STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76665527?noj=FRM76665527-22DC" width="1" height="1"></div>

obama-versus-zombies.swf

This is the info page for
Flash #124503

(Click the ID number above for more basic data on this flash file.)


Text
LOADING.. 99%

More zombie games  at
Flashgames247.com

More Zombies and Weapons
at Flashgames247.com

START

Play all day!
No limits!

Persistant
Browser RPG

LOADING

PLAY MORE GAMES

PLAY MORE
GAMES

FREE GAMES FOR YOUR SITE

FREE GAMES FOR
YOUR SITE

100%

ASSET HOLDER

100

100

DAY 1

MENU

Awesome Ak

Badass Bat

Crazy Uzi

Bronze Zombie

Killer

Silver Zombie

Gold Zombie

Super Zombie

Reinforcements

Head Shot

Honcho

Game Complete

Play More Zombie Games

PLAY

instructions

Achievement

achievements

Trapped
I've managed to make a
barricade and set up a broadcast
for help.
Hopefully someone will pick up
the message.
Need to hold out as long as I can
and see if I can round up some
survivors and extra weapons.

DAY 1

SUMMARY

%
Barricade
Repairs

50

Survivors
Found

1

Weapon Found:

Grenade Launcher

Grenade Launcher

Instructions

WASD - Move character.
R - Reload
Space - Switch weapons.
ESC / P - Pause game
Mouse / Mouse Click - Aim / Shoot weapon.

CONTINUE

WASD - Move character.
R - Reload
Space - Switch weapons.
ESC / P - Pause game
Mouse / Mouse Click - Aim / Shoot weapon.

Head Shot Honcho

Complete a level with headshots only

Achievements

DAY 20

500

1

Grenade Launcher

Hours Remaining

12

hours

Repair Barricade

0

search for survivors

0

search for weapons

0

Accept

current barricade

100%

repair per hour

0%

no vacancy

armory full

main

backup

Main Weapon

Backup

pistol

uzi

rifle

magnum

machine gun

lazer

grenade launcher

flame thrower

desert eagle

baseball bat

ak 47

no main weapon

LET'S KILL
PEOPLE!

Lorem ipsum dolor sit amet, consectetuer
adipiscing elit, sed diam nonummy nibh
euismod tincidunt ut laoreet dolore magna
aliquam erat volutpat. Ut wisi enim ad minim
veniam, quis nostrud exerci tation ullamcorper
suscipit lobortis nisl ut aliquip ex ea commodo
consequat. Duis autem vel eum iriure dolor in

play more games

Go to Main

Congratulations, the Special Forces picked up
your signal and came straight to rescue. 20
days of surivival eventually paid off.
What caused this zombie outbreak? How many
people are affected? Is it world wide? Now
your safe maybe you'll be able to find out these
answers.

GAME OVER

Retry

mute

unmute

QUALITY

RESUME

MAIN MENU

More Zombie Games

High

ActionScript [AS3]

Section 1
//TCircleCollision (com.chocorobokun.CollisionDetection.TCircleCollision) package com.chocorobokun.CollisionDetection { import flash.display.*; public class TCircleCollision { private var objA:Sprite; private var objB:Sprite; private static var allowInstantiation:Boolean; private static var instance:TCircleCollision; public function TCircleCollision(){ if (!allowInstantiation){ throw (new Error("Error: use getInstance() instead of new")); }; } public function checkCollision(_arg1:Sprite, _arg2:Sprite, _arg3:int=0, _arg4:int=0):Boolean{ var _local5:Boolean; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; if (_arg3 == 0){ _local6 = (_arg1.width / 2); } else { _local6 = _arg3; }; if (_arg4 == 0){ _local7 = (_arg2.width / 2); } else { _local7 = _arg4; }; _local8 = (_arg1.x - _arg2.x); _local9 = (_arg1.y - _arg2.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); if (_local10 <= (_local6 + _local7)){ _local5 = true; } else { _local5 = false; }; return (_local5); } public static function getInstance():TCircleCollision{ if (!instance){ allowInstantiation = true; instance = new (TCircleCollision); allowInstantiation = false; }; return (instance); } } }//package com.chocorobokun.CollisionDetection
Section 2
//AchievementManager (com.chocorobokun.managers.AchievementManager) package com.chocorobokun.managers { public class AchievementManager { private var callback:Function; private var initiated:Boolean; private var numIndex:int; private var achievementArray:Array; private static var allowInstantiation:Boolean; private static var instance:AchievementManager; public function AchievementManager(){ if (!allowInstantiation){ throw (new Error("Error: use AchievementManager.getInstance() instead of new")); }; } public function setAchievement(_arg1:int, _arg2:int, _arg3:Boolean=true):Boolean{ if (((!(_arg3)) && ((achievementArray[_arg1][numIndex] >= _arg2)))){ return (false); }; if (achievementArray[_arg1][numIndex] <= 0){ return (false); }; achievementArray[_arg1][numIndex] = (achievementArray[_arg1][numIndex] - _arg2); if (achievementArray[_arg1][numIndex] <= 0){ if (callback != null){ callback(); }; return (true); //unresolved jump }; return (false); } public function init(_arg1:Array, _arg2:int, _arg3:Function=null):void{ if (!initiated){ achievementArray = _arg1.concat(); numIndex = _arg2; callback = _arg3; initiated = true; }; } public static function getInstance():AchievementManager{ if (!instance){ allowInstantiation = true; instance = new (AchievementManager); allowInstantiation = false; }; return (instance); } } }//package com.chocorobokun.managers
Section 3
//LevelManager (com.chocorobokun.managers.LevelManager) package com.chocorobokun.managers { import flash.display.*; public class LevelManager { private var bestLevel:int;// = 0 private var levelsData:Array; private var currentLevel:int;// = 0 private var main:Sprite; private var initiated:Boolean;// = false private static var allowInstantiation:Boolean; private static var instance:LevelManager; public function LevelManager(){ initiated = false; levelsData = []; currentLevel = 0; bestLevel = 0; super(); if (!allowInstantiation){ throw (new Error("Error: use LevelManager.getInstance() instead of new")); }; } public function setLevel(_arg1:int){ currentLevel = _arg1; bestLevel = _arg1; } public function getCurrentLevel():int{ return (currentLevel); } public function getLevelProp(_arg1:int){ return (levelsData[_arg1]); } public function setCurrentLevel(_arg1:int){ currentLevel = _arg1; } public function init(_arg1:Sprite, _arg2:Array){ if (!initiated){ main = _arg1; levelsData = _arg2; initiated = true; }; } public function getBestLevel():int{ return (bestLevel); } public function setBestLevel(_arg1:int){ bestLevel = _arg1; } public static function getInstance():LevelManager{ if (!instance){ allowInstantiation = true; instance = new (LevelManager); allowInstantiation = false; }; return (instance); } } }//package com.chocorobokun.managers
Section 4
//ScreenManager (com.chocorobokun.managers.ScreenManager) package com.chocorobokun.managers { import flash.display.*; import flash.utils.*; public class ScreenManager { private var screenDict:Dictionary; public var currentScreen:String; private var screenArray:Array; private var view:DisplayObjectContainer; private var activeScreenArray:Array; private var initiated:Boolean;// = false private var main:Sprite; private var prevScreen:String; private static var allowInstantiation:Boolean; private static var instance:ScreenManager; public function ScreenManager(){ initiated = false; activeScreenArray = []; super(); screenDict = new Dictionary(true); screenArray = []; if (!allowInstantiation){ throw (new Error("Error: use ScreenManager.getInstance() instead of new")); }; } public function removeScreen(_arg1:String){ var _local2:Object; var _local3:*; _local2 = screenDict[_arg1]; view.removeChild(_local2.screen); trace((_local2.name + " Removed!!")); if (_arg1 == currentScreen){ for (_local3 in activeScreenArray) { if (activeScreenArray[_local3] == currentScreen){ activeScreenArray.splice(_local3, 1); break; }; }; if (activeScreenArray[(activeScreenArray.length - 1)]){ currentScreen = activeScreenArray[(activeScreenArray.length - 1)]; } else { currentScreen = null; }; }; trace(("CURRENT SCREEN IS " + currentScreen)); } public function init(_arg1:Sprite, _arg2:DisplayObjectContainer){ if (!initiated){ main = _arg1; view = _arg2; initiated = true; }; } public function changeToScreen(_arg1:String, _arg2:Boolean=true, _arg3:Number=0, _arg4:Number=0):void{ var _local5:Object; var _local6:*; if (((_arg2) && (currentScreen))){ trace("CURRENT SCREEN DETECTED"); _local5 = screenDict[currentScreen]; view.removeChild(_local5.screen); for (_local6 in activeScreenArray) { if (activeScreenArray[_local6] == currentScreen){ activeScreenArray.splice(_local6, 1); break; }; }; }; _local5 = screenDict[_arg1]; _local5.screen.x = _arg3; _local5.screen.y = _arg4; view.addChild(_local5.screen); activeScreenArray.push(_arg1); trace(("CURRENT SCREEN 1:" + currentScreen)); currentScreen = activeScreenArray[(activeScreenArray.length - 1)]; trace(("CURRENT SCREEN 2:" + currentScreen)); } public function getScreen(_arg1:String){ return (screenDict[_arg1].screen); } public function addScreen(_arg1:MovieClip, _arg2:String):Boolean{ var _local3:*; var _local4:Object; var _local5:MovieClip; for (_local3 in screenArray) { if (screenArray[_local3].name == _arg2){ return (false); }; }; _local4 = new Object(); _local5 = _arg1; _local4.name = _arg2; _local4.screen = _local5; screenDict[_arg2] = _local4; screenArray.push(_local4); trace((_arg2 + " Stored!")); return (true); } public function getCurrentScreenName():String{ return (currentScreen); } public static function getInstance():ScreenManager{ if (!instance){ allowInstantiation = true; instance = new (ScreenManager); allowInstantiation = false; }; return (instance); } } }//package com.chocorobokun.managers
Section 5
//SoundManager (com.chocorobokun.managers.SoundManager) package com.chocorobokun.managers { import flash.media.*; import flash.utils.*; import flash.net.*; public class SoundManager { private var _soundsDict:Dictionary; private var _sounds:Array; private static var _instance:SoundManager; private static var _allowInstance:Boolean; public function SoundManager(){ this._soundsDict = new Dictionary(true); this._sounds = new Array(); if (!SoundManager._allowInstance){ throw (new Error("Error: Use SoundManager.getInstance() instead of the new keyword.")); }; } public function fadeSound(_arg1:String, _arg2:Number=0, _arg3:Number=1):void{ } public function get sounds():Array{ return (this._sounds); } public function getSoundDuration(_arg1:String):Number{ return (this._soundsDict[_arg1].sound.length); } public function setSoundVolume(_arg1:String, _arg2:Number):void{ var _local3:Object; var _local4:SoundTransform; _local3 = this._soundsDict[_arg1]; _local4 = _local3.channel.soundTransform; _local4.volume = _arg2; _local3.channel.soundTransform = _local4; } public function getSoundVolume(_arg1:String):Number{ return (this._soundsDict[_arg1].channel.soundTransform.volume); } public function addLibrarySound(_arg1, _arg2:String):Boolean{ var _local3:int; var _local4:Object; var _local5:Sound; _local3 = 0; while (_local3 < this._sounds.length) { if (this._sounds[_local3].name == _arg2){ return (false); }; _local3++; }; _local4 = new Object(); _local5 = new (_arg1); _local4.name = _arg2; _local4.sound = _local5; _local4.channel = new SoundChannel(); _local4.position = 0; _local4.paused = true; _local4.volume = 1; _local4.startTime = 0; _local4.loops = 0; _local4.pausedByAll = false; this._soundsDict[_arg2] = _local4; this._sounds.push(_local4); return (true); } public function toString():String{ return (getQualifiedClassName(this)); } public function isSoundPaused(_arg1:String):Boolean{ return (this._soundsDict[_arg1].paused); } public function removeAllSounds():void{ var _local1:int; _local1 = 0; while (_local1 < this._sounds.length) { this._sounds[_local1] = null; _local1++; }; this._sounds = new Array(); this._soundsDict = new Dictionary(true); } public function getSoundPosition(_arg1:String):Number{ return (this._soundsDict[_arg1].channel.position); } public function stopAllSounds(_arg1:Boolean=true):void{ var _local2:int; var _local3:String; _local2 = 0; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (!this._soundsDict[_local3].paused){ this._soundsDict[_local3].pausedByAll = true; this.stopSound(_local3); }; } else { this.stopSound(_local3); }; _local2++; }; } public function removeSound(_arg1:String):void{ var _local2:int; _local2 = 0; while (_local2 < this._sounds.length) { if (this._sounds[_local2].name == _arg1){ this._sounds[_local2] = null; this._sounds.splice(_local2, 1); }; _local2++; }; delete this._soundsDict[_arg1]; } public function muteAllSounds():void{ var _local1:int; var _local2:String; _local1 = 0; while (_local1 < this._sounds.length) { _local2 = this._sounds[_local1].name; this.setSoundVolume(_local2, 0); _local1++; }; } public function stopSound(_arg1:String):void{ var _local2:Object; _local2 = this._soundsDict[_arg1]; _local2.paused = true; _local2.channel.stop(); _local2.position = _local2.channel.position; } public function pauseAllSounds(_arg1:Boolean=true):void{ var _local2:int; var _local3:String; _local2 = 0; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (!this._soundsDict[_local3].paused){ this._soundsDict[_local3].pausedByAll = true; this.pauseSound(_local3); }; } else { this.pauseSound(_local3); }; _local2++; }; } public function playAllSounds(_arg1:Boolean=false):void{ var _local2:int; var _local3:String; _local2 = 0; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (this._soundsDict[_local3].pausedByAll){ this._soundsDict[_local3].pausedByAll = false; this.playSound(_local3); }; } else { this.playSound(_local3); }; _local2++; }; } public function addExternalSound(_arg1:String, _arg2:String, _arg3:Number=1000, _arg4:Boolean=false):Boolean{ var _local5:int; var _local6:Object; var _local7:Sound; _local5 = 0; while (_local5 < this._sounds.length) { if (this._sounds[_local5].name == _arg2){ return (false); }; _local5++; }; _local6 = new Object(); _local7 = new Sound(new URLRequest(_arg1), new SoundLoaderContext(_arg3, _arg4)); _local6.name = _arg2; _local6.sound = _local7; _local6.channel = new SoundChannel(); _local6.position = 0; _local6.paused = true; _local6.volume = 1; _local6.startTime = 0; _local6.loops = 0; _local6.pausedByAll = false; this._soundsDict[_arg2] = _local6; this._sounds.push(_local6); return (true); } public function unmuteAllSounds():void{ var _local1:int; var _local2:String; var _local3:Object; var _local4:SoundTransform; _local1 = 0; while (_local1 < this._sounds.length) { _local2 = this._sounds[_local1].name; _local3 = this._soundsDict[_local2]; _local4 = _local3.channel.soundTransform; _local4.volume = _local3.volume; _local3.channel.soundTransform = _local4; _local1++; }; } public function isSoundPausedByAll(_arg1:String):Boolean{ return (this._soundsDict[_arg1].pausedByAll); } public function getSoundObject(_arg1:String):Sound{ return (this._soundsDict[_arg1].sound); } public function pauseSound(_arg1:String):void{ var _local2:Object; _local2 = this._soundsDict[_arg1]; _local2.paused = true; _local2.position = _local2.channel.position; _local2.channel.stop(); } public function playSound(_arg1:String, _arg2:Number=1, _arg3:Number=0, _arg4:int=0):void{ var _local5:Object; _local5 = this._soundsDict[_arg1]; _local5.volume = _arg2; _local5.startTime = _arg3; _local5.loops = _arg4; if (_local5.paused){ _local5.channel = _local5.sound.play(_local5.position, _local5.loops, new SoundTransform(_local5.volume)); } else { _local5.channel = _local5.sound.play(_arg3, _local5.loops, new SoundTransform(_local5.volume)); }; _local5.paused = false; } public static function getInstance():SoundManager{ if (SoundManager._instance == null){ SoundManager._allowInstance = true; SoundManager._instance = new (SoundManager); SoundManager._allowInstance = false; }; return (SoundManager._instance); } } }//package com.chocorobokun.managers
Section 6
//IPreloader (com.chocorobokun.preloader.IPreloader) package com.chocorobokun.preloader { public interface IPreloader { function update(_arg1:int):void; } }//package com.chocorobokun.preloader
Section 7
//CustomTrigon (com.chocorobokun.util.CustomTrigon) package com.chocorobokun.util { public class CustomTrigon { private static var cAngle:Number; private static var distY:Number; private static var allowInstantiation:Boolean; private static var instance:CustomTrigon; private static var distX:Number; public static function getAngle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ distX = (_arg3 - _arg1); distY = (_arg4 - _arg2); cAngle = Math.atan2(distY, distX); return (cAngle); } } }//package com.chocorobokun.util
Section 8
//OpenURL (com.chocorobokun.util.OpenURL) package com.chocorobokun.util { import flash.net.*; public class OpenURL { public static function callURL(_arg1:String, _arg2:Function=null, _arg3:String="_blank"){ var _local4:URLRequest; _local4 = new URLRequest(_arg1); navigateToURL(_local4, _arg3); if (_arg2 != null){ _arg2(); }; } } }//package com.chocorobokun.util
Section 9
//CDK (com.coreyoneil.collision.CDK) package com.coreyoneil.collision { import flash.display.*; import flash.utils.*; import flash.geom.*; import flash.text.*; import flash.errors.*; public class CDK { private var colorTransform1:ColorTransform; private var colorTransform2:ColorTransform; private var _returnAngleType:String; private var pixels1:ByteArray; private var pixels2:ByteArray; private var bmdResample:BitmapData; private var _returnAngle:Boolean; private var transMatrix2:Matrix; private var rect1:Rectangle; private var rect2:Rectangle; private var transMatrix1:Matrix; protected var objectCheckArray:Array; private var _alphaThreshold:Number; private var item1Registration:Point; private var bmd1:BitmapData; private var bmd2:BitmapData; protected var objectArray:Array; private var item2Registration:Point; protected var objectCollisionArray:Array; private var _numChildren:uint; private var colorExclusionArray:Array; public function CDK():void{ if (getQualifiedClassName(this) == "com.coreyoneil.collision::CDK"){ throw (new Error("CDK is an abstract class and is not meant for instantiation - use CollisionGroup or CollisionList")); }; init(); } public function get returnAngle():Boolean{ return (_returnAngle); } public function set returnAngle(_arg1:Boolean):void{ _returnAngle = _arg1; } private function init():void{ objectCheckArray = []; objectCollisionArray = []; objectArray = []; colorExclusionArray = []; _alphaThreshold = 0; _returnAngle = true; _returnAngleType = "RADIANS"; } protected function findCollisions(_arg1, _arg2):void{ var item1_isText:Boolean; var item2_isText:Boolean; var item1xDiff:Number; var item1yDiff:Number; var currentObj:*; var k:uint; var value1:uint; var value2:uint; var collisionPoint:Number; var overlap:Boolean; var overlapping:Array; var locY:Number; var locX:Number; var locStage:Point; var hasColors:int; var pixelLength:int; var alpha1:uint; var alpha2:uint; var colorFlag:Boolean; var red1:uint; var red2:uint; var green1:uint; var green2:uint; var blue1:uint; var blue2:uint; var colorObj:Object; var aPlus:uint; var aMinus:uint; var rPlus:uint; var rMinus:uint; var gPlus:uint; var gMinus:uint; var bPlus:uint; var bMinus:uint; var item1Flags:uint; var item2Flags:uint; var n:uint; var angle:Number; var recordedCollision:Object; var item1 = _arg1; var item2 = _arg2; item1_isText = false; item2_isText = false; if ((item1 is TextField)){ item1_isText = ((item1.antiAliasType)=="advanced") ? true : false; item1.antiAliasType = ((item1.antiAliasType)=="advanced") ? "normal" : item1.antiAliasType; }; if ((item2 is TextField)){ item2_isText = ((item2.antiAliasType)=="advanced") ? true : false; item2.antiAliasType = ((item2.antiAliasType)=="advanced") ? "normal" : item2.antiAliasType; }; colorTransform1 = item1.transform.colorTransform; colorTransform2 = item2.transform.colorTransform; item1Registration = new Point(); item2Registration = new Point(); item1Registration = item1.localToGlobal(item1Registration); item2Registration = item2.localToGlobal(item2Registration); bmd1 = new BitmapData(item1.width, item1.height, true, 0xFFFFFF); bmd2 = new BitmapData(item1.width, item1.height, true, 0xFFFFFF); transMatrix1 = item1.transform.matrix; currentObj = item1; while (currentObj.parent != null) { transMatrix1.concat(currentObj.parent.transform.matrix); currentObj = currentObj.parent; }; rect1 = item1.getBounds(currentObj); if (item1 != currentObj){ rect1.x = (rect1.x + currentObj.x); rect1.y = (rect1.y + currentObj.y); }; var _local4 = (item1Registration.x - rect1.left); item1xDiff = _local4; transMatrix1.tx = _local4; _local4 = (item1Registration.y - rect1.top); item1yDiff = _local4; transMatrix1.ty = _local4; transMatrix2 = item2.transform.matrix; currentObj = item2; while (currentObj.parent != null) { transMatrix2.concat(currentObj.parent.transform.matrix); currentObj = currentObj.parent; }; transMatrix2.tx = (item2Registration.x - rect1.left); transMatrix2.ty = (item2Registration.y - rect1.top); bmd1.draw(item1, transMatrix1, colorTransform1, null, null, true); bmd2.draw(item2, transMatrix2, colorTransform2, null, null, true); pixels1 = bmd1.getPixels(new Rectangle(0, 0, bmd1.width, bmd1.height)); pixels2 = bmd2.getPixels(new Rectangle(0, 0, bmd1.width, bmd1.height)); k = 0; value1 = 0; value2 = 0; collisionPoint = -1; overlap = false; overlapping = []; hasColors = colorExclusionArray.length; pixels1.position = 0; pixels2.position = 0; pixelLength = pixels1.length; while (k < pixelLength) { k = pixels1.position; try { value1 = pixels1.readUnsignedInt(); value2 = pixels2.readUnsignedInt(); } catch(e:EOFError) { break; }; alpha1 = ((value1 >> 24) & 0xFF); alpha2 = ((value2 >> 24) & 0xFF); if ((((alpha1 > _alphaThreshold)) && ((alpha2 > _alphaThreshold)))){ colorFlag = false; if (hasColors){ red1 = ((value1 >> 16) & 0xFF); red2 = ((value2 >> 16) & 0xFF); green1 = ((value1 >> 8) & 0xFF); green2 = ((value2 >> 8) & 0xFF); blue1 = (value1 & 0xFF); blue2 = (value2 & 0xFF); n = 0; while (n < hasColors) { colorObj = Object(colorExclusionArray[n]); item1Flags = 0; item2Flags = 0; if ((((blue1 >= colorObj.bMinus)) && ((blue1 <= colorObj.bPlus)))){ item1Flags = (item1Flags + 1); }; if ((((blue2 >= colorObj.bMinus)) && ((blue2 <= colorObj.bPlus)))){ item2Flags = (item2Flags + 1); }; if ((((green1 >= colorObj.gMinus)) && ((green1 <= colorObj.gPlus)))){ item1Flags = (item1Flags + 1); }; if ((((green2 >= colorObj.gMinus)) && ((green2 <= colorObj.gPlus)))){ item2Flags = (item2Flags + 1); }; if ((((red1 >= colorObj.rMinus)) && ((red1 <= colorObj.rPlus)))){ item1Flags = (item1Flags + 1); }; if ((((red2 >= colorObj.rMinus)) && ((red2 <= colorObj.rPlus)))){ item2Flags = (item2Flags + 1); }; if ((((alpha1 >= colorObj.aMinus)) && ((alpha1 <= colorObj.aPlus)))){ item1Flags = (item1Flags + 1); }; if ((((alpha2 >= colorObj.aMinus)) && ((alpha2 <= colorObj.aPlus)))){ item2Flags = (item2Flags + 1); }; if ((((item1Flags == 4)) || ((item2Flags == 4)))){ colorFlag = true; }; n = (n + 1); }; }; if (!colorFlag){ overlap = true; collisionPoint = (k >> 2); locY = (collisionPoint / bmd1.width); locX = (collisionPoint % bmd1.width); locY = (locY - item1yDiff); locX = (locX - item1xDiff); locStage = item1.localToGlobal(new Point(locX, locY)); overlapping.push(locStage); }; }; }; if (overlap){ angle = (_returnAngle) ? findAngle(item1, item2) : 0; recordedCollision = {object1:item1, object2:item2, angle:angle, overlapping:overlapping}; objectCollisionArray.push(recordedCollision); }; if (item1_isText){ item1.antiAliasType = "advanced"; }; if (item2_isText){ item2.antiAliasType = "advanced"; }; _local4 = false; item2_isText = _local4; item1_isText = _local4; } public function dispose():void{ objectArray = []; } public function excludeColor(_arg1:uint, _arg2:uint=0xFF, _arg3:uint=20, _arg4:uint=20, _arg5:uint=20):void{ var _local6:int; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:uint; var _local14:uint; var _local15:uint; var _local16:Object; _local6 = colorExclusionArray.length; _local7 = 0; while (_local7 < _local6) { if (colorExclusionArray[_local7].color == _arg1){ throw (new Error((("Color could not be added - color already in the exclusion list [" + _arg1) + "]"))); }; _local7++; }; _local8 = (((_arg1 >> 24) & 0xFF) + _arg2); _local9 = (_local8 - (_arg2 << 1)); _local10 = (((_arg1 >> 16) & 0xFF) + _arg3); _local11 = (_local10 - (_arg3 << 1)); _local12 = (((_arg1 >> 8) & 0xFF) + _arg4); _local13 = (_local12 - (_arg4 << 1)); _local14 = ((_arg1 & 0xFF) + _arg5); _local15 = (_local14 - (_arg5 << 1)); _local16 = {color:_arg1, aPlus:_local8, aMinus:_local9, rPlus:_local10, rMinus:_local11, gPlus:_local12, gMinus:_local13, bPlus:_local14, bMinus:_local15}; colorExclusionArray.push(_local16); } public function get numChildren():uint{ return (objectArray.length); } public function get alphaThreshold():Number{ return (_alphaThreshold); } public function removeItem(_arg1):void{ var _local2:int; _local2 = objectArray.indexOf(_arg1); if (_local2 > -1){ objectArray.splice(_local2, 1); } else { throw (new Error((_arg1 + " could not be removed - object not found in item list."))); }; } public function set returnAngleType(_arg1:String):void{ _arg1 = _arg1.toUpperCase(); switch (_arg1){ case "DEGREES": case "DEGREE": case "DEG": case "DEGS": _returnAngleType = "DEGREES"; break; case "RADIANS": case "RADIAN": case "RAD": case "RADS": _returnAngleType = "RADIANS"; break; default: throw (new Error("returnAngleType expects 'DEGREES' or 'RADIANS'")); }; } private function findAngle(_arg1:DisplayObject, _arg2:DisplayObject):Number{ var center:Point; var pixels:ByteArray; var columnHeight:uint; var rowWidth:uint; var pixel:uint; var thisAlpha:uint; var lastAlpha:int; var edgeArray:Array; var hasColors:int; var j:uint; var edgePoint:int; var numEdges:int; var slopeYAvg:Number; var slopeXAvg:Number; var average:Number; var k:uint; var upperLimit:int; var colorFlag:Boolean; var red1:uint; var green1:uint; var blue1:uint; var colorObj:Object; var a:uint; var r:uint; var g:uint; var b:uint; var item1Flags:uint; var n:uint; var item1 = _arg1; var item2 = _arg2; center = new Point((item1.width >> 1), (item1.height >> 1)); pixels = pixels2; transMatrix2.tx = (transMatrix2.tx + center.x); transMatrix2.ty = (transMatrix2.ty + center.y); bmdResample = new BitmapData((item1.width << 1), (item1.height << 1), true, 0xFFFFFF); bmdResample.draw(item2, transMatrix2, colorTransform2, null, null, true); pixels = bmdResample.getPixels(new Rectangle(0, 0, bmdResample.width, bmdResample.height)); center.x = (bmdResample.width >> 1); center.y = (bmdResample.height >> 1); columnHeight = Math.round(bmdResample.height); rowWidth = Math.round(bmdResample.width); edgeArray = []; hasColors = colorExclusionArray.length; j = 0; while (j < columnHeight) { k = ((j * rowWidth) << 2); pixels.position = k; lastAlpha = -1; upperLimit = (((j + 1) * rowWidth) << 2); while (k < upperLimit) { k = pixels.position; try { pixel = pixels.readUnsignedInt(); } catch(e:EOFError) { break; }; thisAlpha = ((pixel >> 24) & 0xFF); if (lastAlpha == -1){ lastAlpha = thisAlpha; } else { if (thisAlpha > _alphaThreshold){ colorFlag = false; if (hasColors){ red1 = ((pixel >> 16) & 0xFF); green1 = ((pixel >> 8) & 0xFF); blue1 = (pixel & 0xFF); n = 0; while (n < hasColors) { colorObj = Object(colorExclusionArray[n]); item1Flags = 0; if ((((blue1 >= colorObj.bMinus)) && ((blue1 <= colorObj.bPlus)))){ item1Flags = (item1Flags + 1); }; if ((((green1 >= colorObj.gMinus)) && ((green1 <= colorObj.gPlus)))){ item1Flags = (item1Flags + 1); }; if ((((red1 >= colorObj.rMinus)) && ((red1 <= colorObj.rPlus)))){ item1Flags = (item1Flags + 1); }; if ((((thisAlpha >= colorObj.aMinus)) && ((thisAlpha <= colorObj.aPlus)))){ item1Flags = (item1Flags + 1); }; if (item1Flags == 4){ colorFlag = true; }; n = (n + 1); }; }; if (!colorFlag){ edgeArray.push((k >> 2)); }; }; }; }; j = (j + 1); }; numEdges = edgeArray.length; slopeYAvg = 0; slopeXAvg = 0; j = 0; while (j < numEdges) { edgePoint = int(edgeArray[j]); slopeYAvg = (slopeYAvg + (center.y - (edgePoint / rowWidth))); slopeXAvg = (slopeXAvg + ((edgePoint % rowWidth) - center.x)); j = (j + 1); }; average = -(Math.atan2(slopeYAvg, slopeXAvg)); average = ((_returnAngleType == "RADIANS")) ? average : (average * 57.2957795); return (average); } public function addItem(_arg1):void{ if ((_arg1 is DisplayObject)){ objectArray.push(_arg1); } else { throw (new Error((("Cannot add item: " + _arg1) + " - item must be a Display Object."))); }; } public function get returnAngleType():String{ return (_returnAngleType); } public function set alphaThreshold(_arg1:Number):void{ if ((((_arg1 <= 1)) && ((_arg1 >= 0)))){ _alphaThreshold = (_arg1 * 0xFF); } else { throw (new Error("alphaThreshold expects a value from 0 to 1")); }; } public function removeExcludeColor(_arg1:uint):void{ var _local2:Boolean; var _local3:int; var _local4:uint; _local2 = false; _local3 = colorExclusionArray.length; _local4 = 0; while (_local4 < _local3) { if (colorExclusionArray[_local4].color == _arg1){ colorExclusionArray.splice(_local4, 1); _local2 = true; break; }; _local4++; }; if (!_local2){ throw (new Error((("Color could not be removed - color not found in exclusion list [" + _arg1) + "]"))); }; } protected function clearArrays():void{ objectCheckArray = []; objectCollisionArray = []; } } }//package com.coreyoneil.collision
Section 10
//CollisionList (com.coreyoneil.collision.CollisionList) package com.coreyoneil.collision { import flash.display.*; public class CollisionList extends CDK { public function CollisionList(_arg1, ... _args):void{ var _local3:uint; super(); addItem(_arg1); _local3 = 0; while (_local3 < _args.length) { addItem(_args[_local3]); _local3++; }; } public function swapTarget(_arg1):void{ if ((_arg1 is DisplayObject)){ objectArray[0] = _arg1; } else { throw (new Error((("Cannot swap target: " + _arg1) + " - item must be a Display Object."))); }; } public function checkCollisions():Array{ var _local1:uint; var _local2:*; var _local3:DisplayObject; var _local4:uint; clearArrays(); _local1 = objectArray.length; _local2 = DisplayObject(objectArray[0]); _local4 = 1; while (_local4 < _local1) { _local3 = DisplayObject(objectArray[_local4]); if (_local2.hitTestObject(_local3)){ if ((_local3.width * _local3.height) > (_local2.width * _local2.height)){ objectCheckArray.push([_local2, _local3]); } else { objectCheckArray.push([_local3, _local2]); }; }; _local4++; }; _local1 = objectCheckArray.length; _local4 = 0; while (_local4 < _local1) { findCollisions(DisplayObject(objectCheckArray[_local4][0]), DisplayObject(objectCheckArray[_local4][1])); _local4++; }; return (objectCollisionArray); } override public function removeItem(_arg1):void{ var _local2:int; _local2 = objectArray.indexOf(_arg1); if (_local2 > 0){ objectArray.splice(_local2, 1); } else { if (_local2 == 0){ throw (new Error("You cannot remove the target from CollisionList. Use swapTarget to change the target.")); }; throw (new Error((_arg1 + " could not be removed - object not found in item list."))); }; } } }//package com.coreyoneil.collision
Section 11
//Bullet (com.laststand.bullet.Bullet) package com.laststand.bullet { import com.chocorobokun.managers.*; import com.laststand.manager.*; import flash.display.*; import flash.events.*; import flash.utils.*; public class Bullet extends MovieClip { public var bBox:MovieClip; private var bulletRange:Number; public var bulletType:String; private var sourceAngle:Number; private var bulletSpeed:Number;// = 50 private var distX:Number; public var timerTick:Timer; private var distY:Number; public var survivorBullet:Boolean; public var bulletID:int; public function Bullet(){ bulletSpeed = 50; super(); addEventListener(Event.ADDED_TO_STAGE, onStage); } public function destroy(){ timerTick.stop(); timerTick.removeEventListener(TimerEvent.TIMER, onTick); removeEventListener(Event.ENTER_FRAME, mainLoop); } public function init(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:int=0, _arg7:Boolean=false){ this.alpha = 0; bulletType = _arg1; bulletRange = _arg5; survivorBullet = _arg7; bulletID = _arg6; switch (bulletType){ case "bat": bulletSpeed = 80; gotoAndStop("flame"); break; case "flame": bulletSpeed = 8; gotoAndStop("flame"); break; case "granade": bulletSpeed = 80; gotoAndStop("granade"); break; case "big": bulletSpeed = 80; gotoAndStop("small"); break; case "laser": bulletSpeed = 80; gotoAndStop("laser"); break; default: bulletSpeed = 80; gotoAndStop("small"); break; }; sourceAngle = _arg4; x = _arg2; y = _arg3; rotation = (((sourceAngle * 180) / Math.PI) + 180); distX = (Math.cos(sourceAngle) * bulletSpeed); distY = (Math.sin(sourceAngle) * bulletSpeed); if (bulletType == "machineGun"){ if ((MainClass(root).mainStage.weaponInterval % 2) != 0){ x = -100; y = 600; var _local8 = WeaponManager.getInstance().weaponAmmoArray; var _local9:int; var _local10 = (_local8[_local9] + 1); _local8[_local9] = _local10; if (!MainClass(root).mainStage.isMute){ SoundManager.getInstance().playSound("machineGunShotSound"); }; }; }; if (bulletType == "uzi"){ if ((MainClass(root).mainStage.weaponInterval % 2) != 0){ x = -100; y = 600; _local8 = WeaponManager.getInstance().weaponAmmoArray; _local9 = 0; _local10 = (_local8[_local9] + 1); _local8[_local9] = _local10; if (!MainClass(root).mainStage.isMute){ SoundManager.getInstance().playSound("uziShotSound", 1, 500); }; }; }; if (bulletType == "AK47"){ if ((MainClass(root).mainStage.weaponInterval % 2) != 0){ x = -100; y = 600; _local8 = WeaponManager.getInstance().weaponAmmoArray; _local9 = 0; _local10 = (_local8[_local9] + 1); _local8[_local9] = _local10; }; if ((MainClass(root).mainStage.weaponInterval % 4) == 0){ if (!MainClass(root).mainStage.isMute){ SoundManager.getInstance().playSound("ak47ShotSound"); }; }; }; if (bulletType == "rifle"){ if ((MainClass(root).mainStage.weaponInterval % 3) != 0){ x = -100; y = 600; _local8 = WeaponManager.getInstance().weaponAmmoArray; _local9 = 0; _local10 = (_local8[_local9] + 1); _local8[_local9] = _local10; }; if ((MainClass(root).mainStage.weaponInterval % 4) == 0){ SoundManager.getInstance().stopSound("rifleShotSound"); if (!MainClass(root).mainStage.isMute){ SoundManager.getInstance().playSound("rifleShotSound"); }; }; }; timerTick = new Timer(50, -1); timerTick.start(); timerTick.addEventListener(TimerEvent.TIMER, onTick); addEventListener(Event.ENTER_FRAME, mainLoop); } private function onTick(_arg1:Event){ this.alpha = ((this.alpha)==1) ? 0 : 1; } private function onStage(_arg1:Event){ } private function mainLoop(_arg1:Event){ this.x = (this.x + distX); this.y = (this.y + distY); if (bulletRange > 0){ bulletRange--; }; if ((((((x < -250)) || ((y < -250)))) || ((y > 700)))){ BulletManager.getInstance().destroyBullet(this); }; switch (bulletType){ case "bat": SoundManager.getInstance().stopSound("batMissSound"); if (!MainClass(root).mainStage.isMute){ SoundManager.getInstance().playSound("batMissSound"); }; case "flame": if (bulletRange == 0){ trace("BULLET DESTROYED"); BulletManager.getInstance().destroyBullet(this); }; break; }; } } }//package com.laststand.bullet
Section 12
//AchievementData (com.laststand.data.AchievementData) package com.laststand.data { public class AchievementData { public static var achievementDataArray:Array = [["ACHIEVEMENT NAME", "ACHIEVEMENT STATUS", "DESCRIPTION", "COUNTER"], ["Awesome Ak", false, "Kill 50 enemies with Ak-47", 50], ["Badass Bat", false, "Kill 5 enemies with Bat", 5], ["Crazy Uzi", false, "Kill 20 enemies with Uzi", 20], ["Bronze Zombie Killer", false, "Kill 70 enemies in total", 70], ["Silver Zombie Killer", false, "Kill 250 enemies in total", 250], ["Gold Zombie Killer", false, "Kill 500 enemies in total", 500], ["Super Zombie Killer", false, "Kill 850 enemies in total", 850], ["Reinforcements", false, "Find 3 survivors", 3], ["Head Shot Honcho", false, "Complete a level with headshots only", 1], ["Game Complete", false, "Beat the game", 1]]; } }//package com.laststand.data
Section 13
//EnemyData (com.laststand.data.EnemyData) package com.laststand.data { public class EnemyData { public static var enemyTypeArray:Array = ["bear", "chav", "cop", "disco", "elder", "fatMan", "gothic", "granny", "guy", "mj", "obese", "punk", "schoolGirl"]; public static var enemyDataArray:Array = [["name", "speed", "attackPower", "health"], ["bear", 3, 1, 10], ["chav", 3, 1, 5], ["cop", 3, 1, 5], ["disco", 3, 1, 5], ["elder", 3, 1, 5], ["fatMan", 2, 1, 8], ["gothic", 3, 1, 5], ["granny", 3, 1, 5], ["guy", 3, 1, 5], ["mj", 3, 1, 5], ["obese", 1.5, 1, 8], ["punk", 3, 1, 5], ["schoolGirl", 3, 1, 5]]; } }//package com.laststand.data
Section 14
//LevelData (com.laststand.data.LevelData) package com.laststand.data { public class LevelData { public static var levelDataArray:Array = [["bear", "chav", "cop", "disco", "elder", "fatMan", "gothic", "granny", "guy", "mj", "obese", "punk", "schoolGirl"], [0, 5, 5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0], [0, 10, 0, 0, 0, 0, 0, 5, 0, 0, 1, 0, 0], [0, 8, 0, 0, 0, 1, 0, 6, 1, 0, 0, 1, 0], [0, 10, 0, 4, 0, 1, 0, 6, 0, 0, 2, 0, 1], [0, 5, 0, 4, 0, 2, 0, 10, 0, 1, 3, 1, 4], [0, 7, 1, 3, 0, 2, 0, 7, 1, 1, 3, 0, 2], [0, 10, 0, 5, 0, 5, 0, 8, 2, 1, 3, 1, 2], [0, 5, 0, 9, 0, 2, 6, 10, 3, 1, 5, 1, 5], [1, 10, 0, 10, 0, 2, 0, 10, 4, 1, 3, 1, 3], [2, 10, 0, 4, 0, 2, 0, 10, 4, 1, 3, 1, 2], [8, 5, 0, 10, 0, 2, 0, 5, 6, 1, 3, 10, 4], [3, 15, 0, 10, 0, 2, 0, 10, 7, 1, 3, 1, 5], [8, 5, 0, 10, 0, 2, 0, 5, 8, 1, 3, 1, 5], [12, 10, 0, 10, 0, 2, 0, 5, 6, 1, 3, 1, 3], [20, 15, 0, 10, 0, 2, 0, 10, 7, 1, 3, 1, 4], [20, 10, 0, 10, 8, 2, 0, 10, 0, 1, 3, 1, 4], [11, 10, 0, 10, 0, 9, 0, 10, 8, 1, 5, 1, 4], [13, 10, 0, 10, 0, 7, 0, 10, 7, 1, 5, 1, 4], [10, 5, 3, 15, 0, 7, 0, 10, 8, 1, 5, 1, 4], [10, 5, 3, 15, 0, 7, 0, 10, 8, 1, 5, 1, 4]]; } }//package com.laststand.data
Section 15
//WeaponData (com.laststand.data.WeaponData) package com.laststand.data { public class WeaponData { public static var weaponNameArray:Array = ["Pistol", "Desert Eagle", "Magnum", "Uzi", "Bat", "AK-47", "Rifle", "Machine Gun", "Flame Thrower", "Laser Gun", "Grenade Launcher"]; public static var weaponDataArray:Array = [["power", "ammo", "range", "reloadTime", "coolDown"], [0.6, 8, 0, 0, 1], [0.8, 8, 0, 0, 1], [1.5, 6, 0, 0, 1], [0.3, 22, 0, 0, 0], [4, 8, 0, 0, 10], [0.45, 30, 0, 0, 0], [0.65, 30, 0, 0, 0], [0.55, 50, 0, 0, 0], [1, 8, 0, 0, 10], [1, 1, 0, 0, 1], [1, 4, 0, 0, 1]]; public static var weaponTypeArray:Array = ["pistol", "dEagle", "magnum", "uzi", "bat", "AK47", "rifle", "machineGun", "flameThrower", "laser", "gLauncher"]; } }//package com.laststand.data
Section 16
//ZombieAbstract (com.laststand.enemy.ZombieAbstract) package com.laststand.enemy { import com.chocorobokun.managers.*; import com.laststand.manager.*; import flash.display.*; import flash.events.*; import com.chocorobokun.CollisionDetection.*; import com.coreyoneil.collision.*; import com.laststand.data.*; import rl.dev.*; public class ZombieAbstract extends MovieClip { protected var walkSpeed:Number; public var zombieState:String; protected var boxBody:MovieClip; protected var standAnim:MovieClip; protected var headshotAnim:MovieClip; protected var cdk:CDK; protected var hitAnim:MovieClip; protected var health:Number; public var isDeadAnimFinish:Boolean; protected var boxHead:MovieClip; protected var isHitted:Boolean; public var zombieType:String; protected var eatAnim:MovieClip; protected var burnAnim:MovieClip; protected var explodeAnim:MovieClip; protected var attackPower:Number; protected var walkAnim:MovieClip; protected var dieAnim:MovieClip; protected var isStatAssigned:Boolean; public var deadType:String; public var zombieID:int; protected var attackAnim:MovieClip; protected var attackCooldown:int; public var zombieRow:int; protected var collisionList:CollisionList; public static const ZOMBIE_STATE_CHASE:String = "CHASE"; public static const ZOMBIE_STATE_STAND:String = "STAND"; public static const ZOMBIE_STATE_WALK:String = "WALK"; public static const ZOMBIE_STATE_EAT:String = "EAT"; public static const ZOMBIE_STATE_ATTACK:String = "ATTACK"; public static const ZOMBIE_STATE_DIE:String = "DIE"; public function ZombieAbstract(){ assignAnim(); walkSpeed = 1; addEventListener(Event.ADDED_TO_STAGE, onStage); } public function destroy(){ if (hasEventListener(Event.ENTER_FRAME)){ removeEventListener(Event.ENTER_FRAME, mainLoop); }; } public function init(_arg1:String){ zombieState = ZOMBIE_STATE_WALK; isDeadAnimFinish = false; zombieType = _arg1; assignStat(); resetAnim(); eatAnim.gotoAndStop(1); zombieID = EnemyData.enemyTypeArray.indexOf(zombieType); health = EnemyData.enemyDataArray[(zombieID + 1)][3]; if ((((LevelManager.getInstance().getCurrentLevel() >= 8)) && ((LevelManager.getInstance().getCurrentLevel() <= 10)))){ health = (health + int(((EnemyData.enemyDataArray[(zombieID + 1)][3] * 20) / 100))); trace("BOOST 20%"); }; if ((((LevelManager.getInstance().getCurrentLevel() >= 11)) && ((LevelManager.getInstance().getCurrentLevel() <= 15)))){ health = (health + int(((EnemyData.enemyDataArray[(zombieID + 1)][3] * 40) / 100))); trace("BOOST 40%"); }; if ((((LevelManager.getInstance().getCurrentLevel() >= 16)) && ((LevelManager.getInstance().getCurrentLevel() <= 20)))){ health = (health + int(((EnemyData.enemyDataArray[(zombieID + 1)][3] * 60) / 100))); trace("BOOST 60%"); }; walkAnim.visible = true; walkAnim.gotoAndPlay(1); attackCooldown = 0; zombieRow = (Math.random() * 8); x = -110; y = (108 + (zombieRow * 20)); collisionList = new CollisionList(this.boxBody); addEventListener(Event.ENTER_FRAME, mainLoop); } protected function assignStat(){ if (isStatAssigned){ return; }; isStatAssigned = true; walkSpeed = EnemyData.enemyDataArray[(EnemyData.enemyTypeArray.indexOf(zombieType) + 1)][1]; attackPower = EnemyData.enemyDataArray[(EnemyData.enemyTypeArray.indexOf(zombieType) + 1)][2]; } protected function checkCollision(){ var _local1:Array; var _local2:String; var _local3:int; var _local4:*; _local1 = BulletManager.getInstance().activeBulletArray; _local2 = "die"; _local3 = 0; if (_local1.length <= 0){ return; }; for (_local4 in _local1) { if (boxBody.hitTestObject(_local1[_local4].bBox)){ if ((((zombieState == ZOMBIE_STATE_WALK)) && ((_local1[_local4].bulletType == "bat")))){ SWFConsole.output("BAT HIT WHEN WALKING"); if (!MainClass(root).mainStage.isMute){ SoundManager.getInstance().playSound("batHitSound"); }; BulletManager.getInstance().destroyBullet(_local1[_local4]); return; }; health = (health - WeaponData.weaponDataArray[(_local1[_local4].bulletID + 1)][0]); switch (_local1[_local4].bulletType){ case "granade": _local2 = "explode"; zombieDead(_local2); ParticleManager.getInstance().addBlood((x + 50), _local1[_local4].y, "explosion"); if (!MainClass(root).mainStage.isMute){ SoundManager.getInstance().playSound("granadeShotSound"); }; break; case "flame": _local2 = "burn"; zombieDead(_local2); break; case "big": if (health <= 0){ zombieDead(_local2); }; ParticleManager.getInstance().addBlood((x + 50), _local1[_local4].y, "big"); break; case "laser": _local2 = "explode"; zombieDead(_local2); break; default: if (_local1[_local4].bulletType == "bat"){ hitted(); }; if (health <= 0){ zombieDead(_local2); }; ParticleManager.getInstance().addBlood((x + 50), _local1[_local4].y, "small"); break; }; BulletManager.getInstance().destroyBullet(_local1[_local4]); break; }; if (boxHead.hitTestObject(_local1[_local4].bBox)){ switch (_local1[_local4].bulletType){ case "granade": _local2 = "explode"; zombieDead(_local2); ParticleManager.getInstance().addBlood((x + 50), _local1[_local4].y, "explosion"); if (!MainClass(root).mainStage.isMute){ SoundManager.getInstance().playSound("granadeShotSound"); }; break; case "flame": _local2 = "burn"; zombieDead(_local2); break; case "big": health = (health - (WeaponData.weaponDataArray[(_local1[_local4].bulletID + 1)][0] + int((Math.random() * 2)))); ParticleManager.getInstance().addBlood((x + 50), (y + 17), "small"); if (health <= 0){ zombieDead("headshot"); }; break; case "laser": _local2 = "explode"; zombieDead(_local2); break; default: health = (health - (WeaponData.weaponDataArray[(_local1[_local4].bulletID + 1)][0] + int((Math.random() * 2)))); ParticleManager.getInstance().addBlood((x + 50), (y + 17), "small"); if (_local1[_local4].bulletType == "bat"){ hitted(); }; if (health <= 0){ zombieDead("headshot"); }; break; }; if (_local1[_local4].bulletType != "laser"){ BulletManager.getInstance().destroyBullet(_local1[_local4]); }; break; }; }; } protected function onDie(){ if (this[(deadType + "Anim")].currentFrame == this[(deadType + "Anim")].totalFrames){ this[(deadType + "Anim")].stop(); isDeadAnimFinish = true; MainClass(root).mainStage.checkIfLevelComplete(); destroy(); return; }; if (MainClass(root).mainStage.isPaused){ this[(deadType + "Anim")].stop(); } else { this[(deadType + "Anim")].play(); }; } protected function onStage(_arg1:Event){ } protected function resetAnim(){ eatAnim.visible = false; explodeAnim.visible = false; burnAnim.visible = false; headshotAnim.visible = false; dieAnim.visible = false; hitAnim.visible = false; attackAnim.visible = false; walkAnim.visible = false; standAnim.visible = false; } protected function onChase(){ checkCollision(); if (isHitted){ return; }; if (MainClass(root).mainStage.isPaused){ walkAnim.stop(); return; }; walkAnim.play(); if ((MainClass(root).mainStage.mainChar.x - 50) > x){ x++; }; if (MainClass(root).mainStage.mainChar.y >= y){ y++; } else { y--; }; if (((TCircleCollision.getInstance().checkCollision(this, MainClass(root).mainStage.mainChar, 10)) && (((((y - MainClass(root).mainStage.mainChar.y) <= 10)) && (((y - MainClass(root).mainStage.mainChar.y) > -10)))))){ zombieState = ZOMBIE_STATE_EAT; resetAnim(); eatAnim.visible = true; eatAnim.play(); MainClass(root).mainStage.isDead = true; }; } protected function assignAnim():void{ } public function zombieDead(_arg1:String){ zombieState = ZOMBIE_STATE_DIE; resetAnim(); deadType = _arg1; this[(deadType + "Anim")].visible = true; this[(deadType + "Anim")].gotoAndPlay(1); if (deadType != "headshot"){ MainClass(root).mainStage.defaultZombieDead++; }; if (AchievementManager.getInstance().setAchievement(GameAchievementManager.ACHIEVEMENT_BRONZEZOMBIEKILLER, 1)){ GameAchievementManager.getInstance().bestowAchievement(GameAchievementManager.ACHIEVEMENT_BRONZEZOMBIEKILLER); }; if (AchievementManager.getInstance().setAchievement(GameAchievementManager.ACHIEVEMENT_SILVERZOMBIEKILLER, 1)){ GameAchievementManager.getInstance().bestowAchievement(GameAchievementManager.ACHIEVEMENT_SILVERZOMBIEKILLER); }; if (AchievementManager.getInstance().setAchievement(GameAchievementManager.ACHIEVEMENT_GOLDZOMBIEKILLER, 1)){ GameAchievementManager.getInstance().bestowAchievement(GameAchievementManager.ACHIEVEMENT_GOLDZOMBIEKILLER); }; if (AchievementManager.getInstance().setAchievement(GameAchievementManager.ACHIEVEMENT_SUPERZOMBIEKILLER, 1)){ GameAchievementManager.getInstance().bestowAchievement(GameAchievementManager.ACHIEVEMENT_SUPERZOMBIEKILLER); }; switch (WeaponManager.getInstance().weaponUsedArray[0]){ case "bat": if (AchievementManager.getInstance().setAchievement(GameAchievementManager.ACHIEVEMENT_BADASSBAT, 1)){ GameAchievementManager.getInstance().bestowAchievement(GameAchievementManager.ACHIEVEMENT_BADASSBAT); }; break; case "uzi": if (AchievementManager.getInstance().setAchievement(GameAchievementManager.ACHIEVEMENT_CRAZYUZI, 1)){ GameAchievementManager.getInstance().bestowAchievement(GameAchievementManager.ACHIEVEMENT_CRAZYUZI); }; break; case "AK47": if (AchievementManager.getInstance().setAchievement(GameAchievementManager.ACHIEVEMENT_AWESOMEAK, 1)){ GameAchievementManager.getInstance().bestowAchievement(GameAchievementManager.ACHIEVEMENT_AWESOMEAK); }; break; }; } protected function hitted(){ resetAnim(); if (!MainClass(root).mainStage.isMute){ SoundManager.getInstance().playSound("batHitSound"); }; hitAnim.visible = true; hitAnim.gotoAndPlay(1); isHitted = true; } protected function onClick(_arg1:Event){ trace("CLICK"); zombieDead("die"); } protected function mainLoop(_arg1:Event){ if (zombieState == ZOMBIE_STATE_ATTACK){ if (attackAnim.currentFrame == int((attackAnim.totalFrames / 2))){ if (MainClass(root).mainStage.isPaused){ attackAnim.stop(); return; }; attackAnim.play(); if (MainClass(root).mainStage.barricadeHealth > 0){ MainClass(root).mainStage.barricadeHealth = (MainClass(root).mainStage.barricadeHealth - attackPower); } else { zombieState = ZOMBIE_STATE_CHASE; resetAnim(); walkAnim.visible = true; }; }; checkCollision(); }; if (zombieState == ZOMBIE_STATE_WALK){ if (MainClass(root).mainStage.isPaused){ walkAnim.stop(); return; }; walkAnim.play(); checkCollision(); if (!isHitted){ x = (x + walkSpeed); if (x > 510){ if (MainClass(root).mainStage.isPaused){ attackAnim.stop(); return; }; zombieState = ZOMBIE_STATE_ATTACK; resetAnim(); attackAnim.visible = true; attackAnim.play(); }; }; }; if (zombieState == ZOMBIE_STATE_DIE){ onDie(); }; if (zombieState == ZOMBIE_STATE_CHASE){ onChase(); }; if (isHitted){ if (hitAnim.currentFrame == hitAnim.totalFrames){ isHitted = false; switch (zombieState){ case ZOMBIE_STATE_ATTACK: resetAnim(); attackAnim.visible = true; attackAnim.gotoAndPlay(1); break; case ZOMBIE_STATE_WALK: case ZOMBIE_STATE_CHASE: resetAnim(); walkAnim.visible = true; walkAnim.gotoAndPlay(1); break; case ZOMBIE_STATE_DIE: break; }; }; }; } } }//package com.laststand.enemy
Section 17
//ZombieBear (com.laststand.enemy.ZombieBear) package com.laststand.enemy { import flash.display.*; public class ZombieBear extends ZombieAbstract { public var attack:MovieClip; public var die:MovieClip; public var headshot:MovieClip; public var explode:MovieClip; public var eat:MovieClip; public var bBoxBody:MovieClip; public var bBoxHead:MovieClip; public var hit:MovieClip; public var walk:MovieClip; public var burn:MovieClip; public var stand:MovieClip; public function ZombieBear(){ trace("CALL ZOMBIE"); } override protected function assignAnim():void{ explodeAnim = explode; eatAnim = eat; burnAnim = burn; headshotAnim = headshot; dieAnim = die; hitAnim = hit; attackAnim = attack; walkAnim = walk; standAnim = stand; boxBody = bBoxBody; boxHead = bBoxHead; } } }//package com.laststand.enemy
Section 18
//ZombieChav (com.laststand.enemy.ZombieChav) package com.laststand.enemy { import flash.display.*; public class ZombieChav extends ZombieAbstract { public var attack:MovieClip; public var die:MovieClip; public var headshot:MovieClip; public var explode:MovieClip; public var eat:MovieClip; public var bBoxBody:MovieClip; public var bBoxHead:MovieClip; public var hit:MovieClip; public var walk:MovieClip; public var burn:MovieClip; public var stand:MovieClip; public function ZombieChav(){ trace("CALL ZOMBIE"); } override protected function assignAnim():void{ explodeAnim = explode; eatAnim = eat; burnAnim = burn; headshotAnim = headshot; dieAnim = die; hitAnim = hit; attackAnim = attack; walkAnim = walk; standAnim = stand; boxBody = bBoxBody; boxHead = bBoxHead; } } }//package com.laststand.enemy
Section 19
//ZombieCop (com.laststand.enemy.ZombieCop) package com.laststand.enemy { import flash.display.*; public class ZombieCop extends ZombieAbstract { public var attack:MovieClip; public var die:MovieClip; public var headshot:MovieClip; public var explode:MovieClip; public var eat:MovieClip; public var bBoxBody:MovieClip; public var bBoxHead:MovieClip; public var hit:MovieClip; public var walk:MovieClip; public var burn:MovieClip; public var stand:MovieClip; public function ZombieCop(){ walkSpeed = 1; } override protected function assignAnim():void{ explodeAnim = explode; eatAnim = eat; burnAnim = burn; headshotAnim = headshot; dieAnim = die; hitAnim = hit; attackAnim = attack; walkAnim = walk; standAnim = stand; boxBody = bBoxBody; boxHead = bBoxHead; } } }//package com.laststand.enemy
Section 20
//ZombieDisco (com.laststand.enemy.ZombieDisco) package com.laststand.enemy { import flash.display.*; public class ZombieDisco extends ZombieAbstract { public var attack:MovieClip; public var die:MovieClip; public var headshot:MovieClip; public var explode:MovieClip; public var eat:MovieClip; public var bBoxBody:MovieClip; public var bBoxHead:MovieClip; public var hit:MovieClip; public var walk:MovieClip; public var burn:MovieClip; public var stand:MovieClip; public function ZombieDisco(){ trace("CALL ZOMBIE"); } override protected function assignAnim():void{ explodeAnim = explode; eatAnim = eat; burnAnim = burn; headshotAnim = headshot; dieAnim = die; hitAnim = hit; attackAnim = attack; walkAnim = walk; standAnim = stand; boxBody = bBoxBody; boxHead = bBoxHead; } } }//package com.laststand.enemy
Section 21
//ZombieElder (com.laststand.enemy.ZombieElder) package com.laststand.enemy { import flash.display.*; public class ZombieElder extends ZombieAbstract { public var attack:MovieClip; public var die:MovieClip; public var headshot:MovieClip; public var explode:MovieClip; public var eat:MovieClip; public var bBoxBody:MovieClip; public var bBoxHead:MovieClip; public var hit:MovieClip; public var walk:MovieClip; public var burn:MovieClip; public var stand:MovieClip; public function ZombieElder(){ trace("CALL ZOMBIE"); } override protected function assignAnim():void{ explodeAnim = explode; eatAnim = eat; burnAnim = burn; headshotAnim = headshot; dieAnim = die; hitAnim = hit; attackAnim = attack; walkAnim = walk; standAnim = stand; boxBody = bBoxBody; boxHead = bBoxHead; } } }//package com.laststand.enemy
Section 22
//ZombieFatMan (com.laststand.enemy.ZombieFatMan) package com.laststand.enemy { import flash.display.*; public class ZombieFatMan extends ZombieAbstract { public var attack:MovieClip; public var die:MovieClip; public var headshot:MovieClip; public var explode:MovieClip; public var eat:MovieClip; public var bBoxBody:MovieClip; public var bBoxHead:MovieClip; public var hit:MovieClip; public var walk:MovieClip; public var burn:MovieClip; public var stand:MovieClip; public function ZombieFatMan(){ walkSpeed = 1; } override protected function assignAnim():void{ explodeAnim = explode; eatAnim = eat; burnAnim = burn; headshotAnim = headshot; dieAnim = die; hitAnim = hit; attackAnim = attack; walkAnim = walk; standAnim = stand; boxBody = bBoxBody; boxHead = bBoxHead; } } }//package com.laststand.enemy
Section 23
//ZombieGothic (com.laststand.enemy.ZombieGothic) package com.laststand.enemy { import flash.display.*; public class ZombieGothic extends ZombieAbstract { public var attack:MovieClip; public var die:MovieClip; public var headshot:MovieClip; public var explode:MovieClip; public var eat:MovieClip; public var bBoxBody:MovieClip; public var bBoxHead:MovieClip; public var hit:MovieClip; public var walk:MovieClip; public var burn:MovieClip; public var stand:MovieClip; public function ZombieGothic(){ trace("CALL ZOMBIE"); } override protected function assignAnim():void{ explodeAnim = explode; eatAnim = eat; burnAnim = burn; headshotAnim = headshot; dieAnim = die; hitAnim = hit; attackAnim = attack; walkAnim = walk; standAnim = stand; boxBody = bBoxBody; boxHead = bBoxHead; } } }//package com.laststand.enemy
Section 24
//ZombieGranny (com.laststand.enemy.ZombieGranny) package com.laststand.enemy { import flash.display.*; import flash.events.*; public class ZombieGranny extends ZombieAbstract { public var attack:MovieClip; public var die:MovieClip; public var headshot:MovieClip; public var explode:MovieClip; public var eat:MovieClip; public var bBoxBody:MovieClip; public var bBoxHead:MovieClip; public var hit:MovieClip; public var walk:MovieClip; public var burn:MovieClip; public var stand:MovieClip; public function ZombieGranny(){ walkSpeed = 1; trace("CALL ZOMBIE"); } override protected function assignAnim():void{ explodeAnim = explode; eatAnim = eat; burnAnim = burn; headshotAnim = headshot; dieAnim = die; hitAnim = hit; attackAnim = attack; walkAnim = walk; standAnim = stand; boxBody = bBoxBody; boxHead = bBoxHead; } override protected function mainLoop(_arg1:Event){ if (zombieState == ZOMBIE_STATE_ATTACK){ if (attackAnim.currentFrame == int((attackAnim.totalFrames / 2))){ if (MainClass(root).mainStage.isPaused){ attackAnim.stop(); return; }; attackAnim.play(); if (MainClass(root).mainStage.barricadeHealth > 0){ MainClass(root).mainStage.barricadeHealth = (MainClass(root).mainStage.barricadeHealth - attackPower); } else { zombieState = ZOMBIE_STATE_CHASE; resetAnim(); walkAnim.visible = true; }; }; checkCollision(); }; if (zombieState == ZOMBIE_STATE_WALK){ if (MainClass(root).mainStage.isPaused){ walkAnim.stop(); return; }; walkAnim.play(); if (!isHitted){ if ((((this.walkAnim.currentFrame > 7)) && ((this.walkAnim.currentFrame < 15)))){ x = (x + walkSpeed); }; if (x > 510){ zombieState = ZOMBIE_STATE_ATTACK; if (MainClass(root).mainStage.isPaused){ attackAnim.stop(); return; }; resetAnim(); attackAnim.visible = true; attackAnim.play(); }; }; checkCollision(); }; if (zombieState == ZOMBIE_STATE_DIE){ onDie(); }; if (zombieState == ZOMBIE_STATE_CHASE){ onChase(); }; if (isHitted){ if (hitAnim.currentFrame == hitAnim.totalFrames){ isHitted = false; switch (zombieState){ case ZOMBIE_STATE_ATTACK: resetAnim(); attackAnim.visible = true; attackAnim.gotoAndPlay(1); break; case ZOMBIE_STATE_WALK: case ZOMBIE_STATE_CHASE: resetAnim(); walkAnim.visible = true; walkAnim.gotoAndPlay(1); break; case ZOMBIE_STATE_DIE: break; }; }; }; } } }//package com.laststand.enemy
Section 25
//ZombieGuy (com.laststand.enemy.ZombieGuy) package com.laststand.enemy { import flash.display.*; public class ZombieGuy extends ZombieAbstract { public var attack:MovieClip; public var die:MovieClip; public var headshot:MovieClip; public var explode:MovieClip; public var eat:MovieClip; public var bBoxBody:MovieClip; public var bBoxHead:MovieClip; public var hit:MovieClip; public var walk:MovieClip; public var burn:MovieClip; public var stand:MovieClip; public function ZombieGuy(){ trace("CALL ZOMBIE"); } override protected function assignAnim():void{ explodeAnim = explode; eatAnim = eat; burnAnim = burn; headshotAnim = headshot; dieAnim = die; hitAnim = hit; attackAnim = attack; walkAnim = walk; standAnim = stand; boxBody = bBoxBody; boxHead = bBoxHead; } } }//package com.laststand.enemy
Section 26
//ZombieMJ (com.laststand.enemy.ZombieMJ) package com.laststand.enemy { import flash.display.*; public class ZombieMJ extends ZombieAbstract { public var attack:MovieClip; public var die:MovieClip; public var headshot:MovieClip; public var explode:MovieClip; public var eat:MovieClip; public var bBoxBody:MovieClip; public var bBoxHead:MovieClip; public var hit:MovieClip; public var walk:MovieClip; public var burn:MovieClip; public var stand:MovieClip; public function ZombieMJ(){ trace("CALL ZOMBIE"); } override protected function assignAnim():void{ explodeAnim = explode; eatAnim = eat; burnAnim = burn; headshotAnim = headshot; dieAnim = die; hitAnim = hit; attackAnim = attack; walkAnim = walk; standAnim = stand; boxBody = bBoxBody; boxHead = bBoxHead; } } }//package com.laststand.enemy
Section 27
//ZombieObese (com.laststand.enemy.ZombieObese) package com.laststand.enemy { import flash.display.*; public class ZombieObese extends ZombieAbstract { public var attack:MovieClip; public var die:MovieClip; public var headshot:MovieClip; public var explode:MovieClip; public var eat:MovieClip; public var bBoxBody:MovieClip; public var bBoxHead:MovieClip; public var hit:MovieClip; public var walk:MovieClip; public var burn:MovieClip; public var stand:MovieClip; public function ZombieObese(){ trace("CALL ZOMBIE"); } override protected function assignAnim():void{ explodeAnim = explode; eatAnim = eat; burnAnim = burn; headshotAnim = headshot; dieAnim = die; hitAnim = hit; attackAnim = attack; walkAnim = walk; standAnim = stand; boxBody = bBoxBody; boxHead = bBoxHead; } } }//package com.laststand.enemy
Section 28
//ZombiePunk (com.laststand.enemy.ZombiePunk) package com.laststand.enemy { import flash.display.*; public class ZombiePunk extends ZombieAbstract { public var attack:MovieClip; public var die:MovieClip; public var headshot:MovieClip; public var explode:MovieClip; public var eat:MovieClip; public var bBoxBody:MovieClip; public var bBoxHead:MovieClip; public var hit:MovieClip; public var walk:MovieClip; public var burn:MovieClip; public var stand:MovieClip; public function ZombiePunk(){ trace("CALL ZOMBIE"); } override protected function assignAnim():void{ explodeAnim = explode; eatAnim = eat; burnAnim = burn; headshotAnim = headshot; dieAnim = die; hitAnim = hit; attackAnim = attack; walkAnim = walk; standAnim = stand; boxBody = bBoxBody; boxHead = bBoxHead; } } }//package com.laststand.enemy
Section 29
//ZombieSchoolGirl (com.laststand.enemy.ZombieSchoolGirl) package com.laststand.enemy { import flash.display.*; public class ZombieSchoolGirl extends ZombieAbstract { public var attack:MovieClip; public var die:MovieClip; public var headshot:MovieClip; public var explode:MovieClip; public var eat:MovieClip; public var bBoxBody:MovieClip; public var bBoxHead:MovieClip; public var hit:MovieClip; public var walk:MovieClip; public var burn:MovieClip; public var stand:MovieClip; public function ZombieSchoolGirl(){ walkSpeed = 1; } override protected function assignAnim():void{ explodeAnim = explode; eatAnim = eat; burnAnim = burn; headshotAnim = headshot; dieAnim = die; hitAnim = hit; attackAnim = attack; walkAnim = walk; standAnim = stand; boxBody = bBoxBody; boxHead = bBoxHead; } } }//package com.laststand.enemy
Section 30
//BulletManager (com.laststand.manager.BulletManager) package com.laststand.manager { import com.laststand.bullet.*; import de.polygonal.core.*; public class BulletManager { private var initiated:Boolean;// = false public var activeBulletArray:Array; private var main; public var bulletPool:ObjectPool; private static var allowInstantiation:Boolean; private static var instance:BulletManager; public function BulletManager(){ initiated = false; super(); if (!allowInstantiation){ throw (new Error("Error: use EnemyManager.getInstance() instead of new")); }; } public function addBullet(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:int=0, _arg7:Boolean=false){ var _local8:Bullet; if (!initiated){ throw (new Error("Error: initiate the manager first before use")); }; _local8 = bulletPool.object; main.addChild(_local8); activeBulletArray.push(_local8); _local8.init(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7); } private function setPool(){ bulletPool = new ObjectPool(true); bulletPool.allocate(1, Bullet); } public function init(_arg1){ if (!initiated){ main = _arg1; activeBulletArray = []; setPool(); initiated = true; }; } public function destroyBullet(_arg1:Bullet){ var _local2:*; _arg1.destroy(); main.removeChild(_arg1); bulletPool.object = _arg1; for (_local2 in activeBulletArray) { if (activeBulletArray[_local2] == _arg1){ activeBulletArray.splice(_local2, 1); }; }; } public static function getInstance():BulletManager{ if (!instance){ allowInstantiation = true; instance = new (BulletManager); allowInstantiation = false; }; return (instance); } } }//package com.laststand.manager
Section 31
//EnemyManager (com.laststand.manager.EnemyManager) package com.laststand.manager { import com.laststand.enemy.*; import de.polygonal.core.*; public class EnemyManager { private var copPool:ObjectPool; private var elderPool:ObjectPool; private var main; private var gothicPool:ObjectPool; private var guyPool:ObjectPool; public var activeEnemyArray:Array; private var mjPool:ObjectPool; private var chavPool:ObjectPool; private var grannyPool:ObjectPool; private var initiated:Boolean;// = false private var obesePool:ObjectPool; private var bearPool:ObjectPool; private var schoolGirlPool:ObjectPool; private var discoPool:ObjectPool; private var fatManPool:ObjectPool; private var punkPool:ObjectPool; private static var allowInstantiation:Boolean; private static var instance:EnemyManager; public function EnemyManager(){ initiated = false; super(); if (!allowInstantiation){ throw (new Error("Error: use EnemyManager.getInstance() instead of new")); }; } public function init(_arg1){ if (!initiated){ main = _arg1; activeEnemyArray = []; setPool(); initiated = true; }; } private function getEnemy(_arg1:String){ return (this[(_arg1 + "Pool")].object); } public function clearEnemy(){ var _local1:*; trace(("CLEAR ENEMY : " + activeEnemyArray.length)); for (_local1 in activeEnemyArray) { main.removeChild(activeEnemyArray[_local1]); activeEnemyArray[_local1].destroy(); this[(activeEnemyArray[_local1].zombieType + "Pool")].object = activeEnemyArray[_local1]; }; activeEnemyArray = []; } private function setPool(){ chavPool = new ObjectPool(true); chavPool.allocate(1, ZombieChav); grannyPool = new ObjectPool(true); grannyPool.allocate(1, ZombieGranny); copPool = new ObjectPool(true); copPool.allocate(1, ZombieCop); fatManPool = new ObjectPool(true); fatManPool.allocate(1, ZombieFatMan); schoolGirlPool = new ObjectPool(true); schoolGirlPool.allocate(1, ZombieSchoolGirl); bearPool = new ObjectPool(true); bearPool.allocate(1, ZombieBear); discoPool = new ObjectPool(true); discoPool.allocate(1, ZombieDisco); elderPool = new ObjectPool(true); elderPool.allocate(1, ZombieElder); gothicPool = new ObjectPool(true); gothicPool.allocate(1, ZombieGothic); guyPool = new ObjectPool(true); guyPool.allocate(1, ZombieGuy); mjPool = new ObjectPool(true); mjPool.allocate(1, ZombieMJ); obesePool = new ObjectPool(true); obesePool.allocate(1, ZombieObese); punkPool = new ObjectPool(true); punkPool.allocate(1, ZombiePunk); } private function manageDepth(){ var _local1:*; trace("MANAGE DEPTH"); activeEnemyArray.sort(order); for (_local1 in activeEnemyArray) { main.addChild(activeEnemyArray[_local1]); }; } private function order(_arg1:ZombieAbstract, _arg2:ZombieAbstract){ var _local3:int; var _local4:int; _local3 = ((_arg1.zombieRow * 100) + _arg1.zombieID); _local4 = ((_arg2.zombieRow * 100) + _arg2.zombieID); if (_local3 < _local4){ return (-1); }; if (_local3 > _local4){ return (1); }; return (0); } public function addEnemy(_arg1:String){ var _local2:ZombieAbstract; if (!initiated){ throw (new Error("Error: initiate the manager first before use")); }; _local2 = getEnemy(_arg1); main.addChild(_local2); activeEnemyArray.push(_local2); _local2.init(_arg1); manageDepth(); } public function destroyEnemy(_arg1:ZombieAbstract){ var _local2:*; main.removeChild(_arg1); _arg1.destroy(); this[(_arg1.zombieType + "Pool")].object = _arg1; for (_local2 in activeEnemyArray) { if (activeEnemyArray[_local2] == _arg1){ activeEnemyArray.splice(_local2, 1); }; }; } private function storeEnemy(_arg1){ } public static function getInstance():EnemyManager{ if (!instance){ allowInstantiation = true; instance = new (EnemyManager); allowInstantiation = false; }; return (instance); } } }//package com.laststand.manager
Section 32
//GameAchievementManager (com.laststand.manager.GameAchievementManager) package com.laststand.manager { import com.laststand.world.*; public class GameAchievementManager { private var achievementArray:Array; private var initiated:Boolean; private var main:MainStage; public static const ACHIEVEMENT_GOLDZOMBIEKILLER:int = 6; public static const ACHIEVEMENT_AWESOMEAK:int = 1; public static const ACHIEVEMENT_HEADSHOTHONCHO:int = 9; public static const ACHIEVEMENT_REINFORCEMENTS:int = 8; public static const ACHIEVEMENT_GAMECOMPLETE:int = 10; public static const ACHIEVEMENT_SUPERZOMBIEKILLER:int = 7; public static const ACHIEVEMENT_CRAZYUZI:int = 3; public static const ACHIEVEMENT_BADASSBAT:int = 2; public static const ACHIEVEMENT_SILVERZOMBIEKILLER:int = 5; public static const ACHIEVEMENT_BRONZEZOMBIEKILLER:int = 4; private static var allowInstantiation:Boolean; private static var instance:GameAchievementManager; public function GameAchievementManager(){ if (!allowInstantiation){ throw (new Error("Error: use AchievementManager.getInstance() instead of new")); }; } public function bestowAchievement(_arg1:int){ if (!initiated){ return; }; if (achievementArray[_arg1][1]){ return; }; achievementArray[_arg1][1] = true; main.addChild(main.achievementPanel); main.achievementPanel[(("achievement" + _arg1) + "Anim")].gotoAndPlay(1); } public function init(_arg1:MainStage, _arg2:Array):void{ if (initiated){ return; }; main = _arg1; achievementArray = _arg2.concat(); initiated = true; } public function isAchievementAchieved(_arg1:int):Boolean{ return (this.achievementArray[_arg1][1]); } public static function getInstance():GameAchievementManager{ if (!instance){ allowInstantiation = true; instance = new (GameAchievementManager); allowInstantiation = false; }; return (instance); } } }//package com.laststand.manager
Section 33
//LevelPropertiesManager (com.laststand.manager.LevelPropertiesManager) package com.laststand.manager { import com.laststand.world.*; import flash.events.*; import flash.utils.*; import com.laststand.data.*; public class LevelPropertiesManager { private var main:MainStage; private var initiated:Boolean;// = false private var enemyCount:int; private var levelPropArray:Array; private var tick:Timer; private static var allowInstantiation:Boolean; private static var instance:LevelPropertiesManager; public function LevelPropertiesManager(){ initiated = false; super(); if (!allowInstantiation){ throw (new Error("Error: use EnemyManager.getInstance() instead of new")); }; } public function startLevel(_arg1:Array){ var _local2:*; levelPropArray = _arg1.concat(); enemyCount = 0; for (_local2 in levelPropArray) { enemyCount = (enemyCount + levelPropArray[_local2]); }; tick = new Timer(1000, 1); tick.start(); tick.addEventListener(TimerEvent.TIMER, addWave); } private function addWave(_arg1:TimerEvent=null){ var _local2:Number; if (main.isDead){ return; }; _local2 = int((Math.random() * 13)); if (levelPropArray[_local2] <= 0){ addWave(); return; }; if (!main.isPaused){ trace(("ADD ZOMBIE" + levelPropArray)); EnemyManager.getInstance().addEnemy(EnemyData.enemyTypeArray[_local2]); var _local3 = levelPropArray; var _local4 = _local2; var _local5 = (_local3[_local4] - 1); _local3[_local4] = _local5; enemyCount--; }; tick.stop(); tick.removeEventListener(TimerEvent.TIMER, addWave); if (enemyCount <= 0){ return; }; tick = new Timer(1000, 1); tick.start(); tick.addEventListener(TimerEvent.TIMER, addWave); } public function getEnemyCount():int{ return (enemyCount); } public function init(_arg1){ if (!initiated){ main = _arg1; initiated = true; }; } public function clearLevel(){ tick.removeEventListener(TimerEvent.TIMER, addWave); tick.stop(); EnemyManager.getInstance().clearEnemy(); } public static function getInstance():LevelPropertiesManager{ if (!instance){ allowInstantiation = true; instance = new (LevelPropertiesManager); allowInstantiation = false; }; return (instance); } } }//package com.laststand.manager
Section 34
//NPCManager (com.laststand.manager.NPCManager) package com.laststand.manager { public class NPCManager { private var main; private var activeNPCNum:int; private var initiated:Boolean; private static var allowInstantiation:Boolean; private static var instance:NPCManager; public function NPCManager(){ if (!allowInstantiation){ throw (new Error("Error: use NPCManager.getInstance() instead of new")); }; } public function getActiveNPCNum():int{ return (activeNPCNum); } public function init(_arg1){ var _local2:int; if (!initiated){ main = _arg1; activeNPCNum = 0; _local2 = 1; while (_local2 <= 6) { main[("npc" + _local2)].init(); _local2++; }; initiated = true; }; } public function clearNPC(){ var _local1:int; _local1 = 1; while (_local1 <= activeNPCNum) { main[("npc" + _local1)].init(); _local1++; }; activeNPCNum = 0; } public function addNPC(_arg1:int=1){ var _local2:int; if (!initiated){ throw (new Error("Error: initiate the manager first before use")); }; if ((_arg1 + activeNPCNum) > 6){ _arg1 = (6 - activeNPCNum); }; if (activeNPCNum >= 6){ return; }; _local2 = (activeNPCNum + 1); while (_local2 <= (activeNPCNum + _arg1)) { main[("npc" + _local2)].activate(); _local2++; }; activeNPCNum = (activeNPCNum + _arg1); } public function resetNPC(){ var _local1:int; _local1 = 1; while (_local1 <= activeNPCNum) { main[("npc" + _local1)].reset(); _local1++; }; } public static function getInstance():NPCManager{ if (!instance){ allowInstantiation = true; instance = new (NPCManager); allowInstantiation = false; }; return (instance); } } }//package com.laststand.manager
Section 35
//ParticleManager (com.laststand.manager.ParticleManager) package com.laststand.manager { import com.laststand.particle.*; import de.polygonal.core.*; public class ParticleManager { private var main; private var initiated:Boolean; private var bloodPool:ObjectPool; private static var allowInstantiation:Boolean; private static var instance:ParticleManager; public function ParticleManager(){ if (!allowInstantiation){ throw (new Error("Error: use .getInstance() instead of new")); }; } public function removeBlood(_arg1:BloodParticle){ _arg1.removeBlood(); main.removeChild(_arg1); bloodPool.object = _arg1; } public function init(_arg1){ if (!initiated){ main = _arg1; initPool(); initiated = true; }; } public function addBlood(_arg1:Number, _arg2:Number, _arg3:String){ var _local4:BloodParticle; _local4 = bloodPool.object; main.addChild(_local4); _local4.x = _arg1; _local4.y = _arg2; _local4.init(_arg3); } public function initPool(){ bloodPool = new ObjectPool(true); bloodPool.allocate(1, BloodParticle); } public static function getInstance():ParticleManager{ if (!instance){ allowInstantiation = true; instance = new (ParticleManager); allowInstantiation = false; }; return (instance); } } }//package com.laststand.manager
Section 36
//WeaponManager (com.laststand.manager.WeaponManager) package com.laststand.manager { import com.chocorobokun.managers.*; import com.laststand.data.*; public class WeaponManager { private var laserYPos:Number; private var laserAngle:Number; public var weaponArray:Array; public var weaponUsedArray:Array; private var laserXPos:Number; private var reloading:Boolean; private var initiated:Boolean;// = false public var weaponAmmoArray:Array; private var main; private static var allowInstantiation:Boolean; private static var instance:WeaponManager; public function WeaponManager(){ initiated = false; super(); if (!allowInstantiation){ throw (new Error("Error: use .getInstance() instead of new")); }; } public function resetWeapon(){ weaponArray = ["pistol"]; weaponUsedArray = ["pistol", ""]; } public function initWeapon(){ var _local1:*; resetAnim(); weaponAmmoArray = []; for (_local1 in weaponUsedArray) { weaponAmmoArray.push(WeaponData.weaponDataArray[(WeaponData.weaponTypeArray.indexOf(weaponUsedArray[_local1]) + 1)][1]); }; main.mainChar.torso[(weaponUsedArray[0] + "Shoot")].visible = true; main.inGameScreen.healthUI.ammoDisp.text = String(weaponAmmoArray[0]); } public function reloadWeapon(){ if (isReloading()){ return; }; resetAnim(); reloading = true; main.mainChar.torso[(weaponUsedArray[0] + "Load")].visible = true; main.mainChar.torso[(weaponUsedArray[0] + "Load")].play(); trace(WeaponData.weaponDataArray[(WeaponData.weaponTypeArray.indexOf(weaponUsedArray[0]) + 1)][1]); if (main.isMute){ return; }; switch (weaponUsedArray[0]){ case "dEagle": case "pistol": SoundManager.getInstance().playSound("pistolReloadSound"); break; case "magnum": SoundManager.getInstance().playSound("magnumReloadSound"); break; case "uzi": case "AK47": case "rifle": case "machineGun": SoundManager.getInstance().playSound("autoReloadSound"); break; }; } public function init(_arg1){ if (initiated){ return; }; main = _arg1; weaponArray = ["pistol"]; weaponUsedArray = ["pistol", ""]; weaponAmmoArray = []; initiated = true; } private function resetAnim(){ main.mainChar.torso.rifleStand.visible = false; main.mainChar.torso.rifleShoot.visible = false; main.mainChar.torso.rifleLoad.visible = false; main.mainChar.torso.pistolStand.visible = false; main.mainChar.torso.pistolShoot.visible = false; main.mainChar.torso.pistolLoad.visible = false; main.mainChar.torso.magnumStand.visible = false; main.mainChar.torso.magnumShoot.visible = false; main.mainChar.torso.magnumLoad.visible = false; main.mainChar.torso.uziStand.visible = false; main.mainChar.torso.uziShoot.visible = false; main.mainChar.torso.uziLoad.visible = false; main.mainChar.torso.machineGunStand.visible = false; main.mainChar.torso.machineGunShoot.visible = false; main.mainChar.torso.machineGunLoad.visible = false; main.mainChar.torso.laserStand.visible = false; main.mainChar.torso.laserShoot.visible = false; main.mainChar.torso.laserLoad.visible = false; main.mainChar.torso.dEagleStand.visible = false; main.mainChar.torso.dEagleShoot.visible = false; main.mainChar.torso.dEagleLoad.visible = false; main.mainChar.torso.AK47Stand.visible = false; main.mainChar.torso.AK47Shoot.visible = false; main.mainChar.torso.AK47Load.visible = false; main.mainChar.torso.batStand.visible = false; main.mainChar.torso.batShoot.visible = false; main.mainChar.torso.batLoad.visible = false; main.mainChar.torso.gLauncherStand.visible = false; main.mainChar.torso.gLauncherShoot.visible = false; main.mainChar.torso.gLauncherLoad.visible = false; main.mainChar.torso.flameThrowerStand.visible = false; main.mainChar.torso.flameThrowerShoot.visible = false; main.mainChar.torso.flameThrowerLoad.visible = false; } public function shootWeapon(){ if (weaponUsedArray[0] == "laser"){ return; }; if (weaponAmmoArray[0] == 0){ return; }; main.mainChar.torso[(weaponUsedArray[0] + "Shoot")].visible = true; main.mainChar.torso[(weaponUsedArray[0] + "Shoot")].gotoAndPlay(1); var _local1 = weaponAmmoArray; var _local2:int; var _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; main.inGameScreen.healthUI.ammoDisp.text = String(weaponAmmoArray[0]); if (weaponAmmoArray[0] == 0){ reloadWeapon(); }; if (main.isMute){ return; }; switch (weaponUsedArray[0]){ case "dEagle": SoundManager.getInstance().playSound("dEagleShotSound"); break; case "pistol": SoundManager.getInstance().playSound("pistolShotSound"); break; case "magnum": SoundManager.getInstance().playSound("magnumShotSound", 1, 200); break; case "uzi": case "AK47": case "rifle": case "machineGun": break; case "laser": SoundManager.getInstance().playSound("laserShotSound"); break; case "flameThrower": SoundManager.getInstance().playSound("flameThrowerShotSound", 1, 1500); break; }; } public function isReloading():Boolean{ return (reloading); } public function setWeapon(_arg1:String){ weaponArray.push(_arg1); } public function shootLaser(_arg1:Number, _arg2:Number, _arg3:Number){ main.mainChar.torso[(weaponUsedArray[0] + "Shoot")].visible = true; main.mainChar.torso[(weaponUsedArray[0] + "Shoot")].play(); laserXPos = _arg1; laserYPos = _arg2; laserAngle = _arg3; } public function render(){ if (reloading){ if (main.mainChar.torso[(weaponUsedArray[0] + "Load")].currentFrame == main.mainChar.torso[(weaponUsedArray[0] + "Load")].totalFrames){ main.mainChar.torso[(weaponUsedArray[0] + "Load")].visible = false; main.mainChar.torso[(weaponUsedArray[0] + "Shoot")].visible = true; weaponAmmoArray[0] = WeaponData.weaponDataArray[(WeaponData.weaponTypeArray.indexOf(weaponUsedArray[0]) + 1)][1]; main.inGameScreen.healthUI.ammoDisp.text = String(weaponAmmoArray[0]); reloading = false; }; }; if (weaponUsedArray[0] == "laser"){ if (main.mainChar.torso[(weaponUsedArray[0] + "Shoot")].currentFrame == 30){ BulletManager.getInstance().addBullet("laser", ((main.mainChar.x + 37) + (60 * Math.cos(main.shootAngle))), ((main.mainChar.y + 18.5) + (60 * Math.sin(main.shootAngle))), main.shootAngle); if (!main.isMute){ SoundManager.getInstance().playSound("laserShotSound"); }; }; }; } public function switchWeapon(){ if (weaponUsedArray[1] == ""){ return; }; weaponUsedArray.reverse(); weaponAmmoArray.reverse(); resetAnim(); main.mainChar.torso[(weaponUsedArray[0] + "Shoot")].visible = true; main.mainChar.gas.visible = ((weaponUsedArray[0])=="flameThrower") ? true : false; main.inGameScreen.healthUI.ammoDisp.text = String(weaponAmmoArray[0]); } public function activateWeapon(_arg1:String){ weaponArray.push(_arg1); } public static function getInstance():WeaponManager{ if (!instance){ allowInstantiation = true; instance = new (WeaponManager); allowInstantiation = false; }; return (instance); } } }//package com.laststand.manager
Section 37
//NPC (com.laststand.npc.NPC) package com.laststand.npc { import com.laststand.manager.*; import flash.display.*; import com.laststand.enemy.*; import flash.events.*; import com.chocorobokun.util.*; public dynamic class NPC extends MovieClip { public const NPC_STATE_SHOOT:String = "SHOOT"; protected const SHOOTING_RANGE:int = 50; public const NPC_STATE_INACTIVE:String = "INACTIVE"; public const NPC_STATE_RETREAT:String = "RETREAT"; public const NPC_STATE_STAND:String = "STAND"; protected var cooldownTime:int;// = 30 protected var standAnim:MovieClip; public var yPos:Number; public var npcState:String; protected var enemyManager:EnemyManager; protected var enemyTarget:ZombieAbstract; protected var retreatAnim:MovieClip; protected var coolDown:int; public var xPos:Number; protected var shootAnim:MovieClip; public var gunPointMov:MovieClip; public function NPC(){ cooldownTime = 30; super(); assignAnim(); enemyManager = EnemyManager.getInstance(); } protected function resetAnim(){ standAnim.visible = false; shootAnim.visible = false; retreatAnim.visible = false; } public function activate(){ npcState = NPC_STATE_STAND; standAnim.visible = true; } public function init(){ npcState = NPC_STATE_INACTIVE; standAnim.visible = false; shootAnim.visible = false; retreatAnim.visible = false; coolDown = 0; xPos = x; yPos = y; addEventListener(Event.ENTER_FRAME, mainLoop); } protected function checkDistance(){ var _local1:*; if (coolDown > 0){ return; }; if (npcState != NPC_STATE_STAND){ return; }; for (_local1 in enemyManager.activeEnemyArray) { if (enemyManager.activeEnemyArray[_local1].zombieState == ZombieAbstract.ZOMBIE_STATE_DIE){ } else { if ((((((enemyManager.activeEnemyArray[_local1].x > 1)) && ((-(SHOOTING_RANGE) < (enemyManager.activeEnemyArray[_local1].y - this.y))))) && ((SHOOTING_RANGE > (enemyManager.activeEnemyArray[_local1].y - this.y))))){ shootEnemy(enemyManager.activeEnemyArray[_local1]); coolDown = cooldownTime; break; }; }; }; } public function reset(){ x = xPos; y = yPos; if (npcState != NPC_STATE_INACTIVE){ npcState = NPC_STATE_STAND; }; retreatAnim.visible = false; } protected function onShoot(){ if (shootAnim.currentFrame == shootAnim.totalFrames){ npcState = NPC_STATE_STAND; resetAnim(); standAnim.visible = true; shootAnim.gotoAndStop(1); }; } protected function shootEnemy(_arg1:ZombieAbstract){ if (coolDown > 0){ return; }; if (MainClass(root).mainStage.isPaused){ return; }; npcState = NPC_STATE_SHOOT; BulletManager.getInstance().addBullet("small", (this.x + gunPointMov.x), (this.y + gunPointMov.y), CustomTrigon.getAngle(this.x, this.y, _arg1.x, (_arg1.y + 50))); resetAnim(); shootAnim.visible = true; shootAnim.gotoAndPlay(1); } protected function assignAnim():void{ } protected function mainLoop(_arg1:Event){ if (npcState == NPC_STATE_INACTIVE){ return; }; if (coolDown > 0){ coolDown--; }; checkDistance(); if ((((MainClass(root).mainStage.barricadeHealth <= 0)) && (!((npcState == NPC_STATE_RETREAT))))){ npcState = NPC_STATE_RETREAT; resetAnim(); retreatAnim.visible = true; }; switch (npcState){ case NPC_STATE_STAND: standAnim.visible = true; break; case NPC_STATE_SHOOT: onShoot(); break; case NPC_STATE_RETREAT: if (x < 800){ x++; }; break; }; } } }//package com.laststand.npc
Section 38
//NPCBush (com.laststand.npc.NPCBush) package com.laststand.npc { import com.laststand.manager.*; import flash.display.*; import com.laststand.enemy.*; import flash.events.*; import com.chocorobokun.util.*; public class NPCBush extends NPC { private const WEAPON_BURST_TIME:int = 5; public var shoot:MovieClip; public var gunPoint:MovieClip; private var burstFire:int;// = 0 public var retreat:MovieClip; public var stand:MovieClip; public function NPCBush(){ burstFire = 0; super(); } override protected function onShoot(){ if (enemyTarget){ burstFire++; standAnim.visible = false; shootAnim.visible = true; if (MainClass(root).mainStage.isPaused){ shootAnim.play(); } else { shootAnim.stop(); }; BulletManager.getInstance().addBullet("small", (this.x + gunPointMov.x), (this.y + gunPointMov.y), (CustomTrigon.getAngle(this.x, this.y, enemyTarget.x, (enemyTarget.y + 50)) + (int((Math.random() * 5)) / 100)), 0, 3); if (burstFire == WEAPON_BURST_TIME){ npcState = NPC_STATE_STAND; coolDown = cooldownTime; resetAnim(); standAnim.visible = true; shootAnim.gotoAndStop(1); burstFire = 0; }; }; } override protected function shootEnemy(_arg1:ZombieAbstract){ npcState = NPC_STATE_SHOOT; enemyTarget = _arg1; } override protected function assignAnim():void{ gunPointMov = gunPoint; shootAnim = shoot; standAnim = stand; retreatAnim = retreat; } override protected function mainLoop(_arg1:Event){ if ((((npcState == NPC_STATE_INACTIVE)) || (MainClass(root).mainStage.isPaused))){ return; }; if (coolDown > 0){ coolDown--; }; checkDistance(); if ((((MainClass(root).mainStage.barricadeHealth <= 0)) && (!((npcState == NPC_STATE_RETREAT))))){ npcState = NPC_STATE_RETREAT; resetAnim(); retreatAnim.visible = true; }; switch (npcState){ case NPC_STATE_STAND: standAnim.visible = true; break; case NPC_STATE_SHOOT: onShoot(); break; case NPC_STATE_RETREAT: if (x < 800){ x++; }; break; }; } } }//package com.laststand.npc
Section 39
//NPCChef (com.laststand.npc.NPCChef) package com.laststand.npc { import com.laststand.manager.*; import flash.display.*; import com.laststand.enemy.*; import flash.events.*; import com.chocorobokun.util.*; public class NPCChef extends NPC { private const WEAPON_BURST_TIME:int = 5; public var shoot:MovieClip; public var gunPoint:MovieClip; private var burstFire:int;// = 0 public var retreat:MovieClip; public var stand:MovieClip; public function NPCChef(){ burstFire = 0; super(); } override protected function onShoot(){ if (enemyTarget){ burstFire++; standAnim.visible = false; shootAnim.visible = true; if (MainClass(root).mainStage.isPaused){ shootAnim.play(); } else { shootAnim.stop(); }; BulletManager.getInstance().addBullet("small", (this.x + gunPointMov.x), (this.y + gunPointMov.y), (CustomTrigon.getAngle(this.x, this.y, enemyTarget.x, (enemyTarget.y + 50)) + (int((Math.random() * 5)) / 100)), 0, 3); if (burstFire == WEAPON_BURST_TIME){ npcState = NPC_STATE_STAND; coolDown = cooldownTime; resetAnim(); standAnim.visible = true; shootAnim.gotoAndStop(1); burstFire = 0; }; }; } override protected function shootEnemy(_arg1:ZombieAbstract){ npcState = NPC_STATE_SHOOT; enemyTarget = _arg1; } private function endRifle(_arg1:TimerEvent){ _arg1.currentTarget.stop(); } override protected function assignAnim():void{ shootAnim = shoot; standAnim = stand; retreatAnim = retreat; gunPointMov = gunPoint; } override protected function mainLoop(_arg1:Event){ if ((((npcState == NPC_STATE_INACTIVE)) || (MainClass(root).mainStage.isPaused))){ return; }; if (coolDown > 0){ coolDown--; }; checkDistance(); if ((((MainClass(root).mainStage.barricadeHealth <= 0)) && (!((npcState == NPC_STATE_RETREAT))))){ npcState = NPC_STATE_RETREAT; resetAnim(); retreatAnim.visible = true; }; switch (npcState){ case NPC_STATE_STAND: standAnim.visible = true; break; case NPC_STATE_SHOOT: onShoot(); break; case NPC_STATE_RETREAT: if (x < 800){ x++; }; break; }; } } }//package com.laststand.npc
Section 40
//NPCCowboy (com.laststand.npc.NPCCowboy) package com.laststand.npc { import flash.display.*; public class NPCCowboy extends NPC { public var shoot:MovieClip; public var gunPoint:MovieClip; public var retreat:MovieClip; public var stand:MovieClip; override protected function assignAnim():void{ shootAnim = shoot; standAnim = stand; retreatAnim = retreat; gunPointMov = gunPoint; } } }//package com.laststand.npc
Section 41
//NPCJanitor (com.laststand.npc.NPCJanitor) package com.laststand.npc { import flash.display.*; public class NPCJanitor extends NPC { public var shoot:MovieClip; public var gunPoint:MovieClip; public var retreat:MovieClip; public var stand:MovieClip; override protected function assignAnim():void{ shootAnim = shoot; standAnim = stand; retreatAnim = retreat; gunPointMov = gunPoint; } } }//package com.laststand.npc
Section 42
//NPCMichelle (com.laststand.npc.NPCMichelle) package com.laststand.npc { import flash.display.*; public class NPCMichelle extends NPC { public var shoot:MovieClip; public var gunPoint:MovieClip; public var retreat:MovieClip; public var stand:MovieClip; override protected function assignAnim():void{ shootAnim = shoot; standAnim = stand; retreatAnim = retreat; gunPointMov = gunPoint; } } }//package com.laststand.npc
Section 43
//NPCTrucker (com.laststand.npc.NPCTrucker) package com.laststand.npc { import com.laststand.manager.*; import flash.display.*; import com.laststand.enemy.*; import flash.events.*; import com.chocorobokun.util.*; public class NPCTrucker extends NPC { private const WEAPON_BURST_TIME:int = 5; public var shoot:MovieClip; public var gunPoint:MovieClip; private var burstFire:int;// = 0 public var retreat:MovieClip; public var stand:MovieClip; public function NPCTrucker(){ burstFire = 0; super(); } override protected function onShoot(){ if (enemyTarget){ burstFire++; standAnim.visible = false; shootAnim.visible = true; if (MainClass(root).mainStage.isPaused){ shootAnim.play(); } else { shootAnim.stop(); }; BulletManager.getInstance().addBullet("small", (this.x + gunPointMov.x), (this.y + gunPointMov.y), (CustomTrigon.getAngle(this.x, this.y, enemyTarget.x, (enemyTarget.y + 50)) + (int((Math.random() * 5)) / 100)), 0, 3); if (burstFire == WEAPON_BURST_TIME){ npcState = NPC_STATE_STAND; coolDown = cooldownTime; resetAnim(); standAnim.visible = true; shootAnim.gotoAndStop(1); burstFire = 0; }; }; } override protected function shootEnemy(_arg1:ZombieAbstract){ npcState = NPC_STATE_SHOOT; enemyTarget = _arg1; } override protected function assignAnim():void{ shootAnim = shoot; standAnim = stand; retreatAnim = retreat; gunPointMov = gunPoint; } override protected function mainLoop(_arg1:Event){ if ((((npcState == NPC_STATE_INACTIVE)) || (MainClass(root).mainStage.isPaused))){ return; }; if (coolDown > 0){ coolDown--; }; checkDistance(); if ((((MainClass(root).mainStage.barricadeHealth <= 0)) && (!((npcState == NPC_STATE_RETREAT))))){ npcState = NPC_STATE_RETREAT; resetAnim(); retreatAnim.visible = true; }; switch (npcState){ case NPC_STATE_STAND: standAnim.visible = true; break; case NPC_STATE_SHOOT: onShoot(); break; case NPC_STATE_RETREAT: if (x < 800){ x++; }; break; }; } } }//package com.laststand.npc
Section 44
//BloodParticle (com.laststand.particle.BloodParticle) package com.laststand.particle { import com.laststand.manager.*; import flash.display.*; import flash.events.*; public class BloodParticle extends MovieClip { public var explosion:MovieClip; public var smallBlood:MovieClip; public var bigBlood:MovieClip; public function init(_arg1:String){ bigBlood.visible = false; smallBlood.visible = false; explosion.visible = false; switch (_arg1){ case "big": bigBlood.visible = true; bigBlood.gotoAndPlay(1); break; case "small": smallBlood.visible = true; smallBlood.gotoAndPlay(1); break; case "explosion": explosion.visible = true; explosion.gotoAndPlay(1); break; }; addEventListener(Event.ENTER_FRAME, mainLoop); } public function removeBlood(){ bigBlood.visible = false; smallBlood.visible = false; bigBlood.gotoAndStop(1); smallBlood.gotoAndStop(1); removeEventListener(Event.ENTER_FRAME, mainLoop); } private function mainLoop(_arg1:Event){ if ((((bigBlood.currentFrame == bigBlood.totalFrames)) || ((smallBlood.currentFrame == smallBlood.totalFrames)))){ ParticleManager.getInstance().removeBlood(this); }; } } }//package com.laststand.particle
Section 45
//AdsPreloader (com.laststand.preloader.AdsPreloader) package com.laststand.preloader { import flash.display.*; import flash.events.*; import com.chocorobokun.preloader.*; import com.chocorobokun.util.*; import flash.text.*; public class AdsPreloader extends MovieClip implements IPreloader { public var moreBut:SimpleButton; public var loadingDisp:TextField; public var adsMov:MovieClip; public var startBut:SimpleButton; public function AdsPreloader(){ startBut.visible = false; adsMov.addEventListener(MouseEvent.CLICK, onAds); startBut.addEventListener(MouseEvent.CLICK, onStart); moreBut.addEventListener(MouseEvent.CLICK, onMore); } public function onAds(_arg1:Event){ OpenURL.callURL("http://www.thelostrunes.com/?r=obvz"); } public function onStart(_arg1:Event){ this.visible = false; MainClass(root).finishPreload(); } public function update(_arg1:int):void{ loadingDisp.text = (("LOADING.. " + _arg1) + "%"); if (_arg1 >= 100){ startBut.visible = true; loadingDisp.visible = false; }; } private function onMore(_arg1:Event){ OpenURL.callURL("http://www.flashgames247.com/tag/zombie.html?utm_source=brandedgames&utm_medium=obamavszombies"); } } }//package com.laststand.preloader
Section 46
//ObamaPreloader (com.laststand.preloader.ObamaPreloader) package com.laststand.preloader { import flash.display.*; import flash.events.*; import com.chocorobokun.preloader.*; import com.chocorobokun.util.*; import flash.text.*; public class ObamaPreloader extends MovieClip implements IPreloader { public var loaderMov:MovieClip; public var loadingDisp:TextField; private var callback:Function; public var logoMov:MovieClip; public var gameLoaded:Boolean; private var isReady:Boolean; public var startBut:SimpleButton; public function ObamaPreloader(_arg1:Function, _arg2:Boolean=false){ callback = _arg1; isReady = _arg2; startBut.visible = false; if (!isReady){ logoMov.gotoAndStop((logoMov.totalFrames - 1)); } else { loaderMov.loadingBar.gotoAndStop(50); loadingDisp.text = "100%"; }; startBut.addEventListener(MouseEvent.CLICK, onStart); logoMov.addEventListener(MouseEvent.CLICK, onClick); addEventListener(Event.ENTER_FRAME, onRender); } private function onRender(_arg1:Event){ if (logoMov.currentFrame == logoMov.totalFrames){ stop(); loaderMov.visible = false; loadingDisp.visible = false; startBut.visible = true; gameLoaded = true; }; } public function loadingComplete(){ } private function onStart(_arg1:Event){ callback(); } public function update(_arg1:int):void{ loadingDisp.text = (_arg1 + "%"); if (_arg1 >= 100){ this.visible = false; }; loaderMov.loadingBar.gotoAndStop(int((_arg1 / 2))); } private function onClick(_arg1:Event){ OpenURL.callURL("http://www.flashgames247.com/tag/zombie.html?utm_source=brandedgames&utm_medium=obamavszombies"); } } }//package com.laststand.preloader
Section 47
//AchievementScreen (com.laststand.screen.AchievementScreen) package com.laststand.screen { import com.chocorobokun.managers.*; import com.laststand.manager.*; import flash.display.*; import flash.events.*; import com.chocorobokun.util.*; import com.laststand.data.*; public class AchievementScreen extends MovieClip { public var descPanel:MovieClip; public var achievementPanel:MovieClip; public var continueBut:SimpleButton; public function AchievementScreen(){ var _local1:int; super(); addFrameScript(8, frame9); addEventListener(Event.ADDED_TO_STAGE, onStage); continueBut.addEventListener(MouseEvent.CLICK, onContinue); _local1 = 1; while (_local1 <= 10) { this.achievementPanel[(("achievement" + _local1) + "But")].addEventListener(MouseEvent.ROLL_OVER, overIcon); this.achievementPanel[(("achievement" + _local1) + "But")].addEventListener(MouseEvent.ROLL_OUT, outIcon); _local1++; }; descPanel.moreBut.addEventListener(MouseEvent.CLICK, onMore); } private function onStage(_arg1:Event){ descPanel.titleDisp.text = ""; descPanel.descDisp.text = ""; gotoAndPlay(1); setIcon(); } private function overIcon(_arg1:Event){ var _local2:String; _local2 = _arg1.currentTarget.name.slice(11, _arg1.currentTarget.name.indexOf("But")); if (_arg1.currentTarget.alpha == 1){ descPanel.titleDisp.text = AchievementData.achievementDataArray[int(_local2)][0]; } else { descPanel.titleDisp.text = ""; }; descPanel.descDisp.text = AchievementData.achievementDataArray[int(_local2)][2]; } function frame9(){ stop(); } private function setIcon(){ var _local1:int; _local1 = 1; while (_local1 <= 10) { if (GameAchievementManager.getInstance().isAchievementAchieved(_local1)){ this.achievementPanel[(("achievement" + _local1) + "But")].alpha = 1; } else { this.achievementPanel[(("achievement" + _local1) + "But")].alpha = 0; }; _local1++; }; } private function onContinue(_arg1:Event){ if (LevelManager.getInstance().getCurrentLevel() > 1){ ScreenManager.getInstance().removeScreen("achievementScreen"); } else { ScreenManager.getInstance().changeToScreen("menuScreen"); }; } private function onMore(_arg1:Event){ OpenURL.callURL(MainClass(root).mainStage.FG247_URL); } private function outIcon(_arg1:Event){ descPanel.titleDisp.text = ""; descPanel.descDisp.text = ""; } } }//package com.laststand.screen
Section 48
//CompleteScreen (com.laststand.screen.CompleteScreen) package com.laststand.screen { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; import com.chocorobokun.util.*; public class CompleteScreen extends MovieClip { public var mainBut:SimpleButton; public var menuBut:SimpleButton; public function CompleteScreen(){ addFrameScript(9, frame10); menuBut.addEventListener(MouseEvent.CLICK, onMenu); mainBut.addEventListener(MouseEvent.CLICK, onMain); addEventListener(Event.ADDED_TO_STAGE, onStage); } private function onMain(_arg1:Event){ ScreenManager.getInstance().changeToScreen("menuScreen"); } function frame10(){ stop(); } private function onStage(_arg1:Event){ gotoAndPlay(1); SoundManager.getInstance().playSound("completeSound", 1, 0, 99999); } private function onMenu(_arg1:Event){ OpenURL.callURL(MainClass(root).mainStage.FG247_URL); } } }//package com.laststand.screen
Section 49
//GameOverScreen (com.laststand.screen.GameOverScreen) package com.laststand.screen { import flash.display.*; import flash.events.*; import com.chocorobokun.util.*; public class GameOverScreen extends MovieClip { public var retryBut:SimpleButton; public var gameOverPanel:MovieClip; public function GameOverScreen(){ addFrameScript(6, frame7); addEventListener(Event.ADDED_TO_STAGE, onStage); retryBut.addEventListener(MouseEvent.CLICK, onRetry); gameOverPanel.moreBut.addEventListener(MouseEvent.CLICK, onMore); } private function onRetry(_arg1:Event){ MainClass(root).mainStage.retryLevel(); } private function onStage(_arg1:Event){ gotoAndPlay(1); } function frame7(){ stop(); } private function onMore(_arg1:Event){ OpenURL.callURL(MainClass(root).mainStage.FG247_URL); } } }//package com.laststand.screen
Section 50
//InstructionScreen (com.laststand.screen.InstructionScreen) package com.laststand.screen { import com.chocorobokun.managers.*; import com.laststand.manager.*; import flash.display.*; import flash.events.*; import com.chocorobokun.util.*; public class InstructionScreen extends MovieClip { public var moreBut:SimpleButton; public var continueBut:SimpleButton; public var unlockBut:SimpleButton; public function InstructionScreen(){ addFrameScript(0, frame1, 8, frame9); addEventListener(Event.ADDED_TO_STAGE, onStage); continueBut.addEventListener(MouseEvent.CLICK, onContinue); moreBut.addEventListener(MouseEvent.CLICK, onMore); unlockBut.addEventListener(MouseEvent.CLICK, onUnlock); } private function onUnlock(_arg1:Event){ SoundManager.getInstance().playSound("pistolReloadSound"); WeaponManager.getInstance().weaponArray = ["pistol", "dEagle", "magnum", "uzi", "bat", "AK47", "rifle", "machineGun", "flameThrower", "laser", "gLauncher"]; WeaponManager.getInstance().weaponUsedArray = ["magnum", "rifle"]; } private function onStage(_arg1:Event){ gotoAndPlay(1); } function frame1(){ } function frame9(){ stop(); } private function onContinue(_arg1:Event){ ScreenManager.getInstance().changeToScreen("menuScreen"); } private function onMore(_arg1:Event){ OpenURL.callURL(MainClass(root).mainStage.FG247_URL); } } }//package com.laststand.screen
Section 51
//MenuScreen (com.laststand.screen.MenuScreen) package com.laststand.screen { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; import com.chocorobokun.util.*; public class MenuScreen extends MovieClip { public var introMov:MovieClip; public var instructionBut:SimpleButton; public var moreGamesBut:SimpleButton; public var playBut:SimpleButton; public var achievementBut:SimpleButton; public function MenuScreen(){ addFrameScript(20, frame21); addEventListener(Event.ADDED_TO_STAGE, onStage); instructionBut.addEventListener(MouseEvent.CLICK, onPlay); introMov.closeBut.addEventListener(MouseEvent.CLICK, onIntro); achievementBut.addEventListener(MouseEvent.CLICK, onInstruction); moreGamesBut.addEventListener(MouseEvent.CLICK, onAchievement); playBut.addEventListener(MouseEvent.CLICK, onMore); } private function outAchievement(_arg1:Event){ _arg1.currentTarget.x = (_arg1.currentTarget.x + 20); } private function onInstruction(_arg1:Event){ ScreenManager.getInstance().changeToScreen("instructionScreen"); } private function onStage(_arg1:Event){ gotoAndPlay(1); introMov.visible = false; } function frame21(){ stop(); } private function onPlay(_arg1:Event){ trace("PLAY CLICKED"); introMov.visible = true; SoundManager.getInstance().stopAllSounds(); } private function overAchievement(_arg1:Event){ _arg1.currentTarget.x = (_arg1.currentTarget.x - 20); } private function onIntro(_arg1:Event){ MainClass(root).mainStage.gameInit(); MainClass(root).mainStage.levelInit(); SoundManager.getInstance().playSound("inGameSound", 1, 0, 9999); ScreenManager.getInstance().removeScreen("menuScreen"); } private function onAchievement(_arg1:Event){ ScreenManager.getInstance().changeToScreen("achievementScreen"); } private function onMore(_arg1:Event){ OpenURL.callURL(MainClass(root).mainStage.FG247_URL); } } }//package com.laststand.screen
Section 52
//PauseScreen (com.laststand.screen.PauseScreen) package com.laststand.screen { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; import com.chocorobokun.util.*; import flash.text.*; public class PauseScreen extends MovieClip { public var qualityBut:SimpleButton; public var moreBut:SimpleButton; public var resumeBut:SimpleButton; public var muteMov:MovieClip; public var qualityDisp:TextField; private var qualityArray:Array; public var muteBut:SimpleButton; public var menuBut:SimpleButton; public function PauseScreen(){ addFrameScript(4, frame5); qualityArray = []; qualityArray = ["BEST", "HIGH", "MEDIUM", "LOW"]; qualityBut.addEventListener(MouseEvent.CLICK, onQuality); resumeBut.addEventListener(MouseEvent.CLICK, onResume); menuBut.addEventListener(MouseEvent.CLICK, onMenu); moreBut.addEventListener(MouseEvent.CLICK, onMore); muteBut.addEventListener(MouseEvent.CLICK, onMute); addEventListener(Event.ADDED_TO_STAGE, onStage); } private function onResume(_arg1:Event){ MainClass(root).mainStage.mainCharState = MainClass(root).mainStage.CHAR_STATE_STAND; MainClass(root).mainStage.isPaused = false; MainClass(root).mainStage.stage.focus = MainClass(root).mainStage; ScreenManager.getInstance().removeScreen("pauseScreen"); } private function onQuality(_arg1:Event){ stage.quality = ((qualityArray.indexOf(stage.quality))!=3) ? qualityArray[(qualityArray.indexOf(stage.quality) + 1)] : qualityArray[0]; qualityDisp.text = stage.quality; } private function onStage(_arg1:Event){ gotoAndPlay(1); if (MainClass(root).mainStage.isMute){ muteMov.gotoAndStop("unmute"); } else { muteMov.gotoAndStop("mute"); }; } function frame5(){ stop(); } private function onMute(_arg1:Event){ if (MainClass(root).mainStage.isMute){ MainClass(root).mainStage.isMute = false; SoundManager.getInstance().unmuteAllSounds(); muteMov.gotoAndStop("mute"); } else { MainClass(root).mainStage.isMute = true; muteMov.gotoAndStop("unmute"); }; } private function onMore(_arg1:Event){ OpenURL.callURL(MainClass(root).mainStage.FG247_URL); } private function onMenu(_arg1:Event){ MainClass(root).mainStage.resetGame(); ScreenManager.getInstance().changeToScreen("menuScreen"); } } }//package com.laststand.screen
Section 53
//ShopScreen (com.laststand.screen.ShopScreen) package com.laststand.screen { import com.chocorobokun.managers.*; import com.laststand.manager.*; import flash.display.*; import flash.events.*; import flash.utils.*; import com.chocorobokun.util.*; import com.laststand.data.*; public class ShopScreen extends MovieClip { private var survivorHour:int; public var summaryPanel:MovieClip; private var weaponHour:int; private var totalHour:int; public var continueBut:SimpleButton; private var summaryArray:Array; private var barricadeHour:int; private var arrowButArray:Array; public var shopPanel:MovieClip; public var achievementBut:SimpleButton; private var isAccepted:Boolean; public function ShopScreen(){ var _local1:*; var _local2:Timer; super(); addFrameScript(7, frame8, 15, frame16); continueBut.addEventListener(MouseEvent.CLICK, onContinue); addEventListener(Event.ADDED_TO_STAGE, onStage); shopPanel.acceptBut.addEventListener(MouseEvent.CLICK, onAccept); achievementBut.addEventListener(MouseEvent.CLICK, onAchievement); arrowButArray = [shopPanel.weaponLeftBut, shopPanel.weaponRightBut, shopPanel.survivorLeftBut, shopPanel.survivorRightBut, shopPanel.barricadeLeftBut, shopPanel.barricadeRightBut]; for (_local1 in arrowButArray) { arrowButArray[_local1].addEventListener(MouseEvent.CLICK, onArrow); }; _local2 = new Timer(100); _local2.start(); _local2.addEventListener(TimerEvent.TIMER, onTimer); summaryPanel.moreBut.addEventListener(MouseEvent.CLICK, onMore); summaryPanel.moreBut2.addEventListener(MouseEvent.CLICK, onMore); } private function setSummary(){ var _local1:String; shopPanel.currentBarricadeDisp.text = (MainClass(root).mainStage.barricadeHealth + "%"); summaryPanel.survivorDisp.text = "0"; summaryPanel.barricadeDisp.text = "1"; summaryPanel.weaponDisp.text = ""; summaryPanel.dayDisp.text = ("DAY " + (LevelManager.getInstance().getCurrentLevel() - 1)); trace(summaryArray); summaryPanel.survivorDisp.text = summaryArray[2]; summaryPanel.barricadeDisp.text = summaryArray[0]; trace(("SET SUMMARY -> " + summaryArray)); if (summaryArray[1][0] != ""){ _local1 = WeaponData.weaponNameArray[WeaponData.weaponTypeArray.indexOf(summaryArray[1][0])]; summaryPanel.weaponDisp.text = _local1; } else { summaryPanel.weaponDisp.text = ""; }; } private function onStage(_arg1:Event){ var _local2:*; shopPanel.noVacancyMov.visible = false; shopPanel.armoryFullMov.visible = false; shopPanel.survivorLeftBut.visible = true; shopPanel.survivorRightBut.visible = true; gotoAndPlay(1); barricadeHour = 0; survivorHour = 0; weaponHour = 0; totalHour = 12; isAccepted = false; shopPanel.barricadeDisp.text = "0"; shopPanel.survivorDisp.text = "0"; shopPanel.weaponDisp.text = "0"; shopPanel.hourDisp.text = "12"; shopPanel.currentBarricadeDisp.text = (MainClass(root).mainStage.barricadeHealth + "%"); shopPanel.repairDisp.text = (String(((NPCManager.getInstance().getActiveNPCNum() * 5) + 5)) + "%"); shopPanel.acceptBut.visible = true; for (_local2 in arrowButArray) { arrowButArray[_local2].visible = true; }; summaryArray = []; summaryPanel.weaponDisp.text = ""; if (NPCManager.getInstance().getActiveNPCNum() >= 6){ shopPanel.noVacancyMov.visible = true; shopPanel.survivorLeftBut.visible = false; shopPanel.survivorRightBut.visible = false; }; if (WeaponManager.getInstance().weaponArray.length == WeaponData.weaponTypeArray.length){ shopPanel.armoryFullMov.visible = true; shopPanel.weaponLeftBut.visible = false; shopPanel.weaponRightBut.visible = false; }; } private function onArrow(_arg1:Event){ var _local2:String; var _local3:Boolean; _local2 = _arg1.currentTarget.name; if (_local2.indexOf("Left") != -1){ _local3 = true; }; if (_local3){ _local2 = _local2.substring(0, _local2.indexOf("Left")); if (this[(_local2 + "Hour")] <= 0){ return; }; totalHour++; } else { _local2 = _local2.substring(0, _local2.indexOf("Right")); if (totalHour <= 0){ return; }; totalHour--; }; this[(_local2 + "Hour")] = (_local3) ? (this[(_local2 + "Hour")] - 1) : (this[(_local2 + "Hour")] + 1); shopPanel[(_local2 + "Disp")].text = String(this[(_local2 + "Hour")]); shopPanel.hourDisp.text = String(totalHour); } private function resetButton(){ var _local1:*; shopPanel.acceptBut.visible = false; for (_local1 in arrowButArray) { arrowButArray[_local1].visible = false; }; } function frame16(){ stop(); } function frame8(){ stop(); } private function onContinue(_arg1:Event){ ScreenManager.getInstance().changeToScreen("weaponScreen"); } private function onTimer(_arg1:Event){ if (summaryPanel.weaponDisp.textColor == 0xFFFFFF){ summaryPanel.weaponDisp.textColor = 0xFF0000; } else { summaryPanel.weaponDisp.textColor = 0xFFFFFF; }; } private function onAccept(_arg1:Event){ if (isAccepted){ return; }; resetButton(); summaryArray = MainClass(root).mainStage.executeDay(barricadeHour, weaponHour, survivorHour); isAccepted = true; if (summaryArray[1][0] != ""){ trace(("SET WEAPON " + summaryArray[1][0])); WeaponManager.getInstance().setWeapon(summaryArray[1][0]); }; setSummary(); gotoAndPlay("summary"); } private function onAchievement(_arg1:Event){ ScreenManager.getInstance().changeToScreen("achievementScreen", false); } private function onMore(_arg1:Event){ OpenURL.callURL(MainClass(root).mainStage.FG247_URL); } } }//package com.laststand.screen
Section 54
//WeaponScreen (com.laststand.screen.WeaponScreen) package com.laststand.screen { import com.chocorobokun.managers.*; import com.laststand.manager.*; import flash.display.*; import flash.events.*; import com.chocorobokun.util.*; import com.laststand.data.*; public class WeaponScreen extends MovieClip { public var weaponDisplay:MovieClip; public var weaponPanel:MovieClip; public var continueBut:SimpleButton; public var zombieBut:SimpleButton; private var isSelectMain:Boolean; private var weaponButArray:Array; public function WeaponScreen(){ var _local1:*; super(); addFrameScript(6, frame7); continueBut.addEventListener(MouseEvent.CLICK, onContinue); addEventListener(Event.ADDED_TO_STAGE, onStage); weaponButArray = []; for (_local1 in WeaponData.weaponTypeArray) { weaponButArray.push(weaponPanel[(WeaponData.weaponTypeArray[_local1] + "But")]); weaponPanel[(WeaponData.weaponTypeArray[_local1] + "But")].addEventListener(MouseEvent.CLICK, onWeapon); weaponPanel[(WeaponData.weaponTypeArray[_local1] + "But")].buttonMode = (weaponPanel[(WeaponData.weaponTypeArray[_local1] + "But")].useHandCursor = true); }; weaponDisplay.mainBut.addEventListener(MouseEvent.CLICK, onRemove); weaponDisplay.backupBut.addEventListener(MouseEvent.CLICK, onRemove); zombieBut.addEventListener(MouseEvent.CLICK, onZombie); } private function setWeapon(){ weaponDisplay.backupBut.visible = false; weaponDisplay.mainDisp.gotoAndStop(WeaponManager.getInstance().weaponUsedArray[0]); weaponDisplay.backupDisp.visible = false; if (!WeaponManager.getInstance().weaponUsedArray[1]){ return; }; weaponDisplay.backupDisp.visible = true; weaponDisplay.backupBut.visible = true; weaponDisplay.backupDisp.gotoAndStop(WeaponManager.getInstance().weaponUsedArray[1]); } private function onRemove(_arg1:Event){ _arg1.currentTarget.visible = false; switch (_arg1.currentTarget){ case weaponDisplay.mainBut: WeaponManager.getInstance().weaponUsedArray[0] = ""; weaponDisplay.mainDisp.visible = false; break; case weaponDisplay.backupBut: WeaponManager.getInstance().weaponUsedArray[1] = ""; weaponDisplay.backupDisp.visible = false; break; }; } private function resetWeaponButton(){ var _local1:*; for (_local1 in WeaponData.weaponTypeArray) { weaponPanel[(WeaponData.weaponTypeArray[_local1] + "But")].visible = false; }; } private function onStage(_arg1:Event){ gotoAndPlay(1); setWeapon(); isSelectMain = true; resetWeaponButton(); setWeaponButton(); weaponDisplay.noMainWeaponMov.gotoAndStop(1); } function frame7(){ stop(); } private function onContinue(_arg1:Event){ trace("ON CONTINUE : WEAPON SCREEN"); if (WeaponManager.getInstance().weaponUsedArray[0] == ""){ trace("NO MAIN WEAPON"); weaponDisplay.noMainWeaponMov.gotoAndPlay(1); return; }; MainClass(root).mainStage.levelInit(); ScreenManager.getInstance().removeScreen("weaponScreen"); } private function onWeapon(_arg1:Event){ var _local2:String; _local2 = _arg1.currentTarget.name; trace(_local2.substring(0, _local2.indexOf("But"))); _local2 = _local2.substring(0, _local2.indexOf("But")); if (WeaponManager.getInstance().weaponUsedArray[0] == _local2){ return; }; if (WeaponManager.getInstance().weaponUsedArray[1] == _local2){ return; }; if (((!((WeaponManager.getInstance().weaponUsedArray[0] == ""))) && (!((WeaponManager.getInstance().weaponUsedArray[1] == ""))))){ return; }; if (WeaponManager.getInstance().weaponUsedArray[0] == ""){ WeaponManager.getInstance().weaponUsedArray[0] = _local2; weaponDisplay.mainDisp.visible = true; weaponDisplay.mainBut.visible = true; weaponDisplay.noMainWeaponMov.gotoAndStop(1); } else { if (WeaponManager.getInstance().weaponUsedArray[1] == ""){ WeaponManager.getInstance().weaponUsedArray[1] = _local2; weaponDisplay.backupDisp.visible = true; weaponDisplay.backupBut.visible = true; }; }; setWeapon(); } private function onZombie(_arg1:Event){ OpenURL.callURL(MainClass(root).mainStage.FG247_URL); } private function setWeaponButton(){ var _local1:*; weaponPanel.pistolBut.visible = true; trace(WeaponManager.getInstance().weaponArray.length); if (WeaponManager.getInstance().weaponArray.length <= 1){ return; }; for (_local1 in WeaponManager.getInstance().weaponArray) { weaponPanel[(WeaponManager.getInstance().weaponArray[_local1] + "But")].visible = true; }; } } }//package com.laststand.screen
Section 55
//MainStage (com.laststand.world.MainStage) package com.laststand.world { import com.chocorobokun.managers.*; import com.laststand.manager.*; import flash.display.*; import com.laststand.enemy.*; import flash.events.*; import flash.utils.*; import com.chocorobokun.util.*; import com.laststand.data.*; import com.senocular.utils.*; import rl.dev.*; import com.laststand.screen.*; import flash.ui.*; import com.laststand.npc.*; public class MainStage extends MovieClip { public const CHAR_STATE_DEAD:String = "DEAD"; public const WEAPON_INTERVAL_MAX:int = 100; public const CHAR_STATE_SCREEN:String = "SCREEN"; public const SURVIVOR_SEARCH_HOUR:int = 18; public const FG247_URL:String = "http://www.flashgames247.com/tag/zombie.html?utm_source=brandedgames&utm_medium=obamavszombies"; public const WEAPON_SEARCH_HOUR:int = 12; public const MAX_LEVEL:int = 20; public const TORSO_LENGTH:Number = 120; public const CHAR_STATE_STAND:String = "STAND"; public const CHAR_STATE_WALK:String = "WALK"; public const CHAR_SPEED:int = 3; public var inGameScreen:MovieClip; public var fg247But:SimpleButton; public var achievementPanel:MovieClip; public var survivorHourSearchTotal:int;// = 0 public var weaponHourSearchTotal:int;// = 0 public var keyLimiter:int;// = 0 public var key:KeyObject; public var cMenu:ContextMenu; public var isMute:Boolean; public var swfConsole:SWFConsole; public var torsoAngle:Number; public var isDead:Boolean; public var mainChar:MovieClip; public var maxZombie:int;// = 40 public var survivorMovArray:Array; public var shootingHold:Boolean; public var defaultZombieDead:int;// = 0 public var isPaused:Boolean; public var weaponInterval:int;// = 0 public var gameAchievementManager:GameAchievementManager; public var mainCharState:String; public var walkingCount:int; public var bBox1:MovieClip; public var bBox2:MovieClip; public var bBox5:MovieClip; public var bBox6:MovieClip; public var bBox4:MovieClip; public var bBox3:MovieClip; public var npc1:NPCJanitor; public var npc2:NPCMichelle; public var npc3:NPCCowboy; public var npc4:NPCChef; public var npc6:NPCBush; public var npc5:NPCTrucker; public var storedBarricadeHealth:int; public var achievementManager:AchievementManager; public var soundManager:SoundManager; public var barricadeHealth:int; public var charMov:MovieClip; public var shootingCooldown:int; public var weaponManager:WeaponManager; public var shootAngle:Number; public function MainStage(){ var _local1:ContextMenuItem; survivorHourSearchTotal = 0; weaponHourSearchTotal = 0; weaponInterval = 0; defaultZombieDead = 0; keyLimiter = 0; maxZombie = 40; cMenu = new ContextMenu(); super(); trace("START LAST STAND"); this.contextMenu = cMenu; cMenu.hideBuiltInItems(); _local1 = new ContextMenuItem("FlashGames247.com"); _local1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, onFG247); cMenu.customItems.push(_local1); addEventListener(Event.ADDED_TO_STAGE, onStage); fg247But.addEventListener(MouseEvent.CLICK, onFG247); } private function onKey(_arg1:KeyboardEvent){ switch (_arg1.keyCode){ case 27: case 80: SWFConsole.output("P PRESSED"); if (isPaused){ return; }; ScreenManager.getInstance().changeToScreen("pauseScreen"); mainCharState = CHAR_STATE_SCREEN; isPaused = (isPaused) ? false : true; break; }; } private function mainLoop(_arg1:Event){ addChild(fg247But); if (weaponInterval >= WEAPON_INTERVAL_MAX){ weaponInterval = 0; }; setBarricade(); if (isMute){ soundManager.muteAllSounds(); }; if (mainCharState == CHAR_STATE_SCREEN){ return; }; playRandomZombieSound(); weaponManager.render(); inGameScreen.healthUI.healthDisp.text = barricadeHealth; if (isDead){ mainCharState = CHAR_STATE_DEAD; mainChar.body.visible = false; mainChar.torso.visible = false; mainChar.feet.visible = false; mainChar.dead.visible = true; mainChar.gas.visible = false; mainChar.dead.play(); if (!ScreenManager.getInstance().getCurrentScreenName()){ ScreenManager.getInstance().changeToScreen("gameOverScreen", false); soundManager.playSound("gameOverSound"); }; }; shootingMechanic(); if (mainCharState == CHAR_STATE_WALK){ survivorDepthManage(); }; moveTorso(); if (walkingCount != 0){ walkingCount--; }; if (walkingCount <= 0){ charWalkAnimStop(); }; if (keyLimiter != 0){ keyLimiter--; }; if (isDead){ return; }; if (key.isDown(32)){ if ((((keyLimiter == 0)) && (!(weaponManager.isReloading())))){ weaponManager.switchWeapon(); SWFConsole.output("SPACE PRESSED"); keyLimiter = 10; }; }; if (key.isDown(65)){ charWalkAnimPlay(); mainChar.x = (mainChar.x - CHAR_SPEED); if (checkCollision()){ mainChar.x = (mainChar.x + CHAR_SPEED); }; }; if (key.isDown(87)){ charWalkAnimPlay(); mainChar.y = (mainChar.y - CHAR_SPEED); if (checkCollision()){ mainChar.y = (mainChar.y + CHAR_SPEED); }; }; if (key.isDown(83)){ charWalkAnimPlay(); mainChar.y = (mainChar.y + CHAR_SPEED); if (checkCollision()){ mainChar.y = (mainChar.y - CHAR_SPEED); }; }; if (key.isDown(68)){ charWalkAnimPlay(); mainChar.x = (mainChar.x + CHAR_SPEED); if (checkCollision()){ mainChar.x = (mainChar.x - CHAR_SPEED); }; }; if (key.isDown(82)){ weaponManager.reloadWeapon(); }; if (key.isDown(77)){ trace("M KEY PRESSED"); if (keyLimiter == 0){ if (isMute){ soundManager.unmuteAllSounds(); }; isMute = (isMute) ? false : true; keyLimiter = 10; }; }; if (((key.isDown(80)) || (key.isDown(27)))){ if (((isPaused) || ((mainCharState == CHAR_STATE_SCREEN)))){ return; }; ScreenManager.getInstance().changeToScreen("pauseScreen"); mainCharState = CHAR_STATE_SCREEN; isPaused = (isPaused) ? false : true; }; } private function shootingMechanic(){ if (weaponManager.isReloading()){ return; }; if ((((shootingCooldown > 0)) && (!(shootingHold)))){ shootingCooldown--; }; if (((shootingHold) && ((shootingCooldown == 0)))){ weaponInterval++; WeaponManager.getInstance().shootWeapon(); switch (weaponManager.weaponUsedArray[0]){ case "bat": BulletManager.getInstance().addBullet("bat", ((mainChar.x + 37) + (TORSO_LENGTH * Math.cos(shootAngle))), ((mainChar.y + 30) + (TORSO_LENGTH * Math.sin(shootAngle))), shootAngle, 2, WeaponData.weaponTypeArray.indexOf(weaponManager.weaponUsedArray[0])); break; case "gLauncher": trace("IS GRANADE"); BulletManager.getInstance().addBullet("granade", ((mainChar.x + 37) + (TORSO_LENGTH * Math.cos(shootAngle))), ((mainChar.y + 18.5) + (TORSO_LENGTH * Math.sin(shootAngle))), shootAngle, 0, WeaponData.weaponTypeArray.indexOf(weaponManager.weaponUsedArray[0])); break; case "flameThrower": trace("IS FLAME"); BulletManager.getInstance().addBullet("flame", ((mainChar.x + 37) + (TORSO_LENGTH * Math.cos(shootAngle))), ((mainChar.y + 18.5) + (TORSO_LENGTH * Math.sin(shootAngle))), shootAngle, 25, WeaponData.weaponTypeArray.indexOf(weaponManager.weaponUsedArray[0])); break; case "AK47": BulletManager.getInstance().addBullet("AK47", ((mainChar.x + 37) + (TORSO_LENGTH * Math.cos(shootAngle))), ((mainChar.y + 18.5) + (TORSO_LENGTH * Math.sin(shootAngle))), (shootAngle + (int((Math.random() * 5)) / 100)), 0, WeaponData.weaponTypeArray.indexOf(weaponManager.weaponUsedArray[0])); break; case "rifle": BulletManager.getInstance().addBullet("rifle", ((mainChar.x + 37) + (TORSO_LENGTH * Math.cos(shootAngle))), ((mainChar.y + 18.5) + (TORSO_LENGTH * Math.sin(shootAngle))), (shootAngle + (int((Math.random() * 5)) / 100)), 0, WeaponData.weaponTypeArray.indexOf(weaponManager.weaponUsedArray[0])); break; case "machineGun": BulletManager.getInstance().addBullet("machineGun", ((mainChar.x + 37) + (TORSO_LENGTH * Math.cos(shootAngle))), ((mainChar.y + 18.5) + (TORSO_LENGTH * Math.sin(shootAngle))), (shootAngle + (int((Math.random() * 5)) / 100)), 0, WeaponData.weaponTypeArray.indexOf(weaponManager.weaponUsedArray[0])); break; case "uzi": BulletManager.getInstance().addBullet("uzi", ((mainChar.x + 37) + (TORSO_LENGTH * Math.cos(shootAngle))), ((mainChar.y + 18.5) + (TORSO_LENGTH * Math.sin(shootAngle))), (shootAngle + (int((Math.random() * 5)) / 100)), 0, WeaponData.weaponTypeArray.indexOf(weaponManager.weaponUsedArray[0])); break; case "laser": weaponManager.shootLaser(((mainChar.x + 37) + (TORSO_LENGTH * Math.cos(shootAngle))), ((mainChar.y + 18.5) + (TORSO_LENGTH * Math.sin(shootAngle))), shootAngle); break; default: BulletManager.getInstance().addBullet("small", ((mainChar.x + 37) + (TORSO_LENGTH * Math.cos(shootAngle))), ((mainChar.y + 18.5) + (TORSO_LENGTH * Math.sin(shootAngle))), shootAngle, 0, WeaponData.weaponTypeArray.indexOf(weaponManager.weaponUsedArray[0])); break; }; shootingCooldown = WeaponData.weaponDataArray[(WeaponData.weaponTypeArray.indexOf(weaponManager.weaponUsedArray[0]) + 1)][4]; }; } public function gameInit(){ barricadeHealth = 100; storedBarricadeHealth = 100; LevelManager.getInstance().setLevel(1); NPCManager.getInstance().clearNPC(); } private function onStage(_arg1:Event){ var _local2:int; swfConsole = new SWFConsole(760, 420, true); SWFConsole._activated = false; addChild(swfConsole); mainChar = charMov; mainChar.feet.walkFeet.visible = false; mainChar.dead.visible = false; mainChar.dead.gotoAndStop(1); shootAngle = 0; key = new KeyObject(stage); mainCharState = CHAR_STATE_SCREEN; EnemyManager.getInstance().init(this); BulletManager.getInstance().init(this); NPCManager.getInstance().init(this); ParticleManager.getInstance().init(this); ScreenManager.getInstance().init(this, this); LevelManager.getInstance().init(this, LevelData.levelDataArray); LevelPropertiesManager.getInstance().init(this); WeaponManager.getInstance().init(this); GameAchievementManager.getInstance().init(this, AchievementData.achievementDataArray); AchievementManager.getInstance().init(AchievementData.achievementDataArray, 3); weaponManager = WeaponManager.getInstance(); gameAchievementManager = GameAchievementManager.getInstance(); achievementManager = AchievementManager.getInstance(); soundManager = SoundManager.getInstance(); ScreenManager.getInstance().addScreen(new MenuScreen(), "menuScreen"); ScreenManager.getInstance().addScreen(new ShopScreen(), "shopScreen"); ScreenManager.getInstance().addScreen(new WeaponScreen(), "weaponScreen"); ScreenManager.getInstance().addScreen(new GameOverScreen(), "gameOverScreen"); ScreenManager.getInstance().addScreen(new CompleteScreen(), "completeScreen"); ScreenManager.getInstance().addScreen(new AchievementScreen(), "achievementScreen"); ScreenManager.getInstance().addScreen(new PauseScreen(), "pauseScreen"); ScreenManager.getInstance().addScreen(new InstructionScreen(), "instructionScreen"); ScreenManager.getInstance().changeToScreen("menuScreen", false); barricadeHealth = 100; LevelManager.getInstance().setLevel(1); survivorMovArray = []; survivorMovArray.push(mainChar); _local2 = 1; while (_local2 <= 6) { survivorMovArray.push(this[("npc" + _local2)]); _local2++; }; stage.scaleMode = StageScaleMode.NO_SCALE; inGameScreen.menuBut.addEventListener(MouseEvent.CLICK, onMenu); addEventListener(Event.ENTER_FRAME, mainLoop); stage.addEventListener(MouseEvent.MOUSE_DOWN, onClick); stage.addEventListener(MouseEvent.MOUSE_UP, onUp); soundManager.addLibrarySound(MainSound, "mainSound"); soundManager.addLibrarySound(GameOverSound, "gameOverSound"); soundManager.addLibrarySound(PistolReloadSound, "pistolReloadSound"); soundManager.addLibrarySound(AK47ShotSound, "ak47ShotSound"); soundManager.addLibrarySound(AutoReloadSound, "autoReloadSound"); soundManager.addLibrarySound(BatHitSound, "batHitSound"); soundManager.addLibrarySound(BatMissSound, "batMissSound"); soundManager.addLibrarySound(DeagleShotSound, "dEagleShotSound"); soundManager.addLibrarySound(InGameSound, "inGameSound"); soundManager.addLibrarySound(MachineGunShotSound, "machineGunShotSound"); soundManager.addLibrarySound(MagnumShotSound, "magnumShotSound"); soundManager.addLibrarySound(MagnumReloadSound, "magnumReloadSound"); soundManager.addLibrarySound(PistolShotSound, "pistolShotSound"); soundManager.addLibrarySound(UziShotSound, "uziShotSound"); soundManager.addLibrarySound(CompleteSound, "completeSound"); soundManager.addLibrarySound(LaserShotSound, "laserShotSound"); soundManager.addLibrarySound(FlameThrowerShotSound, "flameThrowerShotSound"); soundManager.addLibrarySound(GranadeShotSound, "granadeShotSound"); soundManager.addLibrarySound(RifleShotSound, "rifleShotSound"); soundManager.addLibrarySound(ZombieSound1, "zombieSound1"); soundManager.addLibrarySound(ZombieSound2, "zombieSound2"); soundManager.addLibrarySound(ZombieSound3, "zombieSound3"); soundManager.addLibrarySound(ZombieSound3, "zombieSound4"); soundManager.playSound("mainSound", 1, 0, 99999); soundManager.playSound("magnumShotSound", 0); } private function charWalkAnimPlay(){ mainCharState = CHAR_STATE_WALK; walkingCount = 3; mainChar.feet.walkFeet.visible = true; mainChar.feet.standFeet.visible = false; mainChar.feet.walkFeet.play(); } private function testBed(){ var timer:Timer; var randomVar:Number; if (maxZombie > 0){ randomVar = Math.floor((Math.random() * EnemyData.enemyTypeArray.length)); EnemyManager.getInstance().addEnemy(EnemyData.enemyTypeArray[randomVar]); maxZombie--; trace("ADD ZOMBIE"); }; timer = new Timer((1000 + (Math.random() * 1000)), 1); timer.start(); timer.addEventListener(TimerEvent.TIMER, function (){ testBed(); }); } public function checkIfLevelComplete(){ var _local1:*; if (LevelPropertiesManager.getInstance().getEnemyCount() > 0){ return; }; for (_local1 in EnemyManager.getInstance().activeEnemyArray) { if (EnemyManager.getInstance().activeEnemyArray[_local1].zombieState != ZombieAbstract.ZOMBIE_STATE_DIE){ return; }; if (!EnemyManager.getInstance().activeEnemyArray[_local1].isDeadAnimFinish){ return; }; }; levelComplete(); } private function moveTorso(){ var _local1:Number; var _local2:Number; _local1 = (mouseX - (mainChar.x + 37)); _local2 = (mouseY - (mainChar.y + 18.5)); torsoAngle = Math.atan2(_local2, _local1); if (((((180 + ((torsoAngle * 180) / Math.PI)) > 30)) && (((180 + ((torsoAngle * 180) / Math.PI)) < 330)))){ return; }; if (weaponManager.weaponUsedArray[0] == "bat"){ torsoAngle = -3.05015225076998; }; shootAngle = torsoAngle; mainChar.torso.rotation = (180 + ((torsoAngle * 180) / Math.PI)); } public function levelInit(){ soundManager.stopSound("mainSound"); NPCManager.getInstance().resetNPC(); SWFConsole.output("LEVEL INIT"); stage.focus = this; isPaused = false; isDead = false; BulletManager.getInstance().activeBulletArray = []; inGameScreen.dayPanel.dayDisp.text = ("DAY " + String(LevelManager.getInstance().getCurrentLevel())); storedBarricadeHealth = barricadeHealth; defaultZombieDead = 0; mainChar.body.visible = true; mainChar.torso.visible = true; mainChar.feet.visible = true; mainChar.dead.visible = false; mainChar.gas.visible = false; mainChar.dead.gotoAndStop(1); WeaponManager.getInstance().initWeapon(); EnemyManager.getInstance().clearEnemy(); LevelPropertiesManager.getInstance().startLevel(LevelManager.getInstance().getLevelProp(LevelManager.getInstance().getCurrentLevel())); mainCharState = CHAR_STATE_STAND; } private function onUp(_arg1:Event){ shootingHold = false; } public function levelComplete(){ NPCManager.getInstance().resetNPC(); if (LevelManager.getInstance().getCurrentLevel() < MAX_LEVEL){ mainCharState = CHAR_STATE_SCREEN; ScreenManager.getInstance().changeToScreen("shopScreen"); LevelManager.getInstance().setLevel((LevelManager.getInstance().getCurrentLevel() + 1)); LevelPropertiesManager.getInstance().clearLevel(); NPCManager.getInstance().resetNPC(); } else { gameComplete(); }; trace(("DEFAULT ZOMBIE DEAD : " + defaultZombieDead)); if (defaultZombieDead == 0){ if (achievementManager.setAchievement(GameAchievementManager.ACHIEVEMENT_HEADSHOTHONCHO, 1)){ gameAchievementManager.bestowAchievement(GameAchievementManager.ACHIEVEMENT_HEADSHOTHONCHO); }; }; } public function playRandomZombieSound(){ if (int((Math.random() * 150)) == 1){ trace("PLAY RANDOM ZOMBIE SOUND"); soundManager.playSound(("zombieSound" + (int((Math.random() * 3)) + 1))); }; } private function charWalkAnimStop(){ mainCharState = CHAR_STATE_STAND; mainChar.feet.walkFeet.visible = false; mainChar.feet.standFeet.visible = true; mainChar.feet.walkFeet.gotoAndStop(1); } private function checkCollision(){ var _local1:int; _local1 = 1; while (_local1 <= 6) { if (mainChar.bBox.hitTestObject(this[("bBox" + _local1)])){ return (true); }; _local1++; }; } private function onUpKey(_arg1:KeyboardEvent){ charWalkAnimStop(); } private function onClick(_arg1:MouseEvent){ if ((((mainCharState == CHAR_STATE_DEAD)) || ((mainCharState == CHAR_STATE_SCREEN)))){ return; }; if (isDead){ return; }; if (WeaponManager.getInstance().isReloading()){ return; }; shootingHold = true; } private function survivorDepthManage(){ var _local1:*; survivorMovArray.sort(order); for (_local1 in survivorMovArray) { addChild(survivorMovArray[_local1]); }; } private function order(_arg1:MovieClip, _arg2:MovieClip){ var _local3:*; var _local4:*; _local3 = _arg1.y; _local4 = _arg2.y; if (_local3 < _local4){ return (-1); }; if (_local3 > _local4){ return (1); }; return (0); } private function onFG247(_arg1:Event){ OpenURL.callURL(FG247_URL); } public function gameComplete(){ mainCharState = CHAR_STATE_SCREEN; resetGame(); NPCManager.getInstance().resetNPC(); ScreenManager.getInstance().changeToScreen("completeScreen"); if (AchievementManager.getInstance().setAchievement(GameAchievementManager.ACHIEVEMENT_GAMECOMPLETE, 1)){ GameAchievementManager.getInstance().bestowAchievement(GameAchievementManager.ACHIEVEMENT_GAMECOMPLETE); }; } private function setBarricade(){ inGameScreen.barricadeAnim.gotoAndStop((9 - Math.round(((barricadeHealth * 9) / 100)))); } public function retryLevel(){ mainCharState = CHAR_STATE_SCREEN; barricadeHealth = storedBarricadeHealth; if (barricadeHealth <= 0){ barricadeHealth = 1; }; NPCManager.getInstance().resetNPC(); LevelPropertiesManager.getInstance().clearLevel(); ScreenManager.getInstance().changeToScreen("weaponScreen"); } public function resetGame(){ soundManager.stopAllSounds(); soundManager.playSound("mainSound", 1, 0, 9999); LevelManager.getInstance().setLevel(1); NPCManager.getInstance().resetNPC(); weaponManager.resetWeapon(); barricadeHealth = 100; survivorHourSearchTotal = 0; weaponHourSearchTotal = 0; LevelPropertiesManager.getInstance().clearLevel(); } private function onMenu(_arg1:Event){ trace("menuBut CLICKED"); ScreenManager.getInstance().changeToScreen("pauseScreen"); mainCharState = CHAR_STATE_SCREEN; isPaused = (isPaused) ? false : true; } public function executeDay(_arg1:int, _arg2:int, _arg3:int):Array{ var _local4:Array; var _local5:int; var _local6:int; var _local7:Array; var _local8:int; var _local9:Array; var _local10:*; trace(("EXECUTE DAY BARRICADE :" + _arg1)); _local4 = [0, [""], 0]; _local5 = 1; _local6 = 0; _local7 = [""]; if ((barricadeHealth + ((_arg1 * 5) * (NPCManager.getInstance().getActiveNPCNum() + 1))) < 100){ _local5 = (_local5 + ((_arg1 * 5) * (NPCManager.getInstance().getActiveNPCNum() + 1))); } else { _local5 = (100 - barricadeHealth); }; barricadeHealth = (barricadeHealth + _local5); if ((survivorHourSearchTotal + _arg3) >= SURVIVOR_SEARCH_HOUR){ survivorHourSearchTotal = ((survivorHourSearchTotal + _arg3) - SURVIVOR_SEARCH_HOUR); _local6 = 1; NPCManager.getInstance().addNPC(_local6); if (AchievementManager.getInstance().setAchievement(GameAchievementManager.ACHIEVEMENT_REINFORCEMENTS, _local6)){ GameAchievementManager.getInstance().bestowAchievement(GameAchievementManager.ACHIEVEMENT_REINFORCEMENTS); }; } else { survivorHourSearchTotal = (survivorHourSearchTotal + _arg3); }; _local8 = 0; _local9 = WeaponData.weaponTypeArray.concat(); if ((((_arg2 > 0)) && (!((WeaponManager.getInstance().weaponArray.length == WeaponData.weaponTypeArray.length))))){ for (_local10 in WeaponManager.getInstance().weaponArray) { if (_local9.indexOf(WeaponManager.getInstance().weaponArray[_local10]) != -1){ _local9.splice(_local9.indexOf(WeaponManager.getInstance().weaponArray[_local10]), 1); }; }; if ((weaponHourSearchTotal + _arg2) >= WEAPON_SEARCH_HOUR){ weaponHourSearchTotal = ((weaponHourSearchTotal + _arg2) - WEAPON_SEARCH_HOUR); _local8 = 1; } else { weaponHourSearchTotal = (weaponHourSearchTotal + _arg2); }; if (_local8 == 1){ _local7[0] = _local9[0]; }; }; _local4 = [_local5, _local7, _local6]; trace(("RESULT SUMMARY : " + _local4)); return (_local4); } } }//package com.laststand.world
Section 56
//KeyObject (com.senocular.utils.KeyObject) package com.senocular.utils { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.ui.*; public dynamic class KeyObject extends Proxy { private static var keysDown:Object; private static var stage:Stage; public function KeyObject(_arg1:Stage){ construct(_arg1); } private function keyPressed(_arg1:KeyboardEvent):void{ keysDown[_arg1.keyCode] = true; } public function construct(_arg1:Stage):void{ KeyObject.stage = _arg1; keysDown = new Object(); _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ return (((_arg1 in Keyboard)) ? Keyboard[_arg1] : -1); } public function isDown(_arg1:uint):Boolean{ return (Boolean((_arg1 in keysDown))); } private function keyReleased(_arg1:KeyboardEvent):void{ delete keysDown[_arg1.keyCode]; } public function deconstruct():void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed); stage.removeEventListener(KeyboardEvent.KEY_UP, keyReleased); keysDown = new Object(); KeyObject.stage = null; } } }//package com.senocular.utils
Section 57
//ObjectPool (de.polygonal.core.ObjectPool) package de.polygonal.core { public class ObjectPool { private var _factory:ObjectPoolFactory; private var _usageCount:int; private var _initSize:int; private var _allocNode:ObjNode; private var _tail:ObjNode; private var _currSize:int; private var _emptyNode:ObjNode; private var _grow:Boolean;// = true private var _head:ObjNode; public function ObjectPool(_arg1:Boolean=false){ _grow = true; super(); _grow = _arg1; } public function set object(_arg1):void{ if (_usageCount > 0){ _usageCount--; _emptyNode.data = _arg1; _emptyNode = _emptyNode.next; }; } public function get object(){ var _local1:ObjNode; var _local2:ObjNode; var _local3:ObjNode; var _local4:int; var _local5:*; if (_usageCount == _currSize){ if (_grow){ _currSize = (_currSize + _initSize); _local1 = _tail; _local2 = _tail; _local4 = 0; while (_local4 < _initSize) { _local3 = new ObjNode(); _local3.data = _factory.create(); _local2.next = _local3; _local2 = _local3; _local4++; }; _tail = _local2; _tail.next = (_emptyNode = _head); _allocNode = _local1.next; return (object); } else { throw (new Error("object pool exhausted.")); }; } else { _local5 = _allocNode.data; _allocNode.data = null; _allocNode = _allocNode.next; _usageCount++; }; return (_local5); } public function get size():int{ return (_currSize); } public function initialze(_arg1:String, _arg2:Array):void{ var _local3:ObjNode; _local3 = _head; while (_local3) { _local3.data[_arg1].apply(_local3.data, _arg2); if (_local3 == _tail){ break; }; _local3 = _local3.next; }; } public function get wasteCount():int{ return ((_currSize - _usageCount)); } public function setFactory(_arg1:ObjectPoolFactory):void{ _factory = _arg1; } public function get usageCount():int{ return (_usageCount); } public function deconstruct():void{ var _local1:ObjNode; var _local2:ObjNode; _local1 = _head; while (_local1) { _local2 = _local1.next; _local1.next = null; _local1.data = null; _local1 = _local2; }; _head = (_tail = (_emptyNode = (_allocNode = null))); } public function purge():void{ var _local1:int; var _local2:ObjNode; var _local3:Array; var _local4:ObjNode; var _local5:ObjNode; var _local6:int; if (_usageCount == 0){ if (_currSize == _initSize){ return; }; if (_currSize > _initSize){ _local1 = 0; _local2 = _head; while (++_local1 < _initSize) { _local2 = _local2.next; }; _tail = _local2; _allocNode = (_emptyNode = _head); _currSize = _initSize; return; }; } else { _local3 = []; _local2 = _head; while (_local2) { if (!_local2.data){ var _temp1 = _local1; _local1 = (_local1 + 1); _local3[int(_temp1)] = _local2; }; if (_local2 == _tail){ break; }; _local2 = _local2.next; }; _currSize = _local3.length; _usageCount = _currSize; _head = (_tail = _local3[0]); _local1 = 1; while (_local1 < _currSize) { _local2 = _local3[_local1]; _local2.next = _head; _head = _local2; _local1++; }; _emptyNode = (_allocNode = _head); _tail.next = _head; if (_usageCount < _initSize){ _currSize = _initSize; _local4 = _tail; _local5 = _tail; _local6 = (_initSize - _usageCount); _local1 = 0; while (_local1 < _local6) { _local2 = new ObjNode(); _local2.data = _factory.create(); _local5.next = _local2; _local5 = _local2; _local1++; }; _tail = _local5; _tail.next = (_emptyNode = _head); _allocNode = _local4.next; }; }; } public function allocate(_arg1:uint, _arg2:Class=null):void{ var _local3:ObjNode; var _local4:int; deconstruct(); if (_arg2){ _factory = new SimpleFactory(_arg2); } else { if (!_factory){ throw (new Error("nothing to instantiate.")); }; }; _initSize = (_currSize = _arg1); _head = (_tail = new ObjNode()); _head.data = _factory.create(); _local4 = 1; while (_local4 < _initSize) { _local3 = new ObjNode(); _local3.data = _factory.create(); _local3.next = _head; _head = _local3; _local4++; }; _emptyNode = (_allocNode = _head); _tail.next = _head; } } }//package de.polygonal.core class SimpleFactory implements ObjectPoolFactory { private var _class:Class; private function SimpleFactory(_arg1:Class){ _class = _arg1; } public function create(){ return (new _class()); } } class ObjNode { public var next:ObjNode; public var data; private function ObjNode(){ } }
Section 58
//ObjectPoolFactory (de.polygonal.core.ObjectPoolFactory) package de.polygonal.core { public interface ObjectPoolFactory { function create(); } }//package de.polygonal.core
Section 59
//_back_wheel_2w_378 (Main_fla._back_wheel_2w_378) package Main_fla { import flash.display.*; public dynamic class _back_wheel_2w_378 extends MovieClip { public var mc:MovieClip; } }//package Main_fla
Section 60
//_back_wheel2w_379 (Main_fla._back_wheel2w_379) package Main_fla { import flash.display.*; public dynamic class _back_wheel2w_379 extends MovieClip { public var mc_rim:MovieClip; } }//package Main_fla
Section 61
//_bike_body_387 (Main_fla._bike_body_387) package Main_fla { import flash.display.*; public dynamic class _bike_body_387 extends MovieClip { public var mc:MovieClip; } }//package Main_fla
Section 62
//_bike_bodyw_383 (Main_fla._bike_bodyw_383) package Main_fla { import flash.display.*; public dynamic class _bike_bodyw_383 extends MovieClip { public var mc_b_spring:MovieClip; public var mc_f_spring:MovieClip; public var mc_body_man:MovieClip; } }//package Main_fla
Section 63
//_bike_f_springw_384 (Main_fla._bike_f_springw_384) package Main_fla { import flash.display.*; public dynamic class _bike_f_springw_384 extends MovieClip { public var mc_spring:MovieClip; } }//package Main_fla
Section 64
//_forward_wheel_w_372 (Main_fla._forward_wheel_w_372) package Main_fla { import flash.display.*; public dynamic class _forward_wheel_w_372 extends MovieClip { public var mc:MovieClip; } }//package Main_fla
Section 65
//_forward_wheelw_373 (Main_fla._forward_wheelw_373) package Main_fla { import flash.display.*; public dynamic class _forward_wheelw_373 extends MovieClip { public var mc_rim:MovieClip; } }//package Main_fla
Section 66
//_man_allw_391 (Main_fla._man_allw_391) package Main_fla { import flash.display.*; public dynamic class _man_allw_391 extends MovieClip { public var b:MovieClip; public var h:MovieClip; public var l:MovieClip; } }//package Main_fla
Section 67
//ACHIEVEMENT10display_88 (Main_fla.ACHIEVEMENT10display_88) package Main_fla { import flash.display.*; public dynamic class ACHIEVEMENT10display_88 extends MovieClip { public function ACHIEVEMENT10display_88(){ addFrameScript(52, frame53); } function frame53(){ stop(); } } }//package Main_fla
Section 68
//ACHIEVEMENT1display_77 (Main_fla.ACHIEVEMENT1display_77) package Main_fla { import flash.display.*; public dynamic class ACHIEVEMENT1display_77 extends MovieClip { public function ACHIEVEMENT1display_77(){ addFrameScript(52, frame53); } function frame53(){ stop(); } } }//package Main_fla
Section 69
//ACHIEVEMENT2display_80 (Main_fla.ACHIEVEMENT2display_80) package Main_fla { import flash.display.*; public dynamic class ACHIEVEMENT2display_80 extends MovieClip { public function ACHIEVEMENT2display_80(){ addFrameScript(52, frame53); } function frame53(){ stop(); } } }//package Main_fla
Section 70
//ACHIEVEMENT3display_81 (Main_fla.ACHIEVEMENT3display_81) package Main_fla { import flash.display.*; public dynamic class ACHIEVEMENT3display_81 extends MovieClip { public function ACHIEVEMENT3display_81(){ addFrameScript(52, frame53); } function frame53(){ stop(); } } }//package Main_fla
Section 71
//ACHIEVEMENT4display_82 (Main_fla.ACHIEVEMENT4display_82) package Main_fla { import flash.display.*; public dynamic class ACHIEVEMENT4display_82 extends MovieClip { public function ACHIEVEMENT4display_82(){ addFrameScript(52, frame53); } function frame53(){ stop(); } } }//package Main_fla
Section 72
//ACHIEVEMENT5display_83 (Main_fla.ACHIEVEMENT5display_83) package Main_fla { import flash.display.*; public dynamic class ACHIEVEMENT5display_83 extends MovieClip { public function ACHIEVEMENT5display_83(){ addFrameScript(51, frame52); } function frame52(){ stop(); } } }//package Main_fla
Section 73
//ACHIEVEMENT6display_84 (Main_fla.ACHIEVEMENT6display_84) package Main_fla { import flash.display.*; public dynamic class ACHIEVEMENT6display_84 extends MovieClip { public function ACHIEVEMENT6display_84(){ addFrameScript(52, frame53); } function frame53(){ stop(); } } }//package Main_fla
Section 74
//ACHIEVEMENT7display_85 (Main_fla.ACHIEVEMENT7display_85) package Main_fla { import flash.display.*; public dynamic class ACHIEVEMENT7display_85 extends MovieClip { public function ACHIEVEMENT7display_85(){ addFrameScript(52, frame53); } function frame53(){ stop(); } } }//package Main_fla
Section 75
//ACHIEVEMENT8display_86 (Main_fla.ACHIEVEMENT8display_86) package Main_fla { import flash.display.*; public dynamic class ACHIEVEMENT8display_86 extends MovieClip { public function ACHIEVEMENT8display_86(){ addFrameScript(52, frame53); } function frame53(){ stop(); } } }//package Main_fla
Section 76
//ACHIEVEMENT9display_87 (Main_fla.ACHIEVEMENT9display_87) package Main_fla { import flash.display.*; public dynamic class ACHIEVEMENT9display_87 extends MovieClip { public function ACHIEVEMENT9display_87(){ addFrameScript(52, frame53); } function frame53(){ stop(); } } }//package Main_fla
Section 77
//AchievementPanel_115 (Main_fla.AchievementPanel_115) package Main_fla { import flash.display.*; public dynamic class AchievementPanel_115 extends MovieClip { public var achievement8But:MovieClip; public var achievement10But:MovieClip; public var achievement6But:MovieClip; public var achievement9But:MovieClip; public var achievement1But:MovieClip; public var achievement4But:MovieClip; public var lock1:MovieClip; public var lock4:MovieClip; public var lock5:MovieClip; public var lock6:MovieClip; public var lock8:MovieClip; public var lock9:MovieClip; public var lock3:MovieClip; public var lock7:MovieClip; public var lock2:MovieClip; public var lock10:MovieClip; public var achievement7But:MovieClip; public var achievement2But:MovieClip; public var achievement5But:MovieClip; public var achievement3But:MovieClip; } }//package Main_fla
Section 78
//ACHIEVEMENTSANIM_76 (Main_fla.ACHIEVEMENTSANIM_76) package Main_fla { import flash.display.*; public dynamic class ACHIEVEMENTSANIM_76 extends MovieClip { public var achievement5Anim:MovieClip; public var achievement1Anim:MovieClip; public var achievement9Anim:MovieClip; public var achievement3Anim:MovieClip; public var achievement7Anim:MovieClip; public var achievement6Anim:MovieClip; public var achievement8Anim:MovieClip; public var achievement4Anim:MovieClip; public var achievement2Anim:MovieClip; public var achievement10Anim:MovieClip; } }//package Main_fla
Section 79
//AK47Load_37 (Main_fla.AK47Load_37) package Main_fla { import flash.display.*; public dynamic class AK47Load_37 extends MovieClip { public function AK47Load_37(){ addFrameScript(26, frame27); } function frame27(){ stop(); } } }//package Main_fla
Section 80
//AK47Shoot_36 (Main_fla.AK47Shoot_36) package Main_fla { import flash.display.*; public dynamic class AK47Shoot_36 extends MovieClip { public function AK47Shoot_36(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package Main_fla
Section 81
//ARM_29 (Main_fla.ARM_29) package Main_fla { import flash.display.*; public dynamic class ARM_29 extends MovieClip { public var dEagleLoad:MovieClip; public var dEagleShoot:MovieClip; public var uziShoot:MovieClip; public var batShoot:MovieClip; public var machineGunShoot:MovieClip; public var gLauncherShoot:MovieClip; public var magnumStand:MovieClip; public var flameThrowerStand:MovieClip; public var uziLoad:MovieClip; public var flameThrowerLoad:MovieClip; public var laserShoot:MovieClip; public var laserLoad:MovieClip; public var rifleShoot:MovieClip; public var pistolStand:MovieClip; public var flameThrowerShoot:MovieClip; public var AK47Stand:MovieClip; public var gLauncherLoad:MovieClip; public var magnumShoot:MovieClip; public var AK47Load:MovieClip; public var batLoad:MovieClip; public var batStand:MovieClip; public var dEagleStand:MovieClip; public var rifleLoad:MovieClip; public var uziStand:MovieClip; public var magnumLoad:MovieClip; public var laserStand:MovieClip; public var machineGunStand:MovieClip; public var pistolShoot:MovieClip; public var rifleStand:MovieClip; public var gLauncherStand:MovieClip; public var AK47Shoot:MovieClip; public var pistolLoad:MovieClip; public var machineGunLoad:MovieClip; } }//package Main_fla
Section 82
//AssetHolder_1 (Main_fla.AssetHolder_1) package Main_fla { import flash.display.*; public dynamic class AssetHolder_1 extends MovieClip { public function AssetHolder_1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Main_fla
Section 83
//BASEBALLBATOBAMA_34 (Main_fla.BASEBALLBATOBAMA_34) package Main_fla { import flash.display.*; public dynamic class BASEBALLBATOBAMA_34 extends MovieClip { public function BASEBALLBATOBAMA_34(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 84
//BLOODBIG_233 (Main_fla.BLOODBIG_233) package Main_fla { import flash.display.*; public dynamic class BLOODBIG_233 extends MovieClip { public function BLOODBIG_233(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 85
//BODYOBAMA_27 (Main_fla.BODYOBAMA_27) package Main_fla { import flash.display.*; public dynamic class BODYOBAMA_27 extends MovieClip { public function BODYOBAMA_27(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Main_fla
Section 86
//bodyw_397 (Main_fla.bodyw_397) package Main_fla { import flash.display.*; public dynamic class bodyw_397 extends MovieClip { public var p:MovieClip; } }//package Main_fla
Section 87
//COWBOYShoot_70 (Main_fla.COWBOYShoot_70) package Main_fla { import flash.display.*; public dynamic class COWBOYShoot_70 extends MovieClip { public function COWBOYShoot_70(){ addFrameScript(2, frame3); } function frame3(){ } } }//package Main_fla
Section 88
//DAY_6 (Main_fla.DAY_6) package Main_fla { import flash.display.*; import flash.text.*; public dynamic class DAY_6 extends MovieClip { public var dayDisp:TextField; } }//package Main_fla
Section 89
//descriptionPanel_113 (Main_fla.descriptionPanel_113) package Main_fla { import flash.display.*; import flash.text.*; public dynamic class descriptionPanel_113 extends MovieClip { public var moreBut:SimpleButton; public var titleDisp:TextField; public var descDisp:TextField; } }//package Main_fla
Section 90
//DESERTEAGLELoad_40 (Main_fla.DESERTEAGLELoad_40) package Main_fla { import flash.display.*; public dynamic class DESERTEAGLELoad_40 extends MovieClip { public function DESERTEAGLELoad_40(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package Main_fla
Section 91
//DESERTEAGLEShoot_39 (Main_fla.DESERTEAGLEShoot_39) package Main_fla { import flash.display.*; public dynamic class DESERTEAGLEShoot_39 extends MovieClip { public function DESERTEAGLEShoot_39(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package Main_fla
Section 92
//DUBYAShoot_66 (Main_fla.DUBYAShoot_66) package Main_fla { import flash.display.*; public dynamic class DUBYAShoot_66 extends MovieClip { public function DUBYAShoot_66(){ addFrameScript(2, frame3); } function frame3(){ } } }//package Main_fla
Section 93
//EXPLOSIONGRENADELAUNCHER_231 (Main_fla.EXPLOSIONGRENADELAUNCHER_231) package Main_fla { import flash.display.*; public dynamic class EXPLOSIONGRENADELAUNCHER_231 extends MovieClip { public function EXPLOSIONGRENADELAUNCHER_231(){ addFrameScript(16, frame17); } function frame17(){ stop(); } } }//package Main_fla
Section 94
//FEETOBAMA_24 (Main_fla.FEETOBAMA_24) package Main_fla { import flash.display.*; public dynamic class FEETOBAMA_24 extends MovieClip { public var walkFeet:MovieClip; public var standFeet:MovieClip; public function FEETOBAMA_24(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Main_fla
Section 95
//FLAMETHROWERShoot_42 (Main_fla.FLAMETHROWERShoot_42) package Main_fla { import flash.display.*; public dynamic class FLAMETHROWERShoot_42 extends MovieClip { public function FLAMETHROWERShoot_42(){ addFrameScript(26, frame27); } function frame27(){ stop(); } } }//package Main_fla
Section 96
//gameoverPanel_219 (Main_fla.gameoverPanel_219) package Main_fla { import flash.display.*; public dynamic class gameoverPanel_219 extends MovieClip { public var moreBut:SimpleButton; } }//package Main_fla
Section 97
//GRENADELAUNCHERLoad_43 (Main_fla.GRENADELAUNCHERLoad_43) package Main_fla { import flash.display.*; public dynamic class GRENADELAUNCHERLoad_43 extends MovieClip { public function GRENADELAUNCHERLoad_43(){ addFrameScript(74, frame75); } function frame75(){ stop(); } } }//package Main_fla
Section 98
//GRENADELAUNCHERShoot_45 (Main_fla.GRENADELAUNCHERShoot_45) package Main_fla { import flash.display.*; public dynamic class GRENADELAUNCHERShoot_45 extends MovieClip { public function GRENADELAUNCHERShoot_45(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package Main_fla
Section 99
//headw_395 (Main_fla.headw_395) package Main_fla { import flash.display.*; public dynamic class headw_395 extends MovieClip { public var p:MovieClip; } }//package Main_fla
Section 100
//HEALTH_5 (Main_fla.HEALTH_5) package Main_fla { import flash.display.*; import flash.text.*; public dynamic class HEALTH_5 extends MovieClip { public var healthDisp:TextField; public var ammoDisp:TextField; } }//package Main_fla
Section 101
//JANITORShoot_62 (Main_fla.JANITORShoot_62) package Main_fla { import flash.display.*; public dynamic class JANITORShoot_62 extends MovieClip { public function JANITORShoot_62(){ addFrameScript(2, frame3); } function frame3(){ } } }//package Main_fla
Section 102
//LAZERShoot_47 (Main_fla.LAZERShoot_47) package Main_fla { import flash.display.*; public dynamic class LAZERShoot_47 extends MovieClip { public function LAZERShoot_47(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package Main_fla
Section 103
//legw_398 (Main_fla.legw_398) package Main_fla { import flash.display.*; public dynamic class legw_398 extends MovieClip { public var p:MovieClip; } }//package Main_fla
Section 104
//Loader_399 (Main_fla.Loader_399) package Main_fla { import flash.display.*; public dynamic class Loader_399 extends MovieClip { public var loadingBar:MovieClip; public var mcStripe:MovieClip; public function Loader_399(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package Main_fla
Section 105
//logoaniinit_366 (Main_fla.logoaniinit_366) package Main_fla { import flash.display.*; public dynamic class logoaniinit_366 extends MovieClip { public function logoaniinit_366(){ addFrameScript(0, frame1, 193, frame194); } function frame1(){ } function frame194(){ stop(); } } }//package Main_fla
Section 106
//MACHINEGUNLoad_53 (Main_fla.MACHINEGUNLoad_53) package Main_fla { import flash.display.*; public dynamic class MACHINEGUNLoad_53 extends MovieClip { public function MACHINEGUNLoad_53(){ addFrameScript(36, frame37); } function frame37(){ stop(); } } }//package Main_fla
Section 107
//MACHINEGUNShoot_52 (Main_fla.MACHINEGUNShoot_52) package Main_fla { import flash.display.*; public dynamic class MACHINEGUNShoot_52 extends MovieClip { public function MACHINEGUNShoot_52(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package Main_fla
Section 108
//MAGNUMLoad_56 (Main_fla.MAGNUMLoad_56) package Main_fla { import flash.display.*; public dynamic class MAGNUMLoad_56 extends MovieClip { public function MAGNUMLoad_56(){ addFrameScript(32, frame33); } function frame33(){ stop(); } } }//package Main_fla
Section 109
//MAGNUMShoot_55 (Main_fla.MAGNUMShoot_55) package Main_fla { import flash.display.*; public dynamic class MAGNUMShoot_55 extends MovieClip { public function MAGNUMShoot_55(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package Main_fla
Section 110
//MainCharacter_22 (Main_fla.MainCharacter_22) package Main_fla { import flash.display.*; public dynamic class MainCharacter_22 extends MovieClip { public var bBox:MovieClip; public var torso:MovieClip; public var dead:MovieClip; public var body:MovieClip; public var feet:MovieClip; public var gas:MovieClip; } }//package Main_fla
Section 111
//MICHELLEShoot_15 (Main_fla.MICHELLEShoot_15) package Main_fla { import flash.display.*; public dynamic class MICHELLEShoot_15 extends MovieClip { public function MICHELLEShoot_15(){ addFrameScript(2, frame3); } function frame3(){ } } }//package Main_fla
Section 112
//MuteMov_225 (Main_fla.MuteMov_225) package Main_fla { import flash.display.*; public dynamic class MuteMov_225 extends MovieClip { public function MuteMov_225(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Main_fla
Section 113
//OBAMADIE_23 (Main_fla.OBAMADIE_23) package Main_fla { import flash.display.*; public dynamic class OBAMADIE_23 extends MovieClip { public function OBAMADIE_23(){ addFrameScript(38, frame39); } function frame39(){ gotoAndPlay(29); } } }//package Main_fla
Section 114
//PISTOLLoading_32 (Main_fla.PISTOLLoading_32) package Main_fla { import flash.display.*; public dynamic class PISTOLLoading_32 extends MovieClip { public function PISTOLLoading_32(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package Main_fla
Section 115
//PISTOLShoot_31 (Main_fla.PISTOLShoot_31) package Main_fla { import flash.display.*; public dynamic class PISTOLShoot_31 extends MovieClip { public function PISTOLShoot_31(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package Main_fla
Section 116
//PLAYGAME_3 (Main_fla.PLAYGAME_3) package Main_fla { import flash.display.*; public dynamic class PLAYGAME_3 extends MovieClip { public var barricadeAnim:MovieClip; public var menuBut:SimpleButton; public var dayPanel:MovieClip; public var healthUI:MovieClip; public function PLAYGAME_3(){ addFrameScript(3, frame4); } function frame4(){ stop(); } } }//package Main_fla
Section 117
//RIFLELoad_58 (Main_fla.RIFLELoad_58) package Main_fla { import flash.display.*; public dynamic class RIFLELoad_58 extends MovieClip { public function RIFLELoad_58(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package Main_fla
Section 118
//RIFLEShoot_57 (Main_fla.RIFLEShoot_57) package Main_fla { import flash.display.*; public dynamic class RIFLEShoot_57 extends MovieClip { public function RIFLEShoot_57(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package Main_fla
Section 119
//SCREENHOWTOPLAY_98 (Main_fla.SCREENHOWTOPLAY_98) package Main_fla { import flash.display.*; public dynamic class SCREENHOWTOPLAY_98 extends MovieClip { public var closeBut:SimpleButton; } }//package Main_fla
Section 120
//SCREENWEAPON_141 (Main_fla.SCREENWEAPON_141) package Main_fla { import flash.display.*; public dynamic class SCREENWEAPON_141 extends MovieClip { public var flameThrowerBut:MovieClip; public var AK47But:MovieClip; public var batBut:MovieClip; public var magnumBut:MovieClip; public var machineGunBut:MovieClip; public var backupLabel:MovieClip; public var dEagleBut:MovieClip; public var uziBut:MovieClip; public var pistolBut:MovieClip; public var rifleBut:MovieClip; public var mainLabel:MovieClip; public var laserBut:MovieClip; public var gLauncherBut:MovieClip; } }//package Main_fla
Section 121
//ShopPanel_134 (Main_fla.ShopPanel_134) package Main_fla { import flash.display.*; import flash.text.*; public dynamic class ShopPanel_134 extends MovieClip { public var weaponRightBut:SimpleButton; public var survivorLeftBut:SimpleButton; public var currentBarricadeDisp:TextField; public var weaponLeftBut:SimpleButton; public var barricadeDisp:TextField; public var acceptBut:SimpleButton; public var armoryFullMov:MovieClip; public var noVacancyMov:MovieClip; public var hourDisp:TextField; public var barricadeRightBut:SimpleButton; public var repairDisp:TextField; public var survivorDisp:TextField; public var barricadeLeftBut:SimpleButton; public var survivorRightBut:SimpleButton; public var weaponDisp:TextField; } }//package Main_fla
Section 122
//SmallBloodParticle_232 (Main_fla.SmallBloodParticle_232) package Main_fla { import flash.display.*; public dynamic class SmallBloodParticle_232 extends MovieClip { public function SmallBloodParticle_232(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 123
//SummaryPanel_132 (Main_fla.SummaryPanel_132) package Main_fla { import flash.display.*; import flash.text.*; public dynamic class SummaryPanel_132 extends MovieClip { public var moreBut:SimpleButton; public var barricadeDisp:TextField; public var dayDisp:TextField; public var moreBut2:SimpleButton; public var survivorDisp:TextField; public var weaponDisp:TextField; } }//package Main_fla
Section 124
//Tween59_155 (Main_fla.Tween59_155) package Main_fla { import flash.display.*; public dynamic class Tween59_155 extends MovieClip { public var mainBut:SimpleButton; public var backupBut:SimpleButton; public var noMainWeaponMov:MovieClip; public var mainDisp:MovieClip; public var backupDisp:MovieClip; } }//package Main_fla
Section 125
//UZILoad_50 (Main_fla.UZILoad_50) package Main_fla { import flash.display.*; public dynamic class UZILoad_50 extends MovieClip { public function UZILoad_50(){ addFrameScript(26, frame27); } function frame27(){ stop(); } } }//package Main_fla
Section 126
//UZIShoot_49 (Main_fla.UZIShoot_49) package Main_fla { import flash.display.*; public dynamic class UZIShoot_49 extends MovieClip { public function UZIShoot_49(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package Main_fla
Section 127
//VIEWACHIEVEMENTshadow_130 (Main_fla.VIEWACHIEVEMENTshadow_130) package Main_fla { import flash.display.*; public dynamic class VIEWACHIEVEMENTshadow_130 extends MovieClip { public function VIEWACHIEVEMENTshadow_130(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package Main_fla
Section 128
//ZOMBIE01Attack_267 (Main_fla.ZOMBIE01Attack_267) package Main_fla { import flash.display.*; public dynamic class ZOMBIE01Attack_267 extends MovieClip { public function ZOMBIE01Attack_267(){ addFrameScript(16, frame17); } function frame17(){ } } }//package Main_fla
Section 129
//ZOMBIE01Burn_268 (Main_fla.ZOMBIE01Burn_268) package Main_fla { import flash.display.*; public dynamic class ZOMBIE01Burn_268 extends MovieClip { public function ZOMBIE01Burn_268(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Main_fla
Section 130
//ZOMBIE01Die_269 (Main_fla.ZOMBIE01Die_269) package Main_fla { import flash.display.*; public dynamic class ZOMBIE01Die_269 extends MovieClip { public function ZOMBIE01Die_269(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package Main_fla
Section 131
//ZOMBIE01EatObama_274 (Main_fla.ZOMBIE01EatObama_274) package Main_fla { import flash.display.*; public dynamic class ZOMBIE01EatObama_274 extends MovieClip { public function ZOMBIE01EatObama_274(){ addFrameScript(46, frame47); } function frame47(){ gotoAndPlay(7); } } }//package Main_fla
Section 132
//ZOMBIE01Explode_270 (Main_fla.ZOMBIE01Explode_270) package Main_fla { import flash.display.*; public dynamic class ZOMBIE01Explode_270 extends MovieClip { public function ZOMBIE01Explode_270(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package Main_fla
Section 133
//ZOMBIE01Headshot_271 (Main_fla.ZOMBIE01Headshot_271) package Main_fla { import flash.display.*; public dynamic class ZOMBIE01Headshot_271 extends MovieClip { public function ZOMBIE01Headshot_271(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package Main_fla
Section 134
//ZOMBIE01Hit_272 (Main_fla.ZOMBIE01Hit_272) package Main_fla { import flash.display.*; public dynamic class ZOMBIE01Hit_272 extends MovieClip { public function ZOMBIE01Hit_272(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 135
//ZOMBIE02Attack_258 (Main_fla.ZOMBIE02Attack_258) package Main_fla { import flash.display.*; public dynamic class ZOMBIE02Attack_258 extends MovieClip { public function ZOMBIE02Attack_258(){ addFrameScript(20, frame21); } function frame21(){ } } }//package Main_fla
Section 136
//ZOMBIE02Burn_262 (Main_fla.ZOMBIE02Burn_262) package Main_fla { import flash.display.*; public dynamic class ZOMBIE02Burn_262 extends MovieClip { public function ZOMBIE02Burn_262(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Main_fla
Section 137
//ZOMBIE02Die_260 (Main_fla.ZOMBIE02Die_260) package Main_fla { import flash.display.*; public dynamic class ZOMBIE02Die_260 extends MovieClip { public function ZOMBIE02Die_260(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package Main_fla
Section 138
//ZOMBIE02EatObama_264 (Main_fla.ZOMBIE02EatObama_264) package Main_fla { import flash.display.*; public dynamic class ZOMBIE02EatObama_264 extends MovieClip { public function ZOMBIE02EatObama_264(){ addFrameScript(30, frame31); } function frame31(){ gotoAndPlay(7); } } }//package Main_fla
Section 139
//ZOMBIE02Explode_263 (Main_fla.ZOMBIE02Explode_263) package Main_fla { import flash.display.*; public dynamic class ZOMBIE02Explode_263 extends MovieClip { public function ZOMBIE02Explode_263(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 140
//ZOMBIE02Headshot_261 (Main_fla.ZOMBIE02Headshot_261) package Main_fla { import flash.display.*; public dynamic class ZOMBIE02Headshot_261 extends MovieClip { public function ZOMBIE02Headshot_261(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 141
//ZOMBIE02Hit_259 (Main_fla.ZOMBIE02Hit_259) package Main_fla { import flash.display.*; public dynamic class ZOMBIE02Hit_259 extends MovieClip { public function ZOMBIE02Hit_259(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 142
//ZOMBIE03Attack_248 (Main_fla.ZOMBIE03Attack_248) package Main_fla { import flash.display.*; public dynamic class ZOMBIE03Attack_248 extends MovieClip { public function ZOMBIE03Attack_248(){ addFrameScript(16, frame17); } function frame17(){ } } }//package Main_fla
Section 143
//ZOMBIE03burn_252 (Main_fla.ZOMBIE03burn_252) package Main_fla { import flash.display.*; public dynamic class ZOMBIE03burn_252 extends MovieClip { public function ZOMBIE03burn_252(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Main_fla
Section 144
//ZOMBIE03Die_250 (Main_fla.ZOMBIE03Die_250) package Main_fla { import flash.display.*; public dynamic class ZOMBIE03Die_250 extends MovieClip { public function ZOMBIE03Die_250(){ addFrameScript(12, frame13); } function frame13(){ } } }//package Main_fla
Section 145
//ZOMBIE03EatObama_254 (Main_fla.ZOMBIE03EatObama_254) package Main_fla { import flash.display.*; public dynamic class ZOMBIE03EatObama_254 extends MovieClip { public function ZOMBIE03EatObama_254(){ addFrameScript(35, frame36); } function frame36(){ gotoAndPlay(7); } } }//package Main_fla
Section 146
//ZOMBIE03Explode_253 (Main_fla.ZOMBIE03Explode_253) package Main_fla { import flash.display.*; public dynamic class ZOMBIE03Explode_253 extends MovieClip { public function ZOMBIE03Explode_253(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 147
//ZOMBIE03Headshot_251 (Main_fla.ZOMBIE03Headshot_251) package Main_fla { import flash.display.*; public dynamic class ZOMBIE03Headshot_251 extends MovieClip { public function ZOMBIE03Headshot_251(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package Main_fla
Section 148
//ZOMBIE03Hit_249 (Main_fla.ZOMBIE03Hit_249) package Main_fla { import flash.display.*; public dynamic class ZOMBIE03Hit_249 extends MovieClip { public function ZOMBIE03Hit_249(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 149
//ZOMBIE04Attack_278 (Main_fla.ZOMBIE04Attack_278) package Main_fla { import flash.display.*; public dynamic class ZOMBIE04Attack_278 extends MovieClip { public function ZOMBIE04Attack_278(){ addFrameScript(20, frame21); } function frame21(){ } } }//package Main_fla
Section 150
//ZOMBIE04burn_282 (Main_fla.ZOMBIE04burn_282) package Main_fla { import flash.display.*; public dynamic class ZOMBIE04burn_282 extends MovieClip { public function ZOMBIE04burn_282(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Main_fla
Section 151
//ZOMBIE04Die_280 (Main_fla.ZOMBIE04Die_280) package Main_fla { import flash.display.*; public dynamic class ZOMBIE04Die_280 extends MovieClip { public function ZOMBIE04Die_280(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package Main_fla
Section 152
//ZOMBIE04EatObama_284 (Main_fla.ZOMBIE04EatObama_284) package Main_fla { import flash.display.*; public dynamic class ZOMBIE04EatObama_284 extends MovieClip { public function ZOMBIE04EatObama_284(){ addFrameScript(35, frame36); } function frame36(){ gotoAndPlay(7); } } }//package Main_fla
Section 153
//ZOMBIE04Explode_283 (Main_fla.ZOMBIE04Explode_283) package Main_fla { import flash.display.*; public dynamic class ZOMBIE04Explode_283 extends MovieClip { public function ZOMBIE04Explode_283(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 154
//ZOMBIE04Headshot_281 (Main_fla.ZOMBIE04Headshot_281) package Main_fla { import flash.display.*; public dynamic class ZOMBIE04Headshot_281 extends MovieClip { public function ZOMBIE04Headshot_281(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package Main_fla
Section 155
//ZOMBIE04Hit_279 (Main_fla.ZOMBIE04Hit_279) package Main_fla { import flash.display.*; public dynamic class ZOMBIE04Hit_279 extends MovieClip { public function ZOMBIE04Hit_279(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 156
//ZOMBIE05Attack_288 (Main_fla.ZOMBIE05Attack_288) package Main_fla { import flash.display.*; public dynamic class ZOMBIE05Attack_288 extends MovieClip { public function ZOMBIE05Attack_288(){ addFrameScript(16, frame17); } function frame17(){ } } }//package Main_fla
Section 157
//ZOMBIE05burn_292 (Main_fla.ZOMBIE05burn_292) package Main_fla { import flash.display.*; public dynamic class ZOMBIE05burn_292 extends MovieClip { public function ZOMBIE05burn_292(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Main_fla
Section 158
//ZOMBIE05Die_290 (Main_fla.ZOMBIE05Die_290) package Main_fla { import flash.display.*; public dynamic class ZOMBIE05Die_290 extends MovieClip { public function ZOMBIE05Die_290(){ addFrameScript(12, frame13); } function frame13(){ } } }//package Main_fla
Section 159
//ZOMBIE05EatObama_294 (Main_fla.ZOMBIE05EatObama_294) package Main_fla { import flash.display.*; public dynamic class ZOMBIE05EatObama_294 extends MovieClip { public function ZOMBIE05EatObama_294(){ addFrameScript(35, frame36); } function frame36(){ gotoAndPlay(7); } } }//package Main_fla
Section 160
//ZOMBIE05Explode_293 (Main_fla.ZOMBIE05Explode_293) package Main_fla { import flash.display.*; public dynamic class ZOMBIE05Explode_293 extends MovieClip { public function ZOMBIE05Explode_293(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 161
//ZOMBIE05Headshot_291 (Main_fla.ZOMBIE05Headshot_291) package Main_fla { import flash.display.*; public dynamic class ZOMBIE05Headshot_291 extends MovieClip { public function ZOMBIE05Headshot_291(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 162
//ZOMBIE05Hit_289 (Main_fla.ZOMBIE05Hit_289) package Main_fla { import flash.display.*; public dynamic class ZOMBIE05Hit_289 extends MovieClip { public function ZOMBIE05Hit_289(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 163
//ZOMBIE06Attack_298 (Main_fla.ZOMBIE06Attack_298) package Main_fla { import flash.display.*; public dynamic class ZOMBIE06Attack_298 extends MovieClip { public function ZOMBIE06Attack_298(){ addFrameScript(24, frame25); } function frame25(){ } } }//package Main_fla
Section 164
//ZOMBIE06burn_302 (Main_fla.ZOMBIE06burn_302) package Main_fla { import flash.display.*; public dynamic class ZOMBIE06burn_302 extends MovieClip { public function ZOMBIE06burn_302(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Main_fla
Section 165
//ZOMBIE06Die_300 (Main_fla.ZOMBIE06Die_300) package Main_fla { import flash.display.*; public dynamic class ZOMBIE06Die_300 extends MovieClip { public function ZOMBIE06Die_300(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package Main_fla
Section 166
//ZOMBIE06EatObama_304 (Main_fla.ZOMBIE06EatObama_304) package Main_fla { import flash.display.*; public dynamic class ZOMBIE06EatObama_304 extends MovieClip { public function ZOMBIE06EatObama_304(){ addFrameScript(41, frame42); } function frame42(){ gotoAndPlay(7); } } }//package Main_fla
Section 167
//ZOMBIE06Explode_303 (Main_fla.ZOMBIE06Explode_303) package Main_fla { import flash.display.*; public dynamic class ZOMBIE06Explode_303 extends MovieClip { public function ZOMBIE06Explode_303(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 168
//ZOMBIE06Headshot_301 (Main_fla.ZOMBIE06Headshot_301) package Main_fla { import flash.display.*; public dynamic class ZOMBIE06Headshot_301 extends MovieClip { public function ZOMBIE06Headshot_301(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package Main_fla
Section 169
//ZOMBIE06Hit_299 (Main_fla.ZOMBIE06Hit_299) package Main_fla { import flash.display.*; public dynamic class ZOMBIE06Hit_299 extends MovieClip { public function ZOMBIE06Hit_299(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 170
//ZOMBIE07Attack_308 (Main_fla.ZOMBIE07Attack_308) package Main_fla { import flash.display.*; public dynamic class ZOMBIE07Attack_308 extends MovieClip { public function ZOMBIE07Attack_308(){ addFrameScript(16, frame17); } function frame17(){ } } }//package Main_fla
Section 171
//ZOMBIE07burn_312 (Main_fla.ZOMBIE07burn_312) package Main_fla { import flash.display.*; public dynamic class ZOMBIE07burn_312 extends MovieClip { public function ZOMBIE07burn_312(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Main_fla
Section 172
//ZOMBIE07Die_310 (Main_fla.ZOMBIE07Die_310) package Main_fla { import flash.display.*; public dynamic class ZOMBIE07Die_310 extends MovieClip { public function ZOMBIE07Die_310(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package Main_fla
Section 173
//ZOMBIE07EatObama_314 (Main_fla.ZOMBIE07EatObama_314) package Main_fla { import flash.display.*; public dynamic class ZOMBIE07EatObama_314 extends MovieClip { public function ZOMBIE07EatObama_314(){ addFrameScript(35, frame36); } function frame36(){ gotoAndPlay(7); } } }//package Main_fla
Section 174
//ZOMBIE07Explode_313 (Main_fla.ZOMBIE07Explode_313) package Main_fla { import flash.display.*; public dynamic class ZOMBIE07Explode_313 extends MovieClip { public function ZOMBIE07Explode_313(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 175
//ZOMBIE07Headshot_311 (Main_fla.ZOMBIE07Headshot_311) package Main_fla { import flash.display.*; public dynamic class ZOMBIE07Headshot_311 extends MovieClip { public function ZOMBIE07Headshot_311(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package Main_fla
Section 176
//ZOMBIE07Hit_309 (Main_fla.ZOMBIE07Hit_309) package Main_fla { import flash.display.*; public dynamic class ZOMBIE07Hit_309 extends MovieClip { public function ZOMBIE07Hit_309(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 177
//ZOMBIE08burn_322 (Main_fla.ZOMBIE08burn_322) package Main_fla { import flash.display.*; public dynamic class ZOMBIE08burn_322 extends MovieClip { public function ZOMBIE08burn_322(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Main_fla
Section 178
//ZOMBIE08Die_320 (Main_fla.ZOMBIE08Die_320) package Main_fla { import flash.display.*; public dynamic class ZOMBIE08Die_320 extends MovieClip { public function ZOMBIE08Die_320(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package Main_fla
Section 179
//ZOMBIE08EatObama_324 (Main_fla.ZOMBIE08EatObama_324) package Main_fla { import flash.display.*; public dynamic class ZOMBIE08EatObama_324 extends MovieClip { public function ZOMBIE08EatObama_324(){ addFrameScript(47, frame48); } function frame48(){ gotoAndPlay(7); } } }//package Main_fla
Section 180
//ZOMBIE08Explode_323 (Main_fla.ZOMBIE08Explode_323) package Main_fla { import flash.display.*; public dynamic class ZOMBIE08Explode_323 extends MovieClip { public function ZOMBIE08Explode_323(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 181
//ZOMBIE08Headshot_321 (Main_fla.ZOMBIE08Headshot_321) package Main_fla { import flash.display.*; public dynamic class ZOMBIE08Headshot_321 extends MovieClip { public function ZOMBIE08Headshot_321(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 182
//ZOMBIE08Hit_319 (Main_fla.ZOMBIE08Hit_319) package Main_fla { import flash.display.*; public dynamic class ZOMBIE08Hit_319 extends MovieClip { public function ZOMBIE08Hit_319(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 183
//ZOMBIE09burn_362 (Main_fla.ZOMBIE09burn_362) package Main_fla { import flash.display.*; public dynamic class ZOMBIE09burn_362 extends MovieClip { public function ZOMBIE09burn_362(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Main_fla
Section 184
//ZOMBIE09EatObama_364 (Main_fla.ZOMBIE09EatObama_364) package Main_fla { import flash.display.*; public dynamic class ZOMBIE09EatObama_364 extends MovieClip { public function ZOMBIE09EatObama_364(){ addFrameScript(46, frame47); } function frame47(){ gotoAndPlay(7); } } }//package Main_fla
Section 185
//ZOMBIE09Explode_363 (Main_fla.ZOMBIE09Explode_363) package Main_fla { import flash.display.*; public dynamic class ZOMBIE09Explode_363 extends MovieClip { public function ZOMBIE09Explode_363(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 186
//ZOMBIE09Headshot_361 (Main_fla.ZOMBIE09Headshot_361) package Main_fla { import flash.display.*; public dynamic class ZOMBIE09Headshot_361 extends MovieClip { public function ZOMBIE09Headshot_361(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 187
//ZOMBIE09Hit_359 (Main_fla.ZOMBIE09Hit_359) package Main_fla { import flash.display.*; public dynamic class ZOMBIE09Hit_359 extends MovieClip { public function ZOMBIE09Hit_359(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 188
//ZOMBIE10burn_342 (Main_fla.ZOMBIE10burn_342) package Main_fla { import flash.display.*; public dynamic class ZOMBIE10burn_342 extends MovieClip { public function ZOMBIE10burn_342(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Main_fla
Section 189
//ZOMBIE10Die_340 (Main_fla.ZOMBIE10Die_340) package Main_fla { import flash.display.*; public dynamic class ZOMBIE10Die_340 extends MovieClip { public function ZOMBIE10Die_340(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package Main_fla
Section 190
//ZOMBIE10EatObama_344 (Main_fla.ZOMBIE10EatObama_344) package Main_fla { import flash.display.*; public dynamic class ZOMBIE10EatObama_344 extends MovieClip { public function ZOMBIE10EatObama_344(){ addFrameScript(35, frame36); } function frame36(){ gotoAndPlay(7); } } }//package Main_fla
Section 191
//ZOMBIE10Explode_343 (Main_fla.ZOMBIE10Explode_343) package Main_fla { import flash.display.*; public dynamic class ZOMBIE10Explode_343 extends MovieClip { public function ZOMBIE10Explode_343(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 192
//ZOMBIE10Headshot_341 (Main_fla.ZOMBIE10Headshot_341) package Main_fla { import flash.display.*; public dynamic class ZOMBIE10Headshot_341 extends MovieClip { public function ZOMBIE10Headshot_341(){ addFrameScript(25, frame26); } function frame26(){ stop(); } } }//package Main_fla
Section 193
//ZOMBIE10Hit_339 (Main_fla.ZOMBIE10Hit_339) package Main_fla { import flash.display.*; public dynamic class ZOMBIE10Hit_339 extends MovieClip { public function ZOMBIE10Hit_339(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 194
//ZOMBIE11burn_352 (Main_fla.ZOMBIE11burn_352) package Main_fla { import flash.display.*; public dynamic class ZOMBIE11burn_352 extends MovieClip { public function ZOMBIE11burn_352(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Main_fla
Section 195
//ZOMBIE11Die_350 (Main_fla.ZOMBIE11Die_350) package Main_fla { import flash.display.*; public dynamic class ZOMBIE11Die_350 extends MovieClip { public function ZOMBIE11Die_350(){ addFrameScript(12, frame13); } function frame13(){ } } }//package Main_fla
Section 196
//ZOMBIE11EatObama_354 (Main_fla.ZOMBIE11EatObama_354) package Main_fla { import flash.display.*; public dynamic class ZOMBIE11EatObama_354 extends MovieClip { public function ZOMBIE11EatObama_354(){ addFrameScript(35, frame36); } function frame36(){ gotoAndPlay(7); } } }//package Main_fla
Section 197
//ZOMBIE11Explode_353 (Main_fla.ZOMBIE11Explode_353) package Main_fla { import flash.display.*; public dynamic class ZOMBIE11Explode_353 extends MovieClip { public function ZOMBIE11Explode_353(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 198
//ZOMBIE11Headshot_351 (Main_fla.ZOMBIE11Headshot_351) package Main_fla { import flash.display.*; public dynamic class ZOMBIE11Headshot_351 extends MovieClip { public function ZOMBIE11Headshot_351(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 199
//ZOMBIE11Hit_349 (Main_fla.ZOMBIE11Hit_349) package Main_fla { import flash.display.*; public dynamic class ZOMBIE11Hit_349 extends MovieClip { public function ZOMBIE11Hit_349(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 200
//ZOMBIE12Attack_238 (Main_fla.ZOMBIE12Attack_238) package Main_fla { import flash.display.*; public dynamic class ZOMBIE12Attack_238 extends MovieClip { public function ZOMBIE12Attack_238(){ addFrameScript(16, frame17); } function frame17(){ } } }//package Main_fla
Section 201
//ZOMBIE12burn_242 (Main_fla.ZOMBIE12burn_242) package Main_fla { import flash.display.*; public dynamic class ZOMBIE12burn_242 extends MovieClip { public function ZOMBIE12burn_242(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Main_fla
Section 202
//ZOMBIE12Die_240 (Main_fla.ZOMBIE12Die_240) package Main_fla { import flash.display.*; public dynamic class ZOMBIE12Die_240 extends MovieClip { public function ZOMBIE12Die_240(){ addFrameScript(12, frame13); } function frame13(){ } } }//package Main_fla
Section 203
//ZOMBIE12EatObama_244 (Main_fla.ZOMBIE12EatObama_244) package Main_fla { import flash.display.*; public dynamic class ZOMBIE12EatObama_244 extends MovieClip { public function ZOMBIE12EatObama_244(){ addFrameScript(35, frame36); } function frame36(){ gotoAndPlay(7); } } }//package Main_fla
Section 204
//ZOMBIE12Explode_243 (Main_fla.ZOMBIE12Explode_243) package Main_fla { import flash.display.*; public dynamic class ZOMBIE12Explode_243 extends MovieClip { public function ZOMBIE12Explode_243(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 205
//ZOMBIE12Headshot_241 (Main_fla.ZOMBIE12Headshot_241) package Main_fla { import flash.display.*; public dynamic class ZOMBIE12Headshot_241 extends MovieClip { public function ZOMBIE12Headshot_241(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 206
//ZOMBIE12Hit_239 (Main_fla.ZOMBIE12Hit_239) package Main_fla { import flash.display.*; public dynamic class ZOMBIE12Hit_239 extends MovieClip { public function ZOMBIE12Hit_239(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 207
//ZOMBIE13burn_332 (Main_fla.ZOMBIE13burn_332) package Main_fla { import flash.display.*; public dynamic class ZOMBIE13burn_332 extends MovieClip { public function ZOMBIE13burn_332(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Main_fla
Section 208
//ZOMBIE13Die_330 (Main_fla.ZOMBIE13Die_330) package Main_fla { import flash.display.*; public dynamic class ZOMBIE13Die_330 extends MovieClip { public function ZOMBIE13Die_330(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package Main_fla
Section 209
//ZOMBIE13EatObama_334 (Main_fla.ZOMBIE13EatObama_334) package Main_fla { import flash.display.*; public dynamic class ZOMBIE13EatObama_334 extends MovieClip { public function ZOMBIE13EatObama_334(){ addFrameScript(35, frame36); } function frame36(){ gotoAndPlay(7); } } }//package Main_fla
Section 210
//ZOMBIE13Explode_333 (Main_fla.ZOMBIE13Explode_333) package Main_fla { import flash.display.*; public dynamic class ZOMBIE13Explode_333 extends MovieClip { public function ZOMBIE13Explode_333(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Main_fla
Section 211
//ZOMBIE13Headshot_331 (Main_fla.ZOMBIE13Headshot_331) package Main_fla { import flash.display.*; public dynamic class ZOMBIE13Headshot_331 extends MovieClip { public function ZOMBIE13Headshot_331(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package Main_fla
Section 212
//ZOMBIE13Hit_329 (Main_fla.ZOMBIE13Hit_329) package Main_fla { import flash.display.*; public dynamic class ZOMBIE13Hit_329 extends MovieClip { public function ZOMBIE13Hit_329(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Main_fla
Section 213
//SWFConsole (rl.dev.SWFConsole) package rl.dev { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.text.*; import flash.system.*; public class SWFConsole extends Sprite { private static const INPUT_BG_HEIGHT:int = 20; private static const _FPS_REFRESH_RATE:uint = 1000; private static const SCROLLHANDLE_COLOUR:int = 0xFFFFFF; private static const HEADER_HEIGHT:int = 20; private static const SCROLLHANDLE_WIDTH:int = 10; private static const TEXT_COLOUR:int = 0xFFFFFF; private static const HEADER_BG_ALPHA:Number = 0.6; private static const SCROLLTRACK_ALPHA:Number = 0.5; private static const SCROLLBUTTON_ALPHA:Number = 0.9; private static const _HISTORY_STATES:uint = 20; private static const BACKGROUND_HEIGHT:int = 200; private static const INPUTAREA_BG_HEIGHT:int = 30; private static const SCROLLHANDLE_HEIGHT:int = 60; private static const UPDATE_INTERVAL:int = 1000; private static const SCROLLTRACK_WIDTH:int = 10; private static const SCROLLTRACK_COLOUR:int = 0; private static const INPUT_BG_COLOUR:int = 0xFFFFFF; private static const SCROLLHANDLE_ALPHA:Number = 0.9; private static const VERSION:String = "1.1"; private static const INPUT_BG_ALPHA:Number = 0.2; private static const SHADOW_COLOUR:int = 0; private static const SCROLLBUTTON_COLOUR:int = 0xFFFFFF; private static const INPUTAREA_BG_ALPHA:Number = 0.7; private static const HEADER_BG_COLOUR:int = 0; private static const WELCOME_MESSAGE:String = "============================================================ New features: - Resource Monitor - type !resmon to activate ============================================================"; private static const BACKGROUND_ALPHA:Number = 0.7; private static const BACKGROUND_COLOUR:int = 0; private static const INPUTAREA_BG_COLOUR:int = 0; private static var _scrollButtonDown:Sprite; private static var _enabled:Boolean = false; private static var _stageHeight:Number; private static var _stageWidth:Number; private static var _headerText:TextField; private static var _percent:Number; private static var _text:TextField; private static var _lastcommands:Array; private static var _avg:Number = 0; private static var _traceEnabled:Boolean = false; private static var _textFormat:TextFormat; private static var _fpsBg:Shape; private static var _fps:Sprite; private static var _memUsage:Sprite; private static var _outputMask:Shape; private static var _scrollHandle:Sprite; private static var _fpsTimer:Timer; private static var _txt_avgfps:TextField; private static var _timer:Timer; private static var _txt_mem:TextField; public static var _activated:Boolean = false; private static var _history:Array; private static var _headerTextFormat:TextFormat; private static var _txt_fps:TextField; private static var _inputAreaBg:Shape; private static var _fpsValue:uint = 0; private static var _inputBg:Shape; private static var _headerTextShadow:TextField; private static var _scrollButtonUp:Sprite; private static var _scrollButtonDownShape:Shape; private static var _min:Number; private static var _max:Number; private static var _stageFrameRate:uint; private static var _scrollButtonUpShape:Shape; private static var _scrollTrack:Shape; private static var _offset:Number; private static var _inputText:TextField; private static var _scrollHandleShape:Shape; private static var _headerTextShadowFormat:TextFormat; private static var _frames:uint = 0; private static var _bg:Shape; private static var _headerbg:Shape; private static var _lastcommandsindex:Number; private static var _memBg:Shape; public function SWFConsole(_arg1:Number, _arg2:Number, _arg3:Boolean=false){ _stageWidth = _arg1; _stageHeight = _arg2; _traceEnabled = _arg3; if (stage){ _init(); } else { addEventListener(Event.ADDED_TO_STAGE, _init, false, 0, true); }; } private function _findChar(_arg1:String, _arg2:String):Boolean{ var _local3:*; _local3 = 0; while (_local3 < _arg1.length) { if (_arg1.charAt(_local3) == _arg2){ return (true); }; _local3++; }; return (false); } private function _createScrollHandle():void{ _scrollHandleShape = new Shape(); _scrollHandleShape.graphics.beginFill(SCROLLHANDLE_COLOUR, SCROLLHANDLE_ALPHA); _scrollHandleShape.graphics.drawRect(0, 0, SCROLLHANDLE_WIDTH, SCROLLHANDLE_HEIGHT); _scrollHandleShape.graphics.endFill(); _scrollHandleShape.cacheAsBitmap = true; _scrollHandle = new Sprite(); _scrollHandle.addChild(_scrollHandleShape); _scrollHandle.x = (_scrollTrack.x - (SCROLLHANDLE_WIDTH - SCROLLTRACK_WIDTH)); _scrollHandle.y = _scrollTrack.y; addChild(_scrollHandle); } private function _processCommand(_arg1:String):void{ output(("> " + _arg1)); _lastcommands.push(_arg1); _lastcommandsindex = (_lastcommands.length - 1); _arg1 = _removeWhitespace(_arg1); if (_arg1 == ""){ return; }; if (_arg1.charAt(0) == "!"){ _runCommand(_arg1); } else { if (_findChar(_arg1, "(")){ _runFunc(_arg1); } else { _runProperty(_arg1); }; }; } private function _recurseChildren(_arg1:Object, _arg2:String):Object{ var _local3:Object; var _local4:*; if ((((((_arg1.hasOwnProperty("numChildren") == false)) || ((_arg1.numChildren == null)))) || ((_arg1.numChildren == 0)))){ return (_local3); }; _local4 = 0; while (_local4 < _arg1.numChildren) { if (_arg1.getChildAt(_local4).name == _arg2){ return (_arg1.getChildAt(_local4)); }; if (_local3 == null){ _local3 = _recurseChildren((_arg1.getChildAt(_local4) as Object), _arg2); }; _local4++; }; return (_local3); } private function _createScrollBar():void{ _createScrollTrack(); _createScrollButtons(); _createScrollHandle(); _scrollTrack.visible = false; _scrollButtonUp.visible = false; _scrollButtonDown.visible = false; _scrollHandle.visible = false; _min = _scrollTrack.y; _max = ((_scrollTrack.y + _scrollTrack.height) - _scrollHandle.height); _scrollHandle.buttonMode = true; _scrollHandle.addEventListener(MouseEvent.MOUSE_DOWN, _handleDown, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_UP, _handleUp, false, 0, true); addEventListener(MouseEvent.MOUSE_WHEEL, _scrollWheel, false, 0, true); } private function _handleUp(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_MOVE, _handleMove); } private function _createScrollTrack():void{ _scrollTrack = new Shape(); _scrollTrack.graphics.beginFill(SCROLLTRACK_COLOUR, SCROLLTRACK_ALPHA); _scrollTrack.graphics.drawRect(0, 0, SCROLLTRACK_WIDTH, (BACKGROUND_HEIGHT - 60)); _scrollTrack.graphics.endFill(); _scrollTrack.x = (stage.stageWidth - 30); _scrollTrack.y = (HEADER_HEIGHT + 30); _scrollTrack.cacheAsBitmap = true; addChild(_scrollTrack); } public function hide():void{ alpha = 0; visible = false; } private function _keyListener(_arg1:KeyboardEvent):void{ if (_activated){ switch (_arg1.keyCode){ case 192: if (_enabled){ hide(); } else { _inputText.text = ""; show(); stage.focus = _inputText; }; _enabled = !(_enabled); break; case 13: _processCommand(_inputText.text); _inputText.text = ""; break; case 38: if (_lastcommands.length > 0){ _inputText.text = _lastcommands[_lastcommandsindex]; _inputText.setSelection(_inputText.length, _inputText.length); _lastcommandsindex--; if (_lastcommandsindex < 0){ _lastcommandsindex = 0; }; }; break; }; }; } private function _calculateFPS(_arg1:TimerEvent):void{ var _local2:uint; _fpsValue = ((_frames)>_stageFrameRate) ? _stageFrameRate : _frames; _txt_fps.text = ("FPS: " + String(_fpsValue)); _frames = 0; _history.unshift(_fpsValue); if (_history.length > _HISTORY_STATES){ _history.pop(); }; _avg = 0; _local2 = 0; while (_local2 < _history.length) { _avg = (_avg + _history[_local2]); _local2++; }; _txt_avgfps.text = ("AVG: " + String(Math.round((_avg / _history.length)))); } private function _removeWhitespace(_arg1:String):String{ var _local2:String; var _local3:*; _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { if (_arg1.charAt(_local3) != " "){ _local2 = (_local2 + _arg1.charAt(_local3)); }; _local3++; }; return (_local2); } private function _handleDown(_arg1:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, _handleMove, false, 0, true); _offset = (mouseY - _scrollHandle.y); } private function _createHeader():void{ _headerbg = new Shape(); _headerbg.graphics.beginFill(HEADER_BG_COLOUR, HEADER_BG_ALPHA); _headerbg.graphics.drawRect(0, 0, stage.stageWidth, HEADER_HEIGHT); _headerbg.graphics.endFill(); _headerbg.cacheAsBitmap = true; addChild(_headerbg); _headerTextShadowFormat = new TextFormat(); _headerTextShadowFormat.font = "_typewriter"; _headerTextShadowFormat.color = SHADOW_COLOUR; _headerTextShadowFormat.italic = true; _headerTextShadow = new TextField(); _headerTextShadow.x = 12; _headerTextShadow.y = 2; _headerTextShadow.height = HEADER_HEIGHT; _headerTextShadow.autoSize = TextFieldAutoSize.LEFT; _headerTextShadow.multiline = false; _headerTextShadow.defaultTextFormat = _headerTextShadowFormat; _headerTextShadow.text = ("SWFConsole v" + VERSION); _headerTextFormat = new TextFormat(); _headerTextFormat.font = "_typewriter"; _headerTextFormat.color = TEXT_COLOUR; _headerTextFormat.bold; _headerTextFormat.italic = true; _headerText = new TextField(); _headerText.x = 10; _headerText.height = HEADER_HEIGHT; _headerText.autoSize = TextFieldAutoSize.LEFT; _headerText.multiline = false; _headerText.defaultTextFormat = _headerTextFormat; _headerText.text = ("SWFConsole v" + VERSION); addChild(_headerTextShadow); addChild(_headerText); } private function _createScrollButtons():void{ _scrollButtonUpShape = new Shape(); _scrollButtonDownShape = new Shape(); _createScrollButtonShape(_scrollButtonUpShape); _createScrollButtonShape(_scrollButtonDownShape); _scrollButtonUp = new Sprite(); _scrollButtonUp.addChild(_scrollButtonUpShape); _scrollButtonUp.x = (stage.stageWidth - 30); _scrollButtonUp.y = 40; _scrollButtonUp.buttonMode = true; _scrollButtonUp.addEventListener(MouseEvent.MOUSE_DOWN, _scrollButtonUpDown, false, 0, true); addChild(_scrollButtonUp); _scrollButtonDown = new Sprite(); _scrollButtonDown.addChild(_scrollButtonDownShape); _scrollButtonDown.scaleY = -1; _scrollButtonDown.x = (stage.stageWidth - 30); _scrollButtonDown.y = ((_scrollTrack.y + _scrollTrack.height) + 10); _scrollButtonDown.buttonMode = true; _scrollButtonDown.addEventListener(MouseEvent.MOUSE_DOWN, _scrollButtonDownDown, false, 0, true); addChild(_scrollButtonDown); } private function _relocate(_arg1:Event):void{ _headerbg.width = stage.stageWidth; _bg.width = stage.stageWidth; _text.width = (stage.stageWidth - 50); _outputMask.width = (stage.stageWidth - 50); _inputText.width = (stage.stageWidth - 50); _inputAreaBg.width = stage.stageWidth; _inputBg.width = (stage.stageWidth - 50); _scrollTrack.x = Math.ceil((stage.stageWidth - 30)); _scrollButtonUp.x = Math.ceil((stage.stageWidth - 30)); _scrollButtonDown.x = Math.ceil((stage.stageWidth - 30)); _scrollHandle.x = Math.ceil((stage.stageWidth - 30)); x = Math.ceil((-((stage.stageWidth - _stageWidth)) * 0.5)); y = Math.ceil((-((stage.stageHeight - _stageHeight)) * 0.5)); if (_fps){ _fps.x = Math.ceil(((-((stage.stageWidth - _stageWidth)) * 0.5) + (stage.stageWidth - _fps.width))); _fps.y = Math.ceil(((-((stage.stageHeight - _stageHeight)) * 0.5) + (stage.stageHeight - _fps.height))); }; if (_memUsage){ _memUsage.x = Math.ceil(((-((stage.stageWidth - _stageWidth)) * 0.5) + (stage.stageWidth - _memUsage.width))); _memUsage.y = Math.ceil((((-((stage.stageHeight - _stageHeight)) * 0.5) + (stage.stageHeight - _memUsage.height)) - 32)); }; } private function _createScrollButtonShape(_arg1:Shape):void{ _arg1.graphics.beginFill(SCROLLBUTTON_COLOUR, SCROLLBUTTON_ALPHA); _arg1.graphics.moveTo(0, 0); _arg1.graphics.lineTo(5, -8); _arg1.graphics.lineTo(10, 0); _arg1.graphics.lineTo(0, 0); _arg1.graphics.endFill(); _arg1.cacheAsBitmap = true; } private function _removeChar(_arg1:String, _arg2:String):String{ var _local3:String; var _local4:*; _local3 = ""; _local4 = 0; while (_local4 < _arg1.length) { if (_arg1.charAt(_local4) != _arg2){ _local3 = (_local3 + _arg1.charAt(_local4)); }; _local4++; }; return (_local3); } private function _createBackground():void{ _bg = new Shape(); _bg.graphics.beginFill(BACKGROUND_COLOUR, BACKGROUND_ALPHA); _bg.graphics.drawRect(0, 0, stage.stageWidth, BACKGROUND_HEIGHT); _bg.graphics.endFill(); _bg.cacheAsBitmap = true; _bg.y = HEADER_HEIGHT; addChild(_bg); } private function _createOutputArea():void{ _text = new TextField(); _text.width = (stage.stageWidth - 50); _text.x = 10; _text.y = HEADER_HEIGHT; _text.height = BACKGROUND_HEIGHT; _text.multiline = true; _text.wordWrap = true; _text.autoSize = TextFieldAutoSize.LEFT; _textFormat = new TextFormat(); _textFormat.color = TEXT_COLOUR; _textFormat.font = "_typewriter"; _text.defaultTextFormat = _textFormat; addChild(_text); _outputMask = new Shape(); _outputMask.graphics.beginFill(0xFF00FF); _outputMask.graphics.drawRect(0, 0, (stage.stageWidth - 50), BACKGROUND_HEIGHT); _outputMask.graphics.endFill(); _outputMask.x = 10; _outputMask.y = HEADER_HEIGHT; addChild(_outputMask); _text.mask = _outputMask; } private function _initFPS(){ var _local1:TextFormat; _fps = new Sprite(); stage.addChild(_fps); _stageFrameRate = stage.frameRate; _history = new Array(); _txt_fps = new TextField(); _txt_fps.width = 100; _txt_fps.height = 16; _txt_fps.border = false; _txt_fps.selectable = false; _txt_avgfps = new TextField(); _txt_avgfps.width = 100; _txt_avgfps.height = 16; _txt_avgfps.border = false; _txt_avgfps.selectable = false; _local1 = new TextFormat(); _local1.font = "Verdana"; _local1.color = 0xFFCC00; _local1.size = 10; _txt_fps.defaultTextFormat = _local1; _txt_avgfps.defaultTextFormat = _local1; _txt_fps.text = ("FPS: " + _stageFrameRate); _txt_avgfps.text = ("AVG: " + _stageFrameRate); _txt_fps.x = (_txt_fps.width - _txt_avgfps.width); _txt_avgfps.x = 0; _txt_avgfps.y = _txt_fps.height; _fps.addChild(_txt_fps); _fps.addChild(_txt_avgfps); _fpsBg = new Shape(); _fpsBg.graphics.beginFill(0, 0.7); _fpsBg.graphics.drawRect(0, 0, _fps.width, _fps.height); _fpsBg.graphics.endFill(); _fps.addChildAt(_fpsBg, 0); _fps.x = Math.ceil(((-((stage.stageWidth - _stageWidth)) * 0.5) + (stage.stageWidth - _fps.width))); _fps.y = Math.ceil(((-((stage.stageHeight - _stageHeight)) * 0.5) + (stage.stageHeight - _fps.height))); _fpsTimer = new Timer(_FPS_REFRESH_RATE); _fpsTimer.addEventListener(TimerEvent.TIMER, _calculateFPS, false, 0, true); _fpsTimer.start(); addEventListener(Event.ENTER_FRAME, _updateFrames, false, 0, true); } private function _updateFrames(_arg1:Event):void{ _frames++; } private function _runFunc(_arg1:String):void{ var instanceSplit:Array; var functionSplit:Array; var parametersSplit:Array; var instance:Object; var command = _arg1; if (_findChar(command, ".")){ instanceSplit = command.split("."); instance = _recurseChildren(stage, instanceSplit[0]); functionSplit = instanceSplit[1].split("("); parametersSplit = functionSplit[1].split(")"); if (instance){ if (instance.hasOwnProperty(functionSplit[0])){ try { if (parametersSplit[0] == ""){ output(instance[functionSplit[0]]()); } else { if (_findChar(parametersSplit[0], "\"")){ parametersSplit[0] = _removeChar(parametersSplit[0], "\""); }; output(instance[functionSplit[0]](parametersSplit[0])); }; } catch(e:Error) { output(e); }; } else { output(((("Function " + functionSplit[0]) + " not found on ") + instanceSplit[0])); }; } else { output("Instance not found"); }; } else { functionSplit = command.split("("); parametersSplit = functionSplit[1].split(")"); if (stage.hasOwnProperty(functionSplit[0])){ try { if (parametersSplit[0] == ""){ output(stage[functionSplit[0]]()); } else { if (_findChar(parametersSplit[0], "\"")){ parametersSplit[0] = _removeChar(parametersSplit[0], "\""); }; output(stage[functionSplit[0]](parametersSplit[0])); }; } catch(e:Error) { output(e); }; } else { output(((("Function " + functionSplit[0]) + " not found on ") + instanceSplit[0])); }; }; } private function _scrollButtonUpDown(_arg1:MouseEvent):void{ _percent = (_percent - 0.1); if (_percent < 0){ _percent = 0; }; _text.y = (_headerbg.height + (-(_percent) * (_text.height - _outputMask.height))); _scrollHandle.y = (_min + ((_max - _min) * _percent)); } private function _createInputArea():void{ _inputAreaBg = new Shape(); _inputAreaBg.graphics.beginFill(INPUTAREA_BG_COLOUR, INPUTAREA_BG_ALPHA); _inputAreaBg.graphics.drawRect(0, 0, stage.stageWidth, INPUTAREA_BG_HEIGHT); _inputAreaBg.graphics.endFill(); _inputAreaBg.y = (HEADER_HEIGHT + BACKGROUND_HEIGHT); addChild(_inputAreaBg); _inputBg = new Shape(); _inputBg.graphics.beginFill(INPUT_BG_COLOUR, INPUT_BG_ALPHA); _inputBg.graphics.drawRect(0, 0, (stage.stageWidth - 50), INPUT_BG_HEIGHT); _inputBg.graphics.endFill(); _inputBg.x = 10; _inputBg.y = (_inputAreaBg.y + 5); addChild(_inputBg); _inputText = new TextField(); _inputText.width = (stage.stageWidth - 50); _inputText.x = 10; _inputText.y = (_inputAreaBg.y + 5); _inputText.height = INPUT_BG_HEIGHT; _inputText.multiline = false; _inputText.type = TextFieldType.INPUT; _inputText.restrict = "^`"; _inputText.defaultTextFormat = _textFormat; addChild(_inputText); } private function _runProperty(_arg1:String):void{ var instanceSplit:Array; var propertySplit:Array; var instance:Object; var command = _arg1; if (_findChar(command, "=")){ propertySplit = command.split("="); if (_findChar(propertySplit[0], ".")){ instanceSplit = propertySplit[0].split("."); instance = _recurseChildren(stage, instanceSplit[0]); if (instance){ if (instance.hasOwnProperty(instanceSplit[1])){ if (propertySplit[1] == "false"){ propertySplit[1] = false; }; instance[instanceSplit[1]] = propertySplit[1]; } else { output(((("Property " + instanceSplit[1]) + " not found on ") + instanceSplit[0])); }; } else { output("Instance not found"); }; } else { if (stage.hasOwnProperty(propertySplit[0])){ if (propertySplit[1] == "false"){ propertySplit[1] = false; }; try { stage[propertySplit[0]] = propertySplit[1]; } catch(e:Error) { output("*** ERROR: this property of stage cannot be set ***"); }; } else { output((("Property " + propertySplit[0]) + " not found on stage")); }; }; } else { if (_findChar(command, ".")){ instanceSplit = command.split("."); instance = _recurseChildren(stage, instanceSplit[0]); if (instance){ if (instance.hasOwnProperty(instanceSplit[1])){ output(((((instance.name + ".") + instanceSplit[1]) + " = ") + instance[instanceSplit[1]])); } else { output(((("Property " + instanceSplit[1]) + " not found on ") + instanceSplit[0])); }; } else { output("Instance not found"); }; } else { if (stage.hasOwnProperty(command)){ output(((("stage." + command) + " = ") + stage[command])); } else { output((("Property " + command) + " not found on stage")); }; }; }; } private function _scrollButtonDownDown(_arg1:MouseEvent):void{ _percent = (_percent + 0.1); if (_percent > 1){ _percent = 1; }; _text.y = (_headerbg.height + (-(_percent) * (_text.height - _outputMask.height))); _scrollHandle.y = (_min + ((_max - _min) * _percent)); } private function _handleMove(_arg1:MouseEvent):void{ _scrollHandle.y = (mouseY - _offset); if (_scrollHandle.y <= _min){ _scrollHandle.y = _min; }; if (_scrollHandle.y >= _max){ _scrollHandle.y = _max; }; _percent = ((_scrollHandle.y - _min) / (_max - _min)); if (_text.height > _outputMask.height){ _text.y = (_headerbg.height + (-(_percent) * (_text.height - _outputMask.height))); }; _arg1.updateAfterEvent(); } private function _scrollWheel(_arg1:MouseEvent):void{ if (_scrollButtonDown.visible){ if (_arg1.delta > 0){ _percent = (_percent - 0.1); if (_percent < 0){ _percent = 0; }; } else { if (_arg1.delta < 0){ _percent = (_percent + 0.1); if (_percent > 1){ _percent = 1; }; }; }; _text.y = (_headerbg.height + (-(_percent) * (_text.height - _outputMask.height))); _scrollHandle.y = (_min + ((_max - _min) * _percent)); }; } private function _initMemUsage():void{ var _local1:TextFormat; _memUsage = new Sprite(); stage.addChild(_memUsage); _txt_mem = new TextField(); _txt_mem.width = 100; _txt_mem.height = 16; _txt_mem.border = false; _txt_mem.selectable = false; _local1 = new TextFormat(); _local1.font = "Verdana"; _local1.color = 6750054; _local1.size = 10; _txt_mem.defaultTextFormat = _local1; _txt_mem.text = "MEM: 0 MB"; _memUsage.addChild(_txt_mem); _memBg = new Shape(); _memBg.graphics.beginFill(0, 0.7); _memBg.graphics.drawRect(0, 0, _memUsage.width, _memUsage.height); _memBg.graphics.endFill(); _memUsage.addChildAt(_memBg, 0); _memUsage.x = Math.ceil(((-((stage.stageWidth - _stageWidth)) * 0.5) + (stage.stageWidth - _memUsage.width))); _memUsage.y = Math.ceil((((-((stage.stageHeight - _stageHeight)) * 0.5) + (stage.stageHeight - _memUsage.height)) - 32)); _timer = new Timer(UPDATE_INTERVAL); _timer.addEventListener(TimerEvent.TIMER, displayUsage, false, 0, true); _timer.start(); } private function _runCommand(_arg1:String):void{ if (_arg1.substr(0, 7).toLowerCase() == "!resmon"){ if (_arg1.charAt(7) == "0"){ if (_fps != null){ _fps.visible = false; }; if (_memUsage != null){ _memUsage.visible = false; }; output("*** RESOURCE MONITOR DISABLED ***"); } else { if (_fps == null){ _initFPS(); } else { _fps.visible = true; }; if (_memUsage == null){ _initMemUsage(); } else { _memUsage.visible = true; }; output("*** RESOURCE MONITOR ENABLED ***"); }; return; }; output("Invalid command"); } private function _init(_arg1:Event=null):void{ removeEventListener(Event.ADDED_TO_STAGE, _init); trace("SWFConsole Initialised - ( ` ) to activate"); hide(); _createHeader(); _createBackground(); _createOutputArea(); _createScrollBar(); _createInputArea(); x = -(Math.ceil(((stage.stageWidth - _stageWidth) * 0.5))); y = -(Math.ceil(((stage.stageHeight - _stageHeight) * 0.5))); _activated = true; _lastcommands = new Array(); _lastcommandsindex = 0; output(WELCOME_MESSAGE); stage.addEventListener(KeyboardEvent.KEY_UP, _keyListener, false, 0, true); stage.addEventListener(Event.RESIZE, _relocate, false, 0, true); } public function show():void{ alpha = 1; visible = true; stage.focus = _inputText; } private function displayUsage(_arg1:TimerEvent):void{ _txt_mem.text = ("MEM: " + String((Number(((System.totalMemory / 0x0400) / 0x0400)).toFixed(2) + "MB"))); } public static function init(_arg1:Object, _arg2:Boolean=false):void{ _arg1.stage.addChild(new SWFConsole(_arg1.stage.width, _arg1.stage.height, _arg2)); } public static function output(_arg1:Object):void{ if (_activated){ _text.appendText((String(_arg1) + "\n")); if (_text.height > _outputMask.height){ _text.y = (_headerbg.height - (_text.height - _outputMask.height)); _scrollHandle.y = _max; _percent = 1; if (!_scrollButtonDown.visible){ _scrollTrack.visible = true; _scrollButtonUp.visible = true; _scrollButtonDown.visible = true; _scrollHandle.visible = true; }; }; }; if (_traceEnabled){ trace(String(_arg1)); }; } } }//package rl.dev
Section 214
//AK47ShotSound (AK47ShotSound) package { import flash.media.*; public dynamic class AK47ShotSound extends Sound { } }//package
Section 215
//AutoReloadSound (AutoReloadSound) package { import flash.media.*; public dynamic class AutoReloadSound extends Sound { } }//package
Section 216
//BatHitSound (BatHitSound) package { import flash.media.*; public dynamic class BatHitSound extends Sound { } }//package
Section 217
//BatMissSound (BatMissSound) package { import flash.media.*; public dynamic class BatMissSound extends Sound { } }//package
Section 218
//CompleteSound (CompleteSound) package { import flash.media.*; public dynamic class CompleteSound extends Sound { } }//package
Section 219
//DeagleShotSound (DeagleShotSound) package { import flash.media.*; public dynamic class DeagleShotSound extends Sound { } }//package
Section 220
//FlameThrowerShotSound (FlameThrowerShotSound) package { import flash.media.*; public dynamic class FlameThrowerShotSound extends Sound { } }//package
Section 221
//GameOverSound (GameOverSound) package { import flash.media.*; public dynamic class GameOverSound extends Sound { } }//package
Section 222
//GranadeShotSound (GranadeShotSound) package { import flash.media.*; public dynamic class GranadeShotSound extends Sound { } }//package
Section 223
//InGameSound (InGameSound) package { import flash.media.*; public dynamic class InGameSound extends Sound { } }//package
Section 224
//LaserShotSound (LaserShotSound) package { import flash.media.*; public dynamic class LaserShotSound extends Sound { } }//package
Section 225
//lib_bike_body (lib_bike_body) package { import flash.display.*; public dynamic class lib_bike_body extends MovieClip { public var mc:MovieClip; } }//package
Section 226
//MachineGunShotSound (MachineGunShotSound) package { import flash.media.*; public dynamic class MachineGunShotSound extends Sound { } }//package
Section 227
//MagnumReloadSound (MagnumReloadSound) package { import flash.media.*; public dynamic class MagnumReloadSound extends Sound { } }//package
Section 228
//MagnumShotSound (MagnumShotSound) package { import flash.media.*; public dynamic class MagnumShotSound extends Sound { } }//package
Section 229
//MainClass (MainClass) package { import com.laststand.world.*; import flash.display.*; import flash.events.*; import com.laststand.preloader.*; public class MainClass extends MovieClip { public var state:int;// = 0 public var isReady:Boolean; public var siteStarted:Boolean; public var loadingStarted:Boolean; public var percentLoaded:int; public var obamaPreloader:MovieClip; public var mainStage:MainStage; public static const STATE_SYSTEM_LOADING:int = 0; public static const STATE_SYSTEM_LOADED:int = 1; public function MainClass(){ state = STATE_SYSTEM_LOADING; super(); addFrameScript(0, frame1, 2, frame3); addEventListener(Event.ENTER_FRAME, mainLoop); } public function finishPreload(){ this.play(); state = STATE_SYSTEM_LOADED; } public function initGame(){ mainStage = new MainStage(); addChild(mainStage); siteStarted = true; } public function loaded(){ if (((!(siteStarted)) && ((currentFrame == 3)))){ gameReady(); siteStarted = true; }; } public function onLoading(){ trace("ONLOADING"); trace(((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100)); if (!loadingStarted){ loaderInfo.addEventListener(ProgressEvent.PROGRESS, onLoadingProgress); loaderInfo.addEventListener(Event.COMPLETE, onLoadingComplete); trace("ADS PRELOADER"); obamaPreloader = new AdsPreloader(); addChild(obamaPreloader); loadingStarted = true; if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){ obamaPreloader.update(100); }; }; } function frame3(){ stop(); } function frame1(){ stop(); } public function onLoadingProgress(_arg1:Event){ percentLoaded = ((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100); obamaPreloader.update(percentLoaded); } public function onLoadingComplete(_arg1:Event){ this.loaderInfo.removeEventListener(Event.INIT, onLoadingComplete); this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, onLoadingProgress); } public function gameReady(){ obamaPreloader = new ObamaPreloader(initGame, true); addChild(obamaPreloader); } public function mainLoop(_arg1:Event){ switch (state){ case STATE_SYSTEM_LOADING: onLoading(); break; case STATE_SYSTEM_LOADED: loaded(); break; }; } } }//package
Section 230
//MainSound (MainSound) package { import flash.media.*; public dynamic class MainSound extends Sound { } }//package
Section 231
//PistolReloadSound (PistolReloadSound) package { import flash.media.*; public dynamic class PistolReloadSound extends Sound { } }//package
Section 232
//PistolShotSound (PistolShotSound) package { import flash.media.*; public dynamic class PistolShotSound extends Sound { } }//package
Section 233
//RifleShotSound (RifleShotSound) package { import flash.media.*; public dynamic class RifleShotSound extends Sound { } }//package
Section 234
//UziShotSound (UziShotSound) package { import flash.media.*; public dynamic class UziShotSound extends Sound { } }//package
Section 235
//ZombieSound1 (ZombieSound1) package { import flash.media.*; public dynamic class ZombieSound1 extends Sound { } }//package
Section 236
//ZombieSound2 (ZombieSound2) package { import flash.media.*; public dynamic class ZombieSound2 extends Sound { } }//package
Section 237
//ZombieSound3 (ZombieSound3) package { import flash.media.*; public dynamic class ZombieSound3 extends Sound { } }//package

Library Items

Symbol 1 Sound {ZombieSound3}
Symbol 2 Sound {ZombieSound2}
Symbol 3 Sound {ZombieSound1}
Symbol 4 Sound {MachineGunShotSound}
Symbol 5 Sound {RifleShotSound}
Symbol 6 Sound {MagnumShotSound}
Symbol 7 Sound {LaserShotSound}
Symbol 8 Sound {GranadeShotSound}
Symbol 9 Sound {FlameThrowerShotSound}
Symbol 10 Sound {DeagleShotSound}
Symbol 11 Sound {CompleteSound}
Symbol 12 Sound {BatMissSound}
Symbol 13 Sound {BatHitSound}
Symbol 14 Sound {AutoReloadSound}
Symbol 15 Sound {AK47ShotSound}
Symbol 16 BitmapUsed by:18
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:16 17Used by:62
Symbol 19 FontUsed by:20 28 140 142 145 146 258 542 550 555 560 561 566 571 576 581 586 587 592 795 796
Symbol 20 EditableTextUses:19Used by:62
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:62
Symbol 23 FontUsed by:24 26 604 607 611 612 615 674 689 970 971 973 976 979 982 985
Symbol 24 TextUses:23Used by:27
Symbol 25 GraphicUsed by:27
Symbol 26 TextUses:23Used by:27
Symbol 27 ButtonUses:24 25 26Used by:62 963
Symbol 28 TextUses:19Used by:30
Symbol 29 GraphicUsed by:30
Symbol 30 ButtonUses:28 29Used by:62
Symbol 31 GraphicUsed by:59
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34
Symbol 34 MovieClipUses:33Used by:59
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
Symbol 37 MovieClipUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClipUses:38Used by:59
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClipUses:42Used by:59
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46
Symbol 46 MovieClipUses:45Used by:47
Symbol 47 MovieClipUses:46Used by:59
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:50
Symbol 50 MovieClipUses:49Used by:56
Symbol 51 FontUsed by:52 54
Symbol 52 TextUses:51Used by:53
Symbol 53 MovieClipUses:52Used by:56
Symbol 54 TextUses:51Used by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClipUses:50 53 55Used by:59
Symbol 57 GraphicUsed by:58
Symbol 58 ButtonUses:57Used by:59
Symbol 59 MovieClipUses:31 34 39 43 47 56 58Used by:62
Symbol 60 GraphicUsed by:61
Symbol 61 ButtonUses:60Used by:62
Symbol 62 MovieClip {com.laststand.preloader.AdsPreloader}Uses:18 20 22 27 30 59 61Used by:2492
Symbol 63 GraphicUsed by:64
Symbol 64 ButtonUses:63Used by:120
Symbol 65 GraphicUsed by:117
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:73
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:71 79
Symbol 71 MovieClipUses:68 70Used by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClip {Main_fla._forward_wheelw_373}Uses:67 71 72Used by:74
Symbol 74 MovieClip {Main_fla._forward_wheel_w_372}Uses:73Used by:75
Symbol 75 MovieClipUses:74Used by:114
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:80
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78 70Used by:80
Symbol 80 MovieClip {Main_fla._back_wheel2w_379}Uses:77 79Used by:81
Symbol 81 MovieClip {Main_fla._back_wheel_2w_378}Uses:80Used by:82
Symbol 82 MovieClipUses:81Used by:114
Symbol 83 GraphicUsed by:86
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 MovieClip {Main_fla._bike_f_springw_384}Uses:83 85Used by:112
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:112
Symbol 89 GraphicUsed by:94
Symbol 90 ShapeTweeningUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:90 91Used by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:89 92 93Used by:111
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:111
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:110
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:110
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:110
Symbol 103 GraphicUsed by:105
Symbol 104 MovieClipUsed by:105 107 109
Symbol 105 MovieClip {Main_fla.headw_395}Uses:103 104Used by:110
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClip {Main_fla.bodyw_397}Uses:106 104Used by:110
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClip {Main_fla.legw_398}Uses:108 104Used by:110
Symbol 110 MovieClip {Main_fla._man_allw_391}Uses:98 100 102 105 107 109Used by:111
Symbol 111 MovieClip {Main_fla._bike_body_387}Uses:94 96 110Used by:112
Symbol 112 MovieClip {Main_fla._bike_bodyw_383}Uses:86 88 111Used by:113
Symbol 113 MovieClip {lib_bike_body}Uses:112Used by:114
Symbol 114 MovieClipUses:75 82 113Used by:115
Symbol 115 MovieClipUses:114Used by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:65 115 116Used by:120
Symbol 118 SoundUsed by:120
Symbol 119 SoundUsed by:120
Symbol 120 MovieClip {Main_fla.logoaniinit_366}Uses:64 117 118 119Used by:150
Symbol 121 ShapeTweeningUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:121 122Used by:133
Symbol 124 GraphicUsed by:125 133
Symbol 125 MovieClipUses:124Used by:133
Symbol 126 FontUsed by:127 148
Symbol 127 TextUses:126Used by:133
Symbol 128 GraphicUsed by:133
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:132 149
Symbol 131 GraphicUsed by:132 149
Symbol 132 ButtonUses:130 131Used by:133
Symbol 133 MovieClip {Main_fla.Loader_399}Uses:123 124 125 127 128 132Used by:150
Symbol 134 GraphicUsed by:138 596
Symbol 135 GraphicUsed by:138 596
Symbol 136 GraphicUsed by:138 596
Symbol 137 GraphicUsed by:138 596
Symbol 138 ButtonUses:134 135 136 137Used by:150
Symbol 139 GraphicUsed by:143
Symbol 140 TextUses:19Used by:143
Symbol 141 GraphicUsed by:143 147
Symbol 142 TextUses:19Used by:143
Symbol 143 ButtonUses:139 140 141 142Used by:150
Symbol 144 GraphicUsed by:147
Symbol 145 TextUses:19Used by:147
Symbol 146 TextUses:19Used by:147
Symbol 147 ButtonUses:144 145 141 146Used by:150
Symbol 148 EditableTextUses:126Used by:150
Symbol 149 ButtonUses:130 131Used by:150
Symbol 150 MovieClip {com.laststand.preloader.ObamaPreloader}Uses:120 133 138 143 147 148 149Used by:2492
Symbol 151 BitmapUsed by:152 157
Symbol 152 GraphicUses:151Used by:153
Symbol 153 MovieClipUses:152Used by:170
Symbol 154 GraphicUsed by:158 167 177 186 194 203 211 220 229 238 246 255 336 1043 1052 1057 1066 1081 1110 1125 1138 1139 1151 1160 1165 1174 1187 1216 1231 1244 1245 1262 1273 1278 1287 1302 1331 1346 1359 1402 1411 1426 1439 1444 1461 1480 1492 1503 1508 1517 1530 1557 1572 1585 1586 1608 1613 1622 1637 1666 1681 1694 1695 1709 1722 1727 1736 1749 1778 1793 1808 1809 1823 1832 1837 1846 1859 1888 1903 1916 1917 1933 1944 1949 1958 1973 2002 2017 2034 2035 2049 2058 2063 2072 2085 2114 2129 2142 2143 2155 2164 2169 2178 2193 2222 2237 2250 2251 2268 2281 2286 2295 2310 2339 2354 2367 2368 2382 2393 2398 2407 2422 2451 2466 2483 2484
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:158
Symbol 157 GraphicUses:151Used by:158
Symbol 158 MovieClipUses:154 156 157Used by:170
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:167
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:167
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:167
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:167
Symbol 167 MovieClipUses:154 160 162 164 166Used by:170
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:170 187 204 221 239 256
Symbol 170 MovieClip {com.laststand.npc.NPCTrucker}Uses:153 158 167 169Used by:597 2492
Symbol 171 BitmapUsed by:172 176
Symbol 172 GraphicUses:171Used by:173
Symbol 173 MovieClipUses:172Used by:187
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:177
Symbol 176 GraphicUses:171Used by:177
Symbol 177 MovieClip {Main_fla.COWBOYShoot_70}Uses:154 175 176Used by:187
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:186
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:186
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:186
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClipUses:154 179 181 183 185Used by:187
Symbol 187 MovieClip {com.laststand.npc.NPCCowboy}Uses:173 177 186 169Used by:597 2492
Symbol 188 BitmapUsed by:189 193
Symbol 189 GraphicUses:188Used by:190
Symbol 190 MovieClipUses:189Used by:204
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:194
Symbol 193 GraphicUses:188Used by:194
Symbol 194 MovieClip {Main_fla.DUBYAShoot_66}Uses:154 192 193Used by:204
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:203
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:203
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:203
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:203
Symbol 203 MovieClipUses:154 196 198 200 202Used by:204
Symbol 204 MovieClip {com.laststand.npc.NPCBush}Uses:190 194 203 169Used by:597 2492
Symbol 205 BitmapUsed by:206 210
Symbol 206 GraphicUses:205Used by:207
Symbol 207 MovieClipUses:206Used by:221
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:211
Symbol 210 GraphicUses:205Used by:211
Symbol 211 MovieClip {Main_fla.JANITORShoot_62}Uses:154 209 210Used by:221
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:220
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:220
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:220
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:220
Symbol 220 MovieClipUses:154 213 215 217 219Used by:221
Symbol 221 MovieClip {com.laststand.npc.NPCJanitor}Uses:207 211 220 169Used by:597 2492
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:224
Symbol 224 MovieClipUses:223Used by:239
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:229
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:229
Symbol 229 MovieClipUses:154 226 228Used by:239
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:238
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:238
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:238
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:238
Symbol 238 MovieClipUses:154 231 233 235 237Used by:239
Symbol 239 MovieClip {com.laststand.npc.NPCChef}Uses:224 229 238 169Used by:597 2492
Symbol 240 BitmapUsed by:241 245
Symbol 241 GraphicUses:240Used by:242
Symbol 242 MovieClipUses:241Used by:256
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:246
Symbol 245 GraphicUses:240Used by:246
Symbol 246 MovieClip {Main_fla.MICHELLEShoot_15}Uses:154 244 245Used by:256
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:255
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:255
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:255
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:255
Symbol 255 MovieClipUses:154 248 250 252 254Used by:256
Symbol 256 MovieClip {com.laststand.npc.NPCMichelle}Uses:242 246 255 169Used by:597 2492
Symbol 257 GraphicUsed by:2492
Symbol 258 TextUses:19Used by:2492
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:302
Symbol 261 GraphicUsed by:280
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:280
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:280
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:280
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:280
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:280
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:280
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:280
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:280
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:280
Symbol 280 MovieClipUses:261 263 265 267 269 271 273 275 277 279Used by:302
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:302
Symbol 283 GraphicUsed by:287
Symbol 284 FontUsed by:285 286 662 663 665 666 667 668 669 675 680 687 715 717 718 795 796 844 949 958
Symbol 285 EditableTextUses:284Used by:287
Symbol 286 EditableTextUses:284Used by:287
Symbol 287 MovieClip {Main_fla.HEALTH_5}Uses:283 285 286Used by:302
Symbol 288 GraphicUsed by:291 293 960
Symbol 289 FontUsed by:290 292 724 725 726 727 728 733 734 735 736 738 741 744 747 749 789 791 833 950 952 961 964
Symbol 290 EditableTextUses:289Used by:291
Symbol 291 MovieClip {Main_fla.DAY_6}Uses:288 290Used by:302
Symbol 292 TextUses:289Used by:293
Symbol 293 ButtonUses:288 292Used by:294 295
Symbol 294 MovieClipUses:293Used by:295
Symbol 295 ButtonUses:294 293Used by:302
Symbol 296 ShapeTweeningUsed by:299
Symbol 297 ShapeTweeningUsed by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:296 297 298Used by:301
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:299 300Used by:302 966
Symbol 302 MovieClip {Main_fla.PLAYGAME_3}Uses:260 280 282 287 291 295 301Used by:597
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:535 597 1027 1139 1245 1360 1480 1586 1695 1809 1917 2035 2143 2251 2368 2484
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:323
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:323
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:323
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:323
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:323
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:323
Symbol 317 BitmapUsed by:318
Symbol 318 GraphicUses:317Used by:323
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:323
Symbol 321 BitmapUsed by:322
Symbol 322 GraphicUses:321Used by:323
Symbol 323 MovieClip {Main_fla.OBAMADIE_23}Uses:306 308 310 312 314 316 318 320 322Used by:535
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:326
Symbol 326 MovieClipUses:325Used by:336
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:335
Symbol 329 BitmapUsed by:330
Symbol 330 GraphicUses:329Used by:335
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:335
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:335
Symbol 335 MovieClipUses:328 330 332 334Used by:336
Symbol 336 MovieClip {Main_fla.FEETOBAMA_24}Uses:154 326 335Used by:535
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:341
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:341 342
Symbol 341 MovieClip {Main_fla.BODYOBAMA_27}Uses:338 340Used by:535
Symbol 342 MovieClipUses:340Used by:535
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:345 348 359
Symbol 345 MovieClipUses:344Used by:534
Symbol 346 BitmapUsed by:347
Symbol 347 GraphicUses:346Used by:348
Symbol 348 MovieClip {Main_fla.PISTOLShoot_31}Uses:347 344Used by:534
Symbol 349 BitmapUsed by:350
Symbol 350 GraphicUses:349Used by:359
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:359
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:359
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:359
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:359
Symbol 359 MovieClip {Main_fla.PISTOLLoading_32}Uses:350 352 354 356 358 344Used by:534
Symbol 360 GraphicUsed by:363
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:363 368
Symbol 363 MovieClipUses:360 362Used by:534
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:368
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:368
Symbol 368 MovieClip {Main_fla.BASEBALLBATOBAMA_34}Uses:365 367 362Used by:534
Symbol 369 BitmapUsed by:370
Symbol 370 GraphicUses:369Used by:371 374 383
Symbol 371 MovieClipUses:370Used by:534
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:374
Symbol 374 MovieClip {Main_fla.AK47Shoot_36}Uses:373 370Used by:534
Symbol 375 BitmapUsed by:376
Symbol 376 GraphicUses:375Used by:383
Symbol 377 BitmapUsed by:378
Symbol 378 GraphicUses:377Used by:383
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:383
Symbol 381 BitmapUsed by:382
Symbol 382 GraphicUses:381Used by:383
Symbol 383 MovieClip {Main_fla.AK47Load_37}Uses:376 378 380 382 370Used by:534
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:384Used by:386 389 400
Symbol 386 MovieClipUses:385Used by:534
Symbol 387 BitmapUsed by:388
Symbol 388 GraphicUses:387Used by:389
Symbol 389 MovieClip {Main_fla.DESERTEAGLEShoot_39}Uses:388 385Used by:534
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:400
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:400
Symbol 394 BitmapUsed by:395
Symbol 395 GraphicUses:394Used by:400
Symbol 396 BitmapUsed by:397
Symbol 397 GraphicUses:396Used by:400
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:400
Symbol 400 MovieClip {Main_fla.DESERTEAGLELoad_40}Uses:391 393 395 397 399 385Used by:534
Symbol 401 BitmapUsed by:402 425 427 429
Symbol 402 GraphicUses:401Used by:403 430
Symbol 403 MovieClipUses:402Used by:534
Symbol 404 BitmapUsed by:405
Symbol 405 GraphicUses:404Used by:430
Symbol 406 BitmapUsed by:407
Symbol 407 GraphicUses:406Used by:430
Symbol 408 BitmapUsed by:409
Symbol 409 GraphicUses:408Used by:430
Symbol 410 BitmapUsed by:411
Symbol 411 GraphicUses:410Used by:430
Symbol 412 BitmapUsed by:413
Symbol 413 GraphicUses:412Used by:430
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:430
Symbol 416 BitmapUsed by:417
Symbol 417 GraphicUses:416Used by:430
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:430
Symbol 420 BitmapUsed by:421
Symbol 421 GraphicUses:420Used by:430
Symbol 422 BitmapUsed by:423
Symbol 423 GraphicUses:422Used by:430
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:401 424Used by:430
Symbol 426 BitmapUsed by:427
Symbol 427 GraphicUses:401 426Used by:430
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:401 428Used by:430
Symbol 430 MovieClip {Main_fla.FLAMETHROWERShoot_42}Uses:405 407 409 411 413 415 417 419 421 423 425 427 429 402Used by:534
Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:439
Symbol 433 BitmapUsed by:434
Symbol 434 GraphicUses:433Used by:439
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:439
Symbol 437 BitmapUsed by:438
Symbol 438 GraphicUses:437Used by:439 440 443
Symbol 439 MovieClip {Main_fla.GRENADELAUNCHERLoad_43}Uses:432 434 436 438Used by:534
Symbol 440 MovieClipUses:438Used by:534
Symbol 441 BitmapUsed by:442
Symbol 442 GraphicUses:441Used by:443
Symbol 443 MovieClip {Main_fla.GRENADELAUNCHERShoot_45}Uses:442 438Used by:534
Symbol 444 BitmapUsed by:445
Symbol 445 GraphicUses:444Used by:446 463
Symbol 446 MovieClipUses:445Used by:534
Symbol 447 BitmapUsed by:448
Symbol 448 GraphicUses:447Used by:463
Symbol 449 BitmapUsed by:450
Symbol 450 GraphicUses:449Used by:463
Symbol 451 BitmapUsed by:452
Symbol 452 GraphicUses:451Used by:463
Symbol 453 BitmapUsed by:454
Symbol 454 GraphicUses:453Used by:463
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:463
Symbol 457 BitmapUsed by:458
Symbol 458 GraphicUses:457Used by:463
Symbol 459 BitmapUsed by:460
Symbol 460 GraphicUses:459Used by:463
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:463
Symbol 463 MovieClip {Main_fla.LAZERShoot_47}Uses:448 450 452 454 456 458 460 462 445Used by:534
Symbol 464 BitmapUsed by:465
Symbol 465 GraphicUses:464Used by:466 471 482
Symbol 466 MovieClipUses:465Used by:534
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:471
Symbol 469 BitmapUsed by:470
Symbol 470 GraphicUses:469Used by:471
Symbol 471 MovieClip {Main_fla.UZIShoot_49}Uses:468 470 465Used by:534
Symbol 472 BitmapUsed by:473
Symbol 473 GraphicUses:472Used by:482
Symbol 474 BitmapUsed by:475
Symbol 475 GraphicUses:474Used by:482
Symbol 476 BitmapUsed by:477
Symbol 477 GraphicUses:476Used by:482
Symbol 478 BitmapUsed by:479
Symbol 479 GraphicUses:478Used by:482
Symbol 480 BitmapUsed by:481
Symbol 481 GraphicUses:480Used by:482
Symbol 482 MovieClip {Main_fla.UZILoad_50}Uses:473 475 477 479 481 465Used by:534
Symbol 483 BitmapUsed by:484
Symbol 484 GraphicUses:483Used by:485 490 501
Symbol 485 MovieClipUses:484Used by:534
Symbol 486 BitmapUsed by:487
Symbol 487 GraphicUses:486Used by:490
Symbol 488 BitmapUsed by:489
Symbol 489 GraphicUses:488Used by:490
Symbol 490 MovieClip {Main_fla.MACHINEGUNShoot_52}Uses:487 489 484Used by:534
Symbol 491 BitmapUsed by:492
Symbol 492 GraphicUses:491Used by:501
Symbol 493 BitmapUsed by:494
Symbol 494 GraphicUses:493Used by:501
Symbol 495 BitmapUsed by:496
Symbol 496 GraphicUses:495Used by:501
Symbol 497 BitmapUsed by:498
Symbol 498 GraphicUses:497Used by:501
Symbol 499 BitmapUsed by:500
Symbol 500 GraphicUses:499Used by:501
Symbol 501 MovieClip {Main_fla.MACHINEGUNLoad_53}Uses:492 494 496 498 500 484Used by:534
Symbol 502 BitmapUsed by:503
Symbol 503 GraphicUses:502Used by:504 507 516
Symbol 504 MovieClipUses:503Used by:534
Symbol 505 BitmapUsed by:506
Symbol 506 GraphicUses:505Used by:507
Symbol 507 MovieClip {Main_fla.MAGNUMShoot_55}Uses:506 503Used by:534
Symbol 508 BitmapUsed by:509
Symbol 509 GraphicUses:508Used by:516
Symbol 510 BitmapUsed by:511
Symbol 511 GraphicUses:510Used by:516
Symbol 512 BitmapUsed by:513
Symbol 513 GraphicUses:512Used by:516
Symbol 514 BitmapUsed by:515
Symbol 515 GraphicUses:514Used by:516
Symbol 516 MovieClip {Main_fla.MAGNUMLoad_56}Uses:509 511 513 515 503Used by:534
Symbol 517 BitmapUsed by:518
Symbol 518 GraphicUses:517Used by:523
Symbol 519 BitmapUsed by:520
Symbol 520 GraphicUses:519Used by:523
Symbol 521 BitmapUsed by:522
Symbol 522 GraphicUses:521Used by:523 532 533
Symbol 523 MovieClip {Main_fla.RIFLEShoot_57}Uses:518 520 522Used by:534
Symbol 524 BitmapUsed by:525
Symbol 525 GraphicUses:524Used by:532
Symbol 526 BitmapUsed by:527
Symbol 527 GraphicUses:526Used by:532
Symbol 528 BitmapUsed by:529
Symbol 529 GraphicUses:528Used by:532
Symbol 530 BitmapUsed by:531
Symbol 531 GraphicUses:530Used by:532
Symbol 532 MovieClip {Main_fla.RIFLELoad_58}Uses:525 527 529 531 522Used by:534
Symbol 533 MovieClipUses:522Used by:534
Symbol 534 MovieClip {Main_fla.ARM_29}Uses:345 348 359 363 368 371 374 383 386 389 400 403 430 439 440 443 446 463 466 471 482 485 490 501 504 507 516 523 532 533Used by:535
Symbol 535 MovieClip {Main_fla.MainCharacter_22}Uses:323 304 336 341 342 534Used by:597
Symbol 536 GraphicUsed by:597
Symbol 537 GraphicUsed by:538
Symbol 538 MovieClipUses:537Used by:547 552 557 563 568 573 578 583 589 594
Symbol 539 BitmapUsed by:540
Symbol 540 GraphicUses:539Used by:547 693
Symbol 541 GraphicUsed by:547 552 557 563 568 573 578 583 589 594 693 694 695 696 697 698 699 700 701 702
Symbol 542 TextUses:19Used by:547
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClipUses:543Used by:547 552 557 563 568 573 578 583 589 594 693 694 695 696 697 698 699 700 701 702
Symbol 545 ShapeTweeningUsed by:547
Symbol 546 GraphicUsed by:547 552 557 563 568 573 578 583 589 594
Symbol 547 MovieClip {Main_fla.ACHIEVEMENT1display_77}Uses:538 540 541 542 544 545 546Used by:595
Symbol 548 BitmapUsed by:549
Symbol 549 GraphicUses:548Used by:552 694
Symbol 550 TextUses:19Used by:552
Symbol 551 ShapeTweeningUsed by:552
Symbol 552 MovieClip {Main_fla.ACHIEVEMENT2display_80}Uses:538 549 541 550 544 551 546Used by:595
Symbol 553 BitmapUsed by:554
Symbol 554 GraphicUses:553Used by:557 695
Symbol 555 TextUses:19Used by:557
Symbol 556 ShapeTweeningUsed by:557
Symbol 557 MovieClip {Main_fla.ACHIEVEMENT3display_81}Uses:538 554 541 555 544 556 546Used by:595
Symbol 558 BitmapUsed by:559
Symbol 559 GraphicUses:558Used by:563 696
Symbol 560 TextUses:19Used by:563
Symbol 561 TextUses:19Used by:563 568 573 578
Symbol 562 ShapeTweeningUsed by:563
Symbol 563 MovieClip {Main_fla.ACHIEVEMENT4display_82}Uses:538 559 541 560 561 544 562 546Used by:595
Symbol 564 BitmapUsed by:565
Symbol 565 GraphicUses:564Used by:568 697
Symbol 566 TextUses:19Used by:568
Symbol 567 ShapeTweeningUsed by:568
Symbol 568 MovieClip {Main_fla.ACHIEVEMENT5display_83}Uses:538 565 541 566 561 544 567 546Used by:595
Symbol 569 BitmapUsed by:570
Symbol 570 GraphicUses:569Used by:573 698
Symbol 571 TextUses:19Used by:573
Symbol 572 ShapeTweeningUsed by:573
Symbol 573 MovieClip {Main_fla.ACHIEVEMENT6display_84}Uses:538 570 541 571 561 544 572 546Used by:595
Symbol 574 BitmapUsed by:575
Symbol 575 GraphicUses:574Used by:578 699
Symbol 576 TextUses:19Used by:578
Symbol 577 ShapeTweeningUsed by:578
Symbol 578 MovieClip {Main_fla.ACHIEVEMENT7display_85}Uses:538 575 541 576 561 544 577 546Used by:595
Symbol 579 BitmapUsed by:580
Symbol 580 GraphicUses:579Used by:583 700
Symbol 581 TextUses:19Used by:583
Symbol 582 ShapeTweeningUsed by:583
Symbol 583 MovieClip {Main_fla.ACHIEVEMENT8display_86}Uses:538 580 541 581 544 582 546Used by:595
Symbol 584 BitmapUsed by:585
Symbol 585 GraphicUses:584Used by:589 701
Symbol 586 TextUses:19Used by:589
Symbol 587 TextUses:19Used by:589
Symbol 588 ShapeTweeningUsed by:589
Symbol 589 MovieClip {Main_fla.ACHIEVEMENT9display_87}Uses:538 585 541 586 587 544 588 546Used by:595
Symbol 590 BitmapUsed by:591
Symbol 591 GraphicUses:590Used by:594 702
Symbol 592 TextUses:19Used by:594
Symbol 593 ShapeTweeningUsed by:594
Symbol 594 MovieClip {Main_fla.ACHIEVEMENT10display_88}Uses:538 591 541 592 544 593 546Used by:595
Symbol 595 MovieClip {Main_fla.ACHIEVEMENTSANIM_76}Uses:547 552 557 563 568 573 578 583 589 594Used by:597
Symbol 596 ButtonUses:134 135 136 137Used by:597
Symbol 597 MovieClip {com.laststand.world.MainStage}Uses:302 304 256 239 535 221 204 187 170 536 595 596Used by:2492
Symbol 598 GraphicUsed by:642 681 705
Symbol 599 GraphicUsed by:642
Symbol 600 GraphicUsed by:606 609
Symbol 601 BitmapUsed by:602
Symbol 602 GraphicUses:601Used by:603 606 609 613 616
Symbol 603 MovieClipUses:602Used by:606 609 613 616
Symbol 604 TextUses:23Used by:606 616
Symbol 605 GraphicUsed by:606
Symbol 606 ButtonUses:600 603 604 605 602Used by:642
Symbol 607 TextUses:23Used by:609
Symbol 608 GraphicUsed by:609
Symbol 609 ButtonUses:600 603 607 608 602Used by:642
Symbol 610 GraphicUsed by:613 616
Symbol 611 TextUses:23Used by:613
Symbol 612 TextUses:23Used by:613
Symbol 613 ButtonUses:610 603 611 602 612Used by:614
Symbol 614 ButtonUses:613Used by:642
Symbol 615 TextUses:23Used by:616
Symbol 616 ButtonUses:610 603 615 602 604Used by:617
Symbol 617 ButtonUses:616Used by:642
Symbol 618 BitmapUsed by:620 624
Symbol 619 BitmapUsed by:620
Symbol 620 GraphicUses:618 619Used by:627
Symbol 621 FontUsed by:623
Symbol 622 FontUsed by:623
Symbol 623 TextUses:621 622Used by:627
Symbol 624 GraphicUses:618Used by:626
Symbol 625 GraphicUsed by:626
Symbol 626 ButtonUses:624 625Used by:627
Symbol 627 MovieClip {Main_fla.SCREENHOWTOPLAY_98}Uses:620 623 626Used by:642
Symbol 628 BitmapUsed by:629
Symbol 629 GraphicUses:628Used by:630
Symbol 630 MovieClipUses:629Used by:642
Symbol 631 GraphicUsed by:632
Symbol 632 MovieClipUses:631Used by:633
Symbol 633 MovieClipUses:632Used by:642 681 705 752
Symbol 634 GraphicUsed by:635
Symbol 635 MovieClipUses:634Used by:636
Symbol 636 MovieClipUses:635Used by:642 681 705 752
Symbol 637 BitmapUsed by:638
Symbol 638 GraphicUses:637Used by:642
Symbol 639 BitmapUsed by:640
Symbol 640 GraphicUses:639Used by:641
Symbol 641 MovieClipUses:640Used by:642
Symbol 642 MovieClip {com.laststand.screen.MenuScreen}Uses:598 599 606 609 614 617 627 630 633 636 638 641Used by:2492
Symbol 643 BitmapUsed by:644 706
Symbol 644 GraphicUses:643Used by:681 705
Symbol 645 GraphicUsed by:681 705 752
Symbol 646 BitmapUsed by:647
Symbol 647 GraphicUses:646Used by:681 705 752
Symbol 648 BitmapUsed by:649 671
Symbol 649 GraphicUses:648Used by:681 688 705 719
Symbol 650 BitmapUsed by:651 671
Symbol 651 GraphicUses:650Used by:654
Symbol 652 GraphicUsed by:653
Symbol 653 MovieClipUses:652Used by:654
Symbol 654 MovieClipUses:651 653Used by:657
Symbol 655 BitmapUsed by:656
Symbol 656 GraphicUses:655Used by:657
Symbol 657 ButtonUses:654 656Used by:681 688 705 719
Symbol 658 FontUsed by:659 660 685 713
Symbol 659 TextUses:658Used by:681 705
Symbol 660 TextUses:658Used by:681 705 719
Symbol 661 GraphicUsed by:681 705
Symbol 662 TextUses:284Used by:681 705 719
Symbol 663 TextUses:284Used by:681 705
Symbol 664 GraphicUsed by:681 705
Symbol 665 TextUses:284Used by:681 705 719
Symbol 666 TextUses:284Used by:681 705
Symbol 667 TextUses:284Used by:681 705 719
Symbol 668 EditableTextUses:284Used by:670
Symbol 669 TextUses:284Used by:670
Symbol 670 MovieClipUses:668 669Used by:681 705
Symbol 671 GraphicUses:650 648Used by:681
Symbol 672 BitmapUsed by:673
Symbol 673 GraphicUses:672Used by:681 705
Symbol 674 TextUses:23Used by:681
Symbol 675 TextUses:284Used by:681
Symbol 676 FontUsed by:677 799 802 805 808 811 814 817 820 823 826 829
Symbol 677 TextUses:676Used by:679 720
Symbol 678 GraphicUsed by:679 720 959 965 1027
Symbol 679 ButtonUses:677 678Used by:681 705
Symbol 680 TextUses:284Used by:681
Symbol 681 MovieClip {com.laststand.screen.InstructionScreen}Uses:598 644 645 633 636 647 649 657 659 660 661 662 663 664 665 666 667 670 671 673 674 675 679 680Used by:2492
Symbol 682 BitmapUsed by:683
Symbol 683 GraphicUses:682Used by:684
Symbol 684 ButtonUses:683Used by:688
Symbol 685 EditableTextUses:658Used by:688
Symbol 686 GraphicUsed by:688
Symbol 687 EditableTextUses:284Used by:688
Symbol 688 MovieClip {Main_fla.descriptionPanel_113}Uses:649 684 685 686 687 657Used by:705
Symbol 689 TextUses:23Used by:703
Symbol 690 BitmapUsed by:691 704
Symbol 691 GraphicUses:690Used by:692
Symbol 692 MovieClipUses:691Used by:703
Symbol 693 MovieClipUses:540 541 544Used by:703
Symbol 694 MovieClipUses:549 541 544Used by:703
Symbol 695 MovieClipUses:554 541 544Used by:703
Symbol 696 MovieClipUses:559 541 544Used by:703
Symbol 697 MovieClipUses:565 541 544Used by:703
Symbol 698 MovieClipUses:570 541 544Used by:703
Symbol 699 MovieClipUses:575 541 544Used by:703
Symbol 700 MovieClipUses:580 541 544Used by:703
Symbol 701 MovieClipUses:585 541 544Used by:703
Symbol 702 MovieClipUses:591 541 544Used by:703
Symbol 703 MovieClip {Main_fla.AchievementPanel_115}Uses:689 692 693 694 695 696 697 698 699 700 701 702Used by:705
Symbol 704 GraphicUses:690Used by:705
Symbol 705 MovieClip {com.laststand.screen.AchievementScreen}Uses:598 644 645 633 636 647 649 657 659 660 661 662 663 664 665 666 667 670 688 673 703 704 679Used by:2492
Symbol 706 GraphicUses:643Used by:752
Symbol 707 GraphicUsed by:708 712
Symbol 708 MovieClipUses:707Used by:712
Symbol 709 GraphicUsed by:710 712
Symbol 710 MovieClipUses:709Used by:711
Symbol 711 MovieClip {Main_fla.VIEWACHIEVEMENTshadow_130}Uses:710Used by:712
Symbol 712 ButtonUses:708 711 709 707Used by:752
Symbol 713 EditableTextUses:658Used by:719
Symbol 714 GraphicUsed by:719
Symbol 715 EditableTextUses:284Used by:719
Symbol 716 GraphicUsed by:719
Symbol 717 EditableTextUses:284Used by:719
Symbol 718 EditableTextUses:284Used by:719
Symbol 719 MovieClip {Main_fla.SummaryPanel_132}Uses:649 657 713 660 714 662 715 716 665 717 667 718Used by:752
Symbol 720 ButtonUses:677 678Used by:752 945
Symbol 721 BitmapUsed by:722
Symbol 722 GraphicUses:721Used by:752
Symbol 723 GraphicUsed by:751
Symbol 724 TextUses:289Used by:751
Symbol 725 EditableTextUses:289Used by:751
Symbol 726 TextUses:289Used by:751
Symbol 727 TextUses:289Used by:751
Symbol 728 EditableTextUses:289Used by:751
Symbol 729 GraphicUsed by:730
Symbol 730 ButtonUses:729Used by:751
Symbol 731 GraphicUsed by:732 953
Symbol 732 ButtonUses:731Used by:751
Symbol 733 TextUses:289Used by:751
Symbol 734 EditableTextUses:289Used by:751
Symbol 735 TextUses:289Used by:751
Symbol 736 EditableTextUses:289Used by:751
Symbol 737 GraphicUsed by:740
Symbol 738 TextUses:289Used by:740
Symbol 739 GraphicUsed by:740
Symbol 740 ButtonUses:737 738 739Used by:751
Symbol 741 TextUses:289Used by:751
Symbol 742 FontUsed by:743 745
Symbol 743 EditableTextUses:742Used by:751
Symbol 744 TextUses:289Used by:751
Symbol 745 EditableTextUses:742Used by:751
Symbol 746 GraphicUsed by:748 750
Symbol 747 TextUses:289Used by:748
Symbol 748 MovieClipUses:746 747Used by:751
Symbol 749 TextUses:289Used by:750
Symbol 750 MovieClipUses:746 749Used by:751
Symbol 751 MovieClip {Main_fla.ShopPanel_134}Uses:723 724 725 726 727 728 730 732 733 734 735 736 740 741 743 744 745 748 750Used by:752
Symbol 752 MovieClip {com.laststand.screen.ShopScreen}Uses:706 645 633 636 647 712 719 720 722 751Used by:2492
Symbol 753 BitmapUsed by:754
Symbol 754 GraphicUses:753Used by:793
Symbol 755 BitmapUsed by:756
Symbol 756 GraphicUses:755Used by:757
Symbol 757 MovieClipUses:756Used by:793
Symbol 758 BitmapUsed by:759
Symbol 759 GraphicUses:758Used by:760
Symbol 760 MovieClipUses:759Used by:793
Symbol 761 BitmapUsed by:762
Symbol 762 GraphicUses:761Used by:763
Symbol 763 MovieClipUses:762Used by:793
Symbol 764 BitmapUsed by:765
Symbol 765 GraphicUses:764Used by:766
Symbol 766 MovieClipUses:765Used by:793
Symbol 767 BitmapUsed by:768
Symbol 768 GraphicUses:767Used by:769
Symbol 769 MovieClipUses:768Used by:793
Symbol 770 BitmapUsed by:771
Symbol 771 GraphicUses:770Used by:772
Symbol 772 MovieClipUses:771Used by:793
Symbol 773 BitmapUsed by:774
Symbol 774 GraphicUses:773Used by:775
Symbol 775 MovieClipUses:774Used by:793
Symbol 776 BitmapUsed by:777
Symbol 777 GraphicUses:776Used by:778
Symbol 778 MovieClipUses:777Used by:793
Symbol 779 BitmapUsed by:780
Symbol 780 GraphicUses:779Used by:781
Symbol 781 MovieClipUses:780Used by:793
Symbol 782 BitmapUsed by:783
Symbol 783 GraphicUses:782Used by:784
Symbol 784 MovieClipUses:783Used by:793
Symbol 785 BitmapUsed by:786
Symbol 786 GraphicUses:785Used by:787
Symbol 787 MovieClipUses:786Used by:793
Symbol 788 GraphicUsed by:790 792
Symbol 789 TextUses:289Used by:790
Symbol 790 MovieClipUses:788 789Used by:793
Symbol 791 TextUses:289Used by:792
Symbol 792 MovieClipUses:788 791Used by:793
Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141}Uses:754 757 760 763 766 769 772 775 778 781 784 787 790 792Used by:945
Symbol 794 GraphicUsed by:839
Symbol 795 TextUses:284 19Used by:839
Symbol 796 TextUses:284 19Used by:839
Symbol 797 BitmapUsed by:798
Symbol 798 GraphicUses:797Used by:831
Symbol 799 TextUses:676Used by:831
Symbol 800 BitmapUsed by:801
Symbol 801 GraphicUses:800Used by:831
Symbol 802 TextUses:676Used by:831
Symbol 803 BitmapUsed by:804
Symbol 804 GraphicUses:803Used by:831
Symbol 805 TextUses:676Used by:831
Symbol 806 BitmapUsed by:807
Symbol 807 GraphicUses:806Used by:831
Symbol 808 TextUses:676Used by:831
Symbol 809 BitmapUsed by:810
Symbol 810 GraphicUses:809Used by:831
Symbol 811 TextUses:676Used by:831
Symbol 812 BitmapUsed by:813
Symbol 813 GraphicUses:812Used by:831
Symbol 814 TextUses:676Used by:831
Symbol 815 BitmapUsed by:816
Symbol 816 GraphicUses:815Used by:831
Symbol 817 TextUses:676Used by:831
Symbol 818 BitmapUsed by:819
Symbol 819 GraphicUses:818Used by:831
Symbol 820 TextUses:676Used by:831
Symbol 821 BitmapUsed by:822
Symbol 822 GraphicUses:821Used by:831
Symbol 823 TextUses:676Used by:831
Symbol 824 BitmapUsed by:825
Symbol 825 GraphicUses:824Used by:831
Symbol 826 TextUses:676Used by:831
Symbol 827 BitmapUsed by:828
Symbol 828 GraphicUses:827Used by:831
Symbol 829 TextUses:676Used by:831
Symbol 830 GraphicUsed by:831 836 838
Symbol 831 MovieClipUses:798 799 801 802 804 805 807 808 810 811 813 814 816 817 819 820 822 823 825 826 828 829 830Used by:839
Symbol 832 GraphicUsed by:834
Symbol 833 TextUses:289Used by:834
Symbol 834 MovieClipUses:832 833Used by:835
Symbol 835 MovieClipUses:834Used by:839
Symbol 836 MovieClipUses:830Used by:838
Symbol 837 GraphicUsed by:838
Symbol 838 ButtonUses:836 837 830Used by:839
Symbol 839 MovieClip {Main_fla.Tween59_155}Uses:794 795 796 831 835 838Used by:945
Symbol 840 GraphicUsed by:945 959
Symbol 841 GraphicUsed by:842
Symbol 842 ButtonUses:841Used by:945
Symbol 843 GraphicUsed by:944
Symbol 844 TextUses:284Used by:944
Symbol 845 GraphicUsed by:846 944
Symbol 846 MovieClipUses:845Used by:847
Symbol 847 MovieClipUses:846Used by:943
Symbol 848 GraphicUsed by:849 944
Symbol 849 MovieClipUses:848Used by:943
Symbol 850 GraphicUsed by:857 944
Symbol 851 GraphicUsed by:852 944
Symbol 852 MovieClipUses:851Used by:857
Symbol 853 GraphicUsed by:854 944
Symbol 854 MovieClipUses:853Used by:857
Symbol 855 GraphicUsed by:856 944
Symbol 856 MovieClipUses:855Used by:857
Symbol 857 MovieClipUses:850 852 854 856Used by:943
Symbol 858 GraphicUsed by:861 944
Symbol 859 GraphicUsed by:860 944
Symbol 860 MovieClipUses:859Used by:861
Symbol 861 MovieClipUses:858 860Used by:943
Symbol 862 GraphicUsed by:865 944
Symbol 863 GraphicUsed by:864 944
Symbol 864 MovieClipUses:863Used by:865
Symbol 865 MovieClipUses:862 864Used by:943
Symbol 866 GraphicUsed by:871 944
Symbol 867 GraphicUsed by:868 944
Symbol 868 MovieClipUses:867Used by:871
Symbol 869 GraphicUsed by:870 944
Symbol 870 MovieClipUses:869Used by:871
Symbol 871 MovieClipUses:866 868 870Used by:943
Symbol 872 GraphicUsed by:877 944
Symbol 873 GraphicUsed by:874 944
Symbol 874 MovieClipUses:873Used by:877
Symbol 875 GraphicUsed by:876 944
Symbol 876 MovieClipUses:875Used by:877
Symbol 877 MovieClipUses:872 874 876Used by:943
Symbol 878 GraphicUsed by:888 944
Symbol 879 GraphicUsed by:880 944
Symbol 880 MovieClipUses:879Used by:888
Symbol 881 GraphicUsed by:882 944
Symbol 882 MovieClipUses:881Used by:888
Symbol 883 MovieClipUsed by:888
Symbol 884 GraphicUsed by:885 944
Symbol 885 MovieClipUses:884Used by:888
Symbol 886 GraphicUsed by:887 944
Symbol 887 MovieClipUses:886Used by:888
Symbol 888 MovieClipUses:878 880 882 883 885 887Used by:943
Symbol 889 GraphicUsed by:894 944
Symbol 890 GraphicUsed by:891 944
Symbol 891 MovieClipUses:890Used by:894
Symbol 892 GraphicUsed by:893 944
Symbol 893 MovieClipUses:892Used by:894
Symbol 894 MovieClipUses:889 891 893Used by:943
Symbol 895 GraphicUsed by:896 944
Symbol 896 MovieClipUses:895Used by:943
Symbol 897 GraphicUsed by:901 944
Symbol 898 GraphicUsed by:899 944
Symbol 899 MovieClipUses:898Used by:901
Symbol 900 GraphicUsed by:901 944
Symbol 901 MovieClipUses:897 899 900Used by:943
Symbol 902 GraphicUsed by:919 944
Symbol 903 GraphicUsed by:904 944
Symbol 904 MovieClipUses:903Used by:919
Symbol 905 GraphicUsed by:906 944
Symbol 906 MovieClipUses:905Used by:919
Symbol 907 GraphicUsed by:908 944
Symbol 908 MovieClipUses:907Used by:919
Symbol 909 GraphicUsed by:910 944
Symbol 910 MovieClipUses:909Used by:919
Symbol 911 GraphicUsed by:912 944
Symbol 912 MovieClipUses:911Used by:919
Symbol 913 GraphicUsed by:914 944
Symbol 914 MovieClipUses:913Used by:919
Symbol 915 GraphicUsed by:916 944
Symbol 916 MovieClipUses:915Used by:919
Symbol 917 GraphicUsed by:918 944
Symbol 918 MovieClipUses:917Used by:919
Symbol 919 MovieClipUses:902 904 906 908 910 912 914 916 918Used by:943
Symbol 920 GraphicUsed by:934 944
Symbol 921 GraphicUsed by:922 944
Symbol 922 MovieClipUses:921Used by:934
Symbol 923 GraphicUsed by:924 944
Symbol 924 MovieClipUses:923Used by:934
Symbol 925 GraphicUsed by:926 944
Symbol 926 MovieClipUses:925Used by:934
Symbol 927 GraphicUsed by:928 944
Symbol 928 MovieClipUses:927Used by:934
Symbol 929 GraphicUsed by:930 944
Symbol 930 MovieClipUses:929Used by:934
Symbol 931 GraphicUsed by:932 944
Symbol 932 MovieClipUses:931Used by:934
Symbol 933 MovieClipUsed by:934
Symbol 934 MovieClipUses:920 922 924 926 928 930 932 933Used by:943
Symbol 935 GraphicUsed by:942 944
Symbol 936 GraphicUsed by:937 944
Symbol 937 MovieClipUses:936Used by:942
Symbol 938 GraphicUsed by:939 944
Symbol 939 MovieClipUses:938Used by:942
Symbol 940 GraphicUsed by:941 944
Symbol 941 MovieClipUses:940Used by:942
Symbol 942 MovieClipUses:935 937 939 941Used by:943
Symbol 943 MovieClipUses:847 849 857 861 865 871 877 888 894 896 901 919 934 942Used by:944
Symbol 944 ButtonUses:843 844 943 845 848 850 851 853 855 858 859 862 863 866 867 869 872 873 875 878 879 881 884 886 889 890 892 895 897 898 900 902 903 905 907 909 911 913 915 917 920 921 923 925 927 929 931 935 936 938 940Used by:945
Symbol 945 MovieClip {com.laststand.screen.WeaponScreen}Uses:793 839 840 720 842 944Used by:2492
Symbol 946 BitmapUsed by:947
Symbol 947 GraphicUses:946Used by:948
Symbol 948 MovieClipUses:947Used by:959
Symbol 949 TextUses:284Used by:959
Symbol 950 TextUses:289Used by:953
Symbol 951 GraphicUsed by:953 955
Symbol 952 TextUses:289Used by:953 955
Symbol 953 ButtonUses:731 950 951 952Used by:959
Symbol 954 GraphicUsed by:955
Symbol 955 ButtonUses:954 952 951Used by:959
Symbol 956 BitmapUsed by:957
Symbol 957 GraphicUses:956Used by:959
Symbol 958 TextUses:284Used by:959
Symbol 959 MovieClip {com.laststand.screen.CompleteScreen}Uses:678 948 840 949 953 955 957 958Used by:2492
Symbol 960 MovieClipUses:288Used by:963
Symbol 961 TextUses:289Used by:963
Symbol 962 TextUsed by:963
Symbol 963 MovieClip {Main_fla.gameoverPanel_219}Uses:960 961 27 962Used by:966
Symbol 964 TextUses:289Used by:965
Symbol 965 ButtonUses:964 678Used by:966
Symbol 966 MovieClip {com.laststand.screen.GameOverScreen}Uses:963 301 965Used by:2492
Symbol 967 BitmapUsed by:968
Symbol 968 GraphicUses:967Used by:969
Symbol 969 MovieClipUses:968Used by:986
Symbol 970 TextUses:23Used by:972
Symbol 971 TextUses:23Used by:972
Symbol 972 MovieClip {Main_fla.MuteMov_225}Uses:970 971Used by:986
Symbol 973 TextUses:23Used by:975
Symbol 974 GraphicUsed by:975
Symbol 975 ButtonUses:973 974Used by:986
Symbol 976 TextUses:23Used by:978
Symbol 977 GraphicUsed by:978
Symbol 978 ButtonUses:976 977Used by:986
Symbol 979 TextUses:23Used by:981
Symbol 980 GraphicUsed by:981
Symbol 981 ButtonUses:979 980Used by:986
Symbol 982 TextUses:23Used by:984
Symbol 983 GraphicUsed by:984
Symbol 984 ButtonUses:982 983Used by:986
Symbol 985 EditableTextUses:23Used by:986
Symbol 986 MovieClip {com.laststand.screen.PauseScreen}Uses:969 972 975 978 981 984 985Used by:2492
Symbol 987 BitmapUsed by:988
Symbol 988 GraphicUses:987Used by:1003
Symbol 989 BitmapUsed by:990
Symbol 990 GraphicUses:989Used by:1003
Symbol 991 BitmapUsed by:992
Symbol 992 GraphicUses:991Used by:1003
Symbol 993 BitmapUsed by:994
Symbol 994 GraphicUses:993Used by:1003
Symbol 995 BitmapUsed by:996
Symbol 996 GraphicUses:995Used by:1003
Symbol 997 BitmapUsed by:998
Symbol 998 GraphicUses:997Used by:1003
Symbol 999 BitmapUsed by:1000
Symbol 1000 GraphicUses:999Used by:1003
Symbol 1001 BitmapUsed by:1002
Symbol 1002 GraphicUses:1001Used by:1003
Symbol 1003 MovieClip {Main_fla.EXPLOSIONGRENADELAUNCHER_231}Uses:988 990 992 994 996 998 1000 1002Used by:1022
Symbol 1004 BitmapUsed by:1005
Symbol 1005 GraphicUses:1004Used by:1012
Symbol 1006 BitmapUsed by:1007
Symbol 1007 GraphicUses:1006Used by:1012
Symbol 1008 BitmapUsed by:1009
Symbol 1009 GraphicUses:1008Used by:1012
Symbol 1010 BitmapUsed by:1011
Symbol 1011 GraphicUses:1010Used by:1012
Symbol 1012 MovieClip {Main_fla.SmallBloodParticle_232}Uses:1005 1007 1009 1011Used by:1022
Symbol 1013 BitmapUsed by:1014
Symbol 1014 GraphicUses:1013Used by:1021
Symbol 1015 BitmapUsed by:1016
Symbol 1016 GraphicUses:1015Used by:1021
Symbol 1017 BitmapUsed by:1018
Symbol 1018 GraphicUses:1017Used by:1021
Symbol 1019 BitmapUsed by:1020
Symbol 1020 GraphicUses:1019Used by:1021
Symbol 1021 MovieClip {Main_fla.BLOODBIG_233}Uses:1014 1016 1018 1020Used by:1022
Symbol 1022 MovieClip {com.laststand.particle.BloodParticle}Uses:1003 1012 1021Used by:2492
Symbol 1023 GraphicUsed by:1027
Symbol 1024 GraphicUsed by:1027
Symbol 1025 GraphicUsed by:1027
Symbol 1026 GraphicUsed by:1027
Symbol 1027 MovieClip {com.laststand.bullet.Bullet}Uses:1023 304 1024 1025 678 1026Used by:2492
Symbol 1028 BitmapUsed by:1029
Symbol 1029 GraphicUses:1028Used by:1030 1043 1052 1057
Symbol 1030 MovieClipUses:1029Used by:1139
Symbol 1031 BitmapUsed by:1032
Symbol 1032 GraphicUses:1031Used by:1043
Symbol 1033 BitmapUsed by:1034
Symbol 1034 GraphicUses:1033Used by:1043
Symbol 1035 BitmapUsed by:1036
Symbol 1036 GraphicUses:1035Used by:1043
Symbol 1037 BitmapUsed by:1038
Symbol 1038 GraphicUses:1037Used by:1043
Symbol 1039 BitmapUsed by:1040
Symbol 1040 GraphicUses:1039Used by:1043
Symbol 1041 BitmapUsed by:1042
Symbol 1042 GraphicUses:1041Used by:1043
Symbol 1043 MovieClipUses:154 1032 1034 1036 1038 1040 1042 1029Used by:1139
Symbol 1044 BitmapUsed by:1045
Symbol 1045 GraphicUses:1044Used by:1052
Symbol 1046 BitmapUsed by:1047
Symbol 1047 GraphicUses:1046Used by:1052
Symbol 1048 BitmapUsed by:1049
Symbol 1049 GraphicUses:1048Used by:1052
Symbol 1050 BitmapUsed by:1051
Symbol 1051 GraphicUses:1050Used by:1052
Symbol 1052 MovieClip {Main_fla.ZOMBIE12Attack_238}Uses:154 1045 1047 1049 1051 1029Used by:1139
Symbol 1053 BitmapUsed by:1054
Symbol 1054 GraphicUses:1053Used by:1057
Symbol 1055 BitmapUsed by:1056
Symbol 1056 GraphicUses:1055Used by:1057
Symbol 1057 MovieClip {Main_fla.ZOMBIE12Hit_239}Uses:154 1054 1056 1029Used by:1139
Symbol 1058 BitmapUsed by:1059
Symbol 1059 GraphicUses:1058Used by:1066
Symbol 1060 BitmapUsed by:1061
Symbol 1061 GraphicUses:1060Used by:1066
Symbol 1062 BitmapUsed by:1063
Symbol 1063 GraphicUses:1062Used by:1066
Symbol 1064 BitmapUsed by:1065
Symbol 1065 GraphicUses:1064Used by:1066
Symbol 1066 MovieClip {Main_fla.ZOMBIE12Die_240}Uses:1059 1061 154 1063 1065Used by:1139
Symbol 1067 BitmapUsed by:1068
Symbol 1068 GraphicUses:1067Used by:1081
Symbol 1069 BitmapUsed by:1070
Symbol 1070 GraphicUses:1069Used by:1081
Symbol 1071 BitmapUsed by:1072
Symbol 1072 GraphicUses:1071Used by:1081
Symbol 1073 BitmapUsed by:1074
Symbol 1074 GraphicUses:1073Used by:1081
Symbol 1075 BitmapUsed by:1076
Symbol 1076 GraphicUses:1075Used by:1081
Symbol 1077 BitmapUsed by:1078
Symbol 1078 GraphicUses:1077Used by:1081
Symbol 1079 BitmapUsed by:1080
Symbol 1080 GraphicUses:1079Used by:1081
Symbol 1081 MovieClip {Main_fla.ZOMBIE12Headshot_241}Uses:154 1068 1070 1072 1074 1076 1078 1080Used by:1139
Symbol 1082 BitmapUsed by:1083 1086
Symbol 1083 GraphicUses:1082Used by:1110
Symbol 1084 BitmapUsed by:1085 1087
Symbol 1085 GraphicUses:1084Used by:1110
Symbol 1086 GraphicUses:1082Used by:1110
Symbol 1087 GraphicUses:1084Used by:1110
Symbol 1088 BitmapUsed by:1089
Symbol 1089 GraphicUses:1088Used by:1110
Symbol 1090 BitmapUsed by:1091
Symbol 1091 GraphicUses:1090Used by:1110
Symbol 1092 BitmapUsed by:1093
Symbol 1093 GraphicUses:1092Used by:1110
Symbol 1094 BitmapUsed by:1095
Symbol 1095 GraphicUses:1094Used by:1110
Symbol 1096 BitmapUsed by:1097
Symbol 1097 GraphicUses:1096Used by:1110
Symbol 1098 BitmapUsed by:1099
Symbol 1099 GraphicUses:1098Used by:1110
Symbol 1100 BitmapUsed by:1101
Symbol 1101 GraphicUses:1100Used by:1110
Symbol 1102 BitmapUsed by:1103
Symbol 1103 GraphicUses:1102Used by:1110
Symbol 1104 BitmapUsed by:1105
Symbol 1105 GraphicUses:1104Used by:1110
Symbol 1106 BitmapUsed by:1107
Symbol 1107 GraphicUses:1106Used by:1110
Symbol 1108 BitmapUsed by:1109
Symbol 1109 GraphicUses:1108Used by:1110
Symbol 1110 MovieClip {Main_fla.ZOMBIE12burn_242}Uses:154 1083 1085 1086 1087 1089 1091 1093 1095 1097 1099 1101 1103 1105 1107 1109Used by:1139
Symbol 1111 BitmapUsed by:1112
Symbol 1112 GraphicUses:1111Used by:1125
Symbol 1113 BitmapUsed by:1114
Symbol 1114 GraphicUses:1113Used by:1125
Symbol 1115 BitmapUsed by:1116
Symbol 1116 GraphicUses:1115Used by:1125
Symbol 1117 BitmapUsed by:1118
Symbol 1118 GraphicUses:1117Used by:1125
Symbol 1119 BitmapUsed by:1120
Symbol 1120 GraphicUses:1119Used by:1125
Symbol 1121 BitmapUsed by:1122
Symbol 1122 GraphicUses:1121Used by:1125
Symbol 1123 BitmapUsed by:1124
Symbol 1124 GraphicUses:1123Used by:1125
Symbol 1125 MovieClip {Main_fla.ZOMBIE12Explode_243}Uses:154 1112 1114 1116 1118 1120 1122 1124Used by:1139
Symbol 1126 BitmapUsed by:1127
Symbol 1127 GraphicUses:1126Used by:1138
Symbol 1128 BitmapUsed by:1129
Symbol 1129 GraphicUses:1128Used by:1138
Symbol 1130 BitmapUsed by:1131
Symbol 1131 GraphicUses:1130Used by:1138
Symbol 1132 BitmapUsed by:1133
Symbol 1133 GraphicUses:1132Used by:1138
Symbol 1134 BitmapUsed by:1135
Symbol 1135 GraphicUses:1134Used by:1138
Symbol 1136 BitmapUsed by:1137
Symbol 1137 GraphicUses:1136Used by:1138
Symbol 1138 MovieClip {Main_fla.ZOMBIE12EatObama_244}Uses:1127 154 1129 1131 1133 1135 1137Used by:1139
Symbol 1139 MovieClip {com.laststand.enemy.ZombieChav}Uses:154 1030 1043 1052 1057 1066 1081 1110 1125 1138 304Used by:2492
Symbol 1140 BitmapUsed by:1141
Symbol 1141 GraphicUses:1140Used by:1142 1151 1160 1165
Symbol 1142 MovieClipUses:1141Used by:1245
Symbol 1143 BitmapUsed by:1144
Symbol 1144 GraphicUses:1143Used by:1151
Symbol 1145 BitmapUsed by:1146
Symbol 1146 GraphicUses:1145Used by:1151
Symbol 1147 BitmapUsed by:1148
Symbol 1148 GraphicUses:1147Used by:1151
Symbol 1149 BitmapUsed by:1150
Symbol 1150 GraphicUses:1149Used by:1151
Symbol 1151 MovieClipUses:154 1144 1146 1148 1150 1141Used by:1245
Symbol 1152 BitmapUsed by:1153
Symbol 1153 GraphicUses:1152Used by:1160
Symbol 1154 BitmapUsed by:1155
Symbol 1155 GraphicUses:1154Used by:1160
Symbol 1156 BitmapUsed by:1157
Symbol 1157 GraphicUses:1156Used by:1160
Symbol 1158 BitmapUsed by:1159
Symbol 1159 GraphicUses:1158Used by:1160
Symbol 1160 MovieClip {Main_fla.ZOMBIE03Attack_248}Uses:154 1153 1155 1157 1159 1141Used by:1245
Symbol 1161 BitmapUsed by:1162
Symbol 1162 GraphicUses:1161Used by:1165
Symbol 1163 BitmapUsed by:1164
Symbol 1164 GraphicUses:1163Used by:1165
Symbol 1165 MovieClip {Main_fla.ZOMBIE03Hit_249}Uses:154 1162 1164 1141Used by:1245
Symbol 1166 BitmapUsed by:1167
Symbol 1167 GraphicUses:1166Used by:1174
Symbol 1168 BitmapUsed by:1169
Symbol 1169 GraphicUses:1168Used by:1174
Symbol 1170 BitmapUsed by:1171
Symbol 1171 GraphicUses:1170Used by:1174
Symbol 1172 BitmapUsed by:1173
Symbol 1173 GraphicUses:1172Used by:1174
Symbol 1174 MovieClip {Main_fla.ZOMBIE03Die_250}Uses:1167 1169 154 1171 1173Used by:1245
Symbol 1175 BitmapUsed by:1176
Symbol 1176 GraphicUses:1175Used by:1187
Symbol 1177 BitmapUsed by:1178
Symbol 1178 GraphicUses:1177Used by:1187
Symbol 1179 BitmapUsed by:1180
Symbol 1180 GraphicUses:1179Used by:1187
Symbol 1181 BitmapUsed by:1182
Symbol 1182 GraphicUses:1181Used by:1187
Symbol 1183 BitmapUsed by:1184
Symbol 1184 GraphicUses:1183Used by:1187
Symbol 1185 BitmapUsed by:1186
Symbol 1186 GraphicUses:1185Used by:1187
Symbol 1187 MovieClip {Main_fla.ZOMBIE03Headshot_251}Uses:154 1176 1178 1180 1182 1184 1186Used by:1245
Symbol 1188 BitmapUsed by:1189 1192
Symbol 1189 GraphicUses:1188Used by:1216
Symbol 1190 BitmapUsed by:1191 1193
Symbol 1191 GraphicUses:1190Used by:1216
Symbol 1192 GraphicUses:1188Used by:1216
Symbol 1193 GraphicUses:1190Used by:1216
Symbol 1194 BitmapUsed by:1195
Symbol 1195 GraphicUses:1194Used by:1216
Symbol 1196 BitmapUsed by:1197
Symbol 1197 GraphicUses:1196Used by:1216
Symbol 1198 BitmapUsed by:1199
Symbol 1199 GraphicUses:1198Used by:1216
Symbol 1200 BitmapUsed by:1201
Symbol 1201 GraphicUses:1200Used by:1216
Symbol 1202 BitmapUsed by:1203
Symbol 1203 GraphicUses:1202Used by:1216
Symbol 1204 BitmapUsed by:1205
Symbol 1205 GraphicUses:1204Used by:1216
Symbol 1206 BitmapUsed by:1207
Symbol 1207 GraphicUses:1206Used by:1216
Symbol 1208 BitmapUsed by:1209
Symbol 1209 GraphicUses:1208Used by:1216
Symbol 1210 BitmapUsed by:1211
Symbol 1211 GraphicUses:1210Used by:1216
Symbol 1212 BitmapUsed by:1213
Symbol 1213 GraphicUses:1212Used by:1216
Symbol 1214 BitmapUsed by:1215
Symbol 1215 GraphicUses:1214Used by:1216
Symbol 1216 MovieClip {Main_fla.ZOMBIE03burn_252}Uses:154 1189 1191 1192 1193 1195 1197 1199 1201 1203 1205 1207 1209 1211 1213 1215Used by:1245
Symbol 1217 BitmapUsed by:1218
Symbol 1218 GraphicUses:1217Used by:1231
Symbol 1219 BitmapUsed by:1220
Symbol 1220 GraphicUses:1219Used by:1231
Symbol 1221 BitmapUsed by:1222
Symbol 1222 GraphicUses:1221Used by:1231
Symbol 1223 BitmapUsed by:1224
Symbol 1224 GraphicUses:1223Used by:1231
Symbol 1225 BitmapUsed by:1226
Symbol 1226 GraphicUses:1225Used by:1231
Symbol 1227 BitmapUsed by:1228
Symbol 1228 GraphicUses:1227Used by:1231
Symbol 1229 BitmapUsed by:1230
Symbol 1230 GraphicUses:1229Used by:1231
Symbol 1231 MovieClip {Main_fla.ZOMBIE03Explode_253}Uses:154 1218 1220 1222 1224 1226 1228 1230Used by:1245
Symbol 1232 BitmapUsed by:1233
Symbol 1233 GraphicUses:1232Used by:1244
Symbol 1234 BitmapUsed by:1235
Symbol 1235 GraphicUses:1234Used by:1244
Symbol 1236 BitmapUsed by:1237
Symbol 1237 GraphicUses:1236Used by:1244
Symbol 1238 BitmapUsed by:1239
Symbol 1239 GraphicUses:1238Used by:1244
Symbol 1240 BitmapUsed by:1241
Symbol 1241 GraphicUses:1240Used by:1244
Symbol 1242 BitmapUsed by:1243
Symbol 1243 GraphicUses:1242Used by:1244
Symbol 1244 MovieClip {Main_fla.ZOMBIE03EatObama_254}Uses:1233 154 1235 1237 1239 1241 1243Used by:1245
Symbol 1245 MovieClip {com.laststand.enemy.ZombieGranny}Uses:154 1142 1151 1160 1165 1174 1187 1216 1231 1244 304Used by:2492
Symbol 1246 BitmapUsed by:1247 1255
Symbol 1247 GraphicUses:1246Used by:1248
Symbol 1248 MovieClipUses:1247Used by:1360
Symbol 1249 BitmapUsed by:1250
Symbol 1250 GraphicUses:1249Used by:1262
Symbol 1251 BitmapUsed by:1252
Symbol 1252 GraphicUses:1251Used by:1262
Symbol 1253 BitmapUsed by:1254
Symbol 1254 GraphicUses:1253Used by:1262
Symbol 1255 GraphicUses:1246Used by:1262 1273 1278
Symbol 1256 BitmapUsed by:1257
Symbol 1257 GraphicUses:1256Used by:1262
Symbol 1258 BitmapUsed by:1259
Symbol 1259 GraphicUses:1258Used by:1262
Symbol 1260 BitmapUsed by:1261
Symbol 1261 GraphicUses:1260Used by:1262
Symbol 1262 MovieClipUses:154 1250 1252 1254 1255 1257 1259 1261Used by:1360
Symbol 1263 BitmapUsed by:1264
Symbol 1264 GraphicUses:1263Used by:1273
Symbol 1265 BitmapUsed by:1266
Symbol 1266 GraphicUses:1265Used by:1273
Symbol 1267 BitmapUsed by:1268
Symbol 1268 GraphicUses:1267Used by:1273
Symbol 1269 BitmapUsed by:1270
Symbol 1270 GraphicUses:1269Used by:1273
Symbol 1271 BitmapUsed by:1272
Symbol 1272 GraphicUses:1271Used by:1273
Symbol 1273 MovieClip {Main_fla.ZOMBIE02Attack_258}Uses:154 1264 1266 1268 1270 1272 1255Used by:1360
Symbol 1274 BitmapUsed by:1275
Symbol 1275 GraphicUses:1274Used by:1278
Symbol 1276 BitmapUsed by:1277
Symbol 1277 GraphicUses:1276Used by:1278
Symbol 1278 MovieClip {Main_fla.ZOMBIE02Hit_259}Uses:154 1275 1277 1255Used by:1360
Symbol 1279 BitmapUsed by:1280
Symbol 1280 GraphicUses:1279Used by:1287
Symbol 1281 BitmapUsed by:1282
Symbol 1282 GraphicUses:1281Used by:1287
Symbol 1283 BitmapUsed by:1284
Symbol 1284 GraphicUses:1283Used by:1287
Symbol 1285 BitmapUsed by:1286
Symbol 1286 GraphicUses:1285Used by:1287
Symbol 1287 MovieClip {Main_fla.ZOMBIE02Die_260}Uses:1280 1282 154 1284 1286Used by:1360
Symbol 1288 BitmapUsed by:1289
Symbol 1289 GraphicUses:1288Used by:1302
Symbol 1290 BitmapUsed by:1291
Symbol 1291 GraphicUses:1290Used by:1302
Symbol 1292 BitmapUsed by:1293
Symbol 1293 GraphicUses:1292Used by:1302
Symbol 1294 BitmapUsed by:1295
Symbol 1295 GraphicUses:1294Used by:1302
Symbol 1296 BitmapUsed by:1297
Symbol 1297 GraphicUses:1296Used by:1302
Symbol 1298 BitmapUsed by:1299
Symbol 1299 GraphicUses:1298Used by:1302
Symbol 1300 BitmapUsed by:1301
Symbol 1301 GraphicUses:1300Used by:1302
Symbol 1302 MovieClip {Main_fla.ZOMBIE02Headshot_261}Uses:154 1289 1291 1293 1295 1297 1299 1301Used by:1360
Symbol 1303 BitmapUsed by:1304 1307
Symbol 1304 GraphicUses:1303Used by:1331
Symbol 1305 BitmapUsed by:1306 1308
Symbol 1306 GraphicUses:1305Used by:1331
Symbol 1307 GraphicUses:1303Used by:1331
Symbol 1308 GraphicUses:1305Used by:1331
Symbol 1309 BitmapUsed by:1310
Symbol 1310 GraphicUses:1309Used by:1331
Symbol 1311 BitmapUsed by:1312
Symbol 1312 GraphicUses:1311Used by:1331
Symbol 1313 BitmapUsed by:1314
Symbol 1314 GraphicUses:1313Used by:1331
Symbol 1315 BitmapUsed by:1316
Symbol 1316 GraphicUses:1315Used by:1331
Symbol 1317 BitmapUsed by:1318
Symbol 1318 GraphicUses:1317Used by:1331
Symbol 1319 BitmapUsed by:1320
Symbol 1320 GraphicUses:1319Used by:1331
Symbol 1321 BitmapUsed by:1322
Symbol 1322 GraphicUses:1321Used by:1331
Symbol 1323 BitmapUsed by:1324
Symbol 1324 GraphicUses:1323Used by:1331
Symbol 1325 BitmapUsed by:1326
Symbol 1326 GraphicUses:1325Used by:1331
Symbol 1327 BitmapUsed by:1328
Symbol 1328 GraphicUses:1327Used by:1331
Symbol 1329 BitmapUsed by:1330
Symbol 1330 GraphicUses:1329Used by:1331
Symbol 1331 MovieClip {Main_fla.ZOMBIE02Burn_262}Uses:154 1304 1306 1307 1308 1310 1312 1314 1316 1318 1320 1322 1324 1326 1328 1330Used by:1360
Symbol 1332 BitmapUsed by:1333
Symbol 1333 GraphicUses:1332Used by:1346
Symbol 1334 BitmapUsed by:1335
Symbol 1335 GraphicUses:1334Used by:1346
Symbol 1336 BitmapUsed by:1337
Symbol 1337 GraphicUses:1336Used by:1346
Symbol 1338 BitmapUsed by:1339
Symbol 1339 GraphicUses:1338Used by:1346
Symbol 1340 BitmapUsed by:1341
Symbol 1341 GraphicUses:1340Used by:1346
Symbol 1342 BitmapUsed by:1343
Symbol 1343 GraphicUses:1342Used by:1346
Symbol 1344 BitmapUsed by:1345
Symbol 1345 GraphicUses:1344Used by:1346
Symbol 1346 MovieClip {Main_fla.ZOMBIE02Explode_263}Uses:154 1333 1335 1337 1339 1341 1343 1345Used by:1360
Symbol 1347 BitmapUsed by:1348
Symbol 1348 GraphicUses:1347Used by:1359
Symbol 1349 BitmapUsed by:1350
Symbol 1350 GraphicUses:1349Used by:1359
Symbol 1351 BitmapUsed by:1352
Symbol 1352 GraphicUses:1351Used by:1359
Symbol 1353 BitmapUsed by:1354
Symbol 1354 GraphicUses:1353Used by:1359
Symbol 1355 BitmapUsed by:1356
Symbol 1356 GraphicUses:1355Used by:1359
Symbol 1357 BitmapUsed by:1358
Symbol 1358 GraphicUses:1357Used by:1359
Symbol 1359 MovieClip {Main_fla.ZOMBIE02EatObama_264}Uses:1348 154 1350 1352 1354 1356 1358Used by:1360
Symbol 1360 MovieClip {com.laststand.enemy.ZombieFatMan}Uses:1248 1262 1273 1278 1287 1302 1331 1346 1359 304Used by:2492
Symbol 1361 BitmapUsed by:1362 1372
Symbol 1362 GraphicUses:1361Used by:1363 1444 1461
Symbol 1363 MovieClipUses:1362Used by:1480
Symbol 1364 BitmapUsed by:1365
Symbol 1365 GraphicUses:1364Used by:1373
Symbol 1366 BitmapUsed by:1367
Symbol 1367 GraphicUses:1366Used by:1373
Symbol 1368 BitmapUsed by:1369
Symbol 1369 GraphicUses:1368Used by:1373
Symbol 1370 BitmapUsed by:1371
Symbol 1371 GraphicUses:1370Used by:1373
Symbol 1372 GraphicUses:1361Used by:1373
Symbol 1373 MovieClip {Main_fla.ZOMBIE01Attack_267}Uses:1365 1367 1369 1371 1372Used by:1480
Symbol 1374 BitmapUsed by:1375 1378
Symbol 1375 GraphicUses:1374Used by:1402
Symbol 1376 BitmapUsed by:1377 1379
Symbol 1377 GraphicUses:1376Used by:1402
Symbol 1378 GraphicUses:1374Used by:1402
Symbol 1379 GraphicUses:1376Used by:1402
Symbol 1380 BitmapUsed by:1381
Symbol 1381 GraphicUses:1380Used by:1402
Symbol 1382 BitmapUsed by:1383
Symbol 1383 GraphicUses:1382Used by:1402
Symbol 1384 BitmapUsed by:1385
Symbol 1385 GraphicUses:1384Used by:1402
Symbol 1386 BitmapUsed by:1387
Symbol 1387 GraphicUses:1386Used by:1402
Symbol 1388 BitmapUsed by:1389
Symbol 1389 GraphicUses:1388Used by:1402
Symbol 1390 BitmapUsed by:1391
Symbol 1391 GraphicUses:1390Used by:1402
Symbol 1392 BitmapUsed by:1393
Symbol 1393 GraphicUses:1392Used by:1402
Symbol 1394 BitmapUsed by:1395
Symbol 1395 GraphicUses:1394Used by:1402
Symbol 1396 BitmapUsed by:1397
Symbol 1397 GraphicUses:1396Used by:1402
Symbol 1398 BitmapUsed by:1399
Symbol 1399 GraphicUses:1398Used by:1402
Symbol 1400 BitmapUsed by:1401
Symbol 1401 GraphicUses:1400Used by:1402
Symbol 1402 MovieClip {Main_fla.ZOMBIE01Burn_268}Uses:154 1375 1377 1378 1379 1381 1383 1385 1387 1389 1391 1393 1395 1397 1399 1401Used by:1480
Symbol 1403 BitmapUsed by:1404
Symbol 1404 GraphicUses:1403Used by:1411
Symbol 1405 BitmapUsed by:1406
Symbol 1406 GraphicUses:1405Used by:1411
Symbol 1407 BitmapUsed by:1408
Symbol 1408 GraphicUses:1407Used by:1411
Symbol 1409 BitmapUsed by:1410
Symbol 1410 GraphicUses:1409Used by:1411
Symbol 1411 MovieClip {Main_fla.ZOMBIE01Die_269}Uses:1404 1406 154 1408 1410Used by:1480
Symbol 1412 BitmapUsed by:1413
Symbol 1413 GraphicUses:1412Used by:1426
Symbol 1414 BitmapUsed by:1415
Symbol 1415 GraphicUses:1414Used by:1426
Symbol 1416 BitmapUsed by:1417
Symbol 1417 GraphicUses:1416Used by:1426
Symbol 1418 BitmapUsed by:1419
Symbol 1419 GraphicUses:1418Used by:1426
Symbol 1420 BitmapUsed by:1421
Symbol 1421 GraphicUses:1420Used by:1426
Symbol 1422 BitmapUsed by:1423
Symbol 1423 GraphicUses:1422Used by:1426
Symbol 1424 BitmapUsed by:1425
Symbol 1425 GraphicUses:1424Used by:1426
Symbol 1426 MovieClip {Main_fla.ZOMBIE01Explode_270}Uses:154 1413 1415 1417 1419 1421 1423 1425Used by:1480
Symbol 1427 BitmapUsed by:1428
Symbol 1428 GraphicUses:1427Used by:1439
Symbol 1429 BitmapUsed by:1430
Symbol 1430 GraphicUses:1429Used by:1439
Symbol 1431 BitmapUsed by:1432
Symbol 1432 GraphicUses:1431Used by:1439
Symbol 1433 BitmapUsed by:1434
Symbol 1434 GraphicUses:1433Used by:1439
Symbol 1435 BitmapUsed by:1436
Symbol 1436 GraphicUses:1435Used by:1439
Symbol 1437 BitmapUsed by:1438
Symbol 1438 GraphicUses:1437Used by:1439
Symbol 1439 MovieClip {Main_fla.ZOMBIE01Headshot_271}Uses:154 1428 1430 1432 1434 1436 1438Used by:1480
Symbol 1440 BitmapUsed by:1441
Symbol 1441 GraphicUses:1440Used by:1444
Symbol 1442 BitmapUsed by:1443
Symbol 1443 GraphicUses:1442Used by:1444
Symbol 1444 MovieClip {Main_fla.ZOMBIE01Hit_272}Uses:154 1441 1443 1362Used by:1480
Symbol 1445 BitmapUsed by:1446
Symbol 1446 GraphicUses:1445Used by:1461
Symbol 1447 BitmapUsed by:1448
Symbol 1448 GraphicUses:1447Used by:1461
Symbol 1449 BitmapUsed by:1450
Symbol 1450 GraphicUses:1449Used by:1461
Symbol 1451 BitmapUsed by:1452
Symbol 1452 GraphicUses:1451Used by:1461
Symbol 1453 BitmapUsed by:1454
Symbol 1454 GraphicUses:1453Used by:1461
Symbol 1455 BitmapUsed by:1456
Symbol 1456 GraphicUses:1455Used by:1461
Symbol 1457 BitmapUsed by:1458
Symbol 1458 GraphicUses:1457Used by:1461
Symbol 1459 BitmapUsed by:1460
Symbol 1460 GraphicUses:1459Used by:1461
Symbol 1461 MovieClipUses:154 1446 1448 1450 1452 1454 1456 1458 1460 1362Used by:1480
Symbol 1462 BitmapUsed by:1463
Symbol 1463 GraphicUses:1462Used by:1479
Symbol 1464 GraphicUsed by:1479
Symbol 1465 BitmapUsed by:1466
Symbol 1466 GraphicUses:1465Used by:1479
Symbol 1467 BitmapUsed by:1468
Symbol 1468 GraphicUses:1467Used by:1479
Symbol 1469 BitmapUsed by:1470
Symbol 1470 GraphicUses:1469Used by:1479
Symbol 1471 BitmapUsed by:1472
Symbol 1472 GraphicUses:1471Used by:1479
Symbol 1473 BitmapUsed by:1474
Symbol 1474 GraphicUses:1473Used by:1479
Symbol 1475 BitmapUsed by:1476
Symbol 1476 GraphicUses:1475Used by:1479
Symbol 1477 BitmapUsed by:1478
Symbol 1478 GraphicUses:1477Used by:1479
Symbol 1479 MovieClip {Main_fla.ZOMBIE01EatObama_274}Uses:1463 1464 1466 1468 1470 1472 1474 1476 1478Used by:1480
Symbol 1480 MovieClip {com.laststand.enemy.ZombieSchoolGirl}Uses:154 1363 1373 1402 1411 1426 1439 1444 1461 1479 304Used by:2492
Symbol 1481 BitmapUsed by:1482
Symbol 1482 GraphicUses:1481Used by:1483 1492 1503 1508
Symbol 1483 MovieClipUses:1482Used by:1586
Symbol 1484 BitmapUsed by:1485
Symbol 1485 GraphicUses:1484Used by:1492
Symbol 1486 BitmapUsed by:1487
Symbol 1487 GraphicUses:1486Used by:1492
Symbol 1488 BitmapUsed by:1489
Symbol 1489 GraphicUses:1488Used by:1492
Symbol 1490 BitmapUsed by:1491
Symbol 1491 GraphicUses:1490Used by:1492
Symbol 1492 MovieClipUses:154 1485 1487 1489 1491 1482Used by:1586
Symbol 1493 BitmapUsed by:1494
Symbol 1494 GraphicUses:1493Used by:1503
Symbol 1495 BitmapUsed by:1496
Symbol 1496 GraphicUses:1495Used by:1503
Symbol 1497 BitmapUsed by:1498
Symbol 1498 GraphicUses:1497Used by:1503
Symbol 1499 BitmapUsed by:1500
Symbol 1500 GraphicUses:1499Used by:1503
Symbol 1501 BitmapUsed by:1502
Symbol 1502 GraphicUses:1501Used by:1503
Symbol 1503 MovieClip {Main_fla.ZOMBIE04Attack_278}Uses:154 1494 1496 1498 1500 1502 1482Used by:1586
Symbol 1504 BitmapUsed by:1505
Symbol 1505 GraphicUses:1504Used by:1508
Symbol 1506 BitmapUsed by:1507
Symbol 1507 GraphicUses:1506Used by:1508
Symbol 1508 MovieClip {Main_fla.ZOMBIE04Hit_279}Uses:154 1505 1507 1482Used by:1586
Symbol 1509 BitmapUsed by:1510
Symbol 1510 GraphicUses:1509Used by:1517
Symbol 1511 BitmapUsed by:1512
Symbol 1512 GraphicUses:1511Used by:1517
Symbol 1513 BitmapUsed by:1514
Symbol 1514 GraphicUses:1513Used by:1517
Symbol 1515 BitmapUsed by:1516
Symbol 1516 GraphicUses:1515Used by:1517
Symbol 1517 MovieClip {Main_fla.ZOMBIE04Die_280}Uses:1510 1512 154 1514 1516Used by:1586
Symbol 1518 BitmapUsed by:1519
Symbol 1519 GraphicUses:1518Used by:1530
Symbol 1520 BitmapUsed by:1521
Symbol 1521 GraphicUses:1520Used by:1530
Symbol 1522 BitmapUsed by:1523
Symbol 1523 GraphicUses:1522Used by:1530
Symbol 1524 BitmapUsed by:1525
Symbol 1525 GraphicUses:1524Used by:1530
Symbol 1526 BitmapUsed by:1527
Symbol 1527 GraphicUses:1526Used by:1530
Symbol 1528 BitmapUsed by:1529
Symbol 1529 GraphicUses:1528Used by:1530
Symbol 1530 MovieClip {Main_fla.ZOMBIE04Headshot_281}Uses:154 1519 1521 1523 1525 1527 1529Used by:1586
Symbol 1531 BitmapUsed by:1532 1535
Symbol 1532 GraphicUses:1531Used by:1557
Symbol 1533 BitmapUsed by:1534 1536
Symbol 1534 GraphicUses:1533Used by:1557
Symbol 1535 GraphicUses:1531Used by:1557
Symbol 1536 GraphicUses:1533Used by:1557
Symbol 1537 BitmapUsed by:1538
Symbol 1538 GraphicUses:1537Used by:1557
Symbol 1539 BitmapUsed by:1540
Symbol 1540 GraphicUses:1539Used by:1557
Symbol 1541 BitmapUsed by:1542
Symbol 1542 GraphicUses:1541Used by:1557
Symbol 1543 BitmapUsed by:1544
Symbol 1544 GraphicUses:1543Used by:1557
Symbol 1545 BitmapUsed by:1546
Symbol 1546 GraphicUses:1545Used by:1557
Symbol 1547 BitmapUsed by:1548
Symbol 1548 GraphicUses:1547Used by:1557
Symbol 1549 BitmapUsed by:1550
Symbol 1550 GraphicUses:1549Used by:1557
Symbol 1551 BitmapUsed by:1552
Symbol 1552 GraphicUses:1551Used by:1557
Symbol 1553 BitmapUsed by:1554
Symbol 1554 GraphicUses:1553Used by:1557
Symbol 1555 BitmapUsed by:1556
Symbol 1556 GraphicUses:1555Used by:1557
Symbol 1557 MovieClip {Main_fla.ZOMBIE04burn_282}Uses:154 1532 1534 1535 1536 1538 1540 1542 1544 1546 1548 1550 1552 1554 1556Used by:1586
Symbol 1558 BitmapUsed by:1559
Symbol 1559 GraphicUses:1558Used by:1572
Symbol 1560 BitmapUsed by:1561
Symbol 1561 GraphicUses:1560Used by:1572
Symbol 1562 BitmapUsed by:1563
Symbol 1563 GraphicUses:1562Used by:1572
Symbol 1564 BitmapUsed by:1565
Symbol 1565 GraphicUses:1564Used by:1572
Symbol 1566 BitmapUsed by:1567
Symbol 1567 GraphicUses:1566Used by:1572
Symbol 1568 BitmapUsed by:1569
Symbol 1569 GraphicUses:1568Used by:1572
Symbol 1570 BitmapUsed by:1571
Symbol 1571 GraphicUses:1570Used by:1572
Symbol 1572 MovieClip {Main_fla.ZOMBIE04Explode_283}Uses:154 1559 1561 1563 1565 1567 1569 1571Used by:1586
Symbol 1573 BitmapUsed by:1574
Symbol 1574 GraphicUses:1573Used by:1585
Symbol 1575 BitmapUsed by:1576
Symbol 1576 GraphicUses:1575Used by:1585
Symbol 1577 BitmapUsed by:1578
Symbol 1578 GraphicUses:1577Used by:1585
Symbol 1579 BitmapUsed by:1580
Symbol 1580 GraphicUses:1579Used by:1585
Symbol 1581 BitmapUsed by:1582
Symbol 1582 GraphicUses:1581Used by:1585
Symbol 1583 BitmapUsed by:1584
Symbol 1584 GraphicUses:1583Used by:1585
Symbol 1585 MovieClip {Main_fla.ZOMBIE04EatObama_284}Uses:1574 154 1576 1578 1580 1582 1584Used by:1586
Symbol 1586 MovieClip {com.laststand.enemy.ZombieGothic}Uses:154 1483 1492 1503 1508 1517 1530 304 1557 1572 1585Used by:2492
Symbol 1587 BitmapUsed by:1588 1598
Symbol 1588 GraphicUses:1587Used by:1589 1608 1613
Symbol 1589 MovieClipUses:1588Used by:1695
Symbol 1590 BitmapUsed by:1591
Symbol 1591 GraphicUses:1590Used by:1599
Symbol 1592 BitmapUsed by:1593
Symbol 1593 GraphicUses:1592Used by:1599
Symbol 1594 BitmapUsed by:1595
Symbol 1595 GraphicUses:1594Used by:1599
Symbol 1596 BitmapUsed by:1597
Symbol 1597 GraphicUses:1596Used by:1599
Symbol 1598 GraphicUses:1587Used by:1599
Symbol 1599 MovieClipUses:1591 1593 1595 1597 1598Used by:1695
Symbol 1600 BitmapUsed by:1601
Symbol 1601 GraphicUses:1600Used by:1608
Symbol 1602 BitmapUsed by:1603
Symbol 1603 GraphicUses:1602Used by:1608
Symbol 1604 BitmapUsed by:1605
Symbol 1605 GraphicUses:1604Used by:1608
Symbol 1606 BitmapUsed by:1607
Symbol 1607 GraphicUses:1606Used by:1608
Symbol 1608 MovieClip {Main_fla.ZOMBIE05Attack_288}Uses:154 1601 1603 1605 1607 1588Used by:1695
Symbol 1609 BitmapUsed by:1610
Symbol 1610 GraphicUses:1609Used by:1613
Symbol 1611 BitmapUsed by:1612
Symbol 1612 GraphicUses:1611Used by:1613
Symbol 1613 MovieClip {Main_fla.ZOMBIE05Hit_289}Uses:154 1610 1612 1588Used by:1695
Symbol 1614 BitmapUsed by:1615
Symbol 1615 GraphicUses:1614Used by:1622
Symbol 1616 BitmapUsed by:1617
Symbol 1617 GraphicUses:1616Used by:1622
Symbol 1618 BitmapUsed by:1619
Symbol 1619 GraphicUses:1618Used by:1622
Symbol 1620 BitmapUsed by:1621
Symbol 1621 GraphicUses:1620Used by:1622
Symbol 1622 MovieClip {Main_fla.ZOMBIE05Die_290}Uses:1615 1617 154 1619 1621Used by:1695
Symbol 1623 BitmapUsed by:1624
Symbol 1624 GraphicUses:1623Used by:1637
Symbol 1625 BitmapUsed by:1626
Symbol 1626 GraphicUses:1625Used by:1637
Symbol 1627 BitmapUsed by:1628
Symbol 1628 GraphicUses:1627Used by:1637
Symbol 1629 BitmapUsed by:1630
Symbol 1630 GraphicUses:1629Used by:1637
Symbol 1631 BitmapUsed by:1632
Symbol 1632 GraphicUses:1631Used by:1637
Symbol 1633 BitmapUsed by:1634
Symbol 1634 GraphicUses:1633Used by:1637
Symbol 1635 BitmapUsed by:1636
Symbol 1636 GraphicUses:1635Used by:1637
Symbol 1637 MovieClip {Main_fla.ZOMBIE05Headshot_291}Uses:154 1624 1626 1628 1630 1632 1634 1636Used by:1695
Symbol 1638 BitmapUsed by:1639 1642
Symbol 1639 GraphicUses:1638Used by:1666
Symbol 1640 BitmapUsed by:1641 1643
Symbol 1641 GraphicUses:1640Used by:1666
Symbol 1642 GraphicUses:1638Used by:1666
Symbol 1643 GraphicUses:1640Used by:1666
Symbol 1644 BitmapUsed by:1645
Symbol 1645 GraphicUses:1644Used by:1666
Symbol 1646 BitmapUsed by:1647
Symbol 1647 GraphicUses:1646Used by:1666
Symbol 1648 BitmapUsed by:1649
Symbol 1649 GraphicUses:1648Used by:1666
Symbol 1650 BitmapUsed by:1651
Symbol 1651 GraphicUses:1650Used by:1666
Symbol 1652 BitmapUsed by:1653
Symbol 1653 GraphicUses:1652Used by:1666
Symbol 1654 BitmapUsed by:1655
Symbol 1655 GraphicUses:1654Used by:1666
Symbol 1656 BitmapUsed by:1657
Symbol 1657 GraphicUses:1656Used by:1666
Symbol 1658 BitmapUsed by:1659
Symbol 1659 GraphicUses:1658Used by:1666
Symbol 1660 BitmapUsed by:1661
Symbol 1661 GraphicUses:1660Used by:1666
Symbol 1662 BitmapUsed by:1663
Symbol 1663 GraphicUses:1662Used by:1666
Symbol 1664 BitmapUsed by:1665
Symbol 1665 GraphicUses:1664Used by:1666
Symbol 1666 MovieClip {Main_fla.ZOMBIE05burn_292}Uses:154 1639 1641 1642 1643 1645 1647 1649 1651 1653 1655 1657 1659 1661 1663 1665Used by:1695
Symbol 1667 BitmapUsed by:1668
Symbol 1668 GraphicUses:1667Used by:1681
Symbol 1669 BitmapUsed by:1670
Symbol 1670 GraphicUses:1669Used by:1681
Symbol 1671 BitmapUsed by:1672
Symbol 1672 GraphicUses:1671Used by:1681
Symbol 1673 BitmapUsed by:1674
Symbol 1674 GraphicUses:1673Used by:1681
Symbol 1675 BitmapUsed by:1676
Symbol 1676 GraphicUses:1675Used by:1681
Symbol 1677 BitmapUsed by:1678
Symbol 1678 GraphicUses:1677Used by:1681
Symbol 1679 BitmapUsed by:1680
Symbol 1680 GraphicUses:1679Used by:1681
Symbol 1681 MovieClip {Main_fla.ZOMBIE05Explode_293}Uses:154 1668 1670 1672 1674 1676 1678 1680Used by:1695
Symbol 1682 BitmapUsed by:1683
Symbol 1683 GraphicUses:1682Used by:1694
Symbol 1684 BitmapUsed by:1685
Symbol 1685 GraphicUses:1684Used by:1694
Symbol 1686 BitmapUsed by:1687
Symbol 1687 GraphicUses:1686Used by:1694
Symbol 1688 BitmapUsed by:1689
Symbol 1689 GraphicUses:1688Used by:1694
Symbol 1690 BitmapUsed by:1691
Symbol 1691 GraphicUses:1690Used by:1694
Symbol 1692 BitmapUsed by:1693
Symbol 1693 GraphicUses:1692Used by:1694
Symbol 1694 MovieClip {Main_fla.ZOMBIE05EatObama_294}Uses:1683 154 1685 1687 1689 1691 1693Used by:1695
Symbol 1695 MovieClip {com.laststand.enemy.ZombieElder}Uses:154 1589 1599 1608 1613 1622 1637 1666 1681 1694 304Used by:2492
Symbol 1696 BitmapUsed by:1697
Symbol 1697 GraphicUses:1696Used by:1698 1709 1722 1727
Symbol 1698 MovieClipUses:1697Used by:1809
Symbol 1699 BitmapUsed by:1700
Symbol 1700 GraphicUses:1699Used by:1709
Symbol 1701 BitmapUsed by:1702
Symbol 1702 GraphicUses:1701Used by:1709
Symbol 1703 BitmapUsed by:1704
Symbol 1704 GraphicUses:1703Used by:1709
Symbol 1705 BitmapUsed by:1706
Symbol 1706 GraphicUses:1705Used by:1709
Symbol 1707 BitmapUsed by:1708
Symbol 1708 GraphicUses:1707Used by:1709
Symbol 1709 MovieClipUses:154 1700 1702 1704 1706 1708 1697Used by:1809
Symbol 1710 BitmapUsed by:1711
Symbol 1711 GraphicUses:1710Used by:1722
Symbol 1712 BitmapUsed by:1713
Symbol 1713 GraphicUses:1712Used by:1722
Symbol 1714 BitmapUsed by:1715
Symbol 1715 GraphicUses:1714Used by:1722
Symbol 1716 BitmapUsed by:1717
Symbol 1717 GraphicUses:1716Used by:1722
Symbol 1718 BitmapUsed by:1719
Symbol 1719 GraphicUses:1718Used by:1722
Symbol 1720 BitmapUsed by:1721
Symbol 1721 GraphicUses:1720Used by:1722
Symbol 1722 MovieClip {Main_fla.ZOMBIE06Attack_298}Uses:154 1711 1713 1715 1717 1719 1721 1697Used by:1809
Symbol 1723 BitmapUsed by:1724
Symbol 1724 GraphicUses:1723Used by:1727
Symbol 1725 BitmapUsed by:1726
Symbol 1726 GraphicUses:1725Used by:1727
Symbol 1727 MovieClip {Main_fla.ZOMBIE06Hit_299}Uses:154 1724 1726 1697Used by:1809
Symbol 1728 BitmapUsed by:1729
Symbol 1729 GraphicUses:1728Used by:1736
Symbol 1730 BitmapUsed by:1731
Symbol 1731 GraphicUses:1730Used by:1736
Symbol 1732 BitmapUsed by:1733
Symbol 1733 GraphicUses:1732Used by:1736
Symbol 1734 BitmapUsed by:1735
Symbol 1735 GraphicUses:1734Used by:1736
Symbol 1736 MovieClip {Main_fla.ZOMBIE06Die_300}Uses:1729 1731 154 1733 1735Used by:1809
Symbol 1737 BitmapUsed by:1738
Symbol 1738 GraphicUses:1737Used by:1749
Symbol 1739 BitmapUsed by:1740
Symbol 1740 GraphicUses:1739Used by:1749
Symbol 1741 BitmapUsed by:1742
Symbol 1742 GraphicUses:1741Used by:1749
Symbol 1743 BitmapUsed by:1744
Symbol 1744 GraphicUses:1743Used by:1749
Symbol 1745 BitmapUsed by:1746
Symbol 1746 GraphicUses:1745Used by:1749
Symbol 1747 BitmapUsed by:1748
Symbol 1748 GraphicUses:1747Used by:1749
Symbol 1749 MovieClip {Main_fla.ZOMBIE06Headshot_301}Uses:154 1738 1740 1742 1744 1746 1748Used by:1809
Symbol 1750 BitmapUsed by:1751 1754
Symbol 1751 GraphicUses:1750Used by:1778
Symbol 1752 BitmapUsed by:1753 1755
Symbol 1753 GraphicUses:1752Used by:1778
Symbol 1754 GraphicUses:1750Used by:1778
Symbol 1755 GraphicUses:1752Used by:1778
Symbol 1756 BitmapUsed by:1757
Symbol 1757 GraphicUses:1756Used by:1778
Symbol 1758 BitmapUsed by:1759
Symbol 1759 GraphicUses:1758Used by:1778
Symbol 1760 BitmapUsed by:1761
Symbol 1761 GraphicUses:1760Used by:1778
Symbol 1762 BitmapUsed by:1763
Symbol 1763 GraphicUses:1762Used by:1778
Symbol 1764 BitmapUsed by:1765
Symbol 1765 GraphicUses:1764Used by:1778
Symbol 1766 BitmapUsed by:1767
Symbol 1767 GraphicUses:1766Used by:1778
Symbol 1768 BitmapUsed by:1769
Symbol 1769 GraphicUses:1768Used by:1778
Symbol 1770 BitmapUsed by:1771
Symbol 1771 GraphicUses:1770Used by:1778
Symbol 1772 BitmapUsed by:1773
Symbol 1773 GraphicUses:1772Used by:1778
Symbol 1774 BitmapUsed by:1775
Symbol 1775 GraphicUses:1774Used by:1778
Symbol 1776 BitmapUsed by:1777
Symbol 1777 GraphicUses:1776Used by:1778
Symbol 1778 MovieClip {Main_fla.ZOMBIE06burn_302}Uses:154 1751 1753 1754 1755 1757 1759 1761 1763 1765 1767 1769 1771 1773 1775 1777Used by:1809
Symbol 1779 BitmapUsed by:1780
Symbol 1780 GraphicUses:1779Used by:1793
Symbol 1781 BitmapUsed by:1782
Symbol 1782 GraphicUses:1781Used by:1793
Symbol 1783 BitmapUsed by:1784
Symbol 1784 GraphicUses:1783Used by:1793
Symbol 1785 BitmapUsed by:1786
Symbol 1786 GraphicUses:1785Used by:1793
Symbol 1787 BitmapUsed by:1788
Symbol 1788 GraphicUses:1787Used by:1793
Symbol 1789 BitmapUsed by:1790
Symbol 1790 GraphicUses:1789Used by:1793
Symbol 1791 BitmapUsed by:1792
Symbol 1792 GraphicUses:1791Used by:1793
Symbol 1793 MovieClip {Main_fla.ZOMBIE06Explode_303}Uses:154 1780 1782 1784 1786 1788 1790 1792Used by:1809
Symbol 1794 BitmapUsed by:1795
Symbol 1795 GraphicUses:1794Used by:1808
Symbol 1796 BitmapUsed by:1797
Symbol 1797 GraphicUses:1796Used by:1808
Symbol 1798 BitmapUsed by:1799
Symbol 1799 GraphicUses:1798Used by:1808
Symbol 1800 BitmapUsed by:1801
Symbol 1801 GraphicUses:1800Used by:1808
Symbol 1802 BitmapUsed by:1803
Symbol 1803 GraphicUses:1802Used by:1808
Symbol 1804 BitmapUsed by:1805
Symbol 1805 GraphicUses:1804Used by:1808
Symbol 1806 BitmapUsed by:1807
Symbol 1807 GraphicUses:1806Used by:1808
Symbol 1808 MovieClip {Main_fla.ZOMBIE06EatObama_304}Uses:1795 154 1797 1799 1801 1803 1805 1807Used by:1809
Symbol 1809 MovieClip {com.laststand.enemy.ZombieGuy}Uses:154 1698 1709 1722 1727 1736 1749 1778 1793 1808 304Used by:2492
Symbol 1810 BitmapUsed by:1811
Symbol 1811 GraphicUses:1810Used by:1812 1823 1832 1837
Symbol 1812 MovieClipUses:1811Used by:1917
Symbol 1813 BitmapUsed by:1814
Symbol 1814 GraphicUses:1813Used by:1823
Symbol 1815 BitmapUsed by:1816
Symbol 1816 GraphicUses:1815Used by:1823
Symbol 1817 BitmapUsed by:1818
Symbol 1818 GraphicUses:1817Used by:1823
Symbol 1819 BitmapUsed by:1820
Symbol 1820 GraphicUses:1819Used by:1823
Symbol 1821 BitmapUsed by:1822
Symbol 1822 GraphicUses:1821Used by:1823
Symbol 1823 MovieClipUses:154 1814 1816 1818 1820 1822 1811Used by:1917
Symbol 1824 BitmapUsed by:1825
Symbol 1825 GraphicUses:1824Used by:1832
Symbol 1826 BitmapUsed by:1827
Symbol 1827 GraphicUses:1826Used by:1832
Symbol 1828 BitmapUsed by:1829
Symbol 1829 GraphicUses:1828Used by:1832
Symbol 1830 BitmapUsed by:1831
Symbol 1831 GraphicUses:1830Used by:1832
Symbol 1832 MovieClip {Main_fla.ZOMBIE07Attack_308}Uses:154 1825 1827 1829 1831 1811Used by:1917
Symbol 1833 BitmapUsed by:1834
Symbol 1834 GraphicUses:1833Used by:1837
Symbol 1835 BitmapUsed by:1836
Symbol 1836 GraphicUses:1835Used by:1837
Symbol 1837 MovieClip {Main_fla.ZOMBIE07Hit_309}Uses:154 1834 1836 1811Used by:1917
Symbol 1838 BitmapUsed by:1839
Symbol 1839 GraphicUses:1838Used by:1846
Symbol 1840 BitmapUsed by:1841
Symbol 1841 GraphicUses:1840Used by:1846
Symbol 1842 BitmapUsed by:1843
Symbol 1843 GraphicUses:1842Used by:1846
Symbol 1844 BitmapUsed by:1845
Symbol 1845 GraphicUses:1844Used by:1846
Symbol 1846 MovieClip {Main_fla.ZOMBIE07Die_310}Uses:1839 1841 154 1843 1845Used by:1917
Symbol 1847 BitmapUsed by:1848
Symbol 1848 GraphicUses:1847Used by:1859
Symbol 1849 BitmapUsed by:1850
Symbol 1850 GraphicUses:1849Used by:1859
Symbol 1851 BitmapUsed by:1852
Symbol 1852 GraphicUses:1851Used by:1859
Symbol 1853 BitmapUsed by:1854
Symbol 1854 GraphicUses:1853Used by:1859
Symbol 1855 BitmapUsed by:1856
Symbol 1856 GraphicUses:1855Used by:1859
Symbol 1857 BitmapUsed by:1858
Symbol 1858 GraphicUses:1857Used by:1859
Symbol 1859 MovieClip {Main_fla.ZOMBIE07Headshot_311}Uses:154 1848 1850 1852 1854 1856 1858Used by:1917
Symbol 1860 BitmapUsed by:1861 1864
Symbol 1861 GraphicUses:1860Used by:1888
Symbol 1862 BitmapUsed by:1863 1865
Symbol 1863 GraphicUses:1862Used by:1888
Symbol 1864 GraphicUses:1860Used by:1888
Symbol 1865 GraphicUses:1862Used by:1888
Symbol 1866 BitmapUsed by:1867
Symbol 1867 GraphicUses:1866Used by:1888
Symbol 1868 BitmapUsed by:1869
Symbol 1869 GraphicUses:1868Used by:1888
Symbol 1870 BitmapUsed by:1871
Symbol 1871 GraphicUses:1870Used by:1888
Symbol 1872 BitmapUsed by:1873
Symbol 1873 GraphicUses:1872Used by:1888
Symbol 1874 BitmapUsed by:1875
Symbol 1875 GraphicUses:1874Used by:1888
Symbol 1876 BitmapUsed by:1877
Symbol 1877 GraphicUses:1876Used by:1888
Symbol 1878 BitmapUsed by:1879
Symbol 1879 GraphicUses:1878Used by:1888
Symbol 1880 BitmapUsed by:1881
Symbol 1881 GraphicUses:1880Used by:1888
Symbol 1882 BitmapUsed by:1883
Symbol 1883 GraphicUses:1882Used by:1888
Symbol 1884 BitmapUsed by:1885
Symbol 1885 GraphicUses:1884Used by:1888
Symbol 1886 BitmapUsed by:1887
Symbol 1887 GraphicUses:1886Used by:1888
Symbol 1888 MovieClip {Main_fla.ZOMBIE07burn_312}Uses:154 1861 1863 1864 1865 1867 1869 1871 1873 1875 1877 1879 1881 1883 1885 1887Used by:1917
Symbol 1889 BitmapUsed by:1890
Symbol 1890 GraphicUses:1889Used by:1903
Symbol 1891 BitmapUsed by:1892
Symbol 1892 GraphicUses:1891Used by:1903
Symbol 1893 BitmapUsed by:1894
Symbol 1894 GraphicUses:1893Used by:1903
Symbol 1895 BitmapUsed by:1896
Symbol 1896 GraphicUses:1895Used by:1903
Symbol 1897 BitmapUsed by:1898
Symbol 1898 GraphicUses:1897Used by:1903
Symbol 1899 BitmapUsed by:1900
Symbol 1900 GraphicUses:1899Used by:1903
Symbol 1901 BitmapUsed by:1902
Symbol 1902 GraphicUses:1901Used by:1903
Symbol 1903 MovieClip {Main_fla.ZOMBIE07Explode_313}Uses:154 1890 1892 1894 1896 1898 1900 1902Used by:1917
Symbol 1904 BitmapUsed by:1905
Symbol 1905 GraphicUses:1904Used by:1916
Symbol 1906 BitmapUsed by:1907
Symbol 1907 GraphicUses:1906Used by:1916
Symbol 1908 BitmapUsed by:1909
Symbol 1909 GraphicUses:1908Used by:1916
Symbol 1910 BitmapUsed by:1911
Symbol 1911 GraphicUses:1910Used by:1916
Symbol 1912 BitmapUsed by:1913
Symbol 1913 GraphicUses:1912Used by:1916
Symbol 1914 BitmapUsed by:1915
Symbol 1915 GraphicUses:1914Used by:1916
Symbol 1916 MovieClip {Main_fla.ZOMBIE07EatObama_314}Uses:1905 154 1907 1909 1911 1913 1915Used by:1917
Symbol 1917 MovieClip {com.laststand.enemy.ZombieCop}Uses:154 1812 1823 1832 1837 1846 1859 1888 1903 1916 304Used by:2492
Symbol 1918 BitmapUsed by:1919
Symbol 1919 GraphicUses:1918Used by:1920 1933 1944 1949
Symbol 1920 MovieClipUses:1919Used by:2035
Symbol 1921 BitmapUsed by:1922
Symbol 1922 GraphicUses:1921Used by:1933
Symbol 1923 BitmapUsed by:1924
Symbol 1924 GraphicUses:1923Used by:1933
Symbol 1925 BitmapUsed by:1926
Symbol 1926 GraphicUses:1925Used by:1933
Symbol 1927 BitmapUsed by:1928
Symbol 1928 GraphicUses:1927Used by:1933
Symbol 1929 BitmapUsed by:1930
Symbol 1930 GraphicUses:1929Used by:1933
Symbol 1931 BitmapUsed by:1932
Symbol 1932 GraphicUses:1931Used by:1933
Symbol 1933 MovieClipUses:154 1922 1924 1926 1928 1930 1932 1919Used by:2035
Symbol 1934 BitmapUsed by:1935
Symbol 1935 GraphicUses:1934Used by:1944
Symbol 1936 BitmapUsed by:1937
Symbol 1937 GraphicUses:1936Used by:1944
Symbol 1938 BitmapUsed by:1939
Symbol 1939 GraphicUses:1938Used by:1944
Symbol 1940 BitmapUsed by:1941
Symbol 1941 GraphicUses:1940Used by:1944
Symbol 1942 BitmapUsed by:1943
Symbol 1943 GraphicUses:1942Used by:1944
Symbol 1944 MovieClipUses:154 1935 1937 1939 1941 1943 1919Used by:2035
Symbol 1945 BitmapUsed by:1946
Symbol 1946 GraphicUses:1945Used by:1949
Symbol 1947 BitmapUsed by:1948
Symbol 1948 GraphicUses:1947Used by:1949
Symbol 1949 MovieClip {Main_fla.ZOMBIE08Hit_319}Uses:154 1946 1948 1919Used by:2035
Symbol 1950 BitmapUsed by:1951
Symbol 1951 GraphicUses:1950Used by:1958
Symbol 1952 BitmapUsed by:1953
Symbol 1953 GraphicUses:1952Used by:1958
Symbol 1954 BitmapUsed by:1955
Symbol 1955 GraphicUses:1954Used by:1958
Symbol 1956 BitmapUsed by:1957
Symbol 1957 GraphicUses:1956Used by:1958
Symbol 1958 MovieClip {Main_fla.ZOMBIE08Die_320}Uses:1951 1953 154 1955 1957Used by:2035
Symbol 1959 BitmapUsed by:1960
Symbol 1960 GraphicUses:1959Used by:1973
Symbol 1961 BitmapUsed by:1962
Symbol 1962 GraphicUses:1961Used by:1973
Symbol 1963 BitmapUsed by:1964
Symbol 1964 GraphicUses:1963Used by:1973
Symbol 1965 BitmapUsed by:1966
Symbol 1966 GraphicUses:1965Used by:1973
Symbol 1967 BitmapUsed by:1968
Symbol 1968 GraphicUses:1967Used by:1973
Symbol 1969 BitmapUsed by:1970
Symbol 1970 GraphicUses:1969Used by:1973
Symbol 1971 BitmapUsed by:1972
Symbol 1972 GraphicUses:1971Used by:1973
Symbol 1973 MovieClip {Main_fla.ZOMBIE08Headshot_321}Uses:154 1960 1962 1964 1966 1968 1970 1972Used by:2035
Symbol 1974 BitmapUsed by:1975 1978
Symbol 1975 GraphicUses:1974Used by:2002
Symbol 1976 BitmapUsed by:1977 1979
Symbol 1977 GraphicUses:1976Used by:2002
Symbol 1978 GraphicUses:1974Used by:2002
Symbol 1979 GraphicUses:1976Used by:2002
Symbol 1980 BitmapUsed by:1981
Symbol 1981 GraphicUses:1980Used by:2002
Symbol 1982 BitmapUsed by:1983
Symbol 1983 GraphicUses:1982Used by:2002
Symbol 1984 BitmapUsed by:1985
Symbol 1985 GraphicUses:1984Used by:2002
Symbol 1986 BitmapUsed by:1987
Symbol 1987 GraphicUses:1986Used by:2002
Symbol 1988 BitmapUsed by:1989
Symbol 1989 GraphicUses:1988Used by:2002
Symbol 1990 BitmapUsed by:1991
Symbol 1991 GraphicUses:1990Used by:2002
Symbol 1992 BitmapUsed by:1993
Symbol 1993 GraphicUses:1992Used by:2002
Symbol 1994 BitmapUsed by:1995
Symbol 1995 GraphicUses:1994Used by:2002
Symbol 1996 BitmapUsed by:1997
Symbol 1997 GraphicUses:1996Used by:2002
Symbol 1998 BitmapUsed by:1999
Symbol 1999 GraphicUses:1998Used by:2002
Symbol 2000 BitmapUsed by:2001
Symbol 2001 GraphicUses:2000Used by:2002
Symbol 2002 MovieClip {Main_fla.ZOMBIE08burn_322}Uses:154 1975 1977 1978 1979 1981 1983 1985 1987 1989 1991 1993 1995 1997 1999 2001Used by:2035
Symbol 2003 BitmapUsed by:2004
Symbol 2004 GraphicUses:2003Used by:2017
Symbol 2005 BitmapUsed by:2006
Symbol 2006 GraphicUses:2005Used by:2017
Symbol 2007 BitmapUsed by:2008
Symbol 2008 GraphicUses:2007Used by:2017
Symbol 2009 BitmapUsed by:2010
Symbol 2010 GraphicUses:2009Used by:2017
Symbol 2011 BitmapUsed by:2012
Symbol 2012 GraphicUses:2011Used by:2017
Symbol 2013 BitmapUsed by:2014
Symbol 2014 GraphicUses:2013Used by:2017
Symbol 2015 BitmapUsed by:2016
Symbol 2016 GraphicUses:2015Used by:2017
Symbol 2017 MovieClip {Main_fla.ZOMBIE08Explode_323}Uses:154 2004 2006 2008 2010 2012 2014 2016Used by:2035
Symbol 2018 BitmapUsed by:2019
Symbol 2019 GraphicUses:2018Used by:2034
Symbol 2020 BitmapUsed by:2021
Symbol 2021 GraphicUses:2020Used by:2034
Symbol 2022 BitmapUsed by:2023
Symbol 2023 GraphicUses:2022Used by:2034
Symbol 2024 BitmapUsed by:2025
Symbol 2025 GraphicUses:2024Used by:2034
Symbol 2026 BitmapUsed by:2027
Symbol 2027 GraphicUses:2026Used by:2034
Symbol 2028 BitmapUsed by:2029
Symbol 2029 GraphicUses:2028Used by:2034
Symbol 2030 BitmapUsed by:2031
Symbol 2031 GraphicUses:2030Used by:2034
Symbol 2032 BitmapUsed by:2033
Symbol 2033 GraphicUses:2032Used by:2034
Symbol 2034 MovieClip {Main_fla.ZOMBIE08EatObama_324}Uses:2019 154 2021 2023 2025 2027 2029 2031 2033Used by:2035
Symbol 2035 MovieClip {com.laststand.enemy.ZombieBear}Uses:154 1920 1933 1944 1949 1958 1973 2002 2017 2034 304Used by:2492
Symbol 2036 BitmapUsed by:2037
Symbol 2037 GraphicUses:2036Used by:2038 2049 2058 2063
Symbol 2038 MovieClipUses:2037Used by:2143
Symbol 2039 BitmapUsed by:2040
Symbol 2040 GraphicUses:2039Used by:2049
Symbol 2041 BitmapUsed by:2042
Symbol 2042 GraphicUses:2041Used by:2049
Symbol 2043 BitmapUsed by:2044
Symbol 2044 GraphicUses:2043Used by:2049
Symbol 2045 BitmapUsed by:2046
Symbol 2046 GraphicUses:2045Used by:2049
Symbol 2047 BitmapUsed by:2048
Symbol 2048 GraphicUses:2047Used by:2049
Symbol 2049 MovieClipUses:154 2040 2042 2044 2046 2048 2037Used by:2143
Symbol 2050 BitmapUsed by:2051
Symbol 2051 GraphicUses:2050Used by:2058
Symbol 2052 BitmapUsed by:2053
Symbol 2053 GraphicUses:2052Used by:2058
Symbol 2054 BitmapUsed by:2055
Symbol 2055 GraphicUses:2054Used by:2058
Symbol 2056 BitmapUsed by:2057
Symbol 2057 GraphicUses:2056Used by:2058
Symbol 2058 MovieClipUses:154 2051 2053 2055 2057 2037Used by:2143
Symbol 2059 BitmapUsed by:2060
Symbol 2060 GraphicUses:2059Used by:2063
Symbol 2061 BitmapUsed by:2062
Symbol 2062 GraphicUses:2061Used by:2063
Symbol 2063 MovieClip {Main_fla.ZOMBIE13Hit_329}Uses:154 2060 2062 2037Used by:2143
Symbol 2064 BitmapUsed by:2065
Symbol 2065 GraphicUses:2064Used by:2072
Symbol 2066 BitmapUsed by:2067
Symbol 2067 GraphicUses:2066Used by:2072
Symbol 2068 BitmapUsed by:2069
Symbol 2069 GraphicUses:2068Used by:2072
Symbol 2070 BitmapUsed by:2071
Symbol 2071 GraphicUses:2070Used by:2072
Symbol 2072 MovieClip {Main_fla.ZOMBIE13Die_330}Uses:2065 2067 154 2069 2071Used by:2143
Symbol 2073 BitmapUsed by:2074
Symbol 2074 GraphicUses:2073Used by:2085
Symbol 2075 BitmapUsed by:2076
Symbol 2076 GraphicUses:2075Used by:2085
Symbol 2077 BitmapUsed by:2078
Symbol 2078 GraphicUses:2077Used by:2085
Symbol 2079 BitmapUsed by:2080
Symbol 2080 GraphicUses:2079Used by:2085
Symbol 2081 BitmapUsed by:2082
Symbol 2082 GraphicUses:2081Used by:2085
Symbol 2083 BitmapUsed by:2084
Symbol 2084 GraphicUses:2083Used by:2085
Symbol 2085 MovieClip {Main_fla.ZOMBIE13Headshot_331}Uses:154 2074 2076 2078 2080 2082 2084Used by:2143
Symbol 2086 BitmapUsed by:2087 2090
Symbol 2087 GraphicUses:2086Used by:2114
Symbol 2088 BitmapUsed by:2089 2091
Symbol 2089 GraphicUses:2088Used by:2114
Symbol 2090 GraphicUses:2086Used by:2114
Symbol 2091 GraphicUses:2088Used by:2114
Symbol 2092 BitmapUsed by:2093
Symbol 2093 GraphicUses:2092Used by:2114
Symbol 2094 BitmapUsed by:2095
Symbol 2095 GraphicUses:2094Used by:2114
Symbol 2096 BitmapUsed by:2097
Symbol 2097 GraphicUses:2096Used by:2114
Symbol 2098 BitmapUsed by:2099
Symbol 2099 GraphicUses:2098Used by:2114
Symbol 2100 BitmapUsed by:2101
Symbol 2101 GraphicUses:2100Used by:2114
Symbol 2102 BitmapUsed by:2103
Symbol 2103 GraphicUses:2102Used by:2114
Symbol 2104 BitmapUsed by:2105
Symbol 2105 GraphicUses:2104Used by:2114
Symbol 2106 BitmapUsed by:2107
Symbol 2107 GraphicUses:2106Used by:2114
Symbol 2108 BitmapUsed by:2109
Symbol 2109 GraphicUses:2108Used by:2114
Symbol 2110 BitmapUsed by:2111
Symbol 2111 GraphicUses:2110Used by:2114
Symbol 2112 BitmapUsed by:2113
Symbol 2113 GraphicUses:2112Used by:2114
Symbol 2114 MovieClip {Main_fla.ZOMBIE13burn_332}Uses:154 2087 2089 2090 2091 2093 2095 2097 2099 2101 2103 2105 2107 2109 2111 2113Used by:2143
Symbol 2115 BitmapUsed by:2116
Symbol 2116 GraphicUses:2115Used by:2129
Symbol 2117 BitmapUsed by:2118
Symbol 2118 GraphicUses:2117Used by:2129
Symbol 2119 BitmapUsed by:2120
Symbol 2120 GraphicUses:2119Used by:2129
Symbol 2121 BitmapUsed by:2122
Symbol 2122 GraphicUses:2121Used by:2129
Symbol 2123 BitmapUsed by:2124
Symbol 2124 GraphicUses:2123Used by:2129
Symbol 2125 BitmapUsed by:2126
Symbol 2126 GraphicUses:2125Used by:2129
Symbol 2127 BitmapUsed by:2128
Symbol 2128 GraphicUses:2127Used by:2129
Symbol 2129 MovieClip {Main_fla.ZOMBIE13Explode_333}Uses:154 2116 2118 2120 2122 2124 2126 2128Used by:2143
Symbol 2130 BitmapUsed by:2131
Symbol 2131 GraphicUses:2130Used by:2142
Symbol 2132 BitmapUsed by:2133
Symbol 2133 GraphicUses:2132Used by:2142
Symbol 2134 BitmapUsed by:2135
Symbol 2135 GraphicUses:2134Used by:2142
Symbol 2136 BitmapUsed by:2137
Symbol 2137 GraphicUses:2136Used by:2142
Symbol 2138 BitmapUsed by:2139
Symbol 2139 GraphicUses:2138Used by:2142
Symbol 2140 BitmapUsed by:2141
Symbol 2141 GraphicUses:2140Used by:2142
Symbol 2142 MovieClip {Main_fla.ZOMBIE13EatObama_334}Uses:2131 154 2133 2135 2137 2139 2141Used by:2143
Symbol 2143 MovieClip {com.laststand.enemy.ZombieMJ}Uses:154 2038 2049 2058 2063 2072 2085 2114 2129 2142 304Used by:2492
Symbol 2144 BitmapUsed by:2145
Symbol 2145 GraphicUses:2144Used by:2146 2155 2164 2169
Symbol 2146 MovieClipUses:2145Used by:2251
Symbol 2147 BitmapUsed by:2148
Symbol 2148 GraphicUses:2147Used by:2155
Symbol 2149 BitmapUsed by:2150
Symbol 2150 GraphicUses:2149Used by:2155
Symbol 2151 BitmapUsed by:2152
Symbol 2152 GraphicUses:2151Used by:2155
Symbol 2153 BitmapUsed by:2154
Symbol 2154 GraphicUses:2153Used by:2155
Symbol 2155 MovieClipUses:154 2148 2150 2152 2154 2145Used by:2251
Symbol 2156 BitmapUsed by:2157
Symbol 2157 GraphicUses:2156Used by:2164
Symbol 2158 BitmapUsed by:2159
Symbol 2159 GraphicUses:2158Used by:2164
Symbol 2160 BitmapUsed by:2161
Symbol 2161 GraphicUses:2160Used by:2164
Symbol 2162 BitmapUsed by:2163
Symbol 2163 GraphicUses:2162Used by:2164
Symbol 2164 MovieClipUses:154 2157 2159 2161 2163 2145Used by:2251
Symbol 2165 BitmapUsed by:2166
Symbol 2166 GraphicUses:2165Used by:2169
Symbol 2167 BitmapUsed by:2168
Symbol 2168 GraphicUses:2167Used by:2169
Symbol 2169 MovieClip {Main_fla.ZOMBIE10Hit_339}Uses:154 2166 2168 2145Used by:2251
Symbol 2170 BitmapUsed by:2171
Symbol 2171 GraphicUses:2170Used by:2178
Symbol 2172 BitmapUsed by:2173
Symbol 2173 GraphicUses:2172Used by:2178
Symbol 2174 BitmapUsed by:2175
Symbol 2175 GraphicUses:2174Used by:2178
Symbol 2176 BitmapUsed by:2177
Symbol 2177 GraphicUses:2176Used by:2178
Symbol 2178 MovieClip {Main_fla.ZOMBIE10Die_340}Uses:2171 2173 154 2175 2177Used by:2251
Symbol 2179 BitmapUsed by:2180
Symbol 2180 GraphicUses:2179Used by:2193
Symbol 2181 BitmapUsed by:2182
Symbol 2182 GraphicUses:2181Used by:2193
Symbol 2183 BitmapUsed by:2184
Symbol 2184 GraphicUses:2183Used by:2193
Symbol 2185 BitmapUsed by:2186
Symbol 2186 GraphicUses:2185Used by:2193
Symbol 2187 BitmapUsed by:2188
Symbol 2188 GraphicUses:2187Used by:2193
Symbol 2189 BitmapUsed by:2190
Symbol 2190 GraphicUses:2189Used by:2193
Symbol 2191 BitmapUsed by:2192
Symbol 2192 GraphicUses:2191Used by:2193
Symbol 2193 MovieClip {Main_fla.ZOMBIE10Headshot_341}Uses:154 2180 2182 2184 2186 2188 2190 2192Used by:2251
Symbol 2194 BitmapUsed by:2195 2198
Symbol 2195 GraphicUses:2194Used by:2222
Symbol 2196 BitmapUsed by:2197 2199
Symbol 2197 GraphicUses:2196Used by:2222
Symbol 2198 GraphicUses:2194Used by:2222
Symbol 2199 GraphicUses:2196Used by:2222
Symbol 2200 BitmapUsed by:2201
Symbol 2201 GraphicUses:2200Used by:2222
Symbol 2202 BitmapUsed by:2203
Symbol 2203 GraphicUses:2202Used by:2222
Symbol 2204 BitmapUsed by:2205
Symbol 2205 GraphicUses:2204Used by:2222
Symbol 2206 BitmapUsed by:2207
Symbol 2207 GraphicUses:2206Used by:2222
Symbol 2208 BitmapUsed by:2209
Symbol 2209 GraphicUses:2208Used by:2222
Symbol 2210 BitmapUsed by:2211
Symbol 2211 GraphicUses:2210Used by:2222
Symbol 2212 BitmapUsed by:2213
Symbol 2213 GraphicUses:2212Used by:2222
Symbol 2214 BitmapUsed by:2215
Symbol 2215 GraphicUses:2214Used by:2222
Symbol 2216 BitmapUsed by:2217
Symbol 2217 GraphicUses:2216Used by:2222
Symbol 2218 BitmapUsed by:2219
Symbol 2219 GraphicUses:2218Used by:2222
Symbol 2220 BitmapUsed by:2221
Symbol 2221 GraphicUses:2220Used by:2222
Symbol 2222 MovieClip {Main_fla.ZOMBIE10burn_342}Uses:154 2195 2197 2198 2199 2201 2203 2205 2207 2209 2211 2213 2215 2217 2219 2221Used by:2251
Symbol 2223 BitmapUsed by:2224
Symbol 2224 GraphicUses:2223Used by:2237
Symbol 2225 BitmapUsed by:2226
Symbol 2226 GraphicUses:2225Used by:2237
Symbol 2227 BitmapUsed by:2228
Symbol 2228 GraphicUses:2227Used by:2237
Symbol 2229 BitmapUsed by:2230
Symbol 2230 GraphicUses:2229Used by:2237
Symbol 2231 BitmapUsed by:2232
Symbol 2232 GraphicUses:2231Used by:2237
Symbol 2233 BitmapUsed by:2234
Symbol 2234 GraphicUses:2233Used by:2237
Symbol 2235 BitmapUsed by:2236
Symbol 2236 GraphicUses:2235Used by:2237
Symbol 2237 MovieClip {Main_fla.ZOMBIE10Explode_343}Uses:154 2224 2226 2228 2230 2232 2234 2236Used by:2251
Symbol 2238 BitmapUsed by:2239
Symbol 2239 GraphicUses:2238Used by:2250
Symbol 2240 BitmapUsed by:2241
Symbol 2241 GraphicUses:2240Used by:2250
Symbol 2242 BitmapUsed by:2243
Symbol 2243 GraphicUses:2242Used by:2250
Symbol 2244 BitmapUsed by:2245
Symbol 2245 GraphicUses:2244Used by:2250
Symbol 2246 BitmapUsed by:2247
Symbol 2247 GraphicUses:2246Used by:2250
Symbol 2248 BitmapUsed by:2249
Symbol 2249 GraphicUses:2248Used by:2250
Symbol 2250 MovieClip {Main_fla.ZOMBIE10EatObama_344}Uses:2239 154 2241 2243 2245 2247 2249Used by:2251
Symbol 2251 MovieClip {com.laststand.enemy.ZombiePunk}Uses:154 2146 2155 2164 2169 2178 2193 2222 2237 2250 304Used by:2492
Symbol 2252 BitmapUsed by:2253 2267
Symbol 2253 GraphicUses:2252Used by:2254 2281 2286
Symbol 2254 MovieClipUses:2253Used by:2368
Symbol 2255 BitmapUsed by:2256
Symbol 2256 GraphicUses:2255Used by:2268
Symbol 2257 BitmapUsed by:2258
Symbol 2258 GraphicUses:2257Used by:2268
Symbol 2259 BitmapUsed by:2260
Symbol 2260 GraphicUses:2259Used by:2268
Symbol 2261 BitmapUsed by:2262
Symbol 2262 GraphicUses:2261Used by:2268
Symbol 2263 BitmapUsed by:2264
Symbol 2264 GraphicUses:2263Used by:2268
Symbol 2265 BitmapUsed by:2266
Symbol 2266 GraphicUses:2265Used by:2268
Symbol 2267 GraphicUses:2252Used by:2268
Symbol 2268 MovieClipUses:154 2256 2258 2260 2262 2264 2266 2267Used by:2368
Symbol 2269 BitmapUsed by:2270
Symbol 2270 GraphicUses:2269Used by:2281
Symbol 2271 BitmapUsed by:2272
Symbol 2272 GraphicUses:2271Used by:2281
Symbol 2273 BitmapUsed by:2274
Symbol 2274 GraphicUses:2273Used by:2281
Symbol 2275 BitmapUsed by:2276
Symbol 2276 GraphicUses:2275Used by:2281
Symbol 2277 BitmapUsed by:2278
Symbol 2278 GraphicUses:2277Used by:2281
Symbol 2279 BitmapUsed by:2280
Symbol 2280 GraphicUses:2279Used by:2281
Symbol 2281 MovieClipUses:154 2270 2272 2274 2276 2278 2280 2253Used by:2368
Symbol 2282 BitmapUsed by:2283
Symbol 2283 GraphicUses:2282Used by:2286
Symbol 2284 BitmapUsed by:2285
Symbol 2285 GraphicUses:2284Used by:2286
Symbol 2286 MovieClip {Main_fla.ZOMBIE11Hit_349}Uses:154 2283 2285 2253Used by:2368
Symbol 2287 BitmapUsed by:2288
Symbol 2288 GraphicUses:2287Used by:2295
Symbol 2289 BitmapUsed by:2290
Symbol 2290 GraphicUses:2289Used by:2295
Symbol 2291 BitmapUsed by:2292
Symbol 2292 GraphicUses:2291Used by:2295
Symbol 2293 BitmapUsed by:2294
Symbol 2294 GraphicUses:2293Used by:2295
Symbol 2295 MovieClip {Main_fla.ZOMBIE11Die_350}Uses:2288 2290 154 2292 2294Used by:2368
Symbol 2296 BitmapUsed by:2297
Symbol 2297 GraphicUses:2296Used by:2310
Symbol 2298 BitmapUsed by:2299
Symbol 2299 GraphicUses:2298Used by:2310
Symbol 2300 BitmapUsed by:2301
Symbol 2301 GraphicUses:2300Used by:2310
Symbol 2302 BitmapUsed by:2303
Symbol 2303 GraphicUses:2302Used by:2310
Symbol 2304 BitmapUsed by:2305
Symbol 2305 GraphicUses:2304Used by:2310
Symbol 2306 BitmapUsed by:2307
Symbol 2307 GraphicUses:2306Used by:2310
Symbol 2308 BitmapUsed by:2309
Symbol 2309 GraphicUses:2308Used by:2310
Symbol 2310 MovieClip {Main_fla.ZOMBIE11Headshot_351}Uses:154 2297 2299 2301 2303 2305 2307 2309Used by:2368
Symbol 2311 BitmapUsed by:2312 2315
Symbol 2312 GraphicUses:2311Used by:2339
Symbol 2313 BitmapUsed by:2314 2316
Symbol 2314 GraphicUses:2313Used by:2339
Symbol 2315 GraphicUses:2311Used by:2339
Symbol 2316 GraphicUses:2313Used by:2339
Symbol 2317 BitmapUsed by:2318
Symbol 2318 GraphicUses:2317Used by:2339
Symbol 2319 BitmapUsed by:2320
Symbol 2320 GraphicUses:2319Used by:2339
Symbol 2321 BitmapUsed by:2322
Symbol 2322 GraphicUses:2321Used by:2339
Symbol 2323 BitmapUsed by:2324
Symbol 2324 GraphicUses:2323Used by:2339
Symbol 2325 BitmapUsed by:2326
Symbol 2326 GraphicUses:2325Used by:2339
Symbol 2327 BitmapUsed by:2328
Symbol 2328 GraphicUses:2327Used by:2339
Symbol 2329 BitmapUsed by:2330
Symbol 2330 GraphicUses:2329Used by:2339
Symbol 2331 BitmapUsed by:2332
Symbol 2332 GraphicUses:2331Used by:2339
Symbol 2333 BitmapUsed by:2334
Symbol 2334 GraphicUses:2333Used by:2339
Symbol 2335 BitmapUsed by:2336
Symbol 2336 GraphicUses:2335Used by:2339
Symbol 2337 BitmapUsed by:2338
Symbol 2338 GraphicUses:2337Used by:2339
Symbol 2339 MovieClip {Main_fla.ZOMBIE11burn_352}Uses:154 2312 2314 2315 2316 2318 2320 2322 2324 2326 2328 2330 2332 2334 2336 2338Used by:2368
Symbol 2340 BitmapUsed by:2341
Symbol 2341 GraphicUses:2340Used by:2354
Symbol 2342 BitmapUsed by:2343
Symbol 2343 GraphicUses:2342Used by:2354
Symbol 2344 BitmapUsed by:2345
Symbol 2345 GraphicUses:2344Used by:2354
Symbol 2346 BitmapUsed by:2347
Symbol 2347 GraphicUses:2346Used by:2354
Symbol 2348 BitmapUsed by:2349
Symbol 2349 GraphicUses:2348Used by:2354
Symbol 2350 BitmapUsed by:2351
Symbol 2351 GraphicUses:2350Used by:2354
Symbol 2352 BitmapUsed by:2353
Symbol 2353 GraphicUses:2352Used by:2354
Symbol 2354 MovieClip {Main_fla.ZOMBIE11Explode_353}Uses:154 2341 2343 2345 2347 2349 2351 2353Used by:2368
Symbol 2355 BitmapUsed by:2356
Symbol 2356 GraphicUses:2355Used by:2367
Symbol 2357 BitmapUsed by:2358
Symbol 2358 GraphicUses:2357Used by:2367
Symbol 2359 BitmapUsed by:2360
Symbol 2360 GraphicUses:2359Used by:2367
Symbol 2361 BitmapUsed by:2362
Symbol 2362 GraphicUses:2361Used by:2367
Symbol 2363 BitmapUsed by:2364
Symbol 2364 GraphicUses:2363Used by:2367
Symbol 2365 BitmapUsed by:2366
Symbol 2366 GraphicUses:2365Used by:2367
Symbol 2367 MovieClip {Main_fla.ZOMBIE11EatObama_354}Uses:2356 154 2358 2360 2362 2364 2366Used by:2368
Symbol 2368 MovieClip {com.laststand.enemy.ZombieDisco}Uses:154 2254 2268 2281 2286 2295 2310 2339 2354 2367 304Used by:2492
Symbol 2369 BitmapUsed by:2370
Symbol 2370 GraphicUses:2369Used by:2371 2382 2393 2398
Symbol 2371 MovieClipUses:2370Used by:2484
Symbol 2372 BitmapUsed by:2373
Symbol 2373 GraphicUses:2372Used by:2382
Symbol 2374 BitmapUsed by:2375
Symbol 2375 GraphicUses:2374Used by:2382
Symbol 2376 BitmapUsed by:2377
Symbol 2377 GraphicUses:2376Used by:2382
Symbol 2378 BitmapUsed by:2379
Symbol 2379 GraphicUses:2378Used by:2382
Symbol 2380 BitmapUsed by:2381
Symbol 2381 GraphicUses:2380Used by:2382
Symbol 2382 MovieClipUses:154 2373 2375 2377 2379 2381 2370Used by:2484
Symbol 2383 BitmapUsed by:2384
Symbol 2384 GraphicUses:2383Used by:2393
Symbol 2385 BitmapUsed by:2386
Symbol 2386 GraphicUses:2385Used by:2393
Symbol 2387 BitmapUsed by:2388
Symbol 2388 GraphicUses:2387Used by:2393
Symbol 2389 BitmapUsed by:2390
Symbol 2390 GraphicUses:2389Used by:2393
Symbol 2391 BitmapUsed by:2392
Symbol 2392 GraphicUses:2391Used by:2393
Symbol 2393 MovieClipUses:154 2384 2386 2388 2390 2392 2370Used by:2484
Symbol 2394 BitmapUsed by:2395
Symbol 2395 GraphicUses:2394Used by:2398
Symbol 2396 BitmapUsed by:2397
Symbol 2397 GraphicUses:2396Used by:2398
Symbol 2398 MovieClip {Main_fla.ZOMBIE09Hit_359}Uses:154 2395 2397 2370Used by:2484
Symbol 2399 BitmapUsed by:2400
Symbol 2400 GraphicUses:2399Used by:2407
Symbol 2401 BitmapUsed by:2402
Symbol 2402 GraphicUses:2401Used by:2407
Symbol 2403 BitmapUsed by:2404
Symbol 2404 GraphicUses:2403Used by:2407
Symbol 2405 BitmapUsed by:2406
Symbol 2406 GraphicUses:2405Used by:2407
Symbol 2407 MovieClipUses:2400 2402 154 2404 2406Used by:2484
Symbol 2408 BitmapUsed by:2409
Symbol 2409 GraphicUses:2408Used by:2422
Symbol 2410 BitmapUsed by:2411
Symbol 2411 GraphicUses:2410Used by:2422
Symbol 2412 BitmapUsed by:2413
Symbol 2413 GraphicUses:2412Used by:2422
Symbol 2414 BitmapUsed by:2415
Symbol 2415 GraphicUses:2414Used by:2422
Symbol 2416 BitmapUsed by:2417
Symbol 2417 GraphicUses:2416Used by:2422
Symbol 2418 BitmapUsed by:2419
Symbol 2419 GraphicUses:2418Used by:2422
Symbol 2420 BitmapUsed by:2421
Symbol 2421 GraphicUses:2420Used by:2422
Symbol 2422 MovieClip {Main_fla.ZOMBIE09Headshot_361}Uses:154 2409 2411 2413 2415 2417 2419 2421Used by:2484
Symbol 2423 BitmapUsed by:2424 2427
Symbol 2424 GraphicUses:2423Used by:2451
Symbol 2425 BitmapUsed by:2426 2428
Symbol 2426 GraphicUses:2425Used by:2451
Symbol 2427 GraphicUses:2423Used by:2451
Symbol 2428 GraphicUses:2425Used by:2451
Symbol 2429 BitmapUsed by:2430
Symbol 2430 GraphicUses:2429Used by:2451
Symbol 2431 BitmapUsed by:2432
Symbol 2432 GraphicUses:2431Used by:2451
Symbol 2433 BitmapUsed by:2434
Symbol 2434 GraphicUses:2433Used by:2451
Symbol 2435 BitmapUsed by:2436
Symbol 2436 GraphicUses:2435Used by:2451
Symbol 2437 BitmapUsed by:2438
Symbol 2438 GraphicUses:2437Used by:2451
Symbol 2439 BitmapUsed by:2440
Symbol 2440 GraphicUses:2439Used by:2451
Symbol 2441 BitmapUsed by:2442
Symbol 2442 GraphicUses:2441Used by:2451
Symbol 2443 BitmapUsed by:2444
Symbol 2444 GraphicUses:2443Used by:2451
Symbol 2445 BitmapUsed by:2446
Symbol 2446 GraphicUses:2445Used by:2451
Symbol 2447 BitmapUsed by:2448
Symbol 2448 GraphicUses:2447Used by:2451
Symbol 2449 BitmapUsed by:2450
Symbol 2450 GraphicUses:2449Used by:2451
Symbol 2451 MovieClip {Main_fla.ZOMBIE09burn_362}Uses:154 2424 2426 2427 2428 2430 2432 2434 2436 2438 2440 2442 2444 2446 2448 2450Used by:2484
Symbol 2452 BitmapUsed by:2453
Symbol 2453 GraphicUses:2452Used by:2466
Symbol 2454 BitmapUsed by:2455
Symbol 2455 GraphicUses:2454Used by:2466
Symbol 2456 BitmapUsed by:2457
Symbol 2457 GraphicUses:2456Used by:2466
Symbol 2458 BitmapUsed by:2459
Symbol 2459 GraphicUses:2458Used by:2466
Symbol 2460 BitmapUsed by:2461
Symbol 2461 GraphicUses:2460Used by:2466
Symbol 2462 BitmapUsed by:2463
Symbol 2463 GraphicUses:2462Used by:2466
Symbol 2464 BitmapUsed by:2465
Symbol 2465 GraphicUses:2464Used by:2466
Symbol 2466 MovieClip {Main_fla.ZOMBIE09Explode_363}Uses:154 2453 2455 2457 2459 2461 2463 2465Used by:2484
Symbol 2467 BitmapUsed by:2468
Symbol 2468 GraphicUses:2467Used by:2483
Symbol 2469 BitmapUsed by:2470
Symbol 2470 GraphicUses:2469Used by:2483
Symbol 2471 BitmapUsed by:2472
Symbol 2472 GraphicUses:2471Used by:2483
Symbol 2473 BitmapUsed by:2474
Symbol 2474 GraphicUses:2473Used by:2483
Symbol 2475 BitmapUsed by:2476
Symbol 2476 GraphicUses:2475Used by:2483
Symbol 2477 BitmapUsed by:2478
Symbol 2478 GraphicUses:2477Used by:2483
Symbol 2479 BitmapUsed by:2480
Symbol 2480 GraphicUses:2479Used by:2483
Symbol 2481 BitmapUsed by:2482
Symbol 2482 GraphicUses:2481Used by:2483
Symbol 2483 MovieClip {Main_fla.ZOMBIE09EatObama_364}Uses:2468 154 2470 2472 2474 2476 2478 2480 2482Used by:2484
Symbol 2484 MovieClip {com.laststand.enemy.ZombieObese}Uses:154 2371 2382 2393 2398 2407 2422 2451 2466 2483 304Used by:2492
Symbol 2485 Sound {InGameSound}Used by:2492
Symbol 2486 Sound {PistolShotSound}Used by:2492
Symbol 2487 Sound {MagnumReloadSound}Used by:2492
Symbol 2488 Sound {UziShotSound}Used by:2492
Symbol 2489 Sound {PistolReloadSound}Used by:2492
Symbol 2490 Sound {GameOverSound}Used by:2492
Symbol 2491 Sound {MainSound}Used by:2492
Symbol 2492 MovieClip {Main_fla.AssetHolder_1}Uses:257 258 597 642 681 705 752 945 959 966 986 1022 256 204 239 221 187 170 1027 1139 1245 1360 1480 1586 1695 1809 1917 2035 2143 2251 2368 2484 150 62 2485 2486 2487 2488 2489 2490 2491Used by:Timeline

Instance Names

"loadingDisp"Symbol 62 MovieClip {com.laststand.preloader.AdsPreloader} Frame 1Symbol 20 EditableText
"startBut"Symbol 62 MovieClip {com.laststand.preloader.AdsPreloader} Frame 1Symbol 30 Button
"adsMov"Symbol 62 MovieClip {com.laststand.preloader.AdsPreloader} Frame 1Symbol 59 MovieClip
"moreBut"Symbol 62 MovieClip {com.laststand.preloader.AdsPreloader} Frame 1Symbol 61 Button
"mc_rim"Symbol 73 MovieClip {Main_fla._forward_wheelw_373} Frame 1Symbol 71 MovieClip
"mc"Symbol 74 MovieClip {Main_fla._forward_wheel_w_372} Frame 1Symbol 73 MovieClip {Main_fla._forward_wheelw_373}
"mc_rim"Symbol 80 MovieClip {Main_fla._back_wheel2w_379} Frame 1Symbol 79 MovieClip
"mc"Symbol 81 MovieClip {Main_fla._back_wheel_2w_378} Frame 1Symbol 80 MovieClip {Main_fla._back_wheel2w_379}
"mc_spring"Symbol 86 MovieClip {Main_fla._bike_f_springw_384} Frame 1Symbol 85 MovieClip
"p"Symbol 105 MovieClip {Main_fla.headw_395} Frame 1Symbol 104 MovieClip
"p"Symbol 107 MovieClip {Main_fla.bodyw_397} Frame 1Symbol 104 MovieClip
"p"Symbol 109 MovieClip {Main_fla.legw_398} Frame 1Symbol 104 MovieClip
"h"Symbol 110 MovieClip {Main_fla._man_allw_391} Frame 1Symbol 105 MovieClip {Main_fla.headw_395}
"b"Symbol 110 MovieClip {Main_fla._man_allw_391} Frame 1Symbol 107 MovieClip {Main_fla.bodyw_397}
"l"Symbol 110 MovieClip {Main_fla._man_allw_391} Frame 1Symbol 109 MovieClip {Main_fla.legw_398}
"mc"Symbol 111 MovieClip {Main_fla._bike_body_387} Frame 1Symbol 110 MovieClip {Main_fla._man_allw_391}
"mc_f_spring"Symbol 112 MovieClip {Main_fla._bike_bodyw_383} Frame 1Symbol 86 MovieClip {Main_fla._bike_f_springw_384}
"mc_b_spring"Symbol 112 MovieClip {Main_fla._bike_bodyw_383} Frame 1Symbol 88 MovieClip
"mc_body_man"Symbol 112 MovieClip {Main_fla._bike_bodyw_383} Frame 1Symbol 111 MovieClip {Main_fla._bike_body_387}
"mc"Symbol 113 MovieClip {lib_bike_body} Frame 1Symbol 112 MovieClip {Main_fla._bike_bodyw_383}
"loadingBar"Symbol 133 MovieClip {Main_fla.Loader_399} Frame 1Symbol 123 MovieClip
"mcStripe"Symbol 133 MovieClip {Main_fla.Loader_399} Frame 1Symbol 125 MovieClip
"logoMov"Symbol 150 MovieClip {com.laststand.preloader.ObamaPreloader} Frame 1Symbol 120 MovieClip {Main_fla.logoaniinit_366}
"loaderMov"Symbol 150 MovieClip {com.laststand.preloader.ObamaPreloader} Frame 1Symbol 133 MovieClip {Main_fla.Loader_399}
"loadingDisp"Symbol 150 MovieClip {com.laststand.preloader.ObamaPreloader} Frame 1Symbol 148 EditableText
"startBut"Symbol 150 MovieClip {com.laststand.preloader.ObamaPreloader} Frame 1Symbol 149 Button
"stand"Symbol 170 MovieClip {com.laststand.npc.NPCTrucker} Frame 1Symbol 153 MovieClip
"shoot"Symbol 170 MovieClip {com.laststand.npc.NPCTrucker} Frame 1Symbol 158 MovieClip
"retreat"Symbol 170 MovieClip {com.laststand.npc.NPCTrucker} Frame 1Symbol 167 MovieClip
"gunPoint"Symbol 170 MovieClip {com.laststand.npc.NPCTrucker} Frame 1Symbol 169 MovieClip
"stand"Symbol 187 MovieClip {com.laststand.npc.NPCCowboy} Frame 1Symbol 173 MovieClip
"shoot"Symbol 187 MovieClip {com.laststand.npc.NPCCowboy} Frame 1Symbol 177 MovieClip {Main_fla.COWBOYShoot_70}
"retreat"Symbol 187 MovieClip {com.laststand.npc.NPCCowboy} Frame 1Symbol 186 MovieClip
"gunPoint"Symbol 187 MovieClip {com.laststand.npc.NPCCowboy} Frame 1Symbol 169 MovieClip
"stand"Symbol 204 MovieClip {com.laststand.npc.NPCBush} Frame 1Symbol 190 MovieClip
"shoot"Symbol 204 MovieClip {com.laststand.npc.NPCBush} Frame 1Symbol 194 MovieClip {Main_fla.DUBYAShoot_66}
"retreat"Symbol 204 MovieClip {com.laststand.npc.NPCBush} Frame 1Symbol 203 MovieClip
"gunPoint"Symbol 204 MovieClip {com.laststand.npc.NPCBush} Frame 1Symbol 169 MovieClip
"stand"Symbol 221 MovieClip {com.laststand.npc.NPCJanitor} Frame 1Symbol 207 MovieClip
"shoot"Symbol 221 MovieClip {com.laststand.npc.NPCJanitor} Frame 1Symbol 211 MovieClip {Main_fla.JANITORShoot_62}
"retreat"Symbol 221 MovieClip {com.laststand.npc.NPCJanitor} Frame 1Symbol 220 MovieClip
"gunPoint"Symbol 221 MovieClip {com.laststand.npc.NPCJanitor} Frame 1Symbol 169 MovieClip
"stand"Symbol 239 MovieClip {com.laststand.npc.NPCChef} Frame 1Symbol 224 MovieClip
"shoot"Symbol 239 MovieClip {com.laststand.npc.NPCChef} Frame 1Symbol 229 MovieClip
"retreat"Symbol 239 MovieClip {com.laststand.npc.NPCChef} Frame 1Symbol 238 MovieClip
"gunPoint"Symbol 239 MovieClip {com.laststand.npc.NPCChef} Frame 1Symbol 169 MovieClip
"stand"Symbol 256 MovieClip {com.laststand.npc.NPCMichelle} Frame 1Symbol 242 MovieClip
"shoot"Symbol 256 MovieClip {com.laststand.npc.NPCMichelle} Frame 1Symbol 246 MovieClip {Main_fla.MICHELLEShoot_15}
"retreat"Symbol 256 MovieClip {com.laststand.npc.NPCMichelle} Frame 1Symbol 255 MovieClip
"gunPoint"Symbol 256 MovieClip {com.laststand.npc.NPCMichelle} Frame 1Symbol 169 MovieClip
"ammoDisp"Symbol 287 MovieClip {Main_fla.HEALTH_5} Frame 1Symbol 285 EditableText
"healthDisp"Symbol 287 MovieClip {Main_fla.HEALTH_5} Frame 1Symbol 286 EditableText
"dayDisp"Symbol 291 MovieClip {Main_fla.DAY_6} Frame 1Symbol 290 EditableText
"barricadeAnim"Symbol 302 MovieClip {Main_fla.PLAYGAME_3} Frame 1Symbol 280 MovieClip
"healthUI"Symbol 302 MovieClip {Main_fla.PLAYGAME_3} Frame 1Symbol 287 MovieClip {Main_fla.HEALTH_5}
"dayPanel"Symbol 302 MovieClip {Main_fla.PLAYGAME_3} Frame 1Symbol 291 MovieClip {Main_fla.DAY_6}
"menuBut"Symbol 302 MovieClip {Main_fla.PLAYGAME_3} Frame 1Symbol 295 Button
"standFeet"Symbol 336 MovieClip {Main_fla.FEETOBAMA_24} Frame 1Symbol 326 MovieClip
"walkFeet"Symbol 336 MovieClip {Main_fla.FEETOBAMA_24} Frame 1Symbol 335 MovieClip
"pistolStand"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 345 MovieClip
"pistolShoot"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 348 MovieClip {Main_fla.PISTOLShoot_31}
"pistolLoad"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 359 MovieClip {Main_fla.PISTOLLoading_32}
"batStand"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 363 MovieClip
"batLoad"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 363 MovieClip
"batShoot"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 368 MovieClip {Main_fla.BASEBALLBATOBAMA_34}
"AK47Stand"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 371 MovieClip
"AK47Shoot"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 374 MovieClip {Main_fla.AK47Shoot_36}
"AK47Load"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 383 MovieClip {Main_fla.AK47Load_37}
"dEagleStand"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 386 MovieClip
"dEagleShoot"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 389 MovieClip {Main_fla.DESERTEAGLEShoot_39}
"dEagleLoad"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 400 MovieClip {Main_fla.DESERTEAGLELoad_40}
"flameThrowerStand"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 403 MovieClip
"flameThrowerLoad"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 403 MovieClip
"flameThrowerShoot"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 430 MovieClip {Main_fla.FLAMETHROWERShoot_42}
"gLauncherLoad"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 439 MovieClip {Main_fla.GRENADELAUNCHERLoad_43}
"gLauncherStand"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 440 MovieClip
"gLauncherShoot"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 443 MovieClip {Main_fla.GRENADELAUNCHERShoot_45}
"laserLoad"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 446 MovieClip
"laserStand"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 446 MovieClip
"laserShoot"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 463 MovieClip {Main_fla.LAZERShoot_47}
"uziStand"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 466 MovieClip
"uziShoot"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 471 MovieClip {Main_fla.UZIShoot_49}
"uziLoad"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 482 MovieClip {Main_fla.UZILoad_50}
"machineGunStand"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 485 MovieClip
"machineGunShoot"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 490 MovieClip {Main_fla.MACHINEGUNShoot_52}
"machineGunLoad"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 501 MovieClip {Main_fla.MACHINEGUNLoad_53}
"magnumStand"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 504 MovieClip
"magnumShoot"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 507 MovieClip {Main_fla.MAGNUMShoot_55}
"magnumLoad"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 516 MovieClip {Main_fla.MAGNUMLoad_56}
"rifleShoot"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 523 MovieClip {Main_fla.RIFLEShoot_57}
"rifleLoad"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 532 MovieClip {Main_fla.RIFLELoad_58}
"rifleStand"Symbol 534 MovieClip {Main_fla.ARM_29} Frame 1Symbol 533 MovieClip
"dead"Symbol 535 MovieClip {Main_fla.MainCharacter_22} Frame 1Symbol 323 MovieClip {Main_fla.OBAMADIE_23}
"bBox"Symbol 535 MovieClip {Main_fla.MainCharacter_22} Frame 1Symbol 304 MovieClip
"feet"Symbol 535 MovieClip {Main_fla.MainCharacter_22} Frame 1Symbol 336 MovieClip {Main_fla.FEETOBAMA_24}
"body"Symbol 535 MovieClip {Main_fla.MainCharacter_22} Frame 1Symbol 341 MovieClip {Main_fla.BODYOBAMA_27}
"gas"Symbol 535 MovieClip {Main_fla.MainCharacter_22} Frame 1Symbol 342 MovieClip
"torso"Symbol 535 MovieClip {Main_fla.MainCharacter_22} Frame 1Symbol 534 MovieClip {Main_fla.ARM_29}
"achievement1Anim"Symbol 595 MovieClip {Main_fla.ACHIEVEMENTSANIM_76} Frame 1Symbol 547 MovieClip {Main_fla.ACHIEVEMENT1display_77}
"achievement2Anim"Symbol 595 MovieClip {Main_fla.ACHIEVEMENTSANIM_76} Frame 1Symbol 552 MovieClip {Main_fla.ACHIEVEMENT2display_80}
"achievement3Anim"Symbol 595 MovieClip {Main_fla.ACHIEVEMENTSANIM_76} Frame 1Symbol 557 MovieClip {Main_fla.ACHIEVEMENT3display_81}
"achievement4Anim"Symbol 595 MovieClip {Main_fla.ACHIEVEMENTSANIM_76} Frame 1Symbol 563 MovieClip {Main_fla.ACHIEVEMENT4display_82}
"achievement5Anim"Symbol 595 MovieClip {Main_fla.ACHIEVEMENTSANIM_76} Frame 1Symbol 568 MovieClip {Main_fla.ACHIEVEMENT5display_83}
"achievement6Anim"Symbol 595 MovieClip {Main_fla.ACHIEVEMENTSANIM_76} Frame 1Symbol 573 MovieClip {Main_fla.ACHIEVEMENT6display_84}
"achievement7Anim"Symbol 595 MovieClip {Main_fla.ACHIEVEMENTSANIM_76} Frame 1Symbol 578 MovieClip {Main_fla.ACHIEVEMENT7display_85}
"achievement8Anim"Symbol 595 MovieClip {Main_fla.ACHIEVEMENTSANIM_76} Frame 1Symbol 583 MovieClip {Main_fla.ACHIEVEMENT8display_86}
"achievement9Anim"Symbol 595 MovieClip {Main_fla.ACHIEVEMENTSANIM_76} Frame 1Symbol 589 MovieClip {Main_fla.ACHIEVEMENT9display_87}
"achievement10Anim"Symbol 595 MovieClip {Main_fla.ACHIEVEMENTSANIM_76} Frame 1Symbol 594 MovieClip {Main_fla.ACHIEVEMENT10display_88}
"inGameScreen"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 302 MovieClip {Main_fla.PLAYGAME_3}
"bBox1"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 304 MovieClip
"bBox2"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 304 MovieClip
"bBox3"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 304 MovieClip
"bBox4"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 304 MovieClip
"bBox5"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 304 MovieClip
"bBox6"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 304 MovieClip
"npc2"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 256 MovieClip {com.laststand.npc.NPCMichelle}
"npc4"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 239 MovieClip {com.laststand.npc.NPCChef}
"charMov"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 535 MovieClip {Main_fla.MainCharacter_22}
"npc1"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 221 MovieClip {com.laststand.npc.NPCJanitor}
"npc6"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 204 MovieClip {com.laststand.npc.NPCBush}
"npc3"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 187 MovieClip {com.laststand.npc.NPCCowboy}
"npc5"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 170 MovieClip {com.laststand.npc.NPCTrucker}
"achievementPanel"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 595 MovieClip {Main_fla.ACHIEVEMENTSANIM_76}
"fg247But"Symbol 597 MovieClip {com.laststand.world.MainStage} Frame 1Symbol 596 Button
"closeBut"Symbol 627 MovieClip {Main_fla.SCREENHOWTOPLAY_98} Frame 1Symbol 626 Button
"playBut"Symbol 642 MovieClip {com.laststand.screen.MenuScreen} Frame 1Symbol 606 Button
"instructionBut"Symbol 642 MovieClip {com.laststand.screen.MenuScreen} Frame 1Symbol 609 Button
"achievementBut"Symbol 642 MovieClip {com.laststand.screen.MenuScreen} Frame 1Symbol 614 Button
"moreGamesBut"Symbol 642 MovieClip {com.laststand.screen.MenuScreen} Frame 1Symbol 617 Button
"introMov"Symbol 642 MovieClip {com.laststand.screen.MenuScreen} Frame 1Symbol 627 MovieClip {Main_fla.SCREENHOWTOPLAY_98}
"continueBut"Symbol 681 MovieClip {com.laststand.screen.InstructionScreen} Frame 1Symbol 679 Button
"moreBut"Symbol 681 MovieClip {com.laststand.screen.InstructionScreen} Frame 1Symbol 657 Button
"unlockBut"Symbol 681 MovieClip {com.laststand.screen.InstructionScreen} Frame 1Symbol 657 Button
"titleDisp"Symbol 688 MovieClip {Main_fla.descriptionPanel_113} Frame 1Symbol 685 EditableText
"descDisp"Symbol 688 MovieClip {Main_fla.descriptionPanel_113} Frame 1Symbol 687 EditableText
"moreBut"Symbol 688 MovieClip {Main_fla.descriptionPanel_113} Frame 1Symbol 657 Button
"lock1"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 692 MovieClip
"lock2"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 692 MovieClip
"lock3"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 692 MovieClip
"lock4"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 692 MovieClip
"lock5"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 692 MovieClip
"lock6"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 692 MovieClip
"lock7"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 692 MovieClip
"lock8"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 692 MovieClip
"lock9"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 692 MovieClip
"lock10"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 692 MovieClip
"achievement1But"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 693 MovieClip
"achievement2But"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 694 MovieClip
"achievement3But"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 695 MovieClip
"achievement4But"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 696 MovieClip
"achievement5But"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 697 MovieClip
"achievement6But"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 698 MovieClip
"achievement7But"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 699 MovieClip
"achievement8But"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 700 MovieClip
"achievement9But"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 701 MovieClip
"achievement10But"Symbol 703 MovieClip {Main_fla.AchievementPanel_115} Frame 1Symbol 702 MovieClip
"descPanel"Symbol 705 MovieClip {com.laststand.screen.AchievementScreen} Frame 1Symbol 688 MovieClip {Main_fla.descriptionPanel_113}
"achievementPanel"Symbol 705 MovieClip {com.laststand.screen.AchievementScreen} Frame 1Symbol 703 MovieClip {Main_fla.AchievementPanel_115}
"continueBut"Symbol 705 MovieClip {com.laststand.screen.AchievementScreen} Frame 1Symbol 679 Button
"moreBut"Symbol 719 MovieClip {Main_fla.SummaryPanel_132} Frame 1Symbol 657 Button
"dayDisp"Symbol 719 MovieClip {Main_fla.SummaryPanel_132} Frame 1Symbol 713 EditableText
"barricadeDisp"Symbol 719 MovieClip {Main_fla.SummaryPanel_132} Frame 1Symbol 715 EditableText
"survivorDisp"Symbol 719 MovieClip {Main_fla.SummaryPanel_132} Frame 1Symbol 717 EditableText
"weaponDisp"Symbol 719 MovieClip {Main_fla.SummaryPanel_132} Frame 1Symbol 718 EditableText
"moreBut2"Symbol 719 MovieClip {Main_fla.SummaryPanel_132} Frame 1Symbol 657 Button
"hourDisp"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 725 EditableText
"barricadeDisp"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 728 EditableText
"barricadeLeftBut"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 730 Button
"barricadeRightBut"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 732 Button
"survivorDisp"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 734 EditableText
"survivorLeftBut"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 730 Button
"survivorRightBut"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 732 Button
"weaponDisp"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 736 EditableText
"weaponLeftBut"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 730 Button
"weaponRightBut"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 732 Button
"acceptBut"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 740 Button
"currentBarricadeDisp"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 743 EditableText
"repairDisp"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 745 EditableText
"noVacancyMov"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 748 MovieClip
"armoryFullMov"Symbol 751 MovieClip {Main_fla.ShopPanel_134} Frame 1Symbol 750 MovieClip
"achievementBut"Symbol 752 MovieClip {com.laststand.screen.ShopScreen} Frame 1Symbol 712 Button
"summaryPanel"Symbol 752 MovieClip {com.laststand.screen.ShopScreen} Frame 1Symbol 719 MovieClip {Main_fla.SummaryPanel_132}
"continueBut"Symbol 752 MovieClip {com.laststand.screen.ShopScreen} Frame 1Symbol 720 Button
"shopPanel"Symbol 752 MovieClip {com.laststand.screen.ShopScreen} Frame 1Symbol 751 MovieClip {Main_fla.ShopPanel_134}
"pistolBut"Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141} Frame 1Symbol 757 MovieClip
"dEagleBut"Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141} Frame 1Symbol 760 MovieClip
"magnumBut"Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141} Frame 1Symbol 763 MovieClip
"uziBut"Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141} Frame 1Symbol 766 MovieClip
"AK47But"Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141} Frame 1Symbol 769 MovieClip
"rifleBut"Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141} Frame 1Symbol 772 MovieClip
"machineGunBut"Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141} Frame 1Symbol 775 MovieClip
"gLauncherBut"Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141} Frame 1Symbol 778 MovieClip
"batBut"Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141} Frame 1Symbol 781 MovieClip
"laserBut"Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141} Frame 1Symbol 784 MovieClip
"flameThrowerBut"Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141} Frame 1Symbol 787 MovieClip
"mainLabel"Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141} Frame 1Symbol 790 MovieClip
"backupLabel"Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141} Frame 1Symbol 792 MovieClip
"mainDisp"Symbol 839 MovieClip {Main_fla.Tween59_155} Frame 1Symbol 831 MovieClip
"backupDisp"Symbol 839 MovieClip {Main_fla.Tween59_155} Frame 1Symbol 831 MovieClip
"noMainWeaponMov"Symbol 839 MovieClip {Main_fla.Tween59_155} Frame 1Symbol 835 MovieClip
"mainBut"Symbol 839 MovieClip {Main_fla.Tween59_155} Frame 1Symbol 838 Button
"backupBut"Symbol 839 MovieClip {Main_fla.Tween59_155} Frame 1Symbol 838 Button
"weaponPanel"Symbol 945 MovieClip {com.laststand.screen.WeaponScreen} Frame 1Symbol 793 MovieClip {Main_fla.SCREENWEAPON_141}
"weaponDisplay"Symbol 945 MovieClip {com.laststand.screen.WeaponScreen} Frame 1Symbol 839 MovieClip {Main_fla.Tween59_155}
"continueBut"Symbol 945 MovieClip {com.laststand.screen.WeaponScreen} Frame 1Symbol 842 Button
"zombieBut"Symbol 945 MovieClip {com.laststand.screen.WeaponScreen} Frame 1Symbol 944 Button
"menuBut"Symbol 959 MovieClip {com.laststand.screen.CompleteScreen} Frame 1Symbol 953 Button
"mainBut"Symbol 959 MovieClip {com.laststand.screen.CompleteScreen} Frame 1Symbol 955 Button
"moreBut"Symbol 963 MovieClip {Main_fla.gameoverPanel_219} Frame 1Symbol 27 Button
"gameOverPanel"Symbol 966 MovieClip {com.laststand.screen.GameOverScreen} Frame 1Symbol 963 MovieClip {Main_fla.gameoverPanel_219}
"retryBut"Symbol 966 MovieClip {com.laststand.screen.GameOverScreen} Frame 1Symbol 965 Button
"muteMov"Symbol 986 MovieClip {com.laststand.screen.PauseScreen} Frame 1Symbol 972 MovieClip {Main_fla.MuteMov_225}
"qualityBut"Symbol 986 MovieClip {com.laststand.screen.PauseScreen} Frame 1Symbol 975 Button
"resumeBut"Symbol 986 MovieClip {com.laststand.screen.PauseScreen} Frame 1Symbol 978 Button
"menuBut"Symbol 986 MovieClip {com.laststand.screen.PauseScreen} Frame 1Symbol 981 Button
"moreBut"Symbol 986 MovieClip {com.laststand.screen.PauseScreen} Frame 1Symbol 984 Button
"qualityDisp"Symbol 986 MovieClip {com.laststand.screen.PauseScreen} Frame 1Symbol 985 EditableText
"muteBut"Symbol 986 MovieClip {com.laststand.screen.PauseScreen} Frame 1Symbol 978 Button
"explosion"Symbol 1022 MovieClip {com.laststand.particle.BloodParticle} Frame 1Symbol 1003 MovieClip {Main_fla.EXPLOSIONGRENADELAUNCHER_231}
"smallBlood"Symbol 1022 MovieClip {com.laststand.particle.BloodParticle} Frame 1Symbol 1012 MovieClip {Main_fla.SmallBloodParticle_232}
"bigBlood"Symbol 1022 MovieClip {com.laststand.particle.BloodParticle} Frame 1Symbol 1021 MovieClip {Main_fla.BLOODBIG_233}
"bBox"Symbol 1027 MovieClip {com.laststand.bullet.Bullet} Frame 1Symbol 304 MovieClip
"stand"Symbol 1139 MovieClip {com.laststand.enemy.ZombieChav} Frame 1Symbol 1030 MovieClip
"walk"Symbol 1139 MovieClip {com.laststand.enemy.ZombieChav} Frame 1Symbol 1043 MovieClip
"attack"Symbol 1139 MovieClip {com.laststand.enemy.ZombieChav} Frame 1Symbol 1052 MovieClip {Main_fla.ZOMBIE12Attack_238}
"hit"Symbol 1139 MovieClip {com.laststand.enemy.ZombieChav} Frame 1Symbol 1057 MovieClip {Main_fla.ZOMBIE12Hit_239}
"die"Symbol 1139 MovieClip {com.laststand.enemy.ZombieChav} Frame 1Symbol 1066 MovieClip {Main_fla.ZOMBIE12Die_240}
"headshot"Symbol 1139 MovieClip {com.laststand.enemy.ZombieChav} Frame 1Symbol 1081 MovieClip {Main_fla.ZOMBIE12Headshot_241}
"burn"Symbol 1139 MovieClip {com.laststand.enemy.ZombieChav} Frame 1Symbol 1110 MovieClip {Main_fla.ZOMBIE12burn_242}
"explode"Symbol 1139 MovieClip {com.laststand.enemy.ZombieChav} Frame 1Symbol 1125 MovieClip {Main_fla.ZOMBIE12Explode_243}
"eat"Symbol 1139 MovieClip {com.laststand.enemy.ZombieChav} Frame 1Symbol 1138 MovieClip {Main_fla.ZOMBIE12EatObama_244}
"bBoxBody"Symbol 1139 MovieClip {com.laststand.enemy.ZombieChav} Frame 1Symbol 304 MovieClip
"bBoxHead"Symbol 1139 MovieClip {com.laststand.enemy.ZombieChav} Frame 1Symbol 304 MovieClip
"stand"Symbol 1245 MovieClip {com.laststand.enemy.ZombieGranny} Frame 1Symbol 1142 MovieClip
"walk"Symbol 1245 MovieClip {com.laststand.enemy.ZombieGranny} Frame 1Symbol 1151 MovieClip
"attack"Symbol 1245 MovieClip {com.laststand.enemy.ZombieGranny} Frame 1Symbol 1160 MovieClip {Main_fla.ZOMBIE03Attack_248}
"hit"Symbol 1245 MovieClip {com.laststand.enemy.ZombieGranny} Frame 1Symbol 1165 MovieClip {Main_fla.ZOMBIE03Hit_249}
"die"Symbol 1245 MovieClip {com.laststand.enemy.ZombieGranny} Frame 1Symbol 1174 MovieClip {Main_fla.ZOMBIE03Die_250}
"headshot"Symbol 1245 MovieClip {com.laststand.enemy.ZombieGranny} Frame 1Symbol 1187 MovieClip {Main_fla.ZOMBIE03Headshot_251}
"burn"Symbol 1245 MovieClip {com.laststand.enemy.ZombieGranny} Frame 1Symbol 1216 MovieClip {Main_fla.ZOMBIE03burn_252}
"explode"Symbol 1245 MovieClip {com.laststand.enemy.ZombieGranny} Frame 1Symbol 1231 MovieClip {Main_fla.ZOMBIE03Explode_253}
"eat"Symbol 1245 MovieClip {com.laststand.enemy.ZombieGranny} Frame 1Symbol 1244 MovieClip {Main_fla.ZOMBIE03EatObama_254}
"bBoxBody"Symbol 1245 MovieClip {com.laststand.enemy.ZombieGranny} Frame 1Symbol 304 MovieClip
"bBoxHead"Symbol 1245 MovieClip {com.laststand.enemy.ZombieGranny} Frame 1Symbol 304 MovieClip
"stand"Symbol 1360 MovieClip {com.laststand.enemy.ZombieFatMan} Frame 1Symbol 1248 MovieClip
"walk"Symbol 1360 MovieClip {com.laststand.enemy.ZombieFatMan} Frame 1Symbol 1262 MovieClip
"attack"Symbol 1360 MovieClip {com.laststand.enemy.ZombieFatMan} Frame 1Symbol 1273 MovieClip {Main_fla.ZOMBIE02Attack_258}
"hit"Symbol 1360 MovieClip {com.laststand.enemy.ZombieFatMan} Frame 1Symbol 1278 MovieClip {Main_fla.ZOMBIE02Hit_259}
"die"Symbol 1360 MovieClip {com.laststand.enemy.ZombieFatMan} Frame 1Symbol 1287 MovieClip {Main_fla.ZOMBIE02Die_260}
"headshot"Symbol 1360 MovieClip {com.laststand.enemy.ZombieFatMan} Frame 1Symbol 1302 MovieClip {Main_fla.ZOMBIE02Headshot_261}
"burn"Symbol 1360 MovieClip {com.laststand.enemy.ZombieFatMan} Frame 1Symbol 1331 MovieClip {Main_fla.ZOMBIE02Burn_262}
"explode"Symbol 1360 MovieClip {com.laststand.enemy.ZombieFatMan} Frame 1Symbol 1346 MovieClip {Main_fla.ZOMBIE02Explode_263}
"eat"Symbol 1360 MovieClip {com.laststand.enemy.ZombieFatMan} Frame 1Symbol 1359 MovieClip {Main_fla.ZOMBIE02EatObama_264}
"bBoxBody"Symbol 1360 MovieClip {com.laststand.enemy.ZombieFatMan} Frame 1Symbol 304 MovieClip
"bBoxHead"Symbol 1360 MovieClip {com.laststand.enemy.ZombieFatMan} Frame 1Symbol 304 MovieClip
"stand"Symbol 1480 MovieClip {com.laststand.enemy.ZombieSchoolGirl} Frame 1Symbol 1363 MovieClip
"attack"Symbol 1480 MovieClip {com.laststand.enemy.ZombieSchoolGirl} Frame 1Symbol 1373 MovieClip {Main_fla.ZOMBIE01Attack_267}
"burn"Symbol 1480 MovieClip {com.laststand.enemy.ZombieSchoolGirl} Frame 1Symbol 1402 MovieClip {Main_fla.ZOMBIE01Burn_268}
"die"Symbol 1480 MovieClip {com.laststand.enemy.ZombieSchoolGirl} Frame 1Symbol 1411 MovieClip {Main_fla.ZOMBIE01Die_269}
"explode"Symbol 1480 MovieClip {com.laststand.enemy.ZombieSchoolGirl} Frame 1Symbol 1426 MovieClip {Main_fla.ZOMBIE01Explode_270}
"headshot"Symbol 1480 MovieClip {com.laststand.enemy.ZombieSchoolGirl} Frame 1Symbol 1439 MovieClip {Main_fla.ZOMBIE01Headshot_271}
"hit"Symbol 1480 MovieClip {com.laststand.enemy.ZombieSchoolGirl} Frame 1Symbol 1444 MovieClip {Main_fla.ZOMBIE01Hit_272}
"walk"Symbol 1480 MovieClip {com.laststand.enemy.ZombieSchoolGirl} Frame 1Symbol 1461 MovieClip
"eat"Symbol 1480 MovieClip {com.laststand.enemy.ZombieSchoolGirl} Frame 1Symbol 1479 MovieClip {Main_fla.ZOMBIE01EatObama_274}
"bBoxBody"Symbol 1480 MovieClip {com.laststand.enemy.ZombieSchoolGirl} Frame 1Symbol 304 MovieClip
"bBoxHead"Symbol 1480 MovieClip {com.laststand.enemy.ZombieSchoolGirl} Frame 1Symbol 304 MovieClip
"stand"Symbol 1586 MovieClip {com.laststand.enemy.ZombieGothic} Frame 1Symbol 1483 MovieClip
"walk"Symbol 1586 MovieClip {com.laststand.enemy.ZombieGothic} Frame 1Symbol 1492 MovieClip
"attack"Symbol 1586 MovieClip {com.laststand.enemy.ZombieGothic} Frame 1Symbol 1503 MovieClip {Main_fla.ZOMBIE04Attack_278}
"hit"Symbol 1586 MovieClip {com.laststand.enemy.ZombieGothic} Frame 1Symbol 1508 MovieClip {Main_fla.ZOMBIE04Hit_279}
"die"Symbol 1586 MovieClip {com.laststand.enemy.ZombieGothic} Frame 1Symbol 1517 MovieClip {Main_fla.ZOMBIE04Die_280}
"headshot"Symbol 1586 MovieClip {com.laststand.enemy.ZombieGothic} Frame 1Symbol 1530 MovieClip {Main_fla.ZOMBIE04Headshot_281}
"bBoxBody"Symbol 1586 MovieClip {com.laststand.enemy.ZombieGothic} Frame 1Symbol 304 MovieClip
"bBoxHead"Symbol 1586 MovieClip {com.laststand.enemy.ZombieGothic} Frame 1Symbol 304 MovieClip
"burn"Symbol 1586 MovieClip {com.laststand.enemy.ZombieGothic} Frame 1Symbol 1557 MovieClip {Main_fla.ZOMBIE04burn_282}
"explode"Symbol 1586 MovieClip {com.laststand.enemy.ZombieGothic} Frame 1Symbol 1572 MovieClip {Main_fla.ZOMBIE04Explode_283}
"eat"Symbol 1586 MovieClip {com.laststand.enemy.ZombieGothic} Frame 1Symbol 1585 MovieClip {Main_fla.ZOMBIE04EatObama_284}
"stand"Symbol 1695 MovieClip {com.laststand.enemy.ZombieElder} Frame 1Symbol 1589 MovieClip
"walk"Symbol 1695 MovieClip {com.laststand.enemy.ZombieElder} Frame 1Symbol 1599 MovieClip
"attack"Symbol 1695 MovieClip {com.laststand.enemy.ZombieElder} Frame 1Symbol 1608 MovieClip {Main_fla.ZOMBIE05Attack_288}
"hit"Symbol 1695 MovieClip {com.laststand.enemy.ZombieElder} Frame 1Symbol 1613 MovieClip {Main_fla.ZOMBIE05Hit_289}
"die"Symbol 1695 MovieClip {com.laststand.enemy.ZombieElder} Frame 1Symbol 1622 MovieClip {Main_fla.ZOMBIE05Die_290}
"headshot"Symbol 1695 MovieClip {com.laststand.enemy.ZombieElder} Frame 1Symbol 1637 MovieClip {Main_fla.ZOMBIE05Headshot_291}
"burn"Symbol 1695 MovieClip {com.laststand.enemy.ZombieElder} Frame 1Symbol 1666 MovieClip {Main_fla.ZOMBIE05burn_292}
"explode"Symbol 1695 MovieClip {com.laststand.enemy.ZombieElder} Frame 1Symbol 1681 MovieClip {Main_fla.ZOMBIE05Explode_293}
"eat"Symbol 1695 MovieClip {com.laststand.enemy.ZombieElder} Frame 1Symbol 1694 MovieClip {Main_fla.ZOMBIE05EatObama_294}
"bBoxBody"Symbol 1695 MovieClip {com.laststand.enemy.ZombieElder} Frame 1Symbol 304 MovieClip
"bBoxHead"Symbol 1695 MovieClip {com.laststand.enemy.ZombieElder} Frame 1Symbol 304 MovieClip
"stand"Symbol 1809 MovieClip {com.laststand.enemy.ZombieGuy} Frame 1Symbol 1698 MovieClip
"walk"Symbol 1809 MovieClip {com.laststand.enemy.ZombieGuy} Frame 1Symbol 1709 MovieClip
"attack"Symbol 1809 MovieClip {com.laststand.enemy.ZombieGuy} Frame 1Symbol 1722 MovieClip {Main_fla.ZOMBIE06Attack_298}
"hit"Symbol 1809 MovieClip {com.laststand.enemy.ZombieGuy} Frame 1Symbol 1727 MovieClip {Main_fla.ZOMBIE06Hit_299}
"die"Symbol 1809 MovieClip {com.laststand.enemy.ZombieGuy} Frame 1Symbol 1736 MovieClip {Main_fla.ZOMBIE06Die_300}
"headshot"Symbol 1809 MovieClip {com.laststand.enemy.ZombieGuy} Frame 1Symbol 1749 MovieClip {Main_fla.ZOMBIE06Headshot_301}
"burn"Symbol 1809 MovieClip {com.laststand.enemy.ZombieGuy} Frame 1Symbol 1778 MovieClip {Main_fla.ZOMBIE06burn_302}
"explode"Symbol 1809 MovieClip {com.laststand.enemy.ZombieGuy} Frame 1Symbol 1793 MovieClip {Main_fla.ZOMBIE06Explode_303}
"eat"Symbol 1809 MovieClip {com.laststand.enemy.ZombieGuy} Frame 1Symbol 1808 MovieClip {Main_fla.ZOMBIE06EatObama_304}
"bBoxBody"Symbol 1809 MovieClip {com.laststand.enemy.ZombieGuy} Frame 1Symbol 304 MovieClip
"bBoxHead"Symbol 1809 MovieClip {com.laststand.enemy.ZombieGuy} Frame 1Symbol 304 MovieClip
"stand"Symbol 1917 MovieClip {com.laststand.enemy.ZombieCop} Frame 1Symbol 1812 MovieClip
"walk"Symbol 1917 MovieClip {com.laststand.enemy.ZombieCop} Frame 1Symbol 1823 MovieClip
"attack"Symbol 1917 MovieClip {com.laststand.enemy.ZombieCop} Frame 1Symbol 1832 MovieClip {Main_fla.ZOMBIE07Attack_308}
"hit"Symbol 1917 MovieClip {com.laststand.enemy.ZombieCop} Frame 1Symbol 1837 MovieClip {Main_fla.ZOMBIE07Hit_309}
"die"Symbol 1917 MovieClip {com.laststand.enemy.ZombieCop} Frame 1Symbol 1846 MovieClip {Main_fla.ZOMBIE07Die_310}
"headshot"Symbol 1917 MovieClip {com.laststand.enemy.ZombieCop} Frame 1Symbol 1859 MovieClip {Main_fla.ZOMBIE07Headshot_311}
"burn"Symbol 1917 MovieClip {com.laststand.enemy.ZombieCop} Frame 1Symbol 1888 MovieClip {Main_fla.ZOMBIE07burn_312}
"explode"Symbol 1917 MovieClip {com.laststand.enemy.ZombieCop} Frame 1Symbol 1903 MovieClip {Main_fla.ZOMBIE07Explode_313}
"eat"Symbol 1917 MovieClip {com.laststand.enemy.ZombieCop} Frame 1Symbol 1916 MovieClip {Main_fla.ZOMBIE07EatObama_314}
"bBoxBody"Symbol 1917 MovieClip {com.laststand.enemy.ZombieCop} Frame 1Symbol 304 MovieClip
"bBoxHead"Symbol 1917 MovieClip {com.laststand.enemy.ZombieCop} Frame 1Symbol 304 MovieClip
"stand"Symbol 2035 MovieClip {com.laststand.enemy.ZombieBear} Frame 1Symbol 1920 MovieClip
"walk"Symbol 2035 MovieClip {com.laststand.enemy.ZombieBear} Frame 1Symbol 1933 MovieClip
"attack"Symbol 2035 MovieClip {com.laststand.enemy.ZombieBear} Frame 1Symbol 1944 MovieClip
"hit"Symbol 2035 MovieClip {com.laststand.enemy.ZombieBear} Frame 1Symbol 1949 MovieClip {Main_fla.ZOMBIE08Hit_319}
"die"Symbol 2035 MovieClip {com.laststand.enemy.ZombieBear} Frame 1Symbol 1958 MovieClip {Main_fla.ZOMBIE08Die_320}
"headshot"Symbol 2035 MovieClip {com.laststand.enemy.ZombieBear} Frame 1Symbol 1973 MovieClip {Main_fla.ZOMBIE08Headshot_321}
"burn"Symbol 2035 MovieClip {com.laststand.enemy.ZombieBear} Frame 1Symbol 2002 MovieClip {Main_fla.ZOMBIE08burn_322}
"explode"Symbol 2035 MovieClip {com.laststand.enemy.ZombieBear} Frame 1Symbol 2017 MovieClip {Main_fla.ZOMBIE08Explode_323}
"eat"Symbol 2035 MovieClip {com.laststand.enemy.ZombieBear} Frame 1Symbol 2034 MovieClip {Main_fla.ZOMBIE08EatObama_324}
"bBoxBody"Symbol 2035 MovieClip {com.laststand.enemy.ZombieBear} Frame 1Symbol 304 MovieClip
"bBoxHead"Symbol 2035 MovieClip {com.laststand.enemy.ZombieBear} Frame 1Symbol 304 MovieClip
"stand"Symbol 2143 MovieClip {com.laststand.enemy.ZombieMJ} Frame 1Symbol 2038 MovieClip
"walk"Symbol 2143 MovieClip {com.laststand.enemy.ZombieMJ} Frame 1Symbol 2049 MovieClip
"attack"Symbol 2143 MovieClip {com.laststand.enemy.ZombieMJ} Frame 1Symbol 2058 MovieClip
"hit"Symbol 2143 MovieClip {com.laststand.enemy.ZombieMJ} Frame 1Symbol 2063 MovieClip {Main_fla.ZOMBIE13Hit_329}
"die"Symbol 2143 MovieClip {com.laststand.enemy.ZombieMJ} Frame 1Symbol 2072 MovieClip {Main_fla.ZOMBIE13Die_330}
"headshot"Symbol 2143 MovieClip {com.laststand.enemy.ZombieMJ} Frame 1Symbol 2085 MovieClip {Main_fla.ZOMBIE13Headshot_331}
"burn"Symbol 2143 MovieClip {com.laststand.enemy.ZombieMJ} Frame 1Symbol 2114 MovieClip {Main_fla.ZOMBIE13burn_332}
"explode"Symbol 2143 MovieClip {com.laststand.enemy.ZombieMJ} Frame 1Symbol 2129 MovieClip {Main_fla.ZOMBIE13Explode_333}
"eat"Symbol 2143 MovieClip {com.laststand.enemy.ZombieMJ} Frame 1Symbol 2142 MovieClip {Main_fla.ZOMBIE13EatObama_334}
"bBoxBody"Symbol 2143 MovieClip {com.laststand.enemy.ZombieMJ} Frame 1Symbol 304 MovieClip
"bBoxHead"Symbol 2143 MovieClip {com.laststand.enemy.ZombieMJ} Frame 1Symbol 304 MovieClip
"stand"Symbol 2251 MovieClip {com.laststand.enemy.ZombiePunk} Frame 1Symbol 2146 MovieClip
"walk"Symbol 2251 MovieClip {com.laststand.enemy.ZombiePunk} Frame 1Symbol 2155 MovieClip
"attack"Symbol 2251 MovieClip {com.laststand.enemy.ZombiePunk} Frame 1Symbol 2164 MovieClip
"hit"Symbol 2251 MovieClip {com.laststand.enemy.ZombiePunk} Frame 1Symbol 2169 MovieClip {Main_fla.ZOMBIE10Hit_339}
"die"Symbol 2251 MovieClip {com.laststand.enemy.ZombiePunk} Frame 1Symbol 2178 MovieClip {Main_fla.ZOMBIE10Die_340}
"headshot"Symbol 2251 MovieClip {com.laststand.enemy.ZombiePunk} Frame 1Symbol 2193 MovieClip {Main_fla.ZOMBIE10Headshot_341}
"burn"Symbol 2251 MovieClip {com.laststand.enemy.ZombiePunk} Frame 1Symbol 2222 MovieClip {Main_fla.ZOMBIE10burn_342}
"explode"Symbol 2251 MovieClip {com.laststand.enemy.ZombiePunk} Frame 1Symbol 2237 MovieClip {Main_fla.ZOMBIE10Explode_343}
"eat"Symbol 2251 MovieClip {com.laststand.enemy.ZombiePunk} Frame 1Symbol 2250 MovieClip {Main_fla.ZOMBIE10EatObama_344}
"bBoxBody"Symbol 2251 MovieClip {com.laststand.enemy.ZombiePunk} Frame 1Symbol 304 MovieClip
"bBoxHead"Symbol 2251 MovieClip {com.laststand.enemy.ZombiePunk} Frame 1Symbol 304 MovieClip
"stand"Symbol 2368 MovieClip {com.laststand.enemy.ZombieDisco} Frame 1Symbol 2254 MovieClip
"walk"Symbol 2368 MovieClip {com.laststand.enemy.ZombieDisco} Frame 1Symbol 2268 MovieClip
"attack"Symbol 2368 MovieClip {com.laststand.enemy.ZombieDisco} Frame 1Symbol 2281 MovieClip
"hit"Symbol 2368 MovieClip {com.laststand.enemy.ZombieDisco} Frame 1Symbol 2286 MovieClip {Main_fla.ZOMBIE11Hit_349}
"die"Symbol 2368 MovieClip {com.laststand.enemy.ZombieDisco} Frame 1Symbol 2295 MovieClip {Main_fla.ZOMBIE11Die_350}
"headshot"Symbol 2368 MovieClip {com.laststand.enemy.ZombieDisco} Frame 1Symbol 2310 MovieClip {Main_fla.ZOMBIE11Headshot_351}
"burn"Symbol 2368 MovieClip {com.laststand.enemy.ZombieDisco} Frame 1Symbol 2339 MovieClip {Main_fla.ZOMBIE11burn_352}
"explode"Symbol 2368 MovieClip {com.laststand.enemy.ZombieDisco} Frame 1Symbol 2354 MovieClip {Main_fla.ZOMBIE11Explode_353}
"eat"Symbol 2368 MovieClip {com.laststand.enemy.ZombieDisco} Frame 1Symbol 2367 MovieClip {Main_fla.ZOMBIE11EatObama_354}
"bBoxBody"Symbol 2368 MovieClip {com.laststand.enemy.ZombieDisco} Frame 1Symbol 304 MovieClip
"bBoxHead"Symbol 2368 MovieClip {com.laststand.enemy.ZombieDisco} Frame 1Symbol 304 MovieClip
"stand"Symbol 2484 MovieClip {com.laststand.enemy.ZombieObese} Frame 1Symbol 2371 MovieClip
"walk"Symbol 2484 MovieClip {com.laststand.enemy.ZombieObese} Frame 1Symbol 2382 MovieClip
"attack"Symbol 2484 MovieClip {com.laststand.enemy.ZombieObese} Frame 1Symbol 2393 MovieClip
"hit"Symbol 2484 MovieClip {com.laststand.enemy.ZombieObese} Frame 1Symbol 2398 MovieClip {Main_fla.ZOMBIE09Hit_359}
"die"Symbol 2484 MovieClip {com.laststand.enemy.ZombieObese} Frame 1Symbol 2407 MovieClip
"headshot"Symbol 2484 MovieClip {com.laststand.enemy.ZombieObese} Frame 1Symbol 2422 MovieClip {Main_fla.ZOMBIE09Headshot_361}
"burn"Symbol 2484 MovieClip {com.laststand.enemy.ZombieObese} Frame 1Symbol 2451 MovieClip {Main_fla.ZOMBIE09burn_362}
"explode"Symbol 2484 MovieClip {com.laststand.enemy.ZombieObese} Frame 1Symbol 2466 MovieClip {Main_fla.ZOMBIE09Explode_363}
"eat"Symbol 2484 MovieClip {com.laststand.enemy.ZombieObese} Frame 1Symbol 2483 MovieClip {Main_fla.ZOMBIE09EatObama_364}
"bBoxBody"Symbol 2484 MovieClip {com.laststand.enemy.ZombieObese} Frame 1Symbol 304 MovieClip
"bBoxHead"Symbol 2484 MovieClip {com.laststand.enemy.ZombieObese} Frame 1Symbol 304 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

"Main"Symbol 642 MovieClip {com.laststand.screen.MenuScreen} Frame 1
"instruction"Symbol 681 MovieClip {com.laststand.screen.InstructionScreen} Frame 1
"Achievement"Symbol 705 MovieClip {com.laststand.screen.AchievementScreen} Frame 1
"init"Symbol 752 MovieClip {com.laststand.screen.ShopScreen} Frame 1
"summary"Symbol 752 MovieClip {com.laststand.screen.ShopScreen} Frame 9
"pistol"Symbol 831 MovieClip Frame 1
"uzi"Symbol 831 MovieClip Frame 2
"rifle"Symbol 831 MovieClip Frame 3
"magnum"Symbol 831 MovieClip Frame 4
"machineGun"Symbol 831 MovieClip Frame 5
"laser"Symbol 831 MovieClip Frame 6
"gLauncher"Symbol 831 MovieClip Frame 7
"flameThrower"Symbol 831 MovieClip Frame 8
"dEagle"Symbol 831 MovieClip Frame 9
"bat"Symbol 831 MovieClip Frame 10
"AK47"Symbol 831 MovieClip Frame 11
"mute"Symbol 972 MovieClip {Main_fla.MuteMov_225} Frame 1
"unmute"Symbol 972 MovieClip {Main_fla.MuteMov_225} Frame 5
"small"Symbol 1027 MovieClip {com.laststand.bullet.Bullet} Frame 1
"big"Symbol 1027 MovieClip {com.laststand.bullet.Bullet} Frame 2
"laser"Symbol 1027 MovieClip {com.laststand.bullet.Bullet} Frame 3
"granade"Symbol 1027 MovieClip {com.laststand.bullet.Bullet} Frame 4
"flame"Symbol 1027 MovieClip {com.laststand.bullet.Bullet} Frame 5




http://swfchan.com/25/124503/info.shtml
Created: 1/3 -2019 15:00:41 Last modified: 1/3 -2019 15:00:41 Server time: 22/12 -2024 21:26:45