STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229703 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5192 |
This is the info page for Flash #124848 |
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The game is played with standard 52 cards decks. Make your bet and click on the "Deal" button. Then your opponent gives 2 cards to you and 2 to her. The extra cards are dealt by clicking on the "Hit" button. Try to get points as close to 21 as possible, without exceeding 21. Click on the "Stand" button and the opponent will open his cards. The winner is determined by comparing the total value of the player hand with the opponent hand. When opponent has no money then she strips down. |
Menu |
Menu |
How to Play |
How to Play |
Start Game |
Start Game |
How to Play |
How to Play |
Strip BlackJack |
Strip BlackJack |
Deal |
Deal |
Make your bet |
$100 |
$200 |
$300 |
Stand |
Stand |
Hit |
Hit |
Your bet: $0 |
Score: 0 |
Score: 0 |
Bank: $0 |
Bank: $1000 |
You Bust |
Opponent Bust |
BlackJack |
Opponent Won |
Opponent |
You |
That was easy. You're such a loser! |
Play Again |
Play Again |
More Games |
More Games |
Come to me and make me Hot!!! |
Hi !!! Wanna play with me? |
Damn you!!! |
Not bad! But I can do Better... |
What're you lookin' at? Let's play! |
Nice try, Mr! But it's not over! |
Ooops... I lost my jeans! |
Do you like my ass, Lucky ?! |
Damn!!! Give me a chance! |
Well done! How you Do that? |
Game starts be interesting! |
Like my pussy? You're on the right way |
It seems, I have a last chance :) |
You're loser! That's my game! |
Time to cover my tits |
I think I can win |
You better give up, Mr! |
Chill out, man!!! I'll beat you. |
Yahoooooo!!!! That's my round! |
Yes-yes!!! I still in game... |
You see, I'm not giving up! |
My turn! I need to back my pants up. |
I won! So I still have a chance |
SOUNDS |
ActionScript [AS1/AS2]
Frame 1stop(); owner_URL = "http://pornoigry.net/"; onEnterFrame = function () { if (_currentframe != 1) { return(undefined); } percent = (percent_shadow = ("Loading: " + int((100 * getBytesLoaded()) / getBytesTotal())) + "%"); bar.SetValue(getBytesLoaded() / getBytesTotal()); if (getBytesLoaded() == getBytesTotal()) { gotoAndStop (3); } }; moregames.onPress = function () { getURL (owner_URL, "_blank"); };Frame 3function setScreen(clip_name) { if (screen != undefined) { removeMovieClip(screen); } attachMovie(clip_name, "screen", 0); } function gotoScreen(clip_name) { if (trans != undefined) { removeMovieClip(trans); } attachMovie("trans_screen", "trans", 1).next_screen = clip_name; } function playSound(snd_name) { snd = new Sound(); snd.attachSound(snd_name); snd.start(); delete snd; } stop(); setScreen("mainmenu");Symbol 14 MovieClip Frame 1function SetValue(_value) { hider._x = (_value * volumer._width) - hider._width; } SetValue(0);Symbol 25 MovieClip [card] Frame 1function DealNextCard() { if (_parent.dealing) { _parent.add_to_dealer = !_parent.add_to_dealer; _parent.AddCard(_parent.add_to_dealer); if (_parent.player_cards.length == 2) { _parent.dealing = false; _parent.stand_btn._visible = true; _parent.hit_btn._visible = true; } } } type = "p"; if (val < 13) { type = "b"; } else if (val < 26) { type = "c"; } else if (val < 39) { type = "k"; } front.attachMovie(type + ((val % 13) + 2), "type", 0);Symbol 25 MovieClip [card] Frame 10stop(); DealNextCard(); if (_parent.hitting) { _parent.hitting = false; if (_parent.scores.player_score > 21) { _parent.hit_btn._visible = false; _parent.stand_btn._visible = false; _parent.bust.gotoAndPlay("you"); } } if (_parent.opening) { if (_parent.scores.dealer_score <= _parent.scores.player_score) { _parent.AddCard(true); } else { _parent.hit_btn._visible = false; _parent.stand_btn._visible = false; _parent.opening = false; if (_parent.scores.dealer_score > 21) { _parent.bust.gotoAndPlay("dealer"); } else { _parent.bust.gotoAndPlay("more"); } } } if (_parent.scores.player_score == 21) { _parent.bust.gotoAndPlay("blackjack"); _parent.stand_btn._visible = false; _parent.hit_btn._visible = false; }Symbol 25 MovieClip [card] Frame 19stop(); DealNextCard();Symbol 193 MovieClip [help_screen] Frame 1menu_btn.onPress = function () { _parent.gotoScreen("mainmenu"); };Symbol 212 MovieClip [mainmenu] Frame 1play_btn.onPress = function () { _parent.gotoScreen("game"); }; help_btn.onPress = function () { _parent.gotoScreen("help_screen"); }; moregames.onPress = function () { getURL (_parent.owner_URL, "_blank"); };Symbol 238 MovieClip Frame 1stop(); points = new Array(1, 25, 50, 75, 100, 125, 150, 175, 200, 225, 250, 265); point_goto = 0; luck = false; onEnterFrame = function () { if (_currentframe < points[point_goto]) { gotoAndStop(_currentframe + 1); } else if (_currentframe > points[point_goto]) { gotoAndStop(_currentframe - 1); } };Symbol 250 MovieClip Frame 1stop();Symbol 254 MovieClip Frame 1bet1.onPress = function () { bet1.gotoAndStop(2); bet2.gotoAndStop(1); bet3.gotoAndStop(1); _parent.bank.val = 1; }; bet2.onPress = function () { bet1.gotoAndStop(1); bet2.gotoAndStop(2); bet3.gotoAndStop(1); _parent.bank.val = 2; }; bet3.onPress = function () { bet1.gotoAndStop(1); bet2.gotoAndStop(1); bet3.gotoAndStop(2); _parent.bank.val = 3; }; bet1.onPress();Symbol 262 MovieClip Frame 1function SetLabel() { label = ("Your bet: " + (100 * val)) + "$"; } val = 1;Symbol 265 MovieClip Frame 1function FoldPlayerScores() { player_score = 0; i = 0; while (i < _parent.player_cards.length) { n = (_parent.player_cards[i].val % 13) + 2; if (n != 14) { if (n > 10) { n = 10; } player_score = player_score + n; } else { player_score = player_score + 1; } i++; } i = 0; while (i < _parent.player_cards.length) { n = (_parent.player_cards[i].val % 13) + 2; if (n == 14) { if (player_score <= 11) { player_score = player_score + 10; } } i++; } player_label = "Score: " + player_score; } function FoldDealerScores() { dealer_score = 0; hiden = false; i = 0; while (i < _parent.dealer_cards.length) { n = (_parent.dealer_cards[i].val % 13) + 2; if (n != 14) { if (n > 10) { n = 10; } dealer_score = dealer_score + n; } else { dealer_score = dealer_score + 1; } i++; } i = 0; while (i < _parent.dealer_cards.length) { n = (_parent.dealer_cards[i].val % 13) + 2; if (n == 14) { if (dealer_score <= 11) { dealer_score = dealer_score + 10; } } i++; } if (_parent.opening) { dealer_label = "Score: " + dealer_score; } else { dealer_label = "Score: ?"; } } dealer_score = 0; player_score = 0;Symbol 272 MovieClip Frame 1stop();Symbol 272 MovieClip Frame 2_parent._parent.playSound("miss");Symbol 272 MovieClip Frame 26gotoAndStop (1); _parent.player_money = _parent.player_money - (_parent.bank.val * 100); _parent.dealer_money = _parent.dealer_money + (_parent.bank.val * 100); _parent.gangster.luck = false; _parent.unluck_dialog.ready = true; _parent.SetBankLabels();Symbol 272 MovieClip Frame 28_parent._parent.playSound("hit");Symbol 272 MovieClip Frame 52gotoAndStop (1); _parent.player_money = _parent.player_money + (_parent.bank.val * 100); _parent.dealer_money = _parent.dealer_money - (_parent.bank.val * 100); _parent.gangster.luck = true; _parent.luck_dialog.ready = true; _parent.SetBankLabels();Symbol 272 MovieClip Frame 54_parent._parent.playSound("hit");Symbol 272 MovieClip Frame 79gotoAndStop (1); _parent.player_money = _parent.player_money + (_parent.bank.val * 100); _parent.dealer_money = _parent.dealer_money - (_parent.bank.val * 100); _parent.gangster.luck = true; _parent.luck_dialog.ready = true; _parent.SetBankLabels();Symbol 272 MovieClip Frame 81_parent._parent.playSound("miss");Symbol 272 MovieClip Frame 106gotoAndStop (1); _parent.player_money = _parent.player_money - (_parent.bank.val * 100); _parent.dealer_money = _parent.dealer_money + (_parent.bank.val * 100); _parent.gangster.luck = false; _parent.unluck_dialog.ready = true; _parent.SetBankLabels();Symbol 285 MovieClip Frame 1again_btn.onPress = function () { _parent._parent.gotoScreen("game"); }; moregames_btn.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); };Symbol 288 MovieClip Frame 1again_btn.onPress = function () { _parent._parent.gotoScreen("game"); }; moregames_btn.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); };Symbol 311 MovieClip Frame 1stop(); if (timer == undefined) { timer = 75; ready = true; } onEnterFrame = function () { if (timer > 0) { timer--; if (timer == 0) { _visible = false; } } if (_parent.gangster._currentframe == _parent.gangster.points[_parent.gangster.point_goto]) { if ((_parent.gangster.luck && (ready)) && (!_parent.win_dialog._visible)) { gotoAndStop(_parent.gangster.point_goto + 2); _visible = true; timer = 75; ready = false; } } else { timer = 0; _visible = false; ready = true; } };Symbol 323 MovieClip Frame 1stop(); if (timer == undefined) { _visible = false; timer = 0; ready = false; } onEnterFrame = function () { if (timer > 0) { timer--; if (timer == 0) { _visible = false; } } if (_parent.gangster._currentframe == _parent.gangster.points[_parent.gangster.point_goto]) { if (((!_parent.gangster.luck) && (ready)) && (!_parent.lost_dialog._visible)) { gotoAndStop(_parent.gangster.point_goto + 1); _visible = true; timer = 75; ready = false; } } else { timer = 0; _visible = false; ready = true; } };Symbol 324 MovieClip [game] Frame 1function SetBankLabels() { dealer_bank = ("Bank: " + dealer_money) + "$"; player_bank = ("Bank: " + player_money) + "$"; bank._visible = false; scores._visible = false; gangster.point_goto = (-dealer_money) / 100; if (gangster.point_goto < 0) { gangster.point_goto = 0; } if (gangster.point_goto > (gangster.points.length - 1)) { gangster.point_goto = gangster.points.length - 1; } if (player_money <= 0) { lost_dialog._visible = true; _parent.playSound("game_over"); } else if (gangster.point_goto < (gangster.points.length - 1)) { bet._visible = true; deal_btn._visible = true; } else { win_dialog._visible = true; _parent.playSound("fanfare"); } i = dealer_cards.length - 1; while (i >= 0) { removeMovieClip(dealer_cards[i]); dealer_cards.splice(i, 1); i--; } i = player_cards.length - 1; while (i >= 0) { removeMovieClip(player_cards[i]); player_cards.splice(i, 1); i--; } } function InitDeck() { i = 0; while (i < deck.length) { deck.pop(); i++; } i = 0; while (i < 52) { deck.push(i); i++; } } function AddCard(dealer) { prefix = "dealer"; if (!dealer) { prefix = "player"; } card = attachMovie("card", (prefix + "_card") + eval (prefix + "_cards").length, depth); depth++; n = random(deck.length); card.val = deck[n]; deck.splice(n, 1); if (dealer && (dealer_cards.length == 1)) { card.gotoAndPlay("back"); } card._y = 38; card._x = 416 + (20 * eval (prefix + "_cards").length); if (!dealer) { card._y = card._y + 310; } eval (prefix + "_cards").push(card); scores.FoldPlayerScores(); scores.FoldDealerScores(); } bank._visible = false; stand_btn._visible = false; hit_btn._visible = false; scores._visible = false; lost_dialog._visible = false; win_dialog._visible = false; dealer_money = 0; player_money = 1000; deck = new Array(); InitDeck(); dealer_cards = new Array(); player_cards = new Array(); dealing = false; hitting = false; opening = false; add_to_dealer = true; depth = 0; deal_btn.onPress = function () { add_to_dealer = true; depth = 0; bet._visible = false; bank.SetLabel(); bank._visible = true; deal_btn._visible = false; scores._visible = true; InitDeck(); dealing = true; AddCard(true); }; hit_btn.onPress = function () { AddCard(false); hitting = true; }; stand_btn.onPress = function () { stand_btn._visible = false; hit_btn._visible = false; dealer_cards[dealer_cards.length - 1].gotoAndPlay("show"); opening = true; scores.FoldDealerScores(); }; menu_btn.onPress = function () { _parent.gotoScreen("mainmenu"); }; moregames.onPress = function () { getURL (_parent.owner_URL, "_blank"); };Symbol 328 MovieClip [trans_screen] Frame 1var next_screen;Symbol 328 MovieClip [trans_screen] Frame 10_parent.setScreen(next_screen);Symbol 328 MovieClip [trans_screen] Frame 20removeMovieClip(this);
Library Items
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Symbol 252 Text | Uses:246 | Used by:254 |
Symbol 253 Text | Uses:246 | Used by:254 |
Symbol 254 MovieClip | Uses:247 250 251 252 253 | Used by:324 |
Symbol 255 Text | Uses:5 | Used by:257 |
Symbol 256 Text | Uses:5 | Used by:257 |
Symbol 257 Button | Uses:186 255 188 256 | Used by:324 |
Symbol 258 Text | Uses:5 | Used by:260 |
Symbol 259 Text | Uses:5 | Used by:260 |
Symbol 260 Button | Uses:186 258 188 259 | Used by:324 |
Symbol 261 EditableText | Uses:246 | Used by:262 |
Symbol 262 MovieClip | Uses:261 | Used by:324 |
Symbol 263 EditableText | Uses:246 | Used by:265 |
Symbol 264 EditableText | Uses:246 | Used by:265 |
Symbol 265 MovieClip | Uses:263 264 | Used by:324 |
Symbol 266 EditableText | Uses:246 | Used by:324 |
Symbol 267 EditableText | Uses:246 | Used by:324 |
Symbol 268 Text | Uses:5 | Used by:272 |
Symbol 269 Text | Uses:5 | Used by:272 |
Symbol 270 Text | Uses:5 | Used by:272 |
Symbol 271 Text | Uses:5 | Used by:272 |
Symbol 272 MovieClip | Uses:268 269 270 271 | Used by:324 |
Symbol 273 Text | Uses:246 | Used by:324 |
Symbol 274 Text | Uses:246 | Used by:324 |
Symbol 275 Graphic | Used by:285 | |
Symbol 276 Text | Uses:184 | Used by:285 |
Symbol 277 Graphic | Used by:281 | |
Symbol 278 Text | Uses:5 | Used by:281 |
Symbol 279 Graphic | Used by:281 | |
Symbol 280 Text | Uses:5 | Used by:281 |
Symbol 281 Button | Uses:277 278 279 280 | Used by:285 288 |
Symbol 282 Text | Uses:5 | Used by:284 |
Symbol 283 Text | Uses:5 | Used by:284 |
Symbol 284 Button | Uses:195 282 197 283 | Used by:285 288 |
Symbol 285 MovieClip | Uses:275 276 281 284 | Used by:324 |
Symbol 286 Graphic | Used by:288 | |
Symbol 287 Text | Uses:184 | Used by:288 |
Symbol 288 MovieClip | Uses:286 287 281 284 | Used by:324 |
Symbol 289 Graphic | Used by:311 323 | |
Symbol 290 Text | Uses:184 | Used by:311 |
Symbol 291 Text | Uses:184 | Used by:311 |
Symbol 292 Graphic | Used by:311 | |
Symbol 293 Text | Uses:184 | Used by:311 |
Symbol 294 Graphic | Used by:311 | |
Symbol 295 Text | Uses:184 | Used by:311 |
Symbol 296 Graphic | Used by:311 | |
Symbol 297 Text | Uses:184 | Used by:311 |
Symbol 298 Graphic | Used by:311 323 | |
Symbol 299 Text | Uses:184 | Used by:311 |
Symbol 300 Graphic | Used by:311 | |
Symbol 301 Text | Uses:184 | Used by:311 |
Symbol 302 Graphic | Used by:311 | |
Symbol 303 Text | Uses:184 | Used by:311 |
Symbol 304 Graphic | Used by:311 323 | |
Symbol 305 Text | Uses:184 | Used by:311 |
Symbol 306 Text | Uses:184 | Used by:311 |
Symbol 307 Graphic | Used by:311 | |
Symbol 308 Text | Uses:184 | Used by:311 |
Symbol 309 Graphic | Used by:311 | |
Symbol 310 Text | Uses:184 | Used by:311 |
Symbol 311 MovieClip | Uses:289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 | Used by:324 |
Symbol 312 Text | Uses:184 | Used by:323 |
Symbol 313 Text | Uses:184 | Used by:323 |
Symbol 314 Text | Uses:184 | Used by:323 |
Symbol 315 Text | Uses:184 | Used by:323 |
Symbol 316 Text | Uses:184 | Used by:323 |
Symbol 317 Text | Uses:184 | Used by:323 |
Symbol 318 Graphic | Used by:323 | |
Symbol 319 Text | Uses:184 | Used by:323 |
Symbol 320 Text | Uses:184 | Used by:323 |
Symbol 321 Text | Uses:184 | Used by:323 |
Symbol 322 Text | Uses:184 | Used by:323 |
Symbol 323 MovieClip | Uses:289 312 313 314 315 298 316 317 318 319 304 320 321 322 | Used by:324 |
Symbol 324 MovieClip [game] | Uses:238 242 245 254 257 260 262 265 266 267 272 190 273 274 285 288 311 323 17 | Used by:Timeline |
Symbol 325 ShapeTweening | Used by:328 | |
Symbol 326 ShapeTweening | Used by:328 | |
Symbol 327 Graphic | Used by:328 | |
Symbol 328 MovieClip [trans_screen] | Uses:325 326 327 | Used by:Timeline |
Symbol 329 Font | Used by:330 | |
Symbol 330 Text | Uses:329 | Used by:335 |
Symbol 331 Sound [fanfare] | Used by:335 | |
Symbol 332 Sound [game_over] | Used by:335 | |
Symbol 333 Sound [miss] | Used by:335 | |
Symbol 334 Sound [hit] | Used by:335 | |
Symbol 335 MovieClip | Uses:330 331 332 333 334 20 | Used by:Timeline |
Instance Names
"bar" | Frame 1 | Symbol 14 MovieClip |
"moregames" | Frame 1 | Symbol 17 Button [moregames] |
"hider" | Symbol 14 MovieClip Frame 1 | Symbol 10 MovieClip |
"volumer" | Symbol 14 MovieClip Frame 1 | Symbol 12 MovieClip |
"front" | Symbol 25 MovieClip [card] Frame 1 | Symbol 19 MovieClip |
"menu_btn" | Symbol 193 MovieClip [help_screen] Frame 1 | Symbol 190 Button |
"play_btn" | Symbol 212 MovieClip [mainmenu] Frame 1 | Symbol 199 Button |
"help_btn" | Symbol 212 MovieClip [mainmenu] Frame 1 | Symbol 202 Button |
"moregames" | Symbol 212 MovieClip [mainmenu] Frame 1 | Symbol 17 Button [moregames] |
"bet1" | Symbol 254 MovieClip Frame 1 | Symbol 250 MovieClip |
"bet2" | Symbol 254 MovieClip Frame 1 | Symbol 250 MovieClip |
"bet3" | Symbol 254 MovieClip Frame 1 | Symbol 250 MovieClip |
"again_btn" | Symbol 285 MovieClip Frame 1 | Symbol 281 Button |
"moregames_btn" | Symbol 285 MovieClip Frame 1 | Symbol 284 Button |
"again_btn" | Symbol 288 MovieClip Frame 1 | Symbol 281 Button |
"moregames_btn" | Symbol 288 MovieClip Frame 1 | Symbol 284 Button |
"gangster" | Symbol 324 MovieClip [game] Frame 1 | Symbol 238 MovieClip |
"deal_btn" | Symbol 324 MovieClip [game] Frame 1 | Symbol 245 Button |
"bet" | Symbol 324 MovieClip [game] Frame 1 | Symbol 254 MovieClip |
"stand_btn" | Symbol 324 MovieClip [game] Frame 1 | Symbol 257 Button |
"hit_btn" | Symbol 324 MovieClip [game] Frame 1 | Symbol 260 Button |
"bank" | Symbol 324 MovieClip [game] Frame 1 | Symbol 262 MovieClip |
"scores" | Symbol 324 MovieClip [game] Frame 1 | Symbol 265 MovieClip |
"bust" | Symbol 324 MovieClip [game] Frame 1 | Symbol 272 MovieClip |
"menu_btn" | Symbol 324 MovieClip [game] Frame 1 | Symbol 190 Button |
"lost_dialog" | Symbol 324 MovieClip [game] Frame 1 | Symbol 285 MovieClip |
"win_dialog" | Symbol 324 MovieClip [game] Frame 1 | Symbol 288 MovieClip |
"luck_dialog" | Symbol 324 MovieClip [game] Frame 1 | Symbol 311 MovieClip |
"unluck_dialog" | Symbol 324 MovieClip [game] Frame 1 | Symbol 323 MovieClip |
"moregames" | Symbol 324 MovieClip [game] Frame 1 | Symbol 17 Button [moregames] |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "moregames" |
ExportAssets (56) | Timeline Frame 2 | Symbol 25 as "card" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "b2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "b3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 34 as "b4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 37 as "b5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 40 as "b6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "b7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 46 as "b8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 49 as "b9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 52 as "b10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 55 as "b11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 58 as "b12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 61 as "b13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 64 as "b14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 67 as "c2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 70 as "c3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 73 as "c4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 76 as "c5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 79 as "c6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 82 as "c7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 85 as "c8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 88 as "c9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 91 as "c10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 94 as "c11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 97 as "c12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 100 as "c13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 103 as "c14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 106 as "k2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 109 as "k3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 112 as "k4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 115 as "k5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 118 as "k6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 121 as "k7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 124 as "k8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 127 as "k9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 130 as "k10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 133 as "k11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 136 as "k12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 139 as "k13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 142 as "k14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 145 as "p2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 148 as "p3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 151 as "p4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 154 as "p5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 157 as "p6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 160 as "p7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 163 as "p8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 166 as "p9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 169 as "p10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 172 as "p11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 175 as "p12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 178 as "p13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 181 as "p14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 193 as "help_screen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 17 as "moregames" |
ExportAssets (56) | Timeline Frame 2 | Symbol 212 as "mainmenu" |
ExportAssets (56) | Timeline Frame 2 | Symbol 17 as "moregames" |
ExportAssets (56) | Timeline Frame 2 | Symbol 324 as "game" |
ExportAssets (56) | Timeline Frame 2 | Symbol 328 as "trans_screen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 331 as "fanfare" |
ExportAssets (56) | Timeline Frame 2 | Symbol 332 as "game_over" |
ExportAssets (56) | Timeline Frame 2 | Symbol 333 as "miss" |
ExportAssets (56) | Timeline Frame 2 | Symbol 334 as "hit" |
Labels
"back" | Symbol 25 MovieClip [card] Frame 11 |
"show" | Symbol 25 MovieClip [card] Frame 20 |
"you" | Symbol 272 MovieClip Frame 2 |
"dealer" | Symbol 272 MovieClip Frame 28 |
"blackjack" | Symbol 272 MovieClip Frame 54 |
"more" | Symbol 272 MovieClip Frame 81 |
Dynamic Text Variables
percent_shadow | Symbol 6 EditableText | "Loading: 0%" |
percent | Symbol 7 EditableText | "Loading: 0%" |
label | Symbol 261 EditableText | "Your bet: $0" |
player_label | Symbol 263 EditableText | "Score: 0" |
dealer_label | Symbol 264 EditableText | "Score: 0" |
dealer_bank | Symbol 266 EditableText | "Bank: $0" |
player_bank | Symbol 267 EditableText | "Bank: $1000" |
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