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flu-sweeper.swf

This is the info page for
Flash #123190

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Tahoma" size="17" color="#0066cc" letterSpacing="0.000000" kerning="1">ผู็ไม่ประสงค์ออกนาม</font></p>

It's not ready yet

Level Up

99

gameSystem

<p align="center"><font face="Meridiana" size="30" color="#ff0000" letterSpacing="0.000000" kerning="1">99</font></p>

<p align="center"><font face="Meridiana" size="30" color="#00ffff" letterSpacing="0.000000" kerning="1">99</font></p>

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Play with achievement @

© Copyright MoFunZone.com.

This feature only available at

Okay

Okay

Okay

0000

0000

/

0000

0000

/

0000

0000

/

GOD MODE

Boss

Attack

99

99

:

(G) God mode  (9)Next Stage (p)Pause   (< ) Back Change ( > )Next Change

Score

99999999

upgreade!!

Boss

0000

0000

/

Revolution

Egg man: I have basic
immunity, nothing
special.

Dog: I can stun nearby
enemies with my
barking.

Bird: I can attack
enemies with my
feathers.

Wolf: I’m nimble and
can drain life from
enemy.

Boar: I can heal myself
and pain makes me
stronger.

Eagle: I can heal myself
and attack enemies
with feathers.

Hawk: I can shoot
powerful fireball
at enemy.

9 Tails: I’m super fast,
my attacks can drain
life from enemy. Pick
me if you need speed.

Lion: I can create small
black hole and drain
MP from enemy.
No one can escape
from my attack.

Bear: I hit hard! My
attack can knock
enemies back and pain
makes me stronger.

Griffin: I have a shield
and can shoot
powerful feathers
to enemy.

Wyvren: I can provide
mass destruction with
my poison cloud.

Dragon: I’m a master
of flame. My attacks
can burn enemies
with ease.

Save

Save

Save

Load

Load

Load

Level :

5

HP: Increase maximum HP by 5

MP: Increase maximum MP by 5

Attack: Increase attack power by 1

Level :

5

Attribute Point :

5

<p align="center"><font face="Balcony Angels" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1">9</font></p>

<p align="center"><font face="Balcony Angels" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1">9</font></p>

<p align="center"><font face="Balcony Angels" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1">9</font></p>

Load

Load

Load

Load

dd/mm/yy, 66 :66

dd/mm/yy, 66 :66

dd/mm/yy, 66 :66

Slot : 1

Auto save

Slot : 2

Warning

Are you sure you want to overwrite the current save game slot?

cancel

cancel

cancel

cancel

You are too late with your “IMMUNITY”, be gone, this kid will be very sick thanks to me.

Next

Next

Next

You got lucky!

I’m going to crush you, and then this kid will die.

It’s not over!

You weak pathetic fool!

You are gonna pay for ruining my ride!

You dare kill my brothers now face my wrath weakling

How dare you!!!

Submit

Submit and Load

Submit and Load

Submit and load

New game

Score :

Name :

999999

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Retry

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submit

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Tutorial

Type A
W : Jump
A, D : Move left , right
S : Jump down
J : Attack
K, L : Use skill
P : Pause and open upgrade window.

Type B
W : Jump
A, D : Move left , right
S : Jump down
Left mouse : Attack
Number 1, 2 : Use skill
P : Pause and open upgrade window.

CONTROLS

Don't forget to press P when you level up.

You can safety touch enemies' bodies.

But you have to avoid their attacks.

RULES

Kill the boss to advance to the next stage.

RULES

Beat the final boss to beat the game.

If your HP runs out, game is over.

Next time you can press

K

To skip this tutorial

Loading

ActionScript [AS3]

Section 1
//Color (fl.motion.Color) package fl.motion { import flash.display.*; import flash.geom.*; public class Color extends ColorTransform { private var _tintMultiplier:Number;// = 0 private var _tintColor:Number;// = 0 public function Color(_arg1:Number=1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0){ _tintColor = 0; _tintMultiplier = 0; super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function setTint(_arg1:uint, _arg2:Number):void{ var _local3:uint; var _local4:uint; var _local5:uint; this._tintColor = _arg1; this._tintMultiplier = _arg2; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = (1 - _arg2))); _local3 = ((_arg1 >> 16) & 0xFF); _local4 = ((_arg1 >> 8) & 0xFF); _local5 = (_arg1 & 0xFF); this.redOffset = Math.round((_local3 * _arg2)); this.greenOffset = Math.round((_local4 * _arg2)); this.blueOffset = Math.round((_local5 * _arg2)); } public function set tintColor(_arg1:uint):void{ this.setTint(_arg1, this.tintMultiplier); } public function get brightness():Number{ return ((this.redOffset) ? (1 - this.redMultiplier) : (this.redMultiplier - 1)); } private function deriveTintColor():uint{ var _local1:Number; var _local2:uint; var _local3:uint; var _local4:uint; var _local5:uint; _local1 = (1 / this.tintMultiplier); _local2 = Math.round((this.redOffset * _local1)); _local3 = Math.round((this.greenOffset * _local1)); _local4 = Math.round((this.blueOffset * _local1)); _local5 = (((_local2 << 16) | (_local3 << 8)) | _local4); return (_local5); } public function get tintMultiplier():Number{ return (this._tintMultiplier); } public function get tintColor():uint{ return (this._tintColor); } public function set brightness(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < -1){ _arg1 = -1; }; }; _local2 = (1 - Math.abs(_arg1)); _local3 = 0; if (_arg1 > 0){ _local3 = (_arg1 * 0xFF); }; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = _local2)); this.redOffset = (this.greenOffset = (this.blueOffset = _local3)); } public function set tintMultiplier(_arg1:Number):void{ this.setTint(this.tintColor, _arg1); } private function parseXML(_arg1:XML=null):Color{ var _local2:XML; var _local3:XML; var _local4:String; var _local5:uint; if (!_arg1){ return (this); }; _local2 = _arg1.elements()[0]; if (!_local2){ return (this); }; for each (_local3 in _local2.attributes()) { _local4 = _local3.localName(); if (_local4 == "tintColor"){ _local5 = (Number(_local3.toString()) as uint); this.tintColor = _local5; } else { this[_local4] = Number(_local3.toString()); }; }; return (this); } public static function interpolateColor(_arg1:uint, _arg2:uint, _arg3:Number):uint{ var _local4:Number; var _local5:uint; var _local6:uint; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:uint; var _local14:uint; var _local15:uint; var _local16:uint; var _local17:uint; _local4 = (1 - _arg3); _local5 = ((_arg1 >> 24) & 0xFF); _local6 = ((_arg1 >> 16) & 0xFF); _local7 = ((_arg1 >> 8) & 0xFF); _local8 = (_arg1 & 0xFF); _local9 = ((_arg2 >> 24) & 0xFF); _local10 = ((_arg2 >> 16) & 0xFF); _local11 = ((_arg2 >> 8) & 0xFF); _local12 = (_arg2 & 0xFF); _local13 = ((_local5 * _local4) + (_local9 * _arg3)); _local14 = ((_local6 * _local4) + (_local10 * _arg3)); _local15 = ((_local7 * _local4) + (_local11 * _arg3)); _local16 = ((_local8 * _local4) + (_local12 * _arg3)); _local17 = ((((_local13 << 24) | (_local14 << 16)) | (_local15 << 8)) | _local16); return (_local17); } public static function interpolateTransform(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{ var _local4:Number; var _local5:ColorTransform; _local4 = (1 - _arg3); _local5 = new ColorTransform(((_arg1.redMultiplier * _local4) + (_arg2.redMultiplier * _arg3)), ((_arg1.greenMultiplier * _local4) + (_arg2.greenMultiplier * _arg3)), ((_arg1.blueMultiplier * _local4) + (_arg2.blueMultiplier * _arg3)), ((_arg1.alphaMultiplier * _local4) + (_arg2.alphaMultiplier * _arg3)), ((_arg1.redOffset * _local4) + (_arg2.redOffset * _arg3)), ((_arg1.greenOffset * _local4) + (_arg2.greenOffset * _arg3)), ((_arg1.blueOffset * _local4) + (_arg2.blueOffset * _arg3)), ((_arg1.alphaOffset * _local4) + (_arg2.alphaOffset * _arg3))); return (_local5); } public static function fromXML(_arg1:XML):Color{ return (Color(new (Color).parseXML(_arg1))); } } }//package fl.motion
Section 2
//b__336 (flu_sweeper_fla.b__336) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class b__336 extends MovieClip { public function b__336(){ addFrameScript(0, frame1, 1, frame2, 10, frame11, 20, frame21, 30, frame31); } function frame1(){ stop(); } function frame21(){ this.pic.gotoAndStop("unavailable"); } function frame2(){ this.pic.gotoAndStop("up"); } function frame31(){ this.pic.gotoAndStop("lock"); } function frame11(){ this.pic.gotoAndStop("over"); } } }//package flu_sweeper_fla
Section 3
//b_mute_270 (flu_sweeper_fla.b_mute_270) package flu_sweeper_fla { import flash.display.*; public dynamic class b_mute_270 extends MovieClip { public function b_mute_270(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package flu_sweeper_fla
Section 4
//bar_root_18 (flu_sweeper_fla.bar_root_18) package flu_sweeper_fla { import flash.display.*; public dynamic class bar_root_18 extends MovieClip { public var barmask:MovieClip; } }//package flu_sweeper_fla
Section 5
//BG_2 (flu_sweeper_fla.BG_2) package flu_sweeper_fla { import flash.display.*; public dynamic class BG_2 extends MovieClip { public function BG_2(){ addFrameScript(10, frame11); } function frame11(){ MovieClip(parent).gotoAndStop(2); } } }//package flu_sweeper_fla
Section 6
//im_hero_304 (flu_sweeper_fla.im_hero_304) package flu_sweeper_fla { import flash.display.*; public dynamic class im_hero_304 extends MovieClip { public function im_hero_304(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package flu_sweeper_fla
Section 7
//LOGOEND_43 (flu_sweeper_fla.LOGOEND_43) package flu_sweeper_fla { import flash.display.*; public dynamic class LOGOEND_43 extends MovieClip { public function LOGOEND_43(){ addFrameScript(132, frame133); } function frame133(){ MovieClip(root).play(); stop(); } } }//package flu_sweeper_fla
Section 8
//LOGOPRELOAD_0_23 (flu_sweeper_fla.LOGOPRELOAD_0_23) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_0_23 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_0_23(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package flu_sweeper_fla
Section 9
//LOGOPRELOAD_1_27 (flu_sweeper_fla.LOGOPRELOAD_1_27) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_1_27 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_1_27(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package flu_sweeper_fla
Section 10
//LOGOPRELOAD_2_30 (flu_sweeper_fla.LOGOPRELOAD_2_30) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_2_30 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_2_30(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package flu_sweeper_fla
Section 11
//LOGOPRELOAD_3_32 (flu_sweeper_fla.LOGOPRELOAD_3_32) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_3_32 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_3_32(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package flu_sweeper_fla
Section 12
//LOGOPRELOAD_4_34 (flu_sweeper_fla.LOGOPRELOAD_4_34) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_4_34 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_4_34(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package flu_sweeper_fla
Section 13
//LOGOPRELOAD_5_36 (flu_sweeper_fla.LOGOPRELOAD_5_36) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_5_36 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_5_36(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package flu_sweeper_fla
Section 14
//LOGOPRELOAD_6_38 (flu_sweeper_fla.LOGOPRELOAD_6_38) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_6_38 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_6_38(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package flu_sweeper_fla
Section 15
//LOGOPRELOAD_7_40 (flu_sweeper_fla.LOGOPRELOAD_7_40) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_7_40 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_7_40(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package flu_sweeper_fla
Section 16
//m_attribute_panel_337 (flu_sweeper_fla.m_attribute_panel_337) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_attribute_panel_337 extends MovieClip { public var num_mp:TextField; public var b_up_hp:SimpleButton; public var b_tomofun:SimpleButton; public var myLevel:TextField; public var num_atk:TextField; public var part; public var num_hp:TextField; public var b_up_atk:SimpleButton; public var atb; public var b_up_mp:SimpleButton; public var im_detail:MovieClip; public var b_okay:SimpleButton; public var atb_point:TextField; public function m_attribute_panel_337(){ addFrameScript(0, frame1, 1, frame2); } public function tomofun(_arg1:Event){ atb.parent.playMoreGameTitle(); } public function check_userAttribute(){ if (part.userAttribute == 0){ part.userAttribute = 1; } else { if (part.userAttribute == 1){ part.userAttribute = 2; }; }; } public function onRoll(_arg1:Event){ trace("onRoll"); } public function up_hp(_arg1:Event){ var _local2:*; _local2 = 1; if (part.atb_point >= _local2){ check_userAttribute(); part.atb_point = (part.atb_point - _local2); part.atbHp = (part.atbHp + 5); part.set_status(true, false, false); }; } public function up_atk(_arg1:Event){ var _local2:*; _local2 = 1; if (part.atb_point >= _local2){ check_userAttribute(); part.atb_point = (part.atb_point - _local2); part.atbAt = (part.atbAt + 1); part.set_status(false, false, true); }; } function frame1(){ atb = this; part = MovieClip(atb.parent.gcode); atb.num_hp.text = (part.atbHp / 5); atb.num_mp.text = (part.atbMp / 5); atb.num_atk.text = part.atbAt; } public function clear_listener(){ } function frame2(){ if (atb == null){ atb = this; part = MovieClip(atb.parent.gcode); }; atb.myLevel.text = part.myLevel; atb.atb_point.text = part.atb_point; atb.im_detail.gotoAndStop(part.rev_data[(part.rev_data.length - 1)]); atb.b_okay.addEventListener(MouseEvent.MOUSE_DOWN, okay_click); atb.b_up_hp.addEventListener(MouseEvent.MOUSE_DOWN, up_hp); atb.b_up_mp.addEventListener(MouseEvent.MOUSE_DOWN, up_mp); atb.b_up_atk.addEventListener(MouseEvent.MOUSE_DOWN, up_atk); atb.b_tomofun.addEventListener(MouseEvent.MOUSE_DOWN, tomofun); } public function okay_click(_arg1:Event){ part.up_down_sound(part.soundbmg, part.soundNum); atb.x = (atb.x + atb.width); part.gamepause = false; play(); } public function up_mp(_arg1:Event){ var _local2:*; _local2 = 1; if (part.atb_point >= _local2){ check_userAttribute(); part.atb_point = (part.atb_point - _local2); part.atbMp = (part.atbMp + 5); part.set_status(false, true, false); }; } } }//package flu_sweeper_fla
Section 17
//m_boss_movie_352 (flu_sweeper_fla.m_boss_movie_352) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_boss_movie_352 extends MovieClip { public var part; public var atb; public var b_next:SimpleButton; public var nummc; public function m_boss_movie_352(){ addFrameScript(0, frame1, 1, frame2, 10, frame11, 20, frame21, 30, frame31, 40, frame41, 50, frame51, 60, frame61, 70, frame71); } function frame71(){ nummc = 2; part.createSound("stage4b_1"); } function frame1(){ try { nummc = 1; atb = this; part = MovieClip(atb.parent.gcode); b_next.addEventListener(MouseEvent.MOUSE_DOWN, b_nextPress); stop(); } catch(error) { trace("bug"); }; } function frame21(){ nummc = 1; part.createSound("stage2"); } function frame2(){ part.createSound("stage1_1"); } public function b_nextPress(_arg1:Event){ var _local2:*; if (nummc == 1){ atb.x = (atb.x + atb.width); part.gamepause = false; part.Startgame(); part.up_down_sound(part.soundbmg, part.soundNum); part.up_down_sound(part.soundList, 0); } else { if (nummc == 2){ part.clear_object(); part.destroy(part.boss); part.boss = null; part.apButton = false; atb.x = (atb.x + atb.width); _local2 = atb.parent.m_stage_clear; _local2.x = (part.sw / 2); _local2.y = (part.sh / 2); _local2.gotoAndPlay(2); part.up_down_sound(part.soundbmg, part.soundNum); part.up_down_sound(part.soundList, 0); }; }; } function frame31(){ nummc = 2; part.createSound("stage2b_1"); } function frame11(){ nummc = 2; part.createSound("stage1b_1"); } function frame41(){ nummc = 1; part.createSound("stage3"); } function frame51(){ nummc = 2; part.createSound("stage3b"); } function frame61(){ nummc = 1; part.createSound("stage4_1"); } } }//package flu_sweeper_fla
Section 18
//m_bossHp_gauge_297 (flu_sweeper_fla.m_bossHp_gauge_297) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_bossHp_gauge_297 extends MovieClip { public var maskLine; public var hp; public var hpLine; public var hpTotal; public var n_hpTotal:TextField; public var remain; public var n_hp:TextField; public var m_bossHp_line:MovieClip; public function m_bossHp_gauge_297(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ hpLine = this; } function frame2(){ try { if (((!((MovieClip(hpLine.parent).gcode.boss == null))) && ((MovieClip(hpLine.parent).gcode.boss.hp > -1)))){ hpLine.y = (hpLine.height / 2); if (MovieClip(hpLine.parent).gcode.boss.hp > MovieClip(hpLine.parent).gcode.boss.hpTotal){ MovieClip(hpLine.parent).gcode.boss.hp = MovieClip(hpLine.parent).gcode.boss.hpTotal; }; hpTotal = MovieClip(hpLine.parent).gcode.boss.hpTotal; hp = MovieClip(hpLine.parent).gcode.boss.hp; hpLine.n_hp.text = hp; hpLine.n_hpTotal.text = hpTotal; remain = (((hp * 100) / hpTotal) / 100); maskLine = (m_bossHp_line.width * remain); m_bossHp_line.x = maskLine; } else { hpLine.y = -(hpLine.height); }; } catch(error) { trace("bug : MovieClip recovery hp ของ boss ใน flash"); }; } } }//package flu_sweeper_fla
Section 19
//m_des_303 (flu_sweeper_fla.m_des_303) package flu_sweeper_fla { import flash.display.*; public dynamic class m_des_303 extends MovieClip { public function m_des_303(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package flu_sweeper_fla
Section 20
//m_exp_gauge_267 (flu_sweeper_fla.m_exp_gauge_267) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_exp_gauge_267 extends MovieClip { public var maskLine; public var n_expTotal:TextField; public var expTotal; public var m_exp_line:MovieClip; public var remain; public var n_EXP:TextField; public var expLine; public var EXP; public function m_exp_gauge_267(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ expLine = this; } function frame2(){ try { if (MovieClip(expLine.parent).gcode.EXP > MovieClip(expLine.parent).gcode.expTotal){ MovieClip(expLine.parent).gcode.EXP = MovieClip(expLine.parent).gcode.expTotal; }; expTotal = MovieClip(expLine.parent).gcode.expTotal; EXP = MovieClip(expLine.parent).gcode.EXP; expLine.n_EXP.text = EXP; expLine.n_expTotal.text = expTotal; remain = (((EXP * 100) / expTotal) / 100); maskLine = (m_exp_line.width * remain); m_exp_line.x = maskLine; } catch(error) { trace("bug : MovieClip m_mo_gauqe ใน flash"); }; } } }//package flu_sweeper_fla
Section 21
//m_feature_lock_257 (flu_sweeper_fla.m_feature_lock_257) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_feature_lock_257 extends MovieClip { public var _this; public var b_okay:SimpleButton; public var b_playonweb:MovieClip; public function m_feature_lock_257(){ addFrameScript(0, frame1); } public function okay(_arg1:Event){ _this.visible = false; } public function web(_arg1:Event){ var e = _arg1; try { _this.parent.achievements(); } catch(e) { _this.parent.parent.achievements(); }; } function frame1(){ _this = this; _this.b_okay.addEventListener(MouseEvent.MOUSE_DOWN, okay); _this.b_playonweb.addEventListener(MouseEvent.MOUSE_DOWN, web); } } }//package flu_sweeper_fla
Section 22
//m_gameover_261 (flu_sweeper_fla.m_gameover_261) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_gameover_261 extends MovieClip { public var part; public function m_gameover_261(){ addFrameScript(0, frame1, 82, frame83); } function frame1(){ stop(); } function frame83(){ part = MovieClip(this.parent).gcode; this.y = (part.sh + this.height); part.freeSystemListener(); part.parent.gotoAndPlay(1, "submit"); } } }//package flu_sweeper_fla
Section 23
//m_hp_gauge_263 (flu_sweeper_fla.m_hp_gauge_263) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_hp_gauge_263 extends MovieClip { public var m_hp_line:MovieClip; public var hp; public var hpLine; public var maskLine; public var hpTotal; public var n_hpTotal:TextField; public var remain; public var n_hp:TextField; public var recovery; public function m_hp_gauge_263(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ hpLine = this; } function frame2(){ try { recovery = Math.round((MovieClip(hpLine.parent).gcode.hpTotal * MovieClip(hpLine.parent).gcode.hp_re_per)); if (MovieClip(hpLine.parent).gcode.hp_re_time < MovieClip(hpLine.parent).gcode.mainTime){ MovieClip(hpLine.parent).gcode.hp_re_time = (MovieClip(hpLine.parent).gcode.mainTime + MovieClip(hpLine.parent).gcode.hp_re_next_time); MovieClip(hpLine.parent).gcode.hp = (MovieClip(hpLine.parent).gcode.hp + recovery); MovieClip(hpLine.parent).gcode.create_heal(MovieClip(hpLine.parent).gcode.player, recovery); }; if (MovieClip(hpLine.parent).gcode.hp > MovieClip(hpLine.parent).gcode.hpTotal){ MovieClip(hpLine.parent).gcode.hp = MovieClip(hpLine.parent).gcode.hpTotal; }; hpTotal = MovieClip(hpLine.parent).gcode.hpTotal; hp = MovieClip(hpLine.parent).gcode.hp; hpLine.n_hp.text = hp; hpLine.n_hpTotal.text = hpTotal; remain = (((hp * 100) / hpTotal) / 100); maskLine = (m_hp_line.width * remain); m_hp_line.x = maskLine; } catch(error) { trace("bug : MovieClip recovery hp ใน flash"); }; } } }//package flu_sweeper_fla
Section 24
//m_mp_gauge_265 (flu_sweeper_fla.m_mp_gauge_265) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_mp_gauge_265 extends MovieClip { public var maskLine; public var n_mp:TextField; public var m_mp_line:MovieClip; public var mpLine; public var remain; public var mpTotal; public var n_mpTotal:TextField; public var mp; public function m_mp_gauge_265(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ mpLine = this; } function frame2(){ try { if (MovieClip(mpLine.parent).gcode.mp_re_time < MovieClip(mpLine.parent).gcode.mainTime){ MovieClip(mpLine.parent).gcode.mp_re_time = (MovieClip(mpLine.parent).gcode.mainTime + MovieClip(mpLine.parent).gcode.mp_re_next_time); MovieClip(mpLine.parent).gcode.mp = (MovieClip(mpLine.parent).gcode.mp + Math.round((MovieClip(mpLine.parent).gcode.mpTotal * MovieClip(mpLine.parent).gcode.mp_re_per))); }; if (MovieClip(mpLine.parent).gcode.mp > MovieClip(mpLine.parent).gcode.mpTotal){ MovieClip(mpLine.parent).gcode.mp = MovieClip(mpLine.parent).gcode.mpTotal; }; mpTotal = MovieClip(mpLine.parent).gcode.mpTotal; mp = MovieClip(mpLine.parent).gcode.mp; mpLine.n_mp.text = mp; mpLine.n_mpTotal.text = mpTotal; remain = (((mp * 100) / mpTotal) / 100); maskLine = (m_mp_line.width * remain); m_mp_line.x = maskLine; } catch(error) { trace("bug : MovieClip m_mo_gauqe ใน flash"); }; } } }//package flu_sweeper_fla
Section 25
//m_revolution_panel_299 (flu_sweeper_fla.m_revolution_panel_299) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_revolution_panel_299 extends MovieClip { public var b_rev_2a:MovieClip; public var b_rev_2b:MovieClip; public var letter:Array; public var b_rev_3a:MovieClip; public var b_rev_3b:MovieClip; public var b_rev_3c:MovieClip; public var b_num; public var b_rev_3d:MovieClip; public var b_rev_4a:MovieClip; public var b_rev_4c:MovieClip; public var b_rev_4d:MovieClip; public var b_rev_4e:MovieClip; public var b_rev_4f:MovieClip; public var b_rev_4b:MovieClip; public var a; public var set_last; public var b_mfz_logo:SimpleButton; public var i; public var n; public var t; public var rev; public var s; public var b_load:SimpleButton; public var b_okay:SimpleButton; public var playMoreGameTitle; public var m_box:MovieClip; public var myLevel:TextField; public var button; public var b_save:SimpleButton; public var m_des:MovieClip; public var pic1a:MovieClip; public var pic2a:MovieClip; public var pic2b:MovieClip; public var pic3b:MovieClip; public var pic3c:MovieClip; public var pic3d:MovieClip; public var tree:Array; public var pic3a:MovieClip; public var pic4a:MovieClip; public var pic4c:MovieClip; public var pic4d:MovieClip; public var pic4e:MovieClip; public var pic4f:MovieClip; public var im_detail:MovieClip; public var pic4b:MovieClip; public var b_rev_1a:MovieClip; public var part; public function m_revolution_panel_299(){ addFrameScript(0, frame1, 1, frame2); } function frame2(){ if (rev == null){ rev = this; part = MovieClip(rev.parent.gcode); }; rev.myLevel.text = part.myLevel; n = 1; while (n <= 4) { b_num = 0; switch (n){ case 1: b_num = 1; break; case 2: b_num = 2; break; case 3: b_num = 4; break; case 4: b_num = 6; break; }; i = 1; while (i <= b_num) { button = rev[(("b_rev_" + n) + letter[i])]; button.n = (("b_rev_" + n) + letter[i]); button.pic = rev[(("pic" + n) + letter[i])]; if (part.gamelevel == n){ if (part.rev_select == (("b_rev_" + n) + letter[i])){ button.gotoAndStop("over"); } else { set_last = part.rev_data[(part.rev_data.length - 1)]; for (t in tree[set_last]) { if (tree[set_last][t] == button.n){ button.gotoAndStop("up"); button.addEventListener(MouseEvent.MOUSE_DOWN, select_click); button.addEventListener(MouseEvent.MOUSE_OVER, showDetail); button.addEventListener(MouseEvent.MOUSE_OUT, reDetail); break; } else { button.gotoAndStop("lock"); }; }; }; } else { if (part.gamelevel > n){ for (a in part.rev_data) { if (part.rev_data[a] == button.n){ button.gotoAndStop("over"); button.addEventListener(MouseEvent.MOUSE_OVER, showDetail); button.addEventListener(MouseEvent.MOUSE_OUT, reDetail); break; } else { button.gotoAndStop("lock"); }; }; } else { if (part.gamelevel < n){ button.gotoAndStop("lock"); }; }; }; i++; }; n++; }; rev.b_okay.addEventListener(MouseEvent.MOUSE_DOWN, okay_click); rev.b_save.addEventListener(MouseEvent.MOUSE_DOWN, save_click); if (((((!(rev.parent.sObjCon_1.data._date)) && (!(rev.parent.sObjCon_2.data._date)))) && (!(rev.parent.sObjCon_3.data._date)))){ b_load.alpha = 0.3; } else { b_load.alpha = 1; rev.b_load.addEventListener(MouseEvent.MOUSE_DOWN, load_click); }; if (part.ap_autoSave == true){ trace("save auto"); part.ap_autoSave = false; rev.parent.savegame(3); }; playMoreGameTitle = function (){ rev.parent.achievements(); }; rev.b_mfz_logo.addEventListener("click", playMoreGameTitle); b_rev_4c.addEventListener(MouseEvent.MOUSE_DOWN, open_m_box); b_rev_4d.addEventListener(MouseEvent.MOUSE_DOWN, open_m_box); m_box.visible = false; stop(); } public function save_click(_arg1:Event){ rev.m_box.visible = true; } public function clear_listener(){ var _local1:*; n = 4; while (n > 0) { _local1 = 0; switch (n){ case 1: _local1 = 1; break; case 2: _local1 = 2; break; case 3: _local1 = 4; break; case 4: _local1 = 6; break; }; i = 1; while (i <= _local1) { button = rev[(("b_rev_" + n) + letter[i])]; button.removeEventListener(MouseEvent.MOUSE_DOWN, select_click); button.removeEventListener(MouseEvent.MOUSE_OVER, showDetail); i++; }; n--; }; } public function reDetail(_arg1:Event){ rev.im_detail.gotoAndStop(part.rev_select); rev.m_des.gotoAndStop(part.rev_select); } function frame1(){ rev = this; part = MovieClip(rev.parent.gcode); letter = new Array("", "a", "b", "c", "d", "e", "f"); part.up_down_sound(part.soundbmg, 0.1); tree = new Array(); tree["b_rev_1a"] = ["b_rev_2a", "b_rev_2b"]; tree["b_rev_2a"] = ["b_rev_3a", "b_rev_3b"]; tree["b_rev_2b"] = ["b_rev_3c", "b_rev_3d"]; tree["b_rev_3a"] = ["b_rev_4a", "b_rev_4b"]; tree["b_rev_3b"] = ["b_rev_4b", "b_rev_4c"]; tree["b_rev_3c"] = ["b_rev_4d", "b_rev_4e"]; tree["b_rev_3d"] = ["b_rev_4e", "b_rev_4f"]; } public function okay_click(_arg1:Event){ trace(part.ap_okay, part.gamelevel, part.gotoStage); if ((((((part.ap_okay == true)) || ((part.gamelevel == 1)))) || ((part.gotoStage == true)))){ part.gotoStage = false; part.ap_okay = false; clear_listener(); part.rev_data.push(part.rev_select); rev.im_detail.gotoAndStop(part.rev_data[(part.rev_data.length - 1)]); part.set_level(); rev.x = (rev.x + rev.width); play(); } else { rev.parent.m_txt_choose.x = mouseX; rev.parent.m_txt_choose.y = mouseY; }; } public function select_click(_arg1:Event){ var _local2:*; _local2 = _arg1.target.n; if ((((_local2 == "b_rev_4c")) || ((_local2 == "b_rev_4d")))){ return (false); }; part.ap_okay = true; part.rev_select = _arg1.target.n; clear_listener(); play(); } public function open_m_box(_arg1:Event){ m_box.visible = true; } public function load_click(_arg1:Event){ rev.m_box.visible = true; } public function showDetail(_arg1:Event){ rev.im_detail.gotoAndStop(_arg1.target.n); rev.m_des.gotoAndStop(_arg1.target.n); } } }//package flu_sweeper_fla
Section 26
//m_save_load_347 (flu_sweeper_fla.m_save_load_347) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_save_load_347 extends MovieClip { public var txt_auto_save:TextField; public var b_cancel:SimpleButton; public var b_slot3:SimpleButton; public var part; public var keepnum_warning:Number; public var txt_button_2:TextField; public var txt_button_3:TextField; public var sl; public var txt_button_1:TextField; public var b; public var m_savewarning:MovieClip; public var i; public var txt_detail_2:TextField; public var txt_detail_1:TextField; public var txt_detail_3:TextField; public var txt_title:TextField; public var sha; public var b_slot1:SimpleButton; public var b_slot2:SimpleButton; public var _sl; public function m_save_load_347(){ addFrameScript(0, frame1, 1, frame2); } public function loadCancel(_arg1:Event){ var _local2:*; if (_sl.apContinue == true){ _sl.gotoAndPlay("m", "title"); } else { i = 3; while (i > 0) { _local2 = sl[("b_slot" + i)]; _local2.removeEventListener(MouseEvent.MOUSE_DOWN, load_click); i--; }; sl.x = (sl.x + sl.width); }; } public function saveCancel(_arg1:Event){ var _local2:*; sl.x = (sl.x + sl.width); i = 3; while (i > 0) { _local2 = sl[("b_slot" + i)]; _local2.removeEventListener(MouseEvent.MOUSE_DOWN, save_click); i--; }; } public function save_warning_ok(_arg1:Event){ sl.m_savewarning.x = (sl.m_savewarning.x + sl.m_savewarning.width); _sl.savegame(keepnum_warning); _sl.selectSaveNum = keepnum_warning; sl.x = (sl.x + sl.width); keepnum_warning = 0; _sl.gotoAndPlay(1, "save_load"); } public function save_click(_arg1:Event){ var _local2:String; _local2 = _arg1.target.name; _sl.savegame(_local2.slice(6, 7)); _sl.selectSaveNum = _local2.slice(6, 7); sl.x = (sl.x + sl.width); _sl.gotoAndPlay(1, "save_load"); } function frame2(){ if (part.goto_saveOrLoad == "Load"){ sl.txt_title.text = part.goto_saveOrLoad; sl.txt_auto_save.alpha = 1; i = 3; while (i > 0) { b = sl[("b_slot" + i)]; b.visible = true; if (_sl[("sObjCon_" + i)].data._date){ sha = _sl[("sObjCon_" + i)]; if (sha.data._date){ b.alpha = 1; sl[("txt_button_" + i)].alpha = 1; sl[("txt_detail_" + i)].text = sha.data._date; b.addEventListener(MouseEvent.MOUSE_DOWN, load_click); }; } else { b.alpha = 0.3; sl[("txt_button_" + i)].alpha = 0.3; sl[("txt_detail_" + i)].text = "Empty"; }; sl[("txt_button_" + i)].text = part.goto_saveOrLoad; sl[("txt_detail_" + i)].visible = true; sl[("txt_button_" + i)].visible = true; sl[("txt_detail_" + i)].mouseEnabled = false; sl[("txt_button_" + i)].mouseEnabled = false; i--; }; sl.b_cancel.addEventListener(MouseEvent.MOUSE_DOWN, loadCancel); } else { if (part.goto_saveOrLoad == "Save"){ sl.txt_title.text = part.goto_saveOrLoad; i = 3; while (i > 0) { b = sl[("b_slot" + i)]; if (i == 3){ b.visible = false; sl[("txt_detail_" + i)].visible = false; sl[("txt_button_" + i)].visible = false; sl.txt_auto_save.alpha = 0; } else { if (_sl[("sObjCon_" + i)].data._date){ sha = _sl[("sObjCon_" + i)]; if (sha.data._date){ b.alpha = 1; sl[("txt_button_" + i)].alpha = 1; sl[("txt_detail_" + i)].text = sha.data._date; b.addEventListener(MouseEvent.MOUSE_DOWN, save_warning); }; } else { b.alpha = 0.3; sl[("txt_button_" + i)].alpha = 0.3; sl[("txt_detail_" + i)].text = "Empty"; b.addEventListener(MouseEvent.MOUSE_DOWN, save_click); }; sl[("txt_button_" + i)].text = part.goto_saveOrLoad; sl[("txt_detail_" + i)].mouseEnabled = false; sl[("txt_button_" + i)].mouseEnabled = false; }; i--; }; sl.b_cancel.addEventListener(MouseEvent.MOUSE_DOWN, saveCancel); }; }; stop(); } function frame1(){ sl = this; _sl = sl.parent; part = MovieClip(sl.parent).gcode; keepnum_warning = 0; } public function save_warning_cancel(_arg1:Event){ sl.m_savewarning.x = (sl.m_savewarning.x + sl.m_savewarning.width); } public function save_warning(_arg1:Event){ var _local2:String; _local2 = _arg1.target.name; keepnum_warning = int(_local2.slice(6, 7)); sl.m_savewarning.x = 0; sl.m_savewarning.y = 0; sl.m_savewarning.b_save_cancel.addEventListener(MouseEvent.MOUSE_DOWN, save_warning_cancel); sl.m_savewarning.b_save_warning.addEventListener(MouseEvent.MOUSE_DOWN, save_warning_ok); } public function load_click(_arg1:Event){ var _local2:String; _local2 = _arg1.target.name; _sl.apContinue = false; _sl.selectSaveNum = _local2.slice(6, 7); sl.x = (sl.x + sl.width); _sl.gotoAndPlay(1, "save_load"); } } }//package flu_sweeper_fla
Section 27
//m_savewarning_350 (flu_sweeper_fla.m_savewarning_350) package flu_sweeper_fla { import flash.display.*; import flash.text.*; public dynamic class m_savewarning_350 extends MovieClip { public var b_save_cancel:SimpleButton; public var b_save_warning:SimpleButton; public var txt_title:TextField; } }//package flu_sweeper_fla
Section 28
//m_score_273 (flu_sweeper_fla.m_score_273) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_score_273 extends MovieClip { public var sc; public var score:TextField; public var _sc; public function m_score_273(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ sc = this; _sc = sc.parent; } function frame2(){ sc.score.text = _sc.keep_scorefinal; } } }//package flu_sweeper_fla
Section 29
//m_stageclear_262 (flu_sweeper_fla.m_stageclear_262) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_stageclear_262 extends MovieClip { public var part; public var atbnum; public function m_stageclear_262(){ addFrameScript(0, frame1, 84, frame85); } function frame85(){ part = MovieClip(this.parent).gcode; if (part.gamelevel < 4){ part.levelUp(); } else { part.addAchivment("Beat the game"); if (part.rev_select == "b_rev_4a"){ part.addAchivment("9_tails"); }; if (part.rev_select == "b_rev_4b"){ part.addAchivment("lion"); }; if (part.rev_select == "b_rev_4c"){ part.addAchivment("bear"); }; if (part.rev_select == "b_rev_4d"){ part.addAchivment("griffin"); }; if (part.rev_select == "b_rev_4e"){ part.addAchivment("wyvren"); }; if (part.rev_select == "b_rev_4f"){ part.addAchivment("dragon"); }; atbnum = 0; if (part.atbHp != 0){ atbnum++; }; if (part.atbMp != 0){ atbnum++; }; if (part.atbAt != 0){ atbnum++; }; if (atbnum == 0){ part.addAchivment("Supreme Weakling"); } else { if (atbnum == 1){ part.addAchivment("Pure Blood"); }; }; part.freeSystemListener(); part.parent.gotoAndPlay(1, "ending"); }; this.y = (part.sh + this.height); } function frame1(){ stop(); } } }//package flu_sweeper_fla
Section 30
//m_time_272 (flu_sweeper_fla.m_time_272) package flu_sweeper_fla { import flash.display.*; import flash.text.*; public dynamic class m_time_272 extends MovieClip { public var minute:TextField; public var second:TextField; } }//package flu_sweeper_fla
Section 31
//m_txt_choose_296 (flu_sweeper_fla.m_txt_choose_296) package flu_sweeper_fla { import flash.display.*; public dynamic class m_txt_choose_296 extends MovieClip { public function m_txt_choose_296(){ addFrameScript(43, frame44); } function frame44(){ this.x = -200; } } }//package flu_sweeper_fla
Section 32
//MainTimeline (flu_sweeper_fla.MainTimeline) package flu_sweeper_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var apContinue:Boolean; public var urlCSS; public var playMoreGameSub; public var m_bossHp_gauge:MovieClip; public var selectSaveNum:Number; public var player_3a_ic1:MovieClip; public var player_3a_ic2:MovieClip; public var submitClick; public var b_highscores:SimpleButton; public var player_4b_ic2:MovieClip; public var b_mfz_logo:SimpleButton; public var b_skipPress; public var player_4f_ic1:MovieClip; public var player_4f_ic2:MovieClip; public var bmoregames:SimpleButton; public var player_4b_ic1:MovieClip; public var i; public var m_txt_godmode:MovieClip; public var bgmtitle; public var bmenu_click; public var m_stage_over:MovieClip; public var b_back:SimpleButton; public var b_moregame1:SimpleButton; public var b_next:SimpleButton; public var bmenu:SimpleButton; public var player_3d_ic1:MovieClip; public var m_skip_op:SimpleButton; public var m_attribute_panel:MovieClip; public var now; public var bcontinue_click; public var player_4a_ic1:MovieClip; public var player_4a_ic2:MovieClip; public var player_4e_ic1:MovieClip; public var player_4e_ic2:MovieClip; public var EPOCH_TIME; public var playername:TextField; public var playMoreGameTitle; public var m_box:MovieClip; public var m_stage_clear:MovieClip; public var bsubmit:SimpleButton; public var bcontinue:SimpleButton; public var sound; public var m_revolution_panel:MovieClip; public var m_save_load:MovieClip; public var player_2b_ic1:MovieClip; public var s_bgm:SoundChannel; public var b_preload:SimpleButton; public var keep_scorefinal:Number; public var b_preloadRelease; public var b_skip:SimpleButton; public var allcssfile; public var player_3c_ic2:MovieClip; public var player_3c_ic1:MovieClip; public var bstart:SimpleButton; public var achievements; public var m_time:MovieClip; public var designCSS; public var player_4d_ic1:MovieClip; public var player_4d_ic2:MovieClip; public var tot; public var b_nextPress; public var completecount; public var sObjCon_1:SharedObject; public var sObjCon_2:SharedObject; public var sObjCon_3:SharedObject; public var loadCSSComplete; public var mt; public var ldrCSS; public var player_2a_ic1:MovieClip; public var csstext; public var g_root; public var player_3b_ic1:MovieClip; public var bstart_click; public var cssstring; public var player_3b_ic2:MovieClip; public var b_mute:MovieClip; public var m_txt_choose:MovieClip; public var b_pause:SimpleButton; public var b_achievements:SimpleButton; public var m_bossms:MovieClip; public var finishscore:TextField; public var player_4c_ic2:MovieClip; public var game:gameinline; public var ldr:URLLoader; public var outcss; public var player_4c_ic1:MovieClip; public var b_backPress; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 10, frame11, 15, frame16, 91, frame92, 92, frame93, 101, frame102, 313, frame314, 320, frame321, 323, frame324, 433, frame434, 523, frame524, 524, frame525, 525, frame526, 526, frame527, 527, frame528, 528, frame529, 529, frame530, 530, frame531, 562, frame563); } public function call_attribute(_arg1:Event){ if ((((MovieClip(_arg1.target.parent).gcode.gamepause == false)) && ((MovieClip(_arg1.target.parent).gcode.apButton == true)))){ MovieClip(_arg1.target.parent).gcode.up_down_sound(MovieClip(_arg1.target.parent).gcode.soundbmg, 0.1); MovieClip(_arg1.target.parent).gcode.gamepause = true; MovieClip(_arg1.target.parent).gcode.ap_okay = false; m_attribute_panel.gotoAndPlay(1); m_attribute_panel.x = 0; m_attribute_panel.y = 0; }; } public function relesefocus2(_arg1){ stage.focus = playername; } public function getURL(_arg1:String, _arg2:String){ var web:String; var request:URLRequest; var url = _arg1; var method = _arg2; web = url; request = new URLRequest(web); try { navigateToURL(request, method); } catch(e:Error) { }; } function frame16(){ gotoAndPlay("go"); } function frame11(){ } function frame1(){ } function frame2(){ now = new Date(); EPOCH_TIME = now.getTime(); mt = this; b_preloadRelease = function (){ getURL("http://www.mofunzone.com/", "_blank"); }; b_preload.addEventListener("mouseUp", b_preloadRelease); stop(); } public function muteOut(_arg1:Event){ if (b_mute.currentLabel != "mute"){ b_mute.gotoAndStop("open"); }; } public function muteOver(_arg1:Event){ if (b_mute.currentLabel != "mute"){ b_mute.gotoAndStop("over"); }; } public function muteUp(_arg1:Event){ if (b_mute.currentLabel != "mute"){ b_mute.gotoAndStop("mute"); } else { b_mute.gotoAndStop("open"); }; } public function skip_op(_arg1:Event){ trace(("this :" + this)); gotoAndStop("m"); } function frame525(){ Mouse.show(); stop(); SoundMixer.stopAll(); tot = this; b_nextPress = function (){ trace(tot.currentFrame); play(); }; b_skipPress = function (){ tot.removeEventListener(Event.ENTER_FRAME, relesefocus); tot.removeEventListener("keyDown", onKeySkip); tot.gotoAndPlay("skip"); }; b_backPress = function (){ trace(tot.currentFrame); gotoAndStop((tot.currentFrame - 1)); }; b_next.addEventListener("click", b_nextPress); b_skip.addEventListener("click", b_skipPress); b_back.addEventListener("click", b_backPress); tot.addEventListener(Event.ENTER_FRAME, relesefocus); tot.addEventListener("keyDown", onKeySkip); b_back.visible = false; s_bgm = bgmtitle.play(); s_bgm.soundTransform = new SoundTransform(0.2); } function frame526(){ stop(); b_back.visible = false; } function frame528(){ stop(); } function frame529(){ stop(); } function frame524(){ g_root = this; this.addEventListener(Event.ENTER_FRAME, relesefocus2); SoundMixer.stopAll(); stage.focus = playername; Mouse.show(); trace(keep_scorefinal); finishscore.text = String(keep_scorefinal); g_root.playername.text = ""; bmenu_click = function (){ bmenu.removeEventListener("click", bmenu_click); g_root.removeEventListener(Event.ENTER_FRAME, relesefocus2); g_root.gotoAndStop("m", "title"); }; bmenu.addEventListener("click", bmenu_click); submitClick = function (_arg1):void{ g_root.removeEventListener(Event.ENTER_FRAME, relesefocus2); g_root.apContinue = false; g_root.selectSaveNum = 3; g_root.gotoAndPlay(1, "save_load"); }; bsubmit.addEventListener("click", submitClick); playMoreGameSub = function (_arg1):void{ getURL("http://www.mofunzone.com/online_games/the_final_death_wish.shtml", "_blank"); }; bmoregames.addEventListener("click", playMoreGameSub); stop(); Mouse.show(); SoundMixer.stopAll(); } public function loadVariablesNum(_arg1:String){ var _local2:*; var _local3:*; _local2 = new URLRequest(_arg1); _local3 = new URLLoader(); _local3.load(_local2); } function frame527(){ stop(); b_back.visible = true; } function frame531(){ gotoAndPlay(1, "game"); tot.removeEventListener(Event.ENTER_FRAME, relesefocus); tot.removeEventListener("keyDown", onKeySkip); } public function savegame(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:Array; _local3 = this.game; _local4 = this[("sObjCon_" + _arg1)]; _local4.data._date = new Date(); _local4.data.rev_select = _local3.rev_select; _local5 = new Array(); for (_local2 in _local3.rev_data) { _local5[_local2] = _local3.rev_data[_local2]; }; _local4.data.rev_data = _local5; _local4.data.gamelevel = _local3.gamelevel; _local4.data.atbHp = _local3.atbHp; _local4.data.atbMp = _local3.atbMp; _local4.data.at_all = _local3.at_all; _local4.data.atbAt = _local3.atbAt; _local4.data.myLevel = _local3.myLevel; _local4.data.expTotal = _local3.expTotal; _local4.data.EXP = _local3.EXP; _local4.data.atb_point = _local3.atb_point; _local4.data.keep_scorefinal = keep_scorefinal; } function frame434(){ gotoAndPlay(1, "submit"); } function frame314(){ sObjCon_1 = SharedObject.getLocal("flu_sweeper_1", "/"); sObjCon_2 = SharedObject.getLocal("flu_sweeper_2", "/"); sObjCon_3 = SharedObject.getLocal("flu_sweeper_3", "/"); apContinue = false; selectSaveNum = 0; keep_scorefinal = 0; bstart_click = function (){ gotoAndStop(1, "tutorial"); }; bcontinue_click = function (){ m_box.visible = true; }; playMoreGameTitle = function (){ getURL("http://www.mofunzone.com/", "_blank"); }; b_moregame1.addEventListener("click", playMoreGameTitle); achievements = function (){ getURL("http://www.mofunzone.com/online_games/flu_sweeper.shtml", "_blank"); }; b_achievements.addEventListener("click", achievements); m_box.visible = false; stop(); bstart.addEventListener("click", bstart_click); if (((((!(sObjCon_1.data._date)) && (!(sObjCon_2.data._date)))) && (!(sObjCon_3.data._date)))){ bcontinue.alpha = 0.3; } else { bcontinue.alpha = 1; bcontinue.addEventListener("click", bcontinue_click); }; b_mfz_logo.addEventListener("click", achievements); stop(); } function frame530(){ Mouse.show(); stop(); } function frame321(){ game.visible = true; stage.quality = "medium"; b_pause.addEventListener(MouseEvent.MOUSE_DOWN, call_attribute); b_mute.addEventListener(MouseEvent.MOUSE_DOWN, mutePress); b_mute.addEventListener(MouseEvent.MOUSE_OVER, muteOver); b_mute.addEventListener(MouseEvent.MOUSE_OUT, muteOut); b_mute.addEventListener(MouseEvent.MOUSE_UP, muteUp); stop(); SoundMixer.stopAll(); } function frame92(){ outcss = false; designCSS = new StyleSheet(); allcssfile = new Array("design.css"); ldrCSS = new Array(); loadCSSComplete = new Array(); urlCSS = new Array(); completecount = 0; cssstring = ""; if (outcss){ i = 0; while (i < allcssfile.length) { ldrCSS[i] = new URLLoader(); loadCSSComplete[i] = function (_arg1){ ldr = _arg1.target; cssstring = (cssstring + ldr.data); completecount++; if (completecount >= allcssfile.length){ trace(cssstring); designCSS.parseCSS(cssstring); play(); }; }; trace(allcssfile[i]); urlCSS[i] = new URLRequest(("project/css/" + allcssfile[i])); ldrCSS[i].addEventListener(Event.COMPLETE, loadCSSComplete[i]); ldrCSS[i].load(urlCSS[i]); stop(); i++; }; } else { csstext = "m_boss_st1{hp:200;damage:6;mp:0;jump:85;linkage:m_boss_st1;layer:boss_layer1;Deray:0;speed:1;}bullet_4f_1{layer:playerbullet_layer;speed:10;linkage:bullet_4f_1;}m_boss_st3{hp:1120;damage:7;mp:0;jump:85;linkage:m_boss_st3;layer:boss_layer;Deray:0;speed:0;}m_eff_create{linkage:m_eff_create;layer:gfx_layer;}bullet_poo2{layer:bossbullet_layer_front;speed:5;linkage:bullet_poo2;}poison_cloud{linkage:gfx_poison;layer:obj_layer;}gfx_cell_explode{layer:bossbullet_layer_front;speed:0;linkage:gfx_cell_explode;}m_block_mapping1{linkage:m_block_mapping1;layer:mapping_layer;}gfx_hp_attack{linkage:gfx_hp_attack;layer:gfx_layer;}m_boss_st2{hp:480;damage:8;mp:0;jump:85;linkage:m_boss_st2;layer:boss_layer1;Deray:0;speed:5;}enemy_em3{hp:30;damage:8;mp:0;jump:150;linkage:m_em3;layer:enemy_layer;Deray:3;speed:5;}bullet_poo1{layer:bossbullet_layer_front;speed:5;linkage:bullet_poo1;}gfx_leap{layer:enemybullet_layer;speed:5;linkage:gfx_leap;}m_hp_enemy{linkage:m_hp_enemy;layer:obj_layer;}gfx_not_ready{linkage:gfx_not_ready;layer:gfx_layer;}bullet_4e{layer:playerbullet_layer;speed:10;linkage:bullet_4e;}m_boss_st4{hp:2560;damage:9;mp:0;jump:85;linkage:m_boss_st4;layer:boss_layer2;Deray:0;speed:3;}raser_wing{layer:playerbullet_layer;speed:5;linkage:gfx_raser_wing;}bullet_2b{layer:playerbullet_layer;speed:15;linkage:bullet_2b;}enemy_er1{hp:8;damage:4;mp:0;jump:85;linkage:m_er1;layer:enemy_layer;Deray:3;speed:4;}bash{layer:playerbullet_layer;speed:5;linkage:gfx_bash;}berserg2{linkage:gfx_berserg2;layer:playerbullet_layer;}player_4c{distance:110;hp:85;damage:8;mp:30;jump:90;linkage:m_hero_4c;layer:player_layer;kb:40;speed:8;}bullet_3d{layer:playerbullet_layer;speed:10;linkage:bullet_3d;}m_bg_mapping1{linkage:m_bg_mapping1;layer:bg_layer;}player_4b{distance:110;hp:70;damage:9;mp:40;jump:90;linkage:m_hero_4b;layer:player_layer;kb:20;speed:11;}m_boss_st2_tentacle{layer:bossbullet_layer_front;speed:10;linkage:m_boss_st2_tentacle;}monster_gate{linkage:m_monster_gate;layer:bg_layer;}txt_damage{linkage:m_text_damage;layer:obj_layer;}gfx_heal{linkage:gfx_heal;layer:gfx_layer;}m_bg{linkage:m_bg;layer:bg_layer;}player_1{distance:80;hp:25;damage:6;mp:0;jump:90;linkage:m_hero_1;layer:player_layer;kb:20;speed:8;}gfx_explodion{linkage:gfx_explodion;layer:bg_layer;}m_bg_mapping2{linkage:m_bg_mapping2;layer:bg_layer;}gfx_hit4{linkage:gfx_hit4;layer:gfx_layer;}power_main2{layer:playerbullet_layer;speed:10;linkage:gfx_wave_attack2;}m_block_mapping4{linkage:m_block_mapping4;layer:mapping_layer;}power_main3{layer:playerbullet_layer;speed:12;linkage:gfx_wave_attack3;}m_block_mapping3{linkage:m_block_mapping3;layer:mapping_layer;}player_3b{distance:105;hp:55;damage:8;mp:30;jump:90;linkage:m_hero_3b;layer:player_layer;kb:40;speed:8;}gfx_rejuvenation{linkage:gfx_Rejuvenation;layer:gfx_layer;}m_bg_mapping4{linkage:m_bg_mapping4;layer:bg_layer;}gfx_poison_explode{linkage:gfx_poison_explode;layer:gfx_layer;}fire_explode1{linkage:gfx_fire_explode1;layer:playerbullet_layer;}bullet_4f_2{layer:playerbullet_layer;speed:10;linkage:bullet_4f_2;}air_box{linkage:m_air_box;layer:obj_layer;}enemy_er3{hp:18;damage:4;mp:0;jump:95;linkage:m_er3;layer:enemy_layer;Deray:3;speed:4;}power_main1{layer:playerbullet_layer;speed:8;linkage:gfx_wave_attack1;}bullet_boss2_mucus{layer:bossbullet_layer_front;speed:10;linkage:bullet_boss2_mucus;}bullet_4d{layer:playerbullet_layer;speed:5;linkage:bullet_4d;}gsystem{linkage:m_gameSystem;layer:obj_layer;}player_4a{distance:100;hp:65;damage:8;mp:30;jump:90;linkage:m_hero_4a;layer:player_layer;kb:20;speed:12;}player_4d{distance:40;hp:55;damage:8;mp:70;jump:90;linkage:m_hero_4d;layer:player_layer;kb:30;speed:10;}player_2b{distance:30;hp:30;damage:5;mp:60;jump:90;linkage:m_hero_2b;layer:player_layer;kb:20;speed:8;}power_main4{layer:playerbullet_layer;speed:15;linkage:gfx_wave_attack4;}player_4e{distance:120;hp:60;damage:7;mp:100;jump:90;linkage:m_hero_4e;layer:player_layer;kb:30;speed:9;}m_bg_mapping3{linkage:m_bg_mapping3;layer:bg_layer;}m_block_mapping2{linkage:m_block_mapping2;layer:mapping_layer;}gfx_hit3{linkage:gfx_hit3;layer:gfx_layer;}gfx_mana_attack{linkage:gfx_mana_attack;layer:gfx_layer;}gfx_slow{linkage:gfx_slow;layer:gfx_layer;}player_3a{distance:100;hp:45;damage:9;mp:40;jump:90;linkage:m_hero_3a;layer:player_layer;kb:20;speed:10;}m_point_poo{linkage:m_point_poo;layer:obj_layer;}enemy_em1{hp:10;damage:5;mp:0;jump:85;linkage:m_em1;layer:enemy_layer;Deray:3;speed:2;}player_2a{distance:90;hp:40;damage:8;mp:30;jump:90;linkage:m_hero_2a;layer:player_layer;kb:20;speed:9;}m_boss_st4_body{linkage:m_boss_st4_body;layer:boss_layer2;}txt_heal{linkage:m_text_heal;layer:obj_layer;}gfx_poison_em2{layer:enemybullet_layer;speed:5;linkage:gfx_poison_em2;}bullet_mucus1{layer:enemybullet_layer;speed:7;linkage:bullet_mucus1;}player_4f{distance:30;hp:45;damage:6;mp:140;jump:90;linkage:m_hero_4f;layer:player_layer;kb:20;speed:7;}player_3d{distance:30;hp:35;damage:5;mp:90;jump:105;linkage:m_hero_3d;layer:player_layer;kb:20;speed:10;}m_boss_st1_tentacle{layer:bossbullet_layer_back;speed:10;linkage:m_boss_st1_tentacle;}gfx_particle_mana{layer:obj_layer;speed:10;linkage:gfx_particle_mana;}gfx_levelup{linkage:gfx_levelUP;layer:obj_layer;}gfx_hit1{linkage:gfx_hit1;layer:gfx_layer;}bullet_poo3{layer:bossbullet_layer_front;speed:5;linkage:bullet_poo3;}fire_explode2{linkage:gfx_fire_explode2;layer:playerbullet_layer;}redius_growl{linkage:m_redius_growl;layer:playerbullet_layer;}enemy_em2{hp:15;damage:4;mp:0;jump:85;linkage:m_em2;layer:enemy_layer;Deray:3;speed:2;}bullet_3c{layer:playerbullet_layer;speed:10;linkage:bullet_3c;}power_nomal{layer:enemybullet_layer;speed:5;linkage:gfx_en_wave_attack;}enemy_er2{hp:13;damage:4;mp:0;jump:85;linkage:m_er2;layer:enemy_layer;Deray:3;speed:2;}enemy_er4{hp:30;damage:5;mp:0;jump:95;linkage:m_er4;layer:enemy_layer;Deray:3;speed:4;}berserg1{linkage:gfx_berserg1;layer:playerbullet_layer;}player_3c{distance:30;hp:35;damage:7;mp:80;jump:105;linkage:m_hero_3c;layer:player_layer;kb:20;speed:10;}gfx_stun{linkage:gfx_stun;layer:gfx_layer;}gfx_hit2{linkage:gfx_hit2;layer:gfx_layer;}bullet_big_mucus{layer:enemybullet_layer;speed:10;linkage:bullet_big_mucus;}rabbid{layer:playerbullet_layer;speed:10;linkage:gfx_rabbid;}m_er3_bomb{hp:25;damage:7;mp:0;jump:120;linkage:m_er3_bomb;layer:enemy_layer;Deray:3;speed:2;}blackhole{linkage:gfx_blackhole;layer:obj_layer;}gfx_particle_energy{layer:obj_layer;speed:10;linkage:gfx_particle_energy;}"; designCSS.parseCSS(csstext); }; } function frame93(){ m_skip_op.addEventListener(MouseEvent.MOUSE_DOWN, skip_op); } public function relesefocus(_arg1){ stage.focus = tot; } function frame563(){ gotoAndPlay(1, "game"); } function frame102(){ bgmtitle = new BGM3(); sound = bgmtitle.play(); sound.soundTransform = new SoundTransform(0.3); } function frame324(){ Mouse.show(); SoundMixer.stopAll(); } public function onKeySkip(_arg1){ if (_arg1.keyCode == 75){ tot.gotoAndPlay("skip"); tot.removeEventListener(Event.ENTER_FRAME, relesefocus); tot.removeEventListener("keyDown", onKeySkip); }; } public function mutePress(_arg1:Event){ if (MovieClip(_arg1.target.parent).gcode.mute == 1){ b_mute.gotoAndStop("press"); SoundMixer.stopAll(); MovieClip(_arg1.target.parent).gcode.mute = 0; } else { MovieClip(_arg1.target.parent).gcode.mute = 1; MovieClip(_arg1.target.parent).gcode.createSound("bgm"); }; } } }//package flu_sweeper_fla
Section 33
//mallclip_46 (flu_sweeper_fla.mallclip_46) package flu_sweeper_fla { import flash.display.*; public dynamic class mallclip_46 extends MovieClip { public function mallclip_46(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package flu_sweeper_fla
Section 34
//THEPRELOADER_1 (flu_sweeper_fla.THEPRELOADER_1) package flu_sweeper_fla { import flash.display.*; import flash.events.*; public dynamic class THEPRELOADER_1 extends MovieClip { public var shiftamt; public var bar:MovieClip; public var onRelease; public var isloaded; public function THEPRELOADER_1(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ stage.removeEventListener(MouseEvent.CLICK, onRelease); } function frame1(){ stop(); shiftamt = 17; isloaded = false; parent.loaderInfo.addEventListener(ProgressEvent.PROGRESS, PL_LOADING); onRelease = function (){ }; stage.addEventListener(MouseEvent.CLICK, onRelease); if (parent.loaderInfo.bytesLoaded >= parent.loaderInfo.bytesTotal){ parent.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, PL_LOADING); gotoAndStop(10); }; } public function PL_LOADING(_arg1:ProgressEvent):void{ var _local2:*; var _local3:*; var _local4:*; _local2 = Math.round(_arg1.bytesLoaded); _local3 = Math.round(_arg1.bytesTotal); _local4 = (_local2 / _local3); MovieClip(MovieClip(getChildByName("bar")).getChildByName("barmask")).scaleX = _local4; if (_local2 == _local3){ isloaded = true; }; } } }//package flu_sweeper_fla
Section 35
//AlarmClock (GREENHERMIT.GHDurationControl.AlarmClock) package GREENHERMIT.GHDurationControl { public class AlarmClock extends TimerBase { public var timecount:Number; public var stoptimer:Boolean; public var timearray:Object; public var getupfn:Function; public function AlarmClock(_arg1:Function, _arg2:Array){ this.getupfn = _arg1; this.timearray = _arg2; timecount = 0; stoptimer = false; } public function stop(){ stoptimer = true; } public function resume(){ stoptimer = false; } override public function process(){ if (stoptimer){ return; }; if (timearray[timecount] != null){ getupfn(timearray[timecount], objectduration); }; timecount++; } } }//package GREENHERMIT.GHDurationControl
Section 36
//Duration (GREENHERMIT.GHDurationControl.Duration) package GREENHERMIT.GHDurationControl { public class Duration extends TimerBase { public var durationEvent:Function; public var countdown:Number; public var duration:Number; public function Duration(_arg1:Number, _arg2:Function){ this.duration = _arg1; this.countdown = _arg1; this.durationEvent = _arg2; } override public function process(){ if (this.duration <= 0){ return; }; if (this.countdown > 0){ this.countdown--; if (this.countdown == 0){ if (durationEvent != null){ durationEvent(objectduration); }; }; }; } } }//package GREENHERMIT.GHDurationControl
Section 37
//TimerBase (GREENHERMIT.GHDurationControl.TimerBase) package GREENHERMIT.GHDurationControl { public class TimerBase { public var objectduration:Object; public function process(){ } } }//package GREENHERMIT.GHDurationControl
Section 38
//GunDesc (GREENHERMIT.GHGun.GunDesc) package GREENHERMIT.GHGun { public class GunDesc { public var gun:String; public var reloadEvent:Function; public var workEvent:Function; public var cooldowncount:Number; public var fullEvent:Function; public var mag:Number; public var reloadcount:Number; public var shootClass:Object; public var magcount:Number; public var reload:Number; public var frequency:Number; public var cooldown:Number; public var frequencycount:Number; public var gageframe:Number; public var shootEvent:Function; public var pause:Boolean; public function GunDesc(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0){ this.mag = _arg2; this.magcount = _arg2; this.reload = _arg3; this.reloadcount = 0; this.frequency = _arg4; this.frequencycount = 0; this.pause = false; this.gun = _arg1; this.cooldown = _arg5; this.cooldowncount = 0; gageframe = int(((magcount / _arg2) * 100)); } public function fullMag(){ reloadcount = 0; magcount = mag; frequencycount = 0; gageframe = int(((magcount / mag) * 100)); } public function process(){ if (mag <= 0){ return; }; if (frequency <= 0){ return; }; if (reload < 0){ return; }; if (workEvent != null){ workEvent(); }; if (cooldown != 0){ cooldowncount++; if (cooldowncount == cooldown){ if ((((reloadcount == 0)) && ((magcount < mag)))){ magcount++; gageframe = int(((magcount / mag) * 100)); }; cooldowncount = 0; }; }; if (frequencycount > 50000000){ frequencycount = 0; }; if (reloadcount > 0){ reloadcount--; gageframe = int((((reload - reloadcount) / (reload + 1)) * 100)); if (reloadcount == 0){ if (fullEvent != null){ gageframe = 100; fullEvent(); }; magcount = mag; gageframe = int(((magcount / mag) * 100)); frequencycount = 0; }; }; if (pause){ return; }; frequencycount++; if (frequencycount == frequency){ if (magcount > 0){ shootClass.process(this); if (shootEvent != null){ shootEvent(shootClass.bulletlist); }; frequencycount = 0; gageframe = int(((magcount / mag) * 100)); magcount--; if (magcount == 0){ reloadcount = reload; if (reloadEvent != null){ reloadEvent(); }; }; }; }; } public function pauseToggle(_arg1:Object=null){ if (_arg1 != null){ this.pause = _arg1; } else { this.pause = !(this.pause); }; } public function shootNow(){ if (magcount > 0){ shootClass.process(this); if (shootEvent != null){ shootEvent(shootClass.bulletlist); }; gageframe = int(((magcount / mag) * 100)); magcount--; if (magcount == 0){ if (reloadEvent != null){ reloadEvent(); }; reloadcount = reload; }; }; } } }//package GREENHERMIT.GHGun
Section 39
//AngleMove (GREENHERMIT.GHMovement.AngleMove) package GREENHERMIT.GHMovement { import flash.display.*; public class AngleMove extends LineMove { public function AngleMove(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Boolean=true){ this.angle = _arg2; this.speed = _arg3; super(_arg1, (_arg3 * Math.cos(((_arg2 * Math.PI) / 180))), (_arg3 * Math.sin(((_arg2 * Math.PI) / 180))), _arg4); } } }//package GREENHERMIT.GHMovement
Section 40
//LineMove (GREENHERMIT.GHMovement.LineMove) package GREENHERMIT.GHMovement { import flash.display.*; public class LineMove extends MoveBaseClass { public var speed:Number; public var speedx:Number; public var speedy:Number; public var angle:Number; public var rotation:Boolean; public function LineMove(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Boolean=true){ control = _arg1; this.speedx = _arg2; this.speedy = _arg3; angle = ((Math.atan2(_arg3, _arg2) * 180) / Math.PI); speed = Math.sqrt(((_arg2 * _arg2) + (_arg3 * _arg3))); this.rotation = _arg4; } override public function setSpeed(_arg1:Number){ this.speed = _arg1; this.speedx = (this.speed * Math.cos(((angle * Math.PI) / 180))); this.speedy = (this.speed * Math.sin(((angle * Math.PI) / 180))); } override public function process(){ control.x = (control.x + speedx); control.y = (control.y + speedy); if (rotation){ control.rotation = ((((Math.atan2(speedy, speedx) * 180) / Math.PI) + 360) % 360); }; } override public function getSpeed():Number{ return (speed); } } }//package GREENHERMIT.GHMovement
Section 41
//MapMove (GREENHERMIT.GHMovement.MapMove) package GREENHERMIT.GHMovement { import flash.display.*; public class MapMove extends MoveBaseClass { public var dashdirect:Number; private var speedx:Number; private var SLOPELEFT:Number;// = 0xFF0000 public var ground:Boolean; private var SLOPEB:Number;// = 0x800000 private var speedy:Number; public var right:Number; public var left:Number; public var dashground:Boolean; public var dash:Number; private var CLOSEALL:Number;// = 0xFF private var speed:Number; public var jumplimit:Number; private var SLOPERIGHT:Number;// = 0xFFFF00 private var CLOSETOP:Number;// = 0xFF00 private var map:BitmapData; public var isjump:Boolean; public var outAreaWalk:Function; public var cannotWalk:Function; private var mapscale:Number; private var FREE:Number;// = 0 private var SLOPEB2:Number;// = 0x808000 public var jumpfactor:Number; public var jumpbase:Number; public function MapMove(_arg1:MovieClip, _arg2:BitmapData, _arg3:Number, _arg4:Number=40){ CLOSEALL = 0xFF; CLOSETOP = 0xFF00; SLOPELEFT = 0xFF0000; SLOPERIGHT = 0xFFFF00; SLOPEB = 0x800000; SLOPEB2 = 0x808000; FREE = 0; super(); control = _arg1; if (control.gravity == null){ control.gravity = 3; control.movegravity = control.gravity; } else { control.movegravity = control.gravity; }; if (control.direct == null){ control.direct = 0; control.movedirect = control.direct; } else { control.movedirect = control.direct; }; this.speedy = 0; this.speedx = 0; this.speed = _arg3; this.map = _arg2; this.mapscale = _arg4; this.ground = false; this.jumpfactor = 0; this.jumplimit = 0; isjump = false; jumpbase = 0; dash = 0; dashground = false; } override public function setSpeed(_arg1:Number){ this.speed = _arg1; } override public function getSpeed():Number{ return (speed); } public function setZone(_arg1:Number, _arg2:Number){ this.left = _arg1; this.right = _arg2; } public function jumpNow(_arg1:Number=10, _arg2:Number=81):Boolean{ if (((ground) && ((dash == 0)))){ ground = false; isjump = !(ground); speedy = control.movegravity; speedy = (speedy - (_arg1 * control.movegravity)); jumpbase = control.y; this.jumplimit = _arg2; return (true); }; return (false); } public function getDirect():Number{ return (control.direct); } override public function process(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local16:*; dash--; if (dash > 0){ _local2 = dash; } else { _local2 = 1; dash = 0; }; _local1 = 0; while (_local1 < _local2) { _local3 = control.x; _local4 = control.y; speedx = speed; if (speed > mapscale){ speedx = mapscale; }; speedx = (control.movedirect * speedx); if (dash > 0){ speedx = ((dash / 2) * dashdirect); }; speedy = (speedy + control.movegravity); if (speedy > mapscale){ speedy = mapscale; }; if (speedy < -(mapscale)){ speedy = -(mapscale); }; if (dash > 0){ if (!dashground){ speedy = 1; } else { _local10 = int((_local3 / mapscale)); _local11 = int(((_local4 + 10) / mapscale)); _local12 = map.getPixel(_local7, _local8); if (_local12 == FREE){ dashground = false; }; }; }; _local5 = (_local4 + speedy); _local6 = (_local3 + speedx); _local7 = int((_local6 / mapscale)); _local8 = int((_local4 / mapscale)); _local9 = map.getPixel(_local7, _local8); if ((((_local9 == SLOPEB)) || ((_local9 == SLOPEB2)))){ _local5 = ((_local8 * mapscale) - 1); _local4 = _local5; _local3 = _local6; ground = true; isjump = !(ground); speedy = 0; } else { if (_local9 == CLOSEALL){ if (cannotWalk != null){ cannotWalk(control); }; } else { _local3 = _local6; }; }; control.x = _local3; if (speedy >= 0){ _local7 = int((_local3 / mapscale)); _local8 = int((_local5 / mapscale)); _local9 = map.getPixel(_local7, _local8); _local13 = int((_local4 / mapscale)); _local14 = map.getPixel(_local7, _local13); if ((((_local14 == SLOPEB)) || ((_local14 == SLOPEB2)))){ _local5 = ((_local13 * mapscale) - 1); _local4 = _local5; ground = true; isjump = !(ground); speedy = 0; }; if (_local14 == SLOPERIGHT){ _local15 = ((((_local13 + 1) * mapscale) - 1) - (mapscale - (_local3 % mapscale))); if (_local5 > _local15){ _local5 = _local15; _local4 = _local5; ground = true; isjump = !(ground); } else { _local4 = _local5; }; } else { if (_local14 == SLOPELEFT){ _local15 = ((((_local13 + 1) * mapscale) - 1) - (_local3 % mapscale)); if (_local5 > _local15){ _local5 = _local15; _local4 = _local5; ground = true; isjump = !(ground); } else { _local4 = _local5; }; } else { if ((((_local14 == FREE)) || ((_local14 == CLOSETOP)))){ if (_local9 == FREE){ _local4 = _local5; } else { if (_local9 == CLOSEALL){ _local5 = ((_local8 * mapscale) - 1); _local4 = _local5; speedy = 0; ground = true; isjump = !(ground); } else { if (_local9 == CLOSETOP){ _local16 = ((_local8 * mapscale) - 1); if ((jumpbase - jumplimit) < _local16){ _local4 = _local16; speedy = 0; ground = true; isjump = !(ground); } else { _local4 = _local5; }; } else { if (_local9 == SLOPELEFT){ _local15 = ((((_local8 + 1) * mapscale) - 1) - (_local3 % mapscale)); if (_local5 > _local15){ _local5 = _local15; _local4 = _local5; ground = true; isjump = !(ground); } else { _local4 = _local5; }; } else { if (_local9 == SLOPERIGHT){ _local15 = ((((_local8 + 1) * mapscale) - 1) - (mapscale - (_local3 % mapscale))); if (_local5 > _local15){ _local5 = _local15; _local4 = _local5; ground = true; isjump = !(ground); } else { _local4 = _local5; }; } else { if ((((_local9 == SLOPEB)) || ((_local9 == SLOPEB2)))){ _local5 = ((_local8 * mapscale) - 1); _local4 = _local5; ground = true; isjump = !(ground); speedy = 0; }; }; }; }; }; }; }; }; }; } else { if (speedy < 0){ _local7 = int((_local3 / mapscale)); _local8 = int((_local5 / mapscale)); _local9 = map.getPixel(_local7, _local8); if (_local9 == CLOSEALL){ speedy = control.movegravity; } else { _local4 = _local5; }; }; }; if (!isjump){ jumpbase = 0; }; control.y = _local4; _local1++; }; if (control.x > right){ if (outAreaWalk != null){ outAreaWalk(control); }; }; if (control.x < left){ if (outAreaWalk != null){ outAreaWalk(control); }; }; if (ai != null){ ai(control); }; } public function setDirect(_arg1:Number){ control.movedirect = _arg1; control.direct = _arg1; } public function dashNow(_arg1:Number, _arg2:Number=10){ this.dashdirect = _arg1; this.dash = _arg2; if (ground){ dashground = true; } else { dashground = false; }; } } }//package GREENHERMIT.GHMovement
Section 42
//MoveBaseClass (GREENHERMIT.GHMovement.MoveBaseClass) package GREENHERMIT.GHMovement { import flash.display.*; public class MoveBaseClass { public var ai:Function; private var testcounter:Number; public var control:MovieClip; public function setSpeed(_arg1:Number){ trace(("Not impliment" + this)); } public function process(){ trace(("Not impliment" + this)); } public function getSpeed():Number{ trace(("Not impliment" + this)); return (0); } } }//package GREENHERMIT.GHMovement
Section 43
//RandomShoot (GREENHERMIT.GHShootingStyle.RandomShoot) package GREENHERMIT.GHShootingStyle { import GREENHERMIT.GHGun.*; import GREENHERMIT.GHMovement.*; import GREENHERMIT.GHUtils.*; public dynamic final class RandomShoot extends ShootBaseMethod { var bullet:Object; public function RandomShoot(_arg1:Object, _arg2:Object){ this.bullet = _arg1; } override public function process(_arg1:GunDesc){ var _local2:*; var _local3:*; var _local4:*; _local2 = getGunObject(_arg1); _local3 = getGunPoint(_local2); _local4 = API.createMovieFromBase(_local2.parent.objectin, bullet); bulletlist = new Array(); bulletlist.push(_local4); if (_local3 != null){ _local4.x = _local3.x; _local4.y = _local3.y; } else { _local4.x = shooter.x; _local4.y = shooter.y; }; API.setMotion(_local4, new AngleMove(_local4, (Math.random() * 360), _local4.speed)); } } }//package GREENHERMIT.GHShootingStyle
Section 44
//RandomShootEx (GREENHERMIT.GHShootingStyle.RandomShootEx) package GREENHERMIT.GHShootingStyle { import GREENHERMIT.GHGun.*; import GREENHERMIT.GHMovement.*; import GREENHERMIT.GHUtils.*; public dynamic final class RandomShootEx extends ShootBaseMethod { var bullet:Object; var info:Object; public function RandomShootEx(_arg1:Object, _arg2:Object){ this.bullet = _arg1; this.info = _arg2; } override public function process(_arg1:GunDesc){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = getGunObject(_arg1); _local3 = getGunPoint(_local2); _local4 = (Math.random() * 360); bulletlist = new Array(); _local5 = 0; while (_local5 < info.way) { _local6 = API.createMovieFromBase(_local2.parent.objectin, bullet); bulletlist.push(_local6); if (_local3 != null){ _local6.x = _local3.x; _local6.y = _local3.y; } else { _local6.x = shooter.x; _local6.y = shooter.y; }; _local6.rotation = (_local4 - ((_local5 - ((info.way - 1) * 0.5)) * info.angle)); API.setMotion(_local6, new AngleMove(_local6, (_local4 - ((_local5 - ((info.way - 1) * 0.5)) * info.angle)), _local6.speed)); _local5++; }; } } }//package GREENHERMIT.GHShootingStyle
Section 45
//ShootBaseMethod (GREENHERMIT.GHShootingStyle.ShootBaseMethod) package GREENHERMIT.GHShootingStyle { import flash.display.*; import GREENHERMIT.GHGun.*; import flash.geom.*; public dynamic class ShootBaseMethod { var bulletlist:Array; public var shooter:Object; public var game:Object; public var world:MovieClip; public function getGunPoint(_arg1:MovieClip):Point{ var _local2:*; if (_arg1 != null){ _local2 = new Point(_arg1.x, _arg1.y); _local2 = _arg1.parent.localToGlobal(_local2); _local2 = MovieClip(_arg1.parent).objectin.globalToLocal(_local2); return (_local2); }; return (null); } public function getGunObject(_arg1:GunDesc):MovieClip{ if (shooter[_arg1.gun] == null){ throw (Error(((("Error: " + shooter) + " need") + _arg1.gun))); }; return (shooter[_arg1.gun]); } public function clear(){ } public function getWorldPoint(_arg1:MovieClip):Point{ var gp:*; var object = _arg1; if (object != null){ try { gp = new Point(object.x, object.y); gp = object.parent.localToGlobal(gp); gp = MovieClip(object.parent).objectin.globalToLocal(gp); } catch(e) { gp = null; }; return (gp); //unresolved jump }; return (null); } public function process(_arg1:GunDesc){ } } }//package GREENHERMIT.GHShootingStyle
Section 46
//ShootLookingObject (GREENHERMIT.GHShootingStyle.ShootLookingObject) package GREENHERMIT.GHShootingStyle { import GREENHERMIT.GHGun.*; import GREENHERMIT.GHMovement.*; import flash.geom.*; import GREENHERMIT.GHUtils.*; public dynamic final class ShootLookingObject extends ShootBaseMethod { var bullet:Object; var info:Object; public function ShootLookingObject(_arg1:Object, _arg2:Object){ this.bullet = _arg1; this.info = _arg2; } override public function process(_arg1:GunDesc){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; if (shooter.looking == null){ return; }; if (!shooter.looking.visible){ return; }; _local2 = getGunObject(_arg1); _local3 = getGunPoint(_local2); _local4 = new Point(shooter.looking.x, shooter.looking.y); if (shooter.looking.hit != null){ _local4 = getWorldPoint(shooter.looking.hit); }; bulletlist = new Array(); _local5 = 0; while (_local5 < info.way) { _local6 = API.createMovieFromBase(_local2.parent.objectin, bullet); bulletlist.push(_local6); if (_local3 != null){ _local6.x = _local3.x; _local6.y = _local3.y; } else { _local6.x = shooter.x; _local6.y = shooter.y; }; _local7 = API.findAngle(_local3, _local4); if (info.err != null){ _local7 = (_local7 + ((Math.random() * info.err) - (info.err / 2))); }; _local6.rotation = (_local7 - ((_local5 - ((info.way - 1) * 0.5)) * info.angle)); API.setMotion(_local6, new AngleMove(_local6, (_local7 - ((_local5 - ((info.way - 1) * 0.5)) * info.angle)), _local6.speed)); _local5++; }; _local4 = null; } } }//package GREENHERMIT.GHShootingStyle
Section 47
//ShootMouse (GREENHERMIT.GHShootingStyle.ShootMouse) package GREENHERMIT.GHShootingStyle { import GREENHERMIT.GHGun.*; import GREENHERMIT.GHMovement.*; import flash.geom.*; import GREENHERMIT.GHUtils.*; public dynamic final class ShootMouse extends ShootBaseMethod { var bullet:Object; var info:Object; public function ShootMouse(_arg1:Object, _arg2:Object){ this.bullet = _arg1; this.info = _arg2; } override public function process(_arg1:GunDesc){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; _local2 = super.game; _local3 = getGunObject(_arg1); _local4 = getGunPoint(_local3); _local5 = new Point(_local3.parent.objectin.mouseX, _local3.parent.objectin.mouseY); bulletlist = new Array(); _local6 = 0; while (_local6 < info.way) { _local7 = API.createMovieFromBase(_local3.parent.objectin, bullet); bulletlist.push(_local7); if (_local4 != null){ _local7.x = _local4.x; _local7.y = _local4.y; } else { _local7.x = shooter.x; _local7.y = shooter.y; }; _local8 = API.findAngle(_local4, _local5); if (info.err != null){ _local8 = (_local8 + ((Math.random() * info.err) - (info.err / 2))); }; API.setMotion(_local7, new AngleMove(_local7, (_local8 - ((_local6 - ((info.way - 1) * 0.5)) * info.angle)), _local7.speed)); _local6++; }; _local5 = null; } } }//package GREENHERMIT.GHShootingStyle
Section 48
//ShootOwnerAngle (GREENHERMIT.GHShootingStyle.ShootOwnerAngle) package GREENHERMIT.GHShootingStyle { import GREENHERMIT.GHGun.*; import GREENHERMIT.GHMovement.*; import GREENHERMIT.GHUtils.*; public dynamic final class ShootOwnerAngle extends ShootBaseMethod { var bullet:Object; var info:Object; public function ShootOwnerAngle(_arg1:Object, _arg2:Object){ this.bullet = _arg1; this.info = _arg2; } override public function process(_arg1:GunDesc){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = getGunObject(_arg1); _local3 = getGunPoint(_local2); bulletlist = new Array(); _local4 = 0; while (_local4 < info.way) { _local5 = API.createMovieFromBase(_local2.parent.objectin, bullet); bulletlist.push(_local5); if (_local3 != null){ _local5.x = _local3.x; _local5.y = _local3.y; } else { _local5.x = shooter.x; _local5.y = shooter.y; }; _local6 = _local2.parent.rotation; if (info.err != null){ _local6 = (_local6 + ((Math.random() * info.err) - (info.err / 2))); }; _local5.rotation = (_local6 - ((_local4 - ((info.way - 1) * 0.5)) * info.angle)); API.setMotion(_local5, new AngleMove(_local5, (_local6 - ((_local4 - ((info.way - 1) * 0.5)) * info.angle)), _local5.speed)); _local4++; }; } } }//package GREENHERMIT.GHShootingStyle
Section 49
//ShootOwnerAngleLoop (GREENHERMIT.GHShootingStyle.ShootOwnerAngleLoop) package GREENHERMIT.GHShootingStyle { import GREENHERMIT.GHGun.*; import GREENHERMIT.GHMovement.*; import GREENHERMIT.GHUtils.*; public dynamic final class ShootOwnerAngleLoop extends ShootBaseMethod { var bullet:Object; var info:Object; var shootorder:Number; public function ShootOwnerAngleLoop(_arg1:Object, _arg2:Object){ this.bullet = _arg1; this.info = _arg2; shootorder = 0; } override public function process(_arg1:GunDesc){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = getGunObject(_arg1); _local3 = getGunPoint(_local2); bulletlist = new Array(); _local4 = API.createMovieFromBase(_local2.parent.objectin, bullet); bulletlist.push(_local4); _local5 = (shootorder % info.way); if (_local3 != null){ _local4.x = _local3.x; _local4.y = _local3.y; } else { _local4.x = shooter.x; _local4.y = shooter.y; }; _local6 = _local2.parent.rotation; if (info.err != null){ _local6 = (_local6 + ((Math.random() * info.err) - (info.err / 2))); }; _local4.rotation = (_local6 - ((_local5 - ((info.way - 1) * 0.5)) * info.angle)); API.setMotion(_local4, new AngleMove(_local4, (_local6 - ((_local5 - ((info.way - 1) * 0.5)) * info.angle)), _local4.speed)); shootorder++; } } }//package GREENHERMIT.GHShootingStyle
Section 50
//KeyframeTemplate (GREENHERMIT.GHTemplate.KeyframeTemplate) package GREENHERMIT.GHTemplate { import flash.events.*; public class KeyframeTemplate extends TemplateBaseClass { public var keyFrameStyleEnterFrame:Function; public var EventKBRelease:Function; public var EventKBPress:Function; override public function keyboardRelease(_arg1:Number){ if (EventKBRelease != null){ EventKBRelease(_arg1); }; } override public function EnterFrame(_arg1:Event){ var e = _arg1; try { super.EnterFrame(e); if (this.keyFrameStyleEnterFrame != null){ this.keyFrameStyleEnterFrame(e); }; } catch(e) { }; } override public function keyboardPress(_arg1:Number){ if (EventKBPress != null){ EventKBPress(_arg1); }; } } }//package GREENHERMIT.GHTemplate
Section 51
//TemplateBaseClass (GREENHERMIT.GHTemplate.TemplateBaseClass) package GREENHERMIT.GHTemplate { import flash.display.*; import GREENHERMIT.GHShootingStyle.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.text.*; import flash.net.*; import flash.utils.*; public class TemplateBaseClass extends MovieClip { public var space:Object; public var css:Object; public var gamewidth:Number; public var worldlist:Array; public var gamepause:Boolean; public var GHLINK:DisplayObject; public var key:Array; public var processfn:Array; public var world:Object; public var gameheight:Number; public var processlist:Array; public var spacelist:Array; public var spaceprocesslist:Array; public var cam:Object; public var GHDESIGNCSS:StyleSheet; public var keyfocus:MovieClip; public var game:Object; public function TemplateBaseClass(){ var _local1:RandomShoot; var _local2:RandomShootEx; var _local3:ShootLookingObject; var _local4:ShootMouse; var _local5:ShootOwnerAngle; var _local6:ShootOwnerAngleLoop; super(); game = this; gamepause = false; GHDESIGNCSS = MovieClip(parent).designCSS; GHLINK = MovieClip(parent).llink; css = CSSToVar.createVariable(this); worldlist = new Array(); spacelist = new Array(); spaceprocesslist = new Array(); processlist = new Array(); processfn = new Array(); gamewidth = 640; gameheight = 480; key = new Array(); API.setLibrary(GHLINK); cam = {x:0, y:0, focusobject:{x:(gamewidth / 2), y:(gameheight / 2)}, round:{x1:0, y1:0, x2:640, y2:480}}; keyfocus = new MovieClip(); keyfocus.addEventListener(KeyboardEvent.KEY_DOWN, keydown); keyfocus.addEventListener(KeyboardEvent.KEY_UP, keyup); this.addEventListener(Event.ENTER_FRAME, EnterFrame); stop(); } public function releaseFocus(){ try { stage.focus = keyfocus; } catch(e) { }; } public function keyboardRelease(_arg1:Number){ } public function keydown(_arg1:KeyboardEvent){ keyboardPress(_arg1.keyCode); key[_arg1.keyCode] = true; } public function keyup(_arg1:KeyboardEvent){ key[_arg1.keyCode] = false; keyboardRelease(_arg1.keyCode); delete key[_arg1.keyCode]; } public function camProcess(){ if (cam.focusobject != null){ cam.smoothx = (cam.focusobject.x - (gamewidth / 2)); cam.smoothy = (cam.focusobject.y - (gameheight / 2)); if (cam.round != null){ if (cam.smoothx > (cam.round.x2 - gamewidth)){ cam.smoothx = (cam.round.x2 - gamewidth); }; if (cam.smoothx < cam.round.x1){ cam.smoothx = cam.round.x1; }; if (cam.smoothy > (cam.round.y2 - gameheight)){ cam.smoothy = (cam.round.y2 - gameheight); }; if (cam.smoothy < cam.round.y1){ cam.smoothy = cam.round.y1; }; }; API.smoothCamY(cam); API.smoothCamX(cam); API.updateWorld(world, cam); }; } public function freeSystemListener(){ this.removeEventListener(Event.ENTER_FRAME, EnterFrame); keyfocus.removeEventListener(KeyboardEvent.KEY_DOWN, keydown); keyfocus.removeEventListener(KeyboardEvent.KEY_UP, keyup); } public function createLayer(){ LayerCore.addGroup(this, "world", 0, 0); LayerCore.addGroup(this, "space", 0, 0); LayerCore.createLayerFromList(world, worldlist); LayerCore.createLayerFromList(space, spacelist); } public function EnterFrame(_arg1:Event){ var e = _arg1; if (gamepause){ return; }; try { stage.focus = keyfocus; } catch(e) { }; if (world != null){ try { camProcess(); LayerCore.processListGroup(world, processlist, processfn); LayerCore.processListGroup(space, spaceprocesslist, processfn); } catch(e) { gamepause = true; trace(e); }; }; } public function keyboardPress(_arg1:Number){ } public function readDesignDoc(_arg1:String):Object{ var _local2:*; var _local3:*; _local2 = GHDESIGNCSS.getStyle(_arg1); for (_local3 in _local2) { if (isNaN(Number(_local2[_local3]))){ } else { _local2[_local3] = Number(_local2[_local3]); }; }; return (_local2); } public function createWorld(){ createLayer(); } } }//package GREENHERMIT.GHTemplate
Section 52
//API (GREENHERMIT.GHUtils.API) package GREENHERMIT.GHUtils { import flash.display.*; import GREENHERMIT.GHGun.*; import GREENHERMIT.GHShootingStyle.*; import GREENHERMIT.GHMovement.*; import GREENHERMIT.GHTemplate.*; import GREENHERMIT.GHDurationControl.*; import flash.utils.*; public class API { private static var createcount:Number = 0; private static var camspeed:Number = 40; private static var library:DisplayObject = null; public static function setTimeCount(_arg1:MovieClip, _arg2:Number){ if (_arg1.durationclass != null){ _arg1.durationclass.timecount = _arg2; }; } public static function getClass(_arg1:String):Class{ if (library != null){ return (MovieClip(library).getClass(_arg1)); }; return ((getDefinitionByName(_arg1) as Class)); } public static function setSpeed(_arg1:MovieClip, _arg2:Number){ if (_arg1.motclass == null){ trace((_arg1.name + " need GHMotion setSpeed")); return (0); }; _arg1.motclass.setSpeed(_arg2); } public static function smoothCamY(_arg1:Object){ var _local2:*; var _local3:*; _local2 = (_arg1.y - _arg1.smoothy); _local3 = int((Math.abs((_arg1.y - _arg1.smoothy)) / 3)); if (_local3 > camspeed){ _local3 = camspeed; }; if (_local2 < 0){ _arg1.y = (_arg1.y + _local3); } else { if (_local2 > 0){ _arg1.y = (_arg1.y - _local3); }; }; } public static function updateWorld(_arg1:Object, _arg2:Object){ _arg1.x = -(_arg2.x); _arg1.y = -(_arg2.y); } public static function getDuration(_arg1:MovieClip){ return (_arg1.durationclass); } public static function getTimeCount(_arg1:MovieClip):Number{ if (_arg1.durationclass != null){ return (_arg1.durationclass.timecount); }; return (0); } public static function createMovieFromBase(_arg1:Object, _arg2:Object, _arg3:Object=null, _arg4:String=null){ var world:*; var imgclass:*; var newclip:*; var backup:*; var field:*; var worldobj = _arg1; var base = _arg2; var addition = _arg3; var name = _arg4; world = MovieClip(worldobj); imgclass = null; newclip = null; backup = new Object(); if (base.editfrom != null){ for (field in base) { backup[field] = base[field]; }; base = TemplateBaseClass(world.parent).css[base.editfrom]; }; if (backup.linkage != null){ try { newclip = new (getClass(backup.linkage)); } catch(e) { try { newclip = new (getClass("cerror")); } catch(e) { trace("Create cerror::linkage in library to Show Error Object"); return (base); }; }; } else { try { newclip = new (getClass(base.linkage)); } catch(e) { try { newclip = new (getClass("cerror")); } catch(e) { trace("Create cerror::linkage in library to Show Error Object"); return (base); }; }; }; for (field in base) { newclip[field] = base[field]; }; if (backup != null){ for (field in backup) { newclip[field] = backup[field]; }; }; if (addition != null){ for (field in addition) { newclip[field] = addition[field]; }; }; if (name == null){ createcount++; newclip.name = (((((((base.layer + "/") + "[css:") + newclip.__ghbasename) + "]/") + newclip) + ".") + createcount); } else { newclip.name = name; }; if (newclip.createMovieFinish != null){ newclip.createMovieFinish(newclip, base); }; newclip.objectin = world; world[newclip.layer].addChild(newclip); return (newclip); } public static function getSpeed(_arg1:MovieClip):Number{ if (_arg1.motclass == null){ trace((_arg1.name + " need GHMotion getSpeed")); return (0); }; return (_arg1.motclass.getSpeed()); } public static function setDuration(_arg1:MovieClip, _arg2:Number, _arg3:Function){ _arg1.durationclass = new Duration(_arg2, _arg3); _arg1.durationclass.objectduration = _arg1; } public static function removeMotion(_arg1:MovieClip){ _arg1.motclass = null; } public static function resumeTime(_arg1:MovieClip){ if (_arg1.durationclass != null){ _arg1.durationclass.resume(); }; } public static function setShooterType(_arg1:MovieClip){ _arg1.gunclasslist = new Array(); } public static function setDurationEx(_arg1:MovieClip, _arg2:Array, _arg3:Function){ _arg1.durationclass = new AlarmClock(_arg3, _arg2); _arg1.durationclass.objectduration = _arg1; } public static function getMotion(_arg1:MovieClip):MoveBaseClass{ return (_arg1.motclass); } public static function stopTime(_arg1:MovieClip){ if (_arg1.durationclass != null){ _arg1.durationclass.stop(); }; } public static function findAngle(_arg1:Object, _arg2:Object):Number{ var dx:*; var dy:*; var red:*; var p1 = _arg1; var p2 = _arg2; try { dx = (p2.x - p1.x); dy = (p2.y - p1.y); red = Math.atan2(dy, dx); } catch(e) { red = ((Math.random() * 2) * Math.PI); }; return (((red * 180) / Math.PI)); } public static function smoothCamX(_arg1:Object){ var _local2:*; var _local3:*; _local2 = (_arg1.x - _arg1.smoothx); _local3 = int((Math.abs((_arg1.x - _arg1.smoothx)) / 3)); if (_local3 > camspeed){ _local3 = camspeed; }; if (_local2 < 0){ _arg1.x = (_arg1.x + _local3); } else { if (_local2 > 0){ _arg1.x = (_arg1.x - _local3); }; }; } public static function setMotion(_arg1:MovieClip, _arg2:MoveBaseClass){ _arg2.control = _arg1; _arg1.motclass = _arg2; } public static function setLibrary(_arg1:DisplayObject){ library = _arg1; } public static function setCamSpeed(_arg1:Number){ camspeed = _arg1; } public static function setAlarmTime(_arg1:MovieClip, _arg2:Number){ if (_arg1.durationclass != null){ _arg1.durationclass.timecount = _arg2; }; } public static function removeAllCompositClass(_arg1:MovieClip){ var _local2:*; var _local3:*; _local2 = 0; if (_arg1.motclass != null){ delete _arg1.motclass; }; if (_arg1.gunclasslist != null){ _local2 = (_arg1.gunclasslist.length - 1); while (_local2 >= 0) { _arg1.gunclasslist[_local2].shootClass.clear(); delete _arg1.gunclasslist[_local2].shootClass; delete _arg1.gunclasslist[_local2]; _local2--; }; delete _arg1.gunclasslist; }; if (_arg1.durationclass != null){ delete _arg1.durationclass; }; for (_local3 in _arg1) { if (_arg1[_local3] != null){ delete _arg1[_local3]; }; }; } public static function addShootMethod(_arg1:Object, _arg2:Object, _arg3:MovieClip, _arg4:GunDesc, _arg5:ShootBaseMethod){ if (_arg3.gunclasslist == null){ trace(("setShooterType First " + _arg3.name)); return; }; _arg5.game = MovieClip(_arg1); _arg5.world = MovieClip(_arg2); _arg5.shooter = _arg3; _arg4.shootClass = _arg5; _arg3.gunclasslist.push(_arg4); } } }//package GREENHERMIT.GHUtils
Section 53
//CSSToVar (GREENHERMIT.GHUtils.CSSToVar) package GREENHERMIT.GHUtils { import flash.display.*; import GREENHERMIT.GHGun.*; import GREENHERMIT.GHTemplate.*; import flash.utils.*; import GREENHERMIT.GHDataType.*; public class CSSToVar { public static function CSSCreateShootSet(_arg1:Object, _arg2:Object, _arg3:MovieClip, _arg4:Object){ var shootclass:Class; var gun:GunDesc; var shoot:*; var game = _arg1; var world = _arg2; var obj = _arg3; var css = _arg4; try { shootclass = (getDefinitionByName(("GREENHERMIT.GHShootingStyle." + css.shoot)) as Class); gun = new GunDesc(css.gun, css.mag, css.reload, css.frq, css.cooldown); shoot = new shootclass(game.css[css.bullet], css); API.addShootMethod(game, world, obj, gun, shoot); } catch(e) { trace(((((("GREENHERMIT.GHShootingStyle." + css.shoot) + " not found\n") + "\t 1.ปัญหาอาจเกิดจาก เขียนชื่อ Class ผิดลองสะกดดู\n") + "\t 2.ไม่ได้ประกาศไว้ใน registerClass.as\n") + "\t 3.ไม่มี Class อยู่ใน package GREENHERMIT.GHShootingStyle ควร impliment ก่อน")); }; } public static function importCSSObject(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Function){ var _local5:*; _local5 = 0; while (_local5 < _arg3) { if (_arg1[(_arg2 + _local5)] != null){ _arg1[(_arg2 + _local5)].createMovieFinish = _arg4; }; _local5++; }; } public static function CSSEvent(_arg1:Object):Array{ var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local2 = new Array(); for (_local3 in _arg1) { _local4 = String(_local3).substr(0, 5); if (_local4 == "frame"){ _local5 = String(_local3).substr(5, 500); _local2[Number(_local5)] = _arg1[_local3]; }; }; return (_local2); } public static function createVariable(_arg1:TemplateBaseClass):Object{ var _local2:*; var _local3:*; _local2 = new Object(); _local3 = 0; while (_local3 < _arg1.GHDESIGNCSS.styleNames.length) { _local2[_arg1.GHDESIGNCSS.styleNames[_local3]] = _arg1.readDesignDoc(_arg1.GHDESIGNCSS.styleNames[_local3]); _local2[_arg1.GHDESIGNCSS.styleNames[_local3]].__ghbasename = _arg1.GHDESIGNCSS.styleNames[_local3]; _local3++; }; return (_local2); } public static function CSSApplyObject(_arg1:Object, _arg2:Object, _arg3:MovieClip, _arg4:Object){ if (_arg4.process != null){ _arg3.process = _arg1[_arg4.process]; }; if (_arg4.initobject != null){ _arg3.initobject = _arg1[_arg4.initobject]; }; if (_arg4.gun != null){ CSSCreateShootSet(_arg1, _arg2, _arg3, _arg1.css[_arg4.gun]); }; if (_arg4.clock != null){ API.setDurationEx(_arg3, CSSEvent(_arg1.css[_arg4.clock]), _arg1[_arg4.clockfunction]); }; if (_arg3.initobject != null){ _arg3.initobject(_arg3); }; } public static function CSSGun(_arg1:Object){ return (new GunDesc(_arg1.gun, _arg1.mag, _arg1.reload, _arg1.frq, _arg1.cooldown)); } public static function createGlobal(_arg1:TemplateBaseClass):Object{ var _local2:*; _local2 = 0; while (_local2 < _arg1.GHDESIGNCSS.styleNames.length) { _arg1[_arg1.GHDESIGNCSS.styleNames[_local2]] = _arg1.readDesignDoc(_arg1.GHDESIGNCSS.styleNames[_local2]); _local2++; }; return (_arg1); } } }//package GREENHERMIT.GHUtils
Section 54
//LayerCore (GREENHERMIT.GHUtils.LayerCore) package GREENHERMIT.GHUtils { import flash.display.*; import flash.utils.*; public class LayerCore { public static function processGroup(_arg1:Object, _arg2:Array){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; if (_arg1.pause == (((1 + 2) + 4) + 8)){ return; }; _local3 = (_arg1.numChildren - 1); for (;_local3 >= 0;_local3--) { _local4 = _arg1.getChildAt(_local3); if ((_local4 is MovieClip)){ } else { continue; }; if (!(_arg1.pause & 1)){ _local5 = 0; while (_local5 < _arg2.length) { if ((_local4[_arg2[_local5]] as Function)){ var _local7 = _local4; _local7[_arg2[_local5]](_local4); }; _local5++; }; }; if (!(_arg1.pause & 2)){ if (_local4.motclass != null){ _local4.motclass.process(); }; }; if (!(_arg1.pause & 4)){ if (_local4.gunclasslist != null){ _local6 = 0; while (_local6 < _local4.gunclasslist.length) { _local4.gunclasslist[_local6].process(); _local6++; }; }; }; if (!(_arg1.pause & 8)){ if (_local4.durationclass != null){ _local4.durationclass.process(); }; }; }; } public static function USER_PAUSE(){ return (1); } public static function createLayerFromList(_arg1:Object, _arg2:Array, _arg3:Object=null){ var _local4:*; if (_arg3 == null){ _arg3 = _arg1; }; _local4 = 0; while (_local4 < _arg2.length) { if (_arg2[_local4].movieclip == null){ addGroup(_arg1, _arg2[_local4].layername, 0, 0, _arg3); } else { addGroupByClip(_arg1, _arg2[_local4].layername, 0, 0, _arg2[_local4].movieclip, _arg3); }; _local4++; }; } public static function CLOCK_PAUSE(){ return (8); } public static function GUN_PAUSE(){ return (4); } public static function ALL_PAUSE(){ return (15); } public static function MOT_PAUSE(){ return (2); } public static function processListGroup(_arg1:Object, _arg2:Array, _arg3:Array){ var _local4:*; _local4 = 0; while (_local4 < _arg2.length) { processGroup(_arg1[_arg2[_local4]], _arg3); _local4++; }; } public static function addGroupByClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Object){ var _local7:*; if (_arg6 == null){ _arg6 = _arg1; }; _local7 = new ((getDefinitionByName(_arg5) as Class)); _local7.x = _arg3; _local7.y = _arg4; _local7.pause = 0; _arg6[_arg2] = _arg1.addChild(_local7); return (_arg6[_arg2]); } public static function ALL_RUN(){ return (0); } public static function addGroup(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Object=null){ var _local6:*; if (_arg5 == null){ _arg5 = _arg1; }; _local6 = new MovieClip(); _local6.x = _arg3; _local6.y = _arg4; _local6.pause = 0; _arg5[_arg2] = _arg1.addChild(_local6); return (_arg5[_arg2]); } } }//package GREENHERMIT.GHUtils
Section 55
//MapHelper (GREENHERMIT.GHUtils.MapHelper) package GREENHERMIT.GHUtils { import flash.display.*; public class MapHelper { public static var view:BitmapData; public static var width:Number; public static var where:MovieClip; public static var scale:Number; public static var index:BitmapData; public static var tileset:Class; public static var height:Number; public static var dat:BitmapData; public static var maptable:Array; public static function DrawSectionMap(_arg1:Object, _arg2:Object){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; _local3 = int((_arg2.width / scale)); _local4 = int((_arg2.height / scale)); _local5 = int((_arg1.x / scale)); _local6 = int((_arg1.y / scale)); _local7 = (_local6 - 3); while (_local7 < ((_local6 + _local4) + 3)) { _local8 = (_local5 - 3); while (_local8 < ((_local5 + _local3) + 3)) { _local9 = view.getPixel(_local8, _local7); _local10 = ((("block" + _local8) + "_") + _local7); if (maptable[_local9] != null){ if (where.getChildByName(_local10) == null){ _local11 = new tileset(); _local11.x = (scale * _local8); _local11.y = (scale * _local7); if (_local11.width != scale){ _local11.width = scale; _local11.height = scale; }; _local11.name = _local10; _local11.gotoAndStop(maptable[_local9]); where.addChild(_local11); }; }; _local8++; }; _local7++; }; _local8 = (where.numChildren - 1); while (_local8 >= 0) { _local11 = where.getChildAt(_local8); if ((((((((_local11.x < ((_local5 - 3) * scale))) || ((_local11.x > (((_local5 + _local3) + 3) * scale))))) || ((_local11.y < ((_local6 - 3) * scale))))) || ((_local11.y > (((_local6 + _local4) + 3) * scale))))){ delete ??getglobalscope [where.removeChildAt(_local8)]; }; _local8--; }; } public static function getStatus(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number=40):Number{ return (_arg1.getPixel(int((_arg2 / _arg4)), int((_arg3 / _arg4)))); } public static function getMapdata():BitmapData{ return (dat); } public static function CreateSectionMap(_arg1:MovieClip, _arg2:String, _arg3:String, _arg4:String, _arg5:String, _arg6:Number=40){ var i:*; var iwhere = _arg1; var dats = _arg2; var views = _arg3; var indexs = _arg4; var tilesets = _arg5; var iscale = _arg6; try { dat = new API.getClass(dats)(0, 0); } catch(e) { dat = new API.getClass("daterror")(0, 0); }; try { view = new API.getClass(views)(0, 0); } catch(e) { view = dat; }; try { index = new API.getClass(indexs)(0, 0); } catch(e) { index = new API.getClass("tileerrorindex")(0, 0); }; try { tileset = API.getClass(tilesets); } catch(e) { tileset = API.getClass("tileerror"); }; where = iwhere; scale = iscale; width = (dat.width * scale); height = (dat.height * scale); maptable = new Array(); i = 0; while (i < index.width) { if (index.getPixel(i, 0) != 0){ maptable[index.getPixel(i, 0)] = (i + 1); }; i = (i + 1); }; } public static function CreateFullMap(_arg1:MovieClip, _arg2:String, _arg3:String, _arg4:String, _arg5:String, _arg6:Number=40){ var _local7:*; var _local8:*; var _local9:*; var _local10:*; dat = new API.getClass(_arg2)(0, 0); view = new API.getClass(_arg3)(0, 0); index = new API.getClass(_arg4)(0, 0); tileset = API.getClass(_arg5); where = _arg1; scale = _arg6; width = (dat.width * scale); height = (dat.height * scale); maptable = new Array(); _local7 = 0; while (_local7 < index.width) { if (index.getPixel(_local7, 0) != 0){ maptable[index.getPixel(_local7, 0)] = (_local7 + 1); }; _local7++; }; _local8 = 0; while (_local8 < view.height) { _local7 = 0; while (_local7 < view.width) { _local9 = view.getPixel(_local7, _local8); if (maptable[_local9] != null){ _local10 = new tileset(); _local10.x = (scale * _local7); _local10.y = (scale * _local8); _local10.gotoAndStop(maptable[_local9]); where.addChild(_local10); }; _local7++; }; _local8++; }; } } }//package GREENHERMIT.GHUtils
Section 56
//MFZAchievement (MoFunZoneAPI.MFZAchievement) package MoFunZoneAPI { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MFZAchievement { private static var _config:MFZAchievementConfig; private static var _user:String; private static var _resource:MovieClip = null; private static var _readyFuntion:Function = null; private static var _debug:Object; private static var _resourceAPI:Object; public static function success(_arg1:String){ if (_resource != null){ _resource.success(_arg1); }; } public static function loadMe(_arg1:String, _arg2:Object, _arg3:Function, ... _args){ readyCallBack(_arg3); loadAchievement(_arg1, MFZAchievementConfig(_arg2), _args[0].getAPI(), _args[1].getUserName()); } private static function _http(_arg1){ if (_debug != null){ _debug.text = ("httpstatus: " + _arg1.status); }; } private static function _progress(_arg1){ if (_debug != null){ _debug.text = (_debug.text + ((("progressHandler: bytesLoaded=" + _arg1.bytesLoaded) + " bytesTotal=") + _arg1.bytesTotal)); }; } public static function loadAchievement(_arg1:String, _arg2:MFZAchievementConfig, _arg3:Object, _arg4:String, _arg5=null){ var resourceload:Loader; var resource_request:URLRequest; var resource_address = _arg1; var config = _arg2; var resource = _arg3; var username = _arg4; var debug = _arg5; Security.allowDomain("*"); _debug = debug; _config = config; _user = username; _resourceAPI = resource; if (_resource != null){ return; }; resourceload = new Loader(); resource_request = new URLRequest(resource_address); resourceload.contentLoaderInfo.addEventListener(Event.COMPLETE, _complete); resourceload.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _security); resourceload.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, _ioerror); resourceload.contentLoaderInfo.addEventListener(HTTPStatusEvent.HTTP_STATUS, _http); resourceload.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, _progress); try { resourceload.load(resource_request); if (_debug != null){ _debug.text = "loading"; }; } catch(error) { if (_debug != null){ _debug.text = "loaderror"; }; }; } private static function _ioerror(_arg1){ if (_debug != null){ _debug.text = "Achievement SWF not found"; }; } public static function readyCallBack(_arg1:Function){ _readyFuntion = _arg1; } private static function _complete(_arg1){ if (_debug != null){ _debug.text = "complete"; }; _resource = _arg1.target.loader.content; _resource.resourceAPI = _resourceAPI; _resource.readyFuntion = _readyFuntion; if (_debug != null){ _debug.text = "config setup"; }; _resource.gameid = _config.gameID; _resource.test = _config.testMode; _resource.username = _user; _resource.play(); if (_debug != null){ _debug.text = "complete"; }; } public static function getAchievement(){ return (_resource); } private static function _security(_arg1){ if (_debug != null){ _debug.text = _arg1; }; } } }//package MoFunZoneAPI
Section 57
//MFZAchievementConfig (MoFunZoneAPI.MFZAchievementConfig) package MoFunZoneAPI { public class MFZAchievementConfig { public var testMode:Boolean; public var gameID:String; public function MFZAchievementConfig(){ gameID = ""; testMode = true; } } }//package MoFunZoneAPI
Section 58
//MFZDisplayConfig (MoFunZoneAPI.MFZDisplayConfig) package MoFunZoneAPI { public class MFZDisplayConfig { public var bringToTop:Boolean;// = false public var dialogScale:Number;// = 1 public var workspaceWidth:Number;// = 550 public var workspaceHeight:Number;// = 400 public var autoPosition:String;// = "cc" public function MFZDisplayConfig(){ workspaceWidth = 550; workspaceHeight = 400; autoPosition = "cc"; bringToTop = false; dialogScale = 1; super(); workspaceWidth = 550; workspaceHeight = 400; autoPosition = "cc"; bringToTop = false; dialogScale = 1; } } }//package MoFunZoneAPI
Section 59
//MFZEasyAPI (MoFunZoneAPI.MFZEasyAPI) package MoFunZoneAPI { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MFZEasyAPI { private static var displayconfig:MFZDisplayConfig = new MFZDisplayConfig(); private static var systemcount:Number; public static var achievementConfig:MFZAchievementConfig = achievementconfig; public static var achievementEnabled = false; public static var displayConfig:MFZDisplayConfig = displayconfig; public static var userInfoEnabled = false; private static var _readyCallBack:Function; private static var achievementconfig:MFZAchievementConfig = new MFZAchievementConfig(); private static var apilist:Array = new Array(); public static function success(_arg1:String){ if (MFZAchievement.getAchievement() != null){ MFZAchievement.success(_arg1); }; } public static function showLoginStatus(){ if (MFZUserLogin.getUserName() != null){ MFZResource.getAPI().showLogin(); }; } public static function readyCallBack(_arg1:Function){ _readyCallBack = _arg1; } private static function turnOnSystem(_arg1:Class, _arg2:Object, _arg3:String){ apilist.push({api:_arg1, config:_arg2, file:_arg3}); } public static function configAchievement(_arg1:String, _arg2:Boolean){ achievementconfig = new MFZAchievementConfig(); achievementconfig.testMode = _arg2; achievementconfig.gameID = _arg1; } public static function showNotifyDialog(_arg1:String){ if (MFZResource.getAPI() != null){ MFZResource.getAPI().showNotifyDialog(_arg1); }; } private static function connectToSystem(_arg1:Object, _arg2:String){ var ready:Function; var readyGUI:Function; var maintimeline = _arg1; var guiswf = _arg2; ready = function (_arg1){ systemcount++; if ((((systemcount == apilist.length)) || ((apilist.length == 0)))){ if (_readyCallBack != null){ _readyCallBack(true); }; } else { apilist[systemcount].api.loadMe(apilist[systemcount].file, apilist[systemcount].config, ready, MFZResource, MFZUserLogin); }; }; readyGUI = function (_arg1){ if (_arg1){ if (apilist.length > 0){ apilist[systemcount].api.loadMe(apilist[systemcount].file, apilist[systemcount].config, ready, MFZResource, MFZUserLogin); } else { _readyCallBack(true); }; } else { _readyCallBack(false); }; }; systemcount = 0; if (displayconfig == null){ trace("MFZ GUI/Display Resource create error: call configDisplay() first"); return; }; MFZResource.readyCallBack(readyGUI); MFZResource.loadResource(guiswf, maintimeline, displayconfig); } public static function hideLoginStatus(){ if (MFZUserLogin.getUserName() != null){ MFZResource.getAPI().hideLogin(); }; } public static function autoBring(){ if (MFZResource.getAPI() != null){ MFZResource.getAPI().autoBring(); }; } public static function getEXP():String{ return (MFZUserLogin.getEXP()); } public static function getUserName():String{ return (MFZUserLogin.getUserName()); } public static function configDisplay(_arg1:Number, _arg2:Number, _arg3:String, _arg4:Number){ displayconfig = new MFZDisplayConfig(); displayconfig.workspaceWidth = _arg1; displayconfig.workspaceHeight = _arg2; displayconfig.autoPosition = _arg3; displayconfig.bringToTop = false; displayconfig.dialogScale = _arg4; } public static function downloadAPI(_arg1:Object){ if (displayconfig == null){ trace("API Download : Call configDisplay( ) before downloadAPI()"); return; }; if (userInfoEnabled){ MFZEasyAPI.turnOnSystem(MFZUserLogin, null, "http://www.mofunzone.com/api/as3/user_info.swf"); }; if (achievementEnabled){ if (achievementconfig != null){ MFZEasyAPI.turnOnSystem(MFZAchievement, achievementconfig, "http://www.mofunzone.com/api/as3/achievement.swf"); } else { trace("achievementEnabled : Call configAchievement() before downloadAPI()"); return; }; }; MFZEasyAPI.connectToSystem(_arg1, "http://www.mofunzone.com/api/as3/resources.swf"); } public static function stopBring(){ if (MFZResource.getAPI() != null){ MFZResource.getAPI().stopBring(); }; } public static function getGender():String{ return (MFZUserLogin.getGender()); } } }//package MoFunZoneAPI
Section 60
//MFZResource (MoFunZoneAPI.MFZResource) package MoFunZoneAPI { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MFZResource { private static var _resourceconfig:MFZDisplayConfig; private static var _resource:MovieClip = null; private static var _topleveltimeline:Object; private static var _debug:Object; private static var _readyFuntion:Function = null; private static var _intervalId:uint; private static function _ioerror(_arg1){ if (_debug != null){ _debug.text = "Achievement SWF not found"; }; if (_readyFuntion != null){ _readyFuntion(false); }; } public static function getAPI(){ return (_resource); } private static function _security(_arg1){ if (_debug != null){ _debug.text = _arg1; }; if (_readyFuntion != null){ _readyFuntion(false); }; } private static function _progress(_arg1){ if (_debug != null){ _debug.text = (_debug.text + ((("progressHandler: bytesLoaded=" + _arg1.bytesLoaded) + " bytesTotal=") + _arg1.bytesTotal)); }; } private static function _http(_arg1){ if (_debug != null){ _debug.text = ("httpstatus: " + _arg1.status); }; } public static function readyCallBack(_arg1:Function){ _readyFuntion = _arg1; } private static function _complete(_arg1){ var status_loop:Function; var e = _arg1; status_loop = function (){ if (_debug != null){ _debug.text = "ready"; }; if (_readyFuntion != null){ _readyFuntion(true); }; clearInterval(_intervalId); }; if (_debug != null){ _debug.text = "complete"; }; _resource = _topleveltimeline.addChild(e.target.loader.content); _resource.screenwidth = _resourceconfig.workspaceWidth; _resource.screenheight = _resourceconfig.workspaceHeight; _resource.dialogpositionmode = _resourceconfig.autoPosition; _resource.dialogscale = _resourceconfig.dialogScale; _resource.bring = _resourceconfig.bringToTop; if (_debug != null){ _debug.text = "config setup"; }; _resource.play(); if (_debug != null){ _debug.text = "complete"; }; _intervalId = setInterval(status_loop, 1000); } public static function loadResource(_arg1:String, _arg2:Object, _arg3:MFZDisplayConfig, _arg4=null){ var resourceload:Loader; var resource_request:URLRequest; var resource_address = _arg1; var topleveltimeline = _arg2; var config = _arg3; var debug = _arg4; Security.allowDomain("*"); _debug = debug; if (_resource != null){ return; }; resourceload = new Loader(); resource_request = new URLRequest(resource_address); _resourceconfig = config; _topleveltimeline = topleveltimeline; resourceload.contentLoaderInfo.addEventListener(Event.COMPLETE, _complete); resourceload.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _security); resourceload.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, _ioerror); resourceload.contentLoaderInfo.addEventListener(HTTPStatusEvent.HTTP_STATUS, _http); resourceload.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, _progress); try { resourceload.load(resource_request); if (_debug != null){ _debug.text = "loading"; }; } catch(error) { if (_debug != null){ _debug.text = "loaderror"; }; }; } } }//package MoFunZoneAPI
Section 61
//MFZUserLogin (MoFunZoneAPI.MFZUserLogin) package MoFunZoneAPI { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MFZUserLogin { private static var _resource:MovieClip = null; private static var _readyFuntion:Function = null; private static var _debug:Object; private static var _resourceAPI:Object; public static function readyCallBack(_arg1:Function){ _readyFuntion = _arg1; } private static function _ioerror(_arg1){ trace("USER file not found."); if (_debug != null){ _debug.text = "Achievement SWF not found"; }; } public static function loadMe(_arg1:String, _arg2:Object, _arg3:Function, ... _args){ readyCallBack(_arg3); MFZUserLogin.loadUserName(_arg1, _args[0].getAPI()); } public static function getEXP(){ if (_resource != null){ return (_resource.exp); }; return (null); } public static function loadUserName(_arg1:String, _arg2:Object, _arg3=null){ var resourceload:Loader; var resource_request:URLRequest; var resource_address = _arg1; var resource = _arg2; var debug = _arg3; Security.allowDomain("*"); _debug = debug; if (_resource != null){ return; }; resourceload = new Loader(); resource_request = new URLRequest(resource_address); _resourceAPI = resource; resourceload.contentLoaderInfo.addEventListener(Event.COMPLETE, _complete); resourceload.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _security); resourceload.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, _ioerror); resourceload.contentLoaderInfo.addEventListener(HTTPStatusEvent.HTTP_STATUS, _http); resourceload.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, _progress); try { resourceload.load(resource_request); if (_debug != null){ _debug.text = "loading"; }; } catch(error) { trace("USER file not found."); if (_debug != null){ _debug.text = "loaderror"; }; }; } public static function getUserName(){ if (_resource != null){ return (_resource.username); }; return (null); } private static function _http(_arg1){ if (_debug != null){ _debug.text = ("httpstatus: " + _arg1.status); }; } private static function _progress(_arg1){ if (_debug != null){ _debug.text = (_debug.text + ((("progressHandler: bytesLoaded=" + _arg1.bytesLoaded) + " bytesTotal=") + _arg1.bytesTotal)); }; } public static function getGender(){ if (_resource != null){ return (_resource.gender); }; return (null); } private static function _complete(_arg1){ if (_debug != null){ _debug.text = "complete"; }; _resource = _arg1.target.loader.content; _resource.resourceAPI = _resourceAPI; _resource.readyFuntion = _readyFuntion; if (_debug != null){ _debug.text = "config setup"; }; _resource.play(); if (_debug != null){ _debug.text = "complete"; }; } private static function _security(_arg1){ trace("USER Security block"); if (_debug != null){ _debug.text = _arg1; }; } } }//package MoFunZoneAPI
Section 62
//backhole (backhole) package { import flash.media.*; public dynamic class backhole extends Sound { } }//package
Section 63
//bash (bash) package { import flash.media.*; public dynamic class bash extends Sound { } }//package
Section 64
//basic_attack (basic_attack) package { import flash.media.*; public dynamic class basic_attack extends Sound { } }//package
Section 65
//berserk (berserk) package { import flash.media.*; public dynamic class berserk extends Sound { } }//package
Section 66
//BGM1 (BGM1) package { import flash.media.*; public dynamic class BGM1 extends Sound { } }//package
Section 67
//BGM2 (BGM2) package { import flash.media.*; public dynamic class BGM2 extends Sound { } }//package
Section 68
//BGM3 (BGM3) package { import flash.media.*; public dynamic class BGM3 extends Sound { } }//package
Section 69
//bomb (bomb) package { import flash.media.*; public dynamic class bomb extends Sound { } }//package
Section 70
//boss_die (boss_die) package { import flash.media.*; public dynamic class boss_die extends Sound { } }//package
Section 71
//bullet_2b (bullet_2b) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class bullet_2b extends MovieClip { public function bullet_2b(){ addFrameScript(1, frame2, 2, frame3); } function frame3(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame2(){ gotoAndPlay(1); } } }//package
Section 72
//bullet_3c (bullet_3c) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class bullet_3c extends MovieClip { public function bullet_3c(){ addFrameScript(2, frame3, 3, frame4); } function frame3(){ gotoAndPlay(1); } function frame4(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 73
//bullet_3d (bullet_3d) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class bullet_3d extends MovieClip { public function bullet_3d(){ addFrameScript(2, frame3, 3, frame4); } function frame3(){ gotoAndPlay(1); } function frame4(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 74
//bullet_4d (bullet_4d) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class bullet_4d extends MovieClip { public function bullet_4d(){ addFrameScript(29, frame30, 37, frame38, 42, frame43); } function frame30(){ gotoAndPlay(1); } function frame38(){ this.visible = false; gotoAndPlay(1); } function frame43(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 75
//bullet_4e (bullet_4e) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class bullet_4e extends MovieClip { public function bullet_4e(){ addFrameScript(2, frame3, 3, frame4); } function frame3(){ gotoAndPlay(1); } function frame4(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 76
//bullet_4f_1 (bullet_4f_1) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class bullet_4f_1 extends MovieClip { public function bullet_4f_1(){ addFrameScript(3, frame4, 4, frame5); } function frame4(){ gotoAndPlay(1); } function frame5(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 77
//bullet_4f_2 (bullet_4f_2) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class bullet_4f_2 extends MovieClip { public function bullet_4f_2(){ addFrameScript(2, frame3, 7, frame8); } function frame3(){ gotoAndPlay(1); } function frame8(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 78
//bullet_big_mucus (bullet_big_mucus) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class bullet_big_mucus extends MovieClip { public function bullet_big_mucus(){ addFrameScript(8, frame9, 16, frame17); } function frame17(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame9(){ gotoAndPlay(1); } } }//package
Section 79
//bullet_boss2_mucus (bullet_boss2_mucus) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class bullet_boss2_mucus extends MovieClip { public function bullet_boss2_mucus(){ addFrameScript(7, frame8, 12, frame13); } function frame8(){ gotoAndPlay(1); } function frame13(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 80
//bullet_mucus1 (bullet_mucus1) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class bullet_mucus1 extends MovieClip { public function bullet_mucus1(){ addFrameScript(8, frame9, 16, frame17); } function frame17(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame9(){ gotoAndPlay(1); } } }//package
Section 81
//bullet_poo1 (bullet_poo1) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class bullet_poo1 extends MovieClip { public function bullet_poo1(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame1(){ stop(); } } }//package
Section 82
//bullet_poo2 (bullet_poo2) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class bullet_poo2 extends MovieClip { public function bullet_poo2(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame1(){ stop(); } } }//package
Section 83
//bullet_poo3 (bullet_poo3) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class bullet_poo3 extends MovieClip { public function bullet_poo3(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame1(){ stop(); } } }//package
Section 84
//cell_explodion (cell_explodion) package { import flash.media.*; public dynamic class cell_explodion extends Sound { } }//package
Section 85
//cerror (cerror) package { import flash.display.*; import GREENHERMIT.GHUtils.*; import flash.text.*; public dynamic class cerror extends MovieClip { public var gun1:hittemp; public var gun5:hittemp; public var gun3:hittemp; public var gun4:hittemp; public var nametext:TextField; public var hit:hittemp; public var gun2:hittemp; public function cerror(){ addFrameScript(15, frame16, 17, frame18); } function frame18(){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } function frame16(){ gotoAndPlay(1); } } }//package
Section 86
//dash (dash) package { import flash.media.*; public dynamic class dash extends Sound { } }//package
Section 87
//daterror (daterror) package { import flash.display.*; public dynamic class daterror extends BitmapData { public function daterror(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 88
//feather (feather) package { import flash.media.*; public dynamic class feather extends Sound { } }//package
Section 89
//fireball (fireball) package { import flash.media.*; public dynamic class fireball extends Sound { } }//package
Section 90
//gameinline (gameinline) package { import flash.display.*; import GREENHERMIT.GHGun.*; import GREENHERMIT.GHShootingStyle.*; import GREENHERMIT.GHMovement.*; import GREENHERMIT.GHTemplate.*; import flash.geom.*; import MoFunZoneAPI.*; import fl.motion.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import GREENHERMIT.GHDurationControl.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; import GREENHERMIT.GHBulletCollection.*; public dynamic class gameinline extends KeyframeTemplate { public var soundNum; public var rev_select:String; public var godmode:Boolean; public var mainTime:Number; public var hp_re_per:Number; public var expNum:Number; public var apButton:Boolean; public var airBoxList:Array; public var featherTotal; public var second:Number; public var all_airBox:Array; public var playermot; public var atbMp:Number; public var noHitBoss:Boolean; public var monsterGate_list:Array; public var gate_empty:Array; public var hp:Number; public var hp_re_time:Number; public var ap_okay:Boolean; public var myLevel:Number; public var getTime1:Number; public var getTime2:Number; public var monCount:Number; public var numMonster:Number; public var numGate:Number; public var apRabid:Boolean; public var goto_saveOrLoad:String; public var mp:Number; public var nameNumber:Number; public var canHit:Boolean; public var rev_data:Array; public var ap_autoSave:Boolean; public var EXP:Number; public var soundbmg:SoundChannel; public var iconSkillList; public var minute:Number; public var numMonsterTotal:Number; public var absorb_mana:Boolean; public var apAbsorb_blood:Boolean; public var map_h:Number; public var mute; public var map_w:Number; public var soundList:SoundChannel; public var sw:Number; public var sh:Number; public var mapH; public var mp_re_next_time:Number; public var floorColor; public var monMax:Number; public var mp_re_time:Number; public var levelMax_on_stage:Array; public var atTotal:Number; public var gamelevel; public var numChange; public var superclass:KeyframeTemplate; public var apBerserk_2:Boolean; public var player; public var apBerserk_1:Boolean; public var monsterSet1:Array; public var monsterSet3:Array; public var monsterSet4:Array; public var monsterSet5:Array; public var monsterSet6:Array; public var monsterSet8:Array; public var monsterSet2:Array; public var pooList:Array; public var monsterSet7:Array; public var hpTotal:Number; public var userAttribute; public var atbAt:Number; public var pooNum:Number; public var expTotal:Number; public var mp_re_per:Number; public var gotoStage; public var hp_re_next_time:Number; public var boss; public var mpTotal:Number; public var at_all:Number; public var atb_point:Number; public var featherNum:Array; public var atbHp:Number; public function gameinline(){ addFrameScript(0, frame1); } public function success(_arg1){ var Id = _arg1; try { trace(("success :" + Id)); MFZEasyAPI.success(Id); } catch(error) { }; } public function skill_bash(){ var _local1:*; if (player.currentFrame != "bash"){ player.gotoAndPlay("bash"); }; createSound("bash"); _local1 = create_bullet_hero("bash"); _local1.distanceTotal = 120; _local1.process = powerSkill_move3; } public function check_on_airBox(_arg1){ var _local2:*; var _local3:*; var _local4:*; _local2 = false; for (_local3 in all_airBox) { _local4 = world.obj_layer.getChildByName(all_airBox[_local3]); if (_local4.hitTestObject(_arg1)){ _local2 = true; break; }; }; if (_local2 == true){ return (true); }; return (false); } public function create_damage(_arg1, _arg2:Number, _arg3){ var txt:*; var eff:*; var obj = _arg1; var damage = _arg2; var per = _arg3; try { txt = API.createMovieFromBase(world, css["txt_damage"]); if ((((((((obj.name == "m_boss_st1")) || ((obj.name == "m_boss_st2")))) || ((obj.name == "m_boss_st3")))) || ((obj.name == "m_boss_st4")))){ txt.x = obj.x; txt.y = obj.y; } else { txt.x = obj.x; txt.y = ((obj.y - obj.height) - 10); }; txt.tx_num.text = damage; if (per < 0.7){ txt.scaleX = 0.7; txt.scaleY = 0.7; txt.m_hothit.visible = false; } else { txt.scaleX = 1.5; txt.scaleY = 1.5; txt.m_hothit.visible = true; }; txt.obj = obj; txt.count = 0; txt.process = textNumber_move; if (per <= 0.2){ eff = API.createMovieFromBase(world, css["gfx_hit1"]); } else { if (per <= 0.4){ eff = API.createMovieFromBase(world, css["gfx_hit2"]); } else { if (per <= 0.6){ eff = API.createMovieFromBase(world, css["gfx_hit3"]); } else { eff = API.createMovieFromBase(world, css["gfx_hit4"]); }; }; }; eff.x = obj.x; if ((((((((obj.type == "boss_st1")) || ((obj.type == "boss_st2")))) || ((obj.type == "boss_st3")))) || ((obj.type == "boss_st4")))){ eff.y = obj.y; eff.scaleX = (eff.scaleX + 3); eff.scaleY = (eff.scaleY + 3); } else { eff.y = (obj.y - (obj.height / 2)); }; } catch(error) { trace("bug : create_damage"); }; } public function createMonster_start(){ var _local1:*; var _local2:*; var _local3:*; trace("สร้างมอนสเตอร์เริ่มต้นเล็กน้อย"); _local1 = 1; while (_local1 <= 1) { _local3 = world.bg_layer.getChildByName(("g" + _local1)); createMonster(_local3); _local1++; }; _local2 = create_gameSystem("createMonster", control_createMonster); _local2.derayCreate = 0; } public function skill_mucus(_arg1:Object, _arg2:Number, _arg3:Number){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; _arg1.gotoAndPlay("mucus"); _local4 = new Point(boss.mouth.x, boss.mouth.y); _local4 = boss.localToGlobal(_local4); _local4 = world.globalToLocal(_local4); _local5 = API.createMovieFromBase(world, css["bullet_boss2_mucus"]); _local5.x = _local4.x; _local5.y = _local4.y; _local6 = Math.round(((boss.x - _local4.x) / 10)); _local7 = Math.round(((boss.y - _local4.y) / 10)); _local8 = Math.abs(_local6); _local9 = Math.abs(_local7); if (_local8 == 0){ _local8 = 1; }; if (_local9 == 0){ _local9 = 1; }; _local5.move_x = (((Math.random() * _local5.speed) + 1) * (_local6 / _local8)); _local5.move_y = (((Math.random() * _local5.speed) + 1) * (_local7 / _local9)); _local5.damage = Math.round((_arg1.damage + (_arg1.damage * (_arg3 / 100)))); _local5.process = enemyBullet_move4; _local5.durationAttack = (mainTime + 10000); } public function boss_st3_useSkill(_arg1){ var _local2:*; var _local3:*; if (_arg1.useSkill == null){ _local3 = Math.round((Math.random() * 100)); for (_local2 in _arg1.setPerUse) { if (_local3 <= _arg1.setPerUse[_local2]){ _arg1.useSkill = _arg1[("skill_" + _local2)]; break; }; }; }; if ((((_arg1.useSkill[2] <= mainTime)) && ((_arg1.timeDelayAttack <= mainTime)))){ _arg1.timeDelayAttack = (mainTime + 3000); _arg1.useSkill[2] = (mainTime + _arg1.useSkill[1]); check_typeSkill(_arg1, _arg1.useSkill[4], _arg1.useSkill[0], _arg1.useSkill[3]); }; } public function add_skill_to_hero(_arg1:Object){ apRabid = false; apBerserk_1 = false; apBerserk_2 = false; apAbsorb_blood = false; absorb_mana = false; switch (_arg1.name){ case "player_2a": _arg1.skill_1 = new Array("growl", 9, 3000, 0); create_skillIcon(1, _arg1.name); break; case "player_2b": _arg1.skill_1 = new Array("slat_feather", 6, 500, 0); create_skillIcon(1, _arg1.name); break; case "player_3a": _arg1.skill_1 = new Array("dash_1", 3, 500, 0); _arg1.skill_2 = new Array("rabid", 20, 0, 0); create_skillIcon(2, _arg1.name); break; case "player_3b": _arg1.skill_1 = new Array("rejuvination", 24, 18000, 0); _arg1.skill_2 = new Array("Berserk_1", 0, 30000, 0); apBerserk_1 = true; create_skillIcon(2, _arg1.name); break; case "player_3c": _arg1.skill_1 = new Array("heal", 45, 5000, 0); _arg1.skill_2 = new Array("razor", 7, 400, 0); create_skillIcon(2, _arg1.name); break; case "player_3d": _arg1.skill_1 = new Array("fireball", 7, 300, 0); create_skillIcon(1, _arg1.name); break; case "player_4a": _arg1.skill_1 = new Array("dash_2", 15, 500, 0); _arg1.skill_2 = new Array("absorb_blood", 0, 1000, 0); apAbsorb_blood = true; create_skillIcon(2, _arg1.name); break; case "player_4b": _arg1.skill_1 = new Array("blackhole", 40, 5000, 0); _arg1.skill_2 = new Array("absorb_mana", 0, 1000, 0); absorb_mana = true; create_skillIcon(2, _arg1.name); break; case "player_4c": _arg1.skill_1 = new Array("bash", 20, 500, 0); _arg1.skill_2 = new Array("Berserk_2", 0, 30000, 0); apBerserk_2 = true; create_skillIcon(2, _arg1.name); break; case "player_4d": _arg1.skill_1 = new Array("razor_wing", 15, 1000, 0); skill_feather_barier(); create_skillIcon(1, _arg1.name); break; case "player_4e": _arg1.skill_1 = new Array("poison_cloud", 75, 10000, 0); create_skillIcon(1, _arg1.name); break; case "player_4f": _arg1.skill_1 = new Array("fireball_2", 42, 6000, 0); _arg1.skill_2 = new Array("fire_strom", 7, 500, 0); create_skillIcon(2, _arg1.name); break; }; } public function initEnemy(_arg1:MovieClip, _arg2:Object){ CSSToVar.CSSApplyObject(game, world, _arg1, _arg2); } public function monster_jump_front(_arg1){ if ((((_arg1.jumpNow == null)) || ((_arg1.jumpNow <= 0)))){ _arg1.jumpNow = 2; }; _arg1.gotoAndPlay("jump"); _arg1.monMot.jumpNow(((4 * _arg1.jumpNow) + 2), ((40 * _arg1.jumpNow) + 20)); _arg1.monMot.setDirect(-((0.8 * _arg1.scaleX))); } function frame1(){ superclass = this; MovieClip.prototype.gcode = this; createGameStage(); CSSToVar.importCSSObject(css, "bullet", 100, initBullet); CSSToVar.importCSSObject(css, "enemy", 100, initEnemy); CSSToVar.importCSSObject(css, "creator", 100, initCreator); gamelevel = 0; player = null; hpTotal = 0; hp = 0; atbHp = 0; mpTotal = 0; mp = 0; atbMp = 0; atTotal = 0; at_all = 0; atbAt = 0; myLevel = 1; canHit = true; playermot = null; apRabid = false; apBerserk_1 = false; apBerserk_2 = false; apAbsorb_blood = false; absorb_mana = false; featherNum = new Array(0, 0); godmode = false; iconSkillList = new Array("player_2a_ic1", "player_2b_ic1", "player_3a_ic1", "player_3a_ic2", "player_3b_ic1", "player_3b_ic2", "player_3c_ic1", "player_3c_ic2", "player_3d_ic1", "player_4a_ic1", "player_4a_ic2", "player_4b_ic1", "player_4b_ic2", "player_4c_ic1", "player_4c_ic2", "player_4d_ic1", "player_4d_ic2", "player_4e_ic1", "player_4e_ic2", "player_4f_ic1", "player_4f_ic2"); hp_re_time = 0; hp_re_next_time = 1000; hp_re_per = 0.02; mp_re_time = 0; mp_re_next_time = 1000; mp_re_per = 0.05; sw = superclass.gamewidth; sh = superclass.gameheight; map_w = 0; map_h = 0; monsterGate_list = new Array(); numGate = 0; gate_empty = new Array(); numMonster = 0; numMonsterTotal = 0; mainTime = 0; airBoxList = new Array(); all_airBox = new Array(); apButton = true; levelMax_on_stage = new Array(0, 5, 15, 25, 30); expTotal = 50; EXP = 0; expNum = 10; atb_point = 0; monCount = 0; monMax = 0; getTime1 = 0; getTime2 = 0; soundbmg = new SoundChannel(); soundNum = 0.3; soundList = new SoundChannel(); mute = 1; rev_select = "b_rev_1a"; rev_data = new Array("b_rev_1a"); ap_okay = false; monsterSet1 = [["enemy_er1", 100]]; monsterSet2 = [["enemy_em1", 100]]; monsterSet3 = [["enemy_em2", 100]]; monsterSet4 = [["enemy_er2", 100]]; monsterSet5 = [["enemy_er2", 70], ["enemy_em2", 100]]; monsterSet6 = [["enemy_em3", 100]]; monsterSet7 = [["enemy_er3", 100]]; monsterSet8 = [["enemy_er4", 100]]; nameNumber = 0; pooList = new Array(); pooNum = 0; noHitBoss = false; ap_autoSave = false; goto_saveOrLoad = ""; userAttribute = 0; numChange = 1; gotoStage = false; gamelevel = 0; createSound("bgm"); levelUp(); superclass.EventKBRelease = keyRelease; superclass.EventKBPress = keyPress; game.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); game.addEventListener(MouseEvent.MOUSE_UP, mouseUp); superclass.keyFrameStyleEnterFrame = function (_arg1){ stage.focus = keyfocus; MapHelper.DrawSectionMap(cam, {width:gamewidth, height:gameheight}); }; featherTotal = 8; stop(); } public function eat_move(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; if (boss.currentLabel != "eat"){ boss.gotoAndPlay("eat"); }; _local3 = new Point(boss.eatBox.x, boss.eatBox.y); _local3 = boss.localToGlobal(_local3); _local3 = world.globalToLocal(_local3); _local4 = Math.round(((_local3.x - _arg1.x) / 100)); _local5 = Math.round(((_local3.y - _arg1.y) / 100)); _arg1.x = (_arg1.x + _local4); _arg1.y = (_arg1.y + _local5); if ((((_local4 <= 0)) && ((_local5 <= 0)))){ boss.gotoAndPlay("heal"); boss.useSkill = null; _arg1.tint = null; _arg1.process = null; _arg1.attack = null; _arg1.time = null; if (_arg1.gate.mon != null){ _arg1.gate.mon = null; gate_empty.push(_arg1.gate.name); } else { trace("ไม่มีการอ้างถึงประตู ในมอนสเตอร์นี้"); }; _arg1.status = null; destroy2(_arg1, "die2"); monCount--; }; } public function skill_eat(_arg1:Object, _arg2:Number, _arg3:Number){ var m:*; var i:*; var mon = _arg1; var distance = _arg2; var damageUp = _arg3; m = null; try { i = (world.enemy_layer.numChildren - 1); while (i >= 0) { m = world.enemy_layer.getChildAt(i); if (m.type != "m_er3_bomb"){ if (m.type == "enemy_er3"){ if (m.myBomb != null){ m.myBomb.process = null; destroy2(m.myBomb, "die2"); m.myBomb = null; }; }; break; }; i = (i - 1); }; if (m != null){ m.airBox_close = true; m.monMot = null; API.removeMotion(m); m.time = null; m.duty = eat_move; m.process = m.duty; } else { trace("หาmonsterตัวที่จะกินไม่เจอแล้ว"); boss.skill_1[2] = (mainTime + 2000); }; } catch(error) { trace("bug : skill_eat"); }; } public function addAchivment(_arg1:String){ trace(("achivement :" + _arg1)); switch (_arg1){ }; } public function skill_dash_2(_arg1){ var i:*; var nameObj:*; var hero = _arg1; createSound("dash"); apButton = false; canHit = false; hero.count++; if (hero.currentFrame != "dash"){ hero.gotoAndPlay("dash"); }; i = (world.enemy_layer.numChildren - 1); while (i >= 0) { nameObj = world.enemy_layer.getChildAt(i); if (((checkHitTest(player, nameObj)) && ((nameObj.hp > 0)))){ player.hitList.push(nameObj.name); check_enemy_hp(nameObj, Math.round((atTotal * 0.5))); }; i = (i - 1); }; trace("---0"); if (boss != null){ if (((checkHitTest(player, boss)) && ((boss.hp > 0)))){ trace("----1"); try { player.hitList.push(boss.name); check_boss_hp(boss, Math.round((atTotal - (atTotal * 0.5)))); } catch(e) { trace("Bug : skill_dash_2"); }; trace("----2"); }; }; trace("----3"); playermot.setDirect((3 * player.scaleX)); if (hero.count >= 10){ trace("----4"); canHit = true; hero.count = 0; hero.process = keyProcess; apButton = true; player.hitList = new Array(); trace("----5"); }; } public function upFinding(_arg1, _arg2:Array, _arg3:Array){ var jumpNum:*; var apMove:Boolean; var out_do:Boolean; var count:Number; var checkCount:Number; var scale_x:*; var blockColor1:*; var blockColor2:*; var blockColor3:*; var monster = _arg1; var mon = _arg2; var player = _arg3; if (gamelevel != 3){ jumpNum = Math.floor((monster.jump / 40)); monster.jumpNow = jumpNum; apMove = false; out_do = true; count = mon[0]; checkCount = 1; try { monster_turn(mon, true); scale_x = monster.scaleX; do { count = (count - (1 * scale_x)); blockColor1 = MapHelper.dat.getPixel(count, (mon[1] - 1)); blockColor2 = MapHelper.dat.getPixel(count, mon[1]); blockColor3 = MapHelper.dat.getPixel(count, (mon[1] + 1)); if ((((((blockColor1 == 0xFF00)) && ((blockColor2 == 0)))) && (!((blockColor3 == 0))))){ apMove = true; out_do = false; monster.scaleX = scale_x; if (MapHelper.dat.getPixel(mon[0], (mon[1] - 1)) == 0xFF00){ setTimeDeray(monster, "monster_jump"); } else { monster_walk(monster); }; } else { if ((((((blockColor1 == 0xFF00)) && ((blockColor2 == 0)))) && ((blockColor3 == 0)))){ apMove = true; out_do = false; monster.scaleX = scale_x; if (MapHelper.dat.getPixel((mon[0] - scale_x), (mon[1] + 1)) == 0){ setTimeDeray(monster, "monster_jump_front"); } else { monster_walk(monster); }; } else { if ((((((blockColor1 == 0)) && ((blockColor2 == 0xFF00)))) && ((blockColor3 == 0)))){ apMove = true; out_do = false; monster.scaleX = scale_x; if (MapHelper.dat.getPixel((mon[0] - scale_x), (mon[1] + 1)) == 0){ setTimeDeray(monster, "monster_jump_front"); } else { monster_walk(monster); }; } else { if ((((((blockColor1 == 0xFF)) && ((blockColor2 == 0xFF)))) && ((blockColor3 == 0xFF)))){ if (checkCount == 1){ checkCount = (checkCount + 1); count = mon[0]; if (scale_x == 1){ scale_x = -1; } else { scale_x = 1; }; } else { apMove = false; out_do = false; }; }; }; }; }; } while (out_do); return (apMove); } catch(error) { trace("bug :upFinding"); }; } else { return (false); }; } public function create_bullet_enemy(_arg1, _arg2:String, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){ var _local6:*; if (_arg4 == 0){ _arg4 = (_arg1.x - ((_arg1.width / 2) * _arg1.scaleX)); }; if (_arg5 == 0){ _arg5 = (_arg1.y - (_arg1.height / 2)); }; _local6 = API.createMovieFromBase(world, css[_arg2]); _local6.x = _arg4; _local6.y = _arg5; _local6.angle = _arg3; _local6.distance = 0; _local6.hitList = new Array(); motAngle(_local6, false, -(_arg1.scaleX)); _local6.scaleX = _arg1.scaleX; return (_local6); } public function downFinding(_arg1, _arg2:Array, _arg3:Array){ var i:*; var num:*; var b_check:Array; var mon = _arg1; var m_direct = _arg2; var p_direct = _arg3; try { num = 0; b_check = new Array(); if (((!((MapHelper.dat.getPixel(m_direct[0], (m_direct[1] + 1)) == 0xFF))) && (!((m_direct[1] == p_direct[1]))))){ num = (m_direct[1] + 2); while (num <= (p_direct[1] + 1)) { b_check[num] = MapHelper.dat.getPixel(m_direct[0], num); if (b_check[num] != 0){ break; }; num = (num + 1); }; if ((((num <= (p_direct[1] + 1))) && (!((b_check[num] == 0))))){ return (true); } else { return (false); }; } else { return (false); }; } catch(error) { trace("bug : downFinding"); }; } public function bomb_start(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local2 = new Array(int((player.x / 40)), int((player.y / 40))); _local3 = new Array(int((_arg1.x / 40)), int((_arg1.y / 40))); _local4 = Math.abs(((_arg1.x - ((_arg1.width / 2) * _arg1.scaleX)) - (player.x + ((player.width / 2) * _arg1.scaleX)))); if (((!(_arg1.apBomb)) && ((((_arg1.durationAttack <= mainTime)) || ((((_local4 <= _arg1.distanceAttack)) && ((_local3[1] == _local2[1])))))))){ _arg1.apBomb = true; _arg1.durationAttack = (mainTime + 1000); _local5 = API.createMovieFromBase(world, css["txt_heal"]); _local5.for_mon = _arg1; _local5.process = bomb_create_number_countDown; } else { if ((((_arg1.apBomb == true)) && ((_arg1.durationAttack <= mainTime)))){ _arg1.monMot.setDirect(0); _arg1.countDown--; if (_arg1.countDown < 0){ _arg1.hp = -1; _arg1.attack = null; _arg1.process = null; _arg1.time = null; _arg1.gotoAndPlay("attack"); } else { _arg1.durationAttack = (mainTime + 1000); }; }; }; } public function createGameStage(){ superclass.worldlist.push({layername:"map_layer", movieclip:null}); superclass.worldlist.push({layername:"bg_layer", movieclip:null}); superclass.worldlist.push({layername:"boss_layer", movieclip:null}); superclass.worldlist.push({layername:"mapping_layer", movieclip:null}); superclass.worldlist.push({layername:"bossbullet_layer_back", movieclip:null}); superclass.worldlist.push({layername:"boss_layer1", movieclip:null}); superclass.worldlist.push({layername:"boss_layer2", movieclip:null}); superclass.worldlist.push({layername:"obj_layer", movieclip:null}); superclass.worldlist.push({layername:"bossbullet_layer_front", movieclip:null}); superclass.worldlist.push({layername:"enemy_layer", movieclip:null}); superclass.worldlist.push({layername:"player_layer", movieclip:null}); superclass.worldlist.push({layername:"enemybullet_layer", movieclip:null}); superclass.worldlist.push({layername:"playerbullet_layer", movieclip:null}); superclass.worldlist.push({layername:"gfx_layer", movieclip:null}); superclass.processlist.push("player_layer"); superclass.processlist.push("boss_layer"); superclass.processlist.push("boss_layer1"); superclass.processlist.push("boss_layer2"); superclass.processlist.push("enemy_layer"); superclass.processlist.push("bossbullet_layer_back"); superclass.processlist.push("bossbullet_layer_front"); superclass.processlist.push("enemybullet_layer"); superclass.processlist.push("playerbullet_layer"); superclass.processlist.push("obj_layer"); superclass.processlist.push("gfx_layer"); superclass.processfn.push("process", "time", "attack", "status", "tint"); superclass.gamewidth = 640; superclass.gameheight = 480; superclass.cam = {x:0, y:0, focusobject:{x:(gamewidth / 2), y:(gameheight / 2)}, round:null}; gamepause = false; } public function skill_tentacle2(_arg1:Object, _arg2:Number, _arg3:Number){ var _local4:*; _arg1.gotoAndPlay("attack"); _local4 = API.createMovieFromBase(world, css["m_boss_st2_tentacle"]); if (player.x <= (map_w / 2)){ _local4.scaleX = -1; _local4.x = -500; } else { _local4.scaleX = 1; _local4.x = (map_w + 500); }; _local4.y = (player.y - (player.width / 2)); _local4.process = tentacle_move2; _local4.durationAttack = (mainTime + 2000); } public function skill_leap(_arg1){ _arg1.gotoAndPlay("leap_2"); _arg1.x = player.x; _arg1.y = (player.y - 20); _arg1.monMot = new MapMove(_arg1, MapHelper.dat, 10); API.setMotion(_arg1, _arg1.monMot); _arg1.process = _arg1.duty; } public function doSoundComplete(_arg1:Event){ var _local2:*; _local2 = (Math.round((Math.random() * 2)) + 1); createSound("bgm"); } public function check_hp_hero(_arg1:Number){ var damageN:*; var act:*; var text:*; var eff:*; var damage = _arg1; try { if (((((canHit) && ((hp > 0)))) && ((godmode == false)))){ damageN = damage; createSound("hit"); tintColor(player, 0xFF0000, 0.6); player.tint = tintCount; player.tintCount = 26; act = player.currentLabel; if ((((act == "stand")) || ((act == "walk")))){ player.gotoAndPlay("hurt"); }; damage = rate_damage(damage); create_damage(player, damage, (damage / damageN)); hp = (hp - damage); if (hp < 1){ destroy(player); clear_object(); boss = null; apButton = false; text = game.parent.m_stage_over; text.x = (sw / 2); text.y = (sh / 2); text.gotoAndPlay(2); } else { if (apBerserk_1 == true){ if (((chance_on_hit(10)) && ((player.skill_2[3] <= mainTime)))){ createSound("berserk"); apBerserk_1 = false; eff = API.createMovieFromBase(world, css["berserg1"]); eff.duration = (mainTime + 20000); eff.process = skill_berserk_1; player.skill_2[3] = (mainTime + player.skill_2[2]); player.skill_2[4] = mainTime; player.gotoAndPlay("berserg"); eff.old_speed_player = player.speed; player.speed = (player.speed + (eff.old_speed_player * 0.1)); eff.old_damage_player = atTotal; atTotal = (atTotal + (eff.old_damage_player * 1.15)); }; }; }; }; } catch(error) { trace("bug : check_hp_hero"); }; } public function checkHitTest(_arg1:Object, _arg2:Object){ var objmain1:*; var objmain2:*; var obj1 = _arg1; var obj2 = _arg2; try { objmain1 = obj1; objmain2 = obj2; if (obj1.hitBox != null){ obj1 = obj1.hitBox; }; if (obj2.hitBox != null){ obj2 = obj2.hitBox; }; if (obj1.hitTestObject(obj2)){ if (((!((objmain1.hitList == null))) && (!((objmain1.hitList.indexOf(objmain2.name) == -1))))){ return (false); } else { return (true); }; } else { return (false); }; } catch(error) { trace("bug : checkHitTest"); }; } public function chance_on_hit(_arg1:Number, _arg2:Number=100){ var _local3:*; _local3 = Math.round((Math.random() * _arg2)); if (_local3 <= _arg1){ return (true); }; return (false); } public function add_skill_to_monster(_arg1){ switch (_arg1.type){ case "enemy_em1": _arg1.skill_0 = new Array(15, 3000, 0, 0, "nomal_1"); _arg1.setPerUse = new Array(100, 0); break; case "enemy_em2": _arg1.skill_0 = new Array(50, 3000, 0, -30, "poison"); _arg1.setPerUse = new Array(100, 0); break; case "enemy_em3": _arg1.skill_0 = new Array(30, 3000, 0, 0, "nomal_1"); _arg1.skill_1 = new Array(500, 7000, (mainTime + 5000), 0, "leap"); _arg1.setPerUse = new Array(70, 100); break; case "enemy_er1": _arg1.skill_0 = new Array(700, 3000, 0, 0, "nomal_2"); _arg1.setPerUse = new Array(100, 0); break; case "enemy_er2": _arg1.skill_0 = new Array(600, 4000, 0, 0, "nomal_2"); _arg1.setPerUse = new Array(100, 0); break; case "enemy_er3": _arg1.skill_0 = new Array(800, 6000, (mainTime + 6000), 0, "bomb"); _arg1.setPerUse = new Array(100, 0); break; case "enemy_er4": _arg1.skill_0 = new Array(800, 3000, 0, 50, "nomal_2"); _arg1.skill_1 = new Array(550, 6000, 0, 100, "big_mucus"); _arg1.setPerUse = new Array(90, 100); break; case "boss_st1": _arg1.skill_0 = new Array(600, 6000, 0, 50, "tentacle"); _arg1.skill_1 = new Array(640, 3000, 0, 0, "spit"); _arg1.setPerUse = new Array(100, 100); break; case "boss_st2": _arg1.skill_0 = new Array(640, 3000, 0, 0, "tentacle2"); _arg1.skill_1 = new Array(800, 2000, 0, 0, "mucus"); _arg1.setPerUse = new Array(50, 100); break; case "boss_st3": _arg1.skill_0 = new Array(map_w, 40000, 0, 40, "cell_explodion"); _arg1.skill_1 = new Array(800, 15000, 0, 0, "eat"); _arg1.setPerUse = new Array(50, 100); break; case "boss_st4": _arg1.skill_0 = new Array(map_w, 5000, 0, 40, "poo"); _arg1.skill_1 = new Array(map_w, 12000, 0, 20, "swallow"); _arg1.skill_2 = new Array(map_w, 12000, 0, 20, "puff_out"); _arg1.setPerUse = new Array(50, 100); break; }; if (_arg1.type == "enemy_er3"){ _arg1.attack = bomb_to_set; } else { if (_arg1.type == "boss_st3"){ _arg1.duty = boss_st3_useSkill; _arg1.process = _arg1.duty; } else { if ((((((((_arg1.type == "enemy_em2")) || ((_arg1.type == "boss_st1")))) || ((_arg1.type == "boss_st2")))) || ((_arg1.type == "boss_st4")))){ } else { _arg1.attack = attacking; }; }; }; _arg1.useSkill = null; } public function enemyBullet_move1(_arg1){ var _local2:*; _local2 = MapHelper.dat.getPixel(int((_arg1.x / 40)), int((_arg1.y / 40))); _arg1.distance = (_arg1.distance + _arg1.speed); if (checkHitTest(_arg1, player)){ check_hp_hero(_arg1.damage); _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); }; if ((((_arg1.distance >= _arg1.distanceper)) || (!((_local2 == 0))))){ _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); }; } public function enemyBullet_move2(_arg1){ var _local2:*; _local2 = MapHelper.dat.getPixel(int((_arg1.x / 40)), int((_arg1.y / 40))); _arg1.distance = (_arg1.distance + _arg1.speed); if (checkHitTest(_arg1, player)){ if (MapHelper.dat.getPixel((int((player.x / 40)) - _arg1.scaleX), int((player.y / 40))) == 0){ player.x = (player.x - (_arg1.speed * _arg1.scaleX)); }; if (_arg1.durationAttack <= mainTime){ check_hp_hero(_arg1.damage); _arg1.durationAttack = (mainTime + 500); }; }; if ((((_arg1.distance >= _arg1.distanceper)) || (!((_local2 == 0))))){ _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); }; } public function enemyBullet_move3(_arg1){ var floorColor_b:*; var eff:*; var b = _arg1; floorColor_b = MapHelper.dat.getPixel(int((b.x / 40)), int((b.y / 40))); b.distance = (b.distance + b.speed); if (checkHitTest(b, player)){ check_hp_hero(b.damage); if (player.status == null){ player.keepSpeed = player.speed; player.speed = (player.speed - Math.round((player.speed * 0.5))); player.duration_slow = (mainTime + (((Math.random() * 2) + 4) * 1000)); player.status = slow_poison; eff = API.createMovieFromBase(world, css["gfx_slow"]); eff.name = "eff_slow"; eff.process = function (_arg1){ if (player != null){ _arg1.x = player.x; _arg1.y = player.y; } else { _arg1.process = null; destroy(_arg1); }; }; }; b.process = null; API.removeMotion(b); destroy(b); }; if ((((b.distance >= b.distanceper)) || (!((floorColor_b == 0))))){ b.process = null; API.removeMotion(b); destroy(b); }; } public function enemyBullet_move4(_arg1){ if ((_arg1.y - (_arg1.height / 2)) <= 0){ _arg1.move_y = ((Math.random() * _arg1.speed) + 1); } else { if ((_arg1.y + (_arg1.height / 2)) >= map_h){ _arg1.move_y = -(((Math.random() * _arg1.speed) + 1)); }; }; if ((_arg1.x - (_arg1.width / 2)) <= 0){ _arg1.move_x = ((Math.random() * _arg1.speed) + 1); } else { if ((_arg1.x + (_arg1.width / 2)) >= map_w){ _arg1.move_x = -(((Math.random() * _arg1.speed) + 1)); }; }; _arg1.x = (_arg1.x + _arg1.move_x); _arg1.y = (_arg1.y + _arg1.move_y); if (checkHitTest(_arg1, player)){ check_hp_hero(_arg1.damage); _arg1.process = null; destroy(_arg1); }; if (_arg1.durationAttack <= mainTime){ _arg1.process = null; destroy(_arg1); }; } public function keyRelease(_arg1:Number){ } public function enemyBullet_move6(_arg1){ var b = _arg1; try { if (checkHitTest(b, player)){ check_hp_hero(b.damage); b.process = null; API.removeMotion(b); destroy(b); }; if ((((((((b.x < 0)) || ((b.x > map_w)))) || ((b.y < 0)))) || ((b.y > map_h)))){ b.process = null; API.removeMotion(b); destroy(b); }; } catch(error) { trace("bug : enemyBullet_move6"); }; } public function power_main(){ var i:*; var bullet:*; try { if (player.delayAttack <= mainTime){ player.gotoAndPlay("attack"); createSound("basic_attack"); i = 1; while (i <= 4) { bullet = API.createMovieFromBase(world, css[("power_main" + i)]); bullet.x = (player.x + ((player.width / 2) * player.scaleX)); bullet.y = (player.y - (player.height / 2)); if (i == 4){ bullet.name = "power4"; bullet.hitList = new Array(); bullet.damage = atTotal; }; bullet.process = powermain_move; bullet.distanceper = ((60 + (i * 10)) / 100); bullet.angle = 0; bullet.distance = 0; motAngle(bullet, false, player.scaleX); i = (i + 1); }; player.delayAttack = (mainTime + 200); }; } catch(error) { trace("bug : power_main"); }; } public function enemyBullet_move7(_arg1){ var i:*; var gs:*; var poo:*; var b = _arg1; try { b.x = (b.x + b.xx); b.y = (b.y + b.yy); if (checkHitTest(b, player)){ pooNum--; check_hp_hero(b.damage); b.process = null; API.removeMotion(b); destroy(b); }; if ((((((((((b.x < 0)) || ((b.x > map_w)))) || ((b.y < 0)))) || ((b.y > map_h)))) || (checkHitTest(b, boss)))){ pooNum--; b.process = null; API.removeMotion(b); destroy(b); }; if (pooNum <= 0){ boss.process = boss.duty; for (i in pooList) { poo = pooList[i]; poo.process = poo.duty; }; boss.gotoAndPlay("puff_out"); boss.useSkill = boss["skill_2"]; boss.timeDelayAttack = (mainTime + 20000); boss.useSkill[2] = (mainTime + boss.useSkill[1]); gs = create_gameSystem("puff_out_gs", puff_out_system); gs.durationAttack = (mainTime + 5000); gs.countTimeCreateBullet = 0; }; } catch(error) { trace("bug : enemyBullet_move7"); }; } public function enemyBullet_move8(_arg1){ var b = _arg1; try { b.x = (b.x + b.xx); b.y = (b.y + b.yy); if (checkHitTest(b, player)){ check_hp_hero(b.damage); b.process = null; API.removeMotion(b); destroy(b); }; if ((((((((b.x < 0)) || ((b.x > map_w)))) || ((b.y < 0)))) || ((b.y > map_h)))){ b.process = null; API.removeMotion(b); destroy(b); }; } catch(error) { trace("bug : enemyBullet_move8"); }; } public function attacking(_arg1){ var p:*; var m:*; var floorColor_m:*; var distance_check:*; var i:*; var randomSkill:*; var mon = _arg1; try { p = new Array(int((player.x / 40)), int((player.y / 40))); m = new Array(int((mon.x / 40)), int((mon.y / 40))); floorColor_m = MapHelper.dat.getPixel(m[0], (m[1] + 1)); distance_check = Math.abs(((mon.x - ((mon.width / 2) * mon.scaleX)) - (player.x + ((player.width / 2) * mon.scaleX)))); if ((((((mon.useSkill == null)) && (!((player == null))))) && (!((player.visible == false))))){ randomSkill = Math.round((Math.random() * 100)); for (i in mon.setPerUse) { if (randomSkill <= mon.setPerUse[i]){ mon.useSkill = mon[("skill_" + i)]; if (mon.useSkill[0] <= 15){ mon.distanceAttack = 15; } else { if (mon.useSkill[4] == "leap"){ if ((((((((distance_check < 500)) && ((distance_check < 200)))) || ((((Math.abs((player.y - mon.y)) > 200)) && ((Math.abs((player.y - mon.y)) < 500)))))) && ((mon.useSkill[2] <= mainTime)))){ trace("leap"); mon.timeDelayAttack = (getTimer() + 1000); mon.useSkill[2] = (mainTime + 7000); mon.process = null; mon.time = null; mon.monMot = null; API.removeMotion(mon); check_typeSkill(mon, "leap", distance_check, 0); mon.useSkill = null; } else { mon.useSkill = null; }; } else { if (mon.useSkill[4] == "tentacle"){ mon.distanceAttack = 300; } else { mon.distanceAttack = (Math.round((Math.random() * (mon.useSkill[0] - Math.round((mon.useSkill[0] * 0.4))))) + Math.round((mon.useSkill[0] * 0.4))); }; }; }; break; }; }; }; if ((((((((((((((distance_check <= mon.distanceAttack)) || (checkHitTest(mon, player)))) && ((mon.timeDelayAttack <= getTimer())))) && ((player.y > (mon.y - 10))))) && ((player.y < (mon.y + 10))))) && (!((player == null))))) && (!((player.visible == false))))){ if (mon.useSkill[2] <= mainTime){ mon.monMot.setDirect(0); monster_turn(mon, true); mon.timeDelayAttack = (getTimer() + 1000); mon.useSkill[2] = (getTimer() + mon.useSkill[1]); check_typeSkill(mon, mon.useSkill[4], mon.useSkill[0], mon.useSkill[3]); mon.useSkill = null; mon.process = null; mon.time = null; } else { if (mon.process == null){ mon.process = mon.duty; }; }; } else { if ((((((distance_check > mon.distanceAttack)) || (!((m[1] == p[1]))))) && ((mon.timeDelayAttack <= getTimer())))){ if (mon.process == null){ mon.process = mon.duty; }; }; }; } catch(error) { trace("bug : attacking"); }; } public function check_typeSkill(_arg1, _arg2:String, _arg3:Number, _arg4:Number){ switch (_arg2){ case "nomal_1": skill_nomal_1(_arg1, _arg3, _arg4); break; case "nomal_2": skill_nomal_2(_arg1, _arg3, _arg4); break; case "big_mucus": skill_big_mucus(_arg1, _arg3, _arg4); break; case "poison": skill_poison(_arg1, _arg3, _arg4); break; case "shake": skill_shake(_arg1, _arg3, _arg4); break; case "leap": _arg1.gotoAndPlay("leap_1"); break; case "tentacle": skill_tentacle(_arg1, _arg3, _arg4); break; case "spit": skill_spit(_arg1, _arg3, _arg4); break; case "tentacle2": skill_tentacle2(_arg1, _arg3, _arg4); break; case "mucus": skill_mucus(_arg1, _arg3, _arg4); break; case "cell_explodion": skill_cell_explodion(_arg1, _arg3, _arg4); break; case "eat": skill_eat(_arg1, _arg3, _arg4); break; case "poo": skill_poo(_arg1, _arg3, _arg4); break; case "swallow": skill_swallow(_arg1, _arg3, _arg4); break; case "puff_out": skill_puff_out(_arg1, _arg3, _arg4); break; }; } public function create_airBox(_arg1:Array){ var _local2:*; var _local3:*; for (_local2 in _arg1) { _local3 = API.createMovieFromBase(world, css["air_box"]); _local3.x = (_arg1[_local2][0] * 40); _local3.y = (_arg1[_local2][1] * 40); _local3.name = ("airBox" + _local2); all_airBox.push(_local3.name); _local3.box_number.text = _local2; _local3.process = airBox_move; _local3.distance = (_arg1[_local2][2] * 40); _local3.moveNum = 0; }; create_gameSystem("check_player_on_airBox", check_player_on_airBox); } public function skill_dash_1(_arg1){ createSound("dash"); apButton = false; canHit = false; _arg1.count++; if (_arg1.currentFrame != "dash"){ _arg1.gotoAndPlay("dash"); }; playermot.setDirect((3 * player.scaleX)); if (_arg1.count >= 7){ canHit = true; _arg1.count = 0; _arg1.process = keyProcess; apButton = true; }; } public function enemyBullet_move5(_arg1){ var b = _arg1; try { if (((checkHitTest(b, player)) && ((b.hp > 0)))){ check_hp_hero(b.damage); b.process = null; API.removeMotion(b); destroy(b); }; if ((((((((b.x < 0)) || ((b.x > map_w)))) || ((b.y < 0)))) || ((b.y > map_h)))){ b.process = null; API.removeMotion(b); destroy(b); }; } catch(error) { trace("bug : enemyBullet_move5"); }; } public function powerSkill_move1(_arg1){ var _local2:*; var _local3:*; var _local4:*; _arg1.distance = (_arg1.distance + _arg1.speed); _local2 = MapHelper.dat.getPixel(int((_arg1.x / 40)), int((_arg1.y / 40))); _local3 = (world.enemy_layer.numChildren - 1); while (_local3 >= 0) { _local4 = world.enemy_layer.getChildAt(_local3); if (((checkHitTest(_arg1, _local4)) && ((_local4.hp > 0)))){ check_enemy_hp(_local4, _arg1.damage); _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); }; _local3--; }; if (boss != null){ if (((((checkHitTest(_arg1, boss)) && ((noHitBoss == false)))) && ((boss.hp > 0)))){ check_boss_hp(boss, _arg1.damage); _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); }; }; if ((((_arg1.distance >= _arg1.distanceTotal)) || (!((_local2 == 0))))){ _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); }; } public function skill_poison(_arg1:Object, _arg2:Number, _arg3:Number){ var _local4:*; _arg1.gotoAndPlay("attack"); _local4 = create_bullet_enemy(_arg1, "gfx_poison_em2"); _local4.damage = Math.round((_arg1.damage + (_arg1.damage * (_arg3 / 100)))); _local4.process = enemyBullet_move3; _local4.distanceper = _arg2; } public function skill_feather_barier(){ var _local1:*; var _local2:*; var _local3:*; featherNum[0] = 0; _local1 = 100; _local2 = 0; while (_local2 < featherTotal) { _local3 = API.createMovieFromBase(world, css["bullet_4d"]); _local3.x = (player.x + (_local1 * Math.cos((((Math.PI * 2) / featherTotal) * _local2)))); _local3.y = ((player.y - (player.height / 2)) + (_local1 * Math.sin((((Math.PI * 2) / featherTotal) * _local2)))); _local3.i = _local2; _local3.freamCount = 0; _local3.name = ("f" + _local2); _local3.process = feather_barier_move; var _local4 = featherNum; var _local5:int; var _local6 = (_local4[_local5] + 1); _local4[_local5] = _local6; _local2++; }; create_gameSystem("gs_feather_barier", create_featherBarier_control); } public function powerSkill_move4(_arg1){ var floorColor_b:*; var i:*; var nameObj:*; var eff:*; var b = _arg1; b.distance = (b.distance + b.speed); floorColor_b = MapHelper.dat.getPixel(int((b.x / 40)), int((b.y / 40))); i = (world.enemy_layer.numChildren - 1); while (i >= 0) { nameObj = world.enemy_layer.getChildAt(i); if (((checkHitTest(b, nameObj)) && ((nameObj.hp > 0)))){ b.hitList.push(nameObj.name); nameObj.process = monster_stun; nameObj.time = null; nameObj.attack = null; nameObj.stun = (mainTime + 3000); nameObj.gotoAndStop("hurt"); check_enemy_hp(nameObj, b.damage); if (nameObj.type == "enemy_er3"){ if (nameObj.myBomb != null){ nameObj.myBomb.process = null; destroy2(nameObj.myBomb, "die2"); nameObj.myBomb = null; }; }; eff = API.createMovieFromBase(world, css["gfx_stun"]); eff.name = ("gfx_stun_" + nameObj.name); eff.nameObj = nameObj; eff.process = function (_arg1){ if (_arg1.nameObj.parent != null){ _arg1.x = _arg1.nameObj.x; _arg1.y = (_arg1.nameObj.y - _arg1.nameObj.height); } else { _arg1.process = null; destroy(_arg1); }; }; }; i = (i - 1); }; if (boss != null){ if (((((checkHitTest(b, boss)) && ((noHitBoss == false)))) && ((boss.hp > 0)))){ b.hitList.push(boss.name); check_boss_hp(boss, b.damage); }; }; if ((((b.distance >= b.distanceTotal)) || ((floorColor_b == 0xFF)))){ b.process = null; API.removeMotion(b); destroy(b); }; } public function skill_blackhole(_arg1){ var i:*; var nameObj:*; var mon:*; var mot:*; var eff = _arg1; try { i = (world.enemy_layer.numChildren - 1); while (i >= 0) { nameObj = world.enemy_layer.getChildAt(i); if (((((checkHitTest(eff, nameObj)) && (!((nameObj.duty == enemyBullet_move5))))) && (!((nameObj.type == "m_er3_bomb"))))){ eff.hitList.push(nameObj.name); nameObj.process = null; nameObj.time = null; nameObj.attack = null; nameObj.status = null; if (nameObj.monMot != null){ nameObj.monMot.setDirect(0); nameObj.airBox_close = true; }; if (nameObj.type == "enemy_er3"){ if (nameObj.myBomb != null){ nameObj.myBomb.process = null; destroy2(nameObj.myBomb, "die2"); nameObj.myBomb = null; }; }; API.removeMotion(nameObj); nameObj.process = monster_blackhole; }; i = (i - 1); }; if (eff.dot <= mainTime){ for (i in eff.hitList) { if (world.enemy_layer.getChildByName(eff.hitList[i]) != null){ mon = world.enemy_layer.getChildByName(eff.hitList[i]); if (mon.hp > 0){ check_enemy_hp(mon, (atTotal + (atTotal * 0.2))); } else { check_enemy_hp(mon, 0); }; }; }; eff.dot = (mainTime + 1000); }; if (eff.duration <= mainTime){ eff.process = null; for (i in eff.hitList) { if (world.enemy_layer.getChildByName(eff.hitList[i]) != null){ mon = world.enemy_layer.getChildByName(eff.hitList[i]); if (mon.hp > 0){ if (mon.monMot != null){ mon.airBox_close = false; mot = new MapMove(mon, MapHelper.dat, 10); API.setMotion(mon, mot); mon.monMot = mot; }; mon.process = mon.duty; if (((!((mon.type == "enemy_er3"))) || (!((mon.type == "enemy_em2"))))){ mon.attack = attacking; }; } else { check_enemy_hp(mon, 0); }; }; }; destroy(eff); }; } catch(error) { trace("bug : skill_blackhole"); }; } public function powerSkill_move6(_arg1){ var _local2:*; var _local3:*; var _local4:*; _arg1.distance = (_arg1.distance + _arg1.speed); _local2 = MapHelper.dat.getPixel(int((_arg1.x / 40)), int((_arg1.y / 40))); _local3 = (world.enemy_layer.numChildren - 1); while (_local3 >= 0) { _local4 = world.enemy_layer.getChildAt(_local3); if (((((checkHitTest(_arg1, _local4)) && ((_local4.hp > 0)))) && ((_local4.status == null)))){ _local4.status = monster_poison; _local4.poison_duration = (mainTime + 15000); _local4.poisonTime = (mainTime + 1000); check_enemy_hp(_local4, _arg1.damage); _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); }; _local3--; }; if (boss != null){ if (((((checkHitTest(_arg1, boss)) && ((noHitBoss == false)))) && ((boss.hp > 0)))){ check_boss_hp(boss, _arg1.damage); _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); }; }; if ((((((((_arg1.x < 0)) || ((_arg1.x > map_w)))) || ((_arg1.y < 0)))) || ((_arg1.y > map_h)))){ _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); }; } public function powerSkill_move7(_arg1){ var _local2:*; var _local3:*; var _local4:*; _arg1.distance = (_arg1.distance + _arg1.speed); _local2 = MapHelper.dat.getPixel(int((_arg1.x / 40)), int((_arg1.y / 40))); _local3 = (world.enemy_layer.numChildren - 1); while (_local3 >= 0) { _local4 = world.enemy_layer.getChildAt(_local3); if (((checkHitTest(_arg1, _local4)) && ((_local4.hp > 0)))){ check_enemy_hp(_local4, _arg1.damage); if ((((_local4.x < _arg1.x)) && ((MapHelper.dat.getPixel(int(((_local4.x / 40) - 1)), int((_local4.y / 40))) == 0)))){ _local4.x = (_local4.x - 5); } else { if ((((_local4.x > _arg1.x)) && ((MapHelper.dat.getPixel(int(((_local4.x / 40) + 1)), int((_local4.y / 40))) == 0)))){ _local4.x = (_local4.x + 5); }; }; _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); }; _local3--; }; if (boss != null){ if (((((checkHitTest(_arg1, boss)) && ((noHitBoss == false)))) && ((boss.hp > 0)))){ check_boss_hp(boss, _arg1.damage); _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); }; }; if (_arg1.distance >= _arg1.distanceTotal){ _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); }; } public function powerSkill_move2(_arg1){ var _local2:*; var _local3:*; var _local4:Boolean; var _local5:*; var _local6:*; _local4 = false; _arg1.distance = (_arg1.distance + _arg1.speed); _local5 = MapHelper.dat.getPixel(int((_arg1.x / 40)), int((_arg1.y / 40))); _local2 = (world.enemy_layer.numChildren - 1); while (_local2 >= 0) { _local3 = world.enemy_layer.getChildAt(_local2); if (((checkHitTest(_arg1, _local3)) && ((_local3.hp > 0)))){ _local4 = true; break; }; _local2--; }; if (boss != null){ if (((((checkHitTest(_arg1, boss)) && ((noHitBoss == false)))) && ((boss.hp > 0)))){ _local4 = true; }; }; if (_arg1.distance >= _arg1.distanceTotal){ _local4 = true; }; if (_local4 == true){ createSound(_arg1.sound_boom); _local6 = API.createMovieFromBase(world, css[_arg1.name_boom]); _local6.x = _arg1.x; _local6.y = _arg1.y; _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); _local2 = (world.enemy_layer.numChildren - 1); while (_local2 >= 0) { _local3 = world.enemy_layer.getChildAt(_local2); if (((checkHitTest(_local6, _local3)) && ((_local3.hp > 0)))){ check_enemy_hp(_local3, _arg1.damage); }; _local2--; }; if (boss != null){ if (((checkHitTest(_local6, boss)) && ((boss.hp > 0)))){ check_boss_hp(boss, _arg1.damage); }; }; }; } public function powerSkill_move3(_arg1){ var floorColor_b:*; var i:*; var nameObj:*; var b = _arg1; try { b.distance = (b.distance + b.speed); floorColor_b = MapHelper.dat.getPixel(int((b.x / 40)), int((b.y / 40))); i = (world.enemy_layer.numChildren - 1); while (i >= 0) { nameObj = world.enemy_layer.getChildAt(i); if (((((((checkHitTest(b, nameObj)) && ((nameObj.hp > 0)))) && (!((nameObj.duty == enemyBullet_move5))))) && (!((nameObj.type == "m_er3_bomb"))))){ nameObj.time = null; nameObj.attack = null; if (nameObj.type == "enemy_er3"){ if (nameObj.myBomb != null){ nameObj.myBomb.process = null; destroy2(nameObj.myBomb, "die2"); nameObj.myBomb = null; }; }; if ((((nameObj.type == "enemy_er3")) || ((nameObj.type == "enemy_em2")))){ nameObj.monMot = new MapMove(nameObj, MapHelper.dat, 10); API.setMotion(nameObj, nameObj.monMot); }; nameObj.hitList = new Array(); nameObj.process = monster_bullet; }; i = (i - 1); }; if (boss != null){ if (((((checkHitTest(b, boss)) && ((noHitBoss == false)))) && ((boss.hp > 0)))){ check_boss_hp(boss, (atTotal + (atTotal * 1))); b.process = null; API.removeMotion(b); destroy(b); }; }; if ((((b.distance >= b.distanceTotal)) || (!((floorColor_b == 0))))){ b.process = null; API.removeMotion(b); destroy(b); }; } catch(error) { trace("bug : powerSkill_move3"); }; } public function create_boss(_arg1:String){ var _local2:*; var _local3:*; var _local4:Number; var _local5:*; var _local6:*; boss = API.createMovieFromBase(world, css[_arg1]); boss.x = (game.x + (map_w / 2)); boss.y = (game.y + (map_h / 2)); boss.name = _arg1; boss.hpTotal = boss.hp; if (_arg1 == "m_boss_st1"){ boss.duty = monster_boss_st1_move; boss.type = "boss_st1"; } else { if (_arg1 == "m_boss_st2"){ boss.duty = monster_boss_st2_move; boss.type = "boss_st2"; boss.move_y = (Math.random() * map_h); boss.num_y = Math.round(((boss.move_y - boss.y) / 50)); boss.abs_y = Math.abs(boss.num_y); boss.move_x = (Math.random() * map_w); boss.num_x = Math.round(((boss.move_x - boss.x) / 50)); boss.abs_x = Math.abs(boss.num_x); } else { if (_arg1 == "m_boss_st3"){ boss.x = (map_w / 2); boss.y = (map_h * 0.35); boss.type = "boss_st3"; } else { if (_arg1 == "m_boss_st4"){ _local3 = API.createMovieFromBase(world, css["m_boss_st4_body"]); _local3.x = (game.x + (map_w / 2)); _local3.y = (game.y + (map_h / 2)); boss.x = (map_w - (boss.width / 2)); boss.y = (map_h / 2); boss.freamCount = 0; boss.direction = "ccw"; boss.m_count = 160; boss.number_move = 2; boss.move = -(boss.speed); world.boss_layer2.swapChildren(world.boss_layer2.getChildAt(0), world.boss_layer2.getChildAt(1)); boss.duty = monster_boss_st4_move; boss.type = "boss_st4"; _local6 = map_w; _local4 = 0; while (_local4 < 4) { _local5 = create_point_poo(_local4, 1, boss.speed); _local6 = (_local6 - ((Math.random() * 100) + 120)); _local5.x = _local6; _local5.y = 50; _local4++; }; _local6 = map_h; _local4 = 4; while (_local4 < 6) { _local5 = create_point_poo(_local4, 4, -(boss.speed)); _local6 = (_local6 - ((Math.random() * 200) + 200)); _local5.x = 60; _local5.y = _local6; _local4++; }; _local6 = map_w; _local4 = 6; while (_local4 < 9) { _local5 = create_point_poo(_local4, 3, boss.speed); _local6 = (_local6 - ((Math.random() * 100) + 180)); _local5.x = _local6; _local5.y = 850; _local4++; }; }; }; }; }; boss.timeDelayAttack = (mainTime + 5000); boss.process = boss.duty; add_skill_to_monster(boss); _local2 = API.createMovieFromBase(world, css["m_eff_create"]); _local2.x = boss.x; _local2.y = boss.y; _local2.width = (boss.width - (boss.width * 0.7)); _local2.scaleY = _local2.scaleX; } public function bomb_to_set(_arg1){ if ((((_arg1.skill_0[2] <= mainTime)) && (!((_arg1.myBomb == null))))){ _arg1.skill_0[2] = (mainTime + _arg1.skill_0[1]); _arg1.gotoAndPlay("attack"); _arg1.myBomb.monMot = new MapMove(_arg1.myBomb, MapHelper.dat, 10); API.setMotion(_arg1.myBomb, _arg1.myBomb.monMot); _arg1.myBomb.process = _arg1.myBomb.duty; _arg1.myBomb.attack = bomb_start; _arg1.myBomb.durationAttack = (mainTime + 9000); _arg1.apBomb = false; _arg1.myBomb.countDown = 3; _arg1.myBomb.distanceAttack = 10; _arg1.myBomb = null; }; } public function powerSkill_move5(_arg1){ var _local2:Boolean; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = false; _arg1.distance = (_arg1.distance + _arg1.speed); _local3 = MapHelper.dat.getPixel(int((_arg1.x / 40)), int((_arg1.y / 40))); _local4 = (world.enemy_layer.numChildren - 1); while (_local4 >= 0) { _local5 = world.enemy_layer.getChildAt(_local4); if (((checkHitTest(_arg1, _local5)) && ((_local5.hp > 0)))){ _local2 = true; }; _local4--; }; if ((((_arg1.distance >= _arg1.distanceTotal)) || (!((_local3 == 0))))){ _local2 = true; }; if (_local2 == true){ _local6 = API.createMovieFromBase(world, css["poison_cloud"]); _local6.x = _arg1.x; _local6.y = _arg1.y; _local6.duration = (mainTime + 10000); _local6.process = poison_cloud; _arg1.process = null; API.removeMotion(_arg1); destroy(_arg1); }; } public function motAngle(_arg1, _arg2:Boolean, _arg3:Number){ if (_arg3 == 1){ _arg1.mot = new AngleMove(_arg1, _arg1.angle, _arg1.speed, _arg2); } else { if (_arg3 == -1){ _arg1.mot = new AngleMove(_arg1, -((_arg1.angle + 180)), _arg1.speed, _arg2); _arg1.scaleX = -1; }; }; API.setMotion(_arg1, _arg1.mot); } public function check_player_on_airBox(_arg1){ var _local2:*; _local2 = check_on_airBox(player); if (_local2 == true){ player.airBox = true; } else { player.airBox = false; }; } public function initCreator(_arg1:MovieClip, _arg2:Object){ CSSToVar.CSSApplyObject(game, world, _arg1, _arg2); } public function skill_rabid(){ var _local1:*; apRabid = true; if (player.currentFrame != "rabbid"){ player.gotoAndPlay("rabbid"); }; createSound("rabid"); _local1 = create_bullet_hero("rabbid"); _local1.damage = (atTotal + Math.round((atTotal * 1.2))); _local1.distanceTotal = 200; _local1.process = powerSkill_move1; } public function monster_bullet(_arg1){ var n:*; var floorColor_b:*; var i:*; var nameObj:*; var mon = _arg1; try { if (mon.x < player.x){ n = -1; } else { if (mon.x > player.x){ n = 1; }; }; mon.monMot.setDirect(n); floorColor_b = MapHelper.dat.getPixel(int(((mon.x / 40) + n)), int((mon.y / 40))); i = (world.enemy_layer.numChildren - 1); while (i >= 0) { nameObj = world.enemy_layer.getChildAt(i); if (((((checkHitTest(mon, nameObj)) && ((nameObj.hp > 0)))) && (!((mon.name == nameObj.name))))){ mon.hitList.push(nameObj.name); check_enemy_hp(nameObj, (atTotal + (atTotal * 1))); }; i = (i - 1); }; if (boss != null){ if (((checkHitTest(mon, boss)) && ((boss.hp > 0)))){ check_boss_hp(boss, (atTotal + (atTotal * 1))); }; }; if (floorColor_b != 0){ mon.hitList = new Array(); if (mon.monMot != null){ mon.monMot.setDirect(0); }; if ((((mon.type == "enemy_er3")) || ((mon.type == "enemy_em2")))){ mon.monMot = null; API.removeMotion(mon); } else { mon.attack = attacking; }; mon.process = mon.duty; }; } catch(error) { trace("bug : monster_bullet"); }; } public function skill_razor_wing(){ var _local1:*; if (player.currentFrame != "fire"){ player.gotoAndPlay("fire"); }; createSound("razor_wing"); _local1 = create_bullet_hero("raser_wing"); _local1.damage = (atTotal + Math.round((atTotal * 0.8))); _local1.distanceTotal = 250; _local1.process = powerSkill_move4; } public function tintColor(_arg1:Sprite, _arg2:Number, _arg3:Number){ var _local4:Color; _local4 = new Color(); _local4.setTint(_arg2, _arg3); _arg1.transform.colorTransform = _local4; } public function airBox_move(_arg1){ var i:*; var speed:*; var floorColor_b:*; var mot:*; var nameObj:*; var mon_mot:*; var cell_ex:*; var a = _arg1; try { speed = 4; floorColor_b = MapHelper.dat.getPixel(int((a.x / 40)), (int((a.y / 40)) + 2)); if (a.distance < 0){ a.moveNum = (a.moveNum - speed); a.y = (a.y + speed); if ((((a.moveNum <= a.distance)) || (!((floorColor_b == 0))))){ a.distance = Math.abs(a.distance); }; } else { if (a.distance > 0){ a.moveNum = (a.moveNum + speed); a.y = (a.y - speed); if (a.moveNum >= a.distance){ a.distance = (a.distance * -1); }; }; }; mot = API.getMotion(player); if (a.by == null){ a.by = a.y; }; if (checkHitTest(a.m_hitBox, player)){ mot.ground = true; if (!((!((key[38] == null))) || (!((key[87] == null))))){ player.y = a.y; }; }; a.by = a.y; i = (world.enemy_layer.numChildren - 1); while (i >= 0) { nameObj = world.enemy_layer.getChildAt(i); if (((((((checkHitTest(a.m_hitBox, nameObj)) && (!((nameObj.type == "m_er3_bomb"))))) && (!((nameObj.type == "enemy_er3"))))) && ((nameObj.airBox_close == false)))){ mon_mot = API.getMotion(nameObj); mon_mot.ground = true; nameObj.y = a.y; }; i = (i - 1); }; i = (world.bossbullet_layer_front.numChildren - 1); while (i >= 0) { cell_ex = world.bossbullet_layer_front.getChildAt(i); if (((checkHitTest(a, cell_ex)) && ((cell_ex.airBox_close == false)))){ cell_ex.y = a.y; }; i = (i - 1); }; } catch(error) { trace("EROOR : airBox_move"); }; } public function keyPress(_arg1:Number){ var mon:*; var g:*; var gs:*; var text:*; var canChange:*; var name:String; var i:*; var nameObj:*; var keycode = _arg1; try { if (((apButton) && ((gamepause == false)))){ if ((((keycode == 38)) || ((keycode == 87)))){ player.gotoAndPlay("jump"); playermot.jumpNow(((player.jump / 10) + 0.5), player.jump); }; if ((((((keycode == 40)) || ((keycode == 83)))) && ((floorColor == 0xFF00)))){ player.y = (player.y + 40); }; if ((((keycode == 32)) || ((keycode == 74)))){ power_main(); }; if (keycode == 80){ up_down_sound(soundbmg, 0.1); gamepause = true; ap_okay = false; game.parent.m_attribute_panel.gotoAndPlay(1); game.parent.m_attribute_panel.x = 0; game.parent.m_attribute_panel.y = 0; }; if ((((((keycode == 49)) || ((keycode == 97)))) || ((keycode == 75)))){ use_skill(1); }; if ((((((keycode == 50)) || ((keycode == 98)))) || ((keycode == 76)))){ use_skill(2); }; if (keycode == 71){ if (godmode == false){ godmode = true; game.parent.m_txt_godmode.y = (sh - (game.parent.m_txt_godmode.height * 2)); } else { godmode = false; game.parent.m_txt_godmode.y = (sh + (game.parent.m_txt_godmode.height * 2)); }; }; if ((((keycode == 188)) || ((keycode == 190)))){ canChange = false; if (keycode == 188){ if (numChange > 2){ numChange--; canChange = true; }; } else { if (keycode == 190){ if (numChange < 13){ numChange++; canChange = true; }; }; }; if (canChange == true){ switch (numChange){ case 2: name = "2a"; break; case 3: name = "2b"; break; case 4: name = "3a"; break; case 5: name = "3b"; break; case 6: name = "3c"; break; case 7: name = "3d"; break; case 8: name = "4a"; break; case 9: name = "4b"; break; case 10: name = "4c"; break; case 11: name = "4d"; break; case 12: name = "4e"; break; case 13: name = "4f"; break; }; i = (world.playerbullet_layer.numChildren - 1); while (i >= 0) { nameObj = world.playerbullet_layer.getChildAt(i); nameObj.process = null; API.removeMotion(nameObj); destroy(nameObj); i = (i - 1); }; destroy2(player, "die2"); create_hero(("player_" + name)); }; }; if ((((keycode == 105)) || ((keycode == 57)))){ if (gamelevel < 4){ gotoStage = true; clear_object(); boss = null; apButton = false; text = game.parent.m_stage_clear; text.x = (sw / 2); text.y = (sh / 2); text.gotoAndPlay(2); }; }; }; } catch(error) { trace("keyPress ไม่สามารถทำงานได้อาจจะหาตัว heroไม่เจอเป็นต้น"); }; } public function levelUp(){ var _local1:*; var _local2:*; var _local3:*; trace(("slot :" + game.parent.selectSaveNum)); gamepause = true; if (game.parent.apContinue == true){ trace("LOAD"); goto_saveOrLoad = "Load"; game.parent.m_save_load.gotoAndPlay(1); game.parent.m_save_load.x = 0; game.parent.m_save_load.y = 0; } else { if (game.parent.selectSaveNum > 0){ trace(("Load slot :" + game.parent.selectSaveNum)); _local2 = game.parent.selectSaveNum; game.parent.selectSaveNum = 0; _local3 = game.parent[("sObjCon_" + _local2)]; gamelevel = _local3.data.gamelevel; rev_select = ""; for (_local1 in _local3.data.rev_data) { rev_data[_local1] = _local3.data.rev_data[_local1]; }; atbHp = _local3.data.atbHp; atbMp = _local3.data.atbMp; at_all = _local3.data.at_all; atbAt = _local3.data.atbAt; myLevel = _local3.data.myLevel; expTotal = _local3.data.expTotal; EXP = _local3.data.EXP; atb_point = _local3.data.atb_point; game.parent.keep_scorefinal = _local3.data.keep_scorefinal; game.parent.m_revolution_panel.gotoAndPlay(1); game.parent.m_revolution_panel.x = 0; game.parent.m_revolution_panel.y = 0; } else { ap_autoSave = true; gamelevel++; game.parent.m_revolution_panel.gotoAndPlay(1); game.parent.m_revolution_panel.x = 0; game.parent.m_revolution_panel.y = 0; }; }; } public function create_hero(_arg1:Object){ var mot:*; var name = _arg1; try { player = API.createMovieFromBase(world, css[name]); player.x = (sw / 2); player.y = 40; player.hp = player.hp; player.hptotal = player.hp; player.name = name; player.airBox = false; at_all = (at_all + player.damage); set_status(); add_skill_to_hero(player); player.duty = keyProcess; player.type = "hero"; player.process = player.duty; cam.focusobject = player; mot = new MapMove(player, MapHelper.dat, 10); API.setMotion(player, mot); playermot = mot; player.delayAttack = 0; hp_re_time = (getTimer() + hp_re_next_time); mp_re_time = (getTimer() + mp_re_next_time); } catch(error) { trace("bug :create_hero"); }; } public function cell_explodion_work(_arg1){ if (_arg1.durationAttack <= mainTime){ _arg1.gotoAndPlay("explode"); if (checkHitTest(_arg1, player)){ check_hp_hero(_arg1.damage); }; _arg1.process = null; }; } public function goto(_arg1:MovieClip, _arg2){ API.setTimeCount(_arg1, int(_arg2[1])); } public function skill_poison_cloud(){ var _local1:*; if (player.currentFrame != "fire"){ player.gotoAndPlay("fire"); }; _local1 = create_bullet_hero("bullet_4e"); _local1.distanceTotal = 150; _local1.process = powerSkill_move5; } public function clear_object(_arg1=null){ var i:*; var num:*; var obj:*; var layer = _arg1; trace("Clear"); try { if (layer == null){ layer = new Array("bossbullet_layer_back", "bossbullet_layer_front", "enemy_layer", "enemybullet_layer", "playerbullet_layer", "gfx_layer", "obj_layer", "boss_layer", "boss_layer1", "boss_layer2"); }; for (i in layer) { if (world[layer[i]] != null){ num = (world[layer[i]].numChildren - 1); while (num >= 0) { obj = world[layer[i]].getChildAt(num); obj.tint = null; obj.process = null; obj.attack = null; obj.time = null; obj.status = null; destroy(obj); num = (num - 1); }; }; }; } catch(error) { trace("bug :clear_object"); }; } public function createSound(_arg1){ var _local2:*; var _local3:*; var _local4:*; if (mute == 1){ switch (_arg1){ case "bgm": _local3 = (Math.round((Math.random() * 2)) + 1); if (_local3 == 1){ _local4 = new BGM1(); }; if (_local3 == 2){ _local4 = new BGM2(); }; if (_local3 == 3){ _local4 = new BGM3(); }; soundbmg = _local4.play(); up_down_sound(soundbmg, soundNum); soundbmg.addEventListener(Event.SOUND_COMPLETE, doSoundComplete); break; case "melee_die": _local2 = new melee_die(); soundList = _local2.play(); up_down_sound(soundList, 2); break; case "range_die": _local2 = new range_die(); soundList = _local2.play(); up_down_sound(soundList, 2); break; case "hit": _local2 = new hit(); soundList = _local2.play(); break; case "basic_attack": _local2 = new basic_attack(); soundList = _local2.play(); break; case "grow": _local2 = new grow(); soundList = _local2.play(); up_down_sound(soundList, 2); break; case "feather": _local2 = new feather(); soundList = _local2.play(); break; case "rabid": _local2 = new rabid(); soundList = _local2.play(); break; case "dash": _local2 = new dash(); soundList = _local2.play(); up_down_sound(soundList, 0.3); break; case "heal": _local2 = new heal(); soundList = _local2.play(); up_down_sound(soundList, 5); break; case "berserk": _local2 = new berserk(); soundList = _local2.play(); up_down_sound(soundList, 4); break; case "bomb1": _local2 = new bomb(); soundList = _local2.play(); up_down_sound(soundList, 0.3); break; case "bomb2": _local2 = new bomb(); soundList = _local2.play(); up_down_sound(soundList, 0.3); break; case "backhole": _local2 = new backhole(); soundList = _local2.play(); break; case "bash": _local2 = new bash(); soundList = _local2.play(); break; case "razor_wing": _local2 = new razor_wing(); soundList = _local2.play(); up_down_sound(soundList, 0.3); break; case "poison_nova": _local2 = new poison_nova(); soundList = _local2.play(); break; case "boss_die": _local2 = new boss_die(); soundList = _local2.play(); up_down_sound(soundList, 3); break; case "stage1_1": _local2 = new stage1_1(); soundList = _local2.play(); up_down_sound(soundList, 2); break; case "stage1b_1": _local2 = new stage1b_1(); soundList = _local2.play(); up_down_sound(soundList, 2); break; case "stage2": _local2 = new stage2(); soundList = _local2.play(); up_down_sound(soundList, 2); break; case "stage2b_1": _local2 = new stage2b_1(); soundList = _local2.play(); up_down_sound(soundList, 2); break; case "stage3": _local2 = new stage3(); soundList = _local2.play(); up_down_sound(soundList, 2); break; case "stage3b": _local2 = new stage3b(); soundList = _local2.play(); up_down_sound(soundList, 2); break; case "stage4_1": _local2 = new stage4_1(); soundList = _local2.play(); up_down_sound(soundList, 2); break; case "stage4b_1": _local2 = new stage4b_1(); soundList = _local2.play(); up_down_sound(soundList, 2); break; }; }; } public function time_monster_deray(_arg1){ if (mainTime >= _arg1.timeStart){ if (_arg1.timeDeray > 0){ _arg1.timeDeray--; _arg1.timeStart = (_arg1.timeStart + 500); } else { _arg1.time = null; switch (_arg1.action){ case "monster_jump": monster_jump(_arg1); break; case "monster_jump_front": monster_jump_front(_arg1); break; case "monster_down": monster_down(_arg1); break; case "wait": break; }; }; }; } public function skill_spit(_arg1:Object, _arg2:Number, _arg3:Number){ var _local4:*; var _local5:*; var _local6:*; _local4 = new Point(boss.mouth.x, boss.mouth.y); _local4 = boss.localToGlobal(_local4); _local4 = world.globalToLocal(_local4); _arg1.gotoAndPlay("spit"); _local5 = 0; while (_local5 < 5) { nameNumber++; _local6 = API.createMovieFromBase(world, css["enemy_em1"]); _local6.x = _local4.x; _local6.y = _local4.y; _local6.name = ("m" + nameNumber); _local6.hp = 1; _local6.hpTotal = _local6.hp; _local6.type = "enemy_em1"; _local6.angle = ((360 / 5) * _local5); _local6.distance = 0; _local6.hitList = new Array(); _local6.scaleX = _arg1.scaleX; motAngle(_local6, false, -(_arg1.scaleX)); _local6.damage = Math.round((_arg1.damage + (_arg1.damage * (_arg3 / 100)))); _local6.duty = enemyBullet_move5; _local6.process = _local6.duty; _local5++; }; boss.useSkill = null; } public function monster_jump(_arg1){ if ((((_arg1.jumpNow == null)) || ((_arg1.jumpNow <= 0)))){ _arg1.jumpNow = 2; }; _arg1.gotoAndPlay("jump"); _arg1.monMot.jumpNow(((4 * _arg1.jumpNow) + 2), ((40 * _arg1.jumpNow) + 20)); } public function soldier(_arg1){ } public function main_time(_arg1){ mainTime = getTimer(); } public function use_skill(_arg1:Number){ var not_yet:*; var sys:*; var eff_gfx_re:*; var eff_blackhole:*; var eff_not_ready:*; var num = _arg1; not_yet = false; if (((((!((player[("skill_" + num)] == null))) && ((player[("skill_" + num)][3] <= mainTime)))) && (!((player[("skill_" + num)][1] == 0))))){ if (mp >= player[("skill_" + num)][1]){ if (godmode == false){ mp = (mp - player[("skill_" + num)][1]); }; player[("skill_" + num)][3] = (mainTime + player[("skill_" + num)][2]); player[("skill_" + num)][4] = mainTime; switch (player[("skill_" + num)][0]){ case "growl": skill_growl(); break; case "slat_feather": skill_slat_feather(); break; case "dash_1": player.count = 0; player.process = skill_dash_1; break; case "rabid": skill_rabid(); break; case "rejuvination": createSound("heal"); sys = create_gameSystem("sys_rejuvination", skill_rejuvination); sys.duration = (mainTime + 18000); hp_re_per = 0.15; eff_gfx_re = API.createMovieFromBase(world, css["gfx_rejuvenation"]); eff_gfx_re.name = "gfx_rejuvenation"; eff_gfx_re.process = function (_arg1){ if (player != null){ _arg1.x = player.x; _arg1.y = (player.y - (player.height / 2)); } else { _arg1.process = null; destroy(_arg1); }; }; break; case "heal": skill_heal(); break; case "razor": skill_razor(); break; case "fireball": skill_fireball("bullet_3d", 1, 640); break; case "dash_2": player.hitList = new Array(); player.count = 0; player.process = skill_dash_2; break; case "blackhole": if (player.currentFrame != "blackhole"){ player.gotoAndPlay("blackhole"); }; createSound("backhole"); eff_blackhole = API.createMovieFromBase(world, css["blackhole"]); eff_blackhole.x = (player.x + (50 * player.scaleX)); eff_blackhole.y = (player.y - (player.height / 2)); eff_blackhole.dot = (mainTime + 1000); eff_blackhole.process = skill_blackhole; eff_blackhole.duration = (mainTime + 10000); eff_blackhole.hitList = new Array(); eff_blackhole.name = "blackhole"; break; case "bash": skill_bash(); break; case "razor_wing": skill_razor_wing(); break; case "poison_cloud": skill_poison_cloud(); break; case "fireball_2": skill_fireball("bullet_4f_1", 3, 480); break; case "fire_strom": skill_fire_strom(); break; }; } else { not_yet = true; }; } else { not_yet = true; }; if (not_yet){ eff_not_ready = API.createMovieFromBase(world, css["gfx_not_ready"]); eff_not_ready.name = "gfx_not_ready"; eff_not_ready.process = function (_arg1){ if (player != null){ _arg1.x = player.x; _arg1.y = ((player.y - player.height) - 20); } else { _arg1.process = null; destroy(_arg1); }; }; }; } public function tentacle_move2(_arg1){ var arm = _arg1; try { if (arm.durationAttack <= mainTime){ arm.x = (arm.x - (arm.speed * arm.scaleX)); if (arm.attackBox.hitTestObject(player)){ check_hp_hero((boss.damage + Math.round((boss.damage * (boss.skill_0[3] / 100))))); }; }; if ((((((arm.scaleX == -1)) && ((arm.x > -10)))) || ((((arm.scaleX == 1)) && ((arm.x < (map_w + 10))))))){ arm.process = null; destroy(arm); }; } catch(error) { trace("bug : tentacle_move2"); }; } public function set_level(){ try { if (superclass.world != null){ superclass.game.removeChild(world); superclass.world = null; }; createWorld(); player = null; boss = null; nameNumber = 0; monsterGate_list = new Array(); monCount = 0; getTime1 = (getTimer() + 1000); getTime2 = 0; gate_empty = new Array(); if (gamelevel == 1){ game.parent.keep_scorefinal = 0; monsterGate_list = [[5, 6, monsterSet1], [13, 8, monsterSet2], [20, 6, monsterSet1], [5, 13, monsterSet2], [20, 13, monsterSet2], [5, 15, monsterSet1], [20, 15, monsterSet1]]; map_w = 960; map_h = 720; monMax = monsterGate_list.length; minute = 2; second = 59; create_map("mapdata1"); } else { if (gamelevel == 2){ monsterGate_list = [[15, 5, monsterSet4], [9, 7, monsterSet5], [2, 13, monsterSet4], [15, 17, monsterSet4], [9, 19, monsterSet5], [2, 21, monsterSet4], [15, 29, monsterSet4], [9, 31, monsterSet5], [2, 33, monsterSet4], [2, 4, monsterSet3], [15, 7, monsterSet3], [2, 15, monsterSet3], [15, 19, monsterSet3], [2, 35, monsterSet3], [15, 31, monsterSet3]]; map_w = 640; map_h = 1440; monMax = monsterGate_list.length; minute = 2; second = 59; create_map("mapdata2"); } else { if (gamelevel == 3){ monsterGate_list = [[17, 18, monsterSet6], [7, 19, monsterSet6], [26, 19, monsterSet6], [31, 7, monsterSet7], [3, 7, monsterSet7]]; map_w = 0x0500; map_h = 960; monMax = monsterGate_list.length; minute = 2; second = 59; airBoxList = [[2, 17, 4], [10, 20, -4], [20, 20, 4], [28, 17, -4], [6, 13, -3], [25, 13, 3], [10, 10, -2], [14, 13, -5], [18, 10, 2]]; create_map("mapdata3"); create_airBox(airBoxList); } else { if (gamelevel == 4){ monsterGate_list = [[20, 4, monsterSet8], [20, 8, monsterSet8], [20, 12, monsterSet8], [20, 16, monsterSet8], [20, 20, monsterSet8], [4, 4, monsterSet8], [4, 8, monsterSet8], [4, 12, monsterSet8], [4, 16, monsterSet8], [4, 20, monsterSet8]]; map_w = 920; map_h = 920; monMax = monsterGate_list.length; minute = 2; second = 59; create_map("mapdata4"); }; }; }; }; minute = 0; second = 11; } catch(error) { trace("bug :levelUp() "); }; } public function monster_boss_st1_move(_arg1){ var i:*; var num_x:*; var num_y:*; var abs_x:*; var abs_y:*; var randomSkill:*; var boss = _arg1; num_x = Math.round(((boss.x - player.x) / 100)); num_y = Math.round(((boss.y - (player.y - 200)) / 13)); abs_x = Math.abs(num_x); abs_y = Math.abs(num_y); try { monster_turn(boss, true); if (abs_x == 0){ abs_x = 1; }; if (abs_y == 0){ abs_y = 1; }; boss.x = (boss.x - (((Math.random() * boss.speed) + 1) * (num_x / abs_x))); boss.y = (boss.y - (((Math.random() * boss.speed) + 1) * (num_y / abs_y))); if (boss.useSkill == null){ randomSkill = Math.round((Math.random() * 100)); for (i in boss.setPerUse) { if (randomSkill <= boss.setPerUse[i]){ boss.useSkill = boss[("skill_" + i)]; break; }; }; }; if ((((boss.useSkill[2] <= mainTime)) && ((boss.timeDelayAttack <= mainTime)))){ boss.timeDelayAttack = ((mainTime + Math.round((Math.random() * 5000))) + 3000); boss.useSkill[2] = (mainTime + boss.useSkill[1]); check_typeSkill(boss, boss.useSkill[4], boss.useSkill[0], boss.useSkill[3]); }; } catch(error) { trace("มีปัญหาที่ monster_boss_st1_move "); }; } public function traceString(_arg1:MovieClip, _arg2){ trace(((_arg1.name + " trace : ") + _arg2)); } public function createBomb(_arg1){ var _local2:*; nameNumber++; _local2 = API.createMovieFromBase(world, css["m_er3_bomb"]); _local2.name = ("m" + nameNumber); _local2.hpTotal = _local2.hp; _local2.type = "m_er3_bomb"; _local2.durationAttack = 0; _local2.x = _arg1.x; _local2.y = (_arg1.y + _local2.height); _local2.duty = hunter; _local2.for_mon = _arg1; return (_local2); } public function get_exp(){ var num:*; var eff:*; if (myLevel < levelMax_on_stage[4]){ num = (levelMax_on_stage[gamelevel] - myLevel); if (num == -1){ EXP = (EXP + (expNum - (expNum * 0.3))); } else { if (num == -2){ EXP = (EXP + (expNum - (expNum * 0.6))); } else { if (num <= -3){ EXP = (EXP + (expNum - (expNum * 0.9))); } else { EXP = (EXP + expNum); }; }; }; if (EXP >= expTotal){ set_status(); myLevel++; atb_point++; if (myLevel == 5){ addAchivment("Reach level 5"); }; if (myLevel == 10){ addAchivment("Reach level 10"); }; if (myLevel == 15){ addAchivment("Reach level 15"); }; if (myLevel < levelMax_on_stage[4]){ EXP = 0; expTotal = (expTotal + Math.round((expTotal * 0.3))); }; try { eff = API.createMovieFromBase(world, css["gfx_levelup"]); eff.name = "gfx_levelup"; eff.process = function (_arg1){ if (player != null){ _arg1.x = player.x; _arg1.y = (player.y - (player.height / 2)); } else { _arg1.process = null; destroy(_arg1); }; }; } catch(error) { trace("bug level"); }; }; }; } public function monster_turn(_arg1:Object, _arg2:Boolean){ var _local3:*; var _local4:*; _local3 = new Array(Math.round((player.x / 40)), Math.round((player.y / 40))); _local4 = new Array(Math.round((_arg1.x / 40)), Math.round((_arg1.y / 40))); if (_arg2){ if (_local4[0] < _local3[0]){ _arg1.scaleX = -1; } else { if (_local4[0] > _local3[0]){ _arg1.scaleX = 1; }; }; } else { if (_arg1.scaleX == 1){ _arg1.scaleX = -1; } else { _arg1.scaleX = 1; }; }; } public function create_enegy(_arg1, _arg2:String, _arg3:String){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; _local6 = (player.x + ((player.width / 2) * player.scaleX)); _local7 = (player.y - (player.height / 2)); _local5 = API.createMovieFromBase(world, css[_arg3]); _local5.x = _local6; _local5.y = _local7; _local5.scaleX = player.scaleX; _local4 = 0; while (_local4 < 5) { _local5 = API.createMovieFromBase(world, css[_arg2]); _local5.x = (_arg1.x - ((_arg1.width / 2) * _arg1.scaleX)); _local5.y = (_arg1.y - (_arg1.height / 2)); _local5.angle = ((360 / 5) * _local4); motAngle(_local5, false, -(_arg1.scaleX)); _local5.distance = 10; _local5.duration = 10; _local5.process = enegy_move_to_player; _local4++; }; } public function skill_berserk_1(_arg1){ _arg1.x = player.x; _arg1.y = (player.y - (player.height / 2)); if (_arg1.duration <= mainTime){ player.speed = _arg1.old_speed_player; atTotal = (at_all + atbAt); _arg1.process = null; destroy(_arg1); apBerserk_1 = true; }; } public function hero_stun(_arg1){ playermot.setDirect(0); apButton = false; if (_arg1.duration_stun <= mainTime){ if (world.gfx_layer.getChildByName("gfx_stun") != null){ destroy(world.gfx_layer.getChildByName("gfx_stun")); }; _arg1.status = null; apButton = true; }; } public function helloWorld(_arg1:MovieClip, _arg2){ trace("Hello World"); } public function skill_berserk_2(_arg1){ _arg1.x = player.x; _arg1.y = (player.y - (player.height / 2)); if (_arg1.duration <= mainTime){ player.speed = _arg1.old_speed_player; atTotal = (at_all + atbAt); hp_re_per = 0.01; _arg1.process = null; destroy(_arg1); apBerserk_2 = true; }; } public function monster_down(_arg1){ _arg1.y = (_arg1.y + 40); setTimeDeray(_arg1, "wait"); } public function quake_monitor(_arg1){ if ((((_arg1.duration == null)) || ((_arg1.duration == 0)))){ _arg1.duratio = (mainTime + 1000); }; if (_arg1.duration <= mainTime){ game.x = 0; game.y = 0; _arg1.process = null; destroy(_arg1); } else { game.x = (Math.random() * 4); game.y = (Math.random() * 4); }; } public function skill_nomal_1(_arg1:Object, _arg2:Number, _arg3:Number){ var _local4:*; _arg1.gotoAndPlay("attack"); _local4 = create_bullet_enemy(_arg1, "power_nomal"); _local4.damage = Math.round((_arg1.damage + (_arg1.damage * (_arg3 / 100)))); _local4.process = enemyBullet_move1; _local4.distanceper = _arg2; } public function skill_nomal_2(_arg1:Object, _arg2:Number, _arg3:Number){ var _local4:*; _arg1.gotoAndPlay("attack"); _local4 = create_bullet_enemy(_arg1, "bullet_mucus1"); _local4.damage = Math.round((_arg1.damage + (_arg1.damage * (_arg3 / 100)))); _local4.process = enemyBullet_move1; _local4.distanceper = _arg2; } public function monster_stun(_arg1){ var mon = _arg1; try { if (mon.monMot != null){ mon.monMot.setDirect(0); }; if (mon.stun <= mainTime){ if (world.gfx_layer.getChildByName(("gfx_stun_" + mon.name)) != null){ destroy(world.gfx_layer.getChildByName(("gfx_stun_" + mon.name))); }; mon.stun = 0; mon.gotoAndPlay("stand"); mon.process = mon.duty; if (((((((((((!((mon.type == "enemy_er3"))) || (!((mon.type == "enemy_em2"))))) || (!((mon.type == "boss_st1"))))) || (!((mon.type == "boss_st2"))))) || (!((mon.type == "boss_st3"))))) || (!((mon.type == "boss_st4"))))){ mon.attack = attacking; }; }; } catch(error) { trace("bug : monster_stun"); }; } public function skill_poison_nova(_arg1:Number, _arg2:Number, _arg3:Number){ var _local4:*; var _local5:*; var _local6:*; createSound("poison_nova"); _local4 = API.createMovieFromBase(world, css["gfx_poison_explode"]); _local4.x = _arg1; _local4.y = _arg2; if (player.currentFrame != "fire"){ player.gotoAndPlay("fire"); }; _local5 = 0; while (_local5 < 12) { _local6 = API.createMovieFromBase(world, css["bullet_4e"]); _local6.x = _local4.x; _local6.y = _local4.y; _local6.distance = 0; _local6.hitList = new Array(); _local6.damage = _arg3; _local6.distanceTotal = 700; _local6.mot = new AngleMove(_local6, ((360 / 12) * _local5), _local6.speed, true); API.setMotion(_local6, _local6.mot); _local6.rotation = (_local6.rotation + 180); _local6.process = powerSkill_move6; _local5++; }; } public function mouseUp(_arg1:MouseEvent){ releaseFocus(); } public function initBullet(_arg1:MovieClip, _arg2:Object){ CSSToVar.CSSApplyObject(game, world, _arg1, _arg2); } public function point_poo_move(_arg1){ var _local2:*; if (boss.direction != null){ _local2 = false; if ((((((((((_arg1.y <= 50)) && ((_arg1.x <= 60)))) || ((((_arg1.x >= 860)) && ((_arg1.y <= 50)))))) || ((((_arg1.y >= 850)) && ((_arg1.x >= 860)))))) || ((((_arg1.x <= 60)) && ((_arg1.y >= 850)))))){ _local2 = true; if (boss.direction == "cw"){ _arg1.number_move++; if (_arg1.number_move > 4){ _arg1.number_move = 1; }; } else { _arg1.number_move--; if (_arg1.number_move < 1){ _arg1.number_move = 4; }; }; }; if (_local2 == true){ _local2 = false; if (_arg1.move > 0){ _arg1.move = -(boss.speed); } else { _arg1.move = boss.speed; }; }; if (_arg1.number_move == 1){ _arg1.x = (_arg1.x - _arg1.move); } else { if (_arg1.number_move == 2){ _arg1.y = (_arg1.y + _arg1.move); } else { if (_arg1.number_move == 3){ _arg1.x = (_arg1.x + _arg1.move); } else { if (_arg1.number_move == 4){ _arg1.y = (_arg1.y - _arg1.move); }; }; }; }; }; } public function playSound(_arg1, _arg2){ var _local3:*; _local3 = _arg1.play(); _local3.soundTransform = new SoundTransform(_arg2); } public function poison_cloud(_arg1){ var _local2:*; var _local3:*; _local2 = (world.enemy_layer.numChildren - 1); while (_local2 >= 0) { _local3 = world.enemy_layer.getChildAt(_local2); if (((((checkHitTest(_arg1, _local3)) && ((_local3.hp > 0)))) && ((_local3.status == null)))){ _local3.status = monster_poison; _local3.poison_duration = (mainTime + 50000); _local3.poisonTime = (mainTime + 1000); }; _local2--; }; if (_arg1.duration <= mainTime){ _arg1.process = null; destroy(_arg1); }; } public function patrol(_arg1){ var p_direct:*; var m_direct:*; var i:*; var jumpNum:*; var b_check:Array; var scaleMon:*; var bnum:*; var mon = _arg1; try { mon.monMot.setDirect(0); p_direct = new Array(int((player.x / 40)), int((player.y / 40))); m_direct = new Array(int((mon.x / 40)), int((mon.y / 40))); jumpNum = Math.floor((mon.jump / 40)); b_check = new Array(); scaleMon = mon.scaleX; bnum = 1; i = 0; while (i <= (jumpNum + 1)) { b_check[i] = MapHelper.dat.getPixel((m_direct[0] - scaleMon), (m_direct[1] + bnum)); bnum = (bnum - 1); i = (i + 1); }; i = (jumpNum + 1); while (i >= 0) { i = (i - 1); }; if ((((b_check[0] == 0)) || ((b_check[1] == 0xFF)))){ monster_turn(mon, false); if (player.airBox != true){ mon.process = mon.duty; }; } else { monster_walk(mon); }; } catch(error) { trace("bug : patrol"); }; } public function monster_boss_st2_move(_arg1){ var i:*; var randomSkill:*; var boss = _arg1; try { if (((((boss.y - (boss.height / 2)) <= 0)) || (((boss.y + (boss.height / 2)) >= map_h)))){ boss.move_y = (Math.random() * map_h); boss.num_y = Math.round(((boss.move_y - boss.y) / 50)); boss.abs_y = Math.abs(boss.num_y); }; if (((((boss.x - (boss.width / 2)) <= 0)) || (((boss.x + (boss.width / 2)) >= map_w)))){ boss.move_x = (Math.random() * map_w); boss.num_x = Math.round(((boss.move_x - boss.x) / 50)); boss.abs_x = Math.abs(boss.num_x); }; boss.rotation = (boss.rotation + 5); boss.x = (boss.x + boss.num_x); boss.y = (boss.y + boss.num_y); if (boss.useSkill == null){ randomSkill = Math.round((Math.random() * 100)); for (i in boss.setPerUse) { if (randomSkill <= boss.setPerUse[i]){ boss.useSkill = boss[("skill_" + i)]; break; }; }; }; if ((((boss.useSkill[2] <= mainTime)) && ((boss.timeDelayAttack <= mainTime)))){ boss.timeDelayAttack = (mainTime + 3000); boss.useSkill[2] = (mainTime + boss.useSkill[1]); check_typeSkill(boss, boss.useSkill[4], boss.useSkill[0], boss.useSkill[3]); boss.useSkill = null; }; } catch(error) { trace("bug : monster_boss_st2_move"); }; } public function tentacle_move(_arg1){ var angle:*; var arm = _arg1; try { arm.distance = (arm.distance + arm.speed); if (((checkHitTest(arm, player)) && ((arm.mode == "out")))){ boss.process = null; apButton = false; player.process = null; clear_object("playerbullet_layer"); API.removeMotion(arm); angle = API.findAngle(boss, arm); boss.angle = angle; boss.mot = new AngleMove(boss, boss.angle, (boss.speed + (boss.speed * 5)), false); API.setMotion(boss, boss.mot); arm.mode = "in"; arm.distance = 0; boss.gotoAndPlay("eat"); API.removeMotion(player); check_hp_hero((boss.damage + Math.round((boss.damage * (boss.useSkill[3] / 100))))); } else { if ((((arm.distance >= ((boss.height / 2) - 5))) && ((arm.mode == "out")))){ boss.process = null; API.removeMotion(arm); angle = API.findAngle(boss, arm); boss.angle = angle; boss.mot = new AngleMove(boss, boss.angle, (boss.speed + (boss.speed * 5)), false); API.setMotion(boss, boss.mot); arm.mode = "pull"; arm.distance = 0; } else { if ((((((arm.mode == "in")) && (((checkHitTest(boss.mouth, player)) || ((arm.distance >= (boss.height / 2))))))) && ((player.hp > 0)))){ arm.process = null; destroy(arm); API.removeMotion(boss); player.visible = false; } else { if ((((arm.mode == "pull")) && ((arm.distance >= (boss.height / 2))))){ arm.process = null; destroy(arm); API.removeMotion(boss); boss.process = boss.duty; noHitBoss = false; if ((Math.random() * 100) <= 40){ boss.useSkill = boss["skill_1"]; check_typeSkill(boss, boss.useSkill[4], boss.useSkill[0], boss.useSkill[3]); boss.useSkill = null; } else { boss.useSkill = null; }; }; }; }; }; } catch(error) { trace("มีความผิดปกติการใช้สกิล tentacle_move"); }; } public function create_bullet_hero(_arg1:String, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ var _local5:*; if (_arg3 == 0){ _arg3 = (player.x + ((player.width / 2) * player.scaleX)); }; if (_arg4 == 0){ _arg4 = (player.y - (player.height / 2)); }; _local5 = API.createMovieFromBase(world, css[_arg1]); _local5.x = _arg3; _local5.y = _arg4; _local5.angle = _arg2; _local5.distance = 0; _local5.hitList = new Array(); motAngle(_local5, false, player.scaleX); return (_local5); } public function snap_tentacle(_arg1){ var blockColor_p:*; var blockColor_p2:*; var hero = _arg1; try { player.x = (player.x - (20 * boss.scaleX)); blockColor_p = MapHelper.dat.getPixel((int((player.x / 40)) - boss.scaleX), int((player.y / 40))); blockColor_p2 = MapHelper.dat.getPixel(int((player.x / 40)), int((player.y / 40))); if ((((blockColor_p == 0xFF)) || ((blockColor_p2 == 0xFF)))){ player.process = null; API.setMotion(player, playermot); apButton = true; player.process = player.duty; }; } catch(error) { trace("bug : snap_tentacle"); }; } public function set_status(_arg1=true, _arg2=true, _arg3=true){ trace(("gamelevel :" + gamelevel), player.hp, player.mp, at_all); if (_arg1){ hpTotal = (player.hp + atbHp); hp = hpTotal; }; if (_arg2){ mpTotal = (player.mp + atbMp); mp = mpTotal; }; if (_arg3){ atTotal = (at_all + atbAt); }; } public function check_enemy_hp(_arg1, _arg2:Number){ var num:*; var randomNum:*; var i:*; var eff:*; var damageN:*; var mon = _arg1; var damage = _arg2; try { damageN = damage; mon.kb = 20; mon.process = knockBack; if (mon.monMot != null){ mon.monMot.setDirect(0); }; if ((((mon.type == "enemy_em1")) && ((mon.duty == enemyBullet_move5)))){ mon.gotoAndPlay("hurt"); damage = rate_damage(damage); create_damage(mon, damage, (damage / damageN)); mon.hp = (mon.hp - damage); if (mon.hp < 1){ mon.process = null; destroy(mon); }; } else { if (mon.hp > 0){ tintColor(mon, mon.color, 0.6); mon.tint = tintCount; mon.tintCount = 18; mon.gotoAndPlay("hurt"); damage = rate_damage(damage); create_damage(mon, damage, (damage / damageN)); mon.hp = (mon.hp - damage); if ((((mon.duty == patrol)) && ((mon.process == patrol)))){ mon.duty = hunter; mon.process = mon.duty; }; if (mon.hp < 1){ game.parent.keep_scorefinal = (game.parent.keep_scorefinal + 100); if (mon.type == "m_er3_bomb"){ mon.monMot.setDirect(0); tintColor(mon, mon.color, 0); mon.tint = null; mon.process = null; mon.attack = null; mon.time = null; destroy(mon); } else { tintColor(mon, mon.color, 0); mon.tint = null; mon.process = null; mon.attack = null; mon.time = null; if (mon.gate.mon != null){ mon.gate.mon = null; gate_empty.push(mon.gate.name); } else { trace("ไม่มีการอ้างถึงประตู ในมอนสเตอร์นี้"); }; if (mon.type == "enemy_er3"){ if (mon.myBomb != null){ mon.myBomb.process = null; destroy2(mon.myBomb, "die2"); mon.myBomb = null; }; }; if (mon.status == monster_poison){ mon.status = null; skill_poison_nova(mon.x, (mon.y - (mon.height / 2)), Math.round((mon.hpTotal * ((Math.round((Math.random() * 30)) + 20) / 100)))); destroy2(mon, "die2"); } else { mon.status = null; destroy(mon); }; monCount--; get_exp(); }; } else { if (apRabid == true){ apRabid = false; num = Math.round((damage * 0.5)); create_heal(player, num); if ((hp + num) > hpTotal){ hp = hpTotal; } else { hp = (hp + num); }; } else { if ((((apAbsorb_blood == true)) && ((player.skill_2[3] <= mainTime)))){ if (chance_on_hit(13)){ player.skill_2[3] = (mainTime + player.skill_2[2]); player.skill_2[4] = mainTime; num = Math.round((damage * 0.1)); if (num <= 0){ num = 1; }; create_heal(player, num); if ((hp + num) > hpTotal){ hp = hpTotal; } else { hp = (hp + num); }; create_enegy(mon, "gfx_particle_energy", "gfx_hp_attack"); }; } else { if ((((absorb_mana == true)) && ((player.skill_2[3] <= mainTime)))){ if (chance_on_hit(25)){ player.skill_2[3] = (mainTime + player.skill_2[2]); player.skill_2[4] = mainTime; num = Math.round((damage * 0.4)); if (num <= 0){ num = 1; }; create_heal(player, num); if ((mp + num) > mpTotal){ mp = mpTotal; } else { mp = (mp + num); }; create_enegy(mon, "gfx_particle_mana", "gfx_mana_attack"); }; } else { if (apBerserk_2 == true){ if (((chance_on_hit(15)) && ((player.skill_2[3] <= mainTime)))){ createSound("berserk"); apBerserk_2 = false; eff = API.createMovieFromBase(world, css["berserg2"]); eff.duration = (mainTime + 30000); eff.process = skill_berserk_2; player.skill_2[3] = (mainTime + player.skill_2[2]); player.skill_2[4] = mainTime; player.gotoAndPlay("berserg"); eff.old_speed_player = player.speed; player.speed = (player.speed + (eff.old_speed_player * 0.2)); eff.old_damage_player = atTotal; atTotal = (atTotal + (eff.old_damage_player * 1.1)); hp_re_per = 0.04; }; }; }; }; }; }; } else { trace("--- มอน ตายแบบนอกระบบ ----"); mon.tint = null; mon.process = null; mon.attack = null; mon.time = null; if (mon.gate.mon != null){ mon.gate.mon = null; gate_empty.push(mon.gate.name); } else { trace("ไม่มีการอ้างถึงประตู ในมอนสเตอร์นี้"); }; mon.status = null; destroy(mon); monCount--; }; }; } catch(error) { trace("bug : check_enemy_hp"); }; } public function functionMap(_arg1:String, _arg2:MovieClip){ var _local3:*; _local3 = _arg1.split(","); if ((game[_local3[0]] is Function)){ var _local4 = game; _local4[_local3[0]](_arg2, _local3); }; } public function flying_1(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = Math.round(((_arg1.x - player.x) / 100)); _local3 = Math.round(((_arg1.y - player.y) / 10)); monster_turn(_arg1, true); _local4 = Math.abs(_local2); _local5 = Math.abs(_local3); if (_local4 == 0){ _local4 = 1; }; if (_local5 == 0){ _local5 = 1; }; _arg1.x = (_arg1.x - (((Math.random() * _arg1.speed) + 1) * (_local2 / _local4))); _arg1.y = (_arg1.y - (((Math.random() * _arg1.speed) + 1) * (_local3 / _local5))); if ((((_local3 == 0)) && (!((_arg1.skill_0 == null))))){ _local6 = Math.abs(((_arg1.x - ((_arg1.width / 2) * _arg1.scaleX)) - (player.x + ((player.width / 2) * _arg1.scaleX)))); if ((((_arg1.skill_0[2] <= mainTime)) && ((((_local6 <= _arg1.skill_0[0])) || (checkHitTest(_arg1, player)))))){ _arg1.skill_0[2] = (mainTime + _arg1.skill_0[1]); check_typeSkill(_arg1, _arg1.skill_0[4], _arg1.skill_0[0], _arg1.skill_0[3]); }; }; } public function cell_explodion_system(_arg1){ var _local2:*; var _local3:*; _local2 = API.getMotion(player); if ((((_arg1.durationAttack <= mainTime)) && ((_local2.ground == true)))){ boss.gotoAndPlay("cell_explodion"); _arg1.durationAttack = (mainTime + 1500); _local3 = API.createMovieFromBase(world, css["gfx_cell_explode"]); _local3.x = player.x; _local3.y = player.y; _local3.airBox_close = false; _local3.damage = _arg1.damage; _local3.durationAttack = (mainTime + 1000); _local3.process = cell_explodion_work; }; if (_arg1.timeWork <= mainTime){ boss.skill_0[2] = (mainTime + boss.skill_0[1]); boss.gotoAndPlay("stand"); boss.useSkill = null; _arg1.process = null; destroy(_arg1); }; } public function flying_2(_arg1){ if (_arg1.y != _arg1.ceiling){ _arg1.y = (_arg1.y - (_arg1.speed * ((_arg1.y - _arg1.ceiling) / Math.abs((_arg1.y - _arg1.ceiling))))); }; if (MapHelper.dat.getPixel((int((_arg1.x / 40)) - _arg1.scaleX), int((player.y / 40))) == 0){ _arg1.x = (_arg1.x - (_arg1.speed * _arg1.scaleX)); } else { _arg1.scaleX = (_arg1.scaleX * -1); }; if (_arg1.myBomb != null){ _arg1.myBomb.x = _arg1.x; _arg1.myBomb.y = (_arg1.y + _arg1.myBomb.height); _arg1.myBomb.scaleX = _arg1.scaleX; } else { if ((((((_arg1.myBomb == null)) && ((_arg1.currentLabel == "stand")))) && ((_arg1.process == flying_2)))){ _arg1.myBomb = createBomb(_arg1); _arg1.skill_0[2] = (mainTime + _arg1.skill_0[1]); }; }; } public function skill_cell_explodion(_arg1:Object, _arg2:Number, _arg3:Number){ var _local4:*; _local4 = create_gameSystem("gs_cell_explodion", cell_explodion_system); _local4.damage = Math.round((_arg1.damage + (_arg1.damage * (_arg3 / 100)))); _local4.durationAttack = 0; _local4.timeWork = (mainTime + 30000); } public function shake_check(_arg1){ var mot:*; var eff:*; var eff2:*; var gs = _arg1; if ((((gs.durationAttack == null)) || ((gs.durationAttack == 0)))){ gs.durationAttack = (mainTime + 1000); }; if (gs.durationAttack <= mainTime){ mot = API.getMotion(player); if ((((mot.ground == true)) && ((player.status == null)))){ eff = create_bullet_enemy(player, "gfx_leap", 0, player.x, player.y); player.duration_stun = (mainTime + (((Math.random() * 3) + 1) * 1000)); player.status = hero_stun; eff2 = API.createMovieFromBase(world, css["gfx_stun"]); eff2.name = "gfx_stun"; eff2.process = function (_arg1){ if (player != null){ _arg1.x = player.x; _arg1.y = (player.y - player.height); } else { _arg1.process = null; destroy(_arg1); }; }; }; gs.process = null; destroy(gs); }; } public function timeBossAttack(_arg1){ game.parent.m_time.y = 0; getTime2 = getTimer(); if (getTime2 >= getTime1){ second--; if (second == -1){ minute--; if ((((minute < 0)) && ((second < 0)))){ minute = 0; second = 0; game.parent.m_time.second.text = "00"; game.parent.m_time.minute.text = "00"; game.parent.m_time.y = (game.parent.m_time.y - game.parent.m_time.height); create_boss(("m_boss_st" + gamelevel)); _arg1.process = null; destroy(_arg1); } else { second = 59; getTime1 = (getTimer() + 1000); }; } else { getTime1 = (getTimer() + 1000); }; }; if (second < 10){ game.parent.m_time.second.text = ("0" + second); } else { game.parent.m_time.second.text = second; }; if (minute < 10){ game.parent.m_time.minute.text = ("0" + minute); } else { game.parent.m_time.minute.text = minute; }; } public function tintCount(_arg1){ var _local2:*; _arg1.tintCount--; if (_arg1.color != null){ _local2 = _arg1.color; } else { _local2 = 0xFF0000; }; if (_arg1.tintCount <= 0){ tintColor(_arg1, _local2, 0); _arg1.tint = null; } else { tintColor(_arg1, _local2, (int((Math.random() * 2)) * 0.6)); }; } public function skill_slat_feather(){ var _local1:*; createSound("feather"); player.gotoAndPlay("fire"); _local1 = create_bullet_hero("bullet_2b"); _local1.damage = (atTotal + Math.round((atTotal * 1.2))); _local1.distanceTotal = 640; _local1.process = powerSkill_move1; } public function mouseDown(_arg1:MouseEvent){ releaseFocus(); if (((apButton) && ((gamepause == false)))){ power_main(); }; } public function check_boss_hp(_arg1, _arg2:Number){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; _local7 = _arg2; if (_arg1.hp > 0){ tintColor(_arg1, 0xFF0000, 0.6); _arg1.tint = tintCount; _arg1.tintCount = 18; _arg1.gotoAndPlay("hurt"); _arg2 = rate_damage(_arg2); create_damage(_arg1, _arg2, (_arg2 / _local7)); _arg1.hp = (_arg1.hp - _arg2); if (_arg1.hp < 1){ tintColor(_arg1, 0xFF0000, 0); _arg1.tint = null; _arg1.process = null; _arg1.attack = null; _arg1.time = null; _arg1.status = null; boss_movie((("st" + gamelevel) + "_2")); } else { if (apRabid == true){ apRabid = false; _local4 = Math.round((_arg2 * 0.5)); create_heal(player, _local4); if ((hp + _local4) > hpTotal){ hp = hpTotal; } else { hp = (hp + _local4); }; } else { if ((((apAbsorb_blood == true)) && ((player.skill_2[3] <= mainTime)))){ if (chance_on_hit(13)){ player.skill_2[3] = (mainTime + player.skill_2[2]); player.skill_2[4] = mainTime; _local4 = Math.round((_arg2 * 0.1)); if (_local4 <= 0){ _local4 = 1; }; create_heal(player, _local4); if ((hp + _local4) > hpTotal){ hp = hpTotal; } else { hp = (hp + _local4); }; create_enegy(_local6, "gfx_particle_energy", "gfx_hp_attack"); }; } else { if ((((absorb_mana == true)) && ((player.skill_2[3] <= mainTime)))){ if (chance_on_hit(25)){ player.skill_2[3] = (mainTime + player.skill_2[2]); player.skill_2[4] = mainTime; _local4 = Math.round((_arg2 * 0.4)); if (_local4 <= 0){ _local4 = 1; }; create_heal(player, _local4); if ((mp + _local4) > mpTotal){ mp = mpTotal; } else { mp = (mp + _local4); }; create_enegy(_local6, "gfx_particle_mana", "gfx_mana_attack"); }; } else { if (apBerserk_2 == true){ if (((chance_on_hit(15)) && ((player.skill_2[3] <= mainTime)))){ createSound("berserk"); apBerserk_2 = false; _local8 = API.createMovieFromBase(world, css["berserg2"]); _local8.duration = (mainTime + 30000); _local8.process = skill_berserk_2; player.skill_2[3] = (mainTime + player.skill_2[2]); player.skill_2[4] = mainTime; _local8.old_speed_player = player.speed; player.speed = (player.speed + (_local8.old_speed_player * 0.2)); _local8.old_damage_player = atTotal; atTotal = (atTotal + (_local8.old_damage_player * 0.2)); hp_re_per = 0.04; }; }; }; }; }; }; }; } public function create_skillIcon(_arg1:Number, _arg2){ var xx:*; var yy:*; var ic:*; var i:*; var gs:*; var num = _arg1; var nameHero = _arg2; try { xx = 468; yy = 450; for (i in iconSkillList) { ic = game.parent[iconSkillList[i]]; trace((">>" + ic.name)); ic.gotoAndStop(1); ic.x = (sw + ic.width); ic.y = (sh + ic.height); }; trace("2"); i = 1; while (i <= num) { ic = game.parent[((nameHero + "_ic") + i)]; ic.x = xx; ic.y = yy; xx = (xx + (ic.width + 10)); gs = API.createMovieFromBase(world, css["gsystem"]); gs.name = ("icSkillSystem_" + i); gs.skill = ("skill_" + i); gs.ic = ic; ic.gotoAndStop("fs"); gs.fs = ic.currentFrame; ic.gotoAndStop("fe"); gs.fe = ic.currentFrame; gs.nameHero = nameHero; gs.x = -100; gs.y = -100; gs.process = function (_arg1){ var _local2:*; var _local3:*; var _local4:*; if (_arg1.nameHero == player.name){ if (player[_arg1.skill][4] != null){ _local2 = player[_arg1.skill][4]; _local3 = player[_arg1.skill][2]; _local4 = (((mainTime - _local2) / _local3) * 100); _arg1.ic.gotoAndStop((int(_local4) + 1)); } else { _arg1.ic.gotoAndStop(101); }; } else { _arg1.ic.gotoAndStop("fe"); _arg1.process = null; destroy(_arg1); }; }; i = (i + 1); }; trace("3"); } catch(error) { trace("Bug : create_skillIcon"); }; } public function setTimeDeray(_arg1:Object, _arg2:String){ _arg1.timeCount = 0; _arg1.timeStart = (mainTime + 500); _arg1.action = _arg2; _arg1.timeDeray = Math.round((Math.random() * _arg1.Deray)); _arg1.time = time_monster_deray; } public function slow_poison(_arg1){ if (_arg1.duration_slow <= mainTime){ if (world.gfx_layer.getChildByName("eff_slow") != null){ destroy(world.gfx_layer.getChildByName("eff_slow")); }; _arg1.speed = _arg1.keepSpeed; _arg1.status = null; }; } public function monster_poison(_arg1){ var _local2:*; _arg1.color = 0x99FF00; if (_arg1.poisonTime <= mainTime){ _arg1.poisonTime = (mainTime + 1000); _local2 = (_arg1.hp * ((Math.round((Math.random() * 2)) + 1) / 100)); if (_local2 <= 0){ _local2 = 1; }; check_enemy_hp(_arg1, _local2); }; if (_arg1.poison_duration <= mainTime){ _arg1.color = 0xFF0000; _arg1.status = null; }; } public function keyProcess(_arg1:MovieClip){ var obj = _arg1; try { if (((apButton) && ((gamepause == false)))){ floorColor = MapHelper.dat.getPixel(int((player.x / 40)), int(((player.y / 40) + 1))); if (((key[39]) || (key[68]))){ if (player.currentLabel == "stand"){ player.gotoAndPlay("walk"); }; player.scaleX = 1; playermot.setDirect((((player.speed * 10) * 1) / 100)); } else { if (((key[37]) || (key[65]))){ if (player.currentLabel == "stand"){ player.gotoAndPlay("walk"); }; player.scaleX = -1; playermot.setDirect(-((((player.speed * 10) * 1) / 100))); } else { if (player.currentLabel == "walk"){ player.gotoAndPlay("stand"); }; playermot.setDirect(0); }; }; } else { if (playermot != null){ playermot.setDirect(0); }; }; } catch(error) { trace("bug : keyProcess"); }; } public function monster_walk(_arg1){ if (_arg1.currentLabel == "stand"){ _arg1.gotoAndPlay("walk"); }; _arg1.monMot.setDirect(-((((_arg1.speed * 10) / 100) * _arg1.scaleX))); } public function monster_blackhole(_arg1){ var _local2:*; _local2 = world.obj_layer.getChildByName("blackhole"); if (_arg1.x > _local2.x){ _arg1.x = (_arg1.x - 2); }; if (_arg1.x < _local2.x){ _arg1.x = (_arg1.x + 2); }; if ((_arg1.y - (_arg1.height / 2)) > _local2.y){ _arg1.y = (_arg1.y - 2); }; if ((_arg1.y - (_arg1.height / 2)) < _local2.y){ _arg1.y = (_arg1.y + 2); }; } public function feather_barier_move(_arg1){ var r:*; var angle:*; var i:*; var nameObj:*; var b = _arg1; try { r = 100; angle = ((((Math.PI * 2) / featherTotal) * b.i) + (b.freamCount / 20)); b.freamCount++; b.x = (player.x + (r * Math.cos(angle))); b.y = ((player.y - (player.height / 2)) + (r * Math.sin(angle))); b.rotation = (angle * (180 / Math.PI)); if (b.visible == true){ i = (world.enemy_layer.numChildren - 1); while (i >= 0) { nameObj = world.enemy_layer.getChildAt(i); if (((checkHitTest(b, nameObj)) && ((nameObj.hp > 0)))){ check_enemy_hp(nameObj, Math.round((atTotal * 0.3))); b.gotoAndPlay("hit"); var _local3 = featherNum; var _local4:int; var _local5 = (_local3[_local4] - 1); _local3[_local4] = _local5; }; i = (i - 1); }; if (boss != null){ if (((((checkHitTest(b, boss)) && ((noHitBoss == false)))) && ((boss.hp > 0)))){ check_boss_hp(boss, (atTotal + Math.round((atTotal * 0.1)))); b.visible = false; _local3 = featherNum; _local4 = 0; _local5 = (_local3[_local4] - 1); _local3[_local4] = _local5; }; }; }; } catch(error) { trace("bug : feather_barier_move"); }; } public function skill_heal(){ var _local1:*; var _local2:*; player.gotoAndPlay("heal"); createSound("heal"); _local1 = API.createMovieFromBase(world, css["gfx_heal"]); _local1.x = player.x; _local1.y = (player.y - (player.height / 2)); _local2 = Math.round((hpTotal * ((Math.round((Math.random() * 10)) + 20) / 100))); create_heal(player, _local2); hp = (hp + _local2); if (hp > hpTotal){ hp = hpTotal; }; } public function straightFinding(_arg1, _arg2:Array, _arg3:Array){ var i:*; var jumpNum:*; var b_check:Array; var scaleMon:*; var bnum:*; var ck_num:*; var mon = _arg1; var m_direct = _arg2; var p_direct = _arg3; try { jumpNum = Math.floor((mon.jump / 40)); b_check = new Array(); scaleMon = mon.scaleX; bnum = 1; monster_turn(mon, true); i = 0; while (i <= (jumpNum + 1)) { b_check[i] = MapHelper.dat.getPixel((m_direct[0] - scaleMon), (m_direct[1] + bnum)); bnum = (bnum - 1); i = (i + 1); }; if (((!((b_check[0] == 0))) && ((b_check[1] == 0)))){ monster_walk(mon); return (true); }; if (((((!((b_check[0] == 0))) && (!((b_check[1] == 0))))) && ((b_check[(b_check.length - 1)] == 0)))){ ck_num = (b_check.length - 2); i = ck_num; while (i >= 1) { if (b_check[i] == 0xFF){ mon.jumpNow = i; monster_jump_front(mon); break; }; i = (i - 1); }; return (true); }; if ((((((b_check[0] == 0)) && ((b_check[1] == 0)))) && ((m_direct[1] < p_direct[1])))){ monster_walk(mon); setTimeDeray(mon, "wait"); return (true); } else { return (false); }; } catch(error) { trace("bug : straightFinding"); }; } public function skill_big_mucus(_arg1:Object, _arg2:Number, _arg3:Number){ var _local4:*; _arg3 = (_arg3 / 100); _arg1.gotoAndPlay("attack"); _local4 = create_bullet_enemy(_arg1, "bullet_big_mucus"); _local4.damage = Math.round((_arg1.damage + (_arg1.damage * (_arg3 / 100)))); _local4.process = enemyBullet_move2; _local4.durationAttack = (mainTime + 500); _local4.distanceper = _arg2; } public function bomb_create_number_countDown(_arg1){ if (_arg1.for_mon.countDown != null){ if (_arg1.for_mon.countDown >= 0){ _arg1.tx_num.text = _arg1.for_mon.countDown; _arg1.x = _arg1.for_mon.x; _arg1.y = ((_arg1.for_mon.y - _arg1.for_mon.height) - 10); } else { _arg1.process = null; destroy(_arg1); }; } else { _arg1.process = null; destroy(_arg1); }; } public function puff_out_system(_arg1){ var gs = _arg1; try { gs.countTimeCreateBullet--; if (boss.direction != null){ if (gs.durationAttack >= mainTime){ if (gs.countTimeCreateBullet <= 0){ check_typeSkill(boss, boss.useSkill[4], boss.useSkill[0], boss.useSkill[3]); gs.countTimeCreateBullet = 5; }; } else { boss.gotoAndPlay("stand"); gs.process = null; boss.useSkill[2] = (mainTime + boss.useSkill[1]); boss.useSkill = null; destroy(gs); }; } else { gs.process = null; destroy(gs); }; } catch(error) { trace("bug : puff_out_system"); }; } public function Startgame(){ var select:*; try { createMonster_start(); select = rev_select; select = select.slice(6, 8); if (select == "1a"){ select = "1"; }; create_hero(("player_" + select)); create_gameSystem("maintime", main_time); create_gameSystem("timeBossAttack", timeBossAttack); apButton = true; cam = {x:0, y:0, focusobject:{x:(gamewidth / 2), y:(gameheight / 2)}, round:{x1:0, y1:0, x2:map_w, y2:map_h}}; cam.focusobject = player; } catch(error) { trace("bug : Startgame"); }; } public function createMonster(_arg1:Object){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; monCount++; nameNumber++; if (_arg1.typemon.length > 1){ _local5 = (Math.random() * 100); for (_local6 in _arg1.typemon) { if (_local5 <= _arg1.typemon[_local6][1]){ _local2 = _arg1.typemon[_local6][0]; }; }; } else { _local2 = _arg1.typemon[0][0]; }; if (_local2 == "enemy_em3"){ }; _local3 = API.createMovieFromBase(world, css[_local2]); _local3.name = ("m" + nameNumber); _local3.hpTotal = _local3.hp; _local3.type = _local2; _local3.totalHp = _local3.hp; _local3.timeDelayAttack = getTimer(); _local3.x = _arg1.x; _local3.y = _arg1.y; _local3.gate = _arg1; _local3.gate.mon = _local3; _local3.airBox_close = false; _local3.airBox = false; _local3.showHpline = null; _local3.color = 0xFF0000; if (gamelevel == 1){ _local3.damage = int((_local3.damage * 0.5)); if (_local3.damage < 1){ _local3.damage = 1; }; }; if (_local3.type == "enemy_er3"){ _local3.ceiling = _local3.y; _local3.duty = flying_2; _local3.process = _local3.duty; _local3.myBomb = createBomb(_local3); } else { if (_local3.type == "enemy_em2"){ _local3.duty = flying_1; _local3.process = _local3.duty; } else { if ((((_local3.type == "enemy_em3")) && ((((_local3.gate.name == "g4")) || ((_local3.gate.name == "g5")))))){ _local3.monMot = new MapMove(_local3, MapHelper.dat, 10); API.setMotion(_local3, _local3.monMot); _local3.duty = hunter; _local3.process = _local3.duty; } else { _local3.monMot = new MapMove(_local3, MapHelper.dat, 10); API.setMotion(_local3, _local3.monMot); if ((Math.random() * 10) <= 5){ _local3.duty = patrol; } else { _local3.duty = hunter; }; _local3.duty = hunter; _local3.process = _local3.duty; }; }; }; add_skill_to_monster(_local3); _local4 = API.createMovieFromBase(world, css["m_eff_create"]); _local4.x = _arg1.x; _local4.y = (_arg1.y - (_local3.height / 2)); } public function skill_fire_strom(){ var _local1:*; var _local2:*; var _local3:*; _local1 = 15; if (player.currentFrame != "fire"){ player.gotoAndPlay("fire"); }; _local2 = 1; while (_local2 <= 6) { createSound("feather"); _local3 = create_bullet_hero("bullet_4f_2", _local1); _local3.damage = Math.round((atTotal * 0.3)); _local3.distanceTotal = 300; _local3.process = powerSkill_move7; _local1 = (_local1 - 5); _local2++; }; } public function create_heal(_arg1, _arg2:Number){ var txt:*; var obj = _arg1; var heal = _arg2; try { txt = API.createMovieFromBase(world, css["txt_heal"]); if ((((((((obj.name == "m_boss_st1")) || ((obj.name == "m_boss_st2")))) || ((obj.name == "m_boss_st3")))) || ((obj.name == "m_boss_st4")))){ txt.x = obj.x; txt.y = obj.y; } else { txt.x = obj.x; txt.y = ((obj.y - obj.height) - 10); }; txt.tx_num.text = heal; txt.scaleX = 1; txt.scaleY = 1; txt.obj = obj; txt.count = 0; txt.process = textNumber_move; } catch(error) { trace("bug : create_heal"); }; } public function skill_growl(){ var redius_growl:*; var i:*; var nameObj:*; var eff:*; createSound("grow"); player.gotoAndPlay("growl"); redius_growl = API.createMovieFromBase(world, css["redius_growl"]); redius_growl.x = player.x; redius_growl.y = player.y; i = (world.enemy_layer.numChildren - 1); while (i >= 0) { nameObj = world.enemy_layer.getChildAt(i); if (((((((checkHitTest(redius_growl, nameObj)) && ((nameObj.status == null)))) && ((nameObj.hp > 0)))) && (!((nameObj.duty == enemyBullet_move5))))){ nameObj.time = null; nameObj.attack = null; nameObj.stun = (mainTime + 3000); nameObj.gotoAndStop("hurt"); nameObj.process = monster_stun; eff = API.createMovieFromBase(world, css["gfx_stun"]); eff.name = ("gfx_stun_" + nameObj.name); eff.nameObj = nameObj; eff.process = function (_arg1){ trace(_arg1.nameObj); if (_arg1.nameObj.parent != null){ _arg1.x = _arg1.nameObj.x; _arg1.y = (_arg1.nameObj.y - _arg1.nameObj.height); } else { _arg1.process = null; destroy(_arg1); }; }; }; i = (i - 1); }; } public function powermain_move(_arg1){ var i:*; var nameObj:*; var b = _arg1; try { b.distance = (b.distance + b.speed); if (b.name == "power4"){ i = (world.enemy_layer.numChildren - 1); while (i >= 0) { nameObj = world.enemy_layer.getChildAt(i); if (((checkHitTest(b, nameObj)) && ((nameObj.hp > 0)))){ b.hitList.push(nameObj.name); check_enemy_hp(nameObj, b.damage); }; i = (i - 1); }; if (boss != null){ if (((((checkHitTest(b, boss)) && ((noHitBoss == false)))) && ((boss.hp > 0)))){ b.hitList.push(boss.name); check_boss_hp(boss, b.damage); }; }; }; if (b.distance >= (player.distance * b.distanceper)){ b.process = null; API.removeMotion(b); destroy(b); }; } catch(error) { trace(("bug : powermain_move :" + error)); }; } public function up_down_sound(_arg1, _arg2){ _arg1.soundTransform = new SoundTransform(_arg2); } public function createObject(_arg1:MovieClip, _arg2){ var _local3:*; _local3 = API.createMovieFromBase(world, css[_arg2[1]], {x:_arg1.x, y:_arg1.y}); } public function skill_fireball(_arg1:String, _arg2:Number, _arg3:Number){ var _local4:*; if (player.currentFrame != "fire"){ player.gotoAndPlay("fire"); }; _local4 = create_bullet_hero(_arg1); _local4.damage = (atTotal + Math.round((atTotal * _arg2))); if (_arg1 == "bullet_3d"){ _local4.distanceTotal = _arg3; _local4.name_boom = "fire_explode1"; _local4.sound_boom = "bomb1"; } else { if (_arg1 == "bullet_4f_1"){ _local4.distanceTotal = _arg3; _local4.name_boom = "fire_explode2"; _local4.sound_boom = "bomb2"; }; }; _local4.process = powerSkill_move2; } public function skill_poo(_arg1:Object, _arg2:Number, _arg3:Number){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; if (boss != null){ boss.gotoAndPlay("attack"); _local7 = 0; for (_local6 in pooList) { _local4 = pooList[_local6]; if (_local4.number_move == 1){ _local7 = 90; } else { if (_local4.number_move == 2){ _local7 = 0; } else { if (_local4.number_move == 3){ _local7 = -90; } else { if (_local4.number_move == 4){ _local7 = 180; }; }; }; }; _local5 = create_bullet_enemy(_local4, ("bullet_poo" + Math.round(((Math.random() * 2) + 1))), _local7); _local5.damage = Math.round((_arg1.damage + (_arg1.damage * (_arg3 / 100)))); _local5.duty = enemyBullet_move6; _local5.process = _local5.duty; }; }; } public function destroy2(_arg1:MovieClip, _arg2:String, _arg3=null){ _arg1.graphics.clear(); _arg1.gotoAndPlay(_arg2); } public function hunter(_arg1){ var distance_check:*; var mot_p:*; var mot_m:*; var p:*; var m:*; var mon = _arg1; try { if (((!((player == null))) && (!((player.visible == false))))){ distance_check = Math.abs(((mon.x - ((mon.width / 2) * mon.scaleX)) - (player.x + ((player.width / 2) * mon.scaleX)))); mot_p = API.getMotion(player); mot_m = API.getMotion(mon); p = new Array(int((player.x / 40)), int((player.y / 40))); m = new Array(int((mon.x / 40)), int((mon.y / 40))); if (MapHelper.dat.getPixel(m[0], m[1]) == 0xFF){ monster_jump(mon); mot_m.ground = true; mon.y = (mon.y - 50); monster_jump_front(mon); mot_m.ground = false; }; if ((((((mot_p.ground == true)) && ((mot_m.ground == true)))) && ((mon.time == null)))){ mon.monMot.setDirect(0); if ((((m[1] > p[1])) && (upFinding(mon, m, p)))){ } else { if ((((m[1] < p[1])) && (downFinding(mon, m, p)))){ setTimeDeray(mon, "monster_down"); } else { if ((((m[0] == p[0])) && ((m[1] == p[1])))){ if (player.airBox != true){ mon.process = patrol; }; } else { if (((straightFinding(mon, m, p)) && ((distance_check > 10)))){ } else { if (gamelevel == 3){ if ((((((player.airBox == true)) && ((distance_check <= 150)))) && ((m[1] > p[1])))){ monster_turn(mon, true); monster_jump_front(mon); } else { if ((((((player.airBox == true)) && (!(check_on_airBox(mon))))) && ((distance_check > 150)))){ mon.process = patrol; } else { if (check_on_airBox(mon)){ }; }; }; } else { mon.process = patrol; }; }; }; }; }; }; }; } catch(error) { }; } public function skill_swallow(_arg1:Object, _arg2:Number, _arg3:Number){ var poo:*; var bullet:*; var i:*; var angle:*; var mon = _arg1; var distance = _arg2; var damageUp = _arg3; try { if (boss != null){ mon.gotoAndPlay("swallow"); boss.process = null; angle = 0; for (i in pooList) { poo = pooList[i]; poo.process = null; bullet = API.createMovieFromBase(world, css[("bullet_poo" + Math.round(((Math.random() * 2) + 1)))]); pooNum++; bullet.x = poo.x; bullet.y = poo.y; bullet.distance = 0; bullet.hitList = new Array(); bullet.damage = Math.round((mon.damage + (mon.damage * (damageUp / 100)))); bullet.xx = Math.round(((boss.x - bullet.x) / 100)); bullet.yy = Math.round(((boss.y - bullet.y) / 100)); bullet.duty = enemyBullet_move7; bullet.process = bullet.duty; }; }; } catch(error) { trace("bug :skill_swallow"); }; } public function monster_boss_st4_move(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; _local3 = false; _local4 = false; _arg1.m_count--; if ((((_arg1.m_count <= 0)) && ((_arg1.freamCount <= 0)))){ _arg1.m_count = ((Math.random() * 500) + 200); _local5 = (Math.random() * 10); if (_local5 < 5){ if (_arg1.direction != "cw"){ _local3 = true; _local4 = true; _arg1.direction = "cw"; }; } else { if (_arg1.direction != "ccw"){ _local3 = true; _local4 = true; _arg1.direction = "ccw"; }; }; }; if (_arg1.freamCount > 0){ _arg1.freamCount--; if (_arg1.direction == "cw"){ _arg1.rotation = (_arg1.rotation + _arg1.speed); } else { _arg1.rotation = (_arg1.rotation - _arg1.speed); }; } else { if (_arg1.number_move == 1){ _arg1.rotation = -90; } else { if (_arg1.number_move == 2){ _arg1.rotation = 0; } else { if (_arg1.number_move == 3){ _arg1.rotation = 90; } else { if (_arg1.number_move == 4){ _arg1.rotation = -180; }; }; }; }; }; if ((((((((((_arg1.y <= 50)) && ((_arg1.x <= 130)))) || ((((_arg1.x >= 0x0303)) && ((_arg1.y <= 50)))))) || ((((_arg1.y >= 800)) && ((_arg1.x >= 0x0303)))))) || ((((_arg1.x <= 130)) && ((_arg1.y >= 800)))))){ _local3 = true; if (_arg1.direction == "cw"){ _arg1.number_move++; if (_arg1.number_move > 4){ _arg1.number_move = 1; }; } else { _arg1.number_move--; if (_arg1.number_move < 1){ _arg1.number_move = 4; }; }; if (_arg1.freamCount <= 0){ _arg1.freamCount = 30; }; }; if (_local3 == true){ _local3 = false; if (_arg1.move > 0){ _arg1.move = -(_arg1.speed); } else { _arg1.move = _arg1.speed; }; }; if (_local4 == true){ _local4 = false; for (_local6 in pooList) { _local7 = pooList[_local6]; if (_local7.move > 0){ _local7.move = -(_arg1.speed); } else { _local7.move = _arg1.speed; }; }; }; if (_arg1.number_move == 1){ _arg1.x = (_arg1.x - _arg1.move); } else { if (_arg1.number_move == 2){ _arg1.y = (_arg1.y + _arg1.move); } else { if (_arg1.number_move == 3){ _arg1.x = (_arg1.x + _arg1.move); } else { if (_arg1.number_move == 4){ _arg1.y = (_arg1.y - _arg1.move); }; }; }; }; if (_arg1.useSkill == null){ _local8 = Math.round((Math.random() * 100)); for (_local2 in _arg1.setPerUse) { if (_local8 <= _arg1.setPerUse[_local2]){ _arg1.useSkill = _arg1[("skill_" + _local2)]; break; }; }; }; if ((((_arg1.useSkill[2] <= mainTime)) && ((_arg1.timeDelayAttack <= mainTime)))){ _arg1.timeDelayAttack = (mainTime + 10000); _arg1.useSkill[2] = (mainTime + _arg1.useSkill[1]); check_typeSkill(_arg1, _arg1.useSkill[4], _arg1.useSkill[0], _arg1.useSkill[3]); _arg1.useSkill = null; }; } public function create_featherBarier_control(_arg1){ var _local2:*; var _local3:*; if (player.name == "player_4d"){ if ((((featherNum[0] < featherTotal)) && ((featherNum[1] < mainTime)))){ _local2 = 0; while (_local2 < featherTotal) { _local3 = world.playerbullet_layer.getChildByName(("f" + _local2)); if (_local3.visible == false){ if (player.currentLabel != "barier"){ player.gotoAndPlay("barier"); }; var _local4 = featherNum; var _local5:int; var _local6 = (_local4[_local5] + 1); _local4[_local5] = _local6; _local3.visible = true; featherNum[1] = (mainTime + 3000); break; }; _local2++; }; } else { if (featherNum[0] >= featherTotal){ featherNum[1] = (mainTime + 1500); }; }; } else { _arg1.process = null; destroy(_arg1); }; } public function skill_shake(_arg1:Object, _arg2:Number, _arg3:Number){ var _local4:*; var _local5:*; var _local6:*; _arg1.gotoAndPlay("shake"); _local4 = create_gameSystem("gs_quake", quake_monitor); _local4.duration = (mainTime + 1000); _local5 = create_bullet_enemy(_arg1, "gfx_leap", 0, (_arg1.x - ((_arg1.width / 2) * _arg1.scaleX)), _arg1.y); _local6 = create_gameSystem("gs_shakeCheck", shake_check); _local6.durationAttack = (mainTime + 500); } public function textNumber_move(_arg1){ if (_arg1 != null){ _arg1.count++; _arg1.x = _arg1.obj.x; _arg1.y = (_arg1.y - 1); if (_arg1.count >= 15){ _arg1.process = null; destroy(_arg1); }; }; } public function skill_rejuvination(_arg1){ if (_arg1.duration <= mainTime){ destroy(world.gfx_layer.getChildByName("gfx_rejuvenation")); hp_re_per = 0.01; _arg1.process = null; destroy(_arg1); }; } public function create_map(_arg1:String){ var _local2:*; var _local3:Array; var _local4:*; var _local5:*; var _local6:*; numGate = 0; MapHelper.CreateSectionMap(world.map_layer, _arg1, "?", "?", "?", 40); _local4 = API.createMovieFromBase(world, css[("m_bg_mapping" + gamelevel)]); _local5 = API.createMovieFromBase(world, css[("m_block_mapping" + gamelevel)]); for (_local2 in monsterGate_list) { numGate++; _local6 = API.createMovieFromBase(world, css["monster_gate"]); _local6.x = ((monsterGate_list[_local2][0] * 40) - (_local6.width / 2)); _local6.y = (monsterGate_list[_local2][1] * 40); _local6.name = ("g" + numGate); _local6.typemon = monsterGate_list[_local2][2]; gate_empty.push(_local6.name); }; boss_movie((("st" + gamelevel) + "_1")); } public function create_point_poo(_arg1:Number, _arg2, _arg3:Number){ var _local4:*; _local4 = API.createMovieFromBase(world, css["m_point_poo"]); pooList.push(_local4); _local4.name = ("p" + _arg1); _local4.direction = boss.direction; _local4.number_move = _arg2; _local4.move = _arg3; _local4.duty = point_poo_move; _local4.process = _local4.duty; return (_local4); } public function rate_damage(_arg1:Number){ var _local2:*; _local2 = (Math.round((Math.random() * (_arg1 - Math.round((_arg1 * 0.2))))) + Math.round((_arg1 * 0.2))); if (_local2 <= 0){ _local2 = 1; }; return (_local2); } public function skill_puff_out(_arg1:Object, _arg2:Number, _arg3:Number){ var bullet:*; var i:*; var angle:*; var r:*; var p:*; var mon = _arg1; var distance = _arg2; var damageUp = _arg3; try { if (boss != null){ angle = 0; r = (Math.random() * 3); i = 0; while (i <= r) { p = new Point(boss.mouth.x, boss.mouth.y); p = boss.localToGlobal(p); p = world.globalToLocal(p); bullet = API.createMovieFromBase(world, css[("bullet_poo" + Math.round(((Math.random() * 2) + 1)))]); bullet.x = p.x; bullet.y = p.y; bullet.scaleX = Math.round((((Math.random() * 95) + 20) / 100)); bullet.scaley = Math.round((((Math.random() * 95) + 20) / 100)); bullet.distance = 0; bullet.hitList = new Array(); bullet.damage = Math.round((mon.damage + (mon.damage * (damageUp / 100)))); bullet.xx = (Math.round((((world.x + (world.width / 2)) - bullet.x) + (Math.random() * 100))) / 50); bullet.yy = (Math.round((((world.y + (world.height / 2)) - bullet.y) + (Math.random() * 100))) / 50); bullet.duty = enemyBullet_move8; bullet.process = bullet.duty; i = (i + 1); }; }; } catch(error) { trace("bug : skill_puff_out"); }; } public function skill_tentacle(_arg1:Object, _arg2:Number, _arg3:Number){ var _local4:*; var _local5:*; noHitBoss = true; _arg1.gotoAndPlay("attack"); _local4 = API.createMovieFromBase(world, css["m_boss_st1_tentacle"]); _local4.x = _arg1.x; _local4.y = _arg1.y; _local4.distance = 0; _local4.speedUp = 0; _local5 = API.findAngle(_arg1, player); _local4.angle = _local5; _local4.mode = "out"; _local4.mot = new AngleMove(_local4, _local4.angle, _local4.speed, true); API.setMotion(_local4, _local4.mot); _local4.process = tentacle_move; } public function enegy_move_to_player(_arg1){ var _local2:*; var _local3:*; _arg1.distance--; if (_arg1.distance <= 0){ _arg1.duration--; _local2 = Math.round(((player.x - _arg1.x) / 5)); _local3 = Math.round(((player.y - _arg1.y) / 5)); _arg1.x = (_arg1.x + _local2); _arg1.y = (_arg1.y + _local3); if (_arg1.duration <= 0){ _arg1.process = null; destroy(_arg1); }; }; } public function knockBack(_arg1){ _arg1.kb--; if (_arg1.kb <= 0){ _arg1.kb = 0; _arg1.process = _arg1.duty; }; } public function control_createMonster(_arg1){ var i:*; var g:*; var derayNum:*; var get_gate:*; var randomGate:*; var obj = _arg1; try { derayNum = ((Math.round((Math.random() * 5)) + 1) * 1000); if ((((monCount < monMax)) && ((obj.derayCreate <= mainTime)))){ if ((gate_empty.length - 1) >= 0){ get_gate = world.bg_layer.getChildByName(gate_empty.shift()); if (get_gate.mon == null){ createMonster(get_gate); obj.derayCreate = (mainTime + derayNum); }; } else { trace("หาประตูลงให้ไม่ได้ ทำการสุ่มประตู"); randomGate = (Math.round(((Math.random() * numGate) - 1)) + 1); g = world.bg_layer.getChildByName(("g" + randomGate)); createMonster(g); obj.derayCreate = (mainTime + derayNum); }; } else { if (obj.derayCreate <= mainTime){ obj.derayCreate = (mainTime + derayNum); }; }; } catch(error) { trace("bug : control_createMonster"); }; } public function boss_movie(_arg1:String){ up_down_sound(soundbmg, 0.1); gamepause = true; ap_okay = false; game.parent.m_bossms.gotoAndStop(_arg1); game.parent.m_bossms.x = 0; game.parent.m_bossms.y = 0; } public function skill_razor(){ var _local1:*; var _local2:*; var _local3:*; _local1 = 0; if (player.currentFrame != "fire"){ player.gotoAndPlay("fire"); }; _local2 = 1; while (_local2 <= 3) { createSound("feather"); _local3 = create_bullet_hero("bullet_3c", _local1); _local3.damage = (atTotal + Math.round((atTotal * 0.1))); _local3.distanceTotal = 640; _local3.process = powerSkill_move1; _local1 = (_local1 - 5); _local2++; }; } public function create_gameSystem(_arg1:String, _arg2){ var _local3:*; _local3 = API.createMovieFromBase(world, css["gsystem"]); _local3.name = _arg1; _local3.process = _arg2; _local3.x = -100; _local3.y = -100; return (_local3); } public function destroy(_arg1:MovieClip, _arg2=null){ _arg1.graphics.clear(); _arg1.gotoAndPlay("die"); } public function createObjectRandom(_arg1:MovieClip, _arg2){ var _local3:*; var _local4:*; trace((_arg2[1] + (int(_arg2[3]) + int((Math.random() * _arg2[2]))))); _local3 = (_arg2[1] + (int(_arg2[3]) + int((Math.random() * _arg2[2])))); _local4 = API.createMovieFromBase(world, css[_local3], {x:_arg1.x, y:_arg1.y}); } } }//package
Section 91
//gfx (gfx) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx extends MovieClip { public function gfx(){ addFrameScript(4, frame5); } function frame5(){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 92
//gfx_bash (gfx_bash) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_bash extends MovieClip { public function gfx_bash(){ addFrameScript(2, frame3, 7, frame8); } function frame3(){ gotoAndPlay(1); } function frame8(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 93
//gfx_berserg1 (gfx_berserg1) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_berserg1 extends MovieClip { public function gfx_berserg1(){ addFrameScript(23, frame24, 24, frame25); } function frame25(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame24(){ gotoAndPlay(1); } } }//package
Section 94
//gfx_berserg2 (gfx_berserg2) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_berserg2 extends MovieClip { public function gfx_berserg2(){ addFrameScript(23, frame24, 24, frame25); } function frame25(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame24(){ gotoAndPlay(1); } } }//package
Section 95
//gfx_blackhole (gfx_blackhole) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_blackhole extends MovieClip { public var hitBox:m_redius_growl; public function gfx_blackhole(){ addFrameScript(24, frame25, 25, frame26); } function frame26(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame25(){ gotoAndPlay(1); } } }//package
Section 96
//gfx_cell_explode (gfx_cell_explode) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class gfx_cell_explode extends MovieClip { public function gfx_cell_explode(){ addFrameScript(19, frame20, 29, frame30); } function frame20(){ gotoAndPlay("warn"); this.airBox_close = true; } function frame30(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 97
//gfx_en_wave_attack (gfx_en_wave_attack) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_en_wave_attack extends MovieClip { public function gfx_en_wave_attack(){ addFrameScript(2, frame3, 7, frame8); } function frame3(){ gotoAndPlay(1); } function frame8(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 98
//gfx_explodion (gfx_explodion) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_explodion extends MovieClip { public function gfx_explodion(){ addFrameScript(19, frame20, 24, frame25); } function frame20(){ gotoAndPlay(1); } function frame25(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 99
//gfx_fire_explode1 (gfx_fire_explode1) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_fire_explode1 extends MovieClip { public function gfx_fire_explode1(){ addFrameScript(11, frame12); } function frame12(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 100
//gfx_fire_explode2 (gfx_fire_explode2) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_fire_explode2 extends MovieClip { public var hitBox:m_redius_growl; public function gfx_fire_explode2(){ addFrameScript(10, frame11); } function frame11(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 101
//gfx_heal (gfx_heal) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_heal extends MovieClip { public function gfx_heal(){ addFrameScript(16, frame17, 21, frame22); } function frame17(){ stop(); } function frame22(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 102
//gfx_hit1 (gfx_hit1) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_hit1 extends MovieClip { public function gfx_hit1(){ addFrameScript(9, frame10); } function frame10(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 103
//gfx_hit2 (gfx_hit2) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_hit2 extends MovieClip { public function gfx_hit2(){ addFrameScript(9, frame10); } function frame10(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 104
//gfx_hit3 (gfx_hit3) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_hit3 extends MovieClip { public function gfx_hit3(){ addFrameScript(9, frame10); } function frame10(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 105
//gfx_hit4 (gfx_hit4) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_hit4 extends MovieClip { public function gfx_hit4(){ addFrameScript(9, frame10); } function frame10(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 106
//gfx_hp_attack (gfx_hp_attack) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_hp_attack extends MovieClip { public function gfx_hp_attack(){ addFrameScript(1, frame2, 6, frame7); } function frame7(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame2(){ } } }//package
Section 107
//gfx_leap (gfx_leap) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_leap extends MovieClip { public function gfx_leap(){ addFrameScript(7, frame8); } function frame8(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 108
//gfx_levelUP (gfx_levelUP) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_levelUP extends MovieClip { public function gfx_levelUP(){ addFrameScript(33, frame34); } function frame34(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 109
//gfx_mana_attack (gfx_mana_attack) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_mana_attack extends MovieClip { public function gfx_mana_attack(){ addFrameScript(1, frame2, 6, frame7); } function frame7(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame2(){ } } }//package
Section 110
//gfx_not_ready (gfx_not_ready) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_not_ready extends MovieClip { public function gfx_not_ready(){ addFrameScript(32, frame33); } function frame33(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 111
//gfx_particle_energy (gfx_particle_energy) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_particle_energy extends MovieClip { public function gfx_particle_energy(){ addFrameScript(9, frame10, 18, frame19); } function frame10(){ gotoAndPlay(1); } function frame19(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 112
//gfx_particle_mana (gfx_particle_mana) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_particle_mana extends MovieClip { public function gfx_particle_mana(){ addFrameScript(9, frame10, 18, frame19); } function frame10(){ gotoAndPlay(1); } function frame19(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 113
//gfx_poison (gfx_poison) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_poison extends MovieClip { public function gfx_poison(){ addFrameScript(49, frame50, 50, frame51); } function frame51(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame50(){ stop(); } } }//package
Section 114
//gfx_poison_em2 (gfx_poison_em2) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_poison_em2 extends MovieClip { public function gfx_poison_em2(){ addFrameScript(2, frame3, 7, frame8); } function frame3(){ gotoAndPlay(1); } function frame8(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 115
//gfx_poison_explode (gfx_poison_explode) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_poison_explode extends MovieClip { public function gfx_poison_explode(){ addFrameScript(19, frame20); } function frame20(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 116
//gfx_rabbid (gfx_rabbid) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_rabbid extends MovieClip { public function gfx_rabbid(){ addFrameScript(13, frame14); } function frame14(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 117
//gfx_raser_wing (gfx_raser_wing) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_raser_wing extends MovieClip { public function gfx_raser_wing(){ addFrameScript(3, frame4, 8, frame9); } function frame4(){ gotoAndPlay(1); } function frame9(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 118
//gfx_Rejuvenation (gfx_Rejuvenation) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_Rejuvenation extends MovieClip { public function gfx_Rejuvenation(){ addFrameScript(33, frame34, 39, frame40); } function frame34(){ gotoAndPlay(1); } function frame40(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 119
//gfx_slow (gfx_slow) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_slow extends MovieClip { public function gfx_slow(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame1(){ stop(); } } }//package
Section 120
//gfx_stun (gfx_stun) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_stun extends MovieClip { public function gfx_stun(){ addFrameScript(29, frame30, 34, frame35); } function frame30(){ gotoAndPlay("1"); } function frame35(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 121
//gfx_wave_attack1 (gfx_wave_attack1) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_wave_attack1 extends MovieClip { public function gfx_wave_attack1(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 122
//gfx_wave_attack2 (gfx_wave_attack2) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_wave_attack2 extends MovieClip { public function gfx_wave_attack2(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 123
//gfx_wave_attack3 (gfx_wave_attack3) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_wave_attack3 extends MovieClip { public function gfx_wave_attack3(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 124
//gfx_wave_attack4 (gfx_wave_attack4) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx_wave_attack4 extends MovieClip { public function gfx_wave_attack4(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame1(){ stop(); } } }//package
Section 125
//gfx2 (gfx2) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx2 extends MovieClip { public function gfx2(){ addFrameScript(30, frame31); } function frame31(){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 126
//grow (grow) package { import flash.media.*; public dynamic class grow extends Sound { } }//package
Section 127
//heal (heal) package { import flash.media.*; public dynamic class heal extends Sound { } }//package
Section 128
//hit (hit) package { import flash.media.*; public dynamic class hit extends Sound { } }//package
Section 129
//hittemp (hittemp) package { import flash.display.*; public dynamic class hittemp extends MovieClip { } }//package
Section 130
//m_air_box (m_air_box) package { import flash.display.*; import GREENHERMIT.GHUtils.*; import flash.text.*; public dynamic class m_air_box extends MovieClip { public var box_number:TextField; public var m_hitBox:MovieClip; public function m_air_box(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 131
//m_bg (m_bg) package { import flash.display.*; public dynamic class m_bg extends MovieClip { } }//package
Section 132
//m_bg_mapping1 (m_bg_mapping1) package { import flash.display.*; public dynamic class m_bg_mapping1 extends MovieClip { } }//package
Section 133
//m_bg_mapping2 (m_bg_mapping2) package { import flash.display.*; public dynamic class m_bg_mapping2 extends MovieClip { } }//package
Section 134
//m_bg_mapping3 (m_bg_mapping3) package { import flash.display.*; public dynamic class m_bg_mapping3 extends MovieClip { } }//package
Section 135
//m_bg_mapping4 (m_bg_mapping4) package { import flash.display.*; public dynamic class m_bg_mapping4 extends MovieClip { } }//package
Section 136
//m_block_mapping1 (m_block_mapping1) package { import flash.display.*; public dynamic class m_block_mapping1 extends MovieClip { } }//package
Section 137
//m_block_mapping2 (m_block_mapping2) package { import flash.display.*; public dynamic class m_block_mapping2 extends MovieClip { } }//package
Section 138
//m_block_mapping3 (m_block_mapping3) package { import flash.display.*; public dynamic class m_block_mapping3 extends MovieClip { } }//package
Section 139
//m_block_mapping4 (m_block_mapping4) package { import flash.display.*; public dynamic class m_block_mapping4 extends MovieClip { } }//package
Section 140
//m_boss_st1 (m_boss_st1) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_boss_st1 extends MovieClip { public var hitBox:MovieClip; public var map_w; public var p; public var pixel; public var mouth:MovieClip; public function m_boss_st1(){ addFrameScript(14, frame15, 29, frame30, 44, frame45, 51, frame52, 79, frame80, 86, frame87, 96, frame97, 106, frame107, 107, frame108, 123, frame124); } function frame80(){ try { p = getPoint(); pixel = MapHelper.dat.getPixel(int((p.x / 40)), int((p.y / 40))); map_w = MovieClip(this.parent).gcode.map_w; if ((((((pixel == 0xFF)) || (((this.x - ((this.width / 2) * this.scaleX)) <= 0)))) || (((this.x - ((this.width / 2) * this.scaleX)) >= map_w)))){ if (this.scaleX == 1){ this.scaleX = -1; } else { this.scaleX = 1; }; p = getPoint(); }; MovieClip(this.parent).gcode.player.x = p.x; MovieClip(this.parent).gcode.player.y = p.y; MovieClip(this.parent).gcode.player.visible = true; MovieClip(this.parent).gcode.player.process = MovieClip(this.parent).gcode.snap_tentacle; this.process = this.duty; this.useSkill = null; MovieClip(this.parent).gcode.noHitBoss = false; } catch(error) { trace("bug : movieclip boss st1"); }; } function frame87(){ gotoAndPlay("stand"); } function frame97(){ gotoAndPlay("stand"); } function frame15(){ gotoAndPlay("stand"); } function frame107(){ gotoAndPlay("stand"); } function frame108(){ MovieClip(this.parent).gcode.createSound("boss_die"); } function frame30(){ gotoAndPlay("stand"); } function frame124(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame45(){ gotoAndPlay("stand"); } function frame52(){ gotoAndPlay("stand"); } public function getPoint(){ var _local1:*; _local1 = new Point(this.mouth.x, this.mouth.y); _local1 = this.localToGlobal(_local1); _local1 = MovieClip(this.parent).gcode.world.globalToLocal(_local1); return (_local1); } } }//package
Section 141
//m_boss_st1_tentacle (m_boss_st1_tentacle) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_boss_st1_tentacle extends MovieClip { public function m_boss_st1_tentacle(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame1(){ stop(); } } }//package
Section 142
//m_boss_st2 (m_boss_st2) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_boss_st2 extends MovieClip { public var hitBox:MovieClip; public var mouth:MovieClip; public function m_boss_st2(){ addFrameScript(14, frame15, 29, frame30, 44, frame45, 53, frame54, 68, frame69, 78, frame79, 79, frame80, 94, frame95); } function frame79(){ gotoAndPlay("stand"); } function frame80(){ MovieClip(this.parent).gcode.createSound("boss_die"); } function frame95(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame15(){ gotoAndPlay("stand"); } function frame30(){ gotoAndPlay("walk"); } function frame45(){ gotoAndPlay("stand"); } function frame54(){ gotoAndPlay("stand"); } function frame69(){ gotoAndPlay("stand"); } } }//package
Section 143
//m_boss_st2_tentacle (m_boss_st2_tentacle) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_boss_st2_tentacle extends MovieClip { public var attackBox:MovieClip; public function m_boss_st2_tentacle(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame1(){ stop(); } } }//package
Section 144
//m_boss_st3 (m_boss_st3) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_boss_st3 extends MovieClip { public var hitBox:MovieClip; public var eatBox:MovieClip; public function m_boss_st3(){ addFrameScript(14, frame15, 29, frame30, 44, frame45, 59, frame60, 85, frame86, 118, frame119, 138, frame139, 149, frame150, 150, frame151, 165, frame166); } function frame151(){ MovieClip(this.parent).gcode.createSound("boss_die"); } function frame86(){ gotoAndPlay("cell_explodion"); } function frame166(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame15(){ gotoAndPlay("stand"); } function frame30(){ gotoAndPlay("walk"); } function frame45(){ gotoAndPlay("stand"); } function frame119(){ gotoAndPlay("eat"); } function frame139(){ gotoAndPlay("stand"); } function frame60(){ gotoAndPlay("stand"); } function frame150(){ gotoAndPlay("stand"); } } }//package
Section 145
//m_boss_st4 (m_boss_st4) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_boss_st4 extends MovieClip { public var hitBox:MovieClip; public var mouth:MovieClip; public function m_boss_st4(){ addFrameScript(14, frame15, 29, frame30, 44, frame45, 59, frame60, 81, frame82, 95, frame96, 105, frame106, 106, frame107, 158, frame159); } function frame159(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame82(){ gotoAndPlay("swallow"); } function frame15(){ gotoAndPlay("stand"); } function frame106(){ gotoAndPlay("stand"); } function frame107(){ MovieClip(this.parent).gcode.createSound("boss_die"); } function frame96(){ gotoAndPlay("puff_out"); } function frame30(){ gotoAndPlay("stand"); } function frame45(){ gotoAndPlay("stand"); } function frame60(){ gotoAndPlay("stand"); } } }//package
Section 146
//m_boss_st4_body (m_boss_st4_body) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_boss_st4_body extends MovieClip { public function m_boss_st4_body(){ addFrameScript(0, frame1, 58, frame59); } function frame1(){ stop(); } function frame59(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 147
//m_eff_create (m_eff_create) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_eff_create extends MovieClip { public function m_eff_create(){ addFrameScript(31, frame32); } function frame32(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 148
//m_em1 (m_em1) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_em1 extends MovieClip { public function m_em1(){ addFrameScript(8, frame9, 21, frame22, 31, frame32, 41, frame42, 51, frame52, 52, frame53, 68, frame69); } function frame22(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame32(){ gotoAndPlay("stand"); } function frame42(){ gotoAndPlay("stand"); } function frame52(){ gotoAndPlay("stand"); } function frame53(){ MovieClip(this.parent).gcode.createSound("melee_die"); } function frame69(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 149
//m_em2 (m_em2) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_em2 extends MovieClip { public function m_em2(){ addFrameScript(9, frame10, 24, frame25, 40, frame41, 51, frame52, 62, frame63, 63, frame64, 78, frame79); } function frame64(){ MovieClip(this.parent).gcode.createSound("melee_die"); } function frame79(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame10(){ gotoAndPlay("stand"); } function frame25(){ gotoAndPlay("walk"); } function frame41(){ gotoAndPlay("stand"); } function frame52(){ gotoAndPlay("stand"); } function frame63(){ gotoAndPlay("stand"); } } }//package
Section 150
//m_em3 (m_em3) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_em3 extends MovieClip { public function m_em3(){ addFrameScript(8, frame9, 21, frame22, 28, frame29, 38, frame39, 64, frame65, 78, frame79, 89, frame90, 96, frame97, 97, frame98, 112, frame113); } function frame65(){ gotoAndPlay("stand"); } function frame79(){ MovieClip(this.parent).gcode.skill_leap(this); } function frame90(){ gotoAndPlay("stand"); } function frame98(){ MovieClip(this.parent).gcode.createSound("melee_die"); } function frame97(){ gotoAndPlay("stand"); } function frame22(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame29(){ gotoAndPlay("stand"); } function frame113(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame39(){ gotoAndPlay("stand"); } } }//package
Section 151
//m_er1 (m_er1) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_er1 extends MovieClip { public function m_er1(){ addFrameScript(8, frame9, 23, frame24, 33, frame34, 43, frame44, 53, frame54, 54, frame55, 69, frame70); } function frame70(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame24(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame34(){ gotoAndPlay("stand"); } function frame44(){ gotoAndPlay("stand"); } function frame54(){ gotoAndPlay("stand"); } function frame55(){ MovieClip(this.parent).gcode.createSound("range_die"); } } }//package
Section 152
//m_er2 (m_er2) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_er2 extends MovieClip { public function m_er2(){ addFrameScript(8, frame9, 27, frame28, 37, frame38, 48, frame49, 58, frame59, 59, frame60, 75, frame76); } function frame76(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame9(){ gotoAndPlay("stand"); } function frame28(){ gotoAndPlay("walk"); } function frame38(){ gotoAndPlay("stand"); } function frame49(){ gotoAndPlay("stand"); } function frame59(){ gotoAndPlay("stand"); } function frame60(){ MovieClip(this.parent).gcode.createSound("range_die"); } } }//package
Section 153
//m_er3 (m_er3) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_er3 extends MovieClip { public function m_er3(){ addFrameScript(10, frame11, 21, frame22, 32, frame33, 43, frame44, 53, frame54, 54, frame55, 69, frame70); } function frame70(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame22(){ gotoAndPlay("walk"); } function frame11(){ gotoAndPlay("stand"); } function frame44(){ gotoAndPlay("stand"); } function frame33(){ gotoAndPlay("stand"); } function frame54(){ gotoAndPlay("stand"); } function frame55(){ MovieClip(this.parent).gcode.createSound("range_die"); } } }//package
Section 154
//m_er3_bomb (m_er3_bomb) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_er3_bomb extends MovieClip { public var part; public function m_er3_bomb(){ addFrameScript(8, frame9, 27, frame28, 36, frame37, 48, frame49, 57, frame58, 67, frame68, 68, frame69, 80, frame81); } function frame81(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame9(){ gotoAndPlay("stand"); } function frame37(){ gotoAndPlay("stand"); } function frame28(){ gotoAndPlay("walk"); } function frame49(){ part = MovieClip(this.parent).gcode; if (part.checkHitTest(this, part.player)){ part.check_hp_hero(this.damage); }; } function frame58(){ gotoAndPlay("die2"); } function frame68(){ gotoAndPlay("stand"); } function frame69(){ MovieClip(this.parent).gcode.createSound("range_die"); } } }//package
Section 155
//m_er4 (m_er4) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_er4 extends MovieClip { public function m_er4(){ addFrameScript(8, frame9, 21, frame22, 31, frame32, 43, frame44, 53, frame54, 54, frame55, 69, frame70); } function frame70(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame22(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame44(){ gotoAndPlay("stand"); } function frame32(){ gotoAndPlay("stand"); } function frame54(){ gotoAndPlay("stand"); } function frame55(){ MovieClip(this.parent).gcode.createSound("range_die"); } } }//package
Section 156
//m_gameSystem (m_gameSystem) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_gameSystem extends MovieClip { public function m_gameSystem(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 157
//m_hero_1 (m_hero_1) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_1 extends MovieClip { public function m_hero_1(){ addFrameScript(12, frame13, 22, frame23, 32, frame33, 42, frame43, 52, frame53, 71, frame72); } function frame72(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame13(){ gotoAndPlay("stand"); } function frame23(){ gotoAndPlay("walk"); } function frame43(){ gotoAndPlay("stand"); } function frame33(){ gotoAndPlay("stand"); } function frame53(){ gotoAndPlay("stand"); } } }//package
Section 158
//m_hero_2a (m_hero_2a) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_2a extends MovieClip { public function m_hero_2a(){ addFrameScript(8, frame9, 23, frame24, 33, frame34, 43, frame44, 64, frame65, 74, frame75, 98, frame99); } function frame65(){ gotoAndPlay("stand"); } function frame75(){ gotoAndPlay("stand"); } function frame24(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame34(){ gotoAndPlay("stand"); } function frame99(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame44(){ gotoAndPlay("stand"); } } }//package
Section 159
//m_hero_2b (m_hero_2b) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_2b extends MovieClip { public function m_hero_2b(){ addFrameScript(8, frame9, 23, frame24, 31, frame32, 41, frame42, 50, frame51, 62, frame63, 86, frame87); } function frame87(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame24(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame32(){ gotoAndPlay("stand"); } function frame42(){ gotoAndPlay("stand"); } function frame51(){ gotoAndPlay("stand"); } function frame63(){ gotoAndPlay("stand"); } } }//package
Section 160
//m_hero_3a (m_hero_3a) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_3a extends MovieClip { public function m_hero_3a(){ addFrameScript(8, frame9, 23, frame24, 33, frame34, 43, frame44, 55, frame56, 69, frame70, 79, frame80, 103, frame104); } function frame70(){ gotoAndPlay("stand"); } function frame80(){ gotoAndPlay("stand"); } function frame24(){ gotoAndPlay("walk"); } function frame104(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame9(){ gotoAndPlay("stand"); } function frame34(){ gotoAndPlay("stand"); } function frame44(){ gotoAndPlay("stand"); } function frame56(){ gotoAndPlay("stand"); } } }//package
Section 161
//m_hero_3b (m_hero_3b) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_3b extends MovieClip { public function m_hero_3b(){ addFrameScript(8, frame9, 23, frame24, 31, frame32, 41, frame42, 64, frame65, 74, frame75, 98, frame99); } function frame65(){ gotoAndPlay("stand"); } function frame75(){ gotoAndPlay("stand"); } function frame24(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame99(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame32(){ gotoAndPlay("stand"); } function frame42(){ gotoAndPlay("stand"); } } }//package
Section 162
//m_hero_3c (m_hero_3c) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_3c extends MovieClip { public function m_hero_3c(){ addFrameScript(8, frame9, 23, frame24, 33, frame34, 43, frame44, 53, frame54, 78, frame79, 88, frame89, 111, frame112); } function frame79(){ gotoAndPlay("stand"); } function frame89(){ gotoAndPlay("stand"); } function frame24(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame34(){ gotoAndPlay("stand"); } function frame112(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame44(){ gotoAndPlay("stand"); } function frame54(){ gotoAndPlay("stand"); } } }//package
Section 163
//m_hero_3d (m_hero_3d) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_3d extends MovieClip { public function m_hero_3d(){ addFrameScript(8, frame9, 23, frame24, 33, frame34, 43, frame44, 58, frame59, 68, frame69, 91, frame92); } function frame24(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame92(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame34(){ gotoAndPlay("stand"); } function frame44(){ gotoAndPlay("stand"); } function frame59(){ gotoAndPlay("stand"); } function frame69(){ gotoAndPlay("stand"); } } }//package
Section 164
//m_hero_4a (m_hero_4a) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_4a extends MovieClip { public function m_hero_4a(){ addFrameScript(8, frame9, 23, frame24, 33, frame34, 43, frame44, 53, frame54, 63, frame64, 86, frame87); } function frame64(){ gotoAndPlay("stand"); } function frame87(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame24(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame34(){ gotoAndPlay("stand"); } function frame44(){ gotoAndPlay("stand"); } function frame54(){ gotoAndPlay("stand"); } } }//package
Section 165
//m_hero_4b (m_hero_4b) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_4b extends MovieClip { public function m_hero_4b(){ addFrameScript(8, frame9, 23, frame24, 33, frame34, 43, frame44, 53, frame54, 63, frame64, 85, frame86); } function frame64(){ gotoAndPlay("stand"); } function frame86(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame24(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame34(){ gotoAndPlay("stand"); } function frame44(){ gotoAndPlay("stand"); } function frame54(){ gotoAndPlay("stand"); } } }//package
Section 166
//m_hero_4c (m_hero_4c) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_4c extends MovieClip { public function m_hero_4c(){ addFrameScript(8, frame9, 23, frame24, 33, frame34, 43, frame44, 53, frame54, 76, frame77, 86, frame87, 109, frame110); } function frame77(){ gotoAndPlay("stand"); } function frame87(){ gotoAndPlay("stand"); } function frame24(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame110(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame34(){ gotoAndPlay("stand"); } function frame44(){ gotoAndPlay("stand"); } function frame54(){ gotoAndPlay("stand"); } } }//package
Section 167
//m_hero_4d (m_hero_4d) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_4d extends MovieClip { public function m_hero_4d(){ addFrameScript(8, frame9, 23, frame24, 33, frame34, 43, frame44, 53, frame54, 72, frame73, 80, frame81, 103, frame104); } function frame73(){ gotoAndPlay("stand"); } function frame81(){ gotoAndPlay("stand"); } function frame24(){ gotoAndPlay("walk"); } function frame104(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame9(){ gotoAndPlay("stand"); } function frame34(){ gotoAndPlay("stand"); } function frame44(){ gotoAndPlay("stand"); } function frame54(){ gotoAndPlay("stand"); } } }//package
Section 168
//m_hero_4e (m_hero_4e) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_4e extends MovieClip { public function m_hero_4e(){ addFrameScript(8, frame9, 25, frame26, 35, frame36, 45, frame46, 61, frame62, 71, frame72, 94, frame95); } function frame72(){ gotoAndPlay("stand"); } function frame95(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame26(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame36(){ gotoAndPlay("stand"); } function frame46(){ gotoAndPlay("stand"); } function frame62(){ gotoAndPlay("stand"); } } }//package
Section 169
//m_hero_4f (m_hero_4f) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_4f extends MovieClip { public function m_hero_4f(){ addFrameScript(8, frame9, 25, frame26, 35, frame36, 45, frame46, 66, frame67, 76, frame77, 99, frame100); } function frame77(){ gotoAndPlay("stand"); } function frame100(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame26(){ gotoAndPlay("walk"); } function frame9(){ gotoAndPlay("stand"); } function frame36(){ gotoAndPlay("stand"); } function frame46(){ gotoAndPlay("stand"); } function frame67(){ gotoAndPlay("stand"); } } }//package
Section 170
//m_hp_enemy (m_hp_enemy) package { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class m_hp_enemy extends MovieClip { public var maskLine; public var hp; public var hpLine; public var hpTotal; public var remain; public var recovery; public var m_hp_line:MovieClip; public function m_hp_enemy(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } function frame1(){ hpLine = this; } function frame2(){ try { recovery = Math.round((MovieClip(hpLine.parent).gcode.hpTotal * MovieClip(hpLine.parent).gcode.hp_re_per)); if (MovieClip(hpLine.parent).gcode.hp_re_time < MovieClip(hpLine.parent).gcode.mainTime){ MovieClip(hpLine.parent).gcode.hp_re_time = (MovieClip(hpLine.parent).gcode.mainTime + MovieClip(hpLine.parent).gcode.hp_re_next_time); MovieClip(hpLine.parent).gcode.hp = (MovieClip(hpLine.parent).gcode.hp + recovery); MovieClip(hpLine.parent).gcode.create_heal(MovieClip(hpLine.parent).gcode.player, recovery); }; if (MovieClip(hpLine.parent).gcode.hp > MovieClip(hpLine.parent).gcode.hpTotal){ MovieClip(hpLine.parent).gcode.hp = MovieClip(hpLine.parent).gcode.hpTotal; }; hpTotal = MovieClip(hpLine.parent).gcode.hpTotal; hp = MovieClip(hpLine.parent).gcode.hp; hpLine.n_hp.text = hp; hpLine.n_hpTotal.text = hpTotal; remain = (((hp * 100) / hpTotal) / 100); maskLine = (m_hp_line.width * remain); m_hp_line.x = maskLine; } catch(error) { trace("bug : MovieClip recovery hp ใน flash"); }; gotoAndPlay(1); } } }//package
Section 171
//m_monster_gate (m_monster_gate) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_monster_gate extends MovieClip { public function m_monster_gate(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 172
//m_point_poo (m_point_poo) package { import flash.display.*; public dynamic class m_point_poo extends MovieClip { } }//package
Section 173
//m_redius_growl (m_redius_growl) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_redius_growl extends MovieClip { public function m_redius_growl(){ addFrameScript(2, frame3); } function frame3(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 174
//m_text_damage (m_text_damage) package { import flash.display.*; import GREENHERMIT.GHUtils.*; import flash.text.*; public dynamic class m_text_damage extends MovieClip { public var m_hothit:MovieClip; public var tx_num:TextField; public function m_text_damage(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 175
//m_text_heal (m_text_heal) package { import flash.display.*; import GREENHERMIT.GHUtils.*; import flash.text.*; public dynamic class m_text_heal extends MovieClip { public var tx_num:TextField; public function m_text_heal(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ if (this.parent != null){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; }; } } }//package
Section 176
//map0 (map0) package { import flash.display.*; public dynamic class map0 extends BitmapData { public function map0(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 177
//mapdata1 (mapdata1) package { import flash.display.*; public dynamic class mapdata1 extends BitmapData { public function mapdata1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 178
//mapdata2 (mapdata2) package { import flash.display.*; public dynamic class mapdata2 extends BitmapData { public function mapdata2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 179
//mapdata3 (mapdata3) package { import flash.display.*; public dynamic class mapdata3 extends BitmapData { public function mapdata3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 180
//mapdata4 (mapdata4) package { import flash.display.*; public dynamic class mapdata4 extends BitmapData { public function mapdata4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 181
//melee_die (melee_die) package { import flash.media.*; public dynamic class melee_die extends Sound { } }//package
Section 182
//poison_nova (poison_nova) package { import flash.media.*; public dynamic class poison_nova extends Sound { } }//package
Section 183
//rabid (rabid) package { import flash.media.*; public dynamic class rabid extends Sound { } }//package
Section 184
//range_die (range_die) package { import flash.media.*; public dynamic class range_die extends Sound { } }//package
Section 185
//razor_wing (razor_wing) package { import flash.media.*; public dynamic class razor_wing extends Sound { } }//package
Section 186
//stage1_1 (stage1_1) package { import flash.media.*; public dynamic class stage1_1 extends Sound { } }//package
Section 187
//stage1b_1 (stage1b_1) package { import flash.media.*; public dynamic class stage1b_1 extends Sound { } }//package
Section 188
//stage2 (stage2) package { import flash.media.*; public dynamic class stage2 extends Sound { } }//package
Section 189
//stage2b_1 (stage2b_1) package { import flash.media.*; public dynamic class stage2b_1 extends Sound { } }//package
Section 190
//stage3 (stage3) package { import flash.media.*; public dynamic class stage3 extends Sound { } }//package
Section 191
//stage3b (stage3b) package { import flash.media.*; public dynamic class stage3b extends Sound { } }//package
Section 192
//stage4_1 (stage4_1) package { import flash.media.*; public dynamic class stage4_1 extends Sound { } }//package
Section 193
//stage4b_1 (stage4b_1) package { import flash.media.*; public dynamic class stage4b_1 extends Sound { } }//package
Section 194
//tileerror (tileerror) package { import flash.display.*; public dynamic class tileerror extends MovieClip { } }//package
Section 195
//tileerrorindex (tileerrorindex) package { import flash.display.*; public dynamic class tileerrorindex extends BitmapData { public function tileerrorindex(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package

Library Items

Symbol 1 Bitmap {map0}
Symbol 2 Bitmap {mapdata4}
Symbol 3 Bitmap {mapdata3}
Symbol 4 Bitmap {mapdata2}
Symbol 5 Bitmap {mapdata1}
Symbol 6 Bitmap {tileerrorindex}
Symbol 7 Bitmap {daterror}
Symbol 8 GraphicUsed by:13
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:13 1525
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:13
Symbol 13 MovieClip {m_hp_enemy}Uses:8 10 12
Symbol 14 GraphicUsed by:15  Timeline
Symbol 15 MovieClip {hittemp}Uses:14Used by:24
Symbol 16 ShapeTweeningUsed by:24
Symbol 17 FontUsed by:19
Symbol 18 FontUsed by:1358
Symbol 19 EditableTextUses:17Used by:24
Symbol 20 ShapeTweeningUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 ShapeTweeningUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip {cerror}Uses:16 15 19 20 21 22 23
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClip {gfx2}Uses:26
Symbol 28 MovieClip {gfx}
Symbol 29 GraphicUsed by:35
Symbol 30 GraphicUsed by:35
Symbol 31 GraphicUsed by:35
Symbol 32 GraphicUsed by:35
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip {tileerror}Uses:29 30 31 32 33 34
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip {m_point_poo}Uses:36
Symbol 38 MovieClip {gameinline}Used by:Timeline
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:64 74 164
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:64 74 164
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:64 74 164
Symbol 45 GraphicUsed by:46 47 60
Symbol 46 MovieClipUses:45Used by:64 74 164
Symbol 47 MovieClipUses:45Used by:64 74 164
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:64 74 164
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:64 74 164
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:64 74 164
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:64 74 164
Symbol 56 GraphicUsed by:57 61
Symbol 57 MovieClipUses:56Used by:64 74 164
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:64 74 164
Symbol 60 MovieClipUses:45Used by:64 74 164
Symbol 61 MovieClipUses:56Used by:64 74 164
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Symbol 1667 GraphicUsed by:1728
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Streaming Sound 1Used by:Symbol 170 MovieClip {flu_sweeper_fla.LOGOEND_43}

Instance Names

"b_preload"Frame 2Symbol 173 Button
"m_skip_op"Frame 93Symbol 1397 Button
"b_highscores"Frame 314Symbol 1463 Button
"bstart"Frame 314Symbol 1482 Button
"b_achievements"Frame 314Symbol 1486 Button
"bcontinue"Frame 314Symbol 1490 Button
"b_moregame1"Frame 314Symbol 1495 Button
"b_mfz_logo"Frame 314Symbol 1501 Button
"m_box"Frame 314Symbol 1514 MovieClip {flu_sweeper_fla.m_feature_lock_257}
"game"Frame 321Symbol 38 MovieClip {gameinline}
"m_stage_over"Frame 321Symbol 1516 MovieClip {flu_sweeper_fla.m_gameover_261}
"m_stage_clear"Frame 321Symbol 1518 MovieClip {flu_sweeper_fla.m_stageclear_262}
"b_pause"Frame 321Symbol 1546 Button
"b_mute"Frame 321Symbol 1551 MovieClip {flu_sweeper_fla.b_mute_270}
"m_txt_godmode"Frame 321Symbol 1554 MovieClip
"m_time"Frame 321Symbol 1560 MovieClip {flu_sweeper_fla.m_time_272}
"player_2a_ic1"Frame 321Symbol 1572 MovieClip
"player_2b_ic1"Frame 321Symbol 1575 MovieClip
"player_3a_ic1"Frame 321Symbol 1578 MovieClip
"player_3a_ic2"Frame 321Symbol 1581 MovieClip
"player_3b_ic2"Frame 321Symbol 1584 MovieClip
"player_3b_ic1"Frame 321Symbol 1587 MovieClip
"player_3c_ic1"Frame 321Symbol 1590 MovieClip
"player_3c_ic2"Frame 321Symbol 1593 MovieClip
"player_3d_ic1"Frame 321Symbol 1596 MovieClip
"player_4a_ic1"Frame 321Symbol 1599 MovieClip
"player_4a_ic2"Frame 321Symbol 1602 MovieClip
"player_4b_ic1"Frame 321Symbol 1605 MovieClip
"player_4b_ic2"Frame 321Symbol 1608 MovieClip
"player_4c_ic1"Frame 321Symbol 1611 MovieClip
"player_4c_ic2"Frame 321Symbol 1614 MovieClip
"player_4d_ic1"Frame 321Symbol 1617 MovieClip
"player_4d_ic2"Frame 321Symbol 1620 MovieClip
"player_4e_ic1"Frame 321Symbol 1623 MovieClip
"player_4e_ic2"Frame 321Symbol 1626 MovieClip
"player_4f_ic1"Frame 321Symbol 1629 MovieClip
"player_4f_ic2"Frame 321Symbol 1632 MovieClip
"m_txt_choose"Frame 321Symbol 1635 MovieClip {flu_sweeper_fla.m_txt_choose_296}
"m_bossHp_gauge"Frame 321Symbol 1644 MovieClip {flu_sweeper_fla.m_bossHp_gauge_297}
"m_revolution_panel"Frame 321Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299}
"m_attribute_panel"Frame 321Symbol 1756 MovieClip {flu_sweeper_fla.m_attribute_panel_337}
"m_save_load"Frame 321Symbol 1783 MovieClip {flu_sweeper_fla.m_save_load_347}
"m_bossms"Frame 321Symbol 1823 MovieClip {flu_sweeper_fla.m_boss_movie_352}
"finishscore"Frame 524Symbol 1850 EditableText
"bsubmit"Frame 524Symbol 1854 Button
"bmenu"Frame 524Symbol 1859 Button
"bmoregames"Frame 524Symbol 1477 Button
"playername"Frame 524Symbol 1868 EditableText
"bmoregames"Frame 524Symbol 1873 Button
"b_back"Frame 525Symbol 1881 Button
"b_next"Frame 525Symbol 1793 Button
"b_skip"Frame 525Symbol 1885 Button
"m_hp_line"Symbol 13 MovieClip {m_hp_enemy} Frame 1Symbol 12 MovieClip
"hit"Symbol 24 MovieClip {cerror} Frame 1Symbol 15 MovieClip {hittemp}
"gun3"Symbol 24 MovieClip {cerror} Frame 1Symbol 15 MovieClip {hittemp}
"gun5"Symbol 24 MovieClip {cerror} Frame 1Symbol 15 MovieClip {hittemp}
"gun4"Symbol 24 MovieClip {cerror} Frame 1Symbol 15 MovieClip {hittemp}
"gun1"Symbol 24 MovieClip {cerror} Frame 1Symbol 15 MovieClip {hittemp}
"gun2"Symbol 24 MovieClip {cerror} Frame 1Symbol 15 MovieClip {hittemp}
"nametext"Symbol 24 MovieClip {cerror} Frame 1Symbol 19 EditableText
"barmask"Symbol 73 MovieClip {flu_sweeper_fla.bar_root_18} Frame 1Symbol 69 MovieClip
"bar"Symbol 171 MovieClip {flu_sweeper_fla.THEPRELOADER_1} Frame 1Symbol 73 MovieClip {flu_sweeper_fla.bar_root_18}
"hitBox"Symbol 241 MovieClip {m_boss_st1} Frame 1Symbol 200 MovieClip
"mouth"Symbol 241 MovieClip {m_boss_st1} Frame 1Symbol 200 MovieClip
"hitBox"Symbol 272 MovieClip {m_boss_st2} Frame 1Symbol 200 MovieClip
"mouth"Symbol 272 MovieClip {m_boss_st2} Frame 1Symbol 200 MovieClip
"attackBox"Symbol 274 MovieClip {m_boss_st2_tentacle} Frame 1Symbol 200 MovieClip
"hitBox"Symbol 307 MovieClip {m_boss_st3} Frame 1Symbol 200 MovieClip
"eatBox"Symbol 307 MovieClip {m_boss_st3} Frame 1Symbol 200 MovieClip
"hitBox"Symbol 340 MovieClip {m_boss_st4} Frame 1Symbol 200 MovieClip
"mouth"Symbol 340 MovieClip {m_boss_st4} Frame 1Symbol 200 MovieClip
"hitBox"Symbol 765 MovieClip {gfx_blackhole} Frame 1Symbol 760 MovieClip {m_redius_growl}
"hitBox"Symbol 791 MovieClip {gfx_fire_explode2} Frame 1Symbol 760 MovieClip {m_redius_growl}
"box_number"Symbol 1283 MovieClip {m_air_box} Frame 1Symbol 1280 EditableText
"m_hitBox"Symbol 1283 MovieClip {m_air_box} Frame 1Symbol 200 MovieClip
"m_hothit"Symbol 1366 MovieClip {m_text_damage} Frame 1Symbol 1363 MovieClip
"tx_num"Symbol 1366 MovieClip {m_text_damage} Frame 1Symbol 1365 EditableText
"tx_num"Symbol 1368 MovieClip {m_text_heal} Frame 1Symbol 1367 EditableText
"b_playonweb"Symbol 1514 MovieClip {flu_sweeper_fla.m_feature_lock_257} Frame 1Symbol 1509 MovieClip
"b_okay"Symbol 1514 MovieClip {flu_sweeper_fla.m_feature_lock_257} Frame 1Symbol 1513 Button
"m_hp_line"Symbol 1525 MovieClip {flu_sweeper_fla.m_hp_gauge_263} Frame 1Symbol 10 MovieClip
"n_hp"Symbol 1525 MovieClip {flu_sweeper_fla.m_hp_gauge_263} Frame 1Symbol 1522 EditableText
"n_hpTotal"Symbol 1525 MovieClip {flu_sweeper_fla.m_hp_gauge_263} Frame 1Symbol 1523 EditableText
"m_mp_line"Symbol 1533 MovieClip {flu_sweeper_fla.m_mp_gauge_265} Frame 1Symbol 1528 MovieClip
"n_mp"Symbol 1533 MovieClip {flu_sweeper_fla.m_mp_gauge_265} Frame 1Symbol 1530 EditableText
"n_mpTotal"Symbol 1533 MovieClip {flu_sweeper_fla.m_mp_gauge_265} Frame 1Symbol 1531 EditableText
"m_exp_line"Symbol 1542 MovieClip {flu_sweeper_fla.m_exp_gauge_267} Frame 1Symbol 1537 MovieClip
"n_EXP"Symbol 1542 MovieClip {flu_sweeper_fla.m_exp_gauge_267} Frame 1Symbol 1539 EditableText
"n_expTotal"Symbol 1542 MovieClip {flu_sweeper_fla.m_exp_gauge_267} Frame 1Symbol 1540 EditableText
"minute"Symbol 1560 MovieClip {flu_sweeper_fla.m_time_272} Frame 1Symbol 1557 EditableText
"second"Symbol 1560 MovieClip {flu_sweeper_fla.m_time_272} Frame 1Symbol 1558 EditableText
"score"Symbol 1565 MovieClip {flu_sweeper_fla.m_score_273} Frame 1Symbol 1564 EditableText
"m_bossHp_line"Symbol 1644 MovieClip {flu_sweeper_fla.m_bossHp_gauge_297} Frame 1Symbol 1639 MovieClip
"n_hp"Symbol 1644 MovieClip {flu_sweeper_fla.m_bossHp_gauge_297} Frame 1Symbol 1641 EditableText
"n_hpTotal"Symbol 1644 MovieClip {flu_sweeper_fla.m_bossHp_gauge_297} Frame 1Symbol 1642 EditableText
"m_des"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1666 MovieClip {flu_sweeper_fla.m_des_303}
"b_okay"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1513 Button
"im_detail"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1668 MovieClip {flu_sweeper_fla.im_hero_304}
"b_save"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1672 Button
"b_load"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1676 Button
"pic1a"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1682 MovieClip
"pic2a"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1687 MovieClip
"pic2b"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1692 MovieClip
"pic3a"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1696 MovieClip
"pic3b"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1699 MovieClip
"pic3c"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1702 MovieClip
"pic3d"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1705 MovieClip
"pic4a"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1708 MovieClip
"pic4b"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1711 MovieClip
"pic4c"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1714 MovieClip
"pic4d"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1717 MovieClip
"pic4e"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1720 MovieClip
"pic4f"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1723 MovieClip
"myLevel"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1725 EditableText
"b_rev_2b"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1727 MovieClip {flu_sweeper_fla.b__336}
"b_rev_2a"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1727 MovieClip {flu_sweeper_fla.b__336}
"b_rev_3a"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1727 MovieClip {flu_sweeper_fla.b__336}
"b_rev_3b"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1727 MovieClip {flu_sweeper_fla.b__336}
"b_rev_3c"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1727 MovieClip {flu_sweeper_fla.b__336}
"b_rev_3d"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1727 MovieClip {flu_sweeper_fla.b__336}
"b_rev_4a"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1727 MovieClip {flu_sweeper_fla.b__336}
"b_rev_4b"Symbol 1728 MovieClip {flu_sweeper_fla.m_revolution_panel_299} Frame 1Symbol 1727 MovieClip {flu_sweeper_fla.b__336}
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Created: 3/3 -2019 00:00:34 Last modified: 3/3 -2019 00:00:34 Server time: 22/12 -2024 09:29:05