STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229455
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86273344?noj=FRM86273344-5DC" width="1" height="1"></div>

pornflashgames137.swf

This is the info page for
Flash #122685

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Xcelsion" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="0"><b>25</b></font></p>

<p align="left"><font face="Xcelsion" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="0"><b>250</b></font></p>

<p align="left"><font face="Xcelsion" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="0"><b>2500</b></font></p>

<p align="left"><font face="Xcelsion" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="0"><b>25000</b></font></p>

<p align="left"><font face="Xcelsion" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="0"><b>50000</b></font></p>

PRESENTS

HOT ASS ESITION

HOT ASS EDITION

0

v1.1

Start Game

More Games

Pause Game

Music On

Music Off

Top Score

Submit Top Score

enter your name

Submit

Cancel

Press Start Game

How To Play

ActionScript [AS1/AS2]

Frame 1
stop(); this.gotoGamezhero = function () { getURL ("http://dynki.ru/porno-igry/", "_black"); }; this.gamezheroMenu = new ContextMenu(); this.gamezheroMenu.builtInItems.forward_back = false; this.gamezheroMenu.builtInItems.loop = false; this.gamezheroMenu.builtInItems.play = false; this.gamezheroMenu.builtInItems.print = false; this.gamezheroMenu.builtInItems.rewind = false; this.gamezheroMenu.builtInItems.zoom = false; this.gamezheroMenu.builtInItems.save = false; this.gamezheroMenu._parent = this; this.cm = new ContextMenuItem("More Free Games - badSuzy.com", this.gotoGamezhero); this.cm._parent = this; this.gamezheroMenu.customItems.push(this.cm); _root.menu = this.gamezheroMenu;
Frame 2
stop(); _quality = "BEST";
Frame 3
stop();
Symbol 9 MovieClip [soundClass] Frame 1
#initclip 8 Object.registerClass("soundClass", FSound); #endinitclip
Symbol 10 MovieClip [musicClass] Frame 1
#initclip 5 Object.registerClass("musicClass", FMusic); #endinitclip
Symbol 12 MovieClip [Fmd5] Frame 1
#initclip 6 function Fmd5Class() { this.count0 = 0; this.count1 = 0; this.state = new Array(4); this.buffer = new Array(64); this.transformBuffer = new Array(16); this.digestBits = new Array(16); } Fmd5Class.prototype = new MovieClip(); Fmd5Class.prototype.rol = function (a, n) { return((a << n) | (a >>> (32 - n))); }; Fmd5Class.prototype.FF = function (a, b, c, d, x, s, ac) { return(this.rol(((a + ((b & c) | ((~b) & d))) + x) + ac, s) + b); }; Fmd5Class.prototype.GG = function (a, b, c, d, x, s, ac) { return(this.rol(((a + ((b & d) | (c & (~d)))) + x) + ac, s) + b); }; Fmd5Class.prototype.HH = function (a, b, c, d, x, s, ac) { return(this.rol(((a + ((b ^ c) ^ d)) + x) + ac, s) + b); }; Fmd5Class.prototype.II = function (a, b, c, d, x, s, ac) { return(this.rol(((a + (c ^ (b | (~d)))) + x) + ac, s) + b); }; Fmd5Class.prototype.transformMD5 = function (buf, offset) { var _local6; var _local5; var _local4; var _local3; var _local2 = this.transformBuffer; _local6 = this.state[0]; _local5 = this.state[1]; _local4 = this.state[2]; _local3 = this.state[3]; i = 0; while (i < 16) { _local2[i] = buf[(i * 4) + offset] & 255; j = 1; while (j < 4) { _local2[i] = _local2[i] | ((buf[((i * 4) + j) + offset] & 255) << (j * 8)); j++; } i++; } _local6 = this.FF(_local6, _local5, _local4, _local3, _local2[0], 7, 3614090360); _local3 = this.FF(_local3, _local6, _local5, _local4, _local2[1], 12, 3905402710); _local4 = this.FF(_local4, _local3, _local6, _local5, _local2[2], 17, 606105819); _local5 = this.FF(_local5, _local4, _local3, _local6, _local2[3], 22, 3250441966); _local6 = this.FF(_local6, _local5, _local4, _local3, _local2[4], 7, 4118548399); _local3 = this.FF(_local3, _local6, _local5, _local4, _local2[5], 12, 1200080426); _local4 = this.FF(_local4, _local3, _local6, _local5, _local2[6], 17, 2821735955); _local5 = this.FF(_local5, _local4, _local3, _local6, _local2[7], 22, 4249261313); _local6 = this.FF(_local6, _local5, _local4, _local3, _local2[8], 7, 1770035416); _local3 = this.FF(_local3, _local6, _local5, _local4, _local2[9], 12, 2336552879); _local4 = this.FF(_local4, _local3, _local6, _local5, _local2[10], 17, 4294925233); _local5 = this.FF(_local5, _local4, _local3, _local6, _local2[11], 22, 2304563134); _local6 = this.FF(_local6, _local5, _local4, _local3, _local2[12], 7, 1804603682); _local3 = this.FF(_local3, _local6, _local5, _local4, _local2[13], 12, 4254626195); _local4 = this.FF(_local4, _local3, _local6, _local5, _local2[14], 17, 2792965006); _local5 = this.FF(_local5, _local4, _local3, _local6, _local2[15], 22, 1236535329); _local6 = this.GG(_local6, _local5, _local4, _local3, _local2[1], 5, 4129170786); _local3 = this.GG(_local3, _local6, _local5, _local4, _local2[6], 9, 3225465664); _local4 = this.GG(_local4, _local3, _local6, _local5, _local2[11], 14, 643717713); _local5 = this.GG(_local5, _local4, _local3, _local6, _local2[0], 20, 3921069994); _local6 = this.GG(_local6, _local5, _local4, _local3, _local2[5], 5, 3593408605); _local3 = this.GG(_local3, _local6, _local5, _local4, _local2[10], 9, 38016083); _local4 = this.GG(_local4, _local3, _local6, _local5, _local2[15], 14, 3634488961); _local5 = this.GG(_local5, _local4, _local3, _local6, _local2[4], 20, 3889429448); _local6 = this.GG(_local6, _local5, _local4, _local3, _local2[9], 5, 568446438); _local3 = this.GG(_local3, _local6, _local5, _local4, _local2[14], 9, 3275163606); _local4 = this.GG(_local4, _local3, _local6, _local5, _local2[3], 14, 4107603335); _local5 = this.GG(_local5, _local4, _local3, _local6, _local2[8], 20, 1163531501); _local6 = this.GG(_local6, _local5, _local4, _local3, _local2[13], 5, 2850285829); _local3 = this.GG(_local3, _local6, _local5, _local4, _local2[2], 9, 4243563512); _local4 = this.GG(_local4, _local3, _local6, _local5, _local2[7], 14, 1735328473); _local5 = this.GG(_local5, _local4, _local3, _local6, _local2[12], 20, 2368359562); _local6 = this.HH(_local6, _local5, _local4, _local3, _local2[5], 4, 4294588738); _local3 = this.HH(_local3, _local6, _local5, _local4, _local2[8], 11, 2272392833); _local4 = this.HH(_local4, _local3, _local6, _local5, _local2[11], 16, 1839030562); _local5 = this.HH(_local5, _local4, _local3, _local6, _local2[14], 23, 4259657740); _local6 = this.HH(_local6, _local5, _local4, _local3, _local2[1], 4, 2763975236); _local3 = this.HH(_local3, _local6, _local5, _local4, _local2[4], 11, 1272893353); _local4 = this.HH(_local4, _local3, _local6, _local5, _local2[7], 16, 4139469664); _local5 = this.HH(_local5, _local4, _local3, _local6, _local2[10], 23, 3200236656); _local6 = this.HH(_local6, _local5, _local4, _local3, _local2[13], 4, 681279174); _local3 = this.HH(_local3, _local6, _local5, _local4, _local2[0], 11, 3936430074); _local4 = this.HH(_local4, _local3, _local6, _local5, _local2[3], 16, 3572445317); _local5 = this.HH(_local5, _local4, _local3, _local6, _local2[6], 23, 76029189); _local6 = this.HH(_local6, _local5, _local4, _local3, _local2[9], 4, 3654602809); _local3 = this.HH(_local3, _local6, _local5, _local4, _local2[12], 11, 3873151461); _local4 = this.HH(_local4, _local3, _local6, _local5, _local2[15], 16, 530742520); _local5 = this.HH(_local5, _local4, _local3, _local6, _local2[2], 23, 3299628645); _local6 = this.II(_local6, _local5, _local4, _local3, _local2[0], 6, 4096336452); _local3 = this.II(_local3, _local6, _local5, _local4, _local2[7], 10, 1126891415); _local4 = this.II(_local4, _local3, _local6, _local5, _local2[14], 15, 2878612391); _local5 = this.II(_local5, _local4, _local3, _local6, _local2[5], 21, 4237533241); _local6 = this.II(_local6, _local5, _local4, _local3, _local2[12], 6, 1700485571); _local3 = this.II(_local3, _local6, _local5, _local4, _local2[3], 10, 2399980690); _local4 = this.II(_local4, _local3, _local6, _local5, _local2[10], 15, 4293915773); _local5 = this.II(_local5, _local4, _local3, _local6, _local2[1], 21, 2240044497); _local6 = this.II(_local6, _local5, _local4, _local3, _local2[8], 6, 1873313359); _local3 = this.II(_local3, _local6, _local5, _local4, _local2[15], 10, 4264355552); _local4 = this.II(_local4, _local3, _local6, _local5, _local2[6], 15, 2734768916); _local5 = this.II(_local5, _local4, _local3, _local6, _local2[13], 21, 1309151649); _local6 = this.II(_local6, _local5, _local4, _local3, _local2[4], 6, 4149444226); _local3 = this.II(_local3, _local6, _local5, _local4, _local2[11], 10, 3174756917); _local4 = this.II(_local4, _local3, _local6, _local5, _local2[2], 15, 718787259); _local5 = this.II(_local5, _local4, _local3, _local6, _local2[9], 21, 3951481745); this.state[0] = this.state[0] + _local6; this.state[1] = this.state[1] + _local5; this.state[2] = this.state[2] + _local4; this.state[3] = this.state[3] + _local3; }; Fmd5Class.prototype.MD5Init = function () { this.count0 = (this.count1 = 0); this.state[0] = 1732584193 /* 0x67452301 */; this.state[1] = 4023233417; this.state[2] = 2562383102; this.state[3] = 271733878 /* 0x10325476 */; i = 0; while (i < this.digestBits.length) { this.digestBits[i] = 0; i++; } }; Fmd5Class.prototype.MD5Update = function (b) { var _local2 = (this.count0 >>> 3) & 63; if (4294967288 <= this.count0) { this.count1++; this.count0 = this.count0 - 4294967296; } this.count0 = this.count0 + 8; this.buffer[_local2] = b & 255; trace(_local2); if (_local2 >= 63) { this.transformMD5(this.buffer, 0); } }; Fmd5Class.prototype.MD5Final = function () { var _local4 = new Array(8); var _local2; var _local3; _local2 = 0; while (_local2 < 4) { _local4[_local2] = (this.count0 >>> (_local2 * 8)) & 255; _local4[_local2 + 4] = (this.count1 >>> (_local2 * 8)) & 255; _local2++; } var _local6 = (this.count0 >>> 3) & 63; var _local5 = ((_local6 < 56) ? (56 - _local6) : (120 - _local6)); this.MD5Update(128); _local2 = 1; while (_local2 < _local5) { this.MD5Update(0); _local2++; } _local2 = 0; while (_local2 < 8) { this.MD5Update(_local4[_local2]); _local2++; } _local2 = 0; while (_local2 < 4) { _local3 = 0; while (_local3 < 4) { this.digestBits[(_local2 * 4) + _local3] = (this.state[_local2] >>> (_local3 * 8)) & 255; _local3++; } _local2++; } }; Fmd5Class.prototype.byteToStr = function (bt) { var _local1 = "0123456789abcdef"; var _local2 = _local1.charAt(bt >> 4) + _local1.charAt(bt & 15); return(_local2); }; Fmd5Class.prototype.md5 = function (m) { var _local4 = ""; this.MD5Init(); var _local2 = 0; while (_local2 < m.length) { this.MD5Update(m.charCodeAt(_local2)); _local2++; } this.MD5Final(); _local2 = 0; while (_local2 < 16) { _local4 = _local4 + this.byteToStr(this.digestBits[_local2]); _local2++; } return(_local4); }; Fmd5Class.prototype.verifytext = function (d, m) { return(this.md5(m) == d); }; Fmd5Class.prototype.makeSig = function (input) { return(this.md5(input)); }; Object.registerClass("Fmd5", Fmd5Class); #endinitclip
Symbol 19 MovieClip Frame 1
stop();
Symbol 20 MovieClip [FBonus] Frame 1
#initclip 7 function FBonusClass() { this.stop(); this._visible = false; } FBonusClass.prototype = new MovieClip(); Object.registerClass("FBonus", FBonusClass); FBonusClass.prototype.activate = function (x, y, bonus) { if (x < 70) { x = 70; } this._x = x; this._y = y; this.play(); trace("COOL"); this._visible = true; this.bon.gotoAndStop("b" + String(bonus)); }; #endinitclip
Symbol 20 MovieClip [FBonus] Frame 25
removeMovieClip(this);
Symbol 61 Button
on (release) { getURL ("http://pornoigry.net", "_blank"); }
Symbol 62 MovieClip Frame 35
var proc = Math.round((100 * _root.getBytesLoaded()) / _root.getBytesTotal()); trace(proc); if (proc >= 100) { gotoAndPlay (47); }
Symbol 62 MovieClip Frame 43
stop(); this.onEnterFrame = function () { var _local3 = Math.round((100 * _root.getBytesLoaded()) / _root.getBytesTotal()); trace(_local3); preloader.gotoAndStop(_local3); if (_local3 >= 100) { delete this.onEnterFrame; play(); } };
Symbol 62 MovieClip Frame 47
play();
Symbol 62 MovieClip Frame 55
stop(); _root.gotoAndStop(2);
Symbol 171 MovieClip [__Packages.FMusic] Frame 0
class FMusic extends MovieClip { var music_arr, activeMusic, valume, countLoop, indexSound, getNextHighestDepth, createEmptyMovieClip, currentLoop, lastMusic, onEnterFrame, v0; function FMusic () { super(); music_arr = new Array(); activeMusic = null; valume = 50; countLoop = 1000000 /* 0x0F4240 */; indexSound = 0; } function setLoop(loop) { countLoop = loop; } function addMusic(links) { for (var _local5 in links) { var _local2 = getNextHighestDepth(); createEmptyMovieClip("mc" + _local2, _local2); var _local3 = new Sound(this["mc" + _local2]); _local3.attachSound(links[_local5]); music_arr.push(_local3); } } function setValume(val) { valume = val; for (var _local3 in music_arr) { music_arr[_local3].setVolume(val); } } function playMusic(index) { trace("PLAY MUSIC"); if (activeMusic != index) { if (((index >= music_arr.length) || (index < 0)) || (index == undefined)) { index = 0; } currentLoop = countLoop; lastMusic = activeMusic; activeMusic = index; var v0 = valume; onEnterFrame = function () { v0--; if (v0 <= 0) { v0 = 0; this.onEnterFrame = function () { v0++; if (v0 >= this.valume) { v0 = this.valume; this.onEnterFrame = null; } this.music_arr[this.activeMusic].setVolume(v0); }; this.music_arr[this.lastMusic].stop(); } this.music_arr[this.lastMusic].setVolume(v0); }; music_arr[activeMusic].setVolume(0); music_arr[activeMusic].start(0, currentLoop); music_arr[activeMusic]._parent = this; music_arr[activeMusic].onSoundComplete = function () { this=this._parent;//parameter overwritten this._parent; this.music_arr[this.activeMusic].start(); v0 = this.valume; this.onEnterFrame = function () { v0--; this.music_arr[this.activeMusic].setVolume(v0); if (v0 <= 0) { this.music_arr[this.activeMusic].stop(); this.onEnterFrame = null; this.playMusic(this.activeMusic + 1); } }; this.music_arr[this.activeMusic].onSoundComplete = null; }; } } function stopMusic() { v0 = valume; onEnterFrame = function () { this.v0 = this.v0 - 5; this.music_arr[this.activeMusic].setVolume(this.v0); if (this.v0 <= 0) { this.music_arr[this.activeMusic].stop(); this.activeMusic = null; this.onEnterFrame = null; } }; } function pauseMusic(how) { if (how) { v0 = valume; onEnterFrame = function () { this.v0 = this.v0 - 5; this.music_arr[this.activeMusic].setVolume(this.v0); if (this.v0 <= 0) { this.music_arr[this.activeMusic].stop(); this.onEnterFrame = null; } }; } else { playMusic(activeMusic); } } }
Symbol 172 MovieClip [__Packages.FSound] Frame 0
class FSound extends MovieClip { var valume, indexSound, createEmptyMovieClip, getNextHighestDepth; function FSound () { super(); valume = 50; indexSound = 0; } function setValume(val) { valume = val; for (var _local3 in this) { this[_local3].sn.setVolume(val); } } function stopAllSound() { for (var _local2 in this) { trace(_local2 + " >>> deleted"); this[_local2].sn.stop(); this[_local2].removeMovieClip(); } } function playSound(sound, pan, loop) { var _local2 = ((pan == undefined) ? 50 : (pan)); if (valume > 0) { indexSound++; var mc = createEmptyMovieClip("mc" + indexSound, getNextHighestDepth()); mc.sn = new Sound(mc); mc.sn.attachSound(sound); mc.sn.setVolume(valume); mc.sn.setPan(_local2); mc.sn._parent = this; mc.sn._parent2 = mc; mc.loop = loop; mc.sn.mc = mc; mc.sn.indexSound = indexSound; if (loop == true) { mc.sn.start(0, 1000000); } else { mc.sn.onSoundComplete = function () { mc.removeMovieClip(); }; mc.sn.start(); } if (this["mc" + (indexSound - 100)].loop != true) { delete this["mc" + (indexSound - 100)].sn; this["mc" + (indexSound - 100)].removeMovieClip(); } return(mc.sn); } } }
Symbol 173 MovieClip [__Packages.FInterval] Frame 0
class FInterval { var funcInterval, msecInterval, intervalArr, properyArr; function FInterval () { funcInterval = undefined; msecInterval = undefined; intervalArr = new Array(); properyArr = new Array(); } function interval(nameInterval, goal, func, msec) { clearInterval(intervalArr[nameInterval]); properyArr[nameInterval] = new Object(); properyArr[nameInterval].funcInterval = func; properyArr[nameInterval].msecInterval = msec; properyArr[nameInterval].goal = goal; properyArr[nameInterval].how = true; intervalArr[nameInterval] = setInterval(properyArr[nameInterval].goal[properyArr[nameInterval].funcInterval], properyArr[nameInterval].msecInterval, properyArr[nameInterval].goal); } function pauseIntervalName(maneInterval, how) { if (how) { clearInterval(intervalArr[maneInterval]); } else if (properyArr[maneInterval].how) { clearInterval(intervalArr[maneInterval]); intervalArr[maneInterval] = setInterval(properyArr[maneInterval].goal[properyArr[maneInterval].funcInterval], properyArr[maneInterval].msecInterval, properyArr[maneInterval].goal); } } function pauseInterval(how, msec) { for (var _local3 in intervalArr) { if (how) { clearInterval(intervalArr[_local3]); } else if (properyArr[_local3].how) { clearInterval(intervalArr[_local3]); if (msec != undefined) { properyArr[_local3].msecInterval = msec; } intervalArr[_local3] = setInterval(properyArr[_local3].goal[properyArr[_local3].funcInterval], properyArr[_local3].msecInterval, properyArr[_local3].goal); } } } function stopInterval(nameInterval) { properyArr[nameInterval].how = false; clearInterval(intervalArr[nameInterval]); delete intervalArr[nameInterval]; } function stopAllInterval() { for (var _local2 in intervalArr) { clearInterval(intervalArr[_local2]); delete intervalArr[_local2]; } } }
Symbol 174 MovieClip [__Packages.FSequence] Frame 0
class FSequence { var actions_arr, value, startInterval; function FSequence () { actions_arr = new Array(); } function addAction(goal, action, delay, param) { var _local2 = new Object(); _local2.goal = goal; _local2.action = action; _local2.delay = delay; _local2.param = new Array(); _local2.param = param; actions_arr.push(_local2); if (actions_arr.length == 1) { startActions(); } } function addPause(delay) { var _local2 = new Object(); _local2.delay = delay; actions_arr.push(_local2); if (actions_arr.length == 1) { startActions(); } } function setValue(val) { value = val; } function getValue() { return(actions_arr.length); } function pauseSequence(how) { if (how) { clearInterval(startInterval); delete startInterval; } else { startActions(); } } function clearSequence() { clearInterval(startInterval); delete startInterval; while (actions_arr.length > 0) { actions_arr.shift(); } } function deleteItem(who) { this = who; eval ((actions_arr[0].goal + ".") + actions_arr[0].action).apply(actions_arr[0].goal, actions_arr[0].param); actions_arr.shift(); startActions(); } function startActions() { clearInterval(startInterval); delete startInterval; if (actions_arr.length != 0) { if (startInterval == undefined) { clearInterval(startInterval); startInterval = setInterval(deleteItem, Number(actions_arr[0].delay), this); } } } }
Symbol 76 MovieClip Frame 55
_root.gotoAndPlay(3);
Symbol 88 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 1
stop();
Symbol 106 MovieClip [FBooble] Frame 1
#initclip 10 function FBoobleClass() { this.kof = 0.7; this.step2 = 10; this.alpha = 0; this.s = 0; this.a = 0; this.dxSp = 0; this.howSpeedy = true; this.stop(); this.iArr = new Array(0, -1, -1, 0); this.jArrChet = new Array(-1, -1, 0, 1); this.jArrNechet = new Array(-1, 0, 1, 1); this.createBubble(this.how); this.bonusFlag = new Array(); this.maySpeak = ((random(10) == 0) ? true : false); var _local2 = Math.round(random(4) * 90); this.bubble._rotation = _local2; } FBoobleClass.prototype = new MovieClip(); Object.registerClass("FBooble", FBoobleClass); FBoobleClass.prototype.clearAllIntervals = function () { clearInterval(this.nextLineInterval); delete this.nextLineInterval; clearInterval(this.colebInterval); delete this.colebInterval; }; FBoobleClass.prototype.setBonus = function (typeBonus) { this.bonusFlag.push(typeBonus); }; FBoobleClass.prototype.setPause = function (how) { this._parent.intervalGame.pauseIntervalName("svinInterval", how); if (how) { this.bubble.gotoAndStop("pause"); } else { this.bubble.gotoAndStop((("sk" + String(this.bubbleSkin)) + "_") + String(this.bubbleType)); } }; FBoobleClass.prototype.bonus = function () { var _local3 = 0; while (_local3 < this.bonusFlag.length) { index = this._parent.getNextHighestDepth(); this._parent.attachMovie("FBonus", "bonus" + index, index); this._parent["bonus" + index].activate(this._x, this._y, this.bonusFlag[_local3]); this._parent._parent.addBonus(this.bonusFlag[_local3]); _root.sounds.playSound("bonus", this.getPanFunc()); _local3++; } }; FBoobleClass.prototype.nextLine2 = function (arr) { this._x = this._x + this.dx; this._y = this._y + this.dy; if ((Math.abs(this._x - this.x) <= 1) && (Math.abs(this._y - this.y) <= 1)) { this._x = this.x; this._y = this.y; arr.nextLine = false; } }; FBoobleClass.prototype.nextLine = function (how) { this.clearAllIntervals(); if (how) { _root.sounds.playSound("newLine", this.getPanFunc()); } clearInterval(this.colebInterval); delete this.colebInterval; this.iPos = this.iPos + 1; this.x = this.getX(); this.y = this.getY(); if (_level0.allObject[this.iPos][this.jPos] == undefined) { _level0.allObject[this.iPos][this.jPos] = new Object(); } _level0.allObject[this.iPos][this.jPos].name = this._name; _level0.allObject[this.iPos][this.jPos].deleteID = _level0.allObject[this.iPos - 1][this.jPos].deleteID; _level0.allObject[this.iPos - 1][this.jPos].name = undefined; _level0.allObject[this.iPos - 1][this.jPos].deleteID = 0; this.dx = Number(this.x - this._x) / 3; this.dy = Number(this.y - this._y) / 3; FBoobleClass.prototype.nextLineNow = function () { clearInterval(this.colebInterval); delete this.colebInterval; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((Math.abs(this._x - this.x) <= 1) && (Math.abs(this._y - this.y) <= 1)) { this._x = this.x; this._y = this.y; clearInterval(this.nextLineInterval); delete this.nextLineInterval; } }; }; FBoobleClass.prototype.setType = function (skin, typeObj, id) { this.bubbleType = typeObj.typeBubble; this.subTypeBubble = typeObj.subTypeBubble; this.bubbleSkin = skin; this.bubbleID = id; this.bubble.gotoAndStop(this.bubbleType); this.bubble.tt.text = typeObj.typeBubble; this.bubble.bType.gotoAndStop(this.subTypeBubble); }; FBoobleClass.prototype.getX = function () { if (Math.round(this.iPos / 2) == (this.iPos / 2)) { return((((_level0.boobleDx * 3) / 4) + (_level0.boobleDx * this.jPos)) - (_level0.boobleDx / 4)); } return((((_level0.boobleDx * 3) / 4) + (_level0.boobleDx * this.jPos)) + (_level0.boobleDx / 4)); }; FBoobleClass.prototype.getY = function () { return((_level0.boobleDy * this.iPos) + (_level0.boobleDx / 2)); }; FBoobleClass.prototype.setPos = function (i, j) { this.iPos = i; this.jPos = j; this.x = this.getX(); this.y = this.getY(); this._x = this.x; this._y = this.y; this.x = this._x; this.y = this._y; if (_level0.allObject[this.iPos][this.jPos] == undefined) { _level0.allObject[this.iPos][this.jPos] = new Object(); } _level0.allObject[this.iPos][this.jPos].name = this._name; _level0.allObject[this.iPos][this.jPos].deleteID = -1; }; FBoobleClass.prototype.setImpuls = function (s, a) { if (this.s < s) { this.s = s; this.a = a; this._x = this.x + ((this.s * Math.cos((this.a * Math.PI) / 180)) / 3); this._y = this.y - ((this.s * Math.sin((this.a * Math.PI) / 180)) / 3); this.startColeb(); } if (this.s == s) { this.a = (a + this.a) / 2; this._x = this.x + ((this.s * Math.cos((this.a * Math.PI) / 180)) / 3); this._y = this.y - ((this.s * Math.sin((this.a * Math.PI) / 180)) / 3); this.startColeb(); } }; FBoobleClass.prototype.startColeb = function () { clearInterval(this.colebInterval); delete this.colebInterval; if ((this._x == this.x) && (this._y == this.y)) { clearInterval(this.colebInterval); delete this.colebInterval; } else { this.alpha = 0; this.opredGoal(); FBoobleClass.prototype.colebNow = function () { if ((this.alpha == 0) && (this.s > 3)) { this.impuls(this.s - 3); } k = Math.sin((this.alpha * Math.PI) / 180); d_x = (this._x - this.x_goal) * k; d_y = (this._y - this.y_goal) * k; this._x = this._x - d_x; this._y = this._y - d_y; if ((Math.abs(this._x - this.x_goal) < 0.5) && (Math.abs(this._y - this.y_goal) < 0.5)) { this._x = this.x_goal; this._y = this.y_goal; this.onEnterFrame = null; this.startColeb(); } this.alpha = this.alpha + this.step2; var _local3 = this.getX(); var _local2 = this.getY(); if ((Math.abs(dneedx - this._x) > 10) || (Math.abs(dneedy - this._y) > 10)) { clearInterval(this.colebInterval); delete this.colebInterval; this._x = _local3; this._y = _local2; } }; this.colebInterval = setInterval(this, "colebNow", 30); } }; FBoobleClass.prototype.angel = function (x1, y1, x2, y2) { return(Math.round((180 * Math.atan2(y1 - y2, x2 - x1)) / Math.PI)); }; FBoobleClass.prototype.impuls = function (imp) { var _local3 = new FSequence(); if (Math.round(this.iPos / 2) == (this.iPos / 2)) { g = this._parent[_level0.allObject[this.iPos - 1][this.jPos].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos][this.jPos + 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos + 1][this.jPos].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos + 1][this.jPos - 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos][this.jPos - 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos - 1][this.jPos - 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); } else { g = this._parent[_level0.allObject[this.iPos - 1][this.jPos + 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos][this.jPos + 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos + 1][this.jPos + 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos + 1][this.jPos].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos][this.jPos - 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos - 1][this.jPos].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); } }; FBoobleClass.prototype.opredGoal = function () { this.s = this.s * this.kof; this.a = this.a + 180; this.x_goal = this.x + (this.s * Math.cos((this.a * Math.PI) / 180)); this.y_goal = this.y - (this.s * Math.sin((this.a * Math.PI) / 180)); if ((Math.abs(this.x - this.x_goal) < 0.5) && (Math.abs(this.y - this.y_goal) < 0.5)) { this.x_goal = this.x; this.y_goal = this.y; } }; FBoobleClass.prototype.createBubble = function (how) { _root.sounds.playSound("begin", this.getPanFunc()); this.clearAllIntervals(); this._alpha = 0; this._xscale = 0; this._yscale = 0; this._rotation = 0; FBoobleClass.prototype.createNow = function () { this._alpha = this._alpha + 34; this._xscale = this._xscale + 34; this._yscale = this._yscale + 34; if (this._alpha >= 100) { this._alpha = 100; this._xscale = 100; this._yscale = 100; clearInterval(this.createInterval); delete this.createInterval; this.svinStep = ((random(2) == 1) ? 2 : -2); this.ySvin = this._y; } }; this.createInterval = setInterval(this, "createNow", 40); }; FBoobleClass.prototype.down = function () { trace("DOWN>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>+" + this); _root.sounds.playSound("down", this.getPanFunc()); this.clearAllIntervals(); _level0.allObject[this.iPos][this.jPos].name = undefined; _level0.allObject[this.iPos][this.jPos].deleteID = 0; trace("DOWN " + this.bubbleType); this.bonus(); this.xDown = this._x; FBoobleClass.prototype.downNow = function () { this._alpha = this._alpha - 10; this._y = this._y + 15; if (this._alpha <= 0) { this._parent._parent.addBonus(_level0.scoreForDown); clearInterval(this.downInterval); delete this.downInterval; this.removeMovieClip(); } }; this.onEnterFrame = null; this.downInterval = setInterval(this, "downNow", 35); }; FBoobleClass.prototype.gameOverBubble = function () { this.clearAllIntervals(); _level0.allObject[this.iPos][this.jPos].name = undefined; _level0.allObject[this.iPos][this.jPos].deleteID = 0; FBoobleClass.prototype.gameOverNow = function () { this._alpha = this._alpha - 20; this._y = this._y + (-10 + random(20)); this._x = this._x + (-10 + random(20)); if (this._alpha <= 0) { clearInterval(this.gameOverInterval); delete this.gameOverInterval; this.removeMovieClip(); } }; this.onEnterFrame = null; this.gameOverInterval = setInterval(this, "gameOverNow", _level0.speedGame + 20); }; FBoobleClass.prototype.metkaBoom = function () { _level0.allObject[this.iPos][this.jPos].name = undefined; _level0.allObject[this.iPos][this.jPos].deleteID = 0; }; FBoobleClass.prototype.metkaExist = function (i, j) { if (_level0.allObject[i][j] == undefined) { _level0.allObject[this.iPos][this.jPos] = new Object(); } _level0.allObject[i][j].name = this._name; _level0.allObject[i][j].deleteID = -1; }; FBoobleClass.prototype.getPanFunc = function () { dx = 495; p = -100 + Math.round((this._x * 200) / 495); return(p); }; FBoobleClass.prototype.boom = function (imp) { _root.sounds.playSound("boom", this.getPanFunc()); this.clearAllIntervals(); this.s = imp; _level0.allObject[this.iPos][this.jPos].name = undefined; _level0.allObject[this.iPos][this.jPos].deleteID = 0; this.bonus(); this.xDown = this._x; FBoobleClass.prototype.boomNow = function () { this._alpha = this._alpha - 10; this._y = this._y + 15; if (this._alpha <= 0) { this._parent._parent.addBonus(_level0.scoreForDown); clearInterval(this.downInterval); delete this.boomInterval; this.removeMovieClip(); } }; this.boomInterval = setInterval(this, "boomNow", 35); }; FBoobleClass.prototype.checkPos = function (alpha, g_mc) { angelFromObject = Math.abs(this.angel(this._x, this._y, g_mc._x, g_mc._y) - alpha); sFromObject = Math.sqrt(Math.pow(this._x - g_mc._x, 2) + Math.pow(this._y - g_mc._y, 2)); dopusk = Math.abs(sFromObject * Math.sin((angelFromObject * Math.PI) / 180)); if (Math.round(dopusk) <= 20) { return(false); } return(true); }; FBoobleClass.prototype.setPos2 = function () { this.iPos = Math.round((this._y - (_level0.boobleDx / 2)) / _level0.boobleDy); if (Math.round(this.iPos / 2) == (this.iPos / 2)) { chet = 1; this.jPos = Math.round(((this._x + (_level0.boobleDx / 4)) - ((_level0.boobleDx * 3) / 4)) / _level0.boobleDx); } else { chet = 0; this.jPos = Math.round(((this._x - (_level0.boobleDx / 4)) - ((_level0.boobleDx * 3) / 4)) / _level0.boobleDx); } if (this.jPos < 0) { this.jPos = 0; } else if (this.jPos >= _level0.boobleJ_max) { this.jPos = _level0.boobleJ_max - 1; } if ((_level0.allObject[this.iPos][this.jPos].name != undefined) && (_level0.allObject[this.iPos][this.jPos].name != this._name)) { this.iPos = this.iOld; this.jPos = this.jOld; chet = -1; } if (this.iPos == 0) { return(-1); } return(chet); }; FBoobleClass.prototype.setPos3 = function () { this.iPos = Math.round((this._y - (_level0.boobleDx / 2)) / _level0.boobleDy); if (Math.round(this.iPos / 2) == (this.iPos / 2)) { this.jPos = Math.ceil(((this._x + (_level0.boobleDx / 4)) - ((_level0.boobleDx * 3) / 4)) / _level0.boobleDx); } else { this.jPos = Math.ceil(((this._x - (_level0.boobleDx / 4)) - ((_level0.boobleDx * 3) / 4)) / _level0.boobleDx); } }; FBoobleClass.prototype.polet = function (who) { this._x = this._x + this.dxPolet; this._y = this._y + this.dyPolet; if (this._x <= 16) { _root.sounds.playSound("boing", this.getPanFunc()); this.angelPolet = 180 - this.angelPolet; this.dxPolet = -this.dxPolet; } if (this._x >= ((_level0.boobleJ_max * _level0.boobleDx) - 3)) { _root.sounds.playSound("boing", this.getPanFunc()); this.angelPolet = 180 - this.angelPolet; this.dxPolet = -this.dxPolet; } if ((this.iOld != this.iPos) || (this.jOld != this.jPos)) { this.iOld = this.iPos; this.jOld = this.jPos; } chet = this.setPos2(); if (chet != -1) { var _local3 = 0; while (_local3 < 4) { i = this.iPos + this.iArr[_local3]; j = this.jPos + (chet ? (this.jArrChet[_local3]) : (this.jArrNechet[_local3])); g_mc = this._parent[_level0.allObject[i][j].name]; if ((g_mc != undefined) && (g_mc != this)) { if (this.checkPos(this.angelPolet, g_mc) == false) { this.impuls(_level0.kofKoleb); clearInterval(this.poletInterval); delete this.poletInterval; this.setPos(this.iPos, this.jPos); _root.sounds.playSound("boing", this.getPanFunc()); this._parent.deleteBubbles(this.iPos, this.jPos); break; } } _local3++; } } else { clearInterval(this.poletInterval); delete this.poletInterval; this.setPos(this.iPos, this.jPos); _root.sounds.playSound("boing", this.getPanFunc()); this._parent.deleteBubbles(this.iPos, this.jPos); } updateAfterEvent(); }; FBoobleClass.prototype.polet7 = function (who) { this._x = this._x + (this.dxPolet / 2); this._y = this._y + (this.dyPolet / 2); this.setPos3(); g_mc1 = this._parent[_level0.allObject[this.iPos][this.jPos].name]; g_mc2 = this._parent[_level0.allObject[this.iPos][this.jPos - 1].name]; if (g_mc2 != this) { g_mc2.down(); } if (g_mc1 != this) { g_mc1.down(); } if (this._y < -50) { this._parent.noDeleteBubbles(); clearInterval(this.poletInterval); delete this.poletInterval; this.removeMovieClip(); } updateAfterEvent(); }; FBoobleClass.prototype.startPolet = function (x, y) { if (this.bubbleType == 7) { x = this._x; } _root.sounds.playSound("fire", this.getPanFunc()); this.angelPolet = this.angel(this._x, this._y, x, y); step = _level0.boobleDx / 2; this.dyPolet = (-step) * Math.sin((this.angelPolet * Math.PI) / 180); this.dxPolet = step * Math.cos((this.angelPolet * Math.PI) / 180); if (this.dyPolet > 0) { this.dyPolet = -0.1; } this.dxSp = 0; clearInterval(this.speedyInterval); delete this.speedyInterval; this.how = false; this._parent.intervalGame.stopInterval("svinInterval"); delete this.svinInterval; this.poletInterval = setInterval(this, "polet", _level0.speedGame - 5); _level0.allObject[this.iPos][this.jPos].name = undefined; _level0.allObject[this.iPos][this.jPos].deleteID = 0; }; FBoobleClass.prototype.goSpeedy = function () { this._x = this._x + this.dxSp; if (this._x <= 16) { this._x = 16; } if (this._x >= ((_level0.boobleJ_max * _level0.boobleDx) - 3)) { this._x = (_level0.boobleJ_max * _level0.boobleDx) - 3; } if (Math.abs(this.dxSp) <= 0.1) { this.dxSp = 0; clearInterval(this.speedyInterval); delete this.speedyInterval; this.howSpeedy = true; } else { this.dxSp = this.dxSp - (this.dxSp / 20); } updateAfterEvent(); }; FBoobleClass.prototype.setSpeedy = function (dx) { if (dx > 0) { this.dxSp = (this.dxSp + Math.abs(this.dxSp * 2)) + 1; if (this.dxSp > 5) { this.dxSp = 5; } } else { this.dxSp = (this.dxSp - Math.abs(this.dxSp * 2)) - 1; if (this.dxSp < -5) { this.dxSp = -5; } } if (this.howSpeedy) { this.speedyInterval = setInterval(this, "goSpeedy", _level0.speedGame - 5); this.howSpeedy = false; } }; #endinitclip
Symbol 109 MovieClip Frame 1
stop();
Symbol 110 MovieClip [FNextBubble] Frame 1
#initclip 9 function FNextBubbleClass() { this.types = 5; this.newBubbles = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.visibleBubbles = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.kidkovMax = 10; this.kidkov = 0; this.clearAll(); this.action = "stop"; } FNextBubbleClass.prototype = new MovieClip(); FNextBubbleClass.prototype.clearAll = function () { this.it0._visible = false; this.it1._visible = false; this.it2._visible = false; this.it3._visible = false; this.it4._visible = false; i = 0; while (i < 5) { this["it" + i]._visible = true; this["it" + i]._xscale = 90; this["it" + i]._yscale = 90; this["it" + i].gotoAndStop(8); this["item" + i]._visible = true; this["item" + i].gotoAndStop(8); i++; } this.beginArcadeGame(false); this.action = "stop"; }; FNextBubbleClass.prototype.setCount = function (count) { this.count = count; i = 0; while (i < 5) { if (i >= count) { this.visibleBubbles[i] = 0; } else { this.visibleBubbles[i] = 1; } i++; } this.previewNewBubbles(); }; FNextBubbleClass.prototype.previewNewBubbles = function () { i = 0; while (i < 5) { if (this.newBubbles[i] == 0) { if (_global.speedyGame) { this.newBubbles[i] = random(this.types) + 1; } else { this.newBubbles[i] = random(this.types) + 1; } } if (this.visibleBubbles[i] != 0) { this["item" + i].gotoAndStop(this.newBubbles[i]); } else { this["item" + i].gotoAndStop(8); } i++; } }; FNextBubbleClass.prototype.randomBubble = function (n) { if (n == 7) { return(7); } return(random(5) + 1); }; FNextBubbleClass.prototype.getNewBubble2 = function () { var _local3 = random(this.types); var _local4 = random(30); var _local2 = new Object(); _local2.subTypeBubble = 1; _local2.typeBubble = _local3 + 1; return(_local2); }; FNextBubbleClass.prototype.getNewBubble = function (how) { num = this.newBubbles[0]; i = 0; while (i < 4) { this.newBubbles[i] = this.newBubbles[i + 1]; i++; } var _local3 = random(this.types) + 1; this.newBubbles[4] = _local3; this.previewNewBubbles(); _local3 = num; var _local2 = new Object(); _local2.typeBubble = _local3; _local2.subTypeBubble = 1; return(_local2); }; FNextBubbleClass.prototype.beginArcadeGame = function (how) { if (this.action == "play") { if (how) { if (this.updateArcadeInterval == undefined) { this.updateArcadeInterval = setInterval(this, "addArcadeBubble", 2200); } } else { clearInterval(this.updateArcadeInterval); delete this.updateArcadeInterval; this.onEnterFrame = null; } } }; FNextBubbleClass.prototype.newArcadeGame = function (level) { this.action = "play"; this.level = level; this.setCount(level); this.countShoot = 3; this.currentLevelGame = level; this.kidkovMax = this.countShoot * this.currentLevelGame; this.kidkov = 0; this.updateArcadeGame(); this.beginArcadeGame(true); }; FNextBubbleClass.prototype.addArcadeBubble = function () { this.kidkov++; this.newArcadeLine(); }; FNextBubbleClass.prototype.updateArcadeGame = function () { kof = this.currentLevelGame - (this.kidkov / this.countShoot); i = 0; while (i < 5) { this["it" + i]._visible = false; if (i < Math.ceil(kof)) { this["it" + i]._visible = true; this["it" + i]._xscale = 90; this["it" + i]._yscale = 90; ii1 = i; } i++; } ii = ii1 + 1; proc = (90 * (this.countShoot - (Number(ii * this.countShoot) - Number(Number(this.kidkovMax - this.kidkov))))) / this.countShoot; this["it" + ii1]._yscale = proc; this["it" + ii1]._xscale = proc; }; FNextBubbleClass.prototype.newArcadeLine = function (level) { if (this.kidkov >= this.kidkovMax) { this.kidkov = 0; this.currentLevelGame--; if (this.currentLevelGame < 1) { this.currentLevelGame = this.level; } this.kidkovMax = this.countShoot * this.currentLevelGame; this.onEnterFrame = function () { if (_global.gameAction != "lock") { this._parent.bubbleShooter.nextLines(); this.onEnterFrame = null; } }; } this.updateArcadeGame(); }; FNextBubbleClass.prototype.newStrategyGame = function (level) { this.level = level; this.setCount(this.level); this.countShoot = 3; this.currentLevelGame = this.level; this.kidkovMax = this.countShoot * this.currentLevelGame; this.kidkov = 0; this.updateSrategyGame(); }; FNextBubbleClass.prototype.addStrategyBubble = function () { this.kidkov++; this.updateSrategyGame(); }; FNextBubbleClass.prototype.updateSrategyGame = function () { kof = this.currentLevelGame - (this.kidkov / this.countShoot); i = 0; while (i < 5) { this["it" + i]._visible = false; if (i < Math.ceil(kof)) { this["it" + i]._visible = true; this["it" + i]._xscale = 90; this["it" + i]._yscale = 90; ii1 = i; } i++; } ii = ii1 + 1; proc = (90 * (this.countShoot - (Number(ii * this.countShoot) - Number(Number(this.kidkovMax - this.kidkov))))) / this.countShoot; this["it" + ii1]._yscale = proc; this["it" + ii1]._xscale = proc; }; FNextBubbleClass.prototype.newStrategyLine = function () { if (this.kidkov >= this.kidkovMax) { this.kidkov = 0; this.currentLevelGame--; if (this.currentLevelGame < 1) { this.currentLevelGame = this.level; } this.kidkovMax = this.countShoot * this.currentLevelGame; this.updateSrategyGame(); return(true); } return(false); }; Object.registerClass("FNextBubble", FNextBubbleClass); #endinitclip
Symbol 111 MovieClip Frame 1
addToNextLine = function (mcName, cc) { this[mcName].nextLine(cc); var _local2 = new Object(); _local2.name = mcName; _local2.nextLine = true; _level0.nextLineObjects.push(_local2); }; nextLineBubbles = function (target) { this=target;//parameter overwritten var _local3 = true; var _local2 = 0; while (_local2 < _level0.nextLineObjects.length) { if (_level0.nextLineObjects[_local2].nextLine && (this[_level0.nextLineObjects[_local2].name] != undefined)) { _local3 = false; this[_level0.nextLineObjects[_local2].name].nextLine2(_level0.nextLineObjects[_local2]); } else { _level0.nextLineObjects.splice(_local2, 1); _local2--; _level0.countNext--; } _local2++; } if (_local3 && (_level0.countNext == 0)) { intervalGame.stopInterval("nextLine"); _level0.nextLineObjects = new Array(); } }; pauseAllSequence = function (how) { sequence.pauseSequence(how); boomSquence.pauseSequence(how); boomRec.pauseSequence(how); deleteRec.pauseSequence(how); deleteRec2.pauseSequence(how); sequenceNextLine.pauseSequence(how); sequenceGameOver.pauseSequence(how); }; clearAllSequence = function (how) { sequence.clearSequence(); boomSquence.clearSequence(); boomRec.clearSequence(); deleteRec.clearSequence(); deleteRec2.clearSequence(); sequenceNextLine.clearSequence(); sequenceGameOver.clearSequence(); }; checkGameOver = function () { cc = false; var _local3 = 0; while (_local3 < _level0.boobleJ_max) { if ((this[_level0.allObject[_level0.boobleI_max - 1][_local3].name] != undefined) && (_level0.nextBubble != this[_level0.allObject[_level0.boobleI_max - 1][_local3].name])) { cc = true; } _local3++; } if (cc) { _parent.gameOver(); } return(!cc); }; deleteAllObj = function () { this.intervalGame.stopInterval("svinInterval"); for (var _local2 in this) { if (_local2 != "item") { this[_local2].removeMovieClip(); } } }; pauseBubbleFunc = function (how) { for (var _local3 in this) { this[_local3].setPause(how); } }; pauseGameFunc = function (how) { _level0.pauseGameVar = how; pauseBubbleFunc(how); pauseAllSequence(how); this._parent.pauseBtn.gotoAndStop((how ? 2 : 1)); if (how) { _level0.action = "pause"; if (this.pauseMsg == undefined) { index = this.getNextHighestDepth(); this.attachMovie("pauseMsg", "pauseMsg", index); this.pauseMsg._alpha = 0; } } else { _level0.action = "game"; this.pauseMsg.remove(); } if (_level0.typeGame == "arcade") { nextBubbleMc.beginArcadeGame(!how); } }; gameOverFastFunc = function () { _root.sounds.playSound("gover", 0); clearAllSequence(); this._parent.playInGame.gotoAndStop(1); this._parent.pauseBtn._visible = false; _level0.action = "gameover"; nextBubbleMc.clearAll(); deleteAllObj(); }; gameOverFunc = function () { _root.sounds.playSound("gover", 0); clearAllSequence(); this._parent.playInGame.gotoAndStop(1); this._parent.pauseBtn._visible = false; _level0.action = "stop"; _level0.nextBubble = null; index = this.getNextHighestDepth(); this.attachMovie("gameOver", "gameOver" + index, index); this["gameOver" + index]._alpha = 0; if (_level0.action != "gameover") { _level0.action = "gameover"; var _local4 = _level0.boobleI_max - 1; while (_local4 >= 0) { var _local3 = 0; while (_local3 < _level0.boobleJ_max) { if (this[_level0.allObject[_local4][_local3].name] != undefined) { sequenceGameOver.addAction(this[_level0.allObject[_local4][_local3].name], "gameOverBubble", _level0.speedGame); } _local3++; } _local4--; } } nextBubbleMc.clearAll(); sequenceGameOver.addAction(this["gameOver" + index], "remove", 50); sequenceGameOver.addAction(this, "deleteAllObj", 100); }; Set("newLine", function (i, how) { var _local3 = 0; while (_local3 < _level0.boobleJ_max) { sequence.addAction(this, "createBubble", _level0.speedGame + 15, [i, _local3, false]); _local3++; } if (how == true) { _root.sounds.playSound("nextLine", 0); sequence.addAction(this, "deleteDown", 150); } }); nextLine = function (i) { if (_level0.typeGame == "strategy") { nextBubbleMc.minusStrategyLine(); } var _local2 = 0; while (_local2 < _level0.boobleJ_max) { if (this[_level0.allObject[i][_local2].name] != undefined) { g = this[_level0.allObject[i][_local2].name]; g.nextLine(false); } _local2++; } }; nextLines = function () { gameLock(true); _level0.countNext = 0; firs = true; var _local3 = _level0.boobleI_max - 2; while (_local3 >= 0) { var _local4 = true; var _local2 = 0; while (_local2 < 5) { cc = 10; if (this[_level0.allObject[_local3][_local2].name] != undefined) { sequenceNextLine.addAction(this, "addToNextLine", cc, [_level0.allObject[_local3][_local2].name, _local4]); cc = 0; _local4 = false; _level0.countNext++; } if (this[_level0.allObject[_local3][5 + _local2].name] != undefined) { sequenceNextLine.addAction(this, "addToNextLine", cc, [_level0.allObject[_local3][5 + _local2].name, _local4]); cc = 0; _local4 = false; _level0.countNext++; } if (this[_level0.allObject[_local3][10 + _local2].name] != undefined) { sequenceNextLine.addAction(this, "addToNextLine", cc, [_level0.allObject[_local3][10 + _local2].name, _local4]); cc = 0; _local4 = false; _level0.countNext++; } if (this[_level0.allObject[_local3][15 + _local2].name] != undefined) { sequenceNextLine.addAction(this, "addToNextLine", cc, [_level0.allObject[_local3][15 + _local2].name, _local4]); cc = 0; _local4 = false; _level0.countNext++; } _local2++; } _local3--; } intervalGame.interval("nextLine", this, "nextLineBubbles", 15); sequenceNextLine.addAction(this, "newLine", 250, [0, true]); }; newBubble = function () { if (_level0.action == "pause") { pauseGameFunc(true); } else { _level0.action = "game"; } if (checkGameOver()) { if ((_level0.nextBubble == null) || (String(_level0.nextBubble) == "")) { _level0.nextBubble = createBubble(_level0.boobleI_max - 1, 5, true); } gameLock(false); } }; createBubble = function (i, j, how) { z++; var _local4 = this.getNextHighestDepth(); item.duplicateMovieClip("b" + z, z, {how:how}); this["b" + z].setPos(i, j); var _local2 = new Object(); _local2 = ((how == true) ? (nextBubbleMc.getNewBubble()) : (nextBubbleMc.getNewBubble2())); this["b" + z].setType(1, _local2, z); this["b" + z].deleteID = deleteID; return(this["b" + z]); }; newGame = function (typeg) { typeg = 3; _level0.demoTime = 1; _level0.continueNumber = 4; pauseBubbleFunc(true); _root.sounds.playSound("newGame", 0); this._parent.topScoreArea.clearScore(); this._parent.playInGame.gotoAndStop(typeg + 1); this._parent.skillGameForm.setSkill(_level0.levelGame); this._parent.pauseBtn._visible = true; this.level = _level0.levelGame; _level0.action = "game"; this.typeg = typeg; if (typeg == 1) { _level0.speedyGame = false; _level0.typeGame = "strategy"; } if (typeg == 2) { _level0.speedyGame = false; _level0.typeGame = "arcade"; } if (typeg == 3) { _level0.speedyGame = true; _level0.typeGame = "strategy"; } if (typeg == 4) { _level0.speedyGame = true; _level0.typeGame = "arcade"; } deleteID = 1; _level0.allObject = new Array(); var _local3 = 0; while (_local3 < _level0.boobleI_max) { _level0.allObject[_local3] = new Array(); _local3++; } _local3 = 0; while (_local3 < _level0.boobleI_max) { if (_local3 < ((3 + Math.round(this.level / 2)) - 1)) { this.newLine(_local3); } _local3++; } if (_level0.typeGame == "strategy") { sequence.addAction(nextBubbleMc, "newStrategyGame", 50, [_level0.levelGame]); } if (_level0.typeGame == "arcade") { sequence.addAction(nextBubbleMc, "newArcadeGame", 50, [_level0.levelGame]); } sequence.addAction(this, "newBubble", 150); pauseBubbleFunc(false); }; gameLock = function (how) { gameBg.enabled = !how; if (how) { _level0.gameAction = "lock"; } else { _level0.gameAction = "unlock"; } }; gameBg.onPress = function () { this=this._parent;//parameter overwritten this._parent; if (_level0.action == "game") { gameLock(true); _level0.nextBubble.startPolet(this._xmouse, this._ymouse); _level0.nextBubble.onEnterFrame = null; _level0.nextBubble = null; if (_level0.typeGame == "strategy") { nextBubbleMc.addStrategyBubble(); } } }; keyDownObj = new Object(); stepSpeedy = 0; keyDownObj.onKeyDown = function () { if ((_level0.action == "game") && (_level0.speedyGame)) { if ((_level0.nextBubble != null) && (_level0.nextBubble.bubbleType == 3)) { if (Key.getCode() == 39) { _level0.nextBubble.onEnterFrame = function () { _level0.nextBubble.setSpeedy(1); }; } else if (Key.getCode() == 37) { _level0.nextBubble.onEnterFrame = function () { _level0.nextBubble.setSpeedy(-1); }; } } } if ((_level0.action == "game") || (_level0.action == "pause")) { if (Key.getCode() == 80) { _level0.pauseGameVar = !_level0.pauseGameVar; pauseGameFunc(_level0.pauseGameVar); } } if (Key.getCode() == 13) { if (_root.topScoreForm == undefined) { if (_level0.action == "game") { pauseGameFunc(true); } } } }; keyDownObj.onKeyUp = function () { _level0.nextBubble.onEnterFrame = null; }; gameBg._focusrect = false; gameBg.useHandCursor = false; recurseBoom = function (i, j, bubbleType, bubbleID, how) { countElements++; _level0.allObject[i][j].bubbleID = bubbleID; g_mc = this[_level0.allObject[i][j].name]; boomArr.push(_level0.allObject[i][j].name); if (g_mc.subTypeBubble == 2) { superBubble = true; } if (opredChet(i)) { i_temp = i - 1; j_temp = j; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i; j_temp = j + 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i + 1; j_temp = j; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i + 1; j_temp = j - 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i; j_temp = j - 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i - 1; j_temp = j - 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } } else { i_temp = i - 1; j_temp = j + 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i; j_temp = j + 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i + 1; j_temp = j + 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i + 1; j_temp = j; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i; j_temp = j - 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i - 1; j_temp = j; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } } }; recurseDown = function (i, j, delID, rec) { this[_level0.allObject[i][j].name].tt.text = delID; _level0.allObject[i][j].deleteID = delID; if (opredChet(i)) { i_temp = i; j_temp = j + 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i + 1; j_temp = j; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i + 1; j_temp = j - 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i; j_temp = j - 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i - 1; j_temp = j - 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i - 1; j_temp = j; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } } else { i_temp = i; j_temp = j + 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i + 1; j_temp = j + 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i + 1; j_temp = j; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i; j_temp = j - 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i - 1; j_temp = j; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i - 1; j_temp = j + 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } } }; deleteLineFree = function (i, delID) { var _local2 = 0; while (_local2 < _level0.boobleJ_max) { if (((_level0.allObject[i][_local2].deleteID != delID) && (_level0.allObject[i][_local2].name != undefined)) && (this[_level0.allObject[i][_local2].name] != _level0.nextBubble)) { downArr.push(_level0.allObject[i][_local2].name); } _local2++; } }; deleteAllFree = function (delID) { var _local2 = _level0.boobleI_max - 1; while (_local2 >= 0) { deleteRec.addAction(this, "deleteLineFree", 0, [_local2, delID]); _local2--; } deleteRec.addAction(this, "deleteAllBoom", 0); }; deleteDown = function () { deleteID++; countElements = 0; rec = 0; var _local2 = 0; while (_local2 < _level0.boobleJ_max) { if ((_level0.allObject[0][_local2].deleteID != deleteID) && (_level0.allObject[0][_local2].name != undefined)) { recurseDown(0, _local2, deleteID, rec); } _local2++; } deleteRec.addAction(this, "deleteAllFree", 10, [deleteID]); }; addToSuperBoom = function (typeBubble) { var _local3 = _level0.boobleI_max - 2; while (_local3 >= 0) { var _local2 = 0; while (_local2 < _level0.boobleJ_max) { if (this[_level0.allObject[_local3][_local2].name].bubbleType == typeBubble) { boomArr.push(_level0.allObject[_local3][_local2].name); } _local2++; } _local3--; } }; addToBoom = function (how) { if ((boomArr.length >= 3) || (how)) { boomSquence.addAction(this[boomArr[0]], "boom", 0, [_level0.kofKoleb]); var _local2 = 1; while (_local2 < boomArr.length) { this[boomArr[_local2]].metkaBoom(_level0.kofKoleb); _local2++; } boomSquence.addAction(this, "deleteDown", 25); } else { boomArr = new Array(); if (nextBubbleMc.newStrategyLine()) { boomSquence.addAction(this, "nextLines", 0); } else { boomSquence.addAction(this, "newBubble", 150); } } }; deleteAllBoom = function () { var _local2 = 1; while (_local2 < boomArr.length) { boomSquence.addAction(this[boomArr[_local2]], "boom", 55 + (_level0.speedGame * 2), [_level0.kofKoleb]); _local2++; } goBonus(boomArr); _local2 = 0; while (_local2 < downArr.length) { boomSquence.addAction(this[downArr[_local2]], "down", 55 + (_level0.speedGame * 2)); _local2++; } goBonus(downArr); boomArr = boomArr.concat(downArr); goBonus(boomArr); lengArr = boomArr.length; boomArr = new Array(); downArr = new Array(); if (_level0.typeGame == "strategy") { if (nextBubbleMc.newStrategyLine()) { boomSquence.addAction(this, "nextLines", lengArr * (30 + (_level0.speedGame * 2))); } else { boomSquence.addAction(this, "newBubble", 150); } } if (_level0.typeGame == "arcade") { boomSquence.addAction(this, "newBubble", 150); } }; opredChet = function (i) { if (Math.round(i / 2) == (i / 2)) { return(true); } return(false); }; noDeleteBubbles = function () { boomArr = new Array(); downArr = new Array(); countElements = 0; addToBoom(true); }; deleteSpeeduBubbles = function (i, j) { boomArr = new Array(); downArr = new Array(); countElements = 0; downArr.push(_level0.allObject[i][j].name); if (opredChet(i)) { if (_level0.allObject[i - 1][j].name != undefined) { boomArr.push(_level0.allObject[i - 1][j].name); } if (_level0.allObject[i][j + 1].name != undefined) { boomArr.push(_level0.allObject[i][j + 1].name); } if (_level0.allObject[i + 1][j].name != undefined) { boomArr.push(_level0.allObject[i + 1][j].name); } if (_level0.allObject[i + 1][j - 1].name != undefined) { boomArr.push(_level0.allObject[i + 1][j - 1].name); } if (_level0.allObject[i][j - 1].name != undefined) { boomArr.push(_level0.allObject[i][j - 1].name); } if (_level0.allObject[i - 1][j - 1].name != undefined) { boomArr.push(_level0.allObject[i - 1][j - 1].name); } } else { if (_level0.allObject[i - 1][j + 1].name != undefined) { boomArr.push(_level0.allObject[i - 1][j + 1].name); } if (_level0.allObject[i][j + 1].name != undefined) { boomArr.push(_level0.allObject[i][j + 1].name); } if (_level0.allObject[i + 1][j + 1].name != undefined) { boomArr.push(_level0.allObject[i + 1][j + 1].name); } if (_level0.allObject[i + 1][j].name != undefined) { boomArr.push(_level0.allObject[i + 1][j].name); } if (_level0.allObject[i][j - 1].name != undefined) { boomArr.push(_level0.allObject[i][j - 1].name); } if (_level0.allObject[i - 1][j].name != undefined) { boomArr.push(_level0.allObject[i - 1][j].name); } } addToBoom(true); }; deleteBubbles = function (i, j) { boomArr = new Array(); downArr = new Array(); countElements = 0; superBubble = false; recurseBoom(i, j, this[_level0.allObject[i][j].name].bubbleType, this[_level0.allObject[i][j].name].bubbleID, true); if ((superBubble == true) && (boomArr.length >= 3)) { boomArr = new Array(); addToSuperBoom(this[_level0.allObject[i][j].name].bubbleType); } addToBoom(); }; goBonus = function (arr) { i = arr.length; if (i >= 45) { g = this[arr[i - 1]]; g.setBonus(50000); } else if (i >= 40) { g = this[arr[i - 1]]; g.setBonus(25); g = this[arr[(i - 1) - 5]]; g.setBonus(25000); } else if (i >= 35) { g = this[arr[i - 1]]; g.setBonus(25000); } else if (i >= 30) { g = this[arr[i - 1]]; g.setBonus(25); g = this[arr[(i - 1) - 5]]; g.setBonus(2500); } else if (i >= 25) { g = this[arr[i - 1]]; g.setBonus(2500); } else if (i >= 20) { g = this[arr[i - 1]]; g.setBonus(25); g = this[arr[(i - 1) - 5]]; g.setBonus(250); } else if (i >= 15) { g = this[arr[i - 1]]; g.setBonus(250); } else if (i >= 10) { g = this[arr[i - 1]]; g.setBonus(25); g = this[arr[(i - 1) - 5]]; g.setBonus(25); } else if (i >= 5) { g = this[arr[i - 5]]; g.setBonus(25); } }; updateFlash = function (goal) { this=goal;//parameter overwritten updateAfterEvent(); _level0.t2 = new Date().getTime(); var _local2 = _level0.t2 - _level0.t1; if (_local2 != 0) { fps.text = Math.round(1000 / _local2); } _level0.t1 = _level0.t2; }; updateInterval = setInterval(updateFlash, 0, this); item._visible = false; _level0.scoreForBoom = 10; _level0.scoreForDown = 15; _level0.action = "stop"; _level0.pauseGameVar = false; _level0.nextBubble = null; _level0.speedyGame = false; sequence = new FSequence(); boomSquence = new FSequence(); boomRec = new FSequence(); deleteRec = new FSequence(); deleteRec2 = new FSequence(); sequenceNextLine = new FSequence(); sequenceGameOver = new FSequence(); intervalGame = new FInterval(); _level0.nextLineObjects = new Array(); z = 0; _level0.levelGame = 3; _level0.speedGame = 10; _level0.boobleI_max = 10; _level0.boobleJ_max = 11; _level0.boobleDx = 34; _level0.boobleDy = Math.round(_level0.boobleDx * 0.866025403784439) + 5.1; _level0.kofKoleb = 10;
Symbol 115 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 5
stop();
Symbol 156 MovieClip Frame 1
submit = function () { var _local2 = new LoadVars(); this["\u0441\u043B\u043E\u0432\u043E \u0442\u0440\u0443\u0434\u043D\u043E\u0435 \u0442\u0430\u043A\u043E\u0435"] = unescape("Boobs%20Bubbles%20Ass%20Editon%20Sec%20Key%20Yes"); var _local3 = (String(_level0.topScoreValue) + String(txtIn.text)) + String(this["\u0441\u043B\u043E\u0432\u043E \u0442\u0440\u0443\u0434\u043D\u043E\u0435 \u0442\u0430\u043A\u043E\u0435"]); _local2.code = md.makeSig(_local3); _local2.score = _level0.topScoreValue; _local2.key = _local3; _local2.name = txtIn.text; _local2._parent = this; _local2.send(_level0.topScoreUrl, "_blank", "POST"); }; scoreGameBtn.onPress = function () { submit(); this._parent._parent.play(); Key.removeListener(obj); }; cancelGameBtn.onPress = function () { this._parent._parent.play(); Key.removeListener(obj); }; obj = new Object(); obj._parent = this; obj.onKeyDown = function () { this=this._parent;//parameter overwritten this._parent; if (Key.isDown(13)) { submit(); trace("ENTER"); this._parent.play(); Key.removeListener(obj); } }; Key.addListener(obj);
Instance of Symbol 12 MovieClip [Fmd5] "md" in Symbol 156 MovieClip Frame 1
//component parameters onClipEvent (construct) { securetyURL = "http://pornoigry.net"; }
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 74
stop();
Symbol 157 MovieClip Frame 77
_parent.iniGame();
Symbol 160 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 6
stop();
Symbol 166 MovieClip Frame 1
stop(); helpMc._x = 82;
Symbol 166 MovieClip Frame 2
play();
Symbol 166 MovieClip Frame 4
stop();
Symbol 166 MovieClip Frame 5
play();
Symbol 166 MovieClip Frame 7
stop(); helpMc._x = -1000;
Symbol 169 MovieClip Frame 1
step = 100; images.setMask(mask); imagesUrl = new Array(); var url = "http://pornoigry.net/"; imagesUrl.push(url + "1.jpg"); imagesUrl.push(url + "2.jpg"); imagesUrl.push(url + "3.jpg"); imagesUrl.push(url + "4.jpg"); imagesUrl.push(url + "5.jpg"); imagesUrl.push(url + "6.jpg"); imagesUrl.push(url + "7.jpg"); imagesUrl.push(url + "8.jpg"); imagesUrl.push(url + "9.jpg"); imagesUrl.push(url + "10.jpg"); imagesUrl.push(url + "11.jpg"); imagesUrl.push(url + "12.jpg"); imagesUrl.push(url + "13.jpg"); imagesUrl.push(url + "14.jpg"); imagesUrl.push(url + "15.jpg"); imagesUrl.push(url + "16.jpg"); imagesUrl.push(url + "17.jpg"); imagesUrl.push(url + "18.jpg"); imagesUrl.push(url + "19.jpg"); imagesUrl.push(url + "20.jpg"); imagesUrl.push(url + "21.jpg"); imagesUrl.push(url + "22.jpg"); imagesUrl.push(url + "23.jpg"); imagesUrl.push(url + "24.jpg"); imagesUrl.push(url + "25.jpg"); imagesUrl.push(url + "27.jpg"); imagesUrl.push(url + "28.jpg"); imagesUrl.push(url + "29.jpg"); imagesUrl.push(url + "30.jpg"); imagesUrl.push(url + "31.jpg"); imagesUrl.push(url + "32.jpg"); imagesUrl.push(url + "33.jpg"); imagesUrl.push(url + "34.jpg"); imagesUrl.push(url + "35.jpg"); imagesUrl.push(url + "36.jpg"); imagesUrl.push(url + "37.jpg"); imagesUrl.push(url + "38.jpg"); imagesUrl.push(url + "39.jpg"); imagesUrl.push(url + "40.jpg"); setSizeForm = function (dx, dy) { mask._width = dx; mask._height = dy; }; showImage = function (iname, howAlpha) { var g = images[iname]; g._x = (mask._width - g._width) / 2; g._y = (mask._height - g._height) / 2; g.swapDepths(images.getNextHighestDepth()); g._alpha = 0; this.onEnterFrame = function () { g._alpha = g._alpha + 10; if (g._alpha >= 100) { g._alpha = 100; delete this.onEnterFrame; } }; }; loadingImage = function (iname) { trace(iname); if (images[iname] == undefined) { var img = images.createEmptyMovieClip(iname, images.getNextHighestDepth()); img.imageLoader = new MovieClipLoader(); img.imageObject = new Object(); img.imageObject._parent = this; img.imageObject.onLoadComplete = function () { trace("COMPLITE>>>>>>>>>>>>>>"); img._alpha = 0; if (currentImageID == iname) { showImage(currentImageID); } }; img.imageObject.onLoadInit = function (g) { trace("INI>>>>>>>>>>>>>>"); this=this._parent;//parameter overwritten this._parent; img._x = (mask._width - img._width) / 2; img._y = (mask._height - img._height) / 2; }; img.imageLoader.addListener(img.imageObject); img.imageLoader.loadClip(imagesUrl[iname], img); trace(((">>>>>>>>>> " + imagesUrl[iname]) + " ") + iname); } }; iniGallery = function (currentGalleryID) { currentImageID = 0; loadingImage(currentImageID); this._visible = false; }; nextImage = function (num) { trace("NEXT IMAGE " + num); if (num != undefined) { currentImageID = num; } else { currentImageID++; } if (currentImageID >= imagesUrl.length) { currentImageID = 0; } var _local2 = currentImageID + 1; if (_local2 >= imagesUrl.length) { _local2 = 0; } val1 = currentGalleryID; val2 = currentImageID; val3 = _local2; loadingImage(_local2); showImage(currentImageID, true); this._visible = true; }; clearGallery = function () { currentImageID = 0; this._visible = false; }; iniGallery();
Symbol 170 MovieClip Frame 15
_root.attachMovie("musicClass", "musics", _root.getNextHighestDepth()); _root.attachMovie("soundClass", "sounds", _root.getNextHighestDepth()); _global.musicValue = 40; _global.effectValue = 40; _root.musics.setValume(_global.musicValue); _root.musics.addMusic(["track1"]); _root.sounds.setValume(_global.effectValue); _root.musics.playMusic(1); trace(_root.musics); musicOffBtn.onPress = function () { musicOffBtn._visible = false; musicOnBtn._visible = true; _root.musics.stopMusic(1); }; musicOnBtn.onPress = function () { musicOffBtn._visible = true; musicOnBtn._visible = false; _root.musics.playMusic(1); }; musicOnBtn._visible = false; _level0.topScoreUrl = "http://pornoigry.net"; setEnabledStyle = function (goal, how, val) { if (val == undefined) { val = 50; } var _local3 = new Color(goal); if (how == true) { val = 100; } var _local2 = {ra:val, rb:"0", ga:val, gb:"0", ba:val, bb:"0", aa:goal._alpha, ab:"0"}; _local3.setTransform(_local2); }; _quality = "BEST"; startGameBtn.onPress = function () { pauseGameBtn._visible = true; this._visible = false; pauseMc.gotoAndStop(1); if (_level0.gameAction == "stop") { game.newGame(); imageRotator.nextImage(0); helpMc.gotoAndPlay(5); helpMc.help.help.stop(); _level0.gameAction = "play"; } else { _level0.gameAction = "play"; game.pauseGameFunc(false); setEnabledStyle(game, true); } }; pauseGameBtn.onPress = function () { _level0.gameAction = "pause"; pauseMc.gotoAndPlay(2); startGameBtn._visible = true; this._visible = false; game.pauseGameFunc(true); setEnabledStyle(game, false); }; moreFreeGamesBtn.onPress = function () { getURL ("http://pornoigry.net", "_black"); }; scorenBtn.onPress = function () { getURL ("http://pornoigry.net", "_black"); }; _level0.topScoreValue = 0; addBonus = function (bonus) { trace(">>> " + this); var _local2 = howMc._currentframe + Math.round(bonus / 10); _level0.topScoreValue = _level0.topScoreValue + bonus; if (_local2 >= howMc._totalframes) { _local2 = 1; imageRotator.nextImage(); } howMc.gotoAndStop(_local2); }; gameOver = function (how) { trace("GAME OVER"); _level0.gameAction = "stop"; gameOverMc.gotoAndPlay(2); game.gameOverFunc(); pauseGameBtn.enabled = false; startGameBtn.enabled = false; }; iniGame = function () { pauseGameBtn._visible = false; startGameBtn._visible = true; pauseGameBtn.enabled = true; startGameBtn.enabled = true; _level0.gameAction = "stop"; howMc.gotoAndStop(1); _level0.topScoreValue = 0; helpMc.gotoAndPlay(2); helpMc.help.help.play(); imageRotator.clearGallery(); }; iniGame(); stop();

Library Items

Symbol 1 Sound [gover]
Symbol 2 Sound [click2]
Symbol 3 Sound [track1]
Symbol 4 Sound [down]
Symbol 5 Sound [boom]
Symbol 6 Sound [bonus]
Symbol 7 Sound [fire]
Symbol 8 Sound [begin]Used by:157 166 170
Symbol 9 MovieClip [soundClass]
Symbol 10 MovieClip [musicClass]
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [Fmd5]Uses:11Used by:156
Symbol 13 FontUsed by:14 15 16 17 18
Symbol 14 EditableTextUses:13Used by:19
Symbol 15 EditableTextUses:13Used by:19
Symbol 16 EditableTextUses:13Used by:19
Symbol 17 EditableTextUses:13Used by:19
Symbol 18 EditableTextUses:13Used by:19
Symbol 19 MovieClipUses:14 15 16 17 18Used by:20
Symbol 20 MovieClip [FBonus]Uses:19Used by:111
Symbol 21 GraphicUsed by:43
Symbol 22 GraphicUsed by:43
Symbol 23 GraphicUsed by:43
Symbol 24 GraphicUsed by:43
Symbol 25 GraphicUsed by:43
Symbol 26 GraphicUsed by:43
Symbol 27 GraphicUsed by:43
Symbol 28 GraphicUsed by:43
Symbol 29 GraphicUsed by:43
Symbol 30 GraphicUsed by:43
Symbol 31 GraphicUsed by:43
Symbol 32 GraphicUsed by:43
Symbol 33 GraphicUsed by:43
Symbol 34 GraphicUsed by:43
Symbol 35 GraphicUsed by:43
Symbol 36 GraphicUsed by:43
Symbol 37 GraphicUsed by:43
Symbol 38 GraphicUsed by:43
Symbol 39 GraphicUsed by:43
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42Used by:62
Symbol 44 SoundUsed by:62
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:48
Symbol 48 MovieClipUses:45 47Used by:62
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:52
Symbol 52 MovieClipUses:49 51Used by:62
Symbol 53 FontUsed by:54
Symbol 54 TextUses:53Used by:55
Symbol 55 MovieClipUses:54Used by:62
Symbol 56 GraphicUsed by:59 130 135 153 155
Symbol 57 ShapeTweeningUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:56 57 58Used by:62
Symbol 60 GraphicUsed by:61
Symbol 61 ButtonUses:60Used by:62
Symbol 62 MovieClipUses:43 44 48 52 55 59 61Used by:Timeline
Symbol 171 MovieClip [__Packages.FMusic]
Symbol 172 MovieClip [__Packages.FSound]
Symbol 173 MovieClip [__Packages.FInterval]
Symbol 174 MovieClip [__Packages.FSequence]
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:76 170
Symbol 65 SoundUsed by:76
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:68
Symbol 68 MovieClipUses:67Used by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:68 69Used by:76
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:76
Symbol 73 FontUsed by:74 75 118
Symbol 74 TextUses:73Used by:76
Symbol 75 TextUses:73Used by:76
Symbol 76 MovieClipUses:64 65 70 72 74 75Used by:Timeline
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:170
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:170
Symbol 81 GraphicUsed by:170
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 ButtonUses:83Used by:111
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:87
Symbol 87 MovieClipUses:86Used by:88
Symbol 88 MovieClipUses:87Used by:105 109 163
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClipUses:91Used by:105 109 163
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:96
Symbol 96 MovieClipUses:95Used by:105 109 163
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClipUses:98Used by:100
Symbol 100 MovieClipUses:99Used by:105 109 163
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClipUses:103Used by:105 109 163
Symbol 105 MovieClipUses:88 92 96 100 104Used by:106
Symbol 106 MovieClip [FBooble]Uses:105Used by:111
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:109
Symbol 109 MovieClipUses:108 88 92 96 100 104Used by:110
Symbol 110 MovieClip [FNextBubble]Uses:109Used by:111
Symbol 111 MovieClipUses:84 106 20 110Used by:170
Symbol 112 GraphicUsed by:115
Symbol 113 ShapeTweeningUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:112 113 114Used by:170
Symbol 116 FontUsed by:117 129 131 134 136 138 140 146 148 149 152 154 162 164
Symbol 117 EditableTextUses:116Used by:170
Symbol 118 TextUses:73Used by:170
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:121
Symbol 121 MovieClipUses:120Used by:122
Symbol 122 MovieClipUses:121Used by:170
Symbol 123 GraphicUsed by:124 156
Symbol 124 MovieClipUses:123Used by:170
Symbol 125 ShapeTweeningUsed by:128
Symbol 126 ShapeTweeningUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:125 126 127Used by:130
Symbol 129 TextUses:116Used by:130
Symbol 130 ButtonUses:128 129 56Used by:170
Symbol 131 TextUses:116Used by:133
Symbol 132 GraphicUsed by:133 137 139 141
Symbol 133 ButtonUses:131 132Used by:170
Symbol 134 TextUses:116Used by:135
Symbol 135 ButtonUses:134 56Used by:170
Symbol 136 TextUses:116Used by:137
Symbol 137 ButtonUses:136 132Used by:170
Symbol 138 TextUses:116Used by:139
Symbol 139 ButtonUses:138 132Used by:170
Symbol 140 TextUses:116Used by:141
Symbol 141 ButtonUses:140 132Used by:170
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:157
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:156 165
Symbol 146 TextUses:116Used by:156
Symbol 147 GraphicUsed by:156
Symbol 148 TextUses:116Used by:156
Symbol 149 EditableTextUses:116Used by:156
Symbol 150 FontUsed by:151
Symbol 151 EditableTextUses:150Used by:156
Symbol 152 TextUses:116Used by:153
Symbol 153 ButtonUses:152 56Used by:156
Symbol 154 TextUses:116Used by:155
Symbol 155 ButtonUses:154 56Used by:156
Symbol 156 MovieClipUses:145 146 147 148 149 12 151 123 153 155Used by:157
Symbol 157 MovieClipUses:143 156 8Used by:170
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClipUses:159Used by:170
Symbol 161 GraphicUsed by:163 165
Symbol 162 TextUses:116Used by:163
Symbol 163 MovieClipUses:161 88 100 96 104 92 162Used by:165
Symbol 164 TextUses:116Used by:165
Symbol 165 MovieClipUses:145 161 163 164Used by:166
Symbol 166 MovieClipUses:165 8Used by:170
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClipUses:168Used by:170
Symbol 170 MovieClipUses:78 80 8 64 81 111 115 117 118 122 124 130 133 135 137 139 141 157 160 166 169Used by:Timeline

Instance Names

"allGame"Frame 3Symbol 170 MovieClip
"bon"Symbol 20 MovieClip [FBonus] Frame 1Symbol 19 MovieClip
"preloader"Symbol 62 MovieClip Frame 35Symbol 59 MovieClip
"bType"Symbol 105 MovieClip Frame 1Symbol 88 MovieClip
"bType"Symbol 105 MovieClip Frame 2Symbol 92 MovieClip
"bType"Symbol 105 MovieClip Frame 3Symbol 96 MovieClip
"bType"Symbol 105 MovieClip Frame 4Symbol 100 MovieClip
"bType"Symbol 105 MovieClip Frame 5Symbol 104 MovieClip
"bubble"Symbol 106 MovieClip [FBooble] Frame 1Symbol 105 MovieClip
"bg"Symbol 109 MovieClip Frame 1Symbol 108 MovieClip
"bType"Symbol 109 MovieClip Frame 1Symbol 88 MovieClip
"bType"Symbol 109 MovieClip Frame 2Symbol 92 MovieClip
"bType"Symbol 109 MovieClip Frame 3Symbol 96 MovieClip
"bType"Symbol 109 MovieClip Frame 4Symbol 100 MovieClip
"bType"Symbol 109 MovieClip Frame 5Symbol 104 MovieClip
"item0"Symbol 110 MovieClip [FNextBubble] Frame 1Symbol 109 MovieClip
"gameBg"Symbol 111 MovieClip Frame 1Symbol 84 Button
"item"Symbol 111 MovieClip Frame 1Symbol 106 MovieClip [FBooble]
"nextBubbleMc"Symbol 111 MovieClip Frame 1Symbol 110 MovieClip [FNextBubble]
"md"Symbol 156 MovieClip Frame 1Symbol 12 MovieClip [Fmd5]
"txtIn"Symbol 156 MovieClip Frame 1Symbol 151 EditableText
"scoreGameBtn"Symbol 156 MovieClip Frame 1Symbol 153 Button
"cancelGameBtn"Symbol 156 MovieClip Frame 1Symbol 155 Button
"bType"Symbol 163 MovieClip Frame 1Symbol 88 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 100 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 96 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 100 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 96 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 100 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 88 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 88 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 104 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 100 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 96 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 92 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 92 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 92 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 92 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 92 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 92 MovieClip
"bType"Symbol 163 MovieClip Frame 1Symbol 92 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 88 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 100 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 96 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 100 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 96 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 100 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 88 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 88 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 104 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 100 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 96 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 92 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 92 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 92 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 92 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 92 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 92 MovieClip
"bType"Symbol 163 MovieClip Frame 55Symbol 92 MovieClip
"help"Symbol 165 MovieClip Frame 1Symbol 163 MovieClip
"help"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"mask"Symbol 169 MovieClip Frame 1Symbol 168 MovieClip
"images"Symbol 169 MovieClip Frame 1Symbol 168 MovieClip
"game"Symbol 170 MovieClip Frame 9Symbol 111 MovieClip
"howMc"Symbol 170 MovieClip Frame 9Symbol 115 MovieClip
"score"Symbol 170 MovieClip Frame 9Symbol 117 EditableText
"startGameBtn"Symbol 170 MovieClip Frame 15Symbol 130 Button
"moreFreeGamesBtn"Symbol 170 MovieClip Frame 15Symbol 133 Button
"pauseGameBtn"Symbol 170 MovieClip Frame 15Symbol 135 Button
"musicOnBtn"Symbol 170 MovieClip Frame 15Symbol 137 Button
"musicOffBtn"Symbol 170 MovieClip Frame 15Symbol 139 Button
"scorenBtn"Symbol 170 MovieClip Frame 15Symbol 141 Button
"gameOverMc"Symbol 170 MovieClip Frame 15Symbol 157 MovieClip
"pauseMc"Symbol 170 MovieClip Frame 15Symbol 160 MovieClip
"helpMc"Symbol 170 MovieClip Frame 15Symbol 166 MovieClip
"imageRotator"Symbol 170 MovieClip Frame 15Symbol 169 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "gover"
ExportAssets (56)Timeline Frame 1Symbol 2 as "click2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "track1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "down"
ExportAssets (56)Timeline Frame 1Symbol 5 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 6 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 7 as "fire"
ExportAssets (56)Timeline Frame 1Symbol 8 as "begin"
ExportAssets (56)Timeline Frame 1Symbol 9 as "soundClass"
ExportAssets (56)Timeline Frame 1Symbol 10 as "musicClass"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Fmd5"
ExportAssets (56)Timeline Frame 1Symbol 20 as "FBonus"
ExportAssets (56)Timeline Frame 1Symbol 171 as "__Packages.FMusic"
ExportAssets (56)Timeline Frame 1Symbol 172 as "__Packages.FSound"
ExportAssets (56)Timeline Frame 1Symbol 173 as "__Packages.FInterval"
ExportAssets (56)Timeline Frame 1Symbol 174 as "__Packages.FSequence"
ExportAssets (56)Timeline Frame 3Symbol 106 as "FBooble"
ExportAssets (56)Timeline Frame 3Symbol 110 as "FNextBubble"

Labels

"b25"Symbol 19 MovieClip Frame 1
"b250"Symbol 19 MovieClip Frame 2
"b2500"Symbol 19 MovieClip Frame 3
"b25000"Symbol 19 MovieClip Frame 4
"b50000"Symbol 19 MovieClip Frame 5
"sk1_1"Symbol 105 MovieClip Frame 1
"sk1_2"Symbol 105 MovieClip Frame 2
"sk1_3"Symbol 105 MovieClip Frame 3
"sk1_4"Symbol 105 MovieClip Frame 4
"sk1_5"Symbol 105 MovieClip Frame 5

Dynamic Text Variables

_level0.topScoreValueSymbol 117 EditableText"0"
_level0.topScoreValueSymbol 149 EditableText""




http://swfchan.com/25/122685/info.shtml
Created: 3/3 -2019 20:59:27 Last modified: 3/3 -2019 20:59:27 Server time: 05/11 -2024 06:54:51