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feed-the-cat.swf

This is the info page for
Flash #123588

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

(00%)

MEOW!

mEOW

SCORES

000000000

MEOW

MEOW

MEOW

MEOW

MEOW

MEOW

MEOW

MEOW

MEOW

MEOW

GAME OVER

click mouse button to continue

click mouse button to continue

click mouse button to continue

HAPPY
000000000

HAPPY!
X 83

THROW
POWER

HAPPY!
X 83
xxxxx
XXXX
XXXXXX
sadsd

Now you are ready for a real game!

FEED THE CAT

www.realore.com

www.realore.com

www.realore.com

MORE GAMES

MORE GAMES

HAPPY CAT - MUNCHING CAT !

000000000

YOUR SCORES:

Developed and published by Realore Studios.
This software can be freely distributed through
Internet and CD-ROMs or DVDs
without a special permission from the author.
You may not modify, translate, disassemble, reverse engineer,
decompile, or create derivative works based upon this software
Copyright © 2004 Realore Studios. All rights reserved.

ActionScript [AS1/AS2]

Frame 1
fscommand ("fullscreen", false); fscommand ("allowscale", false);
Frame 4
ClipMask = _root.createEmptyMovieClip("ScreenMask", 50000); ClipMask.beginFill(16777215, 100); ClipMask.lineStyle(0, 16777215, 100); ClipMask.moveTo(0, 0); ClipMask.lineTo(640, 0); ClipMask.lineTo(640, 480); ClipMask.lineTo(0, 480); ClipMask.lineTo(0, 0); ClipMask.endFill(); ClipMask._visible = false; _root.setMask(ClipMask);
Frame 5
AutoTutorial = false; BorderY = 238; LayerIDSize = 1000; BackBulletLayer = 0; CatsFallLayer = 1 * LayerIDSize; WallLayer = 2 * LayerIDSize; SplashLayer = 3 * LayerIDSize; CatsMoveLayer = 4 * LayerIDSize; CatsSitLayer = 5 * LayerIDSize; EventLayer = 6 * LayerIDSize; FrontBulletLayer = 7 * LayerIDSize; PowerLayer = 8 * LayerIDSize; SlingLayer = PowerLayer + 5; StatLayer = SlingLayer + 5; ArrowLayer = StatLayer + 5; HelpLayer = ArrowLayer + 5; MessageLayer = HelpLayer + 1000; ThrowTimeMax = 30; Started = false; HelpMode = false; WaitClick = 0; HitCombo = 0; TimeCombo = 0; HelpInterrupt = 0; HelpMiss = 0; HelpStun = 0; HelpFear = 0; HelpFall = 0; HelpScream = 0; BeginMode = true; AboutMode = false; cMessage = function () { this._visible = false; this.Init = function (mess) { this.GameMessage = mess; this._x = 320; this._y = -100; this.dy = 20; this.BounceCount = 3; this._visible = true; stop(); }; this.onEnterFrame = function () { if (WaitClick < 3) { if (this.BounceCount > 0) { this.dy = this.dy + 3; if (this._y > 370) { this.dy = -Math.abs(this.dy * 0.3); this._y = 370; this.BounceCount--; if (this.BounceCount == 0) { this.dy = 5; WaitClick = 1; } } this._y = this._y + this.dy; } } else { this.dy = this.dy + 1; this._y = this._y + this.dy; if (this._y > 500) { WaitClick = 0; play(); this.removeMovieClip(); } } }; }; cMessage.prototype = new MovieClip(); Object.registerClass("GameMessage", cMessage); Object.registerClass("HelpMessage", cMessage); cTip = function () { this._visible = false; this.Init = function (x, y, mess, time) { this._x = x; this._y = -50; this.TargetY = y; this.Max = time; this.Count = 0; this.EventText = mess; this.dy = 20; this.BounceCount = 3; this.Mode = 0; this._visible = true; }; this.onEnterFrame = function () { if (this.Mode == 0) { this.dy = this.dy + 3; if (this._y > this.TargetY) { this.dy = -Math.abs(this.dy * 0.3); this._y = this.TargetY; this.BounceCount--; if (this.BounceCount == 0) { this.dy = 5; this.Mode = 1; } } this._y = this._y + this.dy; } else if (this.Mode == 1) { if (this.Max > 0) { this.Count++; if (this.Count >= this.Max) { this.Fall(); } } } else { this.dy = this.dy + 1; this._y = this._y + this.dy; if (this._y > 500) { this.removeMovieClip(); } } }; this.Fall = function () { this.Mode = 2; }; }; cTip.prototype = new MovieClip(); Object.registerClass("HelpTips", cTip); cLevel = function () { this.Init = function (cat_num, sit_num, c_sit_time, d_sit_time, move_num, c_scream_time, d_scream_time, scream_num) { this.CatNum = cat_num; this.SitNum = sit_num; this.ConstSitTime = c_sit_time; this.DeltaSitTime = d_sit_time; this.MoveNum = move_num; this.ConstScreamTime = c_scream_time; this.DeltaScreamTime = d_scream_time; this.ScreamNum = scream_num; }; }; LevelParam = new cLevel(); LevelParam.Init(10, 5, 150, 0, 3, 30, 0, 3); this.MakeLevel = function () { var num; switch (GameLevel) { case 0 : LevelParam.Init(2, 2, 300, 150, 0, 60, 60, 0); return; case 1 : LevelParam.Init(3, 3, 150, 150, 0, 60, 60, 0); return; case 2 : LevelParam.Init(3, 3, 60, 60, 0, 60, 0, 0); return; case 3 : LevelParam.Init(6, 3, 150, 150, 2, 40, 40, 0); return; case 4 : LevelParam.Init(8, 4, 150, 150, 2, 40, 40, 0); return; case 5 : LevelParam.Init(10, 5, 150, 150, 3, 30, 30, 2); return; case 6 : LevelParam.Init(10, 5, 150, 150, 3, 30, 0, 3); return; case 7 : LevelParam.Init(15, 5, 150, 150, 0, 30, 0, 0); return; default : num = 5 + random(2); LevelParam.Init(15 + (2 * (GameLevel - 7)), num, 90 + random(100), random(150), random(num), 20 + random(15), 15 + random(45), random(num)); } }; this.findFreeSit = function () { var id = -1; var max = 0; var i = 0; while (i < SitPlaceNum) { if (SitList[i].ID == -1) { var d = (random(100) + 1); if (d > max) { id = i; max = d; } } i++; } return(id); }; this.ScreamQuant = function () { if (ScreamCount > 0) { ScreamCount--; } else { var max = 0; var ind = -1; var sit_num = 0; var i = 0; while (i < SitPlaceNum) { if (SitList[i].ID >= 0) { if (eval ("c" + SitList[i].ID).canScream()) { var d = (random(100) + 1); if (d > max) { ind = SitList[i].ID; max = d; } sit_num++; } else if (eval ("c" + SitList[i].ID).isSit()) { sit_num++; } } i++; } if (((sit_num >= LevelParam.ScreamNum) || (CatCount <= 0)) && (ind >= 0)) { eval ("c" + ind).startScream(); } ScreamCount = LevelParam.ConstScreamTime + random(LevelParam.DeltaScreamTime); } }; this.SitQuant = function () { if (SitCount > 0) { SitCount--; } else { var sit_free = 0; var sit_cur = 0; var sit_num = 0; var i; i = 0; while (i < SitPlaceNum) { if (SitList[i].ID >= 0) { sit_free++; if (eval ("c" + SitList[i].ID).canMove()) { sit_cur++; sit_num++; } else if (eval ("c" + SitList[i].ID).isSit()) { sit_num++; } } i++; } if (((sit_num >= LevelParam.MoveNum) || (CatCount <= 0)) && (sit_cur > 0)) { if ((sit_free >= SitPlaceNum) || ((sit_cur > 2) && (random(100) < 25))) { var min = 1000; var max = 0; var ind0 = -1; var ind1 = -1; i = 0; while (i < SitPlaceNum) { if ((SitList[i].ID >= 0) && (eval ("c" + SitList[i].ID).canMove())) { var d = (random(100) + 1); if (d < min) { min = d; ind0 = i; } if (d > max) { max = d; ind1 = i; } } i++; } if (ind0 != ind1) { var id0 = SitList[ind0].ID; var id1 = SitList[ind1].ID; eval ("c" + id0).startMove(); eval ("c" + id1).startMove(); eval ("c" + id0).setSit(ind1); eval ("c" + id1).setSit(ind0); } } else { var max0 = 0; var max1 = 0; var ind0 = 0; var ind1 = 0; i = 0; while (i < SitPlaceNum) { var d = (random(100) + 1); if (SitList[i].ID >= 0) { if (eval ("c" + SitList[i].ID).canMove() && (d > max0)) { max0 = d; ind0 = i; } } else if (d > max1) { max1 = d; ind1 = i; } i++; } if ((ind0 != -1) && (ind1 != -1)) { var id0 = SitList[ind0].ID; eval ("c" + id0).startMove(); eval ("c" + id0).setSit(ind1); } } } SitCount = LevelParam.ConstSitTime + random(LevelParam.DeltaSitTime); } }; this.CreateQuant = function () { if (CreateCount > 0) { CreateCount--; } else if ((CatsNum < LevelParam.SitNum) && (CatCount > 0)) { var ind = this.findFreeSit(); if (ind != -1) { var t = this.attachMovie("c0", "c" + ObjectID, ObjectID + CatsMoveLayer); if (random(100) < 50) { t.initMoveCat(ObjectID, 1); } else { t.initMoveCat(ObjectID, -1); } t.setSit(ind); CatsNum++; CatCount--; ObjectID = nextObjectID(ObjectID); } CreateCount = 30 + random(30); } }; this.menuPress = function (n) { if ((((n == "PlayButton") || (n == "MoreButton")) || (n == "HelpButton")) || (n == "About0")) { TitleFear.Active = true; this.PressSound = new Sound(); this.PressSound.attachSound("cathiss"); this.PressSound.setVolume(50); this.PressSound.start(); } if ((((n == "AgainButton") || (n == "MoreButton1")) || (n == "HelpButton1")) || (n == "About1")) { FinalMyay.Active = true; this.PressSound = new Sound(); this.PressSound.attachSound("mur" + random(3)); this.PressSound.setVolume(50); this.PressSound.start(); } if (n == "ReturnButton") { this.PressSound = new Sound(); this.PressSound.attachSound("cathiss"); this.PressSound.setVolume(50); this.PressSound.start(); } }; this.menuRelease = function (n) { if (((n == "PlayButton") || (n == "MoreButton")) || (n == "About0")) { TitleFear.Active = false; } if (((n == "AgainButton") || (n == "MoreButton1")) || (n == "About1")) { FinalMyay.Active = false; } if ((n == "PlayButton") || (n == "AgainButton")) { InitGame(); play(); } if ((n == "MoreButton1") || (n == "MoreButton")) { getURL ("http://www.realore.com/", "_blank"); } if ((n == "HelpButton") || (n == "HelpButton1")) { InitGame(); HelpMode = true; play(); } if ((n == "About0") || (n == "About1")) { AboutMode = true; play(); } if (n == "ReturnButton") { play(); } }; this.menuNormal = function (n) { if ((((n == "PlayButton") || (n == "MoreButton")) || (n == "HelpButton")) || (n == "About0")) { TitleFear.Active = false; } if ((((n == "AgainButton") || (n == "HelpButton1")) || (n == "MoreButton1")) || (n == "About1")) { FinalMyay.Active = false; } }; this.menuOver = function (n) { this.PressSound = new Sound(); this.PressSound.attachSound("toggle"); this.PressSound.setVolume(50); this.PressSound.start(); if ((((n == "AgainButton") || (n == "HelpButton1")) || (n == "MoreButton1")) || (n == "About1")) { FinalMyay.Active = false; return(undefined); } if (n == "PlayButton") { TitleFear._xscale = -100; TitleFear.Active = false; return(undefined); } if (((n == "MoreButton") || (n == "HelpButton")) || (n == "About0")) { TitleFear._xscale = 100; TitleFear.Active = false; return(undefined); } }; SitPlace = function (tx) { this.x = tx; this.ID = -1; }; SitPlaceNum = 6; SitList = new Array(); var i = 0; while (i < SitPlaceNum) { SitList[i] = new SitPlace(70 + ((i * 500) / SitPlaceNum)); i++; } sign = function (v) { if (v > 0) { return(1); } if (v < 0) { return(-1); } return(0); }; gr2Rad = function (a) { return((3.14 * a) / 180); }; Object.prototype.isCat = function () { return(false); }; Object.prototype.isBullet = function () { return(false); }; cCat = function () { this.Direction = 0; this.Collision = 0; this.SitFlag = false; this.SitID = -1; this.MoveEnable = true; this.Locked = false; this.DamageLevel = 0; this.MurkCount = random(5); this.Alive = true; this.HoldEnable = false; this.ScreamEnable = false; this.ScreamRequest = false; this.MyaySound = new Sound(); this.FishHit = true; this._visible = false; this.initMoveCat = function (id, dir) { this.ID = id; if (dir > 0) { this.Direction = 2.5 + (Math.random() * 0.5); this._x = -60; this._xscale = 120 - (((this.Direction - 2.5) * 40) / 0.5); } else if (dir < 0) { this.Direction = -(2.5 + (Math.random() * 0.5)); this._x = 700; this._xscale = -120 - (((this.Direction + 2.5) * 40) / 0.5); } this._yscale = Math.abs(this._xscale); this._y = BorderY; this.gotoAndPlay("move"); this.Locked = true; this._visible = true; }; this.initSitCat = function (id, dir, sit_id) { this.ID = id; this.SitID = sit_id; SitList[this.SitID].ID = this.ID; this.SitFlag = true; this.HoldEnable = true; this.MoveEnable = false; if (dir > 0) { this.Direction = 2.5 + (Math.random() * 0.5); this._xscale = 120 - (((this.Direction - 2.5) * 40) / 0.5); } else if (dir < 0) { this.Direction = -(2.5 + (Math.random() * 0.5)); this._xscale = -120 - (((this.Direction + 2.5) * 40) / 0.5); } this._yscale = Math.abs(this._xscale); this._x = SitList[this.SitID].x; this._y = BorderY; this.gotoAndPlay("hold"); this.Locked = true; this._visible = true; }; this.canScream = function () { if (((this.HoldEnable == true) && (this.ScreamEnable == false)) && (this.ScreamRequest == false)) { return(true); } return(false); }; this.canMove = function () { if (((this.HoldEnable == true) && (this.ScreamEnable == false)) && (this.ScreamRequest == false)) { return(true); } return(false); }; this.isSit = function () { return(this.HoldEnable); }; this.setDirection = function (dir) { this.Direction = dir; if (this.Direction > 0) { this._xscale = 120 - (((this.Direction - 2.5) * 40) / 0.5); } else { this._xscale = -120 - (((this.Direction + 2.5) * 40) / 0.5); } }; this.startScream = function () { this.ScreamRequest = true; }; this.startMove = function () { this.SitFlag = false; SitList[this.SitID].ID = -1; this.HoldEnable = false; this.gotoAndPlay("sit_i"); this.Locked = true; this.swapDepths(this.ID + CatsMoveLayer); this.SitID = -1; }; this.setSit = function (id) { this.SitID = id; SitList[this.SitID].ID = this.ID; if (this.Direction > 0) { if ((SitList[this.SitID].x - this._x) < 0) { this.setDirection(-this.Direction); } } else if ((SitList[this.SitID].x - this._x) > 0) { this.setDirection(-this.Direction); } }; this.onEnterFrame = function () { this.Locked = false; if (this.DamageLevel < this.Collision) { this.DamageLevel = this.Collision; this.Locked = true; if (this.DamageLevel == 2) { this.gotoAndPlay("fall"); var delta_score; if (this.FishHit) { delta_score = 7; } else { delta_score = 21; } var tmp = getTimer(); if ((tmp - TimeCombo) < 1000) { delta_score = delta_score + ((1000 - tmp) + TimeCombo); _root.createEvent("Quick\n" + ((1000 - tmp) + TimeCombo), this._x + 60, this._y - 120, "EventCombo"); } TimeCombo = tmp; HitCombo++; if (HitCombo > 1) { delta_score = delta_score * HitCombo; _root.createEvent("Combo\nx " + HitCombo, this._x - 60, this._y - 120, "EventCombo"); } if (GameLives < 6) { tmp = Math.floor((GameScores + delta_score) / 2000) - Math.floor(GameScores / 2000); if (tmp > 0) { _root.createEvent("Meow\n " + tmp, this._x, this._y - 150, "EventCombo"); UpdateLives(tmp); } } _root.createEvent("Happy\n" + delta_score, this._x, this._y - 100, "EventHappy"); UpdateScores(delta_score); HelpFall++; } else if (this.SitFlag == false) { HelpFear++; this.gotoAndPlay("fear"); } else { HelpStun++; if (this.ScreamEnable) { HelpInterrupt++; } this.gotoAndPlay("stun"); } this.ScreamEnable = false; this.HoldEnable = false; } this.Collision = 0; if ((this.DamageLevel == 0) && (this.SitFlag == false)) { if (this.MoveEnable == true) { this._x = this._x + this.Direction; if (this.Direction > 0) { if (this._x > 700) { this.Kill(); } } else if (this._x < -60) { this.Kill(); } if ((this.SitID >= 0) && (Math.abs(SitList[this.SitID].x - this._x) < (5 + random(15)))) { this.SitFlag = true; var left = 0; var right = 0; if ((this.SitID > 0) && (SitList[this.SitID - 1].ID >= 0)) { left = eval ("c" + SitList[this.SitID - 1].ID).Direction; } if ((this.SitID < (SitPlaceNum - 1)) && (SitList[this.SitID + 1].ID >= 0)) { right = eval ("c" + SitList[this.SitID + 1].ID).Direction; } if ((sign(this.Direction) == sign(left)) || (sign(this.Direction) == sign(right))) { SetDirection(-this.Direction); } this.gotoAndPlay("sit"); this.MoveEnable = false; this.Locked = true; this.swapDepths(this.ID + CatsSitLayer); } } } else if (this.Alive == false) { this.Kill(); } }; this.Kill = function () { if (this.SitID >= 0) { SitList[this.SitID].ID = -1; } this.removeMovieClip(); CatsNum--; CatCompleted--; }; this.isCollision = function (x, y, p) { if (this.hitTest(p)) { if (this.ScreamEnable && (this.JawsTest.hitTest(p))) { this.Collision = 2; if (p.SplashFlag) { this.FishHit = true; } else { this.FishHit = false; } return(2); } if (this.Collision < 1) { this.Collision = 1; } return(1); } return(0); }; this.playMyay = function () { this.MyaySound.attachSound("myay_0" + random(6)); this.MyaySound.setVolume(25 + random(25)); this.MyaySound.start(); }; this.playMurk = function () { this.MyaySound.attachSound("mur" + random(3)); this.MyaySound.setVolume(25 + random(25)); this.MyaySound.start(); }; this.isCat = function () { return(true); }; this.isBullet = function () { return(false); }; }; cCat.prototype = new MovieClip(); Object.registerClass("c0", cCat); cBullet = function () { this._visible = false; this.startBullet = function (id, x, y, v, splash_flag) { this.ID = id; this.x0 = 320 + x; this.y0 = 480 - y; this._rotation = random(360); this.da = 20 + random(20); var a = gr2Rad(30); var f = (1.5 + ((9 * v) / ThrowTimeMax)); this.dy = (Math.sin(a) * f) * 2; this.dz = Math.cos(a) * f; this.dx = 0; this.mx = 0; this.my = 0; this.mz = 0; this.Arrival = false; this.pmz = this.mz; this.SplashFlag = splash_flag; this._x = this.x0 + this.mx; this._y = this.y0 - (this.my / ((this.mz * 0.01) + 0.1)); this._xscale = 50 / ((this.mz * 0.025) + 1); this._yscale = this._xscale; this._visible = true; this.ComboFlag = true; }; this.onEnterFrame = function () { if (this.Arrival == true) { if (this.SplashFlag) { this._alpha = this._alpha - 3; if (this._alpha <= 0) { this.removeMovieClip(); } } else { this._y = this._y + this.dy; this._rotation = this.mx + (45 * Math.sin(this.my)); this.my = this.my + 0.157; this.dy = this.dy + 0.3; if (this._y > 500) { this.removeMovieClip(); } } } else { this.pmz = this.mz; this.mx = this.mx + this.dx; this.my = this.my + this.dy; this.mz = this.mz + this.dz; this.dy = this.dy - 0.7; this._x = this.x0 + this.mx; this._y = this.y0 - (this.my / ((this.mz * 0.01) + 0.1)); this._xscale = 50 / ((this.mz * 0.025) + 1); this._yscale = this._xscale; this._rotation = this._rotation + this.da; if ((this.mz > 60) && (this.pmz <= 60)) { if (this._y > 270) { if (this.SplashFlag) { this.gotoAndStop("splash"); this._xscale = 100 - (Math.random() * 15); this._yscale = 100 - (Math.random() * 15); this._rotation = this._rotation + random(20); this._alpha = 100; } else { this.dy = 0.05 + (Math.random() * 0.05); this._xscale = this._xscale * 0.8; this._yscale = this._xscale; this.mx = this._rotation; this.my = (Math.random() * 3.14) * 0.3; } this.Arrival = true; HitCombo = 0; this.ComboFlag = false; HelpMiss++; } else { var coll = CollisionCat(this._x, this._y, this); if (coll == 0) { HelpMiss++; if (this._y > 210) { this.bounce(); this.BounceSound = new Sound(); this.BounceSound.attachSound("fish_miss"); this.BounceSound.start(); HitCombo = 0; this.ComboFlag = false; } } else if (coll == 1) { this.swapDepths(BackBulletLayer); this.bounce(); HitCombo = 0; this.ComboFlag = false; } else if (coll == 2) { this.removeMovieClip(); } } } if ((this.mz > 80) && (this.pmz <= 80)) { this.swapDepths(BackBulletLayer); this.ComboFlag = false; HitCombo = 0; } if (((this.ComboFlag == true) && (this._dy > 0)) && (this._y > 210)) { this.ComboFlag = false; HitCombo = 0; } if ((this.mz > 200) || (this._y > 500)) { if (this.ComboFlag == true) { HitCombo = 0; } this.removeMovieClip(); } } }; this.isCat = function () { return(false); }; this.isBullet = function () { return(true); }; this.bounce = function () { this.dy = (Math.abs(dy) + 10) + (Math.random() * 5); this.dx = 5 - (Math.random() * 10); }; this.isCollision = function (x, y) { return(0); }; }; cBullet.prototype = new MovieClip(); Object.registerClass("b0", cBullet); Object.registerClass("b1", cBullet); cSling = function () { this._visible = false; this.Rubber = this.createEmptyMovieClip("Rubber", 1); this.update = function () { Power.gotoAndStop(1 + Math.round((99 * MouseCount) / ThrowTimeMax)); var tx = ((50 * MouseCount) / ThrowTimeMax); var ty = tx; var dx = ((60 * (320 - this._x)) / 320); var dy = ((60 * (150 - this._y)) / 250); this.Rubber.clear(); this.Rubber.lineStyle(0, 0, 100); this.Rubber.beginFill(10396359, 100); this.Rubber.moveTo(-67, 16); this.Rubber.lineTo((-70 + dx) - tx, ((80 + dy) + ty) - (ty * 0.2)); this.Rubber.lineTo((-70 + dx) - tx, ((100 + dy) + ty) + (ty * 0.2)); this.Rubber.lineTo(-67, 26); this.Rubber.lineTo(-67, 16); this.Rubber.endFill(); this.Rubber.beginFill(10396359, 100); this.Rubber.moveTo(67, 16); this.Rubber.lineTo((70 + dx) + tx, ((80 + dy) + ty) - (ty * 0.2)); this.Rubber.lineTo((70 + dx) + tx, ((100 + dy) + ty) + (ty * 0.2)); this.Rubber.lineTo(67, 26); this.Rubber.lineTo(67, 16); this.Rubber.endFill(); }; this.init = function () { this._visible = true; }; this.finit = function () { this._visible = false; }; this.isCat = function () { return(false); }; this.isBullet = function () { return(false); }; }; cSling.prototype = new MovieClip(); Object.registerClass("Sling", cSling); Sling = this.attachMovie("Sling", "sling0", SlingLayer); Statistic = this.attachMovie("Statistic", "stat0", StatLayer); Statistic._x = 0; Statistic._y = 0; Statistic._visible = false; Power = this.attachMovie("Power", "power0", PowerLayer); Power._x = 0; Power._y = 480; Power._visible = false; WallBorder = this.attachMovie("WallBorder", "WallBorder", WallLayer); WallBorder._x = 0; WallBorder._y = 205; WallBorder._visible = false; this.InitGame = function () { GameLives = 0; GameScores = 0; GameLevel = 0; ForceMyay = false; }; this.StartGame = function () { MakeLevel(); WallBorder._visible = true; var i = 0; while (i < SitPlaceNum) { SitList[i].ID = -1; i++; } HitCombo = 0; TimeCombo = 0; CatsNum = 0; ObjectID = 0; BulletID = 0; EventID = 0; HelpID = 0; DollarCount = 1 + random(2); SitCount = LevelParam.ConstSitTime + LevelParam.random(DeltaSitTime); ScreamCount = LevelParam.ConstScreamTime + LevelParam.random(DeltaScreamTime); CreateCount = 0; GameLives = 6; UpdateScores(0); Statistic.initLives(); Statistic._visible = true; Power._visible = true; HelpInterrupt = 0; HelpMiss = 0; HelpStun = 0; HelpFear = 0; HelpFall = 0; HelpScream = 0; if (HelpMode == false) { CatCompleted = LevelParam.CatNum; CatCount = LevelParam.CatNum; var i = 0; while (i < LevelParam.SitNum) { ind = this.findFreeSit(); if (ind != -1) { var t = this.attachMovie("c0", "c" + ObjectID, ObjectID + CatsSitLayer); if (random(100) < 50) { t.initSitCat(ObjectID, 1, ind); } else { t.initSitCat(ObjectID, -1, ind); } CatsNum++; CatCount--; ObjectID = nextObjectID(ObjectID); } i++; } } else { CatCompleted = 2; CatCount = 2; var t = this.attachMovie("c0", "c" + ObjectID, ObjectID + CatsSitLayer); if (random(100) < 50) { t.initSitCat(ObjectID, 1, 3); } else { t.initSitCat(ObjectID, -1, 3); } CatsNum++; CatCount--; ObjectID = nextObjectID(ObjectID); } }; this.EndLevel = function () { for (var i in this) { if (this[i].isCat() || (this[i].isBullet())) { this[i].removeMovieClip(); } } }; this.EndGame = function () { EndLevel(); WallBorder._visible = false; Statistic._visible = false; Power._visible = false; }; this.UpdateScores = function (d) { GameScores = GameScores + d; if (GameScores < 0) { GameScores = 0; } Statistic.ScoresValue = ""; if (GameScores < 100000000) { Statistic.ScoresValue = Statistic.ScoresValue + "0"; } else { Statistic.ScoresValue = Statistic.ScoresValue + GameScores; return(undefined); } if (GameScores < 10000000) { Statistic.ScoresValue = Statistic.ScoresValue + "0"; } else { Statistic.ScoresValue = Statistic.ScoresValue + GameScores; return(undefined); } if (GameScores < 1000000) { Statistic.ScoresValue = Statistic.ScoresValue + "0"; } else { Statistic.ScoresValue = Statistic.ScoresValue + GameScores; return(undefined); } if (GameScores < 100000) { Statistic.ScoresValue = Statistic.ScoresValue + "0"; } else { Statistic.ScoresValue = Statistic.ScoresValue + GameScores; return(undefined); } if (GameScores < 10000) { Statistic.ScoresValue = Statistic.ScoresValue + "0"; } else { Statistic.ScoresValue = Statistic.ScoresValue + GameScores; return(undefined); } if (GameScores < 1000) { Statistic.ScoresValue = Statistic.ScoresValue + "0"; } else { Statistic.ScoresValue = Statistic.ScoresValue + GameScores; return(undefined); } if (GameScores < 100) { Statistic.ScoresValue = Statistic.ScoresValue + "0"; } else { Statistic.ScoresValue = Statistic.ScoresValue + GameScores; return(undefined); } if (GameScores < 10) { Statistic.ScoresValue = Statistic.ScoresValue + "0"; } else { Statistic.ScoresValue = Statistic.ScoresValue + GameScores; return(undefined); } Statistic.ScoresValue = Statistic.ScoresValue + GameScores; }; this.UpdateLives = function (d) { GameLives = GameLives + d; if (GameLives > 5) { GameLives = 6; } Statistic.updateLives(GameLives - 1); }; CollisionCat = function (x, y, p) { var log = 0; for (var i in this) { var t = this[i].isCollision(x, y, p); if (t > log) { log = t; } } return(log); }; this.onMouseDown = function () { MousePress = true; if (Started == true) { MouseCount++; Sling.update(); } if (WaitClick == 1) { WaitClick = 2; } }; this.updateMousePosition = function (x, y) { MouseX = x - 320; MouseY = 480 - y; if (MouseY > 400) { MouseY = 400; } else if (MouseY < 100) { MouseY = 100; } if (MouseX > 320) { MouseX = 320; } else if (MouseX < -320) { MouseX = -320; } Sling._x = 320 + MouseX; Sling._y = 480 - MouseY; Sling.update(); }; this.onMouseUp = function () { MousePress = false; if (Started == true) { var t; if (HelpMode == false) { if (DollarCount > 0) { t = this.attachMovie("b0", "b" + BulletID, BulletID + FrontBulletLayer); t.startBullet(BulletID, MouseX, MouseY, MouseCount, true); DollarCount--; } else { t = this.attachMovie("b1", "b" + BulletID, BulletID + FrontBulletLayer); t.startBullet(BulletID, MouseX, MouseY, MouseCount, false); DollarCount = 1 + random(2); } } else { t = this.attachMovie("b0", "b" + BulletID, BulletID + FrontBulletLayer); t.startBullet(BulletID, MouseX, MouseY, MouseCount, true); } playFishShot(); BulletID = nextObjectID(BulletID); MouseCount = 0; Sling.update(); } if (WaitClick == 2) { WaitClick = 3; } }; this.onMouseMove = function () { if (Started == true) { updateMousePosition(_xmouse, _ymouse); } }; this.nextObjectID = function (id) { id++; if (id >= LayerIDSize) { id = 0; } return(id); }; this.onEnterFrame = function () { if (Started == true) { if (HelpMode == false) { this.ScreamQuant(); this.SitQuant(); this.CreateQuant(); if (MousePress) { if (MouseCount < ThrowTimeMax) { MouseCount++; Sling.update(); } } if (CatCompleted <= 0) { Sling.finit(); Started = false; EndLevel(); GameLevel++; Power.gotoAndStop(1); gotoAndPlay (19); } else if (GameLives <= 0) { Sling.finit(); Started = false; ForceMyay = true; gotoAndPlay (32); } } else if (MousePress) { if (MouseCount < ThrowTimeMax) { MouseCount++; Sling.update(); } } } }; this.playFishShot = function () { if (this.FishShotSound != undefined) { delete this.FishShotSound; } this.FishShotSound = new Sound(); this.FishShotSound.attachSound("shot"); this.FishShotSound.start(); }; cEvent = function () { this._visible = false; this.cnt = 20; this.onEnterFrame = function () { this._y = this._y + this.dy; this.dy = this.dy * 0.95; if (this.cnt > 0) { this.cnt--; } else { this.removeMovieClip(); } }; this.isBullet = function () { return(true); }; }; cEvent.prototype = new MovieClip(); Object.registerClass("EventScream", cEvent); Object.registerClass("EventHappy", cEvent); Object.registerClass("EventCombo", cEvent); this.createEvent = function (txt, x, y, name) { temp_event = _root.attachMovie(name, "event" + EventID, EventLayer + EventID); temp_event.EventText = txt; temp_event._x = x; temp_event._y = y; temp_event.dy = -2; temp_event._visible = true; EventID = nextObjectID(EventID); }; this.createTip = function (x, y, txt, time) { temp_event = _root.attachMovie("HelpTips", "tip" + HelpID, HelpLayer + HelpID); eval ("tip" + HelpID).Init(x, y, txt, time); HelpID = nextObjectID(HelpID); return(temp_event); };
Frame 6
stop(); BeginMode = true; TitleFear.Active = false; TitleFear._xscale = -100; TitleFear.gotoAndPlay("start"); PlayButton.ButtonText = "PLAY"; MoreButton.ButtonText = "MORE GAMES"; HelpButton.ButtonText = "TUTORIAL"; About0.ButtonText = "ABOUT"; Realore.onRelease = function () { getURL ("http://www.realore.com/", "_blank"); };
Frame 18
if (HelpMode == true) { gotoAndPlay (62); } else if (AboutMode == true) { gotoAndPlay (106); }
Frame 19
StartGame(); this.attachMovie("GameMessage", "gm_mess0", MessageLayer); gm_mess0.Init("Level " + (GameLevel + 1));
Frame 31
MouseCount = 0; MouseX = 0; MouseY = 0; updateMousePosition(_xmouse, _ymouse); Sling.init(); Started = true; stop();
Frame 32
this.attachMovie("GameMessage", "gm_mess0", MessageLayer); gm_mess0.Init("Meow Over");
Frame 45
if ((AutoTutorial == false) && ((GameScores == 0) || (GameLevel == 0))) { EndGame(); InitGame(); HelpMode = true; gotoAndPlay (62); AutoTutorial = true; }
Frame 46
BeginMode = false; EndGame(); AgainButton.ButtonText = "PLAY AGAIN"; MoreButton1.ButtonText = "MORE GAMES"; HelpButton1.ButtonText = "TUTORIAL"; About1.ButtonText = "ABOUT"; FinalMyay.gotoAndPlay("start"); FinalMyay.Active = false; FinalScores = Statistic.ScoresValue; Realore.onRelease = function () { getURL ("http://www.realore.com/", "_blank"); }; stop();
Frame 61
if (AboutMode == true) { gotoAndPlay (106); } else if (HelpMode == false) { gotoAndPlay (19); }
Frame 62
AutoTutorial = true; StartGame(); this.attachMovie("HelpMessage", "gm_mess0", MessageLayer); gm_mess0.Init("Welcome to\nthe tutorial!");
Frame 74
Started = true;
Frame 75
MouseCount = 0; MouseX = 0; MouseY = 0; updateMousePosition(_xmouse, _ymouse); Sling.init(); HelpCount = 0; LeftTip = createTip(150, 150, "\nHold left mouse\nbutton to force\nthe catapult.", 0); attachMovie("HelpArrow", "arrow1", ArrowLayer); arrow1._x = 100; arrow1._y = 400; arrow1._xscale = 50; arrow1._yscale = 50; arrow1._rotation = -135; arrow1._visible = true;
Frame 76
HelpCount++;
Frame 77
if (MouseCount < ThrowTimeMax) { gotoAndPlay (76); } else { LeftTip.Fall(); arrow1.removeMovieClip(); }
Frame 78
HelpCount = 0; HelpMiss = 0; HelpStun = 0; LeftTip = createTip(150, 150, "Release left\nmouse button\nto throw a fish\ninto the cat's\nmouth.", 0);
Frame 79
HelpCount++;
Frame 80
if (HelpStun == 0) { if (HelpMiss > 0) { RightTip.Fall(); RightTip = createTip(450, 150, "\nYou missed\nthe target!", 120); HelpMiss = 0; } gotoAndPlay (79); } else { RightTip.Fall(); LeftTip.Fall(); }
Frame 81
LeftTip = createTip(150, 150, "Fire\nthe catapult\nbetter aiming\nthe cat's\nopen mouth.", 0); TargetTipFlag = true; HelpScream = 0; HelpFall = 0; HelpStun = 0; HelpCount = 200; HelpInterrupt = 0; HelpMiss = 0; attachMovie("HelpArrow", "arrow0", ArrowLayer); arrow0._visible = false; arrow0._x = eval ("c" + SitList[3].ID)._x; arrow0._y = eval ("c" + SitList[3].ID)._y - 60; arrow0._xscale = 50; arrow0._yscale = 50; arrow0._rotation = 25; attachMovie("HelpArrow", "arrow2", ArrowLayer + 1); arrow2._visible = false; arrow2._xscale = 50; arrow2._yscale = 50; arrow2._rotation = -45;
Frame 82
HelpCount++; if (eval ("c" + SitList[3].ID).ScreamEnable) { arrow0._visible = true; } else { arrow0._visible = false; }
Frame 83
if (CatsNum > 0) { if (HelpScream > 0) { if (GameLives <= 0) { LeftTip.Fall(); LeftTip = createTip(150, 150, "Too many\nmeows.\nThe real game\nwould have\nbeen over.", 0); UpdateLives(6 - GameLives); } else { arrow2._x = 110 + (30 * (6 - GameLives)); arrow2._y = 20; arrow2._visible = true; LeftTip.Fall(); LeftTip = createTip(150, 150, "Don't let\ncats meow six\ntimes or game\nwill be over.", 0); } HelpScream = 0; HelpCount = 0; TargetTipFlag = false; } if (HelpInterrupt > 0) { RightTip.Fall(); RightTip = createTip(450, 150, "You stop\nthe meowing\nof the cat,\nbut didn't\nfeed it.", 120); } else if (HelpStun > 0) { RightTip.Fall(); RightTip = createTip(450, 150, "\nYou stunned\nthe cat.", 120); } else if (HelpMiss > 0) { RightTip.Fall(); RightTip = createTip(450, 150, "\nYou missed\nthe target!", 120); } HelpInterrupt = 0; HelpStun = 0; HelpMiss = 0; if ((HelpCount > 200) && (TargetTipFlag == false)) { TargetTipFlag = true; LeftTip.Fall(); LeftTip = createTip(150, 150, "When cat\ngets the fish\nit happily\nmoves away!", 0); } if (HelpCount > 300) { HelpCount = 0; eval ("c" + SitList[3].ID).startScream(); arrow2._visible = false; } gotoAndPlay (82); } else { LeftTip.Fall(); RightTip.Fall(); arrow0.removeMovieClip(); arrow2.removeMovieClip(); }
Frame 84
TargetTipFlag = true; HelpScream = 0; HelpFall = 0; HelpStun = 0; HelpCount = 100; HelpInterrupt = 0; HelpMiss = 0; HelpFear = 0; LeftTip = createTip(150, 150, "\nWell done!\nDo it with\na new cat.", 0); this.attachMovie("c0", "c" + ObjectID, ObjectID + CatsMoveLayer); eval ("c" + ObjectID).initMoveCat(ObjectID, 1); eval ("c" + ObjectID).setSit(3); CatsNum++; CatCount--; ObjectID = nextObjectID(ObjectID); attachMovie("HelpArrow", "arrow0", ArrowLayer); arrow0._visible = false; arrow0._xscale = 50; arrow0._yscale = 50; arrow0._rotation = 25; attachMovie("HelpArrow", "arrow2", ArrowLayer + 1); arrow2._visible = false; arrow2._xscale = 50; arrow2._yscale = 50; arrow2._rotation = -45;
Frame 85
HelpCount++; if (eval ("c" + SitList[3].ID).ScreamEnable) { arrow0._x = eval ("c" + SitList[3].ID)._x; arrow0._y = eval ("c" + SitList[3].ID)._y - 60; arrow0._visible = true; } else { arrow0._visible = false; }
Frame 86
if (CatsNum > 0) { if (HelpScream > 0) { if (GameLives <= 0) { LeftTip.Fall(); LeftTip = createTip(150, 150, "Too many\nmeows.\nThe real game\nwould have\nbeen over.", 90); UpdateLives(6 - GameLives); } else { arrow2._x = 110 + (30 * (6 - GameLives)); arrow2._y = 20; arrow2._visible = true; LeftTip.Fall(); LeftTip = createTip(150, 150, "Don't let\ncats meow six\ntimes or game\nwill be over.", 90); } HelpScream = 0; HelpCount = 0; TargetTipFlag = false; } if (HelpFear > 0) { RightTip.Fall(); RightTip = createTip(450, 150, "\nYou scared\nthe cat.", 90); } else if (HelpInterrupt > 0) { RightTip.Fall(); RightTip = createTip(450, 150, "You stop\nthe meowing\nof the cat,\nbut didn't\nfeed it.", 90); } else if (HelpStun > 0) { RightTip.Fall(); RightTip = createTip(450, 150, "\nYou stunned\nthe cat.", 90); } else if (HelpMiss > 0) { RightTip.Fall(); RightTip = createTip(450, 150, "\nYou missed\nthe target!", 90); } HelpFear = 0; HelpInterrupt = 0; HelpStun = 0; HelpMiss = 0; if ((HelpCount > 160) && (TargetTipFlag == false)) { TargetTipFlag = true; LeftTip.Fall(); LeftTip = createTip(150, 150, "When cat\ngets the fish\nit happily\nmoves away!", 0); } if (HelpCount > 200) { HelpCount = 0; if (eval ("c" + SitList[3].ID).canScream()) { eval ("c" + SitList[3].ID).startScream(); arrow2._visible = false; } } gotoAndPlay (85); } else { LeftTip.Fall(); RightTip.Fall(); arrow0.removeMovieClip(); arrow2.removeMovieClip(); }
Frame 87
this.attachMovie("HelpMessage", "gm_mess0", MessageLayer); gm_mess0.Init("Now you are ready\nfor a real game!"); Started = false; HelpMode = false;
Frame 105
EndGame(); Sling.finit(); InitGame(); play(); gotoAndPlay (19);
Frame 106
stop(); ReturnButton.ButtonText = "DONE"; Realore.onRelease = function () { getURL ("http://www.realore.com/", "_blank"); };
Frame 118
AboutMode = false; if (BeginMode == true) { gotoAndPlay (6); } else { gotoAndPlay (46); }
Symbol 36 MovieClip Frame 1
Percents = "00%"; _root.stop(); Loaded = false;
Symbol 36 MovieClip Frame 2
if (_root.getBytesLoaded() >= _root.getBytesTotal()) { Percents = "(99%)"; Loaded = true; LoadIcon.gotoAndStop(100); } else { var t = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); LoadIcon.gotoAndStop(t); Percents = "("; if (t < 10) { Percents = Percents + "0"; } Percents = Percents + (t + "%)"); }
Symbol 36 MovieClip Frame 3
if (Loaded == false) { gotoAndPlay (2); } else { _root.play("start"); stop(); }
Symbol 70 MovieClip Frame 1
Delay = random(50);
Symbol 70 MovieClip Frame 2
Delay--;
Symbol 70 MovieClip Frame 3
if (Delay > 0) { gotoAndPlay (2); }
Symbol 83 MovieClip Frame 18
stop();
Symbol 84 MovieClip Frame 18
stop();
Symbol 95 MovieClip Frame 1
this.onEnterFrame = function () { if (InitFlag == undefined) { Flag = 1; Count = (_totalframes / 2) + random(_totalframes * 4); InitFlag = true; } else if (Count > 0) { Count--; } else { Count = (_totalframes / 2) + random(_totalframes * 4); if (Flag) { Flag = 0; stop(); } else { play(); Flag = 1; } } };
Symbol 117 MovieClip Frame 1
RoundCount = 2;
Symbol 117 MovieClip Frame 2
Delay = random(50);
Symbol 117 MovieClip Frame 3
Delay--;
Symbol 117 MovieClip Frame 4
if (Delay > 0) { gotoAndPlay (3); } else if (RoundCount > 0) { RoundCount--; } else { gotoAndPlay (25); RoundCount = 2; }
Symbol 117 MovieClip Frame 24
gotoAndPlay (2);
Symbol 117 MovieClip Frame 66
gotoAndPlay (2);
Symbol 126 MovieClip Frame 1
Delay = 10 + random(60);
Symbol 126 MovieClip Frame 2
Delay--;
Symbol 126 MovieClip Frame 3
if (Delay > 0) { gotoAndPlay (2); }
Symbol 143 MovieClip Frame 16
_parent.playMurk();
Symbol 156 MovieClip Frame 9
_parent.playMyay();
Symbol 156 MovieClip Frame 48
stop();
Symbol 162 MovieClip Frame 1
_visible = false;
Symbol 162 MovieClip Frame 48
stop();
Symbol 181 MovieClip Frame 7
gotoAndPlay (15);
Symbol 181 MovieClip Frame 23
_parent.swapDepths(_parent.ID + _root.CatsFallLayer);
Symbol 181 MovieClip Frame 42
stop();
Symbol 193 MovieClip Frame 1
Count = 8;
Symbol 193 MovieClip Frame 5
Count--;
Symbol 193 MovieClip Frame 20
if (Count > 0) { gotoAndPlay (5); }
Symbol 204 MovieClip [c0] Frame 1
if (Locked == false) { MoveEnable = true; }
Symbol 204 MovieClip [c0] Frame 5
if (Locked == false) { gotoAndPlay (1); }
Symbol 204 MovieClip [c0] Frame 17
if (Locked == false) { gotoAndPlay (32); }
Symbol 204 MovieClip [c0] Frame 31
if (Locked == false) { gotoAndPlay (1); }
Symbol 204 MovieClip [c0] Frame 32
if (Locked == false) { HoldEnable = true; if ((ScreamRequest == true) || (_root.ForceMyay == true)) { gotoAndPlay (100); ScreamRequest = false; } else { MurkCount--; if (MurkCount <= 0) { gotoAndPlay (59); MurkCount = 2 + random(5); } } }
Symbol 204 MovieClip [c0] Frame 58
if (Locked == false) { gotoAndPlay (32); }
Symbol 204 MovieClip [c0] Frame 99
if (Locked == false) { gotoAndPlay (32); }
Symbol 204 MovieClip [c0] Frame 100
ScreamEnable = true;
Symbol 204 MovieClip [c0] Frame 150
ScreamEnable = false; if (_root.ForceMyay == false) { _root.HelpScream++; _root.HitCombo = 0; _root.UpdateLives(-1); _root.createEvent("Meow!", this._x, this._y - 140, "EventScream"); } if (Locked == false) { gotoAndPlay (32); }
Symbol 204 MovieClip [c0] Frame 151
_y = _root.BorderY; if (FishHit == true) { FallCat.gotoAndPlay("fish"); } else { FallCat.gotoAndPlay("dollar"); }
Symbol 204 MovieClip [c0] Frame 185
stop(); _visible = false; Alive = false;
Symbol 204 MovieClip [c0] Frame 220
if (Locked == false) { if (SitFlag == true) { gotoAndPlay (32); } else { gotoAndPlay (18); } } if (DamageLevel <= 1) { DamageLevel = 0; }
Symbol 204 MovieClip [c0] Frame 227
_x = (_x - (Direction * 15)); _y = (_root.BorderY - 15);
Symbol 204 MovieClip [c0] Frame 231
_x = (_x - (Direction * 15)); _y = _root.BorderY;
Symbol 204 MovieClip [c0] Frame 240
if (Locked == false) { if (SitFlag == false) { gotoAndPlay (1); } else { gotoAndPlay (6); } } if (DamageLevel <= 1) { DamageLevel = 0; }
Symbol 210 MovieClip [b0] Frame 1
stop();
Symbol 210 MovieClip [b0] Frame 2
stop();
Symbol 242 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (Active == false) { if (_currentframe != 1) { if (_currentframe == _totalframes) { gotoAndStop (1); } else { gotoAndStop(_currentframe + 1); } } } else if (_currentframe != 12) { if (_currentframe == _totalframes) { gotoAndStop (1); } else { gotoAndStop(_currentframe + 1); } } };
Symbol 243 MovieClip [Statistic] Frame 1
this.initLives = function () { var i = 0; while (i < 5) { eval ("m" + i).gotoAndStop("white"); eval ("m" + i).Active = true; i++; } }; this.updateLives = function (n) { var i = 0; while (i < n) { eval ("m" + i).Active = true; i++; } var i = n; while (i < 5) { eval ("m" + i).Active = false; i++; } };
Symbol 251 MovieClip [GameMessage] Frame 1
ContinueClick.onRelease = function () { _root.WaitClick = 3; };
Symbol 265 MovieClip [Power] Frame 1
stop();
Symbol 274 MovieClip [HelpMessage] Frame 1
ContinueClick.onRelease = function () { _root.WaitClick = 3; };
Symbol 304 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (Active == false) { if (_currentframe != 1) { if (_currentframe == _totalframes) { gotoAndStop (1); } else { gotoAndStop(_currentframe + 1); } } } else if (_currentframe != 12) { if (_currentframe == _totalframes) { gotoAndStop (1); } else { gotoAndStop(_currentframe + 1); } } };
Symbol 307 MovieClip Frame 1
_visible = false; stop(); this.onPress = function () { this.changeAnim(10, 80, 10, 0.314159265358979, 100, 80, 30); _root.menuPress(_name); }; this.onRelease = function () { this.changeAnim(5, 100, 5, 0.15707963267949, 100, 100, 100); _root.menuRelease(_name); }; this.onReleaseOutside = function () { this.changeAnim(5, 100, 5, 0.15707963267949, 100, 100, 100); _root.menuRelease(_name); }; this.onRollOut = function () { this.changeAnim(5, 100, 5, 0.15707963267949, 100, 100, 100); _root.menuNormal(_name); }; this.onRollOver = function () { this.changeAnim(5, 130, 5, 0.15707963267949, 100, 90, 70); _root.menuOver(_name); }; this.onEnterFrame = function () { if (InitFlag == undefined) { init(); } else { if (time > 0) { const_scale = const_scale + d_cscale; noise_scale = noise_scale + d_nscale; da = da + d_da; c_r = c_r + d_r; c_g = c_g + d_g; c_b = c_b + d_b; time--; } a = (a + da) % (Math.PI*2); update(); } }; this.init = function () { InitFlag = true; a = (Math.random() * Math.PI) * 2; da = 0.15707963267949; noise_scale = 5; const_scale = 100; c_r = 100; c_g = 100; c_b = 100; time = 0; d_cscale = 0; d_nscale = 0; d_da = 0; d_r = 0; d_g = 0; d_b = 0; color_object = new Color(this); color_data = new Object(); update(); _visible = true; }; this.setAnim = function (c_s, n_s, a, r, g, b) { this.time = 0; this.const_scale = c_s; this.noise_scale = n_s; this.da = a; this.c_r = r; this.c_g = g; this.c_b = b; }; this.changeAnim = function (t, c_s, n_s, a, r, g, b) { this.d_cscale = (c_s - this.const_scale) / t; this.d_nscale = (n_s - this.noise_scale) / t; this.d_da = (a - this.da) / t; this.d_r = (r - this.c_r) / t; this.d_g = (g - this.c_g) / t; this.d_b = (b - this.c_b) / t; this.time = t; }; this.update = function () { _xscale = (const_scale + (Math.sin(a) * noise_scale)); _yscale = _xscale; color_data.ra = c_r; color_data.rb = 0; color_data.ga = c_g; color_data.gb = 0; color_data.ba = c_b; color_data.bb = 0; color_data.aa = 100; color_data.ab = 0; color_object.setTransform(color_data); };
Symbol 310 MovieClip Frame 1
_visible = false; stop(); this.onPress = function () { this.changeAnim(10, 80, 10, 0.314159265358979, 100, 80, 30); _root.menuPress(_name); }; this.onRelease = function () { this.changeAnim(5, 100, 5, 0.15707963267949, 100, 100, 100); _root.menuRelease(_name); }; this.onReleaseOutside = function () { this.changeAnim(5, 100, 5, 0.15707963267949, 100, 100, 100); _root.menuRelease(_name); }; this.onRollOut = function () { this.changeAnim(5, 100, 5, 0.15707963267949, 100, 100, 100); _root.menuNormal(_name); }; this.onRollOver = function () { this.changeAnim(5, 130, 5, 0.15707963267949, 100, 90, 70); _root.menuOver(_name); }; this.onEnterFrame = function () { if (InitFlag == undefined) { init(); } else { if (time > 0) { const_scale = const_scale + d_cscale; noise_scale = noise_scale + d_nscale; da = da + d_da; c_r = c_r + d_r; c_g = c_g + d_g; c_b = c_b + d_b; time--; } a = (a + da) % (Math.PI*2); update(); } }; this.init = function () { InitFlag = true; a = (Math.random() * Math.PI) * 2; da = 0.15707963267949; noise_scale = 5; const_scale = 100; c_r = 100; c_g = 100; c_b = 100; time = 0; d_cscale = 0; d_nscale = 0; d_da = 0; d_r = 0; d_g = 0; d_b = 0; color_object = new Color(this); color_data = new Object(); update(); _visible = true; }; this.setAnim = function (c_s, n_s, a, r, g, b) { this.time = 0; this.const_scale = c_s; this.noise_scale = n_s; this.da = a; this.c_r = r; this.c_g = g; this.c_b = b; }; this.changeAnim = function (t, c_s, n_s, a, r, g, b) { this.d_cscale = (c_s - this.const_scale) / t; this.d_nscale = (n_s - this.noise_scale) / t; this.d_da = (a - this.da) / t; this.d_r = (r - this.c_r) / t; this.d_g = (g - this.c_g) / t; this.d_b = (b - this.c_b) / t; this.time = t; }; this.update = function () { _xscale = (const_scale + (Math.sin(a) * noise_scale)); _yscale = _xscale; color_data.ra = c_r; color_data.rb = 0; color_data.ga = c_g; color_data.gb = 0; color_data.ba = c_b; color_data.bb = 0; color_data.aa = 100; color_data.ab = 0; color_object.setTransform(color_data); };
Symbol 326 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (Active == false) { if (_currentframe != 1) { if (_currentframe == _totalframes) { gotoAndStop (1); } else { gotoAndStop(_currentframe + 1); } } } else if (_currentframe != 16) { if (_currentframe == _totalframes) { gotoAndStop (1); } else { gotoAndStop(_currentframe + 1); } } };

Library Items

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Symbol 254 MovieClip [EventHappy]Uses:252 253Used by:Timeline
Symbol 255 GraphicUsed by:257
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Symbol 257 MovieClip [EventCombo]Uses:255 256Used by:Timeline
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Symbol 261 MovieClipUses:260Used by:265
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Symbol 264 GraphicUsed by:265
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Symbol 266 ShapeTweeningUsed by:269
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Symbol 268 GraphicUsed by:269
Symbol 269 MovieClip [HelpArrow]Uses:266 267 268Used by:Timeline
Symbol 270 GraphicUsed by:272
Symbol 271 EditableTextUses:221Used by:272
Symbol 272 MovieClip [HelpTips]Uses:270 271Used by:Timeline
Symbol 273 EditableTextUses:221Used by:274
Symbol 274 MovieClip [HelpMessage]Uses:244 273 250Used by:Timeline
Symbol 275 Sound [myay_00]Used by:Timeline
Symbol 276 Sound [myay_01]Used by:Timeline
Symbol 277 Sound [myay_02]Used by:Timeline
Symbol 278 Sound [myay_03]Used by:Timeline
Symbol 279 Sound [myay_04]Used by:Timeline
Symbol 280 Sound [myay_05]Used by:Timeline
Symbol 281 Sound [mur0]Used by:Timeline
Symbol 282 Sound [mur1]Used by:Timeline
Symbol 283 Sound [mur2]Used by:Timeline
Symbol 284 Sound [shot]Used by:Timeline
Symbol 285 Sound [toggle]Used by:Timeline
Symbol 286 Sound [fish_miss]Used by:Timeline
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:Timeline
Symbol 289 TextUses:221Used by:Timeline
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Symbol 327 EditableTextUses:221Used by:Timeline
Symbol 328 TextUses:221Used by:Timeline
Symbol 329 TextUses:291Used by:Timeline

Instance Names

"Preloader"Frame 1Symbol 36 MovieClip
"Realore"Frame 6Symbol 295 Button
"TitleFear"Frame 6Symbol 304 MovieClip
"MoreButton"Frame 6Symbol 307 MovieClip
"PlayButton"Frame 6Symbol 310 MovieClip
"HelpButton"Frame 6Symbol 307 MovieClip
"About0"Frame 6Symbol 307 MovieClip
"Realore"Frame 46Symbol 295 Button
"MoreButton1"Frame 46Symbol 307 MovieClip
"AgainButton"Frame 46Symbol 310 MovieClip
"HelpButton1"Frame 46Symbol 307 MovieClip
"About1"Frame 46Symbol 307 MovieClip
"FinalMyay"Frame 46Symbol 326 MovieClip
"Realore"Frame 106Symbol 295 Button
"ReturnButton"Frame 106Symbol 310 MovieClip
"LoadIcon"Symbol 36 MovieClip Frame 1Symbol 35 MovieClip
"body"Symbol 204 MovieClip [c0] Frame 1Symbol 61 MovieClip
"eye"Symbol 204 MovieClip [c0] Frame 1Symbol 70 MovieClip
"tail"Symbol 204 MovieClip [c0] Frame 1Symbol 25 MovieClip [c0mt]
"sit"Symbol 204 MovieClip [c0] Frame 6Symbol 83 MovieClip
"JawsTest"Symbol 204 MovieClip [c0] Frame 100Symbol 162 MovieClip
"FallCat"Symbol 204 MovieClip [c0] Frame 151Symbol 181 MovieClip
"EventData"Symbol 223 MovieClip [EventScream] Frame 1Symbol 222 EditableText
"m4"Symbol 243 MovieClip [Statistic] Frame 1Symbol 242 MovieClip
"m3"Symbol 243 MovieClip [Statistic] Frame 1Symbol 242 MovieClip
"m2"Symbol 243 MovieClip [Statistic] Frame 1Symbol 242 MovieClip
"m1"Symbol 243 MovieClip [Statistic] Frame 1Symbol 242 MovieClip
"m0"Symbol 243 MovieClip [Statistic] Frame 1Symbol 242 MovieClip
"ContinueClick"Symbol 251 MovieClip [GameMessage] Frame 1Symbol 250 Button
"EventData"Symbol 254 MovieClip [EventHappy] Frame 1Symbol 253 EditableText
"EventData"Symbol 257 MovieClip [EventCombo] Frame 1Symbol 256 EditableText
"EventData"Symbol 272 MovieClip [HelpTips] Frame 1Symbol 271 EditableText
"ContinueClick"Symbol 274 MovieClip [HelpMessage] Frame 1Symbol 250 Button

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$UU$VBh5rCGHupvweqGMPSR0f.."
ExportAssets (56)Timeline Frame 1Symbol 25 as "c0mt"
ExportAssets (56)Timeline Frame 4Symbol 25 as "c0mt"
ExportAssets (56)Timeline Frame 4Symbol 25 as "c0mt"
ExportAssets (56)Timeline Frame 4Symbol 25 as "c0mt"
ExportAssets (56)Timeline Frame 4Symbol 25 as "c0mt"
ExportAssets (56)Timeline Frame 4Symbol 25 as "c0mt"
ExportAssets (56)Timeline Frame 4Symbol 196 as "cathiss"
ExportAssets (56)Timeline Frame 4Symbol 204 as "c0"
ExportAssets (56)Timeline Frame 4Symbol 210 as "b0"
ExportAssets (56)Timeline Frame 4Symbol 213 as "b1"
ExportAssets (56)Timeline Frame 4Symbol 216 as "Sling"
ExportAssets (56)Timeline Frame 4Symbol 219 as "WallBorder"
ExportAssets (56)Timeline Frame 4Symbol 223 as "EventScream"
ExportAssets (56)Timeline Frame 4Symbol 243 as "Statistic"
ExportAssets (56)Timeline Frame 4Symbol 251 as "GameMessage"
ExportAssets (56)Timeline Frame 4Symbol 254 as "EventHappy"
ExportAssets (56)Timeline Frame 4Symbol 257 as "EventCombo"
ExportAssets (56)Timeline Frame 4Symbol 265 as "Power"
ExportAssets (56)Timeline Frame 4Symbol 269 as "HelpArrow"
ExportAssets (56)Timeline Frame 4Symbol 272 as "HelpTips"
ExportAssets (56)Timeline Frame 4Symbol 274 as "HelpMessage"
ExportAssets (56)Timeline Frame 4Symbol 275 as "myay_00"
ExportAssets (56)Timeline Frame 4Symbol 276 as "myay_01"
ExportAssets (56)Timeline Frame 4Symbol 277 as "myay_02"
ExportAssets (56)Timeline Frame 4Symbol 278 as "myay_03"
ExportAssets (56)Timeline Frame 4Symbol 279 as "myay_04"
ExportAssets (56)Timeline Frame 4Symbol 280 as "myay_05"
ExportAssets (56)Timeline Frame 4Symbol 281 as "mur0"
ExportAssets (56)Timeline Frame 4Symbol 282 as "mur1"
ExportAssets (56)Timeline Frame 4Symbol 283 as "mur2"
ExportAssets (56)Timeline Frame 4Symbol 284 as "shot"
ExportAssets (56)Timeline Frame 4Symbol 196 as "cathiss"
ExportAssets (56)Timeline Frame 4Symbol 285 as "toggle"
ExportAssets (56)Timeline Frame 4Symbol 286 as "fish_miss"
EnableDebugger2 (64)Timeline Frame 131 bytes "..$1$d1$KJLkybgSOb0rx7TT5QJt70."
DebugMX1 (63)Timeline Frame 1

Labels

"start"Frame 4
"begin"Frame 6
"play"Frame 19
"over"Frame 32
"end"Frame 46
"help"Frame 62
"throw_help0"Frame 76
"throw_help1"Frame 79
"scream_help2"Frame 82
"fear_help0"Frame 85
"about"Frame 106
"generic"Symbol 117 MovieClip Frame 2
"round"Symbol 117 MovieClip Frame 25
"dollar"Symbol 181 MovieClip Frame 1
"fish"Symbol 181 MovieClip Frame 8
"main"Symbol 181 MovieClip Frame 15
"repeat"Symbol 193 MovieClip Frame 5
"move"Symbol 204 MovieClip [c0] Frame 1
"sit"Symbol 204 MovieClip [c0] Frame 6
"sit_i"Symbol 204 MovieClip [c0] Frame 18
"hold"Symbol 204 MovieClip [c0] Frame 32
"murk"Symbol 204 MovieClip [c0] Frame 59
"scream"Symbol 204 MovieClip [c0] Frame 100
"fall"Symbol 204 MovieClip [c0] Frame 151
"stun"Symbol 204 MovieClip [c0] Frame 186
"fear"Symbol 204 MovieClip [c0] Frame 221
"splash"Symbol 210 MovieClip [b0] Frame 2
"white"Symbol 242 MovieClip Frame 12
"start"Symbol 304 MovieClip Frame 1
"fear"Symbol 304 MovieClip Frame 12
"start"Symbol 326 MovieClip Frame 1
"myay"Symbol 326 MovieClip Frame 16

Dynamic Text Variables

PercentsSymbol 28 EditableText"(00%)"
EventTextSymbol 222 EditableText"MEOW!"
ScoresValueSymbol 228 EditableText"000000000"
GameMessageSymbol 245 EditableText"GAME OVER"
EventTextSymbol 253 EditableText"HAPPY 000000000"
EventTextSymbol 256 EditableText"HAPPY! X 83"
EventTextSymbol 271 EditableText"HAPPY! X 83 xxxxx XXXX XXXXXX sadsd"
GameMessageSymbol 273 EditableText"Now you are ready for a real game!"
ButtonTextSymbol 305 EditableText"MORE GAMES"
ButtonTextSymbol 308 EditableText"MORE GAMES"
FinalScoresSymbol 327 EditableText"000000000"




http://swfchan.com/25/123588/info.shtml
Created: 2/3 -2019 13:54:33 Last modified: 2/3 -2019 13:54:33 Server time: 22/12 -2024 12:01:05