STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #121938 |
YOU WIN |
I give you up, master. You better player then me. |
MORE GAMES |
MORE GAMES |
PLAY AGAIN |
PLAY AGAIN |
0% |
SOUNDS |
YOU CAN CHANGE POSITION OF YOUR PLAYER MOVING MOUSE CURSOR AND PRESS LEFT MOUSE BUTTON FOR JUMPING. CONTROL YOUR BABE'S POSITION ON THE PLAYING COURT TO BE ABLE TO RETURN THE BALL TO THE OPPONENT'S SIDE. JUMP IF NECESSARY. AFTER THE BALL IS ON YOUR SIDE, YOU CAN MAKE ONLY THREE HITS TO RETURN IT TO THE OPPONENT. SO AIM CAREFULLY OR THE BALL WILL BE GROUNDED AND YOU WILL LOOSE RALLY. WHEN EITHER SERVING OR RECEIVING PLAYER WINS A RALLY, SHE GAINS A POINT AND THE RIGHT TO SERVE. THE MATCH CONTINUES UP TO 10 POINTS. |
INSTRUCTIONS |
BACK |
BACK |
YOU LOOSE |
It was too easy for me. Ha-ha-ha!!! |
NEW GAME |
NEW GAME |
INSTRUCTIONS |
INSTRUCTIONS |
t |
a |
s |
e |
m |
G |
l |
u |
d |
A |
r |
o |
M |
Y |
E |
L |
V |
ASDASD |
: |
0 |
0 |
ASDASD |
PAUSED |
QUIT |
QUIT |
RESUME |
RESUME |
BETHANY 34DD-24-36 5'8" NOVICE |
VS |
YOUR PLAYER |
YOUR COURT SIDE: |
LEFT |
BETHANY 34DD-24-36 5'8" NOVICE |
OPPONENT |
START |
START |
PAUSE |
PAUSE |
ActionScript [AS1/AS2]
Frame 1stop(); onEnterFrame = function () { if (_currentframe != 1) { return(undefined); } percent = int((100 * getBytesLoaded()) / getBytesTotal()) + "%"; if (getBytesLoaded() == getBytesTotal()) { gotoAndStop (3); } };Frame 3function setScreen(clip_name) { if (screen != undefined) { removeMovieClip(screen); } attachMovie(clip_name, "screen", 0); } function gotoScreen(clip_name) { if (trans != undefined) { removeMovieClip(trans); } attachMovie("trans_screen", "trans", 1).next_screen = clip_name; } owner_URL = "http://dynki.ru/porno-igry/"; player_num = 0; left_side = true; dificulty = 0; official_rules = true; location_num = 0; opponent_num = 1; diffs = new Array("EASY", "NORMAL", "HARD"); character_names = new Array("BETHANY", "KIERA", "JENNY"); setScreen("mainmenu");Symbol 14 MovieClip [win_dialog] Frame 1moregames.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); }; again_btn.onPress = function () { _parent._parent.gotoScreen("game_screen"); };Symbol 20 MovieClip [ball] Frame 1function ResetBall_takeScore(p, p2) { if ((left_set == (!p.right_side)) || (!classic_rules)) { p.score++; if (p.right_side) { _parent.panel.score2 = int(_parent.panel.score2) + 1; } else { _parent.panel.score1 = int(_parent.panel.score1) + 1; } } left_set = !p.right_side; if (left_set) { _parent.panel.ball_icon._x = -43; } else { _parent.panel.ball_icon._x = 43; } p.touch = 0; if (!p.right_side) { _x = int(_parent.WIDTH / 4); } else { _x = int((3 * _parent.WIDTH) / 4); } _y = (_parent.LAND_Y - 290); _parent.ball_shadow._x = _x; s_x = 0; s_y = 0; wait = true; if ((p.score >= 10) && ((p.score - p2.score) > 1)) { if (p == _parent.player) { _parent.showDialog("win_dialog"); } else { _parent.showDialog("loose_dialog"); } } whistle = false; } function Update(p1, p2) { if (((p1.touch >= 4) || (p2.touch >= 4)) && (!whistle)) { whistle = true; snd = new Sound(); snd.attachSound("Whistle"); snd.start(); delete snd; } if (wait) { return(undefined); } s_y = s_y + GRAVITATION; _x = (_x + s_x); _y = (_y + s_y); if ((_y > (_parent.LAND_Y - radius)) && (s_y > 0)) { s_y = s_y - 10; if (s_y < 0) { s_y = 0; } s_y = -s_y; _y = (_parent.LAND_Y - radius); if ((p2.touch < 4) && (((_x < (_parent.WIDTH / 2)) && (!p1.right_side)) || ((_x > (_parent.WIDTH / 2)) && (p1.right_side)))) { p1.touch = 4; p2.touch = 0; } if ((p1.touch < 4) && (((_x < (_parent.WIDTH / 2)) && (!p2.right_side)) || ((_x > (_parent.WIDTH / 2)) && (p2.right_side)))) { p2.touch = 4; p1.touch = 0; } } if (((s_x > 0) && (_x >= (_parent.WIDTH - radius))) || ((s_x < 0) && (_x <= radius))) { s_x = -s_x; } _parent.ball_shadow._x = _x; _parent.ball_shadow._y = _parent.LAND_Y - ((_parent.LAND_Y - _y) / 10); if ((Math.abs(s_y) == 0) && (_y >= (_parent.LAND_Y - radius))) { if (p1.touch > 3) { ResetBall_takeScore(p2, p1); p1.touch = 0; } if (p2.touch > 3) { ResetBall_takeScore(p1, p2); p2.touch = 0; } } } function NetUpdate(net) { if ((_x >= ((net._x - (net._width / 2)) - radius)) && (_x <= ((net._x + (net._width / 2)) + radius))) { if ((_y + radius) >= (_parent._height - net._height)) { if (!net.contact) { if (_y >= net._y) { s_x = -s_x; } else { len = Math.sqrt((s_x * s_x) + (s_y * s_y)); angle = ((1.5707963267949 /* Math.PI/2 */ * (_x - net._x)) / (radius + (net._width / 2))) - 1.5707963267949 /* Math.PI/2 */; s_x = (0.4 * len) * Math.cos(angle); s_y = (1 * len) * Math.sin(angle); } net.contact = true; } } else { net.contact = false; } } else { net.contact = false; } } function PlayerUpdate(p, p2, net) { if ((p.touch > 2) || (p2.touch > 3)) { return(undefined); } wait = false; if (p.contact) { return(undefined); } angle = _parent.GetAngle(_x - p._x, _y - (p._y - 65)); len = 22; s_x = (1.4 * len) * Math.cos(angle); s_y = (0.8 * len) * Math.sin(angle); p.contact = true; if (p2.touch <= 3) { p.touch++; p2.touch = 0; } net.contact = false; snd = new Sound(); snd.attachSound("hit"); snd.start(); delete snd; } var s_x; var s_y; var GRAVITATION; var radius; var wait; var left_set; var classic_rules;Symbol 23 MovieClip [game_screen] Frame 1function InitPlayer(add_player, character_type, right_side, difficulty) { shadow_clip = attachMovie("player_shadow_" + loc_num, "shadow_" + add_player, mc_layer); shadow_clip._y = LAND_Y; mc_layer++; p = attachMovie("player", add_player, mc_layer); mc_layer++; p.shadow = shadow_clip; p.attachMovie("girl" + character_type, "character", 0); p.character._xscale = (p.character._yscale = 50); p.jump = false; p.touch = 0; p.score = 0; p.contact = false; p.s_x = 12; p.s_y = 0; p._y = LAND_Y - 120; p.right_side = right_side; p.difficulty = difficulty; if (p.right_side) { p.min_x = WIDTH / 2; p.max_x = WIDTH + (p._width / 2); } else { p._xscale = p._xscale * -1; p.min_x = (-p._width) / 2; p.max_x = WIDTH / 2; } p._x = p.min_x + ((p.max_x - p.min_x) / 2); p.stop(); } function InitBall() { ball.whistle = false; ball.left_set = _parent.left_side; if (ball.left_set) { panel.ball_icon._x = -43; } else { panel.ball_icon._x = 43; } ball.classic_rules = false; ball.s_x = 0; ball.s_y = 0; ball.GRAVITATION = 1.2; ball.radius = ball._width / 2; ball.wait = true; if (ball.left_set) { ball._x = WIDTH / 4; } else { ball._x = (3 * WIDTH) / 4; } ball_shadow._x = ball._x; ball._y = LAND_Y - 290; } function GetAngle(x, y) { (x_ = x); (y_ = y); if (x < 0) { x_ = -x; } if (y < 0) { y_ = -y; } if (x_ == 0) { alpha = 1.5707963267949 /* Math.PI/2 */; } else { alpha = Math.atan(y_ / x_); } if (x >= 0) { if (y < 0) { alpha = -alpha; } } else if (y >= 0) { alpha = Math.PI - alpha; } else { alpha = alpha + Math.PI; } return(alpha); } function showDialog(dialog_name) { if (pause_dialog == undefined) { attachMovie(dialog_name, "pause_dialog", mc_layer); pause_dialog._x = WIDTH / 2; pause_dialog._y = 200; player.character.stop(); comp.character.stop(); ball.stop(); if (dialog_name == "win_dialog") { mc = pause_dialog.giveup.attachMovie("giveup" + _parent.opponent_num, "babe", 0); mc._xscale = (mc._yscale = 87); } else if (dialog_name == "loose_dialog") { mc = pause_dialog.player.attachMovie("girl" + _parent.opponent_num, "babe", 0); } } } mc_layer = 0; loc_num = 0; attachMovie("location_" + loc_num, "location", mc_layer); mc_layer++; LAND_Y = _height - 30; WIDTH = _width; attachMovie("ball_shadow_" + loc_num, "ball_shadow", mc_layer); mc_layer++; ball_shadow._y = LAND_Y; InitPlayer("player", _parent.player_num, !_parent.left_side); InitPlayer("comp", _parent.opponent_num, _parent.left_side, _parent.diffs[_parent.opponent_num]); attachMovie("ball", "ball", mc_layer); mc_layer++; attachMovie("net_" + loc_num, "net", mc_layer); mc_layer++; net._x = WIDTH / 2; net._y = (location._height - net._height) + 13; attachMovie("panel", "panel", mc_layer); panel._x = WIDTH / 2; mc_layer++; if (_parent.left_side) { panel.name_left = _parent.character_names[_parent.player_num]; panel.name_right = _parent.character_names[_parent.opponent_num]; } else { panel.name_right = _parent.character_names[_parent.player_num]; panel.name_left = _parent.character_names[_parent.opponent_num]; } attachMovie("pause_btn", "pause_btn", mc_layer); mc_layer++; pause_btn._xscale = (pause_btn._yscale = 70); pause_btn._x = 530; pause_btn._y = 480; InitBall(); onEnterFrame = function () { if (pause_dialog != undefined) { return(undefined); } player.Update(); if (ball.hitTest(player)) { ball.PlayerUpdate(player, comp, net); } else { player.contact = false; } comp.Update(); comp.UpdateAI(ball, player); if (ball.hitTest(comp)) { ball.PlayerUpdate(comp, player, net); } else { comp.contact = false; } if (!player.right_side) { ball.Update(player, comp); } else { ball.Update(comp, player); } ball.NetUpdate(net); }; onMouseMove = function () { player.Move_X(_xmouse); }; var block_control = false; onMouseDown = function () { if (block_control || (pause_dialog != undefined)) { return(undefined); } player.Jump(); }; pause_btn.onPress = function () { showDialog("pause_dialog"); }; pause_btn.onRollOver = function () { block_control = true; }; pause_btn.onRollOut = function () { block_control = false; };Symbol 44 MovieClip [girl0] Frame 17gotoAndStop (1);Symbol 44 MovieClip [girl0] Frame 38_parent.jump = false; _parent.s_y = 0;Symbol 44 MovieClip [girl0] Frame 43gotoAndStop (5);Symbol 66 MovieClip [girl1] Frame 17gotoAndStop (1);Symbol 66 MovieClip [girl1] Frame 38_parent.jump = false; _parent.s_y = 0;Symbol 66 MovieClip [girl1] Frame 43gotoAndStop (5);Symbol 88 MovieClip [girl2] Frame 17gotoAndStop (1);Symbol 88 MovieClip [girl2] Frame 38_parent.jump = false; _parent.s_y = 0;Symbol 88 MovieClip [girl2] Frame 43gotoAndStop (5);Symbol 108 MovieClip [howtoplay] Frame 1back_btn.onPress = function () { _parent.gotoScreen("mainmenu"); };Symbol 118 MovieClip [location_0] Frame 1moregames.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); };Symbol 123 MovieClip [player] Frame 1function UpdateJump() { if ((character._currentframe > 22) && (character._currentframe <= 38)) { angle = (Math.PI * (character._currentframe - 22)) / 16; s_y = 7 * Math.cos(angle); _y = ((_parent.LAND_Y - 120) - (160 * Math.sin(angle))); shadow._y = _parent.LAND_Y - (10 * Math.sin(angle)); } } function Move_X(x) { if (x < (min_x + (_width / 2))) { x_to = min_x + (_width / 2); } else if (x > (max_x - (_width / 2))) { x_to = max_x - (_width / 2); } else { x_to = x; } } function Jump() { if (jump) { return(undefined); } jump = true; character.gotoAndPlay("jump"); snd = new Sound(); snd.attachSound("jump0"); snd.start(); delete snd; } function Update() { UpdateJump(); if (_x < x_to) { character.play(); _x = (_x + s_x); if (_x > x_to) { _x = x_to; } } else if (_x > x_to) { character.play(); _x = (_x - s_x); if (_x < x_to) { _x = x_to; } } else if (character._currentframe < 18) { character.stop(); } shadow._x = _x; } function UpdateAI(ball, p2) { k = 0.55; if (right_side) { if ((ball._x > min_x) && (touch < 4)) { if (jump) { Move_X((ball._x + ball.radius) + (_width / 2)); } else { Move_X((ball._x + ball.s_x) + (((k * _width) * (_x - min_x)) / (max_x - min_x))); } } else { Move_X(int(min_x + ((max_x - min_x) / 2))); } } else if ((ball._x < max_x) && (touch < 4)) { if (jump) { Move_X((ball._x - ball.radius) - (_width / 2)); } else { Move_X((ball._x + ball.s_x) - (((k * _width) * (max_x - _x)) / (max_x - min_x))); } } else { Move_X(int(min_x + ((max_x - min_x) / 2))); } if ((touch >= 4) || (p2.touch >= 4)) { return(undefined); } if (((ball.wait && (!jump)) && (ball._x > min_x)) && (ball._x < max_x)) { Jump(); } k = 6; if (difficulty == "EASY") { k = 1.5; } else if (difficulty == "NORMAL") { k = 3; } if (right_side) { if (((_x - ball._x) < ((2 * k) * ball.s_x)) && (Math.abs(ball.s_y) < k)) { Jump(); } } else if (((_x - ball._x) > ((2 * k) * ball.s_x)) && (Math.abs(ball.s_y) < k)) { Jump(); } } var x_to; var s_x; var s_y; var right_side; var min_x; var max_x; var jump; var contact; var difficulty; var shadow; var touch; var score;Symbol 124 MovieClip [loose_dialog] Frame 1moregames.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); }; again_btn.onPress = function () { _parent._parent.gotoScreen("game_screen"); };Symbol 154 MovieClip [mainmenu] Frame 1newgame_btn.onPress = function () { _parent.gotoScreen("pre_game"); }; help_btn.onPress = function () { _parent.gotoScreen("howtoplay"); }; moregames.onPress = function () { getURL (_parent.owner_URL, "_blank"); };Symbol 158 MovieClip [net_0] Frame 1contact = false;Symbol 173 MovieClip [pause_dialog] Frame 1quit_btn.onPress = function () { _parent._parent.gotoScreen("mainmenu"); }; resume_btn.onPress = function () { _parent.player.character.play(); _parent.comp.character.play(); _parent.ball.play(); removeMovieClip(_parent.pause_dialog); };Symbol 191 MovieClip [pre_game] Frame 1function ShowSide() { if (_parent.left_side) { side_text = "LEFT"; } else { side_text = "RIGHT"; } } function ShowPlayer() { if (player.icon != undefined) { player.removeMovieClip(icon); } girl = player.attachMovie("girl" + _parent.player_num, "icon", 0); girl._xscale = (girl._yscale = 60); girl._xscale = girl._xscale * -1; girl._x = -5; girl._y = 55; player_stat = stats[_parent.player_num]; } function ShowOpponent() { if (opponent.icon != undefined) { opponent.removeMovieClip(icon); } girl = opponent.attachMovie("girl" + _parent.opponent_num, "icon", 0); girl._xscale = (girl._yscale = 60); girl._x = 8; girl._y = 55; opponent_stat = stats[_parent.opponent_num]; } stats = new Array("BETHANY\n34DD-24-36\n5'8\"\nNOVICE", "KIERA\n36DD-25-36\n5'9\"\nAMATEUR", "JENNY\n34EE-24-35\n5'7\"\nMATEUR"); ShowSide(); ShowPlayer(); ShowOpponent(); player_up.onPress = function () { _parent.player_num++; if (_parent.player_num == 3) { _parent.player_num = 0; } ShowPlayer(); }; player_down.onPress = function () { _parent.player_num--; if (_parent.player_num == -1) { _parent.player_num = 2; } ShowPlayer(); }; opponent_up.onPress = function () { _parent.opponent_num++; if (_parent.opponent_num == 3) { _parent.opponent_num = 0; } ShowOpponent(); }; opponent_down.onPress = function () { _parent.opponent_num--; if (_parent.opponent_num == -1) { _parent.opponent_num = 2; } ShowOpponent(); }; side_up.onPress = (side_down.onPress = function () { _parent.left_side = !_parent.left_side; ShowSide(); }); start_btn.onPress = function () { _parent.gotoScreen("game_screen"); };Symbol 195 MovieClip [trans_screen] Frame 1var next_screen;Symbol 195 MovieClip [trans_screen] Frame 10_parent.setScreen(next_screen);Symbol 195 MovieClip [trans_screen] Frame 20removeMovieClip(this);
Library Items
Symbol 1 Graphic | Used by:14 173 | |
Symbol 2 MovieClip [giveup_player] | Used by:14 173 | |
Symbol 3 Font | Used by:4 5 7 9 11 12 16 95 103 104 105 106 120 121 128 129 131 132 160 161 162 163 164 166 167 168 170 171 176 177 178 182 183 184 185 186 187 196 197 | |
Symbol 4 Text | Uses:3 | Used by:14 |
Symbol 5 Text | Uses:3 | Used by:14 |
Symbol 6 Graphic | Used by:10 13 107 130 133 169 172 188 198 | |
Symbol 7 Text | Uses:3 | Used by:10 |
Symbol 8 Graphic | Used by:10 13 107 130 133 169 172 188 198 | |
Symbol 9 Text | Uses:3 | Used by:10 |
Symbol 10 Button [ok_btn] | Uses:6 7 8 9 | Used by:14 124 |
Symbol 11 Text | Uses:3 | Used by:13 |
Symbol 12 Text | Uses:3 | Used by:13 |
Symbol 13 Button | Uses:6 11 8 12 | Used by:14 124 |
Symbol 14 MovieClip [win_dialog] | Uses:1 2 4 5 10 13 | Used by:Timeline |
Symbol 15 Graphic | Used by:Timeline | |
Symbol 16 EditableText | Uses:3 | Used by:Timeline |
Symbol 17 Graphic | Used by:20 | |
Symbol 18 Graphic | Used by:20 | |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip [ball] | Uses:17 18 19 | Used by:154 Timeline |
Symbol 21 Graphic | Used by:22 174 | |
Symbol 22 MovieClip [ball_shadow_0] | Uses:21 | Used by:Timeline |
Symbol 23 MovieClip [game_screen] | Used by:Timeline | |
Symbol 24 Graphic | Used by:44 | |
Symbol 25 Graphic | Used by:44 | |
Symbol 26 Graphic | Used by:44 | |
Symbol 27 Graphic | Used by:44 | |
Symbol 28 Graphic | Used by:44 | |
Symbol 29 Graphic | Used by:44 | |
Symbol 30 Graphic | Used by:44 | |
Symbol 31 Graphic | Used by:44 | |
Symbol 32 Graphic | Used by:44 | |
Symbol 33 Graphic | Used by:44 | |
Symbol 34 Graphic | Used by:44 | |
Symbol 35 Graphic | Used by:44 | |
Symbol 36 Graphic | Used by:44 | |
Symbol 37 Graphic | Used by:44 | |
Symbol 38 Graphic | Used by:43 | |
Symbol 39 Graphic | Used by:41 | |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip [eyelids] | Uses:39 40 | Used by:43 |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 MovieClip [face0] | Uses:38 41 42 | Used by:44 90 |
Symbol 44 MovieClip [girl0] | Uses:24 25 26 27 28 29 30 31 32 33 34 35 36 37 43 | Used by:Timeline |
Symbol 45 Graphic | Used by:66 92 | |
Symbol 46 Graphic | Used by:66 | |
Symbol 47 Graphic | Used by:66 | |
Symbol 48 Graphic | Used by:66 | |
Symbol 49 Graphic | Used by:66 | |
Symbol 50 Graphic | Used by:66 | |
Symbol 51 Graphic | Used by:66 | |
Symbol 52 Graphic | Used by:66 | |
Symbol 53 Graphic | Used by:66 | |
Symbol 54 Graphic | Used by:66 | |
Symbol 55 Graphic | Used by:66 | |
Symbol 56 Graphic | Used by:66 | |
Symbol 57 Graphic | Used by:66 | |
Symbol 58 Graphic | Used by:66 | |
Symbol 59 Graphic | Used by:66 | |
Symbol 60 Graphic | Used by:65 | |
Symbol 61 Graphic | Used by:63 | |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip [eyelids2] | Uses:61 62 | Used by:65 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip [face] | Uses:60 63 64 | Used by:66 92 |
Symbol 66 MovieClip [girl1] | Uses:45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 65 | Used by:Timeline |
Symbol 67 Graphic | Used by:88 94 | |
Symbol 68 Graphic | Used by:88 | |
Symbol 69 Graphic | Used by:88 | |
Symbol 70 Graphic | Used by:88 | |
Symbol 71 Graphic | Used by:88 | |
Symbol 72 Graphic | Used by:88 | |
Symbol 73 Graphic | Used by:88 | |
Symbol 74 Graphic | Used by:88 | |
Symbol 75 Graphic | Used by:88 | |
Symbol 76 Graphic | Used by:88 | |
Symbol 77 Graphic | Used by:88 | |
Symbol 78 Graphic | Used by:88 | |
Symbol 79 Graphic | Used by:88 | |
Symbol 80 Graphic | Used by:88 | |
Symbol 81 Graphic | Used by:88 | |
Symbol 82 Graphic | Used by:87 | |
Symbol 83 Graphic | Used by:85 | |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip [eyelids3] | Uses:83 84 | Used by:87 |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip [face2] | Uses:82 85 86 | Used by:88 94 |
Symbol 88 MovieClip [girl2] | Uses:67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 87 | Used by:Timeline |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip [giveup0] | Uses:89 43 | Used by:Timeline |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip [giveup1] | Uses:45 91 65 | Used by:Timeline |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip [giveup2] | Uses:67 93 87 | Used by:Timeline |
Symbol 95 Text | Uses:3 | Used by:100 |
Symbol 96 Sound [hit] | Used by:100 | |
Symbol 97 Sound [jump0] | Used by:100 | |
Symbol 98 Sound | Used by:100 154 | |
Symbol 99 Sound [Whistle] | Used by:100 | |
Symbol 100 MovieClip [sounds] | Uses:95 96 97 98 99 | Used by:Timeline |
Symbol 101 Bitmap | Used by:102 110 125 175 | |
Symbol 102 Graphic | Uses:101 | Used by:108 |
Symbol 103 Text | Uses:3 | Used by:108 |
Symbol 104 Text | Uses:3 | Used by:108 |
Symbol 105 Text | Uses:3 | Used by:107 |
Symbol 106 Text | Uses:3 | Used by:107 |
Symbol 107 Button [back_btn2] | Uses:6 105 8 106 | Used by:108 |
Symbol 108 MovieClip [howtoplay] | Uses:102 103 104 107 | Used by:Timeline |
Symbol 109 MovieClip [location] | Used by:Timeline | |
Symbol 110 Graphic | Uses:101 | Used by:118 |
Symbol 111 Graphic | Used by:115 116 | |
Symbol 112 Bitmap | Used by:113 | |
Symbol 113 Graphic | Uses:112 | Used by:115 116 |
Symbol 114 Graphic | Used by:115 116 | |
Symbol 115 MovieClip | Uses:111 113 114 | Used by:116 |
Symbol 116 Button [moregames] | Uses:115 111 113 114 | Used by:118 154 |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip [location_0] | Uses:110 116 117 | Used by:Timeline |
Symbol 119 Graphic | Used by:124 | |
Symbol 120 Text | Uses:3 | Used by:124 |
Symbol 121 Text | Uses:3 | Used by:124 |
Symbol 122 Graphic | Used by:124 | |
Symbol 123 MovieClip [player] | Used by:124 Timeline | |
Symbol 124 MovieClip [loose_dialog] | Uses:119 120 121 10 13 122 123 | Used by:Timeline |
Symbol 125 Graphic | Uses:101 | Used by:154 |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip [menu_babe] | Uses:126 | Used by:154 |
Symbol 128 Text | Uses:3 | Used by:130 |
Symbol 129 Text | Uses:3 | Used by:130 |
Symbol 130 Button [NEW GAME] | Uses:6 128 8 129 | Used by:154 |
Symbol 131 Text | Uses:3 | Used by:133 |
Symbol 132 Text | Uses:3 | Used by:133 |
Symbol 133 Button [instructions_btn] | Uses:6 131 8 132 | Used by:154 |
Symbol 134 Font | Used by:135 136 137 138 139 140 141 142 143 144 145 146 147 | |
Symbol 135 Text | Uses:134 | Used by:154 |
Symbol 136 Text | Uses:134 | Used by:154 |
Symbol 137 Text | Uses:134 | Used by:154 |
Symbol 138 Text | Uses:134 | Used by:154 |
Symbol 139 Text | Uses:134 | Used by:154 |
Symbol 140 Text | Uses:134 | Used by:154 |
Symbol 141 Text | Uses:134 | Used by:154 |
Symbol 142 Text | Uses:134 | Used by:154 |
Symbol 143 Text | Uses:134 | Used by:154 |
Symbol 144 Text | Uses:134 | Used by:154 |
Symbol 145 Text | Uses:134 | Used by:154 |
Symbol 146 Text | Uses:134 | Used by:154 |
Symbol 147 Text | Uses:134 | Used by:154 |
Symbol 148 Graphic | Used by:154 | |
Symbol 149 Font | Used by:150 151 152 153 | |
Symbol 150 Text | Uses:149 | Used by:154 |
Symbol 151 Text | Uses:149 | Used by:154 |
Symbol 152 Text | Uses:149 | Used by:154 |
Symbol 153 Text | Uses:149 | Used by:154 |
Symbol 154 MovieClip [mainmenu] | Uses:125 127 130 133 135 136 137 138 139 140 141 142 143 144 145 146 147 116 148 150 151 152 153 20 98 | Used by:Timeline |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip [mini_ball] | Uses:155 | Used by:165 Timeline |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip [net_0] | Uses:157 | Used by:Timeline |
Symbol 159 Graphic | Used by:165 | |
Symbol 160 EditableText | Uses:3 | Used by:165 |
Symbol 161 Text | Uses:3 | Used by:165 |
Symbol 162 EditableText | Uses:3 | Used by:165 |
Symbol 163 EditableText | Uses:3 | Used by:165 |
Symbol 164 EditableText | Uses:3 | Used by:165 |
Symbol 165 MovieClip [panel] | Uses:159 160 161 162 163 156 164 | Used by:Timeline |
Symbol 166 Text | Uses:3 | Used by:173 |
Symbol 167 Text | Uses:3 | Used by:169 |
Symbol 168 Text | Uses:3 | Used by:169 |
Symbol 169 Button [quit_btn] | Uses:6 167 8 168 | Used by:173 |
Symbol 170 Text | Uses:3 | Used by:172 |
Symbol 171 Text | Uses:3 | Used by:172 |
Symbol 172 Button [resume_btn] | Uses:6 170 8 171 | Used by:173 |
Symbol 173 MovieClip [pause_dialog] | Uses:1 2 166 169 172 | Used by:Timeline |
Symbol 174 MovieClip [player_shadow_0] | Uses:21 | Used by:Timeline |
Symbol 175 Graphic | Uses:101 | Used by:191 |
Symbol 176 EditableText | Uses:3 | Used by:191 |
Symbol 177 Text | Uses:3 | Used by:191 |
Symbol 178 Text | Uses:3 | Used by:191 |
Symbol 179 Graphic | Used by:181 | |
Symbol 180 Graphic | Used by:181 | |
Symbol 181 Button [up_btn] | Uses:179 180 | Used by:191 |
Symbol 182 Text | Uses:3 | Used by:191 |
Symbol 183 EditableText | Uses:3 | Used by:191 |
Symbol 184 EditableText | Uses:3 | Used by:191 |
Symbol 185 Text | Uses:3 | Used by:191 |
Symbol 186 Text | Uses:3 | Used by:188 |
Symbol 187 Text | Uses:3 | Used by:188 |
Symbol 188 Button [start_btn2] | Uses:6 186 8 187 | Used by:191 |
Symbol 189 Graphic | Used by:191 | |
Symbol 190 MovieClip [player_icon] | Used by:191 | |
Symbol 191 MovieClip [pre_game] | Uses:175 176 177 178 181 182 183 184 185 188 189 190 | Used by:Timeline |
Symbol 192 ShapeTweening | Used by:195 | |
Symbol 193 ShapeTweening | Used by:195 | |
Symbol 194 Graphic | Used by:195 | |
Symbol 195 MovieClip [trans_screen] | Uses:192 193 194 | Used by:Timeline |
Symbol 196 Text | Uses:3 | Used by:198 |
Symbol 197 Text | Uses:3 | Used by:198 |
Symbol 198 Button [pause_btn] | Uses:6 196 8 197 | Used by:Timeline |
Instance Names
"giveup" | Symbol 14 MovieClip [win_dialog] Frame 1 | Symbol 2 MovieClip [giveup_player] |
"moregames" | Symbol 14 MovieClip [win_dialog] Frame 1 | Symbol 10 Button [ok_btn] |
"again_btn" | Symbol 14 MovieClip [win_dialog] Frame 1 | Symbol 13 Button |
"back_btn" | Symbol 108 MovieClip [howtoplay] Frame 1 | Symbol 107 Button [back_btn2] |
"moregames" | Symbol 118 MovieClip [location_0] Frame 1 | Symbol 116 Button [moregames] |
"moregames" | Symbol 124 MovieClip [loose_dialog] Frame 1 | Symbol 10 Button [ok_btn] |
"again_btn" | Symbol 124 MovieClip [loose_dialog] Frame 1 | Symbol 13 Button |
"player" | Symbol 124 MovieClip [loose_dialog] Frame 1 | Symbol 123 MovieClip [player] |
"newgame_btn" | Symbol 154 MovieClip [mainmenu] Frame 1 | Symbol 130 Button [NEW GAME] |
"help_btn" | Symbol 154 MovieClip [mainmenu] Frame 1 | Symbol 133 Button [instructions_btn] |
"moregames" | Symbol 154 MovieClip [mainmenu] Frame 1 | Symbol 116 Button [moregames] |
"ball_icon" | Symbol 165 MovieClip [panel] Frame 1 | Symbol 156 MovieClip [mini_ball] |
"giveup" | Symbol 173 MovieClip [pause_dialog] Frame 1 | Symbol 2 MovieClip [giveup_player] |
"quit_btn" | Symbol 173 MovieClip [pause_dialog] Frame 1 | Symbol 169 Button [quit_btn] |
"resume_btn" | Symbol 173 MovieClip [pause_dialog] Frame 1 | Symbol 172 Button [resume_btn] |
"player_up" | Symbol 191 MovieClip [pre_game] Frame 1 | Symbol 181 Button [up_btn] |
"player_down" | Symbol 191 MovieClip [pre_game] Frame 1 | Symbol 181 Button [up_btn] |
"side_up" | Symbol 191 MovieClip [pre_game] Frame 1 | Symbol 181 Button [up_btn] |
"side_down" | Symbol 191 MovieClip [pre_game] Frame 1 | Symbol 181 Button [up_btn] |
"opponent_up" | Symbol 191 MovieClip [pre_game] Frame 1 | Symbol 181 Button [up_btn] |
"opponent_down" | Symbol 191 MovieClip [pre_game] Frame 1 | Symbol 181 Button [up_btn] |
"start_btn" | Symbol 191 MovieClip [pre_game] Frame 1 | Symbol 188 Button [start_btn2] |
"player" | Symbol 191 MovieClip [pre_game] Frame 1 | Symbol 190 MovieClip [player_icon] |
"opponent" | Symbol 191 MovieClip [pre_game] Frame 1 | Symbol 190 MovieClip [player_icon] |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "giveup_player" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "ok_btn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "win_dialog" |
ExportAssets (56) | Timeline Frame 2 | Symbol 20 as "ball" |
ExportAssets (56) | Timeline Frame 2 | Symbol 22 as "ball_shadow_0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 23 as "game_screen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 41 as "eyelids" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 44 as "girl0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 63 as "eyelids2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 66 as "girl1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 85 as "eyelids3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 88 as "girl2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "face0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 90 as "giveup0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "face" |
ExportAssets (56) | Timeline Frame 2 | Symbol 92 as "giveup1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "face2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 94 as "giveup2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 96 as "hit" |
ExportAssets (56) | Timeline Frame 2 | Symbol 97 as "jump0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 99 as "Whistle" |
ExportAssets (56) | Timeline Frame 2 | Symbol 100 as "sounds" |
ExportAssets (56) | Timeline Frame 2 | Symbol 107 as "back_btn2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 108 as "howtoplay" |
ExportAssets (56) | Timeline Frame 2 | Symbol 109 as "location" |
ExportAssets (56) | Timeline Frame 2 | Symbol 116 as "moregames" |
ExportAssets (56) | Timeline Frame 2 | Symbol 118 as "location_0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 10 as "ok_btn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 123 as "player" |
ExportAssets (56) | Timeline Frame 2 | Symbol 124 as "loose_dialog" |
ExportAssets (56) | Timeline Frame 2 | Symbol 127 as "menu_babe" |
ExportAssets (56) | Timeline Frame 2 | Symbol 130 as "NEW GAME" |
ExportAssets (56) | Timeline Frame 2 | Symbol 133 as "instructions_btn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 116 as "moregames" |
ExportAssets (56) | Timeline Frame 2 | Symbol 20 as "ball" |
ExportAssets (56) | Timeline Frame 2 | Symbol 154 as "mainmenu" |
ExportAssets (56) | Timeline Frame 2 | Symbol 156 as "mini_ball" |
ExportAssets (56) | Timeline Frame 2 | Symbol 158 as "net_0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 156 as "mini_ball" |
ExportAssets (56) | Timeline Frame 2 | Symbol 165 as "panel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 2 as "giveup_player" |
ExportAssets (56) | Timeline Frame 2 | Symbol 169 as "quit_btn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 172 as "resume_btn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 173 as "pause_dialog" |
ExportAssets (56) | Timeline Frame 2 | Symbol 123 as "player" |
ExportAssets (56) | Timeline Frame 2 | Symbol 174 as "player_shadow_0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 181 as "up_btn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 181 as "up_btn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 181 as "up_btn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 181 as "up_btn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 181 as "up_btn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 181 as "up_btn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "start_btn2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 190 as "player_icon" |
ExportAssets (56) | Timeline Frame 2 | Symbol 190 as "player_icon" |
ExportAssets (56) | Timeline Frame 2 | Symbol 191 as "pre_game" |
ExportAssets (56) | Timeline Frame 2 | Symbol 195 as "trans_screen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 14 as "win_dialog" |
ExportAssets (56) | Timeline Frame 2 | Symbol 198 as "pause_btn" |
Labels
"jump" | Symbol 44 MovieClip [girl0] Frame 18 |
"jump" | Symbol 66 MovieClip [girl1] Frame 18 |
"jump" | Symbol 88 MovieClip [girl2] Frame 18 |
Dynamic Text Variables
percent | Symbol 16 EditableText | "0%" |
name_left | Symbol 160 EditableText | "ASDASD" |
score1 | Symbol 162 EditableText | "0" |
score2 | Symbol 163 EditableText | "0" |
name_right | Symbol 164 EditableText | "ASDASD" |
player_stat | Symbol 176 EditableText | "BETHANY 34DD-24-36 5'8" NOVICE" |
side_text | Symbol 183 EditableText | "LEFT" |
opponent_stat | Symbol 184 EditableText | "BETHANY 34DD-24-36 5'8" NOVICE" |
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