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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59604988?noj=FRM59604988-22DC" width="1" height="1"></div>

Gemsonte Castle.swf

This is the info page for
Flash #123550

(Click the ID number above for more basic data on this flash file.)


Text
WE HAVE ALL THE LATEST GAMES

1000+ GAMES REGULARLY UPDATED

BEST THINGS IN LIFE ARE FREE

WOULD YOU LIKE SOME PIZZA?

DID YOU KILL A MOB BOSS LATELY?

HAVE YOU DROPPED OFF THAT PASSENGER YET?

DID THAT TRIPLE BACKFLIP COMBO TODAY?

DID THAT TRIPLE BACKFLIP COMBO TODAY?

I THINK YOUR TOAST IS BURNING!

WOULD YOU LIKE ONE OR TWO LUMPS OF SUGAR WITH THAT?

HOW MANY GAME DEVELOPERS DOES IT TAKE TO REPLACE A LIGHT BULB?

ARE YOU SEATED COMFORTABLY?

WOULD YOU LIKE US TO TURN UP THE MUSIC?

ENJOYING YOUR SICK LEAVE?

SLOW WORK DAY?  EHUM?

ARE YOU LONELY?  WE HAVE THE PERFECT MATCH

GETTING PAID FOR OVERTIME?

CATCH ME IF YOU CAN

ARE YOU STUDYING HARD FOR YOUR TEST TOMORROW?

IS THIS WHAT WE USE THE STUDYHALL NOWADAYS?

YOU GOT A NEW COMPUTER FOR THIS?

I BET YOUR WIFE IS AT HER PARENTS HOUSE

OOPSY DAISIES!

WOULD YOU LIKE SOMETHING TO DRINK WITH THAT PIZZA?

YOU HAVE SNAKES. YOU HAVE A PLANE.
AND THIS HAS NOTHING TO DO WITH IT.

GOT ANYTHING? YES WE'RE ALL OUT OF IDEAS.

CLEAN YOUR ROOM.  IT'S A JUNGLE HERE.

IT'S PRONOUNCED AS "ZHOOUKI".

ZOMBIES.  FRESH BRAINS DELIVERED HERE.

HAVE YOU DEFENDED STALINGRAD TODAY?

THE CUBICLE'S GETTING TO ME.  HOW 'BOUT YOU?

STICK IT TO THE MAN

I FEEL LIKE CHICKEN TONIGHT

YOU CAN BEAT THIS GAME.  I KNOW YOU CAN....

I THINK I HEAR THE ICE CREAM TRUCK

HAVE YOU HAD YOUR SUGAR FIX YET?

PARENTAL GUIDANCE NOT NEEDED HERE

BULLIES HAVE FEELINGS TOO!!!

WHO'S YOUR DADDY NOW?

YOU KNOW I STILL LOVE YOU.

WHO ARE YOU? WHERE AM I? WHAT YEAR IS IT NOW?

WHY ARE YOU USING MY COMPUTER?

LET'S GET THIS STRAIGHT: I'M REAL, YOU'RE ANIMATED!

HERE'S A LITTLE FACT.  YOU CAN'T SEE ME.

BEING A GAMER IS FINE.  JUST DON'T MISS YOUR MEETINGS.

INSOMNIA: THE CAPACITY TO PLAY MORE GAMES

YELLOW WALLS MAKE YOU GO INSANE

MORE SHOES MAKE FOR A HAPPY CO-WORKER

HOW ARE YOU DOING TODAY? YAH FEELIN' LUCKY?

HOW BIG IS YOUR BRAIN?  CAN YOU HANDLE THIS?

WHY DON'T YOU DRIVE TODAY?

SOMETHING ON YOUR MIND?

POLLY WANNA CRACKAH!

IT'S ABOUT TIME!

IT'S 5PM. DO YOU KNOW WHERE YOUR BRAIN IS?

IF YOU CAN'T BEAT 'EM, JOIN 'EM!

BIG BOYS DON'T CRY

CLICK ANYWHERE TO PLAY THE GAME

THIS GAME IS EXCLUSIVE FOR FREEONLINEGAMES.COM

100

FREEONLINEGAMES.COM

PUT ALL SOUNDS WITH LINKAGES IN THIS MOVIECLIP

Time
Extended!

BOOM!

+500

BREAK

resume

GAME PAUSED!

PLAY MORE GAMES

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">Match Making</font></p>

Click a tile and drag over to tiles of the
same kind to make match of no less than
three tiles.

OKAY

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">How to Finish a Level</font></p>

The knight tile and princess tile
must come in contact to win a
level.

Another way is to make matches
for the knight to climb the tower
and check for the location of
the princess.

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">Heart of the Brave</font></p>

Special kind of tiles that can
be matched with any other
tiles.
Each heart in a match also
adds a multiplier bonus to
matches.

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">Chain</font></p>

Chain Tiles have to be activated
twice in order to break it.

You got STORM CYCLE!
Once used, tiles on the gameboard will be
shuffled.

Check the upper right side of your screen
for your inventory of items.

<p align="center"><font face="Alberta" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">You received a new item!</font></p>

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">Bomb Tile</font></p>

Bomb tiles once activated destroys
or activates tiles immediately
surrounding it

You got TILE BREAKER!
Use tile breaker to destroy any tile on the
gameboard.

Check the upper right side of your screen
for your inventory of items.

<p align="center"><font face="Alberta" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">You received a new item!</font></p>

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">Gold Coins Tile</font></p>

Once activated, these luminous coins
give off extra bonus to your score.

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">Magic Hourglass</font></p>

Mysterious item once
activated extends the time
limit remaining of the
level.

You got BOMB TRANSMUTER!
Any tile will be transformed into a
devastating bomb.

<p align="center"><font face="Alberta" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">You received a new item!</font></p>

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">Frozen Status</font></p>

Tiles with ice coating
indicates that a tile is in a
Frozen state, it must be
activated once to return it to
a regular state

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">Corruption</font></p>

Tile with a black spout indicates that
the tile is corrupted, it cannot be
matched to any tiles including tiles
of its own kind. You have to activate
a POTION tile in order to remove
the corruption

Inventory page unlocked!

Courage Booster increases the chances of
the Heart of Brave Tile to appear during
game play.

Check it out on the map page!

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">Courage Booster</font></p>

<p align="center"><font face="Alberta" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">You received new equipment!</font></p>

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">Storm Cycle +</font></p>

Extreme cloud seeding disturbs nature for
all tiles of the castle. Storm Cycle+ allows
you two seed storms twice during
gameplay.
Check it out in your inventory!

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">Bomb Transmuter+</font></p>

Advancement in alchemy has led to the
creation of another bomb transmuter. Once
equipped, you can transform two tiles into
a devastating bomb.
Check it out in your inventory!

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">Tile Breaker +</font></p>

Tile Breaker + gets rid of any tile that keeps
you from finding the princess.  Equip this
item to carry one more Tile Breaker item
during gameplay.
Check it out in your inventory!

<p align="center"><font face="Alberta" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">Time Extender</font></p>

Coupled with advanced wizardry and divine
blessings, Time Extender provides longer
time for you to find the princess.
Check it out in your inventory!

Rumored to be extracted out of legendary
seaweed mixed with the tears of Pluto, this
Potion reduces the number of corrupted
tiles on the gameboard.
Check it out in your inventory!

Potion for Corruption

MORE GAMES

SUBMIT SCORE

MAIN MENU

FINAL SCORE:

0

Time's Up!

Level Score:

Tool Bonus:

Time Bonus:

Total Score:

<p align="right"><font face="Alberta" size="18" color="#663300" letterSpacing="3.000000" kerning="0">0</font></p>

<p align="right"><font face="Alberta" size="18" color="#663300" letterSpacing="3.000000" kerning="0">0</font></p>

<p align="right"><font face="Alberta" size="18" color="#663300" letterSpacing="3.000000" kerning="0">0</font></p>

<p align="right"><font face="Alberta" size="20" color="#663300" letterSpacing="3.000000" kerning="0">0</font></p>

LEVEL COMPLETE!

BACK

<< LOADING >>

PLAYER NAME

99999999

100)

DAILY TOP SCORES

ALL-TIME HIGH SCORERS

FINAL Score:

<p align="right"><font face="Alberta" size="18" color="#663300" letterSpacing="3.000000" kerning="0">0</font></p>

<p align="right"><font face="Alberta" size="18" color="#663300" letterSpacing="3.000000" kerning="0">0</font></p>

<p align="right"><font face="Alberta" size="18" color="#663300" letterSpacing="3.000000" kerning="0">0</font></p>

<p align="right"><font face="Alberta" size="18" color="#663300" letterSpacing="3.000000" kerning="0">0</font></p>

GAME COMPLETE!

You found the real princess!

INVENTORY

CONTINUE

pause

music

off

on

0

Score:

Level 1

0:00

Time Left:

0

0

0

ARTIFACTS IN USE (CLICK AND DRAG)

x

START GAME

please wait...

ActionScript [AS1/AS2]

Frame 1
var debug = false; var gameID = 212; var gameName = "gemstone_castle"; stop(); _root.DRScore = 0; _global.ipb_get_gname = function () { var _local4 = _root._url; var _local5 = ""; var _local3 = ""; var _local6 = (_local4.lastIndexOf("\\") + 1); if ((_local6 == -1) || (_local6 == 0)) { _local6 = _local4.lastIndexOf("/") + 1; } var _local2 = _local6; var _local7 = String(_local4).length; while (_local2 < String(_local4).length) { _local3 = _local4.charAt(_local2); if (_local3 == ".") { break; } _local5 = _local5 + _local3; _local2++; } return(_local5); }; ipb_gname = _global.ipb_get_gname(); xx = new LoadVars(); xx.onLoad = function (success) { if (success) { _global.ipb_scoreVar = this.scoreVar; } }; fname = ((("arcade/gamedata/" + ipb_gname) + "/") + ipb_gname) + ".txt"; xx.load(fname); getURL ("fscommand:" + "showmenu", "false"); prel.onEnterFrame = function () { prel.procent.text = Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); prel.gotoAndStop(prel.procent.text); if (Number(prel.procent.text) >= 100) { play(); delete this.onEnterFrame; } };
Frame 2
stop();
Frame 3
if (!okToPlay) { gotoAndStop (2); }
Frame 4
function startSound() { if ((!isMusicPlaying) || (isMusicPlaying == undefined)) { if (my_sound != null) { stopSound(); } my_sound = new Sound(_root); my_sound.attachSound("gameloop"); my_sound.start(0, 99999999); my_sound.setVolume(20); isMusicPlaying = true; } } function stopSound() { if (isMusicPlaying) { my_sound.stop(); delete my_sound; isMusicPlaying = false; } } var isMusicPlaying; stop(); start_btn._visible = false; load_btn._visible = false; highscore_btn._visible = false; start_btn.onRelease = function () { gotoAndStop (5); }; fgfyw_btn.onRelease = function () { getURL ("http://www.freegamesforyourwebsite.com/?" + _root.gameName, "_blank"); }; highscore_btn.onRelease = function () { attachMovie("highscorePage", "highscore_mc", getNextHighestDepth()); highscore_mc._x = (550 - highscore_mc._width) >> 1; highscore_mc._y = (400 - highscore_mc._height) >> 1; highscore_mc.back_btn.onRelease = function () { highscore_mc.removeMovieClip(); }; }; this.onEnterFrame = function () { if (this.getBytesLoaded() == this.getBytesTotal()) { start_btn._visible = true; highscore_btn._visible = true; preloader_mc._visible = false; delete this.onEnterFrame; } }; Stage.showMenu = false; startSound();
Instance of ? in Frame 4
on (release) { getURL ("http://www.freeonlinegames.com/?" + _root.gameName, "_blank"); }
Frame 5
function openGuide(frame, affectNone) { if (guideMc != null) { this.removeMovieClip(guideMc); guideMc = null; } guideMc = this.attachMovie("guideMc", "guide_mc", this.getNextHighestDepth()); guideMc._x = (MAP_WIDTH - guideMc._width) >> 1; guideMc._y = (MAP_HEIGHT - guideMc._height) >> 1; guideMc.gotoAndStop(frame); guideMc.okay_btn.onRelease = function () { if (this._parent._currentframe == 1) { this._parent.nextFrame(); } else if (this._parent._currentframe == 9) { this._parent.nextFrame(); } else { if ((affectNone == false) || (affectNone == undefined)) { displayedMc.gameInit(); } closeGuide(); } }; } function closeGuide() { delete guideMc.okay_btn.onRelease; guideMc.removeMovieClip(); } function openDialogue(str, obj) { if (displayedMc != null) { this.removeMovieClip(displayedMc); displayedMc = null; } if (obj == undefined) { obj = new Object(); } displayedMc = this.attachMovie(str, str, 0, obj); displayedMc._x = (MAP_WIDTH - displayedMc._width) >> 1; displayedMc._y = (MAP_HEIGHT - displayedMc._height) >> 1; } function closeDialogue(str) { if (str != undefined) { this[str].removeMovieClip(); } else { displayedMc.removeMovieClip(); } } function backToMain() { closeDialogue(); gotoAndStop (4); } function openLevelComplete(obj) { openDialogue("levelCompletePage"); } function equipItem(arr) { item_array = new Array(); item_array[0] = arr[0]; item_array[1] = arr[1]; item_array[2] = arr[2]; } function getParentVars() { return({currentLevel:runningLevel, item_array:item_array}); } function setLevel(num) { runningLevel = num; } function getItems() { return(item_array); } function getScore() { return(runningGameScore); } function setScore(num) { runningGameScore = num; } function changeBg(scape, bg) { bg_mc.gotoAndStop(bg); } var displayedMc; var guideMc; var MAP_WIDTH = 550; var MAP_HEIGHT = 400; var runningGameScore = 0; var runningLevel = 1; var item_array = [0, 0, 0]; openDialogue("mapPage");
Symbol 44 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 1
stop(); var tagctr = (random(55) + 1); gotoAndStop(tagctr);
Symbol 182 MovieClip Frame 105
stop();
Symbol 192 Button
on (release) { }
Instance of Symbol 200 MovieClip "mcNotice" in Symbol 237 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 237 MovieClip Frame 120
stop(); if (!((_url.indexOf("freeonlinegames.com") >= 0) && (_url.indexOf("file:") == -1))) { if (!_root.debug) { _root.okToPlay = true; _root.play(); } else { _root.okToPlay = true; _root.play(); } } else { _root.okToPlay = true; _root.play(); }
Symbol 238 MovieClip Frame 71
stop(); var fogsound = new Sound(); fogsound.attachSound("fogaudio"); fogsound.start(0, 1);
Symbol 241 MovieClip Frame 1
_root.earl223 = function (val) { var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a"); var _local2 = ""; val1 = 0; while (val1 < val.length) { if (val.substr(val1, 1) == ":") { _local2 = _local2 + ":"; } else if (Number(val.substr(val1, 2)) > 26) { _local2 = _local2 + _local3[Number(val.substr(val1, 1))]; } else if (Number(val.substr(val1, 1)) == 0) { _local2 = _local2 + "_"; } else { _local2 = _local2 + _local3[Number(val.substr(val1, 2))]; val1++; } val1++; } return(_local2); };
Symbol 248 MovieClip Frame 1
stop();
Symbol 767 MovieClip Frame 1
if (yy.savescore == 1) { if (ipb_score == undefined) { ipb_score = eval (_global.ipb_scoreVar); } xx = new LoadVars(); xx.arcadegid = _root.ibpro_gameid; xx.gscore = ipb_score; xx.gname = _global.ipb_get_gname(); xx.enscore = (ipb_score * yy.randchar) ^ yy.randchar2; xx.send("index.php?autocom=arcade&do=savescore", "_self", "POST"); stop(); } _global.ipbSend = function (ipb_score) { _root._visible = false; _root.enabled = false; xx = new LoadVars(); yy = new LoadVars(); xx.sendAndLoad("index.php?autocom=arcade&do=verifyscore", yy, "POST"); };
Symbol 762 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 763 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 764 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 765 MovieClip [__Packages.mx.transitions.easing.Regular] Frame 0
class mx.transitions.easing.Regular { function Regular () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } static var version = "1.1.0.52"; }
Symbol 766 MovieClip [__Packages.mx.transitions.easing.None] Frame 0
class mx.transitions.easing.None { function None () { } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } static function easeIn(t, b, c, d) { return(((c * t) / d) + b); } static function easeOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeInOut(t, b, c, d) { return(((c * t) / d) + b); } static var version = "1.1.0.52"; }
Symbol 256 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 25
Symbol 298 MovieClip [normalTile] Frame 1
stop();
Symbol 307 MovieClip [playableTile] Frame 1
function attachNormal(tileKind) { if (currTile != undefined) { this.removeMovieClip(currTile); } currTile = this.attachMovie("normalTile", "tile", this.getNextHighestDepth()); if (isNaN(tileKind) && (tileKind != "r")) { tileType = 2; currTile.gotoAndStop(tileKind); } else { tileType = 1; currTile.gotoAndStop("normalSprite"); currTile.normalSprite.gotoAndStop("s" + tileKind); } return(tileType); } function init() { (isFrozen ? (freeze()) : (unfreeze())); (isInfected ? (infect()) : (disinfect())); hideMarker(); attachNormal(tileKind); tile.swapDepths(infectionMarker); tile.swapDepths(freezeMarker); stop(); } function drop(num) { _alpha = 100; if (num == undefined) { num = 1; } tempNum = origY - (num * 35); myTween = new mx.transitions.Tween(this, "_y", mx.transitions.easing.None.easeNone, tempNum, origY, 0.1, true); return(1); } function changeTile(newType, newKind, isFrozen, isInfected) { if ((newType == undefined) || (newKind == undefined)) { tileKind = undefined; tileType = undefined; currTile.gotoAndStop(1); } tileKind = newKind; tileType = newType; if (isNaN(tileKind) && (tileKind != "r")) { tileType = 2; currTile.gotoAndStop(tileKind); unfreeze(); disinfect(); } else { tileType = 1; currTile.gotoAndStop("normalSprite"); currTile.normalSprite.gotoAndStop("s" + tileKind); ((isFrozen && (tileKind != "r")) ? (freeze()) : (unfreeze())); ((isInfected && (tileKind != "r")) ? (infect()) : (disinfect())); } hideMarker(); } function poof() { if (isFrozen && (tileType == 1)) { unfreeze(); hideMarker(); return(undefined); } switch (ref.tileKind) { case "c" : changeTile(tileType, "cd"); break; default : tileType = undefined; tileKind = undefined; myTween = new mx.transitions.Tween(this, "_alpha", mx.transitions.easing.Regular.easeOut, 100, 1, 0.1, true); myTween.onMotionFinished = function () { if (tileType != 2) { ref.changeTile(null, null, null, null); } }; } } function shuffle(newKind) { changeTile(1, newKind, isFrozen, isInfected); tile.normalSprite.play(); } function stopShuffle() { tile.normalSprite.gotoAndStop("s" + tileKind); } function showMarker() { markerTile._visible = true; isMarked = true; } function hideMarker() { markerTile._visible = false; isMarked = false; } function unfreeze() { freezeMarker._visible = false; isFrozen = false; } function freeze() { freezeMarker._visible = true; isFrozen = true; } function infect() { infectionMarker._visible = true; isInfected = true; } function disinfect() { infectionMarker._visible = false; isInfected = false; } var currTile; var currDir; var myTween; var origY = this._y; var ref = this; init();
Symbol 314 MovieClip [TileBurst] Frame 1
stop();
Symbol 357 MovieClip [pausePage] Frame 1
modalBg.useHandCursor = false; modalBg.onPress = function () { }; playmore_btn.onRelease = function () { getURL ("http://www.freeonlinegames.com/?" + _root.gameName, "_blank"); };
Symbol 408 MovieClip Frame 1
stop();
Symbol 564 MovieClip [guideMc] Frame 1
stop(); modal.useHandCursor = false; modal.onPress = function () { };
Symbol 578 MovieClip [timeUpPage] Frame 1
submitscore_btn.onRelease = function () { gname = "gemstonecastleDR_v2"; _root.DRScore = totalScore; gscore = _root.DRScore; _global.ipbSend(); }; score2_txt.embedFonts = true; score2_txt.text = totalScore.toString();
Symbol 590 MovieClip [levelCompletePage] Frame 1
okay_btn.onRelease = function () { _parent.openDialogue("mapPage"); }; toolBonus_txt.text = toolBonus; timeBonus_txt.text = timeBonus; levelScore_txt.text = levelScore; totalScore_txt.text = (toolBonus + timeBonus) + levelScore; toolBonus_txt.selectable = false; timeBonus_txt.selectable = false; levelScore_txt.selectable = false; totalScore_txt.selectable = false; _parent.setScore(Number(totalScore_txt.text)); toolBonus_txt.embedFonts = true; timeBonus_txt.embedFonts = true; levelScore_txt.embedFonts = true; totalScore_txt.embedFonts = true; if (_parent.runningLevel == 5) { openGuide("inventory", true); }
Symbol 601 Button
on (press) { sboard.dir = "up"; } on (release) { sboard.dir = "stop"; }
Symbol 602 Button
on (press) { sboard.dir = "down"; } on (release) { sboard.dir = "stop"; }
Symbol 609 MovieClip Frame 1
stop();
Symbol 609 MovieClip Frame 2
stop();
Symbol 619 MovieClip [TMP6ojzjuzm8i] Frame 1
var arrScore = new Array(); mcScoreboard.sboard.dir = "stop"; mcScoreboard.sboard.mcScoreHolder.mcScore._visible = false; mcLabel._visible = false; var main = this; xmlPlayer = new XML(); xmlPlayer.ignoreWhite = true; xmlPlayer.onLoad = function (success) { if (success) { myPlayer = xmlPlayer.firstChild.childNodes; ctr2 = 0; while (ctr2 < myPlayer.length) { thisPlayer = main.mcScoreboard.sboard.mcScoreHolder.mcScore.duplicateMovieClip("mcScore" + ctr2, ctr2); thisPlayer._y = ctr2 * thisPlayer._height; thisPlayer._visible = true; if ((ctr2 % 2) > 0) { thisPlayer.gotoAndStop(2); } thisPlayer.txtNumber.text = (ctr2 + 1) + ")"; thisPlayer.txtNickname.text = myPlayer[ctr2].attributes.player; thisPlayer.txtScore.text = myPlayer[ctr2].attributes.score; ctr2++; } main.mcScoreboard.mcLoading._visible = false; main.mcScoreboard.sboard.mcScoreHolder.item = myPlayer.length; main.mcScoreboard.sboard.mcScoreHolder.speedy = 0; main.mcScoreboard.sboard.mcScoreHolder.desty = 0; main.mcScoreboard.sboard.mcScoreHolder.onEnterFrame = function () { if ((this.desty < 0) && (this._parent.dir == "up")) { this.desty = this.desty + 10; if (this.desty > 0) { this.desty = 0; } } if ((this.desty > (this._parent.mcBlock._height - (this.mcScore._height * this.item))) && (this._parent.dir == "down")) { this.desty = this.desty - 10; if (this.desty < (this._parent.mcBlock._height - (this.mcScore._height * this.item))) { this.desty = this._parent.mcBlock._height - (this.mcScore._height * this.item); } } this.speedy = (this.desty - this._y) + (this.speedy * 0.4); this._y = this._y + this.speedy; }; } }; xmlPlayer.load((("http://www.freeonlinegames.com/scoreboard/getTopPlayer.php?id=" + _root.gameID) + "&rand=") + random(999999));
Instance of Symbol 619 MovieClip [TMP6ojzjuzm8i] in Symbol 626 MovieClip [highscorePage] Frame 1
//component parameters onClipEvent (construct) { gameID = 212; }
Symbol 635 MovieClip [gameCompletePage] Frame 1
submitscore2_btn.onRelease = function () { gname = "gemstonecastleDR_v2"; _root.DRScore = totalScore; gscore = _root.DRScore; _global.ipbSend(); }; toolBonus_txt.text = toolBonus; timeBonus_txt.text = timeBonus; levelScore_txt.text = levelScore; totalScore_txt.text = (toolBonus + timeBonus) + levelScore; toolBonus_txt.selectable = false; timeBonus_txt.selectable = false; levelScore_txt.selectable = false; totalScore_txt.selectable = false; _parent.setScore(Number(totalScore_txt.text)); toolBonus_txt.embedFonts = true; timeBonus_txt.embedFonts = true; levelScore_txt.embedFonts = true; totalScore_txt.embedFonts = true;
Symbol 663 MovieClip [mapPage] Frame 1
stop(); continue_btn.onRelease = function () { _parent.openDialogue("gamePage", _parent.getParentVars()); }; openInv_btn.onRelease = function () { _parent.openDialogue("inventoryPage"); }; this.gotoAndStop(_parent.runningLevel); if (_parent.runningLevel < 3) { openInv_btn._visible = false; } else { openInv_btn._visible = true; } switch (_parent.runningLevel) { case 3 : _parent.openGuide("eWildcard", true); break; case 4 : _parent.openGuide("eStorm", true); break; case 6 : _parent.openGuide("eBreak", true); break; case 8 : _parent.openGuide("eBomb", true); break; case 12 : _parent.openGuide("eTime", true); break; case 17 : _parent.openGuide("eVaccine", true); }
Symbol 686 MovieClip [gamePage] Frame 1
function addSpriteCursor(str) { if (mouseSprite != null) { mouseSprite.removeMovieClip(); mouseSprite = null; } Mouse.hide(); mouseSprite = this.attachMovie(str, str + "_mc", this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse}); mouseSprite.startDrag(true); } function restoreMouse() { if (mouseSprite != null) { mouseSprite.removeMovieClip(); mouseSprite = null; } isBombMode = false; isBreakMode = false; if (shuffleQuantity <= 0) { shuffle_btn._visible = false; } Mouse.show(); } function applyItemEffect() { function apply(itemNo) { switch (itemNo) { case 1 : shuffleQuantity++; break; case 2 : breakQuantity++; break; case 3 : bombQuantity++; break; case 4 : totalSec = totalSec + (totalSec * 0.15); break; case 5 : minInfected = minInfected - 2; ((minInfected < 0) ? ((minInfected = 0)) : 0); break; case 6 : specialKind_array.push("r"); } } var _local1 = 0; while (_local1 < item_array.length) { apply(item_array[_local1]); _local1++; } } function gameInit() { applyItemEffect(); shuffle_txt.text = shuffleQuantity; break_txt.text = breakQuantity; bomb_txt.text = bombQuantity; if (shuffleQuantity <= 0) { shuffle_btn._visible = false; shuffle_txt._visible = false; } if (breakQuantity <= 0) { break_btn._visible = false; break_txt._visible = false; } if (bombQuantity <= 0) { bomb_btn._visible = false; bomb_txt._visible = false; } shuffle_btn.onRelease = function () { if (isBreakMode) { return(undefined); } if (isBombMode) { return(undefined); } if (!isDropping) { shuffleQuantity--; if (shuffleQuantity <= 0) { shuffle_btn._visible = false; shuffle_txt._visible = false; } shuffle_txt.text = shuffleQuantity; shuffleBoard(); } }; break_btn.onRelease = function () { if (isDropping) { return(undefined); } if (isBombMode) { return(undefined); } isBreakMode = true; isBombMode = false; addSpriteCursor("breakCursor"); breakQuantity--; if (breakQuantity <= 0) { break_btn._visible = false; break_txt._visible = false; } break_txt.text = breakQuantity; }; bomb_btn.onRelease = function () { if (isDropping) { return(undefined); } if (isBreakMode) { return(undefined); } isBreakMode = false; isBombMode = true; addSpriteCursor("bombCursor"); bombQuantity--; if (bombQuantity <= 0) { bomb_btn._visible = false; bomb_txt._visible = false; } bomb_txt.text = bombQuantity; }; pause_btn.onRelease = function () { pauseGame(); }; musicOn_btn.onRelease = function () { _parent.stopSound(); musicOff_btn._visible = true; musicOn_btn._visible = false; }; musicOff_btn.onRelease = function () { _parent.startSound(); musicOn_btn._visible = true; musicOff_btn._visible = false; }; if (parent.isMusicPlaying) { musicOn_btn._visible = false; musicOff_btn._visible = true; } else { musicOff_btn._visible = false; musicOn_btn._visible = true; } var _local15; totalArea = map_array[0].length * map_array.length; currentProgress = requiredTiles; gameBoardMc = this.createEmptyMovieClip("gameBoardMc", this.getNextHighestDepth()); var _local4 = 0; while (_local4 < map_array.length) { var _local3 = 0; while (_local3 < map_array[0].length) { if ((map_array[_local4][_local3] == 0) || (isNaN(map_array[_local4][_local3]))) { gameBoardMc.attachMovie("floorTile", (("x_" + _local3) + "_") + _local4, gameBoardMc.getNextHighestDepth(), {_x:_local3 * TILE_W, _y:_local4 * TILE_H}); if (isNaN(map_array[_local4][_local3])) { gameBoardMc.attachMovie("playableTile", (("p_" + _local3) + "_") + _local4, (totalArea * 2) + gameBoardMc.getNextHighestDepth(), {_x:_local3 * TILE_W, _y:_local4 * TILE_H, tileType:2, tileKind:map_array[_local4][_local3], row:_local4, col:_local3, isInfected:false, isFrozen:false, isMarked:false, isPlayable:true}); if (map_array[_local4][_local3] == "l") { lock_array.push(gameBoardMc[(("p_" + _local3) + "_") + _local4]); } else if (map_array[_local4][_local3] == "k") { key_array.push(gameBoardMc[(("p_" + _local3) + "_") + _local4]); } } else { gameBoardMc.attachMovie("playableTile", (("p_" + _local3) + "_") + _local4, totalArea + gameBoardMc.getNextHighestDepth(), {_x:_local3 * TILE_W, _y:_local4 * TILE_H, tileType:1, tileKind:randShuffle(), row:_local4, col:_local3, isInfected:randInfect(), isFrozen:freeze(), isMarked:false, isPlayable:true}); (gameBoardMc[(("p_" + _local3) + "_") + _local4].isInfected ? (infected_array.push(gameBoardMc[(("p_" + _local3) + "_") + _local4])) : null); } arr.push(gameBoardMc[(("p_" + _local3) + "_") + _local4]._name); } else { gameBoardMc.attachMovie("unplayableTile", (("p_" + _local3) + "_") + _local4, (totalArea * 10) + gameBoardMc.getNextHighestDepth(), {_x:_local3 * TILE_W, _y:_local4 * TILE_H, isPlayable:false}); } _local3++; } _local4++; } gameBoardMc._x = (STAGE_W - (TILE_W * map_array[0].length)) >> 1; gameBoardMc._y = ((STAGE_H - (TILE_H * map_array.length)) >> 1) + 10; assignListeners(); lookForMatches(); gameBoardMc.createTextField("pointBurst_txt", gameBoardMc.getNextHighestDepth(), 0, 0, 300, 100); gameBoardMc.pointBurst_txt.selectable = false; if (bombQuantity <= 0) { bomb_btn._visible = false; } if (breakQuantity <= 0) { break_btn._visible = false; } if (shuffleQuantity <= 0) { shuffle_btn._visible = false; } countdown(); infectId = setInterval(infectTiles, infectInterval); timerId = setInterval(countdown, 1000); this.attachMovie("gameFrame", "gframe_mc", this.getNextHighestDepth(), {_x:gameBoardMc._x + 10, _y:gameBoardMc._y + 15}); gframe_mc.swapDepths(gameBoardMc); gframe_mc._width = ((map_array[0].length - 1) * TILE_W) + 12.5; gframe_mc._height = (map_array.length - 1) * TILE_H; explode_sound = new Sound(this); break_sound = new Sound(this); match_sound = new Sound(this); explode_sound.attachSound("explode"); break_sound.attachSound("break"); match_sound.attachSound("match"); } function countdown() { if (totalSec > 0) { totalSec = totalSec - 1; var _local2 = Math.floor(totalSec / 60); var _local1 = Math.floor(totalSec) % 60; if (_local1 < 10) { _local1 = "0" + _local1; } timer_txt.text = (_local2 + ":") + _local1; } else { endLevel(true); } } function pauseGame() { clearInterval(infectId); clearInterval(timerId); this.attachMovie("pausePage", "pause_mc", this.getNextHighestDepth()); gameBoardMc._visible = false; pause_mc.resume_btn.onRelease = function () { pause_mc.removeMovieClip(); infectId = setInterval(infectTiles, infectInterval); timerId = setInterval(countdown, 1000); gameBoardMc._visible = true; }; } function infectTiles() { if (infected_array.length >= minInfected) { return(undefined); } var _local1; while (true) { _local1 = gameBoardMc[(("p_" + Math.round(Math.random() * map_array.length)) + "_") + Math.round(Math.random() * map_array[0].length)]; if (((!isNaN(_local1.tileKind)) && (_local1.isInfected == false)) && (_local1.isMarked == false)) { _local1.infect(); infected_array.push(_local1); if (!isDropping) { lookForMatches(); } break; } } } function randTile() { var _local1; if (Math.random() < specialRate) { _local1 = specialKind_array[Math.round(Math.random() * (specialKind_array.length - 1))]; } else { _local1 = Math.ceil(Math.random() * kindRange); } return(_local1); } function randShuffle() { return(Math.ceil(Math.random() * kindRange)); } function assignListeners() { for (var _local2 in arr) { gameBoardMc[arr[_local2]].onPress = function () { if ((!isDropping) && (this.tileType == 1)) { if (isBombMode) { this.changeTile("2", "b", false, false); bombQuantity--; restoreMouse(); return(undefined); } if (isBreakMode) { match_array = [this]; destroyMatch(null, 1, true); breakQuantity--; restoreMouse(); return(undefined); } activateDetector(this); } }; } } function getTextFormat(num) { var _local1 = new TextFormat(); _local1.size = num; _local1.kerning = true; _local1.bold = true; _local1.color = 16777215 /* 0xFFFFFF */; _local1.font = "EmbeddedFont"; return(_local1); } function activateDetector(firstMc) { function checkMouseOver() { var _local1 = 0; while (_local1 < arr.length) { if (gameBoardMc[arr[_local1]].hitTest(_xmouse, _ymouse)) { return(arr[_local1]); } _local1++; } } if ((firstMc.tileType == 2) || (firstMc.isInfected)) { return(undefined); } var prev; var prevprev; var mouseListener = new Object(); var kindSniff; var _local6; var _local5 = []; match_array.push(firstMc); firstMc.isMarked = true; firstMc.showMarker(); kindSniff = firstMc.tileKind; prev = match_array[match_array.length - 1]; mouseListener.onMouseMove = function () { function checkPosish(mc1, mc, array) { var _local3 = 0; if (_local3 < array.length) { if (mc1.col == mc.col) { if ((mc1.row - mc.row) == 1) { return("up"); } if ((mc1.row - mc.row) == -1) { return("down"); } } else if (mc1.row == mc.row) { if ((mc1.col - mc.col) == 1) { return("left"); } if ((mc1.col - mc.col) == -1) { return("right"); } } return(undefined); } } if (firstMc.tileType == 2) { return(undefined); } if (firstMc.isInfected) { return(undefined); } if (isDropping) { return(undefined); } var _local2 = gameBoardMc[checkMouseOver()]; var _local3 = [[0, 1], [0, -1], [1, 0], [-1, 0]]; var _local4; if (_local2 == prev) { return(undefined); } _local4 = checkPosish(prev, _local2, _local3); if (_local4 != undefined) { if (_local2 == prevprev) { match_array.pop(); prev.hideMarker(); removeArrow(prev); removeArrow(_local2); match_array[match_array.length - 1].pop(); prev = match_array[match_array.length - 1]; prevprev = match_array[match_array.length - 2]; if ((_local2 == firstMc) && (firstMc.tileKind == "r")) { kindSniff = "r"; } return(undefined); } if (_local2.isMarked) { return(undefined); } if (_local2.isInfected) { return(undefined); } if (_local2.tileType == 2) { return(undefined); } if (((kindSniff == _local2.tileKind) || (_local2.tileKind == "r")) || (kindSniff == "r")) { if ((kindSniff == "r") && (_local2.tileKind != "r")) { kindSniff = _local2.tileKind; } addArrow(prev, _local4); prevprev = match_array[match_array.length - 1]; match_array.push(_local2); match_array[match_array.length - 1].isMarked = true; match_array[match_array.length - 1].showMarker(); prev = match_array[match_array.length - 1]; } } }; mouseListener.onMouseUp = function () { destroyMatch(match_array, 3, false); Mouse.removeListener(mouseListener); }; Mouse.addListener(mouseListener); } function addArrow(_mc, _str) { removeArrow(_mc); _mc.currDir = gameBoardMc.attachMovie("dirMc", _mc._name + _str, gameBoardMc.getNextHighestDepth()); switch (_str) { case "left" : _mc.currDir._x = _mc._x; _mc.currDir._y = _mc._y + (_mc._height >> 1); break; case "right" : _mc.currDir._x = _mc._width + _mc._x; _mc.currDir._y = _mc._y + (_mc._height >> 1); break; case "down" : _mc.currDir._x = _mc._x + (_mc._width >> 1); _mc.currDir._y = _mc._y + _mc._height; break; default : _mc.currDir._x = _mc._x + (_mc._width >> 1); _mc.currDir._y = _mc._y; } _mc.currDir.gotoAndStop(_str); } function removeArrow(_mc) { if (_mc.currDir != undefined) { _mc.currDir.removeMovieClip(); } } function destroyMatch(_array, _num, isSpecial) { function deleteTile() { var _local2 = 0; var _local1 = 0; while (_local1 < match_array.length) { findSpecial(match_array[_local1]); if (match_array[_local1].tileKind == "r") { _local2 = _local2 + 3; } match_array[_local1].poof(); removeArrow(match_array[_local1]); _local1++; } if (!isSpecial) { var _local3 = match_array.length * (9 + (3 * (match_array.length - 3))); addScore(_local3 * (1 + _local2)); isFinished = affectFluid(match_array.length); pointBurst(match_array[match_array.length - 1], _local3, _local2); } match_array = []; collateral_array = []; intId = setInterval(afterDelete, 150); } function findSpecial(_mc) { var _local3 = new Array([0, 1], [1, 0], [-1, 0], [0, -1]); var _local1 = 0; while (_local1 < _local3.length) { var _local2 = gameBoardMc[(("p_" + (_mc.col + _local3[_local1][0])) + "_") + (_mc.row + _local3[_local1][1])]; if (_local2 == undefined) { } else if (_local2.tileType != 2) { } else { switch (_local2.tileKind) { case "l" : case "k" : break; default : activateSpecial(_local2); } } _local1++; } } function activateSpecial(_mc) { function tileBurst(_mc) { function afterBurst() { clearInterval(bId); burst.removeMovieClip(); } var burst = _mc._parent.attachMovie("TileBurst", "burst_" + _mc._name, _mc._parent.getNextHighestDepth()); var bId = setInterval(afterBurst, 500); burst._x = _mc._x; burst._y = _mc._y; burst.gotoAndStop(_mc.tileKind); } function isContains(_mc, in_array) { var _local1 = 0; while (_local1 < in_array.length) { if (in_array[_local1] == _mc) { return(true); } _local1++; } return(false); } switch (_mc.tileKind) { case "c" : collateral_array.push(_mc); _mc.poof(); break; case "b" : tileBurst(_mc); _mc.poof(); explode_sound.start(); var _local5 = [[0, 1], [1, 0], [-1, 0], [0, -1]]; var _local3 = 0; while (_local3 < _local5.length) { var _local1 = gameBoardMc[(("p_" + (_mc.col + _local5[_local3][0])) + "_") + (_mc.row + _local5[_local3][1])]; if (_local1 == undefined) { } else if (_local1.tileType == 2) { activateSpecial(_local1); } else if (!isContains(_local1, collateral_array.concat(match_array))) { _local1.poof(); collateral_array.push(_local1); } _local3++; } break; case "x" : var _local4 = 0; while (_local4 < infected_array.length) { infected_array[_local4].disinfect(); _local4++; } isRecentlyCured = true; _mc.poof(); break; case "t" : ((totalSec > 0) ? ((totalSec = totalSec + 10)) : 0); tileBurst(_mc); countdown(); _mc.poof(); break; case "g" : addScore(500); tileBurst(_mc); _mc.poof(); break; case "cd" : if (isContains(_mc, collateral_array)) { break; } tileBurst(_mc); _mc.poof(); } } function dropTiles() { var _local4 = 0; while (_local4 <= map_array[0].length) { var _local5 = 0; var _local1; var _local3 = map_array.length; while (_local3 > 0) { _local1 = gameBoardMc[(("p_" + _local4) + "_") + _local3]; if (!_local1.isPlayable) { } else if (_local1.tileKind == undefined) { var _local2 = _local1.row; while (_local2 >= 0) { above_mc = gameBoardMc[(("p_" + _local4) + "_") + _local2]; if (!above_mc.isPlayable) { _local1.changeTile(null, null, null, null); break; } if (above_mc.tileKind == undefined) { } else { _local1.changeTile(above_mc.tileType, above_mc.tileKind, above_mc.isFrozen, above_mc.isInfected); _local1.drop(); above_mc.changeTile(null, null, null, null); break; } _local2--; } } _local3--; } _local4++; } intId = setInterval(afterDrop, 100); countInfected(); } function regenerateTile() { lock_array = []; key_array = []; var _local2 = 0; while (_local2 < map_array[0].length) { var _local1 = 0; while (_local1 < map_array.length) { if (gameBoardMc[(("p_" + _local2) + "_") + _local1].isPlayable && (gameBoardMc[(("p_" + _local2) + "_") + _local1].tileKind == undefined)) { gameBoardMc[(("p_" + _local2) + "_") + _local1].changeTile(null, randTile(), freeze(), false); gameBoardMc[(("p_" + _local2) + "_") + _local1].drop(); } else if (gameBoardMc[(("p_" + _local2) + "_") + _local1].tileKind == "l") { lock_array.push(gameBoardMc[(("p_" + _local2) + "_") + _local1]); } else if (gameBoardMc[(("p_" + _local2) + "_") + _local1].tileKind == "k") { key_array.push(gameBoardMc[(("p_" + _local2) + "_") + _local1]); } _local1++; } _local2++; } intId = setInterval(afterRegen, 150); } function afterDelete() { clearInterval(intId); dropTiles(); } function afterDrop() { clearInterval(intId); regenerateTile(); } function afterRegen() { clearInterval(intId); isRecentlyCured = false; if (isFinished) { match_array = lock_array.concat(key_array); lock_array = []; key_arrey = []; destroyMatch(match_array, 2, true); } isDropping = false; lookForMatches(); checkLock(); } var _local18 = new Array(); var isFinished = false; isDropping = true; if (match_array.length >= _num) { if (_num == 1) { break_sound.start(); } else if (_num >= 3) { match_sound.start(); } stopShuffleBoard(); deleteTile(); } else { var _local1 = 0; while (_local1 < match_array.length) { match_array[_local1].hideMarker(); removeArrow(match_array[_local1]); _local1++; } match_array = []; isDropping = false; } } function checkLock() { var _local2; var _local1 = 0; while (_local1 < lock_array.length) { _local2 = gameBoardMc[(("p_" + lock_array[_local1].col) + "_") + (lock_array[_local1].row - 1)]; if (_local2.tileKind == "k") { match_array.push(_local2); match_array.push(lock_array[_local1]); lock_array.splice(_local1, 1); } _local1++; } if (lock_array.length == 0) { endLevel(); } match_array.reverse(); destroyMatch(match_array, 2, true); } function detectLock(_mc) { if ((_mc.tileKind = "l")) { lock_array.push(_mc); } } function countInfected() { infected_array = []; var _local2; var _local3 = 0; while (_local3 < map_array.length) { var _local1 = 0; while (_local1 < map_array[0].length) { _local2 = gameBoardMc[(("p_" + _local1) + "_") + _local3]; if (_local2.isInfected) { infected_array.push(_local2); } _local1++; } _local3++; } return(infected_array.length); } function lookForMatches(isSpatial) { function checkInitialPattern(mc1, arr1) { var _local1 = 0; while (_local1 < arr1.length) { if ((mc1.tileKind == gameBoardMc[(("p_" + (j + arr1[_local1][0])) + "_") + (i + arr1[_local1][1])].tileKind) && (gameBoardMc[(("p_" + (j + arr1[_local1][0])) + "_") + (i + arr1[_local1][1])].isInfected == false)) { if (checkSecondaryPattern(mc1, arr1[_local1][2]) == true) { return(true); } } _local1++; } return(false); } function checkSecondaryPattern(mc2, arr2) { var _local1 = 0; while (_local1 < arr2.length) { if ((mc2.tileKind == gameBoardMc[(("p_" + (j + arr2[_local1][0])) + "_") + (i + arr2[_local1][1])].tileKind) && (gameBoardMc[(("p_" + (j + arr2[_local1][0])) + "_") + (i + arr2[_local1][1])].isInfected == false)) { return(true); } _local1++; } return(false); } var _local2; var _local4 = [[0, -1, [[0, -2], [-1, -1], [1, -1]]], [-1, 0, [[-1, -1], [-2, 0], [-1, 1]]], [1, 0, [[1, -1], [2, 0], [1, -1]]], [0, 1, [[-1, 1], [0, 2], [1, 1]]]]; var i = 0; while (i < map_array.length) { var j = 0; while (j < map_array[0].length) { _local2 = gameBoardMc[(("p_" + j) + "_") + i]; if ((isNaN(_local2.tileKind) == false) && (_local2.isInfected == false)) { if (checkInitialPattern(_local2, _local4) == true) { return(true); } } j++; } i++; } (isSpatial ? (shuffleBoard(1)) : (shuffleBoard())); return(false); } function shuffleBoard(interval) { function afterShuffle() { clearInterval(intId); isDropping = false; stopShuffleBoard(); lookForMatches(); } if (interval == undefined) { interval = shuffleInterval; } isDropping = true; var _local2 = 0; while (_local2 < map_array.length) { var _local1 = 0; while (_local1 < map_array[0].length) { if ((gameBoardMc[(("p_" + _local1) + "_") + _local2].tileType == 1) && (gameBoardMc[(("p_" + _local1) + "_") + _local2].tileKind != "r")) { gameBoardMc[(("p_" + _local1) + "_") + _local2].shuffle(randShuffle()); } _local1++; } _local2++; } restoreMouse(); intId = setInterval(afterShuffle, interval); } function stopShuffleBoard() { var _local2 = 0; while (_local2 < map_array.length) { var _local1 = 0; while (_local1 < map_array[0].length) { if (gameBoardMc[(("p_" + _local1) + "_") + _local2].tileType == 1) { gameBoardMc[(("p_" + _local1) + "_") + _local2].stopShuffle(); } _local1++; } _local2++; } } function endLevel(isDead) { clearInterval(intId); clearInterval(infectId); clearInterval(timerId); match_sound.stop(); explode_sound.stop(); break_sound.stop(); delete match_sound; delete explode_sound; delete break_sound; restoreMouse(); if (isDead) { _parent.openDialogue("timeUpPage", {totalScore:gameScore}); } else { if (currentLevel == MAX_LEVEL) { _parent.openDialogue("gameCompletePage", {timeBonus:Math.round(totalSec * 10), toolBonus:Math.max(100, ((shuffleQuantity + breakQuantity) + bombQuantity) * 100), levelScore:gameScore}); return(undefined); } _parent.setLevel(currentLevel + 1); _parent.openDialogue("levelCompletePage", {timeBonus:Math.round(totalSec * 10), toolBonus:Math.max(100, ((shuffleQuantity + breakQuantity) + bombQuantity) * 100), levelScore:gameScore}); } } function addScore(scr) { gameScore = gameScore + scr; score_txt.text = gameScore; } function pointBurst(_mc, scr, multiplier) { function afterBurst() { clearInterval(burstId); pbTween = new mx.transitions.Tween(gameBoardMc.pointBurst_txt, "_alpha", mx.transitions.easing.None.easeNone, 100, 30, 0.3, true); pbTween.onMotionFinished = function () { gameBoardMc.pointBurst_txt._visible = false; delete pbTween; }; } var pbTween; var burstId; isFinished = affectFluid(match_array.length); gameBoardMc.pointBurst_txt._x = _mc._x + (TILE_W >> 1); gameBoardMc.pointBurst_txt._y = _mc._y - (TILE_H >> 1); gameBoardMc.pointBurst_txt.text = ""; ((multiplier >= 2) ? ((gameBoardMc.pointBurst_txt.text = gameBoardMc.pointBurst_txt.text + (multiplier + "X"))) : true); gameBoardMc.pointBurst_txt.text = gameBoardMc.pointBurst_txt.text + scr; gameBoardMc.pointBurst_txt._alpha = 100; gameBoardMc.pointBurst_txt.setTextFormat(getTextFormat(BASETXTSIZE + Math.min(BASETXTSIZE << 1, Math.floor(scr / (BASETXTSIZE >> 1))))); gameBoardMc.pointBurst_txt._visible = true; gameBoardMc.pointBurst_txt.filters = [new flash.filters.GlowFilter(3342336, 100, 5, 5, 10, 1, false, false)]; gameBoardMc.pointBurst_txt.embedFonts = true; gameBoardMc.pointBurst_txt.antiAliasType = "advanced"; burstId = setInterval(afterBurst, 550); } function affectFluid(num) { currentProgress = currentProgress - num; var _local1 = Math.floor(100 - ((currentProgress / requiredTiles) * 100)); if (_local1 >= 100) { progressTracker_mc.gotoAndStop(100); return(true); } progressTracker_mc.gotoAndStop(Math.floor(100 - ((currentProgress / requiredTiles) * 100))); return(false); } function randInfect() { if (infected_array.length >= minInfected) { return(false); } return(((Math.random() < infectRate) ? true : false)); } function freeze() { return(((Math.random() < freezeRate) ? true : false)); } var ref = this; var gameBoardMc; var TILE_H = 30; var TILE_W = 30; var STAGE_H = 400; var STAGE_W = 550; var BASETXTSIZE = 20; var MAX_LEVEL = 20; var moveCount; var map_array; var match_array = new Array(); var arr = new Array(); var totalArea; var mouseSprite; var isLooking = false; var isDropping = false; var isRecentlyCured = false; var isBreakMode = false; var isBombMode = false; var item_array = item_array; var lock_array = new Array(); var key_array = new Array(); var bomb_array = new Array(); var special_array = new Array(); var collateral_array = new Array(); var infected_array = new Array(); var explode_sound; var break_sound; var match_sound; var currentLevel = currentLevel; var kindRange = 3; var gameScore = _parent.getScore(); var requiredTiles = Number.MAX_VALUE; var totalSec; var shuffleQuantity; var bombQuantity; var breakQuantity; var currentProgress; var guidePage; var specialKind_array = ["b", "t", "r", "x"]; var freezeRate = 0; var infectRate = 0.05; var specialRate = 0.1; var minInfected = 0; var infectInterval = 5000; var shuffleInterval = 1000; var intId; var infectId; var timerId; score_txt.embedFonts = true; timer_txt.embedFonts = true; level_txt.embedFonts = true; score_txt.selectable = false; timer_txt.selectable = false; level_txt.selectable = false; shuffle_txt.embedFonts = true; break_txt.embedFonts = true; bomb_txt.embedFonts = true; shuffle_txt.selectable = false; break_txt.selectable = false; bomb_txt.selectable = false; map_array = [[7, 6, 6, 6, 5, 1, 7, 6, 6, 6, 5], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, "k", 0, 0, 0, 0, "k", "x", 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 8, 0, 0, 0, 0, 0, 0, "c", 9, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, "l", 0, 0, 0, 0, "l", 0, 9], [4, 0, 0, 0, 0, 0, 0, 0, 0, "g", 2], [8, "x", 0, 0, 0, 0, 0, 0, 0, 0, 9], [1, 1, 4, 3, 3, 3, 3, 3, 2, 1, 1]]; lvl1_array = [[7, 6, 6, 6, 6, 6, 5], [8, 0, 0, 0, 0, 0, 9], [8, 0, 0, "k", 0, 0, 9], [8, 0, 0, 0, 0, 0, 9], [8, 8, 0, 0, 0, 9, 9], [8, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 9], [4, 0, 0, 0, 0, 0, 2], [8, 0, 0, "l", 0, 0, 9], [1, 1, 4, 3, 2, 1, 1]]; lvl2_array = [[7, 6, 6, 6, 6, 6, 6, 5], [8, "r", 0, 0, 0, 0, "r", 9], [8, 0, 0, 0, "k", 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [4, 0, 0, 0, "l", 0, 0, 9], [8, "r", 0, 0, 0, 0, "r", 9], [1, 1, 1, 4, 3, 2, 1, 1]]; lvl3_array = [[7, 6, 6, 6, 6, 6, 6, 6, 1, 5], [8, 0, 0, "k", 0, 0, 0, "k", 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 9], [4, 0, 0, "l", 0, 0, 0, 0, 0, 9], [8, "r", 0, 0, 0, "r", 0, "l", 0, 9], [1, 1, 4, 3, 2, 1, 1, 1, 1, 1]]; lvl4_array = [[7, 6, 6, 6, 6, 6, 6, 6, 5], [8, "r", 0, 0, 0, 0, 0, "r", 9], [8, 0, 0, "k", 0, 0, 0, "k", 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, "c", 9], [4, 0, 0, "c", 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, "l", 0, "r", 0, "l", 9], [1, 1, 4, 3, 2, 1, 1, 1, 1]]; lvl5_array = [[7, 6, 6, 6, 6, 6, 6, 5], [8, 1, 0, 0, 0, 0, 1, 9], [8, "k", 0, 0, 0, 0, "k", 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, "r", 0, 0, "c", 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, "c", 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [4, "l", 0, 0, 0, 0, "l", 9], [8, 1, 0, 0, "r", 0, 1, 9], [1, 1, 4, 3, 2, 1, 1, 1]]; lvl6_array = [[7, 6, 6, 6, 6, 6, 6, 1, 5], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, "k", 0, 0, 0, "k", 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, "c", "b", 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, "b", 0, 0, "r", 0, 0, 9], [8, 0, "c", 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [4, 0, "l", 0, 0, 0, "l", 0, 9], [8, "r", 0, 0, "b", 0, 0, 0, 9], [1, 1, 4, 3, 2, 1, 1, 1, 1]]; lvl7_array = [[7, 6, 6, 6, 6, 6, 6, 5], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, "k", 0, 0, 0, "k", 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, "t", 0, 0, "t", 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, "t", 0, 0, 0, 0, 0, 9], [4, 0, "l", 0, 0, 0, "l", 9], [8, 0, 0, 0, "b", 0, 0, 9], [1, 1, 4, 3, 2, 1, 1, 1]]; lvl8_array = [[7, 6, 6, 6, 6, 6, 6, 1, 5], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, "k", 0, 0, 0, "k", 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, "g", 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, "r", 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [4, 0, "l", 0, 0, 0, "l", 0, 9], [8, 0, 0, 0, "g", 0, 0, 0, 9], [1, 1, 4, 3, 2, 1, 1, 1, 1]]; lvl9_array = [[7, 6, 6, 6, 6, 6, 6, 5], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, "k", 0, 0, 0, "k", 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, "b", 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [4, 0, "l", 0, 0, 0, "l", 9], [8, 0, 0, 0, "b", 0, 0, 9], [1, 1, 4, 3, 2, 1, 1, 1]]; lvl10_array = [[7, 6, 6, 6, 6, 6, 6, 5], [8, 0, 0, 0, "g", 0, 0, 9], [8, 0, "k", 0, 0, 0, "k", 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, "g", 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [4, 0, "l", 0, 0, 0, "l", 9], [8, 0, 0, 0, 0, 0, 0, 9], [1, 1, 4, 3, 2, 1, 1, 1]]; lvl11_array = [[7, 6, 6, 6, 6, 6, 6, 1, 5], [8, 0, 0, 0, "g", 0, 0, "k", 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, "k", 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, "c", "g", 0, 0, 0, "t", 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, "l", 0, 0, 0, 0, 0, 9], [4, 0, 0, 0, "r", 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, "l", 9], [1, 1, 4, 3, 2, 1, 1, 1, 1]]; lvl12_array = [[7, 6, 6, 6, 6, 6, 6, 5], [8, 0, 0, 0, "g", 0, 0, 9], [8, 0, "k", 0, 0, 0, "k", 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, "c", 0, 0, 9], [8, 0, 0, "g", 0, 0, 0, 9], [8, 0, "c", 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, "c", 9], [4, 0, "l", 0, 0, 0, "l", 9], [8, 0, 0, 0, 0, 0, 0, 9], [1, 1, 4, 3, 2, 1, 1, 1]]; lvl13_array = [[7, 6, 6, 6, 6, 6, 6, 5], [8, 0, 0, 0, "g", 0, 0, 9], [8, 0, "k", 0, 0, 0, "k", 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, "g", 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, "c", 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [4, 0, "l", 0, 0, 0, "l", 9], [8, 0, 0, 0, 0, 0, 0, 9], [1, 1, 4, 3, 2, 1, 1, 1]]; lvl14_array = [[7, 6, 6, 6, 6, 6, 6, 5], [8, 0, 0, 0, "g", 0, 0, 9], [8, 0, "k", 0, 0, "k", 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, "c", "c", "c", "c", "c", "c", 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [4, 0, "l", 0, 0, "l", 0, 9], [8, "r", 0, "t", 0, 0, "r", 9], [1, 1, 4, 3, 2, 1, 1, 1]]; lvl15_array = [[7, 6, 6, 6, 6, 6, 6, 1, 1, 1, 5], [8, "t", 0, 0, 0, 0, 0, 0, 0, "t", 9], [8, 0, "k", 0, "k", 0, "k", 0, "k", 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, "c", 0, "r", 0, "c", 0, "r", 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [4, 0, "l", 0, "l", 0, "l", 0, "l", 0, 9], [8, "g", 0, 0, 0, 0, 0, "t", 0, "g", 9], [1, 1, 4, 3, 2, 1, 1, 1, 1, 1, 1]]; lvl16_array = [[7, 6, 6, 6, 6, 6, 6, 1, 1, 1, 5], [8, "x", 0, 0, "k", 0, 0, 0, 0, "k", 9], [8, 0, "k", 0, 0, 0, "k", 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, "c", 0, 0, 0, "c", 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [4, 0, "l", 0, "l", 0, "l", 0, 0, "l", 9], [8, "x", 0, 0, 0, 0, 0, 0, 0, 0, 9], [1, 1, 4, 3, 2, 1, 1, 1, 1, 1, 1]]; lvl17_array = [[7, 6, 6, 6, 6, 6, 6, 5], [8, 0, "k", 0, 0, 0, "x", 9], [8, 0, 0, 0, "k", 0, 0, 9], [8, 0, "c", 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 9], [4, 0, "l", 0, 0, 0, 0, 9], [8, 1, 1, 0, "c", 1, 1, 9], [8, "k", 0, "g", 0, 0, "k", 9], [8, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, "c", 9], [8, "l", 0, 0, 0, 0, 0, 9], [8, "x", 0, 0, "l", 0, "l", 9], [1, 1, 4, 3, 2, 1, 1, 1]]; lvl18_array = [[7, 6, 6, 6, 6, 6, 6, 1, 1, 5], [8, 0, 0, 0, 0, 0, 0, "x", 0, 9], [8, 0, "k", 0, 0, "k", 0, 0, "k", 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, "t", 0, "b", 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, "c", 0, 0, "c", 0, 0, "c", 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, "r", 0, 9], [4, 0, "l", 0, 0, "l", 0, 0, "l", 9], [8, 0, 0, "x", 0, 0, 0, 0, 0, 9], [1, 1, 4, 3, 2, 1, 1, 1, 1, 1]]; lvl19_array = [[7, 6, 6, 6, 5, 1, 6, 6, 5], [8, 0, 0, 0, "x", 0, 0, "k", 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, "k", 9], [8, 0, 0, 0, 0, 0, 0, "c", 9], [8, "k", 0, "c", 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, "l", 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 9], [4, 0, 0, 0, 0, 0, 0, "c", 2], [8, "l", 0, 0, 0, "x", 0, "l", 9], [1, 1, 4, 3, 3, 3, 2, 1, 1]]; lvl20_array = [[7, 6, 6, 6, 5, 1, 7, 6, 6, 6, 5], [8, "k", 0, 0, 0, "k", 0, 0, 0, 0, 9], [8, 0, 0, "k", 0, 0, 0, "k", "x", 0, 9], [8, 0, 0, 0, 0, "c", 0, 0, 0, 0, 9], [8, "c", 0, "c", 0, "c", 0, 0, 0, "k", 9], [8, 0, 0, "k", 0, "x", 0, "c", 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, "c", 9], [8, 0, 0, "l", 0, 0, 0, 0, 0, 0, 9], [4, 0, 0, "c", 0, 0, 0, "c", 0, "g", 2], [8, "l", 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, "x", 0, "l", 0, "l", 0, "l", 0, "l", 9], [1, 1, 4, 3, 3, 3, 3, 3, 2, 1, 1]]; if (currentLevel != undefined) { level_txt.text = "LEVEL " + currentLevel; score_txt.text = gameScore; map_array = this[("lvl" + currentLevel) + "_array"]; switch (currentLevel) { case 1 : guidePage = "basic"; specialKind_array = []; freezeRate = 0; infectRate = 0; specialRate = 0; minInfected = 0; kindRange = 3; totalSec = 100; breakQuantity = 0; shuffleQuantity = 0; bombQuantity = 0; requiredTiles = 300; _parent.changeBg(1, 2); break; case 2 : guidePage = "aurora"; specialKind_array = ["r"]; freezeRate = 0; infectRate = 0; specialRate = 0.05; minInfected = 0; kindRange = 3; totalSec = 100; breakQuantity = 0; shuffleQuantity = 0; bombQuantity = 0; requiredTiles = 400; _parent.changeBg(2, 2); break; case 3 : guidePage = "iCyclone"; specialKind_array = ["r"]; freezeRate = 0; infectRate = 0; specialRate = 0.048; minInfected = 0; kindRange = 3; totalSec = 110; breakQuantity = 0; shuffleQuantity = 1; bombQuantity = 0; requiredTiles = 420; _parent.changeBg(1, 2); break; case 4 : guidePage = "chain"; specialKind_array = ["r"]; freezeRate = 0; infectRate = 0; specialRate = 0.049; minInfected = 0; kindRange = 3; totalSec = 120; breakQuantity = 0; shuffleQuantity = 1; bombQuantity = 0; requiredTiles = 450; _parent.changeBg(2, 2); break; case 5 : guidePage = "iBreak"; specialKind_array = ["r"]; freezeRate = 0; infectRate = 0; specialRate = 0.059; minInfected = 0; kindRange = 4; totalSec = 130; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 0; requiredTiles = 480; _parent.changeBg(1, 2); break; case 6 : guidePage = "bomb"; specialKind_array = ["b", "r"]; freezeRate = 0; infectRate = 0; specialRate = 0.069; minInfected = 0; kindRange = 3; totalSec = 150; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 0; requiredTiles = 500; _parent.changeBg(2, 1); break; case 7 : guidePage = "time"; specialKind_array = ["b", "t", "t", "t", "t", "r", "r"]; freezeRate = 0; infectRate = 0; specialRate = 0.12; minInfected = 0; kindRange = 4; totalSec = 120; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 520; _parent.changeBg(1, 1); break; case 8 : guidePage = "treasure"; specialKind_array = ["b", "t", "r"]; freezeRate = 0; infectRate = 0; specialRate = 0.07; minInfected = 0; kindRange = 4; totalSec = 120; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 600; _parent.changeBg(2, 1); break; case 9 : specialKind_array = ["b", "t", "r"]; freezeRate = 0; infectRate = 0; specialRate = 0.06; minInfected = 0; kindRange = 4; totalSec = 120; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 620; _parent.changeBg(1, 1); break; case 10 : specialKind_array = ["b", "t", "r"]; freezeRate = 0; infectRate = 0; specialRate = 0.065; minInfected = 0; kindRange = 4; totalSec = 120; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 650; _parent.changeBg(1, 1); break; case 11 : specialKind_array = ["b", "t", "r"]; freezeRate = 0; infectRate = 0; specialRate = 0.058; minInfected = 0; kindRange = 4; totalSec = 120; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 700; _parent.changeBg(2, 3); break; case 12 : guidePage = "freeze"; specialKind_array = ["b", "t", "r", "g"]; freezeRate = 0.1; infectRate = 0; specialRate = 0.05; minInfected = 0; kindRange = 4; totalSec = 120; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 720; _parent.changeBg(1, 3); break; case 13 : specialKind_array = ["b", "t", "r"]; freezeRate = 0.1; infectRate = 0; specialRate = 0.07; minInfected = 0; kindRange = 4; totalSec = 120; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 740; _parent.changeBg(1, 3); break; case 14 : specialKind_array = ["b", "t", "r"]; freezeRate = 0.1; infectRate = 0; specialRate = 0.062; minInfected = 0; kindRange = 4; totalSec = 150; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 1000; _parent.changeBg(2, 3); break; case 15 : specialKind_array = ["b", "t", "r", "g"]; freezeRate = 0.11; infectRate = 0; specialRate = 0.069; minInfected = 0; kindRange = 5; totalSec = 160; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 1300; _parent.changeBg(1, 3); break; case 16 : guidePage = "infected"; specialKind_array = ["b", "t", "r", "x", "x", "x"]; freezeRate = 0.05; infectRate = 0.08; specialRate = 0.069; minInfected = 3; kindRange = 5; totalSec = 170; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 1500; _parent.changeBg(2, 4); break; case 17 : specialKind_array = ["b", "t", "r", "x", "x", "x"]; freezeRate = 0; infectRate = 0.12; specialRate = 0.069; minInfected = 5; kindRange = 5; totalSec = 180; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 1500; _parent.changeBg(2, 4); break; case 18 : specialKind_array = ["b", "t", "r", "x", "x", "x"]; freezeRate = 0.12; infectRate = 0.1; specialRate = 0.066; minInfected = 5; kindRange = 5; totalSec = 200; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 1500; _parent.changeBg(2, 4); break; case 19 : specialKind_array = ["b", "t", "r", "x", "x"]; freezeRate = 0.15; infectRate = 0.1; specialRate = 0.062; minInfected = 6; kindRange = 5; totalSec = 220; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 1700; _parent.changeBg(2, 4); break; case 20 : specialKind_array = ["b", "t", "r", "x", "x", "x"]; freezeRate = 0.2; infectRate = 0.13; specialRate = 0.05; minInfected = 8; kindRange = 5; totalSec = 250; breakQuantity = 1; shuffleQuantity = 1; bombQuantity = 1; requiredTiles = 2100; _parent.changeBg(2, 4); } } if (guidePage != undefined) { _parent.openGuide(guidePage); } else { gameInit(); }
Symbol 703 MovieClip [inventoryPage] Frame 1
var item_array = _parent.getItems(); var MAX_ITEMS = 6; slot1_mc._content = item_array[0]; slot2_mc._content = item_array[1]; slot3_mc._content = item_array[2]; var i = 1; while (i <= MAX_ITEMS) { this[("item" + i) + "_mc"]._itemNo = i; this[("item" + i) + "_mc"]._origX = this[("item" + i) + "_mc"]._x; this[("item" + i) + "_mc"]._origY = this[("item" + i) + "_mc"]._y; this[("item" + i) + "_mc"].onPress = function () { if (this._isEquipped) { this._isEquipped = false; this._pocket.isUsed = false; this._pocket._content = 0; this._pocket = null; this._x = this._origX; this._y = this._origY; return(undefined); } startDrag (this, false, 0, 0, 500, 550); this.swapDepths(top_mc); }; this[("item" + i) + "_mc"].onRelease = function () { this.stopDrag(); var _local2; if (this.hitTest(slot1_mc) && (!slot1_mc.isUsed)) { slot1_mc.isUsed = true; slot1_mc._content = this._itemNo; _local2 = slot1_mc; } else if (this.hitTest(slot2_mc) && (!slot2_mc.isUsed)) { slot2_mc.isUsed = true; slot2_mc._content = this._itemNo; _local2 = slot2_mc; } else if (this.hitTest(slot3_mc) && (!slot3_mc.isUsed)) { slot3_mc.isUsed = true; slot3_mc._content = this._itemNo; _local2 = slot3_mc; } else { this._y = this._origY; this._x = this._origX; this._isEquipped = false; this._pocket.isUsed = false; this._pocket._content = 0; this._pocket = null; this.swapDepths(top_mc); return(undefined); } this._y = _local2._y; this._x = _local2._x; this._pocket = _local2; this._isEquipped = true; this.swapDepths(top_mc); }; var j = 0; while (j < item_array.length) { if (this[("item" + i) + "_mc"]._itemNo == item_array[j]) { this[("item" + i) + "_mc"]._pocket = this[("slot" + (j + 1)) + "_mc"]; this[("item" + i) + "_mc"]._isEquipped = true; this[("item" + i) + "_mc"]._pocket.isUsed = true; this._pocket._content = this[("item" + i) + "_mc"]._itemNo; this[("item" + i) + "_mc"]._x = this[("slot" + (j + 1)) + "_mc"]._x; this[("item" + i) + "_mc"]._y = this[("slot" + (j + 1)) + "_mc"]._y; } j++; } this[("item" + i) + "_mc"]._visible = false; i++; } okay_btn.onRelease = function () { _parent.equipItem([slot1_mc._content, slot2_mc._content, slot3_mc._content]); _parent.openDialogue("mapPage"); }; switch (_parent.runningLevel) { case 20 : case 19 : case 18 : case 17 : item5_mc._visible = true; case 16 : case 15 : case 14 : case 13 : case 12 : item4_mc._visible = true; case 11 : case 10 : case 9 : case 8 : item3_mc._visible = true; case 7 : case 6 : item2_mc._visible = true; case 5 : case 4 : item1_mc._visible = true; case 3 : item6_mc._visible = true; case 2 : case 1 : }
Symbol 704 MovieClip [dirMc] Frame 1
stop();

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Symbol 250 Sound [fogaudio]Used by:256
Symbol 251 Sound [shutdown]Used by:256
Symbol 252 Sound [break]Used by:256
Symbol 253 Sound [explode]Used by:256
Symbol 254 Sound [gameloop]Used by:256
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Instance Names

"mcTaglines"Frame 1Symbol 183 MovieClip
"prel"Frame 1Symbol 248 MovieClip
"start_btn"Frame 4Symbol 706 Button
"load_btn"Frame 4
"highscore_btn"Frame 4
"fgfyw_btn"Frame 4
"preloader_mc"Frame 4Symbol 760 MovieClip
"bg_mc"Frame 5Symbol 44 MovieClip
"bg_mc"Symbol 120 MovieClip Frame 1Symbol 44 MovieClip
"randomtag"Symbol 181 MovieClip Frame 1Symbol 126 EditableText
"randomtag"Symbol 181 MovieClip Frame 2Symbol 127 EditableText
"randomtag"Symbol 181 MovieClip Frame 3Symbol 128 EditableText
"randomtag"Symbol 181 MovieClip Frame 4Symbol 129 EditableText
"randomtag"Symbol 181 MovieClip Frame 5Symbol 130 EditableText
"randomtag"Symbol 181 MovieClip Frame 6Symbol 131 EditableText
"randomtag"Symbol 181 MovieClip Frame 7Symbol 132 EditableText
"randomtag"Symbol 181 MovieClip Frame 8Symbol 133 EditableText
"randomtag"Symbol 181 MovieClip Frame 9Symbol 134 EditableText
"randomtag"Symbol 181 MovieClip Frame 10Symbol 135 EditableText
"randomtag"Symbol 181 MovieClip Frame 11Symbol 136 EditableText
"randomtag"Symbol 181 MovieClip Frame 12Symbol 137 EditableText
"randomtag"Symbol 181 MovieClip Frame 13Symbol 138 EditableText
"randomtag"Symbol 181 MovieClip Frame 14Symbol 139 EditableText
"randomtag"Symbol 181 MovieClip Frame 15Symbol 140 EditableText
"randomtag"Symbol 181 MovieClip Frame 16Symbol 141 EditableText
"randomtag"Symbol 181 MovieClip Frame 17Symbol 142 EditableText
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"randomtag"Symbol 181 MovieClip Frame 26Symbol 151 EditableText
"randomtag"Symbol 181 MovieClip Frame 27Symbol 152 EditableText
"randomtag"Symbol 181 MovieClip Frame 28Symbol 153 EditableText
"randomtag"Symbol 181 MovieClip Frame 29Symbol 154 EditableText
"randomtag"Symbol 181 MovieClip Frame 30Symbol 155 EditableText
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"randomtag"Symbol 181 MovieClip Frame 32Symbol 157 EditableText
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"randomtag"Symbol 181 MovieClip Frame 53Symbol 178 EditableText
"randomtag"Symbol 181 MovieClip Frame 54Symbol 179 EditableText
"randomtag"Symbol 181 MovieClip Frame 55Symbol 180 EditableText
"mcNotice"Symbol 237 MovieClip Frame 1Symbol 200 MovieClip
"procent"Symbol 248 MovieClip Frame 1Symbol 244 EditableText
"normalSprite"Symbol 298 MovieClip [normalTile] Frame 1Symbol 270 MovieClip
"freezeMarker"Symbol 307 MovieClip [playableTile] Frame 1Symbol 301 MovieClip
"markerTile"Symbol 307 MovieClip [playableTile] Frame 1Symbol 303 MovieClip
"infectionMarker"Symbol 307 MovieClip [playableTile] Frame 1Symbol 306 MovieClip
"modalBg"Symbol 357 MovieClip [pausePage] Frame 1Symbol 321 Button
"resume_btn"Symbol 357 MovieClip [pausePage] Frame 1Symbol 349 Button
"playmore_btn"Symbol 357 MovieClip [pausePage] Frame 1Symbol 356 Button
"modal"Symbol 564 MovieClip [guideMc] Frame 1Symbol 321 Button
"okay_btn"Symbol 564 MovieClip [guideMc] Frame 1Symbol 387 Button
"moregames_btn"Symbol 578 MovieClip [timeUpPage] Frame 1Symbol 567 Button
"submitscore_btn"Symbol 578 MovieClip [timeUpPage] Frame 1Symbol 570 Button
"mainMenu_btn"Symbol 578 MovieClip [timeUpPage] Frame 1Symbol 572 Button
"score2_txt"Symbol 578 MovieClip [timeUpPage] Frame 1Symbol 575 EditableText
"toolBonus_txt"Symbol 590 MovieClip [levelCompletePage] Frame 1Symbol 584 EditableText
"timeBonus_txt"Symbol 590 MovieClip [levelCompletePage] Frame 1Symbol 585 EditableText
"levelScore_txt"Symbol 590 MovieClip [levelCompletePage] Frame 1Symbol 586 EditableText
"totalScore_txt"Symbol 590 MovieClip [levelCompletePage] Frame 1Symbol 587 EditableText
"okay_btn"Symbol 590 MovieClip [levelCompletePage] Frame 1Symbol 387 Button
"txtNickname"Symbol 609 MovieClip Frame 1Symbol 605 EditableText
"txtScore"Symbol 609 MovieClip Frame 1Symbol 606 EditableText
"txtNumber"Symbol 609 MovieClip Frame 1Symbol 607 EditableText
"mcScore"Symbol 610 MovieClip Frame 1Symbol 609 MovieClip
"mcScoreHolder"Symbol 613 MovieClip Frame 1Symbol 610 MovieClip
"mcBlock"Symbol 613 MovieClip Frame 1Symbol 612 MovieClip
"mcLoading"Symbol 614 MovieClip Frame 1Symbol 597 MovieClip
"sboard"Symbol 614 MovieClip Frame 1Symbol 613 MovieClip
"mcScoreboard"Symbol 619 MovieClip [TMP6ojzjuzm8i] Frame 1Symbol 614 MovieClip
"mcLabel"Symbol 619 MovieClip [TMP6ojzjuzm8i] Frame 1Symbol 618 MovieClip
"back_btn"Symbol 626 MovieClip [highscorePage] Frame 1Symbol 592 Button
"toolBonus_txt"Symbol 635 MovieClip [gameCompletePage] Frame 1Symbol 629 EditableText
"timeBonus_txt"Symbol 635 MovieClip [gameCompletePage] Frame 1Symbol 630 EditableText
"levelScore_txt"Symbol 635 MovieClip [gameCompletePage] Frame 1Symbol 631 EditableText
"totalScore_txt"Symbol 635 MovieClip [gameCompletePage] Frame 1Symbol 632 EditableText
"moregames2_btn"Symbol 635 MovieClip [gameCompletePage] Frame 1Symbol 567 Button
"submitscore2_btn"Symbol 635 MovieClip [gameCompletePage] Frame 1Symbol 570 Button
"mainMenu_btn"Symbol 635 MovieClip [gameCompletePage] Frame 1Symbol 572 Button
"beta_txt"Symbol 663 MovieClip [mapPage] Frame 1Symbol 658 EditableText
"openInv_btn"Symbol 663 MovieClip [mapPage] Frame 1Symbol 660 Button
"continue_btn"Symbol 663 MovieClip [mapPage] Frame 1Symbol 662 Button
"pause_btn"Symbol 686 MovieClip [gamePage] Frame 1Symbol 668 Button
"musicOn_btn"Symbol 686 MovieClip [gamePage] Frame 1Symbol 671 Button
"musicOff_btn"Symbol 686 MovieClip [gamePage] Frame 1Symbol 673 Button
"progressTracker_mc"Symbol 686 MovieClip [gamePage] Frame 1Symbol 408 MovieClip
"shuffle_btn"Symbol 686 MovieClip [gamePage] Frame 1Symbol 674 Button
"score_txt"Symbol 686 MovieClip [gamePage] Frame 1Symbol 675 EditableText
"level_txt"Symbol 686 MovieClip [gamePage] Frame 1Symbol 677 EditableText
"timer_txt"Symbol 686 MovieClip [gamePage] Frame 1Symbol 678 EditableText
"bomb_btn"Symbol 686 MovieClip [gamePage] Frame 1Symbol 680 Button
"break_btn"Symbol 686 MovieClip [gamePage] Frame 1Symbol 681 Button
"shuffle_txt"Symbol 686 MovieClip [gamePage] Frame 1Symbol 682 EditableText
"break_txt"Symbol 686 MovieClip [gamePage] Frame 1Symbol 683 EditableText
"bomb_txt"Symbol 686 MovieClip [gamePage] Frame 1Symbol 684 EditableText
"slot1_mc"Symbol 703 MovieClip [inventoryPage] Frame 1Symbol 693 MovieClip
"slot2_mc"Symbol 703 MovieClip [inventoryPage] Frame 1Symbol 693 MovieClip
"slot3_mc"Symbol 703 MovieClip [inventoryPage] Frame 1Symbol 693 MovieClip
"item2_mc"Symbol 703 MovieClip [inventoryPage] Frame 1Symbol 694 MovieClip
"item3_mc"Symbol 703 MovieClip [inventoryPage] Frame 1Symbol 695 MovieClip
"item4_mc"Symbol 703 MovieClip [inventoryPage] Frame 1Symbol 696 MovieClip
"item5_mc"Symbol 703 MovieClip [inventoryPage] Frame 1Symbol 697 MovieClip
"item6_mc"Symbol 703 MovieClip [inventoryPage] Frame 1Symbol 698 MovieClip
"item1_mc"Symbol 703 MovieClip [inventoryPage] Frame 1Symbol 699 MovieClip
"okay_btn"Symbol 703 MovieClip [inventoryPage] Frame 1Symbol 387 Button
"top_mc"Symbol 703 MovieClip [inventoryPage] Frame 1Symbol 702 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 33 as "gameFrame"
ExportAssets (56)Timeline Frame 1Symbol 35 as "breakCursor"
ExportAssets (56)Timeline Frame 1Symbol 41 as "bombCursor"
ExportAssets (56)Timeline Frame 1Symbol 762 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 763 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 764 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 765 as "__Packages.mx.transitions.easing.Regular"
ExportAssets (56)Timeline Frame 1Symbol 766 as "__Packages.mx.transitions.easing.None"
ExportAssets (56)Timeline Frame 2Symbol 250 as "fogaudio"
ExportAssets (56)Timeline Frame 2Symbol 251 as "shutdown"
ExportAssets (56)Timeline Frame 2Symbol 252 as "break"
ExportAssets (56)Timeline Frame 2Symbol 253 as "explode"
ExportAssets (56)Timeline Frame 2Symbol 254 as "gameloop"
ExportAssets (56)Timeline Frame 2Symbol 255 as "match"
ExportAssets (56)Timeline Frame 2Symbol 298 as "normalTile"
ExportAssets (56)Timeline Frame 2Symbol 307 as "playableTile"
ExportAssets (56)Timeline Frame 2Symbol 314 as "TileBurst"
ExportAssets (56)Timeline Frame 2Symbol 317 as "floorTile"
ExportAssets (56)Timeline Frame 2Symbol 319 as "unplayableTile"
ExportAssets (56)Timeline Frame 2Symbol 347 as "EmbeddedFont"
ExportAssets (56)Timeline Frame 2Symbol 350 as "EmbeddedFont2"
ExportAssets (56)Timeline Frame 2Symbol 357 as "pausePage"
ExportAssets (56)Timeline Frame 2Symbol 564 as "guideMc"
ExportAssets (56)Timeline Frame 2Symbol 578 as "timeUpPage"
ExportAssets (56)Timeline Frame 2Symbol 590 as "levelCompletePage"
ExportAssets (56)Timeline Frame 2Symbol 619 as "TMP6ojzjuzm8i"
ExportAssets (56)Timeline Frame 2Symbol 626 as "highscorePage"
ExportAssets (56)Timeline Frame 2Symbol 635 as "gameCompletePage"
ExportAssets (56)Timeline Frame 2Symbol 663 as "mapPage"
ExportAssets (56)Timeline Frame 2Symbol 686 as "gamePage"
ExportAssets (56)Timeline Frame 2Symbol 703 as "inventoryPage"
ExportAssets (56)Timeline Frame 2Symbol 704 as "dirMc"

Labels

"s1"Symbol 270 MovieClip Frame 1
"s2"Symbol 270 MovieClip Frame 5
"s3"Symbol 270 MovieClip Frame 10
"s4"Symbol 270 MovieClip Frame 15
"s5"Symbol 270 MovieClip Frame 20
"sr"Symbol 270 MovieClip Frame 25
"normalSprite"Symbol 298 MovieClip [normalTile] Frame 1
"k"Symbol 298 MovieClip [normalTile] Frame 2
"l"Symbol 298 MovieClip [normalTile] Frame 3
"b"Symbol 298 MovieClip [normalTile] Frame 4
"t"Symbol 298 MovieClip [normalTile] Frame 5
"c"Symbol 298 MovieClip [normalTile] Frame 6
"cd"Symbol 298 MovieClip [normalTile] Frame 7
"g"Symbol 298 MovieClip [normalTile] Frame 8
"x"Symbol 298 MovieClip [normalTile] Frame 9
"xzc"Symbol 307 MovieClip [playableTile] Frame 1
"t"Symbol 314 MovieClip [TileBurst] Frame 1
"b"Symbol 314 MovieClip [TileBurst] Frame 2
"g"Symbol 314 MovieClip [TileBurst] Frame 3
"cd"Symbol 314 MovieClip [TileBurst] Frame 4
"basic"Symbol 564 MovieClip [guideMc] Frame 1
"basic2"Symbol 564 MovieClip [guideMc] Frame 2
"aurora"Symbol 564 MovieClip [guideMc] Frame 3
"chain"Symbol 564 MovieClip [guideMc] Frame 4
"iCyclone"Symbol 564 MovieClip [guideMc] Frame 5
"bomb"Symbol 564 MovieClip [guideMc] Frame 6
"iBreak"Symbol 564 MovieClip [guideMc] Frame 7
"treasure"Symbol 564 MovieClip [guideMc] Frame 8
"time"Symbol 564 MovieClip [guideMc] Frame 9
"freeze"Symbol 564 MovieClip [guideMc] Frame 11
"infected"Symbol 564 MovieClip [guideMc] Frame 12
"eWildcard"Symbol 564 MovieClip [guideMc] Frame 13
"eStorm"Symbol 564 MovieClip [guideMc] Frame 14
"eBomb"Symbol 564 MovieClip [guideMc] Frame 15
"eBreak"Symbol 564 MovieClip [guideMc] Frame 16
"eTime"Symbol 564 MovieClip [guideMc] Frame 17
"eVaccine"Symbol 564 MovieClip [guideMc] Frame 18
"up"Symbol 704 MovieClip [dirMc] Frame 1
"right"Symbol 704 MovieClip [dirMc] Frame 2
"down"Symbol 704 MovieClip [dirMc] Frame 3
"left"Symbol 704 MovieClip [dirMc] Frame 4




http://swfchan.com/25/123550/info.shtml
Created: 2/3 -2019 14:48:32 Last modified: 2/3 -2019 14:48:32 Server time: 22/12 -2024 11:19:46