STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #123231 |
http://escaperoom.net |
Play |
You woke up |
you are allone |
find a way out |
You escaped |
4546 |
ActionScript [AS1/AS2]
Frame 1stop(); gid = "1"; full_pfad = _url; $protocol = _url.substr(0, _url.indexOf(":")); if ($protocol == "http") { $doubleSlash = _url.indexOf("//"); server = _url.substr($doubleSlash + 2, (_url.indexOf("/", $doubleSlash + 2) - $doubleSlash) - 2); server = server.toLowerCase(); if (server.indexOf("www.") != -1) { server = server.substr(server.indexOf("www.") + 4, server.length); } } else if ($protocol == "file") { _root.allow = true; } this.onEnterFrame = function () { $total_bytes = _root.getBytesTotal(); $loaded_bytes = _root.getBytesLoaded(); $prozent = int(($loaded_bytes / $total_bytes) * 100); this.prozentanzeige.text = $prozent + "%"; this.balken.gotoAndStop($prozent); if (($loaded_bytes == $total_bytes) && (_root.allow != undefined)) { _root.gotoAndStop("game"); } else if ($loaded_bytes == $total_bytes) { this.prozentanzeige.text = "100%"; this.balken.gotoAndStop("100"); } if (_root.newurl != undefined) { getURL (_root.newurl); delete this.onEnterFrame; } }; play();Frame 2gotoAndStop ("game");Frame 3function game_start() { raum.zum_wachbecken.onRelease = function () { slide_in("zum_wachbecken"); detail.onEnterFrame = function () { this.btn_stopfen.onRelease = function () { slide_in("stopfen"); game_text("Oh shit!"); game.btn_back._visible = false; detail.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.stop(); slide_in("zum_wachbecken_leer"); detail.gotoAndStop(detail._totalframes); detail.abfluss.onRelease = function () { game_text("I can't reach the key"); }; raum.zum_wachbecken.onRelease = function () { slide_in("zum_wachbecken_leer"); }; delete this.onEnterFrame; } }; }; if (this._currentframe == this._totalframes) { this.stop(); delete this.onEnterFrame; } }; }; raum.zum_eimer.onRelease = function () { slide_in("zum_eimer"); }; raum.zur_tuer.onRelease = function () { slide_in("zur_tuer"); }; raum.zum_container.onRelease = function () { slide_in("zum_container"); game_text("many dirty sheets in here..."); }; raum.zum_schrank.onRelease = function () { slide_in("zum_schrank"); }; raum.zum_ofen.onRelease = function () { slide_in("zum_ofen"); game_text("Wow, a \"cremate 1000A bodycount\""); detail.onEnterFrame = function () { detail.ofen.onRelease = function () { game_text("Wow, a \"cremate 1000A bodycount\""); }; this.zum_code.onRelease = function () { slide_in("zum_code"); detail.gotoAndStop(detail._totalframes); Selection.setFocus("detail.the_code"); game_text("I need my bodynumber"); detail.code_pass.onRelease = function () { if (detail.the_code.text == ($nr_code - 1)) { $arr_item.papier = "6"; slide_in("ofen_auf"); detail.gotoAndStop(detail._totalframes); detail.zum_feuer.onRelease = function () { game_text("the oven has a automatic body detection."); }; raum.zum_ofen.onRelease = function () { slide_in("ofen_auf"); game_text("hmm, nothing to burn in here?"); }; } else { game_text("this body has allready been burned."); } }; }; if (this._currentframe == this._totalframes) { this.stop(); delete this.onEnterFrame; } }; }; } function check_umgebung() { if (($arr_item.leiche == "6") && ($arr_item.acetone == "6")) { detail.zum_feuer.onRelease = function () { $arr_item.feuer = "1"; slide_in("zum_feuer"); detail.gotoAndStop(detail._totalframes); game_text("I hear a noise, I must hide myself"); raum.zum_ofen.onRelease = function () { slide_in("zum_feuer"); game_text("I hear a noise, I must hide myself"); }; raum.zum_container.onRelease = function () { go_outro(); }; }; } else if ($arr_item.leiche == "6") { detail.zum_feuer.onRelease = function () { game_text("that will take too long!"); }; } else if ($arr_item.acetone == "6") { detail.zum_feuer.onRelease = function () { game_text("the oven has a automatic body detection system!"); }; } if (($arr_item.magnet == "5") && ($arr_item.seil == "5")) { game.magnet_target._visible = true; game.seil_target._visible = true; } else { game.magnet_target._visible = false; game.seil_target._visible = false; } if ((($arr_item.magnet == "6") || ($arr_item.seil == "6")) && ($arr_item.magnetseil == "3")) { $arr_item.magnet = "6"; $arr_item.seil = "6"; $arr_item.magnetseil = "5"; if_visible(); } if (($arr_item.magnetseil == "6") && ($arr_item.schlussel == "4")) { $arr_item.schlussel = "5"; if_visible(); } if (($arr_item.leiche == "5") || ($arr_item.leiche == "6")) { raum.wasche_target._visible = true; } else { raum.wasche_target._visible = false; } game.papier_item.onRelease = function () { attachMovie("mc_papier", "papier", 732); check_umgebung(); game_text(""); papier.onPress = function () { unloadMovie ("papier"); delete this.onPress; }; }; game.acetone_item.onPress = function () { DragIt("acetone"); game_text("a bottle of acetone."); }; raum.acetone_raum.onPress = function () { game_text("a bottle of acetone."); }; game.seil_item.onPress = function () { DragIt("seil"); game_text("a rope."); }; detail.seil_raum.onPress = function () { game_text("a rope."); }; game.magnet_item.onPress = function () { DragIt("magnet"); game_text("a magnet."); }; raum.magnet_raum.onPress = function () { game_text("a magnet."); }; raum.leiche_raum.onPress = function () { game_text("a dead body."); }; detail.the_code.onSetFocus = function (oldFocus) { game_text("I must type in my bodynummber"); }; detail.the_code.onKillFocus = function (newFocus) { game_text("I must type in my bodynummber"); }; detail.the_code.onChanged = function () { game_text("I must type in my bodynummber"); }; game.leiche_item.onPress = function () { DragIt("leiche"); game_text("a dead body"); }; game.schlussel_item.onRelease = function () { DragOut(String(this._name).substring(0, String(this._name).length - 5)); if ($arr_item.schlussel == "6") { slide_in("schrank_offen"); detail.gotoAndStop(detail._totalframes); raum.zum_schrank.onRelease = function () { slide_in("schrank_offen"); game_text("nothing useful in here."); }; } }; papier.nr_text.text = $nr_code; detail.schlussel_target.onRelease = function () { game_text("It's locked!"); play_sound("sd_door"); }; detail.tuer.onRelease = function () { game_text("the door is locked"); play_sound("sd_door"); }; detail.abfluss.onRelease = function () { game_text("I can't reach the key"); }; detail.ofen.onRelease = function () { game_text("Wow, a \"cremate 1000A bodycount\""); }; } function maus_visible(wert) { if (wert == 0) { game.btn_left._visible = false; } else { game.btn_left._visible = true; } if (wert == 0) { game.btn_back._visible = true; } else { game.btn_back._visible = false; } if (wert == 0) { game.btn_right._visible = false; } else { game.btn_right._visible = true; } } function if_visible() { for (key in $arr_item) { switch ($arr_item[key]) { case "1" : game[key + "_item"]._visible = false; raum[key + "_raum"]._visible = true; raum[key + "_raum"]._visible = true; raum[key + "_raum"].onRelease = function () { $arr_item[String(this._name).substring(0, String(this._name).length - 5)] = "2"; if_visible(); }; detail[key + "_raum"]._visible = true; detail[key + "_raum"]._visible = true; detail[key + "_raum"].onRelease = function () { $arr_item[String(this._name).substring(0, String(this._name).length - 5)] = "2"; if_visible(); }; break; case "2" : game[key + "_item"]._visible = true; raum[key + "_raum"]._visible = false; detail[key + "_raum"]._visible = false; break; case "3" : game[key + "_item"]._visible = false; raum[key + "_raum"]._visible = false; detail[key + "_raum"]._visible = false; break; case "4" : game[key + "_item"]._visible = false; raum[key + "_raum"]._visible = true; raum[key + "_obj"]._visible = false; raum[key + "_target"]._visible = true; raum[key + "_raum"].onRelease = function () { $arr_item[String(this._name).substring(0, String(this._name).length - 5)] = "5"; if_visible(); }; detail[key + "_raum"]._visible = true; detail[key + "_obj"]._visible = false; detail[key + "_target"]._visible = true; detail[key + "_raum"].onRelease = function () { $arr_item[String(this._name).substring(0, String(this._name).length - 5)] = "5"; if_visible(); }; break; case "5" : game[key + "_item"]._visible = true; raum[key + "_raum"]._visible = false; raum[key + "_obj"]._visible = false; raum[key + "_target"]._visible = true; detail[key + "_raum"]._visible = false; detail[key + "_obj"]._visible = false; detail[key + "_target"]._visible = true; game[key + "_item"].onPress = function () { DragIt(String(this._name).substring(0, String(this._name).length - 5)); }; game[key + "_item"].onRelease = function () { DragOut(String(this._name).substring(0, String(this._name).length - 5)); }; game[key + "_item"].onReleaseOutside = function () { DragOut(String(this._name).substring(0, String(this._name).length - 5)); }; break; case "6" : game[key + "_item"]._visible = false; raum[key + "_raum"]._visible = false; raum[key + "_obj"]._visible = true; raum[key + "_target"]._visible = false; detail[key + "_raum"]._visible = false; detail[key + "_obj"]._visible = true; detail[key + "_target"]._visible = false; } } } function DragIt(object) { $arr_positions[object + "x"] = game[object + "_item"]._x; $arr_positions[object + "y"] = game[object + "_item"]._y; game[object + "_item"].startDrag(); check_umgebung(); } function DragOut(object) { if (game[object + "_item"].hitTest(raum[object + "_target"]) && (raum[object + "_target"]._visible == true)) { game[object + "_item"].stopDrag(); $arr_item[object] = "6"; } else if (game[object + "_item"].hitTest(detail[object + "_target"]) && (detail[object + "_target"]._visible == true)) { game[object + "_item"].stopDrag(); $arr_item[object] = "6"; } else if (game[object + "_item"].hitTest(game[object + "_target"]) && (game[object + "_target"]._visible == true)) { game[object + "_item"].stopDrag(); $arr_item[object] = "6"; } else { game[object + "_item"].stopDrag(); game[object + "_item"]._x = $arr_positions[object + "x"]; game[object + "_item"]._y = $arr_positions[object + "y"]; } if_visible(); check_umgebung(); } function game_text($text, $dauer) { game.textfield.text = $text; } function play_sound($sound) { attachMovie($sound, "sound", 75); sound.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.stop(); delete this.onEnterFrame; } }; } function go_intro() { Mouse.hide(); attachMovie("mc_intro", "intro", 100); intro.onEnterFrame = function () { if (this._currentframe == this._totalframes) { attachMovie("mc_raum", "raum", 100); attachMovie("mc_game", "game", 200); attachMovie("mc_mauszeiger", "mauszeiger", 500); game_start(); game.btn_left.onRelease = function () { game.btn_left._visible = false; if (raum._x == 0) { raum._x = -12160; raum.onEnterFrame = function () { if (raum._x == -10240) { $position = -10240; game.btn_left._visible = true; delete this.onEnterFrame; } else { raum._x = raum._x + $slide_speed; } }; } else { raum.onEnterFrame = function () { if (raum._x == ($position + $bild)) { $position = $position + $bild; game.btn_left._visible = true; delete this.onEnterFrame; } else { raum._x = raum._x + $slide_speed; } }; } game_text(""); }; game.btn_right.onRelease = function () { game.btn_right._visible = false; raum.onEnterFrame = function () { if (raum._x == -12800) { $position = 0; raum._x = 0; game.btn_right._visible = true; delete this.onEnterFrame; } else if (raum._x == ($position - $bild)) { $position = $position - $bild; game.btn_right._visible = true; delete this.onEnterFrame; } else { raum._x = raum._x - $slide_speed; } }; game_text(""); }; game.btn_back.onRelease = function () { raum._visible = true; detail.onEnterFrame = function () { if (this._currentframe != 1) { this.gotoAndStop(this._currentframe - 1); } else { unloadMovie (this); if_visible(); check_umgebung(); } }; if_visible(); check_umgebung(); maus_visible(1); game_text(""); }; onMouseMove = function () { Mouse.hide(); mauszeiger._x = _xmouse; mauszeiger._y = _ymouse; updateAfterEvent(); }; onMouseDown = function () { game_text($arr_spruch[random(3)]); }; maus_visible(); if_visible(); check_umgebung(); } }; } function go_outro() { slide_in("ende"); unloadMovie ("game"); unloadMovie ("raum"); } function slide_in(new_movie) { attachMovie("mc_" + new_movie, "detail", 150); maus_visible(0); if_visible(); detail.onEnterFrame = function () { maus_visible(0); if_visible(); check_umgebung(); if (this._currentframe == this._totalframes) { this.stop(); if_visible(); check_umgebung(); delete this.onEnterFrame; } }; raum._visible = false; game_text(""); } stop(); $position = 0; $bild = 2560; $slide_speed = 640; $nr_code = Math.round(Math.random() * 1000); $arr_spruch = ["nothing here", "nothing useful", "hmmm"]; var $arr_positions = new Array(); var $arr_item = new Array(); $arr_item.leiche = "4"; $arr_item.feuer = "2"; $arr_item.acetone = "4"; $arr_item.seil = "4"; $arr_item.papier = "1"; $arr_item.wasche = "4"; $arr_item.magnet = "4"; $arr_item.magnetseil = "3"; $arr_item.schlussel = "4"; attachMovie("mc_menu", "menu", 100); menu.btn_play.onRelease = function () { go_intro(); };Symbol 18 Buttonon (press) { getURL ("http://escaperoom.net/", "_blank"); }Symbol 30 MovieClip [mc_intro] Frame 30flickery.onEnterFrame = function () { flickery._alpha = (Math.random() * 10) + 50; };
Library Items
Symbol 1 Sound [doorlooked] | Used by:2 | |
Symbol 2 MovieClip [sd_door] | Uses:1 | |
Symbol 3 Sound | Used by:4 | |
Symbol 4 MovieClip [sd_atmen] | Uses:3 | Used by:57 |
Symbol 5 Sound | Used by:6 | |
Symbol 6 MovieClip [sd_tropfen] | Uses:5 | Used by:57 |
Symbol 7 Graphic | Used by:13 | |
Symbol 8 ShapeTweening | Used by:13 | |
Symbol 9 ShapeTweening | Used by:13 | |
Symbol 10 ShapeTweening | Used by:13 | |
Symbol 11 Graphic | Used by:13 | |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip [mc_preloader] | Uses:7 8 9 10 11 12 | Used by:Timeline |
Symbol 14 Graphic | Used by:22 23 30 32 142 203 Timeline | |
Symbol 15 Font | Used by:16 21 | |
Symbol 16 EditableText | Uses:15 | Used by:Timeline |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 Button | Uses:17 | Used by:23 Timeline |
Symbol 19 Font | Used by:20 | |
Symbol 20 Text | Uses:19 | Used by:23 Timeline |
Symbol 21 EditableText | Uses:15 | Used by:23 |
Symbol 22 MovieClip [mc_button] | Uses:14 | Used by:23 30 57 203 212 234 243 249 254 265 268 303 307 |
Symbol 23 MovieClip [mc_menu] | Uses:14 21 18 20 22 | Used by:Timeline |
Symbol 24 Font | Used by:25 26 27 31 143 | |
Symbol 25 EditableText | Uses:24 | Used by:30 |
Symbol 26 EditableText | Uses:24 | Used by:30 |
Symbol 27 EditableText | Uses:24 | Used by:30 |
Symbol 28 Bitmap | Used by:29 188 | |
Symbol 29 Graphic | Uses:28 | Used by:30 |
Symbol 30 MovieClip [mc_intro] | Uses:14 25 26 27 29 22 | Used by:Timeline |
Symbol 31 EditableText | Uses:24 | Used by:57 |
Symbol 32 MovieClip [mc_item] | Uses:14 | Used by:57 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:35 |
Symbol 35 MovieClip | Uses:34 | Used by:57 268 |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:38 |
Symbol 38 MovieClip | Uses:37 | Used by:57 223 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:41 |
Symbol 41 MovieClip | Uses:40 | Used by:57 |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:44 |
Symbol 44 MovieClip | Uses:43 | Used by:57 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:47 |
Symbol 47 MovieClip | Uses:46 | Used by:57 |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:50 |
Symbol 50 MovieClip [mc_acetone_item] | Uses:49 | Used by:57 249 |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:53 |
Symbol 53 MovieClip [mc_magnet] | Uses:52 | Used by:57 |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:56 |
Symbol 56 MovieClip | Uses:55 | Used by:57 |
Symbol 57 MovieClip [mc_game] | Uses:22 31 32 35 38 41 44 47 6 4 50 53 56 | Used by:Timeline |
Symbol 58 Bitmap | Used by:59 188 | |
Symbol 59 Graphic | Uses:58 | Used by:144 238 |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:144 238 |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:144 238 |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:144 238 |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:144 238 |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:144 |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:144 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:144 |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:144 |
Symbol 76 Bitmap | Used by:77 | |
Symbol 77 Graphic | Uses:76 | Used by:144 |
Symbol 78 Bitmap | Used by:79 | |
Symbol 79 Graphic | Uses:78 | Used by:144 |
Symbol 80 Bitmap | Used by:81 | |
Symbol 81 Graphic | Uses:80 | Used by:144 |
Symbol 82 Bitmap | Used by:83 | |
Symbol 83 Graphic | Uses:82 | Used by:144 |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:144 |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:144 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:144 |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:144 |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:144 |
Symbol 94 Bitmap | Used by:95 | |
Symbol 95 Graphic | Uses:94 | Used by:144 |
Symbol 96 Bitmap | Used by:97 | |
Symbol 97 Graphic | Uses:96 | Used by:144 |
Symbol 98 Bitmap | Used by:99 | |
Symbol 99 Graphic | Uses:98 | Used by:144 |
Symbol 100 Bitmap | Used by:101 | |
Symbol 101 Graphic | Uses:100 | Used by:144 |
Symbol 102 Bitmap | Used by:103 | |
Symbol 103 Graphic | Uses:102 | Used by:144 |
Symbol 104 Bitmap | Used by:105 | |
Symbol 105 Graphic | Uses:104 | Used by:144 |
Symbol 106 Bitmap | Used by:107 135 | |
Symbol 107 Graphic | Uses:106 | Used by:144 |
Symbol 108 Bitmap | Used by:109 137 | |
Symbol 109 Graphic | Uses:108 | Used by:144 |
Symbol 110 Bitmap | Used by:111 139 | |
Symbol 111 Graphic | Uses:110 | Used by:144 |
Symbol 112 Bitmap | Used by:113 141 | |
Symbol 113 Graphic | Uses:112 | Used by:144 |
Symbol 114 Bitmap | Used by:115 | |
Symbol 115 Graphic | Uses:114 | Used by:144 |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:144 |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:144 |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:144 |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:144 |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:144 |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:144 |
Symbol 128 Bitmap | Used by:129 | |
Symbol 129 Graphic | Uses:128 | Used by:144 |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:144 |
Symbol 132 Bitmap | Used by:133 | |
Symbol 133 Graphic | Uses:132 | Used by:144 |
Symbol 134 Bitmap | Used by:135 | |
Symbol 135 Graphic | Uses:134 106 | Used by:144 |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 108 | Used by:144 |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 110 | Used by:144 |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 112 | Used by:144 |
Symbol 142 MovieClip | Uses:14 | Used by:144 |
Symbol 143 EditableText | Uses:24 | Used by:144 |
Symbol 144 MovieClip [mc_ende] | Uses:59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 137 139 141 142 143 | Used by:Timeline |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip [mc_mauszeiger] | Uses:145 | Used by:Timeline |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:167 |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:167 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:167 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:167 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:167 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:167 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:167 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:167 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:167 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:167 |
Symbol 167 MovieClip | Uses:148 150 152 154 156 158 160 162 164 166 | Used by:203 270 |
Symbol 168 Bitmap | Used by:169 242 269 | |
Symbol 169 Graphic | Uses:168 | Used by:170 |
Symbol 170 MovieClip | Uses:169 | Used by:203 270 |
Symbol 171 Bitmap | Used by:188 | |
Symbol 172 Bitmap | Used by:188 | |
Symbol 173 Bitmap | Used by:188 | |
Symbol 174 Bitmap | Used by:188 | |
Symbol 175 Bitmap | Used by:188 | |
Symbol 176 Bitmap | Used by:188 | |
Symbol 177 Bitmap | Used by:188 | |
Symbol 178 Bitmap | Used by:188 | |
Symbol 179 Bitmap | Used by:188 | |
Symbol 180 Bitmap | Used by:188 | |
Symbol 181 Bitmap | Used by:188 | |
Symbol 182 Bitmap | Used by:188 | |
Symbol 183 Bitmap | Used by:188 | |
Symbol 184 Bitmap | Used by:188 | |
Symbol 185 Bitmap | Used by:188 | |
Symbol 186 Bitmap | Used by:188 | |
Symbol 187 Bitmap | Used by:188 239 | |
Symbol 188 Graphic | Uses:28 171 172 173 58 174 175 176 177 178 179 180 181 182 183 184 185 186 187 | Used by:203 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:191 |
Symbol 191 MovieClip [mc_leiche] | Uses:190 | Used by:203 |
Symbol 192 Bitmap | Used by:193 | |
Symbol 193 Graphic | Uses:192 | Used by:203 |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:196 |
Symbol 196 MovieClip [mc_acetone_raum] | Uses:195 | Used by:203 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:199 |
Symbol 199 MovieClip [mc_magnet_raum] | Uses:198 | Used by:203 |
Symbol 200 Bitmap | Used by:201 | |
Symbol 201 Graphic | Uses:200 | Used by:202 |
Symbol 202 MovieClip | Uses:201 | Used by:203 |
Symbol 203 MovieClip [mc_raum] | Uses:14 167 170 188 22 191 193 196 199 202 | Used by:Timeline |
Symbol 204 Bitmap | Used by:205 | |
Symbol 205 Graphic | Uses:204 | Used by:212 303 |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:212 303 |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:212 303 |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:212 |
Symbol 212 MovieClip [mc_zum_wachbecken] | Uses:205 207 209 211 22 | Used by:Timeline |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:223 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:223 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:223 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:223 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:223 |
Symbol 223 MovieClip [mc_zum_eimer] | Uses:214 216 218 220 222 38 | Used by:Timeline |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:234 |
Symbol 226 Bitmap | Used by:227 | |
Symbol 227 Graphic | Uses:226 | Used by:234 |
Symbol 228 Bitmap | Used by:229 | |
Symbol 229 Graphic | Uses:228 | Used by:234 |
Symbol 230 Bitmap | Used by:231 | |
Symbol 231 Graphic | Uses:230 | Used by:234 |
Symbol 232 Bitmap | Used by:233 | |
Symbol 233 Graphic | Uses:232 | Used by:234 |
Symbol 234 MovieClip [mc_zur_tuer] | Uses:225 227 229 231 233 22 | Used by:Timeline |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:237 |
Symbol 237 MovieClip | Uses:236 | Used by:238 |
Symbol 238 MovieClip [mc_zum_container] | Uses:59 61 63 65 67 237 | Used by:Timeline |
Symbol 239 Graphic | Uses:187 | Used by:243 249 254 270 |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:243 249 254 270 |
Symbol 242 Graphic | Uses:168 | Used by:243 249 254 |
Symbol 243 MovieClip [mc_zum_ofen] | Uses:239 241 242 22 | Used by:Timeline |
Symbol 244 Bitmap | Used by:245 | |
Symbol 245 Graphic | Uses:244 | Used by:249 |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:248 |
Symbol 248 MovieClip [mc_leiche_obj] | Uses:247 | Used by:249 |
Symbol 249 MovieClip [mc_ofen_auf] | Uses:239 241 242 245 248 22 50 | Used by:Timeline |
Symbol 250 Bitmap | Used by:251 | |
Symbol 251 Graphic | Uses:250 | Used by:254 |
Symbol 252 Font | Used by:253 306 | |
Symbol 253 EditableText | Uses:252 | Used by:254 |
Symbol 254 MovieClip [mc_zum_code] | Uses:239 241 242 251 22 253 | Used by:Timeline |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:265 268 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:265 268 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:265 268 |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:265 268 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:265 268 |
Symbol 265 MovieClip [mc_zum_schrank] | Uses:256 258 260 262 264 22 | Used by:Timeline |
Symbol 266 Bitmap | Used by:267 | |
Symbol 267 Graphic | Uses:266 | Used by:268 |
Symbol 268 MovieClip [mc_schrank_offen] | Uses:256 258 260 262 264 22 267 35 | Used by:Timeline |
Symbol 269 Graphic | Uses:168 | Used by:270 |
Symbol 270 MovieClip [mc_zum_feuer] | Uses:167 239 241 269 170 | Used by:Timeline |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:271 | Used by:300 |
Symbol 273 Bitmap | Used by:274 | |
Symbol 274 Graphic | Uses:273 | Used by:300 |
Symbol 275 Sound | Used by:300 | |
Symbol 276 Bitmap | Used by:277 | |
Symbol 277 Graphic | Uses:276 | Used by:300 |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:300 |
Symbol 280 Bitmap | Used by:281 | |
Symbol 281 Graphic | Uses:280 | Used by:300 |
Symbol 282 Bitmap | Used by:283 | |
Symbol 283 Graphic | Uses:282 | Used by:300 |
Symbol 284 Bitmap | Used by:285 | |
Symbol 285 Graphic | Uses:284 | Used by:300 |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:300 |
Symbol 288 Bitmap | Used by:289 | |
Symbol 289 Graphic | Uses:288 | Used by:300 |
Symbol 290 Bitmap | Used by:291 | |
Symbol 291 Graphic | Uses:290 | Used by:300 |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:300 |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:300 |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:300 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:300 |
Symbol 300 MovieClip [mc_stopfen] | Uses:272 274 275 277 279 281 283 285 287 289 291 293 295 297 299 | Used by:Timeline |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:303 |
Symbol 303 MovieClip [mc_zum_wachbecken_leer] | Uses:205 207 209 22 302 | Used by:Timeline |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:307 |
Symbol 306 EditableText | Uses:252 | Used by:307 |
Symbol 307 MovieClip [mc_papier] | Uses:305 306 22 | Used by:Timeline |
Instance Names
"prozentanzeige" | Frame 1 | Symbol 16 EditableText |
"balken" | Frame 1 | Symbol 13 MovieClip [mc_preloader] |
"btn_play" | Symbol 23 MovieClip [mc_menu] Frame 1 | Symbol 22 MovieClip [mc_button] |
"flickery" | Symbol 30 MovieClip [mc_intro] Frame 30 | Symbol 22 MovieClip [mc_button] |
"btn_top" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 22 MovieClip [mc_button] |
"btn_left" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 22 MovieClip [mc_button] |
"btn_back" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 22 MovieClip [mc_button] |
"btn_right" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 22 MovieClip [mc_button] |
"textfield" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 31 EditableText |
"papier_item" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 35 MovieClip |
"seil_item" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 38 MovieClip |
"wasche_item" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 41 MovieClip |
"magnet_target" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 22 MovieClip [mc_button] |
"seil_target" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 22 MovieClip [mc_button] |
"schlussel_item" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 44 MovieClip |
"magnetseil_item" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 47 MovieClip |
"acetone_item" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 50 MovieClip [mc_acetone_item] |
"magnet_item" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 53 MovieClip [mc_magnet] |
"leiche_item" | Symbol 57 MovieClip [mc_game] Frame 1 | Symbol 56 MovieClip |
"feuer_raum" | Symbol 203 MovieClip [mc_raum] Frame 1 | Symbol 167 MovieClip |
"zum_eimer" | Symbol 203 MovieClip [mc_raum] Frame 1 | Symbol 22 MovieClip [mc_button] |
"zum_wachbecken" | Symbol 203 MovieClip [mc_raum] Frame 1 | Symbol 22 MovieClip [mc_button] |
"zur_tuer" | Symbol 203 MovieClip [mc_raum] Frame 1 | Symbol 22 MovieClip [mc_button] |
"zum_container" | Symbol 203 MovieClip [mc_raum] Frame 1 | Symbol 22 MovieClip [mc_button] |
"zum_ofen" | Symbol 203 MovieClip [mc_raum] Frame 1 | Symbol 22 MovieClip [mc_button] |
"zum_schrank" | Symbol 203 MovieClip [mc_raum] Frame 1 | Symbol 22 MovieClip [mc_button] |
"leiche_raum" | Symbol 203 MovieClip [mc_raum] Frame 1 | Symbol 191 MovieClip [mc_leiche] |
"acetone_raum" | Symbol 203 MovieClip [mc_raum] Frame 1 | Symbol 196 MovieClip [mc_acetone_raum] |
"magnet_raum" | Symbol 203 MovieClip [mc_raum] Frame 1 | Symbol 199 MovieClip [mc_magnet_raum] |
"wasche_obj" | Symbol 203 MovieClip [mc_raum] Frame 1 | Symbol 202 MovieClip |
"wasche_target" | Symbol 203 MovieClip [mc_raum] Frame 1 | Symbol 22 MovieClip [mc_button] |
"btn_stopfen" | Symbol 212 MovieClip [mc_zum_wachbecken] Frame 4 | Symbol 22 MovieClip [mc_button] |
"seil_raum" | Symbol 223 MovieClip [mc_zum_eimer] Frame 5 | Symbol 38 MovieClip |
"tuer" | Symbol 234 MovieClip [mc_zur_tuer] Frame 5 | Symbol 22 MovieClip [mc_button] |
"wasche_raum" | Symbol 238 MovieClip [mc_zum_container] Frame 5 | Symbol 237 MovieClip |
"zum_code" | Symbol 243 MovieClip [mc_zum_ofen] Frame 3 | Symbol 22 MovieClip [mc_button] |
"zum_feuer" | Symbol 243 MovieClip [mc_zum_ofen] Frame 3 | Symbol 22 MovieClip [mc_button] |
"ofen" | Symbol 243 MovieClip [mc_zum_ofen] Frame 3 | Symbol 22 MovieClip [mc_button] |
"leiche_obj" | Symbol 249 MovieClip [mc_ofen_auf] Frame 4 | Symbol 248 MovieClip [mc_leiche_obj] |
"leiche_target" | Symbol 249 MovieClip [mc_ofen_auf] Frame 4 | Symbol 22 MovieClip [mc_button] |
"zum_feuer" | Symbol 249 MovieClip [mc_ofen_auf] Frame 4 | Symbol 22 MovieClip [mc_button] |
"acetone_target" | Symbol 249 MovieClip [mc_ofen_auf] Frame 4 | Symbol 22 MovieClip [mc_button] |
"acetone_obj" | Symbol 249 MovieClip [mc_ofen_auf] Frame 4 | Symbol 50 MovieClip [mc_acetone_item] |
"code_pass" | Symbol 254 MovieClip [mc_zum_code] Frame 4 | Symbol 22 MovieClip [mc_button] |
"the_code" | Symbol 254 MovieClip [mc_zum_code] Frame 4 | Symbol 253 EditableText |
"schlussel_target" | Symbol 265 MovieClip [mc_zum_schrank] Frame 5 | Symbol 22 MovieClip [mc_button] |
"schrank_offen" | Symbol 268 MovieClip [mc_schrank_offen] Frame 5 | Symbol 22 MovieClip [mc_button] |
"papier_raum" | Symbol 268 MovieClip [mc_schrank_offen] Frame 6 | Symbol 35 MovieClip |
"btn_stopfen" | Symbol 303 MovieClip [mc_zum_wachbecken_leer] Frame 4 | Symbol 22 MovieClip [mc_button] |
"magnetseil_target" | Symbol 303 MovieClip [mc_zum_wachbecken_leer] Frame 4 | Symbol 22 MovieClip [mc_button] |
"abfluss" | Symbol 303 MovieClip [mc_zum_wachbecken_leer] Frame 4 | Symbol 22 MovieClip [mc_button] |
"nr_text" | Symbol 307 MovieClip [mc_papier] Frame 1 | Symbol 306 EditableText |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$Zk$cvcxP5HBbI/4.QhQ0DLbP0." |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "doorlooked" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "sd_door" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "sd_atmen" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "sd_tropfen" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "mc_preloader" |
ExportAssets (56) | Timeline Frame 2 | Symbol 22 as "mc_button" |
ExportAssets (56) | Timeline Frame 2 | Symbol 23 as "mc_menu" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "mc_intro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 32 as "mc_item" |
ExportAssets (56) | Timeline Frame 2 | Symbol 50 as "mc_acetone_item" |
ExportAssets (56) | Timeline Frame 2 | Symbol 53 as "mc_magnet" |
ExportAssets (56) | Timeline Frame 2 | Symbol 57 as "mc_game" |
ExportAssets (56) | Timeline Frame 2 | Symbol 144 as "mc_ende" |
ExportAssets (56) | Timeline Frame 2 | Symbol 146 as "mc_mauszeiger" |
ExportAssets (56) | Timeline Frame 2 | Symbol 191 as "mc_leiche" |
ExportAssets (56) | Timeline Frame 2 | Symbol 196 as "mc_acetone_raum" |
ExportAssets (56) | Timeline Frame 2 | Symbol 199 as "mc_magnet_raum" |
ExportAssets (56) | Timeline Frame 2 | Symbol 203 as "mc_raum" |
ExportAssets (56) | Timeline Frame 2 | Symbol 212 as "mc_zum_wachbecken" |
ExportAssets (56) | Timeline Frame 2 | Symbol 223 as "mc_zum_eimer" |
ExportAssets (56) | Timeline Frame 2 | Symbol 234 as "mc_zur_tuer" |
ExportAssets (56) | Timeline Frame 2 | Symbol 238 as "mc_zum_container" |
ExportAssets (56) | Timeline Frame 2 | Symbol 243 as "mc_zum_ofen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 248 as "mc_leiche_obj" |
ExportAssets (56) | Timeline Frame 2 | Symbol 249 as "mc_ofen_auf" |
ExportAssets (56) | Timeline Frame 2 | Symbol 254 as "mc_zum_code" |
ExportAssets (56) | Timeline Frame 2 | Symbol 265 as "mc_zum_schrank" |
ExportAssets (56) | Timeline Frame 2 | Symbol 268 as "mc_schrank_offen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 270 as "mc_zum_feuer" |
ExportAssets (56) | Timeline Frame 2 | Symbol 300 as "mc_stopfen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 303 as "mc_zum_wachbecken_leer" |
ExportAssets (56) | Timeline Frame 2 | Symbol 307 as "mc_papier" |
Labels
"preloader" | Frame 1 |
"initialisierung" | Frame 2 |
"game" | Frame 3 |
Dynamic Text Variables
percent | Symbol 16 EditableText | " " |
|