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Monster Castle.swf

This is the info page for
Flash #121982

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
function preloadSite() { var _local3 = _root.getBytesLoaded(); var _local2 = _root.getBytesTotal(); var _local4 = Math.round((_local3 / _local2) * 100); loadingBar._xscale = _local4; percentDisplay.text = _local4 + "%"; percentClip._x = loadingBar._x + loadingBar._width; if (_local3 >= _local2) { clearInterval(loadingCall); _root.firstscreen._alpha = 0; } } stop(); mochi.as2.MochiAd.showPreGameAd({id:"c22e78351499806b", res:"650x450"}); loadingBar._xscale = 1; var loadingCall = setInterval(preloadSite, 50);
Frame 4
local_data = SharedObject.getLocal("MS_datatemp"); existdata = local_data.data.existdata; if (existdata != 1) { local_data.data.existdata = 1; local_data.data.difficulty = 0; local_data.data.mute = 0; local_data.data.medal = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; local_data.data.skulll1 = 0; local_data.data.skulll2 = 0; local_data.data.skulll3 = 0; local_data.data.plantl1 = 0; local_data.data.plantl2 = 0; local_data.data.plantl3 = 0; local_data.data.slimel1 = 0; local_data.data.slimel2 = 0; local_data.data.slimel3 = 0; local_data.data.demonl1 = 0; local_data.data.demonl2 = 0; local_data.data.demonl3 = 0; local_data.data.hivel1 = 0; local_data.data.hivel2 = 0; local_data.data.hivel3 = 0; local_data.data.corpel1 = 0; local_data.data.corpel2 = 0; local_data.data.corpel3 = 0; local_data.data.mudmanl1 = 0; local_data.data.mudmanl2 = 0; local_data.data.mudmanl3 = 0; local_data.data.dragonl1 = 0; local_data.data.dragonl2 = 0; local_data.data.dragonl3 = 0; local_data.data.soldiere = 0; local_data.data.runnere = 0; local_data.data.defendere = 0; local_data.data.warriore = 0; local_data.data.kamikazee = 0; local_data.data.prieste = 0; local_data.data.hikere = 0; local_data.data.magee = 0; local_data.data.titane = 0; local_data.data.hermese = 0; local_data.data.blazec = 0; local_data.data.blizzardc = 0; local_data.data.thunderc = 0; local_data.data.tornadoc = 0; local_data.data.cas11 = 1; local_data.data.cas12 = 1; local_data.data.cas13 = 0; local_data.data.cas14 = 0; local_data.data.cas21 = 0; local_data.data.cas22 = 0; local_data.data.cas23 = 0; local_data.data.cas24 = 0; local_data.data.cas31 = 0; local_data.data.cas32 = 0; local_data.data.cas33 = 0; local_data.data.cas34 = 0; local_data.data.cas41 = 0; local_data.data.cas42 = 0; local_data.data.cas43 = 0; local_data.data.cas44 = 0; local_data.data.mute = 0; local_data.flush(); }
Frame 69
function soldiersgo() { if (mute == 0) { _root.titleson = new Sound(); _root.titleson.setVolume(300); _root.bmute.gotoAndStop(1); } if (mute == 1) { _root.titleson = new Sound(); _root.titleson.setVolume(0); _root.bmute.gotoAndStop(2); } _root.bmute.sicon.onRelease = function () { _root.titleson = new Sound(); _root.titleson.setVolume(0); _root.bmute.gotoAndStop(2); _root.cliky.gotoAndPlay(2); mute = 1; }; _root.bmute.nsicon.onRelease = function () { _root.titleson = new Sound(); _root.titleson.setVolume(300); _root.bmute.gotoAndStop(1); _root.cliky.gotoAndPlay(2); mute = 0; }; keysecondss++; if (keysecondss >= 18) { keysecondss = 0; if (soldierbox[solto] == 1) { _root.game.attachMovie("soldieraclip", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:1, money:10, dir:0, hp:10, hpt:10, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game["soldier" + deeps].gotoAndStop(3); soldierlist.push("soldier" + deeps); deeps++; } if (soldierbox[solto] == 2) { _root.game.attachMovie("soldierb", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:2, money:10, dir:0, hp:30, hpt:30, speed:5, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game["soldier" + deeps].gotoAndStop(3); soldierlist.push("soldier" + deeps); deeps++; } if (soldierbox[solto] == 3) { _root.game.attachMovie("soldierc", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:3, money:10, dir:0, hp:100, hpt:100, speed:2, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game["soldier" + deeps].gotoAndStop(3); soldierlist.push("soldier" + deeps); soldie++; deeps++; } if (soldierbox[solto] == 4) { _root.game.attachMovie("soldierd", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:4, money:10, dir:0, hp:50, hpt:50, speed:2, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game["soldier" + deeps].gotoAndStop(3); soldierlist.push("soldier" + deeps); soldie++; deeps++; } if (soldierbox[solto] == 5) { _root.game.attachMovie("soldiere", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:5, money:20, dir:0, hp:80, hpt:80, speed:1, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game["soldier" + deeps].gotoAndStop(3); soldierlist.push("soldier" + deeps); soldie++; deeps++; } if (soldierbox[solto] == 6) { _root.game.attachMovie("soldierf", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:6, money:20, dir:0, hp:40, hpt:40, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game["soldier" + deeps].gotoAndStop(3); soldierlist.push("soldier" + deeps); soldie++; deeps++; } if (soldierbox[solto] == 7) { _root.game.attachMovie("soldierg", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:7, money:20, dir:0, hp:60, hpt:60, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, hike:2, mdeath:0}); _root.game["soldier" + deeps].gotoAndStop(3); soldierlist.push("soldier" + deeps); soldie++; deeps++; } if (soldierbox[solto] == 8) { _root.game.attachMovie("soldierh", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:8, money:20, dir:0, hp:50, hpt:50, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game["soldier" + deeps].gotoAndStop(3); soldierlist.push("soldier" + deeps); soldie++; deeps++; } if (soldierbox[solto] == 9) { _root.game.attachMovie("soldieri", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:9, money:100, dir:0, hp:500, hpt:500, speed:1, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game["soldier" + deeps].gotoAndStop(3); soldierlist.push("soldier" + deeps); soldie++; deeps++; } if (soldierbox[solto] == 10) { _root.game.attachMovie("soldierj", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:10, money:100, dir:0, hp:100, hpt:100, speed:7, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game["soldier" + deeps].gotoAndStop(3); soldierlist.push("soldier" + deeps); soldie++; deeps++; } solto++; if (solto == 10) { solto = 0; } } s = 0; while (s < soldierlist.length) { selects = _root.game[soldierlist[s]]; if (selects._x >= 800) { selects.exist = 0; selects.removeMovieClip(); soldierlist.splice(s, 1); } if (selects.types == 1) { selects._x = selects._x + 3; } if (selects.types == 2) { selects._x = selects._x + 3; } if (selects.types == 3) { selects._x = selects._x + 3; } if (selects.types == 4) { selects._x = selects._x + 3; } if (selects.types == 5) { selects._x = selects._x + selects.speed; } if (selects.types == 6) { selects._x = selects._x + 3; } if (selects.types == 7) { selects._x = selects._x + 3; } if (selects.types == 8) { selects._x = selects._x + 3; } if (selects.types == 9) { selects._x = selects._x + selects.speed; } if (selects.types == 10) { selects._x = selects._x + selects.speed; } s++; } } local_data = SharedObject.getLocal("MS_datatemp"); var mute = local_data.data.mute; var soldierbox = new Array(); var soldierlist = new Array(); soldierlist = []; soldierbox = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 0]; var solto = 0; deeps = 100; _root.titleson = new Sound(); _root.titleson.setVolume(300); var keysecondss = 0; _root.game.onEnterFrame = function () { soldiersgo(); };
Frame 74
stop(); _root.pressh.onRelease = function () { _root.sondi.gotoAndPlay(2); gotoAndPlay (76); };
Frame 89
stop(); _root.startg.onRelease = function () { gotoAndPlay (120); _root.sondi.gotoAndPlay(2); }; _root.trophi.onRelease = function () { gotoAndPlay (90); _root.sondi.gotoAndPlay(2); }; _root.bscore.onRelease = function () { gotoAndPlay (195); _root.sondi.gotoAndPlay(2); };
Frame 104
stop(); _root.exit.onRelease = function () { gotoAndPlay (105); _root.sondi.gotoAndPlay(2); }; _root.tr1.onRollOver = function () { _root.it1.gotoAndStop(2); }; _root.tr1.onRollOut = function () { _root.it1.gotoAndStop(1); }; _root.tr2.onRollOver = function () { _root.it2.gotoAndStop(2); }; _root.tr2.onRollOut = function () { _root.it2.gotoAndStop(1); }; _root.tr3.onRollOver = function () { _root.it3.gotoAndStop(2); }; _root.tr3.onRollOut = function () { _root.it3.gotoAndStop(1); }; _root.tr4.onRollOver = function () { _root.it4.gotoAndStop(2); }; _root.tr4.onRollOut = function () { _root.it4.gotoAndStop(1); }; _root.tr5.onRollOver = function () { _root.it5.gotoAndStop(2); }; _root.tr5.onRollOut = function () { _root.it5.gotoAndStop(1); }; _root.tr6.onRollOver = function () { _root.it6.gotoAndStop(2); }; _root.tr6.onRollOut = function () { _root.it6.gotoAndStop(1); }; _root.tr7.onRollOver = function () { _root.it7.gotoAndStop(2); }; _root.tr7.onRollOut = function () { _root.it7.gotoAndStop(1); }; _root.tr8.onRollOver = function () { _root.it8.gotoAndStop(2); }; _root.tr8.onRollOut = function () { _root.it8.gotoAndStop(1); }; _root.tr9.onRollOver = function () { _root.it9.gotoAndStop(2); }; _root.tr9.onRollOut = function () { _root.it9.gotoAndStop(1); }; _root.tr10.onRollOver = function () { _root.it10.gotoAndStop(2); }; _root.tr10.onRollOut = function () { _root.it10.gotoAndStop(1); }; _root.tr11.onRollOver = function () { _root.it11.gotoAndStop(2); }; _root.tr11.onRollOut = function () { _root.it11.gotoAndStop(1); }; _root.tr12.onRollOver = function () { _root.it12.gotoAndStop(2); }; _root.tr12.onRollOut = function () { _root.it12.gotoAndStop(1); }; _root.tr13.onRollOver = function () { _root.it13.gotoAndStop(2); }; _root.tr13.onRollOut = function () { _root.it13.gotoAndStop(1); }; _root.tr14.onRollOver = function () { _root.it14.gotoAndStop(2); }; _root.tr14.onRollOut = function () { _root.it14.gotoAndStop(1); }; _root.tr15.onRollOver = function () { _root.it15.gotoAndStop(2); }; _root.tr15.onRollOut = function () { _root.it15.gotoAndStop(1); }; _root.tr16.onRollOver = function () { _root.it16.gotoAndStop(2); }; _root.tr16.onRollOut = function () { _root.it16.gotoAndStop(1); }; _root.tr17.onRollOver = function () { _root.it17.gotoAndStop(2); }; _root.tr17.onRollOut = function () { _root.it17.gotoAndStop(1); }; _root.tr18.onRollOver = function () { _root.it18.gotoAndStop(2); }; _root.tr18.onRollOut = function () { _root.it18.gotoAndStop(1); }; _root.tr19.onRollOver = function () { _root.it19.gotoAndStop(2); }; _root.tr19.onRollOut = function () { _root.it19.gotoAndStop(1); }; _root.tr20.onRollOver = function () { _root.it20.gotoAndStop(2); }; _root.tr20.onRollOut = function () { _root.it20.gotoAndStop(1); }; _root.tr21.onRollOver = function () { _root.it21.gotoAndStop(2); }; _root.tr21.onRollOut = function () { _root.it21.gotoAndStop(1); }; _root.tr22.onRollOver = function () { _root.it22.gotoAndStop(2); }; _root.tr22.onRollOut = function () { _root.it22.gotoAndStop(1); }; _root.tr23.onRollOver = function () { _root.it23.gotoAndStop(2); }; _root.tr23.onRollOut = function () { _root.it23.gotoAndStop(1); }; _root.tr24.onRollOver = function () { _root.it24.gotoAndStop(2); }; _root.tr24.onRollOut = function () { _root.it24.gotoAndStop(1); }; _root.tr25.onRollOver = function () { _root.it25.gotoAndStop(2); }; _root.tr25.onRollOut = function () { _root.it25.gotoAndStop(1); }; _root.tr26.onRollOver = function () { _root.it26.gotoAndStop(2); }; _root.tr26.onRollOut = function () { _root.it26.gotoAndStop(1); }; _root.tr27.onRollOver = function () { _root.it27.gotoAndStop(2); }; _root.tr27.onRollOut = function () { _root.it27.gotoAndStop(1); }; _root.tr28.onRollOver = function () { _root.it28.gotoAndStop(2); }; _root.tr28.onRollOut = function () { _root.it28.gotoAndStop(1); }; _root.tr29.onRollOver = function () { _root.it29.gotoAndStop(2); }; _root.tr29.onRollOut = function () { _root.it29.gotoAndStop(1); }; _root.tr30.onRollOver = function () { _root.it30.gotoAndStop(2); }; _root.tr30.onRollOut = function () { _root.it30.gotoAndStop(1); }; _root.tr31.onRollOver = function () { _root.it31.gotoAndStop(2); }; _root.tr31.onRollOut = function () { _root.it31.gotoAndStop(1); }; _root.tr32.onRollOver = function () { _root.it32.gotoAndStop(2); }; _root.tr32.onRollOut = function () { _root.it32.gotoAndStop(1); }; _root.tr33.onRollOver = function () { _root.it33.gotoAndStop(2); }; _root.tr33.onRollOut = function () { _root.it33.gotoAndStop(1); }; _root.tr34.onRollOver = function () { _root.it34.gotoAndStop(2); }; _root.tr34.onRollOut = function () { _root.it34.gotoAndStop(1); }; _root.tr35.onRollOver = function () { _root.it35.gotoAndStop(2); }; _root.tr35.onRollOut = function () { _root.it35.gotoAndStop(1); }; _root.tr36.onRollOver = function () { _root.it36.gotoAndStop(2); }; _root.tr36.onRollOut = function () { _root.it36.gotoAndStop(1); }; _root.tr37.onRollOver = function () { _root.it37.gotoAndStop(2); }; _root.tr37.onRollOut = function () { _root.it37.gotoAndStop(1); }; _root.tr38.onRollOver = function () { _root.it38.gotoAndStop(2); }; _root.tr38.onRollOut = function () { _root.it38.gotoAndStop(1); }; _root.tr39.onRollOver = function () { _root.it39.gotoAndStop(2); }; _root.tr39.onRollOut = function () { _root.it39.gotoAndStop(1); }; _root.tr40.onRollOver = function () { _root.it40.gotoAndStop(2); }; _root.tr40.onRollOut = function () { _root.it40.gotoAndStop(1); }; var trophiesbas = new Array(); trophiesbas = ["tr1", "tr2", "tr3", "tr4", "tr5", "tr6", "tr7", "tr8", "tr9", "tr10", "tr11", "tr12", "tr13", "tr14", "tr15", "tr16", "tr17", "tr18", "tr19", "tr20", "tr21", "tr22", "tr23", "tr24", "tr25", "tr26", "tr27", "tr28", "tr29", "tr30", "tr31", "tr32", "tr33", "tr34", "tr35", "tr36", "tr37", "tr38", "tr39", "tr40"]; local_data = SharedObject.getLocal("MS_datatemp"); medal = local_data.data.medal; i = 0; while (i < medal.length) { trop = _root[trophiesbas[i]]; if (medal[i] == 1) { trop.gotoAndStop(2); } i++; }
Frame 114
Mouse.show(); gotoAndStop (89);
Frame 138
stop(); Mouse.show(); local_data = SharedObject.getLocal("MS_datatemp"); cas11 = local_data.data.cas11; cas12 = local_data.data.cas12; cas13 = local_data.data.cas13; cas14 = local_data.data.cas14; cas21 = local_data.data.cas21; cas22 = local_data.data.cas22; cas23 = local_data.data.cas23; cas24 = local_data.data.cas24; cas31 = local_data.data.cas31; cas32 = local_data.data.cas32; cas33 = local_data.data.cas33; cas34 = local_data.data.cas34; cas41 = local_data.data.cas41; cas42 = local_data.data.cas42; cas43 = local_data.data.cas43; cas44 = local_data.data.cas44; difficulty = local_data.data.difficulty; if (cas11 == 1) { _root.b11.gotoAndStop(2); } if (cas12 == 1) { _root.b12.gotoAndStop(2); } if (cas13 == 1) { _root.b13.gotoAndStop(2); } if (cas14 == 1) { _root.b14.gotoAndStop(2); } if (cas21 == 1) { _root.b21.gotoAndStop(2); } if (cas22 == 1) { _root.b22.gotoAndStop(2); } if (cas23 == 1) { _root.b23.gotoAndStop(2); } if (cas24 == 1) { _root.b24.gotoAndStop(2); } if (cas31 == 1) { _root.b31.gotoAndStop(2); } if (cas32 == 1) { _root.b32.gotoAndStop(2); } if (cas33 == 1) { _root.b33.gotoAndStop(2); } if (cas34 == 1) { _root.b34.gotoAndStop(2); } if (cas41 == 1) { _root.b41.gotoAndStop(2); } if (cas42 == 1) { _root.b42.gotoAndStop(2); } if (cas43 == 1) { _root.b43.gotoAndStop(2); } if (cas44 == 1) { _root.b44.gotoAndStop(2); } _root.b11.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 1; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b12.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 2; local_data.data.difficulty = difficulty; local_data.data.mute = mute; local_data.flush(); }; _root.b13.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 3; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b14.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 4; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b21.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 5; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b22.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 6; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b23.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 7; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b24.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 8; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b31.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 9; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b32.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 10; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b33.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 11; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b34.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 12; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b41.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 13; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b42.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 14; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b43.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 15; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.b44.onRelease = function () { local_data.data.mute = mute; _root.sondi.gotoAndPlay(2); _root.cortinag.play(); difficulty = 16; local_data.data.difficulty = difficulty; local_data.flush(); }; _root.cortinag.onEnterFrame = function () { if (_root.cortinag._currentframe == 15) { gotoAndPlay (237); } };
Frame 154
Mouse.show(); gotoAndStop (89);
Frame 160
Mouse.show(); if (cas11 == 1) { _root.b11.gotoAndStop(2); } if (cas12 == 1) { _root.b12.gotoAndStop(2); } if (cas13 == 1) { _root.b13.gotoAndStop(2); } if (cas14 == 1) { _root.b14.gotoAndStop(2); } if (cas21 == 1) { _root.b21.gotoAndStop(2); } if (cas22 == 1) { _root.b22.gotoAndStop(2); } if (cas23 == 1) { _root.b23.gotoAndStop(2); } if (cas24 == 1) { _root.b24.gotoAndStop(2); } if (cas31 == 1) { _root.b31.gotoAndStop(2); } if (cas32 == 1) { _root.b32.gotoAndStop(2); } if (cas33 == 1) { _root.b33.gotoAndStop(2); } if (cas34 == 1) { _root.b34.gotoAndStop(2); } if (cas41 == 1) { _root.b41.gotoAndStop(2); } if (cas42 == 1) { _root.b42.gotoAndStop(2); } if (cas43 == 1) { _root.b43.gotoAndStop(2); } if (cas44 == 1) { _root.b44.gotoAndStop(2); }
Frame 171
Mouse.show(); gotoAndStop (138);
Frame 204
function verscorer() { if (showit == 1) { datain.load("http://www.fliptic.com/mcgetdata.php", "GET"); } if (showit == 2) { datain.load("http://www.fliptic.com/mcgetdata2.php", "GET"); } if (showit == 3) { datain.load("http://www.fliptic.com/mcgetdata3.php", "GET"); } if (showit == 4) { datain.load("http://www.fliptic.com/mcgetdata4.php", "GET"); } } function scoreload() { i = 0; while (i < scoline.length) { liny = _root[scoline[i]]; r = 0; while (r < namesc.length) { namy = liny[namesc[r]]; namy.gotoAndStop(1); r++; } g = 0; while (g < numsc.length) { numy = liny[numsc[g]]; numy.gotoAndStop(1); g++; } i++; } i = 0; while (i < scoline.length) { liny = _root[scoline[i]]; r = 0; while (r < namesc.length) { namy = liny[namesc[r]]; namy.gotoAndStop(dataname[i][r]); if (dataname[i][r] == 0) { namy._alpha = 0; } if (dataname[i][r] > 0) { namy._alpha = 100; } r++; } g = 0; while (g < numsc.length) { numy = liny[numsc[g]]; numy.gotoAndStop(datascore[i][g] + 1); g++; } bmmillo = Math.floor(tempscore[i] / 100000000); bmillodeci = Math.floor((tempscore[i] - (bmmillo * 100000000)) / 10000000); bmillouni = Math.floor(((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) / 1000000); bmmil = Math.floor((((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) / 100000); bmildeci = Math.floor(((((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) / 10000); bmiluni = Math.floor((((((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) / 1000); bmil = Math.floor(((((((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) / 100); bdeci = Math.floor((((((((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) - (bmil * 100)) / 10); buni = Math.floor((((((((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) - (bmil * 100)) - (bdeci * 10)); if (bmmillo > 0) { liny.cu9._alpha = 100; liny.cu8._alpha = 100; liny.cu7._alpha = 100; liny.cu6._alpha = 100; liny.cu5._alpha = 100; liny.cu4._alpha = 100; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bmillodeci > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 100; liny.cu7._alpha = 100; liny.cu6._alpha = 100; liny.cu5._alpha = 100; liny.cu4._alpha = 100; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bmillouni > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 100; liny.cu6._alpha = 100; liny.cu5._alpha = 100; liny.cu4._alpha = 100; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bmmil > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 100; liny.cu5._alpha = 100; liny.cu4._alpha = 100; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bmildeci > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 0; liny.cu5._alpha = 100; liny.cu4._alpha = 100; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bmiluni > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 0; liny.cu5._alpha = 0; liny.cu4._alpha = 100; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bmil > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 0; liny.cu5._alpha = 0; liny.cu4._alpha = 0; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bdeci > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 0; liny.cu5._alpha = 0; liny.cu4._alpha = 0; liny.cu3._alpha = 0; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (buni > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 0; liny.cu5._alpha = 0; liny.cu4._alpha = 0; liny.cu3._alpha = 0; liny.cu2._alpha = 0; liny.cu1._alpha = 100; } else if ((((((buni == 0) && (bdeci == 0)) && (bmil == 0)) && (bmiluni == 0)) && (bmildeci == 0)) && (bmmil == 0)) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 0; liny.cu5._alpha = 0; liny.cu4._alpha = 0; liny.cu3._alpha = 0; liny.cu2._alpha = 0; liny.cu1._alpha = 100; } i++; } _root.sc1._alpha = 100; _root.sc2._alpha = 100; _root.sc3._alpha = 100; _root.sc4._alpha = 100; _root.sc5._alpha = 100; _root.sc6._alpha = 100; _root.sc7._alpha = 100; _root.sc8._alpha = 100; _root.sc9._alpha = 100; _root.sc10._alpha = 100; } function loading() { datain.onLoad = function () { dataname = []; tempscore = []; datascore = []; dataname = [this.name1.split(","), this.name2.split(","), this.name3.split(","), this.name4.split(","), this.name5.split(","), this.name6.split(","), this.name7.split(","), this.name8.split(","), this.name9.split(","), this.name10.split(",")]; tempscore = [this.score1, this.score2, this.score3, this.score4, this.score5, this.score6, this.score7, this.score8, this.score9, this.score10]; datascore = [[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]]; t = 0; while (t < datascore.length) { bmmillo = Math.floor(tempscore[t] / 100000000); bmillodeci = Math.floor((tempscore[t] - (bmmillo * 100000000)) / 10000000); bmillouni = Math.floor(((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) / 1000000); bmmil = Math.floor((((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) / 100000); bmildeci = Math.floor(((((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) / 10000); bmiluni = Math.floor((((((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) / 1000); bmil = Math.floor(((((((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) / 100); bdeci = Math.floor((((((((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) - (bmil * 100)) / 10); buni = Math.floor((((((((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) - (bmil * 100)) - (bdeci * 10)); datascore[t][0] = buni; datascore[t][1] = bdeci; datascore[t][2] = bmil; datascore[t][3] = bmiluni; datascore[t][4] = bmildeci; datascore[t][5] = bmmil; datascore[t][6] = bmillouni; datascore[t][7] = bmillodeci; datascore[t][8] = bmmillo; t++; } scoreload(); }; } stop(); var datain = new LoadVars(); var showit = 1; var namesc = new Array(); var numsc = new Array(); var scoline = new Array(); var dataname = new Array(); var datascore = new Array(); var tempscore = new Array(); namesc = ["cu10", "cu11", "cu12", "cu13", "cu14", "cu15", "cu16", "cu17"]; numsc = ["cu1", "cu2", "cu3", "cu4", "cu5", "cu6", "cu7", "cu8", "cu9"]; scoline = ["sc1", "sc2", "sc3", "sc4", "sc5", "sc6", "sc7", "sc8", "sc9", "sc10"]; _root.sc1._alpha = 0; _root.sc2._alpha = 0; _root.sc3._alpha = 0; _root.sc4._alpha = 0; _root.sc5._alpha = 0; _root.sc6._alpha = 0; _root.sc7._alpha = 0; _root.sc8._alpha = 0; _root.sc9._alpha = 0; _root.sc10._alpha = 0; verscorer(); loading(); _root.exit.onRelease = function () { gotoAndPlay (207); _root.sondi.gotoAndPlay(2); }; _root.backsb.onRelease = function () { if (showit != 1) { showit = showit - 1; _root.sondi.gotoAndPlay(2); _root.sc1._alpha = 0; _root.sc2._alpha = 0; _root.sc3._alpha = 0; _root.sc4._alpha = 0; _root.sc5._alpha = 0; _root.sc6._alpha = 0; _root.sc7._alpha = 0; _root.sc8._alpha = 0; _root.sc9._alpha = 0; _root.sc10._alpha = 0; verscorer(); loading(); _root.qcastle.prevFrame(); } }; _root.nextsb.onRelease = function () { if (showit != 4) { showit = showit + 1; _root.sondi.gotoAndPlay(2); _root.sc1._alpha = 0; _root.sc2._alpha = 0; _root.sc3._alpha = 0; _root.sc4._alpha = 0; _root.sc5._alpha = 0; _root.sc6._alpha = 0; _root.sc7._alpha = 0; _root.sc8._alpha = 0; _root.sc9._alpha = 0; _root.sc10._alpha = 0; verscorer(); loading(); _root.qcastle.nextFrame(); } };
Frame 212
gotoAndStop (89);
Frame 238
function startgame() { if ((((difficulty == 1) || (difficulty == 5)) || (difficulty == 9)) || (difficulty == 13)) { boneshave = 300; } if ((((difficulty == 2) || (difficulty == 6)) || (difficulty == 10)) || (difficulty == 14)) { boneshave = 200; } if ((((difficulty == 3) || (difficulty == 7)) || (difficulty == 11)) || (difficulty == 15)) { boneshave = 100; } if ((((difficulty == 4) || (difficulty == 8)) || (difficulty == 12)) || (difficulty == 16)) { boneshave = 40; } if (difficulty == 1) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [11, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 11, 11, 11, 11, 2, 2, 2, 2, 2, 2, 2, 0], [11, 11, 11, 11, 3, 3, 3, 3, 3, 3, 11, 11, 2, 2, 2, 2, 3, 3, 3, 0], [3, 3, 3, 11, 11, 11, 3, 3, 3, 3, 3, 2, 2, 2, 2, 0]]; } if (difficulty == 2) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [11, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 11, 11, 11, 11, 2, 2, 2, 2, 2, 2, 2, 0], [11, 11, 11, 11, 3, 3, 3, 3, 3, 3, 11, 11, 2, 2, 2, 2, 3, 3, 3, 0], [3, 3, 3, 3, 3, 11, 11, 11, 3, 3, 3, 3, 3, 2, 2, 2, 2, 0], [11, 11, 13, 13, 13, 13, 11, 11, 6, 6, 6, 6, 6, 6, 6, 0], [11, 11, 11, 11, 11, 6, 6, 6, 6, 6, 8, 11, 8, 11, 8, 11, 8, 11, 0], [13, 13, 13, 13, 11, 7, 11, 7, 11, 7, 11, 7, 11, 7, 0], [13, 13, 13, 13, 12, 12, 12, 12, 11, 11, 11, 17, 17, 17, 11, 11, 11, 11, 11, 0], [11, 11, 11, 11, 13, 13, 13, 13, 12, 12, 12, 9, 9, 9, 0]]; } if (difficulty == 3) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [11, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 11, 11, 11, 11, 2, 2, 2, 2, 2, 2, 2, 0], [11, 11, 11, 11, 3, 3, 3, 3, 3, 3, 11, 11, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 11, 11, 11, 11, 3, 3, 3, 3, 3, 2, 2, 2, 2, 0], [11, 11, 13, 13, 13, 13, 11, 11, 6, 6, 6, 6, 6, 6, 6, 0], [11, 11, 11, 11, 11, 6, 6, 6, 6, 6, 8, 11, 8, 11, 8, 11, 8, 11, 0], [13, 13, 13, 13, 11, 7, 11, 7, 11, 7, 11, 7, 11, 7, 0], [13, 13, 13, 13, 12, 12, 12, 12, 11, 11, 11, 17, 17, 17, 5, 11, 11, 11, 5, 11, 11, 5, 0], [11, 11, 11, 11, 5, 13, 13, 13, 13, 12, 12, 12, 9, 9, 9, 0], [11, 11, 11, 11, 11, 11, 11, 13, 13, 13, 13, 13, 13, 13, 13, 16, 16, 16, 16, 16, 16, 0], [13, 13, 13, 13, 13, 13, 13, 13, 8, 8, 8, 8, 8, 8, 9, 9, 9, 0], [16, 16, 16, 16, 16, 16, 16, 16, 7, 7, 7, 7, 7, 7, 7, 12, 12, 12, 12, 12, 12, 5, 5, 0], [13, 13, 13, 13, 13, 13, 13, 16, 16, 16, 8, 8, 8, 8, 8, 8, 8, 8, 5, 5, 0], [16, 16, 16, 16, 16, 16, 16, 16, 8, 8, 8, 8, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0], [13, 13, 13, 13, 13, 13, 13, 16, 16, 16, 17, 17, 17, 17, 17, 9, 9, 9, 9, 9, 10, 10, 0], [13, 13, 13, 13, 13, 13, 13, 18, 18, 18, 18, 18, 18, 0], [13, 13, 13, 13, 13, 13, 13, 5, 5, 5, 13, 13, 13, 13, 13, 13, 9, 9, 9, 9, 9, 9, 0], [16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 5, 16, 16, 16, 16, 5, 5, 0], [13, 13, 13, 13, 13, 13, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9, 9, 9, 9, 9, 9, 0]]; } if (difficulty == 4) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [11, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 11, 11, 11, 11, 2, 2, 2, 2, 2, 2, 2, 0], [11, 11, 11, 11, 3, 3, 3, 3, 3, 3, 11, 11, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 0], [11, 11, 13, 13, 13, 13, 11, 11, 6, 6, 6, 6, 6, 6, 6, 0], [11, 11, 11, 11, 11, 6, 6, 6, 6, 6, 8, 11, 8, 11, 8, 11, 8, 11, 0], [13, 13, 13, 13, 4, 11, 7, 11, 7, 11, 7, 11, 7, 11, 7, 0], [13, 13, 13, 13, 12, 12, 12, 12, 11, 11, 11, 17, 17, 17, 5, 11, 11, 11, 5, 11, 11, 5, 0], [11, 11, 11, 11, 4, 4, 5, 13, 13, 13, 13, 12, 12, 12, 9, 9, 9, 0], [11, 11, 11, 11, 11, 11, 11, 13, 13, 13, 13, 13, 13, 13, 13, 16, 16, 16, 16, 16, 16, 0], [13, 13, 13, 13, 13, 13, 13, 13, 8, 8, 8, 8, 8, 8, 4, 4, 4, 9, 9, 9, 0], [16, 16, 16, 16, 16, 16, 16, 16, 7, 7, 7, 7, 7, 7, 7, 12, 12, 12, 12, 12, 12, 5, 5, 0], [13, 13, 13, 13, 13, 13, 13, 16, 16, 16, 8, 8, 8, 8, 8, 8, 8, 8, 5, 5, 5, 5, 0], [16, 16, 16, 16, 16, 16, 16, 16, 4, 4, 8, 8, 8, 8, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0], [13, 13, 13, 13, 13, 13, 13, 16, 16, 16, 17, 17, 17, 17, 17, 9, 9, 9, 9, 9, 10, 10, 0], [13, 13, 13, 13, 13, 13, 13, 18, 18, 18, 18, 18, 18, 4, 4, 4, 4, 0], [13, 13, 13, 13, 13, 13, 13, 4, 14, 5, 5, 5, 13, 13, 13, 13, 13, 13, 9, 9, 9, 9, 9, 9, 0], [16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 5, 5, 5, 16, 16, 16, 16, 5, 5, 14, 14, 0], [13, 13, 13, 13, 13, 13, 4, 4, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9, 9, 9, 9, 9, 9, 0], [23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 0], [22, 22, 22, 22, 22, 22, 21, 21, 21, 21, 22, 22, 21, 21, 21, 21, 0], [21, 21, 21, 21, 21, 23, 23, 23, 23, 23, 23, 23, 17, 17, 17, 17, 17, 0], [23, 23, 23, 23, 23, 16, 16, 16, 16, 16, 16, 4, 4, 0], [18, 18, 18, 18, 18, 18, 21, 21, 21, 21, 21, 15, 21, 21, 15, 21, 15, 21, 15, 0], [21, 21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 26, 26, 26, 26, 17, 17, 17, 17, 17, 17, 17, 0], [4, 4, 4, 4, 23, 23, 23, 23, 23, 23, 23, 15, 23, 15, 23, 15, 23, 15, 0], [26, 26, 26, 26, 26, 26, 23, 23, 23, 23, 26, 26, 26, 26, 27, 27, 27, 27, 27, 0], [19, 19, 19, 19, 20, 20, 20, 20, 20, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, 19, 0], [23, 15, 23, 15, 23, 15, 23, 15, 22, 22, 22, 22, 22, 22, 23, 15, 23, 15, 23, 15, 23, 14, 14, 14, 14, 0]]; } if (difficulty == 5) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 2, 2, 2, 11, 11, 11, 11, 2, 2, 2, 0], [3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 0], [6, 6, 6, 6, 6, 6, 7, 7, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 0]]; } if (difficulty == 6) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 11, 11, 11, 11, 2, 2, 2, 2, 0], [11, 11, 11, 11, 11, 3, 3, 3, 3, 3, 2, 2, 2, 2, 0], [11, 11, 11, 11, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0], [6, 6, 6, 6, 6, 6, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 7, 7, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 6, 6, 6, 6, 6, 7, 7, 7, 7, 0], [8, 8, 8, 8, 8, 8, 13, 13, 13, 13, 2, 2, 2, 2, 2, 13, 13, 13, 13, 13, 0], [13, 13, 13, 13, 13, 13, 13, 12, 12, 12, 8, 8, 8, 8, 12, 12, 12, 12, 12, 8, 8, 8, 8, 12, 12, 12, 12, 12, 0], [13, 13, 13, 13, 13, 13, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 6, 6, 13, 13, 13, 0], [12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 11, 11, 11, 11, 11, 13, 13, 13, 9, 9, 9, 9, 9, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 11, 11, 11, 14, 14, 14, 14, 8, 8, 8, 8, 8, 17, 17, 17, 17, 17, 17, 0], [13, 13, 13, 13, 16, 16, 16, 16, 16, 12, 12, 12, 12, 12, 16, 16, 16, 16, 16, 0], [12, 12, 12, 12, 12, 12, 12, 12, 16, 16, 16, 16, 8, 8, 8, 8, 8, 8, 5, 5, 5, 8, 8, 8, 8, 8, 8, 8, 8, 0], [9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 8, 8, 8, 8, 8, 8, 8, 8, 10, 10, 10, 10, 10, 10, 12, 12, 12, 12, 12, 12, 12, 0]]; } if (difficulty == 7) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 11, 11, 11, 11, 2, 2, 2, 2, 0], [11, 11, 11, 11, 11, 3, 3, 3, 3, 3, 2, 2, 2, 2, 0], [11, 11, 11, 11, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0], [6, 6, 6, 6, 6, 6, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 7, 7, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 6, 6, 6, 6, 6, 7, 7, 7, 7, 0], [8, 8, 8, 8, 8, 8, 13, 13, 13, 13, 2, 2, 2, 2, 2, 13, 13, 13, 13, 13, 0], [13, 13, 13, 13, 13, 13, 13, 12, 12, 12, 8, 8, 8, 8, 12, 12, 12, 12, 12, 8, 8, 8, 8, 12, 12, 12, 12, 12, 0], [5, 13, 13, 13, 13, 13, 13, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 6, 6, 13, 13, 13, 5, 5, 0], [12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 11, 11, 11, 11, 11, 13, 13, 13, 9, 9, 9, 9, 9, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 11, 11, 11, 8, 8, 8, 8, 8, 17, 17, 17, 17, 17, 17, 0], [13, 13, 13, 13, 16, 16, 16, 16, 16, 12, 12, 12, 12, 12, 16, 16, 16, 16, 16, 0], [12, 12, 12, 12, 12, 12, 12, 12, 16, 16, 16, 16, 8, 8, 8, 8, 8, 8, 5, 8, 8, 8, 8, 8, 5, 8, 8, 8, 0], [9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 8, 8, 8, 8, 8, 8, 8, 8, 10, 10, 10, 10, 10, 10, 12, 12, 12, 12, 12, 12, 12, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 12, 16, 16, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 8, 8, 8, 0], [21, 21, 21, 21, 21, 21, 21, 21, 16, 16, 16, 16, 16, 18, 18, 18, 18, 18, 17, 17, 17, 17, 17, 17, 17, 0], [13, 13, 13, 13, 13, 5, 5, 13, 13, 13, 13, 5, 5, 13, 13, 13, 0], [18, 18, 18, 18, 12, 12, 12, 12, 5, 5, 5, 5, 5, 5, 13, 13, 13, 13, 13, 13, 0], [9, 9, 9, 9, 9, 9, 21, 21, 21, 21, 21, 21, 21, 13, 13, 13, 18, 18, 18, 18, 18, 18, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 12, 12, 12, 17, 17, 17, 17, 17, 17, 17, 0], [12, 12, 12, 12, 12, 12, 12, 12, 12, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0], [15, 21, 15, 21, 15, 21, 15, 21, 15, 21, 13, 13, 13, 13, 13, 0], [21, 21, 21, 21, 18, 18, 18, 18, 17, 17, 17, 17, 0], [13, 13, 13, 13, 13, 20, 20, 20, 20, 20, 21, 21, 21, 21, 17, 17, 17, 16, 16, 16, 16, 16, 16, 16, 10, 10, 10, 10, 0]]; } if (difficulty == 8) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 11, 11, 11, 11, 2, 2, 2, 2, 0], [11, 11, 11, 11, 11, 3, 3, 3, 3, 3, 2, 2, 2, 2, 0], [11, 11, 11, 11, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0], [6, 6, 6, 6, 6, 6, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 7, 7, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 6, 6, 6, 6, 6, 7, 7, 7, 7, 0], [8, 8, 8, 8, 8, 8, 13, 13, 13, 13, 2, 2, 2, 2, 2, 13, 13, 13, 13, 13, 0], [13, 13, 13, 13, 13, 13, 13, 12, 12, 12, 8, 8, 8, 8, 12, 12, 12, 12, 12, 8, 8, 8, 8, 12, 12, 12, 12, 12, 0], [5, 5, 13, 13, 13, 13, 13, 13, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 6, 6, 13, 13, 13, 5, 5, 0], [12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 11, 11, 11, 11, 11, 13, 13, 13, 9, 9, 9, 9, 9, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 11, 11, 11, 4, 4, 8, 8, 8, 8, 8, 17, 17, 17, 17, 17, 17, 0], [13, 13, 13, 13, 16, 16, 16, 16, 16, 12, 12, 12, 12, 12, 16, 16, 16, 16, 16, 0], [12, 12, 12, 12, 12, 12, 12, 12, 16, 16, 16, 16, 8, 8, 8, 8, 8, 8, 5, 8, 8, 8, 8, 8, 5, 8, 8, 8, 0], [9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 8, 8, 8, 8, 8, 8, 8, 8, 10, 10, 10, 10, 10, 10, 12, 12, 12, 12, 12, 12, 12, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 12, 16, 16, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 8, 8, 8, 0], [21, 21, 21, 21, 21, 21, 21, 21, 16, 16, 16, 16, 16, 18, 18, 18, 18, 18, 17, 17, 17, 17, 17, 17, 17, 0], [13, 13, 13, 13, 13, 5, 5, 13, 13, 13, 13, 5, 5, 13, 13, 13, 4, 4, 4, 0], [18, 18, 18, 18, 12, 12, 12, 12, 5, 5, 5, 4, 4, 13, 13, 13, 13, 13, 13, 0], [9, 9, 9, 9, 9, 9, 21, 21, 21, 21, 21, 21, 21, 13, 13, 13, 18, 18, 18, 18, 18, 18, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 12, 12, 12, 17, 17, 17, 17, 17, 17, 17, 0], [12, 12, 12, 12, 12, 12, 12, 12, 12, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0], [15, 21, 15, 21, 15, 21, 15, 21, 15, 21, 13, 13, 13, 13, 13, 0], [4, 21, 21, 21, 21, 4, 4, 18, 18, 18, 18, 17, 17, 17, 17, 0], [13, 13, 13, 13, 13, 20, 20, 20, 20, 20, 21, 21, 21, 21, 17, 17, 17, 16, 16, 16, 16, 16, 16, 16, 10, 10, 10, 10, 0], [21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 21, 21, 21, 21, 0], [21, 21, 21, 21, 21, 21, 21, 23, 23, 23, 23, 23, 23, 23, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 0], [23, 23, 23, 23, 23, 23, 26, 26, 26, 26, 26, 26, 26, 23, 23, 23, 22, 22, 22, 22, 22, 0], [26, 26, 26, 26, 26, 18, 18, 18, 18, 18, 18, 23, 23, 23, 23, 23, 15, 15, 0], [14, 14, 23, 23, 23, 23, 23, 23, 22, 22, 22, 22, 20, 20, 20, 20, 20, 0], [23, 23, 23, 23, 23, 14, 14, 14, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 0], [28, 28, 28, 28, 28, 28, 19, 19, 19, 19, 19, 19, 28, 28, 28, 28, 28, 22, 22, 22, 22, 22, 0], [22, 22, 22, 22, 22, 22, 25, 15, 15, 27, 27, 27, 27, 24, 0], [21, 21, 21, 21, 22, 22, 22, 22, 23, 23, 23, 23, 14, 14, 14, 14, 15, 15, 15, 26, 26, 26, 27, 27, 27, 27, 28, 28, 28, 0], [30, 30, 30, 30, 30, 29, 29, 29, 28, 28, 28, 28, 14, 14, 14, 0]]; } if (difficulty == 9) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 2, 2, 2, 2, 0], [11, 11, 11, 11, 2, 2, 2, 3, 3, 3, 3, 2, 2, 2, 3, 3, 3, 3, 0], [3, 3, 3, 3, 3, 3, 6, 6, 6, 6, 6, 3, 3, 3, 3, 2, 2, 2, 2, 2, 0], [2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 6, 6, 6, 6, 6, 0], [3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 8, 8, 8, 8, 2, 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 0], [6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 0], [3, 3, 3, 2, 2, 2, 2, 6, 6, 6, 6, 7, 7, 7, 7, 9, 0]]; } if (difficulty == 10) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 2, 2, 2, 2, 0], [11, 11, 11, 11, 2, 2, 2, 3, 3, 3, 3, 2, 2, 2, 3, 3, 3, 3, 0], [3, 3, 3, 3, 3, 3, 6, 6, 6, 6, 6, 3, 3, 3, 3, 2, 2, 2, 2, 2, 0], [2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 6, 6, 6, 6, 6, 0], [3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 8, 8, 8, 8, 2, 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 0], [6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 0], [3, 3, 3, 2, 2, 2, 2, 6, 6, 6, 6, 7, 7, 7, 7, 9, 0], [11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 3, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 8, 8, 8, 8, 2, 2, 2, 2, 8, 8, 8, 8, 3, 3, 3, 3, 7, 7, 7, 7, 7, 12, 12, 12, 12, 0], [6, 6, 6, 6, 6, 8, 8, 8, 8, 8, 7, 7, 7, 7, 7, 7, 9, 0], [11, 11, 11, 11, 11, 11, 13, 13, 13, 13, 13, 13, 13, 12, 12, 12, 12, 12, 12, 0], [9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 13, 13, 13, 13, 13, 13, 0]]; } if (difficulty == 11) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 2, 2, 2, 2, 0], [11, 11, 11, 11, 2, 2, 2, 3, 3, 3, 3, 2, 2, 2, 3, 3, 3, 3, 0], [3, 3, 3, 3, 3, 3, 6, 6, 6, 6, 6, 3, 3, 3, 3, 2, 2, 2, 2, 2, 0], [2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 6, 6, 6, 6, 6, 0], [5, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 8, 8, 8, 8, 2, 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 0], [5, 6, 6, 6, 6, 5, 7, 7, 7, 7, 7, 7, 7, 0], [3, 3, 3, 2, 2, 2, 2, 6, 6, 6, 6, 7, 7, 7, 7, 9, 0], [11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 3, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 8, 8, 8, 8, 2, 2, 2, 2, 8, 8, 8, 8, 3, 3, 3, 3, 7, 7, 7, 7, 7, 12, 12, 12, 12, 0], [6, 6, 6, 6, 6, 8, 8, 8, 8, 8, 7, 7, 7, 7, 7, 7, 9, 0], [11, 11, 11, 11, 11, 11, 13, 13, 13, 13, 13, 13, 13, 12, 12, 12, 12, 12, 12, 5, 5, 5, 0], [9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 13, 13, 13, 13, 13, 13, 8, 8, 8, 8, 8, 0], [13, 13, 13, 13, 13, 13, 12, 12, 12, 12, 12, 16, 16, 16, 16, 16, 16, 0], [11, 12, 13, 15, 16, 17, 18, 11, 12, 13, 14, 15, 16, 17, 18, 0], [18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 0], [9, 9, 9, 9, 21, 21, 21, 21, 21, 21, 18, 18, 18, 0], [16, 16, 16, 16, 16, 16, 21, 21, 21, 21, 13, 13, 13, 13, 15, 5, 0], [12, 12, 12, 12, 12, 12, 17, 12, 17, 12, 17, 12, 17, 12, 17, 12, 17, 0], [5, 5, 18, 18, 18, 18, 18, 18, 21, 21, 21, 0], [9, 9, 9, 9, 9, 9, 9, 9, 21, 21, 21, 21, 13, 13, 13, 13, 13, 17, 17, 17, 17, 0], [10, 12, 10, 12, 10, 12, 10, 12, 10, 12, 10, 12, 10, 12, 10, 12, 0], [19, 19, 19, 19, 5, 5, 5, 5, 18, 18, 18, 18, 18, 0]]; } if (difficulty == 12) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 2, 2, 2, 2, 0], [11, 11, 11, 11, 2, 2, 2, 3, 3, 3, 3, 2, 2, 2, 3, 3, 3, 3, 0], [3, 3, 3, 3, 3, 3, 6, 6, 6, 6, 6, 3, 3, 3, 3, 2, 2, 2, 2, 2, 0], [2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 6, 6, 6, 6, 6, 0], [3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 8, 8, 8, 8, 2, 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 0], [5, 5, 5, 5, 6, 6, 6, 6, 5, 5, 5, 7, 7, 7, 7, 7, 7, 7, 0], [3, 3, 3, 2, 2, 2, 2, 6, 6, 6, 6, 7, 7, 7, 7, 9, 0], [11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 3, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 8, 8, 8, 8, 2, 2, 2, 2, 8, 8, 8, 8, 3, 3, 3, 3, 7, 7, 7, 7, 7, 12, 12, 12, 12, 0], [4, 4, 6, 6, 6, 6, 6, 4, 4, 8, 8, 8, 8, 8, 7, 7, 7, 7, 7, 7, 9, 0], [11, 11, 11, 11, 11, 11, 13, 13, 13, 13, 13, 13, 13, 12, 12, 12, 12, 12, 12, 5, 5, 0], [9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 13, 13, 13, 13, 13, 13, 8, 8, 8, 8, 8, 0], [13, 13, 13, 13, 13, 13, 12, 12, 12, 12, 12, 16, 16, 16, 16, 16, 16, 0], [11, 12, 13, 4, 5, 16, 17, 18, 11, 12, 13, 4, 5, 16, 17, 18, 0], [18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 0], [9, 9, 9, 9, 21, 21, 21, 21, 21, 21, 18, 18, 18, 4, 4, 4, 0], [16, 16, 16, 16, 16, 16, 21, 21, 21, 21, 13, 13, 13, 13, 5, 5, 5, 5, 0], [12, 12, 12, 12, 12, 12, 17, 12, 17, 12, 17, 12, 17, 12, 17, 12, 17, 0], [4, 15, 4, 15, 4, 15, 18, 18, 18, 18, 18, 18, 21, 21, 21, 0], [9, 9, 9, 9, 9, 9, 9, 9, 21, 21, 21, 21, 13, 13, 13, 13, 13, 17, 17, 17, 17, 0], [10, 12, 10, 12, 10, 12, 10, 12, 10, 12, 10, 12, 10, 12, 10, 12, 0], [19, 19, 19, 19, 15, 15, 4, 4, 15, 15, 18, 18, 18, 18, 18, 0], [21, 21, 21, 21, 22, 21, 22, 21, 22, 21, 22, 21, 22, 21, 22, 0], [21, 21, 21, 22, 23, 22, 23, 22, 23, 22, 23, 16, 16, 16, 16, 16, 0], [23, 23, 23, 23, 23, 4, 4, 4, 5, 5, 4, 4, 4, 5, 5, 5, 18, 18, 18, 18, 18, 0], [22, 22, 22, 22, 22, 22, 22, 26, 26, 26, 26, 26, 26, 26, 23, 23, 23, 23, 0], [14, 14, 18, 18, 18, 14, 17, 17, 17, 17, 17, 17, 0], [23, 22, 23, 22, 23, 22, 16, 22, 16, 22, 26, 18, 18, 18, 18, 0], [28, 28, 28, 28, 28, 28, 28, 28, 23, 23, 23, 23, 23, 23, 22, 22, 0], [16, 16, 16, 16, 16, 23, 23, 23, 21, 21, 21, 21, 19, 19, 19, 19, 19, 0], [20, 20, 20, 20, 20, 20, 15, 15, 15, 14, 14, 15, 15, 14, 0], [23, 23, 23, 23, 28, 28, 27, 28, 27, 28, 27, 28, 27, 0], [21, 21, 21, 21, 21, 23, 23, 23, 23, 23, 29, 29, 29, 29, 29, 0], [15, 15, 15, 15, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 27, 27, 27, 27, 26, 26, 26, 26, 0], [9, 9, 9, 9, 9, 9, 19, 19, 19, 19, 19, 19, 29, 29, 29, 29, 29, 0], [14, 14, 14, 14, 14, 15, 15, 15, 15, 28, 28, 28, 28, 28, 27, 27, 27, 27, 27, 0], [21, 21, 21, 22, 22, 22, 23, 23, 23, 14, 25, 26, 26, 26, 27, 27, 27, 27, 28, 28, 28, 29, 29, 29, 30, 30, 30, 30, 0]]; } if (difficulty == 13) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 2, 2, 2, 11, 11, 11, 11, 2, 2, 2, 0], [3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 0], [6, 6, 6, 6, 6, 6, 7, 7, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 0], [8, 8, 8, 8, 3, 3, 3, 3, 3, 6, 6, 6, 6, 0], [3, 3, 3, 2, 2, 2, 2, 7, 7, 7, 7, 7, 6, 6, 6, 0], [3, 3, 3, 3, 9, 9, 9, 9, 0], [8, 8, 8, 8, 8, 8, 21, 21, 21, 21, 21, 21, 13, 13, 0], [2, 2, 2, 2, 21, 21, 21, 13, 13, 13, 13, 19, 0]]; } if (difficulty == 14) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 11, 11, 11, 11, 2, 2, 2, 2, 0], [11, 11, 11, 11, 11, 3, 3, 3, 3, 3, 2, 2, 2, 2, 0], [11, 11, 11, 11, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0], [6, 6, 6, 6, 6, 6, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 7, 7, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 6, 6, 6, 6, 6, 7, 7, 7, 7, 0], [8, 8, 8, 8, 8, 8, 13, 13, 13, 13, 2, 2, 2, 2, 2, 13, 13, 13, 13, 13, 0], [13, 13, 13, 13, 13, 13, 13, 12, 12, 12, 8, 8, 8, 8, 12, 12, 12, 12, 12, 8, 8, 8, 8, 12, 12, 12, 12, 12, 0], [13, 13, 13, 13, 13, 13, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 6, 6, 13, 13, 13, 0], [12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 11, 11, 11, 11, 11, 13, 13, 13, 9, 9, 9, 9, 9, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 11, 11, 11, 8, 8, 8, 8, 8, 17, 17, 17, 17, 17, 17, 0], [13, 13, 13, 13, 16, 16, 16, 16, 16, 12, 12, 12, 12, 12, 16, 16, 16, 16, 16, 0], [12, 12, 12, 12, 12, 12, 12, 12, 16, 16, 16, 16, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0], [9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 8, 8, 8, 8, 8, 8, 8, 8, 10, 10, 10, 10, 10, 10, 12, 12, 12, 12, 12, 12, 12, 0], [18, 18, 18, 18, 18, 18, 18, 0], [19, 19, 19, 19, 21, 21, 21, 13, 13, 13, 13, 13, 17, 17, 17, 17, 0], [18, 18, 18, 18, 13, 13, 13, 12, 12, 12, 12, 12, 12, 0], [18, 18, 18, 18, 18, 18, 13, 13, 13, 13, 20, 12, 20, 12, 20, 12, 20, 12, 20, 12, 0], [19, 22, 19, 22, 19, 22, 19, 22, 18, 18, 17, 17, 17, 17, 20, 20, 20, 20, 16, 16, 16, 16, 0]]; } if (difficulty == 15) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 11, 11, 11, 11, 2, 2, 2, 2, 0], [11, 11, 11, 11, 11, 3, 3, 3, 3, 3, 2, 2, 2, 2, 0], [11, 11, 11, 11, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0], [6, 6, 6, 6, 6, 6, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 7, 7, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 6, 6, 6, 6, 6, 7, 7, 7, 7, 0], [8, 8, 8, 8, 8, 8, 13, 13, 13, 13, 2, 2, 2, 2, 2, 13, 13, 13, 13, 13, 0], [13, 13, 13, 13, 13, 13, 13, 12, 12, 12, 8, 8, 8, 8, 12, 12, 12, 12, 12, 8, 8, 8, 8, 12, 12, 12, 12, 12, 0], [5, 5, 13, 13, 13, 13, 13, 13, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 6, 6, 13, 13, 13, 5, 5, 5, 5, 0], [12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 11, 11, 11, 11, 11, 13, 13, 13, 9, 9, 9, 9, 9, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 11, 11, 11, 8, 8, 8, 8, 8, 17, 17, 17, 17, 17, 17, 0], [13, 13, 13, 13, 16, 16, 16, 16, 16, 12, 12, 12, 12, 12, 16, 16, 16, 16, 16, 0], [12, 12, 12, 12, 12, 12, 12, 12, 16, 16, 16, 16, 8, 8, 8, 8, 8, 8, 5, 5, 8, 8, 8, 8, 8, 5, 5, 8, 8, 8, 0], [9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 8, 8, 8, 8, 8, 8, 8, 8, 10, 10, 10, 10, 10, 10, 12, 12, 12, 12, 12, 12, 12, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 12, 16, 16, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 8, 8, 8, 0], [21, 21, 21, 21, 21, 21, 21, 21, 16, 16, 16, 16, 16, 18, 18, 18, 18, 18, 17, 17, 17, 17, 17, 17, 17, 0], [13, 13, 13, 13, 13, 5, 5, 13, 13, 13, 13, 5, 5, 13, 13, 13, 0], [18, 18, 18, 18, 12, 12, 12, 12, 5, 5, 5, 5, 5, 5, 13, 13, 13, 13, 13, 13, 0], [9, 9, 9, 9, 9, 9, 21, 21, 21, 21, 21, 21, 21, 13, 13, 13, 18, 18, 18, 18, 18, 18, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 12, 12, 12, 17, 17, 17, 17, 17, 17, 17, 0], [12, 12, 12, 12, 12, 12, 12, 12, 12, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0], [15, 21, 15, 21, 15, 21, 15, 21, 15, 21, 13, 13, 13, 13, 13, 0], [21, 21, 21, 21, 18, 18, 18, 18, 17, 17, 17, 17, 0], [13, 13, 13, 13, 13, 20, 20, 20, 20, 20, 21, 21, 21, 21, 17, 17, 17, 16, 16, 16, 16, 16, 16, 16, 10, 10, 10, 10, 0], [23, 23, 23, 23, 23, 23, 23, 9, 9, 9, 9, 9, 9, 19, 19, 19, 19, 0], [15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 16, 0], [21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 10, 10, 10, 10, 0], [18, 18, 18, 18, 26, 26, 26, 26, 17, 17, 17, 17, 0], [22, 20, 22, 20, 22, 20, 22, 20, 22, 22, 22, 22, 22, 22, 0], [23, 23, 23, 23, 23, 26, 26, 29, 0]]; } if (difficulty == 16) { soldierbox = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0], [1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 11, 11, 11, 11, 2, 2, 2, 2, 0], [11, 11, 11, 11, 11, 3, 3, 3, 3, 3, 2, 2, 2, 2, 0], [11, 11, 11, 11, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0], [6, 6, 6, 6, 6, 6, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 7, 7, 3, 3, 3, 3, 3, 0], [3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 5, 5, 5, 4, 6, 6, 6, 6, 6, 7, 7, 7, 7, 0], [8, 8, 8, 8, 8, 8, 13, 13, 13, 13, 2, 2, 2, 2, 2, 13, 13, 13, 13, 13, 0], [13, 13, 13, 13, 13, 13, 13, 12, 12, 12, 8, 8, 8, 8, 12, 12, 12, 12, 12, 8, 8, 8, 8, 12, 12, 12, 12, 12, 0], [5, 5, 5, 5, 13, 13, 13, 13, 13, 13, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 6, 6, 13, 13, 13, 5, 5, 5, 5, 0], [12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 11, 11, 11, 11, 11, 13, 13, 13, 9, 9, 9, 9, 9, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 11, 11, 11, 4, 4, 8, 8, 8, 8, 8, 17, 17, 17, 17, 17, 17, 0], [13, 13, 13, 13, 16, 16, 16, 16, 16, 12, 12, 12, 12, 12, 16, 16, 16, 16, 16, 0], [12, 12, 12, 12, 12, 12, 12, 12, 16, 16, 16, 16, 8, 8, 8, 8, 8, 8, 5, 5, 5, 8, 8, 8, 8, 8, 5, 5, 5, 8, 8, 8, 0], [9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 8, 8, 8, 8, 8, 8, 8, 8, 10, 10, 10, 10, 10, 10, 12, 12, 12, 12, 12, 12, 12, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 12, 16, 16, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 8, 8, 8, 0], [21, 21, 21, 21, 21, 21, 21, 21, 16, 16, 16, 16, 16, 18, 18, 18, 18, 18, 17, 17, 17, 17, 17, 17, 17, 0], [13, 13, 13, 13, 13, 5, 5, 5, 5, 13, 13, 13, 13, 5, 5, 5, 5, 13, 13, 13, 4, 4, 4, 0], [18, 18, 18, 18, 12, 12, 12, 12, 5, 5, 5, 5, 5, 5, 4, 4, 4, 4, 13, 13, 13, 13, 13, 13, 0], [9, 9, 9, 9, 9, 9, 21, 21, 21, 21, 21, 21, 21, 13, 13, 13, 18, 18, 18, 18, 18, 18, 0], [13, 13, 13, 13, 13, 12, 12, 12, 12, 12, 12, 12, 17, 17, 17, 17, 17, 17, 17, 0], [12, 12, 12, 12, 12, 12, 12, 12, 12, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0], [5, 21, 5, 21, 5, 21, 5, 21, 15, 21, 13, 13, 13, 13, 13, 0], [4, 4, 21, 21, 21, 21, 4, 4, 18, 18, 18, 18, 17, 17, 17, 17, 0], [13, 13, 13, 13, 13, 20, 20, 20, 20, 20, 21, 21, 21, 21, 17, 17, 17, 16, 16, 16, 16, 16, 16, 16, 10, 10, 10, 10, 0], [21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 21, 21, 21, 21, 0], [21, 21, 21, 21, 21, 21, 21, 23, 23, 23, 23, 23, 23, 23, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 0], [23, 23, 23, 23, 23, 23, 26, 26, 26, 26, 26, 26, 26, 23, 23, 23, 22, 22, 22, 22, 22, 0], [26, 26, 26, 26, 26, 18, 18, 18, 18, 18, 18, 23, 23, 23, 23, 23, 15, 15, 15, 15, 0], [24, 24, 23, 23, 23, 23, 23, 23, 22, 22, 22, 22, 20, 20, 20, 20, 20, 0], [23, 23, 23, 23, 23, 14, 14, 14, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 0], [28, 28, 28, 28, 28, 28, 19, 19, 19, 19, 19, 19, 28, 28, 28, 28, 28, 22, 22, 22, 22, 22, 0], [22, 22, 22, 22, 22, 22, 15, 15, 15, 27, 27, 27, 27, 4, 4, 4, 0], [21, 21, 21, 21, 22, 22, 22, 22, 23, 23, 23, 23, 4, 4, 15, 15, 15, 26, 26, 26, 27, 27, 27, 27, 28, 28, 28, 0], [30, 30, 30, 30, 30, 29, 29, 29, 28, 28, 28, 28, 14, 14, 14, 0], [26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 21, 21, 21, 21, 21, 0], [28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 15, 15, 15, 0], [2, 2, 2, 2, 12, 12, 12, 12, 12, 22, 22, 22, 22, 22, 20, 20, 20, 20, 20, 30, 30, 30, 30, 0], [14, 23, 14, 23, 24, 23, 14, 23, 27, 27, 27, 27, 27, 0], [19, 19, 19, 19, 25, 25, 25, 15, 15, 14, 14, 0], [29, 29, 29, 29, 29, 0], [23, 23, 23, 23, 23, 22, 22, 22, 22, 23, 23, 23, 23, 26, 26, 26, 26, 0], [29, 29, 29, 30, 30, 30, 22, 22, 22, 22, 22, 26, 26, 26, 0], [1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 21, 21, 21, 21, 21, 21, 21, 21, 29, 0], [21, 21, 21, 21, 22, 22, 22, 23, 23, 23, 14, 14, 14, 25, 15, 15, 26, 26, 26, 27, 27, 27, 28, 28, 28, 29, 29, 29, 30, 30, 30, 21, 21, 21, 21, 22, 22, 22, 23, 23, 23, 14, 14, 14, 15, 15, 15, 26, 26, 26, 27, 27, 27, 28, 28, 28, 29, 29, 29, 30, 30, 30, 0]]; } if (mute == 0) { _root.titleson = new Sound(); _root.titleson.setVolume(300); _root.game.tabb.bmute.gotoAndStop(1); } if (mute == 1) { _root.titleson = new Sound(); _root.titleson.setVolume(0); _root.game.tabb.bmute.gotoAndStop(2); } _root.game.castlec.gotoAndStop(difficulty); i = 0; while (i < sumonlist.length) { tempo = _root.game.castlec[sumonlist[i]]; tempo.gotoAndStop(13); tempo.free = 0; i++; } var _local2 = soldierbox.length; wdeci = Math.floor(_local2 / 10); wuni = Math.floor(_local2 - (wdeci * 10)); _root.game.tabb.wwouni.gotoAndStop(wuni + 1); _root.game.tabb.wwodeci.gotoAndStop(wdeci + 1); if (wdeci > 0) { _root.game.tabb.wwouni._alpha = 100; _root.game.tabb.wwodeci._alpha = 100; } else if (wuni > 0) { _root.game.tabb.wwouni._alpha = 100; _root.game.tabb.wwodeci._alpha = 0; } else if ((wuni == 0) && (wdeci == 0)) { _root.game.tabb.wwouni._alpha = 100; _root.game.tabb.wwodeci._alpha = 0; } } function counters() { if ((buyingc == true) && (usingmagic == false)) { if (_root.game.mickey._y < 190) { _root.game.mickey._xscale = -100; } if ((_root.game.mickey._y > 191) && (_root.game.mickey._y < 270)) { _root.game.mickey._xscale = 100; } if ((_root.game.mickey._y > 271) && (_root.game.mickey._y < 340)) { _root.game.mickey._xscale = -100; } if (_root.game.mickey._y > 341) { _root.game.mickey._xscale = 100; } } if (((buyingc == false) && (usingmagic == false)) || ((buyingc == false) && (usingmagic == true))) { _root.game.mickey._xscale = 100; } bmmil = Math.floor(boneshave / 100000); bmildeci = Math.floor((boneshave - (bmmil * 100000)) / 10000); bmiluni = Math.floor(((boneshave - (bmmil * 100000)) - (bmildeci * 10000)) / 1000); bmil = Math.floor((((boneshave - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) / 100); bdeci = Math.floor(((((boneshave - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) - (bmil * 100)) / 10); buni = Math.floor(((((boneshave - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) - (bmil * 100)) - (bdeci * 10)); _root.game.tabb.bouni.gotoAndStop(buni + 1); _root.game.tabb.bodeci.gotoAndStop(bdeci + 1); _root.game.tabb.bomil.gotoAndStop(bmil + 1); _root.game.tabb.bomiluni.gotoAndStop(bmiluni + 1); _root.game.tabb.bomildeci.gotoAndStop(bmildeci + 1); _root.game.tabb.bommil.gotoAndStop(bmmil + 1); if (bmmil > 0) { _root.game.tabb.bouni._alpha = 100; _root.game.tabb.bodeci._alpha = 100; _root.game.tabb.bomil._alpha = 100; _root.game.tabb.bomiluni._alpha = 100; _root.game.tabb.bomildeci._alpha = 100; _root.game.tabb.bommil._alpha = 100; } else if (bmildeci > 0) { _root.game.tabb.bouni._alpha = 100; _root.game.tabb.bodeci._alpha = 100; _root.game.tabb.bomil._alpha = 100; _root.game.tabb.bomiluni._alpha = 100; _root.game.tabb.bomildeci._alpha = 100; _root.game.tabb.bommil._alpha = 0; } else if (bmiluni > 0) { _root.game.tabb.bouni._alpha = 100; _root.game.tabb.bodeci._alpha = 100; _root.game.tabb.bomil._alpha = 100; _root.game.tabb.bomiluni._alpha = 100; _root.game.tabb.bomildeci._alpha = 0; _root.game.tabb.bommil._alpha = 0; } else if (bmil > 0) { _root.game.tabb.bouni._alpha = 100; _root.game.tabb.bodeci._alpha = 100; _root.game.tabb.bomil._alpha = 100; _root.game.tabb.bomiluni._alpha = 0; _root.game.tabb.bomildeci._alpha = 0; _root.game.tabb.bommil._alpha = 0; } else if (bdeci > 0) { _root.game.tabb.bouni._alpha = 100; _root.game.tabb.bodeci._alpha = 100; _root.game.tabb.bomil._alpha = 0; _root.game.tabb.bomiluni._alpha = 0; _root.game.tabb.bomildeci._alpha = 0; _root.game.tabb.bommil._alpha = 0; } else if (buni > 0) { _root.game.tabb.bouni._alpha = 100; _root.game.tabb.bodeci._alpha = 0; _root.game.tabb.bomil._alpha = 0; _root.game.tabb.bomiluni._alpha = 0; _root.game.tabb.bomildeci._alpha = 0; _root.game.tabb.bommil._alpha = 0; } else if ((((((buni == 0) && (bdeci == 0)) && (bmil == 0)) && (bmiluni == 0)) && (bmildeci == 0)) && (bmmil == 0)) { _root.game.tabb.bouni._alpha = 100; _root.game.tabb.bodeci._alpha = 0; _root.game.tabb.bomil._alpha = 0; _root.game.tabb.bomiluni._alpha = 0; _root.game.tabb.bomildeci._alpha = 0; _root.game.tabb.bommil._alpha = 0; } swdeci = Math.floor(soldierwave / 10); swuni = Math.floor(soldierwave - (swdeci * 10)); _root.game.tabb.swouni.gotoAndStop(swuni + 1); _root.game.tabb.swodeci.gotoAndStop(swdeci + 1); if (swdeci > 0) { _root.game.tabb.swouni._alpha = 100; _root.game.tabb.swodeci._alpha = 100; } else if (swuni > 0) { _root.game.tabb.swouni._alpha = 100; _root.game.tabb.swodeci._alpha = 0; } else if ((swuni == 0) && (swdeci == 0)) { _root.game.tabb.swouni._alpha = 100; _root.game.tabb.swodeci._alpha = 0; } if (wavedeath == false) { _root.game.tabb.nwouni._alpha = 0; _root.game.tabb.nwodeci._alpha = 0; } if (wavedeath == true) { nwdeci = Math.floor(nextwavec / 10); nwuni = Math.floor(nextwavec - (nwdeci * 10)); _root.game.tabb.nwouni.gotoAndStop(nwuni + 1); _root.game.tabb.nwodeci.gotoAndStop(nwdeci + 1); if (nwdeci > 0) { _root.game.tabb.nwouni._alpha = 100; _root.game.tabb.nwodeci._alpha = 100; } else if (nwuni > 0) { _root.game.tabb.nwouni._alpha = 100; _root.game.tabb.nwodeci._alpha = 0; } else if ((nwuni == 0) && (nwdeci == 0)) { _root.game.tabb.nwouni._alpha = 100; _root.game.tabb.nwodeci._alpha = 0; } } if (hpqueen == 4) { _root.game.flag1._alpha = 100; _root.game.flag2._alpha = 100; _root.game.flag3._alpha = 100; _root.game.flag4._alpha = 100; } if (hpqueen == 3) { _root.game.flag1._alpha = 0; _root.game.flag2._alpha = 100; _root.game.flag3._alpha = 100; _root.game.flag4._alpha = 100; } if (hpqueen == 2) { _root.game.flag1._alpha = 0; _root.game.flag2._alpha = 0; _root.game.flag3._alpha = 100; _root.game.flag4._alpha = 100; } if (hpqueen == 1) { _root.game.flag1._alpha = 0; _root.game.flag2._alpha = 0; _root.game.flag3._alpha = 0; _root.game.flag4._alpha = 100; } if (hpqueen <= 0) { _root.game.flag1._alpha = 0; _root.game.flag2._alpha = 0; _root.game.flag3._alpha = 0; _root.game.flag4._alpha = 0; } } function tablero() { if (boneshave >= 20) { _root.game.tabb.skullbuton.gotoAndStop(2); } if (boneshave < 20) { _root.game.tabb.skullbuton.gotoAndStop(1); } if (boneshave >= 40) { _root.game.tabb.plantbuton.gotoAndStop(2); } if (boneshave < 40) { _root.game.tabb.plantbuton.gotoAndStop(1); } if (boneshave >= 50) { _root.game.tabb.slimebuton.gotoAndStop(2); } if (boneshave < 50) { _root.game.tabb.slimebuton.gotoAndStop(1); } if (boneshave >= 150) { _root.game.tabb.mudmanbuton.gotoAndStop(2); } if (boneshave < 150) { _root.game.tabb.mudmanbuton.gotoAndStop(1); } if (boneshave >= 100) { _root.game.tabb.dragonbuton.gotoAndStop(2); _root.game.tabb.demonbuton.gotoAndStop(2); } if (boneshave < 100) { _root.game.tabb.dragonbuton.gotoAndStop(1); _root.game.tabb.demonbuton.gotoAndStop(1); } if (boneshave >= 80) { _root.game.tabb.hivebuton.gotoAndStop(2); } if (boneshave < 80) { _root.game.tabb.hivebuton.gotoAndStop(1); } if (boneshave >= 200) { _root.game.tabb.corpebuton.gotoAndStop(2); } if (boneshave < 200) { _root.game.tabb.corpebuton.gotoAndStop(1); } if (boneshave >= 100) { _root.game.tabb.firespell.gotoAndStop(2); } if (boneshave < 100) { _root.game.tabb.firespell.gotoAndStop(1); } if (boneshave >= 50) { _root.game.tabb.icespell.gotoAndStop(2); } if (boneshave < 50) { _root.game.tabb.icespell.gotoAndStop(1); } if (boneshave >= 200) { _root.game.tabb.windspell.gotoAndStop(2); } if (boneshave < 200) { _root.game.tabb.windspell.gotoAndStop(1); } if (boneshave >= 400) { _root.game.tabb.thunderspell.gotoAndStop(2); } if (boneshave < 400) { _root.game.tabb.thunderspell.gotoAndStop(1); } if (nextwavec > 0) { _root.game.tabb.beginw.gotoAndStop(2); } else if (nextwavec <= 0) { _root.game.tabb.beginw.gotoAndStop(1); } _root.game.tabb.beginw.onRelease = function () { if (bulletlist.length == 0) { nextwavec = 0; _root.cliky.gotoAndPlay(2); } }; if (Key.isDown(32)) { if (bulletlist.length == 0) { nextwavec = 0; _root.cliky.gotoAndPlay(2); } } _root.game.tabb.skullbuton.onRelease = function () { if (boneshave >= 20) { whatc = 1; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(1); _root.game.buydes.gotoAndStop(2); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } }; _root.game.tabb.plantbuton.onRelease = function () { if (boneshave >= 40) { whatc = 2; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(2); _root.game.buydes.gotoAndStop(3); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } }; _root.game.tabb.slimebuton.onRelease = function () { if (boneshave >= 50) { whatc = 3; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(3); _root.game.buydes.gotoAndStop(4); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } }; _root.game.tabb.demonbuton.onRelease = function () { if (boneshave >= 100) { whatc = 4; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(4); _root.game.buydes.gotoAndStop(5); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } }; _root.game.tabb.hivebuton.onRelease = function () { if (boneshave >= 80) { whatc = 5; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(5); _root.game.buydes.gotoAndStop(6); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } }; _root.game.tabb.corpebuton.onRelease = function () { if (boneshave >= 200) { whatc = 6; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(6); _root.game.buydes.gotoAndStop(7); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } }; _root.game.tabb.mudmanbuton.onRelease = function () { if (boneshave >= 150) { whatc = 7; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(7); _root.game.buydes.gotoAndStop(8); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } }; _root.game.tabb.dragonbuton.onRelease = function () { if (boneshave >= 100) { whatc = 8; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(8); _root.game.buydes.gotoAndStop(9); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } }; _root.game.tabb.firespell.onRelease = function () { if (boneshave >= 100) { whatm = 1; buyingc = false; usingmagic = true; _root.game.mickey.gotoAndStop(2); _root.cliky.gotoAndPlay(2); } }; _root.game.tabb.icespell.onRelease = function () { if (boneshave >= 50) { whatm = 2; buyingc = false; usingmagic = true; _root.game.mickey.gotoAndStop(2); _root.cliky.gotoAndPlay(2); } }; _root.game.tabb.thunderspell.onRelease = function () { if (boneshave >= 400) { whatm = 3; buyingc = false; usingmagic = true; _root.game.mickey.gotoAndStop(2); _root.cliky.gotoAndPlay(2); } }; _root.game.tabb.windspell.onRelease = function () { if (boneshave >= 200) { whatm = 4; buyingc = false; usingmagic = true; _root.game.mickey.gotoAndStop(2); _root.cliky.gotoAndPlay(2); } }; _root.game.buydes.nosale.onPress = function () { whatc = 0; buyingc = false; _root.game.mickey.gotoAndStop(1); _root.game.buydes.gotoAndStop(1); i = 0; while (i < sumonlist.length) { tempo = _root.game.castlec[sumonlist[i]]; tempo.gotoAndStop(13); _root.cliky.gotoAndPlay(2); i++; } }; if (buyingc == true) { i = 0; while (i < sumonlist.length) { freearea = _root.game.castlec[sumonlist[i]]; freearea.onPress = putcreature; i++; } } } function usekeys() { if (Key.isDown(81)) { if (boneshave >= 20) { whatc = 1; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(1); _root.game.buydes.gotoAndStop(2); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } } if (Key.isDown(87)) { if (boneshave >= 40) { whatc = 2; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(2); _root.game.buydes.gotoAndStop(3); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } } if (Key.isDown(69)) { if (boneshave >= 50) { whatc = 3; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(3); _root.game.buydes.gotoAndStop(4); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } } if (Key.isDown(82)) { if (boneshave >= 100) { whatc = 4; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(4); _root.game.buydes.gotoAndStop(5); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } } if (Key.isDown(65)) { if (boneshave >= 80) { whatc = 5; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(5); _root.game.buydes.gotoAndStop(6); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } } if (Key.isDown(83)) { if (boneshave >= 200) { whatc = 6; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(6); _root.game.buydes.gotoAndStop(7); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } } if (Key.isDown(68)) { if (boneshave >= 150) { whatc = 7; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(7); _root.game.buydes.gotoAndStop(8); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } } if (Key.isDown(70)) { if (boneshave >= 100) { whatc = 8; buyingc = true; usingmagic = false; _root.game.mickey.gotoAndStop(3); _root.game.mickey.monsshow.gotoAndStop(8); _root.game.buydes.gotoAndStop(9); _root.game.statusm.gotoAndStop(1); freespace(); _root.cliky.gotoAndPlay(2); } } if (Key.isDown(90)) { if (boneshave >= 100) { whatm = 1; buyingc = false; usingmagic = true; _root.game.buydes.gotoAndStop(1); _root.game.mickey.gotoAndStop(2); _root.cliky.gotoAndPlay(2); } } if (Key.isDown(88)) { if (boneshave >= 50) { whatm = 2; buyingc = false; usingmagic = true; _root.game.buydes.gotoAndStop(1); _root.game.mickey.gotoAndStop(2); _root.cliky.gotoAndPlay(2); } } if (Key.isDown(67)) { if (boneshave >= 400) { whatm = 3; buyingc = false; usingmagic = true; _root.game.buydes.gotoAndStop(1); _root.game.mickey.gotoAndStop(2); _root.cliky.gotoAndPlay(2); } } if (Key.isDown(86)) { if (boneshave >= 200) { whatm = 4; buyingc = false; usingmagic = true; _root.game.buydes.gotoAndStop(1); _root.game.mickey.gotoAndStop(2); _root.cliky.gotoAndPlay(2); } } } function freespace() { i = 0; while (i < sumonlist.length) { tempo = _root.game.castlec[sumonlist[i]]; if (tempo.free == 1) { tempo.gotoAndStop(13); } if (tempo.free == 0) { tempo.gotoAndPlay(1); } i++; } w = 0; while (w < creaturelist.length) { selectcc = _root.game[creaturelist[w]]; selectcc.flecha._alpha = 0; selectcc.selectcs = 0; w++; } } function putcreature() { if (this.free == 0) { this.free = 1; _root.aparicions.gotoAndPlay(2); if (whatc == 1) { _root.game.attachMovie("skullclip", "creature" + deep, deep, {_x:this._x, _y:this._y + 8, exist:1, atk:5, range:20, xp:0, typec:1, typeatk:1, zone:freearea, nextlv:50, money:20, dir:0, selectcs:0, espaciou:this._name, lv:1, obj:0, objtar:0, frozen:0}); _root.game["creature" + deep].gotoAndStop(2); creaturelist.push("creature" + deep); if ((_root.game["creature" + deep]._y == 342) || (_root.game["creature" + deep]._y == 192)) { _root.game["creature" + deep]._xscale = -100; _root.game["creature" + deep].dir = 1; _root.game["creature" + deep]._x = _root.game["creature" + deep]._x + 2; } buyingc = false; whatc = 0; boneshave = boneshave - 20; _root.game.mickey.gotoAndStop(1); _root.game.buydes.gotoAndStop(1); deep++; i = 0; while (i < sumonlist.length) { tempo = _root.game.castlec[sumonlist[i]]; tempo.gotoAndStop(13); i++; } skulll1 = skulll1 + 1; } if (whatc == 2) { _root.game.attachMovie("plantclip", "creature" + deep, deep, {_x:this._x, _y:this._y + 8, exist:1, atk:2, range:300, xp:0, typec:2, typeatk:1, zone:freearea, nextlv:75, money:40, dir:0, selectcs:0, espaciou:this._name, lv:1, atktempo:0, obj:0, objtar:0, frozen:0}); _root.game["creature" + deep].gotoAndStop(2); creaturelist.push("creature" + deep); if ((_root.game["creature" + deep]._y == 342) || (_root.game["creature" + deep]._y == 192)) { _root.game["creature" + deep]._xscale = -100; _root.game["creature" + deep].dir = 1; _root.game["creature" + deep]._x = _root.game["creature" + deep]._x + 2; } buyingc = false; whatc = 0; boneshave = boneshave - 40; _root.game.mickey.gotoAndStop(1); _root.game.buydes.gotoAndStop(1); deep++; i = 0; while (i < sumonlist.length) { tempo = _root.game.castlec[sumonlist[i]]; tempo.gotoAndStop(13); i++; } plantl1 = plantl1 + 1; } if (whatc == 3) { _root.game.attachMovie("slimeclip", "creature" + deep, deep, {_x:this._x, _y:this._y + 8, exist:1, atk:2, range:20, xp:0, typec:3, typeatk:2, zone:freearea, nextlv:500, money:50, dir:0, selectcs:0, espaciou:this._name, lv:1, atktempo:0, obj:0, objtar:0, frozen:0}); _root.game["creature" + deep].gotoAndStop(2); creaturelist.push("creature" + deep); if ((_root.game["creature" + deep]._y == 342) || (_root.game["creature" + deep]._y == 192)) { _root.game["creature" + deep]._xscale = -100; _root.game["creature" + deep].dir = 1; _root.game["creature" + deep]._x = _root.game["creature" + deep]._x + 2; } buyingc = false; whatc = 0; boneshave = boneshave - 50; _root.game.mickey.gotoAndStop(1); _root.game.buydes.gotoAndStop(1); deep++; i = 0; while (i < sumonlist.length) { tempo = _root.game.castlec[sumonlist[i]]; tempo.gotoAndStop(13); i++; } slimel1 = slimel1 + 1; } if (whatc == 4) { _root.game.attachMovie("demonclip", "creature" + deep, deep, {_x:this._x, _y:this._y + 8, exist:1, atk:3, range:20, xp:0, typec:4, typeatk:3, zone:freearea, nextlv:10, money:100, dir:0, selectcs:0, espaciou:this._name, lv:1, atktempo:0, stopu:0, calm:0, obj:0, objtar:0, frozen:0}); _root.game["creature" + deep].gotoAndStop(2); creaturelist.push("creature" + deep); if ((_root.game["creature" + deep]._y == 342) || (_root.game["creature" + deep]._y == 192)) { _root.game["creature" + deep]._xscale = -100; _root.game["creature" + deep].dir = 1; _root.game["creature" + deep]._x = _root.game["creature" + deep]._x + 2; } buyingc = false; whatc = 0; boneshave = boneshave - 100; _root.game.mickey.gotoAndStop(1); _root.game.buydes.gotoAndStop(1); deep++; i = 0; while (i < sumonlist.length) { tempo = _root.game.castlec[sumonlist[i]]; tempo.gotoAndStop(13); i++; } demonl1 = demonl1 + 1; } if (whatc == 5) { _root.game.attachMovie("hiveclip", "creature" + deep, deep, {_x:this._x, _y:this._y + 8, exist:1, atk:5, range:80, xp:0, typec:5, typeatk:1, zone:freearea, nextlv:25, money:80, dir:0, selectcs:0, espaciou:this._name, lv:1, calm:0, targ:0, obj:0, objtar:0, frozen:0}); _root.game["creature" + deep].gotoAndStop(2); creaturelist.push("creature" + deep); if ((_root.game["creature" + deep]._y == 342) || (_root.game["creature" + deep]._y == 192)) { _root.game["creature" + deep]._xscale = -100; _root.game["creature" + deep].dir = 1; _root.game["creature" + deep]._x = _root.game["creature" + deep]._x + 2; } buyingc = false; whatc = 0; boneshave = boneshave - 80; _root.game.mickey.gotoAndStop(1); _root.game.buydes.gotoAndStop(1); deep++; i = 0; while (i < sumonlist.length) { tempo = _root.game.castlec[sumonlist[i]]; tempo.gotoAndStop(13); i++; } hivel1 = hivel1 + 1; } if (whatc == 6) { _root.game.attachMovie("corpeclip", "creature" + deep, deep, {_x:this._x, _y:this._y + 8, exist:1, atk:3, range:0, xp:0, typec:6, typeatk:4, zone:freearea, nextlv:50, money:200, dir:0, selectcs:0, espaciou:this._name, lv:1, produce:240, obj:0, objtar:0, frozen:0}); _root.game["creature" + deep].gotoAndStop(2); creaturelist.push("creature" + deep); if ((_root.game["creature" + deep]._y == 342) || (_root.game["creature" + deep]._y == 192)) { _root.game["creature" + deep]._xscale = -100; _root.game["creature" + deep].dir = 1; _root.game["creature" + deep]._x = _root.game["creature" + deep]._x + 2; } buyingc = false; whatc = 0; boneshave = boneshave - 200; bonusbones = bonusbones + 3; _root.game.mickey.gotoAndStop(1); _root.game.buydes.gotoAndStop(1); deep++; i = 0; while (i < sumonlist.length) { tempo = _root.game.castlec[sumonlist[i]]; tempo.gotoAndStop(13); i++; } corpel1 = corpel1 + 1; } if (whatc == 7) { _root.game.attachMovie("mudmanclip", "creature" + deep, deep, {_x:this._x, _y:this._y + 8, exist:1, atk:5, range:80, xp:0, typec:7, typeatk:1, zone:freearea, nextlv:100, money:150, dir:0, selectcs:0, espaciou:this._name, lv:1, atktempo:0, obj:0, objtar:0, frozen:0}); _root.game["creature" + deep].gotoAndStop(2); creaturelist.push("creature" + deep); if ((_root.game["creature" + deep]._y == 342) || (_root.game["creature" + deep]._y == 192)) { _root.game["creature" + deep]._xscale = -100; _root.game["creature" + deep].dir = 1; _root.game["creature" + deep]._x = _root.game["creature" + deep]._x + 2; } buyingc = false; whatc = 0; boneshave = boneshave - 150; _root.game.mickey.gotoAndStop(1); _root.game.buydes.gotoAndStop(1); deep++; i = 0; while (i < sumonlist.length) { tempo = _root.game.castlec[sumonlist[i]]; tempo.gotoAndStop(13); i++; } mudmanl1 = mudmanl1 + 1; } if (whatc == 8) { _root.game.attachMovie("dragonclip", "creature" + deep, deep, {_x:this._x, _y:this._y + 8, exist:1, atk:5, range:40, xp:0, typec:8, typeatk:1, zone:freearea, nextlv:70, money:100, dir:0, selectcs:0, espaciou:this._name, lv:1, obj:0, objtar:0, frozen:0}); _root.game["creature" + deep].gotoAndStop(2); creaturelist.push("creature" + deep); if ((_root.game["creature" + deep]._y == 342) || (_root.game["creature" + deep]._y == 192)) { _root.game["creature" + deep]._xscale = -100; _root.game["creature" + deep].dir = 1; _root.game["creature" + deep]._x = _root.game["creature" + deep]._x + 2; } buyingc = false; whatc = 0; boneshave = boneshave - 100; _root.game.mickey.gotoAndStop(1); _root.game.buydes.gotoAndStop(1); deep++; i = 0; while (i < sumonlist.length) { tempo = _root.game.castlec[sumonlist[i]]; tempo.gotoAndStop(13); i++; } dragonl1 = dragonl1 + 1; } } } function seestatus() { r = 0; while (r < creaturelist.length) { selectc = _root.game[creaturelist[r]]; if (selectc.selectcs == 0) { selectc.rangec.gotoAndStop(1); } selectc.onPress = function () { if (buyingc == false) { w = 0; while (w < creaturelist.length) { selectcc = _root.game[creaturelist[w]]; if (selectcc.selectcs == 1) { selectcc.selectcs = 0; selectcc.flecha._alpha = 0; } w++; } this.selectcs = 1; this.flecha._alpha = 100; this.rangec.gotoAndPlay(2); firstcb = 0; firstca = 0; _root.game.statusm.gotoAndStop(1); _root.game.buydes.gotoAndStop(1); _root.game.statusm.gotoAndStop(2); _root.game.statusm.namemon.gotoAndStop(this.typec); _root.game.statusm.tiatk.gotoAndStop(this.typeatk); _root.game.statusm.xpbar._xscale = (this.xp * 100) / this.nextlv; atdeci = Math.floor(this.atk / 10); atuni = Math.floor(this.atk - (atdeci * 10)); _root.game.statusm.atouni.gotoAndStop(atuni + 1); _root.game.statusm.atodeci.gotoAndStop(atdeci + 1); if (atdeci > 0) { _root.game.statusm.atouni._alpha = 100; _root.game.statusm.atodeci._alpha = 100; } else if (atuni > 0) { _root.game.statusm.atouni._alpha = 100; _root.game.statusm.atodeci._alpha = 0; } else if ((atuni == 0) && (atdeci == 0)) { _root.game.statusm.atouni._alpha = 100; _root.game.statusm.atodeci._alpha = 0; } } }; r++; } _root.game.statusm.sellbuton.onRollOver = function () { _root.game.statusm.sellbuton.gotoAndStop(2); }; _root.game.statusm.sellbuton.onRollOut = function () { _root.game.statusm.sellbuton.gotoAndStop(1); }; _root.game.statusm.sellbuton.onPress = function () { firstca = 0; r = 0; while (r < creaturelist.length) { selectc = _root.game[creaturelist[r]]; if ((firstcb == 1) && (selectc.selectcs == 1)) { firstcb = firstcb + 1; boneshave = boneshave + (selectc.money / 2); _root.game.statusm.butoninfo.gotoAndStop(1); _root.game.statusm.gotoAndStop(1); _root.game.sellblood._x = selectc._x; _root.game.sellblood._y = selectc._y - 15.5; _root.game.sellblood.gotoAndPlay(2); _root.game.castlec[selectc.espaciou].free = 0; selectc.removeMovieClip(); creaturelist.splice(r, 1); _root.cdeath.gotoAndPlay(2); break; } if ((firstcb == 0) && (selectc.selectcs == 1)) { firstcb = firstcb + 1; _root.game.statusm.butoninfo.gotoAndStop(3); xmmil = Math.floor((selectc.money / 2) / 100000); xmildeci = Math.floor(((selectc.money / 2) - (xmmil * 100000)) / 10000); xmiluni = Math.floor((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) / 1000); xmil = Math.floor(((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) - (xmiluni * 1000)) / 100); xdeci = Math.floor((((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) - (xmiluni * 1000)) - (xmil * 100)) / 10); xuni = Math.floor((((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) - (xmiluni * 1000)) - (xmil * 100)) - (xdeci * 10)); _root.game.statusm.butoninfo.souni.gotoAndStop(xuni + 1); _root.game.statusm.butoninfo.sodeci.gotoAndStop(xdeci + 1); _root.game.statusm.butoninfo.somil.gotoAndStop(xmil + 1); _root.game.statusm.butoninfo.somiluni.gotoAndStop(xmiluni + 1); _root.game.statusm.butoninfo.somildeci.gotoAndStop(xmildeci + 1); _root.game.statusm.butoninfo.sommil.gotoAndStop(xmmil + 1); if (xmmil > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 100; _root.game.statusm.butoninfo.somildeci._alpha = 100; _root.game.statusm.butoninfo.sommil._alpha = 100; } else if (xmildeci > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 100; _root.game.statusm.butoninfo.somildeci._alpha = 100; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xmiluni > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 100; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xmil > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xdeci > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 0; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xuni > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 0; _root.game.statusm.butoninfo.somil._alpha = 0; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if ((((((xuni == 0) && (xdeci == 0)) && (xmil == 0)) && (xmiluni == 0)) && (xmildeci == 0)) && (xmmil == 0)) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 0; _root.game.statusm.butoninfo.somil._alpha = 0; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } break; } if (firstcb >= 2) { firstcb = 0; break; } r++; } }; if (Key.isDown(66)) { firstca = 0; r = 0; while (r < creaturelist.length) { selectc = _root.game[creaturelist[r]]; if ((firstcb == 1) && (selectc.selectcs == 1)) { firstcb = firstcb + 1; boneshave = boneshave + (selectc.money / 2); _root.game.statusm.butoninfo.gotoAndStop(1); _root.game.statusm.gotoAndStop(1); _root.game.sellblood._x = selectc._x; _root.game.sellblood._y = selectc._y - 15.5; _root.game.sellblood.gotoAndPlay(2); _root.game.castlec[selectc.espaciou].free = 0; selectc.removeMovieClip(); creaturelist.splice(r, 1); _root.cdeath.gotoAndPlay(2); break; } if ((firstcb == 0) && (selectc.selectcs == 1)) { firstcb = firstcb + 1; _root.game.statusm.butoninfo.gotoAndStop(3); xmmil = Math.floor((selectc.money / 2) / 100000); xmildeci = Math.floor(((selectc.money / 2) - (xmmil * 100000)) / 10000); xmiluni = Math.floor((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) / 1000); xmil = Math.floor(((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) - (xmiluni * 1000)) / 100); xdeci = Math.floor((((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) - (xmiluni * 1000)) - (xmil * 100)) / 10); xuni = Math.floor((((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) - (xmiluni * 1000)) - (xmil * 100)) - (xdeci * 10)); _root.game.statusm.butoninfo.souni.gotoAndStop(xuni + 1); _root.game.statusm.butoninfo.sodeci.gotoAndStop(xdeci + 1); _root.game.statusm.butoninfo.somil.gotoAndStop(xmil + 1); _root.game.statusm.butoninfo.somiluni.gotoAndStop(xmiluni + 1); _root.game.statusm.butoninfo.somildeci.gotoAndStop(xmildeci + 1); _root.game.statusm.butoninfo.sommil.gotoAndStop(xmmil + 1); if (xmmil > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 100; _root.game.statusm.butoninfo.somildeci._alpha = 100; _root.game.statusm.butoninfo.sommil._alpha = 100; } else if (xmildeci > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 100; _root.game.statusm.butoninfo.somildeci._alpha = 100; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xmiluni > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 100; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xmil > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xdeci > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 0; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xuni > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 0; _root.game.statusm.butoninfo.somil._alpha = 0; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if ((((((xuni == 0) && (xdeci == 0)) && (xmil == 0)) && (xmiluni == 0)) && (xmildeci == 0)) && (xmmil == 0)) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 0; _root.game.statusm.butoninfo.somil._alpha = 0; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } break; } if (firstcb >= 2) { firstcb = 0; break; } r++; } } _root.game.statusm.risebuton.onRollOver = function () { _root.game.statusm.risebuton.gotoAndStop(2); }; _root.game.statusm.risebuton.onRollOut = function () { _root.game.statusm.risebuton.gotoAndStop(1); }; _root.game.statusm.risebuton.onPress = function () { firstcb = 0; r = 0; while (r < creaturelist.length) { selectc = _root.game[creaturelist[r]]; if (((firstca == 1) && (selectc.selectcs == 1)) && (boneshave >= (selectc.money / 2))) { firstca = firstca + 1; boneshave = boneshave - Math.floor(selectc.money / 2); selectc.atk = selectc.atk + 1; if (selectc.typec == 6) { bonusbones++; } selectc.money = selectc.money + Math.floor(selectc.money / 2); _root.game.statusm.butoninfo.gotoAndStop(1); _root.game.statusm.gotoAndStop(1); break; } if ((firstca == 0) && (selectc.selectcs == 1)) { firstca = firstca + 1; _root.game.statusm.butoninfo.gotoAndStop(2); xmmil = Math.floor((selectc.money / 2) / 100000); xmildeci = Math.floor(((selectc.money / 2) - (xmmil * 100000)) / 10000); xmiluni = Math.floor((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) / 1000); xmil = Math.floor(((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) - (xmiluni * 1000)) / 100); xdeci = Math.floor((((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) - (xmiluni * 1000)) - (xmil * 100)) / 10); xuni = Math.floor((((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) - (xmiluni * 1000)) - (xmil * 100)) - (xdeci * 10)); _root.game.statusm.butoninfo.souni.gotoAndStop(xuni + 1); _root.game.statusm.butoninfo.sodeci.gotoAndStop(xdeci + 1); _root.game.statusm.butoninfo.somil.gotoAndStop(xmil + 1); _root.game.statusm.butoninfo.somiluni.gotoAndStop(xmiluni + 1); _root.game.statusm.butoninfo.somildeci.gotoAndStop(xmildeci + 1); _root.game.statusm.butoninfo.sommil.gotoAndStop(xmmil + 1); _root.game.statusm.butoninfo.dispa.gotoAndStop(selectc.typeatk); if (xmmil > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 100; _root.game.statusm.butoninfo.somildeci._alpha = 100; _root.game.statusm.butoninfo.sommil._alpha = 100; } else if (xmildeci > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 100; _root.game.statusm.butoninfo.somildeci._alpha = 100; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xmiluni > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 100; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xmil > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xdeci > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 0; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xuni > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 0; _root.game.statusm.butoninfo.somil._alpha = 0; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if ((((((xuni == 0) && (xdeci == 0)) && (xmil == 0)) && (xmiluni == 0)) && (xmildeci == 0)) && (xmmil == 0)) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 0; _root.game.statusm.butoninfo.somil._alpha = 0; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } atsdeci = Math.floor(selectc.atk / 10); atsuni = Math.floor(selectc.atk - (atsdeci * 10)); _root.game.statusm.butoninfo.auni.gotoAndStop(atsuni + 1); _root.game.statusm.butoninfo.adeci.gotoAndStop(atsdeci + 1); if (atsdeci > 0) { _root.game.statusm.butoninfo.auni._alpha = 100; _root.game.statusm.butoninfo.adeci._alpha = 100; } else if (atsuni > 0) { _root.game.statusm.butoninfo.auni._alpha = 100; _root.game.statusm.butoninfo.adeci._alpha = 0; } else if ((atsuni == 0) && (atsdeci == 0)) { _root.game.statusm.butoninfo.auni._alpha = 100; _root.game.statusm.butoninfo.adeci._alpha = 0; } riseat = selectc.atk + 1; aatsdeci = Math.floor(riseat / 10); aatsuni = Math.floor(riseat - (aatsdeci * 10)); _root.game.statusm.butoninfo.aduni.gotoAndStop(aatsuni + 1); _root.game.statusm.butoninfo.addeci.gotoAndStop(aatsdeci + 1); if (aatsdeci > 0) { _root.game.statusm.butoninfo.aduni._alpha = 100; _root.game.statusm.butoninfo.addeci._alpha = 100; } else if (aatsuni > 0) { _root.game.statusm.butoninfo.aduni._alpha = 100; _root.game.statusm.butoninfo.addeci._alpha = 0; } else if ((aatsuni == 0) && (aatsdeci == 0)) { _root.game.statusm.butoninfo.aduni._alpha = 100; _root.game.statusm.butoninfo.addeci._alpha = 0; } break; } if (firstca >= 2) { firstca = 0; break; } r++; } }; if (Key.isDown(84)) { firstcb = 0; r = 0; while (r < creaturelist.length) { selectc = _root.game[creaturelist[r]]; if (((firstca == 1) && (selectc.selectcs == 1)) && (boneshave >= (selectc.money / 2))) { firstca = firstca + 1; boneshave = boneshave - Math.floor(selectc.money / 2); selectc.atk = selectc.atk + 1; if (selectc.typec == 6) { bonusbones++; } selectc.money = selectc.money + Math.floor(selectc.money / 2); _root.game.statusm.butoninfo.gotoAndStop(1); _root.game.statusm.gotoAndStop(1); break; } if ((firstca == 0) && (selectc.selectcs == 1)) { firstca = firstca + 1; _root.game.statusm.butoninfo.gotoAndStop(2); xmmil = Math.floor((selectc.money / 2) / 100000); xmildeci = Math.floor(((selectc.money / 2) - (xmmil * 100000)) / 10000); xmiluni = Math.floor((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) / 1000); xmil = Math.floor(((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) - (xmiluni * 1000)) / 100); xdeci = Math.floor((((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) - (xmiluni * 1000)) - (xmil * 100)) / 10); xuni = Math.floor((((((selectc.money / 2) - (xmmil * 100000)) - (xmildeci * 10000)) - (xmiluni * 1000)) - (xmil * 100)) - (xdeci * 10)); _root.game.statusm.butoninfo.souni.gotoAndStop(xuni + 1); _root.game.statusm.butoninfo.sodeci.gotoAndStop(xdeci + 1); _root.game.statusm.butoninfo.somil.gotoAndStop(xmil + 1); _root.game.statusm.butoninfo.somiluni.gotoAndStop(xmiluni + 1); _root.game.statusm.butoninfo.somildeci.gotoAndStop(xmildeci + 1); _root.game.statusm.butoninfo.sommil.gotoAndStop(xmmil + 1); _root.game.statusm.butoninfo.dispa.gotoAndStop(selectc.typeatk); if (xmmil > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 100; _root.game.statusm.butoninfo.somildeci._alpha = 100; _root.game.statusm.butoninfo.sommil._alpha = 100; } else if (xmildeci > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 100; _root.game.statusm.butoninfo.somildeci._alpha = 100; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xmiluni > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 100; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xmil > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 100; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xdeci > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 100; _root.game.statusm.butoninfo.somil._alpha = 0; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if (xuni > 0) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 0; _root.game.statusm.butoninfo.somil._alpha = 0; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } else if ((((((xuni == 0) && (xdeci == 0)) && (xmil == 0)) && (xmiluni == 0)) && (xmildeci == 0)) && (xmmil == 0)) { _root.game.statusm.butoninfo.souni._alpha = 100; _root.game.statusm.butoninfo.sodeci._alpha = 0; _root.game.statusm.butoninfo.somil._alpha = 0; _root.game.statusm.butoninfo.somiluni._alpha = 0; _root.game.statusm.butoninfo.somildeci._alpha = 0; _root.game.statusm.butoninfo.sommil._alpha = 0; } atsdeci = Math.floor(selectc.atk / 10); atsuni = Math.floor(selectc.atk - (atsdeci * 10)); _root.game.statusm.butoninfo.auni.gotoAndStop(atsuni + 1); _root.game.statusm.butoninfo.adeci.gotoAndStop(atsdeci + 1); if (atsdeci > 0) { _root.game.statusm.butoninfo.auni._alpha = 100; _root.game.statusm.butoninfo.adeci._alpha = 100; } else if (atsuni > 0) { _root.game.statusm.butoninfo.auni._alpha = 100; _root.game.statusm.butoninfo.adeci._alpha = 0; } else if ((atsuni == 0) && (atsdeci == 0)) { _root.game.statusm.butoninfo.auni._alpha = 100; _root.game.statusm.butoninfo.adeci._alpha = 0; } riseat = selectc.atk + 1; aatsdeci = Math.floor(riseat / 10); aatsuni = Math.floor(riseat - (aatsdeci * 10)); _root.game.statusm.butoninfo.aduni.gotoAndStop(aatsuni + 1); _root.game.statusm.butoninfo.addeci.gotoAndStop(aatsdeci + 1); if (aatsdeci > 0) { _root.game.statusm.butoninfo.aduni._alpha = 100; _root.game.statusm.butoninfo.addeci._alpha = 100; } else if (aatsuni > 0) { _root.game.statusm.butoninfo.aduni._alpha = 100; _root.game.statusm.butoninfo.addeci._alpha = 0; } else if ((aatsuni == 0) && (aatsdeci == 0)) { _root.game.statusm.butoninfo.aduni._alpha = 100; _root.game.statusm.butoninfo.addeci._alpha = 0; } break; } if (firstca >= 2) { firstca = 0; break; } r++; } } _root.game.statusm.upgradebuton.onRollOver = function () { _root.game.statusm.upgradebuton.gotoAndStop(2); }; _root.game.statusm.upgradebuton.onRollOut = function () { _root.game.statusm.upgradebuton.gotoAndStop(1); }; _root.game.statusm.upgradebuton.onPress = function () { r = 0; while (r < creaturelist.length) { selectc = _root.game[creaturelist[r]]; if (((selectc.selectcs == 1) && (selectc.lv < 3)) && (selectc.xp == selectc.nextlv)) { if ((selectc.typec == 1) && (selectc.lv == 1)) { selectc.gotoAndStop(5); selectc.nextlv = 100; selectc.xp = 0; skulll2 = skulll2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 1) && (selectc.lv == 2)) { selectc.nextlv = 300; selectc.gotoAndStop(8); selectc.xp = 0; skulll3 = skulll3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 2) && (selectc.lv == 1)) { selectc.nextlv = 300; selectc.xp = 0; selectc.gotoAndStop(5); selectc.atk = selectc.atk + 1; plantl2 = plantl2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 2) && (selectc.lv == 2)) { selectc.gotoAndStop(8); selectc.xp = 0; selectc.atk = selectc.atk + 1; plantl3 = plantl3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 3) && (selectc.lv == 1)) { selectc.nextlv = 800; selectc.xp = 0; selectc.gotoAndStop(4); selectc.atk = selectc.atk + 1; slimel2 = slimel2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 3) && (selectc.lv == 2)) { selectc.nextlv = 2000; selectc.gotoAndStop(6); selectc.xp = 0; slimel3 = slimel3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 4) && (selectc.lv == 1)) { selectc.nextlv = 25; selectc.gotoAndStop(7); selectc.xp = 0; selectc.atk = selectc.atk + 2; demonl2 = demonl2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 4) && (selectc.lv == 2)) { selectc.nextlv = 25; selectc.gotoAndStop(12); selectc.xp = 0; selectc.atk = selectc.atk + 2; demonl3 = demonl3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 5) && (selectc.lv == 1)) { selectc.nextlv = 100; selectc.gotoAndStop(4); selectc.atk = selectc.atk + 1; selectc.xp = 0; hivel2 = hivel2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 5) && (selectc.lv == 2)) { selectc.nextlv = 200; selectc.gotoAndStop(6); selectc.atk = selectc.atk + 1; selectc.xp = 0; hivel3 = hivel3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 6) && (selectc.lv == 1)) { selectc.nextlv = 100; selectc.gotoAndStop(4); selectc.atk = selectc.atk + 2; bonusbones = bonusbones + 2; selectc.xp = 0; corpel2 = corpel2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 6) && (selectc.lv == 2)) { selectc.nextlv = 200; selectc.gotoAndStop(6); selectc.atk = selectc.atk + 2; bonusbones = bonusbones + 2; selectc.xp = 0; corpel3 = corpel3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 7) && (selectc.lv == 1)) { selectc.gotoAndStop(5); selectc.atk = selectc.atk + 1; selectc.xp = 0; mudmanl2 = mudmanl2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 7) && (selectc.lv == 2)) { selectc.gotoAndStop(8); selectc.atk = selectc.atk + 1; selectc.xp = 0; mudmanl3 = mudmanl3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 8) && (selectc.lv == 1)) { selectc.nextlv = 150; selectc.gotoAndStop(5); selectc.atk = selectc.atk + 1; selectc.xp = 0; dragonl2 = dragonl2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 8) && (selectc.lv == 2)) { selectc.nextlv = 300; selectc.atk = selectc.atk + 1; selectc.xp = 0; } _root.game.statusm.butoninfo.gotoAndStop(1); _root.game.statusm.gotoAndStop(1); selectc.lv = selectc.lv + 1; break; } if (((selectc.selectcs == 1) && (selectc.lv == 3)) && (selectc.xp == selectc.nextlv)) { _root.game.statusm.butoninfo.gotoAndStop(1); _root.game.statusm.gotoAndStop(1); selectc.xp = 0; selectc.atk = selectc.atk + 1; break; } r++; } }; if (Key.isDown(71)) { r = 0; while (r < creaturelist.length) { selectc = _root.game[creaturelist[r]]; if (((selectc.selectcs == 1) && (selectc.lv < 3)) && (selectc.xp == selectc.nextlv)) { if ((selectc.typec == 1) && (selectc.lv == 1)) { selectc.gotoAndStop(5); selectc.nextlv = 100; selectc.xp = 0; skulll2 = skulll2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 1) && (selectc.lv == 2)) { selectc.nextlv = 300; selectc.gotoAndStop(8); selectc.xp = 0; skulll3 = skulll3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 2) && (selectc.lv == 1)) { selectc.nextlv = 300; selectc.xp = 0; selectc.gotoAndStop(5); selectc.atk = selectc.atk + 1; plantl2 = plantl2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 2) && (selectc.lv == 2)) { selectc.gotoAndStop(8); selectc.xp = 0; selectc.atk = selectc.atk + 1; plantl3 = plantl3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 3) && (selectc.lv == 1)) { selectc.nextlv = 800; selectc.xp = 0; selectc.gotoAndStop(4); selectc.atk = selectc.atk + 1; slimel2 = slimel2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 3) && (selectc.lv == 2)) { selectc.nextlv = 2000; selectc.gotoAndStop(6); selectc.xp = 0; slimel3 = slimel3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 4) && (selectc.lv == 1)) { selectc.nextlv = 25; selectc.gotoAndStop(7); selectc.xp = 0; selectc.atk = selectc.atk + 2; demonl2 = demonl2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 4) && (selectc.lv == 2)) { selectc.nextlv = 25; selectc.gotoAndStop(12); selectc.xp = 0; selectc.atk = selectc.atk + 2; demonl3 = demonl3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 5) && (selectc.lv == 1)) { selectc.nextlv = 100; selectc.gotoAndStop(4); selectc.atk = selectc.atk + 1; selectc.xp = 0; hivel2 = hivel2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 5) && (selectc.lv == 2)) { selectc.nextlv = 200; selectc.gotoAndStop(6); selectc.atk = selectc.atk + 1; selectc.xp = 0; hivel3 = hivel3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 6) && (selectc.lv == 1)) { selectc.nextlv = 100; selectc.gotoAndStop(4); selectc.atk = selectc.atk + 2; bonusbones = bonusbones + 2; selectc.xp = 0; corpel2 = corpel2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 6) && (selectc.lv == 2)) { selectc.nextlv = 200; selectc.gotoAndStop(6); selectc.atk = selectc.atk + 2; bonusbones = bonusbones + 2; selectc.xp = 0; corpel3 = corpel3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 7) && (selectc.lv == 1)) { selectc.gotoAndStop(5); selectc.atk = selectc.atk + 1; selectc.xp = 0; mudmanl2 = mudmanl2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 7) && (selectc.lv == 2)) { selectc.gotoAndStop(8); selectc.atk = selectc.atk + 1; selectc.xp = 0; mudmanl3 = mudmanl3 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 8) && (selectc.lv == 1)) { selectc.nextlv = 150; selectc.gotoAndStop(5); selectc.atk = selectc.atk + 1; selectc.xp = 0; dragonl2 = dragonl2 + 1; _root.aparicions.gotoAndPlay(2); } if ((selectc.typec == 8) && (selectc.lv == 2)) { selectc.nextlv = 300; selectc.atk = selectc.atk + 1; selectc.xp = 0; } _root.game.statusm.butoninfo.gotoAndStop(1); _root.game.statusm.gotoAndStop(1); selectc.lv = selectc.lv + 1; break; } if (((selectc.selectcs == 1) && (selectc.lv == 3)) && (selectc.xp == selectc.nextlv)) { _root.game.statusm.butoninfo.gotoAndStop(1); _root.game.statusm.gotoAndStop(1); selectc.xp = 0; selectc.atk = selectc.atk + 1; break; } r++; } } } function soldiersgo() { a = 0; while (a < 9) { if (soldierbox[soldierwave - 1][numsoldier + a] == 1) { newfin = _root.game["net" + a]; newfin.gotoAndStop(2); } if (soldierbox[soldierwave - 1][numsoldier + a] == 2) { newfin = _root.game["net" + a]; newfin.gotoAndStop(3); } if (soldierbox[soldierwave - 1][numsoldier + a] == 3) { newfin = _root.game["net" + a]; newfin.gotoAndStop(4); } if (soldierbox[soldierwave - 1][numsoldier + a] == 4) { newfin = _root.game["net" + a]; newfin.gotoAndStop(5); } if (soldierbox[soldierwave - 1][numsoldier + a] == 5) { newfin = _root.game["net" + a]; newfin.gotoAndStop(6); } if (soldierbox[soldierwave - 1][numsoldier + a] == 6) { newfin = _root.game["net" + a]; newfin.gotoAndStop(7); } if (soldierbox[soldierwave - 1][numsoldier + a] == 7) { newfin = _root.game["net" + a]; newfin.gotoAndStop(8); } if (soldierbox[soldierwave - 1][numsoldier + a] == 8) { newfin = _root.game["net" + a]; newfin.gotoAndStop(9); } if (soldierbox[soldierwave - 1][numsoldier + a] == 9) { newfin = _root.game["net" + a]; newfin.gotoAndStop(10); } if (soldierbox[soldierwave - 1][numsoldier + a] == 10) { newfin = _root.game["net" + a]; newfin.gotoAndStop(11); } if (soldierbox[soldierwave - 1][numsoldier + a] == 11) { newfin = _root.game["net" + a]; newfin.gotoAndStop(2); } if (soldierbox[soldierwave - 1][numsoldier + a] == 12) { newfin = _root.game["net" + a]; newfin.gotoAndStop(3); } if (soldierbox[soldierwave - 1][numsoldier + a] == 13) { newfin = _root.game["net" + a]; newfin.gotoAndStop(4); } if (soldierbox[soldierwave - 1][numsoldier + a] == 14) { newfin = _root.game["net" + a]; newfin.gotoAndStop(5); } if (soldierbox[soldierwave - 1][numsoldier + a] == 15) { newfin = _root.game["net" + a]; newfin.gotoAndStop(6); } if (soldierbox[soldierwave - 1][numsoldier + a] == 16) { newfin = _root.game["net" + a]; newfin.gotoAndStop(7); } if (soldierbox[soldierwave - 1][numsoldier + a] == 17) { newfin = _root.game["net" + a]; newfin.gotoAndStop(8); } if (soldierbox[soldierwave - 1][numsoldier + a] == 18) { newfin = _root.game["net" + a]; newfin.gotoAndStop(9); } if (soldierbox[soldierwave - 1][numsoldier + a] == 19) { newfin = _root.game["net" + a]; newfin.gotoAndStop(10); } if (soldierbox[soldierwave - 1][numsoldier + a] == 20) { newfin = _root.game["net" + a]; newfin.gotoAndStop(11); } if (soldierbox[soldierwave - 1][numsoldier + a] == 21) { newfin = _root.game["net" + a]; newfin.gotoAndStop(2); } if (soldierbox[soldierwave - 1][numsoldier + a] == 22) { newfin = _root.game["net" + a]; newfin.gotoAndStop(3); } if (soldierbox[soldierwave - 1][numsoldier + a] == 23) { newfin = _root.game["net" + a]; newfin.gotoAndStop(4); } if (soldierbox[soldierwave - 1][numsoldier + a] == 24) { newfin = _root.game["net" + a]; newfin.gotoAndStop(5); } if (soldierbox[soldierwave - 1][numsoldier + a] == 25) { newfin = _root.game["net" + a]; newfin.gotoAndStop(6); } if (soldierbox[soldierwave - 1][numsoldier + a] == 26) { newfin = _root.game["net" + a]; newfin.gotoAndStop(7); } if (soldierbox[soldierwave - 1][numsoldier + a] == 27) { newfin = _root.game["net" + a]; newfin.gotoAndStop(8); } if (soldierbox[soldierwave - 1][numsoldier + a] == 28) { newfin = _root.game["net" + a]; newfin.gotoAndStop(9); } if (soldierbox[soldierwave - 1][numsoldier + a] == 29) { newfin = _root.game["net" + a]; newfin.gotoAndStop(10); } if (soldierbox[soldierwave - 1][numsoldier + a] == 30) { newfin = _root.game["net" + a]; newfin.gotoAndStop(11); } if (soldierbox[soldierwave - 1][numsoldier + a] == 0) { newfin = _root.game["net" + a]; newfin.gotoAndStop(1); } if (soldierbox[soldierwave - 1][numsoldier + a] == undefined) { newfin = _root.game["net" + a]; newfin.gotoAndStop(1); } a++; } if (wavedeath == true) { keysecondss++; if (keysecondss >= 12) { keysecondss = 0; nextwavec = nextwavec - 1; } if (nextwavec <= 0) { keysecondss = 0; bulletlist = []; soldierlist = []; bloodlist = []; if (soldierwave <= soldierbox.length) { _root.beginws.gotoAndPlay(2); } wavedeath = false; } } if (_root.game.victorys.times._currentframe == 60) { _root.cortinag.play(); _root.game.victorys.times.gotoAndStop(61); } if (_root.game.gameovers.times._currentframe == 60) { _root.cortinag.play(); _root.game.gameovers.times.gotoAndStop(61); } if (((wavedeath == false) && (victory == false)) && (gameover == false)) { keysecondss++; if ((keysecondss >= 16) && (soldierbox[soldierwave - 1][numsoldier] != 0)) { if (soldierbox[soldierwave - 1][numsoldier] == 1) { _root.game.castlec.attachMovie("soldieraclip", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:1, money:10, dir:0, hp:10, hpt:10, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 2) { _root.game.castlec.attachMovie("soldierb", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:2, money:10, dir:0, hp:30, hpt:30, speed:5, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 3) { _root.game.castlec.attachMovie("soldierc", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:3, money:10, dir:0, hp:100, hpt:100, speed:2, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 4) { _root.game.castlec.attachMovie("soldierd", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:4, money:10, dir:0, hp:50, hpt:50, speed:2, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 5) { _root.game.castlec.attachMovie("soldiere", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:5, money:20, dir:0, hp:80, hpt:80, speed:1, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 6) { _root.game.castlec.attachMovie("soldierf", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:6, money:20, dir:0, hp:40, hpt:40, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 7) { _root.game.castlec.attachMovie("soldierg", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:7, money:20, dir:0, hp:60, hpt:60, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, hike:2, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 8) { _root.game.castlec.attachMovie("soldierh", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:8, money:20, dir:0, hp:50, hpt:50, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 9) { _root.game.castlec.attachMovie("soldieri", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:9, money:100, dir:0, hp:500, hpt:500, speed:1, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 10) { _root.game.castlec.attachMovie("soldierj", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:10, money:100, dir:0, hp:100, hpt:100, speed:7, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 11) { _root.game.castlec.attachMovie("soldieraclip", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:1, money:10, dir:0, hp:30, hpt:30, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 12) { _root.game.castlec.attachMovie("soldierb", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:2, money:10, dir:0, hp:90, hpt:90, speed:5, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 13) { _root.game.castlec.attachMovie("soldierc", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:3, money:10, dir:0, hp:200, hpt:200, speed:2, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 14) { _root.game.castlec.attachMovie("soldierd", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:4, money:10, dir:0, hp:150, hpt:150, speed:2, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 15) { _root.game.castlec.attachMovie("soldiere", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:5, money:20, dir:0, hp:180, hpt:180, speed:1, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 16) { _root.game.castlec.attachMovie("soldierf", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:6, money:20, dir:0, hp:90, hpt:90, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 17) { _root.game.castlec.attachMovie("soldierg", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:7, money:20, dir:0, hp:150, hpt:150, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, hike:2, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 18) { _root.game.castlec.attachMovie("soldierh", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:8, money:20, dir:0, hp:100, hpt:100, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 19) { _root.game.castlec.attachMovie("soldieri", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:9, money:100, dir:0, hp:1000, hpt:1000, speed:1, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 20) { _root.game.castlec.attachMovie("soldierj", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:10, money:100, dir:0, hp:300, hpt:300, speed:7, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 21) { _root.game.castlec.attachMovie("soldieraclip", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:1, money:10, dir:0, hp:60, hpt:60, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 22) { _root.game.castlec.attachMovie("soldierb", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:2, money:10, dir:0, hp:180, hpt:180, speed:5, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 23) { _root.game.castlec.attachMovie("soldierc", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:3, money:10, dir:0, hp:400, hpt:400, speed:2, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 24) { _root.game.castlec.attachMovie("soldierd", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:4, money:10, dir:0, hp:300, hpt:300, speed:2, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 25) { _root.game.castlec.attachMovie("soldiere", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:5, money:20, dir:0, hp:300, hpt:300, speed:1, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 26) { _root.game.castlec.attachMovie("soldierf", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:6, money:20, dir:0, hp:180, hpt:180, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 27) { _root.game.castlec.attachMovie("soldierg", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:7, money:20, dir:0, hp:300, hpt:300, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, hike:2, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 28) { _root.game.castlec.attachMovie("soldierh", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:8, money:20, dir:0, hp:200, hpt:200, speed:3, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 29) { _root.game.castlec.attachMovie("soldieri", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:9, money:100, dir:0, hp:2000, hpt:2000, speed:2, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } if (soldierbox[soldierwave - 1][numsoldier] == 30) { _root.game.castlec.attachMovie("soldierj", "soldier" + deeps, deeps, {_x:88, _y:417, exist:1, types:10, money:100, dir:0, hp:600, hpt:600, speed:7, lev:1, slow:0, acid:0, stopu:0, froze:0, blow:0, special:0, killhim:0, mdeath:0}); _root.game.castlec["soldier" + deeps].gotoAndStop(2); soldierlist.push("soldier" + deeps); deeps--; numsoldier++; } keysecondss = 0; } if ((((soldierbox[soldierwave - 1][numsoldier] == 0) && (soldierlist.length == 0)) && (gameover == false)) && (victory == false)) { wavedeath = true; numsoldier = 0; soldierwave = soldierwave + 1; if (((soldierwave > soldierbox.length) && (gameover == false)) && (hpqueen >= 1)) { victory = true; soldierwave = soldierbox.length; _root.game.victorys.gotoAndStop(2); } if (victory == false) { nextwavec = 30; } } s = 0; while (s < soldierlist.length) { selects = _root.game.castlec[soldierlist[s]]; qx = selects._x - _root.game.queen._x; qy = selects._y - _root.game.queen._y; distalxq = Math.sqrt(qx * qx); distalyq = Math.sqrt(qy * qy); if ((((((distalxq < 35) && (distalyq < 30)) && (selects._x > _root.game.queen._x)) && (hpqueen >= 1)) && (_root.game.queen._currentframe != 4)) || (((((distalxq < 35) && (distalyq < 30)) && (selects._x > _root.game.queen._x)) && (hpqueen >= 1)) && (_root.game.queen._currentframe != 5))) { selects.special = 1; selects.gotoAndStop(5); _root.game.queen.gotoAndStop(2); } if ((((distalxq < 35) && (distalyq < 30)) && (selects._x > _root.game.queen._x)) && (_root.game.queen.eat._currentframe == 9)) { _root.game.castlec.attachMovie("bloodred", "splash" + deepr, deepr, {_x:selects._x, _y:selects._y - 12.5}); _root.game.castlec["splash" + deepr].gotoAndStop(2); bloodlist.push("splash" + deepr); deepr++; hpqueen = hpqueen - 1; selects.exist = 0; selects.removeMovieClip(); soldierlist.splice(s, 1); _root.hdeath.gotoAndPlay(2); } if (hpqueen == 4) { _root.game.flag1._alpha = 100; _root.game.flag2._alpha = 100; _root.game.flag3._alpha = 100; _root.game.flag4._alpha = 100; } else if (hpqueen == 3) { _root.game.flag1._alpha = 0; _root.game.flag2._alpha = 100; _root.game.flag3._alpha = 100; _root.game.flag4._alpha = 100; } else if (hpqueen == 2) { _root.game.flag1._alpha = 0; _root.game.flag2._alpha = 0; _root.game.flag3._alpha = 100; _root.game.flag4._alpha = 100; } else if (hpqueen == 1) { _root.game.flag1._alpha = 0; _root.game.flag2._alpha = 0; _root.game.flag3._alpha = 0; _root.game.flag4._alpha = 100; } else if (hpqueen == 0) { _root.game.flag1._alpha = 0; _root.game.flag2._alpha = 0; _root.game.flag3._alpha = 0; _root.game.flag4._alpha = 0; } selects.hpbase.hpbar._xscale = (selects.hp * 100) / selects.hpt; if ((((((((((selects.types == 1) || (selects.types == 2)) || (selects.types == 3)) || (selects.types == 4)) || (selects.types == 5)) || (selects.types == 6)) || (selects.types == 7)) || (selects.types == 8)) || (selects.types == 9)) || (selects.types == 10)) { if ((((selects.froze == 1) && (selects.types != 7)) && (selects.special != 1)) || (((selects.froze == 1) && (selects.types == 7)) && (selects.special != 1))) { selects.gotoAndStop(10); if (selects.cold._currentframe == 60) { selects.froze = 0; } } if ((selects.types == 4) && (selects.special == 1)) { if (selects.attack._currentframe == 41) { selects.special = 0; selects.killhim = 1; selects.gotoAndStop(3); } } if ((selects.types == 5) && (selects.special == 1)) { if (selects.attack._currentframe == 3) { selects.killhim = 1; } } if ((selects.types == 6) && (selects.hp < selects.hpt)) { selects.hp = selects.hp + 0.2; } selects.froze = 0; if (((((((selects.types == 7) && (selects.hike == 2)) && (selects.hp < (selects.hpt / 2))) && (selects.special == 0)) && (selects._currentframe == 3)) && (selects.froze == 0)) && (selects.lev != 4)) { selects.special = 1; selects.hike = 1; selects.gotoAndStop(6); } if (((((((selects.types == 7) && (selects.attack._currentframe == 5)) && (selects.special == 1)) && (selects.hike == 1)) && (selects.froze == 0)) || (((((selects.types == 7) && (selects.attack._currentframe == 6)) && (selects.special == 1)) && (selects.hike == 1)) && (selects.froze == 0))) || (((((selects.types == 7) && (selects.attack._currentframe == 10)) && (selects.special == 1)) && (selects.hike == 1)) && (selects.froze == 0))) { selects._y = selects._y - 5; } if ((((((selects.types == 7) && (selects.attack._currentframe >= 11)) && (selects.attack._currentframe <= 20)) && (selects.special == 1)) && (selects.hike == 1)) && (selects.froze == 0)) { selects._y = selects._y - 6; } if (((((selects.types == 7) && (selects.attack._currentframe == 24)) && (selects.dir == 0)) && (selects.hike == 1)) && (selects.froze == 0)) { selects.gotoAndStop(3); selects.special = 0; selects._xscale = -100; selects.hpbase._xscale = -100; selects.dir = 1; selects.lev = selects.lev + 1; selects.hike = 0; } if ((((selects.types == 7) && (selects.attack._currentframe == 24)) && (selects.dir == 1)) && (selects.hike == 1)) { selects.gotoAndStop(3); selects.special = 0; selects._xscale = 100; selects.hpbase._xscale = 100; selects.dir = 0; selects.lev = selects.lev + 1; selects.hike = 0; } if ((selects.types == 8) && (selects.special == 1)) { if (selects.attack._currentframe == 13) { selects.killhim = 1; } if (selects.attack._currentframe == 18) { selects.special = 0; selects.gotoAndStop(3); } } if ((selects._x < 75) && (selects.dir == 1)) { selects._xscale = 100; selects.hpbase._xscale = 100; selects.dir = 0; } if ((selects._x > 395) && (selects.dir == 0)) { selects._xscale = -100; selects.hpbase._xscale = -100; selects.dir = 1; } if ((((selects.dir == 0) && (selects._currentframe == 3)) || ((selects.dir == 0) && (selects._currentframe == 5))) || ((selects.dir == 0) && (selects._currentframe == 6))) { r = 0; while (r < creaturelist.length) { soldierbc = _root.game[creaturelist[r]]; dx = selects._x - soldierbc._x; dy = selects._y - soldierbc._y; distalx = Math.sqrt(dx * dx); distaly = Math.sqrt(dy * dy); if (soldierbc.typec == 3) { if (((soldierbc.lv == 1) && (distalx < 15)) && (distaly < 30)) { selects.slow = soldierbc.atk; } if (((soldierbc.lv == 2) && (distalx < 25)) && (distaly < 30)) { selects.slow = soldierbc.atk; } if (((soldierbc.lv == 3) && (distalx < 25)) && (distaly < 30)) { selects.slow = soldierbc.atk; selects.acid = 1; } } if (soldierbc.typec == 4) { if ((((soldierbc.lv == 1) && (distalx < 35)) && (distaly < 30)) && (soldierbc.stopu == 1)) { selects.stopu = 1; } if ((((soldierbc.lv == 2) && (distalx < 35)) && (distaly < 30)) && (soldierbc.stopu == 1)) { selects.stopu = 1; } if ((((soldierbc.lv == 3) && (distalx < 35)) && (distaly < 30)) && (soldierbc.stopu == 1)) { selects.stopu = 1; } } if ((((((((selects.types == 4) && (distalx < 25)) && (distaly < 30)) && (selects._x < soldierbc._x)) && (selects.special == 0)) && (soldierbc.typec != 3)) && (soldierbc.obj == 0)) && (selects.froze == 0)) { selects.special = 1; soldierbc.obj = 1; soldierbc.objtar = selects._name; selects.gotoAndStop(6); } if (((((selects.types == 4) && (distalx < 25)) && (distaly < 30)) && (selects.killhim == 1)) && (selects._x < soldierbc._x)) { selects.killhim = 0; _root.game.sellblood._x = soldierbc._x; _root.game.sellblood._y = soldierbc._y - 15.5; _root.game.sellblood.gotoAndPlay(2); if (soldierbc.typec == 6) { bonusbones = bonusbones - soldierbc.atk; } _root.game.castlec[soldierbc.espaciou].free = 0; soldierbc.removeMovieClip(); creaturelist.splice(r, 1); _root.cdeath.gotoAndPlay(2); break; } if (((((((selects.types == 5) && (distalx < 10)) && (distaly < 30)) && (selects._x < soldierbc._x)) && (selects.special == 0)) && (soldierbc.obj == 0)) && (selects.froze == 0)) { selects.special = 1; soldierbc.obj = 1; soldierbc.objtar = selects._name; selects.gotoAndStop(6); _root.kamis.gotoAndPlay(2); } if (((((selects.types == 5) && (distalx < 10)) && (distaly < 30)) && (selects.killhim == 1)) && (selects._x < soldierbc._x)) { selects.killhim = 0; _root.game.sellblood._x = soldierbc._x; _root.game.sellblood._y = soldierbc._y - 15.5; _root.game.sellblood.gotoAndPlay(2); if (soldierbc.typec == 6) { bonusbones = bonusbones - soldierbc.atk; } _root.game.castlec[soldierbc.espaciou].free = 0; soldierbc.removeMovieClip(); creaturelist.splice(r, 1); _root.cdeath.gotoAndPlay(2); break; } if (((((((selects.types == 8) && (distalx < 25)) && (distaly < 30)) && (selects._x < soldierbc._x)) && (selects.special == 0)) && (soldierbc.obj == 0)) && (selects.froze == 0)) { selects.special = 1; soldierbc.obj = 1; soldierbc.objtar = selects._name; selects.gotoAndStop(6); } if (((((selects.types == 8) && (distalx < 25)) && (distaly < 30)) && (selects.killhim == 1)) && (selects._x < soldierbc._x)) { selects.killhim = 0; soldierbc.frozen = 1; } r++; } if (selects.special == 0) { if ((selects.blow == 1) && (selects.types != 9)) { selects._x = selects._x - 10; selects.blow = 0; } if (selects.slow > 0) { speedtotal = selects.speed - selects.slow; selects.slow = 0; if (selects.acid == 1) { selects.hp = selects.hp - 0.1; selects.acid = 0; } if (speedtotal <= 0) { speedtotal = 1; } selects._x = selects._x + speedtotal; selects.gotoAndStop(3); } else if (selects.stopu == 1) { selects.gotoAndStop(5); selects.stopu = 0; } else { selects._x = selects._x + selects.speed; selects.gotoAndStop(3); } } } if ((((selects.dir == 1) && (selects._currentframe == 3)) || ((selects.dir == 1) && (selects._currentframe == 5))) || ((selects.dir == 1) && (selects._currentframe == 6))) { r = 0; while (r < creaturelist.length) { soldierbc = _root.game[creaturelist[r]]; dx = selects._x - soldierbc._x; dy = selects._y - soldierbc._y; distalx = Math.sqrt(dx * dx); distaly = Math.sqrt(dy * dy); if (soldierbc.typec == 3) { if (((soldierbc.lv == 1) && (distalx < 15)) && (distaly < 30)) { selects.slow = soldierbc.atk; } if (((soldierbc.lv == 2) && (distalx < 25)) && (distaly < 30)) { selects.slow = soldierbc.atk; } if (((soldierbc.lv == 3) && (distalx < 25)) && (distaly < 30)) { selects.slow = soldierbc.atk; selects.acid = 1; } } if (soldierbc.typec == 4) { if ((((soldierbc.lv == 1) && (distalx < 30)) && (distaly < 30)) && (soldierbc.stopu == 1)) { selects.stopu = 1; } if ((((soldierbc.lv == 2) && (distalx < 30)) && (distaly < 30)) && (soldierbc.stopu == 1)) { selects.stopu = 1; } if ((((soldierbc.lv == 3) && (distalx < 30)) && (distaly < 30)) && (soldierbc.stopu == 1)) { selects.stopu = 1; } } if ((((((((selects.types == 4) && (distalx < 25)) && (distaly < 30)) && (selects._x > soldierbc._x)) && (selects.special == 0)) && (soldierbc.typec != 3)) && (soldierbc.obj == 0)) && (selects.froze == 0)) { selects.special = 1; soldierbc.obj = 1; soldierbc.objtar = selects._name; selects.gotoAndStop(6); } if (((((selects.types == 4) && (distalx < 25)) && (distaly < 30)) && (selects.killhim == 1)) && (selects._x > soldierbc._x)) { selects.killhim = 0; _root.game.sellblood._x = soldierbc._x; _root.game.sellblood._y = soldierbc._y - 15.5; _root.game.sellblood.gotoAndPlay(2); if (soldierbc.typec == 6) { bonusbones = bonusbones - soldierbc.atk; } _root.game.castlec[soldierbc.espaciou].free = 0; soldierbc.removeMovieClip(); creaturelist.splice(r, 1); _root.cdeath.gotoAndPlay(2); } if (((((((selects.types == 5) && (distalx < 10)) && (distaly < 30)) && (selects._x > soldierbc._x)) && (selects.special == 0)) && (soldierbc.obj == 0)) && (selects.froze == 0)) { selects.special = 1; soldierbc.obj = 1; soldierbc.objtar = selects._name; selects.gotoAndStop(6); _root.kamis.gotoAndPlay(2); } if (((((selects.types == 5) && (distalx < 10)) && (distaly < 30)) && (selects.killhim == 1)) && (selects._x > soldierbc._x)) { selects.killhim = 0; _root.game.sellblood._x = soldierbc._x; _root.game.sellblood._y = soldierbc._y - 15.5; _root.game.sellblood.gotoAndPlay(2); if (soldierbc.typec == 6) { bonusbones = bonusbones - soldierbc.atk; } _root.game.castlec[soldierbc.espaciou].free = 0; soldierbc.removeMovieClip(); creaturelist.splice(r, 1); _root.cdeath.gotoAndPlay(2); break; } if (((((((selects.types == 8) && (distalx < 25)) && (distaly < 30)) && (selects._x > soldierbc._x)) && (selects.special == 0)) && (soldierbc.obj == 0)) && (selects.froze == 0)) { selects.special = 1; soldierbc.obj = 1; soldierbc.objtar = selects._name; selects.gotoAndStop(6); } if (((((selects.types == 8) && (distalx < 25)) && (distaly < 30)) && (selects.killhim == 1)) && (selects._x > soldierbc._x)) { selects.killhim = 0; soldierbc.frozen = 1; } r++; } if (selects.special == 0) { if ((selects.blow == 1) && (selects.types != 9)) { selects._x = selects._x + 10; selects.blow = 0; } if (selects.slow > 0) { speedtotal = selects.speed - selects.slow; selects.slow = 0; if (selects.acid == 1) { selects.hp = selects.hp - 0.1; selects.acid = 0; } if (speedtotal <= 0) { speedtotal = 1; } selects._x = selects._x - speedtotal; selects.gotoAndStop(3); } else if (selects.stopu == 1) { selects.stopu = 0; selects.gotoAndStop(5); } else { selects._x = selects._x - selects.speed; selects.gotoAndStop(3); } } } if (selects.hp <= 0) { _root.game.castlec.attachMovie("bloodred", "splash" + deepr, deepr, {_x:selects._x, _y:selects._y - 12.5}); _root.game.castlec["splash" + deepr].gotoAndStop(2); bloodlist.push("splash" + deepr); deepr++; _root.hdeath.gotoAndPlay(2); if (selects.mdeath == 0) { boneshave = boneshave + (selects.money + bonusbones); } if (selects.types == 1) { soldiere = soldiere + 1; scorem = scorem + 10; } if (selects.types == 2) { runnere = runnere + 1; scorem = scorem + 10; } if (selects.types == 3) { defendere = defendere + 1; scorem = scorem + 10; } if (selects.types == 4) { warriore = warriore + 1; scorem = scorem + 30; } if (selects.types == 5) { kamikazee = kamikazee + 1; scorem = scorem + 30; } if (selects.types == 6) { prieste = prieste + 1; scorem = scorem + 30; } if (selects.types == 7) { hikere = hikere + 1; scorem = scorem + 30; } if (selects.types == 8) { magee = magee + 1; scorem = scorem + 30; } if (selects.types == 9) { titane = titane + 1; scorem = scorem + 100; } if (selects.types == 10) { hermese = hermese + 1; scorem = scorem + 100; } selects.exist = 0; selects.removeMovieClip(); soldierlist.splice(s, 1); } selects.mdeath = 0; if ((selects.types == 5) && (selects.attack._currentframe == 10)) { selects.exist = 0; selects.removeMovieClip(); soldierlist.splice(s, 1); } if ((selects.exit._currentframe == 17) && (selects.lev == 1)) { selects._x = _root.game.castlec.ds2._x; selects._y = _root.game.castlec.ds2._y; selects.gotoAndStop(2); selects.dir = 1; selects._xscale = -100; selects.hpbase._xscale = -100; selects.lev = 2; } if ((selects.exit._currentframe == 17) && (selects.lev == 2)) { selects._x = _root.game.castlec.ds4._x; selects._y = _root.game.castlec.ds4._y; selects.gotoAndStop(2); selects.dir = 0; selects._xscale = 100; selects.hpbase._xscale = 100; selects.lev = 3; } if ((selects.exit._currentframe == 17) && (selects.lev == 3)) { selects._x = _root.game.castlec.ds6._x; selects._y = _root.game.castlec.ds6._y; selects.gotoAndStop(2); selects.dir = 1; selects._xscale = -100; selects.hpbase._xscale = -100; if (selects.types == 7) { selects.hike = 0; } selects.lev = 4; } } if (((selects._x >= (_root.game.castlec.ds1._x - 5)) && (selects._x <= (_root.game.castlec.ds1._x + 5))) && (selects.lev == 1)) { selects._x = _root.game.castlec.ds1._x; selects.gotoAndStop(4); } if (((selects._x >= (_root.game.castlec.ds3._x - 5)) && (selects._x <= (_root.game.castlec.ds3._x + 5))) && (selects.lev == 2)) { selects._x = _root.game.castlec.ds3._x; selects.gotoAndStop(4); } if (((selects._x >= (_root.game.castlec.ds5._x - 5)) && (selects._x <= (_root.game.castlec.ds5._x + 5))) && (selects.lev == 3)) { selects._x = _root.game.castlec.ds5._x; selects.gotoAndStop(4); } s++; } } } function bulletmoves() { p = 0; while (p < bulletlist.length) { bulls = _root.game[bulletlist[p]]; if (((bulls.types == 1) || (bulls.types == 2)) || (bulls.types == 4)) { if (bulls.dir == 0) { bulls._x = bulls._x - 5; } if (bulls.dir == 1) { bulls._x = bulls._x + 5; } } if (bulls.types == 5) { if (bulls.dir == 0) { bulls._x = bulls._x - 5; } if (bulls.dir == 1) { bulls._x = bulls._x + 5; } } if (bulls.types == 6) { if (bulls.dir == 0) { bulls._x = bulls._x - 10; } if (bulls.dir == 1) { bulls._x = bulls._x + 10; } } if (bulls.types == 3) { targy = _root.game.castlec[bulls.targ]; if (targy.exist == 1) { if (targy._x < bulls._x) { bulls._x = bulls._x - 6; bulls._xscale = 100; } if (targy._x > bulls._x) { bulls._x = bulls._x + 6; bulls._xscale = -100; } if (targy._y < bulls._y) { bulls._y = bulls._y - 6; } if (targy._y > bulls._y) { bulls._y = bulls._y + 6; } } if (targy.exist != 1) { bulls.removeMovieClip(); bulletlist.splice(p, 1); break; } } p++; } m = 0; while (m < bulletlist.length) { bulls = _root.game[bulletlist[m]]; if (((((bulls.types == 1) || (bulls.types == 2)) || (bulls.types == 4)) || (bulls.types == 5)) || (bulls.types == 6)) { if ((bulls.dir == 0) && (bulls._x < 60)) { bulls.removeMovieClip(); bulletlist.splice(m, 1); } if ((bulls.dir == 1) && (bulls._x > 410)) { bulls.removeMovieClip(); bulletlist.splice(m, 1); } } f = 0; while (f < soldierlist.length) { soldierbc = _root.game.castlec[soldierlist[f]]; dx = bulls._x - soldierbc._x; dy = bulls._y - soldierbc._y; distalx = Math.sqrt(dx * dx); distaly = Math.sqrt(dy * dy); if (bulls.types == 1) { if (((distalx < 10) && (distaly < 30)) && (bulls.exist == 1)) { soldierbc.hp = soldierbc.hp - bulls.dmg; bulls.exist = 0; bulls.removeMovieClip(); bulletlist.splice(m, 1); break; } } if (bulls.types == 2) { if ((distalx < 5) && (distaly < 30)) { soldierbc.hp = soldierbc.hp - bulls.dmg; } } if (bulls.types == 3) { if (((distalx < 10) && (distaly < 10)) && (bulls.exist == 1)) { soldierbc.hp = soldierbc.hp - bulls.dmg; bulls.exist = 0; bulls.removeMovieClip(); bulletlist.splice(m, 1); break; } } if (bulls.types == 4) { if ((((((distalx < 10) && (distaly < 30)) && (bulls.exist == 1)) && (soldierbc._currentframe == 3)) || ((((distalx < 10) && (distaly < 30)) && (bulls.exist == 1)) && (soldierbc._currentframe == 10))) || ((((distalx < 10) && (distaly < 30)) && (bulls.exist == 1)) && (soldierbc._currentframe == 5))) { soldierbc.hp = soldierbc.hp - bulls.dmg; if ((soldierbc.dir == 0) && (soldierbc.types != 9)) { soldierbc._x = soldierbc._x - 5; } if ((soldierbc.dir == 1) && (soldierbc.types != 9)) { soldierbc._x = soldierbc._x + 5; } bulls.exist = 0; bulls.removeMovieClip(); bulletlist.splice(m, 1); break; } } if (bulls.types == 5) { if ((((((distalx < 20) && (distaly < 30)) && (bulls.exist == 1)) && (soldierbc._currentframe == 3)) || ((((distalx < 20) && (distaly < 30)) && (bulls.exist == 1)) && (soldierbc._currentframe == 10))) || ((((distalx < 20) && (distaly < 30)) && (bulls.exist == 1)) && (soldierbc._currentframe == 5))) { if (bulls.roko._currentframe == 1) { soldierbc.hp = soldierbc.hp - bulls.dmg; if ((soldierbc.dir == 0) && (soldierbc.types != 9)) { soldierbc._x = soldierbc._x - 5; } if ((soldierbc.dir == 1) && (soldierbc.types != 9)) { soldierbc._x = soldierbc._x + 5; } } } } if (bulls.types == 6) { if ((((((distalx < 10) && (distaly < 30)) && (bulls.exist == 1)) && (soldierbc._currentframe == 3)) || ((((distalx < 10) && (distaly < 30)) && (bulls.exist == 1)) && (soldierbc._currentframe == 10))) || ((((distalx < 10) && (distaly < 30)) && (bulls.exist == 1)) && (soldierbc._currentframe == 5))) { soldierbc.hp = soldierbc.hp - bulls.dmg; if ((soldierbc.dir == 0) && (soldierbc.types != 9)) { soldierbc._x = soldierbc._x - 2; } if ((soldierbc.dir == 1) && (soldierbc.types != 9)) { soldierbc._x = soldierbc._x + 2; } } } f++; } m++; } } function monstermove() { r = 0; while (r < creaturelist.length) { selectc = _root.game[creaturelist[r]]; if (selectc.xp > selectc.nextlv) { selectc.xp = selectc.nextlv; } if (selectc.xp >= selectc.nextlv) { selectc.star.gotoAndStop(2); } if (selectc.xp < selectc.nextlv) { selectc.star.gotoAndStop(1); } if (selectc.frozen == 1) { if (selectc.typec == 1) { if (selectc.lv == 1) { selectc.gotoAndStop(20); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(3); } } if (selectc.lv == 2) { selectc.gotoAndStop(21); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(6); } } if (selectc.lv == 3) { selectc.gotoAndStop(22); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(9); } } } if (selectc.typec == 2) { if (selectc.lv == 1) { selectc.gotoAndStop(20); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(3); } } if (selectc.lv == 2) { selectc.gotoAndStop(21); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(6); } } if (selectc.lv == 3) { selectc.gotoAndStop(22); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(9); } } } if (selectc.typec == 3) { if (selectc.lv == 1) { selectc.gotoAndStop(20); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(3); } } if (selectc.lv == 2) { selectc.gotoAndStop(21); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(5); } } if (selectc.lv == 3) { selectc.gotoAndStop(22); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(7); } } } if (selectc.typec == 4) { if (selectc.lv == 1) { selectc.gotoAndStop(20); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(3); } } if (selectc.lv == 2) { selectc.gotoAndStop(21); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(8); } } if (selectc.lv == 3) { selectc.gotoAndStop(22); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(13); } } } if (selectc.typec == 5) { if (selectc.lv == 1) { selectc.gotoAndStop(20); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(3); } } if (selectc.lv == 2) { selectc.gotoAndStop(21); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(5); } } if (selectc.lv == 3) { selectc.gotoAndStop(22); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(7); } } } if (selectc.typec == 6) { if (selectc.lv == 1) { selectc.gotoAndStop(20); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(3); } } if (selectc.lv == 2) { selectc.gotoAndStop(21); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(5); } } if (selectc.lv == 3) { selectc.gotoAndStop(22); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(7); } } } if (selectc.typec == 7) { if (selectc.lv == 1) { selectc.gotoAndStop(20); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(3); } } if (selectc.lv == 2) { selectc.gotoAndStop(21); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(6); } } if (selectc.lv == 3) { selectc.gotoAndStop(22); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(9); } } } if (selectc.typec == 8) { if (selectc.lv == 1) { selectc.gotoAndStop(20); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(3); } } if (selectc.lv == 2) { selectc.gotoAndStop(21); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(6); } } if (selectc.lv == 3) { selectc.gotoAndStop(22); if (selectc.cold._currentframe == 61) { selectc.frozen = 0; selectc.objtar = 0; selectc.obj = 0; selectc.gotoAndStop(6); } } } } if (selectc.typec == 2) { if (((selectc.lv == 1) && (selectc.dir == 0)) && (selectc.atktempo == 1)) { _root.game.attachMovie("spellet", "bullet" + deepb, deepb, {_x:selectc._x - 8.5, _y:selectc._y - 11.5, exist:1, types:1, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 0; selectc.xp++; } if (((selectc.lv == 1) && (selectc.dir == 1)) && (selectc.atktempo == 1)) { _root.game.attachMovie("spellet", "bullet" + deepb, deepb, {_x:selectc._x + 8.5, _y:selectc._y - 11.5, exist:1, types:1, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 0; selectc.xp++; } if ((((selectc.lv == 2) && (selectc.dir == 0)) && (selectc.atktempo == 2)) && (selectc.attack._currentframe == 6)) { _root.game.attachMovie("spellet", "bullet" + deepb, deepb, {_x:selectc._x - 13.5, _y:selectc._y - 13.5, exist:1, types:1, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 1; selectc.xp++; } if ((((selectc.lv == 2) && (selectc.dir == 0)) && (selectc.atktempo == 1)) && (selectc.attack._currentframe == 8)) { _root.game.attachMovie("spellet", "bullet" + deepb, deepb, {_x:selectc._x - 13.5, _y:selectc._y - 13.5, exist:1, types:1, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 0; selectc.xp++; } if ((((selectc.lv == 2) && (selectc.dir == 1)) && (selectc.atktempo == 2)) && (selectc.attack._currentframe == 6)) { _root.game.attachMovie("spellet", "bullet" + deepb, deepb, {_x:selectc._x + 13.5, _y:selectc._y - 13.5, exist:1, types:1, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 1; selectc.xp++; } if ((((selectc.lv == 2) && (selectc.dir == 1)) && (selectc.atktempo == 1)) && (selectc.attack._currentframe == 8)) { _root.game.attachMovie("spellet", "bullet" + deepb, deepb, {_x:selectc._x + 13.5, _y:selectc._y - 13.5, exist:1, types:1, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 0; selectc.xp++; } if (((selectc.lv == 3) && (selectc.dir == 0)) && (selectc.atktempo == 1)) { _root.game.attachMovie("bigpellet", "bullet" + deepb, deepb, {_x:selectc._x - 12, _y:selectc._y - 16, exist:1, types:2, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 0; selectc.xp++; } if (((selectc.lv == 3) && (selectc.dir == 1)) && (selectc.atktempo == 1)) { _root.game.attachMovie("bigpellet", "bullet" + deepb, deepb, {_x:selectc._x + 12, _y:selectc._y - 16, exist:1, types:2, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 0; selectc.xp++; } } if (selectc.typec == 3) { if (selectc.atktempo == 1) { selectc.atktempo = 0; selectc.xp++; } } if (selectc.typec == 4) { if (selectc.frozen == 0) { if (selectc.stopu == 1) { selectc.atktempo = selectc.atktempo - 1; if (selectc.atktempo <= 0) { selectc.stopu = 0; selectc.atktempo = 48; if (selectc.lv == 1) { selectc.gotoAndStop(6); _root.aparicions.gotoAndPlay(2); } if (selectc.lv == 2) { selectc.gotoAndStop(11); _root.aparicions.gotoAndPlay(2); } if (selectc.lv == 3) { selectc.gotoAndStop(16); _root.aparicions.gotoAndPlay(2); } selectc.calm = 1; } } if (selectc.calm == 1) { selectc.atktempo = selectc.atktempo - 1; if (selectc.atktempo <= 0) { selectc.atktempo = 0; selectc.calm = 0; selectc.xp++; } } } if (selectc.frozen == 1) { selectc.atktempo = 0; selectc.calm = 0; selectc.stopu = 0; } } if (selectc.typec == 5) { if ((selectc.lv == 1) && (selectc.calm == 36)) { selectc.calm = selectc.calm - 1; _root.game.attachMovie("kbee", "bullet" + deepb, deepb, {_x:selectc._x - 8, _y:selectc._y - 11, exist:1, types:3, dmg:selectc.atk, targ:selectc.targ}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.xp++; selectc.targ = 0; _root.hivesound.gotoAndPlay(2); } if ((selectc.lv == 2) && (selectc.calm == 24)) { selectc.calm = selectc.calm - 1; _root.game.attachMovie("kbee", "bullet" + deepb, deepb, {_x:selectc._x - 8, _y:selectc._y - 11, exist:1, types:3, dmg:selectc.atk, targ:selectc.targ}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.xp++; selectc.targ = 0; _root.hivesound.gotoAndPlay(2); } if ((selectc.lv == 3) && (selectc.calm == 12)) { selectc.calm = selectc.calm - 1; _root.game.attachMovie("kbee", "bullet" + deepb, deepb, {_x:selectc._x - 8, _y:selectc._y - 11, exist:1, types:3, dmg:selectc.atk, targ:selectc.targ}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.xp++; selectc.targ = 0; _root.hivesound.gotoAndPlay(2); } if (selectc.calm > 0) { selectc.calm = selectc.calm - 1; } if (selectc.calm < 0) { selectc.calm = 0; } } if (selectc.typec == 6) { if (selectc.produce == 0) { selectc.produce = 120; selectc.xp++; } selectc.produce = selectc.produce - 1; } if (selectc.typec == 7) { if (((selectc.lv == 1) && (selectc.dir == 0)) && (selectc.atktempo == 1)) { _root.game.attachMovie("mudball", "bullet" + deepb, deepb, {_x:selectc._x - 12, _y:selectc._y - 11, exist:1, types:4, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 0; selectc.xp++; } if (((selectc.lv == 1) && (selectc.dir == 1)) && (selectc.atktempo == 1)) { _root.game.attachMovie("mudball", "bullet" + deepb, deepb, {_x:selectc._x + 12, _y:selectc._y - 11, exist:1, types:4, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); _root.game["bullet" + deepb]._xscale = -100; bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 0; selectc.xp++; } if (((selectc.lv == 2) && (selectc.dir == 0)) && (selectc.atktempo == 1)) { _root.game.attachMovie("rockbullet", "bullet" + deepb, deepb, {_x:selectc._x - 16, _y:selectc._y - 7.5, exist:1, types:5, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 0; selectc.xp++; } if (((selectc.lv == 2) && (selectc.dir == 1)) && (selectc.atktempo == 1)) { _root.game.attachMovie("rockbullet", "bullet" + deepb, deepb, {_x:selectc._x + 16, _y:selectc._y - 7.5, exist:1, types:5, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); _root.game["bullet" + deepb]._xscale = -100; bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 0; selectc.xp++; } if (((selectc.lv == 3) && (selectc.dir == 0)) && (selectc.atktempo == 1)) { _root.game.attachMovie("ironball", "bullet" + deepb, deepb, {_x:selectc._x - 12, _y:selectc._y - 11.5, exist:1, types:6, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 0; selectc.xp++; } if (((selectc.lv == 3) && (selectc.dir == 1)) && (selectc.atktempo == 1)) { _root.game.attachMovie("ironball", "bullet" + deepb, deepb, {_x:selectc._x + 12, _y:selectc._y - 11.5, exist:1, types:6, dir:selectc.dir, dmg:selectc.atk}); _root.game["bullet" + deepb].gotoAndStop(2); _root.game["bullet" + deepb]._xscale = -100; bulletlist.push("bullet" + deepb); deepb++; selectc.atktempo = 0; selectc.xp++; } } t = 0; while (t < soldierlist.length) { soldierbc = _root.game.castlec[soldierlist[t]]; dx = selectc._x - soldierbc._x; dy = selectc._y - soldierbc._y; distalx = Math.sqrt(dx * dx); distaly = Math.sqrt(dy * dy); attackcheck = _root.game.castlec[selectc.objtar]; if (attackcheck.exist != 1) { if (selectc.frozen == 0) { selectc.objtar = 0; selectc.obj = 0; } } if (selectc.frozen == 0) { if (((((selectc.typec == 1) && (selectc.lv == 1)) && (selectc.attack._currentframe == 4)) || (((selectc.typec == 1) && (selectc.lv == 2)) && (selectc.attack._currentframe == 4))) || (((selectc.typec == 1) && (selectc.lv == 3)) && (selectc.attack._currentframe == 4))) { _root.skullsound.gotoAndPlay(2); } if (((((selectc.typec == 1) && (selectc._currentframe != 1)) || ((selectc.typec == 1) && (selectc._currentframe != 2))) || ((selectc.typec == 1) && (selectc._currentframe != 5))) || ((selectc.typec == 1) && (selectc._currentframe != 8))) { if (((((selectc.lv == 1) && (distalx < 20)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) { selectc.gotoAndStop(4); } if (((((selectc.lv == 1) && (distalx < 20)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) { selectc.gotoAndStop(4); } if ((((((selectc.lv == 1) && (distalx < 20)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc.attack._currentframe == 4)) { selectc.gotoAndStop(4); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if ((((((selectc.lv == 1) && (distalx < 20)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc.attack._currentframe == 4)) { selectc.gotoAndStop(4); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if (((((selectc.lv == 2) && (distalx < 20)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) { selectc._xscale = 100; selectc.gotoAndStop(7); } if (((((selectc.lv == 2) && (distalx < 20)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x > selectc._x)) { selectc._xscale = -100; selectc.gotoAndStop(7); } if (((((selectc.lv == 2) && (distalx < 20)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) { selectc._xscale = -100; selectc.gotoAndStop(7); } if (((((selectc.lv == 2) && (distalx < 20)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x < selectc._x)) { selectc._xscale = 100; selectc.gotoAndStop(7); } if ((((((selectc.lv == 2) && (distalx < 20)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc.attack._currentframe == 4)) { selectc.gotoAndStop(7); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if ((((((selectc.lv == 2) && (distalx < 20)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x > selectc._x)) && (selectc.attack._currentframe == 4)) { selectc.gotoAndStop(7); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if ((((((selectc.lv == 2) && (distalx < 20)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc.attack._currentframe == 4)) { selectc.gotoAndStop(7); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if ((((((selectc.lv == 2) && (distalx < 20)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x < selectc._x)) && (selectc.attack._currentframe == 4)) { selectc.gotoAndStop(7); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if (((((selectc.lv == 3) && (distalx < 40)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) { selectc._xscale = 100; selectc.gotoAndStop(10); } if (((((selectc.lv == 3) && (distalx < 40)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x > selectc._x)) { selectc._xscale = -100; selectc.gotoAndStop(10); } if (((((selectc.lv == 3) && (distalx < 40)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) { selectc._xscale = -100; selectc.gotoAndStop(10); } if (((((selectc.lv == 3) && (distalx < 40)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x < selectc._x)) { selectc._xscale = 100; selectc.gotoAndStop(10); } if ((((((selectc.lv == 3) && (distalx < 40)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc.attack._currentframe == 4)) { selectc.gotoAndStop(10); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if ((((((selectc.lv == 3) && (distalx < 40)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x > selectc._x)) && (selectc.attack._currentframe == 4)) { selectc.gotoAndStop(10); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if ((((((selectc.lv == 3) && (distalx < 40)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc.attack._currentframe == 4)) { selectc.gotoAndStop(10); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if ((((((selectc.lv == 3) && (distalx < 40)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x < selectc._x)) && (selectc.attack._currentframe == 4)) { selectc.gotoAndStop(10); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } } if (((((selectc.typec == 2) && (selectc.lv == 1)) && (selectc.attack._currentframe == 6)) || (((selectc.typec == 2) && (selectc.lv == 2)) && (selectc.attack._currentframe == 6))) || (((selectc.typec == 2) && (selectc.lv == 3)) && (selectc.attack._currentframe == 6))) { _root.plantsound.gotoAndPlay(2); } if (((((selectc.typec == 2) && (selectc._currentframe != 1)) || ((selectc.typec == 2) && (selectc._currentframe != 2))) || ((selectc.typec == 2) && (selectc._currentframe != 5))) || ((selectc.typec == 2) && (selectc._currentframe != 8))) { if (((((selectc.lv == 1) && (distalx < 200)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) { selectc.gotoAndStop(4); } if (((((selectc.lv == 1) && (distalx < 200)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) { selectc.gotoAndStop(4); } if ((((((selectc.lv == 1) && (distalx < 200)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc.attack._currentframe == 6)) { selectc.gotoAndStop(4); selectc.atktempo = 1; } if ((((((selectc.lv == 1) && (distalx < 200)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc.attack._currentframe == 6)) { selectc.gotoAndStop(4); selectc.atktempo = 1; } if (((((selectc.lv == 2) && (distalx < 200)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) { selectc.gotoAndStop(7); } if (((((selectc.lv == 2) && (distalx < 200)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) { selectc.gotoAndStop(7); } if ((((((selectc.lv == 2) && (distalx < 200)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc.attack._currentframe == 5)) { selectc.gotoAndStop(7); selectc.atktempo = 2; } if ((((((selectc.lv == 2) && (distalx < 200)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc.attack._currentframe == 5)) { selectc.gotoAndStop(7); selectc.atktempo = 2; } if (((((selectc.lv == 3) && (distalx < 100)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) { selectc.gotoAndStop(10); } if (((((selectc.lv == 3) && (distalx < 100)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) { selectc.gotoAndStop(10); } if ((((((selectc.lv == 3) && (distalx < 100)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc.attack._currentframe == 5)) { selectc.gotoAndStop(10); selectc.atktempo = 1; } if ((((((selectc.lv == 3) && (distalx < 100)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc.attack._currentframe == 5)) { selectc.gotoAndStop(10); selectc.atktempo = 1; } } if (selectc.typec == 3) { if (((selectc.lv == 1) && (distalx < 15)) && (distaly < 30)) { selectc.atktempo = 1; } if ((((selectc.lv == 2) && (distalx < 25)) && (distaly < 30)) || (((selectc.lv == 3) && (distalx < 25)) && (distaly < 30))) { selectc.atktempo = 1; } } if (((((selectc.typec == 4) && (selectc._currentframe != 1)) || ((selectc.typec == 4) && (selectc._currentframe != 2))) || ((selectc.typec == 4) && (selectc._currentframe != 7))) || ((selectc.typec == 4) && (selectc._currentframe != 12))) { if (((((((selectc.lv == 1) && (distalx < 30)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc.stopu == 0)) && (selectc.calm == 0)) { selectc.gotoAndStop(4); _root.aparicions.gotoAndPlay(2); selectc.atktempo = selectc.atk * 12; selectc.stopu = 1; } if (((((((selectc.lv == 1) && (distalx < 30)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc.stopu == 0)) && (selectc.calm == 0)) { selectc.gotoAndStop(4); _root.aparicions.gotoAndPlay(2); selectc.atktempo = selectc.atk * 12; selectc.stopu = 1; } if (((((((selectc.lv == 2) && (distalx < 30)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc.stopu == 0)) && (selectc.calm == 0)) { selectc.gotoAndStop(9); _root.aparicions.gotoAndPlay(2); selectc.atktempo = selectc.atk * 12; selectc.stopu = 1; } if (((((((selectc.lv == 2) && (distalx < 30)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc.stopu == 0)) && (selectc.calm == 0)) { selectc.gotoAndStop(9); _root.aparicions.gotoAndPlay(2); selectc.atktempo = selectc.atk * 12; selectc.stopu = 1; } if (((((((selectc.lv == 3) && (distalx < 30)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc.stopu == 0)) && (selectc.calm == 0)) { selectc.gotoAndStop(14); _root.aparicions.gotoAndPlay(2); selectc.atktempo = selectc.atk * 12; selectc.stopu = 1; } if (((((((selectc.lv == 3) && (distalx < 30)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc.stopu == 0)) && (selectc.calm == 0)) { selectc.gotoAndStop(14); _root.aparicions.gotoAndPlay(2); selectc.atktempo = selectc.atk * 12; selectc.stopu = 1; } } if (((((selectc.typec == 5) && (selectc._currentframe != 1)) || ((selectc.typec == 5) && (selectc._currentframe != 2))) || ((selectc.typec == 5) && (selectc._currentframe != 4))) || ((selectc.typec == 5) && (selectc._currentframe != 6))) { if ((((selectc.lv == 1) && (distalx < 20)) && (distaly < 100)) && (selectc.calm == 0)) { selectc.calm = 36; selectc.targ = soldierbc._name; } if ((((selectc.lv == 2) && (distalx < 30)) && (distaly < 100)) && (selectc.calm == 0)) { selectc.calm = 24; selectc.targ = soldierbc._name; } if ((((selectc.lv == 3) && (distalx < 50)) && (distaly < 100)) && (selectc.calm == 0)) { selectc.calm = 12; selectc.targ = soldierbc._name; } } if (((((selectc.typec == 7) && (selectc.lv == 1)) && (selectc.attack._currentframe == 7)) || (((selectc.typec == 7) && (selectc.lv == 2)) && (selectc.attack._currentframe == 16))) || (((selectc.typec == 7) && (selectc.lv == 3)) && (selectc.attack._currentframe == 16))) { _root.plantsound.gotoAndPlay(2); } if (((((selectc.typec == 7) && (selectc._currentframe != 1)) || ((selectc.typec == 7) && (selectc._currentframe != 2))) || ((selectc.typec == 7) && (selectc._currentframe != 5))) || ((selectc.typec == 7) && (selectc._currentframe != 8))) { if (((((selectc.lv == 1) && (distalx < 80)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) { selectc.gotoAndStop(4); } if (((((selectc.lv == 1) && (distalx < 80)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) { selectc.gotoAndStop(4); } if ((((((selectc.lv == 1) && (distalx < 80)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc.attack._currentframe == 7)) { selectc.gotoAndStop(4); selectc.atktempo = 1; } if ((((((selectc.lv == 1) && (distalx < 80)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc.attack._currentframe == 7)) { selectc.gotoAndStop(4); selectc.atktempo = 1; } if (((((selectc.lv == 2) && (distalx < 120)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) { selectc.gotoAndStop(7); } if (((((selectc.lv == 2) && (distalx < 120)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) { selectc.gotoAndStop(7); } if ((((((selectc.lv == 2) && (distalx < 120)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc.attack._currentframe == 16)) { selectc.gotoAndStop(7); selectc.atktempo = 1; } if ((((((selectc.lv == 2) && (distalx < 120)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc.attack._currentframe == 16)) { selectc.gotoAndStop(7); selectc.atktempo = 1; } if (((((selectc.lv == 3) && (distalx < 120)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) { selectc.gotoAndStop(10); } if (((((selectc.lv == 3) && (distalx < 120)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) { selectc.gotoAndStop(10); } if ((((((selectc.lv == 3) && (distalx < 120)) && (distaly < 30)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc.attack._currentframe == 16)) { selectc.gotoAndStop(10); selectc.atktempo = 1; } if ((((((selectc.lv == 3) && (distalx < 120)) && (distaly < 30)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc.attack._currentframe == 16)) { selectc.gotoAndStop(10); selectc.atktempo = 1; } } if (((((selectc.typec == 8) && (selectc.lv == 1)) && (selectc.attack._currentframe == 5)) || (((selectc.typec == 8) && (selectc.lv == 2)) && (selectc.attack._currentframe == 5))) || (((selectc.typec == 8) && (selectc.lv == 3)) && (selectc.attack._currentframe == 5))) { _root.dragonsound.gotoAndPlay(2); } if ((((selectc.typec == 8) && (selectc._currentframe != 1)) || ((selectc.typec == 8) && (selectc._currentframe != 2))) || ((selectc.typec == 8) && (selectc._currentframe != 5))) { if (((((selectc.lv == 1) && (distalx < 40)) && (distaly < 35)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) { selectc.gotoAndStop(4); } if (((((selectc.lv == 1) && (distalx < 40)) && (distaly < 35)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) { selectc.gotoAndStop(4); } if ((((((selectc.lv == 1) && (distalx < 40)) && (distaly < 35)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc.attack._currentframe == 6)) { selectc.gotoAndStop(4); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if ((((((selectc.lv == 1) && (distalx < 40)) && (distaly < 35)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc.attack._currentframe == 6)) { selectc.gotoAndStop(4); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if ((((((((selectc.lv == 2) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc._currentframe != 7)) && (selectc._currentframe != 8)) && (selectc._currentframe != 9)) { randatk = Math.floor(Math.random() * 6); if ((randatk == 0) || (randatk == 3)) { selectc.gotoAndStop(7); } if (randatk == 1) { selectc.gotoAndStop(8); } if (((randatk == 2) || (randatk == 4)) || (randatk == 5)) { selectc.gotoAndStop(9); } } if ((((((((selectc.lv == 2) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc._currentframe != 7)) && (selectc._currentframe != 8)) && (selectc._currentframe != 9)) { randatk = Math.floor(Math.random() * 5); if ((randatk == 0) || (randatk == 3)) { selectc.gotoAndStop(7); } if (randatk == 1) { selectc.gotoAndStop(8); } if (((randatk == 2) || (randatk == 4)) || (randatk == 5)) { selectc.gotoAndStop(9); } } if (((((((selectc.lv == 2) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc._currentframe == 7)) && (selectc.attack._currentframe == 6)) { selectc.gotoAndStop(7); soldierbc.hp = soldierbc.hp - (selectc.atk * 2); selectc.xp++; } if (((((((selectc.lv == 2) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc._currentframe == 7)) && (selectc.attack._currentframe == 6)) { selectc.gotoAndStop(7); soldierbc.hp = soldierbc.hp - (selectc.atk * 2); selectc.xp++; } if (((((((((selectc.lv == 2) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc._currentframe == 8)) && (selectc.attack._currentframe == 6)) && (soldierbc._currentframe != 2)) && (soldierbc._currentframe != 4)) { selectc.gotoAndStop(8); soldierbc.froze = 1; soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if (((((((((selectc.lv == 2) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc._currentframe == 8)) && (selectc.attack._currentframe == 6)) && (soldierbc._currentframe != 2)) && (soldierbc._currentframe != 4)) { selectc.gotoAndStop(8); soldierbc.froze = 1; soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if (((((((((selectc.lv == 2) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc._currentframe == 9)) && (selectc.attack._currentframe == 6)) && (soldierbc._currentframe != 2)) && (soldierbc._currentframe != 4)) { selectc.gotoAndStop(9); soldierbc.hp = soldierbc.hp - Math.floor(selectc.atk / 2); soldierbc.blow = 1; selectc.xp++; } if (((((((((selectc.lv == 2) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc._currentframe == 9)) && (selectc.attack._currentframe == 6)) && (soldierbc._currentframe != 2)) && (soldierbc._currentframe != 4)) { selectc.gotoAndStop(9); soldierbc.hp = soldierbc.hp - Math.floor(selectc.atk / 2); soldierbc.blow = 1; selectc.xp++; } if ((((((((selectc.lv == 3) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc._currentframe != 7)) && (selectc._currentframe != 8)) && (selectc._currentframe != 9)) { randatk = Math.floor(Math.random() * 3); if (randatk == 0) { selectc.gotoAndStop(7); } if (randatk == 1) { selectc.gotoAndStop(8); } if (randatk == 2) { selectc.gotoAndStop(9); } } if ((((((((selectc.lv == 3) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc._currentframe != 7)) && (selectc._currentframe != 8)) && (selectc._currentframe != 9)) { randatk = Math.floor(Math.random() * 3); if (randatk == 0) { selectc.gotoAndStop(7); } if (randatk == 1) { selectc.gotoAndStop(8); } if (randatk == 2) { selectc.gotoAndStop(9); } } if (((((((selectc.lv == 3) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc._currentframe == 7)) && (selectc.attack._currentframe == 6)) { selectc.gotoAndStop(7); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if (((((((selectc.lv == 3) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc._currentframe == 7)) && (selectc.attack._currentframe == 6)) { selectc.gotoAndStop(7); soldierbc.hp = soldierbc.hp - selectc.atk; selectc.xp++; } if (((((((((selectc.lv == 3) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc._currentframe == 8)) && (selectc.attack._currentframe == 6)) && (soldierbc._currentframe != 2)) && (soldierbc._currentframe != 4)) { selectc.gotoAndStop(8); soldierbc.froze = 1; selectc.xp++; } if (((((((((selectc.lv == 3) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc._currentframe == 8)) && (selectc.attack._currentframe == 6)) && (soldierbc._currentframe != 2)) && (soldierbc._currentframe != 4)) { selectc.gotoAndStop(8); soldierbc.froze = 1; selectc.xp++; } if (((((((((selectc.lv == 3) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 0)) && (soldierbc._x < selectc._x)) && (selectc._currentframe == 9)) && (selectc.attack._currentframe == 6)) && (soldierbc._currentframe != 2)) && (soldierbc._currentframe != 4)) { selectc.gotoAndStop(9); soldierbc.hp = soldierbc.hp - Math.floor(selectc.atk / 2); soldierbc.blow = 1; selectc.xp++; } if (((((((((selectc.lv == 3) && (distalx < 45)) && (distaly < 35)) && (selectc.dir == 1)) && (soldierbc._x > selectc._x)) && (selectc._currentframe == 9)) && (selectc.attack._currentframe == 6)) && (soldierbc._currentframe != 2)) && (soldierbc._currentframe != 4)) { selectc.gotoAndStop(9); soldierbc.hp = soldierbc.hp - Math.floor(selectc.atk / 2); soldierbc.blow = 1; selectc.xp++; } } } t++; } r++; } } function bloody() { k = 0; while (k < bloodlist.length) { selectr = _root.game.castlec[bloodlist[k]]; if (selectr.splashy._currentframe == 6) { selectr.removeMovieClip(); bloodlist.splice(k, 1); break; } k++; } } function tutopanel() { _root.game.tutorial.gotoAndStop(pages); _root.game.tutorial.skipt.onRelease = function () { _root.cliky.gotoAndPlay(2); if (pausestate == false) { _root.game.tutorial.gotoAndStop(6); pages = 6; tutoon = false; } if (pausestate == true) { _root.game.tutorial.gotoAndStop(6); pages = 6; tutoon = false; _root.game.pausem.gotoAndStop(2); } }; _root.game.tutorial.backt.onRelease = function () { _root.cliky.gotoAndPlay(2); pages = pages - 1; if (pages < 1) { pages = 1; } }; _root.game.tutorial.goot.onRelease = function () { _root.cliky.gotoAndPlay(2); pages = pages + 1; }; if (_root.game.tutorial._currentframe == 6) { if (pausestate == false) { tutoon = false; } if (pausestate == true) { tutoon = false; _root.game.pausem.gotoAndStop(2); } } } function magicspell() { if (usingmagic == true) { _root.game.msensor.gotoAndStop(2); _root.game.msensor.cancelm.onRelease = function () { whatm = 0; _root.cliky.gotoAndPlay(2); _root.game.msensor.gotoAndStop(1); _root.game.mickey.gotoAndStop(1); usingmagic = false; }; _root.game.msensor.magicshoot.onRelease = function () { if (whatm == 1) { boneshave = boneshave - 100; blazec = blazec + 1; _root.firesound.gotoAndPlay(2); if (_root.game.mickey._y < 190) { _root.game.blazem._y = 183; _root.game.blazem._x = _root.game.mickey._x; _root.game.blazem.gotoAndStop(2); } if ((_root.game.mickey._y > 191) && (_root.game.mickey._y < 270)) { _root.game.blazem._y = 258; _root.game.blazem._x = _root.game.mickey._x; _root.game.blazem.gotoAndStop(2); } if ((_root.game.mickey._y > 271) && (_root.game.mickey._y < 340)) { _root.game.blazem._y = 333; _root.game.blazem._x = _root.game.mickey._x; _root.game.blazem.gotoAndStop(2); } if (_root.game.mickey._y > 341) { _root.game.blazem._y = 408; _root.game.blazem._x = _root.game.mickey._x; _root.game.blazem.gotoAndStop(2); } f = 0; while (f < soldierlist.length) { soldierbc = _root.game.castlec[soldierlist[f]]; dx = _root.game.blazem._x - soldierbc._x; dy = _root.game.blazem._y - soldierbc._y; distalx = Math.sqrt(dx * dx); distaly = Math.sqrt(dy * dy); if ((distalx < 50) && (distaly < 30)) { soldierbc.hp = soldierbc.hp - 50; soldierbc.mdeath = 1; } f++; } } if (whatm == 2) { boneshave = boneshave - 50; blizzardc = blizzardc + 1; _root.icesound.gotoAndPlay(2); if (_root.game.mickey._y < 190) { _root.game.blizzardm._y = 190; _root.game.blizzardm._x = _root.game.mickey._x; _root.game.blizzardm.gotoAndStop(2); } if ((_root.game.mickey._y > 191) && (_root.game.mickey._y < 270)) { _root.game.blizzardm._y = 265; _root.game.blizzardm._x = _root.game.mickey._x; _root.game.blizzardm.gotoAndStop(2); } if ((_root.game.mickey._y > 271) && (_root.game.mickey._y < 340)) { _root.game.blizzardm._y = 340; _root.game.blizzardm._x = _root.game.mickey._x; _root.game.blizzardm.gotoAndStop(2); } if (_root.game.mickey._y > 341) { _root.game.blizzardm._y = 415; _root.game.blizzardm._x = _root.game.mickey._x; _root.game.blizzardm.gotoAndStop(2); } f = 0; while (f < soldierlist.length) { soldierbc = _root.game.castlec[soldierlist[f]]; dx = _root.game.blizzardm._x - soldierbc._x; dy = _root.game.blizzardm._y - soldierbc._y; distalx = Math.sqrt(dx * dx); distaly = Math.sqrt(dy * dy); if ((distalx < 50) && (distaly < 30)) { soldierbc.froze = 1; } f++; } } if (whatm == 3) { boneshave = boneshave - 400; thunderc = thunderc + 1; _root.thundersound.gotoAndPlay(2); _root.game.thunderm._x = _root.game.mickey._x + 0.5; _root.game.thunderm.gotoAndStop(2); _root.game.tflashm.gotoAndStop(2); f = 0; while (f < soldierlist.length) { soldierbc = _root.game.castlec[soldierlist[f]]; dx = _root.game.thunderm._x - soldierbc._x; dy = _root.game.thunderm._y - soldierbc._y; distalx = Math.sqrt(dx * dx); distaly = Math.sqrt(dy * dy); if ((distalx < 50) && (distaly < 800)) { soldierbc.hp = soldierbc.hp - 100; soldierbc.mdeath = 1; if (((soldierbc.dir == 0) && (soldierbc._x > 80)) && (soldierbc._currentframe == 3)) { soldierbc._x = soldierbc._x - 10; } if (((soldierbc.dir == 1) && (soldierbc._x < 390)) && (soldierbc._currentframe == 3)) { soldierbc._x = soldierbc._x + 10; } } f++; } } if (whatm == 4) { boneshave = boneshave - 200; tornadoc = tornadoc + 1; windcounter = 240; _root.windsound.gotoAndPlay(2); if (_root.game.mickey._y < 190) { _root.game.tornadom._y = 170; _root.game.tornadom.gotoAndStop(2); } if ((_root.game.mickey._y > 191) && (_root.game.mickey._y < 270)) { _root.game.tornadom._y = 245; _root.game.tornadom.gotoAndStop(2); } if ((_root.game.mickey._y > 271) && (_root.game.mickey._y < 340)) { _root.game.tornadom._y = 320; _root.game.tornadom.gotoAndStop(2); } if (_root.game.mickey._y > 341) { _root.game.tornadom._y = 395; _root.game.tornadom.gotoAndStop(2); } } whatm = 0; usingmagic = false; _root.game.mickey.gotoAndStop(1); }; } if (usingmagic == false) { _root.game.msensor.gotoAndStop(1); } if (windcounter > 0) { windcounter = windcounter - 1; f = 0; while (f < soldierlist.length) { soldierbc = _root.game.castlec[soldierlist[f]]; dx = _root.game.tornadom._x - soldierbc._x; dy = _root.game.tornadom._y - soldierbc._y; distalx = Math.sqrt(dx * dx); distaly = Math.sqrt(dy * dy); if ((distalx < 250) && (distaly < 30)) { soldierbc.slow = 5; } f++; } } if (windcounter <= 0) { _root.game.tornadom.gotoAndStop(1); } } function adchivments() { if ((medal[0] == 0) && (skulll1 > 9)) { medal[0] = 1; _root.game.trofeos.gotoAndStop(2); _root.adsound.gotoAndPlay(2); } if ((medal[1] == 0) && (skulll2 > 9)) { medal[1] = 1; _root.game.trofeos.gotoAndStop(3); _root.adsound.gotoAndPlay(2); } if ((medal[2] == 0) && (skulll3 > 9)) { medal[2] = 1; _root.game.trofeos.gotoAndStop(4); _root.adsound.gotoAndPlay(2); } if ((medal[3] == 0) && (plantl1 > 9)) { medal[3] = 1; _root.game.trofeos.gotoAndStop(5); _root.adsound.gotoAndPlay(2); } if ((medal[4] == 0) && (plantl2 > 9)) { medal[4] = 1; _root.game.trofeos.gotoAndStop(6); _root.adsound.gotoAndPlay(2); } if ((medal[5] == 0) && (plantl3 > 9)) { medal[5] = 1; _root.game.trofeos.gotoAndStop(7); _root.adsound.gotoAndPlay(2); } if ((medal[6] == 0) && (slimel1 > 9)) { medal[6] = 1; _root.game.trofeos.gotoAndStop(8); _root.adsound.gotoAndPlay(2); } if ((medal[7] == 0) && (slimel2 > 9)) { medal[7] = 1; _root.game.trofeos.gotoAndStop(9); _root.adsound.gotoAndPlay(2); } if ((medal[8] == 0) && (slimel3 > 9)) { medal[8] = 1; _root.game.trofeos.gotoAndStop(10); _root.adsound.gotoAndPlay(2); } if ((medal[9] == 0) && (demonl1 > 9)) { medal[9] = 1; _root.game.trofeos.gotoAndStop(11); _root.adsound.gotoAndPlay(2); } if ((medal[10] == 0) && (demonl2 > 9)) { medal[10] = 1; _root.game.trofeos.gotoAndStop(12); _root.adsound.gotoAndPlay(2); } if ((medal[11] == 0) && (demonl3 > 9)) { medal[11] = 1; _root.game.trofeos.gotoAndStop(13); _root.adsound.gotoAndPlay(2); } if ((medal[12] == 0) && (hivel1 > 9)) { medal[12] = 1; _root.game.trofeos.gotoAndStop(14); _root.adsound.gotoAndPlay(2); } if ((medal[13] == 0) && (hivel2 > 9)) { medal[13] = 1; _root.game.trofeos.gotoAndStop(15); _root.adsound.gotoAndPlay(2); } if ((medal[14] == 0) && (hivel3 > 9)) { medal[14] = 1; _root.game.trofeos.gotoAndStop(16); _root.adsound.gotoAndPlay(2); } if ((medal[15] == 0) && (corpel1 > 9)) { medal[15] = 1; _root.game.trofeos.gotoAndStop(17); _root.adsound.gotoAndPlay(2); } if ((medal[16] == 0) && (corpel2 > 9)) { medal[16] = 1; _root.game.trofeos.gotoAndStop(18); _root.adsound.gotoAndPlay(2); } if ((medal[17] == 0) && (corpel3 > 9)) { medal[17] = 1; _root.game.trofeos.gotoAndStop(19); _root.adsound.gotoAndPlay(2); } if ((medal[18] == 0) && (mudmanl1 > 9)) { medal[18] = 1; _root.game.trofeos.gotoAndStop(20); _root.adsound.gotoAndPlay(2); } if ((medal[19] == 0) && (mudmanl2 > 9)) { medal[19] = 1; _root.game.trofeos.gotoAndStop(21); _root.adsound.gotoAndPlay(2); } if ((medal[20] == 0) && (mudmanl3 > 9)) { medal[20] = 1; _root.game.trofeos.gotoAndStop(22); _root.adsound.gotoAndPlay(2); } if ((medal[21] == 0) && (dragonl1 > 9)) { medal[21] = 1; _root.game.trofeos.gotoAndStop(23); _root.adsound.gotoAndPlay(2); } if ((medal[22] == 0) && (dragonl2 > 9)) { medal[22] = 1; _root.game.trofeos.gotoAndStop(24); _root.adsound.gotoAndPlay(2); } if ((medal[23] == 0) && (soldiere > 99)) { medal[23] = 1; _root.game.trofeos.gotoAndStop(25); _root.adsound.gotoAndPlay(2); } if ((medal[24] == 0) && (runnere > 99)) { medal[24] = 1; _root.game.trofeos.gotoAndStop(26); _root.adsound.gotoAndPlay(2); } if ((medal[25] == 0) && (defendere > 99)) { medal[25] = 1; _root.game.trofeos.gotoAndStop(27); _root.adsound.gotoAndPlay(2); } if ((medal[26] == 0) && (warriore > 99)) { medal[26] = 1; _root.game.trofeos.gotoAndStop(28); _root.adsound.gotoAndPlay(2); } if ((medal[27] == 0) && (kamikazee > 99)) { medal[27] = 1; _root.game.trofeos.gotoAndStop(29); _root.adsound.gotoAndPlay(2); } if ((medal[28] == 0) && (prieste > 99)) { medal[28] = 1; _root.game.trofeos.gotoAndStop(30); _root.adsound.gotoAndPlay(2); } if ((medal[29] == 0) && (hikere > 99)) { medal[29] = 1; _root.game.trofeos.gotoAndStop(31); _root.adsound.gotoAndPlay(2); } if ((medal[30] == 0) && (magee > 99)) { medal[30] = 1; _root.game.trofeos.gotoAndStop(32); _root.adsound.gotoAndPlay(2); } if ((medal[31] == 0) && (titane > 99)) { medal[31] = 1; _root.game.trofeos.gotoAndStop(33); _root.adsound.gotoAndPlay(2); } if ((medal[32] == 0) && (hermese > 99)) { medal[32] = 1; _root.game.trofeos.gotoAndStop(34); _root.adsound.gotoAndPlay(2); } if ((medal[33] == 0) && (blazec > 9)) { medal[33] = 1; _root.game.trofeos.gotoAndStop(35); _root.adsound.gotoAndPlay(2); } if ((medal[34] == 0) && (blizzardc > 9)) { medal[34] = 1; _root.game.trofeos.gotoAndStop(36); _root.adsound.gotoAndPlay(2); } if ((medal[35] == 0) && (thunderc > 9)) { medal[35] = 1; _root.game.trofeos.gotoAndStop(37); _root.adsound.gotoAndPlay(2); } if ((medal[36] == 0) && (tornadoc > 9)) { medal[36] = 1; _root.game.trofeos.gotoAndStop(38); _root.adsound.gotoAndPlay(2); } if (((((medal[37] == 0) && (cas12 == 1)) && (cas22 == 1)) && (cas32 == 1)) && (cas42 == 1)) { medal[37] = 1; _root.game.trofeos.gotoAndStop(39); _root.adsound.gotoAndPlay(2); } if (((((medal[38] == 0) && (cas13 == 1)) && (cas23 == 1)) && (cas33 == 1)) && (cas43 == 1)) { medal[38] = 1; _root.game.trofeos.gotoAndStop(40); _root.adsound.gotoAndPlay(2); } if (((((medal[39] == 0) && (cas14 == 1)) && (cas24 == 1)) && (cas34 == 1)) && (cas44 == 1)) { medal[39] = 1; _root.game.trofeos.gotoAndStop(41); _root.adsound.gotoAndPlay(2); } _root.game.tabb.pauseb.onRelease = function () { if (pausestate == false) { pausestate = true; _root.cliky.gotoAndPlay(2); _root.game.pausem.gotoAndStop(2); q = 0; while (q < soldierlist.length) { selects = _root.game.castlec[soldierlist[q]]; selects.stop(); selects.states.stop(); selects.cold.stop(); selects.exit.stop(); selects.attack.stop(); q++; } _root.game.queen.states.stop(); _root.game.queen.gulp.stop(); _root.game.queen.eat.stop(); r = 0; while (r < creaturelist.length) { selectc = _root.game[creaturelist[r]]; selectc.stop(); selectc.states.stop(); selectc.cold.stop(); selectc.attack.stop(); r++; } } }; _root.game.pausem.resumeb.onRelease = function () { pausestate = false; _root.cliky.gotoAndPlay(2); _root.game.pausem.gotoAndStop(1); q = 0; while (q < soldierlist.length) { selects = _root.game.castlec[soldierlist[q]]; selects.states.play(); selects.cold.play(); selects.exit.play(); selects.attack.play(); q++; } _root.game.queen.states.play(); _root.game.queen.gulp.play(); _root.game.queen.eat.play(); r = 0; while (r < creaturelist.length) { selectc = _root.game[creaturelist[r]]; selectc.states.play(); selectc.cold.play(); selectc.attack.play(); r++; } }; _root.game.pausem.replayb.onRelease = function () { _root.cortinag.play(); _root.cliky.gotoAndPlay(2); finishg = 1; }; _root.game.pausem.mainb.onRelease = function () { _root.cortinag.play(); _root.cliky.gotoAndPlay(2); finishg = 2; }; _root.game.pausem.helpb.onRelease = function () { _root.game.tutorial.gotoAndStop(1); _root.cliky.gotoAndPlay(2); pages = 1; tutoon = true; _root.game.pausem.gotoAndStop(1); }; if ((_root.cortinag._currentframe == 15) && (finishg == 0)) { if (victory == true) { if (difficulty == 1) { cas21 = 1; } if (difficulty == 2) { cas22 = 1; cas13 = 1; } if (difficulty == 3) { cas14 = 1; cas23 = 1; } if (difficulty == 4) { cas24 = 1; } if (difficulty == 5) { cas31 = 1; } if (difficulty == 6) { cas32 = 1; } if (difficulty == 7) { cas33 = 1; } if (difficulty == 8) { cas34 = 1; } if (difficulty == 9) { cas41 = 1; } if (difficulty == 10) { cas42 = 1; } if (difficulty == 11) { cas43 = 1; } if (difficulty == 12) { cas44 = 1; } } local_data.data.mute = mute; local_data.data.skulll1 = skulll1; local_data.data.skulll2 = skulll2; local_data.data.skulll3 = skulll3; local_data.data.plantl1 = plantl1; local_data.data.plantl2 = plantl2; local_data.data.plantl3 = plantl3; local_data.data.slimel1 = slimel1; local_data.data.slimel2 = slimel2; local_data.data.slimel3 = slimel3; local_data.data.demonl1 = demonl1; local_data.data.demonl2 = demonl2; local_data.data.demonl3 = demonl3; local_data.data.hivel1 = hivel1; local_data.data.hivel2 = hivel2; local_data.data.hivel3 = hivel3; local_data.data.corpel1 = corpel1; local_data.data.corpel2 = corpel2; local_data.data.corpel3 = corpel3; local_data.data.mudmanl1 = mudmanl1; local_data.data.mudmanl2 = mudmanl2; local_data.data.mudmanl3 = mudmanl3; local_data.data.dragonl1 = dragonl1; local_data.data.dragonl2 = dragonl2; local_data.data.dragonl3 = dragonl3; local_data.data.soldiere = soldiere; local_data.data.runnere = runnere; local_data.data.defendere = defendere; local_data.data.warriore = warriore; local_data.data.kamikazee = kamikazee; local_data.data.prieste = prieste; local_data.data.hikere = hikere; local_data.data.magee = magee; local_data.data.titane = titane; local_data.data.hermese = hermese; local_data.data.blazec = blazec; local_data.data.blizzardc = blizzardc; local_data.data.thunderc = thunderc; local_data.data.tornadoc = tornadoc; local_data.data.cas11 = cas11; local_data.data.cas12 = cas12; local_data.data.cas13 = cas13; local_data.data.cas14 = cas14; local_data.data.cas21 = cas21; local_data.data.cas22 = cas22; local_data.data.cas23 = cas23; local_data.data.cas24 = cas24; local_data.data.cas31 = cas31; local_data.data.cas32 = cas32; local_data.data.cas33 = cas33; local_data.data.cas34 = cas34; local_data.data.cas41 = cas41; local_data.data.cas42 = cas42; local_data.data.cas43 = cas43; local_data.data.cas44 = cas44; var _local2 = hpqueen * 1000; var _local3 = Math.floor(boneshave / 100); local_data.data.finalscore = (scorem + _local3) + _local2; if ((((difficulty == 1) || (difficulty == 2)) || (difficulty == 3)) || (difficulty == 4)) { local_data.data.castlebe = 1; } if ((((difficulty == 5) || (difficulty == 6)) || (difficulty == 7)) || (difficulty == 8)) { local_data.data.castlebe = 2; } if ((((difficulty == 9) || (difficulty == 10)) || (difficulty == 11)) || (difficulty == 12)) { local_data.data.castlebe = 3; } if ((((difficulty == 13) || (difficulty == 14)) || (difficulty == 15)) || (difficulty == 16)) { local_data.data.castlebe = 4; } local_data.flush(); if (victory == false) { gotoAndPlay (237); } if (victory == true) { gotoAndStop (240); } } if ((_root.cortinag._currentframe == 15) && (finishg == 1)) { local_data.data.mute = mute; local_data.data.skulll1 = skulll1; local_data.data.skulll2 = skulll2; local_data.data.skulll3 = skulll3; local_data.data.plantl1 = plantl1; local_data.data.plantl2 = plantl2; local_data.data.plantl3 = plantl3; local_data.data.slimel1 = slimel1; local_data.data.slimel2 = slimel2; local_data.data.slimel3 = slimel3; local_data.data.demonl1 = demonl1; local_data.data.demonl2 = demonl2; local_data.data.demonl3 = demonl3; local_data.data.hivel1 = hivel1; local_data.data.hivel2 = hivel2; local_data.data.hivel3 = hivel3; local_data.data.corpel1 = corpel1; local_data.data.corpel2 = corpel2; local_data.data.corpel3 = corpel3; local_data.data.mudmanl1 = mudmanl1; local_data.data.mudmanl2 = mudmanl2; local_data.data.mudmanl3 = mudmanl3; local_data.data.dragonl1 = dragonl1; local_data.data.dragonl2 = dragonl2; local_data.data.dragonl3 = dragonl3; local_data.data.soldiere = soldiere; local_data.data.runnere = runnere; local_data.data.defendere = defendere; local_data.data.warriore = warriore; local_data.data.kamikazee = kamikazee; local_data.data.prieste = prieste; local_data.data.hikere = hikere; local_data.data.magee = magee; local_data.data.titane = titane; local_data.data.hermese = hermese; local_data.data.blazec = blazec; local_data.data.blizzardc = blizzardc; local_data.data.thunderc = thunderc; local_data.data.tornadoc = tornadoc; local_data.data.cas11 = cas11; local_data.data.cas12 = cas12; local_data.data.cas13 = cas13; local_data.data.cas14 = cas14; local_data.data.cas21 = cas21; local_data.data.cas22 = cas22; local_data.data.cas23 = cas23; local_data.data.cas24 = cas24; local_data.data.cas31 = cas31; local_data.data.cas32 = cas32; local_data.data.cas33 = cas33; local_data.data.cas34 = cas34; local_data.data.cas41 = cas41; local_data.data.cas42 = cas42; local_data.data.cas43 = cas43; local_data.data.cas44 = cas44; local_data.flush(); gotoAndPlay (237); } if ((_root.cortinag._currentframe == 15) && (finishg == 2)) { local_data.data.mute = mute; local_data.data.skulll1 = skulll1; local_data.data.skulll2 = skulll2; local_data.data.skulll3 = skulll3; local_data.data.plantl1 = plantl1; local_data.data.plantl2 = plantl2; local_data.data.plantl3 = plantl3; local_data.data.slimel1 = slimel1; local_data.data.slimel2 = slimel2; local_data.data.slimel3 = slimel3; local_data.data.demonl1 = demonl1; local_data.data.demonl2 = demonl2; local_data.data.demonl3 = demonl3; local_data.data.hivel1 = hivel1; local_data.data.hivel2 = hivel2; local_data.data.hivel3 = hivel3; local_data.data.corpel1 = corpel1; local_data.data.corpel2 = corpel2; local_data.data.corpel3 = corpel3; local_data.data.mudmanl1 = mudmanl1; local_data.data.mudmanl2 = mudmanl2; local_data.data.mudmanl3 = mudmanl3; local_data.data.dragonl1 = dragonl1; local_data.data.dragonl2 = dragonl2; local_data.data.dragonl3 = dragonl3; local_data.data.soldiere = soldiere; local_data.data.runnere = runnere; local_data.data.defendere = defendere; local_data.data.warriore = warriore; local_data.data.kamikazee = kamikazee; local_data.data.prieste = prieste; local_data.data.hikere = hikere; local_data.data.magee = magee; local_data.data.titane = titane; local_data.data.hermese = hermese; local_data.data.blazec = blazec; local_data.data.blizzardc = blizzardc; local_data.data.thunderc = thunderc; local_data.data.tornadoc = tornadoc; local_data.data.cas11 = cas11; local_data.data.cas12 = cas12; local_data.data.cas13 = cas13; local_data.data.cas14 = cas14; local_data.data.cas21 = cas21; local_data.data.cas22 = cas22; local_data.data.cas23 = cas23; local_data.data.cas24 = cas24; local_data.data.cas31 = cas31; local_data.data.cas32 = cas32; local_data.data.cas33 = cas33; local_data.data.cas34 = cas34; local_data.data.cas41 = cas41; local_data.data.cas42 = cas42; local_data.data.cas43 = cas43; local_data.data.cas44 = cas44; local_data.flush(); gotoAndPlay (145); } _root.game.tabb.bmute.sicon.onRelease = function () { _root.titleson = new Sound(); _root.titleson.setVolume(0); _root.game.tabb.bmute.gotoAndStop(2); _root.cliky.gotoAndPlay(2); mute = 1; }; _root.game.tabb.bmute.nsicon.onRelease = function () { _root.titleson = new Sound(); _root.titleson.setVolume(300); _root.game.tabb.bmute.gotoAndStop(1); _root.cliky.gotoAndPlay(2); mute = 0; }; if (_root.game.victorys.times._currentframe == 3) { _root.bmusic.gotoAndStop(2); _root.victorys.gotoAndPlay(2); } if (_root.game.gameovers.times._currentframe == 3) { _root.gameovers.gotoAndPlay(2); _root.bmusic.gotoAndStop(2); } } stop(); local_data = SharedObject.getLocal("MS_datatemp"); difficulty = local_data.data.difficulty; mutestate = local_data.data.mutestate; medal = local_data.data.medal; mute = local_data.data.mute; var skulll1 = local_data.data.skulll1; var skulll2 = local_data.data.skulll2; var skulll3 = local_data.data.skulll3; var plantl1 = local_data.data.plantl1; var plantl2 = local_data.data.plantl2; var plantl3 = local_data.data.plantl3; var slimel1 = local_data.data.slimel1; var slimel2 = local_data.data.slimel2; var slimel3 = local_data.data.slimel3; var demonl1 = local_data.data.demonl1; var demonl2 = local_data.data.demonl2; var demonl3 = local_data.data.demonl3; var hivel1 = local_data.data.hivel1; var hivel2 = local_data.data.hivel2; var hivel3 = local_data.data.hivel3; var corpel1 = local_data.data.corpel1; var corpel2 = local_data.data.corpel2; var corpel3 = local_data.data.corpel3; var mudmanl1 = local_data.data.mudmanl1; var mudmanl2 = local_data.data.mudmanl2; var mudmanl3 = local_data.data.mudmanl3; var dragonl1 = local_data.data.dragonl1; var dragonl2 = local_data.data.dragonl2; var dragonl3 = local_data.data.dragonl3; var soldiere = local_data.data.soldiere; var runnere = local_data.data.runnere; var defendere = local_data.data.defendere; var warriore = local_data.data.warriore; var kamikazee = local_data.data.kamikazee; var prieste = local_data.data.prieste; var hikere = local_data.data.hikere; var magee = local_data.data.magee; var titane = local_data.data.titane; var hermese = local_data.data.hermese; var blazec = local_data.data.blazec; var blizzardc = local_data.data.blizzardc; var thunderc = local_data.data.thunderc; var tornadoc = local_data.data.tornadoc; var cas11 = local_data.data.cas11; var cas12 = local_data.data.cas12; var cas13 = local_data.data.cas13; var cas14 = local_data.data.cas14; var cas21 = local_data.data.cas21; var cas22 = local_data.data.cas22; var cas23 = local_data.data.cas23; var cas24 = local_data.data.cas24; var cas31 = local_data.data.cas31; var cas32 = local_data.data.cas32; var cas33 = local_data.data.cas33; var cas34 = local_data.data.cas34; var cas41 = local_data.data.cas41; var cas42 = local_data.data.cas42; var cas43 = local_data.data.cas43; var cas44 = local_data.data.cas44; var finishg = 0; var pausestate = false; var windcounter = 0; var tutoon = true; var pages = 1; var boneshave = 0; var soldierwave = 1; var nextwavec = 60; var buyingc = false; var whatc = 0; var pausegame = false; var usingmagic = false; var whatm = 0; var checkstatus = false; var gameover = false; var hpqueen = 4; var mselected = 0; var sselected = 0; var wavedeath = true; var deep = 100000; var deeps = 300000; var deepb = 500000; var deepr = 700000; var firstca = 0; var firstcb = 0; var keysecondss = 0; var numsoldier = 0; var bonusbones = 0; var gameover = false; var victory = false; var scorem = 0; var scorefinal = 0; var soldierlist = new Array(); var bulletlist = new Array(); var creaturelist = new Array(); var bloodlist = new Array(); var soldierbox = new Array(); var doorlist = new Array(); doorlist = ["ds1", "ds2", "ds3", "ds4"]; var sumonlist = new Array(); sumonlist = ["ss1", "ss2", "ss3", "ss4", "ss5", "ss6", "ss7", "ss8", "ss9", "ss10", "ss11", "ss12", "ss13", "ss14", "ss15", "ss16", "ss17", "ss18", "ss19", "ss20", "ss21", "ss22", "ss23", "ss24", "ss25", "ss26", "ss27", "ss28", "ss29", "ss30", "ss31", "ss32", "ss33", "ss34", "ss35", "ss36"]; Mouse.hide(); startDrag (_root.game.mickey, true); _root.game.mickey.swapDepths(10000016); _root.game.pausem.swapDepths(10000015); _root.game.gameovers.swapDepths(10000014); _root.game.victorys.swapDepths(10000013); _root.game.tutorial.swapDepths(10000012); _root.game.tabb.swapDepths(10000011); _root.game.table.swapDepths(10000010); _root.game.blazem.swapDepths(10000009); _root.game.blizzardm.swapDepths(10000008); _root.game.thunderm.swapDepths(10000007); _root.game.tflashm.swapDepths(10000006); _root.game.tornadom.swapDepths(10000005); _root.game.msensor.swapDepths(10000004); startgame(); counters(); _root.game.onEnterFrame = function () { if ((hpqueen <= 0) && (_root.game.queen.gulp._currentframe == 25)) { gameover = true; _root.game.gameovers.gotoAndStop(2); } if ((_root.game.queen.eat._currentframe == 11) && (hpqueen >= 1)) { _root.game.queen.gotoAndStop(4); } if ((_root.game.queen.eat._currentframe == 11) && (hpqueen <= 0)) { _root.game.queen.gotoAndStop(5); } if (tutoon == true) { tutopanel(); } if ((tutoon == false) && (pausestate == false)) { counters(); tablero(); seestatus(); soldiersgo(); bulletmoves(); monstermove(); bloody(); magicspell(); usekeys(); } adchivments(); };
Frame 240
function givename() { if (letra < 0) { letra = 0; } if (letra > 7) { letra = 7; } if (putl == false) { _root.ab.onPress = function () { namesub[letra] = 2; letra++; putl = true; }; _root.bb.onPress = function () { namesub[letra] = 3; letra++; putl = true; }; _root.cb.onPress = function () { namesub[letra] = 4; letra++; putl = true; }; _root.db.onPress = function () { namesub[letra] = 5; letra++; putl = true; }; _root.eb.onPress = function () { namesub[letra] = 6; letra++; putl = true; }; _root.fb.onPress = function () { namesub[letra] = 7; letra++; putl = true; }; _root.gb.onPress = function () { namesub[letra] = 8; letra++; putl = true; }; _root.hb.onPress = function () { namesub[letra] = 9; letra++; putl = true; }; _root.ib.onPress = function () { namesub[letra] = 10; letra++; putl = true; }; _root.jb.onPress = function () { namesub[letra] = 11; letra++; putl = true; }; _root.kb.onPress = function () { namesub[letra] = 12; letra++; putl = true; }; _root.lb.onPress = function () { namesub[letra] = 13; letra++; putl = true; }; _root.mb.onPress = function () { namesub[letra] = 14; letra++; putl = true; }; _root.nb.onPress = function () { namesub[letra] = 15; letra++; putl = true; }; _root.ob.onPress = function () { namesub[letra] = 16; letra++; putl = true; }; _root.pb.onPress = function () { namesub[letra] = 17; letra++; putl = true; }; _root.qb.onPress = function () { namesub[letra] = 18; letra++; putl = true; }; _root.rb.onPress = function () { namesub[letra] = 19; letra++; putl = true; }; _root.sb.onPress = function () { namesub[letra] = 20; letra++; putl = true; }; _root.tb.onPress = function () { namesub[letra] = 21; letra++; putl = true; }; _root.ub.onPress = function () { namesub[letra] = 22; letra++; putl = true; }; _root.vb.onPress = function () { namesub[letra] = 23; letra++; putl = true; }; _root.wb.onPress = function () { namesub[letra] = 24; letra++; putl = true; }; _root.xb.onPress = function () { namesub[letra] = 25; letra++; putl = true; }; _root.yb.onPress = function () { namesub[letra] = 26; letra++; putl = true; }; _root.zb.onPress = function () { namesub[letra] = 27; letra++; putl = true; }; _root.backb.onPress = function () { namesub[letra - 1] = 1; namesub[letra] = 1; letra--; putl = true; }; } if (putl == true) { _root.let1.gotoAndStop(namesub[0]); _root.let2.gotoAndStop(namesub[1]); _root.let3.gotoAndStop(namesub[2]); _root.let4.gotoAndStop(namesub[3]); _root.let5.gotoAndStop(namesub[4]); _root.let6.gotoAndStop(namesub[5]); _root.let7.gotoAndStop(namesub[6]); _root.let8.gotoAndStop(namesub[7]); putl = false; } } function sendscore() { _root.finishb.onPress = function () { if ((((((((namesub[0] == 0) && (namesub[1] == 0)) && (namesub[2] == 0)) && (namesub[3] == 0)) && (namesub[4] == 0)) && (namesub[5] == 0)) && (namesub[6] == 0)) && (namesub[7] == 0)) { dataout.nom1 = 15; dataout.nom2 = 16; dataout.nom3 = 15; dataout.nom4 = 2; dataout.nom5 = 14; dataout.nom6 = 6; dataout.nom7 = 0; dataout.nom8 = 0; } else { dataout.nom1 = namesub[0]; dataout.nom2 = namesub[1]; dataout.nom3 = namesub[2]; dataout.nom4 = namesub[3]; dataout.nom5 = namesub[4]; dataout.nom6 = namesub[5]; dataout.nom7 = namesub[6]; dataout.nom8 = namesub[7]; } dataout.scorek = finalscore; dataout.castlek = castlebe; dataout.sendAndLoad("http://www.fliptic.com/mcsavedata.php", dataout, "POST"); _root.cortinag.play(); }; if (_root.cortinag._currentframe == 15) { gotoAndPlay (242); } } function numberscore() { bmmillo = Math.floor(finalscore / 100000000); bmillodeci = Math.floor((finalscore - (bmmillo * 100000000)) / 10000000); bmillouni = Math.floor(((finalscore - (bmmillo * 100000000)) - (bmillodeci * 10000000)) / 1000000); bmmil = Math.floor((((finalscore - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) / 100000); bmildeci = Math.floor(((((finalscore - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) / 10000); bmiluni = Math.floor((((((finalscore - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) / 1000); bmil = Math.floor(((((((finalscore - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) / 100); bdeci = Math.floor((((((((finalscore - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) - (bmil * 100)) / 10); buni = Math.floor((((((((finalscore - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) - (bmil * 100)) - (bdeci * 10)); _root.bouni.gotoAndStop(buni + 1); _root.bodeci.gotoAndStop(bdeci + 1); _root.bomil.gotoAndStop(bmil + 1); _root.bomiluni.gotoAndStop(bmiluni + 1); _root.bomildeci.gotoAndStop(bmildeci + 1); _root.bommil.gotoAndStop(bmmil + 1); _root.bomillouni.gotoAndStop(bmillouni + 1); _root.bomillodeci.gotoAndStop(bmillodeci + 1); _root.bommillo.gotoAndStop(bmmillo + 1); if (bmmillo > 0) { _root.bouni._alpha = 100; _root.bodeci._alpha = 100; _root.bomil._alpha = 100; _root.bomiluni._alpha = 100; _root.bomildeci._alpha = 100; _root.bommil._alpha = 100; _root.bomillouni._alpha = 100; _root.bomillodeci._alpha = 100; _root.bommillo._alpha = 100; } else if (bmillodeci > 0) { _root.bouni._alpha = 100; _root.bodeci._alpha = 100; _root.bomil._alpha = 100; _root.bomiluni._alpha = 100; _root.bomildeci._alpha = 100; _root.bommil._alpha = 100; _root.bomillouni._alpha = 100; _root.bomillodeci._alpha = 100; _root.bommillo._alpha = 0; } else if (bmillouni > 0) { _root.bouni._alpha = 100; _root.bodeci._alpha = 100; _root.bomil._alpha = 100; _root.bomiluni._alpha = 100; _root.bomildeci._alpha = 100; _root.bommil._alpha = 100; _root.bomillouni._alpha = 100; _root.bomillodeci._alpha = 0; _root.bommillo._alpha = 0; } else if (bmmil > 0) { _root.bouni._alpha = 100; _root.bodeci._alpha = 100; _root.bomil._alpha = 100; _root.bomiluni._alpha = 100; _root.bomildeci._alpha = 100; _root.bommil._alpha = 100; _root.bomillouni._alpha = 0; _root.bomillodeci._alpha = 0; _root.bommillo._alpha = 0; } else if (bmildeci > 0) { _root.bouni._alpha = 100; _root.bodeci._alpha = 100; _root.bomil._alpha = 100; _root.bomiluni._alpha = 100; _root.bomildeci._alpha = 100; _root.bommil._alpha = 0; _root.bomillouni._alpha = 0; _root.bomillodeci._alpha = 0; _root.bommillo._alpha = 0; } else if (bmiluni > 0) { _root.bouni._alpha = 100; _root.bodeci._alpha = 100; _root.bomil._alpha = 100; _root.bomiluni._alpha = 100; _root.bomildeci._alpha = 0; _root.bommil._alpha = 0; _root.bomillouni._alpha = 0; _root.bomillodeci._alpha = 0; _root.bommillo._alpha = 0; } else if (bmil > 0) { _root.bouni._alpha = 100; _root.bodeci._alpha = 100; _root.bomil._alpha = 100; _root.bomiluni._alpha = 0; _root.bomildeci._alpha = 0; _root.bommil._alpha = 0; _root.bomillouni._alpha = 0; _root.bomillodeci._alpha = 0; _root.bommillo._alpha = 0; } else if (bdeci > 0) { _root.bouni._alpha = 100; _root.bodeci._alpha = 100; _root.bomil._alpha = 0; _root.bomiluni._alpha = 0; _root.bomildeci._alpha = 0; _root.bommil._alpha = 0; _root.bomillouni._alpha = 0; _root.bomillodeci._alpha = 0; _root.bommillo._alpha = 0; } else if (buni > 0) { _root.bouni._alpha = 100; _root.bodeci._alpha = 0; _root.bomil._alpha = 0; _root.bomiluni._alpha = 0; _root.bomildeci._alpha = 0; _root.bommil._alpha = 0; _root.bomillouni._alpha = 0; _root.bomillodeci._alpha = 0; _root.bommillo._alpha = 0; } else if ((((((buni == 0) && (bdeci == 0)) && (bmil == 0)) && (bmiluni == 0)) && (bmildeci == 0)) && (bmmil == 0)) { _root.bouni._alpha = 100; _root.bodeci._alpha = 0; _root.bomil._alpha = 0; _root.bomiluni._alpha = 0; _root.bomildeci._alpha = 0; _root.bommil._alpha = 0; _root.bomillouni._alpha = 0; _root.bomillodeci._alpha = 0; _root.bommillo._alpha = 0; } } stop(); Mouse.show(); local_data = SharedObject.getLocal("MS_datatemp"); var dataout = new LoadVars(); var finalscore = local_data.data.finalscore; var castlebe = local_data.data.castlebe; var letra = 0; var namesub = new Array(); var retai = new Array(); namesub = [0, 0, 0, 0, 0, 0, 0, 0]; var putl = false; _root.game.onEnterFrame = function () { givename(); sendscore(); numberscore(); };
Frame 242
function verscorer() { if (showit == 1) { datain.load("http://www.fliptic.com/mcgetdata.php", "GET"); } if (showit == 2) { datain.load("http://www.fliptic.com/mcgetdata2.php", "GET"); } if (showit == 3) { datain.load("http://www.fliptic.com/mcgetdata3.php", "GET"); } if (showit == 4) { datain.load("http://www.fliptic.com/mcgetdata4.php", "GET"); } } function scoreload() { i = 0; while (i < scoline.length) { liny = _root[scoline[i]]; r = 0; while (r < namesc.length) { namy = liny[namesc[r]]; namy.gotoAndStop(1); r++; } g = 0; while (g < numsc.length) { numy = liny[numsc[g]]; numy.gotoAndStop(1); g++; } i++; } i = 0; while (i < scoline.length) { liny = _root[scoline[i]]; r = 0; while (r < namesc.length) { namy = liny[namesc[r]]; namy.gotoAndStop(dataname[i][r]); if (dataname[i][r] == 0) { namy._alpha = 0; } if (dataname[i][r] > 0) { namy._alpha = 100; } r++; } g = 0; while (g < numsc.length) { numy = liny[numsc[g]]; numy.gotoAndStop(datascore[i][g] + 1); g++; } bmmillo = Math.floor(tempscore[i] / 100000000); bmillodeci = Math.floor((tempscore[i] - (bmmillo * 100000000)) / 10000000); bmillouni = Math.floor(((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) / 1000000); bmmil = Math.floor((((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) / 100000); bmildeci = Math.floor(((((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) / 10000); bmiluni = Math.floor((((((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) / 1000); bmil = Math.floor(((((((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) / 100); bdeci = Math.floor((((((((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) - (bmil * 100)) / 10); buni = Math.floor((((((((tempscore[i] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) - (bmil * 100)) - (bdeci * 10)); if (bmmillo > 0) { liny.cu9._alpha = 100; liny.cu8._alpha = 100; liny.cu7._alpha = 100; liny.cu6._alpha = 100; liny.cu5._alpha = 100; liny.cu4._alpha = 100; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bmillodeci > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 100; liny.cu7._alpha = 100; liny.cu6._alpha = 100; liny.cu5._alpha = 100; liny.cu4._alpha = 100; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bmillouni > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 100; liny.cu6._alpha = 100; liny.cu5._alpha = 100; liny.cu4._alpha = 100; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bmmil > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 100; liny.cu5._alpha = 100; liny.cu4._alpha = 100; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bmildeci > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 0; liny.cu5._alpha = 100; liny.cu4._alpha = 100; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bmiluni > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 0; liny.cu5._alpha = 0; liny.cu4._alpha = 100; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bmil > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 0; liny.cu5._alpha = 0; liny.cu4._alpha = 0; liny.cu3._alpha = 100; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (bdeci > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 0; liny.cu5._alpha = 0; liny.cu4._alpha = 0; liny.cu3._alpha = 0; liny.cu2._alpha = 100; liny.cu1._alpha = 100; } else if (buni > 0) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 0; liny.cu5._alpha = 0; liny.cu4._alpha = 0; liny.cu3._alpha = 0; liny.cu2._alpha = 0; liny.cu1._alpha = 100; } else if ((((((buni == 0) && (bdeci == 0)) && (bmil == 0)) && (bmiluni == 0)) && (bmildeci == 0)) && (bmmil == 0)) { liny.cu9._alpha = 0; liny.cu8._alpha = 0; liny.cu7._alpha = 0; liny.cu6._alpha = 0; liny.cu5._alpha = 0; liny.cu4._alpha = 0; liny.cu3._alpha = 0; liny.cu2._alpha = 0; liny.cu1._alpha = 100; } i++; } _root.sc1._alpha = 100; _root.sc2._alpha = 100; _root.sc3._alpha = 100; _root.sc4._alpha = 100; _root.sc5._alpha = 100; _root.sc6._alpha = 100; _root.sc7._alpha = 100; _root.sc8._alpha = 100; _root.sc9._alpha = 100; _root.sc10._alpha = 100; } function loading() { datain.onLoad = function () { dataname = []; tempscore = []; datascore = []; dataname = [this.name1.split(","), this.name2.split(","), this.name3.split(","), this.name4.split(","), this.name5.split(","), this.name6.split(","), this.name7.split(","), this.name8.split(","), this.name9.split(","), this.name10.split(",")]; tempscore = [this.score1, this.score2, this.score3, this.score4, this.score5, this.score6, this.score7, this.score8, this.score9, this.score10]; datascore = [[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]]; t = 0; while (t < datascore.length) { bmmillo = Math.floor(tempscore[t] / 100000000); bmillodeci = Math.floor((tempscore[t] - (bmmillo * 100000000)) / 10000000); bmillouni = Math.floor(((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) / 1000000); bmmil = Math.floor((((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) / 100000); bmildeci = Math.floor(((((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) / 10000); bmiluni = Math.floor((((((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) / 1000); bmil = Math.floor(((((((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) / 100); bdeci = Math.floor((((((((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) - (bmil * 100)) / 10); buni = Math.floor((((((((tempscore[t] - (bmmillo * 100000000)) - (bmillodeci * 10000000)) - (bmillouni * 1000000)) - (bmmil * 100000)) - (bmildeci * 10000)) - (bmiluni * 1000)) - (bmil * 100)) - (bdeci * 10)); datascore[t][0] = buni; datascore[t][1] = bdeci; datascore[t][2] = bmil; datascore[t][3] = bmiluni; datascore[t][4] = bmildeci; datascore[t][5] = bmmil; datascore[t][6] = bmillouni; datascore[t][7] = bmillodeci; datascore[t][8] = bmmillo; t++; } scoreload(); }; } function actions() { if (_root.cortinag._currentframe == 15) { gotoAndPlay (160); } } stop(); var datain = new LoadVars(); var showit = 1; var namesc = new Array(); var numsc = new Array(); var scoline = new Array(); var dataname = new Array(); var datascore = new Array(); var tempscore = new Array(); namesc = ["cu10", "cu11", "cu12", "cu13", "cu14", "cu15", "cu16", "cu17"]; numsc = ["cu1", "cu2", "cu3", "cu4", "cu5", "cu6", "cu7", "cu8", "cu9"]; scoline = ["sc1", "sc2", "sc3", "sc4", "sc5", "sc6", "sc7", "sc8", "sc9", "sc10"]; _root.sc1._alpha = 0; _root.sc2._alpha = 0; _root.sc3._alpha = 0; _root.sc4._alpha = 0; _root.sc5._alpha = 0; _root.sc6._alpha = 0; _root.sc7._alpha = 0; _root.sc8._alpha = 0; _root.sc9._alpha = 0; _root.sc10._alpha = 0; verscorer(); loading(); _root.backsb.onRelease = function () { if (showit != 1) { showit = showit - 1; _root.sondi.gotoAndPlay(2); _root.sc1._alpha = 0; _root.sc2._alpha = 0; _root.sc3._alpha = 0; _root.sc4._alpha = 0; _root.sc5._alpha = 0; _root.sc6._alpha = 0; _root.sc7._alpha = 0; _root.sc8._alpha = 0; _root.sc9._alpha = 0; _root.sc10._alpha = 0; verscorer(); loading(); _root.qcastle.prevFrame(); } }; _root.nextsb.onRelease = function () { if (showit != 4) { showit = showit + 1; _root.sondi.gotoAndPlay(2); _root.sc1._alpha = 0; _root.sc2._alpha = 0; _root.sc3._alpha = 0; _root.sc4._alpha = 0; _root.sc5._alpha = 0; _root.sc6._alpha = 0; _root.sc7._alpha = 0; _root.sc8._alpha = 0; _root.sc9._alpha = 0; _root.sc10._alpha = 0; verscorer(); loading(); _root.qcastle.nextFrame(); } }; _root.exit.onPress = function () { _root.cortinag.play(); }; _root.game.onEnterFrame = function () { actions(); };
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stop();
Symbol 1997 MovieClip [__Packages.mochi.as2.MochiAd] Frame 0
class mochi.as2.MochiAd { function MochiAd () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local23 = 11000; var _local19 = options.ad_timeout; if (options.skip) { _local19 = 0; } delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local22 = options.color; delete options.color; var _local20 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local20); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local24, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local19; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { mochi.as2.MochiAd.containerNotify(clip, {id:"hostLoadPcnt", pcnt:_local2}, clip._mochiad._containerLCName); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local10 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local10); var clip = options.clip; var _local9 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var _local3 = clip._mochiad; _local3.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local11 = _local5[0]; var _local8 = _local5[1]; _local3._x = _local11 * 0.5; _local3._y = _local8 * 0.5; var chk = _local3.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local9; chk.started = getTimer(); chk.showing = false; _local3.lc.adLoaded = options.ad_loaded; _local3.lc.adSkipped = options.ad_skipped; _local3.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; _local3.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local21 = false; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local12 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local12); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local6 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local6._mochiad_loaded) { return(null); } var _local11 = options.depth; delete options.depth; var mc = _local6.createEmptyMovieClip("_mochiad", _local11); var _local10 = _getRes(options); options.res = (_local10[0] + "x") + _local10[1]; options.server = options.server + options.id; delete options.id; _local6._mochiad_loaded = true; if (_local6._url.indexOf("http") != 0) { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); } var _local4 = mc.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local9 = _local4.server; delete _local4.server; var _local13 = _allowDomains(_local9); mc.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; mochi.as2.MochiAd.unload(this._parent); } }; } }; var _local5 = new Object(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = mc; _local5.name = _local8; _local5.hostname = _local13; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); mc.lc = _local5; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; _local4.lc = _local8; _local4.st = getTimer(); if (!options.skip) { _local4.loadMovie(_local9 + ".swf", "POST"); } return(mc); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } containerNotify(clip, {id:"unload"}, clip._mochiad._containerLCName); clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); containerRpcResult(clip, callbackID, _local4, clip._mochiad._containerLCName); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); containerRpcResult(clip, callbackID, _local3, clip._mochiad._containerLCName); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } static function containerNotify(clip, args, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.notify) { _local1.notify(args); } else { new LocalConnection().send(lcName, "notify", args); } } static function containerRpcResult(clip, callbackID, val, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.rpcResult) { _local1.rpcResult(callbackID, val); } else { new LocalConnection().send(lcName, "rpcResult", callbackID, val); } } }
Symbol 1998 MovieClip [__Packages.mochi.as2.MochiSync] Frame 0
class mochi.as2.MochiSync { var _syncContainer; function MochiSync () { _syncContainer = {}; } function getProp(name) { return(_syncContainer[name]); } function setProp(name, value) { if (_syncContainer[name] == value) { return(undefined); } _syncContainer[name] = value; mochi.as2.MochiServices.send("sync_propUpdate", {name:name, value:value}); } function triggerEvent(eventType, args) { switch (eventType) { case SYNC_REQUEST : mochi.as2.MochiServices.send("sync_syncronize", _syncContainer); break; case SYNC_PROPERTY : _syncContainer[args.name] = args.value; } } static var SYNC_REQUEST = "SyncRequest"; static var SYNC_PROPERTY = "UpdateProperty"; }
Symbol 1999 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.8 as2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { warnID(id, false); if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local6 = "_mochiservices_com_" + id; var _local5 = new MovieClipLoader(); var _local3 = {}; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servURL) { _servURL = urlOptions().servURL; } var _local4 = _servURL + _services; if (urlOptions().servicesURL) { _local4 = urlOptions().servicesURL; } allowDomains(_local4); _clip = clip.createEmptyMovieClip(_local6, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); if (_local3.waitInterval != null) { clearInterval(_local3.waitInterval); } _local3.onLoadError = loadError; _local3.onLoadStart = function (target_mc) { this.isLoading = true; }; _local3.onLoadComplete = function (target_mc) { target_mc.MochiServices = mochi.as2.MochiServices; }; _local3.startTime = getTimer(); _local3.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _local3.waitInterval = setInterval(_local3, "wait", 1000); _local5.addListener(_local3); _local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function loadError(target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); disconnect(); onError.apply(null, [errorCode]); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onEvent = function (pkg) { switch (pkg.target) { case "events" : mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args); break; case "coins" : mochi.as2.MochiSocial.triggerEvent(pkg.event, pkg.args); break; case "sync" : mochi.as2.MochiServices.servicesSync.triggerEvent(pkg.event, pkg.args); } }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function updateCopy(args) { send("coins_updateCopy", args, null, null); } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; var _local6; if (_root._url.indexOf("mochiad_options") != -1) { var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1; _local6 = _root._url.substr(_local2, _root._url.length); } else if (_root.mochiad_options) { _local6 = _root.mochiad_options; } if (_local6) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function warnID(bid, leaderboard) { bid = bid.toLowerCase(); if (bid.length != 16) { trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length"); return(undefined); } if (bid == "1e113c7239048b3f") { if (leaderboard) { trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); } return(undefined); } if (bid == "84993a1de4031cd8") { if (leaderboard) { trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); } return(undefined); } var _local1 = 0; while (_local1 < bid.length) { switch (bid.charAt(_local1)) { case "0" : case "1" : case "2" : case "3" : case "4" : case "5" : case "6" : case "7" : case "8" : case "9" : case "a" : case "b" : case "c" : case "d" : case "e" : case "f" : break; default : trace("WARNING: Board ID contains illegal characters: " + bid); return(undefined); } _local1++; } } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static function setContainer(clip) { } static function stayOnTop(clip) { } static var _servURL = "http://www.mochiads.com/static/lib/services/"; static var _services = "services.swf"; static var _mochiLC = "MochiLC.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; static var servicesSync = new mochi.as2.MochiSync(); }
Symbol 2000 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher { var eventTable; function MochiEventDispatcher () { eventTable = {}; } function buildDelegate(thisObject, thatObject) { var _local2 = {thisObject:thisObject, thatObject:thatObject}; if (thatObject != undefined) { var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject)); _local2.delegate = function (args) { funct.call(thisObject, args); }; } else { _local2.delegate = thisObject; } return(_local2); } function compareDelegate(d_A, d_B) { if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) { return(false); } return(true); } function addEventListener(event, thisObject, thatObject) { removeEventListener(event, thisObject, thatObject); eventTable[event].push(buildDelegate(thisObject, thatObject)); } function removeEventListener(event, thisObject, thatObject) { var _local3 = buildDelegate(thisObject, thatObject); if (eventTable[event] == undefined) { eventTable[event] = []; return(undefined); } for (var _local4 in eventTable[event]) { if (!compareDelegate(eventTable[event][_local4], _local3)) { continue; } eventTable[event].splice(Number(_local4), 1); } } function triggerEvent(event, args) { if (eventTable[event] == undefined) { return(undefined); } for (var _local4 in eventTable[event]) { eventTable[event][_local4].delegate(args); } } }
Symbol 2001 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents { function MochiEvents () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function startSession(achievementID) { mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null); } static function setNotifications(clip, style) { var _local2 = {}; for (var _local3 in style) { _local2[_local3] = style[_local3]; } _local2.clip = clip; mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null); } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static function startPlay(tag) { if (tag == undefined) { tag = "gameplay"; } mochi.as2.MochiServices.send("events_setRoundID", {tag:String(tag)}, null, null); } static function endPlay() { mochi.as2.MochiServices.send("events_clearRoundID", null, null, null); } static function trackEvent(tag, value) { mochi.as2.MochiServices.send("events_trackEvent", {tag:tag, value:value}, null, null); } static var ACHIEVEMENT_RECEIVED = "AchievementReceived"; static var ALIGN_TOP_LEFT = "ALIGN_TL"; static var ALIGN_TOP = "ALIGN_T"; static var ALIGN_TOP_RIGHT = "ALIGN_TR"; static var ALIGN_LEFT = "ALIGN_L"; static var ALIGN_CENTER = "ALIGN_C"; static var ALIGN_RIGHT = "ALIGN_R"; static var ALIGN_BOTTOM_LEFT = "ALIGN_BL"; static var ALIGN_BOTTOM = "ALIGN_B"; static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR"; static var FORMAT_SHORT = "ShortForm"; static var FORMAT_LONG = "LongForm"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 2002 MovieClip [__Packages.mochi.as2.MochiSocial] Frame 0
class mochi.as2.MochiSocial { function MochiSocial () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showLoginWidget(options) { mochi.as2.MochiServices.setContainer(); mochi.as2.MochiServices.stayOnTop(); mochi.as2.MochiServices.send("coins_showLoginWidget", {options:options}); } static function hideLoginWidget() { mochi.as2.MochiServices.send("coins_hideLoginWidget"); } static function requestLogin() { mochi.as2.MochiServices.send("coins_requestLogin"); } static function getUserInfo() { mochi.as2.MochiServices.send("coins_getUserInfo"); } static function saveUserProperties(properties) { mochi.as2.MochiServices.send("coins_saveUserProperties", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var LOGGED_IN = "LoggedIn"; static var LOGGED_OUT = "LoggedOut"; static var LOGIN_SHOW = "LoginShow"; static var LOGIN_HIDE = "LoginHide"; static var LOGIN_SHOWN = "LoginShown"; static var PROFILE_SHOW = "ProfileShow"; static var PROFILE_HIDE = "ProfileHide"; static var PROPERTIES_SAVED = "PropertySaved"; static var WIDGET_LOADED = "WidgetLoaded"; static var USER_INFO = "UserInfo"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var PROPERTIES_SIZE = "PropertiesSize"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
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Library Items

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Symbol 2 MovieClip [ironball]Uses:1Used by:1873
Symbol 3 GraphicUsed by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:3 4Used by:6
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Symbol 7 GraphicUsed by:8
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Symbol 9 GraphicUsed by:10
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Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:11 12Used by:14
Symbol 14 MovieClip [kbee]Uses:13Used by:1873
Symbol 15 GraphicUsed by:16
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Symbol 1666 GraphicUsed by:1676
Symbol 1667 GraphicUsed by:1676
Symbol 1668 GraphicUsed by:1675
Symbol 1669 GraphicUsed by:1675
Symbol 1670 GraphicUsed by:1675
Symbol 1671 GraphicUsed by:1675
Symbol 1672 GraphicUsed by:1675
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Symbol 1676 MovieClipUses:1666 1667 1675Used by:1873
Symbol 1677 GraphicUsed by:1689
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Symbol 1681 MovieClipUses:1680Used by:1689
Symbol 1682 GraphicUsed by:1683
Symbol 1683 MovieClipUses:1682Used by:1689
Symbol 1684 GraphicUsed by:1689
Symbol 1685 GraphicUsed by:1689
Symbol 1686 GraphicUsed by:1689
Symbol 1687 GraphicUsed by:1689
Symbol 1688 GraphicUsed by:1689
Symbol 1689 MovieClipUses:1677 1679 1681 1683 1684 1685 1686 1687 1688Used by:1873
Symbol 1690 GraphicUsed by:1694
Symbol 1691 GraphicUsed by:1694
Symbol 1692 GraphicUsed by:1694
Symbol 1693 GraphicUsed by:1694
Symbol 1694 MovieClipUses:1690 1691 1692 1693Used by:1695
Symbol 1695 MovieClipUses:1694Used by:1873
Symbol 1696 GraphicUsed by:1699
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Symbol 1698 GraphicUsed by:1699
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Symbol 1700 MovieClipUses:1699Used by:1873
Symbol 1701 GraphicUsed by:1710
Symbol 1702 GraphicUsed by:1710
Symbol 1703 GraphicUsed by:1710
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Symbol 1705 GraphicUsed by:1710
Symbol 1706 GraphicUsed by:1710
Symbol 1707 GraphicUsed by:1710
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Symbol 1711 MovieClipUses:1710Used by:1873
Symbol 1712 GraphicUsed by:1722
Symbol 1713 GraphicUsed by:1722
Symbol 1714 GraphicUsed by:1722
Symbol 1715 GraphicUsed by:1722
Symbol 1716 GraphicUsed by:1722
Symbol 1717 GraphicUsed by:1722
Symbol 1718 GraphicUsed by:1722
Symbol 1719 GraphicUsed by:1722
Symbol 1720 GraphicUsed by:1722
Symbol 1721 GraphicUsed by:1722
Symbol 1722 MovieClipUses:1712 1713 1714 1715 1716 1717 1718 1719 1720 1721Used by:1723
Symbol 1723 MovieClipUses:1722Used by:1873
Symbol 1724 GraphicUsed by:1730
Symbol 1725 GraphicUsed by:1730
Symbol 1726 GraphicUsed by:1730
Symbol 1727 GraphicUsed by:1730
Symbol 1728 GraphicUsed by:1730
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Symbol 1732 MovieClipUses:1484Used by:1733
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Symbol 1734 GraphicUsed by:1738
Symbol 1735 GraphicUsed by:1738
Symbol 1736 GraphicUsed by:1738
Symbol 1737 GraphicUsed by:1738
Symbol 1738 MovieClipUses:1734 1735 1736 1737Used by:1739
Symbol 1739 MovieClipUses:1738Used by:1873
Symbol 1740 GraphicUsed by:1741
Symbol 1741 MovieClipUses:1740Used by:1743
Symbol 1742 MovieClipUses:1366Used by:1743
Symbol 1743 MovieClipUses:1741 1742Used by:1873
Symbol 1744 GraphicUsed by:1749 1777
Symbol 1745 GraphicUsed by:1749 1777
Symbol 1746 GraphicUsed by:1749 1777
Symbol 1747 GraphicUsed by:1749 1777
Symbol 1748 GraphicUsed by:1749 1777
Symbol 1749 MovieClipUses:1744 1745 1746 1747 1748Used by:1873
Symbol 1750 GraphicUsed by:1755 1762 1765
Symbol 1751 GraphicUsed by:1755
Symbol 1752 GraphicUsed by:1755
Symbol 1753 GraphicUsed by:1755
Symbol 1754 GraphicUsed by:1755
Symbol 1755 MovieClipUses:1750 1751 1752 1753 1754Used by:1778
Symbol 1756 GraphicUsed by:1762
Symbol 1757 GraphicUsed by:1762
Symbol 1758 GraphicUsed by:1762
Symbol 1759 GraphicUsed by:1762
Symbol 1760 GraphicUsed by:1762
Symbol 1761 GraphicUsed by:1762
Symbol 1762 MovieClipUses:1750 1756 1757 1758 1759 1760 1761Used by:1778
Symbol 1763 GraphicUsed by:1765
Symbol 1764 GraphicUsed by:1765
Symbol 1765 MovieClipUses:1763 1764 1750Used by:1778
Symbol 1766 GraphicUsed by:1777
Symbol 1767 GraphicUsed by:1777
Symbol 1768 GraphicUsed by:1777
Symbol 1769 GraphicUsed by:1777
Symbol 1770 GraphicUsed by:1777
Symbol 1771 GraphicUsed by:1777
Symbol 1772 GraphicUsed by:1777
Symbol 1773 GraphicUsed by:1777
Symbol 1774 GraphicUsed by:1777
Symbol 1775 GraphicUsed by:1777
Symbol 1776 GraphicUsed by:1777
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Symbol 1779 GraphicUsed by:1780
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Symbol 1781 GraphicUsed by:1782
Symbol 1782 MovieClipUses:1781Used by:1859
Symbol 1783 GraphicUsed by:1784
Symbol 1784 MovieClipUses:1783Used by:1859
Symbol 1785 GraphicUsed by:1786
Symbol 1786 MovieClipUses:1785Used by:1859
Symbol 1787 GraphicUsed by:1788
Symbol 1788 MovieClipUses:1787Used by:1859
Symbol 1789 GraphicUsed by:1790
Symbol 1790 MovieClipUses:1789Used by:1859
Symbol 1791 GraphicUsed by:1792
Symbol 1792 MovieClipUses:1791Used by:1859
Symbol 1793 GraphicUsed by:1794
Symbol 1794 MovieClipUses:1793Used by:1859
Symbol 1795 GraphicUsed by:1796
Symbol 1796 MovieClipUses:1795Used by:1859
Symbol 1797 GraphicUsed by:1798
Symbol 1798 MovieClipUses:1797Used by:1859
Symbol 1799 GraphicUsed by:1800
Symbol 1800 MovieClipUses:1799Used by:1859
Symbol 1801 GraphicUsed by:1802
Symbol 1802 MovieClipUses:1801Used by:1859
Symbol 1803 GraphicUsed by:1804
Symbol 1804 MovieClipUses:1803Used by:1859
Symbol 1805 GraphicUsed by:1806
Symbol 1806 MovieClipUses:1805Used by:1859
Symbol 1807 GraphicUsed by:1808
Symbol 1808 MovieClipUses:1807Used by:1859
Symbol 1809 GraphicUsed by:1810
Symbol 1810 MovieClipUses:1809Used by:1859
Symbol 1811 GraphicUsed by:1812
Symbol 1812 MovieClipUses:1811Used by:1859
Symbol 1813 GraphicUsed by:1814
Symbol 1814 MovieClipUses:1813Used by:1859
Symbol 1815 GraphicUsed by:1816
Symbol 1816 MovieClipUses:1815Used by:1859
Symbol 1817 GraphicUsed by:1818
Symbol 1818 MovieClipUses:1817Used by:1859
Symbol 1819 GraphicUsed by:1820
Symbol 1820 MovieClipUses:1819Used by:1859
Symbol 1821 GraphicUsed by:1822
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Symbol 1823 GraphicUsed by:1824
Symbol 1824 MovieClipUses:1823Used by:1859
Symbol 1825 GraphicUsed by:1826
Symbol 1826 MovieClipUses:1825Used by:1859
Symbol 1827 GraphicUsed by:1828
Symbol 1828 MovieClipUses:1827Used by:1859
Symbol 1829 GraphicUsed by:1830
Symbol 1830 MovieClipUses:1829Used by:1859
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Symbol 1835 GraphicUsed by:1836
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Symbol 1837 GraphicUsed by:1838
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Symbol 1839 GraphicUsed by:1840
Symbol 1840 MovieClipUses:1839Used by:1859
Symbol 1841 GraphicUsed by:1842
Symbol 1842 MovieClipUses:1841Used by:1859
Symbol 1843 GraphicUsed by:1844
Symbol 1844 MovieClipUses:1843Used by:1859
Symbol 1845 GraphicUsed by:1846
Symbol 1846 MovieClipUses:1845Used by:1859
Symbol 1847 GraphicUsed by:1848
Symbol 1848 MovieClipUses:1847Used by:1859
Symbol 1849 GraphicUsed by:1850
Symbol 1850 MovieClipUses:1849Used by:1859
Symbol 1851 GraphicUsed by:1852
Symbol 1852 MovieClipUses:1851Used by:1859
Symbol 1853 GraphicUsed by:1854
Symbol 1854 MovieClipUses:1853Used by:1859
Symbol 1855 GraphicUsed by:1856
Symbol 1856 MovieClipUses:1855Used by:1859
Symbol 1857 GraphicUsed by:1858
Symbol 1858 MovieClipUses:1857Used by:1859
Symbol 1859 MovieClipUses:1780 1782 1784 1786 1788 1790 1792 1794 1796 1798 1800 1802 1804 1806 1808 1810 1812 1814 1816 1818 1820 1822 1824 1826 1828 1830 1832 1834 1836 1838 1840 1842 1844 1846 1848 1850 1852 1854 1856 1858Used by:1873
Symbol 1860 GraphicUsed by:1869
Symbol 1861 GraphicUsed by:1862
Symbol 1862 MovieClipUses:1861Used by:1869
Symbol 1863 GraphicUsed by:1864
Symbol 1864 MovieClipUses:1863Used by:1869
Symbol 1865 GraphicUsed by:1866
Symbol 1866 MovieClipUses:1865Used by:1869
Symbol 1867 GraphicUsed by:1868
Symbol 1868 MovieClipUses:1867Used by:1869
Symbol 1869 MovieClipUses:1860 1862 1864 1866 1868Used by:1873
Symbol 1870 GraphicUsed by:1873
Symbol 1871 GraphicUsed by:1872
Symbol 1872 MovieClipUses:1236 1193 1150 1100 1871 1003 943 884 841 793Used by:1873
Symbol 1873 MovieClipUses:1529 1531 1586 1611 1449 1450 1451 1452 1622 1665 1676 1689 1695 1700 1711 1723 1731 1733 1739 1743 1749 1246 1239 1196 1153 1110 1060 1006 963 903 844 798 753 675 584 521 387 318 220 104 1778 16 14 10 8 6 2 1859 1869 1870 1872Used by:Timeline
Symbol 1874 MovieClipUses:1464 1463 1462 1467 1461Used by:Timeline
Symbol 1875 SoundUsed by:1876
Symbol 1876 MovieClipUses:1875Used by:Timeline
Symbol 1877 SoundUsed by:1878
Symbol 1878 MovieClipUses:1877Used by:Timeline
Symbol 1879 SoundUsed by:1880
Symbol 1880 MovieClipUses:1879Used by:Timeline
Symbol 1881 SoundUsed by:1882
Symbol 1882 MovieClipUses:1881Used by:Timeline
Symbol 1883 SoundUsed by:1884
Symbol 1884 MovieClipUses:1883Used by:Timeline
Symbol 1885 SoundUsed by:1886
Symbol 1886 MovieClipUses:1885Used by:Timeline
Symbol 1887 SoundUsed by:1888
Symbol 1888 MovieClipUses:1887Used by:Timeline
Symbol 1889 SoundUsed by:1890
Symbol 1890 MovieClipUses:1889Used by:Timeline
Symbol 1891 SoundUsed by:1892
Symbol 1892 MovieClipUses:1891Used by:Timeline
Symbol 1893 MovieClipUses:1275Used by:Timeline
Symbol 1894 SoundUsed by:1895
Symbol 1895 MovieClipUses:1894Used by:Timeline
Symbol 1896 SoundUsed by:1897
Symbol 1897 MovieClipUses:1896Used by:Timeline
Symbol 1898 SoundUsed by:1899
Symbol 1899 MovieClipUses:1898Used by:Timeline
Symbol 1900 SoundUsed by:1901
Symbol 1901 MovieClipUses:1900Used by:Timeline
Symbol 1902 MovieClipUses:SS3Used by:Timeline
Symbol 1903 SoundUsed by:1904
Symbol 1904 MovieClipUses:1903Used by:Timeline
Symbol 1905 SoundUsed by:1906
Symbol 1906 MovieClipUses:1905Used by:Timeline
Symbol 1907 SoundUsed by:1908
Symbol 1908 MovieClipUses:1907Used by:Timeline
Symbol 1909 GraphicUsed by:Timeline
Symbol 1910 GraphicUsed by:Timeline
Symbol 1911 GraphicUsed by:1912
Symbol 1912 MovieClipUses:1911Used by:Timeline
Symbol 1913 GraphicUsed by:1914
Symbol 1914 MovieClipUses:1913Used by:Timeline
Symbol 1915 GraphicUsed by:1916
Symbol 1916 MovieClipUses:1915Used by:Timeline
Symbol 1917 GraphicUsed by:1918
Symbol 1918 MovieClipUses:1917Used by:Timeline
Symbol 1919 GraphicUsed by:1920
Symbol 1920 MovieClipUses:1919Used by:Timeline
Symbol 1921 GraphicUsed by:1922
Symbol 1922 MovieClipUses:1921Used by:Timeline
Symbol 1923 GraphicUsed by:1924
Symbol 1924 MovieClipUses:1923Used by:Timeline
Symbol 1925 GraphicUsed by:1926
Symbol 1926 MovieClipUses:1925Used by:Timeline
Symbol 1927 GraphicUsed by:1928
Symbol 1928 MovieClipUses:1927Used by:Timeline
Symbol 1929 GraphicUsed by:1930
Symbol 1930 MovieClipUses:1929Used by:Timeline
Symbol 1931 GraphicUsed by:1932
Symbol 1932 MovieClipUses:1931Used by:Timeline
Symbol 1933 GraphicUsed by:1934
Symbol 1934 MovieClipUses:1933Used by:Timeline
Symbol 1935 GraphicUsed by:1936
Symbol 1936 MovieClipUses:1935Used by:Timeline
Symbol 1937 GraphicUsed by:1938
Symbol 1938 MovieClipUses:1937Used by:Timeline
Symbol 1939 GraphicUsed by:1940
Symbol 1940 MovieClipUses:1939Used by:Timeline
Symbol 1941 GraphicUsed by:1942
Symbol 1942 MovieClipUses:1941Used by:Timeline
Symbol 1943 GraphicUsed by:1944
Symbol 1944 MovieClipUses:1943Used by:Timeline
Symbol 1945 GraphicUsed by:1946
Symbol 1946 MovieClipUses:1945Used by:Timeline
Symbol 1947 GraphicUsed by:1948
Symbol 1948 MovieClipUses:1947Used by:Timeline
Symbol 1949 GraphicUsed by:1950
Symbol 1950 MovieClipUses:1949Used by:Timeline
Symbol 1951 GraphicUsed by:1952
Symbol 1952 MovieClipUses:1951Used by:Timeline
Symbol 1953 GraphicUsed by:1954
Symbol 1954 MovieClipUses:1953Used by:Timeline
Symbol 1955 GraphicUsed by:1956
Symbol 1956 MovieClipUses:1955Used by:Timeline
Symbol 1957 GraphicUsed by:1958
Symbol 1958 MovieClipUses:1957Used by:Timeline
Symbol 1959 GraphicUsed by:1960
Symbol 1960 MovieClipUses:1959Used by:Timeline
Symbol 1961 GraphicUsed by:1962
Symbol 1962 MovieClipUses:1961Used by:Timeline
Symbol 1963 GraphicUsed by:1964
Symbol 1964 MovieClipUses:1963Used by:Timeline
Symbol 1965 GraphicUsed by:1966
Symbol 1966 MovieClipUses:1965Used by:Timeline
Symbol 1967 GraphicUsed by:1994
Symbol 1968 GraphicUsed by:1994
Symbol 1969 GraphicUsed by:1994
Symbol 1970 GraphicUsed by:1994
Symbol 1971 GraphicUsed by:1994
Symbol 1972 GraphicUsed by:1994
Symbol 1973 GraphicUsed by:1994
Symbol 1974 GraphicUsed by:1994
Symbol 1975 GraphicUsed by:1994
Symbol 1976 GraphicUsed by:1994
Symbol 1977 GraphicUsed by:1994
Symbol 1978 GraphicUsed by:1994
Symbol 1979 GraphicUsed by:1994
Symbol 1980 GraphicUsed by:1994
Symbol 1981 GraphicUsed by:1994
Symbol 1982 GraphicUsed by:1994
Symbol 1983 GraphicUsed by:1994
Symbol 1984 GraphicUsed by:1994
Symbol 1985 GraphicUsed by:1994
Symbol 1986 GraphicUsed by:1994
Symbol 1987 GraphicUsed by:1994
Symbol 1988 GraphicUsed by:1994
Symbol 1989 GraphicUsed by:1994
Symbol 1990 GraphicUsed by:1994
Symbol 1991 GraphicUsed by:1994
Symbol 1992 GraphicUsed by:1994
Symbol 1993 GraphicUsed by:1994
Symbol 1994 MovieClipUses:1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993Used by:Timeline
Symbol 1995 MovieClipUsed by:Timeline
Symbol 1996 GraphicUsed by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 1274 MovieClip
Streaming Sound 3Used by:Symbol 1902 MovieClip

Instance Names

"loadingBar"Frame 1Symbol 1252 MovieClip
"loadingBar"Frame 2Symbol 1252 MovieClip
"game"Frame 69Symbol 1268 MovieClip
"bmute"Frame 69Symbol 1273 MovieClip
"sondi"Frame 69Symbol 1276 MovieClip
"pressh"Frame 74Symbol 1278 MovieClip
"startg"Frame 89Symbol 1282 MovieClip
"trophi"Frame 89Symbol 1283 MovieClip
"bscore"Frame 89Symbol 1284 MovieClip
"tr1"Frame 104Symbol 1289 MovieClip
"tr2"Frame 104Symbol 1291 MovieClip
"tr3"Frame 104Symbol 1293 MovieClip
"tr4"Frame 104Symbol 1295 MovieClip
"tr5"Frame 104Symbol 1297 MovieClip
"tr6"Frame 104Symbol 1299 MovieClip
"tr7"Frame 104Symbol 1301 MovieClip
"tr8"Frame 104Symbol 1303 MovieClip
"tr9"Frame 104Symbol 1305 MovieClip
"tr10"Frame 104Symbol 1307 MovieClip
"tr11"Frame 104Symbol 1309 MovieClip
"tr12"Frame 104Symbol 1311 MovieClip
"tr13"Frame 104Symbol 1313 MovieClip
"tr14"Frame 104Symbol 1315 MovieClip
"tr15"Frame 104Symbol 1317 MovieClip
"tr16"Frame 104Symbol 1319 MovieClip
"tr17"Frame 104Symbol 1321 MovieClip
"tr18"Frame 104Symbol 1323 MovieClip
"tr19"Frame 104Symbol 1325 MovieClip
"tr20"Frame 104Symbol 1327 MovieClip
"tr21"Frame 104Symbol 1329 MovieClip
"tr22"Frame 104Symbol 1331 MovieClip
"tr23"Frame 104Symbol 1333 MovieClip
"tr24"Frame 104Symbol 1335 MovieClip
"tr25"Frame 104Symbol 1337 MovieClip
"tr26"Frame 104Symbol 1339 MovieClip
"tr27"Frame 104Symbol 1341 MovieClip
"tr28"Frame 104Symbol 1343 MovieClip
"tr29"Frame 104Symbol 1345 MovieClip
"tr30"Frame 104Symbol 1347 MovieClip
"tr31"Frame 104Symbol 1349 MovieClip
"tr32"Frame 104Symbol 1351 MovieClip
"tr33"Frame 104Symbol 1353 MovieClip
"tr34"Frame 104Symbol 1355 MovieClip
"tr35"Frame 104Symbol 1357 MovieClip
"tr36"Frame 104Symbol 1359 MovieClip
"tr37"Frame 104Symbol 1361 MovieClip
"tr38"Frame 104Symbol 1363 MovieClip
"tr39"Frame 104Symbol 1364 MovieClip
"tr40"Frame 104Symbol 1365 MovieClip
"exit"Frame 104Symbol 1367 MovieClip
"it1"Frame 104Symbol 1369 MovieClip
"it4"Frame 104Symbol 1371 MovieClip
"it2"Frame 104Symbol 1373 MovieClip
"it3"Frame 104Symbol 1375 MovieClip
"it5"Frame 104Symbol 1377 MovieClip
"it6"Frame 104Symbol 1379 MovieClip
"it7"Frame 104Symbol 1381 MovieClip
"it8"Frame 104Symbol 1383 MovieClip
"it9"Frame 104Symbol 1385 MovieClip
"it10"Frame 104Symbol 1387 MovieClip
"it11"Frame 104Symbol 1389 MovieClip
"it12"Frame 104Symbol 1390 MovieClip
"it13"Frame 104Symbol 1392 MovieClip
"it14"Frame 104Symbol 1394 MovieClip
"it15"Frame 104Symbol 1395 MovieClip
"it16"Frame 104Symbol 1397 MovieClip
"it17"Frame 104Symbol 1399 MovieClip
"it18"Frame 104Symbol 1400 MovieClip
"it19"Frame 104Symbol 1402 MovieClip
"it20"Frame 104Symbol 1404 MovieClip
"it21"Frame 104Symbol 1405 MovieClip
"it22"Frame 104Symbol 1407 MovieClip
"it23"Frame 104Symbol 1409 MovieClip
"it24"Frame 104Symbol 1411 MovieClip
"it25"Frame 104Symbol 1413 MovieClip
"it26"Frame 104Symbol 1415 MovieClip
"it27"Frame 104Symbol 1417 MovieClip
"it28"Frame 104Symbol 1419 MovieClip
"it29"Frame 104Symbol 1421 MovieClip
"it30"Frame 104Symbol 1423 MovieClip
"it31"Frame 104Symbol 1425 MovieClip
"it32"Frame 104Symbol 1427 MovieClip
"it33"Frame 104Symbol 1429 MovieClip
"it34"Frame 104Symbol 1431 MovieClip
"it35"Frame 104Symbol 1433 MovieClip
"it36"Frame 104Symbol 1435 MovieClip
"it37"Frame 104Symbol 1437 MovieClip
"it38"Frame 104Symbol 1439 MovieClip
"it39"Frame 104Symbol 1441 MovieClip
"it40"Frame 104Symbol 1443 MovieClip
"flag4"Frame 129Symbol 1449 MovieClip
"flag3"Frame 129Symbol 1450 MovieClip
"flag2"Frame 129Symbol 1451 MovieClip
"flag1"Frame 129Symbol 1452 MovieClip
"flag4"Frame 138Symbol 1449 MovieClip
"flag3"Frame 138Symbol 1450 MovieClip
"flag2"Frame 138Symbol 1451 MovieClip
"flag1"Frame 138Symbol 1452 MovieClip
"b11"Frame 138Symbol 1454 MovieClip
"b12"Frame 138Symbol 1456 MovieClip
"b13"Frame 138Symbol 1458 MovieClip
"b14"Frame 138Symbol 1460 MovieClip
"b21"Frame 138Symbol 1454 MovieClip
"b22"Frame 138Symbol 1456 MovieClip
"b23"Frame 138Symbol 1458 MovieClip
"b24"Frame 138Symbol 1460 MovieClip
"b31"Frame 138Symbol 1454 MovieClip
"b32"Frame 138Symbol 1456 MovieClip
"b33"Frame 138Symbol 1458 MovieClip
"b34"Frame 138Symbol 1460 MovieClip
"b41"Frame 138Symbol 1454 MovieClip
"b42"Frame 138Symbol 1456 MovieClip
"b43"Frame 138Symbol 1458 MovieClip
"b44"Frame 138Symbol 1460 MovieClip
"cortinag"Frame 138Symbol 1465 MovieClip
"startg"Frame 145Symbol 1282 MovieClip
"trophi"Frame 145Symbol 1283 MovieClip
"bscore"Frame 145Symbol 1284 MovieClip
"flag4"Frame 160Symbol 1449 MovieClip
"flag3"Frame 160Symbol 1450 MovieClip
"flag2"Frame 160Symbol 1451 MovieClip
"flag1"Frame 160Symbol 1452 MovieClip
"b11"Frame 160Symbol 1454 MovieClip
"b12"Frame 160Symbol 1456 MovieClip
"b13"Frame 160Symbol 1458 MovieClip
"b14"Frame 160Symbol 1460 MovieClip
"b21"Frame 160Symbol 1454 MovieClip
"b22"Frame 160Symbol 1456 MovieClip
"b23"Frame 160Symbol 1458 MovieClip
"b24"Frame 160Symbol 1460 MovieClip
"b31"Frame 160Symbol 1454 MovieClip
"b32"Frame 160Symbol 1456 MovieClip
"b33"Frame 160Symbol 1458 MovieClip
"b34"Frame 160Symbol 1460 MovieClip
"b41"Frame 160Symbol 1454 MovieClip
"b42"Frame 160Symbol 1456 MovieClip
"b43"Frame 160Symbol 1458 MovieClip
"b44"Frame 160Symbol 1460 MovieClip
"exit"Frame 204Symbol 1367 MovieClip
"backsb"Frame 204Symbol 1472 MovieClip
"nextsb"Frame 204Symbol 1474 MovieClip
"sc2"Frame 204Symbol 1513 MovieClip
"sc3"Frame 204Symbol 1514 MovieClip
"sc4"Frame 204Symbol 1515 MovieClip
"sc5"Frame 204Symbol 1516 MovieClip
"sc6"Frame 204Symbol 1517 MovieClip
"sc7"Frame 204Symbol 1518 MovieClip
"sc8"Frame 204Symbol 1519 MovieClip
"sc9"Frame 204Symbol 1520 MovieClip
"sc10"Frame 204Symbol 1521 MovieClip
"sc1"Frame 204Symbol 1522 MovieClip
"qcastle"Frame 204Symbol 1528 MovieClip
"game"Frame 238Symbol 1873 MovieClip
"cortinag"Frame 238Symbol 1874 MovieClip
"firesound"Frame 238Symbol 1876 MovieClip
"icesound"Frame 238Symbol 1878 MovieClip
"thundersound"Frame 238Symbol 1880 MovieClip
"windsound"Frame 238Symbol 1882 MovieClip
"hdeath"Frame 238Symbol 1884 MovieClip
"cdeath"Frame 238Symbol 1886 MovieClip
"aparicions"Frame 238Symbol 1888 MovieClip
"cliky"Frame 238Symbol 1890 MovieClip
"adsound"Frame 238Symbol 1892 MovieClip
"skullsound"Frame 238Symbol 1893 MovieClip
"plantsound"Frame 238Symbol 1895 MovieClip
"hivesound"Frame 238Symbol 1897 MovieClip
"dragonsound"Frame 238Symbol 1899 MovieClip
"kamis"Frame 238Symbol 1901 MovieClip
"bmusic"Frame 238Symbol 1902 MovieClip
"victorys"Frame 238Symbol 1904 MovieClip
"gameovers"Frame 238Symbol 1906 MovieClip
"beginws"Frame 238Symbol 1908 MovieClip
"ab"Frame 240Symbol 1912 MovieClip
"bb"Frame 240Symbol 1914 MovieClip
"cb"Frame 240Symbol 1916 MovieClip
"db"Frame 240Symbol 1918 MovieClip
"eb"Frame 240Symbol 1920 MovieClip
"fb"Frame 240Symbol 1922 MovieClip
"gb"Frame 240Symbol 1924 MovieClip
"hb"Frame 240Symbol 1926 MovieClip
"ib"Frame 240Symbol 1928 MovieClip
"jb"Frame 240Symbol 1930 MovieClip
"kb"Frame 240Symbol 1932 MovieClip
"lb"Frame 240Symbol 1934 MovieClip
"mb"Frame 240Symbol 1936 MovieClip
"nb"Frame 240Symbol 1938 MovieClip
"ob"Frame 240Symbol 1940 MovieClip
"pb"Frame 240Symbol 1942 MovieClip
"qb"Frame 240Symbol 1944 MovieClip
"rb"Frame 240Symbol 1946 MovieClip
"sb"Frame 240Symbol 1948 MovieClip
"tb"Frame 240Symbol 1950 MovieClip
"ub"Frame 240Symbol 1952 MovieClip
"vb"Frame 240Symbol 1954 MovieClip
"wb"Frame 240Symbol 1956 MovieClip
"xb"Frame 240Symbol 1958 MovieClip
"yb"Frame 240Symbol 1960 MovieClip
"zb"Frame 240Symbol 1962 MovieClip
"backb"Frame 240Symbol 1964 MovieClip
"finishb"Frame 240Symbol 1966 MovieClip
"bouni"Frame 240Symbol 1578 MovieClip
"bodeci"Frame 240Symbol 1578 MovieClip
"bomil"Frame 240Symbol 1578 MovieClip
"bomiluni"Frame 240Symbol 1578 MovieClip
"bomildeci"Frame 240Symbol 1578 MovieClip
"bommil"Frame 240Symbol 1578 MovieClip
"bomillouni"Frame 240Symbol 1578 MovieClip
"bomillodeci"Frame 240Symbol 1578 MovieClip
"bommillo"Frame 240Symbol 1578 MovieClip
"let1"Frame 240Symbol 1994 MovieClip
"let2"Frame 240Symbol 1994 MovieClip
"let3"Frame 240Symbol 1994 MovieClip
"let4"Frame 240Symbol 1994 MovieClip
"let5"Frame 240Symbol 1994 MovieClip
"let6"Frame 240Symbol 1994 MovieClip
"let7"Frame 240Symbol 1994 MovieClip
"let8"Frame 240Symbol 1994 MovieClip
"game"Frame 240Symbol 1995 MovieClip
"cortinag"Frame 240Symbol 1874 MovieClip
"exit"Frame 242Symbol 1367 MovieClip
"backsb"Frame 242Symbol 1472 MovieClip
"nextsb"Frame 242Symbol 1474 MovieClip
"sc2"Frame 242Symbol 1513 MovieClip
"sc3"Frame 242Symbol 1514 MovieClip
"sc4"Frame 242Symbol 1515 MovieClip
"sc5"Frame 242Symbol 1516 MovieClip
"sc6"Frame 242Symbol 1517 MovieClip
"sc7"Frame 242Symbol 1518 MovieClip
"sc8"Frame 242Symbol 1519 MovieClip
"sc9"Frame 242Symbol 1520 MovieClip
"sc10"Frame 242Symbol 1521 MovieClip
"sc1"Frame 242Symbol 1522 MovieClip
"qcastle"Frame 242Symbol 1528 MovieClip
"game"Frame 242Symbol 1995 MovieClip
"cortinag"Frame 242Symbol 1874 MovieClip
"roko"Symbol 6 MovieClip [rockbullet] Frame 2Symbol 5 MovieClip
"rangec"Symbol 104 MovieClip [dragonclip] Frame 2Symbol 22 MovieClip
"flecha"Symbol 104 MovieClip [dragonclip] Frame 2Symbol 39 MovieClip
"star"Symbol 104 MovieClip [dragonclip] Frame 2Symbol 41 MovieClip
"states"Symbol 104 MovieClip [dragonclip] Frame 3Symbol 44 MovieClip
"attack"Symbol 104 MovieClip [dragonclip] Frame 4Symbol 56 MovieClip
"states"Symbol 104 MovieClip [dragonclip] Frame 6Symbol 73 MovieClip
"attack"Symbol 104 MovieClip [dragonclip] Frame 7Symbol 85 MovieClip
"attack"Symbol 104 MovieClip [dragonclip] Frame 8Symbol 92 MovieClip
"attack"Symbol 104 MovieClip [dragonclip] Frame 9Symbol 99 MovieClip
"cold"Symbol 104 MovieClip [dragonclip] Frame 20Symbol 101 MovieClip
"cold"Symbol 104 MovieClip [dragonclip] Frame 21Symbol 103 MovieClip
"rangec"Symbol 220 MovieClip [mudmanclip] Frame 2Symbol 105 MovieClip
"flecha"Symbol 220 MovieClip [mudmanclip] Frame 2Symbol 39 MovieClip
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http://swfchan.com/25/121982/info.shtml
Created: 4/3 -2019 04:56:16 Last modified: 4/3 -2019 04:56:16 Server time: 22/12 -2024 11:24:15