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Archived flashes:
229494
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2575 · P5149

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13486394?noj=FRM13486394-14DC" width="1" height="1"></div>

like-beckham.swf

This is the info page for
Flash #124975

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

SUBMIT

SUBMIT

OR

REGISTER

REGISTER

USERNAME

PASSWORD

WITHOUT SIGNING IN

PLAY

PLAY

TO HAVE YOUR SCORES COUNT ON THE HIGH SCORE LIST SIGN IN
USING YOUR CAPITAL ENTERTAINMENT USERNAME & PASSWORD

INSTRUCTIONS

INSTRUCTIONS

PLAY GAME

PLAY GAME

THE OBJECT OF THE GAME IS TO MAKE 3 GOALS FROM VARIOUS POINTS
ON THE FIELD AS FAST AS YOU CAN.
CLICK AND HOLD ON THE BALL AND A RED ARROW WILL APPEAR, YOU
CAN AIM YOUR SHOT BY MOVING YOUR MOUSE WHICH MOVES THE RED
ARROW.
TO BEND YOUR SHOT, WATCH THE MOVING WHITE BALL.  TO BEND THE
SHOT TO THE LEFT, RELEASE THE MOUSE BUTTON WHEN THE WHITE BALL
IS TO THE LEFT.  TO BEND THE SHOT TO THE RIGHT, RELEASE THE MOUSE
BUTTON WHEN THE WHITE BALL IS TO THE RIGHT.

BUY IT NOW!

GAMES PLAYED:

CONTINUE

YOU GOT A HIGH SCORE

CLICK AND HOLD ON BALL TO BEGIN

RESET GAME

RESET GAME

ActionScript [AS1/AS2]

Frame 1
function myOnLoad() { trace("on load"); scoreUrl = doc.firstChild.childNodes[0].firstChild; sendUrl = doc.firstChild.childNodes[1].firstChild; gameID = doc.firstChild.childNodes[2].firstChild; dataReceived++; } dataReceived = 0; _quality = "BEST"; System.security.allowDomain("makaimedia.com"); System.security.allowDomain("*.makaimedia.com"); System.security.allowDomain("*.capitalent.com"); doc = new XML(); doc.ignoreWhite = true; dataReceived++; scoreUrl = "scripts/highscore_engine.php"; sendUrl = "scripts/sender.php"; gameID = 2; doc.onLoad = myOnLoad; myColor = new Color(this); myTransform = new Object();
Frame 2
if (dataReceived > 0) { ifFrameLoaded (22) { gotoAndStop ("login"); } }
Frame 3
gotoAndPlay (2);
Frame 7
Selection.setFocus(login); doLogin = function () { if ((loginname.length > 0) and (passwd.length > 0)) { good = true; if ((loginname.length < 4) or (passwd.length < 4)) { message = "Minimum of 4 characters"; good = false; } if ((loginname.length == 0) or (passwd.length == 0)) { errorMessage = "Please fill in all fields"; good = false; } if (good) { tracer = ""; objLogin = new LoadVars(); objLogin.uid = 0; objLogin.loginname = loginname; objLogin.passwd = passwd; objLogin.sendAndLoad("http://www.capitalent.com/beckham/games/scripts/loginFromFlash.php", objLogin, "GET"); objLogin.onLoad = function (success) { for (prop in objLogin) { trace((prop + "=") + objLogin[prop]); tracer = tracer + (((prop + "=") + objLogin[prop]) + "\r"); } if (Number(objLogin.uid) > 0) { _root.guest = false; _root.memberName = objLogin.loginname; _root.loginName = objLogin.loginname; _root.memberID = objLogin.uid; uid = objLogin.uid; welcomeMessage = ("Welcome,\r" + loginname) + "!"; welcomeMessage = welcomeMessage.toUpperCase(); gotoAndStop ("title"); } else { message = "That username and password does not exist"; gotoAndStop ("splash"); } }; } } else { message = "Please enter your username and password."; } trace(message); }; testScoring = function () { };
Frame 15
fade = function (destination) { fader.destination = destination; fader.gotoAndPlay(2); }; _root.sounds.idle.gotoAndPlay("start");
Frame 22
bogus = false; _root.sounds.game.start();
Frame 24
gotoAndStop (23);
Frame 30
score = int(score * 1000) / 1000; displayScore = "TIME: " + score; title.playAgain._visible = false; title.instructions._visible = false; reset = function () { title.playAgain._visible = true; title.instructions._visible = true; }; _root.sounds.idle.start(); play();
Frame 31
trace("test"); if ((!bogus) and scoreCounts) { scores.test(score); } else { reset(); } stop();
Symbol 4 MovieClip Frame 1
total = _root.getBytesTotal();
Symbol 4 MovieClip Frame 2
percent = _root.getBytesLoaded() / total; bar._xscale = percent * 100;
Symbol 4 MovieClip Frame 3
gotoAndPlay (2);
Symbol 13 Button
on (press) { doLogin(); }
Symbol 21 Button
on (press) { getURL ("http://www.capitalent.com/users.php?mode=new"); }
Symbol 28 Button
on (press) { gotoAndStop ("title"); }
Symbol 38 Button
on (release) { if (!frozen) { doInstructions(); } }
Symbol 41 Button
on (release) { _root.sounds.select.start(); _parent.fade("game"); }
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 13
stop();
Symbol 45 MovieClip Frame 1
frozen = false; doInstructions = function () { frozen = true; instr.gotoAndPlay("open"); }; closeInstructions = function () { instr.gotoAndPlay("close"); frozen = false; };
Symbol 45 MovieClip Frame 47
stop();
Symbol 51 Button
on (release) { getURL ("http://www.amazon.com/gp/product/B0007LXP2C/qid=1139436097/sr=1-1/ref=pd_bbs_1/103-4900851-3578246?%5Fencoding=UTF8&v=glance&n=130", "_blank"); }
Symbol 55 Button
on (release) { this._visible = false; _parent._parent.reset(); }
Symbol 64 MovieClip Frame 1
function liveTrace(what) { trace(what); } init = function () { nameEnter._visible = false; box = [unit0, unit1, unit2, unit3, unit4, unit5, unit6, unit7, unit8, unit9]; testing = false; display(); _parent.testScoring(); }; scoresLoaded = function (success) { showPage(this); this.onLoad = null; }; submitLoaded = function (success) { showPage(this); this.onLoad = null; _parent.reset(); }; submitScore = function (myName) { if (myName.length > 0) { nameEnter._visible = false; scores = new LoadVars(); scores.newScore = newScore; scores.newName = myName; scores.gameID = _root.gameID; scores.action = "insert"; scores.onLoad = submitLoaded; scores.sendAndLoad(_root.scoreUrl, scores, "GET"); } }; showPage = function (scores) { i = 0; while (i < box.length) { j = i + 1; box[i].name = eval ("scores.tn" + j); box[i].score = eval ("scores.ts" + j); if (box[i].score == undefined) { box[i].score = 10000; box[i].name = "--"; } box[i].displayScore = box[i].score; i++; } gamesPlayed = "GAMES PLAYED: " + scores.gamecount; }; display = function () { scores = new LoadVars(); scores.action = "read"; scores.gid = _root.gameID; scores.sendAndLoad(_root.scoreUrl, scores, "GET"); scores.onLoad = scoresLoaded; }; showNameEnter = function () { Selection.setFocus("nameEnter.namer"); nameEnter._visible = true; }; test = function (newScore) { trace(_root.loginName); if (((_root.loginName.length > 0) and (!entered)) and (_root.memberID > 0)) { alreadyListed = false; i = 9; while (i >= 0) { if (Number(newScore) <= box[i].score) { myPosition = i; } i = i - 1; } i = 9; while (i >= 0) { if (_root.loginName == box[i].name) { liveTrace("found the name"); if (Number(newScore) >= box[i].score) { alreadyListed = true; } } i = i - 1; } if (alreadyListed) { liveTrace("This name is already listed so a new score cannot be posted that is not better than the existing score."); display(); _parent.reset(); } else { scores = new LoadVars(); scores.newscore = newScore; scores.newname = _root.memberName; scores.gid = _root.gameID; scores.action = "insert"; entered = true; scores.sendAndLoad(_root.scoreUrl, scores, "GET"); scores.onLoad = function (success) { for (prop in scores) { liveTrace((prop + "=") + scores[prop]); } display(); showNameEnter(); liveTrace("App has submitted the high score with success: " + success); }; } } else { liveTrace("no name"); display(); _parent.reset(); } entered = false; }; init();
Symbol 68 MovieClip Frame 1
stop();
Symbol 70 Button
on (release) { if (goals[0] == 100) { goals[0] = 0; } else { goals[0] = 100; } }
Symbol 73 MovieClip Frame 1
start = function () { trace("start function"); _parent.game.gotoAndPlay("stop"); gotoAndPlay ("start"); }; stop();
Symbol 73 MovieClip Frame 2
trace("on frame");
Symbol 73 MovieClip Frame 3
stop();
Symbol 73 MovieClip Frame 15
stop();
Symbol 73 MovieClip Frame 18
play();
Symbol 76 MovieClip Frame 1
function start() { trace("start function"); _parent.idle.gotoAndPlay("stop"); gotoAndPlay ("start"); } function stop() { gotoAndPlay ("stop"); } stop();
Symbol 76 MovieClip Frame 4
stop();
Symbol 76 MovieClip Frame 15
stop();
Symbol 76 MovieClip Frame 18
play();
Symbol 78 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 78 MovieClip Frame 2
trace("sound:shoot"); trace("sound:shoot");
Symbol 79 MovieClip Frame 1
start = function () { trace("start function"); _parent.game.gotoAndPlay("stop"); gotoAndPlay ("start"); }; stop();
Symbol 79 MovieClip Frame 2
trace("on frame");
Symbol 79 MovieClip Frame 3
stop();
Symbol 79 MovieClip Frame 15
stop();
Symbol 79 MovieClip Frame 18
play();
Symbol 84 MovieClip Frame 1
function start() { gotoAndPlay (2); } caller = 0; stop();
Symbol 84 MovieClip Frame 2
play();
Symbol 84 MovieClip Frame 3
caller++; if (caller > 3) { caller = 1; } gotoAndStop("call" + caller);
Symbol 84 MovieClip Frame 9
stop();
Symbol 84 MovieClip Frame 14
stop();
Symbol 84 MovieClip Frame 20
stop();
Symbol 86 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 87 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 87 MovieClip Frame 2
trace("sound:shoot");
Symbol 88 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 88 MovieClip Frame 2
trace("sound:select");
Symbol 88 MovieClip Frame 4
play();
Symbol 89 MovieClip Frame 1
instance = new Array(); soundbutton.tabEnabled = false; names = ["this", "music", "drop", "buzzer"]; goals = [100, 100, 100, 100, 100, 0]; volumes = [100, 100, 100, 100, 100, 0]; adjustments = [5, 5, 4, 5, 10, 10]; i = 0; while (i < names.length) { instance[i] = new Sound(eval (names[i])); instance[i].setVolume(volumes[i]); i++; } onEnterFrame = function () { i = 0; while (i < names.length) { if (goals[i] < volumes[i]) { volumes[i] = volumes[i] - adjustments[i]; } else if (goals[i] > volumes[i]) { volumes[i] = volumes[i] + adjustments[i]; } if (Math.abs(goals[i] - volumes[i]) < adjustments[i]) { volumes[i] - goals[i]; } instance[i].setVolume(volumes[i]); i++; } frame = int(volumes[0] / 10) + 1; speaker.gotoAndStop(frame); };
Symbol 89 MovieClip Frame 2
stop();
Symbol 91 MovieClip Frame 1
changeColor = function (percent) { _parent.myTransform.rb = 3 * percent; _parent.myTransform.gb = 3 * percent; _parent.myTransform.bb = 2.55 * percent; _parent.myColor.setTransform(_parent.myTransform); }; changeColor(0); stop();
Symbol 91 MovieClip Frame 2
changeColor(10);
Symbol 91 MovieClip Frame 3
changeColor(20);
Symbol 91 MovieClip Frame 4
changeColor(30);
Symbol 91 MovieClip Frame 5
changeColor(40);
Symbol 91 MovieClip Frame 6
changeColor(50);
Symbol 91 MovieClip Frame 7
changeColor(60);
Symbol 91 MovieClip Frame 8
changeColor(80);
Symbol 91 MovieClip Frame 9
changeColor(100); if (destination == "nextShot") { _parent.game.nextShot(); } else if (destination == "resetGame") { _parent.game.init(); } else { _parent.gotoAndStop(destination); }
Symbol 91 MovieClip Frame 10
changeColor(80);
Symbol 91 MovieClip Frame 11
changeColor(60);
Symbol 91 MovieClip Frame 12
changeColor(40);
Symbol 91 MovieClip Frame 13
changeColor(30);
Symbol 91 MovieClip Frame 14
changeColor(20);
Symbol 91 MovieClip Frame 15
changeColor(10);
Symbol 95 MovieClip Frame 1
_visible = false;
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 2
playing = true; _root.sounds.sfx.gotoAndStop("flashBulb");
Symbol 100 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 2
playing = true; _root.sounds.sfx.gotoAndStop("flashBulb");
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
playing = true; _root.sounds.sfx.gotoAndStop("flashBulb");
Symbol 102 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 2
playing = true; _root.sounds.sfx.gotoAndStop("flashBulb");
Symbol 103 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 2
playing = true; _root.sounds.sfx.gotoAndStop("flashBulb");
Symbol 104 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 2
playing = true; _root.sounds.sfx.gotoAndStop("flashBulb");
Symbol 109 MovieClip Frame 1
stop();
Instance of Symbol 99 MovieClip "flash4" in Symbol 109 MovieClip Frame 1
onClipEvent (load) { spread = 70; wide = spread / 2; initx = _x; inity = _y; } onClipEvent (enterFrame) { if (!playing) { r = random(_parent.flash_frequency); if (r == 1) { _x = ((initx + random(spread)) - wide); s = random(spread) - wide; _y = (inity + s); _xscale = (100 + s); _yscale = (100 + s); play(); } } }
Instance of Symbol 100 MovieClip "flash0" in Symbol 109 MovieClip Frame 1
onClipEvent (load) { spread = 70; wide = spread / 2; initx = _x; inity = _y; } onClipEvent (enterFrame) { if (!playing) { r = random(_parent.flash_frequency); if (r == 1) { _x = ((initx + random(spread)) - wide); s = random(spread) - wide; _y = (inity + s); _xscale = (100 + s); _yscale = (100 + s); play(); } } }
Instance of Symbol 101 MovieClip "flash2" in Symbol 109 MovieClip Frame 1
onClipEvent (load) { spread = 70; wide = spread / 2; initx = _x; inity = _y; } onClipEvent (enterFrame) { if (!playing) { r = random(_parent.flash_frequency); if (r == 1) { _x = ((initx + random(spread)) - wide); s = random(spread) - wide; _y = (inity + s); _xscale = (100 + s); _yscale = (100 + s); play(); } } }
Instance of Symbol 102 MovieClip "flash3" in Symbol 109 MovieClip Frame 1
onClipEvent (load) { spread = 70; wide = spread / 2; initx = _x; inity = _y; } onClipEvent (enterFrame) { if (!playing) { r = random(_parent.flash_frequency); if (r == 1) { _x = ((initx + random(spread)) - wide); s = random(spread) - wide; _y = (inity + s); _xscale = (100 + s); _yscale = (100 + s); play(); } } }
Instance of Symbol 103 MovieClip "flash5" in Symbol 109 MovieClip Frame 1
onClipEvent (load) { spread = 70; wide = spread / 2; initx = _x; inity = _y; } onClipEvent (enterFrame) { if (!playing) { r = random(_parent.flash_frequency); if (r == 1) { _x = ((initx + random(spread)) - wide); s = random(spread) - wide; _y = (inity + s); _xscale = (100 + s); _yscale = (100 + s); play(); } } }
Instance of Symbol 104 MovieClip "flash1" in Symbol 109 MovieClip Frame 1
onClipEvent (load) { spread = 70; wide = spread / 2; initx = _x; inity = _y; } onClipEvent (enterFrame) { if (!playing) { r = random(_parent.flash_frequency); if (r == 1) { _x = ((initx + random(spread)) - wide); s = random(spread) - wide; _y = (inity + s); _xscale = (100 + s); _yscale = (100 + s); play(); } } }
Symbol 116 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 1
stop();
Symbol 149 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 40
stop();
Symbol 163 MovieClip Frame 41
play();
Symbol 164 MovieClip Frame 1
stop();
Symbol 534 MovieClip Frame 1
stop();
Symbol 534 MovieClip Frame 2
stop();
Symbol 534 MovieClip Frame 14
_parent.bouncePower = 7;
Symbol 534 MovieClip Frame 33
stop();
Symbol 534 MovieClip Frame 37
_parent.bouncePower = 5.5;
Symbol 534 MovieClip Frame 58
stop();
Symbol 534 MovieClip Frame 60
_parent.bouncePower = 5;
Symbol 534 MovieClip Frame 88
stop();
Symbol 534 MovieClip Frame 90
_parent.bouncePower = 5; diving = true;
Symbol 534 MovieClip Frame 115
stop();
Symbol 534 MovieClip Frame 116
_parent.bouncePower = 7; diving = true;
Symbol 534 MovieClip Frame 147
stop();
Symbol 534 MovieClip Frame 151
_parent.bouncePower = 5; diving = true;
Symbol 534 MovieClip Frame 183
stop();
Symbol 534 MovieClip Frame 184
_parent.bouncePower = 5; diving = true;
Symbol 534 MovieClip Frame 216
stop();
Symbol 534 MovieClip Frame 217
_parent.bouncePower = 5; diving = true;
Symbol 534 MovieClip Frame 245
stop();
Symbol 534 MovieClip Frame 246
_parent.bouncePower = 5; diving = true;
Symbol 534 MovieClip Frame 274
stop();
Symbol 534 MovieClip Frame 276
_parent.bouncePower = 5; diving = true;
Symbol 534 MovieClip Frame 290
stop();
Symbol 534 MovieClip Frame 291
_parent.bouncePower = 5; diving = true;
Symbol 534 MovieClip Frame 306
stop();
Symbol 534 MovieClip Frame 307
_parent.bouncePower = 5; diving = true;
Symbol 534 MovieClip Frame 323
stop();
Symbol 534 MovieClip Frame 324
_parent.bouncePower = 5; diving = true;
Symbol 534 MovieClip Frame 335
stop();
Symbol 534 MovieClip Frame 336
_parent.bouncePower = 5; diving = true;
Symbol 534 MovieClip Frame 366
stop();
Symbol 534 MovieClip Frame 367
_parent.bouncePower = 3; diving = true;
Symbol 534 MovieClip Frame 397
stop();
Symbol 536 Button
on (press) { doAim(); } on (release, releaseOutside) { doShoot(); }
Symbol 545 MovieClip Frame 1
stop();
Symbol 548 MovieClip Frame 1
stop();
Symbol 554 MovieClip Frame 1
_visible = false;
Symbol 564 Button
on (release) { _root.scores.display(); _parent.fade("resetGame"); }
Symbol 565 MovieClip Frame 1
distance = function (x1, y1, x2, y2) { var _local2 = x1 - x2; var _local1 = y1 - y2; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); }; magnitude = function (s1, s2, s3) { var _local1 = distance(0, s1, 0, s2); return(distance(0, _local1, 0, s3)); }; findDeflect = function (m1, m2) { var _local3 = Math.atan(m1) * rad; var _local5 = Math.atan(m2) * rad; var _local1 = _local5 - _local3; if (_local1 < 0) { _local1 = _local1 + 180; } var _local4 = (_local3 - _local1) + 180; var _local2 = new Object(); _local2.x = Math.cos(_local4 / rad); _local2.z = Math.sin(_local4 / rad); return(_local2); }; doBounce = function (sx, sz, px, pz, slope, bounce) { m1 = slope; m2 = sz / sx; p = findDeflect(m1, m2); b1 = pz - (m1 * px); b2 = (pz - sz) - (m1 * (px - sx)); if (b2 < b1) { p.x = p.x * -1; p.z = p.z * -1; } var _local1 = distance(0, 0, sx, sz); ball.speed.x = (p.x * bounce) * _local1; ball.speed.z = (p.z * bounce) * _local1; ball.speed.y = ball.speed.y * bounce; }; convert = function (pos) { var _local1 = new Object(); var _local2 = (1 / (pos.z * 0.1)) * dim; _local1.yscale = _local2 * size; _local1.xscale = _local2 * size; var _local5 = (pos.x - vanx) * (_local2 / (dim / inc)); var _local4 = (-(pos.y - vany)) * (_local2 / (dim / inc)); _local1.x = vanx + _local5; _local1.y = vany + _local4; return(_local1); }; redraw = function (object) { if (object.shadow != undefined) { object.shadow.position.x = object.position.x; object.shadow.position.y = floor; object.shadow.position.z = object.position.z; var _local2 = convert(object.shadow.position); object.shadow._x = _local2.x; object.shadow._y = _local2.y; object.shadow._xscale = _local2.xscale; object.shadow._yscale = _local2.yscale; } var _local2 = convert(object.position); object._x = _local2.x; object._y = _local2.y; object._xscale = _local2.xscale + 1; object._yscale = _local2.yscale + 1; if (object == ball) { if ((object.position.z < 100) or (!ball.gravity)) { object._visible = false; object.shadow._visible = false; } else { object._visible = true; object.shadow._visible = true; } } }; translate = function (object) { if (object.gravity) { object.speed.y = object.speed.y - gravity; if (bounces == 0) { object.speed.x = object.speed.x - (gravity * bendFactor); } } object.position.x = object.position.x + object.speed.x; object.position.y = object.position.y + object.speed.y; object.position.z = object.position.z + object.speed.z; if (object.position.y <= floor) { object.position.y = floor; object.speed.x = object.speed.x * 0.97; object.speed.y = object.speed.y * -0.5; object.speed.z = object.speed.z * 0.97; if (!object.ready) { bounces++; if (bounces >= 10) { } } } object.magnitude = magnitude(object.speed.x, object.speed.y, object.speed.z); mag = object.magnitude; }; pipeline = function (who) { translate(who); redraw(who); }; doKeys = function () { if (Key.isDown(37)) { ball.position.x = ball.position.x - 25; } if (Key.isDown(39)) { ball.position.x = ball.position.x + 25; } if (Key.isDown(38)) { ball.position.z = ball.position.z + 25; } if (Key.isDown(40)) { ball.position.z = ball.position.z - 25; } }; doHit = function (who) { var _local8 = who._width; var _local7 = ball._x - who.left; var _local6 = _local7 / _local8; var _local5 = Math.abs(who.farEdge - who.nearEdge); if (who.nearEdge < who.farEdge) { var _local3 = who.nearEdge + (_local5 * _local6); } else { var _local3 = who.farEdge + (_local5 * _local6); } if (!who.hitAlready) { if (((ball.position.z > (_local3 - ball.speed.z)) and (ball.position.z < (_local3 + ball.speed.z))) and who.hitTest(ball._x + _x, ball._y + _y, true)) { who.hitAlready = true; who.mySound.start(); bounces = 1; doBounce(ball.speed.x, ball.speed.z, ball.position.x, ball.position.z, who.slope, who.bounce); trace("Hit: " + who._name); for (var _local4 in makeSurface[shot]) { if (who == makeSurface[shot][_local4]) { _root.sounds.goal.start(); doFlash(); madeGoal = true; if (shot == 2) { timing = false; } } } } } if ((ball.position.z >= (_local3 + ball.speed.z)) and (ball.getDepth() > who.pic.getDepth())) { ball.swapDepths(who.pic.getDepth() - 1); } if ((ball.position.z < (_local3 + ball.speed.z)) and (ball.getDepth() < who.pic.getDepth())) { ball.swapDepths(who.pic.getDepth() + 1); } jimbo = ball.getDepth(); }; checkCollisions = function () { for (var _local1 in agent) { doHit(agent[_local1].clip); } }; doAim = function () { if (((!aiming) and (!gameOver)) and (!flying)) { timing = true; dir = 1; arrow.inside.gotoAndStop(21); guage._visible = true; arrow._visible = true; aiming = true; aimx = _xmouse; aimy = _ymouse; Mouse.hide(); } }; doShoot = function () { if (!flying) { _root.sounds.kick.start(); bendFactor = (-guage.bender._x) / 50; count = 0; flying = true; var _local2 = (arrow.inside._yscale - 100) * 0.2; rad = 57.2957795130823; var _local5 = (arrow.inside._currentframe - 41) * 1.5; Mouse.show(); arrow._visible = false; guage._visible = false; aiming = false; powers = [600, 800, 800]; var _local4 = powers[shot]; ball.gravity = true; ball.ready = false; ball.speed.z = Math.cos(_local5 / rad) * _local4; ball.speed.x = (-Math.sin(_local5 / rad)) * _local4; var _local3 = ball.speed.z; ball.speed.z = Math.cos(_local2 / rad) * _local3; ball.speed.y = 50 + (Math.sin(_local2 / rad) * _local3); shootBall._visible = false; ball._visible = true; shadow._visible = true; mySector = findSector(); wait = setInterval(doNextShot, 2000); } }; moveArrow = function () { if (aiming) { guage.bender._x = guage.bender._x + (8 * dir); if ((guage.bender._x >= 64) or (guage.bender._x <= -64)) { dir = dir * -1; } var _local1 = 41 + Math.floor((aimx - _xmouse) * 0.15); _local1 = Math.max(_local1, 1); _local1 = Math.min(_local1, 81); arrow.inside.gotoAndStop(_local1); var _local2 = -(aimy - _ymouse); arrow.inside._yscale = Math.max(120, 100 + _local2); arrow.inside._yscale = Math.min(250, 100 + _local2); arrow.inside._yscale = Math.max(arrow.inside._yscale, 120); trace(arrow.inside._yscale); } }; findSector = function () { ob = testBall; ob.gravity = true; ob.speed = new Object(); ob.speed.x = ball.speed.x; ob.speed.y = ball.speed.y; ob.speed.z = ball.speed.z; ob.position = new Object(); ob.position.x = ball.position.x; ob.position.y = ball.position.y; ob.position.z = ball.position.z; var _local7 = (goalFace.nearEdge + goalFace.farEdge) / 2; var _local6 = 0; while ((ob.position.z < _local7) and (_local6 < 50)) { _local6++; translate(ob); redraw(ob); } bounces = 0; var _local4 = ""; tags = ["left", "left", "s_left_", "middle", "s_right_", "right", "right"]; var _local3 = bg.corner0._x; var _local9 = bg.corner1._x; var _local5 = (_local9 - _local3) / tags.length; var _local8 = bg.corner0._y; var _local11 = bg.corner1._y; var _local10 = _local11 - _local8; var _local1 = []; var _local2 = 0; while (_local2 < tags.length) { _local1[_local2] = new Object(); _local1[_local2].tag = tags[_local2]; _local1[_local2].left = _local3 + (_local5 * _local2); _local1[_local2].right = _local3 + (_local5 * (_local2 + 1)); _local2++; } var _local13 = _local8 + (_local10 / 3); var _local12 = _local8 + ((_local10 / 3) * 2); _local4 = "left"; _local2 = 0; while (_local2 < tags.length) { if ((ob._x >= _local1[_local2].left) and (ob._x < _local1[_local2].right)) { _local4 = _local1[_local2].tag; } _local2++; } if (ob._x >= _local9) { _local4 = "right"; } if (ob._y < _local13) { _local4 = _local4 + "high"; } else if (ob._y > _local12) { _local4 = _local4 + "low"; } else { _local4 = _local4 + "middle"; } return(_local4); }; hideWall = function () { if (ball.speed.z >= 0) { var _local1 = ball.position.z - wall.nearEdge; _local1 = Math.max(0, _local1); _local1 = _local1 * 0.015; _local1 = Math.max(0, 100 - _local1); wallPic._alpha = _local1; } }; checkGoalie = function () { if (flying) { count++; if ((count == goalie.goFrame) and (ball.speed.z > 0)) { goalie.gotoAndPlay(mySector); } if ((count == goalie.testFrame) and (ball.speed.z > 0)) { if (goalie.hitter.hitTest(ball._x + _x, ball._y + _y, true)) { _root.sounds.kick.start(); blocked = true; bounces = 1; ball.speed.z = ball.speed.z * -0.1; } } if ((count <= goalie.testFrame) or blocked) { goalie.swapDepths(Math.min(ball.getDepth() - 10, wallPic.getDepth() - 10)); } else { goalie.swapDepths(Math.min(ball.getDepth() + 10, wallPic.getDepth() - 10)); } } goalie.hitter._visible = false; goalie.hitter.gotoAndStop(goalie._currentframe); }; onEnterFrame = function () { goalie.hitter.gotoAndStop(goalie._currentframe); doKeys(); pipeline(ball); checkCollisions(); moveArrow(); hideWall(); checkGoalie(); doTime(); resetGame._visible = time > 0.1; clickAndHold._visible = time < 0.01; }; Obstacle = function (clip, nearEdge, farEdge, pic, bounce, depth, slope, mySound) { clip.hitAlready = false; clip.left = clip._x - (clip._width / 2); clip.right = clip._x + (clip._width / 2); clip.nearEdge = nearEdge; clip.farEdge = farEdge; clip.bounce = bounce; clip.pic = pic; clip.gotoAndStop(shot + 1); clip.pic.gotoAndStop(shot + 1); clip.slope = slope; clip.pic.swapDepths(depth); clip._visible = false; clip.mySound = mySound; this.clip = clip; }; setUpBall = function (shot) { ball.ready = true; ball.gravity = false; ball.shadow = shadow; ball.position = new Object(); ball.speed = new Object(); ball.position.x = 0; ball.position.y = floor; ball.position.z = 1000; ball.speed.x = 0; ball.speed.z = 0; ball.speed.y = 0; wall.swapDepths(8000); ball.swapDepths(10000); shootBall.swapDepths(9300); shadow.position = new Object(); shadow.speed = new Object(); ball._visible = false; shadow._visible = false; shootBall._visible = true; bounces = 0; pipeline(ball); }; setUpGoalie = function (shot) { var _local4 = [4.8, 11.9, -6.2]; var _local3 = [12.7, 12.1, 4.1]; var _local2 = [67.7, 44, 25]; goalie._xscale = _local2[shot]; goalie._yscale = _local2[shot]; goalie._x = _local4[shot]; goalie._y = _local3[shot]; goalie.swapDepths(6000); goalie.hitter._visible = false; tests = [7, 12, 12]; goes = [1, 8, 8]; goalie.goFrame = goes[shot]; goalie.testFrame = tests[shot]; goalie.gotoAndStop("idle"); }; setUpField = function (shot) { agent = []; makeSurface = [[netBack, netSide1, netSide2], [netBack, netSide1], [netBack, netSide2]]; if (shot == 0) { agent[0] = new Obstacle(goalFace, 6125, 6125, goalFacePic, 0.2, 5000, 1, _root.sounds.bonk); agent[1] = new Obstacle(netBack, 7900, 7900, netBackPic, 0.04, 3000, 1, null); agent[2] = new Obstacle(netSide1, 6125, 7900, netSide1Pic, 0.001, 3500, 100, null); agent[3] = new Obstacle(netSide2, 7900, 6125, netSide2Pic, 0.001, 4000, 100, null); agent[4] = new Obstacle(signs, 9200, 9200, signsPic, 0.1, 2000, 1, _root.sounds.bounce); agent[5] = new Obstacle(wall, 4500, 4500, wallPic, 0.25, 7000, 0, _root.sounds.kick); } if (shot == 1) { agent[0] = new Obstacle(goalFace, 9525, 12825, goalFacePic, 0.7, 5000, 1, _root.sounds.bonk); agent[1] = new Obstacle(netBack, 10600, 13900, netBackPic, 0.1, 3000, 1); agent[2] = new Obstacle(netSide1, 13900, 13000, netSide1Pic, 0.1, 2900, -1); agent[3] = new Obstacle(netSide2, 10600, 9525, netSide2Pic, 0.1, 4000, -1); agent[4] = new Obstacle(signs, 7375, 18000, signsPic, 0.6, 2000, 1, _root.sounds.bounce); agent[5] = new Obstacle(wall, 4500, 4500, wallPic, 0.25, 7000, 0, _root.sounds.kick); } if (shot == 2) { agent[0] = new Obstacle(goalFace, 14275, 15050, goalFacePic, 0.3, 5000, 0, _root.sounds.bonk); agent[1] = new Obstacle(netBack, 15300, 16000, netBackPic, 0.15, 3000, 0, null); agent[2] = new Obstacle(netSide1, 15050, 16000, netSide1Pic, 0.15, 3500, 100, null); agent[3] = new Obstacle(netSide2, 14275, 15300, netSide2Pic, 0.15, 4000, 100, null); agent[4] = new Obstacle(signs, 17000, 18000, signsPic, 0.2, 2000, 0, _root.sounds.bounce); agent[5] = new Obstacle(wall, 5200, 5200, wallPic, 0.25, 7000, 0, _root.sounds.kick); } bg.gotoAndStop(shot + 1); }; setUpGuage = function (shot) { flying = false; aiming = false; arrow._visible = false; arrow.swapDepths(9000); guage.swapDepths(9500); guage._visible = false; guage.bender._x = 0; bendFactor = 1.5; }; doFlash = function () { bg.flash0.gotoAndPlay(2); bg.flash1.gotoAndPlay(2); bg.flash2.gotoAndPlay(2); bg.flash3.gotoAndPlay(2); bg.flash4.gotoAndPlay(2); bg.flash5.gotoAndPlay(2); }; doTime = function () { if (timing) { framecount++; time = (framecount / 24) + (random(10) / 1000); time = int(time * 1000) / 1000; displayTime = "TIME: " + time; } if (time < 0.2) { displayTime = "TIME: 0.00"; } else if (timing) { time = (framecount / 24) + (random(10) / 1000); time = int(time * 1000) / 1000; displayTime = "TIME: " + time; } }; doNextShot = function () { clearInterval(wait); if (time < 0.5) { _parent.bogus = true; } _parent.fade("nextShot"); }; nextShot = function () { if (madeGoal) { shot++; } if (shot < 3) { blocked = false; madeGoal = false; floor = -1000; inc = 20; vanx = 0; vanys = [-30, -15, -15]; vany = vanys[shot]; dim = 14000; gravity = 17; size = 0.4; rad = 57.2957795130823; setUpGuage(shot); setUpGoalie(shot); setUpField(shot); setUpBall(shot); } else { _root.sounds.idle.start(); timing = false; gameOver = true; _parent.score = time; _parent.scoreCounts = true; _parent.gotoAndStop("results"); } }; init = function () { _root.scoreCounts = false; time = 0; clearInterval(wait); displayTime = "TIME: 0.00"; timing = false; framecount = 0; gameOver = false; madeGoal = false; shot = 0; nextShot(); }; init();
Instance of Symbol 164 MovieClip "arrow" in Symbol 565 MovieClip Frame 1
/* no clip actions */

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Symbol 396 BitmapUsed by:397
Symbol 397 GraphicUses:396Used by:534
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:534
Symbol 400 BitmapUsed by:401
Symbol 401 GraphicUses:400Used by:534
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:534
Symbol 404 BitmapUsed by:405
Symbol 405 GraphicUses:404Used by:534
Symbol 406 BitmapUsed by:407
Symbol 407 GraphicUses:406Used by:534
Symbol 408 BitmapUsed by:409
Symbol 409 GraphicUses:408Used by:534
Symbol 410 BitmapUsed by:411
Symbol 411 GraphicUses:410Used by:534
Symbol 412 BitmapUsed by:413
Symbol 413 GraphicUses:412Used by:534
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:534
Symbol 416 BitmapUsed by:417
Symbol 417 GraphicUses:416Used by:534
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:534
Symbol 420 BitmapUsed by:421
Symbol 421 GraphicUses:420Used by:534
Symbol 422 BitmapUsed by:423
Symbol 423 GraphicUses:422Used by:534
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:534
Symbol 426 BitmapUsed by:427
Symbol 427 GraphicUses:426Used by:534
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:534
Symbol 430 BitmapUsed by:431
Symbol 431 GraphicUses:430Used by:534
Symbol 432 BitmapUsed by:433
Symbol 433 GraphicUses:432Used by:534
Symbol 434 BitmapUsed by:435
Symbol 435 GraphicUses:434Used by:534
Symbol 436 BitmapUsed by:437
Symbol 437 GraphicUses:436Used by:534
Symbol 438 BitmapUsed by:439
Symbol 439 GraphicUses:438Used by:534
Symbol 440 BitmapUsed by:441
Symbol 441 GraphicUses:440Used by:534
Symbol 442 BitmapUsed by:443
Symbol 443 GraphicUses:442Used by:534
Symbol 444 BitmapUsed by:445
Symbol 445 GraphicUses:444Used by:534
Symbol 446 BitmapUsed by:447
Symbol 447 GraphicUses:446Used by:534
Symbol 448 BitmapUsed by:449
Symbol 449 GraphicUses:448Used by:534
Symbol 450 BitmapUsed by:451
Symbol 451 GraphicUses:450Used by:534
Symbol 452 BitmapUsed by:453
Symbol 453 GraphicUses:452Used by:534
Symbol 454 BitmapUsed by:455
Symbol 455 GraphicUses:454Used by:534
Symbol 456 BitmapUsed by:457
Symbol 457 GraphicUses:456Used by:534
Symbol 458 BitmapUsed by:459
Symbol 459 GraphicUses:458Used by:534
Symbol 460 BitmapUsed by:461
Symbol 461 GraphicUses:460Used by:534
Symbol 462 BitmapUsed by:463
Symbol 463 GraphicUses:462Used by:534
Symbol 464 BitmapUsed by:465
Symbol 465 GraphicUses:464Used by:534
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:534
Symbol 468 BitmapUsed by:469
Symbol 469 GraphicUses:468Used by:534
Symbol 470 BitmapUsed by:471
Symbol 471 GraphicUses:470Used by:534
Symbol 472 BitmapUsed by:473
Symbol 473 GraphicUses:472Used by:534
Symbol 474 BitmapUsed by:475
Symbol 475 GraphicUses:474Used by:534
Symbol 476 BitmapUsed by:477
Symbol 477 GraphicUses:476Used by:534
Symbol 478 BitmapUsed by:479
Symbol 479 GraphicUses:478Used by:534
Symbol 480 BitmapUsed by:481
Symbol 481 GraphicUses:480Used by:534
Symbol 482 BitmapUsed by:483
Symbol 483 GraphicUses:482Used by:534
Symbol 484 BitmapUsed by:485
Symbol 485 GraphicUses:484Used by:534
Symbol 486 BitmapUsed by:487
Symbol 487 GraphicUses:486Used by:534
Symbol 488 BitmapUsed by:489
Symbol 489 GraphicUses:488Used by:534
Symbol 490 BitmapUsed by:491
Symbol 491 GraphicUses:490Used by:534
Symbol 492 BitmapUsed by:493
Symbol 493 GraphicUses:492Used by:534
Symbol 494 BitmapUsed by:495
Symbol 495 GraphicUses:494Used by:534
Symbol 496 BitmapUsed by:497
Symbol 497 GraphicUses:496Used by:534
Symbol 498 BitmapUsed by:499
Symbol 499 GraphicUses:498Used by:534
Symbol 500 BitmapUsed by:501
Symbol 501 GraphicUses:500Used by:534
Symbol 502 BitmapUsed by:503
Symbol 503 GraphicUses:502Used by:534
Symbol 504 BitmapUsed by:505
Symbol 505 GraphicUses:504Used by:534
Symbol 506 GraphicUsed by:507
Symbol 507 MovieClipUses:506Used by:534
Symbol 508 BitmapUsed by:509
Symbol 509 GraphicUses:508Used by:534
Symbol 510 BitmapUsed by:511
Symbol 511 GraphicUses:510Used by:534
Symbol 512 BitmapUsed by:513
Symbol 513 GraphicUses:512Used by:534
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:514Used by:534
Symbol 516 GraphicUsed by:517
Symbol 517 MovieClipUses:516Used by:534
Symbol 518 BitmapUsed by:519
Symbol 519 GraphicUses:518Used by:534
Symbol 520 GraphicUsed by:521
Symbol 521 MovieClipUses:520Used by:534
Symbol 522 GraphicUsed by:523
Symbol 523 MovieClipUses:522Used by:534
Symbol 524 GraphicUsed by:525
Symbol 525 MovieClipUses:524Used by:534
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClipUses:526Used by:534
Symbol 528 GraphicUsed by:529
Symbol 529 MovieClipUses:528Used by:534
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClipUses:530Used by:534
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClipUses:532Used by:534
Symbol 534 MovieClipUses:169 257 259 261 263 265 267 269 271 273 275 277 279 281 283 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 353 355 357 359 361 363 365 367 369 371 373 375 377 379 381 383 385 387 389 391 393 395 397 399 401 403 405 407 409 411 413 415 417 419 421 423 425 427 429 431 433 435 437 439 441 443 445 447 449 451 453 455 457 459 461 463 465 467 469 471 473 475 477 479 481 483 485 487 489 491 493 495 497 499 501 503 505 507 509 511 513 515 517 519 521 523 525 527 529 531 533Used by:565
Symbol 535 GraphicUsed by:536
Symbol 536 ButtonUses:535Used by:565
Symbol 537 GraphicUsed by:538
Symbol 538 MovieClipUses:537Used by:565
Symbol 539 GraphicUses:165Used by:540
Symbol 540 MovieClipUses:539Used by:565
Symbol 541 GraphicUsed by:545
Symbol 542 BitmapUsed by:543 544
Symbol 543 GraphicUses:542Used by:545
Symbol 544 GraphicUses:542Used by:545
Symbol 545 MovieClipUses:541 543 544Used by:565
Symbol 546 GraphicUsed by:548
Symbol 547 GraphicUsed by:548
Symbol 548 MovieClipUses:546 547Used by:565
Symbol 549 GraphicUsed by:552
Symbol 550 GraphicUsed by:551
Symbol 551 MovieClipUses:550Used by:552
Symbol 552 MovieClipUses:549 551Used by:565
Symbol 553 GraphicUsed by:554
Symbol 554 MovieClipUses:553Used by:565
Symbol 555 BitmapUsed by:556
Symbol 556 GraphicUses:555Used by:565
Symbol 557 TextUses:10Used by:558
Symbol 558 MovieClipUses:557Used by:565
Symbol 559 EditableTextUses:10Used by:565
Symbol 560 BitmapUsed by:561
Symbol 561 GraphicUses:560Used by:565
Symbol 562 TextUses:10Used by:564
Symbol 563 TextUses:10Used by:564
Symbol 564 ButtonUses:35 562 563Used by:565
Symbol 565 MovieClipUses:109 116 120 124 128 132 136 143 146 149 152 164 167 534 536 538 540 545 548 552 554 556 558 559 561 564Used by:Timeline
Symbol 566 EditableTextUses:10Used by:Timeline

Instance Names

"login"Frame 7Symbol 15 EditableText
"scores"Frame 15Symbol 64 MovieClip
"sounds"Frame 15Symbol 89 MovieClip
"fader"Frame 15Symbol 91 MovieClip
"game"Frame 22Symbol 565 MovieClip
"title"Frame 30Symbol 45 MovieClip
"bar"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"instructions"Symbol 45 MovieClip Frame 1Symbol 38 Button
"playAgain"Symbol 45 MovieClip Frame 1Symbol 41 Button
"instr"Symbol 45 MovieClip Frame 47Symbol 44 MovieClip
"nameEnter"Symbol 64 MovieClip Frame 1Symbol 57 MovieClip
"unit2"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit0"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit1"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit4"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit3"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit5"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit6"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit8"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit7"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit9"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"speaker"Symbol 89 MovieClip Frame 1Symbol 68 MovieClip
"soundbutton"Symbol 89 MovieClip Frame 1Symbol 70 Button
"idle"Symbol 89 MovieClip Frame 1Symbol 73 MovieClip
"game"Symbol 89 MovieClip Frame 1Symbol 76 MovieClip
"kick"Symbol 89 MovieClip Frame 1Symbol 78 MovieClip
"crowd"Symbol 89 MovieClip Frame 1Symbol 79 MovieClip
"goal"Symbol 89 MovieClip Frame 1Symbol 84 MovieClip
"bonk"Symbol 89 MovieClip Frame 1Symbol 86 MovieClip
"bounce"Symbol 89 MovieClip Frame 1Symbol 87 MovieClip
"select"Symbol 89 MovieClip Frame 1Symbol 88 MovieClip
"corner0"Symbol 109 MovieClip Frame 1Symbol 95 MovieClip
"corner1"Symbol 109 MovieClip Frame 1Symbol 95 MovieClip
"flash4"Symbol 109 MovieClip Frame 1Symbol 99 MovieClip
"flash0"Symbol 109 MovieClip Frame 1Symbol 100 MovieClip
"flash2"Symbol 109 MovieClip Frame 1Symbol 101 MovieClip
"flash3"Symbol 109 MovieClip Frame 1Symbol 102 MovieClip
"flash5"Symbol 109 MovieClip Frame 1Symbol 103 MovieClip
"flash1"Symbol 109 MovieClip Frame 1Symbol 104 MovieClip
"inside"Symbol 164 MovieClip Frame 1Symbol 163 MovieClip
"hitter"Symbol 534 MovieClip Frame 1Symbol 257 MovieClip
"hitter"Symbol 534 MovieClip Frame 276Symbol 507 MovieClip
"hitter"Symbol 534 MovieClip Frame 291Symbol 515 MovieClip
"hitter"Symbol 534 MovieClip Frame 307Symbol 517 MovieClip
"hitter"Symbol 534 MovieClip Frame 324Symbol 521 MovieClip
"hitter"Symbol 534 MovieClip Frame 336Symbol 523 MovieClip
"hitter"Symbol 534 MovieClip Frame 341Symbol 525 MovieClip
"hitter"Symbol 534 MovieClip Frame 343Symbol 527 MovieClip
"hitter"Symbol 534 MovieClip Frame 367Symbol 529 MovieClip
"hitter"Symbol 534 MovieClip Frame 372Symbol 531 MovieClip
"hitter"Symbol 534 MovieClip Frame 374Symbol 533 MovieClip
"bender"Symbol 552 MovieClip Frame 1Symbol 551 MovieClip
"bg"Symbol 565 MovieClip Frame 1Symbol 109 MovieClip
"signsPic"Symbol 565 MovieClip Frame 1Symbol 116 MovieClip
"signs"Symbol 565 MovieClip Frame 1Symbol 120 MovieClip
"netBack"Symbol 565 MovieClip Frame 1Symbol 124 MovieClip
"netSide1"Symbol 565 MovieClip Frame 1Symbol 128 MovieClip
"netSide2"Symbol 565 MovieClip Frame 1Symbol 132 MovieClip
"goalFace"Symbol 565 MovieClip Frame 1Symbol 136 MovieClip
"netBackPic"Symbol 565 MovieClip Frame 1Symbol 143 MovieClip
"netSide1Pic"Symbol 565 MovieClip Frame 1Symbol 146 MovieClip
"netSide2Pic"Symbol 565 MovieClip Frame 1Symbol 149 MovieClip
"goalFacePic"Symbol 565 MovieClip Frame 1Symbol 152 MovieClip
"arrow"Symbol 565 MovieClip Frame 1Symbol 164 MovieClip
"shootBall"Symbol 565 MovieClip Frame 1Symbol 167 MovieClip
"goalie"Symbol 565 MovieClip Frame 1Symbol 534 MovieClip
"shadow"Symbol 565 MovieClip Frame 1Symbol 538 MovieClip
"ball"Symbol 565 MovieClip Frame 1Symbol 540 MovieClip
"wallPic"Symbol 565 MovieClip Frame 1Symbol 545 MovieClip
"wall"Symbol 565 MovieClip Frame 1Symbol 548 MovieClip
"guage"Symbol 565 MovieClip Frame 1Symbol 552 MovieClip
"testBall"Symbol 565 MovieClip Frame 1Symbol 554 MovieClip
"clickAndHold"Symbol 565 MovieClip Frame 1Symbol 558 MovieClip
"resetGame"Symbol 565 MovieClip Frame 1Symbol 564 Button

Labels

"login"Frame 7
"title"Frame 15
"game"Frame 22
"results"Frame 30
"open"Symbol 44 MovieClip Frame 2
"close"Symbol 44 MovieClip Frame 14
"start"Symbol 73 MovieClip Frame 2
"stop"Symbol 73 MovieClip Frame 16
"start"Symbol 76 MovieClip Frame 2
"stop"Symbol 76 MovieClip Frame 16
"start"Symbol 79 MovieClip Frame 2
"stop"Symbol 79 MovieClip Frame 16
"call1"Symbol 84 MovieClip Frame 7
"call2"Symbol 84 MovieClip Frame 12
"call3"Symbol 84 MovieClip Frame 17
"idle"Symbol 534 MovieClip Frame 1
"middlelow"Symbol 534 MovieClip Frame 14
"middlemiddle"Symbol 534 MovieClip Frame 37
"middlehigh"Symbol 534 MovieClip Frame 60
"rightlow"Symbol 534 MovieClip Frame 90
"leftlow"Symbol 534 MovieClip Frame 116
"rightmiddle"Symbol 534 MovieClip Frame 151
"leftmiddle"Symbol 534 MovieClip Frame 184
"righthigh"Symbol 534 MovieClip Frame 217
"lefthigh"Symbol 534 MovieClip Frame 246
"s_right_low"Symbol 534 MovieClip Frame 276
"s_left_low"Symbol 534 MovieClip Frame 291
"s_right_middle"Symbol 534 MovieClip Frame 307
"s_left_middle"Symbol 534 MovieClip Frame 324
"s_right_high"Symbol 534 MovieClip Frame 336
"s_left_high"Symbol 534 MovieClip Frame 367

Dynamic Text Variables

loginnameSymbol 15 EditableText""
passwdSymbol 16 EditableText""
messageSymbol 22 EditableText""
gamesPlayedSymbol 49 EditableText"GAMES PLAYED:"
nameSymbol 59 EditableText""
displayScoreSymbol 60 EditableText""
displayTimeSymbol 559 EditableText""
displayScoreSymbol 566 EditableText""




http://swfchan.com/25/124975/info.shtml
Created: 28/2 -2019 18:10:30 Last modified: 28/2 -2019 18:10:30 Server time: 14/11 -2024 06:36:30