Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var radius:Number;
public var localPosition:b2Vec2;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var m_coreVertices:Array;
public var m_vertices:Array;
private var s_supportVec:b2Vec2;
public var m_centroid:b2Vec2;
public var m_normals:Array;
public var m_obb:b2OBB;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function GetNormals():Array{
return (m_normals);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Shape {
public var m_next:b2Shape;
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_isSensor:Boolean;
public var m_restitution:Number;
public var m_userData;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2ShapeDef {
public var friction:Number;// = 0.2
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var type:int;
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxyId:uint;
public var stabbingCount:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:uint = proxyId;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_bounds:Array;
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
var _local5:uint = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local6:uint = (2 * m_proxyCount);
var _local7:Array = new Array();
var _local8:Array = new Array();
ComputeBounds(_local7, _local8, _arg1);
var _local9:int;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
var _local10:int;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
var _local4:b2Proxy = m_proxyPool[_arg1];
var _local5:int = (2 * m_proxyCount);
var _local6:int;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
var _local7:int;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2Proxy = m_proxyPool[_arg1];
var _local14:b2BoundValues = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
var _local15:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
public function get key():uint{
return (_key);
}
}
}//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactPoint {
public var friction:Number;
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - _local21) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var pointCount:int;// = 0
public var normal:b2Vec2;
public var points:Array;
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var proxyId1:uint;
public var userData;// = null
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_hashTable:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
var _local3:int;
var _local4:Array = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local5:uint = m_hashTable[_local4];
var _local6:b2Pair;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
var _local5:uint = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var userData;// = null
public var lowerBounds:Array;
public var upperBounds:Array;
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local6) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var id:b2ContactID;
public var v:b2Vec2;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
import Box2D.Common.*;
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
import Box2D.Common.*;
public class b2Sweep {
public var localCenter:b2Vec2;
public var a:Number;
public var c:b2Vec2;
public var a0:Number;
public var c0:b2Vec2;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
import Box2D.Common.*;
public class b2Vec2 {
public var y:Number;
public var x:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
import Box2D.Common.*;
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function GetManifolds():Array{
return (null);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var prev:b2ContactEdge;
public var contact:b2Contact;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
public class b2ContactResult {
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var normal:b2Vec2;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
var _local19:int;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_u:b2Vec2;
public var m_mass:Number;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local8:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local1 = _local2.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
var _local12:Number = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local13:Number = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
var _local14:Number = (_local13 * m_u.x);
var _local15:Number = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var length:Number;
public var dampingRatio:Number;
public var localAnchor2:b2Vec2;
public var frequencyHz:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_ground2:b2Body;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_revolute2:b2RevoluteJoint;
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_revolute1:b2RevoluteJoint;
public var m_prismatic1:b2PrismaticJoint;
public var m_constant:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local15:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22 = m_body2.m_xf.R;
var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local4:Number;
var _local5:Number;
var _local1:Number = 0;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5)));
var _local7:Number = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
var _local6:Number = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular1:Number;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetType():int{
return (m_type);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2JointDef {
public var body2:b2Body;
public var type:int;
public var userData;
public var collideConnected:Boolean;
public var body1:b2Body;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
public var joint:b2Joint;
}
}//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K1:b2Mat22;
private var K:b2Mat22;
public var m_beta:Number;
public var m_mass:b2Mat22;
private var K2:b2Mat22;
public var m_target:b2Vec2;
public var m_gamma:Number;
public var m_impulse:b2Vec2;
public var m_C:b2Vec2;
public var m_localAnchor:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
var _local5:Number = m_body2.m_mass;
var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6);
var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
var _local9:Number = (_arg1.dt * m_impulse.x);
var _local10:Number = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
var _local15:Number = (_arg1.dt * _local10);
var _local16:Number = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var timeStep:Number;
public var target:b2Vec2;
public var maxForce:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_refAngle:Number;
public var m_torque:Number;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_angularMass:Number;
public var m_maxMotorForce:Number;
public var m_localYAxis1:b2Vec2;
public var m_force:Number;
public var m_motorMass:Number;
public var m_upperTranslation:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_linearJacobian:b2Jacobian;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = _local2.m_invMass;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local2.m_invI;
var _local7:Number = _local3.m_invI;
var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
var _local11:Number = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity);
var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
var _local14:Number = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22 = m_body1.m_xf.R;
var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local4.m_invMass;
var _local7:Number = _local3.m_invI;
var _local8:Number = _local4.m_invI;
_local9 = _local3.m_xf.R;
var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
var _local15:Number = (_local3.m_sweep.c.x + _local11);
var _local16:Number = (_local3.m_sweep.c.y + _local12);
var _local17:Number = (_local4.m_sweep.c.x + _local13);
var _local18:Number = (_local4.m_sweep.c.y + _local14);
var _local19:Number = (_local17 - _local15);
var _local20:Number = (_local18 - _local16);
_local9 = _local3.m_xf.R;
var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
var _local23:Number = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local24:Number = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
var _local25:Number = b2Math.b2Abs(_local23);
var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
var _local27:Number = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local28:Number = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
_local4 = _local2.m_xf.R;
var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var motorSpeed:Number;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_limitState1:int;
public var m_limitState2:int;
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_maxLength1:Number;
public var m_limitPositionImpulse1:Number;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_constant:Number;
public var m_positionImpulse:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitMass1:Number;
public var m_limitMass2:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_limitForce1:Number;
public var m_limitForce2:Number;
public var m_u2:b2Vec2;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local3:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local23:Number = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength1:Number;
public var maxLength2:Number;
public var length1:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var ratio:Number;
public var length2:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_pivotMass:b2Mat22;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_enableMotor:Boolean;
public var m_referenceAngle:Number;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_upperAngle:Number;
public var m_lowerAngle:Number;
public var m_maxMotorTorque:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local10:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
var _local15:Number = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local6:b2Mat22;
var _local25:Number;
var _local26:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = 0;
_local6 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
var _local12:Number = (_local3.m_sweep.c.x + _local7);
var _local13:Number = (_local3.m_sweep.c.y + _local8);
var _local14:Number = (_local4.m_sweep.c.x + _local10);
var _local15:Number = (_local4.m_sweep.c.y + _local11);
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
var _local18:Number = _local3.m_invMass;
var _local19:Number = _local4.m_invMass;
var _local20:Number = _local3.m_invI;
var _local21:Number = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
var _local22:Number = tImpulse.x;
var _local23:Number = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local24:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local7:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var upperAngle:Number;
public var enableMotor:Boolean;
public var referenceAngle:Number;
public var motorSpeed:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_next:b2Body;
public var m_xf:b2XForm;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_shapeCount:int;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2BodyDef {
public var angularDamping:Number;
public var angle:Number;
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var fixedRotation:Boolean;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.geom.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:*;
var _local4:Number;
var _local5:*;
var _local6:b2FilterData;
var _local7:*;
var _local8:Object;
var _local9:Boolean;
var _local10:Point;
var _local11:MovieClip;
_local5 = _arg1.GetFilterData();
_local6 = _arg2.GetFilterData();
_local3 = _local5.groupIndex;
_local4 = _local6.groupIndex;
_local7 = (_arg1.GetBody().GetUserData() as Object);
_local8 = (_arg2.GetBody().GetUserData() as Object);
if ((((_local3 == 1)) || ((_local4 == 1)))){
if (_local3 == 1){
if (_local7.projectile.toExplode){
return (false);
};
};
if (_local4 == 1){
if (_local8.projectile.toExplode){
return (false);
};
};
if ((((_local3 == 2)) || ((_local4 == 2)))){
return (false);
};
if ((((_local3 == 5)) || ((_local4 == 5)))){
return (false);
};
if ((((_local3 == 4)) || ((_local4 == 4)))){
return (false);
};
if ((((_local3 == 3)) || ((_local4 == 3)))){
if (_local3 == 3){
_local7.killOutlaw(_local8.projectile, true);
} else {
_local8.killOutlaw(_local7.projectile, true);
};
return (false);
};
if ((((_local3 == 9)) || ((_local4 == 9)))){
if (_local3 == 9){
_local7.toExplode = true;
_local7.parent.registerBulletId(_local8.projectile.objid);
} else {
_local8.toExplode = true;
_local8.parent.registerBulletId(_local7.projectile.objid);
};
};
if ((((((((_local3 == 12)) || ((_local4 == 12)))) || ((_local3 == 16)))) || ((_local4 == 16)))){
if ((((_local3 == 12)) || ((_local3 == 16)))){
_local7.toExplode = true;
} else {
_local8.toExplode = true;
};
};
return (true);
} else {
if ((((_local3 == 5)) || ((_local4 == 5)))){
if (((!((_local3 == 7))) && (!((_local4 == 7))))){
return (false);
};
} else {
if ((((_local3 == 4)) && ((_local4 == 4)))){
return (false);
};
};
};
if ((((((((((((((((_local3 == 10)) || ((_local4 == 10)))) || ((_local3 == 11)))) || ((_local4 == 11)))) || ((_local3 == 13)))) || ((_local4 == 13)))) || ((_local3 == 17)))) || ((_local4 == 17)))){
if ((((_local3 == 3)) || ((_local4 == 3)))){
if (_local3 == 3){
_local7.tryToKillOutlaw(_local8);
} else {
_local8.tryToKillOutlaw(_local7);
};
};
};
if ((((_local3 == 15)) || ((_local4 == 15)))){
if ((((((((_local3 == 16)) || ((_local4 == 16)))) || ((_local3 == 17)))) || ((_local4 == 17)))){
return (false);
};
};
if ((((_local3 == 11)) || ((_local4 == 11)))){
if ((((((((_local3 == 13)) || ((_local4 == 13)))) || ((_local3 == 17)))) || ((_local4 == 17)))){
if ((((_local3 == 13)) || ((_local3 == 17)))){
_local7.amplifySpeed();
} else {
_local8.amplifySpeed();
};
};
};
return (true);
}
}
}//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:int = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape2;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
var _local5:b2Body = _local2.m_body;
var _local6:b2Body = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_drawFlags:uint;
public var m_lineThickness:Number;// = 1
public var m_drawScale:Number;// = 1
public var m_sprite:Sprite;
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
}
}//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_joints:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local5:b2Body;
var _local6:Boolean;
var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
var _local4:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_allowSleep:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetContactCount():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
var _local9:int = m_bodyCount;
var _local10:Array = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
m_lock = true;
var _local3:b2TimeStep = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 75
//bar_3 (coldjustice_fla.bar_3)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class bar_3 extends MovieClip {
public function bar_3(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package coldjustice_fla
Section 76
//body_152 (coldjustice_fla.body_152)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class body_152 extends MovieClip {
public function body_152(){
addFrameScript(0, frame1);
}
public function walkLeft(){
gotoAndStop(3);
}
function frame1(){
stop();
}
public function walkRight(){
gotoAndStop(4);
}
public function idle1(){
gotoAndStop(1);
}
public function idle2(){
gotoAndStop(2);
}
}
}//package coldjustice_fla
Section 77
//body_159 (coldjustice_fla.body_159)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class body_159 extends MovieClip {
public function body_159(){
addFrameScript(0, frame1);
}
public function walkLeft(){
gotoAndStop(3);
}
function frame1(){
stop();
}
public function walkRight(){
gotoAndStop(4);
}
public function idle1(){
gotoAndStop(1);
}
public function idle2(){
gotoAndStop(2);
}
}
}//package coldjustice_fla
Section 78
//body_166 (coldjustice_fla.body_166)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class body_166 extends MovieClip {
public function body_166(){
addFrameScript(0, frame1);
}
public function walkLeft(){
gotoAndStop(3);
}
function frame1(){
stop();
}
public function walkRight(){
gotoAndStop(4);
}
public function idle1(){
gotoAndStop(1);
}
public function idle2(){
gotoAndStop(2);
}
}
}//package coldjustice_fla
Section 79
//bodyanim_62 (coldjustice_fla.bodyanim_62)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class bodyanim_62 extends MovieClip {
public function bodyanim_62(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package coldjustice_fla
Section 80
//BrandingMenu_246 (coldjustice_fla.BrandingMenu_246)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class BrandingMenu_246 extends MovieClip {
public var click_btn:SimpleButton;
public function BrandingMenu_246(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
click_btn.addEventListener("click", btnClick);
}
public function btnClick(_arg1:Object=null){
navigateToURL(new URLRequest("http://www.gamesnitro.com"), "_blank");
}
}
}//package coldjustice_fla
Section 81
//bulletsUi_192 (coldjustice_fla.bulletsUi_192)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class bulletsUi_192 extends MovieClip {
public var bullets:Array;
public function bulletsUi_192(){
addFrameScript(0, frame1);
}
public function initBullets(){
var _local2:Number;
var _local3:MovieClip;
var _local1:Number = g.cLevel.bulletsForLvl;
var _local4:Number = 81;
var _local5:Number = -4;
destroyBullets();
bullets = [];
_local2 = 0;
while (_local2 < _local1) {
_local3 = new bullet_img();
_local3.x = (_local4 + (10 * _local2));
_local3.y = _local5;
this.addChild(_local3);
bullets.push(_local3);
_local2++;
};
}
function frame1(){
stop();
ui.BulletsUi = this;
bullets = [];
}
public function fire(){
var _local1:Number = bullets.length;
var _local2:Array = [];
if (_local1 == 0){
return;
};
this.removeChild(bullets[(_local1 - 1)]);
var _local3:Number = 0;
while (_local3 < (_local1 - 1)) {
_local2.push(bullets[_local3]);
_local3++;
};
bullets = _local2;
}
public function destroyBullets(){
var _local1:Number = 0;
while (_local1 < bullets.length) {
this.removeChild(bullets[_local1]);
_local1++;
};
bullets = [];
}
}
}//package coldjustice_fla
Section 82
//currentLevel_194 (coldjustice_fla.currentLevel_194)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class currentLevel_194 extends MovieClip {
public var label_txt:TextField;
public var label2_txt:TextField;
public function currentLevel_194(){
addFrameScript(0, frame1);
}
function frame1(){
ui.CurrentLevel = this;
fonts.apply(label_txt, fonts.Text1);
fonts.apply(label2_txt, fonts.Text1);
}
}
}//package coldjustice_fla
Section 83
//cursor_240 (coldjustice_fla.cursor_240)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class cursor_240 extends MovieClip {
public function cursor_240(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package coldjustice_fla
Section 84
//exp_anim_141 (coldjustice_fla.exp_anim_141)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class exp_anim_141 extends MovieClip {
public function exp_anim_141(){
addFrameScript(60, frame61);
}
function frame61(){
g.cLevel.removeMc(parent);
}
}
}//package coldjustice_fla
Section 85
//gamecontainer_180 (coldjustice_fla.gamecontainer_180)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class gamecontainer_180 extends MovieClip {
public function gamecontainer_180(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package coldjustice_fla
Section 86
//gamemenu_179 (coldjustice_fla.gamemenu_179)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class gamemenu_179 extends MovieClip {
public var gamecontainer:MovieClip;
public var help_mc:MovieClip;
public function gamemenu_179(){
addFrameScript(0, frame1, 1, frame2, 9, frame10, 29, frame30, 59, frame60);
}
public function gotoMenu(){
gotoAndStop("menu");
}
function frame1(){
ui.GameMenu = this;
Mouse.show();
}
public function gotoSelectLevel(){
gotoAndStop("select level");
}
function frame30(){
stop();
Mouse.show();
}
public function gotoHelp(){
gotoAndStop("help");
}
function frame2(){
stop();
Mouse.show();
try {
System.gc();
} catch(e:Error) {
};
try {
new LocalConnection().connect("foo");
new LocalConnection().connect("foo");
} catch(e) {
};
}
function frame60(){
stop();
}
public function restart(){
gotoAndPlay(59);
}
function frame10(){
stop();
Mouse.show();
help_mc.activate();
}
public function backFromInstructions(){
gotoMenu();
}
public function gotoPlay(){
gotoAndStop("play");
}
}
}//package coldjustice_fla
Section 87
//howtoplay_199 (coldjustice_fla.howtoplay_199)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class howtoplay_199 extends MovieClip {
public var label1_txt:TextField;
public var label2_txt:TextField;
public var label3_txt:TextField;
public var label4_txt:TextField;
public var label5_txt:TextField;
public var ok_btn:SimpleButton;
public function howtoplay_199(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
fonts.apply(label1_txt, fonts.Caption3);
fonts.apply(label2_txt, fonts.Caption3);
fonts.apply(label3_txt, fonts.Caption3);
fonts.apply(label4_txt, fonts.Caption3);
fonts.apply(label5_txt, fonts.Caption3);
ok_btn.addEventListener("click", btnOk);
ok_btn.addEventListener("mouseOver", btnOver);
}
public function btnOver(_arg1:Object=null){
g.JukeBox.btnOver();
}
public function btnOk(_arg1:Object=null){
g.JukeBox.btnClick();
parent.deactivate();
}
}
}//package coldjustice_fla
Section 88
//levelBtn_259 (coldjustice_fla.levelBtn_259)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class levelBtn_259 extends MovieClip {
public var zone_mc:SimpleButton;
public var lvl_txt:MovieClip;
public var medals_mc:MovieClip;
public var levelid:Number;
public function levelBtn_259(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
zone_mc.addEventListener("click", playLevel);
zone_mc.addEventListener("mouseOver", showMouseOver);
}
public function playLevel(_arg1:Object=null){
parent.playLevel(levelid);
}
public function showMouseOver(_arg1:Object=null){
parent.mouseOverLevel(levelid);
}
}
}//package coldjustice_fla
Section 89
//levelMedal_262 (coldjustice_fla.levelMedal_262)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class levelMedal_262 extends MovieClip {
public function levelMedal_262(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package coldjustice_fla
Section 90
//levelText_261 (coldjustice_fla.levelText_261)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class levelText_261 extends MovieClip {
public var label_txt:TextField;
public function levelText_261(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
label_txt.defaultTextFormat = fonts.Button1;
}
}
}//package coldjustice_fla
Section 91
//loading_269 (coldjustice_fla.loading_269)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class loading_269 extends MovieClip {
public function loading_269(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 4, frame5, 6, frame7);
}
function frame1(){
glo.bal.GameLoader = this;
}
function frame2(){
g.Game.reset();
}
function frame3(){
g.Game.init();
}
function frame5(){
g.Player.init();
g.Interface.init();
g.Game.ready();
}
function frame7(){
stop();
}
}
}//package coldjustice_fla
Section 92
//menu_247 (coldjustice_fla.menu_247)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class menu_247 extends MovieClip {
public var free_btn:SimpleButton;
public var gotohelp:Boolean;
public var play_btn:SimpleButton;
public var more_btn:SimpleButton;
public var gotoplay:Boolean;
public var help_btn:SimpleButton;
public function menu_247(){
addFrameScript(0, frame1, 29, frame30, 64, frame65);
}
public function disableButtons(){
for (i in BTNS) {
BTNS[i].enabled = false;
};
}
public function enableButtons(){
for (i in BTNS) {
BTNS[i].enabled = true;
};
}
function frame30(){
stop();
}
function frame65(){
stop();
if (gotoplay){
ui.GameMenu.gotoSelectLevel();
} else {
if (gotohelp){
ui.GameMenu.gotoHelp();
};
};
}
public function btnFree(_arg1:Object=null){
Juke.Box.btnClick();
navigateToURL(new URLRequest("http://www.gamesnitro.com/freecontent/"), "_blank");
}
public function btnPlay(_arg1:Object=null){
Juke.Box.btnClick();
gotoplay = true;
gotohelp = false;
gotoAndPlay(31);
disableButtons();
}
function frame1(){
gotohelp = false;
gotoplay = false;
BTNS = [play_btn, help_btn, more_btn];
enableButtons();
play_btn.addEventListener("click", btnPlay);
help_btn.addEventListener("click", btnHelp);
more_btn.addEventListener("click", btnMore);
free_btn.addEventListener("click", btnFree);
help_btn.addEventListener("mouseOver", btnOver);
play_btn.addEventListener("mouseOver", btnOver);
more_btn.addEventListener("mouseOver", btnOver);
free_btn.addEventListener("mouseOver", btnOver);
}
public function btnMore(_arg1:Object=null){
Juke.Box.btnClick();
gotohelp = true;
gotoplay = false;
gotoAndPlay(31);
disableButtons();
}
public function btnHelp(_arg1:Object=null){
Juke.Box.btnClick();
navigateToURL(new URLRequest("http://www.gamesnitro.com"), "_blank");
}
public function btnOver(_arg1:Object=null){
Juke.Box.btnOver();
}
}
}//package coldjustice_fla
Section 93
//menu_256 (coldjustice_fla.menu_256)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class menu_256 extends MovieClip {
public var lvl23_btn:MovieClip;
public var lvl24_btn:MovieClip;
public var lvl26_btn:MovieClip;
public var lvl28_btn:MovieClip;
public var lvl29_btn:MovieClip;
public var lvl18_btn:MovieClip;
public var lvl25_btn:MovieClip;
public var lvl27_btn:MovieClip;
public var lvl21_btn:MovieClip;
public var lvl3_btn:MovieClip;
public var selectedCard_mc:MovieClip;
public var cancel_btn:SimpleButton;
public var silverMedalPoints;
public var lvl30_btn:MovieClip;
public var BTNS:Array;
public var submit_btn:SimpleButton;
public var goldMedalPoints;
public var bronzeMedalPoints:Number;
public var mainMenu_btn:SimpleButton;
public var lvl11_btn:MovieClip;
public var lvl12_btn:MovieClip;
public var lvl13_btn:MovieClip;
public var lvl14_btn:MovieClip;
public var lvl15_btn:MovieClip;
public var lvl17_btn:MovieClip;
public var lvl16_btn:MovieClip;
public var lvl1_btn:MovieClip;
public var lvl2_btn:MovieClip;
public var lvl19_btn:MovieClip;
public var lvl4_btn:MovieClip;
public var lvl5_btn:MovieClip;
public var lvl6_btn:MovieClip;
public var lvl7_btn:MovieClip;
public var lvl8_btn:MovieClip;
public var lvl9_btn:MovieClip;
public var total_txt:TextField;
public var lvl10_btn:MovieClip;
public var lvl20_btn:MovieClip;
public var lvl22_btn:MovieClip;
public function menu_256(){
addFrameScript(1, frame2, 9, frame10, 10, frame11);
}
function frame2(){
ui.LevelSelection = this;
fonts.apply(total_txt, fonts.Text3);
BTNS = [lvl1_btn, lvl2_btn, lvl3_btn, lvl4_btn, lvl5_btn, lvl6_btn, lvl7_btn, lvl8_btn, lvl9_btn, lvl10_btn, lvl11_btn, lvl12_btn, lvl13_btn, lvl14_btn, lvl15_btn, lvl16_btn, lvl17_btn, lvl18_btn, lvl19_btn, lvl20_btn, lvl21_btn, lvl22_btn, lvl23_btn, lvl24_btn, lvl25_btn, lvl26_btn, lvl27_btn, lvl28_btn, lvl29_btn, lvl30_btn];
goldMedalPoints = 1600;
silverMedalPoints = 800;
bronzeMedalPoints = 400;
loadGame();
enableButtons();
selectedCard_mc.showLevel(1);
init();
submit_btn.addEventListener("click", btnSubmit);
mainMenu_btn.addEventListener("click", gotoMainMenu);
mainMenu_btn.addEventListener("mouseOver", btnOver);
}
public function enableButtons(){
var _local1:Number = 0;
while (_local1 < BTNS.length) {
if (_local1 < g.cGame.cLevel){
BTNS[_local1].alpha = 1;
BTNS[_local1].gotoAndStop(1);
BTNS[_local1].zone_mc.visible = true;
BTNS[_local1].zone_mc.enabled = true;
if (g.cGame.LvlPoints[_local1] >= goldMedalPoints){
BTNS[_local1].medals_mc.gotoAndStop(2);
} else {
if (g.cGame.LvlPoints[_local1] >= silverMedalPoints){
BTNS[_local1].medals_mc.gotoAndStop(3);
} else {
if (g.cGame.LvlPoints[_local1] >= bronzeMedalPoints){
BTNS[_local1].medals_mc.gotoAndStop(4);
} else {
BTNS[_local1].medals_mc.gotoAndStop(5);
};
};
};
} else {
BTNS[_local1].zone_mc.visible = false;
BTNS[_local1].zone_mc.enabled = false;
BTNS[_local1].alpha = 0.75;
BTNS[_local1].gotoAndStop(3);
BTNS[_local1].medals_mc.gotoAndStop(1);
};
_local1++;
};
}
public function disableButtons(){
var _local1:Number = 0;
for (_local1 in BTNS) {
BTNS[_local1].zone_mc.visible = (BTNS[_local1].zone_mc.enabled = false);
};
}
public function init(){
var _local1:Number;
_local1 = 0;
while (_local1 < BTNS.length) {
BTNS[_local1].levelid = (_local1 + 1);
BTNS[_local1].lvl_txt.label_txt.text = String((_local1 + 1));
_local1++;
};
total_txt.text = ("TOTAL SCORE : " + numbers.format(GameData.getTotalPoints()));
}
public function btnSubmit(_arg1:Object=null){
if (GameData.getTotalPoints() > 0){
Juke.Box.btnClick();
gotoAndStop(11);
};
}
public function mouseOverLevel(_arg1:Number){
var _local2:Number;
Juke.Box.btnOver();
selectedCard_mc.showLevel(_arg1);
_local2 = 0;
while (_local2 < BTNS.length) {
if (BTNS[_local2].zone_mc.enabled){
if (BTNS[_local2].levelid == _arg1){
BTNS[_local2].gotoAndStop(2);
} else {
BTNS[_local2].gotoAndStop(1);
};
};
_local2++;
};
}
public function playLevel(_arg1:Number){
Juke.Box.btnClick();
g.Game.selLevel = _arg1;
ui.GameMenu.gotoPlay();
disableButtons();
}
public function btnClick(_arg1:Object=null){
gotoAndStop(10);
}
public function gotoMainMenu(_arg1:Object=null){
Juke.Box.btnClick();
parent.gotoMenu();
}
function frame11(){
stop();
cancel_btn.addEventListener("click", btnClick);
}
public function btnOver(_arg1:Object=null){
Juke.Box.btnOver();
}
function frame10(){
stop();
}
public function loadGame(){
if (g.Games.length == 0){
g.cGame = new GameData();
g.Games.push(g.cGame);
GameData.save();
} else {
g.cGame = g.Games[0];
};
}
}
}//package coldjustice_fla
Section 94
//message_229 (coldjustice_fla.message_229)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class message_229 extends MovieClip {
public var msg_xt:TextField;
public function message_229(){
addFrameScript(0, frame1, 59, frame60);
}
function frame1(){
stop();
fonts.apply(msg_xt, fonts.Text3);
}
function frame60(){
visible = false;
}
public function showMessage(_arg1:String){
visible = true;
msg_xt.text = _arg1;
gotoAndPlay(2);
}
}
}//package coldjustice_fla
Section 95
//messageText_197 (coldjustice_fla.messageText_197)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class messageText_197 extends MovieClip {
public var label_txt:TextField;
public function messageText_197(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
label_txt.defaultTextFormat = fonts.Button1;
}
}
}//package coldjustice_fla
Section 96
//MissionCompleted_233 (coldjustice_fla.MissionCompleted_233)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class MissionCompleted_233 extends MovieClip {
public var pts5_txt:TextField;
public var trybetter_btn:SimpleButton;
public var nextlevel_btn:SimpleButton;
public var prev_btn:SimpleButton;
public var pts1_txt:TextField;
public var pts2_txt:TextField;
public var pts3_txt:TextField;
public var pts4_txt:TextField;
public var qty1_txt:TextField;
public var alllevels_btn:SimpleButton;
public var label1_txt:TextField;
public var qty4_txt:TextField;
public var label3_txt:TextField;
public var label4_txt:TextField;
public var label5_txt:TextField;
public var stars_mc:MovieClip;
public var gameFinished_txt:TextField;
public var label2_txt:TextField;
public var qty2_txt:TextField;
public var qty3_txt:TextField;
public function MissionCompleted_233(){
addFrameScript(0, frame1);
}
public function btnNextLevel(_arg1:Event){
g.JukeBox.btnClick();
g.Game.selLevel = (g.Game.selLevel + 1);
if (g.Game.selLevel > 30){
g.Game.selLevel = 30;
gameFinished_txt.visible = true;
alllevels_btn.visible = true;
gotoAndStop(2);
} else {
g.cLevel.destroy();
ui.GameMenu.restart();
parent.gotoAndStop(1);
};
}
public function setPoints(){
qty1_txt.text = String(g.cLevel.points[3][0]);
pts1_txt.text = String(g.cLevel.points[3][1]);
qty2_txt.text = String(g.cLevel.points[0][0]);
pts2_txt.text = String(g.cLevel.points[0][1]);
qty3_txt.text = String(g.cLevel.points[1][0]);
pts3_txt.text = String(g.cLevel.points[1][1]);
qty4_txt.text = String(g.cLevel.points[2][0]);
pts4_txt.text = String(g.cLevel.points[2][1]);
pts5_txt.text = String(g.cLevel.levelPoints);
if (g.cLevel.levelPoints >= g.cLevel.goldMedalPoints){
stars_mc.gotoAndStop(1);
stars_mc.label_txt.text = "AWESOME";
} else {
if (g.cLevel.levelPoints >= g.cLevel.silverMedalPoints){
stars_mc.gotoAndStop(2);
stars_mc.label_txt.text = "GREAT";
trybetter_btn.visible = true;
} else {
if (g.cLevel.levelPoints >= g.cLevel.bronzeMedalPoints){
stars_mc.gotoAndStop(3);
stars_mc.label_txt.text = "GOOD";
} else {
stars_mc.gotoAndStop(4);
stars_mc.label_txt.text = "YOU CAN DO BETTER";
};
};
};
}
public function btnTryBetter(_arg1:Event){
g.JukeBox.btnClick();
g.cLevel.restartLevel();
parent.gotoAndStop(1);
}
function frame1(){
stop();
fonts.apply(gameFinished_txt, fonts.Text3);
fonts.apply(label1_txt, fonts.Text3);
fonts.apply(label2_txt, fonts.Text3);
fonts.apply(label3_txt, fonts.Text3);
fonts.apply(label4_txt, fonts.Text3);
fonts.apply(label5_txt, fonts.Text3);
fonts.apply(qty1_txt, fonts.Text3);
fonts.apply(qty2_txt, fonts.Text3);
fonts.apply(qty3_txt, fonts.Text3);
fonts.apply(qty4_txt, fonts.Text3);
fonts.apply(pts1_txt, fonts.Text3);
fonts.apply(pts2_txt, fonts.Text3);
fonts.apply(pts3_txt, fonts.Text3);
fonts.apply(pts4_txt, fonts.Text3);
fonts.apply(pts5_txt, fonts.Text3);
gameFinished_txt.visible = false;
nextlevel_btn.addEventListener("click", btnNextLevel);
prev_btn.addEventListener("click", btnAllLevels);
alllevels_btn.addEventListener("click", btnAllLevels);
trybetter_btn.addEventListener("click", btnTryBetter);
nextlevel_btn.addEventListener("mouseOver", btnOver);
prev_btn.addEventListener("mouseOver", btnOver);
alllevels_btn.addEventListener("mouseOver", btnOver);
trybetter_btn.addEventListener("mouseOver", btnOver);
}
public function btnOver(_arg1:Object=null){
g.JukeBox.btnOver();
}
public function activate(){
visible = true;
gameFinished_txt.visible = false;
nextlevel_btn.visible = true;
alllevels_btn.visible = false;
setPoints();
}
public function btnAllLevels(_arg1:Event){
g.JukeBox.btnClick();
g.cLevel.destroy();
ui.GameMenu.gotoSelectLevel();
parent.gotoAndStop(1);
}
}
}//package coldjustice_fla
Section 97
//MissionFailed_225 (coldjustice_fla.MissionFailed_225)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class MissionFailed_225 extends MovieClip {
public var level_btn:SimpleButton;
public var restart_btn:SimpleButton;
public function MissionFailed_225(){
addFrameScript(0, frame1);
}
public function btnOver(_arg1:Object=null){
g.JukeBox.btnOver();
}
public function activate(){
visible = true;
}
function frame1(){
stop();
restart_btn.addEventListener("click", btnRestart);
level_btn.addEventListener("click", btnLevel);
restart_btn.addEventListener("mouseOver", btnOver);
level_btn.addEventListener("mouseOver", btnOver);
}
public function btnRestart(_arg1:Object=null){
g.JukeBox.btnClick();
trace("ui.MissionFailed->btnRestart");
trace("// Set saved game restart point ...");
g.cLevel.restartLevel();
parent.gotoAndStop(1);
}
public function btnLevel(_arg1:Object=null){
g.JukeBox.btnClick();
ui.GameMenu.gotoSelectLevel();
parent.gotoAndStop(1);
}
}
}//package coldjustice_fla
Section 98
//pauseMenu_204 (coldjustice_fla.pauseMenu_204)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class pauseMenu_204 extends MovieClip {
public var selectLevel_btn:SimpleButton;
public var resume_btn:SimpleButton;
public var help_btn:SimpleButton;
public function pauseMenu_204(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
resume_btn.addEventListener("click", btnResume);
help_btn.addEventListener("click", btnHelp);
selectLevel_btn.addEventListener("click", btnSelectLevel);
resume_btn.addEventListener("mouseOver", btnOver);
help_btn.addEventListener("mouseOver", btnOver);
selectLevel_btn.addEventListener("mouseOver", btnOver);
}
public function btnResume(_arg1:Event){
g.JukeBox.btnClick();
parent.resumePlay();
}
public function btnSelectLevel(_arg1:Event){
g.JukeBox.btnClick();
parent.selectLevel();
}
public function btnOver(_arg1:Object=null){
g.JukeBox.btnOver();
}
public function btnHelp(_arg1:Event){
g.JukeBox.btnClick();
parent.help();
}
}
}//package coldjustice_fla
Section 99
//pistolFlash_64 (coldjustice_fla.pistolFlash_64)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class pistolFlash_64 extends MovieClip {
public function pistolFlash_64(){
addFrameScript(0, frame1, 1, frame2, 4, frame5);
}
function frame5(){
stop();
}
function frame1(){
parent.parent.parent.muzzleFlash_mc = this;
}
function frame2(){
stop();
}
}
}//package coldjustice_fla
Section 100
//qigamesmenumc_243 (coldjustice_fla.qigamesmenumc_243)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class qigamesmenumc_243 extends MovieClip {
public var dev_btn:SimpleButton;
public function qigamesmenumc_243(){
addFrameScript(0, frame1);
}
public function btnClick(_arg1:Object=null){
navigateToURL(new URLRequest("http://www.qigames.com/shooting/"), "_blank");
spAPI.apiclick("qigames_menu");
}
function frame1(){
stop();
dev_btn.addEventListener("click", btnClick);
}
}
}//package coldjustice_fla
Section 101
//selectedLevel_257 (coldjustice_fla.selectedLevel_257)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class selectedLevel_257 extends MovieClip {
public var levelImgs_mc:MovieClip;
public var score_txt:TextField;
public var bul1_txt:TextField;
public var bul2_txt:TextField;
public var bul3_txt:TextField;
public var bul4_txt:TextField;
public var label1_txt:TextField;
public var label2_txt:TextField;
public var label3_txt:TextField;
public var label4_txt:TextField;
public var label5_txt:TextField;
public var stars_mc:MovieClip;
public function selectedLevel_257(){
addFrameScript(0, frame1);
}
public function showLevel(_arg1:Number){
var _local3:*;
var _local4:*;
var _local5:Number;
var _local6:Number;
if (_arg1 > g.cGame.cLevel){
return;
};
var _local2:Number = g.cGame.LvlPoints[(_arg1 - 1)];
score_txt.text = String(_local2);
_local3 = parent.goldMedalPoints;
_local4 = parent.silverMedalPoints;
_local5 = parent.bronzeMedalPoints;
if (_local2 == 0){
stars_mc.gotoAndStop(4);
stars_mc.label_txt.text = "NOT PLAYED YET";
} else {
if (_local2 >= _local3){
stars_mc.gotoAndStop(1);
stars_mc.label_txt.text = "AWESOME";
} else {
if (_local2 >= _local4){
stars_mc.gotoAndStop(2);
stars_mc.label_txt.text = "GREAT";
} else {
if (_local2 >= _local5){
stars_mc.gotoAndStop(3);
stars_mc.label_txt.text = "GOOD";
} else {
stars_mc.gotoAndStop(4);
stars_mc.label_txt.text = "YOU CAN DO BETTER";
};
};
};
};
if (_arg1 > 20){
_local6 = (bulletsAvailable[(_arg1 - 1)] - 3);
} else {
if (_arg1 > 10){
_local6 = (bulletsAvailable[(_arg1 - 1)] - 4);
} else {
_local6 = (bulletsAvailable[(_arg1 - 1)] - 5);
};
};
bul1_txt.text = bulletsAvailable[(_arg1 - 1)];
bul2_txt.text = _local6;
bul3_txt.text = (_local6 + 1);
bul4_txt.text = (_local6 + 2);
levelImgs_mc.gotoAndStop(_arg1);
}
function frame1(){
stop();
fonts.apply(label1_txt, fonts.Text3);
fonts.apply(label2_txt, fonts.Text3);
fonts.apply(label3_txt, fonts.Text3);
fonts.apply(label4_txt, fonts.Text3);
fonts.apply(label5_txt, fonts.Text3);
fonts.apply(bul1_txt, fonts.Text3);
fonts.apply(bul2_txt, fonts.Text3);
fonts.apply(bul3_txt, fonts.Text3);
fonts.apply(bul4_txt, fonts.Text3);
fonts.apply(score_txt, fonts.Text3);
bulletsAvailable = [];
bulletsAvailable.push(6, 8, 8, 8, 8, 7, 10, 8, 9, 9);
bulletsAvailable.push(7, 6, 7, 7, 7, 7, 7, 5, 8, 6);
bulletsAvailable.push(6, 5, 6, 5, 6, 6, 6, 5, 6, 5);
}
}
}//package coldjustice_fla
Section 102
//selImgs_258 (coldjustice_fla.selImgs_258)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class selImgs_258 extends MovieClip {
public function selImgs_258(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package coldjustice_fla
Section 103
//soundcontrol_211 (coldjustice_fla.soundcontrol_211)
package coldjustice_fla {
import fl.controls.*;
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class soundcontrol_211 extends MovieClip {
public var sfx_chk:CheckBox;
public var label1_txt:TextField;
public var label2_txt:TextField;
public var music_chk:CheckBox;
public function soundcontrol_211(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
label1_txt.antiAliasType = "advanced";
label1_txt.embedFonts = true;
label1_txt.setTextFormat(fonts.Button1);
label2_txt.antiAliasType = "advanced";
label2_txt.embedFonts = true;
label2_txt.setTextFormat(fonts.Button1);
music_chk.label = "";
music_chk.selected = Boolean(!(g.JukeBox.MUTE_MUSIC));
sfx_chk.label = "";
sfx_chk.selected = Boolean(!(g.JukeBox.MUTE_SFX));
music_chk.focusEnabled = false;
sfx_chk.focusEnabled = false;
music_chk.tabEnabled = false;
sfx_chk.tabEnabled = false;
music_chk.addEventListener("click", clickedMusic);
sfx_chk.addEventListener("click", clickedSfx);
}
public function clickedMusic(_arg1:Object=null){
if (mouseY < -10){
music_chk.selected = !(music_chk.selected);
};
if (music_chk.selected){
g.JukeBox.musicOn();
} else {
g.JukeBox.musicOff();
};
}
public function clickedSfx(_arg1:Object=null){
if (mouseY < -10){
sfx_chk.selected = !(sfx_chk.selected);
};
if (sfx_chk.selected){
g.JukeBox.sfxOn();
} else {
g.JukeBox.sfxOff();
};
}
}
}//package coldjustice_fla
Section 104
//SplashGamesNitro_173 (coldjustice_fla.SplashGamesNitro_173)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class SplashGamesNitro_173 extends MovieClip {
public var splash_btn:SimpleButton;
public function SplashGamesNitro_173(){
addFrameScript(0, frame1, 209, frame210);
}
function frame210(){
stop();
ui.Main.gotoAndStop("splash2");
}
public function btnSplash(_arg1:Object=null){
navigateToURL(new URLRequest("http://www.gamesnitro.com"), "_blank");
}
function frame1(){
splash_btn.addEventListener("click", btnSplash);
}
}
}//package coldjustice_fla
Section 105
//SplashQiGames_177 (coldjustice_fla.SplashQiGames_177)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class SplashQiGames_177 extends MovieClip {
public var splash_btn:SimpleButton;
public function SplashQiGames_177(){
addFrameScript(0, frame1, 170, frame171);
}
public function btnSplash(_arg1:Object=null){
navigateToURL(new URLRequest("http://www.qigames.com/shooting"), "_blank");
}
function frame1(){
splash_btn.addEventListener("click", btnSplash);
}
function frame171(){
stop();
MovieClip(parent).gotoAndStop("game");
}
}
}//package coldjustice_fla
Section 106
//stars_238 (coldjustice_fla.stars_238)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class stars_238 extends MovieClip {
public var label_txt:TextField;
public function stars_238(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Text3);
}
}
}//package coldjustice_fla
Section 107
//startPt_63 (coldjustice_fla.startPt_63)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class startPt_63 extends MovieClip {
public function startPt_63(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
parent.parent.parent.startPoint_mc = this;
}
}
}//package coldjustice_fla
Section 108
//text_10 (coldjustice_fla.text_10)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class text_10 extends MovieClip {
public var label_txt:TextField;
public function text_10(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
}
}
}//package coldjustice_fla
Section 109
//text_191 (coldjustice_fla.text_191)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class text_191 extends MovieClip {
public var label_txt:TextField;
public function text_191(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
}
}
}//package coldjustice_fla
Section 110
//text_193 (coldjustice_fla.text_193)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class text_193 extends MovieClip {
public var label_txt:TextField;
public function text_193(){
addFrameScript(0, frame1);
}
function frame1(){
fonts.apply(label_txt, fonts.Button1);
}
}
}//package coldjustice_fla
Section 111
//text_202 (coldjustice_fla.text_202)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class text_202 extends MovieClip {
public var label_txt:TextField;
public function text_202(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
}
}
}//package coldjustice_fla
Section 112
//text_206 (coldjustice_fla.text_206)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class text_206 extends MovieClip {
public var label_txt:TextField;
public function text_206(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
}
}
}//package coldjustice_fla
Section 113
//text_208 (coldjustice_fla.text_208)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class text_208 extends MovieClip {
public var label_txt:TextField;
public function text_208(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
}
}
}//package coldjustice_fla
Section 114
//text_210 (coldjustice_fla.text_210)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class text_210 extends MovieClip {
public var label_txt:TextField;
public function text_210(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
}
}
}//package coldjustice_fla
Section 115
//text_228 (coldjustice_fla.text_228)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class text_228 extends MovieClip {
public var label_txt:TextField;
public function text_228(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
}
}
}//package coldjustice_fla
Section 116
//text_231 (coldjustice_fla.text_231)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class text_231 extends MovieClip {
public var label_txt:TextField;
public function text_231(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
}
}
}//package coldjustice_fla
Section 117
//text_235 (coldjustice_fla.text_235)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class text_235 extends MovieClip {
public var label_txt:TextField;
public function text_235(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
}
}
}//package coldjustice_fla
Section 118
//text_237 (coldjustice_fla.text_237)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class text_237 extends MovieClip {
public var label_txt:TextField;
public var label1_txt:TextField;
public function text_237(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
label1_txt.antiAliasType = "advanced";
label1_txt.embedFonts = true;
label1_txt.setTextFormat(fonts.Button1);
}
}
}//package coldjustice_fla
Section 119
//text_266 (coldjustice_fla.text_266)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class text_266 extends MovieClip {
public var label_txt:TextField;
public function text_266(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
}
}
}//package coldjustice_fla
Section 120
//text_268 (coldjustice_fla.text_268)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class text_268 extends MovieClip {
public var label_txt:TextField;
public function text_268(){
addFrameScript(0, frame1);
}
function frame1(){
label_txt.antiAliasType = "advanced";
label_txt.embedFonts = true;
label_txt.setTextFormat(fonts.Button1);
}
}
}//package coldjustice_fla
Section 121
//uiHowToPlay_198 (coldjustice_fla.uiHowToPlay_198)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class uiHowToPlay_198 extends MovieClip {
public function uiHowToPlay_198(){
addFrameScript(0, frame1, 1, frame2, 14, frame15);
}
function frame15(){
stop();
}
public function deactivate(){
gotoAndStop(1);
parent.backFromInstructions();
}
function frame2(){
}
public function activate(){
gotoAndPlay(2);
if (g.Interface){
g.Interface.hideStuff();
};
}
function frame1(){
stop();
}
}
}//package coldjustice_fla
Section 122
//uiMissionCompleted_232 (coldjustice_fla.uiMissionCompleted_232)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class uiMissionCompleted_232 extends MovieClip {
public var lastLevelDone:Boolean;
public var missioncompleted_mc:MovieClip;
public function uiMissionCompleted_232(){
addFrameScript(0, frame1, 2, frame3, 14, frame15);
}
function frame15(){
stop();
}
public function activate(_arg1:Boolean=false){
lastLevelDone = _arg1;
gotoAndPlay(2);
g.Interface.hideStuff();
}
public function deactivate(){
gotoAndStop(1);
}
function frame1(){
stop();
ui.MissionCompleted = this;
}
function frame3(){
missioncompleted_mc.activate();
ui.GamePaused.visible = false;
}
}
}//package coldjustice_fla
Section 123
//uiMissionFailed_224 (coldjustice_fla.uiMissionFailed_224)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class uiMissionFailed_224 extends MovieClip {
public function uiMissionFailed_224(){
addFrameScript(0, frame1, 1, frame2, 14, frame15);
}
function frame15(){
stop();
}
public function deactivate(){
gotoAndStop(1);
}
function frame2(){
ui.GamePaused.visible = false;
}
public function activate(){
gotoAndPlay(2);
g.Interface.hideStuff();
}
function frame1(){
stop();
ui.MissionFailed = this;
}
}
}//package coldjustice_fla
Section 124
//uiPauseMenu_203 (coldjustice_fla.uiPauseMenu_203)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class uiPauseMenu_203 extends MovieClip {
public function uiPauseMenu_203(){
addFrameScript(0, frame1, 1, frame2, 14, frame15);
}
public function resumePlay(){
gotoAndStop(1);
parent.resumePlay();
}
public function help(){
gotoAndStop(1);
parent.gotoHelp();
}
public function activate(){
visible = true;
gotoAndPlay(2);
if (g.Interface){
g.Interface.hideStuff();
};
}
public function deactivate(){
}
function frame2(){
}
public function selectLevel(){
gotoAndStop(1);
parent.gotoSelectLevel();
}
function frame15(){
stop();
}
function frame1(){
stop();
ui.GamePaused = this;
}
}
}//package coldjustice_fla
Section 125
//uiPoints_183 (coldjustice_fla.uiPoints_183)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class uiPoints_183 extends MovieClip {
public var points_txt:TextField;
public var label_txt:TextField;
public function uiPoints_183(){
addFrameScript(0, frame1);
}
function frame1(){
ui.Points = this;
fonts.apply(label_txt, fonts.Text1);
fonts.apply(points_txt, fonts.Text1);
label_txt.text = "points ";
}
public function updatePoints(_arg1){
points_txt.text = _arg1;
}
}
}//package coldjustice_fla
Section 126
//uiSubmitScore_226 (coldjustice_fla.uiSubmitScore_226)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class uiSubmitScore_226 extends MovieClip {
public var score_txt:TextField;
public var label_txt:TextField;
public var submit_btn:SimpleButton;
public var message_txt:MovieClip;
public var playerName_txt:TextField;
public function uiSubmitScore_226(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
fonts.apply(label_txt, fonts.Text3);
fonts.apply(playerName_txt, fonts.Text3);
fonts.apply(score_txt, fonts.Text3);
message_txt.visible = false;
setScore();
submit_btn.addEventListener("click", btnSubmit);
submit_btn.addEventListener("mouseOver", btnOver);
}
public function btnSubmit(_arg1:Object=null){
Juke.Box.btnClick();
if ((((playerName_txt.text == "YOUR NAME")) || ((playerName_txt.text == "")))){
message_txt.showMessage("ENTER YOUR NAME");
return;
};
spAPI.submitScore(playerName_txt.text, GameData.getTotalPoints(), "normal");
if (parent == ui.LevelSelection){
ui.LevelSelection.gotoAndStop(10);
};
}
public function setScore(){
score_txt.text = numbers.format(GameData.getTotalPoints());
}
public function btnOver(_arg1:Object=null){
Juke.Box.btnOver();
}
}
}//package coldjustice_fla
Section 127
//vizormc_241 (coldjustice_fla.vizormc_241)
package coldjustice_fla {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class vizormc_241 extends MovieClip {
public function vizormc_241(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package coldjustice_fla
Section 128
//AdLoader (CPMStar.AdLoader)
package CPMStar {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.system.*;
public class AdLoader extends Sprite {
private var cpmstarLoader:Loader;
private var contentspotid:String;
public function AdLoader(_arg1:String){
this.contentspotid = _arg1;
addEventListener(Event.ADDED, addedHandler);
}
private function dispatchHandler(_arg1:Event):void{
dispatchEvent(_arg1);
}
private function addedHandler(_arg1:Event):void{
removeEventListener(Event.ADDED, addedHandler);
Security.allowDomain("server.cpmstar.com");
var _local2 = "http://server.cpmstar.com/adviewas3.swf";
var _local3:DisplayObjectContainer = parent;
cpmstarLoader = new Loader();
cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler);
cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler);
cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid)));
addChild(cpmstarLoader);
}
}
}//package CPMStar
Section 129
//BaseButton (fl.controls.BaseButton)
package fl.controls {
import flash.display.*;
import fl.core.*;
import flash.events.*;
import flash.utils.*;
import fl.events.*;
public class BaseButton extends UIComponent {
protected var pressTimer:Timer;
protected var _autoRepeat:Boolean;// = false
protected var _selected:Boolean;// = false
protected var background:DisplayObject;
private var unlockedMouseState:String;
protected var mouseState:String;
private var _mouseStateLocked:Boolean;// = false
private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35};
public function BaseButton(){
buttonMode = true;
mouseChildren = false;
useHandCursor = false;
setupMouseEvents();
setMouseState("up");
pressTimer = new Timer(1, 0);
pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true);
}
override public function get enabled():Boolean{
return (super.enabled);
}
protected function startPress():void{
if (_autoRepeat){
pressTimer.delay = Number(getStyleValue("repeatDelay"));
pressTimer.start();
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
super.draw();
}
protected function drawLayout():void{
background.width = width;
background.height = height;
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
mouseEnabled = _arg1;
}
public function set autoRepeat(_arg1:Boolean):void{
_autoRepeat = _arg1;
}
protected function mouseEventHandler(_arg1:MouseEvent):void{
if (_arg1.type == MouseEvent.MOUSE_DOWN){
setMouseState("down");
startPress();
} else {
if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){
setMouseState("over");
endPress();
} else {
if (_arg1.type == MouseEvent.ROLL_OUT){
setMouseState("up");
endPress();
};
};
};
}
protected function drawBackground():void{
var _local1:String = (enabled) ? mouseState : "disabled";
if (selected){
_local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1));
};
_local1 = (_local1 + "Skin");
var _local2:DisplayObject = background;
background = getDisplayObjectInstance(getStyleValue(_local1));
addChildAt(background, 0);
if (((!((_local2 == null))) && (!((_local2 == background))))){
removeChild(_local2);
};
}
public function get selected():Boolean{
return (_selected);
}
protected function setupMouseEvents():void{
addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true);
}
protected function endPress():void{
pressTimer.reset();
}
public function set mouseStateLocked(_arg1:Boolean):void{
_mouseStateLocked = _arg1;
if (_arg1 == false){
setMouseState(unlockedMouseState);
} else {
unlockedMouseState = mouseState;
};
}
public function get autoRepeat():Boolean{
return (_autoRepeat);
}
public function set selected(_arg1:Boolean):void{
if (_selected == _arg1){
return;
};
_selected = _arg1;
invalidate(InvalidationType.STATE);
}
protected function buttonDown(_arg1:TimerEvent):void{
if (!_autoRepeat){
endPress();
return;
};
if (pressTimer.currentCount == 1){
pressTimer.delay = Number(getStyleValue("repeatInterval"));
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
public function setMouseState(_arg1:String):void{
if (_mouseStateLocked){
unlockedMouseState = _arg1;
return;
};
if (mouseState == _arg1){
return;
};
mouseState = _arg1;
invalidate(InvalidationType.STATE);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 130
//Button (fl.controls.Button)
package fl.controls {
import flash.display.*;
import fl.core.*;
import fl.managers.*;
public class Button extends LabelButton implements IFocusManagerComponent {
protected var _emphasized:Boolean;// = false
protected var emphasizedBorder:DisplayObject;
private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2};
public static var createAccessibilityImplementation:Function;
public function set emphasized(_arg1:Boolean):void{
_emphasized = _arg1;
invalidate(InvalidationType.STYLES);
}
override protected function initializeAccessibility():void{
if (Button.createAccessibilityImplementation != null){
Button.createAccessibilityImplementation(this);
};
}
protected function drawEmphasized():void{
var _local2:Number;
if (emphasizedBorder != null){
removeChild(emphasizedBorder);
};
emphasizedBorder = null;
if (!_emphasized){
return;
};
var _local1:Object = getStyleValue("emphasizedSkin");
if (_local1 != null){
emphasizedBorder = getDisplayObjectInstance(_local1);
};
if (emphasizedBorder != null){
addChildAt(emphasizedBorder, 0);
_local2 = Number(getStyleValue("emphasizedPadding"));
emphasizedBorder.x = (emphasizedBorder.y = -(_local2));
emphasizedBorder.width = (width + (_local2 * 2));
emphasizedBorder.height = (height + (_local2 * 2));
};
}
public function get emphasized():Boolean{
return (_emphasized);
}
override protected function draw():void{
if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){
drawEmphasized();
};
super.draw();
if (emphasizedBorder != null){
setChildIndex(emphasizedBorder, (numChildren - 1));
};
}
override public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
var _local3:*;
super.drawFocus(_arg1);
if (_arg1){
_local2 = Number(getStyleValue("emphasizedPadding"));
if ((((_local2 < 0)) || (!(_emphasized)))){
_local2 = 0;
};
_local3 = getStyleValue("focusRectPadding");
_local3 = ((_local3)==null) ? 2 : _local3;
_local3 = (_local3 + _local2);
uiFocusRect.x = -(_local3);
uiFocusRect.y = -(_local3);
uiFocusRect.width = (width + (_local3 * 2));
uiFocusRect.height = (height + (_local3 * 2));
};
}
public static function getStyleDefinition():Object{
return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles));
}
}
}//package fl.controls
Section 131
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement)
package fl.controls {
public class ButtonLabelPlacement {
public static const TOP:String = "top";
public static const LEFT:String = "left";
public static const BOTTOM:String = "bottom";
public static const RIGHT:String = "right";
}
}//package fl.controls
Section 132
//CheckBox (fl.controls.CheckBox)
package fl.controls {
import flash.display.*;
public class CheckBox extends LabelButton {
private static var defaultStyles:Object = {icon:null, upIcon:"CheckBox_upIcon", downIcon:"CheckBox_downIcon", overIcon:"CheckBox_overIcon", disabledIcon:"CheckBox_disabledIcon", selectedDisabledIcon:"CheckBox_selectedDisabledIcon", focusRectSkin:null, focusRectPadding:null, selectedUpIcon:"CheckBox_selectedUpIcon", selectedDownIcon:"CheckBox_selectedDownIcon", selectedOverIcon:"CheckBox_selectedOverIcon", textFormat:null, disabledTextFormat:null, embedFonts:null, textPadding:5};
public static var createAccessibilityImplementation:Function;
override protected function drawBackground():void{
}
override public function get toggle():Boolean{
return (true);
}
override protected function initializeAccessibility():void{
if (CheckBox.createAccessibilityImplementation != null){
CheckBox.createAccessibilityImplementation(this);
};
}
override public function set toggle(_arg1:Boolean):void{
throw (new Error("Warning: You cannot change a CheckBox's toggle."));
}
override public function get autoRepeat():Boolean{
return (false);
}
override public function set autoRepeat(_arg1:Boolean):void{
}
override public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
super.drawFocus(_arg1);
if (_arg1){
_local2 = Number(getStyleValue("focusRectPadding"));
uiFocusRect.x = (background.x - _local2);
uiFocusRect.y = (background.y - _local2);
uiFocusRect.width = (background.width + (_local2 << 1));
uiFocusRect.height = (background.height + (_local2 << 1));
};
}
override protected function configUI():void{
super.configUI();
super.toggle = true;
var _local1:Shape = new Shape();
var _local2:Graphics = _local1.graphics;
_local2.beginFill(0, 0);
_local2.drawRect(0, 0, 100, 100);
_local2.endFill();
background = (_local1 as DisplayObject);
addChildAt(background, 0);
}
override protected function drawLayout():void{
super.drawLayout();
var _local1:Number = Number(getStyleValue("textPadding"));
switch (_labelPlacement){
case ButtonLabelPlacement.RIGHT:
icon.x = _local1;
textField.x = (icon.x + (icon.width + _local1));
background.width = ((textField.x + textField.width) + _local1);
background.height = (Math.max(textField.height, icon.height) + (_local1 * 2));
break;
case ButtonLabelPlacement.LEFT:
icon.x = ((width - icon.width) - _local1);
textField.x = (((width - icon.width) - (_local1 * 2)) - textField.width);
background.width = ((textField.width + icon.width) + (_local1 * 3));
background.height = (Math.max(textField.height, icon.height) + (_local1 * 2));
break;
case ButtonLabelPlacement.TOP:
case ButtonLabelPlacement.BOTTOM:
background.width = (Math.max(textField.width, icon.width) + (_local1 * 2));
background.height = ((textField.height + icon.height) + (_local1 * 3));
break;
};
background.x = Math.min((icon.x - _local1), (textField.x - _local1));
background.y = Math.min((icon.y - _local1), (textField.y - _local1));
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 133
//LabelButton (fl.controls.LabelButton)
package fl.controls {
import flash.display.*;
import fl.core.*;
import flash.text.*;
import flash.events.*;
import fl.managers.*;
import fl.events.*;
import flash.ui.*;
public class LabelButton extends BaseButton implements IFocusManagerComponent {
protected var _toggle:Boolean;// = false
public var textField:TextField;
protected var mode:String;// = "center"
protected var _labelPlacement:String;// = "right"
protected var oldMouseState:String;
protected var _label:String;// = "Label"
protected var icon:DisplayObject;
private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false};
public static var createAccessibilityImplementation:Function;
override protected function draw():void{
if (textField.text != _label){
label = _label;
};
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
drawIcon();
drawTextFormat();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
override protected function drawLayout():void{
var _local7:Number;
var _local8:Number;
var _local1:Number = Number(getStyleValue("textPadding"));
var _local2:String = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement;
textField.height = (textField.textHeight + 4);
var _local3:Number = (textField.textWidth + 4);
var _local4:Number = (textField.textHeight + 4);
var _local5:Number = ((icon)==null) ? 0 : (icon.width + _local1);
var _local6:Number = ((icon)==null) ? 0 : (icon.height + _local1);
textField.visible = (label.length > 0);
if (icon != null){
icon.x = Math.round(((width - icon.width) / 2));
icon.y = Math.round(((height - icon.height) / 2));
};
if (textField.visible == false){
textField.width = 0;
textField.height = 0;
} else {
if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){
_local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1))));
if ((height - 2) > _local4){
_local8 = _local4;
} else {
_local8 = (height - 2);
};
_local3 = _local7;
textField.width = _local3;
_local4 = _local8;
textField.height = _local4;
textField.x = Math.round(((width - _local3) / 2));
textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0));
if (icon != null){
icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1));
};
} else {
_local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1))));
_local3 = _local7;
textField.width = _local3;
textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0));
textField.y = Math.round(((height - textField.height) / 2));
if (icon != null){
icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1));
};
};
};
super.drawLayout();
}
protected function toggleSelected(_arg1:MouseEvent):void{
selected = !(selected);
dispatchEvent(new Event(Event.CHANGE, true));
}
override protected function keyUpHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
setMouseState(oldMouseState);
oldMouseState = null;
endPress();
dispatchEvent(new MouseEvent(MouseEvent.CLICK));
};
}
public function get labelPlacement():String{
return (_labelPlacement);
}
public function get toggle():Boolean{
return (_toggle);
}
protected function setEmbedFont(){
var _local1:Object = getStyleValue("embedFonts");
if (_local1 != null){
textField.embedFonts = _local1;
};
}
override public function get selected():Boolean{
return ((_toggle) ? _selected : false);
}
override protected function configUI():void{
super.configUI();
textField = new TextField();
textField.type = TextFieldType.DYNAMIC;
textField.selectable = false;
addChild(textField);
}
override protected function initializeAccessibility():void{
if (LabelButton.createAccessibilityImplementation != null){
LabelButton.createAccessibilityImplementation(this);
};
}
public function set labelPlacement(_arg1:String):void{
_labelPlacement = _arg1;
invalidate(InvalidationType.SIZE);
}
protected function drawIcon():void{
var _local1:DisplayObject = icon;
var _local2:String = (enabled) ? mouseState : "disabled";
if (selected){
_local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1));
};
_local2 = (_local2 + "Icon");
var _local3:Object = getStyleValue(_local2);
if (_local3 == null){
_local3 = getStyleValue("icon");
};
if (_local3 != null){
icon = getDisplayObjectInstance(_local3);
};
if (icon != null){
addChildAt(icon, 1);
};
if (((!((_local1 == null))) && (!((_local1 == icon))))){
removeChild(_local1);
};
}
public function set label(_arg1:String):void{
_label = _arg1;
if (textField.text != _label){
textField.text = _label;
dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE));
};
invalidate(InvalidationType.SIZE);
invalidate(InvalidationType.STYLES);
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
if (oldMouseState == null){
oldMouseState = mouseState;
};
setMouseState("down");
startPress();
};
}
public function set toggle(_arg1:Boolean):void{
if (((!(_arg1)) && (super.selected))){
selected = false;
};
_toggle = _arg1;
if (_toggle){
addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true);
} else {
removeEventListener(MouseEvent.CLICK, toggleSelected);
};
invalidate(InvalidationType.STATE);
}
override public function set selected(_arg1:Boolean):void{
_selected = _arg1;
if (_toggle){
invalidate(InvalidationType.STATE);
};
}
protected function drawTextFormat():void{
var _local1:Object = UIComponent.getStyleDefinition();
var _local2:TextFormat = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat);
textField.setTextFormat(_local2);
var _local3:TextFormat = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat);
if (_local3 != null){
textField.setTextFormat(_local3);
} else {
_local3 = _local2;
};
textField.defaultTextFormat = _local3;
setEmbedFont();
}
public function get label():String{
return (_label);
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition()));
}
}
}//package fl.controls
Section 134
//ComponentShim (fl.core.ComponentShim)
package fl.core {
import flash.display.*;
public dynamic class ComponentShim extends MovieClip {
}
}//package fl.core
Section 135
//InvalidationType (fl.core.InvalidationType)
package fl.core {
public class InvalidationType {
public static const SIZE:String = "size";
public static const ALL:String = "all";
public static const DATA:String = "data";
public static const SCROLL:String = "scroll";
public static const STATE:String = "state";
public static const STYLES:String = "styles";
public static const SELECTED:String = "selected";
public static const RENDERER_STYLES:String = "rendererStyles";
}
}//package fl.core
Section 136
//UIComponent (fl.core.UIComponent)
package fl.core {
import flash.display.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import fl.managers.*;
import fl.events.*;
import flash.system.*;
public class UIComponent extends Sprite {
protected var _x:Number;
protected var _enabled:Boolean;// = true
protected var callLaterMethods:Dictionary;
private var _mouseFocusEnabled:Boolean;// = true
private var tempText:TextField;
private var _focusEnabled:Boolean;// = true
protected var startHeight:Number;
protected var _height:Number;
protected var invalidateFlag:Boolean;// = false
protected var _oldIMEMode:String;// = null
protected var _inspector:Boolean;// = false
protected var startWidth:Number;
public var focusTarget:IFocusManagerComponent;
protected var errorCaught:Boolean;// = false
protected var invalidHash:Object;
protected var sharedStyles:Object;
protected var uiFocusRect:DisplayObject;
protected var isLivePreview:Boolean;// = false
protected var _imeMode:String;// = null
protected var _width:Number;
protected var instanceStyles:Object;
public var version:String;// = "3.0.0.16"
protected var isFocused:Boolean;// = false
protected var _y:Number;
public static var inCallLaterPhase:Boolean = false;
private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)};
public static var createAccessibilityImplementation:Function;
private static var focusManagers:Dictionary = new Dictionary(false);
public function UIComponent(){
instanceStyles = {};
sharedStyles = {};
invalidHash = {};
callLaterMethods = new Dictionary();
StyleManager.registerInstance(this);
configUI();
invalidate(InvalidationType.ALL);
tabEnabled = (this is IFocusManagerComponent);
focusRect = false;
if (tabEnabled){
addEventListener(FocusEvent.FOCUS_IN, focusInHandler);
addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler);
addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
};
initializeFocusManager();
addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true);
}
public function getStyle(_arg1:String):Object{
return (instanceStyles[_arg1]);
}
protected function checkLivePreview():Boolean{
var className:String;
if (parent == null){
return (false);
};
try {
className = getQualifiedClassName(parent);
} catch(e:Error) {
};
return ((className == "fl.livepreview::LivePreviewParent"));
}
private function callLaterDispatcher(_arg1:Event):void{
var _local3:Object;
if (_arg1.type == Event.ADDED_TO_STAGE){
removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher);
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
return;
};
_arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher);
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
return;
};
inCallLaterPhase = true;
var _local2:Dictionary = callLaterMethods;
for (_local3 in _local2) {
_local3();
delete _local2[_local3];
};
inCallLaterPhase = false;
}
protected function validate():void{
invalidHash = {};
}
protected function focusOutHandler(_arg1:FocusEvent):void{
if (isOurFocus((_arg1.target as DisplayObject))){
drawFocus(false);
isFocused = false;
};
}
public function set mouseFocusEnabled(_arg1:Boolean):void{
_mouseFocusEnabled = _arg1;
}
public function getFocus():InteractiveObject{
if (stage){
return (stage.focus);
};
return (null);
}
override public function get height():Number{
return (_height);
}
private function addedHandler(_arg1:Event):void{
removeEventListener("addedToStage", addedHandler);
initializeFocusManager();
}
protected function getStyleValue(_arg1:String):Object{
return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]);
}
public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{
invalidHash[_arg1] = true;
if (_arg2){
this.callLater(draw);
};
}
protected function isOurFocus(_arg1:DisplayObject):Boolean{
return ((_arg1 == this));
}
public function get enabled():Boolean{
return (_enabled);
}
protected function getScaleX():Number{
return (super.scaleX);
}
protected function getScaleY():Number{
return (super.scaleY);
}
public function get focusEnabled():Boolean{
return (_focusEnabled);
}
protected function afterComponentParameters():void{
}
override public function get scaleY():Number{
return ((height / startHeight));
}
protected function setIMEMode(_arg1:Boolean){
var enabled = _arg1;
if (_imeMode != null){
if (enabled){
IME.enabled = true;
_oldIMEMode = IME.conversionMode;
try {
if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _imeMode;
};
errorCaught = false;
} catch(e:Error) {
errorCaught = true;
throw (new Error(("IME mode not supported: " + _imeMode)));
};
} else {
if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _oldIMEMode;
};
IME.enabled = false;
};
};
}
protected function draw():void{
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
override public function set height(_arg1:Number):void{
if (_height == _arg1){
return;
};
setSize(width, _arg1);
}
protected function configUI():void{
isLivePreview = checkLivePreview();
var _local1:Number = rotation;
rotation = 0;
var _local2:Number = super.width;
var _local3:Number = super.height;
var _local4 = 1;
super.scaleY = _local4;
super.scaleX = _local4;
setSize(_local2, _local3);
move(super.x, super.y);
rotation = _local1;
startWidth = _local2;
startHeight = _local3;
if (numChildren > 0){
removeChildAt(0);
};
}
protected function setScaleY(_arg1:Number):void{
super.scaleY = _arg1;
}
override public function get scaleX():Number{
return ((width / startWidth));
}
protected function setScaleX(_arg1:Number):void{
super.scaleX = _arg1;
}
private function initializeFocusManager():void{
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true);
} else {
createFocusManager();
};
}
protected function keyDownHandler(_arg1:KeyboardEvent):void{
}
public function set focusManager(_arg1:IFocusManager):void{
UIComponent.focusManagers[this] = _arg1;
}
public function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
protected function isInvalid(_arg1:String, ... _args):Boolean{
if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){
return (true);
};
while (_args.length > 0) {
if (invalidHash[_args.pop()]){
return (true);
};
};
return (false);
}
public function setStyle(_arg1:String, _arg2:Object):void{
if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
instanceStyles[_arg1] = _arg2;
invalidate(InvalidationType.STYLES);
}
override public function get visible():Boolean{
return (super.visible);
}
protected function focusInHandler(_arg1:FocusEvent):void{
var _local2:IFocusManager;
if (isOurFocus((_arg1.target as DisplayObject))){
_local2 = focusManager;
if (((_local2) && (_local2.showFocusIndicator))){
drawFocus(true);
isFocused = true;
};
};
}
public function get componentInspectorSetting():Boolean{
return (_inspector);
}
override public function get x():Number{
return ((isNaN(_x)) ? super.x : _x);
}
override public function get y():Number{
return ((isNaN(_y)) ? super.y : _y);
}
public function set enabled(_arg1:Boolean):void{
if (_arg1 == _enabled){
return;
};
_enabled = _arg1;
invalidate(InvalidationType.STATE);
}
public function setSize(_arg1:Number, _arg2:Number):void{
_width = _arg1;
_height = _arg2;
invalidate(InvalidationType.SIZE);
dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false));
}
protected function keyUpHandler(_arg1:KeyboardEvent):void{
}
public function setSharedStyle(_arg1:String, _arg2:Object):void{
if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
sharedStyles[_arg1] = _arg2;
if (instanceStyles[_arg1] == null){
invalidate(InvalidationType.STYLES);
};
}
public function set focusEnabled(_arg1:Boolean):void{
_focusEnabled = _arg1;
}
override public function set width(_arg1:Number):void{
if (_width == _arg1){
return;
};
setSize(_arg1, height);
}
public function setFocus():void{
if (stage){
stage.focus = this;
};
}
override public function set scaleX(_arg1:Number):void{
setSize((startWidth * _arg1), height);
}
public function get mouseFocusEnabled():Boolean{
return (_mouseFocusEnabled);
}
override public function set scaleY(_arg1:Number):void{
setSize(width, (startHeight * _arg1));
}
protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{
var skin = _arg1;
var classDef:Object;
if ((skin is Class)){
return ((new (skin) as DisplayObject));
};
if ((skin is DisplayObject)){
(skin as DisplayObject).x = 0;
(skin as DisplayObject).y = 0;
return ((skin as DisplayObject));
};
try {
classDef = getDefinitionByName(skin.toString());
} catch(e:Error) {
try {
classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object);
} catch(e:Error) {
};
};
if (classDef == null){
return (null);
};
return ((new (classDef) as DisplayObject));
}
protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{
var _local3:String;
for (_local3 in _arg2) {
_arg1.setStyle(_local3, getStyleValue(_arg2[_local3]));
};
}
protected function initializeAccessibility():void{
if (UIComponent.createAccessibilityImplementation != null){
UIComponent.createAccessibilityImplementation(this);
};
}
public function get focusManager():IFocusManager{
var _local1:DisplayObject = this;
while (_local1) {
if (UIComponent.focusManagers[_local1] != null){
return (IFocusManager(UIComponent.focusManagers[_local1]));
};
_local1 = _local1.parent;
};
return (null);
}
override public function get width():Number{
return (_width);
}
protected function beforeComponentParameters():void{
}
protected function callLater(_arg1:Function):void{
if (inCallLaterPhase){
return;
};
callLaterMethods[_arg1] = true;
if (stage != null){
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
} else {
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
};
}
public function move(_arg1:Number, _arg2:Number):void{
_x = _arg1;
_y = _arg2;
super.x = Math.round(_arg1);
super.y = Math.round(_arg2);
dispatchEvent(new ComponentEvent(ComponentEvent.MOVE));
}
public function validateNow():void{
invalidate(InvalidationType.ALL, false);
draw();
}
override public function set visible(_arg1:Boolean):void{
if (super.visible == _arg1){
return;
};
super.visible = _arg1;
var _local2:String = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE;
dispatchEvent(new ComponentEvent(_local2, true));
}
protected function createFocusManager():void{
if (focusManagers[stage] == null){
focusManagers[stage] = new FocusManager(stage);
};
}
protected function hookAccessibility(_arg1:Event):void{
removeEventListener(Event.ENTER_FRAME, hookAccessibility);
initializeAccessibility();
}
public function set componentInspectorSetting(_arg1:Boolean):void{
_inspector = _arg1;
if (_inspector){
beforeComponentParameters();
} else {
afterComponentParameters();
};
}
override public function set y(_arg1:Number):void{
move(_x, _arg1);
}
public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
isFocused = _arg1;
if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){
removeChild(uiFocusRect);
uiFocusRect = null;
};
if (_arg1){
uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite);
if (uiFocusRect == null){
return;
};
_local2 = Number(getStyleValue("focusRectPadding"));
uiFocusRect.x = -(_local2);
uiFocusRect.y = -(_local2);
uiFocusRect.width = (width + (_local2 * 2));
uiFocusRect.height = (height + (_local2 * 2));
addChildAt(uiFocusRect, 0);
};
}
override public function set x(_arg1:Number):void{
move(_arg1, _y);
}
public function drawNow():void{
draw();
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
public static function mergeStyles(... _args):Object{
var _local5:Object;
var _local6:String;
var _local2:Object = {};
var _local3:uint = _args.length;
var _local4:uint;
while (_local4 < _local3) {
_local5 = _args[_local4];
for (_local6 in _local5) {
if (_local2[_local6] != null){
} else {
_local2[_local6] = _args[_local4][_local6];
};
};
_local4++;
};
return (_local2);
}
}
}//package fl.core
Section 137
//ComponentEvent (fl.events.ComponentEvent)
package fl.events {
import flash.events.*;
public class ComponentEvent extends Event {
public static const HIDE:String = "hide";
public static const BUTTON_DOWN:String = "buttonDown";
public static const MOVE:String = "move";
public static const RESIZE:String = "resize";
public static const ENTER:String = "enter";
public static const LABEL_CHANGE:String = "labelChange";
public static const SHOW:String = "show";
public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
override public function toString():String{
return (formatToString("ComponentEvent", "type", "bubbles", "cancelable"));
}
override public function clone():Event{
return (new ComponentEvent(type, bubbles, cancelable));
}
}
}//package fl.events
Section 138
//FocusManager (fl.managers.FocusManager)
package fl.managers {
import fl.controls.*;
import flash.display.*;
import fl.core.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.ui.*;
public class FocusManager implements IFocusManager {
private var focusableObjects:Dictionary;
private var _showFocusIndicator:Boolean;// = true
private var defButton:Button;
private var focusableCandidates:Array;
private var _form:DisplayObjectContainer;
private var _defaultButtonEnabled:Boolean;// = true
private var activated:Boolean;// = false
private var _defaultButton:Button;
private var calculateCandidates:Boolean;// = true
private var lastFocus:InteractiveObject;
private var lastAction:String;
public function FocusManager(_arg1:DisplayObjectContainer){
focusableObjects = new Dictionary(true);
if (_arg1 != null){
_form = _arg1;
addFocusables(DisplayObject(_arg1));
_arg1.addEventListener(Event.ADDED, addedHandler);
_arg1.addEventListener(Event.REMOVED, removedHandler);
activate();
};
}
public function get showFocusIndicator():Boolean{
return (_showFocusIndicator);
}
private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{
var _local7:DisplayObject;
var _local8:IFocusManagerGroup;
var _local9:int;
var _local10:DisplayObject;
var _local11:IFocusManagerGroup;
var _local5:int = focusableCandidates.length;
var _local6:int = _arg1;
while (true) {
if (_arg2){
_arg1--;
} else {
_arg1++;
};
if (_arg3){
if (((_arg2) && ((_arg1 < 0)))){
break;
};
if (((!(_arg2)) && ((_arg1 == _local5)))){
break;
};
} else {
_arg1 = ((_arg1 + _local5) % _local5);
if (_local6 == _arg1){
break;
};
};
if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){
_local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1]));
if ((_local7 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local7);
_local9 = 0;
while (_local9 < focusableCandidates.length) {
_local10 = focusableCandidates[_local9];
if ((_local10 is IFocusManagerGroup)){
_local11 = IFocusManagerGroup(_local10);
if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){
_arg1 = _local9;
break;
};
};
_local9++;
};
};
return (_arg1);
};
};
return (_arg1);
}
private function mouseFocusChangeHandler(_arg1:FocusEvent):void{
if ((_arg1.relatedObject is TextField)){
return;
};
_arg1.preventDefault();
}
public function set form(_arg1:DisplayObjectContainer):void{
_form = _arg1;
}
private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{
var focusable:IFocusManagerComponent;
var io:InteractiveObject;
var doc:DisplayObjectContainer;
var i:int;
var child:DisplayObject;
var o = _arg1;
var skipTopLevel = _arg2;
if (!skipTopLevel){
if ((o is IFocusManagerComponent)){
focusable = IFocusManagerComponent(o);
if (focusable.focusEnabled){
if (((focusable.tabEnabled) && (isTabVisible(o)))){
focusableObjects[o] = true;
calculateCandidates = true;
};
o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
};
} else {
if ((o is InteractiveObject)){
io = (o as InteractiveObject);
if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){
focusableObjects[io] = true;
calculateCandidates = true;
};
io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
};
};
};
if ((o is DisplayObjectContainer)){
doc = DisplayObjectContainer(o);
o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler);
if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){
i = 0;
while (i < doc.numChildren) {
try {
child = doc.getChildAt(i);
if (child != null){
addFocusables(doc.getChildAt(i));
};
} catch(error:SecurityError) {
};
i = (i + 1);
};
};
};
}
private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{
return (_arg1.getChildIndex(_arg2));
}
public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{
var _local2:InteractiveObject = _arg1;
while (_arg1) {
if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
};
return (_local2);
}
private function focusOutHandler(_arg1:FocusEvent):void{
var _local2:InteractiveObject = (_arg1.target as InteractiveObject);
}
private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{
var _local3:IFocusManagerGroup;
if (!isEnabledAndVisible(_arg1)){
return (false);
};
if ((_arg1 is IFocusManagerGroup)){
_local3 = IFocusManagerGroup(_arg1);
if (_arg2 == _local3.groupName){
return (false);
};
};
return (true);
}
private function setFocusToNextObject(_arg1:FocusEvent):void{
if (!hasFocusableObjects()){
return;
};
var _local2:InteractiveObject = getNextFocusManagerComponent(_arg1.shiftKey);
if (_local2){
setFocus(_local2);
};
}
private function sortFocusableObjectsTabIndex():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){
focusableCandidates.push(_local2);
};
};
focusableCandidates.sort(sortByTabIndex);
}
private function removeFocusables(_arg1:DisplayObject):void{
var _local2:Object;
var _local3:DisplayObject;
if ((_arg1 is DisplayObjectContainer)){
_arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler);
_arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
for (_local2 in focusableObjects) {
_local3 = DisplayObject(_local2);
if (DisplayObjectContainer(_arg1).contains(_local3)){
if (_local3 == lastFocus){
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
delete focusableObjects[_local2];
calculateCandidates = true;
};
};
};
}
private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{
while (_arg1 != InteractiveObject(form)) {
if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
if (_arg1 == null){
break;
};
};
return (null);
}
public function sendDefaultButtonEvent():void{
defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK));
}
private function addedHandler(_arg1:Event):void{
var _local2:DisplayObject = DisplayObject(_arg1.target);
if (_local2.stage){
addFocusables(DisplayObject(_arg1.target));
};
}
private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{
var _local3:TextField;
var _local4:SimpleButton;
var _local2:DisplayObjectContainer = DisplayObject(form).parent;
while (_arg1 != _local2) {
if ((_arg1 is UIComponent)){
if (!UIComponent(_arg1).enabled){
return (false);
};
} else {
if ((_arg1 is TextField)){
_local3 = TextField(_arg1);
if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){
return (false);
};
} else {
if ((_arg1 is SimpleButton)){
_local4 = SimpleButton(_arg1);
if (!_local4.enabled){
return (false);
};
};
};
};
if (!_arg1.visible){
return (false);
};
_arg1 = _arg1.parent;
};
return (true);
}
private function tabChildrenChangeHandler(_arg1:Event):void{
if (_arg1.target != _arg1.currentTarget){
return;
};
calculateCandidates = true;
var _local2:DisplayObjectContainer = DisplayObjectContainer(_arg1.target);
if (_local2.tabChildren){
addFocusables(_local2, true);
} else {
removeFocusables(_local2);
};
}
private function deactivateHandler(_arg1:Event):void{
var _local2:InteractiveObject = InteractiveObject(_arg1.target);
}
public function setFocus(_arg1:InteractiveObject):void{
if ((_arg1 is IFocusManagerComponent)){
IFocusManagerComponent(_arg1).setFocus();
} else {
form.stage.focus = _arg1;
};
}
public function getFocus():InteractiveObject{
var _local1:InteractiveObject = form.stage.focus;
return (findFocusManagerComponent(_local1));
}
private function hasFocusableObjects():Boolean{
var _local1:Object;
for (_local1 in focusableObjects) {
return (true);
};
return (false);
}
private function tabIndexChangeHandler(_arg1:Event):void{
calculateCandidates = true;
}
public function set defaultButton(_arg1:Button):void{
var _local2:Button = (_arg1) ? Button(_arg1) : null;
if (_local2 != _defaultButton){
if (_defaultButton){
_defaultButton.emphasized = false;
};
if (defButton){
defButton.emphasized = false;
};
_defaultButton = _local2;
defButton = _local2;
if (_local2){
_local2.emphasized = true;
};
};
}
private function sortFocusableObjects():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){
sortFocusableObjectsTabIndex();
return;
};
focusableCandidates.push(_local2);
};
focusableCandidates.sort(sortByDepth);
}
private function keyFocusChangeHandler(_arg1:FocusEvent):void{
showFocusIndicator = true;
if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){
setFocusToNextObject(_arg1);
_arg1.preventDefault();
};
}
private function getIndexOfFocusedObject(_arg1:DisplayObject):int{
var _local2:int = focusableCandidates.length;
var _local3:int;
_local3 = 0;
while (_local3 < _local2) {
if (focusableCandidates[_local3] == _arg1){
return (_local3);
};
_local3++;
};
return (-1);
}
public function hideFocus():void{
}
private function removedHandler(_arg1:Event):void{
var _local2:int;
var _local4:InteractiveObject;
var _local3:DisplayObject = DisplayObject(_arg1.target);
if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){
if (_local3 == lastFocus){
IFocusManagerComponent(lastFocus).drawFocus(false);
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
delete focusableObjects[_local3];
calculateCandidates = true;
} else {
if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){
_local4 = (_local3 as InteractiveObject);
if (_local4){
if (_local4 == lastFocus){
lastFocus = null;
};
delete focusableObjects[_local4];
calculateCandidates = true;
};
_local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
};
};
removeFocusables(_local3);
}
private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{
var _local5:int;
var _local6:String;
var _local7:String;
var _local3 = "";
var _local4 = "";
var _local8 = "0000";
var _local9:DisplayObject = DisplayObject(_arg1);
var _local10:DisplayObject = DisplayObject(_arg2);
while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) {
_local5 = getChildIndex(_local9.parent, _local9);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local3 = (_local7 + _local3);
_local9 = _local9.parent;
};
while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) {
_local5 = getChildIndex(_local10.parent, _local10);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local4 = (_local7 + _local4);
_local10 = _local10.parent;
};
return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0);
}
public function get defaultButton():Button{
return (_defaultButton);
}
private function activateHandler(_arg1:Event):void{
var _local2:InteractiveObject = InteractiveObject(_arg1.target);
if (lastFocus){
if ((lastFocus is IFocusManagerComponent)){
IFocusManagerComponent(lastFocus).setFocus();
} else {
form.stage.focus = lastFocus;
};
};
lastAction = "ACTIVATE";
}
public function showFocus():void{
}
public function set defaultButtonEnabled(_arg1:Boolean):void{
_defaultButtonEnabled = _arg1;
}
public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{
var _local8:IFocusManagerGroup;
if (!hasFocusableObjects()){
return (null);
};
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
var _local2:DisplayObject = form.stage.focus;
_local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2)));
var _local3 = "";
if ((_local2 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local2);
_local3 = _local8.groupName;
};
var _local4:int = getIndexOfFocusedObject(_local2);
var _local5:Boolean;
var _local6:int = _local4;
if (_local4 == -1){
if (_arg1){
_local4 = focusableCandidates.length;
};
_local5 = true;
};
var _local7:int = getIndexOfNextObject(_local4, _arg1, _local5, _local3);
return (findFocusManagerComponent(focusableCandidates[_local7]));
}
private function mouseDownHandler(_arg1:MouseEvent):void{
if (_arg1.isDefaultPrevented()){
return;
};
var _local2:InteractiveObject = getTopLevelFocusTarget(InteractiveObject(_arg1.target));
if (!_local2){
return;
};
showFocusIndicator = false;
if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){
setFocus(_local2);
};
lastAction = "MOUSEDOWN";
}
private function isTabVisible(_arg1:DisplayObject):Boolean{
var _local2:DisplayObjectContainer = _arg1.parent;
while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) {
if (!_local2.tabChildren){
return (false);
};
_local2 = _local2.parent;
};
return (true);
}
public function get nextTabIndex():int{
return (0);
}
private function keyDownHandler(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.TAB){
lastAction = "KEY";
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
};
if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){
sendDefaultButtonEvent();
};
}
private function focusInHandler(_arg1:FocusEvent):void{
var _local3:Button;
var _local2:InteractiveObject = InteractiveObject(_arg1.target);
if (form.contains(_local2)){
lastFocus = findFocusManagerComponent(InteractiveObject(_local2));
if ((lastFocus is Button)){
_local3 = Button(lastFocus);
if (defButton){
defButton.emphasized = false;
defButton = _local3;
_local3.emphasized = true;
};
} else {
if (((defButton) && (!((defButton == _defaultButton))))){
defButton.emphasized = false;
defButton = _defaultButton;
_defaultButton.emphasized = true;
};
};
};
}
private function tabEnabledChangeHandler(_arg1:Event):void{
calculateCandidates = true;
var _local2:InteractiveObject = InteractiveObject(_arg1.target);
var _local3 = (focusableObjects[_local2] == true);
if (_local2.tabEnabled){
if (((!(_local3)) && (isTabVisible(_local2)))){
if (!(_local2 is IFocusManagerComponent)){
_local2.focusRect = false;
};
focusableObjects[_local2] = true;
};
} else {
if (_local3){
delete focusableObjects[_local2];
};
};
}
public function set showFocusIndicator(_arg1:Boolean):void{
_showFocusIndicator = _arg1;
}
public function get form():DisplayObjectContainer{
return (_form);
}
private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{
return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2));
}
public function get defaultButtonEnabled():Boolean{
return (_defaultButtonEnabled);
}
public function activate():void{
if (activated){
return;
};
form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true);
form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true);
form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true);
form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true);
form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true);
form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true);
form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);
activated = true;
if (lastFocus){
setFocus(lastFocus);
};
}
public function deactivate():void{
form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler);
form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler);
form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true);
form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true);
form.stage.removeEventListener(Event.ACTIVATE, activateHandler);
form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler);
form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);
activated = false;
}
}
}//package fl.managers
Section 139
//IFocusManager (fl.managers.IFocusManager)
package fl.managers {
import fl.controls.*;
import flash.display.*;
public interface IFocusManager {
function getFocus():InteractiveObject;
function deactivate():void;
function set defaultButton(_arg1:Button):void;
function set showFocusIndicator(_arg1:Boolean):void;
function get defaultButtonEnabled():Boolean;
function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject;
function get nextTabIndex():int;
function get defaultButton():Button;
function get showFocusIndicator():Boolean;
function hideFocus():void;
function activate():void;
function showFocus():void;
function set defaultButtonEnabled(_arg1:Boolean):void;
function setFocus(_arg1:InteractiveObject):void;
function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject;
}
}//package fl.managers
Section 140
//IFocusManagerComponent (fl.managers.IFocusManagerComponent)
package fl.managers {
public interface IFocusManagerComponent {
function set focusEnabled(_arg1:Boolean):void;
function drawFocus(_arg1:Boolean):void;
function setFocus():void;
function get focusEnabled():Boolean;
function get tabEnabled():Boolean;
function get tabIndex():int;
function get mouseFocusEnabled():Boolean;
}
}//package fl.managers
Section 141
//IFocusManagerGroup (fl.managers.IFocusManagerGroup)
package fl.managers {
public interface IFocusManagerGroup {
function get groupName():String;
function get selected():Boolean;
function set groupName(_arg1:String):void;
function set selected(_arg1:Boolean):void;
}
}//package fl.managers
Section 142
//StyleManager (fl.managers.StyleManager)
package fl.managers {
import fl.core.*;
import flash.text.*;
import flash.utils.*;
public class StyleManager {
private var classToInstancesDict:Dictionary;
private var globalStyles:Object;
private var styleToClassesHash:Object;
private var classToStylesDict:Dictionary;
private var classToDefaultStylesDict:Dictionary;
private static var _instance:StyleManager;
public function StyleManager(){
styleToClassesHash = {};
classToInstancesDict = new Dictionary(true);
classToStylesDict = new Dictionary(true);
classToDefaultStylesDict = new Dictionary(true);
globalStyles = UIComponent.getStyleDefinition();
}
public static function clearComponentStyle(_arg1:Object, _arg2:String):void{
var _local3:Class = getClassDef(_arg1);
var _local4:Object = getInstance().classToStylesDict[_local3];
if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){
delete _local4[_arg2];
invalidateComponentStyle(_local3, _arg2);
};
}
private static function getClassDef(_arg1:Object):Class{
var component = _arg1;
if ((component is Class)){
return ((component as Class));
};
try {
return ((getDefinitionByName(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
if ((component is UIComponent)){
try {
return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
};
};
};
return (null);
}
public static function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Class = getClassDef(_arg1);
var _local5:Object = getInstance().classToStylesDict[_local4];
if (_local5 == null){
_local5 = (getInstance().classToStylesDict[_local4] = {});
};
if (_local5 == _arg3){
return;
};
_local5[_arg2] = _arg3;
invalidateComponentStyle(_local4, _arg2);
}
private static function setSharedStyles(_arg1:UIComponent):void{
var _local5:String;
var _local2:StyleManager = getInstance();
var _local3:Class = getClassDef(_arg1);
var _local4:Object = _local2.classToDefaultStylesDict[_local3];
for (_local5 in _local4) {
_arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5));
};
}
public static function getComponentStyle(_arg1:Object, _arg2:String):Object{
var _local3:Class = getClassDef(_arg1);
var _local4:Object = getInstance().classToStylesDict[_local3];
return (((_local4)==null) ? null : _local4[_arg2]);
}
private static function getInstance(){
if (_instance == null){
_instance = new (StyleManager);
};
return (_instance);
}
private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{
var _local4:Object;
var _local5:UIComponent;
var _local3:Dictionary = getInstance().classToInstancesDict[_arg1];
if (_local3 == null){
return;
};
for (_local4 in _local3) {
_local5 = (_local4 as UIComponent);
if (_local5 == null){
} else {
_local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2));
};
};
}
private static function invalidateStyle(_arg1:String):void{
var _local3:Object;
var _local2:Dictionary = getInstance().styleToClassesHash[_arg1];
if (_local2 == null){
return;
};
for (_local3 in _local2) {
invalidateComponentStyle(Class(_local3), _arg1);
};
}
public static function registerInstance(_arg1:UIComponent):void{
var target:Class;
var defaultStyles:Object;
var styleToClasses:Object;
var n:String;
var instance = _arg1;
var inst:StyleManager = getInstance();
var classDef:Class = getClassDef(instance);
if (classDef == null){
return;
};
if (inst.classToInstancesDict[classDef] == null){
inst.classToInstancesDict[classDef] = new Dictionary(true);
target = classDef;
while (defaultStyles == null) {
if (target["getStyleDefinition"] != null){
defaultStyles = target["getStyleDefinition"]();
break;
};
try {
target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class);
} catch(err:Error) {
try {
target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class);
} catch(e:Error) {
defaultStyles = UIComponent.getStyleDefinition();
break;
};
};
};
styleToClasses = inst.styleToClassesHash;
for (n in defaultStyles) {
if (styleToClasses[n] == null){
styleToClasses[n] = new Dictionary(true);
};
styleToClasses[n][classDef] = true;
};
inst.classToDefaultStylesDict[classDef] = defaultStyles;
if (inst.classToStylesDict[classDef] == null){
inst.classToStylesDict[classDef] = {};
};
};
inst.classToInstancesDict[classDef][instance] = true;
setSharedStyles(instance);
}
public static function getStyle(_arg1:String):Object{
return (getInstance().globalStyles[_arg1]);
}
private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{
var _local3:Class = getClassDef(_arg1);
var _local4:StyleManager = getInstance();
var _local5:Object = _local4.classToStylesDict[_local3][_arg2];
if (_local5 != null){
return (_local5);
};
_local5 = _local4.globalStyles[_arg2];
if (_local5 != null){
return (_local5);
};
return (_local4.classToDefaultStylesDict[_local3][_arg2]);
}
public static function setStyle(_arg1:String, _arg2:Object):void{
var _local3:Object = getInstance().globalStyles;
if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
_local3[_arg1] = _arg2;
invalidateStyle(_arg1);
}
}
}//package fl.managers
Section 143
//gAnimation (gdk.game.gAnimation)
package gdk.game {
import gdk.game.*;
class gAnimation {
public var totaltime:Number;
public var obj:Object;
public var method:Function;
public var time:Object;
function gAnimation(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Function=null){
obj = _arg1;
totaltime = _arg2;
time = _arg3;
method = _arg4;
}
}
}//package gdk.game
Section 144
//gGame (gdk.game.gGame)
package gdk.game {
import flash.display.*;
import flash.events.*;
import flash.system.*;
public class gGame extends Sprite {
public var GamePaused:Boolean;
public var GameAlive:Boolean;
private var KEY4EVTUP:Array;
private var ANIMATIONS:Array;
private var EVT_TIMER:Number;
private var EVT_QUEUE:Array;
private var KEY4EVTDOWN:Array;
private var KEY2TRACK:Array;
public function gGame(){
EVT_TIMER = 0;
EVT_QUEUE = [];
ANIMATIONS = [];
GameAlive = false;
GamePaused = false;
KEY2TRACK = [];
KEY4EVTDOWN = [];
KEY4EVTUP = [];
stage.addEventListener(KeyboardEvent.KEY_DOWN, evtKeyDown);
stage.addEventListener(KeyboardEvent.KEY_UP, evtKeyUp);
addEventListener(Event.ENTER_FRAME, evtEnterFrame);
}
public function resumePlay(){
if (!GamePaused){
return;
};
GamePaused = false;
}
public function cleanUp(_arg1:Object){
evt((10 * 24), cleanUp, this);
}
public function evtKeyUp(_arg1:KeyboardEvent){
var _local2:*;
for (_local2 in KEY2TRACK) {
if (KEY2TRACK[_local2].keycode == _arg1.keyCode){
KEY2TRACK[_local2].isdown = false;
break;
};
};
}
public function evtEnterFrame(_arg1:Event){
var _local2:*;
var _local3:Number;
var _local4:Array;
var _local5:gAnimation;
if (!GameAlive){
return;
};
if (GamePaused){
return;
};
eventQueue();
if (ANIMATIONS.length > 0){
_local4 = [];
for (_local2 in ANIMATIONS) {
_local5 = ANIMATIONS[_local2];
_local5.time++;
if (_local5.method == null){
_local5.obj.animate(_local5.time, _local5.totaltime);
} else {
_local5.method.call(_local5.obj, _local5.time, _local5.totaltime);
};
if (_local5.time < _local5.totaltime){
_local4.push(_local5);
};
};
ANIMATIONS = _local4;
};
nextState();
}
public function pausePlay(){
if (GamePaused){
return;
};
GamePaused = true;
}
public function keyDownHandler(_arg1:uint, _arg2:Function, _arg3:Object, _arg4:Object=null){
KEY4EVTDOWN.push({keycode:_arg1, handler:_arg2, obj:_arg3, data:_arg4});
}
public function keyUpHandler(_arg1:uint, _arg2:Function, _arg3:Object){
KEY4EVTUP.push({keycode:_arg1, handler:_arg2, obj:_arg3});
}
public function animation(_arg1:Object, _arg2:Number, _arg3:Function=null){
ANIMATIONS.push(new gAnimation(_arg1, _arg2, 0, _arg3));
}
public function trackKey(_arg1:uint){
KEY2TRACK.push({keycode:_arg1, isdown:false});
}
public function isKeyDown(_arg1:uint):Boolean{
var _local2:Object;
for each (_local2 in KEY2TRACK) {
if ((((_local2.keycode == _arg1)) && (_local2.isdown))){
return (true);
};
};
return (false);
}
protected function onDestroy(){
}
public function ready(){
GameAlive = true;
GamePaused = false;
evt((10 * 24), cleanUp, this);
}
protected function nextState(){
}
public function eventQueue(){
var _local1:gTimedEvent;
var _local5:Number;
var _local6:Array;
EVT_TIMER++;
var _local2:Number = 0;
var _local3:Array = [];
var _local4:Number = EVT_QUEUE.length;
_local6 = [];
_local5 = 0;
while (_local5 < _local4) {
_local1 = EVT_QUEUE[_local5];
if (!_local1.cancel){
if (EVT_TIMER >= _local1.t){
_local3.push(_local1);
} else {
_local6.push(_local1);
};
};
_local5++;
};
EVT_QUEUE = _local6;
for (_local5 in _local3) {
_local1 = _local3[_local5];
_local1.method.call(_local1.obj, _local1.data);
};
}
public function isOneKeyDown(_arg1:Array):Boolean{
var _local2:Object;
var _local3:Number;
for each (_local2 in KEY2TRACK) {
for each (_local3 in _arg1) {
if ((((_local2.keycode == _local3)) && (_local2.isdown))){
return (true);
};
};
};
return (false);
}
public function evt(_arg1:Number, _arg2:Function, _arg3:Object=null, _arg4:Object=null){
var _local5:gTimedEvent = new gTimedEvent((EVT_TIMER + _arg1), _arg2, _arg3, _arg4, false);
var _local6:Number = EVT_QUEUE.length;
var _local7:* = 0;
while (_local7 < _local6) {
if (_local5.t < EVT_QUEUE[_local7].t){
EVT_QUEUE.splice(_local7, 0, _local5);
return;
};
_local7++;
};
EVT_QUEUE.push(_local5);
return (_local5);
}
public function destroy(){
trace("gGame->destroy()");
GameAlive = false;
EVT_QUEUE = [];
KEY2TRACK = [];
KEY4EVTDOWN = [];
KEY4EVTUP = [];
ANIMATIONS = [];
onDestroy();
try {
System.gc();
} catch(e:Error) {
trace("no garbage collection ???");
};
}
public function evtKeyDown(_arg1:KeyboardEvent){
var _local2:*;
for (_local2 in KEY2TRACK) {
if (KEY2TRACK[_local2].keycode == _arg1.keyCode){
KEY2TRACK[_local2].isdown = true;
break;
};
};
for (_local2 in KEY4EVTDOWN) {
if (KEY4EVTDOWN[_local2].keycode == _arg1.keyCode){
KEY4EVTDOWN[_local2].handler.call(KEY4EVTDOWN[_local2].obj, KEY4EVTDOWN[_local2].data);
break;
};
};
}
}
}//package gdk.game
Section 145
//gTimedEvent (gdk.game.gTimedEvent)
package gdk.game {
import gdk.game.*;
class gTimedEvent {
public var method:Function;
public var t:Number;
public var obj:Object;
public var cancel:Boolean;
public var data:Object;
function gTimedEvent(_arg1:Number, _arg2:Function, _arg3:Object, _arg4:Object=null, _arg5:Boolean=false){
t = _arg1;
method = _arg2;
obj = _arg3;
data = _arg4;
cancel = _arg5;
}
}
}//package gdk.game
Section 146
//MochiAd (mochi.as3.MochiAd)
package mochi.as3 {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.net.*;
import flash.system.*;
public class MochiAd {
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function showClickAwayAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:5500, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{
}, ad_finished:function ():void{
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
var ad_timeout:Number = options.ad_timeout;
delete options.ad_timeout;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
chk["onEnterFrame"] = function ():void{
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
return;
};
var _local1:Object = this.parent._mochiad_ctr;
var _local2:Number = (getTimer() - this.started);
var _local3:Boolean;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
_local3 = true;
chk.started = getTimer();
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (this.root == null){
_local3 = true;
};
if (_local3){
delete this.onEnterFrame;
};
};
doOnEnterFrame(chk);
}
public static function _isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function _allowDomains(_arg1:String):String{
var _local2:String = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType == "application"){
return (_local2);
};
Security.allowDomain("*");
Security.allowDomain(_local2);
Security.allowInsecureDomain("*");
Security.allowInsecureDomain(_local2);
return (_local2);
}
public static function unload(_arg1:Object):Boolean{
if (((_arg1.clip) && (_arg1.clip._mochiad))){
_arg1 = _arg1.clip;
};
if (_arg1.origFrameRate != undefined){
_arg1.stage.frameRate = _arg1.origFrameRate;
};
if (!_arg1._mochiad){
return (false);
};
if (_arg1._mochiad._containerLCName != undefined){
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"});
};
if (_arg1._mochiad.onUnload){
_arg1._mochiad.onUnload();
};
delete _arg1._mochiad_loaded;
delete _arg1._mochiad;
return (true);
}
public static function showInterLevelAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
var ad_msec:Number = 11000;
var ad_timeout:Number = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time:Number = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = (_arg1 - 250);
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
chk["onEnterFrame"] = function ():void{
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
var _local1:Object = this.parent._mochiad_ctr;
var _local2:Number = (getTimer() - this.started);
var _local3:Boolean;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (_local2 > chk.ad_msec){
_local3 = true;
};
if (_local3){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function _parseOptions(_arg1:Object, _arg2:Object):Object{
var _local4:String;
var _local5:Array;
var _local6:Number;
var _local7:Array;
var _local3:Object = {};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
if (_arg1){
for (_local4 in _arg1) {
_local3[_local4] = _arg1[_local4];
};
};
if (_local3.clip == undefined){
throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite."));
};
_arg1 = _local3.clip.loaderInfo.parameters.mochiad_options;
if (_arg1){
_local5 = _arg1.split("&");
_local6 = 0;
while (_local6 < _local5.length) {
_local7 = _local5[_local6].split("=");
_local3[unescape(_local7[0])] = unescape(_local7[1]);
_local6++;
};
};
if (_local3.id == "test"){
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
};
return (_local3);
}
public static function _cleanup(_arg1:Object):void{
var k:String;
var lc:LocalConnection;
var f:Function;
var mc = _arg1;
if (("lc" in mc)){
lc = mc.lc;
f = function ():void{
try {
lc.client = null;
lc.close();
} catch(e:Error) {
};
};
setTimeout(f, 0);
};
var idx:Number = DisplayObjectContainer(mc).numChildren;
while (idx > 0) {
idx = (idx - 1);
DisplayObjectContainer(mc).removeChildAt(idx);
};
for (k in mc) {
delete mc[k];
};
}
public static function load(_arg1:Object):MovieClip{
var clip:Object;
var mc:MovieClip;
var k:String;
var server:String;
var hostname:String;
var lc:LocalConnection;
var name:String;
var loader:Loader;
var g:Function;
var req:URLRequest;
var v:Object;
var options = _arg1;
var DEFAULTS:Object = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = MochiAd._parseOptions(options, DEFAULTS);
options.swfv = 9;
options.mav = MochiAd.getVersion();
clip = options.clip;
if (!(clip is DisplayObject)){
trace("Warning: Object passed as container clip not a descendant of the DisplayObject type");
return (null);
};
if (MovieClip(clip).stage == null){
trace("Warning: Container clip for ad is not attached to the stage");
return (null);
};
if (!MochiAd._isNetworkAvailable()){
return (null);
};
try {
if (clip._mochiad_loaded){
return (null);
};
} catch(e:Error) {
throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic."));
};
var depth:Number = options.depth;
delete options.depth;
mc = createEmptyMovieClip(clip, "_mochiad", depth);
var wh:Array = MochiAd._getRes(options, clip);
options.res = ((wh[0] + "x") + wh[1]);
options.server = (options.server + options.id);
delete options.id;
clip._mochiad_loaded = true;
if (clip.loaderInfo.loaderURL.indexOf("http") == 0){
options.as3_swf = clip.loaderInfo.loaderURL;
} else {
trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal");
};
var lv:URLVariables = new URLVariables();
for (k in options) {
v = options[k];
if (!(v is Function)){
lv[k] = v;
};
};
server = lv.server;
delete lv.server;
hostname = _allowDomains(server);
lc = new LocalConnection();
lc.client = mc;
name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_");
lc.allowDomain("*", "localhost");
lc.allowInsecureDomain("*", "localhost");
lc.connect(name);
mc.lc = lc;
mc.lcName = name;
lv.lc = name;
lv.st = getTimer();
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
loader = new Loader();
g = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
MochiAd.unload(clip);
};
loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g);
req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime()));
req.contentType = "application/x-www-form-urlencoded";
req.method = URLRequestMethod.POST;
req.data = lv;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{
trace("[MochiAds] Blocked URL");
});
if (!options.skip){
loader.load(req);
};
mc.addChild(loader);
mc._mochiad_ctr = loader;
return (mc);
}
public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{
var _local4:Array = _arg2.split(".");
var _local5:Number = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
if (typeof(_arg1[_local4[_local5]]) == "function"){
return (_arg1[_local4[_local5]].apply(_arg1, _arg3));
};
return (undefined);
}
public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{
var _local4:MovieClip = new MovieClip();
if (((false) && (_arg3))){
_arg1.addChildAt(_local4, _arg3);
} else {
_arg1.addChild(_local4);
};
_arg1[_arg2] = _local4;
_local4["_name"] = _arg2;
return (_local4);
}
public static function _getRes(_arg1:Object, _arg2:Object):Array{
var _local6:Array;
var _local3:Object = _arg2.getBounds(_arg2.root);
var _local4:Number = 0;
var _local5:Number = 0;
if (typeof(_arg1.res) != "undefined"){
_local6 = _arg1.res.split("x");
_local4 = parseFloat(_local6[0]);
_local5 = parseFloat(_local6[1]);
} else {
_local4 = (_local3.right - _local3.left);
_local5 = (_local3.top - _local3.bottom);
};
if ((((_local4 == 0)) || ((_local5 == 0)))){
_local4 = _arg2.stage.stageWidth;
_local5 = _arg2.stage.stageHeight;
};
return ([_local4, _local5]);
}
public static function adShowing(_arg1:Object):void{
_arg1.origFrameRate = _arg1.stage.frameRate;
_arg1.stage.frameRate = 30;
}
public static function getValue(_arg1:Object, _arg2:String):Object{
var _local3:Array = _arg2.split(".");
var _local4:Number = 0;
while (_local4 < (_local3.length - 1)) {
if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local3[_local4]];
_local4++;
};
return (_arg1[_local3[_local4]]);
}
public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{
var _local4:Object;
var _local5:Object;
switch (_arg3.id){
case "setValue":
MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value);
break;
case "getValue":
_local4 = MochiAd.getValue(_arg1, _arg3.objectName);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4);
break;
case "runMethod":
_local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5);
break;
default:
trace(("[mochiads rpc] unknown rpc id: " + _arg3.id));
};
}
public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Array = _arg2.split(".");
var _local5:Number = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return;
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
_arg1[_local4[_local5]] = _arg3;
}
public static function showPreGameAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var complete:Boolean;
var unloaded:Boolean;
var sendHostProgress:Boolean;
var fn:Function;
var r:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}, ad_progress:function (_arg1:Number):void{
}, progress_override:function (_arg1:Object):Number{
return (NaN);
}, bar_offset:0};
options = MochiAd._parseOptions(options, DEFAULTS);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){
options.ad_started();
fn = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
return;
};
clip = options.clip;
var ad_msec:Number = 11000;
var ad_timeout:Number = options.ad_timeout;
if (options.skip){
ad_timeout = 0;
};
delete options.ad_timeout;
var fadeout_time:Number = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
var fn:Function = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.x = (w * -0.5);
chk.y = (h * -0.5);
var bar:MovieClip = createEmptyMovieClip(chk, "_mochiad_bar", 4);
if (options.no_progress_bar){
bar.visible = false;
delete options.no_progress_bar;
} else {
bar.x = (10 + options.bar_offset);
bar.y = (h - 20);
};
var bar_w:Number = ((w - bar.x) - 10);
var bar_color:Number = options.color;
delete options.color;
var bar_background:Number = options.background;
delete options.background;
var bar_outline:Number = options.outline;
delete options.outline;
var backing_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 1);
var backing:Object = backing_mc.graphics;
backing.beginFill(bar_background);
backing.moveTo(0, 0);
backing.lineTo(bar_w, 0);
backing.lineTo(bar_w, 10);
backing.lineTo(0, 10);
backing.lineTo(0, 0);
backing.endFill();
var inside_mc:MovieClip = createEmptyMovieClip(bar, "_inside", 2);
var inside:Object = inside_mc.graphics;
inside.beginFill(bar_color);
inside.moveTo(0, 0);
inside.lineTo(bar_w, 0);
inside.lineTo(bar_w, 10);
inside.lineTo(0, 10);
inside.lineTo(0, 0);
inside.endFill();
inside_mc.scaleX = 0;
var outline_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 3);
var outline:Object = outline_mc.graphics;
outline.lineStyle(0, bar_outline, 100);
outline.moveTo(0, 0);
outline.lineTo(bar_w, 0);
outline.lineTo(bar_w, 10);
outline.lineTo(0, 10);
outline.lineTo(0, 0);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
complete = false;
unloaded = false;
var progress:Number = Math.min(1, options.progress_override(clip));
var f:Function = function (_arg1:Event):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
complete = true;
if (unloaded){
MochiAd.unload(clip);
};
};
if (!isNaN(progress)){
complete = (progress == 1);
} else {
if (clip.loaderInfo.bytesLoaded == clip.loaderInfo.bytesTotal){
complete = true;
} else {
if ((clip.root is MovieClip)){
r = (clip.root as MovieClip);
if (r.framesLoaded >= r.totalFrames){
complete = true;
} else {
clip.loaderInfo.addEventListener(Event.COMPLETE, f);
};
} else {
clip.loaderInfo.addEventListener(Event.COMPLETE, f);
};
};
};
mc.unloadAd = function ():void{
unloaded = true;
if (complete){
MochiAd.unload(clip);
};
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = _arg1;
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
mc.rpcTestFn = function (_arg1:String):Object{
trace(("[MOCHIAD rpcTestFn] " + _arg1));
return (_arg1);
};
sendHostProgress = false;
mc.sendHostLoadProgress = function (_arg1:String):void{
sendHostProgress = true;
};
chk["onEnterFrame"] = function ():void{
var _local12:Number;
if (((!(this.parent)) || (!(this.parent.parent)))){
delete this["onEnterFrame"];
return;
};
var _local1:Object = this.parent.parent.root;
var _local2:Object = this.parent._mochiad_ctr;
var _local3:Number = (getTimer() - this.started);
var _local4:Boolean;
var _local5:Number = _local1.loaderInfo.bytesTotal;
var _local6:Number = _local1.loaderInfo.bytesLoaded;
var _local7:Number = Math.min(1, options.progress_override(_local1));
if (_local7 == 1){
complete = true;
};
if (complete){
_local6 = Math.max(1, _local6);
_local5 = _local6;
};
var _local8:Number = ((100 * _local6) / _local5);
if (!isNaN(_local7)){
_local8 = (100 * _local7);
};
var _local9:Number = ((100 * _local3) / chk.ad_msec);
var _local10:Object = this._mochiad_bar._inside;
var _local11:Number = Math.min(100, Math.min(((_local8) || (0)), _local9));
_local11 = Math.max(this.last_pcnt, _local11);
this.last_pcnt = _local11;
_local10.scaleX = (_local11 * 0.01);
options.ad_progress(_local11);
if (sendHostProgress){
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local8});
if (_local8 >= 100){
sendHostProgress = false;
};
};
if (!chk.showing){
_local12 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local12 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if ((((_local3 > chk.ad_timeout)) && ((_local8 == 100)))){
options.ad_failed();
_local4 = true;
};
};
};
if (_local3 > chk.ad_msec){
_local4 = true;
};
if (((complete) && (_local4))){
if (unloaded){
MochiAd.unload(_local1);
} else {
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
};
};
};
};
doOnEnterFrame(chk);
}
public static function showPreloaderAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
MochiAd.showPreGameAd(_arg1);
}
public static function showTimedAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
MochiAd.showInterLevelAd(_arg1);
}
public static function doOnEnterFrame(_arg1:MovieClip):void{
var mc = _arg1;
var f:Function = function (_arg1:Object):void{
if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){
mc.onEnterFrame();
} else {
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
};
mc.addEventListener(Event.ENTER_FRAME, f);
}
}
}//package mochi.as3
Section 147
//MochiCoins (mochi.as3.MochiCoins)
package mochi.as3 {
public class MochiCoins {
public static const STORE_HIDE:String = "StoreHide";
public static const NO_USER:String = "NoUser";
public static const IO_ERROR:String = "IOError";
public static const ITEM_NEW:String = "ItemNew";
public static const ITEM_OWNED:String = "ItemOwned";
public static const STORE_ITEMS:String = "StoreItems";
public static const ERROR:String = "Error";
public static const STORE_SHOW:String = "StoreShow";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public static var _inventory:MochiInventory;
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function getStoreItems():void{
MochiServices.send("coins_getStoreItems");
}
public static function get inventory():MochiInventory{
return (_inventory);
}
public static function showStore(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showStore", {options:_arg1}, null, null);
}
public static function requestFunding(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_requestFunding", _arg1);
}
public static function showItem(_arg1:Object=null):void{
if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){
trace("ERROR: showItem call must pass an Object with an item key");
return;
};
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showItem", {options:_arg1}, null, null);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function showVideo(_arg1:Object=null):void{
if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){
trace("ERROR: showVideo call must pass an Object with an item key");
return;
};
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showVideo", {options:_arg1}, null, null);
}
addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{
_inventory = new MochiInventory();
});
addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{
_inventory = null;
});
}
}//package mochi.as3
Section 148
//MochiDigits (mochi.as3.MochiDigits)
package mochi.as3 {
public final class MochiDigits {
private var Sibling:MochiDigits;
private var Fragment:Number;
private var Encoder:Number;
public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{
Encoder = 0;
setValue(_arg1, _arg2);
}
public function reencode():void{
var _local1:uint = int((2147483647 * Math.random()));
Fragment = (Fragment ^ (_local1 ^ Encoder));
Encoder = _local1;
}
public function set value(_arg1:Number):void{
setValue(_arg1);
}
public function toString():String{
var _local1:String = String.fromCharCode((Fragment ^ Encoder));
if (Sibling != null){
_local1 = (_local1 + Sibling.toString());
};
return (_local1);
}
public function setValue(_arg1:Number=0, _arg2:uint=0):void{
var _local3:String = _arg1.toString();
var _temp1 = _arg2;
_arg2 = (_arg2 + 1);
Fragment = (_local3.charCodeAt(_temp1) ^ Encoder);
if (_arg2 < _local3.length){
Sibling = new MochiDigits(_arg1, _arg2);
} else {
Sibling = null;
};
reencode();
}
public function get value():Number{
return (Number(this.toString()));
}
public function addValue(_arg1:Number):void{
value = (value + _arg1);
}
}
}//package mochi.as3
Section 149
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher)
package mochi.as3 {
public class MochiEventDispatcher {
private var eventTable:Object;
public function MochiEventDispatcher():void{
eventTable = {};
}
public function triggerEvent(_arg1:String, _arg2:Object):void{
var _local3:Object;
if (eventTable[_arg1] == undefined){
return;
};
for (_local3 in eventTable[_arg1]) {
var _local6 = eventTable[_arg1];
_local6[_local3](_arg2);
};
}
public function removeEventListener(_arg1:String, _arg2:Function):void{
var _local3:Object;
if (eventTable[_arg1] == undefined){
eventTable[_arg1] = [];
return;
};
for (_local3 in eventTable[_arg1]) {
if (eventTable[_arg1][_local3] != _arg2){
} else {
eventTable[_arg1].splice(Number(_local3), 1);
};
};
}
public function addEventListener(_arg1:String, _arg2:Function):void{
removeEventListener(_arg1, _arg2);
eventTable[_arg1].push(_arg2);
}
}
}//package mochi.as3
Section 150
//MochiEvents (mochi.as3.MochiEvents)
package mochi.as3 {
public class MochiEvents {
public static const FORMAT_NONE:String = "NoForm";
public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR";
public static const IO_ERROR:String = "IOError";
public static const FORMAT_SHORT:String = "ShortForm";
public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR";
public static const ALIGN_LEFT:String = "ALIGN_L";
public static const ALIGN_RIGHT:String = "ALIGN_R";
public static const ACHIEVEMENTS_OWNED:String = "AchievementOwned";
public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL";
public static const ALIGN_BOTTOM:String = "ALIGN_B";
public static const ACHIEVEMENT_NEW:String = "AchievementReceived";
public static const GAME_ACHIEVEMENTS:String = "GameAchievements";
public static const FORMAT_LONG:String = "LongForm";
public static const ALIGN_TOP:String = "ALIGN_T";
public static const IO_PENDING:String = "IOPending";
public static const ERROR:String = "Error";
public static const ALIGN_TOP_LEFT:String = "ALIGN_TL";
public static const ALIGN_CENTER:String = "ALIGN_C";
private static var gameStart:Number;
private static var levelStart:Number;
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public static function showAwards(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.stayOnTop();
MochiServices.send("events_showAwards", _arg1);
}
public static function trackEvent(_arg1:String, _arg2=null):void{
MochiServices.send("events_trackEvent", {tag:_arg1, value:_arg2}, null, null);
}
public static function getAchievements(_arg1:Object=null):void{
MochiServices.send("events_getAchievements", _arg1);
}
public static function setNotifications(_arg1:Object):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("events_setNotifications", _arg1, null, null);
}
public static function endPlay():void{
MochiServices.send("events_clearRoundID", null, null, null);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function startPlay(_arg1:String="gameplay"):void{
MochiServices.send("events_setRoundID", {tag:String(_arg1)}, null, null);
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function unlockAchievement(_arg1:Object):void{
MochiServices.send("events_unlockAchievement", _arg1);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function startSession(_arg1:String):void{
MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null);
}
}
}//package mochi.as3
Section 151
//MochiInventory (mochi.as3.MochiInventory)
package mochi.as3 {
import flash.events.*;
import flash.utils.*;
public dynamic class MochiInventory extends Proxy {
private var _timer:Timer;
private var _names:Array;
private var _syncID:Number;
private var _consumableProperties:Object;
private var _storeSync:Object;
private var _outstandingID:Number;
private var _syncPending:Boolean;
public static const READY:String = "InvReady";
public static const ERROR:String = "Error";
public static const IO_ERROR:String = "IoError";
private static const KEY_SALT:String = " syncMaint";
public static const WRITTEN:String = "InvWritten";
public static const NOT_READY:String = "InvNotReady";
public static const VALUE_ERROR:String = "InvValueError";
private static const CONSUMER_KEY:String = "MochiConsumables";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public function MochiInventory():void{
MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned);
MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems);
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn);
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut);
_storeSync = new Object();
_syncPending = false;
_outstandingID = 0;
_syncID = 0;
_timer = new Timer(1000);
_timer.addEventListener(TimerEvent.TIMER, sync);
_timer.start();
if (MochiSocial.loggedIn){
loggedIn();
} else {
loggedOut();
};
}
private function newItems(_arg1:Object):void{
if (!this[(_arg1.id + KEY_SALT)]){
this[(_arg1.id + KEY_SALT)] = 0;
};
if (!this[_arg1.id]){
this[_arg1.id] = 0;
};
this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count);
this[_arg1.id] = (this[_arg1.id] + _arg1.count);
if (((_arg1.privateProperties) && (_arg1.privateProperties.consumable))){
if (!this[_arg1.privateProperties.tag]){
this[_arg1.privateProperties.tag] = 0;
};
this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count));
};
}
public function release():void{
MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems);
MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn);
MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return (-1);
};
if (_consumableProperties[_arg1]){
return (MochiDigits(_consumableProperties[_arg1]).value);
};
return (undefined);
}
private function loggedIn(_arg1:Object=null):void{
MochiUserData.get(CONSUMER_KEY, getConsumableBag);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return (false);
};
if (_consumableProperties[_arg1] == undefined){
return (false);
};
return (true);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{
return (((_arg1)>=_names.length) ? 0 : (_arg1 + 1));
}
private function putConsumableBag(_arg1:MochiUserData):void{
_syncPending = false;
if (_arg1.error){
triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error});
_outstandingID = -1;
};
triggerEvent(WRITTEN, {});
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{
var _local3:MochiDigits;
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return;
};
if (!(_arg2 is Number)){
triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2});
return;
};
if (_consumableProperties[_arg1]){
_local3 = MochiDigits(_consumableProperties[_arg1]);
if (_local3.value == _arg2){
return;
};
_local3.value = _arg2;
} else {
_names.push(_arg1);
_consumableProperties[_arg1] = new MochiDigits(_arg2);
};
_syncID++;
}
private function itemOwned(_arg1:Object):void{
_storeSync[_arg1.id] = {properties:_arg1.properties, count:_arg1.count};
}
private function sync(_arg1:Event=null):void{
var _local3:String;
if (((_syncPending) || ((_syncID == _outstandingID)))){
return;
};
_outstandingID = _syncID;
var _local2:Object = {};
for (_local3 in _consumableProperties) {
_local2[_local3] = MochiDigits(_consumableProperties[_local3]).value;
};
MochiUserData.put(CONSUMER_KEY, _local2, putConsumableBag);
_syncPending = true;
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{
return (_names[(_arg1 - 1)]);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{
if (!_consumableProperties[_arg1]){
return (false);
};
_names.splice(_names.indexOf(_arg1), 1);
delete _consumableProperties[_arg1];
return (true);
}
private function getConsumableBag(_arg1:MochiUserData):void{
var _local2:String;
var _local3:Number;
if (_arg1.error){
triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error});
return;
};
_consumableProperties = {};
_names = new Array();
if (_arg1.data){
for (_local2 in _arg1.data) {
_names.push(_local2);
_consumableProperties[_local2] = new MochiDigits(_arg1.data[_local2]);
};
};
for (_local2 in _storeSync) {
_local3 = _storeSync[_local2].count;
if (_consumableProperties[(_local2 + KEY_SALT)]){
_local3 = (_local3 - _consumableProperties[(_local2 + KEY_SALT)].value);
};
if (_local3 == 0){
} else {
newItems({id:_local2, count:_local3, properties:_storeSync[_local2].properties});
};
};
triggerEvent(READY, {});
}
private function loggedOut(_arg1:Object=null):void{
_consumableProperties = null;
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
}
}//package mochi.as3
Section 152
//MochiServices (mochi.as3.MochiServices)
package mochi.as3 {
import flash.display.*;
import flash.geom.*;
import flash.events.*;
import flash.utils.*;
import flash.net.*;
import flash.system.*;
public class MochiServices {
public static const CONNECTED:String = "onConnected";
private static var _container:Object;
private static var _connected:Boolean = false;
private static var _queue:Array;
private static var _swfVersion:String;
private static var _preserved:Object;
public static var netupAttempted:Boolean = false;
private static var _sendChannel:LocalConnection;
private static var _nextCallbackID:Number;
private static var _clip:MovieClip;
private static var _loader:Loader;
private static var _id:String;
private static var _services:String = "services.swf";
private static var _servURL:String = "http://www.mochiads.com/static/lib/services/";
public static var widget:Boolean = false;
private static var _timer:Timer;
private static var _sendChannelName:String;
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
private static var _callbacks:Object;
private static var _connecting:Boolean = false;
private static var _mochiLocalConnection:MovieClip;
private static var _listenChannelName:String = "__ms_";
public static var onError:Object;
public static var netup:Boolean = true;
private static var _mochiLC:String = "MochiLC.swf";
public static function isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function get connected():Boolean{
return (_connected);
}
private static function onReceive(_arg1:Object):void{
var methodName:String;
var pkg = _arg1;
var cb:String = pkg.callbackID;
var cblst:Object = _callbacks[cb];
if (!cblst){
return;
};
var method:* = cblst.callbackMethod;
methodName = "";
var obj:Object = cblst.callbackObject;
if (((obj) && ((typeof(method) == "string")))){
methodName = method;
if (obj[method] != null){
method = obj[method];
} else {
trace((("Error: Method " + method) + " does not exist."));
};
};
if (method != undefined){
try {
method.apply(obj, pkg.args);
} catch(error:Error) {
trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString()));
};
} else {
if (obj != null){
try {
obj(pkg.args);
} catch(error:Error) {
trace(("Error invoking method on object: " + error.toString()));
};
};
};
delete _callbacks[cb];
}
public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{
if (_connected){
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_nextCallbackID});
} else {
if ((((_clip == null)) || (!(_connecting)))){
trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1));
handleError(_arg2, _arg3, _arg4);
flush(true);
return;
};
_queue.push({methodName:_arg1, args:_arg2, callbackID:_nextCallbackID});
};
if (_clip != null){
if (_callbacks != null){
_callbacks[_nextCallbackID] = {callbackObject:_arg3, callbackMethod:_arg4};
_nextCallbackID++;
};
};
}
private static function init(_arg1:String, _arg2:Object):void{
_id = _arg1;
if (_arg2 != null){
_container = _arg2;
loadCommunicator(_arg1, _container);
};
}
private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{
var _local4:int;
var _local14:Loader;
var _local3:Array = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23];
var _local5:Array = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3];
var _local6:Array = [0, 64, 0, 0, 0];
var _local7:MovieClip = new MovieClip();
var _local8:LocalConnection = new LocalConnection();
var _local9:String = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time));
_local8 = new LocalConnection();
_local7.lc = _local8;
_local7.click = _arg2;
_local8.client = _local7;
_local8.connect(_local9);
var _local10:ByteArray = new ByteArray();
var _local11:ByteArray = new ByteArray();
_local11.endian = Endian.LITTLE_ENDIAN;
_local11.writeShort(1);
_local11.writeUTFBytes(((_arg1 + " ") + _local9));
_local11.writeByte(0);
var _local12:uint = ((_local3.length + _local11.length) + 4);
var _local13:uint = (_local12 + 35);
_local10.endian = Endian.LITTLE_ENDIAN;
_local10.writeUTFBytes("FWS");
_local10.writeByte(8);
_local10.writeUnsignedInt(_local13);
for each (_local4 in _local5) {
_local10.writeByte(_local4);
};
_local10.writeUnsignedInt(_local12);
_local10.writeByte(136);
_local10.writeShort(_local11.length);
_local10.writeBytes(_local11);
for each (_local4 in _local3) {
_local10.writeByte(_local4);
};
for each (_local4 in _local6) {
_local10.writeByte(_local4);
};
_local14 = new Loader();
_local14.loadBytes(_local10);
_local7.addChild(_local14);
return (_local7);
}
private static function detach(_arg1:Event):void{
var _local2:LoaderInfo = LoaderInfo(_arg1.target);
_local2.removeEventListener(Event.COMPLETE, detach);
_local2.removeEventListener(IOErrorEvent.IO_ERROR, detach);
_local2.removeEventListener(Event.COMPLETE, loadLCBridgeComplete);
_local2.removeEventListener(IOErrorEvent.IO_ERROR, loadError);
}
public static function stayOnTop():void{
_container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true);
if (_clip != null){
_clip.visible = true;
};
}
private static function loadLCBridgeComplete(_arg1:Event):void{
var _local2:Loader = LoaderInfo(_arg1.target).loader;
_mochiLocalConnection = MovieClip(_local2.content);
listen();
}
public static function disconnect():void{
if (((_connected) || (_connecting))){
if (_clip != null){
if (_clip.parent != null){
if ((_clip.parent is Sprite)){
Sprite(_clip.parent).removeChild(_clip);
_clip = null;
};
};
};
_connecting = (_connected = false);
flush(true);
try {
_mochiLocalConnection.close();
} catch(error:Error) {
};
};
if (_timer != null){
try {
_timer.stop();
_timer.removeEventListener(TimerEvent.TIMER, connectWait);
_timer = null;
} catch(error:Error) {
};
};
}
public static function allowDomains(_arg1:String):String{
var _local2:String;
if (Security.sandboxType != "application"){
Security.allowDomain("*");
Security.allowInsecureDomain("*");
};
if (_arg1.indexOf("http://") != -1){
_local2 = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType != "application"){
Security.allowDomain(_local2);
Security.allowInsecureDomain(_local2);
};
};
return (_local2);
}
public static function getVersion():String{
return ("3.9.3 as3");
}
public static function doClose():void{
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
}
public static function warnID(_arg1:String, _arg2:Boolean):void{
_arg1 = _arg1.toLowerCase();
if (_arg1.length != 16){
trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length"));
return;
} else {
if (_arg1 == "1e113c7239048b3f"){
if (_arg2){
trace("WARNING: Using testing board ID");
} else {
trace("WARNING: Using testing board ID as game ID");
};
return;
} else {
if (_arg1 == "84993a1de4031cd8"){
if (_arg2){
trace("WARNING: Using testing game ID as board ID");
} else {
trace("WARNING: Using testing game ID");
};
return;
};
};
};
var _local3:Number = 0;
while (_local3 < _arg1.length) {
switch (_arg1.charAt(_local3)){
case "0":
case "1":
case "2":
case "3":
case "4":
case "5":
case "6":
case "7":
case "8":
case "9":
case "a":
case "b":
case "c":
case "d":
case "e":
case "f":
break;
default:
trace(("WARNING: Board ID contains illegal characters: " + _arg1));
return;
};
_local3++;
};
}
private static function flush(_arg1:Boolean):void{
var _local2:Object;
var _local3:Object;
if (((_clip) && (_queue))){
while (_queue.length > 0) {
_local2 = _queue.shift();
_local3 = null;
if (_local2 != null){
if (_local2.callbackID != null){
_local3 = _callbacks[_local2.callbackID];
};
delete _callbacks[_local2.callbackID];
if (((_arg1) && (!((_local3 == null))))){
handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod);
};
};
};
};
}
public static function get id():String{
return (_id);
}
private static function onEvent(_arg1:Object):void{
var _local2:String = _arg1.target;
var _local3:String = _arg1.event;
switch (_local2){
case "services":
MochiServices.triggerEvent(_arg1.event, _arg1.args);
break;
case "events":
MochiEvents.triggerEvent(_arg1.event, _arg1.args);
break;
case "coins":
MochiCoins.triggerEvent(_arg1.event, _arg1.args);
break;
case "social":
MochiSocial.triggerEvent(_arg1.event, _arg1.args);
break;
};
}
private static function urlOptions(_arg1:Object):Object{
var _local3:String;
var _local4:Array;
var _local5:Number;
var _local6:Array;
var _local2:Object = {};
if (_arg1.stage){
_local3 = _arg1.stage.loaderInfo.parameters.mochiad_options;
} else {
_local3 = _arg1.loaderInfo.parameters.mochiad_options;
};
if (_local3){
_local4 = _local3.split("&");
_local5 = 0;
while (_local5 < _local4.length) {
_local6 = _local4[_local5].split("=");
_local2[unescape(_local6[0])] = unescape(_local6[1]);
_local5++;
};
};
return (_local2);
}
public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{
var avm1Click:DisplayObject;
var x:String;
var req:URLRequest;
var loader:Loader;
var setURL:Function;
var err:Function;
var complete:Function;
var url = _arg1;
var burl = _arg2;
var btn = _arg3;
var onClick = _arg4;
var vars:Object = new Object();
vars["mav"] = getVersion();
vars["swfv"] = "9";
vars["swfurl"] = btn.loaderInfo.loaderURL;
vars["fv"] = Capabilities.version;
vars["os"] = Capabilities.os;
vars["lang"] = Capabilities.language;
vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY);
var s = "?";
var i:Number = 0;
for (x in vars) {
if (i != 0){
s = (s + "&");
};
i = (i + 1);
s = (((s + x) + "=") + escape(vars[x]));
};
req = new URLRequest("http://link.mochiads.com/linkping.swf");
loader = new Loader();
setURL = function (_arg1:String):void{
if (avm1Click){
btn.removeChild(avm1Click);
};
avm1Click = clickMovie(_arg1, onClick);
var _local2:Rectangle = btn.getBounds(btn);
btn.addChild(avm1Click);
avm1Click.x = _local2.x;
avm1Click.y = _local2.y;
avm1Click.scaleX = (0.01 * _local2.width);
avm1Click.scaleY = (0.01 * _local2.height);
};
err = function (_arg1:Object):void{
netup = false;
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
setURL(burl);
};
complete = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
if (netup){
setURL((url + s));
} else {
setURL(burl);
};
if (!((netupAttempted) || (_connected))){
netupAttempted = true;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete);
loader.load(req);
};
}
public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{
if (_clip.parent){
_clip.parent.removeChild(_clip);
};
if (_arg1 != null){
if ((_arg1 is DisplayObjectContainer)){
_container = _arg1;
};
};
if (_arg2){
if ((_container is DisplayObjectContainer)){
DisplayObjectContainer(_container).addChild(_clip);
};
};
}
private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{
var args = _arg1;
var callbackObject = _arg2;
var callbackMethod = _arg3;
if (args != null){
if (args.onError != null){
args.onError.apply(null, ["NotConnected"]);
};
if (((!((args.options == null))) && (!((args.options.onError == null))))){
args.options.onError.apply(null, ["NotConnected"]);
};
};
if (callbackMethod != null){
args = {};
args.error = true;
args.errorCode = "NotConnected";
if (((!((callbackObject == null))) && ((callbackMethod is String)))){
try {
var _local5 = callbackObject;
_local5[callbackMethod](args);
} catch(error:Error) {
};
} else {
if (callbackMethod != null){
try {
callbackMethod.apply(args);
} catch(error:Error) {
};
};
};
};
}
private static function loadError(_arg1:Object):void{
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load.");
MochiServices.disconnect();
MochiServices.onError("IOError");
}
public static function get childClip():Object{
return (_clip);
}
private static function initComChannels():void{
if (!_connected){
trace("[SERVICES_API] connected!");
_connecting = false;
_connected = true;
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL});
_clip.onReceive = onReceive;
_clip.onEvent = onEvent;
_clip.onError = function ():void{
MochiServices.onError("IOError");
};
while (_queue.length > 0) {
_mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift());
};
};
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
private static function listen():void{
_mochiLocalConnection.connect(_listenChannelName);
_clip.handshake = function (_arg1:Object):void{
MochiServices.comChannelName = _arg1.newChannel;
};
trace("Waiting for MochiAds services to connect...");
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
private static function loadLCBridge(_arg1:Object):void{
var _local2:Loader = new Loader();
var _local3:String = (_servURL + _mochiLC);
var _local4:URLRequest = new URLRequest(_local3);
_local2.contentLoaderInfo.addEventListener(Event.COMPLETE, detach);
_local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach);
_local2.contentLoaderInfo.addEventListener(Event.COMPLETE, loadLCBridgeComplete);
_local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);
_local2.load(_local4);
_arg1.addChild(_local2);
}
public static function set comChannelName(_arg1:String):void{
if (_arg1 != null){
if (_arg1.length > 3){
_sendChannelName = (_arg1 + "_fromgame");
initComChannels();
};
};
}
private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{
if (_clip != null){
return (_clip);
};
if (!MochiServices.isNetworkAvailable()){
return (null);
};
if (urlOptions(_arg2).servURL){
_servURL = urlOptions(_arg2).servURL;
};
var _local3:String = (_servURL + _services);
if (urlOptions(_arg2).servicesURL){
_local3 = urlOptions(_arg2).servicesURL;
};
_listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999))));
MochiServices.allowDomains(_local3);
_clip = new MovieClip();
loadLCBridge(_clip);
_loader = new Loader();
_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, detach);
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach);
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);
var _local4:URLRequest = new URLRequest(_local3);
var _local5:URLVariables = new URLVariables();
_local5.listenLC = _listenChannelName;
_local5.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options;
_local5.api_version = getVersion();
if (widget){
_local5.widget = true;
};
_local4.data = _local5;
_loader.load(_local4);
_clip.addChild(_loader);
_sendChannel = new LocalConnection();
_queue = [];
_nextCallbackID = 0;
_callbacks = {};
_timer = new Timer(10000, 1);
_timer.addEventListener(TimerEvent.TIMER, connectWait);
_timer.start();
return (_clip);
}
public static function get clip():Object{
return (_container);
}
public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{
var id = _arg1;
var clip = _arg2;
var onError = _arg3;
warnID(id, false);
if ((clip is DisplayObject)){
if (clip.stage == null){
trace("MochiServices connect requires the containing clip be attached to the stage");
};
if (((!(_connected)) && ((_clip == null)))){
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
};
} else {
trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage.");
};
if (onError != null){
MochiServices.onError = onError;
} else {
if (MochiServices.onError == null){
MochiServices.onError = function (_arg1:String):void{
trace(_arg1);
};
};
};
}
public static function bringToTop(_arg1:Event=null):void{
var e = _arg1;
if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){
try {
if (MochiServices.clip.numChildren > 1){
MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1));
};
} catch(errorObject:Error) {
trace("Warning: Depth sort error.");
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
};
};
}
public static function connectWait(_arg1:TimerEvent):void{
if (!_connected){
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load. (timeout)");
MochiServices.disconnect();
MochiServices.onError("IOError");
} else {
_timer.stop();
_timer.removeEventListener(TimerEvent.TIMER, connectWait);
_timer = null;
};
}
}
}//package mochi.as3
Section 153
//MochiSocial (mochi.as3.MochiSocial)
package mochi.as3 {
public class MochiSocial {
public static const LOGGED_IN:String = "LoggedIn";
public static const ACTION_CANCELED:String = "onCancel";
public static const PROPERTIES_SIZE:String = "PropertiesSize";
public static const IO_ERROR:String = "IOError";
public static const NO_USER:String = "NoUser";
public static const FRIEND_LIST:String = "FriendsList";
public static const PROFILE_DATA:String = "ProfileData";
public static const GAMEPLAY_DATA:String = "GameplayData";
public static const ACTION_COMPLETE:String = "onComplete";
public static const LOGIN_SHOW:String = "LoginShow";
public static const PROFILE_HIDE:String = "ProfileHide";
public static const USER_INFO:String = "UserInfo";
public static const PROPERTIES_SAVED:String = "PropertySaved";
public static const WIDGET_LOADED:String = "WidgetLoaded";
public static const ERROR:String = "Error";
public static const LOGGED_OUT:String = "LoggedOut";
public static const PROFILE_SHOW:String = "ProfileShow";
public static const LOGIN_HIDE:String = "LoginHide";
public static const LOGIN_SHOWN:String = "LoginShown";
public static var _user_info:Object = null;
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public static function requestFan(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_requestFan", _arg1);
}
public static function postToStream(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_postToStream", _arg1);
}
public static function getFriendsList(_arg1:Object=null):void{
MochiServices.send("social_getFriendsList", _arg1);
}
public static function requestLogin(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_requestLogin", _arg1);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function saveUserProperties(_arg1:Object):void{
MochiServices.send("social_saveUserProperties", _arg1);
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function inviteFriends(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_inviteFriends", _arg1);
}
public static function get loggedIn():Boolean{
return (!((_user_info == null)));
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function showLoginWidget(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_showLoginWidget", {options:_arg1});
}
public static function getAPIURL():String{
if (!_user_info){
return (null);
};
return (_user_info.api_url);
}
public static function showProfile(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.stayOnTop();
MochiServices.send("social_showProfile", _arg1);
}
public static function hideLoginWidget():void{
MochiServices.send("social_hideLoginWidget");
}
public static function getAPIToken():String{
if (!_user_info){
return (null);
};
return (_user_info.api_token);
}
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{
_user_info = _arg1;
});
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{
_user_info = null;
});
}
}//package mochi.as3
Section 154
//MochiUserData (mochi.as3.MochiUserData)
package mochi.as3 {
import flash.events.*;
import flash.utils.*;
import flash.net.*;
public class MochiUserData extends EventDispatcher {
public var callback:Function;// = null
public var operation:String;// = null
public var error:Event;// = null
public var data;// = null
public var _loader:URLLoader;
public var key:String;// = null
public function MochiUserData(_arg1:String="", _arg2:Function=null){
this.key = _arg1;
this.callback = _arg2;
}
public function serialize(_arg1):ByteArray{
var _local2:ByteArray = new ByteArray();
_local2.objectEncoding = ObjectEncoding.AMF3;
_local2.writeObject(_arg1);
_local2.compress();
return (_local2);
}
public function errorHandler(_arg1:IOErrorEvent):void{
data = null;
error = _arg1;
if (callback != null){
performCallback();
} else {
dispatchEvent(_arg1);
};
close();
}
public function putEvent(_arg1):void{
request("put", serialize(_arg1));
}
public function deserialize(_arg1:ByteArray){
_arg1.objectEncoding = ObjectEncoding.AMF3;
_arg1.uncompress();
return (_arg1.readObject());
}
public function securityErrorHandler(_arg1:SecurityErrorEvent):void{
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString())));
}
public function getEvent():void{
request("get", serialize(null));
}
override public function toString():String{
return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]"));
}
public function performCallback():void{
try {
callback(this);
} catch(e:Error) {
trace(("[MochiUserData] exception during callback: " + e));
};
}
public function request(_arg1:String, _arg2:ByteArray):void{
var _operation = _arg1;
var _data = _arg2;
operation = _operation;
var api_url:String = MochiSocial.getAPIURL();
var api_token:String = MochiSocial.getAPIToken();
if ((((api_url == null)) || ((api_token == null)))){
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in"));
return;
};
_loader = new URLLoader();
var args:URLVariables = new URLVariables();
args.op = _operation;
args.key = key;
var req:URLRequest = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString()));
req.method = URLRequestMethod.POST;
req.contentType = "application/x-mochi-userdata";
req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)];
req.data = _data;
_loader.dataFormat = URLLoaderDataFormat.BINARY;
_loader.addEventListener(Event.COMPLETE, completeHandler);
_loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler);
_loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
try {
_loader.load(req);
} catch(e:SecurityError) {
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString())));
};
}
public function completeHandler(_arg1:Event):void{
var event = _arg1;
try {
if (_loader.data.length){
data = deserialize(_loader.data);
} else {
data = null;
};
} catch(e:Error) {
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString())));
return;
};
if (callback != null){
performCallback();
} else {
dispatchEvent(event);
};
close();
}
public function close():void{
if (_loader){
_loader.removeEventListener(Event.COMPLETE, completeHandler);
_loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler);
_loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
_loader.close();
_loader = null;
};
error = null;
callback = null;
}
public static function get(_arg1:String, _arg2:Function):void{
var _local3:MochiUserData = new MochiUserData(_arg1, _arg2);
_local3.getEvent();
}
public static function put(_arg1:String, _arg2, _arg3:Function):void{
var _local4:MochiUserData = new MochiUserData(_arg1, _arg3);
_local4.putEvent(_arg2);
}
}
}//package mochi.as3
Section 155
//AdIntegrator (AdIntegrator)
package {
import flash.display.*;
import flash.text.*;
import flash.events.*;
import flash.net.*;
import flash.external.*;
public class AdIntegrator {
public static const INTERGI_DOMAIN:String = "intergi.com";
public static const INTERGI_LIVE_LOCATION:String = (("http://cdn." + INTERGI_DOMAIN) + "/");
public static const INTERGI_API_SWF_NAME:String = "AdLoader.swf";
protected static var mAdIntegratorType:int;
private static var mTotalAdWidth:int;
private static var mGameID:String;
private static var mAdURL:String;
private static var mAdClip;
private static var mCallbacks:Array;
private static var mAdLoader:Loader;
private static var mInitialized:Boolean = false;
private static var mLoadingText:TextField;
private static var mAdClipHolder:DisplayObjectContainer;
private static var mAdLoaderLocation:String;
private static var mTotalAdHeight:int;
private static var mAdClipHolderSub:MovieClip;
private static var mStopAdImmediate:Boolean;
protected static function DebugLogOut(_arg1:Event):void{
trace(_arg1.target.data);
}
protected static function CheckInitialized():void{
if (!mInitialized){
throw (new Error("Error, not initialized"));
};
}
protected static function DebugOutput(_arg1:String):void{
ExternalInterface.call("console.log", _arg1);
}
protected static function LoadAdComplete(_arg1:Event):void{
mAdClip = (_arg1.target.content as DisplayObjectContainer);
if (mAdClipHolder == null){
mAdClip.StopAdImmediate = true;
mAdClip = null;
};
if (mStopAdImmediate){
RemoveCleanupAd(false);
} else {
mAdClip.AdURL = mAdURL;
mAdClip.PermissionToStartAd = true;
mAdClip.addEventListener(Event.ENTER_FRAME, CheckAdStatus);
mAdClipHolderSub.addChild(mAdClip);
mAdClipHolderSub.addEventListener(Event.ENTER_FRAME, CheckAdStatus);
};
}
protected static function RemoveCleanupAd(_arg1:Boolean):void{
if (mAdClip){
mAdClip.StopAdImmediate = true;
if (mAdClipHolderSub){
if (mAdClipHolderSub.contains(mAdClip)){
mAdClipHolderSub.removeChild(mAdClip);
mAdClipHolderSub.removeEventListener(Event.ENTER_FRAME, CheckAdStatus);
};
if (mAdClipHolder){
mAdClipHolder.removeChild(mAdClipHolderSub);
};
};
mAdClip.removeEventListener(Event.ENTER_FRAME, CheckAdStatus);
mAdClip = null;
};
if (mLoadingText){
mAdClipHolderSub.removeChild(mLoadingText);
};
mStopAdImmediate = true;
mAdClipHolderSub = null;
mAdClipHolder = null;
mAdLoader = null;
if (mCallbacks["ShowAd"]){
var _local2 = mCallbacks;
_local2["ShowAd"](_arg1);
};
mCallbacks["ShowAd"] = null;
}
protected static function ShowAdErrorCallback(_arg1:Event):void{
RemoveCleanupAd(false);
}
public static function ShowAd(_arg1:DisplayObjectContainer, _arg2:int, _arg3:int, _arg4:Function):void{
CheckInitialized();
if (mCallbacks["ShowAd"] != null){
trace("Error, attempting to ShowAd while already waiting for callback");
return;
};
mCallbacks["ShowAd"] = _arg4;
mTotalAdWidth = _arg2;
mTotalAdHeight = _arg3;
mAdClipHolder = _arg1;
mAdClipHolderSub = new MovieClip();
mAdClipHolder.addChild(mAdClipHolderSub);
mStopAdImmediate = false;
mAdLoader = new Loader();
mAdLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, LoadAdComplete);
mAdLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ShowAdErrorCallback);
var _local5:String = (((((((mAdLoaderLocation + INTERGI_API_SWF_NAME) + "?GameID=") + mGameID) + "&width=") + _arg2) + "&height=") + _arg3);
mAdLoader.load(new URLRequest(_local5));
ShowLoadingText();
}
protected static function ShowLoadingText():void{
mLoadingText = new TextField();
mLoadingText.text = "While we load your next level, here is a short message from our sponsor.";
mLoadingText.width = mTotalAdWidth;
mLoadingText.height = 20;
mLoadingText.y = ((mTotalAdHeight - mLoadingText.height) / 2);
var _local1:TextFormat = mLoadingText.getTextFormat();
_local1.align = "left";
_local1.font = "arial";
_local1.bold = true;
_local1.color = 0xFFFFFF;
_local1.size = 16;
mLoadingText.setTextFormat(_local1);
mLoadingText.selectable = false;
mAdClipHolderSub.addChild(mLoadingText);
}
public static function Initialize(_arg1:String, _arg2:String):void{
mGameID = _arg1;
mAdURL = _arg2;
mCallbacks = new Array();
mAdLoaderLocation = INTERGI_LIVE_LOCATION;
mInitialized = true;
}
protected static function CheckAdStatus(_arg1:Event):void{
if (((mAdClip.hasOwnProperty("MovieFinishedPlaying")) && ((mAdClip.MovieFinishedPlaying == 1)))){
RemoveCleanupAd(mAdClip.AdWasShown);
};
}
}
}//package
Section 156
//aiOutlaw (aiOutlaw)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import flash.geom.*;
public class aiOutlaw extends MovieClip {
public var FilterGroupBox:Number;
public var objectInTheWay:Object;
public var BODY:MovieClip;
public var CONTACTBOX:MovieClip;
public var ALIVE:Boolean;
public var ragClass:Class;
public var RAGDOLL:OutlawRagdoll;
public var speed:Number;
public var min_x:Number;
public var BOXBODY:b2Body;
public var WALKLEFT:Number;
public var WALKRIGHT:Number;
public var objectVelocity:b2Vec2;
public var max_x:Number;
public var timer_nextAnim:Number;
public var fatalObject:Object;
public var IDLE2:Number;
public var IDLE1:Number;
public var STATE:Number;
public function aiOutlaw(){
if (!g.World){
return;
};
ALIVE = true;
var _local1:Number = 0;
var _temp1 = _local1;
_local1 = (_local1 + 1);
IDLE1 = _temp1;
var _temp2 = _local1;
_local1 = (_local1 + 1);
IDLE2 = _temp2;
var _temp3 = _local1;
_local1 = (_local1 + 1);
WALKLEFT = _temp3;
var _temp4 = _local1;
_local1 = (_local1 + 1);
WALKRIGHT = _temp4;
STATE = IDLE1;
FilterGroupBox = 3;
}
public function init(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number){
this.x = _arg1;
this.y = _arg2;
min_x = _arg3;
max_x = _arg4;
speed = _arg5;
createContactBox();
nextMove();
}
public function killOutlaw(_arg1:Object, _arg2:Boolean=false){
var _local4:*;
var _local5:Number;
if (!ALIVE){
return;
};
if (_arg2){
if (_arg1.toExplode){
return;
};
};
ALIVE = false;
fatalObject = _arg1;
objectVelocity = _arg1.getVelocity();
var _local3:Number = 0;
if (_arg2){
_local4 = (this.y - 80);
_local5 = (this.y - 60);
if ((((_arg1.bullet_mc.y >= _local4)) && ((_arg1.bullet_mc.y <= _local5)))){
_local3 = 1;
};
};
if (_arg1.objtype == 4){
ui.PointsManager.killed(_arg1.objid, _arg1.objtype, _local3, _arg1.bulletId);
} else {
ui.PointsManager.killed(_arg1.objid, _arg1.objtype, _local3);
};
g.JukeBox.bulletFlesh();
}
public function isFatalBullet(_arg1:Object){
if (fatalObject == null){
return (false);
};
return ((fatalObject == _arg1));
}
public function createContactBox(){
var _local1:b2BodyDef;
var _local2:b2PolygonDef;
var _local3:Point;
_local2 = new b2PolygonDef();
_local2.SetAsBox((CONTACTBOX.width / 60), (CONTACTBOX.height / 60));
_local2.friction = 0.3;
_local2.restitution = 0.1;
_local2.density = 0;
_local2.filter.groupIndex = FilterGroupBox;
_local3 = new Point(0, 0);
_local3 = CONTACTBOX.localToGlobal(_local3);
_local1 = new b2BodyDef();
_local1.position.x = (_local3.x / 30);
_local1.position.y = (_local3.y / 30);
_local1.userData = this;
BOXBODY = g.World.CreateBody(_local1);
BOXBODY.CreateShape(_local2);
BOXBODY.SetMassFromShapes();
}
public function fadeOut(_arg1:Number, _arg2:Number){
}
public function tryToKillOutlaw(_arg1:Object){
var _local2:b2Vec2;
var _local3:Number;
if (!ALIVE){
return;
};
_local2 = _arg1.getVelocity();
_local3 = _local2.Length();
objectInTheWay = _arg1;
if (_local3 < 1){
if (this.x < _arg1.getXPos()){
goToGivenDirection(1);
} else {
goToGivenDirection(2);
};
} else {
killOutlaw(_arg1);
};
}
public function beginFadeOut(_arg1:Object=null){
}
public function createRagdoll(){
RAGDOLL = new ragClass(this.x, (this.y - 55), objectVelocity, this);
}
public function nextMove(){
var _local1:Number = Math.random();
if (objectInTheWay){
if (this.x < objectInTheWay.getXPos()){
goToGivenDirection(1);
} else {
goToGivenDirection(2);
};
} else {
if (_local1 <= 0.33){
STATE = IDLE1;
BODY.idle1();
} else {
if (_local1 <= 0.66){
if (this.x > min_x){
STATE = WALKLEFT;
BODY.walkLeft();
} else {
STATE = WALKRIGHT;
BODY.walkRight();
};
} else {
if (this.x < max_x){
STATE = WALKRIGHT;
BODY.walkRight();
} else {
STATE = WALKLEFT;
BODY.walkLeft();
};
};
};
};
timer_nextAnim = 60;
}
public function tryToExplode(_arg1:ExplosiveObject){
var _local2:b2Vec2;
var _local3:*;
var _local4:*;
var _local5:*;
var _local6:*;
var _local7:*;
var _local8:*;
var _local9:*;
var _local10:Number;
if (!ALIVE){
return;
};
_local3 = _arg1.getFatalRadius();
_local4 = this.x;
_local5 = (this.y - (BODY.height / 2));
_local6 = (_arg1.x + _local3);
_local7 = (_arg1.y + _local3);
_local8 = (_arg1.x - _local3);
_local9 = (_arg1.y - _local3);
if ((((((((_local4 >= _local8)) && ((_local4 <= _local6)))) && ((_local5 >= _local9)))) && ((_local5 <= _local7)))){
ALIVE = false;
fatalObject = _arg1;
_local10 = Math.atan2((_local5 - _arg1.y), (_local4 - _arg1.x));
_local2 = new b2Vec2((Math.cos(_local10) * 30), (Math.sin(_local10) * 30));
objectVelocity = _local2;
ui.PointsManager.killed(_arg1.objid, _arg1.objtype, 0);
};
}
public function nextState(){
var _local1:b2Vec2;
timer_nextAnim--;
if (timer_nextAnim <= 0){
nextMove();
};
switch (STATE){
case WALKLEFT:
this.x = (this.x - speed);
if (this.x <= min_x){
nextMove();
};
break;
case WALKRIGHT:
this.x = (this.x + speed);
if (this.x >= max_x){
nextMove();
};
break;
};
var _local2:Point = new Point(0, 0);
_local2 = CONTACTBOX.localToGlobal(_local2);
_local1 = new b2Vec2((_local2.x / 30), (_local2.y / 30));
BOXBODY.SetXForm(_local1, 0);
}
public function goToGivenDirection(_arg1:Number){
var _local2:Number = Math.random();
if (_local2 <= 0.33){
STATE = IDLE1;
} else {
if (_local2 <= 0.66){
STATE = WALKLEFT;
} else {
STATE = WALKRIGHT;
};
};
switch (_arg1){
case 1:
if (this.x <= min_x){
STATE = IDLE1;
BODY.idle1();
} else {
if (_local2 <= 0.5){
STATE = WALKLEFT;
BODY.walkLeft();
} else {
STATE = IDLE1;
BODY.idle1();
};
};
break;
case 2:
if (this.x >= max_x){
STATE = IDLE1;
BODY.idle1();
} else {
if (_local2 <= 0.5){
STATE = WALKRIGHT;
BODY.walkRight();
} else {
STATE = IDLE1;
BODY.idle1();
};
};
break;
};
timer_nextAnim = 60;
}
public function splashBlood(){
var _local1:MovieClip;
var _local2:*;
var _local3:*;
var _local4:*;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:b2Vec2;
_local3 = Math.atan2(objectVelocity.y, objectVelocity.x);
_local7 = (Math.PI * 0.125);
_local4 = this.x;
_local5 = (this.y - (BODY.height * 0.5));
_local2 = 0;
while (_local2 <= 10) {
_local6 = ((_local3 - _local7) + ((Math.random() * 2) * _local7));
_local8 = new b2Vec2((Math.cos(_local6) * (5 + _local2)), (Math.sin(_local6) * (5 + _local2)));
_local1 = new bloodParticle1();
_local1.createBody(_local4, _local5, _local8);
_local2++;
};
}
public function destroy(_arg1:Object=null){
ALIVE = false;
g.World.DestroyBody(BOXBODY);
if (this.parent){
this.parent.removeChild(this);
};
}
public function death(){
ALIVE = false;
splashBlood();
createRagdoll();
g.World.DestroyBody(BOXBODY);
if (this.parent){
this.parent.removeChild(this);
};
}
}
}//package
Section 157
//aiPlayer (aiPlayer)
package {
import flash.display.*;
import flash.geom.*;
import flash.events.*;
public class aiPlayer extends MovieClip {
public var startR2:Number;
public var Shooting:Boolean;
private var Game:GameInstance;
private var Interface:GameInterface;
public var Aiming:Boolean;
public var BODY:MovieClip;
private var D2R:Number;
public var startPoint_mc:MovieClip;
public var AimForceMin:Number;
public var startR:Number;
private var R2D:Number;
public var rDeg:Number;
public var AimForceMax:Number;
public var rRad:Number;
public var AimForce:Number;
public var startP0:Point;
public var muzzleFlash_mc:MovieClip;
public var PlaceValid:Boolean;
private var cLevel:Level;
public var Placing:Boolean;
public var aimP0:Point;
public var ShootTime:Number;
public var Upgrades:Array;
public var MouseLoc:Point;
public function aiPlayer(){
addFrameScript(0, frame1);
g.Player = this;
R2D = (180 / Math.PI);
D2R = (1 / R2D);
AimForceMin = 30;
AimForceMax = 45;
AimForce = AimForceMax;
}
public function gameDead(_arg1:Object=null){
trace("aiPlayer->gameDead");
Alive = false;
g.Player = null;
}
public function saveGame(_arg1:Object=null){
trace("aiPlayer->saveGame");
GameData.save();
}
public function init(){
Game = g.Game;
cLevel = g.cLevel;
Interface = g.Interface;
Alive = true;
Placing = true;
PlaceValid = false;
Aiming = false;
Shooting = false;
aimP0 = new Point(0, 0);
startP0 = new Point(0, 0);
var _local1:Point = new Point(0, 0);
startP0 = startPoint_mc.localToGlobal(_local1);
Game.keyDownHandler(82, evtRestart, this);
}
public function victory(){
var _local1:Boolean;
if (g.cGame.cLevel <= g.Game.selLevel){
g.cGame.cLevel++;
};
if (g.cGame.cLevel > 30){
g.cGame.cLevel = 30;
_local1 = true;
};
g.cGame.LvlPoints[(g.Game.selLevel - 1)] = g.cLevel.levelPoints;
saveGame();
g.Interface.pausePlay();
ui.MissionCompleted.activate(_local1);
}
public function fire(){
if (g.cLevel.getNbBullets() <= 0){
g.JukeBox.dryFire();
return;
};
g.JukeBox.fire();
muzzleFlash_mc.x = startPoint_mc.x;
muzzleFlash_mc.y = startPoint_mc.y;
muzzleFlash_mc.rotation = (rRad * R2D);
muzzleFlash_mc.gotoAndPlay(3);
muzzleFlash_mc.visible = true;
g.Game.evt(2, sendFire, this);
}
public function evtRestart(_arg1:Object=null){
g.Interface.btnRestartLevel(_arg1);
}
public function evtMouseUp(_arg1:Object=null){
if (!Alive){
return;
};
fire();
}
public function backFromPause(_arg1:Object=null){
g.Game.resumePlay();
}
public function evtMouseDown(_arg1:Object=null){
if (!Alive){
return;
};
}
public function nextState(){
var _local1:Number;
if (!Alive){
return;
};
MouseLoc = new Point(Interface.mouseX, Interface.mouseY);
aimControl();
if ((((rDeg > 60)) && ((rDeg <= 90)))){
rDeg = 60;
};
if ((((rDeg > 90)) && ((rDeg < 120)))){
rDeg = 120;
};
AimForce = AimForceMax;
if ((((rDeg <= 60)) && ((rDeg >= 44)))){
AimForce = AimForceMin;
};
if ((((rDeg <= 136)) && ((rDeg >= 120)))){
AimForce = AimForceMin;
};
if ((((rDeg <= 60)) && ((rDeg >= 0)))){
_local1 = (30 - (rDeg / 2));
_local1 = Math.round(_local1);
if (_local1 < 1){
_local1 = 1;
};
if (_local1 > 30){
_local1 = 30;
};
BODY.bodyAnim_mc.gotoAndStop(_local1);
} else {
if ((((rDeg <= 360)) && ((rDeg >= 270)))){
_local1 = (31 + (30 - ((rDeg - 270) / 3)));
_local1 = Math.round(_local1);
if (_local1 < 31){
_local1 = 31;
};
if (_local1 > 60){
_local1 = 60;
};
BODY.bodyAnim_mc.gotoAndStop(_local1);
} else {
if ((((rDeg <= 180)) && ((rDeg >= 120)))){
_local1 = (61 + (30 - ((180 - rDeg) / 2)));
_local1 = Math.round(_local1);
if (_local1 < 61){
_local1 = 61;
};
if (_local1 > 90){
_local1 = 90;
};
BODY.bodyAnim_mc.gotoAndStop(_local1);
} else {
if ((((rDeg <= 270)) && ((rDeg >= 180)))){
_local1 = (91 + (30 - ((270 - rDeg) / 3)));
_local1 = Math.round(_local1);
if (_local1 < 91){
_local1 = 91;
};
if (_local1 > 120){
_local1 = 120;
};
BODY.bodyAnim_mc.gotoAndStop(_local1);
};
};
};
};
}
public function getAimControlDir(){
return (rDeg);
}
public function aimControl(){
var _local1:*;
var _local2:*;
var _local3:Number;
var _local4:*;
var _local5:Number;
var _local6:Point;
var _local7:MovieClip;
var _local8:Point;
_local8 = new Point(0, 0);
_local8 = BODY.localToGlobal(_local8);
_local1 = (MouseLoc.x - _local8.x);
_local2 = (MouseLoc.y - _local8.y);
_local3 = ((_local1 * _local1) + (_local2 * _local2));
d = Math.sqrt(_local3);
rRad = Math.atan2(_local2, _local1);
rDeg = (rRad * R2D);
if (rDeg < 0){
rDeg = (rDeg + 360);
};
}
public function missionFailed(_arg1:Object=null){
ui.MissionFailed.activate();
}
function frame1(){
stop();
}
public function sendFire(_arg1:Object=null){
var _local2:Point;
var _local4:Bullet;
_local2 = Point.polar(AimForce, rRad);
muzzleFlash_mc.visible = false;
var _local3:Point = new Point(0, 0);
startP0 = startPoint_mc.localToGlobal(_local3);
_local4 = new bullet1(startP0.x, startP0.y, _local2);
if (g.cLevel){
g.cLevel.playerFire();
};
}
public function applyUpgrades(){
}
public function evtPauseGame(_arg1:Object){
g.Game.pausePlay();
ui.GamePaused.activate(this);
ui.CharacterSheet.visible = false;
}
public function keySpace(_arg1:Object=null){
if (!Alive){
return;
};
}
}
}//package
Section 158
//BasketBall (BasketBall)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import flash.geom.*;
public class BasketBall extends MovieClip {
private var body:b2Body;
public function BasketBall(){
g.Ball = this;
}
public function init(_arg1:Point){
var _local2:b2BodyDef;
var _local3:b2CircleDef;
rotation = 0;
_local3 = new b2CircleDef();
_local3.radius = (width / 60);
_local3.density = 0.36;
_local3.friction = 0.5;
_local3.restitution = 0.75;
_local3.filter.groupIndex = -1;
_local2 = new b2BodyDef();
_local2.position.x = (x / 30);
_local2.position.y = (y / 30);
_local2.userData = this;
_local2.linearDamping = 0.3;
_local2.angularDamping = 0.05;
body = g.World.CreateBody(_local2);
body.CreateShape(_local3);
body.SetMassFromShapes();
body.SetLinearVelocity(new b2Vec2(_arg1.x, _arg1.y));
body.SetAngularVelocity(3);
}
public function destroy(){
if (body){
g.World.DestroyBody(body);
};
body = null;
}
}
}//package
Section 159
//blood1 (blood1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class blood1 extends MovieClip {
public function blood1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 160
//bloodParticle (bloodParticle)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.geom.*;
import Box2D.Dynamics.Contacts.*;
public class bloodParticle extends MovieClip {
public var STAINCREATED:Boolean;
public var FilterGroup:Number;
public var vanishTime:Number;
public var ALIVE:Boolean;
public var bloodStainClass:Class;
public var startX:Number;
public var startY:Number;
public var particleShape:b2Body;
public function bloodParticle(){
if (!g.World){
return;
};
ALIVE = true;
FilterGroup = 5;
STAINCREATED = false;
}
public function createStain(_arg1:MovieClip){
var _local2:Point;
var _local3:MovieClip;
if (STAINCREATED){
return;
};
STAINCREATED = true;
_local3 = new bloodStainClass();
_local2 = new Point(this.x, this.y);
_local2 = _arg1.globalToLocal(_local2);
_local3.x = _local2.x;
_local3.y = _local2.y;
_arg1.addChild(_local3);
g.cLevel.addBloodStain(_local3);
}
public function destroy(){
if (!ALIVE){
return;
};
ALIVE = false;
g.World.DestroyBody(particleShape);
if (this.parent){
this.parent.removeChild(this);
};
}
public function createBody(_arg1:Number, _arg2:Number, _arg3:b2Vec2){
var _local4:b2BodyDef;
var _local5:b2CircleDef;
var _local6:Point;
_local5 = new b2CircleDef();
startX = _arg1;
startY = _arg2;
m_physScale = 30;
_local5.radius = (width / 60);
_local5.density = 10;
_local5.friction = 1;
_local5.restitution = 0;
_local5.filter.groupIndex = FilterGroup;
_local4 = new b2BodyDef();
_local4.position.x = (startX / m_physScale);
_local4.position.y = (startY / m_physScale);
_local4.userData = this;
g.cLevel.addChild(this);
g.cLevel.addParticle(this);
particleShape = g.World.CreateBody(_local4);
particleShape.CreateShape(_local5);
particleShape.SetMassFromShapes();
particleShape.SetLinearVelocity(_arg3);
}
}
}//package
Section 161
//bloodParticle1 (bloodParticle1)
package {
public class bloodParticle1 extends bloodParticle {
public var blocType:String;
public function bloodParticle1(){
addFrameScript(0, frame1);
super();
vanishTime = 30;
bloodStainClass = blood1;
}
function frame1(){
stop();
blocType = "expparticle";
}
}
}//package
Section 162
//Bullet (Bullet)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.geom.*;
import Box2D.Dynamics.Contacts.*;
public class Bullet {
public var bulletTrail5_mc:MovieClip;
public var m_physScale:Number;// = 30
public var bulletTrail1_mc:MovieClip;
public var bulletPositions:Array;
public var toSparkle:Boolean;
public var fadeOutTime:Number;
private var R2D:Number;
public var bulletTrail4_mc:MovieClip;
public var ALIVE:Boolean;
public var objtype:Number;
public var startX:Number;
public var startY:Number;
public var bulletShape:b2Body;
public var m_world:b2World;
public var bulletTrail3_mc:MovieClip;
public var FilterGroup:Number;
public var objid:Number;
public var bulletTrail6_mc:MovieClip;
public var toExplode:Boolean;
public var bulletTrail2_mc:MovieClip;
public var bullet_mc:MovieClip;
public var trailArray:Array;
public var toDestroy:Boolean;
public static var mouseYWorldPhys:Number;
public static var mouseXWorldPhys:Number;
public static var mouseYWorld:Number;
public static var mouseXWorld:Number;
public function Bullet(){
if (!g.World){
return;
};
ALIVE = true;
toExplode = false;
toSparkle = false;
toDestroy = false;
FilterGroup = 1;
g.cLevel.addBullet(this);
R2D = (180 / Math.PI);
bulletPositions = [];
trailArray = [];
fadeOutTime = 30;
objtype = 1;
objid = ((Math.random() + Math.random()) + Math.random());
}
public function destroy(){
if (!ALIVE){
return;
};
ALIVE = false;
g.World.DestroyBody(bulletShape);
if (bullet_mc.parent){
bullet_mc.parent.removeChild(bullet_mc);
};
destroyTrail();
}
public function isOutOfScene():Boolean{
if ((((((bullet_mc.x < 760)) && ((bullet_mc.x > -60)))) && ((bullet_mc.y < 550)))){
return (false);
};
return (true);
}
public function sparkle(){
var _local1:MovieClip;
var _local2:*;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:*;
var _local7:b2Vec2;
toSparkle = false;
_local6 = bulletShape.GetLinearVelocity();
_local2 = Math.atan2(_local6.y, _local6.x);
_local3 = Math.atan2(-(_local6.y), -(_local6.x));
_local5 = (Math.PI / 4);
var _local8:Number = 0;
while (_local8 <= 5) {
if (Math.random() > 0.5){
_local4 = ((_local2 - _local5) + ((Math.random() * 2) * _local5));
} else {
_local4 = ((_local3 - _local5) + ((Math.random() * 2) * _local5));
};
_local7 = new b2Vec2((Math.cos(_local4) * 30), (Math.sin(_local4) * 30));
_local1 = new expParticle2();
_local1.createBody(bullet_mc.x, bullet_mc.y, _local7);
_local8++;
};
}
public function getPos(){
return (new Point(bullet_mc.x, bullet_mc.y));
}
public function init(_arg1:Point){
bulletShape.SetLinearVelocity(new b2Vec2(_arg1.x, _arg1.y));
}
public function destroyTrail(){
var _local1:Number;
var _local2:MovieClip;
_local1 = 0;
while (_local1 < trailArray.length) {
_local2 = trailArray[_local1];
if (_local2.parent){
_local2.parent.removeChild(_local2);
};
_local1++;
};
}
public function updateTrail(){
var _local1:*;
var _local2:*;
var _local3:Number;
bulletPositions.push([bullet_mc.x, bullet_mc.y, bullet_mc.rotation]);
_local1 = bulletPositions.length;
if (trailArray.length < bulletPositions.length){
_local2 = trailArray.length;
} else {
_local2 = bulletPositions.length;
};
_local3 = 0;
while (_local3 < _local2) {
trailArray[_local3].x = bulletPositions[((_local1 - _local3) - 1)][0];
trailArray[_local3].y = bulletPositions[((_local1 - _local3) - 1)][1];
trailArray[_local3].rotation = bulletPositions[((_local1 - _local3) - 1)][2];
trailArray[_local3].visible = true;
_local3++;
};
}
public function createBody(){
var _local1:Number;
var _local2:b2BodyDef;
var _local4:Point;
var _local5:*;
var _local6:*;
var _local7:Number;
var _local3:b2CircleDef = new b2CircleDef();
_local5 = 0.05;
_local6 = 0;
_local7 = 0;
_local3.radius = (bullet_mc.width / 60);
_local3.density = _local5;
_local3.friction = _local6;
_local3.restitution = _local7;
_local3.filter.groupIndex = FilterGroup;
_local2 = new b2BodyDef();
_local4 = new Point((startX / m_physScale), (startY / m_physScale));
_local2.position.Set(_local4.x, _local4.y);
_local2.userData = bullet_mc;
g.cLevel.addChild(bullet_mc);
bulletShape = m_world.CreateBody(_local2);
bulletShape.CreateShape(_local3);
bulletShape.SetMassFromShapes();
trailArray.push(bulletTrail1_mc, bulletTrail2_mc, bulletTrail3_mc, bulletTrail4_mc, bulletTrail5_mc, bulletTrail6_mc);
_local1 = 0;
while (_local1 < trailArray.length) {
trailArray[_local1].visible = false;
trailArray[_local1].alpha = (0.8 - (0.1 * _local1));
g.cLevel.addChild(trailArray[_local1]);
_local1++;
};
}
public function getVelocity(){
return (bulletShape.GetLinearVelocity());
}
public function explode(){
var _local1:MovieClip;
var _local2:*;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:*;
var _local7:b2Vec2;
_local6 = bulletShape.GetLinearVelocity();
_local2 = Math.atan2(_local6.y, _local6.x);
_local3 = Math.atan2(-(_local6.y), -(_local6.x));
_local5 = (Math.PI / 4);
var _local8:Number = 0;
while (_local8 <= 10) {
if (Math.random() > 0.5){
_local4 = ((_local2 - _local5) + ((Math.random() * 2) * _local5));
} else {
_local4 = ((_local3 - _local5) + ((Math.random() * 2) * _local5));
};
_local7 = new b2Vec2((Math.cos(_local4) * 30), (Math.sin(_local4) * 30));
_local1 = new expParticle1();
_local1.createBody(bullet_mc.x, bullet_mc.y, _local7);
_local8++;
};
destroy();
}
public function fadeOutTrail(_arg1:Object=null){
var _local2:Number;
fadeOutTime--;
if (fadeOutTime <= 0){
destroyTrail();
return;
};
var _local3:Number = 0;
while (_local3 < trailArray.length) {
_local2 = (trailArray[_local3].alpha - 0.05);
if (_local2 < 0){
_local2 = 0;
};
trailArray[_local3].alpha = _local2;
_local3++;
};
g.Game.evt(1, fadeOutTrail, this);
}
public function isToDestroy(_arg1:b2Vec2){
var _local2:Number = _arg1.Length();
if (_local2 < 10){
return (true);
};
if ((((((bullet_mc.x < 760)) && ((bullet_mc.x > -60)))) && ((bullet_mc.y < 550)))){
return (false);
};
return (true);
}
}
}//package
Section 163
//bullet_img (bullet_img)
package {
import flash.display.*;
public dynamic class bullet_img extends MovieClip {
}
}//package
Section 164
//bullet1 (bullet1)
package {
import flash.geom.*;
public class bullet1 extends Bullet {
public function bullet1(_arg1:Number, _arg2:Number, _arg3:Point){
if (!g.World){
return;
};
m_world = g.World;
startX = _arg1;
startY = _arg2;
bullet_mc = new bulletMc1();
bullet_mc.projectile = this;
bulletTrail1_mc = new bulletMc1();
bulletTrail2_mc = new bulletMc1_trail();
bulletTrail3_mc = new bulletMc1_trail();
bulletTrail4_mc = new bulletMc1_trail();
bulletTrail5_mc = new bulletMc1_trail();
bulletTrail6_mc = new bulletMc1_trail();
createBody();
init(_arg3);
}
}
}//package
Section 165
//bulletMc1 (bulletMc1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class bulletMc1 extends MovieClip {
public var blocType:String;
public function bulletMc1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "bullet";
}
}
}//package
Section 166
//bulletMc1_trail (bulletMc1_trail)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class bulletMc1_trail extends MovieClip {
public var blocType:String;
public function bulletMc1_trail(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "trail";
}
}
}//package
Section 167
//CannonLauncher (CannonLauncher)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class CannonLauncher extends MovieClip {
public var bar_mc:MovieClip;
public var startPoint_mc:MovieClip;
public var cannon_mc:MovieClip;
public function CannonLauncher(){
if (!g.World){
return;
};
g.Cannon = this;
}
public function nextState(_arg1:Number, _arg2:Number){
cannon_mc.rotation = _arg1;
bar_mc.setPct(_arg2);
}
public function sendFire(){
g.Player.sendFire();
}
public function startFire(){
cannon_mc.gotoAndPlay(2);
}
}
}//package
Section 168
//Chain (Chain)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class Chain extends MovieClip {
public var m_world:b2World;
public var mh1:HangingObject;
public var m_physScale:Number;// = 30
public var explodeOnlyOnce:Boolean;
public var pieceToExplode:Object;
public var alreadyExploded:Boolean;
public var jointsToCreate:Array;
private var R2D:Number;
public var chainPieces:Array;
public var tiePieces:Array;
public var startY:Number;
public var startX:Number;
public function Chain(){
if (!g.World){
return;
};
R2D = (180 / Math.PI);
explodeOnlyOnce = false;
alreadyExploded = false;
}
public function shouldExplode(_arg1:Object){
if (((explodeOnlyOnce) && (alreadyExploded))){
return (false);
};
if (explodeOnlyOnce){
if (_arg1 == pieceToExplode){
return (true);
};
pieceToExplode.explode();
return (false);
};
return (true);
}
public function createJoints(){
var _local1:Number;
var _local2:b2RevoluteJointDef;
var _local3:*;
var _local4:Object;
var _local5:*;
var _local6:b2Body;
var _local7:b2Vec2;
_local2 = new b2RevoluteJointDef();
_local2.enableLimit = true;
_local1 = 0;
while (_local1 < jointsToCreate.length) {
_local3 = jointsToCreate[_local1][0];
_local4 = jointsToCreate[_local1][1];
_local5 = _local3.getBody();
_local6 = _local4.getBody();
_local2.lowerAngle = (-135 / R2D);
_local2.upperAngle = (135 / R2D);
_local2.Initialize(_local5, _local6, _local5.GetWorldCenter());
g.World.CreateJoint(_local2);
_local1++;
};
}
public function registerBulletId(_arg1:Number){
mh1.bulletId = _arg1;
}
public function tryToExplodeAll(_arg1:Object){
if (!explodeOnlyOnce){
return;
};
if (alreadyExploded){
return;
};
alreadyExploded = true;
var _local2:Number = 0;
while (_local2 < chainPieces.length) {
if (chainPieces[_local2]){
if (chainPieces[_local2] != _arg1){
chainPieces[_local2].explode();
};
};
_local2++;
};
}
public function forceExplosion(_arg1:Object=null){
explodeOnlyOnce = true;
if (_arg1 == null){
_arg1 = chainPieces[0];
};
pieceToExplode = _arg1;
}
}
}//package
Section 169
//chain1 (chain1)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chain1 extends Chain {
public var cp1:ChainPiece;
public var cp2:ChainPiece;
public var cp3:ChainPiece;
public var cp4:ChainPiece;
public var tp1:TiePiece;
public var blocType:String;
public function chain1(){
addFrameScript(0, frame1);
super();
jointsToCreate = [];
jointsToCreate.push([tp1, cp1]);
jointsToCreate.push([cp1, cp2]);
jointsToCreate.push([cp2, cp3]);
jointsToCreate.push([cp3, cp4]);
jointsToCreate.push([cp4, mh1]);
chainPieces = [cp1, cp2, cp3, cp4];
createJoints();
}
function frame1(){
blocType = "chain";
}
}
}//package
Section 170
//chain10 (chain10)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chain10 extends Chain {
public var cp10:ChainPiece;
public var cp1:ChainPiece;
public var cp2:ChainPiece;
public var cp3:ChainPiece;
public var cp4:ChainPiece;
public var cp5:ChainPiece;
public var cp6:ChainPiece;
public var cp8:ChainPiece;
public var cp9:ChainPiece;
public var cp7:ChainPiece;
public var tp1:TiePiece;
public var blocType:String;
public function chain10(){
addFrameScript(0, frame1);
super();
jointsToCreate = [];
jointsToCreate.push([tp1, cp1]);
jointsToCreate.push([cp1, cp2]);
jointsToCreate.push([cp2, cp3]);
jointsToCreate.push([cp3, cp4]);
jointsToCreate.push([cp4, cp5]);
jointsToCreate.push([cp5, cp6]);
jointsToCreate.push([cp6, cp7]);
jointsToCreate.push([cp7, cp8]);
jointsToCreate.push([cp8, cp9]);
jointsToCreate.push([cp9, cp10]);
jointsToCreate.push([cp10, mh1]);
chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8, cp9, cp10];
createJoints();
}
function frame1(){
blocType = "chain";
}
}
}//package
Section 171
//chain4 (chain4)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chain4 extends Chain {
public var cp1:ChainPiece;
public var cp2:ChainPiece;
public var cp3:ChainPiece;
public var cp4:ChainPiece;
public var cp6:ChainPiece;
public var cp8:ChainPiece;
public var cp5:ChainPiece;
public var tp1:TiePiece;
public var tp2:TiePiece;
public var blocType:String;
public var cp7:ChainPiece;
public function chain4(){
addFrameScript(0, frame1);
super();
jointsToCreate = [];
jointsToCreate.push([tp1, cp1]);
jointsToCreate.push([cp1, cp2]);
jointsToCreate.push([cp2, cp3]);
jointsToCreate.push([cp3, cp4]);
jointsToCreate.push([cp4, mh1]);
jointsToCreate.push([tp2, cp5]);
jointsToCreate.push([cp5, cp6]);
jointsToCreate.push([cp6, cp7]);
jointsToCreate.push([cp7, cp8]);
jointsToCreate.push([cp8, mh1]);
chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8];
createJoints();
}
function frame1(){
blocType = "chain";
}
}
}//package
Section 172
//chain5 (chain5)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chain5 extends Chain {
public var cp1:ChainPiece;
public var cp2:ChainPiece;
public var cp3:ChainPiece;
public var cp4:ChainPiece;
public var cp6:ChainPiece;
public var cp5:ChainPiece;
public var tp1:TiePiece;
public var blocType:String;
public function chain5(){
addFrameScript(0, frame1);
super();
jointsToCreate = [];
jointsToCreate.push([tp1, cp1]);
jointsToCreate.push([cp1, cp2]);
jointsToCreate.push([cp2, cp3]);
jointsToCreate.push([cp3, cp4]);
jointsToCreate.push([cp4, cp5]);
jointsToCreate.push([cp5, cp6]);
jointsToCreate.push([cp6, mh1]);
chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6];
createJoints();
}
function frame1(){
blocType = "chain";
}
}
}//package
Section 173
//chain6 (chain6)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chain6 extends Chain {
public var cp10:ChainPiece;
public var cp11:ChainPiece;
public var cp12:ChainPiece;
public var cp1:ChainPiece;
public var cp2:ChainPiece;
public var cp3:ChainPiece;
public var cp4:ChainPiece;
public var cp5:ChainPiece;
public var cp6:ChainPiece;
public var cp8:ChainPiece;
public var cp7:ChainPiece;
public var cp9:ChainPiece;
public var tp1:TiePiece;
public var tp2:TiePiece;
public var blocType:String;
public function chain6(){
addFrameScript(0, frame1);
super();
jointsToCreate = [];
jointsToCreate.push([tp1, cp1]);
jointsToCreate.push([cp1, cp2]);
jointsToCreate.push([cp2, cp3]);
jointsToCreate.push([cp3, cp4]);
jointsToCreate.push([cp4, mh1]);
jointsToCreate.push([tp2, cp5]);
jointsToCreate.push([cp5, cp6]);
jointsToCreate.push([cp6, cp7]);
jointsToCreate.push([cp7, cp8]);
jointsToCreate.push([cp8, mh1]);
chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8];
createJoints();
}
function frame1(){
blocType = "chain";
}
}
}//package
Section 174
//chain7 (chain7)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chain7 extends Chain {
public var cp1:ChainPiece;
public var cp2:ChainPiece;
public var cp3:ChainPiece;
public var cp4:ChainPiece;
public var cp6:ChainPiece;
public var cp5:ChainPiece;
public var tp1:TiePiece;
public var blocType:String;
public function chain7(){
addFrameScript(0, frame1);
super();
jointsToCreate = [];
jointsToCreate.push([tp1, cp1]);
jointsToCreate.push([cp1, cp2]);
jointsToCreate.push([cp2, cp3]);
jointsToCreate.push([cp3, cp4]);
jointsToCreate.push([cp4, cp5]);
jointsToCreate.push([cp5, cp6]);
jointsToCreate.push([cp6, mh1]);
chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6];
createJoints();
}
function frame1(){
blocType = "chain";
}
}
}//package
Section 175
//chain8 (chain8)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chain8 extends Chain {
public var cp1:ChainPiece;
public var cp2:ChainPiece;
public var cp3:ChainPiece;
public var cp4:ChainPiece;
public var cp6:ChainPiece;
public var cp8:ChainPiece;
public var cp5:ChainPiece;
public var tp1:TiePiece;
public var tp2:TiePiece;
public var blocType:String;
public var cp7:ChainPiece;
public function chain8(){
addFrameScript(0, frame1);
super();
jointsToCreate = [];
jointsToCreate.push([tp1, cp1]);
jointsToCreate.push([cp1, cp2]);
jointsToCreate.push([cp2, cp3]);
jointsToCreate.push([cp3, cp4]);
jointsToCreate.push([cp4, mh1]);
jointsToCreate.push([tp2, cp5]);
jointsToCreate.push([cp5, cp6]);
jointsToCreate.push([cp6, cp7]);
jointsToCreate.push([cp7, cp8]);
jointsToCreate.push([cp8, mh1]);
chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8];
createJoints();
}
function frame1(){
blocType = "chain";
}
}
}//package
Section 176
//chain9 (chain9)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chain9 extends Chain {
public var cp11:ChainPiece;
public var cp10:ChainPiece;
public var cp12:ChainPiece;
public var cp1:ChainPiece;
public var cp2:ChainPiece;
public var cp3:ChainPiece;
public var cp4:ChainPiece;
public var cp5:ChainPiece;
public var cp6:ChainPiece;
public var cp8:ChainPiece;
public var cp9:ChainPiece;
public var cp7:ChainPiece;
public var tp1:TiePiece;
public var blocType:String;
public function chain9(){
addFrameScript(0, frame1);
super();
jointsToCreate = [];
jointsToCreate.push([tp1, cp1]);
jointsToCreate.push([cp1, cp2]);
jointsToCreate.push([cp2, cp3]);
jointsToCreate.push([cp3, cp4]);
jointsToCreate.push([cp4, cp5]);
jointsToCreate.push([cp5, cp6]);
jointsToCreate.push([cp6, mh1]);
chainPieces = [cp1, cp2, cp3, cp4, cp5, cp6];
createJoints();
}
function frame1(){
blocType = "chain";
}
}
}//package
Section 177
//ChainPiece (ChainPiece)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class ChainPiece extends MovieClip {
public var m_physScale:Number;// = 30
public var FilterGroup:Number;
public var toExplode:Boolean;
public var ALIVE:Boolean;
public var startX:Number;
public var startY:Number;
public var chainPolygon:Polygon;
public function ChainPiece(){
if (!g.World){
return;
};
FilterGroup = 9;
toExplode = false;
ALIVE = true;
}
public function explode(){
var _local1:MovieClip;
var _local2:*;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:*;
var _local7:b2Vec2;
if (!ALIVE){
return;
};
ALIVE = false;
if (parent != null){
parent.tryToExplodeAll(this);
};
_local6 = chainPolygon.body.GetLinearVelocity();
_local2 = Math.atan2(_local6.y, _local6.x);
_local3 = Math.atan2(-(_local6.y), -(_local6.x));
_local5 = (Math.PI / 4);
var _local8:Number = 0;
while (_local8 <= 5) {
if (Math.random() > 0.5){
_local4 = ((_local2 - _local5) + ((Math.random() * 2) * _local5));
} else {
_local4 = ((_local3 - _local5) + ((Math.random() * 2) * _local5));
};
_local7 = new b2Vec2((Math.cos(_local4) * 30), (Math.sin(_local4) * 30));
_local1 = new expParticle3();
_local1.createBody((parent.x + this.x), (parent.y + this.y), _local7);
_local8++;
};
destroy();
}
public function destroy(){
chainPolygon.destroy();
this.parent.removeChild(this);
}
public function getBody(){
return (chainPolygon.body);
}
}
}//package
Section 178
//chainpiece1 (chainpiece1)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chainpiece1 extends ChainPiece {
public var blocType:String;
public function chainpiece1(){
addFrameScript(0, frame1);
super();
chainPolygon = new Polygon(4, FilterGroup, 2, 0.8, 0);
chainPolygon.polyDef.vertices[0].Set((-5 / 30), (-9 / 30));
chainPolygon.polyDef.vertices[1].Set((5 / 30), (-9 / 30));
chainPolygon.polyDef.vertices[2].Set((5 / 30), (9 / 30));
chainPolygon.polyDef.vertices[3].Set((-5 / 30), (9 / 30));
chainPolygon.x = x;
chainPolygon.y = y;
chainPolygon.init(this, true);
}
function frame1(){
stop();
blocType = "chainpiece";
}
}
}//package
Section 179
//chainpiece2 (chainpiece2)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chainpiece2 extends ChainPiece {
public var blocType:String;
public function chainpiece2(){
addFrameScript(0, frame1);
super();
chainPolygon = new Polygon(4, FilterGroup, 2, 0.8, 0);
chainPolygon.polyDef.vertices[0].Set((-2 / 30), (-9.5 / 30));
chainPolygon.polyDef.vertices[1].Set((2 / 30), (-9.5 / 30));
chainPolygon.polyDef.vertices[2].Set((2 / 30), (9.5 / 30));
chainPolygon.polyDef.vertices[3].Set((-2 / 30), (9.5 / 30));
chainPolygon.x = x;
chainPolygon.y = y;
chainPolygon.init(this, true);
}
function frame1(){
stop();
blocType = "chainpiece";
}
}
}//package
Section 180
//chainpiece3 (chainpiece3)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chainpiece3 extends ChainPiece {
public var blocType:String;
public function chainpiece3(){
addFrameScript(0, frame1);
super();
chainPolygon = new Polygon(4, FilterGroup, 1, 0.8, 0);
chainPolygon.polyDef.vertices[0].Set((-9 / 30), (3 / 30));
chainPolygon.polyDef.vertices[1].Set((3 / 30), (-9 / 30));
chainPolygon.polyDef.vertices[2].Set((9 / 30), (-3 / 30));
chainPolygon.polyDef.vertices[3].Set((-3 / 30), (9 / 30));
chainPolygon.x = x;
chainPolygon.y = y;
chainPolygon.init(this, true);
}
function frame1(){
stop();
blocType = "chainpiece";
}
}
}//package
Section 181
//chainpiece4 (chainpiece4)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chainpiece4 extends ChainPiece {
public var blocType:String;
public function chainpiece4(){
addFrameScript(0, frame1);
super();
chainPolygon = new Polygon(4, FilterGroup, 1, 0.8, 0);
chainPolygon.polyDef.vertices[0].Set((-8 / 30), (5 / 30));
chainPolygon.polyDef.vertices[1].Set((5 / 30), (-8 / 30));
chainPolygon.polyDef.vertices[2].Set((8 / 30), (-5 / 30));
chainPolygon.polyDef.vertices[3].Set((-5 / 30), (8 / 30));
chainPolygon.x = x;
chainPolygon.y = y;
chainPolygon.init(this, true);
}
function frame1(){
stop();
blocType = "chainpiece";
}
}
}//package
Section 182
//chainpiece5 (chainpiece5)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chainpiece5 extends ChainPiece {
public var blocType:String;
public function chainpiece5(){
addFrameScript(0, frame1);
super();
chainPolygon = new Polygon(4, FilterGroup, 1, 0.8, 0);
chainPolygon.polyDef.vertices[0].Set((-8 / 30), (-5 / 30));
chainPolygon.polyDef.vertices[1].Set((-5 / 30), (-9 / 30));
chainPolygon.polyDef.vertices[2].Set((10 / 30), (3 / 30));
chainPolygon.polyDef.vertices[3].Set((3 / 30), (9 / 30));
chainPolygon.x = x;
chainPolygon.y = y;
chainPolygon.init(this, true);
}
function frame1(){
stop();
blocType = "chainpiece";
}
}
}//package
Section 183
//chainpiece6 (chainpiece6)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class chainpiece6 extends ChainPiece {
public var blocType:String;
public function chainpiece6(){
addFrameScript(0, frame1);
super();
chainPolygon = new Polygon(4, FilterGroup, 1, 0.8, 0);
chainPolygon.polyDef.vertices[0].Set((-8 / 30), (-5 / 30));
chainPolygon.polyDef.vertices[1].Set((-5 / 30), (-8 / 30));
chainPolygon.polyDef.vertices[2].Set((8 / 30), (5 / 30));
chainPolygon.polyDef.vertices[3].Set((5 / 30), (8 / 30));
chainPolygon.x = x;
chainPolygon.y = y;
chainPolygon.init(this, true);
}
function frame1(){
stop();
blocType = "chainpiece";
}
}
}//package
Section 184
//CheckBox_disabledIcon (CheckBox_disabledIcon)
package {
import flash.display.*;
public dynamic class CheckBox_disabledIcon extends MovieClip {
}
}//package
Section 185
//CheckBox_downIcon (CheckBox_downIcon)
package {
import flash.display.*;
public dynamic class CheckBox_downIcon extends MovieClip {
}
}//package
Section 186
//CheckBox_overIcon (CheckBox_overIcon)
package {
import flash.display.*;
public dynamic class CheckBox_overIcon extends MovieClip {
}
}//package
Section 187
//CheckBox_selectedDisabledIcon (CheckBox_selectedDisabledIcon)
package {
import flash.display.*;
public dynamic class CheckBox_selectedDisabledIcon extends MovieClip {
}
}//package
Section 188
//CheckBox_selectedDownIcon (CheckBox_selectedDownIcon)
package {
import flash.display.*;
public dynamic class CheckBox_selectedDownIcon extends MovieClip {
}
}//package
Section 189
//CheckBox_selectedOverIcon (CheckBox_selectedOverIcon)
package {
import flash.display.*;
public dynamic class CheckBox_selectedOverIcon extends MovieClip {
}
}//package
Section 190
//CheckBox_selectedUpIcon (CheckBox_selectedUpIcon)
package {
import flash.display.*;
public dynamic class CheckBox_selectedUpIcon extends MovieClip {
}
}//package
Section 191
//CheckBox_upIcon (CheckBox_upIcon)
package {
import flash.display.*;
public dynamic class CheckBox_upIcon extends MovieClip {
}
}//package
Section 192
//concreteHanging1 (concreteHanging1)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class concreteHanging1 extends HangingObject {
public var blocType:String;
public function concreteHanging1(){
addFrameScript(0, frame1);
super();
hangingPolygon = new Polygon(4, 11, 1.05, 1, 0);
hangingPolygon.polyDef.vertices[0].Set((-30 / 30), (-30 / 30));
hangingPolygon.polyDef.vertices[1].Set((30 / 30), (-30 / 30));
hangingPolygon.polyDef.vertices[2].Set((30 / 30), (30 / 30));
hangingPolygon.polyDef.vertices[3].Set((-30 / 30), (30 / 30));
hangingPolygon.x = x;
hangingPolygon.y = y;
hangingPolygon.init(this, true);
body = hangingPolygon.body;
}
function frame1(){
stop();
blocType = "hangingobject";
}
}
}//package
Section 193
//concreteHanging2 (concreteHanging2)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import flash.geom.*;
public class concreteHanging2 extends HangingObject {
public var blocType:String;
public function concreteHanging2(){
var _local1:b2BodyDef;
var _local2:b2CircleDef;
var _local3:Point;
addFrameScript(0, frame1);
super();
_local2 = new b2CircleDef();
var _local4:Number = 30;
_local2.radius = (width / 60);
_local2.density = 2;
_local2.friction = 0.3;
_local2.restitution = 0.3;
_local2.filter.groupIndex = 11;
_local1 = new b2BodyDef();
_local1.position.x = ((this.parent.x + this.x) / _local4);
_local1.position.y = ((this.parent.y + this.y) / _local4);
_local1.userData = this;
body = g.World.CreateBody(_local1);
body.CreateShape(_local2);
body.SetMassFromShapes();
}
function frame1(){
stop();
blocType = "hangingobject";
}
}
}//package
Section 194
//concreteSphere1 (concreteSphere1)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.geom.*;
import Box2D.Dynamics.Contacts.*;
public class concreteSphere1 extends MovingObject {
public var blocType:String;
public var FilterGroup:Number;
public function concreteSphere1(){
var _local1:b2BodyDef;
var _local2:b2CircleDef;
var _local3:Point;
var _local4:Number;
super();
addFrameScript(0, frame1);
if (!g.World){
return;
};
FilterGroup = 13;
_local2 = new b2CircleDef();
_local4 = 30;
_local2.radius = (width / 60);
_local2.density = 1;
_local2.friction = 0.3;
_local2.restitution = 0.3;
_local2.filter.groupIndex = FilterGroup;
_local1 = new b2BodyDef();
_local1.position.x = (this.x / _local4);
_local1.position.y = (this.y / _local4);
_local1.userData = this;
body = g.World.CreateBody(_local1);
body.CreateShape(_local2);
body.SetMassFromShapes();
}
function frame1(){
stop();
blocType = "concrete";
}
}
}//package
Section 195
//concreteSphere2 (concreteSphere2)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.geom.*;
import Box2D.Dynamics.Contacts.*;
public class concreteSphere2 extends MovingObject {
public var blocType:String;
public var FilterGroup:Number;
public function concreteSphere2(){
var _local1:b2BodyDef;
var _local2:b2CircleDef;
var _local3:Point;
var _local4:Number;
super();
addFrameScript(0, frame1);
if (!g.World){
return;
};
FilterGroup = 13;
_local2 = new b2CircleDef();
_local4 = 30;
_local2.radius = (width / 60);
_local2.density = 1;
_local2.friction = 0.3;
_local2.restitution = 0.3;
_local2.filter.groupIndex = FilterGroup;
_local1 = new b2BodyDef();
_local1.position.x = (this.x / _local4);
_local1.position.y = (this.y / _local4);
_local1.userData = this;
body = g.World.CreateBody(_local1);
body.CreateShape(_local2);
body.SetMassFromShapes();
}
function frame1(){
stop();
blocType = "concrete";
}
}
}//package
Section 196
//concreteSphere3 (concreteSphere3)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.geom.*;
import Box2D.Dynamics.Contacts.*;
public class concreteSphere3 extends MovingObject {
public var blocType:String;
public var FilterGroup:Number;
public function concreteSphere3(){
var _local1:b2BodyDef;
var _local2:b2CircleDef;
var _local3:Point;
var _local4:Number;
super();
addFrameScript(0, frame1);
if (!g.World){
return;
};
FilterGroup = 13;
_local2 = new b2CircleDef();
_local4 = 30;
_local2.radius = (width / 60);
_local2.density = 0.5;
_local2.friction = 0.3;
_local2.restitution = 0.3;
_local2.filter.groupIndex = FilterGroup;
_local1 = new b2BodyDef();
_local1.position.x = (this.x / _local4);
_local1.position.y = (this.y / _local4);
_local1.userData = this;
body = g.World.CreateBody(_local1);
body.CreateShape(_local2);
body.SetMassFromShapes();
}
function frame1(){
stop();
blocType = "concrete";
}
}
}//package
Section 197
//concreteSphere3_2 (concreteSphere3_2)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.geom.*;
import Box2D.Dynamics.Contacts.*;
public class concreteSphere3_2 extends MovingObject {
public var FilterGroup:Number;
public var blocType:String;
public function concreteSphere3_2(){
addFrameScript(0, frame1);
if (!g.World){
return;
};
FilterGroup = 17;
}
public function init(){
var _local1:b2BodyDef;
var _local2:b2CircleDef;
var _local3:Point;
var _local4:Number;
_local2 = new b2CircleDef();
_local4 = 30;
_local2.radius = (width / 60);
_local2.density = 0.5;
_local2.friction = 0.3;
_local2.restitution = 0.3;
_local2.filter.groupIndex = FilterGroup;
_local1 = new b2BodyDef();
_local1.position.x = (this.x / _local4);
_local1.position.y = (this.y / _local4);
_local1.userData = this;
body = g.World.CreateBody(_local1);
body.CreateShape(_local2);
body.SetMassFromShapes();
}
function frame1(){
stop();
blocType = "concrete";
}
}
}//package
Section 198
//concreteSphere4 (concreteSphere4)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.geom.*;
import Box2D.Dynamics.Contacts.*;
public class concreteSphere4 extends MovingObject {
public var blocType:String;
public var FilterGroup:Number;
public function concreteSphere4(){
var _local1:b2BodyDef;
var _local2:b2CircleDef;
var _local3:Point;
var _local4:Number;
super();
addFrameScript(0, frame1);
if (!g.World){
return;
};
FilterGroup = 13;
_local2 = new b2CircleDef();
_local4 = 30;
_local2.radius = (width / 60);
_local2.density = 1.5;
_local2.friction = 0.3;
_local2.restitution = 0.3;
_local2.filter.groupIndex = FilterGroup;
_local1 = new b2BodyDef();
_local1.position.x = (this.x / _local4);
_local1.position.y = (this.y / _local4);
_local1.userData = this;
body = g.World.CreateBody(_local1);
body.CreateShape(_local2);
body.SetMassFromShapes();
}
function frame1(){
stop();
blocType = "concrete";
}
}
}//package
Section 199
//concreteTriangle1 (concreteTriangle1)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class concreteTriangle1 extends MovieClip {
public var body:b2Body;
public var FilterGroup:Number;
public var blocType:String;
public function concreteTriangle1(){
addFrameScript(0, frame1);
if (!g.World){
return;
};
FilterGroup = 14;
var _local1:Polygon = new Polygon(3, FilterGroup, 0, 1, 0);
_local1.polyDef.vertices[0].Set((-20 / 30), (20 / 30));
_local1.polyDef.vertices[1].Set((0 / 30), (-20 / 30));
_local1.polyDef.vertices[2].Set((20 / 30), (20 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this, true);
body = _local1.body;
}
function frame1(){
stop();
blocType = "leverstruct";
}
public function getBody(){
return (body);
}
}
}//package
Section 200
//explosion1 (explosion1)
package {
import flash.display.*;
public dynamic class explosion1 extends MovieClip {
}
}//package
Section 201
//ExplosiveObject (ExplosiveObject)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class ExplosiveObject extends MovieClip {
public var fatalRadius:Number;
public var m_physScale:Number;// = 30
public var FilterGroup:Number;
public var toExplode:Boolean;
public var objtype:Number;
public var objid:Number;
public var explosivePolygon:Polygon;
public var startX:Number;
public var startY:Number;
public function ExplosiveObject(){
if (!g.World){
return;
};
FilterGroup = 12;
toExplode = false;
objtype = 2;
objid = ((Math.random() + Math.random()) + Math.random());
}
public function getFatalRadius(){
return (fatalRadius);
}
public function explode(){
var _local1:MovieClip;
var _local2:*;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:*;
var _local7:b2Vec2;
var _local8:Number = 1;
_local6 = explosivePolygon.body.GetLinearVelocity();
_local2 = Math.atan2(_local6.y, _local6.x);
_local3 = Math.atan2(-(_local6.y), -(_local6.x));
_local5 = (Math.PI / 4);
var _local9:Number = 0;
while (_local9 <= 5) {
if (Math.random() > 0.5){
_local4 = ((_local2 - _local5) + ((Math.random() * 2) * _local5));
} else {
_local4 = ((_local3 - _local5) + ((Math.random() * 2) * _local5));
};
_local7 = new b2Vec2((Math.cos(_local4) * 40), (Math.sin(_local4) * 40));
if (_local8 == 1){
_local1 = new expParticle4();
_local8 = 2;
} else {
if (_local8 == 2){
_local1 = new expParticle5();
_local8 = 3;
} else {
if (_local8 == 3){
_local1 = new expParticle6();
_local8 = 1;
};
};
};
_local1.createBody(this.x, this.y, _local7);
_local9++;
};
g.cLevel.explosion(this);
var _local10:MovieClip = new explosion1();
_local10.x = this.x;
_local10.y = this.y;
g.cLevel.addChild(_local10);
g.JukeBox.explosion();
destroy();
}
public function destroy(){
explosivePolygon.destroy();
this.parent.removeChild(this);
}
public function getBody(){
return (explosivePolygon.body);
}
}
}//package
Section 202
//explosiveObject1 (explosiveObject1)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class explosiveObject1 extends ExplosiveObject {
public var blocType:String;
public function explosiveObject1(){
addFrameScript(0, frame1);
super();
fatalRadius = 100;
explosivePolygon = new Polygon(4, FilterGroup, 0.2, 0.3, 0);
explosivePolygon.polyDef.vertices[0].Set((-20 / 30), (-32 / 30));
explosivePolygon.polyDef.vertices[1].Set((20 / 30), (-32 / 30));
explosivePolygon.polyDef.vertices[2].Set((20 / 30), (32 / 30));
explosivePolygon.polyDef.vertices[3].Set((-20 / 30), (32 / 30));
explosivePolygon.x = this.x;
explosivePolygon.y = this.y;
explosivePolygon.init(this);
}
function frame1(){
stop();
blocType = "explosive";
}
}
}//package
Section 203
//explosiveObject2 (explosiveObject2)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class explosiveObject2 extends ExplosiveObject {
public var blocType:String;
public function explosiveObject2(){
addFrameScript(0, frame1);
super();
if (!g.World){
return;
};
fatalRadius = 100;
FilterGroup = 16;
explosivePolygon = new Polygon(4, FilterGroup, 0.2, 0.3, 0);
explosivePolygon.polyDef.vertices[0].Set((-20 / 30), (-32 / 30));
explosivePolygon.polyDef.vertices[1].Set((20 / 30), (-32 / 30));
explosivePolygon.polyDef.vertices[2].Set((20 / 30), (32 / 30));
explosivePolygon.polyDef.vertices[3].Set((-20 / 30), (32 / 30));
}
public function init(){
explosivePolygon.x = this.x;
explosivePolygon.y = this.y;
explosivePolygon.init(this);
}
function frame1(){
stop();
blocType = "explosive";
}
}
}//package
Section 204
//expParticle (expParticle)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.geom.*;
import Box2D.Dynamics.Contacts.*;
public class expParticle extends MovieClip {
public var FilterGroup:Number;
public var vanishTime:Number;
public var ALIVE:Boolean;
public var startY:Number;
public var particleShape:b2Body;
public var startX:Number;
public function expParticle(){
if (!g.World){
return;
};
ALIVE = true;
FilterGroup = 2;
}
public function destroy(){
if (!ALIVE){
return;
};
ALIVE = false;
g.World.DestroyBody(particleShape);
if (this.parent){
this.parent.removeChild(this);
};
}
public function createBody(_arg1:Number, _arg2:Number, _arg3:b2Vec2){
var _local4:b2BodyDef;
var _local5:b2CircleDef;
var _local6:Point;
_local5 = new b2CircleDef();
startX = _arg1;
startY = _arg2;
m_physScale = 30;
_local5.radius = (width / 60);
_local5.density = 0.01;
_local5.friction = 1;
_local5.restitution = 0;
_local5.filter.groupIndex = FilterGroup;
_local4 = new b2BodyDef();
_local4.position.x = (startX / m_physScale);
_local4.position.y = (startY / m_physScale);
_local4.userData = this;
g.cLevel.addChild(this);
g.cLevel.addParticle(this);
particleShape = g.World.CreateBody(_local4);
particleShape.CreateShape(_local5);
particleShape.SetMassFromShapes();
particleShape.SetLinearVelocity(_arg3);
}
}
}//package
Section 205
//expParticle1 (expParticle1)
package {
public class expParticle1 extends expParticle {
public var blocType:String;
public function expParticle1(){
addFrameScript(0, frame1);
super();
vanishTime = 10;
}
function frame1(){
stop();
blocType = "expparticle";
}
}
}//package
Section 206
//expParticle2 (expParticle2)
package {
public class expParticle2 extends expParticle {
public var blocType:String;
public function expParticle2(){
addFrameScript(0, frame1);
super();
vanishTime = 10;
}
function frame1(){
stop();
blocType = "expparticle";
}
}
}//package
Section 207
//expParticle3 (expParticle3)
package {
public class expParticle3 extends expParticle {
public var blocType:String;
public function expParticle3(){
addFrameScript(0, frame1);
super();
vanishTime = 10;
}
function frame1(){
stop();
blocType = "expparticle";
}
}
}//package
Section 208
//expParticle4 (expParticle4)
package {
public class expParticle4 extends expParticle {
public var blocType:String;
public function expParticle4(){
addFrameScript(0, frame1);
super();
vanishTime = 10;
}
function frame1(){
stop();
blocType = "expparticle";
}
}
}//package
Section 209
//expParticle5 (expParticle5)
package {
public class expParticle5 extends expParticle {
public var blocType:String;
public function expParticle5(){
addFrameScript(0, frame1);
super();
vanishTime = 10;
}
function frame1(){
stop();
blocType = "expparticle";
}
}
}//package
Section 210
//expParticle6 (expParticle6)
package {
public class expParticle6 extends expParticle {
public var blocType:String;
public function expParticle6(){
addFrameScript(0, frame1);
super();
vanishTime = 10;
}
function frame1(){
stop();
blocType = "expparticle";
}
}
}//package
Section 211
//Floor (Floor)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class Floor extends MovieClip {
public function Floor(){
var _local1:Polygon;
var _local2:Polygon;
super();
if (!g.World){
return;
};
_local1 = new Polygon(4, 6, 0, 0.4, 0.1);
_local2 = new Polygon(4, 7, 0, 0.4, 0.1);
_local1.polyDef.vertices[0].Set((-75 / 30), (15 / 30));
_local1.polyDef.vertices[1].Set((-75 / 30), (-15 / 30));
_local1.polyDef.vertices[2].Set((75 / 30), (-15 / 30));
_local1.polyDef.vertices[3].Set((75 / 30), (15 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-70 / 30), (10 / 30));
_local2.polyDef.vertices[1].Set((-70 / 30), (-10 / 30));
_local2.polyDef.vertices[2].Set((70 / 30), (-10 / 30));
_local2.polyDef.vertices[3].Set((70 / 30), (10 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
}
}//package
Section 212
//Floor_half (Floor_half)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class Floor_half extends MovieClip {
public function Floor_half(){
var _local1:Polygon;
var _local2:Polygon;
super();
if (!g.World){
return;
};
_local1 = new Polygon(4, 6, 0, 0.4, 0.1);
_local2 = new Polygon(4, 7, 0, 0.4, 0.1);
_local1.polyDef.vertices[0].Set((-37.5 / 30), (15 / 30));
_local1.polyDef.vertices[1].Set((-37.5 / 30), (-15 / 30));
_local1.polyDef.vertices[2].Set((37.5 / 30), (-15 / 30));
_local1.polyDef.vertices[3].Set((37.5 / 30), (15 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-32.5 / 30), (10 / 30));
_local2.polyDef.vertices[1].Set((-32.5 / 30), (-10 / 30));
_local2.polyDef.vertices[2].Set((32.5 / 30), (-10 / 30));
_local2.polyDef.vertices[3].Set((32.5 / 30), (10 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
}
}//package
Section 213
//floor1 (floor1)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class floor1 extends Floor {
public var blocType:String;
public function floor1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "wall";
}
}
}//package
Section 214
//floor2 (floor2)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class floor2 extends Floor {
public var blocType:String;
public function floor2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "wall";
}
}
}//package
Section 215
//floor3 (floor3)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class floor3 extends Floor_half {
public var blocType:String;
public function floor3(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "wall";
}
}
}//package
Section 216
//focusRectSkin (focusRectSkin)
package {
import flash.display.*;
public dynamic class focusRectSkin extends MovieClip {
}
}//package
Section 217
//fonts (fonts)
package {
import flash.text.*;
public class fonts {
public static var Button2:TextFormat;
public static var Text1:TextFormat;
public static var Text2:TextFormat;
public static var Caption1:TextFormat;
public static var Caption2:TextFormat;
public static var Button1:TextFormat;
public static function apply(_arg1:TextField, _arg2:TextFormat){
_arg1.antiAliasType = "advanced";
_arg1.embedFonts = true;
_arg1.setTextFormat(_arg2);
_arg1.defaultTextFormat = _arg2;
}
}
}//package
Section 218
//g (g)
package {
import flash.display.*;
import Box2D.Dynamics.*;
public class g {
public static var Player:aiPlayer;
public static var Start:MovieClip;
public static var MouseDown:Boolean = false;
public static var Game:GameInstance;
public static var Interface:GameInterface;
public static var Cannon:CannonLauncher;
public static var Ball:BasketBall;
public static var cLevel:Level;
public static var Games:Array;
public static var R2D:Number = 57.2957795130823;
public static var cGame:Object;
public static var World:b2World;
public static var D2R:Number = 0.0174532925199433;
public static var MissionCompleted:Boolean = false;
}
}//package
Section 219
//GameContactListener (GameContactListener)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class GameContactListener extends b2ContactListener {
override public function Add(_arg1:b2ContactPoint):void{
var _local2:Object = (_arg1.shape1.GetBody().GetUserData() as Object);
var _local3:Object = (_arg1.shape2.GetBody().GetUserData() as Object);
var _local4:b2FilterData = _arg1.shape1.GetFilterData();
var _local5:b2FilterData = _arg1.shape2.GetFilterData();
var _local6:Number = _local4.groupIndex;
var _local7:Number = _local5.groupIndex;
if (((_local2) && (_local3))){
if (_local2.blocType == "bullet"){
if (_local3.blocType == "metal"){
_local2.projectile.toSparkle = true;
} else {
if ((((_local3.blocType == "wall")) || ((_local3.blocType == "concrete")))){
_local2.projectile.toExplode = true;
} else {
if ((((_local7 == 10)) || ((_local7 == 15)))){
_local2.projectile.toSparkle = true;
} else {
if ((((_local7 == 11)) || ((_local7 == 14)))){
_local2.projectile.toExplode = true;
};
};
};
};
} else {
if (_local3.blocType == "bullet"){
if (_local2.blocType == "metal"){
_local3.projectile.toSparkle = true;
} else {
if ((((_local2.blocType == "wall")) || ((_local2.blocType == "concrete")))){
_local3.projectile.toExplode = true;
} else {
if ((((_local6 == 10)) || ((_local6 == 15)))){
_local3.projectile.toSparkle = true;
} else {
if ((((_local6 == 11)) || ((_local6 == 14)))){
_local3.projectile.toExplode = true;
};
};
};
};
};
};
if ((((_local6 == 5)) || ((_local7 == 5)))){
if (_local6 == 5){
if (_local7 == 7){
if (Math.random() < 0.4){
_local2.createStain(_local3);
};
};
_local2.destroy();
} else {
if (_local6 == 7){
if (Math.random() < 0.4){
_local3.createStain(_local2);
};
};
_local3.destroy();
};
};
if ((((_local6 == 6)) || ((_local7 == 6)))){
if ((((((((((((((((_local6 == 10)) || ((_local7 == 10)))) || ((_local6 == 11)))) || ((_local7 == 11)))) || ((_local6 == 12)))) || ((_local7 == 12)))) || ((_local6 == 13)))) || ((_local7 == 13)))){
};
};
};
}
}
}//package
Section 220
//GameData (GameData)
package {
import flash.net.*;
public class GameData {
public var cLevel:Number;
public var LvlPoints:Array;
public var seenTutorial:Boolean;
public var LastModified:Date;
public static var GAMEID:String = "qigames_coldjustice1_v_1_00";
public function GameData(){
LastModified = new Date();
cLevel = 1;
LvlPoints = [];
seenTutorial = false;
var _local1:Number = 0;
while (_local1 < 30) {
LvlPoints.push(0);
_local1++;
};
}
public function getObjData(_arg1:String){
var _local2:*;
for (_local2 in ObjData) {
if (ObjData[_local2].id == _arg1){
return (ObjData[_local2]);
};
};
ObjData.push({id:_arg1});
}
public static function init(){
var _local1:SharedObject = SharedObject.getLocal(GameData.GAMEID, "/");
var _local2:Array = _local1.data.GAMES;
if ((((_local1.data.GAMES == undefined)) || (!(_local1.data.GAMES)))){
_local1.data.GAMES = [];
_local1.flush();
};
g.Games = _local1.data.GAMES;
g.Games.sort(GameData.orderGames);
}
public static function getTotalPoints(){
var _local1:*;
var _local2:Number;
_local2 = 0;
_local1 = 0;
while (_local1 < 30) {
_local2 = (_local2 + g.cGame.LvlPoints[_local1]);
_local1++;
};
return (_local2);
}
public static function orderGames(_arg1:Object, _arg2:Object):Number{
if (_arg1.LASTMODIFIED > _arg2.LASTMODIFIED){
return (-1);
};
if (_arg1.LASTMODIFIED < _arg2.LASTMODIFIED){
return (1);
};
return (0);
}
public static function save(){
var _local1:SharedObject = SharedObject.getLocal(GameData.GAMEID, "/");
_local1.data.GAMES = g.Games;
_local1.flush();
}
}
}//package
Section 221
//GameInstance (GameInstance)
package {
import gdk.game.*;
public class GameInstance extends gGame {
public var cLevel:Level;
public var selLevel:Number;
public var Levels:Array;
public function GameInstance(){
trace("GameInstance unique instance ...");
super();
g.Game = this;
Levels = [];
Levels.push(level01);
Levels.push(level02);
Levels.push(level03);
Levels.push(level04);
Levels.push(level05);
Levels.push(level06);
Levels.push(level07);
Levels.push(level08);
Levels.push(level09);
Levels.push(level10);
Levels.push(level11);
Levels.push(level12);
Levels.push(level13);
Levels.push(level14);
Levels.push(level15);
Levels.push(level16);
Levels.push(level17);
Levels.push(level18);
Levels.push(level19);
Levels.push(level20);
Levels.push(level21);
Levels.push(level22);
Levels.push(level23);
Levels.push(level24);
Levels.push(level25);
Levels.push(level26);
Levels.push(level27);
Levels.push(level28);
Levels.push(level29);
Levels.push(level30);
}
public function init(_arg1:Object=null){
var _local2:Class;
trace(("GameInstance->init : Level " + g.cGame.cLevel));
if (cLevel){
cLevel.destroy();
};
cLevel = null;
_local2 = Levels[(selLevel - 1)];
cLevel = new _local2(this);
addChild(cLevel);
}
override protected function nextState(){
if (g.Interface){
if (g.Interface.GamePaused){
return;
};
};
if (cLevel){
cLevel.nextState();
};
if (g.Player){
g.Player.nextState();
};
}
public function reset(){
trace("GameInstance->reset");
destroy();
if (cLevel){
cLevel.destroy();
if (cLevel.parent){
cLevel.parent.removeChild(cLevel);
};
cLevel = null;
};
}
override public function resumePlay(){
super.resumePlay();
}
override public function pausePlay(){
super.pausePlay();
}
}
}//package
Section 222
//GameInterface (GameInterface)
package {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.ui.*;
public class GameInterface extends MovieClip {
public var Player:aiPlayer;
public var pause_mc:MovieClip;
public var MouseDown:Boolean;
public var cursor_mc:MovieClip;
private var Y1:Number;
public var help_mc:MovieClip;
private var X0:Number;
private var X1:Number;
public var GameAlive:Boolean;
public var GamePaused:Boolean;
public var walk_btn:SimpleButton;
public var MouseOutside:Boolean;
public var restart_btn:SimpleButton;
private var Y0:Number;
public var menu_btn:SimpleButton;
public function GameInterface(){
addFrameScript(0, frame1);
trace("GameInterface unique instance ...");
g.Interface = this;
GameAlive = false;
MouseOutside = false;
GamePaused = false;
MouseDown = false;
addEventListener(Event.ENTER_FRAME, evtEnterFrame);
stage.addEventListener(MouseEvent.MOUSE_DOWN, evtMouseDown);
stage.addEventListener(MouseEvent.MOUSE_UP, evtMouseUp);
stage.addEventListener(MouseEvent.MOUSE_MOVE, evtMouseMove);
restart_btn.addEventListener("click", btnRestartLevel);
menu_btn.addEventListener("click", btnMenu);
walk_btn.addEventListener("click", btnWalk);
restart_btn.addEventListener("mouseOver", btnOver);
menu_btn.addEventListener("mouseOver", btnOver);
walk_btn.addEventListener("mouseOver", btnOver);
X0 = 0;
Y0 = 0;
X1 = Setup.ScreenW;
Y1 = Setup.ScreenH;
cursor_mc.visible = false;
}
public function gotoHelp(){
help_mc.activate();
pausePlay();
}
public function resumePlay(){
if (!GamePaused){
return;
};
GamePaused = false;
cursor_mc.visible = true;
Mouse.hide();
showStuff();
}
public function btnOver(_arg1:Object=null){
Juke.Box.btnOver();
}
public function pausePlay(_arg1:Event=null){
if (GamePaused){
return;
};
GamePaused = true;
hideStuff();
cursor_mc.visible = false;
Mouse.show();
}
public function btnWalk(_arg1:Object=null){
navigateToURL(new URLRequest("http://www.gamesnitro.com/walkthrough/cold-justice/"), "_blank");
}
public function hideStuff(){
menu_btn.visible = false;
restart_btn.visible = false;
}
public function evtMouseUp(_arg1:MouseEvent){
if (!GameAlive){
return;
};
if (GamePaused){
return;
};
MouseDown = (g.MouseDown = false);
if (mouseY >= 470){
return;
};
Player.evtMouseUp();
}
public function init(){
trace("GameInterface->init");
GameAlive = true;
GamePaused = false;
MouseDown = false;
Player = g.Player;
showStuff();
ui.BulletsUi.initBullets();
ui.CurrentLevel.label_txt.text = g.Game.selLevel;
ui.PointsManager.init();
cursor_mc.visible = true;
if (!g.cGame.seenTutorial){
help_mc.activate();
pausePlay();
};
}
public function evtEnterFrame(_arg1:Event){
var _local2:Number;
if (!GameAlive){
return;
};
if (GamePaused){
return;
};
MouseOutside = false;
if ((((mouseX < X0)) || ((mouseX > X1)))){
MouseOutside = true;
};
if ((((mouseY < Y0)) || ((mouseY > Y1)))){
MouseOutside = true;
};
if (MouseOutside){
Mouse.show();
cursor_mc.visible = false;
} else {
Mouse.hide();
cursor_mc.visible = true;
cursor_mc.x = mouseX;
cursor_mc.y = mouseY;
if (g.Player){
_local2 = g.Player.getAimControlDir();
if (_local2){
cursor_mc.rotation = _local2;
};
};
};
}
public function evtMouseDown(_arg1:MouseEvent){
if (!GameAlive){
return;
};
if (GamePaused){
return;
};
MouseOutside = false;
if ((((mouseX < X0)) || ((mouseX > X1)))){
MouseOutside = true;
};
if ((((mouseY < Y0)) || ((mouseY > Y1)))){
MouseOutside = true;
};
if (!MouseOutside){
Player.evtMouseDown();
MouseDown = (g.MouseDown = true);
};
}
public function gotoSelectLevel(){
g.cLevel.gameDead();
ui.GameMenu.gotoSelectLevel();
}
function btnMenu(_arg1:Event=null){
if (!GameAlive){
return;
};
Juke.Box.btnClick();
pause_mc.activate();
pausePlay();
}
public function showStuff(){
menu_btn.visible = true;
restart_btn.visible = true;
}
function frame1(){
stop();
}
public function btnRestartLevel(_arg1:Event){
Juke.Box.btnClick();
ui.MissionCompleted.deactivate();
ui.MissionFailed.deactivate();
g.cLevel.restartLevel();
}
public function evtMouseMove(_arg1:MouseEvent){
if (!MouseOutside){
MouseDown = (g.MouseDown = _arg1.buttonDown);
};
}
public function backFromInstructions(){
g.cGame.seenTutorial = true;
resumePlay();
}
}
}//package
Section 223
//glo (glo)
package {
public class glo {
public static var bal:Object = new Object();
}
}//package
Section 224
//HangingObject (HangingObject)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class HangingObject extends MovieClip {
public var body:b2Body;
public var hangingPolygon:Object;
public var objtype:Number;
public var objid:Number;
public var bulletId:Number;
public function HangingObject(){
objtype = 4;
objid = ((Math.random() + Math.random()) + Math.random());
}
public function getVelocity(){
return (body.GetLinearVelocity());
}
public function getBody(){
return (body);
}
public function getXPos(){
return ((parent.x + this.x));
}
}
}//package
Section 225
//head1 (head1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class head1 extends MovieClip {
public var blocType:String;
public function head1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 226
//Juke (Juke)
package {
public class Juke {
public static var Box:JukeBox;
}
}//package
Section 227
//JukeBox (JukeBox)
package {
import flash.display.*;
import flash.events.*;
import flash.media.*;
public class JukeBox extends MovieClip {
public var TracksGameLoop:Array;
public var sfxClick1:Sound;
public var sfxClick2:Sound;
public var sfxClick3:Sound;
private var SFX_UNLOAD:Sound;
private var SFX_RELOAD:Sound;
private var SFX_PUMPACTION:Sound;
public var TracksGameVol:Array;
public var MUTE_SFX:Boolean;
public var VOLUME_SCORE1:Number;
public var VOLUME_SCORE2:Number;
public var VOLUME_SCORE3:Number;
public var TracksGame:Array;
public var sfxOver1:Sound;
public var sfxOver2:Sound;
public var sfxOver3:Sound;
public var TrackChannel:SoundChannel;
public var MUTE_MUSIC:Boolean;
public var TrackIndex:Number;
public var VOLUME_SFX1:Number;
public var VOLUME_SFX3:Number;
public var VOLUME_SFX2:Number;
public static var sfxClick:Sound;
public static var VolSfxReload:Number;
public static var sfxBulletConcrete:Sound;
public static var sfxBulletFlesh:Sound;
public static var sfxFire:Sound;
public static var sfxDryfire:Sound;
public static var sfxBulletMetal:Sound;
public static var VolSfxWeapons:Number;
public static var VolSfxUI:Number;
public static var sfxImpact:Sound;
public static var VolSfxExplosions:Number;
public static var sfxExplosionA:Sound;
public static var VolSfxVoices:Number;
public static var sfxPickAmmo:Sound;
public function JukeBox(){
g.JukeBox = this;
Juke.Box = this;
MUTE_MUSIC = false;
MUTE_SFX = false;
VOLUME_SFX1 = 0.2;
VOLUME_SFX2 = 0.05;
VOLUME_SFX3 = 0.2;
VOLUME_SCORE1 = 0.3;
VOLUME_SCORE2 = 1.2;
VOLUME_SCORE3 = 0.6;
JukeBox.VolSfxWeapons = 0.3;
JukeBox.VolSfxReload = 1;
JukeBox.VolSfxUI = 1;
JukeBox.VolSfxVoices = 0.6;
JukeBox.VolSfxExplosions = 0.6;
SCOREi = 1;
init();
}
public function dryFire(){
playSfx(JukeBox.sfxDryfire, VOLUME_SFX1);
}
public function musicOff(){
MUTE_MUSIC = true;
if (TrackChannel != null){
setChannelVolume(TrackChannel, 0);
};
}
public function victory(){
}
public function btnClick(){
var _local1:Number = Math.floor((Math.random() * 2.99));
switch (_local1){
case 0:
playSfx(sfxClick1, (VOLUME_SFX1 * 3));
break;
case 1:
playSfx(sfxClick2, (VOLUME_SFX1 * 3));
break;
case 2:
playSfx(sfxClick3, (VOLUME_SFX1 * 3));
break;
};
}
public function explosion(){
playSfx(JukeBox.sfxExplosionA, VOLUME_SFX1);
}
public function init(){
JukeBox.sfxFire = new SfxPistol1();
JukeBox.sfxDryfire = new SfxDryFire();
JukeBox.sfxExplosionA = new SfxExplosionA();
JukeBox.sfxClick = new SfxClick();
JukeBox.sfxPickAmmo = new SfxPickAmmo();
JukeBox.sfxImpact = new SfxImpact();
sfxOver1 = new SfxOver1();
sfxOver2 = new SfxOver2();
sfxOver3 = new SfxOver3();
sfxClick1 = new SfxClick1();
sfxClick2 = new SfxClick2();
sfxClick3 = new SfxClick3();
JukeBox.sfxBulletMetal = new SfxBulletMetal4();
JukeBox.sfxBulletFlesh = new SfxBulletFlesh4();
JukeBox.sfxBulletConcrete = new SfxBulletConcrete3();
TracksGameVol = [2, 1];
TracksGameLoop = [1, 1];
TracksGame = [];
TracksGame.push(new track2());
TracksGame.push(new track1());
TrackIndex = 0;
TrackChannel = null;
}
public function nextTrack(_arg1:Event){
var _local2:Sound;
stopScore();
TrackIndex++;
if (TrackIndex >= TracksGame.length){
TrackIndex = 0;
};
_local2 = TracksGame[TrackIndex];
TrackChannel = _local2.play(0, TracksGameLoop[TrackIndex]);
var _local3:Number = TracksGameVol[TrackIndex];
if (MUTE_MUSIC){
setChannelVolume(TrackChannel, 0);
} else {
setChannelVolume(TrackChannel, (VOLUME_SCORE1 * _local3));
};
TrackChannel.addEventListener("soundComplete", nextTrack);
}
public function bulletFlesh(){
playSfx(JukeBox.sfxBulletFlesh, VOLUME_SFX1);
}
public function bulletMetal(){
playSfx(JukeBox.sfxBulletMetal, VOLUME_SFX2);
}
public function bulletConcrete(){
playSfx(JukeBox.sfxBulletConcrete, VOLUME_SFX1);
}
public function sfxOff(){
MUTE_SFX = true;
}
public function playSfx(_arg1:Sound, _arg2:Number){
if (MUTE_SFX){
return;
};
setChannelVolume(_arg1.play(), _arg2);
}
public function fire(){
playSfx(JukeBox.sfxFire, VOLUME_SFX1);
}
public function setChannelVolume(_arg1:SoundChannel, _arg2:Number){
var _local3:SoundTransform = _arg1.soundTransform;
_local3.volume = _arg2;
_arg1.soundTransform = _local3;
}
public function loading(){
}
public function gameScore(){
var _local1:Sound;
trace("JukeBox->gameScore");
stopScore();
_local1 = TracksGame[TrackIndex];
TrackChannel = _local1.play(0, TracksGameLoop[TrackIndex]);
var _local2:Number = TracksGameVol[TrackIndex];
if (MUTE_MUSIC){
setChannelVolume(TrackChannel, 0);
} else {
setChannelVolume(TrackChannel, (VOLUME_SCORE1 * _local2));
};
TrackChannel.addEventListener("soundComplete", nextTrack);
}
public function defeat(){
}
public function stopScore(){
if (TrackChannel){
TrackChannel.stop();
TrackChannel.removeEventListener("soundComplete", nextTrack);
};
TrackChannel = null;
}
public function sfxOn(){
MUTE_SFX = false;
}
public function impact(){
playSfx(JukeBox.sfxImpact, VOLUME_SFX1);
}
public function btnOver(){
var _local1:Number = Math.floor((Math.random() * 2.99));
switch (_local1){
case 0:
playSfx(sfxOver1, (VOLUME_SFX1 * 2));
break;
case 1:
playSfx(sfxOver2, (VOLUME_SFX1 * 2));
break;
case 2:
playSfx(sfxOver3, (VOLUME_SFX1 * 2));
break;
};
}
public function toggle(){
playSfx(new sfxToggle(), VOLUME_SFX1);
}
public function musicOn(){
var _local1:Number;
MUTE_MUSIC = false;
if (TrackChannel != null){
_local1 = TracksGameVol[TrackIndex];
setChannelVolume(TrackChannel, (VOLUME_SCORE1 * _local1));
};
}
public function menuScore(){
trace("JukeBox->menuScore");
}
}
}//package
Section 228
//Level (Level)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import flash.geom.*;
public class Level extends MovieClip {
public var World:b2World;
public var outlawsToAdd:Array;
public var worldAABB:b2AABB;
public var levelPoints;
public var TEMPAIMFORCE:Number;
public var toSetSpeed:Array;
public var timeMissionFailed:Number;
private var D2R:Number;
public var bulletsForLvl:Number;
private var R2D:Number;
public var particles:Array;
public var bullets:Array;
public var noMedalPoints:Number;
public var goldMedalPoints:Number;
public var outlawUnits:Array;
public var bronzeMedalPoints:Number;
public var gravity:b2Vec2;
public var curBullets:Number;
public var Iterations:Number;
public var otherLevelPoints:Number;
public var TEMPLIMITSPEED:Number;
public var TimeStep:Number;
public var TEMPANGLE:Number;
public var points:Array;
public var bloodStains:Array;
public var silverMedalPoints:Number;
public var ragdolls:Array;
public var VICTORY:Boolean;
public var minBullets:Number;
public function Level(_arg1:Object=null){
if (_arg1 == null){
return;
};
g.cLevel = this;
TimeStep = (1 / 30);
Iterations = 5;
particles = [];
outlawUnits = [];
outlawsToAdd = [];
ragdolls = [];
bullets = [];
bloodStains = [];
R2D = (180 / Math.PI);
D2R = (1 / R2D);
VICTORY = false;
timeMissionFailed = (3 * 30);
levelPoints = 0;
points = [[0, 0], [0, 0], [0, 0], [0, 0]];
goldMedalPoints = 1600;
silverMedalPoints = 800;
bronzeMedalPoints = 400;
noMedalPoints = 100;
toSetSpeed = [];
}
public function addRagdoll(_arg1:OutlawRagdoll){
ragdolls.push(_arg1);
}
public function addBullet(_arg1:Bullet){
bullets.push(_arg1);
}
public function bulletsEnded(_arg1:Object=null){
if (VICTORY){
return;
};
var _local2:Number = 0;
while (_local2 < outlawUnits.length) {
if (outlawUnits[_local2].ALIVE){
g.Interface.pausePlay();
ui.MissionFailed.activate();
return;
};
_local2++;
};
}
public function init(){
var _local2:GameContactListener;
trace("Level->init ...");
worldAABB = new b2AABB();
worldAABB.lowerBound.Set(-100, -100);
worldAABB.upperBound.Set(100, 100);
gravity = new b2Vec2(0, 10);
var _local1:Boolean;
if (g.World == null){
g.World = new b2World(worldAABB, gravity, true);
};
World = g.World;
_local2 = new GameContactListener();
g.World.SetContactListener(_local2);
particles = [];
outlawUnits = [];
ragdolls = [];
bullets = [];
bloodStains = [];
curBullets = bulletsForLvl;
VICTORY = false;
levelPoints = 0;
points = [[0, 0], [0, 0], [0, 0], [0, 0]];
otherLevelPoints = getOtherLevelPoints(g.Game.selLevel);
ui.Points.updatePoints((levelPoints + otherLevelPoints));
}
public function getTotalPoints():Number{
if (VICTORY){
return ((levelPoints + otherLevelPoints));
};
return (otherLevelPoints);
}
public function victory(_arg1:Object=null){
var _local2:*;
var _local3:*;
var _local4:Number;
var _local5:Number;
_local2 = (bulletsForLvl - minBullets);
_local3 = (_local2 - 1);
_local4 = (_local2 - 2);
if (curBullets >= _local2){
_local5 = goldMedalPoints;
} else {
if (curBullets >= _local3){
_local5 = silverMedalPoints;
} else {
if (curBullets >= _local4){
_local5 = bronzeMedalPoints;
} else {
_local5 = noMedalPoints;
};
};
};
points[3][0] = curBullets;
points[3][1] = _local5;
levelPoints = (levelPoints + _local5);
if (g.Player){
g.Player.victory();
};
}
public function getNbBullets():Number{
return (curBullets);
}
public function restartLevel(){
trace("restart level");
gameDead();
glo.bal.GameLoader.gotoAndPlay(1);
}
public function playerFire(){
if (curBullets <= 0){
return;
};
curBullets--;
ui.BulletsUi.fire();
if (curBullets <= 0){
g.Game.evt(timeMissionFailed, bulletsEnded, this);
};
}
public function initUnits(){
var _local2:aiOutlaw;
var _local1:Array = [];
var _local3:Number = 0;
while (_local3 < outlawsToAdd.length) {
_local1 = outlawsToAdd[_local3];
_local2 = new (_local1[0]);
_local2.init(_local1[1], _local1[2], _local1[3], _local1[4], _local1[5]);
outlawUnits.push(_local2);
g.cLevel.addChild(_local2);
_local3++;
};
}
public function removeMc(_arg1:MovieClip){
if (_arg1.parent){
_arg1.parent.removeChild(_arg1);
};
}
public function explosion(_arg1:ExplosiveObject){
i = 0;
while (i < outlawUnits.length) {
if (outlawUnits[i]){
outlawUnits[i].tryToExplode(_arg1);
};
i++;
};
}
public function getOtherLevelPoints(_arg1:Number){
var _local2:Number;
var _local3:Number = 0;
_local2 = 0;
while (_local2 < g.cGame.LvlPoints.length) {
if (_local2 != (_arg1 - 1)){
_local3 = (_local3 + g.cGame.LvlPoints[_local2]);
};
_local2++;
};
return (_local3);
}
public function addObjToManSpeed(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Class){
var _local6:Point;
var _local7:Number;
var _local8:b2Vec2;
_local7 = (_arg2 * D2R);
_local6 = Point.polar(_arg3, _local7);
_local8 = new b2Vec2(_local6.x, _local6.y);
toSetSpeed.push([_arg1, _local8, _arg4, _arg5]);
}
public function nextState(){
var _local1:b2Body;
var _local2:Object;
var _local3:*;
var _local4:*;
var _local5:*;
var _local6:*;
var _local7:*;
var _local8:*;
var _local9:*;
var _local10:Array;
var _local11:Array;
var _local12:b2Vec2;
var _local13:Number;
var _local17:Object;
var _local18:Number;
var _local19:Object;
var _local20:b2Body;
if (World == null){
return;
};
World.Step(TimeStep, Iterations);
_local3 = [];
_local4 = [];
_local6 = [];
_local7 = [];
_local8 = [];
_local9 = [];
_local11 = [];
_local10 = [];
var _local14:Boolean;
_local1 = World.m_bodyList;
while (_local1) {
_local2 = _local1.m_userData;
if (!_local1.IsSleeping()){
if ((_local2 is Sprite)){
if (_local2.blocType == "outlaw"){
_local14 = false;
} else {
if ((((((((_local2.blocType == "chainpiece")) || ((_local2.blocType == "tiepiece")))) || ((_local2.blocType == "hangingobject")))) || ((_local2.blocType == "leverstruct")))){
_local2.x = (-(_local2.parent.x) + (_local1.GetPosition().x * 30));
_local2.y = (-(_local2.parent.y) + (_local1.GetPosition().y * 30));
} else {
_local2.x = (_local1.GetPosition().x * 30);
_local2.y = (_local1.GetPosition().y * 30);
};
if (_local2.blocType != "bullet"){
_local2.rotation = (_local1.GetAngle() * R2D);
};
if (_local2.blocType == "chainpiece"){
if (_local2.toExplode){
_local9.push(_local2);
};
};
if (_local2.blocType == "explosive"){
if (_local2.toExplode){
_local11.push(_local2);
};
};
if (_local2.blocType == "ragdoll"){
if (_local2.ragdoll.isOutOfScene()){
_local3.push(_local2.ragdoll);
};
};
if (_local2.blocType == "bullet"){
_local12 = _local1.GetLinearVelocity();
_local13 = Math.atan2(_local12.y, _local12.x);
_local2.rotation = (_local13 * R2D);
_local2.projectile.updateTrail();
if (_local2.projectile.toExplode){
_local4.push(_local2.projectile);
g.JukeBox.bulletConcrete();
};
if (_local2.projectile.toSparkle){
_local6.push(_local2.projectile);
g.JukeBox.bulletMetal();
};
if (((_local2.projectile.isToDestroy(_local12)) || (_local2.projectile.toDestroy))){
_local3.push(_local2.projectile);
};
};
};
};
};
if ((_local2 is Sprite)){
if (toSetSpeed.length > 0){
_local18 = 0;
while (_local18 < toSetSpeed.length) {
_local17 = toSetSpeed[_local18][0];
if (_local17 == _local2){
if (_local1.GetLinearVelocity().Length() > toSetSpeed[_local18][2]){
_local10.push([_local2, toSetSpeed[_local18][1], toSetSpeed[_local18][3]]);
toSetSpeed.splice(_local18, 1);
break;
};
};
_local18++;
};
};
};
_local1 = _local1.m_next;
};
var _local15:Number = 0;
while (_local15 < _local10.length) {
_local19 = new (_local10[_local15][2]);
this.addChild(_local19);
_local19.x = _local10[_local15][0].x;
_local19.y = _local10[_local15][0].y;
_local19.init();
_local20 = _local19.getBody();
_local10[_local15][0].destroy();
_local20.SetLinearVelocity(_local10[_local15][1]);
_local15++;
};
_local15 = 0;
while (_local15 < _local3.length) {
if (_local3[_local15]){
_local3[_local15].destroy();
};
_local15++;
};
_local15 = 0;
while (_local15 < _local4.length) {
_local4[_local15].explode();
_local15++;
};
_local15 = 0;
while (_local15 < _local6.length) {
_local6[_local15].sparkle();
_local15++;
};
_local15 = 0;
while (_local15 < _local7.length) {
_local7[_local15].splashBlood(false);
_local15++;
};
_local15 = 0;
while (_local15 < _local8.length) {
_local8[_local15].splashBlood(true);
_local15++;
};
_local15 = 0;
while (_local15 < _local9.length) {
_local9[_local15].explode();
_local15++;
};
_local15 = 0;
while (_local15 < _local11.length) {
_local11[_local15].explode();
_local15++;
};
_local5 = [];
_local15 = 0;
while (_local15 < particles.length) {
particles[_local15].vanishTime--;
if (particles[_local15].vanishTime <= 0){
particles[_local15].destroy();
} else {
_local5.push(particles[_local15]);
};
_local15++;
};
particles = _local5;
var _local16:Array = [];
_local15 = 0;
while (_local15 < outlawUnits.length) {
if (!outlawUnits[_local15].ALIVE){
outlawUnits[_local15].death();
} else {
outlawUnits[_local15].nextState();
_local16.push(outlawUnits[_local15]);
};
_local15++;
};
outlawUnits = _local16;
if ((((outlawUnits.length == 0)) && (!(VICTORY)))){
VICTORY = true;
g.Game.evt((30 * 4), victory, this);
};
}
public function addParticle(_arg1:MovieClip){
particles.push(_arg1);
}
public function addBloodStain(_arg1:MovieClip){
bloodStains.push(_arg1);
}
public function destroy(){
var _local1:Number;
var _local2:b2Body;
var _local3:Array;
trace(("Level->destroy : " + this));
if (World == null){
return;
};
_local1 = 0;
while (_local1 < outlawUnits.length) {
outlawUnits[_local1].destroy();
_local1++;
};
outlawUnits = [];
_local1 = 0;
while (_local1 < particles.length) {
particles[_local1].destroy();
_local1++;
};
particles = [];
_local1 = 0;
while (_local1 < bullets.length) {
bullets[_local1].destroy();
_local1++;
};
bullets = [];
_local1 = 0;
while (_local1 < bloodStains.length) {
if (bloodStains[_local1].parent){
bloodStains[_local1].parent.removeChild(bloodStains[_local1]);
};
_local1++;
};
bloodStains = [];
_local1 = 0;
while (_local1 < ragdolls.length) {
ragdolls[_local1].destroy();
_local1++;
};
ragdolls = [];
ui.BulletsUi.destroyBullets();
_local3 = [];
_local2 = World.m_bodyList;
while (_local2) {
_local3.push(_local2);
_local2 = _local2.m_next;
};
for each (_local2 in _local3) {
World.DestroyBody(_local2);
};
g.World = null;
World = null;
}
public function addPoints(_arg1:Number, _arg2:Number, _arg3:Number){
points[_arg1][0] = (points[_arg1][0] + _arg2);
points[_arg1][1] = (points[_arg1][1] + _arg3);
levelPoints = (levelPoints + _arg3);
ui.Points.updatePoints((levelPoints + otherLevelPoints));
}
public function gameDead(){
trace("gameDead");
destroy();
g.Player.gameDead();
VICTORY = false;
}
}
}//package
Section 229
//level01 (level01)
package {
public class level01 extends Level {
public function level01(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 440, 468, 315, 470, 2]);
outlawsToAdd.push([outlaw2, 384, 289, 276, 440, 2]);
outlawsToAdd.push([outlaw3, 115, 289, 65, 195, 2]);
bulletsForLvl = 6;
curBullets = bulletsForLvl;
minBullets = 1;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 230
//level02 (level02)
package {
public class level02 extends Level {
public function level02(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw2, 368, 469, 325, 410, 2]);
outlawsToAdd.push([outlaw3, 517, 182, 498, 560, 2]);
outlawsToAdd.push([outlaw1, 102, 235, 27, 103, 2]);
bulletsForLvl = 8;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 231
//level03 (level03)
package {
public class level03 extends Level {
public function level03(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 658, 469, 612, 674, 2]);
outlawsToAdd.push([outlaw2, 630, 207, 588, 659, 2]);
outlawsToAdd.push([outlaw3, 648, 98, 627, 665, 2]);
outlawsToAdd.push([outlaw3, 166, 142, 134, 251, 2]);
outlawsToAdd.push([outlaw2, 70, 171, 38, 95, 2]);
bulletsForLvl = 8;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 232
//level04 (level04)
package {
public class level04 extends Level {
public function level04(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 415, 298, 400, 415, 2]);
outlawsToAdd.push([outlaw2, 311, 298, 297, 324, 2]);
outlawsToAdd.push([outlaw3, 354, 129, 302, 417, 2]);
outlawsToAdd.push([outlaw1, 66, 208, 23, 109, 2]);
outlawsToAdd.push([outlaw2, 590, 208, 586, 670, 2]);
bulletsForLvl = 8;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 233
//level05 (level05)
package {
public class level05 extends Level {
public function level05(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 247, 469, 230, 330, 2]);
outlawsToAdd.push([outlaw1, 484, 173, 430, 518, 2]);
outlawsToAdd.push([outlaw3, 460, 469, 387, 531, 2]);
outlawsToAdd.push([outlaw2, 640, 469, 630, 663, 2]);
bulletsForLvl = 8;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 234
//level06 (level06)
package {
public class level06 extends Level {
public function level06(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw3, 285, 131, 245, 336, 2]);
outlawsToAdd.push([outlaw2, 500, 230, 452, 566, 2]);
outlawsToAdd.push([outlaw1, 280, 320, 277, 412, 2]);
outlawsToAdd.push([outlaw3, 174, 397, 122, 185, 2]);
bulletsForLvl = 7;
curBullets = bulletsForLvl;
minBullets = 2;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 235
//level07 (level07)
package {
public class level07 extends Level {
public function level07(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 355, 103, 290, 407, 2]);
outlawsToAdd.push([outlaw2, 650, 252, 618, 677, 2]);
outlawsToAdd.push([outlaw3, 590, 115, 570, 677, 2]);
outlawsToAdd.push([outlaw2, 305, 269, 299, 397, 2]);
outlawsToAdd.push([outlaw1, 30, 251, 23, 128, 2]);
outlawsToAdd.push([outlaw3, 35, 115, 27, 88, 2]);
bulletsForLvl = 10;
curBullets = bulletsForLvl;
minBullets = 5;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 236
//level08 (level08)
package {
public class level08 extends Level {
public function level08(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw2, 610, 114, 600, 660, 2]);
outlawsToAdd.push([outlaw3, 117, 469, 40, 117, 2]);
outlawsToAdd.push([outlaw1, 523, 143, 414, 530, 2]);
outlawsToAdd.push([outlaw2, 530, 283, 465, 557, 2]);
outlawsToAdd.push([outlaw3, 300, 283, 292, 381, 2]);
bulletsForLvl = 8;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 237
//level09 (level09)
package {
public class level09 extends Level {
public function level09(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 635, 264, 630, 684, 2]);
outlawsToAdd.push([outlaw2, 410, 286, 309, 410, 2]);
outlawsToAdd.push([outlaw3, 324, 161, 324, 421, 2]);
outlawsToAdd.push([outlaw1, 24, 266, 22, 98, 2]);
bulletsForLvl = 9;
curBullets = bulletsForLvl;
minBullets = 4;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 238
//level10 (level10)
package {
public class level10 extends Level {
public var explosive_mc:Object;
public var chain_mc:Object;
public function level10(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 150, 167, 120, 155, 2]);
outlawsToAdd.push([outlaw2, 95, 469, 25, 100, 2]);
outlawsToAdd.push([outlaw3, 620, 114, 610, 670, 2]);
bulletsForLvl = 9;
curBullets = bulletsForLvl;
minBullets = 4;
if (_arg1){
init();
};
}
function frame2(){
stop();
addObjToManSpeed(explosive_mc, -115, 17, 5, explosiveObject2);
initUnits();
}
}
}//package
Section 239
//level11 (level11)
package {
public class level11 extends Level {
public function level11(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 117, 126, 20, 128, 2]);
outlawsToAdd.push([outlaw2, 74, 271, 20, 128, 2]);
outlawsToAdd.push([outlaw3, 592, 198, 568, 673, 2]);
bulletsForLvl = 7;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 240
//level12 (level12)
package {
public class level12 extends Level {
public function level12(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 425, 469, 400, 530, 2]);
outlawsToAdd.push([outlaw2, 390, 304, 375, 490, 2]);
outlawsToAdd.push([outlaw3, 248, 139, 233, 323, 2]);
outlawsToAdd.push([outlaw3, 432, 139, 399, 494, 2]);
outlawsToAdd.push([outlaw1, 616, 122, 590, 678, 2]);
bulletsForLvl = 6;
curBullets = bulletsForLvl;
minBullets = 2;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 241
//level13 (level13)
package {
public class level13 extends Level {
public function level13(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 110, 284, 37, 135, 2]);
outlawsToAdd.push([outlaw2, 337, 298, 314, 431, 2]);
outlawsToAdd.push([outlaw3, 104, 469, 90, 267, 2]);
outlawsToAdd.push([outlaw3, 372, 469, 351, 522, 2]);
bulletsForLvl = 7;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 242
//level14 (level14)
package {
public class level14 extends Level {
public function level14(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 366, 128, 297, 530, 2]);
outlawsToAdd.push([outlaw2, 540, 300, 509, 551, 2]);
outlawsToAdd.push([outlaw3, 106, 469, 28, 115, 2]);
bulletsForLvl = 7;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 243
//level15 (level15)
package {
public class level15 extends Level {
public var explosive_mc:Object;
public var chain_mc:Object;
public function level15(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 587, 264, 575, 600, 2]);
outlawsToAdd.push([outlaw2, 630, 469, 575, 679, 2]);
bulletsForLvl = 7;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
addObjToManSpeed(explosive_mc, -65, 16, 5, explosiveObject2);
initUnits();
}
}
}//package
Section 244
//level16 (level16)
package {
public class level16 extends Level {
public function level16(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw3, 328, 469, 267, 346, 2]);
outlawsToAdd.push([outlaw2, 642, 469, 575, 670, 2]);
bulletsForLvl = 7;
curBullets = bulletsForLvl;
minBullets = 3;
timeMissionFailed = (10 * 30);
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 245
//level17 (level17)
package {
public class level17 extends Level {
public function level17(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 583, 469, 539, 660, 2]);
outlawsToAdd.push([outlaw2, 507, 254, 498, 546, 2]);
outlawsToAdd.push([outlaw3, 657, 254, 642, 660, 2]);
outlawsToAdd.push([outlaw1, 531, 113, 460, 550, 2]);
outlawsToAdd.push([outlaw2, 75, 199, 25, 122, 2]);
bulletsForLvl = 7;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 246
//level18 (level18)
package {
public class level18 extends Level {
public function level18(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw2, 65, 469, 30, 108, 2]);
outlawsToAdd.push([outlaw3, 230, 469, 195, 271, 2]);
outlawsToAdd.push([outlaw1, 370, 469, 343, 415, 2]);
outlawsToAdd.push([outlaw2, 550, 469, 505, 568, 2]);
bulletsForLvl = 5;
curBullets = bulletsForLvl;
minBullets = 1;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 247
//level19 (level19)
package {
public class level19 extends Level {
public function level19(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 636, 286, 576, 677, 2]);
outlawsToAdd.push([outlaw2, 500, 143, 484, 677, 2]);
outlawsToAdd.push([outlaw3, 86, 138, 20, 126, 2]);
bulletsForLvl = 7;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 248
//level20 (level20)
package {
public class level20 extends Level {
public function level20(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw3, 480, 158, 406, 482, 2]);
outlawsToAdd.push([outlaw2, 250, 158, 226, 309, 2]);
outlawsToAdd.push([outlaw1, 350, 302, 291, 409, 2]);
outlawsToAdd.push([outlaw3, 100, 469, 46, 114, 2]);
bulletsForLvl = 6;
curBullets = bulletsForLvl;
minBullets = 2;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 249
//level21 (level21)
package {
public class level21 extends Level {
public function level21(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 620, 469, 600, 681, 2]);
outlawsToAdd.push([outlaw2, 590, 228, 565, 675, 2]);
outlawsToAdd.push([outlaw3, 234, 469, 184, 247, 2]);
bulletsForLvl = 6;
curBullets = bulletsForLvl;
minBullets = 3;
timeMissionFailed = (5 * 30);
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 250
//level22 (level22)
package {
public class level22 extends Level {
public var movingObject_mc:Object;
public function level22(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw3, 280, 208, 245, 288, 2]);
outlawsToAdd.push([outlaw2, 70, 100, 40, 124, 2]);
bulletsForLvl = 5;
curBullets = bulletsForLvl;
minBullets = 2;
if (_arg1){
init();
};
}
function frame2(){
stop();
addObjToManSpeed(movingObject_mc, -120, 18, 5, explosiveObject2);
initUnits();
}
}
}//package
Section 251
//level23 (level23)
package {
public class level23 extends Level {
public function level23(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 594, 469, 568, 672, 2]);
outlawsToAdd.push([outlaw2, 418, 201, 405, 467, 2]);
outlawsToAdd.push([outlaw3, 570, 128, 567, 677, 2]);
outlawsToAdd.push([outlaw1, 43, 151, 26, 124, 2]);
bulletsForLvl = 6;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 252
//level24 (level24)
package {
public class level24 extends Level {
public function level24(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 134, 469, 25, 137, 2]);
outlawsToAdd.push([outlaw2, 540, 469, 538, 668, 2]);
bulletsForLvl = 5;
curBullets = bulletsForLvl;
minBullets = 2;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 253
//level25 (level25)
package {
public class level25 extends Level {
public var movingObject_mc:Object;
public function level25(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw2, 648, 290, 618, 675, 2]);
outlawsToAdd.push([outlaw3, 570, 128, 567, 677, 2]);
outlawsToAdd.push([outlaw1, 356, 469, 328, 360, 2]);
bulletsForLvl = 6;
curBullets = bulletsForLvl;
minBullets = 3;
timeMissionFailed = (10 * 30);
if (_arg1){
init();
};
}
function frame2(){
stop();
addObjToManSpeed(movingObject_mc, -70, 14, 5, concreteSphere3_2);
initUnits();
}
}
}//package
Section 254
//level26 (level26)
package {
public class level26 extends Level {
public function level26(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 293, 109, 200, 318, 2]);
outlawsToAdd.push([outlaw2, 53, 469, 43, 122, 2]);
outlawsToAdd.push([outlaw3, 460, 469, 424, 615, 2]);
bulletsForLvl = 6;
curBullets = bulletsForLvl;
minBullets = 3;
timeMissionFailed = (7 * 30);
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 255
//level27 (level27)
package {
public class level27 extends Level {
public var movingObject_mc:Object;
public function level27(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 650, 275, 608, 665, 2]);
outlawsToAdd.push([outlaw2, 425, 231, 365, 445, 2]);
outlawsToAdd.push([outlaw3, 425, 114, 391, 506, 2]);
bulletsForLvl = 6;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
addObjToManSpeed(movingObject_mc, -75, 15, 5, explosiveObject2);
initUnits();
}
}
}//package
Section 256
//level28 (level28)
package {
public class level28 extends Level {
public function level28(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw3, 500, 469, 476, 520, 2]);
outlawsToAdd.push([outlaw2, 70, 469, 30, 80, 2]);
bulletsForLvl = 5;
curBullets = bulletsForLvl;
minBullets = 2;
timeMissionFailed = (10 * 30);
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 257
//level29 (level29)
package {
public class level29 extends Level {
public function level29(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw1, 596, 469, 549, 668, 2]);
outlawsToAdd.push([outlaw2, 323, 469, 305, 358, 2]);
outlawsToAdd.push([outlaw3, 200, 469, 159, 210, 2]);
outlawsToAdd.push([outlaw1, 72, 260, 42, 132, 2]);
bulletsForLvl = 6;
curBullets = bulletsForLvl;
minBullets = 3;
if (_arg1){
init();
};
}
function frame2(){
stop();
initUnits();
}
}
}//package
Section 258
//level30 (level30)
package {
public class level30 extends Level {
public var movingObject_mc:Object;
public function level30(_arg1:Object=null){
addFrameScript(1, frame2);
super(_arg1);
outlawsToAdd = [];
outlawsToAdd.push([outlaw3, 645, 158, 605, 677, 2]);
outlawsToAdd.push([outlaw1, 187, 125, 150, 190, 2]);
bulletsForLvl = 5;
curBullets = bulletsForLvl;
minBullets = 2;
timeMissionFailed = (7 * 30);
if (_arg1){
init();
};
}
function frame2(){
stop();
addObjToManSpeed(movingObject_mc, -70, 15, 5, explosiveObject2);
initUnits();
}
}
}//package
Section 259
//LeverStructure (LeverStructure)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class LeverStructure extends MovieClip {
public var m_world:b2World;
private var R2D:Number;
public var rim2_body:b2Body;
public var m_physScale:Number;// = 30
public var rim1_body:b2Body;
public var base_body:b2Body;
public var lever_body:b2Body;
public function LeverStructure(){
if (!g.World){
return;
};
R2D = (180 / Math.PI);
}
public function createJoints(){
var _local1:b2RevoluteJointDef = new b2RevoluteJointDef();
_local1.enableLimit = true;
_local1.lowerAngle = (-90 / R2D);
_local1.upperAngle = (90 / R2D);
_local1.Initialize(lever_body, base_body, lever_body.GetWorldCenter());
g.World.CreateJoint(_local1);
_local1.lowerAngle = (0 / R2D);
_local1.upperAngle = (0 / R2D);
_local1.Initialize(rim1_body, lever_body, rim1_body.GetWorldCenter());
g.World.CreateJoint(_local1);
_local1.lowerAngle = (0 / R2D);
_local1.upperAngle = (0 / R2D);
_local1.Initialize(rim2_body, lever_body, rim2_body.GetWorldCenter());
g.World.CreateJoint(_local1);
}
}
}//package
Section 260
//leverStructure1 (leverStructure1)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class leverStructure1 extends LeverStructure {
public var base:Object;
public var lever:Object;
public var rim1:Object;
public var rim2:Object;
public function leverStructure1(){
addFrameScript(0, frame1);
super();
lever_body = lever.getBody();
base_body = base.getBody();
rim1_body = rim1.getBody();
rim2_body = rim2.getBody();
createJoints();
}
function frame1(){
stop();
}
}
}//package
Section 261
//loader (loader)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class loader extends MovieClip {
public var BYTESRATIO:Number;
public var bar_mc:MovieClip;
public var kb_txt:TextField;
public var PREROLLTIME:Number;
public var play_btn:SimpleButton;
public var pct_txt:TextField;
public var BYTESLOADED:Number;
public var PREROLLTIMER:Number;
public var PREROLLRATIO:Number;
public var BYTESTOTAL:Number;
public function loader(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 34, frame35, 49, frame50, 59, frame60);
}
function frame35(){
if (spAPI.HackLock){
gotoAndStop(50);
} else {
ui.Main.gotoAndPlay("dummy");
};
}
function frame3(){
stop();
removeEventListener(Event.ENTER_FRAME, evtEnterFrame);
play_btn.y = 425;
play_btn.addEventListener("click", btnPlay);
}
function frame60(){
gotoAndStop(50);
}
function frame50(){
stop();
}
function frame2(){
stop();
}
public function btnPlay(_arg1:Event){
gotoAndPlay(4);
}
function frame1(){
ui.Main.stop();
PREROLLTIMER = 0;
PREROLLTIME = (12 * stage.frameRate);
PREROLLRATIO = 0;
BYTESLOADED = 0;
BYTESTOTAL = 1;
play_btn.tabEnabled = false;
addEventListener(Event.ENTER_FRAME, evtEnterFrame);
}
public function evtEnterFrame(_arg1:Event):void{
var _local2:*;
var _local3:Number;
if (!loaderInfo){
trace("null");
return;
};
BYTESLOADED = root.loaderInfo.bytesLoaded;
BYTESTOTAL = root.loaderInfo.bytesTotal;
if (BYTESTOTAL > 0){
BYTESRATIO = (BYTESLOADED / BYTESTOTAL);
} else {
BYTESRATIO = 0;
};
PREROLLTIMER++;
PREROLLRATIO = (PREROLLTIMER / PREROLLTIME);
var _local4:Number = Math.min(PREROLLRATIO, BYTESRATIO);
if (_local4 < 1){
pct_txt.text = (Math.round((100 * _local4)) + "%");
if (BYTESRATIO > 0){
_local3 = Math.round((BYTESTOTAL / 0x0400));
_local2 = Math.round((_local3 * _local4));
kb_txt.text = (((_local2 + " / ") + _local3) + " kB");
} else {
kb_txt.text = "";
};
bar_mc.gotoAndStop((1 + Math.round((100 * _local4))));
} else {
pct_txt.text = "100%";
_local3 = Math.round((BYTESTOTAL / 0x0400));
kb_txt.text = (((_local3 + " / ") + _local3) + " kB");
bar_mc.gotoAndStop(101);
gotoAndStop(3);
};
}
}
}//package
Section 262
//lowerArmL1 (lowerArmL1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class lowerArmL1 extends MovieClip {
public var blocType:String;
public function lowerArmL1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 263
//lowerArmR1 (lowerArmR1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class lowerArmR1 extends MovieClip {
public var blocType:String;
public function lowerArmR1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 264
//lowerLegL1 (lowerLegL1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class lowerLegL1 extends MovieClip {
public var blocType:String;
public function lowerLegL1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 265
//lowerLegR1 (lowerLegR1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class lowerLegR1 extends MovieClip {
public var blocType:String;
public function lowerLegR1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 266
//main (main)
package {
import flash.display.*;
import flash.text.*;
import flash.system.*;
import flash.ui.*;
public dynamic class main extends MovieClip {
public function main(){
var _local1:*;
var _local2:*;
var _local3:TextFormat;
var _local4:ContextMenu;
var _local5:ContextMenuItem;
var _local6:ContextMenuItem;
var _local7:ContextMenuItem;
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 9, frame10, 19, frame20, 39, frame40, 40, frame41);
ui.Main = this;
glo.bal.FRAMERATE = 30;
Security.allowDomain("*");
Security.allowInsecureDomain("*");
_local1 = new TextFormat("Revolution");
_local1.bold = true;
_local2 = new TextFormat("Revolution");
_local2.bold = true;
_local3 = new TextFormat("TrebuchetBold");
_local3.bold = true;
fonts.Text1 = _local1;
fonts.Text2 = _local2;
fonts.Text3 = _local3;
fonts.Button1 = _local1;
fonts.Button2 = _local2;
fonts.Button3 = _local3;
fonts.Caption1 = _local1;
fonts.Caption2 = _local2;
fonts.Caption3 = _local3;
_local4 = new ContextMenu();
_local4.hideBuiltInItems();
contextMenu = _local4;
_local5 = new ContextMenuItem("Cold Justice");
_local6 = new ContextMenuItem("A Game by QiGames.com");
_local6.separatorBefore = true;
_local7 = new ContextMenuItem("v1.05GN");
_local7.separatorBefore = true;
_local4.customItems.push(_local5);
_local4.customItems.push(_local6);
_local4.customItems.push(_local7);
GameData.init();
spAPI.init();
MochiBot.track(this, "f8f7513c");
}
function frame1(){
stop();
}
function frame2(){
gotoAndStop(1);
}
function frame3(){
gotoAndStop(1);
}
function frame40(){
stage.frameRate = 30;
}
function frame41(){
gotoAndStop(40);
}
function frame20(){
g.JukeBox.gameScore();
}
function frame10(){
gotoAndStop("splash1");
}
}
}//package
Section 267
//metal1_1 (metal1_1)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class metal1_1 extends MovieClip {
public var blocType:String;
public function metal1_1(){
var _local1:Polygon;
var _local2:Polygon;
super();
addFrameScript(0, frame1);
_local1 = new Polygon(4, 6, 0, 0.3, 0.8);
_local2 = new Polygon(4, 7, 0, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-60 / 30), (-8 / 30));
_local1.polyDef.vertices[1].Set((60 / 30), (-8 / 30));
_local1.polyDef.vertices[2].Set((60 / 30), (8 / 30));
_local1.polyDef.vertices[3].Set((-60 / 30), (8 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-53 / 30), (-2 / 30));
_local2.polyDef.vertices[1].Set((53 / 30), (-2 / 30));
_local2.polyDef.vertices[2].Set((53 / 30), (2 / 30));
_local2.polyDef.vertices[3].Set((-53 / 30), (2 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
function frame1(){
stop();
blocType = "metal";
}
}
}//package
Section 268
//metal1_1_half (metal1_1_half)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class metal1_1_half extends MovieClip {
public var blocType:String;
public function metal1_1_half(){
var _local1:Polygon;
var _local2:Polygon;
super();
addFrameScript(0, frame1);
_local1 = new Polygon(4, 6, 0, 0.3, 0.8);
_local2 = new Polygon(4, 7, 0, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-30 / 30), (-8 / 30));
_local1.polyDef.vertices[1].Set((30 / 30), (-8 / 30));
_local1.polyDef.vertices[2].Set((30 / 30), (8 / 30));
_local1.polyDef.vertices[3].Set((-30 / 30), (8 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-23 / 30), (-2 / 30));
_local2.polyDef.vertices[1].Set((23 / 30), (-2 / 30));
_local2.polyDef.vertices[2].Set((23 / 30), (2 / 30));
_local2.polyDef.vertices[3].Set((-23 / 30), (2 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
function frame1(){
stop();
blocType = "metal";
}
}
}//package
Section 269
//metal1_2 (metal1_2)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class metal1_2 extends MovieClip {
public var blocType:String;
public function metal1_2(){
var _local1:Polygon;
var _local2:Polygon;
super();
addFrameScript(0, frame1);
_local1 = new Polygon(4, 6, 0, 0.3, 0.8);
_local2 = new Polygon(4, 7, 0, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-8 / 30), (-60 / 30));
_local1.polyDef.vertices[1].Set((8 / 30), (-60 / 30));
_local1.polyDef.vertices[2].Set((8 / 30), (60 / 30));
_local1.polyDef.vertices[3].Set((-8 / 30), (60 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-2 / 30), (-53 / 30));
_local2.polyDef.vertices[1].Set((2 / 30), (-53 / 30));
_local2.polyDef.vertices[2].Set((2 / 30), (53 / 30));
_local2.polyDef.vertices[3].Set((-2 / 30), (53 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
function frame1(){
stop();
blocType = "metal";
}
}
}//package
Section 270
//metal1_2_half (metal1_2_half)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class metal1_2_half extends MovieClip {
public var blocType:String;
public function metal1_2_half(){
var _local1:Polygon;
var _local2:Polygon;
super();
addFrameScript(0, frame1);
_local1 = new Polygon(4, 6, 0, 0.3, 0.8);
_local2 = new Polygon(4, 7, 0, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-8 / 30), (-30 / 30));
_local1.polyDef.vertices[1].Set((8 / 30), (-30 / 30));
_local1.polyDef.vertices[2].Set((8 / 30), (30 / 30));
_local1.polyDef.vertices[3].Set((-8 / 30), (30 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-2 / 30), (-23 / 30));
_local2.polyDef.vertices[1].Set((2 / 30), (-23 / 30));
_local2.polyDef.vertices[2].Set((2 / 30), (23 / 30));
_local2.polyDef.vertices[3].Set((-2 / 30), (23 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
function frame1(){
stop();
blocType = "metal";
}
}
}//package
Section 271
//metalDiagonal1_105 (metalDiagonal1_105)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class metalDiagonal1_105 extends MovieClip {
public var blocType:String;
public function metalDiagonal1_105(){
var _local1:Polygon;
var _local2:Polygon;
super();
addFrameScript(0, frame1);
_local1 = new Polygon(4, 6, 0, 0.3, 0.8);
_local2 = new Polygon(4, 7, 0, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-8 / 30), (-60 / 30));
_local1.polyDef.vertices[1].Set((23 / 30), (56 / 30));
_local1.polyDef.vertices[2].Set((8 / 30), (60 / 30));
_local1.polyDef.vertices[3].Set((-23 / 30), (-56 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-11 / 30), (-53 / 30));
_local2.polyDef.vertices[1].Set((18 / 30), (51 / 30));
_local2.polyDef.vertices[2].Set((11 / 30), (53 / 30));
_local2.polyDef.vertices[3].Set((-18 / 30), (-51 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
function frame1(){
stop();
blocType = "metal";
}
}
}//package
Section 272
//metalDiagonal1_120 (metalDiagonal1_120)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class metalDiagonal1_120 extends MovieClip {
public var blocType:String;
public function metalDiagonal1_120(){
var _local1:Polygon;
var _local2:Polygon;
super();
addFrameScript(0, frame1);
_local1 = new Polygon(4, 6, 0, 0.3, 0.8);
_local2 = new Polygon(4, 7, 0, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-24 / 30), (-56 / 30));
_local1.polyDef.vertices[1].Set((37 / 30), (48 / 30));
_local1.polyDef.vertices[2].Set((24 / 30), (56 / 30));
_local1.polyDef.vertices[3].Set((-37 / 30), (-48 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-25 / 30), (-50 / 30));
_local2.polyDef.vertices[1].Set((32 / 30), (46 / 30));
_local2.polyDef.vertices[2].Set((25 / 30), (50 / 30));
_local2.polyDef.vertices[3].Set((-32 / 30), (-46 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
function frame1(){
stop();
blocType = "metal";
}
}
}//package
Section 273
//metalDiagonal1_135 (metalDiagonal1_135)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class metalDiagonal1_135 extends MovieClip {
public var blocType:String;
public function metalDiagonal1_135(){
var _local1:Polygon;
var _local2:Polygon;
super();
addFrameScript(0, frame1);
_local1 = new Polygon(4, 6, 0, 0.3, 0.8);
_local2 = new Polygon(4, 7, 0, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-48 / 30), (-37 / 30));
_local1.polyDef.vertices[1].Set((-37 / 30), (-48 / 30));
_local1.polyDef.vertices[2].Set((48 / 30), (37 / 30));
_local1.polyDef.vertices[3].Set((37 / 30), (48 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-40 / 30), (-36 / 30));
_local2.polyDef.vertices[1].Set((-35 / 30), (-40 / 30));
_local2.polyDef.vertices[2].Set((40 / 30), (36 / 30));
_local2.polyDef.vertices[3].Set((35 / 30), (40 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
function frame1(){
stop();
blocType = "metal";
}
}
}//package
Section 274
//metalDiagonal1_15 (metalDiagonal1_15)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class metalDiagonal1_15 extends MovieClip {
public var blocType:String;
public function metalDiagonal1_15(){
var _local1:Polygon;
var _local2:Polygon;
super();
addFrameScript(0, frame1);
_local1 = new Polygon(4, 6, 0, 0.3, 0.8);
_local2 = new Polygon(4, 7, 0, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-56 / 30), (23 / 30));
_local1.polyDef.vertices[1].Set((-60 / 30), (8 / 30));
_local1.polyDef.vertices[2].Set((56 / 30), (-23 / 30));
_local1.polyDef.vertices[3].Set((60 / 30), (-8 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-52 / 30), (17 / 30));
_local2.polyDef.vertices[1].Set((-55 / 30), (10 / 30));
_local2.polyDef.vertices[2].Set((52 / 30), (-17 / 30));
_local2.polyDef.vertices[3].Set((55 / 30), (-10 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
function frame1(){
stop();
blocType = "metal";
}
}
}//package
Section 275
//metalDiagonal1_150 (metalDiagonal1_150)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class metalDiagonal1_150 extends MovieClip {
public var blocType:String;
public function metalDiagonal1_150(){
var _local1:Polygon;
var _local2:Polygon;
super();
addFrameScript(0, frame1);
_local1 = new Polygon(4, 6, 0, 0.3, 0.8);
_local2 = new Polygon(4, 7, 0, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-48 / 30), (-37 / 30));
_local1.polyDef.vertices[1].Set((56 / 30), (23 / 30));
_local1.polyDef.vertices[2].Set((48 / 30), (37 / 30));
_local1.polyDef.vertices[3].Set((-56 / 30), (-23 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-46 / 30), (-30 / 30));
_local2.polyDef.vertices[1].Set((50 / 30), (25 / 30));
_local2.polyDef.vertices[2].Set((46 / 30), (30 / 30));
_local2.polyDef.vertices[3].Set((-50 / 30), (-25 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
function frame1(){
stop();
blocType = "metal";
}
}
}//package
Section 276
//metalDiagonal1_30 (metalDiagonal1_30)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class metalDiagonal1_30 extends MovieClip {
public var blocType:String;
public function metalDiagonal1_30(){
var _local1:Polygon;
var _local2:Polygon;
super();
addFrameScript(0, frame1);
_local1 = new Polygon(4, 6, 0, 0.3, 0.8);
_local2 = new Polygon(4, 7, 0, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-48 / 30), (37 / 30));
_local1.polyDef.vertices[1].Set((-56 / 30), (23 / 30));
_local1.polyDef.vertices[2].Set((48 / 30), (-37 / 30));
_local1.polyDef.vertices[3].Set((56 / 30), (-23 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-46 / 30), (30 / 30));
_local2.polyDef.vertices[1].Set((-50 / 30), (25 / 30));
_local2.polyDef.vertices[2].Set((46 / 30), (-30 / 30));
_local2.polyDef.vertices[3].Set((50 / 30), (-25 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
function frame1(){
stop();
blocType = "metal";
}
}
}//package
Section 277
//metalDiagonal1_45 (metalDiagonal1_45)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class metalDiagonal1_45 extends MovieClip {
public var blocType:String;
public function metalDiagonal1_45(){
var _local1:Polygon;
var _local2:Polygon;
super();
addFrameScript(0, frame1);
_local1 = new Polygon(4, 6, 0, 0.3, 0.8);
_local2 = new Polygon(4, 7, 0, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-48 / 30), (37 / 30));
_local1.polyDef.vertices[1].Set((37 / 30), (-48 / 30));
_local1.polyDef.vertices[2].Set((48 / 30), (-37 / 30));
_local1.polyDef.vertices[3].Set((-37 / 30), (48 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-40 / 30), (37 / 30));
_local2.polyDef.vertices[1].Set((36 / 30), (-40 / 30));
_local2.polyDef.vertices[2].Set((40 / 30), (-37 / 30));
_local2.polyDef.vertices[3].Set((-36 / 30), (40 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
function frame1(){
stop();
blocType = "metal";
}
}
}//package
Section 278
//metalDiagonal1_60 (metalDiagonal1_60)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class metalDiagonal1_60 extends MovieClip {
public var blocType:String;
public function metalDiagonal1_60(){
var _local1:Polygon;
var _local2:Polygon;
super();
addFrameScript(0, frame1);
_local1 = new Polygon(4, 6, 0, 0.3, 0.8);
_local2 = new Polygon(4, 7, 0, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-24 / 30), (56 / 30));
_local1.polyDef.vertices[1].Set((-37 / 30), (48 / 30));
_local1.polyDef.vertices[2].Set((24 / 30), (-56 / 30));
_local1.polyDef.vertices[3].Set((37 / 30), (-48 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-25 / 30), (50 / 30));
_local2.polyDef.vertices[1].Set((-32 / 30), (46 / 30));
_local2.polyDef.vertices[2].Set((25 / 30), (-50 / 30));
_local2.polyDef.vertices[3].Set((32 / 30), (-46 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
function frame1(){
stop();
blocType = "metal";
}
}
}//package
Section 279
//metalDiagonal1_75 (metalDiagonal1_75)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class metalDiagonal1_75 extends MovieClip {
public var blocType:String;
public function metalDiagonal1_75(){
var _local1:Polygon;
var _local2:Polygon;
super();
addFrameScript(0, frame1);
_local1 = new Polygon(4, 6, 0, 0.3, 0.8);
_local2 = new Polygon(4, 7, 0, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-8 / 30), (60 / 30));
_local1.polyDef.vertices[1].Set((-23 / 30), (56 / 30));
_local1.polyDef.vertices[2].Set((8 / 30), (-60 / 30));
_local1.polyDef.vertices[3].Set((23 / 30), (-56 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this);
_local2.polyDef.vertices[0].Set((-11 / 30), (53 / 30));
_local2.polyDef.vertices[1].Set((-18 / 30), (51 / 30));
_local2.polyDef.vertices[2].Set((11 / 30), (-53 / 30));
_local2.polyDef.vertices[3].Set((18 / 30), (-51 / 30));
_local2.x = x;
_local2.y = y;
_local2.init(this);
}
function frame1(){
stop();
blocType = "metal";
}
}
}//package
Section 280
//metalLever1 (metalLever1)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class metalLever1 extends MovieClip {
public var body:b2Body;
public var FilterGroup:Number;
public var blocType:String;
public function metalLever1(){
addFrameScript(0, frame1);
if (!g.World){
return;
};
FilterGroup = 15;
var _local1:Polygon = new Polygon(4, FilterGroup, 0.15, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-119 / 30), (-8 / 30));
_local1.polyDef.vertices[1].Set((119 / 30), (-8 / 30));
_local1.polyDef.vertices[2].Set((119 / 30), (8 / 30));
_local1.polyDef.vertices[3].Set((-119 / 30), (8 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this, true);
body = _local1.body;
}
function frame1(){
stop();
blocType = "leverstruct";
}
public function getBody(){
return (body);
}
}
}//package
Section 281
//metalRectangle1 (metalRectangle1)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class metalRectangle1 extends HangingObject {
public var blocType:String;
public var FilterGroup:Number;
public function metalRectangle1(){
var _local1:b2BodyDef;
var _local2:b2PolygonDef;
super();
addFrameScript(0, frame1);
if (!g.World){
return;
};
FilterGroup = 10;
_local2 = new b2PolygonDef();
_local2.SetAsBox((this.width / 60), (this.height / 60));
_local2.density = 0.6;
_local2.friction = 0.3;
_local2.restitution = 0.6;
_local1 = new b2BodyDef();
_local1.position.Set(((this.parent.x + this.x) / 30), ((this.parent.y + this.y) / 30));
_local1.userData = this;
body = g.World.CreateBody(_local1);
body.CreateShape(_local2);
body.SetMassFromShapes();
}
function frame1(){
stop();
blocType = "hangingobject";
}
}
}//package
Section 282
//metalRectangle2 (metalRectangle2)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class metalRectangle2 extends HangingObject {
public var blocType:String;
public var FilterGroup:Number;
public function metalRectangle2(){
addFrameScript(0, frame1);
if (!g.World){
return;
};
FilterGroup = 10;
hangingPolygon = new Polygon(4, FilterGroup, 0.7, 0.3, 0.8);
hangingPolygon.polyDef.vertices[0].Set((-38 / 30), (-38 / 30));
hangingPolygon.polyDef.vertices[1].Set((38 / 30), (-38 / 30));
hangingPolygon.polyDef.vertices[2].Set((38 / 30), (38 / 30));
hangingPolygon.polyDef.vertices[3].Set((-38 / 30), (38 / 30));
hangingPolygon.x = x;
hangingPolygon.y = y;
hangingPolygon.init(this, true);
body = hangingPolygon.body;
}
function frame1(){
stop();
blocType = "hangingobject";
}
}
}//package
Section 283
//metalRim1 (metalRim1)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class metalRim1 extends MovieClip {
public var body:b2Body;
public var FilterGroup:Number;
public var blocType:String;
public function metalRim1(){
addFrameScript(0, frame1);
if (!g.World){
return;
};
FilterGroup = 15;
var _local1:Polygon = new Polygon(4, FilterGroup, 0.15, 0.3, 0.8);
_local1.polyDef.vertices[0].Set((-8 / 30), (16 / 30));
_local1.polyDef.vertices[1].Set((-8 / 30), (-16 / 30));
_local1.polyDef.vertices[2].Set((8 / 30), (-16 / 30));
_local1.polyDef.vertices[3].Set((8 / 30), (16 / 30));
_local1.x = x;
_local1.y = y;
_local1.init(this, true);
body = _local1.body;
}
function frame1(){
stop();
blocType = "leverstruct";
}
public function getBody(){
return (body);
}
}
}//package
Section 284
//MochiBot (MochiBot)
package {
import flash.display.*;
import flash.net.*;
import flash.system.*;
public dynamic class MochiBot extends Sprite {
public static function track(_arg1:Sprite, _arg2:String):MochiBot{
if (Security.sandboxType == "localWithFile"){
return (null);
};
var _local3:MochiBot = new (MochiBot);
_arg1.addChild(_local3);
Security.allowDomain("*");
Security.allowInsecureDomain("*");
var _local4 = "http://core.mochibot.com/my/core.swf";
var _local5:URLVariables = new URLVariables();
_local5["sb"] = Security.sandboxType;
_local5["v"] = Capabilities.version;
_local5["swfid"] = _arg2;
_local5["mv"] = "8";
_local5["fv"] = "9";
var _local6:String = _local3.root.loaderInfo.loaderURL;
if (_local6.indexOf("http") == 0){
_local5["url"] = _local6;
} else {
_local5["url"] = "local";
};
var _local7:URLRequest = new URLRequest(_local4);
_local7.contentType = "application/x-www-form-urlencoded";
_local7.method = URLRequestMethod.POST;
_local7.data = _local5;
var _local8:Loader = new Loader();
_local3.addChild(_local8);
_local8.load(_local7);
return (_local3);
}
}
}//package
Section 285
//MovingObject (MovingObject)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class MovingObject extends MovieClip {
public var body:b2Body;
public var objtype:Number;
public var objid:Number;
public var didAmplify:Boolean;
public function MovingObject(){
objtype = 3;
objid = ((Math.random() + Math.random()) + Math.random());
didAmplify = false;
}
public function amplifySpeed(){
if (didAmplify){
return;
};
didAmplify = true;
g.Game.evt(8, doAmplify, this);
}
public function destroy(){
g.World.DestroyBody(body);
this.parent.removeChild(this);
}
public function doAmplify(_arg1:Object=null){
var _local2:b2Vec2;
_local2 = this.getVelocity();
_local2.Normalize();
trace(("newSpeed.Length() " + _local2.Length()));
_local2.Multiply(5);
trace(("newSpeed.Length() " + _local2.Length()));
body.SetLinearVelocity(_local2);
trace("speed amplified");
}
public function getVelocity(){
return (body.GetLinearVelocity());
}
public function getBody(){
return (body);
}
public function getXPos(){
return (this.x);
}
}
}//package
Section 286
//numbers (numbers)
package {
public class numbers {
public static function formatSeconds(_arg1:Number){
var _local2:String;
var _local3:String;
var _local4:String;
var _local5:Number;
_local2 = "";
_local5 = (_arg1 / 60);
_local5 = Math.floor(_local5);
_local3 = (_local5 + ":");
if (_local3.length == 2){
_local3 = ("0" + _local3);
};
_local2 = (_local2 + _local3);
_arg1 = (_arg1 - (_local5 * 60));
_local4 = String(_arg1);
if (_local4.length == 1){
_local4 = ("0" + _local4);
};
_local2 = (_local2 + _local4);
return (_local2);
}
public static function format(_arg1:Number){
var _local2:String;
var _local3:String;
var _local4:String;
var _local5:String;
var _local6:Number;
var _local7:Number;
_local2 = "";
_local6 = (_arg1 / 1000000);
_local6 = Math.floor(_local6);
if (_local6 > 0){
_local3 = (_local6 + ",");
if (_local3.length == 2){
_local3 = ("00" + _local3);
};
if (_local3.length == 3){
_local3 = ("0" + _local3);
};
_local2 = (_local2 + _local3);
_arg1 = (_arg1 - (_local6 * 1000000));
};
_local7 = (_arg1 / 1000);
_local7 = Math.floor(_local7);
if ((((_local7 > 0)) || ((_local6 > 0)))){
_local4 = (_local7 + ",");
if (_local2.length > 0){
if (_local4.length == 2){
_local4 = ("00" + _local4);
};
if (_local4.length == 3){
_local4 = ("0" + _local4);
};
};
_local2 = (_local2 + _local4);
_arg1 = (_arg1 - (_local7 * 1000));
};
_local5 = String(Math.round(_arg1));
if (_local2.length > 0){
if (_local5.length == 1){
_local5 = ("00" + _local5);
};
if (_local5.length == 2){
_local5 = ("0" + _local5);
};
};
_local2 = (_local2 + _local5);
return (_local2);
}
}
}//package
Section 287
//ohead1 (ohead1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class ohead1 extends MovieClip {
public var blocType:String;
public function ohead1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 288
//ohead2 (ohead2)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class ohead2 extends MovieClip {
public var blocType:String;
public function ohead2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 289
//ohead3 (ohead3)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class ohead3 extends MovieClip {
public var blocType:String;
public function ohead3(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 290
//olowerArmL1 (olowerArmL1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class olowerArmL1 extends MovieClip {
public var blocType:String;
public function olowerArmL1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 291
//olowerArmL2 (olowerArmL2)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class olowerArmL2 extends MovieClip {
public var blocType:String;
public function olowerArmL2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 292
//olowerArmL3 (olowerArmL3)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class olowerArmL3 extends MovieClip {
public var blocType:String;
public function olowerArmL3(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 293
//olowerArmR1 (olowerArmR1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class olowerArmR1 extends MovieClip {
public var blocType:String;
public function olowerArmR1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 294
//olowerArmR2 (olowerArmR2)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class olowerArmR2 extends MovieClip {
public var blocType:String;
public function olowerArmR2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 295
//olowerArmR3 (olowerArmR3)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class olowerArmR3 extends MovieClip {
public var blocType:String;
public function olowerArmR3(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 296
//olowerLegL1 (olowerLegL1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class olowerLegL1 extends MovieClip {
public var blocType:String;
public function olowerLegL1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 297
//olowerLegL2 (olowerLegL2)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class olowerLegL2 extends MovieClip {
public var blocType:String;
public function olowerLegL2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 298
//olowerLegL3 (olowerLegL3)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class olowerLegL3 extends MovieClip {
public var blocType:String;
public function olowerLegL3(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 299
//olowerLegR1 (olowerLegR1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class olowerLegR1 extends MovieClip {
public var blocType:String;
public function olowerLegR1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 300
//olowerLegR2 (olowerLegR2)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class olowerLegR2 extends MovieClip {
public var blocType:String;
public function olowerLegR2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 301
//olowerLegR3 (olowerLegR3)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class olowerLegR3 extends MovieClip {
public var blocType:String;
public function olowerLegR3(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 302
//otorso1_1 (otorso1_1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class otorso1_1 extends MovieClip {
public var blocType:String;
public function otorso1_1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 303
//otorso2 (otorso2)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class otorso2 extends MovieClip {
public var blocType:String;
public function otorso2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 304
//otorso3 (otorso3)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class otorso3 extends MovieClip {
public var blocType:String;
public function otorso3(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 305
//oupperArmL1 (oupperArmL1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class oupperArmL1 extends MovieClip {
public var blocType:String;
public function oupperArmL1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 306
//oupperArmL2 (oupperArmL2)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class oupperArmL2 extends MovieClip {
public var blocType:String;
public function oupperArmL2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 307
//oupperArmL3 (oupperArmL3)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class oupperArmL3 extends MovieClip {
public var blocType:String;
public function oupperArmL3(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 308
//oupperArmR1 (oupperArmR1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class oupperArmR1 extends MovieClip {
public var blocType:String;
public function oupperArmR1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 309
//oupperArmR2 (oupperArmR2)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class oupperArmR2 extends MovieClip {
public var blocType:String;
public function oupperArmR2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 310
//oupperArmR3 (oupperArmR3)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class oupperArmR3 extends MovieClip {
public var blocType:String;
public function oupperArmR3(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 311
//oupperLegL1 (oupperLegL1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class oupperLegL1 extends MovieClip {
public var blocType:String;
public function oupperLegL1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 312
//oupperLegL2 (oupperLegL2)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class oupperLegL2 extends MovieClip {
public var blocType:String;
public function oupperLegL2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 313
//oupperLegL3 (oupperLegL3)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class oupperLegL3 extends MovieClip {
public var blocType:String;
public function oupperLegL3(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 314
//oupperLegR1 (oupperLegR1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class oupperLegR1 extends MovieClip {
public var blocType:String;
public function oupperLegR1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 315
//oupperLegR2 (oupperLegR2)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class oupperLegR2 extends MovieClip {
public var blocType:String;
public function oupperLegR2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 316
//oupperLegR3 (oupperLegR3)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class oupperLegR3 extends MovieClip {
public var blocType:String;
public function oupperLegR3(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 317
//outlaw1 (outlaw1)
package {
public class outlaw1 extends aiOutlaw {
public var blocType:String;
public function outlaw1(){
addFrameScript(0, frame1);
super();
if (!g.World){
return;
};
ALIVE = true;
ragClass = outlawRagdoll1;
}
function frame1(){
stop();
blocType = "outlaw";
}
}
}//package
Section 318
//outlaw2 (outlaw2)
package {
public class outlaw2 extends aiOutlaw {
public var blocType:String;
public function outlaw2(){
addFrameScript(0, frame1);
super();
if (!g.World){
return;
};
ALIVE = true;
ragClass = outlawRagdoll2;
}
function frame1(){
stop();
blocType = "outlaw";
}
}
}//package
Section 319
//outlaw3 (outlaw3)
package {
public class outlaw3 extends aiOutlaw {
public var blocType:String;
public function outlaw3(){
addFrameScript(0, frame1);
super();
if (!g.World){
return;
};
ALIVE = true;
ragClass = outlawRagdoll3;
}
function frame1(){
stop();
blocType = "outlaw";
}
}
}//package
Section 320
//OutlawRagdoll (OutlawRagdoll)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.geom.*;
import Box2D.Dynamics.Contacts.*;
public class OutlawRagdoll {
public var lowerArmL_mc:MovieClip;
public var m_physScale:Number;// = 30
public var BODYSHAPES:Array;
public var torso3_mc:MovieClip;
public var lowerArmR:b2Body;
public var BODYMCS:Array;
public var torso1:b2Body;
public var torso2:b2Body;
public var torso3:b2Body;
public var outlaw:aiOutlaw;
public var lowerLegR:b2Body;
public var lowerLegL:b2Body;
public var ALIVE:Boolean;
public var upperLegR_mc:MovieClip;
public var upperArmL:b2Body;
public var startX:Number;
public var startY:Number;
public var upperArmR:b2Body;
public var lowerLegL_mc:MovieClip;
public var m_world:b2World;
public var upperArmL_mc:MovieClip;
public var torso2_mc:MovieClip;
public var upperLegR:b2Body;
public var lowerArmR_mc:MovieClip;
public var uaDist:Number;
public var head_mc:MovieClip;
public var torso1_mc:MovieClip;
public var upperLegL:b2Body;
public var membersDist:Number;
public var head:b2Body;
public var FilterGroup:Number;
public var upperLegL_mc:MovieClip;
public var lowerLegR_mc:MovieClip;
public var upperArmR_mc:MovieClip;
public static var mouseYWorldPhys:Number;
public static var mouseXWorldPhys:Number;
public static var mouseYWorld:Number;
public static var mouseXWorld:Number;
public function OutlawRagdoll(){
if (!g.World){
return;
};
ALIVE = true;
FilterGroup = 4;
g.cLevel.addRagdoll(this);
}
public function destroy(){
var _local1:Number;
if (!ALIVE){
return;
};
ALIVE = false;
trace("destroyed ragdoll");
_local1 = 0;
while (_local1 < BODYSHAPES.length) {
if (BODYSHAPES[_local1]){
g.World.DestroyBody(BODYSHAPES[_local1]);
};
BODYSHAPES[_local1] = null;
_local1++;
};
_local1 = 0;
while (_local1 < BODYMCS.length) {
if (BODYMCS[_local1].parent){
BODYMCS[_local1].parent.removeChild(BODYMCS[_local1]);
};
_local1++;
};
}
public function init(_arg1:b2Vec2){
torso1.SetLinearVelocity(_arg1);
}
public function isOutOfScene(){
i = 0;
while (i < BODYMCS.length) {
if ((((((BODYMCS[i].x < 760)) && ((BODYMCS[i].x > -60)))) && ((BODYMCS[i].y < 550)))){
return (false);
};
i++;
};
return (true);
}
public function createBody(){
var _local1:Number;
var _local2:b2BodyDef;
var _local3:b2CircleDef;
var _local4:b2PolygonDef;
var _local5:b2RevoluteJointDef;
var _local6:*;
var _local7:*;
var _local8:*;
var _local9:*;
var _local10:*;
var _local11:*;
var _local12:*;
var _local13:*;
var _local14:*;
var _local15:*;
var _local16:*;
var _local17:Point;
var _local18:Number;
var _local19:*;
var _local20:*;
var _local21:Number;
_local3 = new b2CircleDef();
_local4 = new b2PolygonDef();
_local5 = new b2RevoluteJointDef();
_local18 = (m_physScale * 2);
_local19 = 1;
_local20 = 0.4;
_local21 = 0.1;
_local1 = 0;
while (_local1 < BODYMCS.length) {
BODYMCS[_local1].scaleX = 0.5;
BODYMCS[_local1].scaleY = 0.5;
_local1++;
};
_local3.radius = ((head_mc.width / 2) / m_physScale);
_local3.density = _local19;
_local3.friction = _local20;
_local3.restitution = _local21;
_local3.filter.groupIndex = FilterGroup;
_local2 = new b2BodyDef();
_local6 = new Point((startX / m_physScale), (startY / m_physScale));
_local2.position.Set(_local6.x, _local6.y);
_local2.userData = head_mc;
g.cLevel.addChild(head_mc);
head = m_world.CreateBody(_local2);
head.CreateShape(_local3);
head.SetMassFromShapes();
BODYSHAPES.push(head);
_local4.SetAsBox((torso1_mc.width / m_physScale), (torso1_mc.height / m_physScale));
_local4.density = _local19;
_local4.friction = _local20;
_local4.restitution = _local21;
_local4.filter.groupIndex = FilterGroup;
_local2 = new b2BodyDef();
_local7 = new Point(_local6.x, ((_local6.y + (head_mc.height / _local18)) + (torso1_mc.height / _local18)));
new Point(_local6.x, ((_local6.y + (head_mc.height / _local18)) + (torso1_mc.height / _local18))).y = (_local7.y + membersDist);
_local2.position.Set(_local7.x, _local7.y);
_local2.userData = torso1_mc;
g.cLevel.addChild(torso1_mc);
torso1 = m_world.CreateBody(_local2);
torso1.CreateShape(_local4);
torso1.SetMassFromShapes();
BODYSHAPES.push(torso1);
_local4.SetAsBox((upperArmL_mc.width / m_physScale), (upperArmL_mc.height / m_physScale));
_local4.density = _local19;
_local4.friction = _local20;
_local4.restitution = _local21;
_local4.filter.groupIndex = FilterGroup;
_local2 = new b2BodyDef();
_local10 = new Point(((_local6.x - (torso1_mc.width / _local18)) - (upperArmL_mc.width / _local18)), (_local7.y - ((2 * torso1_mc.height) / (3 * m_physScale))));
new Point(((_local6.x - (torso1_mc.width / _local18)) - (upperArmL_mc.width / _local18)), (_local7.y - ((2 * torso1_mc.height) / (3 * m_physScale)))).x = (_local10.x - uaDist);
_local2.position.Set(_local10.x, _local10.y);
_local2.userData = upperArmL_mc;
g.cLevel.addChild(upperArmL_mc);
upperArmL = m_world.CreateBody(_local2);
upperArmL.CreateShape(_local4);
upperArmL.SetMassFromShapes();
BODYSHAPES.push(upperArmL);
_local11 = new Point(((_local6.x + (torso1_mc.width / _local18)) + (upperArmR_mc.width / _local18)), (_local7.y - ((2 * torso1_mc.height) / (3 * m_physScale))));
new Point(((_local6.x + (torso1_mc.width / _local18)) + (upperArmR_mc.width / _local18)), (_local7.y - ((2 * torso1_mc.height) / (3 * m_physScale)))).x = (_local11.x + uaDist);
_local2.position.Set(_local11.x, _local11.y);
_local2.userData = upperArmR_mc;
g.cLevel.addChild(upperArmR_mc);
upperArmR = m_world.CreateBody(_local2);
upperArmR.CreateShape(_local4);
upperArmR.SetMassFromShapes();
BODYSHAPES.push(upperArmR);
_local4.SetAsBox((lowerArmL_mc.width / m_physScale), (lowerArmL_mc.height / m_physScale));
_local4.density = _local19;
_local4.friction = _local20;
_local4.restitution = _local21;
_local4.filter.groupIndex = FilterGroup;
_local2 = new b2BodyDef();
_local12 = new Point(((_local10.x - (upperArmL_mc.width / _local18)) - (lowerArmL_mc.width / _local18)), _local10.y);
new Point(((_local10.x - (upperArmL_mc.width / _local18)) - (lowerArmL_mc.width / _local18)), _local10.y).x = (_local12.x - uaDist);
_local2.position.Set(_local12.x, _local12.y);
_local2.userData = lowerArmL_mc;
g.cLevel.addChild(lowerArmL_mc);
var _local22:b2Body = m_world.CreateBody(_local2);
_local22.CreateShape(_local4);
_local22.SetMassFromShapes();
BODYSHAPES.push(_local22);
_local4.SetAsBox((lowerArmR_mc.width / m_physScale), (lowerArmR_mc.height / m_physScale));
_local4.density = _local19;
_local4.friction = _local20;
_local4.restitution = _local21;
_local4.filter.groupIndex = FilterGroup;
_local2 = new b2BodyDef();
_local13 = new Point(((_local11.x + (upperArmR_mc.width / _local18)) + (lowerArmR_mc.width / _local18)), _local11.y);
new Point(((_local11.x + (upperArmR_mc.width / _local18)) + (lowerArmR_mc.width / _local18)), _local11.y).x = (_local13.x + uaDist);
_local2.position.Set(_local13.x, _local13.y);
_local2.userData = lowerArmR_mc;
g.cLevel.addChild(lowerArmR_mc);
lowerArmR = m_world.CreateBody(_local2);
lowerArmR.CreateShape(_local4);
lowerArmR.SetMassFromShapes();
BODYSHAPES.push(lowerArmR);
_local4.SetAsBox((upperLegL_mc.width / m_physScale), (upperLegL_mc.height / m_physScale));
_local4.density = _local19;
_local4.friction = _local20;
_local4.restitution = _local21;
_local4.filter.groupIndex = FilterGroup;
_local2 = new b2BodyDef();
_local14 = new Point((_local6.x - (torso1_mc.width / _local18)), ((_local7.y + (torso1_mc.height / _local18)) + (upperLegL_mc.height / _local18)));
new Point((_local6.x - (torso1_mc.width / _local18)), ((_local7.y + (torso1_mc.height / _local18)) + (upperLegL_mc.height / _local18))).y = (_local14.y + membersDist);
_local2.position.Set(_local14.x, _local14.y);
_local2.userData = upperLegL_mc;
g.cLevel.addChild(upperLegL_mc);
upperLegL = m_world.CreateBody(_local2);
upperLegL.CreateShape(_local4);
upperLegL.SetMassFromShapes();
BODYSHAPES.push(upperLegL);
_local15 = new Point((_local6.x + (torso1_mc.width / _local18)), _local14.y);
_local2.position.Set(_local15.x, _local15.y);
_local2.userData = upperLegR_mc;
g.cLevel.addChild(upperLegR_mc);
upperLegR = m_world.CreateBody(_local2);
upperLegR.CreateShape(_local4);
upperLegR.SetMassFromShapes();
BODYSHAPES.push(upperLegR);
_local4.SetAsBox((lowerLegL_mc.width / m_physScale), (lowerLegL_mc.height / m_physScale));
_local4.density = _local19;
_local4.friction = _local20;
_local4.restitution = _local21;
_local4.filter.groupIndex = FilterGroup;
_local2 = new b2BodyDef();
_local16 = new Point(_local14.x, ((_local14.y + (upperLegL_mc.height / _local18)) + (lowerLegL_mc.height / _local18)));
new Point(_local14.x, ((_local14.y + (upperLegL_mc.height / _local18)) + (lowerLegL_mc.height / _local18))).y = (_local16.y + membersDist);
_local2.position.Set(_local16.x, _local16.y);
_local2.userData = lowerLegL_mc;
g.cLevel.addChild(lowerLegL_mc);
lowerLegL = m_world.CreateBody(_local2);
lowerLegL.CreateShape(_local4);
lowerLegL.SetMassFromShapes();
BODYSHAPES.push(lowerLegL);
_local17 = new Point(_local15.x, _local16.y);
_local2.position.Set(_local17.x, _local17.y);
_local2.userData = lowerLegR_mc;
g.cLevel.addChild(lowerLegR_mc);
lowerLegR = m_world.CreateBody(_local2);
lowerLegR.CreateShape(_local4);
lowerLegR.SetMassFromShapes();
BODYSHAPES.push(lowerLegR);
_local5.enableLimit = true;
_local5.lowerAngle = (-40 / (180 / Math.PI));
_local5.upperAngle = (40 / (180 / Math.PI));
_local5.Initialize(torso1, head, new b2Vec2(_local6.x, (_local6.y + (head_mc.height / _local18))));
m_world.CreateJoint(_local5);
_local5.lowerAngle = (-85 / (180 / Math.PI));
_local5.upperAngle = (130 / (180 / Math.PI));
_local5.Initialize(torso1, upperArmL, new b2Vec2(((_local10.x + (upperArmL_mc.width / _local18)) + (uaDist / 2)), _local10.y));
m_world.CreateJoint(_local5);
_local5.lowerAngle = (-130 / (180 / Math.PI));
_local5.upperAngle = (85 / (180 / Math.PI));
_local5.Initialize(torso1, upperArmR, new b2Vec2(((_local11.x - (upperArmR_mc.width / _local18)) - (uaDist / 2)), _local11.y));
m_world.CreateJoint(_local5);
_local5.lowerAngle = (-130 / (180 / Math.PI));
_local5.upperAngle = (10 / (180 / Math.PI));
_local5.Initialize(upperArmL, _local22, new b2Vec2(((_local10.x - (upperArmL_mc.width / _local18)) - (uaDist / 2)), _local10.y));
m_world.CreateJoint(_local5);
_local5.lowerAngle = (-10 / (180 / Math.PI));
_local5.upperAngle = (130 / (180 / Math.PI));
_local5.Initialize(upperArmR, lowerArmR, new b2Vec2(((_local11.x + (upperArmR_mc.width / _local18)) + (uaDist / 2)), _local11.y));
m_world.CreateJoint(_local5);
_local5.lowerAngle = (-25 / (180 / Math.PI));
_local5.upperAngle = (45 / (180 / Math.PI));
_local5.Initialize(torso1, upperLegL, new b2Vec2(_local14.x, ((_local7.y + (torso1_mc.height / _local18)) + (membersDist / 2))));
m_world.CreateJoint(_local5);
_local5.lowerAngle = (-45 / (180 / Math.PI));
_local5.upperAngle = (25 / (180 / Math.PI));
_local5.Initialize(torso1, upperLegR, new b2Vec2(_local15.x, ((_local7.y + (torso1_mc.height / _local18)) + (membersDist / 2))));
m_world.CreateJoint(_local5);
_local5.lowerAngle = (-25 / (180 / Math.PI));
_local5.upperAngle = (115 / (180 / Math.PI));
_local5.Initialize(upperLegL, lowerLegL, new b2Vec2(_local16.x, ((_local14.y + (upperLegL_mc.height / _local18)) + (membersDist / 2))));
m_world.CreateJoint(_local5);
_local5.lowerAngle = (-115 / (180 / Math.PI));
_local5.upperAngle = (25 / (180 / Math.PI));
_local5.Initialize(upperLegR, lowerLegR, new b2Vec2(_local17.x, ((_local15.y + (upperLegR_mc.height / _local18)) + (membersDist / 2))));
m_world.CreateJoint(_local5);
_local1 = 0;
while (_local1 < BODYMCS.length) {
BODYMCS[_local1].scaleX = 1;
BODYMCS[_local1].scaleY = 1;
BODYMCS[_local1].visible = true;
_local1++;
};
}
public function getLastBodyPartIndex(){
return (g.cLevel.getChildIndex(BODYMCS[(BODYMCS.length - 1)]));
}
}
}//package
Section 321
//outlawRagdoll1 (outlawRagdoll1)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class outlawRagdoll1 extends OutlawRagdoll {
public function outlawRagdoll1(_arg1:Number, _arg2:Number, _arg3:b2Vec2, _arg4:aiOutlaw){
if (!g.World){
return;
};
m_world = g.World;
startX = _arg1;
startY = _arg2;
outlaw = _arg4;
BODYMCS = [];
BODYSHAPES = [];
head_mc = new ohead1();
torso1_mc = new otorso1_1();
upperArmL_mc = new oupperArmL1();
upperArmR_mc = new oupperArmR1();
lowerArmL_mc = new olowerArmL1();
lowerArmR_mc = new olowerArmR1();
upperLegL_mc = new oupperLegL1();
upperLegR_mc = new oupperLegR1();
lowerLegL_mc = new olowerLegL1();
lowerLegR_mc = new olowerLegR1();
BODYMCS.push(head_mc);
BODYMCS.push(torso1_mc);
BODYMCS.push(upperArmL_mc);
BODYMCS.push(upperArmR_mc);
BODYMCS.push(lowerArmL_mc);
BODYMCS.push(lowerArmR_mc);
BODYMCS.push(upperLegL_mc);
BODYMCS.push(upperLegR_mc);
BODYMCS.push(lowerLegL_mc);
BODYMCS.push(lowerLegR_mc);
var _local5:Number = 0;
while (_local5 < BODYMCS.length) {
BODYMCS[_local5].ragdoll = this;
BODYMCS[_local5].visible = false;
_local5++;
};
membersDist = (7 / m_physScale);
uaDist = (membersDist / 1.5);
createBody();
init(_arg3);
}
}
}//package
Section 322
//outlawRagdoll2 (outlawRagdoll2)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class outlawRagdoll2 extends OutlawRagdoll {
public function outlawRagdoll2(_arg1:Number, _arg2:Number, _arg3:b2Vec2, _arg4:aiOutlaw){
if (!g.World){
return;
};
m_world = g.World;
startX = _arg1;
startY = _arg2;
outlaw = _arg4;
BODYMCS = [];
BODYSHAPES = [];
head_mc = new ohead2();
torso1_mc = new otorso2();
upperArmL_mc = new oupperArmL2();
upperArmR_mc = new oupperArmR2();
lowerArmL_mc = new olowerArmL2();
lowerArmR_mc = new olowerArmR2();
upperLegL_mc = new oupperLegL2();
upperLegR_mc = new oupperLegR2();
lowerLegL_mc = new olowerLegL2();
lowerLegR_mc = new olowerLegR2();
BODYMCS.push(head_mc);
BODYMCS.push(torso1_mc);
BODYMCS.push(upperArmL_mc);
BODYMCS.push(upperArmR_mc);
BODYMCS.push(lowerArmL_mc);
BODYMCS.push(lowerArmR_mc);
BODYMCS.push(upperLegL_mc);
BODYMCS.push(upperLegR_mc);
BODYMCS.push(lowerLegL_mc);
BODYMCS.push(lowerLegR_mc);
var _local5:Number = 0;
while (_local5 < BODYMCS.length) {
BODYMCS[_local5].ragdoll = this;
_local5++;
};
membersDist = (7 / m_physScale);
uaDist = (membersDist / 1.5);
createBody();
init(_arg3);
}
}
}//package
Section 323
//outlawRagdoll3 (outlawRagdoll3)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class outlawRagdoll3 extends OutlawRagdoll {
public function outlawRagdoll3(_arg1:Number, _arg2:Number, _arg3:b2Vec2, _arg4:aiOutlaw){
if (!g.World){
return;
};
m_world = g.World;
startX = _arg1;
startY = _arg2;
outlaw = _arg4;
BODYMCS = [];
BODYSHAPES = [];
head_mc = new ohead3();
torso1_mc = new otorso3();
upperArmL_mc = new oupperArmL3();
upperArmR_mc = new oupperArmR3();
lowerArmL_mc = new olowerArmL3();
lowerArmR_mc = new olowerArmR3();
upperLegL_mc = new oupperLegL3();
upperLegR_mc = new oupperLegR3();
lowerLegL_mc = new olowerLegL3();
lowerLegR_mc = new olowerLegR3();
BODYMCS.push(head_mc);
BODYMCS.push(torso1_mc);
BODYMCS.push(upperArmL_mc);
BODYMCS.push(upperArmR_mc);
BODYMCS.push(lowerArmL_mc);
BODYMCS.push(lowerArmR_mc);
BODYMCS.push(upperLegL_mc);
BODYMCS.push(upperLegR_mc);
BODYMCS.push(lowerLegL_mc);
BODYMCS.push(lowerLegR_mc);
var _local5:Number = 0;
while (_local5 < BODYMCS.length) {
BODYMCS[_local5].ragdoll = this;
_local5++;
};
membersDist = (7 / m_physScale);
uaDist = (membersDist / 1.5);
createBody();
init(_arg3);
}
}
}//package
Section 324
//Polygon (Polygon)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import flash.geom.*;
public class Polygon extends MovieClip {
public var polyDef:b2PolygonDef;
public var body:b2Body;
public var bodyDef:b2BodyDef;
public var FilterGroup:Number;
private var Vertices:Array;
public function Polygon(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0.3, _arg5:Number=0.8){
if (!g.World){
return;
};
FilterGroup = _arg2;
polyDef = new b2PolygonDef();
polyDef.vertexCount = _arg1;
FilterGroup = _arg2;
polyDef.filter.groupIndex = FilterGroup;
polyDef.density = _arg3;
polyDef.friction = _arg4;
polyDef.restitution = _arg5;
Vertices = [];
}
public function mirrorX(_arg1:Number){
var _local2:Array;
var _local3:*;
var _local4:Number;
var _local5:Point;
_local2 = [];
_local4 = Vertices.length;
_local3 = (_local4 - 1);
while (_local3 >= 0) {
_local5 = Vertices[_local3];
_local5.x = (_arg1 - _local5.x);
_local2.push(_local5);
_local3--;
};
Vertices = _local2;
}
public function vertex(_arg1:Number, _arg2:Number){
Vertices.push(new Point(_arg1, _arg2));
}
public function init(_arg1:MovieClip, _arg2:Boolean=false){
var _local4:Number;
var _local5:Point;
var _local3:Number = Vertices.length;
if (_local3 > 0){
_local4 = 0;
while (_local4 < _local3) {
_local5 = Vertices[_local4];
polyDef.vertices[_local4].Set((_local5.x / 30), (_local5.y / 30));
_local4++;
};
};
bodyDef = new b2BodyDef();
if (_arg2){
bodyDef.position.x = ((_arg1.parent.x + x) / 30);
bodyDef.position.y = ((_arg1.parent.y + y) / 30);
} else {
bodyDef.position.x = (x / 30);
bodyDef.position.y = (y / 30);
};
bodyDef.userData = _arg1;
body = g.World.CreateBody(bodyDef);
body.CreateShape(polyDef);
body.SetMassFromShapes();
}
public function destroy(){
g.World.DestroyBody(body);
body = null;
bodyDef = null;
polyDef = null;
}
}
}//package
Section 325
//Revolution (Revolution)
package {
import flash.text.*;
public dynamic class Revolution extends Font {
}
}//package
Section 326
//Setup (Setup)
package {
public class Setup {
public static var ScreenH2:Number = 237.5;
public static var ScreenW2:Number = 350;
public static var ScreenW:Number = 700;
public static var ScreenH:Number = 475;
public static var FrameRate:Number = 30;
}
}//package
Section 327
//SfxBulletConcrete3 (SfxBulletConcrete3)
package {
import flash.media.*;
public dynamic class SfxBulletConcrete3 extends Sound {
}
}//package
Section 328
//SfxBulletFlesh4 (SfxBulletFlesh4)
package {
import flash.media.*;
public dynamic class SfxBulletFlesh4 extends Sound {
}
}//package
Section 329
//SfxBulletMetal4 (SfxBulletMetal4)
package {
import flash.media.*;
public dynamic class SfxBulletMetal4 extends Sound {
}
}//package
Section 330
//SfxClick (SfxClick)
package {
import flash.media.*;
public dynamic class SfxClick extends Sound {
}
}//package
Section 331
//SfxClick1 (SfxClick1)
package {
import flash.media.*;
public dynamic class SfxClick1 extends Sound {
}
}//package
Section 332
//SfxClick2 (SfxClick2)
package {
import flash.media.*;
public dynamic class SfxClick2 extends Sound {
}
}//package
Section 333
//SfxClick3 (SfxClick3)
package {
import flash.media.*;
public dynamic class SfxClick3 extends Sound {
}
}//package
Section 334
//SfxDryFire (SfxDryFire)
package {
import flash.media.*;
public dynamic class SfxDryFire extends Sound {
}
}//package
Section 335
//SfxExplosionA (SfxExplosionA)
package {
import flash.media.*;
public dynamic class SfxExplosionA extends Sound {
}
}//package
Section 336
//SfxImpact (SfxImpact)
package {
import flash.media.*;
public dynamic class SfxImpact extends Sound {
}
}//package
Section 337
//SfxOver1 (SfxOver1)
package {
import flash.media.*;
public dynamic class SfxOver1 extends Sound {
}
}//package
Section 338
//SfxOver2 (SfxOver2)
package {
import flash.media.*;
public dynamic class SfxOver2 extends Sound {
}
}//package
Section 339
//SfxOver3 (SfxOver3)
package {
import flash.media.*;
public dynamic class SfxOver3 extends Sound {
}
}//package
Section 340
//SfxPickAmmo (SfxPickAmmo)
package {
import flash.media.*;
public dynamic class SfxPickAmmo extends Sound {
}
}//package
Section 341
//SfxPistol1 (SfxPistol1)
package {
import flash.media.*;
public dynamic class SfxPistol1 extends Sound {
}
}//package
Section 342
//spAdPreRoll (spAdPreRoll)
package {
public class spAdPreRoll extends spAdUnit {
public function spAdPreRoll(){
addFrameScript(1, frame2);
spAPI.PreRollUnit = this;
}
function frame2(){
stop();
adbtn.visible = (adbtn.enabled = false);
}
public function serve(){
switch (spAPI.PreRoll){
case "mochiads":
mochiPreRoll(spAPI.PreRollCode);
break;
case "mochiadsca":
mochiMidRoll(spAPI.PreRollCode);
break;
case "cpmstar":
cpmPreRoll(spAPI.PreRollCode);
break;
case "intergi":
intergiVideoRoll();
break;
case "custom":
customPreRoll();
break;
};
}
}
}//package
Section 343
//spAdUnit (spAdUnit)
package {
import flash.display.*;
import flash.events.*;
import mochi.as3.*;
import flash.net.*;
import CPMStar.*;
import flash.system.*;
public class spAdUnit extends MovieClip {
public var bmp:Bitmap;
public var adBox:MovieClip;
public var bdata:BitmapData;
public var adbtn:SimpleButton;
public function spAdUnit(){
Security.allowDomain("*");
Security.allowInsecureDomain("*");
}
public function cpmPreRoll(_arg1:String){
var ad:DisplayObject;
var idcode = _arg1;
trace("AdUnit->cpmStar PreRoll");
bdata = new BitmapData(300, 250, false, 4278190080);
bmp = new Bitmap(bdata);
adBox = new MovieClip();
adBox.addChild(bmp);
addChild(adBox);
try {
ad = new AdLoader(idcode);
adBox.addChild(ad);
} catch(e:Error) {
trace("AdUnit->cpmStar loading error ...");
};
}
public function destroy(){
trace("spAdUnit->destroy");
try {
if (adBox){
if (adBox.parent == this){
removeChild(adBox);
};
};
} catch(e:Error) {
};
}
public function mochiMidRoll(_arg1:String){
var idcode = _arg1;
trace("AdUnit->mochiAds MidRoll");
bdata = new BitmapData(300, 250, false, 4278190080);
bmp = new Bitmap(bdata);
adBox = new MovieClip();
adBox.addChild(bmp);
addChild(adBox);
try {
MochiAd.showClickAwayAd({clip:adBox, id:idcode});
} catch(e:Error) {
trace("AdUnit->mochiAds loading error ...");
};
}
public function intergiVideoClosed(_arg1:Boolean){
if (!_arg1){
cpmPreRoll(spAPI.PreRollCode);
};
}
public function customPreRoll(){
var adLoader:Loader;
var url:String;
bdata = new BitmapData(300, 250, false, 4278190080);
bmp = new Bitmap(bdata);
adBox = new MovieClip();
adBox.addChild(bmp);
addChildAt(adBox, 0);
adbtn.addEventListener("click", evtCustomClick);
adbtn.enabled = (adbtn.visible = true);
try {
adLoader = new Loader();
adLoader.contentLoaderInfo.addEventListener("ioError", customAdError);
url = ("http://content.xlmedia.ca/" + spAPI.PreRollCode);
trace(("AdUnit->customPreRoll : " + url));
adLoader.load(new URLRequest(url));
adBox.addChild(adLoader);
} catch(e:Error) {
trace("AdUnit->customAd loading error ...");
};
}
public function evtCustomClick(_arg1:Object=null){
var _local2:String = ("http://www.xlmedia.ca/" + spAPI.PreRollLink);
trace(("evtCustomClick : " + _local2));
navigateToURL(new URLRequest(_local2), "_blank");
}
public function intergiVideoRoll(_arg1:Object=null){
AdIntegrator.Initialize("1953332", "http://ads.intergi.com/adrawdata/3.0/5205/1953332/0/4057/ADTECH;referring_url=__WEB_URL__;number=__RANDOM__;time=__TIME__");
AdIntegrator.ShowAd(MovieClip(parent), 700, 500, intergiVideoClosed);
}
public function customAdError(_arg1:Event){
trace(("Error loading custom ad : " + _arg1));
}
public function mochiPreRoll(_arg1:String){
trace("AdUnit->mochiAds PreRoll");
var _local2:String = String("700x500");
if (parent.root){
MochiAd.showPreGameAd({clip:parent.root, id:_arg1, res:_local2});
} else {
MochiAd.showPreGameAd({clip:root, id:_arg1, res:_local2});
};
}
}
}//package
Section 344
//spAPI (spAPI)
package {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.system.*;
public class spAPI {
public static var SiteLocks:Array = [];
public static var PreRollUnit:MovieClip;
public static var HackLock:Boolean = false;
public static var NoAds:Boolean;
public static var flcLoader:URLLoader;
public static var Domain:String;
public static var AdLocks:Array = [];
public static var IP:String;
public static var GameID:String;
public static var PreRoll:String;
public static var SiteLock:Boolean;
public static var PreRollCode:String;
public static var PreRollLink:String;
public static var Website:String;
public static function liveConnect(){
spAPI.PreRoll = "cpmstar";
spAPI.PreRollCode = "4639Q996C5965";
spAPI.IP = "unknown";
if (spAPI.NoAds){
spAPI.PreRoll = "none";
};
var VARS:* = new URLVariables();
VARS.HOST = escape(spAPI.Domain);
VARS.BUILD = escape(spAPI.Website);
var url = (("http://flash.xlmedia.ca/game/" + spAPI.GameID) + "/gameplay.php");
var REQ:* = new URLRequest(url);
REQ.data = VARS;
REQ.method = "POST";
spAPI.flcLoader = new URLLoader();
spAPI.flcLoader.dataFormat = "variables";
spAPI.flcLoader.addEventListener("complete", spAPI.evtCompleted);
spAPI.flcLoader.addEventListener("securityError", spAPI.evtError);
spAPI.flcLoader.addEventListener("ioError", spAPI.evtError);
try {
spAPI.flcLoader.load(REQ);
} catch(err:Error) {
spAPI.evtError();
};
}
public static function adlock(_arg1:String){
spAPI.AdLocks.push(_arg1.toLowerCase());
}
public static function init(){
var _local1:String;
trace("spAPI->init");
Security.allowDomain("*");
Security.allowInsecureDomain("*");
spAPI.GameID = "cold-justice";
spAPI.Website = "gamesnitro.com";
var _local2:LocalConnection = new LocalConnection();
spAPI.Domain = _local2.domain;
spAPI.Domain = spAPI.Domain.toLowerCase();
spAPI.adlock(".kongregate.com");
spAPI.adlock(".addictinggames.com");
spAPI.adlock(".armorgames.com");
spAPI.adlock(".kaisergames.de");
spAPI.adlock(".gamesheep.com");
spAPI.NoAds = false;
for each (_local1 in spAPI.AdLocks) {
if (spAPI.Domain.indexOf(_local1) != -1){
spAPI.NoAds = true;
};
};
spAPI.SiteLock = false;
for each (_local1 in spAPI.SiteLocks) {
if (spAPI.Domain.indexOf(_local1) != -1){
spAPI.SiteLock = true;
spAPI.NoAds = true;
};
};
if (!spAPI.SiteLock){
spAPI.liveConnect();
};
}
public static function evtCompleted(_arg1:Object=null){
var hl:Number;
var e = _arg1;
try {
if (flcLoader){
if (flcLoader.data){
spAPI.PreRoll = spAPI.flcLoader.data.preroll;
spAPI.PreRollCode = spAPI.flcLoader.data.prerollcode;
spAPI.PreRollLink = spAPI.flcLoader.data.prerolllink;
if (spAPI.NoAds){
spAPI.PreRoll = "none";
};
hl = spAPI.flcLoader.data.hl;
if (hl == 1){
spAPI.HackLock = true;
};
spAPI.IP = spAPI.flcLoader.data.ip;
trace(("PreRoll = " + spAPI.PreRoll));
trace(("PreRollCode = " + spAPI.PreRollCode));
trace(("PreRollLink = " + spAPI.PreRollLink));
trace(("HackLock = " + spAPI.HackLock));
trace(("IP = " + spAPI.IP));
};
};
} catch(err:Error) {
trace(("Catch error retrieving response from LiveConnect : " + err.message));
};
if (spAPI.PreRollUnit){
spAPI.PreRollUnit.serve();
};
}
public static function submitScore(_arg1:String, _arg2:Number, _arg3:String){
var _local4:*;
var _local5:*;
var _local6:Number;
var _local7:*;
var _local8:String;
trace(((((("spAPI->submitScore : " + _arg1) + ",") + _arg2) + ",") + _arg3));
_local6 = 99;
_local5 = 0;
while (_local5 < spAPI.GameID.length) {
_local6 = (_local6 + spAPI.GameID.charCodeAt(_local5));
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.length) {
_local6 = (_local6 + _arg1.charCodeAt(_local5));
_local5++;
};
_local8 = String(_arg2);
_local5 = 0;
while (_local5 < _local8.length) {
_local6 = (_local6 + _local8.charCodeAt(_local5));
_local5++;
};
_local5 = 0;
while (_local5 < _arg3.length) {
_local6 = (_local6 - _arg3.charCodeAt(_local5));
_local5++;
};
_local4 = ((Math.ceil((_arg2 / 8)) + 21539) + _local6);
_local7 = (("http://www." + spAPI.Website) + "/submitscore.php");
_local7 = (_local7 + ("?game=" + spAPI.GameID));
_local7 = (_local7 + ("&name=" + _arg1));
_local7 = (_local7 + ("&score=" + _arg2));
_local7 = (_local7 + ("&mode=" + _arg3));
_local7 = (_local7 + ("&skey=" + _local4));
navigateToURL(new URLRequest(_local7), "_blank");
}
public static function evtError(_arg1:Event=null){
trace("No response from LiveConnect -> continue with defaults ...");
if (spAPI.PreRollUnit){
spAPI.PreRollUnit.serve();
};
}
public static function sitelock(_arg1:String){
spAPI.SiteLocks.push(_arg1.toLowerCase());
}
}
}//package
Section 345
//TiePiece (TiePiece)
package {
import flash.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.geom.*;
import Box2D.Dynamics.Contacts.*;
public class TiePiece extends MovieClip {
public var m_world:b2World;
private var R2D:Number;
public var m_physScale:Number;// = 30
public var pieceBody:b2Body;
public var startX:Number;
public var startY:Number;
public var FilterGroup:Number;
public function TiePiece(){
if (!g.World){
return;
};
m_world = g.World;
}
public function destroy(){
g.World.DestroyBody(pieceBody);
this.parent.removeChild(this);
}
public function getBody(){
return (pieceBody);
}
public function createBody(){
var _local1:b2BodyDef;
var _local2:b2Body;
var _local3:b2CircleDef;
var _local4:*;
var _local5:Point;
_local3 = new b2CircleDef();
_local3.radius = ((this.width / 2) / m_physScale);
_local3.density = 0;
_local3.friction = 0.4;
_local3.restitution = 0.1;
_local3.filter.groupIndex = FilterGroup;
_local1 = new b2BodyDef();
_local4 = new Point((parent.x + this.x), (parent.y + this.y));
_local5 = new Point((_local4.x / m_physScale), (_local4.y / m_physScale));
_local1.position.Set(_local5.x, _local5.y);
_local1.userData = this;
pieceBody = m_world.CreateBody(_local1);
pieceBody.CreateShape(_local3);
pieceBody.SetMassFromShapes();
}
}
}//package
Section 346
//tiepiece1 (tiepiece1)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class tiepiece1 extends TiePiece {
public var blocType:String;
public function tiepiece1(){
addFrameScript(0, frame1);
if (!g.World){
return;
};
FilterGroup = 8;
createBody();
}
function frame1(){
stop();
blocType = "tiepiece";
}
}
}//package
Section 347
//torso1_1 (torso1_1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class torso1_1 extends MovieClip {
public var blocType:String;
public function torso1_1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 348
//track1 (track1)
package {
import flash.media.*;
public dynamic class track1 extends Sound {
}
}//package
Section 349
//track2 (track2)
package {
import flash.media.*;
public dynamic class track2 extends Sound {
}
}//package
Section 350
//TrebuchetBold (TrebuchetBold)
package {
import flash.text.*;
public dynamic class TrebuchetBold extends Font {
}
}//package
Section 351
//ui (ui)
package {
import flash.display.*;
public class ui {
public static var Points:MovieClip;
public static var BulletsUi:MovieClip;
public static var LevelSelection:MovieClip;
public static var MissionFailed:MovieClip;
public static var GameMenu:MovieClip;
public static var NightShade:MovieClip;
public static var RagdollSel:MovieClip;
public static var Main:MovieClip;
public static var GamePaused:MovieClip;
public static var PointsManager:MovieClip;
public static var CurrentLevel:MovieClip;
public static var Victory:MovieClip;
public static var MissionCompleted:MovieClip;
}
}//package
Section 352
//uiMessageBox (uiMessageBox)
package {
import flash.display.*;
public class uiMessageBox extends MovieClip {
public var messageText:MovieClip;
public var Messages:Array;
public function uiMessageBox(){
addFrameScript(0, frame1, 49, frame50);
Messages = [];
}
public function init(){
Messages = [];
this.gotoAndStop(1);
}
function frame1(){
stop();
}
public function addMessage(_arg1:String){
Messages.push(_arg1);
if (Messages.length == 1){
messageText.label_txt.text = Messages[0];
this.gotoAndPlay(2);
};
}
function frame50(){
messageOver();
}
public function messageOver(){
Messages.shift();
if (Messages.length > 0){
messageText.label_txt.text = Messages[0];
this.gotoAndPlay(2);
};
}
}
}//package
Section 353
//uiPointsManager (uiPointsManager)
package {
import flash.display.*;
import flash.events.*;
public class uiPointsManager extends MovieClip {
public var messageBox_mc:MovieClip;
public var allKilled:Array;
public function uiPointsManager(){
addFrameScript(0, frame1);
ui.PointsManager = this;
allKilled = [];
}
public function init(){
messageBox_mc.init();
allKilled = [];
}
public function givePoints(_arg1:Number){
var _local2:Number;
var _local3:Array;
var _local4:Number;
var _local5:Number;
var _local6:*;
var _local7:*;
var _local8:Number;
var _local9:*;
var _local10:Number = 0;
_local3 = allKilled[_arg1];
_local6 = _local3[1];
_local4 = _local3[2];
_local7 = _local3[3];
allKilled[_arg1][4] = true;
switch (_local4){
case 1:
if (_local6 > 1){
_local9 = (_local6 * 100);
messageBox_mc.addMessage((("Combo " + _local6) + " kills"));
g.cLevel.addPoints(0, _local6, _local9);
};
if (_local7 > 0){
_local9 = (_local7 * 50);
if (_local7 > 1){
messageBox_mc.addMessage((_local7 + " headshots"));
} else {
messageBox_mc.addMessage((_local7 + " headshot"));
};
g.cLevel.addPoints(1, _local7, _local9);
};
break;
case 2:
_local9 = (_local6 * 50);
if (_local6 > 1){
messageBox_mc.addMessage((_local6 + " explosive kills"));
} else {
messageBox_mc.addMessage((_local6 + " explosive kill"));
};
g.cLevel.addPoints(2, _local6, _local9);
break;
case 3:
if (_local6 > 1){
_local9 = (_local6 * 100);
messageBox_mc.addMessage((("Combo " + _local6) + " kills"));
g.cLevel.addPoints(0, _local6, _local9);
};
break;
case 4:
if (_local6 > 1){
_local9 = (_local6 * 100);
messageBox_mc.addMessage((("Combo " + _local6) + " kills"));
g.cLevel.addPoints(0, _local6, _local9);
};
break;
};
}
function frame1(){
stop();
}
public function killed(_arg1:Number, _arg2:Number, _arg3:Number=0, _arg4:Number=-1){
var _local5:Number;
var _local6:Array;
var _local8:Number;
var _local9:Boolean;
var _local10:Number;
var _local11:Number;
var _local7:Boolean;
_local5 = 0;
while (_local5 < allKilled.length) {
_local6 = allKilled[_local5];
_local8 = _local6[0];
_local9 = _local6[4];
if ((((_local8 == _arg1)) || ((_local8 == _arg4)))){
if (!_local9){
var _local12 = allKilled[_local5];
var _local13 = 1;
var _local14 = (_local12[_local13] + 1);
_local12[_local13] = _local14;
allKilled[_local5][3] = (allKilled[_local5][3] + _arg3);
_local7 = true;
};
};
_local5++;
};
if (!_local7){
allKilled.push([_arg1, 1, _arg2, _arg3, false]);
_local11 = (allKilled.length - 1);
if (_arg2 == 1){
_local10 = (2 * 30);
} else {
if (_arg2 == 2){
_local10 = 15;
} else {
if (_arg2 == 3){
_local10 = (5 * 30);
} else {
if (_arg2 == 4){
_local10 = (5 * 30);
};
};
};
};
g.Game.evt(_local10, givePoints, this, _local11);
};
}
}
}//package
Section 354
//upperArmL1 (upperArmL1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class upperArmL1 extends MovieClip {
public var blocType:String;
public function upperArmL1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 355
//upperArmR1 (upperArmR1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class upperArmR1 extends MovieClip {
public var blocType:String;
public function upperArmR1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 356
//upperLegL1 (upperLegL1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class upperLegL1 extends MovieClip {
public var blocType:String;
public function upperLegL1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package
Section 357
//upperLegR1 (upperLegR1)
package {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
public dynamic class upperLegR1 extends MovieClip {
public var blocType:String;
public function upperLegR1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
blocType = "ragdoll";
}
}
}//package