Frame 1
_root.CongratsENG = "Congrats! Can you beat your own score?";
_root.ScoreTextENG = "Score:";
_root.SubmitScoreTextENG = "Submit Score";
_root.PlayAgainTextENG = "Play Again";
_root.PlayMoreTextENG = "Play more games at:";
_root.PlayGameTextENG = "Play";
_root.AboutTextENG = "Credits";
_root.ManagerTextENG = "Project Manager:";
_root.ArtTextENG = "Artwork & Story:";
_root.CodeTextENG = "Programming:";
_root.MusicTextENG = "Music:";
_root.CreditsTitleTextENG = "Credits";
_root.BackTextENG = "Back";
_root.SoundStatusTextENG = "Sound ON";
_root.MusicStatusTextENG = "Music ON";
_root.SoundStatusTextOFFENG = "Sound OFF";
_root.MusicStatusTextOFFENG = "Music OFF";
_root.PlayMoreAtTextENG = "More Games";
_root.MenuTextENG = "Options";
_root.DifferencesTextENG = "Differences:";
_root.NextTextENG = "Next";
_root.RestartTextENG = "Restart";
_root.TimeBonusENG = "Time Bonus";
_root.CongratsENUK = "Congrats! Can you beat your own score?";
_root.ScoreTextENUK = "Score:";
_root.SubmitScoreTextENUK = "Submit Score";
_root.PlayAgainTextENUK = "Play Again";
_root.PlayMoreTextENUK = "Play more games at:";
_root.PlayGameTextENUK = "Play";
_root.AboutTextENUK = "Credits";
_root.ManagerTextENUK = "Project Manager:";
_root.ArtTextENUK = "Artwork & Story:";
_root.CodeTextENUK = "Programming:";
_root.MusicTextENUK = "Music:";
_root.CreditsTitleTextENUK = "Credits";
_root.BackTextENUK = "Back";
_root.SoundStatusTextENUK = "Sound ON";
_root.MusicStatusTextENUK = "Music ON";
_root.SoundStatusTextOFFENUK = "Sound OFF";
_root.MusicStatusTextOFFENUK = "Music OFF";
_root.PlayMoreAtTextENUK = "More Games";
_root.MenuTextENUK = "Options";
_root.DifferencesTextENUK = "Differences:";
_root.NextTextENUK = "Next";
_root.RestartTextENUK = "Restart";
_root.TimeBonusENUK = "Time Bonus";
_root.CongratsDEUTCH = "Gefeliciteerd! Verbeter jij je eigen score?";
_root.ScoreTextDEUTCH = "Score:";
_root.SubmitScoreTextDEUTCH = "Score verzenden";
_root.PlayAgainTextDEUTCH = "Opnieuw spelen";
_root.PlayMoreTextDEUTCH = "Speel meer spellen op:";
_root.PlayGameTextDEUTCH = "Spelen";
_root.AboutTextDEUTCH = "De makers";
_root.ManagerTextDEUTCH = "Projectmanager:";
_root.ArtTextDEUTCH = "Vormgeving & verhaal:";
_root.CodeTextDEUTCH = "Programmering:";
_root.MusicTextDEUTCH = "Muziek:";
_root.CreditsTitleTextDEUTCH = "De makers";
_root.BackTextDEUTCH = "Terug";
_root.SoundStatusTextDEUTCH = "Geluid AAN";
_root.MusicStatusTextDEUTCH = "Muziek AAN";
_root.SoundStatusTextOFFDEUTCH = "Geluid UIT";
_root.MusicStatusTextOFFDEUTCH = "Muziek UIT";
_root.PlayMoreAtTextDEUTCH = "Meer spellen";
_root.MenuTextDEUTCH = "Opties";
_root.DifferencesTextDEUTCH = "Verschillen:";
_root.NextTextDEUTCH = "Volgende";
_root.RestartTextDEUTCH = "Opnieuw beginnen";
_root.TimeBonusDEUTCH = "Tijdbonus";
_root.CongratsFRE = "F\u00E9licitations ! Pourras-tu battre ton propre score ?";
_root.ScoreTextFRE = "Score :";
_root.SubmitScoreTextFRE = "Envoyer le score";
_root.PlayAgainTextFRE = "Rejouer";
_root.PlayMoreTextFRE = "Joue \u00E0 plus de jeux sur :";
_root.PlayGameTextFRE = "Jouer";
_root.AboutTextFRE = "Cr\u00E9dits";
_root.ManagerTextFRE = "Chef de projet :";
_root.ArtTextFRE = "Art & histoire :";
_root.CodeTextFRE = "Programmation :";
_root.MusicTextFRE = "Musique :";
_root.CreditsTitleTextFRE = "Cr\u00E9dits";
_root.BackTextFRE = "Retour";
_root.SoundStatusTextFRE = "Son MARCHE";
_root.MusicStatusTextFRE = "Musique MARCHE";
_root.SoundStatusTextOFFFRE = "Son ARR\u00CAT";
_root.MusicStatusTextOFFFRE = "Musique ARR\u00CAT";
_root.PlayMoreAtTextFRE = "Plus de jeux";
_root.MenuTextFRE = "Options";
_root.DifferencesTextFRE = "Diff\u00E9rences :";
_root.NextTextFRE = "Suivant";
_root.RestartTextFRE = "Recommencer";
_root.TimeBonusFRE = "Bonus de temps";
_root.CongratsGERMAN = "Gl\u00FCckwunsch! Kannst du dein eigenes Ergebnis schlagen?";
_root.ScoreTextGERMAN = "Punkte:";
_root.SubmitScoreTextGERMAN = "Punkte eintragen";
_root.PlayAgainTextGERMAN = "Nochmal spielen";
_root.PlayMoreTextGERMAN = "Spiele mehr Games auf:";
_root.PlayGameTextGERMAN = "Spielen";
_root.AboutTextGERMAN = "Credits";
_root.ManagerTextGERMAN = "Projektmanager";
_root.ArtTextGERMAN = "Illustration & Story";
_root.CodeTextGERMAN = "Programmierung:";
_root.MusicTextGERMAN = "Musik:";
_root.CreditsTitleTextGERMAN = "Credits";
_root.BackTextGERMAN = "Zur\u00FCck";
_root.SoundStatusTextGERMAN = "Sound AN";
_root.MusicStatusTextGERMAN = "Musik AN";
_root.SoundStatusTextOFFGERMAN = "Sound AUS";
_root.MusicStatusTextOFFGERMAN = "Musik AUS";
_root.PlayMoreAtTextGERMAN = "Mehr Spiele";
_root.MenuTextGERMAN = "Optionen";
_root.DifferencesTextGERMAN = "Unterschiede";
_root.NextTextGERMAN = "Weiter";
_root.RestartTextGERMAN = "Neu starten";
_root.TimeBonusGERMAN = "Zeitbonus";
_root.CongratsSPANISH = "\u00A1Enhorabuena! \u00BFPuedes superar tu propio r\u00E9cord?";
_root.ScoreTextSPANISH = "Puntuaci\u00F3n:";
_root.SubmitScoreText = "Enviar puntuaci\u00F3n";
_root.PlayAgainTextSPANISH = "Volver a jugar";
_root.PlayMoreTextSPANISH = "Jugar m\u00E1s juegos en:";
_root.PlayGameTextSPANISH = "Jugar";
_root.AboutTextSPANISH = "Cr\u00E9ditos";
_root.ManagerTextSPANISH = "Coordinador de proyectos:";
_root.ArtTextSPANISH = "Gr\u00E1ficos e historia:";
_root.CodeTextSPANISH = "Programaci\u00F3n:";
_root.MusicTextSPANISH = "M\u00FAsica:";
_root.CreditsTitleTextSPANISH = "Cr\u00E9ditos";
_root.BackTextSPANISH = "Atr\u00E1s";
_root.SoundStatusTextSPANISH = "Sonido S\u00CD";
_root.MusicStatusTextSPANISH = "M\u00FAsica S\u00CD";
_root.SoundStatusTextOFFSPANISH = "Sonido NO";
_root.MusicStatusTextOFFSPANISH = "M\u00FAsica NO";
_root.PlayMoreAtTextSPANISH = "M\u00E1s juegos";
_root.MenuTextSPANISH = "Opciones";
_root.DifferencesTextSPANISH = "Diferencias:";
_root.NextTextSPANISH = "Siguiente";
_root.RestartTextSPANISH = "Reiniciar";
_root.TimeBonusSPANISH = "Bonificaci\u00F3n tiempo";
_root.CongratsBRAZILIAN = "Parab\u00E9ns! Consegue superar sua pr\u00F3pria pontua\u00E7\u00E3o?";
_root.ScoreTextBRAZILIAN = "Pontua\u00E7\u00E3o:";
_root.SubmitScoreText = "Enviar Pontua\u00E7\u00E3o";
_root.PlayAgainTextBRAZILIAN = "Jogar de novo";
_root.PlayMoreTextBRAZILIAN = "Jogue mais jogos em:";
_root.PlayGameTextBRAZILIAN = "Jogar";
_root.AboutTextBRAZILIAN = "Cr\u00E9ditos";
_root.ManagerTextBRAZILIAN = "Gerente de Projeto:";
_root.ArtTextBRAZILIAN = "Arte & Roteiro:";
_root.CodeTextBRAZILIAN = "Programa\u00E7\u00E3o:";
_root.MusicTextBRAZILIAN = "M\u00FAsica:";
_root.CreditsTitleTextBRAZILIAN = "Cr\u00E9ditos";
_root.BackTextBRAZILIAN = "Anterior";
_root.SoundStatusTextBRAZILIAN = "Som LIGADO";
_root.MusicStatusTextBRAZILIAN = "M\u00FAsica LIGADA";
_root.SoundStatusTextOFFBRAZILIAN = "Som DESLIGADO";
_root.MusicStatusTextOFFBRAZILIAN = "M\u00FAsica DESLIGADA";
_root.PlayMoreAtTextBRAZILIAN = "Mais Jogos";
_root.MenuTextBRAZILIAN = "Op\u00E7\u00F5es";
_root.DifferencesTextBRAZILIAN = "Diferen\u00E7as:";
_root.NextTextBRAZILIAN = "Seguinte";
_root.RestartTextBRAZILIAN = "Reiniciar";
_root.TimeBonusBRAZILIAN = "B\u00F4nus de Tempo";
_root.CongratsPORTUGUESE = "Parab\u00E9ns! Consegues bater o teu recorde?";
_root.ScoreTextPORTUGUESE = "Pontos:";
_root.SubmitScoreText = "Enviar pontua\u00E7\u00E3o";
_root.PlayAgainTextPORTUGUESE = "Jogar novamente";
_root.PlayMoreTextPORTUGUESE = "Joga mais em:";
_root.PlayGameTextPORTUGUESE = "Jogar";
_root.AboutTextPORTUGUESE = "Cr\u00E9ditos";
_root.ManagerTextPORTUGUESE = "Gestor de Projecto:";
_root.ArtTextPORTUGUESE = "Arte e Est\u00F3ria:";
_root.CodeTextPORTUGUESE = "Programa\u00E7\u00E3o:";
_root.MusicTextPORTUGUESE = "M\u00FAsica:";
_root.CreditsTitleTextPORTUGUESE = "Cr\u00E9ditos";
_root.BackTextPORTUGUESE = "Voltar";
_root.SoundStatusTextPORTUGUESE = "Som ACTIVADO";
_root.MusicStatusTextPORTUGUESE = "M\u00FAsica ACTIVADA";
_root.SoundStatusTextOFFPORTUGUESE = "Som DESACTIVADO";
_root.MusicStatusTextOFFPORTUGUESE = "M\u00FAsica DESACTIVADA";
_root.PlayMoreAtTextPORTUGUESE = "Mais jogo";
_root.MenuTextPORTUGUESE = "Op\u00E7\u00F5es";
_root.DifferencesTextPORTUGUESE = "Diferen\u00E7as:";
_root.NextTextPORTUGUESE = "Seguinte";
_root.RestartTextPORTUGUESE = "Reiniciar";
_root.TimeBonusPORTUGUESE = "B\u00F3nus";
_root.CongratsITALIAN = "Complimenti! Riesci a superare il tuo punteggio?";
_root.ScoreTextITALIAN = "Punteggio:";
_root.SubmitScoreText = "Invia il punteggio";
_root.PlayAgainTextITALIAN = "Rigioca";
_root.PlayMoreTextITALIAN = "Trovi altri giochi su:";
_root.PlayGameTextITALIAN = "Gioca";
_root.AboutTextITALIAN = "Riconoscimenti";
_root.ManagerTextITALIAN = "Responsabile del progetto:";
_root.ArtTextITALIAN = "Immagini e storia:";
_root.CodeTextITALIAN = "Programmazione:";
_root.MusicTextITALIAN = "Musica:";
_root.CreditsTitleTextITALIAN = "Riconoscimenti";
_root.BackTextITALIAN = "Indietro";
_root.SoundStatusTextITALIAN = "Audio ON";
_root.MusicStatusTextITALIAN = "Musica ON";
_root.SoundStatusTextOFFITALIAN = "Audio OFF";
_root.MusicStatusTextOFFITALIAN = "Musica OFF";
_root.PlayMoreAtTextITALIAN = "Pi\u00F9 giochi";
_root.MenuTextITALIAN = "Opzioni";
_root.DifferencesTextITALIAN = "Differenze:";
_root.NextTextITALIAN = "Avanti";
_root.RestartTextITALIAN = "Riavvia";
_root.TimeBonusITALIAN = "Bonus di tempo";
_root.CongratsSWEDISH = "Grattis! Kan du sl\u00E5 din egen po\u00E4ng?";
_root.ScoreTextSWEDISH = "Po\u00E4ng:";
_root.SubmitScoreText = "Skicka po\u00E4ng";
_root.PlayAgainTextSWEDISH = "Spela om";
_root.PlayMoreTextSWEDISH = "Spela fler spel p\u00E5:";
_root.PlayGameTextSWEDISH = "Spela";
_root.AboutTextSWEDISH = "Tacklista";
_root.ManagerTextSWEDISH = "Projektansvarig:";
_root.ArtTextSWEDISH = "Form & ber\u00E4ttelse:";
_root.CodeTextSWEDISH = "Programmering:";
_root.MusicTextSWEDISH = "Musik:";
_root.CreditsTitleTextSWEDISH = "Tacklista";
_root.BackTextSWEDISH = "Bak\u00E5t";
_root.SoundStatusTextSWEDISH = "Ljud P\u00C5";
_root.MusicStatusTextSWEDISH = "Musik P\u00C5";
_root.SoundStatusTextOFFSWEDISH = "Ljud AV";
_root.MusicStatusTextOFFSWEDISH = "Musik AV";
_root.PlayMoreAtTextSWEDISH = "Fler spel";
_root.MenuTextSWEDISH = "Alternativ";
_root.DifferencesTextSWEDISH = "Olikheter:";
_root.NextTextSWEDISH = "N\u00E4sta";
_root.RestartTextSWEDISH = "Omstart";
_root.TimeBonusSWEDISH = "Tidsbonus";
_root.CongratsPOLISH = "Gratulacje! Czy przebijesz sw\u00F3j w\u0142asny wynik?";
_root.ScoreTextPOLISH = "Wynik:";
_root.SubmitScoreText = "Zapisz wynik";
_root.PlayAgainTextPOLISH = "Zagraj ponownie";
_root.PlayMoreTextPOLISH = "Zagraj w wi\u0119cej gier na:";
_root.PlayGameTextPOLISH = "Graj";
_root.AboutTextPOLISH = "Autorzy";
_root.ManagerTextPOLISH = "Manager projektu:";
_root.ArtTextPOLISH = "Grafika i fabu\u0142a:";
_root.CodeTextPOLISH = "Programowanie:";
_root.MusicTextPOLISH = "Muzyka:";
_root.CreditsTitleTextPOLISH = "Autorzy";
_root.BackTextPOLISH = "Powr\u00F3t";
_root.SoundStatusTextPOLISH = "D\u017Awi\u0119k W\u0141";
_root.MusicStatusTextPOLISH = "Muzyka W\u0141";
_root.SoundStatusTextOFFPOLISH = "D\u017Awi\u0119k WY\u0141";
_root.MusicStatusTextOFFPOLISH = "Muzyka WY\u0141";
_root.PlayMoreAtTextPOLISH = "Wi\u0119cej gier";
_root.MenuTextPOLISH = "Opcje";
_root.DifferencesTextPOLISH = "R\u00F3\u017Cnice:";
_root.NextTextPOLISH = "Dalej";
_root.RestartTextPOLISH = "Restart";
_root.TimeBonusPOLISH = "Bonus za czas";
_root.CongratsRUSSIAN = "\u041F\u043E\u0437\u0434\u0440\u0430\u0432\u043B\u044F\u0435\u043C! \u0410 \u043C\u043E\u0436\u0435\u0448\u044C \u043F\u043E\u0431\u0438\u0442\u044C \u0441\u0432\u043E\u0439 \u0441\u043E\u0431\u0441\u0442\u0432\u0435\u043D\u043D\u044B\u0439 \u0440\u0435\u043A\u043E\u0440\u0434?";
_root.ScoreTextRUSSIAN = "\u0421\u0447\u0435\u0442:";
_root.SubmitScoreTextRUSSIAN = "\u0421\u043E\u0445\u0440\u0430\u043D\u0438\u0442\u044C \u0441\u0447\u0435\u0442";
_root.PlayAgainTextRUSSIAN = "\u0421\u044B\u0433\u0440\u0430\u0442\u044C \u0435\u0449\u0435 \u0440\u0430\u0437";
_root.PlayMoreTextRUSSIAN = "\u0418\u0433\u0440\u0430\u0439 \u0432 \u0434\u0440\u0443\u0433\u0438\u0435 \u0438\u0433\u0440\u044B \u043D\u0430:";
_root.PlayGameTextRUSSIAN = "\u041D\u0430\u0447\u0430\u0442\u044C \u0438\u0433\u0440\u0443";
_root.AboutTextRUSSIAN = "\u0422\u0438\u0442\u0440\u044B";
_root.ManagerTextRUSSIAN = "\u041C\u0435\u043D\u0435\u0434\u0436\u0435\u0440 \u043F\u0440\u043E\u0435\u043A\u0442\u0430:";
_root.ArtTextRUSSIAN = "\u0421\u0446\u0435\u043D\u0430\u0440\u0438\u0439 \u0438 \u0433\u0440\u0430\u0444\u0438\u043A\u0430:";
_root.CodeTextRUSSIAN = "\u041A\u043E\u0434:";
_root.MusicTextRUSSIAN = "\u041C\u0443\u0437\u044B\u043A\u0430:";
_root.CreditsTitleTextRUSSIAN = "\u0422\u0438\u0442\u0440\u044B";
_root.BackTextRUSSIAN = "\u0412\u0435\u0440\u043D\u0443\u0442\u044C\u0441\u044F";
_root.SoundStatusTextRUSSIAN = "\u0412\u043A\u043B\u044E\u0447\u0438\u0442\u044C \u0437\u0432\u0443\u043A";
_root.MusicStatusTextRUSSIAN = "\u0412\u043A\u043B\u044E\u0447\u0438\u0442\u044C \u043C\u0443\u0437\u044B\u043A\u0443";
_root.SoundStatusTextOFFRUSSIAN = "\u0412\u044B\u043A\u043B\u044E\u0447\u0438\u0442\u044C \u0437\u0432\u0443\u043A";
_root.MusicStatusTextOFFRUSSIAN = "\u0412\u044B\u043A\u043B\u044E\u0447\u0438\u0442\u044C \u043C\u0443\u0437\u044B\u043A\u0443";
_root.PlayMoreAtTextRUSSIAN = "\u0414\u0440\u0443\u0433\u0438\u0435 \u0438\u0433\u0440\u044B \u043D\u0430";
_root.MenuTextRUSSIAN = "\u041C\u0435\u043D\u044E";
_root.DifferencesTextRUSSIAN = "\u041E\u0442\u043B\u0438\u0447\u0438\u044F:";
_root.NextTextRUSSIAN = "\u0414\u0430\u043B\u044C\u0448\u0435";
_root.RestartTextRUSSIAN = "\u041D\u0430\u0447\u0430\u0442\u044C \u0438\u0433\u0440\u0443 \u0437\u0430\u043D\u043E\u0432\u043E";
_root.TimeBonusRUSSIAN = "\u0411\u043E\u043D\u0443\u0441 \u0437\u0430 \u0441\u043A\u043E\u0440\u043E\u0441\u0442\u044C";
_root.CongratsINDONESIAN = "Selamat! Bisakah kamu mengalahkan skormu sendiri?";
_root.ScoreTextINDONESIAN = "Skor:";
_root.SubmitScoreText = "Masukkan Skor";
_root.PlayAgainTextINDONESIAN = "Main lagi";
_root.PlayMoreTextINDONESIAN = "Mainkan permainan lainnya di:";
_root.PlayGameTextINDONESIAN = "Main";
_root.AboutTextINDONESIAN = "Kredit";
_root.ManagerTextINDONESIAN = "Manajer Proyek:";
_root.ArtTextINDONESIAN = "Karya Seni & Cerita:";
_root.CodeTextINDONESIAN = "Pemprograman:";
_root.MusicTextINDONESIAN = "Musik: ";
_root.CreditsTitleTextINDONESIAN = "Kredit";
_root.BackTextINDONESIAN = "Kembali";
_root.SoundStatusTextINDONESIAN = "Nyalakan Suara";
_root.MusicStatusTextINDONESIAN = "Nyalakan Musik";
_root.SoundStatusTextOFFINDONESIAN = "Matikan Suara";
_root.MusicStatusTextOFFINDONESIAN = "Matikan Musik";
_root.PlayMoreAtTextINDONESIAN = "Permainan Lain";
_root.MenuTextINDONESIAN = "Pilihan";
_root.DifferencesTextINDONESIAN = "Perbedaan:";
_root.NextTextINDONESIAN = "Berikutnya";
_root.RestartTextINDONESIAN = "Ulangi";
_root.TimeBonusINDONESIAN = "Bonus Waktu";
_root.CongratsARABIC = "Congrats! Can you beat your own score?";
_root.ScoreTextARABIC = "Score:";
_root.SubmitScoreTextARABIC = "Submit Score";
_root.PlayAgainTextARABIC = "Play Again";
_root.PlayMoreTextARABIC = "Play more games at:";
_root.PlayGameTextARABIC = "Play";
_root.AboutTextARABIC = "Credits";
_root.ManagerTextARABIC = "Project Manager:";
_root.ArtTextARABIC = "Artwork & Story:";
_root.CodeTextARABIC = "Programming:";
_root.MusicTextARABIC = "Music:";
_root.CreditsTitleTextARABIC = "Credits";
_root.BackTextARABIC = "Back";
_root.SoundStatusTextARABIC = "Sound ON";
_root.MusicStatusTextARABIC = "Music ON";
_root.SoundStatusTextOFFARABIC = "Sound OFF";
_root.MusicStatusTextOFFARABIC = "Music OFF";
_root.PlayMoreAtTextARABIC = "More Games";
_root.MenuTextARABIC = "Options";
_root.DifferencesTextARABIC = "Differences:";
_root.NextTextARABIC = "Next";
_root.RestartTextARABIC = "Restart";
_root.TimeBonusARABIC = "Time Bonus";
_root.CongratsJAPANESE = "Congrats! Can you beat your own score?";
_root.ScoreTextJAPANESE = "Score:";
_root.SubmitScoreTextJAPANESE = "Submit Score";
_root.PlayAgainTextJAPANESE = "Play Again";
_root.PlayMoreTextJAPANESE = "Play more games at:";
_root.PlayGameTextJAPANESE = "Play";
_root.AboutTextJAPANESE = "Credits";
_root.ManagerTextJAPANESE = "Project Manager:";
_root.ArtTextJAPANESE = "Artwork & Story:";
_root.CodeTextJAPANESE = "Programming:";
_root.MusicTextJAPANESE = "Music:";
_root.CreditsTitleTextJAPANESE = "Credits";
_root.BackTextJAPANESE = "Back";
_root.SoundStatusTextJAPANESE = "Sound ON";
_root.MusicStatusTextJAPANESE = "Music ON";
_root.SoundStatusTextOFFJAPANESE = "Sound OFF";
_root.MusicStatusTextOFFJAPANESE = "Music OFF";
_root.PlayMoreAtTextJAPANESE = "More Games";
_root.MenuTextJAPANESE = "Options";
_root.DifferencesTextJAPANESE = "Differences:";
_root.NextTextJAPANESE = "Next";
_root.RestartTextJAPANESE = "Restart";
_root.TimeBonusJAPANESE = "Time Bonus";
_root.CongratsCHINESE = "Congrats! Can you beat your own score?";
_root.ScoreTextCHINESE = "Score:";
_root.SubmitScoreTextCHINESE = "Submit Score";
_root.PlayAgainTextCHINESE = "Play Again";
_root.PlayMoreTextCHINESE = "Play more games at:";
_root.PlayGameTextCHINESE = "Play";
_root.AboutTextCHINESE = "Credits";
_root.ManagerTextCHINESE = "Project Manager:";
_root.ArtTextCHINESE = "Artwork & Story:";
_root.CodeTextCHINESE = "Programming:";
_root.MusicTextCHINESE = "Music:";
_root.CreditsTitleTextCHINESE = "Credits";
_root.BackTextCHINESE = "Back";
_root.SoundStatusTextCHINESE = "Sound ON";
_root.MusicStatusTextCHINESE = "Music ON";
_root.SoundStatusTextOFFCHINESE = "Sound OFF";
_root.MusicStatusTextOFFCHINESE = "Music OFF";
_root.PlayMoreAtTextCHINESE = "More Games";
_root.MenuTextCHINESE = "Options";
_root.DifferencesTextCHINESE = "Differences:";
_root.NextTextCHINESE = "Next";
_root.RestartTextCHINESE = "Restart";
_root.TimeBonusCHINESE = "Time Bonus";
_root.CongratsMEXSPANISH = "\u00A1Felicitaciones! \u00BFPuedes superar tu propio puntaje?";
_root.ScoreTextMEXSPANISH = "Puntaje:";
_root.SubmitScoreText = "Enviar puntaje";
_root.PlayAgainTextMEXSPANISH = "Jugar de nuevo";
_root.PlayMoreTextMEXSPANISH = "Juega m\u00E1s juegos en:";
_root.PlayGameTextMEXSPANISH = "Jugar";
_root.AboutTextMEXSPANISH = "Cr\u00E9ditos";
_root.ManagerTextMEXSPANISH = "Administrador del proyecto:";
_root.ArtTextMEXSPANISH = "Arte e historia:";
_root.CodeTextMEXSPANISH = "Programaci\u00F3n:";
_root.MusicTextMEXSPANISH = "M\u00FAsica:";
_root.CreditsTitleTextMEXSPANISH = "Cr\u00E9ditos";
_root.BackTextMEXSPANISH = "Atr\u00E1s";
_root.SoundStatusTextMEXSPANISH = "Sonido ENCENDIDO";
_root.MusicStatusTextMEXSPANISH = "M\u00FAsica ENCENDIDA";
_root.SoundStatusTextOFFMEXSPANISH = "Sonido APAGADO";
_root.MusicStatusTextOFFMEXSPANISH = "M\u00FAsica APAGADA";
_root.PlayMoreAtTextMEXSPANISH = "M\u00E1s juegos";
_root.MenuTextMEXSPANISH = "Opciones";
_root.DifferencesTextMEXSPANISH = "Diferencias:";
_root.NextTextMEXSPANISH = "Siguiente";
_root.RestartTextMEXSPANISH = "Reiniciar";
_root.TimeBonusMEXSPANISH = "Puntos extra por tiempo";
_root.CongratsARGSPANISH = "\u00A1Felicitaciones! \u00BFPod\u00E9s superar tu propio r\u00E9cord?";
_root.ScoreTextARGSPANISH = "Puntaje:";
_root.SubmitScoreText = "Enviar puntaje";
_root.PlayAgainTextARGSPANISH = "Jugar de nuevo";
_root.PlayMoreTextARGSPANISH = "Jug\u00E1 m\u00E1s juegos en:";
_root.PlayGameTextARGSPANISH = "Jugar";
_root.AboutTextARGSPANISH = "Cr\u00E9ditos";
_root.ManagerTextARGSPANISH = "Director de proyecto:";
_root.ArtTextARGSPANISH = "Arte e historia:";
_root.CodeTextARGSPANISH = "Programaci\u00F3n:";
_root.MusicTextARGSPANISH = "M\u00FAsica:";
_root.CreditsTitleTextARGSPANISH = "Cr\u00E9ditos";
_root.BackTextARGSPANISH = "Atr\u00E1s";
_root.SoundStatusTextARGSPANISH = "Sonido ENCENDIDO";
_root.MusicStatusTextARGSPANISH = "M\u00FAsica ENCENDIDA";
_root.SoundStatusTextOFFARGSPANISH = "Sonido APAGADO";
_root.MusicStatusTextOFFARGSPANISH = "M\u00FAsica APAGADA";
_root.PlayMoreAtTextARGSPANISH = "M\u00E1s juegos";
_root.MenuTextARGSPANISH = "Opciones";
_root.DifferencesTextARGSPANISH = "Diferencias:";
_root.NextTextARGSPANISH = "Siguiente";
_root.RestartTextARGSPANISH = "Reiniciar";
_root.TimeBonusARGSPANISH = "Bonificaci\u00F3n por tiempo";
_root.Congrats = _root.CongratsENG;
_root.ScoreText = _root.ScoreTextENG;
_root.SubmitScoreText = _root.SubmitScoreTextENG;
_root.PlayAgainText = _root.PlayAgainTextENG;
_root.PlayMoreText = _root.PlayMoreTextENG;
_root.PlayGameText = _root.PlayGameTextENG;
_root.AboutText = _root.AboutTextENG;
_root.ManagerText = _root.ManagerTextENG;
_root.ArtText = _root.ArtTextENG;
_root.CodeText = _root.CodeTextENG;
_root.MusicText = _root.MusicTextENG;
_root.CreditsTitleText = _root.CreditsTitleTextENG;
_root.BackText = _root.BackTextENG;
_root.SoundStatusText = _root.SoundStatusTextENG;
_root.MusicStatusText = _root.MusicStatusTextENG;
_root.PlayMoreAtText = _root.PlayMoreAtTextENG;
_root.MenuText = _root.MenuTextENG;
_root.DifferencesText = _root.DifferencesTextENG;
_root.NextText = _root.NextTextENG;
_root.RestartText = _root.RestartTextENG;
function onSubmitterFailure() {
trace("Can not use submitter");
}
function onSubmitterSuccess(target) {
trace("Submitter loaded, intialised and available for use");
}
function ShakeHint() {
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._visible == true) {
_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._visible = false;
} else {
_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._visible = true;
}
}
function MainLoop() {
if ((_root.MusicPlayingNow == false) and (_root.IntroLoader == false)) {
_root.MusicPlayingNow = true;
_root.mymusic = new Sound(_root);
_root.mymusic.attachSound("theme");
_root.mymusic.start(0, 999);
}
if ((((_root.MenuOn == false) and (_root.TitleOn == false)) and (_root.CreditsOn == false)) and (_root.IntroLoader == false)) {
_root.tmrtimebonus = _root.McTmrTime._currentframe;
if (_root.McTmrHint._currentframe == 2) {
_root.McTmrHint.gotoAndPlay(3);
}
if (_root.CptTmrHint == 19) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) {
RndHint = random(10) + 1;
_root.SelectedHint = chr(RndHint + 96);
_root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x;
_root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y;
}
}
if (_root.CptTmrHint > 20) {
_root.ShakeHint();
}
if (_root.CptTmrHint > 25) {
_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._visible = true;
_root.CptTmrHint = 0;
_root.McTmrHint.gotoAndPlay(3);
}
if (_root._ymouse < 411) {
if (_root._xmouse > 320) {
_root.mcCursor2._x = _root._xmouse - 324;
} else {
_root.mcCursor2._x = _root._xmouse + 324;
}
_root.mcCursor2._y = _root._ymouse;
_root.mcCursor2._visible = true;
} else {
_root.mcCursor2._visible = false;
}
if (_root.cptCheckNow == 6) {
_root.NextUnlocked = true;
if (_root.NextButton._currentframe == 1) {
_root.NextButton.gotoAndStop(2);
}
}
if (_root.cptCheckNow >= 8) {
_root.LevelCompleted();
_root.McTmrTime.gotoAndPlay(1);
}
_root.DifferenceLeft = 8 - _root.cptCheckNow;
if (_root.HUDLevelComp._visible == false) {
_root[("HUDCat" + n) + "1"].onRollOver = function () {
};
_root[("HUDCat" + n) + "2"].onRollOver = function () {
};
_root[("HUDCat" + n) + "a"].onRollOver = function () {
};
_root[("HUDCat" + n) + "b"].onRollOver = function () {
};
_root[("HUDCat" + n) + "c"].onRollOver = function () {
};
_root[("HUDCat" + n) + "d"].onRollOver = function () {
};
_root[("HUDCat" + n) + "e"].onRollOver = function () {
};
_root[("HUDCat" + n) + "f"].onRollOver = function () {
};
_root[("HUDCat" + n) + "g"].onRollOver = function () {
};
_root[("HUDCat" + n) + "h"].onRollOver = function () {
};
_root[("HUDCat" + n) + "i"].onRollOver = function () {
};
_root[("HUDCat" + n) + "j"].onRollOver = function () {
};
}
onMouseDown = function () {
if ((((((_root.StartGame == true) and (_root.HUDLevelComp._visible == false)) and (_root.MenuOn == false)) and (_root.TitleOn == false)) and (_root.CreditsOn == false)) and (_root.IntroLoader == false)) {
Nothing = true;
Repeat = false;
if (((_root._xmouse > _root[("HUDCat" + n) + "a"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "a"]._x + _root[("HUDCat" + n) + "a"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "a"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "a"]._x + _root[("HUDCat" + n) + "a"]._width)))) {
if ((_root._ymouse > _root[("HUDCat" + n) + "a"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "a"]._y + _root[("HUDCat" + n) + "a"]._height))) {
if (_root.FalseClick == false) {
cptCheckNow = cptCheckNow + 1;
_root.GivePoint(25);
_root.McPlus25._x = _root._xmouse;
_root.McPlus25._y = _root._ymouse;
_root.McPlus25.gotoAndPlay(2);
_root[("HUDCat" + n) + "a"]._x = -500;
Nothing = false;
}
}
}
if (((_root._xmouse > _root[("HUDCat" + n) + "b"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "b"]._x + _root[("HUDCat" + n) + "b"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "b"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "b"]._x + _root[("HUDCat" + n) + "b"]._width)))) {
if ((_root._ymouse > _root[("HUDCat" + n) + "b"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "b"]._y + _root[("HUDCat" + n) + "b"]._height))) {
if (_root.FalseClick == false) {
cptCheckNow = cptCheckNow + 1;
_root.GivePoint(25);
_root.McPlus25._x = _root._xmouse;
_root.McPlus25._y = _root._ymouse;
_root.McPlus25.gotoAndPlay(2);
_root[("HUDCat" + n) + "b"]._x = -500;
Nothing = false;
}
}
}
if (((_root._xmouse > _root[("HUDCat" + n) + "c"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "c"]._x + _root[("HUDCat" + n) + "c"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "c"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "c"]._x + _root[("HUDCat" + n) + "c"]._width)))) {
if ((_root._ymouse > _root[("HUDCat" + n) + "c"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "c"]._y + _root[("HUDCat" + n) + "c"]._height))) {
if (_root.FalseClick == false) {
cptCheckNow = cptCheckNow + 1;
_root.McPlus25._x = _root._xmouse;
_root.McPlus25._y = _root._ymouse;
_root.McPlus25.gotoAndPlay(2);
_root.GivePoint(25);
_root[("HUDCat" + n) + "c"]._x = -500;
Nothing = false;
}
}
}
if (((_root._xmouse > _root[("HUDCat" + n) + "d"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "d"]._x + _root[("HUDCat" + n) + "d"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "d"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "d"]._x + _root[("HUDCat" + n) + "d"]._width)))) {
if ((_root._ymouse > _root[("HUDCat" + n) + "d"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "d"]._y + _root[("HUDCat" + n) + "d"]._height))) {
if (_root.FalseClick == false) {
cptCheckNow = cptCheckNow + 1;
_root.GivePoint(25);
_root.McPlus25._x = _root._xmouse;
_root.McPlus25._y = _root._ymouse;
_root.McPlus25.gotoAndPlay(2);
_root[("HUDCat" + n) + "d"]._x = -500;
Nothing = false;
}
}
}
if (((_root._xmouse > _root[("HUDCat" + n) + "e"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "e"]._x + _root[("HUDCat" + n) + "e"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "e"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "e"]._x + _root[("HUDCat" + n) + "e"]._width)))) {
if ((_root._ymouse > _root[("HUDCat" + n) + "e"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "e"]._y + _root[("HUDCat" + n) + "e"]._height))) {
if (_root.FalseClick == false) {
cptCheckNow = cptCheckNow + 1;
_root.GivePoint(25);
_root.McPlus25._x = _root._xmouse;
_root.McPlus25._y = _root._ymouse;
_root.McPlus25.gotoAndPlay(2);
_root[("HUDCat" + n) + "e"]._x = -500;
Nothing = false;
}
}
}
if (((_root._xmouse > _root[("HUDCat" + n) + "f"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "f"]._x + _root[("HUDCat" + n) + "f"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "f"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "f"]._x + _root[("HUDCat" + n) + "f"]._width)))) {
if ((_root._ymouse > _root[("HUDCat" + n) + "f"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "f"]._y + _root[("HUDCat" + n) + "f"]._height))) {
if (_root.FalseClick == false) {
cptCheckNow = cptCheckNow + 1;
_root.GivePoint(25);
_root.McPlus25._x = _root._xmouse;
_root.McPlus25._y = _root._ymouse;
_root.McPlus25.gotoAndPlay(2);
_root[("HUDCat" + n) + "f"]._x = -500;
Nothing = false;
}
}
}
if (((_root._xmouse > _root[("HUDCat" + n) + "g"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "g"]._x + _root[("HUDCat" + n) + "g"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "g"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "g"]._x + _root[("HUDCat" + n) + "g"]._width)))) {
if ((_root._ymouse > _root[("HUDCat" + n) + "g"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "g"]._y + _root[("HUDCat" + n) + "g"]._height))) {
if (_root.FalseClick == false) {
cptCheckNow = cptCheckNow + 1;
_root.GivePoint(25);
_root.McPlus25._x = _root._xmouse;
_root.McPlus25._y = _root._ymouse;
_root.McPlus25.gotoAndPlay(2);
_root[("HUDCat" + n) + "g"]._x = -500;
Nothing = false;
}
}
}
if (((_root._xmouse > _root[("HUDCat" + n) + "h"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "h"]._x + _root[("HUDCat" + n) + "h"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "h"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "h"]._x + _root[("HUDCat" + n) + "h"]._width)))) {
if ((_root._ymouse > _root[("HUDCat" + n) + "h"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "h"]._y + _root[("HUDCat" + n) + "h"]._height))) {
if (_root.FalseClick == false) {
cptCheckNow = cptCheckNow + 1;
_root.GivePoint(25);
_root.McPlus25._x = _root._xmouse;
_root.McPlus25._y = _root._ymouse;
_root.McPlus25.gotoAndPlay(2);
_root[("HUDCat" + n) + "h"]._x = -500;
Nothing = false;
}
}
}
if (((_root._xmouse > _root[("HUDCat" + n) + "i"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "i"]._x + _root[("HUDCat" + n) + "i"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "i"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "i"]._x + _root[("HUDCat" + n) + "i"]._width)))) {
if ((_root._ymouse > _root[("HUDCat" + n) + "i"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "i"]._y + _root[("HUDCat" + n) + "i"]._height))) {
if (_root.FalseClick == false) {
cptCheckNow = cptCheckNow + 1;
_root.GivePoint(25);
_root.McPlus25._x = _root._xmouse;
_root.McPlus25._y = _root._ymouse;
_root.McPlus25.gotoAndPlay(2);
_root[("HUDCat" + n) + "i"]._x = -500;
Nothing = false;
}
}
}
if (((_root._xmouse > _root[("HUDCat" + n) + "j"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "j"]._x + _root[("HUDCat" + n) + "j"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "j"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "j"]._x + _root[("HUDCat" + n) + "j"]._width)))) {
if ((_root._ymouse > _root[("HUDCat" + n) + "j"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "j"]._y + _root[("HUDCat" + n) + "j"]._height))) {
if (_root.FalseClick == false) {
cptCheckNow = cptCheckNow + 1;
_root.GivePoint(25);
_root.McPlus25._x = _root._xmouse;
_root.McPlus25._y = _root._ymouse;
_root.McPlus25.gotoAndPlay(2);
_root[("HUDCat" + n) + "j"]._x = -500;
Nothing = false;
}
}
}
if (Repeat == true) {
Nothing = false;
}
if (Nothing == false) {
if (_root.MusicOn == true) {
_root.mySound2 = new Sound(_root);
_root.mySound2.attachSound("GoodS");
_root.mySound2.start();
}
_root.CptTmrHint = 0;
_root.McTmrHint.gotoAndPlay(2);
}
if ((Nothing == true) and (_root._ymouse < 412)) {
if (_root.FalseClick == false) {
if ((_root.PointNow > 0) and (_root.HUDDemoCompleted._visible == false)) {
_root.GivePoint(-5);
_root.McMoins5._x = _root._xmouse;
_root.McMoins5._y = _root._ymouse;
_root.McMoins5.gotoAndPlay(2);
if (_root.MusicOn == true) {
_root.mySound = new Sound(_root);
_root.mySound.attachSound("Bad");
_root.mySound.start();
}
}
}
if (_root.FalseClick == true) {
_root.FalseClick = false;
}
}
}
_root.StartGame = true;
_root.HUDStartGame.gotoAndPlay(81);
_root.CatCounter._visible = true;
_root.CatCounter.gotoAndPlay(1);
};
}
}
function CreateCatsMC() {
n = _root.LevelNow;
_root.attachMovie(("McCat" + n) + "1", ("HUDCat" + n) + "1", 100);
_root[("HUDCat" + n) + "1"]._x = -4;
_root[("HUDCat" + n) + "1"]._y = 0;
_root[("HUDCat" + n) + "1"]._width = 320;
_root[("HUDCat" + n) + "1"]._height = 411;
_root[("HUDCat" + n) + "1"]._focusrect = false;
_root.attachMovie(("McCat" + n) + "1", ("HUDCat" + n) + "2", 101);
_root[("HUDCat" + n) + "2"]._x = 320;
_root[("HUDCat" + n) + "2"]._y = 0;
_root[("HUDCat" + n) + "2"]._width = 320;
_root[("HUDCat" + n) + "2"]._height = 411;
_root[("HUDCat" + n) + "2"]._focusrect = false;
_root.attachMovie(("McCat" + n) + "a", ("HUDCat" + n) + "a", 102);
_root[("HUDCat" + n) + "a"]._x = VctMcCats_PosX[n][0] + 320;
_root[("HUDCat" + n) + "a"]._y = VctMcCats_PosY[n][0];
_root[("HUDCat" + n) + "a"]._focusrect = false;
_root.attachMovie(("McCat" + n) + "b", ("HUDCat" + n) + "b", 103);
_root[("HUDCat" + n) + "b"]._x = VctMcCats_PosX[n][1] + 320;
_root[("HUDCat" + n) + "b"]._y = VctMcCats_PosY[n][1];
_root[("HUDCat" + n) + "b"]._focusrect = false;
_root.attachMovie(("McCat" + n) + "c", ("HUDCat" + n) + "c", 104);
_root[("HUDCat" + n) + "c"]._x = VctMcCats_PosX[n][2] + 320;
_root[("HUDCat" + n) + "c"]._y = VctMcCats_PosY[n][2];
_root[("HUDCat" + n) + "c"]._focusrect = false;
_root.attachMovie(("McCat" + n) + "d", ("HUDCat" + n) + "d", 105);
_root[("HUDCat" + n) + "d"]._x = VctMcCats_PosX[n][3] + 320;
_root[("HUDCat" + n) + "d"]._y = VctMcCats_PosY[n][3];
_root[("HUDCat" + n) + "d"]._focusrect = false;
_root.attachMovie(("McCat" + n) + "e", ("HUDCat" + n) + "e", 106);
_root[("HUDCat" + n) + "e"]._x = VctMcCats_PosX[n][4] + 320;
_root[("HUDCat" + n) + "e"]._y = VctMcCats_PosY[n][4];
_root[("HUDCat" + n) + "e"]._focusrect = false;
_root.attachMovie(("McCat" + n) + "f", ("HUDCat" + n) + "f", 107);
_root[("HUDCat" + n) + "f"]._x = VctMcCats_PosX[n][5] + 320;
_root[("HUDCat" + n) + "f"]._y = VctMcCats_PosY[n][5];
_root[("HUDCat" + n) + "f"]._focusrect = false;
_root.attachMovie(("McCat" + n) + "g", ("HUDCat" + n) + "g", 108);
_root[("HUDCat" + n) + "g"]._x = VctMcCats_PosX[n][6] + 320;
_root[("HUDCat" + n) + "g"]._y = VctMcCats_PosY[n][6];
_root[("HUDCat" + n) + "g"]._focusrect = false;
_root.attachMovie(("McCat" + n) + "h", ("HUDCat" + n) + "h", 109);
_root[("HUDCat" + n) + "h"]._x = VctMcCats_PosX[n][7] + 320;
_root[("HUDCat" + n) + "h"]._y = VctMcCats_PosY[n][7];
_root[("HUDCat" + n) + "h"]._focusrect = false;
_root.attachMovie(("McCat" + n) + "i", ("HUDCat" + n) + "i", 110);
_root[("HUDCat" + n) + "i"]._x = VctMcCats_PosX[n][8] + 320;
_root[("HUDCat" + n) + "i"]._y = VctMcCats_PosY[n][8];
_root[("HUDCat" + n) + "i"]._focusrect = false;
_root.attachMovie(("McCat" + n) + "j", ("HUDCat" + n) + "j", 111);
_root[("HUDCat" + n) + "j"]._x = VctMcCats_PosX[n][9] + 320;
_root[("HUDCat" + n) + "j"]._y = VctMcCats_PosY[n][9];
_root[("HUDCat" + n) + "j"]._focusrect = false;
moins1 = random(10) + 1;
moins2 = random(10) + 1;
moins3 = random(10) + 1;
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if (moins2 == moins1) {
moins2 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
if ((moins3 == moins2) or (moins3 == moins1)) {
moins3 = random(10) + 1;
}
m1 = chr(moins1 + 96);
m2 = chr(moins2 + 96);
m3 = chr(moins3 + 96);
_root[("HUDCat" + n) + m1]._x = -600;
_root[("HUDCat" + n) + m2]._x = -600;
_root[("HUDCat" + n) + m3]._x = -600;
}
function LoadHUD() {
_root.McFound1._x = 72;
_root.McFound1._y = -310;
_root.McFound1.swapDepths(451);
_root.McFound1._visible = false;
_root.intro.swapDepths(36469);
_root.McTitle.swapDepths(14452);
_root.McCredits.swapDepths(16454);
_root.McMaskMM.swapDepths(36454);
_root.McLineMid.swapDepths(4451);
_root.McFound2._x = 72;
_root.McFound2._y = -310;
_root.McFound2.swapDepths(452);
_root.McFound2._visible = false;
_root.McFound3._x = 72;
_root.McFound3._y = -310;
_root.McFound3.swapDepths(453);
_root.McFound3._visible = false;
_root.McMenu.swapDepths(5011);
_root.HUDWrong.swapDepths(380);
_root.HUDClickOther.swapDepths(904);
_root.HUDDemoCompleted.swapDepths(11920);
_root.HUDDemoCompleted._visible = false;
_root.HUDStartGame._x = 74.2;
_root.HUDStartGame._y = 160.8;
_root.HUDStartGame.swapDepths(814);
_root.HUDStartGame._visible = false;
_root.HUDLevelComp._x = 72;
_root.HUDLevelComp._y = -310;
_root.HUDLevelComp.swapDepths(810);
_root.HUDLevelComp._visible = false;
_root.HUDStartNext._x = 72;
_root.HUDStartNext._y = -310;
_root.HUDStartNext.swapDepths(511);
_root.HUDStartNext._visible = false;
_root.McPlus25.swapDepths(4612);
_root.McMoins5.swapDepths(4611);
_root.McLblTimeBonus.swapDepths(11011);
_root.mcCursor2.swapDepths(1014);
var _local2 = 0;
while (_local2 < 150) {
_root.attachMovie("McConfeti", "HUDConfeti" + _local2, 400 + _local2);
_root["HUDConfeti" + _local2]._x = random(640);
_root["HUDConfeti" + _local2]._y = -5 - random(480);
_local2++;
}
}
function GivePoint(Value) {
_root.PointNow = _root.PointNow + Value;
_root.PointsLabel = _root.PointNow;
}
function LevelCompleted() {
cptBonus = 0;
if (_root.McTmrDelay._currentframe == 1) {
_root.McTmrDelay.gotoAndPlay(2);
if (_root.HUDDemoCompleted._visible == false) {
TBonus = 60 - (_root.McTmrTime._currentframe / 20);
TBonus = int(TBonus / 2);
if (TBonus > 0) {
_root.GivePoint(TBonus);
_root.LblTimeBonus = TBonus;
_root.McLblTimeBonus._x = 220;
_root.McLblTimeBonus._y = 250;
_root.McLblTimeBonus.gotoAndPlay(1);
_root.McTmrTime.gotoAndPlay(1);
}
}
}
_root.CatCounter.stop();
}
function ChangeLevel() {
_root.LevelNow = _root.LevelNow + 1;
_root.CptTmrHint = 0;
_root.McTmrHint.gotoAndPlay(2);
if (_root.LevelNow > 12) {
_root.LevelNow = 12;
_root.ENDGAME();
} else if (_root.LevelNow <= 12) {
_root.HUDLevelComp._x = -400;
_root.HUDLevelComp._visible = false;
_root.HUDStartNext._x = -400;
_root.HUDStartNext._visible = false;
_root.cptCheckNow = 1;
_root.TmrTimeActive = true;
_root.NextUnlocked = false;
_root.NextButton.gotoAndStop(1);
_root.CreateCatsMC();
_root.CatCounter.gotoAndPlay(1);
}
}
function brighten(t, b, s) {
t.onEnterFrame = function () {
new Color(t).setTransform({rb:t.b, bb:t.b, gb:t.b});
((Math.round(t.b) == b) ? (delete t.onEnterFrame) : (((t.b == undefined) ? ((t.b = 0)) : ((t.b = t.b + Math.ceil((b - t.b) * s))))));
};
}
function ENDGAME() {
cptBonus = 0;
_root.LvlCompDiffPoints = cptBonus * 100;
_root.LvlCompBonusPoints = int((100 - (_root.CatCounter._currentframe / 10)) / 2);
if (_root.HUDDemoCompleted._visible == false) {
_root.GivePoint(LvlCompDiffPoints);
_root.GivePoint(LvlCompBonusPoints);
}
_root.mcCursor2._x = -500;
var _local2 = 0;
while (_local2 < 150) {
if (_root["HUDConfeti" + _local2]._y > 400) {
_root["HUDConfeti" + _local2]._x = random(640);
_root["HUDConfeti" + _local2]._y = -5 - random(480);
}
_root["HUDConfeti" + _local2]._y = (_root["HUDConfeti" + _local2]._y + 7) + random(8);
if (random(5) == 1) {
_root["HUDConfeti" + _local2]._x = _root["HUDConfeti" + _local2]._x + (-2 + random(4));
}
_local2++;
}
if (_root.HUDLevelComp._currentframe > 9) {
_root.HUDStartNext._x = 302.8;
_root.HUDStartNext._y = 221.3;
_root.HUDStartNext._visible = true;
}
_root.CatCounter.stop();
_root.FinalScore = _root.PointNow + " Points";
_root.HUDDemoCompleted._x = 0;
_root.HUDDemoCompleted._y = 0;
_root.HUDDemoCompleted._visible = true;
}
function LocalisationTEXTSETUP() {
if (_root.localization_language_nr == 1) {
_root.Congrats = _root.CongratsENG;
_root.ScoreText = _root.ScoreTextENG;
_root.SubmitScoreText = _root.SubmitScoreTextENG;
_root.PlayAgainText = _root.PlayAgainTextENG;
_root.PlayMoreText = _root.PlayMoreTextENG;
_root.PlayGameText = _root.PlayGameTextENG;
_root.AboutText = _root.AboutTextENG;
_root.ManagerText = _root.ManagerTextENG;
_root.ArtText = _root.ArtTextENG;
_root.CodeText = _root.CodeTextENG;
_root.MusicText = _root.MusicTextENG;
_root.CreditsTitleText = _root.CreditsTitleTextENG;
_root.BackText = _root.BackTextENG;
_root.SoundStatusText = _root.SoundStatusTextENG;
_root.SoundStatusTextBack = _root.SoundStatusTextENG;
_root.MusicStatusText = _root.MusicStatusTextENG;
_root.MusicStatusTextBack = _root.MusicStatusTextENG;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFENG;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFENG;
_root.PlayMoreAtText = _root.PlayMoreAtTextENG;
_root.MenuText = _root.MenuTextENG;
_root.DifferencesText = _root.DifferencesTextENG;
_root.NextText = _root.NextTextENG;
_root.TimeBonus = _root.TimeBonusENG;
_root.RestartText = _root.RestartTextENG;
} else if (_root.localization_language_nr == 2) {
_root.Congrats = _root.CongratsCHINESE;
_root.ScoreText = _root.ScoreTextCHINESE;
_root.SubmitScoreText = _root.SubmitScoreTextCHINESE;
_root.PlayAgainText = _root.PlayAgainTextCHINESE;
_root.PlayMoreText = _root.PlayMoreTextCHINESE;
_root.PlayGameText = _root.PlayGameTextCHINESE;
_root.AboutText = _root.AboutTextCHINESE;
_root.ManagerText = _root.ManagerTextCHINESE;
_root.ArtText = _root.ArtTextCHINESE;
_root.CodeText = _root.CodeTextCHINESE;
_root.MusicText = _root.MusicTextCHINESE;
_root.CreditsTitleText = _root.CreditsTitleTextCHINESE;
_root.BackText = _root.BackTextCHINESE;
_root.SoundStatusText = _root.SoundStatusTextCHINESE;
_root.SoundStatusTextBack = _root.SoundStatusTextCHINESE;
_root.MusicStatusText = _root.MusicStatusTextCHINESE;
_root.MusicStatusTextBack = _root.MusicStatusTextCHINESE;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFCHINESE;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFCHINESE;
_root.PlayMoreAtText = _root.PlayMoreAtTextCHINESE;
_root.MenuText = _root.MenuTextCHINESE;
_root.DifferencesText = _root.DifferencesTextCHINESE;
_root.NextText = _root.NextTextCHINESE;
_root.TimeBonus = _root.TimeBonusCHINESE;
_root.RestartText = _root.RestartTextCHINESE;
} else if (_root.localization_language_nr == 3) {
_root.Congrats = _root.CongratsDEUTCH;
_root.ScoreText = _root.ScoreTextDEUTCH;
_root.SubmitScoreText = _root.SubmitScoreTextDEUTCH;
_root.PlayAgainText = _root.PlayAgainTextDEUTCH;
_root.PlayMoreText = _root.PlayMoreTextDEUTCH;
_root.PlayGameText = _root.PlayGameTextDEUTCH;
_root.AboutText = _root.AboutTextDEUTCH;
_root.ManagerText = _root.ManagerTextDEUTCH;
_root.ArtText = _root.ArtTextDEUTCH;
_root.CodeText = _root.CodeTextDEUTCH;
_root.MusicText = _root.MusicTextDEUTCH;
_root.CreditsTitleText = _root.CreditsTitleTextDEUTCH;
_root.BackText = _root.BackTextDEUTCH;
_root.SoundStatusText = _root.SoundStatusTextDEUTCH;
_root.SoundStatusTextBack = _root.SoundStatusTextDEUTCH;
_root.MusicStatusText = _root.MusicStatusTextDEUTCH;
_root.MusicStatusTextBack = _root.MusicStatusTextDEUTCH;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFDEUTCH;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFDEUTCH;
_root.PlayMoreAtText = _root.PlayMoreAtTextDEUTCH;
_root.MenuText = _root.MenuTextDEUTCH;
_root.DifferencesText = _root.DifferencesTextDEUTCH;
_root.NextText = _root.NextTextDEUTCH;
_root.TimeBonus = _root.TimeBonusDEUTCH;
_root.RestartText = _root.RestartTextDEUTCH;
} else if (_root.localization_language_nr == 4) {
_root.Congrats = _root.CongratsFRE;
_root.ScoreText = _root.ScoreTextFRE;
_root.SubmitScoreText = _root.SubmitScoreTextFRE;
_root.PlayAgainText = _root.PlayAgainTextFRE;
_root.PlayMoreText = _root.PlayMoreTextFRE;
_root.PlayGameText = _root.PlayGameTextFRE;
_root.AboutText = _root.AboutTextFRE;
_root.ManagerText = _root.ManagerTextFRE;
_root.ArtText = _root.ArtTextFRE;
_root.CodeText = _root.CodeTextFRE;
_root.MusicText = _root.MusicTextFRE;
_root.CreditsTitleText = _root.CreditsTitleTextFRE;
_root.BackText = _root.BackTextFRE;
_root.SoundStatusText = _root.SoundStatusTextFRE;
_root.SoundStatusTextBack = _root.SoundStatusTextFRE;
_root.MusicStatusText = _root.MusicStatusTextFRE;
_root.MusicStatusTextBack = _root.MusicStatusTextFRE;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFFRE;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFFRE;
_root.PlayMoreAtText = _root.PlayMoreAtTextFRE;
_root.MenuText = _root.MenuTextFRE;
_root.DifferencesText = _root.DifferencesTextFRE;
_root.NextText = _root.NextTextFRE;
_root.TimeBonus = _root.TimeBonusFRE;
_root.RestartText = _root.RestartTextFRE;
} else if (_root.localization_language_nr == 5) {
_root.Congrats = _root.CongratsGERMAN;
_root.ScoreText = _root.ScoreTextGERMAN;
_root.SubmitScoreText = _root.SubmitScoreTextGERMAN;
_root.PlayAgainText = _root.PlayAgainTextGERMAN;
_root.PlayMoreText = _root.PlayMoreTextGERMAN;
_root.PlayGameText = _root.PlayGameTextGERMAN;
_root.AboutText = _root.AboutTextGERMAN;
_root.ManagerText = _root.ManagerTextGERMAN;
_root.ArtText = _root.ArtTextGERMAN;
_root.CodeText = _root.CodeTextGERMAN;
_root.MusicText = _root.MusicTextGERMAN;
_root.CreditsTitleText = _root.CreditsTitleTextGERMAN;
_root.BackText = _root.BackTextGERMAN;
_root.SoundStatusText = _root.SoundStatusTextGERMAN;
_root.SoundStatusTextBack = _root.SoundStatusTextGERMAN;
_root.MusicStatusText = _root.MusicStatusTextGERMAN;
_root.MusicStatusTextBack = _root.MusicStatusTextGERMAN;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFGERMAN;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFGERMAN;
_root.PlayMoreAtText = _root.PlayMoreAtTextGERMAN;
_root.MenuText = _root.MenuTextGERMAN;
_root.DifferencesText = _root.DifferencesTextGERMAN;
_root.NextText = _root.NextTextGERMAN;
_root.TimeBonus = _root.TimeBonusGERMAN;
_root.RestartText = _root.RestartTextGERMAN;
} else if (_root.localization_language_nr == 6) {
_root.Congrats = _root.CongratsPOLISH;
_root.ScoreText = _root.ScoreTextPOLISH;
_root.SubmitScoreText = _root.SubmitScoreTextPOLISH;
_root.PlayAgainText = _root.PlayAgainTextPOLISH;
_root.PlayMoreText = _root.PlayMoreTextPOLISH;
_root.PlayGameText = _root.PlayGameTextPOLISH;
_root.AboutText = _root.AboutTextPOLISH;
_root.ManagerText = _root.ManagerTextPOLISH;
_root.ArtText = _root.ArtTextPOLISH;
_root.CodeText = _root.CodeTextPOLISH;
_root.MusicText = _root.MusicTextPOLISH;
_root.CreditsTitleText = _root.CreditsTitleTextPOLISH;
_root.BackText = _root.BackTextPOLISH;
_root.SoundStatusText = _root.SoundStatusTextPOLISH;
_root.SoundStatusTextBack = _root.SoundStatusTextPOLISH;
_root.MusicStatusText = _root.MusicStatusTextPOLISH;
_root.MusicStatusTextBack = _root.MusicStatusTextPOLISH;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFPOLISH;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFPOLISH;
_root.PlayMoreAtText = _root.PlayMoreAtTextPOLISH;
_root.MenuText = _root.MenuTextPOLISH;
_root.DifferencesText = _root.DifferencesTextPOLISH;
_root.NextText = _root.NextTextPOLISH;
_root.TimeBonus = _root.TimeBonusPOLISH;
_root.RestartText = _root.RestartTextPOLISH;
} else if (_root.localization_language_nr == 7) {
_root.Congrats = _root.CongratsSWEDISH;
_root.ScoreText = _root.ScoreTextSWEDISH;
_root.SubmitScoreText = _root.SubmitScoreTextSWEDISH;
_root.PlayAgainText = _root.PlayAgainTextSWEDISH;
_root.PlayMoreText = _root.PlayMoreTextSWEDISH;
_root.PlayGameText = _root.PlayGameTextSWEDISH;
_root.AboutText = _root.AboutTextSWEDISH;
_root.ManagerText = _root.ManagerTextSWEDISH;
_root.ArtText = _root.ArtTextSWEDISH;
_root.CodeText = _root.CodeTextSWEDISH;
_root.MusicText = _root.MusicTextSWEDISH;
_root.CreditsTitleText = _root.CreditsTitleTextSWEDISH;
_root.BackText = _root.BackTextSWEDISH;
_root.SoundStatusText = _root.SoundStatusTextSWEDISH;
_root.SoundStatusTextBack = _root.SoundStatusTextSWEDISH;
_root.MusicStatusText = _root.MusicStatusTextSWEDISH;
_root.MusicStatusTextBack = _root.MusicStatusTextSWEDISH;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFSWEDISH;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFSWEDISH;
_root.PlayMoreAtText = _root.PlayMoreAtTextSWEDISH;
_root.MenuText = _root.MenuTextSWEDISH;
_root.DifferencesText = _root.DifferencesTextSWEDISH;
_root.NextText = _root.NextTextSWEDISH;
_root.TimeBonus = _root.TimeBonusSWEDISH;
_root.RestartText = _root.RestartTextSWEDISH;
} else if (_root.localization_language_nr == 8) {
_root.Congrats = _root.CongratsITALIAN;
_root.ScoreText = _root.ScoreTextITALIAN;
_root.SubmitScoreText = _root.SubmitScoreTextITALIAN;
_root.PlayAgainText = _root.PlayAgainTextITALIAN;
_root.PlayMoreText = _root.PlayMoreTextITALIAN;
_root.PlayGameText = _root.PlayGameTextITALIAN;
_root.AboutText = _root.AboutTextITALIAN;
_root.ManagerText = _root.ManagerTextITALIAN;
_root.ArtText = _root.ArtTextITALIAN;
_root.CodeText = _root.CodeTextITALIAN;
_root.MusicText = _root.MusicTextITALIAN;
_root.CreditsTitleText = _root.CreditsTitleTextITALIAN;
_root.BackText = _root.BackTextITALIAN;
_root.SoundStatusText = _root.SoundStatusTextITALIAN;
_root.SoundStatusTextBack = _root.SoundStatusTextITALIAN;
_root.MusicStatusText = _root.MusicStatusTextITALIAN;
_root.MusicStatusTextBack = _root.MusicStatusTextITALIAN;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFITALIAN;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFITALIAN;
_root.PlayMoreAtText = _root.PlayMoreAtTextITALIAN;
_root.MenuText = _root.MenuTextITALIAN;
_root.DifferencesText = _root.DifferencesTextITALIAN;
_root.NextText = _root.NextTextITALIAN;
_root.TimeBonus = _root.TimeBonusITALIAN;
_root.RestartText = _root.RestartTextITALIAN;
} else if (_root.localization_language_nr == 9) {
_root.Congrats = _root.CongratsSPANISH;
_root.ScoreText = _root.ScoreTextSPANISH;
_root.SubmitScoreText = _root.SubmitScoreTextSPANISH;
_root.PlayAgainText = _root.PlayAgainTextSPANISH;
_root.PlayMoreText = _root.PlayMoreTextSPANISH;
_root.PlayGameText = _root.PlayGameTextSPANISH;
_root.AboutText = _root.AboutTextSPANISH;
_root.ManagerText = _root.ManagerTextSPANISH;
_root.ArtText = _root.ArtTextSPANISH;
_root.CodeText = _root.CodeTextSPANISH;
_root.MusicText = _root.MusicTextSPANISH;
_root.CreditsTitleText = _root.CreditsTitleTextSPANISH;
_root.BackText = _root.BackTextSPANISH;
_root.SoundStatusText = _root.SoundStatusTextSPANISH;
_root.SoundStatusTextBack = _root.SoundStatusTextSPANISH;
_root.MusicStatusText = _root.MusicStatusTextSPANISH;
_root.MusicStatusTextBack = _root.MusicStatusTextSPANISH;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFSPANISH;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFSPANISH;
_root.PlayMoreAtText = _root.PlayMoreAtTextSPANISH;
_root.MenuText = _root.MenuTextSPANISH;
_root.DifferencesText = _root.DifferencesTextSPANISH;
_root.NextText = _root.NextTextSPANISH;
_root.TimeBonus = _root.TimeBonusSPANISH;
_root.RestartText = _root.RestartTextSPANISH;
} else if (_root.localization_language_nr == 10) {
_root.Congrats = _root.CongratsPORTUGUESE;
_root.ScoreText = _root.ScoreTextPORTUGUESE;
_root.SubmitScoreText = _root.SubmitScoreTextPORTUGUESE;
_root.PlayAgainText = _root.PlayAgainTextPORTUGUESE;
_root.PlayMoreText = _root.PlayMoreTextPORTUGUESE;
_root.PlayGameText = _root.PlayGameTextPORTUGUESE;
_root.AboutText = _root.AboutTextPORTUGUESE;
_root.ManagerText = _root.ManagerTextPORTUGUESE;
_root.ArtText = _root.ArtTextPORTUGUESE;
_root.CodeText = _root.CodeTextPORTUGUESE;
_root.MusicText = _root.MusicTextPORTUGUESE;
_root.CreditsTitleText = _root.CreditsTitleTextPORTUGUESE;
_root.BackText = _root.BackTextPORTUGUESE;
_root.SoundStatusText = _root.SoundStatusTextPORTUGUESE;
_root.SoundStatusTextBack = _root.SoundStatusTextPORTUGUESE;
_root.MusicStatusText = _root.MusicStatusTextPORTUGUESE;
_root.MusicStatusTextBack = _root.MusicStatusTextPORTUGUESE;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFPORTUGUESE;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFPORTUGUESE;
_root.PlayMoreAtText = _root.PlayMoreAtTextPORTUGUESE;
_root.MenuText = _root.MenuTextPORTUGUESE;
_root.DifferencesText = _root.DifferencesTextPORTUGUESE;
_root.NextText = _root.NextTextPORTUGUESE;
_root.TimeBonus = _root.TimeBonusPORTUGUESE;
_root.RestartText = _root.RestartTextPORTUGUESE;
} else if (_root.localization_language_nr == 11) {
_root.Congrats = _root.CongratsBRAZILIAN;
_root.ScoreText = _root.ScoreTextBRAZILIAN;
_root.SubmitScoreText = _root.SubmitScoreTextBRAZILIAN;
_root.PlayAgainText = _root.PlayAgainTextBRAZILIAN;
_root.PlayMoreText = _root.PlayMoreTextBRAZILIAN;
_root.PlayGameText = _root.PlayGameTextBRAZILIAN;
_root.AboutText = _root.AboutTextBRAZILIAN;
_root.ManagerText = _root.ManagerTextBRAZILIAN;
_root.ArtText = _root.ArtTextBRAZILIAN;
_root.CodeText = _root.CodeTextBRAZILIAN;
_root.MusicText = _root.MusicTextBRAZILIAN;
_root.CreditsTitleText = _root.CreditsTitleTextBRAZILIAN;
_root.BackText = _root.BackTextBRAZILIAN;
_root.SoundStatusText = _root.SoundStatusTextBRAZILIAN;
_root.SoundStatusTextBack = _root.SoundStatusTextBRAZILIAN;
_root.MusicStatusText = _root.MusicStatusTextBRAZILIAN;
_root.MusicStatusTextBack = _root.MusicStatusTextBRAZILIAN;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFBRAZILIAN;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFBRAZILIAN;
_root.PlayMoreAtText = _root.PlayMoreAtTextBRAZILIAN;
_root.MenuText = _root.MenuTextBRAZILIAN;
_root.DifferencesText = _root.DifferencesTextBRAZILIAN;
_root.NextText = _root.NextTextBRAZILIAN;
_root.TimeBonus = _root.TimeBonusBRAZILIAN;
_root.RestartText = _root.RestartTextBRAZILIAN;
} else if (_root.localization_language_nr == 12) {
_root.Congrats = _root.CongratsRUSSIAN;
_root.ScoreText = _root.ScoreTextRUSSIAN;
_root.SubmitScoreText = _root.SubmitScoreTextRUSSIAN;
_root.PlayAgainText = _root.PlayAgainTextRUSSIAN;
_root.PlayMoreText = _root.PlayMoreTextRUSSIAN;
_root.PlayGameText = _root.PlayGameTextRUSSIAN;
_root.AboutText = _root.AboutTextRUSSIAN;
_root.ManagerText = _root.ManagerTextRUSSIAN;
_root.ArtText = _root.ArtTextRUSSIAN;
_root.CodeText = _root.CodeTextRUSSIAN;
_root.MusicText = _root.MusicTextRUSSIAN;
_root.CreditsTitleText = _root.CreditsTitleTextRUSSIAN;
_root.BackText = _root.BackTextRUSSIAN;
_root.SoundStatusText = _root.SoundStatusTextRUSSIAN;
_root.SoundStatusTextBack = _root.SoundStatusTextRUSSIAN;
_root.MusicStatusText = _root.MusicStatusTextRUSSIAN;
_root.MusicStatusTextBack = _root.MusicStatusTextRUSSIAN;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFRUSSIAN;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFRUSSIAN;
_root.PlayMoreAtText = _root.PlayMoreAtTextRUSSIAN;
_root.MenuText = _root.MenuTextRUSSIAN;
_root.DifferencesText = _root.DifferencesTextRUSSIAN;
_root.NextText = _root.NextTextRUSSIAN;
_root.TimeBonus = _root.TimeBonusRUSSIAN;
_root.RestartText = _root.RestartTextRUSSIAN;
} else if (_root.localization_language_nr == 13) {
_root.Congrats = _root.CongratsINDONESIAN;
_root.ScoreText = _root.ScoreTextINDONESIAN;
_root.SubmitScoreText = _root.SubmitScoreTextINDONESIAN;
_root.PlayAgainText = _root.PlayAgainTextINDONESIAN;
_root.PlayMoreText = _root.PlayMoreTextINDONESIAN;
_root.PlayGameText = _root.PlayGameTextINDONESIAN;
_root.AboutText = _root.AboutTextINDONESIAN;
_root.ManagerText = _root.ManagerTextINDONESIAN;
_root.ArtText = _root.ArtTextINDONESIAN;
_root.CodeText = _root.CodeTextINDONESIAN;
_root.MusicText = _root.MusicTextINDONESIAN;
_root.CreditsTitleText = _root.CreditsTitleTextINDONESIAN;
_root.BackText = _root.BackTextINDONESIAN;
_root.SoundStatusText = _root.SoundStatusTextINDONESIAN;
_root.SoundStatusTextBack = _root.SoundStatusTextINDONESIAN;
_root.MusicStatusText = _root.MusicStatusTextINDONESIAN;
_root.MusicStatusTextBack = _root.MusicStatusTextINDONESIAN;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFINDONESIAN;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFINDONESIAN;
_root.PlayMoreAtText = _root.PlayMoreAtTextINDONESIAN;
_root.MenuText = _root.MenuTextINDONESIAN;
_root.DifferencesText = _root.DifferencesTextINDONESIAN;
_root.NextText = _root.NextTextINDONESIAN;
_root.TimeBonus = _root.TimeBonusINDONESIAN;
_root.RestartText = _root.RestartTextINDONESIAN;
} else if (_root.localization_language_nr == 14) {
} else if (_root.localization_language_nr == 15) {
} else if (_root.localization_language_nr == 16) {
} else if (_root.localization_language_nr == 17) {
_root.Congrats = _root.CongratsJAPANESE;
_root.ScoreText = _root.ScoreTextJAPANESE;
_root.SubmitScoreText = _root.SubmitScoreTextJAPANESE;
_root.PlayAgainText = _root.PlayAgainTextJAPANESE;
_root.PlayMoreText = _root.PlayMoreTextJAPANESE;
_root.PlayGameText = _root.PlayGameTextJAPANESE;
_root.AboutText = _root.AboutTextJAPANESE;
_root.ManagerText = _root.ManagerTextJAPANESE;
_root.ArtText = _root.ArtTextJAPANESE;
_root.CodeText = _root.CodeTextJAPANESE;
_root.MusicText = _root.MusicTextJAPANESE;
_root.CreditsTitleText = _root.CreditsTitleTextJAPANESE;
_root.BackText = _root.BackTextJAPANESE;
_root.SoundStatusText = _root.SoundStatusTextJAPANESE;
_root.SoundStatusTextBack = _root.SoundStatusTextJAPANESE;
_root.MusicStatusText = _root.MusicStatusTextJAPANESE;
_root.MusicStatusTextBack = _root.MusicStatusTextJAPANESE;
_root.SoundStatusTextOFF = _root.SoundStatusTextOFFJAPANESE;
_root.MusicStatusTextOFF = _root.MusicStatusTextOFFJAPANESE;
_root.PlayMoreAtText = _root.PlayMoreAtTextJAPANESE;
_root.MenuText = _root.MenuTextJAPANESE;
_root.DifferencesText = _root.DifferencesTextJAPANESE;
_root.NextText = _root.NextTextJAPANESE;
_root.TimeBonus = _root.TimeBonusJAPANESE;
_root.RestartText = _root.RestartTextJAPANESE;
}
}
stop();
gamename = "the_boxer";
domain_parts = _url.split("://");
real_domain = domain_parts[1].split("/");
hostingdomain = real_domain[0];
if (hostingdomain == "") {
hostingdomain = "unknown";
}
savedomain1 = "gamedev.dev.spilgames.com";
savedomain2 = "www8.agame.com";
if ((hostingdomain == savedomain1) || (hostingdomain == savedomain2)) {
spilnetwerk = "internal";
} else {
spilnetwerk = "external";
}
_root.localization_url1 = (((("http://www.gamesgames.com/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + hostingdomain;
_root.localization_language_nr = 1;
_root.localization_branding_nr = 17;
_root.localization_portal = "family";
if (_root.localization_portal == "game_com_cn") {
this.mainscreen_moregames.onRelease = function () {
getURL (_root.localization_url1, "_blank");
};
} else {
this.mainscreen_moregames.onRelease = function () {
getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank");
};
}
_root.IntroLoader = true;
_root.TitleOn = true;
_root.CreditsINGAME = false;
var submitter = new SubmitterProxy();
submitter = attachMovie("submitterProxy", submitter, getNextHighestDepth());
submitter.addEventListener("LoadingFailed", mx.utils.Delegate.create(this, onSubmitterFailure));
submitter.addEventListener("SubmitterLoadedSuccesfull", mx.utils.Delegate.create(this, onSubmitterSuccess));
submitter.setLoader(_root, "the_boxer", "the_boxer", 0, "normal", "", 0, 0, 1, false, 1);
_root.LocalisationTEXTSETUP();
_root.introDone = false;
_root.MenuOn = false;
_root.TitleOn = true;
_root.NextUnlocked = false;
_root.TmrTimeActive = false;
_root.LblTimeBonus = 0;
_root.tmrtimebonus = 0;
_root.BackShakeMcX = 0;
_root.BackShakeMcY = 0;
_root.CheatCombine1 = false;
_root.CheatCombine2 = false;
_root.CheatCombine3 = false;
_root.CptTmrHint = 0;
_root.McTmrHint.gotoAndPlay(2);
_root.SelectedHint = "0";
_root.MusicPlayingNow = false;
_root.CreditsOn = false;
_root.VctMcCats_PosX = [[], [19, 244, 215, 159, 26, 284, 70, 227, 211, 262], [29, 133, 40, 145, 142, 221, 245, 289, 0, 254], [284, 232, 136, 255, 274, 188, 55, 276, 231, 184], [0, 300, 258, 261, 67, 98, 52, 170, 285, 212], [13, 0, 99, 181, 152, 50, 286, 272, 149, 92], [168, 129, 11, 261, 8, 111, 111, 171, 276, 284], [16, 119, 246, 25, 257, 85, 8, 51, 72, 211], [0, 97, 10, 249, 132, 158, 136, 55, 259, 7], [178, 25, 294, 193, 111, 206, 288, 81, 283, 153], [103, 147, 206, 174, 256, 113, 0, 42, 61, 82], [32, 210, 226, 143, 204, 24, 157, 146, 280, 232], [59, 6, 35, 75, 156, 198, 260, 95, 254, 244]];
_root.VctMcCats_PosY = [[], [212, 260, 64, 299, 56, 171, 169, 159, 128, 328], [9, 7, 95, 168, 102, 329, 123, 123, 341, 343], [90, 110, 36, 224, 167, 333, 331, 359, 23, 215], [16, 0, 168, 44, 91, 351, 350, 335, 244, 295], [193, 0, 202, 172, 321, 144, 92, 302, 179, 236], [81, 99, 36, 388, 220, 280, 329, 283, 76, 334], [10, 255, 136, 230, 389, 110, 130, 179, 40, 265], [0, 17, 145, 316, 186, 231, 65, 97, 48, 302], [74, 208, 40, 383, 296, 109, 226, 148, 258, 155], [15, 270, 398, 77, 62, 369, 97, 84, 268, 167], [345, 346, 24, 221, 88, 0, 72, 12, 118, 138], [78, 169.5, 340, 227, 273, 262, 276, 37.5, 0.5, 70]];
_root.SoundOn = true;
_root.MusicOn = true;
_root.introDone = true;
_root.TitleOn = true;
_root.FalseClick = false;
_root.cptCheckNow = 1;
_root.PointNow = 0;
_root.LevelNow = 1;
_root.CptTmrHint = 0;
_root.McTmrHint.gotoAndPlay(2);
_root.StartGame = true;
_root.CatCounter._visible = false;
_root.DifferenceLeft = 7;
_root.LoadHUD();
_root.CreateCatsMC();
if (_root.StartGame == false) {
_root.HUDStartGame._visible = true;
}
_root.onEnterFrame = MainLoop;
Instance of Symbol 420 MovieClip "HUDStartNext" in Frame 1
onClipEvent (mouseDown) {
if ((_root._xmouse > this._x) and (_root._xmouse < (this._x + this._width))) {
if ((_root._ymouse > this._y) and (_root._ymouse < (this._y + this._height))) {
if (_root.LevelNow <= 12) {
_root.FalseClick = true;
}
}
}
}
on (rollOver) {
_root.brighten(this, 60, 0.5);
}
on (rollOut) {
_root.brighten(this, 0, 0.5);
}
Instance of Symbol 602 MovieClip "ButMenuInGame" in Frame 1
on (rollOver) {
if (_root.HUDDemoCompleted._visible == false) {
this.gotoAndStop(2);
}
}
on (rollOut) {
if (_root.HUDDemoCompleted._visible == false) {
this.gotoAndStop(1);
}
}
on (press) {
if ((_root.MenuOn == false) and (_root.HUDDemoCompleted._visible == false)) {
_root.McMenu._x = 0;
_root.McMenu._y = 0;
_root.MenuOn = true;
}
}
Instance of Symbol 606 MovieClip "NextButton" in Frame 1
on (rollOver) {
if ((_root.NextUnlocked == true) and (_root.LevelNow < 12)) {
this.gotoAndStop(3);
}
}
on (rollOut) {
if ((_root.NextUnlocked == true) and (_root.LevelNow < 12)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
on (press) {
if (_root.NextUnlocked == true) {
_root.LevelCompleted();
_root.McTmrTime.gotoAndPlay(1);
}
}
Instance of Symbol 704 MovieClip "McTitle" in Frame 1
onClipEvent (keyDown) {
if (Key.getCode() == 38) {
_root.CheatCombine1 = true;
if ((_root.CheatCombine1 == true) and (_root.CheatCombine2 == true)) {
_root.CheatCombine3 = true;
}
} else if (Key.getCode() == 32) {
if (_root.CheatCombine1 == true) {
_root.CheatCombine2 = true;
}
} else if (Key.getCode() == 39) {
if (_root.LevelNow < 12) {
if (((_root.CheatCombine1 == true) and (_root.CheatCombine2 == true)) and (_root.CheatCombine3 == true)) {
_root.LevelNow = _root.LevelNow + 1;
_root.HUDLevelComp._x = -400;
_root.HUDLevelComp._visible = false;
_root.HUDStartNext._x = -400;
_root.HUDStartNext._visible = false;
_root.cptCheckNow = 1;
_root.TmrTimeActive = true;
_root.NextUnlocked = false;
_root.McHUD.NextButton.gotoAndStop(1);
_root.CreateCatsMC();
_root.CatCounter.gotoAndPlay(1);
_root.CptTmrHint = 0;
}
}
} else if (Key.getCode() == 37) {
if (_root.LevelNow > 1) {
if (((_root.CheatCombine1 == true) and (_root.CheatCombine2 == true)) and (_root.CheatCombine3 == true)) {
_root.LevelNow = _root.LevelNow - 1;
_root.HUDLevelComp._x = -400;
_root.HUDLevelComp._visible = false;
_root.HUDStartNext._x = -400;
_root.HUDStartNext._visible = false;
_root.cptCheckNow = 1;
_root.TmrTimeActive = true;
_root.NextUnlocked = false;
_root.McHUD.NextButton.gotoAndStop(1);
_root.CreateCatsMC();
_root.CatCounter.gotoAndPlay(1);
_root.CptTmrHint = 0;
}
}
} else {
_root.CheatCombine2 = false;
}
}
Symbol 4 MovieClip [SubmitterProxy] Frame 1
#initclip 5
Object.registerClass("SubmitterProxy", SubmitterProxy);
#endinitclip
Symbol 417 MovieClip Frame 1
stop();
Symbol 417 MovieClip Frame 5
stop();
Symbol 423 MovieClip Frame 1
stop();
Symbol 429 MovieClip Frame 1200
_root.TmrTimeActive = false;
stop();
Symbol 438 MovieClip Frame 15
this._x = -2000;
Symbol 442 MovieClip Frame 1
stop();
Symbol 442 MovieClip Frame 2
stop();
Symbol 448 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 2
stop();
Symbol 448 MovieClip Frame 3
stop();
Symbol 593 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
stop();
Instance of Symbol 442 MovieClip in Symbol 594 MovieClip Frame 1
on (rollOver) {
if (_root.HUDDemoCompleted._visible == false) {
this.gotoAndStop(2);
}
}
on (rollOut) {
if (_root.HUDDemoCompleted._visible == false) {
this.gotoAndStop(1);
}
}
on (press) {
if ((_root.MenuOn == false) and (_root.HUDDemoCompleted._visible == false)) {
_root.McMenu._x = 0;
_root.McMenu._y = 0;
_root.MenuOn = true;
}
}
Instance of Symbol 448 MovieClip "NextButton" in Symbol 594 MovieClip Frame 1
on (rollOver) {
if (_root.NextUnlocked == true) {
this.gotoAndStop(3);
}
}
on (rollOut) {
if (_root.NextUnlocked == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
on (press) {
if (_root.NextUnlocked == true) {
_root.LevelCompleted();
}
}
Instance of Symbol 451 MovieClip in Symbol 594 MovieClip Frame 1
on (press) {
getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank");
}
Instance of Symbol 593 MovieClip "logo_mainscreen" in Symbol 594 MovieClip Frame 1
on (press) {
getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank");
}
Symbol 602 MovieClip Frame 1
stop();
Symbol 602 MovieClip Frame 2
stop();
Symbol 606 MovieClip Frame 1
stop();
Symbol 606 MovieClip Frame 2
stop();
Symbol 606 MovieClip Frame 3
stop();
Symbol 610 MovieClip Frame 1
stop();
Symbol 610 MovieClip Frame 34
_root.ChangeLevel();
Symbol 612 MovieClip Frame 1
stop();
Symbol 612 MovieClip Frame 20
_root.CptTmrHint = _root.CptTmrHint + 1;
this.gotoAndPlay(2);
Symbol 626 MovieClip Frame 1
stop();
Symbol 626 MovieClip Frame 15
this._x = -300;
Symbol 643 MovieClip Frame 1
stop();
Symbol 643 MovieClip Frame 15
this._x = -300;
Symbol 653 MovieClip Frame 1
stop();
Symbol 653 MovieClip Frame 2
stop();
Symbol 653 MovieClip Frame 3
stop();
Symbol 656 MovieClip Frame 1
stop();
Symbol 656 MovieClip Frame 2
stop();
Symbol 659 MovieClip Frame 1
stop();
Symbol 659 MovieClip Frame 2
stop();
Instance of Symbol 653 MovieClip in Symbol 660 MovieClip Frame 1
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
on (press) {
this._visible = false;
_root.submitter.submitScore(_root.PointNow);
}
Instance of Symbol 656 MovieClip in Symbol 660 MovieClip Frame 1
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
on (press) {
_root.McTmrDelay.gotoAndStop(1);
_root.ButMenuInGame.gotoAndStop(1);
_root.introDone = false;
_root.MenuOn = false;
_root.TitleOn = true;
_root.NextUnlocked = false;
_root.TmrTimeActive = true;
_root.McTmrTime.gotoAndPlay(2);
_root.CheatCombine1 = false;
_root.CheatCombine2 = false;
_root.CheatCombine3 = false;
_root.CreditsOn = false;
_root.introDone = true;
_root.TitleOn = false;
_root.FalseClick = false;
_root.cptCheckNow = 1;
_root.PointNow = 0;
_root.PointsLabel = 0;
_root.LevelNow = 1;
_root.StartGame = true;
_root.CatCounter._visible = false;
_root.HUDDemoCompleted._visible = false;
_root.DifferenceLeft = 7;
var n = 0;
while (n < 150) {
_root["HUDConfeti" + n]._y = -500;
n++;
}
this.gotoAndStop(1);
_root.HUDDemoCompleted._x = -1200;
_root.CreateCatsMC();
}
Instance of Symbol 659 MovieClip in Symbol 660 MovieClip Frame 1
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
on (press) {
getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank");
}
Instance of Symbol 593 MovieClip "logo_mainscreen" in Symbol 660 MovieClip Frame 1
on (press) {
getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank");
}
Symbol 666 MovieClip Frame 1
stop();
Symbol 666 MovieClip Frame 2
stop();
Symbol 670 MovieClip Frame 1
stop();
Symbol 670 MovieClip Frame 2
stop();
Symbol 673 MovieClip Frame 1
stop();
Symbol 673 MovieClip Frame 2
stop();
Symbol 676 MovieClip Frame 1
stop();
Symbol 676 MovieClip Frame 2
stop();
Symbol 679 MovieClip Frame 1
stop();
Symbol 679 MovieClip Frame 2
stop();
Instance of Symbol 666 MovieClip in Symbol 680 MovieClip Frame 1
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
on (press) {
_root.ButMenuInGame.gotoAndStop(1);
_root.McMenu._x = -800;
_root.McMenu._y = 0;
_root.MenuOn = false;
}
Instance of Symbol 670 MovieClip "MusicText" in Symbol 680 MovieClip Frame 1
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
on (press) {
if (_root.MusicOn == true) {
_root.MusicStatusText = _root.MusicStatusTextOFF;
_root.MusicOn = false;
_root.mymusic.setVolume(0);
} else {
_root.MusicStatusText = _root.MusicStatusTextBack;
_root.MusicOn = true;
_root.mymusic.setVolume(100);
}
}
Instance of Symbol 673 MovieClip in Symbol 680 MovieClip Frame 1
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
on (press) {
_root.CreditsOn = true;
_root.McCredits._x = 0;
_root.McCredits._y = 0;
_parent._x = -800;
this.gotoAndStop(1);
_root.CreditsINGAME = true;
}
Instance of Symbol 676 MovieClip in Symbol 680 MovieClip Frame 1
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
on (press) {
_root.McMenu._x = -800;
_root.McMenu._y = 0;
_root.MenuOn = false;
_root.ButMenuInGame.gotoAndStop(1);
_root.McTmrDelay.gotoAndStop(1);
_root.introDone = false;
_root.MenuOn = false;
_root.TitleOn = true;
_root.NextUnlocked = false;
_root.TmrTimeActive = true;
_root.McTmrTime.gotoAndPlay(2);
_root.CheatCombine1 = false;
_root.CheatCombine2 = false;
_root.CheatCombine3 = false;
_root.CreditsOn = false;
_root.introDone = true;
_root.TitleOn = false;
_root.FalseClick = false;
_root.cptCheckNow = 1;
_root.PointNow = 0;
_root.PointsLabel = 0;
_root.LevelNow = 1;
_root.StartGame = true;
_root.CatCounter._visible = false;
_root.HUDDemoCompleted._visible = false;
_root.DifferenceLeft = 7;
var n = 0;
while (n < 150) {
_root["HUDConfeti" + n]._y = -500;
n++;
}
this.gotoAndStop(1);
_root.HUDDemoCompleted._x = -1200;
_root.CreateCatsMC();
}
Instance of Symbol 593 MovieClip "logo_mainscreen" in Symbol 680 MovieClip Frame 1
on (press) {
getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank");
}
Instance of Symbol 679 MovieClip in Symbol 680 MovieClip Frame 1
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
on (press) {
getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank");
}
Instance of Symbol 666 MovieClip in Symbol 692 MovieClip Frame 1
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
on (press) {
this.gotoAndStop(1);
_root.CreditsOn = false;
_root.McTitle._x = 0;
_root.McTitle._y = 0;
_parent._x = -800;
if (_root.CreditsINGAME == true) {
_root.McTitle._x = -800;
_root.McMenu._x = -800;
_root.McMenu._y = 0;
_root.MenuOn = false;
_root.CreditsINGAME = false;
_root.ButMenuInGame.gotoAndStop(1);
}
}
Symbol 697 MovieClip Frame 1
stop();
Symbol 697 MovieClip Frame 2
stop();
Symbol 700 MovieClip Frame 1
stop();
Symbol 700 MovieClip Frame 2
stop();
Symbol 703 MovieClip Frame 1
stop();
Symbol 703 MovieClip Frame 2
stop();
Instance of Symbol 697 MovieClip in Symbol 704 MovieClip Frame 1
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
on (press) {
_root.TitleOn = false;
_parent._x = -800;
}
Instance of Symbol 700 MovieClip in Symbol 704 MovieClip Frame 1
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
on (press) {
_root.CreditsOn = true;
_root.McCredits._x = 0;
_root.McCredits._y = 0;
_parent._x = -800;
this.gotoAndStop(1);
}
Instance of Symbol 593 MovieClip "logo_mainscreen" in Symbol 704 MovieClip Frame 1
on (press) {
getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank");
}
Instance of Symbol 703 MovieClip in Symbol 704 MovieClip Frame 1
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
on (press) {
getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank");
}
Instance of Symbol 451 MovieClip in Symbol 704 MovieClip Frame 1
on (press) {
getURL ("http://smallinteractive.com", "_blank");
}
Symbol 711 MovieClip Frame 1
stop();
Symbol 717 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
stop();
Symbol 723 MovieClip Frame 91
stop();
_root.IntroLoader = false;
_root.intro._x = -1000;
Symbol 725 MovieClip Frame 1
if (_root.localization_portal == "game_com_cn") {
this.logo_intro.onRelease = function () {
getURL (_root.localization_url1, "_blank");
};
} else {
this.logo_intro.onRelease = function () {
getURL (_root.localization_url1 + "&utm_content=logo_intro", "_blank");
};
}
Symbol 725 MovieClip Frame 90
stop();
Symbol 728 MovieClip Frame 89
stop();
_root.IntroLoader = false;
_root.intro._x = -1000;
Symbol 737 MovieClip Frame 89
stop();
_root.IntroLoader = false;
_root.intro._x = -1000;
Symbol 740 MovieClip Frame 89
stop();
_root.IntroLoader = false;
_root.intro._x = -1000;
Symbol 747 MovieClip Frame 39
stop();
Symbol 749 MovieClip Frame 91
stop();
_root.IntroLoader = false;
_root.intro._x = -1000;
Symbol 751 MovieClip Frame 90
stop();
_root.IntroLoader = false;
_root.intro._x = -1000;
Symbol 752 MovieClip Frame 90
stop();
_root.IntroLoader = false;
_root.intro._x = -1000;
Symbol 753 MovieClip Frame 1
if (_root.localization_portal == "family") {
gotoAndStop (1);
}
if (_root.localization_portal == "teens") {
gotoAndStop (2);
}
if (_root.localization_portal == "girl") {
gotoAndStop (3);
}
if (_root.localization_portal == "game_com_cn") {
gotoAndStop (4);
}
if (_root.localization_portal == "young_adults") {
gotoAndStop (5);
}
if (_root.localization_portal == "zapapa") {
gotoAndStop (6);
}
if (_root.localization_portal == "egames_jp") {
gotoAndStop (7);
}
Symbol 754 MovieClip [__Packages.SubmitterProxy] Frame 0
class SubmitterProxy extends MovieClip
{
var parentObj, _parent, m_scoreType, m_scoreOrder, gameName, htmlName, locale, iconData, pagesize, pagenr, requestStackInvalidUser, gameid, siteid, channelid, swfURL, delegateOnIoError, delegateOnLoadDone, createEmptyMovieClip, getNextHighestDepth, content, delegateHyscoreSubmitterReady, dispatchEvent, m_scoreXMLData, m_scoreServerTimeXMLData, m_achievXMLData;
function SubmitterProxy () {
super();
System.security.allowDomain("*");
parentObj = _parent;
mx.events.EventDispatcher.initialize(this);
}
function setLoader(_container, _gameName, _htmlName, _order, _scoreType, _locale, _iconData, _pagesize, _pagenr, _bTest, _serverSelect) {
bTestModeOn = _bTest;
m_scoreType = _scoreType;
m_scoreOrder = _order;
gameName = _gameName;
if (_htmlName == "") {
htmlName = gameName;
} else {
htmlName = _htmlName;
}
locale = _locale;
iconData = _iconData;
pagesize = _pagesize;
pagenr = _pagenr;
serverSelect = _serverSelect;
requestStackInvalidUser = new Array();
if (_container != null) {
userName = _container.username;
userHash = _container.hash;
gameid = _container.id;
siteid = _container.s;
channelid = _container.c;
trace("servicesLoc: " + _container.servicesLoc);
if ((_container.servicesLoc != "") && (_container.servicesLoc != undefined)) {
swfURL = _container.servicesLoc;
} else {
var _local3 = new Date();
swfURL = (("http://www8.agame.com/games/flash/highscore/SubmitterAS2.swf?nocache=" + (_local3.getYear() * 12)) + _local3.getMonth()) + 1;
}
getSwf();
} else {
SubmitterFailedToLoad();
}
}
function getSwf() {
var _local2 = new Object();
delegateOnIoError = mx.utils.Delegate.create(this, onLoadDone);
_local2.onLoadInit = delegateOnIoError;
delegateOnLoadDone = mx.utils.Delegate.create(this, onIoError);
_local2.onLoadError = delegateOnLoadDone;
var _local4 = new MovieClipLoader();
_local4.addListener(_local2);
var _local3 = createEmptyMovieClip("loadedComp", getNextHighestDepth());
trace("swfURL:" + swfURL);
_local4.loadClip(swfURL, _local3);
_local3._x = 10;
_local3._y = 10;
}
function isSWFReady() {
return(content != null);
}
function isDomainAllowed(value) {
if (content) {
return(content.isDomainValid(value));
}
return(false);
}
function hasUserData() {
return((userName != null) && (userHash != null));
}
function doCommTest() {
if (content) {
return(content.m_get_TEST());
}
return("Error: Failed to communicatie with: " + content);
}
function getScoreServerTime() {
if (content) {
content.m_getLatestScoreServerTime();
}
}
function submitScore(score) {
trace("submitScore: " + score);
if (content) {
if (!hasUserData()) {
requestStackInvalidUser.push({type:"SUBMIT_SCORE", value:score});
}
content.m_submitScore(score, userName, userHash, "", 0);
}
}
function requestHighscoreList() {
if (content) {
content.m_submitHighscoreListRequest();
}
}
function requestUserHighscoreList(target_username) {
if (content) {
content.m_submitUserHighscoreListRequest(target_username);
}
}
function submitGrantAward(tag) {
trace("submitGrantAward: " + tag);
if (content) {
if (!hasUserData()) {
requestStackInvalidUser.push({type:"SUBMIT_AWARD", value:tag});
}
content.m_submitAward(tag, userName, userHash);
}
}
function requestAwardList() {
if (content) {
if (!hasUserData()) {
requestStackInvalidUser.push({type:"REQUEST_AWARDLIST"});
}
content.m_getUserAwardList(userName, userHash);
}
}
function requestAwardInfo(awardID) {
if (content) {
content.m_getAwardInfo(awardID);
}
}
function SubmitterIsLoaded() {
delegateHyscoreSubmitterReady = mx.utils.Delegate.create(this, onHyScorSubmitterReady);
content.addEventListener("HyScorSubmitterLoaded", delegateHyscoreSubmitterReady);
content.addEventListener("ScoreLoadError", this);
content.addEventListener("ScoreLoadTimeComplete", this);
content.addEventListener("ScoreLoadSubmitComplete", this);
content.addEventListener("ScoreLoadListComplete", this);
content.addEventListener("ScoreLoadUserListComplete", this);
content.addEventListener("AchievLoadError", this);
content.addEventListener("AchievLoadTimeComplete", this);
content.addEventListener("AchievLoadListComplete", this);
content.addEventListener("AchievLoadInfoComplete", this);
content.addEventListener("AchievLoadGrantComplete", this);
}
function SubmitterFailedToLoad() {
dispatchEvent({target:this, type:"LoadingFailed", elapsedTime:getTimer()});
}
function onLoadDone(target_mc) {
content = target_mc.SubmitterInstance;
content.gotoAndPlay(1);
if (isDomainAllowed(bTestModeOn)) {
trace("Submitter component downloaded.");
SubmitterIsLoaded();
content.init(siteid, 1, gameid, channelid, m_scoreOrder, locale, iconData, pagesize, pagenr, userName, userHash, serverSelect);
initJStoSWFListeners();
} else {
trace("Error: Could not init submitter...played on an invalid domain.");
SubmitterFailedToLoad();
}
}
function onIoError(target_mc, errorCode, httpStatus) {
trace((("Error: loadListener.onLoadError() errorCode: " + errorCode) + " httpStatus: ") + httpStatus);
SubmitterFailedToLoad();
}
function onHyScorSubmitterReady(target_mc) {
if (content) {
content.removeEventListener("HyScorSubmitterLoaded", delegateHyscoreSubmitterReady);
}
dispatchEvent({target:this, type:"SubmitterLoadedSuccesfull", elapsedTime:getTimer()});
}
function handleEvent(e) {
if (((e.type == "ScoreLoadSubmitComplete") || (e.type == "ScoreLoadListComplete")) || (e.type == "ScoreLoadUserListComplete")) {
m_scoreXMLData = content.m_getLastestHighscoreData();
} else if (e.type == "ScoreLoadTimeComplete") {
m_scoreServerTimeXMLData = content.m_getLatestScoreServerTime();
} else if (((e.type == "AchievLoadListComplete") || (e.type == "AchievLoadInfoComplete")) || (e.type == "AchievLoadGrantComplete")) {
m_achievXMLData = content.m_getLastestAchievementData();
} else if (e.type == "AchievLoadTimeComplete") {
} else if (e.type == "ScoreLoadError") {
m_scoreXMLData = content.m_getLatestHighscoreError();
} else if (e.type == "AchievLoadError") {
m_achievXMLData = content.m_getLatestAchievError();
}
dispatchEvent({target:this, type:e.type, elapsedTime:getTimer()});
}
function initJStoSWFListeners() {
if (flash.external.ExternalInterface.available) {
try {
flash.external.ExternalInterface.addCallback("JStoSWF", com.spilgames.external.JStoSWF.instance().parse);
com.spilgames.external.JStoSWF.instance().addCallFunction("UPDATE_USER", updateUser);
com.spilgames.external.JStoSWF.instance().addCallFunction("UPDATE_AVATAR", updateAvatar);
com.spilgames.external.JStoSWF.instance().addCallFunction("UPDATE_GALLERY", updateGallery);
} catch(e:Error) {
trace("Error: Failed init enternal interface.. is the swf played locally?");
}
}
}
function updateUser(params) {
var _local3 = params.username;
var _local2 = params.hash;
var _local4 = params.id;
userName = _local3;
userHash = _local2;
var _local6 = (((("UPDATE_USER|-|" + _local3) + "|-|") + _local2) + "|-|") + _local4;
processInvalidUserList();
}
function updateAvatar(params) {
var _local1 = params.id;
var _local2 = params.type;
var _local3 = (("UPDATE_AVATAR|-|" + _local1) + "|-|") + _local2;
}
function updateGallery(params) {
var _local1 = params.id;
var _local2 = params.type;
var _local3 = (("UPDATE_GALLERY|-|" + _local1) + "|-|") + _local2;
}
function processInvalidUserList() {
while (requestStackInvalidUser.length > 0) {
var _local2 = requestStackInvalidUser.pop();
if (_local2.type == "SUBMIT_SCORE") {
submitScore(_local2.value);
} else if (_local2.type == "SUBMIT_AWARD") {
submitGrantAward(_local2.value);
} else if (_local2.type == "REQUEST_AWARDLIST") {
requestAwardList();
}
}
}
function destroy() {
parentObj = null;
content.removeMovieClip();
content = null;
siteid = null;
channelid = null;
gameid = null;
userName = null;
userHash = null;
m_scoreXMLData = null;
m_achievXMLData = null;
}
var userName = null;
var userHash = null;
var serverSelect = 1;
var bTestModeOn = false;
}
Symbol 755 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher
{
function EventDispatcher () {
}
static function _removeEventListener(queue, event, handler) {
if (queue != undefined) {
var _local4 = queue.length;
var _local1;
_local1 = 0;
while (_local1 < _local4) {
var _local2 = queue[_local1];
if (_local2 == handler) {
queue.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
}
static function initialize(object) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.EventDispatcher();
}
object.addEventListener = _fEventDispatcher.addEventListener;
object.removeEventListener = _fEventDispatcher.removeEventListener;
object.dispatchEvent = _fEventDispatcher.dispatchEvent;
object.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchQueue(queueObj, eventObj) {
var _local7 = "__q_" + eventObj.type;
var _local4 = queueObj[_local7];
if (_local4 != undefined) {
var _local5;
for (_local5 in _local4) {
var _local1 = _local4[_local5];
var _local3 = typeof(_local1);
if ((_local3 == "object") || (_local3 == "movieclip")) {
if (_local1.handleEvent != undefined) {
_local1.handleEvent(eventObj);
}
if (_local1[eventObj.type] != undefined) {
if (exceptions[eventObj.type] == undefined) {
_local1[eventObj.type](eventObj);
}
}
} else {
_local1.apply(queueObj, [eventObj]);
}
}
}
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(this, eventObj);
}
function addEventListener(event, handler) {
var _local3 = "__q_" + event;
if (this[_local3] == undefined) {
this[_local3] = new Array();
}
_global.ASSetPropFlags(this, _local3, 1);
_removeEventListener(this[_local3], event, handler);
this[_local3].push(handler);
}
function removeEventListener(event, handler) {
var _local2 = "__q_" + event;
_removeEventListener(this[_local2], event, handler);
}
static var _fEventDispatcher = undefined;
static var exceptions = {move:1, draw:1, load:1};
}
Symbol 756 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object
{
var func;
function Delegate (f) {
super();
func = f;
}
static function create(obj, func) {
var _local2 = function () {
var _local2 = arguments.callee.target;
var _local3 = arguments.callee.func;
return(_local3.apply(_local2, arguments));
};
_local2.target = obj;
_local2.func = func;
return(_local2);
}
function createDelegate(obj) {
return(create(obj, func));
}
}
Symbol 757 MovieClip [__Packages.com.spilgames.external.JStoSWF] Frame 0
class com.spilgames.external.JStoSWF
{
static var m_oJStoSWF;
var m_oCallFuntions;
function JStoSWF () {
m_oCallFuntions = new Object();
}
function addCallFunction(p_sName, p_fFunction) {
if (!m_oCallFuntions[p_sName]) {
m_oCallFuntions[p_sName] = p_fFunction;
}
}
function parse(p_oCallObject) {
if (p_oCallObject.call) {
switch (p_oCallObject.call) {
case "MULTI" :
var _local2 = 0;
while (_local2 < p_oCallObject.calls.length) {
instance().parse(p_oCallObject.calls[_local2]);
_local2++;
}
break;
default :
if (m_oCallFuntions[p_oCallObject.call]) {
if (!p_oCallObject.params) {
p_oCallObject.params = {};
}
m_oCallFuntions[p_oCallObject.call](p_oCallObject.params);
} else {
trace(("call: " + p_oCallObject.call) + " not found in call functions!");
}
}
} else {
trace("call attribute not found in CallObject!");
}
}
static function instance() {
if (m_oJStoSWF == null) {
m_oJStoSWF = new com.spilgames.external.JStoSWF();
}
return(m_oJStoSWF);
}
}