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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42514172?noj=FRM42514172-22DC" width="1" height="1"></div>

Hang-Tight.swf

This is the info page for
Flash #123936

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="_sans" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0"><b></b><font face="_sans"><b>Disney Channel Games Logo</b></font></font></p>

<p align="center"><font face="_sans" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0"><b></b><font face="_sans"><b>Loading bar</b></font></font></p>

<p align="center"><font face="_sans" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0"><b></b><font face="_sans"><b>Game-related background</b></font></font></p>

Loading

Loading screen

100%

Loading

doge

Loading screen

GOOD JOB!

Amazing!

Fantastic!

Terrific!

READY?

SET,

GO!

Soft

Music ON

Music ON

Music ON

Music OFF

Music OFF

Music OFF

Quit

Quit

Quit

Sound FX ON

Sound FX ON

Sound FX ON

Sound FX OFF

Sound FX OFF

Sound FX OFF

How to Play

How to Play

How to Play

Resume

Resume

Resume

Menu

No

No

No

Yes

Yes

Yes

Quit

Are you sure you want
to quit ?

Race completed!

Bronze:

Silver:

Gold:

Platinum:

0:00

0:00

0:00

0:00

XXXX points

XXXX points

XXXX points

XXXX points

Rank Objectives

500

Your Score:

Next

Next

Next

99

- Break:

Medal Score:

1500

250

1000

x

=

Your time:

0:00

You’ve got a [rank] medal!

Race through the obstacle course as fast as possible
without breaking the chain!

S

A

Play

Play

Play

Jump

Crawl

Move

Stretch

Regroup

How to play

Back

Back

Back

Select your team!

0:00

Menu

Menu

Menu

<p align="left"><font face="_sans" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><font face="_sans">The cup or medal reflecting the player’s average performance</font></font></p>

Play Again

Play Again

Play Again

0:00

0:00

0:00

Level 1:

Level 2:

Level 3:

0:00

Total:

0:00

Break:

Cumulative Score

0:00

Score:

That’s incredible!  Congratulations!

Submit Score

Submit Score

Submit Score

You have completed the
Hang Tight challenge!

Great attempt! Try again!

0:00

0:00

Breaks:

0:00

0:00

0:00

You haven’t completed the challenge…
That’s too bad.

High scores

ActionScript [AS1/AS2]

Frame 1
function update() { mcState.mcState.gotoAndStop(nFakePc); } function fsdPlayAgain() { theDoge.unloadMovie(); Main.__get__instance().playAgain(); } Stage.showMenu = false; _focusrect = false; var nMAX_LOAD_SPEED = 2; var sTARGET_LABEL = "loaded"; var nFakePc = 0; var nPc; var _bComplete = false; this.onEnterFrame = function () { var _local2 = getBytesLoaded() / getBytesTotal(); nPc = Math.floor(_local2 * 100); nFakePc = nFakePc + nMAX_LOAD_SPEED; if (nFakePc > nPc) { nFakePc = nPc; } if (nFakePc < 100) { update(); } else if ((!_bComplete) && (nFakePc >= 100)) { _bComplete = true; mcState.mcState.gotoAndPlay(nFakePc); } else if (mcState.mcState._currentframe == mcState.mcState._totalframes) { gotoAndStop(sTARGET_LABEL); delete nMAX_LOAD_SPEED; delete sTARGET_LABEL; delete nFakePc; delete nPc; delete this.onEnterFrame; } }; stop(); System.security.allowDomain("www.disney.go.com"); System.security.allowDomain("disney.go.com"); System.security.allowDomain("psc.disney.go.com"); System.security.allowDomain("apsc.disney.go.com"); System.security.allowDomain("tv.disney.go.com"); System.security.allowDomain("atv.disney.go.com"); System.security.allowDomain("scores.disney.go.com"); var gameID = "dcg_spl_act_hangtight"; var subject = "Disney Channel Games \u2013 Hang Tight"; var playerScore = 0; var playerName = "";
Frame 10
new Main(this, false, false);
Symbol 30 Button
on (keyPress "<Left>") { return(undefined); } on (keyPress "<Right>") { return(undefined); } on (keyPress "<Up>") { return(undefined); } on (keyPress "<Down>") { return(undefined); }
Symbol 85 MovieClip Frame 1
this._visible = false;
Symbol 942 MovieClip [HT_Floor_Group2_Level2] Frame 1
_global.Elem[_parent._name].Platform.push(((((("{sLinkage:\"HT_Floor_Group2_Level2\", x:" + this._x) + ", y:") + this._y) + ", depth:") + this.getDepth()) + ", bNoDisappear:true}");
Symbol 948 MovieClip Frame 1
if (_parent._parent == _root) { _global.Elem[_parent._name].Platform.push(((((("{sLinkage:\"BG01_HT_Floor02\", x:" + this._x) + ", y:") + this._y) + ", depth:") + this.getDepth()) + ", bNoDisappear:false, bFake:true}"); }
Symbol 949 MovieClip Frame 1
if (_parent._parent == _root) { _global.Elem[_parent._name].Platform.push(((((("{sLinkage:\"BG01_HT_Floor01\", x:" + this._x) + ", y:") + this._y) + ", depth:") + this.getDepth()) + ", bNoDisappear:false, bFake:true}"); }
Symbol 950 MovieClip Frame 1
if (_parent._parent == _root) { _global.Elem[_parent._name].Platform.push(((((("{sLinkage:\"BG01_HT_Floor03\", x:" + this._x) + ", y:") + this._y) + ", depth:") + this.getDepth()) + ", bNoDisappear:false, bFake:true}"); }
Symbol 990 MovieClip Frame 1
stop();
Symbol 991 MovieClip Frame 1
this.swapDepths(666); this.removeMovieClip();
Symbol 1006 MovieClip Frame 19
stop();
Symbol 1018 MovieClip Frame 19
stop();
Symbol 1032 MovieClip Frame 19
stop();
Symbol 1043 MovieClip Frame 19
stop();
Symbol 1054 MovieClip Frame 19
stop();
Symbol 1066 MovieClip Frame 19
stop();
Symbol 1077 MovieClip Frame 19
stop();
Symbol 1181 MovieClip Frame 19
stop();
Symbol 1234 MovieClip Frame 19
stop();
Symbol 1517 MovieClip [__Packages.library.basic.StateManaged] Frame 0
class library.basic.StateManaged { var mcRef, bPaused, oStateFunction, sState, nStateTotalFrame; function StateManaged (_mcRef) { mcRef = _mcRef; bPaused = false; oStateFunction = new Object(); } function addState(_sState, _sStateFunction) { oStateFunction[_sState] = _sStateFunction; } function update() { if (!paused) { if (oStateFunction[sState] != undefined) { oStateFunction[sState](); } } } function pause() { bPaused = true; mcRef.mcState.stop(); } function resume() { bPaused = false; mcRef.mcState.play(); } function setState(_sState) { if (sState != _sState) { unloadState(); sState = _sState; mcRef.gotoAndStop(sState); nStateTotalFrame = mcRef.mcState._totalframes; loadState(); } } function get stateComplete() { var _local2 = false; if (mcRef.mcState._currentframe >= nStateTotalFrame) { _local2 = true; } return(_local2); } function get mc() { return(mcRef); } function get currentState() { return(sState); } function get paused() { return(bPaused); } function set paused(_bPaused) { bPaused = _bPaused; //return(paused); } function loadState() { } function unloadState() { } function clearData() { delete oStateFunction; } }
Symbol 1518 MovieClip [__Packages.library.basic.Dispatcher] Frame 0
class library.basic.Dispatcher extends library.basic.StateManaged { var oBroadcaster, __get__paused, __set__paused; function Dispatcher (_mcRef) { super(_mcRef); oBroadcaster = new Object(); AsBroadcaster.initialize(oBroadcaster); } function update() { if (!__get__paused()) { super.update(); dispatchMessage("update"); } } function dispatchMessage() { oBroadcaster.broadcastMessage(arguments[0], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6]); } function addToDispatcher(_oRef) { oBroadcaster.addListener(_oRef); } function removeFromDispatcher(_oRef) { oBroadcaster.removeListener(_oRef); } function pause() { __set__paused(true); dispatchMessage("pause"); } function resume() { __set__paused(false); dispatchMessage("resume"); } function removeObject(_oRef) { } function clearDispatcher() { super.clearData(); delete oBroadcaster; } }
Symbol 1519 MovieClip [__Packages.Main] Frame 0
class Main extends library.basic.Dispatcher { static var oInstance; var xmlHSB, mcRef, bStandAlone, bTestBackend, oSounds, aSounds, oDepthManager, oTransition, addToDispatcher, setState, sMcHighScore, oCurrentScreen, oGame, dispatchMessage, clearDispatcher, __get__currentState, aSeconds, aBreakage, nTestLevel, oPopupMenu, oPopupHelp, oPopupQuit, oPopupEndLevel, oPopupBlocker, sndPackaging, sndInGame, nChosenTeam; function Main (_mcRef, _bStandAlone, _bTestBackend) { super(_mcRef); xmlHSB = new XML(); xmlHSB.ignoreWhite = true; xmlHSB.onLoad = library.utils.Delegate.create(this, setHSB); xmlHSB.load("hsb.xml"); mcRef = _mcRef; bStandAlone = _bStandAlone; bTestBackend = _bTestBackend; oInstance = this; oSounds = new Object(); aSounds = new Array(); oDepthManager = new library.utils.Depth(0); oDepthManager.addDepthLevel(sSOUND_CONTAINER_DEPTH, 1, library.utils.Depth.nASCENDING); oDepthManager.addDepthLevel(sREMOVE_DEPTH, 100000, library.utils.Depth.nASCENDING); var _local3 = mcRef.createEmptyMovieClip("mcSoundCTRL", depthManager.getNextDepth(sSOUND_CONTAINER_DEPTH)); library.sound.SoundManager.doInit(_local3); library.sound.SoundManager.setCategoryVolume(sSOUND_CAT_NAME, nSOUND_VOLUME); library.sound.SoundManager.setCategoryVolume(sMUSIC_CAT_NAME, nMUSIC_VOLUME); oTransition = new Transition(mcRef.mcTransition); addToDispatcher(oTransition); mcRef.onEnterFrame = library.utils.Delegate.create(this, update); mcRef.onUnload = library.utils.Delegate.create(this, unload); setState(sSTATE_LOADED); } function pause() { var _local2; _local2 = 0; while (_local2 < aSounds.length) { aSounds[_local2].doPause(); _local2++; } } function resume() { var _local2; _local2 = 0; while (_local2 < aSounds.length) { aSounds[_local2].doResume(); _local2++; } } function setHSB(success) { if (success) { sMcHighScore = xmlHSB.firstChild.firstChild.firstChild.nodeValue; } } function unload() { var _local2; _local2 = 0; while (_local2 < aSounds.length) { aSounds[_local2].clearData(); delete aSounds[_local2]; _local2++; } library.sound.SoundManager.clearData(); oCurrentScreen.clearData(); delete oCurrentScreen; oTransition.clearData(); delete oTransition; oGame.clearData(); delete oGame; dispatchMessage("clearData"); createPopup(false); clearDispatcher(); oDepthManager.clearData(); delete oDepthManager; delete oInstance; } function loadState() { switch (__get__currentState()) { case sSTATE_LOADED : createPopup(true); switchToPack(); transitionManager.setTransition(sSTATE_TITLE); break; case sSTATE_TITLE : switchToPack(); oCurrentScreen = new screens.TitleScreen(mcRef.mcState); addToDispatcher(oCurrentScreen); break; case sSTATE_SELECT : switchToPack(); oCurrentScreen = new screens.SelectScreen(mcRef.mcState); addToDispatcher(oCurrentScreen); break; case sSTATE_GAME : dispatchMessage("hidePopup"); oCurrentScreen = new screens.GameScreen(mcRef.mcState); oGame = new gameplay.Game(mcRef.mcState); addToDispatcher(oCurrentScreen); addToDispatcher(oGame); switchToGame(); break; case sSTATE_WIN : switchToPack(); oCurrentScreen = new screens.WinScreen(mcRef.mcState, aSeconds, aBreakage); addToDispatcher(oCurrentScreen); break; case sSTATE_LOSE : switchToPack(); oCurrentScreen = new screens.LoseScreen(mcRef.mcState, aSeconds, aBreakage); addToDispatcher(oCurrentScreen); break; case sSTATE_HS : mcRef.theDoge.loadMovie(sMcHighScore, 1); } } function unloadState() { if (__get__currentState() != undefined) { } dispatchMessage("hidePopup"); switch (__get__currentState()) { case sSTATE_TITLE : nTestLevel = Number(mcRef.mcState.txtLevel.text); break; case sSTATE_SELECT : oCurrentScreen.clearBitmap(); break; case sSTATE_GAME : aSeconds = oGame.__get__hud().seconds; aBreakage = oGame.__get__hud().breakage; oGame.clearData(); delete oGame; } oCurrentScreen.clearData(); delete oCurrentScreen; } function update() { super.update(); } function createPopup(_bCreate) { if (_bCreate) { oPopupMenu = new popups.PopupMenu(mcRef.mcPopup.mcPopupMenu); addToDispatcher(oPopupMenu); oPopupHelp = new popups.PopupHelp(mcRef.mcPopup.mcPopupHelp); addToDispatcher(oPopupHelp); oPopupQuit = new popups.PopupQuit(mcRef.mcPopup.mcPopupQuit); addToDispatcher(oPopupQuit); oPopupEndLevel = new popups.PopupEndLevel(mcRef.mcPopup.mcPopupEndLevel); addToDispatcher(oPopupEndLevel); oPopupBlocker = new popups.PopupBlocker(mcRef.mcPopup.mcPopupBlocker); addToDispatcher(oPopupBlocker); } else { oPopupMenu.clearData(); delete oPopupMenu; oPopupHelp.clearData(); delete oPopupHelp; oPopupQuit.clearData(); delete oPopupQuit; oPopupBlocker.clearData(); delete oPopupBlocker; } } function playAgain() { transitionManager.setTransition(sSTATE_TITLE); } function quitGame() { transitionManager.setTransition(sSTATE_LOSE); } function removeInstance(_mcRef) { _mcRef.swapDepths(depthManager.getNextDepth(sREMOVE_DEPTH)); _mcRef.removeMovieClip(); } function switchToPack() { if (library.sound.SoundManager.isSoundPlaying(sPACK_MUSIC_LINKAGE).bPlaying == false) { sndPackaging = library.sound.SoundManager.doPlaySoundInCat(sMUSIC_CAT_NAME, sPACK_MUSIC_LINKAGE, 0, 99999); sndPackaging.setFadeRate(5); sndInGame.setFadeRate(5); sndInGame.doFadeTo(0, true); sndPackaging.doFadeTo(100, false); } } function switchToGame() { if (library.sound.SoundManager.isSoundPlaying(sGAME_MUSIC_LINKAGE).bPlaying == false) { sndInGame = library.sound.SoundManager.doPlaySoundInCat(sMUSIC_CAT_NAME, sGAME_MUSIC_LINKAGE, 0, 99999); sndPackaging.setFadeRate(5); sndInGame.setFadeRate(5); sndPackaging.doFadeTo(0, true); sndInGame.doFadeTo(100, false); } } function playBtnSnd(_sButtonEvent) { if (_sButtonEvent == sEVENT_ROLLOVER) { var _local2 = library.sound.SoundManager.isSoundPlaying(sBUTTON_OVER_LINKAGE); if (_local2.bPlaying) { _local2.oSound.doStop(); } playSndFX(sBUTTON_OVER_LINKAGE, 100, 1); } else if (_sButtonEvent == sEVENT_RELEASE) { var _local2 = library.sound.SoundManager.isSoundPlaying(sBUTTON_CLICK_LINKAGE); if (_local2.bPlaying) { _local2.oSound.doStop(); } playSndFX(sBUTTON_CLICK_LINKAGE, 100, 1); } } function playSndFX(_sSoundLinkage, _nVolume, _nLoop) { if (_nLoop == undefined) { _nLoop = 1; } if (_nLoop > 1) { oSounds[_sSoundLinkage] = library.sound.SoundManager.doPlaySoundInCat(sSOUND_CAT_NAME, _sSoundLinkage, _nVolume, _nLoop); } else { aSounds.push(library.sound.SoundManager.doPlaySoundInCat(sSOUND_CAT_NAME, _sSoundLinkage, _nVolume, _nLoop)); } } function stopSndFX(_sSoundLinkage) { oSounds[_sSoundLinkage].doStop(); } function getMute(_sCategory) { return(library.sound.SoundManager.isCategoryMuted(_sCategory)); } function muteSoundCategory(_sCategory) { library.sound.SoundManager.doMuteCategory(_sCategory); } function unMuteSoundCategory(_sCategory) { library.sound.SoundManager.doUnMuteCategory(_sCategory); } function get Team() { return(nChosenTeam); } function set Team(_nChosenTeam) { nChosenTeam = _nChosenTeam; //return(Team); } function get TeamColor() { return(aTEAM_COLORS[nChosenTeam - 1]); } function get standAlone() { return(bStandAlone); } function get testBackend() { return(bTestBackend); } function get transitionManager() { return(oTransition); } function get screenManager() { return(oCurrentScreen); } function get gameManager() { return(oGame); } function get depthManager() { return(oDepthManager); } function get popupMenu() { return(oPopupMenu); } function get popupQuit() { return(oPopupQuit); } function get popupEndLevel() { return(oPopupEndLevel); } function get popupBlocker() { return(oPopupBlocker); } function get popupHelp() { return(oPopupHelp); } static function get instance() { return(oInstance); } function get level() { return(nTestLevel); } var aTEAM_COLORS = new Array("Red", "Blue", "Yellow", "Green"); var sSOUND_CONTAINER_DEPTH = "SoundMc"; var sREMOVE_DEPTH = "Remove"; static var sSOUND_CAT_NAME = "SFX"; static var nSOUND_VOLUME = 50; static var sMUSIC_CAT_NAME = "Music"; static var nMUSIC_VOLUME = 100; static var sPACK_MUSIC_LINKAGE = "sndPack"; static var sGAME_MUSIC_LINKAGE = "sndGame"; static var sBUTTON_OVER_LINKAGE = "ButtonOver"; static var sBUTTON_CLICK_LINKAGE = "ButtonDown"; static var sMC_HIGH_SCORE = "fsd.swf"; static var nSTAGE_WIDTH = 580; static var nSTAGE_HEIGHT = 410; static var nSTAGE_FPS = 35; static var sSTATE_LOADED = "loaded"; static var sSTATE_TITLE = "title"; static var sSTATE_SELECT = "select"; static var sSTATE_GAME = "game"; static var sSTATE_WIN = "win"; static var sSTATE_LOSE = "lose"; static var sSTATE_HS = "highscore"; static var sSTATE_HS_TITLE = "highscoreTitle"; static var sEVENT_ROLLOVER = "RollOver"; static var sEVENT_RELEASE = "Release"; static var sEVENT_PRESS = "Press"; static var sEVENT_RELEASE_OUTSIDE = "ReleaseOutside"; static var sEVENT_ROLLOUT = "RollOut"; }
Symbol 1520 MovieClip [__Packages.library.sound.SoundItem] Frame 0
class library.sound.SoundItem { var sndObj, sLinkage, mcRef, nRemainingLoop, nCurrentVolume, nTargetVolume, nFadeRate, sCategory, bFadeAtEnd, bMuted, bPaused, bNeedFreshStart, nCurrentTime, aEventListeners, bStopAfterFade; function SoundItem (__sndObject, __sLinkage, __nVolume, __nLoop, __sCategory, __mc) { sndObj = __sndObject; sLinkage = __sLinkage; mcRef = __mc; nRemainingLoop = __nLoop; nCurrentVolume = __nVolume; nTargetVolume = __nVolume; nFadeRate = FADE_RATE; sCategory = __sCategory; bFadeAtEnd = false; bMuted = false; bPaused = false; bNeedFreshStart = false; sndObj.onSoundComplete = library.utils.Delegate.create(this, doSoundComplete); sndObj.start(0, __nLoop); sndObj.setVolume(returnComputedVolume(nCurrentVolume)); nCurrentTime = 0; aEventListeners = new Array(); } function doEnterFrame() { if (!bPaused) { if (nCurrentTime > sndObj.position) { nRemainingLoop--; } nCurrentTime = sndObj.position; } doCheckFadeAtEnd(); doManageFade(); } function doAddListener(__oListener) { aEventListeners.push(__oListener); } function doRemoveListener(__oListener) { var _local2 = 0; while (_local2 < aEventListeners.length) { if (aEventListeners[_local2] == __oListener) { delete aEventListeners[_local2]; aEventListeners.splice(_local2, 1); } _local2++; } } function doSoundComplete() { if (bNeedFreshStart && (nRemainingLoop > 1)) { sndObj.start(0, nRemainingLoop - 1); } else { doManageEndEvent(); } } function doUpdateSound() { sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } function doMute() { bMuted = true; doUpdateSound(); } function doUnMute() { bMuted = false; doUpdateSound(); } function doPause() { sndObj.stop(); bPaused = true; } function doResume() { bPaused = false; bNeedFreshStart = true; sndObj.start(nCurrentTime / 1000, 1); } function doStop() { sndObj.stop(); doManageEndEvent(); } function doFadeTo(__nVolume, __bStopAndDelete) { if (__bStopAndDelete == undefined) { __bStopAndDelete = true; } bStopAfterFade = __bStopAndDelete; nTargetVolume = __nVolume; } function setFadeRate(__nRate) { if (__nRate == undefined) { __nRate = FADE_RATE; } nFadeRate = __nRate; } function setFadeAtEnd(__bFadeAtEnd) { bFadeAtEnd = true; } function setPan(__nPan) { sndObj.setPan(__nPan); } function get Category() { return(sCategory); } function get LinkageName() { return(sLinkage); } function get Volume() { return(sndObj.getVolume()); } function get Position() { return(sndObj.position); } function get SoundObject() { return(sndObj); } function clearData() { sndObj.stop(); delete sndObj; mcRef.removeMovieClip(); } function doCheckFadeAtEnd() { if (bFadeAtEnd) { if (nRemainingLoop == 1) { if ((sndObj.duration - nCurrentTime) <= FADE_AT_END_TIME) { doFadeTo(0); } } } } function doManageEndEvent() { var _local2 = 0; while (_local2 < aEventListeners.length) { aEventListeners[_local2].doSoundEvent(library.sound.SoundManager.EVENT_SOUND_COMPLETE, this); _local2++; } aEventListeners = new Array(); mcRef.removeMovieClip(); delete mcRef; delete aEventListeners; delete sndObj.onSoundComplete; delete sndObj; } function doManageFade() { if (nCurrentVolume != nTargetVolume) { nCurrentVolume = library.utils.MoreMath.getReachNum(nCurrentVolume, nTargetVolume, nFadeRate); sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } if ((nCurrentVolume <= 0) && (bStopAfterFade)) { sndObj.stop(); doManageEndEvent(); } } function returnComputedVolume(__nVolume) { var _local2; if ((!bMuted) && (!library.sound.SoundManager.isCategoryMuted(sCategory))) { var _local3 = library.sound.SoundManager.__get__MasterVolume() / 100; var _local4 = library.sound.SoundManager.getCategoryVolume(sCategory) / 100; _local2 = __nVolume; _local2 = _local2 * _local4; _local2 = _local2 * _local3; } else { _local2 = 0; } return(_local2); } static var FADE_RATE = 8; static var FADE_AT_END_TIME = 800; }
Symbol 1521 MovieClip [__Packages.library.utils.Delegate] Frame 0
class library.utils.Delegate extends Object { var func; function Delegate () { super(); } function DelegateArgs(f) { func = f; } static function create(obj, func) { var _local2 = function () { var _local3 = arguments.callee.target; func = arguments.callee.func; var _local2 = arguments.callee.arg; _local2 = _local2.concat(arguments); return(func.apply(_local3, _local2)); }; _local2.target = obj; _local2.func = func; _local2.arg = arguments.slice(2); return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 1522 MovieClip [__Packages.library.sound.SoundManager] Frame 0
class library.sound.SoundManager { static var aSounds, mcAttach, nSoundNum, aSoundCategories, nMasterVolume, oEnterFrameListener; function SoundManager () { } static function doPlaySound(__sLinkage, __nVolume, __nLoop, __bUnique) { return(doPlaySoundInCat(DEFAULT_CATEGORY, __sLinkage, __nVolume, __nLoop, __bUnique)); } static function doPlaySoundInCat(__sCategoryName, __sLinkage, __nVolume, __nLoop, __bUnique) { doCheckInit(); var _local1; if (NewSoundAllowed) { if (__nVolume == undefined) { __nVolume = 100; } if (__nLoop == undefined) { __nLoop = 1; } if (__bUnique == undefined) { __bUnique = false; } var _local2; if (__bUnique) { var _local4 = isSoundPlaying(__sLinkage); if (_local4.bPlaying) { _local2 = false; _local1 = _local4.oSound; } else { _local2 = true; } } else { _local2 = true; } if (_local2) { doManageCategory(__sCategoryName); var _local5 = getMCForSound(); var _local3 = new Sound(_local5); _local3.attachSound(__sLinkage); if (_local3.duration != undefined) { _local1 = new library.sound.SoundItem(_local3, __sLinkage, __nVolume, __nLoop, __sCategoryName, _local5); _local1.doAddListener(library.sound.SoundManager); aSounds.push(_local1); } } } return(_local1); } static function isSoundPlaying(__sLinkageName) { var _local1 = new Object(); _local1.bPlaying = false; _local1.oSound = undefined; for (var _local3 in aSounds) { if (aSounds[_local3].LinkageName == __sLinkageName) { _local1.oSound = aSounds[_local3]; _local1.bPlaying = true; } } return(_local1); } static function doManageExternalSound(__oSound) { doCheckInit(); doManageCategory(__oSound.__get__Category()); __oSound.doAddListener(library.sound.SoundManager); aSounds.push(__oSound); } static function getMCForSound() { var _local1 = getNextDepth(); var _local2 = mcAttach.createEmptyMovieClip("Snd" + _local1, _local1); return(_local2); } static function getNextDepth() { nSoundNum++; return(nSoundNum); } static function doInit(__mcAttach) { mcAttach = __mcAttach; if (!bInited) { bInited = true; nSoundNum = 0; aSounds = new Array(); aSoundCategories = new Array(); nMasterVolume = 100; mx.transitions.OnEnterFrameBeacon.init(); oEnterFrameListener = new Object(); oEnterFrameListener.onEnterFrame = library.utils.Delegate.create(library.sound.SoundManager, doEnterFrame); MovieClip.addListener(oEnterFrameListener); } } static function doEnterFrame() { for (var _local1 in aSounds) { aSounds[_local1].doEnterFrame(); } } static function setCategoryVolume(__sCategoryName, __nVol) { doManageCategory(__sCategoryName); for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { aSoundCategories[_local3].nVolume = __nVol; } } doUpdateAllSoundsVolume(); } static function getCategoryVolume(__sCategoryName) { doManageCategory(__sCategoryName); var _local1; for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { _local1 = aSoundCategories[_local3].nVolume; } } return(_local1); } static function isCategoryMuted(__sCategoryName) { doManageCategory(__sCategoryName); var _local1; for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { _local1 = aSoundCategories[_local3].bMuted; } } return(_local1); } static function doSoundEvent(__nEvent, __oSound) { if (!(__nEvent === EVENT_SOUND_COMPLETE)) { } else { var _local1 = false; for (var _local3 in aSounds) { if (!_local1) { if (aSounds[_local3] == __oSound) { _local1 = true; delete aSounds[_local3]; aSounds.splice(Number(_local3), 1); } } } } } static function doMuteCategory(__sCategoryName) { for (var _local2 in aSoundCategories) { if (aSoundCategories[_local2].sName == __sCategoryName) { aSoundCategories[_local2].bMuted = true; } } doUpdateAllSoundsVolume(); } static function doUnMuteCategory(__sCategoryName) { for (var _local2 in aSoundCategories) { if (aSoundCategories[_local2].sName == __sCategoryName) { aSoundCategories[_local2].bMuted = false; } } doUpdateAllSoundsVolume(); } static function setMasterVolume(__nVol) { nMasterVolume = __nVol; doUpdateAllSoundsVolume(); } static function get NewSoundAllowed() { return(aSounds.length < MAX_SOUNDS_PLAYING); } static function get MasterVolume() { return(nMasterVolume); } static function doRemoveListenerFromAllSounds(__oListener) { for (var _local2 in aSounds) { aSounds[_local2].doRemoveListener(__oListener); } } static function clearData() { doRemoveListenerFromAllSounds(); for (var _local1 in aSounds) { aSounds[_local1].clearData(); } } static function doUpdateAllSoundsVolume() { for (var _local1 in aSounds) { aSounds[_local1].doUpdateSound(); } } static function doCheckInit() { if (!bInited) { } } static function doManageCategory(__sCategoryName) { doCheckInit(); var _local1 = false; for (var _local4 in aSoundCategories) { if (aSoundCategories[_local4].sName == __sCategoryName) { _local1 = true; } } if (!_local1) { var _local3 = new Object(); _local3.sName = __sCategoryName; _local3.nVolume = 100; _local3.bMuted = false; aSoundCategories.push(_local3); } } static function doStopAllInCat(__sCategoryName) { for (var _local3 in aSounds) { var _local1 = aSounds[_local3]; if (_local1.__get__Category() == __sCategoryName) { _local1.doStop(); } } } static function doFadeStopAllInCat(__sCategoryName, _nFadeRate) { for (var _local3 in aSounds) { var _local1 = aSounds[_local3]; if (_local1.__get__Category() == __sCategoryName) { _local1.setFadeRate(_nFadeRate); _local1.doFadeTo(0, true); } } } static function doPauseAllInCat(__sCategoryName) { for (var _local3 in aSounds) { var _local1 = aSounds[_local3]; if (_local1.__get__Category() == __sCategoryName) { _local1.doPause(); } } } static function doResumeAllInCat(__sCategoryName) { for (var _local3 in aSounds) { var _local1 = aSounds[_local3]; if (_local1.__get__Category() == __sCategoryName) { _local1.doResume(); } } } static var EVENT_SOUND_COMPLETE = 1; static var DEFAULT_CATEGORY = "SFX"; static var MAX_SOUNDS_PLAYING = 8; static var bInited = false; }
Symbol 1523 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 1524 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 1525 MovieClip [__Packages.library.utils.MoreMath] Frame 0
class library.utils.MoreMath { function MoreMath () { } static function getRandomRange(__nMin, __nMax) { return(Math.floor(Math.random() * ((__nMax + 1) - __nMin)) + __nMin); } static function getPolarity(__nNum) { var _local1 = 0; if (__nNum < 0) { _local1 = -1; } else if (__nNum > 0) { _local1 = 1; } return(_local1); } static function getReachZero(__nNum, __nReducer) { return(getReachNum(__nNum, 0, __nReducer)); } static function getReachNum(__nNum, __nTargetNum, __nReducer) { var _local1 = __nNum; if (_local1 != __nTargetNum) { if (_local1 < __nTargetNum) { _local1 = _local1 + __nReducer; if (_local1 > __nTargetNum) { _local1 = __nTargetNum; } } else { _local1 = _local1 - __nReducer; if (_local1 < __nTargetNum) { _local1 = __nTargetNum; } } } return(_local1); } static function getDistance(__nX1, __nY1, __nX2, __nY2) { return(Math.sqrt(Math.pow(Math.abs(__nX2 - __nX1), 2) + Math.pow(Math.abs(__nY2 - __nY1), 2))); } static function getHypotenuse(__nDX, __nDY) { return(Math.sqrt(Math.pow(__nDX, 2) + Math.pow(__nDY, 2))); } static function getAngle(__nX1, __nY1, __nX2, __nY2) { var _local2; var _local1; var _local4; var _local3; _local2 = __nX2 - __nX1; _local1 = __nY2 - __nY1; _local4 = Math.atan2(_local1, _local2); _local3 = getDegreeFromRadius(_local4); return(_local3); } static function getTurnAngle(_nOrigin, _nTarget) { var _local1 = _nTarget - _nOrigin; if (Math.abs(_local1) > 180) { if (_nTarget > _nOrigin) { _local1 = _local1 - 360; } else { _local1 = 360 - Math.abs(_local1); } } return(_local1); } static function adjustAngle(_nAngle) { if (_nAngle >= 360) { _nAngle = _nAngle - 360; } else if (_nAngle < 0) { _nAngle = _nAngle + 360; } return(_nAngle); } static function getDegreeFromRadius(__nRadius) { var _local1 = (__nRadius / Math.PI) * 180; return(_local1); } static function getRadianFromDegree(__nDegree) { var _local1 = __nDegree * (Math.PI/180); return(_local1); } static function getBoundsCenter(_oBox) { var _local3 = (_oBox.xMin + _oBox.xMax) / 2; var _local2 = (_oBox.yMin + _oBox.yMax) / 2; return({x:_local3, y:_local2}); } static function getRandomRangeFloat(__nMin, __nMax) { return((Math.random() * (__nMax - __nMin)) + __nMin); } static function getRandomIndices(__nFrom, __nTo) { if (((__nFrom == null) || (__nTo == null)) || (__nFrom > __nTo)) { return(null); } var _local2 = new Array(); var _local4 = new Array(); var _local1 = __nFrom; while (_local1 <= __nTo) { _local2.push(_local1); _local1++; } var _local3 = _local2.length; while (_local3 > 0) { _local1 = getRandomRange(0, _local3 - 1); _local4.push(_local2[_local1]); _local2.splice(_local1, 1); _local3--; } return(_local4); } static function headsOrTails() { return(Math.random() < 0.5); } static function equalsFloat(_nLeft, _nRight, _nPrecision) { var _local1; if (_nPrecision == null) { _local1 = Math.abs(_nLeft - _nRight) < 0.001; } else { _local1 = Math.abs(_nLeft - _nRight) < _nPrecision; } return(_local1); } static function getDistanceSq(__nX1, __nY1, __nX2, __nY2) { return(Math.pow(__nX2 - __nX1, 2) + Math.pow(__nY2 - __nY1, 2)); } static function initSinQuick(_nPrecision) { aSin.splice(0); nSinQuickPrecision = _nPrecision; var _local1 = 0; while (_local1 <= _nPrecision) { aSin.push(Math.sin((_local1 * (Math.PI*2)) / _nPrecision)); _local1++; } } static function sinQuick(_nAngle) { if (nSinQuickPrecision == 0) { return(Math.sin(_nAngle)); } var _local1 = _nAngle; while (_local1 < 0) { _local1 = _local1 + (Math.PI*2); } while (_local1 > (Math.PI*2)) { _local1 = _local1 - (Math.PI*2); } return(aSin[Math.floor((_local1 * nSinQuickPrecision) / (Math.PI*2))]); } static function cosQuick(_nAngle) { if (nCosQuickPrecision == 0) { return(Math.cos(_nAngle)); } var _local1 = _nAngle; while (_local1 < 0) { _local1 = _local1 + (Math.PI*2); } while (_local1 > (Math.PI*2)) { _local1 = _local1 - (Math.PI*2); } return(aCos[Math.floor((_local1 * nCosQuickPrecision) / (Math.PI*2))]); } static function initCosQuick(_nPrecision) { aCos.splice(0); nCosQuickPrecision = _nPrecision; var _local1 = 0; while (_local1 <= _nPrecision) { aCos.push(Math.cos((_local1 * (Math.PI*2)) / _nPrecision)); _local1++; } } static var aSin = new Array(); static var aCos = new Array(); static var nSinQuickPrecision = 0; static var nCosQuickPrecision = 0; }
Symbol 1526 MovieClip [__Packages.library.utils.Depth] Frame 0
class library.utils.Depth { var oIndexSwapDepth, nINITIAL_DEPTH, nNextDepth; function Depth (_nInitialDepth) { oIndexSwapDepth = new Object(); nINITIAL_DEPTH = _nInitialDepth; nNextDepth = nINITIAL_DEPTH; } function addDepthLevel(_sName, _nSizeDepth, _nType) { if (_nType == nDESCENDING) { oIndexSwapDepth[_sName] = {nCurrentDepth:nNextDepth + _nSizeDepth, nBaseDepth:nNextDepth, nLimitDepth:nNextDepth + _nSizeDepth, nType:_nType}; } else { oIndexSwapDepth[_sName] = {nCurrentDepth:nNextDepth, nBaseDepth:nNextDepth, nLimitDepth:nNextDepth + _nSizeDepth, nType:nASCENDING}; } nNextDepth = nNextDepth + (_nSizeDepth + 2); } function getNextDepth(_sType) { if (oIndexSwapDepth[_sType].nType == nASCENDING) { oIndexSwapDepth[_sType].nCurrentDepth++; if (oIndexSwapDepth[_sType].nCurrentDepth > oIndexSwapDepth[_sType].nLimitDepth) { oIndexSwapDepth[_sType].nCurrentDepth = oIndexSwapDepth[_sType].nBaseDepth; } } else { oIndexSwapDepth[_sType].nCurrentDepth--; if (oIndexSwapDepth[_sType].nCurrentDepth < oIndexSwapDepth[_sType].nBaseDepth) { oIndexSwapDepth[_sType].nCurrentDepth = oIndexSwapDepth[_sType].nLimitDepth; } } return(oIndexSwapDepth[_sType].nCurrentDepth); } function setCurrentDepth(_sType, _nCurrentDepth) { oIndexSwapDepth[_sType].nCurrentDepth = _nCurrentDepth; } function getCurrentDepth(_sType) { return(oIndexSwapDepth[_sType].nCurrentDepth); } function clearData() { Main.__get__instance().removeObject(this); } static var nASCENDING = 1; static var nDESCENDING = 2; }
Symbol 1527 MovieClip [__Packages.Transition] Frame 0
class Transition extends library.basic.StateManaged { var sNextLabel, addState, setState, mcRef, __get__currentState, fMidFunction, __get__stateComplete, fMidAfterFunction, fOutFunction, __get__midFunction, __get__midAfterFunction, __get__outFunction; function Transition (_mcRef) { super(_mcRef); sNextLabel = undefined; addState(sSTATE_APPEAR, library.utils.Delegate.create(this, state_appear)); addState(sSTATE_DISAPPEAR, library.utils.Delegate.create(this, state_disappear)); setState(sSTATE_HIDDEN); } function loadState() { mcRef.mcBlocker.useHandCursor = false; switch (__get__currentState()) { case sSTATE_HIDDEN : break; case sSTATE_APPEAR : break; case sSTATE_DISAPPEAR : } } function state_appear() { if (mcRef.mcState._currentframe == (mcRef.mcState._totalframes - 1)) { if (fMidFunction != undefined) { fMidFunction(); fMidFunction = undefined; } } if (__get__stateComplete()) { Main.__get__instance().setState(sNextLabel); setState(sSTATE_DISAPPEAR); if (fMidAfterFunction != undefined) { fMidAfterFunction(); fMidAfterFunction = undefined; } } } function state_disappear() { if (__get__stateComplete()) { if (fOutFunction != undefined) { fOutFunction(); fOutFunction = undefined; } setState(sSTATE_HIDDEN); } } function setTransition(_sNextLabel) { sNextLabel = _sNextLabel; setState(sSTATE_APPEAR); Main.__get__instance().playSndFX("Transition", 40, 1); } function clearData() { super.clearData(); mcRef = undefined; Main.__get__instance().removeFromDispatcher(this); Main.__get__instance().removeObject(this); } function set midFunction(_fMidFunction) { fMidFunction = _fMidFunction; //return(__get__midFunction()); } function set midAfterFunction(_fMidAfterFunction) { fMidAfterFunction = _fMidAfterFunction; //return(__get__midAfterFunction()); } function set outFunction(_fOutFunction) { fOutFunction = _fOutFunction; //return(__get__outFunction()); } static var sSTATE_HIDDEN = "hidden"; static var sSTATE_APPEAR = "appear"; static var sSTATE_DISAPPEAR = "disappear"; }
Symbol 1528 MovieClip [__Packages.gameplay.Game] Frame 0
class gameplay.Game extends library.basic.Dispatcher { var bGameLoaded, __get__paused, nLevel, oHud, mcRef, oLevel, removeFromDispatcher, addToDispatcher, nLastCrowd, dispatchMessage, clearDispatcher; function Game (_mcRef) { super(_mcRef); initGameVars(); Main.__get__instance().__get__transitionManager().__set__outFunction(library.utils.Delegate.create(this, addFX, sLINKAGE_START_LEVEL, library.utils.Delegate.create(this, startGame))); } function update() { if (bGameLoaded) { if (!__get__paused()) { super.update(); doControllerAction(); } } else { bGameLoaded = true; initGameObject(); } } function pause() { super.pause(); Main.__get__instance().pause(); } function resume() { super.resume(); Main.__get__instance().resume(); } function initGameVars() { bGameLoaded = false; nLevel = 1; if (!isNaN(Main.__get__instance().__get__level())) { nLevel = Main.__get__instance().level; } oHud = new gameplay.Hud(mcRef.mcHUD, this); initLevel(); } function doControllerAction() { } function initGameObject() { } function initLevel() { oLevel.clearData(); removeFromDispatcher(oLevel); Main.__get__instance().__get__popupEndLevel().hidePopup(); oLevel = new gameplay.Level(mcRef, nLevel); addToDispatcher(oLevel); oHud.resetHud(); } function endLevel() { oHud.endTimer(); oLevel.endLevel(); var _local4 = oHud.__get__seconds(); var _local2 = _local4.length - 1; mcRef.mcState.mcPopup.txtTimer.text = library.utils.Tools.getFormatedTime(_local4[_local2] * 1000); var _local3; var _local5; var _local6 = 100000 /* 0x0186A0 */; for (_local3 in gameplay.Level.aLEVEL_SCORES[_local2]) { if ((gameplay.Level.aLEVEL_SCORES[_local2][_local3] < _local6) && (gameplay.Level.aLEVEL_SCORES[_local2][_local3] >= _local4[_local2])) { _local5 = _local3; } } var _local7; switch (_local5) { case "Participation" : _local7 = "0"; break; case "Bronze" : case "Silver" : _local7 = "1"; break; case "Gold" : _local7 = "2"; break; case "Platinum" : _local7 = "3"; } addFX(sLINKAGE_END_LEVEL + _local7, library.utils.Delegate.create(this, popEndLevel)); } function popEndLevel() { Main.__get__instance().__get__popupEndLevel().open(); } function loadNextLevel() { nLevel++; if (oLevel.__get__isLastLevel()) { Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_WIN); } else { Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_GAME); Main.__get__instance().__get__transitionManager().__set__midAfterFunction(library.utils.Delegate.create(this, initLevel)); Main.__get__instance().__get__transitionManager().__set__outFunction(library.utils.Delegate.create(this, addFX, sLINKAGE_START_LEVEL, library.utils.Delegate.create(this, startGame))); } } function startGame() { oHud.startTimer(); oLevel.dispatchMessage("startGame"); nLastCrowd = NUMBER_INIT_CROWD; } function addFX(_sLinkage, _fCallback) { var _local3 = mcRef.getNextHighestDepth(); var _local4 = mcRef.attachMovie(_sLinkage, _sLinkage + _local3, _local3); addToDispatcher(new library.utils.AnimFX(_local4, _fCallback)); if (_sLinkage == sLINKAGE_START_LEVEL) { Main.__get__instance().playSndFX("LevelBegin", 100, 1); } else if (_sLinkage.substr(0, sLINKAGE_END_LEVEL.length) == sLINKAGE_END_LEVEL) { Main.__get__instance().playSndFX("LevelEnd", 100, 1); } } function obstacleCrossed(_bGreatSound) { nLastCrowd--; if (nLastCrowd <= 0) { nLastCrowd = NUMBER_INIT_CROWD - 1; if (_bGreatSound) { Main.__get__instance().playSndFX("GreatCrowd", 75, 1); } else { Main.__get__instance().playSndFX("MildCrowd", 75, 1); } } } function resetCrowd() { nLastCrowd = Math.min(nLastCrowd + 1, NUMBER_INIT_CROWD); } function clearData() { dispatchMessage("clearData"); clearDispatcher(); super.clearData(); Main.__get__instance().removeFromDispatcher(this); Main.__get__instance().removeObject(this); } function get hud() { return(oHud); } function get level() { return(oLevel); } function get levelNumber() { return(nLevel); } var NUMBER_INIT_CROWD = 3; var sREMOVE_DEPTH = "Remove"; var nEND_LEVEL = 1000; static var sLINKAGE_START_LEVEL = "HT_StartLevel_FX"; static var sLINKAGE_END_LEVEL = "HT_EndLevel_FX_Text"; }
Symbol 1529 MovieClip [__Packages.gameplay.Level] Frame 0
class gameplay.Level extends library.basic.Dispatcher { var mcRef, mcBackground, nLevel, bInit, bGameLoaded, aStaticBorders, __get__paused, oPlayerGroup, nWidth, aLevelElements, oDepthManager, addToDispatcher, clearDispatcher; function Level (_mcRef, _nLevel) { super(); mcRef = _mcRef.mcLevel; mcBackground = _mcRef.mcBackground; mcRef._x = 0; mcRef._y = 0; nLevel = _nLevel; bInit = false; bGameLoaded = false; aStaticBorders = new Array(); } function update() { if (bGameLoaded) { if (!__get__paused()) { var _local5 = oPlayerGroup.getScrollPos(); super.update(); var _local4 = oPlayerGroup.getScrollPos(); scroll(_local5, _local4); } } else { bGameLoaded = true; initGameObject(); var _local3 = oPlayerGroup.getScrollPos(); scroll(_local3 - 100, _local3); } } function scroll(_nOldPos, _nNewPos) { if (_nOldPos != _nNewPos) { var _local2 = Math.min(0, (Main.nSTAGE_WIDTH / 2) - _nNewPos); _local2 = Math.max(Main.nSTAGE_WIDTH - nWidth, _local2); mcRef._x = _local2; if (Math.floor(_nOldPos / 100) != Math.floor(_nNewPos / 100)) { bInit = true; dispatchMessage("setPlatform", _nNewPos); } dispatchMessage("ropeCrossed", _nNewPos); var _local4 = Math.floor((Math.abs(_local2) / nBACKGROUND_SIZE_FRAME) % mcBackground._totalframes) + 1; mcBackground.gotoAndStop(_local4); } } function dispatchMessage() { super.dispatchMessage(arguments[0], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6]); var _local5 = Math.floor(oPlayerGroup.getScrollPos() / nELEMENT_DIVIDER_DISTANCE); var _local4; _local4 = 0; while (_local4 < aLevelElements[0].length) { aLevelElements[0][_local4][arguments[0]](arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6]); _local4++; } _local4 = 0; while (_local4 < aLevelElements[_local5 + 1].length) { aLevelElements[_local5 + 1][_local4][arguments[0]](arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6]); _local4++; } if (_local5 > 0) { _local4 = 0; while (_local4 < aLevelElements[_local5].length) { aLevelElements[_local5][_local4][arguments[0]](arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6]); _local4++; } } if (_local5 > 1) { _local4 = 0; while (_local4 < aLevelElements[_local5 - 1].length) { aLevelElements[_local5 - 1][_local4][arguments[0]](arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6]); _local4++; } } } function initGameObject() { oDepthManager = new library.utils.Depth(0); oDepthManager.addDepthLevel(sREMOVE_DEPTH, 100000, library.utils.Depth.nASCENDING); oDepthManager.addDepthLevel(sBACKGROUND_DEPTH, 200000, library.utils.Depth.nASCENDING); oDepthManager.addDepthLevel(sLEVEL_ELEMENT_DEPTH, 200000, library.utils.Depth.nASCENDING); oDepthManager.addDepthLevel(sCHAIN_DEPTH, 50000, library.utils.Depth.nASCENDING); oDepthManager.addDepthLevel(sPLAYERS_DEPTH, 100, library.utils.Depth.nASCENDING); oDepthManager.addDepthLevel(sFOREGROUND_DEPTH, 200000, library.utils.Depth.nASCENDING); oDepthManager.addDepthLevel(sFX_DEPTH, 200000, library.utils.Depth.nASCENDING); oPlayerGroup = new gameplay.PlayerGroup(mcRef, nLevel); addToDispatcher(oPlayerGroup); aLevelElements = new Array(new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array()); var _local2; var _local13; var _local14; var _local15; var _local8; var _local5 = LevelMapping.getElement(nLevel, LevelMapping.sBACK); _local2 = 0; while (_local2 < _local5.length) { _local8 = new gameplay.Foreground(mcRef, _local5[_local2].sLinkage, oDepthManager.getNextDepth(sBACKGROUND_DEPTH), _local5[_local2].x, _local5[_local2].y, this); aLevelElements[Math.max(Math.floor(_local8.__get__x() / nELEMENT_DIVIDER_DISTANCE), 0)].push(_local8); _local2++; } var _local10; _local5 = LevelMapping.getElement(nLevel, LevelMapping.sPLATFORM); _local2 = 0; while (_local2 < _local5.length) { _local10 = new gameplay.Platforms(mcRef, _local5[_local2].sLinkage, oDepthManager.getNextDepth(sBACKGROUND_DEPTH), _local5[_local2].x, _local5[_local2].y, _local5[_local2].bNoDisappear, _local5[_local2].bFake); aLevelElements[Math.max(Math.floor(_local10.__get__x() / nELEMENT_DIVIDER_DISTANCE), 0)].push(_local10); _local2++; } var _local9; _local5 = LevelMapping.getElement(nLevel, LevelMapping.sCUTDOOR_FRONT); _local2 = 0; while (_local2 < _local5.length) { _local9 = new gameplay.DoorForeground(mcRef, gameplay.DoorForeground.sLINKAGE_CUTDOOR, oDepthManager.getNextDepth(sFOREGROUND_DEPTH), _local5[_local2].x, _local5[_local2].y); aLevelElements[Math.max(Math.floor(_local9.__get__x() / nELEMENT_DIVIDER_DISTANCE), 0)].push(_local9); _local2++; } var _local6; var _local4; var _local3; _local5 = LevelMapping.getElement(nLevel, LevelMapping.sCUTDOOR_BACK); _local2 = 0; while (_local2 < _local5.length) { _local6 = new gameplay.CutDoor(mcRef, oDepthManager.getNextDepth(sBACKGROUND_DEPTH), _local5[_local2].x, _local5[_local2].y, this); _local4 = 0; while (_local4 < aLevelElements.length) { _local3 = 0; while (_local3 < aLevelElements[_local4].length) { if (aLevelElements[_local4][_local3].linkage == gameplay.DoorForeground.sLINKAGE_CUTDOOR) { if (Math.abs(_local6.__get__x() - aLevelElements[_local4][_local3].x) < nCLOSE_DOOR) { _local6.setFront(aLevelElements[_local4][_local3]); break; } } _local3++; } _local4++; } aLevelElements[Math.max(Math.floor(_local6.__get__x() / nELEMENT_DIVIDER_DISTANCE), 0)].push(_local6); _local2++; } _local5 = LevelMapping.getElement(nLevel, LevelMapping.sSOFTDOOR_FRONT); _local2 = 0; while (_local2 < _local5.length) { _local9 = new gameplay.DoorForeground(mcRef, gameplay.DoorForeground.sLINKAGE_SOFTDOOR, oDepthManager.getNextDepth(sFOREGROUND_DEPTH), _local5[_local2].x, _local5[_local2].y); aLevelElements[Math.max(Math.floor(_local9.__get__x() / nELEMENT_DIVIDER_DISTANCE), 0)].push(_local9); _local2++; } var _local7; _local5 = LevelMapping.getElement(nLevel, LevelMapping.sSOFTDOOR_BACK); _local2 = 0; while (_local2 < _local5.length) { _local7 = new gameplay.SoftDoor(mcRef, oDepthManager.getNextDepth(sBACKGROUND_DEPTH), _local5[_local2].x, _local5[_local2].y, this); _local4 = 0; while (_local4 < aLevelElements.length) { _local3 = 0; while (_local3 < aLevelElements[_local4].length) { if (aLevelElements[_local4][_local3].linkage == gameplay.DoorForeground.sLINKAGE_SOFTDOOR) { if (Math.abs(_local7.__get__x() - aLevelElements[_local4][_local3].x) < nCLOSE_DOOR) { _local7.setFront(aLevelElements[_local4][_local3]); break; } } _local3++; } _local4++; } aLevelElements[Math.max(Math.floor(_local7.__get__x() / nELEMENT_DIVIDER_DISTANCE), 0)].push(_local7); _local2++; } var _local12; _local5 = LevelMapping.getElement(nLevel, LevelMapping.sLOW_ROPE); _local2 = 0; while (_local2 < _local5.length) { _local12 = new gameplay.LowArmyRope(mcRef, oDepthManager.getNextDepth(sBACKGROUND_DEPTH), _local5[_local2].x, _local5[_local2].y); aLevelElements[Math.max(Math.floor(_local12.__get__x() / nELEMENT_DIVIDER_DISTANCE), 0)].push(_local12); _local2++; } var _local11; _local5 = LevelMapping.getElement(nLevel, LevelMapping.sENDING); _local2 = 0; while (_local2 < _local5.length) { _local11 = new gameplay.EndLevel(mcRef, oDepthManager.getNextDepth(sBACKGROUND_DEPTH), _local5[_local2].x, _local5[_local2].y); aLevelElements[Math.max(Math.floor(_local11.__get__x() / nELEMENT_DIVIDER_DISTANCE), 0)].push(_local11); _local2++; } _local5 = LevelMapping.getElement(nLevel, LevelMapping.sFOREGROUND); _local2 = 0; while (_local2 < _local5.length) { _local8 = new gameplay.Foreground(mcRef, _local5[_local2].sLinkage, oDepthManager.getNextDepth(sFOREGROUND_DEPTH), _local5[_local2].x, _local5[_local2].y, this); aLevelElements[Math.max(Math.floor(_local8.__get__x() / nELEMENT_DIVIDER_DISTANCE), 0)].push(_local8); _local2++; } nWidth = LevelMapping.getWidth(nLevel); } function addToStaticBorders(_nLeftBorder, _nTopBorder, _nRightBorder, _nBottomBorder) { var _local2; var _local5 = false; _local2 = 0; while (_local2 < aStaticBorders.length) { if ((_nTopBorder == aStaticBorders[_local2].top) && (_nBottomBorder == aStaticBorders[_local2].bottom)) { if (((_nLeftBorder >= aStaticBorders[_local2].left) && (_nLeftBorder <= aStaticBorders[_local2].right)) && (_nRightBorder >= aStaticBorders[_local2].right)) { aStaticBorders[_local2].right = _nRightBorder; _local5 = true; } else if (((_nLeftBorder <= aStaticBorders[_local2].left) && (_nRightBorder >= aStaticBorders[_local2].left)) && (_nRightBorder <= aStaticBorders[_local2].right)) { aStaticBorders[_local2].left = _nLeftBorder; _local5 = true; } break; } _local2++; } if (!_local5) { aStaticBorders.push({left:_nLeftBorder, right:_nRightBorder, top:_nTopBorder, bottom:_nBottomBorder}); } } function checkCollideUp(_oPoint0, _oPoint1, _oChar) { dispatchMessage("checkCollideUp", _oPoint0, _oPoint1, _oChar); } function checkCollideDown(_oPoint0, _oPoint1, _oChar) { checkCollide(_oPoint0, _oPoint1, _oChar, "Down", false, true); } function checkCollideLeft(_oPoint0, _oPoint1, _oChar) { checkCollide(_oPoint0, _oPoint1, _oChar, "Left", true, false); } function checkCollideRight(_oPoint0, _oPoint1, _oChar) { checkCollide(_oPoint0, _oPoint1, _oChar, "Right", true, true); } function checkCollide(_oPoint0, _oPoint1, _oChar, _sDir, _bXAxis, _bTopLeft) { var _local8 = false; var _local2; var _local10 = oPlayerGroup.__get__leftX(); var _local11 = oPlayerGroup.__get__rightX(); var _local3; var _local5; var _local4; var _local16 = getTimer(); _local2 = 0; while (_local2 < aStaticBorders.length) { if ((((_local11 - nMAX_DISTANCE_FAR) - 100) <= (aStaticBorders[_local2].right + nRIGHT_COLLIDE_MODIF)) && (((_local10 + nMAX_DISTANCE_FAR) + 100) >= (aStaticBorders[_local2].left + nLEFT_COLLIDE_MODIF))) { _local5 = new flash.geom.Point(aStaticBorders[_local2].left + nLEFT_COLLIDE_MODIF, aStaticBorders[_local2].top); _local4 = new flash.geom.Point(aStaticBorders[_local2].right + nRIGHT_COLLIDE_MODIF, aStaticBorders[_local2].bottom); if (_bXAxis && (!_bTopLeft)) { _local4.x++; } _local3 = isIntersecting(_oPoint0, _oPoint1, _local5, _local4, _bXAxis, _bTopLeft); if (_local3.isHit == true) { var _local15 = new flash.geom.Point(0, 0); _local15.x = _local3.x; _local15.y = _local3.y; _oChar["hitBorder" + _sDir](this, _local15); _local8 = true; break; } } _local2++; } if (!_local8) { if (_sDir == "Left") { _local5 = new flash.geom.Point((_local11 - nMAX_DISTANCE_FAR) - 100, 0); _local4 = new flash.geom.Point(_local11 - nMAX_DISTANCE_FAR, 1000); } else if (_sDir == "Right") { _local5 = new flash.geom.Point(_local10 + nMAX_DISTANCE_FAR, 0); _local4 = new flash.geom.Point((_local10 + nMAX_DISTANCE_FAR) + 100, 1000); } _local3 = isIntersecting(_oPoint0, _oPoint1, _local5, _local4, _bXAxis, _bTopLeft); if (_local3.isHit == true) { var _local15 = new flash.geom.Point(0, 0); _local15.x = _local3.x; _local15.y = _local3.y; _oChar["hitBorder" + _sDir](this, _local15); _local8 = true; } } if ((!_local8) && (_sDir == "Left")) { _local5 = new flash.geom.Point(-100, 0); _local4 = new flash.geom.Point(0, 1000); _local3 = isIntersecting(_oPoint0, _oPoint1, _local5, _local4, _bXAxis, _bTopLeft); if (_local3.isHit == true) { var _local15 = new flash.geom.Point(0, 0); _local15.x = _local3.x; _local15.y = _local3.y; _oChar["hitBorder" + _sDir](this, _local15); _local8 = true; } } dispatchMessage("checkCollide" + _sDir, _oPoint0, _oPoint1, _oChar); } function isIntersecting(_oPoint0, _oPoint1, _oWallPoint0, _oWallPoint1, _bXAxis, _bTopLeft) { var _local4 = false; var _local1 = new Object(); if ((((!isNaN(_oWallPoint0.x)) && (!isNaN(_oWallPoint0.y))) && (!isNaN(_oWallPoint1.x))) && (!isNaN(_oWallPoint1.y))) { if ((_oPoint0.x <= _oWallPoint1.x) && (_oPoint1.x >= _oWallPoint0.x)) { if ((_oPoint0.y <= _oWallPoint1.y) && (_oPoint1.y >= _oWallPoint0.y)) { _local4 = true; } if (_local4) { if (_bXAxis) { if (_bTopLeft) { _local1.x = _oWallPoint0.x; } else { _local1.x = _oWallPoint1.x; } _local1.y = _oPoint0.y; } else { _local1.x = _oPoint0.x; if (_bTopLeft) { _local1.y = _oWallPoint0.y; } else { _local1.y = _oWallPoint1.y; } } } } } _local1.isHit = _local4; return(_local1); } function breakLink(_nCpt) { dispatchMessage("breakLink", _nCpt); } function repairLink(_nCpt) { dispatchMessage("repairLink", _nCpt); } function endLevel() { dispatchMessage("endLevel"); } function removeInstance(_mcRef) { _mcRef.swapDepths(depthManager.getNextDepth(sREMOVE_DEPTH)); _mcRef.removeMovieClip(); } function get depthManager() { return(oDepthManager); } function get playerGroup() { return(oPlayerGroup); } function get isLastLevel() { return(nLevel == nTOTAL_LEVELS); } function clearData() { dispatchMessage("clearData"); var _local4; var _local3; _local4 = 0; while (_local4 < aLevelElements.length) { _local3 = 0; while (_local3 < aLevelElements[_local4].length) { aLevelElements[_local4][_local3].clearData(); _local3++; } _local4++; } clearDispatcher(); super.clearData(); } static var nLEFT_COLLIDE_MODIF = 5; static var nRIGHT_COLLIDE_MODIF = -7; static var nBACKGROUND_SIZE_FRAME = 15; static var nELEMENT_DIVIDER_DISTANCE = 600; static var nCLOSE_DOOR = 50; static var nTOTAL_LEVELS = 3; static var nMAX_DISTANCE_FAR = 500; static var sLOSE = "Participation"; static var aLEVEL_SCORES = new Array({Participation:9999, Bronze:60, Silver:48, Gold:41, Platinum:35}, {Participation:9999, Bronze:67, Silver:55, Gold:47, Platinum:40}, {Participation:9999, Bronze:80, Silver:68, Gold:57, Platinum:50}); static var aTOTAL_LEVEL_SCORES = new Object({Participation:9999, Bronze:155, Silver:150, Gold:125, Platinum:110}); static var sREMOVE_DEPTH = "Remove"; static var sBACKGROUND_DEPTH = "Background"; static var sLEVEL_ELEMENT_DEPTH = "LevelElement"; static var sCHAIN_DEPTH = "Chain"; static var sPLAYERS_DEPTH = "Player"; static var sFOREGROUND_DEPTH = "Foreground"; static var sFX_DEPTH = "FX"; }
Symbol 1530 MovieClip [__Packages.gameplay.PlayerGroup] Frame 0
class gameplay.PlayerGroup extends library.basic.Dispatcher { var aCharacters, bLock, bEndLevel, mcRef, oChainManager, addToDispatcher, oPlayingSounds, dispatchMessage, bButtonDown, clearDispatcher, __get__lock; function PlayerGroup (_mcRef, _nLevel) { super(_mcRef); initGameVars(_mcRef, _nLevel); } function update() { keyDown(); tryEndLevel(); super.update(); } function initGameVars(_mcRef, _nLevel) { aCharacters = new Array(); bLock = true; bEndLevel = false; var _local5 = LevelMapping.getElement(_nLevel, LevelMapping.sSTARTPOS); var _local3; var _local2; var _local4; _local4 = Main.__get__instance().__get__gameManager().__get__level().__get__depthManager().getNextDepth(gameplay.Level.sCHAIN_DEPTH); var _local7 = mcRef.createEmptyMovieClip("mcChain", _local4); oChainManager = new gameplay.ChainManager(_local7); _local2 = 0; while (_local2 < nNUMBER_CHARACTERS) { _local4 = Main.__get__instance().__get__gameManager().__get__level().__get__depthManager().getNextDepth(gameplay.Level.sPLAYERS_DEPTH); _local3 = _mcRef.attachMovie((sLINKAGE_CHARACTER + _local2) + Main.__get__instance().__get__TeamColor(), sLINKAGE_CHARACTER + _local2, _local4); _local3._x = _local5[_local2].x; _local3._y = _local5[_local2].y; aCharacters.push(new gameplay.Characters(_local3, _local2)); addToDispatcher(aCharacters[aCharacters.length - 1]); oChainManager.addCharacter(_local3); _local2++; } addToDispatcher(oChainManager); oPlayingSounds = new Object({CrouchWalk:0, Jump:0, Land:0, Walk:0}); } function keyDown() { if (!bLock) { var _local2 = !(Key.isDown(65) || (Key.isDown(83))); if (Key.isDown(37)) { dispatchMessage("moveLeft", false); } else if (Key.isDown(39)) { dispatchMessage("moveRight", false); } else { dispatchMessage("slowDown"); } if (Key.isDown(83)) { dispatchMessage("spread", this); } else if (Key.isDown(65)) { dispatchMessage("regroup"); } dispatchMessage("collideAndMove", this); verifyCharacterPosition(); if (Key.isDown(40)) { dispatchMessage("crouch"); } else if (Key.isDown(38)) { if (!bButtonDown) { dispatchMessage("jump"); } else { dispatchMessage("stable"); } bButtonDown = true; } else { dispatchMessage("stable"); bButtonDown = false; } } else { dispatchMessage("slowDown", bEndLevel); dispatchMessage("collideAndMove", this, bEndLevel); dispatchMessage("stable", true, bEndLevel); } playSounds(); } function getScrollPos() { return((aCharacters[0].mc._x + aCharacters[nNUMBER_CHARACTERS - 1].mc._x) / 2); } function getMiddlePos() { return((aCharacters[Math.floor((nNUMBER_CHARACTERS - 1) / 2)].mc._x + aCharacters[Math.ceil((nNUMBER_CHARACTERS - 1) / 2)].mc._x) / 2); } function regroup(_nCpt, _nSpeedX) { var _local4 = (aCharacters.length - 1) / 2; if (_nCpt > _local4) { if (Math.abs((aCharacters[_nCpt].mc._x + _nSpeedX) - aCharacters[_nCpt - 1].mc._x) < nMIN_SPREAD) { _nSpeedX = (aCharacters[_nCpt - 1].mc._x - aCharacters[_nCpt].mc._x) - nMIN_SPREAD; _nSpeedX = Math.max(_nSpeedX, 0); } } else if (_nCpt < _local4) { if (Math.abs((aCharacters[_nCpt].mc._x + _nSpeedX) - aCharacters[_nCpt + 1].mc._x) < nMIN_SPREAD) { _nSpeedX = (aCharacters[_nCpt + 1].mc._x - aCharacters[_nCpt].mc._x) + nMIN_SPREAD; _nSpeedX = Math.min(_nSpeedX, 0); } } return(_nSpeedX); } function characterWallPush(_nStart, _sDir) { var _local2; var _local3 = new flash.geom.Point(0, 0); var _local4 = new flash.geom.Point(0, 0); if (_sDir == "Right") { _local2 = _nStart + 1; while (_local2 < nNUMBER_CHARACTERS) { _local3.x = aCharacters[_local2].mc._x + aCharacters[_local2].mc.mcTopLeftHit._x; _local3.y = aCharacters[_local2].mc._y + aCharacters[_local2].mc.mcTopLeftHit._y; _local4.x = aCharacters[_local2].mc._x + aCharacters[_local2].mc.mcBottomRightHit._x; _local4.y = aCharacters[_local2].mc._y + aCharacters[_local2].mc.mcBottomRightHit._y; aCharacters[_local2 - 1].checkCollideRight(_local3, _local4, aCharacters[_local2]); _local2++; } } else { _local2 = _nStart - 1; while (_local2 >= 0) { _local3.x = aCharacters[_local2].mc._x + aCharacters[_local2].mc.mcTopLeftHit._x; _local3.y = aCharacters[_local2].mc._y + aCharacters[_local2].mc.mcTopLeftHit._y; _local4.x = aCharacters[_local2].mc._x + aCharacters[_local2].mc.mcBottomRightHit._x; _local4.y = aCharacters[_local2].mc._y + aCharacters[_local2].mc.mcBottomRightHit._y; aCharacters[_local2 + 1].checkCollideLeft(_local3, _local4, aCharacters[_local2]); _local2--; } } } function playSounds() { var _local3 = new Object({CrouchWalk:0, Jump:0, Land:0, Walk:0}); var _local5 = new Object({CrouchWalk:9999, Jump:1, Land:1, Walk:9999}); var _local6 = new Object({CrouchWalk:200, Jump:100, Land:100, Walk:200}); var _local2; var _local4; _local4 = 0; while (_local4 < aCharacters.length) { switch (aCharacters[_local4].currentState) { case gameplay.Characters.sSTATE_CROUCH_MOVE : if (aCharacters[_local4].lastState == gameplay.Characters.sSTATE_FALL) { _local3.Land++; } else { _local3.CrouchWalk++; } break; case gameplay.Characters.sSTATE_JUMP : case gameplay.Characters.sSTATE_JUMPTOFALL : case gameplay.Characters.sSTATE_FALL : if (aCharacters[_local4].newState) { _local3.Jump++; } break; case gameplay.Characters.sSTATE_MOVE : if (aCharacters[_local4].lastState == gameplay.Characters.sSTATE_FALL) { _local3.Land++; } else { _local3.Walk++; } } _local4++; } for (_local2 in oPlayingSounds) { if (oPlayingSounds[_local2] != _local3[_local2]) { if (oPlayingSounds[_local2] > 0) { Main.__get__instance().stopSndFX((_local2 + "_x") + oPlayingSounds[_local2]); } if (_local3[_local2] > 0) { Main.__get__instance().playSndFX((_local2 + "_x") + _local3[_local2], _local6[_local2], _local5[_local2]); } oPlayingSounds[_local2] = _local3[_local2]; } } } function startGame() { bLock = false; } function checkCollideDown(_oPoint0, _oPoint1, _oHittingObj) { var _local2; _local2 = 0; while (_local2 < nNUMBER_CHARACTERS) { if (aCharacters[_local2] != _oHittingObj) { aCharacters[_local2].checkCollideDown(_oPoint0, _oPoint1, _oHittingObj); } _local2++; } } function checkCollideUp(_oPoint0, _oPoint1, _oHittingObj) { var _local2; _local2 = 0; while (_local2 < nNUMBER_CHARACTERS) { if (aCharacters[_local2] != _oHittingObj) { aCharacters[_local2].checkCollideUp(_oPoint0, _oPoint1, _oHittingObj); } _local2++; } } function checkCollideLeft(_oPoint0, _oPoint1, _oHittingObj) { var _local2; _local2 = 0; while (_local2 < nNUMBER_CHARACTERS) { if (aCharacters[_local2] != _oHittingObj) { aCharacters[_local2].checkCollideLeft(_oPoint0, _oPoint1, _oHittingObj); } _local2++; } } function checkCollideRight(_oPoint0, _oPoint1, _oHittingObj) { var _local2; _local2 = 0; while (_local2 < nNUMBER_CHARACTERS) { if (aCharacters[_local2] != _oHittingObj) { aCharacters[_local2].checkCollideRight(_oPoint0, _oPoint1, _oHittingObj); } _local2++; } } function verifyCharacterPosition() { var _local2; _local2 = 0; while (_local2 < aCharacters.length) { if (aCharacters[_local2].mc._x < aCharacters[_local2 + 1].mc._x) { var _local5 = aCharacters[_local2].mc._x; var _local4 = aCharacters[_local2].mc._y; aCharacters[_local2].mc._x = aCharacters[_local2 + 1].mc._x; aCharacters[_local2].mc._y = aCharacters[_local2 + 1].mc._y; aCharacters[_local2 + 1].mc._x = _local5; aCharacters[_local2 + 1].mc._y = _local4; var _local3 = aCharacters[_local2].scale; aCharacters[_local2].scale = aCharacters[_local2 + 1].scale; aCharacters[_local2 + 1].scale = _local3; } _local2++; } } function spreadMax(_nCpt, _nMoveSpeedX, _nSpreadSpeedX) { var _local6 = _nMoveSpeedX + _nSpreadSpeedX; if (_nSpreadSpeedX != 0) { var _local4; var _local7; var _local5 = (aCharacters.length - 1) / 2; if (((_nCpt == Math.floor(_local5)) || (_nCpt == Math.ceil(_local5))) && (_nCpt != _local5)) { if (_nCpt == Math.floor(_local5)) { _local4 = Math.max(0, nMAX_SPREAD - Math.abs(aCharacters[_nCpt].mc._x - aCharacters[_nCpt + 1].mc._x)); } else { _local4 = Math.max(0, nMAX_SPREAD - Math.abs(aCharacters[_nCpt].mc._x - aCharacters[_nCpt - 1].mc._x)); } _nSpreadSpeedX = Math.min(Math.abs(_nSpreadSpeedX * 0.5), _local4) * (_nSpreadSpeedX / Math.abs(_nSpreadSpeedX)); } else if (_nCpt > _local5) { _local4 = Math.max(0, nMAX_SPREAD - Math.abs(aCharacters[_nCpt].mc._x - aCharacters[_nCpt - 1].mc._x)); _nSpreadSpeedX = Math.min(Math.abs(_nSpreadSpeedX), _local4) * (_nSpreadSpeedX / Math.abs(_nSpreadSpeedX)); } else if (_nCpt < _local5) { _local4 = Math.max(0, nMAX_SPREAD - Math.abs(aCharacters[_nCpt].mc._x - aCharacters[_nCpt + 1].mc._x)); _nSpreadSpeedX = Math.min(Math.abs(_nSpreadSpeedX), _local4) * (_nSpreadSpeedX / Math.abs(_nSpreadSpeedX)); } else { _nSpreadSpeedX = 0; } } return(_nSpreadSpeedX); } function getBounce(_nCpt) { var _local3 = 1; if (((aCharacters[_nCpt].currentState == gameplay.Characters.sSTATE_FALL) || (aCharacters[_nCpt].currentState == gameplay.Characters.sSTATE_JUMP)) || (aCharacters[_nCpt].currentState == gameplay.Characters.sSTATE_JUMPTOFALL)) { _local3 = _local3 + aCharacters[_nCpt].getBounce(); } if (((aCharacters[_nCpt + 1].currentState == gameplay.Characters.sSTATE_FALL) || (aCharacters[_nCpt + 1].currentState == gameplay.Characters.sSTATE_JUMP)) || (aCharacters[_nCpt + 1].currentState == gameplay.Characters.sSTATE_JUMPTOFALL)) { _local3 = _local3 + aCharacters[_nCpt + 1].getBounce(); } _local3 = Math.min(2, _local3); return(_local3); } function breakLink(_nCpt) { dispatchMessage("breakLink", _nCpt); } function repairLink(_nCpt) { dispatchMessage("repairLink", _nCpt); } function tryEndLevel() { if (!bLock) { var _local3 = true; var _local2; _local2 = 0; while (_local2 < aCharacters.length) { if (!aCharacters[_local2].getEndLevel) { _local3 = false; break; } _local2++; } if (_local3) { bLock = true; bEndLevel = true; dispatchMessage("endLevel"); Main.__get__instance().__get__gameManager().endLevel(); } } } function get chainManager() { return(oChainManager); } function clearData() { dispatchMessage("clearData"); clearDispatcher(); super.clearData(); } function get leftX() { return(aCharacters[aCharacters.length - 1].mc._x); } function get rightX() { return(aCharacters[0].mc._x); } function set lock(_bLock) { bLock = _bLock; //return(__get__lock()); } static var nMIN_SPREAD = 35; static var nMAX_SPREAD = 75; static var nBREAK_SPREAD = 85; static var nNUMBER_CHARACTERS = 4; static var sLINKAGE_CHARACTER = "HT_Character_"; }
Symbol 1531 MovieClip [__Packages.gameplay.CollisionElement] Frame 0
class gameplay.CollisionElement extends library.basic.StateManaged { var nBlur, nLeftBorder, nTopBorder, nRightBorder, nBottomBorder, mcRef, nAngle, nRadian; function CollisionElement (_mcRef) { super(_mcRef); nBlur = 0; } function checkCollideDown(_oPoint0, _oPoint1, _oHittingObj) { var _local2 = new flash.geom.Point(0, 0); _local2.x = nLeftBorder; _local2.y = nTopBorder; var _local3 = new flash.geom.Point(0, 0); _local3.x = nRightBorder; _local3.y = nTopBorder; var _local4 = isIntersecting(_oPoint0, _oPoint1, _local2, _local3); if (_local4.isHit == true) { var _local5 = new flash.geom.Point(0, 0); _local5.x = _local4.x; _local5.y = _local4.y; _oHittingObj.hitBorderDown(this, _local5); } } function checkCollideUp(_oPoint0, _oPoint1, _oHittingObj) { var _local2 = new flash.geom.Point(0, 0); _local2.x = nLeftBorder; _local2.y = nBottomBorder; var _local3 = new flash.geom.Point(0, 0); _local3.x = nRightBorder; _local3.y = nBottomBorder; var _local4 = isIntersecting(_oPoint0, _oPoint1, _local2, _local3); if (_local4.isHit == true) { var _local5 = new flash.geom.Point(0, 0); _local5.x = _local4.x; _local5.y = _local4.y; _oHittingObj.hitBorderUp(this, _local5); } } function checkCollideLeft(_oPoint0, _oPoint1, _oHittingObj) { var _local2 = new flash.geom.Point(0, 0); _local2.x = nRightBorder; _local2.y = nTopBorder; var _local3 = new flash.geom.Point(0, 0); _local3.x = nRightBorder; _local3.y = nBottomBorder; var _local4 = isIntersecting(_oPoint0, _oPoint1, _local2, _local3); if (_local4.isHit == true) { var _local5 = new flash.geom.Point(0, 0); _local5.x = _local4.x; _local5.y = _local4.y; _oHittingObj.hitBorderLeft(this, _local5); } } function checkCollideRight(_oPoint0, _oPoint1, _oHittingObj) { var _local2 = new flash.geom.Point(0, 0); _local2.x = nLeftBorder; _local2.y = nTopBorder; var _local3 = new flash.geom.Point(0, 0); _local3.x = nLeftBorder; _local3.y = nBottomBorder; var _local4 = isIntersecting(_oPoint0, _oPoint1, _local2, _local3); if (_local4.isHit == true) { var _local5 = new flash.geom.Point(0, 0); _local5.x = _local4.x; _local5.y = _local4.y; _oHittingObj.hitBorderRight(this, _local5); } } function isIntersecting(_oPoint0, _oPoint1, _oWallPoint0, _oWallPoint1) { var _local5 = false; var _local3 = new Object(); var _local10 = _oPoint0.x; var _local8 = _oPoint1.x; var _local9 = _oPoint0.y; var _local7 = _oPoint1.y; var _local14 = _oWallPoint0.x; var _local12 = _oWallPoint1.x; var _local13 = _oWallPoint0.y; var _local11 = _oWallPoint1.y; if ((((!isNaN(_oWallPoint0.x)) && (!isNaN(_oWallPoint0.y))) && (!isNaN(_oWallPoint1.x))) && (!isNaN(_oWallPoint1.y))) { if ((_oPoint0.x <= _oWallPoint1.x) && (_oPoint1.x >= _oWallPoint0.x)) { if ((_oPoint0.y <= _oWallPoint1.y) && (_oPoint1.y >= _oWallPoint0.y)) { _local5 = true; } } if (_local5) { if (_oWallPoint0.x == _oWallPoint1.x) { _local3.x = _oWallPoint0.x; _local3.y = _oPoint0.y; } else if (_oWallPoint0.y == _oWallPoint1.y) { _local3.x = _oPoint0.x; _local3.y = _oWallPoint1.y; } } } _local3.isHit = _local5; return(_local3); } function setBlur() { var _local5 = new Array(); if (nBlur > 0) { var _local4 = 1 - (0.691 * (1 / nBlur)); var _local3 = 1 - (0.391 * (1 / nBlur)); var _local2 = 1 - (0.928 * (1 / nBlur)); var _local6 = new Array(_local4, _local3, _local2, 0, 0, _local4, _local3, _local2, 0, 0, _local4, _local3, _local2, 0, 0, 0, 0, 0, 1, 0); _local5.push(new flash.filters.ColorMatrixFilter(_local6)); } mcRef.filters = _local5; return(_local5); } function setBorders(_nLeftBorder, _nTopBorder, _nRightBorder, _nBottomBorder) { nLeftBorder = _nLeftBorder; nTopBorder = _nTopBorder; nRightBorder = _nRightBorder; nBottomBorder = _nBottomBorder; } function clearData() { super.clearData(); mcRef.removeMovieClip(); } function get _nTopBorder() { return(nTopBorder); } function get _nBottomBorder() { return(nBottomBorder); } function get _nLeftBorder() { return(nLeftBorder); } function get _nRightBorder() { return(nRightBorder); } function get _nAngle() { return(nAngle); } function get _nRadian() { return(nRadian); } var VECTOR_CHECK_LENGTH = 15; static var nBLUR_QUALITY = 100; }
Symbol 1532 MovieClip [__Packages.gameplay.ChainManager] Frame 0
class gameplay.ChainManager extends gameplay.CollisionElement { var aCharacters, mcRef, mcLine, mcLine2, bLinkBroken, aLines, VECTOR_CHECK_LENGTH, setBorders, isIntersecting; function ChainManager (_mcRef) { super(); aCharacters = new Array(); mcRef = _mcRef; mcLine = mcRef.createEmptyMovieClip("mcLine", mcRef.getNextHighestDepth()); mcLine2 = mcRef.createEmptyMovieClip("mcLine2", mcRef.getNextHighestDepth()); bLinkBroken = false; } function update() { aLines = new Array(); var _local2; _local2 = 0; while (_local2 < (aCharacters.length - 1)) { createLink(_local2); _local2++; } drawLines(); } function pause() { var _local2; _local2 = 0; while (_local2 < aCharacters.length) { aCharacters[_local2].mcFusion.stop(); _local2++; } } function resume() { var _local2; _local2 = 0; while (_local2 < aCharacters.length) { aCharacters[_local2].mcFusion.play(); _local2++; } } function addCharacter(_mcCharacter) { aCharacters.push({mc:_mcCharacter, bLink:true, mcFusion:undefined}); } function tryCut(_oLastPoint, _oPoint) { var _local5; var _local4; _local5 = 0; while (_local5 < (aCharacters.length - 1)) { _local4 = _local5 + 1; var _local3 = new flash.geom.Point(0, 0); var _local2 = new flash.geom.Point(0, 0); if (aCharacters[_local5].mc.mcState._xscale < 0) { _local3.x = aCharacters[_local5].mc.mcState.mcLeftMiddleHit._x + VECTOR_CHECK_LENGTH; _local3.y = aCharacters[_local5].mc.mcState.mcRightMiddleHit._y + 600; } else { _local3.x = aCharacters[_local5].mc.mcState.mcRightMiddleHit._x - VECTOR_CHECK_LENGTH; _local3.y = aCharacters[_local5].mc.mcState.mcRightMiddleHit._y + 600; } aCharacters[_local5].mc.mcState.localToGlobal(_local3); aCharacters[_local5].mc._parent.globalToLocal(_local3); if (aCharacters[_local4].mc.mcState._xscale < 0) { _local2.x = aCharacters[_local4].mc.mcState.mcRightMiddleHit._x - VECTOR_CHECK_LENGTH; _local2.y = aCharacters[_local4].mc.mcState.mcLeftMiddleHit._y; } else { _local2.x = aCharacters[_local4].mc.mcState.mcLeftMiddleHit._x + VECTOR_CHECK_LENGTH; _local2.y = aCharacters[_local4].mc.mcState.mcLeftMiddleHit._y; } aCharacters[_local4].mc.mcState.localToGlobal(_local2); aCharacters[_local4].mc._parent.globalToLocal(_local2); setBorders(_local3.x, _local3.y, _local2.x, _local2.y); var _local9 = isIntersecting(_oLastPoint, _oPoint, _local2, _local3); if (_local9.isHit == true) { if (aCharacters[_local4].bLink) { Main.__get__instance().__get__gameManager().__get__hud().lineBreak(); var _local7 = Main.__get__instance().__get__gameManager().__get__level().__get__depthManager().getNextDepth(gameplay.Level.sFX_DEPTH); var _local6 = aCharacters[_local4].mc._parent.attachMovie(sLINKAGE_BREAK, sLINKAGE_BREAK + _local7, _local7); _local6._x = (_local3.x + _local2.x) / 2; _local6._y = ((_local3.y - 600) + _local2.y) / 2; var _local8 = new library.utils.AnimFX(_local6); Main.__get__instance().__get__gameManager().addToDispatcher(_local8); Main.__get__instance().playSndFX("LineBreak", 100, 1); } aCharacters[_local4].bLink = false; bLinkBroken = true; Main.__get__instance().__get__gameManager().resetCrowd(); Main.__get__instance().__get__gameManager().__get__level().breakLink(_local4); } _local5++; } } function wallPush(_oLastPoint, _oPoint) { var _local2; var _local5; _local2 = 0; while (_local2 < (aCharacters.length - 1)) { _local5 = _local2 + 1; if (aCharacters[_local5].bLink) { var _local4 = new flash.geom.Point(0, 0); var _local3 = new flash.geom.Point(0, 0); if (aCharacters[_local2].mc.mcState._xscale < 0) { _local4.x = aCharacters[_local2].mc.mcState.mcLeftMiddleHit._x + VECTOR_CHECK_LENGTH; _local4.y = aCharacters[_local2].mc.mcState.mcRightMiddleHit._y + 600; } else { _local4.x = aCharacters[_local2].mc.mcState.mcRightMiddleHit._x - VECTOR_CHECK_LENGTH; _local4.y = aCharacters[_local2].mc.mcState.mcRightMiddleHit._y + 600; } aCharacters[_local2].mc.mcState.localToGlobal(_local4); aCharacters[_local2].mc._parent.globalToLocal(_local4); if (aCharacters[_local5].mc.mcState._xscale < 0) { _local3.x = aCharacters[_local5].mc.mcState.mcRightMiddleHit._x - VECTOR_CHECK_LENGTH; _local3.y = aCharacters[_local5].mc.mcState.mcLeftMiddleHit._y; } else { _local3.x = aCharacters[_local5].mc.mcState.mcLeftMiddleHit._x + VECTOR_CHECK_LENGTH; _local3.y = aCharacters[_local5].mc.mcState.mcLeftMiddleHit._y; } aCharacters[_local5].mc.mcState.localToGlobal(_local3); aCharacters[_local5].mc._parent.globalToLocal(_local3); setBorders(_local4.x, _local4.y, _local3.x, _local3.y); var _local10 = isIntersecting(_oLastPoint, _oPoint, _local3, _local4); if (_local10.isHit == true) { var _local8 = library.utils.MoreMath.getAngle(aLines[_local2].x1, aLines[_local2].y1, (_oLastPoint.x + _oPoint.x) / 2, _oPoint.y); var _local7 = library.utils.MoreMath.getAngle((_oLastPoint.x + _oPoint.x) / 2, _oPoint.y, aLines[_local2].x3, aLines[_local2].y3); if (((_local8 < 0) && (_local7 < 0)) && (_local8 > _local7)) { aLines[_local2].x2 = aLines[_local2].x1; aLines[_local2].y2 = aLines[_local2].y1; } else if (((_local8 > 0) && (_local7 > 0)) && (_local8 < _local7)) { aLines[_local2].x2 = aLines[_local2].x3; aLines[_local2].y2 = aLines[_local2].y3; aLines[_local2].curve = false; } else { aLines[_local2].x2 = (_oLastPoint.x + _oPoint.x) / 2; aLines[_local2].y2 = _oPoint.y; aLines[_local2].curve = false; } } } _local2++; } drawLines(); } function drawLines() { mcLine.clear(); mcLine2.clear(); switch (Main.__get__instance().__get__Team()) { case 1 : default : mcLine.lineStyle(3, 13254206, 100); mcLine2.lineStyle(1, 16540078, 100); break; case 2 : mcLine.lineStyle(3, 3381657, 100); mcLine2.lineStyle(1, 10477535, 100); break; case 3 : mcLine.lineStyle(3, 16750848, 100); mcLine2.lineStyle(1, 12706315, 100); break; case 4 : mcLine.lineStyle(3, 3587358, 100); mcLine2.lineStyle(1, 12706315, 100); } var _local2; _local2 = 0; while (_local2 < aLines.length) { mcLine.moveTo(aLines[_local2].x1, aLines[_local2].y1); mcLine2.moveTo(aLines[_local2].x1, aLines[_local2].y1); if (aLines[_local2].curve) { mcLine.curveTo(aLines[_local2].x2, aLines[_local2].y2, aLines[_local2].x3, aLines[_local2].y3); mcLine2.curveTo(aLines[_local2].x2, aLines[_local2].y2, aLines[_local2].x3, aLines[_local2].y3); } else { mcLine.lineTo(aLines[_local2].x2, aLines[_local2].y2); mcLine2.lineTo(aLines[_local2].x2, aLines[_local2].y2); mcLine.lineTo(aLines[_local2].x3, aLines[_local2].y3); mcLine2.lineTo(aLines[_local2].x3, aLines[_local2].y3); } _local2++; } } function createLink(_nCpt) { var _local2 = _nCpt + 1; var _local5 = new flash.geom.Point(0, 0); var _local4 = new flash.geom.Point(0, 0); if (aCharacters[_nCpt].mc.mcState._xscale < 0) { _local5.x = aCharacters[_nCpt].mc.mcState.mcLeftMiddleHit._x; _local5.y = aCharacters[_nCpt].mc.mcState.mcLeftMiddleHit._y; } else { _local5.x = aCharacters[_nCpt].mc.mcState.mcRightMiddleHit._x; _local5.y = aCharacters[_nCpt].mc.mcState.mcLeftMiddleHit._y; } aCharacters[_nCpt].mc.mcState.localToGlobal(_local5); aCharacters[_nCpt].mc._parent.globalToLocal(_local5); if (aCharacters[_local2].mc.mcState._xscale < 0) { _local4.x = aCharacters[_local2].mc.mcState.mcRightMiddleHit._x; _local4.y = aCharacters[_local2].mc.mcState.mcRightMiddleHit._y; } else { _local4.x = aCharacters[_local2].mc.mcState.mcLeftMiddleHit._x; _local4.y = aCharacters[_local2].mc.mcState.mcRightMiddleHit._y; } aCharacters[_local2].mc.mcState.localToGlobal(_local4); aCharacters[_local2].mc._parent.globalToLocal(_local4); if (aCharacters[_local2].bLink) { if (Math.pow(aCharacters[_local2].mc._x - aCharacters[_nCpt].mc._x, 2) > nLINK_DISTANCE) { if (aCharacters[_local2].bLink) { Main.__get__instance().__get__gameManager().__get__hud().lineBreak(); var _local9 = Main.__get__instance().__get__gameManager().__get__level().__get__depthManager().getNextDepth(gameplay.Level.sFX_DEPTH); var _local8 = aCharacters[_local2].mc._parent.attachMovie(sLINKAGE_BREAK, sLINKAGE_BREAK + _local9, _local9); _local8._x = (_local5.x + _local4.x) / 2; _local8._y = (_local5.y + _local4.y) / 2; var _local11 = new library.utils.AnimFX(_local8); Main.__get__instance().__get__gameManager().addToDispatcher(_local11); Main.__get__instance().playSndFX("LineBreak", 100, 1); } aCharacters[_local2].bLink = false; bLinkBroken = true; Main.__get__instance().__get__gameManager().resetCrowd(); Main.__get__instance().__get__gameManager().__get__level().breakLink(_local2); } else { var _local7 = Math.max(gameplay.PlayerGroup.nMIN_SPREAD, Math.abs(_local4.x - _local5.x)); _local7 = Math.min(_local7, nMAX_TENSE); _local7 = (1 - ((_local7 - gameplay.PlayerGroup.nMIN_SPREAD) / (nMAX_TENSE - gameplay.PlayerGroup.nMIN_SPREAD))) * nBOUNCE; var _local10 = Main.__get__instance().__get__gameManager().__get__level().__get__playerGroup().getBounce(_nCpt); aLines.push({x1:_local5.x, y1:_local5.y, x2:(_local4.x + _local5.x) / 2, y2:((_local5.y + _local4.y) / 2) + (_local7 * _local10), x3:_local4.x, y3:_local4.y, curve:true}); } } else if (Math.pow(aCharacters[_local2].mc._x - aCharacters[_nCpt].mc._x, 2) <= nFUSION_DISTANCE) { if (aCharacters[_local2].mcFusion == undefined) { var _local9 = Main.__get__instance().__get__gameManager().__get__level().__get__depthManager().getNextDepth(gameplay.Level.sFX_DEPTH); aCharacters[_local2].mcFusion = aCharacters[_local2].mc._parent.attachMovie(sLINKAGE_FUSION, sLINKAGE_FUSION + _local9, _local9); aCharacters[_local2].mcFusion._x = (_local5.x + _local4.x) / 2; aCharacters[_local2].mcFusion._y = (_local5.y + _local4.y) / 2; Main.__get__instance().__get__gameManager().__get__level().__get__playerGroup().__set__lock(true); Main.__get__instance().playSndFX("LineRepairing", 100, 1); } else if (aCharacters[_local2].mcFusion._currentframe == aCharacters[_local2].mcFusion._totalframes) { Main.__get__instance().__get__gameManager().__get__level().removeInstance(aCharacters[_local2].mcFusion); aCharacters[_local2].mcFusion = undefined; aCharacters[_local2].bLink = true; Main.__get__instance().__get__gameManager().__get__level().__get__playerGroup().__set__lock(false); Main.__get__instance().playSndFX("LineRepaired", 100, 1); var _local6 = true; _nCpt = 0; while (_nCpt < _local2) { if (!aCharacters[_local2].bLink) { _local6 = false; break; } _nCpt++; } if (_local6) { while (aCharacters[_local2].bLink) { Main.__get__instance().__get__gameManager().__get__level().repairLink(_local2); _local2++; } if (_local2 >= aCharacters.length) { _local6 = true; _nCpt = 0; while (_nCpt < aCharacters.length) { if (!aCharacters[_nCpt].bLink) { _local6 = false; Main.__get__instance().__get__gameManager().__get__level().breakLink(_nCpt); break; } _nCpt++; } if (_local6) { Main.__get__instance().__get__gameManager().__get__level().dispatchMessage("repairFinalLink"); } } } } else { aCharacters[_local2].mcFusion._x = (_local5.x + _local4.x) / 2; aCharacters[_local2].mcFusion._y = (_local5.y + _local4.y) / 2; } } else if (aCharacters[_local2].mcFusion != undefined) { Main.__get__instance().__get__gameManager().__get__level().removeInstance(aCharacters[_local2].mcFusion); aCharacters[_local2].mcFusion = undefined; Main.__get__instance().__get__gameManager().__get__level().__get__playerGroup().__set__lock(false); } } function get linkBroken() { return(bLinkBroken); } function get mc() { return(mcRef); } var nLINK_DISTANCE = 8500; var nFUSION_DISTANCE = 6000; static var sLINKAGE_FUSION = "HT_Link_Repair"; static var sLINKAGE_BREAK = "HT_Link_Break"; var nBOUNCE = 30; var nMAX_TENSE = 60; }
Symbol 1533 MovieClip [__Packages.library.utils.AnimFX] Frame 0
class library.utils.AnimFX extends library.basic.StateManaged { var fCallBackFunction, addState, setState, bPaused, mcRef; function AnimFX (_mcRef, _fCallBackFunction) { super(_mcRef); fCallBackFunction = _fCallBackFunction; addState(sSTATE_IDLE, library.utils.Delegate.create(this, state_idle)); setState(sSTATE_IDLE); } function pause() { bPaused = true; mcRef.stop(); } function resume() { bPaused = false; mcRef.play(); } function state_idle() { if (mcRef._currentframe == mcRef._totalframes) { fCallBackFunction(); delete fCallBackFunction; clearData(); } } function loadState() { } function clearData() { Main.__get__instance().removeInstance(mcRef); Main.__get__instance().__get__gameManager().removeFromDispatcher(this); } static var sSTATE_IDLE = "Idle"; }
Symbol 1534 MovieClip [__Packages.LevelMapping] Frame 0
class LevelMapping { function LevelMapping () { } static function getElement(_nLevel, _sElement) { var _local4 = aLevels[_nLevel - 1][_sElement]; var _local2 = new Array(); var _local5; var _local1; var _local6; var _local3; _local5 = 0; while (_local5 < _local4.length) { _local6 = _local2.length; _local3 = _local2[0].depth; _local1 = 0; while (_local1 < _local2.length) { if (_local3 > _local4[_local1].depth) { _local6 = _local1; _local3 = _local2[_local1].depth; } _local1++; } _local2.splice(_local6, 0, _local4[_local5]); _local5++; } return(_local2); } static function getWidth(_nLevel) { return(aLevels[_nLevel - 1][sSTAGE_WIDTH]); } static var sPLATFORM = "Platforms"; static var sSTARTPOS = "StartPos"; static var sCUTDOOR_BACK = "CutDoorBack"; static var sCUTDOOR_FRONT = "CutDoorFront"; static var sSOFTDOOR_BACK = "SoftDoorBack"; static var sSOFTDOOR_FRONT = "SoftDoorFront"; static var sLOW_ROPE = "LowRope"; static var sENDING = "Ending"; static var sBACK = "Back"; static var sFOREGROUND = "Foreground"; static var sSTAGE_WIDTH = "nWidth"; static var aLevels = new Array(new Object({Platforms:new Array({sLinkage:"HT_Floor_Group1_Level1", x:-100, y:355.8, depth:-16113, bNoDisappear:true}, {sLinkage:"BG01_HT_Floor03", x:101.95, y:305.85, depth:-15873, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:51.95, y:305.85, depth:-15871, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:1.95, y:305.85, depth:-15869, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:1081.05, y:307.4, depth:-15867, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:1029.9, y:307.85, depth:-15865, bNoDisappear:false, bFake:true}, {sLinkage:"BG01_HT_Floor02", x:979.9, y:307.85, depth:-15863, bNoDisappear:false, bFake:true}, {sLinkage:"BG01_HT_Floor03", x:925.7, y:307.4, depth:-15861, bNoDisappear:false, bFake:true}, {sLinkage:"BG01_HT_Floor01", x:875.7, y:308.4, depth:-15859, bNoDisappear:false, bFake:true}, {sLinkage:"BG01_HT_Floor02", x:823.7, y:307.4, depth:-15857, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:772.65, y:307.4, depth:-15855, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:722.65, y:307.4, depth:-15853, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:672.65, y:307.4, depth:-15851, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:620, y:307.25, depth:-15849, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:1082.05, y:259.2, depth:-15847, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:1029.75, y:260.2, depth:-15845, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:975.75, y:259.2, depth:-15843, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:924.7, y:259.2, depth:-15841, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:874.7, y:259.2, depth:-15839, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:824.7, y:259.2, depth:-15837, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:2322.95, y:309.25, depth:-15835, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:2271.2, y:307.85, depth:-15833, bNoDisappear:false, bFake:true}, {sLinkage:"BG01_HT_Floor02", x:2217.2, y:307.85, depth:-15831, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:2296.8, y:260.8, depth:-15829, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:2246.5, y:261.2, depth:-15827, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:3195.7, y:309.35, depth:-15825, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:3145.7, y:309.35, depth:-15823, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:3094.8, y:309.65, depth:-15821, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:3041.7, y:308.35, depth:-15819, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:2989.65, y:308.35, depth:-15817, 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{sLinkage:"BG01_HT_Floor03", x:4336.4, y:259.7, depth:-15736, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:4284.9, y:261, depth:-15734, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:4491.4, y:213.1, depth:-15732, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:4440.1, y:213.1, depth:-15730, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:4387.6, y:213.1, depth:-15728, bNoDisappear:false, bFake:false}), Back:new Array({sLinkage:"BG01_HT_BackLane01", x:5817.55, y:287.95, depth:-16383}, {sLinkage:"BG01_HT_BackLane01", x:5404.95, y:287.95, depth:-16365}, {sLinkage:"BG01_HT_BackLane01", x:4992.4, y:287.95, depth:-16347}, {sLinkage:"BG01_HT_BackLane01", x:4578.6, y:288.1, depth:-16329}, {sLinkage:"BG01_HT_BackLane01", x:4164.25, y:287.8, depth:-16311}, {sLinkage:"BG01_HT_BackLane01", x:3751.4, y:288.1, depth:-16293}, {sLinkage:"BG01_HT_BackLane01", x:3337.05, y:287.8, depth:-16275}, {sLinkage:"BG01_HT_BackLane01", 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{sLinkage:"BG01_HT_Floor03", x:5931.1, y:263.4, depth:-15643, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:5881.15, y:263.4, depth:-15641, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:5830.45, y:263.4, depth:-15639, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:5780.8, y:262.85, depth:-15637, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:5728, y:262.85, depth:-15635, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:5678.05, y:262.85, depth:-15633, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:5476.45, y:264.45, depth:-15631, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:5424.05, y:262.85, depth:-15629, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:5374.25, y:263.4, depth:-15627, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:5425.75, y:215.4, depth:-15625, bNoDisappear:false, bFake:false}, {sLinkage:"HT_Floor_Group4_Level2", x:589.1, y:263.45, depth:-15623, bNoDisappear:true}, {sLinkage:"HT_Floor_Group5_Level2", x:736.3, y:214.4, depth:-15599, bNoDisappear:true}, {sLinkage:"BG01_HT_Floor02", x:3310.5, y:170.4, depth:-15583, bNoDisappear:false, bFake:false}), Back:new Array({sLinkage:"BG01_HT_BackLane01", x:5948.75, y:294.8, depth:-16383}, {sLinkage:"BG01_HT_BackLane01", x:5540.4, y:294.8, depth:-16365}, {sLinkage:"BG01_HT_BackLane01", x:5131.6, y:294.4, depth:-16347}, {sLinkage:"BG01_HT_BackLane01", x:4722.6, y:294.4, depth:-16329}, {sLinkage:"BG01_HT_BackLane01", x:4312.4, y:293.8, depth:-16311}, {sLinkage:"BG01_HT_BackLane01", x:3903.4, y:293.8, depth:-16293}, {sLinkage:"BG01_HT_BackLane01", x:3495.05, y:293.8, depth:-16275}, {sLinkage:"BG01_HT_BackLane01", x:3086.25, y:293.4, depth:-16257}, {sLinkage:"BG01_HT_BackLane01", x:2677.25, y:293.4, depth:-16239}, {sLinkage:"BG01_HT_BackLane01", x:2268.9, y:293.4, depth:-16221}, {sLinkage:"BG01_HT_BackLane01", x:1859.9, y:293.4, depth:-16203}, {sLinkage:"BG01_HT_BackLane01", x:1448.95, y:293.4, depth:-16185}, {sLinkage:"BG01_HT_BackLane01", x:1039.95, y:293.4, depth:-16167}, {sLinkage:"BG01_HT_BackLane01", x:631.6, y:293.4, depth:-16149}, {sLinkage:"BG01_HT_BackLane01", x:222.6, y:293.4, depth:-16131}), StartPos:new Array({x:230.5, y:361.5}, {x:181.75, y:361.6}, {x:130.65, y:361.4}, {x:81.65, y:361.4}), CutDoorBack:new Array({x:1669.2, y:246.25, depth:-15389}, {x:2236.6, y:199.5, depth:-15362}, {x:4137.15, y:246.6, depth:-15335}, {x:4540.5, y:245.85, depth:-15308}), CutDoorFront:new Array({x:1714.6, y:178.25, depth:-15372}, {x:2282, y:131.5, depth:-15345}, {x:4182.55, y:178.6, depth:-15318}, {x:4585.9, y:177.85, depth:-15291}), SoftDoorBack:new Array({x:898.35, y:97.75, depth:-15581}, {x:1475.45, y:246.75, depth:-15549}, {x:1871.9, y:246.75, depth:-15517}, {x:3941.7, y:243.65, depth:-15485}, {x:4340.15, y:243.65, depth:-15453}, {x:5050.25, y:246.4, depth:-15421}), SoftDoorFront:new Array({x:943.75, y:29.75, depth:-15559}, {x:1520.85, y:178.75, depth:-15527}, {x:1917.3, y:178.75, depth:-15495}, {x:3987.1, y:175.65, depth:-15463}, {x:4385.55, y:175.65, depth:-15431}, {x:5095.65, y:178.4, depth:-15399}), LowRope:new Array({x:2803.95, y:245.95, depth:-15281}), Foreground:new Array({sLinkage:"HT_Low_Rope_Front", x:2844.3, y:176.65, depth:-15256}, {sLinkage:"HT_Front_End_Rope", x:5875.25, y:79.5, depth:-15205}), Ending:new Array({x:5829.85, y:147.9, depth:-15227}), nWidth:6554.9}), new Object({Platforms:new Array({sLinkage:"HT_Floor_Group1_Level3", x:-7.25, y:360.05, depth:-16041, bNoDisappear:true}, {sLinkage:"BG01_HT_Floor03", x:44.8, y:311.2, depth:-15737, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:-5.2, y:311.2, depth:-15735, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:-5.2, y:262.15, depth:-15733, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:3038.85, y:306.85, depth:-15731, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:3041.75, y:259.65, depth:-15729, bNoDisappear:false, bFake:false}, {sLinkage:"HT_Floor_Group5_Level3", x:1004.6, y:309.8, depth:-15727, bNoDisappear:true}, {sLinkage:"HT_Floor_Group6_Level3", x:2587.25, y:211.9, depth:-15687, bNoDisappear:true}, {sLinkage:"BG01_HT_Floor02", x:2533.6, y:306.8, depth:-15633, bNoDisappear:false, bFake:true}, {sLinkage:"BG01_HT_Floor01", x:2533.2, y:258.2, depth:-15631, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:2534.05, y:212, depth:-15629, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:2482.6, y:306.65, depth:-15627, bNoDisappear:false, bFake:true}, {sLinkage:"BG01_HT_Floor03", x:2431.75, y:306.9, depth:-15625, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor01", x:2381.65, y:307.2, depth:-15623, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:2330.6, y:307.2, depth:-15621, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:2988.9, y:163.7, depth:-15619, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor03", x:2482.1, y:258.4, depth:-15617, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:2432.75, y:258.75, depth:-15615, bNoDisappear:false, bFake:false}, {sLinkage:"BG01_HT_Floor02", x:1974.3, y:259.4, depth:-15613, bNoDisappear:false, bFake:false}, {sLinkage:"HT_Floor_Group4_Level3", x:4105.3, y:307.8, depth:-15611, bNoDisappear:true}, {sLinkage:"HT_Floor_Group3_Level3", x:4206.4, y:258.7, depth:-15575, bNoDisappear:true}, {sLinkage:"HT_Floor_Group2_Level3", x:4309.3, y:209.4, depth:-15545, bNoDisappear:true}), Back:new Array({sLinkage:"BG01_HT_BackLane01", x:7348.8, y:273.6, depth:-16383}, {sLinkage:"BG01_HT_BackLane01", x:6947.15, y:273.45, depth:-16365}, {sLinkage:"BG01_HT_BackLane01", x:6535.9, y:273.5, depth:-16347}, {sLinkage:"BG01_HT_BackLane01", x:6128.5, y:273.1, depth:-16329}, {sLinkage:"BG01_HT_BackLane01", x:5717.25, y:273.15, depth:-16311}, {sLinkage:"BG01_HT_BackLane01", x:5337.6, y:272.65, depth:-16293}, {sLinkage:"BG01_HT_BackLane01", x:4923.7, y:273.15, depth:-16275}, {sLinkage:"BG01_HT_BackLane01", x:4544.05, y:272.65, depth:-16257}, {sLinkage:"BG01_HT_BackLane01", x:4144.8, y:273.1, depth:-16239}, {sLinkage:"BG01_HT_BackLane01", x:3765.15, y:272.6, depth:-16221}, {sLinkage:"BG01_HT_BackLane01", x:3351.25, y:273.1, depth:-16203}, {sLinkage:"BG01_HT_BackLane01", x:2938.5, y:277.15, depth:-16185}, {sLinkage:"BG01_HT_BackLane01", x:2558.85, y:276.65, depth:-16167}, {sLinkage:"BG01_HT_BackLane01", x:2144.95, y:277.15, depth:-16149}, {sLinkage:"BG01_HT_BackLane01", x:1765.3, y:276.65, depth:-16131}, {sLinkage:"BG01_HT_BackLane01", x:1366.05, y:277.1, depth:-16113}, {sLinkage:"BG01_HT_BackLane01", x:986.4, y:276.6, depth:-16095}, {sLinkage:"BG01_HT_BackLane01", x:572.5, y:277.1, depth:-16077}, {sLinkage:"BG01_HT_BackLane01", x:192.85, y:276.6, depth:-16059}), StartPos:new Array({x:370.6, y:359.25}, {x:321.85, y:359.35}, {x:270.75, y:359.15}, {x:221.75, y:359.15}), CutDoorBack:new Array({x:1687.6, y:192.55, depth:-15391}, {x:2153.25, y:238.6, depth:-15364}, {x:3470.3, y:241.3, depth:-15337}, {x:3675.35, y:241.1, depth:-15310}, {x:5448.85, y:243.1, depth:-15283}, {x:6211.55, y:242.15, depth:-14846}), CutDoorFront:new Array({x:1733, y:124.55, depth:-15374}, {x:2198.65, y:170.6, depth:-15347}, {x:3515.7, y:173.3, depth:-15320}, {x:3720.75, y:173.1, depth:-15293}, {x:5494.25, y:175.1, depth:-15266}, {x:6256.95, y:174.15, depth:-14829}), SoftDoorBack:new Array({x:1486.5, y:193.25, depth:-15519}, {x:3266.9, y:239.65, depth:-15487}, {x:3877.4, y:241.3, depth:-15455}, {x:5659.75, y:243.1, depth:-15423}, {x:6422.45, y:242.15, depth:-14878}), SoftDoorFront:new Array({x:1531.9, y:125.25, depth:-15497}, {x:3312.3, y:171.65, depth:-15465}, {x:3922.8, y:173.3, depth:-15433}, {x:5705.15, y:175.1, depth:-15401}, {x:6467.85, y:174.15, depth:-14856}), LowRope:new Array({x:495.7, y:240.15, depth:-15256}, {x:618.7, y:241.15, depth:-15231}, {x:1156.8, y:192.1, depth:-15148}, {x:2617.6, y:94.95, depth:-15094}, {x:4426.9, y:95.8, depth:-15040}, {x:4549.9, y:96.8, depth:-15015}, {x:5115.55, y:241.2, depth:-14932}, {x:5878.25, y:240.25, depth:-14819}), Foreground:new Array({sLinkage:"HT_Low_Rope_Front", x:664.1, y:173, depth:-15206}, {sLinkage:"HT_Low_Rope_Front", x:541.1, y:172, depth:-15177}, {sLinkage:"HT_Low_Rope_Front", x:1202.2, y:123.95, depth:-15123}, {sLinkage:"HT_Low_Rope_Front", x:2663, y:26.8, depth:-15069}, {sLinkage:"HT_Low_Rope_Front", x:4595.3, y:28.65, depth:-14990}, {sLinkage:"HT_Low_Rope_Front", x:4472.3, y:27.65, depth:-14961}, {sLinkage:"HT_Low_Rope_Front", x:5160.95, y:173.05, depth:-14907}, {sLinkage:"HT_Low_Rope_Front", x:5923.65, y:172.1, depth:-14794}, {sLinkage:"HT_Front_End_Rope", x:6789.3, y:174.95, depth:-14743}), Ending:new Array({x:6743.9, y:243.35, depth:-14765}), nWidth:7727.2})); }
Symbol 1535 MovieClip [__Packages.gameplay.Characters] Frame 0
class gameplay.Characters extends gameplay.CollisionElement { var nCpt, nMoveSpeedX, nSpreadSpeedX, nRopeBounce, nSpeedY, nScale, bAirborne, bCrouch, bToStand, bFirstCrouch, bEndLevel, bBroken, bSpreading, bRegrouping, addState, mcRef, sLastState, sState, bNewState, __get__stateComplete, VECTOR_CHECK_LENGTH, nRightBorder, nTopBorder, nBottomBorder, nLeftBorder, __get__setCrouch, __get__setFirstCrouch, __get__setEndLevel; function Characters (_mcRef, _nCpt) { super(_mcRef); nCpt = _nCpt; nMoveSpeedX = 0; nSpreadSpeedX = 0; nRopeBounce = 1; nSpeedY = 0; nScale = -100; bAirborne = false; bCrouch = false; bToStand = false; bFirstCrouch = false; bEndLevel = false; bBroken = false; bSpreading = false; bRegrouping = false; addState(sSTATE_IDLE, library.utils.Delegate.create(this, state_idle)); addState(sSTATE_MOVE, library.utils.Delegate.create(this, state_move)); addState(sSTATE_JUMP, library.utils.Delegate.create(this, state_jump)); addState(sSTATE_JUMPTOFALL, library.utils.Delegate.create(this, state_jumptofall)); addState(sSTATE_FALL, library.utils.Delegate.create(this, state_fall)); addState(sSTATE_STAND_CROUCH, library.utils.Delegate.create(this, state_standtocrouch)); addState(sSTATE_CROUCH_IDLE, library.utils.Delegate.create(this, state_crouchidle)); addState(sSTATE_CROUCH_MOVE, library.utils.Delegate.create(this, state_crouchmove)); addState(sSTATE_CROUCH_STAND, library.utils.Delegate.create(this, state_crawltostand)); addState(sSTATE_ENDLEVEL, library.utils.Delegate.create(this, state_endlevel)); setState(sSTATE_IDLE); mcRef.txtNumber.text = nCpt; } function setState(_sState) { sLastState = sState; if (!(((_sState == sLastState) || ((_sState == sSTATE_JUMPTOFALL) && (sLastState == sSTATE_JUMP))) || ((sLastState == sSTATE_FALL) && (sLastState == sSTATE_JUMPTOFALL)))) { bNewState = true; } else { bNewState = false; } super.setState(_sState); } function loadState() { if (Math.floor(nMoveSpeedX) != 0) { nScale = -100 * (nMoveSpeedX / Math.abs(nMoveSpeedX)); } mcRef.mcState._xscale = nScale; switch (sState) { case sSTATE_IDLE : bFirstCrouch = false; break; case sSTATE_MOVE : bFirstCrouch = false; break; case sSTATE_JUMP : bFirstCrouch = false; break; case sSTATE_JUMPTOFALL : bFirstCrouch = false; break; case sSTATE_FALL : bFirstCrouch = false; bToStand = false; break; case sSTATE_STAND_CROUCH : break; case sSTATE_CROUCH_IDLE : break; case sSTATE_CROUCH_MOVE : break; case sSTATE_ENDLEVEL : bFirstCrouch = false; } } function state_idle() { nRopeBounce = Math.min(nRopeBounce + nSPEED_ROPE_BOUNCE, 1); } function state_move() { nRopeBounce = Math.min(nRopeBounce + nSPEED_ROPE_BOUNCE, 1); } function state_jump() { nRopeBounce = Math.min(nRopeBounce + nSPEED_ROPE_BOUNCE, 1); } function state_jumptofall() { nRopeBounce = Math.max(nRopeBounce - nSPEED_ROPE_BOUNCE, -1); } function state_fall() { nRopeBounce = Math.max(nRopeBounce - nSPEED_ROPE_BOUNCE, -1); } function state_standtocrouch() { nRopeBounce = Math.min(nRopeBounce + nSPEED_ROPE_BOUNCE, 1); if (__get__stateComplete()) { bFirstCrouch = true; setCrouchState(); } } function state_crawltostand() { nRopeBounce = Math.min(nRopeBounce + nSPEED_ROPE_BOUNCE, 1); if (__get__stateComplete()) { bToStand = false; if (nMoveSpeedX == 0) { setState(sSTATE_IDLE); } else { setState(sSTATE_MOVE); } } } function state_crouchidle() { nRopeBounce = Math.min(nRopeBounce + nSPEED_ROPE_BOUNCE, 1); } function state_crouchmove() { nRopeBounce = Math.min(nRopeBounce + nSPEED_ROPE_BOUNCE, 1); } function state_endlevel() { nRopeBounce = Math.min(nRopeBounce + nSPEED_ROPE_BOUNCE, 1); } function moveLeft(_bCollide) { nSpreadSpeedX = 0; if (!bBroken) { if (nMoveSpeedX == 0) { nMoveSpeedX = -1; } else if (nMoveSpeedX < 0) { nMoveSpeedX = nMoveSpeedX * nACCELERATION_X; if (!bCrouch) { nMoveSpeedX = Math.max(nMoveSpeedX, -nMAX_X); } else { nMoveSpeedX = Math.max(nMoveSpeedX, -nMAX_X_CROUCH); } } else { nMoveSpeedX = nMoveSpeedX / nACCELERATION_X; if (nMoveSpeedX <= 1) { nMoveSpeedX = -1; } } nMoveSpeedX = Math.floor(nMoveSpeedX * 10) / 10; } else { slowDown(); } } function moveRight(_bCollide) { nSpreadSpeedX = 0; if (!bBroken) { if (nMoveSpeedX == 0) { nMoveSpeedX = 1; } else if (nMoveSpeedX > 0) { nMoveSpeedX = nMoveSpeedX * nACCELERATION_X; if (!bCrouch) { nMoveSpeedX = Math.min(nMoveSpeedX, nMAX_X); } else { nMoveSpeedX = Math.min(nMoveSpeedX, nMAX_X_CROUCH); } } else { nMoveSpeedX = nMoveSpeedX / nACCELERATION_X; if (nMoveSpeedX >= -1) { nMoveSpeedX = 1; } } nMoveSpeedX = Math.floor(nMoveSpeedX * 10) / 10; } else { slowDown(); } } function slowDown(_bEndLevel) { nSpreadSpeedX = 0; if (nMoveSpeedX != 0) { nMoveSpeedX = nMoveSpeedX / nACCELERATION_X; if (Math.abs(nMoveSpeedX) <= 1) { nMoveSpeedX = 0; if (!bAirborne) { if ((!bCrouch) && (!bToStand)) { if (!_bEndLevel) { setState(sSTATE_IDLE); } else { endLevel(); } } else { setCrouchState(); } } } nMoveSpeedX = Math.floor(nMoveSpeedX * 10) / 10; } } function crouch() { if ((!bAirborne) && (!bBroken)) { nSpeedY = 1; var _local2 = new flash.geom.Point(0, 0); _local2.x = mcRef._x + mcRef.mcTopLeftHit._x; _local2.y = mcRef._y; var _local3 = new flash.geom.Point(0, 0); _local3.x = mcRef._x + mcRef.mcBottomRightHit._x; _local3.y = mcRef._y + nSpeedY; Main.__get__instance().__get__gameManager().__get__level().checkCollideDown(_local2, _local3, this); if (nSpeedY != 0) { fall(); } else if (!bCrouch) { setCrouchState(); } } else { fall(); } } function setCrouchState() { if ((!bCrouch) && (sState != sSTATE_STAND_CROUCH)) { setState(sSTATE_STAND_CROUCH); bCrouch = true; } else if (bCrouch && (bFirstCrouch)) { if (nMoveSpeedX == 0) { setState(sSTATE_CROUCH_IDLE); } else { setState(sSTATE_CROUCH_MOVE); } } } function breakLink(_nCpt) { if (nCpt >= _nCpt) { bBroken = true; } } function repairLink(_nCpt) { if (nCpt <= _nCpt) { bBroken = false; } } function endLevel() { if (!bAirborne) { setState(sSTATE_ENDLEVEL); } } function stable(_bKeepCrouch) { if (bCrouch && (!_bKeepCrouch)) { bCrouch = false; var _local2 = new flash.geom.Point(0, 0); _local2.y = mcRef._y; _local2.x = mcRef._x + mcRef.mcBottomRightHit._x; Main.__get__instance().__get__gameManager().__get__level().dispatchMessage("checkEndCrouch", _local2, this); _local2.x = mcRef._x + mcRef.mcTopLeftHit._x; Main.__get__instance().__get__gameManager().__get__level().dispatchMessage("checkEndCrouch", _local2, this); if (!bCrouch) { setState(sSTATE_CROUCH_STAND); } bToStand = true; } fall(); } function jump() { if ((!bAirborne) && (!bBroken)) { if (bCrouch) { var _local4 = new flash.geom.Point(0, 0); _local4.y = mcRef._y; if (nScale < 0) { _local4.x = mcRef._x + mcRef.mcBottomRightHit._x; Main.__get__instance().__get__gameManager().__get__level().dispatchMessage("checkEndCrouch", _local4, this); } else { _local4.x = mcRef._x + mcRef.mcTopLeftHit._x; Main.__get__instance().__get__gameManager().__get__level().dispatchMessage("checkEndCrouch", _local4, this); } } if (!bCrouch) { nSpeedY = -nJUMP_MAX_SPEED; var _local2 = new flash.geom.Point(0, 0); var _local3 = new flash.geom.Point(0, 0); _local2.x = mcRef.mcTopLeftHit._x + 1; _local2.y = mcRef.mcTopLeftHit._y + Math.round(nSpeedY); mcRef.localToGlobal(_local2); mcRef._parent.globalToLocal(_local2); _local3.x = mcRef.mcBottomRightHit._x - 1; _local3.y = mcRef.mcBottomRightHit._y; mcRef.localToGlobal(_local3); mcRef._parent.globalToLocal(_local3); Main.__get__instance().__get__gameManager().__get__level().checkCollideUp(_local2, _local3, this); if (nSpeedY > 0) { nSpeedY = 0; bAirborne = false; setState(sSTATE_IDLE); } else { setState(sSTATE_JUMP); mcRef._y = mcRef._y + nSpeedY; bAirborne = true; } } } else { fall(); } } function fall() { var _local2 = new flash.geom.Point(0, 0); var _local3 = new flash.geom.Point(0, 0); var _local4 = getTimer(); if (nSpeedY < 0) { nSpeedY = nSpeedY / nGRAVITY; if (nSpeedY >= -1) { nSpeedY = 1; setState(sSTATE_FALL); } else { _local2.x = mcRef.mcTopLeftHit._x + 1; _local2.y = mcRef.mcTopLeftHit._y + Math.round(nSpeedY); mcRef.localToGlobal(_local2); mcRef._parent.globalToLocal(_local2); _local3.x = mcRef.mcBottomRightHit._x - 1; _local3.y = mcRef.mcBottomRightHit._y; mcRef.localToGlobal(_local3); mcRef._parent.globalToLocal(_local3); Main.__get__instance().__get__gameManager().__get__level().checkCollideUp(_local2, _local3, this); } } else { if (nSpeedY == 0) { nSpeedY = 1; } else { if (!bCrouch) { bAirborne = true; setState(sSTATE_FALL); } nSpeedY = nSpeedY * nGRAVITY; nSpeedY = Math.min(nSpeedY, nJUMP_MAX_SPEED); } _local2.x = mcRef.mcTopLeftHit._x; _local2.y = mcRef.mcTopLeftHit._y; mcRef.localToGlobal(_local2); mcRef._parent.globalToLocal(_local2); _local3.x = mcRef.mcBottomRightHit._x; _local3.y = mcRef.mcBottomRightHit._y + Math.round(nSpeedY); mcRef.localToGlobal(_local3); mcRef._parent.globalToLocal(_local3); Main.__get__instance().__get__gameManager().__get__level().checkCollideDown(_local2, _local3, this); } if (bCrouch && (nSpeedY != 0)) { bCrouch = false; setState(sSTATE_FALL); } mcRef._y = mcRef._y + Math.round(nSpeedY); } function spread(_oPlayerGroup) { if (!bBroken) { nSpreadSpeedX = (mcRef._x - Main.__get__instance().__get__gameManager().__get__level().__get__playerGroup().getMiddlePos()) * nSPREAD_SPEED; nSpreadSpeedX = Math.ceil(Math.abs(nSpreadSpeedX)) * (Math.abs(nSpreadSpeedX) / nSpreadSpeedX); bSpreading = true; } } function regroup() { if (!bBroken) { nSpreadSpeedX = Math.round((mcRef._x - Main.__get__instance().__get__gameManager().__get__level().__get__playerGroup().getMiddlePos()) * (-nSPREAD_SPEED)); bRegrouping = true; } } function collideAndMove(_oPlayerGroup, _bEndLevel) { var _local9 = getTimer(); if ((!bBroken) && ((nMoveSpeedX != 0) || (nSpreadSpeedX != 0))) { if (bSpreading) { nSpreadSpeedX = _oPlayerGroup.spreadMax(nCpt, nMoveSpeedX, nSpreadSpeedX); bSpreading = false; } var _local4 = nMoveSpeedX; nMoveSpeedX = nMoveSpeedX + nSpreadSpeedX; if (bRegrouping) { nMoveSpeedX = _oPlayerGroup.regroup(nCpt, nMoveSpeedX); bRegrouping = false; } if (nMoveSpeedX == 0) { nSpreadSpeedX = 0; nMoveSpeedX = _local4; } if (nMoveSpeedX != 0) { if (nMoveSpeedX > 0) { if (!bCrouch) { nMoveSpeedX = Math.min(nMoveSpeedX, nMAX_X); } else { nMoveSpeedX = Math.min(nMoveSpeedX, nMAX_X_CROUCH); } var _local3 = new flash.geom.Point(0, 0); _local3.x = (mcRef._x + mcRef.mcTopLeftHit._x) + VECTOR_CHECK_LENGTH; _local3.y = mcRef._y + mcRef.mcTopLeftHit._y; var _local5 = new flash.geom.Point(0, 0); _local5.x = (mcRef._x + mcRef.mcBottomRightHit._x) + nMoveSpeedX; _local5.y = (mcRef._y + mcRef.mcBottomRightHit._y) - VECTOR_CHECK_LENGTH; Main.__get__instance().__get__gameManager().__get__level().checkCollideRight(_local3, _local5, this); } else { if (!bCrouch) { nMoveSpeedX = Math.max(nMoveSpeedX, -nMAX_X); } else { nMoveSpeedX = Math.max(nMoveSpeedX, -nMAX_X_CROUCH); } var _local3 = new flash.geom.Point(0, 0); _local3.x = (mcRef._x + mcRef.mcTopLeftHit._x) + nMoveSpeedX; _local3.y = mcRef._y + mcRef.mcTopLeftHit._y; var _local5 = new flash.geom.Point(0, 0); _local5.x = (mcRef._x + mcRef.mcBottomRightHit._x) - VECTOR_CHECK_LENGTH; _local5.y = (mcRef._y + mcRef.mcBottomRightHit._y) - VECTOR_CHECK_LENGTH; Main.__get__instance().__get__gameManager().__get__level().checkCollideLeft(_local3, _local5, this); } if (nMoveSpeedX != 0) { if (Math.abs(nMoveSpeedX) != 1) { nScale = -100 * (nMoveSpeedX / Math.abs(nMoveSpeedX)); mcRef.mcState._xscale = nScale; } if (!bAirborne) { if (!bCrouch) { if (!bToStand) { setState(sSTATE_MOVE); } } else { setCrouchState(); } } mcRef._x = mcRef._x + nMoveSpeedX; var _local6 = new flash.geom.Point(0, 0); _local6.x = mcRef._x; _local6.y = mcRef._y; Main.__get__instance().__get__gameManager().__get__level().dispatchMessage("tryEndLevel", _local6, this); } else if (!bAirborne) { if (!bCrouch) { if (!bToStand) { if (!_bEndLevel) { setState(sSTATE_IDLE); } else { endLevel(); } } } else { setCrouchState(); } } if (((_local4 > 0) && (nMoveSpeedX < 0)) || ((_local4 < 0) && (nMoveSpeedX > 0))) { nMoveSpeedX = 0; } else { nMoveSpeedX = nMoveSpeedX - nSpreadSpeedX; } } else if (!bAirborne) { if (!bCrouch) { if (!bToStand) { if (!_bEndLevel) { setState(sSTATE_IDLE); } else { endLevel(); } } } else { setCrouchState(); } } _global.newdebug = false; } else if (!bAirborne) { if (!bCrouch) { if (!bToStand) { if (!_bEndLevel) { setState(sSTATE_IDLE); } else { endLevel(); } } } else { setCrouchState(); } } } function spreadMove(_nTempSpeedX) { var _local5 = nMoveSpeedX; nMoveSpeedX = _nTempSpeedX; var _local2 = new flash.geom.Point(0, 0); _local2.y = mcRef._y + mcRef.mcTopLeftHit._y; var _local3 = new flash.geom.Point(0, 0); _local3.y = (mcRef._y + mcRef.mcBottomRightHit._y) - VECTOR_CHECK_LENGTH; if (nMoveSpeedX > 0) { _local2.x = (mcRef._x + mcRef.mcTopLeftHit._x) + VECTOR_CHECK_LENGTH; _local3.x = (mcRef._x + mcRef.mcBottomRightHit._x) + Math.round(nMoveSpeedX); Main.__get__instance().__get__gameManager().__get__level().checkCollideRight(_local2, _local3, this); _local2.x = mcRef._x + mcRef.mcTopLeftHit._x; _local3.x = (mcRef._x + mcRef.mcBottomRightHit._x) - VECTOR_CHECK_LENGTH; Main.__get__instance().__get__gameManager().__get__level().checkCollideLeft(_local2, _local3, this); if (Math.abs(nMoveSpeedX) >= 1) { mcRef._x = mcRef._x + nMoveSpeedX; } } else if (nMoveSpeedX < 0) { _local2.x = (mcRef._x + mcRef.mcTopLeftHit._x) + Math.round(nMoveSpeedX); _local3.x = (mcRef._x + mcRef.mcBottomRightHit._x) - VECTOR_CHECK_LENGTH; Main.__get__instance().__get__gameManager().__get__level().checkCollideLeft(_local2, _local3, this); _local2.x = (mcRef._x + mcRef.mcTopLeftHit._x) + VECTOR_CHECK_LENGTH; _local3.x = mcRef._x + mcRef.mcBottomRightHit._x; Main.__get__instance().__get__gameManager().__get__level().checkCollideRight(_local2, _local3, this); if (Math.abs(nMoveSpeedX) >= 1) { mcRef._x = mcRef._x + Math.round(nMoveSpeedX); } } var _local4 = false; if (Math.round(Math.abs(_local5)) == Math.round(Math.abs(_nTempSpeedX))) { _local4 = true; } if (nMoveSpeedX != 0) { nMoveSpeedX = _local5; } if (_local4 && (!bToStand)) { setState(sSTATE_IDLE); } } function hitBorderDown(oBorder, _oPoint) { if (bAirborne) { bAirborne = false; if (nMoveSpeedX != 0) { setState(sSTATE_MOVE); } else { setState(sSTATE_IDLE); } } nSpeedY = 0; mcRef._y = Math.round(_oPoint.y); } function hitBorderUp(oBorder, _oPoint) { nSpeedY = Math.abs(nSpeedY); setState(sSTATE_FALL); mcRef._y = (_oPoint.y + Math.abs(mcRef.mcTopLeftHit._y)) + 1; } function hitBorderLeft(oBorder, _oPoint) { nMoveSpeedX = 0; if (!bAirborne) { if (bCrouch) { setCrouchState(); } else if (!bToStand) { setState(sSTATE_IDLE); } } mcRef._x = _oPoint.x - mcRef.mcTopLeftHit._x; } function hitBorderRight(oBorder, _oPoint) { nMoveSpeedX = 0; if (!bAirborne) { if (bCrouch) { setCrouchState(); } else if (!bToStand) { setState(sSTATE_IDLE); } } mcRef._x = _oPoint.x - mcRef.mcBottomRightHit._x; } function checkCollideDown() { } function checkCollideUp() { } function checkCollideLeft(_oPoint0, _oPoint1, _oHittingObj) { nRightBorder = mcRef._x + mcRef.mcBottomRightHit._x; nTopBorder = 0; nBottomBorder = mcRef._y + 1000; super.checkCollideLeft(_oPoint0, _oPoint1, _oHittingObj); } function checkCollideRight(_oPoint0, _oPoint1, _oHittingObj) { nLeftBorder = mcRef._x + mcRef.mcTopLeftHit._x; nTopBorder = 0; nBottomBorder = mcRef._y + 1000; super.checkCollideRight(_oPoint0, _oPoint1, _oHittingObj); } function wallPush(_oPoint0, _oPoint1) { var _local7 = Math.round(mcRef._x + mcRef.mcTopLeftHit._x); var _local4 = Math.round(mcRef._x + mcRef.mcBottomRightHit._x); if ((((_local7 >= _oPoint0.x) && (_local7 <= _oPoint1.x)) || ((_local4 >= _oPoint0.x) && (_local4 <= _oPoint1.x))) || ((_local7 <= _oPoint0.x) && (_local4 >= _oPoint1.x))) { var _local6 = mcRef._y + mcRef.mcTopLeftHit._y; var _local5 = mcRef._y - VECTOR_CHECK_LENGTH; if ((((_local6 >= _oPoint0.y) && (_local6 <= _oPoint1.y)) || ((_local5 >= _oPoint0.y) && (_local5 <= _oPoint1.y))) || ((_local6 <= _oPoint0.y) && (_local5 >= _oPoint1.y))) { if (mcRef._x < ((_oPoint0.x + _oPoint1.x) / 2)) { mcRef._x = Math.round(_oPoint0.x - mcRef.mcBottomRightHit._x); Main.__get__instance().__get__gameManager().__get__level().__get__playerGroup().characterWallPush(nCpt, "Right"); } else { mcRef._x = Math.round(_oPoint1.x - mcRef.mcTopLeftHit._x); Main.__get__instance().__get__gameManager().__get__level().__get__playerGroup().characterWallPush(nCpt, "Left"); } } } } function getBounce() { return(nRopeBounce); } function get speedY() { return(nSpeedY); } function get lastState() { return(sLastState); } function get newState() { return(bNewState); } function set setCrouch(_bCrouch) { bCrouch = _bCrouch; //return(__get__setCrouch()); } function get getFirstCrouch() { return(bFirstCrouch); } function set setFirstCrouch(_bFirstCrouch) { bFirstCrouch = _bFirstCrouch; //return(__get__setFirstCrouch()); } function get getEndLevel() { return(bEndLevel); } function get airbourne() { return(bAirborne); } function set setEndLevel(_bEndLevel) { bEndLevel = _bEndLevel; //return(__get__setEndLevel()); } function get scale() { return(nScale); } function set scale(_nScale) { nScale = -_nScale; mcRef._xscale = -_nScale; //return(scale); } function clearData() { super.clearData(); Main.__get__instance().removeInstance(mcRef); } static var nSPEED_ROPE_BOUNCE = 0.5; static var nACCELERATION_X = 1.5; static var nMAX_X = 7; static var nMAX_X_CROUCH = 5; static var nJUMP_MAX_SPEED = 40; static var nGRAVITY = 1.8; static var nSPREAD_SPEED = 0.05; static var sSTATE_IDLE = "idle"; static var sSTATE_MOVE = "move"; static var sSTATE_JUMP = "jump"; static var sSTATE_JUMPTOFALL = "jumptofall"; static var sSTATE_FALL = "fall"; static var sSTATE_STAND_CROUCH = "standtocrawl"; static var sSTATE_CROUCH_IDLE = "crouchidle"; static var sSTATE_CROUCH_MOVE = "crouchmove"; static var sSTATE_CROUCH_STAND = "crawltostand"; static var sSTATE_ENDLEVEL = "endlevel"; }
Symbol 1536 MovieClip [__Packages.gameplay.LevelElement] Frame 0
class gameplay.LevelElement extends gameplay.CollisionElement { var mcLevel, sLinkage, nDepth, nX, nY, bVisible, bCollideDown, bCollideUp, bCollideLeft, bCollideRight, bNoDisappear, nBlur, setBlur, mcRef; function LevelElement (_mcLevel, _sLinkage, _nDepth, _nX, _nY) { super(undefined); mcLevel = _mcLevel; sLinkage = _sLinkage; nDepth = _nDepth; nX = _nX; nY = _nY; bVisible = false; bCollideDown = false; bCollideUp = false; bCollideLeft = false; bCollideRight = false; bNoDisappear = false; } function update() { super.update(); if (nBlur > nBLUR_END) { nBlur = Math.max(nBlur - nBLUR_SPEED, nBLUR_END); setBlur(); if (bNoDisappear) { } } } function checkCollideDown(_oPoint0, _oPoint1, _oHittingObj) { if (bVisible && (bCollideDown)) { super.checkCollideDown(_oPoint0, _oPoint1, _oHittingObj); } } function checkCollideUp(_oPoint0, _oPoint1, _oHittingObj) { if (bVisible && (bCollideUp)) { super.checkCollideUp(_oPoint0, _oPoint1, _oHittingObj); } } function checkCollideLeft(_oPoint0, _oPoint1, _oHittingObj) { if (bVisible && (bCollideLeft)) { super.checkCollideLeft(_oPoint0, _oPoint1, _oHittingObj); } } function checkCollideRight(_oPoint0, _oPoint1, _oHittingObj) { if (bVisible && (bCollideRight)) { super.checkCollideRight(_oPoint0, _oPoint1, _oHittingObj); } } function setPlatform(_nPlayerX) { if (bVisible) { if (!bNoDisappear) { if (Math.abs(nX - _nPlayerX) > nRANGE_X) { bVisible = false; mcRef.removeMovieClip(); } } } else if (Math.abs(nX - _nPlayerX) <= nRANGE_X) { bVisible = true; setTheMovieClip(); } } function breakLink() { nBlur = nBLUR_START; var _local3 = setBlur(); if (bNoDisappear) { var _local2; for (_local2 in mcRef) { mcRef[_local2].filters = _local3; } } } function repairFinalLink() { nBlur = 0; var _local3 = setBlur(); if (bNoDisappear) { var _local2; for (_local2 in mcRef) { mcRef[_local2].filters = _local3; } } } function setTheMovieClip() { mcRef = mcLevel.attachMovie(sLinkage, sLinkage + nDepth, nDepth); mcRef._x = nX; mcRef._y = nY; var _local3 = setBlur(); if (bNoDisappear) { var _local2; for (_local2 in mcRef) { mcRef[_local2].filters = _local3; } } mcRef.cacheAsBitmap = true; } function get linkage() { return(sLinkage); } function get x() { return(nX); } function get y() { return(nY); } static var nBLUR_START = 5; static var nBLUR_SPEED = 0.5; static var nBLUR_END = 2; var nRANGE_X = 575; }
Symbol 1537 MovieClip [__Packages.gameplay.Foreground] Frame 0
class gameplay.Foreground extends gameplay.LevelElement { function Foreground (_mcLevel, _sLinkage, _nDepth, _nX, _nY) { super(_mcLevel, _sLinkage, _nDepth, _nX, _nY); } function setTheMovieClip() { super.setTheMovieClip(); } }
Symbol 1538 MovieClip [__Packages.gameplay.Platforms] Frame 0
class gameplay.Platforms extends gameplay.LevelElement { var bStaticBorderAdded, bFake, bCollideDown, bCollideUp, bCollideLeft, bCollideRight, bNoDisappear, nX, nY, mcRef; function Platforms (_mcLevel, _sLinkage, _nDepth, _nX, _nY, _bNoDisappear, _bFake) { super(_mcLevel, _sLinkage, _nDepth, _nX, _nY); bStaticBorderAdded = false; bFake = _bFake; if (_bFake == undefined) { bFake = false; } bCollideDown = false; bCollideUp = false; bCollideLeft = false; bCollideRight = false; bNoDisappear = _bNoDisappear; if (bNoDisappear) { setTheMovieClip(); } } function setTheMovieClip() { super.setTheMovieClip(); if ((!bStaticBorderAdded) && (!bFake)) { Main.__get__instance().__get__gameManager().__get__level().addToStaticBorders(nX, nY, nX + mcRef._width, nY + mcRef._height); bStaticBorderAdded = true; } } }
Symbol 1539 MovieClip [__Packages.gameplay.Door] Frame 0
class gameplay.Door extends gameplay.LevelElement { var oTimer, addState, bCollideUp, bCollideDown, bCollideLeft, bCollideRight, setState, __get__stateComplete, nBlur, oFront, sState, bVisible, mcRef, nLeftBorder, nTopBorder, nRightBorder, nBottomBorder, nX; function Door (_mcLevel, _sLinkage, _nDepth, _nX, _nY, _oLevel) { super(_mcLevel, _sLinkage, _nDepth, _nX, _nY); oTimer = new library.utils.Timer(nDELAY_CLOSE + Math.ceil(Math.random() * nDELAY_CLOSE_VARIABLE), true); oTimer.__set__callback(library.utils.Delegate.create(this, changeState)); _oLevel.addToDispatcher(oTimer); addState(sSTATE_CLOSING, library.utils.Delegate.create(this, state_closing)); addState(sSTATE_OPENING, library.utils.Delegate.create(this, state_opening)); bCollideUp = true; bCollideDown = false; bCollideLeft = true; bCollideRight = true; setState(sSTATE_IDLE); } function state_closing() { if (__get__stateComplete()) { if (nBlur == 0) { setState(sSTATE_CLOSED); } else { setState(sSTATE_OPENING); oFront.setState(sSTATE_OPENING); } } } function state_opening() { if (__get__stateComplete()) { setState(sSTATE_IDLE); } } function breakLink() { super.breakLink(); oTimer.setTimer(undefined); if (sState == sSTATE_CLOSED) { setState(sSTATE_OPENING); oFront.setState(sSTATE_OPENING); } } function endLevel() { oTimer.setTimer(undefined); if (sState == sSTATE_CLOSED) { setState(sSTATE_OPENING); oFront.setState(sSTATE_OPENING); } } function repairFinalLink() { super.repairFinalLink(); oTimer.setTimer(nDELAY_CLOSE + Math.ceil(Math.random() * nDELAY_CLOSE_VARIABLE)); } function setFront(_oFront) { oFront = _oFront; } function setDoorBorders() { if (bVisible) { var _local2 = new flash.geom.Point(0, 0); _local2.x = mcRef.mcState.mcState.mcCutLeft._x; _local2.y = 0; mcRef.mcState.mcState.localToGlobal(_local2); mcRef._parent.globalToLocal(_local2); nLeftBorder = _local2.x; nTopBorder = _local2.y; var _local3 = new flash.geom.Point(0, 0); _local3.x = mcRef.mcState.mcState.mcCutRight._x; _local3.y = mcRef.mcState.mcState.mcCutRight._y; mcRef.mcState.mcState.localToGlobal(_local3); mcRef._parent.globalToLocal(_local3); nRightBorder = _local3.x; nBottomBorder = _local3.y; Main.__get__instance().__get__gameManager().__get__level().__get__playerGroup().dispatchMessage("wallPush", _local2, _local3); } } function setTheMovieClip() { super.setTheMovieClip(); mcRef.gotoAndStop(sState); setDoorBorders(); } function changeState() { if (sState == sSTATE_IDLE) { if (bVisible) { if (Math.abs(Main.__get__instance().__get__gameManager().__get__level().__get__playerGroup().getScrollPos() - nX) < NUMBER_SOUND_DISTANCE) { Main.__get__instance().playSndFX("CloseDoor", 100); } } setState(sSTATE_CLOSING); oFront.setState(sSTATE_CLOSING); oTimer.setTimer(nDELAY_CLOSE + Math.ceil(Math.random() * nDELAY_CLOSE_VARIABLE)); } else if (sState == sSTATE_CLOSED) { if (bVisible) { if (Math.abs(Main.__get__instance().__get__gameManager().__get__level().__get__playerGroup().getScrollPos() - nX) < NUMBER_SOUND_DISTANCE) { Main.__get__instance().playSndFX("OpenDoor", 100); } } setState(sSTATE_OPENING); oFront.setState(sSTATE_OPENING); oTimer.setTimer(nDELAY_OPEN, true); } } static var nDELAY_CLOSE = 1000; static var nDELAY_OPEN = 1700; static var nDELAY_CLOSE_VARIABLE = 650; static var NUMBER_SOUND_DISTANCE = 300; static var sSTATE_IDLE = "idle"; static var sSTATE_CLOSING = "closing"; static var sSTATE_CLOSED = "closed"; static var sSTATE_OPENING = "opening"; }
Symbol 1540 MovieClip [__Packages.library.utils.Timer] Frame 0
class library.utils.Timer extends library.basic.StateManaged { var nDelay, nInitialDelay, bLoop, addState, setState, fCallback, sState, __get__callback; function Timer (_nDelay, _bLoop) { super(undefined); nDelay = Math.floor(nFRAMES_PER_SECOND * (_nDelay / 1000)); nInitialDelay = nDelay; bLoop = _bLoop; addState(sSTATE_PLAY, library.utils.Delegate.create(this, state_play)); setState(sSTATE_PLAY); } function state_play() { if (!isNaN(nDelay)) { nDelay--; if (nDelay <= 0) { if (!bLoop) { nDelay = undefined; } else { nDelay = nDelay + nInitialDelay; } fCallback(); } } } function doPause() { setState(sSTATE_STOP); } function doResume() { setState(sSTATE_PLAY); } function setTimer(_nDelay) { if (isNaN(_nDelay)) { nDelay = undefined; } else { nDelay = Math.floor(nFRAMES_PER_SECOND * (_nDelay / 1000)); nInitialDelay = nDelay; } } function reset() { nDelay = nInitialDelay; } function clearData() { fCallback = undefined; setState(sSTATE_STOP); nDelay = undefined; nInitialDelay = undefined; Main.__get__instance().removeObject(this); } function loadState() { switch (sState) { case sSTATE_PLAY : break; case sSTATE_STOP : } } function set callback(_fCallback) { fCallback = _fCallback; //return(__get__callback()); } function get delay() { return(nDelay); } function get initialDelay() { return(nInitialDelay); } static var nFRAMES_PER_SECOND = 35; static var sSTATE_PLAY = "Play"; static var sSTATE_STOP = "Stop"; }
Symbol 1541 MovieClip [__Packages.gameplay.DoorForeground] Frame 0
class gameplay.DoorForeground extends gameplay.Door { var nBlur, setBlur; function DoorForeground (_mcLevel, sLinkage, _nDepth, _nX, _nY, _oLevel) { super(_mcLevel, sLinkage, _nDepth, _nX, _nY, _oLevel); } function tryCut() { } function breakLink() { nBlur = gameplay.LevelElement.nBLUR_START; setBlur(); } function repairFinalLink() { nBlur = 0; setBlur(); } function setDoorBorders() { } static var sLINKAGE_CUTDOOR = "HT_Front_Door"; static var sLINKAGE_SOFTDOOR = "HT_Front_SoftDoor"; }
Symbol 1542 MovieClip [__Packages.gameplay.CutDoor] Frame 0
class gameplay.CutDoor extends gameplay.Door { var bCrossed, setDoorBorders, bVisible, mcRef, oLastPoint; function CutDoor (_mcLevel, _nDepth, _nX, _nY, _oLevel) { super(_mcLevel, sLINKAGE_DOOR, _nDepth, _nX, _nY, _oLevel); bCrossed = false; } function update() { super.update(); tryCut(); setDoorBorders(false); } function tryCut() { if (bVisible) { var _local3 = Main.__get__instance().__get__gameManager().__get__level().__get__playerGroup().__get__chainManager(); var _local2 = new flash.geom.Point(0, 0); _local2.x = mcRef.mcState.mcState.mcCut._x; _local2.y = mcRef.mcState.mcState.mcCut._y; mcRef.mcState.mcState.localToGlobal(_local2); mcRef._parent.globalToLocal(_local2); if (oLastPoint != undefined) { _local3.tryCut(oLastPoint, _local2); } oLastPoint = _local2; } } function ropeCrossed(_nX) { if (bVisible && (!bCrossed)) { if ((((mcRef._x + mcRef.mcState._x) + mcRef.mcState.mcState._x) + mcRef.mcState.mcState.mcCutRight._x) < _nX) { bCrossed = true; Main.__get__instance().__get__gameManager().obstacleCrossed(true); } } } static var sLINKAGE_DOOR = "HT_CutDoor"; }
Symbol 1543 MovieClip [__Packages.gameplay.SoftDoor] Frame 0
class gameplay.SoftDoor extends gameplay.Door { var bCrossed, setDoorBorders, bVisible, mcRef; function SoftDoor (_mcLevel, _nDepth, _nX, _nY, _oLevel) { super(_mcLevel, sLINKAGE_DOOR, _nDepth, _nX, _nY, _oLevel); bCrossed = false; } function update() { super.update(); setDoorBorders(false); } function ropeCrossed(_nX) { if (bVisible && (!bCrossed)) { if ((((mcRef._x + mcRef.mcState._x) + mcRef.mcState.mcState._x) + mcRef.mcState.mcState.mcCutRight._x) < _nX) { bCrossed = true; Main.__get__instance().__get__gameManager().obstacleCrossed(false); } } } static var sLINKAGE_DOOR = "HT_SoftDoor"; static var sSTATE_CLOSED = "closed"; }
Symbol 1544 MovieClip [__Packages.gameplay.LowArmyRope] Frame 0
class gameplay.LowArmyRope extends gameplay.LevelElement { var bCollideDown, bCollideUp, bCollideLeft, bCollideRight, bCrossed, bVisible, mcRef, setBorders; function LowArmyRope (_mcLevel, _nDepth, _nX, _nY) { super(_mcLevel, sLINKAGE_DOOR, _nDepth, _nX, _nY); bCollideDown = false; bCollideUp = false; bCollideLeft = true; bCollideRight = true; bCrossed = false; } function checkEndCrouch(_oPoint, _oHittingObj) { if (bVisible) { var _local2 = new flash.geom.Point(0, 0); _local2.x = mcRef._x + mcRef.mcBegin._x; _local2.y = mcRef._y + mcRef.mcBegin._y; var _local3 = new flash.geom.Point(0, 0); _local3.x = mcRef._x + mcRef.mcEnd._x; _local3.y = mcRef._y + mcRef.mcEnd._y; if ((_oPoint.x >= _local2.x) && (_oPoint.x <= _local3.x)) { _oHittingObj.setCrouch = true; } } } function ropeCrossed(_nX) { if (bVisible && (!bCrossed)) { if ((mcRef._x + mcRef.mcEnd._x) < _nX) { bCrossed = true; Main.__get__instance().__get__gameManager().obstacleCrossed(false); } } } function setTheMovieClip() { super.setTheMovieClip(); var _local4 = new flash.geom.Point(0, 0); _local4.x = mcRef._x + mcRef.mcBegin._x; _local4.y = mcRef._y + mcRef.mcBegin._y; var _local3 = new flash.geom.Point(0, 0); _local3.x = mcRef._x + mcRef.mcEnd._x; _local3.y = mcRef._y + mcRef.mcEnd._y; setBorders(_local4.x, 0, _local3.x, _local3.y); } static var sLINKAGE_DOOR = "HT_LowRope"; }
Symbol 1545 MovieClip [__Packages.gameplay.EndLevel] Frame 0
class gameplay.EndLevel extends gameplay.LevelElement { var bCollideDown, bCollideUp, bCollideLeft, bCollideRight, bVisible, mcRef, setBorders; function EndLevel (_mcLevel, _nDepth, _nX, _nY) { super(_mcLevel, sLINKAGE, _nDepth, _nX, _nY); bCollideDown = false; bCollideUp = true; bCollideLeft = true; bCollideRight = true; } function update() { super.update(); bendRope(); } function tryEndLevel(_oPoint, _oCharacter) { if (bVisible) { var _local2 = new flash.geom.Point(0, 0); _local2.x = mcRef.mcEnding._x; _local2.y = mcRef.mcEnding._y; mcRef.localToGlobal(_local2); mcRef._parent.globalToLocal(_local2); _oCharacter.__set__setEndLevel(_oPoint.x >= _local2.x); } } function bendRope() { if (bVisible) { var _local2 = new flash.geom.Point(0, 0); _local2.x = mcRef.mcBegin._x; _local2.y = 0; mcRef.localToGlobal(_local2); mcRef._parent.globalToLocal(_local2); var _local3 = new flash.geom.Point(0, 0); _local3.x = mcRef.mcEnd._x; _local3.y = mcRef.mcEnd._y; mcRef.localToGlobal(_local3); mcRef._parent.globalToLocal(_local3); Main.__get__instance().__get__gameManager().__get__level().__get__playerGroup().dispatchMessage("wallPush", _local2, _local3); } } function setTheMovieClip() { super.setTheMovieClip(); var _local4 = new flash.geom.Point(0, 0); _local4.x = mcRef._x + mcRef.mcBegin._x; _local4.y = mcRef._y + mcRef.mcBegin._y; var _local3 = new flash.geom.Point(0, 0); _local3.x = mcRef._x + mcRef.mcEnd._x; _local3.y = mcRef._y + mcRef.mcEnd._y; setBorders(_local4.x, 0, _local3.x, _local3.y); } static var sLINKAGE = "HT_EndRope"; }
Symbol 1546 MovieClip [__Packages.gameplay.Hud] Frame 0
class gameplay.Hud { var mcRef, nSeconds, nCurrentBreakage, aSeconds, aBreakage, oTimer; function Hud (_mcRef, _oGame) { mcRef = _mcRef; nSeconds = -1; nCurrentBreakage = 0; aSeconds = new Array(); aBreakage = new Array(); oTimer = new library.utils.Timer(undefined, true); oTimer.__set__callback(library.utils.Delegate.create(this, updateTime)); _oGame.addToDispatcher(oTimer); } function resetHud() { updateTime(); } function startTimer() { oTimer.setTimer(1000); nSeconds = -1; updateTime(); } function endTimer() { oTimer.setTimer(undefined); aSeconds.push(nSeconds); aBreakage.push(nCurrentBreakage); nCurrentBreakage = 0; nSeconds = -1; } function lineBreak() { nCurrentBreakage++; } function updateTime() { nSeconds++; var _local2 = library.utils.Tools.getFormatedTime(nSeconds * 1000); mcRef.mcTimer.txtTimer.text = _local2; } function clearData() { Main.__get__instance().__get__gameManager().removeFromDispatcher(oTimer); oTimer.clearData(); } function get seconds() { return(aSeconds); } function get breakage() { return(aBreakage); } }
Symbol 1547 MovieClip [__Packages.library.utils.Tools] Frame 0
class library.utils.Tools { function Tools () { } static function doCopyArray(__aArraySource) { var _local3 = new Array(); var _local1 = 0; _local1 = 0; while (_local1 < __aArraySource.length) { if (__aArraySource[_local1] instanceof Array) { _local3.push(doCopyArray(__aArraySource[_local1])); } else { _local3.push(__aArraySource[_local1]); } _local1++; } return(_local3); } static function getFormatedNumber(__nNumber, __nMinimumChar) { return(returnFormatedNumber(__nNumber, __nMinimumChar)); } static function returnFormatedNumber(__nNumber, __nMinimumChar) { var _local1 = String(__nNumber); while (_local1.length < __nMinimumChar) { _local1 = "0" + _local1; } var _local3 = new Array(); var _local6 = _local1.length - 1; var _local2; _local2 = 0; while (_local2 <= _local6) { var _local5 = _local1.charAt(_local2); _local3.push(_local5); _local2++; } _local1 = ""; var _local4 = 0; _local2 = _local3.length - 1; while (_local2 >= 0) { if (((_local4 % 3) == 0) && (_local4 != 0)) { _local1 = " " + _local1; } _local1 = _local3[_local2] + _local1; _local4++; _local2--; } return(_local1); } static function getFormatedTime(__nTime, __bIncludeMilliseconds) { if (__bIncludeMilliseconds == undefined) { __bIncludeMilliseconds = false; } var _local6 = false; if (__nTime < 0) { _local6 = true; __nTime = Math.abs(__nTime); } var _local4 = Math.floor(__nTime / 1000); var _local3; if (__bIncludeMilliseconds) { var _local5; if (__nTime >= 1000) { _local5 = __nTime % (_local4 * 1000); } else { _local5 = __nTime; } _local3 = String(_local5).substr(0, 2); if (_local3.length <= 1) { _local3 = "0" + _local3; } } var _local10 = Math.floor(_local4 / 60); var _local8 = Math.floor(_local4 % 60); var _local11 = ""; var _local9 = ""; if (_local8 < 10) { _local9 = "0"; } var _local2 = String((((_local11 + _local10) + ":") + _local9) + _local8); if (__bIncludeMilliseconds) { _local2 = _local2 + (":" + _local3); } if (_local6) { _local2 = "-" + _local2; } return(_local2); } static function getPath(_mcRef) { var _local1 = new String(_mcRef._url); var _local2; if (_local1.lastIndexOf("/") == -1) { _local2 = _local1.lastIndexOf("\\"); } else { _local2 = _local1.lastIndexOf("/"); if (_local2 <= 10) { _local2 = _local1.lastIndexOf("\\"); } } var _local3 = _local1.substring(0, _local2 + 1); return(_local3); } static function isItemInArray(__aArray, __oItem) { var _local2 = false; for (var _local4 in __aArray) { if (__aArray[_local4] == __oItem) { _local2 = true; break; } } return(_local2); } static function removeItemInArray(__aArray, __oItem) { var _local3 = false; var _local1 = __aArray.length - 1; while (_local1 >= 0) { if (__aArray[_local1] == __oItem) { _local3 = true; __aArray.splice(_local1, 1); break; } _local1--; } return(_local3); } static function sortArrayRandomly(__aArray) { if ((__aArray == null) || (__aArray.length <= -1)) { return(null); } var _local1 = new Array(); for (var _local8 in __aArray) { _local1.push(_local8); } var _local3 = _local1.length; var _local4 = Math.floor(Math.random() * _local3); var _local5 = _local1[_local4]; var _local9 = _local5; _local1.splice(_local4, 1); _local3--; var _local6 = __aArray[_local9]; var _local7; while (_local3 > 0) { _local4 = Math.floor(Math.random() * _local3); _local5 = _local1[_local4]; _local1.splice(_local4, 1); _local7 = __aArray[_local5]; __aArray[_local5] = _local6; _local6 = _local7; _local3--; } __aArray[_local9] = _local6; return(__aArray); } }
Symbol 1548 MovieClip [__Packages.library.basic.Screen] Frame 0
class library.basic.Screen extends library.basic.StateManaged { function Screen (_mcRef) { super(_mcRef); } function initButton() { } function setButtonAction(_btnRef, _sButtonType, _sButtonEvent, _bSound) { } function setButton(_btnRef, _sButtonType, _bSound) { _btnRef.onRollOver = library.utils.Delegate.create(this, setButtonAction, _btnRef, _sButtonType, Main.sEVENT_ROLLOVER, _bSound); _btnRef.onRelease = library.utils.Delegate.create(this, setButtonAction, _btnRef, _sButtonType, Main.sEVENT_RELEASE, _bSound); _btnRef.onPress = library.utils.Delegate.create(this, setButtonAction, _btnRef, _sButtonType, Main.sEVENT_PRESS, _bSound); _btnRef.onReleaseOutside = library.utils.Delegate.create(this, setButtonAction, _btnRef, _sButtonType, Main.sEVENT_RELEASE_OUTSIDE, _bSound); _btnRef.onRollOut = library.utils.Delegate.create(this, setButtonAction, _btnRef, _sButtonType, Main.sEVENT_ROLLOUT, _bSound); } function clearData() { super.clearData(); Main.__get__instance().removeFromDispatcher(this); Main.__get__instance().removeObject(this); } }
Symbol 1549 MovieClip [__Packages.library.basic.Popup] Frame 0
class library.basic.Popup extends library.basic.StateManaged { var addState, setState, __get__currentState, __get__stateComplete, mcRef; function Popup (_mcRef) { super(_mcRef); addState(sSTATE_APPEAR, library.utils.Delegate.create(this, state_appear)); addState(sSTATE_DISAPPEAR, library.utils.Delegate.create(this, state_disappear)); setState(sSTATE_HIDDEN); } function hidePopup() { setState(sSTATE_HIDDEN); } function showPopup() { setState(sSTATE_IDLE); } function close() { if (__get__currentState() == sSTATE_IDLE) { setState(sSTATE_DISAPPEAR); } } function open() { setState(sSTATE_APPEAR); } function state_appear() { if (__get__stateComplete()) { setState(sSTATE_IDLE); } } function state_disappear() { if (__get__stateComplete()) { setState(sSTATE_HIDDEN); } } function setButtonAction(_btnRef, _sButtonType, _sButtonEvent, _bSound) { } function setButton(_btnRef, _sButtonType, _bSound) { _btnRef.onRollOver = library.utils.Delegate.create(this, setButtonAction, _btnRef, _sButtonType, Main.sEVENT_ROLLOVER, _bSound); _btnRef.onRelease = library.utils.Delegate.create(this, setButtonAction, _btnRef, _sButtonType, Main.sEVENT_RELEASE, _bSound); _btnRef.onPress = library.utils.Delegate.create(this, setButtonAction, _btnRef, _sButtonType, Main.sEVENT_PRESS, _bSound); _btnRef.onReleaseOutside = library.utils.Delegate.create(this, setButtonAction, _btnRef, _sButtonType, Main.sEVENT_RELEASE_OUTSIDE, _bSound); _btnRef.onRollOut = library.utils.Delegate.create(this, setButtonAction, _btnRef, _sButtonType, Main.sEVENT_ROLLOUT, _bSound); } function clearData() { super.clearData(); Main.__get__instance().removeInstance(mcRef); Main.__get__instance().removeFromDispatcher(this); Main.__get__instance().removeObject(this); } static var sSTATE_HIDDEN = "hidden"; static var sSTATE_IDLE = "idle"; static var sSTATE_APPEAR = "appear"; static var sSTATE_DISAPPEAR = "disappear"; }
Symbol 1550 MovieClip [__Packages.popups.PopupMenu] Frame 0
class popups.PopupMenu extends library.basic.Popup { var setState, mcRef, __get__currentState, setButton, close; function PopupMenu (_mcRef) { super(_mcRef); setState(library.basic.Popup.sSTATE_HIDDEN); } function loadState() { mcRef.mcBlocker.useHandCursor = false; switch (__get__currentState()) { case library.basic.Popup.sSTATE_HIDDEN : Main.__get__instance().__get__gameManager().resume(); break; case library.basic.Popup.sSTATE_APPEAR : setChoice(mcRef.mcState); break; case library.basic.Popup.sSTATE_IDLE : setButton(mcRef.mcState.mcPopup.btnResume, "btnResume", true); setButton(mcRef.mcState.mcPopup.btnHelp, "btnHelp", true); setButton(mcRef.mcState.mcPopup.btnQuit, "btnQuit", true); setChoice(mcRef.mcState.mcPopup); break; case library.basic.Popup.sSTATE_DISAPPEAR : setChoice(mcRef.mcState); } } function state_appear() { super.state_appear(); setChoice(mcRef.mcState); } function state_disappear() { super.state_disappear(); setChoice(mcRef.mcState); } function setButtonAction(_btnRef, _sButtonType, _sButtonEvent, _bSound) { switch (_sButtonEvent) { case Main.sEVENT_ROLLOVER : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } break; case Main.sEVENT_RELEASE : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } switch (_sButtonType) { case "btnHelp" : Main.__get__instance().__get__popupHelp().open(); break; case "btnQuit" : Main.__get__instance().__get__popupQuit().open(); break; case "btnResume" : close(); break; case "btnMusicOff" : Main.__get__instance().unMuteSoundCategory(Main.sMUSIC_CAT_NAME); onChangeSoundOption(); break; case "btnMusicOn" : Main.__get__instance().muteSoundCategory(Main.sMUSIC_CAT_NAME); onChangeSoundOption(); break; case "btnSoundOff" : Main.__get__instance().unMuteSoundCategory(Main.sSOUND_CAT_NAME); onChangeSoundOption(); break; case "btnSoundOn" : Main.__get__instance().muteSoundCategory(Main.sSOUND_CAT_NAME); onChangeSoundOption(); } } } function setChoice(_mcRef) { if (Main.__get__instance().getMute(Main.sMUSIC_CAT_NAME)) { _mcRef.mcMusic.gotoAndStop("Off"); setButton(_mcRef.mcMusic.btnMusicOff, "btnMusicOff", true); } else { _mcRef.mcMusic.gotoAndStop("On"); setButton(_mcRef.mcMusic.btnMusicOn, "btnMusicOn", true); } if (Main.__get__instance().getMute(Main.sSOUND_CAT_NAME)) { _mcRef.mcSound.gotoAndStop("Off"); setButton(_mcRef.mcSound.btnSoundOff, "btnSoundOff", true); } else { _mcRef.mcSound.gotoAndStop("On"); setButton(_mcRef.mcSound.btnSoundOn, "btnSoundOn", true); } } function onChangeSoundOption() { setChoice(mcRef.mcState.mcPopup); } function clearData() { super.clearData(); } }
Symbol 1551 MovieClip [__Packages.popups.PopupHelp] Frame 0
class popups.PopupHelp extends library.basic.Popup { var nPopupPage, setState, mcRef, __get__currentState, setButton, close; function PopupHelp (_mcRef) { super(_mcRef); nPopupPage = 1; setState(library.basic.Popup.sSTATE_HIDDEN); } function loadState() { mcRef.mcBlocker.useHandCursor = false; switch (__get__currentState()) { case library.basic.Popup.sSTATE_HIDDEN : break; case library.basic.Popup.sSTATE_APPEAR : nPopupPage = 1; mcRef.mcState.mcState.gotoAndStop(nPopupPage); setButtonPlay(); break; case library.basic.Popup.sSTATE_IDLE : mcRef.mcState.mcState.gotoAndStop(nPopupPage); setButtonPlay(); setButton(mcRef.mcState.mcState.btnBack, "btnBack", true); setButton(mcRef.mcState.mcState.btnNext, "btnNext", true); setButton(mcRef.mcState.mcState.btnResume, "btnResume", true); break; case library.basic.Popup.sSTATE_DISAPPEAR : setButtonPlay(); mcRef.mcState.mcState.gotoAndStop(nPopupPage); } } function setButtonAction(_btnRef, _sButtonType, _sButtonEvent, _bSound) { switch (_sButtonEvent) { case Main.sEVENT_ROLLOVER : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } break; case Main.sEVENT_RELEASE : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } switch (_sButtonType) { case "btnBack" : changeHelpPage(-1); break; case "btnNext" : changeHelpPage(1); break; case "btnResume" : if (Main.__get__instance().__get__currentState() == Main.sSTATE_TITLE) { Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_SELECT); } else { close(); } } } } function changeHelpPage(_nOffset) { nPopupPage = nPopupPage + _nOffset; loadState(); } function setButtonPlay() { if (Main.__get__instance().__get__currentState() == Main.sSTATE_TITLE) { mcRef.mcState.mcState.mcButton.gotoAndStop(1); } else { mcRef.mcState.mcState.mcButton.gotoAndStop(2); } } function clearData() { super.clearData(); } }
Symbol 1552 MovieClip [__Packages.popups.PopupQuit] Frame 0
class popups.PopupQuit extends library.basic.Popup { var setState, mcRef, __get__currentState, setButton, close; function PopupQuit (_mcRef) { super(_mcRef); setState(library.basic.Popup.sSTATE_HIDDEN); } function loadState() { mcRef.mcBlocker.useHandCursor = false; switch (__get__currentState()) { case library.basic.Popup.sSTATE_HIDDEN : break; case library.basic.Popup.sSTATE_APPEAR : break; case library.basic.Popup.sSTATE_IDLE : setButton(mcRef.mcState.mcPopup.btnNo, "btnNo", true); setButton(mcRef.mcState.mcPopup.btnYes, "btnYes", true); break; case library.basic.Popup.sSTATE_DISAPPEAR : } } function setButtonAction(_btnRef, _sButtonType, _sButtonEvent, _bSound) { switch (_sButtonEvent) { case Main.sEVENT_ROLLOVER : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } break; case Main.sEVENT_RELEASE : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } switch (_sButtonType) { case "btnNo" : close(); break; case "btnYes" : Main.__get__instance().quitGame(); } } } function clearData() { super.clearData(); } }
Symbol 1553 MovieClip [__Packages.popups.PopupEndLevel] Frame 0
class popups.PopupEndLevel extends library.basic.Popup { var setState, mcRef, __get__currentState, setButton; function PopupEndLevel (_mcRef) { super(_mcRef); setState(library.basic.Popup.sSTATE_HIDDEN); } function loadState() { mcRef.mcBlocker.useHandCursor = false; var _local6 = Main.__get__instance().__get__gameManager().__get__hud().__get__seconds(); var _local2; var _local5; var _local4; var _local8 = 0; var _local9 = 0; var _local3 = _local6.length - 1; _local4 = 10000; for (_local2 in gameplay.Level.aLEVEL_SCORES[_local3]) { if ((gameplay.Level.aLEVEL_SCORES[_local3][_local2] < _local4) && (gameplay.Level.aLEVEL_SCORES[_local3][_local2] >= _local6[_local3])) { _local5 = _local2; _local4 = gameplay.Level.aLEVEL_SCORES[_local3][_local2]; } mcRef.mcState.mcPopup["txtTime" + _local2].text = library.utils.Tools.getFormatedTime(gameplay.Level.aLEVEL_SCORES[_local3][_local2] * 1000); } mcRef.mcState.mcPopup.mcMedalTotal.gotoAndStop(_local5); mcRef.mcState.mcPopup.txtMedalScore.text = library.utils.Tools.getFormatedTime(_local6[_local3] * 1000); mcRef.mcState.mcPopup.txtTimer.text = library.utils.Tools.getFormatedTime(_local6[_local3] * 1000); mcRef.mcState.mcPopup.txtBreak.text = Main.__get__instance().__get__gameManager().__get__hud().__get__breakage()[_local3]; if (_local5 == gameplay.Level.sLOSE) { mcRef.mcState.mcPopup.mcMedalText.txtMedal.text = "You\u2019ve got a Consolation prize."; } else { mcRef.mcState.mcPopup.mcMedalText.txtMedal.text = ("You\u2019ve got a " + _local5) + " medal!"; } var _local7; switch (_local5) { case "Bronze" : _local7 = 1000; break; case "Silver" : _local7 = 2000; break; case "Gold" : _local7 = 3000; break; case "Platinum" : _local7 = 5000; break; default : _local7 = 0; } mcRef.mcState.mcPopup.txtPointsBronze.text = "1000 points"; mcRef.mcState.mcPopup.txtPointsSilver.text = "2000 points"; mcRef.mcState.mcPopup.txtPointsGold.text = "3000 points"; mcRef.mcState.mcPopup.txtPointsPlatinum.text = "5000 points"; mcRef.mcState.mcPopup.txtMedalScore.text = _local7; mcRef.mcState.mcPopup.txtBreakPoints.text = "250"; mcRef.mcState.mcPopup.txtBreakTotalPoints.text = Main.__get__instance().__get__gameManager().__get__hud().__get__breakage()[_local3] * 250; _local7 = _local7 - (Main.__get__instance().__get__gameManager().__get__hud().__get__breakage()[_local3] * 250); mcRef.mcState.mcPopup.txtScore.text = Math.max(0, _local7); switch (__get__currentState()) { case library.basic.Popup.sSTATE_HIDDEN : break; case library.basic.Popup.sSTATE_APPEAR : break; case library.basic.Popup.sSTATE_IDLE : if (_local5 != gameplay.Level.sLOSE) { setButton(mcRef.mcState.mcPopup.btnNextLevel, "btnNextLevel", true); } else { setButton(mcRef.mcState.mcPopup.btnNextLevel, "btnLoseLevel", true); } break; case library.basic.Popup.sSTATE_DISAPPEAR : } } function setButtonAction(_btnRef, _sButtonType, _sButtonEvent, _bSound) { switch (_sButtonEvent) { case Main.sEVENT_ROLLOVER : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } break; case Main.sEVENT_RELEASE : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } switch (_sButtonType) { case "btnNextLevel" : Main.__get__instance().__get__gameManager().loadNextLevel(); break; case "btnLoseLevel" : Main.__get__instance().quitGame(); } } } function clearData() { super.clearData(); } }
Symbol 1554 MovieClip [__Packages.popups.PopupBlocker] Frame 0
class popups.PopupBlocker extends library.basic.Popup { var setState, mcRef, __get__currentState; function PopupBlocker (_mcRef) { super(_mcRef); setState(library.basic.Popup.sSTATE_HIDDEN); } function loadState() { mcRef.mcBlocker.useHandCursor = false; switch (__get__currentState()) { case library.basic.Popup.sSTATE_HIDDEN : break; case library.basic.Popup.sSTATE_APPEAR : break; case library.basic.Popup.sSTATE_IDLE : break; case library.basic.Popup.sSTATE_DISAPPEAR : } } function clearData() { super.clearData(); } }
Symbol 1555 MovieClip [__Packages.screens.TitleScreen] Frame 0
class screens.TitleScreen extends library.basic.Screen { var setButton, mcRef; function TitleScreen (_mcRef) { super(_mcRef); initButton(); } function initButton() { setButton(mcRef.btnPlay, "btnHelp", true); setButton(mcRef.btnHelp, "btnHelp", true); setButton(mcRef.btnViewHS, "btnViewHS", true); } function setButtonAction(_btnRef, _sButtonType, _sButtonEvent, _bSound) { switch (_sButtonEvent) { case Main.sEVENT_ROLLOVER : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } break; case Main.sEVENT_RELEASE : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } switch (_sButtonType) { case "btnPlay" : Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_SELECT); break; case "btnHelp" : Main.__get__instance().__get__popupHelp().open(); break; case "btnViewHS" : Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_HS_TITLE); } } } function clearData() { super.clearData(); } }
Symbol 1556 MovieClip [__Packages.screens.SelectScreen] Frame 0
class screens.SelectScreen extends library.basic.Screen { var setButton, mcRef, bitmapData; function SelectScreen (_mcRef) { super(_mcRef); initButton(); } function initButton() { setButton(mcRef.btnTeam1, "btnTeam1", true); setButton(mcRef.btnTeam2, "btnTeam2", true); setButton(mcRef.btnTeam3, "btnTeam3", true); setButton(mcRef.btnTeam4, "btnTeam4", true); setButton(mcRef.btnBack, "btnBack", true); } function setButtonAction(_btnRef, _sButtonType, _sButtonEvent, _bSound) { switch (_sButtonEvent) { case Main.sEVENT_PRESS : switch (_sButtonType) { case "btnTeam1" : case "btnTeam2" : case "btnTeam3" : case "btnTeam4" : bitmapData = new flash.display.BitmapData(mcRef._width, mcRef._height, true); bitmapData.draw(mcRef); } break; case Main.sEVENT_ROLLOVER : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } switch (_sButtonType) { case "btnTeam1" : case "btnTeam2" : case "btnTeam3" : case "btnTeam4" : Main.__get__instance().playSndFX("TeamAppear", 100, 1); } break; case Main.sEVENT_RELEASE : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } switch (_sButtonType) { case "btnTeam1" : Main.__get__instance().__set__Team(1); Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_GAME); var _local2 = mcRef.createEmptyMovieClip("mcBmp", mcRef.getNextHighestDepth()); _local2.attachBitmap(bitmapData, 0, "auto", true); break; case "btnTeam2" : Main.__get__instance().__set__Team(2); Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_GAME); _local2 = mcRef.createEmptyMovieClip("mcBmp", mcRef.getNextHighestDepth()); _local2.attachBitmap(bitmapData, 0, "auto", true); break; case "btnTeam3" : Main.__get__instance().__set__Team(3); Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_GAME); _local2 = mcRef.createEmptyMovieClip("mcBmp", mcRef.getNextHighestDepth()); _local2.attachBitmap(bitmapData, 0, "auto", true); break; case "btnTeam4" : Main.__get__instance().__set__Team(4); Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_GAME); _local2 = mcRef.createEmptyMovieClip("mcBmp", mcRef.getNextHighestDepth()); _local2.attachBitmap(bitmapData, 0, "auto", true); break; case "btnBack" : Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_TITLE); } } } function clearBitmap() { bitmapData.dispose(); } function clearData() { super.clearData(); } }
Symbol 1557 MovieClip [__Packages.screens.GameScreen] Frame 0
class screens.GameScreen extends library.basic.Screen { var setButton, mcRef; function GameScreen (_mcRef) { super(_mcRef); initButton(); } function initButton() { setButton(mcRef.mcHUD.btnMenu, "btnMenu", true); } function setButtonAction(_btnRef, _sButtonType, _sButtonEvent, _bSound) { switch (_sButtonEvent) { case Main.sEVENT_ROLLOVER : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } break; case Main.sEVENT_RELEASE : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } if (!(_sButtonType === "btnMenu")) { } else { Main.__get__instance().__get__gameManager().pause(); Main.__get__instance().__get__popupMenu().open(); } } } function clearData() { super.clearData(); } }
Symbol 1558 MovieClip [__Packages.screens.WinScreen] Frame 0
class screens.WinScreen extends library.basic.Screen { var mcRef, setButton; function WinScreen (_mcRef, _aSeconds, _aBreakage) { super(_mcRef); var _local4; var _local6; var _local12; var _local3; var _local8 = 0; var _local11 = 0; var _local10 = 0; var _local5 = 0; _local3 = 0; while (_local3 < _aSeconds.length) { _local12 = 10000; mcRef["txtTimer" + (_local3 + 1)].text = library.utils.Tools.getFormatedTime(_aSeconds[_local3] * 1000); _local8 = _local8 + _aSeconds[_local3]; for (_local4 in gameplay.Level.aLEVEL_SCORES[_local3]) { if (gameplay.Level.aLEVEL_SCORES[_local3][_local4] >= _aSeconds[_local3]) { _local6 = _local4; } } switch (_local6) { case "Bronze" : _local5 = 1000; break; case "Silver" : _local5 = 2000; break; case "Gold" : _local5 = 3000; break; case "Platinum" : _local5 = 5000; break; default : _local5 = 0; } mcRef["mcMedal" + (_local3 + 1)].gotoAndStop(_local6); _local11 = _local11 + _aBreakage[_local3]; _local10 = _local10 + Math.max(0, _local5 - (_aBreakage[_local3] * 250)); _local3++; } mcRef.txtTimerTotal.text = library.utils.Tools.getFormatedTime(_local8 * 1000); for (_local4 in gameplay.Level.aTOTAL_LEVEL_SCORES) { if (gameplay.Level.aTOTAL_LEVEL_SCORES[_local4] >= _local8) { _local6 = _local4; } } mcRef.mcScore.txtScore.text = library.utils.Tools.returnFormatedNumber(Math.max(_local10, 0), 0); Main.__get__instance().__get__mc().playerScore = _local10; mcRef.mcMedalTotal.gotoAndStop(_local6); mcRef.txtBreak.text = _local11; mcRef.mcChars.gotoAndStop(Main.__get__instance().__get__TeamColor()); initButton(); } function initButton() { setButton(mcRef.btnPlayAgain, "btnPlayAgain", true); setButton(mcRef.btnSubmitHS, "btnSubmitHS", true); } function setButtonAction(_btnRef, _sButtonType, _sButtonEvent, _bSound) { switch (_sButtonEvent) { case Main.sEVENT_ROLLOVER : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } break; case Main.sEVENT_RELEASE : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } switch (_sButtonType) { case "btnPlayAgain" : Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_TITLE); break; case "btnViewHS" : Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_HS); break; case "btnSubmitHS" : Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_HS); } } } function clearData() { super.clearData(); } }
Symbol 1559 MovieClip [__Packages.screens.LoseScreen] Frame 0
class screens.LoseScreen extends library.basic.Screen { var mcRef, setButton; function LoseScreen (_mcRef, _aSeconds, _aBreakage) { super(_mcRef); var _local4; var _local7; var _local8; var _local3; var _local13 = 0; var _local11 = 0; var _local10 = 0; var _local6 = 0; var _local12 = 0; mcRef.mcLevel1._visible = false; mcRef.mcLevel2._visible = false; mcRef.mcLevel3._visible = false; _local3 = 0; while (_local3 < _aSeconds.length) { _local8 = 10000; mcRef["mcLevel" + (_local3 + 1)]._visible = true; mcRef["mcLevel" + (_local3 + 1)].txtTimer.text = library.utils.Tools.getFormatedTime(_aSeconds[_local3] * 1000); _local13 = _local13 + _aSeconds[_local3]; for (_local4 in gameplay.Level.aLEVEL_SCORES[_local3]) { if ((gameplay.Level.aLEVEL_SCORES[_local3][_local4] < _local8) && (gameplay.Level.aLEVEL_SCORES[_local3][_local4] >= _aSeconds[_local3])) { _local7 = _local4; } } switch (_local7) { case "Bronze" : _local6 = 1000; break; case "Silver" : _local6 = 2000; break; case "Gold" : _local6 = 3000; break; case "Platinum" : _local6 = 5000; break; default : _local6 = 0; } mcRef["mcLevel" + (_local3 + 1)].mcMedal.gotoAndStop(_local7); mcRef["mcLevel" + (_local3 + 1)].txtTimer.text = library.utils.Tools.getFormatedTime(_aSeconds[_local3] * 1000); _local12 = _local12 + _aSeconds[_local3]; _local11 = _local11 + _aBreakage[_local3]; _local10 = _local10 + Math.max(0, _local6 - (_aBreakage[_local3] * 250)); _local3++; } mcRef.txtTimerTotal.text = library.utils.Tools.getFormatedTime(_local12 * 1000); mcRef.mcScore.txtScore.text = library.utils.Tools.returnFormatedNumber(Math.max(_local10, 0), 0); Main.__get__instance().__get__mc().playerScore = _local10; mcRef.txtBreak.text = _local11; mcRef.mcChars.gotoAndStop(Main.__get__instance().__get__TeamColor()); initButton(); } function initButton() { setButton(mcRef.btnPlayAgain, "btnPlayAgain", true); setButton(mcRef.btnSubmitHS, "btnSubmitHS", true); } function setButtonAction(_btnRef, _sButtonType, _sButtonEvent, _bSound) { switch (_sButtonEvent) { case Main.sEVENT_ROLLOVER : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } break; case Main.sEVENT_RELEASE : if (_bSound) { Main.__get__instance().playBtnSnd(_sButtonEvent); } switch (_sButtonType) { case "btnPlayAgain" : Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_TITLE); break; case "btnViewHS" : Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_HS); break; case "btnSubmitHS" : Main.__get__instance().__get__transitionManager().setTransition(Main.sSTATE_HS); } } } function clearData() { super.clearData(); } }
Symbol 1350 MovieClip Frame 19
stop();
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stop();
Symbol 1369 MovieClip Frame 10
stop();
Symbol 1378 MovieClip Frame 10
stop();
Symbol 1386 MovieClip Frame 10
stop();
Symbol 1414 MovieClip Frame 19
stop();
Symbol 1428 MovieClip Frame 19
stop();
Symbol 1456 MovieClip Frame 19
stop();
Instance of Symbol 1513 MovieClip in Symbol 1516 MovieClip Frame 1
/* no clip actions */

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Symbol 1517 MovieClip [__Packages.library.basic.StateManaged]
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Symbol 1441 TextUses:1158Used by:1464
Symbol 1442 TextUses:18Used by:1443
Symbol 1443 MovieClipUses:1442Used by:1464 1511
Symbol 1444 EditableTextUses:1158Used by:1446
Symbol 1445 TextUses:1158Used by:1446
Symbol 1446 MovieClipUses:1444 1445Used by:1464 1511
Symbol 1447 TextUses:18Used by:1448
Symbol 1448 MovieClipUses:1447Used by:1464
Symbol 1449 TextUses:18Used by:1450
Symbol 1450 MovieClipUses:1449Used by:1451
Symbol 1451 MovieClipUses:1450Used by:1460
Symbol 1452 TextUses:18Used by:1453
Symbol 1453 MovieClipUses:1452Used by:1454
Symbol 1454 MovieClipUses:1453Used by:1455
Symbol 1455 MovieClipUses:1454Used by:1456
Symbol 1456 MovieClipUses:1455Used by:1460
Symbol 1457 TextUses:18Used by:1458
Symbol 1458 MovieClipUses:1457Used by:1459
Symbol 1459 MovieClipUses:1458Used by:1460
Symbol 1460 ButtonUses:1451 1456 1459 1010Used by:1464 1511
Symbol 1461 TextUses:1158Used by:1462
Symbol 1462 MovieClipUses:1461Used by:1464
Symbol 1463 MovieClipUses:732 734 735 385 736 737 739 177 741 743 745 651 390 773 774 775 776 778 780 792 690 692 380 688 721 216 437 248 694 723 704 374 376 378 382 383 386 441 404 585 587 588 506 589 511 590 592 594 596 598 344 552 498 553 501 503 554 555 582 908 909 907 929 544 910 931 934 878 893 888 496 499 504 507 548 213 175 179 181 183 185 187 189 191 193 195 262 264 266 268 269 271 273 275 277 291 318 320 326 322 254 312 324 364 330 366 627 629 631 633 635 653 832 834 835 837 839 840 449 841 843 452 890 874 444 447 446 455 450 457 488 490 453 484 459 461Used by:1464
Symbol 1464 MovieClipUses:1421 13 1423 1286 1431 1432 1433 1434 1435 1436 1437 1438 1439 1202 1440 1441 1443 1446 1448 1460 1462 1463Used by:Timeline
Symbol 1465 TextUses:18Used by:1466
Symbol 1466 MovieClipUses:1465Used by:1511
Symbol 1467 EditableTextUses:1158Used by:1511
Symbol 1468 EditableTextUses:1158Used by:1511
Symbol 1469 TextUses:1158Used by:1511
Symbol 1470 EditableTextUses:1158Used by:1471
Symbol 1471 MovieClipUses:1470 1435 1202Used by:1511
Symbol 1472 EditableTextUses:1158Used by:1473
Symbol 1473 MovieClipUses:1472 1436 1202Used by:1511
Symbol 1474 EditableTextUses:1158Used by:1475
Symbol 1475 MovieClipUses:1474 1437 1202Used by:1511
Symbol 1476 TextUses:18Used by:1477
Symbol 1477 MovieClipUses:1476Used by:1511
Symbol 1478 GraphicUsed by:1479
Symbol 1479 MovieClipUses:1478Used by:1484
Symbol 1480 GraphicUsed by:1481
Symbol 1481 MovieClipUses:1480Used by:1484 1494 1496 1500 1504 1508
Symbol 1482 GraphicUsed by:1483
Symbol 1483 MovieClipUses:1482Used by:1484 1494 1496 1500 1504 1508
Symbol 1484 MovieClipUses:782 784 1479 788 1481 1483 340 790Used by:1485
Symbol 1485 MovieClipUses:1484Used by:1486 1510
Symbol 1486 MovieClipUses:773 734 774 385 775 390 776 778 177 741 743 780 1485Used by:1510
Symbol 1487 GraphicUsed by:1488
Symbol 1488 MovieClipUses:1487Used by:1489
Symbol 1489 MovieClipUses:392 394 338 1488 398 400 402Used by:1490
Symbol 1490 MovieClipUses:1489Used by:1491 1510
Symbol 1491 MovieClipUses:374 177 376 378 380 382 383 385 386 388 390 1490Used by:1510
Symbol 1492 GraphicUsed by:1493
Symbol 1493 MovieClipUses:1492Used by:1494
Symbol 1494 MovieClipUses:197 199 201 1481 1483 1493 207 209 211Used by:1495
Symbol 1495 MovieClipUses:1494Used by:1510
Symbol 1496 MovieClipUses:279 281 283 285 1481 1483 287 289Used by:1497
Symbol 1497 MovieClipUses:1496Used by:1510
Symbol 1498 GraphicUsed by:1499
Symbol 1499 MovieClipUses:1498Used by:1500
Symbol 1500 MovieClipUses:637 639 641 1499 645 1481 1483 647 649Used by:1501
Symbol 1501 MovieClipUses:1500Used by:1510
Symbol 1502 GraphicUsed by:1503
Symbol 1503 MovieClipUses:1502Used by:1504
Symbol 1504 MovieClipUses:878 880 1481 1483 1503 884 209 886 888Used by:1505
Symbol 1505 MovieClipUses:1504Used by:1510
Symbol 1506 GraphicUsed by:1507
Symbol 1507 MovieClipUses:1506Used by:1508
Symbol 1508 MovieClipUses:698 1483 1481 1507 702 400Used by:1509
Symbol 1509 MovieClipUses:1508Used by:1510
Symbol 1510 MovieClipUses:732 734 735 385 736 737 739 177 741 743 745 651 390 1486 690 692 380 688 721 216 437 248 694 723 704 1491 585 587 588 506 589 511 590 592 594 596 598 344 552 498 553 501 503 554 555 557 1490 908 909 907 929 544 910 931 934 878 893 888 496 499 504 507 509 1495 175 179 181 183 185 187 189 191 193 195 213 262 264 266 268 269 271 273 275 277 1497 318 320 326 322 254 312 324 364 330 366 627 629 631 633 635 1501 653 832 834 835 837 839 840 449 841 843 452 1505 1509 444 446 447 450 453 455 457 459 461 1485Used by:1511
Symbol 1511 MovieClipUses:1421 1286 1466 1467 1439 1468 1469 1443 1446 1471 1473 1475 1201 1431 1460 1477 1510Used by:Timeline
Symbol 1512 GraphicUsed by:1513
Symbol 1513 MovieClipUses:1512Used by:1516
Symbol 1514 TextUses:18Used by:1515
Symbol 1515 MovieClipUses:1514Used by:1516
Symbol 1516 MovieClipUses:1421 1513 1286 1515Used by:Timeline

Instance Names

"mcState"Frame 1Symbol 24 MovieClip
"theDoge"Frame 1Symbol 27 MovieClip
"btnKeyCapturer"Frame 1Symbol 30 Button
"mcState"Frame 10Symbol 33 MovieClip
"mcDynamicLoader"Frame 10Symbol 991 MovieClip
"mcPopup"Frame 10Symbol 1253 MovieClip
"mcTransition"Frame 10Symbol 1261 MovieClip
"mcState"Frame 20Symbol 1343 MovieClip
"mcState"Frame 30Symbol 1392 MovieClip
"mcState"Frame 40Symbol 1420 MovieClip
"mcState"Frame 50Symbol 1464 MovieClip
"mcState"Frame 60Symbol 1511 MovieClip
"mcState"Frame 70Symbol 1516 MovieClip
"txtPercent"Symbol 24 MovieClip Frame 1Symbol 9 EditableText
"mcState"Symbol 24 MovieClip Frame 1Symbol 23 MovieClip
"mcState"Symbol 47 MovieClip [HT_EndLevel_FX] Frame 1Symbol 37 MovieClip [HT_EndLevel_FX_Text0]
"mcState"Symbol 47 MovieClip [HT_EndLevel_FX] Frame 2Symbol 40 MovieClip [HT_EndLevel_FX_Text1]
"mcState"Symbol 47 MovieClip [HT_EndLevel_FX] Frame 3Symbol 43 MovieClip [HT_EndLevel_FX_Text2]
"mcState"Symbol 47 MovieClip [HT_EndLevel_FX] Frame 4Symbol 46 MovieClip [HT_EndLevel_FX_Text3]
"mcCutLeft"Symbol 89 MovieClip Frame 1Symbol 85 MovieClip
"mcCutRight"Symbol 89 MovieClip Frame 1Symbol 85 MovieClip
"mcCut"Symbol 89 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 92 MovieClip Frame 1Symbol 89 MovieClip
"mcState"Symbol 95 MovieClip Frame 1Symbol 89 MovieClip
"mcState"Symbol 96 MovieClip Frame 1Symbol 89 MovieClip
"mcState"Symbol 99 MovieClip Frame 1Symbol 89 MovieClip
"mcState"Symbol 100 MovieClip [HT_CutDoor] Frame 1Symbol 92 MovieClip
"mcState"Symbol 100 MovieClip [HT_CutDoor] Frame 10Symbol 95 MovieClip
"mcState"Symbol 100 MovieClip [HT_CutDoor] Frame 20Symbol 96 MovieClip
"mcState"Symbol 100 MovieClip [HT_CutDoor] Frame 30Symbol 99 MovieClip
"mcBegin"Symbol 104 MovieClip [HT_LowRope] Frame 1Symbol 85 MovieClip
"mcEnd"Symbol 104 MovieClip [HT_LowRope] Frame 1Symbol 85 MovieClip
"mcEnding"Symbol 110 MovieClip [HT_EndRope] Frame 1Symbol 85 MovieClip
"mcBegin"Symbol 110 MovieClip [HT_EndRope] Frame 1Symbol 85 MovieClip
"mcEnd"Symbol 110 MovieClip [HT_EndRope] Frame 1Symbol 85 MovieClip
"mcCutLeft"Symbol 123 MovieClip Frame 1Symbol 85 MovieClip
"mcCutRight"Symbol 123 MovieClip Frame 1Symbol 85 MovieClip
"mcCut"Symbol 123 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"mcState"Symbol 128 MovieClip Frame 1Symbol 123 MovieClip
"mcState"Symbol 129 MovieClip Frame 1Symbol 123 MovieClip
"mcState"Symbol 130 MovieClip Frame 1Symbol 123 MovieClip
"mcState"Symbol 131 MovieClip [HT_SoftDoor] Frame 1Symbol 124 MovieClip
"mcState"Symbol 131 MovieClip [HT_SoftDoor] Frame 10Symbol 128 MovieClip
"mcState"Symbol 131 MovieClip [HT_SoftDoor] Frame 20Symbol 129 MovieClip
"mcState"Symbol 131 MovieClip [HT_SoftDoor] Frame 30Symbol 130 MovieClip
"mcState"Symbol 140 MovieClip Frame 1Symbol 139 MovieClip
"mcState"Symbol 141 MovieClip Frame 1Symbol 139 MovieClip
"mcState"Symbol 142 MovieClip Frame 1Symbol 139 MovieClip
"mcState"Symbol 143 MovieClip [HT_Front_SoftDoor] Frame 1Symbol 133 MovieClip
"mcState"Symbol 143 MovieClip [HT_Front_SoftDoor] Frame 10Symbol 140 MovieClip
"mcState"Symbol 143 MovieClip [HT_Front_SoftDoor] Frame 20Symbol 141 MovieClip
"mcState"Symbol 143 MovieClip [HT_Front_SoftDoor] Frame 30Symbol 142 MovieClip
"mcState"Symbol 152 MovieClip Frame 1Symbol 151 MovieClip
"mcState"Symbol 153 MovieClip Frame 1Symbol 151 MovieClip
"mcState"Symbol 154 MovieClip Frame 1Symbol 151 MovieClip
"mcState"Symbol 155 MovieClip [HT_Front_Door] Frame 1Symbol 145 MovieClip
"mcState"Symbol 155 MovieClip [HT_Front_Door] Frame 10Symbol 152 MovieClip
"mcState"Symbol 155 MovieClip [HT_Front_Door] Frame 20Symbol 153 MovieClip
"mcState"Symbol 155 MovieClip [HT_Front_Door] Frame 30Symbol 154 MovieClip
"mcLeftMiddleHit"Symbol 214 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 214 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 229 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 229 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 236 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 236 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 241 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 241 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 241 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 242 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 242 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 251 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 251 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 252 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 252 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 255 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 255 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 256 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 256 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 259 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 259 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 260 MovieClip [HT_Character_2Yellow] Frame 1Symbol 214 MovieClip
"mcBottomRightHit"Symbol 260 MovieClip [HT_Character_2Yellow] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 260 MovieClip [HT_Character_2Yellow] Frame 1Symbol 85 MovieClip
"mcState"Symbol 260 MovieClip [HT_Character_2Yellow] Frame 10Symbol 229 MovieClip
"mcState"Symbol 260 MovieClip [HT_Character_2Yellow] Frame 20Symbol 236 MovieClip
"mcState"Symbol 260 MovieClip [HT_Character_2Yellow] Frame 30Symbol 241 MovieClip
"mcState"Symbol 260 MovieClip [HT_Character_2Yellow] Frame 40Symbol 242 MovieClip
"mcState"Symbol 260 MovieClip [HT_Character_2Yellow] Frame 50Symbol 251 MovieClip
"mcState"Symbol 260 MovieClip [HT_Character_2Yellow] Frame 60Symbol 252 MovieClip
"mcState"Symbol 260 MovieClip [HT_Character_2Yellow] Frame 70Symbol 255 MovieClip
"mcState"Symbol 260 MovieClip [HT_Character_2Yellow] Frame 80Symbol 256 MovieClip
"mcState"Symbol 260 MovieClip [HT_Character_2Yellow] Frame 90Symbol 259 MovieClip
"mcLeftMiddleHit"Symbol 292 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 292 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 293 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 293 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 298 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 298 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 303 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 303 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 303 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 304 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 304 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 309 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 309 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 310 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 310 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 313 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 313 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 314 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 314 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 315 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 315 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 316 MovieClip [HT_Character_3Yellow] Frame 1Symbol 292 MovieClip
"mcBottomRightHit"Symbol 316 MovieClip [HT_Character_3Yellow] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 316 MovieClip [HT_Character_3Yellow] Frame 1Symbol 85 MovieClip
"mcState"Symbol 316 MovieClip [HT_Character_3Yellow] Frame 10Symbol 293 MovieClip
"mcState"Symbol 316 MovieClip [HT_Character_3Yellow] Frame 20Symbol 298 MovieClip
"mcState"Symbol 316 MovieClip [HT_Character_3Yellow] Frame 30Symbol 303 MovieClip
"mcState"Symbol 316 MovieClip [HT_Character_3Yellow] Frame 40Symbol 304 MovieClip
"mcState"Symbol 316 MovieClip [HT_Character_3Yellow] Frame 50Symbol 309 MovieClip
"mcState"Symbol 316 MovieClip [HT_Character_3Yellow] Frame 60Symbol 310 MovieClip
"mcState"Symbol 316 MovieClip [HT_Character_3Yellow] Frame 70Symbol 313 MovieClip
"mcState"Symbol 316 MovieClip [HT_Character_3Yellow] Frame 79Symbol 314 MovieClip
"mcState"Symbol 316 MovieClip [HT_Character_3Yellow] Frame 90Symbol 315 MovieClip
"mcLeftMiddleHit"Symbol 345 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 345 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 346 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 346 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 354 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 354 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 359 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 359 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 359 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 360 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 360 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 367 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 367 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 368 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 368 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 369 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 369 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 370 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 370 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 371 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 371 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 372 MovieClip [HT_Character_1Yellow] Frame 1Symbol 345 MovieClip
"mcBottomRightHit"Symbol 372 MovieClip [HT_Character_1Yellow] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 372 MovieClip [HT_Character_1Yellow] Frame 1Symbol 85 MovieClip
"mcState"Symbol 372 MovieClip [HT_Character_1Yellow] Frame 10Symbol 346 MovieClip
"mcState"Symbol 372 MovieClip [HT_Character_1Yellow] Frame 20Symbol 354 MovieClip
"mcState"Symbol 372 MovieClip [HT_Character_1Yellow] Frame 30Symbol 359 MovieClip
"mcState"Symbol 372 MovieClip [HT_Character_1Yellow] Frame 40Symbol 360 MovieClip
"mcState"Symbol 372 MovieClip [HT_Character_1Yellow] Frame 50Symbol 367 MovieClip
"mcState"Symbol 372 MovieClip [HT_Character_1Yellow] Frame 60Symbol 368 MovieClip
"mcState"Symbol 372 MovieClip [HT_Character_1Yellow] Frame 70Symbol 369 MovieClip
"mcState"Symbol 372 MovieClip [HT_Character_1Yellow] Frame 79Symbol 370 MovieClip
"mcState"Symbol 372 MovieClip [HT_Character_1Yellow] Frame 90Symbol 371 MovieClip
"mcLeftMiddleHit"Symbol 405 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 405 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 416 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 416 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 423 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 423 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 426 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 426 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 426 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 427 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 427 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 434 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 434 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 435 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 435 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 438 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 438 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 439 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 439 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 442 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 442 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 443 MovieClip [HT_Character_0Green] Frame 1Symbol 405 MovieClip
"mcBottomRightHit"Symbol 443 MovieClip [HT_Character_0Green] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 443 MovieClip [HT_Character_0Green] Frame 1Symbol 85 MovieClip
"mcState"Symbol 443 MovieClip [HT_Character_0Green] Frame 10Symbol 416 MovieClip
"mcState"Symbol 443 MovieClip [HT_Character_0Green] Frame 20Symbol 423 MovieClip
"mcState"Symbol 443 MovieClip [HT_Character_0Green] Frame 30Symbol 426 MovieClip
"mcState"Symbol 443 MovieClip [HT_Character_0Green] Frame 40Symbol 427 MovieClip
"mcState"Symbol 443 MovieClip [HT_Character_0Green] Frame 50Symbol 434 MovieClip
"mcState"Symbol 443 MovieClip [HT_Character_0Green] Frame 60Symbol 435 MovieClip
"mcState"Symbol 443 MovieClip [HT_Character_0Green] Frame 70Symbol 438 MovieClip
"mcState"Symbol 443 MovieClip [HT_Character_0Green] Frame 80Symbol 439 MovieClip
"mcState"Symbol 443 MovieClip [HT_Character_0Green] Frame 90Symbol 442 MovieClip
"mcLeftMiddleHit"Symbol 462 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 462 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 467 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 467 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 474 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 474 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 479 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 479 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 479 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 480 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 480 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 485 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 485 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 486 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 486 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 491 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 491 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 492 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 492 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 493 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 493 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 494 MovieClip [HT_Character_1Blue] Frame 1Symbol 462 MovieClip
"mcBottomRightHit"Symbol 494 MovieClip [HT_Character_1Blue] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 494 MovieClip [HT_Character_1Blue] Frame 1Symbol 85 MovieClip
"mcState"Symbol 494 MovieClip [HT_Character_1Blue] Frame 10Symbol 467 MovieClip
"mcState"Symbol 494 MovieClip [HT_Character_1Blue] Frame 20Symbol 474 MovieClip
"mcState"Symbol 494 MovieClip [HT_Character_1Blue] Frame 30Symbol 479 MovieClip
"mcState"Symbol 494 MovieClip [HT_Character_1Blue] Frame 40Symbol 480 MovieClip
"mcState"Symbol 494 MovieClip [HT_Character_1Blue] Frame 50Symbol 485 MovieClip
"mcState"Symbol 494 MovieClip [HT_Character_1Blue] Frame 60Symbol 486 MovieClip
"mcState"Symbol 494 MovieClip [HT_Character_1Blue] Frame 70Symbol 491 MovieClip
"mcState"Symbol 494 MovieClip [HT_Character_1Blue] Frame 79Symbol 492 MovieClip
"mcState"Symbol 494 MovieClip [HT_Character_1Blue] Frame 90Symbol 493 MovieClip
"mcLeftMiddleHit"Symbol 512 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 512 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 523 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 523 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 530 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 530 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 533 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 533 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 533 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 534 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 534 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 541 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 541 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 542 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 542 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 545 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 545 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 546 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 546 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 549 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 549 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 550 MovieClip [HT_Character_0Red] Frame 1Symbol 512 MovieClip
"mcBottomRightHit"Symbol 550 MovieClip [HT_Character_0Red] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 550 MovieClip [HT_Character_0Red] Frame 1Symbol 85 MovieClip
"mcState"Symbol 550 MovieClip [HT_Character_0Red] Frame 10Symbol 523 MovieClip
"mcState"Symbol 550 MovieClip [HT_Character_0Red] Frame 20Symbol 530 MovieClip
"mcState"Symbol 550 MovieClip [HT_Character_0Red] Frame 30Symbol 533 MovieClip
"mcState"Symbol 550 MovieClip [HT_Character_0Red] Frame 40Symbol 534 MovieClip
"mcState"Symbol 550 MovieClip [HT_Character_0Red] Frame 50Symbol 541 MovieClip
"mcState"Symbol 550 MovieClip [HT_Character_0Red] Frame 60Symbol 542 MovieClip
"mcState"Symbol 550 MovieClip [HT_Character_0Red] Frame 70Symbol 545 MovieClip
"mcState"Symbol 550 MovieClip [HT_Character_0Red] Frame 80Symbol 546 MovieClip
"mcState"Symbol 550 MovieClip [HT_Character_0Red] Frame 90Symbol 549 MovieClip
"mcLeftMiddleHit"Symbol 558 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 558 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 563 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 563 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 568 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 568 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 569 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 569 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 569 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 570 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 570 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 577 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 577 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 578 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 578 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 579 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 579 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 580 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 580 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 583 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 583 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 584 MovieClip [HT_Character_3Red] Frame 1Symbol 558 MovieClip
"mcBottomRightHit"Symbol 584 MovieClip [HT_Character_3Red] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 584 MovieClip [HT_Character_3Red] Frame 1Symbol 85 MovieClip
"mcState"Symbol 584 MovieClip [HT_Character_3Red] Frame 10Symbol 563 MovieClip
"mcState"Symbol 584 MovieClip [HT_Character_3Red] Frame 20Symbol 568 MovieClip
"mcState"Symbol 584 MovieClip [HT_Character_3Red] Frame 30Symbol 569 MovieClip
"mcState"Symbol 584 MovieClip [HT_Character_3Red] Frame 40Symbol 570 MovieClip
"mcState"Symbol 584 MovieClip [HT_Character_3Red] Frame 50Symbol 577 MovieClip
"mcState"Symbol 584 MovieClip [HT_Character_3Red] Frame 60Symbol 578 MovieClip
"mcState"Symbol 584 MovieClip [HT_Character_3Red] Frame 70Symbol 579 MovieClip
"mcState"Symbol 584 MovieClip [HT_Character_3Red] Frame 80Symbol 580 MovieClip
"mcState"Symbol 584 MovieClip [HT_Character_3Red] Frame 90Symbol 583 MovieClip
"mcLeftMiddleHit"Symbol 599 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 599 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 600 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 600 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 607 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 607 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 612 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 612 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 612 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 613 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 613 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 618 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 618 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 619 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 619 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 622 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 622 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 623 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 623 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 624 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 624 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 625 MovieClip [HT_Character_2Red] Frame 1Symbol 599 MovieClip
"mcBottomRightHit"Symbol 625 MovieClip [HT_Character_2Red] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 625 MovieClip [HT_Character_2Red] Frame 1Symbol 85 MovieClip
"mcState"Symbol 625 MovieClip [HT_Character_2Red] Frame 10Symbol 600 MovieClip
"mcState"Symbol 625 MovieClip [HT_Character_2Red] Frame 20Symbol 607 MovieClip
"mcState"Symbol 625 MovieClip [HT_Character_2Red] Frame 30Symbol 612 MovieClip
"mcState"Symbol 625 MovieClip [HT_Character_2Red] Frame 40Symbol 613 MovieClip
"mcState"Symbol 625 MovieClip [HT_Character_2Red] Frame 50Symbol 618 MovieClip
"mcState"Symbol 625 MovieClip [HT_Character_2Red] Frame 60Symbol 619 MovieClip
"mcState"Symbol 625 MovieClip [HT_Character_2Red] Frame 70Symbol 622 MovieClip
"mcState"Symbol 625 MovieClip [HT_Character_2Red] Frame 79Symbol 623 MovieClip
"mcState"Symbol 625 MovieClip [HT_Character_2Red] Frame 90Symbol 624 MovieClip
"mcLeftMiddleHit"Symbol 654 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 654 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 655 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 655 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 663 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 663 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 668 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 668 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 668 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 669 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 669 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 680 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 680 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 682 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 682 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 683 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 683 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 684 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 684 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 685 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 685 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 686 MovieClip [HT_Character_0Yellow] Frame 1Symbol 654 MovieClip
"mcBottomRightHit"Symbol 686 MovieClip [HT_Character_0Yellow] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 686 MovieClip [HT_Character_0Yellow] Frame 1Symbol 85 MovieClip
"mcState"Symbol 686 MovieClip [HT_Character_0Yellow] Frame 10Symbol 655 MovieClip
"mcState"Symbol 686 MovieClip [HT_Character_0Yellow] Frame 20Symbol 663 MovieClip
"mcState"Symbol 686 MovieClip [HT_Character_0Yellow] Frame 30Symbol 668 MovieClip
"mcState"Symbol 686 MovieClip [HT_Character_0Yellow] Frame 40Symbol 669 MovieClip
"mcState"Symbol 686 MovieClip [HT_Character_0Yellow] Frame 50Symbol 680 MovieClip
"mcState"Symbol 686 MovieClip [HT_Character_0Yellow] Frame 60Symbol 682 MovieClip
"mcState"Symbol 686 MovieClip [HT_Character_0Yellow] Frame 70Symbol 683 MovieClip
"mcState"Symbol 686 MovieClip [HT_Character_0Yellow] Frame 79Symbol 684 MovieClip
"mcState"Symbol 686 MovieClip [HT_Character_0Yellow] Frame 90Symbol 685 MovieClip
"mcLeftMiddleHit"Symbol 705 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 705 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 710 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 710 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 715 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 715 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 716 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 716 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 716 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 717 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 717 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 724 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 724 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 725 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 725 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 726 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 726 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 727 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 727 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 730 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 730 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 731 MovieClip [HT_Character_1Green] Frame 1Symbol 705 MovieClip
"mcBottomRightHit"Symbol 731 MovieClip [HT_Character_1Green] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 731 MovieClip [HT_Character_1Green] Frame 1Symbol 85 MovieClip
"mcState"Symbol 731 MovieClip [HT_Character_1Green] Frame 10Symbol 710 MovieClip
"mcState"Symbol 731 MovieClip [HT_Character_1Green] Frame 20Symbol 715 MovieClip
"mcState"Symbol 731 MovieClip [HT_Character_1Green] Frame 30Symbol 716 MovieClip
"mcState"Symbol 731 MovieClip [HT_Character_1Green] Frame 40Symbol 717 MovieClip
"mcState"Symbol 731 MovieClip [HT_Character_1Green] Frame 50Symbol 724 MovieClip
"mcState"Symbol 731 MovieClip [HT_Character_1Green] Frame 60Symbol 725 MovieClip
"mcState"Symbol 731 MovieClip [HT_Character_1Green] Frame 70Symbol 726 MovieClip
"mcState"Symbol 731 MovieClip [HT_Character_1Green] Frame 80Symbol 727 MovieClip
"mcState"Symbol 731 MovieClip [HT_Character_1Green] Frame 90Symbol 730 MovieClip
"mcLeftMiddleHit"Symbol 746 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 746 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 747 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 747 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 754 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 754 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 759 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 759 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 759 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 760 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 760 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 765 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 765 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 766 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 766 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 769 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 769 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 770 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 770 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 771 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 771 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 772 MovieClip [HT_Character_2Green] Frame 1Symbol 746 MovieClip
"mcBottomRightHit"Symbol 772 MovieClip [HT_Character_2Green] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 772 MovieClip [HT_Character_2Green] Frame 1Symbol 85 MovieClip
"mcState"Symbol 772 MovieClip [HT_Character_2Green] Frame 10Symbol 747 MovieClip
"mcState"Symbol 772 MovieClip [HT_Character_2Green] Frame 20Symbol 754 MovieClip
"mcState"Symbol 772 MovieClip [HT_Character_2Green] Frame 30Symbol 759 MovieClip
"mcState"Symbol 772 MovieClip [HT_Character_2Green] Frame 40Symbol 760 MovieClip
"mcState"Symbol 772 MovieClip [HT_Character_2Green] Frame 50Symbol 765 MovieClip
"mcState"Symbol 772 MovieClip [HT_Character_2Green] Frame 60Symbol 766 MovieClip
"mcState"Symbol 772 MovieClip [HT_Character_2Green] Frame 70Symbol 769 MovieClip
"mcState"Symbol 772 MovieClip [HT_Character_2Green] Frame 79Symbol 770 MovieClip
"mcState"Symbol 772 MovieClip [HT_Character_2Green] Frame 90Symbol 771 MovieClip
"mcLeftMiddleHit"Symbol 793 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 793 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 796 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 796 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 803 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 803 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 808 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 808 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 808 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 809 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 809 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 814 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 814 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 815 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 815 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 816 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 816 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 817 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 817 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 818 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 818 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 819 MovieClip [HT_Character_3Green] Frame 1Symbol 793 MovieClip
"mcBottomRightHit"Symbol 819 MovieClip [HT_Character_3Green] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 819 MovieClip [HT_Character_3Green] Frame 1Symbol 85 MovieClip
"mcState"Symbol 819 MovieClip [HT_Character_3Green] Frame 10Symbol 796 MovieClip
"mcState"Symbol 819 MovieClip [HT_Character_3Green] Frame 20Symbol 803 MovieClip
"mcState"Symbol 819 MovieClip [HT_Character_3Green] Frame 30Symbol 808 MovieClip
"mcState"Symbol 819 MovieClip [HT_Character_3Green] Frame 40Symbol 809 MovieClip
"mcState"Symbol 819 MovieClip [HT_Character_3Green] Frame 50Symbol 814 MovieClip
"mcState"Symbol 819 MovieClip [HT_Character_3Green] Frame 60Symbol 815 MovieClip
"mcState"Symbol 819 MovieClip [HT_Character_3Green] Frame 70Symbol 816 MovieClip
"mcState"Symbol 819 MovieClip [HT_Character_3Green] Frame 79Symbol 817 MovieClip
"mcState"Symbol 819 MovieClip [HT_Character_3Green] Frame 90Symbol 818 MovieClip
"mcLeftMiddleHit"Symbol 820 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 820 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 821 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 821 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 822 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 822 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 823 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 823 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 823 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 824 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 824 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 825 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 825 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 826 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 826 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 827 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 827 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 828 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 828 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 829 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 829 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 830 MovieClip [HT_Character_0Blue] Frame 1Symbol 820 MovieClip
"mcBottomRightHit"Symbol 830 MovieClip [HT_Character_0Blue] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 830 MovieClip [HT_Character_0Blue] Frame 1Symbol 85 MovieClip
"mcState"Symbol 830 MovieClip [HT_Character_0Blue] Frame 10Symbol 821 MovieClip
"mcState"Symbol 830 MovieClip [HT_Character_0Blue] Frame 20Symbol 822 MovieClip
"mcState"Symbol 830 MovieClip [HT_Character_0Blue] Frame 30Symbol 823 MovieClip
"mcState"Symbol 830 MovieClip [HT_Character_0Blue] Frame 40Symbol 824 MovieClip
"mcState"Symbol 830 MovieClip [HT_Character_0Blue] Frame 50Symbol 825 MovieClip
"mcState"Symbol 830 MovieClip [HT_Character_0Blue] Frame 60Symbol 826 MovieClip
"mcState"Symbol 830 MovieClip [HT_Character_0Blue] Frame 70Symbol 827 MovieClip
"mcState"Symbol 830 MovieClip [HT_Character_0Blue] Frame 79Symbol 828 MovieClip
"mcState"Symbol 830 MovieClip [HT_Character_0Blue] Frame 90Symbol 829 MovieClip
"mcLeftMiddleHit"Symbol 844 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 844 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 851 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 851 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 858 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 858 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 861 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 861 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 861 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 862 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 862 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 869 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 869 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 870 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 870 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 871 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 871 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 872 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 872 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 875 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 875 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 876 MovieClip [HT_Character_3Blue] Frame 1Symbol 844 MovieClip
"mcBottomRightHit"Symbol 876 MovieClip [HT_Character_3Blue] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 876 MovieClip [HT_Character_3Blue] Frame 1Symbol 85 MovieClip
"mcState"Symbol 876 MovieClip [HT_Character_3Blue] Frame 10Symbol 851 MovieClip
"mcState"Symbol 876 MovieClip [HT_Character_3Blue] Frame 20Symbol 858 MovieClip
"mcState"Symbol 876 MovieClip [HT_Character_3Blue] Frame 30Symbol 861 MovieClip
"mcState"Symbol 876 MovieClip [HT_Character_3Blue] Frame 40Symbol 862 MovieClip
"mcState"Symbol 876 MovieClip [HT_Character_3Blue] Frame 50Symbol 869 MovieClip
"mcState"Symbol 876 MovieClip [HT_Character_3Blue] Frame 60Symbol 870 MovieClip
"mcState"Symbol 876 MovieClip [HT_Character_3Blue] Frame 70Symbol 871 MovieClip
"mcState"Symbol 876 MovieClip [HT_Character_3Blue] Frame 80Symbol 872 MovieClip
"mcState"Symbol 876 MovieClip [HT_Character_3Blue] Frame 90Symbol 875 MovieClip
"mcLeftMiddleHit"Symbol 891 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 891 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 894 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 894 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 895 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 895 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 896 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 896 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 896 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 897 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 897 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 898 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 898 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 899 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 899 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 902 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 902 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 903 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 903 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 904 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 904 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 905 MovieClip [HT_Character_2Blue] Frame 1Symbol 891 MovieClip
"mcBottomRightHit"Symbol 905 MovieClip [HT_Character_2Blue] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 905 MovieClip [HT_Character_2Blue] Frame 1Symbol 85 MovieClip
"mcState"Symbol 905 MovieClip [HT_Character_2Blue] Frame 10Symbol 894 MovieClip
"mcState"Symbol 905 MovieClip [HT_Character_2Blue] Frame 20Symbol 895 MovieClip
"mcState"Symbol 905 MovieClip [HT_Character_2Blue] Frame 30Symbol 896 MovieClip
"mcState"Symbol 905 MovieClip [HT_Character_2Blue] Frame 40Symbol 897 MovieClip
"mcState"Symbol 905 MovieClip [HT_Character_2Blue] Frame 50Symbol 898 MovieClip
"mcState"Symbol 905 MovieClip [HT_Character_2Blue] Frame 60Symbol 899 MovieClip
"mcState"Symbol 905 MovieClip [HT_Character_2Blue] Frame 70Symbol 902 MovieClip
"mcState"Symbol 905 MovieClip [HT_Character_2Blue] Frame 80Symbol 903 MovieClip
"mcState"Symbol 905 MovieClip [HT_Character_2Blue] Frame 90Symbol 904 MovieClip
"mcLeftMiddleHit"Symbol 913 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 913 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 918 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 918 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 923 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 923 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 924 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 924 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 924 MovieClip Frame 2Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 925 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 925 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 932 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 932 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 933 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 933 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 935 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 935 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 936 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 936 MovieClip Frame 1Symbol 85 MovieClip
"mcLeftMiddleHit"Symbol 939 MovieClip Frame 1Symbol 85 MovieClip
"mcRightMiddleHit"Symbol 939 MovieClip Frame 1Symbol 85 MovieClip
"mcState"Symbol 940 MovieClip [HT_Character_1Red] Frame 1Symbol 913 MovieClip
"mcBottomRightHit"Symbol 940 MovieClip [HT_Character_1Red] Frame 1Symbol 85 MovieClip
"mcTopLeftHit"Symbol 940 MovieClip [HT_Character_1Red] Frame 1Symbol 85 MovieClip
"mcState"Symbol 940 MovieClip [HT_Character_1Red] Frame 10Symbol 918 MovieClip
"mcState"Symbol 940 MovieClip [HT_Character_1Red] Frame 20Symbol 923 MovieClip
"mcState"Symbol 940 MovieClip [HT_Character_1Red] Frame 30Symbol 924 MovieClip
"mcState"Symbol 940 MovieClip [HT_Character_1Red] Frame 40Symbol 925 MovieClip
"mcState"Symbol 940 MovieClip [HT_Character_1Red] Frame 50Symbol 932 MovieClip
"mcState"Symbol 940 MovieClip [HT_Character_1Red] Frame 60Symbol 933 MovieClip
"mcState"Symbol 940 MovieClip [HT_Character_1Red] Frame 70Symbol 935 MovieClip
"mcState"Symbol 940 MovieClip [HT_Character_1Red] Frame 80Symbol 936 MovieClip
"mcState"Symbol 940 MovieClip [HT_Character_1Red] Frame 90Symbol 939 MovieClip
"mcBlocker"Symbol 996 MovieClip Frame 10Symbol 995 Button
"mcBlocker"Symbol 996 MovieClip Frame 20Symbol 995 Button
"mcBlocker"Symbol 996 MovieClip Frame 30Symbol 995 Button
"btnMusicOn"Symbol 1023 MovieClip Frame 1Symbol 1011 Button
"btnMusicOff"Symbol 1023 MovieClip Frame 10Symbol 1022 Button
"btnSoundOn"Symbol 1059 MovieClip Frame 1Symbol 1047 Button
"btnSoundOff"Symbol 1059 MovieClip Frame 10Symbol 1058 Button
"mcMusic"Symbol 1084 MovieClip Frame 1Symbol 1023 MovieClip
"btnQuit"Symbol 1084 MovieClip Frame 3Symbol 1036 Button
"mcSound"Symbol 1084 MovieClip Frame 5Symbol 1059 MovieClip
"btnHelp"Symbol 1084 MovieClip Frame 7Symbol 1070 Button
"btnResume"Symbol 1084 MovieClip Frame 9Symbol 1081 Button
"btnResume"Symbol 1086 MovieClip Frame 1Symbol 1081 Button
"btnHelp"Symbol 1086 MovieClip Frame 1Symbol 1070 Button
"mcSound"Symbol 1086 MovieClip Frame 1Symbol 1059 MovieClip
"btnQuit"Symbol 1086 MovieClip Frame 1Symbol 1036 Button
"mcMusic"Symbol 1086 MovieClip Frame 1Symbol 1023 MovieClip
"mcPopup"Symbol 1087 MovieClip Frame 1Symbol 1086 MovieClip
"btnResume"Symbol 1088 MovieClip Frame 1Symbol 1081 Button
"btnHelp"Symbol 1088 MovieClip Frame 1Symbol 1070 Button
"mcSound"Symbol 1088 MovieClip Frame 1Symbol 1059 MovieClip
"btnQuit"Symbol 1088 MovieClip Frame 1Symbol 1036 Button
"mcMusic"Symbol 1088 MovieClip Frame 1Symbol 1023 MovieClip
"mcState"Symbol 1089 MovieClip Frame 10Symbol 1084 MovieClip
"mcBlocker"Symbol 1089 MovieClip Frame 10Symbol 995 Button
"mcBlocker"Symbol 1089 MovieClip Frame 20Symbol 995 Button
"mcState"Symbol 1089 MovieClip Frame 20Symbol 1087 MovieClip
"mcState"Symbol 1089 MovieClip Frame 30Symbol 1088 MovieClip
"mcBlocker"Symbol 1089 MovieClip Frame 30Symbol 995 Button
"btnNo"Symbol 1109 MovieClip Frame 1Symbol 1098 Button
"btnYes"Symbol 1109 MovieClip Frame 1Symbol 1105 Button
"mcPopup"Symbol 1110 MovieClip Frame 1Symbol 1109 MovieClip
"mcPopup"Symbol 1111 MovieClip Frame 1Symbol 1109 MovieClip
"mcPopup"Symbol 1112 MovieClip Frame 1Symbol 1109 MovieClip
"mcState"Symbol 1113 MovieClip Frame 10Symbol 1110 MovieClip
"mcBlocker"Symbol 1113 MovieClip Frame 10Symbol 995 Button
"mcBlocker"Symbol 1113 MovieClip Frame 20Symbol 995 Button
"mcState"Symbol 1113 MovieClip Frame 20Symbol 1111 MovieClip
"mcState"Symbol 1113 MovieClip Frame 30Symbol 1112 MovieClip
"mcBlocker"Symbol 1113 MovieClip Frame 30Symbol 995 Button
"txtMedal"Symbol 1197 MovieClip Frame 1Symbol 1196 EditableText
"txtTimeBronze"Symbol 1203 MovieClip Frame 1Symbol 1159 EditableText
"txtTimeSilver"Symbol 1203 MovieClip Frame 1Symbol 1160 EditableText
"txtTimeGold"Symbol 1203 MovieClip Frame 1Symbol 1161 EditableText
"txtTimePlatinum"Symbol 1203 MovieClip Frame 1Symbol 1162 EditableText
"txtPointsBronze"Symbol 1203 MovieClip Frame 1Symbol 1163 EditableText
"txtPointsSilver"Symbol 1203 MovieClip Frame 1Symbol 1164 EditableText
"txtPointsGold"Symbol 1203 MovieClip Frame 1Symbol 1165 EditableText
"txtPointsPlatinum"Symbol 1203 MovieClip Frame 1Symbol 1166 EditableText
"txtScore"Symbol 1203 MovieClip Frame 1Symbol 1173 EditableText
"btnNextLevel"Symbol 1203 MovieClip Frame 1Symbol 1185 Button
"txtBreak"Symbol 1203 MovieClip Frame 1Symbol 1186 EditableText
"txtMedalScore"Symbol 1203 MovieClip Frame 1Symbol 1189 EditableText
"txtBreakPoints"Symbol 1203 MovieClip Frame 1Symbol 1190 EditableText
"txtBreakTotalPoints"Symbol 1203 MovieClip Frame 1Symbol 1191 EditableText
"txtTimer"Symbol 1203 MovieClip Frame 1Symbol 1195 EditableText
"mcMedalText"Symbol 1203 MovieClip Frame 1Symbol 1197 MovieClip
"mcMedalTotal"Symbol 1203 MovieClip Frame 1Symbol 1202 MovieClip
"mcPopup"Symbol 1204 MovieClip Frame 1Symbol 1203 MovieClip
"mcPopup"Symbol 1205 MovieClip Frame 1Symbol 1203 MovieClip
"mcPopup"Symbol 1206 MovieClip Frame 1Symbol 1203 MovieClip
"mcState"Symbol 1207 MovieClip Frame 10Symbol 1204 MovieClip
"mcBlocker"Symbol 1207 MovieClip Frame 10Symbol 995 Button
"mcBlocker"Symbol 1207 MovieClip Frame 20Symbol 995 Button
"mcState"Symbol 1207 MovieClip Frame 20Symbol 1205 MovieClip
"mcState"Symbol 1207 MovieClip Frame 30Symbol 1206 MovieClip
"mcBlocker"Symbol 1207 MovieClip Frame 30Symbol 995 Button
"btnResume"Symbol 1248 MovieClip Frame 1Symbol 1238 Button
"mcState"Symbol 1249 MovieClip Frame 1Symbol 1248 MovieClip
"mcState"Symbol 1250 MovieClip Frame 1Symbol 1248 MovieClip
"mcState"Symbol 1251 MovieClip Frame 1Symbol 1248 MovieClip
"mcState"Symbol 1252 MovieClip Frame 10Symbol 1249 MovieClip
"mcBlocker"Symbol 1252 MovieClip Frame 10Symbol 995 Button
"mcBlocker"Symbol 1252 MovieClip Frame 20Symbol 995 Button
"mcState"Symbol 1252 MovieClip Frame 20Symbol 1250 MovieClip
"mcState"Symbol 1252 MovieClip Frame 30Symbol 1251 MovieClip
"mcBlocker"Symbol 1252 MovieClip Frame 30Symbol 995 Button
"mcPopupBlocker"Symbol 1253 MovieClip Frame 1Symbol 996 MovieClip
"mcPopupMenu"Symbol 1253 MovieClip Frame 1Symbol 1089 MovieClip
"mcPopupQuit"Symbol 1253 MovieClip Frame 1Symbol 1113 MovieClip
"mcPopupEndLevel"Symbol 1253 MovieClip Frame 1Symbol 1207 MovieClip
"mcPopupHelp"Symbol 1253 MovieClip Frame 1Symbol 1252 MovieClip
"mcState"Symbol 1261 MovieClip Frame 10Symbol 1259 MovieClip
"mcBlocker"Symbol 1261 MovieClip Frame 10Symbol 995 Button
"mcState"Symbol 1261 MovieClip Frame 20Symbol 1260 MovieClip
"btnPlay"Symbol 1343 MovieClip Frame 1Symbol 1238 Button
"mcState"Symbol 1359 MovieClip Frame 1Symbol 558 MovieClip
"mcState"Symbol 1359 MovieClip Frame 1Symbol 599 MovieClip
"mcState"Symbol 1359 MovieClip Frame 1Symbol 512 MovieClip
"mcState"Symbol 1359 MovieClip Frame 1Symbol 913 MovieClip
"mcState"Symbol 1368 MovieClip Frame 1Symbol 405 MovieClip
"mcState"Symbol 1368 MovieClip Frame 1Symbol 705 MovieClip
"mcState"Symbol 1368 MovieClip Frame 1Symbol 793 MovieClip
"mcState"Symbol 1368 MovieClip Frame 1Symbol 746 MovieClip
"mcState"Symbol 1377 MovieClip Frame 1Symbol 820 MovieClip
"mcState"Symbol 1377 MovieClip Frame 1Symbol 462 MovieClip
"mcState"Symbol 1377 MovieClip Frame 1Symbol 844 MovieClip
"mcState"Symbol 1377 MovieClip Frame 1Symbol 891 MovieClip
"mcState"Symbol 1385 MovieClip Frame 1Symbol 654 MovieClip
"mcState"Symbol 1385 MovieClip Frame 1Symbol 345 MovieClip
"mcState"Symbol 1385 MovieClip Frame 1Symbol 292 MovieClip
"mcState"Symbol 1385 MovieClip Frame 1Symbol 214 MovieClip
"btnBack"Symbol 1392 MovieClip Frame 1Symbol 1353 Button
"btnTeam1"Symbol 1392 MovieClip Frame 1Symbol 1362 Button
"btnTeam4"Symbol 1392 MovieClip Frame 1Symbol 1371 Button
"btnTeam2"Symbol 1392 MovieClip Frame 1Symbol 1380 Button
"btnTeam3"Symbol 1392 MovieClip Frame 1Symbol 1389 Button
"txtTimer"Symbol 1407 MovieClip Frame 1Symbol 1406 EditableText
"mcTimer"Symbol 1419 MovieClip Frame 1Symbol 1407 MovieClip
"btnMenu"Symbol 1419 MovieClip Frame 1Symbol 1418 Button
"mcBackground"Symbol 1420 MovieClip Frame 1Symbol 1404 MovieClip
"mcLevel"Symbol 1420 MovieClip Frame 1Symbol 1405 MovieClip
"mcHUD"Symbol 1420 MovieClip Frame 1Symbol 1419 MovieClip
"txtScore"Symbol 1446 MovieClip Frame 1Symbol 1444 EditableText
"btnPlayAgain"Symbol 1464 MovieClip Frame 1Symbol 1431 Button
"txtTimer1"Symbol 1464 MovieClip Frame 1Symbol 1432 EditableText
"txtTimer2"Symbol 1464 MovieClip Frame 1Symbol 1433 EditableText
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http://swfchan.com/25/123936/info.shtml
Created: 2/3 -2019 05:41:08 Last modified: 2/3 -2019 05:41:08 Server time: 22/12 -2024 01:33:25