Frame 1
bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
Counter = 1;
FalsePercent = (FalsePercent + Counter) + 1;
getPercent = (bytes_loaded / bytes_total) * 100;
if (getPercent > FalsePercent) {
PercentageLoaded = FalsePercent;
} else {
PercentageLoaded = getPercent;
}
_wait = 40;
if (_wait > 0) {
Counter = 1;
PercentageLoaded = 0;
}
big_logo.logo.bar_mc._xscale = PercentageLoaded;
big_logo.logo.LoadedText.text = "Loading Preloader..";
ifFrameLoaded (4) {
gotoAndPlay (3);
}
key = "795c684e62a18151114e34ef4cd43cec";
Frame 2
gotoAndPlay (1);
Frame 3
bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
Counter = Counter + 0.7;
FalsePercent = Counter;
getPercent = (bytes_loaded / bytes_total) * 100;
if (getPercent > FalsePercent) {
PercentageLoaded = FalsePercent;
} else {
PercentageLoaded = getPercent;
}
if (_wait > 0) {
_wait--;
PercentageLoaded = 0;
Counter = 1;
}
big_logo.btn_play.onPress = function () {
gotoAndPlay (5);
};
big_logo.logo.bar_mc._xscale = PercentageLoaded;
big_logo.logo.LoadedText.text = "Loading Game..";
if (PercentageLoaded == 100) {
}
Frame 4
gotoAndPlay (3);
Frame 5
stop();
Frame 6
function drawMakeup(MaskToDraw, Size) {
x = _xmouse;
y = _ymouse;
maxRadius = Size;
SquareSize = maxRadius * 0.8;
with (MaskToDraw) {
moveTo(x - SquareSize, y - SquareSize);
beginFill(136);
lineTo(x + SquareSize, y - SquareSize);
lineTo(x + SquareSize, y + SquareSize);
lineTo(x - SquareSize, y + SquareSize);
endFill();
}
i = 0;
while (i < 300) {
angle = (Math.random() * 3.141593) * 2;
radius = (Math.random() * maxRadius) + SquareSize;
var xPos = (x + (Math.cos(angle) * radius));
var yPos = (y + (Math.sin(angle) * radius));
PixelSize = Math.random() * 5;
MaskToDraw.moveTo(xPos - PixelSize, yPos - PixelSize);
MaskToDraw.beginFill(136);
MaskToDraw.lineTo(xPos + PixelSize, yPos - PixelSize);
MaskToDraw.lineTo(xPos + PixelSize, yPos + PixelSize);
MaskToDraw.lineTo(xPos - PixelSize, yPos + PixelSize);
MaskToDraw.endFill();
i++;
}
}
function HideAllTools() {
FoundationSponge._visible = false;
Lipstick._visible = false;
Eyeshaddow._visible = false;
Cutex._visible = false;
}
function RemoveButtonBacks() {
Right1Back._x = 1000;
Left1Back._x = 1000;
Left3Back._x = 1000;
HatBack._x = 1000;
EyePatchBack._x = 1000;
NecklassBack._x = 1000;
ShirtBack._x = 1000;
ShoeBack._x = 1000;
Right3Back._x = 1000;
}
function ClearMasks(ItemToClear) {
if (ItemToClear == "Lipstick") {
Lipstick1Mask.clear();
Lipstick2Mask.clear();
Lipstick3Mask.clear();
Lipstick4Mask.clear();
Lipstick5Mask.clear();
}
if (ItemToClear == "Eyeshaddow") {
Eyeshaddow1Mask.clear();
Eyeshaddow2Mask.clear();
Eyeshaddow3Mask.clear();
Eyeshaddow4Mask.clear();
Eyeshaddow5Mask.clear();
}
if (ItemToClear == "Cutex") {
Cutex1Mask.clear();
Cutex2Mask.clear();
Cutex3Mask.clear();
Cutex4Mask.clear();
Cutex5Mask.clear();
}
}
stop();
GameType = "Makeup";
if (GameType != "Makeup") {
Left1Item1._visible = false;
Left1Item2._visible = false;
Left1Item3._visible = false;
Left1Item4._visible = false;
Left1Item5._visible = false;
}
Left1Item6._visible = false;
Left1Item7._visible = false;
Headgear1._visible = false;
Headgear2._visible = false;
Headgear3._visible = false;
Headgear4._visible = false;
Headgear5._visible = false;
Headgear6._visible = false;
Headgear7._visible = false;
Headgear8._visible = false;
Headgear9._visible = false;
Headgear10._visible = false;
Headgear11._visible = false;
Headgear12._visible = false;
Headgear13._visible = false;
Headgear14._visible = false;
Headgear15._visible = false;
Shirt1._visible = false;
Shirt2._visible = false;
Shirt3._visible = false;
Shirt4._visible = false;
Shirt5._visible = false;
Shirt6._visible = false;
Shirt7._visible = false;
Shirt8._visible = false;
if (GameType != "Makeup") {
Right3Item1._visible = false;
Right3Item2._visible = false;
Right3Item3._visible = false;
Right3Item4._visible = false;
Right3Item5._visible = false;
}
Right3Item6._visible = false;
Right3Item7._visible = false;
Right3Item8._visible = false;
Right3Item1Back._visible = false;
Right3Item2Back._visible = false;
Right3Item3Back._visible = false;
Right3Item4Back._visible = false;
Right3Item5Back._visible = false;
Right3Item6Back._visible = false;
Right3Item7Back._visible = false;
Right3Item8Back._visible = false;
EyePatch1._visible = false;
EyePatch2._visible = false;
EyePatch3._visible = false;
EyePatch4._visible = false;
EyePatch5._visible = false;
EyePatch6._visible = false;
Necklace1._visible = false;
Necklace2._visible = false;
Necklace3._visible = false;
Necklace4._visible = false;
Necklace5._visible = false;
Boot1._visible = false;
Boot2._visible = false;
Boot3._visible = false;
Boot4._visible = false;
Boot5._visible = false;
Boot6._visible = false;
Boot7._visible = false;
Boot8._visible = false;
if (GameType != "Makeup") {
Left3Item1._visible = false;
Left3Item2._visible = false;
Left3Item3._visible = false;
Left3Item4._visible = false;
Left3Item5._visible = false;
}
Left3Item6._visible = false;
RightBack1Item1._visible = false;
RightBack1Item2._visible = false;
RightBack1Item3._visible = false;
RightBack1Item4._visible = false;
RightBack1Item5._visible = false;
RightBack1Item6._visible = false;
RightBack1Item7._visible = false;
RightBack1Item8._visible = false;
RightBack1Item9._visible = false;
RightBack1Item10._visible = false;
RightBack1Item11._visible = false;
RightBack1Item12._visible = false;
RightBack1Item13._visible = false;
RightBack1Item14._visible = false;
RightBack1Item15._visible = false;
RightBack1Item16._visible = false;
RightBack1Item17._visible = false;
RightBack1Item18._visible = false;
RightBack1Item19._visible = false;
RightBack1Item20._visible = false;
var MakeupMustDraw = true;
var Drawing = false;
var CurrentMakeUp = null;
onMouseMove = function () {
if ((MakeupMustDraw && (CurrentMakeUp)) && (CurrentMakeupTool)) {
CurrentMakeupTool._x = _xmouse;
CurrentMakeupTool._y = _ymouse;
if (Drawing) {
if (CurrentDrawtype == "Cutex") {
drawMakeup(CurrentMask, 5);
}
if (CurrentDrawtype == "Lipstick") {
drawMakeup(CurrentMask, 10);
}
if (CurrentDrawtype == "Eyeshaddow") {
drawMakeup(CurrentMask, 20);
}
if (CurrentDrawtype == "Foundation") {
drawMakeup(CurrentMask, 80);
}
updateAfterEvent();
}
}
};
onMouseDown = function () {
if ((MakeupMustDraw && (CurrentMakeUp)) && (CurrentMakeupTool)) {
CurrentMakeupTool._x = _xmouse;
CurrentMakeupTool._y = _ymouse;
Drawing = true;
}
};
onMouseUp = function () {
Drawing = false;
};
HideAllTools();
if (!DoOnce) {
DoOnce = true;
createEmptyMovieClip("Foundation1Mask", getNextHighestDepth());
Foundation1.setMask(Foundation1Mask);
createEmptyMovieClip("Lipstick1Mask", getNextHighestDepth());
Left3Item1.setMask(Lipstick1Mask);
createEmptyMovieClip("Lipstick2Mask", getNextHighestDepth());
Left3Item2.setMask(Lipstick2Mask);
createEmptyMovieClip("Lipstick3Mask", getNextHighestDepth());
Left3Item3.setMask(Lipstick3Mask);
createEmptyMovieClip("Lipstick4Mask", getNextHighestDepth());
Left3Item4.setMask(Lipstick4Mask);
createEmptyMovieClip("Lipstick5Mask", getNextHighestDepth());
Left3Item5.setMask(Lipstick5Mask);
Left3ButtonAction = "Makeup";
createEmptyMovieClip("Eyeshaddow1Mask", getNextHighestDepth());
Left1Item1.setMask(Eyeshaddow1Mask);
createEmptyMovieClip("Eyeshaddow2Mask", getNextHighestDepth());
Left1Item2.setMask(Eyeshaddow2Mask);
createEmptyMovieClip("Eyeshaddow3Mask", getNextHighestDepth());
Left1Item3.setMask(Eyeshaddow3Mask);
createEmptyMovieClip("Eyeshaddow4Mask", getNextHighestDepth());
Left1Item4.setMask(Eyeshaddow4Mask);
createEmptyMovieClip("Eyeshaddow5Mask", getNextHighestDepth());
Left1Item5.setMask(Eyeshaddow5Mask);
Left1ButtonAction = "Makeup";
createEmptyMovieClip("Cutex1Mask", getNextHighestDepth());
Right3Item1.setMask(Cutex1Mask);
createEmptyMovieClip("Cutex2Mask", getNextHighestDepth());
Right3Item2.setMask(Cutex2Mask);
createEmptyMovieClip("Cutex3Mask", getNextHighestDepth());
Right3Item3.setMask(Cutex3Mask);
createEmptyMovieClip("Cutex4Mask", getNextHighestDepth());
Right3Item4.setMask(Cutex4Mask);
createEmptyMovieClip("Cutex5Mask", getNextHighestDepth());
Right3Item5.setMask(Cutex5Mask);
Right3ButtonAction = "Makeup";
}
Foundation1Mask.clear();
ClearMasks("Lipstick");
ClearMasks("Eyeshaddow");
ClearMasks("Cutex");
Frame 7
stop();
MakeupMustDraw = false;
Symbol 133 MovieClip Frame 80
stop();
Symbol 144 Button
on (release) {
getURL ("http://www.magicgirlgames.com", "_blank");
}
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 10
stop();
Symbol 149 MovieClip Frame 1
aux = _root._url;
ok = true;
pos = aux.indexOf("www.magicgirlgames.com");
if (aux.substr(0, 7) == "file://") {
ok = false;
}
if ((pos >= 0) && (pos < 7)) {
ok = false;
}
if (ok) {
my_lv = new LoadVars();
my_lv.key = _parent.key;
my_lv.from_url = _root._url;
res_lv = new LoadVars();
res_lv.onLoad = function (success) {
};
my_lv.sendAndLoad("http://www.magicgirlgames.com/games_info.php", res_lv, "POST");
}
mx.transitions.TransitionManager.start(logo, {type:mx.transitions.Fade, direction:mx.transitions.Transition.IN, duration:1, easing:mx.transitions.easing.Strong.easeOut, startPoint:2});
mx.transitions.TransitionManager.start(linda, {type:mx.transitions.Fly, direction:mx.transitions.Transition.IN, duration:2.5, easing:mx.transitions.easing.Strong.easeOut, startPoint:8});
mx.transitions.TransitionManager.start(sun, {type:mx.transitions.Blinds, direction:mx.transitions.Transition.IN, duration:1.5, easing:mx.transitions.easing.Strong.easeOut, startPoint:2});
btn_play._visible = false;
logo.bar_mc._xscale = 0;
this.onEnterFrame = function () {
if (logo.bar_mc._xscale == 100) {
mx.transitions.TransitionManager.start(btn_play, {type:mx.transitions.Fly, direction:mx.transitions.Transition.IN, duration:1.5, easing:mx.transitions.easing.Strong.easeOut, startPoint:8});
delete this.onEnterFrame;
}
};
btn_play.onRollOver = function () {
btn_play.gotoAndPlay(2);
};
btn_play.onRollOut = function () {
btn_play.gotoAndPlay(11);
};
Symbol 491 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher
{
function EventDispatcher () {
}
static function _removeEventListener(queue, event, handler) {
if (queue != undefined) {
var _local4 = queue.length;
var _local1;
_local1 = 0;
while (_local1 < _local4) {
var _local2 = queue[_local1];
if (_local2 == handler) {
queue.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
}
static function initialize(object) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.EventDispatcher();
}
object.addEventListener = _fEventDispatcher.addEventListener;
object.removeEventListener = _fEventDispatcher.removeEventListener;
object.dispatchEvent = _fEventDispatcher.dispatchEvent;
object.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchQueue(queueObj, eventObj) {
var _local7 = "__q_" + eventObj.type;
var _local4 = queueObj[_local7];
if (_local4 != undefined) {
var _local5;
for (_local5 in _local4) {
var _local1 = _local4[_local5];
var _local3 = typeof(_local1);
if ((_local3 == "object") || (_local3 == "movieclip")) {
if (_local1.handleEvent != undefined) {
_local1.handleEvent(eventObj);
}
if (_local1[eventObj.type] != undefined) {
if (exceptions[eventObj.type] == undefined) {
_local1[eventObj.type](eventObj);
}
}
} else {
_local1.apply(queueObj, [eventObj]);
}
}
}
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(this, eventObj);
}
function addEventListener(event, handler) {
var _local3 = "__q_" + event;
if (this[_local3] == undefined) {
this[_local3] = new Array();
}
_global.ASSetPropFlags(this, _local3, 1);
_removeEventListener(this[_local3], event, handler);
this[_local3].push(handler);
}
function removeEventListener(event, handler) {
var _local2 = "__q_" + event;
_removeEventListener(this[_local2], event, handler);
}
static var _fEventDispatcher = undefined;
static var exceptions = {move:1, draw:1, load:1};
}
Symbol 492 MovieClip [__Packages.mx.transitions.Transition] Frame 0
class mx.transitions.Transition
{
var _manager, removeEventListener, addEventListener, _content, _twn, _easing, _progress, dispatchEvent, _innerBounds, _outerBounds, _width, _height;
function Transition (content, transParams, manager) {
if (!arguments.length) {
return;
}
init(content, transParams, manager);
}
function set manager(mgr) {
if (_manager != undefined) {
removeEventListener("transitionInDone", _manager);
removeEventListener("transitionOutDone", _manager);
removeEventListener("transitionProgress", _manager);
}
_manager = mgr;
addEventListener("transitionInDone", _manager);
addEventListener("transitionOutDone", _manager);
addEventListener("transitionProgress", _manager);
//return(manager);
}
function get manager() {
return(_manager);
}
function set content(c) {
if (typeof(c) == "movieclip") {
_content = c;
_twn.obj = c;
}
//return(content);
}
function get content() {
return(_content);
}
function set direction(direction) {
_direction = (direction ? 1 : 0);
//return(this.direction);
}
function get direction() {
return(_direction);
}
function set duration(d) {
if (d) {
_duration = d;
_twn.duration = d;
}
//return(duration);
}
function get duration() {
return(_duration);
}
function set easing(e) {
if (typeof(e) == "string") {
e = eval (e);
} else if (e == undefined) {
e = _noEase;
}
_easing = e;
_twn.easing = e;
//return(easing);
}
function get easing() {
return(_easing);
}
function set progress(p) {
if (_progress == p) {
return;
}
_progress = p;
if (_direction) {
_render(1 - p);
} else {
_render(p);
}
dispatchEvent({type:"transitionProgress", target:this, progress:p});
//return(progress);
}
function get progress() {
return(_progress);
}
function init(content, transParams, manager) {
this.content = (content);
direction = (transParams.direction);
duration = (transParams.duration);
easing = (transParams.easing);
this.manager = (manager);
_innerBounds = this.manager._innerBounds;
_outerBounds = this.manager._outerBounds;
_width = this.manager._width;
_height = this.manager._height;
_resetTween();
}
function toString() {
return(("[Transition " + className) + "]");
}
function start() {
content._visible = true;
_twn.start();
}
function stop() {
_twn.fforward();
_twn.stop();
}
function cleanUp() {
removeEventListener("transitionInDone", _manager);
removeEventListener("transitionOutDone", _manager);
removeEventListener("transitionProgress", _manager);
stop();
}
function getNextHighestDepthMC(mc) {
var _local4 = mc.getNextHighestDepth();
if (_local4 != undefined) {
return(_local4);
}
_local4 = -1;
var _local3;
var _local1;
for (var _local5 in mc) {
_local1 = mc[_local5];
if ((typeof(_local1) == "movieclip") && (_local1._parent == mc)) {
_local3 = _local1.getDepth();
if (_local3 > _local4) {
_local4 = _local3;
}
}
}
return(_local4 + 1);
}
function drawBox(mc, x, y, w, h) {
mc.moveTo(x, y);
mc.lineTo(x + w, y);
mc.lineTo(x + w, y + h);
mc.lineTo(x, y + h);
mc.lineTo(x, y);
}
function drawCircle(mc, x, y, r) {
mc.moveTo(x + r, y);
mc.curveTo(r + x, (0.414213562373095 * r) + y, (0.707106781186547 * r) + x, (0.707106781186547 * r) + y);
mc.curveTo((0.414213562373095 * r) + x, r + y, x, r + y);
mc.curveTo((-0.414213562373095 * r) + x, r + y, (-0.707106781186547 * r) + x, (0.707106781186547 * r) + y);
mc.curveTo((-r) + x, (0.414213562373095 * r) + y, (-r) + x, y);
mc.curveTo((-r) + x, (-0.414213562373095 * r) + y, (-0.707106781186547 * r) + x, (-0.707106781186547 * r) + y);
mc.curveTo((-0.414213562373095 * r) + x, (-r) + y, x, (-r) + y);
mc.curveTo((0.414213562373095 * r) + x, (-r) + y, (0.707106781186547 * r) + x, (-0.707106781186547 * r) + y);
mc.curveTo(r + x, (-0.414213562373095 * r) + y, r + x, y);
}
function _render(p) {
}
function _resetTween() {
_twn.stop();
_twn.removeListener(this);
_twn = new mx.transitions.Tween(this, null, easing, 0, 1, duration, true);
_twn.stop();
_twn.prop = "progress";
_twn.addListener(this);
}
function _noEase(t, b, c, d) {
return(((c * t) / d) + b);
}
function onMotionFinished(src) {
if (direction) {
dispatchEvent({type:"transitionOutDone", target:this});
} else {
dispatchEvent({type:"transitionInDone", target:this});
}
}
static var version = "1.1.0.52";
static var IN = 0;
static var OUT = 1;
var type = mx.transitions.Transition;
var className = "Transition";
var _direction = 0;
var _duration = 2;
static var __mixinFED = mx.events.EventDispatcher.initialize(mx.transitions.Transition.prototype);
}
Symbol 493 MovieClip [__Packages.mx.transitions.TransitionManager] Frame 0
class mx.transitions.TransitionManager
{
var _transitions, removeEventListener, _content, addEventListener, _contentAppearance, _innerBounds, _outerBounds, _width, _height, _triggerEvent, dispatchEvent;
function TransitionManager (content) {
this.content = (content);
_transitions = {};
}
function set content(c) {
removeEventListener("allTransitionsInDone", _content);
removeEventListener("allTransitionsOutDone", _content);
_content = c;
saveContentAppearance();
addEventListener("allTransitionsInDone", _content);
addEventListener("allTransitionsOutDone", _content);
//return(content);
}
function get content() {
return(_content);
}
function get transitionsList() {
return(_transitions);
}
function get numTransitions() {
var _local2 = 0;
for (var _local3 in _transitions) {
_local2++;
}
return(_local2);
}
function get numInTransitions() {
var _local3 = 0;
var _local2 = _transitions;
for (var _local4 in _local2) {
if (!_local2[_local4].direction) {
_local3++;
}
}
return(_local3);
}
function get numOutTransitions() {
var _local3 = 0;
var _local2 = _transitions;
for (var _local4 in _local2) {
if (_local2[_local4].direction) {
_local3++;
}
}
return(_local3);
}
function get contentAppearance() {
return(_contentAppearance);
}
static function start(content, transParams) {
if (content.__transitionManager == undefined) {
content.__transitionManager = new mx.transitions.TransitionManager(content);
}
if (transParams.direction == 1) {
content.__transitionManager._triggerEvent = "hide";
} else {
content.__transitionManager._triggerEvent = "reveal";
}
return(content.__transitionManager.startTransition(transParams));
}
function startTransition(transParams) {
removeTransition(findTransition(transParams));
var _local3 = transParams.type;
var _local2 = new _local3[undefined](_content, transParams, this);
addTransition(_local2);
_local2.start();
return(_local2);
}
function addTransition(trans) {
trans.ID = ++IDCount;
_transitions[trans.ID] = trans;
return(trans);
}
function removeTransition(trans) {
if (_transitions[trans.ID] == undefined) {
return(false);
}
trans.cleanUp();
return(delete _transitions[trans.ID]);
}
function findTransition(transParams) {
var _local2;
for (var _local4 in _transitions) {
_local2 = _transitions[_local4];
if (_local2.type == transParams.type) {
return(_local2);
}
}
return(undefined);
}
function removeAllTransitions() {
for (var _local2 in _transitions) {
_transitions[_local2].cleanUp();
removeTransition(_transitions[_local2]);
}
}
function saveContentAppearance() {
var _local2 = _content;
if (_contentAppearance == undefined) {
var _local3 = (_contentAppearance = {});
for (var _local4 in _visualPropList) {
_local3[_local4] = _local2[_local4];
}
_local3.colorTransform = new Color(_local2).getTransform();
}
_innerBounds = _local2.getBounds(targetPath(_local2));
_outerBounds = _local2.getBounds(targetPath(_local2._parent));
_width = _local2._width;
_height = _local2._height;
}
function restoreContentAppearance() {
var _local2 = _content;
var _local3 = _contentAppearance;
for (var _local4 in _visualPropList) {
_local2[_local4] = _local3[_local4];
}
new Color(_local2).setTransform(_local3.colorTransform);
}
function transitionInDone(e) {
removeTransition(e.target);
if (numInTransitions == 0) {
var _local2;
_local2 = _content._visible;
if ((_triggerEvent == "hide") || (_triggerEvent == "hideChild")) {
_content._visible = false;
}
if (_local2) {
dispatchEvent({type:"allTransitionsInDone", target:this});
}
}
}
function transitionOutDone(e) {
removeTransition(e.target);
if (numOutTransitions == 0) {
restoreContentAppearance();
var _local2;
_local2 = _content._visible;
if (_local2 && ((_triggerEvent == "hide") || (_triggerEvent == "hideChild"))) {
_content._visible = false;
}
updateAfterEvent();
if (_local2) {
dispatchEvent({type:"allTransitionsOutDone", target:this});
}
}
}
function toString() {
return("[TransitionManager]");
}
static var version = "1.1.0.52";
static var IDCount = 0;
var type = mx.transitions.TransitionManager;
var className = "TransitionManager";
var _visualPropList = {_x:null, _y:null, _xscale:null, _yscale:null, _alpha:null, _rotation:null};
static var __mixinFED = mx.events.EventDispatcher.initialize(mx.transitions.TransitionManager.prototype);
}
Symbol 494 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon
{
function OnEnterFrameBeacon () {
}
static function init() {
var _local4 = _global.MovieClip;
if (!_root.__OnEnterFrameBeacon) {
mx.transitions.BroadcasterMX.initialize(_local4);
var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876);
_local3.onEnterFrame = function () {
_global.MovieClip.broadcastMessage("onEnterFrame");
};
}
}
static var version = "1.1.0.52";
}
Symbol 495 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX
{
var _listeners;
function BroadcasterMX () {
}
static function initialize(o, dontCreateArray) {
if (o.broadcastMessage != undefined) {
delete o.broadcastMessage;
}
o.addListener = mx.transitions.BroadcasterMX.prototype.addListener;
o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener;
if (!dontCreateArray) {
o._listeners = new Array();
}
}
function addListener(o) {
removeListener(o);
if (broadcastMessage == undefined) {
broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage;
}
return(_listeners.push(o));
}
function removeListener(o) {
var _local2 = _listeners;
var _local3 = _local2.length;
while (_local3--) {
if (_local2[_local3] == o) {
_local2.splice(_local3, 1);
if (!_local2.length) {
broadcastMessage = undefined;
}
return(true);
}
}
return(false);
}
function broadcastMessage() {
var _local5 = String(arguments.shift());
var _local4 = _listeners.concat();
var _local6 = _local4.length;
var _local3 = 0;
while (_local3 < _local6) {
_local4[_local3][_local5].apply(_local4[_local3], arguments);
_local3++;
}
}
static var version = "1.1.0.52";
}
Symbol 496 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween
{
var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime;
function Tween (obj, prop, func, begin, finish, duration, useSeconds) {
mx.transitions.OnEnterFrameBeacon.init();
if (!arguments.length) {
return;
}
this.obj = obj;
this.prop = prop;
this.begin = begin;
position = (begin);
this.duration = (duration);
this.useSeconds = useSeconds;
if (func) {
this.func = func;
}
this.finish = (finish);
_listeners = [];
addListener(this);
start();
}
function set time(t) {
prevTime = _time;
if (t > duration) {
if (looping) {
rewind(t - _duration);
update();
broadcastMessage("onMotionLooped", this);
} else {
if (useSeconds) {
_time = _duration;
update();
}
stop();
broadcastMessage("onMotionFinished", this);
}
} else if (t < 0) {
rewind();
update();
} else {
_time = t;
update();
}
//return(time);
}
function get time() {
return(_time);
}
function set duration(d) {
_duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d));
//return(duration);
}
function get duration() {
return(_duration);
}
function set FPS(fps) {
var _local2 = isPlaying;
stopEnterFrame();
_fps = fps;
if (_local2) {
startEnterFrame();
}
//return(FPS);
}
function get FPS() {
return(_fps);
}
function set position(p) {
setPosition(p);
//return(position);
}
function setPosition(p) {
prevPos = _pos;
obj[prop] = (_pos = p);
broadcastMessage("onMotionChanged", this, _pos);
updateAfterEvent();
}
function get position() {
return(getPosition());
}
function getPosition(t) {
if (t == undefined) {
t = _time;
}
return(func(t, begin, change, _duration));
}
function set finish(f) {
change = f - begin;
//return(finish);
}
function get finish() {
return(begin + change);
}
function continueTo(finish, duration) {
begin = position;
this.finish = (finish);
if (duration != undefined) {
this.duration = (duration);
}
start();
}
function yoyo() {
continueTo(begin, time);
}
function startEnterFrame() {
if (_fps == undefined) {
_global.MovieClip.addListener(this);
} else {
_intervalID = setInterval(this, "onEnterFrame", 1000 / _fps);
}
isPlaying = true;
}
function stopEnterFrame() {
if (_fps == undefined) {
_global.MovieClip.removeListener(this);
} else {
clearInterval(_intervalID);
}
isPlaying = false;
}
function start() {
rewind();
startEnterFrame();
broadcastMessage("onMotionStarted", this);
}
function stop() {
stopEnterFrame();
broadcastMessage("onMotionStopped", this);
}
function resume() {
fixTime();
startEnterFrame();
broadcastMessage("onMotionResumed", this);
}
function rewind(t) {
_time = ((t == undefined) ? 0 : (t));
fixTime();
update();
}
function fforward() {
time = (_duration);
fixTime();
}
function nextFrame() {
if (useSeconds) {
time = ((getTimer() - _startTime) / 1000);
} else {
time = (_time + 1);
}
}
function onEnterFrame() {
nextFrame();
}
function prevFrame() {
if (!useSeconds) {
time = (_time - 1);
}
}
function toString() {
return("[Tween]");
}
function fixTime() {
if (useSeconds) {
_startTime = getTimer() - (_time * 1000);
}
}
function update() {
position = (getPosition(_time));
}
static var version = "1.1.0.52";
static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init();
static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true);
function func(t, b, c, d) {
return(((c * t) / d) + b);
}
}
Symbol 497 MovieClip [__Packages.mx.transitions.Fly] Frame 0
class mx.transitions.Fly extends mx.transitions.Transition
{
var _xFinal, __get__manager, _yFinal, _stagePoints, _content, _innerBounds, _xInitial, _yInitial;
function Fly (content, transParams, manager) {
super();
init(content, transParams, manager);
}
function init(content, transParams, manager) {
super.init(content, transParams, manager);
if (transParams.startPoint) {
_startPoint = transParams.startPoint;
}
_xFinal = __get__manager().__get__contentAppearance()._x;
_yFinal = __get__manager().__get__contentAppearance()._y;
var _local6 = Stage.scaleMode;
Stage.scaleMode = "showAll";
var _local3 = (_stagePoints = {});
_local3[1] = {x:0, y:0};
_local3[2] = {x:0, y:0};
_local3[3] = {x:Stage.width, y:0};
_local3[4] = {x:0, y:0};
_local3[5] = {x:Stage.width / 2, y:Stage.height / 2};
_local3[6] = {x:Stage.width, y:0};
_local3[7] = {x:0, y:Stage.height};
_local3[8] = {x:0, y:Stage.height};
_local3[9] = {x:Stage.width, y:Stage.height};
for (var _local5 in _local3) {
_content._parent.globalToLocal(_local3[_local5]);
}
var _local4 = _innerBounds;
_local3[1].x = _local3[1].x - _local4.xMax;
_local3[1].y = _local3[1].y - _local4.yMax;
_local3[2].x = __get__manager().__get__contentAppearance()._x;
_local3[2].y = _local3[2].y - _local4.yMax;
_local3[3].x = _local3[3].x - _local4.xMin;
_local3[3].y = _local3[3].y - _local4.yMax;
_local3[4].x = _local3[4].x - _local4.xMax;
_local3[4].y = __get__manager().__get__contentAppearance()._y;
_local3[5].x = _local3[5].x - ((_local4.xMax + _local4.xMin) / 2);
_local3[5].y = _local3[5].y - ((_local4.yMax + _local4.yMin) / 2);
_local3[6].x = _local3[6].x - _local4.xMin;
_local3[6].y = __get__manager().__get__contentAppearance()._y;
_local3[7].x = _local3[7].x - _local4.xMax;
_local3[7].y = _local3[7].y - _local4.yMin;
_local3[8].x = __get__manager().__get__contentAppearance()._x;
_local3[8].y = _local3[8].y - _local4.yMin;
_local3[9].x = _local3[9].x - _local4.xMin;
_local3[9].y = _local3[9].y - _local4.yMin;
_xInitial = _stagePoints[_startPoint].x;
_yInitial = _stagePoints[_startPoint].y;
Stage.scaleMode = _local6;
}
function _render(p) {
_content._x = _xFinal + ((_xInitial - _xFinal) * (1 - p));
_content._y = _yFinal + ((_yInitial - _yFinal) * (1 - p));
}
static var version = "1.1.0.52";
var type = mx.transitions.Fly;
var className = "Fly";
var _startPoint = 4;
}
Symbol 498 MovieClip [__Packages.mx.transitions.Fade] Frame 0
class mx.transitions.Fade extends mx.transitions.Transition
{
var _alphaFinal, __get__manager, _content;
function Fade (content, transParams, manager) {
super();
init(content, transParams, manager);
}
function init(content, transParams, manager) {
super.init(content, transParams, manager);
_alphaFinal = __get__manager().__get__contentAppearance()._alpha;
}
function _render(p) {
_content._alpha = _alphaFinal * p;
}
static var version = "1.1.0.52";
var type = mx.transitions.Fade;
var className = "Fade";
}
Symbol 499 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong
{
function Strong () {
}
static function easeIn(t, b, c, d) {
t = t / d;
return((((((c * t) * t) * t) * t) * t) + b);
}
static function easeOut(t, b, c, d) {
t = (t / d) - 1;
return((c * (((((t * t) * t) * t) * t) + 1)) + b);
}
static function easeInOut(t, b, c, d) {
t = t / (d / 2);
if (t < 1) {
return(((((((c / 2) * t) * t) * t) * t) * t) + b);
}
t = t - 2;
return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b);
}
static var version = "1.1.0.52";
}
Symbol 500 MovieClip [__Packages.mx.transitions.Blinds] Frame 0
class mx.transitions.Blinds extends mx.transitions.Transition
{
var _dimension, _content, _mask, getNextHighestDepthMC, __get__direction, _innerMask, drawBox, _innerBounds;
function Blinds (content, transParams, manager) {
super();
init(content, transParams, manager);
}
function init(content, transParams, manager) {
super.init(content, transParams, manager);
_dimension = (transParams.dimension ? 1 : 0);
if (transParams.numStrips) {
_numStrips = transParams.numStrips;
}
_initMask();
}
function start() {
_content.setMask(_mask);
super.start();
}
function cleanUp() {
_mask.removeMovieClip();
super.cleanUp();
}
function _initMask() {
var _local5 = _content;
var _local6 = getNextHighestDepthMC(_local5);
var _local4 = (_mask = _local5.createEmptyMovieClip("__mask_Blinds_" + __get__direction(), _local6));
_local4._visible = false;
var _local2 = (_innerMask = _mask.createEmptyMovieClip("innerMask", 0));
_local2._x = (_local2._y = 50);
if (_dimension) {
_local2._rotation = -90;
}
_local2.beginFill(16711680);
drawBox(_local2, 0, 0, 100, 100);
_local2.endFill();
var _local3 = _innerBounds;
_local4._x = _local3.xMin;
_local4._y = _local3.yMin;
_local4._width = _local3.xMax - _local3.xMin;
_local4._height = _local3.yMax - _local3.yMin;
}
function _render(p) {
var _local4 = 100 / _numStrips;
var _local5 = p * _local4;
var _local3 = _innerMask;
_local3.clear();
var _local2 = _numStrips;
_local3.beginFill(16711680);
while (_local2--) {
drawBox(_local3, -50, (_local2 * _local4) - 50, 100, _local5);
}
_local3.endFill();
}
static var version = "1.1.0.52";
var type = mx.transitions.Blinds;
var className = "Blinds";
var _numStrips = 10;
}
Symbol 156 MovieClip Frame 10
stop();
Symbol 159 Button
on (release) {
getURL ("http://www.magicgirlgames.com", "_blank");
}
Symbol 162 Button
on (release) {
gotoAndStop (6);
}
Symbol 172 Button
on (rollOver) {
this.gotoAndPlay(2);
}
on (rollOut) {
this.gotoAndPlay(11);
}
on (press) {
getURL ("http://www.magicgirlgames.com", "_blank");
}
Symbol 173 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 10
stop();
Symbol 188 MovieClip Frame 1
btn_fb.onPress = function () {
getURL ("http://www.facebook.com/MagicGirlGames", "_blank");
};
Symbol 191 Button
on (release) {
getURL ("http://www.y8.com", "_blank");
}
Symbol 197 MovieClip Frame 40
stop();
Symbol 337 Button
on (release) {
RemoveButtonBacks();
Right1Back._x = 50;
Right1Back._y = 30;
HideAllTools();
}
Symbol 338 Button
on (release) {
RemoveButtonBacks();
ShirtBack._x = 50;
ShirtBack._y = 30;
HideAllTools();
}
Symbol 339 Button
on (release) {
CurrentMakeUp = Right3Item1;
CurrentMakeupTool = Cutex;
CurrentDrawtype = "Cutex";
CurrentMask = Cutex1Mask;
Cutex._x = _xmouse;
Cutex._y = _ymouse;
HideAllTools();
RemoveButtonBacks();
ClearMasks("Cutex");
Cutex._visible = true;
Right3Back._x = 50;
Right3Back._y = 30;
}
Symbol 340 Button
on (release) {
RemoveButtonBacks();
NecklassBack._x = 50;
NecklassBack._y = 30;
HideAllTools();
}
Symbol 341 Button
on (release) {
CurrentMakeUp = Left1Item1;
CurrentMakeupTool = Eyeshaddow;
CurrentDrawtype = "Eyeshaddow";
CurrentMask = Eyeshaddow1Mask;
Eyeshaddow._x = _xmouse;
Eyeshaddow._y = _ymouse;
HideAllTools();
RemoveButtonBacks();
ClearMasks("Eyeshaddow");
Eyeshaddow._visible = true;
Left1Back._x = 450;
Left1Back._y = 30;
}
Symbol 342 Button
on (release) {
RemoveButtonBacks();
EyePatchBack._x = 450;
EyePatchBack._y = 30;
HideAllTools();
}
Symbol 343 Button
on (release) {
CurrentMakeUp = Left3Item1;
CurrentMakeupTool = Lipstick;
CurrentDrawtype = "Lipstick";
CurrentMask = Lipstick1Mask;
Lipstick._x = _xmouse;
Lipstick._y = _ymouse;
HideAllTools();
RemoveButtonBacks();
ClearMasks("Lipstick");
Lipstick._visible = true;
Left3Back._x = 450;
Left3Back._y = 30;
}
Symbol 344 Button
on (release) {
RemoveButtonBacks();
ShoeBack._x = 450;
ShoeBack._y = 30;
HideAllTools();
}
Symbol 345 Button
on (release) {
gotoAndStop (7);
}
Symbol 361 MovieClip Frame 20
stop();
Symbol 365 Button
on (release) {
if (_parent.Left1ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Left1Item2;
_parent.CurrentMask = _parent.Eyeshaddow2Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Left1Item1._visible = false;
_parent.Left1Item2._visible = true;
_parent.Left1Item3._visible = false;
_parent.Left1Item4._visible = false;
_parent.Left1Item5._visible = false;
_parent.Left1Item6._visible = false;
_parent.Left1Item7._visible = false;
}
}
Symbol 367 Button
on (release) {
if (_parent.Left1ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Left1Item1;
_parent.CurrentMask = _parent.Eyeshaddow1Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Left1Item1._visible = true;
_parent.Left1Item2._visible = false;
_parent.Left1Item3._visible = false;
_parent.Left1Item4._visible = false;
_parent.Left1Item5._visible = false;
_parent.Left1Item6._visible = false;
_parent.Left1Item7._visible = false;
}
}
Symbol 369 Button
on (release) {
if (_parent.Left1ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Left1Item3;
_parent.CurrentMask = _parent.Eyeshaddow3Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Left1Item1._visible = false;
_parent.Left1Item2._visible = false;
_parent.Left1Item4._visible = false;
_parent.Left1Item5._visible = false;
_parent.Left1Item6._visible = false;
_parent.Left1Item7._visible = false;
}
}
Symbol 371 Button
on (release) {
if (_parent.Left1ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Left1Item4;
_parent.CurrentMask = _parent.Eyeshaddow4Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Left1Item1._visible = false;
_parent.Left1Item2._visible = false;
_parent.Left1Item3._visible = false;
_parent.Left1Item4._visible = true;
_parent.Left1Item5._visible = false;
_parent.Left1Item6._visible = false;
_parent.Left1Item7._visible = false;
}
}
Symbol 373 Button
on (release) {
if (_parent.Left1ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Left1Item5;
_parent.CurrentMask = _parent.Eyeshaddow5Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Left1Item1._visible = false;
_parent.Left1Item2._visible = false;
_parent.Left1Item3._visible = false;
_parent.Left1Item4._visible = false;
_parent.Left1Item5._visible = true;
_parent.Left1Item6._visible = false;
_parent.Left1Item7._visible = false;
}
}
Symbol 375 Button
on (release) {
_parent.Left1Item1._visible = false;
_parent.Left1Item2._visible = false;
_parent.Left1Item3._visible = false;
_parent.Left1Item4._visible = false;
_parent.Left1Item5._visible = false;
_parent.Left1Item6._visible = true;
_parent.Left1Item7._visible = false;
}
Symbol 381 Button
on (release) {
if (_parent.Left3ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Left3Item1;
_parent.CurrentMask = _parent.Lipstick1Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Left3Item1._visible = true;
_parent.Left3Item2._visible = false;
_parent.Left3Item3._visible = false;
_parent.Left3Item4._visible = false;
_parent.Left3Item5._visible = false;
_parent.Left3Item6._visible = false;
}
}
Symbol 383 Button
on (release) {
if (_parent.Left3ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Left3Item2;
_parent.CurrentMask = _parent.Lipstick2Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Left3Item1._visible = false;
_parent.Left3Item2._visible = true;
_parent.Left3Item3._visible = false;
_parent.Left3Item4._visible = false;
_parent.Left3Item5._visible = false;
_parent.Left3Item6._visible = false;
}
}
Symbol 385 Button
on (release) {
if (_parent.Left3ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Left3Item4;
_parent.CurrentMask = _parent.Lipstick4Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Left3Item1._visible = false;
_parent.Left3Item2._visible = false;
_parent.Left3Item3._visible = false;
_parent.Left3Item4._visible = true;
_parent.Left3Item5._visible = false;
_parent.Left3Item6._visible = false;
}
}
Symbol 387 Button
on (release) {
if (_parent.Left3ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Left3Item5;
_parent.CurrentMask = _parent.Lipstick5Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Left3Item1._visible = false;
_parent.Left3Item2._visible = false;
_parent.Left3Item3._visible = false;
_parent.Left3Item4._visible = false;
_parent.Left3Item5._visible = true;
_parent.Left3Item6._visible = false;
}
}
Symbol 389 Button
on (release) {
if (_parent.Left3ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Left3Item3;
_parent.CurrentMask = _parent.Lipstick3Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Left3Item1._visible = false;
_parent.Left3Item2._visible = false;
_parent.Left3Item3._visible = true;
_parent.Left3Item4._visible = false;
_parent.Left3Item5._visible = false;
}
}
Symbol 391 Button
on (release) {
_parent.Left3Item1._visible = false;
_parent.Left3Item2._visible = false;
_parent.Left3Item3._visible = false;
_parent.Left3Item4._visible = false;
_parent.Left3Item5._visible = true;
_parent.Left3Item6._visible = false;
}
Symbol 397 Button
on (release) {
_parent.Headgear1._visible = true;
_parent.Headgear2._visible = false;
_parent.Headgear3._visible = false;
_parent.Headgear4._visible = false;
_parent.Headgear5._visible = false;
_parent.Headgear6._visible = false;
_parent.Headgear7._visible = false;
_parent.Headgear8._visible = false;
_parent.Headgear9._visible = false;
_parent.Headgear10._visible = false;
_parent.Headgear11._visible = false;
_parent.Headgear12._visible = false;
_parent.Headgear13._visible = false;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = false;
_parent.RightBack1Item1._visible = true;
_parent.RightBack1Item2._visible = false;
_parent.RightBack1Item3._visible = false;
_parent.RightBack1Item4._visible = false;
_parent.RightBack1Item5._visible = false;
_parent.RightBack1Item6._visible = false;
_parent.RightBack1Item7._visible = false;
_parent.RightBack1Item8._visible = false;
_parent.RightBack1Item9._visible = false;
_parent.RightBack1Item10._visible = false;
_parent.RightBack1Item11._visible = false;
_parent.RightBack1Item12._visible = false;
_parent.RightBack1Item13._visible = false;
_parent.RightBack1Item14._visible = false;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 398 Button
on (release) {
_parent.Headgear1._visible = false;
_parent.Headgear2._visible = false;
_parent.Headgear3._visible = true;
_parent.Headgear4._visible = false;
_parent.Headgear5._visible = false;
_parent.Headgear6._visible = false;
_parent.Headgear7._visible = false;
_parent.Headgear8._visible = false;
_parent.Headgear9._visible = false;
_parent.Headgear10._visible = false;
_parent.Headgear11._visible = false;
_parent.Headgear12._visible = false;
_parent.Headgear13._visible = false;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = false;
_parent.RightBack1Item1._visible = false;
_parent.RightBack1Item2._visible = false;
_parent.RightBack1Item3._visible = true;
_parent.RightBack1Item4._visible = false;
_parent.RightBack1Item5._visible = false;
_parent.RightBack1Item6._visible = false;
_parent.RightBack1Item7._visible = false;
_parent.RightBack1Item8._visible = false;
_parent.RightBack1Item9._visible = false;
_parent.RightBack1Item10._visible = false;
_parent.RightBack1Item11._visible = false;
_parent.RightBack1Item12._visible = false;
_parent.RightBack1Item13._visible = false;
_parent.RightBack1Item14._visible = false;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 399 Button
on (release) {
_parent.Headgear1._visible = false;
_parent.Headgear2._visible = false;
_parent.Headgear3._visible = false;
_parent.Headgear4._visible = false;
_parent.Headgear5._visible = true;
_parent.Headgear6._visible = false;
_parent.Headgear7._visible = false;
_parent.Headgear8._visible = false;
_parent.Headgear9._visible = false;
_parent.Headgear10._visible = false;
_parent.Headgear11._visible = false;
_parent.Headgear12._visible = false;
_parent.Headgear13._visible = false;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = false;
_parent.RightBack1Item1._visible = false;
_parent.RightBack1Item2._visible = false;
_parent.RightBack1Item3._visible = false;
_parent.RightBack1Item4._visible = false;
_parent.RightBack1Item5._visible = true;
_parent.RightBack1Item6._visible = false;
_parent.RightBack1Item7._visible = false;
_parent.RightBack1Item8._visible = false;
_parent.RightBack1Item9._visible = false;
_parent.RightBack1Item10._visible = false;
_parent.RightBack1Item11._visible = false;
_parent.RightBack1Item12._visible = false;
_parent.RightBack1Item13._visible = false;
_parent.RightBack1Item14._visible = false;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 400 Button
on (release) {
_parent.Headgear1._visible = false;
_parent.Headgear2._visible = false;
_parent.Headgear3._visible = false;
_parent.Headgear4._visible = false;
_parent.Headgear5._visible = false;
_parent.Headgear6._visible = false;
_parent.Headgear7._visible = true;
_parent.Headgear8._visible = false;
_parent.Headgear9._visible = false;
_parent.Headgear10._visible = false;
_parent.Headgear11._visible = false;
_parent.Headgear12._visible = false;
_parent.Headgear13._visible = false;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = false;
_parent.RightBack1Item1._visible = false;
_parent.RightBack1Item2._visible = false;
_parent.RightBack1Item3._visible = false;
_parent.RightBack1Item4._visible = false;
_parent.RightBack1Item5._visible = false;
_parent.RightBack1Item6._visible = false;
_parent.RightBack1Item7._visible = true;
_parent.RightBack1Item8._visible = false;
_parent.RightBack1Item9._visible = false;
_parent.RightBack1Item10._visible = false;
_parent.RightBack1Item11._visible = false;
_parent.RightBack1Item12._visible = false;
_parent.RightBack1Item13._visible = false;
_parent.RightBack1Item14._visible = false;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 401 Button
on (release) {
_parent.Headgear1._visible = false;
_parent.Headgear2._visible = false;
_parent.Headgear3._visible = false;
_parent.Headgear4._visible = false;
_parent.Headgear5._visible = false;
_parent.Headgear6._visible = false;
_parent.Headgear7._visible = false;
_parent.Headgear8._visible = false;
_parent.Headgear9._visible = true;
_parent.Headgear10._visible = false;
_parent.Headgear11._visible = false;
_parent.Headgear12._visible = false;
_parent.Headgear13._visible = false;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = false;
_parent.RightBack1Item1._visible = false;
_parent.RightBack1Item2._visible = false;
_parent.RightBack1Item3._visible = false;
_parent.RightBack1Item4._visible = false;
_parent.RightBack1Item5._visible = false;
_parent.RightBack1Item6._visible = false;
_parent.RightBack1Item7._visible = false;
_parent.RightBack1Item8._visible = false;
_parent.RightBack1Item9._visible = true;
_parent.RightBack1Item10._visible = false;
_parent.RightBack1Item11._visible = false;
_parent.RightBack1Item12._visible = false;
_parent.RightBack1Item13._visible = false;
_parent.RightBack1Item14._visible = false;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 402 Button
on (release) {
_parent.Headgear1._visible = false;
_parent.Headgear2._visible = false;
_parent.Headgear3._visible = false;
_parent.Headgear4._visible = false;
_parent.Headgear5._visible = false;
_parent.Headgear6._visible = false;
_parent.Headgear7._visible = false;
_parent.Headgear8._visible = false;
_parent.Headgear9._visible = false;
_parent.Headgear10._visible = false;
_parent.Headgear11._visible = true;
_parent.Headgear12._visible = false;
_parent.Headgear13._visible = false;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = false;
_parent.RightBack1Item1._visible = false;
_parent.RightBack1Item2._visible = false;
_parent.RightBack1Item3._visible = false;
_parent.RightBack1Item4._visible = false;
_parent.RightBack1Item5._visible = false;
_parent.RightBack1Item6._visible = false;
_parent.RightBack1Item7._visible = false;
_parent.RightBack1Item8._visible = false;
_parent.RightBack1Item9._visible = false;
_parent.RightBack1Item10._visible = false;
_parent.RightBack1Item11._visible = true;
_parent.RightBack1Item12._visible = false;
_parent.RightBack1Item13._visible = false;
_parent.RightBack1Item14._visible = false;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 403 Button
on (release) {
_parent.Headgear1._visible = false;
_parent.Headgear2._visible = false;
_parent.Headgear3._visible = false;
_parent.Headgear4._visible = false;
_parent.Headgear5._visible = false;
_parent.Headgear6._visible = false;
_parent.Headgear7._visible = false;
_parent.Headgear8._visible = false;
_parent.Headgear9._visible = false;
_parent.Headgear10._visible = false;
_parent.Headgear11._visible = false;
_parent.Headgear12._visible = false;
_parent.Headgear13._visible = true;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = false;
_parent.RightBack1Item1._visible = false;
_parent.RightBack1Item2._visible = false;
_parent.RightBack1Item3._visible = false;
_parent.RightBack1Item4._visible = false;
_parent.RightBack1Item5._visible = false;
_parent.RightBack1Item6._visible = false;
_parent.RightBack1Item7._visible = false;
_parent.RightBack1Item8._visible = false;
_parent.RightBack1Item9._visible = false;
_parent.RightBack1Item10._visible = false;
_parent.RightBack1Item11._visible = false;
_parent.RightBack1Item12._visible = false;
_parent.RightBack1Item13._visible = true;
_parent.RightBack1Item14._visible = false;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 404 Button
on (release) {
_parent.Headgear1._visible = false;
_parent.Headgear2._visible = false;
_parent.Headgear3._visible = false;
_parent.Headgear4._visible = false;
_parent.Headgear5._visible = false;
_parent.Headgear6._visible = false;
_parent.Headgear7._visible = false;
_parent.Headgear8._visible = false;
_parent.Headgear9._visible = false;
_parent.Headgear10._visible = false;
_parent.Headgear11._visible = false;
_parent.Headgear12._visible = false;
_parent.Headgear13._visible = false;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = true;
_parent.RightBack1Item1._visible = false;
_parent.RightBack1Item2._visible = false;
_parent.RightBack1Item3._visible = false;
_parent.RightBack1Item4._visible = false;
_parent.RightBack1Item5._visible = false;
_parent.RightBack1Item6._visible = false;
_parent.RightBack1Item7._visible = false;
_parent.RightBack1Item8._visible = false;
_parent.RightBack1Item9._visible = false;
_parent.RightBack1Item10._visible = false;
_parent.RightBack1Item11._visible = false;
_parent.RightBack1Item12._visible = false;
_parent.RightBack1Item13._visible = false;
_parent.RightBack1Item14._visible = true;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 405 Button
on (release) {
_parent.Headgear1._visible = false;
_parent.Headgear2._visible = true;
_parent.Headgear3._visible = false;
_parent.Headgear4._visible = false;
_parent.Headgear5._visible = false;
_parent.Headgear6._visible = false;
_parent.Headgear7._visible = false;
_parent.Headgear8._visible = false;
_parent.Headgear9._visible = false;
_parent.Headgear10._visible = false;
_parent.Headgear11._visible = false;
_parent.Headgear12._visible = false;
_parent.Headgear13._visible = false;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = false;
_parent.RightBack1Item1._visible = false;
_parent.RightBack1Item2._visible = true;
_parent.RightBack1Item3._visible = false;
_parent.RightBack1Item4._visible = false;
_parent.RightBack1Item5._visible = false;
_parent.RightBack1Item6._visible = false;
_parent.RightBack1Item7._visible = false;
_parent.RightBack1Item8._visible = false;
_parent.RightBack1Item9._visible = false;
_parent.RightBack1Item10._visible = false;
_parent.RightBack1Item11._visible = false;
_parent.RightBack1Item12._visible = false;
_parent.RightBack1Item13._visible = false;
_parent.RightBack1Item14._visible = false;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 406 Button
on (release) {
_parent.Headgear1._visible = false;
_parent.Headgear2._visible = false;
_parent.Headgear3._visible = false;
_parent.Headgear4._visible = true;
_parent.Headgear5._visible = false;
_parent.Headgear6._visible = false;
_parent.Headgear7._visible = false;
_parent.Headgear8._visible = false;
_parent.Headgear9._visible = false;
_parent.Headgear10._visible = false;
_parent.Headgear11._visible = false;
_parent.Headgear12._visible = false;
_parent.Headgear13._visible = false;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = false;
_parent.RightBack1Item1._visible = false;
_parent.RightBack1Item2._visible = false;
_parent.RightBack1Item3._visible = false;
_parent.RightBack1Item4._visible = true;
_parent.RightBack1Item5._visible = false;
_parent.RightBack1Item6._visible = false;
_parent.RightBack1Item7._visible = false;
_parent.RightBack1Item8._visible = false;
_parent.RightBack1Item9._visible = false;
_parent.RightBack1Item10._visible = false;
_parent.RightBack1Item11._visible = false;
_parent.RightBack1Item12._visible = false;
_parent.RightBack1Item13._visible = false;
_parent.RightBack1Item14._visible = false;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 407 Button
on (release) {
_parent.Headgear1._visible = false;
_parent.Headgear2._visible = false;
_parent.Headgear3._visible = false;
_parent.Headgear4._visible = false;
_parent.Headgear5._visible = false;
_parent.Headgear6._visible = true;
_parent.Headgear7._visible = false;
_parent.Headgear8._visible = false;
_parent.Headgear9._visible = false;
_parent.Headgear10._visible = false;
_parent.Headgear11._visible = false;
_parent.Headgear12._visible = false;
_parent.Headgear13._visible = false;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = false;
_parent.RightBack1Item1._visible = false;
_parent.RightBack1Item2._visible = false;
_parent.RightBack1Item3._visible = false;
_parent.RightBack1Item4._visible = false;
_parent.RightBack1Item5._visible = false;
_parent.RightBack1Item6._visible = true;
_parent.RightBack1Item7._visible = false;
_parent.RightBack1Item8._visible = false;
_parent.RightBack1Item9._visible = false;
_parent.RightBack1Item10._visible = false;
_parent.RightBack1Item11._visible = false;
_parent.RightBack1Item12._visible = false;
_parent.RightBack1Item13._visible = false;
_parent.RightBack1Item14._visible = false;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 408 Button
on (release) {
_parent.Headgear1._visible = false;
_parent.Headgear2._visible = false;
_parent.Headgear3._visible = false;
_parent.Headgear4._visible = false;
_parent.Headgear5._visible = false;
_parent.Headgear6._visible = false;
_parent.Headgear7._visible = false;
_parent.Headgear8._visible = true;
_parent.Headgear9._visible = false;
_parent.Headgear10._visible = false;
_parent.Headgear11._visible = false;
_parent.Headgear12._visible = false;
_parent.Headgear13._visible = false;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = false;
_parent.RightBack1Item1._visible = false;
_parent.RightBack1Item2._visible = false;
_parent.RightBack1Item3._visible = false;
_parent.RightBack1Item4._visible = false;
_parent.RightBack1Item5._visible = false;
_parent.RightBack1Item6._visible = false;
_parent.RightBack1Item7._visible = false;
_parent.RightBack1Item8._visible = true;
_parent.RightBack1Item9._visible = false;
_parent.RightBack1Item10._visible = false;
_parent.RightBack1Item11._visible = false;
_parent.RightBack1Item12._visible = false;
_parent.RightBack1Item13._visible = false;
_parent.RightBack1Item14._visible = false;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 409 Button
on (release) {
_parent.Headgear1._visible = false;
_parent.Headgear2._visible = false;
_parent.Headgear3._visible = false;
_parent.Headgear4._visible = false;
_parent.Headgear5._visible = false;
_parent.Headgear6._visible = false;
_parent.Headgear7._visible = false;
_parent.Headgear8._visible = false;
_parent.Headgear9._visible = false;
_parent.Headgear10._visible = true;
_parent.Headgear11._visible = false;
_parent.Headgear12._visible = false;
_parent.Headgear13._visible = false;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = false;
_parent.RightBack1Item1._visible = false;
_parent.RightBack1Item2._visible = false;
_parent.RightBack1Item3._visible = false;
_parent.RightBack1Item4._visible = false;
_parent.RightBack1Item5._visible = false;
_parent.RightBack1Item6._visible = false;
_parent.RightBack1Item7._visible = false;
_parent.RightBack1Item8._visible = false;
_parent.RightBack1Item9._visible = false;
_parent.RightBack1Item10._visible = true;
_parent.RightBack1Item11._visible = false;
_parent.RightBack1Item12._visible = false;
_parent.RightBack1Item13._visible = false;
_parent.RightBack1Item14._visible = false;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 410 Button
on (release) {
_parent.Headgear1._visible = false;
_parent.Headgear2._visible = false;
_parent.Headgear3._visible = false;
_parent.Headgear4._visible = false;
_parent.Headgear5._visible = false;
_parent.Headgear6._visible = false;
_parent.Headgear7._visible = false;
_parent.Headgear8._visible = false;
_parent.Headgear9._visible = false;
_parent.Headgear10._visible = false;
_parent.Headgear11._visible = false;
_parent.Headgear12._visible = true;
_parent.Headgear13._visible = false;
_parent.Headgear14._visible = false;
_parent.Headgear15._visible = false;
_parent.RightBack1Item1._visible = false;
_parent.RightBack1Item2._visible = false;
_parent.RightBack1Item3._visible = false;
_parent.RightBack1Item4._visible = false;
_parent.RightBack1Item5._visible = false;
_parent.RightBack1Item6._visible = false;
_parent.RightBack1Item7._visible = false;
_parent.RightBack1Item8._visible = false;
_parent.RightBack1Item9._visible = false;
_parent.RightBack1Item10._visible = false;
_parent.RightBack1Item11._visible = false;
_parent.RightBack1Item12._visible = true;
_parent.RightBack1Item13._visible = false;
_parent.RightBack1Item14._visible = false;
_parent.RightBack1Item15._visible = false;
_parent.RightBack1Item16._visible = false;
_parent.RightBack1Item17._visible = false;
_parent.RightBack1Item18._visible = false;
_parent.RightBack1Item19._visible = false;
_parent.RightBack1Item20._visible = false;
}
Symbol 416 Button
on (release) {
_parent.EyePatch1._visible = true;
_parent.EyePatch2._visible = false;
_parent.EyePatch3._visible = false;
_parent.EyePatch4._visible = false;
_parent.EyePatch5._visible = false;
_parent.EyePatch6._visible = false;
}
Symbol 417 Button
on (release) {
_parent.EyePatch1._visible = false;
_parent.EyePatch2._visible = true;
_parent.EyePatch3._visible = false;
_parent.EyePatch4._visible = false;
_parent.EyePatch5._visible = false;
_parent.EyePatch6._visible = false;
}
Symbol 419 Button
on (release) {
_parent.EyePatch1._visible = false;
_parent.EyePatch2._visible = false;
_parent.EyePatch3._visible = true;
_parent.EyePatch4._visible = false;
_parent.EyePatch5._visible = false;
_parent.EyePatch6._visible = false;
}
Symbol 421 Button
on (release) {
_parent.EyePatch1._visible = false;
_parent.EyePatch2._visible = false;
_parent.EyePatch3._visible = false;
_parent.EyePatch4._visible = true;
_parent.EyePatch5._visible = false;
_parent.EyePatch6._visible = false;
}
Symbol 423 Button
on (release) {
_parent.EyePatch1._visible = false;
_parent.EyePatch2._visible = false;
_parent.EyePatch3._visible = false;
_parent.EyePatch4._visible = false;
_parent.EyePatch5._visible = true;
_parent.EyePatch6._visible = false;
}
Symbol 425 Button
on (release) {
_parent.EyePatch1._visible = false;
_parent.EyePatch2._visible = false;
_parent.EyePatch3._visible = false;
_parent.EyePatch4._visible = false;
_parent.EyePatch5._visible = false;
_parent.EyePatch6._visible = true;
}
Symbol 429 Button
on (release) {
_parent.Boot1._visible = true;
_parent.Boot2._visible = false;
_parent.Boot3._visible = false;
_parent.Boot4._visible = false;
_parent.Boot5._visible = false;
_parent.Boot6._visible = false;
_parent.Boot7._visible = false;
_parent.Boot8._visible = false;
}
Symbol 431 Button
on (release) {
_parent.Boot1._visible = false;
_parent.Boot2._visible = true;
_parent.Boot3._visible = false;
_parent.Boot4._visible = false;
_parent.Boot5._visible = false;
_parent.Boot6._visible = false;
_parent.Boot7._visible = false;
_parent.Boot8._visible = false;
}
Symbol 433 Button
on (release) {
_parent.Boot1._visible = false;
_parent.Boot2._visible = false;
_parent.Boot3._visible = true;
_parent.Boot4._visible = false;
_parent.Boot5._visible = false;
_parent.Boot6._visible = false;
_parent.Boot7._visible = false;
_parent.Boot8._visible = false;
}
Symbol 435 Button
on (release) {
_parent.Boot1._visible = false;
_parent.Boot2._visible = false;
_parent.Boot3._visible = false;
_parent.Boot4._visible = true;
_parent.Boot5._visible = false;
_parent.Boot6._visible = false;
_parent.Boot7._visible = false;
_parent.Boot8._visible = false;
}
Symbol 437 Button
on (release) {
_parent.Boot1._visible = false;
_parent.Boot2._visible = false;
_parent.Boot3._visible = false;
_parent.Boot4._visible = false;
_parent.Boot5._visible = true;
_parent.Boot6._visible = false;
_parent.Boot7._visible = false;
_parent.Boot8._visible = false;
}
Symbol 439 Button
on (release) {
_parent.Boot1._visible = false;
_parent.Boot2._visible = false;
_parent.Boot3._visible = false;
_parent.Boot4._visible = false;
_parent.Boot5._visible = false;
_parent.Boot6._visible = true;
_parent.Boot7._visible = false;
_parent.Boot8._visible = false;
}
Symbol 441 Button
on (release) {
_parent.Boot1._visible = false;
_parent.Boot2._visible = false;
_parent.Boot3._visible = false;
_parent.Boot4._visible = false;
_parent.Boot5._visible = false;
_parent.Boot6._visible = false;
_parent.Boot7._visible = true;
_parent.Boot8._visible = false;
}
Symbol 443 Button
on (release) {
_parent.Boot1._visible = false;
_parent.Boot2._visible = false;
_parent.Boot3._visible = false;
_parent.Boot4._visible = false;
_parent.Boot5._visible = false;
_parent.Boot6._visible = false;
_parent.Boot7._visible = false;
_parent.Boot8._visible = true;
}
Symbol 447 Button
on (release) {
_parent.Necklace1._visible = true;
_parent.Necklace2._visible = false;
_parent.Necklace3._visible = false;
_parent.Necklace4._visible = false;
_parent.Necklace5._visible = false;
}
Symbol 448 Button
on (release) {
_parent.Necklace1._visible = false;
_parent.Necklace2._visible = true;
_parent.Necklace3._visible = false;
_parent.Necklace4._visible = false;
_parent.Necklace5._visible = false;
}
Symbol 449 Button
on (release) {
_parent.Necklace1._visible = false;
_parent.Necklace2._visible = false;
_parent.Necklace3._visible = true;
_parent.Necklace4._visible = false;
_parent.Necklace5._visible = false;
}
Symbol 450 Button
on (release) {
_parent.Necklace1._visible = false;
_parent.Necklace2._visible = false;
_parent.Necklace3._visible = false;
_parent.Necklace4._visible = true;
_parent.Necklace5._visible = false;
}
Symbol 451 Button
on (release) {
_parent.Necklace1._visible = false;
_parent.Necklace2._visible = false;
_parent.Necklace3._visible = false;
_parent.Necklace4._visible = false;
_parent.Necklace5._visible = true;
}
Symbol 454 Button
on (release) {
_parent.Shirt1._visible = true;
_parent.Shirt2._visible = false;
_parent.Shirt3._visible = false;
_parent.Shirt4._visible = false;
_parent.Shirt5._visible = false;
_parent.Shirt6._visible = false;
_parent.Shirt7._visible = false;
_parent.Shirt8._visible = false;
}
Symbol 455 Button
on (release) {
_parent.Shirt1._visible = false;
_parent.Shirt2._visible = true;
_parent.Shirt3._visible = false;
_parent.Shirt4._visible = false;
_parent.Shirt5._visible = false;
_parent.Shirt6._visible = false;
_parent.Shirt7._visible = false;
_parent.Shirt8._visible = false;
}
Symbol 457 Button
on (release) {
_parent.Shirt1._visible = false;
_parent.Shirt2._visible = false;
_parent.Shirt3._visible = true;
_parent.Shirt4._visible = false;
_parent.Shirt5._visible = false;
_parent.Shirt6._visible = false;
_parent.Shirt7._visible = false;
_parent.Shirt8._visible = false;
}
Symbol 458 Button
on (release) {
_parent.Shirt1._visible = false;
_parent.Shirt2._visible = false;
_parent.Shirt3._visible = false;
_parent.Shirt4._visible = true;
_parent.Shirt5._visible = false;
_parent.Shirt6._visible = false;
_parent.Shirt7._visible = false;
_parent.Shirt8._visible = false;
}
Symbol 459 Button
on (release) {
_parent.Shirt1._visible = false;
_parent.Shirt2._visible = false;
_parent.Shirt3._visible = false;
_parent.Shirt4._visible = false;
_parent.Shirt5._visible = true;
_parent.Shirt6._visible = false;
_parent.Shirt7._visible = false;
_parent.Shirt8._visible = false;
}
Symbol 460 Button
on (release) {
_parent.Shirt1._visible = false;
_parent.Shirt2._visible = false;
_parent.Shirt3._visible = false;
_parent.Shirt4._visible = false;
_parent.Shirt5._visible = false;
_parent.Shirt6._visible = true;
_parent.Shirt7._visible = false;
_parent.Shirt8._visible = false;
}
Symbol 461 Button
on (release) {
_parent.Shirt1._visible = false;
_parent.Shirt2._visible = false;
_parent.Shirt3._visible = false;
_parent.Shirt4._visible = false;
_parent.Shirt5._visible = false;
_parent.Shirt6._visible = false;
_parent.Shirt7._visible = true;
_parent.Shirt8._visible = false;
}
Symbol 462 Button
on (release) {
_parent.Shirt1._visible = false;
_parent.Shirt2._visible = false;
_parent.Shirt3._visible = false;
_parent.Shirt4._visible = false;
_parent.Shirt5._visible = false;
_parent.Shirt6._visible = false;
_parent.Shirt7._visible = false;
_parent.Shirt8._visible = true;
}
Symbol 469 Button
on (release) {
if (_parent.Right3ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Right3Item1;
_parent.CurrentMask = _parent.Cutex1Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Right3Item1._visible = true;
_parent.Right3Item2._visible = false;
_parent.Right3Item3._visible = false;
_parent.Right3Item4._visible = false;
_parent.Right3Item5._visible = false;
_parent.Right3Item6._visible = false;
_parent.Right3Item7._visible = false;
_parent.Right3Item8._visible = false;
_parent.Right3Item1Back._visible = true;
_parent.Right3Item2Back._visible = false;
_parent.Right3Item3Back._visible = false;
_parent.Right3Item4Back._visible = false;
_parent.Right3Item5Back._visible = false;
_parent.Right3Item6Back._visible = false;
_parent.Right3Item7Back._visible = false;
_parent.Right3Item8Back._visible = false;
}
}
Symbol 471 Button
on (release) {
if (_parent.Right3ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Right3Item2;
_parent.CurrentMask = _parent.Cutex2Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Right3Item1._visible = false;
_parent.Right3Item2._visible = true;
_parent.Right3Item3._visible = false;
_parent.Right3Item4._visible = false;
_parent.Right3Item5._visible = false;
_parent.Right3Item6._visible = false;
_parent.Right3Item7._visible = false;
_parent.Right3Item8._visible = false;
_parent.Right3Item1Back._visible = false;
_parent.Right3Item2Back._visible = true;
_parent.Right3Item3Back._visible = false;
_parent.Right3Item4Back._visible = false;
_parent.Right3Item5Back._visible = false;
_parent.Right3Item6Back._visible = false;
_parent.Right3Item7Back._visible = false;
_parent.Right3Item8Back._visible = false;
}
}
Symbol 472 Button
on (release) {
if (_parent.Right3ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Right3Item3;
_parent.CurrentMask = _parent.Cutex3Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Right3Item1._visible = false;
_parent.Right3Item2._visible = false;
_parent.Right3Item3._visible = true;
_parent.Right3Item4._visible = false;
_parent.Right3Item5._visible = false;
_parent.Right3Item6._visible = false;
_parent.Right3Item7._visible = false;
_parent.Right3Item8._visible = false;
_parent.Right3Item1Back._visible = false;
_parent.Right3Item2Back._visible = false;
_parent.Right3Item3Back._visible = true;
_parent.Right3Item4Back._visible = false;
_parent.Right3Item5Back._visible = false;
_parent.Right3Item6Back._visible = false;
_parent.Right3Item7Back._visible = false;
_parent.Right3Item8Back._visible = false;
}
}
Symbol 473 Button
on (release) {
if (_parent.Right3ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Right3Item4;
_parent.CurrentMask = _parent.Cutex4Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Right3Item1._visible = false;
_parent.Right3Item2._visible = false;
_parent.Right3Item3._visible = false;
_parent.Right3Item4._visible = true;
_parent.Right3Item5._visible = false;
_parent.Right3Item6._visible = false;
_parent.Right3Item7._visible = false;
_parent.Right3Item8._visible = false;
_parent.Right3Item1Back._visible = false;
_parent.Right3Item2Back._visible = false;
_parent.Right3Item3Back._visible = false;
_parent.Right3Item4Back._visible = true;
_parent.Right3Item5Back._visible = false;
_parent.Right3Item6Back._visible = false;
_parent.Right3Item7Back._visible = false;
_parent.Right3Item8Back._visible = false;
}
}
Symbol 474 Button
on (release) {
if (_parent.Right3ButtonAction == "Makeup") {
_parent.CurrentMakeUp = _parent.Right3Item5;
_parent.CurrentMask = _parent.Cutex5Mask;
_parent.RemoveButtonBacks();
} else {
_parent.Right3Item1._visible = false;
_parent.Right3Item2._visible = false;
_parent.Right3Item3._visible = false;
_parent.Right3Item4._visible = false;
_parent.Right3Item5._visible = true;
_parent.Right3Item6._visible = false;
_parent.Right3Item7._visible = false;
_parent.Right3Item8._visible = false;
_parent.Right3Item1Back._visible = false;
_parent.Right3Item2Back._visible = false;
_parent.Right3Item3Back._visible = false;
_parent.Right3Item4Back._visible = false;
_parent.Right3Item5Back._visible = true;
_parent.Right3Item6Back._visible = false;
_parent.Right3Item7Back._visible = false;
_parent.Right3Item8Back._visible = false;
}
}
Symbol 475 Button
on (release) {
_parent.Right3Item1._visible = false;
_parent.Right3Item2._visible = false;
_parent.Right3Item3._visible = false;
_parent.Right3Item4._visible = false;
_parent.Right3Item5._visible = false;
_parent.Right3Item6._visible = true;
_parent.Right3Item7._visible = false;
_parent.Right3Item8._visible = false;
_parent.Right3Item1Back._visible = false;
_parent.Right3Item2Back._visible = false;
_parent.Right3Item3Back._visible = false;
_parent.Right3Item4Back._visible = false;
_parent.Right3Item5Back._visible = false;
_parent.Right3Item6Back._visible = true;
_parent.Right3Item7Back._visible = false;
_parent.Right3Item8Back._visible = false;
}
Symbol 477 Button
on (release) {
_parent.Right3Item1._visible = false;
_parent.Right3Item2._visible = false;
_parent.Right3Item3._visible = false;
_parent.Right3Item4._visible = false;
_parent.Right3Item5._visible = false;
_parent.Right3Item6._visible = false;
_parent.Right3Item7._visible = true;
_parent.Right3Item8._visible = false;
_parent.Right3Item1Back._visible = false;
_parent.Right3Item2Back._visible = false;
_parent.Right3Item3Back._visible = false;
_parent.Right3Item4Back._visible = false;
_parent.Right3Item5Back._visible = false;
_parent.Right3Item6Back._visible = false;
_parent.Right3Item7Back._visible = true;
_parent.Right3Item8Back._visible = false;
}
Symbol 479 Button
on (release) {
_parent.Right3Item1._visible = false;
_parent.Right3Item2._visible = false;
_parent.Right3Item3._visible = false;
_parent.Right3Item4._visible = false;
_parent.Right3Item5._visible = false;
_parent.Right3Item6._visible = false;
_parent.Right3Item7._visible = false;
_parent.Right3Item8._visible = true;
_parent.Right3Item1Back._visible = false;
_parent.Right3Item2Back._visible = false;
_parent.Right3Item3Back._visible = false;
_parent.Right3Item4Back._visible = false;
_parent.Right3Item5Back._visible = false;
_parent.Right3Item6Back._visible = false;
_parent.Right3Item7Back._visible = false;
_parent.Right3Item8Back._visible = true;
}
Symbol 484 Button
on (release) {
RemoveButtonBacks();
CurrentMakeUp = Foundation1;
CurrentMakeupTool = FoundationSponge;
CurrentDrawtype = "Foundation";
CurrentMask = Foundation1Mask;
FoundationSponge._x = _xmouse;
FoundationSponge._y = _ymouse;
HideAllTools();
FoundationSponge._visible = true;
}
Symbol 487 Button
on (release) {
gotoAndStop (6);
}
Symbol 490 Button
on (release) {
loadMovieNum ("printasbitmap:", 0);
}