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Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

the-boxer-spot-the-difference.swf

This is the info page for
Flash #124787

(Click the ID number above for more basic data on this flash file.)


Text
Timer

25

Time Bonus

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25

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_root.MenuText

_root.MenuText

_root.NextText

_root.NextText

_root.NextText

_root.ScoreText

Timer
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Hint

_root.DifferencesText

+ 25

+ 25

+ 25

+ 25

+ 25

+ 25

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+ 25

- 5

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_root.Congrats

_root.ScoreText

000 Points

_root.SubmitScoreText

_root.SubmitScoreText

_root.PlayAgainText

_root.PlayAgainText

_root.PlayMoreText

_root.PlayMoreText

_root.BackText

_root.BackText

_root.MenuText

_root.MusicStatusText

_root.MusicStatusText

_root.CreditsText

_root.CreditsText

_root.RestartText

_root.RestartText

_root.PlayMoreAtText

_root.PlayMoreAtText

<p align="center"><font face="Nueva Std Cond" size="24" color="#000000" letterSpacing="0.000000" kerning="0"><b>Kevin Trépanier</b></font></p>

_root.ArtText

<p align="center"><font face="Nueva Std Cond" size="24" color="#000000" letterSpacing="0.000000" kerning="0"><b>Francis Caron</b></font></p>

_root.CodeText

<p align="center"><font face="Nueva Std Cond" size="24" color="#000000" letterSpacing="0.000000" kerning="0"><b>Sophie Boisjoly</b></font></p>

_root.MusicText

<p align="center"><font face="Nueva Std Cond" size="24" color="#000000" letterSpacing="0.000000" kerning="0"><b>Sylvain Picard</b></font></p>

_root.ManagerText

_root.CreditsTitleText

_root.PlayGameText

_root.PlayGameText

_root.AboutText

_root.AboutText

_root.PlayMoreText

_root.PlayMoreText

DEMO COMPLETED

DEMO COMPLETED

Click on the other picture

Click on the other picture

Click on the other picture

Kickass Free Online Games

Kickass Free Online Games

ActionScript [AS1/AS2]

Frame 1
_root.CongratsENG = "Congrats! Can you beat your own score?"; _root.ScoreTextENG = "Score:"; _root.SubmitScoreTextENG = "Submit Score"; _root.PlayAgainTextENG = "Play Again"; _root.PlayMoreTextENG = "Play more games at:"; _root.PlayGameTextENG = "Play"; _root.AboutTextENG = "Credits"; _root.ManagerTextENG = "Project Manager:"; _root.ArtTextENG = "Artwork & Story:"; _root.CodeTextENG = "Programming:"; _root.MusicTextENG = "Music:"; _root.CreditsTitleTextENG = "Credits"; _root.BackTextENG = "Back"; _root.SoundStatusTextENG = "Sound ON"; _root.MusicStatusTextENG = "Music ON"; _root.SoundStatusTextOFFENG = "Sound OFF"; _root.MusicStatusTextOFFENG = "Music OFF"; _root.PlayMoreAtTextENG = "More Games"; _root.MenuTextENG = "Options"; _root.DifferencesTextENG = "Differences:"; _root.NextTextENG = "Next"; _root.RestartTextENG = "Restart"; _root.TimeBonusENG = "Time Bonus"; _root.CongratsENUK = "Congrats! Can you beat your own score?"; _root.ScoreTextENUK = "Score:"; _root.SubmitScoreTextENUK = "Submit Score"; _root.PlayAgainTextENUK = "Play Again"; _root.PlayMoreTextENUK = "Play more games at:"; _root.PlayGameTextENUK = "Play"; _root.AboutTextENUK = "Credits"; _root.ManagerTextENUK = "Project Manager:"; _root.ArtTextENUK = "Artwork & Story:"; _root.CodeTextENUK = "Programming:"; _root.MusicTextENUK = "Music:"; _root.CreditsTitleTextENUK = "Credits"; _root.BackTextENUK = "Back"; _root.SoundStatusTextENUK = "Sound ON"; _root.MusicStatusTextENUK = "Music ON"; _root.SoundStatusTextOFFENUK = "Sound OFF"; _root.MusicStatusTextOFFENUK = "Music OFF"; _root.PlayMoreAtTextENUK = "More Games"; _root.MenuTextENUK = "Options"; _root.DifferencesTextENUK = "Differences:"; _root.NextTextENUK = "Next"; _root.RestartTextENUK = "Restart"; _root.TimeBonusENUK = "Time Bonus"; _root.CongratsDEUTCH = "Gefeliciteerd! Verbeter jij je eigen score?"; _root.ScoreTextDEUTCH = "Score:"; _root.SubmitScoreTextDEUTCH = "Score verzenden"; _root.PlayAgainTextDEUTCH = "Opnieuw spelen"; _root.PlayMoreTextDEUTCH = "Speel meer spellen op:"; _root.PlayGameTextDEUTCH = "Spelen"; _root.AboutTextDEUTCH = "De makers"; _root.ManagerTextDEUTCH = "Projectmanager:"; _root.ArtTextDEUTCH = "Vormgeving & verhaal:"; _root.CodeTextDEUTCH = "Programmering:"; _root.MusicTextDEUTCH = "Muziek:"; _root.CreditsTitleTextDEUTCH = "De makers"; _root.BackTextDEUTCH = "Terug"; _root.SoundStatusTextDEUTCH = "Geluid AAN"; _root.MusicStatusTextDEUTCH = "Muziek AAN"; _root.SoundStatusTextOFFDEUTCH = "Geluid UIT"; _root.MusicStatusTextOFFDEUTCH = "Muziek UIT"; _root.PlayMoreAtTextDEUTCH = "Meer spellen"; _root.MenuTextDEUTCH = "Opties"; _root.DifferencesTextDEUTCH = "Verschillen:"; _root.NextTextDEUTCH = "Volgende"; _root.RestartTextDEUTCH = "Opnieuw beginnen"; _root.TimeBonusDEUTCH = "Tijdbonus"; _root.CongratsFRE = "F\u00E9licitations ! Pourras-tu battre ton propre score ?"; _root.ScoreTextFRE = "Score :"; _root.SubmitScoreTextFRE = "Envoyer le score"; _root.PlayAgainTextFRE = "Rejouer"; _root.PlayMoreTextFRE = "Joue \u00E0 plus de jeux sur :"; _root.PlayGameTextFRE = "Jouer"; _root.AboutTextFRE = "Cr\u00E9dits"; _root.ManagerTextFRE = "Chef de projet :"; _root.ArtTextFRE = "Art & histoire :"; _root.CodeTextFRE = "Programmation :"; _root.MusicTextFRE = "Musique :"; _root.CreditsTitleTextFRE = "Cr\u00E9dits"; _root.BackTextFRE = "Retour"; _root.SoundStatusTextFRE = "Son MARCHE"; _root.MusicStatusTextFRE = "Musique MARCHE"; _root.SoundStatusTextOFFFRE = "Son ARR\u00CAT"; _root.MusicStatusTextOFFFRE = "Musique ARR\u00CAT"; _root.PlayMoreAtTextFRE = "Plus de jeux"; _root.MenuTextFRE = "Options"; _root.DifferencesTextFRE = "Diff\u00E9rences :"; _root.NextTextFRE = "Suivant"; _root.RestartTextFRE = "Recommencer"; _root.TimeBonusFRE = "Bonus de temps"; _root.CongratsGERMAN = "Gl\u00FCckwunsch! Kannst du dein eigenes Ergebnis schlagen?"; _root.ScoreTextGERMAN = "Punkte:"; _root.SubmitScoreTextGERMAN = "Punkte eintragen"; _root.PlayAgainTextGERMAN = "Nochmal spielen"; _root.PlayMoreTextGERMAN = "Spiele mehr Games auf:"; _root.PlayGameTextGERMAN = "Spielen"; _root.AboutTextGERMAN = "Credits"; _root.ManagerTextGERMAN = "Projektmanager"; _root.ArtTextGERMAN = "Illustration & Story"; _root.CodeTextGERMAN = "Programmierung:"; _root.MusicTextGERMAN = "Musik:"; _root.CreditsTitleTextGERMAN = "Credits"; _root.BackTextGERMAN = "Zur\u00FCck"; _root.SoundStatusTextGERMAN = "Sound AN"; _root.MusicStatusTextGERMAN = "Musik AN"; _root.SoundStatusTextOFFGERMAN = "Sound AUS"; _root.MusicStatusTextOFFGERMAN = "Musik AUS"; _root.PlayMoreAtTextGERMAN = "Mehr Spiele"; _root.MenuTextGERMAN = "Optionen"; _root.DifferencesTextGERMAN = "Unterschiede"; _root.NextTextGERMAN = "Weiter"; _root.RestartTextGERMAN = "Neu starten"; _root.TimeBonusGERMAN = "Zeitbonus"; _root.CongratsSPANISH = "\u00A1Enhorabuena! \u00BFPuedes superar tu propio r\u00E9cord?"; _root.ScoreTextSPANISH = "Puntuaci\u00F3n:"; _root.SubmitScoreText = "Enviar puntuaci\u00F3n"; _root.PlayAgainTextSPANISH = "Volver a jugar"; _root.PlayMoreTextSPANISH = "Jugar m\u00E1s juegos en:"; _root.PlayGameTextSPANISH = "Jugar"; _root.AboutTextSPANISH = "Cr\u00E9ditos"; _root.ManagerTextSPANISH = "Coordinador de proyectos:"; _root.ArtTextSPANISH = "Gr\u00E1ficos e historia:"; _root.CodeTextSPANISH = "Programaci\u00F3n:"; _root.MusicTextSPANISH = "M\u00FAsica:"; _root.CreditsTitleTextSPANISH = "Cr\u00E9ditos"; _root.BackTextSPANISH = "Atr\u00E1s"; _root.SoundStatusTextSPANISH = "Sonido S\u00CD"; _root.MusicStatusTextSPANISH = "M\u00FAsica S\u00CD"; _root.SoundStatusTextOFFSPANISH = "Sonido NO"; _root.MusicStatusTextOFFSPANISH = "M\u00FAsica NO"; _root.PlayMoreAtTextSPANISH = "M\u00E1s juegos"; _root.MenuTextSPANISH = "Opciones"; _root.DifferencesTextSPANISH = "Diferencias:"; _root.NextTextSPANISH = "Siguiente"; _root.RestartTextSPANISH = "Reiniciar"; _root.TimeBonusSPANISH = "Bonificaci\u00F3n tiempo"; _root.CongratsBRAZILIAN = "Parab\u00E9ns! Consegue superar sua pr\u00F3pria pontua\u00E7\u00E3o?"; _root.ScoreTextBRAZILIAN = "Pontua\u00E7\u00E3o:"; _root.SubmitScoreText = "Enviar Pontua\u00E7\u00E3o"; _root.PlayAgainTextBRAZILIAN = "Jogar de novo"; _root.PlayMoreTextBRAZILIAN = "Jogue mais jogos em:"; _root.PlayGameTextBRAZILIAN = "Jogar"; _root.AboutTextBRAZILIAN = "Cr\u00E9ditos"; _root.ManagerTextBRAZILIAN = "Gerente de Projeto:"; _root.ArtTextBRAZILIAN = "Arte & Roteiro:"; _root.CodeTextBRAZILIAN = "Programa\u00E7\u00E3o:"; _root.MusicTextBRAZILIAN = "M\u00FAsica:"; _root.CreditsTitleTextBRAZILIAN = "Cr\u00E9ditos"; _root.BackTextBRAZILIAN = "Anterior"; _root.SoundStatusTextBRAZILIAN = "Som LIGADO"; _root.MusicStatusTextBRAZILIAN = "M\u00FAsica LIGADA"; _root.SoundStatusTextOFFBRAZILIAN = "Som DESLIGADO"; _root.MusicStatusTextOFFBRAZILIAN = "M\u00FAsica DESLIGADA"; _root.PlayMoreAtTextBRAZILIAN = "Mais Jogos"; _root.MenuTextBRAZILIAN = "Op\u00E7\u00F5es"; _root.DifferencesTextBRAZILIAN = "Diferen\u00E7as:"; _root.NextTextBRAZILIAN = "Seguinte"; _root.RestartTextBRAZILIAN = "Reiniciar"; _root.TimeBonusBRAZILIAN = "B\u00F4nus de Tempo"; _root.CongratsPORTUGUESE = "Parab\u00E9ns! Consegues bater o teu recorde?"; _root.ScoreTextPORTUGUESE = "Pontos:"; _root.SubmitScoreText = "Enviar pontua\u00E7\u00E3o"; _root.PlayAgainTextPORTUGUESE = "Jogar novamente"; _root.PlayMoreTextPORTUGUESE = "Joga mais em:"; _root.PlayGameTextPORTUGUESE = "Jogar"; _root.AboutTextPORTUGUESE = "Cr\u00E9ditos"; _root.ManagerTextPORTUGUESE = "Gestor de Projecto:"; _root.ArtTextPORTUGUESE = "Arte e Est\u00F3ria:"; _root.CodeTextPORTUGUESE = "Programa\u00E7\u00E3o:"; _root.MusicTextPORTUGUESE = "M\u00FAsica:"; _root.CreditsTitleTextPORTUGUESE = "Cr\u00E9ditos"; _root.BackTextPORTUGUESE = "Voltar"; _root.SoundStatusTextPORTUGUESE = "Som ACTIVADO"; _root.MusicStatusTextPORTUGUESE = "M\u00FAsica ACTIVADA"; _root.SoundStatusTextOFFPORTUGUESE = "Som DESACTIVADO"; _root.MusicStatusTextOFFPORTUGUESE = "M\u00FAsica DESACTIVADA"; _root.PlayMoreAtTextPORTUGUESE = "Mais jogo"; _root.MenuTextPORTUGUESE = "Op\u00E7\u00F5es"; _root.DifferencesTextPORTUGUESE = "Diferen\u00E7as:"; _root.NextTextPORTUGUESE = "Seguinte"; _root.RestartTextPORTUGUESE = "Reiniciar"; _root.TimeBonusPORTUGUESE = "B\u00F3nus"; _root.CongratsITALIAN = "Complimenti! Riesci a superare il tuo punteggio?"; _root.ScoreTextITALIAN = "Punteggio:"; _root.SubmitScoreText = "Invia il punteggio"; _root.PlayAgainTextITALIAN = "Rigioca"; _root.PlayMoreTextITALIAN = "Trovi altri giochi su:"; _root.PlayGameTextITALIAN = "Gioca"; _root.AboutTextITALIAN = "Riconoscimenti"; _root.ManagerTextITALIAN = "Responsabile del progetto:"; _root.ArtTextITALIAN = "Immagini e storia:"; _root.CodeTextITALIAN = "Programmazione:"; _root.MusicTextITALIAN = "Musica:"; _root.CreditsTitleTextITALIAN = "Riconoscimenti"; _root.BackTextITALIAN = "Indietro"; _root.SoundStatusTextITALIAN = "Audio ON"; _root.MusicStatusTextITALIAN = "Musica ON"; _root.SoundStatusTextOFFITALIAN = "Audio OFF"; _root.MusicStatusTextOFFITALIAN = "Musica OFF"; _root.PlayMoreAtTextITALIAN = "Pi\u00F9 giochi"; _root.MenuTextITALIAN = "Opzioni"; _root.DifferencesTextITALIAN = "Differenze:"; _root.NextTextITALIAN = "Avanti"; _root.RestartTextITALIAN = "Riavvia"; _root.TimeBonusITALIAN = "Bonus di tempo"; _root.CongratsSWEDISH = "Grattis! Kan du sl\u00E5 din egen po\u00E4ng?"; _root.ScoreTextSWEDISH = "Po\u00E4ng:"; _root.SubmitScoreText = "Skicka po\u00E4ng"; _root.PlayAgainTextSWEDISH = "Spela om"; _root.PlayMoreTextSWEDISH = "Spela fler spel p\u00E5:"; _root.PlayGameTextSWEDISH = "Spela"; _root.AboutTextSWEDISH = "Tacklista"; _root.ManagerTextSWEDISH = "Projektansvarig:"; _root.ArtTextSWEDISH = "Form & ber\u00E4ttelse:"; _root.CodeTextSWEDISH = "Programmering:"; _root.MusicTextSWEDISH = "Musik:"; _root.CreditsTitleTextSWEDISH = "Tacklista"; _root.BackTextSWEDISH = "Bak\u00E5t"; _root.SoundStatusTextSWEDISH = "Ljud P\u00C5"; _root.MusicStatusTextSWEDISH = "Musik P\u00C5"; _root.SoundStatusTextOFFSWEDISH = "Ljud AV"; _root.MusicStatusTextOFFSWEDISH = "Musik AV"; _root.PlayMoreAtTextSWEDISH = "Fler spel"; _root.MenuTextSWEDISH = "Alternativ"; _root.DifferencesTextSWEDISH = "Olikheter:"; _root.NextTextSWEDISH = "N\u00E4sta"; _root.RestartTextSWEDISH = "Omstart"; _root.TimeBonusSWEDISH = "Tidsbonus"; _root.CongratsPOLISH = "Gratulacje! Czy przebijesz sw\u00F3j w\u0142asny wynik?"; _root.ScoreTextPOLISH = "Wynik:"; _root.SubmitScoreText = "Zapisz wynik"; _root.PlayAgainTextPOLISH = "Zagraj ponownie"; _root.PlayMoreTextPOLISH = "Zagraj w wi\u0119cej gier na:"; _root.PlayGameTextPOLISH = "Graj"; _root.AboutTextPOLISH = "Autorzy"; _root.ManagerTextPOLISH = "Manager projektu:"; _root.ArtTextPOLISH = "Grafika i fabu\u0142a:"; _root.CodeTextPOLISH = "Programowanie:"; _root.MusicTextPOLISH = "Muzyka:"; _root.CreditsTitleTextPOLISH = "Autorzy"; _root.BackTextPOLISH = "Powr\u00F3t"; _root.SoundStatusTextPOLISH = "D\u017Awi\u0119k W\u0141"; _root.MusicStatusTextPOLISH = "Muzyka W\u0141"; _root.SoundStatusTextOFFPOLISH = "D\u017Awi\u0119k WY\u0141"; _root.MusicStatusTextOFFPOLISH = "Muzyka WY\u0141"; _root.PlayMoreAtTextPOLISH = "Wi\u0119cej gier"; _root.MenuTextPOLISH = "Opcje"; _root.DifferencesTextPOLISH = "R\u00F3\u017Cnice:"; _root.NextTextPOLISH = "Dalej"; _root.RestartTextPOLISH = "Restart"; _root.TimeBonusPOLISH = "Bonus za czas"; _root.CongratsRUSSIAN = "\u041F\u043E\u0437\u0434\u0440\u0430\u0432\u043B\u044F\u0435\u043C! \u0410 \u043C\u043E\u0436\u0435\u0448\u044C \u043F\u043E\u0431\u0438\u0442\u044C \u0441\u0432\u043E\u0439 \u0441\u043E\u0431\u0441\u0442\u0432\u0435\u043D\u043D\u044B\u0439 \u0440\u0435\u043A\u043E\u0440\u0434?"; _root.ScoreTextRUSSIAN = "\u0421\u0447\u0435\u0442:"; _root.SubmitScoreTextRUSSIAN = "\u0421\u043E\u0445\u0440\u0430\u043D\u0438\u0442\u044C \u0441\u0447\u0435\u0442"; _root.PlayAgainTextRUSSIAN = "\u0421\u044B\u0433\u0440\u0430\u0442\u044C \u0435\u0449\u0435 \u0440\u0430\u0437"; _root.PlayMoreTextRUSSIAN = "\u0418\u0433\u0440\u0430\u0439 \u0432 \u0434\u0440\u0443\u0433\u0438\u0435 \u0438\u0433\u0440\u044B \u043D\u0430:"; _root.PlayGameTextRUSSIAN = "\u041D\u0430\u0447\u0430\u0442\u044C \u0438\u0433\u0440\u0443"; _root.AboutTextRUSSIAN = "\u0422\u0438\u0442\u0440\u044B"; _root.ManagerTextRUSSIAN = "\u041C\u0435\u043D\u0435\u0434\u0436\u0435\u0440 \u043F\u0440\u043E\u0435\u043A\u0442\u0430:"; _root.ArtTextRUSSIAN = "\u0421\u0446\u0435\u043D\u0430\u0440\u0438\u0439 \u0438 \u0433\u0440\u0430\u0444\u0438\u043A\u0430:"; _root.CodeTextRUSSIAN = "\u041A\u043E\u0434:"; _root.MusicTextRUSSIAN = "\u041C\u0443\u0437\u044B\u043A\u0430:"; _root.CreditsTitleTextRUSSIAN = "\u0422\u0438\u0442\u0440\u044B"; _root.BackTextRUSSIAN = "\u0412\u0435\u0440\u043D\u0443\u0442\u044C\u0441\u044F"; _root.SoundStatusTextRUSSIAN = "\u0412\u043A\u043B\u044E\u0447\u0438\u0442\u044C \u0437\u0432\u0443\u043A"; _root.MusicStatusTextRUSSIAN = "\u0412\u043A\u043B\u044E\u0447\u0438\u0442\u044C \u043C\u0443\u0437\u044B\u043A\u0443"; _root.SoundStatusTextOFFRUSSIAN = "\u0412\u044B\u043A\u043B\u044E\u0447\u0438\u0442\u044C \u0437\u0432\u0443\u043A"; _root.MusicStatusTextOFFRUSSIAN = "\u0412\u044B\u043A\u043B\u044E\u0447\u0438\u0442\u044C \u043C\u0443\u0437\u044B\u043A\u0443"; _root.PlayMoreAtTextRUSSIAN = "\u0414\u0440\u0443\u0433\u0438\u0435 \u0438\u0433\u0440\u044B \u043D\u0430"; _root.MenuTextRUSSIAN = "\u041C\u0435\u043D\u044E"; _root.DifferencesTextRUSSIAN = "\u041E\u0442\u043B\u0438\u0447\u0438\u044F:"; _root.NextTextRUSSIAN = "\u0414\u0430\u043B\u044C\u0448\u0435"; _root.RestartTextRUSSIAN = "\u041D\u0430\u0447\u0430\u0442\u044C \u0438\u0433\u0440\u0443 \u0437\u0430\u043D\u043E\u0432\u043E"; _root.TimeBonusRUSSIAN = "\u0411\u043E\u043D\u0443\u0441 \u0437\u0430 \u0441\u043A\u043E\u0440\u043E\u0441\u0442\u044C"; _root.CongratsINDONESIAN = "Selamat! Bisakah kamu mengalahkan skormu sendiri?"; _root.ScoreTextINDONESIAN = "Skor:"; _root.SubmitScoreText = "Masukkan Skor"; _root.PlayAgainTextINDONESIAN = "Main lagi"; _root.PlayMoreTextINDONESIAN = "Mainkan permainan lainnya di:"; _root.PlayGameTextINDONESIAN = "Main"; _root.AboutTextINDONESIAN = "Kredit"; _root.ManagerTextINDONESIAN = "Manajer Proyek:"; _root.ArtTextINDONESIAN = "Karya Seni & Cerita:"; _root.CodeTextINDONESIAN = "Pemprograman:"; _root.MusicTextINDONESIAN = "Musik: "; _root.CreditsTitleTextINDONESIAN = "Kredit"; _root.BackTextINDONESIAN = "Kembali"; _root.SoundStatusTextINDONESIAN = "Nyalakan Suara"; _root.MusicStatusTextINDONESIAN = "Nyalakan Musik"; _root.SoundStatusTextOFFINDONESIAN = "Matikan Suara"; _root.MusicStatusTextOFFINDONESIAN = "Matikan Musik"; _root.PlayMoreAtTextINDONESIAN = "Permainan Lain"; _root.MenuTextINDONESIAN = "Pilihan"; _root.DifferencesTextINDONESIAN = "Perbedaan:"; _root.NextTextINDONESIAN = "Berikutnya"; _root.RestartTextINDONESIAN = "Ulangi"; _root.TimeBonusINDONESIAN = "Bonus Waktu"; _root.CongratsARABIC = "Congrats! Can you beat your own score?"; _root.ScoreTextARABIC = "Score:"; _root.SubmitScoreTextARABIC = "Submit Score"; _root.PlayAgainTextARABIC = "Play Again"; _root.PlayMoreTextARABIC = "Play more games at:"; _root.PlayGameTextARABIC = "Play"; _root.AboutTextARABIC = "Credits"; _root.ManagerTextARABIC = "Project Manager:"; _root.ArtTextARABIC = "Artwork & Story:"; _root.CodeTextARABIC = "Programming:"; _root.MusicTextARABIC = "Music:"; _root.CreditsTitleTextARABIC = "Credits"; _root.BackTextARABIC = "Back"; _root.SoundStatusTextARABIC = "Sound ON"; _root.MusicStatusTextARABIC = "Music ON"; _root.SoundStatusTextOFFARABIC = "Sound OFF"; _root.MusicStatusTextOFFARABIC = "Music OFF"; _root.PlayMoreAtTextARABIC = "More Games"; _root.MenuTextARABIC = "Options"; _root.DifferencesTextARABIC = "Differences:"; _root.NextTextARABIC = "Next"; _root.RestartTextARABIC = "Restart"; _root.TimeBonusARABIC = "Time Bonus"; _root.CongratsJAPANESE = "Congrats! Can you beat your own score?"; _root.ScoreTextJAPANESE = "Score:"; _root.SubmitScoreTextJAPANESE = "Submit Score"; _root.PlayAgainTextJAPANESE = "Play Again"; _root.PlayMoreTextJAPANESE = "Play more games at:"; _root.PlayGameTextJAPANESE = "Play"; _root.AboutTextJAPANESE = "Credits"; _root.ManagerTextJAPANESE = "Project Manager:"; _root.ArtTextJAPANESE = "Artwork & Story:"; _root.CodeTextJAPANESE = "Programming:"; _root.MusicTextJAPANESE = "Music:"; _root.CreditsTitleTextJAPANESE = "Credits"; _root.BackTextJAPANESE = "Back"; _root.SoundStatusTextJAPANESE = "Sound ON"; _root.MusicStatusTextJAPANESE = "Music ON"; _root.SoundStatusTextOFFJAPANESE = "Sound OFF"; _root.MusicStatusTextOFFJAPANESE = "Music OFF"; _root.PlayMoreAtTextJAPANESE = "More Games"; _root.MenuTextJAPANESE = "Options"; _root.DifferencesTextJAPANESE = "Differences:"; _root.NextTextJAPANESE = "Next"; _root.RestartTextJAPANESE = "Restart"; _root.TimeBonusJAPANESE = "Time Bonus"; _root.CongratsCHINESE = "Congrats! Can you beat your own score?"; _root.ScoreTextCHINESE = "Score:"; _root.SubmitScoreTextCHINESE = "Submit Score"; _root.PlayAgainTextCHINESE = "Play Again"; _root.PlayMoreTextCHINESE = "Play more games at:"; _root.PlayGameTextCHINESE = "Play"; _root.AboutTextCHINESE = "Credits"; _root.ManagerTextCHINESE = "Project Manager:"; _root.ArtTextCHINESE = "Artwork & Story:"; _root.CodeTextCHINESE = "Programming:"; _root.MusicTextCHINESE = "Music:"; _root.CreditsTitleTextCHINESE = "Credits"; _root.BackTextCHINESE = "Back"; _root.SoundStatusTextCHINESE = "Sound ON"; _root.MusicStatusTextCHINESE = "Music ON"; _root.SoundStatusTextOFFCHINESE = "Sound OFF"; _root.MusicStatusTextOFFCHINESE = "Music OFF"; _root.PlayMoreAtTextCHINESE = "More Games"; _root.MenuTextCHINESE = "Options"; _root.DifferencesTextCHINESE = "Differences:"; _root.NextTextCHINESE = "Next"; _root.RestartTextCHINESE = "Restart"; _root.TimeBonusCHINESE = "Time Bonus"; _root.CongratsMEXSPANISH = "\u00A1Felicitaciones! \u00BFPuedes superar tu propio puntaje?"; _root.ScoreTextMEXSPANISH = "Puntaje:"; _root.SubmitScoreText = "Enviar puntaje"; _root.PlayAgainTextMEXSPANISH = "Jugar de nuevo"; _root.PlayMoreTextMEXSPANISH = "Juega m\u00E1s juegos en:"; _root.PlayGameTextMEXSPANISH = "Jugar"; _root.AboutTextMEXSPANISH = "Cr\u00E9ditos"; _root.ManagerTextMEXSPANISH = "Administrador del proyecto:"; _root.ArtTextMEXSPANISH = "Arte e historia:"; _root.CodeTextMEXSPANISH = "Programaci\u00F3n:"; _root.MusicTextMEXSPANISH = "M\u00FAsica:"; _root.CreditsTitleTextMEXSPANISH = "Cr\u00E9ditos"; _root.BackTextMEXSPANISH = "Atr\u00E1s"; _root.SoundStatusTextMEXSPANISH = "Sonido ENCENDIDO"; _root.MusicStatusTextMEXSPANISH = "M\u00FAsica ENCENDIDA"; _root.SoundStatusTextOFFMEXSPANISH = "Sonido APAGADO"; _root.MusicStatusTextOFFMEXSPANISH = "M\u00FAsica APAGADA"; _root.PlayMoreAtTextMEXSPANISH = "M\u00E1s juegos"; _root.MenuTextMEXSPANISH = "Opciones"; _root.DifferencesTextMEXSPANISH = "Diferencias:"; _root.NextTextMEXSPANISH = "Siguiente"; _root.RestartTextMEXSPANISH = "Reiniciar"; _root.TimeBonusMEXSPANISH = "Puntos extra por tiempo"; _root.CongratsARGSPANISH = "\u00A1Felicitaciones! \u00BFPod\u00E9s superar tu propio r\u00E9cord?"; _root.ScoreTextARGSPANISH = "Puntaje:"; _root.SubmitScoreText = "Enviar puntaje"; _root.PlayAgainTextARGSPANISH = "Jugar de nuevo"; _root.PlayMoreTextARGSPANISH = "Jug\u00E1 m\u00E1s juegos en:"; _root.PlayGameTextARGSPANISH = "Jugar"; _root.AboutTextARGSPANISH = "Cr\u00E9ditos"; _root.ManagerTextARGSPANISH = "Director de proyecto:"; _root.ArtTextARGSPANISH = "Arte e historia:"; _root.CodeTextARGSPANISH = "Programaci\u00F3n:"; _root.MusicTextARGSPANISH = "M\u00FAsica:"; _root.CreditsTitleTextARGSPANISH = "Cr\u00E9ditos"; _root.BackTextARGSPANISH = "Atr\u00E1s"; _root.SoundStatusTextARGSPANISH = "Sonido ENCENDIDO"; _root.MusicStatusTextARGSPANISH = "M\u00FAsica ENCENDIDA"; _root.SoundStatusTextOFFARGSPANISH = "Sonido APAGADO"; _root.MusicStatusTextOFFARGSPANISH = "M\u00FAsica APAGADA"; _root.PlayMoreAtTextARGSPANISH = "M\u00E1s juegos"; _root.MenuTextARGSPANISH = "Opciones"; _root.DifferencesTextARGSPANISH = "Diferencias:"; _root.NextTextARGSPANISH = "Siguiente"; _root.RestartTextARGSPANISH = "Reiniciar"; _root.TimeBonusARGSPANISH = "Bonificaci\u00F3n por tiempo"; _root.Congrats = _root.CongratsENG; _root.ScoreText = _root.ScoreTextENG; _root.SubmitScoreText = _root.SubmitScoreTextENG; _root.PlayAgainText = _root.PlayAgainTextENG; _root.PlayMoreText = _root.PlayMoreTextENG; _root.PlayGameText = _root.PlayGameTextENG; _root.AboutText = _root.AboutTextENG; _root.ManagerText = _root.ManagerTextENG; _root.ArtText = _root.ArtTextENG; _root.CodeText = _root.CodeTextENG; _root.MusicText = _root.MusicTextENG; _root.CreditsTitleText = _root.CreditsTitleTextENG; _root.BackText = _root.BackTextENG; _root.SoundStatusText = _root.SoundStatusTextENG; _root.MusicStatusText = _root.MusicStatusTextENG; _root.PlayMoreAtText = _root.PlayMoreAtTextENG; _root.MenuText = _root.MenuTextENG; _root.DifferencesText = _root.DifferencesTextENG; _root.NextText = _root.NextTextENG; _root.RestartText = _root.RestartTextENG; function onSubmitterFailure() { trace("Can not use submitter"); } function onSubmitterSuccess(target) { trace("Submitter loaded, intialised and available for use"); } function ShakeHint() { if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._visible == true) { _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._visible = false; } else { _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._visible = true; } } function MainLoop() { if ((_root.MusicPlayingNow == false) and (_root.IntroLoader == false)) { _root.MusicPlayingNow = true; _root.mymusic = new Sound(_root); _root.mymusic.attachSound("theme"); _root.mymusic.start(0, 999); } if ((((_root.MenuOn == false) and (_root.TitleOn == false)) and (_root.CreditsOn == false)) and (_root.IntroLoader == false)) { _root.tmrtimebonus = _root.McTmrTime._currentframe; if (_root.McTmrHint._currentframe == 2) { _root.McTmrHint.gotoAndPlay(3); } if (_root.CptTmrHint == 19) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } if (_root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x < 0) { RndHint = random(10) + 1; _root.SelectedHint = chr(RndHint + 96); _root.BackShakeMcX = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._x; _root.BackShakeMcY = _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._y; } } if (_root.CptTmrHint > 20) { _root.ShakeHint(); } if (_root.CptTmrHint > 25) { _root[("HUDCat" + _root.LevelNow) + _root.SelectedHint]._visible = true; _root.CptTmrHint = 0; _root.McTmrHint.gotoAndPlay(3); } if (_root._ymouse < 411) { if (_root._xmouse > 320) { _root.mcCursor2._x = _root._xmouse - 324; } else { _root.mcCursor2._x = _root._xmouse + 324; } _root.mcCursor2._y = _root._ymouse; _root.mcCursor2._visible = true; } else { _root.mcCursor2._visible = false; } if (_root.cptCheckNow == 6) { _root.NextUnlocked = true; if (_root.NextButton._currentframe == 1) { _root.NextButton.gotoAndStop(2); } } if (_root.cptCheckNow >= 8) { _root.LevelCompleted(); _root.McTmrTime.gotoAndPlay(1); } _root.DifferenceLeft = 8 - _root.cptCheckNow; if (_root.HUDLevelComp._visible == false) { _root[("HUDCat" + n) + "1"].onRollOver = function () { }; _root[("HUDCat" + n) + "2"].onRollOver = function () { }; _root[("HUDCat" + n) + "a"].onRollOver = function () { }; _root[("HUDCat" + n) + "b"].onRollOver = function () { }; _root[("HUDCat" + n) + "c"].onRollOver = function () { }; _root[("HUDCat" + n) + "d"].onRollOver = function () { }; _root[("HUDCat" + n) + "e"].onRollOver = function () { }; _root[("HUDCat" + n) + "f"].onRollOver = function () { }; _root[("HUDCat" + n) + "g"].onRollOver = function () { }; _root[("HUDCat" + n) + "h"].onRollOver = function () { }; _root[("HUDCat" + n) + "i"].onRollOver = function () { }; _root[("HUDCat" + n) + "j"].onRollOver = function () { }; } onMouseDown = function () { if ((((((_root.StartGame == true) and (_root.HUDLevelComp._visible == false)) and (_root.MenuOn == false)) and (_root.TitleOn == false)) and (_root.CreditsOn == false)) and (_root.IntroLoader == false)) { Nothing = true; Repeat = false; if (((_root._xmouse > _root[("HUDCat" + n) + "a"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "a"]._x + _root[("HUDCat" + n) + "a"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "a"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "a"]._x + _root[("HUDCat" + n) + "a"]._width)))) { if ((_root._ymouse > _root[("HUDCat" + n) + "a"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "a"]._y + _root[("HUDCat" + n) + "a"]._height))) { if (_root.FalseClick == false) { cptCheckNow = cptCheckNow + 1; _root.GivePoint(25); _root.McPlus25._x = _root._xmouse; _root.McPlus25._y = _root._ymouse; _root.McPlus25.gotoAndPlay(2); _root[("HUDCat" + n) + "a"]._x = -500; Nothing = false; } } } if (((_root._xmouse > _root[("HUDCat" + n) + "b"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "b"]._x + _root[("HUDCat" + n) + "b"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "b"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "b"]._x + _root[("HUDCat" + n) + "b"]._width)))) { if ((_root._ymouse > _root[("HUDCat" + n) + "b"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "b"]._y + _root[("HUDCat" + n) + "b"]._height))) { if (_root.FalseClick == false) { cptCheckNow = cptCheckNow + 1; _root.GivePoint(25); _root.McPlus25._x = _root._xmouse; _root.McPlus25._y = _root._ymouse; _root.McPlus25.gotoAndPlay(2); _root[("HUDCat" + n) + "b"]._x = -500; Nothing = false; } } } if (((_root._xmouse > _root[("HUDCat" + n) + "c"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "c"]._x + _root[("HUDCat" + n) + "c"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "c"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "c"]._x + _root[("HUDCat" + n) + "c"]._width)))) { if ((_root._ymouse > _root[("HUDCat" + n) + "c"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "c"]._y + _root[("HUDCat" + n) + "c"]._height))) { if (_root.FalseClick == false) { cptCheckNow = cptCheckNow + 1; _root.McPlus25._x = _root._xmouse; _root.McPlus25._y = _root._ymouse; _root.McPlus25.gotoAndPlay(2); _root.GivePoint(25); _root[("HUDCat" + n) + "c"]._x = -500; Nothing = false; } } } if (((_root._xmouse > _root[("HUDCat" + n) + "d"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "d"]._x + _root[("HUDCat" + n) + "d"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "d"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "d"]._x + _root[("HUDCat" + n) + "d"]._width)))) { if ((_root._ymouse > _root[("HUDCat" + n) + "d"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "d"]._y + _root[("HUDCat" + n) + "d"]._height))) { if (_root.FalseClick == false) { cptCheckNow = cptCheckNow + 1; _root.GivePoint(25); _root.McPlus25._x = _root._xmouse; _root.McPlus25._y = _root._ymouse; _root.McPlus25.gotoAndPlay(2); _root[("HUDCat" + n) + "d"]._x = -500; Nothing = false; } } } if (((_root._xmouse > _root[("HUDCat" + n) + "e"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "e"]._x + _root[("HUDCat" + n) + "e"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "e"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "e"]._x + _root[("HUDCat" + n) + "e"]._width)))) { if ((_root._ymouse > _root[("HUDCat" + n) + "e"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "e"]._y + _root[("HUDCat" + n) + "e"]._height))) { if (_root.FalseClick == false) { cptCheckNow = cptCheckNow + 1; _root.GivePoint(25); _root.McPlus25._x = _root._xmouse; _root.McPlus25._y = _root._ymouse; _root.McPlus25.gotoAndPlay(2); _root[("HUDCat" + n) + "e"]._x = -500; Nothing = false; } } } if (((_root._xmouse > _root[("HUDCat" + n) + "f"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "f"]._x + _root[("HUDCat" + n) + "f"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "f"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "f"]._x + _root[("HUDCat" + n) + "f"]._width)))) { if ((_root._ymouse > _root[("HUDCat" + n) + "f"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "f"]._y + _root[("HUDCat" + n) + "f"]._height))) { if (_root.FalseClick == false) { cptCheckNow = cptCheckNow + 1; _root.GivePoint(25); _root.McPlus25._x = _root._xmouse; _root.McPlus25._y = _root._ymouse; _root.McPlus25.gotoAndPlay(2); _root[("HUDCat" + n) + "f"]._x = -500; Nothing = false; } } } if (((_root._xmouse > _root[("HUDCat" + n) + "g"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "g"]._x + _root[("HUDCat" + n) + "g"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "g"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "g"]._x + _root[("HUDCat" + n) + "g"]._width)))) { if ((_root._ymouse > _root[("HUDCat" + n) + "g"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "g"]._y + _root[("HUDCat" + n) + "g"]._height))) { if (_root.FalseClick == false) { cptCheckNow = cptCheckNow + 1; _root.GivePoint(25); _root.McPlus25._x = _root._xmouse; _root.McPlus25._y = _root._ymouse; _root.McPlus25.gotoAndPlay(2); _root[("HUDCat" + n) + "g"]._x = -500; Nothing = false; } } } if (((_root._xmouse > _root[("HUDCat" + n) + "h"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "h"]._x + _root[("HUDCat" + n) + "h"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "h"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "h"]._x + _root[("HUDCat" + n) + "h"]._width)))) { if ((_root._ymouse > _root[("HUDCat" + n) + "h"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "h"]._y + _root[("HUDCat" + n) + "h"]._height))) { if (_root.FalseClick == false) { cptCheckNow = cptCheckNow + 1; _root.GivePoint(25); _root.McPlus25._x = _root._xmouse; _root.McPlus25._y = _root._ymouse; _root.McPlus25.gotoAndPlay(2); _root[("HUDCat" + n) + "h"]._x = -500; Nothing = false; } } } if (((_root._xmouse > _root[("HUDCat" + n) + "i"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "i"]._x + _root[("HUDCat" + n) + "i"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "i"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "i"]._x + _root[("HUDCat" + n) + "i"]._width)))) { if ((_root._ymouse > _root[("HUDCat" + n) + "i"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "i"]._y + _root[("HUDCat" + n) + "i"]._height))) { if (_root.FalseClick == false) { cptCheckNow = cptCheckNow + 1; _root.GivePoint(25); _root.McPlus25._x = _root._xmouse; _root.McPlus25._y = _root._ymouse; _root.McPlus25.gotoAndPlay(2); _root[("HUDCat" + n) + "i"]._x = -500; Nothing = false; } } } if (((_root._xmouse > _root[("HUDCat" + n) + "j"]._x) and (_root._xmouse < (_root[("HUDCat" + n) + "j"]._x + _root[("HUDCat" + n) + "j"]._width))) or ((_root.mcCursor2._x > _root[("HUDCat" + n) + "j"]._x) and (_root.mcCursor2._x < (_root[("HUDCat" + n) + "j"]._x + _root[("HUDCat" + n) + "j"]._width)))) { if ((_root._ymouse > _root[("HUDCat" + n) + "j"]._y) and (_root._ymouse < (_root[("HUDCat" + n) + "j"]._y + _root[("HUDCat" + n) + "j"]._height))) { if (_root.FalseClick == false) { cptCheckNow = cptCheckNow + 1; _root.GivePoint(25); _root.McPlus25._x = _root._xmouse; _root.McPlus25._y = _root._ymouse; _root.McPlus25.gotoAndPlay(2); _root[("HUDCat" + n) + "j"]._x = -500; Nothing = false; } } } if (Repeat == true) { Nothing = false; } if (Nothing == false) { if (_root.MusicOn == true) { _root.mySound2 = new Sound(_root); _root.mySound2.attachSound("GoodS"); _root.mySound2.start(); } _root.CptTmrHint = 0; _root.McTmrHint.gotoAndPlay(2); } if ((Nothing == true) and (_root._ymouse < 412)) { if (_root.FalseClick == false) { if ((_root.PointNow > 0) and (_root.HUDDemoCompleted._visible == false)) { _root.GivePoint(-5); _root.McMoins5._x = _root._xmouse; _root.McMoins5._y = _root._ymouse; _root.McMoins5.gotoAndPlay(2); if (_root.MusicOn == true) { _root.mySound = new Sound(_root); _root.mySound.attachSound("Bad"); _root.mySound.start(); } } } if (_root.FalseClick == true) { _root.FalseClick = false; } } } _root.StartGame = true; _root.HUDStartGame.gotoAndPlay(81); _root.CatCounter._visible = true; _root.CatCounter.gotoAndPlay(1); }; } } function CreateCatsMC() { n = _root.LevelNow; _root.attachMovie(("McCat" + n) + "1", ("HUDCat" + n) + "1", 100); _root[("HUDCat" + n) + "1"]._x = -4; _root[("HUDCat" + n) + "1"]._y = 0; _root[("HUDCat" + n) + "1"]._width = 320; _root[("HUDCat" + n) + "1"]._height = 411; _root[("HUDCat" + n) + "1"]._focusrect = false; _root.attachMovie(("McCat" + n) + "1", ("HUDCat" + n) + "2", 101); _root[("HUDCat" + n) + "2"]._x = 320; _root[("HUDCat" + n) + "2"]._y = 0; _root[("HUDCat" + n) + "2"]._width = 320; _root[("HUDCat" + n) + "2"]._height = 411; _root[("HUDCat" + n) + "2"]._focusrect = false; _root.attachMovie(("McCat" + n) + "a", ("HUDCat" + n) + "a", 102); _root[("HUDCat" + n) + "a"]._x = VctMcCats_PosX[n][0] + 320; _root[("HUDCat" + n) + "a"]._y = VctMcCats_PosY[n][0]; _root[("HUDCat" + n) + "a"]._focusrect = false; _root.attachMovie(("McCat" + n) + "b", ("HUDCat" + n) + "b", 103); _root[("HUDCat" + n) + "b"]._x = VctMcCats_PosX[n][1] + 320; _root[("HUDCat" + n) + "b"]._y = VctMcCats_PosY[n][1]; _root[("HUDCat" + n) + "b"]._focusrect = false; _root.attachMovie(("McCat" + n) + "c", ("HUDCat" + n) + "c", 104); _root[("HUDCat" + n) + "c"]._x = VctMcCats_PosX[n][2] + 320; _root[("HUDCat" + n) + "c"]._y = VctMcCats_PosY[n][2]; _root[("HUDCat" + n) + "c"]._focusrect = false; _root.attachMovie(("McCat" + n) + "d", ("HUDCat" + n) + "d", 105); _root[("HUDCat" + n) + "d"]._x = VctMcCats_PosX[n][3] + 320; _root[("HUDCat" + n) + "d"]._y = VctMcCats_PosY[n][3]; _root[("HUDCat" + n) + "d"]._focusrect = false; _root.attachMovie(("McCat" + n) + "e", ("HUDCat" + n) + "e", 106); _root[("HUDCat" + n) + "e"]._x = VctMcCats_PosX[n][4] + 320; _root[("HUDCat" + n) + "e"]._y = VctMcCats_PosY[n][4]; _root[("HUDCat" + n) + "e"]._focusrect = false; _root.attachMovie(("McCat" + n) + "f", ("HUDCat" + n) + "f", 107); _root[("HUDCat" + n) + "f"]._x = VctMcCats_PosX[n][5] + 320; _root[("HUDCat" + n) + "f"]._y = VctMcCats_PosY[n][5]; _root[("HUDCat" + n) + "f"]._focusrect = false; _root.attachMovie(("McCat" + n) + "g", ("HUDCat" + n) + "g", 108); _root[("HUDCat" + n) + "g"]._x = VctMcCats_PosX[n][6] + 320; _root[("HUDCat" + n) + "g"]._y = VctMcCats_PosY[n][6]; _root[("HUDCat" + n) + "g"]._focusrect = false; _root.attachMovie(("McCat" + n) + "h", ("HUDCat" + n) + "h", 109); _root[("HUDCat" + n) + "h"]._x = VctMcCats_PosX[n][7] + 320; _root[("HUDCat" + n) + "h"]._y = VctMcCats_PosY[n][7]; _root[("HUDCat" + n) + "h"]._focusrect = false; _root.attachMovie(("McCat" + n) + "i", ("HUDCat" + n) + "i", 110); _root[("HUDCat" + n) + "i"]._x = VctMcCats_PosX[n][8] + 320; _root[("HUDCat" + n) + "i"]._y = VctMcCats_PosY[n][8]; _root[("HUDCat" + n) + "i"]._focusrect = false; _root.attachMovie(("McCat" + n) + "j", ("HUDCat" + n) + "j", 111); _root[("HUDCat" + n) + "j"]._x = VctMcCats_PosX[n][9] + 320; _root[("HUDCat" + n) + "j"]._y = VctMcCats_PosY[n][9]; _root[("HUDCat" + n) + "j"]._focusrect = false; moins1 = random(10) + 1; moins2 = random(10) + 1; moins3 = random(10) + 1; if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if (moins2 == moins1) { moins2 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } if ((moins3 == moins2) or (moins3 == moins1)) { moins3 = random(10) + 1; } m1 = chr(moins1 + 96); m2 = chr(moins2 + 96); m3 = chr(moins3 + 96); _root[("HUDCat" + n) + m1]._x = -600; _root[("HUDCat" + n) + m2]._x = -600; _root[("HUDCat" + n) + m3]._x = -600; } function LoadHUD() { _root.McFound1._x = 72; _root.McFound1._y = -310; _root.McFound1.swapDepths(451); _root.McFound1._visible = false; _root.intro.swapDepths(36469); _root.McTitle.swapDepths(14452); _root.McCredits.swapDepths(16454); _root.McMaskMM.swapDepths(36454); _root.McLineMid.swapDepths(4451); _root.McFound2._x = 72; _root.McFound2._y = -310; _root.McFound2.swapDepths(452); _root.McFound2._visible = false; _root.McFound3._x = 72; _root.McFound3._y = -310; _root.McFound3.swapDepths(453); _root.McFound3._visible = false; _root.McMenu.swapDepths(5011); _root.HUDWrong.swapDepths(380); _root.HUDClickOther.swapDepths(904); _root.HUDDemoCompleted.swapDepths(11920); _root.HUDDemoCompleted._visible = false; _root.HUDStartGame._x = 74.2; _root.HUDStartGame._y = 160.8; _root.HUDStartGame.swapDepths(814); _root.HUDStartGame._visible = false; _root.HUDLevelComp._x = 72; _root.HUDLevelComp._y = -310; _root.HUDLevelComp.swapDepths(810); _root.HUDLevelComp._visible = false; _root.HUDStartNext._x = 72; _root.HUDStartNext._y = -310; _root.HUDStartNext.swapDepths(511); _root.HUDStartNext._visible = false; _root.McPlus25.swapDepths(4612); _root.McMoins5.swapDepths(4611); _root.McLblTimeBonus.swapDepths(11011); _root.mcCursor2.swapDepths(1014); var _local2 = 0; while (_local2 < 150) { _root.attachMovie("McConfeti", "HUDConfeti" + _local2, 400 + _local2); _root["HUDConfeti" + _local2]._x = random(640); _root["HUDConfeti" + _local2]._y = -5 - random(480); _local2++; } } function GivePoint(Value) { _root.PointNow = _root.PointNow + Value; _root.PointsLabel = _root.PointNow; } function LevelCompleted() { cptBonus = 0; if (_root.McTmrDelay._currentframe == 1) { _root.McTmrDelay.gotoAndPlay(2); if (_root.HUDDemoCompleted._visible == false) { TBonus = 60 - (_root.McTmrTime._currentframe / 20); TBonus = int(TBonus / 2); if (TBonus > 0) { _root.GivePoint(TBonus); _root.LblTimeBonus = TBonus; _root.McLblTimeBonus._x = 220; _root.McLblTimeBonus._y = 250; _root.McLblTimeBonus.gotoAndPlay(1); _root.McTmrTime.gotoAndPlay(1); } } } _root.CatCounter.stop(); } function ChangeLevel() { _root.LevelNow = _root.LevelNow + 1; _root.CptTmrHint = 0; _root.McTmrHint.gotoAndPlay(2); if (_root.LevelNow > 12) { _root.LevelNow = 12; _root.ENDGAME(); } else if (_root.LevelNow <= 12) { _root.HUDLevelComp._x = -400; _root.HUDLevelComp._visible = false; _root.HUDStartNext._x = -400; _root.HUDStartNext._visible = false; _root.cptCheckNow = 1; _root.TmrTimeActive = true; _root.NextUnlocked = false; _root.NextButton.gotoAndStop(1); _root.CreateCatsMC(); _root.CatCounter.gotoAndPlay(1); } } function brighten(t, b, s) { t.onEnterFrame = function () { new Color(t).setTransform({rb:t.b, bb:t.b, gb:t.b}); ((Math.round(t.b) == b) ? (delete t.onEnterFrame) : (((t.b == undefined) ? ((t.b = 0)) : ((t.b = t.b + Math.ceil((b - t.b) * s)))))); }; } function ENDGAME() { cptBonus = 0; _root.LvlCompDiffPoints = cptBonus * 100; _root.LvlCompBonusPoints = int((100 - (_root.CatCounter._currentframe / 10)) / 2); if (_root.HUDDemoCompleted._visible == false) { _root.GivePoint(LvlCompDiffPoints); _root.GivePoint(LvlCompBonusPoints); } _root.mcCursor2._x = -500; var _local2 = 0; while (_local2 < 150) { if (_root["HUDConfeti" + _local2]._y > 400) { _root["HUDConfeti" + _local2]._x = random(640); _root["HUDConfeti" + _local2]._y = -5 - random(480); } _root["HUDConfeti" + _local2]._y = (_root["HUDConfeti" + _local2]._y + 7) + random(8); if (random(5) == 1) { _root["HUDConfeti" + _local2]._x = _root["HUDConfeti" + _local2]._x + (-2 + random(4)); } _local2++; } if (_root.HUDLevelComp._currentframe > 9) { _root.HUDStartNext._x = 302.8; _root.HUDStartNext._y = 221.3; _root.HUDStartNext._visible = true; } _root.CatCounter.stop(); _root.FinalScore = _root.PointNow + " Points"; _root.HUDDemoCompleted._x = 0; _root.HUDDemoCompleted._y = 0; _root.HUDDemoCompleted._visible = true; } function LocalisationTEXTSETUP() { if (_root.localization_language_nr == 1) { _root.Congrats = _root.CongratsENG; _root.ScoreText = _root.ScoreTextENG; _root.SubmitScoreText = _root.SubmitScoreTextENG; _root.PlayAgainText = _root.PlayAgainTextENG; _root.PlayMoreText = _root.PlayMoreTextENG; _root.PlayGameText = _root.PlayGameTextENG; _root.AboutText = _root.AboutTextENG; _root.ManagerText = _root.ManagerTextENG; _root.ArtText = _root.ArtTextENG; _root.CodeText = _root.CodeTextENG; _root.MusicText = _root.MusicTextENG; _root.CreditsTitleText = _root.CreditsTitleTextENG; _root.BackText = _root.BackTextENG; _root.SoundStatusText = _root.SoundStatusTextENG; _root.SoundStatusTextBack = _root.SoundStatusTextENG; _root.MusicStatusText = _root.MusicStatusTextENG; _root.MusicStatusTextBack = _root.MusicStatusTextENG; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFENG; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFENG; _root.PlayMoreAtText = _root.PlayMoreAtTextENG; _root.MenuText = _root.MenuTextENG; _root.DifferencesText = _root.DifferencesTextENG; _root.NextText = _root.NextTextENG; _root.TimeBonus = _root.TimeBonusENG; _root.RestartText = _root.RestartTextENG; } else if (_root.localization_language_nr == 2) { _root.Congrats = _root.CongratsCHINESE; _root.ScoreText = _root.ScoreTextCHINESE; _root.SubmitScoreText = _root.SubmitScoreTextCHINESE; _root.PlayAgainText = _root.PlayAgainTextCHINESE; _root.PlayMoreText = _root.PlayMoreTextCHINESE; _root.PlayGameText = _root.PlayGameTextCHINESE; _root.AboutText = _root.AboutTextCHINESE; _root.ManagerText = _root.ManagerTextCHINESE; _root.ArtText = _root.ArtTextCHINESE; _root.CodeText = _root.CodeTextCHINESE; _root.MusicText = _root.MusicTextCHINESE; _root.CreditsTitleText = _root.CreditsTitleTextCHINESE; _root.BackText = _root.BackTextCHINESE; _root.SoundStatusText = _root.SoundStatusTextCHINESE; _root.SoundStatusTextBack = _root.SoundStatusTextCHINESE; _root.MusicStatusText = _root.MusicStatusTextCHINESE; _root.MusicStatusTextBack = _root.MusicStatusTextCHINESE; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFCHINESE; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFCHINESE; _root.PlayMoreAtText = _root.PlayMoreAtTextCHINESE; _root.MenuText = _root.MenuTextCHINESE; _root.DifferencesText = _root.DifferencesTextCHINESE; _root.NextText = _root.NextTextCHINESE; _root.TimeBonus = _root.TimeBonusCHINESE; _root.RestartText = _root.RestartTextCHINESE; } else if (_root.localization_language_nr == 3) { _root.Congrats = _root.CongratsDEUTCH; _root.ScoreText = _root.ScoreTextDEUTCH; _root.SubmitScoreText = _root.SubmitScoreTextDEUTCH; _root.PlayAgainText = _root.PlayAgainTextDEUTCH; _root.PlayMoreText = _root.PlayMoreTextDEUTCH; _root.PlayGameText = _root.PlayGameTextDEUTCH; _root.AboutText = _root.AboutTextDEUTCH; _root.ManagerText = _root.ManagerTextDEUTCH; _root.ArtText = _root.ArtTextDEUTCH; _root.CodeText = _root.CodeTextDEUTCH; _root.MusicText = _root.MusicTextDEUTCH; _root.CreditsTitleText = _root.CreditsTitleTextDEUTCH; _root.BackText = _root.BackTextDEUTCH; _root.SoundStatusText = _root.SoundStatusTextDEUTCH; _root.SoundStatusTextBack = _root.SoundStatusTextDEUTCH; _root.MusicStatusText = _root.MusicStatusTextDEUTCH; _root.MusicStatusTextBack = _root.MusicStatusTextDEUTCH; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFDEUTCH; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFDEUTCH; _root.PlayMoreAtText = _root.PlayMoreAtTextDEUTCH; _root.MenuText = _root.MenuTextDEUTCH; _root.DifferencesText = _root.DifferencesTextDEUTCH; _root.NextText = _root.NextTextDEUTCH; _root.TimeBonus = _root.TimeBonusDEUTCH; _root.RestartText = _root.RestartTextDEUTCH; } else if (_root.localization_language_nr == 4) { _root.Congrats = _root.CongratsFRE; _root.ScoreText = _root.ScoreTextFRE; _root.SubmitScoreText = _root.SubmitScoreTextFRE; _root.PlayAgainText = _root.PlayAgainTextFRE; _root.PlayMoreText = _root.PlayMoreTextFRE; _root.PlayGameText = _root.PlayGameTextFRE; _root.AboutText = _root.AboutTextFRE; _root.ManagerText = _root.ManagerTextFRE; _root.ArtText = _root.ArtTextFRE; _root.CodeText = _root.CodeTextFRE; _root.MusicText = _root.MusicTextFRE; _root.CreditsTitleText = _root.CreditsTitleTextFRE; _root.BackText = _root.BackTextFRE; _root.SoundStatusText = _root.SoundStatusTextFRE; _root.SoundStatusTextBack = _root.SoundStatusTextFRE; _root.MusicStatusText = _root.MusicStatusTextFRE; _root.MusicStatusTextBack = _root.MusicStatusTextFRE; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFFRE; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFFRE; _root.PlayMoreAtText = _root.PlayMoreAtTextFRE; _root.MenuText = _root.MenuTextFRE; _root.DifferencesText = _root.DifferencesTextFRE; _root.NextText = _root.NextTextFRE; _root.TimeBonus = _root.TimeBonusFRE; _root.RestartText = _root.RestartTextFRE; } else if (_root.localization_language_nr == 5) { _root.Congrats = _root.CongratsGERMAN; _root.ScoreText = _root.ScoreTextGERMAN; _root.SubmitScoreText = _root.SubmitScoreTextGERMAN; _root.PlayAgainText = _root.PlayAgainTextGERMAN; _root.PlayMoreText = _root.PlayMoreTextGERMAN; _root.PlayGameText = _root.PlayGameTextGERMAN; _root.AboutText = _root.AboutTextGERMAN; _root.ManagerText = _root.ManagerTextGERMAN; _root.ArtText = _root.ArtTextGERMAN; _root.CodeText = _root.CodeTextGERMAN; _root.MusicText = _root.MusicTextGERMAN; _root.CreditsTitleText = _root.CreditsTitleTextGERMAN; _root.BackText = _root.BackTextGERMAN; _root.SoundStatusText = _root.SoundStatusTextGERMAN; _root.SoundStatusTextBack = _root.SoundStatusTextGERMAN; _root.MusicStatusText = _root.MusicStatusTextGERMAN; _root.MusicStatusTextBack = _root.MusicStatusTextGERMAN; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFGERMAN; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFGERMAN; _root.PlayMoreAtText = _root.PlayMoreAtTextGERMAN; _root.MenuText = _root.MenuTextGERMAN; _root.DifferencesText = _root.DifferencesTextGERMAN; _root.NextText = _root.NextTextGERMAN; _root.TimeBonus = _root.TimeBonusGERMAN; _root.RestartText = _root.RestartTextGERMAN; } else if (_root.localization_language_nr == 6) { _root.Congrats = _root.CongratsPOLISH; _root.ScoreText = _root.ScoreTextPOLISH; _root.SubmitScoreText = _root.SubmitScoreTextPOLISH; _root.PlayAgainText = _root.PlayAgainTextPOLISH; _root.PlayMoreText = _root.PlayMoreTextPOLISH; _root.PlayGameText = _root.PlayGameTextPOLISH; _root.AboutText = _root.AboutTextPOLISH; _root.ManagerText = _root.ManagerTextPOLISH; _root.ArtText = _root.ArtTextPOLISH; _root.CodeText = _root.CodeTextPOLISH; _root.MusicText = _root.MusicTextPOLISH; _root.CreditsTitleText = _root.CreditsTitleTextPOLISH; _root.BackText = _root.BackTextPOLISH; _root.SoundStatusText = _root.SoundStatusTextPOLISH; _root.SoundStatusTextBack = _root.SoundStatusTextPOLISH; _root.MusicStatusText = _root.MusicStatusTextPOLISH; _root.MusicStatusTextBack = _root.MusicStatusTextPOLISH; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFPOLISH; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFPOLISH; _root.PlayMoreAtText = _root.PlayMoreAtTextPOLISH; _root.MenuText = _root.MenuTextPOLISH; _root.DifferencesText = _root.DifferencesTextPOLISH; _root.NextText = _root.NextTextPOLISH; _root.TimeBonus = _root.TimeBonusPOLISH; _root.RestartText = _root.RestartTextPOLISH; } else if (_root.localization_language_nr == 7) { _root.Congrats = _root.CongratsSWEDISH; _root.ScoreText = _root.ScoreTextSWEDISH; _root.SubmitScoreText = _root.SubmitScoreTextSWEDISH; _root.PlayAgainText = _root.PlayAgainTextSWEDISH; _root.PlayMoreText = _root.PlayMoreTextSWEDISH; _root.PlayGameText = _root.PlayGameTextSWEDISH; _root.AboutText = _root.AboutTextSWEDISH; _root.ManagerText = _root.ManagerTextSWEDISH; _root.ArtText = _root.ArtTextSWEDISH; _root.CodeText = _root.CodeTextSWEDISH; _root.MusicText = _root.MusicTextSWEDISH; _root.CreditsTitleText = _root.CreditsTitleTextSWEDISH; _root.BackText = _root.BackTextSWEDISH; _root.SoundStatusText = _root.SoundStatusTextSWEDISH; _root.SoundStatusTextBack = _root.SoundStatusTextSWEDISH; _root.MusicStatusText = _root.MusicStatusTextSWEDISH; _root.MusicStatusTextBack = _root.MusicStatusTextSWEDISH; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFSWEDISH; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFSWEDISH; _root.PlayMoreAtText = _root.PlayMoreAtTextSWEDISH; _root.MenuText = _root.MenuTextSWEDISH; _root.DifferencesText = _root.DifferencesTextSWEDISH; _root.NextText = _root.NextTextSWEDISH; _root.TimeBonus = _root.TimeBonusSWEDISH; _root.RestartText = _root.RestartTextSWEDISH; } else if (_root.localization_language_nr == 8) { _root.Congrats = _root.CongratsITALIAN; _root.ScoreText = _root.ScoreTextITALIAN; _root.SubmitScoreText = _root.SubmitScoreTextITALIAN; _root.PlayAgainText = _root.PlayAgainTextITALIAN; _root.PlayMoreText = _root.PlayMoreTextITALIAN; _root.PlayGameText = _root.PlayGameTextITALIAN; _root.AboutText = _root.AboutTextITALIAN; _root.ManagerText = _root.ManagerTextITALIAN; _root.ArtText = _root.ArtTextITALIAN; _root.CodeText = _root.CodeTextITALIAN; _root.MusicText = _root.MusicTextITALIAN; _root.CreditsTitleText = _root.CreditsTitleTextITALIAN; _root.BackText = _root.BackTextITALIAN; _root.SoundStatusText = _root.SoundStatusTextITALIAN; _root.SoundStatusTextBack = _root.SoundStatusTextITALIAN; _root.MusicStatusText = _root.MusicStatusTextITALIAN; _root.MusicStatusTextBack = _root.MusicStatusTextITALIAN; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFITALIAN; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFITALIAN; _root.PlayMoreAtText = _root.PlayMoreAtTextITALIAN; _root.MenuText = _root.MenuTextITALIAN; _root.DifferencesText = _root.DifferencesTextITALIAN; _root.NextText = _root.NextTextITALIAN; _root.TimeBonus = _root.TimeBonusITALIAN; _root.RestartText = _root.RestartTextITALIAN; } else if (_root.localization_language_nr == 9) { _root.Congrats = _root.CongratsSPANISH; _root.ScoreText = _root.ScoreTextSPANISH; _root.SubmitScoreText = _root.SubmitScoreTextSPANISH; _root.PlayAgainText = _root.PlayAgainTextSPANISH; _root.PlayMoreText = _root.PlayMoreTextSPANISH; _root.PlayGameText = _root.PlayGameTextSPANISH; _root.AboutText = _root.AboutTextSPANISH; _root.ManagerText = _root.ManagerTextSPANISH; _root.ArtText = _root.ArtTextSPANISH; _root.CodeText = _root.CodeTextSPANISH; _root.MusicText = _root.MusicTextSPANISH; _root.CreditsTitleText = _root.CreditsTitleTextSPANISH; _root.BackText = _root.BackTextSPANISH; _root.SoundStatusText = _root.SoundStatusTextSPANISH; _root.SoundStatusTextBack = _root.SoundStatusTextSPANISH; _root.MusicStatusText = _root.MusicStatusTextSPANISH; _root.MusicStatusTextBack = _root.MusicStatusTextSPANISH; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFSPANISH; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFSPANISH; _root.PlayMoreAtText = _root.PlayMoreAtTextSPANISH; _root.MenuText = _root.MenuTextSPANISH; _root.DifferencesText = _root.DifferencesTextSPANISH; _root.NextText = _root.NextTextSPANISH; _root.TimeBonus = _root.TimeBonusSPANISH; _root.RestartText = _root.RestartTextSPANISH; } else if (_root.localization_language_nr == 10) { _root.Congrats = _root.CongratsPORTUGUESE; _root.ScoreText = _root.ScoreTextPORTUGUESE; _root.SubmitScoreText = _root.SubmitScoreTextPORTUGUESE; _root.PlayAgainText = _root.PlayAgainTextPORTUGUESE; _root.PlayMoreText = _root.PlayMoreTextPORTUGUESE; _root.PlayGameText = _root.PlayGameTextPORTUGUESE; _root.AboutText = _root.AboutTextPORTUGUESE; _root.ManagerText = _root.ManagerTextPORTUGUESE; _root.ArtText = _root.ArtTextPORTUGUESE; _root.CodeText = _root.CodeTextPORTUGUESE; _root.MusicText = _root.MusicTextPORTUGUESE; _root.CreditsTitleText = _root.CreditsTitleTextPORTUGUESE; _root.BackText = _root.BackTextPORTUGUESE; _root.SoundStatusText = _root.SoundStatusTextPORTUGUESE; _root.SoundStatusTextBack = _root.SoundStatusTextPORTUGUESE; _root.MusicStatusText = _root.MusicStatusTextPORTUGUESE; _root.MusicStatusTextBack = _root.MusicStatusTextPORTUGUESE; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFPORTUGUESE; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFPORTUGUESE; _root.PlayMoreAtText = _root.PlayMoreAtTextPORTUGUESE; _root.MenuText = _root.MenuTextPORTUGUESE; _root.DifferencesText = _root.DifferencesTextPORTUGUESE; _root.NextText = _root.NextTextPORTUGUESE; _root.TimeBonus = _root.TimeBonusPORTUGUESE; _root.RestartText = _root.RestartTextPORTUGUESE; } else if (_root.localization_language_nr == 11) { _root.Congrats = _root.CongratsBRAZILIAN; _root.ScoreText = _root.ScoreTextBRAZILIAN; _root.SubmitScoreText = _root.SubmitScoreTextBRAZILIAN; _root.PlayAgainText = _root.PlayAgainTextBRAZILIAN; _root.PlayMoreText = _root.PlayMoreTextBRAZILIAN; _root.PlayGameText = _root.PlayGameTextBRAZILIAN; _root.AboutText = _root.AboutTextBRAZILIAN; _root.ManagerText = _root.ManagerTextBRAZILIAN; _root.ArtText = _root.ArtTextBRAZILIAN; _root.CodeText = _root.CodeTextBRAZILIAN; _root.MusicText = _root.MusicTextBRAZILIAN; _root.CreditsTitleText = _root.CreditsTitleTextBRAZILIAN; _root.BackText = _root.BackTextBRAZILIAN; _root.SoundStatusText = _root.SoundStatusTextBRAZILIAN; _root.SoundStatusTextBack = _root.SoundStatusTextBRAZILIAN; _root.MusicStatusText = _root.MusicStatusTextBRAZILIAN; _root.MusicStatusTextBack = _root.MusicStatusTextBRAZILIAN; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFBRAZILIAN; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFBRAZILIAN; _root.PlayMoreAtText = _root.PlayMoreAtTextBRAZILIAN; _root.MenuText = _root.MenuTextBRAZILIAN; _root.DifferencesText = _root.DifferencesTextBRAZILIAN; _root.NextText = _root.NextTextBRAZILIAN; _root.TimeBonus = _root.TimeBonusBRAZILIAN; _root.RestartText = _root.RestartTextBRAZILIAN; } else if (_root.localization_language_nr == 12) { _root.Congrats = _root.CongratsRUSSIAN; _root.ScoreText = _root.ScoreTextRUSSIAN; _root.SubmitScoreText = _root.SubmitScoreTextRUSSIAN; _root.PlayAgainText = _root.PlayAgainTextRUSSIAN; _root.PlayMoreText = _root.PlayMoreTextRUSSIAN; _root.PlayGameText = _root.PlayGameTextRUSSIAN; _root.AboutText = _root.AboutTextRUSSIAN; _root.ManagerText = _root.ManagerTextRUSSIAN; _root.ArtText = _root.ArtTextRUSSIAN; _root.CodeText = _root.CodeTextRUSSIAN; _root.MusicText = _root.MusicTextRUSSIAN; _root.CreditsTitleText = _root.CreditsTitleTextRUSSIAN; _root.BackText = _root.BackTextRUSSIAN; _root.SoundStatusText = _root.SoundStatusTextRUSSIAN; _root.SoundStatusTextBack = _root.SoundStatusTextRUSSIAN; _root.MusicStatusText = _root.MusicStatusTextRUSSIAN; _root.MusicStatusTextBack = _root.MusicStatusTextRUSSIAN; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFRUSSIAN; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFRUSSIAN; _root.PlayMoreAtText = _root.PlayMoreAtTextRUSSIAN; _root.MenuText = _root.MenuTextRUSSIAN; _root.DifferencesText = _root.DifferencesTextRUSSIAN; _root.NextText = _root.NextTextRUSSIAN; _root.TimeBonus = _root.TimeBonusRUSSIAN; _root.RestartText = _root.RestartTextRUSSIAN; } else if (_root.localization_language_nr == 13) { _root.Congrats = _root.CongratsINDONESIAN; _root.ScoreText = _root.ScoreTextINDONESIAN; _root.SubmitScoreText = _root.SubmitScoreTextINDONESIAN; _root.PlayAgainText = _root.PlayAgainTextINDONESIAN; _root.PlayMoreText = _root.PlayMoreTextINDONESIAN; _root.PlayGameText = _root.PlayGameTextINDONESIAN; _root.AboutText = _root.AboutTextINDONESIAN; _root.ManagerText = _root.ManagerTextINDONESIAN; _root.ArtText = _root.ArtTextINDONESIAN; _root.CodeText = _root.CodeTextINDONESIAN; _root.MusicText = _root.MusicTextINDONESIAN; _root.CreditsTitleText = _root.CreditsTitleTextINDONESIAN; _root.BackText = _root.BackTextINDONESIAN; _root.SoundStatusText = _root.SoundStatusTextINDONESIAN; _root.SoundStatusTextBack = _root.SoundStatusTextINDONESIAN; _root.MusicStatusText = _root.MusicStatusTextINDONESIAN; _root.MusicStatusTextBack = _root.MusicStatusTextINDONESIAN; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFINDONESIAN; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFINDONESIAN; _root.PlayMoreAtText = _root.PlayMoreAtTextINDONESIAN; _root.MenuText = _root.MenuTextINDONESIAN; _root.DifferencesText = _root.DifferencesTextINDONESIAN; _root.NextText = _root.NextTextINDONESIAN; _root.TimeBonus = _root.TimeBonusINDONESIAN; _root.RestartText = _root.RestartTextINDONESIAN; } else if (_root.localization_language_nr == 14) { } else if (_root.localization_language_nr == 15) { } else if (_root.localization_language_nr == 16) { } else if (_root.localization_language_nr == 17) { _root.Congrats = _root.CongratsJAPANESE; _root.ScoreText = _root.ScoreTextJAPANESE; _root.SubmitScoreText = _root.SubmitScoreTextJAPANESE; _root.PlayAgainText = _root.PlayAgainTextJAPANESE; _root.PlayMoreText = _root.PlayMoreTextJAPANESE; _root.PlayGameText = _root.PlayGameTextJAPANESE; _root.AboutText = _root.AboutTextJAPANESE; _root.ManagerText = _root.ManagerTextJAPANESE; _root.ArtText = _root.ArtTextJAPANESE; _root.CodeText = _root.CodeTextJAPANESE; _root.MusicText = _root.MusicTextJAPANESE; _root.CreditsTitleText = _root.CreditsTitleTextJAPANESE; _root.BackText = _root.BackTextJAPANESE; _root.SoundStatusText = _root.SoundStatusTextJAPANESE; _root.SoundStatusTextBack = _root.SoundStatusTextJAPANESE; _root.MusicStatusText = _root.MusicStatusTextJAPANESE; _root.MusicStatusTextBack = _root.MusicStatusTextJAPANESE; _root.SoundStatusTextOFF = _root.SoundStatusTextOFFJAPANESE; _root.MusicStatusTextOFF = _root.MusicStatusTextOFFJAPANESE; _root.PlayMoreAtText = _root.PlayMoreAtTextJAPANESE; _root.MenuText = _root.MenuTextJAPANESE; _root.DifferencesText = _root.DifferencesTextJAPANESE; _root.NextText = _root.NextTextJAPANESE; _root.TimeBonus = _root.TimeBonusJAPANESE; _root.RestartText = _root.RestartTextJAPANESE; } } stop(); gamename = "the_boxer"; domain_parts = _url.split("://"); real_domain = domain_parts[1].split("/"); hostingdomain = real_domain[0]; if (hostingdomain == "") { hostingdomain = "unknown"; } savedomain1 = "gamedev.dev.spilgames.com"; savedomain2 = "www8.agame.com"; if ((hostingdomain == savedomain1) || (hostingdomain == savedomain2)) { spilnetwerk = "internal"; } else { spilnetwerk = "external"; } _root.localization_url1 = (((("http://www.gamesgames.com/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + hostingdomain; _root.localization_language_nr = 1; _root.localization_branding_nr = 17; _root.localization_portal = "family"; if (_root.localization_portal == "game_com_cn") { this.mainscreen_moregames.onRelease = function () { getURL (_root.localization_url1, "_blank"); }; } else { this.mainscreen_moregames.onRelease = function () { getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank"); }; } _root.IntroLoader = true; _root.TitleOn = true; _root.CreditsINGAME = false; var submitter = new SubmitterProxy(); submitter = attachMovie("submitterProxy", submitter, getNextHighestDepth()); submitter.addEventListener("LoadingFailed", mx.utils.Delegate.create(this, onSubmitterFailure)); submitter.addEventListener("SubmitterLoadedSuccesfull", mx.utils.Delegate.create(this, onSubmitterSuccess)); submitter.setLoader(_root, "the_boxer", "the_boxer", 0, "normal", "", 0, 0, 1, false, 1); _root.LocalisationTEXTSETUP(); _root.introDone = false; _root.MenuOn = false; _root.TitleOn = true; _root.NextUnlocked = false; _root.TmrTimeActive = false; _root.LblTimeBonus = 0; _root.tmrtimebonus = 0; _root.BackShakeMcX = 0; _root.BackShakeMcY = 0; _root.CheatCombine1 = false; _root.CheatCombine2 = false; _root.CheatCombine3 = false; _root.CptTmrHint = 0; _root.McTmrHint.gotoAndPlay(2); _root.SelectedHint = "0"; _root.MusicPlayingNow = false; _root.CreditsOn = false; _root.VctMcCats_PosX = [[], [19, 244, 215, 159, 26, 284, 70, 227, 211, 262], [29, 133, 40, 145, 142, 221, 245, 289, 0, 254], [284, 232, 136, 255, 274, 188, 55, 276, 231, 184], [0, 300, 258, 261, 67, 98, 52, 170, 285, 212], [13, 0, 99, 181, 152, 50, 286, 272, 149, 92], [168, 129, 11, 261, 8, 111, 111, 171, 276, 284], [16, 119, 246, 25, 257, 85, 8, 51, 72, 211], [0, 97, 10, 249, 132, 158, 136, 55, 259, 7], [178, 25, 294, 193, 111, 206, 288, 81, 283, 153], [103, 147, 206, 174, 256, 113, 0, 42, 61, 82], [32, 210, 226, 143, 204, 24, 157, 146, 280, 232], [59, 6, 35, 75, 156, 198, 260, 95, 254, 244]]; _root.VctMcCats_PosY = [[], [212, 260, 64, 299, 56, 171, 169, 159, 128, 328], [9, 7, 95, 168, 102, 329, 123, 123, 341, 343], [90, 110, 36, 224, 167, 333, 331, 359, 23, 215], [16, 0, 168, 44, 91, 351, 350, 335, 244, 295], [193, 0, 202, 172, 321, 144, 92, 302, 179, 236], [81, 99, 36, 388, 220, 280, 329, 283, 76, 334], [10, 255, 136, 230, 389, 110, 130, 179, 40, 265], [0, 17, 145, 316, 186, 231, 65, 97, 48, 302], [74, 208, 40, 383, 296, 109, 226, 148, 258, 155], [15, 270, 398, 77, 62, 369, 97, 84, 268, 167], [345, 346, 24, 221, 88, 0, 72, 12, 118, 138], [78, 169.5, 340, 227, 273, 262, 276, 37.5, 0.5, 70]]; _root.SoundOn = true; _root.MusicOn = true; _root.introDone = true; _root.TitleOn = true; _root.FalseClick = false; _root.cptCheckNow = 1; _root.PointNow = 0; _root.LevelNow = 1; _root.CptTmrHint = 0; _root.McTmrHint.gotoAndPlay(2); _root.StartGame = true; _root.CatCounter._visible = false; _root.DifferenceLeft = 7; _root.LoadHUD(); _root.CreateCatsMC(); if (_root.StartGame == false) { _root.HUDStartGame._visible = true; } _root.onEnterFrame = MainLoop;
Instance of Symbol 420 MovieClip "HUDStartNext" in Frame 1
onClipEvent (mouseDown) { if ((_root._xmouse > this._x) and (_root._xmouse < (this._x + this._width))) { if ((_root._ymouse > this._y) and (_root._ymouse < (this._y + this._height))) { if (_root.LevelNow <= 12) { _root.FalseClick = true; } } } } on (rollOver) { _root.brighten(this, 60, 0.5); } on (rollOut) { _root.brighten(this, 0, 0.5); }
Instance of Symbol 602 MovieClip "ButMenuInGame" in Frame 1
on (rollOver) { if (_root.HUDDemoCompleted._visible == false) { this.gotoAndStop(2); } } on (rollOut) { if (_root.HUDDemoCompleted._visible == false) { this.gotoAndStop(1); } } on (press) { if ((_root.MenuOn == false) and (_root.HUDDemoCompleted._visible == false)) { _root.McMenu._x = 0; _root.McMenu._y = 0; _root.MenuOn = true; } }
Instance of Symbol 606 MovieClip "NextButton" in Frame 1
on (rollOver) { if ((_root.NextUnlocked == true) and (_root.LevelNow < 12)) { this.gotoAndStop(3); } } on (rollOut) { if ((_root.NextUnlocked == true) and (_root.LevelNow < 12)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.NextUnlocked == true) { _root.LevelCompleted(); _root.McTmrTime.gotoAndPlay(1); } }
Instance of Symbol 704 MovieClip "McTitle" in Frame 1
onClipEvent (keyDown) { if (Key.getCode() == 38) { _root.CheatCombine1 = true; if ((_root.CheatCombine1 == true) and (_root.CheatCombine2 == true)) { _root.CheatCombine3 = true; } } else if (Key.getCode() == 32) { if (_root.CheatCombine1 == true) { _root.CheatCombine2 = true; } } else if (Key.getCode() == 39) { if (_root.LevelNow < 12) { if (((_root.CheatCombine1 == true) and (_root.CheatCombine2 == true)) and (_root.CheatCombine3 == true)) { _root.LevelNow = _root.LevelNow + 1; _root.HUDLevelComp._x = -400; _root.HUDLevelComp._visible = false; _root.HUDStartNext._x = -400; _root.HUDStartNext._visible = false; _root.cptCheckNow = 1; _root.TmrTimeActive = true; _root.NextUnlocked = false; _root.McHUD.NextButton.gotoAndStop(1); _root.CreateCatsMC(); _root.CatCounter.gotoAndPlay(1); _root.CptTmrHint = 0; } } } else if (Key.getCode() == 37) { if (_root.LevelNow > 1) { if (((_root.CheatCombine1 == true) and (_root.CheatCombine2 == true)) and (_root.CheatCombine3 == true)) { _root.LevelNow = _root.LevelNow - 1; _root.HUDLevelComp._x = -400; _root.HUDLevelComp._visible = false; _root.HUDStartNext._x = -400; _root.HUDStartNext._visible = false; _root.cptCheckNow = 1; _root.TmrTimeActive = true; _root.NextUnlocked = false; _root.McHUD.NextButton.gotoAndStop(1); _root.CreateCatsMC(); _root.CatCounter.gotoAndPlay(1); _root.CptTmrHint = 0; } } } else { _root.CheatCombine2 = false; } }
Symbol 4 MovieClip [SubmitterProxy] Frame 1
#initclip 5 Object.registerClass("SubmitterProxy", SubmitterProxy); #endinitclip
Symbol 417 MovieClip Frame 1
stop();
Symbol 417 MovieClip Frame 5
stop();
Symbol 423 MovieClip Frame 1
stop();
Symbol 429 MovieClip Frame 1200
_root.TmrTimeActive = false; stop();
Symbol 438 MovieClip Frame 15
this._x = -2000;
Symbol 442 MovieClip Frame 1
stop();
Symbol 442 MovieClip Frame 2
stop();
Symbol 448 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 2
stop();
Symbol 448 MovieClip Frame 3
stop();
Symbol 593 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr); stop();
Instance of Symbol 442 MovieClip in Symbol 594 MovieClip Frame 1
on (rollOver) { if (_root.HUDDemoCompleted._visible == false) { this.gotoAndStop(2); } } on (rollOut) { if (_root.HUDDemoCompleted._visible == false) { this.gotoAndStop(1); } } on (press) { if ((_root.MenuOn == false) and (_root.HUDDemoCompleted._visible == false)) { _root.McMenu._x = 0; _root.McMenu._y = 0; _root.MenuOn = true; } }
Instance of Symbol 448 MovieClip "NextButton" in Symbol 594 MovieClip Frame 1
on (rollOver) { if (_root.NextUnlocked == true) { this.gotoAndStop(3); } } on (rollOut) { if (_root.NextUnlocked == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (_root.NextUnlocked == true) { _root.LevelCompleted(); } }
Instance of Symbol 451 MovieClip in Symbol 594 MovieClip Frame 1
on (press) { getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank"); }
Instance of Symbol 593 MovieClip "logo_mainscreen" in Symbol 594 MovieClip Frame 1
on (press) { getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank"); }
Symbol 602 MovieClip Frame 1
stop();
Symbol 602 MovieClip Frame 2
stop();
Symbol 606 MovieClip Frame 1
stop();
Symbol 606 MovieClip Frame 2
stop();
Symbol 606 MovieClip Frame 3
stop();
Symbol 610 MovieClip Frame 1
stop();
Symbol 610 MovieClip Frame 34
_root.ChangeLevel();
Symbol 612 MovieClip Frame 1
stop();
Symbol 612 MovieClip Frame 20
_root.CptTmrHint = _root.CptTmrHint + 1; this.gotoAndPlay(2);
Symbol 626 MovieClip Frame 1
stop();
Symbol 626 MovieClip Frame 15
this._x = -300;
Symbol 643 MovieClip Frame 1
stop();
Symbol 643 MovieClip Frame 15
this._x = -300;
Symbol 653 MovieClip Frame 1
stop();
Symbol 653 MovieClip Frame 2
stop();
Symbol 653 MovieClip Frame 3
stop();
Symbol 656 MovieClip Frame 1
stop();
Symbol 656 MovieClip Frame 2
stop();
Symbol 659 MovieClip Frame 1
stop();
Symbol 659 MovieClip Frame 2
stop();
Instance of Symbol 653 MovieClip in Symbol 660 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { this._visible = false; _root.submitter.submitScore(_root.PointNow); }
Instance of Symbol 656 MovieClip in Symbol 660 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.McTmrDelay.gotoAndStop(1); _root.ButMenuInGame.gotoAndStop(1); _root.introDone = false; _root.MenuOn = false; _root.TitleOn = true; _root.NextUnlocked = false; _root.TmrTimeActive = true; _root.McTmrTime.gotoAndPlay(2); _root.CheatCombine1 = false; _root.CheatCombine2 = false; _root.CheatCombine3 = false; _root.CreditsOn = false; _root.introDone = true; _root.TitleOn = false; _root.FalseClick = false; _root.cptCheckNow = 1; _root.PointNow = 0; _root.PointsLabel = 0; _root.LevelNow = 1; _root.StartGame = true; _root.CatCounter._visible = false; _root.HUDDemoCompleted._visible = false; _root.DifferenceLeft = 7; var n = 0; while (n < 150) { _root["HUDConfeti" + n]._y = -500; n++; } this.gotoAndStop(1); _root.HUDDemoCompleted._x = -1200; _root.CreateCatsMC(); }
Instance of Symbol 659 MovieClip in Symbol 660 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank"); }
Instance of Symbol 593 MovieClip "logo_mainscreen" in Symbol 660 MovieClip Frame 1
on (press) { getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank"); }
Symbol 666 MovieClip Frame 1
stop();
Symbol 666 MovieClip Frame 2
stop();
Symbol 670 MovieClip Frame 1
stop();
Symbol 670 MovieClip Frame 2
stop();
Symbol 673 MovieClip Frame 1
stop();
Symbol 673 MovieClip Frame 2
stop();
Symbol 676 MovieClip Frame 1
stop();
Symbol 676 MovieClip Frame 2
stop();
Symbol 679 MovieClip Frame 1
stop();
Symbol 679 MovieClip Frame 2
stop();
Instance of Symbol 666 MovieClip in Symbol 680 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.ButMenuInGame.gotoAndStop(1); _root.McMenu._x = -800; _root.McMenu._y = 0; _root.MenuOn = false; }
Instance of Symbol 670 MovieClip "MusicText" in Symbol 680 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_root.MusicOn == true) { _root.MusicStatusText = _root.MusicStatusTextOFF; _root.MusicOn = false; _root.mymusic.setVolume(0); } else { _root.MusicStatusText = _root.MusicStatusTextBack; _root.MusicOn = true; _root.mymusic.setVolume(100); } }
Instance of Symbol 673 MovieClip in Symbol 680 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.CreditsOn = true; _root.McCredits._x = 0; _root.McCredits._y = 0; _parent._x = -800; this.gotoAndStop(1); _root.CreditsINGAME = true; }
Instance of Symbol 676 MovieClip in Symbol 680 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.McMenu._x = -800; _root.McMenu._y = 0; _root.MenuOn = false; _root.ButMenuInGame.gotoAndStop(1); _root.McTmrDelay.gotoAndStop(1); _root.introDone = false; _root.MenuOn = false; _root.TitleOn = true; _root.NextUnlocked = false; _root.TmrTimeActive = true; _root.McTmrTime.gotoAndPlay(2); _root.CheatCombine1 = false; _root.CheatCombine2 = false; _root.CheatCombine3 = false; _root.CreditsOn = false; _root.introDone = true; _root.TitleOn = false; _root.FalseClick = false; _root.cptCheckNow = 1; _root.PointNow = 0; _root.PointsLabel = 0; _root.LevelNow = 1; _root.StartGame = true; _root.CatCounter._visible = false; _root.HUDDemoCompleted._visible = false; _root.DifferenceLeft = 7; var n = 0; while (n < 150) { _root["HUDConfeti" + n]._y = -500; n++; } this.gotoAndStop(1); _root.HUDDemoCompleted._x = -1200; _root.CreateCatsMC(); }
Instance of Symbol 593 MovieClip "logo_mainscreen" in Symbol 680 MovieClip Frame 1
on (press) { getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank"); }
Instance of Symbol 679 MovieClip in Symbol 680 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank"); }
Instance of Symbol 666 MovieClip in Symbol 692 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { this.gotoAndStop(1); _root.CreditsOn = false; _root.McTitle._x = 0; _root.McTitle._y = 0; _parent._x = -800; if (_root.CreditsINGAME == true) { _root.McTitle._x = -800; _root.McMenu._x = -800; _root.McMenu._y = 0; _root.MenuOn = false; _root.CreditsINGAME = false; _root.ButMenuInGame.gotoAndStop(1); } }
Symbol 697 MovieClip Frame 1
stop();
Symbol 697 MovieClip Frame 2
stop();
Symbol 700 MovieClip Frame 1
stop();
Symbol 700 MovieClip Frame 2
stop();
Symbol 703 MovieClip Frame 1
stop();
Symbol 703 MovieClip Frame 2
stop();
Instance of Symbol 697 MovieClip in Symbol 704 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.TitleOn = false; _parent._x = -800; }
Instance of Symbol 700 MovieClip in Symbol 704 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.CreditsOn = true; _root.McCredits._x = 0; _root.McCredits._y = 0; _parent._x = -800; this.gotoAndStop(1); }
Instance of Symbol 593 MovieClip "logo_mainscreen" in Symbol 704 MovieClip Frame 1
on (press) { getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank"); }
Instance of Symbol 703 MovieClip in Symbol 704 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank"); }
Instance of Symbol 451 MovieClip in Symbol 704 MovieClip Frame 1
on (press) { getURL ("http://smallinteractive.com", "_blank"); }
Symbol 711 MovieClip Frame 1
stop();
Symbol 717 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr); stop();
Symbol 723 MovieClip Frame 91
stop(); _root.IntroLoader = false; _root.intro._x = -1000;
Symbol 725 MovieClip Frame 1
if (_root.localization_portal == "game_com_cn") { this.logo_intro.onRelease = function () { getURL (_root.localization_url1, "_blank"); }; } else { this.logo_intro.onRelease = function () { getURL (_root.localization_url1 + "&utm_content=logo_intro", "_blank"); }; }
Symbol 725 MovieClip Frame 90
stop();
Symbol 728 MovieClip Frame 89
stop(); _root.IntroLoader = false; _root.intro._x = -1000;
Symbol 737 MovieClip Frame 89
stop(); _root.IntroLoader = false; _root.intro._x = -1000;
Symbol 740 MovieClip Frame 89
stop(); _root.IntroLoader = false; _root.intro._x = -1000;
Symbol 747 MovieClip Frame 39
stop();
Symbol 749 MovieClip Frame 91
stop(); _root.IntroLoader = false; _root.intro._x = -1000;
Symbol 751 MovieClip Frame 90
stop(); _root.IntroLoader = false; _root.intro._x = -1000;
Symbol 752 MovieClip Frame 90
stop(); _root.IntroLoader = false; _root.intro._x = -1000;
Symbol 753 MovieClip Frame 1
if (_root.localization_portal == "family") { gotoAndStop (1); } if (_root.localization_portal == "teens") { gotoAndStop (2); } if (_root.localization_portal == "girl") { gotoAndStop (3); } if (_root.localization_portal == "game_com_cn") { gotoAndStop (4); } if (_root.localization_portal == "young_adults") { gotoAndStop (5); } if (_root.localization_portal == "zapapa") { gotoAndStop (6); } if (_root.localization_portal == "egames_jp") { gotoAndStop (7); }
Symbol 754 MovieClip [__Packages.SubmitterProxy] Frame 0
class SubmitterProxy extends MovieClip { var parentObj, _parent, m_scoreType, m_scoreOrder, gameName, htmlName, locale, iconData, pagesize, pagenr, requestStackInvalidUser, gameid, siteid, channelid, swfURL, delegateOnIoError, delegateOnLoadDone, createEmptyMovieClip, getNextHighestDepth, content, delegateHyscoreSubmitterReady, dispatchEvent, m_scoreXMLData, m_scoreServerTimeXMLData, m_achievXMLData; function SubmitterProxy () { super(); System.security.allowDomain("*"); parentObj = _parent; mx.events.EventDispatcher.initialize(this); } function setLoader(_container, _gameName, _htmlName, _order, _scoreType, _locale, _iconData, _pagesize, _pagenr, _bTest, _serverSelect) { bTestModeOn = _bTest; m_scoreType = _scoreType; m_scoreOrder = _order; gameName = _gameName; if (_htmlName == "") { htmlName = gameName; } else { htmlName = _htmlName; } locale = _locale; iconData = _iconData; pagesize = _pagesize; pagenr = _pagenr; serverSelect = _serverSelect; requestStackInvalidUser = new Array(); if (_container != null) { userName = _container.username; userHash = _container.hash; gameid = _container.id; siteid = _container.s; channelid = _container.c; trace("servicesLoc: " + _container.servicesLoc); if ((_container.servicesLoc != "") && (_container.servicesLoc != undefined)) { swfURL = _container.servicesLoc; } else { var _local3 = new Date(); swfURL = (("http://www8.agame.com/games/flash/highscore/SubmitterAS2.swf?nocache=" + (_local3.getYear() * 12)) + _local3.getMonth()) + 1; } getSwf(); } else { SubmitterFailedToLoad(); } } function getSwf() { var _local2 = new Object(); delegateOnIoError = mx.utils.Delegate.create(this, onLoadDone); _local2.onLoadInit = delegateOnIoError; delegateOnLoadDone = mx.utils.Delegate.create(this, onIoError); _local2.onLoadError = delegateOnLoadDone; var _local4 = new MovieClipLoader(); _local4.addListener(_local2); var _local3 = createEmptyMovieClip("loadedComp", getNextHighestDepth()); trace("swfURL:" + swfURL); _local4.loadClip(swfURL, _local3); _local3._x = 10; _local3._y = 10; } function isSWFReady() { return(content != null); } function isDomainAllowed(value) { if (content) { return(content.isDomainValid(value)); } return(false); } function hasUserData() { return((userName != null) && (userHash != null)); } function doCommTest() { if (content) { return(content.m_get_TEST()); } return("Error: Failed to communicatie with: " + content); } function getScoreServerTime() { if (content) { content.m_getLatestScoreServerTime(); } } function submitScore(score) { trace("submitScore: " + score); if (content) { if (!hasUserData()) { requestStackInvalidUser.push({type:"SUBMIT_SCORE", value:score}); } content.m_submitScore(score, userName, userHash, "", 0); } } function requestHighscoreList() { if (content) { content.m_submitHighscoreListRequest(); } } function requestUserHighscoreList(target_username) { if (content) { content.m_submitUserHighscoreListRequest(target_username); } } function submitGrantAward(tag) { trace("submitGrantAward: " + tag); if (content) { if (!hasUserData()) { requestStackInvalidUser.push({type:"SUBMIT_AWARD", value:tag}); } content.m_submitAward(tag, userName, userHash); } } function requestAwardList() { if (content) { if (!hasUserData()) { requestStackInvalidUser.push({type:"REQUEST_AWARDLIST"}); } content.m_getUserAwardList(userName, userHash); } } function requestAwardInfo(awardID) { if (content) { content.m_getAwardInfo(awardID); } } function SubmitterIsLoaded() { delegateHyscoreSubmitterReady = mx.utils.Delegate.create(this, onHyScorSubmitterReady); content.addEventListener("HyScorSubmitterLoaded", delegateHyscoreSubmitterReady); content.addEventListener("ScoreLoadError", this); content.addEventListener("ScoreLoadTimeComplete", this); content.addEventListener("ScoreLoadSubmitComplete", this); content.addEventListener("ScoreLoadListComplete", this); content.addEventListener("ScoreLoadUserListComplete", this); content.addEventListener("AchievLoadError", this); content.addEventListener("AchievLoadTimeComplete", this); content.addEventListener("AchievLoadListComplete", this); content.addEventListener("AchievLoadInfoComplete", this); content.addEventListener("AchievLoadGrantComplete", this); } function SubmitterFailedToLoad() { dispatchEvent({target:this, type:"LoadingFailed", elapsedTime:getTimer()}); } function onLoadDone(target_mc) { content = target_mc.SubmitterInstance; content.gotoAndPlay(1); if (isDomainAllowed(bTestModeOn)) { trace("Submitter component downloaded."); SubmitterIsLoaded(); content.init(siteid, 1, gameid, channelid, m_scoreOrder, locale, iconData, pagesize, pagenr, userName, userHash, serverSelect); initJStoSWFListeners(); } else { trace("Error: Could not init submitter...played on an invalid domain."); SubmitterFailedToLoad(); } } function onIoError(target_mc, errorCode, httpStatus) { trace((("Error: loadListener.onLoadError() errorCode: " + errorCode) + " httpStatus: ") + httpStatus); SubmitterFailedToLoad(); } function onHyScorSubmitterReady(target_mc) { if (content) { content.removeEventListener("HyScorSubmitterLoaded", delegateHyscoreSubmitterReady); } dispatchEvent({target:this, type:"SubmitterLoadedSuccesfull", elapsedTime:getTimer()}); } function handleEvent(e) { if (((e.type == "ScoreLoadSubmitComplete") || (e.type == "ScoreLoadListComplete")) || (e.type == "ScoreLoadUserListComplete")) { m_scoreXMLData = content.m_getLastestHighscoreData(); } else if (e.type == "ScoreLoadTimeComplete") { m_scoreServerTimeXMLData = content.m_getLatestScoreServerTime(); } else if (((e.type == "AchievLoadListComplete") || (e.type == "AchievLoadInfoComplete")) || (e.type == "AchievLoadGrantComplete")) { m_achievXMLData = content.m_getLastestAchievementData(); } else if (e.type == "AchievLoadTimeComplete") { } else if (e.type == "ScoreLoadError") { m_scoreXMLData = content.m_getLatestHighscoreError(); } else if (e.type == "AchievLoadError") { m_achievXMLData = content.m_getLatestAchievError(); } dispatchEvent({target:this, type:e.type, elapsedTime:getTimer()}); } function initJStoSWFListeners() { if (flash.external.ExternalInterface.available) { try { flash.external.ExternalInterface.addCallback("JStoSWF", com.spilgames.external.JStoSWF.instance().parse); com.spilgames.external.JStoSWF.instance().addCallFunction("UPDATE_USER", updateUser); com.spilgames.external.JStoSWF.instance().addCallFunction("UPDATE_AVATAR", updateAvatar); com.spilgames.external.JStoSWF.instance().addCallFunction("UPDATE_GALLERY", updateGallery); } catch(e:Error) { trace("Error: Failed init enternal interface.. is the swf played locally?"); } } } function updateUser(params) { var _local3 = params.username; var _local2 = params.hash; var _local4 = params.id; userName = _local3; userHash = _local2; var _local6 = (((("UPDATE_USER|-|" + _local3) + "|-|") + _local2) + "|-|") + _local4; processInvalidUserList(); } function updateAvatar(params) { var _local1 = params.id; var _local2 = params.type; var _local3 = (("UPDATE_AVATAR|-|" + _local1) + "|-|") + _local2; } function updateGallery(params) { var _local1 = params.id; var _local2 = params.type; var _local3 = (("UPDATE_GALLERY|-|" + _local1) + "|-|") + _local2; } function processInvalidUserList() { while (requestStackInvalidUser.length > 0) { var _local2 = requestStackInvalidUser.pop(); if (_local2.type == "SUBMIT_SCORE") { submitScore(_local2.value); } else if (_local2.type == "SUBMIT_AWARD") { submitGrantAward(_local2.value); } else if (_local2.type == "REQUEST_AWARDLIST") { requestAwardList(); } } } function destroy() { parentObj = null; content.removeMovieClip(); content = null; siteid = null; channelid = null; gameid = null; userName = null; userHash = null; m_scoreXMLData = null; m_achievXMLData = null; } var userName = null; var userHash = null; var serverSelect = 1; var bTestModeOn = false; }
Symbol 755 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 756 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 757 MovieClip [__Packages.com.spilgames.external.JStoSWF] Frame 0
class com.spilgames.external.JStoSWF { static var m_oJStoSWF; var m_oCallFuntions; function JStoSWF () { m_oCallFuntions = new Object(); } function addCallFunction(p_sName, p_fFunction) { if (!m_oCallFuntions[p_sName]) { m_oCallFuntions[p_sName] = p_fFunction; } } function parse(p_oCallObject) { if (p_oCallObject.call) { switch (p_oCallObject.call) { case "MULTI" : var _local2 = 0; while (_local2 < p_oCallObject.calls.length) { instance().parse(p_oCallObject.calls[_local2]); _local2++; } break; default : if (m_oCallFuntions[p_oCallObject.call]) { if (!p_oCallObject.params) { p_oCallObject.params = {}; } m_oCallFuntions[p_oCallObject.call](p_oCallObject.params); } else { trace(("call: " + p_oCallObject.call) + " not found in call functions!"); } } } else { trace("call attribute not found in CallObject!"); } } static function instance() { if (m_oJStoSWF == null) { m_oJStoSWF = new com.spilgames.external.JStoSWF(); } return(m_oJStoSWF); } }

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Symbol 754 MovieClip [__Packages.SubmitterProxy]
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Symbol 757 MovieClip [__Packages.com.spilgames.external.JStoSWF]

Instance Names

"McFound2"Frame 1Symbol 417 MovieClip
"McFound1"Frame 1Symbol 417 MovieClip
"HUDStartNext"Frame 1Symbol 420 MovieClip
"HUDWrong"Frame 1Symbol 423 MovieClip
"McLineMid"Frame 1Symbol 425 MovieClip
"McTmrTime"Frame 1Symbol 429 MovieClip
"McLblTimeBonus"Frame 1Symbol 438 MovieClip
"McHUD"Frame 1Symbol 594 MovieClip
"ButMenuInGame"Frame 1Symbol 602 MovieClip
"NextButton"Frame 1Symbol 606 MovieClip
"McTmrDelay"Frame 1Symbol 610 MovieClip
"McTmrHint"Frame 1Symbol 612 MovieClip
"McPlus25"Frame 1Symbol 626 MovieClip
"McMoins5"Frame 1Symbol 643 MovieClip
"mcCursor2"Frame 1Symbol 645 MovieClip
"HUDDemoCompleted"Frame 1Symbol 660 MovieClip
"McMenu"Frame 1Symbol 680 MovieClip
"McCredits"Frame 1Symbol 692 MovieClip
"McTitle"Frame 1Symbol 704 MovieClip
"McFound3"Frame 1Symbol 417 MovieClip
"HUDLevelComp"Frame 1Symbol 707 MovieClip
"HUDClickOther"Frame 1Symbol 711 MovieClip
"McMaskMM"Frame 1Symbol 713 MovieClip
"intro"Frame 1Symbol 753 MovieClip
"NextButton"Symbol 594 MovieClip Frame 1Symbol 448 MovieClip
"logo_mainscreen"Symbol 594 MovieClip Frame 1Symbol 593 MovieClip
"logo_mainscreen"Symbol 660 MovieClip Frame 1Symbol 593 MovieClip
"MusicText"Symbol 680 MovieClip Frame 1Symbol 670 MovieClip
"logo_mainscreen"Symbol 680 MovieClip Frame 1Symbol 593 MovieClip
"logo_mainscreen"Symbol 704 MovieClip Frame 1Symbol 593 MovieClip
"logo_intro"Symbol 725 MovieClip Frame 1Symbol 724 Button
"hitarea"Symbol 753 MovieClip Frame 1Symbol 725 MovieClip

Special Tags

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Labels

"www.agame.com"Symbol 593 MovieClip Frame 1
"www.game.com.cn"Symbol 593 MovieClip Frame 2
"www.zapjuegos.com"Symbol 593 MovieClip Frame 3
"www.spel.nl"Symbol 593 MovieClip Frame 4
"www.jeu.fr"Symbol 593 MovieClip Frame 5
"www.spielen.com"Symbol 593 MovieClip Frame 6
"www.clickjogos.com"Symbol 593 MovieClip Frame 7
"www.giocaregratis.it"Symbol 593 MovieClip Frame 8
"www.spel.se"Symbol 593 MovieClip Frame 9
"www.mygames.co.uk"Symbol 593 MovieClip Frame 10
"www.flashgames.ru"Symbol 593 MovieClip Frame 11
"www.game.co.in"Symbol 593 MovieClip Frame 12
"www.games.co.id"Symbol 593 MovieClip Frame 13
"www.minigry.pl"Symbol 593 MovieClip Frame 14
"www.asoyun.com"Symbol 593 MovieClip Frame 15
"www.game.com.my"Symbol 593 MovieClip Frame 16
"www.gamesgames.com"Symbol 593 MovieClip Frame 17
"www.spelletjes.nl"Symbol 593 MovieClip Frame 18
"www.jeux.fr"Symbol 593 MovieClip Frame 19
"www.jetztspielen.de"Symbol 593 MovieClip Frame 20
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"www.spela.se"Symbol 593 MovieClip Frame 22
"www.gioco.it"Symbol 593 MovieClip Frame 23
"www.juegos.com"Symbol 593 MovieClip Frame 24
"www.juegos.mx"Symbol 593 MovieClip Frame 25
"www.juegos.com.ar"Symbol 593 MovieClip Frame 26
"www.ojogos.com.br"Symbol 593 MovieClip Frame 27
"www.ourgames.ru"Symbol 593 MovieClip Frame 28
"www.games.co.uk"Symbol 593 MovieClip Frame 29
"www.oyunlar123.com"Symbol 593 MovieClip Frame 30
"www.girlsgogames.com"Symbol 593 MovieClip Frame 31
"www.girlsgogames.in"Symbol 593 MovieClip Frame 32
"www.girlsgogamestr.com"Symbol 593 MovieClip Frame 33
"www.girlsgogames.com.br"Symbol 593 MovieClip Frame 34
"www.girlsgogames.fr"Symbol 593 MovieClip Frame 35
"www.girlsgogames.co.uk"Symbol 593 MovieClip Frame 36
"www.girlsgogames.de"Symbol 593 MovieClip Frame 37
"www.girlsgogames.pl"Symbol 593 MovieClip Frame 38
"www.girlsgogames.ru"Symbol 593 MovieClip Frame 39
"www.juegosdechicas.com"Symbol 593 MovieClip Frame 40
"www.juegosdechicas.com.ar"Symbol 593 MovieClip Frame 41
"www.juegosdechicas.mx"Symbol 593 MovieClip Frame 42
"www.girlsgogames.it"Symbol 593 MovieClip Frame 43
"www.girlsgogames.es"Symbol 593 MovieClip Frame 44
"www.girlsgogames.nl"Symbol 593 MovieClip Frame 45
"www.girlsgogames.se"Symbol 593 MovieClip Frame 46
"www.ojogos.pt"Symbol 593 MovieClip Frame 47
"www.laro.com.ph"Symbol 593 MovieClip Frame 48
"www.egames.jp"Symbol 593 MovieClip Frame 49
"www.a10.com"Symbol 593 MovieClip Frame 50
"www.dailygame.com"Symbol 593 MovieClip Frame 51
"www.zapapa.com"Symbol 593 MovieClip Frame 52
"www.zapapa.nl"Symbol 593 MovieClip Frame 53
"www.agame.com"Symbol 717 MovieClip Frame 1
"www.game.com.cn"Symbol 717 MovieClip Frame 2
"www.zapjuegos.com"Symbol 717 MovieClip Frame 3
"www.spel.nl"Symbol 717 MovieClip Frame 4
"www.jeu.fr"Symbol 717 MovieClip Frame 5
"www.spielen.com"Symbol 717 MovieClip Frame 6
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"www.mygames.co.uk"Symbol 717 MovieClip Frame 10
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"www.game.co.in"Symbol 717 MovieClip Frame 12
"www.games.co.id"Symbol 717 MovieClip Frame 13
"www.minigry.pl"Symbol 717 MovieClip Frame 14
"www.asoyun.com"Symbol 717 MovieClip Frame 15
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"www.spelletjes.nl"Symbol 717 MovieClip Frame 18
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"www.jetztspielen.de"Symbol 717 MovieClip Frame 20
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"www.juegos.com"Symbol 717 MovieClip Frame 24
"www.juegos.mx"Symbol 717 MovieClip Frame 25
"www.juegos.com.ar"Symbol 717 MovieClip Frame 26
"www.ojogos.com.br"Symbol 717 MovieClip Frame 27
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"www.games.co.uk"Symbol 717 MovieClip Frame 29
"www.oyunlar123.com"Symbol 717 MovieClip Frame 30
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"www.girlsgogames.in"Symbol 717 MovieClip Frame 32
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"www.girlsgogames.de"Symbol 717 MovieClip Frame 37
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"www.juegosdechicas.mx"Symbol 717 MovieClip Frame 42
"www.girlsgogames.it"Symbol 717 MovieClip Frame 43
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"www.girlsgogames.nl"Symbol 717 MovieClip Frame 45
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"www.laro.com.ph"Symbol 717 MovieClip Frame 48
"www.egames.jp"Symbol 717 MovieClip Frame 49
"www.a10.com"Symbol 717 MovieClip Frame 50
"www.dailygame.com"Symbol 717 MovieClip Frame 51
"www.zapapa.com"Symbol 717 MovieClip Frame 52
"www.zapapa.nl"Symbol 717 MovieClip Frame 53

Dynamic Text Variables

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_root.TimeBonusSymbol 432 EditableText"Time Bonus"
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_root.TimeBonusSymbol 435 EditableText"Time Bonus"
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_root.SubmitScoreTextSymbol 651 EditableText"_root.SubmitScoreText"
_root.SubmitScoreTextSymbol 652 EditableText"_root.SubmitScoreText"
_root.PlayAgainTextSymbol 654 EditableText"_root.PlayAgainText"
_root.PlayAgainTextSymbol 655 EditableText"_root.PlayAgainText"
_root.PlayMoreTextSymbol 657 EditableText"_root.PlayMoreText"
_root.PlayMoreTextSymbol 658 EditableText"_root.PlayMoreText"
_root.BackTextSymbol 664 EditableText"_root.BackText"
_root.BackTextSymbol 665 EditableText"_root.BackText"
_root.MenuTextSymbol 667 EditableText"_root.MenuText"
_root.MusicStatusTextSymbol 668 EditableText"_root.MusicStatusText"
_root.MusicStatusTextSymbol 669 EditableText"_root.MusicStatusText"
_root.CreditsTitleTextSymbol 671 EditableText"_root.CreditsText"
_root.CreditsTitleTextSymbol 672 EditableText"_root.CreditsText"
_root.RestartTextSymbol 674 EditableText"_root.RestartText"
_root.RestartTextSymbol 675 EditableText"_root.RestartText"
_root.PlayMoreAtTextSymbol 677 EditableText"_root.PlayMoreAtText"
_root.PlayMoreAtTextSymbol 678 EditableText"_root.PlayMoreAtText"
_root.ArtTextSymbol 684 EditableText"_root.ArtText"
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_root.ManagerTextSymbol 690 EditableText"_root.ManagerText"
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_root.PlayGameTextSymbol 695 EditableText"_root.PlayGameText"
_root.PlayGameTextSymbol 696 EditableText"_root.PlayGameText"
_root.AboutTextSymbol 698 EditableText"_root.AboutText"
_root.AboutTextSymbol 699 EditableText"_root.AboutText"
_root.PlayMoreTextSymbol 701 EditableText"_root.PlayMoreText"
_root.PlayMoreTextSymbol 702 EditableText"_root.PlayMoreText"




http://swfchan.com/25/124787/info.shtml
Created: 1/3 -2019 01:01:21 Last modified: 1/3 -2019 01:01:21 Server time: 22/12 -2024 11:10:53