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Cold-Justice.swf

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Flash #121962

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<p align="center"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>http://www.gamesnitro.com/game/cold-justice/</b></font></p>

Copy-paste this URL in your address bar to play Cold Justice

points

1200

walkthrough

bullets

level

20

level

ok

Your mission is to kill all the terrorists

Use your mouse to aim and fire

Your ammunition is limited

1.

2.

resume

help

level selection

music

sfx

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ENTER YOUR NAME

YOUR NAME

YOUR TOTAL SCORE

100000

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again

You killed all the terrorists

Bullets left

Combo kills

Head shots

Explosive kills

6

2

3

3

1000

200

300

30

Level total

2030

YOU CAN DO BETTER

www.GamesNitro.com

Bullets available

5

Bullets for 3 stars

Bullets for 2 stars

Bullets for 1 stars

Your score

1

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1000

29

main menu

TOTAL SCORE : 99,999

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ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var radius:Number; public var localPosition:b2Vec2; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); var _local9:Number = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; var _local12:Number = (_arg4.p2.x - _arg4.p1.x); var _local13:Number = (_arg4.p2.y - _arg4.p1.y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_localPosition.x - _arg1.x); var _local3:Number = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_coreVertices:Array; public var m_vertices:Array; private var s_supportVec:b2Vec2; public var m_centroid:b2Vec2; public var m_normals:Array; public var m_obb:b2OBB; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB = s_sweptAABB1; var _local5:b2AABB = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function GetNormals():Array{ return (m_normals); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); var _local8:int; _local4 = m_coreVertices[0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = m_obb.extents; var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number; m_sweepRadius = 0; var _local3:int; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Shape { public var m_next:b2Shape; public var m_type:int; public var m_sweepRadius:Number; public var m_density:Number; public var m_filter:b2FilterData; public var m_friction:Number; public var m_isSensor:Boolean; public var m_restitution:Number; public var m_userData; public var m_proxyId:uint; public var m_body:b2Body; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function GetRestitution():Number{ return (m_restitution); } public function GetFriction():Number{ return (m_friction); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _arg1.DestroyProxy(m_proxyId); var _local3:b2AABB = s_resetAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; var _local4:b2AABB = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function IsSensor():Boolean{ return (m_isSensor); } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB = s_proxyAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2ShapeDef { public var friction:Number;// = 0.2 public var isSensor:Boolean;// = false public var density:Number;// = 0 public var restitution:Number;// = 0 public var userData;// = null public var filter:b2FilterData; public var type:int; public function b2ShapeDef(){ type = b2Shape.e_unknownShape; filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxyId:uint; public var stabbingCount:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:uint = proxyId; var _local4:uint = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_bounds:Array; public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ var _local2:b2Proxy = m_proxyPool[_arg1]; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){ return (null); }; return (_local2); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxyId); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = m_proxyPool[_local10.proxyId]; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxyId); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.lowerBound.x; var _local5:Number = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); var _local6:Number = _arg3.upperBound.x; var _local7:Number = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; var _local5:uint = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; var _local6:uint = (2 * m_proxyCount); var _local7:Array = new Array(); var _local8:Array = new Array(); ComputeBounds(_local7, _local8, _arg1); var _local9:int; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.proxyId = _local5; _local20.value = _local8[_local9]; _local20.proxyId = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount; _local21 = _local11[int((_local13 - 1))]; _local20.stabbingCount = _local21.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = m_proxyPool[_local19.proxyId]; if (_local19.IsLower()){ _local23.lowerBounds[_local9] = _local3; } else { _local23.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; var _local10:int; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; var _local4:b2Proxy = m_proxyPool[_arg1]; var _local5:int = (2 * m_proxyCount); var _local6:int; while (_local6 < 2) { _local8 = m_bounds[_local6]; _local9 = _local4.lowerBounds[_local6]; _local10 = _local4.upperBounds[_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = m_proxyPool[_local2.proxyId]; if (_local2.IsLower()){ _local19.lowerBounds[_local6] = _local17; } else { _local19.upperBounds[_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2.stabbingCount--; _local18++; }; Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; var _local7:int; while (_local7 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]); _local7++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local4.userData = null; _local4.overlapCount = b2_invalid; _local4.lowerBounds[0] = b2_invalid; _local4.lowerBounds[1] = b2_invalid; _local4.upperBounds[0] = b2_invalid; _local4.upperBounds[1] = b2_invalid; _local4.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; var _local12:uint = (2 * m_proxyCount); var _local13:b2Proxy = m_proxyPool[_arg1]; var _local14:b2BoundValues = new b2BoundValues(); ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2); var _local15:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_local13.lowerBounds[_local5]]; _local15.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_local13.upperBounds[_local5]]; _local15.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = m_bounds[_local5]; _local17 = _local13.lowerBounds[_local5]; _local18 = _local13.upperBounds[_local5]; _local19 = _local14.lowerValues[_local5]; _local20 = _local14.upperValues[_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local8.proxyId]; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local14, _local24)){ m_pairManager.AddBufferedPair(_arg1, _local23); }; _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local14, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local10); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local15, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local10); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local23]; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local15, _local24)){ m_pairManager.RemoveBufferedPair(_arg1, _local23); }; _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.m_vertexCount; var _local23:Array = _local13.m_vertices; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25); var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); var _local29:Number = b2Math.b2Dot(_local28, _local25); var _local30:Number = -(b2Math.b2Dot(_local27, _local25)); var _local31:Number = b2Math.b2Dot(_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.m_radius; var _local16:Number = _arg4.m_radius; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; var _local19:b2ManifoldPoint = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.m_radius; var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } } }//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } public function get key():uint{ return (_key); } } }//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var friction:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array = s_p1s; var _local9:Array = s_p2s; var _local10:Array = s_points; var _local11:int; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - _local21) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int = _arg3.m_type; var _local8:int = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } } }//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var pointCount:int;// = 0 public var normal:b2Vec2; public var points:Array; public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ pointCount = _arg1.pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var separation:Number; public var localPoint2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var localPoint1:b2Vec2; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } } }//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var proxyId1:uint; public var userData;// = null public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_hashTable:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint = m_hashTable[_arg3]; _local4 = m_pairs[_local5]; while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4.next; _local4 = m_pairs[_local5]; }; if (_local5 == b2Pair.b2_nullPair){ return (null); }; return (_local4); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; var _local3:int; var _local4:Array = m_broadPhase.m_proxyPool; _local2 = 0; while (_local2 < m_pairBufferCount) { _local1 = m_pairBuffer[_local2]; _local5 = Find(_local1.proxyId1, _local1.proxyId2); _local5.ClearBuffered(); _local6 = _local4[_local5.proxyId1]; _local7 = _local4[_local5.proxyId2]; if (_local5.IsRemoved()){ if (_local5.IsFinal() == true){ m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData); }; _local1 = m_pairBuffer[_local3]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local3++; } else { if (_local5.IsFinal() == false){ _local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData); _local5.SetFinal(); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 = m_pairBuffer[_local2]; RemovePair(_local1.proxyId1, _local1.proxyId2); _local2++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = Find(_arg1, _arg2); if (_local4 == null){ return; }; if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local5:uint = m_hashTable[_local4]; var _local6:b2Pair; while (_local5 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local5], _arg1, _arg2)){ _local8 = _local5; _local3 = m_pairs[_local5]; if (_local6){ _local6.next = _local3.next; } else { m_hashTable[_local4] = _local3.next; }; _local3 = m_pairs[_local8]; _local9 = _local3.userData; _local3.next = m_freePair; _local3.proxyId1 = b2Pair.b2_nullProxy; _local3.proxyId2 = b2Pair.b2_nullProxy; _local3.userData = null; _local3.status = 0; m_freePair = _local8; m_pairCount--; return (_local9); } else { _local6 = m_pairs[_local5]; _local5 = _local6.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = AddPair(_arg1, _arg2); if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; var _local5:uint = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var userData;// = null public var lowerBounds:Array; public var upperBounds:Array; public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.p1; var _local6:Number = (_arg3.p2.x - _local5.x); var _local7:Number = (_arg3.p2.y - _local5.y); var _local8:Number = (p2.x - p1.x); var _local9:Number = (p2.y - p1.y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local6) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1.m_sweepRadius; var _local8:Number = _arg3.m_sweepRadius; var _local9:Number = _arg2.t0; var _local10:Number = (_arg2.c.x - _arg2.c0.x); var _local11:Number = (_arg2.c.y - _arg2.c0.y); var _local12:Number = (_arg4.c.x - _arg4.c0.x); var _local13:Number = (_arg4.c.y - _arg4.c0.y); var _local14:Number = (_arg2.a - _arg2.a0); var _local15:Number = (_arg4.a - _arg4.a0); var _local16:Number = 0; var _local17:b2Vec2 = s_p1; var _local18:b2Vec2 = s_p2; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var id:b2ContactID; public var v:b2Vec2; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceEdge:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { import Box2D.Common.*; public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { import Box2D.Common.*; public class b2Sweep { public var localCenter:b2Vec2; public var a:Number; public var c:b2Vec2; public var a0:Number; public var c0:b2Vec2; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { import Box2D.Common.*; public class b2Vec2 { public var y:Number; public var x:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function SetZero():void{ x = 0; y = 0; } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { import Box2D.Common.*; public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetNext():b2Contact{ return (m_next); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetManifolds():Array{ return (null); } public function Update(_arg1:b2ContactListener):void{ var _local2:int = m_manifoldCount; Evaluate(_arg1); var _local3:int = m_manifoldCount; var _local4:b2Body = m_shape1.m_body; var _local5:b2Body = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:b2ContactRegister = s_registers[_local3][_local4]; var _local6:Function = _local5.destroyFcn; _local6(_arg1, _arg2); } public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:b2ContactRegister = s_registers[_local4][_local5]; var _local7:Function = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var r2:b2Vec2; public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var tangentMass:Number; public var equalizedMass:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalMass:Number; public var velocityBias:Number; public var r1:b2Vec2; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var prev:b2ContactEdge; public var contact:b2Contact; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn:Function; public var destroyFcn:Function; } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2ContactResult { public var position:b2Vec2; public var shape1:b2Shape; public var shape2:b2Shape; public var normalImpulse:Number; public var normal:b2Vec2; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1.m_body; _local11 = _local5.m_shape2.m_body; _local12 = _local5.m_manifoldCount; _local13 = _local5.GetManifolds(); _local14 = _local5.m_friction; _local15 = _local5.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local9]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalImpulse = _local28.normalImpulse; _local29.tangentImpulse = _local28.tangentImpulse; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local8 = _local10.m_xf.R; _local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x); _local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33)); _local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33)); _local32 = _local30; _local29.r1.Set(_local32, _local33); _local8 = _local11.m_xf.R; _local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x); _local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local30; _local29.r2.Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; var _local19:int; while (_local19 < m_constraintCount) { _local20 = m_constraints[_local19]; _local21 = _local20.body1; _local22 = _local20.body2; _local23 = _local21.m_angularVelocity; _local24 = _local22.m_angularVelocity; _local25 = _local21.m_linearVelocity; _local26 = _local22.m_linearVelocity; _local27 = _local21.m_invMass; _local28 = _local21.m_invI; _local29 = _local22.m_invMass; _local30 = _local22.m_invI; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20.friction; _local37 = _local20.pointCount; _local1 = 0; while (_local1 < _local37) { _local2 = _local20.points[_local1]; _local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y)); _local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local38 = (_local35 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; _local1++; }; _local21.m_angularVelocity = _local23; _local22.m_angularVelocity = _local24; _local19++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function Evaluate(_arg1:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_bias:Number; public var m_gamma:Number; public var m_u:b2Vec2; public var m_mass:Number; public var m_impulse:Number; public var m_dampingRatio:Number; public var m_frequencyHz:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; m_inv_dt = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; m_inv_dt = _arg1.inv_dt; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply((m_inv_dt * m_impulse)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local1 = _local2.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); var _local12:Number = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local13:Number = (-(m_mass) * _local12); m_u.Set(_local9, _local10); var _local14:Number = (_local13 * m_u.x); var _local15:Number = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } } }//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var length:Number; public var dampingRatio:Number; public var localAnchor2:b2Vec2; public var frequencyHz:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_ground2:b2Body; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_revolute2:b2RevoluteJoint; public var m_force:Number; public var m_mass:Number; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_revolute1:b2RevoluteJoint; public var m_prismatic1:b2PrismaticJoint; public var m_constant:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local15:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22 = m_body2.m_xf.R; var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local4:Number; var _local5:Number; var _local1:Number = 0; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5))); var _local7:Number = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); var _local6:Number = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular1:Number; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_inv_dt:Number; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetBody2():b2Body{ return (m_body2); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetNext():b2Joint{ return (m_next); } public function GetType():int{ return (m_type); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2JointDef { public var body2:b2Body; public var type:int; public var userData; public var collideConnected:Boolean; public var body1:b2Body; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; public var joint:b2Joint; } }//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K1:b2Mat22; private var K:b2Mat22; public var m_beta:Number; public var m_mass:b2Mat22; private var K2:b2Mat22; public var m_target:b2Vec2; public var m_gamma:Number; public var m_impulse:b2Vec2; public var m_C:b2Vec2; public var m_localAnchor:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); var _local4:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); var _local5:Number = m_body2.m_mass; var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6); var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6)); m_gamma = (1 / (_local7 + _local8)); m_beta = (_local8 / (_local7 + _local8)); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); var _local9:Number = (_arg1.dt * m_impulse.x); var _local10:Number = (_arg1.dt * m_impulse.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_body2; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y)); var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = m_impulse.Length(); if (_local14 > m_maxForce){ m_impulse.Multiply((m_maxForce / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); var _local15:Number = (_arg1.dt * _local10); var _local16:Number = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var timeStep:Number; public var target:b2Vec2; public var maxForce:Number; public var dampingRatio:Number; public var frequencyHz:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_refAngle:Number; public var m_torque:Number; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_angularMass:Number; public var m_maxMotorForce:Number; public var m_localYAxis1:b2Vec2; public var m_force:Number; public var m_motorMass:Number; public var m_upperTranslation:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitState:int; public var m_linearMass:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = _local2.m_invMass; var _local5:Number = _local3.m_invMass; var _local6:Number = _local2.m_invI; var _local7:Number = _local3.m_invI; var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); var _local11:Number = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity); var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); var _local14:Number = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22 = m_body1.m_xf.R; var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local9:b2Mat22; var _local10:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = _local3.m_invMass; var _local6:Number = _local4.m_invMass; var _local7:Number = _local3.m_invI; var _local8:Number = _local4.m_invI; _local9 = _local3.m_xf.R; var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; var _local15:Number = (_local3.m_sweep.c.x + _local11); var _local16:Number = (_local3.m_sweep.c.y + _local12); var _local17:Number = (_local4.m_sweep.c.x + _local13); var _local18:Number = (_local4.m_sweep.c.y + _local14); var _local19:Number = (_local17 - _local15); var _local20:Number = (_local18 - _local16); _local9 = _local3.m_xf.R; var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); var _local23:Number = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local24:Number = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); var _local25:Number = b2Math.b2Abs(_local23); var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var _local27:Number = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local28:Number = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; _local4 = _local2.m_xf.R; var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (_arg1.warmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PrismaticJointDef extends b2JointDef { public var motorSpeed:Number; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorForce:Number; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_limitState1:int; public var m_limitState2:int; public var m_ground:b2Body; public var m_maxLength2:Number; public var m_maxLength1:Number; public var m_limitPositionImpulse1:Number; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_constant:Number; public var m_positionImpulse:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitMass1:Number; public var m_limitMass2:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_limitForce1:Number; public var m_limitForce2:Number; public var m_u2:b2Vec2; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local3:b2Mat22; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local23:Number = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength1:Number; public var maxLength2:Number; public var length1:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var ratio:Number; public var length2:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_pivotMass:b2Mat22; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_enableMotor:Boolean; public var m_referenceAngle:Number; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_upperAngle:Number; public var m_lowerAngle:Number; public var m_maxMotorTorque:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local10:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); var _local15:Number = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local6:b2Mat22; var _local25:Number; var _local26:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = 0; _local6 = _local3.m_xf.R; var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; var _local12:Number = (_local3.m_sweep.c.x + _local7); var _local13:Number = (_local3.m_sweep.c.y + _local8); var _local14:Number = (_local4.m_sweep.c.x + _local10); var _local15:Number = (_local4.m_sweep.c.y + _local11); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); var _local18:Number = _local3.m_invMass; var _local19:Number = _local4.m_invMass; var _local20:Number = _local3.m_invI; var _local21:Number = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); var _local22:Number = tImpulse.x; var _local23:Number = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local24:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetMotorTorque():Number{ return (m_motorForce); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (_arg1.warmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } } }//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2RevoluteJointDef extends b2JointDef { public var upperAngle:Number; public var enableMotor:Boolean; public var referenceAngle:Number; public var motorSpeed:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var lowerAngle:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_next:b2Body; public var m_xf:b2XForm; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_mass:Number; public var m_sweep:b2Sweep; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_prev:b2Body; public var m_invMass:Number; public var m_type:int; public var m_linearDamping:Number; public var m_shapeCount:int; public var m_angularDamping:Number; public var m_invI:Number; public var m_linearVelocity:b2Vec2; public var m_sleepTime:Number; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function GetInertia():Number{ return (m_I); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function SetMassFromShapes():void{ var _local1:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); var _local5:b2Mat22 = m_xf.R; var _local6:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; var _local7:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetJointList():b2JointEdge{ return (m_jointList); } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:Boolean; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function SynchronizeShapes():Boolean{ var _local4:b2Shape; var _local1:b2XForm = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:Boolean; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; var _local5:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if (m_world.m_lock == true){ return (null); }; _local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function DestroyShape(_arg1:b2Shape):void{ if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); var _local2:b2Shape = m_shapeList; var _local3:b2Shape; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorld():b2World{ return (m_world); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2BodyDef { public var angularDamping:Number; public var angle:Number; public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var fixedRotation:Boolean; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.geom.*; import Box2D.Dynamics.Contacts.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:*; var _local4:Number; var _local5:*; var _local6:b2FilterData; var _local7:*; var _local8:Object; var _local9:Boolean; var _local10:Point; var _local11:MovieClip; _local5 = _arg1.GetFilterData(); _local6 = _arg2.GetFilterData(); _local3 = _local5.groupIndex; _local4 = _local6.groupIndex; _local7 = (_arg1.GetBody().GetUserData() as Object); _local8 = (_arg2.GetBody().GetUserData() as Object); if ((((_local3 == 1)) || ((_local4 == 1)))){ if (_local3 == 1){ if (_local7.projectile.toExplode){ return (false); }; }; if (_local4 == 1){ if (_local8.projectile.toExplode){ return (false); }; }; if ((((_local3 == 2)) || ((_local4 == 2)))){ return (false); }; if ((((_local3 == 5)) || ((_local4 == 5)))){ return (false); }; if ((((_local3 == 4)) || ((_local4 == 4)))){ return (false); }; if ((((_local3 == 3)) || ((_local4 == 3)))){ if (_local3 == 3){ _local7.killOutlaw(_local8.projectile, true); } else { _local8.killOutlaw(_local7.projectile, true); }; return (false); }; if ((((_local3 == 9)) || ((_local4 == 9)))){ if (_local3 == 9){ _local7.toExplode = true; _local7.parent.registerBulletId(_local8.projectile.objid); } else { _local8.toExplode = true; _local8.parent.registerBulletId(_local7.projectile.objid); }; }; if ((((((((_local3 == 12)) || ((_local4 == 12)))) || ((_local3 == 16)))) || ((_local4 == 16)))){ if ((((_local3 == 12)) || ((_local3 == 16)))){ _local7.toExplode = true; } else { _local8.toExplode = true; }; }; return (true); } else { if ((((_local3 == 5)) || ((_local4 == 5)))){ if (((!((_local3 == 7))) && (!((_local4 == 7))))){ return (false); }; } else { if ((((_local3 == 4)) && ((_local4 == 4)))){ return (false); }; }; }; if ((((((((((((((((_local3 == 10)) || ((_local4 == 10)))) || ((_local3 == 11)))) || ((_local4 == 11)))) || ((_local3 == 13)))) || ((_local4 == 13)))) || ((_local3 == 17)))) || ((_local4 == 17)))){ if ((((_local3 == 3)) || ((_local4 == 3)))){ if (_local3 == 3){ _local7.tryToKillOutlaw(_local8); } else { _local8.tryToKillOutlaw(_local7); }; }; }; if ((((_local3 == 15)) || ((_local4 == 15)))){ if ((((((((_local3 == 16)) || ((_local4 == 16)))) || ((_local3 == 17)))) || ((_local4 == 17)))){ return (false); }; }; if ((((_local3 == 11)) || ((_local4 == 11)))){ if ((((((((_local3 == 13)) || ((_local4 == 13)))) || ((_local3 == 17)))) || ((_local4 == 17)))){ if ((((_local3 == 13)) || ((_local3 == 17)))){ _local7.amplifySpeed(); } else { _local8.amplifySpeed(); }; }; }; return (true); } } }//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; var _local2:b2Shape = _arg1.m_shape1; var _local3:b2Shape = _arg1.m_shape2; var _local4:int = _arg1.m_manifoldCount; if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = _local2.m_body; _local8 = _local3.m_body; _local9 = _arg1.GetManifolds(); _local10 = s_evalCP; _local10.shape1 = _arg1.m_shape1; _local10.shape2 = _arg1.m_shape2; _local10.friction = _arg1.m_friction; _local10.restitution = _arg1.m_restitution; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local10.position = _local7.GetWorldPoint(_local14.localPoint1); _local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1); _local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2); _local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.separation = _local14.separation; _local10.id.key = _local14.id._key; m_world.m_contactListener.Remove(_local10); _local13++; }; _local11++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; var _local5:b2Body = _local2.m_body; var _local6:b2Body = _local3.m_body; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } public function Collide():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_drawFlags:uint; public var m_lineThickness:Number;// = 1 public var m_drawScale:Number;// = 1 public var m_sprite:Sprite; public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawFlags = 0; } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } } }//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeShape(_arg1:b2Shape):void{ } public function SayGoodbyeJoint(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_joints:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; var _local4:int; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local8.SolveVelocityConstraints(); _local9 = 0; while (_local9 < m_jointCount) { _local7 = m_joints[_local9]; _local7.SolveVelocityConstraints(_arg1); _local9++; }; _local5++; }; _local8.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local12 = _local7.SolvePositionConstraints(); _local11 = ((_local11) && (_local12)); _local5++; }; if (((_local10) && (_local11))){ break; }; m_positionIterationCount++; }; }; Report(_local8.m_constraints); if (_arg4){ _local13 = Number.MAX_VALUE; _local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local13 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){ _local6.m_sleepTime = 0; _local13 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local13 = b2Math.b2Min(_local13, _local6.m_sleepTime); }; }; _local5++; }; if (_local13 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local5:b2Body; var _local6:Boolean; var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; var _local4:Number = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } } }//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var positionCorrection:Boolean; public var dt:Number; public var maxIterations:int; public var dtRatio:Number; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { public var m_inv_dt0:Number; public var m_boundaryListener:b2BoundaryListener; public var m_contactList:b2Contact; public var m_blockAllocator; public var m_contactListener:b2ContactListener; public var m_allowSleep:Boolean; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var m_continuousPhysics:Boolean; public static var m_warmStarting:Boolean; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); public static var m_positionCorrection:Boolean; private static var s_xf:b2XForm = new b2XForm(); public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.m_body1; var _local3:b2Body = _arg1.m_body2; var _local4:b2XForm = _local2.m_xf; var _local5:b2XForm = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchor1(); var _local9:b2Vec2 = _arg1.GetAnchor2(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; var _local3:b2Shape = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local5:b2Color = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; }; } public function GetContactCount():int{ return (m_contactCount); } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local4:b2Contact = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; var _local5:b2Joint = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; var _local6:int = m_bodyCount; var _local7:Array = new Array(_local6); var _local8:b2Body = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.m_manifoldCount == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep); if (_local3.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = _local3.m_positionIterationCount; }; _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); var _local9:int = m_bodyCount; var _local10:Array = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.m_shape1; _local4 = _local11.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.m_manifoldCount == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function Validate():void{ m_broadPhase.Validate(); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetPositionCorrection(_arg1:Boolean):void{ m_positionCorrection = _arg1; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function Step(_arg1:Number, _arg2:int):void{ m_lock = true; var _local3:b2TimeStep = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; _local3.dtRatio = (m_inv_dt0 * _arg1); _local3.positionCorrection = m_positionCorrection; _local3.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((m_continuousPhysics) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_inv_dt0 = _local3.inv_dt; m_lock = false; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } } }//package Box2D.Dynamics
Section 75
//bar_3 (coldjustice_fla.bar_3) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class bar_3 extends MovieClip { public function bar_3(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package coldjustice_fla
Section 76
//body_152 (coldjustice_fla.body_152) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class body_152 extends MovieClip { public function body_152(){ addFrameScript(0, frame1); } public function walkLeft(){ gotoAndStop(3); } function frame1(){ stop(); } public function walkRight(){ gotoAndStop(4); } public function idle1(){ gotoAndStop(1); } public function idle2(){ gotoAndStop(2); } } }//package coldjustice_fla
Section 77
//body_159 (coldjustice_fla.body_159) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class body_159 extends MovieClip { public function body_159(){ addFrameScript(0, frame1); } public function walkLeft(){ gotoAndStop(3); } function frame1(){ stop(); } public function walkRight(){ gotoAndStop(4); } public function idle1(){ gotoAndStop(1); } public function idle2(){ gotoAndStop(2); } } }//package coldjustice_fla
Section 78
//body_166 (coldjustice_fla.body_166) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class body_166 extends MovieClip { public function body_166(){ addFrameScript(0, frame1); } public function walkLeft(){ gotoAndStop(3); } function frame1(){ stop(); } public function walkRight(){ gotoAndStop(4); } public function idle1(){ gotoAndStop(1); } public function idle2(){ gotoAndStop(2); } } }//package coldjustice_fla
Section 79
//bodyanim_62 (coldjustice_fla.bodyanim_62) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class bodyanim_62 extends MovieClip { public function bodyanim_62(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package coldjustice_fla
Section 80
//BrandingMenu_246 (coldjustice_fla.BrandingMenu_246) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class BrandingMenu_246 extends MovieClip { public var click_btn:SimpleButton; public function BrandingMenu_246(){ addFrameScript(0, frame1); } function frame1(){ stop(); click_btn.addEventListener("click", btnClick); } public function btnClick(_arg1:Object=null){ navigateToURL(new URLRequest("http://www.gamesnitro.com"), "_blank"); } } }//package coldjustice_fla
Section 81
//bulletsUi_192 (coldjustice_fla.bulletsUi_192) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class bulletsUi_192 extends MovieClip { public var bullets:Array; public function bulletsUi_192(){ addFrameScript(0, frame1); } public function initBullets(){ var _local2:Number; var _local3:MovieClip; var _local1:Number = g.cLevel.bulletsForLvl; var _local4:Number = 81; var _local5:Number = -4; destroyBullets(); bullets = []; _local2 = 0; while (_local2 < _local1) { _local3 = new bullet_img(); _local3.x = (_local4 + (10 * _local2)); _local3.y = _local5; this.addChild(_local3); bullets.push(_local3); _local2++; }; } function frame1(){ stop(); ui.BulletsUi = this; bullets = []; } public function fire(){ var _local1:Number = bullets.length; var _local2:Array = []; if (_local1 == 0){ return; }; this.removeChild(bullets[(_local1 - 1)]); var _local3:Number = 0; while (_local3 < (_local1 - 1)) { _local2.push(bullets[_local3]); _local3++; }; bullets = _local2; } public function destroyBullets(){ var _local1:Number = 0; while (_local1 < bullets.length) { this.removeChild(bullets[_local1]); _local1++; }; bullets = []; } } }//package coldjustice_fla
Section 82
//currentLevel_194 (coldjustice_fla.currentLevel_194) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class currentLevel_194 extends MovieClip { public var label_txt:TextField; public var label2_txt:TextField; public function currentLevel_194(){ addFrameScript(0, frame1); } function frame1(){ ui.CurrentLevel = this; fonts.apply(label_txt, fonts.Text1); fonts.apply(label2_txt, fonts.Text1); } } }//package coldjustice_fla
Section 83
//cursor_240 (coldjustice_fla.cursor_240) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class cursor_240 extends MovieClip { public function cursor_240(){ addFrameScript(0, frame1); } function frame1(){ } } }//package coldjustice_fla
Section 84
//exp_anim_141 (coldjustice_fla.exp_anim_141) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class exp_anim_141 extends MovieClip { public function exp_anim_141(){ addFrameScript(60, frame61); } function frame61(){ g.cLevel.removeMc(parent); } } }//package coldjustice_fla
Section 85
//gamecontainer_180 (coldjustice_fla.gamecontainer_180) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class gamecontainer_180 extends MovieClip { public function gamecontainer_180(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package coldjustice_fla
Section 86
//gamemenu_179 (coldjustice_fla.gamemenu_179) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class gamemenu_179 extends MovieClip { public var gamecontainer:MovieClip; public var help_mc:MovieClip; public function gamemenu_179(){ addFrameScript(0, frame1, 1, frame2, 9, frame10, 29, frame30, 59, frame60); } public function gotoMenu(){ gotoAndStop("menu"); } function frame1(){ ui.GameMenu = this; Mouse.show(); } public function gotoSelectLevel(){ gotoAndStop("select level"); } function frame30(){ stop(); Mouse.show(); } public function gotoHelp(){ gotoAndStop("help"); } function frame2(){ stop(); Mouse.show(); try { System.gc(); } catch(e:Error) { }; try { new LocalConnection().connect("foo"); new LocalConnection().connect("foo"); } catch(e) { }; } function frame60(){ stop(); } public function restart(){ gotoAndPlay(59); } function frame10(){ stop(); Mouse.show(); help_mc.activate(); } public function backFromInstructions(){ gotoMenu(); } public function gotoPlay(){ gotoAndStop("play"); } } }//package coldjustice_fla
Section 87
//howtoplay_199 (coldjustice_fla.howtoplay_199) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class howtoplay_199 extends MovieClip { public var label1_txt:TextField; public var label2_txt:TextField; public var label3_txt:TextField; public var label4_txt:TextField; public var label5_txt:TextField; public var ok_btn:SimpleButton; public function howtoplay_199(){ addFrameScript(0, frame1); } function frame1(){ stop(); fonts.apply(label1_txt, fonts.Caption3); fonts.apply(label2_txt, fonts.Caption3); fonts.apply(label3_txt, fonts.Caption3); fonts.apply(label4_txt, fonts.Caption3); fonts.apply(label5_txt, fonts.Caption3); ok_btn.addEventListener("click", btnOk); ok_btn.addEventListener("mouseOver", btnOver); } public function btnOver(_arg1:Object=null){ g.JukeBox.btnOver(); } public function btnOk(_arg1:Object=null){ g.JukeBox.btnClick(); parent.deactivate(); } } }//package coldjustice_fla
Section 88
//levelBtn_259 (coldjustice_fla.levelBtn_259) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class levelBtn_259 extends MovieClip { public var zone_mc:SimpleButton; public var lvl_txt:MovieClip; public var medals_mc:MovieClip; public var levelid:Number; public function levelBtn_259(){ addFrameScript(0, frame1); } function frame1(){ stop(); zone_mc.addEventListener("click", playLevel); zone_mc.addEventListener("mouseOver", showMouseOver); } public function playLevel(_arg1:Object=null){ parent.playLevel(levelid); } public function showMouseOver(_arg1:Object=null){ parent.mouseOverLevel(levelid); } } }//package coldjustice_fla
Section 89
//levelMedal_262 (coldjustice_fla.levelMedal_262) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class levelMedal_262 extends MovieClip { public function levelMedal_262(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package coldjustice_fla
Section 90
//levelText_261 (coldjustice_fla.levelText_261) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class levelText_261 extends MovieClip { public var label_txt:TextField; public function levelText_261(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); label_txt.defaultTextFormat = fonts.Button1; } } }//package coldjustice_fla
Section 91
//loading_269 (coldjustice_fla.loading_269) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class loading_269 extends MovieClip { public function loading_269(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 4, frame5, 6, frame7); } function frame1(){ glo.bal.GameLoader = this; } function frame2(){ g.Game.reset(); } function frame3(){ g.Game.init(); } function frame5(){ g.Player.init(); g.Interface.init(); g.Game.ready(); } function frame7(){ stop(); } } }//package coldjustice_fla
Section 92
//menu_247 (coldjustice_fla.menu_247) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class menu_247 extends MovieClip { public var free_btn:SimpleButton; public var gotohelp:Boolean; public var play_btn:SimpleButton; public var more_btn:SimpleButton; public var gotoplay:Boolean; public var help_btn:SimpleButton; public function menu_247(){ addFrameScript(0, frame1, 29, frame30, 64, frame65); } public function disableButtons(){ for (i in BTNS) { BTNS[i].enabled = false; }; } public function enableButtons(){ for (i in BTNS) { BTNS[i].enabled = true; }; } function frame30(){ stop(); } function frame65(){ stop(); if (gotoplay){ ui.GameMenu.gotoSelectLevel(); } else { if (gotohelp){ ui.GameMenu.gotoHelp(); }; }; } public function btnFree(_arg1:Object=null){ Juke.Box.btnClick(); navigateToURL(new URLRequest("http://www.gamesnitro.com/freecontent/"), "_blank"); } public function btnPlay(_arg1:Object=null){ Juke.Box.btnClick(); gotoplay = true; gotohelp = false; gotoAndPlay(31); disableButtons(); } function frame1(){ gotohelp = false; gotoplay = false; BTNS = [play_btn, help_btn, more_btn]; enableButtons(); play_btn.addEventListener("click", btnPlay); help_btn.addEventListener("click", btnHelp); more_btn.addEventListener("click", btnMore); free_btn.addEventListener("click", btnFree); help_btn.addEventListener("mouseOver", btnOver); play_btn.addEventListener("mouseOver", btnOver); more_btn.addEventListener("mouseOver", btnOver); free_btn.addEventListener("mouseOver", btnOver); } public function btnMore(_arg1:Object=null){ Juke.Box.btnClick(); gotohelp = true; gotoplay = false; gotoAndPlay(31); disableButtons(); } public function btnHelp(_arg1:Object=null){ Juke.Box.btnClick(); navigateToURL(new URLRequest("http://www.gamesnitro.com"), "_blank"); } public function btnOver(_arg1:Object=null){ Juke.Box.btnOver(); } } }//package coldjustice_fla
Section 93
//menu_256 (coldjustice_fla.menu_256) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class menu_256 extends MovieClip { public var lvl23_btn:MovieClip; public var lvl24_btn:MovieClip; public var lvl26_btn:MovieClip; public var lvl28_btn:MovieClip; public var lvl29_btn:MovieClip; public var lvl18_btn:MovieClip; public var lvl25_btn:MovieClip; public var lvl27_btn:MovieClip; public var lvl21_btn:MovieClip; public var lvl3_btn:MovieClip; public var selectedCard_mc:MovieClip; public var cancel_btn:SimpleButton; public var silverMedalPoints; public var lvl30_btn:MovieClip; public var BTNS:Array; public var submit_btn:SimpleButton; public var goldMedalPoints; public var bronzeMedalPoints:Number; public var mainMenu_btn:SimpleButton; public var lvl11_btn:MovieClip; public var lvl12_btn:MovieClip; public var lvl13_btn:MovieClip; public var lvl14_btn:MovieClip; public var lvl15_btn:MovieClip; public var lvl17_btn:MovieClip; public var lvl16_btn:MovieClip; public var lvl1_btn:MovieClip; public var lvl2_btn:MovieClip; public var lvl19_btn:MovieClip; public var lvl4_btn:MovieClip; public var lvl5_btn:MovieClip; public var lvl6_btn:MovieClip; public var lvl7_btn:MovieClip; public var lvl8_btn:MovieClip; public var lvl9_btn:MovieClip; public var total_txt:TextField; public var lvl10_btn:MovieClip; public var lvl20_btn:MovieClip; public var lvl22_btn:MovieClip; public function menu_256(){ addFrameScript(1, frame2, 9, frame10, 10, frame11); } function frame2(){ ui.LevelSelection = this; fonts.apply(total_txt, fonts.Text3); BTNS = [lvl1_btn, lvl2_btn, lvl3_btn, lvl4_btn, lvl5_btn, lvl6_btn, lvl7_btn, lvl8_btn, lvl9_btn, lvl10_btn, lvl11_btn, lvl12_btn, lvl13_btn, lvl14_btn, lvl15_btn, lvl16_btn, lvl17_btn, lvl18_btn, lvl19_btn, lvl20_btn, lvl21_btn, lvl22_btn, lvl23_btn, lvl24_btn, lvl25_btn, lvl26_btn, lvl27_btn, lvl28_btn, lvl29_btn, lvl30_btn]; goldMedalPoints = 1600; silverMedalPoints = 800; bronzeMedalPoints = 400; loadGame(); enableButtons(); selectedCard_mc.showLevel(1); init(); submit_btn.addEventListener("click", btnSubmit); mainMenu_btn.addEventListener("click", gotoMainMenu); mainMenu_btn.addEventListener("mouseOver", btnOver); } public function enableButtons(){ var _local1:Number = 0; while (_local1 < BTNS.length) { if (_local1 < g.cGame.cLevel){ BTNS[_local1].alpha = 1; BTNS[_local1].gotoAndStop(1); BTNS[_local1].zone_mc.visible = true; BTNS[_local1].zone_mc.enabled = true; if (g.cGame.LvlPoints[_local1] >= goldMedalPoints){ BTNS[_local1].medals_mc.gotoAndStop(2); } else { if (g.cGame.LvlPoints[_local1] >= silverMedalPoints){ BTNS[_local1].medals_mc.gotoAndStop(3); } else { if (g.cGame.LvlPoints[_local1] >= bronzeMedalPoints){ BTNS[_local1].medals_mc.gotoAndStop(4); } else { BTNS[_local1].medals_mc.gotoAndStop(5); }; }; }; } else { BTNS[_local1].zone_mc.visible = false; BTNS[_local1].zone_mc.enabled = false; BTNS[_local1].alpha = 0.75; BTNS[_local1].gotoAndStop(3); BTNS[_local1].medals_mc.gotoAndStop(1); }; _local1++; }; } public function disableButtons(){ var _local1:Number = 0; for (_local1 in BTNS) { BTNS[_local1].zone_mc.visible = (BTNS[_local1].zone_mc.enabled = false); }; } public function init(){ var _local1:Number; _local1 = 0; while (_local1 < BTNS.length) { BTNS[_local1].levelid = (_local1 + 1); BTNS[_local1].lvl_txt.label_txt.text = String((_local1 + 1)); _local1++; }; total_txt.text = ("TOTAL SCORE : " + numbers.format(GameData.getTotalPoints())); } public function btnSubmit(_arg1:Object=null){ if (GameData.getTotalPoints() > 0){ Juke.Box.btnClick(); gotoAndStop(11); }; } public function mouseOverLevel(_arg1:Number){ var _local2:Number; Juke.Box.btnOver(); selectedCard_mc.showLevel(_arg1); _local2 = 0; while (_local2 < BTNS.length) { if (BTNS[_local2].zone_mc.enabled){ if (BTNS[_local2].levelid == _arg1){ BTNS[_local2].gotoAndStop(2); } else { BTNS[_local2].gotoAndStop(1); }; }; _local2++; }; } public function playLevel(_arg1:Number){ Juke.Box.btnClick(); g.Game.selLevel = _arg1; ui.GameMenu.gotoPlay(); disableButtons(); } public function btnClick(_arg1:Object=null){ gotoAndStop(10); } public function gotoMainMenu(_arg1:Object=null){ Juke.Box.btnClick(); parent.gotoMenu(); } function frame11(){ stop(); cancel_btn.addEventListener("click", btnClick); } public function btnOver(_arg1:Object=null){ Juke.Box.btnOver(); } function frame10(){ stop(); } public function loadGame(){ if (g.Games.length == 0){ g.cGame = new GameData(); g.Games.push(g.cGame); GameData.save(); } else { g.cGame = g.Games[0]; }; } } }//package coldjustice_fla
Section 94
//message_229 (coldjustice_fla.message_229) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class message_229 extends MovieClip { public var msg_xt:TextField; public function message_229(){ addFrameScript(0, frame1, 59, frame60); } function frame1(){ stop(); fonts.apply(msg_xt, fonts.Text3); } function frame60(){ visible = false; } public function showMessage(_arg1:String){ visible = true; msg_xt.text = _arg1; gotoAndPlay(2); } } }//package coldjustice_fla
Section 95
//messageText_197 (coldjustice_fla.messageText_197) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class messageText_197 extends MovieClip { public var label_txt:TextField; public function messageText_197(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); label_txt.defaultTextFormat = fonts.Button1; } } }//package coldjustice_fla
Section 96
//MissionCompleted_233 (coldjustice_fla.MissionCompleted_233) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class MissionCompleted_233 extends MovieClip { public var pts5_txt:TextField; public var trybetter_btn:SimpleButton; public var nextlevel_btn:SimpleButton; public var prev_btn:SimpleButton; public var pts1_txt:TextField; public var pts2_txt:TextField; public var pts3_txt:TextField; public var pts4_txt:TextField; public var qty1_txt:TextField; public var alllevels_btn:SimpleButton; public var label1_txt:TextField; public var qty4_txt:TextField; public var label3_txt:TextField; public var label4_txt:TextField; public var label5_txt:TextField; public var stars_mc:MovieClip; public var gameFinished_txt:TextField; public var label2_txt:TextField; public var qty2_txt:TextField; public var qty3_txt:TextField; public function MissionCompleted_233(){ addFrameScript(0, frame1); } public function btnNextLevel(_arg1:Event){ g.JukeBox.btnClick(); g.Game.selLevel = (g.Game.selLevel + 1); if (g.Game.selLevel > 30){ g.Game.selLevel = 30; gameFinished_txt.visible = true; alllevels_btn.visible = true; gotoAndStop(2); } else { g.cLevel.destroy(); ui.GameMenu.restart(); parent.gotoAndStop(1); }; } public function setPoints(){ qty1_txt.text = String(g.cLevel.points[3][0]); pts1_txt.text = String(g.cLevel.points[3][1]); qty2_txt.text = String(g.cLevel.points[0][0]); pts2_txt.text = String(g.cLevel.points[0][1]); qty3_txt.text = String(g.cLevel.points[1][0]); pts3_txt.text = String(g.cLevel.points[1][1]); qty4_txt.text = String(g.cLevel.points[2][0]); pts4_txt.text = String(g.cLevel.points[2][1]); pts5_txt.text = String(g.cLevel.levelPoints); if (g.cLevel.levelPoints >= g.cLevel.goldMedalPoints){ stars_mc.gotoAndStop(1); stars_mc.label_txt.text = "AWESOME"; } else { if (g.cLevel.levelPoints >= g.cLevel.silverMedalPoints){ stars_mc.gotoAndStop(2); stars_mc.label_txt.text = "GREAT"; trybetter_btn.visible = true; } else { if (g.cLevel.levelPoints >= g.cLevel.bronzeMedalPoints){ stars_mc.gotoAndStop(3); stars_mc.label_txt.text = "GOOD"; } else { stars_mc.gotoAndStop(4); stars_mc.label_txt.text = "YOU CAN DO BETTER"; }; }; }; } public function btnTryBetter(_arg1:Event){ g.JukeBox.btnClick(); g.cLevel.restartLevel(); parent.gotoAndStop(1); } function frame1(){ stop(); fonts.apply(gameFinished_txt, fonts.Text3); fonts.apply(label1_txt, fonts.Text3); fonts.apply(label2_txt, fonts.Text3); fonts.apply(label3_txt, fonts.Text3); fonts.apply(label4_txt, fonts.Text3); fonts.apply(label5_txt, fonts.Text3); fonts.apply(qty1_txt, fonts.Text3); fonts.apply(qty2_txt, fonts.Text3); fonts.apply(qty3_txt, fonts.Text3); fonts.apply(qty4_txt, fonts.Text3); fonts.apply(pts1_txt, fonts.Text3); fonts.apply(pts2_txt, fonts.Text3); fonts.apply(pts3_txt, fonts.Text3); fonts.apply(pts4_txt, fonts.Text3); fonts.apply(pts5_txt, fonts.Text3); gameFinished_txt.visible = false; nextlevel_btn.addEventListener("click", btnNextLevel); prev_btn.addEventListener("click", btnAllLevels); alllevels_btn.addEventListener("click", btnAllLevels); trybetter_btn.addEventListener("click", btnTryBetter); nextlevel_btn.addEventListener("mouseOver", btnOver); prev_btn.addEventListener("mouseOver", btnOver); alllevels_btn.addEventListener("mouseOver", btnOver); trybetter_btn.addEventListener("mouseOver", btnOver); } public function btnOver(_arg1:Object=null){ g.JukeBox.btnOver(); } public function activate(){ visible = true; gameFinished_txt.visible = false; nextlevel_btn.visible = true; alllevels_btn.visible = false; setPoints(); } public function btnAllLevels(_arg1:Event){ g.JukeBox.btnClick(); g.cLevel.destroy(); ui.GameMenu.gotoSelectLevel(); parent.gotoAndStop(1); } } }//package coldjustice_fla
Section 97
//MissionFailed_225 (coldjustice_fla.MissionFailed_225) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class MissionFailed_225 extends MovieClip { public var level_btn:SimpleButton; public var restart_btn:SimpleButton; public function MissionFailed_225(){ addFrameScript(0, frame1); } public function btnOver(_arg1:Object=null){ g.JukeBox.btnOver(); } public function activate(){ visible = true; } function frame1(){ stop(); restart_btn.addEventListener("click", btnRestart); level_btn.addEventListener("click", btnLevel); restart_btn.addEventListener("mouseOver", btnOver); level_btn.addEventListener("mouseOver", btnOver); } public function btnRestart(_arg1:Object=null){ g.JukeBox.btnClick(); trace("ui.MissionFailed->btnRestart"); trace("// Set saved game restart point ..."); g.cLevel.restartLevel(); parent.gotoAndStop(1); } public function btnLevel(_arg1:Object=null){ g.JukeBox.btnClick(); ui.GameMenu.gotoSelectLevel(); parent.gotoAndStop(1); } } }//package coldjustice_fla
Section 98
//pauseMenu_204 (coldjustice_fla.pauseMenu_204) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class pauseMenu_204 extends MovieClip { public var selectLevel_btn:SimpleButton; public var resume_btn:SimpleButton; public var help_btn:SimpleButton; public function pauseMenu_204(){ addFrameScript(0, frame1); } function frame1(){ stop(); resume_btn.addEventListener("click", btnResume); help_btn.addEventListener("click", btnHelp); selectLevel_btn.addEventListener("click", btnSelectLevel); resume_btn.addEventListener("mouseOver", btnOver); help_btn.addEventListener("mouseOver", btnOver); selectLevel_btn.addEventListener("mouseOver", btnOver); } public function btnResume(_arg1:Event){ g.JukeBox.btnClick(); parent.resumePlay(); } public function btnSelectLevel(_arg1:Event){ g.JukeBox.btnClick(); parent.selectLevel(); } public function btnOver(_arg1:Object=null){ g.JukeBox.btnOver(); } public function btnHelp(_arg1:Event){ g.JukeBox.btnClick(); parent.help(); } } }//package coldjustice_fla
Section 99
//pistolFlash_64 (coldjustice_fla.pistolFlash_64) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class pistolFlash_64 extends MovieClip { public function pistolFlash_64(){ addFrameScript(0, frame1, 1, frame2, 4, frame5); } function frame5(){ stop(); } function frame1(){ parent.parent.parent.muzzleFlash_mc = this; } function frame2(){ stop(); } } }//package coldjustice_fla
Section 100
//qigamesmenumc_243 (coldjustice_fla.qigamesmenumc_243) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class qigamesmenumc_243 extends MovieClip { public var dev_btn:SimpleButton; public function qigamesmenumc_243(){ addFrameScript(0, frame1); } public function btnClick(_arg1:Object=null){ navigateToURL(new URLRequest("http://www.qigames.com/shooting/"), "_blank"); spAPI.apiclick("qigames_menu"); } function frame1(){ stop(); dev_btn.addEventListener("click", btnClick); } } }//package coldjustice_fla
Section 101
//selectedLevel_257 (coldjustice_fla.selectedLevel_257) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class selectedLevel_257 extends MovieClip { public var levelImgs_mc:MovieClip; public var score_txt:TextField; public var bul1_txt:TextField; public var bul2_txt:TextField; public var bul3_txt:TextField; public var bul4_txt:TextField; public var label1_txt:TextField; public var label2_txt:TextField; public var label3_txt:TextField; public var label4_txt:TextField; public var label5_txt:TextField; public var stars_mc:MovieClip; public function selectedLevel_257(){ addFrameScript(0, frame1); } public function showLevel(_arg1:Number){ var _local3:*; var _local4:*; var _local5:Number; var _local6:Number; if (_arg1 > g.cGame.cLevel){ return; }; var _local2:Number = g.cGame.LvlPoints[(_arg1 - 1)]; score_txt.text = String(_local2); _local3 = parent.goldMedalPoints; _local4 = parent.silverMedalPoints; _local5 = parent.bronzeMedalPoints; if (_local2 == 0){ stars_mc.gotoAndStop(4); stars_mc.label_txt.text = "NOT PLAYED YET"; } else { if (_local2 >= _local3){ stars_mc.gotoAndStop(1); stars_mc.label_txt.text = "AWESOME"; } else { if (_local2 >= _local4){ stars_mc.gotoAndStop(2); stars_mc.label_txt.text = "GREAT"; } else { if (_local2 >= _local5){ stars_mc.gotoAndStop(3); stars_mc.label_txt.text = "GOOD"; } else { stars_mc.gotoAndStop(4); stars_mc.label_txt.text = "YOU CAN DO BETTER"; }; }; }; }; if (_arg1 > 20){ _local6 = (bulletsAvailable[(_arg1 - 1)] - 3); } else { if (_arg1 > 10){ _local6 = (bulletsAvailable[(_arg1 - 1)] - 4); } else { _local6 = (bulletsAvailable[(_arg1 - 1)] - 5); }; }; bul1_txt.text = bulletsAvailable[(_arg1 - 1)]; bul2_txt.text = _local6; bul3_txt.text = (_local6 + 1); bul4_txt.text = (_local6 + 2); levelImgs_mc.gotoAndStop(_arg1); } function frame1(){ stop(); fonts.apply(label1_txt, fonts.Text3); fonts.apply(label2_txt, fonts.Text3); fonts.apply(label3_txt, fonts.Text3); fonts.apply(label4_txt, fonts.Text3); fonts.apply(label5_txt, fonts.Text3); fonts.apply(bul1_txt, fonts.Text3); fonts.apply(bul2_txt, fonts.Text3); fonts.apply(bul3_txt, fonts.Text3); fonts.apply(bul4_txt, fonts.Text3); fonts.apply(score_txt, fonts.Text3); bulletsAvailable = []; bulletsAvailable.push(6, 8, 8, 8, 8, 7, 10, 8, 9, 9); bulletsAvailable.push(7, 6, 7, 7, 7, 7, 7, 5, 8, 6); bulletsAvailable.push(6, 5, 6, 5, 6, 6, 6, 5, 6, 5); } } }//package coldjustice_fla
Section 102
//selImgs_258 (coldjustice_fla.selImgs_258) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class selImgs_258 extends MovieClip { public function selImgs_258(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package coldjustice_fla
Section 103
//soundcontrol_211 (coldjustice_fla.soundcontrol_211) package coldjustice_fla { import fl.controls.*; import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class soundcontrol_211 extends MovieClip { public var sfx_chk:CheckBox; public var label1_txt:TextField; public var label2_txt:TextField; public var music_chk:CheckBox; public function soundcontrol_211(){ addFrameScript(0, frame1); } function frame1(){ stop(); label1_txt.antiAliasType = "advanced"; label1_txt.embedFonts = true; label1_txt.setTextFormat(fonts.Button1); label2_txt.antiAliasType = "advanced"; label2_txt.embedFonts = true; label2_txt.setTextFormat(fonts.Button1); music_chk.label = ""; music_chk.selected = Boolean(!(g.JukeBox.MUTE_MUSIC)); sfx_chk.label = ""; sfx_chk.selected = Boolean(!(g.JukeBox.MUTE_SFX)); music_chk.focusEnabled = false; sfx_chk.focusEnabled = false; music_chk.tabEnabled = false; sfx_chk.tabEnabled = false; music_chk.addEventListener("click", clickedMusic); sfx_chk.addEventListener("click", clickedSfx); } public function clickedMusic(_arg1:Object=null){ if (mouseY < -10){ music_chk.selected = !(music_chk.selected); }; if (music_chk.selected){ g.JukeBox.musicOn(); } else { g.JukeBox.musicOff(); }; } public function clickedSfx(_arg1:Object=null){ if (mouseY < -10){ sfx_chk.selected = !(sfx_chk.selected); }; if (sfx_chk.selected){ g.JukeBox.sfxOn(); } else { g.JukeBox.sfxOff(); }; } } }//package coldjustice_fla
Section 104
//SplashGamesNitro_173 (coldjustice_fla.SplashGamesNitro_173) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class SplashGamesNitro_173 extends MovieClip { public var splash_btn:SimpleButton; public function SplashGamesNitro_173(){ addFrameScript(0, frame1, 209, frame210); } function frame210(){ stop(); ui.Main.gotoAndStop("splash2"); } public function btnSplash(_arg1:Object=null){ navigateToURL(new URLRequest("http://www.gamesnitro.com"), "_blank"); } function frame1(){ splash_btn.addEventListener("click", btnSplash); } } }//package coldjustice_fla
Section 105
//SplashQiGames_177 (coldjustice_fla.SplashQiGames_177) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class SplashQiGames_177 extends MovieClip { public var splash_btn:SimpleButton; public function SplashQiGames_177(){ addFrameScript(0, frame1, 170, frame171); } public function btnSplash(_arg1:Object=null){ navigateToURL(new URLRequest("http://www.qigames.com/shooting"), "_blank"); } function frame1(){ splash_btn.addEventListener("click", btnSplash); } function frame171(){ stop(); MovieClip(parent).gotoAndStop("game"); } } }//package coldjustice_fla
Section 106
//stars_238 (coldjustice_fla.stars_238) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class stars_238 extends MovieClip { public var label_txt:TextField; public function stars_238(){ addFrameScript(0, frame1); } function frame1(){ stop(); label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Text3); } } }//package coldjustice_fla
Section 107
//startPt_63 (coldjustice_fla.startPt_63) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class startPt_63 extends MovieClip { public function startPt_63(){ addFrameScript(0, frame1); } function frame1(){ stop(); parent.parent.parent.startPoint_mc = this; } } }//package coldjustice_fla
Section 108
//text_10 (coldjustice_fla.text_10) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class text_10 extends MovieClip { public var label_txt:TextField; public function text_10(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); } } }//package coldjustice_fla
Section 109
//text_191 (coldjustice_fla.text_191) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class text_191 extends MovieClip { public var label_txt:TextField; public function text_191(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); } } }//package coldjustice_fla
Section 110
//text_193 (coldjustice_fla.text_193) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class text_193 extends MovieClip { public var label_txt:TextField; public function text_193(){ addFrameScript(0, frame1); } function frame1(){ fonts.apply(label_txt, fonts.Button1); } } }//package coldjustice_fla
Section 111
//text_202 (coldjustice_fla.text_202) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class text_202 extends MovieClip { public var label_txt:TextField; public function text_202(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); } } }//package coldjustice_fla
Section 112
//text_206 (coldjustice_fla.text_206) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class text_206 extends MovieClip { public var label_txt:TextField; public function text_206(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); } } }//package coldjustice_fla
Section 113
//text_208 (coldjustice_fla.text_208) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class text_208 extends MovieClip { public var label_txt:TextField; public function text_208(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); } } }//package coldjustice_fla
Section 114
//text_210 (coldjustice_fla.text_210) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class text_210 extends MovieClip { public var label_txt:TextField; public function text_210(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); } } }//package coldjustice_fla
Section 115
//text_228 (coldjustice_fla.text_228) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class text_228 extends MovieClip { public var label_txt:TextField; public function text_228(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); } } }//package coldjustice_fla
Section 116
//text_231 (coldjustice_fla.text_231) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class text_231 extends MovieClip { public var label_txt:TextField; public function text_231(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); } } }//package coldjustice_fla
Section 117
//text_235 (coldjustice_fla.text_235) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class text_235 extends MovieClip { public var label_txt:TextField; public function text_235(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); } } }//package coldjustice_fla
Section 118
//text_237 (coldjustice_fla.text_237) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class text_237 extends MovieClip { public var label_txt:TextField; public var label1_txt:TextField; public function text_237(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); label1_txt.antiAliasType = "advanced"; label1_txt.embedFonts = true; label1_txt.setTextFormat(fonts.Button1); } } }//package coldjustice_fla
Section 119
//text_266 (coldjustice_fla.text_266) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class text_266 extends MovieClip { public var label_txt:TextField; public function text_266(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); } } }//package coldjustice_fla
Section 120
//text_268 (coldjustice_fla.text_268) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class text_268 extends MovieClip { public var label_txt:TextField; public function text_268(){ addFrameScript(0, frame1); } function frame1(){ label_txt.antiAliasType = "advanced"; label_txt.embedFonts = true; label_txt.setTextFormat(fonts.Button1); } } }//package coldjustice_fla
Section 121
//uiHowToPlay_198 (coldjustice_fla.uiHowToPlay_198) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class uiHowToPlay_198 extends MovieClip { public function uiHowToPlay_198(){ addFrameScript(0, frame1, 1, frame2, 14, frame15); } function frame15(){ stop(); } public function deactivate(){ gotoAndStop(1); parent.backFromInstructions(); } function frame2(){ } public function activate(){ gotoAndPlay(2); if (g.Interface){ g.Interface.hideStuff(); }; } function frame1(){ stop(); } } }//package coldjustice_fla
Section 122
//uiMissionCompleted_232 (coldjustice_fla.uiMissionCompleted_232) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class uiMissionCompleted_232 extends MovieClip { public var lastLevelDone:Boolean; public var missioncompleted_mc:MovieClip; public function uiMissionCompleted_232(){ addFrameScript(0, frame1, 2, frame3, 14, frame15); } function frame15(){ stop(); } public function activate(_arg1:Boolean=false){ lastLevelDone = _arg1; gotoAndPlay(2); g.Interface.hideStuff(); } public function deactivate(){ gotoAndStop(1); } function frame1(){ stop(); ui.MissionCompleted = this; } function frame3(){ missioncompleted_mc.activate(); ui.GamePaused.visible = false; } } }//package coldjustice_fla
Section 123
//uiMissionFailed_224 (coldjustice_fla.uiMissionFailed_224) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class uiMissionFailed_224 extends MovieClip { public function uiMissionFailed_224(){ addFrameScript(0, frame1, 1, frame2, 14, frame15); } function frame15(){ stop(); } public function deactivate(){ gotoAndStop(1); } function frame2(){ ui.GamePaused.visible = false; } public function activate(){ gotoAndPlay(2); g.Interface.hideStuff(); } function frame1(){ stop(); ui.MissionFailed = this; } } }//package coldjustice_fla
Section 124
//uiPauseMenu_203 (coldjustice_fla.uiPauseMenu_203) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class uiPauseMenu_203 extends MovieClip { public function uiPauseMenu_203(){ addFrameScript(0, frame1, 1, frame2, 14, frame15); } public function resumePlay(){ gotoAndStop(1); parent.resumePlay(); } public function help(){ gotoAndStop(1); parent.gotoHelp(); } public function activate(){ visible = true; gotoAndPlay(2); if (g.Interface){ g.Interface.hideStuff(); }; } public function deactivate(){ } function frame2(){ } public function selectLevel(){ gotoAndStop(1); parent.gotoSelectLevel(); } function frame15(){ stop(); } function frame1(){ stop(); ui.GamePaused = this; } } }//package coldjustice_fla
Section 125
//uiPoints_183 (coldjustice_fla.uiPoints_183) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class uiPoints_183 extends MovieClip { public var points_txt:TextField; public var label_txt:TextField; public function uiPoints_183(){ addFrameScript(0, frame1); } function frame1(){ ui.Points = this; fonts.apply(label_txt, fonts.Text1); fonts.apply(points_txt, fonts.Text1); label_txt.text = "points "; } public function updatePoints(_arg1){ points_txt.text = _arg1; } } }//package coldjustice_fla
Section 126
//uiSubmitScore_226 (coldjustice_fla.uiSubmitScore_226) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class uiSubmitScore_226 extends MovieClip { public var score_txt:TextField; public var label_txt:TextField; public var submit_btn:SimpleButton; public var message_txt:MovieClip; public var playerName_txt:TextField; public function uiSubmitScore_226(){ addFrameScript(0, frame1); } function frame1(){ stop(); fonts.apply(label_txt, fonts.Text3); fonts.apply(playerName_txt, fonts.Text3); fonts.apply(score_txt, fonts.Text3); message_txt.visible = false; setScore(); submit_btn.addEventListener("click", btnSubmit); submit_btn.addEventListener("mouseOver", btnOver); } public function btnSubmit(_arg1:Object=null){ Juke.Box.btnClick(); if ((((playerName_txt.text == "YOUR NAME")) || ((playerName_txt.text == "")))){ message_txt.showMessage("ENTER YOUR NAME"); return; }; spAPI.submitScore(playerName_txt.text, GameData.getTotalPoints(), "normal"); if (parent == ui.LevelSelection){ ui.LevelSelection.gotoAndStop(10); }; } public function setScore(){ score_txt.text = numbers.format(GameData.getTotalPoints()); } public function btnOver(_arg1:Object=null){ Juke.Box.btnOver(); } } }//package coldjustice_fla
Section 127
//vizormc_241 (coldjustice_fla.vizormc_241) package coldjustice_fla { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class vizormc_241 extends MovieClip { public function vizormc_241(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package coldjustice_fla
Section 128
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var cpmstarLoader:Loader; private var contentspotid:String; public function AdLoader(_arg1:String){ this.contentspotid = _arg1; addEventListener(Event.ADDED, addedHandler); } private function dispatchHandler(_arg1:Event):void{ dispatchEvent(_arg1); } private function addedHandler(_arg1:Event):void{ removeEventListener(Event.ADDED, addedHandler); Security.allowDomain("server.cpmstar.com"); var _local2 = "http://server.cpmstar.com/adviewas3.swf"; var _local3:DisplayObjectContainer = parent; cpmstarLoader = new Loader(); cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler); cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler); cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid))); addChild(cpmstarLoader); } } }//package CPMStar
Section 129
//BaseButton (fl.controls.BaseButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import flash.utils.*; import fl.events.*; public class BaseButton extends UIComponent { protected var pressTimer:Timer; protected var _autoRepeat:Boolean;// = false protected var _selected:Boolean;// = false protected var background:DisplayObject; private var unlockedMouseState:String; protected var mouseState:String; private var _mouseStateLocked:Boolean;// = false private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ buttonMode = true; mouseChildren = false; useHandCursor = false; setupMouseEvents(); setMouseState("up"); pressTimer = new Timer(1, 0); pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } override public function get enabled():Boolean{ return (super.enabled); } protected function startPress():void{ if (_autoRepeat){ pressTimer.delay = Number(getStyleValue("repeatDelay")); pressTimer.start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function drawLayout():void{ background.width = width; background.height = height; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function set autoRepeat(_arg1:Boolean):void{ _autoRepeat = _arg1; } protected function mouseEventHandler(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } protected function drawBackground():void{ var _local1:String = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); var _local2:DisplayObject = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } public function get selected():Boolean{ return (_selected); } protected function setupMouseEvents():void{ addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true); } protected function endPress():void{ pressTimer.reset(); } public function set mouseStateLocked(_arg1:Boolean):void{ _mouseStateLocked = _arg1; if (_arg1 == false){ setMouseState(unlockedMouseState); } else { unlockedMouseState = mouseState; }; } public function get autoRepeat():Boolean{ return (_autoRepeat); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } protected function buttonDown(_arg1:TimerEvent):void{ if (!_autoRepeat){ endPress(); return; }; if (pressTimer.currentCount == 1){ pressTimer.delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } public function setMouseState(_arg1:String):void{ if (_mouseStateLocked){ unlockedMouseState = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 130
//Button (fl.controls.Button) package fl.controls { import flash.display.*; import fl.core.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var _emphasized:Boolean;// = false protected var emphasizedBorder:DisplayObject; private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function set emphasized(_arg1:Boolean):void{ _emphasized = _arg1; invalidate(InvalidationType.STYLES); } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } protected function drawEmphasized():void{ var _local2:Number; if (emphasizedBorder != null){ removeChild(emphasizedBorder); }; emphasizedBorder = null; if (!_emphasized){ return; }; var _local1:Object = getStyleValue("emphasizedSkin"); if (_local1 != null){ emphasizedBorder = getDisplayObjectInstance(_local1); }; if (emphasizedBorder != null){ addChildAt(emphasizedBorder, 0); _local2 = Number(getStyleValue("emphasizedPadding")); emphasizedBorder.x = (emphasizedBorder.y = -(_local2)); emphasizedBorder.width = (width + (_local2 * 2)); emphasizedBorder.height = (height + (_local2 * 2)); }; } public function get emphasized():Boolean{ return (_emphasized); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ drawEmphasized(); }; super.draw(); if (emphasizedBorder != null){ setChildIndex(emphasizedBorder, (numChildren - 1)); }; } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!(_emphasized)))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controls
Section 131
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const BOTTOM:String = "bottom"; public static const RIGHT:String = "right"; } }//package fl.controls
Section 132
//CheckBox (fl.controls.CheckBox) package fl.controls { import flash.display.*; public class CheckBox extends LabelButton { private static var defaultStyles:Object = {icon:null, upIcon:"CheckBox_upIcon", downIcon:"CheckBox_downIcon", overIcon:"CheckBox_overIcon", disabledIcon:"CheckBox_disabledIcon", selectedDisabledIcon:"CheckBox_selectedDisabledIcon", focusRectSkin:null, focusRectPadding:null, selectedUpIcon:"CheckBox_selectedUpIcon", selectedDownIcon:"CheckBox_selectedDownIcon", selectedOverIcon:"CheckBox_selectedOverIcon", textFormat:null, disabledTextFormat:null, embedFonts:null, textPadding:5}; public static var createAccessibilityImplementation:Function; override protected function drawBackground():void{ } override public function get toggle():Boolean{ return (true); } override protected function initializeAccessibility():void{ if (CheckBox.createAccessibilityImplementation != null){ CheckBox.createAccessibilityImplementation(this); }; } override public function set toggle(_arg1:Boolean):void{ throw (new Error("Warning: You cannot change a CheckBox's toggle.")); } override public function get autoRepeat():Boolean{ return (false); } override public function set autoRepeat(_arg1:Boolean):void{ } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = (background.x - _local2); uiFocusRect.y = (background.y - _local2); uiFocusRect.width = (background.width + (_local2 << 1)); uiFocusRect.height = (background.height + (_local2 << 1)); }; } override protected function configUI():void{ super.configUI(); super.toggle = true; var _local1:Shape = new Shape(); var _local2:Graphics = _local1.graphics; _local2.beginFill(0, 0); _local2.drawRect(0, 0, 100, 100); _local2.endFill(); background = (_local1 as DisplayObject); addChildAt(background, 0); } override protected function drawLayout():void{ super.drawLayout(); var _local1:Number = Number(getStyleValue("textPadding")); switch (_labelPlacement){ case ButtonLabelPlacement.RIGHT: icon.x = _local1; textField.x = (icon.x + (icon.width + _local1)); background.width = ((textField.x + textField.width) + _local1); background.height = (Math.max(textField.height, icon.height) + (_local1 * 2)); break; case ButtonLabelPlacement.LEFT: icon.x = ((width - icon.width) - _local1); textField.x = (((width - icon.width) - (_local1 * 2)) - textField.width); background.width = ((textField.width + icon.width) + (_local1 * 3)); background.height = (Math.max(textField.height, icon.height) + (_local1 * 2)); break; case ButtonLabelPlacement.TOP: case ButtonLabelPlacement.BOTTOM: background.width = (Math.max(textField.width, icon.width) + (_local1 * 2)); background.height = ((textField.height + icon.height) + (_local1 * 3)); break; }; background.x = Math.min((icon.x - _local1), (textField.x - _local1)); background.y = Math.min((icon.y - _local1), (textField.y - _local1)); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 133
//LabelButton (fl.controls.LabelButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.text.*; import flash.events.*; import fl.managers.*; import fl.events.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { protected var _toggle:Boolean;// = false public var textField:TextField; protected var mode:String;// = "center" protected var _labelPlacement:String;// = "right" protected var oldMouseState:String; protected var _label:String;// = "Label" protected var icon:DisplayObject; private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; override protected function draw():void{ if (textField.text != _label){ label = _label; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); drawIcon(); drawTextFormat(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } override protected function drawLayout():void{ var _local7:Number; var _local8:Number; var _local1:Number = Number(getStyleValue("textPadding")); var _local2:String = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); var _local3:Number = (textField.textWidth + 4); var _local4:Number = (textField.textHeight + 4); var _local5:Number = ((icon)==null) ? 0 : (icon.width + _local1); var _local6:Number = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState(oldMouseState); oldMouseState = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } public function get labelPlacement():String{ return (_labelPlacement); } public function get toggle():Boolean{ return (_toggle); } protected function setEmbedFont(){ var _local1:Object = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override public function get selected():Boolean{ return ((_toggle) ? _selected : false); } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } protected function drawIcon():void{ var _local1:DisplayObject = icon; var _local2:String = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); var _local3:Object = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } public function set label(_arg1:String):void{ _label = _arg1; if (textField.text != _label){ textField.text = _label; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (oldMouseState == null){ oldMouseState = mouseState; }; setMouseState("down"); startPress(); }; } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; }; _toggle = _arg1; if (_toggle){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if (_toggle){ invalidate(InvalidationType.STATE); }; } protected function drawTextFormat():void{ var _local1:Object = UIComponent.getStyleDefinition(); var _local2:TextFormat = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); var _local3:TextFormat = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); } public function get label():String{ return (_label); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controls
Section 134
//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.core
Section 135
//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const SIZE:String = "size"; public static const ALL:String = "all"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const STATE:String = "state"; public static const STYLES:String = "styles"; public static const SELECTED:String = "selected"; public static const RENDERER_STYLES:String = "rendererStyles"; } }//package fl.core
Section 136
//UIComponent (fl.core.UIComponent) package fl.core { import flash.display.*; import flash.text.*; import flash.events.*; import flash.utils.*; import fl.managers.*; import fl.events.*; import flash.system.*; public class UIComponent extends Sprite { protected var _x:Number; protected var _enabled:Boolean;// = true protected var callLaterMethods:Dictionary; private var _mouseFocusEnabled:Boolean;// = true private var tempText:TextField; private var _focusEnabled:Boolean;// = true protected var startHeight:Number; protected var _height:Number; protected var invalidateFlag:Boolean;// = false protected var _oldIMEMode:String;// = null protected var _inspector:Boolean;// = false protected var startWidth:Number; public var focusTarget:IFocusManagerComponent; protected var errorCaught:Boolean;// = false protected var invalidHash:Object; protected var sharedStyles:Object; protected var uiFocusRect:DisplayObject; protected var isLivePreview:Boolean;// = false protected var _imeMode:String;// = null protected var _width:Number; protected var instanceStyles:Object; public var version:String;// = "3.0.0.16" protected var isFocused:Boolean;// = false protected var _y:Number; public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; public static var createAccessibilityImplementation:Function; private static var focusManagers:Dictionary = new Dictionary(false); public function UIComponent(){ instanceStyles = {}; sharedStyles = {}; invalidHash = {}; callLaterMethods = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; initializeFocusManager(); addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true); } public function getStyle(_arg1:String):Object{ return (instanceStyles[_arg1]); } protected function checkLivePreview():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } private function callLaterDispatcher(_arg1:Event):void{ var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher); stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); return; }; inCallLaterPhase = true; var _local2:Dictionary = callLaterMethods; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } protected function validate():void{ invalidHash = {}; } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } public function set mouseFocusEnabled(_arg1:Boolean):void{ _mouseFocusEnabled = _arg1; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } override public function get height():Number{ return (_height); } private function addedHandler(_arg1:Event):void{ removeEventListener("addedToStage", addedHandler); initializeFocusManager(); } protected function getStyleValue(_arg1:String):Object{ return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{ invalidHash[_arg1] = true; if (_arg2){ this.callLater(draw); }; } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } public function get enabled():Boolean{ return (_enabled); } protected function getScaleX():Number{ return (super.scaleX); } protected function getScaleY():Number{ return (super.scaleY); } public function get focusEnabled():Boolean{ return (_focusEnabled); } protected function afterComponentParameters():void{ } override public function get scaleY():Number{ return ((height / startHeight)); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true; _oldIMEMode = IME.conversionMode; try { if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; }; errorCaught = false; } catch(e:Error) { errorCaught = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _oldIMEMode; }; IME.enabled = false; }; }; } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } override public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; setSize(width, _arg1); } protected function configUI():void{ isLivePreview = checkLivePreview(); var _local1:Number = rotation; rotation = 0; var _local2:Number = super.width; var _local3:Number = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1; startWidth = _local2; startHeight = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } override public function get scaleX():Number{ return ((width / startWidth)); } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } private function initializeFocusManager():void{ if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true); } else { createFocusManager(); }; } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if (invalidHash[_args.pop()]){ return (true); }; }; return (false); } public function setStyle(_arg1:String, _arg2:Object):void{ if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; instanceStyles[_arg1] = _arg2; invalidate(InvalidationType.STYLES); } override public function get visible():Boolean{ return (super.visible); } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } public function get componentInspectorSetting():Boolean{ return (_inspector); } override public function get x():Number{ return ((isNaN(_x)) ? super.x : _x); } override public function get y():Number{ return ((isNaN(_y)) ? super.y : _y); } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function setSize(_arg1:Number, _arg2:Number):void{ _width = _arg1; _height = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } public function setSharedStyle(_arg1:String, _arg2:Object):void{ if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; sharedStyles[_arg1] = _arg2; if (instanceStyles[_arg1] == null){ invalidate(InvalidationType.STYLES); }; } public function set focusEnabled(_arg1:Boolean):void{ _focusEnabled = _arg1; } override public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; setSize(_arg1, height); } public function setFocus():void{ if (stage){ stage.focus = this; }; } override public function set scaleX(_arg1:Number):void{ setSize((startWidth * _arg1), height); } public function get mouseFocusEnabled():Boolean{ return (_mouseFocusEnabled); } override public function set scaleY(_arg1:Number):void{ setSize(width, (startHeight * _arg1)); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var skin = _arg1; var classDef:Object; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public function get focusManager():IFocusManager{ var _local1:DisplayObject = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } override public function get width():Number{ return (_width); } protected function beforeComponentParameters():void{ } protected function callLater(_arg1:Function):void{ if (inCallLaterPhase){ return; }; callLaterMethods[_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); }; } public function move(_arg1:Number, _arg2:Number):void{ _x = _arg1; _y = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } public function validateNow():void{ invalidate(InvalidationType.ALL, false); draw(); } override public function set visible(_arg1:Boolean):void{ if (super.visible == _arg1){ return; }; super.visible = _arg1; var _local2:String = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } protected function createFocusManager():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } protected function hookAccessibility(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, hookAccessibility); initializeAccessibility(); } public function set componentInspectorSetting(_arg1:Boolean):void{ _inspector = _arg1; if (_inspector){ beforeComponentParameters(); } else { afterComponentParameters(); }; } override public function set y(_arg1:Number):void{ move(_x, _arg1); } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } override public function set x(_arg1:Number):void{ move(_arg1, _y); } public function drawNow():void{ draw(); } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local5:Object; var _local6:String; var _local2:Object = {}; var _local3:uint = _args.length; var _local4:uint; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.core
Section 137
//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const HIDE:String = "hide"; public static const BUTTON_DOWN:String = "buttonDown"; public static const MOVE:String = "move"; public static const RESIZE:String = "resize"; public static const ENTER:String = "enter"; public static const LABEL_CHANGE:String = "labelChange"; public static const SHOW:String = "show"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.events
Section 138
//FocusManager (fl.managers.FocusManager) package fl.managers { import fl.controls.*; import flash.display.*; import fl.core.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var focusableObjects:Dictionary; private var _showFocusIndicator:Boolean;// = true private var defButton:Button; private var focusableCandidates:Array; private var _form:DisplayObjectContainer; private var _defaultButtonEnabled:Boolean;// = true private var activated:Boolean;// = false private var _defaultButton:Button; private var calculateCandidates:Boolean;// = true private var lastFocus:InteractiveObject; private var lastAction:String; public function FocusManager(_arg1:DisplayObjectContainer){ focusableObjects = new Dictionary(true); if (_arg1 != null){ _form = _arg1; addFocusables(DisplayObject(_arg1)); _arg1.addEventListener(Event.ADDED, addedHandler); _arg1.addEventListener(Event.REMOVED, removedHandler); activate(); }; } public function get showFocusIndicator():Boolean{ return (_showFocusIndicator); } private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; var _local5:int = focusableCandidates.length; var _local6:int = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){ _local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < focusableCandidates.length) { _local10 = focusableCandidates[_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } private function mouseFocusChangeHandler(_arg1:FocusEvent):void{ if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } public function set form(_arg1:DisplayObjectContainer):void{ _form = _arg1; } private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && (isTabVisible(o)))){ focusableObjects[o] = true; calculateCandidates = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){ focusableObjects[io] = true; calculateCandidates = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ addFocusables(doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function focusOutHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject = (_arg1.target as InteractiveObject); } private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (!isEnabledAndVisible(_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } private function setFocusToNextObject(_arg1:FocusEvent):void{ if (!hasFocusableObjects()){ return; }; var _local2:InteractiveObject = getNextFocusManagerComponent(_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function sortFocusableObjectsTabIndex():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ focusableCandidates.push(_local2); }; }; focusableCandidates.sort(sortByTabIndex); } private function removeFocusables(_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); for (_local2 in focusableObjects) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 == lastFocus){ lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local2]; calculateCandidates = true; }; }; }; } private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } public function sendDefaultButtonEvent():void{ defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } private function addedHandler(_arg1:Event):void{ var _local2:DisplayObject = DisplayObject(_arg1.target); if (_local2.stage){ addFocusables(DisplayObject(_arg1.target)); }; } private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{ var _local3:TextField; var _local4:SimpleButton; var _local2:DisplayObjectContainer = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } private function tabChildrenChangeHandler(_arg1:Event):void{ if (_arg1.target != _arg1.currentTarget){ return; }; calculateCandidates = true; var _local2:DisplayObjectContainer = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ addFocusables(_local2, true); } else { removeFocusables(_local2); }; } private function deactivateHandler(_arg1:Event):void{ var _local2:InteractiveObject = InteractiveObject(_arg1.target); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } public function getFocus():InteractiveObject{ var _local1:InteractiveObject = form.stage.focus; return (findFocusManagerComponent(_local1)); } private function hasFocusableObjects():Boolean{ var _local1:Object; for (_local1 in focusableObjects) { return (true); }; return (false); } private function tabIndexChangeHandler(_arg1:Event):void{ calculateCandidates = true; } public function set defaultButton(_arg1:Button):void{ var _local2:Button = (_arg1) ? Button(_arg1) : null; if (_local2 != _defaultButton){ if (_defaultButton){ _defaultButton.emphasized = false; }; if (defButton){ defButton.emphasized = false; }; _defaultButton = _local2; defButton = _local2; if (_local2){ _local2.emphasized = true; }; }; } private function sortFocusableObjects():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ sortFocusableObjectsTabIndex(); return; }; focusableCandidates.push(_local2); }; focusableCandidates.sort(sortByDepth); } private function keyFocusChangeHandler(_arg1:FocusEvent):void{ showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ setFocusToNextObject(_arg1); _arg1.preventDefault(); }; } private function getIndexOfFocusedObject(_arg1:DisplayObject):int{ var _local2:int = focusableCandidates.length; var _local3:int; _local3 = 0; while (_local3 < _local2) { if (focusableCandidates[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public function hideFocus():void{ } private function removedHandler(_arg1:Event):void{ var _local2:int; var _local4:InteractiveObject; var _local3:DisplayObject = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){ if (_local3 == lastFocus){ IFocusManagerComponent(lastFocus).drawFocus(false); lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local3]; calculateCandidates = true; } else { if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 == lastFocus){ lastFocus = null; }; delete focusableObjects[_local4]; calculateCandidates = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); }; }; removeFocusables(_local3); } private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local5:int; var _local6:String; var _local7:String; var _local3 = ""; var _local4 = ""; var _local8 = "0000"; var _local9:DisplayObject = DisplayObject(_arg1); var _local10:DisplayObject = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } public function get defaultButton():Button{ return (_defaultButton); } private function activateHandler(_arg1:Event):void{ var _local2:InteractiveObject = InteractiveObject(_arg1.target); if (lastFocus){ if ((lastFocus is IFocusManagerComponent)){ IFocusManagerComponent(lastFocus).setFocus(); } else { form.stage.focus = lastFocus; }; }; lastAction = "ACTIVATE"; } public function showFocus():void{ } public function set defaultButtonEnabled(_arg1:Boolean):void{ _defaultButtonEnabled = _arg1; } public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{ var _local8:IFocusManagerGroup; if (!hasFocusableObjects()){ return (null); }; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; var _local2:DisplayObject = form.stage.focus; _local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2))); var _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; var _local4:int = getIndexOfFocusedObject(_local2); var _local5:Boolean; var _local6:int = _local4; if (_local4 == -1){ if (_arg1){ _local4 = focusableCandidates.length; }; _local5 = true; }; var _local7:int = getIndexOfNextObject(_local4, _arg1, _local5, _local3); return (findFocusManagerComponent(focusableCandidates[_local7])); } private function mouseDownHandler(_arg1:MouseEvent):void{ if (_arg1.isDefaultPrevented()){ return; }; var _local2:InteractiveObject = getTopLevelFocusTarget(InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); }; lastAction = "MOUSEDOWN"; } private function isTabVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } public function get nextTabIndex():int{ return (0); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.TAB){ lastAction = "KEY"; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){ sendDefaultButtonEvent(); }; } private function focusInHandler(_arg1:FocusEvent):void{ var _local3:Button; var _local2:InteractiveObject = InteractiveObject(_arg1.target); if (form.contains(_local2)){ lastFocus = findFocusManagerComponent(InteractiveObject(_local2)); if ((lastFocus is Button)){ _local3 = Button(lastFocus); if (defButton){ defButton.emphasized = false; defButton = _local3; _local3.emphasized = true; }; } else { if (((defButton) && (!((defButton == _defaultButton))))){ defButton.emphasized = false; defButton = _defaultButton; _defaultButton.emphasized = true; }; }; }; } private function tabEnabledChangeHandler(_arg1:Event):void{ calculateCandidates = true; var _local2:InteractiveObject = InteractiveObject(_arg1.target); var _local3 = (focusableObjects[_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && (isTabVisible(_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; }; focusableObjects[_local2] = true; }; } else { if (_local3){ delete focusableObjects[_local2]; }; }; } public function set showFocusIndicator(_arg1:Boolean):void{ _showFocusIndicator = _arg1; } public function get form():DisplayObjectContainer{ return (_form); } private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2)); } public function get defaultButtonEnabled():Boolean{ return (_defaultButtonEnabled); } public function activate():void{ if (activated){ return; }; form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = true; if (lastFocus){ setFocus(lastFocus); }; } public function deactivate():void{ form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE, activateHandler); form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler); form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = false; } } }//package fl.managers
Section 139
//IFocusManager (fl.managers.IFocusManager) package fl.managers { import fl.controls.*; import flash.display.*; public interface IFocusManager { function getFocus():InteractiveObject; function deactivate():void; function set defaultButton(_arg1:Button):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject; function get nextTabIndex():int; function get defaultButton():Button; function get showFocusIndicator():Boolean; function hideFocus():void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function setFocus(_arg1:InteractiveObject):void; function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject; } }//package fl.managers
Section 140
//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package fl.managers
Section 141
//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function get groupName():String; function get selected():Boolean; function set groupName(_arg1:String):void; function set selected(_arg1:Boolean):void; } }//package fl.managers
Section 142
//StyleManager (fl.managers.StyleManager) package fl.managers { import fl.core.*; import flash.text.*; import flash.utils.*; public class StyleManager { private var classToInstancesDict:Dictionary; private var globalStyles:Object; private var styleToClassesHash:Object; private var classToStylesDict:Dictionary; private var classToDefaultStylesDict:Dictionary; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true); classToDefaultStylesDict = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class = getClassDef(_arg1); var _local4:Object = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } public static function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class = getClassDef(_arg1); var _local5:Object = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local5:String; var _local2:StyleManager = getInstance(); var _local3:Class = getClassDef(_arg1); var _local4:Object = _local2.classToDefaultStylesDict[_local3]; for (_local5 in _local4) { _arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5)); }; } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class = getClassDef(_arg1); var _local4:Object = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local4:Object; var _local5:UIComponent; var _local3:Dictionary = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2)); }; }; } private static function invalidateStyle(_arg1:String):void{ var _local3:Object; var _local2:Dictionary = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } public static function registerInstance(_arg1:UIComponent):void{ var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; var inst:StyleManager = getInstance(); var classDef:Class = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst.classToDefaultStylesDict[classDef] = defaultStyles; if (inst.classToStylesDict[classDef] == null){ inst.classToStylesDict[classDef] = {}; }; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } public static function getStyle(_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class = getClassDef(_arg1); var _local4:StyleManager = getInstance(); var _local5:Object = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4.classToDefaultStylesDict[_local3][_arg2]); } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } } }//package fl.managers
Section 143
//gAnimation (gdk.game.gAnimation) package gdk.game { import gdk.game.*; class gAnimation { public var totaltime:Number; public var obj:Object; public var method:Function; public var time:Object; function gAnimation(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Function=null){ obj = _arg1; totaltime = _arg2; time = _arg3; method = _arg4; } } }//package gdk.game
Section 144
//gGame (gdk.game.gGame) package gdk.game { import flash.display.*; import flash.events.*; import flash.system.*; public class gGame extends Sprite { public var GamePaused:Boolean; public var GameAlive:Boolean; private var KEY4EVTUP:Array; private var ANIMATIONS:Array; private var EVT_TIMER:Number; private var EVT_QUEUE:Array; private var KEY4EVTDOWN:Array; private var KEY2TRACK:Array; public function gGame(){ EVT_TIMER = 0; EVT_QUEUE = []; ANIMATIONS = []; GameAlive = false; GamePaused = false; KEY2TRACK = []; KEY4EVTDOWN = []; KEY4EVTUP = []; stage.addEventListener(KeyboardEvent.KEY_DOWN, evtKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, evtKeyUp); addEventListener(Event.ENTER_FRAME, evtEnterFrame); } public function resumePlay(){ if (!GamePaused){ return; }; GamePaused = false; } public function cleanUp(_arg1:Object){ evt((10 * 24), cleanUp, this); } public function evtKeyUp(_arg1:KeyboardEvent){ var _local2:*; for (_local2 in KEY2TRACK) { if (KEY2TRACK[_local2].keycode == _arg1.keyCode){ KEY2TRACK[_local2].isdown = false; break; }; }; } public function evtEnterFrame(_arg1:Event){ var _local2:*; var _local3:Number; var _local4:Array; var _local5:gAnimation; if (!GameAlive){ return; }; if (GamePaused){ return; }; eventQueue(); if (ANIMATIONS.length > 0){ _local4 = []; for (_local2 in ANIMATIONS) { _local5 = ANIMATIONS[_local2]; _local5.time++; if (_local5.method == null){ _local5.obj.animate(_local5.time, _local5.totaltime); } else { _local5.method.call(_local5.obj, _local5.time, _local5.totaltime); }; if (_local5.time < _local5.totaltime){ _local4.push(_local5); }; }; ANIMATIONS = _local4; }; nextState(); } public function pausePlay(){ if (GamePaused){ return; }; GamePaused = true; } public function keyDownHandler(_arg1:uint, _arg2:Function, _arg3:Object, _arg4:Object=null){ KEY4EVTDOWN.push({keycode:_arg1, handler:_arg2, obj:_arg3, data:_arg4}); } public function keyUpHandler(_arg1:uint, _arg2:Function, _arg3:Object){ KEY4EVTUP.push({keycode:_arg1, handler:_arg2, obj:_arg3}); } public function animation(_arg1:Object, _arg2:Number, _arg3:Function=null){ ANIMATIONS.push(new gAnimation(_arg1, _arg2, 0, _arg3)); } public function trackKey(_arg1:uint){ KEY2TRACK.push({keycode:_arg1, isdown:false}); } public function isKeyDown(_arg1:uint):Boolean{ var _local2:Object; for each (_local2 in KEY2TRACK) { if ((((_local2.keycode == _arg1)) && (_local2.isdown))){ return (true); }; }; return (false); } protected function onDestroy(){ } public function ready(){ GameAlive = true; GamePaused = false; evt((10 * 24), cleanUp, this); } protected function nextState(){ } public function eventQueue(){ var _local1:gTimedEvent; var _local5:Number; var _local6:Array; EVT_TIMER++; var _local2:Number = 0; var _local3:Array = []; var _local4:Number = EVT_QUEUE.length; _local6 = []; _local5 = 0; while (_local5 < _local4) { _local1 = EVT_QUEUE[_local5]; if (!_local1.cancel){ if (EVT_TIMER >= _local1.t){ _local3.push(_local1); } else { _local6.push(_local1); }; }; _local5++; }; EVT_QUEUE = _local6; for (_local5 in _local3) { _local1 = _local3[_local5]; _local1.method.call(_local1.obj, _local1.data); }; } public function isOneKeyDown(_arg1:Array):Boolean{ var _local2:Object; var _local3:Number; for each (_local2 in KEY2TRACK) { for each (_local3 in _arg1) { if ((((_local2.keycode == _local3)) && (_local2.isdown))){ return (true); }; }; }; return (false); } public function evt(_arg1:Number, _arg2:Function, _arg3:Object=null, _arg4:Object=null){ var _local5:gTimedEvent = new gTimedEvent((EVT_TIMER + _arg1), _arg2, _arg3, _arg4, false); var _local6:Number = EVT_QUEUE.length; var _local7:* = 0; while (_local7 < _local6) { if (_local5.t < EVT_QUEUE[_local7].t){ EVT_QUEUE.splice(_local7, 0, _local5); return; }; _local7++; }; EVT_QUEUE.push(_local5); return (_local5); } public function destroy(){ trace("gGame->destroy()"); GameAlive = false; EVT_QUEUE = []; KEY2TRACK = []; KEY4EVTDOWN = []; KEY4EVTUP = []; ANIMATIONS = []; onDestroy(); try { System.gc(); } catch(e:Error) { trace("no garbage collection ???"); }; } public function evtKeyDown(_arg1:KeyboardEvent){ var _local2:*; for (_local2 in KEY2TRACK) { if (KEY2TRACK[_local2].keycode == _arg1.keyCode){ KEY2TRACK[_local2].isdown = true; break; }; }; for (_local2 in KEY4EVTDOWN) { if (KEY4EVTDOWN[_local2].keycode == _arg1.keyCode){ KEY4EVTDOWN[_local2].handler.call(KEY4EVTDOWN[_local2].obj, KEY4EVTDOWN[_local2].data); break; }; }; } } }//package gdk.game
Section 145
//gTimedEvent (gdk.game.gTimedEvent) package gdk.game { import gdk.game.*; class gTimedEvent { public var method:Function; public var t:Number; public var obj:Object; public var cancel:Boolean; public var data:Object; function gTimedEvent(_arg1:Number, _arg2:Function, _arg3:Object, _arg4:Object=null, _arg5:Boolean=false){ t = _arg1; method = _arg2; obj = _arg3; data = _arg4; cancel = _arg5; } } }//package gdk.game
Section 146
//MochiAd (mochi.as3.MochiAd) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return (MochiServices.getVersion()); } public static function showClickAwayAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:5500, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType == "application"){ return (_local2); }; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; var _local3:Object = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; var idx:Number = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var clip:Object; var mc:MovieClip; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; var DEFAULTS:Object = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!(clip is DisplayObject)){ trace("Warning: Object passed as container clip not a descendant of the DisplayObject type"); return (null); }; if (MovieClip(clip).stage == null){ trace("Warning: Container clip for ad is not attached to the stage"); return (null); }; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; var depth:Number = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); var wh:Array = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; } else { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); }; var lv:URLVariables = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{ trace("[MochiAds] Blocked URL"); }); if (!options.skip){ loader.load(req); }; mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local6:Array; var _local3:Object = _arg2.getBounds(_arg2.root); var _local4:Number = 0; var _local5:Number = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.right - _local3.left); _local5 = (_local3.top - _local3.bottom); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array = _arg2.split("."); var _local4:Number = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var complete:Boolean; var unloaded:Boolean; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }, progress_override:function (_arg1:Object):Number{ return (NaN); }, bar_offset:0}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; if (options.skip){ ad_timeout = 0; }; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); var fn:Function = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); var bar:MovieClip = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = (10 + options.bar_offset); bar.y = (h - 20); }; var bar_w:Number = ((w - bar.x) - 10); var bar_color:Number = options.color; delete options.color; var bar_background:Number = options.background; delete options.background; var bar_outline:Number = options.outline; delete options.outline; var backing_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 1); var backing:Object = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo(bar_w, 0); backing.lineTo(bar_w, 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); var inside_mc:MovieClip = createEmptyMovieClip(bar, "_inside", 2); var inside:Object = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo(bar_w, 0); inside.lineTo(bar_w, 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; var outline_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 3); var outline:Object = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo(bar_w, 0); outline.lineTo(bar_w, 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; var progress:Number = Math.min(1, options.progress_override(clip)); var f:Function = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; if (!isNaN(progress)){ complete = (progress == 1); } else { if (clip.loaderInfo.bytesLoaded == clip.loaderInfo.bytesTotal){ complete = true; } else { if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local12:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; var _local1:Object = this.parent.parent.root; var _local2:Object = this.parent._mochiad_ctr; var _local3:Number = (getTimer() - this.started); var _local4:Boolean; var _local5:Number = _local1.loaderInfo.bytesTotal; var _local6:Number = _local1.loaderInfo.bytesLoaded; var _local7:Number = Math.min(1, options.progress_override(_local1)); if (_local7 == 1){ complete = true; }; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; var _local8:Number = ((100 * _local6) / _local5); if (!isNaN(_local7)){ _local8 = (100 * _local7); }; var _local9:Number = ((100 * _local3) / chk.ad_msec); var _local10:Object = this._mochiad_bar._inside; var _local11:Number = Math.min(100, Math.min(((_local8) || (0)), _local9)); _local11 = Math.max(this.last_pcnt, _local11); this.last_pcnt = _local11; _local10.scaleX = (_local11 * 0.01); options.ad_progress(_local11); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local8}); if (_local8 >= 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local12 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local12 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local8 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (unloaded){ MochiAd.unload(_local1); } else { if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var mc = _arg1; var f:Function = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package mochi.as3
Section 147
//MochiCoins (mochi.as3.MochiCoins) package mochi.as3 { public class MochiCoins { public static const STORE_HIDE:String = "StoreHide"; public static const NO_USER:String = "NoUser"; public static const IO_ERROR:String = "IOError"; public static const ITEM_NEW:String = "ItemNew"; public static const ITEM_OWNED:String = "ItemOwned"; public static const STORE_ITEMS:String = "StoreItems"; public static const ERROR:String = "Error"; public static const STORE_SHOW:String = "StoreShow"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static var _inventory:MochiInventory; public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function getStoreItems():void{ MochiServices.send("coins_getStoreItems"); } public static function get inventory():MochiInventory{ return (_inventory); } public static function showStore(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showStore", {options:_arg1}, null, null); } public static function requestFunding(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestFunding", _arg1); } public static function showItem(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showItem call must pass an Object with an item key"); return; }; MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showItem", {options:_arg1}, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function showVideo(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showVideo call must pass an Object with an item key"); return; }; MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showVideo", {options:_arg1}, null, null); } addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _inventory = new MochiInventory(); }); addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _inventory = null; }); } }//package mochi.as3
Section 148
//MochiDigits (mochi.as3.MochiDigits) package mochi.as3 { public final class MochiDigits { private var Sibling:MochiDigits; private var Fragment:Number; private var Encoder:Number; public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{ Encoder = 0; setValue(_arg1, _arg2); } public function reencode():void{ var _local1:uint = int((2147483647 * Math.random())); Fragment = (Fragment ^ (_local1 ^ Encoder)); Encoder = _local1; } public function set value(_arg1:Number):void{ setValue(_arg1); } public function toString():String{ var _local1:String = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ _local1 = (_local1 + Sibling.toString()); }; return (_local1); } public function setValue(_arg1:Number=0, _arg2:uint=0):void{ var _local3:String = _arg1.toString(); var _temp1 = _arg2; _arg2 = (_arg2 + 1); Fragment = (_local3.charCodeAt(_temp1) ^ Encoder); if (_arg2 < _local3.length){ Sibling = new MochiDigits(_arg1, _arg2); } else { Sibling = null; }; reencode(); } public function get value():Number{ return (Number(this.toString())); } public function addValue(_arg1:Number):void{ value = (value + _arg1); } } }//package mochi.as3
Section 149
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher) package mochi.as3 { public class MochiEventDispatcher { private var eventTable:Object; public function MochiEventDispatcher():void{ eventTable = {}; } public function triggerEvent(_arg1:String, _arg2:Object):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ return; }; for (_local3 in eventTable[_arg1]) { var _local6 = eventTable[_arg1]; _local6[_local3](_arg2); }; } public function removeEventListener(_arg1:String, _arg2:Function):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ eventTable[_arg1] = []; return; }; for (_local3 in eventTable[_arg1]) { if (eventTable[_arg1][_local3] != _arg2){ } else { eventTable[_arg1].splice(Number(_local3), 1); }; }; } public function addEventListener(_arg1:String, _arg2:Function):void{ removeEventListener(_arg1, _arg2); eventTable[_arg1].push(_arg2); } } }//package mochi.as3
Section 150
//MochiEvents (mochi.as3.MochiEvents) package mochi.as3 { public class MochiEvents { public static const FORMAT_NONE:String = "NoForm"; public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR"; public static const IO_ERROR:String = "IOError"; public static const FORMAT_SHORT:String = "ShortForm"; public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR"; public static const ALIGN_LEFT:String = "ALIGN_L"; public static const ALIGN_RIGHT:String = "ALIGN_R"; public static const ACHIEVEMENTS_OWNED:String = "AchievementOwned"; public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL"; public static const ALIGN_BOTTOM:String = "ALIGN_B"; public static const ACHIEVEMENT_NEW:String = "AchievementReceived"; public static const GAME_ACHIEVEMENTS:String = "GameAchievements"; public static const FORMAT_LONG:String = "LongForm"; public static const ALIGN_TOP:String = "ALIGN_T"; public static const IO_PENDING:String = "IOPending"; public static const ERROR:String = "Error"; public static const ALIGN_TOP_LEFT:String = "ALIGN_TL"; public static const ALIGN_CENTER:String = "ALIGN_C"; private static var gameStart:Number; private static var levelStart:Number; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static function showAwards(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.stayOnTop(); MochiServices.send("events_showAwards", _arg1); } public static function trackEvent(_arg1:String, _arg2=null):void{ MochiServices.send("events_trackEvent", {tag:_arg1, value:_arg2}, null, null); } public static function getAchievements(_arg1:Object=null):void{ MochiServices.send("events_getAchievements", _arg1); } public static function setNotifications(_arg1:Object):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("events_setNotifications", _arg1, null, null); } public static function endPlay():void{ MochiServices.send("events_clearRoundID", null, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function startPlay(_arg1:String="gameplay"):void{ MochiServices.send("events_setRoundID", {tag:String(_arg1)}, null, null); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function unlockAchievement(_arg1:Object):void{ MochiServices.send("events_unlockAchievement", _arg1); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function startSession(_arg1:String):void{ MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null); } } }//package mochi.as3
Section 151
//MochiInventory (mochi.as3.MochiInventory) package mochi.as3 { import flash.events.*; import flash.utils.*; public dynamic class MochiInventory extends Proxy { private var _timer:Timer; private var _names:Array; private var _syncID:Number; private var _consumableProperties:Object; private var _storeSync:Object; private var _outstandingID:Number; private var _syncPending:Boolean; public static const READY:String = "InvReady"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IoError"; private static const KEY_SALT:String = " syncMaint"; public static const WRITTEN:String = "InvWritten"; public static const NOT_READY:String = "InvNotReady"; public static const VALUE_ERROR:String = "InvValueError"; private static const CONSUMER_KEY:String = "MochiConsumables"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiInventory():void{ MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned); MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut); _storeSync = new Object(); _syncPending = false; _outstandingID = 0; _syncID = 0; _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, sync); _timer.start(); if (MochiSocial.loggedIn){ loggedIn(); } else { loggedOut(); }; } private function newItems(_arg1:Object):void{ if (!this[(_arg1.id + KEY_SALT)]){ this[(_arg1.id + KEY_SALT)] = 0; }; if (!this[_arg1.id]){ this[_arg1.id] = 0; }; this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count); this[_arg1.id] = (this[_arg1.id] + _arg1.count); if (((_arg1.privateProperties) && (_arg1.privateProperties.consumable))){ if (!this[_arg1.privateProperties.tag]){ this[_arg1.privateProperties.tag] = 0; }; this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count)); }; } public function release():void{ MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (-1); }; if (_consumableProperties[_arg1]){ return (MochiDigits(_consumableProperties[_arg1]).value); }; return (undefined); } private function loggedIn(_arg1:Object=null):void{ MochiUserData.get(CONSUMER_KEY, getConsumableBag); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (false); }; if (_consumableProperties[_arg1] == undefined){ return (false); }; return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{ return (((_arg1)>=_names.length) ? 0 : (_arg1 + 1)); } private function putConsumableBag(_arg1:MochiUserData):void{ _syncPending = false; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); _outstandingID = -1; }; triggerEvent(WRITTEN, {}); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ var _local3:MochiDigits; if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return; }; if (!(_arg2 is Number)){ triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2}); return; }; if (_consumableProperties[_arg1]){ _local3 = MochiDigits(_consumableProperties[_arg1]); if (_local3.value == _arg2){ return; }; _local3.value = _arg2; } else { _names.push(_arg1); _consumableProperties[_arg1] = new MochiDigits(_arg2); }; _syncID++; } private function itemOwned(_arg1:Object):void{ _storeSync[_arg1.id] = {properties:_arg1.properties, count:_arg1.count}; } private function sync(_arg1:Event=null):void{ var _local3:String; if (((_syncPending) || ((_syncID == _outstandingID)))){ return; }; _outstandingID = _syncID; var _local2:Object = {}; for (_local3 in _consumableProperties) { _local2[_local3] = MochiDigits(_consumableProperties[_local3]).value; }; MochiUserData.put(CONSUMER_KEY, _local2, putConsumableBag); _syncPending = true; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{ return (_names[(_arg1 - 1)]); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{ if (!_consumableProperties[_arg1]){ return (false); }; _names.splice(_names.indexOf(_arg1), 1); delete _consumableProperties[_arg1]; return (true); } private function getConsumableBag(_arg1:MochiUserData):void{ var _local2:String; var _local3:Number; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); return; }; _consumableProperties = {}; _names = new Array(); if (_arg1.data){ for (_local2 in _arg1.data) { _names.push(_local2); _consumableProperties[_local2] = new MochiDigits(_arg1.data[_local2]); }; }; for (_local2 in _storeSync) { _local3 = _storeSync[_local2].count; if (_consumableProperties[(_local2 + KEY_SALT)]){ _local3 = (_local3 - _consumableProperties[(_local2 + KEY_SALT)].value); }; if (_local3 == 0){ } else { newItems({id:_local2, count:_local3, properties:_storeSync[_local2].properties}); }; }; triggerEvent(READY, {}); } private function loggedOut(_arg1:Object=null):void{ _consumableProperties = null; } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } } }//package mochi.as3
Section 152
//MochiServices (mochi.as3.MochiServices) package mochi.as3 { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiServices { public static const CONNECTED:String = "onConnected"; private static var _container:Object; private static var _connected:Boolean = false; private static var _queue:Array; private static var _swfVersion:String; private static var _preserved:Object; public static var netupAttempted:Boolean = false; private static var _sendChannel:LocalConnection; private static var _nextCallbackID:Number; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _services:String = "services.swf"; private static var _servURL:String = "http://www.mochiads.com/static/lib/services/"; public static var widget:Boolean = false; private static var _timer:Timer; private static var _sendChannelName:String; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); private static var _callbacks:Object; private static var _connecting:Boolean = false; private static var _mochiLocalConnection:MovieClip; private static var _listenChannelName:String = "__ms_"; public static var onError:Object; public static var netup:Boolean = true; private static var _mochiLC:String = "MochiLC.swf"; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function get connected():Boolean{ return (_connected); } private static function onReceive(_arg1:Object):void{ var methodName:String; var pkg = _arg1; var cb:String = pkg.callbackID; var cblst:Object = _callbacks[cb]; if (!cblst){ return; }; var method:* = cblst.callbackMethod; methodName = ""; var obj:Object = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete _callbacks[cb]; } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1)); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _queue.push({methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); }; if (_clip != null){ if (_callbacks != null){ _callbacks[_nextCallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _nextCallbackID++; }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local4:int; var _local14:Loader; var _local3:Array = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; var _local5:Array = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; var _local6:Array = [0, 64, 0, 0, 0]; var _local7:MovieClip = new MovieClip(); var _local8:LocalConnection = new LocalConnection(); var _local9:String = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time)); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); var _local10:ByteArray = new ByteArray(); var _local11:ByteArray = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); var _local12:uint = ((_local3.length + _local11.length) + 4); var _local13:uint = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } private static function detach(_arg1:Event):void{ var _local2:LoaderInfo = LoaderInfo(_arg1.target); _local2.removeEventListener(Event.COMPLETE, detach); _local2.removeEventListener(IOErrorEvent.IO_ERROR, detach); _local2.removeEventListener(Event.COMPLETE, loadLCBridgeComplete); _local2.removeEventListener(IOErrorEvent.IO_ERROR, loadError); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } private static function loadLCBridgeComplete(_arg1:Event):void{ var _local2:Loader = LoaderInfo(_arg1.target).loader; _mochiLocalConnection = MovieClip(_local2.content); listen(); } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _mochiLocalConnection.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, connectWait); _timer = null; } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; }; return (_local2); } public static function getVersion():String{ return ("3.9.3 as3"); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); } public static function warnID(_arg1:String, _arg2:Boolean):void{ _arg1 = _arg1.toLowerCase(); if (_arg1.length != 16){ trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length")); return; } else { if (_arg1 == "1e113c7239048b3f"){ if (_arg2){ trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); }; return; } else { if (_arg1 == "84993a1de4031cd8"){ if (_arg2){ trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); }; return; }; }; }; var _local3:Number = 0; while (_local3 < _arg1.length) { switch (_arg1.charAt(_local3)){ case "0": case "1": case "2": case "3": case "4": case "5": case "6": case "7": case "8": case "9": case "a": case "b": case "c": case "d": case "e": case "f": break; default: trace(("WARNING: Board ID contains illegal characters: " + _arg1)); return; }; _local3++; }; } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (((_clip) && (_queue))){ while (_queue.length > 0) { _local2 = _queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _callbacks[_local2.callbackID]; }; delete _callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; } public static function get id():String{ return (_id); } private static function onEvent(_arg1:Object):void{ var _local2:String = _arg1.target; var _local3:String = _arg1.event; switch (_local2){ case "services": MochiServices.triggerEvent(_arg1.event, _arg1.args); break; case "events": MochiEvents.triggerEvent(_arg1.event, _arg1.args); break; case "coins": MochiCoins.triggerEvent(_arg1.event, _arg1.args); break; case "social": MochiSocial.triggerEvent(_arg1.event, _arg1.args); break; }; } private static function urlOptions(_arg1:Object):Object{ var _local3:String; var _local4:Array; var _local5:Number; var _local6:Array; var _local2:Object = {}; if (_arg1.stage){ _local3 = _arg1.stage.loaderInfo.parameters.mochiad_options; } else { _local3 = _arg1.loaderInfo.parameters.mochiad_options; }; if (_local3){ _local4 = _local3.split("&"); _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5].split("="); _local2[unescape(_local6[0])] = unescape(_local6[1]); _local5++; }; }; return (_local2); } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var avm1Click:DisplayObject; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; var vars:Object = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); var s = "?"; var i:Number = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://link.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (_arg1:String):void{ if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(_arg1, onClick); var _local2:Rectangle = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = _local2.x; avm1Click.y = _local2.y; avm1Click.scaleX = (0.01 * _local2.width); avm1Click.scaleY = (0.01 * _local2.height); }; err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); setURL(burl); }; complete = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_clip.parent){ _clip.parent.removeChild(_clip); }; if (_arg1 != null){ if ((_arg1 is DisplayObjectContainer)){ _container = _arg1; }; }; if (_arg2){ if ((_container is DisplayObjectContainer)){ DisplayObjectContainer(_container).addChild(_clip); }; }; } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } private static function loadError(_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); } public static function get childClip():Object{ return (_clip); } private static function initComChannels():void{ if (!_connected){ trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _clip.onReceive = onReceive; _clip.onEvent = onEvent; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; while (_queue.length > 0) { _mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift()); }; }; } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } private static function listen():void{ _mochiLocalConnection.connect(_listenChannelName); _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; trace("Waiting for MochiAds services to connect..."); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } private static function loadLCBridge(_arg1:Object):void{ var _local2:Loader = new Loader(); var _local3:String = (_servURL + _mochiLC); var _local4:URLRequest = new URLRequest(_local3); _local2.contentLoaderInfo.addEventListener(Event.COMPLETE, detach); _local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach); _local2.contentLoaderInfo.addEventListener(Event.COMPLETE, loadLCBridgeComplete); _local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); _local2.load(_local4); _arg1.addChild(_local2); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; if (urlOptions(_arg2).servURL){ _servURL = urlOptions(_arg2).servURL; }; var _local3:String = (_servURL + _services); if (urlOptions(_arg2).servicesURL){ _local3 = urlOptions(_arg2).servicesURL; }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999)))); MochiServices.allowDomains(_local3); _clip = new MovieClip(); loadLCBridge(_clip); _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, detach); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); var _local4:URLRequest = new URLRequest(_local3); var _local5:URLVariables = new URLVariables(); _local5.listenLC = _listenChannelName; _local5.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options; _local5.api_version = getVersion(); if (widget){ _local5.widget = true; }; _local4.data = _local5; _loader.load(_local4); _clip.addChild(_loader); _sendChannel = new LocalConnection(); _queue = []; _nextCallbackID = 0; _callbacks = {}; _timer = new Timer(10000, 1); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); return (_clip); } public static function get clip():Object{ return (_container); } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; warnID(id, false); if ((clip is DisplayObject)){ if (clip.stage == null){ trace("MochiServices connect requires the containing clip be attached to the stage"); }; if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function bringToTop(_arg1:Event=null):void{ var e = _arg1; if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; } public static function connectWait(_arg1:TimerEvent):void{ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load. (timeout)"); MochiServices.disconnect(); MochiServices.onError("IOError"); } else { _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, connectWait); _timer = null; }; } } }//package mochi.as3
Section 153
//MochiSocial (mochi.as3.MochiSocial) package mochi.as3 { public class MochiSocial { public static const LOGGED_IN:String = "LoggedIn"; public static const ACTION_CANCELED:String = "onCancel"; public static const PROPERTIES_SIZE:String = "PropertiesSize"; public static const IO_ERROR:String = "IOError"; public static const NO_USER:String = "NoUser"; public static const FRIEND_LIST:String = "FriendsList"; public static const PROFILE_DATA:String = "ProfileData"; public static const GAMEPLAY_DATA:String = "GameplayData"; public static const ACTION_COMPLETE:String = "onComplete"; public static const LOGIN_SHOW:String = "LoginShow"; public static const PROFILE_HIDE:String = "ProfileHide"; public static const USER_INFO:String = "UserInfo"; public static const PROPERTIES_SAVED:String = "PropertySaved"; public static const WIDGET_LOADED:String = "WidgetLoaded"; public static const ERROR:String = "Error"; public static const LOGGED_OUT:String = "LoggedOut"; public static const PROFILE_SHOW:String = "ProfileShow"; public static const LOGIN_HIDE:String = "LoginHide"; public static const LOGIN_SHOWN:String = "LoginShown"; public static var _user_info:Object = null; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static function requestFan(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestFan", _arg1); } public static function postToStream(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_postToStream", _arg1); } public static function getFriendsList(_arg1:Object=null):void{ MochiServices.send("social_getFriendsList", _arg1); } public static function requestLogin(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestLogin", _arg1); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function saveUserProperties(_arg1:Object):void{ MochiServices.send("social_saveUserProperties", _arg1); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function inviteFriends(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_inviteFriends", _arg1); } public static function get loggedIn():Boolean{ return (!((_user_info == null))); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function showLoginWidget(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_showLoginWidget", {options:_arg1}); } public static function getAPIURL():String{ if (!_user_info){ return (null); }; return (_user_info.api_url); } public static function showProfile(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.stayOnTop(); MochiServices.send("social_showProfile", _arg1); } public static function hideLoginWidget():void{ MochiServices.send("social_hideLoginWidget"); } public static function getAPIToken():String{ if (!_user_info){ return (null); }; return (_user_info.api_token); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _user_info = _arg1; }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _user_info = null; }); } }//package mochi.as3
Section 154
//MochiUserData (mochi.as3.MochiUserData) package mochi.as3 { import flash.events.*; import flash.utils.*; import flash.net.*; public class MochiUserData extends EventDispatcher { public var callback:Function;// = null public var operation:String;// = null public var error:Event;// = null public var data;// = null public var _loader:URLLoader; public var key:String;// = null public function MochiUserData(_arg1:String="", _arg2:Function=null){ this.key = _arg1; this.callback = _arg2; } public function serialize(_arg1):ByteArray{ var _local2:ByteArray = new ByteArray(); _local2.objectEncoding = ObjectEncoding.AMF3; _local2.writeObject(_arg1); _local2.compress(); return (_local2); } public function errorHandler(_arg1:IOErrorEvent):void{ data = null; error = _arg1; if (callback != null){ performCallback(); } else { dispatchEvent(_arg1); }; close(); } public function putEvent(_arg1):void{ request("put", serialize(_arg1)); } public function deserialize(_arg1:ByteArray){ _arg1.objectEncoding = ObjectEncoding.AMF3; _arg1.uncompress(); return (_arg1.readObject()); } public function securityErrorHandler(_arg1:SecurityErrorEvent):void{ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString()))); } public function getEvent():void{ request("get", serialize(null)); } override public function toString():String{ return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]")); } public function performCallback():void{ try { callback(this); } catch(e:Error) { trace(("[MochiUserData] exception during callback: " + e)); }; } public function request(_arg1:String, _arg2:ByteArray):void{ var _operation = _arg1; var _data = _arg2; operation = _operation; var api_url:String = MochiSocial.getAPIURL(); var api_token:String = MochiSocial.getAPIToken(); if ((((api_url == null)) || ((api_token == null)))){ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in")); return; }; _loader = new URLLoader(); var args:URLVariables = new URLVariables(); args.op = _operation; args.key = key; var req:URLRequest = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString())); req.method = URLRequestMethod.POST; req.contentType = "application/x-mochi-userdata"; req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)]; req.data = _data; _loader.dataFormat = URLLoaderDataFormat.BINARY; _loader.addEventListener(Event.COMPLETE, completeHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); try { _loader.load(req); } catch(e:SecurityError) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString()))); }; } public function completeHandler(_arg1:Event):void{ var event = _arg1; try { if (_loader.data.length){ data = deserialize(_loader.data); } else { data = null; }; } catch(e:Error) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString()))); return; }; if (callback != null){ performCallback(); } else { dispatchEvent(event); }; close(); } public function close():void{ if (_loader){ _loader.removeEventListener(Event.COMPLETE, completeHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); _loader.close(); _loader = null; }; error = null; callback = null; } public static function get(_arg1:String, _arg2:Function):void{ var _local3:MochiUserData = new MochiUserData(_arg1, _arg2); _local3.getEvent(); } public static function put(_arg1:String, _arg2, _arg3:Function):void{ var _local4:MochiUserData = new MochiUserData(_arg1, _arg3); _local4.putEvent(_arg2); } } }//package mochi.as3
Section 155
//AdIntegrator (AdIntegrator) package { import flash.display.*; import flash.text.*; import flash.events.*; import flash.net.*; import flash.external.*; public class AdIntegrator { public static const INTERGI_DOMAIN:String = "intergi.com"; public static const INTERGI_LIVE_LOCATION:String = (("http://cdn." + INTERGI_DOMAIN) + "/"); public static const INTERGI_API_SWF_NAME:String = "AdLoader.swf"; protected static var mAdIntegratorType:int; private static var mTotalAdWidth:int; private static var mGameID:String; private static var mAdURL:String; private static var mAdClip; private static var mCallbacks:Array; private static var mAdLoader:Loader; private static var mInitialized:Boolean = false; private static var mLoadingText:TextField; private static var mAdClipHolder:DisplayObjectContainer; private static var mAdLoaderLocation:String; private static var mTotalAdHeight:int; private static var mAdClipHolderSub:MovieClip; private static var mStopAdImmediate:Boolean; protected static function DebugLogOut(_arg1:Event):void{ trace(_arg1.target.data); } protected static function CheckInitialized():void{ if (!mInitialized){ throw (new Error("Error, not initialized")); }; } protected static function DebugOutput(_arg1:String):void{ ExternalInterface.call("console.log", _arg1); } protected static function LoadAdComplete(_arg1:Event):void{ mAdClip = (_arg1.target.content as DisplayObjectContainer); if (mAdClipHolder == null){ mAdClip.StopAdImmediate = true; mAdClip = null; }; if (mStopAdImmediate){ RemoveCleanupAd(false); } else { mAdClip.AdURL = mAdURL; mAdClip.PermissionToStartAd = true; mAdClip.addEventListener(Event.ENTER_FRAME, CheckAdStatus); mAdClipHolderSub.addChild(mAdClip); mAdClipHolderSub.addEventListener(Event.ENTER_FRAME, CheckAdStatus); }; } protected static function RemoveCleanupAd(_arg1:Boolean):void{ if (mAdClip){ mAdClip.StopAdImmediate = true; if (mAdClipHolderSub){ if (mAdClipHolderSub.contains(mAdClip)){ mAdClipHolderSub.removeChild(mAdClip); mAdClipHolderSub.removeEventListener(Event.ENTER_FRAME, CheckAdStatus); }; if (mAdClipHolder){ mAdClipHolder.removeChild(mAdClipHolderSub); }; }; mAdClip.removeEventListener(Event.ENTER_FRAME, CheckAdStatus); mAdClip = null; }; if (mLoadingText){ mAdClipHolderSub.removeChild(mLoadingText); }; mStopAdImmediate = true; mAdClipHolderSub = null; mAdClipHolder = null; mAdLoader = null; if (mCallbacks["ShowAd"]){ var _local2 = mCallbacks; _local2["ShowAd"](_arg1); }; mCallbacks["ShowAd"] = null; } protected static function ShowAdErrorCallback(_arg1:Event):void{ RemoveCleanupAd(false); } public static function ShowAd(_arg1:DisplayObjectContainer, _arg2:int, _arg3:int, _arg4:Function):void{ CheckInitialized(); if (mCallbacks["ShowAd"] != null){ trace("Error, attempting to ShowAd while already waiting for callback"); return; }; mCallbacks["ShowAd"] = _arg4; mTotalAdWidth = _arg2; mTotalAdHeight = _arg3; mAdClipHolder = _arg1; mAdClipHolderSub = new MovieClip(); mAdClipHolder.addChild(mAdClipHolderSub); mStopAdImmediate = false; mAdLoader = new Loader(); mAdLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, LoadAdComplete); mAdLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ShowAdErrorCallback); var _local5:String = (((((((mAdLoaderLocation + INTERGI_API_SWF_NAME) + "?GameID=") + mGameID) + "&width=") + _arg2) + "&height=") + _arg3); mAdLoader.load(new URLRequest(_local5)); ShowLoadingText(); } protected static function ShowLoadingText():void{ mLoadingText = new TextField(); mLoadingText.text = "While we load your next level, here is a short message from our sponsor."; mLoadingText.width = mTotalAdWidth; mLoadingText.height = 20; mLoadingText.y = ((mTotalAdHeight - mLoadingText.height) / 2); var _local1:TextFormat = mLoadingText.getTextFormat(); _local1.align = "left"; _local1.font = "arial"; _local1.bold = true; _local1.color = 0xFFFFFF; _local1.size = 16; mLoadingText.setTextFormat(_local1); mLoadingText.selectable = false; mAdClipHolderSub.addChild(mLoadingText); } public static function Initialize(_arg1:String, _arg2:String):void{ mGameID = _arg1; mAdURL = _arg2; mCallbacks = new Array(); mAdLoaderLocation = INTERGI_LIVE_LOCATION; mInitialized = true; } protected static function CheckAdStatus(_arg1:Event):void{ if (((mAdClip.hasOwnProperty("MovieFinishedPlaying")) && ((mAdClip.MovieFinishedPlaying == 1)))){ RemoveCleanupAd(mAdClip.AdWasShown); }; } } }//package
Section 156
//aiOutlaw (aiOutlaw) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import flash.geom.*; public class aiOutlaw extends MovieClip { public var FilterGroupBox:Number; public var objectInTheWay:Object; public var BODY:MovieClip; public var CONTACTBOX:MovieClip; public var ALIVE:Boolean; public var ragClass:Class; public var RAGDOLL:OutlawRagdoll; public var speed:Number; public var min_x:Number; public var BOXBODY:b2Body; public var WALKLEFT:Number; public var WALKRIGHT:Number; public var objectVelocity:b2Vec2; public var max_x:Number; public var timer_nextAnim:Number; public var fatalObject:Object; public var IDLE2:Number; public var IDLE1:Number; public var STATE:Number; public function aiOutlaw(){ if (!g.World){ return; }; ALIVE = true; var _local1:Number = 0; var _temp1 = _local1; _local1 = (_local1 + 1); IDLE1 = _temp1; var _temp2 = _local1; _local1 = (_local1 + 1); IDLE2 = _temp2; var _temp3 = _local1; _local1 = (_local1 + 1); WALKLEFT = _temp3; var _temp4 = _local1; _local1 = (_local1 + 1); WALKRIGHT = _temp4; STATE = IDLE1; FilterGroupBox = 3; } public function init(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number){ this.x = _arg1; this.y = _arg2; min_x = _arg3; max_x = _arg4; speed = _arg5; createContactBox(); nextMove(); } public function killOutlaw(_arg1:Object, _arg2:Boolean=false){ var _local4:*; var _local5:Number; if (!ALIVE){ return; }; if (_arg2){ if (_arg1.toExplode){ return; }; }; ALIVE = false; fatalObject = _arg1; objectVelocity = _arg1.getVelocity(); var _local3:Number = 0; if (_arg2){ _local4 = (this.y - 80); _local5 = (this.y - 60); if ((((_arg1.bullet_mc.y >= _local4)) && ((_arg1.bullet_mc.y <= _local5)))){ _local3 = 1; }; }; if (_arg1.objtype == 4){ ui.PointsManager.killed(_arg1.objid, _arg1.objtype, _local3, _arg1.bulletId); } else { ui.PointsManager.killed(_arg1.objid, _arg1.objtype, _local3); }; g.JukeBox.bulletFlesh(); } public function isFatalBullet(_arg1:Object){ if (fatalObject == null){ return (false); }; return ((fatalObject == _arg1)); } public function createContactBox(){ var _local1:b2BodyDef; var _local2:b2PolygonDef; var _local3:Point; _local2 = new b2PolygonDef(); _local2.SetAsBox((CONTACTBOX.width / 60), (CONTACTBOX.height / 60)); _local2.friction = 0.3; _local2.restitution = 0.1; _local2.density = 0; _local2.filter.groupIndex = FilterGroupBox; _local3 = new Point(0, 0); _local3 = CONTACTBOX.localToGlobal(_local3); _local1 = new b2BodyDef(); _local1.position.x = (_local3.x / 30); _local1.position.y = (_local3.y / 30); _local1.userData = this; BOXBODY = g.World.CreateBody(_local1); BOXBODY.CreateShape(_local2); BOXBODY.SetMassFromShapes(); } public function fadeOut(_arg1:Number, _arg2:Number){ } public function tryToKillOutlaw(_arg1:Object){ var _local2:b2Vec2; var _local3:Number; if (!ALIVE){ return; }; _local2 = _arg1.getVelocity(); _local3 = _local2.Length(); objectInTheWay = _arg1; if (_local3 < 1){ if (this.x < _arg1.getXPos()){ goToGivenDirection(1); } else { goToGivenDirection(2); }; } else { killOutlaw(_arg1); }; } public function beginFadeOut(_arg1:Object=null){ } public function createRagdoll(){ RAGDOLL = new ragClass(this.x, (this.y - 55), objectVelocity, this); } public function nextMove(){ var _local1:Number = Math.random(); if (objectInTheWay){ if (this.x < objectInTheWay.getXPos()){ goToGivenDirection(1); } else { goToGivenDirection(2); }; } else { if (_local1 <= 0.33){ STATE = IDLE1; BODY.idle1(); } else { if (_local1 <= 0.66){ if (this.x > min_x){ STATE = WALKLEFT; BODY.walkLeft(); } else { STATE = WALKRIGHT; BODY.walkRight(); }; } else { if (this.x < max_x){ STATE = WALKRIGHT; BODY.walkRight(); } else { STATE = WALKLEFT; BODY.walkLeft(); }; }; }; }; timer_nextAnim = 60; } public function tryToExplode(_arg1:ExplosiveObject){ var _local2:b2Vec2; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:Number; if (!ALIVE){ return; }; _local3 = _arg1.getFatalRadius(); _local4 = this.x; _local5 = (this.y - (BODY.height / 2)); _local6 = (_arg1.x + _local3); _local7 = (_arg1.y + _local3); _local8 = (_arg1.x - _local3); _local9 = (_arg1.y - _local3); if ((((((((_local4 >= _local8)) && ((_local4 <= _local6)))) && ((_local5 >= _local9)))) && ((_local5 <= _local7)))){ ALIVE = false; fatalObject = _arg1; _local10 = Math.atan2((_local5 - _arg1.y), (_local4 - _arg1.x)); _local2 = new b2Vec2((Math.cos(_local10) * 30), (Math.sin(_local10) * 30)); objectVelocity = _local2; ui.PointsManager.killed(_arg1.objid, _arg1.objtype, 0); }; } public function nextState(){ var _local1:b2Vec2; timer_nextAnim--; if (timer_nextAnim <= 0){ nextMove(); }; switch (STATE){ case WALKLEFT: this.x = (this.x - speed); if (this.x <= min_x){ nextMove(); }; break; case WALKRIGHT: this.x = (this.x + speed); if (this.x >= max_x){ nextMove(); }; break; }; var _local2:Point = new Point(0, 0); _local2 = CONTACTBOX.localToGlobal(_local2); _local1 = new b2Vec2((_local2.x / 30), (_local2.y / 30)); BOXBODY.SetXForm(_local1, 0); } public function goToGivenDirection(_arg1:Number){ var _local2:Number = Math.random(); if (_local2 <= 0.33){ STATE = IDLE1; } else { if (_local2 <= 0.66){ STATE = WALKLEFT; } else { STATE = WALKRIGHT; }; }; switch (_arg1){ case 1: if (this.x <= min_x){ STATE = IDLE1; BODY.idle1(); } else { if (_local2 <= 0.5){ STATE = WALKLEFT; BODY.walkLeft(); } else { STATE = IDLE1; BODY.idle1(); }; }; break; case 2: if (this.x >= max_x){ STATE = IDLE1; BODY.idle1(); } else { if (_local2 <= 0.5){ STATE = WALKRIGHT; BODY.walkRight(); } else { STATE = IDLE1; BODY.idle1(); }; }; break; }; timer_nextAnim = 60; } public function splashBlood(){ var _local1:MovieClip; var _local2:*; var _local3:*; var _local4:*; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:b2Vec2; _local3 = Math.atan2(objectVelocity.y, objectVelocity.x); _local7 = (Math.PI * 0.125); _local4 = this.x; _local5 = (this.y - (BODY.height * 0.5)); _local2 = 0; while (_local2 <= 10) { _local6 = ((_local3 - _local7) + ((Math.random() * 2) * _local7)); _local8 = new b2Vec2((Math.cos(_local6) * (5 + _local2)), (Math.sin(_local6) * (5 + _local2))); _local1 = new bloodParticle1(); _local1.createBody(_local4, _local5, _local8); _local2++; }; } public function destroy(_arg1:Object=null){ ALIVE = false; g.World.DestroyBody(BOXBODY); if (this.parent){ this.parent.removeChild(this); }; } public function death(){ ALIVE = false; splashBlood(); createRagdoll(); g.World.DestroyBody(BOXBODY); if (this.parent){ this.parent.removeChild(this); }; } } }//package
Section 157
//aiPlayer (aiPlayer) package { import flash.display.*; import flash.geom.*; import flash.events.*; public class aiPlayer extends MovieClip { public var startR2:Number; public var Shooting:Boolean; private var Game:GameInstance; private var Interface:GameInterface; public var Aiming:Boolean; public var BODY:MovieClip; private var D2R:Number; public var startPoint_mc:MovieClip; public var AimForceMin:Number; public var startR:Number; private var R2D:Number; public var rDeg:Number; public var AimForceMax:Number; public var rRad:Number; public var AimForce:Number; public var startP0:Point; public var muzzleFlash_mc:MovieClip; public var PlaceValid:Boolean; private var cLevel:Level; public var Placing:Boolean; public var aimP0:Point; public var ShootTime:Number; public var Upgrades:Array; public var MouseLoc:Point; public function aiPlayer(){ addFrameScript(0, frame1); g.Player = this; R2D = (180 / Math.PI); D2R = (1 / R2D); AimForceMin = 30; AimForceMax = 45; AimForce = AimForceMax; } public function gameDead(_arg1:Object=null){ trace("aiPlayer->gameDead"); Alive = false; g.Player = null; } public function saveGame(_arg1:Object=null){ trace("aiPlayer->saveGame"); GameData.save(); } public function init(){ Game = g.Game; cLevel = g.cLevel; Interface = g.Interface; Alive = true; Placing = true; PlaceValid = false; Aiming = false; Shooting = false; aimP0 = new Point(0, 0); startP0 = new Point(0, 0); var _local1:Point = new Point(0, 0); startP0 = startPoint_mc.localToGlobal(_local1); Game.keyDownHandler(82, evtRestart, this); } public function victory(){ var _local1:Boolean; if (g.cGame.cLevel <= g.Game.selLevel){ g.cGame.cLevel++; }; if (g.cGame.cLevel > 30){ g.cGame.cLevel = 30; _local1 = true; }; g.cGame.LvlPoints[(g.Game.selLevel - 1)] = g.cLevel.levelPoints; saveGame(); g.Interface.pausePlay(); ui.MissionCompleted.activate(_local1); } public function fire(){ if (g.cLevel.getNbBullets() <= 0){ g.JukeBox.dryFire(); return; }; g.JukeBox.fire(); muzzleFlash_mc.x = startPoint_mc.x; muzzleFlash_mc.y = startPoint_mc.y; muzzleFlash_mc.rotation = (rRad * R2D); muzzleFlash_mc.gotoAndPlay(3); muzzleFlash_mc.visible = true; g.Game.evt(2, sendFire, this); } public function evtRestart(_arg1:Object=null){ g.Interface.btnRestartLevel(_arg1); } public function evtMouseUp(_arg1:Object=null){ if (!Alive){ return; }; fire(); } public function backFromPause(_arg1:Object=null){ g.Game.resumePlay(); } public function evtMouseDown(_arg1:Object=null){ if (!Alive){ return; }; } public function nextState(){ var _local1:Number; if (!Alive){ return; }; MouseLoc = new Point(Interface.mouseX, Interface.mouseY); aimControl(); if ((((rDeg > 60)) && ((rDeg <= 90)))){ rDeg = 60; }; if ((((rDeg > 90)) && ((rDeg < 120)))){ rDeg = 120; }; AimForce = AimForceMax; if ((((rDeg <= 60)) && ((rDeg >= 44)))){ AimForce = AimForceMin; }; if ((((rDeg <= 136)) && ((rDeg >= 120)))){ AimForce = AimForceMin; }; if ((((rDeg <= 60)) && ((rDeg >= 0)))){ _local1 = (30 - (rDeg / 2)); _local1 = Math.round(_local1); if (_local1 < 1){ _local1 = 1; }; if (_local1 > 30){ _local1 = 30; }; BODY.bodyAnim_mc.gotoAndStop(_local1); } else { if ((((rDeg <= 360)) && ((rDeg >= 270)))){ _local1 = (31 + (30 - ((rDeg - 270) / 3))); _local1 = Math.round(_local1); if (_local1 < 31){ _local1 = 31; }; if (_local1 > 60){ _local1 = 60; }; BODY.bodyAnim_mc.gotoAndStop(_local1); } else { if ((((rDeg <= 180)) && ((rDeg >= 120)))){ _local1 = (61 + (30 - ((180 - rDeg) / 2))); _local1 = Math.round(_local1); if (_local1 < 61){ _local1 = 61; }; if (_local1 > 90){ _local1 = 90; }; BODY.bodyAnim_mc.gotoAndStop(_local1); } else { if ((((rDeg <= 270)) && ((rDeg >= 180)))){ _local1 = (91 + (30 - ((270 - rDeg) / 3))); _local1 = Math.round(_local1); if (_local1 < 91){ _local1 = 91; }; if (_local1 > 120){ _local1 = 120; }; BODY.bodyAnim_mc.gotoAndStop(_local1); }; }; }; }; } public function getAimControlDir(){ return (rDeg); } public function aimControl(){ var _local1:*; var _local2:*; var _local3:Number; var _local4:*; var _local5:Number; var _local6:Point; var _local7:MovieClip; var _local8:Point; _local8 = new Point(0, 0); _local8 = BODY.localToGlobal(_local8); _local1 = (MouseLoc.x - _local8.x); _local2 = (MouseLoc.y - _local8.y); _local3 = ((_local1 * _local1) + (_local2 * _local2)); d = Math.sqrt(_local3); rRad = Math.atan2(_local2, _local1); rDeg = (rRad * R2D); if (rDeg < 0){ rDeg = (rDeg + 360); }; } public function missionFailed(_arg1:Object=null){ ui.MissionFailed.activate(); } function frame1(){ stop(); } public function sendFire(_arg1:Object=null){ var _local2:Point; var _local4:Bullet; _local2 = Point.polar(AimForce, rRad); muzzleFlash_mc.visible = false; var _local3:Point = new Point(0, 0); startP0 = startPoint_mc.localToGlobal(_local3); _local4 = new bullet1(startP0.x, startP0.y, _local2); if (g.cLevel){ g.cLevel.playerFire(); }; } public function applyUpgrades(){ } public function evtPauseGame(_arg1:Object){ g.Game.pausePlay(); ui.GamePaused.activate(this); ui.CharacterSheet.visible = false; } public function keySpace(_arg1:Object=null){ if (!Alive){ return; }; } } }//package
Section 158
//BasketBall (BasketBall) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import flash.geom.*; public class BasketBall extends MovieClip { private var body:b2Body; public function BasketBall(){ g.Ball = this; } public function init(_arg1:Point){ var _local2:b2BodyDef; var _local3:b2CircleDef; rotation = 0; _local3 = new b2CircleDef(); _local3.radius = (width / 60); _local3.density = 0.36; _local3.friction = 0.5; _local3.restitution = 0.75; _local3.filter.groupIndex = -1; _local2 = new b2BodyDef(); _local2.position.x = (x / 30); _local2.position.y = (y / 30); _local2.userData = this; _local2.linearDamping = 0.3; _local2.angularDamping = 0.05; body = g.World.CreateBody(_local2); body.CreateShape(_local3); body.SetMassFromShapes(); body.SetLinearVelocity(new b2Vec2(_arg1.x, _arg1.y)); body.SetAngularVelocity(3); } public function destroy(){ if (body){ g.World.DestroyBody(body); }; body = null; } } }//package
Section 159
//blood1 (blood1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class blood1 extends MovieClip { public function blood1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 160
//bloodParticle (bloodParticle) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.geom.*; import Box2D.Dynamics.Contacts.*; public class bloodParticle extends MovieClip { public var STAINCREATED:Boolean; public var FilterGroup:Number; public var vanishTime:Number; public var ALIVE:Boolean; public var bloodStainClass:Class; public var startX:Number; public var startY:Number; public var particleShape:b2Body; public function bloodParticle(){ if (!g.World){ return; }; ALIVE = true; FilterGroup = 5; STAINCREATED = false; } public function createStain(_arg1:MovieClip){ var _local2:Point; var _local3:MovieClip; if (STAINCREATED){ return; }; STAINCREATED = true; _local3 = new bloodStainClass(); _local2 = new Point(this.x, this.y); _local2 = _arg1.globalToLocal(_local2); _local3.x = _local2.x; _local3.y = _local2.y; _arg1.addChild(_local3); g.cLevel.addBloodStain(_local3); } public function destroy(){ if (!ALIVE){ return; }; ALIVE = false; g.World.DestroyBody(particleShape); if (this.parent){ this.parent.removeChild(this); }; } public function createBody(_arg1:Number, _arg2:Number, _arg3:b2Vec2){ var _local4:b2BodyDef; var _local5:b2CircleDef; var _local6:Point; _local5 = new b2CircleDef(); startX = _arg1; startY = _arg2; m_physScale = 30; _local5.radius = (width / 60); _local5.density = 10; _local5.friction = 1; _local5.restitution = 0; _local5.filter.groupIndex = FilterGroup; _local4 = new b2BodyDef(); _local4.position.x = (startX / m_physScale); _local4.position.y = (startY / m_physScale); _local4.userData = this; g.cLevel.addChild(this); g.cLevel.addParticle(this); particleShape = g.World.CreateBody(_local4); particleShape.CreateShape(_local5); particleShape.SetMassFromShapes(); particleShape.SetLinearVelocity(_arg3); } } }//package
Section 161
//bloodParticle1 (bloodParticle1) package { public class bloodParticle1 extends bloodParticle { public var blocType:String; public function bloodParticle1(){ addFrameScript(0, frame1); super(); vanishTime = 30; bloodStainClass = blood1; } function frame1(){ stop(); blocType = "expparticle"; } } }//package
Section 162
//Bullet (Bullet) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.geom.*; import Box2D.Dynamics.Contacts.*; public class Bullet { public var bulletTrail5_mc:MovieClip; public var m_physScale:Number;// = 30 public var bulletTrail1_mc:MovieClip; public var bulletPositions:Array; public var toSparkle:Boolean; public var fadeOutTime:Number; private var R2D:Number; public var bulletTrail4_mc:MovieClip; public var ALIVE:Boolean; public var objtype:Number; public var startX:Number; public var startY:Number; public var bulletShape:b2Body; public var m_world:b2World; public var bulletTrail3_mc:MovieClip; public var FilterGroup:Number; public var objid:Number; public var bulletTrail6_mc:MovieClip; public var toExplode:Boolean; public var bulletTrail2_mc:MovieClip; public var bullet_mc:MovieClip; public var trailArray:Array; public var toDestroy:Boolean; public static var mouseYWorldPhys:Number; public static var mouseXWorldPhys:Number; public static var mouseYWorld:Number; public static var mouseXWorld:Number; public function Bullet(){ if (!g.World){ return; }; ALIVE = true; toExplode = false; toSparkle = false; toDestroy = false; FilterGroup = 1; g.cLevel.addBullet(this); R2D = (180 / Math.PI); bulletPositions = []; trailArray = []; fadeOutTime = 30; objtype = 1; objid = ((Math.random() + Math.random()) + Math.random()); } public function destroy(){ if (!ALIVE){ return; }; ALIVE = false; g.World.DestroyBody(bulletShape); if (bullet_mc.parent){ bullet_mc.parent.removeChild(bullet_mc); }; destroyTrail(); } public function isOutOfScene():Boolean{ if ((((((bullet_mc.x < 760)) && ((bullet_mc.x > -60)))) && ((bullet_mc.y < 550)))){ return (false); }; return (true); } public function sparkle(){ var _local1:MovieClip; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:*; var _local7:b2Vec2; toSparkle = false; _local6 = bulletShape.GetLinearVelocity(); _local2 = Math.atan2(_local6.y, _local6.x); _local3 = Math.atan2(-(_local6.y), -(_local6.x)); _local5 = (Math.PI / 4); var _local8:Number = 0; while (_local8 <= 5) { if (Math.random() > 0.5){ _local4 = ((_local2 - _local5) + ((Math.random() * 2) * _local5)); } else { _local4 = ((_local3 - _local5) + ((Math.random() * 2) * _local5)); }; _local7 = new b2Vec2((Math.cos(_local4) * 30), (Math.sin(_local4) * 30)); _local1 = new expParticle2(); _local1.createBody(bullet_mc.x, bullet_mc.y, _local7); _local8++; }; } public function getPos(){ return (new Point(bullet_mc.x, bullet_mc.y)); } public function init(_arg1:Point){ bulletShape.SetLinearVelocity(new b2Vec2(_arg1.x, _arg1.y)); } public function destroyTrail(){ var _local1:Number; var _local2:MovieClip; _local1 = 0; while (_local1 < trailArray.length) { _local2 = trailArray[_local1]; if (_local2.parent){ _local2.parent.removeChild(_local2); }; _local1++; }; } public function updateTrail(){ var _local1:*; var _local2:*; var _local3:Number; bulletPositions.push([bullet_mc.x, bullet_mc.y, bullet_mc.rotation]); _local1 = bulletPositions.length; if (trailArray.length < bulletPositions.length){ _local2 = trailArray.length; } else { _local2 = bulletPositions.length; }; _local3 = 0; while (_local3 < _local2) { trailArray[_local3].x = bulletPositions[((_local1 - _local3) - 1)][0]; trailArray[_local3].y = bulletPositions[((_local1 - _local3) - 1)][1]; trailArray[_local3].rotation = bulletPositions[((_local1 - _local3) - 1)][2]; trailArray[_local3].visible = true; _local3++; }; } public function createBody(){ var _local1:Number; var _local2:b2BodyDef; var _local4:Point; var _local5:*; var _local6:*; var _local7:Number; var _local3:b2CircleDef = new b2CircleDef(); _local5 = 0.05; _local6 = 0; _local7 = 0; _local3.radius = (bullet_mc.width / 60); _local3.density = _local5; _local3.friction = _local6; _local3.restitution = _local7; _local3.filter.groupIndex = FilterGroup; _local2 = new b2BodyDef(); _local4 = new Point((startX / m_physScale), (startY / m_physScale)); _local2.position.Set(_local4.x, _local4.y); _local2.userData = bullet_mc; g.cLevel.addChild(bullet_mc); bulletShape = m_world.CreateBody(_local2); bulletShape.CreateShape(_local3); bulletShape.SetMassFromShapes(); trailArray.push(bulletTrail1_mc, bulletTrail2_mc, bulletTrail3_mc, bulletTrail4_mc, bulletTrail5_mc, bulletTrail6_mc); _local1 = 0; while (_local1 < trailArray.length) { trailArray[_local1].visible = false; trailArray[_local1].alpha = (0.8 - (0.1 * _local1)); g.cLevel.addChild(trailArray[_local1]); _local1++; }; } public function getVelocity(){ return (bulletShape.GetLinearVelocity()); } public function explode(){ var _local1:MovieClip; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:*; var _local7:b2Vec2; _local6 = bulletShape.GetLinearVelocity(); _local2 = Math.atan2(_local6.y, _local6.x); _local3 = Math.atan2(-(_local6.y), -(_local6.x)); _local5 = (Math.PI / 4); var _local8:Number = 0; while (_local8 <= 10) { if (Math.random() > 0.5){ _local4 = ((_local2 - _local5) + ((Math.random() * 2) * _local5)); } else { _local4 = ((_local3 - _local5) + ((Math.random() * 2) * _local5)); }; _local7 = new b2Vec2((Math.cos(_local4) * 30), (Math.sin(_local4) * 30)); _local1 = new expParticle1(); _local1.createBody(bullet_mc.x, bullet_mc.y, _local7); _local8++; }; destroy(); } public function fadeOutTrail(_arg1:Object=null){ var _local2:Number; fadeOutTime--; if (fadeOutTime <= 0){ destroyTrail(); return; }; var _local3:Number = 0; while (_local3 < trailArray.length) { _local2 = (trailArray[_local3].alpha - 0.05); if (_local2 < 0){ _local2 = 0; }; trailArray[_local3].alpha = _local2; _local3++; }; g.Game.evt(1, fadeOutTrail, this); } public function isToDestroy(_arg1:b2Vec2){ var _local2:Number = _arg1.Length(); if (_local2 < 10){ return (true); }; if ((((((bullet_mc.x < 760)) && ((bullet_mc.x > -60)))) && ((bullet_mc.y < 550)))){ return (false); }; return (true); } } }//package
Section 163
//bullet_img (bullet_img) package { import flash.display.*; public dynamic class bullet_img extends MovieClip { } }//package
Section 164
//bullet1 (bullet1) package { import flash.geom.*; public class bullet1 extends Bullet { public function bullet1(_arg1:Number, _arg2:Number, _arg3:Point){ if (!g.World){ return; }; m_world = g.World; startX = _arg1; startY = _arg2; bullet_mc = new bulletMc1(); bullet_mc.projectile = this; bulletTrail1_mc = new bulletMc1(); bulletTrail2_mc = new bulletMc1_trail(); bulletTrail3_mc = new bulletMc1_trail(); bulletTrail4_mc = new bulletMc1_trail(); bulletTrail5_mc = new bulletMc1_trail(); bulletTrail6_mc = new bulletMc1_trail(); createBody(); init(_arg3); } } }//package
Section 165
//bulletMc1 (bulletMc1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class bulletMc1 extends MovieClip { public var blocType:String; public function bulletMc1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "bullet"; } } }//package
Section 166
//bulletMc1_trail (bulletMc1_trail) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class bulletMc1_trail extends MovieClip { public var blocType:String; public function bulletMc1_trail(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "trail"; } } }//package
Section 167
//CannonLauncher (CannonLauncher) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class CannonLauncher extends MovieClip { public var bar_mc:MovieClip; public var startPoint_mc:MovieClip; public var cannon_mc:MovieClip; public function CannonLauncher(){ if (!g.World){ return; }; g.Cannon = this; } public function nextState(_arg1:Number, _arg2:Number){ cannon_mc.rotation = _arg1; bar_mc.setPct(_arg2); } public function sendFire(){ g.Player.sendFire(); } public function startFire(){ cannon_mc.gotoAndPlay(2); } } }//package
Section 168
//Chain (Chain) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Chain extends MovieClip { public var m_world:b2World; public var mh1:HangingObject; public var m_physScale:Number;// = 30 public var explodeOnlyOnce:Boolean; public var pieceToExplode:Object; public var alreadyExploded:Boolean; public var jointsToCreate:Array; private var R2D:Number; public var chainPieces:Array; public var tiePieces:Array; public var startY:Number; public var startX:Number; public function Chain(){ if (!g.World){ return; }; R2D = (180 / Math.PI); explodeOnlyOnce = false; alreadyExploded = false; } public function shouldExplode(_arg1:Object){ if (((explodeOnlyOnce) && (alreadyExploded))){ return (false); }; if (explodeOnlyOnce){ if (_arg1 == pieceToExplode){ return (true); }; pieceToExplode.explode(); return (false); }; return (true); } public function createJoints(){ var _local1:Number; var _local2:b2RevoluteJointDef; var _local3:*; var _local4:Object; var _local5:*; var _local6:b2Body; var _local7:b2Vec2; _local2 = new b2RevoluteJointDef(); _local2.enableLimit = true; _local1 = 0; while (_local1 < jointsToCreate.length) { _local3 = jointsToCreate[_local1][0]; _local4 = jointsToCreate[_local1][1]; _local5 = _local3.getBody(); _local6 = _local4.getBody(); _local2.lowerAngle = (-135 / R2D); _local2.upperAngle = (135 / R2D); _local2.Initialize(_local5, _local6, _local5.GetWorldCenter()); g.World.CreateJoint(_local2); _local1++; }; } public function registerBulletId(_arg1:Number){ mh1.bulletId = _arg1; } public function tryToExplodeAll(_arg1:Object){ if (!explodeOnlyOnce){ return; }; if (alreadyExploded){ return; }; alreadyExploded = true; var _local2:Number = 0; while (_local2 < chainPieces.length) { if (chainPieces[_local2]){ if (chainPieces[_local2] != _arg1){ chainPieces[_local2].explode(); }; }; _local2++; }; } public function forceExplosion(_arg1:Object=null){ explodeOnlyOnce = true; if (_arg1 == null){ _arg1 = chainPieces[0]; }; pieceToExplode = _arg1; } } }//package
Section 169
//chain1 (chain1) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chain1 extends Chain { public var cp1:ChainPiece; public var cp2:ChainPiece; public var cp3:ChainPiece; public var cp4:ChainPiece; public var tp1:TiePiece; public var blocType:String; public function chain1(){ addFrameScript(0, frame1); super(); jointsToCreate = []; jointsToCreate.push([tp1, cp1]); jointsToCreate.push([cp1, cp2]); jointsToCreate.push([cp2, cp3]); jointsToCreate.push([cp3, cp4]); jointsToCreate.push([cp4, mh1]); chainPieces = [cp1, cp2, cp3, cp4]; createJoints(); } function frame1(){ blocType = "chain"; } } }//package
Section 170
//chain10 (chain10) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chain10 extends Chain { public var cp10:ChainPiece; public var cp1:ChainPiece; public var cp2:ChainPiece; public var cp3:ChainPiece; public var cp4:ChainPiece; public var cp5:ChainPiece; public var cp6:ChainPiece; public var cp8:ChainPiece; public var cp9:ChainPiece; public var cp7:ChainPiece; public var tp1:TiePiece; public var blocType:String; public function chain10(){ addFrameScript(0, frame1); super(); jointsToCreate = []; jointsToCreate.push([tp1, cp1]); jointsToCreate.push([cp1, cp2]); jointsToCreate.push([cp2, cp3]); jointsToCreate.push([cp3, cp4]); jointsToCreate.push([cp4, cp5]); jointsToCreate.push([cp5, cp6]); jointsToCreate.push([cp6, cp7]); jointsToCreate.push([cp7, cp8]); jointsToCreate.push([cp8, cp9]); jointsToCreate.push([cp9, cp10]); jointsToCreate.push([cp10, mh1]); chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8, cp9, cp10]; createJoints(); } function frame1(){ blocType = "chain"; } } }//package
Section 171
//chain4 (chain4) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chain4 extends Chain { public var cp1:ChainPiece; public var cp2:ChainPiece; public var cp3:ChainPiece; public var cp4:ChainPiece; public var cp6:ChainPiece; public var cp8:ChainPiece; public var cp5:ChainPiece; public var tp1:TiePiece; public var tp2:TiePiece; public var blocType:String; public var cp7:ChainPiece; public function chain4(){ addFrameScript(0, frame1); super(); jointsToCreate = []; jointsToCreate.push([tp1, cp1]); jointsToCreate.push([cp1, cp2]); jointsToCreate.push([cp2, cp3]); jointsToCreate.push([cp3, cp4]); jointsToCreate.push([cp4, mh1]); jointsToCreate.push([tp2, cp5]); jointsToCreate.push([cp5, cp6]); jointsToCreate.push([cp6, cp7]); jointsToCreate.push([cp7, cp8]); jointsToCreate.push([cp8, mh1]); chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8]; createJoints(); } function frame1(){ blocType = "chain"; } } }//package
Section 172
//chain5 (chain5) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chain5 extends Chain { public var cp1:ChainPiece; public var cp2:ChainPiece; public var cp3:ChainPiece; public var cp4:ChainPiece; public var cp6:ChainPiece; public var cp5:ChainPiece; public var tp1:TiePiece; public var blocType:String; public function chain5(){ addFrameScript(0, frame1); super(); jointsToCreate = []; jointsToCreate.push([tp1, cp1]); jointsToCreate.push([cp1, cp2]); jointsToCreate.push([cp2, cp3]); jointsToCreate.push([cp3, cp4]); jointsToCreate.push([cp4, cp5]); jointsToCreate.push([cp5, cp6]); jointsToCreate.push([cp6, mh1]); chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6]; createJoints(); } function frame1(){ blocType = "chain"; } } }//package
Section 173
//chain6 (chain6) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chain6 extends Chain { public var cp10:ChainPiece; public var cp11:ChainPiece; public var cp12:ChainPiece; public var cp1:ChainPiece; public var cp2:ChainPiece; public var cp3:ChainPiece; public var cp4:ChainPiece; public var cp5:ChainPiece; public var cp6:ChainPiece; public var cp8:ChainPiece; public var cp7:ChainPiece; public var cp9:ChainPiece; public var tp1:TiePiece; public var tp2:TiePiece; public var blocType:String; public function chain6(){ addFrameScript(0, frame1); super(); jointsToCreate = []; jointsToCreate.push([tp1, cp1]); jointsToCreate.push([cp1, cp2]); jointsToCreate.push([cp2, cp3]); jointsToCreate.push([cp3, cp4]); jointsToCreate.push([cp4, mh1]); jointsToCreate.push([tp2, cp5]); jointsToCreate.push([cp5, cp6]); jointsToCreate.push([cp6, cp7]); jointsToCreate.push([cp7, cp8]); jointsToCreate.push([cp8, mh1]); chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8]; createJoints(); } function frame1(){ blocType = "chain"; } } }//package
Section 174
//chain7 (chain7) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chain7 extends Chain { public var cp1:ChainPiece; public var cp2:ChainPiece; public var cp3:ChainPiece; public var cp4:ChainPiece; public var cp6:ChainPiece; public var cp5:ChainPiece; public var tp1:TiePiece; public var blocType:String; public function chain7(){ addFrameScript(0, frame1); super(); jointsToCreate = []; jointsToCreate.push([tp1, cp1]); jointsToCreate.push([cp1, cp2]); jointsToCreate.push([cp2, cp3]); jointsToCreate.push([cp3, cp4]); jointsToCreate.push([cp4, cp5]); jointsToCreate.push([cp5, cp6]); jointsToCreate.push([cp6, mh1]); chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6]; createJoints(); } function frame1(){ blocType = "chain"; } } }//package
Section 175
//chain8 (chain8) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chain8 extends Chain { public var cp1:ChainPiece; public var cp2:ChainPiece; public var cp3:ChainPiece; public var cp4:ChainPiece; public var cp6:ChainPiece; public var cp8:ChainPiece; public var cp5:ChainPiece; public var tp1:TiePiece; public var tp2:TiePiece; public var blocType:String; public var cp7:ChainPiece; public function chain8(){ addFrameScript(0, frame1); super(); jointsToCreate = []; jointsToCreate.push([tp1, cp1]); jointsToCreate.push([cp1, cp2]); jointsToCreate.push([cp2, cp3]); jointsToCreate.push([cp3, cp4]); jointsToCreate.push([cp4, mh1]); jointsToCreate.push([tp2, cp5]); jointsToCreate.push([cp5, cp6]); jointsToCreate.push([cp6, cp7]); jointsToCreate.push([cp7, cp8]); jointsToCreate.push([cp8, mh1]); chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8]; createJoints(); } function frame1(){ blocType = "chain"; } } }//package
Section 176
//chain9 (chain9) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chain9 extends Chain { public var cp11:ChainPiece; public var cp10:ChainPiece; public var cp12:ChainPiece; public var cp1:ChainPiece; public var cp2:ChainPiece; public var cp3:ChainPiece; public var cp4:ChainPiece; public var cp5:ChainPiece; public var cp6:ChainPiece; public var cp8:ChainPiece; public var cp9:ChainPiece; public var cp7:ChainPiece; public var tp1:TiePiece; public var blocType:String; public function chain9(){ addFrameScript(0, frame1); super(); jointsToCreate = []; jointsToCreate.push([tp1, cp1]); jointsToCreate.push([cp1, cp2]); jointsToCreate.push([cp2, cp3]); jointsToCreate.push([cp3, cp4]); jointsToCreate.push([cp4, cp5]); jointsToCreate.push([cp5, cp6]); jointsToCreate.push([cp6, mh1]); chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6]; createJoints(); } function frame1(){ blocType = "chain"; } } }//package
Section 177
//ChainPiece (ChainPiece) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class ChainPiece extends MovieClip { public var m_physScale:Number;// = 30 public var FilterGroup:Number; public var toExplode:Boolean; public var ALIVE:Boolean; public var startX:Number; public var startY:Number; public var chainPolygon:Polygon; public function ChainPiece(){ if (!g.World){ return; }; FilterGroup = 9; toExplode = false; ALIVE = true; } public function explode(){ var _local1:MovieClip; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:*; var _local7:b2Vec2; if (!ALIVE){ return; }; ALIVE = false; if (parent != null){ parent.tryToExplodeAll(this); }; _local6 = chainPolygon.body.GetLinearVelocity(); _local2 = Math.atan2(_local6.y, _local6.x); _local3 = Math.atan2(-(_local6.y), -(_local6.x)); _local5 = (Math.PI / 4); var _local8:Number = 0; while (_local8 <= 5) { if (Math.random() > 0.5){ _local4 = ((_local2 - _local5) + ((Math.random() * 2) * _local5)); } else { _local4 = ((_local3 - _local5) + ((Math.random() * 2) * _local5)); }; _local7 = new b2Vec2((Math.cos(_local4) * 30), (Math.sin(_local4) * 30)); _local1 = new expParticle3(); _local1.createBody((parent.x + this.x), (parent.y + this.y), _local7); _local8++; }; destroy(); } public function destroy(){ chainPolygon.destroy(); this.parent.removeChild(this); } public function getBody(){ return (chainPolygon.body); } } }//package
Section 178
//chainpiece1 (chainpiece1) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chainpiece1 extends ChainPiece { public var blocType:String; public function chainpiece1(){ addFrameScript(0, frame1); super(); chainPolygon = new Polygon(4, FilterGroup, 2, 0.8, 0); chainPolygon.polyDef.vertices[0].Set((-5 / 30), (-9 / 30)); chainPolygon.polyDef.vertices[1].Set((5 / 30), (-9 / 30)); chainPolygon.polyDef.vertices[2].Set((5 / 30), (9 / 30)); chainPolygon.polyDef.vertices[3].Set((-5 / 30), (9 / 30)); chainPolygon.x = x; chainPolygon.y = y; chainPolygon.init(this, true); } function frame1(){ stop(); blocType = "chainpiece"; } } }//package
Section 179
//chainpiece2 (chainpiece2) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chainpiece2 extends ChainPiece { public var blocType:String; public function chainpiece2(){ addFrameScript(0, frame1); super(); chainPolygon = new Polygon(4, FilterGroup, 2, 0.8, 0); chainPolygon.polyDef.vertices[0].Set((-2 / 30), (-9.5 / 30)); chainPolygon.polyDef.vertices[1].Set((2 / 30), (-9.5 / 30)); chainPolygon.polyDef.vertices[2].Set((2 / 30), (9.5 / 30)); chainPolygon.polyDef.vertices[3].Set((-2 / 30), (9.5 / 30)); chainPolygon.x = x; chainPolygon.y = y; chainPolygon.init(this, true); } function frame1(){ stop(); blocType = "chainpiece"; } } }//package
Section 180
//chainpiece3 (chainpiece3) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chainpiece3 extends ChainPiece { public var blocType:String; public function chainpiece3(){ addFrameScript(0, frame1); super(); chainPolygon = new Polygon(4, FilterGroup, 1, 0.8, 0); chainPolygon.polyDef.vertices[0].Set((-9 / 30), (3 / 30)); chainPolygon.polyDef.vertices[1].Set((3 / 30), (-9 / 30)); chainPolygon.polyDef.vertices[2].Set((9 / 30), (-3 / 30)); chainPolygon.polyDef.vertices[3].Set((-3 / 30), (9 / 30)); chainPolygon.x = x; chainPolygon.y = y; chainPolygon.init(this, true); } function frame1(){ stop(); blocType = "chainpiece"; } } }//package
Section 181
//chainpiece4 (chainpiece4) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chainpiece4 extends ChainPiece { public var blocType:String; public function chainpiece4(){ addFrameScript(0, frame1); super(); chainPolygon = new Polygon(4, FilterGroup, 1, 0.8, 0); chainPolygon.polyDef.vertices[0].Set((-8 / 30), (5 / 30)); chainPolygon.polyDef.vertices[1].Set((5 / 30), (-8 / 30)); chainPolygon.polyDef.vertices[2].Set((8 / 30), (-5 / 30)); chainPolygon.polyDef.vertices[3].Set((-5 / 30), (8 / 30)); chainPolygon.x = x; chainPolygon.y = y; chainPolygon.init(this, true); } function frame1(){ stop(); blocType = "chainpiece"; } } }//package
Section 182
//chainpiece5 (chainpiece5) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chainpiece5 extends ChainPiece { public var blocType:String; public function chainpiece5(){ addFrameScript(0, frame1); super(); chainPolygon = new Polygon(4, FilterGroup, 1, 0.8, 0); chainPolygon.polyDef.vertices[0].Set((-8 / 30), (-5 / 30)); chainPolygon.polyDef.vertices[1].Set((-5 / 30), (-9 / 30)); chainPolygon.polyDef.vertices[2].Set((10 / 30), (3 / 30)); chainPolygon.polyDef.vertices[3].Set((3 / 30), (9 / 30)); chainPolygon.x = x; chainPolygon.y = y; chainPolygon.init(this, true); } function frame1(){ stop(); blocType = "chainpiece"; } } }//package
Section 183
//chainpiece6 (chainpiece6) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class chainpiece6 extends ChainPiece { public var blocType:String; public function chainpiece6(){ addFrameScript(0, frame1); super(); chainPolygon = new Polygon(4, FilterGroup, 1, 0.8, 0); chainPolygon.polyDef.vertices[0].Set((-8 / 30), (-5 / 30)); chainPolygon.polyDef.vertices[1].Set((-5 / 30), (-8 / 30)); chainPolygon.polyDef.vertices[2].Set((8 / 30), (5 / 30)); chainPolygon.polyDef.vertices[3].Set((5 / 30), (8 / 30)); chainPolygon.x = x; chainPolygon.y = y; chainPolygon.init(this, true); } function frame1(){ stop(); blocType = "chainpiece"; } } }//package
Section 184
//CheckBox_disabledIcon (CheckBox_disabledIcon) package { import flash.display.*; public dynamic class CheckBox_disabledIcon extends MovieClip { } }//package
Section 185
//CheckBox_downIcon (CheckBox_downIcon) package { import flash.display.*; public dynamic class CheckBox_downIcon extends MovieClip { } }//package
Section 186
//CheckBox_overIcon (CheckBox_overIcon) package { import flash.display.*; public dynamic class CheckBox_overIcon extends MovieClip { } }//package
Section 187
//CheckBox_selectedDisabledIcon (CheckBox_selectedDisabledIcon) package { import flash.display.*; public dynamic class CheckBox_selectedDisabledIcon extends MovieClip { } }//package
Section 188
//CheckBox_selectedDownIcon (CheckBox_selectedDownIcon) package { import flash.display.*; public dynamic class CheckBox_selectedDownIcon extends MovieClip { } }//package
Section 189
//CheckBox_selectedOverIcon (CheckBox_selectedOverIcon) package { import flash.display.*; public dynamic class CheckBox_selectedOverIcon extends MovieClip { } }//package
Section 190
//CheckBox_selectedUpIcon (CheckBox_selectedUpIcon) package { import flash.display.*; public dynamic class CheckBox_selectedUpIcon extends MovieClip { } }//package
Section 191
//CheckBox_upIcon (CheckBox_upIcon) package { import flash.display.*; public dynamic class CheckBox_upIcon extends MovieClip { } }//package
Section 192
//concreteHanging1 (concreteHanging1) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class concreteHanging1 extends HangingObject { public var blocType:String; public function concreteHanging1(){ addFrameScript(0, frame1); super(); hangingPolygon = new Polygon(4, 11, 1.05, 1, 0); hangingPolygon.polyDef.vertices[0].Set((-30 / 30), (-30 / 30)); hangingPolygon.polyDef.vertices[1].Set((30 / 30), (-30 / 30)); hangingPolygon.polyDef.vertices[2].Set((30 / 30), (30 / 30)); hangingPolygon.polyDef.vertices[3].Set((-30 / 30), (30 / 30)); hangingPolygon.x = x; hangingPolygon.y = y; hangingPolygon.init(this, true); body = hangingPolygon.body; } function frame1(){ stop(); blocType = "hangingobject"; } } }//package
Section 193
//concreteHanging2 (concreteHanging2) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import flash.geom.*; public class concreteHanging2 extends HangingObject { public var blocType:String; public function concreteHanging2(){ var _local1:b2BodyDef; var _local2:b2CircleDef; var _local3:Point; addFrameScript(0, frame1); super(); _local2 = new b2CircleDef(); var _local4:Number = 30; _local2.radius = (width / 60); _local2.density = 2; _local2.friction = 0.3; _local2.restitution = 0.3; _local2.filter.groupIndex = 11; _local1 = new b2BodyDef(); _local1.position.x = ((this.parent.x + this.x) / _local4); _local1.position.y = ((this.parent.y + this.y) / _local4); _local1.userData = this; body = g.World.CreateBody(_local1); body.CreateShape(_local2); body.SetMassFromShapes(); } function frame1(){ stop(); blocType = "hangingobject"; } } }//package
Section 194
//concreteSphere1 (concreteSphere1) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.geom.*; import Box2D.Dynamics.Contacts.*; public class concreteSphere1 extends MovingObject { public var blocType:String; public var FilterGroup:Number; public function concreteSphere1(){ var _local1:b2BodyDef; var _local2:b2CircleDef; var _local3:Point; var _local4:Number; super(); addFrameScript(0, frame1); if (!g.World){ return; }; FilterGroup = 13; _local2 = new b2CircleDef(); _local4 = 30; _local2.radius = (width / 60); _local2.density = 1; _local2.friction = 0.3; _local2.restitution = 0.3; _local2.filter.groupIndex = FilterGroup; _local1 = new b2BodyDef(); _local1.position.x = (this.x / _local4); _local1.position.y = (this.y / _local4); _local1.userData = this; body = g.World.CreateBody(_local1); body.CreateShape(_local2); body.SetMassFromShapes(); } function frame1(){ stop(); blocType = "concrete"; } } }//package
Section 195
//concreteSphere2 (concreteSphere2) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.geom.*; import Box2D.Dynamics.Contacts.*; public class concreteSphere2 extends MovingObject { public var blocType:String; public var FilterGroup:Number; public function concreteSphere2(){ var _local1:b2BodyDef; var _local2:b2CircleDef; var _local3:Point; var _local4:Number; super(); addFrameScript(0, frame1); if (!g.World){ return; }; FilterGroup = 13; _local2 = new b2CircleDef(); _local4 = 30; _local2.radius = (width / 60); _local2.density = 1; _local2.friction = 0.3; _local2.restitution = 0.3; _local2.filter.groupIndex = FilterGroup; _local1 = new b2BodyDef(); _local1.position.x = (this.x / _local4); _local1.position.y = (this.y / _local4); _local1.userData = this; body = g.World.CreateBody(_local1); body.CreateShape(_local2); body.SetMassFromShapes(); } function frame1(){ stop(); blocType = "concrete"; } } }//package
Section 196
//concreteSphere3 (concreteSphere3) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.geom.*; import Box2D.Dynamics.Contacts.*; public class concreteSphere3 extends MovingObject { public var blocType:String; public var FilterGroup:Number; public function concreteSphere3(){ var _local1:b2BodyDef; var _local2:b2CircleDef; var _local3:Point; var _local4:Number; super(); addFrameScript(0, frame1); if (!g.World){ return; }; FilterGroup = 13; _local2 = new b2CircleDef(); _local4 = 30; _local2.radius = (width / 60); _local2.density = 0.5; _local2.friction = 0.3; _local2.restitution = 0.3; _local2.filter.groupIndex = FilterGroup; _local1 = new b2BodyDef(); _local1.position.x = (this.x / _local4); _local1.position.y = (this.y / _local4); _local1.userData = this; body = g.World.CreateBody(_local1); body.CreateShape(_local2); body.SetMassFromShapes(); } function frame1(){ stop(); blocType = "concrete"; } } }//package
Section 197
//concreteSphere3_2 (concreteSphere3_2) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.geom.*; import Box2D.Dynamics.Contacts.*; public class concreteSphere3_2 extends MovingObject { public var FilterGroup:Number; public var blocType:String; public function concreteSphere3_2(){ addFrameScript(0, frame1); if (!g.World){ return; }; FilterGroup = 17; } public function init(){ var _local1:b2BodyDef; var _local2:b2CircleDef; var _local3:Point; var _local4:Number; _local2 = new b2CircleDef(); _local4 = 30; _local2.radius = (width / 60); _local2.density = 0.5; _local2.friction = 0.3; _local2.restitution = 0.3; _local2.filter.groupIndex = FilterGroup; _local1 = new b2BodyDef(); _local1.position.x = (this.x / _local4); _local1.position.y = (this.y / _local4); _local1.userData = this; body = g.World.CreateBody(_local1); body.CreateShape(_local2); body.SetMassFromShapes(); } function frame1(){ stop(); blocType = "concrete"; } } }//package
Section 198
//concreteSphere4 (concreteSphere4) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.geom.*; import Box2D.Dynamics.Contacts.*; public class concreteSphere4 extends MovingObject { public var blocType:String; public var FilterGroup:Number; public function concreteSphere4(){ var _local1:b2BodyDef; var _local2:b2CircleDef; var _local3:Point; var _local4:Number; super(); addFrameScript(0, frame1); if (!g.World){ return; }; FilterGroup = 13; _local2 = new b2CircleDef(); _local4 = 30; _local2.radius = (width / 60); _local2.density = 1.5; _local2.friction = 0.3; _local2.restitution = 0.3; _local2.filter.groupIndex = FilterGroup; _local1 = new b2BodyDef(); _local1.position.x = (this.x / _local4); _local1.position.y = (this.y / _local4); _local1.userData = this; body = g.World.CreateBody(_local1); body.CreateShape(_local2); body.SetMassFromShapes(); } function frame1(){ stop(); blocType = "concrete"; } } }//package
Section 199
//concreteTriangle1 (concreteTriangle1) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class concreteTriangle1 extends MovieClip { public var body:b2Body; public var FilterGroup:Number; public var blocType:String; public function concreteTriangle1(){ addFrameScript(0, frame1); if (!g.World){ return; }; FilterGroup = 14; var _local1:Polygon = new Polygon(3, FilterGroup, 0, 1, 0); _local1.polyDef.vertices[0].Set((-20 / 30), (20 / 30)); _local1.polyDef.vertices[1].Set((0 / 30), (-20 / 30)); _local1.polyDef.vertices[2].Set((20 / 30), (20 / 30)); _local1.x = x; _local1.y = y; _local1.init(this, true); body = _local1.body; } function frame1(){ stop(); blocType = "leverstruct"; } public function getBody(){ return (body); } } }//package
Section 200
//explosion1 (explosion1) package { import flash.display.*; public dynamic class explosion1 extends MovieClip { } }//package
Section 201
//ExplosiveObject (ExplosiveObject) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class ExplosiveObject extends MovieClip { public var fatalRadius:Number; public var m_physScale:Number;// = 30 public var FilterGroup:Number; public var toExplode:Boolean; public var objtype:Number; public var objid:Number; public var explosivePolygon:Polygon; public var startX:Number; public var startY:Number; public function ExplosiveObject(){ if (!g.World){ return; }; FilterGroup = 12; toExplode = false; objtype = 2; objid = ((Math.random() + Math.random()) + Math.random()); } public function getFatalRadius(){ return (fatalRadius); } public function explode(){ var _local1:MovieClip; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:*; var _local7:b2Vec2; var _local8:Number = 1; _local6 = explosivePolygon.body.GetLinearVelocity(); _local2 = Math.atan2(_local6.y, _local6.x); _local3 = Math.atan2(-(_local6.y), -(_local6.x)); _local5 = (Math.PI / 4); var _local9:Number = 0; while (_local9 <= 5) { if (Math.random() > 0.5){ _local4 = ((_local2 - _local5) + ((Math.random() * 2) * _local5)); } else { _local4 = ((_local3 - _local5) + ((Math.random() * 2) * _local5)); }; _local7 = new b2Vec2((Math.cos(_local4) * 40), (Math.sin(_local4) * 40)); if (_local8 == 1){ _local1 = new expParticle4(); _local8 = 2; } else { if (_local8 == 2){ _local1 = new expParticle5(); _local8 = 3; } else { if (_local8 == 3){ _local1 = new expParticle6(); _local8 = 1; }; }; }; _local1.createBody(this.x, this.y, _local7); _local9++; }; g.cLevel.explosion(this); var _local10:MovieClip = new explosion1(); _local10.x = this.x; _local10.y = this.y; g.cLevel.addChild(_local10); g.JukeBox.explosion(); destroy(); } public function destroy(){ explosivePolygon.destroy(); this.parent.removeChild(this); } public function getBody(){ return (explosivePolygon.body); } } }//package
Section 202
//explosiveObject1 (explosiveObject1) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class explosiveObject1 extends ExplosiveObject { public var blocType:String; public function explosiveObject1(){ addFrameScript(0, frame1); super(); fatalRadius = 100; explosivePolygon = new Polygon(4, FilterGroup, 0.2, 0.3, 0); explosivePolygon.polyDef.vertices[0].Set((-20 / 30), (-32 / 30)); explosivePolygon.polyDef.vertices[1].Set((20 / 30), (-32 / 30)); explosivePolygon.polyDef.vertices[2].Set((20 / 30), (32 / 30)); explosivePolygon.polyDef.vertices[3].Set((-20 / 30), (32 / 30)); explosivePolygon.x = this.x; explosivePolygon.y = this.y; explosivePolygon.init(this); } function frame1(){ stop(); blocType = "explosive"; } } }//package
Section 203
//explosiveObject2 (explosiveObject2) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class explosiveObject2 extends ExplosiveObject { public var blocType:String; public function explosiveObject2(){ addFrameScript(0, frame1); super(); if (!g.World){ return; }; fatalRadius = 100; FilterGroup = 16; explosivePolygon = new Polygon(4, FilterGroup, 0.2, 0.3, 0); explosivePolygon.polyDef.vertices[0].Set((-20 / 30), (-32 / 30)); explosivePolygon.polyDef.vertices[1].Set((20 / 30), (-32 / 30)); explosivePolygon.polyDef.vertices[2].Set((20 / 30), (32 / 30)); explosivePolygon.polyDef.vertices[3].Set((-20 / 30), (32 / 30)); } public function init(){ explosivePolygon.x = this.x; explosivePolygon.y = this.y; explosivePolygon.init(this); } function frame1(){ stop(); blocType = "explosive"; } } }//package
Section 204
//expParticle (expParticle) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.geom.*; import Box2D.Dynamics.Contacts.*; public class expParticle extends MovieClip { public var FilterGroup:Number; public var vanishTime:Number; public var ALIVE:Boolean; public var startY:Number; public var particleShape:b2Body; public var startX:Number; public function expParticle(){ if (!g.World){ return; }; ALIVE = true; FilterGroup = 2; } public function destroy(){ if (!ALIVE){ return; }; ALIVE = false; g.World.DestroyBody(particleShape); if (this.parent){ this.parent.removeChild(this); }; } public function createBody(_arg1:Number, _arg2:Number, _arg3:b2Vec2){ var _local4:b2BodyDef; var _local5:b2CircleDef; var _local6:Point; _local5 = new b2CircleDef(); startX = _arg1; startY = _arg2; m_physScale = 30; _local5.radius = (width / 60); _local5.density = 0.01; _local5.friction = 1; _local5.restitution = 0; _local5.filter.groupIndex = FilterGroup; _local4 = new b2BodyDef(); _local4.position.x = (startX / m_physScale); _local4.position.y = (startY / m_physScale); _local4.userData = this; g.cLevel.addChild(this); g.cLevel.addParticle(this); particleShape = g.World.CreateBody(_local4); particleShape.CreateShape(_local5); particleShape.SetMassFromShapes(); particleShape.SetLinearVelocity(_arg3); } } }//package
Section 205
//expParticle1 (expParticle1) package { public class expParticle1 extends expParticle { public var blocType:String; public function expParticle1(){ addFrameScript(0, frame1); super(); vanishTime = 10; } function frame1(){ stop(); blocType = "expparticle"; } } }//package
Section 206
//expParticle2 (expParticle2) package { public class expParticle2 extends expParticle { public var blocType:String; public function expParticle2(){ addFrameScript(0, frame1); super(); vanishTime = 10; } function frame1(){ stop(); blocType = "expparticle"; } } }//package
Section 207
//expParticle3 (expParticle3) package { public class expParticle3 extends expParticle { public var blocType:String; public function expParticle3(){ addFrameScript(0, frame1); super(); vanishTime = 10; } function frame1(){ stop(); blocType = "expparticle"; } } }//package
Section 208
//expParticle4 (expParticle4) package { public class expParticle4 extends expParticle { public var blocType:String; public function expParticle4(){ addFrameScript(0, frame1); super(); vanishTime = 10; } function frame1(){ stop(); blocType = "expparticle"; } } }//package
Section 209
//expParticle5 (expParticle5) package { public class expParticle5 extends expParticle { public var blocType:String; public function expParticle5(){ addFrameScript(0, frame1); super(); vanishTime = 10; } function frame1(){ stop(); blocType = "expparticle"; } } }//package
Section 210
//expParticle6 (expParticle6) package { public class expParticle6 extends expParticle { public var blocType:String; public function expParticle6(){ addFrameScript(0, frame1); super(); vanishTime = 10; } function frame1(){ stop(); blocType = "expparticle"; } } }//package
Section 211
//Floor (Floor) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class Floor extends MovieClip { public function Floor(){ var _local1:Polygon; var _local2:Polygon; super(); if (!g.World){ return; }; _local1 = new Polygon(4, 6, 0, 0.4, 0.1); _local2 = new Polygon(4, 7, 0, 0.4, 0.1); _local1.polyDef.vertices[0].Set((-75 / 30), (15 / 30)); _local1.polyDef.vertices[1].Set((-75 / 30), (-15 / 30)); _local1.polyDef.vertices[2].Set((75 / 30), (-15 / 30)); _local1.polyDef.vertices[3].Set((75 / 30), (15 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-70 / 30), (10 / 30)); _local2.polyDef.vertices[1].Set((-70 / 30), (-10 / 30)); _local2.polyDef.vertices[2].Set((70 / 30), (-10 / 30)); _local2.polyDef.vertices[3].Set((70 / 30), (10 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } } }//package
Section 212
//Floor_half (Floor_half) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class Floor_half extends MovieClip { public function Floor_half(){ var _local1:Polygon; var _local2:Polygon; super(); if (!g.World){ return; }; _local1 = new Polygon(4, 6, 0, 0.4, 0.1); _local2 = new Polygon(4, 7, 0, 0.4, 0.1); _local1.polyDef.vertices[0].Set((-37.5 / 30), (15 / 30)); _local1.polyDef.vertices[1].Set((-37.5 / 30), (-15 / 30)); _local1.polyDef.vertices[2].Set((37.5 / 30), (-15 / 30)); _local1.polyDef.vertices[3].Set((37.5 / 30), (15 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-32.5 / 30), (10 / 30)); _local2.polyDef.vertices[1].Set((-32.5 / 30), (-10 / 30)); _local2.polyDef.vertices[2].Set((32.5 / 30), (-10 / 30)); _local2.polyDef.vertices[3].Set((32.5 / 30), (10 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } } }//package
Section 213
//floor1 (floor1) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class floor1 extends Floor { public var blocType:String; public function floor1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "wall"; } } }//package
Section 214
//floor2 (floor2) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class floor2 extends Floor { public var blocType:String; public function floor2(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "wall"; } } }//package
Section 215
//floor3 (floor3) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class floor3 extends Floor_half { public var blocType:String; public function floor3(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "wall"; } } }//package
Section 216
//focusRectSkin (focusRectSkin) package { import flash.display.*; public dynamic class focusRectSkin extends MovieClip { } }//package
Section 217
//fonts (fonts) package { import flash.text.*; public class fonts { public static var Button2:TextFormat; public static var Text1:TextFormat; public static var Text2:TextFormat; public static var Caption1:TextFormat; public static var Caption2:TextFormat; public static var Button1:TextFormat; public static function apply(_arg1:TextField, _arg2:TextFormat){ _arg1.antiAliasType = "advanced"; _arg1.embedFonts = true; _arg1.setTextFormat(_arg2); _arg1.defaultTextFormat = _arg2; } } }//package
Section 218
//g (g) package { import flash.display.*; import Box2D.Dynamics.*; public class g { public static var Player:aiPlayer; public static var Start:MovieClip; public static var MouseDown:Boolean = false; public static var Game:GameInstance; public static var Interface:GameInterface; public static var Cannon:CannonLauncher; public static var Ball:BasketBall; public static var cLevel:Level; public static var Games:Array; public static var R2D:Number = 57.2957795130823; public static var cGame:Object; public static var World:b2World; public static var D2R:Number = 0.0174532925199433; public static var MissionCompleted:Boolean = false; } }//package
Section 219
//GameContactListener (GameContactListener) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class GameContactListener extends b2ContactListener { override public function Add(_arg1:b2ContactPoint):void{ var _local2:Object = (_arg1.shape1.GetBody().GetUserData() as Object); var _local3:Object = (_arg1.shape2.GetBody().GetUserData() as Object); var _local4:b2FilterData = _arg1.shape1.GetFilterData(); var _local5:b2FilterData = _arg1.shape2.GetFilterData(); var _local6:Number = _local4.groupIndex; var _local7:Number = _local5.groupIndex; if (((_local2) && (_local3))){ if (_local2.blocType == "bullet"){ if (_local3.blocType == "metal"){ _local2.projectile.toSparkle = true; } else { if ((((_local3.blocType == "wall")) || ((_local3.blocType == "concrete")))){ _local2.projectile.toExplode = true; } else { if ((((_local7 == 10)) || ((_local7 == 15)))){ _local2.projectile.toSparkle = true; } else { if ((((_local7 == 11)) || ((_local7 == 14)))){ _local2.projectile.toExplode = true; }; }; }; }; } else { if (_local3.blocType == "bullet"){ if (_local2.blocType == "metal"){ _local3.projectile.toSparkle = true; } else { if ((((_local2.blocType == "wall")) || ((_local2.blocType == "concrete")))){ _local3.projectile.toExplode = true; } else { if ((((_local6 == 10)) || ((_local6 == 15)))){ _local3.projectile.toSparkle = true; } else { if ((((_local6 == 11)) || ((_local6 == 14)))){ _local3.projectile.toExplode = true; }; }; }; }; }; }; if ((((_local6 == 5)) || ((_local7 == 5)))){ if (_local6 == 5){ if (_local7 == 7){ if (Math.random() < 0.4){ _local2.createStain(_local3); }; }; _local2.destroy(); } else { if (_local6 == 7){ if (Math.random() < 0.4){ _local3.createStain(_local2); }; }; _local3.destroy(); }; }; if ((((_local6 == 6)) || ((_local7 == 6)))){ if ((((((((((((((((_local6 == 10)) || ((_local7 == 10)))) || ((_local6 == 11)))) || ((_local7 == 11)))) || ((_local6 == 12)))) || ((_local7 == 12)))) || ((_local6 == 13)))) || ((_local7 == 13)))){ }; }; }; } } }//package
Section 220
//GameData (GameData) package { import flash.net.*; public class GameData { public var cLevel:Number; public var LvlPoints:Array; public var seenTutorial:Boolean; public var LastModified:Date; public static var GAMEID:String = "qigames_coldjustice1_v_1_00"; public function GameData(){ LastModified = new Date(); cLevel = 1; LvlPoints = []; seenTutorial = false; var _local1:Number = 0; while (_local1 < 30) { LvlPoints.push(0); _local1++; }; } public function getObjData(_arg1:String){ var _local2:*; for (_local2 in ObjData) { if (ObjData[_local2].id == _arg1){ return (ObjData[_local2]); }; }; ObjData.push({id:_arg1}); } public static function init(){ var _local1:SharedObject = SharedObject.getLocal(GameData.GAMEID, "/"); var _local2:Array = _local1.data.GAMES; if ((((_local1.data.GAMES == undefined)) || (!(_local1.data.GAMES)))){ _local1.data.GAMES = []; _local1.flush(); }; g.Games = _local1.data.GAMES; g.Games.sort(GameData.orderGames); } public static function getTotalPoints(){ var _local1:*; var _local2:Number; _local2 = 0; _local1 = 0; while (_local1 < 30) { _local2 = (_local2 + g.cGame.LvlPoints[_local1]); _local1++; }; return (_local2); } public static function orderGames(_arg1:Object, _arg2:Object):Number{ if (_arg1.LASTMODIFIED > _arg2.LASTMODIFIED){ return (-1); }; if (_arg1.LASTMODIFIED < _arg2.LASTMODIFIED){ return (1); }; return (0); } public static function save(){ var _local1:SharedObject = SharedObject.getLocal(GameData.GAMEID, "/"); _local1.data.GAMES = g.Games; _local1.flush(); } } }//package
Section 221
//GameInstance (GameInstance) package { import gdk.game.*; public class GameInstance extends gGame { public var cLevel:Level; public var selLevel:Number; public var Levels:Array; public function GameInstance(){ trace("GameInstance unique instance ..."); super(); g.Game = this; Levels = []; Levels.push(level01); Levels.push(level02); Levels.push(level03); Levels.push(level04); Levels.push(level05); Levels.push(level06); Levels.push(level07); Levels.push(level08); Levels.push(level09); Levels.push(level10); Levels.push(level11); Levels.push(level12); Levels.push(level13); Levels.push(level14); Levels.push(level15); Levels.push(level16); Levels.push(level17); Levels.push(level18); Levels.push(level19); Levels.push(level20); Levels.push(level21); Levels.push(level22); Levels.push(level23); Levels.push(level24); Levels.push(level25); Levels.push(level26); Levels.push(level27); Levels.push(level28); Levels.push(level29); Levels.push(level30); } public function init(_arg1:Object=null){ var _local2:Class; trace(("GameInstance->init : Level " + g.cGame.cLevel)); if (cLevel){ cLevel.destroy(); }; cLevel = null; _local2 = Levels[(selLevel - 1)]; cLevel = new _local2(this); addChild(cLevel); } override protected function nextState(){ if (g.Interface){ if (g.Interface.GamePaused){ return; }; }; if (cLevel){ cLevel.nextState(); }; if (g.Player){ g.Player.nextState(); }; } public function reset(){ trace("GameInstance->reset"); destroy(); if (cLevel){ cLevel.destroy(); if (cLevel.parent){ cLevel.parent.removeChild(cLevel); }; cLevel = null; }; } override public function resumePlay(){ super.resumePlay(); } override public function pausePlay(){ super.pausePlay(); } } }//package
Section 222
//GameInterface (GameInterface) package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.ui.*; public class GameInterface extends MovieClip { public var Player:aiPlayer; public var pause_mc:MovieClip; public var MouseDown:Boolean; public var cursor_mc:MovieClip; private var Y1:Number; public var help_mc:MovieClip; private var X0:Number; private var X1:Number; public var GameAlive:Boolean; public var GamePaused:Boolean; public var walk_btn:SimpleButton; public var MouseOutside:Boolean; public var restart_btn:SimpleButton; private var Y0:Number; public var menu_btn:SimpleButton; public function GameInterface(){ addFrameScript(0, frame1); trace("GameInterface unique instance ..."); g.Interface = this; GameAlive = false; MouseOutside = false; GamePaused = false; MouseDown = false; addEventListener(Event.ENTER_FRAME, evtEnterFrame); stage.addEventListener(MouseEvent.MOUSE_DOWN, evtMouseDown); stage.addEventListener(MouseEvent.MOUSE_UP, evtMouseUp); stage.addEventListener(MouseEvent.MOUSE_MOVE, evtMouseMove); restart_btn.addEventListener("click", btnRestartLevel); menu_btn.addEventListener("click", btnMenu); walk_btn.addEventListener("click", btnWalk); restart_btn.addEventListener("mouseOver", btnOver); menu_btn.addEventListener("mouseOver", btnOver); walk_btn.addEventListener("mouseOver", btnOver); X0 = 0; Y0 = 0; X1 = Setup.ScreenW; Y1 = Setup.ScreenH; cursor_mc.visible = false; } public function gotoHelp(){ help_mc.activate(); pausePlay(); } public function resumePlay(){ if (!GamePaused){ return; }; GamePaused = false; cursor_mc.visible = true; Mouse.hide(); showStuff(); } public function btnOver(_arg1:Object=null){ Juke.Box.btnOver(); } public function pausePlay(_arg1:Event=null){ if (GamePaused){ return; }; GamePaused = true; hideStuff(); cursor_mc.visible = false; Mouse.show(); } public function btnWalk(_arg1:Object=null){ navigateToURL(new URLRequest("http://www.gamesnitro.com/walkthrough/cold-justice/"), "_blank"); } public function hideStuff(){ menu_btn.visible = false; restart_btn.visible = false; } public function evtMouseUp(_arg1:MouseEvent){ if (!GameAlive){ return; }; if (GamePaused){ return; }; MouseDown = (g.MouseDown = false); if (mouseY >= 470){ return; }; Player.evtMouseUp(); } public function init(){ trace("GameInterface->init"); GameAlive = true; GamePaused = false; MouseDown = false; Player = g.Player; showStuff(); ui.BulletsUi.initBullets(); ui.CurrentLevel.label_txt.text = g.Game.selLevel; ui.PointsManager.init(); cursor_mc.visible = true; if (!g.cGame.seenTutorial){ help_mc.activate(); pausePlay(); }; } public function evtEnterFrame(_arg1:Event){ var _local2:Number; if (!GameAlive){ return; }; if (GamePaused){ return; }; MouseOutside = false; if ((((mouseX < X0)) || ((mouseX > X1)))){ MouseOutside = true; }; if ((((mouseY < Y0)) || ((mouseY > Y1)))){ MouseOutside = true; }; if (MouseOutside){ Mouse.show(); cursor_mc.visible = false; } else { Mouse.hide(); cursor_mc.visible = true; cursor_mc.x = mouseX; cursor_mc.y = mouseY; if (g.Player){ _local2 = g.Player.getAimControlDir(); if (_local2){ cursor_mc.rotation = _local2; }; }; }; } public function evtMouseDown(_arg1:MouseEvent){ if (!GameAlive){ return; }; if (GamePaused){ return; }; MouseOutside = false; if ((((mouseX < X0)) || ((mouseX > X1)))){ MouseOutside = true; }; if ((((mouseY < Y0)) || ((mouseY > Y1)))){ MouseOutside = true; }; if (!MouseOutside){ Player.evtMouseDown(); MouseDown = (g.MouseDown = true); }; } public function gotoSelectLevel(){ g.cLevel.gameDead(); ui.GameMenu.gotoSelectLevel(); } function btnMenu(_arg1:Event=null){ if (!GameAlive){ return; }; Juke.Box.btnClick(); pause_mc.activate(); pausePlay(); } public function showStuff(){ menu_btn.visible = true; restart_btn.visible = true; } function frame1(){ stop(); } public function btnRestartLevel(_arg1:Event){ Juke.Box.btnClick(); ui.MissionCompleted.deactivate(); ui.MissionFailed.deactivate(); g.cLevel.restartLevel(); } public function evtMouseMove(_arg1:MouseEvent){ if (!MouseOutside){ MouseDown = (g.MouseDown = _arg1.buttonDown); }; } public function backFromInstructions(){ g.cGame.seenTutorial = true; resumePlay(); } } }//package
Section 223
//glo (glo) package { public class glo { public static var bal:Object = new Object(); } }//package
Section 224
//HangingObject (HangingObject) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class HangingObject extends MovieClip { public var body:b2Body; public var hangingPolygon:Object; public var objtype:Number; public var objid:Number; public var bulletId:Number; public function HangingObject(){ objtype = 4; objid = ((Math.random() + Math.random()) + Math.random()); } public function getVelocity(){ return (body.GetLinearVelocity()); } public function getBody(){ return (body); } public function getXPos(){ return ((parent.x + this.x)); } } }//package
Section 225
//head1 (head1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class head1 extends MovieClip { public var blocType:String; public function head1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 226
//Juke (Juke) package { public class Juke { public static var Box:JukeBox; } }//package
Section 227
//JukeBox (JukeBox) package { import flash.display.*; import flash.events.*; import flash.media.*; public class JukeBox extends MovieClip { public var TracksGameLoop:Array; public var sfxClick1:Sound; public var sfxClick2:Sound; public var sfxClick3:Sound; private var SFX_UNLOAD:Sound; private var SFX_RELOAD:Sound; private var SFX_PUMPACTION:Sound; public var TracksGameVol:Array; public var MUTE_SFX:Boolean; public var VOLUME_SCORE1:Number; public var VOLUME_SCORE2:Number; public var VOLUME_SCORE3:Number; public var TracksGame:Array; public var sfxOver1:Sound; public var sfxOver2:Sound; public var sfxOver3:Sound; public var TrackChannel:SoundChannel; public var MUTE_MUSIC:Boolean; public var TrackIndex:Number; public var VOLUME_SFX1:Number; public var VOLUME_SFX3:Number; public var VOLUME_SFX2:Number; public static var sfxClick:Sound; public static var VolSfxReload:Number; public static var sfxBulletConcrete:Sound; public static var sfxBulletFlesh:Sound; public static var sfxFire:Sound; public static var sfxDryfire:Sound; public static var sfxBulletMetal:Sound; public static var VolSfxWeapons:Number; public static var VolSfxUI:Number; public static var sfxImpact:Sound; public static var VolSfxExplosions:Number; public static var sfxExplosionA:Sound; public static var VolSfxVoices:Number; public static var sfxPickAmmo:Sound; public function JukeBox(){ g.JukeBox = this; Juke.Box = this; MUTE_MUSIC = false; MUTE_SFX = false; VOLUME_SFX1 = 0.2; VOLUME_SFX2 = 0.05; VOLUME_SFX3 = 0.2; VOLUME_SCORE1 = 0.3; VOLUME_SCORE2 = 1.2; VOLUME_SCORE3 = 0.6; JukeBox.VolSfxWeapons = 0.3; JukeBox.VolSfxReload = 1; JukeBox.VolSfxUI = 1; JukeBox.VolSfxVoices = 0.6; JukeBox.VolSfxExplosions = 0.6; SCOREi = 1; init(); } public function dryFire(){ playSfx(JukeBox.sfxDryfire, VOLUME_SFX1); } public function musicOff(){ MUTE_MUSIC = true; if (TrackChannel != null){ setChannelVolume(TrackChannel, 0); }; } public function victory(){ } public function btnClick(){ var _local1:Number = Math.floor((Math.random() * 2.99)); switch (_local1){ case 0: playSfx(sfxClick1, (VOLUME_SFX1 * 3)); break; case 1: playSfx(sfxClick2, (VOLUME_SFX1 * 3)); break; case 2: playSfx(sfxClick3, (VOLUME_SFX1 * 3)); break; }; } public function explosion(){ playSfx(JukeBox.sfxExplosionA, VOLUME_SFX1); } public function init(){ JukeBox.sfxFire = new SfxPistol1(); JukeBox.sfxDryfire = new SfxDryFire(); JukeBox.sfxExplosionA = new SfxExplosionA(); JukeBox.sfxClick = new SfxClick(); JukeBox.sfxPickAmmo = new SfxPickAmmo(); JukeBox.sfxImpact = new SfxImpact(); sfxOver1 = new SfxOver1(); sfxOver2 = new SfxOver2(); sfxOver3 = new SfxOver3(); sfxClick1 = new SfxClick1(); sfxClick2 = new SfxClick2(); sfxClick3 = new SfxClick3(); JukeBox.sfxBulletMetal = new SfxBulletMetal4(); JukeBox.sfxBulletFlesh = new SfxBulletFlesh4(); JukeBox.sfxBulletConcrete = new SfxBulletConcrete3(); TracksGameVol = [2, 1]; TracksGameLoop = [1, 1]; TracksGame = []; TracksGame.push(new track2()); TracksGame.push(new track1()); TrackIndex = 0; TrackChannel = null; } public function nextTrack(_arg1:Event){ var _local2:Sound; stopScore(); TrackIndex++; if (TrackIndex >= TracksGame.length){ TrackIndex = 0; }; _local2 = TracksGame[TrackIndex]; TrackChannel = _local2.play(0, TracksGameLoop[TrackIndex]); var _local3:Number = TracksGameVol[TrackIndex]; if (MUTE_MUSIC){ setChannelVolume(TrackChannel, 0); } else { setChannelVolume(TrackChannel, (VOLUME_SCORE1 * _local3)); }; TrackChannel.addEventListener("soundComplete", nextTrack); } public function bulletFlesh(){ playSfx(JukeBox.sfxBulletFlesh, VOLUME_SFX1); } public function bulletMetal(){ playSfx(JukeBox.sfxBulletMetal, VOLUME_SFX2); } public function bulletConcrete(){ playSfx(JukeBox.sfxBulletConcrete, VOLUME_SFX1); } public function sfxOff(){ MUTE_SFX = true; } public function playSfx(_arg1:Sound, _arg2:Number){ if (MUTE_SFX){ return; }; setChannelVolume(_arg1.play(), _arg2); } public function fire(){ playSfx(JukeBox.sfxFire, VOLUME_SFX1); } public function setChannelVolume(_arg1:SoundChannel, _arg2:Number){ var _local3:SoundTransform = _arg1.soundTransform; _local3.volume = _arg2; _arg1.soundTransform = _local3; } public function loading(){ } public function gameScore(){ var _local1:Sound; trace("JukeBox->gameScore"); stopScore(); _local1 = TracksGame[TrackIndex]; TrackChannel = _local1.play(0, TracksGameLoop[TrackIndex]); var _local2:Number = TracksGameVol[TrackIndex]; if (MUTE_MUSIC){ setChannelVolume(TrackChannel, 0); } else { setChannelVolume(TrackChannel, (VOLUME_SCORE1 * _local2)); }; TrackChannel.addEventListener("soundComplete", nextTrack); } public function defeat(){ } public function stopScore(){ if (TrackChannel){ TrackChannel.stop(); TrackChannel.removeEventListener("soundComplete", nextTrack); }; TrackChannel = null; } public function sfxOn(){ MUTE_SFX = false; } public function impact(){ playSfx(JukeBox.sfxImpact, VOLUME_SFX1); } public function btnOver(){ var _local1:Number = Math.floor((Math.random() * 2.99)); switch (_local1){ case 0: playSfx(sfxOver1, (VOLUME_SFX1 * 2)); break; case 1: playSfx(sfxOver2, (VOLUME_SFX1 * 2)); break; case 2: playSfx(sfxOver3, (VOLUME_SFX1 * 2)); break; }; } public function toggle(){ playSfx(new sfxToggle(), VOLUME_SFX1); } public function musicOn(){ var _local1:Number; MUTE_MUSIC = false; if (TrackChannel != null){ _local1 = TracksGameVol[TrackIndex]; setChannelVolume(TrackChannel, (VOLUME_SCORE1 * _local1)); }; } public function menuScore(){ trace("JukeBox->menuScore"); } } }//package
Section 228
//Level (Level) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import flash.geom.*; public class Level extends MovieClip { public var World:b2World; public var outlawsToAdd:Array; public var worldAABB:b2AABB; public var levelPoints; public var TEMPAIMFORCE:Number; public var toSetSpeed:Array; public var timeMissionFailed:Number; private var D2R:Number; public var bulletsForLvl:Number; private var R2D:Number; public var particles:Array; public var bullets:Array; public var noMedalPoints:Number; public var goldMedalPoints:Number; public var outlawUnits:Array; public var bronzeMedalPoints:Number; public var gravity:b2Vec2; public var curBullets:Number; public var Iterations:Number; public var otherLevelPoints:Number; public var TEMPLIMITSPEED:Number; public var TimeStep:Number; public var TEMPANGLE:Number; public var points:Array; public var bloodStains:Array; public var silverMedalPoints:Number; public var ragdolls:Array; public var VICTORY:Boolean; public var minBullets:Number; public function Level(_arg1:Object=null){ if (_arg1 == null){ return; }; g.cLevel = this; TimeStep = (1 / 30); Iterations = 5; particles = []; outlawUnits = []; outlawsToAdd = []; ragdolls = []; bullets = []; bloodStains = []; R2D = (180 / Math.PI); D2R = (1 / R2D); VICTORY = false; timeMissionFailed = (3 * 30); levelPoints = 0; points = [[0, 0], [0, 0], [0, 0], [0, 0]]; goldMedalPoints = 1600; silverMedalPoints = 800; bronzeMedalPoints = 400; noMedalPoints = 100; toSetSpeed = []; } public function addRagdoll(_arg1:OutlawRagdoll){ ragdolls.push(_arg1); } public function addBullet(_arg1:Bullet){ bullets.push(_arg1); } public function bulletsEnded(_arg1:Object=null){ if (VICTORY){ return; }; var _local2:Number = 0; while (_local2 < outlawUnits.length) { if (outlawUnits[_local2].ALIVE){ g.Interface.pausePlay(); ui.MissionFailed.activate(); return; }; _local2++; }; } public function init(){ var _local2:GameContactListener; trace("Level->init ..."); worldAABB = new b2AABB(); worldAABB.lowerBound.Set(-100, -100); worldAABB.upperBound.Set(100, 100); gravity = new b2Vec2(0, 10); var _local1:Boolean; if (g.World == null){ g.World = new b2World(worldAABB, gravity, true); }; World = g.World; _local2 = new GameContactListener(); g.World.SetContactListener(_local2); particles = []; outlawUnits = []; ragdolls = []; bullets = []; bloodStains = []; curBullets = bulletsForLvl; VICTORY = false; levelPoints = 0; points = [[0, 0], [0, 0], [0, 0], [0, 0]]; otherLevelPoints = getOtherLevelPoints(g.Game.selLevel); ui.Points.updatePoints((levelPoints + otherLevelPoints)); } public function getTotalPoints():Number{ if (VICTORY){ return ((levelPoints + otherLevelPoints)); }; return (otherLevelPoints); } public function victory(_arg1:Object=null){ var _local2:*; var _local3:*; var _local4:Number; var _local5:Number; _local2 = (bulletsForLvl - minBullets); _local3 = (_local2 - 1); _local4 = (_local2 - 2); if (curBullets >= _local2){ _local5 = goldMedalPoints; } else { if (curBullets >= _local3){ _local5 = silverMedalPoints; } else { if (curBullets >= _local4){ _local5 = bronzeMedalPoints; } else { _local5 = noMedalPoints; }; }; }; points[3][0] = curBullets; points[3][1] = _local5; levelPoints = (levelPoints + _local5); if (g.Player){ g.Player.victory(); }; } public function getNbBullets():Number{ return (curBullets); } public function restartLevel(){ trace("restart level"); gameDead(); glo.bal.GameLoader.gotoAndPlay(1); } public function playerFire(){ if (curBullets <= 0){ return; }; curBullets--; ui.BulletsUi.fire(); if (curBullets <= 0){ g.Game.evt(timeMissionFailed, bulletsEnded, this); }; } public function initUnits(){ var _local2:aiOutlaw; var _local1:Array = []; var _local3:Number = 0; while (_local3 < outlawsToAdd.length) { _local1 = outlawsToAdd[_local3]; _local2 = new (_local1[0]); _local2.init(_local1[1], _local1[2], _local1[3], _local1[4], _local1[5]); outlawUnits.push(_local2); g.cLevel.addChild(_local2); _local3++; }; } public function removeMc(_arg1:MovieClip){ if (_arg1.parent){ _arg1.parent.removeChild(_arg1); }; } public function explosion(_arg1:ExplosiveObject){ i = 0; while (i < outlawUnits.length) { if (outlawUnits[i]){ outlawUnits[i].tryToExplode(_arg1); }; i++; }; } public function getOtherLevelPoints(_arg1:Number){ var _local2:Number; var _local3:Number = 0; _local2 = 0; while (_local2 < g.cGame.LvlPoints.length) { if (_local2 != (_arg1 - 1)){ _local3 = (_local3 + g.cGame.LvlPoints[_local2]); }; _local2++; }; return (_local3); } public function addObjToManSpeed(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Class){ var _local6:Point; var _local7:Number; var _local8:b2Vec2; _local7 = (_arg2 * D2R); _local6 = Point.polar(_arg3, _local7); _local8 = new b2Vec2(_local6.x, _local6.y); toSetSpeed.push([_arg1, _local8, _arg4, _arg5]); } public function nextState(){ var _local1:b2Body; var _local2:Object; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:Array; var _local11:Array; var _local12:b2Vec2; var _local13:Number; var _local17:Object; var _local18:Number; var _local19:Object; var _local20:b2Body; if (World == null){ return; }; World.Step(TimeStep, Iterations); _local3 = []; _local4 = []; _local6 = []; _local7 = []; _local8 = []; _local9 = []; _local11 = []; _local10 = []; var _local14:Boolean; _local1 = World.m_bodyList; while (_local1) { _local2 = _local1.m_userData; if (!_local1.IsSleeping()){ if ((_local2 is Sprite)){ if (_local2.blocType == "outlaw"){ _local14 = false; } else { if ((((((((_local2.blocType == "chainpiece")) || ((_local2.blocType == "tiepiece")))) || ((_local2.blocType == "hangingobject")))) || ((_local2.blocType == "leverstruct")))){ _local2.x = (-(_local2.parent.x) + (_local1.GetPosition().x * 30)); _local2.y = (-(_local2.parent.y) + (_local1.GetPosition().y * 30)); } else { _local2.x = (_local1.GetPosition().x * 30); _local2.y = (_local1.GetPosition().y * 30); }; if (_local2.blocType != "bullet"){ _local2.rotation = (_local1.GetAngle() * R2D); }; if (_local2.blocType == "chainpiece"){ if (_local2.toExplode){ _local9.push(_local2); }; }; if (_local2.blocType == "explosive"){ if (_local2.toExplode){ _local11.push(_local2); }; }; if (_local2.blocType == "ragdoll"){ if (_local2.ragdoll.isOutOfScene()){ _local3.push(_local2.ragdoll); }; }; if (_local2.blocType == "bullet"){ _local12 = _local1.GetLinearVelocity(); _local13 = Math.atan2(_local12.y, _local12.x); _local2.rotation = (_local13 * R2D); _local2.projectile.updateTrail(); if (_local2.projectile.toExplode){ _local4.push(_local2.projectile); g.JukeBox.bulletConcrete(); }; if (_local2.projectile.toSparkle){ _local6.push(_local2.projectile); g.JukeBox.bulletMetal(); }; if (((_local2.projectile.isToDestroy(_local12)) || (_local2.projectile.toDestroy))){ _local3.push(_local2.projectile); }; }; }; }; }; if ((_local2 is Sprite)){ if (toSetSpeed.length > 0){ _local18 = 0; while (_local18 < toSetSpeed.length) { _local17 = toSetSpeed[_local18][0]; if (_local17 == _local2){ if (_local1.GetLinearVelocity().Length() > toSetSpeed[_local18][2]){ _local10.push([_local2, toSetSpeed[_local18][1], toSetSpeed[_local18][3]]); toSetSpeed.splice(_local18, 1); break; }; }; _local18++; }; }; }; _local1 = _local1.m_next; }; var _local15:Number = 0; while (_local15 < _local10.length) { _local19 = new (_local10[_local15][2]); this.addChild(_local19); _local19.x = _local10[_local15][0].x; _local19.y = _local10[_local15][0].y; _local19.init(); _local20 = _local19.getBody(); _local10[_local15][0].destroy(); _local20.SetLinearVelocity(_local10[_local15][1]); _local15++; }; _local15 = 0; while (_local15 < _local3.length) { if (_local3[_local15]){ _local3[_local15].destroy(); }; _local15++; }; _local15 = 0; while (_local15 < _local4.length) { _local4[_local15].explode(); _local15++; }; _local15 = 0; while (_local15 < _local6.length) { _local6[_local15].sparkle(); _local15++; }; _local15 = 0; while (_local15 < _local7.length) { _local7[_local15].splashBlood(false); _local15++; }; _local15 = 0; while (_local15 < _local8.length) { _local8[_local15].splashBlood(true); _local15++; }; _local15 = 0; while (_local15 < _local9.length) { _local9[_local15].explode(); _local15++; }; _local15 = 0; while (_local15 < _local11.length) { _local11[_local15].explode(); _local15++; }; _local5 = []; _local15 = 0; while (_local15 < particles.length) { particles[_local15].vanishTime--; if (particles[_local15].vanishTime <= 0){ particles[_local15].destroy(); } else { _local5.push(particles[_local15]); }; _local15++; }; particles = _local5; var _local16:Array = []; _local15 = 0; while (_local15 < outlawUnits.length) { if (!outlawUnits[_local15].ALIVE){ outlawUnits[_local15].death(); } else { outlawUnits[_local15].nextState(); _local16.push(outlawUnits[_local15]); }; _local15++; }; outlawUnits = _local16; if ((((outlawUnits.length == 0)) && (!(VICTORY)))){ VICTORY = true; g.Game.evt((30 * 4), victory, this); }; } public function addParticle(_arg1:MovieClip){ particles.push(_arg1); } public function addBloodStain(_arg1:MovieClip){ bloodStains.push(_arg1); } public function destroy(){ var _local1:Number; var _local2:b2Body; var _local3:Array; trace(("Level->destroy : " + this)); if (World == null){ return; }; _local1 = 0; while (_local1 < outlawUnits.length) { outlawUnits[_local1].destroy(); _local1++; }; outlawUnits = []; _local1 = 0; while (_local1 < particles.length) { particles[_local1].destroy(); _local1++; }; particles = []; _local1 = 0; while (_local1 < bullets.length) { bullets[_local1].destroy(); _local1++; }; bullets = []; _local1 = 0; while (_local1 < bloodStains.length) { if (bloodStains[_local1].parent){ bloodStains[_local1].parent.removeChild(bloodStains[_local1]); }; _local1++; }; bloodStains = []; _local1 = 0; while (_local1 < ragdolls.length) { ragdolls[_local1].destroy(); _local1++; }; ragdolls = []; ui.BulletsUi.destroyBullets(); _local3 = []; _local2 = World.m_bodyList; while (_local2) { _local3.push(_local2); _local2 = _local2.m_next; }; for each (_local2 in _local3) { World.DestroyBody(_local2); }; g.World = null; World = null; } public function addPoints(_arg1:Number, _arg2:Number, _arg3:Number){ points[_arg1][0] = (points[_arg1][0] + _arg2); points[_arg1][1] = (points[_arg1][1] + _arg3); levelPoints = (levelPoints + _arg3); ui.Points.updatePoints((levelPoints + otherLevelPoints)); } public function gameDead(){ trace("gameDead"); destroy(); g.Player.gameDead(); VICTORY = false; } } }//package
Section 229
//level01 (level01) package { public class level01 extends Level { public function level01(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 440, 468, 315, 470, 2]); outlawsToAdd.push([outlaw2, 384, 289, 276, 440, 2]); outlawsToAdd.push([outlaw3, 115, 289, 65, 195, 2]); bulletsForLvl = 6; curBullets = bulletsForLvl; minBullets = 1; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 230
//level02 (level02) package { public class level02 extends Level { public function level02(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw2, 368, 469, 325, 410, 2]); outlawsToAdd.push([outlaw3, 517, 182, 498, 560, 2]); outlawsToAdd.push([outlaw1, 102, 235, 27, 103, 2]); bulletsForLvl = 8; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 231
//level03 (level03) package { public class level03 extends Level { public function level03(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 658, 469, 612, 674, 2]); outlawsToAdd.push([outlaw2, 630, 207, 588, 659, 2]); outlawsToAdd.push([outlaw3, 648, 98, 627, 665, 2]); outlawsToAdd.push([outlaw3, 166, 142, 134, 251, 2]); outlawsToAdd.push([outlaw2, 70, 171, 38, 95, 2]); bulletsForLvl = 8; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 232
//level04 (level04) package { public class level04 extends Level { public function level04(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 415, 298, 400, 415, 2]); outlawsToAdd.push([outlaw2, 311, 298, 297, 324, 2]); outlawsToAdd.push([outlaw3, 354, 129, 302, 417, 2]); outlawsToAdd.push([outlaw1, 66, 208, 23, 109, 2]); outlawsToAdd.push([outlaw2, 590, 208, 586, 670, 2]); bulletsForLvl = 8; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 233
//level05 (level05) package { public class level05 extends Level { public function level05(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 247, 469, 230, 330, 2]); outlawsToAdd.push([outlaw1, 484, 173, 430, 518, 2]); outlawsToAdd.push([outlaw3, 460, 469, 387, 531, 2]); outlawsToAdd.push([outlaw2, 640, 469, 630, 663, 2]); bulletsForLvl = 8; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 234
//level06 (level06) package { public class level06 extends Level { public function level06(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw3, 285, 131, 245, 336, 2]); outlawsToAdd.push([outlaw2, 500, 230, 452, 566, 2]); outlawsToAdd.push([outlaw1, 280, 320, 277, 412, 2]); outlawsToAdd.push([outlaw3, 174, 397, 122, 185, 2]); bulletsForLvl = 7; curBullets = bulletsForLvl; minBullets = 2; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 235
//level07 (level07) package { public class level07 extends Level { public function level07(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 355, 103, 290, 407, 2]); outlawsToAdd.push([outlaw2, 650, 252, 618, 677, 2]); outlawsToAdd.push([outlaw3, 590, 115, 570, 677, 2]); outlawsToAdd.push([outlaw2, 305, 269, 299, 397, 2]); outlawsToAdd.push([outlaw1, 30, 251, 23, 128, 2]); outlawsToAdd.push([outlaw3, 35, 115, 27, 88, 2]); bulletsForLvl = 10; curBullets = bulletsForLvl; minBullets = 5; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 236
//level08 (level08) package { public class level08 extends Level { public function level08(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw2, 610, 114, 600, 660, 2]); outlawsToAdd.push([outlaw3, 117, 469, 40, 117, 2]); outlawsToAdd.push([outlaw1, 523, 143, 414, 530, 2]); outlawsToAdd.push([outlaw2, 530, 283, 465, 557, 2]); outlawsToAdd.push([outlaw3, 300, 283, 292, 381, 2]); bulletsForLvl = 8; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 237
//level09 (level09) package { public class level09 extends Level { public function level09(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 635, 264, 630, 684, 2]); outlawsToAdd.push([outlaw2, 410, 286, 309, 410, 2]); outlawsToAdd.push([outlaw3, 324, 161, 324, 421, 2]); outlawsToAdd.push([outlaw1, 24, 266, 22, 98, 2]); bulletsForLvl = 9; curBullets = bulletsForLvl; minBullets = 4; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 238
//level10 (level10) package { public class level10 extends Level { public var explosive_mc:Object; public var chain_mc:Object; public function level10(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 150, 167, 120, 155, 2]); outlawsToAdd.push([outlaw2, 95, 469, 25, 100, 2]); outlawsToAdd.push([outlaw3, 620, 114, 610, 670, 2]); bulletsForLvl = 9; curBullets = bulletsForLvl; minBullets = 4; if (_arg1){ init(); }; } function frame2(){ stop(); addObjToManSpeed(explosive_mc, -115, 17, 5, explosiveObject2); initUnits(); } } }//package
Section 239
//level11 (level11) package { public class level11 extends Level { public function level11(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 117, 126, 20, 128, 2]); outlawsToAdd.push([outlaw2, 74, 271, 20, 128, 2]); outlawsToAdd.push([outlaw3, 592, 198, 568, 673, 2]); bulletsForLvl = 7; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 240
//level12 (level12) package { public class level12 extends Level { public function level12(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 425, 469, 400, 530, 2]); outlawsToAdd.push([outlaw2, 390, 304, 375, 490, 2]); outlawsToAdd.push([outlaw3, 248, 139, 233, 323, 2]); outlawsToAdd.push([outlaw3, 432, 139, 399, 494, 2]); outlawsToAdd.push([outlaw1, 616, 122, 590, 678, 2]); bulletsForLvl = 6; curBullets = bulletsForLvl; minBullets = 2; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 241
//level13 (level13) package { public class level13 extends Level { public function level13(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 110, 284, 37, 135, 2]); outlawsToAdd.push([outlaw2, 337, 298, 314, 431, 2]); outlawsToAdd.push([outlaw3, 104, 469, 90, 267, 2]); outlawsToAdd.push([outlaw3, 372, 469, 351, 522, 2]); bulletsForLvl = 7; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 242
//level14 (level14) package { public class level14 extends Level { public function level14(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 366, 128, 297, 530, 2]); outlawsToAdd.push([outlaw2, 540, 300, 509, 551, 2]); outlawsToAdd.push([outlaw3, 106, 469, 28, 115, 2]); bulletsForLvl = 7; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 243
//level15 (level15) package { public class level15 extends Level { public var explosive_mc:Object; public var chain_mc:Object; public function level15(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 587, 264, 575, 600, 2]); outlawsToAdd.push([outlaw2, 630, 469, 575, 679, 2]); bulletsForLvl = 7; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); addObjToManSpeed(explosive_mc, -65, 16, 5, explosiveObject2); initUnits(); } } }//package
Section 244
//level16 (level16) package { public class level16 extends Level { public function level16(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw3, 328, 469, 267, 346, 2]); outlawsToAdd.push([outlaw2, 642, 469, 575, 670, 2]); bulletsForLvl = 7; curBullets = bulletsForLvl; minBullets = 3; timeMissionFailed = (10 * 30); if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 245
//level17 (level17) package { public class level17 extends Level { public function level17(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 583, 469, 539, 660, 2]); outlawsToAdd.push([outlaw2, 507, 254, 498, 546, 2]); outlawsToAdd.push([outlaw3, 657, 254, 642, 660, 2]); outlawsToAdd.push([outlaw1, 531, 113, 460, 550, 2]); outlawsToAdd.push([outlaw2, 75, 199, 25, 122, 2]); bulletsForLvl = 7; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 246
//level18 (level18) package { public class level18 extends Level { public function level18(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw2, 65, 469, 30, 108, 2]); outlawsToAdd.push([outlaw3, 230, 469, 195, 271, 2]); outlawsToAdd.push([outlaw1, 370, 469, 343, 415, 2]); outlawsToAdd.push([outlaw2, 550, 469, 505, 568, 2]); bulletsForLvl = 5; curBullets = bulletsForLvl; minBullets = 1; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 247
//level19 (level19) package { public class level19 extends Level { public function level19(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 636, 286, 576, 677, 2]); outlawsToAdd.push([outlaw2, 500, 143, 484, 677, 2]); outlawsToAdd.push([outlaw3, 86, 138, 20, 126, 2]); bulletsForLvl = 7; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 248
//level20 (level20) package { public class level20 extends Level { public function level20(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw3, 480, 158, 406, 482, 2]); outlawsToAdd.push([outlaw2, 250, 158, 226, 309, 2]); outlawsToAdd.push([outlaw1, 350, 302, 291, 409, 2]); outlawsToAdd.push([outlaw3, 100, 469, 46, 114, 2]); bulletsForLvl = 6; curBullets = bulletsForLvl; minBullets = 2; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 249
//level21 (level21) package { public class level21 extends Level { public function level21(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 620, 469, 600, 681, 2]); outlawsToAdd.push([outlaw2, 590, 228, 565, 675, 2]); outlawsToAdd.push([outlaw3, 234, 469, 184, 247, 2]); bulletsForLvl = 6; curBullets = bulletsForLvl; minBullets = 3; timeMissionFailed = (5 * 30); if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 250
//level22 (level22) package { public class level22 extends Level { public var movingObject_mc:Object; public function level22(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw3, 280, 208, 245, 288, 2]); outlawsToAdd.push([outlaw2, 70, 100, 40, 124, 2]); bulletsForLvl = 5; curBullets = bulletsForLvl; minBullets = 2; if (_arg1){ init(); }; } function frame2(){ stop(); addObjToManSpeed(movingObject_mc, -120, 18, 5, explosiveObject2); initUnits(); } } }//package
Section 251
//level23 (level23) package { public class level23 extends Level { public function level23(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 594, 469, 568, 672, 2]); outlawsToAdd.push([outlaw2, 418, 201, 405, 467, 2]); outlawsToAdd.push([outlaw3, 570, 128, 567, 677, 2]); outlawsToAdd.push([outlaw1, 43, 151, 26, 124, 2]); bulletsForLvl = 6; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 252
//level24 (level24) package { public class level24 extends Level { public function level24(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 134, 469, 25, 137, 2]); outlawsToAdd.push([outlaw2, 540, 469, 538, 668, 2]); bulletsForLvl = 5; curBullets = bulletsForLvl; minBullets = 2; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 253
//level25 (level25) package { public class level25 extends Level { public var movingObject_mc:Object; public function level25(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw2, 648, 290, 618, 675, 2]); outlawsToAdd.push([outlaw3, 570, 128, 567, 677, 2]); outlawsToAdd.push([outlaw1, 356, 469, 328, 360, 2]); bulletsForLvl = 6; curBullets = bulletsForLvl; minBullets = 3; timeMissionFailed = (10 * 30); if (_arg1){ init(); }; } function frame2(){ stop(); addObjToManSpeed(movingObject_mc, -70, 14, 5, concreteSphere3_2); initUnits(); } } }//package
Section 254
//level26 (level26) package { public class level26 extends Level { public function level26(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 293, 109, 200, 318, 2]); outlawsToAdd.push([outlaw2, 53, 469, 43, 122, 2]); outlawsToAdd.push([outlaw3, 460, 469, 424, 615, 2]); bulletsForLvl = 6; curBullets = bulletsForLvl; minBullets = 3; timeMissionFailed = (7 * 30); if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 255
//level27 (level27) package { public class level27 extends Level { public var movingObject_mc:Object; public function level27(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 650, 275, 608, 665, 2]); outlawsToAdd.push([outlaw2, 425, 231, 365, 445, 2]); outlawsToAdd.push([outlaw3, 425, 114, 391, 506, 2]); bulletsForLvl = 6; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); addObjToManSpeed(movingObject_mc, -75, 15, 5, explosiveObject2); initUnits(); } } }//package
Section 256
//level28 (level28) package { public class level28 extends Level { public function level28(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw3, 500, 469, 476, 520, 2]); outlawsToAdd.push([outlaw2, 70, 469, 30, 80, 2]); bulletsForLvl = 5; curBullets = bulletsForLvl; minBullets = 2; timeMissionFailed = (10 * 30); if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 257
//level29 (level29) package { public class level29 extends Level { public function level29(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw1, 596, 469, 549, 668, 2]); outlawsToAdd.push([outlaw2, 323, 469, 305, 358, 2]); outlawsToAdd.push([outlaw3, 200, 469, 159, 210, 2]); outlawsToAdd.push([outlaw1, 72, 260, 42, 132, 2]); bulletsForLvl = 6; curBullets = bulletsForLvl; minBullets = 3; if (_arg1){ init(); }; } function frame2(){ stop(); initUnits(); } } }//package
Section 258
//level30 (level30) package { public class level30 extends Level { public var movingObject_mc:Object; public function level30(_arg1:Object=null){ addFrameScript(1, frame2); super(_arg1); outlawsToAdd = []; outlawsToAdd.push([outlaw3, 645, 158, 605, 677, 2]); outlawsToAdd.push([outlaw1, 187, 125, 150, 190, 2]); bulletsForLvl = 5; curBullets = bulletsForLvl; minBullets = 2; timeMissionFailed = (7 * 30); if (_arg1){ init(); }; } function frame2(){ stop(); addObjToManSpeed(movingObject_mc, -70, 15, 5, explosiveObject2); initUnits(); } } }//package
Section 259
//LeverStructure (LeverStructure) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class LeverStructure extends MovieClip { public var m_world:b2World; private var R2D:Number; public var rim2_body:b2Body; public var m_physScale:Number;// = 30 public var rim1_body:b2Body; public var base_body:b2Body; public var lever_body:b2Body; public function LeverStructure(){ if (!g.World){ return; }; R2D = (180 / Math.PI); } public function createJoints(){ var _local1:b2RevoluteJointDef = new b2RevoluteJointDef(); _local1.enableLimit = true; _local1.lowerAngle = (-90 / R2D); _local1.upperAngle = (90 / R2D); _local1.Initialize(lever_body, base_body, lever_body.GetWorldCenter()); g.World.CreateJoint(_local1); _local1.lowerAngle = (0 / R2D); _local1.upperAngle = (0 / R2D); _local1.Initialize(rim1_body, lever_body, rim1_body.GetWorldCenter()); g.World.CreateJoint(_local1); _local1.lowerAngle = (0 / R2D); _local1.upperAngle = (0 / R2D); _local1.Initialize(rim2_body, lever_body, rim2_body.GetWorldCenter()); g.World.CreateJoint(_local1); } } }//package
Section 260
//leverStructure1 (leverStructure1) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class leverStructure1 extends LeverStructure { public var base:Object; public var lever:Object; public var rim1:Object; public var rim2:Object; public function leverStructure1(){ addFrameScript(0, frame1); super(); lever_body = lever.getBody(); base_body = base.getBody(); rim1_body = rim1.getBody(); rim2_body = rim2.getBody(); createJoints(); } function frame1(){ stop(); } } }//package
Section 261
//loader (loader) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class loader extends MovieClip { public var BYTESRATIO:Number; public var bar_mc:MovieClip; public var kb_txt:TextField; public var PREROLLTIME:Number; public var play_btn:SimpleButton; public var pct_txt:TextField; public var BYTESLOADED:Number; public var PREROLLTIMER:Number; public var PREROLLRATIO:Number; public var BYTESTOTAL:Number; public function loader(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 34, frame35, 49, frame50, 59, frame60); } function frame35(){ if (spAPI.HackLock){ gotoAndStop(50); } else { ui.Main.gotoAndPlay("dummy"); }; } function frame3(){ stop(); removeEventListener(Event.ENTER_FRAME, evtEnterFrame); play_btn.y = 425; play_btn.addEventListener("click", btnPlay); } function frame60(){ gotoAndStop(50); } function frame50(){ stop(); } function frame2(){ stop(); } public function btnPlay(_arg1:Event){ gotoAndPlay(4); } function frame1(){ ui.Main.stop(); PREROLLTIMER = 0; PREROLLTIME = (12 * stage.frameRate); PREROLLRATIO = 0; BYTESLOADED = 0; BYTESTOTAL = 1; play_btn.tabEnabled = false; addEventListener(Event.ENTER_FRAME, evtEnterFrame); } public function evtEnterFrame(_arg1:Event):void{ var _local2:*; var _local3:Number; if (!loaderInfo){ trace("null"); return; }; BYTESLOADED = root.loaderInfo.bytesLoaded; BYTESTOTAL = root.loaderInfo.bytesTotal; if (BYTESTOTAL > 0){ BYTESRATIO = (BYTESLOADED / BYTESTOTAL); } else { BYTESRATIO = 0; }; PREROLLTIMER++; PREROLLRATIO = (PREROLLTIMER / PREROLLTIME); var _local4:Number = Math.min(PREROLLRATIO, BYTESRATIO); if (_local4 < 1){ pct_txt.text = (Math.round((100 * _local4)) + "%"); if (BYTESRATIO > 0){ _local3 = Math.round((BYTESTOTAL / 0x0400)); _local2 = Math.round((_local3 * _local4)); kb_txt.text = (((_local2 + " / ") + _local3) + " kB"); } else { kb_txt.text = ""; }; bar_mc.gotoAndStop((1 + Math.round((100 * _local4)))); } else { pct_txt.text = "100%"; _local3 = Math.round((BYTESTOTAL / 0x0400)); kb_txt.text = (((_local3 + " / ") + _local3) + " kB"); bar_mc.gotoAndStop(101); gotoAndStop(3); }; } } }//package
Section 262
//lowerArmL1 (lowerArmL1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class lowerArmL1 extends MovieClip { public var blocType:String; public function lowerArmL1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 263
//lowerArmR1 (lowerArmR1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class lowerArmR1 extends MovieClip { public var blocType:String; public function lowerArmR1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 264
//lowerLegL1 (lowerLegL1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class lowerLegL1 extends MovieClip { public var blocType:String; public function lowerLegL1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 265
//lowerLegR1 (lowerLegR1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class lowerLegR1 extends MovieClip { public var blocType:String; public function lowerLegR1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 266
//main (main) package { import flash.display.*; import flash.text.*; import flash.system.*; import flash.ui.*; public dynamic class main extends MovieClip { public function main(){ var _local1:*; var _local2:*; var _local3:TextFormat; var _local4:ContextMenu; var _local5:ContextMenuItem; var _local6:ContextMenuItem; var _local7:ContextMenuItem; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 9, frame10, 19, frame20, 39, frame40, 40, frame41); ui.Main = this; glo.bal.FRAMERATE = 30; Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local1 = new TextFormat("Revolution"); _local1.bold = true; _local2 = new TextFormat("Revolution"); _local2.bold = true; _local3 = new TextFormat("TrebuchetBold"); _local3.bold = true; fonts.Text1 = _local1; fonts.Text2 = _local2; fonts.Text3 = _local3; fonts.Button1 = _local1; fonts.Button2 = _local2; fonts.Button3 = _local3; fonts.Caption1 = _local1; fonts.Caption2 = _local2; fonts.Caption3 = _local3; _local4 = new ContextMenu(); _local4.hideBuiltInItems(); contextMenu = _local4; _local5 = new ContextMenuItem("Cold Justice"); _local6 = new ContextMenuItem("A Game by QiGames.com"); _local6.separatorBefore = true; _local7 = new ContextMenuItem("v1.05GN"); _local7.separatorBefore = true; _local4.customItems.push(_local5); _local4.customItems.push(_local6); _local4.customItems.push(_local7); GameData.init(); spAPI.init(); MochiBot.track(this, "f8f7513c"); } function frame1(){ stop(); } function frame2(){ gotoAndStop(1); } function frame3(){ gotoAndStop(1); } function frame40(){ stage.frameRate = 30; } function frame41(){ gotoAndStop(40); } function frame20(){ g.JukeBox.gameScore(); } function frame10(){ gotoAndStop("splash1"); } } }//package
Section 267
//metal1_1 (metal1_1) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class metal1_1 extends MovieClip { public var blocType:String; public function metal1_1(){ var _local1:Polygon; var _local2:Polygon; super(); addFrameScript(0, frame1); _local1 = new Polygon(4, 6, 0, 0.3, 0.8); _local2 = new Polygon(4, 7, 0, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-60 / 30), (-8 / 30)); _local1.polyDef.vertices[1].Set((60 / 30), (-8 / 30)); _local1.polyDef.vertices[2].Set((60 / 30), (8 / 30)); _local1.polyDef.vertices[3].Set((-60 / 30), (8 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-53 / 30), (-2 / 30)); _local2.polyDef.vertices[1].Set((53 / 30), (-2 / 30)); _local2.polyDef.vertices[2].Set((53 / 30), (2 / 30)); _local2.polyDef.vertices[3].Set((-53 / 30), (2 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } function frame1(){ stop(); blocType = "metal"; } } }//package
Section 268
//metal1_1_half (metal1_1_half) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class metal1_1_half extends MovieClip { public var blocType:String; public function metal1_1_half(){ var _local1:Polygon; var _local2:Polygon; super(); addFrameScript(0, frame1); _local1 = new Polygon(4, 6, 0, 0.3, 0.8); _local2 = new Polygon(4, 7, 0, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-30 / 30), (-8 / 30)); _local1.polyDef.vertices[1].Set((30 / 30), (-8 / 30)); _local1.polyDef.vertices[2].Set((30 / 30), (8 / 30)); _local1.polyDef.vertices[3].Set((-30 / 30), (8 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-23 / 30), (-2 / 30)); _local2.polyDef.vertices[1].Set((23 / 30), (-2 / 30)); _local2.polyDef.vertices[2].Set((23 / 30), (2 / 30)); _local2.polyDef.vertices[3].Set((-23 / 30), (2 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } function frame1(){ stop(); blocType = "metal"; } } }//package
Section 269
//metal1_2 (metal1_2) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class metal1_2 extends MovieClip { public var blocType:String; public function metal1_2(){ var _local1:Polygon; var _local2:Polygon; super(); addFrameScript(0, frame1); _local1 = new Polygon(4, 6, 0, 0.3, 0.8); _local2 = new Polygon(4, 7, 0, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-8 / 30), (-60 / 30)); _local1.polyDef.vertices[1].Set((8 / 30), (-60 / 30)); _local1.polyDef.vertices[2].Set((8 / 30), (60 / 30)); _local1.polyDef.vertices[3].Set((-8 / 30), (60 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-2 / 30), (-53 / 30)); _local2.polyDef.vertices[1].Set((2 / 30), (-53 / 30)); _local2.polyDef.vertices[2].Set((2 / 30), (53 / 30)); _local2.polyDef.vertices[3].Set((-2 / 30), (53 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } function frame1(){ stop(); blocType = "metal"; } } }//package
Section 270
//metal1_2_half (metal1_2_half) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class metal1_2_half extends MovieClip { public var blocType:String; public function metal1_2_half(){ var _local1:Polygon; var _local2:Polygon; super(); addFrameScript(0, frame1); _local1 = new Polygon(4, 6, 0, 0.3, 0.8); _local2 = new Polygon(4, 7, 0, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-8 / 30), (-30 / 30)); _local1.polyDef.vertices[1].Set((8 / 30), (-30 / 30)); _local1.polyDef.vertices[2].Set((8 / 30), (30 / 30)); _local1.polyDef.vertices[3].Set((-8 / 30), (30 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-2 / 30), (-23 / 30)); _local2.polyDef.vertices[1].Set((2 / 30), (-23 / 30)); _local2.polyDef.vertices[2].Set((2 / 30), (23 / 30)); _local2.polyDef.vertices[3].Set((-2 / 30), (23 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } function frame1(){ stop(); blocType = "metal"; } } }//package
Section 271
//metalDiagonal1_105 (metalDiagonal1_105) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class metalDiagonal1_105 extends MovieClip { public var blocType:String; public function metalDiagonal1_105(){ var _local1:Polygon; var _local2:Polygon; super(); addFrameScript(0, frame1); _local1 = new Polygon(4, 6, 0, 0.3, 0.8); _local2 = new Polygon(4, 7, 0, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-8 / 30), (-60 / 30)); _local1.polyDef.vertices[1].Set((23 / 30), (56 / 30)); _local1.polyDef.vertices[2].Set((8 / 30), (60 / 30)); _local1.polyDef.vertices[3].Set((-23 / 30), (-56 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-11 / 30), (-53 / 30)); _local2.polyDef.vertices[1].Set((18 / 30), (51 / 30)); _local2.polyDef.vertices[2].Set((11 / 30), (53 / 30)); _local2.polyDef.vertices[3].Set((-18 / 30), (-51 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } function frame1(){ stop(); blocType = "metal"; } } }//package
Section 272
//metalDiagonal1_120 (metalDiagonal1_120) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class metalDiagonal1_120 extends MovieClip { public var blocType:String; public function metalDiagonal1_120(){ var _local1:Polygon; var _local2:Polygon; super(); addFrameScript(0, frame1); _local1 = new Polygon(4, 6, 0, 0.3, 0.8); _local2 = new Polygon(4, 7, 0, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-24 / 30), (-56 / 30)); _local1.polyDef.vertices[1].Set((37 / 30), (48 / 30)); _local1.polyDef.vertices[2].Set((24 / 30), (56 / 30)); _local1.polyDef.vertices[3].Set((-37 / 30), (-48 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-25 / 30), (-50 / 30)); _local2.polyDef.vertices[1].Set((32 / 30), (46 / 30)); _local2.polyDef.vertices[2].Set((25 / 30), (50 / 30)); _local2.polyDef.vertices[3].Set((-32 / 30), (-46 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } function frame1(){ stop(); blocType = "metal"; } } }//package
Section 273
//metalDiagonal1_135 (metalDiagonal1_135) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class metalDiagonal1_135 extends MovieClip { public var blocType:String; public function metalDiagonal1_135(){ var _local1:Polygon; var _local2:Polygon; super(); addFrameScript(0, frame1); _local1 = new Polygon(4, 6, 0, 0.3, 0.8); _local2 = new Polygon(4, 7, 0, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-48 / 30), (-37 / 30)); _local1.polyDef.vertices[1].Set((-37 / 30), (-48 / 30)); _local1.polyDef.vertices[2].Set((48 / 30), (37 / 30)); _local1.polyDef.vertices[3].Set((37 / 30), (48 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-40 / 30), (-36 / 30)); _local2.polyDef.vertices[1].Set((-35 / 30), (-40 / 30)); _local2.polyDef.vertices[2].Set((40 / 30), (36 / 30)); _local2.polyDef.vertices[3].Set((35 / 30), (40 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } function frame1(){ stop(); blocType = "metal"; } } }//package
Section 274
//metalDiagonal1_15 (metalDiagonal1_15) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class metalDiagonal1_15 extends MovieClip { public var blocType:String; public function metalDiagonal1_15(){ var _local1:Polygon; var _local2:Polygon; super(); addFrameScript(0, frame1); _local1 = new Polygon(4, 6, 0, 0.3, 0.8); _local2 = new Polygon(4, 7, 0, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-56 / 30), (23 / 30)); _local1.polyDef.vertices[1].Set((-60 / 30), (8 / 30)); _local1.polyDef.vertices[2].Set((56 / 30), (-23 / 30)); _local1.polyDef.vertices[3].Set((60 / 30), (-8 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-52 / 30), (17 / 30)); _local2.polyDef.vertices[1].Set((-55 / 30), (10 / 30)); _local2.polyDef.vertices[2].Set((52 / 30), (-17 / 30)); _local2.polyDef.vertices[3].Set((55 / 30), (-10 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } function frame1(){ stop(); blocType = "metal"; } } }//package
Section 275
//metalDiagonal1_150 (metalDiagonal1_150) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class metalDiagonal1_150 extends MovieClip { public var blocType:String; public function metalDiagonal1_150(){ var _local1:Polygon; var _local2:Polygon; super(); addFrameScript(0, frame1); _local1 = new Polygon(4, 6, 0, 0.3, 0.8); _local2 = new Polygon(4, 7, 0, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-48 / 30), (-37 / 30)); _local1.polyDef.vertices[1].Set((56 / 30), (23 / 30)); _local1.polyDef.vertices[2].Set((48 / 30), (37 / 30)); _local1.polyDef.vertices[3].Set((-56 / 30), (-23 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-46 / 30), (-30 / 30)); _local2.polyDef.vertices[1].Set((50 / 30), (25 / 30)); _local2.polyDef.vertices[2].Set((46 / 30), (30 / 30)); _local2.polyDef.vertices[3].Set((-50 / 30), (-25 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } function frame1(){ stop(); blocType = "metal"; } } }//package
Section 276
//metalDiagonal1_30 (metalDiagonal1_30) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class metalDiagonal1_30 extends MovieClip { public var blocType:String; public function metalDiagonal1_30(){ var _local1:Polygon; var _local2:Polygon; super(); addFrameScript(0, frame1); _local1 = new Polygon(4, 6, 0, 0.3, 0.8); _local2 = new Polygon(4, 7, 0, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-48 / 30), (37 / 30)); _local1.polyDef.vertices[1].Set((-56 / 30), (23 / 30)); _local1.polyDef.vertices[2].Set((48 / 30), (-37 / 30)); _local1.polyDef.vertices[3].Set((56 / 30), (-23 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-46 / 30), (30 / 30)); _local2.polyDef.vertices[1].Set((-50 / 30), (25 / 30)); _local2.polyDef.vertices[2].Set((46 / 30), (-30 / 30)); _local2.polyDef.vertices[3].Set((50 / 30), (-25 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } function frame1(){ stop(); blocType = "metal"; } } }//package
Section 277
//metalDiagonal1_45 (metalDiagonal1_45) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class metalDiagonal1_45 extends MovieClip { public var blocType:String; public function metalDiagonal1_45(){ var _local1:Polygon; var _local2:Polygon; super(); addFrameScript(0, frame1); _local1 = new Polygon(4, 6, 0, 0.3, 0.8); _local2 = new Polygon(4, 7, 0, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-48 / 30), (37 / 30)); _local1.polyDef.vertices[1].Set((37 / 30), (-48 / 30)); _local1.polyDef.vertices[2].Set((48 / 30), (-37 / 30)); _local1.polyDef.vertices[3].Set((-37 / 30), (48 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-40 / 30), (37 / 30)); _local2.polyDef.vertices[1].Set((36 / 30), (-40 / 30)); _local2.polyDef.vertices[2].Set((40 / 30), (-37 / 30)); _local2.polyDef.vertices[3].Set((-36 / 30), (40 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } function frame1(){ stop(); blocType = "metal"; } } }//package
Section 278
//metalDiagonal1_60 (metalDiagonal1_60) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class metalDiagonal1_60 extends MovieClip { public var blocType:String; public function metalDiagonal1_60(){ var _local1:Polygon; var _local2:Polygon; super(); addFrameScript(0, frame1); _local1 = new Polygon(4, 6, 0, 0.3, 0.8); _local2 = new Polygon(4, 7, 0, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-24 / 30), (56 / 30)); _local1.polyDef.vertices[1].Set((-37 / 30), (48 / 30)); _local1.polyDef.vertices[2].Set((24 / 30), (-56 / 30)); _local1.polyDef.vertices[3].Set((37 / 30), (-48 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-25 / 30), (50 / 30)); _local2.polyDef.vertices[1].Set((-32 / 30), (46 / 30)); _local2.polyDef.vertices[2].Set((25 / 30), (-50 / 30)); _local2.polyDef.vertices[3].Set((32 / 30), (-46 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } function frame1(){ stop(); blocType = "metal"; } } }//package
Section 279
//metalDiagonal1_75 (metalDiagonal1_75) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class metalDiagonal1_75 extends MovieClip { public var blocType:String; public function metalDiagonal1_75(){ var _local1:Polygon; var _local2:Polygon; super(); addFrameScript(0, frame1); _local1 = new Polygon(4, 6, 0, 0.3, 0.8); _local2 = new Polygon(4, 7, 0, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-8 / 30), (60 / 30)); _local1.polyDef.vertices[1].Set((-23 / 30), (56 / 30)); _local1.polyDef.vertices[2].Set((8 / 30), (-60 / 30)); _local1.polyDef.vertices[3].Set((23 / 30), (-56 / 30)); _local1.x = x; _local1.y = y; _local1.init(this); _local2.polyDef.vertices[0].Set((-11 / 30), (53 / 30)); _local2.polyDef.vertices[1].Set((-18 / 30), (51 / 30)); _local2.polyDef.vertices[2].Set((11 / 30), (-53 / 30)); _local2.polyDef.vertices[3].Set((18 / 30), (-51 / 30)); _local2.x = x; _local2.y = y; _local2.init(this); } function frame1(){ stop(); blocType = "metal"; } } }//package
Section 280
//metalLever1 (metalLever1) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class metalLever1 extends MovieClip { public var body:b2Body; public var FilterGroup:Number; public var blocType:String; public function metalLever1(){ addFrameScript(0, frame1); if (!g.World){ return; }; FilterGroup = 15; var _local1:Polygon = new Polygon(4, FilterGroup, 0.15, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-119 / 30), (-8 / 30)); _local1.polyDef.vertices[1].Set((119 / 30), (-8 / 30)); _local1.polyDef.vertices[2].Set((119 / 30), (8 / 30)); _local1.polyDef.vertices[3].Set((-119 / 30), (8 / 30)); _local1.x = x; _local1.y = y; _local1.init(this, true); body = _local1.body; } function frame1(){ stop(); blocType = "leverstruct"; } public function getBody(){ return (body); } } }//package
Section 281
//metalRectangle1 (metalRectangle1) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class metalRectangle1 extends HangingObject { public var blocType:String; public var FilterGroup:Number; public function metalRectangle1(){ var _local1:b2BodyDef; var _local2:b2PolygonDef; super(); addFrameScript(0, frame1); if (!g.World){ return; }; FilterGroup = 10; _local2 = new b2PolygonDef(); _local2.SetAsBox((this.width / 60), (this.height / 60)); _local2.density = 0.6; _local2.friction = 0.3; _local2.restitution = 0.6; _local1 = new b2BodyDef(); _local1.position.Set(((this.parent.x + this.x) / 30), ((this.parent.y + this.y) / 30)); _local1.userData = this; body = g.World.CreateBody(_local1); body.CreateShape(_local2); body.SetMassFromShapes(); } function frame1(){ stop(); blocType = "hangingobject"; } } }//package
Section 282
//metalRectangle2 (metalRectangle2) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class metalRectangle2 extends HangingObject { public var blocType:String; public var FilterGroup:Number; public function metalRectangle2(){ addFrameScript(0, frame1); if (!g.World){ return; }; FilterGroup = 10; hangingPolygon = new Polygon(4, FilterGroup, 0.7, 0.3, 0.8); hangingPolygon.polyDef.vertices[0].Set((-38 / 30), (-38 / 30)); hangingPolygon.polyDef.vertices[1].Set((38 / 30), (-38 / 30)); hangingPolygon.polyDef.vertices[2].Set((38 / 30), (38 / 30)); hangingPolygon.polyDef.vertices[3].Set((-38 / 30), (38 / 30)); hangingPolygon.x = x; hangingPolygon.y = y; hangingPolygon.init(this, true); body = hangingPolygon.body; } function frame1(){ stop(); blocType = "hangingobject"; } } }//package
Section 283
//metalRim1 (metalRim1) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class metalRim1 extends MovieClip { public var body:b2Body; public var FilterGroup:Number; public var blocType:String; public function metalRim1(){ addFrameScript(0, frame1); if (!g.World){ return; }; FilterGroup = 15; var _local1:Polygon = new Polygon(4, FilterGroup, 0.15, 0.3, 0.8); _local1.polyDef.vertices[0].Set((-8 / 30), (16 / 30)); _local1.polyDef.vertices[1].Set((-8 / 30), (-16 / 30)); _local1.polyDef.vertices[2].Set((8 / 30), (-16 / 30)); _local1.polyDef.vertices[3].Set((8 / 30), (16 / 30)); _local1.x = x; _local1.y = y; _local1.init(this, true); body = _local1.body; } function frame1(){ stop(); blocType = "leverstruct"; } public function getBody(){ return (body); } } }//package
Section 284
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 285
//MovingObject (MovingObject) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class MovingObject extends MovieClip { public var body:b2Body; public var objtype:Number; public var objid:Number; public var didAmplify:Boolean; public function MovingObject(){ objtype = 3; objid = ((Math.random() + Math.random()) + Math.random()); didAmplify = false; } public function amplifySpeed(){ if (didAmplify){ return; }; didAmplify = true; g.Game.evt(8, doAmplify, this); } public function destroy(){ g.World.DestroyBody(body); this.parent.removeChild(this); } public function doAmplify(_arg1:Object=null){ var _local2:b2Vec2; _local2 = this.getVelocity(); _local2.Normalize(); trace(("newSpeed.Length() " + _local2.Length())); _local2.Multiply(5); trace(("newSpeed.Length() " + _local2.Length())); body.SetLinearVelocity(_local2); trace("speed amplified"); } public function getVelocity(){ return (body.GetLinearVelocity()); } public function getBody(){ return (body); } public function getXPos(){ return (this.x); } } }//package
Section 286
//numbers (numbers) package { public class numbers { public static function formatSeconds(_arg1:Number){ var _local2:String; var _local3:String; var _local4:String; var _local5:Number; _local2 = ""; _local5 = (_arg1 / 60); _local5 = Math.floor(_local5); _local3 = (_local5 + ":"); if (_local3.length == 2){ _local3 = ("0" + _local3); }; _local2 = (_local2 + _local3); _arg1 = (_arg1 - (_local5 * 60)); _local4 = String(_arg1); if (_local4.length == 1){ _local4 = ("0" + _local4); }; _local2 = (_local2 + _local4); return (_local2); } public static function format(_arg1:Number){ var _local2:String; var _local3:String; var _local4:String; var _local5:String; var _local6:Number; var _local7:Number; _local2 = ""; _local6 = (_arg1 / 1000000); _local6 = Math.floor(_local6); if (_local6 > 0){ _local3 = (_local6 + ","); if (_local3.length == 2){ _local3 = ("00" + _local3); }; if (_local3.length == 3){ _local3 = ("0" + _local3); }; _local2 = (_local2 + _local3); _arg1 = (_arg1 - (_local6 * 1000000)); }; _local7 = (_arg1 / 1000); _local7 = Math.floor(_local7); if ((((_local7 > 0)) || ((_local6 > 0)))){ _local4 = (_local7 + ","); if (_local2.length > 0){ if (_local4.length == 2){ _local4 = ("00" + _local4); }; if (_local4.length == 3){ _local4 = ("0" + _local4); }; }; _local2 = (_local2 + _local4); _arg1 = (_arg1 - (_local7 * 1000)); }; _local5 = String(Math.round(_arg1)); if (_local2.length > 0){ if (_local5.length == 1){ _local5 = ("00" + _local5); }; if (_local5.length == 2){ _local5 = ("0" + _local5); }; }; _local2 = (_local2 + _local5); return (_local2); } } }//package
Section 287
//ohead1 (ohead1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class ohead1 extends MovieClip { public var blocType:String; public function ohead1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 288
//ohead2 (ohead2) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class ohead2 extends MovieClip { public var blocType:String; public function ohead2(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 289
//ohead3 (ohead3) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class ohead3 extends MovieClip { public var blocType:String; public function ohead3(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 290
//olowerArmL1 (olowerArmL1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class olowerArmL1 extends MovieClip { public var blocType:String; public function olowerArmL1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 291
//olowerArmL2 (olowerArmL2) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class olowerArmL2 extends MovieClip { public var blocType:String; public function olowerArmL2(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 292
//olowerArmL3 (olowerArmL3) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class olowerArmL3 extends MovieClip { public var blocType:String; public function olowerArmL3(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 293
//olowerArmR1 (olowerArmR1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class olowerArmR1 extends MovieClip { public var blocType:String; public function olowerArmR1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 294
//olowerArmR2 (olowerArmR2) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class olowerArmR2 extends MovieClip { public var blocType:String; public function olowerArmR2(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 295
//olowerArmR3 (olowerArmR3) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class olowerArmR3 extends MovieClip { public var blocType:String; public function olowerArmR3(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 296
//olowerLegL1 (olowerLegL1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class olowerLegL1 extends MovieClip { public var blocType:String; public function olowerLegL1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 297
//olowerLegL2 (olowerLegL2) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class olowerLegL2 extends MovieClip { public var blocType:String; public function olowerLegL2(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 298
//olowerLegL3 (olowerLegL3) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class olowerLegL3 extends MovieClip { public var blocType:String; public function olowerLegL3(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 299
//olowerLegR1 (olowerLegR1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class olowerLegR1 extends MovieClip { public var blocType:String; public function olowerLegR1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 300
//olowerLegR2 (olowerLegR2) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class olowerLegR2 extends MovieClip { public var blocType:String; public function olowerLegR2(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 301
//olowerLegR3 (olowerLegR3) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class olowerLegR3 extends MovieClip { public var blocType:String; public function olowerLegR3(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 302
//otorso1_1 (otorso1_1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class otorso1_1 extends MovieClip { public var blocType:String; public function otorso1_1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 303
//otorso2 (otorso2) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class otorso2 extends MovieClip { public var blocType:String; public function otorso2(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 304
//otorso3 (otorso3) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class otorso3 extends MovieClip { public var blocType:String; public function otorso3(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 305
//oupperArmL1 (oupperArmL1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class oupperArmL1 extends MovieClip { public var blocType:String; public function oupperArmL1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 306
//oupperArmL2 (oupperArmL2) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class oupperArmL2 extends MovieClip { public var blocType:String; public function oupperArmL2(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 307
//oupperArmL3 (oupperArmL3) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class oupperArmL3 extends MovieClip { public var blocType:String; public function oupperArmL3(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 308
//oupperArmR1 (oupperArmR1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class oupperArmR1 extends MovieClip { public var blocType:String; public function oupperArmR1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 309
//oupperArmR2 (oupperArmR2) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class oupperArmR2 extends MovieClip { public var blocType:String; public function oupperArmR2(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 310
//oupperArmR3 (oupperArmR3) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class oupperArmR3 extends MovieClip { public var blocType:String; public function oupperArmR3(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 311
//oupperLegL1 (oupperLegL1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class oupperLegL1 extends MovieClip { public var blocType:String; public function oupperLegL1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 312
//oupperLegL2 (oupperLegL2) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class oupperLegL2 extends MovieClip { public var blocType:String; public function oupperLegL2(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 313
//oupperLegL3 (oupperLegL3) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class oupperLegL3 extends MovieClip { public var blocType:String; public function oupperLegL3(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 314
//oupperLegR1 (oupperLegR1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class oupperLegR1 extends MovieClip { public var blocType:String; public function oupperLegR1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 315
//oupperLegR2 (oupperLegR2) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class oupperLegR2 extends MovieClip { public var blocType:String; public function oupperLegR2(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 316
//oupperLegR3 (oupperLegR3) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class oupperLegR3 extends MovieClip { public var blocType:String; public function oupperLegR3(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 317
//outlaw1 (outlaw1) package { public class outlaw1 extends aiOutlaw { public var blocType:String; public function outlaw1(){ addFrameScript(0, frame1); super(); if (!g.World){ return; }; ALIVE = true; ragClass = outlawRagdoll1; } function frame1(){ stop(); blocType = "outlaw"; } } }//package
Section 318
//outlaw2 (outlaw2) package { public class outlaw2 extends aiOutlaw { public var blocType:String; public function outlaw2(){ addFrameScript(0, frame1); super(); if (!g.World){ return; }; ALIVE = true; ragClass = outlawRagdoll2; } function frame1(){ stop(); blocType = "outlaw"; } } }//package
Section 319
//outlaw3 (outlaw3) package { public class outlaw3 extends aiOutlaw { public var blocType:String; public function outlaw3(){ addFrameScript(0, frame1); super(); if (!g.World){ return; }; ALIVE = true; ragClass = outlawRagdoll3; } function frame1(){ stop(); blocType = "outlaw"; } } }//package
Section 320
//OutlawRagdoll (OutlawRagdoll) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.geom.*; import Box2D.Dynamics.Contacts.*; public class OutlawRagdoll { public var lowerArmL_mc:MovieClip; public var m_physScale:Number;// = 30 public var BODYSHAPES:Array; public var torso3_mc:MovieClip; public var lowerArmR:b2Body; public var BODYMCS:Array; public var torso1:b2Body; public var torso2:b2Body; public var torso3:b2Body; public var outlaw:aiOutlaw; public var lowerLegR:b2Body; public var lowerLegL:b2Body; public var ALIVE:Boolean; public var upperLegR_mc:MovieClip; public var upperArmL:b2Body; public var startX:Number; public var startY:Number; public var upperArmR:b2Body; public var lowerLegL_mc:MovieClip; public var m_world:b2World; public var upperArmL_mc:MovieClip; public var torso2_mc:MovieClip; public var upperLegR:b2Body; public var lowerArmR_mc:MovieClip; public var uaDist:Number; public var head_mc:MovieClip; public var torso1_mc:MovieClip; public var upperLegL:b2Body; public var membersDist:Number; public var head:b2Body; public var FilterGroup:Number; public var upperLegL_mc:MovieClip; public var lowerLegR_mc:MovieClip; public var upperArmR_mc:MovieClip; public static var mouseYWorldPhys:Number; public static var mouseXWorldPhys:Number; public static var mouseYWorld:Number; public static var mouseXWorld:Number; public function OutlawRagdoll(){ if (!g.World){ return; }; ALIVE = true; FilterGroup = 4; g.cLevel.addRagdoll(this); } public function destroy(){ var _local1:Number; if (!ALIVE){ return; }; ALIVE = false; trace("destroyed ragdoll"); _local1 = 0; while (_local1 < BODYSHAPES.length) { if (BODYSHAPES[_local1]){ g.World.DestroyBody(BODYSHAPES[_local1]); }; BODYSHAPES[_local1] = null; _local1++; }; _local1 = 0; while (_local1 < BODYMCS.length) { if (BODYMCS[_local1].parent){ BODYMCS[_local1].parent.removeChild(BODYMCS[_local1]); }; _local1++; }; } public function init(_arg1:b2Vec2){ torso1.SetLinearVelocity(_arg1); } public function isOutOfScene(){ i = 0; while (i < BODYMCS.length) { if ((((((BODYMCS[i].x < 760)) && ((BODYMCS[i].x > -60)))) && ((BODYMCS[i].y < 550)))){ return (false); }; i++; }; return (true); } public function createBody(){ var _local1:Number; var _local2:b2BodyDef; var _local3:b2CircleDef; var _local4:b2PolygonDef; var _local5:b2RevoluteJointDef; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local16:*; var _local17:Point; var _local18:Number; var _local19:*; var _local20:*; var _local21:Number; _local3 = new b2CircleDef(); _local4 = new b2PolygonDef(); _local5 = new b2RevoluteJointDef(); _local18 = (m_physScale * 2); _local19 = 1; _local20 = 0.4; _local21 = 0.1; _local1 = 0; while (_local1 < BODYMCS.length) { BODYMCS[_local1].scaleX = 0.5; BODYMCS[_local1].scaleY = 0.5; _local1++; }; _local3.radius = ((head_mc.width / 2) / m_physScale); _local3.density = _local19; _local3.friction = _local20; _local3.restitution = _local21; _local3.filter.groupIndex = FilterGroup; _local2 = new b2BodyDef(); _local6 = new Point((startX / m_physScale), (startY / m_physScale)); _local2.position.Set(_local6.x, _local6.y); _local2.userData = head_mc; g.cLevel.addChild(head_mc); head = m_world.CreateBody(_local2); head.CreateShape(_local3); head.SetMassFromShapes(); BODYSHAPES.push(head); _local4.SetAsBox((torso1_mc.width / m_physScale), (torso1_mc.height / m_physScale)); _local4.density = _local19; _local4.friction = _local20; _local4.restitution = _local21; _local4.filter.groupIndex = FilterGroup; _local2 = new b2BodyDef(); _local7 = new Point(_local6.x, ((_local6.y + (head_mc.height / _local18)) + (torso1_mc.height / _local18))); new Point(_local6.x, ((_local6.y + (head_mc.height / _local18)) + (torso1_mc.height / _local18))).y = (_local7.y + membersDist); _local2.position.Set(_local7.x, _local7.y); _local2.userData = torso1_mc; g.cLevel.addChild(torso1_mc); torso1 = m_world.CreateBody(_local2); torso1.CreateShape(_local4); torso1.SetMassFromShapes(); BODYSHAPES.push(torso1); _local4.SetAsBox((upperArmL_mc.width / m_physScale), (upperArmL_mc.height / m_physScale)); _local4.density = _local19; _local4.friction = _local20; _local4.restitution = _local21; _local4.filter.groupIndex = FilterGroup; _local2 = new b2BodyDef(); _local10 = new Point(((_local6.x - (torso1_mc.width / _local18)) - (upperArmL_mc.width / _local18)), (_local7.y - ((2 * torso1_mc.height) / (3 * m_physScale)))); new Point(((_local6.x - (torso1_mc.width / _local18)) - (upperArmL_mc.width / _local18)), (_local7.y - ((2 * torso1_mc.height) / (3 * m_physScale)))).x = (_local10.x - uaDist); _local2.position.Set(_local10.x, _local10.y); _local2.userData = upperArmL_mc; g.cLevel.addChild(upperArmL_mc); upperArmL = m_world.CreateBody(_local2); upperArmL.CreateShape(_local4); upperArmL.SetMassFromShapes(); BODYSHAPES.push(upperArmL); _local11 = new Point(((_local6.x + (torso1_mc.width / _local18)) + (upperArmR_mc.width / _local18)), (_local7.y - ((2 * torso1_mc.height) / (3 * m_physScale)))); new Point(((_local6.x + (torso1_mc.width / _local18)) + (upperArmR_mc.width / _local18)), (_local7.y - ((2 * torso1_mc.height) / (3 * m_physScale)))).x = (_local11.x + uaDist); _local2.position.Set(_local11.x, _local11.y); _local2.userData = upperArmR_mc; g.cLevel.addChild(upperArmR_mc); upperArmR = m_world.CreateBody(_local2); upperArmR.CreateShape(_local4); upperArmR.SetMassFromShapes(); BODYSHAPES.push(upperArmR); _local4.SetAsBox((lowerArmL_mc.width / m_physScale), (lowerArmL_mc.height / m_physScale)); _local4.density = _local19; _local4.friction = _local20; _local4.restitution = _local21; _local4.filter.groupIndex = FilterGroup; _local2 = new b2BodyDef(); _local12 = new Point(((_local10.x - (upperArmL_mc.width / _local18)) - (lowerArmL_mc.width / _local18)), _local10.y); new Point(((_local10.x - (upperArmL_mc.width / _local18)) - (lowerArmL_mc.width / _local18)), _local10.y).x = (_local12.x - uaDist); _local2.position.Set(_local12.x, _local12.y); _local2.userData = lowerArmL_mc; g.cLevel.addChild(lowerArmL_mc); var _local22:b2Body = m_world.CreateBody(_local2); _local22.CreateShape(_local4); _local22.SetMassFromShapes(); BODYSHAPES.push(_local22); _local4.SetAsBox((lowerArmR_mc.width / m_physScale), (lowerArmR_mc.height / m_physScale)); _local4.density = _local19; _local4.friction = _local20; _local4.restitution = _local21; _local4.filter.groupIndex = FilterGroup; _local2 = new b2BodyDef(); _local13 = new Point(((_local11.x + (upperArmR_mc.width / _local18)) + (lowerArmR_mc.width / _local18)), _local11.y); new Point(((_local11.x + (upperArmR_mc.width / _local18)) + (lowerArmR_mc.width / _local18)), _local11.y).x = (_local13.x + uaDist); _local2.position.Set(_local13.x, _local13.y); _local2.userData = lowerArmR_mc; g.cLevel.addChild(lowerArmR_mc); lowerArmR = m_world.CreateBody(_local2); lowerArmR.CreateShape(_local4); lowerArmR.SetMassFromShapes(); BODYSHAPES.push(lowerArmR); _local4.SetAsBox((upperLegL_mc.width / m_physScale), (upperLegL_mc.height / m_physScale)); _local4.density = _local19; _local4.friction = _local20; _local4.restitution = _local21; _local4.filter.groupIndex = FilterGroup; _local2 = new b2BodyDef(); _local14 = new Point((_local6.x - (torso1_mc.width / _local18)), ((_local7.y + (torso1_mc.height / _local18)) + (upperLegL_mc.height / _local18))); new Point((_local6.x - (torso1_mc.width / _local18)), ((_local7.y + (torso1_mc.height / _local18)) + (upperLegL_mc.height / _local18))).y = (_local14.y + membersDist); _local2.position.Set(_local14.x, _local14.y); _local2.userData = upperLegL_mc; g.cLevel.addChild(upperLegL_mc); upperLegL = m_world.CreateBody(_local2); upperLegL.CreateShape(_local4); upperLegL.SetMassFromShapes(); BODYSHAPES.push(upperLegL); _local15 = new Point((_local6.x + (torso1_mc.width / _local18)), _local14.y); _local2.position.Set(_local15.x, _local15.y); _local2.userData = upperLegR_mc; g.cLevel.addChild(upperLegR_mc); upperLegR = m_world.CreateBody(_local2); upperLegR.CreateShape(_local4); upperLegR.SetMassFromShapes(); BODYSHAPES.push(upperLegR); _local4.SetAsBox((lowerLegL_mc.width / m_physScale), (lowerLegL_mc.height / m_physScale)); _local4.density = _local19; _local4.friction = _local20; _local4.restitution = _local21; _local4.filter.groupIndex = FilterGroup; _local2 = new b2BodyDef(); _local16 = new Point(_local14.x, ((_local14.y + (upperLegL_mc.height / _local18)) + (lowerLegL_mc.height / _local18))); new Point(_local14.x, ((_local14.y + (upperLegL_mc.height / _local18)) + (lowerLegL_mc.height / _local18))).y = (_local16.y + membersDist); _local2.position.Set(_local16.x, _local16.y); _local2.userData = lowerLegL_mc; g.cLevel.addChild(lowerLegL_mc); lowerLegL = m_world.CreateBody(_local2); lowerLegL.CreateShape(_local4); lowerLegL.SetMassFromShapes(); BODYSHAPES.push(lowerLegL); _local17 = new Point(_local15.x, _local16.y); _local2.position.Set(_local17.x, _local17.y); _local2.userData = lowerLegR_mc; g.cLevel.addChild(lowerLegR_mc); lowerLegR = m_world.CreateBody(_local2); lowerLegR.CreateShape(_local4); lowerLegR.SetMassFromShapes(); BODYSHAPES.push(lowerLegR); _local5.enableLimit = true; _local5.lowerAngle = (-40 / (180 / Math.PI)); _local5.upperAngle = (40 / (180 / Math.PI)); _local5.Initialize(torso1, head, new b2Vec2(_local6.x, (_local6.y + (head_mc.height / _local18)))); m_world.CreateJoint(_local5); _local5.lowerAngle = (-85 / (180 / Math.PI)); _local5.upperAngle = (130 / (180 / Math.PI)); _local5.Initialize(torso1, upperArmL, new b2Vec2(((_local10.x + (upperArmL_mc.width / _local18)) + (uaDist / 2)), _local10.y)); m_world.CreateJoint(_local5); _local5.lowerAngle = (-130 / (180 / Math.PI)); _local5.upperAngle = (85 / (180 / Math.PI)); _local5.Initialize(torso1, upperArmR, new b2Vec2(((_local11.x - (upperArmR_mc.width / _local18)) - (uaDist / 2)), _local11.y)); m_world.CreateJoint(_local5); _local5.lowerAngle = (-130 / (180 / Math.PI)); _local5.upperAngle = (10 / (180 / Math.PI)); _local5.Initialize(upperArmL, _local22, new b2Vec2(((_local10.x - (upperArmL_mc.width / _local18)) - (uaDist / 2)), _local10.y)); m_world.CreateJoint(_local5); _local5.lowerAngle = (-10 / (180 / Math.PI)); _local5.upperAngle = (130 / (180 / Math.PI)); _local5.Initialize(upperArmR, lowerArmR, new b2Vec2(((_local11.x + (upperArmR_mc.width / _local18)) + (uaDist / 2)), _local11.y)); m_world.CreateJoint(_local5); _local5.lowerAngle = (-25 / (180 / Math.PI)); _local5.upperAngle = (45 / (180 / Math.PI)); _local5.Initialize(torso1, upperLegL, new b2Vec2(_local14.x, ((_local7.y + (torso1_mc.height / _local18)) + (membersDist / 2)))); m_world.CreateJoint(_local5); _local5.lowerAngle = (-45 / (180 / Math.PI)); _local5.upperAngle = (25 / (180 / Math.PI)); _local5.Initialize(torso1, upperLegR, new b2Vec2(_local15.x, ((_local7.y + (torso1_mc.height / _local18)) + (membersDist / 2)))); m_world.CreateJoint(_local5); _local5.lowerAngle = (-25 / (180 / Math.PI)); _local5.upperAngle = (115 / (180 / Math.PI)); _local5.Initialize(upperLegL, lowerLegL, new b2Vec2(_local16.x, ((_local14.y + (upperLegL_mc.height / _local18)) + (membersDist / 2)))); m_world.CreateJoint(_local5); _local5.lowerAngle = (-115 / (180 / Math.PI)); _local5.upperAngle = (25 / (180 / Math.PI)); _local5.Initialize(upperLegR, lowerLegR, new b2Vec2(_local17.x, ((_local15.y + (upperLegR_mc.height / _local18)) + (membersDist / 2)))); m_world.CreateJoint(_local5); _local1 = 0; while (_local1 < BODYMCS.length) { BODYMCS[_local1].scaleX = 1; BODYMCS[_local1].scaleY = 1; BODYMCS[_local1].visible = true; _local1++; }; } public function getLastBodyPartIndex(){ return (g.cLevel.getChildIndex(BODYMCS[(BODYMCS.length - 1)])); } } }//package
Section 321
//outlawRagdoll1 (outlawRagdoll1) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class outlawRagdoll1 extends OutlawRagdoll { public function outlawRagdoll1(_arg1:Number, _arg2:Number, _arg3:b2Vec2, _arg4:aiOutlaw){ if (!g.World){ return; }; m_world = g.World; startX = _arg1; startY = _arg2; outlaw = _arg4; BODYMCS = []; BODYSHAPES = []; head_mc = new ohead1(); torso1_mc = new otorso1_1(); upperArmL_mc = new oupperArmL1(); upperArmR_mc = new oupperArmR1(); lowerArmL_mc = new olowerArmL1(); lowerArmR_mc = new olowerArmR1(); upperLegL_mc = new oupperLegL1(); upperLegR_mc = new oupperLegR1(); lowerLegL_mc = new olowerLegL1(); lowerLegR_mc = new olowerLegR1(); BODYMCS.push(head_mc); BODYMCS.push(torso1_mc); BODYMCS.push(upperArmL_mc); BODYMCS.push(upperArmR_mc); BODYMCS.push(lowerArmL_mc); BODYMCS.push(lowerArmR_mc); BODYMCS.push(upperLegL_mc); BODYMCS.push(upperLegR_mc); BODYMCS.push(lowerLegL_mc); BODYMCS.push(lowerLegR_mc); var _local5:Number = 0; while (_local5 < BODYMCS.length) { BODYMCS[_local5].ragdoll = this; BODYMCS[_local5].visible = false; _local5++; }; membersDist = (7 / m_physScale); uaDist = (membersDist / 1.5); createBody(); init(_arg3); } } }//package
Section 322
//outlawRagdoll2 (outlawRagdoll2) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class outlawRagdoll2 extends OutlawRagdoll { public function outlawRagdoll2(_arg1:Number, _arg2:Number, _arg3:b2Vec2, _arg4:aiOutlaw){ if (!g.World){ return; }; m_world = g.World; startX = _arg1; startY = _arg2; outlaw = _arg4; BODYMCS = []; BODYSHAPES = []; head_mc = new ohead2(); torso1_mc = new otorso2(); upperArmL_mc = new oupperArmL2(); upperArmR_mc = new oupperArmR2(); lowerArmL_mc = new olowerArmL2(); lowerArmR_mc = new olowerArmR2(); upperLegL_mc = new oupperLegL2(); upperLegR_mc = new oupperLegR2(); lowerLegL_mc = new olowerLegL2(); lowerLegR_mc = new olowerLegR2(); BODYMCS.push(head_mc); BODYMCS.push(torso1_mc); BODYMCS.push(upperArmL_mc); BODYMCS.push(upperArmR_mc); BODYMCS.push(lowerArmL_mc); BODYMCS.push(lowerArmR_mc); BODYMCS.push(upperLegL_mc); BODYMCS.push(upperLegR_mc); BODYMCS.push(lowerLegL_mc); BODYMCS.push(lowerLegR_mc); var _local5:Number = 0; while (_local5 < BODYMCS.length) { BODYMCS[_local5].ragdoll = this; _local5++; }; membersDist = (7 / m_physScale); uaDist = (membersDist / 1.5); createBody(); init(_arg3); } } }//package
Section 323
//outlawRagdoll3 (outlawRagdoll3) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class outlawRagdoll3 extends OutlawRagdoll { public function outlawRagdoll3(_arg1:Number, _arg2:Number, _arg3:b2Vec2, _arg4:aiOutlaw){ if (!g.World){ return; }; m_world = g.World; startX = _arg1; startY = _arg2; outlaw = _arg4; BODYMCS = []; BODYSHAPES = []; head_mc = new ohead3(); torso1_mc = new otorso3(); upperArmL_mc = new oupperArmL3(); upperArmR_mc = new oupperArmR3(); lowerArmL_mc = new olowerArmL3(); lowerArmR_mc = new olowerArmR3(); upperLegL_mc = new oupperLegL3(); upperLegR_mc = new oupperLegR3(); lowerLegL_mc = new olowerLegL3(); lowerLegR_mc = new olowerLegR3(); BODYMCS.push(head_mc); BODYMCS.push(torso1_mc); BODYMCS.push(upperArmL_mc); BODYMCS.push(upperArmR_mc); BODYMCS.push(lowerArmL_mc); BODYMCS.push(lowerArmR_mc); BODYMCS.push(upperLegL_mc); BODYMCS.push(upperLegR_mc); BODYMCS.push(lowerLegL_mc); BODYMCS.push(lowerLegR_mc); var _local5:Number = 0; while (_local5 < BODYMCS.length) { BODYMCS[_local5].ragdoll = this; _local5++; }; membersDist = (7 / m_physScale); uaDist = (membersDist / 1.5); createBody(); init(_arg3); } } }//package
Section 324
//Polygon (Polygon) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import flash.geom.*; public class Polygon extends MovieClip { public var polyDef:b2PolygonDef; public var body:b2Body; public var bodyDef:b2BodyDef; public var FilterGroup:Number; private var Vertices:Array; public function Polygon(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0.3, _arg5:Number=0.8){ if (!g.World){ return; }; FilterGroup = _arg2; polyDef = new b2PolygonDef(); polyDef.vertexCount = _arg1; FilterGroup = _arg2; polyDef.filter.groupIndex = FilterGroup; polyDef.density = _arg3; polyDef.friction = _arg4; polyDef.restitution = _arg5; Vertices = []; } public function mirrorX(_arg1:Number){ var _local2:Array; var _local3:*; var _local4:Number; var _local5:Point; _local2 = []; _local4 = Vertices.length; _local3 = (_local4 - 1); while (_local3 >= 0) { _local5 = Vertices[_local3]; _local5.x = (_arg1 - _local5.x); _local2.push(_local5); _local3--; }; Vertices = _local2; } public function vertex(_arg1:Number, _arg2:Number){ Vertices.push(new Point(_arg1, _arg2)); } public function init(_arg1:MovieClip, _arg2:Boolean=false){ var _local4:Number; var _local5:Point; var _local3:Number = Vertices.length; if (_local3 > 0){ _local4 = 0; while (_local4 < _local3) { _local5 = Vertices[_local4]; polyDef.vertices[_local4].Set((_local5.x / 30), (_local5.y / 30)); _local4++; }; }; bodyDef = new b2BodyDef(); if (_arg2){ bodyDef.position.x = ((_arg1.parent.x + x) / 30); bodyDef.position.y = ((_arg1.parent.y + y) / 30); } else { bodyDef.position.x = (x / 30); bodyDef.position.y = (y / 30); }; bodyDef.userData = _arg1; body = g.World.CreateBody(bodyDef); body.CreateShape(polyDef); body.SetMassFromShapes(); } public function destroy(){ g.World.DestroyBody(body); body = null; bodyDef = null; polyDef = null; } } }//package
Section 325
//Revolution (Revolution) package { import flash.text.*; public dynamic class Revolution extends Font { } }//package
Section 326
//Setup (Setup) package { public class Setup { public static var ScreenH2:Number = 237.5; public static var ScreenW2:Number = 350; public static var ScreenW:Number = 700; public static var ScreenH:Number = 475; public static var FrameRate:Number = 30; } }//package
Section 327
//SfxBulletConcrete3 (SfxBulletConcrete3) package { import flash.media.*; public dynamic class SfxBulletConcrete3 extends Sound { } }//package
Section 328
//SfxBulletFlesh4 (SfxBulletFlesh4) package { import flash.media.*; public dynamic class SfxBulletFlesh4 extends Sound { } }//package
Section 329
//SfxBulletMetal4 (SfxBulletMetal4) package { import flash.media.*; public dynamic class SfxBulletMetal4 extends Sound { } }//package
Section 330
//SfxClick (SfxClick) package { import flash.media.*; public dynamic class SfxClick extends Sound { } }//package
Section 331
//SfxClick1 (SfxClick1) package { import flash.media.*; public dynamic class SfxClick1 extends Sound { } }//package
Section 332
//SfxClick2 (SfxClick2) package { import flash.media.*; public dynamic class SfxClick2 extends Sound { } }//package
Section 333
//SfxClick3 (SfxClick3) package { import flash.media.*; public dynamic class SfxClick3 extends Sound { } }//package
Section 334
//SfxDryFire (SfxDryFire) package { import flash.media.*; public dynamic class SfxDryFire extends Sound { } }//package
Section 335
//SfxExplosionA (SfxExplosionA) package { import flash.media.*; public dynamic class SfxExplosionA extends Sound { } }//package
Section 336
//SfxImpact (SfxImpact) package { import flash.media.*; public dynamic class SfxImpact extends Sound { } }//package
Section 337
//SfxOver1 (SfxOver1) package { import flash.media.*; public dynamic class SfxOver1 extends Sound { } }//package
Section 338
//SfxOver2 (SfxOver2) package { import flash.media.*; public dynamic class SfxOver2 extends Sound { } }//package
Section 339
//SfxOver3 (SfxOver3) package { import flash.media.*; public dynamic class SfxOver3 extends Sound { } }//package
Section 340
//SfxPickAmmo (SfxPickAmmo) package { import flash.media.*; public dynamic class SfxPickAmmo extends Sound { } }//package
Section 341
//SfxPistol1 (SfxPistol1) package { import flash.media.*; public dynamic class SfxPistol1 extends Sound { } }//package
Section 342
//spAdPreRoll (spAdPreRoll) package { public class spAdPreRoll extends spAdUnit { public function spAdPreRoll(){ addFrameScript(1, frame2); spAPI.PreRollUnit = this; } function frame2(){ stop(); adbtn.visible = (adbtn.enabled = false); } public function serve(){ switch (spAPI.PreRoll){ case "mochiads": mochiPreRoll(spAPI.PreRollCode); break; case "mochiadsca": mochiMidRoll(spAPI.PreRollCode); break; case "cpmstar": cpmPreRoll(spAPI.PreRollCode); break; case "intergi": intergiVideoRoll(); break; case "custom": customPreRoll(); break; }; } } }//package
Section 343
//spAdUnit (spAdUnit) package { import flash.display.*; import flash.events.*; import mochi.as3.*; import flash.net.*; import CPMStar.*; import flash.system.*; public class spAdUnit extends MovieClip { public var bmp:Bitmap; public var adBox:MovieClip; public var bdata:BitmapData; public var adbtn:SimpleButton; public function spAdUnit(){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); } public function cpmPreRoll(_arg1:String){ var ad:DisplayObject; var idcode = _arg1; trace("AdUnit->cpmStar PreRoll"); bdata = new BitmapData(300, 250, false, 4278190080); bmp = new Bitmap(bdata); adBox = new MovieClip(); adBox.addChild(bmp); addChild(adBox); try { ad = new AdLoader(idcode); adBox.addChild(ad); } catch(e:Error) { trace("AdUnit->cpmStar loading error ..."); }; } public function destroy(){ trace("spAdUnit->destroy"); try { if (adBox){ if (adBox.parent == this){ removeChild(adBox); }; }; } catch(e:Error) { }; } public function mochiMidRoll(_arg1:String){ var idcode = _arg1; trace("AdUnit->mochiAds MidRoll"); bdata = new BitmapData(300, 250, false, 4278190080); bmp = new Bitmap(bdata); adBox = new MovieClip(); adBox.addChild(bmp); addChild(adBox); try { MochiAd.showClickAwayAd({clip:adBox, id:idcode}); } catch(e:Error) { trace("AdUnit->mochiAds loading error ..."); }; } public function intergiVideoClosed(_arg1:Boolean){ if (!_arg1){ cpmPreRoll(spAPI.PreRollCode); }; } public function customPreRoll(){ var adLoader:Loader; var url:String; bdata = new BitmapData(300, 250, false, 4278190080); bmp = new Bitmap(bdata); adBox = new MovieClip(); adBox.addChild(bmp); addChildAt(adBox, 0); adbtn.addEventListener("click", evtCustomClick); adbtn.enabled = (adbtn.visible = true); try { adLoader = new Loader(); adLoader.contentLoaderInfo.addEventListener("ioError", customAdError); url = ("http://content.xlmedia.ca/" + spAPI.PreRollCode); trace(("AdUnit->customPreRoll : " + url)); adLoader.load(new URLRequest(url)); adBox.addChild(adLoader); } catch(e:Error) { trace("AdUnit->customAd loading error ..."); }; } public function evtCustomClick(_arg1:Object=null){ var _local2:String = ("http://www.xlmedia.ca/" + spAPI.PreRollLink); trace(("evtCustomClick : " + _local2)); navigateToURL(new URLRequest(_local2), "_blank"); } public function intergiVideoRoll(_arg1:Object=null){ AdIntegrator.Initialize("1953332", "http://ads.intergi.com/adrawdata/3.0/5205/1953332/0/4057/ADTECH;referring_url=__WEB_URL__;number=__RANDOM__;time=__TIME__"); AdIntegrator.ShowAd(MovieClip(parent), 700, 500, intergiVideoClosed); } public function customAdError(_arg1:Event){ trace(("Error loading custom ad : " + _arg1)); } public function mochiPreRoll(_arg1:String){ trace("AdUnit->mochiAds PreRoll"); var _local2:String = String("700x500"); if (parent.root){ MochiAd.showPreGameAd({clip:parent.root, id:_arg1, res:_local2}); } else { MochiAd.showPreGameAd({clip:root, id:_arg1, res:_local2}); }; } } }//package
Section 344
//spAPI (spAPI) package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class spAPI { public static var SiteLocks:Array = []; public static var PreRollUnit:MovieClip; public static var HackLock:Boolean = false; public static var NoAds:Boolean; public static var flcLoader:URLLoader; public static var Domain:String; public static var AdLocks:Array = []; public static var IP:String; public static var GameID:String; public static var PreRoll:String; public static var SiteLock:Boolean; public static var PreRollCode:String; public static var PreRollLink:String; public static var Website:String; public static function liveConnect(){ spAPI.PreRoll = "cpmstar"; spAPI.PreRollCode = "4639Q996C5965"; spAPI.IP = "unknown"; if (spAPI.NoAds){ spAPI.PreRoll = "none"; }; var VARS:* = new URLVariables(); VARS.HOST = escape(spAPI.Domain); VARS.BUILD = escape(spAPI.Website); var url = (("http://flash.xlmedia.ca/game/" + spAPI.GameID) + "/gameplay.php"); var REQ:* = new URLRequest(url); REQ.data = VARS; REQ.method = "POST"; spAPI.flcLoader = new URLLoader(); spAPI.flcLoader.dataFormat = "variables"; spAPI.flcLoader.addEventListener("complete", spAPI.evtCompleted); spAPI.flcLoader.addEventListener("securityError", spAPI.evtError); spAPI.flcLoader.addEventListener("ioError", spAPI.evtError); try { spAPI.flcLoader.load(REQ); } catch(err:Error) { spAPI.evtError(); }; } public static function adlock(_arg1:String){ spAPI.AdLocks.push(_arg1.toLowerCase()); } public static function init(){ var _local1:String; trace("spAPI->init"); Security.allowDomain("*"); Security.allowInsecureDomain("*"); spAPI.GameID = "cold-justice"; spAPI.Website = "gamesnitro.com"; var _local2:LocalConnection = new LocalConnection(); spAPI.Domain = _local2.domain; spAPI.Domain = spAPI.Domain.toLowerCase(); spAPI.adlock(".kongregate.com"); spAPI.adlock(".addictinggames.com"); spAPI.adlock(".armorgames.com"); spAPI.adlock(".kaisergames.de"); spAPI.adlock(".gamesheep.com"); spAPI.NoAds = false; for each (_local1 in spAPI.AdLocks) { if (spAPI.Domain.indexOf(_local1) != -1){ spAPI.NoAds = true; }; }; spAPI.SiteLock = false; for each (_local1 in spAPI.SiteLocks) { if (spAPI.Domain.indexOf(_local1) != -1){ spAPI.SiteLock = true; spAPI.NoAds = true; }; }; if (!spAPI.SiteLock){ spAPI.liveConnect(); }; } public static function evtCompleted(_arg1:Object=null){ var hl:Number; var e = _arg1; try { if (flcLoader){ if (flcLoader.data){ spAPI.PreRoll = spAPI.flcLoader.data.preroll; spAPI.PreRollCode = spAPI.flcLoader.data.prerollcode; spAPI.PreRollLink = spAPI.flcLoader.data.prerolllink; if (spAPI.NoAds){ spAPI.PreRoll = "none"; }; hl = spAPI.flcLoader.data.hl; if (hl == 1){ spAPI.HackLock = true; }; spAPI.IP = spAPI.flcLoader.data.ip; trace(("PreRoll = " + spAPI.PreRoll)); trace(("PreRollCode = " + spAPI.PreRollCode)); trace(("PreRollLink = " + spAPI.PreRollLink)); trace(("HackLock = " + spAPI.HackLock)); trace(("IP = " + spAPI.IP)); }; }; } catch(err:Error) { trace(("Catch error retrieving response from LiveConnect : " + err.message)); }; if (spAPI.PreRollUnit){ spAPI.PreRollUnit.serve(); }; } public static function submitScore(_arg1:String, _arg2:Number, _arg3:String){ var _local4:*; var _local5:*; var _local6:Number; var _local7:*; var _local8:String; trace(((((("spAPI->submitScore : " + _arg1) + ",") + _arg2) + ",") + _arg3)); _local6 = 99; _local5 = 0; while (_local5 < spAPI.GameID.length) { _local6 = (_local6 + spAPI.GameID.charCodeAt(_local5)); _local5++; }; _local5 = 0; while (_local5 < _arg1.length) { _local6 = (_local6 + _arg1.charCodeAt(_local5)); _local5++; }; _local8 = String(_arg2); _local5 = 0; while (_local5 < _local8.length) { _local6 = (_local6 + _local8.charCodeAt(_local5)); _local5++; }; _local5 = 0; while (_local5 < _arg3.length) { _local6 = (_local6 - _arg3.charCodeAt(_local5)); _local5++; }; _local4 = ((Math.ceil((_arg2 / 8)) + 21539) + _local6); _local7 = (("http://www." + spAPI.Website) + "/submitscore.php"); _local7 = (_local7 + ("?game=" + spAPI.GameID)); _local7 = (_local7 + ("&name=" + _arg1)); _local7 = (_local7 + ("&score=" + _arg2)); _local7 = (_local7 + ("&mode=" + _arg3)); _local7 = (_local7 + ("&skey=" + _local4)); navigateToURL(new URLRequest(_local7), "_blank"); } public static function evtError(_arg1:Event=null){ trace("No response from LiveConnect -> continue with defaults ..."); if (spAPI.PreRollUnit){ spAPI.PreRollUnit.serve(); }; } public static function sitelock(_arg1:String){ spAPI.SiteLocks.push(_arg1.toLowerCase()); } } }//package
Section 345
//TiePiece (TiePiece) package { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.geom.*; import Box2D.Dynamics.Contacts.*; public class TiePiece extends MovieClip { public var m_world:b2World; private var R2D:Number; public var m_physScale:Number;// = 30 public var pieceBody:b2Body; public var startX:Number; public var startY:Number; public var FilterGroup:Number; public function TiePiece(){ if (!g.World){ return; }; m_world = g.World; } public function destroy(){ g.World.DestroyBody(pieceBody); this.parent.removeChild(this); } public function getBody(){ return (pieceBody); } public function createBody(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2CircleDef; var _local4:*; var _local5:Point; _local3 = new b2CircleDef(); _local3.radius = ((this.width / 2) / m_physScale); _local3.density = 0; _local3.friction = 0.4; _local3.restitution = 0.1; _local3.filter.groupIndex = FilterGroup; _local1 = new b2BodyDef(); _local4 = new Point((parent.x + this.x), (parent.y + this.y)); _local5 = new Point((_local4.x / m_physScale), (_local4.y / m_physScale)); _local1.position.Set(_local5.x, _local5.y); _local1.userData = this; pieceBody = m_world.CreateBody(_local1); pieceBody.CreateShape(_local3); pieceBody.SetMassFromShapes(); } } }//package
Section 346
//tiepiece1 (tiepiece1) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class tiepiece1 extends TiePiece { public var blocType:String; public function tiepiece1(){ addFrameScript(0, frame1); if (!g.World){ return; }; FilterGroup = 8; createBody(); } function frame1(){ stop(); blocType = "tiepiece"; } } }//package
Section 347
//torso1_1 (torso1_1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class torso1_1 extends MovieClip { public var blocType:String; public function torso1_1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 348
//track1 (track1) package { import flash.media.*; public dynamic class track1 extends Sound { } }//package
Section 349
//track2 (track2) package { import flash.media.*; public dynamic class track2 extends Sound { } }//package
Section 350
//TrebuchetBold (TrebuchetBold) package { import flash.text.*; public dynamic class TrebuchetBold extends Font { } }//package
Section 351
//ui (ui) package { import flash.display.*; public class ui { public static var Points:MovieClip; public static var BulletsUi:MovieClip; public static var LevelSelection:MovieClip; public static var MissionFailed:MovieClip; public static var GameMenu:MovieClip; public static var NightShade:MovieClip; public static var RagdollSel:MovieClip; public static var Main:MovieClip; public static var GamePaused:MovieClip; public static var PointsManager:MovieClip; public static var CurrentLevel:MovieClip; public static var Victory:MovieClip; public static var MissionCompleted:MovieClip; } }//package
Section 352
//uiMessageBox (uiMessageBox) package { import flash.display.*; public class uiMessageBox extends MovieClip { public var messageText:MovieClip; public var Messages:Array; public function uiMessageBox(){ addFrameScript(0, frame1, 49, frame50); Messages = []; } public function init(){ Messages = []; this.gotoAndStop(1); } function frame1(){ stop(); } public function addMessage(_arg1:String){ Messages.push(_arg1); if (Messages.length == 1){ messageText.label_txt.text = Messages[0]; this.gotoAndPlay(2); }; } function frame50(){ messageOver(); } public function messageOver(){ Messages.shift(); if (Messages.length > 0){ messageText.label_txt.text = Messages[0]; this.gotoAndPlay(2); }; } } }//package
Section 353
//uiPointsManager (uiPointsManager) package { import flash.display.*; import flash.events.*; public class uiPointsManager extends MovieClip { public var messageBox_mc:MovieClip; public var allKilled:Array; public function uiPointsManager(){ addFrameScript(0, frame1); ui.PointsManager = this; allKilled = []; } public function init(){ messageBox_mc.init(); allKilled = []; } public function givePoints(_arg1:Number){ var _local2:Number; var _local3:Array; var _local4:Number; var _local5:Number; var _local6:*; var _local7:*; var _local8:Number; var _local9:*; var _local10:Number = 0; _local3 = allKilled[_arg1]; _local6 = _local3[1]; _local4 = _local3[2]; _local7 = _local3[3]; allKilled[_arg1][4] = true; switch (_local4){ case 1: if (_local6 > 1){ _local9 = (_local6 * 100); messageBox_mc.addMessage((("Combo " + _local6) + " kills")); g.cLevel.addPoints(0, _local6, _local9); }; if (_local7 > 0){ _local9 = (_local7 * 50); if (_local7 > 1){ messageBox_mc.addMessage((_local7 + " headshots")); } else { messageBox_mc.addMessage((_local7 + " headshot")); }; g.cLevel.addPoints(1, _local7, _local9); }; break; case 2: _local9 = (_local6 * 50); if (_local6 > 1){ messageBox_mc.addMessage((_local6 + " explosive kills")); } else { messageBox_mc.addMessage((_local6 + " explosive kill")); }; g.cLevel.addPoints(2, _local6, _local9); break; case 3: if (_local6 > 1){ _local9 = (_local6 * 100); messageBox_mc.addMessage((("Combo " + _local6) + " kills")); g.cLevel.addPoints(0, _local6, _local9); }; break; case 4: if (_local6 > 1){ _local9 = (_local6 * 100); messageBox_mc.addMessage((("Combo " + _local6) + " kills")); g.cLevel.addPoints(0, _local6, _local9); }; break; }; } function frame1(){ stop(); } public function killed(_arg1:Number, _arg2:Number, _arg3:Number=0, _arg4:Number=-1){ var _local5:Number; var _local6:Array; var _local8:Number; var _local9:Boolean; var _local10:Number; var _local11:Number; var _local7:Boolean; _local5 = 0; while (_local5 < allKilled.length) { _local6 = allKilled[_local5]; _local8 = _local6[0]; _local9 = _local6[4]; if ((((_local8 == _arg1)) || ((_local8 == _arg4)))){ if (!_local9){ var _local12 = allKilled[_local5]; var _local13 = 1; var _local14 = (_local12[_local13] + 1); _local12[_local13] = _local14; allKilled[_local5][3] = (allKilled[_local5][3] + _arg3); _local7 = true; }; }; _local5++; }; if (!_local7){ allKilled.push([_arg1, 1, _arg2, _arg3, false]); _local11 = (allKilled.length - 1); if (_arg2 == 1){ _local10 = (2 * 30); } else { if (_arg2 == 2){ _local10 = 15; } else { if (_arg2 == 3){ _local10 = (5 * 30); } else { if (_arg2 == 4){ _local10 = (5 * 30); }; }; }; }; g.Game.evt(_local10, givePoints, this, _local11); }; } } }//package
Section 354
//upperArmL1 (upperArmL1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class upperArmL1 extends MovieClip { public var blocType:String; public function upperArmL1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 355
//upperArmR1 (upperArmR1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class upperArmR1 extends MovieClip { public var blocType:String; public function upperArmR1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 356
//upperLegL1 (upperLegL1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class upperLegL1 extends MovieClip { public var blocType:String; public function upperLegL1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package
Section 357
//upperLegR1 (upperLegR1) package { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.external.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class upperLegR1 extends MovieClip { public var blocType:String; public function upperLegR1(){ addFrameScript(0, frame1); } function frame1(){ stop(); blocType = "ragdoll"; } } }//package

Library Items

Symbol 1 Font {TrebuchetBold}Used by:73 1319 1320 1321 1322 1323 1349 1351 1352 1353 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1390 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1521
Symbol 2 Font {Revolution}Used by:70 1278 1279 1297 1300 1303 1304 1306 1316 1326 1329 1332 1337 1338 1346 1356 1364 1367 1368 1505 1517 1522
Symbol 3 Sound {SfxOver2}Used by:1259
Symbol 4 Sound {track1}Used by:1259
Symbol 5 Sound {SfxImpact}Used by:1259
Symbol 6 Sound {SfxClick2}Used by:1259
Symbol 7 Sound {track2}Used by:1259
Symbol 8 Sound {SfxBulletConcrete3}Used by:1259
Symbol 9 Sound {SfxBulletMetal4}Used by:1259
Symbol 10 Sound {SfxClick3}Used by:1259
Symbol 11 Sound {SfxOver3}Used by:1259
Symbol 12 Sound {SfxPickAmmo}Used by:1259
Symbol 13 Sound {SfxClick}Used by:1259
Symbol 14 Sound {SfxOver1}Used by:1259
Symbol 15 Sound {SfxClick1}Used by:1259
Symbol 16 Sound {SfxExplosionA}Used by:1259
Symbol 17 Sound {SfxDryFire}Used by:1259
Symbol 18 Sound {SfxBulletFlesh4}Used by:1259
Symbol 19 Sound {SfxPistol1}Used by:1259
Symbol 20 GraphicUsed by:21
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Instance Names

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"rim1"Symbol 505 MovieClip {leverStructure1} Frame 1Symbol 504 MovieClip {metalRim1}
"chain_mc"Symbol 506 MovieClip {level10} Frame 2Symbol 469 MovieClip {chain5}
"explosive_mc"Symbol 506 MovieClip {level10} Frame 2Symbol 475 MovieClip {explosiveObject1}
"mh1"Symbol 516 MovieClip {chain4} Frame 1Symbol 468 MovieClip {concreteHanging1}
"cp1"Symbol 516 MovieClip {chain4} Frame 1Symbol 509 MovieClip {chainpiece3}
"cp3"Symbol 516 MovieClip {chain4} Frame 1Symbol 509 MovieClip {chainpiece3}
"cp5"Symbol 516 MovieClip {chain4} Frame 1Symbol 511 MovieClip {chainpiece5}
"cp7"Symbol 516 MovieClip {chain4} Frame 1Symbol 511 MovieClip {chainpiece5}
"cp2"Symbol 516 MovieClip {chain4} Frame 1Symbol 513 MovieClip {chainpiece4}
"cp4"Symbol 516 MovieClip {chain4} Frame 1Symbol 513 MovieClip {chainpiece4}
"cp6"Symbol 516 MovieClip {chain4} Frame 1Symbol 515 MovieClip {chainpiece6}
"cp8"Symbol 516 MovieClip {chain4} Frame 1Symbol 515 MovieClip {chainpiece6}
"tp1"Symbol 516 MovieClip {chain4} Frame 1Symbol 52 MovieClip {tiepiece1}
"tp2"Symbol 516 MovieClip {chain4} Frame 1Symbol 52 MovieClip {tiepiece1}
"mh1"Symbol 519 MovieClip {chain10} Frame 1Symbol 468 MovieClip {concreteHanging1}
"cp1"Symbol 519 MovieClip {chain10} Frame 1Symbol 46 MovieClip {chainpiece1}
"cp3"Symbol 519 MovieClip {chain10} Frame 1Symbol 46 MovieClip {chainpiece1}
"cp5"Symbol 519 MovieClip {chain10} Frame 1Symbol 46 MovieClip {chainpiece1}
"cp7"Symbol 519 MovieClip {chain10} Frame 1Symbol 46 MovieClip {chainpiece1}
"cp9"Symbol 519 MovieClip {chain10} Frame 1Symbol 46 MovieClip {chainpiece1}
"cp2"Symbol 519 MovieClip {chain10} Frame 1Symbol 49 MovieClip {chainpiece2}
"cp4"Symbol 519 MovieClip {chain10} Frame 1Symbol 49 MovieClip {chainpiece2}
"cp6"Symbol 519 MovieClip {chain10} Frame 1Symbol 49 MovieClip {chainpiece2}
"cp8"Symbol 519 MovieClip {chain10} Frame 1Symbol 49 MovieClip {chainpiece2}
"cp10"Symbol 519 MovieClip {chain10} Frame 1Symbol 49 MovieClip {chainpiece2}
"tp1"Symbol 519 MovieClip {chain10} Frame 1Symbol 52 MovieClip {tiepiece1}
"mh1"Symbol 524 MovieClip {chain8} Frame 1Symbol 43 MovieClip {concreteHanging2}
"cp1"Symbol 524 MovieClip {chain8} Frame 1Symbol 509 MovieClip {chainpiece3}
"cp3"Symbol 524 MovieClip {chain8} Frame 1Symbol 509 MovieClip {chainpiece3}
"cp5"Symbol 524 MovieClip {chain8} Frame 1Symbol 511 MovieClip {chainpiece5}
"cp7"Symbol 524 MovieClip {chain8} Frame 1Symbol 511 MovieClip {chainpiece5}
"cp2"Symbol 524 MovieClip {chain8} Frame 1Symbol 513 MovieClip {chainpiece4}
"cp4"Symbol 524 MovieClip {chain8} Frame 1Symbol 513 MovieClip {chainpiece4}
"cp6"Symbol 524 MovieClip {chain8} Frame 1Symbol 515 MovieClip {chainpiece6}
"cp8"Symbol 524 MovieClip {chain8} Frame 1Symbol 515 MovieClip {chainpiece6}
"tp1"Symbol 524 MovieClip {chain8} Frame 1Symbol 52 MovieClip {tiepiece1}
"tp2"Symbol 524 MovieClip {chain8} Frame 1Symbol 52 MovieClip {tiepiece1}
"mh1"Symbol 527 MovieClip {chain7} Frame 1Symbol 526 MovieClip {metalRectangle2}
"cp1"Symbol 527 MovieClip {chain7} Frame 1Symbol 46 MovieClip {chainpiece1}
"cp3"Symbol 527 MovieClip {chain7} Frame 1Symbol 46 MovieClip {chainpiece1}
"cp5"Symbol 527 MovieClip {chain7} Frame 1Symbol 46 MovieClip {chainpiece1}
"cp2"Symbol 527 MovieClip {chain7} Frame 1Symbol 49 MovieClip {chainpiece2}
"cp4"Symbol 527 MovieClip {chain7} Frame 1Symbol 49 MovieClip {chainpiece2}
"cp6"Symbol 527 MovieClip {chain7} Frame 1Symbol 49 MovieClip {chainpiece2}
"tp1"Symbol 527 MovieClip {chain7} Frame 1Symbol 52 MovieClip {tiepiece1}
"chain_mc"Symbol 529 MovieClip {level15} Frame 2Symbol 53 MovieClip {chain9}
"explosive_mc"Symbol 529 MovieClip {level15} Frame 2Symbol 475 MovieClip {explosiveObject1}
"mh1"Symbol 532 MovieClip {chain6} Frame 1Symbol 531 MovieClip {metalRectangle1}
"cp1"Symbol 532 MovieClip {chain6} Frame 1Symbol 46 MovieClip {chainpiece1}
"cp3"Symbol 532 MovieClip {chain6} Frame 1Symbol 46 MovieClip {chainpiece1}
"cp5"Symbol 532 MovieClip {chain6} Frame 1Symbol 46 MovieClip {chainpiece1}
"cp7"Symbol 532 MovieClip {chain6} Frame 1Symbol 46 MovieClip {chainpiece1}
"cp2"Symbol 532 MovieClip {chain6} Frame 1Symbol 49 MovieClip {chainpiece2}
"cp4"Symbol 532 MovieClip {chain6} Frame 1Symbol 49 MovieClip {chainpiece2}
"cp6"Symbol 532 MovieClip {chain6} Frame 1Symbol 49 MovieClip {chainpiece2}
"cp8"Symbol 532 MovieClip {chain6} Frame 1Symbol 49 MovieClip {chainpiece2}
"tp1"Symbol 532 MovieClip {chain6} Frame 1Symbol 52 MovieClip {tiepiece1}
"tp2"Symbol 532 MovieClip {chain6} Frame 1Symbol 52 MovieClip {tiepiece1}
"movingObject_mc"Symbol 542 MovieClip {level22} Frame 2Symbol 475 MovieClip {explosiveObject1}
"movingObject_mc"Symbol 546 MovieClip {level25} Frame 2Symbol 545 MovieClip {concreteSphere3}
"movingObject_mc"Symbol 548 MovieClip {level27} Frame 2Symbol 475 MovieClip {explosiveObject1}
"movingObject_mc"Symbol 556 MovieClip {level30} Frame 2Symbol 475 MovieClip {explosiveObject1}
"BODY"Symbol 892 MovieClip {outlaw1} Frame 1Symbol 889 MovieClip {coldjustice_fla.body_152}
"CONTACTBOX"Symbol 892 MovieClip {outlaw1} Frame 1Symbol 891 MovieClip
"BODY"Symbol 1075 MovieClip {outlaw2} Frame 1Symbol 1073 MovieClip {coldjustice_fla.body_159}
"CONTACTBOX"Symbol 1075 MovieClip {outlaw2} Frame 1Symbol 1074 MovieClip
"BODY"Symbol 1258 MovieClip {outlaw3} Frame 1Symbol 1256 MovieClip {coldjustice_fla.body_166}
"CONTACTBOX"Symbol 1258 MovieClip {outlaw3} Frame 1Symbol 1257 MovieClip
"splash_btn"Symbol 1268 MovieClip {coldjustice_fla.SplashGamesNitro_173} Frame 1Symbol 1267 Button
"splash_btn"Symbol 1275 MovieClip {coldjustice_fla.SplashQiGames_177} Frame 1Symbol 1267 Button
"label_txt"Symbol 1280 MovieClip {coldjustice_fla.uiPoints_183} Frame 1Symbol 1278 EditableText
"points_txt"Symbol 1280 MovieClip {coldjustice_fla.uiPoints_183} Frame 1Symbol 1279 EditableText
"label_txt"Symbol 1298 MovieClip {coldjustice_fla.text_191} Frame 1Symbol 1297 EditableText
"label_txt"Symbol 1301 MovieClip {coldjustice_fla.text_193} Frame 1Symbol 1300 EditableText
"label2_txt"Symbol 1305 MovieClip {coldjustice_fla.currentLevel_194} Frame 1Symbol 1303 EditableText
"label_txt"Symbol 1305 MovieClip {coldjustice_fla.currentLevel_194} Frame 1Symbol 1304 EditableText
"label_txt"Symbol 1307 MovieClip {coldjustice_fla.messageText_197} Frame 1Symbol 1306 EditableText
"messageText"Symbol 1308 MovieClip {uiMessageBox} Frame 1Symbol 1307 MovieClip {coldjustice_fla.messageText_197}
"messageBox_mc"Symbol 1309 MovieClip {uiPointsManager} Frame 1Symbol 1308 MovieClip {uiMessageBox}
"label_txt"Symbol 1317 MovieClip {coldjustice_fla.text_202} Frame 1Symbol 1316 EditableText
"ok_btn"Symbol 1324 MovieClip {coldjustice_fla.howtoplay_199} Frame 1Symbol 1318 Button
"label1_txt"Symbol 1324 MovieClip {coldjustice_fla.howtoplay_199} Frame 1Symbol 1319 EditableText
"label3_txt"Symbol 1324 MovieClip {coldjustice_fla.howtoplay_199} Frame 1Symbol 1320 EditableText
"label5_txt"Symbol 1324 MovieClip {coldjustice_fla.howtoplay_199} Frame 1Symbol 1321 EditableText
"label2_txt"Symbol 1324 MovieClip {coldjustice_fla.howtoplay_199} Frame 1Symbol 1322 EditableText
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"label_txt"Symbol 1330 MovieClip {coldjustice_fla.text_208} Frame 1Symbol 1329 EditableText
"label_txt"Symbol 1333 MovieClip {coldjustice_fla.text_210} Frame 1Symbol 1332 EditableText
"music_chk"Symbol 1339 MovieClip {coldjustice_fla.soundcontrol_211} Frame 1Symbol 40 MovieClip {fl.controls.CheckBox}
"label1_txt"Symbol 1339 MovieClip {coldjustice_fla.soundcontrol_211} Frame 1Symbol 1337 EditableText
"label2_txt"Symbol 1339 MovieClip {coldjustice_fla.soundcontrol_211} Frame 1Symbol 1338 EditableText
"sfx_chk"Symbol 1339 MovieClip {coldjustice_fla.soundcontrol_211} Frame 1Symbol 40 MovieClip {fl.controls.CheckBox}
"resume_btn"Symbol 1342 MovieClip {coldjustice_fla.pauseMenu_204} Frame 1Symbol 1328 Button
"help_btn"Symbol 1342 MovieClip {coldjustice_fla.pauseMenu_204} Frame 1Symbol 1331 Button
"selectLevel_btn"Symbol 1342 MovieClip {coldjustice_fla.pauseMenu_204} Frame 1Symbol 1334 Button
"label_txt"Symbol 1347 MovieClip {coldjustice_fla.text_228} Frame 1Symbol 1346 EditableText
"msg_xt"Symbol 1350 MovieClip {coldjustice_fla.message_229} Frame 1Symbol 1349 EditableText
"submit_btn"Symbol 1354 MovieClip {coldjustice_fla.uiSubmitScore_226} Frame 1Symbol 1348 Button
"message_txt"Symbol 1354 MovieClip {coldjustice_fla.uiSubmitScore_226} Frame 1Symbol 1350 MovieClip {coldjustice_fla.message_229}
"playerName_txt"Symbol 1354 MovieClip {coldjustice_fla.uiSubmitScore_226} Frame 1Symbol 1351 EditableText
"label_txt"Symbol 1354 MovieClip {coldjustice_fla.uiSubmitScore_226} Frame 1Symbol 1352 EditableText
"score_txt"Symbol 1354 MovieClip {coldjustice_fla.uiSubmitScore_226} Frame 1Symbol 1353 EditableText
"label_txt"Symbol 1357 MovieClip {coldjustice_fla.text_231} Frame 1Symbol 1356 EditableText
"restart_btn"Symbol 1359 MovieClip {coldjustice_fla.MissionFailed_225} Frame 1Symbol 1358 Button
"level_btn"Symbol 1359 MovieClip {coldjustice_fla.MissionFailed_225} Frame 1Symbol 1334 Button
"label_txt"Symbol 1365 MovieClip {coldjustice_fla.text_235} Frame 1Symbol 1364 EditableText
"label_txt"Symbol 1369 MovieClip {coldjustice_fla.text_237} Frame 1Symbol 1367 EditableText
"label1_txt"Symbol 1369 MovieClip {coldjustice_fla.text_237} Frame 1Symbol 1368 EditableText
"label_txt"Symbol 1391 MovieClip {coldjustice_fla.stars_238} Frame 1Symbol 1390 EditableText
"nextlevel_btn"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1366 Button
"prev_btn"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1334 Button
"trybetter_btn"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1370 Button
"alllevels_btn"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1334 Button
"gameFinished_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1371 EditableText
"label1_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1372 EditableText
"label2_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1373 EditableText
"label3_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1374 EditableText
"label4_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1375 EditableText
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"qty2_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1377 EditableText
"qty3_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1378 EditableText
"qty4_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1379 EditableText
"pts1_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1380 EditableText
"pts2_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1381 EditableText
"pts3_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1382 EditableText
"pts4_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1383 EditableText
"label5_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1384 EditableText
"pts5_txt"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1385 EditableText
"stars_mc"Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233} Frame 1Symbol 1391 MovieClip {coldjustice_fla.stars_238}
"missioncompleted_mc"Symbol 1393 MovieClip {coldjustice_fla.uiMissionCompleted_232} Frame 2Symbol 1392 MovieClip {coldjustice_fla.MissionCompleted_233}
"restart_btn"Symbol 1398 MovieClip {GameInterface} Frame 1Symbol 1288 Button
"menu_btn"Symbol 1398 MovieClip {GameInterface} Frame 1Symbol 1296 Button
"walk_btn"Symbol 1398 MovieClip {GameInterface} Frame 1Symbol 1299 Button
"help_mc"Symbol 1398 MovieClip {GameInterface} Frame 1Symbol 1325 MovieClip {coldjustice_fla.uiHowToPlay_198}
"pause_mc"Symbol 1398 MovieClip {GameInterface} Frame 1Symbol 1343 MovieClip {coldjustice_fla.uiPauseMenu_203}
"cursor_mc"Symbol 1398 MovieClip {GameInterface} Frame 1Symbol 1397 MovieClip {coldjustice_fla.cursor_240}
"dev_btn"Symbol 1406 MovieClip {coldjustice_fla.qigamesmenumc_243} Frame 1Symbol 1405 Button
"click_btn"Symbol 1408 MovieClip {coldjustice_fla.BrandingMenu_246} Frame 1Symbol 1267 Button
"play_btn"Symbol 1426 MovieClip {coldjustice_fla.menu_247} Frame 1Symbol 1413 Button
"help_btn"Symbol 1426 MovieClip {coldjustice_fla.menu_247} Frame 1Symbol 1417 Button
"more_btn"Symbol 1426 MovieClip {coldjustice_fla.menu_247} Frame 1Symbol 1421 Button
"free_btn"Symbol 1426 MovieClip {coldjustice_fla.menu_247} Frame 1Symbol 1425 Button
"label1_txt"Symbol 1501 MovieClip {coldjustice_fla.selectedLevel_257} Frame 1Symbol 1430 EditableText
"bul1_txt"Symbol 1501 MovieClip {coldjustice_fla.selectedLevel_257} Frame 1Symbol 1431 EditableText
"label2_txt"Symbol 1501 MovieClip {coldjustice_fla.selectedLevel_257} Frame 1Symbol 1432 EditableText
"label3_txt"Symbol 1501 MovieClip {coldjustice_fla.selectedLevel_257} Frame 1Symbol 1433 EditableText
"label4_txt"Symbol 1501 MovieClip {coldjustice_fla.selectedLevel_257} Frame 1Symbol 1434 EditableText
"label5_txt"Symbol 1501 MovieClip {coldjustice_fla.selectedLevel_257} Frame 1Symbol 1435 EditableText
"bul2_txt"Symbol 1501 MovieClip {coldjustice_fla.selectedLevel_257} Frame 1Symbol 1436 EditableText
"bul3_txt"Symbol 1501 MovieClip {coldjustice_fla.selectedLevel_257} Frame 1Symbol 1437 EditableText
"bul4_txt"Symbol 1501 MovieClip {coldjustice_fla.selectedLevel_257} Frame 1Symbol 1438 EditableText
"score_txt"Symbol 1501 MovieClip {coldjustice_fla.selectedLevel_257} Frame 1Symbol 1439 EditableText
"stars_mc"Symbol 1501 MovieClip {coldjustice_fla.selectedLevel_257} Frame 1Symbol 1391 MovieClip {coldjustice_fla.stars_238}
"levelImgs_mc"Symbol 1501 MovieClip {coldjustice_fla.selectedLevel_257} Frame 1Symbol 1500 MovieClip {coldjustice_fla.selImgs_258}
"label_txt"Symbol 1506 MovieClip {coldjustice_fla.levelText_261} Frame 1Symbol 1505 EditableText
"lvl_txt"Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259} Frame 1Symbol 1506 MovieClip {coldjustice_fla.levelText_261}
"medals_mc"Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259} Frame 1Symbol 1512 MovieClip {coldjustice_fla.levelMedal_262}
"zone_mc"Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259} Frame 1Symbol 1515 Button
"label_txt"Symbol 1518 MovieClip {coldjustice_fla.text_266} Frame 1Symbol 1517 EditableText
"label_txt"Symbol 1523 MovieClip {coldjustice_fla.text_268} Frame 1Symbol 1522 EditableText
"selectedCard_mc"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1501 MovieClip {coldjustice_fla.selectedLevel_257}
"lvl1_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl2_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl3_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl4_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl5_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl6_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl7_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl8_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl9_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl10_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl11_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl12_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl13_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl14_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl15_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl16_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl17_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl18_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl19_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl20_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl21_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl22_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl23_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl24_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl25_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl26_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl27_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl28_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl29_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"lvl30_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1516 MovieClip {coldjustice_fla.levelBtn_259}
"mainMenu_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1519 Button
"total_txt"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1521 EditableText
"submit_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 1Symbol 1348 Button
"cancel_btn"Symbol 1525 MovieClip {coldjustice_fla.menu_256} Frame 11Symbol 1524 Button
"gamecontainer"Symbol 1527 MovieClip {coldjustice_fla.gamemenu_179} Frame 1Symbol 1399 MovieClip {coldjustice_fla.gamecontainer_180}
"help_mc"Symbol 1527 MovieClip {coldjustice_fla.gamemenu_179} Frame 10Symbol 1325 MovieClip {coldjustice_fla.uiHowToPlay_198}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

"dummy"Frame 10
"splash1"Frame 20
"splash2"Frame 30
"game"Frame 40
"hack lock"Symbol 83 MovieClip {loader} Frame 50
"intro"Symbol 1527 MovieClip {coldjustice_fla.gamemenu_179} Frame 1
"menu"Symbol 1527 MovieClip {coldjustice_fla.gamemenu_179} Frame 2
"help"Symbol 1527 MovieClip {coldjustice_fla.gamemenu_179} Frame 10
"select level"Symbol 1527 MovieClip {coldjustice_fla.gamemenu_179} Frame 30
"play"Symbol 1527 MovieClip {coldjustice_fla.gamemenu_179} Frame 60




http://swfchan.com/25/121962/info.shtml
Created: 4/3 -2019 05:13:30 Last modified: 4/3 -2019 05:13:30 Server time: 22/12 -2024 11:51:33