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Play Elements, a free online game on Kongregate.swf

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Flash #125021

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ElementS

Elements is property of Zanzarino Design, all rights Reserved. Copyright 2011

Music By Jordan Meister
& Justin carpenter

Graphic Art By  Fotosynthesis, Cryotube & VRT

ver. 1.22

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Pick Your Element

Earth

Air

Fire

Water

Light

Darkness

Entropy

Gravity

Time

Aether

Life

Death

Roll over one of the buttons
on the left to see a
description of the element.

Earth

Earth elementals have power
over minerals, metals and
terrestrial beings. Earth
creatures have special skills
that can be used for protection,
like burrow: when burrowed, a
creature deals less damage, but
can not be harmed by common
skills and spells. Earth
elementals also take advantage
of advanced shields that will
reduce the damage inflicted to
them.

Quantum Pillar

Each turn 3 random quanta
are generated

Mark of Entropy

Each turn       is generated

Mark of Death

Mark of Gravity

Mark of Earth

Mark of Life

Mark of Fire

Mark of Water

Mark of Light

Mark of Air

Mark of Time

Mark of Darkness

Mark of Aether

Shield

You can equip only one
shield at a time. This slot is
currently empty.

Weapon

You can equip only one
weapon at a time. This slot
is currently empty.

Dagger

Weapon: deal 2 damage  at
the end of every turn. Deal 1
extra damage if you have a
Death or Darkness mark.

1

Short Sword

Weapon: deal 3 damage  at
the end of every turn

2

Hammer

Weapon: deal 3 damage  at
the end of every turn. Deal 1
extra damage if you have a
Gravity or Earth mark.

3

Shard of Divinity

Add 16 HP's to your
maximum health.
24 if your mark is      .

~

Shard of Gratitude

Heal yourself  for up to 3
HP at the end of every turn.
5 if your mark is      .

Malignant Cell

1 | 1

Infest:
Generates a new malignant
cell every turn.

Relic

The remains of what was
once a valued creature or
artifact. It is now useless:
sell it!

The target creature's skill
cost is now zero.
creatures can use their
skill twice this turn.

Shard of Readiness

Short Bow

Weapon: deal 3 damage  at
the end of every turn. Deal 1
extra damage if you have an
Air mark.

Shield: reduce damage by 1.

Shard of Sacrifice

Inflict 48 damage to yourself
and remove all but your
quanta. Swap damage with
healing. Lasts 2 turns.

Shard of Void

Reduce your opponent's
max health by 2 HP per
turn. 3 if your mark is

Shard of Patience

Your creatures do not attack
and gain +2/+2;      creatures
in a flooded area gain +5/+5.
Click to remove.

Shard of Serendipity

Add up to 3 random cards
to your hand. The first one
will be a       card.

Shard of Focus

6

Accretion:

Destroy a permanent and
gain +0/+15. Turn into a
black hole if HP>45.

0 | 1

Your opponent draws 2
cards, 3 if your mark is      .
Draw an equal amount of
cards.

Shard of Bravery

Shard of Integrity

Combine all the shards in
your hand to form a shard
golem.

+ | +

The target creature gains
+4/+0 and now deals spell
damage if immortal.

Shard of Wisdom

Airborne creatures gain a
25% chance to deal +50%
damage, ignore shields, and
evade targeting if

Shard of Freedom

Amethyst Pillar

5

Maxwell's Demon

3 | 2

: Paradox

Kill the target creature if its
attack is higher than its
defence

Abomination

5 | 5

Graphic Art By Masscolder

10

Purple Dragon

10 | 5

Graphic Art By Fotosynthesis

Dissipation Shield

Shield: use 1      to absorb 3
damages from physical
damage sources.

Lycanthrope

: Lycanthropy

The Lycanthrope gains
+5/+5, permanently.

Chaos Seed

A random effect is inflicted
on the target

Nova

Generate 12 quanta, 1 for
each element. Do not cast
more than twice per turn.

Mutation

Mutate the target creature
into an abomination, unless
it dies... or turns into
something weird.

Discord

Weapon: deal 4 damage and
randomly convert some of
the opponent's quanta into
other elements.

4

Fallen Elf

: Mutation

The target creature might
turn into an abomination, a
mutant, or die.

Antimatter

Invert the attack power of
the target creature (the
creature inflicts healing
instead of damage).

8

Butterfly Effect

Target a low attack power
creature ( less than 3 ).
The creature's skill is now

: Destroy

Pandemonium

A random effect is inflicted
to every creature on the
field. Removes invisibility.

Schrödinger's cat

: Dead and Alive

Kill this creature; death
effects are triggered. This
creature is still alive.

Singularity

This object is not defined and
not well-behaved

-1 | 3

9

Purple Nymph

3 | 1

: Antimatter

Invert the attack power of
the target creature

Entropy Pendulum

Alternatively generates
and 1 quantum matching
your mark

Bone Pillar

Bone Dragon

Graphic Art By Fotosynthesis

Virus

Infect:
Sacrifice Virus to inflict 1
damage per round to a
target creature

Flesh Spider

3 | 3

The target creature loses its
"airborne" skill

: Web

Vulture

Scavenger:
Every time a creature dies,
Vulture gains +1/+1

Skull Shield

Shield: reduce damage by 1.
Attacking creatures have a
small chance to die and turn
into skeletons.

Skeleton

Undead: skeleton turns into a
random creature if targeted
with reverse time.

Boneyard

Every time a creature is
killed, boneyard generates 1
skeleton

Poison

Inflicts 2 poison damage at
the end of every turn.
Poison damage is cumulative

Plague

Infect every enemy creature.
Removes invisibility.

Arsenic

Weapon: deal 2 damage and
1 poison damage at the end
of every turn.
Poison damage is cumulative

7

Bone Wall

Summon 7 bone shields that
absorb damage from a single
source. Gains 2 shields when
a creature is killed.

Aflatoxin

Poison the target creature.
If the target creature dies, it
turns into a malignant cell.

Mummy

5 | 3

Mummy turns into a
Pharaoh if targeted with
reverse time.

Deathstalker

Deadly Venom:

Add 2 poison damage to each
successful attack. Cause
poisoning if ingested.

Soul Catcher

Every time a creature is
killed, Soul Catcher
generates

Grey Nymph

7 | 8

:Aflatoxin
Poison the target creature.
If the target creature dies, it
turns into a malignant cell.

Death Pendulum

Alternately generates
and 1 quantum matching
your mark

Gravity Pillar

Sapphire Charger

4 | 5

Momentum:
The damage caused by the
Sapphire Charger can not be
reduced, shields are ignored.

Armagio

1 | 25

The damage inflicted to you
is redirected on Armagio

: Gravity Pull

Graviton Mercenary

3 | 5

Colossal Dragon

7 | 15

Graphic Art By VRT

Gravity Shield

Shield: any creature that has
more than 5 HP's is unable to
reach you

Momentum

The target creature ignores
shield effects and gains
+1 / +1

Otyugh

0 | 3

Swallow a smaller (less HP's)
creature and gain +1/+1

: Devour

Titan

Weapon: deal 7 damage at
the end of every turn.
Momentum: shield effects are
ignored.

Gravity Pull

The creature enchanted with
gravity pull will absorb all the
damage directed against its
owner.

Graviton Fire Eater

0 | 5

: Ablaze

Graviton Fire Eater gains
+2/+0

Black Hole

Absorb 3 quanta per element
from the opponent. Gain 1
HP per absorbed quantum.

Chimera

Combine all your creatures
in a single one. Gravity pull,
momentum

Catapult

: Sacrifice the target
creature and damage your
opponent. Larger creatures
inflict more damage.

Acceleration

Replace the target creature
skill with acceleration: gain
+2 / -1 per turn.

Graviton Salvager

1 | 5

Salvaging: a permanent
destroyed by your opponent
is returned to your hand.

Amber Nymph

1 | 3

: Black Hole

Gravity Pendulum

Stone Pillar

Antlion

2 | 3

: Burrow

The antlion can not be
targeted, but its damage is
halved.

Hematite Golem

4 | 6

Stone Dragon

8 | 10

Titanium Shield

Shield: the damage dealt to
you from physical damage
sources is reduced by 2

Plate Armor

The target creature gains
+0/+3

Gnome Rider

1 | 2

Pulverizer

Weapon: deal 5 damage  at
the end of every turn.

: shatter the target
permanent.

Graboid

: Evolve

Turn the graboid into a
shrieker. Graboid enters the
game burrowed.

Shrieker

8 | 3

The shrieker can not be
targeted, but its damage is
halved.

Enchant Artifact

The target permanent can
not be target of any skill. It
does not work on creatures.

Earthquake

Destroy up to 3 pillars or
pendulums in the target
cluster.

Stone Skin

Add X HP's  to your
maximum life points.
X is the number of       you
own.

Basilisk Blood

The target creature gains
+0/+20 but can not attack or
use skills for 6 turns.

Iridium Warden

: Guard (Do not attack)

Delay the target creature for
1 turn (cumulative) and
attack it unless it is airborne.

Shard Golem

Reassemble your last shard
golem.

Auburn Nymph

4 | 8

: Petrify

Earth Pendulum

Emerald Pillar

Emerald Dragon

10 | 6

Graphic Art By Fotosynthesis

Horned Frog

Rustler

: Photosynthesis

Gain            . This skill can
be used multiple times per
turn.

Cockatrice

4 | 4

Forest Spirit

: Growth

The Forest Spirit gains +2/+2

Heal

Heal yourself for up to 20
HP's

Thorn Carapace

Shield: the attacking
creatures have a 75% chance
to be infected

Emerald Shield

Shield: reduce damage by 1.
Spells are reflected against
your opponent. Can not be
destroyed or stolen.

Druidic Staff

Weapon: deal 2 damage  at
the end of every turn.  Heal
yourself  for up to 5 HP's

Empathic Bond

Every creature in your
possession heals you for 1
HP at the end of every turn

Adrenaline

The target creature  attacks
multiple times per turn.
Weaker (low atk) creatures
gain more extra attacks.

Forest Scorpion

Venom:

Add 1 poison damage to each
successful attack. Cause
poisoning if ingested.

Mitosis

The non-weapon creature
skill is now mitosis: generate
a daughter creature. The skill
cost matches the card cost.

Green Nymph

3 | 6

: Adrenaline

The target creature  attacks
multiple times per turn.

Life Pendulum

Burning Pillar

Ash Eater

2 | 1

Graphic Art By Fotosynthesis

Crimson Dragon

12 | 3

Fire Spirit

0 | 2

The Fire Spirit gains +2/+0

Fire Bolt

Deals 3 damage to the target
for each 10 fire quanta in
your possession .

Fire Shield

Shield: 1 damage is dealt to
any attacking creature

Deflagration

Destroy the targeted
permanent

Fahrenheit

Weapon: deal 4 + X damage
at the end of every turn. X is
the number of       you own,
divided by 5.

Rain of Fire

Deals 3 damages to every
enemy creature. Removes
invisibility.

Immolation

Sacrifice a creature to
generate 6       plus 1
quantum for each non-fire
element.

Lava Golem

5 | 1

: growth
Lava Golem gains +2/+2

Rage Potion

The target creature gains
+5/-5

Phoenix

7 | 1

Phoenix turns into Ash when
killed

Ash

: Rebirth

Turn this card into a Phoenix

Seraph

10 | 1

: Divine shield

Seraph can not be targeted
for 1 turn.

Red Nymph

1 | 6

: Rage

Fire Pendulum

Water Pillar

Chrysaora

: Poison

Inflict 1 poison damage at the
end of every turn. Cause
poisoning if ingested.

Blue Crawler

Graphic Art By Fotosynthesis

Freeze

Freeze the target creature
for 3 turns. Frozen creatures
can not attack or use skills.

Ice Bolt

Deals 2 damage to the target
for each 10 water quanta in
your possession . Ice Bolt
might freeze the target.

Ice Shield

Shield: damage dealt to you
from physical damage sources
is reduced by 1. Attacking
creatures might freeze

Purify

Remove poison and sacrifice
status from the target. Heals
2 damage per turn.
Cumulative.

Arctic Squid

: Freeze

Freeze the target creature

Trident

Weapon: deal 4 damage.

: destroy up to 3
pillars / pendulums  in the
target cluster

Ice Dragon

9 | 6

Graphic Art By Shattari

Toadfish

6 | 4

: Inflate

Inflict 1 damage per turn to a
target creature.  Cause
poisoning if ingested.

Mind Flayer

2 | 2

: Psionic wave

Remove any skill from the
target creature.

Nymph's Tears

Turn one of your pillars or
pendulums into a Nymph.
The Nymph will inherit the
target's element

Flooding

Kill any creature along the
edges of the field. Water and
neutral creatures are
immune. Absorb      per turn.

Steam Machine

0 | 6

: steam

Gain 5 charges (+5|+0).
Remove 1 charge per turn.

Dry Spell

Deals 1 damage to every
creature on the field. Gain
for every creature damaged.
Removes Invisibility.

Nymph Queen

5 | 6

: Nymph's tears

Turn one of your pillars into
a Nymph

Water Pendulum

Light Pillar

Photon

12

Golden Dragon

10 | 10

Pegasus

3 | 2

: Dive

The damage dealt is doubled
for 1 turn.

Holy Light

Heal the target for up to 10
HP's. If the target's element is
death or darkness, damage is
dealt instead.

Solar Shield

Shield:  physical damage
reduced by 1, the damage
absorbed is converted to

Guardian Angel

1 | 6

: Heal

Heal the target creature up
to 5 HP's

Blessing

The target creature gains
+3/+3

Reflective Shield

Shield: any damage from
spells is reflected against your
opponent. Can not be
destroyed or stolen.

Morning Star

Weapon: deal 7 damage  at
the end of every turn. Can
not be destroyed or stolen

15

Miracle

Heal yourself to maximum
health minus 1. This spell
consumes all your light
quanta left.

Luciferin

All your creatures without a
skill gain "bioluminescence".
Heal yourself for up to 10
HP's

Hope

Shield: physical damage
reduced by N. N is the
number of your light emitting
creatures. Immaterial.

Crusader

2 | 4

: Endow

Gain the target weapon's
ability and +X|+2.
X is the weapon's attack

Sanctuary

Your quanta pool and your
hand can not be altered
during your opponent's turn.
Heal 4 HP per turn.

Light Nymph

6 | 9

: Luciferin

Your creatures without a skill
gain "bioluminescence". Heal
yourself for up to 10 HP

Holy Cow

4 | 1

Moo!

Light Pendulum

Wind Pillar

Dragonfly

Wyrm

: Dive

Azure Dragon

Fog Shield

Shield: the attacking
creatures have a 40% chance
to miss you

Thunderstorm

Deals 2 damage to every
enemy creature

Flying Weapon

Turn your weapon into a
creature

Firefly Queen

3 | 7

: Firefly

Generate a firefly.

Firefly

Bioluminescence:

Owl's Eye

: deal 3 damage to the
target creature.

Unstable Gas

: Ignite (Sacrifice card)

Inflict 20 damages to your
opponent and 1 damage to all
the creatures on the field.

Shockwave

Deal 4 damage to a target.
Instantly kill the creature or
destroy the weapon if frozen.

Wings

Shield:  Only flying creatures
and ranged weapons can
harm you. Lasts 5 turns.

Sky Blitz

Double the attack power of
all your airborne creatures
for 1 turn.  All the remaining
air quanta is consumed.

Blue Nymph

6 | 5

: Unstable gas

Generate unstable gas

Air Pendulum

Time Factory

Deja Vu

: Deja Vu

Deja Vu creates a copy of
itself

Fate Egg

: Hatch

The Fate Egg turns into a
random creature

Procrastination

Shield: any creature that
damaged you is stuck in a
time bubble for 1 turn

Reverse Time

The target creature becomes
the first card of the owner's
deck

Golden Hourglass

: Hasten

Draw a card from your deck

Devonian Dragon

Graphic Art By Fotosynthesis

Anubis

5 | 8

: Immortality

The target creature is now
immortal (untargetable).

Eternity

Weapon: deal 4 damage  at
the end of every turn.

: Put  a creature
back in its owner's deck.

Sundial

Stasis: creatures do not
attack for 1 turn.

Scarab

2 | N

: Devour

Swarm: n = number of
scarabs you control at the
end of the turn

Precognition

You can see your opponent's
hand. Draw a card.

Pharaoh

4 | 9

: Scarab

Generate a Scarab.

Dune Scorpion

Neurotoxin: Add 1 poison
damage  to each successful
attack, 1 extra poison for
each card played.

Ghost of the Past

7 | 4

Obsession: Inflict 10 damage
to the owner of this card if
discarded.

Golden Nymph

6 | 8

: Precognition

Time Pendulum

Obsidian Pillar

Black Dragon

Devourer

Absorb 1 quantum from your
opponent per turn and
return a        to you

Parasite

: Infection

Inflict 1 damage per turn to a
target creature

Dusk Mantle

Shield: the attacking
creatures have a 50% chance
to miss you.

Steal

Steal a permanent

Nightfall

All the death or darkness
creatures gain +1/+1

Vampire Stiletto

Weapon: deal 4 damage  at
the end of every turn. The
damage dealt is returned to
you as healing.

Drain Life

Drains 2 HP's from the target
for each 10 darkness quanta
in your possession .

Minor Vampire

Vampire:

The damage dealt is returned
to you as healing.

Liquid Shadow

The target creature is
poisoned and gains the
vampire ability. Previous skills
are removed.

Gargoyle

: Stone form

Gargoyle gains +0 / +20

Voodoo Doll

0 | 16

Voodoo: If this creature
survives an attack, damage
and status is inflicted to your
opponent as well.

Nightmare

Fill your opponent's hand
with copies of the target
creature's card. Drain 2 HP
for each card added.

Cloak

Your creatures and your
permanents are invisible for 3
turns.

Black Nymph

: Liquid Shadow

The target creature is
poisoned and its skill
switched to "vampire".

Dark Pendulum

Aether Pillar

Spark

3 | 0

Lightning

Deals 5 damage to the target.

Parallel Universe

Summon an exact copy of
the target creature

Immortal

4 | 3

Immaterial:

The Immortal can not be
targeted.

Dimensional Shield

Shield: Shift out of phase for
3 turns. Physical attacks are
unable to hit you while this
shield is in play.

Lobotomizer

: remove any skill from
the target creature.

13

Phase Dragon

8 | 6

Phase Dragon can not be
targeted.

Phase Spider

4 | 2

Quintessence

Grant immortality to the
target creature. The target
creature can not be targeted.

Fractal

Fill your hand with copies of
the target creature's card.
All the remaining aether
quanta is consumed.

Mindgate

: Duality

Add a copy of the first card
in your opponent's deck to
your hand.

Silence

The opponent can not play
any card during the next turn.

Psion

Psion's attacks deal spell
damage

Phase Salvager

4 | 0

Turquoise Nymph

Aether Pendulum

Quantum Tower

Each turn 3 random quanta
are generated. Gain 3 extra
quanta when you play this
card.

Mark of Entropy

Each turn       is generated.
Gain 1 extra       when you
play this card

Mark of Death

Mark of Gravity

Mark of Earth

Mark of Life

Mark of Fire

Mark of Water

Mark of Light

Mark of Air

Mark of Time

Mark of Darkness

Mark of Aether

Dirk

Weapon: deal 4 damage  at
the end of every turn.  Deal 1
extra damage if you have a
Death or Darkness mark.

Long Sword

Weapon: deal 6 damage  at
the end of every turn

Gavel

Weapon: deal 6 damage  at
the end of every turn. Deal 1
extra damage if you have a
Gravity or Earth mark.

Shard of Divinity

Shard of Gratitude

Malignant Cell

Infest:
Generates a new malignant
cell every turn.
Can not drown.

Relic

The remains of what was
once a valued creature or
artifact. Probably still worth
a few coins.

Shard of Readiness

Longbow

Weapon: deal 6 damage  at
the end of every turn. Deal 1
extra damage if you have an
Air mark.

Tower Shield

Shield: reduce damage by 2.

Shard of Sacrifice

Inflict 40 damage to yourself
and remove all but your
quanta. Swap damage with
healing. Lasts 2 turns.

Shard of Void

Shard of Patience

Shard of Serendipity

Add up to 3 random
upgraded cards to your
hand. The first one will be a

card.

Shard of Focus

Shard of Bravery

Shard of Integrity

Shard of Wisdom

Shard of Freedom

Amethyst Tower

Maxwell's Demon

Micro Abomination

2 | 4

11

Amethyst Dragon

12 | 6

Dissipation Field

Shield: use your quanta to
absorb damage from physical
damage sources.

Werewolf

Chaos Power

A random bonus in attack
power and health is granted
to the target

Supernova

Generate 24 quanta, 2 for
each element. Do not cast
more than once per turn.

Improved Mutation

Mutate the target creature
into a superior mutant.

Discord

Weapon: deal 6 damage and
randomly convert some of
the opponent's quanta into
other elements.

Fallen Druid

: Improved Mutation

Mutate the target creature
into a mutant.

Improved Antimatter

Butterfly Effect

Target a low attack power
creature ( < 3 ).
The creature gains the skill

Pandemonium

A random effect is inflicted
to every enemy creature.
Removes invisibility.

Schrödinger's cat

Singularity

-7 | 5

Purple Nymph

Entropy Pendulum

Alternately generates
and 1 quantum matching
your mark.  Gain 1 extra
when you play this card

Bone Tower

Ivory Dragon

11 | 5

Retrovirus

Plague:
Sacrifice Retrovirus to inflict
1 damage per round to
every enemy creature

Flesh Recluse

6 | 3

Condor

Scavenger:
Every time a creature dies,
Condor gains +1/+1

Skull Buckler

Elite Skeleton

Graveyard

Every time a creature is
killed, graveyard generates 1
elite skeleton

Deadly Poison

Inflicts 3 poison damage at
the end of every turn.
Poison damage is cumulative

Improved Plague

Infect every enemy creature.
Removes invisibility.

Arsenic

Weapon: deal 4 damage and
1 poison damage at the end
of every turn.
Poison damage is cumulative

Bone Wall

Aflatoxin

Elite Mummy

Mummy turns into an Elite
Pharaoh if targeted with
reverse time.

Deathstalker

Soul Catcher

Death Nymph

8 | 9

Death Pendulum

Gravity Tower

Elite Charger

7 | 5

Momentum:
The damage caused by the
Elite Charger can not be
reduced, shields are ignored.

Elite Armagio

2 | 30

Graviton Guard

4 | 7

Massive Dragon

8 | 30

Gravity Shield

Unstoppable

Elite Otyugh

Titan

Weapon: deal 8 damage at
the end of every turn.
Momentum: shield effects are
ignored.

Gravity Force

The creature enchanted with
gravity force will absorb all
the damage directed against
its owner.

Graviton Firemaster

Graviton Firemaster gains
+2/+0

Black Hole

Chimera

Trebuchet

: Sacrifice the target
creature and damage your
opponent. Larger creatures
inflict more damage.

Overdrive

Replace the target creature
skill with overdrive: gain
+3 / -1 per turn.

Graviton Salvager

2 | 5

Gravity Nymph

1 | 4

Gravity Pendulum

Stone Tower

Elite Antlion

Steel Golem

6 | 9

Basalt Dragon

10 | 12

Diamond Shield

Shield: the damage dealt to
you from physical damage
sources is reduced by 3

Heavy Armor

The target creature gains
+0/+6

Gnome Gemfinder

Each turn       is generated.

Pulverizer

: shatter the target
permanent.

Elite Graboid

Turn the graboid into an elite
shrieker. Graboid enters the
game burrowed.

Elite Shrieker

10 | 4

Protect Artifact

Quicksand

Granite Skin

Basilisk Blood

Vanadium Warden

Shard Golem

Earth Nymph

5 | 9

Earth Pendulum

Emerald Tower

Jade Dragon

12 | 9

Giant Frog

Leaf Dragon

Elite Cockatrice

Forest Spectre

The Forest Spectre gains
+2/+2

Improved Heal

Spine Carapace

Shield: physical damage
reduced by 1. Attacking
creatures have a 75% chance
to be infected

Jade Shield

Shield: reduce damage by 2.
Spells are reflected against
your opponent. Can not be
destroyed or stolen.

Jade Staff

Weapon: deal 4 damage  at
the end of every turn.  Heal
yourself  for up to 5 HP's

Feral Bond

Epinephrine

Scorpion

Mitosis

Life Nymph

Life Pendulum

Burning Tower

Brimstone Eater

Ruby Dragon

15 | 2

Fire Spectre

The Fire Spectre gains +2/+0

Fire Lance

Fire Buckler

Explosion

Fahrenheit

Weapon: deal 5 + X damage
at the end of every turn. X is
the number of       you own,
divided by 5.

Fire Storm

Cremation

Sacrifice a creature to
generate 8       plus 1
quantum for each non-fire
element.

Lava Destroyer

: growth
Lava Destroyer gains +2/+2

Rage Elixir

The target creature gains
+6/-6

Minor Phoenix

4 | 1

Ash

Turn this card into a Minor
Phoenix

Seraph

12 | 1

Fire Nymph

1 | 7

Fire Pendulum

Water Tower

Physalia

Abyss Crawler

6 | 6

Congeal

Freeze the target creature
for 4 turns. Frozen creatures
can not attack or use skills.

Ice Lance

Deals 2 damage to the target
for each 10 water quanta in
your possession. Ice Lance
might freeze the target.

Permafrost Shield

Shield: damage dealt to you
from physical damage sources
is reduced by 2. Attacking
creatures might freeze

Purify

Arctic Octopus

: Congeal

Congeal the target creature

Poseidon

: destroy up to 3
pillars / pendulums  in the
target cluster

Arctic Dragon

13 | 5

Puffer Fish

Ulitharid

3 | 4

Nymph's Tears

Inundation

Steam Machine

0 | 15

Desiccation

Deals 2 damage to every
enemy creature. Gain
for every creature damaged.
Removes invisibility.

Water Nymph

6 | 7

Water Pendulum

Light Tower

Ray of Light

Light Dragon

12 | 12

Elite Pegasus

4 | 4

Holy Flash

Solar Buckler

Archangel

7 | 7

Improved Blessing

Mirror Shield

Shield: reduce damage by 1.
Any damage from spells is
reflected. Can not be
destroyed or stolen.

Morning Glory

Weapon: deal 8 damage  at
the end of every turn. Can
not be destroyed or stolen

Improved Miracle

Luciferase

Hope

Shield: physical damage
reduced by 1 + N. N is the
number of your light emitting
creatures. Immaterial.

Crusader

3 | 5

Sanctuary

Light Nymph

7 | 9

Light Pendulum

Wind Tower

Damselfly

Elite Wyrm

Sky Dragon

13 | 7

Improved Fog

Lightning Storm

Deals 2 damage to every
enemy creature. Removes
invisibility.

Animate Weapon

Elite Queen

Generate an elite firefly.

Elite Firefly

Incandescence:

Eagle's Eye

Weapon: deal 7 damage  at
the end of every turn.

Unstable Gas

: Ignite (Sacrifice Card)

Shockwave

Wings

Shield: Only flying creatures
and ranged weapons can
harm you. Lasts 5 turns

Sky Blitz

Air Nymph

7 | 6

Air Pendulum

Time Tower

Elite Deja Vu

Elite Deja Vu creates a copy
of itself

Fate Egg

The Fate Egg turns into a
random elite creature

Turtle Shield

Rewind

Electrum Hourglass

Silurian Dragon

13 | 4

Elite Anubis

Eternity

Sundial

Elite Scarab

3 | N

Precognition

Pharaoh

Generate an Elite Scarab.

Dune Scorpion

Ghost of the Past

9 | 4

Obsession: Inflict 13 damage
to the owner of this card if
discarded.

Golden Nymph

7 | 9

Time Pendulum

Obsidian Tower

Obsidian Dragon

Graphic Art By Fotosynthesis

Pest

0 | 4

Bloodsucker

Improved Dusk

Shield: the attacking
creatures have a 50% chance
to miss you

Improved Steal

Eclipse

All the death or darkness
creatures gain +2/+1.

Vampire Dagger

Weapon: deal 6 damage  at
the end of every turn. The
damage dealt is returned to
you as healing.

Siphon Life

Vampire

Liquid Shadow

Gargoyle

7 | 3

Voodoo Doll

0 | 20

Nightmare

Cloak

Your creatures and your
permanents are invisible  for
3 turns.

Dark Nymph

Dark Pendulum

Aether Tower

Ball Lightning

5 | 0

Thunderbolt

Twin Universe

Elite Immortal

5 | 4

Elite Immortal can not be
targeted.

Phase Shield

Electrocutor

: remove any skill from
the target creature.

14

Elite Phase Dragon

Elite Phase Dragon can not
be targeted.

Phase Recluse

7 | 2

Quintessence

Fractal

Mindgate

: Duality

Silence

Psion

Phase Salvager

6 | 0

Aether Nymph

8 | 5

Aether Pendulum

Alternately generates
and 1 quantum matching
your mark. Gain 1 extra
when you play this card

Accept !

Back

Entropy is randomness; it is
that thing that makes a glass
unfixable once shattered.
Entropy elementals deal with
disarray and chaotic
creatures; they love to
confuse their opponent and
gamble with luck and
probabilities.

Entropy

Air elementals control any
gaseous substance and
airborne beings. The
numerous air creatures take
advantage of their freedom
of movement to deal extra
damage at the opponent.

Air

Gravity elementals deal with
mass and size; their ability to
accelerate objects makes them
formidable enemies. Gravity
elementals have skills like
“momentum”, that will make a
gravity creature unstoppable
and “gravity pull” that will
waste the enemy attacks on a
resistant or unessential
creature.

Gravity

Fire elementals are
highly destructive; they
rely on skills like
“fireball”, or “destroy”
to wipe out the enemy
arsenal. Fire creatures
deal higher than average
damage but are often
brittle.

Fire

A time elemental have control
over the order of the events,
he can slow down his
opponent, reverse his actions,
or hasten himself.

Time

Ice, alchemy and aquatic
beings are under the
control of water
elementals. Some examples
of water elementals skills
are: “freeze”, “ice bolt”,
and “purify”, which is
used to remove poisons.
Water elementals have a
good balance between
offensive and defensive
skills.

Water

Aether is the domain of the
immobile things; it is where
the stars reside and the
media where all the energy
waves move. Aether
elementals excel in
manipulating the dimensions
and the electricity; most of
the creatures they generate
are immaterial.

Aether

Light elementals dispense
blessings and befriend
angelic and righteous
entities. Light elementals
can exalt their creatures,
heal them, or deal damage
to death and darkness
elements.

Light

Life elementals rely on a wide
variety of powerful and
different creatures; they can
heal themselves and improve
their ability to summon
creatures using skills like
“photosynthesis”.

Life

Darkness elementals are
masters of subtleness; they
can hide, absorb energies and
manage the creatures that
dwell in the shadows.
Darkness elementals can rely
on skills like “steal” or “dusk
mantle”.

Darkness

Death elementals deal with
poisons and infections; they
will slowly kill their
opponent's allies and make
profit of the taken souls.

Death

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money to open a new account
and, unlike most online games,
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features, again free of charge.
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Main Menu

ver. 1.22

Start a New Game
( pick your opponent level )

Cost

-

5

10

Your Deck

Bazaar

View your deck and add or remove cards

Buy or sell cards

Manage Your Deck
( add, remove, buy or sell cards )

0

0

Lost

0

Won

0

Score

Quests

Complete quests, get rewards

Redeem Code

Insert a reward code

The Arena

Asynchronous PVP

Random player ( No upgraded cards )

Challenge a friend (no rewards)

Level 1

Level 2

Level 3

Level 4

Level 0

Level

20

Reward

1

≈5

≈10

≈20

≈40

Spins

2

3

Type

Random

Normal

Elder

Trainer

Half-Blood

Oracle

You can not visit the Oracle yet

The Oracle can be visited once every day

Oracle

Visit the Oracle

PVP Duel

PVP  1

PVP  2

Random player (No restrictions)

50

30

Account Info

Your Elements Account:

Username:

Password:

E-mail:

New Password:

Re-type Password:

Submit

Submit

Saving...

Close

Arena Deck Level:

0

3 (Upgraded)

Complete
Quests to Unlock

?

?

≈60

3 (Upgraded)

False God

False God

* The "fullsize" version is available on

<p align="center"><font face="Gill Sans MT" size="14" color="#ffcc66" letterSpacing="0.000000" kerning="0">www.elementsthegame.com</font></p>

*

Fullsize

WARNING:
You are about to reset your account, ALL your cards, money
and score will be deleted. If you still want to delete your
account, type "DELETE" in the following field and click OK.

CLOSE

This is Element's main menu. You just received 40 cards for your starter deck; are you ready for your first duel?
Objective: Defeat a level 0 elemental, click the "Quests" button AFTER your victory to get your reward.
Click the "Level 0" button to start your first duel.

Quest 1 : Welcome!

Reward:  10

6

Great Job!
Click the reward button to get your reward and move to your next quest.
Reward:  10

REWARD !

There are 40 cards in your starter deck; a deck can have between 30 and 60 cards. Get rid of some of the cards
you do not like/use, the cards removed from your deck are still yours and will remain in your storage.
Objective: Remove at least one card from your deck. Click "Your Deck" and click on the card(s) you
want to remove.

Quest 2 : Improve Your Deck

Reward:  20

Great Job!
Click the reward button to get your reward and move to your next quest.
Reward:  20

Now that you have something in your storage you can sell it, get some money for it, and buy the cards your are
looking for. You can buy almost any card at the bazaar, only the most rare cards are not for sale, you can get
those only with a spin after winning against a level 1 or higher elemental.
Objective: Click on the "bazaar" button. Sell at least one card and buy at least one card.

Quest 3 : The Bazaar

Reward:  30

Great Job!
Click the reward button to get your reward and move to your next quest.
Reward:  30

You are now ready for a more challenging fight. Level 1 elementals are not very well organized, their decks often
lack a strategy, but sometime they get lucky and they can fight hard. Winning against a Level 1 elemental will
grant you a spin at the wheel, get three cards of the same type and that card is yours.
Objective: Defeat a Level 1 elemental. Click the "Level 1" button to start the duel.

Quest 4 : Level 1 elementals

Reward:  35

Great Job!
Click the reward button to get your reward and move to your next quest.
From now on you can also visit the oracle once per day!
Reward:  35

It is time to try an even harder fight; Level 2 elementals have well organized decks, but if you defeat one you'll get
even better rewards. Good Luck.
Objective: Defeat a Level 2 elemental. Click the "Level 2" button to start the duel.

Quest 5 : Level 2 elementals

Reward:  40

Great Job!
Click the reward button to get your reward and move to your next quest.
Reward:  40

Every time you win a match you gain some score point, if you lose a game, you lose some.
Your score determines the level of the Arena Decks that you create. Increase your score and come back for a
juicy reward.
Objective: Reach a score of at least 150

Quest 6: Your score

Reward: 150

You reached a score of 100 or better! You won 150 electrum coins
Click the reward button to get your reward and move to your next quest.
Reward:  150

Quest 6 : Your Score

Rare cards are extremely hard to find, although they are not necessary for a winning strategy, they are often a
nice addition for you deck. Get an even higher score and I will reward you with a rare card.
Objective: Reach a score of at least 500

Quest 7: Rare cards

Reward: A Rare card

Your reached a score of 500! You are allowed to pick your rare weapon. (roll over to see the card, click to confirm).

Quest 7 : Rare cards

You completed all the available quests, but there are ways to become even stronger, if you are rich enough ... or
brave enough. You can create upgraded cards; upgrading a card is going to cost you 1,500 electrum coins. It is
very expensive, but if you have plenty of money it does not matter, right?
There is something else you should know about; something else beside elementals dwells in the universe of
elements. There are entities that claim to be invincible, gods, but maybe you can prove them wrong. Do not
even think this will be anywhere close to easy; the normal laws of elements do not apply to these guys.

Upgraded Cards

Upgrade Card

The Arena

Start a New Game:  Click on one of the leagues below

Loading...

Bronze

Silver

Gold

Platinum

10

10

10

10

Base Reward 4

Your Deck

0

Won:

0

Lost:

0

Age (days):

0

HP:

0

Electrum Earned:

0

Rank:

3 Current Deck

Oracle's Card 4

Back to MENU

0

League:

Cost: 20

51
st
Place :

Loading...

Loading...

Loading...

Loading...

7

Level:

10

Your Level:

0

Rating:

6Leaderboard

0

?

League:
Bronze
Silver
Gold
Platinum

Level:
0 - 19
20 - 39
40 - 59
60 - 80

Your Arena deck ages and loses HP's
every day:

Age >   1     2     3     4     5     6

HP's Loss >  -2    -4    -8   -16  -32  -64

Welcome to the Arena. Here you can:
against decks created by other Arena players, using your regular deck
OR
your own Arena deck that, controlled by the CPU, will fight against other players,
even while you are not playing the game. Your arena deck contains 5 cards picked by
the oracle and at least 30 cards of your choice. If this is your first Arena deck your
default card is going to be a skeleton.

OK

Fight

Create

Build a New Deck

Build a New Deck

Modify Deck

Modify Deck

Cash the Electrum !

Working...

Done !

Transaction Failed

Click to test

3Leaderboard

Start a New Game:  Click on one of the leagues below

10

Reward:

Surrender

0

0

0

0

HP:

0

Level:

0

Rank:

10

Elemental Master:

Start the game

Wisdom: Increases Upgraded Cards Limit

Intellect: Increases Mark's Power

Dexterity: Doubles Card Drawing

Stamina: Increases HP's

100

200

125

150

175

0

60

5

10

20

30

1X

3X

2X

Consecutive Victories

A special spin is awarded when all the rings are lit

PVP

Cancel

Name

You .

Your Opponent

Name

Score

Won

Lost

If you Lose

Score:

Electrum:

If you Win

:Score

:Electrum

0

0

0

.  VS.  .

GO !

I want to play against:

Name

0

0

0

Check Connections

0

Your score and your money have been
temporarily reduced, You will regain your
score points at the end of the game.

*

0

0

60

20

0

0

0

/

100

/

100

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

6

99

99

:

skill

skill

99

skill

skill

skill

M

0

99

skill

0

Full:

Current :

0

Frozen :

0

Delayed :

0

0

ATK

0

Full :

Current :

0

HP

Passive Skill:

0

0

0

0

0

|

skill

skill

99

+99

99

+99

HP:

123

100

100

0

0

|

99

skill

0

Full :

0

0

0

0

0

0

0

0

0

0

0

skill

123

2

2

99

Error

: Select Your Target

Cancel

WARNING:  If you use "Cancel" in a PVP match you will
not have your card OR your quanta back.

99

6 Discard

Click on one of your cards
to play it.
There are 3 types of cards:
. Creatures
. Spells (instant effect)
. Permanents
(equipment, quantum
sources, etc.)

Most cards require a certain amount of quanta to be
used.  A white band behind the card launch cost means
that there is enough quantums to play it.

OK

There are many ways to gain quantums. Pillars will
generate quantums at the end of each turn.

When you are ready to end your turn, click the "DONE"
button, or press "spacebar".

Creatures will attack your opponent at the end of each
turn.  The first number in the creature icon is the attack
power, the second one is the number of health points.
Many creatures have skills of their own;  the name of the
skill appears just below your creature.

A flashing border around one of your creatures means
that your creature is ready to use its skill. Click on the
creauture to use it.

You just damaged your
opponent, when his health
points amount reaches 0,
you won.
The yellow part of his life
bar is a rough estimate of
the HP he will lose next
time you'll attack.

Tossing the coin...

You won the coin toss.
It is your turn

You lost the coin toss.
It is your opponent's turn

An Unknown Error Occurred

Ignore

Send a message to:

SEND

Type your message here

Cancel

60

60

60

Your opponent is not responding,  the CPU will take
control in      seconds.

60

60

Your connection to the server is not responding,  you
are going to lose this match in      seconds.

60

60

Your opponent LEFT the game,  the CPU will take
control in      seconds.

60

MENU

!

A Desynchronization Error was detected and corrected.
There is however a small chance that strange things
will happen during this game.

DONE (spacebar)

C

D

The Arena deck I faced
was fun and original:
Thumbs up! >

The Arena deck I faced was
boring and uninspired :
< Thumbs down!

Rate the  arena deck that defeated you and gain back 5

You Lost

Menu

You lose:

0

Electrum coins left:

0

Game Length:

0

Turns

Game Time:

0

Seconds

You Won

0

You can spin:

more time(s)

Spin

Spin All

4

new card

You Won:

You Gained:

0

ELEMENTAL MASTER!    You finished your opponent with all your HP's, your reward has been increased

0

0

Your current score is:

0

Click to re-spin!

4

= Upgraded Card

T500 Deck

+

-

Level:

80

80

Skill Points:

200

Health Points:

200

Max Upgraded:

200

Oracle Upgraded:

1

Mark Multiplier:

X

2

Deck Size:

1

Card(s) per Turn:

1 Skill Point

4 Skill Points

10 Skill Points

20 Skill Points

Build Deck

Processing:
Your Deck will appear here in a second
The shards have been moved to their respective elements
(Shards are not "other" anymore)

Processing:
All the cards you own will appear here in a second

Your Deck >

Your Cards

>

Your deck has to have between 30 and 60 cards. No more than 6 copies of each card (except pillars)

Menu

Your cards have been
filtered to make this
operation faster.  You can
browse through all of your
cards using this buttons

123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890

Close

Import

The deck's code can be copied to a text file or pasted above
Cards that are not in your storage will be ignored

<p align="right"><font face="Dauphin" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

(         cards )

00

00

^ Change mark

Entropy

Death

Gravity

Earth

Life

Fire

Water

Light

Air

Time

Darkness

Aether

Metamorphosis:
Select your
new  mark

Close

Submit

Remove All

Others

ALL

Bazaar

Cancel

Import/Export

*

Processing:
The available cards will appear here in a second
The shards have been moved to their respective elements
(Shards are not "other" anymore)

For Sale >

Your Cards >

BAZAAR: Roll over a card to see the buy/sell price, click on a card to buy or sell it

> WARNING <

You Are about to SELL a RARE card!
If you really want to proceed, click the card again to confirm.

Sold cards can NOT be returned, they are gone for good, forever.

Price:

00

00

You have:

00

Manage Deck

Show All

Processing:
The available cards will appear here in a second

UPGRADE CARD: Roll over a card to see the upgrade, click on a card to upgrade it

00

00

Upgrade for 1,500

Old Version

We are sorry, a new version of Elements has been released and using this oldversion would cause unpredictable errors.

<p align="center"><font face="Gill Sans MT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">You can play with the latest version available at www.elementsthegame.net</font></p>

www.elementsthegame.com

The Oracle

0

:

Electrum

-

Next False God

-

Pet

Ok

Get the Card !

This card is now yours!  >

Fortunes by Essence

-

Card

?

Each day the Oracle will award
you with some electrum coins.
The amount of money awarded
is related to the card he picked
for you.
Most of the times it is not
much, but with the right card
and some luck you might get
rich.

The Oracle's predictions are
precise enough to tell you who
you are about to meet.
Knowing your enemy is a big
advantage, do not waste it.

Sometime the Oracle will let
you have one of his little
critters for your next 3 battles.
His pet will appear on your side
during the first turn.
He might not tell you the type
of pet you got (??? will appear):
you could be in for a special
treat.

If you are lucky, the Oracle will
let you have  the card he picked
for you

^

_

`

a

b

c

d

e

f

g

h

i

What is my fortune ?

If you find a bug, or have a comment, please report it to game.elements@gmail.com

ver. 1.22

0

0

0

0

Open Chat

Current Password:

0

ver. 1.22

0

0

0

0

0

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If you find a bug, or have a comment, please report it to game.elements@gmail.com

ver. 1.22

Statistics

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0

0

0

More Money!

X

0

All Quests

All Cards

More Quanta!

Import

< Import a deck code for the AI to use

AI3 / FG

Paste code

ActionScript [AS1/AS2]

Frame 1
kong = 1; trainer = 0; if (kong == 1) { var kongregate = _global.kongregate; kongregate.services.connect(); var userkong = kongregate.services.getUsername(); var token = kongregate.services.getGameAuthToken(); } mochi.as2.MochiServices.connect("a918206adbb9b4c6"); mochi.as2.MochiAd.showPreGameAd({id:"a918206adbb9b4c6", res:"910x530"}); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; myGlobalSound = new Sound(); deck1n = 40; deck1 = "0002000200020027010001000100010001000100010001000100010001010102010201020103010401050105010601060106010801080108020002000200020002000200020202030204020602060208"; deck2n = 40; deck2 = "0002000200020027020002000200020002000200020002000200020002000200020102020202020202020203020402040206020602060207020702080208020902110300030003000301030303060307"; deck3n = 40; deck3 = "0002000200020027030003000300030003000300030003000300030003000300030003010301030203020303030303040305030603060307030703090309040004000400040004020405040504080410"; deck4n = 40; deck4 = "0002000200020027040004000400040004000400040004000400040004000400040004010401040204030404040504050406040604080408040904100411041105000500050005000502050405050506"; deck5n = 40; deck5 = "0002000200020027050005000500050005000500050005000500050005000500050105020502050305030504050405040505050505060506050705080510051006000600060006000601060106040606"; deck6n = 40; deck6 = "0002000200020027060006000600060006000600060006000600060006000600060106010601060106020603060306040604060406050606060606080608060906090609070007000700070207030706"; deck7n = 40; deck7 = "0002000200020027070007000700070007000700070007000700070007000700070107010702070207030703070307030704070407040704070507060709080008000800080008010801080308040807"; deck8n = 40; deck8 = "0002000200020027080008000800080008000800080008000800080008000800080108010802080308030803080408040805080608060807080708070808090009000900090009000901090209050908"; deck9n = 40; deck9 = "0002000200020027090009000900090009000900090009000900090009000900090109010901090209020902090309040905090509050906090709080908090810001000100010001001100210021004"; deck10n = 40; deck10 = "0002000200020027100010001000100010001000100010001000100010001000100010001001100110011002100210021003100410041005100510061007100711001100110011001102110211031105"; deck11n = 40; deck11 = "0002000200020027110011001100110011001100110011001100110011001100110111021102110211021103110311031104110511051105110611081108110812001200120012001201120212031204"; deck12n = 40; deck12 = "0002000200020027010001000100010001020105010601070108120012001200120012001200120012001200120012001200120112011201120112021202120212021203120312031204120412051207"; deck51n = 37; deck51 = "0027010001000100010001000100010601060106010501040107010701020102010201010103000200021000100010001001100210021001060006000600060106010604060606061001"; deck52n = 37; deck52 = "0027000202000200020002000200020002010203020302030204020502060206020602070208020802080100010001000102010601060102010703000300030003060306030303020303"; deck54n = 37; deck54 = "0028040004000400040004000400040104010402040204020403040404050405040500021200120012001201120212051203070007000700070207020703070407060401120108010801"; deck53n = 37; deck53 = "0028030003000300030003000300030103010302030203030303030303040305030603060306040004000400040104010402040508000800080008040806080708070804080604020002"; deck55n = 37; deck55 = "0027050005000500050005000500050105020502050305040505050605070506050505040503090009000900090109010902090509050300030003000306030603020303030100020902"; deck56n = 37; deck56 = "0027060006000600060006000600060106010602060306030604060406040605060606060606060406011100110011001102110211031105110600020700070007000701070207020703"; deck57n = 37; deck57 = "0027070007000700070007000700070107010702070207020703070307030704070407040705070607060500050005000504050605020503000210001000100010011002100410020504"; deck58n = 37; deck58 = "0027080008000800080008000800080108010802080308030804080408050806080608070807080700020803120012001200120212031204120104000400040004010402040504011204"; deck59n = 37; deck59 = "0027090009000900090009000900090109010902090209010903090409050905090500021200120012001201120212021203120503000300030003020306030603030303030112010905"; deck60n = 37; deck60 = "0027100010001000100010001000100110011001100210021002100310041004100510021004100100020200020002000202020302040208020604000400040004010402040504050402"; deck61n = 37; deck61 = "0027110011001100110011001100110111021102110211031103110411051105110611061105110311020800080008000801000208030804080608070700070007000702070307040706"; deck62n = 37; deck62 = "0027120012001200120012001200120112011201120212021202120212031203120312041205120412030500050005000502050405050504050601000100010001060106010201010104"; name100 = "Fate"; deck100n = 42; deck100 = "121212121200120012001200120012001200120012001200120012001200120012001202120212021203120312041204120512051205120512051206120612071207120712081208120812081211121112111211"; name101 = "Morte"; deck101n = 38; deck101 = "01000100010001000100010001000101010101010103010901100110011001100112011205000500050005000500050005000501050105020502050305030504050405060508050905100511"; name102 = "Vulture"; deck102n = 42; deck102 = "060006000600060006000600060006000600060006000600060306030606060606070608060806200700070007000700070007000700070007000700070307030704070507050709070907140714071407140714"; name103 = "Emerald Nova"; deck103n = 40; deck103 = "0510051005100510051005100550055005500550055005500550055005500550055008120812081208120900090009000900090009000900090709070907090709070907090909090909091109110911"; name104 = "Arsenic"; deck104n = 35; deck104 = "08070807080708070807080708090850085008500850085008500850085008500850085008500850100110011001100310041004100410091009100910091013101310131013"; name105 = "Werewolf"; deck105n = 44; deck105 = "03000300030003000300030003000300030003000300030003000300030003010301030203020302030203030303030403040305030603060306030703070307030803080309030903120312031203121201120112011201"; name106 = "Diamond"; deck106n = 38; deck106 = "01120112011201130113011301130113015001500150015001500150015001500150015001500150015001501101110411051106110611071108110811101110111211121112111211121112"; name107 = "earth"; deck107n = 41; deck107 = "111406000600060006000600060006000600060006030603060606060606060706110611061106110611061106120612061211001100110011001100110011001101110111041105110511051112111211121112"; name108 = "water"; deck108n = 42; deck108 = "010001000100010001010101010201080108010801120113011401140114015001500150015002000200020002000200020002000201020302030204020402040207020702090209020902100211021502150215"; name109 = "light"; deck109n = 39; deck109 = "080008000800080008000800080008030803080308060806080708070807081008130813081308130900090009000900090209020902090909090912091309130913095009500950095009500950"; name110 = "Firefly"; deck110n = 43; deck110 = "0300030003000302030203040307030803090309031103130313035003500350035003500350040004000400040004000400040004000400040004030406040704100411041104120412041204130413041304130420"; name111 = "Ash"; deck111n = 41; deck111 = "10121012101210120313035003500350035005060506050905090510051005100550055005500550055005501000100010001000100010031005100510051005101010101010101010501050105010501050"; name112 = "Ash"; deck112n = 40; deck112 = "0707000200020002000200020002000200020002000200020002000200020002010101090209021303070311040804110509051206060610071008030807090409111005100510111103110512021209"; cardname1200 = "Aether Pillar"; cardname1205 = "Dimensional Shield"; cardname1204 = "Immortal"; cardname1206 = "Lobotomizer"; cardname1203 = "Parallel Universe"; cardname1207 = "Phase Dragon"; cardname1208 = "Phase Spider"; cardname1209 = "Quintessence"; cardname1201 = "Spark"; cardname1202 = "Lightning"; cardname1211 = "Mindgate"; cardname1210 = "Fractal"; cardname1212 = "Silence"; cardname1213 = "Psion"; cardname1214 = "Phase Salvager"; cardname1220 = "Turquoise Nymph"; cardname903 = "Azure Dragon"; cardname920 = "Blue Nymph"; cardname901 = "Dragonfly"; cardname908 = "Firefly"; cardname906 = "Flying Weapon"; cardname904 = "Fog Shield"; cardname909 = "Owl\u2019s Eye"; cardname905 = "Thunderstorm"; cardname910 = "Unstable Gas"; cardname911 = "Shockwave"; cardname912 = "Wings"; cardname900 = "Wind Pillar"; cardname902 = "Wyrm"; cardname907 = "Firefly Queen"; cardname913 = "Sky Blitz"; cardname1101 = "Black Dragon"; cardname1120 = "Black Nymph"; cardname1102 = "Devourer"; cardname1108 = "Drain Life"; cardname1104 = "Dusk Mantle"; cardname1110 = "Liquid Shadow"; cardname1109 = "Minor Vampire"; cardname1106 = "Nightfall"; cardname1100 = "Obsidian Pillar"; cardname1103 = "Parasite"; cardname1105 = "Steal"; cardname1111 = "Gargoyle"; cardname1113 = "Nightmare"; cardname1112 = "Voodoo Doll"; cardname1107 = "Vampire Stiletto"; cardname1114 = "Cloak"; cardname212 = "Aflatoxin"; cardname210 = "Arsenic"; cardname201 = "Bone Dragon"; cardname200 = "Bone Pillar"; cardname211 = "Bone Wall"; cardname203 = "Flesh Spider"; cardname207 = "Boneyard"; cardname220 = "Grey Nymph"; cardname209 = "Plague"; cardname208 = "Poison"; cardname206 = "Skeleton"; cardname205 = "Skull Shield"; cardname202 = "Virus"; cardname204 = "Vulture"; cardname213 = "Mummy"; cardname214 = "Deathstalker"; cardname215 = "Soul Catcher"; cardname401 = "Antlion"; cardname420 = "Auburn Nymph"; cardname413 = "Basilisk's Blood"; cardname411 = "Earthquake"; cardname406 = "Gnome Rider"; cardname408 = "Graboid"; cardname402 = "Hematite Golem"; cardname405 = "Plate Armor"; cardname410 = "Enchant Artifact"; cardname407 = "Pulverizer"; cardname409 = "Shrieker"; cardname403 = "Stone Dragon"; cardname400 = "Stone Pillar"; cardname412 = "Stone Skin"; cardname404 = "Titanium Shield"; cardname414 = "Iridium Warden"; cardname102 = "Abomination"; cardname100 = "Amethyst Pillar"; cardname111 = "Antimatter"; cardname106 = "Chaos Seed"; cardname109 = "Discord"; cardname104 = "Dissipation Shield"; cardname110 = "Fallen Elf"; cardname105 = "Lycanthrope"; cardname101 = "Maxwell\u2019s Demon"; cardname108 = "Mutation"; cardname107 = "Nova"; cardname103 = "Purple Dragon"; cardname112 = "Butterfly Effect"; cardname113 = "Pandemonium"; cardname114 = "Schr\u00F6dinger's Cat"; cardname120 = "Purple Nymph"; cardname601 = "Ash Eater"; cardname600 = "Burning Pillar"; cardname602 = "Crimson Dragon"; cardname606 = "Deflagration"; cardname607 = "Fahrenheit"; cardname604 = "Fire Bolt"; cardname605 = "Fire Shield"; cardname603 = "Fire Spirit"; cardname609 = "Immolation"; cardname610 = "Lava Golem"; cardname611 = "Rage Potion"; cardname608 = "Rain of Fire"; cardname612 = "Phoenix"; cardname620 = "Red Nymph"; cardname614 = "Seraph"; cardname320 = "Amber Nymph"; cardname302 = "Armagio"; cardname311 = "Black Hole"; cardname310 = "Graviton Fire Eater"; cardname303 = "Graviton Mercenary"; cardname300 = "Gravity Pillar"; cardname309 = "Gravity Pull"; cardname305 = "Gravity Shield"; cardname304 = "Colossal Dragon"; cardname306 = "Momentum"; cardname307 = "Otyugh"; cardname301 = "Sapphire Charger"; cardname308 = "Titan"; cardname312 = "Chimera"; cardname313 = "Catapult"; cardname314 = "Acceleration"; cardname315 = "Graviton Salvager"; cardname511 = "Adrenaline"; cardname507 = "Thorn Carapace"; cardname504 = "Cockatrice"; cardname509 = "Druidic Staff"; cardname501 = "Emerald Dragon"; cardname500 = "Emerald Pillar"; cardname508 = "Emerald Shield"; cardname510 = "Empathic Bond"; cardname505 = "Forest Spirit"; cardname520 = "Green Nymph"; cardname506 = "Heal"; cardname502 = "Horned Frog"; cardname503 = "Rustler"; cardname512 = "Forest Scorpion"; cardname513 = "Mitosis"; cardname807 = "Blessing"; cardname806 = "Guardian Angel"; cardname804 = "Holy Light"; cardname802 = "Golden Dragon"; cardname800 = "Light Pillar"; cardname811 = "Luciferine"; cardname810 = "Miracle"; cardname809 = "Morning Star"; cardname803 = "Pegasus"; cardname801 = "Photon"; cardname808 = "Reflective Shield"; cardname805 = "Solar Shield"; cardname812 = "Hope"; cardname813 = "Crusader"; cardname814 = "Sanctuary"; cardname820 = "White Nymph"; cardname1007 = "Anubis"; cardname1001 = "Deja Vu"; cardname1006 = "Devonian Dragon"; cardname1008 = "Eternity"; cardname1002 = "Fate Egg"; cardname1005 = "Golden Hourglass"; cardname1020 = "Golden Nymph"; cardname1011 = "Precognition"; cardname1004 = "Reverse Time"; cardname1010 = "Scarab"; cardname1012 = "Pharaoh"; cardname1009 = "Sundial"; cardname1000 = "Time Factory"; cardname1003 = "Procrastination"; cardname1013 = "Dune Scorpion"; cardname1014 = "Ghost of the Past"; cardname707 = "Arctic Squid"; cardname702 = "Blue Crawler"; cardname701 = "Chrysaora"; cardname703 = "Freeze"; cardname704 = "Ice Bolt"; cardname709 = "Ice Dragon"; cardname705 = "Ice Shield"; cardname711 = "Mind Flayer"; cardname720 = "Nymph Queen"; cardname712 = "Nymph\u2019s Tears"; cardname706 = "Purify"; cardname700 = "Sapphire Pillar"; cardname710 = "Toadfish"; cardname708 = "Trident"; cardname713 = "Flooding"; cardname714 = "Steam Machine"; cardname27 = "Dagger"; cardname29 = "Hammer"; cardname2 = "Quantum Pillar"; cardname28 = "Short Sword"; cardname35 = "Short Bow"; cardname36 = "Shield"; cardname150 = "Entropy Pendulum"; cardname250 = "Death Pendulum"; cardname350 = "Gravity Pendulum"; cardname450 = "Earth Pendulum"; cardname550 = "Life Pendulum"; cardname650 = "Fire Pendulum"; cardname750 = "Water Pendulum"; cardname850 = "Light Pendulum"; cardname950 = "Air Pendulum"; cardname1050 = "Time Pendulum"; cardname1150 = "Dark Pendulum"; cardname1250 = "Aether Pendulum"; for1200 = "Today will be the foundation of something significant. "; for1205 = "Today, you will need to be on your guard."; for1204 = "Today, the world will seem just out of reach."; for1206 = "Today is a day to take risks!"; for1203 = "Today, the world will seem just out of reach."; for1207 = "Today is a BIG day. "; for1208 = "Today, the world will seem just out of reach."; for1209 = "Today, everything changes. "; for1201 = "Today, the world will seem just out of reach."; for1202 = "Today, the world will seem just out of reach."; for1210 = "Today, the world will seem just out of reach."; for1220 = "Today, everything comes together. "; for1211 = "Today, the world will seem just out of reach."; for1212 = "Today, the world will seem just out of reach."; for1213 = "Today, the world will seem just out of reach."; for1214 = "Today, the world will seem just out of reach."; for903 = "Today is a BIG day. "; for920 = "Today, everything comes together. "; for901 = "Inspiration will come today, but don't hold your breath."; for908 = "Inspiration will come today, but don't hold your breath."; for906 = "Inspiration will come today, but don't hold your breath."; for904 = "Today, you will need to be on your guard."; for909 = "Today is a day to take risks!"; for905 = "Inspiration will come today, but don't hold your breath."; for910 = "Today, everything changes. "; for900 = "Today will be the foundation of something significant. "; for902 = "Inspiration will come today, but don't hold your breath."; for907 = "Inspiration will come today, but don't hold your breath."; for911 = "Inspiration will come today, but don't hold your breath."; for912 = "Today, you will need to be on your guard."; for913 = "Inspiration will come today, but don't hold your breath."; for1101 = "Today is a BIG day. "; for1120 = "Today, everything comes together. "; for1102 = "Misdirection and secrets rule the day today."; for1108 = "Misdirection and secrets rule the day today."; for1104 = "Today, you will need to be on your guard."; for1110 = "Today, everything changes. "; for1109 = "Misdirection and secrets rule the day today."; for1106 = "Misdirection and secrets rule the day today."; for1100 = "Today will be the foundation of something significant. "; for1103 = "Misdirection and secrets rule the day today."; for1105 = "Misdirection and secrets rule the day today."; for1107 = "Today is a day to take risks!"; for1111 = "Misdirection and secrets rule the day today."; for1112 = "Misdirection and secrets rule the day today."; for1113 = "Misdirection and secrets rule the day today."; for1114 = "Misdirection and secrets rule the day today."; for212 = "Today, everything changes. "; for210 = "Today is a day to take risks!"; for201 = "Today is a BIG day. "; for200 = "Today will be the foundation of something significant. "; for211 = "Today, you will need to be on your guard."; for203 = "Today, the old must give way to the new. "; for207 = "Today, the old must give way to the new. "; for220 = "Today, everything comes together. "; for209 = "Today, the old must give way to the new. "; for208 = "Today, the old must give way to the new. "; for206 = "Today, the old must give way to the new. "; for205 = "Today, you will need to be on your guard."; for202 = "Today, the old must give way to the new. "; for204 = "Today, the old must give way to the new. "; for213 = "Today, the old must give way to the new. "; for214 = "Today, the old must give way to the new. "; for215 = "Today, the old must give way to the new. "; for401 = "Today is a day to remain firmly grounded. "; for420 = "Today, everything comes together. "; for413 = "Today, everything changes. "; for411 = "Today is a day to remain firmly grounded. "; for406 = "Today is a day to remain firmly grounded. "; for408 = "Today is a day to remain firmly grounded. "; for402 = "Today is a day to remain firmly grounded. "; for405 = "Today is a day to remain firmly grounded. "; for410 = "Today is a day to remain firmly grounded. "; for407 = "Today is a day to take risks!"; for409 = "Today is a day to remain firmly grounded. "; for403 = "Today is a BIG day. "; for400 = "Today will be the foundation of something significant. "; for412 = "Today is a day to remain firmly grounded. "; for404 = "Today, you will need to be on your guard."; for414 = "Today is a day to remain firmly grounded. "; for102 = "Today, everything just seems to fall apart. "; for100 = "Today will be the foundation of something significant. "; for111 = "Today, everything changes. "; for106 = "Today, everything just seems to fall apart. "; for109 = "Today is a day to take risks!"; for104 = "Today, you will need to be on your guard."; for110 = "Today, everything just seems to fall apart. "; for105 = "Today, everything just seems to fall apart. "; for101 = "Today, everything just seems to fall apart. "; for108 = "Today, everything just seems to fall apart. "; for107 = "Today, everything just seems to fall apart. "; for103 = "Today is a BIG day. "; for112 = "Today, everything just seems to fall apart. "; for113 = "Today, everything just seems to fall apart. "; for114 = "Today, everything just seems to fall apart. "; for120 = "Today, everything comes together. "; for601 = "Today will be highly energetic."; for600 = "Today will be the foundation of something significant. "; for602 = "Today is a BIG day. "; for606 = "Today will be highly energetic."; for607 = "Today is a day to take risks!"; for604 = "Today will be highly energetic."; for605 = "Today, you will need to be on your guard."; for603 = "Today will be highly energetic."; for609 = "Today will be highly energetic."; for610 = "Today will be highly energetic."; for611 = "Today, everything changes. "; for608 = "Today will be highly energetic."; for612 = "Today will be highly energetic."; for620 = "Today will be highly energetic."; for614 = "Today will be highly energetic."; for320 = "Today, everything comes together. "; for302 = "Today, everything just seems to fall into place."; for311 = "Today, everything changes. "; for310 = "Today, everything just seems to fall into place."; for303 = "Today, everything just seems to fall into place."; for300 = "Today will be the foundation of something significant. "; for309 = "Today, everything just seems to fall into place."; for305 = "Today, you will need to be on your guard."; for304 = "Today is a BIG day. "; for306 = "Today, everything just seems to fall into place."; for307 = "Today, everything just seems to fall into place."; for301 = "Today, everything just seems to fall into place."; for308 = "Today is a day to take risks!"; for312 = "Today, everything just seems to fall into place."; for313 = "Today, everything just seems to fall into place."; for314 = "Today, everything just seems to fall into place."; for315 = "Today, everything just seems to fall into place."; for511 = "Today, everything changes. "; for507 = "Today, you will need to be on your guard."; for504 = "Today is a great day to be alive!"; for509 = "Today is a day to take risks!"; for501 = "Today is a BIG day. "; for500 = "Today will be the foundation of something significant. "; for508 = "Today, you will need to be on your guard."; for510 = "Today is a great day to be alive!"; for505 = "Today is a great day to be alive!"; for520 = "Today, everything comes together. "; for506 = "Today is a great day to be alive!"; for502 = "Today is a great day to be alive!"; for503 = "Today is a great day to be alive!"; for512 = "Today is a great day to be alive!"; for513 = "Today is a great day to be alive!"; for807 = "Today will be illuminating -- even enlightening. "; for806 = "Today will be illuminating -- even enlightening. "; for804 = "Today will be illuminating -- even enlightening. "; for802 = "Today is a BIG day. "; for800 = "Today will be the foundation of something significant. "; for811 = "Today, everything changes. "; for810 = "Today will be illuminating -- even enlightening. "; for809 = "Today is a day to take risks!"; for803 = "Today will be illuminating -- even enlightening. "; for801 = "Today will be illuminating -- even enlightening. "; for808 = "Today, you will need to be on your guard."; for805 = "Today, you will need to be on your guard."; for812 = "Today, you will need to be on your guard."; for813 = "Today will be illuminating -- even enlightening. "; for820 = "Today, everything comes together. "; for814 = "Today will be illuminating -- even enlightening. "; for1007 = "Take your time today. "; for1001 = "Take your time today. "; for1006 = "Today is a BIG day. "; for1008 = "Today is a day to take risks!"; for1002 = "Take your time today. "; for1005 = "Take your time today. "; for1020 = "Today, everything comes together. "; for1011 = "Today, everything changes. "; for1004 = "Take your time today. "; for1010 = "Take your time today. "; for1012 = "Take your time today. "; for1009 = "Take your time today. "; for1013 = "Take your time today. "; for1014 = "Take your time today. "; for1000 = "Today will be the foundation of something significant. "; for1003 = "Today, you will need to be on your guard."; for707 = "Today is a day to go with the ebb and flow of things."; for702 = "Today is a day to go with the ebb and flow of things."; for701 = "Today is a day to go with the ebb and flow of things."; for703 = "Today is a day to go with the ebb and flow of things."; for704 = "Today is a day to go with the ebb and flow of things."; for709 = "Today is a BIG day. "; for705 = "Today, you will need to be on your guard."; for711 = "Today is a day to go with the ebb and flow of things."; for720 = "Today, everything comes together. "; for712 = "Today, everything changes. "; for706 = "Today is a day to go with the ebb and flow of things."; for700 = "Today will be the foundation of something significant. "; for710 = "Today is a day to go with the ebb and flow of things."; for708 = "Today is a day to take risks!"; for713 = "Today is a day to go with the ebb and flow of things."; for714 = "Today is a day to go with the ebb and flow of things."; for715 = "Today is a day to go with the ebb and flow of things."; for27 = "Today is a day to take risks!"; for29 = "Today is a day to take risks!"; for2 = "Today will be the foundation of something significant. "; for28 = "Today is a day to take risks!"; for35 = "Today is a day to take risks!"; for36 = "Today, you will need to be on your guard."; tune1200 = "The world will feel like a foreign place, but if you're quick, you'll learn the language in time."; tune1205 = "Just don't let your defensiveness block out the entire world, which it is prone to do today."; tune1204 = "You may feel invincible, but you might alienate someone if you're not careful."; tune1206 = "Just don't take brainless ones. Let your enemies make that mistake this time."; tune1203 = "It might even feel like an entirely different place, even though nothing has changed..."; tune1207 = "You will be completely untouchable. Live large!"; tune1208 = "If you're patient, however, what you desire most will be drawn into your web."; tune1209 = "Disaster turns into mere spectacle, and everything dangerous will stay at bay."; tune1201 = "Keep close watch for a burst of genius, or it will die before you can grasp it. "; tune1202 = "Beware, however, because it will reach you quite suddenly, and very unexpectedly."; tune1210 = "It's like looking at yourself looking at yourself look at yourself...only with no mirror."; tune1220 = "Your touch will make the world's problems slide off of your friends' backs. Use it."; tune1211 = "Have you ever wanted to get inside someone else's head? This is your chance -- delve deep, and learn everything you can."; tune1212 = "It's better to keep one's mouth closed and be thought a fool than to open one's mouth...and remove all doubt."; tune1213 = "You'll feel full of energy, electrified."; tune1214 = "Don't it always seem to go that you don't know what you've got til its gone?"; tune903 = "You will feel like diving into new things today, but you can't. Just fly high and stay fly. "; tune920 = "Your touch will contain volatility and package what yearns to destroy. Use it. "; tune901 = "You're just zipping here and there -- but don't act like a Damsel in distress, and the answers will come."; tune908 = "You will illuminate those around you with your inner energy -- just don't burn them along the way!"; tune906 = "Your power will seem to stretch past your reach; use today to attack problems normally beyond you."; tune904 = "If you're not careful, you'll end up missing something that's coming straight at you!"; tune909 = "Accuracy is the watch-word of the day. Don't strike where it's not going to do the most damage."; tune905 = "Everything around you will rumble, but if you can find the eye of the storm, you'll also find what you seek.. "; tune910 = "A single spark will cause a detonation of brilliance -- will it be your own, or someone elses?"; tune900 = "The world is entirely up in the air today. Catch what you care most about, and let the rest fall."; tune902 = "You will feel like diving into new things today -- and you should; that's where your power lies!"; tune907 = "Your mind will be a fertile wumb for numerous, brilliant ideas. "; tune911 = "Something unexpected might happen, and it will happen fast."; tune912 = "Many of your problems will be like ants below your feet -- but watch out for the few that CAN get to you!"; tune913 = "The higher you soar, the harder they fall. Aim for the clouds and fall like rain upon your foes."; tune1101 = "You may feel surrounded by Pests today, but they only give you power. It's your time to strike!"; tune1120 = "Your touch will bring the mighty down, but not right away. Use it, but don't get drained waiting. "; tune1102 = "Keep yourself grounded and stay under the radar, and no one will notice your little evils. "; tune1108 = "Someone has to suffer for you to thrive. Don't feel badly, but don't gloat -- it calls too much attention."; tune1104 = "Stay out of sight if at all possible. Obscurity is your best ally. "; tune1110 = "Will you support your allies at the cost of your own well-being, or sacrifice others for your own benefit?"; tune1109 = "Be assertive -- even aggressive -- today. Every attack you make strengthens your grip on life. "; tune1106 = "Gather your allies in secret. Your presence brings each one strength and assurance. "; tune1100 = "The world is your victim, but all eyes are on you. Subtlety is your only path; take it with confidence. "; tune1103 = "Don't worry if your tactics don't work right away. Bide your time; success is inevitable."; tune1105 = "Today is a day for taking what you want, but not by force. Trick -- then treat!"; tune1107 = "Just attack. Keep attacking. Don't sneak, don't dodge, don't block. KEEP ATTACKING!"; tune1111 = "A moment of vulnerability cannot be avoided -- but survive it, and you'll be nigh-invincible"; tune1112 = "Ever had that pins-and-needles feeling in your legs? How about in your spleen?"; tune1113 = "They just can't get you out of their head, and the more they think about you the less they can think about anything else..."; tune1114 = "Your chances of success today are vanishing -- as in, only vanishing will lead to success."; tune212 = "Someone around you is having a meltdown -- can you handle what they will become?"; tune210 = "Every move you make today will have lingering effects. Act quickly and decisively. "; tune201 = "Yours is one giant footprint among a horde of smaller. Lead the masses!"; tune200 = "The world is on the edge. Find a way to take advantage of its fall."; tune211 = "Every fall -- your enemies' and your henchemens' -- benefits you today. Let God sort 'em out."; tune203 = "No matter how you struggle, you are caught in Death's web. Only deep change can free you."; tune207 = "Destruction brings about new life...or something like it. Don't be afraid; just be in control."; tune220 = "Your touch will corrupt the mighty and give rise to the meek. Use it."; tune209 = "Everything slowly descends into oblivion around you, and you can only watch. "; tune208 = "Drink plenty of liquids, avoid sugar and white flour, and eat your veggies. I'm sure it's just a flu."; tune206 = "Some things truly are worthless. Today might be one of those things."; tune205 = "Remember those 'meek' I mentioned? They're coming for you..."; tune202 = "Someone near you will sacrifice themselves to bring your challenges down to size."; tune204 = "It may seem distasteful to profit from others' suffering. Ask yourself: so what?"; tune213 = "Are you sure you want to live forever?"; tune214 = "You may feel powerless during the day -- but just wait for Nightfall!"; tune215 = "Every obstacle in your path is also an opportunity. Conquer all and be the sole victor"; tune401 = "You may not be effective today, but you can at least be left alone. Shoot for that."; tune420 = "Your touch halts progress in it's tracks. Be careful how you use it. "; tune413 = "Stop, and take a breath -- or six. You won't get much done, but you'll feel much better."; tune411 = "The ground itself may not be as stable as you like. Do you know where you stand?"; tune406 = "Stop and take a moment to thank the little people who helped you get where you are today."; tune408 = "A threat may lurk unseen nearby -- but only Time will tell."; tune402 = "You will need to have thick skin and an iron-like fist to make the most of the day."; tune405 = "It's also a day to charge into the thick of things; you're hard to stop!"; tune410 = "Put all of your eggs in one basket; don't worry, nothing will happen to the basket. "; tune407 = "As long as you treat things with the appropriate gravity today, nothing will stand in your path. "; tune409 = "A hefty shock lies Burrowed in the events of the day. Watch out!"; tune403 = "Remember: Body like mountain, mind like meatloaf. "; tune400 = "The world resists all change. Adjust to your circumstances, because they won't adjust themselves."; tune412 = "The more in tune with the Earth you are, the more endurable your circumstances will become."; tune404 = "Small nuisances can be safely ignored, but if big problems come, you'd better have Gratitude. "; tune414 = "You can not just walk through a wall; there are smarter ways to get in: find a door"; tune102 = "A man wearing a blue top hat will assault your best friend if she rides the subway."; tune100 = "The world will pass through an etherial elderberry bush full of kippers. No one will notice."; tune111 = "BOOM!"; tune106 = "You don't want to see the tree. Or the foe. Or the vibe, sicks, heaven, ate!"; tune109 = "Focusing your energy is like eating your hat. Er: hatte. Eating your hatte. Look it up."; tune104 = "What's it called when the tiny drink you're about to take evaporates?"; tune110 = "A girl in a monocle will die today unless you get back up. Stupid Elf. "; tune105 = "I had Strep Thrope once. This promises to be much worse."; tune101 = "Minwell's Angel will stand on your left shoulder all day, encouraging you to do algebra to the poor."; tune108 = "No! It at...um... Norway? Forget Norway! Only in Kenya!"; tune107 = "But the light will still take 2.4197 x10^21242 years to reach our planet, so we'll never know..."; tune103 = "But yesterday wasn't small...it was just really...far away. "; tune112 = "...the buttered bread falling on the floor, my mother in law slipping on it, her purse hitting the goldfish bowl. Poor goldfish."; tune113 = "Ever seen a lobotomized dragon? Prepare for the worst, expect the best."; tune114 = "It may -- or may not -- be possible to think inside the box today, so be ready to give outside the box a solid try."; tune120 = "Your touch will cause Zanzarino's head to explode. For our sake, don't use it!"; tune601 = "If you can upgrade your place in life, you'll become a real contributor."; tune600 = "The world is on fire, but is it a conflagration, or a controllable tool? You must decide. "; tune602 = "The change you can effect is enormous -- but don't let your inner fragility get the best of you!"; tune606 = "Something that has been a major thorn in your side will finally give way. Take advantage!"; tune607 = "Don't waste any effort on any side projects. Pick your battle, and fight it with your all."; tune604 = "Concentrate all of your focus on one last-ditch effort -- success will surely follow. "; tune605 = "Offense really is the best defense this time around. "; tune603 = "If at first you don't succeed, keep trying: every attempt will bring you greater strength. "; tune609 = "Sacrifice something unimportant, and you will find the energy to attain your goals. "; tune610 = "That energy will benefit greatly from a stable, grounded perspective. "; tune611 = "When you risk your health to achieve your goals, you'd better be healthy before you start!"; tune608 = "The small and the weak are offered up in burning sacrifice. Will you be the sacrificed, or the glorified?"; tune612 = "They have taken advantage of you, insulted you, and reduced you to a lifeless nothing - they think. They do not know what you are capable of - yet."; tune620 = "Your touch brings an anger that will drive the meek to their knees in impotent rage. Use it -- carefully."; tune614 = "Your guardian angel is in one hell of a mood today. Say your prayers and chaaaaarge!"; tune320 = "Your touch saps energy but motiviates you. Use it on your more apathetic victims for best effect."; tune302 = "A slow but strong ally steps between you and your critics. Let him take the heat."; tune311 = "You gain momentum as your rivals come up short. Run with it!"; tune310 = "Power builds slowly like geothermic energy pushing magma ever upwards. Wait for it."; tune303 = "Some local 'heavies' will offer their assistance to you, cheap. Don't risk turning them down."; tune300 = "The world seems to orbit you today. Your pull is irresistable, but be careful what gathers around. "; tune309 = "If you make another person the center of your world, you can avoid some significant troubles."; tune305 = "Your big worries will slide right off your back, but ignore that advice about not sweating the small stuff. "; tune304 = "You're the big kid on campus today. Talk the talk, because walking the walk will come naturally. "; tune306 = "This is the time to attempt the impossible. With just a little extra effort, you can be Unstoppable!"; tune307 = "Food is critical to your success today. Eat well, power up, and attack the day."; tune301 = "Nothing will try to get in your way today. Every time life closes a door, kick it back open!"; tune308 = "Your efforts are best focused on tackling great challenges today. You will succeed where others fail."; tune312 = "What do you call a cross between a Blue Crawler and a Cockatrice and a Maxwell's Demon and a Purple Nymph?"; tune313 = "You will be called on to make great sacrifice today...so choose who to sacrifice carefully."; tune314 = "Today you will be a (Mass * Acceleration) to be reckoned with. Use it, Luke."; tune315 = "Recycle. Green is the new black."; tune511 = "Activity is the name of the game. Keep moving, far past your supposed limits, and success will come."; tune507 = "Only the most minor annoyances can be successfully shrugged off. Be ready. "; tune504 = "Something that you thought would petrify you turns out to be a significant ally. Keep an eye out. "; tune509 = "You will recover from your setbacks with vim and vigor. Don't be afraid of a little adversity."; tune501 = "When the morning sun hits the Rustling leaves, you will arrive on the scene with alacrity and power. "; tune500 = "The world is growing faster than ever. Blossom -- or be overrun. "; tune508 = "Reflect on your challenges, and don't sweat the small stuff. Put your effort where it is due. "; tune510 = "Understanding those around you will infuse your life with fresh energy and renewed determination."; tune505 = "Nurture your smaller allies. They will Grow beyond your expectations if the environment is right. "; tune520 = "Your touch will turn the weak into forces to be reckoned with. Use it!"; tune506 = "If the best offense is a good defense, then the best vengeance is outliving them all. "; tune502 = "What sounds like an innocent or even pathetic proposal will jump out at you with startling strength."; tune503 = "All Life feeds on the energy of the sun. You would be wise to harness that energy for yourself."; tune512 = "Best to tackle your problems before they're ready for you -- and get in a hit that will keep on hurting after they are!"; tune513 = "It's a rare occasion that one person can generate something of significance all by themselves. This is a rare occasion."; tune807 = "A force beyond human ken empowers your efforts. You can do the superhuman today."; tune806 = "A force beyond human ken watches over you. No lasting harm can come to you. "; tune804 = "Dwell not in the shadows, or the Light that could be thy guide will in its stead smite and defy thee. "; tune802 = "And you are the BIGGEST of them all. This big light of y'ine, you'd better let it shine..."; tune800 = "The world has no secrets; the sacredness of All is illuminated. Access your inner Power and LIVE."; tune811 = "Enlightenment comes from several unexpected sources. Keep your mind open."; tune810 = "Just as failure seems inevitable, you will snatch victory from the jaws of defeat. "; tune809 = "Your efforts cannot be ignored. Get Animated, and you will find Glory in the struggle."; tune803 = "Like a shooting star, your progress today cannot be followed by the naked eye. Soar!"; tune801 = "You will be accused of duality today. Don't worry; you can be two things at once. "; tune808 = "You know they are. But what are you? No, really: what ARE you? "; tune805 = "The light of truth will be your aegis, protecting you...a little."; tune812 = "Never despair, you are alive, it's a gift; use it."; tune813 = "Draw your blade -- or someone else's blade, for that matter -- and step boldly into the fray."; tune820 = "Your touch brings forth the inner light of those you hold dear. Use it. "; tune814 = "Find a place where nobody can disturb you; shut the door and close that chaotic world outside."; tune1007 = "The old gods still hold sway, so be careful to whom you sacrifice. Immortality may be at stake."; tune1001 = "Take your time today."; tune1006 = "You are a timeless juggernaut; an eternal powerhouse before which little can stand. Charge!"; tune1008 = "If your risky behavior doesn't pay off, you can always ask for a do-over. "; tune1002 = "One of your long-term investments will unexpectedly hatch today. Can you make use of it?"; tune1005 = "Ideas will come fast and furious all day. Bring a notebook."; tune1020 = "Your touch brings sudden insight and new inspiration. Use it generously. "; tune1011 = "Don't think about the past -- look to the future for a useful new idea. "; tune1004 = "In fact, take someone else's time, too. They won't miss it. "; tune1010 = "Use it to gather like-minded people around you. Strength in numbers is the name of the game."; tune1009 = "Everyone else will do the same. Use the pause to enlighten yourself. "; tune1000 = "The world feels both ancient and new. Draw on the success of the past to guide your future."; tune1003 = "The ones working against you will be delayed and confounded. Take advantage while you can."; tune1012 = "No, you are not a divinity, but you might trick naive people into believing that you are one"; tune1013 = "You have the opportunity to be a real headache today."; tune1014 = "Obsession; you stop and you stare too much, afraid that you care to much, and you hardly dare to touch for fear that your mind may be broken."; tune707 = "Someone who holds you dear will easily handle a few big problems for you -- for a while. "; tune702 = "Don't underestimate yourself; even if you feel small and blue, you still have the power you need."; tune701 = "It's not a day to tackle things head-on. A more subtle, backhanded approach will get you far. "; tune703 = "Problems have a way of seeming like they'll never come to bear today, but take care - they will."; tune704 = "The more energy you put into solving a problem, the better -- even if you just delay things."; tune709 = "Some may think you frigid, but the truth is just that you have MUCH bigger things to attend to. "; tune705 = "Your caution will be rewarded when your biggest annoyances are held at bay for a time. "; tune711 = "A little abstract thought will reveal a way to disable your most pervasive annoyances. "; tune720 = "Your touch will bring new life to the same-old same-old. Use it. "; tune712 = "The world gives way to entirely new ways of life. Pay attention to your environment for true inspiration."; tune706 = "A 24-hour detoxification fast of lemon juice and almonds will bring great health."; tune700 = "The world flows. Like a moving stream, you can never be in the same world twice. Flow with it. "; tune710 = "When threats arise, make yourself appear as big and dangerous as possible."; tune708 = "The Earth itself trembles before your will. Be careful what you will!"; tune713 = "Life is overwhelming sometime; try to stay afloat, prioritize."; tune714 = "Some like it hot. Today, be one of them - just don't forget to let off some steam."; tune715 = "Make sure you reap the benefits, or your day might do down the drain."; tune27 = "You are more dangerous than anyone gives you credit for. Stay concealed until absolutely necessary."; tune29 = "Kinetic energy is your ally. Strike first, strike hard, no mercy, Sir!"; tune2 = "The world could go in any direction. Only true flexibility can maximize your circumstances today."; tune28 = "Your best role today is that of last-minute addition to a solid team. Find one, and join it. "; tune35 = "They might think they can soar past you on their path to glory, but they're about to get shafted."; tune36 = "Like water off a Blue Crawler's back; that's how your troubles will feel today.";
Frame 2
function template(adj) { Set((("fo" + coda) + codb) + codc, eval ((("fo" + coda) + codb) + codc) + Number(adj)); fo = eval ((("fo" + coda) + codb) + codc); } function adjfo(adj) { Set((("fo" + coda) + codb) + codc, Number(adj)); fo = eval ((("fo" + coda) + codb) + codc); } function retfo() { return(eval ((("fo" + coda) + codb) + codc)); } function addwon(adj) { Set((("won" + coda) + codb) + codc, eval ((("won" + coda) + codb) + codc) + Number(adj)); won = eval ((("won" + coda) + codb) + codc); } function adjwon(adj) { Set((("won" + coda) + codb) + codc, Number(adj)); won = eval ((("won" + coda) + codb) + codc); } function retwon() { return(eval ((("won" + coda) + codb) + codc)); } function addele(adj) { Set((("electrum" + coda) + codb) + codc, eval ((("electrum" + coda) + codb) + codc) + Number(adj)); electrum = eval ((("electrum" + coda) + codb) + codc); } function adjele(adj) { Set((("electrum" + coda) + codb) + codc, Number(adj)); electrum = eval ((("electrum" + coda) + codb) + codc); } function retele() { return(eval ((("electrum" + coda) + codb) + codc)); } function addcod(adj) { Set((("ijn" + coda) + codb) + codc, eval ((("ijn" + coda) + codb) + codc) + Number(adj)); } function adjcod(adj) { Set((("ijn" + coda) + codb) + codc, Number(adj)); } function retcod() { return(eval ((("ijn" + coda) + codb) + codc)); } function addsco(adj) { Set((("score" + coda) + codb) + codc, eval ((("score" + coda) + codb) + codc) + Number(adj)); score = eval ((("score" + coda) + codb) + codc); } function adjsco(adj) { Set((("score" + coda) + codb) + codc, Number(adj)); score = eval ((("score" + coda) + codb) + codc); } function retsco() { return(eval ((("score" + coda) + codb) + codc)); } function addcha(adj) { Set((("chances" + coda) + codb) + codc, eval ((("chances" + coda) + codb) + codc) + Number(adj)); chances = Math.max(eval ((("chances" + coda) + codb) + codc), 0); } function adjcha(adj) { Set((("chances" + coda) + codb) + codc, Number(adj)); chances = Math.max(eval ((("chances" + coda) + codb) + codc), 0); } function retcha() { return(eval ((("chances" + coda) + codb) + codc)); } function addhp(adj) { if (_root.sacrifice == 0) { Set((("hp" + coda) + codb) + codc, eval ((("hp" + coda) + codb) + codc) + Number(adj)); } if (_root.sacrifice > 0) { Set((("hp" + coda) + codb) + codc, eval ((("hp" + coda) + codb) + codc) - Number(adj)); } hp = eval ((("hp" + coda) + codb) + codc); if (eval ((("hp" + coda) + codb) + codc) <= 0) { _root.gotoAndPlay("lose"); hp = 0; } } function adjhp(adj) { Set((("hp" + coda) + codb) + codc, Number(adj)); hp = eval ((("hp" + coda) + codb) + codc); if (eval ((("hp" + coda) + codb) + codc) <= 0) { _root.gotoAndPlay("lose"); hp = 0; } } function rethp() { return(eval ((("hp" + coda) + codb) + codc)); } function addhpe(adj) { if (_root.sacrificee == 0) { Set((("hpe" + coda) + codb) + codc, eval ((("hpe" + coda) + codb) + codc) + Number(adj)); } if (_root.sacrificee > 0) { Set((("hpe" + coda) + codb) + codc, eval ((("hpe" + coda) + codb) + codc) - Number(adj)); } hpe = eval ((("hpe" + coda) + codb) + codc); if (eval ((("hpe" + coda) + codb) + codc) <= 0) { _root.gotoAndPlay("win"); hpe = 0; } } function adjhpe(adj) { Set((("hpe" + coda) + codb) + codc, Number(adj)); hpe = eval ((("hpe" + coda) + codb) + codc); if (eval ((("hpe" + coda) + codb) + codc) <= 0) { _root.gotoAndPlay("win"); hpe = 0; } } function rethpe() { return(eval ((("hpe" + coda) + codb) + codc)); } function addpoe(adj) { Set((("poisone" + coda) + codb) + codc, eval ((("poisone" + coda) + codb) + codc) + Number(adj)); poisone = Math.abs(eval ((("poisone" + coda) + codb) + codc)); if (eval ((("poisone" + coda) + codb) + codc) < 0) { efx.poison.gotoAndStop(2); poisone = "+ " + poisone; } if (eval ((("poisone" + coda) + codb) + codc) > 0) { if (_root.neuroe == 1) { efx.poison.gotoAndStop(3); } else { efx.poison.gotoAndStop(1); } } if (eval ((("poisone" + coda) + codb) + codc) == 0) { efx.poison._alpha = 0; } } function adjpoe(adj) { Set((("poisone" + coda) + codb) + codc, Number(adj)); poisone = Math.abs(eval ((("poisone" + coda) + codb) + codc)); if (eval ((("poisone" + coda) + codb) + codc) < 0) { efx.poison.gotoAndStop(2); poisone = "+ " + poisone; } if (eval ((("poisone" + coda) + codb) + codc) > 0) { if (_root.neuroe == 1) { efx.poison.gotoAndStop(3); } else { efx.poison.gotoAndStop(1); } } if (eval ((("poisone" + coda) + codb) + codc) == 0) { efx.poison._alpha = 0; } } function retpoe() { return(eval ((("poisone" + coda) + codb) + codc)); } function addpo(adj) { Set((("poison" + coda) + codb) + codc, eval ((("poison" + coda) + codb) + codc) + Number(adj)); poison = Math.abs(eval ((("poison" + coda) + codb) + codc)); if (eval ((("poison" + coda) + codb) + codc) < 0) { fx.poison.gotoAndStop(2); poison = "+ " + poison; } if (eval ((("poison" + coda) + codb) + codc) > 0) { if (_root.neuro == 1) { fx.poison.gotoAndStop(3); } else { fx.poison.gotoAndStop(1); } } if (eval ((("poison" + coda) + codb) + codc) == 0) { fx.poison._alpha = 0; } } function adjpo(adj) { Set((("poison" + coda) + codb) + codc, Number(adj)); poison = Math.abs(eval ((("poison" + coda) + codb) + codc)); if (eval ((("poison" + coda) + codb) + codc) < 0) { fx.poison.gotoAndStop(2); poison = "+ " + poison; } if (eval ((("poison" + coda) + codb) + codc) > 0) { if (_root.neuro == 1) { fx.poison.gotoAndStop(3); } else { fx.poison.gotoAndStop(1); } } if (eval ((("poison" + coda) + codb) + codc) == 0) { fx.poison._alpha = 0; } } function retpo() { return(eval ((("poison" + coda) + codb) + codc)); } function deshield() { p4.ctrl = 1; p4.statu = "invulnerable"; p4.card = 25; p4.immortal = 0; p4.icons.immortal._visible = false; p4.n = ""; p4.gotoAndPlay(2); _root.shield = 0; _root.shieldtype = "none"; } function disarm() { p10.ctrl = 1; p10.momentum = 0; p10.delay = 0; p10.frozen = 0; p10.statu = "invulnerable"; p10.card = 26; p10.immortal = 0; p10.icons.immortal._visible = false; p10.icons.gotoAndStop(1); p10.gotoAndPlay(2); } function deshielde() { pe4.ctrl = 1; pe4.statu = "invulnerable"; pe4.card = 25; pe4.immortal = 0; pe4.icons.immortal._visible = false; pe4.n = ""; pe4.gotoAndPlay(2); _root.shielde = 0; _root.shieldtypee = "none"; } function disarme() { pe10.ctrl = 1; pe10.momentum = 0; pe10.delay = 0; pe10.frozen = 0; pe10.statu = "invulnerable"; pe10.card = 26; pe10.immortal = 0; pe10.icons.immortal._visible = false; pe10.icons.gotoAndStop(1); pe10.gotoAndPlay(2); } function dbupdate() { if (trainer == 0) { lng = length(deckall); if (lng > 16000) { _root.tutortext = "Can not save: a maximum of 4000 cards can be saved"; _root.tutor.gotoAndPlay(2); } else { if (electrum > fhc) { deckp2 = "fhh"; } deckallchk = ""; i = 0; while (i < lng) { temp = Number(deckall.slice(i, i + 1)); if (!isNaN(temp)) { deckallchk = deckallchk + temp; } i++; } deckall = deckallchk; deckalln = Math.floor(length(deckall) / 4); deckalltempn = deckalln; ranrr = 100 + (Math.random() * 600); fhcv = 0; i = 0; while (i < deckalln) { temp = deckall.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } cardnow = Number(temp); fhcv = (fhcv + 10) + (Math.floor(cardnow / 2000) * 1500); if ((cardnow - (Math.floor(cardnow / 100) * 100)) == 20) { fhcv = fhcv + 1000; } i++; } fhrr = (((-Math.round((Math.sin(ranrr / 314) * Math.sin(ranrr / 314)) + (Math.cos(ranrr / 314) * Math.cos(ranrr / 314)))) * Math.pow(10, Math.floor(ranrr / 100))) + fhcv) + (electrum * 3); insert_lv.newemail = newemail; insert_lv.newpsw = newpsw; insert_lv.errorcode = -1; insert_lv.user = user; insert_lv.psw = psw; insert_lv.electrum = retele(); insert_lv.element = element; insert_lv.deck1 = deckp1; insert_lv.deck1n = deckpn1; insert_lv.deck2 = deckp2; insert_lv.deck2n = 0; insert_lv.deck3 = ""; insert_lv.deck3n = deckpn3; insert_lv.decka = deckall; insert_lv.deckan = deckalln; insert_lv.won = retwon(); insert_lv.lost = lost; insert_lv.score = retsco(); insert_lv.statu = gamever; insert_lv.quests = quests; insert_lv.fhcv = fhcv; insert_lv.fo = retfo(); insert_lv.cardo = cardo; electrum = retele(); score = retsco(); insert_lv.fh = (((fhrr + fhcv) + electrum) + score) + lonelyt; if (alternateserver == 1) { insert_lv.loadVariables("http://www.elementsthegame.com/dev7.php", "POST"); } else { insert_lv.loadVariables("http://www.elementsthegame.org/dev7.php", "POST"); } saving.gotoAndPlay(2); } } } function newseed() { seed = ""; i = 0; while (i <= 200) { seed = seed + Math.floor(Math.random() * 10); i++; } nnn = 0; } function rand() { if (_root.level != "pvp") { rannumber = Math.random(); } else { rannumber = seed.slice(nnn, nnn + 4); rannumber = Number(rannumber) / 10000; nnn = nnn + 1; if (nnn > 196) { nnn = 0; } } return(rannumber); } function rearrangee(pos) { j = pos; while (j <= 8) { if (eval (("_root.he" + (j + 1)) + ".card") > 0) { Set(("_root.he" + j) + ".card", eval (("_root.he" + (j + 1)) + ".card")); target = "_root.he" + j; eval (target).gotoAndPlay(2); } else { Set(("_root.he" + j) + ".card", 0); target = "_root.he" + j; eval (target).gotoAndStop(1); } j++; } } function rearrange(pos) { j = pos; while (j <= 8) { if (eval (("_root.h" + (j + 1)) + ".card") > 0) { Set(("_root.h" + j) + ".card", eval (("_root.h" + (j + 1)) + ".card")); target = "_root.h" + j; eval (target).gotoAndPlay(2); } else { Set(("_root.h" + j) + ".card", 0); target = "_root.h" + j; eval (target).gotoAndStop(1); } j++; } } function addq(adj, costelement) { if ((sanctuary == 0) or (who == "player")) { Set(((("q" + costelement) + coda) + codb) + codc, Math.min(eval (((("q" + costelement) + coda) + codb) + codc) + Number(adj), 75)); Set("q" + costelement, eval (((("q" + costelement) + coda) + codb) + codc)); } } function adjq(adj, costelement) { if ((sanctuary == 0) or (who == "player")) { Set(((("q" + costelement) + coda) + codb) + codc, Math.min(Number(adj), 75)); Set("q" + costelement, eval (((("q" + costelement) + coda) + codb) + codc)); } } function retq(costelement) { if (costelement == 0) { q0 = 0; ii = 1; while (ii <= 12) { q0 = q0 + eval (((("q" + ii) + coda) + codb) + codc); ii++; } return(q0); } return(eval (((("q" + costelement) + coda) + codb) + codc)); } function qadjust(costelement, cost) { if ((Math.abs(cost) > 0) and ((sanctuary == 0) or (who == "player"))) { if (costelement == 0) { var addquantum = new Array(); qi = 1; while (qi <= 12) { addquantum[qi] = 0; qi++; } n = 0; qi = 1; while ((qi <= (-cost)) and (n < 200)) { ran = Math.floor(rand() * 12) + 1; if (_root.retq(ran) > 0) { _root.addq(-1, ran); addquantum[ran] = addquantum[ran] - 1; qi = qi + 1; } n++; } qi = 1; while (qi <= 12) { if (addquantum[qi] != 0) { Set(("_root.qeffect" + qi) + ".val", addquantum[qi]); target = "_root.qeffect" + qi; eval (target).gotoAndPlay(2); } qi++; } } _root.addq(cost, costelement); lastcost = -cost; if (cost > 0) { cost = "+ " + cost; } Set(("_root.qeffect" + costelement) + ".val", cost); target = "_root.qeffect" + costelement; eval (target).gotoAndPlay(2); } } function addqe(adj, costelement) { if ((sanctuarye == 0) or (who == "cpu")) { Set(((("qe" + costelement) + coda) + codb) + codc, Math.min(eval (((("qe" + costelement) + coda) + codb) + codc) + Number(adj), 75)); Set("qe" + costelement, eval (((("qe" + costelement) + coda) + codb) + codc)); } } function adjqe(adj, costelement) { if ((sanctuarye == 0) or (who == "cpu")) { Set(((("qe" + costelement) + coda) + codb) + codc, Math.min(Number(adj), 75)); Set("qe" + costelement, eval (((("qe" + costelement) + coda) + codb) + codc)); } } function retqe(costelement) { if (costelement == 0) { qe0 = 0; ii = 1; while (ii <= 12) { qe0 = qe0 + eval (((("qe" + ii) + coda) + codb) + codc); ii++; } return(qe0); } return(eval (((("qe" + costelement) + coda) + codb) + codc)); } function qadjuste(costelement, cost) { if ((Math.abs(cost) > 0) and ((sanctuarye == 0) or (who == "cpu"))) { if (costelement == 0) { var addquantum = new Array(); qi = 1; while (qi <= 12) { addquantum[qi] = 0; qi++; } n = 0; qi = 1; while ((qi <= (-cost)) and (n < 200)) { ran = Math.floor(rand() * 12) + 1; if (_root.retqe(ran) > 0) { _root.addqe(-1, ran); addquantum[ran] = addquantum[ran] - 1; qi = qi + 1; } n++; } qi = 1; while (qi <= 12) { if (addquantum[qi] != 0) { Set(("_root.qeffecte" + qi) + ".val", addquantum[qi]); target = "_root.qeffecte" + qi; eval (target).gotoAndPlay(2); } qi++; } } _root.addqe(cost, costelement); if (cost > 0) { cost = "+ " + cost; } Set(("_root.qeffecte" + costelement) + ".val", cost); target = "_root.qeffecte" + costelement; eval (target).gotoAndPlay(2); } } function displaydeck() { i = _root.deckpn1 + 1; while (i <= 60) { Set(("_root.d" + i) + ".card", 0); eval ("_root.d" + i)._visible = false; i++; } if (_root.t500building > 0) { i = 0; while (i <= 4) { _root.deckx[i] = 0; i++; } } _root.deckx.sort(Array.NUMERIC); if (_root.t500building > 0) { i = 0; while (i <= 4) { _root.deckx[i] = t500card; if (up500 > i) { _root.deckx[i] = t500card + 2000; } i++; } } i = 1; while (i <= _root.deckpn1) { if ((eval (("_root.d" + i) + ".card") != _root.deckx[i - 1]) or ((eval ("_root.d" + i)._currentframe == 1) and (eval (("_root.d" + i) + ".card") != "none"))) { Set(("_root.d" + i) + ".card", _root.deckx[i - 1]); eval ("_root.d" + i).gotoAndPlay(2); eval ("_root.d" + i)._visible = true; eval ("_root.d" + i).lastone = 0; } i++; } eval ("_root.d" + _root.deckpn1).lastone = 1; eval ("_root.d" + _root.deckpn1).gotoAndPlay(2); } function displaybazaar() { nn = 1; i = 1; while (i <= 60) { Set(("_root.d" + i) + ".card", 0); eval ("_root.d" + i)._visible = false; i++; } _root.deckbx.sort(Array.NUMERIC); i = 1; while (i <= deckbn) { if ((_root.deckbx[i - 1] >= (filter * 100)) and (_root.deckbx[i - 1] < ((filter + 1) * 100))) { Set(("_root.d" + nn) + ".card", _root.deckbx[i - 1]); eval ("_root.d" + nn)._visible = true; eval ("_root.d" + nn).gotoAndPlay(2); nn = nn + 1; } i++; } j = 1; while (j <= 60) { if (eval ("_root.d" + j)._visible == true) { eval ("_root.d" + j).lastone = 0; } else { j = j - 1; break; } j++; } eval ("_root.d" + j).lastone = 1; eval ("_root.d" + j).gotoAndPlay(2); } function displaycards() { j = 1; while (j <= 90) { Set(("_root.a" + j) + ".ctrl", 1); Set(("_root.a" + j) + ".card", 0); j++; } nn = 1; fhcv = 0; if (_root.deckalltempn > 0) { deckax.sort(Array.NUMERIC); i = 1; while ((i <= _root.deckalltempn) and (nn <= 90)) { found = 0; cardnow = _root.deckax[i - 1]; if (((((cardnow != "none") and (cardnow >= (filter * 100))) and (cardnow < ((filter + 1) * 100))) or ((cardnow != "none") and (filter == -1))) or (((cardnow != "none") and (cardnow >= (2000 + (filter * 100)))) and (cardnow < (2000 + ((filter + 1) * 100))))) { j = 1; while (j <= 90) { if (eval (("_root.a" + j) + ".card") == cardnow) { found = 1; Set(("_root.a" + j) + ".ctrl", eval (("_root.a" + j) + ".ctrl") + 1); break; } j++; } if (found == 0) { Set(("_root.a" + nn) + ".card", cardnow); if (eval (("_root.a" + nn) + ".card.img")._currentframe != cardnow) { eval ("_root.a" + nn).gotoAndPlay(2); eval ("_root.a" + nn)._visible = true; } nn = nn + 1; } } i++; } } i = nn; while (i <= 90) { if (eval (("_root.a" + i) + ".card")._currentframe != 1) { eval ("_root.a" + i)._visible = false; } i++; } j = 1; while (j <= 90) { if (eval ("_root.a" + j)._visible == true) { eval ("_root.a" + j).lastone = 0; } else { j = j - 1; break; } j++; } eval ("_root.a" + j).lastone = 1; eval ("_root.a" + j).gotoAndPlay(2); } function autotarget(skill) { var score = new Array(); i = 0; while (i <= 90) { score[i] = 0; i++; } prge = _root.hpe / (Math.abs(_root.monitor.dmg) + 1); prg = _root.hp / (Math.abs(_root.monitor.dmge) + 1); estimate = 0; autofound = 0; freeze = 0; onlyfriend = 0; onlyfoe = 0; targeting = "none"; if (((((skill == "infect") or (skill == "infection")) or (skill == "reverse time")) or (skill == "sniper")) or (skill == "aflatoxin")) { estimate = -1; targeting = "creature"; } if ((skill == "reverse time") and (_root.decken < 5)) { onlyfriend = 1; estimate = 8; targeting = "betacreature"; } if ((skill == "gravity pull") and (_root.shieldcreature == 0)) { estimate = -1; targeting = "creature"; } if (((skill == "gravity pull") and (prge < 5)) and (_root.shieldcreaturee == 0)) { estimate = 1; definevalue = 5; onlyfriend = 1; targeting = "definedef"; } if (skill == "paradox") { estimate = -1; targeting = "creaturehighatk"; } if ((skill == "lightning") or (skill == "shockwave")) { estimate = -5; targeting = "all"; } if (skill == "purify") { estimate = 2; targeting = "all"; } if (skill == "fire bolt") { estimate = -3 * (Math.floor(_root.retqe(6) / 10) + 1); targeting = "all"; } if (skill == "icebolt") { estimate = -2 * (Math.floor(_root.retqe(7) / 10) + 1); targeting = "all"; } if (skill == "drain life") { estimate = -2 * (Math.floor(_root.retqe(11) / 10) + 1); targeting = "all"; } if (((((skill == "guard") or (skill == "freeze")) or (freeze == 1)) or (skill == "congeal")) or ((skill == "petrify") and (Math.random() > 0.5))) { estimate = -1; targeting = "creature"; } if (skill == "parallel universe") { estimate = 0; targeting = "alphacreature"; } if (skill == "holy light") { estimate = 10; targeting = "all"; } if ((skill == "destroy") or (skill == "steal")) { estimate = -1; targeting = "permanent"; } if (skill == "steal") { _root.stealing = 1; } else { _root.stealing = 0; } if (skill == "accretion") { estimate = -10; skill = "destroy"; targeting = "permanent"; } if (skill == "enchant") { estimate = 1; targeting = "permanent"; } if (skill == "momentum") { estimate = 1; onlyfriend = 1; targeting = "alphacreature"; } if (skill == "adrenaline") { estimate = 1; definevalue = 3; onlyfriend = 1; deftolerance = 7; targeting = "defineatk"; } if (skill == "antimatter") { estimate = -1; definevalue = 25; deftolerance = 25; targeting = "defineatk"; } if (skill == "liquid shadow") { estimate = 1; definevalue = 3; targeting = "definedef"; } if (skill == "mitosis") { estimate = 1; definevalue = 25; deftolerance = 25; targeting = "defineatk"; } if (skill == "butterfly") { estimate = 1; definevalue = 3; targeting = "creaturelowatk"; } if (skill == "readiness") { estimate = 1; targeting = "skillcreature"; } if (skill == "catapult") { estimate = 20; if (_root.monitor.nc > 20) { estimate = 100; } targeting = "trebuchet"; } if (skill == "rage") { estimate = 1; definevalue = 5; targeting = "definedef"; } if (skill == "berserk") { estimate = 1; definevalue = 6; targeting = "definedef"; } if ((skill == "acceleration") or (skill == "overdrive")) { estimate = 1; definevalue = 3; targeting = "definedef"; } if (((((skill == "blessing") or (skill == "armor")) or (skill == "heavy armor")) or (skill == "immortality")) or (skill == "chaos power")) { estimate = 3; onlyfriend = 1; targeting = "alphacreature"; } if ((skill == "petrify") and (_root.ihazcatapult == 1)) { onlyfriend = 1; estimate = 1; targeting = "betacreature"; } if (skill == "heal") { estimate = 5; targeting = "creature"; } if (skill == "chaos") { estimate = -1; onlyfoe = 1; targeting = "alphacreature"; } if (skill == "devour") { estimate = -1; targeting = "smaller"; } if ((skill == "mutation") or (skill == "improve")) { estimate = -1; targeting = "betacreature"; } if ((skill == "immolate") or (skill == "cremation")) { onlyfriend = 1; estimate = 1; targeting = "betacreature"; } if ((skill == "lobotomize") or ((skill == "liquid shadow") and (Math.random() > 0.5))) { estimate = -1; targeting = "skillcreature"; } if ((skill == "tsunami") or (skill == "earthquake")) { estimate = -1; targeting = "pillars"; } if (skill == "nymph") { estimate = 1; targeting = "tears"; } if (skill == "fractal") { estimate = 1; targeting = "fractal"; } if (skill == "nightmare") { estimate = -1; targeting = "fractal"; } if (skill == "pandemonium") { estimate = -1; targeting = "pandemonium"; } if (skill == "web") { estimate = -1; targeting = "creature"; } if (skill == "endow") { estimate = 1; targeting = "weapon"; } if (skill == "wisdom") { estimate = 1; targeting = "immortals"; if (_root.shieldtypee != "reflect") { onlyfriend = 1; } if (_root.shieldtype == "reflect") { onlyfoe = 1; } } if ((level == "pvp") and (skill != "pandemonium")) { targeting = "none"; } trace("skill: " + skill); trace("targeting: " + targeting); if (targeting == "all") { score[1] = (-estimate) / (_root.rethp() * 4); score[2] = (estimate * (_root.hpemax - _root.rethpe())) * 0.001; if ((_root.shieldtype == "reflect") and (_root.shieldtypee != "reflect")) { score[1] = 0; } if ((_root.shieldtype != "reflect") and (_root.p10.frozen > 0)) { score[1] = 1; } if (_root.sacrifice > 0) { score[1] = (-score[1]) * 50; } if (_root.sacrificee > 0) { score[2] = -score[2]; } targeting = "creature"; } if (targeting == "creature") { i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { if (eval (("_root.ce" + i) + ".defnow") < eval (("_root.ce" + i) + ".def")) { score[45 + i] = ((0.01 * eval (("_root.ce" + i) + ".atknow")) * (eval (("_root.ce" + i) + ".def") - eval (("_root.ce" + i) + ".defnow"))) * estimate; } if (eval (("_root.ce" + i) + ".atknow") < 0) { score[45 + i] = (0.1 * eval (("_root.ce" + i) + ".atknow")) * estimate; } if ((eval (("_root.ce" + i) + ".poison") < 0) and (skill == "purify")) { score[45 + i] = 0; } if ((skill == "holy light") and ((eval (("_root.ce" + i) + ".element") == 2) or (eval (("_root.ce" + i) + ".element") == 11))) { score[45 + i] = -estimate; } if ((skill == "reverse time") and ((eval (("_root.ce" + i) + ".passive") == "mummy") or (eval (("_root.ce" + i) + ".passive") == "undead"))) { score[45 + i] = 1; } } if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { skillscore = 0; if (eval (("_root.ce" + i) + ".skill") != "") { skillscore = 3; } score[2 + i] = (((eval (("_root.c" + i) + ".atknow") + 1) + skillscore) / (-estimate)) / 20; if (((eval (("_root.c" + i) + ".statu") == skill) or (eval (("_root.c" + i) + ".frozen") > 0)) or (eval (("_root.c" + i) + ".delay") > 0)) { score[2 + i] = 0; } if ((skill == "holy light") and ((eval (("_root.c" + i) + ".element") == 2) or (eval (("_root.c" + i) + ".element") == 11))) { score[2 + i] = ((eval (("_root.c" + i) + ".atknow") + 1) + skillscore) / estimate; } if ((skill == "reverse time") and ((eval (("_root.c" + i) + ".passive") == "mummy") or (eval (("_root.c" + i) + ".passive") == "undead"))) { score[2 + i] = 0; } if (((skill == "reverse time") and (eval (("_root.c" + i) + ".passive") == "voodoo")) and (eval (("_root.c" + i) + ".defnow") > 25)) { score[2 + i] = eval (("_root.c" + i) + ".defnow") / 25; } if ((skill == "shockwave") and (eval (("_root.c" + i) + ".frozen") > 0)) { score[2 + i] = 1; } if ((skill == "web") and (eval (("_root.c" + i) + ".passive2") != "airborne")) { score[2 + i] = 0; } } i++; } } if (targeting == "immortals") { i = 1; while (i <= 23) { if ((((eval (("_root.ce" + i) + ".ctrl") > 0) and (onlyfoe == 0)) and (eval (("_root.ce" + i) + ".statu") == "invulnerable")) and (eval (("_root.ce" + i) + ".burrow") != 1)) { score[45 + i] = estimate / eval (("_root.ce" + i) + ".immortal"); } if ((((eval (("_root.c" + i) + ".ctrl") > 0) and (onlyfriend == 0)) and (eval (("_root.c" + i) + ".statu") == "invulnerable")) and (eval (("_root.c" + i) + ".burrow") != 1)) { score[2 + i] = (2 * estimate) / eval (("_root.c" + i) + ".immortal"); } i++; } } if (targeting == "creaturehighatk") { i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) and (eval (("_root.ce" + i) + ".atknow") > eval (("_root.ce" + i) + ".defnow"))) { if ((eval (("_root.ce" + i) + ".poison") > 0) or ((eval (("_root.ce" + i) + ".def") - eval (("_root.ce" + i) + ".defnow")) > 0)) { score[45 + i] = estimate; } } if (((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) and (eval (("_root.c" + i) + ".atknow") > eval (("_root.c" + i) + ".defnow"))) { score[2 + i] = (eval (("_root.c" + i) + ".atknow") / (-estimate)) / 20; if ((eval (("_root.c" + i) + ".statu") == skill) or (eval (("_root.c" + i) + ".poison") > 0)) { score[2 + i] = 0; } } i++; } } if (targeting == "creaturelowatk") { i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) and (eval (("_root.ce" + i) + ".atknow") < definevalue)) { score[45 + i] = (estimate * (eval (("_root.ce" + i) + ".defnow") - eval (("_root.ce" + i) + ".poison"))) / 10; } if (((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) and (eval (("_root.c" + i) + ".atknow") < definevalue)) { score[2 + i] = 0; } i++; } } if (targeting == "trebuchet") { i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { score[45 + i] = (((((estimate * eval (("_root.ce" + i) + ".defnow")) / (_root.rethp() + 1)) + eval (("_root.ce" + i) + ".frozen")) + (eval (("_root.ce" + i) + ".poison") * 3)) - eval (("_root.ce" + i) + ".atknow")) / 20; } if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { score[2 + i] = 0; } i++; } } if (targeting == "pandemonium") { if ((level == "pvp") and (who != "player")) { mirrorme = -1; } else { mirrorme = 1; } i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { score[45 + i] = (100 + mirrorme) * (1 - eval (("_root.ce" + i) + ".panded")); } if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { score[2 + i] = (100 - mirrorme) * (1 - eval (("_root.c" + i) + ".panded")); } i++; } } if (targeting == "alphacreature") { i = 1; while (i <= 23) { skillscore = 0; if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (onlyfoe == 0)) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { if (eval (("_root.ce" + i) + ".skill") != "") { skillscore = 3; } if (((eval (("_root.ce" + i) + ".skill") == "deja vu") or (eval (("_root.ce" + i) + ".defnow") == 0)) or (eval (("_root.ce" + i) + ".skill") == "devour")) { skillscore = 10; } score[45 + i] = (((eval (("_root.ce" + i) + ".atknow") + skillscore) - eval (("_root.ce" + i) + ".frozen")) - eval (("_root.ce" + i) + ".delay")) / 10; if ((eval (("_root.ce" + i) + ".momentum") > 0) and (skill == "momentum")) { score[45 + i] = 0; } if (eval (("_root.ce" + i) + ".skill") == "hatch") { score[45 + i] = 0; } if ((skill == "parallel universe") and (eval (("_root.ce" + i) + ".passive") == "chimera")) { score[45 + i] = 0; } } if (((eval (("_root.c" + i) + ".ctrl") > 0) and (onlyfriend == 0)) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { if (eval (("_root.c" + i) + ".skill") != "") { skillscore = 3; } score[2 + i] = (((eval (("_root.c" + i) + ".atknow") + skillscore) - eval (("_root.c" + i) + ".frozen")) - eval (("_root.c" + i) + ".delay")) / 10; if ((skill == "parallel universe") and (eval (("_root.c" + i) + ".passive") == "chimera")) { score[2 + i] = _root.monitor.nc / 5; } } i++; } } if (targeting == "skillcreature") { i = 1; while (i <= 23) { skillscore = 0; if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { if (eval (("_root.c" + i) + ".skill") != "") { score[2 + i] = (eval (("_root.c" + i) + ".cost") + 1) * (-estimate); } } i++; } i = 1; while (i <= 23) { skillscore = 0; if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { if (eval (("_root.ce" + i) + ".skill") != "") { score[45 + i] = eval (("_root.ce" + i) + ".skillcost") * estimate; if (eval (("_root.ce" + i) + ".costelement") == 10) { score[45 + i] = (eval (("_root.ce" + i) + ".skillcost") * estimate) * 3; } } } i++; } } if (targeting == "betacreature") { i = 1; while (i <= 23) { skillscore = 0; if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (onlyfoe == 0)) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { if (eval (("_root.ce" + i) + ".skill") != "") { skillscore = 3; } score[45 + i] = ((7 + estimate) - (((eval (("_root.ce" + i) + ".defnow") + eval (("_root.ce" + i) + ".atknow")) + eval (("_root.ce" + i) + ".cost")) + skillscore)) / 5; } if (((eval (("_root.c" + i) + ".ctrl") > 0) and (onlyfriend == 0)) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { if (eval (("_root.c" + i) + ".skill") != "") { skillscore = 3; } score[2 + i] = (((-8 + eval (("_root.c" + i) + ".defnow")) + eval (("_root.c" + i) + ".atknow")) + skillscore) / 100; } i++; } } if (targeting == "defineatk") { i = 1; while (i <= 23) { skillscore = 0; if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (onlyfoe == 0)) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { score[45 + i] = (estimate * (deftolerance - Math.abs(definevalue - eval (("_root.ce" + i) + ".atknow")))) / 10; if ((eval (("_root.ce" + i) + ".adrenaline") > 0) and (skill == "adrenaline")) { score[45 + i] = 0; } if ((eval (("_root.ce" + i) + ".skill") == "mitosis") and (skill == "mitosis")) { score[45 + i] = 0; } if ((eval (("_root.ce" + i) + ".passive") == "singularity") and (skill == "antimatter")) { score[45 + i] = 0; } } if (((eval (("_root.c" + i) + ".ctrl") > 0) and (onlyfriend == 0)) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { score[2 + i] = ((-estimate) * (deftolerance - Math.abs(definevalue - eval (("_root.c" + i) + ".atknow")))) / 10; } i++; } } if (targeting == "definedef") { i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (onlyfoe == 0)) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { score[45 + i] = (estimate * (eval (("_root.ce" + i) + ".defnow") - definevalue)) / definevalue; } if (((eval (("_root.c" + i) + ".ctrl") > 0) and (onlyfriend == 0)) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { score[2 + i] = (((-estimate) * 0.1) * (eval (("_root.c" + i) + ".cost") + eval (("_root.c" + i) + ".atknow"))) * (((eval (("_root.c" + i) + ".defnow") - definevalue) - 1) / (Math.abs((eval (("_root.c" + i) + ".defnow") - definevalue) - 1) + 0.001)); } i++; } } if (targeting == "fractal") { i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { costelement = eval (("_root.ce" + i) + ".costelement"); if (estimate > 0) { score[45 + i] = ((_root.retqe(costelement) + 1) / (eval (("_root.ce" + i) + ".cost") + 0.2)) / (((_root.cardshande * _root.cardshande) * 5) + 1); } else if (eval (("_root.ce" + i) + ".passive") == "obsession") { score[45 + i] = 1; } else { score[45 + i] = ((eval (("_root.ce" + i) + ".cost") / (_root.retq(costelement) + 1)) + 0.2) / (((_root.cardshand * _root.cardshand) * 5) + 1); } } if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { costelement = eval (("_root.c" + i) + ".costelement"); if (estimate > 0) { score[2 + i] = ((_root.retqe(costelement) + 1) / (eval (("_root.c" + i) + ".cost") + 0.2)) / (((_root.cardshande * _root.cardshande) * 5) + 1); } else { score[2 + i] = ((eval (("_root.c" + i) + ".cost") / (_root.retq(costelement) + 1)) + 0.2) / (((_root.cardshand * _root.cardshand) * 5) + 1); } } i++; } } if (targeting == "permanent") { i = 1; while (i <= 19) { if ((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".statu") != "invulnerable")) { score[69 + i] = ((eval (("_root.pe" + i) + ".cost") + 1) * estimate) / (25 - _root.cardshande); } if ((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".statu") != "invulnerable")) { score[25 + i] = ((eval (("_root.p" + i) + ".cost") + 1) * (-estimate)) / 20; if (eval (("_root.p" + i) + ".statu") == skill) { score[25 + i] = 0; } if ((eval (("_root.p" + i) + ".passive") == "sundial") and (skill != "steal")) { score[25 + i] = (_root.monitor.dmge * (-estimate)) / 20; } } i++; } } if (targeting == "pillars") { i = 1; while (i <= 19) { if (((eval (("_root.pe" + i) + ".ctype") == "pillar") and (eval (("_root.pe" + i) + ".ctrl") > 0)) and (eval (("_root.pe" + i) + ".statu") != "invulnerable")) { score[69 + i] = (estimate + (Math.random() / 10)) / 2; } if (((eval (("_root.p" + i) + ".ctype") == "pillar") and (eval (("_root.p" + i) + ".ctrl") > 0)) and (eval (("_root.p" + i) + ".statu") != "invulnerable")) { score[25 + i] = ((eval (("_root.p" + i) + ".ctrl") / (Math.abs(eval (("_root.p" + i) + ".ctrl") - estimate) + 0.5)) * 10) * (-estimate); } i++; } } if (targeting == "tears") { wassa = 0; i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".skill") == "nymph")) { wassa++; } i++; } i = 1; while (i <= 19) { if ((((((Math.floor(eval (("_root.pe" + i) + ".card") / 100) != 27) or (wassa == 0)) and ((Math.floor(eval (("_root.pe" + i) + ".card") / 100) != 7) or (wassa == 0))) and (eval (("_root.pe" + i) + ".ctype") == "pillar")) and (eval (("_root.pe" + i) + ".ctrl") > 0)) and (eval (("_root.pe" + i) + ".statu") != "invulnerable")) { score[69 + i] = (estimate + (Math.random() / 10)) / 2; } i++; } } if (targeting == "weapon") { i = 1; while (i <= 19) { if (((eval (("_root.pe" + i) + ".ctype") == "weapon") and (eval (("_root.pe" + i) + ".ctrl") > 0)) and (eval (("_root.pe" + i) + ".statu") != "invulnerable")) { if (eval (("_root.pe" + i) + ".skillcost") != "") { skillscore = retqe(eval (("_root.pe" + i) + ".skillelement")) / (1 + eval (("_root.pe" + i) + ".skillcost")); } else { skillscore = 1; } score[69 + i] = eval (("_root.pe" + i) + ".atk") + skillscore; } if (((eval (("_root.p" + i) + ".ctype") == "weapon") and (eval (("_root.p" + i) + ".ctrl") > 0)) and (eval (("_root.p" + i) + ".statu") != "invulnerable")) { if (eval (("_root.p" + i) + ".skillcost") != "") { skillscore = retqe(eval (("_root.p" + i) + ".skillelement")) / (1 + eval (("_root.p" + i) + ".skillcost")); } else { skillscore = 1; } score[25 + i] = eval (("_root.p" + i) + ".atk") + skillscore; } i++; } i = 1; while (i <= 23) { if (((eval (("_root.c" + i) + ".ctype") == "weapon") and (eval (("_root.c" + i) + ".ctrl") > 0)) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { if (eval (("_root.c" + i) + ".skillcost") != "") { skillscore = retqe(eval (("_root.c" + i) + ".skillelement")) / (1 + eval (("_root.c" + i) + ".skillcost")); } else { skillscore = 1; } score[2 + i] = eval (("_root.c" + i) + ".atk") + skillscore; } i++; } i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctype") == "weapon") and (eval (("_root.ce" + i) + ".ctrl") > 0)) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { if (eval (("_root.ce" + i) + ".skillcost") != "") { skillscore = retqe(eval (("_root.ce" + i) + ".skillelement")) / (1 + eval (("_root.ce" + i) + ".skillcost")); } else { skillscore = 1; } score[45 + i] = eval (("_root.ce" + i) + ".atk") + skillscore; } i++; } } if (targeting == "smaller") { i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) and (smaller > eval (("_root.ce" + i) + ".defnow"))) { if ((eval (("_root.ce" + i) + ".poison") > 0) or (((eval (("_root.ce" + i) + ".atknow") + eval (("_root.ce" + i) + ".defnow")) <= 2) and (eval (("_root.ce" + i) + ".skill") == ""))) { score[45 + i] = (-estimate) / 10; } if (_root.monitor.nc > 20) { score[45 + i] = (-estimate) / eval (("_root.ce" + i) + ".atknow"); } } if (((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) and (smaller > eval (("_root.c" + i) + ".defnow"))) { if (eval (("_root.c" + i) + ".skill") != "") { skillscore = 3; } score[2 + i] = ((skillscore + 1) + (eval (("_root.c" + i) + ".atknow") / (-estimate))) / 10; } i++; } } if ((skill == "petrify") and (shieldcreaturee > 0)) { score[45 + shieldcreaturee] = 0.75; } if ((skill == "petrify") and (shieldcreature > 0)) { score[2 + shieldcreature] = 0; } infestcount = 0; if (skill != "pandemonium") { i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { skillnow = eval (("_root.ce" + i) + ".skill"); if (((skillnow == "infest") and (skill != "reverse time")) and (skill != "antimatter")) { score[45 + i] = -score[45 + i]; infestcount = infestcount + 1; if (infestcount == 1) { score[45 + i] = score[45 + i] * 3; } } if ((eval (("_root.ce" + i) + ".ctype") == "weapon") and (skill == "mitosis")) { score[45 + i] = 0; } if ((((((((((((((skillnow == "devour") or (skillnow == "immortality")) or (skillnow == "paradox")) or (skillnow == "congeal")) or (skillnow == "freeze")) or (skillnow == "tsunami")) or (skillnow == "antimatter")) or (skillnow == "steal")) or (skillnow == "destroy")) or (skillnow == "reverse time")) or (skillnow == "black hole")) or (skillnow == "rage")) or (skillnow == "berserk")) or (skillnow == "unstable gas")) { score[45 + i] = score[45 + i] * 2; } if ((((((((((((((skillnow == "growth") or (skillnow == "improve")) or (skillnow == "venom")) or (skillnow == "deadly venom")) or (skillnow == "neurotoxin")) or (skillnow == "sniper")) or (skillnow == "fiery")) or (skillnow == "mutation")) or (skillnow == "improve")) or (skillnow == "lycanthropy")) or (skillnow == "scavenger")) or (skillnow == "photosynthesis")) or (skillnow == "queen")) or (skillnow == "endow")) { score[45 + i] = score[45 + i] * 1.5; } if (skillnow != "") { score[45 + i] = score[45 + i] * 1.1; } if (((skillnow == "neurotoxin") or (skillnow == "deadly venom")) and (eval (("_root.ce" + i) + ".atknow") == 0)) { score[45 + i] = score[45 + i] * 3; } if (eval (("_root.ce" + i) + ".poison") > 0) { score[45 + i] = score[45 + i] / 2; } } if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { skillnow = eval (("_root.c" + i) + ".skill"); adrenalinenow = eval (("_root.c" + i) + ".adrenaline"); if ((skillnow == "infest") or (eval (("_root.c" + i) + ".poison") >= eval (("_root.c" + i) + ".defnow"))) { score[2 + i] = 0; } if ((eval (("_root.c" + i) + ".ctype") == "weapon") and (skill == "mitosis")) { score[2 + i] = 0; } if (((((((((((((((skillnow == "devour") or (skillnow == "immortality")) or (skillnow == "paradox")) or (skillnow == "congeal")) or (skillnow == "freeze")) or (skillnow == "tsunami")) or (skillnow == "antimatter")) or (skillnow == "steal")) or (skillnow == "destroy")) or (skillnow == "reverse time")) or (skillnow == "black hole")) or (skillnow == "rage")) or (skillnow == "berserk")) or (skillnow == "unstable gas")) or (skillnow == "mitosis")) { score[2 + i] = score[2 + i] * 2; } if ((((((((((((((adrenalinenow == 1) or (skillnow == "growth")) or (skillnow == "improve")) or (skillnow == "venom")) or (skillnow == "deadly venom")) or (skillnow == "neurotoxin")) or (skillnow == "sniper")) or (skillnow == "fiery")) or (skillnow == "mutation")) or (skillnow == "improve")) or (skillnow == "lycanthropy")) or (skillnow == "scavenger")) or (skillnow == "photosynthesis")) or (skillnow == "queen")) { score[2 + i] = score[2 + i] * 1.5; } if ((skillnow == "light") and (_root.shieldtype == "hope")) { score[2 + i] = score[2 + i] * 3; } if (skillnow != "") { score[2 + i] = score[2 + i] * 1.1; } if ((eval (("_root.c" + i) + ".poison") > 0) or (eval (("_root.c" + i) + ".passive") == "voodoo")) { score[2 + i] = score[2 + i] / 2; } if (((_root.freedom >= 1) and (eval (("_root.c" + i) + ".costelement") == 9)) and (eval (("_root.c" + i) + ".passive2") == "airborne")) { score[2 + i] = 0; } } i++; } i = 1; while (i <= 19) { if ((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".statu") != "invulnerable")) { skillnow = eval (("_root.pe" + i) + ".skill"); if (((((((((((skillnow == "hasten") or (skillnow == "devour")) or (skillnow == "immortality")) or (skillnow == "paradox")) or (skillnow == "congeal")) or (skillnow == "freeze")) or (skillnow == "tsunami")) or (skillnow == "queen")) or (skillnow == "steal")) or (skillnow == "destroy")) or (skillnow == "reverse time")) { score[69 + i] = score[69 + i] * 2; } if ((((((((((((skillnow == "growth") or (skillnow == "improve")) or (skillnow == "venom")) or (skillnow == "deadly venom")) or (skillnow == "neurotoxin")) or (skillnow == "sniper")) or (skillnow == "fiery")) or (skillnow == "mutation")) or (skillnow == "improve")) or (skillnow == "lycanthropy")) or (skillnow == "scavenger")) or (skillnow == "photosynthesis")) { score[69 + i] = score[69 + i] * 1.5; } if (skillnow != "") { score[69 + i] = score[69 + i] * 1.1; } } if ((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".statu") != "invulnerable")) { skillnow = eval (("_root.p" + i) + ".skill"); if (((((((((((skillnow == "hasten") or (skillnow == "devour")) or (skillnow == "immortality")) or (skillnow == "paradox")) or (skillnow == "congeal")) or (skillnow == "freeze")) or (skillnow == "tsunami")) or (skillnow == "queen")) or (skillnow == "steal")) or (skillnow == "destroy")) or (skillnow == "reverse time")) { score[25 + i] = score[25 + i] * 2; } if ((((((((((((skillnow == "growth") or (skillnow == "improve")) or (skillnow == "venom")) or (skillnow == "deadly venom")) or (skillnow == "neurotoxin")) or (skillnow == "sniper")) or (skillnow == "fiery")) or (skillnow == "mutation")) or (skillnow == "improve")) or (skillnow == "lycanthropy")) or (skillnow == "scavenger")) or (skillnow == "photosynthesis")) { score[25 + i] = score[25 + i] * 1.5; } if (skillnow != "") { score[25 + i] = score[25 + i] * 1.1; } } i++; } } if (cloak == 1) { i = 1; while (i <= 19) { if (!(((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".statu") != "invulnerable")) and (eval (("_root.p" + i) + ".skill") == "cloak"))) { score[25 + i] = 0; } i++; } i = 1; while (i <= 23) { score[2 + i] = 0; i++; } } maxscore = 0; maxtarget = 0; ranscore = (Math.random() + 0.1) / (_root.cardshande + 2); i = 0; while (i <= 90) { if ((score[i] > maxscore) and (score[i] > ranscore)) { maxtarget = i; maxscore = score[i]; } i++; } trace("target:"); trace(maxtarget); trace("score:"); trace(score[maxtarget]); trace("scorematrix:"); trace(score); target = "none"; if ((level == "pvp") and (skill != "pandemonium")) { maxtarget = pvptarget; } if ((maxtarget != 0) and (maxtarget != 999)) { autofound = 1; } else { skill = "none"; } reflected = 0; if (((((_root.shieldtype == "reflect") and (maxtarget == 1)) and (level == "pvp")) and (skill != "holy light")) and (skill != "purify")) { maxtarget = 2; } if ((((_root.shieldtypee == "reflect") and (maxtarget == 2)) and (skill != "holy light")) and (skill != "purify")) { _root.pe4.instantfx.gotoAndPlay("reflect"); _root.pe4.dmgfx.val = "reflect"; _root.pe4.dmgfx.gotoAndPlay(2); maxtarget = 1; reflected = 1; } if (maxtarget == 1) { if (skill == "purify") { if (_root.retpo() > 0) { _root.adjpo(0); } _root.addpo(-2); _root.neuro = 0; _root.fx.gotoAndPlay("cure"); _root.sacrifice = 0; _root.hpbar.hpbar3.gotoAndStop(1); _root.sacrifice1._visible = false; } if (skill == "holy light") { _root.addhp(10); _root.fx.gotoAndPlay("holy light"); _root.hpeffect.val = "+ 10"; _root.hpeffect.gotoAndPlay(2); } if ((((_root.shieldtype == "reflect") and (reflected == 0)) and (skill != "holy light")) and (skill == "purify")) { _root.p4.instantfx.gotoAndPlay("reflect"); _root.p4.dmgfx.val = "reflect"; _root.p4.dmgfx.gotoAndPlay(2); maxtarget == 2; } else { if (skill == "lightning") { _root.addhp(-5); _root.hpeffect.val = "- 5"; _root.hpeffect.gotoAndPlay(2); _root.fx.gotoAndPlay("lightning"); } if (skill == "icebolt") { dmg = (Math.floor(_root.retqe(7) / 10) + 1) * 2; freezehp = Math.round(_root.rand() + (dmg * 0.05)); if ((freezehp >= 1) and (_root.p10.statu != "invulnerable")) { _root.p10.instantfx.gotoAndPlay("freeze"); _root.p10.skflag = 0; _root.p10.frozen = 3; } _root.addhp(-dmg); _root.fx.gotoAndPlay("icebolt"); } if (skill == "shockwave") { _root.addhp(-4); _root.fx.gotoAndPlay("shockwave"); if (_root.p10.frozen > 0) { _root.p10.instantfx.gotoAndPlay("unfrozen"); _root.disarm(); } } if (skill == "fire bolt") { dmg = (Math.floor(_root.retqe(6) / 10) + 1) * 3; _root.addhp(-dmg); _root.fx.gotoAndPlay("firebolt"); } if (skill == "drain life") { dmg = (Math.floor(_root.retqe(11) / 10) + 1) * 2; _root.addhp(-dmg); _root.fx.gotoAndPlay("drainlife"); _root.addhpe(dmg); _root.hpeffecte.val = "+ " + dmg; _root.hpeffecte.gotoAndPlay(2); } } } if (maxtarget == 2) { if (skill == "lightning") { _root.addhpe(-5); _root.hpeffecte.val = "- 5"; _root.hpeffecte.gotoAndPlay(2); _root.efx.gotoAndPlay("lightning"); } if (skill == "icebolt") { dmg = (Math.floor(_root.retqe(7) / 10) + 1) * 2; freezehp = Math.round(_root.rand() + (dmg * 0.05)); if ((freezehp >= 1) and (_root.pe10.statu != "invulnerable")) { _root.pe10.instantfx.gotoAndPlay("freeze"); _root.pe10.skflag = 0; _root.pe10.frozen = 3; } _root.addhpe(-dmg); _root.efx.gotoAndPlay("icebolt"); } if (skill == "shockwave") { _root.addhpe(-4); _root.efx.gotoAndPlay("shockwave"); if (_root.pe10.frozen > 0) { _root.pe10.instantfx.gotoAndPlay("unfrozen"); _root.disarme(); } } if (skill == "fire bolt") { dmg = (Math.floor(_root.retqe(6) / 10) + 1) * 3; _root.addhpe(-dmg); _root.efx.gotoAndPlay("firebolt"); } if (skill == "drain life") { _root.efx.gotoAndPlay("drainlife"); } if (skill == "holy light") { _root.addhpe(10); _root.efx.gotoAndPlay("holy light"); _root.hpeffecte.val = "+ 10"; _root.hpeffecte.gotoAndPlay(2); } if (skill == "purify") { if (_root.retpoe() > 0) { _root.adjpoe(0); } _root.addpoe(-2); _root.neuroe = 0; _root.efx.gotoAndPlay("cure"); _root.sacrificee = 0; _root.hpbare.hpbar3.gotoAndStop(1); _root.sacrifice2._visible = false; } } if ((maxtarget >= 3) and (maxtarget <= 25)) { target = "c" + (maxtarget - 2); if ((((_root.freedom > 0) and (skill != "pandemonium")) and (eval (target).costelement == 9)) and (eval (target).passive2 == "airborne")) { if (_root.rand() < _root.freedom) { eval (target).instantfx.gotoAndPlay("dive"); eval (target).dmgfx.gotoAndPlay(2); skill = "evade"; autofound = 2; } } } if ((maxtarget >= 26) and (maxtarget <= 45)) { target = "p" + (maxtarget - 25); } if ((maxtarget >= 46) and (maxtarget <= 69)) { target = "ce" + (maxtarget - 45); } if ((maxtarget >= 70) and (maxtarget <= 89)) { target = "pe" + (maxtarget - 69); } if (maxtarget > 2) { eval (target).dmgfx.val = skill; var skills = new Array("infect", "lightning", "icebolt", "fire bolt", "freeze", "parallel universe", "lobotomize", "drain life", "sniper", "reverse time", "gravity pull", "shockwave"); if (skill == "pandemonium") { ran = Math.floor(rand() * 12); skill = skills[ran]; eval (target).dmgfx.val = skill; if ((skill == "parallel universe") and (who == "player")) { skill = "parallel universe2"; } score[maxtarget] = 100; eval (target).panded = 1; } if (skill == "chaos") { ran = Math.floor(rand() * 12); skill = skills[ran]; trace("chaos skill: " + skill); score[maxtarget] = 100; } if ((skill == "aflatoxin") and ((eval (target).mythosis == 0) or (level == "pvp"))) { eval (target).mythosis = 1; eval (target).poison = eval (target).poison + 1; skill = "infect"; } else if (skill == "aflatoxin") { autofound = 0; } if ((skill == "liquid shadow") and ((eval (target).skill != "vampire") or (_root.lvl == "pvp"))) { eval (target).skill = "vampire"; eval (target).skillcost = ""; eval (target).skillelement = 0; skill = "infect"; } else if (skill == "liquid shadow") { autofound = 0; } if ((skill == "butterfly") and ((eval (target).skill != "destroy") or (_root.lvl == "pvp"))) { eval (target).skill = "destroy"; eval (target).skillcost = 3; eval (target).skillelement = 1; eval (target).quantum.gotoAndStop(eval (target).skillelement + 1); eval (target).instantfx.gotoAndPlay("butterfly"); } else if (skill == "butterfly") { autofound = 0; } if ((skill == "mitosis") and ((eval (target).skill != "mitosis") or (_root.lvl == "pvp"))) { eval (target).skill = "mitosis"; eval (target).skillcost = eval (target).cost; eval (target).skillelement = eval (target).costelement; eval (target).quantum.gotoAndStop(eval (target).skillelement + 1); eval (target).instantfx.gotoAndPlay("mitosis"); } else if (skill == "mitosis") { autofound = 0; } if ((skill == "acceleration") and ((eval (target).skill != "acceleration") or (_root.lvl == "pvp"))) { eval (target).skill = "acceleration"; eval (target).skillcost = ""; eval (target).skillelement = 0; eval (target).quantum.gotoAndStop(eval (target).skillelement + 1); eval (target).instantfx.gotoAndPlay("acceleration"); } else if (skill == "acceleration") { autofound = 0; } if ((skill == "overdrive") and ((eval (target).skill != "overdrive") or (_root.lvl == "pvp"))) { eval (target).skill = "overdrive"; eval (target).skillcost = ""; eval (target).skillelement = 0; eval (target).quantum.gotoAndStop(eval (target).skillelement + 1); eval (target).instantfx.gotoAndPlay("acceleration"); } else if (skill == "overdrive") { autofound = 0; } if (skill == "readiness") { eval (target).skillcost = 0; eval (target).instantfx.gotoAndPlay("hatch"); if ((((eval (target).costelement == 10) and (eval (target).delay == 0)) and (eval (target).frozen == 0)) and (eval (target).readiness != -1)) { eval (target).skflag = 1; eval (target).readiness = 1; } } if ((skill == "infect") or (skill == "infection")) { eval (target).instantfx.gotoAndPlay("poisonfx"); eval (target).poison = eval (target).poison + 1; } if (skill == "purify") { eval (target).instantfx.gotoAndPlay("cure"); eval (target).mythosis = 0; if (eval (target).poison > 0) { eval (target).poison = 0; } eval (target).poison = eval (target).poison - 2; } if (skill == "web") { if (eval (target).passive2 == "airborne") { eval (target).passive2 = ""; eval (target).instantfx.gotoAndPlay("web"); } } if ((skill == "mutation") or (skill == "improve")) { ran = rand(); if (skill == "improve") { ran = 0.9; } eval (target).instantfx.gotoAndPlay("mutation"); if (ran < 0.1) { skill = "paradox"; } else if ((ran >= 0.1) and (ran < 0.6)) { eval (target).card = 102; eval (target).gotoAndPlay(2); } else if (ran >= 0.6) { card = Math.floor(rand() * _root.cindexn); eval (target).card = _root.cindexx[card]; eval (target).statu = "mutation"; eval (target).gotoAndPlay(2); } } if (skill == "catapult") { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); dmg = Math.ceil(((100 * eval (target).defnow) / (100 + eval (target).defnow)) * (1 + (Math.ceil(eval (target).frozen / 10) * 0.5))); sfx = "hit" + Math.min(Math.floor(Math.sqrt(dmg + 1)) - 1, 8); trace(sfx); _root.soundfx.gotoAndPlay(sfx); _root.addhp(-dmg); _root.hpeffect.val = dmg; _root.hpeffect.gotoAndPlay(2); if (eval (target).poison > 0) { _root.addpo(eval (target).poison); _root.fx.gotoAndPlay("poison"); } } if ((skill == "paradox") or (skill == "devour")) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } if (skill == "lightning") { eval (target).defnow = eval (target).defnow - 5; eval (target).dmgfx.val = "- 5"; eval (target).dmgfx.gotoAndPlay(2); eval (target).instantfx.gotoAndPlay("lightning"); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } if ((skill == "shockwave") and (eval (target).frozen == 0)) { eval (target).defnow = eval (target).defnow - 4; eval (target).dmgfx.val = "- 4"; eval (target).dmgfx.gotoAndPlay(2); eval (target).instantfx.gotoAndPlay("shockwave"); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } if ((skill == "shockwave") and (eval (target).frozen > 0)) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); eval (target).instantfx.gotoAndPlay("shockwave"); } if ((skill == "immolate") or (skill == "cremation")) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); eval (target).instantfx.gotoAndPlay("immolate"); if (eval (target).passive != "singularity") { _root.efx.gotoAndPlay("nova"); i = 1; while (i <= 5) { _root.qadjuste(i, 1); i++; } if (skill == "immolate") { _root.qadjuste(6, 6); } else { _root.qadjuste(6, 8); } i = 7; while (i <= 12) { _root.qadjuste(i, 1); i++; } } } if (skill == "sniper") { eval (target).defnow = eval (target).defnow - 3; eval (target).dmgfx.val = "- 3"; eval (target).dmgfx.gotoAndPlay(2); eval (target).instantfx.gotoAndPlay("arrow"); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } if (skill == "fire bolt") { dmg = (Math.floor(_root.retqe(6) / 10) + 1) * 3; if (who == "player") { dmg = (Math.floor(_root.retq(6) / 10) + 1) * 3; } eval (target).defnow = eval (target).defnow - dmg; eval (target).instantfx.gotoAndPlay("firebolt"); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).freeze = 0; eval (target).gotoAndStop(1); } } if (skill == "drain life") { dmg = (Math.floor(_root.retqe(11) / 10) + 1) * 2; if (who == "player") { dmg = (Math.floor(_root.retq(11) / 10) + 1) * 2; } if (eval (target).defnow < dmg) { dmg = eval (target).defnow; } eval (target).defnow = eval (target).defnow - dmg; eval (target).instantfx.gotoAndPlay("drainlife"); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).freeze = 0; eval (target).gotoAndStop(1); } if (who == "player") { _root.addhp(dmg); _root.hpeffect.val = "+ " + dmg; _root.hpeffect.gotoAndPlay(2); } else { _root.addhpe(dmg); _root.hpeffecte.val = "+ " + dmg; _root.hpeffecte.gotoAndPlay(2); } } if (skill == "icebolt") { dmg = (Math.floor(_root.retqe(7) / 10) + 1) * 2; if (who == "player") { dmg = (Math.floor(_root.retq(7) / 10) + 1) * 2; } freeze = Math.round(rand() + (dmg * 0.05)); eval (target).defnow = eval (target).defnow - dmg; eval (target).instantfx.gotoAndPlay("icebolt"); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).freeze = 0; eval (target).gotoAndStop(1); } } if (((skill == "freeze") or (freeze >= 1)) or (skill == "congeal")) { if (skill != "icebolt") { eval (target).instantfx.gotoAndPlay("freeze"); } eval (target).skflag = 0; eval (target).frozen = 3; if (skill == "congeal") { eval (target).frozen = 4; } } if (skill == "lobotomize") { eval (target).instantfx.gotoAndPlay("lobotomize"); eval (target).statu = ""; eval (target).skflag = 0; eval (target).quantum.gotoAndStop(1); eval (target).skill = ""; eval (target).momentum = 0; eval (target).skillcost = ""; eval (target).skillelement = 0; } if ((skill == "parallel universe") and (((autofound == 1) and (score[maxtarget] > (_root.rethpe() / 100))) or (level == "pvp"))) { autofound = 0; i = 1; while (i <= 23) { if (eval (("_root.ce" + i) + ".ctrl") == 0) { Set(("_root.ce" + i) + ".ctrl", 1); Set(("_root.ce" + i) + ".skflag", 0); Set(("_root.ce" + i) + ".card", eval (target).card); if ((maxtarget >= 46) and (maxtarget <= 69)) { Set(("_root.ce" + i) + ".statu", "copye"); } if ((maxtarget >= 3) and (maxtarget <= 25)) { Set(("_root.ce" + i) + ".statu", "copy"); } Set(("_root.ce" + i) + ".copyn", eval (target).pos); autofound = 1; eval (target).instantfx.gotoAndPlay("parallel"); target = "_root.ce" + i; eval (target).gotoAndPlay(2); eval (target).instantfx.gotoAndPlay("parallel"); break; } i++; } } else if (skill == "parallel universe") { autofound = 0; } if (skill == "parallel universe2") { autofound = 0; i = 1; while (i <= 23) { if (eval (("_root.c" + i) + ".ctrl") == 0) { Set(("_root.c" + i) + ".ctrl", 1); Set(("_root.c" + i) + ".skflag", 0); Set(("_root.c" + i) + ".card", eval (target).card); if ((maxtarget >= 46) and (maxtarget <= 69)) { Set(("_root.c" + i) + ".statu", "copye"); } if ((maxtarget >= 3) and (maxtarget <= 25)) { Set(("_root.c" + i) + ".statu", "copy"); } Set(("_root.c" + i) + ".copyn", eval (target).pos); autofound = 1; eval (target).instantfx.gotoAndPlay("parallel"); target = "_root.c" + i; eval (target).gotoAndPlay(2); eval (target).instantfx.gotoAndPlay("parallel"); break; } i++; } } if (skill == "holy light") { eval (target).instantfx.gotoAndPlay("holy light"); if ((eval (target).costelement == 2) or (eval (target).costelement == 11)) { eval (target).defnow = eval (target).defnow - 10; eval (target).dmgfx.val = "- 10"; eval (target).dmgfx.gotoAndPlay(2); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } else if (eval (target).defnow < eval (target).def) { eval (target).defnow = eval (target).defnow + 10; eval (target).dmgfx.val = "+ 10"; eval (target).dmgfx.gotoAndPlay(2); if (eval (target).defnow > eval (target).def) { eval (target).defnow = eval (target).def; } } } if (skill == "enchant") { eval (target).statu = "invulnerable"; eval (target).instantfx.gotoAndPlay("immortal"); } if (skill == "nymph") { nymph = (Math.floor(eval (target).card / 100) * 100) + 20; if (Math.floor(eval (target).card / 100) == 0) { nymph = (Math.ceil(rand() * 12) * 100) + 20; } if (Math.floor(eval (target).card / 100) == 20) { nymph = (Math.ceil(rand() * 12) * 100) + 2020; } if (maxtarget < 46) { i = 1; while (i <= 23) { if (eval (("_root.c" + i) + ".ctrl") == 0) { Set(("_root.c" + i) + ".ctrl", 1); Set(("_root.c" + i) + ".skflag", 0); Set(("_root.c" + i) + ".card", nymph); target2 = "_root.c" + i; eval (target2).gotoAndPlay(2); break; } i++; } } if (maxtarget >= 46) { i = 1; while (i <= 23) { if (eval (("_root.ce" + i) + ".ctrl") == 0) { Set(("_root.ce" + i) + ".ctrl", 1); Set(("_root.ce" + i) + ".skflag", 0); Set(("_root.ce" + i) + ".card", nymph); target2 = "_root.ce" + i; eval (target2).gotoAndPlay(2); break; } i++; } } } if (((skill == "steal") and (maxtarget < 46)) and ((((((autofound == 1) and (eval (target).card != 211)) and (eval (target).card != 2211)) and (eval (target).card != 3106)) and (eval (target).card != 1106)) or (level == "pvp"))) { autofound = 0; if ((eval (target).ctype == "pillar") or (eval (target).ctype == "shard")) { i = 1; while (i <= 19) { if (eval (("_root.pe" + i) + ".card") == eval (target).card) { Set(("_root.pe" + i) + ".ctrl", eval (("_root.pe" + i) + ".ctrl") + 1); autofound = 1; eval ("_root.pe" + i).gotoAndPlay(2); skill = "destroy"; break; } i++; } } if (autofound == 0) { i = 1; while (i <= 19) { if (eval (("_root.pe" + i) + ".ctrl") == 0) { autofound = 1; break; } i++; } if (eval (target).ctype == "shield") { _root.shielde = _root.shield; _root.shieldtypee = _root.shieldtype; autofound = 1; i = 4; } if (eval (target).ctype == "weapon") { autofound = 1; i = 10; } if (autofound == 1) { Set(("_root.pe" + i) + ".ctrl", 1); Set(("_root.pe" + i) + ".skflag", 0); Set(("_root.pe" + i) + ".card", eval (target).card); skill = "destroy"; eval (target).instantfx.gotoAndPlay("steal"); target2 = "_root.pe" + i; eval (target2).gotoAndPlay(2); eval (target2).instantfx.gotoAndPlay("steal"); eval (target2).statu = eval (target).statu; eval (target2).skill = eval (target).skill; eval (target2).stealinvulnerability = eval (target).invulnerability; eval (target2).stolen = 1; eval (target2).maintain = eval (target).maintain; eval (target2).skillcost = eval (target).skillcost; eval (target2).skillelement = eval (target).skillelement; if (statu != "") { instantfx.gotoAndStop(statu); } } } } else if (skill == "steal") { autofound = 0; } if ((skill == "destroy") or (skill == "nymph")) { eval (target).instantfx.gotoAndPlay("die"); if ((eval (target).ctype != "shield") and (eval (target).ctype != "weapon")) { eval (target).ctrl = eval (target).ctrl - 1; if (eval (target).ctrl <= 0) { eval (target).card = 0; eval (target).gotoAndStop(1); } } if (((eval (target).ctype == "shield") and (maxtarget >= 26)) and (maxtarget <= 45)) { eval (target).dmgfx.val = "Destroyed"; eval (target).dmgfx.gotoAndPlay(2); eval (target).ctrl = eval (target).ctrl - 1; if (eval (target).ctrl <= 0) { _root.deshield(); } } if (((eval (target).ctype == "shield") and (maxtarget >= 70)) and (maxtarget <= 89)) { eval (target).dmgfx.val = "Destroyed"; eval (target).dmgfx.gotoAndPlay(2); eval (target).ctrl = eval (target).ctrl - 1; if (eval (target).ctrl <= 0) { _root.deshielde(); } } if (((eval (target).ctype == "weapon") and (maxtarget >= 26)) and (maxtarget <= 45)) { eval (target).dmgfx.val = "Destroyed"; eval (target).dmgfx.gotoAndPlay(2); _root.disarm(); } if (((eval (target).ctype == "weapon") and (maxtarget >= 70)) and (maxtarget <= 89)) { eval (target).dmgfx.val = "Destroyed"; eval (target).dmgfx.gotoAndPlay(2); _root.disarme(); } if (_root.stealing == 1) { eval (target).dmgfx.val = "Stolen"; } } if (skill == "momentum") { if (eval (target).skill == "") { eval (target).skill = "momentum"; } eval (target).momentum = 1; eval (target).atknow = eval (target).atknow + 1; eval (target).defnow = eval (target).defnow + 1; eval (target).atk = eval (target).atk + 1; eval (target).def = eval (target).def + 1; eval (target).dmgfx.val = "+1 / +1"; eval (target).dmgfx.gotoAndPlay(2); eval (target).instantfx.gotoAndPlay("momentum"); } else if (skill == "momentum") { autofound = 0; } if ((skill == "adrenaline") and ((eval (target).adrenaline != 1) or (_root.lvl == "pvp"))) { eval (target).adrenaline = 1; eval (target).dmgfx.val = "Adrenaline"; eval (target).dmgfx.gotoAndPlay(2); eval (target).instantfx.gotoAndPlay("adrenaline"); } else if (skill == "adrenaline") { autofound = 0; } if (skill == "blessing") { eval (target).atknow = eval (target).atknow + 3; eval (target).defnow = eval (target).defnow + 3; eval (target).atk = eval (target).atk + 3; eval (target).def = eval (target).def + 3; eval (target).dmgfx.val = "+3 / +3"; eval (target).dmgfx.gotoAndPlay(2); eval (target).instantfx.gotoAndPlay("holy light"); } if (skill == "rage") { eval (target).atknow = eval (target).atknow + 5; eval (target).defnow = eval (target).defnow - 5; eval (target).atk = eval (target).atk + 5; eval (target).dmgfx.val = "+5 / -5"; eval (target).dmgfx.gotoAndPlay(2); eval (target).instantfx.gotoAndPlay("fire"); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).freeze = 0; eval (target).gotoAndStop(1); } } if (skill == "berserk") { eval (target).atknow = eval (target).atknow + 6; eval (target).defnow = eval (target).defnow - 6; eval (target).atk = eval (target).atk + 6; eval (target).dmgfx.val = "+6 / -6"; eval (target).dmgfx.gotoAndPlay(2); eval (target).instantfx.gotoAndPlay("fire"); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).freeze = 0; eval (target).gotoAndStop(1); } } if (skill == "antimatter") { eval (target).atknow = -eval (target).atknow; eval (target).atk = -eval (target).atk; eval (target).instantfx.gotoAndPlay("entropy"); eval (target).dmgfx.val = "Antimatter"; eval (target).dmgfx.gotoAndPlay(2); } if (skill == "chaos power") { ran = Math.floor(_root.rand() * 5) + 1; ran2 = Math.floor(_root.rand() * 5) + 1; eval (target).atknow = eval (target).atknow + ran; eval (target).defnow = eval (target).defnow + ran2; eval (target).atk = eval (target).atk + ran; eval (target).def = eval (target).def + ran2; eval (target).dmgfx.val = ((("+" + ran) + " / ") + "+") + ran2; eval (target).dmgfx.gotoAndPlay(2); eval (target).instantfx.gotoAndPlay("holy light"); } else if (skill == "chaos power") { autofound = 0; } if (skill == "heal") { if (eval (target).defnow < eval (target).def) { eval (target).defnow = eval (target).defnow + 5; eval (target).dmgfx.val = "+ 5"; eval (target).dmgfx.gotoAndPlay(2); if (eval (target).defnow > eval (target).def) { eval (target).defnow = eval (target).def; } } eval (target).instantfx.gotoAndPlay("holy light"); } if (skill == "armor") { eval (target).defnow = eval (target).defnow + 3; eval (target).def = eval (target).def + 3; eval (target).instantfx.gotoAndPlay("earth"); eval (target).dmgfx.val = "+0 / +3"; eval (target).dmgfx.gotoAndPlay(2); } else if (skill == "armor") { autofound = 0; } if (skill == "heavy armor") { eval (target).defnow = eval (target).defnow + 6; eval (target).def = eval (target).def + 6; eval (target).instantfx.gotoAndPlay("earth"); eval (target).dmgfx.val = "+0 / +6"; eval (target).dmgfx.gotoAndPlay(2); } else if (skill == "heavy armor") { autofound = 0; } if (skill == "petrify") { eval (target).skflag = 0; eval (target).delay = 6; eval (target).instantfx.gotoAndPlay("stoneskin"); eval (target).defnow = eval (target).defnow + 20; eval (target).def = eval (target).def + 20; eval (target).dmgfx.val = "+0 / +20"; eval (target).dmgfx.gotoAndPlay(2); } if (skill == "guard") { eval (target).skflag = 0; eval (target).delay = eval (target).delay + 1; eval (target).instantfx.gotoAndPlay("stoneskin"); if (eval (target).passive2 != "airborne") { eval (target).defnow = eval (target).defnow - guarddmg; if (guarddmg < 0) { eval (target).def = eval (target).def - guarddmg; } } eval (target).dmgfx.val = "Guard"; eval (target).dmgfx.gotoAndPlay(2); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).freeze = 0; eval (target).gotoAndStop(1); } } if ((skill == "reverse time") and ((score[maxtarget] > (_root.rethpe() / 400)) or (level == "pvp"))) { if (eval (target).passive == "mummy") { eval (target).card = 1012 + (Math.floor(eval (target).card / 2000) * 2000); eval (target).gotoAndPlay(2); } else if (eval (target).passive == "undead") { rancard = Math.floor(_root.rand() * _root.cindexn); eval (target).card = _root.cindexx[rancard] + (Math.floor(eval (target).card / 2000) * 2000); eval (target).gotoAndPlay(2); } else { if (maxtarget < 46) { _root.deckx[_root.deckn] = eval (target).card; _root.deckn = _root.deckn + 1; } if (maxtarget >= 46) { _root.deckex[_root.decken] = eval (target).card; _root.decken = _root.decken + 1; } eval (target).card = 0; eval (target).ctrl = 0; eval (target).iexist = 0; eval (target).gotoAndStop(1); } eval (target).instantfx.gotoAndPlay("hatch"); } else if (skill == "reverse time") { autofound = 0; } if ((skill == "tsunami") or (skill == "earthquake")) { eval (target).ctrl = eval (target).ctrl - 3; eval (target).instantfx.gotoAndPlay("die"); if (eval (target).ctrl <= 0) { eval (target).ctrl = 0; eval (target).card = 0; eval (target).gotoAndStop(1); } } if (skill == "immortality") { eval (target).instantfx.gotoAndPlay("immortal"); eval (target).statu = "invulnerable"; eval (target).frozen = 0; eval (target).immortal = 1; } if (skill == "wisdom") { eval (target).atknow = eval (target).atknow + 4; eval (target).atk = eval (target).atk + 4; eval (target).dmgfx.val = "+4 / +0"; eval (target).dmgfx.gotoAndPlay(2); if (eval (target).immortal == 1) { eval (target).instantfx.gotoAndPlay("wisdom"); eval (target).immortal = 2; } } if ((skill == "fractal") or (skill == "nightmare")) { _root.fractalcard = eval (target).card; } if (skill == "gravity pull") { if (maxtarget < 46) { if (_root.shieldcreature > 0) { Set(("_root.c" + _root.shieldcreature) + ".icons.gravity._visible", false); } eval (target).instantfx.gotoAndPlay("gravity pull"); _root.shieldcreature = eval (target).pos; } if ((maxtarget >= 46) and ((_root.shieldcreaturee == 0) or (level == "pvp"))) { if (_root.shieldcreaturee > 0) { Set(("_root.ce" + _root.shieldcreaturee) + ".icons.gravity._visible", false); } eval (target).instantfx.gotoAndPlay("gravity pull"); _root.shieldcreaturee = eval (target).pos; } else if (maxtarget >= 46) { autofound = 0; } } } if ((((autofound == 1) and (skill != "parallel universe2")) and (skill != "parallel universe")) and (skill != "nymph")) { eval (target).dmgfx.gotoAndPlay(2); } if (_root.rethp() > _root.hpmax) { _root.adjhp(_root.hpmax); } if (_root.rethpe() > _root.hpemax) { _root.adjhpe(_root.hpemax); } return(autofound); } function onScoresReceived(args) { if (args.scores != null) { trace("Scores received!"); pvprank = Math.floor(Math.random() * 50); pvpuser = args.scores.weekly.rows[pvprank][1]; if (pvpuser == undefined) { pvpuser = args.scores.alltime.rows[pvprank][1]; } trace(pvpuser); play(); } else if (args.error) { pvpuser = "none"; trace("Error: " + args.errorCode); } } gamever = 1.321; verdisp = "ver. " + gamever; autolink = 0; alternateserver = 1; newpsw = ""; newemail = ""; t500building = 0; t500action = "read"; cardo = 0; nn = 0; ncode = 0; fhc = 4; fhcv = 0; fhor = 0; fo = 1; nextfg = 0; nextpet = 0; customelement = 0; dotuput = ""; var won; var deckn; var deckan; var deckbn; var cindexn; var decken; var deckpn1; var lost; var element; var electrum; var deckalln; var deckpn2; var deckpn3; var score; var highx = new Array(); var t500x = new Array(); i = 0; while (i < 5) { t500x[i] = 0; i++; } var _mochiads_game_id = "a918206adbb9b4c6"; enough = 0; t500enough = 0; power = 0; coda = 1 + Math.floor(Math.random() * 100); codb = 1 + Math.floor(Math.random() * 100); codc = 1 + Math.floor(Math.random() * 100); i = 0; while (i < 9) { if (Math.random() > 0.5) { Set("hp" + i, Math.random()); Set("hpe" + i, Math.random()); Set("electrum" + i, Math.random()); Set("poisone" + i, Math.random()); Set("poison" + i, Math.random()); } i++; } Set((("fo" + coda) + codb) + codc, 1); Set((("won" + coda) + codb) + codc, 0); Set((("electrum" + coda) + codb) + codc, 0); Set((("score" + coda) + codb) + codc, 0); Set((("chances" + coda) + codb) + codc, 0); Set((("hp" + coda) + codb) + codc, 0); Set((("hpe" + coda) + codb) + codc, 0); Set((("poisone" + coda) + codb) + codc, 0); Set((("poison" + coda) + codb) + codc, 0); i = 1; while (i <= 12) { Set(((("q" + i) + coda) + codb) + codc, 0); i++; } i = 1; while (i <= 12) { Set(((("qe" + i) + coda) + codb) + codc, 0); i++; } mochi.as2.MochiScores.setBoardID("973a380998245163"); earthquake = 0; function sync() { var syncx = new Array(); syncn = 0; syncx[syncn] = nnn; syncn = syncn + 1; syncx[syncn] = rethp(); syncn = syncn + 1; i = 1; while (i <= 12) { syncx[syncn] = retq(i); syncn = syncn + 1; i++; } i = 1; while (i <= 8) { syncx[syncn] = eval (("h" + i) + ".card"); syncn = syncn + 1; i++; } i = 1; while (i <= 19) { syncx[syncn] = eval (("p" + i) + ".card"); syncn = syncn + 1; syncx[syncn] = eval (("p" + i) + ".ctrl"); syncn = syncn + 1; i++; } i = 1; while (i <= 23) { syncx[syncn] = eval (("c" + i) + ".card"); syncn = syncn + 1; syncx[syncn] = eval (("c" + i) + ".ctrl"); syncn = syncn + 1; if (eval (("c" + i) + ".atk") >= 0) { syncx[syncn] = eval (("c" + i) + ".atk"); } else { syncx[syncn] = 500 - eval (("c" + i) + ".atk"); } syncn = syncn + 1; syncx[syncn] = eval (("c" + i) + ".def"); syncn = syncn + 1; if (eval (("c" + i) + ".atknow") >= 0) { syncx[syncn] = eval (("c" + i) + ".atknow"); } else { syncx[syncn] = 500 - eval (("c" + i) + ".atknow"); } syncn = syncn + 1; syncx[syncn] = eval (("c" + i) + ".defnow"); syncn = syncn + 1; i++; } var tracex = new Array(); i = 0; while (i < syncn) { temp = syncx[i]; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } if (temp == undefined) { temp = "0000"; } tracex[i] = temp; i++; } syncro = tracex.join(""); ctrltemp = ctrlx.join(""); ctrl = ctrltemp + syncro; if (role == "master") { pvp_lv.masterctrl = ctrl; pvp_lv.statu = "masterdone"; pvp_lv.loadVariables(pvpserver + pvpwritemaster, "POST"); } if (role == "slave") { pvp_lv.slavectrl = ctrl; pvp_lv.statu = "slavedone"; pvp_lv.loadVariables(pvpserver + pvpwriteslave, "POST"); } } function permanentskills() { if ((skill == "hasten") and (((cardshande < 8) and (decken > 5)) or (level == "pvp"))) { autofound = 1; eval (targete).instantfx.gotoAndPlay("hasten"); if (decken <= 0) { gotoAndStop ("win"); } else if (cardshande < 8) { i = 1; while (i <= 8) { if (eval (("he" + i) + ".card") == 0) { Set(("he" + i) + ".card", deckex[decken - 1]); eval ("he" + i).gotoAndPlay(2); deckex[decken - 1] = 0; decken = decken - 1; cardshande = cardshande + 1; break; } i++; } } } if ((skill == "duality") and ((((cardshande < 8) and (decken > 5)) and (deckn > 0)) or (level == "pvp"))) { autofound = 1; eval (targete).instantfx.gotoAndPlay("duality"); if ((cardshande < 8) and (deckn > 0)) { i = 1; while (i <= 8) { if (eval (("he" + i) + ".card") == 0) { Set(("he" + i) + ".card", deckx[deckn - 1]); eval ("he" + i).gotoAndPlay(2); cardshande = cardshande + 1; break; } i++; } } } if (((((((skill == "destroy") or (skill == "steal")) or (skill == "lobotomize")) or (skill == "reverse time")) or (skill == "sniper")) or (skill == "petrify")) or (skill == "catapult")) { autofound = _root.autotarget(skill); if (autofound == 1) { eval (targete).instantfx.gotoAndPlay("generic"); } } if (skill == "tsunami") { autofound = _root.autotarget(skill); if (autofound == 1) { eval (targete).instantfx.gotoAndPlay("water"); } } if (skill == "ignite") { _root.forcedecloak(); i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { target = "_root.ce" + i; eval (target).defnow = eval (target).defnow - 1; eval (target).dmgfx.val = "- 1"; eval (target).dmgfx.gotoAndPlay(2); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { target = "_root.c" + i; eval (target).defnow = eval (target).defnow - 1; eval (target).dmgfx.val = "- 1"; eval (target).dmgfx.gotoAndPlay(2); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } i++; } if (_root.shieldtype == "reflect") { _root.p4.instantfx.gotoAndPlay("reflect"); _root.p4.dmgfx.val = "reflect"; _root.p4.dmgfx.gotoAndPlay(2); _root.hpeffecte.val = "- 20"; _root.hpeffecte.gotoAndPlay(2); _root.addhpe(-20); _root.efx.gotoAndPlay("ignite"); } else { _root.fx.gotoAndPlay("ignite"); _root.hpeffect.val = "- 20"; _root.hpeffect.gotoAndPlay(2); _root.addhp(-20); } eval (targete).ctrl = 0; eval (targete).card = 0; eval (targete).gotoAndStop(1); } if (skill == "patience") { eval (targete).instantfx.gotoAndPlay("die"); eval (targete).ctrl = 0; eval (targete).card = 0; eval (targete).gotoAndStop(1); _root.patient = 0; } if (_root.rethp() < 0) { _root.adjhp(0); } if (_root.rethpe() < 0) { _root.adjhpe(0); } if (autofound == 1) { Set(("pe" + i) + ".skflag", 0); _root.qadjuste(skillelement, -skillcost); } } function creatureskills() { autofound = 1; if (eval (targete).card > 2000) { elite = 2000; } else { elite = 0; } if (skill == "poison") { eval (targete).instantfx.gotoAndPlay("poison"); _root.addpo(1); _root.fx.gotoAndPlay("poison"); } if (skill == "burrow") { eval (targete).instantfx.gotoAndPlay("burrow"); eval (targete).statu = "invulnerable"; eval (targete).skill = "unburrow"; eval (targete).skillcost = 0; eval (targete).burrow = 1; if ((eval (targete).costelement == 2) or (eval (targete).costelement == 11)) { eval (targete).atknow = Math.floor((eval (targete).atknow - _root.nightfall) / 2) + _root.nightfall; } else { eval (targete).atknow = Math.floor(eval (targete).atknow / 2); } } else if ((skill == "unburrow") and ((_root.rethp() < (_root.monitor.dmge() + 10)) or (_root.level == "pvp"))) { eval (targete).burrow = 0; eval (targete).instantfx.gotoAndPlay("burrow"); eval (targete).statu = ""; eval (targete).skill = "burrow"; eval (targete).skillcost = 1; if ((eval (targete).costelement == 2) or (eval (targete).costelement == 11)) { eval (targete).atknow = ((eval (targete).atknow - _root.nightfall) * 2) + _root.nightfall; } else { eval (targete).atknow = eval (targete).atknow * 2; } } if (skill == "infect") { autofound = _root.autotarget(skill); if (autofound == 1) { eval (targete).instantfx.gotoAndPlay("poisonfx"); eval (targete).card = 0; eval (targete).ctrl = 0; eval (targete).gotoAndStop(1); } } if (skill == "dead/alive") { _root.deathtrigger(); eval (targete).instantfx.gotoAndPlay("fakedeath"); } if (skill == "infection") { autofound = _root.autotarget(skill); if (autofound == 1) { eval (targete).instantfx.gotoAndPlay("poisonfx"); } } if (skill == "web") { autofound = _root.autotarget(skill); if (autofound == 1) { eval (targete).instantfx.gotoAndPlay("web"); } } if (skill == "paradox") { autofound = _root.autotarget(skill); if (autofound == 1) { eval (targete).instantfx.gotoAndPlay("kill"); } } if ((skill == "freeze") or (skill == "congeal")) { autofound = _root.autotarget(skill); if (autofound == 1) { eval (targete).instantfx.gotoAndPlay("water"); } } if (skill == "devour") { smaller = eval (targete).defnow; autofound = _root.autotarget(skill); if (autofound == 1) { eval (targete).instantfx.gotoAndPlay("kill"); eval (targete).atknow = eval (targete).atknow + 1; eval (targete).defnow = eval (targete).defnow + 1; eval (targete).atk = eval (targete).atk + 1; eval (targete).def = eval (targete).def + 1; eval (targete).dmgfx.val = "+1 / +1"; eval (targete).dmgfx.gotoAndPlay(2); if (eval (target).passive == "poisonous") { eval (targete).instantfx.gotoAndPlay("poisonfx"); eval (targete).poison = eval (targete).poison + 1; } } } if (skill == "endow") { autofound = _root.autotarget(skill); if (autofound == 1) { eval (targete).instantfx.gotoAndPlay("generic"); eval (target).instantfx.gotoAndPlay("generic"); eval (targete).def = eval (targete).def + 2; eval (targete).atk = eval (targete).atk + eval (target).atk; eval (targete).defnow = eval (targete).defnow + 2; eval (targete).atknow = eval (targete).atknow + eval (target).atk; eval (targete).skill = eval (target).skill; eval (targete).skillcost = eval (target).skillcost; eval (targete).skillelement = eval (target).skillelement; eval (targete).passive = eval (target).passive; eval (targete).dmgfx.val = ("+" + eval (target).atk) + " / +2"; eval (targete).dmgfx.gotoAndPlay(2); eval (targete).quantum.gotoAndStop(1); if (eval (target).momentum == 1) { eval (targete).instantfx.gotoAndPlay("momentum"); eval (targete).momentum = 1; } if (eval (target).skillcost > 0) { eval (targete).quantum.gotoAndStop(eval (target).skillelement + 1); } } } if (skill == "gravity pull") { if (_root.shieldcreaturee > 0) { Set(("_root.ce" + _root.shieldcreaturee) + ".icons.gravity._visible", false); } eval (targete).instantfx.gotoAndPlay("gravity pull"); _root.shieldcreaturee = eval (targete).pos; } if (skill == "photosynthesis") { eval (targete).instantfx.gotoAndPlay("Photo"); _root.qadjuste(5, 2); if (eval (targete).skillcost > 0) { eval (targete).skflag = 1; } } if (skill == "deja vu") { found = 0; eval (targete).instantfx.gotoAndPlay("dejavu"); i = 1; while (i <= 23) { if (eval (("_root.ce" + i) + ".ctrl") == 0) { eval (targete).skill = ""; eval (targete).skillcost = ""; Set(("_root.ce" + i) + ".ctrl", 1); Set(("_root.ce" + i) + ".skflag", 0); Set(("_root.ce" + i) + ".card", eval (targete).card); Set(("_root.ce" + i) + ".statu", "copye"); Set(("_root.ce" + i) + ".copyn", eval (targete).pos); found = 1; target2 = "_root.ce" + i; eval (target2).gotoAndPlay(2); eval (targete).quantum.gotoAndStop(1); break; } i++; } } if (skill == "hatch") { eval (targete).instantfx.gotoAndPlay("hatch"); ran = Math.floor(rand() * _root.cindexn); eval (targete).card = _root.cindexx[ran] + elite; eval (targete).gotoAndPlay(2); if (eval (targete).skflag > 0) { i = 1; while (i <= 23) { if (eval (("_root.ce" + i) + ".ctrl") == 0) { eval (targete).skill = ""; eval (targete).skillcost = ""; Set(("_root.ce" + i) + ".ctrl", 1); Set(("_root.ce" + i) + ".skflag", 0); Set(("_root.ce" + i) + ".card", eval (targete).card); found = 1; target2 = "_root.ce" + i; eval (target2).gotoAndPlay(2); break; } i++; } } } if (skill == "dive") { eval (targete).instantfx.gotoAndPlay("dive"); eval (targete).dive = 1; eval (targete).atknow = eval (targete).atknow * 2; } if (skill == "growth") { eval (targete).instantfx.gotoAndPlay("life"); eval (targete).atknow = eval (targete).atknow + 2; eval (targete).defnow = eval (targete).defnow + 2; eval (targete).atk = eval (targete).atk + 2; eval (targete).def = eval (targete).def + 2; eval (targete).dmgfx.val = "+2 / +2"; eval (targete).dmgfx.gotoAndPlay(2); } if (skill == "ablaze") { eval (targete).instantfx.gotoAndPlay("fire"); eval (targete).atknow = eval (targete).atknow + 2; eval (targete).atk = eval (targete).atk + 2; eval (targete).dmgfx.val = "+2 / +0"; eval (targete).dmgfx.gotoAndPlay(2); } if (skill == "steam") { eval (targete).instantfx.gotoAndPlay("fire"); eval (targete).atknow = eval (targete).atknow + 5; eval (targete).dmgfx.val = "+5 / +0"; eval (targete).dmgfx.gotoAndPlay(2); } if (skill == "lycanthropy") { eval (targete).instantfx.gotoAndPlay("darkness"); eval (targete).atknow = eval (targete).atknow + 5; eval (targete).defnow = eval (targete).defnow + 5; eval (targete).atk = eval (targete).atk + 5; eval (targete).def = eval (targete).def + 5; eval (targete).skill = ""; eval (targete).skillcost = ""; eval (targete).quantum.gotoAndStop(1); } if (skill == "stone form") { eval (targete).instantfx.gotoAndPlay("stoneskin"); eval (targete).defnow = eval (targete).defnow + 20; eval (targete).def = eval (targete).def + 20; eval (targete).skill = ""; eval (targete).skillcost = ""; eval (targete).quantum.gotoAndStop(1); } if (((skill == "queen") or (skill == "scarab")) or (skill == "mitosis")) { if (skill == "queen") { spawn = 908; eval (targete).instantfx.gotoAndPlay("life"); } if (skill == "scarab") { spawn = 1010; eval (targete).instantfx.gotoAndPlay("life"); } if (skill == "mitosis") { spawn = eval (targete).card - elite; eval (targete).instantfx.gotoAndPlay("mitosis"); } i = 1; while (i <= 23) { if (eval (("_root.ce" + i) + ".ctrl") == 0) { Set(("_root.ce" + i) + ".ctrl", 1); Set(("_root.ce" + i) + ".skflag", 0); Set(("_root.ce" + i) + ".card", spawn + elite); target = "_root.ce" + i; eval (target).gotoAndPlay(2); break; } i++; } } if ((skill == "tsunami") or (skill == "nymph")) { autofound = _root.autotarget(skill); if (autofound == 1) { eval (targete).instantfx.gotoAndPlay("water"); } } if (skill == "evolve") { eval (targete).card = 409 + elite; eval (targete).instantfx.gotoAndPlay("hatch"); eval (targete).invulnerable = 0; eval (targete).burrow = 0; eval (targete).statu = ""; eval (targete).gotoAndPlay(2); } if (skill == "rebirth") { eval (targete).card = 612 + elite; eval (targete).instantfx.gotoAndPlay("hatch"); eval (targete).invulnerable = 0; eval (targete).burrow = 0; eval (targete).statu = ""; eval (targete).gotoAndPlay(2); } if (skill == "black hole") { found = 1; if (_root.sanctuary == 0) { tempheal = 0; _root.fx.gotoAndPlay("blacknova"); eval (targete).instantfx.gotoAndPlay("generic"); i = 1; while (i <= 12) { if (_root.retq(i) >= 3) { _root.qadjust(i, -3); tempheal = tempheal + 3; } else if (_root.retq(i) > 0) { tempheal = tempheal + _root.retq(i); _root.qadjust(i, -_root.retq(i)); } i++; } _root.addhpe(tempheal); _root.efx.gotoAndPlay("holy light"); _root.hpeffecte.val = "+ " + tempheal; _root.hpeffecte.gotoAndPlay(2); } else { _root.hpeffect.val = "Sanctuary"; _root.hpeffect.gotoAndPlay(2); } } if (skill == "luciferin") { _root.addhpe(10); _root.efx.gotoAndPlay("holy light"); _root.hpeffecte.val = "+ 10"; _root.hpeffecte.gotoAndPlay(2); i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) and (eval (("_root.ce" + i) + ".skill") == "")) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("lightg"); eval (target).skill = "light"; } i++; } } if (skill == "precognition") { eval (targete).instantfx.gotoAndPlay("hasten"); if (decken <= 0) { gotoAndStop ("win"); } else if (cardshande < 8) { i = 1; while (i <= 8) { if (eval (("he" + i) + ".card") == 0) { Set(("he" + i) + ".card", deckex[decken - 1]); eval ("he" + i).gotoAndPlay(2); deckex[decken - 1] = 0; decken = decken - 1; cardshande = cardshande + 1; break; } i++; } } } if (skill == "unstable gas") { i = 1; while (i <= 19) { if (eval (("_root.pe" + i) + ".ctrl") == 0) { Set(("_root.pe" + i) + ".ctrl", 1); Set(("_root.pe" + i) + ".card", 910); target = "_root.pe" + i; eval (target).gotoAndPlay(2); break; } i++; } } if (skill == "plague") { _root.forcedecloak(); i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("plague"); eval (target).poison = eval (target).poison + 1; eval (target).statu = "poison"; } i++; } eval (targete).instantfx.gotoAndPlay("poison"); eval (targete).card = 0; eval (targete).ctrl = 0; eval (targete).gotoAndStop(1); } if ((((((((((((((((skill == "heal") or (skill == "lobotomize")) or (skill == "destroy")) or (skill == "steal")) or (skill == "reverse time")) or (skill == "immortality")) or (skill == "sniper")) or (skill == "mutation")) or (skill == "improve")) or (skill == "antimatter")) or (skill == "aflatoxin")) or (skill == "petrify")) or (skill == "adrenaline")) or (skill == "rage")) or (skill == "berserk")) or (skill == "liquid shadow")) { autofound = _root.autotarget(skill); if (autofound == 1) { eval (targete).instantfx.gotoAndPlay("generic"); } } if (skill == "guard") { guarddmg = eval (targete).atknow; autofound = _root.autotarget(skill); if (autofound == 1) { eval (targete).instantfx.gotoAndPlay("generic"); eval (targete).delay = eval (targete).delay + 1; } } if (skill == "divineshield") { eval (targete).instantfx.gotoAndPlay("immortal"); eval (targete).statu = "invulnerable"; eval (targete).icons.immortal._alpha = 100; eval (targete).immortal = 1; eval (targete).frozen = 0; eval (targete).divineshield = 2; } if (skill == "accretion") { autofound = _root.autotarget(skill); if (autofound == 1) { eval (targete).defnow = eval (targete).defnow + 15; eval (targete).def = eval (targete).def + 15; } } if ((skill == "accretion") and (eval (targete).defnow > 45)) { elite = Math.floor(eval (targete).card / 2000) * 2000; eval (targete).card = 0; eval (targete).ctrl = 0; eval (targete).instantfx.gotoAndPlay("die"); eval (targete).gotoAndStop(1); if (_root.cardshande < 8) { i = 1; while (i <= 8) { if (eval (("_root.he" + i) + ".card") == 0) { Set(("_root.he" + i) + ".card", 311 + elite); eval ("_root.he" + i).gotoAndPlay(2); _root.cardshande = _root.cardshande + 1; break; } i++; } } } if (_root.rethp() > _root.hpmax) { _root.adjhp(_root.hpmax); } if (_root.rethpe() > _root.hpemax) { _root.adjhpe(_root.hpemax); } if (autofound >= 1) { Set(("ce" + i) + ".skflag", 0); if (eval (targete).readiness > 0) { Set(("ce" + i) + ".skflag", 1); Set(("ce" + i) + ".readiness", -1); } } if ((autofound >= 1) or (level == "pvp")) { _root.qadjuste(skillelement, -skillcost); } if (autofound == 2) { eval (targete).dmgfx.val = "Miss"; eval (targete).dmgfx.gotoAndPlay(2); } } function voodoo(vcreature) { if (eval ("_root." + vcreature).defvoodoo < eval ("_root." + vcreature).defnow) { Set(("_root." + vcreature) + ".defvoodoo", eval ("_root." + vcreature).defnow); } if ((eval ("_root." + vcreature).defvoodoo > eval ("_root." + vcreature).defnow) and (eval ("_root." + vcreature).defnow > 0)) { diff = eval ("_root." + vcreature).defvoodoo - eval ("_root." + vcreature).defnow; Set(("_root." + vcreature) + ".defvoodoo", eval ("_root." + vcreature).defnow); _root.soundfx.gotoAndPlay("voodoo"); if (eval ("_root." + vcreature).pcreature == 1) { _root.addhpe(-diff); _root.hpeffecte.val = "- " + diff; _root.hpeffecte.gotoAndPlay(2); } if (eval ("_root." + vcreature).pcreature == 0) { _root.addhp(-diff); _root.hpeffect.val = "- " + diff; _root.hpeffect.gotoAndPlay(2); } } if (eval ("_root." + vcreature).poisonvoodoo < eval ("_root." + vcreature).poison) { diff = eval ("_root." + vcreature).poison - eval ("_root." + vcreature).poisonvoodoo; if (eval ("_root." + vcreature).pcreature == 1) { _root.addpoe(diff); _root.efx.gotoAndPlay("poison"); } if (eval ("_root." + vcreature).pcreature == 0) { _root.addpo(diff); _root.fx.gotoAndPlay("poison"); } } if (eval ("_root." + vcreature).frozenvoodoo < eval ("_root." + vcreature).frozen) { diff = eval ("_root." + vcreature).frozen; if ((eval ("_root." + vcreature).pcreature == 1) and (_root.pe10.card != 26)) { _root.pe10.instantfx.gotoAndPlay("freeze"); _root.pe10.skflag = 0; _root.pe10.frozen = diff; } if ((eval ("_root." + vcreature).pcreature == 0) and (_root.p10.card != 26)) { _root.p10.instantfx.gotoAndPlay("freeze"); _root.p10.skflag = 0; _root.p10.frozen = diff; } } if (eval ("_root." + vcreature).delayvoodoo < eval ("_root." + vcreature).delay) { diff = eval ("_root." + vcreature).delay; if ((eval ("_root." + vcreature).pcreature == 1) and (_root.pe10.card != 26)) { _root.pe10.instantfx.gotoAndPlay("delay"); _root.pe10.skflag = 0; _root.pe10.delay = diff; } if ((eval ("_root." + vcreature).pcreature == 0) and (_root.p10.card != 26)) { _root.p10.instantfx.gotoAndPlay("delay"); _root.p10.skflag = 0; _root.p10.delay = diff; } } Set(("_root." + vcreature) + ".delayvoodoo", eval ("_root." + vcreature).delay); Set(("_root." + vcreature) + ".frozenvoodoo", eval ("_root." + vcreature).frozen); Set(("_root." + vcreature) + ".poisonvoodoo", eval ("_root." + vcreature).poison); } function deathtrigger(prevcard) { i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".skill") == "scavenger")) { Set(("_root.c" + i) + ".atk", eval (("_root.c" + i) + ".atk") + 1); Set(("_root.c" + i) + ".def", eval (("_root.c" + i) + ".def") + 1); Set(("_root.c" + i) + ".atknow", eval (("_root.c" + i) + ".atknow") + 1); Set(("_root.c" + i) + ".defnow", eval (("_root.c" + i) + ".defnow") + 1); eval ("_root.c" + i).instantfx.gotoAndPlay("Poison"); } if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".skill") == "scavenger")) { Set(("_root.ce" + i) + ".atk", eval (("_root.ce" + i) + ".atk") + 1); Set(("_root.ce" + i) + ".def", eval (("_root.ce" + i) + ".def") + 1); Set(("_root.ce" + i) + ".atknow", eval (("_root.ce" + i) + ".atknow") + 1); Set(("_root.ce" + i) + ".defnow", eval (("_root.ce" + i) + ".defnow") + 1); eval ("_root.ce" + i).instantfx.gotoAndPlay("Poison"); } i++; } if (_root.pe4.skill == "bones") { _root.pe4.ctrl = _root.pe4.ctrl + 2; _root.pe4.n = _root.pe4.ctrl + " X"; } if (_root.p4.skill == "bones") { _root.p4.ctrl = _root.p4.ctrl + 2; _root.p4.n = _root.p4.ctrl + " X"; } souls = 0; soulse = 0; i = 1; while (i <= 19) { if ((((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".skill") == "boneyard")) and (prevcard != 206)) and (prevcard != 2206)) { if (eval (("_root.p" + i) + ".card") > 2000) { elite = 2000; } else { elite = 0; } j = 1; while (j <= 23) { if (((eval (("_root.c" + j) + ".ctrl") == 0) and (eval (("_root.c" + j) + ".def") == 0)) and (eval (("_root.c" + j) + ".iexist") != 1)) { Set(("_root.c" + j) + ".ctrl", 1); Set(("_root.c" + j) + ".skflag", 0); Set(("_root.c" + j) + ".card", 206 + elite); target = "_root.c" + j; eval (target).gotoAndPlay(2); break; } j++; } eval ("_root.c" + j).instantfx.gotoAndPlay("Poison"); } if ((((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".skill") == "boneyard")) and (prevcard != 206)) and (prevcard != 2206)) { if (eval (("_root.pe" + i) + ".card") > 2000) { elite = 2000; } else { elite = 0; } j = 1; while (j <= 23) { if (((eval (("_root.ce" + j) + ".ctrl") == 0) and (eval (("_root.ce" + j) + ".def") == 0)) and (eval (("_root.ce" + j) + ".iexist") != 1)) { Set(("_root.ce" + j) + ".ctrl", 1); Set(("_root.ce" + j) + ".skflag", 0); Set(("_root.ce" + j) + ".card", 206 + elite); target = "_root.ce" + j; eval (target).gotoAndPlay(2); break; } j++; } eval ("_root.ce" + j).instantfx.gotoAndPlay("Poison"); } if ((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".skill") == "soul catch")) { if (eval (("_root.p" + i) + ".card") > 2000) { souls = souls + 3; } else { souls = souls + 2; } } if ((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".skill") == "soul catch")) { if (eval (("_root.pe" + i) + ".card") > 2000) { soulse = soulse + 3; } else { soulse = soulse + 2; } } i++; } if (souls > 0) { _root.qadjust(2, souls); eval ("_root.p" + i).qup.gotoAndStop(3); eval ("_root.p" + i).qup2.gotoAndStop(3); } if (soulse > 0) { _root.qadjuste(2, soulse); eval ("_root.pe" + i).qup.gotoAndStop(3); eval ("_root.pe" + i).qup2.gotoAndStop(3); } } function pseudodeath() { pdc = 0; i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".skill") == "scavenger")) { pdc--; } if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".skill") == "scavenger")) { pdc++; } i++; } if (_root.pe4.skill == "bones") { pdc++; } if (_root.p4.skill == "bones") { pdc--; } i = 1; while (i <= 19) { if ((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".skill") == "boneyard")) { pdc--; } if ((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".skill") == "boneyard")) { pdc++; } if ((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".skill") == "soul catch")) { pdc--; } if ((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".skill") == "soul catch")) { pdc++; } i++; } return(pdc); } function forcedecloake() { _root.cloake = 0; _root.bkglines.gotoAndStop(1); i = 1; while (i <= 19) { if (eval (("_root.pe" + i) + ".ctrl") > 0) { target = "_root.pe" + i; eval (target)._visible = true; } i++; } i = 1; while (i <= 23) { if (eval (("_root.ce" + i) + ".ctrl") > 0) { target = "_root.ce" + i; eval (target)._visible = true; } i++; } i = 1; while (i <= 19) { if ((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".skill") == "cloak")) { target = "_root.pe" + i; eval (target).instantfx.gotoAndPlay("die"); eval (target).ctrl = 0; eval (target).gotoAndStop(1); } i++; } } function forcedecloak() { _root.cloak = 0; i = 1; while (i <= 19) { if ((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".skill") == "cloak")) { target = "_root.p" + i; eval (target).instantfx.gotoAndPlay("die"); eval (target).ctrl = 0; eval (target).gotoAndStop(1); } i++; } } function decloak() { if (_root.cloak > 0) { _root.cloak = 0; i = 1; while (i <= 19) { if ((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".skill") == "cloak")) { _root.cloak = 1; } i++; } } if (_root.cloake > 0) { _root.cloake = 0; i = 1; while (i <= 19) { if ((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".skill") == "cloak")) { _root.cloake = 1; } i++; } if (_root.cloake == 0) { i = 1; while (i <= 19) { if (eval (("_root.pe" + i) + ".ctrl") > 0) { target = "_root.pe" + i; eval (target)._visible = true; } i++; } i = 1; while (i <= 23) { if (eval (("_root.ce" + i) + ".ctrl") > 0) { target = "_root.ce" + i; eval (target)._visible = true; } i++; } _root.bkglines.gotoAndStop(1); } } } function hpcorrect() { if (_root.rethpe() < 0) { _root.adjhpe(0); } if (_root.rethp() < 0) { _root.adjhp(0); } if (_root.rethp() > _root.hpmax) { _root.adjhp(_root.hpmax); } if (_root.rethpe() > _root.hpemax) { _root.adjhpe(_root.hpemax); } } function mylevel() { scorelimit = 0; i = 0; while (_root.score >= scorelimit) { scorelimit = Math.round((Math.pow(i, 2) - 1) + Math.pow(1.1538278, i)) * 10; i++; } currentlevel = Math.max(0, i - 2); return(currentlevel); } function patience() { i = 1; while (i <= 23) { if ((((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".costelement") == 7)) and (i > 5)) and (_root.flood == 1)) { target = "_root.c" + i; if (eval (("_root.c" + i) + ".delay") == 0) { eval (target).skflag = 0; eval (target).delay = 1; } eval (target).instantfx.gotoAndPlay("delay"); eval (target).defnow = eval (target).defnow + 5; eval (target).def = eval (target).def + 5; eval (target).atknow = eval (target).atknow + 5; eval (target).atk = eval (target).atk + 5; eval (target).dmgfx.val = "+5 / +5"; eval (target).dmgfx.gotoAndPlay(2); } else if (eval (("_root.c" + i) + ".ctrl") > 0) { target = "_root.c" + i; if (eval (("_root.c" + i) + ".delay") == 0) { eval (target).skflag = 0; eval (target).delay = 1; } eval (target).instantfx.gotoAndPlay("delay"); eval (target).defnow = eval (target).defnow + 2; eval (target).def = eval (target).def + 2; eval (target).atknow = eval (target).atknow + 2; eval (target).atk = eval (target).atk + 2; eval (target).dmgfx.val = "+2 / +2"; eval (target).dmgfx.gotoAndPlay(2); } i++; } } function patiencee() { i = 1; while (i <= 23) { if ((((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".costelement") == 7)) and (i > 5)) and (_root.flood == 1)) { target = "_root.ce" + i; if (eval (("_root.ce" + i) + ".delay") == 0) { eval (target).skflag = 0; eval (target).delay = 1; } eval (target).instantfx.gotoAndPlay("delay"); eval (target).defnow = eval (target).defnow + 5; eval (target).def = eval (target).def + 5; eval (target).atknow = eval (target).atknow + 5; eval (target).atk = eval (target).atk + 5; eval (target).dmgfx.val = "+5 / +5"; eval (target).dmgfx.gotoAndPlay(2); } else if (eval (("_root.ce" + i) + ".ctrl") > 0) { target = "_root.ce" + i; if (eval (("_root.ce" + i) + ".delay") == 0) { eval (target).skflag = 0; eval (target).delay = 1; } eval (target).instantfx.gotoAndPlay("delay"); eval (target).defnow = eval (target).defnow + 2; eval (target).def = eval (target).def + 2; eval (target).atknow = eval (target).atknow + 2; eval (target).atk = eval (target).atk + 2; eval (target).dmgfx.val = "+2 / +2"; eval (target).dmgfx.gotoAndPlay(2); } i++; } } function reshard() { deckalls = ""; i = 0; while (i < deckalln) { temp = deckall.slice(4 * i, 4 * (i + 1)); if (temp == "0041") { temp = "0130"; } if (temp == "0037") { temp = "0230"; } if (temp == "0042") { temp = "0330"; } if (temp == "0044") { temp = "0430"; } if (temp == "0031") { temp = "0530"; } if (temp == "0043") { temp = "0630"; } if (temp == "0039") { temp = "0730"; } if (temp == "0030") { temp = "0830"; } if (temp == "0046") { temp = "0930"; } if (temp == "0034") { temp = "1030"; } if (temp == "0038") { temp = "1130"; } if (temp == "0045") { temp = "1230"; } if (temp == "2041") { temp = "2130"; } if (temp == "2037") { temp = "2230"; } if (temp == "2042") { temp = "2330"; } if (temp == "2044") { temp = "2430"; } if (temp == "2031") { temp = "2530"; } if (temp == "2043") { temp = "2630"; } if (temp == "2039") { temp = "2730"; } if (temp == "2030") { temp = "2830"; } if (temp == "2046") { temp = "2930"; } if (temp == "2034") { temp = "3030"; } if (temp == "2038") { temp = "3130"; } if (temp == "2045") { temp = "3230"; } deckalls = deckalls + temp; i++; } deckall = deckalls; deckpn1s = ""; i = 0; while (i < deckpn1) { temp = deckp1.slice(4 * i, 4 * (i + 1)); if (temp == "0041") { temp = "0130"; } if (temp == "0037") { temp = "0230"; } if (temp == "0042") { temp = "0330"; } if (temp == "0044") { temp = "0430"; } if (temp == "0031") { temp = "0530"; } if (temp == "0043") { temp = "0630"; } if (temp == "0039") { temp = "0730"; } if (temp == "0030") { temp = "0830"; } if (temp == "0046") { temp = "0930"; } if (temp == "0034") { temp = "1030"; } if (temp == "0038") { temp = "1130"; } if (temp == "0045") { temp = "1230"; } if (temp == "2041") { temp = "2130"; } if (temp == "2037") { temp = "2230"; } if (temp == "2042") { temp = "2330"; } if (temp == "2044") { temp = "2430"; } if (temp == "2031") { temp = "2530"; } if (temp == "2043") { temp = "2630"; } if (temp == "2039") { temp = "2730"; } if (temp == "2030") { temp = "2830"; } if (temp == "2046") { temp = "2930"; } if (temp == "2034") { temp = "3030"; } if (temp == "2038") { temp = "3130"; } if (temp == "2045") { temp = "3230"; } deckpn1s = deckpn1s + temp; i++; } deckp1 = deckpn1s; }
Frame 3
loadVariablesNum ("http://www.elementsthegame.com/decks7.txt", 0); ctrlload = 0; n = 0; lowq = 0; saved = SharedObject.getLocal("elementstg"); volum = _root.saved.data.volum; muzic = _root.saved.data.muzic; user = _root.saved.data.user; qualit = _root.saved.data.qualit; needspeed = _root.saved.data.needspeed; if (user == undefined) { user = ""; } if (volum == undefined) { volum = 75; } if (muzic == undefined) { muzic = 1; } if (needspeed == undefined) { needspeed = 0; } if (qualit == undefined) { qualit = "HIGH"; } if (qualit == "LOW") { lowq = 1; } _quality = qualit; _root.myGlobalSound.setVolume(volum); msg = "Loading"; if ((Number(_framesloaded) >= Number(_totalframes)) and (ctrlload != 0)) { if (gamever >= ver) { if (kong == 1) { gotoAndStop ("startkong"); } else { gotoAndStop ("start"); } } else { gotoAndStop ("version"); } } inertia = 0;
Frame 4
if ((Number(_framesloaded) >= Number(_totalframes)) and (ctrlload != 0)) { if (gamever >= ver) { if (kong == 1) { gotoAndStop ("startkong"); } else { gotoAndStop ("start"); } } else { gotoAndStop ("version"); } } else { avanza = (_root.getBytesLoaded() / _root.getBytesTotal()) * 140; if (avanza > 140) { avanza = 140; } if (Number(_framesloaded) >= Number(_totalframes)) { n = n + 1; } if (n > 150) { ctrlload = 0; loadVariablesNum ("http://www.elementsthegame.org/decks7.txt", 0); } if (n > 300) { msg = "The servers reached the maximum number of connections, please try again later"; } inertia = inertia + ((avanza - inertia) / 4); loader._xscale = inertia; }
Frame 5
gotoAndPlay ("load");
Frame 6
soundfx.gotoAndPlay("intro");
Frame 7
msg = "Please enter your Username and Password and press Login"; psw = ""; n = 0; shine.gotoAndPlay(1); soundfx.gotoAndPlay("intro"); if (trainer == 1) { deckbn = (Number(deckbn) + Number(rindexn)) + 15; deckb = (deckb + rindex) + "121403150715012002200320042005200620072008200920102011201220"; onlyonce = 0; gotoAndPlay ("select"); } else { stop(); }
Frame 9
msg = "Logging in, please wait"; insert_lv.user = user; insert_lv.psw = psw; insert_lv.errorcode = -1; insert_lv.kong = userkong; insert_lv.token = token; n = 0; if (alternateserver == 1) { insert_lv.loadVariables("http://www.elementsthegame.com/pippo5.php", "POST"); } else { insert_lv.loadVariables("http://www.elementsthegame.org/pippo5.php", "POST"); }
Frame 13
if (insert_lv.errorcode == 0) { if (insert_lv.id == "") { msg = "Username not found, please try again"; stop(); } else { msg = "Login successfull"; user = insert_lv.user; psw = insert_lv.psw; pswl = length(insert_lv.psw); pswde = ""; pswky = 0; if (pswl >= 7) { i = pswl - 1; while (i > (pswl - 5)) { temp = insert_lv.psw.slice(i - 1, i); pswky = pswky + Number(temp); i--; } } if ((insert_lv.psw.slice(pswl - 1, pswl) == "!") and (pswky == 20)) { i = pswl - 5; while (i >= 1) { i = i - 1; temp = insert_lv.psw.slice(i - 1, i); pswde = pswde + temp; i--; } psw = pswde; } fhc = Number(insert_lv.electrum); adjele(Number(insert_lv.electrum)); element = Number(insert_lv.element); email = insert_lv.email; lonelyt = Number(insert_lv.lonelyt) / 2; deckp1 = insert_lv.deck1; deckpn1 = Number(insert_lv.deck1n); deckp2 = insert_lv.deck2; deckpn2 = Number(insert_lv.deck2n); deckp3 = insert_lv.deck3; deckpn3 = Number(insert_lv.deck3n); deckall = insert_lv.decka; deckalln = Number(insert_lv.deckan); adjwon(Number(insert_lv.won)); savew = won; lost = Number(insert_lv.lost); adjsco(Number(insert_lv.score)); quests = Number(insert_lv.quests); adjfo(Number(insert_lv.fo)); reshard(); stop(); if ((element > 0) and (element < 13)) { gotoAndStop ("menu"); } else { gotoAndStop ("select"); } } } if (insert_lv.errorcode == 4) { msg = "Kongregate Authentication failed"; stop(); } if (insert_lv.errorcode == 5) { msg = "You Kongregate account is not linked yet to your Elements account"; autolink = 1; gotoAndStop ("insertformk"); } if ((insert_lv.errorcode == 1) or (nn > 1)) { msg = "Couldn't connect to server, please try again later"; stop(); } if (insert_lv.errorcode == 2) { msg = "Couldn't connect to database"; stop(); } if (insert_lv.errorcode == 3) { msg = insert_lv.msg; stop(); } if (insert_lv.errorcode == "banned") { msg = "You have been banned from Elements"; stop(); } if (insert_lv.errorcode == -1) { n = n + 1; if (n > 25) { nn = nn + 1; alternateserver = alternateserver * -1; gotoAndPlay ("autologin"); } else { gotoAndPlay ("autoloop"); } }
Frame 14
if (user == "") { msg = "Please enter your Username"; } else if (psw == "") { msg = "Please enter your Password"; } else { msg = "Linking your Kongregate account with your Elements account. Please wait"; insert_lv.user = user; insert_lv.psw = psw; insert_lv.kong = userkong; insert_lv.errorcode = -1; insert_lv.loadVariables("http://www.elementsthegame.com/konglink.php?ran=" + random(9999), "POST"); }
Frame 18
if (insert_lv.errorcode == 0) { if (insert_lv.id == "") { msg = "Username not found, please try again"; } else { msg = "Your Kongregate account has been successfully linked with your Elements account"; fhc = Number(insert_lv.electrum); adjele(Number(insert_lv.electrum)); element = Number(insert_lv.element); deckp1 = insert_lv.deck1; deckpn1 = Number(insert_lv.deck1n); deckp2 = insert_lv.deck2; deckpn2 = Number(insert_lv.deck2n); deckp3 = insert_lv.deck3; deckpn3 = Number(insert_lv.deck3n); deckall = insert_lv.decka; deckalln = Number(insert_lv.deckan); adjwon(Number(insert_lv.won)); lost = Number(insert_lv.lost); adjsco(Number(insert_lv.score)); quests = Number(insert_lv.quests); play(); } } if (insert_lv.errorcode == 4) { msg = "Wrong password, please try again"; stop(); } if (insert_lv.errorcode == 1) { msg = "Couldn't connect to server"; stop(); } if (insert_lv.errorcode == 2) { msg = "Couldn't connect to database"; stop(); } if (insert_lv.errorcode == 3) { msg = insert_lv.msg; stop(); } if (insert_lv.errorcode == "banned") { msg = "You have been banned from Elements"; stop(); } if (insert_lv.errorcode == -1) { gotoAndPlay ("linkloop"); n = n + 1; }
Frame 30
if ((element > 0) and (element < 13)) { gotoAndStop ("menu"); } else { gotoAndStop ("select"); }
Frame 31
if (user == "") { msg = "Please enter your Username"; } else if (psw == "") { msg = "Please enter your Password"; } else { n = 0; msg = "Logging in, please wait"; insert_lv.user = user; insert_lv.psw = psw; insert_lv.errorcode = -1; if (alternateserver == 1) { insert_lv.loadVariables("http://www.elementsthegame.com/testo5.php", "POST"); } else { insert_lv.loadVariables("http://www.elementsthegame.org/testo5.php", "POST"); } }
Frame 35
if (insert_lv.errorcode == 0) { if (insert_lv.id == "") { msg = "Username not found, please try again"; } else { msg = "Login successfull"; fhc = Number(insert_lv.electrum); adjele(Number(insert_lv.electrum)); element = Number(insert_lv.element); email = insert_lv.email; lonelyt = Number(insert_lv.lonelyt) / 2; deckp1 = insert_lv.deck1; deckpn1 = Number(insert_lv.deck1n); deckp2 = insert_lv.deck2; deckpn2 = Number(insert_lv.deck2n); deckp3 = insert_lv.deck3; deckpn3 = Number(insert_lv.deck3n); deckall = insert_lv.decka; deckalln = Number(insert_lv.deckan); adjwon(Number(insert_lv.won)); savew = won; lost = Number(insert_lv.lost); adjsco(Number(insert_lv.score)); quests = Number(insert_lv.quests); adjfo(Number(insert_lv.fo)); reshard(); if ((element > 0) and (element < 13)) { gotoAndStop ("menu"); } else { gotoAndStop ("select"); } } } if (insert_lv.errorcode == 4) { msg = "Wrong password, please try again"; } if ((insert_lv.errorcode == 1) or (nn > 1)) { msg = "Couldn't connect to server, please try again later"; } if (insert_lv.errorcode == 2) { msg = "Couldn't connect to database"; } if (insert_lv.errorcode == 3) { msg = "Username not found, please try again"; } if (insert_lv.errorcode == "banned") { msg = "You have been banned from Elements"; } if (insert_lv.errorcode == -1) { n = n + 1; if (n > 25) { nn = nn + 1; alternateserver = alternateserver * -1; gotoAndPlay ("login"); } else { gotoAndPlay ("loginloop"); } }
Frame 36
stop();
Frame 37
msg = "Please enter a Username and a Password and press Submit"; if (autolink == 1) { auto.gotoAndStop(2); } stop();
Frame 38
msg = "Please enter a Username and a Password and press Submit"; psw = ""; user = userkong; if (autolink == 1) { auto.gotoAndStop(2); } stop();
Frame 39
eok = 1; insert_lv.errorcode = -1; if ((psw == "") and (kong == 1)) { psw = "k"; i = 0; while (i <= 8) { psw = psw + Math.floor(Math.random() * 9); i++; } } if (user == "") { msg = "Please enter your Username"; } else if (psw == "") { msg = "Please enter your Password"; } else if (length(psw) < 2) { msg = "The Password is too short"; } else { var pswx = new Array(); pswl = length(psw); cut = pswl; i = 0; while (i < (pswl * 2)) { pswx[i] = psw.slice(cut - 1, cut); cut = cut - 1; if ((pswx[i] == "%") or (pswx[i] == "&")) { msg = "Please do not use symbols for your password"; eok = 0; } i = i + 1; pswx[i] = Math.floor(Math.random() * 9); if (Math.random() > 0.5) { pswx[i] = psw.slice(cut, cut + 1); } i++; } a = Math.floor(Math.random() * 8) + 1; b = Math.floor(Math.random() * 8) + 1; c = Math.floor(((20 - a) - b) / 2); d = ((20 - a) - b) - c; pswe = ((((pswx.join("") + a) + b) + c) + d) + "!"; if (eok == 1) { msg = "creating account, please wait"; insert_lv.user = user; insert_lv.psw = pswe; insert_lv.email = email; insert_lv.errorcode = -1; insert_lv.loadVariables("http://www.elementsthegame.com/insert.php", "POST"); } }
Frame 43
if (insert_lv.errorcode == 0) { msg = "Your account has been successfully created. You might want to print this page as a reminder of your username and password"; gotoAndStop ("inserted"); } if ((insert_lv.errorcode == 1) or (n > 100)) { msg = "Couldn't connect to server, please try again later."; } if (insert_lv.errorcode == 2) { msg = "Couldn't connect to database, please try again later."; } if (insert_lv.errorcode == 3) { msg = "This username is already in use, please pick another one"; } if (insert_lv.errorcode == -1) { gotoAndPlay ("insertloop"); n = n + 1; } if (insert_lv.errorcode == "banned") { msg = "You have been banned from Elements"; }
Frame 44
stop();
Frame 45
if (autolink == 1) { insert_lv.user = user; insert_lv.psw = psw; insert_lv.kong = userkong; insert_lv.errorcode = -1; insert_lv.loadVariables("http://www.elementsthegame.com/konglink.php?ran=" + random(9999), "POST"); }
Frame 48
shine.gotoAndPlay(1); adjele(4); adjwon(0); lost = 0; adjsco(0); creating = 1; quests = 1; stop();
Frame 49
addedele = ""; adjcod(0); lockprize = 0; msg = ""; backhome._visible = true; morecards = "";
Frame 50
if (inputcode == "") { _root.tutortext = "Please Enter a code"; _root.tutor.gotoAndPlay(2); } else { n = 0; code_lv.inputcode = inputcode; code_lv.errorcode = -1; code_lv.loadVariables("http://www.elementsthegame.org/dcheck.php", "POST"); }
Frame 55
if (code_lv.errorcode == 0) { if (code_lv.ctype == "") { _root.tutortext = "Invalid Code"; _root.tutor.gotoAndPlay(2); gotoAndStop ("morph"); } else { adjcod(Number(code_lv.ctype)); } } if (code_lv.errorcode == 1) { msg = "Couldn't connect to server, please try again later"; stop(); } if (code_lv.errorcode == 2) { msg = "Couldn't connect to database"; stop(); } if (code_lv.errorcode == 3) { msg = "Username not found, please try again"; stop(); } if (code_lv.errorcode == "banned") { msg = "You have been banned from Elements"; stop(); } if (code_lv.errorcode == -1) { n = n + 1; if (n > 25) { msg = "Couldn't connect to server, please try again later"; stop(); } else { gotoAndPlay ("codeloop"); } }
Frame 56
deckpn3 = deckpn3 + 5; if (retcod() == 1004) { addele(1000); addedele = "+ 1000"; fhc = fhc + 1000; } if (retcod() == 1003) { addele(2000); addedele = "+ 2000"; fhc = fhc + 2000; } if (retcod() == 1002) { addele(3000); addedele = "+ 3000"; fhc = fhc + 3000; } if (retcod() == 1001) { addele(5000); addedele = "+ 5000"; fhc = fhc + 5000; backhome._visible = false; i = 1; while (i <= 12) { Set(("cc" + i) + ".card", 10 + i); eval ("cc" + i).gotoAndPlay(2); Set(("cn" + i) + ".card", 20 + (i * 100)); eval ("cn" + i).gotoAndPlay(2); _root.tutortext = "Click on a card: it will be yours"; _root.tutor.gotoAndPlay(2); i++; } } if ((retcod() > 2000) and (retcod() <= 2300)) { cc1.card = 2130; cc1.gotoAndPlay(2); cc2.card = 2230; cc2.gotoAndPlay(2); cc3.card = 2330; cc3.gotoAndPlay(2); cc4.card = 2430; cc4.gotoAndPlay(2); cc5.card = 2530; cc5.gotoAndPlay(2); cc6.card = 2630; cc6.gotoAndPlay(2); cc7.card = 2730; cc7.gotoAndPlay(2); cc8.card = 2830; cc8.gotoAndPlay(2); cc9.card = 2930; cc9.gotoAndPlay(2); cc10.card = 3030; cc10.gotoAndPlay(2); cc11.card = 3130; cc11.gotoAndPlay(2); cc12.card = 3230; cc12.gotoAndPlay(2); cn1.card = 2340; cn1.gotoAndPlay(2); backhome._visible = false; _root.tutortext = "Click on a card: it will be yours"; _root.tutor.gotoAndPlay(2); } if (retcod() == 1008) { addele(20); addedele = "+ 20"; fhc = fhc + 20; cc2.card = 100; cc2.gotoAndPlay(2); cc4.card = 200; cc4.gotoAndPlay(2); cc6.card = 300; cc6.gotoAndPlay(2); backhome._visible = false; _root.tutortext = "Click on a card: it will be yours"; _root.tutor.gotoAndPlay(2); } mammonite._visible = false; if (addedele != "") { mammonite._visible = true; } stop();
Frame 57
backhome._visible = true;
Frame 61
deckalln = Number(deckalln); deckpn1 = Number(deckpn1); stopAllSounds(); dbupdate(); newseed(); currentlevel = mylevel(); nextlimit = Math.round((Math.pow(currentlevel + 1, 2) - 1) + Math.pow(1.1538278, currentlevel + 1)) * 10; prevlimit = Math.round((Math.pow(currentlevel, 2) - 1) + Math.pow(1.1538278, currentlevel)) * 10; abar.t500mask._xscale = ((score - prevlimit) / (nextlimit - prevlimit)) * 100; trace(prevlimit); trace(nextlimit); trace(((score - prevlimit) / (nextlimit - prevlimit)) * 100); _root.saved = SharedObject.getLocal("elementstg"); _root.saved.data.user = _root.user; _root.saved.data.qualit = _root.qualit; _root.saved.data.muzic = _root.muzic; _root.saved.data.volum = _root.volum; _root.saved.data.needspeed = _root.needspeed; if ((kong == 1) and (quests <= 8)) { kongregate.stats.submit("quest", quests); } if (score >= 150) { quest6 = 1; } if (score >= 500) { quest7 = 1; } if ((won - savewon) > 10) { deckp2 = "fhw"; } savew = won; if (quests >= 8) { fg.gotoAndStop(2); } if (((((won + lost) == 0) and (quests == 1)) and (enough == 0)) and (trainer == 0)) { gotoAndStop ("quests"); } else { stop(); }
Frame 62
stop();
Frame 63
msg = "Loading, please wait..."; msg2 = "Loading, please wait..."; pvp1.gotoAndStop(2); ts.gotoAndStop(2); tg.gotoAndStop(3); tp.gotoAndStop(4); var t500wis = new Array(0, 5, 10, 20, 30, 60); var leagues = new Array("", "bronze", "silver", "gold", "platinum"); leaguename = leagues[Math.min(Math.ceil((currentlevel + 1) / 20), 4)]; td.gotoAndStop(Math.min(Math.ceil((currentlevel + 1) / 20), 4)); to.gotoAndStop(Math.min(Math.ceil((currentlevel + 1) / 20), 4)); currentlevel = mylevel(); pvp_lv.usercard = ""; pvp_lv.userdeck = ""; pvp_lv.userdeckn = ""; pvp_lv.userelement = ""; pvp_lv.userhp500 = ""; pvp_lv.usert500level = ""; pvp_lv.userup500 = ""; pvp_lv.usermark500 = ""; pvp_lv.usercard500 = ""; pvp_lv.userwon = ""; pvp_lv.userlost = ""; pvp_lv.usermoney = ""; pvp_lv.usercardo = ""; pvp_lv.userage = ""; pvp_lv.userrank = ""; pvp_lv.userscore = ""; pvp_lv.bronzeu = ""; pvp_lv.bronzedeck = ""; pvp_lv.silverdeck = ""; pvp_lv.golddeck = ""; pvp_lv.platinumdeck = ""; if (t500action == "read") { pvp_lv.action = ""; } if ((t500action == "submit") or (t500action == "modify")) { msg = "Saving deck..."; pvp_lv.action = t500action; pvp_lv.card = cardo; pvp_lv.deck = t500deck; pvp_lv.deckn = t500deckn; pvp_lv.element = t500element; pvp_lv.hp500 = hp500; pvp_lv.t500level = t500level; pvp_lv.up500 = up500; pvp_lv.mark500 = mark500; pvp_lv.card500 = card500; t500action = "read"; } n = 0; pvp_lv.psw = psw; pvp_lv.id = insert_lv.id; pvp_lv.fhh = Number(pvp_lv.id) + Number(lonelyt); pvp_lv.user = user; pvp_lv.errorcode = -1; pvp_lv.loadVariables("http://www.elementsthegame.com/t503.php", "POST");
Frame 69
if (pvp_lv.errorcode == 0) { t500card = Number(pvp_lv.usercard); t500deck = pvp_lv.userdeck; t500deckn = Number(pvp_lv.userdeckn); t500element = Number(pvp_lv.userelement); hp500 = Number(pvp_lv.userhp500); t500level = Number(pvp_lv.usert500level); up500 = Number(pvp_lv.userup500); mark500 = Number(pvp_lv.usermark500); card500 = Number(pvp_lv.usercard500); t500won = Number(pvp_lv.userwon); t500lost = Number(pvp_lv.userlost); t500money = Number(pvp_lv.usermoney); cardo = Number(pvp_lv.usercardo); ageo = Number(pvp_lv.userageo); t500age = Number(pvp_lv.userage); t500rank = Number(pvp_lv.userrank); t500score = Number(pvp_lv.userscore); gotoAndStop ("pvpready"); } if (pvp_lv.errorcode == 1) { msg = "Couldn't connect to server, please click 'back to menu' and try again"; stop(); } if (((pvp_lv.errorcode == 5) or (pvp_lv.errorcode == "banned")) or (n > 100)) { msg = "Connection Failed"; stop(); } if (pvp_lv.errorcode == 6) { gotoAndPlay ("t500"); } if ((pvp_lv.errorcode == 2) or (n > 200)) { msg = "Couldn't connect to server, please click 'back to menu' and try again"; stop(); } if (pvp_lv.errorcode == 3) { msg = "Couldn't connect to server, please click 'back to menu' and try again"; stop(); } if (pvp_lv.errorcode == -1) { if (n == 50) { pvp_lv.loadVariables("http://www.elementsthegame.org/t503.php", "POST"); } gotoAndPlay ("pvploop"); n = n + 1; }
Frame 70
if (ageo > 0) { msg2 = "Your Deck (Visit the Oracle to create a new deck)"; to.bigone.gotoAndStop(1); newbtt.gotoAndStop(1); } if ((ageo == 0) and (cardo != t500card)) { msg2 = "Your Deck"; to.bigone.gotoAndStop(cardo); newbtt.gotoAndStop(2); } if ((ageo == 0) and (cardo == t500card)) { msg2 = "Your Deck"; to.bigone.gotoAndStop(cardo); newbtt.gotoAndStop(1); } if (pvp_lv.usercard == "") { t500deck = ""; t500deckn = 0; t500element = 1; t500level = 0; t500rank = 0; hp500 = 100; up500 = 0; mark500 = 1; card500 = 1; t500won = 0; t500lost = 0; t500money = 0; t500age = 0; t500score = 0; if (isNaN(cardo) or (cardo == "")) { t500card = 206; cardo = 206; } modify.gotoAndStop(2); msg2 = "Create your own Arena Deck!"; to.bigone.gotoAndStop(cardo); newbtt.gotoAndStop(2); modify.gotoAndStop(2); if (t500enough == 0) { arenahow.gotoAndStop(2); } } if (t500rank > 500) { msg2 = "Your Deck is NOT ACTIVE (Rank>500)"; td.gotoAndStop(5); } msg = "Start a New Game: Click on one of the leagues below"; breward = Math.max(Math.round(Number(pvp_lv.reward1) / 500), 0); sreward = Math.max(Math.round(Number(pvp_lv.reward2) / 250), 0); greward = Math.max(Math.round(Number(pvp_lv.reward3) / 125), 0); preward = Math.max(Math.round(Number(pvp_lv.reward4) / 62.5), 0); tb.bigone.gotoAndStop(Number(pvp_lv.bronzec)); ts.bigone.gotoAndStop(Number(pvp_lv.silverc)); tg.bigone.gotoAndStop(Number(pvp_lv.goldc)); tp.bigone.gotoAndStop(Number(pvp_lv.platinumc)); td.bigone.gotoAndStop(t500card); tb.mark1.gotoAndStop(Number(pvp_lv.bronzee) + 1); ts.mark1.gotoAndStop(Number(pvp_lv.silvere) + 1); tg.mark1.gotoAndStop(Number(pvp_lv.golde) + 1); tp.mark1.gotoAndStop(Number(pvp_lv.platinume) + 1); td.mark1.gotoAndStop(t500element + 1); td.gotoAndStop(Math.min(Math.ceil((t500level + 1) / 20), 4)); leaguenum = Math.min(Math.ceil((t500level + 1) / 20), 4); hp500aged = hp500; if (t500age > 0) { hp500aged = Math.max(hp500 - Math.pow(2, t500age), 1); }
Frame 71
msg = "Your opponent is: " + pvpuser; pvpleague = Math.min(pvpleague, 4); td.bigone.gotoAndStop(pvpcard); td.mark1.gotoAndStop(elemente + 1); td.gotoAndStop(pvpleague); rmultiple = 1; if (pvprank < 10) { pvpreward = pvpreward * 2; rmultiple = 2; } if (pvprank == 3) { pvpreward = pvpreward * 3; rmultiple = 3; } if (pvprank == 2) { pvpreward = pvpreward * 4; rmultiple = 4; } if (pvprank == 1) { pvpreward = pvpreward * 5; rmultiple = 5; } i = 0; while (i <= t500x[pvpleague]) { eval ("l" + i).gotoAndStop(2); i++; } i = 6; while (i >= 1) { eval ("l" + i)._visible = true; i--; } i = 6; while (i > (6 - pvpleague)) { eval ("l" + i)._visible = false; i--; } pvprewardem = pvpreward * 2; abar4.t500mask._xscale = (pvpcard500 - 1) * 100; abar3.t500mask._xscale = (pvpmark500 - 1) * 50; abar2.t500mask._xscale = pvpup500 * 20; abar1.t500mask._xscale = pvphp500 - 100; pvp_lv.bronzedeck = ""; pvp_lv.silverdeck = ""; pvp_lv.golddeck = ""; pvp_lv.platinumdeck = ""; stop();
Frame 72
msg = "Please type the name of the player you want to challenge. Click 'GO' when ready.";
Frame 76
msg = "Getting ready for a pvp game, please wait"; pvpserver1 = "http://www.elementsthegame.info/"; pvpserver1alt = "http://www.elementsthegame.com/info/"; pvpserver2 = "http://www.elementsthegame.org/"; pvpserver2alt = "http://www.elementsthegame.com/org/"; pvpkill = "kill.php"; pvpslave = "slave.php"; pvpslaveduel = "slaveduel.php"; pvpinsertslave = "insertslave.php"; pvprpvp = "rpvp.php"; pvpinsertrpvp = "insertrpvp.php"; pvpinsertduel = "insertduel.php"; pvpwritemaster = "phpwritemaster.php"; pvpwritemastermsg = "writemastermsg.php"; pvpwriteslavemsg = "writeslavemsg.php"; pvpwritemaster = "writemaster.php"; pvpwriteslave = "writeslave.php"; pvpreadrpvp = "readrpvp.php"; if (duel == 0) { pvpserver = pvpserver1; } if ((duel == 2) or (duel == 1)) { pvpserver = pvpserver2; } n = 0; pvpalt = 0; pvp_lv.errorcode = -1; pvp_lv.user = user; trace(pvpserver + pvpkill); pvp_lv.loadVariables(pvpserver + pvpkill, "POST");
Frame 80
if (pvp_lv.errorcode == 0) { gotoAndPlay ("findgame"); } if ((pvp_lv.errorcode == 1) or (n > 75)) { if (pvpalt == 1) { chk.gotoAndStop(2); msg = "Couldn't connect to server, please try again later."; stop(); } if (pvpalt == 0) { msg = "Couldn't connect to server, finding alternate route."; n = 0; pvpalt = 1; if (duel == 0) { pvpserver = pvpserver1alt; } if ((duel == 2) or (duel == 1)) { pvpserver = pvpserver2alt; } pvp_lv.errorcode = -1; pvp_lv.user = user; pvp_lv.loadVariables(pvpserver + pvpkill, "POST"); gotoAndPlay ("killloop"); } } if (pvp_lv.errorcode == 2) { msg = "Couldn't connect to database"; } if (pvp_lv.errorcode == 3) { n = 0; gotoAndPlay ("masterrpvp"); } if (pvp_lv.errorcode == -1) { gotoAndPlay ("killloop"); n = n + 1; }
Frame 81
msg = "Looking for a pvp game, please wait"; var deckx = new Array(); crusade = 0; n = 0; role = ""; deck = deckp1; deckn = deckpn1; pvp1.card = 10 + element; pvp1.gotoAndStop(2); i = 0; while (i < deckn) { temp = deck.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } tempelement = Math.floor(Number(temp) / 100); statx[tempelement] = statx[tempelement] + 1; deckx[i] = Number(temp); i++; } sh = 0; while (sh <= 2) { i = 0; while (i < deckn) { j = Math.floor(Math.random() * deckn); temp = deckx[i]; deckx[i] = deckx[j]; deckx[j] = temp; i++; } sh++; } var tracex = new Array(); i = 0; while (i < deckn) { temp = _root.deckx[i]; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } tracex[i] = temp; i++; } slavedeck = tracex.join(""); pvp_lv.errorcode = -1; pvp_lv.user = user; if ((duel == 0) or (duel == 2)) { pvp_lv.loadVariables(pvpserver + pvpslave, "POST"); } if (duel == 1) { pvp_lv.loadVariables(pvpserver + pvpslaveduel, "POST"); }
Frame 85
if (pvp_lv.errorcode == 0) { mymaster = pvp_lv.master; if (crusade == 1) { crusade = 0; gotoAndPlay ("rpvp"); } if (mymaster == user) { pvp_lv.user = user; crusade = 1; pvp_lv.errorcode = -1; pvp_lv.loadVariables(pvpserver + pvpkill, "POST"); gotoAndPlay ("slaverpvp"); } if ((pvp_lv.id > 0) and (mymaster != user)) { msg = "Negotiating."; pvp_lv.user = user; pvp_lv.slavedeck = slavedeck; pvp_lv.slaveelement = element; pvp_lv.slavescore = score; pvp_lv.slavewon = won; pvp_lv.slavelost = lost; gotoAndPlay ("slave"); role = "slave"; } else { n = 0; gotoAndPlay ("masterrpvp"); } } if ((pvp_lv.errorcode == 1) or (n > 100)) { chk.gotoAndStop(2); msg = "Couldn't connect to server, please try again later."; } if (pvp_lv.errorcode == 2) { msg = "Couldn't connect to database"; } if (pvp_lv.errorcode == 3) { n = 0; gotoAndPlay ("masterrpvp"); } if (pvp_lv.errorcode == -1) { gotoAndPlay ("slaverpvp"); n = n + 1; }
Frame 86
msg = "Negotiating.."; pvp_lv.errorcode = -1; pvp_lv.loadVariables(pvpserver + pvpinsertslave, "POST");
Frame 91
if (pvp_lv.errorcode == 0) { msg = "Negotiating..."; gotoAndPlay ("slaveload"); n = 0; } if ((pvp_lv.errorcode == 1) or (n > 100)) { msg = "Couldn't connect to server, please try again later."; } if (pvp_lv.errorcode == 2) { msg = "Couldn't connect to database"; } if (pvp_lv.errorcode == 3) { n = 0; gotoAndPlay ("masterrpvp"); } if (pvp_lv.errorcode == -1) { gotoAndPlay ("negotiating"); n = n + 1; }
Frame 92
n = n + 1; pvp_lv.errorcode = -1; pvp_lv.loadVariables(pvpserver + pvprpvp, "POST");
Frame 111
if (pvp_lv.errorcode == 0) { if (pvp_lv.masterctrl == user) { msg = "Your opponent is: " + mymaster; pvpuser = mymaster; elemente = Number(pvp_lv.masterelement); decke = pvp_lv.masterdeck; decken = length(pvp_lv.masterdeck) / 4; pvpscore = Number(pvp_lv.masterscore); pvpwon = Number(pvp_lv.masterwon); pvplost = Number(pvp_lv.masterlost); seed = pvp_lv.seed; if (pvp_lv.mastermsg == "masterlast") { cointoss = "won"; } else { cointoss = "lost"; } role = "slave"; gotoAndStop ("rpvpready"); } else { gotoAndPlay ("slaveload"); } } if (n > 10) { msg = "The other player is not responding, finding someone else..."; gotoAndPlay ("rpvp"); } if (pvp_lv.errorcode == 1) { msg = "Couldn't connect to server"; } if (pvp_lv.errorcode == 2) { msg = "Couldn't connect to database"; } if (pvp_lv.errorcode == 3) { msg = "Opponent not found"; } if (pvp_lv.errorcode == -1) { gotoAndPlay ("slaveloop"); n = n + 1; }
Frame 112
msg = "Creating a new pvp game, please wait"; masterdeck = slavedeck; pvp_lv.user = user; pvp_lv.seed = seed; pvp_lv.masterdeck = masterdeck; pvp_lv.masterelement = element; pvp_lv.masterscore = score; pvp_lv.masterwon = won; pvp_lv.masterlost = lost; pvp_lv.errorcode = -1; if ((duel == 0) or (duel == 2)) { pvp_lv.loadVariables(pvpserver + pvpinsertrpvp, "POST"); } if (duel == 1) { pvp_lv.op = op; pvp_lv.loadVariables(pvpserver + pvpinsertduel, "POST"); }
Frame 116
if (pvp_lv.errorcode == 0) { msg = "Waiting for an opponent"; gotoAndPlay ("masterload"); } if ((pvp_lv.errorcode == 1) or (n > 100)) { msg = "Couldn't connect to server, please try again later."; } if (pvp_lv.errorcode == 2) { msg = "Couldn't connect to database"; } if (pvp_lv.errorcode == 3) { msg = "This username already have a pvp game open"; } if (pvp_lv.errorcode == -1) { gotoAndPlay ("insertrpvp"); n = n + 1; }
Frame 117
pvp_lv.errorcode = -1; pvp_lv.user = user; pvp_lv.loadVariables(pvpserver + pvprpvp, "POST");
Frame 150
if (pvp_lv.errorcode == 0) { if (pvp_lv.statu == "closed") { pvpuser = pvp_lv.slave; msg = "Your opponent is: " + pvpuser; elemente = Number(pvp_lv.slaveelement); decke = pvp_lv.slavedeck; decken = length(pvp_lv.slavedeck) / 4; pvpscore = Number(pvp_lv.slavescore); pvpwon = Number(pvp_lv.slavewon); pvplost = Number(pvp_lv.slavelost); pvp_lv.masterctrl = pvpuser; if (Math.random() < 0.5) { cointoss = "lost"; pvp_lv.mastermsg = "masterlast"; } else { cointoss = "won"; pvp_lv.mastermsg = "masterfirst"; } pvp_lv.loadVariables(pvpserver + pvpwritemaster, "POST"); role = "master"; gotoAndStop ("rpvpready"); } else { gotoAndPlay ("masterload"); } } if (pvp_lv.errorcode == 1) { msg = "Couldn't connect to server"; } if (pvp_lv.errorcode == 2) { msg = "Couldn't connect to database"; } if (pvp_lv.errorcode == 3) { msg = "Opponent not found"; } if (pvp_lv.errorcode == -1) { gotoAndPlay ("rpvploop"); n = n + 1; }
Frame 151
pvp2.card = 10 + elemente; pvp2.gotoAndStop(2); tables.gotoAndPlay(2); if (duel == 0) { lost = lost + 1; uberfactor = (retsco() - pvpscore) / (Math.abs(retsco()) + Math.abs(pvpscore)); losing = 15 + Math.floor((1 + uberfactor) * 35); winning = 60 + Math.floor((1 - uberfactor) * 35); winninge = 30 + winning; losinge = 30; pchance = 50 + Math.floor(uberfactor * 50); addsco(-losing); addele(-30); } if (duel == 2) { lost = lost + 1; uberfactor = (retsco() - pvpscore) / (Math.abs(retsco()) + Math.abs(pvpscore)); losing = 25 + Math.floor((1 + uberfactor) * 35); winning = 100 + Math.floor((1 - uberfactor) * 35); winninge = 50 + winning; losinge = 50; pchance = 50 + Math.floor(uberfactor * 50); addsco(-losing); addele(-50); } if (duel == 1) { losing = 0; losinge = 0; winning = 0; winninge = 0; }
Frame 152
var statx = new Array(); var statex = new Array(); var deckx = new Array(); var deckex = new Array(); var deckexinit = new Array(); var cindexx = new Array(); var ctrlx = new Array(); var golem = new Array(); var goleme = new Array(); j = 1; while (j <= 13) { _root.golem[j] = 0; _root.goleme[j] = 0; j++; } ignore = 0; ctrln = 0; ctrlstep = 2; disconnected = 0; messaging = 0; tmax = 45; lastcost = 0; pandacount = 0; traced = ""; silence1._visible = false; silence2._visible = false; sacrifice1._visible = false; sacrifice2._visible = false; if (level == 0) { lost = lost + 1; } if (level == 1) { lost = lost + 1; addsco(-2); } if (level == 2) { lost = lost + 1; addsco(-5); } if (level == 3) { lost = lost + 1; addsco(-10); } if (level == 5) { lost = lost + 1; addsco(-20); } if (level == 6) { lost = lost + 1; addsco(-30); } dbupdate(); i = 1; while (i <= 12) { eval (("_root.qbar" + i) + ".qmask")._xscale = 1; eval (("_root.qbare" + i) + ".qmask")._xscale = 1; i++; } i = 0; while (i <= 12) { statx[i] = 0; statex[i] = 0; i++; } deck = deckp1; deckn = deckpn1; if (level == 0) { firstpillar = 0; firstcreature = 0; firstskill = 0; firstattack = 0; pvpuser = "level 0"; _root.guide.gotoAndPlay("firstcard"); decke = ""; i = 0; while (i < 35) { ran = Math.floor(Math.random() * deckan); temp = decka.slice(4 * ran, 4 * (ran + 1)); decke = decke + temp; j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } tempelement = Math.floor(Number(temp) / 100); if ((Math.random() > 0.2) and (tempelement > 0)) { temp = tempelement * 100; if (temp < 1000) { temp = "0" + temp; } i = i + 1; decke = decke + temp; } i++; } decke = decke + "0002"; decken = i + 1; } if (level == 1) { pvpuser = "level 1"; decke = ""; i = 0; while (i < 49) { ran = Math.floor(Math.random() * deckan); temp = decka.slice(4 * ran, 4 * (ran + 1)); decke = decke + temp; j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } tempelement = Math.floor(Number(temp) / 100); if ((Math.random() > 0.5) and (tempelement > 0)) { temp = tempelement * 100; if (temp < 1000) { temp = "0" + temp; } i = i + 1; decke = decke + temp; } i++; } decke = decke + "0002"; decken = i + 1; } if (level == 2) { ran = 51 + Math.floor(Math.random() * 12); decken = eval (("deck" + ran) + "n"); decke = eval ("deck" + ran); pvpuser = "level 2"; } if (level == 3) { ran = 100 + Math.floor(Math.random() * 12.9); decken = eval (("deck" + ran) + "n"); decke = eval ("deck" + ran); deckname = eval ("name" + ran); pvpuser = "level 3"; } if (level == 6) { ran = 200 + Math.floor(Math.random() * 29); if (nextfg > 0) { ran = nextfg; nextfg = 0; } decken = eval (("deck" + ran) + "n"); decke = eval ("deck" + ran); deckname = eval ("name" + ran); elemente = Number(eval ("mark" + ran)); decken = decken * 2; decke = decke + decke; pvpuser = deckname; } if (level == 5) { var prefixx = new Array("Dis", "Mor", "Mas", "Ter", "Vit", "Pyr", "Aqua", "Lum", "Ari", "Chr", "Shad", "Aeth"); var suffixx = new Array("cord", "tis", "sa", "ra", "al", "ofuze", "rius", "iel", "es", "onos", "ow", "eric"); ran1 = Math.ceil(Math.random() * 12); ran2 = Math.ceil(Math.random() * 12); pvpuser = prefixx[ran1 - 1] + suffixx[ran2 - 1]; decke = ""; i = 0; while (i < 30) { ran = Math.floor(Math.random() * deckan); temp = decka.slice(4 * ran, 4 * (ran + 1)); savetemp = temp; j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } tempelement = Math.floor(Number(temp) / 100); if (tempelement == ran1) { decke = decke + savetemp; i = i + 1; } } i = 0; while (i < 10) { ran = Math.floor(Math.random() * deckan); temp = decka.slice(4 * ran, 4 * (ran + 1)); savetemp = temp; j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } tempelement = Math.floor(Number(temp) / 100); if (tempelement == ran2) { decke = decke + savetemp; i = i + 1; } } i = 0; while (i < 20) { temp = ran1 * 100; if (temp < 1000) { temp = "0" + temp; } decke = decke + temp; i++; } decke = decke + "0002000200020002"; elemente = ran2; decken = 64; } if (level == 2) { ran = 51 + Math.floor(Math.random() * 12); decken = eval (("deck" + ran) + "n"); decke = eval ("deck" + ran); pvpuser = "level 2"; } if (((trainer == 1) and (customelement > 0)) and (level == 3)) { decken = Math.floor(length(customdeck) / 4); decke = customdeck; elemente = customelement; pvpuser = "Custom AI3"; } if (((trainer == 1) and (customelement > 0)) and (level == 6)) { decken = Math.floor(length(customdeck) / 4) * 2; decke = customdeck + customdeck; elemente = customelement; pvpuser = deckname; pvpuser = "Custom AI6"; } if (level == "pvp") { deck = slavedeck; reader.gotoAndPlay("load"); } i = 0; while (i < deckn) { temp = deck.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } if (((Number(temp) > 2000) and (level == "pvp")) and (duel == 0)) { temp = Number(temp) - 2000; } deckx[i] = Number(temp); i++; } i = 0; while (i < decken) { temp = decke.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } tempelement = Math.floor(Number(temp) / 100); if (tempelement > 12) { tempelement = tempelement - 20; } if (Math.floor(Number(temp) / 50) != (Number(temp) / 50)) { statex[tempelement] = statex[tempelement] + 1; } if ((Number(temp) < 2000) and (level == 6)) { temp = Number(temp) + 2000; } if (((Number(temp) < 2000) and (level == 5)) and (Math.random() > 0.7)) { temp = Number(temp) + 2000; } if (((Number(temp) > 2000) and (level == "pvp")) and (duel == 0)) { temp = Number(temp) - 2000; } deckex[i] = Number(temp); deckexinit[i] = Number(temp); maxelement = 0; j = 1; while (j <= 12) { if (((((((statex[j] > maxelement) and (level != 4)) and (level != -4)) and (level != "pvp")) and (level != 6)) and (level != 5)) and (customelement == 0)) { maxelement = statex[j]; elemente = j; } j++; } i++; } i = 0; while (i < cindexn) { temp = cindex.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } cindexx[i] = Number(temp); i++; } deckeninit = decken; toss.gotoAndPlay(2);
Frame 153
sanctuary = 0; sanctuarye = 0; i = 1; while (i <= 12) { adjq(power, i); adjqe(0, i); i++; } q0 = 0; qe0 = 0; i = 1; while (i <= 23) { Set(("c" + i) + ".card", 0); Set(("ce" + i) + ".card", 0); Set(("c" + i) + ".ctrl", 0); Set(("ce" + i) + ".ctrl", 0); Set(("c" + i) + ".pos", i); Set(("ce" + i) + ".pos", i); Set(("c" + i) + ".elite", 0); Set(("ce" + i) + ".elite", 0); eval ("c" + i)._visible = false; eval ("ce" + i)._visible = false; i++; } i = 1; while (i <= 19) { Set(("p" + i) + ".card", 0); Set(("pe" + i) + ".card", 0); Set(("p" + i) + ".ctrl", 0); Set(("pe" + i) + ".ctrl", 0); Set(("p" + i) + ".pos", i); Set(("pe" + i) + ".pos", i); eval ("p" + i)._visible = false; eval ("pe" + i)._visible = false; i++; } i = 1; while (i <= 8) { Set(("h" + i) + ".pos", i); Set(("he" + i) + ".pos", i); Set(("h" + i) + ".card", 0); Set(("he" + i) + ".card", 0); i++; } if (level != "pvp") { sh = 0; while (sh <= 2) { i = 0; while (i < deckn) { j = Math.floor(Math.random() * deckn); temp = deckx[i]; deckx[i] = deckx[j]; deckx[j] = temp; i++; } i = 0; while (i < decken) { j = Math.floor(Math.random() * decken); temp = deckex[i]; deckex[i] = deckex[j]; deckex[j] = temp; i++; } sh++; } } turnz = 0; turncounter = 0; timestart = getTimer(); lockskill = 0; locktarget = 0; glasslock = 0; fastlock = 1; cardshand = 7; cardshande = 7; silence = 0; silence1._visible = false; silencee = 0; silence2._visible = false; sacrificee = 0; sacrifice = 0; patient = 0; hpmax = 100; hpemax = 100; nova = 0; snova = 0; novae = 0; snovae = 0; who = ""; if (level == 0) { hpemax = 50; } if (level == 6) { hpemax = 200; } if (level == 5) { hpemax = 150; } if ((level == 4) or (level == -4)) { hpemax = pvphp500aged; } adjhp(hpmax); adjhpe(hpemax); adjpo(0); adjpoe(0); shieldcreature = 0; shieldcreaturee = 0; shield = 0; shielde = 0; shieldtypee = "none"; shieldtype = "none"; nightfall = 0; empathy = 0; empathye = 0; neuro = 0; neuroe = 0; sundial = 0; cloak = 0; cloake = 0; flood = 0; duality = 0; precognition = 0; cardwarning = 0; newchimera = 0; ihazcatapult = 0; mercy = 0; tmercy = 0; smercy = 0; statu = "standby"; if (((nextpet > 0) and (level != "pvp")) and (level != "-4")) { c23.ctrl = 1; c23.card = nextpet; c23.gotoAndPlay(2); nextpetn++; if (nextpetn > 2) { nextpet = 0; } } p5.ctrl = 1; p5.statu = "invulnerable"; p5.card = Number(element + 10); p5.gotoAndPlay(2); pe5.ctrl = 1; if ((level == 6) or (level == 5)) { pe5.ctrl = 3; } if ((level == 4) or (level == -4)) { pe5.ctrl = pvpmark500; } pe5.card = elemente + 10; pe5.statu = "invulnerable"; pe5.gotoAndPlay(2); deshield(); deshielde(); disarm(); disarme(); if (level == 6) { soundfx.gotoAndPlay("drama"); } i = 1; while (i <= 7) { Set(("h" + i) + ".card", deckx[deckn - 1]); Set(("h" + i) + "._visible", false); eval ("h" + i).gotoAndPlay(2); deckx[deckn - 1] = 0; deckn = deckn - 1; i++; } h8.card = 0; h8._visible = false; i = 1; while (i <= 7) { Set(("he" + i) + ".card", deckex[decken - 1]); eval ("he" + i).gotoAndPlay(2); deckex[decken - 1] = 0; decken = decken - 1; he8.card = 0; i++; } desync.gotoAndStop(1); stop();
Frame 154
totcost = 1; i = 1; while (i <= 7) { Set(("h" + i) + "._visible", true); totcost = totcost * eval (("h" + i) + ".cost"); i++; } h8._visible = true; if (totcost != 0) { trace("mulligan!"); i = 1; while (i <= 7) { Set(("h" + i) + ".cardmulligan", deckx[deckn - 1]); deckx[deckn - 1] = 0; deckn = deckn - 1; i++; } i = 1; while (i <= 7) { deckx[deckn] = eval (("h" + i) + ".card"); deckn = deckn + 1; i++; } i = 1; while (i <= 7) { Set(("h" + i) + ".card", eval (("h" + i) + ".cardmulligan")); eval ("h" + i).gotoAndPlay(2); i++; } } totcost = 1; i = 1; while (i <= 7) { totcost = totcost * eval (("he" + i) + ".cost"); i++; } if (totcost != 0) { trace("emulligan!"); i = 1; while (i <= 7) { Set(("he" + i) + ".cardmulligan", deckex[decken - 1]); deckex[decken - 1] = 0; decken = decken - 1; i++; } i = 1; while (i <= 7) { deckex[decken] = eval (("he" + i) + ".card"); decken = decken + 1; i++; } i = 1; while (i <= 7) { Set(("he" + i) + ".card", eval (("he" + i) + ".cardmulligan")); eval ("he" + i).gotoAndPlay(2); i++; } } unlocker.gotoAndPlay(2); if (cointoss == 2) { if (level == "pvp") { gotoAndPlay ("pvpstandby"); turn = "standby"; } else { gotoAndPlay ("edraw"); } }
Frame 155
turn = "myturn"; if (level == "pvp") { timer.gotoAndPlay("myturn"); } stop();
Frame 156
if (cardshand > 7) { _root.tutortext = "You have 8 cards in your hand. Select the card you want to discard."; _root.tutor.gotoAndPlay(2); discard._alpha = 100; i = 1; while (i <= 8) { target = "_root.h" + i; eval (target).gotoAndStop("discardme"); i++; } stop(); } lockskill = 1; turnz = turnz + 1;
Frame 157
timer.gotoAndStop(1);
Frame 158
i = 1; while (i <= 8) { if (eval (("h" + i) + ".card") > 0) { eval ("h" + i).gotoAndStop("turn"); } i++; } iframe = 0; sel.skill == ""; skill == ""; discard._alpha = 0; i = 1; while (i <= 8) { if (eval (("h" + i) + ".card") > 0) { eval ("h" + i).gotoAndStop("turn"); } i++; } if (retpoe() > 0) { addhpe(-retpoe()); if (rethpe() < 0) { adjhpe(0); } atktext = "- " + poisone; _root.hpeffecte.val = atktext; _root.hpeffecte.gotoAndPlay(2); } if ((retpoe() < 0) and (rethpe() < hpemax)) { addhpe(-retpoe()); if (rethpe() > hpemax) { adjhpe(hpemax); } atktext = poisone; _root.hpeffecte.val = atktext; _root.hpeffecte.gotoAndPlay(2); } sync(); if (level == "pvp") { turn = "standby"; } i = 1; while (i <= 19) { if ((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".skill") == "patience")) { patience(); break; } i++; } if (_root.sundial > 0) { sundialp = -1; sundiale = -1; i = 1; while (i <= 19) { if (((eval (("pe" + i) + ".ctrl") > 0) and (eval (("pe" + i) + ".card") == 1009)) or (eval (("pe" + i) + ".card") == 3009)) { sundiale = Math.max(sundiale, eval (("pe" + i) + ".charges")); } if (((eval (("p" + i) + ".ctrl") > 0) and (eval (("p" + i) + ".card") == 1009)) or (eval (("p" + i) + ".card") == 3009)) { sundialp = Math.max(sundialp, eval (("p" + i) + ".charges")); } i++; } if (((sundiale == -1) and (sundialp == -1)) or ((sundialp == 0) and (sundiale == -1))) { sundial = 0; } }
Frame 159
iframe = iframe + 1; i = iframe; while (i <= 23) { if (eval (("c" + i) + ".ctrl") > 0) { if ((eval (("c" + i) + ".frozen") == 0) and (eval (("c" + i) + ".delay") == 0)) { Set(("c" + i) + ".skflag", 1); } eval ("c" + i).gotoAndStop("turn"); break; } i++; } iframe = i;
Frame 160
if (eval (("c" + i) + ".adrush") > 0) { iframe = iframe - 1; eval ("c" + i).gotoAndStop("idle"); }
Frame 161
if (eval (("c" + i) + ".adrush") > 0) { gotoAndPlay ("dloop"); }
Frame 162
if (iframe < 23) { gotoAndPlay ("dloop"); }
Frame 163
iframe = 0;
Frame 164
iframe = iframe + 1; i = iframe; while (i <= 19) { if (eval (("p" + i) + ".ctrl") > 0) { eval ("p" + i).gotoAndStop("turn"); if ((eval (("p" + i) + ".frozen") == 0) and (eval (("p" + i) + ".delay") == 0)) { Set(("p" + i) + ".skflag", 1); } break; } i++; } iframe = i;
Frame 167
if (iframe < 19) { gotoAndPlay ("mloop"); }
Frame 169
i = 1; while (i <= 8) { if (eval (("h" + i) + ".card") > 0) { eval ("h" + i).gotoAndStop("turn"); } i++; } lockskill = 1; if (_root.level == "pvp") { turn = "standby"; stop(); timer.gotoAndPlay("cputurn"); } if (sundial > 0) { sundial = sundial - 0.5; } if (sacrificee > 0) { sacrificee = sacrificee - 1; } if (sacrificee == 0) { hpbare.hpbar3.gotoAndStop(1); sacrifice2._visible = false; } silence = 0; unlocker.gotoAndPlay(2); silence1._visible = false; silence1.gotoAndStop(1); sanctuary = 0; i = 1; while (i <= 19) { if ((eval (("p" + i) + ".ctrl") > 0) and (eval (("p" + i) + ".skill") == "sanctuary")) { sanctuary = 1; silence1._visible = true; silence1.gotoAndStop(2); } i++; }
Frame 170
who = "cpu"; h0.n = 0; novae = 0; snovae = 0; if (decken <= 0) { gotoAndPlay ("win"); } else { if ((cardshande < 8) and (turnz > 0)) { i = 1; while (i <= 8) { if (eval (("he" + i) + ".card") == 0) { Set(("he" + i) + ".card", deckex[decken - 1]); eval ("he" + i).gotoAndPlay(2); deckex[decken - 1] = 0; decken = decken - 1; cardshande = cardshande + 1; break; } i++; } } doubledraw = 0; if ((level == 6) and (cardshande < 8)) { doubledraw = 1; } if ((level == 5) and (cardshande < 4)) { doubledraw = 1; } if (((level == 4) and (pvpcard500 == 2)) and (cardshande < 8)) { doubledraw = 1; } if (((level == -4) and (pvpcard500 == 2)) and (cardshande < 8)) { doubledraw = 1; } if (doubledraw == 1) { if (decken <= 0) { gotoAndPlay ("win"); } i = 1; while (i <= 8) { if (eval (("he" + i) + ".card") == 0) { Set(("he" + i) + ".card", deckex[decken - 1]); eval ("he" + i).gotoAndPlay(2); deckex[decken - 1] = 0; decken = decken - 1; cardshande = cardshande + 1; break; } i++; } } } if (level == "pvp") { timer.gotoAndStop(1); var ctrlx = new Array(); ctrln = 0; ctrlstep = 1; ctrltot = length(ctrl) / 4; i = 0; while (i < ctrltot) { temp = ctrl.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } ctrlx[i] = Number(temp); i++; } }
Frame 171
i = 1; while (i <= 8) { if (eval (("h" + i) + ".card") > 0) { eval ("h" + i).gotoAndStop("turn"); } i++; }
Frame 173
if (level != "pvp") { found = 0; smaller = 0; i = 1; while (i <= 23) { if (eval (("ce" + i) + ".ctrl") > 0) { skillelement = eval (("ce" + i) + ".skillelement"); skillcost = eval (("ce" + i) + ".skillcost"); skill = eval (("ce" + i) + ".skill"); statu = eval (("ce" + i) + ".statu"); targete = "ce" + i; if ((((eval (("ce" + i) + ".skflag") == 1) and (((((skill == "lycanthropy") or (skill == "hatch")) or (skill == "paradox")) or (skill == "devour")) or (skill == "evolve"))) and ((retqe(skillelement) - eval (("ce" + i) + ".skillcost")) >= 0)) and (statu != skill)) { found = 1; Set(("ce" + i) + ".skflag", 0); if (eval (("ce" + i) + ".readiness") == 1) { Set(("ce" + i) + ".skflag", 1); Set(("ce" + i) + ".readiness", 0); } creatureskills(); break; } } i++; } if ((found == 0) and (silencee == 0)) { i = 1; while (i <= 8) { if (eval (("he" + i) + ".card") > 0) { costelement = eval (("he" + i) + ".costelement"); if (((retqe(costelement) - eval (("he" + i) + ".cost")) >= 0) and (eval (("he" + i) + ".skipme") == 0)) { eval ("he" + i).gotoAndStop("summon"); found = 1; break; } } i++; } } if (found == 0) { i = 1; while (i <= 23) { if (eval (("ce" + i) + ".ctrl") > 0) { skillelement = eval (("ce" + i) + ".skillelement"); skillcost = eval (("ce" + i) + ".skillcost"); skill = eval (("ce" + i) + ".skill"); statu = eval (("ce" + i) + ".statu"); targete = "ce" + i; if (((((eval (("ce" + i) + ".skflag") == 1) and (skillcost != "")) and (skill != "")) and ((retqe(skillelement) - eval (("ce" + i) + ".skillcost")) >= 0)) and (statu != skill)) { found = 1; Set(("ce" + i) + ".skflag", 0); if (eval (("ce" + i) + ".readiness") == 1) { Set(("ce" + i) + ".skflag", 1); Set(("ce" + i) + ".readiness", 0); } skillscore = ((retqe(skillelement) - skillcost) / (retqe(skillelement) + 1)) + 0.4; if (skillcost == 0) { skillscore = 0.9; } if (((((skill == "burrow") and (retq(7) < 3)) and (retq(1) < 3)) and (retq(6) < 3)) and (retq(10) < 3)) { skillscore = 0; } if ((skill == "burrow") and ((statu == "invulnerable") or (monitor.dmge > rethp()))) { skillscore = 0; } if ((skill == "burrow") and ((retq(6) > 4) or (sacrifice > 0))) { skillscore = 1; } if ((skill == "dive") and (((shieldtype == "phaseshift") or (eval (("ce" + i) + ".atknow") <= 0)) or (sacrifice > 0))) { skillscore = 0; } if ((skill == "adrenaline") and (sacrifice > 0)) { skillscore = 0; } if ((skill == "luciferin") and ((_root.monitor.nc < 2) or (rethpe() > (hpemax - 10)))) { skillscore = 0; } if ((skill == "scarab") and (_root.monitor.nc > 22)) { skillscore = 0; } if ((skill == "queen") and (_root.monitor.nc > 22)) { skillscore = 0; } if ((skill == "mitosis") and (_root.monitor.nc > 22)) { skillscore = 0; } if (skill == "dead/alive") { skillscore = pseudodeath() / 3; } if (skill == "plague") { skillscore = (pseudodeath() + monitor.np) / 3; } if (((skill == "infect") and (pseudodeath() <= 0)) and (monitor.np < 1)) { skillscore = 0; } if ((skill == "precognition") and ((cardshande == 8) or (decken < 6))) { skillscore = 0; } if ((skill == "gravity pull") and (shieldcreaturee != 0)) { skillscore = 0; } if ((skill == "photosynthesis") and (retqe(5) > 12)) { skillscore = 0; } if ((skill == "black hole") and (sanctuary > 0)) { skillscore = 0; } ran = Math.random(); autofound = 0; if (ran < skillscore) { creatureskills(); break; } } } i++; } } if (found == 0) { i = 1; while (i <= 19) { if (eval (("pe" + i) + ".ctrl") > 0) { skillelement = eval (("pe" + i) + ".skillelement"); skillcost = eval (("pe" + i) + ".skillcost"); skill = eval (("pe" + i) + ".skill"); statu = eval (("pe" + i) + ".statu"); targete = "pe" + i; if (((eval (("pe" + i) + ".skflag") == 1) and (skillcost != "")) and (skill != "")) { found = 1; Set(("pe" + i) + ".skflag", 0); skillscore = ((retqe(skillelement) - skillcost) / retqe(skillelement)) + 0.1; if ((skill == "ignite") and ((shieldtype == "reflect") or (sacrifice > 0))) { skillscore = 0; } if ((((_root.sacrifice > 0) or (_root.sundial > 0)) or (_root.p10.skill == "phaseshift")) or (((_root.monitor.nc * _root.rethp()) / (1.1 + _root.monitor.dmge)) > 15)) { defend = 1; } else { defend = 0; } if ((skill == "patience") and (defend == 1)) { skillscore = 0; } ran = Math.random(); autofound = 0; if (ran < skillscore) { permanentskills(); break; } } } i++; } } } else { found = 0; if (((ctrln + 198) <= ctrltot) or ((ctrln <= ctrltot) and (ctrltot < 198))) { clicknow = ctrlx[ctrln]; ctrln = ctrln + 1; if ((clicknow >= 4000) and (clicknow < 8000)) { pvpcard = clicknow - 4000; card_lv.card = pvpcard; pvptarget = ctrlx[ctrln] - 9000; ctrln = ctrln + 1; i = 1; while (i <= 8) { if (eval (("_root.he" + i) + ".card") == pvpcard) { eval ("he" + i).gotoAndStop("summon"); found = 1; break; } i++; } if (found == 0) { trace("Hand Desync"); he8.card = pvpcard; he8.fixdesync = 1; he8.gotoAndPlay(2); found = 1; } } if ((clicknow >= 2000) and (clicknow < 3000)) { i = clicknow - 2000; skillelement = eval (("pe" + i) + ".skillelement"); skillcost = eval (("pe" + i) + ".skillcost"); skill = eval (("pe" + i) + ".skill"); statu = eval (("pe" + i) + ".statu"); targete = "pe" + i; pvptarget = ctrlx[ctrln] - 9000; ctrln = ctrln + 1; permanentskills(); found = 1; } if ((clicknow >= 3000) and (clicknow < 4000)) { i = clicknow - 3000; skillelement = eval (("ce" + i) + ".skillelement"); skillcost = eval (("ce" + i) + ".skillcost"); skill = eval (("ce" + i) + ".skill"); statu = eval (("ce" + i) + ".statu"); targete = "ce" + i; pvptarget = ctrlx[ctrln] - 9000; ctrln = ctrln + 1; creatureskills(); found = 1; } if ((clicknow >= 8000) and (clicknow < 9000)) { i = clicknow - 8000; eval ("he" + i).gotoAndPlay("discardme"); found = 1; } } } if (((needspeed == 1) or (found == 0)) or ((skill == "photosynthesis") and (found == 1))) { gotoAndPlay ("notyet"); }
Frame 185
notyet = 0; i = 1; while (i <= 23) { if (eval (("c" + i) + ".instantfx._currentframe") > 1) { notyet = 1; } if (eval (("ce" + i) + ".instantfx._currentframe") > 1) { notyet = 1; } i++; } if (notyet == 1) { gotoAndPlay ("notyet"); } else if (found == 1) { gotoAndPlay ("eAI"); }
Frame 186
if ((level == "pvp") and (ctrltot >= 198)) { ctrln = ctrltot - 198; if (nnn != ctrlx[ctrln]) { traced = "rand desync"; desync.gotoAndStop(2); } nnn = ctrlx[ctrln]; ctrln = ctrln + 1; adjhpe(ctrlx[ctrln]); ctrln = ctrln + 1; i = 1; while (i <= 12) { adjqe(ctrlx[ctrln]); ctrln = ctrln + 1; i++; } cardshande = 0; i = 1; while (i <= 8) { if (eval (("he" + i) + ".card") != ctrlx[ctrln]) { traced = (traced + " card desync") + i; Set(("he" + i) + ".card", ctrlx[ctrln]); if (ctrlx[ctrln] == 0) { eval ("he" + i).gotoAndStop(1); } else { eval ("he" + i).gotoAndPlay(2); } } if (ctrlx[ctrln] != 0) { cardshande++; } ctrln = ctrln + 1; i++; } i = 1; while (i <= 19) { if ((eval (("pe" + i) + ".card") != ctrlx[ctrln]) and (ctrlx[ctrln + 1] != 0)) { Set(("pe" + i) + ".card", ctrlx[ctrln]); eval ("pe" + i).gotoAndPlay(2); desync.gotoAndStop(3); card_lv.loadVariables("http://www.elementsthegame.info/stat2.php", "POST"); } if ((eval (("pe" + i) + ".ctrl") != ctrlx[ctrln + 1]) and (ctrlx[ctrln + 1] == 0)) { eval ("pe" + i).gotoAndStop(1); } ctrln = ctrln + 1; Set(("pe" + i) + ".ctrl", ctrlx[ctrln]); ctrln = ctrln + 1; if ((eval ("pe" + i)._currentframe == 1) and (eval (("pe" + i) + ".ctrl") > 0)) { eval ("pe" + i).gotoAndPlay(2); } i++; } i = 1; while (i <= 23) { if ((eval (("ce" + i) + ".card") != ctrlx[ctrln]) and (ctrlx[ctrln + 1] != 0)) { Set(("ce" + i) + ".card", ctrlx[ctrln]); eval ("ce" + i).gotoAndPlay(2); desync.gotoAndStop(4); card_lv.loadVariables("http://www.elementsthegame.info/stat2.php", "POST"); } if ((eval (("ce" + i) + ".ctrl") != ctrlx[ctrln + 1]) and (ctrlx[ctrln + 1] == 0)) { eval ("ce" + i).gotoAndStop(1); } ctrln = ctrln + 1; Set(("ce" + i) + ".ctrl", ctrlx[ctrln]); ctrln = ctrln + 1; if (ctrlx[ctrln] < 500) { Set(("ce" + i) + ".atk", ctrlx[ctrln]); } else { Set(("ce" + i) + ".atk", 500 - ctrlx[ctrln]); } ctrln = ctrln + 1; Set(("ce" + i) + ".def", ctrlx[ctrln]); ctrln = ctrln + 1; if (ctrlx[ctrln] < 500) { Set(("ce" + i) + ".atknow", ctrlx[ctrln]); } else { Set(("ce" + i) + ".atknow", 500 - ctrlx[ctrln]); } ctrln = ctrln + 1; Set(("ce" + i) + ".defnow", ctrlx[ctrln]); ctrln = ctrln + 1; if ((eval ("ce" + i)._currentframe == 1) and (eval (("ce" + i) + ".ctrl") == 1)) { eval ("ce" + i).gotoAndPlay(2); } i++; } }
Frame 188
if ((level == "pvp") and (ctrltot >= 198)) { ctrln = ctrltot - 198; nnn = ctrlx[ctrln]; ctrln = ctrln + 1; adjhpe(ctrlx[ctrln]); ctrln = ctrln + 1; i = 1; while (i <= 12) { adjqe(ctrlx[ctrln]); ctrln = ctrln + 1; i++; } cardshande = 0; i = 1; while (i <= 8) { if (eval (("he" + i) + ".card") != ctrlx[ctrln]) { Set(("he" + i) + ".card", ctrlx[ctrln]); if (ctrlx[ctrln] == 0) { eval ("he" + i).gotoAndStop(1); } else { eval ("he" + i).gotoAndPlay(2); } } if (ctrlx[ctrln] != 0) { cardshande++; } ctrln = ctrln + 1; i++; } i = 1; while (i <= 19) { if ((eval (("pe" + i) + ".card") != ctrlx[ctrln]) and (ctrlx[ctrln + 1] != 0)) { Set(("pe" + i) + ".card", ctrlx[ctrln]); eval ("pe" + i).gotoAndPlay(2); } if ((eval (("pe" + i) + ".ctrl") != ctrlx[ctrln + 1]) and (ctrlx[ctrln + 1] == 0)) { eval ("pe" + i).gotoAndStop(1); } ctrln = ctrln + 1; Set(("pe" + i) + ".ctrl", ctrlx[ctrln]); ctrln = ctrln + 1; if ((eval ("pe" + i)._currentframe == 1) and (eval (("pe" + i) + ".ctrl") > 0)) { eval ("pe" + i).gotoAndPlay(2); } i++; } i = 1; while (i <= 23) { if ((eval (("ce" + i) + ".card") != ctrlx[ctrln]) and (ctrlx[ctrln + 1] != 0)) { Set(("ce" + i) + ".card", ctrlx[ctrln]); eval ("ce" + i).gotoAndPlay(2); } if ((eval (("ce" + i) + ".ctrl") != ctrlx[ctrln + 1]) and (ctrlx[ctrln + 1] == 0)) { eval ("ce" + i).gotoAndStop(1); } ctrln = ctrln + 1; Set(("ce" + i) + ".ctrl", ctrlx[ctrln]); ctrln = ctrln + 1; if (ctrlx[ctrln] < 500) { Set(("ce" + i) + ".atk", ctrlx[ctrln]); } else { Set(("ce" + i) + ".atk", 500 - ctrlx[ctrln]); } ctrln = ctrln + 1; Set(("ce" + i) + ".def", ctrlx[ctrln]); ctrln = ctrln + 1; if (ctrlx[ctrln] < 500) { Set(("ce" + i) + ".atknow", ctrlx[ctrln]); } else { Set(("ce" + i) + ".atknow", 500 - ctrlx[ctrln]); } ctrln = ctrln + 1; Set(("ce" + i) + ".defnow", ctrlx[ctrln]); ctrln = ctrln + 1; if ((eval ("ce" + i)._currentframe == 1) and (eval (("ce" + i) + ".ctrl") == 1)) { eval ("ce" + i).gotoAndPlay(2); } i++; } }
Frame 189
if (cardshande > 7) { trace(cardshande); ran = 0; i = 1; while (i <= 8) { discardthis = (eval (("he" + i) + ".cost") / 10) + eval (("he" + i) + ".suspicious"); if ((eval (("he" + i) + ".card") == 1014) or (eval (("he" + i) + ".card") == 3014)) { discardthis = 0; } if (discardthis > Math.random()) { ran = i; break; } i++; } if (ran == 0) { ran = Math.floor(Math.random() * 7) + 1; } eval ("he" + ran).gotoAndPlay("discardme"); } if ((shieldtypee == "phaseshift") and (pe4.invulnerability == 0)) { deshielde(); } silencee = 0; silence2._visible = false; silence2.gotoAndStop(1); sanctuarye = 0; i = 1; while (i <= 19) { if ((eval (("pe" + i) + ".ctrl") > 0) and (eval (("pe" + i) + ".skill") == "sanctuary")) { sanctuarye = 1; silence2._visible = true; silence2.gotoAndStop(2); } i++; }
Frame 191
iframe = 0; sel.skill == ""; skill == ""; if (retpo() > 0) { addhp(-retpo()); if (rethp() < 0) { adjhp(0); } atktext = "- " + poison; _root.hpeffect.val = atktext; _root.hpeffect.gotoAndPlay(2); } if ((retpo() < 0) and (rethp() < hpmax)) { addhp(-retpo()); if (rethp() > hpmax) { adjhp(hpmax); } atktext = poison; _root.hpeffect.val = atktext; _root.hpeffect.gotoAndPlay(2); } i = 1; while (i <= 19) { if ((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".skill") == "patience")) { patiencee(); break; } i++; } if (_root.sundial > 0) { sundialp = -1; sundiale = -1; i = 1; while (i <= 19) { if (((eval (("pe" + i) + ".ctrl") > 0) and (eval (("pe" + i) + ".card") == 1009)) or (eval (("pe" + i) + ".card") == 3009)) { sundiale = Math.max(sundiale, eval (("pe" + i) + ".charges")); } if (((eval (("p" + i) + ".ctrl") > 0) and (eval (("p" + i) + ".card") == 1009)) or (eval (("p" + i) + ".card") == 3009)) { sundialp = Math.max(sundialp, eval (("p" + i) + ".charges")); } i++; } if (((sundiale == -1) and (sundialp == -1)) or ((sundialp == -1) and (sundiale == 0))) { sundial = 0; } }
Frame 192
iframe = iframe + 1; i = iframe; while (i <= 23) { if (eval (("ce" + i) + ".ctrl") > 0) { if ((eval (("ce" + i) + ".frozen") == 0) and (eval (("ce" + i) + ".delay") == 0)) { Set(("ce" + i) + ".skflag", 1); } eval ("ce" + i).gotoAndPlay("turn"); break; } i++; } iframe = i;
Frame 193
if (eval (("ce" + i) + ".adrush") > 0) { iframe = iframe - 1; eval ("ce" + i).gotoAndStop("idle"); }
Frame 194
if (eval (("ce" + i) + ".adrush") > 0) { gotoAndPlay ("dloope"); }
Frame 195
if (iframe < 23) { gotoAndPlay ("dloope"); }
Frame 196
iframe = 0;
Frame 197
iframe = iframe + 1; i = iframe; while (i <= 19) { if (eval (("pe" + i) + ".ctrl") > 0) { eval ("pe" + i).gotoAndStop("turn"); if ((eval (("pe" + i) + ".frozen") == 0) and (eval (("pe" + i) + ".delay") == 0)) { Set(("pe" + i) + ".skflag", 1); } break; } i++; } iframe = i;
Frame 200
if (iframe < 19) { gotoAndPlay ("mloope"); }
Frame 201
if (tmercy == 1) { mercy = mercy + 1; } else { mercy = 0; } if (mercy >= 2) { silencee = 1; } tmercy = 0; precognition = 0; i = 1; while (i <= 8) { if (eval (("he" + i) + ".card") > 0) { eval ("he" + i).gotoAndStop("idle"); eval ("he" + i).img._visible = false; eval ("he" + i).txt._visible = false; eval ("he" + i).cardback._visible = true; } i++; } if (sundial > 0) { sundial = sundial - 0.5; } if (sacrifice > 0) { sacrifice = sacrifice - 1; } if (sacrifice == 0) { hpbar.hpbar3.gotoAndStop(1); sacrifice1._visible = false; }
Frame 202
turn = "myturn"; who = "player"; statu = "drawing"; nova = 0; snova = 0; if (_root.level == "pvp") { var ctrlx = new Array(); ctrln = 0; ctrlstep = 2; }
Frame 203
glasslock = 1; if (deckn <= 0) { gotoAndPlay ("lose"); } else if (cardshand < 8) { i = 1; while (i <= 8) { if (eval (("h" + i) + ".card") == 0) { deckg.gotoAndPlay(2); break; } i++; } }
Frame 239
statu = "standby"; if ((cardshand < 8) and (duality == 0)) { Set(("h" + i) + ".card", deckx[deckn - 1]); eval ("h" + i).gotoAndPlay(2); if ((Math.random() > 0.999) and (score > 100)) { card_lv.card = deckx[deckn - 1]; card_lv.loadVariables("http://www.elementsthegame.info/stat.php", "POST"); } deckx[deckn - 1] = 0; deckn = deckn - 1; cardshand = cardshand + 1; } if ((cardshand < 8) and (duality == 1)) { i = 1; while (i <= 8) { if (eval (("h" + i) + ".card") == 0) { Set(("h" + i) + ".card", deckex[decken - 1]); eval ("h" + i).gotoAndPlay(2); duality = 0; cardshand = cardshand + 1; break; } i++; } } if ((deckn == 0) and (cardwarning == 0)) { tutortext = "Warning: This was your last card, you are going to lose if you can not draw cards"; tutor.gotoAndPlay(2); cardwarning = 1; } glasslock = 0; _root.unlocker.gotoAndPlay(2);
Frame 240
lockskill = 0; i = 1; while (i <= 23) { if (eval (("c" + i) + ".ctrl") > 0) { eval ("c" + i).gotoAndStop("idle"); } if (eval (("ce" + i) + ".ctrl") > 0) { eval ("ce" + i).gotoAndStop("idle"); } i++; } i = 1; while (i <= 19) { if (eval (("p" + i) + ".ctrl") > 0) { eval ("p" + i).gotoAndStop("idle"); } i++; } i = 1; while (i <= 8) { if (eval (("h" + i) + ".card") > 0) { eval ("h" + i).gotoAndStop("idle"); } i++; } if (level == "pvp") { timer.gotoAndPlay("myturn"); }
Frame 241
stop();
Frame 242
i = 1; while (i <= 8) { if (eval (("h" + i) + ".card") > 0) { eval ("h" + i).gotoAndStop("turn"); } i++; } reader.gotoAndStop(1); if (level == 4) { t500x[pvpleague] = 0; } if (level == "pvp") { ctrl = ctrlx.join(""); if (role == "master") { pvp_lv.masterctrl = ctrl; pvp_lv.statu = "masterleft"; pvp_lv.loadVariables(pvpserver + pvpwritemaster, "POST"); } if (role == "slave") { pvp_lv.slavectrl = ctrl; pvp_lv.statu = "slaveleft"; pvp_lv.loadVariables(pvpserver + pvpwriteslave, "POST"); } } if (kong == 1) { kongregate.stats.submit("lost", lost); } timez = Math.floor((getTimer() - timestart) / 1000);
Frame 243
if (level == 4) { updown._visible = true; } else { updown._visible = false; } stop();
Frame 244
stop();
Frame 246
if ((level == 4) or (level == -4)) { gotoAndPlay ("t500"); } else { gotoAndStop ("menu"); }
Frame 247
reader.gotoAndStop(1); if (level == "pvp") { ctrl = ctrlx.join(""); if (role == "master") { pvp_lv.masterctrl = ctrl; pvp_lv.statu = "masterdone"; pvp_lv.loadVariables(pvpserver + pvpwritemaster, "POST"); } if (role == "slave") { pvp_lv.slavectrl = ctrl; pvp_lv.statu = "slavedone"; pvp_lv.loadVariables(pvpserver + pvpwriteslave, "POST"); } } if (disconnected == 1) { level = "pvp"; } timez = Math.floor((getTimer() - timestart) / 1000); play();
Frame 248
dbupdate(); adjcha(0); hp = rethp(); explain._visible = false; if (level == -4) { gained = 0; } if (level == 0) { addele(1); fhc = fhc + 1; gained = 1; addwon(1); addsco(1); lost = lost - 1; quest1 = 1; } if (level == 1) { gained = 1 + Math.floor(hp / 25); addele(2 + gained); fhc = (fhc + 2) + gained; addwon(1); addsco(2 + gained); adjcha(1); lost = lost - 1; quest4 = 1; if (kong == 1) { kongregate.stats.submit("lvl1", 1); } } if (level == 2) { gained = 5 + Math.floor(hp / 20); addele(5 + gained); fhc = (fhc + 5) + gained; addwon(1); addsco(5 + gained); adjcha(2); lost = lost - 1; quest5 = 1; if (kong == 1) { kongregate.stats.submit("lvl2", 1); } } if (level == 3) { gained = 10 + Math.floor(hp / 10); addele(10 + gained); addwon(1); addsco(10 + gained); fhc = (fhc + 10) + gained; adjcha(3); lost = lost - 1; if (kong == 1) { kongregate.stats.submit("lvl3", 1); } } i = 1; while (i <= 6) { eval ("l" + i)._visible = false; i++; } if (level == 4) { gained = Math.floor((pvpreward / 2) + (pvpreward * (hp / 200))); t500x[pvpleague] = t500x[pvpleague] + 1; addele(20 + gained); fhc = (fhc + 20) + gained; addwon(1); addsco(20 + gained); adjcha(3); lost = lost - 1; i = 1; while (i <= t500x[pvpleague]) { eval ("l" + i).gotoAndStop(2); i++; } i = 1; while (i <= (6 - pvpleague)) { eval ("l" + i)._visible = true; i++; } explain._visible = true; pvp_lv.opponent = pvpid; pvpid = 0; pvp_lv.rank = rmultiple; pvp_lv.league = pvpleague; pvp_lv.action = "won"; pvp_lv.loadVariables("http://www.elementsthegame.com/t503.php", "POST"); } if (level == 5) { gained = 15 + Math.floor(hp / 4); addele(20 + gained); fhc = (fhc + 20) + gained; addwon(1); addsco(20 + gained); adjcha(3); lost = lost - 1; if (kong == 1) { kongregate.stats.submit("lvl5", 1); } } if (level == 6) { gained = 35 + Math.floor(hp / 4); addele(30 + gained); fhc = (fhc + 30) + gained; addwon(1); addsco(60 + gained); adjcha(3); lost = lost - 1; if (kong == 1) { kongregate.stats.submit("lvl6", 1); } } if ((level == "pvp") and (duel == 0)) { gained = winninge; addele(gained); fhc = fhc + gained; addwon(1); addsco(losing + winning); adjcha(3); lost = lost - 1; if (kong == 1) { kongregate.stats.submit("pvp", 1); } } if ((level == "pvp") and (duel == 2)) { gained = winninge; addele(gained); fhc = fhc + gained; addwon(1); addsco(losing + winning); adjcha(3); lost = lost - 1; if (kong == 1) { kongregate.stats.submit("pvp", 1); } } if (((hp >= hpmax) and (level != "pvp")) and (level != -4)) { addele(gained); fhc = fhc + gained; gained = gained * 2; addsco(5 * level); gratz.gotoAndPlay(2); } if (((hp >= hpmax) and (level == "pvp")) and (duel == 0)) { addele(20); fhc = fhc + 20; gained = gained + 20; addsco(20); gratz.gotoAndPlay(2); } if (((hp >= hpmax) and (level == "pvp")) and (duel == 2)) { addele(30); fhc = fhc + 30; gained = gained + 30; addsco(30); gratz.gotoAndPlay(2); } if ((kong == 1) and (score < 1000000)) { kongregate.stats.submit("won", won); kongregate.stats.submit("score", score); kongregate.stats.submit("lost", lost); } stop();
Frame 249
if ((level == 4) or (level == -4)) { gotoAndPlay ("t500"); } else { gotoAndStop ("menu"); }
Frame 250
var t500wis = new Array(0, 5, 10, 20, 30, 60); currentlevel = mylevel(); if (t500building == 1) { t500card = cardo; t500level = currentlevel; hp500 = 100; up500 = 0; mark500 = 1; card500 = 1; t500age = 0; } usedpts = ((Math.floor((hp500 - 100) / 5) + (up500 * 4)) + ((mark500 - 1) * 10)) + ((card500 - 1) * 20); levelpts = t500level - usedpts; t500dlevel = t500level - levelpts; upc500 = t500wis[up500]; abar4.t500mask._xscale = (card500 - 1) * 100; abar3.t500mask._xscale = (mark500 - 1) * 50; abar2.t500mask._xscale = up500 * 20; abar1.t500mask._xscale = hp500 - 100; hp500aged = hp500; if (t500age > 0) { hp500aged = Math.max(hp500 - Math.pow(2, t500age), 1); } to.gotoAndStop(Math.ceil((t500level + 1) / 20)); to.bigone.gotoAndStop(t500card); stop();
Frame 252
fastlock = 0; saving.gotoAndStop(1); play(); if (deckalln > 90) { filter = 0; } else { filter = -1; } if ((deckalln > 90) and (deckalln < 100)) { toomany.gotoAndPlay(2); } if (t500building == 1) { savedeck = deckp1; savedeckn = deckpn1; saveelement = element; var tracex = new Array(); i = 0; while (i <= 4) { temp = cardo; if (up500 > i) { temp = cardo + 2000; } if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } tracex[i] = temp; i++; } deckp1 = tracex.join(""); deckpn1 = 5; element = t500element; } if (t500building == 2) { savedeck = deckp1; savedeckn = deckpn1; saveelement = element; deckp1 = t500deck; deckpn1 = t500deckn; element = t500element; }
Frame 253
var deckax = new Array(); var deckx = new Array(); duplicateMovieClip ("prototutor", "tutor", this.getNextHighestDepth()); tutor._x = prototutor._x; tutor._y = prototutor._y; bazaar = 0; i = 1; while (i <= 60) { Set(("d" + i) + ".pos", i); i++; } i = 1; while (i <= 90) { Set(("a" + i) + ".pos", i); i++; } lng = length(deckall); deckallchk = ""; i = 0; while (i < lng) { temp = Number(deckall.slice(i, i + 1)); if (!isNaN(temp)) { deckallchk = deckallchk + temp; } i++; } deckall = deckallchk; deckalln = Math.floor(length(deckall) / 4); deckalltempn = deckalln; i = 0; while (i < deckalln) { temp = deckall.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } deckax[i] = Number(temp); i++; } deckxn = 0; deckpn1 = Math.floor(length(deckp1) / 4); if (deckpn1 > 60) { deckpn1 = 60; } i = 0; while (i < deckpn1) { temp = deckp1.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } howmany = 1; k = 1; while (k <= i) { if ((((((deckx[k - 1] == Number(temp)) or (deckx[k - 1] == (Number(temp) + 2000))) or ((deckx[k - 1] + 2000) == Number(temp))) and (Math.floor(Number(temp) / 50) != (Number(temp) / 50))) and (Number(temp) != 2)) and (Number(temp) != 2002)) { howmany = howmany + 1; } k++; } if ((howmany <= 6) and ((t500building == 0) or (i > 5))) { j = 0; while (j < deckalln) { if (deckax[j] == Number(temp)) { deckax[j] = "none"; deckalltempn = deckalltempn - 1; deckx[i] = Number(temp); deckxn = deckxn + 1; break; } j++; } } if ((t500building > 0) and (i <= 5)) { deckx[i] = Number(temp); deckxn = deckxn + 1; } i++; } if (t500building > 0) { bazbtt._visible = false; baztxt._visible = false; canc._visible = true; impexp._visible = false; subtext = "Submit"; } if (t500building == 0) { bazbtt._visible = true; baztxt._visible = true; canc._visible = false; impexp._visible = true; subtext = "Menu"; } deckpn1 = deckxn; displaydeck(); displaycards(); mark.card = Number(element + 10); mark.gotoAndPlay(2); stop();
Frame 254
gotoAndPlay(where);
Frame 255
fastlock = 0; play();
Frame 256
var deckax = new Array(); var deckbx = new Array(); var deckx = new Array(); bazaar = 1; lng = length(deckall); deckallchk = ""; i = 0; while (i < lng) { temp = Number(deckall.slice(i, i + 1)); if (!isNaN(temp)) { deckallchk = deckallchk + temp; } i++; } deckall = deckallchk; deckalln = Math.floor(length(deckall) / 4); deckalltempn = deckalln; i = 1; while (i <= 60) { Set(("d" + i) + ".pos", i); i++; } i = 1; while (i <= 90) { Set(("a" + i) + ".pos", i); i++; } i = 0; while (i < deckalln) { temp = deckall.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } deckax[i] = Number(temp); i++; } i = 0; while (i < deckbn) { temp = deckb.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } deckbx[i] = Number(temp); i++; } i = 0; while (i < deckpn1) { temp = deckp1.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } deckx[i] = Number(temp); j = 0; while (j < deckalln) { if (deckax[j] == Number(temp)) { deckax[j] = "none"; deckalltempn = deckalltempn - 1; break; } j++; } i++; } filter = 0; displaybazaar(); if (deckalln > 90) { filter = 0; } else { filter = -1; } displaycards(); if ((deckalln > 90) and (deckalln < 100)) { toomany.gotoAndPlay(2); } stop();
Frame 257
gotoAndPlay(where);
Frame 258
play();
Frame 259
var deckax = new Array(); var deckbx = new Array(); var deckx = new Array(); bazaar = 2; lng = length(deckall); deckallchk = ""; i = 0; while (i < lng) { temp = Number(deckall.slice(i, i + 1)); if (!isNaN(temp)) { deckallchk = deckallchk + temp; } i++; } deckall = deckallchk; deckalln = Math.floor(length(deckall) / 4); deckalltempn = deckalln; i = 1; while (i <= 60) { Set(("d" + i) + ".pos", i); i++; } i = 1; while (i <= 90) { Set(("a" + i) + ".pos", i); i++; } i = 0; while (i < deckalln) { temp = deckall.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } deckax[i] = Number(temp); i++; } i = 0; while (i < deckpn1) { temp = deckp1.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } deckx[i] = Number(temp); j = 0; while (j < deckalln) { if (deckax[j] == Number(temp)) { deckax[j] = "none"; deckalltempn = deckalltempn - 1; break; } j++; } i++; } filter = 0; displaybazaar(); if (deckalln > 90) { filter = 0; } else { filter = -1; } displaycards(); if ((deckalln > 90) and (deckalln < 100)) { toomany.gotoAndPlay(2); } stop();
Frame 260
gotoAndPlay(where);
Frame 261
var creatureindex = new Array(); i = 0; n = 0;
Frame 262
i = i + 1; card.gotoAndStop(i);
Frame 263
if (i < 1202) { if (ctype == "creature") { temp = i; if (temp < 10) { temp = "000" + temp; } if (temp < 100) { temp = "00" + temp; } if (temp < 1000) { temp = "0" + temp; } creatureindex[n] = temp; n = n + 1; } gotoAndPlay ("scanloop"); } else { trace(n); trace(creatureindex.join("")); }
Frame 265
adjfo(2); oraclepet = "-"; oraclefg = "-"; oraclecard = "-"; fortunecard = ""; fortune1 = ""; fortune2 = ""; oraclecoin = 0; var cindexx = new Array(); i = 0; while (i < cindexn) { temp = cindex.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } cindexx[i] = Number(temp); i++; } deckon = Number(deckan) + 12; decko = decka + "012002200320042005200620072008200920102011201220"; ran = Math.floor(Math.random() * deckon); if ((ran > deckan) and (Math.random() > 0.5)) { ran = Math.floor(Math.random() * deckon); } temp = decko.slice(4 * ran, 4 * (ran + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } cardo = temp; dbupdate();
Frame 266
stop();
Frame 269
zodiac._rotation = zodiac._rotation + 1; gotoAndPlay ("zodiacloop");
Frame 271
if (Math.abs(zodiactarget - zodiac._rotation) > 1) { inertia = ((zodiactarget - zodiac._rotation) / 5) + 3; zodiac._rotation = zodiac._rotation + ((zodiactarget - zodiac._rotation) / inertia); gotoAndPlay ("oracleloop"); } else { drawcard.gotoAndPlay(2); oracleok.gotoAndStop(3); oraclecard = "Yes"; oraclepets = oraclepet; oraclefgs = oraclefg; fortunecard = eval ("cardname" + cardo); cardo2 = cardo; if (Math.floor(cardo / 50) == (cardo / 50)) { cardo2 = Math.floor(cardo / 100) * 100; } fortune1 = eval ("for" + cardo2); fortune2 = eval ("tune" + cardo2); deckpn3 = deckpn3 + 1; stop(); }
Symbol 3221 MovieClip [__Packages.mochi.as2.MochiAd] Frame 0
class mochi.as2.MochiAd { function MochiAd () { } static function getVersion() { return("3.0 as2"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; if (_local7._url.indexOf("http") != 0) { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); } var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; mochi.as2.MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 3222 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.0"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local3 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servicesURL != undefined) { _servicesURL = urlOptions().servicesURL; } allowDomains(_servicesURL); _clip = clip.createEmptyMovieClip(_local3, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip((((_servicesURL + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; if (_root.mochiad_options) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static var _servicesURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; }
Symbol 3223 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.as2.MochiScores.boardID = boardID; mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if ((options.clip == null) || (options.clip == undefined)) { options.clip = mochi.as2.MochiServices.clip; } if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.as2.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(_local1) != _local1) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.as2.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.as2.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.as2.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 3224 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.as2.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 5 MovieClip Frame 1
stop();
Symbol 25 Button
on (release) { n = 0; gotoAndPlay ("error"); getURL ("http://www.elementsthegame.com/connections.html", "_blank"); }
Symbol 29 MovieClip Frame 1
n = 0; nn = 0; stop();
Symbol 29 MovieClip Frame 23
if (_root.insert_lv.errorcode != "updated") { if (n > 100) { if (nn == 0) { gotoAndPlay ("error"); } if (nn == 1) { gotoAndPlay ("disc"); } } else { gotoAndPlay ("saveloop"); n = n + 1; } } else { gotoAndPlay ("done"); }
Symbol 29 MovieClip Frame 24
_root.insert_lv.errorcode = -1; _root.insert_lv.loadVariables("http://www.elementsthegame.com/testo2.php", "POST");
Symbol 29 MovieClip Frame 31
if (_root.insert_lv.errorcode == -1) { if (n > 200) { gotoAndPlay ("disc"); } else { gotoAndPlay ("loginloop"); n = n + 1; } } else if (_root.insert_lv.errorcode == 0) { if (Number(_root.insert_lv.score) == _root.score) { play(); } else { gotoAndPlay ("error"); } }
Symbol 29 MovieClip Frame 32
if (_root.retfo() == 2) { _root.adjfo(1); _root.play(); } if (_root.newemail != "") { _root.email = _root.newemail; _root.newemail = ""; } if (_root.newpsw != "") { _root.psw = _root.newpsw; _root.newpsw = ""; }
Symbol 29 MovieClip Frame 51
gotoAndStop (1);
Symbol 29 MovieClip Frame 74
n = 50; nn = 1; _root.alternateserver = _root.alternateserver * -1; _root.dbupdate(); gotoAndPlay (2);
Symbol 29 MovieClip Frame 133
gotoAndPlay ("disc");
Symbol 30 MovieClip Frame 1
stop(); responsive = 1; lastread = ""; lastmessage = ""; _root.readfaster = 0; nn = 0;
Symbol 30 MovieClip Frame 2
n = 0; _root.read_lv.id = _root.pvp_lv.id; _root.read_lv.errorcode = -1; _root.read_lv.loadVariables(_root.pvpserver + _root.pvpreadrpvp, "POST");
Symbol 30 MovieClip Frame 10
if (_root.readfaster == 1) { _root.readfaster = 0; gotoAndPlay (40); }
Symbol 30 MovieClip Frame 75
if (_root.read_lv.errorcode == 0) { gotoAndPlay ("load"); nn = 0; if (((((_root.read_lv.mastermsg != "masterlast") and (_root.read_lv.mastermsg != "masterfirst")) and (_root.read_lv.mastermsg != "")) and (_root.read_lv.mastermsg != lastmessage)) and (_root.role == "slave")) { _root.tutortext2 = (_root.pvpuser + " says: ") + _root.read_lv.mastermsg; _root.tutor2.gotoAndPlay(2); lastmessage = _root.read_lv.mastermsg; } if (((_root.read_lv.slavemsg != "") and (_root.read_lv.slavemsg != lastmessage)) and (_root.role == "master")) { _root.tutortext2 = (_root.pvpuser + " says: ") + _root.read_lv.slavemsg; _root.tutor2.gotoAndPlay(2); lastmessage = _root.read_lv.slavemsg; } if ((((_root.read_lv.statu == "masterdone") and (responsive == 1)) and (_root.turn == "standby")) and (_root.role == "slave")) { _root.turn = "cputurn"; _root.ctrl = _root.read_lv.masterctrl; _root.gotoAndPlay("edraw"); lastread = "masterdone"; responsive = 0; } if ((((_root.read_lv.statu == "slavedone") and (responsive == 1)) and (_root.turn == "standby")) and (_root.role == "master")) { _root.turn = "cputurn"; _root.ctrl = _root.read_lv.slavectrl; _root.gotoAndPlay("edraw"); lastread = "slavedone"; responsive = 0; } if ((((_root.read_lv.statu == "masterleft") and (responsive == 1)) and (_root.turn == "standby")) and (_root.role == "slave")) { _root.timer.gotoAndPlay("left"); responsive = 0; gotoAndStop (1); } if ((((_root.read_lv.statu == "slaveleft") and (responsive == 1)) and (_root.turn == "standby")) and (_root.role == "master")) { _root.timer.gotoAndPlay("left"); responsive = 0; gotoAndStop (1); } if (_root.read_lv.statu != lastread) { responsive = 1; } } if ((_root.read_lv.errorcode == 1) or (nn > 2)) { msg = "Couldn't connect to server"; _root.timer.gotoAndPlay("disconnected"); n = 0; gotoAndStop (1); } if (_root.read_lv.errorcode == 2) { msg = "Couldn't connect to database"; } if (_root.read_lv.errorcode == 3) { msg = "Opponent not found"; } if (_root.read_lv.errorcode == -1) { if (n > 4) { gotoAndPlay ("load"); nn = nn + 1; } else { gotoAndPlay ("loop"); n = n + 1; } }
Symbol 41 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 5
gotoAndStop (1);
Symbol 41 MovieClip Frame 10
gotoAndStop (1);
Symbol 41 MovieClip Frame 15
gotoAndStop (1);
Symbol 41 MovieClip Frame 20
gotoAndStop (1);
Symbol 41 MovieClip Frame 25
gotoAndStop (1);
Symbol 41 MovieClip Frame 30
gotoAndStop (1);
Symbol 41 MovieClip Frame 35
gotoAndStop (1);
Symbol 41 MovieClip Frame 40
gotoAndStop (1);
Symbol 41 MovieClip Frame 45
gotoAndStop (1);
Symbol 41 MovieClip Frame 50
gotoAndStop (1);
Symbol 41 MovieClip Frame 51
if (_root.muzic == 0) { gotoAndStop (1); }
Symbol 41 MovieClip Frame 55
gotoAndStop (1);
Symbol 41 MovieClip Frame 60
gotoAndStop (1);
Symbol 41 MovieClip Frame 65
gotoAndStop (1);
Symbol 41 MovieClip Frame 66
if (_root.muzic == 0) { gotoAndStop (1); }
Symbol 41 MovieClip Frame 70
gotoAndStop (1);
Symbol 41 MovieClip Frame 71
if (_root.muzic == 0) { gotoAndStop (1); }
Symbol 41 MovieClip Frame 73
if (_root.muzic == 0) { gotoAndStop (1); }
Symbol 41 MovieClip Frame 75
gotoAndStop (1);
Symbol 52 MovieClip Frame 30
stop();
Symbol 57 Button
on (release) { getURL ("http://www.spore.com/sporepedia#qry=usr-Fotosynthesis|2267038817", "_blank"); }
Symbol 58 Button
on (release) { getURL ("http://www.upsidedownbattleship.deviantart.com", "_blank"); }
Symbol 59 Button
on (release) { getURL ("http://www.vrt-designs.com/", "_blank"); }
Symbol 63 Button
on (release) { gotoAndStop (2); }
Symbol 66 Button
on (release) { gotoAndStop (1); }
Symbol 67 Button
on (release) { sound.nextFrame(); }
Symbol 69 Button
on (release) { quality.nextFrame(); }
Symbol 77 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 2
_root.myGlobalSound.setVolume(0); _root.volum = 0;
Symbol 77 MovieClip Frame 3
_root.myGlobalSound.setVolume(50); _root.volum = 50;
Symbol 77 MovieClip Frame 4
_root.myGlobalSound.setVolume(100); _root.volum = 100; gotoAndStop (1);
Symbol 78 MovieClip Frame 1
stop();
Symbol 78 MovieClip Frame 2
_quality = "LOW"; _root.lowq = 1; _root.qualit = "LOW";
Symbol 78 MovieClip Frame 3
_quality = "MEDIUM"; _root.lowq = 0; _root.qualit = "MEDIUM";
Symbol 78 MovieClip Frame 4
_quality = "HIGH"; _root.lowq = 0; _root.qualit = "HIGH"; gotoAndStop (1);
Symbol 79 Button
on (release) { muzic.nextFrame(); }
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 2
_root.muzic = 0;
Symbol 84 MovieClip Frame 3
_root.muzic = 1; gotoAndStop (1);
Symbol 85 Button
on (release) { speedz.nextFrame(); }
Symbol 88 MovieClip Frame 1
stop();
Symbol 88 MovieClip Frame 2
_root.needspeed = 1;
Symbol 88 MovieClip Frame 3
_root.needspeed = 0; gotoAndStop (1);
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 2
if (_root.volum == 0) { sound.gotoAndStop(3); } if (_root.volum == 50) { sound.gotoAndStop(2); } if (_root.needspeed == 1) { speedz.gotoAndStop(2); } if (_root.muzic == 0) { muzic.gotoAndStop(2); } if (_root.qualit == "MEDIUM") { quality.gotoAndStop(3); } if (_root.qualit == "LOW") { quality.gotoAndStop(2); } stop();
Symbol 113 Button
on (release) { autolink = 1; gotoAndStop ("insertform"); }
Symbol 115 Button
on (release) { gotoAndPlay ("login"); }
Symbol 120 Button
on (release) { if (userkong == "Guest") { message = "Can not link an account to a Guest"; } else { gotoAndPlay ("linklogin"); } }
Symbol 125 Button
on (release) { gotoAndPlay ("autologin"); }
Symbol 131 Button
on (release) { gotoAndStop ("insertform"); }
Symbol 141 Button
on (release) { gotoAndPlay ("autologin"); }
Symbol 142 Button
on (release) { stopAllSounds(); gotoAndStop ("startkong"); }
Symbol 145 Button
on (release) { gotoAndPlay ("login"); }
Symbol 155 MovieClip Frame 26
stop();
Symbol 159 Button
on (release) { stopAllSounds(); if (kong == 1) { gotoAndStop ("startkong"); } else { gotoAndStop ("start"); } }
Symbol 162 Button
on (release) { gotoAndPlay ("insert"); }
Symbol 175 Button
on (release) { _root.autolink = 0; gotoAndStop (3); }
Symbol 177 Button
on (release) { _root.autolink = 1; gotoAndStop (2); }
Symbol 178 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 2
stop();
Symbol 198 MovieClip Frame 1
v = 15; n = 0; vx1 = (Math.random() * v) - (v / 2); vy1 = (Math.random() * v) - (v / 3); vx2 = (Math.random() * v) - (v / 2); vy2 = (Math.random() * v) - (v / 3); vx3 = (Math.random() * v) - (v / 2); vy3 = (Math.random() * v) - (v / 3); z1._alpha = (Math.random() * 40) + 60; z2._alpha = (Math.random() * 40) + 60; z3._alpha = (Math.random() * 40) + 60;
Symbol 198 MovieClip Frame 2
n = n + 1; z1._x = z1._x + vx1; z1._y = (z1._y + vy1) - n; z1._rotation = z1._rotation + (vx1 * 5); z1._alpha = (z1._alpha - fade1) - 2; z2._x = z2._x + vx2; z2._y = (z2._y + vy2) - n; z2._rotation = z2._rotation + (vx2 * 5); z2._alpha = (z2._alpha - fade2) - 2; z3._x = z3._x + vx3; z3._y = (z3._y + vy3) - n; z3._rotation = z3._rotation + (vx3 * 5); z3._alpha = (z3._alpha - fade3) - 2; vx1 = vx1 * 0.9; vy1 = vy1 * 0.9; vx2 = vx2 * 0.9; vy2 = vy2 * 0.9; vx3 = vx3 * 0.9; vy3 = vy3 * 0.9; if (n > 20) { gotoAndStop ("stop"); } if (n > 5) { fade1 = 5; fade2 = 5; fade3 = 5; }
Symbol 198 MovieClip Frame 3
gotoAndPlay ("loop");
Symbol 201 Button
on (release) { _root.deckpn1 = _root.deck4n; _root.deckp1 = _root.deck4; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 4; _root.gotoAndStop("menu"); } on (rollOver) { gotoAndStop ("earth"); }
Symbol 214 Button
on (release) { _root.deckpn1 = _root.deck9n; _root.deckp1 = _root.deck9; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 9; _root.gotoAndStop("menu"); } on (rollOver) { gotoAndStop ("air"); }
Symbol 221 Button
on (release) { _root.deckpn1 = _root.deck6n; _root.deckp1 = _root.deck6; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 6; _root.gotoAndStop("menu"); } on (rollOver) { gotoAndStop ("fire"); }
Symbol 227 Button
on (release) { _root.deckpn1 = _root.deck7n; _root.deckp1 = _root.deck7; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 7; _root.gotoAndStop("menu"); } on (rollOver) { gotoAndStop ("water"); }
Symbol 233 Button
on (release) { _root.deckpn1 = _root.deck8n; _root.deckp1 = _root.deck8; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 8; _root.gotoAndStop("menu"); } on (rollOver) { gotoAndStop ("light"); }
Symbol 239 Button
on (release) { _root.deckpn1 = _root.deck11n; _root.deckp1 = _root.deck11; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 11; _root.gotoAndStop("menu"); } on (rollOver) { gotoAndStop ("darkness"); }
Symbol 245 Button
on (release) { _root.deckpn1 = _root.deck1n; _root.deckp1 = _root.deck1; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 1; _root.gotoAndStop("menu"); } on (rollOver) { gotoAndStop ("entropy"); }
Symbol 251 Button
on (release) { _root.deckpn1 = _root.deck3n; _root.deckp1 = _root.deck3; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 3; _root.gotoAndStop("menu"); } on (rollOver) { gotoAndStop ("gravity"); }
Symbol 257 Button
on (release) { _root.deckpn1 = _root.deck10n; _root.deckp1 = _root.deck10; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 10; _root.gotoAndStop("menu"); } on (rollOver) { gotoAndStop ("time"); }
Symbol 266 MovieClip Frame 1
stop();
Symbol 267 Button
on (release) { _root.deckpn1 = _root.deck12n; _root.deckp1 = _root.deck12; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 12; _root.gotoAndStop("menu"); } on (rollOver) { gotoAndStop ("aether"); }
Symbol 269 Button
on (release) { _root.deckpn1 = _root.deck5n; _root.deckp1 = _root.deck5; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 5; _root.gotoAndStop("menu"); } on (rollOver) { gotoAndStop ("life"); }
Symbol 273 Button
on (release) { _root.deckpn1 = _root.deck2n; _root.deckp1 = _root.deck2; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 2; _root.gotoAndStop("menu"); } on (rollOver) { gotoAndStop ("death"); }
Symbol 282 Button
on (release) { gotoAndStop ("manage"); } on (keyPress "s") { gotoAndPlay ("scan"); }
Symbol 311 MovieClip Frame 1
Symbol 530 MovieClip Frame 1
stop();
Symbol 1762 MovieClip Frame 1
_parent.ctype = "empty"; stop();
Symbol 1762 MovieClip Frame 2
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 3
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 11
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 12
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 13
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 14
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 15
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 16
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 17
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 18
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 19
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 20
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 21
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 22
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 23
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 25
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "none"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1; _parent.n = "";
Symbol 1762 MovieClip Frame 26
_parent.ctype = "weapon"; _parent.atk = 0; _parent.def = 0; _parent.skill = "none"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 27
_parent.ctype = "weapon"; _parent.atk = 2; _parent.def = 1; _parent.skill = "dagger"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; _parent.passive = "";
Symbol 1762 MovieClip Frame 28
_parent.ctype = "weapon"; _parent.atk = 3; _parent.def = 2; _parent.skill = "sword"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3; _parent.passive = "";
Symbol 1762 MovieClip Frame 29
_parent.ctype = "weapon"; _parent.atk = 3; _parent.def = 4; _parent.skill = "hammer"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 3; _parent.passive = "";
Symbol 1762 MovieClip Frame 30
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "shard"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 3; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 31
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "gratitude"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 32
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "infest"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 33
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4;
Symbol 1762 MovieClip Frame 34
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "readiness"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 35
_parent.ctype = "weapon"; _parent.atk = 3; _parent.def = 3; _parent.skill = "bow"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 3; _parent.passive = "ranged";
Symbol 1762 MovieClip Frame 36
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "shield"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 37
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "sacrifice"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 38
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "void"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 39
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "patience"; _parent.skillcost = 0; _parent.skillelement = 0; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 41
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "serendipity"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 42
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "accretion"; _parent.skillcost = 0; _parent.skillelement = 3; _parent.cost = 6; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 43
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "bravery"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 44
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "integrity"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 45
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "wisdom"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 46
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "freedom"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 2; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 100
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 101
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 2; _parent.skill = "paradox"; _parent.skillcost = 2; _parent.skillelement = 1; _parent.cost = 5; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 3; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 102
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 5; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 103
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 10; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 104
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "edissipation"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 105
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "lycanthropy"; _parent.skillcost = 2; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 106
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "chaos"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 1; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 107
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "nova"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 0; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 108
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "mutation"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 109
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 3; _parent.skill = "scramble"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6; _parent.passive = "";
Symbol 1762 MovieClip Frame 110
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 2; _parent.skill = "mutation"; _parent.skillcost = 1; _parent.skillelement = 5; _parent.cost = 4; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 4;
Symbol 1762 MovieClip Frame 111
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "antimatter"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 8; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 112
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "butterfly"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 5; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 113
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "pandemonium"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 114
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "dead/alive"; _parent.skillcost = 1; _parent.skillelement = 1; _parent.cost = 1; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 115
_parent.ctype = "creature"; _parent.atk = -1; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 10; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1; _parent.passive = "singularity";
Symbol 1762 MovieClip Frame 120
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 1; _parent.skill = "antimatter"; _parent.skillcost = 4; _parent.skillelement = 1; _parent.cost = 9; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1762 MovieClip Frame 121
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 130
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "serendipity"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 150
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 200
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 201
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 10; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 202
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "infect"; _parent.skillcost = 0; _parent.skillelement = 2; _parent.cost = 1; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 203
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 3; _parent.skill = "web"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 204
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "scavenger"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 3; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 205
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "unholy"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 206
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 1; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 1; _parent.passive = "undead";
Symbol 1762 MovieClip Frame 207
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "boneyard"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 208
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "poison"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 1; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 209
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "plague"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 4; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 210
_parent.ctype = "weapon"; _parent.atk = 2; _parent.def = 7; _parent.skill = "venom"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6; _parent.passive = "poisonous";
Symbol 1762 MovieClip Frame 211
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "bones"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 7; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 212
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "aflatoxin"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 6; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 213
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 4; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 2; _parent.passive = "mummy";
Symbol 1762 MovieClip Frame 214
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "deadly venom"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive = "poisonous";
Symbol 1762 MovieClip Frame 215
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "soul catch"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 0; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 220
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 8; _parent.skill = "aflatoxin"; _parent.skillcost = 1; _parent.skillelement = 2; _parent.cost = 8; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1762 MovieClip Frame 221
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 230
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "sacrifice"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 250
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 300
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 301
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 5; _parent.skill = "momentum"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 302
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 25; _parent.skill = "gravity pull"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 303
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 3; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 304
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 15; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 10; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 305
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "weight"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 306
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "momentum"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 2; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 307
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 3; _parent.skill = "devour"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 308
_parent.ctype = "weapon"; _parent.atk = 7; _parent.def = 50; _parent.skill = "momentum"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6; _parent.passive = "";
Symbol 1762 MovieClip Frame 309
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "gravity pull"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 2; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 310
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 5; _parent.skill = "ablaze"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 311
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "black hole"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 312
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 7; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 25; _parent.rarity = 4; _parent.passive = "chimera";
Symbol 1762 MovieClip Frame 313
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "catapult"; _parent.skillcost = 2; _parent.skillelement = 3; _parent.cost = 3; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 314
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "acceleration"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 3; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 315
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 1; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 2; _parent.passive = "salvaging";
Symbol 1762 MovieClip Frame 320
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 3; _parent.skill = "black hole"; _parent.skillcost = 3; _parent.skillelement = 3; _parent.cost = 9; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1762 MovieClip Frame 321
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 330
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "accretion"; _parent.skillcost = 0; _parent.skillelement = 3; _parent.cost = 6; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 340
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 7; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 25; _parent.rarity = 4; _parent.passive = "chimera";
Symbol 1762 MovieClip Frame 350
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 400
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 401
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 3; _parent.skill = "burrow"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 402
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 4; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 403
_parent.ctype = "creature"; _parent.atk = 8; _parent.def = 10; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 10; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 404
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 2; _parent.skill = "shield"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 4; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 405
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "armor"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 406
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 2; _parent.skill = "earth"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 407
_parent.ctype = "weapon"; _parent.atk = 5; _parent.def = 12; _parent.skill = "destroy"; _parent.skillcost = 3; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 6; _parent.passive = "";
Symbol 1762 MovieClip Frame 408
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 3; _parent.skill = "evolve"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 3; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 3; _parent.passive = "burrow";
Symbol 1762 MovieClip Frame 409
_parent.ctype = "creature"; _parent.atk = 8; _parent.def = 3; _parent.skill = "burrow"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 8; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 410
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "enchant"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 411
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "earthquake"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 3; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 412
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "stoneskin"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 413
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "petrify"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 414
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 3; _parent.skill = "guard"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 415
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "golem"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 8; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 420
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 8; _parent.skill = "petrify"; _parent.skillcost = 3; _parent.skillelement = 4; _parent.cost = 8; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1762 MovieClip Frame 421
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 430
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "integrity"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 450
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 500
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 501
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 10; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 502
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 503
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "photosynthesis"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 1; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 504
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 4; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 505
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "growth"; _parent.skillcost = 1; _parent.skillelement = 7; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 506
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "healp"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 507
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "spines"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 7; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 508
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "reflect"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 5; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4;
Symbol 1762 MovieClip Frame 509
_parent.ctype = "weapon"; _parent.atk = 2; _parent.def = 7; _parent.skill = "regenerate"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 6; _parent.passive = "";
Symbol 1762 MovieClip Frame 510
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "empathy"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 5; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 511
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "adrenaline"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 4; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 512
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 2; _parent.skill = "venom"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive = "poisonous";
Symbol 1762 MovieClip Frame 513
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "mitosis"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 5; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 520
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 6; _parent.skill = "adrenaline"; _parent.skillcost = 2; _parent.skillelement = 5; _parent.cost = 8; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1762 MovieClip Frame 521
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 530
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "gratitude"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 550
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 600
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 601
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 1; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 1; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 602
_parent.ctype = "creature"; _parent.atk = 12; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 10; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 603
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 2; _parent.skill = "ablaze"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 604
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "fire bolt"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 605
_parent.ctype = "shield"; _parent.atk = 1; _parent.def = 0; _parent.skill = "firewall"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 6; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 606
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "destroy"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 607
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 5; _parent.skill = "fiery"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 6; _parent.passive = "";
Symbol 1762 MovieClip Frame 608
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "rain of fire"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 7; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4;
Symbol 1762 MovieClip Frame 609
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "immolate"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 0; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 610
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 1; _parent.skill = "growth"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 5; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 611
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "rage"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 612
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 1; _parent.skill = "phoenix"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 7; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 613
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 5; _parent.skill = "rebirth"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 7; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 4;
Symbol 1762 MovieClip Frame 614
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 1; _parent.skill = "divineshield"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 9; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 620
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 6; _parent.skill = "rage"; _parent.skillcost = 3; _parent.skillelement = 6; _parent.cost = 8; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1762 MovieClip Frame 621
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 630
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "bravery"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 650
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 700
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 701
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 2; _parent.skill = "poison"; _parent.skillcost = 1; _parent.skillelement = 2; _parent.cost = 1; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 25; _parent.rarity = 2; _parent.passive = "poisonous";
Symbol 1762 MovieClip Frame 702
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 703
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "freeze"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 1; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 704
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "icebolt"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 705
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "ice"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 6; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 706
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 2; _parent.skill = "purify"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 707
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 2; _parent.skill = "freeze"; _parent.skillcost = 2; _parent.skillelement = 7; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 8;
Symbol 1762 MovieClip Frame 708
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 9; _parent.skill = "tsunami"; _parent.skillcost = 3; _parent.skillelement = 4; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6; _parent.passive = "";
Symbol 1762 MovieClip Frame 709
_parent.ctype = "creature"; _parent.atk = 9; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 10; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 710
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 4; _parent.skill = "infection"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 5; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive = "poisonous";
Symbol 1762 MovieClip Frame 711
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 2; _parent.skill = "lobotomize"; _parent.skillcost = 1; _parent.skillelement = 12; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 712
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "nymph"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 7; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 713
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 1; _parent.skill = "flood"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 714
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 6; _parent.skill = "steam"; _parent.skillcost = 2; _parent.skillelement = 6; _parent.cost = 4; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 715
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "dry"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 720
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 6; _parent.skill = "nymph"; _parent.skillcost = 4; _parent.skillelement = 7; _parent.cost = 8; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1762 MovieClip Frame 721
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 730
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "patience"; _parent.skillcost = 0; _parent.skillelement = 0; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 750
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 800
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 801
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 802
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 10; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 12; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 803
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 2; _parent.skill = "dive"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 4; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 3; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 804
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "holy light"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 1; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 805
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "solar"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 3; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 806
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 6; _parent.skill = "heal"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 3; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 807
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "blessing"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 3; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 808
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "reflect"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 1; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4;
Symbol 1762 MovieClip Frame 809
_parent.ctype = "weapon"; _parent.atk = 7; _parent.def = 7; _parent.skill = "immaterial"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 5; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6; _parent.passive = "";
Symbol 1762 MovieClip Frame 810
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "miracle"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 15; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 811
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "luciferin"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 2; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 812
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "hope"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 7; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 813
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 4; _parent.skill = "endow"; _parent.skillcost = 3; _parent.skillelement = 8; _parent.cost = 5; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 814
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "sanctuary"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 4; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 820
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 9; _parent.skill = "luciferin"; _parent.skillcost = 4; _parent.skillelement = 8; _parent.cost = 9; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1762 MovieClip Frame 821
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 1; _parent.skill = "moo"; _parent.skillcost = 0; _parent.skillelement = 8; _parent.cost = 9; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 15;
Symbol 1762 MovieClip Frame 822
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 830
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "shard"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 3; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 850
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 900
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 901
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "air"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 1; _parent.costelement = 9; _parent.costany = 0; _parent.posy = -10; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 902
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 3; _parent.skill = "dive"; _parent.skillcost = 2; _parent.skillelement = 9; _parent.cost = 4; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 903
_parent.ctype = "creature"; _parent.atk = 9; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 10; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 904
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "fog"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 2; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 905
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "thunderstorm"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 3; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 906
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "flying"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 1; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 907
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 7; _parent.skill = "queen"; _parent.skillcost = 2; _parent.skillelement = 5; _parent.cost = 6; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 908
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 2; _parent.skill = "light"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 3; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 909
_parent.ctype = "weapon"; _parent.atk = 5; _parent.def = 7; _parent.skill = "sniper"; _parent.skillcost = 2; _parent.skillelement = 9; _parent.cost = 5; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6; _parent.passive = "ranged";
Symbol 1762 MovieClip Frame 910
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "ignite"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 6; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 911
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "shockwave"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 2; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 912
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "wings"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 4; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 913
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "blitz"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 9; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 920
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 5; _parent.skill = "unstable gas"; _parent.skillcost = 3; _parent.skillelement = 9; _parent.cost = 8; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1762 MovieClip Frame 930
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "freedom"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 2; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 950
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 1000
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 1001
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "deja vu"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 1; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 1002
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "hatch"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 3; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1003
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "delay"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 6; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1004
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "reverse time"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 2; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 1005
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "hasten"; _parent.skillcost = 2; _parent.skillelement = 10; _parent.cost = 4; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1006
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 10; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 1007
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 8; _parent.skill = "immortality"; _parent.skillcost = 2; _parent.skillelement = 12; _parent.cost = 8; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4;
Symbol 1762 MovieClip Frame 1008
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 8; _parent.skill = "reverse time"; _parent.skillcost = 3; _parent.skillelement = 10; _parent.cost = 6; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6; _parent.passive = "";
Symbol 1762 MovieClip Frame 1009
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "hasten"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 1; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4; _parent.passive = "sundial";
Symbol 1762 MovieClip Frame 1010
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 1; _parent.skill = "devour"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 2; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive = "swarm"; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 1011
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "precognition"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 2; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 1012
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 9; _parent.skill = "scarab"; _parent.skillcost = 2; _parent.skillelement = 10; _parent.cost = 9; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 8;
Symbol 1762 MovieClip Frame 1013
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "neurotoxin"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 3; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive = "poisonous";
Symbol 1762 MovieClip Frame 1014
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 4; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 6; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 3; _parent.passive = "obsession";
Symbol 1762 MovieClip Frame 1020
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 8; _parent.skill = "precognition"; _parent.skillcost = 2; _parent.skillelement = 10; _parent.cost = 8; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1762 MovieClip Frame 1021
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 1030
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "readiness"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 1050
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 1100
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 1101
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 10; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 1102
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 2; _parent.skill = "burrow"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 3; _parent.passive = "devourer";
Symbol 1762 MovieClip Frame 1103
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "infection"; _parent.skillcost = 1; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1104
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "dusk"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 6; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1105
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "steal"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 4; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1106
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "nightfall"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 3; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1107
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 4; _parent.skill = "vampire"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 1; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6; _parent.passive = "";
Symbol 1762 MovieClip Frame 1108
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "drain life"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 3; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1109
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 2; _parent.skill = "vampire"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 3; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 3; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 1110
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "liquid shadow"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 4; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1111
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 3; _parent.skill = "stone form"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 5; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 1112
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 16; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 3; _parent.passive = "voodoo";
Symbol 1762 MovieClip Frame 1113
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "nightmare"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 1114
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "cloak"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 4; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1120
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 5; _parent.skill = "liquid shadow"; _parent.skillcost = 2; _parent.skillelement = 11; _parent.cost = 8; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1762 MovieClip Frame 1121
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 1130
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "void"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 1150
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 1200
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 1201
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 1202
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "lightning"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 2; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 1203
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "parallel universe"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 7; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1204
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 3; _parent.skill = "immaterial"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 6; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1205
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "phaseshift"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 6; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1206
_parent.ctype = "weapon"; _parent.atk = 5; _parent.def = 4; _parent.skill = "lobotomize"; _parent.skillcost = 2; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6; _parent.passive = "";
Symbol 1762 MovieClip Frame 1207
_parent.ctype = "creature"; _parent.atk = 8; _parent.def = 6; _parent.skill = "immaterial"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 13; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 1208
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 2; _parent.skill = "web"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 1209
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "immortality"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 4; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1210
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "fractal"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 10; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1211
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "duality"; _parent.skillcost = 2; _parent.skillelement = 12; _parent.cost = 5; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1212
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "silence"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1762 MovieClip Frame 1213
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 4; _parent.skill = "psion"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 4; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 1214
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 1; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 2; _parent.passive = "salvaging";
Symbol 1762 MovieClip Frame 1220
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 4; _parent.skill = "immortality"; _parent.skillcost = 3; _parent.skillelement = 12; _parent.cost = 8; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1762 MovieClip Frame 1230
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "wisdom"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1762 MovieClip Frame 1250
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 2002
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2003
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 2011
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2012
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2013
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2014
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2015
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2016
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2017
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2018
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2019
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2020
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2021
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2022
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2023
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 2025
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "none"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1; _parent.n = "";
Symbol 1762 MovieClip Frame 2026
_parent.ctype = "weapon"; _parent.atk = 0; _parent.def = 0; _parent.skill = "none"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2027
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 1; _parent.skill = "dagger"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive = "";
Symbol 1762 MovieClip Frame 2028
_parent.ctype = "weapon"; _parent.atk = 6; _parent.def = 2; _parent.skill = "sword"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive = "";
Symbol 1762 MovieClip Frame 2029
_parent.ctype = "weapon"; _parent.atk = 6; _parent.def = 6; _parent.skill = "hammer"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive = "";
Symbol 1762 MovieClip Frame 2030
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "shard"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2031
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "gratitude"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2032
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "infest"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 1;
Symbol 1762 MovieClip Frame 2033
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 16;
Symbol 1762 MovieClip Frame 2034
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "readiness"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2035
_parent.ctype = "weapon"; _parent.atk = 6; _parent.def = 4; _parent.skill = "bow"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive = "ranged";
Symbol 1762 MovieClip Frame 2036
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 2; _parent.skill = "shield"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 5; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2037
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "sacrifice"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2038
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "void"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 1; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2039
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "patience"; _parent.skillcost = 0; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2041
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "serendipity"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2042
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "accretion"; _parent.skillcost = 0; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2043
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "bravery"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 1; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2044
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "integrity"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2045
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "wisdom"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 2; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2046
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "freedom"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 1; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2100
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2101
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 5; _parent.skill = "paradox"; _parent.skillcost = 2; _parent.skillelement = 1; _parent.cost = 5; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2102
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 4; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 1; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2103
_parent.ctype = "creature"; _parent.atk = 12; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 11; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2104
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "dissipation"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2105
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "lycanthropy"; _parent.skillcost = 1; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2106
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "chaos power"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 1; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2107
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "supernova"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2108
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "improve"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2109
_parent.ctype = "weapon"; _parent.atk = 6; _parent.def = 3; _parent.skill = "scramble"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18; _parent.passive = "";
Symbol 1762 MovieClip Frame 2110
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 3; _parent.skill = "improve"; _parent.skillcost = 1; _parent.skillelement = 5; _parent.cost = 5; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2111
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "antimatter"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 6; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2112
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "butterfly"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 4; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2113
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "pandemonium"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 5; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2114
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 3; _parent.skill = "dead/alive"; _parent.skillcost = 1; _parent.skillelement = 1; _parent.cost = 1; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2115
_parent.ctype = "creature"; _parent.atk = -7; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 10; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1; _parent.passive = "singularity";
Symbol 1762 MovieClip Frame 2120
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 2; _parent.skill = "antimatter"; _parent.skillcost = 4; _parent.skillelement = 1; _parent.cost = 9; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1762 MovieClip Frame 2121
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 2130
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "serendipity"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2150
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 2200
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2201
_parent.ctype = "creature"; _parent.atk = 11; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 10; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2202
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "plague"; _parent.skillcost = 0; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2203
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 3; _parent.skill = "web"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2204
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 2; _parent.skill = "scavenger"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2205
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "unholy"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2206
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 2; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 1; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive = "undead";
Symbol 1762 MovieClip Frame 2207
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "boneyard"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 5; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2208
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "deadly poison"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2209
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "plague"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2210
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 7; _parent.skill = "venom"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18; _parent.passive = "poisonous";
Symbol 1762 MovieClip Frame 2211
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "bones"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 5; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2212
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "aflatoxin"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 5; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2213
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive = "mummy";
Symbol 1762 MovieClip Frame 2214
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 3; _parent.skill = "deadly venom"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive = "poisonous";
Symbol 1762 MovieClip Frame 2215
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "soul catch"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 0; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2220
_parent.ctype = "creature"; _parent.atk = 8; _parent.def = 9; _parent.skill = "aflatoxin"; _parent.skillcost = 1; _parent.skillelement = 2; _parent.cost = 8; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1762 MovieClip Frame 2230
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "sacrifice"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2250
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 2300
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2301
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 5; _parent.skill = "momentum"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2302
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 30; _parent.skill = "gravity pull"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2303
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 7; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 2; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2304
_parent.ctype = "creature"; _parent.atk = 8; _parent.def = 30; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 11; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2305
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "weight"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 3; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2306
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "momentum"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 1; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2307
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 5; _parent.skill = "devour"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2308
_parent.ctype = "weapon"; _parent.atk = 8; _parent.def = 50; _parent.skill = "momentum"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18; _parent.passive = "";
Symbol 1762 MovieClip Frame 2309
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "gravity pull"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 1; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2310
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 6; _parent.skill = "ablaze"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 1; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2311
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "black hole"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 3; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2312
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 6; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 25; _parent.rarity = 17; _parent.passive = "chimera";
Symbol 1762 MovieClip Frame 2313
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "catapult"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 3; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2314
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "overdrive"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2315
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 1; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive = "salvaging";
Symbol 1762 MovieClip Frame 2320
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 4; _parent.skill = "black hole"; _parent.skillcost = 3; _parent.skillelement = 3; _parent.cost = 9; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1762 MovieClip Frame 2330
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "accretion"; _parent.skillcost = 0; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2340
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 6; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 25; _parent.rarity = 17; _parent.passive = "chimera";
Symbol 1762 MovieClip Frame 2350
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 2400
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2401
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 4; _parent.skill = "burrow"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2402
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 9; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 4; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2403
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 12; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 12; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2404
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 3; _parent.skill = "shield"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 6; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2405
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "heavy armor"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2406
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 2; _parent.skill = "earth"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 0; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2407
_parent.ctype = "weapon"; _parent.atk = 5; _parent.def = 12; _parent.skill = "destroy"; _parent.skillcost = 2; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 18; _parent.passive = "";
Symbol 1762 MovieClip Frame 2408
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 3; _parent.skill = "evolve"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 3; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive = "burrow";
Symbol 1762 MovieClip Frame 2409
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 4; _parent.skill = "burrow"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 8; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2410
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "enchant"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2411
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "earthquake"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2412
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "stoneskin"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2413
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "petrify"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2414
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 6; _parent.skill = "guard"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2415
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "golem"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 8; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2420
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 9; _parent.skill = "petrify"; _parent.skillcost = 3; _parent.skillelement = 4; _parent.cost = 8; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1762 MovieClip Frame 2421
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 2430
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "integrity"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2450
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 2500
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2501
_parent.ctype = "creature"; _parent.atk = 12; _parent.def = 9; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 12; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2502
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2503
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 3; _parent.skill = "photosynthesis"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 1; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2504
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2505
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 3; _parent.skill = "growth"; _parent.skillcost = 1; _parent.skillelement = 7; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2506
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "healp"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2507
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "spines"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 7; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2508
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 2; _parent.skill = "reflect"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 7; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2509
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 7; _parent.skill = "regenerate"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 18; _parent.passive = "";
Symbol 1762 MovieClip Frame 2510
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "empathy"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 4; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2511
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "adrenaline"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2512
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 2; _parent.skill = "venom"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive = "poisonous";
Symbol 1762 MovieClip Frame 2513
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "mitosis"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 4; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2520
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 7; _parent.skill = "adrenaline"; _parent.skillcost = 2; _parent.skillelement = 5; _parent.cost = 8; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1762 MovieClip Frame 2530
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "gratitude"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2550
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 2600
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2601
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 1; _parent.skill = "fire"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 1; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2602
_parent.ctype = "creature"; _parent.atk = 15; _parent.def = 2; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 12; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2603
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 3; _parent.skill = "ablaze"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2604
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "fire bolt"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 1; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2605
_parent.ctype = "shield"; _parent.atk = 1; _parent.def = 0; _parent.skill = "firewall"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 4; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2606
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "destroy"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2607
_parent.ctype = "weapon"; _parent.atk = 5; _parent.def = 5; _parent.skill = "fiery"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 18; _parent.passive = "";
Symbol 1762 MovieClip Frame 2608
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "rain of fire"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 5; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2609
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "cremation"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 0; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2610
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 1; _parent.skill = "growth"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 5; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2611
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "berserk"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2612
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 1; _parent.skill = "phoenix"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2613
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 5; _parent.skill = "rebirth"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2614
_parent.ctype = "creature"; _parent.atk = 12; _parent.def = 1; _parent.skill = "divineshield"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 9; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2620
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 7; _parent.skill = "berserk"; _parent.skillcost = 3; _parent.skillelement = 6; _parent.cost = 8; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1762 MovieClip Frame 2630
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "bravery"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 1; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2650
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 2700
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2701
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 2; _parent.skill = "poison"; _parent.skillcost = 1; _parent.skillelement = 2; _parent.cost = 1; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 25; _parent.rarity = 17; _parent.passive = "poisonous";
Symbol 1762 MovieClip Frame 2702
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 4; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2703
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "congeal"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 1; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2704
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "icebolt"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 1; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2705
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 2; _parent.skill = "ice"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 7; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2706
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 2; _parent.skill = "purify"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 1; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2707
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 2; _parent.skill = "congeal"; _parent.skillcost = 2; _parent.skillelement = 7; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2708
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 9; _parent.skill = "tsunami"; _parent.skillcost = 2; _parent.skillelement = 4; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18; _parent.passive = "";
Symbol 1762 MovieClip Frame 2709
_parent.ctype = "creature"; _parent.atk = 13; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 11; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2710
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 5; _parent.skill = "venom"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 5; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive = "poisonous";
Symbol 1762 MovieClip Frame 2711
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 4; _parent.skill = "lobotomize"; _parent.skillcost = 1; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2712
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "nymph"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 6; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2713
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 1; _parent.skill = "flood"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2714
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 15; _parent.skill = "steam"; _parent.skillcost = 2; _parent.skillelement = 6; _parent.cost = 5; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2715
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "dry"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 4; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1762 MovieClip Frame 2720
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 7; _parent.skill = "nymph"; _parent.skillcost = 4; _parent.skillelement = 7; _parent.cost = 8; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1762 MovieClip Frame 2721
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 2730
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "patience"; _parent.skillcost = 0; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2750
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 2800
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2801
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "light"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2802
_parent.ctype = "creature"; _parent.atk = 12; _parent.def = 12; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 13; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2803
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 4; _parent.skill = "dive"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 4; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2804
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "holy light"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2805
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "solar"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 2; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2806
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 7; _parent.skill = "heal"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 6; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2807
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "blessing"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 2; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2808
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "reflect"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 2; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2809
_parent.ctype = "weapon"; _parent.atk = 8; _parent.def = 4; _parent.skill = "immaterial"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 5; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18; _parent.passive = "";
Symbol 1762 MovieClip Frame 2810
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "miracle"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 12; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2811
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "luciferin"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2812
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "hope"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 8; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2813
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 5; _parent.skill = "endow"; _parent.skillcost = 2; _parent.skillelement = 8; _parent.cost = 5; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2814
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "sanctuary"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 3; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2820
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 9; _parent.skill = "luciferin"; _parent.skillcost = 3; _parent.skillelement = 8; _parent.cost = 9; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1762 MovieClip Frame 2821
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 2830
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "shard"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2850
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 2900
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2901
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 1; _parent.skill = "air"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 9; _parent.costany = 0; _parent.posy = -10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2902
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 3; _parent.skill = "dive"; _parent.skillcost = 2; _parent.skillelement = 9; _parent.cost = 4; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2903
_parent.ctype = "creature"; _parent.atk = 13; _parent.def = 7; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 12; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2904
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "fog"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 1; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2905
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "thunderstorm"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 2; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2906
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "flying"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2907
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 7; _parent.skill = "queen"; _parent.skillcost = 2; _parent.skillelement = 5; _parent.cost = 6; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2908
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 2; _parent.skill = "fire"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 3; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 2909
_parent.ctype = "weapon"; _parent.atk = 7; _parent.def = 7; _parent.skill = "sniper"; _parent.skillcost = 2; _parent.skillelement = 9; _parent.cost = 5; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18; _parent.passive = "ranged";
Symbol 1762 MovieClip Frame 2910
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "ignite"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 5; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2911
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "shockwave"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 1; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2912
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "wings"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 3; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2913
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "blitz"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 8; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 2920
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 6; _parent.skill = "unstable gas"; _parent.skillcost = 3; _parent.skillelement = 9; _parent.cost = 8; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1762 MovieClip Frame 2930
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "freedom"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 1; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 2950
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 3000
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3001
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 2; _parent.skill = "deja vu"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 1; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 3002
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "hatch"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 3; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3003
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "delay"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 4; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3004
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "reverse time"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 1; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3005
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "hasten"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 4; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3006
_parent.ctype = "creature"; _parent.atk = 13; _parent.def = 4; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 12; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 3007
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 8; _parent.skill = "immortality"; _parent.skillcost = 1; _parent.skillelement = 12; _parent.cost = 8; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3008
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 8; _parent.skill = "reverse time"; _parent.skillcost = 3; _parent.skillelement = 10; _parent.cost = 5; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18; _parent.passive = "";
Symbol 1762 MovieClip Frame 3009
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "hasten"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 0; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive = "sundial";
Symbol 1762 MovieClip Frame 3010
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 1; _parent.skill = "devour"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 2; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive = "swarm"; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 3011
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "precognition"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 1; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3012
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 9; _parent.skill = "scarab"; _parent.skillcost = 2; _parent.skillelement = 10; _parent.cost = 9; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 3013
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 3; _parent.skill = "neurotoxin"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 3; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive = "poisonous";
Symbol 1762 MovieClip Frame 3014
_parent.ctype = "creature"; _parent.atk = 9; _parent.def = 4; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 7; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 17; _parent.passive = "obsession";
Symbol 1762 MovieClip Frame 3020
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 9; _parent.skill = "precognition"; _parent.skillcost = 2; _parent.skillelement = 10; _parent.cost = 8; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1762 MovieClip Frame 3021
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 3030
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "readiness"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 3050
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 3100
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3101
_parent.ctype = "creature"; _parent.atk = 12; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 12; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 3102
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 4; _parent.skill = "burrow"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive = "devourer";
Symbol 1762 MovieClip Frame 3103
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 1; _parent.skill = "infection"; _parent.skillcost = 1; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3104
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "dusk"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 4; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3105
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "steal"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 3; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3106
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "eclipse"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 4; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3107
_parent.ctype = "weapon"; _parent.atk = 6; _parent.def = 4; _parent.skill = "vampire"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18; _parent.passive = "";
Symbol 1762 MovieClip Frame 3108
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "drain life"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 1; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3109
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 3; _parent.skill = "vampire"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 5; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 3110
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "liquid shadow"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 3; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3111
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 3; _parent.skill = "stone form"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 5; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 3112
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 20; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive = "voodoo";
Symbol 1762 MovieClip Frame 3113
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "nightmare"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 1; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3114
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "cloak"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 3; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3120
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 5; _parent.skill = "liquid shadow"; _parent.skillcost = 2; _parent.skillelement = 11; _parent.cost = 8; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1762 MovieClip Frame 3121
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 3130
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "void"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 1; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 3150
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1762 MovieClip Frame 3200
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3201
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 3202
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "lightning"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 1; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3203
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "parallel universe"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 6; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3204
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 4; _parent.skill = "immaterial"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 7; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3205
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "phaseshift"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 5; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3206
_parent.ctype = "weapon"; _parent.atk = 5; _parent.def = 4; _parent.skill = "lobotomize"; _parent.skillcost = 1; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18; _parent.passive = "";
Symbol 1762 MovieClip Frame 3207
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 6; _parent.skill = "immaterial"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 14; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 3208
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 2; _parent.skill = "web"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 4; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3209
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "immortality"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3210
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "fractal"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 9; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3211
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "duality"; _parent.skillcost = 2; _parent.skillelement = 12; _parent.cost = 4; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3212
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "silence"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 2; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1762 MovieClip Frame 3213
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 5; _parent.skill = "psion"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 4; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1762 MovieClip Frame 3214
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 1; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive = "salvaging";
Symbol 1762 MovieClip Frame 3220
_parent.ctype = "creature"; _parent.atk = 8; _parent.def = 5; _parent.skill = "immortality"; _parent.skillcost = 3; _parent.skillelement = 12; _parent.cost = 8; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1762 MovieClip Frame 3221
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1762 MovieClip Frame 3230
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "wisdom"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 2; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1762 MovieClip Frame 3250
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1763 Button
on (release) { _root.deckpn1 = _root.deck4n; _root.deckp1 = _root.deck4; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 4; _root.gotoAndStop("menu"); }
Symbol 1765 Button
on (release) { gotoAndStop ("selection"); }
Symbol 1768 Button
on (release) { _root.deckpn1 = _root.deck1n; _root.deckp1 = _root.deck1; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 1; _root.gotoAndStop("menu"); }
Symbol 1771 Button
on (release) { _root.deckpn1 = _root.deck9n; _root.deckp1 = _root.deck9; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 9; _root.gotoAndStop("menu"); }
Symbol 1774 Button
on (release) { _root.deckpn1 = _root.deck3n; _root.deckp1 = _root.deck3; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 3; _root.gotoAndStop("menu"); }
Symbol 1777 Button
on (release) { _root.deckpn1 = _root.deck6n; _root.deckp1 = _root.deck6; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 6; _root.gotoAndStop("menu"); }
Symbol 1780 Button
on (release) { _root.deckpn1 = _root.deck10n; _root.deckp1 = _root.deck10; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 10; _root.gotoAndStop("menu"); }
Symbol 1783 Button
on (release) { _root.deckpn1 = _root.deck7n; _root.deckp1 = _root.deck7; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 7; _root.gotoAndStop("menu"); }
Symbol 1786 Button
on (release) { _root.deckpn1 = _root.deck12n; _root.deckp1 = _root.deck12; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 12; _root.gotoAndStop("menu"); }
Symbol 1789 Button
on (release) { _root.deckpn1 = _root.deck8n; _root.deckp1 = _root.deck8; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 8; _root.gotoAndStop("menu"); }
Symbol 1792 Button
on (release) { _root.deckpn1 = _root.deck5n; _root.deckp1 = _root.deck5; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 5; _root.gotoAndStop("menu"); }
Symbol 1795 Button
on (release) { _root.deckpn1 = _root.deck11n; _root.deckp1 = _root.deck11; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 11; _root.gotoAndStop("menu"); }
Symbol 1798 Button
on (release) { _root.deckpn1 = _root.deck2n; _root.deckp1 = _root.deck2; _root.deckall = _root.deckp1; _root.deckalln = _root.deckpn1; _root.element = 2; _root.gotoAndStop("menu"); }
Symbol 1800 MovieClip Frame 14
stop();
Symbol 1800 MovieClip Frame 15
card1.gotoAndStop(401); card2.gotoAndStop(404);
Instance of Symbol 1762 MovieClip "card1" in Symbol 1800 MovieClip Frame 15
/* no clip actions */
Symbol 1800 MovieClip Frame 16
card1.gotoAndStop(101); card2.gotoAndStop(106);
Symbol 1800 MovieClip Frame 17
card1.gotoAndStop(905); card2.gotoAndStop(902);
Symbol 1800 MovieClip Frame 18
card1.gotoAndStop(306); card2.gotoAndStop(302);
Symbol 1800 MovieClip Frame 19
card1.gotoAndStop(604); card2.gotoAndStop(606);
Symbol 1800 MovieClip Frame 20
card1.gotoAndStop(1005); card2.gotoAndStop(1001);
Symbol 1800 MovieClip Frame 21
card1.gotoAndStop(703); card2.gotoAndStop(706);
Symbol 1800 MovieClip Frame 22
card1.gotoAndStop(1203); card2.gotoAndStop(1205);
Symbol 1800 MovieClip Frame 23
card1.gotoAndStop(807); card2.gotoAndStop(802);
Symbol 1800 MovieClip Frame 24
card1.gotoAndStop(506); card2.gotoAndStop(503);
Symbol 1800 MovieClip Frame 25
card1.gotoAndStop(1101); card2.gotoAndStop(1105);
Symbol 1800 MovieClip Frame 26
card1.gotoAndStop(207); card2.gotoAndStop(208);
Symbol 1846 MovieClip Frame 1
_parent.ctype = "empty"; stop();
Symbol 1846 MovieClip Frame 2
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 3
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 11
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 12
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 13
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 14
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 15
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 16
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 17
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 18
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 19
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 20
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 21
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 22
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 23
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 25
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "none"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1; _parent.n = "";
Symbol 1846 MovieClip Frame 26
_parent.ctype = "weapon"; _parent.atk = 0; _parent.def = 0; _parent.skill = "none"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 27
_parent.ctype = "weapon"; _parent.atk = 2; _parent.def = 1; _parent.skill = "dagger"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; _parent.passive = "";
Symbol 1846 MovieClip Frame 28
_parent.ctype = "weapon"; _parent.atk = 3; _parent.def = 2; _parent.skill = "sword"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3; _parent.passive = "";
Symbol 1846 MovieClip Frame 29
_parent.ctype = "weapon"; _parent.atk = 3; _parent.def = 4; _parent.skill = "hammer"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 3; _parent.passive = "";
Symbol 1846 MovieClip Frame 30
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "shard"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 3; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 31
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "gratitude"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 32
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "infest"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 33
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4;
Symbol 1846 MovieClip Frame 34
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "readiness"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 35
_parent.ctype = "weapon"; _parent.atk = 3; _parent.def = 3; _parent.skill = "bow"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 3; _parent.passive = "ranged";
Symbol 1846 MovieClip Frame 36
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "shield"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 37
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "sacrifice"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 38
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "void"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 39
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "patience"; _parent.skillcost = 0; _parent.skillelement = 0; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 41
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "serendipity"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 42
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "accretion"; _parent.skillcost = 0; _parent.skillelement = 3; _parent.cost = 6; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 43
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "bravery"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 44
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "integrity"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 45
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "wisdom"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 46
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "freedom"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 2; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 100
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 101
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 2; _parent.skill = "paradox"; _parent.skillcost = 2; _parent.skillelement = 1; _parent.cost = 5; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 3; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 102
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 5; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 103
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 10; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 104
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "edissipation"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 105
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "lycanthropy"; _parent.skillcost = 2; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 106
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "chaos"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 1; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 107
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "nova"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 0; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 108
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "mutation"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 109
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 3; _parent.skill = "scramble"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6; _parent.passive = "";
Symbol 1846 MovieClip Frame 110
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 2; _parent.skill = "mutation"; _parent.skillcost = 1; _parent.skillelement = 5; _parent.cost = 4; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 4;
Symbol 1846 MovieClip Frame 111
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "antimatter"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 8; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 112
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "butterfly"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 5; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 113
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "pandemonium"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 114
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "dead/alive"; _parent.skillcost = 1; _parent.skillelement = 1; _parent.cost = 1; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 115
_parent.ctype = "creature"; _parent.atk = -1; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 10; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1; _parent.passive = "singularity";
Symbol 1846 MovieClip Frame 120
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 1; _parent.skill = "antimatter"; _parent.skillcost = 4; _parent.skillelement = 1; _parent.cost = 9; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1846 MovieClip Frame 121
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 130
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "serendipity"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 150
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 200
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 201
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 10; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 202
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "infect"; _parent.skillcost = 0; _parent.skillelement = 2; _parent.cost = 1; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 203
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 3; _parent.skill = "web"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 204
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "scavenger"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 3; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 205
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "unholy"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 206
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 1; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 1; _parent.passive = "undead";
Symbol 1846 MovieClip Frame 207
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "boneyard"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 208
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "poison"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 1; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 209
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "plague"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 4; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 210
_parent.ctype = "weapon"; _parent.atk = 2; _parent.def = 7; _parent.skill = "venom"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6; _parent.passive = "poisonous";
Symbol 1846 MovieClip Frame 211
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "bones"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 7; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 212
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "aflatoxin"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 6; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 213
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 4; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 2; _parent.passive = "mummy";
Symbol 1846 MovieClip Frame 214
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "deadly venom"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive = "poisonous";
Symbol 1846 MovieClip Frame 215
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "soul catch"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 0; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 220
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 8; _parent.skill = "aflatoxin"; _parent.skillcost = 1; _parent.skillelement = 2; _parent.cost = 8; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1846 MovieClip Frame 221
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 230
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "sacrifice"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 250
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 300
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 301
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 5; _parent.skill = "momentum"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 302
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 25; _parent.skill = "gravity pull"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 303
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 3; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 304
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 15; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 10; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 305
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "weight"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 306
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "momentum"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 2; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 307
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 3; _parent.skill = "devour"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 308
_parent.ctype = "weapon"; _parent.atk = 7; _parent.def = 50; _parent.skill = "momentum"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6; _parent.passive = "";
Symbol 1846 MovieClip Frame 309
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "gravity pull"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 2; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 310
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 5; _parent.skill = "ablaze"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 311
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "black hole"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 312
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 7; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 25; _parent.rarity = 4; _parent.passive = "chimera";
Symbol 1846 MovieClip Frame 313
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "catapult"; _parent.skillcost = 2; _parent.skillelement = 3; _parent.cost = 3; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 314
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "acceleration"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 3; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 315
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 1; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 2; _parent.passive = "salvaging";
Symbol 1846 MovieClip Frame 320
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 3; _parent.skill = "black hole"; _parent.skillcost = 3; _parent.skillelement = 3; _parent.cost = 9; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1846 MovieClip Frame 321
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 330
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "accretion"; _parent.skillcost = 0; _parent.skillelement = 3; _parent.cost = 6; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 340
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 7; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 25; _parent.rarity = 4; _parent.passive = "chimera";
Symbol 1846 MovieClip Frame 350
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 400
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 401
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 3; _parent.skill = "burrow"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 402
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 4; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 403
_parent.ctype = "creature"; _parent.atk = 8; _parent.def = 10; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 10; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 404
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 2; _parent.skill = "shield"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 4; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 405
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "armor"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 406
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 2; _parent.skill = "earth"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 407
_parent.ctype = "weapon"; _parent.atk = 5; _parent.def = 12; _parent.skill = "destroy"; _parent.skillcost = 3; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 6; _parent.passive = "";
Symbol 1846 MovieClip Frame 408
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 3; _parent.skill = "evolve"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 3; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 3; _parent.passive = "burrow";
Symbol 1846 MovieClip Frame 409
_parent.ctype = "creature"; _parent.atk = 8; _parent.def = 3; _parent.skill = "burrow"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 8; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 410
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "enchant"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 411
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "earthquake"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 3; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 412
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "stoneskin"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 413
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "petrify"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 414
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 3; _parent.skill = "guard"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 415
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "golem"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 8; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 420
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 8; _parent.skill = "petrify"; _parent.skillcost = 3; _parent.skillelement = 4; _parent.cost = 8; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1846 MovieClip Frame 421
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 430
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "integrity"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 450
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 500
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 501
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 10; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 502
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 503
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "photosynthesis"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 1; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 504
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 4; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 505
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "growth"; _parent.skillcost = 1; _parent.skillelement = 7; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 506
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "healp"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 507
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "spines"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 7; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 508
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "reflect"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 5; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4;
Symbol 1846 MovieClip Frame 509
_parent.ctype = "weapon"; _parent.atk = 2; _parent.def = 7; _parent.skill = "regenerate"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 6; _parent.passive = "";
Symbol 1846 MovieClip Frame 510
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "empathy"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 5; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 511
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "adrenaline"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 4; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 512
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 2; _parent.skill = "venom"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive = "poisonous";
Symbol 1846 MovieClip Frame 513
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "mitosis"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 5; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 520
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 6; _parent.skill = "adrenaline"; _parent.skillcost = 2; _parent.skillelement = 5; _parent.cost = 8; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1846 MovieClip Frame 521
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 530
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "gratitude"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 550
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 600
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 601
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 1; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 1; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 602
_parent.ctype = "creature"; _parent.atk = 12; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 10; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 603
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 2; _parent.skill = "ablaze"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 604
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "fire bolt"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 605
_parent.ctype = "shield"; _parent.atk = 1; _parent.def = 0; _parent.skill = "firewall"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 6; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 606
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "destroy"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 607
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 5; _parent.skill = "fiery"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 6; _parent.passive = "";
Symbol 1846 MovieClip Frame 608
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "rain of fire"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 7; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4;
Symbol 1846 MovieClip Frame 609
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "immolate"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 0; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 610
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 1; _parent.skill = "growth"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 5; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 611
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "rage"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 612
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 1; _parent.skill = "phoenix"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 7; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 613
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 5; _parent.skill = "rebirth"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 7; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 4;
Symbol 1846 MovieClip Frame 614
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 1; _parent.skill = "divineshield"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 9; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 620
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 6; _parent.skill = "rage"; _parent.skillcost = 3; _parent.skillelement = 6; _parent.cost = 8; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1846 MovieClip Frame 621
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 630
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "bravery"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 650
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 700
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 701
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 2; _parent.skill = "poison"; _parent.skillcost = 1; _parent.skillelement = 2; _parent.cost = 1; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 25; _parent.rarity = 2; _parent.passive = "poisonous";
Symbol 1846 MovieClip Frame 702
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 703
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "freeze"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 1; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 704
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "icebolt"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 705
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "ice"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 6; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 706
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 2; _parent.skill = "purify"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 707
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 2; _parent.skill = "freeze"; _parent.skillcost = 2; _parent.skillelement = 7; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 8;
Symbol 1846 MovieClip Frame 708
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 9; _parent.skill = "tsunami"; _parent.skillcost = 3; _parent.skillelement = 4; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6; _parent.passive = "";
Symbol 1846 MovieClip Frame 709
_parent.ctype = "creature"; _parent.atk = 9; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 10; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 710
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 4; _parent.skill = "infection"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 5; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive = "poisonous";
Symbol 1846 MovieClip Frame 711
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 2; _parent.skill = "lobotomize"; _parent.skillcost = 1; _parent.skillelement = 12; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 712
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "nymph"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 7; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 713
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 1; _parent.skill = "flood"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 714
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 6; _parent.skill = "steam"; _parent.skillcost = 2; _parent.skillelement = 6; _parent.cost = 4; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 715
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "dry"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 720
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 6; _parent.skill = "nymph"; _parent.skillcost = 4; _parent.skillelement = 7; _parent.cost = 8; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1846 MovieClip Frame 721
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 730
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "patience"; _parent.skillcost = 0; _parent.skillelement = 0; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 750
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 800
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 801
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 802
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 10; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 12; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 803
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 2; _parent.skill = "dive"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 4; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 3; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 804
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "holy light"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 1; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 805
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "solar"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 3; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 806
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 6; _parent.skill = "heal"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 3; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 807
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "blessing"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 3; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 808
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "reflect"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 1; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4;
Symbol 1846 MovieClip Frame 809
_parent.ctype = "weapon"; _parent.atk = 7; _parent.def = 7; _parent.skill = "immaterial"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 5; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6; _parent.passive = "";
Symbol 1846 MovieClip Frame 810
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "miracle"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 15; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 811
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "luciferin"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 2; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 812
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "hope"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 7; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 813
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 4; _parent.skill = "endow"; _parent.skillcost = 3; _parent.skillelement = 8; _parent.cost = 5; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 814
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "sanctuary"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 4; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 820
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 9; _parent.skill = "luciferin"; _parent.skillcost = 4; _parent.skillelement = 8; _parent.cost = 9; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1846 MovieClip Frame 821
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 1; _parent.skill = "moo"; _parent.skillcost = 0; _parent.skillelement = 8; _parent.cost = 9; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 15;
Symbol 1846 MovieClip Frame 822
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 830
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "shard"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 3; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 850
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 900
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 901
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "air"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 1; _parent.costelement = 9; _parent.costany = 0; _parent.posy = -10; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 902
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 3; _parent.skill = "dive"; _parent.skillcost = 2; _parent.skillelement = 9; _parent.cost = 4; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 903
_parent.ctype = "creature"; _parent.atk = 9; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 10; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 904
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "fog"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 2; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 905
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "thunderstorm"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 3; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 906
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "flying"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 1; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 907
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 7; _parent.skill = "queen"; _parent.skillcost = 2; _parent.skillelement = 5; _parent.cost = 6; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 908
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 2; _parent.skill = "light"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 3; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 909
_parent.ctype = "weapon"; _parent.atk = 5; _parent.def = 7; _parent.skill = "sniper"; _parent.skillcost = 2; _parent.skillelement = 9; _parent.cost = 5; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6; _parent.passive = "ranged";
Symbol 1846 MovieClip Frame 910
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "ignite"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 6; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 911
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "shockwave"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 2; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 912
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "wings"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 4; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 913
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "blitz"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 9; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 920
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 5; _parent.skill = "unstable gas"; _parent.skillcost = 3; _parent.skillelement = 9; _parent.cost = 8; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1846 MovieClip Frame 930
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "freedom"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 2; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 950
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 1000
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 1001
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "deja vu"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 1; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 1002
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "hatch"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 3; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1003
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "delay"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 6; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1004
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "reverse time"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 2; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 1005
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "hasten"; _parent.skillcost = 2; _parent.skillelement = 10; _parent.cost = 4; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1006
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 10; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 1007
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 8; _parent.skill = "immortality"; _parent.skillcost = 2; _parent.skillelement = 12; _parent.cost = 8; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4;
Symbol 1846 MovieClip Frame 1008
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 8; _parent.skill = "reverse time"; _parent.skillcost = 3; _parent.skillelement = 10; _parent.cost = 6; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6; _parent.passive = "";
Symbol 1846 MovieClip Frame 1009
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "hasten"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 1; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 4; _parent.passive = "sundial";
Symbol 1846 MovieClip Frame 1010
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 1; _parent.skill = "devour"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 2; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive = "swarm"; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 1011
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "precognition"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 2; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 1012
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 9; _parent.skill = "scarab"; _parent.skillcost = 2; _parent.skillelement = 10; _parent.cost = 9; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 8;
Symbol 1846 MovieClip Frame 1013
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "neurotoxin"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 3; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 2; _parent.passive = "poisonous";
Symbol 1846 MovieClip Frame 1014
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 4; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 6; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 3; _parent.passive = "obsession";
Symbol 1846 MovieClip Frame 1020
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 8; _parent.skill = "precognition"; _parent.skillcost = 2; _parent.skillelement = 10; _parent.cost = 8; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1846 MovieClip Frame 1021
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 1030
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "readiness"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 1050
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 1100
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 1101
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 10; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 1102
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 2; _parent.skill = "burrow"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 3; _parent.passive = "devourer";
Symbol 1846 MovieClip Frame 1103
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "infection"; _parent.skillcost = 1; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1104
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "dusk"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 6; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1105
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "steal"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 4; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1106
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "nightfall"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 3; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1107
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 4; _parent.skill = "vampire"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 1; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6; _parent.passive = "";
Symbol 1846 MovieClip Frame 1108
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "drain life"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 3; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1109
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 2; _parent.skill = "vampire"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 3; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 3; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 1110
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "liquid shadow"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 4; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1111
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 3; _parent.skill = "stone form"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 5; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 1112
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 16; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 3; _parent.passive = "voodoo";
Symbol 1846 MovieClip Frame 1113
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "nightmare"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 1114
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "cloak"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 4; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1120
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 5; _parent.skill = "liquid shadow"; _parent.skillcost = 2; _parent.skillelement = 11; _parent.cost = 8; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1846 MovieClip Frame 1121
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 1130
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "void"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 1150
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 1200
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 1201
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 1202
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "lightning"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 2; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 1203
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "parallel universe"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 7; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1204
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 3; _parent.skill = "immaterial"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 6; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1205
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "phaseshift"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 6; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1206
_parent.ctype = "weapon"; _parent.atk = 5; _parent.def = 4; _parent.skill = "lobotomize"; _parent.skillcost = 2; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 6; _parent.passive = "";
Symbol 1846 MovieClip Frame 1207
_parent.ctype = "creature"; _parent.atk = 8; _parent.def = 6; _parent.skill = "immaterial"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 13; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 1208
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 2; _parent.skill = "web"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 1209
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "immortality"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 4; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1210
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "fractal"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 10; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1211
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "duality"; _parent.skillcost = 2; _parent.skillelement = 12; _parent.cost = 5; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1212
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "silence"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 3;
Symbol 1846 MovieClip Frame 1213
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 4; _parent.skill = "psion"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 4; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 4; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 1214
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 1; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 2; _parent.passive = "salvaging";
Symbol 1846 MovieClip Frame 1220
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 4; _parent.skill = "immortality"; _parent.skillcost = 3; _parent.skillelement = 12; _parent.cost = 8; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 15;
Symbol 1846 MovieClip Frame 1230
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "wisdom"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 6;
Symbol 1846 MovieClip Frame 1250
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 50) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 50) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2; mark1.gotoAndStop(((_currentframe - 50) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 2002
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2003
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 2011
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2012
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2013
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2014
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2015
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2016
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2017
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2018
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2019
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2020
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2021
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2022
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2023
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 2025
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "none"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1; _parent.n = "";
Symbol 1846 MovieClip Frame 2026
_parent.ctype = "weapon"; _parent.atk = 0; _parent.def = 0; _parent.skill = "none"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2027
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 1; _parent.skill = "dagger"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive = "";
Symbol 1846 MovieClip Frame 2028
_parent.ctype = "weapon"; _parent.atk = 6; _parent.def = 2; _parent.skill = "sword"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive = "";
Symbol 1846 MovieClip Frame 2029
_parent.ctype = "weapon"; _parent.atk = 6; _parent.def = 6; _parent.skill = "hammer"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive = "";
Symbol 1846 MovieClip Frame 2030
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "shard"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2031
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "gratitude"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2032
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "infest"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 1;
Symbol 1846 MovieClip Frame 2033
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 16;
Symbol 1846 MovieClip Frame 2034
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "readiness"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2035
_parent.ctype = "weapon"; _parent.atk = 6; _parent.def = 4; _parent.skill = "bow"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive = "ranged";
Symbol 1846 MovieClip Frame 2036
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 2; _parent.skill = "shield"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 5; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2037
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "sacrifice"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2038
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "void"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 1; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2039
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "patience"; _parent.skillcost = 0; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2041
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "serendipity"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2042
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "accretion"; _parent.skillcost = 0; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2043
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "bravery"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 1; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2044
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "integrity"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2045
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "wisdom"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 2; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2046
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "freedom"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 1; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2100
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2101
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 5; _parent.skill = "paradox"; _parent.skillcost = 2; _parent.skillelement = 1; _parent.cost = 5; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2102
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 4; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 1; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2103
_parent.ctype = "creature"; _parent.atk = 12; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 11; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2104
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "dissipation"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2105
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "lycanthropy"; _parent.skillcost = 1; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2106
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "chaos power"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 1; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2107
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "supernova"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2108
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "improve"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2109
_parent.ctype = "weapon"; _parent.atk = 6; _parent.def = 3; _parent.skill = "scramble"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18; _parent.passive = "";
Symbol 1846 MovieClip Frame 2110
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 3; _parent.skill = "improve"; _parent.skillcost = 1; _parent.skillelement = 5; _parent.cost = 5; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2111
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "antimatter"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 6; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2112
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "butterfly"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 4; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2113
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "pandemonium"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 5; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2114
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 3; _parent.skill = "dead/alive"; _parent.skillcost = 1; _parent.skillelement = 1; _parent.cost = 1; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2115
_parent.ctype = "creature"; _parent.atk = -7; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 10; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 1; _parent.passive = "singularity";
Symbol 1846 MovieClip Frame 2120
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 2; _parent.skill = "antimatter"; _parent.skillcost = 4; _parent.skillelement = 1; _parent.cost = 9; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1846 MovieClip Frame 2121
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 2130
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "serendipity"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 3; _parent.costelement = 1; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2150
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 2200
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2201
_parent.ctype = "creature"; _parent.atk = 11; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 10; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2202
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "plague"; _parent.skillcost = 0; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2203
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 3; _parent.skill = "web"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2204
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 2; _parent.skill = "scavenger"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2205
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "unholy"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2206
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 2; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 1; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive = "undead";
Symbol 1846 MovieClip Frame 2207
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "boneyard"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 5; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2208
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "deadly poison"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2209
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "plague"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2210
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 7; _parent.skill = "venom"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18; _parent.passive = "poisonous";
Symbol 1846 MovieClip Frame 2211
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "bones"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 5; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2212
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "aflatoxin"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 5; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2213
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive = "mummy";
Symbol 1846 MovieClip Frame 2214
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 3; _parent.skill = "deadly venom"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive = "poisonous";
Symbol 1846 MovieClip Frame 2215
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "soul catch"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 0; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2220
_parent.ctype = "creature"; _parent.atk = 8; _parent.def = 9; _parent.skill = "aflatoxin"; _parent.skillcost = 1; _parent.skillelement = 2; _parent.cost = 8; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1846 MovieClip Frame 2230
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "sacrifice"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 2; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2250
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 2300
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2301
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 5; _parent.skill = "momentum"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2302
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 30; _parent.skill = "gravity pull"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2303
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 7; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 2; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2304
_parent.ctype = "creature"; _parent.atk = 8; _parent.def = 30; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 11; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2305
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "weight"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 3; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2306
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "momentum"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 1; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2307
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 5; _parent.skill = "devour"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2308
_parent.ctype = "weapon"; _parent.atk = 8; _parent.def = 50; _parent.skill = "momentum"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 5; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18; _parent.passive = "";
Symbol 1846 MovieClip Frame 2309
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "gravity pull"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 1; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2310
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 6; _parent.skill = "ablaze"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 1; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2311
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "black hole"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 3; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2312
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 6; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 25; _parent.rarity = 17; _parent.passive = "chimera";
Symbol 1846 MovieClip Frame 2313
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "catapult"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 3; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2314
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "overdrive"; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2315
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 1; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive = "salvaging";
Symbol 1846 MovieClip Frame 2320
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 4; _parent.skill = "black hole"; _parent.skillcost = 3; _parent.skillelement = 3; _parent.cost = 9; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1846 MovieClip Frame 2330
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "accretion"; _parent.skillcost = 0; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2340
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 3; _parent.cost = 6; _parent.costelement = 3; _parent.costany = 0; _parent.posy = 25; _parent.rarity = 17; _parent.passive = "chimera";
Symbol 1846 MovieClip Frame 2350
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 2400
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2401
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 4; _parent.skill = "burrow"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2402
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 9; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 4; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2403
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 12; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 12; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2404
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 3; _parent.skill = "shield"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 6; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2405
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "heavy armor"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2406
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 2; _parent.skill = "earth"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 0; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2407
_parent.ctype = "weapon"; _parent.atk = 5; _parent.def = 12; _parent.skill = "destroy"; _parent.skillcost = 2; _parent.skillelement = 3; _parent.cost = 4; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 18; _parent.passive = "";
Symbol 1846 MovieClip Frame 2408
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 3; _parent.skill = "evolve"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 3; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive = "burrow";
Symbol 1846 MovieClip Frame 2409
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 4; _parent.skill = "burrow"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 8; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2410
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "enchant"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2411
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "earthquake"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2412
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "stoneskin"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2413
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "petrify"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2414
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 6; _parent.skill = "guard"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2415
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "golem"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 8; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2420
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 9; _parent.skill = "petrify"; _parent.skillcost = 3; _parent.skillelement = 4; _parent.cost = 8; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1846 MovieClip Frame 2421
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 2430
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "integrity"; _parent.skillcost = ""; _parent.skillelement = 4; _parent.cost = 1; _parent.costelement = 4; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2450
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 2500
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2501
_parent.ctype = "creature"; _parent.atk = 12; _parent.def = 9; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 12; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2502
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 3; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2503
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 3; _parent.skill = "photosynthesis"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 1; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2504
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2505
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 3; _parent.skill = "growth"; _parent.skillcost = 1; _parent.skillelement = 7; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2506
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "healp"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2507
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "spines"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 7; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2508
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 2; _parent.skill = "reflect"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 7; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2509
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 7; _parent.skill = "regenerate"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 18; _parent.passive = "";
Symbol 1846 MovieClip Frame 2510
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "empathy"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 4; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2511
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "adrenaline"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2512
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 2; _parent.skill = "venom"; _parent.skillcost = ""; _parent.skillelement = 2; _parent.cost = 3; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive = "poisonous";
Symbol 1846 MovieClip Frame 2513
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "mitosis"; _parent.skillcost = ""; _parent.skillelement = 5; _parent.cost = 4; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2520
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 7; _parent.skill = "adrenaline"; _parent.skillcost = 2; _parent.skillelement = 5; _parent.cost = 8; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1846 MovieClip Frame 2530
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "gratitude"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 5; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2550
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 2600
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2601
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 1; _parent.skill = "fire"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 1; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2602
_parent.ctype = "creature"; _parent.atk = 15; _parent.def = 2; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 12; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2603
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 3; _parent.skill = "ablaze"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2604
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "fire bolt"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 1; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2605
_parent.ctype = "shield"; _parent.atk = 1; _parent.def = 0; _parent.skill = "firewall"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 4; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2606
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "destroy"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2607
_parent.ctype = "weapon"; _parent.atk = 5; _parent.def = 5; _parent.skill = "fiery"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 18; _parent.passive = "";
Symbol 1846 MovieClip Frame 2608
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "rain of fire"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 5; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2609
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "cremation"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 0; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2610
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 1; _parent.skill = "growth"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 5; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2611
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "berserk"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 3; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2612
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 1; _parent.skill = "phoenix"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2613
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 5; _parent.skill = "rebirth"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 2; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2614
_parent.ctype = "creature"; _parent.atk = 12; _parent.def = 1; _parent.skill = "divineshield"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 9; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2620
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 7; _parent.skill = "berserk"; _parent.skillcost = 3; _parent.skillelement = 6; _parent.cost = 8; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1846 MovieClip Frame 2630
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "bravery"; _parent.skillcost = ""; _parent.skillelement = 6; _parent.cost = 1; _parent.costelement = 6; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2650
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 2700
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2701
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 2; _parent.skill = "poison"; _parent.skillcost = 1; _parent.skillelement = 2; _parent.cost = 1; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 25; _parent.rarity = 17; _parent.passive = "poisonous";
Symbol 1846 MovieClip Frame 2702
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 4; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2703
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "congeal"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 1; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2704
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "icebolt"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 1; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2705
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 2; _parent.skill = "ice"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 7; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2706
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 2; _parent.skill = "purify"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 1; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2707
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 2; _parent.skill = "congeal"; _parent.skillcost = 2; _parent.skillelement = 7; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2708
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 9; _parent.skill = "tsunami"; _parent.skillcost = 2; _parent.skillelement = 4; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18; _parent.passive = "";
Symbol 1846 MovieClip Frame 2709
_parent.ctype = "creature"; _parent.atk = 13; _parent.def = 5; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 11; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2710
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 5; _parent.skill = "venom"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 5; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive = "poisonous";
Symbol 1846 MovieClip Frame 2711
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 4; _parent.skill = "lobotomize"; _parent.skillcost = 1; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2712
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "nymph"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 6; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2713
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 1; _parent.skill = "flood"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2714
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 15; _parent.skill = "steam"; _parent.skillcost = 2; _parent.skillelement = 6; _parent.cost = 5; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2715
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "dry"; _parent.skillcost = ""; _parent.skillelement = 7; _parent.cost = 4; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 2;
Symbol 1846 MovieClip Frame 2720
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 7; _parent.skill = "nymph"; _parent.skillcost = 4; _parent.skillelement = 7; _parent.cost = 8; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1846 MovieClip Frame 2721
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 2730
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "patience"; _parent.skillcost = 0; _parent.skillelement = 0; _parent.cost = 2; _parent.costelement = 7; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2750
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 2800
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2801
_parent.ctype = "creature"; _parent.atk = 1; _parent.def = 1; _parent.skill = "light"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2802
_parent.ctype = "creature"; _parent.atk = 12; _parent.def = 12; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 13; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2803
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 4; _parent.skill = "dive"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 4; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2804
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "holy light"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 0; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2805
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "solar"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 2; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2806
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 7; _parent.skill = "heal"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 6; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2807
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "blessing"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 2; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2808
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "reflect"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 2; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2809
_parent.ctype = "weapon"; _parent.atk = 8; _parent.def = 4; _parent.skill = "immaterial"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 5; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18; _parent.passive = "";
Symbol 1846 MovieClip Frame 2810
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "miracle"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 12; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2811
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "luciferin"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2812
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 1; _parent.skill = "hope"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 8; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2813
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 5; _parent.skill = "endow"; _parent.skillcost = 2; _parent.skillelement = 8; _parent.cost = 5; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2814
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "sanctuary"; _parent.skillcost = ""; _parent.skillelement = 8; _parent.cost = 3; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2820
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 9; _parent.skill = "luciferin"; _parent.skillcost = 3; _parent.skillelement = 8; _parent.cost = 9; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1846 MovieClip Frame 2821
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 2830
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "shard"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 8; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2850
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 2900
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2901
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 1; _parent.skill = "air"; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 9; _parent.costany = 0; _parent.posy = -10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2902
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 3; _parent.skill = "dive"; _parent.skillcost = 2; _parent.skillelement = 9; _parent.cost = 4; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2903
_parent.ctype = "creature"; _parent.atk = 13; _parent.def = 7; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 12; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2904
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "fog"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 1; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2905
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "thunderstorm"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 2; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2906
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "flying"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 1; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2907
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 7; _parent.skill = "queen"; _parent.skillcost = 2; _parent.skillelement = 5; _parent.cost = 6; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2908
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 2; _parent.skill = "fire"; _parent.skillcost = ""; _parent.skillelement = ""; _parent.cost = 3; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 2909
_parent.ctype = "weapon"; _parent.atk = 7; _parent.def = 7; _parent.skill = "sniper"; _parent.skillcost = 2; _parent.skillelement = 9; _parent.cost = 5; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18; _parent.passive = "ranged";
Symbol 1846 MovieClip Frame 2910
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "ignite"; _parent.skillcost = 1; _parent.skillelement = 6; _parent.cost = 5; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2911
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "shockwave"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 1; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2912
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "wings"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 3; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2913
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "blitz"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 8; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 2920
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 6; _parent.skill = "unstable gas"; _parent.skillcost = 3; _parent.skillelement = 9; _parent.cost = 8; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1846 MovieClip Frame 2930
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "freedom"; _parent.skillcost = ""; _parent.skillelement = 9; _parent.cost = 1; _parent.costelement = 9; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 2950
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 3000
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3001
_parent.ctype = "creature"; _parent.atk = 2; _parent.def = 2; _parent.skill = "deja vu"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 1; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 3002
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 1; _parent.skill = "hatch"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 3; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3003
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "delay"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 4; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3004
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "reverse time"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 1; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3005
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "hasten"; _parent.skillcost = 1; _parent.skillelement = 10; _parent.cost = 4; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3006
_parent.ctype = "creature"; _parent.atk = 13; _parent.def = 4; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 12; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 3007
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 8; _parent.skill = "immortality"; _parent.skillcost = 1; _parent.skillelement = 12; _parent.cost = 8; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3008
_parent.ctype = "weapon"; _parent.atk = 4; _parent.def = 8; _parent.skill = "reverse time"; _parent.skillcost = 3; _parent.skillelement = 10; _parent.cost = 5; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18; _parent.passive = "";
Symbol 1846 MovieClip Frame 3009
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "hasten"; _parent.skillcost = 1; _parent.skillelement = 8; _parent.cost = 0; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive = "sundial";
Symbol 1846 MovieClip Frame 3010
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 1; _parent.skill = "devour"; _parent.skillcost = 1; _parent.skillelement = 3; _parent.cost = 2; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive = "swarm"; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 3011
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "precognition"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 1; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3012
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 9; _parent.skill = "scarab"; _parent.skillcost = 2; _parent.skillelement = 10; _parent.cost = 9; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 3013
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 3; _parent.skill = "neurotoxin"; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 3; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 10; _parent.rarity = 17; _parent.passive = "poisonous";
Symbol 1846 MovieClip Frame 3014
_parent.ctype = "creature"; _parent.atk = 9; _parent.def = 4; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 10; _parent.cost = 7; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 17; _parent.passive = "obsession";
Symbol 1846 MovieClip Frame 3020
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 9; _parent.skill = "precognition"; _parent.skillcost = 2; _parent.skillelement = 10; _parent.cost = 8; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1846 MovieClip Frame 3021
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 3030
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "readiness"; _parent.skillcost = ""; _parent.skillelement = 1; _parent.cost = 2; _parent.costelement = 10; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 3050
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 3100
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3101
_parent.ctype = "creature"; _parent.atk = 12; _parent.def = 6; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 12; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 3102
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 4; _parent.skill = "burrow"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive = "devourer";
Symbol 1846 MovieClip Frame 3103
_parent.ctype = "creature"; _parent.atk = 3; _parent.def = 1; _parent.skill = "infection"; _parent.skillcost = 1; _parent.skillelement = 2; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3104
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "dusk"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 4; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3105
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "steal"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 3; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3106
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "eclipse"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 4; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3107
_parent.ctype = "weapon"; _parent.atk = 6; _parent.def = 4; _parent.skill = "vampire"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18; _parent.passive = "";
Symbol 1846 MovieClip Frame 3108
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "drain life"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 1; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3109
_parent.ctype = "creature"; _parent.atk = 4; _parent.def = 3; _parent.skill = "vampire"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 5; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 15; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 3110
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "liquid shadow"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 3; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3111
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 3; _parent.skill = "stone form"; _parent.skillcost = 1; _parent.skillelement = 4; _parent.cost = 5; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 3112
_parent.ctype = "creature"; _parent.atk = 0; _parent.def = 20; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 2; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17; _parent.passive = "voodoo";
Symbol 1846 MovieClip Frame 3113
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "nightmare"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 1; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3114
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "cloak"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 3; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3120
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 5; _parent.skill = "liquid shadow"; _parent.skillcost = 2; _parent.skillelement = 11; _parent.cost = 8; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1846 MovieClip Frame 3121
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 3130
_parent.ctype = "shard"; _parent.atk = 0; _parent.def = 0; _parent.skill = "void"; _parent.skillcost = ""; _parent.skillelement = 11; _parent.cost = 1; _parent.costelement = 11; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 3150
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1846 MovieClip Frame 3200
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3201
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 3202
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "lightning"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 1; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3203
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "parallel universe"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 6; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3204
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 4; _parent.skill = "immaterial"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 7; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 45; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3205
_parent.ctype = "shield"; _parent.atk = 0; _parent.def = 0; _parent.skill = "phaseshift"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 5; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3206
_parent.ctype = "weapon"; _parent.atk = 5; _parent.def = 4; _parent.skill = "lobotomize"; _parent.skillcost = 1; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 35; _parent.rarity = 18; _parent.passive = "";
Symbol 1846 MovieClip Frame 3207
_parent.ctype = "creature"; _parent.atk = 10; _parent.def = 6; _parent.skill = "immaterial"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 14; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 3208
_parent.ctype = "creature"; _parent.atk = 7; _parent.def = 2; _parent.skill = "web"; _parent.skillcost = 1; _parent.skillelement = 9; _parent.cost = 4; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3209
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "immortality"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 3; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3210
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "fractal"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 9; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3211
_parent.ctype = "permanent"; _parent.atk = 0; _parent.def = 0; _parent.skill = "duality"; _parent.skillcost = 2; _parent.skillelement = 12; _parent.cost = 4; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3212
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "silence"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 2; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17;
Symbol 1846 MovieClip Frame 3213
_parent.ctype = "creature"; _parent.atk = 5; _parent.def = 5; _parent.skill = "psion"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 4; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 40; _parent.rarity = 17; _parent.passive2 = "airborne";
Symbol 1846 MovieClip Frame 3214
_parent.ctype = "creature"; _parent.atk = 6; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 1; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 20; _parent.rarity = 17; _parent.passive = "salvaging";
Symbol 1846 MovieClip Frame 3220
_parent.ctype = "creature"; _parent.atk = 8; _parent.def = 5; _parent.skill = "immortality"; _parent.skillcost = 3; _parent.skillelement = 12; _parent.cost = 8; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 30; _parent.rarity = 20;
Symbol 1846 MovieClip Frame 3221
_parent.ctype = "empty"; _parent.atk = 0; _parent.def = 0; _parent.skill = ""; _parent.skillcost = ""; _parent.skillelement = 0; _parent.cost = 0; _parent.costelement = 0; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 0; _root.gamever = "err";
Symbol 1846 MovieClip Frame 3230
_parent.ctype = "spell"; _parent.atk = 0; _parent.def = 0; _parent.skill = "wisdom"; _parent.skillcost = ""; _parent.skillelement = 12; _parent.cost = 2; _parent.costelement = 12; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 18;
Symbol 1846 MovieClip Frame 3250
_parent.ctype = "pillar"; _parent.atk = 0; _parent.def = 0; _parent.skill = " "; _parent.skillcost = ""; _parent.skillelement = (_currentframe - 2050) / 100; _parent.cost = 0; _parent.costelement = (_currentframe - 2050) / 100; _parent.costany = 0; _parent.posy = 0; _parent.rarity = 17; mark1.gotoAndStop(((_currentframe - 2050) / 100) + 1); mark2.gotoAndStop(_root.element + 1);
Symbol 1850 Button
on (rollOver) { _parent.bigone.gotoAndStop(card); } on (rollOut, dragOut) { _parent.bigone.gotoAndStop(1); } on (release) { if (_root.lockprize == 0) { _root.lockprize == 1; _root.deckalln = _root.deckalln + 1; temp = card; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } _root.deckall = _root.deckall + temp; _parent.bigone.gotoAndStop(card); if (_root.retcod() > 2001) { _root.addcod(-1); _root.gotoAndStop("codeok"); _root.morecards = ("You can pick " + (_root.retcod() - 2000)) + " more card(s)"; } else { _root.morecards = ""; _root.gotoAndStop("codedone"); } } }
Symbol 1851 MovieClip Frame 1
stop();
Symbol 1851 MovieClip Frame 3
txt.gotoAndStop(card); img.gotoAndStop(card); stop();
Symbol 1852 Button
on (release) { gotoAndStop ("menu"); }
Symbol 1868 Button
on (release) { _root.gotoAndPlay("lose"); play(); }
Symbol 1870 Button
on (release) { play(); }
Symbol 1872 MovieClip Frame 1
stop();
Symbol 1872 MovieClip Frame 2
play();
Symbol 1872 MovieClip Frame 50
gotoAndStop (1);
Symbol 1872 MovieClip Frame 51
play();
Symbol 1872 MovieClip Frame 55
stop();
Symbol 1872 MovieClip Frame 76
gotoAndStop (1);
Symbol 1874 Button
on (release) { getURL ("http://elementscommunity.org/forum/index.php/board,77.0.html", "_blank"); }
Symbol 1879 Button
on (release) { getURL ("https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=JMMAZTE7C3QBJ", "_blank"); }
Symbol 1881 Button
on (release) { ncode = ncode + 1; if (ncode > 5) { _root.tutortext = "You have reached the maximum number of validation attempts. Please try again later"; _root.tutor.gotoAndPlay(2); } else { play(); } }
Symbol 1896 Button
on (release) { resetter.gotoAndPlay(2); }
Symbol 1910 Button
on (release) { gotoAndPlay ("manage"); }
Symbol 1912 Button
on (release) { gotoAndStop ("bazaar"); }
Symbol 1924 Button
on (release) { gotoAndStop ("quests"); }
Symbol 1927 Button
on (release) { gotoAndStop ("morph"); }
Symbol 1930 Button
on (release) { gotoAndPlay ("t500"); }
Symbol 1935 Button
on (release) { level = 1; gotoAndPlay ("game"); }
Symbol 1937 Button
on (release) { if (retele() >= 5) { addele(-5); lostelectrum = 5; level = 2; gotoAndPlay ("game"); } else { _root.tutortext = "Not enough Electrum"; _root.tutor.gotoAndPlay(2); } }
Symbol 1939 Button
on (release) { if (retele() >= 10) { addele(-10); lostelectrum = 10; level = 3; gotoAndPlay ("game"); } else { _root.tutortext = "Not enough Electrum"; _root.tutor.gotoAndPlay(2); } }
Symbol 1941 Button
on (release) { if (retele() >= 20) { addele(-20); lostelectrum = 20; level = 5; gotoAndPlay ("game"); } else { _root.tutortext = "Not enough Electrum"; _root.tutor.gotoAndPlay(2); } }
Symbol 1943 Button
on (release) { level = 0; lostelectrum = 0; gotoAndPlay ("game"); }
Symbol 1963 Button
on (release) { getURL ("https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=JMMAZTE7C3QBJ", "_blank"); }
Symbol 1964 Button
on (release) { gotoAndStop ("oracle"); }
Symbol 1968 Button
on (release) { _root.gotoAndPlay("oracle"); }
Symbol 1971 MovieClip Frame 1
if ((_root.retfo() == 0) and (_root.quests > 4)) { gotoAndStop (2); } else { stop(); }
Symbol 1972 Button
on (release) { level = "pvp"; lostelectrum = 0; gotoAndStop ("duelpvp"); }
Symbol 1974 Button
on (release) { if (retele() >= 30) { lostelectrum = 30; duel = 0; level = "pvp"; gotoAndPlay ("rpvp"); } else { _root.tutortext = "Not enough Electrum"; _root.tutor.gotoAndPlay(2); } }
Symbol 1976 Button
on (release) { if (retele() >= 50) { lostelectrum = 50; duel = 2; level = "pvp"; gotoAndPlay ("rpvp"); } else { _root.tutortext = "Not enough Electrum"; _root.tutor.gotoAndPlay(2); } }
Symbol 1981 Button
on (release) { info.gotoAndPlay(2); }
Symbol 1996 MovieClip Frame 1
stop();
Symbol 1999 Button
on (release) { _root.dbupdate(); gotoAndStop (3); }
Symbol 2001 Button
on (release) { _root.newprofile = 1; _root.dbupdate(); }
Symbol 2003 MovieClip Frame 1
stop();
Symbol 2003 MovieClip Frame 2
stop();
Symbol 2004 Button
on (release) { _parent.gotoAndPlay(11); _root.newemail = ""; _root.newpsw = ""; }
Symbol 2007 MovieClip Frame 1
stop();
Symbol 2007 MovieClip Frame 2
play();
Symbol 2007 MovieClip Frame 7
psw1 = ""; psw2 = ""; email = _root.email;
Symbol 2007 MovieClip Frame 8
if ((psw1 == psw2) and (psw1 != "")) { yes._visible = true; yes.play(); if (psw1 != _root.psw) { submit.gotoAndStop(2); _root.newpsw = psw1; } else { _root.newpsw = ""; } } else { yes._visible = false; _root.newpsw = ""; } if (email != _root.email) { submit.gotoAndStop(2); _root.newemail = email; } else { _root.newemail = ""; } if ((_root.newemail == "") and (_root.newpsw == "")) { submit.gotoAndStop(1); }
Symbol 2007 MovieClip Frame 10
gotoAndPlay ("loop");
Symbol 2007 MovieClip Frame 29
gotoAndStop (1);
Symbol 2018 Button
on (release) { if (_root.retele() >= 30) { _root.addele(-30); _root.lostelectrum = 30; _root.level = 6; _root.gotoAndPlay("game"); } else { _root.tutortext = "Not enough Electrum"; _root.tutor.gotoAndPlay(2); } }
Symbol 2020 MovieClip Frame 1
stop();
Symbol 2030 Button
on (release) { getURL ("http://www.elementsthegame.com/", "_blank"); }
Symbol 2034 Button
on (release) { if ((del == "DELETE") or (del == "delete")) { _root.electrum = 4; _root.fhc = _root.fhc + 4; _root.score = 0; _root.won = 0; _root.lost = 0; _root.gotoAndStop("select"); } }
Symbol 2036 MovieClip Frame 1
stop();
Symbol 2036 MovieClip Frame 2
play();
Symbol 2036 MovieClip Frame 6
stop();
Symbol 2036 MovieClip Frame 27
gotoAndStop (1);
Symbol 2038 Button
on (release) { _root.enough = 1; _root.gotoAndStop("menu"); }
Symbol 2045 MovieClip Frame 19
gotoAndPlay (1);
Symbol 2047 Button
on (release) { _root.addele(10); _root.fhc = _root.fhc + 10; gotoAndStop (4); }
Symbol 2053 Button
on (release) { _root.addele(20); _root.fhc = _root.fhc + 20; gotoAndStop (6); }
Symbol 2058 Button
on (release) { _root.addele(30); _root.fhc = _root.fhc + 30; gotoAndStop (8); }
Symbol 2063 Button
on (release) { _root.addele(35); _root.fhc = _root.fhc + 35; gotoAndStop (10); }
Symbol 2068 Button
on (release) { _root.addele(40); _root.fhc = _root.fhc + 40; gotoAndStop (12); }
Symbol 2074 Button
on (release) { _root.addele(150); _root.fhc = _root.fhc + 150; gotoAndStop (14); }
Symbol 2080 Button
on (rollOver) { _parent.bigone.gotoAndStop(card); _parent.price = price; } on (rollOut, dragOut) { _parent.bigone.gotoAndStop(1); _parent.price = ""; } on (release) { _root.deckalln = _root.deckalln + 1; temp = card; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } _root.deckall = _root.deckall + temp; _parent.gotoAndStop(16); }
Symbol 2081 MovieClip Frame 2
txt.gotoAndStop(card); img.gotoAndStop(card); stop();
Symbol 2085 Button
on (release) { _root.gotoAndPlay("upgrade"); }
Symbol 2087 MovieClip Frame 1
if (_root.quests == 0) { _root.quests = 1; } if (_root.quests > 0) { if (_root.quests <= 8) { gotoAndStop(_root.quests * 2); } else { gotoAndStop ("lastone"); } } else { _root.gotoAndStop("menu"); }
Symbol 2087 MovieClip Frame 2
if (_root.quest1 == 1) { gotoAndStop (3); }
Symbol 2087 MovieClip Frame 4
_root.quests = 2; if (_root.quest2 == 1) { gotoAndStop (5); }
Symbol 2087 MovieClip Frame 6
_root.quests = 3; if ((_root.quest31 == 1) and (_root.quest32 == 1)) { gotoAndStop (7); }
Symbol 2087 MovieClip Frame 8
_root.quests = 4; if (_root.quest4 == 1) { gotoAndStop (9); }
Symbol 2087 MovieClip Frame 10
_root.quests = 5; if (_root.quest5 == 1) { gotoAndStop (11); }
Symbol 2087 MovieClip Frame 12
_root.quests = 6; if (_root.quest6 == 1) { gotoAndStop (13); }
Symbol 2087 MovieClip Frame 14
_root.quests = 7; if (_root.quest7 == 1) { gotoAndStop (15); }
Symbol 2087 MovieClip Frame 15
r1.card = 109; r2.card = 210; r3.card = 308; r4.card = 407; r5.card = 509; r6.card = 607; r7.card = 708; r8.card = 809; r9.card = 909; r10.card = 1008; r11.card = 1107; r12.card = 1206;
Symbol 2087 MovieClip Frame 16
_root.quests = 8; if (_root.quest8 == 1) { gotoAndStop (17); }
Symbol 2105 MovieClip Frame 1
stop();
Symbol 2110 Button
on (release) { getURL ("http://www.elementsthegame.com/arena.php?rank=1&league=1", "_blank"); }
Symbol 2117 MovieClip Frame 1
stop();
Symbol 2133 Button
on (release) { getURL ("http://www.elementsthegame.com/arena.php?rank=1&league=2", "_blank"); }
Symbol 2134 Button
on (release) { gotoAndStop ("menu"); }
Symbol 2143 Button
on (release) { getURL ("http://www.elementsthegame.com/arena.php?rank=1&league=3", "_blank"); }
Symbol 2144 Button
on (release) { getURL ("http://www.elementsthegame.com/arena.php?rank=1&league=4", "_blank"); }
Symbol 2168 Button
on (release) { _root.t500enough = 1; gotoAndStop (1); }
Symbol 2173 MovieClip Frame 1
stop();
Symbol 2177 Button
on (release) { if (retele() >= 20) { lostelectrum = 20; pvpuser = pvp_lv.bronzeuser; pvpcard = pvp_lv.bronzecard; decke = pvp_lv.bronzedeck; decken = Number(pvp_lv.bronzedeckn); elemente = Number(pvp_lv.bronzeelement); pvphp500 = Number(pvp_lv.bronzehp500); pvpage = Number(pvp_lv.bronzeage); pvphp500aged = pvphp500; if (pvpage > 0) { pvphp500aged = Math.max(pvphp500 - Math.pow(2, pvpage), 1); } pvpup500 = Number(pvp_lv.bronzeup500); pvpmark500 = Number(pvp_lv.bronzemark500); pvpcard500 = Number(pvp_lv.bronzecard500); if (pvpcard500 == 2) { decken = decken * 2; decke = decke + decke; } pvplevel500 = Number(pvp_lv.bronzet500level); pvprank = Number(pvp_lv.ran); pvpwon = Number(pvp_lv.bronzewon); pvplost = Number(pvp_lv.bronzelost); pvpid = Number(pvp_lv.bronzeid); pvpleague = 1; pvpreward = breward; level = 4; lost = lost + 1; addsco(-20); addele(-20); gotoAndStop ("pvpveryready"); } else { _root.tutortext = "Not enough Electrum"; _root.tutor.gotoAndPlay(2); } }
Symbol 2179 Button
on (release) { _root.t500building = 1; _root.gotoAndPlay("t500build"); }
Symbol 2181 MovieClip Frame 1
stop();
Symbol 2182 Button
on (release) { _root.t500building = 2; _root.gotoAndPlay("t500build"); }
Symbol 2186 MovieClip Frame 1
stop();
Symbol 2187 Button
on (release) { if (retele() >= 20) { lostelectrum = 20; pvpuser = pvp_lv.silveruser; pvpcard = pvp_lv.silvercard; decke = pvp_lv.silverdeck; decken = Number(pvp_lv.silverdeckn); elemente = Number(pvp_lv.silverelement); pvphp500 = Number(pvp_lv.silverhp500); pvpage = Number(pvp_lv.silverage); pvphp500aged = pvphp500; if (pvpage > 0) { pvphp500aged = Math.max(pvphp500 - Math.pow(2, pvpage), 1); } pvpup500 = Number(pvp_lv.silverup500); pvpmark500 = Number(pvp_lv.silvermark500); pvpcard500 = Number(pvp_lv.silvercard500); if (pvpcard500 == 2) { decken = decken * 2; decke = decke + decke; } pvplevel500 = Number(pvp_lv.silvert500level); pvprank = Number(pvp_lv.ran); pvpwon = Number(pvp_lv.silverwon); pvplost = Number(pvp_lv.silverlost); pvpid = Number(pvp_lv.silverid); pvpleague = 2; pvpreward = sreward; level = 4; lost = lost + 1; addsco(-20); addele(-20); gotoAndStop ("pvpveryready"); } else { _root.tutortext = "Not enough Electrum"; _root.tutor.gotoAndPlay(2); } }
Symbol 2188 Button
on (release) { if (retele() >= 20) { lostelectrum = 20; pvpuser = pvp_lv.golduser; pvpcard = pvp_lv.goldcard; decke = pvp_lv.golddeck; decken = Number(pvp_lv.golddeckn); elemente = Number(pvp_lv.goldelement); pvphp500 = Number(pvp_lv.goldhp500); pvpage = Number(pvp_lv.goldage); pvphp500aged = pvphp500; if (pvpage > 0) { pvphp500aged = Math.max(pvphp500 - Math.pow(2, pvpage), 1); } pvpup500 = Number(pvp_lv.goldup500); pvpmark500 = Number(pvp_lv.goldmark500); pvpcard500 = Number(pvp_lv.goldcard500); if (pvpcard500 == 2) { decken = decken * 2; decke = decke + decke; } pvplevel500 = Number(pvp_lv.goldt500level); pvprank = Number(pvp_lv.ran); pvpwon = Number(pvp_lv.goldwon); pvplost = Number(pvp_lv.goldlost); pvpid = Number(pvp_lv.goldid); pvpleague = 3; pvpreward = greward; level = 4; lost = lost + 1; addsco(-20); addele(-20); gotoAndStop ("pvpveryready"); } else { _root.tutortext = "Not enough Electrum"; _root.tutor.gotoAndPlay(2); } }
Symbol 2189 Button
on (release) { if (retele() >= 20) { lostelectrum = 20; pvpuser = pvp_lv.platinumuser; pvpcard = pvp_lv.platinumcard; decke = pvp_lv.platinumdeck; decken = Number(pvp_lv.platinumdeckn); elemente = Number(pvp_lv.platinumelement); pvphp500 = Number(pvp_lv.platinumhp500); pvpage = Number(pvp_lv.platinumage); pvphp500aged = pvphp500; if (pvpage > 0) { pvphp500aged = Math.max(pvphp500 - Math.pow(2, pvpage), 1); } pvpup500 = Number(pvp_lv.platinumup500); pvpmark500 = Number(pvp_lv.platinummark500); pvpcard500 = Number(pvp_lv.platinumcard500); if (pvpcard500 == 2) { decken = decken * 2; decke = decke + decke; } pvplevel500 = Number(pvp_lv.platinumt500level); pvprank = Number(pvp_lv.ranplat); pvpwon = Number(pvp_lv.platinumwon); pvplost = Number(pvp_lv.platinumlost); pvpid = Number(pvp_lv.platinumid); pvpleague = 4; pvpreward = preward; level = 4; lost = lost + 1; addsco(-20); addele(-20); gotoAndStop ("pvpveryready"); } else { _root.tutortext = "Not enough Electrum"; _root.tutor.gotoAndPlay(2); } }
Symbol 2190 Button
on (release) { play(); }
Symbol 2195 MovieClip Frame 1
stop();
Symbol 2195 MovieClip Frame 2
_root.pvp_lv.user = _root.user; _root.pvp_lv.psw = _root.psw; _root.pvp_lv.deckn = _root.t500deckn; _root.pvp_lv.hp500 = _root.hp500; _root.pvp_lv.mark500 = _root.mark500; _root.pvp_lv.errorcode = -1; _root.pvp_lv.action = "money"; _root.pvp_lv.loadVariables("http://www.elementsthegame.com/t503.php", "POST");
Symbol 2195 MovieClip Frame 7
if (_root.pvp_lv.errorcode == 0) { _root.addele(_root.t500money); _root.fhc = _root.fhc + _root.t500money; _root.t500money = 0; nextFrame(); } if (_root.pvp_lv.errorcode == 1) { msg = "Couldn't connect to server, please click 'back to menu' and try again"; gotoAndStop ("failed"); } if (_root.pvp_lv.errorcode == 5) { msg = "Your deck was NOT saved: Unauthorized access"; gotoAndStop ("failed"); } if (_root.pvp_lv.errorcode == 2) { msg = "Couldn't connect to server, please click 'back to menu' and try again"; gotoAndStop ("failed"); } if (_root.pvp_lv.errorcode == 3) { msg = "Couldn't connect to server, please click 'back to menu' and try again"; gotoAndStop ("failed"); } if (_root.pvp_lv.errorcode == -1) { gotoAndPlay ("pvploop"); n = n + 1; }
Symbol 2195 MovieClip Frame 8
stop();
Symbol 2196 Button
on (release) { if (t500deckn > 0) { pvpuser = "Your Arena Deck"; pvpcard = t500card; decke = t500deck; decken = t500deckn; elemente = t500element; pvphp500 = hp500; pvpage = t500age; pvphp500aged = pvphp500; if (pvpage > 0) { pvphp500aged = Math.max(pvphp500 - Math.pow(2, pvpage), 1); } pvpup500 = up500; pvpmark500 = mark500; pvpcard500 = card500; if (pvpcard500 == 2) { decken = decken * 2; decke = decke + decke; } pvplevel500 = t500level; pvprank = t500rank; pvpwon = t500won; pvplost = t500lost; pvpleague = Math.ceil((currentlevel + 1) / 20); pvpleague = Math.min(pvpleague, 4); pvpreward = 0; level = -4; gotoAndStop ("pvpveryready"); } }
Symbol 2198 Button
on (release) { getURL ((("http://www.elementsthegame.com/arena.php?rank=" + (t500rank - 3)) + "&league=") + leaguenum, "_blank"); }
Symbol 2204 Button
on (release) { gotoAndPlay ("lose"); }
Symbol 2217 Button
on (release) { gotoAndPlay ("game"); }
Symbol 2253 MovieClip Frame 1
stop();
Symbol 2258 Button
on (release) { gotoAndStop ("menu"); }
Symbol 2263 MovieClip Frame 1
stop();
Symbol 2263 MovieClip Frame 2
img.gotoAndStop(card);
Symbol 2263 MovieClip Frame 3
stop();
Symbol 2279 MovieClip Frame 1
stop();
Symbol 2279 MovieClip Frame 2
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 3
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 4
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 5
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 6
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 7
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 8
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 9
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 10
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 11
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 12
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 13
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 14
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 15
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 16
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 17
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 18
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 19
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 20
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2279 MovieClip Frame 21
if (_currentframe > (10 + (_root.uberfactor * 10))) { stop(); }
Symbol 2284 Button
on (release) { duel = 1; gotoAndPlay ("rpvp"); }
Symbol 2294 Button
on (release) { getURL ("http://www.elementsthegame.com/connections.html", "_blank"); }
Symbol 2296 MovieClip Frame 1
stop();
Symbol 2297 MovieClip Frame 1
stop();
Symbol 2300 Button
on (release) { gotoAndPlay ("game"); nnn = 1; }
Symbol 2308 MovieClip Frame 1
stop();
Symbol 2324 MovieClip Frame 1
zero = getTimer(); bar.gotoAndStop(1);
Symbol 2324 MovieClip Frame 2
sec = Math.floor(10 - ((getTimer() - zero) / 1000)); bar._xscale = sec * 5; if (sec < 1) { _root.nnn = 1; _root.gotoAndPlay("game"); }
Symbol 2324 MovieClip Frame 4
gotoAndPlay ("loop");
Symbol 2332 MovieClip Frame 16
stop();
Symbol 2333 MovieClip Frame 1
stop();
Symbol 2340 MovieClip Frame 1
_root.fastlock = 0; stop();
Symbol 2380 Button
on (release) { if (lock == 0) { lock = 1; if (_root.level == "pvp") { _root.ctrlx[_root.ctrln] = 9002; _root.ctrln = _root.ctrln + 1; _root.ctrlstep = 2; } if (((_root.shieldtype == "reflect") and (_root.sel.skill != "holy light")) and (_root.sel.skill != "purify")) { _root.p4.instantfx.gotoAndPlay("reflect"); _root.p4.dmgfx.val = "reflect"; _root.p4.dmgfx.gotoAndPlay(2); if (_root.sel.skill == "lightning") { _root.addhpe(-5); _root.hpeffecte.val = "- 5"; _root.hpeffecte.gotoAndPlay(2); _root.efx.gotoAndPlay("lightning"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "icebolt") { dmg = (Math.floor((_root.retq(7) + _root.lastcost) / 10) + 1) * 2; freeze = Math.round(_root.rand() + (dmg * 0.05)); if ((freeze >= 1) and (_root.pe10.statu != "invulnerable")) { _root.pe10.instantfx.gotoAndPlay("freeze"); _root.pe10.skflag = 0; _root.pe10.frozen = 3; } _root.addhpe(-dmg); _root.efx.gotoAndPlay("icebolt"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "shockwave") { _root.addhpe(-4); _root.efx.gotoAndPlay("shockwave"); if (_root.pe10.frozen > 0) { _root.pe10.instantfx.gotoAndPlay("unfrozen"); _root.disarme(); } _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "fire bolt") { dmg = (Math.floor((_root.retq(6) + _root.lastcost) / 10) + 1) * 3; _root.addhpe(-dmg); _root.efx.gotoAndPlay("firebolt"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "drain life") { dmg = (Math.floor((_root.retq(11) + _root.lastcost) / 10) + 1) * 2; _root.addhpe(-dmg); _root.efx.gotoAndPlay("drainlife"); _root.sel.gotoAndPlay("targeted"); _root.addhp(dmg); _root.hpeffect.val = "+ " + dmg; _root.hpeffect.gotoAndPlay(2); } } if (_root.shieldtype != "reflect") { if (_root.sel.skill == "lightning") { _root.addhp(-5); _root.hpeffect.val = "- 5"; _root.hpeffect.gotoAndPlay(2); _root.fx.gotoAndPlay("lightning"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "icebolt") { dmg = (Math.floor((_root.retq(7) + _root.lastcost) / 10) + 1) * 2; freeze = Math.round(_root.rand() + (dmg * 0.05)); if ((freeze >= 1) and (_root.p10.statu != "invulnerable")) { _root.p10.instantfx.gotoAndPlay("freeze"); _root.p10.skflag = 0; _root.p10.frozen = 3; } _root.addhp(-dmg); _root.fx.gotoAndPlay("icebolt"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "shockwave") { _root.addhp(-4); _root.fx.gotoAndPlay("shockwave"); if (_root.p10.frozen > 0) { _root.p10.instantfx.gotoAndPlay("unfrozen"); _root.disarm(); } _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "fire bolt") { dmg = (Math.floor((_root.retq(6) + _root.lastcost) / 10) + 1) * 3; _root.addhp(-dmg); _root.fx.gotoAndPlay("firebolt"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "drain life") { _root.fx.gotoAndPlay("drainlife"); _root.sel.gotoAndPlay("targeted"); } } if (_root.sel.skill == "holy light") { _root.addhp(10); _root.fx.gotoAndPlay("holy light"); _root.hpeffect.val = "+ 10"; _root.hpeffect.gotoAndPlay(2); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "purify") { if (_root.retpo() > 0) { _root.adjpo(0); } _root.addpo(-2); _root.neuro = 0; _root.fx.gotoAndPlay("cure"); _root.sacrifice = 0; _root.hpbar.hpbar3.gotoAndStop(1); _root.sacrifice1._visible = false; _root.sel.gotoAndPlay("targeted"); } _root.hpcorrect(); } }
Symbol 2381 MovieClip Frame 1
lock = 0; stop();
Symbol 2395 MovieClip Frame 11
stop(); _parent.gotoAndStop(1);
Symbol 2420 MovieClip Frame 1
if (_parent.n > 1) { gotoAndPlay ("two"); }
Symbol 2420 MovieClip Frame 26
gotoAndPlay ("hit");
Symbol 2424 MovieClip Frame 1
if (_parent.n > 1) { gotoAndPlay ("two"); }
Symbol 2424 MovieClip Frame 28
gotoAndPlay ("hit");
Symbol 2445 MovieClip Frame 10
stop();
Symbol 2459 MovieClip Frame 12
stop();
Symbol 2470 MovieClip Frame 1
spark2._rotation = Math.random() * 360;
Symbol 2470 MovieClip Frame 4
spark1._rotation = Math.random() * 360;
Symbol 2499 MovieClip Frame 1
gotoAndPlay(Math.ceil(Math.random() * 6));
Symbol 2499 MovieClip Frame 31
stop();
Symbol 2517 MovieClip Frame 1
if (_parent._parent.pcreature == 1) { _root.golem[4] = _root.golem[4] - 1; n = 0; i = 1; while (i <= 12) { eval ("s" + i)._visible = false; i++; } i = 1; while (i <= 12) { ii = 0; while (ii < _root.golem[i]) { n = n + 1; ii = ii + 1; eval ("s" + n)._visible = true; eval ("s" + n).gotoAndStop(i); } i++; } _root.golem[4] = _root.golem[4] + 1; } if (_parent._parent.pcreature == 0) { _root.goleme[4] = _root.goleme[4] - 1; n = 0; i = 1; while (i <= 12) { eval ("s" + i)._visible = false; i++; } i = 1; while (i <= 12) { ii = 0; while (ii < _root.goleme[i]) { n = n + 1; ii = ii + 1; eval ("s" + n)._visible = true; eval ("s" + n).gotoAndStop(i); } i++; } _root.goleme[4] = _root.goleme[4] + 1; }
Symbol 2521 MovieClip Frame 1
if (_parent.ctrl > 0) { _parent.icons.gotoAndPlay(2); } else { _parent.icons.gotoAndStop(1); _parent._visible = false; } if ((_parent.iexist > 0) and ((_parent.ctrl == 0) or (resurrect > 0))) { gotoAndPlay ("die"); _parent._visible = true; } else { stop(); _root.unlocker.gotoAndStop(1); } if (_parent.passive == "voodoo") { if (_parent.pcreature == 1) { vcreature = "c" + _parent.pos; } if (_parent.pcreature == 0) { vcreature = "ce" + _parent.pos; } _root.voodoo(vcreature); }
Symbol 2521 MovieClip Frame 2
play();
Symbol 2521 MovieClip Frame 20
gotoAndStop (1);
Symbol 2521 MovieClip Frame 21
play();
Symbol 2521 MovieClip Frame 40
gotoAndStop (1);
Symbol 2521 MovieClip Frame 41
play();
Symbol 2521 MovieClip Frame 59
gotoAndStop (1);
Symbol 2521 MovieClip Frame 60
play();
Symbol 2521 MovieClip Frame 70
gotoAndStop (1);
Symbol 2521 MovieClip Frame 71
play();
Symbol 2521 MovieClip Frame 95
gotoAndStop (1);
Symbol 2521 MovieClip Frame 96
play();
Symbol 2521 MovieClip Frame 114
gotoAndStop (1);
Symbol 2521 MovieClip Frame 115
play();
Symbol 2521 MovieClip Frame 126
gotoAndStop (1);
Symbol 2521 MovieClip Frame 127
play();
Symbol 2521 MovieClip Frame 145
gotoAndStop (1);
Symbol 2521 MovieClip Frame 146
play();
Symbol 2521 MovieClip Frame 164
gotoAndStop (1);
Symbol 2521 MovieClip Frame 165
play();
Symbol 2521 MovieClip Frame 183
gotoAndStop (1);
Symbol 2521 MovieClip Frame 184
if (_root.who == "player") { n = Math.floor((_root.q7 + _root.lastcost) / 10) + 1; } if (_root.who == "cpu") { n = Math.floor(_root.qe7 / 10) + 1; }
Symbol 2521 MovieClip Frame 193
n = n - 1; _parent.dmgfx.val = "- 2"; _parent.dmgfx.gotoAndPlay(2); if (n > 0) { gotoAndPlay ("icebolt2"); } else if (_parent.frozen > 0) { gotoAndPlay ("freeze"); } else { gotoAndStop (1); }
Symbol 2521 MovieClip Frame 194
if (_root.who == "player") { n = Math.floor((_root.q6 + _root.lastcost) / 10) + 1; } if (_root.who == "cpu") { n = Math.floor(_root.qe6 / 10) + 1; }
Symbol 2521 MovieClip Frame 204
n = n - 1; _parent.dmgfx.val = "- 3"; _parent.dmgfx.gotoAndPlay(2); if (n > 0) { gotoAndPlay ("firebolt2"); } else { gotoAndStop (1); }
Symbol 2521 MovieClip Frame 205
play();
Symbol 2521 MovieClip Frame 218
gotoAndStop (1);
Symbol 2521 MovieClip Frame 219
play();
Symbol 2521 MovieClip Frame 238
gotoAndStop (1);
Symbol 2521 MovieClip Frame 239
play();
Symbol 2521 MovieClip Frame 257
gotoAndStop (1);
Symbol 2521 MovieClip Frame 258
play();
Symbol 2521 MovieClip Frame 269
_parent.cardfx.momentum.gotoAndStop(2);
Symbol 2521 MovieClip Frame 270
gotoAndStop (1);
Symbol 2521 MovieClip Frame 271
_root.soundfx.gotoAndPlay("lightning"); play();
Symbol 2521 MovieClip Frame 282
gotoAndStop (1);
Symbol 2521 MovieClip Frame 283
play();
Symbol 2521 MovieClip Frame 301
gotoAndStop (1);
Symbol 2521 MovieClip Frame 302
play();
Symbol 2521 MovieClip Frame 315
gotoAndStop (1);
Symbol 2521 MovieClip Frame 316
play();
Symbol 2521 MovieClip Frame 337
gotoAndStop (1);
Symbol 2521 MovieClip Frame 338
play();
Symbol 2521 MovieClip Frame 348
gotoAndStop (1);
Symbol 2521 MovieClip Frame 349
play();
Symbol 2521 MovieClip Frame 362
gotoAndStop (1);
Symbol 2521 MovieClip Frame 363
play();
Symbol 2521 MovieClip Frame 376
gotoAndStop (1);
Symbol 2521 MovieClip Frame 377
play();
Symbol 2521 MovieClip Frame 395
gotoAndStop (1);
Symbol 2521 MovieClip Frame 396
play();
Symbol 2521 MovieClip Frame 406
gotoAndStop (1);
Symbol 2521 MovieClip Frame 407
_parent.defnow = _parent.defnow - 3; if (_parent.defnow < 0) { _parent.defnow = 0; _parent.ctrl = 0; } gotoAndPlay(_currentframe + Math.floor(Math.random() * 10));
Symbol 2521 MovieClip Frame 426
_parent.dmgfx.val = "- 3"; _parent.dmgfx.gotoAndPlay(2); if (_parent.defnow <= 0) { _parent.card = 0; _parent.ctrl = 0; _parent.cardfx.gotoAndPlay("die"); _parent.gotoAndStop(1); } gotoAndStop (1);
Symbol 2521 MovieClip Frame 427
play();
Symbol 2521 MovieClip Frame 440
gotoAndStop (1);
Symbol 2521 MovieClip Frame 449
gotoAndPlay ("die");
Symbol 2521 MovieClip Frame 450
if (_root.who == "player") { n = Math.floor((_root.q11 + _root.lastcost) / 10) + 1; } if (_root.who == "cpu") { n = Math.floor(_root.qe11 / 10) + 1; }
Symbol 2521 MovieClip Frame 455
n = n - 1; _parent.dmgfx.val = "- 2"; _parent.dmgfx.gotoAndPlay(2); if (n > 0) { gotoAndPlay ("drainlife2"); play(); } else { gotoAndStop (1); }
Symbol 2521 MovieClip Frame 461
n = n - 1; _parent.dmgfx.val = "- 2"; _parent.dmgfx.gotoAndPlay(2); if (n > 0) { gotoAndPlay ("drainlife2"); } else if (_parent.defnow <= 0) { gotoAndPlay ("die"); } else { gotoAndStop (1); }
Symbol 2521 MovieClip Frame 462
play();
Symbol 2521 MovieClip Frame 472
gotoAndStop (1);
Symbol 2521 MovieClip Frame 473
play();
Symbol 2521 MovieClip Frame 483
gotoAndStop (1);
Symbol 2521 MovieClip Frame 484
play();
Symbol 2521 MovieClip Frame 494
gotoAndStop (1);
Symbol 2521 MovieClip Frame 495
play();
Symbol 2521 MovieClip Frame 513
gotoAndStop (1);
Symbol 2521 MovieClip Frame 514
_parent.iexist = 0; _root.decloak(); if (_parent.pcreature < 2) { if ((_parent.skill == "phoenix") and (resurrect == 2)) { _parent.card = 613 + (_parent.elite * 2000); _parent.ctrl = 1; _parent.icons.gotoAndPlay(2); _parent.gotoAndPlay(2); } if (resurrect == 1) { _parent.card = 32; _parent.ctrl = 1; _parent.mythosis = 1; _parent.poison = 0; _parent.icons.gotoAndPlay(2); _parent.gotoAndPlay(2); } resurrect = 0; _root.deathtrigger(_parent.prevcard); } if (_parent.ctype == "pillar") { _parent.n = ""; if (_parent.ctrl > 1) { _parent.n = _parent.ctrl + " X"; } } if ((_parent.pos == _root.shieldcreature) and (_parent.pcreature == 1)) { _root.shieldcreature = 0; } if ((_parent.pos == _root.shieldcreaturee) and (_parent.pcreature == 0)) { _root.shieldcreaturee = 0; } if (((_parent.pcreature == 2) and (_root.who == "cpu")) and (_root.stealing != 1)) { i = 1; while (i <= 23) { if (((((eval (("_root.c" + i) + ".ctrl") == 1) and (eval (("_root.c" + i) + ".passive") == "salvaging")) and (eval (("_root.c" + i) + ".frozen") == 0)) and (eval (("_root.c" + i) + ".delay") == 0)) and (eval (("_root.c" + i) + ".skflag") == 1)) { Set(("_root.c" + i) + ".skflag", 0); target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("salvaging"); i = 1; while (i <= 8) { if (eval (("_root.h" + i) + ".card") == 0) { Set(("_root.h" + i) + ".card", _parent.prevcard); _root.cardshand = _root.cardshand + 1; eval ("_root.h" + i).gotoAndPlay(2); break; } i++; } break; } i++; } } if (((_parent.pcreature == 3) and (_root.who == "player")) and (_root.stealing != 1)) { i = 1; while (i <= 23) { if (((((eval (("_root.ce" + i) + ".ctrl") == 1) and (eval (("_root.ce" + i) + ".passive") == "salvaging")) and (eval (("_root.ce" + i) + ".frozen") == 0)) and (eval (("_root.ce" + i) + ".delay") == 0)) and (eval (("_root.ce" + i) + ".skflag") == 1)) { Set(("_root.ce" + i) + ".skflag", 0); target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("salvaging"); i = 1; while (i <= 8) { if (eval (("_root.he" + i) + ".card") == 0) { Set(("_root.he" + i) + ".card", _parent.prevcard); _root.cardshande = _root.cardshande + 1; eval ("_root.he" + i).gotoAndPlay(2); break; } i++; } break; } i++; } } play();
Symbol 2521 MovieClip Frame 527
gotoAndStop (1);
Symbol 2521 MovieClip Frame 528
play();
Symbol 2521 MovieClip Frame 533
gotoAndStop (1);
Symbol 2521 MovieClip Frame 534
play();
Symbol 2521 MovieClip Frame 542
gotoAndStop (1);
Symbol 2521 MovieClip Frame 543
play();
Symbol 2521 MovieClip Frame 550
gotoAndStop (1);
Symbol 2521 MovieClip Frame 551
play();
Symbol 2521 MovieClip Frame 556
gotoAndStop (1);
Symbol 2521 MovieClip Frame 557
_parent.icons.gotoAndPlay(2); play();
Symbol 2521 MovieClip Frame 562
gotoAndStop (1);
Symbol 2521 MovieClip Frame 563
play();
Symbol 2521 MovieClip Frame 568
gotoAndStop (1);
Symbol 2521 MovieClip Frame 569
play();
Symbol 2521 MovieClip Frame 574
gotoAndStop (1);
Symbol 2521 MovieClip Frame 575
gotoAndPlay(_currentframe + Math.floor(Math.random() * 9));
Symbol 2521 MovieClip Frame 595
gotoAndStop (1);
Symbol 2521 MovieClip Frame 596
play();
Symbol 2521 MovieClip Frame 603
_parent.immortal = 1; gotoAndStop (1);
Symbol 2521 MovieClip Frame 604
play();
Symbol 2521 MovieClip Frame 611
_parent.immortal = 2; gotoAndStop (1);
Symbol 2521 MovieClip Frame 612
play();
Symbol 2521 MovieClip Frame 619
gotoAndStop (1);
Symbol 2521 MovieClip Frame 620
play();
Symbol 2521 MovieClip Frame 633
gotoAndStop (1);
Symbol 2521 MovieClip Frame 639
gotoAndStop (1);
Symbol 2521 MovieClip Frame 641
gotoAndStop (1);
Symbol 2521 MovieClip Frame 642
play();
Symbol 2521 MovieClip Frame 658
gotoAndStop (1);
Symbol 2521 MovieClip Frame 659
play();
Symbol 2521 MovieClip Frame 670
gotoAndStop (1);
Symbol 2521 MovieClip Frame 671
play();
Symbol 2521 MovieClip Frame 680
gotoAndStop (1);
Symbol 2521 MovieClip Frame 681
play();
Symbol 2521 MovieClip Frame 691
gotoAndStop (1);
Symbol 2521 MovieClip Frame 706
gotoAndStop (1);
Symbol 2521 MovieClip Frame 707
play();
Symbol 2521 MovieClip Frame 718
gotoAndStop (1);
Symbol 2521 MovieClip Frame 719
play();
Symbol 2521 MovieClip Frame 732
gotoAndStop (1);
Symbol 2521 MovieClip Frame 733
play();
Symbol 2521 MovieClip Frame 745
gotoAndStop (1);
Symbol 2521 MovieClip Frame 746
play();
Symbol 2521 MovieClip Frame 749
gotoAndStop (1);
Symbol 2521 MovieClip Frame 750
play();
Symbol 2521 MovieClip Frame 773
gotoAndStop (1);
Symbol 2521 MovieClip Frame 774
play();
Symbol 2521 MovieClip Frame 788
gotoAndStop (1);
Symbol 2521 MovieClip Frame 789
play();
Symbol 2521 MovieClip Frame 799
gotoAndStop (1);
Symbol 2521 MovieClip Frame 800
play();
Symbol 2521 MovieClip Frame 814
gotoAndStop (1);
Symbol 2524 MovieClip Frame 1
stop();
Symbol 2524 MovieClip Frame 2
play();
Symbol 2524 MovieClip Frame 7
if ((_parent.vals != undefined) and (_parent.vals != "")) { _parent.val = _parent.vals; _parent.vals = ""; _parent.gotoAndPlay(2); }
Symbol 2524 MovieClip Frame 26
gotoAndStop (1);
Symbol 2525 MovieClip Frame 1
n = 0; stop();
Symbol 2525 MovieClip Frame 2
if ((_parent.passive == "voodoo") and (_parent.pcreature == 0)) { vcreature = "ce" + _parent.pos; _root.voodoo(vcreature); } if ((_parent.passive == "voodoo") and (_parent.pcreature == 1)) { vcreature = "c" + _parent.pos; _root.voodoo(vcreature); } if (_root.lowq == 0) { n = n + 1; if (n > 15) { n = 1; } Set(("effect" + n) + ".val", val); target = "effect" + n; eval (target).gotoAndPlay(2); } else { gotoAndStop (1); }
Symbol 2525 MovieClip Frame 3
stop();
Symbol 2528 MovieClip Frame 1
stop();
Symbol 2528 MovieClip Frame 2
immortal._visible = false; delay._visible = false; frozen._visible = false; halo._visible = false; if (_parent.ctrl == 0) { gotoAndStop (1); } else { conta = 0; if ((((_parent.statu == "invulnerable") and (_parent.card != 25)) and (_parent.card != 26)) and (_parent.pos != 5)) { immortal._visible = true; conta = conta + 1; } if (_parent.delay > 0) { delay._visible = true; conta = conta + 1; } if (_parent.frozen > 0) { frozen._visible = true; conta = conta + 1; } if (_parent.card > 2000) { halo._visible = true; conta = conta + 1; } if (conta == 0) { gotoAndStop (1); } _parent.n = ""; if (_parent.ctrl > 1) { _parent.n = _parent.ctrl + " X"; } if (_parent.skill == "phaseshift") { _parent.n = _parent.invulnerability; } if (_parent.charges > 0) { _parent.n = _parent.charges; } }
Symbol 2528 MovieClip Frame 3
stop();
Symbol 2532 MovieClip Frame 1
stop();
Symbol 2535 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.lock.gotoAndPlay(4); } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); }
Symbol 2536 MovieClip Frame 1
stop();
Symbol 2538 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.lock.gotoAndPlay(4); } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); } on (release) { if ((_root.locktarget == 0) and (lock == 0)) { lock = 1; if (_root.level == "pvp") { _root.ctrlx[_root.ctrln] = (9000 + pos) + 25; _root.ctrln = _root.ctrln + 1; _root.ctrlstep = 2; } _root.locktarget = 1; if (_root.sel.skill == "steal") { found = 0; _root.sel.gotoAndPlay("targeted"); if ((ctype == "pillar") or (ctype == "shard")) { i = 1; while (i <= 19) { if (eval (("_root.p" + i) + ".card") == card) { Set(("_root.p" + i) + ".ctrl", eval (("_root.p" + i) + ".ctrl") + 1); found = 1; target = "_root.p" + i; eval (target).gotoAndPlay(2); _root.sel.skill = "destroy"; break; } i++; } } if (found == 0) { i = 1; while (i <= 19) { if ((eval (("_root.p" + i) + ".ctrl") == 0) and (found == 0)) { found = 1; break; } i++; } if (ctype == "shield") { _root.shield = _root.shielde; _root.shieldtype = _root.shieldtypee; found = 1; i = 4; } if (ctype == "weapon") { found = 1; i = 10; } Set(("_root.p" + i) + ".skflag", 0); Set(("_root.p" + i) + ".card", card); target = "_root.p" + i; eval (target).gotoAndPlay(2); instantfx.gotoAndPlay("steal"); eval (target).instantfx.gotoAndPlay("steal"); eval (target).ctrl = 1; eval (target).stealinvulnerability = invulnerability; eval (target).stolen = 1; eval (target).statu = statu; eval (target).skill = skill; eval (target).maintain = maintain; eval (target).skillcost = skillcost; eval (target).skillelement = skillelement; _root.sel.skill = "destroy"; } } if (_root.sel.skill == "nymph") { nymph = (Math.floor(card / 100) * 100) + 20; if (Math.floor(card / 100) == 0) { nymph = (Math.ceil(Math.random() * 12) * 100) + 20; } if (Math.floor(card / 100) == 20) { nymph = (Math.ceil(Math.random() * 12) * 100) + 2020; } i = 1; while (i <= 23) { if (eval (("_root.ce" + i) + ".ctrl") == 0) { Set(("_root.ce" + i) + ".ctrl", 1); Set(("_root.ce" + i) + ".skflag", 0); Set(("_root.ce" + i) + ".card", nymph); found = 1; target = "_root.ce" + i; eval (target).gotoAndPlay(2); break; } i++; } if (found == 0) { _root.tutortext = "There are no creature slots available"; _root.tutor.gotoAndPlay(2); } } if ((_root.sel.skill == "destroy") or (_root.sel.skill == "nymph")) { _root.sel.gotoAndPlay("targeted"); instantfx.gotoAndPlay("die"); if (ctype == "shield") { ctrl = ctrl - 1; if (ctrl <= 0) { _root.deshielde(); } } else if (ctype == "weapon") { _root.disarme(); } else { ctrl = ctrl - 1; if (ctrl <= 0) { card = 0; gotoAndStop (1); } } } if ((_root.sel.skill == "tsunami") or (_root.sel.skill == "earthquake")) { _root.sel.gotoAndPlay("targeted"); instantfx.gotoAndPlay("die"); ctrl = ctrl - 3; if (ctrl <= 0) { ctrl = 0; card = 0; gotoAndStop (1); } } if (_root.sel.skill == "enchant") { _root.sel.gotoAndPlay("targeted"); statu = "invulnerable"; instantfx.gotoAndPlay("immortal"); } if (_root.sel.skill == "endow") { _root.sel.gotoAndPlay("targeted"); target = "_root.c" + _root.sel.devourer; instantfx.gotoAndPlay("generic"); eval (target).instantfx.gotoAndPlay("generic"); eval (target).def = eval (target).def + 2; eval (target).atk = eval (target).atk + atk; eval (target).defnow = eval (target).defnow + 2; eval (target).atknow = eval (target).atknow + atk; eval (target).skill = skill; if (momentum == 1) { eval (target).instantfx.gotoAndPlay("momentum"); eval (target).momentum = 1; } eval (target).skillcost = skillcost; eval (target).skillelement = skillelement; eval (target).passive = passive; eval (target).dmgfx.val = ("+" + atk) + " / +2"; eval (target).dmgfx.gotoAndPlay(2); eval (target).quantum.gotoAndStop(1); if (skillcost > 0) { eval (target).quantum.gotoAndStop(skillelement + 1); } eval (target).icons.gotoAndPlay(2); } _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); } }
Symbol 2539 MovieClip Frame 1
n = ""; skflag = 0; pcreature = 3; invulnerability = -1; stealinvulnerability = -1; stolen = 0; hope = 0; charges = -1; lock = 0; freeze = 0; frozen = 0; delay = 0; if ((iexist == 1) and (instantfx._currentframe == 1)) { instantfx.gotoAndPlay("die"); } stop();
Symbol 2539 MovieClip Frame 2
txt.gotoAndStop(card); img.gotoAndStop(card); quantum.gotoAndStop(1); prevcard = card; skflag = 0; iexist = 1; if (_root.cloake == 0) { this._visible = true; } play();
Symbol 2539 MovieClip Frame 3
atknow = atk; if ((skill == "cloak") and (iexist == 1)) { this._visible = true; } if (skillcost > 0) { quantum.gotoAndStop(skillelement + 1); } if ((card == 1009) or (card == 3009)) { _root.sundial = 1; charges = 1; instantfx.gotoAndPlay("delay"); } if (skill == "cloak") { charges = 3; _root.cloake = 1; _root.bkglines.gotoAndStop(2); instantfx.gotoAndPlay("cloak"); i = 1; while (i <= 19) { target = "_root.pe" + i; if (eval (target).skill != "cloak") { eval (target)._visible = false; } i++; } i = 1; while (i <= 23) { target = "_root.ce" + i; eval (target)._visible = false; i++; } } if (skill == "bones") { ctrl = 7; invulnerability = 0; if (stolen != 0) { ctrl = 1; stolen = 0; } } if (ctype == "shield") { _root.shielde = def; _root.shieldtypee = skill; } if ((skill == "phaseshift") or (skill == "wings")) { invulnerability = 3; if (skill == "wings") { invulnerability = 5; } } else { invulnerability = -1; } if (((skill == "phaseshift") or (skill == "wings")) and (stealinvulnerability != -1)) { invulnerability = stealinvulnerability; stealinvulnerability = -1; } if ((skill == "nightfall") and (_root.nightfall < 1)) { _root.nightfall = 1; i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and ((eval (("_root.c" + i) + ".costelement") == 2) or (eval (("_root.c" + i) + ".costelement") == 11))) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("darkness"); eval (target).defnow = eval (target).defnow + 1; eval (target).def = eval (target).def + 1; eval (target).atknow = eval (target).atknow + 1; eval (target).atk = eval (target).atk + 1; eval (target).dmgfx.val = "+1 / +1"; eval (target).dmgfx.gotoAndPlay(2); } if ((eval (("_root.ce" + i) + ".ctrl") > 0) and ((eval (("_root.ce" + i) + ".costelement") == 2) or (eval (("_root.ce" + i) + ".costelement") == 11))) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("darkness"); eval (target).defnow = eval (target).defnow + 1; eval (target).def = eval (target).def + 1; eval (target).atknow = eval (target).atknow + 1; eval (target).atk = eval (target).atk + 1; eval (target).dmgfx.val = "+1 / +1"; eval (target).dmgfx.gotoAndPlay(2); } i++; } } if ((skill == "eclipse") and (_root.nightfall < 2)) { i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and ((eval (("_root.c" + i) + ".costelement") == 2) or (eval (("_root.c" + i) + ".costelement") == 11))) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("darkness"); eval (target).defnow = eval (target).defnow + 1; eval (target).def = eval (target).def + 1; eval (target).atknow = (eval (target).atknow + 2) - _root.nightfall; eval (target).atk = (eval (target).atk + 2) - _root.nightfall; eval (target).dmgfx.val = "+2 / +1"; eval (target).dmgfx.gotoAndPlay(2); } if ((eval (("_root.ce" + i) + ".ctrl") > 0) and ((eval (("_root.ce" + i) + ".costelement") == 2) or (eval (("_root.ce" + i) + ".costelement") == 11))) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("darkness"); eval (target).defnow = (eval (target).defnow + 1) - _root.nightfall; eval (target).def = (eval (target).def + 1) - _root.nightfall; eval (target).atknow = (eval (target).atknow + 2) - _root.nightfall; eval (target).atk = (eval (target).atk + 2) - _root.nightfall; eval (target).dmgfx.val = "+2 / +1"; eval (target).dmgfx.gotoAndPlay(2); } i++; } _root.nightfall = 2; } if (statu == "copy") { ctrl = eval (("_root.p" + copyn) + ".ctrl"); statu = eval (("_root.p" + copyn) + ".statu"); skill = eval (("_root.p" + copyn) + ".skill"); maintain = eval (("_root.p" + copyn) + ".maintain"); skillcost = eval (("_root.p" + copyn) + ".skillcost"); skillelement = eval (("_root.p" + copyn) + ".skillelement"); } if (statu == "copye") { ctrl = eval (("_root.pe" + copyn) + ".ctrl"); statu = eval (("_root.pe" + copyn) + ".statu"); skill = eval (("_root.pe" + copyn) + ".skill"); skillcost = eval (("_root.pe" + copyn) + ".skillcost"); maintain = eval (("_root.pe" + copyn) + ".maintain"); skillelement = eval (("_root.pe" + copyn) + ".skillelement"); } if (((skill == "immaterial") or (skill == "reflect")) or (skill == "hope")) { statu = "invulnerable"; instantfx.gotoAndPlay("immortal"); } if (skill == "momentum") { instantfx.gotoAndPlay("momentum"); momentum = 1; } if (skill == "wings") { instantfx.gotoAndPlay("dive"); } if (skill == "empathy") { _root.empathye = _root.empathye + 1; } if (skill == "flood") { _root.floodfx.gotoAndStop(2); _root.flood = 1; } if (skill == "catapult") { _root.ihazcatapult = 1; } if ((card > 2000) and (ctype == "pillar")) { if (costelement > 0) { if (skill == " ") { _root.qadjuste(skillelement, 1); } else { _root.qadjuste(costelement, 1); } } else { var addquantum = new Array(); i = 1; while (i <= 12) { addquantum[i] = 0; i++; } i = 1; while (i <= 3) { elementnow = 1 + Math.floor(_root.rand() * 12); addquantum[elementnow] = addquantum[elementnow] + 1; i++; } i = 1; while (i <= 12) { _root.qadjuste(i, addquantum[i]); i++; } } } stolen = 0; icons.gotoAndPlay(2);
Symbol 2539 MovieClip Frame 4
n = ""; if (ctrl > 1) { n = ctrl + " X"; } if ((skill == "phaseshift") or (skill == "wings")) { n = invulnerability; } if (skill == "hope") { n = _root.shielde; } if (charges > 0) { n = charges; } lock = 0; stop();
Symbol 2539 MovieClip Frame 5
if (ctype == "pillar") { elementnow = costelement; if ((skill == " ") and (elementnow == _root.elemente)) { costelement = skillelement; img.mark1.gotoAndStop(costelement + 1); } else if ((skill == " ") and (elementnow != _root.elemente)) { costelement = _root.elemente; img.mark1.gotoAndStop(costelement + 1); } if (costelement == 0) { var addquantum = new Array(); i = 1; while (i <= 12) { addquantum[i] = 0; i++; } i = 1; while (i <= (3 * ctrl)) { elementnow = 1 + Math.floor(_root.rand() * 12); addquantum[elementnow] = addquantum[elementnow] + 1; i++; } i = 1; while (i <= 12) { _root.qadjuste(i, addquantum[i]); i++; } } else { _root.qadjuste(elementnow, ctrl); } qup.gotoAndStop(elementnow + 1); qup2.gotoAndStop(elementnow + 1); } if ((skill == "phaseshift") or (skill == "wings")) { invulnerability = invulnerability - 1; if (invulnerability < 0) { _root.shielde = 0; _root.shieldtypee = "none"; _root.deshielde(); } } if (skill == "regenerate") { atktext = "+ 5"; _root.hpeffecte.val = atktext; _root.hpeffecte.gotoAndPlay(2); _root.addhpe(5); } if (skill == "gratitude") { healg = 3; if (card > 2000) { healg = 3; } if (_root.elemente == 5) { healg = healg + 2; } healg = healg * ctrl; atktext = "+ " + healg; _root.hpeffecte.val = atktext; _root.hpeffecte.gotoAndPlay(2); _root.addhpe(healg); } if (skill == "void") { if (_root.elemente == 11) { dmg = 3 * ctrl; } else { dmg = 2 * ctrl; } dmg2 = _root.hpmax - dmg; _root.hpmax = Math.max(1, dmg2); _root.hpeffect.val = " -" + dmg; _root.hpeffect.gotoAndPlay(2); } if (skill == "sanctuary") { atktext = "+ 4"; _root.hpeffecte.val = atktext; _root.hpeffecte.gotoAndPlay(2); _root.addhpe(4); } if ((skill == "empathy") and (_root.rethpe() < _root.hpemax)) { nc = 0; i = 1; while (i <= 23) { if (eval (("_root.ce" + i) + ".ctrl") > 0) { nc = nc + 1; } i++; } if (nc > 0) { atktext = "+ " + nc; _root.hpeffecte.val = atktext; _root.hpeffecte.gotoAndPlay(2); _root.addhpe(nc); instantfx.gotoAndPlay("life"); } } if (skill == "hope") { hope = 0; i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".skill") == "light")) { hope = hope + 1; } i++; } _root.shielde = def + hope; n = _root.shielde; } if ((ctype == "weapon") and (card != 26)) { atknow = atk; if (skill == "fiery") { atknow = atk + Math.floor(_root.retqe(6) / 5); } if ((skill == "hammer") and ((_root.elemente == 3) or (_root.elemente == 4))) { atknow = atk + 1; } if ((skill == "dagger") and ((_root.elemente == 2) or (_root.elemente == 11))) { atknow = atk + 1; } if ((skill == "bow") and (_root.elemente == 9)) { atknow = atk + 1; } if (frozen > 0) { atknow = 0; frozen = frozen - 1; if (frozen < 1) { instantfx.gotoAndPlay("unfrozen"); } } if (delay > 0) { atknow = 0; delay = delay - 1; if (delay < 1) { instantfx.gotoAndPlay("undelay"); } } if ((delay < 1) and (frozen < 1)) { skflag = 1; } if (momentum != 1) { if ((_root.shieldtype == "phaseshift") and (atknow > 0)) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if ((_root.shieldtype == "solar") and (atknow > 0)) { _root.qadjust(8, Math.min(atknow, _root.shield)); _root.p4.qup.gotoAndStop(9); _root.p4.qup2.gotoAndStop(9); } if ((_root.shieldtype == "wings") and (passive != "ranged")) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if ((_root.shieldtype == "bones") and (atknow > 0)) { atknow = 0; dmgfx.val = "Blocked"; dmgfx.gotoAndPlay(2); _root.p4.ctrl = _root.p4.ctrl - 1; _root.p4.n = _root.p4.ctrl + " X"; if (_root.p4.ctrl <= 0) { _root.deshield(); } } atknow = atknow - _root.shield; if (atknow < 0) { atknow = 0; } if (((_root.shieldtype == "fog") and (_root.rand() <= 0.4)) and (atknow > 0)) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if (((_root.shieldtype == "dusk") and (_root.rand() <= 0.5)) and (atknow > 0)) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if (((_root.shieldtype == "dissipation") and (_root.sanctuary == 0)) and (atknow > 0)) { _root.q0 = 0; _root.qe0 = 0; i = 1; while (i <= 12) { _root.q0 = _root.q0 + _root.retq(i); _root.qe0 = _root.qe0 + _root.retqe(i); i++; } if (_root.q0 >= atknow) { _root.qadjust(0, -atknow); atknow = 0; dmgfx.val = "Absorbed"; dmgfx.gotoAndPlay(2); } else { _root.deshield(); } } if (((_root.shieldtype == "edissipation") and (_root.sanctuary == 0)) and (atknow > 0)) { if (_root.retq(1) >= Math.ceil(atknow / 3)) { _root.qadjust(1, -Math.ceil(atknow / 3)); atknow = 0; dmgfx.val = "Absorbed"; dmgfx.gotoAndPlay(2); } else { _root.deshield(); } } } _root.addhp(-atknow); if (atknow > 0) { atktext = "- " + atknow; _root.hpeffect.val = atktext; _root.hpeffect.gotoAndPlay(2); soundfx = "hit" + (Math.floor(Math.sqrt(atknow + 1)) - 1); _root.soundfx.gotoAndPlay(soundfx); dmgfx.val = atknow; dmgfx.gotoAndPlay(2); if (skill == "vampire") { atktext = "+ " + atknow; _root.hpeffecte.val = atktext; _root.hpeffecte.gotoAndPlay(2); _root.addhpe(atknow); } if (skill == "venom") { _root.addpo(1); _root.fx.gotoAndPlay("poison"); } if (skill == "scramble") { _root.q0 = 0; _root.qe0 = 0; i = 1; while (i <= 12) { _root.q0 = _root.q0 + _root.retq(i); _root.qe0 = _root.qe0 + _root.retqe(i); i++; } if (_root.q0 > 9) { _root.qadjust(0, -9); nq = 9; } else { nq = _root.q0 - 1; _root.qadjust(0, -(_root.q0 - 1)); } var addquantum2 = new Array(); i = 1; while (i <= 12) { addquantum2[i] = 0; i++; } i = 1; while (i <= nq) { elementnow = 1 + Math.floor(_root.rand() * 12); addquantum2[elementnow] = addquantum2[elementnow] + 1; i++; } i = 1; while (i <= 12) { _root.qadjust(i, addquantum2[i]); i++; } } } } if ((skill == "phaseshift") or (skill == "wings")) { n = invulnerability; } gotoAndStop ("idle"); if (charges >= 0) { charges = charges - 1; n = charges; if (charges < 0) { statu = ""; card = 0; ctrl = 0; gotoAndStop (1); } } if (skill == "flood") { if (_root.retqe(7) < 1) { _root.qadjuste(7, -_root.retqe(7)); statu = ""; card = 0; ctrl = 0; gotoAndStop (1); } else { _root.qadjuste(7, -1); } } if (_root.rethpe() < 0) { _root.adjhpe(0); } if (_root.rethp() < 0) { _root.adjhp(0); } if (_root.rethp() > _root.hpmax) { _root.adjhp(_root.hpmax); } if (_root.rethpe() > _root.hpemax) { _root.adjhpe(_root.hpemax); } stolen = 0;
Symbol 2543 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.lock.gotoAndPlay(2); } on (rollOut, release, dragOut) { _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); } on (release) { if ((_root.lockskill == 0) and (_root.glasslock == 0)) { if (((_root.retq(skillelement) - skillcost) < 0) and (skflag == 1)) { _root.tutortext = "Not enough quanta"; _root.tutor.gotoAndPlay(2); } if ((((_root.retq(skillelement) - skillcost) >= 0) and (skflag == 1)) and (_root.statu == "standby")) { cardok = 1; if (skill == "hasten") { if ((_root.cardshand < 8) and (_root.glasslock == 0)) { _root.gotoAndPlay("draw2"); instantfx.gotoAndPlay("hasten"); } else { _root.tutortext = "You are already drawing a card or you already have 8 cards"; _root.tutor.gotoAndPlay(2); cardok = 0; } } if (skill == "duality") { if (((_root.cardshand < 8) and (_root.glasslock == 0)) and (_root.decken > 0)) { _root.gotoAndPlay("standby"); _root.duality = 1; instantfx.gotoAndPlay("duality"); } else { _root.tutortext = "You are already drawing a card or you already have 8 cards"; _root.tutor.gotoAndPlay(2); cardok = 0; } } if (cardok == 1) { _root.qadjust(skillelement, -skillcost); skflag = 0; _root.sel.card = 0; if (_root.level == "pvp") { if (_root.ctrlstep == 1) { _root.ctrlx[_root.ctrln] = 9999; _root.ctrln = _root.ctrln + 1; } _root.ctrlx[_root.ctrln] = 2000 + pos; _root.ctrln = _root.ctrln + 1; _root.ctrlstep = 1; } } if ((skill == "destroy") or (skill == "steal")) { _root.sel.targeting = "permanent"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); } if (((skill == "lobotomize") or (skill == "reverse time")) or (skill == "sniper")) { _root.sel.targeting = "creature"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); } if (skill == "catapult") { _root.sel.targeting = "mycreature"; _root.sel.skill = skill; _root.sel.devourer = pos; _root.sel.gotoAndPlay(2); } if (skill == "tsunami") { instantfx.gotoAndPlay("water"); _root.sel.targeting = "pillars"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); } if (skill == "ignite") { _root.forcedecloake(); i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { target = "_root.ce" + i; eval (target).defnow = eval (target).defnow - 1; eval (target).dmgfx.val = "- 1"; eval (target).dmgfx.gotoAndPlay(2); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).cardfx.gotoAndPlay("die"); eval (target).gotoAndStop(1); } } if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { target = "_root.c" + i; eval (target).defnow = eval (target).defnow - 1; eval (target).dmgfx.val = "- 1"; eval (target).dmgfx.gotoAndPlay(2); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).cardfx.gotoAndPlay("die"); eval (target).gotoAndStop(1); } } i++; } if (_root.shieldtypee == "reflect") { _root.pe4.instantfx.gotoAndPlay("reflect"); _root.pe4.dmgfx.val = "reflect"; _root.pe4.dmgfx.gotoAndPlay(2); _root.hpeffect.val = "- 20"; _root.hpeffect.gotoAndPlay(2); _root.addhp(-20); _root.fx.gotoAndPlay("ignite"); } else { _root.efx.gotoAndPlay("ignite"); _root.hpeffecte.val = "- 20"; _root.hpeffecte.gotoAndPlay(2); _root.addhpe(-20); } cardfx.gotoAndPlay("die"); ctrl = 0; card = 0; gotoAndStop (1); } if (skill == "patience") { instantfx.gotoAndPlay("die"); ctrl = 0; card = 0; gotoAndStop (1); } if (_root.rethpe() < 0) { _root.adjhpe(0); } if (_root.rethp() < 0) { _root.adjhp(0); } if (_root.rethp() > _root.hpmax) { _root.adjhp(_root.hpmax); } if (_root.rethpe() > _root.hpemax) { _root.adjhpe(_root.hpemax); } } } }
Symbol 2562 MovieClip Frame 1
stop();
Symbol 2562 MovieClip Frame 2
play(); if (_root.firstskill == 0) { _root.guide.gotoAndPlay("firstskill"); _root.firstskill = 1; }
Symbol 2562 MovieClip Frame 81
gotoAndPlay (3);
Symbol 2562 MovieClip Frame 82
play();
Symbol 2562 MovieClip Frame 161
gotoAndPlay (83);
Symbol 2564 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.lock.gotoAndPlay(2); } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); }
Symbol 2566 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.lock.gotoAndPlay(2); } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); } on (release) { if ((_root.locktarget == 0) and (lock == 0)) { lock = 1; if (_root.level == "pvp") { _root.ctrlx[_root.ctrln] = (9000 + pos) + 69; _root.ctrln = _root.ctrln + 1; _root.ctrlstep = 2; } _root.locktarget = 1; if (_root.sel.skill == "steal") { instantfx.gotoAndPlay("steal"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "nymph") { nymph = (Math.floor(card / 100) * 100) + 20; if (Math.floor(card / 100) == 0) { nymph = (Math.ceil(_root.rand() * 12) * 100) + 20; } if (Math.floor(card / 100) == 20) { nymph = (Math.ceil(_root.rand() * 12) * 100) + 2020; } i = 1; while (i <= 23) { if (eval (("_root.c" + i) + ".ctrl") == 0) { Set(("_root.c" + i) + ".ctrl", 1); Set(("_root.c" + i) + ".skflag", 0); Set(("_root.c" + i) + ".card", nymph); found = 1; target = "_root.c" + i; eval (target).gotoAndPlay(2); break; } i++; } if (found == 0) { _root.tutortext = "There are no creature slots available"; _root.tutor.gotoAndPlay(2); } } if ((_root.sel.skill == "destroy") or (_root.sel.skill == "nymph")) { _root.sel.gotoAndPlay("targeted"); instantfx.gotoAndPlay("die"); if (ctype == "shield") { ctrl = ctrl - 1; if (ctrl <= 0) { _root.deshield(); } } else if (ctype == "weapon") { _root.disarm(); } else { ctrl = ctrl - 1; if (ctrl <= 0) { card = 0; gotoAndStop (1); } } } if ((_root.sel.skill == "tsunami") or (_root.sel.skill == "earthquake")) { _root.sel.gotoAndPlay("targeted"); instantfx.gotoAndPlay("die"); ctrl = ctrl - 3; if (ctrl <= 0) { ctrl = 0; card = 0; gotoAndStop (1); } } if (_root.sel.skill == "enchant") { _root.sel.gotoAndPlay("targeted"); statu = "invulnerable"; instantfx.gotoAndPlay("immortal"); } if (_root.sel.skill == "endow") { _root.sel.gotoAndPlay("targeted"); target = "_root.c" + _root.sel.devourer; instantfx.gotoAndPlay("generic"); eval (target).instantfx.gotoAndPlay("generic"); eval (target).def = eval (target).def + 2; eval (target).atk = eval (target).atk + atk; eval (target).defnow = eval (target).defnow + 2; eval (target).atknow = eval (target).atknow + atk; eval (target).skill = skill; if (momentum == 1) { eval (target).instantfx.gotoAndPlay("momentum"); eval (target).momentum = 1; } eval (target).skillcost = skillcost; eval (target).skillelement = skillelement; eval (target).passive = passive; eval (target).dmgfx.val = ("+" + atk) + " / +2"; eval (target).dmgfx.gotoAndPlay(2); eval (target).quantum.gotoAndStop(1); if (skillcost > 0) { eval (target).quantum.gotoAndStop(skillelement + 1); } eval (target).icons.gotoAndPlay(2); } _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); } }
Symbol 2567 MovieClip Frame 1
n = ""; statu = ""; skflag = 0; pcreature = 2; momentum = 0; stolen = 0; hope = 0; charges = -1; patience = 1; linez.gotoAndStop(1); invulnerability = -1; stealinvulnerability = -1; lock = 0; freeze = 0; frozen = 0; delay = 0; if ((iexist == 1) and (instantfx._currentframe == 1)) { instantfx.gotoAndPlay("die"); } stop();
Symbol 2567 MovieClip Frame 2
txt.gotoAndStop(card); img.gotoAndStop(card); quantum.gotoAndStop(1); skflag = 0; iexist = 1; prevcard = card; this._visible = true; play();
Symbol 2567 MovieClip Frame 3
atknow = atk; if (skillcost > 0) { quantum.gotoAndStop(skillelement + 1); } if ((card == 1009) or (card == 3009)) { _root.sundial = 1; charges = 1; instantfx.gotoAndPlay("delay"); } if (skill == "cloak") { charges = 3; _root.cloak = 1; instantfx.gotoAndPlay("cloak"); } if (skill == "bones") { ctrl = 7; invulnerability = 0; if (stolen != 0) { ctrl = 1; stolen = 0; } } if (ctype == "shield") { _root.shield = def; _root.shieldtype = skill; } if ((skill == "phaseshift") or (skill == "wings")) { invulnerability = 3; if (skill == "wings") { invulnerability = 5; } } else { invulnerability = -1; } if (((skill == "phaseshift") or (skill == "wings")) and (stealinvulnerability != -1)) { invulnerability = stealinvulnerability; stealinvulnerability = -1; } if ((skill == "nightfall") and (_root.nightfall < 1)) { _root.nightfall = 1; i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and ((eval (("_root.c" + i) + ".costelement") == 2) or (eval (("_root.c" + i) + ".costelement") == 11))) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("darkness"); eval (target).defnow = eval (target).defnow + 1; eval (target).def = eval (target).def + 1; eval (target).atknow = eval (target).atknow + 1; eval (target).atk = eval (target).atk + 1; eval (target).dmgfx.val = "+1 / +1"; eval (target).dmgfx.gotoAndPlay(2); } if ((eval (("_root.ce" + i) + ".ctrl") > 0) and ((eval (("_root.ce" + i) + ".costelement") == 2) or (eval (("_root.ce" + i) + ".costelement") == 11))) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("darkness"); eval (target).defnow = eval (target).defnow + 1; eval (target).def = eval (target).def + 1; eval (target).atknow = eval (target).atknow + 1; eval (target).atk = eval (target).atk + 1; eval (target).dmgfx.val = "+1 / +1"; eval (target).dmgfx.gotoAndPlay(2); } i++; } } if ((skill == "eclipse") and (_root.nightfall < 2)) { i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and ((eval (("_root.c" + i) + ".costelement") == 2) or (eval (("_root.c" + i) + ".costelement") == 11))) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("darkness"); eval (target).defnow = (eval (target).defnow + 1) - _root.nightfall; eval (target).def = (eval (target).def + 1) - _root.nightfall; eval (target).atknow = (eval (target).atknow + 2) - _root.nightfall; eval (target).atk = (eval (target).atk + 2) - _root.nightfall; eval (target).dmgfx.val = "+2 / +1"; eval (target).dmgfx.gotoAndPlay(2); } if ((eval (("_root.ce" + i) + ".ctrl") > 0) and ((eval (("_root.ce" + i) + ".costelement") == 2) or (eval (("_root.ce" + i) + ".costelement") == 11))) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("darkness"); eval (target).defnow = (eval (target).defnow + 1) - _root.nightfall; eval (target).def = (eval (target).def + 1) - _root.nightfall; eval (target).atknow = (eval (target).atknow + 2) - _root.nightfall; eval (target).atk = (eval (target).atk + 2) - _root.nightfall; eval (target).dmgfx.val = "+2 / +1"; eval (target).dmgfx.gotoAndPlay(2); } i++; } _root.nightfall = 2; } if (statu == "copy") { ctrl = eval (("_root.p" + copyn) + ".ctrl"); poison = eval (("_root.p" + copyn) + ".poison"); statu = eval (("_root.p" + copyn) + ".statu"); skill = eval (("_root.p" + copyn) + ".skill"); maintain = eval (("_root.p" + copyn) + ".maintain"); skillcost = eval (("_root.p" + copyn) + ".skillcost"); skillelement = eval (("_root.p" + copyn) + ".skillelement"); } if (statu == "copye") { ctrl = eval (("_root.pe" + copyn) + ".ctrl"); poison = eval (("_root.pe" + copyn) + ".poison"); statu = eval (("_root.pe" + copyn) + ".statu"); skill = eval (("_root.pe" + copyn) + ".skill"); skillcost = eval (("_root.pe" + copyn) + ".skillcost"); maintain = eval (("_root.pe" + copyn) + ".maintain"); skillelement = eval (("_root.pe" + copyn) + ".skillelement"); } if (((_root.firstpillar == 0) and (ctype == "pillar")) and (statu != "invulnerable")) { _root.guide.gotoAndPlay("firstpillar"); _root.firstpillar = 1; } if (((skill == "immaterial") or (skill == "reflect")) or (skill == "hope")) { statu = "invulnerable"; instantfx.gotoAndPlay("immortal"); } if (skill == "momentum") { instantfx.gotoAndPlay("momentum"); momentum = 1; } if (skill == "wings") { instantfx.gotoAndPlay("dive"); } if (skill == "flood") { _root.floodfx.gotoAndStop(2); _root.flood = 1; } if ((card > 2000) and (ctype == "pillar")) { if (costelement > 0) { if (skill == " ") { _root.qadjust(skillelement, 1); } else { _root.qadjust(costelement, 1); } } else { var addquantum = new Array(); i = 1; while (i <= 12) { addquantum[i] = 0; i++; } i = 1; while (i <= 3) { elementnow = 1 + Math.floor(_root.rand() * 12); addquantum[elementnow] = addquantum[elementnow] + 1; i++; } i = 1; while (i <= 12) { _root.qadjust(i, addquantum[i]); i++; } } } stolen = 0; icons.gotoAndPlay(2);
Symbol 2567 MovieClip Frame 4
n = ""; if (ctrl > 1) { n = ctrl + " X"; } if ((skill == "phaseshift") or (skill == "wings")) { n = invulnerability; } if (skill == "hope") { n = _root.shield; } if (charges > 0) { n = charges; } lock = 0; stop();
Symbol 2567 MovieClip Frame 5
if (ctype == "pillar") { elementnow = costelement; if ((skill == " ") and (elementnow == _root.element)) { costelement = skillelement; img.mark1.gotoAndStop(costelement + 1); } else if ((skill == " ") and (elementnow != _root.element)) { costelement = _root.element; img.mark1.gotoAndStop(costelement + 1); } if (costelement == 0) { var addquantum = new Array(); i = 1; while (i <= 12) { addquantum[i] = 0; i++; } i = 1; while (i <= (3 * ctrl)) { elementnow = 1 + Math.floor(_root.rand() * 12); addquantum[elementnow] = addquantum[elementnow] + 1; i++; } i = 1; while (i <= 12) { _root.qadjust(i, addquantum[i]); i++; } } else { _root.qadjust(elementnow, ctrl); } qup.gotoAndStop(elementnow + 1); qup2.gotoAndStop(elementnow + 1); } if ((skill == "phaseshift") or (skill == "wings")) { invulnerability = invulnerability - 1; if (invulnerability < 0) { _root.shield = 0; _root.shieldtype = "none"; _root.deshield(); } } if (charges >= 0) { charges = charges - 1; n = charges; if (charges < 0) { statu = ""; card = 0; ctrl = 0; gotoAndStop (1); } } if (skill == "regenerate") { atktext = "+ 5"; _root.hpeffect.val = atktext; _root.hpeffect.gotoAndPlay(2); _root.addhp(5); } if (skill == "gratitude") { healg = 3; if (card > 2000) { healg = 3; } if (_root.element == 5) { healg = healg + 2; } healg = healg * ctrl; atktext = "+ " + healg; _root.hpeffect.val = atktext; _root.hpeffect.gotoAndPlay(2); _root.addhp(healg); } if (skill == "void") { if (_root.element == 11) { dmg = 3 * ctrl; } else { dmg = 2 * ctrl; } dmg2 = _root.hpemax - dmg; _root.hpemax = Math.max(1, dmg2); _root.hpeffecte.val = " -" + dmg; _root.hpeffecte.gotoAndPlay(2); } if (skill == "sanctuary") { atktext = "+ 4"; _root.hpeffect.val = atktext; _root.hpeffect.gotoAndPlay(2); _root.addhp(4); } if ((skill == "empathy") and (_root.rethp() < _root.hpmax)) { nc = 0; i = 1; while (i <= 23) { if (eval (("_root.c" + i) + ".ctrl") > 0) { nc = nc + 1; } i++; } if (nc > 0) { atktext = "+ " + nc; _root.hpeffect.val = atktext; _root.hpeffect.gotoAndPlay(2); _root.addhp(nc); instantfx.gotoAndPlay("life"); } } if (skill == "hope") { hope = 0; i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".skill") == "light")) { hope = hope + 1; } i++; } _root.shield = def + hope; n = _root.shield; } if (skill == "flood") { if (_root.retq(7) < 1) { _root.qadjust(7, -_root.retq(7)); statu = ""; card = 0; ctrl = 0; gotoAndStop (1); } else { _root.qadjust(7, -1); } } if ((ctype == "weapon") and (card != 26)) { atknow = atk; if (skill == "fiery") { atknow = atk + Math.floor(_root.retq(6) / 5); } if ((skill == "hammer") and ((_root.element == 3) or (_root.element == 4))) { atknow = atk + 1; } if ((skill == "dagger") and ((_root.element == 2) or (_root.element == 11))) { atknow = atk + 1; } if ((skill == "bow") and (_root.element == 9)) { atknow = atk + 1; } if (frozen > 0) { atknow = 0; frozen = frozen - 1; if (frozen < 1) { instantfx.gotoAndPlay("unfrozen"); } } if (delay > 0) { atknow = 0; delay = delay - 1; if (delay < 1) { instantfx.gotoAndPlay("undelay"); } } if ((delay < 1) and (frozen < 1)) { skflag = 1; } if (momentum != 1) { if ((_root.shieldtypee == "phaseshift") and (atknow > 0)) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if ((_root.shieldtypee == "solar") and (atknow > 0)) { _root.qadjuste(8, Math.min(atknow, _root.shielde)); _root.pe4.qup.gotoAndStop(9); _root.pe4.qup2.gotoAndStop(9); } if ((_root.shieldtypee == "wings") and (passive != "ranged")) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if ((_root.shieldtypee == "bones") and (atknow > 0)) { atknow = 0; dmgfx.val = "Blocked"; dmgfx.gotoAndPlay(2); _root.pe4.ctrl = _root.pe4.ctrl - 1; _root.pe4.n = _root.pe4.ctrl + " X"; if (_root.pe4.ctrl <= 0) { _root.deshielde(); } } atknow = atknow - _root.shielde; if (atknow < 0) { atknow = 0; } if (((_root.shieldtypee == "fog") and (_root.rand() <= 0.4)) and (atknow > 0)) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if (((_root.shieldtypee == "dusk") and (_root.rand() <= 0.5)) and (atknow > 0)) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if (((_root.shieldtypee == "dissipation") and (_root.sanctuarye == 0)) and (atknow > 0)) { _root.q0 = 0; _root.qe0 = 0; i = 1; while (i <= 12) { _root.q0 = _root.q0 + _root.retq(i); _root.qe0 = _root.qe0 + _root.retqe(i); i++; } if (_root.qe0 >= atknow) { _root.qadjuste(0, -atknow); atknow = 0; dmgfx.val = "Absorbed"; dmgfx.gotoAndPlay(2); } else { _root.deshielde(); } } if (((_root.shieldtypee == "edissipation") and (_root.sanctuarye == 0)) and (atknow > 0)) { if (_root.retqe(1) >= Math.ceil(atknow / 3)) { _root.qadjuste(1, -Math.ceil(atknow / 3)); atknow = 0; dmgfx.val = "Absorbed"; dmgfx.gotoAndPlay(2); } else { _root.deshielde(); } } } _root.addhpe(-atknow); if (atknow > 0) { if (_root.firstattack == 0) { _root.guide.gotoAndPlay("firstattack"); _root.firstattack = 1; } atktext = "- " + atknow; _root.hpeffecte.val = atktext; _root.hpeffecte.gotoAndPlay(2); soundfx = "hit" + (Math.floor(Math.sqrt(atknow + 1)) - 1); _root.soundfx.gotoAndPlay(soundfx); dmgfx.val = atknow; dmgfx.gotoAndPlay(2); if (skill == "vampire") { atktext = "+ " + atknow; _root.hpeffect.val = atktext; _root.hpeffect.gotoAndPlay(2); _root.addhp(atknow); } if (skill == "venom") { _root.addpoe(1); _root.efx.gotoAndPlay("poison"); } if (skill == "scramble") { _root.q0 = 0; _root.qe0 = 0; i = 1; while (i <= 12) { _root.q0 = _root.q0 + _root.retq(i); _root.qe0 = _root.qe0 + _root.retqe(i); i++; } if (_root.qe0 > 9) { _root.qadjuste(0, -9); nq = 9; } else { nq = _root.qe0 - 1; _root.qadjuste(0, -(_root.qe0 - 1)); } var addquantum2 = new Array(); i = 1; while (i <= 12) { addquantum2[i] = 0; i++; } i = 1; while (i <= nq) { elementnow = 1 + Math.floor(_root.rand() * 12); addquantum2[elementnow] = addquantum2[elementnow] + 1; i++; } i = 1; while (i <= 12) { _root.qadjuste(i, addquantum2[i]); i++; } } } } if ((skill == "phaseshift") or (skill == "wings")) { n = invulnerability; } if (_root.rethpe() < 0) { _root.adjhpe(0); } if (_root.rethp() < 0) { _root.adjhp(0); } if (_root.rethp() > _root.hpmax) { _root.adjhp(_root.hpmax); } if (_root.rethpe() > _root.hpemax) { _root.adjhpe(_root.hpemax); } stop();
Symbol 2572 MovieClip Frame 10
stop();
Symbol 2573 MovieClip Frame 1
stop();
Symbol 2574 MovieClip Frame 1
_root.fastlock = 0; stop();
Symbol 2574 MovieClip Frame 3
notyet = 0; i = 1; while (i <= 23) { if (eval (("_root.c" + i) + ".instantfx._currentframe") > 1) { notyet = 1; } if (eval (("_root.ce" + i) + ".instantfx._currentframe") > 1) { notyet = 1; } i++; } if (((notyet == 1) or (_root.pandacount > 0)) or (_root.glasslock > 0)) { stop(); }
Symbol 2575 MovieClip Frame 1
stop();
Symbol 2582 MovieClip Frame 1
stop();
Symbol 2582 MovieClip Frame 2
aflatoxin._visible = false; poisoncounter._visible = false; poison._visible = false; delay._visible = false; immortal._visible = false; burrow._visible = false; frozen._visible = false; adrenaline._visible = false; gravity._visible = false; momentum._visible = false; if (_parent.ctrl == 0) { gotoAndStop (1); } else { conta = 0; if (_parent.poison > 0) { poisoncounter._visible = true; poison.gotoAndStop(1); poison._visible = true; poisontxt = _parent.poison; conta = conta + 1; } if (_parent.poison < 0) { poisoncounter._visible = true; poison.gotoAndStop(3); poison._visible = true; poisontxt = "+ " + (-_parent.poison); conta = conta + 1; } if ((_parent.mythosis == 1) and (_parent.card != 32)) { poison.gotoAndStop(2); conta = conta + 1; } if (_parent.delay > 0) { delay._visible = true; conta = conta + 1; } if (_parent.immortal > 0) { immortal._visible = true; conta = conta + 1; immortal.gotoAndStop(1); } if (_parent.immortal == 2) { immortal.gotoAndStop(2); } if (_parent.burrow > 0) { burrow._visible = true; conta = conta + 1; } if (_parent.frozen > 0) { frozen._visible = true; conta = conta + 1; } if (_parent.adrenaline > 0) { adrenaline._visible = true; conta = conta + 1; } if (_parent.momentum > 0) { momentum._visible = true; conta = conta + 1; } if ((_root.shieldcreature == _parent.pos) and (_parent.pcreature == 1)) { gravity._visible = true; conta = conta + 1; } if ((_root.shieldcreaturee == _parent.pos) and (_parent.pcreature == 0)) { gravity._visible = true; conta = conta + 1; } if (conta == 0) { gotoAndStop (1); } }
Symbol 2582 MovieClip Frame 3
stop();
Symbol 2585 MovieClip Frame 1
img.gotoAndStop(_parent.card);
Symbol 2585 MovieClip Frame 14
img._y = img._y + (posy / 4); posy = posy * 0.75;
Symbol 2585 MovieClip Frame 15
if (Math.abs(posy) < 1) { stop(); } else { gotoAndPlay ("loop"); }
Symbol 2609 MovieClip Frame 20
stop();
Symbol 2610 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.lock.gotoAndPlay(2); } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); } on (release) { if (((_root.lockskill == 0) and (_root.glasslock == 0)) and (_root.fastlock == 0)) { _root.fastlock = 1; _root.unlocker2.gotoAndPlay(2); if (((_root.retq(skillelement) - skillcost) < 0) and (skflag == 1)) { _root.tutortext = "Not enough quanta"; _root.tutor.gotoAndPlay(2); } if (((_root.retq(skillelement) - skillcost) >= 0) and (skflag == 1)) { _root.qadjust(skillelement, -skillcost); skflag = 0; if (readiness == 1) { skflag = 1; readiness = -1; } _root.sel.card = 0; if (card > 2000) { elite = 2000; } else { elite = 0; } if (_root.level == "pvp") { if (_root.ctrlstep == 1) { _root.ctrlx[_root.ctrln] = 9999; _root.ctrln = _root.ctrln + 1; } _root.ctrlx[_root.ctrln] = 3000 + pos; _root.ctrln = _root.ctrln + 1; _root.ctrlstep = 1; } if (skill == "moo") { instantfx.gotoAndPlay("moo"); } if (skill == "poison") { instantfx.gotoAndPlay("poison"); _root.addpoe(1); _root.efx.gotoAndPlay("poison"); } if (skill == "burrow") { instantfx.gotoAndPlay("burrow"); statu = "invulnerable"; burrow = 1; if ((costelement == 2) or (costelement == 11)) { atknow = Math.floor((atknow - _root.nightfall) / 2) + _root.nightfall; } else { atknow = Math.floor(atknow / 2); } skill = "unburrow"; skillcost = 0; } else if (skill == "unburrow") { instantfx.gotoAndPlay("burrow"); statu = ""; if ((costelement == 2) or (costelement == 11)) { atknow = ((atknow - _root.nightfall) * 2) + _root.nightfall; } else { atknow = atknow * 2; } skill = "burrow"; burrow = 0; skillcost = 1; } if (skill == "infect") { _root.sel.targeting = "creature"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); instantfx.gotoAndPlay("poison"); card = 0; ctrl = 0; instantfx.gotoAndPlay("die"); gotoAndStop (1); } if (skill == "dead/alive") { _root.deathtrigger(); instantfx.gotoAndPlay("fakedeath"); } if (skill == "infection") { _root.sel.targeting = "creature"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); instantfx.gotoAndPlay("poison"); } if (skill == "web") { _root.sel.targeting = "creature"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); instantfx.gotoAndPlay("web"); } if (skill == "paradox") { _root.sel.targeting = "creaturehighatk"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); instantfx.gotoAndPlay("kill"); } if (skill == "gravity pull") { if (_root.shieldcreature > 0) { Set(("_root.c" + _root.shieldcreature) + ".icons.gravity._visible", false); } instantfx.gotoAndPlay("gravity pull"); _root.shieldcreature = pos; } if (skill == "photosynthesis") { instantfx.gotoAndPlay("life"); _root.qadjust(5, 2); if (skillcost > 0) { skflag = 1; } linez._alpha = 100; } if (skill == "deja vu") { found = 0; instantfx.gotoAndPlay("dejavu"); i = 1; while (i <= 23) { if (eval (("_root.c" + i) + ".ctrl") == 0) { skill = ""; skillcost = ""; Set(("_root.c" + i) + ".ctrl", 1); Set(("_root.c" + i) + ".skflag", 0); Set(("_root.c" + i) + ".card", card); Set(("_root.c" + i) + ".statu", "copy"); Set(("_root.c" + i) + ".copyn", pos); found = 1; target = "_root.c" + i; eval (target).gotoAndPlay(2); quantum.gotoAndStop(1); break; } i++; } } if (skill == "hatch") { instantfx.gotoAndPlay("hatch"); card = Math.floor(_root.rand() * _root.cindexn); card = _root.cindexx[card] + elite; gotoAndPlay (2); if (skflag > 0) { found = 0; skflag = 0; i = 1; while (i <= 23) { if (eval (("_root.c" + i) + ".ctrl") == 0) { skill = ""; skillcost = ""; Set(("_root.c" + i) + ".ctrl", 1); Set(("_root.c" + i) + ".skflag", 0); Set(("_root.c" + i) + ".card", card); found = 1; target = "_root.c" + i; eval (target).gotoAndPlay(2); break; } i++; } } } if (skill == "dive") { instantfx.gotoAndPlay("dive"); dive = 1; atknow = atknow * 2; } if (skill == "growth") { instantfx.gotoAndPlay("life"); atknow = atknow + 2; defnow = defnow + 2; atk = atk + 2; def = def + 2; dmgfx.val = "+2 / +2"; dmgfx.gotoAndPlay(2); } if (skill == "ablaze") { instantfx.gotoAndPlay("fire"); atknow = atknow + 2; atk = atk + 2; dmgfx.val = "+2 / +0"; dmgfx.gotoAndPlay(2); } if (skill == "steam") { instantfx.gotoAndPlay("fire"); atknow = atknow + 5; dmgfx.val = "+5 / +0"; dmgfx.gotoAndPlay(2); } if (skill == "lycanthropy") { instantfx.gotoAndPlay("darkness"); atknow = atknow + 5; defnow = defnow + 5; atk = atk + 5; def = def + 5; skill = ""; skillcost = ""; quantum.gotoAndStop(1); } if (skill == "stone form") { instantfx.gotoAndPlay("stoneskin"); defnow = defnow + 20; def = def + 20; skill = ""; skillcost = ""; quantum.gotoAndStop(1); } if ((((((((((((((((skill == "heal") or (skill == "freeze")) or (skill == "congeal")) or (skill == "lobotomize")) or (skill == "immortality")) or (skill == "reverse time")) or (skill == "sniper")) or (skill == "mutation")) or (skill == "improve")) or (skill == "antimatter")) or (skill == "aflatoxin")) or (skill == "petrify")) or (skill == "adrenaline")) or (skill == "rage")) or (skill == "berserk")) or (skill == "liquid shadow")) { _root.sel.targeting = "creature"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); } if (skill == "guard") { delay = delay + 1; instantfx.gotoAndPlay("generic"); _root.sel.targeting = "creature"; _root.sel.guard = atknow; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); } if ((skill == "tsunami") or (skill == "nymph")) { instantfx.gotoAndPlay("water"); _root.sel.targeting = "pillars"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); } if (skill == "devour") { _root.sel.targeting = "creaturesmaller"; _root.sel.skill = skill; _root.sel.smaller = defnow; _root.sel.devourer = pos; _root.sel.gotoAndPlay(2); instantfx.gotoAndPlay("kill"); } if ((skill == "destroy") or (skill == "steal")) { _root.sel.targeting = "permanent"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); } if (skill == "accretion") { _root.sel.targeting = "permanent"; _root.sel.skill = "destroy"; defnow = defnow + 15; def = def + 15; _root.sel.gotoAndPlay(2); } if ((skill == "accretion") and (defnow > 45)) { elite = Math.floor(card / 2000) * 2000; card = 0; ctrl = 0; instantfx.gotoAndPlay("die"); gotoAndStop (1); if (_root.cardshand < 8) { i = 1; while (i <= 8) { if (eval (("_root.h" + i) + ".card") == 0) { Set(("_root.h" + i) + ".card", 311 + elite); eval ("_root.h" + i).gotoAndPlay(2); _root.cardshand = _root.cardshand + 1; break; } i++; } } } if (skill == "endow") { _root.sel.targeting = "weapon"; _root.sel.skill = skill; _root.sel.devourer = pos; _root.sel.gotoAndPlay(2); instantfx.gotoAndPlay("generic"); } if (((skill == "queen") or (skill == "scarab")) or (skill == "mitosis")) { found = 0; if (skill == "queen") { spawn = 908; } if (skill == "scarab") { spawn = 1010; } if (skill == "mitosis") { instantfx.gotoAndPlay("mitosis"); spawn = card - elite; } i = 1; while (i <= 23) { if (eval (("_root.c" + i) + ".ctrl") == 0) { Set(("_root.c" + i) + ".ctrl", 1); Set(("_root.c" + i) + ".skflag", 0); Set(("_root.c" + i) + ".card", spawn + elite); found = 1; target = "_root.c" + i; eval (target).gotoAndPlay(2); break; } i++; } if (found == 0) { _root.tutortext = "There are no creature slots available"; _root.tutor.gotoAndPlay(2); } } if (skill == "evolve") { card = 409 + elite; instantfx.gotoAndPlay("hatch"); invulnerable = 0; burrow = 0; statu = ""; gotoAndPlay (2); } if (skill == "rebirth") { card = 612 + elite; instantfx.gotoAndPlay("hatch"); invulnerable = 0; burrow = 0; statu = ""; gotoAndPlay (2); } if (skill == "black hole") { tempheal = 0; if (_root.sanctuarye == 0) { _root.efx.gotoAndPlay("blacknova"); i = 1; while (i <= 12) { if (_root.retqe(i) >= 3) { _root.qadjuste(i, -3); tempheal = tempheal + 3; } else if (_root.retqe(i) > 0) { tempheal = tempheal + _root.retqe(i); _root.qadjuste(i, -_root.retqe(i)); } i++; } _root.addhp(tempheal); _root.fx.gotoAndPlay("holy light"); _root.hpeffect.val = "+ " + tempheal; _root.hpeffect.gotoAndPlay(2); } else { _root.hpeffecte.val = "Sanctuary"; _root.hpeffecte.gotoAndPlay(2); } } if (skill == "luciferin") { _root.addhp(10); _root.fx.gotoAndPlay("holy light"); _root.hpeffect.val = "+ 10"; _root.hpeffect.gotoAndPlay(2); i = 1; while (i <= 23) { if (((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) and (eval (("_root.c" + i) + ".skill") == "")) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("lightg"); eval (target).skill = "light"; } i++; } } if (skill == "precognition") { if ((_root.cardshand < 8) and (_root.glasslock == 0)) { _root.precognition = 1; _root.gotoAndPlay("draw2"); i = 1; while (i <= 8) { if (eval (("_root.he" + i) + ".card") > 0) { eval (("_root.he" + i) + ".img")._visible = true; eval (("_root.he" + i) + ".txt")._visible = true; eval (("_root.he" + i) + ".cardback")._visible = false; } i++; } } else { _root.tutortext = "You are already drawing a card or you already have 8 cards"; _root.tutor.gotoAndPlay(2); } } if (skill == "unstable gas") { i = 1; while (i <= 19) { if (eval (("_root.p" + i) + ".ctrl") == 0) { Set(("_root.p" + i) + ".ctrl", 1); Set(("_root.p" + i) + ".card", 910); target = "_root.p" + i; eval (target).gotoAndPlay(2); break; } i++; } if (found == 0) { _root.tutortext = "There are no permanent slots available"; _root.tutor.gotoAndPlay(2); } } if (skill == "plague") { _root.forcedecloake(); i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("plague"); eval (target).poison = eval (target).poison + 1; eval (target).statu = "poison"; } i++; } instantfx.gotoAndPlay("poison"); card = 0; ctrl = 0; instantfx.gotoAndPlay("die"); gotoAndStop (1); } if (skill == "divineshield") { instantfx.gotoAndPlay("immortal"); statu = "invulnerable"; icons.immortal._alpha = 100; immortal = 1; frozen = 0; divineshield = 2; } } if (_root.rethpe() < 0) { _root.adjhpe(0); } if (_root.rethp() < 0) { _root.adjhp(0); } if (_root.rethp() > _root.hpmax) { _root.adjhp(_root.hpmax); } if (_root.rethpe() > _root.hpemax) { _root.adjhpe(_root.hpemax); } _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); } }
Symbol 2615 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.lock.gotoAndPlay(2); } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); }
Symbol 2617 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.lock.gotoAndPlay(2); if (_root.sel.skill == "catapult") { targete = "_root.p" + _root.sel.devourer; eval (targete).n = Math.ceil(((100 * defnow) / (100 + defnow)) * (1 + (Math.ceil(frozen / 10) * 0.5))); } } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); if (_root.sel.skill == "catapult") { targete = "_root.p" + _root.sel.devourer; eval (targete).n = ""; } } on (release) { if ((_root.locktarget == 0) and (_root.fastlock == 0)) { _root.fastlock = 1; _root.unlocker.gotoAndPlay(2); if (_root.level == "pvp") { _root.ctrlx[_root.ctrln] = (9000 + pos) + 45; _root.ctrln = _root.ctrln + 1; _root.ctrlstep = 2; } _root.locktarget = 1; freeze = 0; savedef = defnow; var skills = new Array("infect", "lightning", "icebolt", "fire bolt", "freeze", "parallel universe", "lobotomize", "drain life", "sniper", "reverse time", "gravity pull", "shockwave"); if (_root.sel.skill == "chaos") { ran = Math.floor(_root.rand() * 12); _root.sel.skill = skills[ran]; } if (_root.sel.skill == "chaos power") { ran = Math.floor(_root.rand() * 5) + 1; ran2 = Math.floor(_root.rand() * 5) + 1; atknow = atknow + ran; defnow = defnow + ran2; atk = atk + ran; def = def + ran2; instantfx.gotoAndPlay("holy light"); _root.sel.gotoAndPlay("targeted"); dmgfx.val = ((("+" + ran) + " / ") + "+") + ran2; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "aflatoxin") { mythosis = 1; poison = poison + 1; _root.sel.skill = "infect"; } if (_root.sel.skill == "liquid shadow") { skill = "vampire"; skillcost = ""; skillelement = 0; quantum.gotoAndStop(1); _root.sel.skill = "infect"; } if (_root.sel.skill == "butterfly") { skill = "destroy"; skillcost = 3; skillelement = 1; instantfx.gotoAndPlay("butterfly"); quantum.gotoAndStop(skillelement + 1); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "mitosis") { skill = "mitosis"; skillcost = cost; skillelement = costelement; instantfx.gotoAndPlay("mitosis"); quantum.gotoAndStop(skillelement + 1); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "acceleration") { skill = "acceleration"; skillcost = ""; skillelement = 0; instantfx.gotoAndPlay("acceleration"); quantum.gotoAndStop(skillelement + 1); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "overdrive") { skill = "overdrive"; skillcost = ""; skillelement = 0; instantfx.gotoAndPlay("acceleration"); quantum.gotoAndStop(skillelement + 1); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "readiness") { skillcost = 0; instantfx.gotoAndPlay("hatch"); if ((((costelement == 10) and (delay == 0)) and (frozen == 0)) and (readiness != -1)) { skflag = 1; readiness = 1; _root.sel.gotoAndPlay("targeted"); } else { _root.sel.gotoAndPlay("targeted"); } } if ((_root.sel.skill == "infect") or (_root.sel.skill == "infection")) { instantfx.gotoAndPlay("poisonfx"); poison = poison + 1; _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "purify") { instantfx.gotoAndPlay("cure"); mythosis = 0; if (poison > 0) { poison = 0; } poison = poison - 2; _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "web") { if (passive2 == "airborne") { instantfx.gotoAndPlay("web"); passive2 = ""; } _root.sel.gotoAndPlay("targeted"); } if ((_root.sel.skill == "immolate") or (_root.sel.skill == "cremation")) { card = 0; ctrl = 0; deny = 1; gotoAndStop (1); _root.sel.gotoAndPlay("targeted"); instantfx.gotoAndPlay("immolate"); if (passive != "singularity") { _root.fx.gotoAndPlay("nova"); i = 1; while (i <= 5) { _root.qadjust(i, 1); i++; } if (_root.sel.skill == "immolate") { _root.qadjust(6, 6); } else { _root.qadjust(6, 8); } i = 7; while (i <= 12) { _root.qadjust(i, 1); i++; } } } if (_root.sel.skill == "devour") { card = 0; ctrl = 0; gotoAndStop (1); _root.sel.gotoAndPlay("targeted"); target = "_root.c" + _root.sel.devourer; eval (target).instantfx.gotoAndPlay("life"); eval (target).def = eval (target).def + 1; eval (target).atk = eval (target).atk + 1; eval (target).defnow = eval (target).defnow + 1; eval (target).atknow = eval (target).atknow + 1; eval (target).dmgfx.val = "+1 / +1"; eval (target).dmgfx.gotoAndPlay(2); if (passive == "poisonous") { eval (target).instantfx.gotoAndPlay("poisonfx"); eval (target).poison = eval (target).poison + 1; } } if (_root.sel.skill == "endow") { _root.sel.gotoAndPlay("targeted"); target = "_root.c" + _root.sel.devourer; instantfx.gotoAndPlay("generic"); eval (target).instantfx.gotoAndPlay("generic"); eval (target).def = eval (target).def + 2; eval (target).atk = eval (target).atk + atk; eval (target).defnow = eval (target).defnow + 2; eval (target).atknow = eval (target).atknow + atk; eval (target).skill = skill; if (momentum == 1) { eval (target).instantfx.gotoAndPlay("momentum"); eval (target).momentum = 1; } eval (target).skillcost = skillcost; eval (target).skillelement = skillelement; eval (target).passive = passive; eval (target).dmgfx.val = ("+" + atk) + " / +2"; eval (target).dmgfx.gotoAndPlay(2); eval (target).quantum.gotoAndStop(1); if (skillcost > 0) { eval (target).quantum.gotoAndStop(skillelement + 1); } eval (target).icons.gotoAndPlay(2); } if (_root.sel.skill == "lightning") { defnow = defnow - 5; dmgfx.val = "- 5"; dmgfx.gotoAndPlay(2); instantfx.gotoAndPlay("lightning"); _root.sel.gotoAndPlay("targeted"); } if ((_root.sel.skill == "shockwave") and (frozen == 0)) { defnow = defnow - 4; dmgfx.val = "- 4"; dmgfx.gotoAndPlay(2); instantfx.gotoAndPlay("shockwave"); _root.sel.gotoAndPlay("targeted"); } if ((_root.sel.skill == "shockwave") and (frozen > 0)) { card = 0; ctrl = 0; gotoAndStop (1); instantfx.gotoAndPlay("shockwave"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "sniper") { defnow = defnow - 3; dmgfx.val = "- 3"; dmgfx.gotoAndPlay(2); instantfx.gotoAndPlay("arrow"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "icebolt") { dmg = (Math.floor((_root.retq(7) + _root.lastcost) / 10) + 1) * 2; freeze = Math.round(_root.rand() + (dmg * 0.05)); defnow = defnow - dmg; instantfx.gotoAndPlay("icebolt"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "fire bolt") { dmg = (Math.floor((_root.retq(6) + _root.lastcost) / 10) + 1) * 3; defnow = defnow - dmg; instantfx.gotoAndPlay("firebolt"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "drain life") { dmg = (Math.floor((_root.retq(11) + _root.lastcost) / 10) + 1) * 2; if (defnow < dmg) { dmg = defnow; } defnow = defnow - dmg; instantfx.gotoAndPlay("drainlife"); _root.sel.gotoAndPlay("targeted"); _root.addhp(dmg); _root.hpeffect.val = "+ " + dmg; _root.hpeffect.gotoAndPlay(2); if (_root.rethp() > _root.hpmax) { _root.adjhp(_root.hpmax); } } if (((_root.sel.skill == "freeze") or (freeze >= 1)) or (_root.sel.skill == "congeal")) { if (_root.sel.skill != "icebolt") { instantfx.gotoAndPlay("freeze"); } skflag = 0; frozen = 3; if (_root.sel.skill == "congeal") { frozen = 4; } _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "lobotomize") { instantfx.gotoAndPlay("lobotomize"); statu = ""; skflag = 0; skill = ""; momentum = 0; skillcost = ""; skillelement = 0; quantum.gotoAndStop(1); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "parallel universe") { found = 0; i = 1; while (i <= 23) { if (eval (("_root.c" + i) + ".ctrl") == 0) { Set(("_root.c" + i) + ".skflag", 0); Set(("_root.c" + i) + ".card", card); Set(("_root.c" + i) + ".statu", "copy"); Set(("_root.c" + i) + ".copyn", pos); found = 1; target = "_root.c" + i; eval (target).gotoAndPlay(2); instantfx.gotoAndPlay("parallel"); eval (target).instantfx.gotoAndPlay("parallel"); _root.sel.gotoAndPlay("targeted"); break; } i++; } } if (_root.sel.skill == "holy light") { found = 1; instantfx.gotoAndPlay("holy light"); _root.sel.gotoAndPlay("targeted"); if ((costelement == 2) or (costelement == 11)) { defnow = defnow - 10; dmgfx.val = "- 10"; dmgfx.gotoAndPlay(2); if (defnow <= 0) { card = 0; ctrl = 0; gotoAndStop (1); } } else if (defnow < def) { defnow = defnow + 10; dmgfx.val = "+ 10"; dmgfx.gotoAndPlay(2); if (defnow > def) { defnow = def; } } } if (_root.sel.skill == "momentum") { if (skill == "") { skill = "momentum"; } momentum = 1; atknow = atknow + 1; defnow = defnow + 1; atk = atk + 1; def = def + 1; dmgfx.val = "+1 / +1"; dmgfx.gotoAndPlay(2); instantfx.gotoAndPlay("momentum"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "adrenaline") { adrenaline = 1; dmgfx.val = "Adrenaline"; dmgfx.gotoAndPlay(2); instantfx.gotoAndPlay("adrenaline"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "blessing") { atknow = atknow + 3; defnow = defnow + 3; atk = atk + 3; def = def + 3; instantfx.gotoAndPlay("holy light"); _root.sel.gotoAndPlay("targeted"); dmgfx.val = "+3 / +3"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "rage") { atknow = atknow + 5; defnow = defnow - 5; atk = atk + 5; instantfx.gotoAndPlay("fire"); _root.sel.gotoAndPlay("targeted"); dmgfx.val = "+5 / -5"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "berserk") { atknow = atknow + 6; defnow = defnow - 6; atk = atk + 6; instantfx.gotoAndPlay("fire"); _root.sel.gotoAndPlay("targeted"); dmgfx.val = "+6 / -6"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "antimatter") { atknow = -atknow; atk = -atk; instantfx.gotoAndPlay("entropy"); _root.sel.gotoAndPlay("targeted"); dmgfx.val = "Antimatter"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "heal") { if (defnow < def) { defnow = defnow + 5; dmgfx.val = "+ 5"; dmgfx.gotoAndPlay(2); if (defnow > def) { defnow = def; } } instantfx.gotoAndPlay("holy light"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "armor") { defnow = defnow + 3; def = def + 3; instantfx.gotoAndPlay("earth"); _root.sel.gotoAndPlay("targeted"); dmgfx.val = "+0 / +3"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "heavy armor") { defnow = defnow + 6; def = def + 6; instantfx.gotoAndPlay("earth"); _root.sel.gotoAndPlay("targeted"); dmgfx.val = "+0 / +6"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "petrify") { skflag = 0; delay = 6; instantfx.gotoAndPlay("stoneskin"); defnow = defnow + 20; def = def + 20; _root.sel.gotoAndPlay("targeted"); dmgfx.val = "+0 / +20"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "guard") { skflag = 0; delay = delay + 1; instantfx.gotoAndPlay("stoneskin"); if (passive2 != "airborne") { defnow = defnow - _root.sel.guard; if (_root.sel.guard < 0) { def = def - _root.sel.guard; } } _root.sel.gotoAndPlay("targeted"); dmgfx.val = "Guard"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "reverse time") { if (passive == "mummy") { card = 1012 + (Math.floor(card / 2000) * 2000); gotoAndPlay (2); } else if (passive == "undead") { rancard = Math.floor(_root.rand() * _root.cindexn); card = _root.cindexx[rancard] + (Math.floor(card / 2000) * 2000); gotoAndPlay (2); } else { _root.deckx[_root.deckn] = card; _root.deckn = _root.deckn + 1; iexist = 0; card = 0; ctrl = 0; gotoAndStop (1); } instantfx.gotoAndPlay("hatch"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "immortality") { instantfx.gotoAndPlay("immortal"); statu = "invulnerable"; immortal = 1; frozen = 0; _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "wisdom") { dmgfx.val = "+4 / +0"; dmgfx.gotoAndPlay(2); atknow = atknow + 4; atk = atk + 4; if (immortal == 1) { immortal = 2; instantfx.gotoAndPlay("wisdom"); } _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "gravity pull") { if (_root.shieldcreature > 0) { Set(("_root.c" + _root.shieldcreature) + ".icons.gravity._visible", false); } instantfx.gotoAndPlay("gravity pull"); _root.shieldcreature = pos; _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "fractal") { _root.sel.gotoAndPlay("targeted"); _root.sel.card = 0; _root.adjq(0, 12); i = 1; while (i <= 8) { if (eval (("_root.h" + i) + ".card") == 0) { Set(("_root.h" + i) + ".card", card); eval ("_root.h" + i).gotoAndPlay(2); _root.cardshand = _root.cardshand + 1; } i++; } } if (_root.sel.skill == "nightmare") { _root.sel.gotoAndPlay("targeted"); if (_root.sanctuarye == 0) { nightmare = 0; i = 1; while (i <= 8) { if (eval (("_root.he" + i) + ".card") == 0) { Set(("_root.he" + i) + ".card", card); if (passive != "obsession") { Set(("_root.he" + i) + ".suspicious", 1); } nightmare++; eval ("_root.he" + i).gotoAndPlay(2); _root.cardshande = _root.cardshande + 1; } i++; } if (nightmare > 0) { dmg = nightmare * 2; _root.addhpe(-dmg); _root.efx.gotoAndPlay("drainlife"); _root.efx.nightmare = nightmare; _root.addhp(dmg); _root.hpeffect.val = "+ " + dmg; _root.hpeffect.gotoAndPlay(2); _root.hpcorrect(); } } else { dmgfx.val = "Sanctuary"; dmgfx.gotoAndPlay(2); } } _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); if ((defnow <= 0) and (savedef != defnow)) { card = 0; ctrl = 0; freeze = 0; gotoAndStop (1); } if ((_root.sel.skill == "mutation") or (_root.sel.skill == "improve")) { ran = _root.rand(); if (_root.sel.skill == "improve") { ran = 0.9; } instantfx.gotoAndPlay("mutation"); if (ran < 0.1) { _root.sel.skill = "paradox"; } else if ((ran >= 0.1) and (ran < 0.6)) { _root.sel.gotoAndPlay("targeted"); card = 102; gotoAndPlay (2); } else if (ran >= 0.6) { _root.sel.gotoAndPlay("targeted"); card = Math.floor(_root.rand() * _root.cindexn); card = _root.cindexx[card]; statu = "mutation"; gotoAndPlay (2); } } if (_root.sel.skill == "paradox") { card = 0; ctrl = 0; gotoAndStop (1); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "catapult") { card = 0; ctrl = 0; gotoAndStop (1); targete = "_root.p" + _root.sel.devourer; eval (targete).n = ""; _root.sel.gotoAndPlay("targeted"); dmg = Math.ceil(((100 * defnow) / (100 + defnow)) * (1 + (Math.ceil(frozen / 10) * 0.5))); soundfx = "hit" + Math.min(Math.floor(Math.sqrt(dmg + 1)) - 1, 8); _root.soundfx.gotoAndPlay(soundfx); _root.addhpe(-dmg); _root.hpeffecte.val = dmg; _root.hpeffecte.gotoAndPlay(2); if (poison > 0) { _root.addpoe(poison); _root.efx.gotoAndPlay("poison"); } } } def = Math.min(def, 499); defnow = Math.min(defnow, 499); atk = Math.min(atk, 499); atknow = Math.min(atknow, 499); }
Symbol 2618 MovieClip Frame 1
var atk; var def; var atknow; var defnow; instantfx.resurrect = 0; atk = 0; def = 0; n = 1; nswarm = 1; atknow = 0; defnow = 0; freeze = 0; frozen = 0; delay = 0; poison = 0; poisontxt = 0; dive = 0; momentum = 0; adrenaline = 0; immortal = 0; burrow = 0; pcreature = 1; adrush = 0; statu = ""; skflag = 0; panded = 1; readiness = 0; divineshield = 0; salvagedcard = 0; if ((skill == "phoenix") and (iexist == 1)) { ctrl = 1; instantfx.resurrect = 2; } if (((mythosis == 1) and (card != 32)) and (prevcard != 32)) { instantfx.resurrect = 1; } mythosis = 0; if (_root.shieldcreature == pos) { _root.shieldcreature = 0; } if ((iexist == 1) and (instantfx._currentframe == 1)) { instantfx.gotoAndPlay("die"); } stop();
Symbol 2618 MovieClip Frame 2
iexist = 1; this._visible = true; gotoAndPlay (3);
Symbol 2618 MovieClip Frame 3
passive = ""; passive2 = ""; txt.gotoAndStop(card); quantum.gotoAndStop(1); play(); if (_root.firstcreature == 0) { _root.guide.gotoAndPlay("firstcreature"); _root.firstcreature = 1; }
Symbol 2618 MovieClip Frame 4
atknow = atk; defnow = def; prevcard = card; if (card > 2000) { elite = 1; } else { elite = 0; } if (((((costelement == 2) or (costelement == 11)) and (_root.nightfall > 0)) and (statu != "copy")) and (statu != "copye")) { atk = atk + _root.nightfall; def = def + 1; atknow = atknow + _root.nightfall; defnow = defnow + 1; } if (statu == "copy") { ctrl = eval (("_root.c" + copyn) + ".ctrl"); defnow = eval (("_root.c" + copyn) + ".defnow"); atknow = eval (("_root.c" + copyn) + ".atknow"); def = eval (("_root.c" + copyn) + ".def"); atk = eval (("_root.c" + copyn) + ".atk"); n = eval (("_root.c" + copyn) + ".n"); poison = eval (("_root.c" + copyn) + ".poison"); frozen = eval (("_root.c" + copyn) + ".frozen"); delay = eval (("_root.c" + copyn) + ".delay"); momentum = eval (("_root.c" + copyn) + ".momentum"); adrenaline = eval (("_root.c" + copyn) + ".adrenaline"); mythosis = eval (("_root.c" + copyn) + ".mythosis"); immortal = eval (("_root.c" + copyn) + ".immortal"); statu = eval (("_root.c" + copyn) + ".statu"); skill = eval (("_root.c" + copyn) + ".skill"); maintain = eval (("_root.c" + copyn) + ".maintain"); skillcost = eval (("_root.c" + copyn) + ".skillcost"); skillelement = eval (("_root.c" + copyn) + ".skillelement"); } if (statu == "copye") { ctrl = eval (("_root.ce" + copyn) + ".ctrl"); defnow = eval (("_root.ce" + copyn) + ".defnow"); atknow = eval (("_root.ce" + copyn) + ".atknow"); def = eval (("_root.ce" + copyn) + ".def"); atk = eval (("_root.ce" + copyn) + ".atk"); nold = eval (("_root.ce" + copyn) + ".nold"); poison = eval (("_root.ce" + copyn) + ".poison"); frozen = eval (("_root.ce" + copyn) + ".frozen"); delay = eval (("_root.ce" + copyn) + ".delay"); momentum = eval (("_root.ce" + copyn) + ".momentum"); adrenaline = eval (("_root.ce" + copyn) + ".adrenaline"); immortal = eval (("_root.ce" + copyn) + ".immortal"); statu = eval (("_root.ce" + copyn) + ".statu"); skill = eval (("_root.ce" + copyn) + ".skill"); skillcost = eval (("_root.ce" + copyn) + ".skillcost"); maintain = eval (("_root.ce" + copyn) + ".maintain"); skillelement = eval (("_root.ce" + copyn) + ".skillelement"); } if (statu == "mutation") { var cskills = new Array("guard", "endow", "mitosis", "hatch", "freeze", "burrow", "destroy", "steal", "dive", "heal", "momentum", "paradox", "lycanthropy", "scavenger", "infection", "gravity pull", "devour", "mutation", "growth", "ablaze", "poison", "deja vu", "immaterial"); ran = Math.floor(_root.rand() * 23); skill = cskills[ran]; def = def + Math.floor(_root.rand() * 5); defnow = def; atk = atk + Math.floor(_root.rand() * 5); atknow = atk; skillcost = Math.floor(_root.rand() * 2) + 1; skillelement = costelement; if (((skill == "momentum") or (skill == "scavenger")) or (skill == "immaterial")) { skillcost = ""; skillelement = 0; } } if (skill == "golem") { atk = ((((((((((((_root.golem[1] * 2) + (_root.golem[2] * 2)) + (_root.golem[3] * 0)) + (_root.golem[4] * 1)) + (_root.golem[5] * 2)) + (_root.golem[6] * 3)) + (_root.golem[7] * 2)) + (_root.golem[8] * 2)) + (_root.golem[9] * 2)) + (_root.golem[10] * 2)) + (_root.golem[11] * 2)) + (_root.golem[12] * 2)) + _root.golem[13]; def = ((((((((((((_root.golem[1] * 2) + (_root.golem[2] * 2)) + (_root.golem[3] * 6)) + (_root.golem[4] * 4)) + (_root.golem[5] * 2)) + (_root.golem[6] * 0)) + (_root.golem[7] * 2)) + (_root.golem[8] * 2)) + (_root.golem[9] * 2)) + (_root.golem[10] * 2)) + (_root.golem[11] * 2)) + (_root.golem[12] * 2)) + _root.golem[13]; skillcost = ""; if (_root.golem[4] >= 0) { skill = "burrow"; skillcost = 1; } if (_root.golem[1] >= 1) { skill = "dead/alive"; skillcost = 1; } if (_root.golem[2] >= 1) { skill = "infection"; skillcost = 1; } if (_root.golem[5] >= 1) { skill = "growth"; skillcost = 2; } if (_root.golem[8] >= 1) { skill = "heal"; skillcost = 1; } if (_root.golem[9] >= 1) { passive2 = "airborne"; } if (_root.golem[11] >= 1) { passive = "devourer"; } if (_root.golem[4] >= 2) { skill = "stone form"; skillcost = 1; } if (_root.golem[1] >= 2) { skill = "mutation"; skillcost = 2; } if (_root.golem[2] >= 2) { skill = "scavenger"; skillcost = ""; } if (_root.golem[3] >= 2) { momentum = 1; } if (_root.golem[5] >= 2) { adrenaline = 1; } if (_root.golem[6] >= 2) { skill = "ablaze"; skillcost = 1; } if (_root.golem[7] >= 2) { skill = "steam"; skillcost = 2; } if (_root.golem[9] >= 2) { skill = "queen"; skillcost = 2; } if (_root.golem[10] >= 2) { skill = "scarab"; skillcost = 2; } if (_root.golem[11] >= 2) { passive = "voodoo"; } if (_root.golem[12] >= 2) { immortal = 1; } if (_root.golem[1] >= 3) { skill = "paradox"; skillcost = 2; } if (_root.golem[6] >= 3) { skill = "fiery"; skillcost = ""; } if (_root.golem[8] >= 3) { skill = "endow"; skillcost = 2; } if (_root.golem[9] >= 3) { skill = "sniper"; skillcost = 2; } if (_root.golem[10] >= 3) { skill = "deja vu"; skillcost = 4; } if (_root.golem[11] >= 3) { skill = "vampire"; skillcost = ""; } if (_root.golem[12] >= 3) { skill = "lobotomize"; skillcost = 2; } if (_root.golem[4] >= 4) { skill = "guard"; skillcost = 1; } if (_root.golem[1] >= 4) { skill = "improve"; skillcost = 2; } if (_root.golem[2] >= 4) { skill = "venom"; skillcost = ""; } if (_root.golem[7] >= 4) { skill = "freeze"; skillcost = 3; } if (_root.golem[9] >= 4) { skill = "dive"; skillcost = 2; } if (_root.golem[10] >= 4) { skill = "neurotoxin"; skillcost = ""; } if (_root.golem[1] >= 5) { skill = "scramble"; skillcost = ""; } if (_root.golem[2] >= 5) { skill = "aflatoxin"; skillcost = 2; } if (_root.golem[3] >= 5) { skill = "devour"; skillcost = 3; } if (_root.golem[5] >= 5) { skill = "adrenaline"; skillcost = 2; } if (_root.golem[6] >= 5) { skill = "destroy"; skillcost = 3; } if (_root.golem[11] >= 5) { skill = "liquid shadow"; skillcost = 2; } if (_root.golem[4] >= 6) { skill = "petrify"; skillcost = 2; } if (_root.golem[1] >= 6) { skill = "antimatter"; skillcost = 4; } if (_root.golem[2] >= 6) { skill = "deadly venom"; skillcost = ""; } if (_root.golem[3] >= 6) { skill = "black hole"; skillcost = 4; } if (_root.golem[5] >= 6) { skill = "mitosis"; skillcost = 4; } if (_root.golem[6] >= 6) { skill = "rage"; skillcost = 2; } if (_root.golem[7] >= 6) { skill = "nymph"; skillcost = 4; } if (_root.golem[8] >= 6) { skill = "luciferin"; skillcost = 4; } if (_root.golem[9] >= 6) { skill = "unstable gas"; skillcost = 2; } if (_root.golem[10] >= 6) { skill = "precognition"; skillcost = 2; } if (_root.golem[11] >= 6) { skill = "steal"; skillcost = 3; } if (_root.golem[12] >= 6) { skill = "immortal"; skillcost = 2; } skillelement = 4; atknow = atk; defnow = def; instantfx.gotoAndPlay("integrity"); } if (statu != "") { instantfx.gotoAndPlay(statu); } if (frozen > 0) { instantfx.gotoAndPlay("freeze"); } if (delay > 0) { instantfx.gotoAndPlay("delay"); } if (poison > 0) { instantfx.gotoAndPlay("poison"); } if (skill == "momentum") { instantfx.gotoAndPlay("momentum"); momentum = 1; } if ((skill == "immaterial") or (immortal == 1)) { statu = "invulnerable"; immortal = 1; if ((card != 415) and (card != 2415)) { instantfx.gotoAndPlay("immortal"); } } if (immortal == 2) { statu = "invulnerable"; if ((card != 415) and (card != 2415)) { instantfx.gotoAndPlay("wisdom"); } } if (passive == "burrow") { statu = "invulnerable"; instantfx.gotoAndPlay("burrow"); burrow = 1; } if (ctype == "weapon") { passive2 = "airborne"; } if (passive == "chimera") { momentum = 1; if (_root.shieldcreature > 0) { Set(("_root.c" + _root.shieldcreature) + ".icons.gravity._visible", false); } _root.shieldcreature = pos; if (_root.newchimera == 0) { _root.chimeradef = 0; _root.chimeraatk = 0; i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".pos") != pos)) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("chimera"); _root.chimeradef = _root.chimeradef + eval (target).defnow; _root.chimeraatk = _root.chimeraatk + eval (target).atknow; eval (target).card = 0; eval (target).ctrl = 0; eval (target).iexist = 0; eval (target).gotoAndStop(1); } i++; } } def = _root.chimeradef; defnow = _root.chimeradef; atk = _root.chimeraatk; atknow = _root.chimeraatk; _root.newchimera = 0; } if (skillcost > 0) { quantum.gotoAndStop(skillelement + 1); } if (cost == undefined) { atk = 0; def = 0; skill = ""; skillcost = ""; skillelement = 0; cost = 0; costelement = 0; costany = 0; posy = 0; rarity = 0; _root.gamever = "err"; } defvoodoo = def; poisonvoodoo = poison; frozenvoodoo = frozen; delayvoodoo = delay; icons.gotoAndPlay(2);
Symbol 2618 MovieClip Frame 5
stop();
Symbol 2618 MovieClip Frame 6
if (skill == "acceleration") { atknow = atknow + 2; atk = atk + 2; defnow = defnow - 1; } if (skill == "overdrive") { atknow = atknow + 3; atk = atk + 3; defnow = defnow - 1; } if (divineshield > 0) { divineshield = divineshield - 1; icons.immortal._alpha = 60; if (divineshield <= 0) { immortal = 0; statu = ""; icons.immortal._alpha = 100; icons.immortal._visible = false; } } def = Math.min(def, 499); defnow = Math.min(defnow, 499); atk = Math.min(atk, 499); atknow = Math.min(atknow, 499); defnow = Math.min(defnow - poison, def); saveatk = atknow; cannotdie = 0; freedom = 0; if (passive == "swarm") { nold = nswarm; nswarm = 0; i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and (((eval (("_root.c" + i) + ".card") == card) or (eval (("_root.c" + i) + ".card") == (card + 2000))) or (eval (("_root.c" + i) + ".card") == (card - 2000)))) { nswarm = nswarm + 1; } i++; } defnow = (defnow + nswarm) - nold; def = (def + nswarm) - nold; } if ((passive == "singularity") and (adrush == 0)) { rans = Math.floor(_root.rand() * 6); if (((atknow > 0) and (_root.sacrifice == 0)) or (((skill == "vampire") and (_root.sacrifice > 0)) and (atknow < 0))) { atknow = -atknow; atk = atknow; saveatk = atknow; rans = -1; dmgfx.vals = "Antimatter"; } if (rans == 0) { skill = "immaterial"; statu = "invulnerable"; immortal = 1; instantfx.gotoAndPlay("immortal"); dmgfx.vals = "Immaterial"; } if (rans == 1) { adrenaline = 1; instantfx.gotoAndPlay("adrenaline"); dmgfx.vals = "Adrenaline"; } if (rans == 2) { i = 1; while (i <= 23) { if (eval (("_root.c" + i) + ".ctrl") == 0) { Set(("_root.c" + i) + ".skflag", 0); Set(("_root.c" + i) + ".card", card); Set(("_root.c" + i) + ".statu", "copy"); Set(("_root.c" + i) + ".copyn", pos); found = 1; target = "_root.c" + i; eval (target).gotoAndPlay(2); instantfx.gotoAndPlay("parallel"); eval (target).instantfx.gotoAndPlay("parallel"); break; } i++; } dmgfx.vals = "Infest"; } if (rans == 3) { skill = "vampire"; dmgfx.vals = "Vampire"; } if (rans == 4) { ran = Math.floor(_root.rand() * 5) + 1; ran2 = Math.floor(_root.rand() * 5) + 1; atknow = atknow - ran; defnow = defnow + ran2; atk = atk - ran; def = def + ran2; saveatk = atknow; instantfx.gotoAndPlay("holy light"); dmgfx.vals = "Chaos Power"; } if (rans == 5) { _root.efx.gotoAndPlay("nova"); i = 1; while (i <= 12) { _root.qadjuste(i, 1); i++; } dmgfx.vals = "Nova"; } } if (skill == "fiery") { atknow = atknow + Math.floor(_root.retq(6) / 5); } if (skill == "regenerate") { atktext = "+ 5"; _root.hpeffect.val = atktext; _root.hpeffect.gotoAndPlay(2); _root.addhp(5); } if (adrenaline > 0) { adlimit = 4 - Math.floor(Math.sqrt(Math.abs(atknow))); atknow = Math.ceil(atknow - ((((3 - adlimit) / 3) * atknow) * adrush)); adrush = adrush + 1; if (adrush > adlimit) { adrush = 0; } } if ((skill == "hammer") and ((_root.element == 3) or (_root.element == 4))) { atknow = atknow + 1; } if ((skill == "dagger") and ((_root.element == 2) or (_root.element == 11))) { atknow = atknow + 1; } if ((skill == "bow") and (_root.element == 9)) { atknow = atknow + 1; } if (_root.sundial > 0) { atknow = 0; } if (((atknow > 0) and (passive2 == "airborne")) and (_root.freedom > _root.rand())) { atknow = Math.round(atknow * 1.5); freedom = 1; _root.efx.gotoAndPlay("crit"); } if (frozen > 0) { atknow = 0; frozen = frozen - 1; if (frozen < 1) { instantfx.gotoAndPlay("unfrozen"); } } if (delay > 0) { atknow = 0; delay = delay - 1; if (delay < 1) { instantfx.gotoAndPlay("undelay"); } } if (((_root.shieldtypee != "reflect") and ((immortal == 2) or (skill == "psion"))) and (atknow != 0)) { _root.addhpe(-atknow); _root.hpeffecte.val = "- " + atknow; if (atknow < 0) { atktext = -atknow; _root.hpeffecte.val = "+ " + atktext; } _root.hpeffecte.gotoAndPlay(2); _root.efx.gotoAndPlay("lightning"); atknow = 0; } if (((_root.shieldtypee == "reflect") and ((immortal == 2) or (skill == "psion"))) and (atknow != 0)) { _root.pe4.instantfx.gotoAndPlay("reflect"); _root.pe4.dmgfx.val = "reflect"; _root.pe4.dmgfx.gotoAndPlay(2); _root.addhp(-atknow); _root.hpeffect.val = "- " + atknow; if (atknow < 0) { atktext = -atknow; _root.hpeffecte.val = "+ " + atktext; } _root.hpeffect.gotoAndPlay(2); _root.fx.gotoAndPlay("lightning"); atknow = 0; } if ((delay < 1) and (frozen < 1)) { skflag = 1; } if (((((_root.shieldcreaturee > 0) and (atknow > 0)) and (freedom != 1)) and (momentum != 1)) and (eval (("_root.ce" + _root.shieldcreaturee) + ".ctrl") > 0)) { Set(("_root.ce" + _root.shieldcreaturee) + ".defnow", eval (("_root.ce" + _root.shieldcreaturee) + ".defnow") - atknow); target = "_root.ce" + _root.shieldcreaturee; eval (target).dmgfx.val = "- " + atknow; eval (target).dmgfx.gotoAndPlay(2); if (skill == "vampire") { atktext = "+ " + atknow; _root.hpeffect.val = atktext; _root.hpeffect.gotoAndPlay(2); _root.addhp(atknow); } atknow = 0; if (eval (("_root.ce" + _root.shieldcreaturee) + ".defnow") <= 0) { eval (target).card = 0; eval (target).ctrl = 0; _root.shieldcreaturee = 0; eval (target).gotoAndStop(1); } } if (((momentum != 1) and (freedom != 1)) and (atknow != 0)) { if ((_root.shieldtypee == "phaseshift") and (atknow > 0)) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if ((_root.shieldtypee == "solar") and (atknow > 0)) { _root.qadjuste(8, Math.min(atknow, _root.shielde)); _root.pe4.qup.gotoAndStop(9); _root.pe4.qup2.gotoAndStop(9); } if (atknow > 0) { atknow = atknow - _root.shielde; if (atknow < 0) { atknow = 0; } } if ((_root.shieldtypee == "weight") and (defnow > 5)) { atknow = 0; dmgfx.val = "Blocked"; dmgfx.gotoAndPlay(2); } if (((_root.shieldtypee == "wings") and (passive2 != "airborne")) and (passive != "ranged")) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if ((_root.shieldtypee == "delay") and (atknow > 0)) { skflag = 0; delay = 1; instantfx.gotoAndPlay("delay"); } if (((_root.shieldtypee == "ice") and (_root.rand() <= 0.3)) and (atknow > 0)) { if (statu == "shield") { _root.shieldcreature = 0; } instantfx.gotoAndPlay("freeze"); skflag = 0; linez.gotoAndStop(1); frozen = 3; } if (((_root.shieldtypee == "spines") and (_root.rand() <= 0.75)) and (atknow > 0)) { instantfx.gotoAndPlay("poisonfx"); poison = poison + 1; } if ((_root.shieldtypee == "firewall") and (atknow > 0)) { defnow = defnow - 1; instantfx.gotoAndPlay("fire"); dmgfx.val = "- 1"; dmgfx.gotoAndPlay(2); } if (((_root.shieldtypee == "fog") and (_root.rand() <= 0.4)) and (atknow > 0)) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if (((_root.shieldtypee == "dusk") and (_root.rand() <= 0.5)) and (atknow > 0)) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if ((((((_root.shieldtypee == "unholy") and (mythosis == 0)) and (card != 206)) and (card != 2206)) and (_root.rand() <= (0.5 / defnow))) and (atknow > 0)) { cannotdie = 1; _root.deathtrigger(); instantfx.gotoAndPlay("die2"); _root.pe4.instantfx.gotoAndPlay("kill"); card = (Math.floor(card / 2000) * 2000) + 206; gotoAndPlay (2); } if ((_root.shieldtypee == "bones") and (atknow > 0)) { atknow = 0; dmgfx.val = "Blocked"; dmgfx.gotoAndPlay(2); _root.pe4.ctrl = _root.pe4.ctrl - 1; _root.pe4.n = _root.pe4.ctrl + " X"; if (_root.pe4.ctrl <= 0) { _root.deshielde(); } } if (((_root.shieldtypee == "dissipation") and (_root.sanctuarye == 0)) and (atknow > 0)) { _root.q0 = 0; _root.qe0 = 0; i = 1; while (i <= 12) { _root.q0 = _root.q0 + _root.retq(i); _root.qe0 = _root.qe0 + _root.retqe(i); i++; } if (_root.qe0 >= atknow) { _root.qadjuste(0, -atknow); atknow = 0; dmgfx.val = "Absorbed"; dmgfx.gotoAndPlay(2); } else { _root.deshielde(); } } if (((_root.shieldtypee == "edissipation") and (_root.sanctuarye == 0)) and (atknow > 0)) { if (_root.retqe(1) >= Math.ceil(atknow / 3)) { _root.qadjuste(1, -Math.ceil(atknow / 3)); atknow = 0; dmgfx.val = "Absorbed"; dmgfx.gotoAndPlay(2); } else { _root.deshielde(); } } } _root.addhpe(-atknow); if (atknow != 0) { if (_root.firstattack == 0) { _root.guide.gotoAndPlay("firstattack"); _root.firstattack = 1; } atktext = "- " + atknow; if (atknow < 0) { atktext = "+ " + (-atknow); } _root.hpeffecte.val = atktext; _root.hpeffecte.gotoAndPlay(2); soundfx = "hit" + (Math.floor(Math.sqrt(atknow + 1)) - 1); if (atknow < 0) { soundfx = "heal"; } _root.soundfx.gotoAndPlay(soundfx); dmgfx.val = atknow; dmgfx.gotoAndPlay(2); if (skill == "vampire") { atktext = "+ " + atknow; _root.hpeffect.val = atktext; _root.hpeffect.gotoAndPlay(2); _root.addhp(atknow); } if ((skill == "venom") and (adrush <= 1)) { _root.addpoe(1); _root.efx.gotoAndPlay("poison"); } if ((skill == "deadly venom") and (adrush <= 1)) { _root.addpoe(2); _root.efx.gotoAndPlay("poison"); } if ((skill == "neurotoxin") and (adrush <= 1)) { _root.neuroe = 1; _root.addpoe(1); _root.efx.gotoAndPlay("poison"); } if (skill == "scramble") { _root.q0 = 0; _root.qe0 = 0; i = 1; while (i <= 12) { _root.q0 = _root.q0 + _root.retq(i); _root.qe0 = _root.qe0 + _root.retqe(i); i++; } if (_root.qe0 > 9) { _root.qadjuste(0, -9); nq = 9; } else { nq = _root.qe0 - 1; _root.qadjuste(0, -(_root.qe0 - 1)); } var addquantum2 = new Array(); i = 1; while (i <= 12) { addquantum2[i] = 0; i++; } i = 1; while (i <= nq) { elementnow = 1 + Math.floor(_root.rand() * 12); addquantum2[elementnow] = addquantum2[elementnow] + 1; i++; } i = 1; while (i <= 12) { _root.qadjuste(i, addquantum2[i]); i++; } } } if (((defnow <= 0) and (cannotdie == 0)) or (((((pos > 5) and (_root.flood == 1)) and (statu != "invulnerable")) and (costelement != 7)) and (costelement != 0))) { card = 0; ctrl = 0; gotoAndStop (1); } if (((((passive == "devourer") and (_root.sanctuarye == 0)) and (frozen < 1)) and (delay < 1)) and (adrush <= 1)) { i = 1; while (i <= 100) { ran = 1 + Math.floor(_root.rand() * 12); if (_root.retqe(ran) > 0) { instantfx.gotoAndPlay("absorb"); _root.qadjuste(ran, -1); _root.qadjust(11, 1); break; } i++; } } if ((skill == "light") and (frozen < 1)) { instantfx.gotoAndPlay("lightg"); _root.qadjust(8, 1); } if ((skill == "fire") and (frozen < 1)) { instantfx.gotoAndPlay("fireg"); _root.qadjust(6, 1); } if ((skill == "earth") and (frozen < 1)) { instantfx.gotoAndPlay("earthg"); _root.qadjust(4, 1); } if ((skill == "air") and (frozen < 1)) { instantfx.gotoAndPlay("airg"); _root.qadjust(9, 1); } if ((((skill == "infest") and (frozen < 1)) and (mythosis == 1)) and (defnow > 0)) { elite = Math.floor(card / 2000) * 2000; j = 1; while (j <= 23) { if ((eval (("_root.c" + j) + ".ctrl") == 0) and (eval (("_root.c" + j) + ".def") == 0)) { Set(("_root.c" + j) + ".ctrl", 1); Set(("_root.c" + j) + ".skflag", 0); Set(("_root.c" + j) + ".card", 32); target = "_root.c" + j; eval (target).gotoAndPlay(2); break; } j++; } eval ("_root.c" + j).instantfx.gotoAndPlay("Poison"); } if ((skill == "infest") and (frozen < 1)) { mythosis = 1; } atknow = saveatk; if (dive == 1) { dive = 0; atknow = atk; } if ((skill == "steam") and (atknow > atk)) { atknow = atknow - 1; } if (skill == "immaterial") { statu = "invulnerable"; } if (passive == "voodoo") { vcreature = "c" + pos; _root.voodoo(vcreature); } if (_root.rethpe() < 0) { _root.adjhpe(0); } if (_root.rethp() < 0) { _root.adjhp(0); } if (_root.rethp() > _root.hpmax) { _root.adjhp(_root.hpmax); } if (_root.rethpe() > _root.hpemax) { _root.adjhpe(_root.hpemax); } readiness = 0; stop();
Symbol 2621 MovieClip Frame 1
stop();
Symbol 2623 MovieClip Frame 1
stop();
Symbol 2625 MovieClip Frame 1
if (((eval ("_root.q" + _parent.costelement) - _parent.cost) >= 0) and (_root.who != "cpu")) { _parent.notnow.gotoAndStop(2); } else { _parent.notnow.gotoAndStop(1); }
Symbol 2625 MovieClip Frame 10
gotoAndPlay (1);
Symbol 2626 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.lock.gotoAndPlay(2); } on (rollOut, release, dragOut) { _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); } on (release) { rearrange = 1; iwasreplaced = 0; if ((((_root.silence == 0) and (_root.lockskill == 0)) and (_root.fastlock == 0)) and (_root.glasslock == 0)) { if ((_root.retq(costelement) - cost) >= 0) { _root.fastlock = 1; _root.unlocker.gotoAndPlay(2); cardclicked = card; if (skill == "flying") { if (_root.p10.card != 26) { card = _root.p10.card; found = 1; _root.p10.instantfx.gotoAndPlay("dive"); _root.disarm(); ctype = "creature"; } else { _root.qadjust(costelement, cost); _root.tutortext = "There are no weapons equipped"; _root.tutor.gotoAndPlay(2); found = 0; } } if ((ctype == "pillar") or (ctype == "shard")) { found = 0; i = 1; while (i <= 19) { if (eval (("_root.p" + i) + ".card") == card) { Set(("_root.p" + i) + ".ctrl", eval (("_root.p" + i) + ".ctrl") + 1); found = 1; target = "_root.p" + i; eval (target).gotoAndPlay(2); _root.qadjust(costelement, -cost); break; } i++; } if (found == 0) { i = 1; while (i <= 19) { if (eval (("_root.p" + i) + ".ctrl") == 0) { Set(("_root.p" + i) + ".ctrl", 1); Set(("_root.p" + i) + ".card", card); found = 1; target = "_root.p" + i; eval (target).gotoAndPlay(2); _root.qadjust(costelement, -cost); break; } i++; } } if (found == 0) { _root.tutortext = "There are no permanent slots available"; _root.tutor.gotoAndPlay(2); } } if (ctype == "permanent") { found = 0; i = 1; while (i <= 19) { if (eval (("_root.p" + i) + ".ctrl") == 0) { Set(("_root.p" + i) + ".ctrl", 1); Set(("_root.p" + i) + ".card", card); found = 1; _root.qadjust(costelement, -cost); target = "_root.p" + i; eval (target).gotoAndPlay(2); break; } i++; } if (found == 0) { _root.tutortext = "There are no permanent slots available"; _root.tutor.gotoAndPlay(2); } } if (ctype == "shield") { _root.p4.ctrl = 1; _root.p4.card = card; _root.p4.statu = ""; found = 1; _root.qadjust(costelement, -cost); _root.p4.gotoAndPlay(2); } if (ctype == "weapon") { _root.p10.ctrl = 1; _root.p10.card = card; _root.p10.statu = ""; found = 1; _root.qadjust(costelement, -cost); _root.p10.gotoAndPlay(2); } if (ctype == "spell") { found = 0; _root.qadjust(costelement, -cost); if (skill == "silence") { found = 1; if (_root.sanctuarye == 0) { _root.silencee = 1; _root.silence2._visible = true; } else { _root.hpeffecte.val = "Sanctuary"; _root.hpeffecte.gotoAndPlay(2); } } if (((((((skill == "lightning") or (skill == "purify")) or (skill == "icebolt")) or (skill == "fire bolt")) or (skill == "holy light")) or (skill == "drain life")) or (skill == "shockwave")) { found = 1; _root.sel.targeting = "all"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); rearrange = 0; } if (((((((((((((((((((((((((((skill == "freeze") or (skill == "congeal")) or (skill == "parallel universe")) or (skill == "momentum")) or (skill == "blessing")) or (skill == "chaos")) or (skill == "chaos power")) or (skill == "armor")) or (skill == "heavy armor")) or (skill == "reverse time")) or (skill == "mutation")) or (skill == "improve")) or (skill == "gravity pull")) or (skill == "adrenaline")) or (skill == "aflatoxin")) or (skill == "liquid shadow")) or (skill == "rage")) or (skill == "berserk")) or (skill == "antimatter")) or (skill == "immortality")) or (skill == "petrify")) or (skill == "fractal")) or (skill == "readiness")) or (skill == "nightmare")) or (skill == "mitosis")) or (skill == "acceleration")) or (skill == "overdrive")) { found = 1; _root.sel.targeting = "creature"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); rearrange = 0; } if ((skill == "immolate") or (skill == "cremation")) { found = 1; _root.sel.targeting = "mycreature"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); rearrange = 0; } if (skill == "butterfly") { found = 1; _root.sel.targeting = "creaturelowatk"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); rearrange = 0; } if (skill == "healp") { found = 1; _root.addhp(20); _root.fx.gotoAndPlay("heal"); _root.hpeffect.val = "+ 20"; _root.hpeffect.gotoAndPlay(2); } if (skill == "shard") { found = 1; if ((card < 2000) and (_root.element != 8)) { _root.hpmax = _root.hpmax + 16; _root.addhp(16); _root.hpeffect.val = "+ 16"; } if ((card < 2000) and (_root.element == 8)) { _root.hpmax = _root.hpmax + 24; _root.addhp(24); _root.hpeffect.val = "+ 24"; } if ((card > 2000) and (_root.element != 8)) { _root.hpmax = _root.hpmax + 16; _root.addhp(16); _root.hpeffect.val = "+ 16"; } if ((card > 2000) and (_root.element == 8)) { _root.hpmax = _root.hpmax + 24; _root.addhp(24); _root.hpeffect.val = "+ 24"; } _root.fx.gotoAndPlay("heal"); _root.hpeffect.gotoAndPlay(2); } if (skill == "sacrifice") { found = 1; savesacrifice = _root.sacrifice; _root.sacrifice = 0; if (card < 2000) { _root.addhp(-48); _root.hpeffect.val = "- 48"; } if (card > 2000) { _root.addhp(-40); _root.hpeffect.val = "- 40"; } _root.adjq(0, 1); i = 3; while (i <= 12) { _root.adjq(0, i); i++; } _root.hpbar.hpbar3.gotoAndStop(3); _root.sacrifice1._visible = true; _root.sacrifice = savesacrifice + 2; _root.hpeffect.gotoAndPlay(2); } if (skill == "bravery") { found = 1; bravelimit = 2; if (_root.element == 6) { bravelimit = 3; } savecard = card; card = 0; _root.cardshand = _root.cardshand - 1; ii = 0; ij = 0; i = 1; while (i <= 8) { if ((((eval (("_root.he" + i) + ".card") == 0) and (_root.decken > 0)) and (_root.cardshande < 8)) and (_root.sanctuarye == 0)) { Set(("_root.he" + i) + ".card", _root.deckex[_root.decken - 1]); eval ("_root.he" + i).gotoAndPlay(2); _root.deckex[_root.decken - 1] = 0; _root.decken = _root.decken - 1; _root.cardshande = _root.cardshande + 1; ii = ii + 1; ij = ij + 1; if (ii >= bravelimit) { break; } } i++; } ii = 0; i = 1; while (i <= 8) { if (((eval (("_root.h" + i) + ".card") == 0) and (ii < ij)) and (_root.deckn > 0)) { iwasreplaced = 1; rearrange = 0; Set(("_root.h" + i) + ".card", _root.deckx[_root.deckn - 1]); _root.deckx[_root.deckn - 1] = 0; _root.deckn = _root.deckn - 1; _root.cardshand = _root.cardshand + 1; Set(("_root.h" + i) + ".serendipity", ii + 1); eval ("_root.h" + i)._alpha = 0; eval ("_root.h" + i).gotoAndPlay(2); ii = ii + 1; } else if (_root.deckn <= 0) { _root.gotoAndPlay("lose"); } i++; } } if (skill == "serendipity") { found = 1; ii = 0; savecard = card; card = 0; _root.cardshand = _root.cardshand - 1; iwasreplaced = 1; rearrange = 0; i = 1; while (i <= 8) { if (eval (("_root.h" + i) + ".card") == 0) { j = 1; while (j <= 1000) { ran = Math.floor(Math.random() * _root.deckan); temp = _root.decka.slice(4 * ran, 4 * (ran + 1)); jj = 0; while (jj < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } jj++; } temp = Number(temp); if ((ii > 0) or ((temp >= 100) and (temp < 200))) { break; } j++; } if (savecard > 2000) { temp = temp + 2000; } Set(("_root.h" + i) + ".card", temp); Set(("_root.h" + i) + ".serendipity", ii + 1); eval ("_root.h" + i)._alpha = 0; eval ("_root.h" + i).gotoAndPlay(2); _root.cardshand = _root.cardshand + 1; ii = ii + 1; if (ii >= 3) { break; } } i++; } } if (skill == "stoneskin") { found = 1; stonehp = Math.min(_root.retq(4), 75); _root.hpmax = _root.hpmax + stonehp; _root.addhp(stonehp); _root.fx.gotoAndPlay("stoneskin"); _root.hpeffect.val = "+ " + stonehp; _root.hpeffect.gotoAndPlay(2); } if (skill == "miracle") { found = 1; _root.adjhp(_root.hpmax - 1); if (_root.sacrifice > 0) { _root.adjhp(1); } _root.fx.gotoAndPlay("miracle"); _root.hpeffect.val = "+ " + (_root.hpmax - 1); _root.adjq(0, 8); _root.hpeffect.gotoAndPlay(2); } if (skill == "nova") { found = 1; _root.nova = _root.nova + 1; _root.fx.gotoAndPlay("nova"); if (_root.nova > 1) { _root.silence1._visible = true; _root.silence1.gotoAndStop(3); } i = 1; while (i <= 12) { _root.qadjust(i, 1); i++; } } if (skill == "supernova") { found = 1; _root.snova = _root.snova + 1; _root.fx.gotoAndPlay("nova"); _root.silence1._visible = true; _root.silence1.gotoAndStop(3); i = 1; while (i <= 12) { _root.qadjust(i, 2); i++; } } if (skill == "black hole") { found = 1; if (_root.sanctuarye == 0) { tempheal = 0; _root.efx.gotoAndPlay("blacknova"); i = 1; while (i <= 12) { if (_root.retqe(i) >= 3) { _root.qadjuste(i, -3); tempheal = tempheal + 3; } else if (_root.retqe(i) > 0) { tempheal = tempheal + _root.retqe(i); _root.qadjuste(i, -_root.retqe(i)); } i++; } _root.addhp(tempheal); _root.fx.gotoAndPlay("holy light"); _root.hpeffect.val = "+ " + tempheal; _root.hpeffect.gotoAndPlay(2); } else { _root.hpeffecte.val = "Sanctuary"; _root.hpeffecte.gotoAndPlay(2); } } if (((skill == "destroy") or (skill == "steal")) or (skill == "enchant")) { found = 1; _root.sel.targeting = "permanent"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); rearrange = 0; } if (((skill == "earthquake") or (skill == "tsunami")) or (skill == "nymph")) { found = 1; _root.sel.targeting = "pillars"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); rearrange = 0; } if (skill == "wisdom") { found = 1; _root.sel.targeting = "immortals"; _root.sel.skill = skill; _root.sel.gotoAndPlay(2); rearrange = 0; } if (skill == "poison") { found = 1; _root.addpoe(2); _root.efx.gotoAndPlay("poison"); } if (skill == "deadly poison") { found = 1; _root.addpoe(3); _root.efx.gotoAndPlay("poison"); } if (skill == "thunderstorm") { _root.forcedecloake(); found = 1; i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("thunder"); eval (target).defnow = eval (target).defnow - 2; eval (target).dmgfx.val = "- 2"; eval (target).dmgfx.gotoAndPlay(2); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } i++; } } if (skill == "dry") { elite = Math.floor(card / 2000) * 2000; _root.forcedecloake(); found = 1; dryn = 0; i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("waterg"); eval (target).defnow = eval (target).defnow - 1; eval (target).dmgfx.val = "- 1"; if (elite > 0) { eval (target).defnow = eval (target).defnow - 1; eval (target).dmgfx.val = "- 2"; dryn++; } eval (target).dmgfx.gotoAndPlay(2); dryn++; if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } if (((elite == 0) and (eval (("_root.c" + i) + ".ctrl") > 0)) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("waterg"); eval (target).defnow = eval (target).defnow - 1; eval (target).dmgfx.val = "- 1"; eval (target).dmgfx.gotoAndPlay(2); dryn++; if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } i++; } _root.qadjust(7, dryn); } if ((((card == 312) or (card == 340)) or (card == 2312)) or (card == 2340)) { found = 1; _root.newchimera = 1; _root.chimeradef = 0; _root.chimeraatk = 0; i = 1; while (i <= 23) { if (eval (("_root.c" + i) + ".ctrl") > 0) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("chimera"); _root.chimeradef = _root.chimeradef + eval (target).defnow; _root.chimeraatk = _root.chimeraatk + eval (target).atknow; eval (target).card = 0; eval (target).ctrl = 0; eval (target).iexist = 0; eval (target).gotoAndStop(1); } i++; } _root.c1.ctrl = 1; _root.c1.skflag = 0; _root.c1.card = card; _root.c1.gotoAndPlay(2); } if (skill == "rain of fire") { _root.forcedecloake(); found = 1; i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("firerain"); } i++; } } if (skill == "blitz") { found = 1; i = 1; while (i <= 23) { if (((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) and (eval (("_root.c" + i) + ".passive2") == "airborne")) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("dive"); eval (target).atknow = eval (target).atknow * 2; eval (target).dive = 1; _root.adjq(0, 9); } i++; } } if (skill == "pandemonium") { _root.forcedecloake(); if (card < 2000) { _root.forcedecloak(); } found = 1; _root.pandacount = 0; trace("panda initiated"); i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { target = "_root.ce" + i; eval (target).panded = 0; _root.pandacount = _root.pandacount + 1; } if (((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) and (card < 2000)) { target = "_root.c" + i; eval (target).panded = 0; _root.pandacount = _root.pandacount + 1; } i++; } if (_root.pandacount > 0) { _root.autotarget(skill); _root.pandacount = _root.pandacount - 1; } } if (skill == "luciferin") { found = 1; _root.addhp(10); _root.fx.gotoAndPlay("holy light"); _root.hpeffect.val = "+ 10"; _root.hpeffect.gotoAndPlay(2); i = 1; while (i <= 23) { if (((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) and (eval (("_root.c" + i) + ".skill") == "")) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("lightg"); eval (target).skill = "light"; } i++; } } if (skill == "plague") { _root.forcedecloake(); found = 1; i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("plague"); eval (target).poison = eval (target).poison + 1; } i++; } } if (skill == "precognition") { if (_root.glasslock == 0) { found = 1; _root.precognition = 1; _root.gotoAndPlay("draw2"); i = 1; while (i <= 8) { if (eval (("_root.he" + i) + ".card") > 0) { eval (("_root.he" + i) + ".img")._visible = true; eval (("_root.he" + i) + ".txt")._visible = true; eval (("_root.he" + i) + ".cardback")._visible = false; } i++; } } else { _root.qadjust(costelement, cost); _root.tutortext = "You are already drawing a card"; _root.tutor.gotoAndPlay(2); } } } if (_root.nova > 2) { _root.nova = 2; ctype = "creature"; cost = 0; card = 115; } if (_root.snova > 1) { _root.snova = 1; ctype = "creature"; cost = 0; card = 2115; } if (ctype == "creature") { found = 0; i = 1; while (i <= 23) { if (eval (("_root.c" + i) + ".ctrl") == 0) { if (skill == "integrity") { var shardx = [-1, 130, 230, 330, 430, 530, 630, 730, 830, 930, 1030, 1130, 1230]; j = 1; while (j <= 13) { _root.golem[j] = 0; j++; } _root.cardshand = _root.cardshand + 1; j = 1; while (j <= 8) { ii = 1; while (ii <= 12) { if (eval (("_root.h" + j) + ".card") == shardx[ii]) { target = "_root.h" + j; eval (target).card = 0; _root.cardshand = _root.cardshand - 1; _root.golem[ii] = _root.golem[ii] + 1; } if (eval (("_root.h" + j) + ".card") == (2000 + shardx[ii])) { target = "_root.h" + j; eval (target).card = 0; _root.cardshand = _root.cardshand - 1; _root.golem[ii] = _root.golem[ii] + 1; _root.golem[13] = _root.golem[13] + 1; } ii++; } j++; } elite = Math.floor(card / 2000) * 2000; card = 415 + elite; } Set(("_root.c" + i) + ".ctrl", 1); Set(("_root.c" + i) + ".skflag", 0); Set(("_root.c" + i) + ".card", card); found = 1; target = "_root.c" + i; eval (target).gotoAndPlay(2); _root.qadjust(costelement, -cost); break; } i++; } if (found == 0) { _root.tutortext = "There are no creature slots available"; _root.tutor.gotoAndPlay(2); } } if (_root.rethp() > _root.hpmax) { _root.adjhp(_root.hpmax); } if (_root.rethpe() > _root.hpemax) { _root.adjhpe(_root.hpemax); } if (found > 0) { if (_root.level == "pvp") { if (_root.ctrlstep == 1) { _root.ctrlx[_root.ctrln] = 9999; _root.ctrln = _root.ctrln + 1; } _root.ctrlx[_root.ctrln] = 4000 + cardclicked; _root.ctrln = _root.ctrln + 1; _root.ctrlstep = 1; } _root.sel.card = card; _root.sel.cost = cost; _root.sel.pos = pos; _root.sel.costelement = costelement; if (_root.neuro == 1) { _root.addpo(1); } if (iwasreplaced == 0) { _root.cardshand = _root.cardshand - 1; card = 0; gotoAndStop (1); } } if ((found > 0) and (rearrange == 1)) { j = 1; while (j <= 2) { i = 1; while (i <= 7) { if (eval (("_root.h" + i) + ".card") == 0) { Set(("_root.h" + i) + ".card", eval (("_root.h" + (i + 1)) + ".card")); if (eval (("_root.h" + (i + 1)) + ".card") > 0) { j = 0; } Set(("_root.h" + (i + 1)) + ".card", 0); } i++; } j++; } i = 1; while (i <= 8) { if (eval (("_root.h" + i) + ".card") > 0) { target = "_root.h" + i; eval (target).gotoAndPlay(2); } if (eval (("_root.h" + i) + ".card") == 0) { target = "_root.h" + i; eval (target).gotoAndStop(1); } i++; } } } else { _root.tutortext = "Not enough quanta"; _root.tutor.gotoAndPlay(2); } } }
Symbol 2629 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.lock.gotoAndPlay(2); } on (rollOut, release, dragOut) { _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); }
Symbol 2630 Button
on (rollOver) { _root.bigone.gotoAndStop(card); } on (rollOut, release, dragOut) { _root.bigone.gotoAndStop(1); } on (release) { if (_root.fastlock == 0) { _root.fastlock = 1; _root.unlocker.gotoAndPlay(2); _root.cardshand = _root.cardshand - 1; if (card == 1014) { _root.addhp(-10); _root.soundfx.gotoAndPlay("voodoo"); _root.hpeffect.val = "- 10"; _root.hpeffect.gotoAndPlay(2); } if (card == 3014) { _root.addhp(-13); _root.soundfx.gotoAndPlay("voodoo"); _root.hpeffect.val = "- 13"; _root.hpeffect.gotoAndPlay(2); } card = 0; gotoAndStop (1); if (_root.level == "pvp") { if (_root.ctrlstep == 1) { _root.ctrlx[_root.ctrln] = 9999; _root.ctrln = _root.ctrln + 1; } _root.ctrlx[_root.ctrln] = 8000 + pos; _root.ctrln = _root.ctrln + 1; _root.ctrlstep = 1; } if (pos < 8) { i = pos; while (i <= 8) { if (eval (("_root.h" + (i + 1)) + ".card") > 0) { Set(("_root.h" + i) + ".card", eval (("_root.h" + (i + 1)) + ".card")); target = "_root.h" + i; eval (target).gotoAndPlay(2); } else { Set(("_root.h" + i) + ".card", 0); target = "_root.h" + i; eval (target).gotoAndStop(1); } i++; } } _root.play(); } }
Symbol 2631 MovieClip Frame 1
serendipity = 0; stop();
Symbol 2631 MovieClip Frame 2
txt.gotoAndStop(card); img.gotoAndStop(card); play();
Symbol 2631 MovieClip Frame 3
if (costany > 0) { costanytext = "+ " + costany; } else { costanytext = ""; } if (cost == 0) { costtext = ""; quantum.gotoAndStop(1); } else { quantum.gotoAndStop(costelement + 1); costtext = cost; } if (cost == undefined) { atk = 0; def = 0; skill = ""; skillcost = ""; skillelement = 0; cost = 0; costelement = 0; costany = 0; posy = 0; rarity = 0; _root.gamever = "err"; }
Symbol 2631 MovieClip Frame 5
stop();
Symbol 2636 MovieClip Frame 1
stop(); fixdesync = 0; suspicious = 0;
Symbol 2636 MovieClip Frame 2
txt.gotoAndStop(card); img.gotoAndStop(card); if (_root.precognition == 1) { img._visible = true; txt._visible = true; cardback._visible = false; } else { img._visible = false; txt._visible = false; cardback._visible = true; } play();
Symbol 2636 MovieClip Frame 3
skipme = 0; if (fixdesync == 0) { stop(); } else { gotoAndStop ("summon"); }
Symbol 2636 MovieClip Frame 4
skipme = 1; found = 0; fixdesync = 0; rearrange = 1; _root.lastcard = card; _root.holdem = 0; if (((((_root.level != "pvp") and (_root.shieldcreature > 0)) and (eval (("_root.c" + _root.shieldcreature) + ".passive") == "voodoo")) and (eval (("_root.c" + _root.shieldcreature) + ".defnow") > (_root.monitor.dmge + atk))) and (_root.cardshande < 7)) { _root.holdem = 1; } if ((_root.level != "pvp") and (_root.sacrifice > 0)) { _root.holdem = 1; } if ((((skill == "flying") and (_root.holdem == 0)) and (_root.pe10.card != 26)) and (_root.monitor.nc < 22)) { card = _root.pe10.card; found = 1; _root.pe10.instantfx.gotoAndPlay("dive"); _root.disarme(); ctype = "creature"; } useshard = 1; if ((((_root.sacrifice > 0) or (_root.sundial > 0)) or (_root.p10.skill == "phaseshift")) or (((_root.monitor.nc * _root.rethp()) / (1.1 + _root.monitor.dmge)) > 15)) { defend = 1; } else { defend = 0; } if ((skill == "patience") and ((defend == 0) or (_root.patient > 0))) { useshard = 0; } else if (skill == "patience") { _root.patient = 1; } if (_root.level == "pvp") { useshard = 1; } if (((ctype == "pillar") or (ctype == "shard")) and (useshard == 1)) { i = 1; while (i <= 19) { if ((eval (("_root.pe" + i) + ".card") == card) and (eval (("_root.pe" + i) + ".ctrl") > 0)) { Set(("_root.pe" + i) + ".ctrl", eval (("_root.pe" + i) + ".ctrl") + 1); found = 1; target = "_root.pe" + i; eval (target).gotoAndPlay(2); break; } i++; } if (found == 0) { i = 1; while (i <= 19) { if (eval (("_root.pe" + i) + ".ctrl") == 0) { Set(("_root.pe" + i) + ".ctrl", 1); Set(("_root.pe" + i) + ".card", card); found = 1; target = "_root.pe" + i; eval (target).gotoAndPlay(2); break; } i++; } } } usepermanent = 1; if ((card == 1009) or (card == 3009)) { usepermanent = 0; if ((_root.shieldtype == "phaseshift") or (_root.monitor.dmg > _root.monitor.dmge)) { usepermanent = 1; } } if ((skill == "flood") and ((_root.flood == 1) or (_root.monitor.np < 5))) { usepermanent = 0; } if (skill == "cloak") { i = 1; while (i <= 19) { if (((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".skill") == "cloak")) and (eval (("_root.pe" + i) + ".charges") > 0)) { usepermanent = 0; } i++; } } if (passive == "sundial") { i = 1; while (i <= 19) { if (((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".passive") == "sundial")) and (eval (("_root.pe" + i) + ".charges") > 0)) { usepermanent = 0; } i++; } } if (skill == "nightfall") { i = 1; while (i <= 19) { if ((eval (("_root.pe" + i) + ".ctrl") > 0) and ((eval (("_root.pe" + i) + ".skill") == "nightfall") or (eval (("_root.pe" + i) + ".skill") == "eclipse"))) { usepermanent = 0; } if ((eval (("_root.p" + i) + ".ctrl") > 0) and ((eval (("_root.p" + i) + ".skill") == "nightfall") or (eval (("_root.p" + i) + ".skill") == "eclipse"))) { usepermanent = 0; } i++; } } if (skill == "eclipse") { i = 1; while (i <= 19) { if ((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".skill") == "eclipse")) { usepermanent = 0; } if ((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".skill") == "eclipse")) { usepermanent = 0; } i++; } } if (_root.level == "pvp") { usepermanent = 1; } if ((ctype == "permanent") and (usepermanent == 1)) { found = 0; i = 1; while (i <= 19) { if (eval (("_root.pe" + i) + ".ctrl") == 0) { Set(("_root.pe" + i) + ".ctrl", 1); Set(("_root.pe" + i) + ".card", card); found = 1; target = "_root.pe" + i; eval (target).gotoAndPlay(2); break; } i++; } } if (ctype == "shield") { useshield = 0; if ((((skill == "phaseshift") or (skill == "wings")) and ((_root.rethpe() / (_root.monitor.dmg + 1)) < 15)) and (_root.pe4.invulnerability <= 0)) { useshield = 1; } else if (((skill == "dissipation") and (_root.qe0 > 60)) and (_root.pe4.skill != "dissipation")) { useshield = 1; } else if (((skill == "edissipation") and (_root.retqe(1) > 20)) and (_root.pe4.skill != "edissipation")) { useshield = 1; } else if ((((((skill != "wings") and (skill != "phaseshift")) and (skill != "dissipation")) and (skill != "edissipation")) and (_root.pe4.cost < cost)) and (_root.pe4.skill != "bones")) { useshield = 1; } if (_root.level == "pvp") { useshield = 1; } if (useshield > 0) { found = 1; _root.pe4.ctrl = 1; _root.pe4.card = card; _root.pe4.statu = ""; _root.pe4.gotoAndPlay(2); } } if ((((ctype == "weapon") and (_root.level != 0)) and (_root.holdem == 0)) and (((_root.level == "pvp") or (_root.pe10.cost < cost)) or ((cost == 0) and (_root.pe10.cost == 0)))) { found = 1; _root.pe10.ctrl = 1; _root.pe10.card = card; _root.pe10.statu = ""; _root.pe10.gotoAndPlay(2); } if (((ctype == "spell") and (skill != "flying")) and ((skill != "nightmare") or ((_root.sanctuary == 0) and (_root.cardshand < 8)))) { desperatio = _root.monitor.np * (((Math.random() * 3) + _root.monitor.dmg) / (_root.rethpe() + 1)); if (((_root.sacrifice > 0) or (_root.sundial > 0)) or (_root.p10.skill == "phaseshift")) { defend = 1; } else { defend = 0; } if ((skill == "silence") and (((_root.silence == 0) and (_root.sanctuary == 0)) or (_root.level == "pvp"))) { found = 1; if (_root.sanctuary == 0) { _root.fastlock = 1; _root.silence = 1; _root.silence1._visible = true; } } if ((skill == "healp") and ((((_root.rethpe() / _root.hpemax) < 0.7) and (_root.sacrificee == 0)) or (_root.level == "pvp"))) { found = 1; _root.addhpe(20); _root.efx.gotoAndPlay("heal"); _root.hpeffecte.val = "+ 20"; _root.hpeffecte.gotoAndPlay(2); } if ((skill == "shard") and ((_root.sacrificee == 0) or (_root.level == "pvp"))) { found = 1; if ((card < 2000) and (_root.elemente != 8)) { _root.hpemax = _root.hpemax + 16; _root.addhpe(16); _root.hpeffecte.val = "+ 16"; } if ((card < 2000) and (_root.elemente == 8)) { _root.hpemax = _root.hpemax + 24; _root.addhpe(24); _root.hpeffecte.val = "+ 24"; } if ((card > 2000) and (_root.elemente != 8)) { _root.hpemax = _root.hpemax + 16; _root.addhpe(16); _root.hpeffecte.val = "+ 16"; } if ((card > 2000) and (_root.elemente == 8)) { _root.hpemax = _root.hpemax + 24; _root.addhpe(24); _root.hpeffecte.val = "+ 24"; } _root.efx.gotoAndPlay("heal"); _root.hpeffecte.gotoAndPlay(2); } if ((skill == "sacrifice") and ((((_root.smercy < 6) and (_root.rethpe() > (48 + Math.round(Math.random() * 5)))) and (_root.monitor.dmg > (10 + Math.round(Math.random() * 5)))) or (_root.level == "pvp"))) { found = 1; savesacrifice = _root.sacrificee; _root.sacrificee = 0; if (card < 2000) { _root.addhpe(-48); _root.hpeffecte.val = "- 48"; } if (card > 2000) { _root.addhpe(-40); _root.hpeffecte.val = "- 40"; } _root.adjqe(0, 1); i = 3; while (i <= 12) { _root.adjqe(0, i); i++; } _root.hpbare.hpbar3.gotoAndStop(3); _root.sacrificee = savesacrifice + 2; _root.sacrifice2._visible = true; _root.hpeffecte.gotoAndPlay(2); _root.smercy = _root.smercy + 1; } if (skill == "serendipity") { _root.soundfx.gotoAndPlay("seren"); found = 1; } bravelimit = 2; if (_root.elemente == 6) { bravelimit = 3; } if ((skill == "bravery") and (((((_root.decken >= bravelimit) and (_root.cardshand < 8)) and (_root.deckn < _root.decken)) or (((_root.cardshande < 8) and (_root.cardshand < 8)) and (_root.decken > 5))) or (_root.level == "pvp"))) { found = 1; } if ((skill == "miracle") and ((((_root.rethpe() - _root.monitor.dmg) < (10 + (Math.random() * 12))) and (_root.sacrificee == 0)) or (_root.level == "pvp"))) { found = 1; _root.adjhpe(_root.hpemax - 1); if (_root.sacrificee > 0) { _root.adjhpe(1); } _root.efx.gotoAndPlay("miracle"); _root.hpeffecte.val = "+ " + (_root.hpemax - 1); _root.hpeffecte.gotoAndPlay(2); } if ((skill == "stoneskin") and ((((_root.rethpe() - _root.monitor.dmg) < 16) and (_root.sacrificee == 0)) or (_root.level == "pvp"))) { found = 1; stonehp = Math.min(_root.retqe(4) - cost, 75); _root.addhpe(stonehp); _root.efx.gotoAndPlay("stoneskin"); _root.hpeffecte.val = "+ " + stonehp; _root.hpeffecte.gotoAndPlay(2); _root.hpemax = _root.hpemax + stonehp; } if (skill == "poison") { found = 1; _root.addpo(2); _root.fx.gotoAndPlay("poison"); } if (skill == "deadly poison") { found = 1; _root.addpo(3); _root.fx.gotoAndPlay("poison"); } if ((skill == "thunderstorm") and ((desperatio > 0.3) or (_root.level == "pvp"))) { _root.forcedecloak(); found = 1; i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("thunder"); eval (target).defnow = eval (target).defnow - 2; eval (target).dmgfx.val = "- 2"; eval (target).dmgfx.gotoAndPlay(2); if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } i++; } } if ((skill == "dry") and ((desperatio > 0.3) or (_root.level == "pvp"))) { elite = Math.floor(card / 2000) * 2000; _root.forcedecloak(); found = 1; dryn = 0; i = 1; while (i <= 23) { if (((elite == 0) and (eval (("_root.ce" + i) + ".ctrl") > 0)) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("waterg"); eval (target).defnow = eval (target).defnow - 1; eval (target).dmgfx.val = "- 1"; eval (target).dmgfx.gotoAndPlay(2); dryn++; if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("waterg"); eval (target).defnow = eval (target).defnow - 1; eval (target).dmgfx.val = "- 1"; if (elite > 0) { eval (target).defnow = eval (target).defnow - 1; eval (target).dmgfx.val = "- 2"; dryn++; } eval (target).dmgfx.gotoAndPlay(2); dryn++; if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } i++; } _root.qadjuste(7, dryn); } if (((((card == 312) or (card == 340)) or (card == 2312)) or (card == 2340)) and ((_root.monitor.rawdmge > _root.rethp()) or (_root.level == "pvp"))) { found = 1; _root.chimeradef = 0; _root.chimeraatk = 0; _root.newchimera = 1; i = 1; while (i <= 23) { if (eval (("_root.ce" + i) + ".ctrl") > 0) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("chimera"); _root.chimeradef = _root.chimeradef + eval (target).defnow; _root.chimeraatk = _root.chimeraatk + eval (target).atknow; eval (target).card = 0; eval (target).ctrl = 0; eval (target).iexist = 0; eval (target).gotoAndStop(1); } i++; } _root.ce1.ctrl = 1; _root.ce1.skflag = 0; _root.ce1.card = card; _root.ce1.gotoAndPlay(2); } if ((skill == "rain of fire") and ((desperatio > 0.3) or (_root.level == "pvp"))) { _root.forcedecloak(); found = 1; i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("firerain"); } i++; } } if ((skill == "blitz") and ((((_root.monitor.dmge * 2) > _root.rethp()) and (defend == 0)) or (_root.level == "pvp"))) { found = 1; i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) and (eval (("_root.ce" + i) + ".passive2") == "airborne")) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("dive"); eval (target).atknow = eval (target).atknow * 2; eval (target).dive = 1; } i++; } } if ((skill == "pandemonium") and ((((_root.monitor.nc < (_root.monitor.np + 3)) or (card > 2000)) and (desperatio > 0.3)) or (_root.level == "pvp"))) { _root.forcedecloak(); if (card < 2000) { _root.forcedecloake(); } found = 1; _root.pandacount = 0; i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) and (card < 2000)) { target = "_root.ce" + i; eval (target).panded = 0; _root.pandacount = _root.pandacount + 1; } if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { target = "_root.c" + i; eval (target).panded = 0; _root.pandacount = _root.pandacount + 1; } i++; } if (_root.pandacount > 0) { _root.autotarget(skill); _root.pandacount = _root.pandacount - 1; } } if ((skill == "luciferin") and ((((_root.rethpe() - _root.monitor.dmg) < (10 + (Math.random() * 12))) or (_root.monitor.nc > 3)) or (_root.level == "pvp"))) { found = 1; _root.addhpe(10); _root.efx.gotoAndPlay("holy light"); _root.hpeffecte.val = "+ 10"; _root.hpeffecte.gotoAndPlay(2); i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) and (eval (("_root.ce" + i) + ".skill") == "")) { target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("lightg"); eval (target).skill = "light"; } i++; } } if ((skill == "plague") and ((desperatio > 0.3) or (_root.level == "pvp"))) { _root.forcedecloak(); found = 1; i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { target = "_root.c" + i; eval (target).instantfx.gotoAndPlay("plague"); eval (target).poison = eval (target).poison + 1; } i++; } } if ((skill == "nova") and (((_root.novae < 2) or (Math.random() > (_root.rethp() / 50))) or (_root.level == "pvp"))) { found = 1; _root.novae = _root.novae + 1; _root.efx.gotoAndPlay("nova"); if (_root.novae > 1) { _root.silence2._visible = true; _root.silence2.gotoAndStop(3); } i = 1; while (i <= 12) { _root.qadjuste(i, 1); i++; } } if ((skill == "supernova") and (((_root.snovae == 0) or (Math.random() > (_root.rethp() / 50))) or (_root.level == "pvp"))) { found = 1; _root.snovae = _root.snovae + 1; _root.efx.gotoAndPlay("nova"); _root.silence2._visible = true; _root.silence2.gotoAndStop(3); i = 1; while (i <= 12) { _root.qadjuste(i, 2); i++; } } if ((skill == "black hole") and (((_root.q0 > 3) and (_root.sanctuary == 0)) or (_root.level == "pvp"))) { found = 1; if (_root.sanctuary == 0) { tempheal = 0; _root.fx.gotoAndPlay("blacknova"); i = 1; while (i <= 12) { if (_root.retq(i) >= 3) { _root.qadjust(i, -3); tempheal = tempheal + 3; } else if (_root.retq(i) > 0) { tempheal = tempheal + _root.retq(i); _root.qadjust(i, -_root.retq(i)); } i++; } _root.addhpe(tempheal); _root.efx.gotoAndPlay("holy light"); _root.hpeffecte.val = "+ " + tempheal; _root.hpeffecte.gotoAndPlay(2); } } if (skill == "precognition") { skill = "hasten"; } if ((skill == "hasten") and (((_root.cardshande < 8) and (_root.decken > 3)) or (_root.level == "pvp"))) { found = 1; if (_root.decken <= 0) { gotoAndStop ("win"); } else if (_root.cardshande < 8) { i = 1; while (i <= 8) { if (eval (("_root.he" + i) + ".card") == 0) { Set(("_root.he" + i) + ".card", _root.deckex[_root.decken - 1]); eval ("_root.he" + i).gotoAndPlay(2); _root.deckex[_root.decken - 1] = 0; _root.decken = _root.decken - 1; _root.cardshande = _root.cardshande + 1; break; } i++; } } } if (_root.rethp() > _root.hpmax) { _root.adjhp(_root.hpmax); } if (_root.rethpe() > _root.hpemax) { _root.adjhpe(_root.hpemax); } if (found == 0) { found = _root.autotarget(skill); } } if (_root.novae > 2) { _root.novae = 2; ctype = "creature"; cost = 0; card = 115; } if (_root.snovae > 1) { _root.snovae = 1; ctype = "creature"; cost = 0; card = 2115; } if (passive == "singularity") { suspicious = 1; } if (((ctype == "creature") and (_root.holdem == 0)) and ((Math.abs(suspicious / ((1.1 + def) + atk)) < 0.15) or (_root.level == "pvp"))) { i = 1; while (i <= 23) { if (eval (("_root.ce" + i) + ".ctrl") == 0) { if (skill == "integrity") { var shardx = [-1, 130, 230, 330, 430, 530, 630, 730, 830, 930, 1030, 1130, 1230]; j = 1; while (j <= 13) { _root.goleme[j] = 0; j++; } _root.cardshande = _root.cardshande + 1; j = 1; while (j <= 8) { ii = 1; while (ii <= 12) { if (eval (("_root.he" + j) + ".card") == shardx[ii]) { target = "_root.he" + j; eval (target).card = 0; _root.cardshande = _root.cardshande - 1; _root.goleme[ii] = _root.goleme[ii] + 1; } if (eval (("_root.he" + j) + ".card") == (2000 + shardx[ii])) { target = "_root.he" + j; eval (target).card = 0; _root.cardshande = _root.cardshande - 1; _root.goleme[ii] = _root.goleme[ii] + 1; _root.goleme[13] = _root.goleme[13] + 1; } ii++; } j++; } elite = Math.floor(card / 2000) * 2000; card = 415 + elite; } Set(("_root.ce" + i) + ".ctrl", 1); Set(("_root.ce" + i) + ".card", card); Set(("_root.ce" + i) + ".skflag", 0); found = 1; target = "_root.ce" + i; eval (target).gotoAndPlay(2); break; } i++; } } if (found > 0) { _root.qadjuste(costelement, -cost); _root.cardshande = _root.cardshande - 1; if ((_root.doubledraw = (1 and (_root.rethpe() > 50)) and ((((((((card == 1212) or (card == 1113)) or (card == 411)) or (card == 311)) or (card == 3212)) or (card == 3113)) or (card == 2411)) or (card == 2311)))) { _root.tmercy = 1; } if (skill == "miracle") { _root.adjqe(0, 8); } if (skill == "blitz") { _root.adjqe(0, 9); } if (skill == "fractal") { _root.adjqe(0, 12); } savecard = card; card = 0; i = 1; while (i <= 8) { eval ("_root.he" + i).gotoAndStop("idle"); i++; } gotoAndStop (1); _root.h0.gotoAndPlay(2); if (_root.neuroe == 1) { _root.addpoe(1); } if ((skill == "fractal") and (found != 2)) { i = 1; while (i <= 8) { if (eval (("_root.he" + i) + ".card") == 0) { Set(("_root.he" + i) + ".card", _root.fractalcard); eval ("_root.he" + i).gotoAndPlay(2); _root.cardshande = 8; } i++; } } if (skill == "serendipity") { ii = 0; i = 1; while (i <= 8) { if (eval (("_root.he" + i) + ".card") == 0) { j = 1; while (j <= 1000) { ran = Math.floor(Math.random() * _root.deckan); temp = _root.decka.slice(4 * ran, 4 * (ran + 1)); jj = 0; while (jj < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } jj++; } temp = Number(temp); if ((ii > 0) or ((temp >= 100) and (temp < 200))) { break; } j++; } if (savecard > 2000) { temp = temp + 2000; } Set(("_root.he" + i) + ".card", temp); eval ("_root.he" + i).gotoAndPlay(2); rearrange = 0; _root.cardshande = _root.cardshande + 1; ii = ii + 1; if (ii >= 3) { break; } } i++; } } if (skill == "bravery") { _root.soundfx.gotoAndPlay("seren"); ii = 0; ij = 0; i = 1; while (i <= 8) { if (((eval (("_root.h" + i) + ".card") == 0) and (_root.deckn > 0)) and (_root.sanctuary == 0)) { Set(("_root.h" + i) + ".card", _root.deckx[_root.deckn - 1]); _root.deckx[_root.deckn - 1] = 0; _root.deckn = _root.deckn - 1; _root.cardshand = _root.cardshand + 1; Set(("_root.h" + i) + ".serendipity", ii + 1); eval ("_root.h" + i)._alpha = 0; eval ("_root.h" + i).gotoAndPlay(2); ii = ii + 1; ij = ij + 1; if (ii >= bravelimit) { break; } } i++; } ii = 0; i = 1; while (i <= 8) { if (((eval (("_root.he" + i) + ".card") == 0) and (ii < ij)) and (_root.decken > 0)) { Set(("_root.he" + i) + ".card", _root.deckex[_root.decken - 1]); eval ("_root.he" + i).gotoAndPlay(2); _root.deckex[_root.decken - 1] = 0; _root.decken = _root.decken - 1; _root.cardshande = _root.cardshande + 1; rearrange = 0; ii = ii + 1; } else if (_root.decken <= 0) { _root.gotoAndPlay("win"); } i++; } } if (((skill == "nightmare") and (_root.sanctuary == 0)) and (found != 2)) { nightmare = 0; i = 1; while (i <= 8) { if (eval (("_root.h" + i) + ".card") == 0) { Set(("_root.h" + i) + ".card", _root.fractalcard); eval ("_root.h" + i).gotoAndPlay(2); nightmare++; _root.cardshand = 8; } i++; } if (nightmare > 0) { dmg = nightmare * 2; _root.addhp(-dmg); _root.fx.gotoAndPlay("drainlife"); _root.fx.nightmare = nightmare; _root.addhpe(dmg); _root.hpeffecte.val = "+ " + dmg; _root.hpeffecte.gotoAndPlay(2); _root.hpcorrect(); } } } else { _root.gotoAndPlay("notyet"); } if (found > 0) { j = 1; while (j <= 2) { i = 1; while (i <= 7) { if (eval (("_root.he" + i) + ".card") == 0) { Set(("_root.he" + i) + ".card", eval (("_root.he" + (i + 1)) + ".card")); if (eval (("_root.he" + (i + 1)) + ".card") > 0) { j = 0; } Set(("_root.he" + i) + ".suspicious", eval (("_root.he" + (i + 1)) + ".suspicious")); Set(("_root.he" + (i + 1)) + ".card", 0); Set(("_root.he" + (i + 1)) + ".suspicious", 0); } i++; } j++; } i = 1; while (i <= 8) { if (eval (("_root.he" + i) + ".card") > 0) { target = "_root.he" + i; eval (target).gotoAndPlay(2); } if (eval (("_root.he" + i) + ".card") == 0) { target = "_root.he" + i; eval (target).gotoAndStop(1); } i++; } }
Symbol 2636 MovieClip Frame 5
if ((passive == "obsession") and (card < 2000)) { _root.addhpe(-10); _root.soundfx.gotoAndPlay("voodoo"); _root.hpeffecte.val = "- 10"; _root.hpeffecte.gotoAndPlay(2); } if ((passive == "obsession") and (card > 2000)) { _root.addhpe(-13); _root.soundfx.gotoAndPlay("voodoo"); _root.hpeffecte.val = "- 13"; _root.hpeffecte.gotoAndPlay(2); } card = 0; gotoAndStop (1); _root.cardshande = _root.cardshande - 1; trace("I am discarding something cards:" + _root.cardshande); if (pos < 8) { i = pos; while (i <= 8) { if (eval (("_root.he" + (i + 1)) + ".card") > 0) { Set(("_root.he" + i) + ".card", eval (("_root.he" + (i + 1)) + ".card")); target = "_root.he" + i; eval (target).gotoAndPlay(2); } else { Set(("_root.he" + i) + ".card", 0); target = "_root.he" + i; eval (target).gotoAndStop(1); } i++; } }
Symbol 2639 Button
on (release) { if (lock == 0) { lock = 1; if (_root.level == "pvp") { _root.ctrlx[_root.ctrln] = 9001; _root.ctrln = _root.ctrln + 1; _root.ctrlstep = 2; } if (((_root.shieldtypee != "reflect") and (_root.sel.skill != "holy light")) and (_root.sel.skill != "purify")) { if (_root.sel.skill == "lightning") { _root.addhpe(-5); _root.hpeffecte.val = "- 5"; _root.hpeffecte.gotoAndPlay(2); _root.efx.gotoAndPlay("lightning"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "icebolt") { dmg = (Math.floor((_root.retq(7) + _root.lastcost) / 10) + 1) * 2; freeze = Math.round(_root.rand() + (dmg * 0.05)); if ((freeze >= 1) and (_root.pe10.statu != "invulnerable")) { _root.pe10.instantfx.gotoAndPlay("freeze"); _root.pe10.skflag = 0; _root.pe10.frozen = 3; } _root.addhpe(-dmg); _root.efx.gotoAndPlay("icebolt"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "shockwave") { _root.addhpe(-4); _root.efx.gotoAndPlay("shockwave"); if (_root.pe10.frozen > 0) { _root.pe10.instantfx.gotoAndPlay("unfrozen"); _root.disarme(); } _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "fire bolt") { dmg = (Math.floor((_root.retq(6) + _root.lastcost) / 10) + 1) * 3; _root.addhpe(-dmg); _root.efx.gotoAndPlay("firebolt"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "drain life") { dmg = (Math.floor((_root.retq(11) + _root.lastcost) / 10) + 1) * 2; _root.addhpe(-dmg); _root.efx.gotoAndPlay("drainlife"); _root.sel.gotoAndPlay("targeted"); _root.addhp(dmg); _root.hpeffect.val = "+ " + dmg; _root.hpeffect.gotoAndPlay(2); } } if (_root.shieldtypee == "reflect") { _root.pe4.instantfx.gotoAndPlay("reflect"); _root.pe4.dmgfx.val = "reflect"; _root.pe4.dmgfx.gotoAndPlay(2); if (_root.sel.skill == "lightning") { _root.addhp(-5); _root.hpeffect.val = "- 5"; _root.hpeffect.gotoAndPlay(2); _root.fx.gotoAndPlay("lightning"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "icebolt") { dmg = (Math.floor((_root.retq(7) + _root.lastcost) / 10) + 1) * 2; _root.addhp(-dmg); freeze = Math.round(_root.rand() + (dmg * 0.05)); if ((freeze >= 1) and (_root.p10.statu != "invulnerable")) { _root.p10.instantfx.gotoAndPlay("freeze"); _root.p10.skflag = 0; _root.p10.frozen = 3; } _root.fx.gotoAndPlay("icebolt"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "shockwave") { _root.addhp(-4); _root.fx.gotoAndPlay("shockwave"); if (_root.p10.frozen > 0) { _root.p10.instantfx.gotoAndPlay("unfrozen"); _root.disarm(); } _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "fire bolt") { dmg = (Math.floor((_root.retq(6) + _root.lastcost) / 10) + 1) * 3; _root.addhp(-dmg); _root.fx.gotoAndPlay("firebolt"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "drain life") { _root.fx.gotoAndPlay("drainlife"); _root.sel.gotoAndPlay("targeted"); } } if (_root.sel.skill == "holy light") { _root.addhpe(10); _root.efx.gotoAndPlay("holy light"); _root.hpeffecte.val = "+ 10"; _root.hpeffecte.gotoAndPlay(2); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "purify") { if (_root.retpoe() > 0) { _root.adjpoe(0); } _root.addpoe(-2); _root.neuroe = 0; _root.efx.gotoAndPlay("cure"); _root.sacrificee = 0; _root.hpbare.hpbar3.gotoAndStop(1); _root.sacrifice2._visible = false; _root.sel.gotoAndPlay("targeted"); } _root.hpcorrect(); } }
Symbol 2640 MovieClip Frame 1
lock = 0; stop();
Symbol 2641 MovieClip Frame 1
txt.gotoAndStop(card); img.gotoAndStop(card); stop();
Symbol 2641 MovieClip Frame 2
txt.gotoAndStop(card); img.gotoAndStop(card);
Symbol 2642 Button
on (rollOver) { _root.bigone.gotoAndStop(h0.card); _root.lock.gotoAndPlay(4); } on (rollOut, release, dragOut) { _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); }
Symbol 2643 MovieClip Frame 1
stop();
Symbol 2643 MovieClip Frame 2
h0.card = _root.lastcard; h0.gotoAndPlay(2);
Symbol 2644 MovieClip Frame 1
stop(); n = 0;
Symbol 2644 MovieClip Frame 2
n = n + 1; if (n > 5) { n = 1; } target = "s" + n; eval (target).gotoAndPlay(2);
Symbol 2644 MovieClip Frame 3
stop();
Symbol 2663 MovieClip Frame 20
stop();
Symbol 2664 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.lock.gotoAndPlay(4); } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); }
Symbol 2668 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.lock.gotoAndPlay(4); } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); } on (release) { if ((_root.locktarget == 0) and (_root.fastlock == 0)) { _root.fastlock = 1; _root.unlocker.gotoAndPlay(2); if (_root.neuro == 2) { _root.autotarget(_root.sel.skill); } else { if (_root.level == "pvp") { _root.ctrlx[_root.ctrln] = (9000 + pos) + 2; _root.ctrln = _root.ctrln + 1; _root.ctrlstep = 2; } _root.locktarget = 1; freeze = 0; savedef = defnow; var skills = new Array("infect", "lightning", "icebolt", "fire bolt", "freeze", "parallel universe", "lobotomize", "drain life", "sniper", "reverse time", "gravity pull", "shockwave"); if (((_root.freedome > 0) and (costelement == 9)) and (passive2 == "airborne")) { if (_root.rand() < _root.freedome) { instantfx.gotoAndPlay("dive"); _root.sel.skill = "none"; dmgfx.val = "Evade"; dmgfx.gotoAndPlay(2); _root.sel.gotoAndPlay("targeted"); } } if (_root.sel.skill == "chaos") { ran = Math.floor(_root.rand() * 12); _root.sel.skill = skills[ran]; } if (_root.sel.skill == "chaos power") { ran = Math.floor(_root.rand() * 5) + 1; ran2 = Math.floor(_root.rand() * 5) + 1; atknow = atknow + ran; defnow = defnow + ran2; atk = atk + ran; def = def + ran2; instantfx.gotoAndPlay("holy light"); _root.sel.gotoAndPlay("targeted"); dmgfx.val = ((("+" + ran) + " / ") + "+") + ran2; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "aflatoxin") { mythosis = 1; poison = poison + 1; _root.sel.skill = "infect"; } if (_root.sel.skill == "liquid shadow") { skill = "vampire"; skillcost = ""; skillelement = 0; quantum.gotoAndStop(1); _root.sel.skill = "infect"; } if (_root.sel.skill == "butterfly") { skill = "destroy"; skillcost = 3; skillelement = 1; instantfx.gotoAndPlay("butterfly"); quantum.gotoAndStop(skillelement + 1); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "mitosis") { skill = "mitosis"; skillcost = cost; skillelement = costelement; instantfx.gotoAndPlay("mitosis"); quantum.gotoAndStop(skillelement + 1); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "acceleration") { skill = "acceleration"; skillcost = ""; skillelement = 0; instantfx.gotoAndPlay("acceleration"); quantum.gotoAndStop(skillelement + 1); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "overdrive") { skill = "overdrive"; skillcost = ""; skillelement = 0; instantfx.gotoAndPlay("acceleration"); quantum.gotoAndStop(skillelement + 1); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "readiness") { skillcost = 0; instantfx.gotoAndPlay("hatch"); if (((costelement == 10) and (delay == 0)) and (frozen == 0)) { skflag = 1; readiness = 1; _root.sel.gotoAndPlay("targeted"); } else { _root.sel.gotoAndPlay("targeted"); } } if ((_root.sel.skill == "infect") or (_root.sel.skill == "infection")) { instantfx.gotoAndPlay("poisonfx"); poison = poison + 1; _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "purify") { instantfx.gotoAndPlay("cure"); mythosis = 0; if (poison > 0) { poison = 0; } poison = poison - 2; _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "web") { if (passive2 == "airborne") { instantfx.gotoAndPlay("web"); passive2 = ""; } _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "devour") { card = 0; ctrl = 0; gotoAndStop (1); _root.sel.gotoAndPlay("targeted"); target = "_root.c" + _root.sel.devourer; eval (target).instantfx.gotoAndPlay("life"); eval (target).def = eval (target).def + 1; eval (target).atk = eval (target).atk + 1; eval (target).defnow = eval (target).defnow + 1; eval (target).atknow = eval (target).atknow + 1; eval (target).dmgfx.val = "+1 / +1"; eval (target).dmgfx.gotoAndPlay(2); if (passive == "poisonous") { eval (target).instantfx.gotoAndPlay("poisonfx"); eval (target).poison = eval (target).poison + 1; } } if (_root.sel.skill == "endow") { _root.sel.gotoAndPlay("targeted"); target = "_root.c" + _root.sel.devourer; instantfx.gotoAndPlay("generic"); eval (target).instantfx.gotoAndPlay("generic"); eval (target).def = eval (target).def + 2; eval (target).atk = eval (target).atk + atk; eval (target).defnow = eval (target).defnow + 2; eval (target).atknow = eval (target).atknow + atk; eval (target).skill = skill; if (momentum == 1) { eval (target).instantfx.gotoAndPlay("momentum"); eval (target).momentum = 1; } eval (target).skillcost = skillcost; eval (target).skillelement = skillelement; eval (target).passive = passive; eval (target).dmgfx.val = ("+" + atk) + " / +2"; eval (target).dmgfx.gotoAndPlay(2); eval (target).quantum.gotoAndStop(1); if (skillcost > 0) { eval (target).quantum.gotoAndStop(skillelement + 1); } eval (target).icons.gotoAndPlay(2); } if (_root.sel.skill == "lightning") { defnow = defnow - 5; dmgfx.val = "- 5"; dmgfx.gotoAndPlay(2); instantfx.gotoAndPlay("lightning"); _root.sel.gotoAndPlay("targeted"); } if ((_root.sel.skill == "shockwave") and (frozen == 0)) { defnow = defnow - 4; dmgfx.val = "- 4"; dmgfx.gotoAndPlay(2); instantfx.gotoAndPlay("shockwave"); _root.sel.gotoAndPlay("targeted"); } if ((_root.sel.skill == "shockwave") and (frozen > 0)) { card = 0; ctrl = 0; gotoAndStop (1); instantfx.gotoAndPlay("shockwave"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "sniper") { defnow = defnow - 3; dmgfx.val = "- 3"; dmgfx.gotoAndPlay(2); instantfx.gotoAndPlay("arrow"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "fire bolt") { dmg = (Math.floor((_root.retq(6) + _root.lastcost) / 10) + 1) * 3; defnow = defnow - dmg; instantfx.gotoAndPlay("firebolt"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "icebolt") { dmg = (Math.floor((_root.retq(7) + _root.lastcost) / 10) + 1) * 2; freeze = Math.round(_root.rand() + (dmg * 0.05)); defnow = defnow - dmg; instantfx.gotoAndPlay("icebolt"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "drain life") { dmg = (Math.floor((_root.retq(11) + _root.lastcost) / 10) + 1) * 2; if (defnow < dmg) { dmg = defnow; } defnow = defnow - dmg; instantfx.gotoAndPlay("drainlife"); _root.sel.gotoAndPlay("targeted"); _root.addhp(dmg); _root.hpeffect.val = "+ " + dmg; _root.hpeffect.gotoAndPlay(2); if (_root.rethp() > _root.hpmax) { _root.adjhp(_root.hpmax); } } if (((_root.sel.skill == "freeze") or (freeze == 1)) or (_root.sel.skill == "congeal")) { if (_root.sel.skill != "icebolt") { instantfx.gotoAndPlay("freeze"); } skflag = 0; frozen = 3; if (_root.sel.skill == "congeal") { frozen = 4; } _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "lobotomize") { instantfx.gotoAndPlay("lobotomize"); statu = ""; skflag = 0; skill = ""; momentum = 0; skillcost = ""; skillelement = 0; quantum.gotoAndStop(1); instantfx.momentum.gotoAndStop(1); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "parallel universe") { found = 0; i = 1; while (i <= 23) { if (eval (("_root.c" + i) + ".ctrl") == 0) { Set(("_root.c" + i) + ".skflag", 0); Set(("_root.c" + i) + ".card", card); Set(("_root.c" + i) + ".statu", "copye"); Set(("_root.c" + i) + ".copyn", pos); found = 1; target = "_root.c" + i; eval (target).gotoAndPlay(2); instantfx.gotoAndPlay("parallel"); eval (target).instantfx.gotoAndPlay("parallel"); _root.sel.gotoAndPlay("targeted"); break; } i++; } } if (_root.sel.skill == "holy light") { found = 1; instantfx.gotoAndPlay("holy light"); _root.sel.gotoAndPlay("targeted"); if ((costelement == 2) or (costelement == 11)) { defnow = defnow - 10; dmgfx.val = "- 10"; dmgfx.gotoAndPlay(2); if (defnow <= 0) { card = 0; ctrl = 0; gotoAndStop (1); } } else if (defnow < def) { defnow = defnow + 10; dmgfx.val = "+ 10"; dmgfx.gotoAndPlay(2); if (defnow > def) { defnow = def; } } } if (_root.sel.skill == "momentum") { if (skill == "") { skill = "momentum"; } momentum = 1; atknow = atknow + 1; defnow = defnow + 1; atk = atk + 1; def = def + 1; dmgfx.val = "+1 / +1"; dmgfx.gotoAndPlay(2); instantfx.gotoAndPlay("momentum"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "adrenaline") { adrenaline = 1; dmgfx.val = "Adrenaline"; dmgfx.gotoAndPlay(2); instantfx.gotoAndPlay("adrenaline"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "blessing") { atknow = atknow + 3; defnow = defnow + 3; instantfx.gotoAndPlay("holy light"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "rage") { atknow = atknow + 5; defnow = defnow - 5; atk = atk + 5; instantfx.gotoAndPlay("fire"); _root.sel.gotoAndPlay("targeted"); dmgfx.val = "+5 / -5"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "berserk") { atknow = atknow + 6; defnow = defnow - 6; atk = atk + 6; instantfx.gotoAndPlay("fire"); _root.sel.gotoAndPlay("targeted"); dmgfx.val = "+6 / -6"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "antimatter") { atknow = -atknow; atk = -atk; instantfx.gotoAndPlay("entropy"); _root.sel.gotoAndPlay("targeted"); dmgfx.val = "Antimatter"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "heal") { if (defnow < def) { defnow = defnow + 5; dmgfx.val = "+ 5"; dmgfx.gotoAndPlay(2); if (defnow > def) { defnow = def; } } instantfx.gotoAndPlay("holy light"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "armor") { defnow = defnow + 3; def = def + 3; instantfx.gotoAndPlay("earth"); _root.sel.gotoAndPlay("targeted"); dmgfx.val = "+0 / +3"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "heavy armor") { defnow = defnow + 6; def = def + 6; instantfx.gotoAndPlay("earth"); _root.sel.gotoAndPlay("targeted"); dmgfx.val = "+0 / +6"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "petrify") { skflag = 0; delay = 6; instantfx.gotoAndPlay("stoneskin"); defnow = defnow + 20; def = def + 20; _root.sel.gotoAndPlay("targeted"); dmgfx.val = "+0 / +20"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "guard") { skflag = 0; delay = delay + 1; instantfx.gotoAndPlay("stoneskin"); if (passive2 != "airborne") { defnow = defnow - _root.sel.guard; if (_root.sel.guard < 0) { def = def - _root.sel.guard; } } _root.sel.gotoAndPlay("targeted"); dmgfx.val = "Guard"; dmgfx.gotoAndPlay(2); } if (_root.sel.skill == "reverse time") { if (passive == "mummy") { card = 1012 + (Math.floor(card / 2000) * 2000); gotoAndStop (2); } else if (passive == "undead") { rancard = Math.floor(_root.rand() * _root.cindexn); card = _root.cindexx[rancard] + (Math.floor(card / 2000) * 2000); gotoAndPlay (2); } else { _root.deckex[_root.decken] = card; _root.decken = _root.decken + 1; iexist = 0; card = 0; ctrl = 0; gotoAndStop (1); } instantfx.gotoAndPlay("hatch"); _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "immortality") { instantfx.gotoAndPlay("immortal"); statu = "invulnerable"; immortal = 1; frozen = 0; _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "wisdom") { dmgfx.val = "+4 / +0"; dmgfx.gotoAndPlay(2); atknow = atknow + 4; atk = atk + 4; if (immortal == 1) { immortal = 2; instantfx.gotoAndPlay("wisdom"); } _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "gravity pull") { if (_root.shieldcreaturee > 0) { Set(("_root.ce" + _root.shieldcreaturee) + ".icons.gravity._visible", false); } instantfx.gotoAndPlay("gravity pull"); _root.shieldcreaturee = pos; _root.sel.gotoAndPlay("targeted"); } if (_root.sel.skill == "fractal") { _root.sel.gotoAndPlay("targeted"); _root.sel.card = 0; _root.adjq(0, 12); i = 1; while (i <= 8) { if (eval (("_root.h" + i) + ".card") == 0) { Set(("_root.h" + i) + ".card", card); eval ("_root.h" + i).gotoAndPlay(2); _root.cardshand = _root.cardshand + 1; } i++; } } if (_root.sel.skill == "nightmare") { _root.sel.gotoAndPlay("targeted"); if (_root.sanctuarye == 0) { nightmare = 0; i = 1; while (i <= 8) { if (eval (("_root.he" + i) + ".card") == 0) { Set(("_root.he" + i) + ".card", card); eval ("_root.he" + i).gotoAndPlay(2); _root.cardshande = _root.cardshande + 1; nightmare++; } i++; } if (nightmare > 0) { dmg = nightmare * 2; _root.addhpe(-dmg); _root.efx.gotoAndPlay("drainlife"); _root.efx.nightmare = nightmare; _root.addhp(dmg); _root.hpeffect.val = "+ " + dmg; _root.hpeffect.gotoAndPlay(2); _root.hpcorrect(); } } else { dmgfx.val = "Sanctuary"; dmgfx.gotoAndPlay(2); } } _root.bigone.gotoAndStop(1); _root.lock.gotoAndStop(1); if ((defnow <= 0) and (savedef != defnow)) { card = 0; ctrl = 0; freeze = 0; gotoAndStop (1); } if ((_root.sel.skill == "mutation") or (_root.sel.skill == "improve")) { ran = _root.rand(); if (_root.sel.skill == "improve") { ran = 0.9; } instantfx.gotoAndPlay("mutation"); if (ran < 0.1) { _root.sel.skill = "paradox"; } else if ((ran >= 0.1) and (ran < 0.7)) { _root.sel.gotoAndPlay("targeted"); card = 102; gotoAndPlay (2); } else if (ran >= 0.7) { _root.sel.gotoAndPlay("targeted"); card = Math.floor(_root.rand() * _root.cindexn); card = _root.cindexx[card]; statu = "mutation"; gotoAndPlay (2); } } if (_root.sel.skill == "paradox") { card = 0; ctrl = 0; gotoAndStop (1); _root.sel.gotoAndPlay("targeted"); } } } def = Math.min(def, 499); defnow = Math.min(defnow, 499); atk = Math.min(atk, 499); atknow = Math.min(atknow, 499); }
Symbol 2669 MovieClip Frame 1
var atk; var def; var atknow; var defnow; instantfx.resurrect = 0; skflag = 0; atk = 0; def = 0; atknow = 0; defnow = 0; poison = 0; dive = 0; n = 1; nswarm = 1; momentum = 0; adrenaline = 0; immortal = 0; burrow = 0; pcreature = 0; adrush = 0; freeze = 0; frozen = 0; delay = 0; panded = 1; readiness = 0; newchimera = 0; divineshield = 0; statu = ""; if ((skill == "phoenix") and (iexist == 1)) { ctrl = 1; instantfx.resurrect = 2; } if (((mythosis == 1) and (card != 32)) and (prevcard != 32)) { instantfx.resurrect = 1; } mythosis = 0; if (_root.shieldcreaturee == pos) { _root.shieldcreaturee = 0; } if ((iexist == 1) and (instantfx._currentframe == 1)) { instantfx.gotoAndPlay("die"); } stop();
Symbol 2669 MovieClip Frame 2
iexist = 1; if (_root.cloake == 0) { this._visible = true; } else { this._visible = false; } gotoAndPlay (3);
Symbol 2669 MovieClip Frame 3
passive = ""; passive2 = ""; txt.gotoAndStop(card); quantum.gotoAndStop(1); play();
Symbol 2669 MovieClip Frame 4
atknow = atk; defnow = def; prevcard = card; if (card > 2000) { elite = 1; } else { elite = 0; } if (((((costelement == 2) or (costelement == 11)) and (_root.nightfall > 0)) and (statu != "copy")) and (statu != "copye")) { atk = atk + _root.nightfall; def = def + 1; atknow = atknow + _root.nightfall; defnow = defnow + 1; } if (statu == "copy") { ctrl = eval (("_root.c" + copyn) + ".ctrl"); def = eval (("_root.c" + copyn) + ".def"); atk = eval (("_root.c" + copyn) + ".atk"); defnow = eval (("_root.c" + copyn) + ".defnow"); atknow = eval (("_root.c" + copyn) + ".atknow"); n = eval (("_root.c" + copyn) + ".n"); poison = eval (("_root.c" + copyn) + ".poison"); frozen = eval (("_root.c" + copyn) + ".frozen"); delay = eval (("_root.c" + copyn) + ".delay"); momentum = eval (("_root.c" + copyn) + ".momentum"); adrenaline = eval (("_root.c" + copyn) + ".adrenaline"); immortal = eval (("_root.c" + copyn) + ".immortal"); statu = eval (("_root.c" + copyn) + ".statu"); skill = eval (("_root.c" + copyn) + ".skill"); maintain = eval (("_root.c" + copyn) + ".maintain"); skillcost = eval (("_root.c" + copyn) + ".skillcost"); skillelement = eval (("_root.c" + copyn) + ".skillelement"); } if (statu == "copye") { ctrl = eval (("_root.ce" + copyn) + ".ctrl"); def = eval (("_root.ce" + copyn) + ".def"); atk = eval (("_root.ce" + copyn) + ".atk"); defnow = eval (("_root.ce" + copyn) + ".defnow"); atknow = eval (("_root.ce" + copyn) + ".atknow"); nold = eval (("_root.ce" + copyn) + ".nold"); poison = eval (("_root.ce" + copyn) + ".poison"); frozen = eval (("_root.ce" + copyn) + ".frozen"); delay = eval (("_root.ce" + copyn) + ".delay"); momentum = eval (("_root.ce" + copyn) + ".momentum"); adrenaline = eval (("_root.ce" + copyn) + ".adrenaline"); mythosis = eval (("_root.ce" + copyn) + ".mythosis"); immortal = eval (("_root.ce" + copyn) + ".immortal"); statu = eval (("_root.ce" + copyn) + ".statu"); skill = eval (("_root.ce" + copyn) + ".skill"); skillcost = eval (("_root.ce" + copyn) + ".skillcost"); maintain = eval (("_root.ce" + copyn) + ".maintain"); skillelement = eval (("_root.ce" + copyn) + ".skillelement"); } if (statu == "mutation") { statu == ""; var cskills = new Array("guard", "endow", "mitosis", "hatch", "freeze", "burrow", "destroy", "steal", "dive", "heal", "momentum", "paradox", "lycanthropy", "scavenger", "infection", "gravity pull", "devour", "mutation", "growth", "ablaze", "poison", "deja vu", "immaterial"); ran = Math.floor(_root.rand() * 23); skill = cskills[ran]; def = def + Math.floor(_root.rand() * 5); defnow = def; atk = atk + Math.floor(_root.rand() * 5); atknow = atk; skillcost = Math.floor(_root.rand() * 2) + 1; skillelement = costelement; if (((skill == "momentum") or (skill == "scavenger")) or (skill == "immaterial")) { skillcost = ""; skillelement = 0; } } if (skill == "golem") { atk = ((((((((((((_root.goleme[1] * 2) + (_root.goleme[2] * 2)) + (_root.goleme[3] * 0)) + (_root.goleme[4] * 1)) + (_root.goleme[5] * 2)) + (_root.goleme[6] * 3)) + (_root.goleme[7] * 2)) + (_root.goleme[8] * 2)) + (_root.goleme[9] * 2)) + (_root.goleme[10] * 2)) + (_root.goleme[11] * 2)) + (_root.goleme[12] * 2)) + _root.goleme[13]; def = ((((((((((((_root.goleme[1] * 2) + (_root.goleme[2] * 2)) + (_root.goleme[3] * 6)) + (_root.goleme[4] * 4)) + (_root.goleme[5] * 2)) + (_root.goleme[6] * 0)) + (_root.goleme[7] * 2)) + (_root.goleme[8] * 2)) + (_root.goleme[9] * 2)) + (_root.goleme[10] * 2)) + (_root.goleme[11] * 2)) + (_root.goleme[12] * 2)) + _root.goleme[13]; skillcost = ""; if (_root.goleme[4] >= 0) { skill = "burrow"; skillcost = 1; } if (_root.goleme[1] >= 1) { skill = "dead/alive"; skillcost = 1; } if (_root.goleme[2] >= 1) { skill = "infection"; skillcost = 1; } if (_root.goleme[5] >= 1) { skill = "growth"; skillcost = 2; } if (_root.goleme[8] >= 1) { skill = "heal"; skillcost = 1; } if (_root.goleme[9] >= 1) { passive2 = "airborne"; } if (_root.goleme[11] >= 1) { passive = "devourer"; } if (_root.goleme[4] >= 2) { skill = "stone form"; skillcost = 1; } if (_root.goleme[1] >= 2) { skill = "mutation"; skillcost = 2; } if (_root.goleme[2] >= 2) { skill = "scavenger"; skillcost = ""; } if (_root.goleme[3] >= 2) { momentum = 1; } if (_root.goleme[5] >= 2) { adrenaline = 1; } if (_root.goleme[6] >= 2) { skill = "ablaze"; skillcost = 1; } if (_root.goleme[7] >= 2) { skill = "steam"; skillcost = 2; } if (_root.goleme[9] >= 2) { skill = "queen"; skillcost = 2; } if (_root.goleme[10] >= 2) { skill = "scarab"; skillcost = 2; } if (_root.goleme[11] >= 2) { passive = "voodoo"; } if (_root.goleme[12] >= 2) { immortal = 1; } if (_root.goleme[1] >= 3) { skill = "paradox"; skillcost = 2; } if (_root.goleme[6] >= 3) { skill = "fiery"; skillcost = ""; } if (_root.goleme[8] >= 3) { skill = "endow"; skillcost = 2; } if (_root.goleme[9] >= 3) { skill = "sniper"; skillcost = 2; } if (_root.goleme[10] >= 3) { skill = "deja vu"; skillcost = 4; } if (_root.goleme[11] >= 3) { skill = "vampire"; skillcost = ""; } if (_root.goleme[12] >= 3) { skill = "lobotomize"; skillcost = 2; } if (_root.goleme[4] >= 4) { skill = "guard"; skillcost = 1; } if (_root.goleme[1] >= 4) { skill = "improve"; skillcost = 2; } if (_root.goleme[2] >= 4) { skill = "venom"; skillcost = ""; } if (_root.goleme[7] >= 4) { skill = "freeze"; skillcost = 3; } if (_root.goleme[9] >= 4) { skill = "dive"; skillcost = 2; } if (_root.goleme[10] >= 4) { skill = "neurotoxin"; skillcost = ""; } if (_root.goleme[1] >= 5) { skill = "scramble"; skillcost = ""; } if (_root.goleme[2] >= 5) { skill = "aflatoxin"; skillcost = 2; } if (_root.goleme[3] >= 5) { skill = "devour"; skillcost = 3; } if (_root.golem[5] >= 5) { skill = "adrenaline"; skillcost = 2; } if (_root.goleme[6] >= 5) { skill = "destroy"; skillcost = 3; } if (_root.goleme[11] >= 5) { skill = "liquid shadow"; skillcost = 2; } if (_root.goleme[4] >= 6) { skill = "petrify"; skillcost = 2; } if (_root.goleme[1] >= 6) { skill = "antimatter"; skillcost = 4; } if (_root.goleme[2] >= 6) { skill = "deadly venom"; skillcost = ""; } if (_root.goleme[3] >= 6) { skill = "black hole"; skillcost = 4; } if (_root.goleme[5] >= 6) { skill = "mitosis"; skillcost = 4; } if (_root.goleme[6] >= 6) { skill = "rage"; skillcost = 2; } if (_root.goleme[7] >= 6) { skill = "nymph"; skillcost = 4; } if (_root.goleme[8] >= 6) { skill = "luciferin"; skillcost = 4; } if (_root.goleme[9] >= 6) { skill = "unstable gas"; skillcost = 2; } if (_root.goleme[10] >= 6) { skill = "precognition"; skillcost = 2; } if (_root.goleme[11] >= 6) { skill = "steal"; skillcost = 3; } if (_root.goleme[12] >= 6) { skill = "immortal"; skillcost = 2; } skillelement = 4; atknow = atk; defnow = def; instantfx.gotoAndPlay("integrity"); } if (statu != "") { instantfx.gotoAndPlay(statu); } if (frozen > 0) { instantfx.gotoAndPlay("freeze"); } if (delay > 0) { instantfx.gotoAndPlay("delay"); } if (poison > 0) { instantfx.gotoAndPlay("poison"); } if (skill == "momentum") { instantfx.gotoAndPlay("momentum"); momentum = 1; } if ((skill == "immaterial") or (immortal == 1)) { statu = "invulnerable"; immortal = 1; if ((card != 415) and (card != 2415)) { instantfx.gotoAndPlay("immortal"); } } if (immortal == 2) { statu = "invulnerable"; if ((card != 415) and (card != 2415)) { instantfx.gotoAndPlay("wisdom"); } } if (passive == "burrow") { statu = "invulnerable"; instantfx.gotoAndPlay("burrow"); burrow = 1; } if (ctype == "weapon") { passive2 = "airborne"; } if (passive == "chimera") { momentum = 1; if (_root.shieldcreaturee > 0) { Set(("_root.ce" + _root.shieldcreature) + ".icons.gravity._visible", false); } _root.shieldcreaturee = pos; if (_root.newchimera == 0) { _root.chimeradef = 0; _root.chimeraatk = 0; i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".pos") != pos)) { anyone = 1; target = "_root.ce" + i; eval (target).instantfx.gotoAndPlay("chimera"); _root.chimeradef = _root.chimeradef + eval (target).defnow; _root.chimeraatk = _root.chimeraatk + eval (target).atknow; eval (target).card = 0; eval (target).ctrl = 0; eval (target).iexist = 0; eval (target).gotoAndStop(1); } i++; } } def = _root.chimeradef; defnow = _root.chimeradef; atk = _root.chimeraatk; atknow = _root.chimeraatk; _root.newchimera = 0; } if (skillcost > 0) { quantum.gotoAndStop(skillelement + 1); } defvoodoo = def; poisonvoodoo = poison; frozenvoodoo = frozen; delayvoodoo = delay; icons.gotoAndPlay(2);
Symbol 2669 MovieClip Frame 5
stop();
Symbol 2669 MovieClip Frame 6
if (skill == "acceleration") { atknow = atknow + 2; atk = atk + 2; defnow = defnow - 1; } if (skill == "overdrive") { atknow = atknow + 3; atk = atk + 3; defnow = defnow - 1; } if (divineshield > 0) { divineshield = divineshield - 1; icons.immortal._alpha = 60; if (divineshield <= 0) { immortal = 0; statu = ""; icons.immortal._alpha = 100; icons.immortal._visible = false; } } def = Math.min(def, 499); defnow = Math.min(defnow, 499); atk = Math.min(atk, 499); atknow = Math.min(atknow, 499); defnow = Math.min(defnow - poison, def); saveatk = atknow; cannotdie = 0; freedom = 0; if (passive == "swarm") { nold = nswarm; nswarm = 0; i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (((eval (("_root.ce" + i) + ".card") == card) or (eval (("_root.ce" + i) + ".card") == (card + 2000))) or (eval (("_root.ce" + i) + ".card") == (card - 2000)))) { nswarm = nswarm + 1; } i++; } defnow = (defnow + nswarm) - nold; def = (def + nswarm) - nold; } if ((passive == "singularity") and (adrush == 0)) { rans = Math.floor(_root.rand() * 6); if (((atknow > 0) and (_root.sacrificee == 0)) or (((skill == "vampire") and (_root.sacrificee > 0)) and (atknow < 0))) { atknow = -atknow; atk = atknow; saveatk = atknow; rans = -1; dmgfx.vals = "Antimatter"; } if (rans == 0) { skill = "immaterial"; statu = "invulnerable"; immortal = 1; instantfx.gotoAndPlay("immortal"); dmgfx.vals = "Immaterial"; } if (rans == 1) { adrenaline = 1; instantfx.gotoAndPlay("adrenaline"); dmgfx.vals = "Adrenaline"; } if (rans == 2) { i = 1; while (i <= 23) { if (eval (("_root.ce" + i) + ".ctrl") == 0) { Set(("_root.ce" + i) + ".skflag", 0); Set(("_root.ce" + i) + ".card", card); Set(("_root.ce" + i) + ".statu", "copye"); Set(("_root.ce" + i) + ".copyn", pos); found = 1; target = "_root.ce" + i; eval (target).gotoAndPlay(2); instantfx.gotoAndPlay("parallel"); eval (target).instantfx.gotoAndPlay("parallel"); break; } i++; } dmgfx.vals = "Infest"; } if (rans == 3) { skill = "vampire"; dmgfx.vals = "Vampire"; } if (rans == 4) { ran = Math.floor(_root.rand() * 5) + 1; ran2 = Math.floor(_root.rand() * 5) + 1; atknow = atknow - ran; defnow = defnow + ran2; atk = atk - ran; def = def + ran2; saveatk = atknow; instantfx.gotoAndPlay("holy light"); dmgfx.vals = "Chaos Power"; } if (rans == 5) { _root.fx.gotoAndPlay("nova"); i = 1; while (i <= 12) { _root.qadjust(i, 1); i++; } dmgfx.vals = "Nova"; } } if (skill == "fiery") { atknow = atknow + Math.floor(_root.retqe(6) / 5); } if (skill == "regenerate") { atktext = "+ 5"; _root.hpeffecte.val = atktext; _root.hpeffecte.gotoAndPlay(2); _root.addhpe(5); } if (adrenaline > 0) { adlimit = 4 - Math.floor(Math.sqrt(Math.abs(atknow))); atknow = Math.ceil(atknow - ((((3 - adlimit) / 3) * atknow) * adrush)); adrush = adrush + 1; if (adrush > adlimit) { adrush = 0; } } if ((skill == "hammer") and ((_root.elemente == 3) or (_root.elemente == 4))) { atknow = atknow + 1; } if ((skill == "dagger") and ((_root.elemente == 2) or (_root.elemente == 11))) { atknow = atknow + 1; } if ((skill == "bow") and (_root.elemente == 9)) { atknow = atknow + 1; } if (_root.sundial > 0) { atknow = 0; } if (((atknow > 0) and (passive2 == "airborne")) and (_root.freedome > _root.rand())) { atknow = Math.round(atknow * 1.5); freedom = 1; _root.fx.gotoAndPlay("crit"); } if (frozen > 0) { atknow = 0; frozen = frozen - 1; if (frozen < 1) { instantfx.gotoAndPlay("unfrozen"); } } if (delay > 0) { atknow = 0; delay = delay - 1; if (delay < 1) { instantfx.gotoAndPlay("undelay"); } } if (((_root.shieldtype == "reflect") and ((immortal == 2) or (skill == "psion"))) and (atknow != 0)) { _root.p4.instantfx.gotoAndPlay("reflect"); _root.p4.dmgfx.val = "reflect"; _root.p4.dmgfx.gotoAndPlay(2); _root.addhpe(-atknow); _root.hpeffecte.val = "- " + atknow; if (atknow < 0) { atktext = -atknow; _root.hpeffecte.val = "+ " + atktext; } _root.hpeffecte.gotoAndPlay(2); _root.efx.gotoAndPlay("lightning"); atknow = 0; } if (((_root.shieldtype != "reflect") and ((immortal == 2) or (skill == "psion"))) and (atknow != 0)) { _root.addhp(-atknow); _root.hpeffect.val = "- " + atknow; if (atknow < 0) { atktext = -atknow; _root.hpeffecte.val = "+ " + atktext; } _root.hpeffect.gotoAndPlay(2); _root.fx.gotoAndPlay("lightning"); atknow = 0; } if ((delay < 1) and (frozen < 1)) { skflag = 1; } if (((((_root.shieldcreature > 0) and (atknow > 0)) and (freedom != 1)) and (momentum != 1)) and (eval (("_root.c" + _root.shieldcreature) + ".ctrl") > 0)) { Set(("_root.c" + _root.shieldcreature) + ".defnow", eval (("_root.c" + _root.shieldcreature) + ".defnow") - atknow); target = "_root.c" + _root.shieldcreature; eval (target).dmgfx.gotoAndPlay(2); eval (target).dmgfx.val = "- " + atknow; if (skill == "vampire") { atktext = "+ " + atknow; _root.hpeffecte.val = atktext; _root.hpeffecte.gotoAndPlay(2); _root.addhpe(atknow); } atknow = 0; if (eval (("_root.c" + _root.shieldcreature) + ".defnow") <= 0) { eval (target).card = 0; _root.shieldcreature = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } if (((momentum != 1) and (freedom != 1)) and (atknow != 0)) { if (_root.shieldtype == "phaseshift") { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if ((_root.shieldtype == "solar") and (atknow > 0)) { _root.qadjust(8, Math.min(atknow, _root.shield)); _root.p4.qup.gotoAndStop(9); _root.p4.qup2.gotoAndStop(9); } if (atknow > 0) { atknow = atknow - _root.shield; if (atknow < 0) { atknow = 0; } } if ((_root.shieldtype == "weight") and (defnow > 5)) { atknow = 0; dmgfx.val = "Blocked"; dmgfx.gotoAndPlay(2); } if (((_root.shieldtype == "wings") and (passive2 != "airborne")) and (passive != "ranged")) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if ((_root.shieldtype == "delay") and (atknow > 0)) { skflag = 0; delay = 1; instantfx.gotoAndPlay("delay"); } if (((_root.shieldtype == "ice") and (_root.rand() <= 0.3)) and (atknow > 0)) { if (statu == "shield") { _root.shieldcreaturee = 0; } instantfx.gotoAndPlay("freeze"); skflag = 0; frozen = 3; } if (((_root.shieldtype == "spines") and (_root.rand() <= 0.75)) and (atknow > 0)) { instantfx.gotoAndPlay("poisonfx"); poison = poison + 1; } if ((_root.shieldtype == "firewall") and (atknow > 0)) { defnow = defnow - 1; instantfx.gotoAndPlay("fire"); dmgfx.val = "- 1"; dmgfx.gotoAndPlay(2); } if (((_root.shieldtype == "fog") and (_root.rand() <= 0.4)) and (atknow > 0)) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if (((_root.shieldtype == "dusk") and (_root.rand() <= 0.5)) and (atknow > 0)) { atknow = 0; dmgfx.val = "Miss"; dmgfx.gotoAndPlay(2); } if ((((((_root.shieldtype == "unholy") and (mythosis == 0)) and (card != 206)) and (card != 2206)) and (_root.rand() <= (0.5 / defnow))) and (atknow > 0)) { cannotdie = 1; _root.deathtrigger(); instantfx.gotoAndPlay("die2"); _root.p4.instantfx.gotoAndPlay("kill"); card = (Math.floor(card / 2000) * 2000) + 206; gotoAndPlay (2); } if ((_root.shieldtype == "bones") and (atknow > 0)) { atknow = 0; dmgfx.val = "Blocked"; dmgfx.gotoAndPlay(2); _root.p4.ctrl = _root.p4.ctrl - 1; _root.p4.n = _root.p4.ctrl + " X"; if (_root.p4.ctrl <= 0) { _root.deshield(); } } if (((_root.shieldtype == "dissipation") and (_root.sanctuary == 0)) and (atknow > 0)) { _root.q0 = 0; _root.qe0 = 0; i = 1; while (i <= 12) { _root.q0 = _root.q0 + _root.retq(i); _root.qe0 = _root.qe0 + _root.retqe(i); i++; } if (_root.q0 >= atknow) { _root.qadjust(0, -atknow); atknow = 0; dmgfx.val = "Absorbed"; dmgfx.gotoAndPlay(2); } else { _root.deshield(); } } if (((_root.shieldtype == "edissipation") and (_root.sanctuary == 0)) and (atknow > 0)) { if (_root.retq(1) >= Math.ceil(atknow / 3)) { _root.qadjust(1, -Math.ceil(atknow / 3)); atknow = 0; dmgfx.val = "Absorbed"; dmgfx.gotoAndPlay(2); } else { _root.deshield(); } } } _root.addhp(-atknow); if (atknow != 0) { atktext = "- " + atknow; if (atknow < 0) { atktext = "+ " + (-atknow); } _root.hpeffect.val = atktext; _root.hpeffect.gotoAndPlay(2); soundfx = "hit" + (Math.floor(Math.sqrt(atknow + 1)) - 1); if (atknow < 0) { soundfx = "heal"; } _root.soundfx.gotoAndPlay(soundfx); dmgfx.gotoAndPlay(2); dmgfx.val = atknow; if (skill == "vampire") { atktext = "+ " + atknow; _root.hpeffecte.val = atktext; _root.hpeffecte.gotoAndPlay(2); _root.addhpe(atknow); } if ((skill == "venom") and (adrush <= 1)) { _root.addpo(1); _root.fx.gotoAndPlay("poison"); } if ((skill == "deadly venom") and (adrush <= 1)) { _root.addpo(2); _root.fx.gotoAndPlay("poison"); } if ((skill == "neurotoxin") and (adrush <= 1)) { _root.neuro = 1; _root.addpo(1); _root.fx.gotoAndPlay("poison"); } if (skill == "scramble") { _root.q0 = 0; _root.qe0 = 0; i = 1; while (i <= 12) { _root.q0 = _root.q0 + _root.retq(i); _root.qe0 = _root.qe0 + _root.retqe(i); i++; } if (_root.q0 > 9) { _root.qadjust(0, -9); nq = 9; } else { nq = _root.q0 - 1; _root.qadjust(0, -(_root.q0 - 1)); } var addquantum2 = new Array(); i = 1; while (i <= 12) { addquantum2[i] = 0; i++; } i = 1; while (i <= nq) { elementnow = 1 + Math.floor(_root.rand() * 12); addquantum2[elementnow] = addquantum2[elementnow] + 1; i++; } i = 1; while (i <= 12) { _root.qadjust(i, addquantum2[i]); i++; } } } if (((defnow <= 0) and (cannotdie == 0)) or (((((pos > 5) and (_root.flood == 1)) and (statu != "invulnerable")) and (costelement != 7)) and (costelement != 0))) { card = 0; ctrl = 0; gotoAndStop (1); } if (((((passive == "devourer") and (_root.sanctuary == 0)) and (frozen < 1)) and (delay < 1)) and (adrush <= 1)) { i = 1; while (i <= 100) { ran = 1 + Math.floor(_root.rand() * 12); if (_root.retq(ran) > 0) { instantfx.gotoAndPlay("absorb"); _root.qadjust(ran, -1); _root.qadjuste(11, 1); break; } i++; } } if ((skill == "light") and (frozen < 1)) { instantfx.gotoAndPlay("lightg"); _root.qadjuste(8, 1); } if ((skill == "fire") and (frozen < 1)) { instantfx.gotoAndPlay("fireg"); _root.qadjuste(6, 1); } if ((skill == "earth") and (frozen < 1)) { instantfx.gotoAndPlay("earthg"); _root.qadjuste(4, 1); } if ((skill == "air") and (frozen < 1)) { instantfx.gotoAndPlay("airg"); _root.qadjuste(9, 1); } if ((((skill == "infest") and (frozen < 1)) and (mythosis == 1)) and (defnow > 0)) { elite = Math.floor(card / 2000) * 2000; j = 1; while (j <= 23) { if ((eval (("_root.ce" + j) + ".ctrl") == 0) and (eval (("_root.ce" + j) + ".def") == 0)) { Set(("_root.ce" + j) + ".ctrl", 1); Set(("_root.ce" + j) + ".skflag", 0); Set(("_root.ce" + j) + ".card", 32); target = "_root.ce" + j; eval (target).gotoAndPlay(2); break; } j++; } eval ("_root.ce" + j).instantfx.gotoAndPlay("Poison"); } if ((skill == "infest") and (frozen < 1)) { mythosis = 1; } atknow = saveatk; if (dive == 1) { dive = 0; atknow = atk; } if ((skill == "steam") and (atknow > atk)) { atknow = atknow - 1; } if (skill == "immaterial") { statu = "invulnerable"; } if (passive == "voodoo") { vcreature = "ce" + pos; _root.voodoo(vcreature); } if (_root.rethpe() < 0) { _root.adjhpe(0); } if (_root.rethp() < 0) { _root.adjhp(0); } if (_root.rethp() > _root.hpmax) { _root.adjhp(_root.hpmax); } if (_root.rethpe() > _root.hpemax) { _root.adjhpe(_root.hpemax); } readiness = 0; stop();
Symbol 2669 MovieClip Frame 7
cross._alpha = 100; sniper._visible = false; if (((_root.freedome > 0) and (costelement == 9)) and (passive2 == "airborne")) { cross._alpha = 100 - (_root.freedome * 100); sniper._visible = true; }
Symbol 2670 MovieClip Frame 1
stop();
Symbol 2670 MovieClip Frame 2
play();
Symbol 2670 MovieClip Frame 15
newcard.gotoAndStop(_root.deckx[_root.deckn - 1]);
Symbol 2672 MovieClip Frame 1
stop();
Symbol 2672 MovieClip Frame 2
play();
Symbol 2672 MovieClip Frame 26
gotoAndStop (1);
Symbol 2673 MovieClip Frame 1
n = 0; stop();
Symbol 2673 MovieClip Frame 2
if (_root.lowq == 0) { n = n + 1; if (n > 5) { n = 1; } Set(("effect" + n) + ".val", val); target = "effect" + n; eval (target).gotoAndPlay(2); } else { gotoAndStop (1); } i = 1; while (i <= 12) { eval (("_root.qbare" + i) + ".qmask")._xscale = (eval ("_root.qe" + i) * 2) + 1; if (eval (("_root.qbare" + i) + ".qmask")._xscale > 100) { eval (("_root.qbare" + i) + ".qmask")._xscale = 100; } i++; }
Symbol 2673 MovieClip Frame 3
stop();
Symbol 2674 MovieClip Frame 1
stop();
Symbol 2674 MovieClip Frame 2
play();
Symbol 2674 MovieClip Frame 26
gotoAndStop (1);
Symbol 2675 MovieClip Frame 1
n = 0; stop();
Symbol 2675 MovieClip Frame 2
if (_root.lowq == 0) { n = n + 1; if (n > 5) { n = 1; } Set(("effect" + n) + ".val", val); target = "effect" + n; eval (target).gotoAndPlay(2); } else { gotoAndStop (1); } i = 1; while (i <= 12) { eval (("_root.qbar" + i) + ".qmask")._xscale = (eval ("_root.q" + i) * 2) + 1; if (eval (("_root.qbar" + i) + ".qmask")._xscale > 100) { eval (("_root.qbar" + i) + ".qmask")._xscale = 100; } i++; }
Symbol 2675 MovieClip Frame 3
stop();
Symbol 2676 MovieClip Frame 1
stop();
Symbol 2676 MovieClip Frame 2
play();
Symbol 2676 MovieClip Frame 26
gotoAndStop (1);
Symbol 2677 MovieClip Frame 1
n = 0; stop();
Symbol 2677 MovieClip Frame 2
if (_root.lowq == 0) { n = n + 1; if (n > 15) { n = 1; } Set(("effect" + n) + ".val", val); target = "effect" + n; eval (target).gotoAndPlay(2); } else { gotoAndStop (1); }
Symbol 2677 MovieClip Frame 3
stop();
Symbol 2681 MovieClip Frame 1
stop();
Symbol 2685 MovieClip Frame 1
stop();
Symbol 2689 MovieClip Frame 1
stop();
Symbol 2695 MovieClip Frame 1
gotoAndPlay(Math.floor(Math.random() * 10) + 1);
Symbol 2695 MovieClip Frame 26
stop();
Symbol 2700 MovieClip Frame 11
stop();
Symbol 2703 MovieClip Frame 1
nightmare = 0; if ((_root.neuroe == 0) and (_root.retpoe() == 0)) { poison._alpha = 0; } if (_root.retpoe() > 0) { poison.gotoAndStop(1); } if (_root.retpoe() < 0) { poison.gotoAndStop(2); } if (_root.neuroe > 0) { poison.gotoAndStop(3); } stop();
Symbol 2703 MovieClip Frame 2
poison._alpha = 100;
Symbol 2703 MovieClip Frame 20
gotoAndStop (1);
Symbol 2703 MovieClip Frame 21
poison._alpha = 100;
Symbol 2703 MovieClip Frame 39
gotoAndStop (1);
Symbol 2703 MovieClip Frame 40
if (_root.who == "player") { n = Math.floor((_root.q7 + _root.lastcost) / 10) + 1; } if (_root.who == "cpu") { n = Math.floor(_root.qe7 / 10) + 1; }
Symbol 2703 MovieClip Frame 48
n = n - 1; _root.hpeffecte.val = "- 2"; _root.hpeffecte.gotoAndPlay(2); if (n > 0) { gotoAndPlay ("icebolt2"); } else { gotoAndStop (1); }
Symbol 2703 MovieClip Frame 49
play();
Symbol 2703 MovieClip Frame 60
gotoAndStop (1);
Symbol 2703 MovieClip Frame 61
if (_root.who == "player") { n = Math.floor((_root.q6 + _root.lastcost) / 10) + 1; } if (_root.who == "cpu") { n = Math.floor(_root.qe6 / 10) + 1; }
Symbol 2703 MovieClip Frame 70
n = n - 1; _root.hpeffecte.val = "- 3"; _root.hpeffecte.gotoAndPlay(2); if (n > 0) { gotoAndPlay ("firebolt2"); } else { gotoAndStop (1); }
Symbol 2703 MovieClip Frame 89
gotoAndStop (1);
Symbol 2703 MovieClip Frame 90
play();
Symbol 2703 MovieClip Frame 109
gotoAndStop (1);
Symbol 2703 MovieClip Frame 135
gotoAndStop (1);
Symbol 2703 MovieClip Frame 136
play();
Symbol 2703 MovieClip Frame 155
gotoAndStop (1);
Symbol 2703 MovieClip Frame 156
if (_root.who == "player") { n = Math.floor((_root.q11 + _root.lastcost) / 10) + 1; } if (_root.who == "cpu") { n = Math.floor(_root.qe11 / 10) + 1; } if (nightmare > 0) { n = nightmare; nightmare = 0; }
Symbol 2703 MovieClip Frame 161
n = n - 1; _root.hpeffecte.val = "- 2"; _root.hpeffecte.gotoAndPlay(2); if (n > 0) { gotoAndPlay ("drainlife2"); play(); } else { gotoAndStop (1); }
Symbol 2703 MovieClip Frame 167
n = n - 1; _root.hpeffecte.val = "- 2"; _root.hpeffecte.gotoAndPlay(2); if (n > 0) { gotoAndPlay ("drainlife2"); } else { gotoAndStop (1); }
Symbol 2703 MovieClip Frame 168
play();
Symbol 2703 MovieClip Frame 200
gotoAndStop (1);
Symbol 2703 MovieClip Frame 226
gotoAndStop (1);
Symbol 2703 MovieClip Frame 250
gotoAndStop (1);
Symbol 2703 MovieClip Frame 260
gotoAndStop (1);
Symbol 2703 MovieClip Frame 270
gotoAndStop (1);
Symbol 2712 MovieClip Frame 1
stop();
Symbol 2712 MovieClip Frame 2
if (_root.level == "pvp") { gotoAndStop (2); }
Symbol 2713 Button
on (release) { _root.locktarget = 1; gotoAndPlay ("cancel"); }
Symbol 2714 MovieClip Frame 1
stop(); statu = "idle"; working = 0;
Symbol 2714 MovieClip Frame 2
play(); _root.lockskill = 1; working = 1; _root.donebutton.gotoAndStop(3); if (targeting == "all") { _root.targethp.gotoAndStop("targetme"); _root.targethpe.gotoAndStop("targetme"); targeting = "creature"; } if (targeting == "creature") { i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) and ((skill != "mitosis") or (eval (("_root.ce" + i) + ".ctype") != "weapon"))) { eval ("_root.ce" + i).gotoAndStop("targetme"); } if (((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) and ((skill != "mitosis") or (eval (("_root.c" + i) + ".ctype") != "weapon"))) { eval ("_root.c" + i).gotoAndStop("targetme"); } i++; } } if (targeting == "immortals") { i = 1; while (i <= 23) { if ((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".burrow") != 1)) { eval ("_root.ce" + i).gotoAndStop("targetme"); } if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".burrow") != 1)) { eval ("_root.c" + i).gotoAndStop("targetme"); } i++; } } if (targeting == "mycreature") { i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { eval ("_root.c" + i).gotoAndStop("targetme"); } i++; } } if (targeting == "creaturehighatk") { i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) and (eval (("_root.ce" + i) + ".atknow") > eval (("_root.ce" + i) + ".defnow"))) { eval ("_root.ce" + i).gotoAndStop("targetme"); } if (((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) and (eval (("_root.c" + i) + ".atknow") > eval (("_root.c" + i) + ".defnow"))) { eval ("_root.c" + i).gotoAndStop("targetme"); } i++; } } if (targeting == "creaturelowatk") { i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) and (eval (("_root.ce" + i) + ".atknow") < 3)) { eval ("_root.ce" + i).gotoAndStop("targetme"); } if (((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) and (eval (("_root.c" + i) + ".atknow") < 3)) { eval ("_root.c" + i).gotoAndStop("targetme"); } i++; } } if (targeting == "permanent") { i = 1; while (i <= 19) { if ((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".statu") != "invulnerable")) { eval ("_root.pe" + i).gotoAndStop("targetme"); } if ((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".statu") != "invulnerable")) { eval ("_root.p" + i).gotoAndStop("targetme"); } i++; } } if (targeting == "creaturesmaller") { i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) and (smaller > eval (("_root.ce" + i) + ".defnow"))) { eval ("_root.ce" + i).gotoAndStop("targetme"); } if (((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) and (smaller > eval (("_root.c" + i) + ".defnow"))) { eval ("_root.c" + i).gotoAndStop("targetme"); } i++; } } if (targeting == "pillars") { i = 1; while (i <= 19) { if (((eval (("_root.pe" + i) + ".ctype") == "pillar") and (eval (("_root.pe" + i) + ".ctrl") > 0)) and (eval (("_root.pe" + i) + ".statu") != "invulnerable")) { eval ("_root.pe" + i).gotoAndStop("targetme"); } if (((eval (("_root.p" + i) + ".ctype") == "pillar") and (eval (("_root.p" + i) + ".ctrl") > 0)) and (eval (("_root.p" + i) + ".statu") != "invulnerable")) { eval ("_root.p" + i).gotoAndStop("targetme"); } i++; } } if (targeting == "weapon") { i = 1; while (i <= 19) { if (((eval (("_root.pe" + i) + ".ctype") == "weapon") and (eval (("_root.pe" + i) + ".ctrl") > 0)) and (eval (("_root.pe" + i) + ".statu") != "invulnerable")) { eval ("_root.pe" + i).gotoAndStop("targetme"); } if (((eval (("_root.p" + i) + ".ctype") == "weapon") and (eval (("_root.p" + i) + ".ctrl") > 0)) and (eval (("_root.p" + i) + ".statu") != "invulnerable")) { eval ("_root.p" + i).gotoAndStop("targetme"); } i++; } i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctype") == "weapon") and (eval (("_root.ce" + i) + ".ctrl") > 0)) and (eval (("_root.ce" + i) + ".statu") != "invulnerable")) { eval ("_root.ce" + i).gotoAndStop("targetme"); } if (((eval (("_root.c" + i) + ".ctype") == "weapon") and (eval (("_root.c" + i) + ".ctrl") > 0)) and (eval (("_root.c" + i) + ".statu") != "invulnerable")) { eval ("_root.c" + i).gotoAndStop("targetme"); } i++; } } if (skill == "steal") { _root.stealing = 1; } else { _root.stealing = 0; }
Symbol 2714 MovieClip Frame 29
stop();
Symbol 2714 MovieClip Frame 30
if (card > 0) { if (_root.level == "pvp") { _root.ctrln = _root.ctrln - 1; donotcare = _root.ctrlx.pop(); _root.ctrlstep = 2; } _root.qadjust(costelement, cost); if (_root.neuro == 1) { _root.addpo(-1); } i = 1; while (i <= 8) { if (eval (("_root.h" + i) + ".card") == 0) { Set(("_root.h" + i) + ".card", card); eval ("_root.h" + i).gotoAndPlay(2); _root.cardshand = _root.cardshand + 1; break; } i++; } card = 0; working = 0; } else if (_root.level == "pvp") { _root.ctrlx[_root.ctrln] = 9999; _root.ctrln = _root.ctrln + 1; _root.ctrlstep = 2; }
Symbol 2714 MovieClip Frame 31
working = 0; if ((pos < 8) and (card > 0)) { i = pos; while (i <= 8) { if (eval (("_root.h" + (i + 1)) + ".card") > 0) { Set(("_root.h" + i) + ".card", eval (("_root.h" + (i + 1)) + ".card")); target = "_root.h" + i; eval (target).gotoAndPlay(2); } else { Set(("_root.h" + i) + ".card", 0); target = "_root.h" + i; eval (target).gotoAndStop(1); } i++; } }
Symbol 2714 MovieClip Frame 33
_root.lockskill = 0; _root.locktarget = 0; _root.donebutton.gotoAndStop(2); i = 1; while (i <= 23) { if (eval (("_root.ce" + i) + ".ctrl") > 0) { eval ("_root.ce" + i).gotoAndStop("idle"); } if (eval (("_root.c" + i) + ".ctrl") > 0) { eval ("_root.c" + i).gotoAndStop("idle"); } i++; } i = 1; while (i <= 19) { if (eval (("_root.pe" + i) + ".ctrl") > 0) { eval ("_root.pe" + i).gotoAndStop("idle"); } if (eval (("_root.p" + i) + ".ctrl") > 0) { eval ("_root.p" + i).gotoAndStop("idle"); } i++; } _root.targethp.gotoAndStop(1); _root.targethpe.gotoAndStop(1);
Symbol 2719 MovieClip Frame 1
nightmare = 0; if ((_root.neuro == 0) and (_root.retpo() == 0)) { poison._alpha = 0; } if (_root.retpo() > 0) { poison.gotoAndStop(1); } if (_root.retpo() < 0) { poison.gotoAndStop(2); } if (_root.neuro > 0) { poison.gotoAndStop(3); } stop();
Symbol 2719 MovieClip Frame 2
poison._alpha = 100;
Symbol 2719 MovieClip Frame 20
gotoAndStop (1);
Symbol 2719 MovieClip Frame 21
poison._alpha = 100;
Symbol 2719 MovieClip Frame 39
gotoAndStop (1);
Symbol 2719 MovieClip Frame 40
if (_root.who == "player") { n = Math.floor((_root.q7 + _root.lastcost) / 10) + 1; } if (_root.who == "cpu") { n = Math.floor(_root.qe7 / 10) + 1; }
Symbol 2719 MovieClip Frame 48
n = n - 1; _root.hpeffect.val = "- 2"; _root.hpeffect.gotoAndPlay(2); if (n > 0) { gotoAndPlay ("icebolt2"); } else { gotoAndStop (1); }
Symbol 2719 MovieClip Frame 49
play();
Symbol 2719 MovieClip Frame 60
gotoAndStop (1);
Symbol 2719 MovieClip Frame 61
if (_root.who == "player") { n = Math.floor((_root.q6 + _root.lastcost) / 10) + 1; } if (_root.who == "cpu") { n = Math.floor(_root.qe6 / 10) + 1; }
Symbol 2719 MovieClip Frame 70
n = n - 1; _root.hpeffect.val = "- 3"; _root.hpeffect.gotoAndPlay(2); if (n > 0) { gotoAndPlay ("firebolt2"); } else { gotoAndStop (1); }
Symbol 2719 MovieClip Frame 89
gotoAndStop (1);
Symbol 2719 MovieClip Frame 90
play();
Symbol 2719 MovieClip Frame 109
gotoAndStop (1);
Symbol 2719 MovieClip Frame 135
gotoAndStop (1);
Symbol 2719 MovieClip Frame 136
play();
Symbol 2719 MovieClip Frame 155
gotoAndStop (1);
Symbol 2719 MovieClip Frame 156
if (_root.who == "player") { n = Math.floor((_root.q11 + _root.lastcost) / 10) + 1; } if (_root.who == "cpu") { n = Math.floor(_root.qe11 / 10) + 1; } if (nightmare > 0) { n = nightmare; nightmare = 0; }
Symbol 2719 MovieClip Frame 161
n = n - 1; _root.hpeffect.val = "- 2"; _root.hpeffect.gotoAndPlay(2); if (n > 0) { gotoAndPlay ("drainlife2"); play(); } else { gotoAndStop (1); }
Symbol 2719 MovieClip Frame 167
n = n - 1; _root.hpeffect.val = "- 2"; _root.hpeffect.gotoAndPlay(2); if (n > 0) { gotoAndPlay ("drainlife2"); } else { gotoAndStop (1); }
Symbol 2719 MovieClip Frame 168
play();
Symbol 2719 MovieClip Frame 200
gotoAndStop (1);
Symbol 2719 MovieClip Frame 226
gotoAndStop (1);
Symbol 2719 MovieClip Frame 250
gotoAndStop (1);
Symbol 2719 MovieClip Frame 260
gotoAndStop (1);
Symbol 2719 MovieClip Frame 270
gotoAndStop (1);
Symbol 2722 MovieClip Frame 1
stop();
Symbol 2722 MovieClip Frame 2
_root.bigone._x = _root._xmouse - 190; _root.bigone._y = _root._ymouse - 240;
Symbol 2722 MovieClip Frame 3
gotoAndPlay (2);
Symbol 2722 MovieClip Frame 4
_root.bigone._x = _root._xmouse + 65; _root.bigone._y = _root._ymouse - 15;
Symbol 2722 MovieClip Frame 5
gotoAndPlay (4);
Symbol 2726 Button
on (release) { gotoAndStop (1); }
Symbol 2738 MovieClip Frame 1
stop();
Symbol 2738 MovieClip Frame 212
gotoAndStop (1);
Symbol 2738 MovieClip Frame 431
gotoAndStop (1);
Symbol 2738 MovieClip Frame 641
gotoAndStop (1);
Symbol 2738 MovieClip Frame 863
gotoAndStop (1);
Symbol 2738 MovieClip Frame 1083
gotoAndStop (1);
Symbol 2740 MovieClip Frame 1
toss = Math.floor(Math.random() * 2) + 1; if (_root.cointoss == "won") { toss = 1; } if (_root.cointoss == "lost") { toss = 2; }
Symbol 2740 MovieClip Frame 56
if (toss == 2) { _parent.gotoAndPlay("lost"); stop(); }
Symbol 2740 MovieClip Frame 75
if (toss == 1) { stop(); _parent.gotoAndPlay("won"); }
Symbol 2745 MovieClip Frame 1
stop();
Symbol 2745 MovieClip Frame 2
play();
Symbol 2745 MovieClip Frame 20
stop();
Symbol 2745 MovieClip Frame 21
_parent.play(); _root.cointoss = 1;
Symbol 2745 MovieClip Frame 61
stop();
Symbol 2745 MovieClip Frame 62
_parent.play(); _root.cointoss = 2;
Symbol 2745 MovieClip Frame 103
stop();
Symbol 2749 Button
on (release) { gotoAndStop (1); }
Symbol 2750 Button
on (release) { gotoAndStop (1); _root.ignore = 1; }
Symbol 2752 MovieClip Frame 1
stop();
Symbol 2752 MovieClip Frame 2
play();
Symbol 2752 MovieClip Frame 3
if (_root.ignore == 1) { gotoAndStop (1); }
Symbol 2752 MovieClip Frame 145
gotoAndStop (1);
Symbol 2765 MovieClip Frame 1
stop();
Symbol 2772 MovieClip Frame 1
stop();
Symbol 2773 Button
on (release) { _root.tutortext = "Do you really want to quit the game?"; _root.tutor.gotoAndPlay("menu"); }
Symbol 2774 Button
on (release) { gotoAndStop ("message"); }
Symbol 2779 Button
on (release) { gotoAndPlay ("sendmessage"); }
Symbol 2782 Button
on (release) { gotoAndPlay (6); }
Symbol 2784 MovieClip Frame 1
if (_root.level == "pvp") { gotoAndStop (2); stop(); } else { stop(); }
Symbol 2784 MovieClip Frame 2
stop();
Symbol 2784 MovieClip Frame 3
_root.sendmessage = ""; _root.messaging = 1; _root.donebutton.gotoAndStop(1);
Symbol 2784 MovieClip Frame 4
if (_root.role == "master") { _root.pvp_lv.mastermsg = _root.sendmessage; _root.pvp_lv.errorcode = -1; _root.pvp_lv.loadVariables(_root.pvpserver + _root.pvpwritemastermsg, "POST"); } if (_root.role == "slave") { _root.pvp_lv.slavemsg = _root.sendmessage; _root.pvp_lv.errorcode = -1; _root.pvp_lv.loadVariables(_root.pvpserver + _root.pvpwriteslavemsg, "POST"); }
Symbol 2784 MovieClip Frame 8
_root.messaging = 0; _root.donebutton.gotoAndStop(2);
Symbol 2797 MovieClip Frame 1
stop();
Symbol 2797 MovieClip Frame 2
zero = getTimer(); bar.gotoAndStop(1);
Symbol 2797 MovieClip Frame 3
sec = Math.floor(_root.tmax - ((getTimer() - zero) / 1000)); bar._xscale = sec * (50 / _root.tmax); if (sec < 10) { bar.gotoAndStop(2); } if (sec < 1) { _root.sel.gotoAndStop(1); _root.lockskill == 1; _root.tmax = Math.floor(_root.tmax * 0.75); if (_root.cardshand >= 8) { _root.cardshand = _root.cardshand - 1; _root.h8.card = 0; _root.h8.gotoAndStop(1); if (_root.level == "pvp") { if (_root.ctrlstep == 1) { _root.ctrlx[_root.ctrln] = 9999; _root.ctrln = _root.ctrln + 1; } _root.ctrlx[_root.ctrln] = 8008; _root.ctrln = _root.ctrln + 1; _root.ctrlstep = 1; } } _root.gotoAndPlay("maintain"); gotoAndStop (1); }
Symbol 2797 MovieClip Frame 5
gotoAndPlay ("loop");
Symbol 2797 MovieClip Frame 6
zero = getTimer(); bar.gotoAndStop(1);
Symbol 2797 MovieClip Frame 7
sec = Math.floor(60 - ((getTimer() - zero) / 1000)); bar._xscale = sec * 0.833333333333333; if (sec < 45) { _root.readfaster = 1; } if (sec < 10) { bar.gotoAndStop(2); } if (sec < 1) { gotoAndPlay ("winning"); }
Symbol 2797 MovieClip Frame 9
gotoAndPlay ("loop2");
Symbol 2797 MovieClip Frame 10
zero = getTimer(); bar.gotoAndStop(2);
Symbol 2797 MovieClip Frame 11
sec = Math.floor(10 - ((getTimer() - zero) / 1000)); bar._xscale = sec * 5; if (sec < 1) { _root.disconnected = 1; _root.level = 3; _root.gotoAndPlay("edraw"); gotoAndStop (1); }
Symbol 2797 MovieClip Frame 13
gotoAndPlay ("loop3");
Symbol 2797 MovieClip Frame 14
zero = getTimer(); bar.gotoAndStop(2);
Symbol 2797 MovieClip Frame 15
sec = Math.floor(10 - ((getTimer() - zero) / 1000)); bar._xscale = sec * 5; if (sec < 1) { _root.gotoAndPlay("lose"); gotoAndStop (1); }
Symbol 2797 MovieClip Frame 17
gotoAndPlay ("loop4");
Symbol 2797 MovieClip Frame 18
zero = getTimer(); bar.gotoAndStop(2);
Symbol 2797 MovieClip Frame 19
sec = Math.floor(5 - ((getTimer() - zero) / 1000)); bar._xscale = sec * 10; if (sec < 1) { _root.disconnected = 1; _root.level = 3; _root.gotoAndPlay("edraw"); gotoAndStop (1); if (_root.level == "pvp") { _root.ctrl = _root.ctrlx.join(""); if (_root.role == "master") { _root.pvp_lv.masterctrl = _root.ctrl; _root.pvp_lv.statu = "masterleft"; _root.pvp_lv.loadVariables(_root.pvpserver + _root.pvpwritemaster, "POST"); } if (role == "slave") { _root.pvp_lv.slavectrl = _root.ctrl; _root.pvp_lv.statu = "slaveleft"; _root.pvp_lv.loadVariables(_root.pvpserver + _root.pvpwriteslave, "POST"); } } }
Symbol 2797 MovieClip Frame 21
gotoAndPlay ("loop5");
Symbol 2806 MovieClip Frame 1
stop();
Symbol 2807 MovieClip Frame 1
i = 1; while (i <= 23) { skillelement = eval (("_root.c" + i) + ".skillelement"); if ((((eval (("_root.c" + i) + ".skflag") == 1) and (eval (("_root.c" + i) + ".skill") != "")) and (eval (("_root.c" + i) + ".skillcost") != "")) and ((eval ("_root.q" + skillelement) - eval (("_root.c" + i) + ".skillcost")) >= 0)) { if (eval ("_root.c" + i).linez._currentframe == 1) { if (eval (("_root.c" + i) + ".readiness") == 1) { eval (("_root.c" + i) + ".linez").gotoAndPlay("shine2"); } else { eval (("_root.c" + i) + ".linez").gotoAndPlay("shine"); } } } else if (eval ("_root.c" + i).linez._currentframe != 1) { eval (("_root.c" + i) + ".linez").gotoAndStop(1); } i++; } i = 1; while (i <= 19) { skillelement = eval (("_root.p" + i) + ".skillelement"); if ((((eval (("_root.p" + i) + ".skflag") == 1) and (eval (("_root.p" + i) + ".skill") != "")) and (eval (("_root.p" + i) + ".skillcost") != "")) and ((eval ("_root.q" + skillelement) - eval (("_root.p" + i) + ".skillcost")) >= 0)) { if (eval ("_root.p" + i).linez._currentframe == 1) { eval (("_root.p" + i) + ".linez").gotoAndPlay("shine"); } } else if (eval ("_root.p" + i).linez._currentframe != 1) { eval (("_root.p" + i) + ".linez").gotoAndStop(1); } i++; } i = 1; while (i <= 8) { seren = eval (("_root.h" + i) + ".serendipity"); if ((seren > 0) and (seren <= 1)) { Set(("_root.h" + i) + ".serendipity", seren - 0.1); eval ("_root.h" + i)._alpha = 100 - (seren * 25); _root.soundfx.gotoAndPlay("seren"); } if (seren > 1) { eval ("_root.h" + i)._alpha = 0; Set(("_root.h" + i) + ".serendipity", seren - 0.5); } i++; }
Symbol 2807 MovieClip Frame 2
dmge = 0; rawdmge = 0; dmg = 0; np = 0; nc = 0; _root.q0 = 0; _root.qe0 = 0; i = 1; while (i <= 12) { _root.q0 = _root.q0 + _root.retq(i); _root.qe0 = _root.qe0 + _root.retqe(i); i++; } i = 1; while (i <= 23) { if (((eval (("_root.ce" + i) + ".ctrl") > 0) and (eval (("_root.ce" + i) + ".frozen") == 0)) and (eval (("_root.ce" + i) + ".delay") == 0)) { dmgnow = eval (("_root.ce" + i) + ".atknow"); nc = nc + 1; if ((dmgnow - _root.shield) > 0) { dmge = (dmge + dmgnow) - _root.shield; } rawdmge = rawdmge + eval (("_root.ce" + i) + ".atknow"); } if (((eval (("_root.c" + i) + ".ctrl") > 0) and (eval (("_root.c" + i) + ".frozen") == 0)) and (eval (("_root.c" + i) + ".delay") == 0)) { dmgnow = eval (("_root.c" + i) + ".atknow"); if (eval (("_root.c" + i) + ".statu") != "invulnerable") { np = np + 1; } if ((dmgnow - _root.shielde) > 0) { dmg = (dmg + dmgnow) - _root.shielde; } } i++; } dmg = (dmg + _root.retpoe()) + _root.p10.atknow; dmge = (dmge + _root.retpo()) + _root.pe10.atknow; _root.hpbar.hpbar3._alpha = 100; _root.hpbare.hpbar3._alpha = 100; if ((_root.rethp() - dmge) < 0) { _root.hpbar.hpbar3._alpha = 0; } if ((_root.rethpe() - dmg) < 0) { _root.hpbare.hpbar3._alpha = 0; } _root.hpbar.hpbar2._xscale = _root.rethp() * (100 / _root.hpmax); _root.hpbare.hpbar2._xscale = _root.rethpe() * (100 / _root.hpemax); _root.hpbar.hpbar3._xscale = Math.min(_root.hpbar.hpbar2._xscale, (_root.rethp() - dmge) * (100 / _root.hpmax)); _root.hpbare.hpbar3._xscale = Math.min(_root.hpbare.hpbar2._xscale, (_root.rethpe() - dmg) * (100 / _root.hpemax)); if (_root.rethpe() > 500) { _root.adjhpe(500); } if (_root.rethp() > 500) { _root.adjhp(500); } if (_root.hpmax > 500) { _root.hpmax = 500; } if (_root.hpemax > 500) { _root.hpemax = 500; } if (_root.rethp() <= 0) { _root.gotoAndPlay("lose"); } if (_root.rethpe() <= 0) { _root.gotoAndPlay("win"); } _root.dmg = dmg;
Symbol 2807 MovieClip Frame 3
if (_root.nightfall > 0) { oldbonus = _root.nightfall; _root.nightfall = 0; i = 1; while (i <= 19) { if ((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".skill") == "nightfall")) { _root.nightfall = 1; } if (((oldbonus == 2) and (eval (("_root.p" + i) + ".ctrl") > 0)) and (eval (("_root.p" + i) + ".skill") == "eclipse")) { _root.nightfall = 2; break; } if ((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".skill") == "nightfall")) { _root.nightfall = 1; } if (((oldbonus == 2) and (eval (("_root.pe" + i) + ".ctrl") > 0)) and (eval (("_root.pe" + i) + ".skill") == "eclipse")) { _root.nightfall = 2; break; } i++; } if ((_root.nightfall == 1) and (oldbonus == 2)) { i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and ((eval (("_root.c" + i) + ".costelement") == 2) or (eval (("_root.c" + i) + ".costelement") == 11))) { target = "_root.c" + i; eval (target).atknow = eval (target).atknow - 1; eval (target).atk = eval (target).atk - 1; } if ((eval (("_root.ce" + i) + ".ctrl") > 0) and ((eval (("_root.ce" + i) + ".costelement") == 2) or (eval (("_root.ce" + i) + ".costelement") == 11))) { target = "_root.ce" + i; eval (target).atknow = eval (target).atknow - 1; eval (target).atk = eval (target).atk - 1; } i++; } } if (_root.nightfall == 0) { i = 1; while (i <= 23) { if ((eval (("_root.c" + i) + ".ctrl") > 0) and ((eval (("_root.c" + i) + ".costelement") == 2) or (eval (("_root.c" + i) + ".costelement") == 11))) { target = "_root.c" + i; eval (target).defnow = eval (target).defnow - 1; eval (target).def = eval (target).def - 1; eval (target).atknow = eval (target).atknow - oldbonus; eval (target).atk = eval (target).atk - oldbonus; if (eval (target).passive == "voodoo") { vcreature = "c" + eval (target).pos; _root.voodoo(vcreature); } if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } if ((eval (("_root.ce" + i) + ".ctrl") > 0) and ((eval (("_root.ce" + i) + ".costelement") == 2) or (eval (("_root.ce" + i) + ".costelement") == 11))) { target = "_root.ce" + i; eval (target).defnow = eval (target).defnow - 1; eval (target).def = eval (target).def - 1; eval (target).atknow = eval (target).atknow - oldbonus; eval (target).atk = eval (target).atk - oldbonus; if (eval (target).passive == "voodoo") { vcreature = "ce" + eval (target).pos; _root.voodoo(vcreature); } if (eval (target).defnow <= 0) { eval (target).card = 0; eval (target).ctrl = 0; eval (target).gotoAndStop(1); } } i++; } } } if (_root.flood > 0) { _root.flood = 0; i = 1; while (i <= 19) { if ((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".skill") == "flood")) { _root.flood = 1; } if ((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".skill") == "flood")) { _root.flood = 1; } i++; } if (_root.flood == 0) { _root.floodfx.gotoAndStop(1); } } if (_root.pandacount > 0) { _root.autotarget("pandemonium"); _root.pandacount = _root.pandacount - 1; } _root.dispctrl = (((((_root.ctrlx[_root.ctrln - 4] + " ") + _root.ctrlx[_root.ctrln - 3]) + " ") + _root.ctrlx[_root.ctrln - 2]) + " ") + _root.ctrlx[_root.ctrln - 1]; i = 1; while (i <= 8) { seren = eval (("_root.h" + i) + ".serendipity"); if ((seren > 0) and (seren <= 1)) { Set(("_root.h" + i) + ".serendipity", seren - 0.1); eval ("_root.h" + i)._alpha = 100 - (seren * 50); } if (seren > 1) { eval ("_root.h" + i)._alpha = 0; Set(("_root.h" + i) + ".serendipity", seren - 0.5); } if (seren == 0) { eval ("_root.h" + i)._alpha = 100; } i++; } _root.freedom = 0; i = 1; while (i <= 19) { if ((eval (("_root.p" + i) + ".ctrl") > 0) and (eval (("_root.p" + i) + ".skill") == "freedom")) { _root.freedom = _root.freedom + (0.25 * eval (("_root.p" + i) + ".ctrl")); } i++; } _root.freedome = 0; i = 1; while (i <= 19) { if ((eval (("_root.pe" + i) + ".ctrl") > 0) and (eval (("_root.pe" + i) + ".skill") == "freedom")) { _root.freedome = _root.freedome + (0.25 * eval (("_root.pe" + i) + ".ctrl")); } i++; }
Symbol 2808 Button
on (release) { if (_root.sel.working == 1) { _root.sel.gotoAndPlay("cancel"); } _root.turncounter = _root.turncounter + 1; if ((_root.turncounter < 2) and ((_root.hp > 180) or (_root.hpe < 20))) { _root.deckp2 = "fho"; } _root.gotoAndPlay("discard"); }
Symbol 2810 Button
on (release, keyPress "<Space>") { if (_root.sel.working == 1) { _root.sel.gotoAndPlay("cancel"); } _root.turncounter = _root.turncounter + 1; if ((_root.turncounter < 2) and ((_root.hp > 180) or (_root.hpe < 20))) { _root.deckp2 = "fho"; } _root.gotoAndPlay("discard"); }
Symbol 2811 MovieClip Frame 1
if (_root.messaging == 0) { gotoAndStop (2); } else { stop(); }
Symbol 2811 MovieClip Frame 2
stop();
Symbol 2822 Button
on (release) { if ((_root.level == 4) and (once == 1)) { _root.t500x[_root.pvpleague] = 0; _root.pvp_lv.opponent = _root.pvpid; _root.pvpid = 0; _root.pvp_lv.rank = _root.rmultiple; _root.pvp_lv.league = _root.pvpleague; _root.pvp_lv.up = 1; _root.pvp_lv.action = "lost"; _root.pvp_lv.loadVariables("http://www.elementsthegame.com/t503.php", "POST"); _root.addele(5); _root.fhc = _root.fhc + 5; once = 0; } _root.gotoAndPlay("tomenu"); }
Symbol 2823 Button
on (release) { if ((_root.level == 4) and (once == 1)) { _root.t500x[_root.pvpleague] = 0; _root.pvp_lv.opponent = _root.pvpid; _root.pvpid = 0; _root.pvp_lv.rank = _root.rmultiple; _root.pvp_lv.league = _root.pvpleague; _root.pvp_lv.up = 0; _root.pvp_lv.action = "lost"; _root.pvp_lv.loadVariables("http://www.elementsthegame.com/t503.php", "POST"); _root.addele(5); _root.fhc = _root.fhc + 5; once = 0; } _root.gotoAndPlay("tomenu"); }
Symbol 2824 MovieClip Frame 1
once = 1;
Symbol 2826 Button
on (release) { if (level == 4) { t500x[pvpleague] = 0; pvp_lv.opponent = pvpid; pvpid = 0; pvp_lv.rank = rmultiple; pvp_lv.league = pvpleague; pvp_lv.up = 0; pvp_lv.action = "lost"; pvp_lv.loadVariables("http://www.elementsthegame.com/t503.php", "POST"); } gotoAndPlay ("tomenu"); }
Symbol 2840 Button
on (release) { stopAllSounds(); play(); }
Symbol 2843 MovieClip Frame 1
stop();
Symbol 2843 MovieClip Frame 3
gotoAndStop (1);
Symbol 2843 MovieClip Frame 5
gotoAndStop (1);
Symbol 2847 Button
on (release) { gotoAndPlay (3); }
Symbol 2849 Button
on (release) { gotoAndPlay (3); all = 1; }
Symbol 2853 MovieClip Frame 1
stop();
Symbol 2861 MovieClip Frame 1
stop();
Symbol 2861 MovieClip Frame 2
if (_parent.all == 1) { gotoAndPlay (9); } else { play(); }
Symbol 2861 MovieClip Frame 9
newcard.gotoAndStop(_parent.cardsel1);
Symbol 2863 MovieClip Frame 1
all = 0; if (_root.retcha() > 0) { nextFrame(); } else { stop(); }
Symbol 2863 MovieClip Frame 2
stop();
Symbol 2863 MovieClip Frame 3
if (_root.chances > 3) { _root.deckp2 = "fhc"; } _root.addcha(-1); n = 0; limitme = 0; if (_root.retcha() >= 0) { nn = 0; while (nn <= 4) { limitme = limitme + 1; ran = Math.floor(Math.random() * _root.deckeninit); card = _root.deckexinit[ran]; if (((((Math.floor(card / 50) - (card / 50)) != 0) and (card != 2)) and (card != 2002)) or (limitme > 8)) { nn = nn + 1; if (((card > 2000) and (_root.level != 6)) and (_root.level != 5)) { card = card - 2000; } if ((((((card - (Math.floor(card / 100) * 100)) == 20) or ((card - (Math.floor(card / 100) * 100)) == 40)) or ((card > 10) and (card < 23))) or (card == 2032)) or (card == 32)) { if (card > 2000) { card = 2033; } else { card = 33; } } Set("cards" + nn, card); } } } if (_root.retcha() == -33) { var rarex = new Array(); i = 0; while (i < _root.rindexn) { temp = _root.rindex.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } rarex[i] = Number(temp); i++; } nn = 0; while (nn <= 4) { ran = Math.floor(Math.random() * _root.rindexn); card = rarex[ran]; if (_root.pvpleague > 2) { card = card + 2000; } Set("cards" + nn, card); nn++; } } nn = 0; while (nn <= 3) { ran = Math.floor(Math.random() * 4) + 1; card = eval ("cards" + ran); nn = nn + 1; Set("cardsel" + nn, card); eval ("card" + nn).gotoAndStop(card); if (card > 2000) { eval ("u" + nn).gotoAndStop(2); } else { eval ("u" + nn).gotoAndStop(1); } } ready = 0;
Symbol 2863 MovieClip Frame 4
n = n + 1; if (n > (4 - all)) { gotoAndPlay (11); }
Symbol 2863 MovieClip Frame 10
gotoAndPlay (4);
Symbol 2863 MovieClip Frame 12
n = n + 1; if (n > (7 - (2 * all))) { gotoAndPlay (19); }
Symbol 2863 MovieClip Frame 18
gotoAndPlay (12);
Symbol 2863 MovieClip Frame 19
if (cardsel1 == cardsel2) { soundfx.gotoAndPlay(2); _root.gained = _root.gained + 5; _root.addele(5); _root.fhc = _root.fhc + 5; }
Symbol 2863 MovieClip Frame 20
n = n + 1; if (n > (12 - (3 * all))) { gotoAndPlay (27); stopAllSounds(); }
Symbol 2863 MovieClip Frame 26
gotoAndPlay (20);
Symbol 2863 MovieClip Frame 28
if ((cardsel1 == cardsel2) and (cardsel2 == cardsel3)) { soundfx.gotoAndPlay(4); _root.deckalln = _root.deckalln + 1; temp = cardsel1; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } _root.deckall = _root.deckall + temp; deckg.gotoAndPlay(2); _root.dbupdate; if (_root.retcha() < 0) { _root.machine.play(); } }
Symbol 2863 MovieClip Frame 39
if ((all == 1) and (_root.retcha() > 0)) { gotoAndPlay (3); } if (((_root.retcha() == 0) and (_root.level == 4)) and (_root.t500x[_root.pvpleague] >= (6 - _root.pvpleague))) { gotoAndPlay (3); _root.adjcha(-32); _root.machine._visible = true; _root.machine.play(); _root.t500x[_root.pvpleague] = 0; i = 1; while (i <= 6) { eval ("_root.l" + i).gotoAndStop(1); i++; } }
Symbol 2863 MovieClip Frame 42
if (_root.retcha() <= 0) { ready = 1; stop(); }
Symbol 2863 MovieClip Frame 43
stop();
Symbol 2863 MovieClip Frame 44
n = 0; nn = 1; ran = Math.floor(Math.random() * 4) + 1; card = eval ("cards" + ran); Set("cardsel" + nn, card); eval ("card" + nn).gotoAndStop(card); if (card > 2000) { eval ("u" + nn).gotoAndStop(2); } else { eval ("u" + nn).gotoAndStop(1); }
Symbol 2863 MovieClip Frame 45
n = n + 1; if (n > 4) { gotoAndPlay (28); }
Symbol 2863 MovieClip Frame 51
gotoAndPlay (45);
Symbol 2863 MovieClip Frame 52
n = 0; nn = 2; ran = Math.floor(Math.random() * 4) + 1; card = eval ("cards" + ran); Set("cardsel" + nn, card); eval ("card" + nn).gotoAndStop(card); if (card > 2000) { eval ("u" + nn).gotoAndStop(2); } else { eval ("u" + nn).gotoAndStop(1); }
Symbol 2863 MovieClip Frame 53
n = n + 1; if (n > 4) { gotoAndPlay (28); }
Symbol 2863 MovieClip Frame 59
gotoAndPlay (53);
Symbol 2863 MovieClip Frame 60
n = 0; nn = 3; ran = Math.floor(Math.random() * 4) + 1; card = eval ("cards" + ran); Set("cardsel" + nn, card); eval ("card" + nn).gotoAndStop(card); if (card > 2000) { eval ("u" + nn).gotoAndStop(2); } else { eval ("u" + nn).gotoAndStop(1); }
Symbol 2863 MovieClip Frame 61
n = n + 1; if (n > 4) { gotoAndPlay (28); }
Symbol 2863 MovieClip Frame 67
gotoAndPlay (61);
Symbol 2868 MovieClip Frame 1
stop();
Symbol 2868 MovieClip Frame 3
stop();
Symbol 2877 Button
on (release) { play(); if (_root.slot.ready == 1) { _root.slot.gotoAndPlay(ctrl); } }
Symbol 2880 Button
on (release) { nextFrame(); if (_root.slot.ready == 1) { _root.slot.gotoAndPlay(ctrl); } }
Symbol 2881 MovieClip Frame 1
stop();
Symbol 2881 MovieClip Frame 10
stop();
Symbol 2881 MovieClip Frame 20
stop();
Symbol 2889 MovieClip Frame 51
stop();
Symbol 2890 MovieClip Frame 1
stop();
Symbol 2890 MovieClip Frame 7
ar1.ctrl = "uno"; ar2.ctrl = "due"; ar3.ctrl = "tre";
Symbol 2890 MovieClip Frame 8
stop();
Symbol 2897 Button
on (release) { if (levelpts == 0) { _root.tutortext = "Not enough Skill Points"; _root.tutor.gotoAndPlay(2); } if ((hp500 < 200) and (levelpts > 0)) { hp500 = hp500 + 5; levelpts = levelpts - 1; t500dlevel = t500level - levelpts; abar1.t500mask._xscale = hp500 - 100; hp500aged = hp500; if (t500age > 0) { hp500aged = hp500 - Math.pow(2, t500age - 1); } } }
Symbol 2898 Button
on (release) { if (hp500 > 100) { hp500 = hp500 - 5; levelpts = levelpts + 1; t500dlevel = t500level - levelpts; abar1.t500mask._xscale = hp500 - 100; hp500aged = hp500; if (t500age > 0) { hp500aged = hp500 - Math.pow(2, t500age - 1); } } }
Symbol 2901 Button
on (rollOver) { if (t500building == 2) { _root.tutortext = "Warning: Altering the Wisdom level will RESET your deck"; _root.tutor.gotoAndPlay(2); } } on (release) { if (levelpts < 4) { _root.tutortext = "Not enough Skill Points"; _root.tutor.gotoAndPlay(2); } if ((up500 < 5) and (levelpts >= 4)) { up500 = up500 + 1; upc500 = t500wis[up500]; levelpts = levelpts - 4; t500dlevel = t500level - levelpts; abar2.t500mask._xscale = up500 * 20; var tracex = new Array(); i = 0; while (i <= 4) { temp = cardo; if (up500 > i) { temp = cardo + 2000; } if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } tracex[i] = temp; i++; } t500deck = tracex.join(""); t500deckn = 5; } }
Symbol 2902 Button
on (rollOver) { if (t500building == 2) { _root.tutortext = "Warning: Altering the Wisdom level will RESET your deck"; _root.tutor.gotoAndPlay(2); } } on (release) { if (up500 > 0) { up500 = up500 - 1; upc500 = t500wis[up500]; levelpts = levelpts + 4; t500dlevel = t500level - levelpts; abar2.t500mask._xscale = up500 * 20; var tracex = new Array(); i = 0; while (i <= 4) { temp = cardo; if (up500 > i) { temp = cardo + 2000; } if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } tracex[i] = temp; i++; } t500deck = tracex.join(""); t500deckn = 5; } }
Symbol 2903 Button
on (release) { if (levelpts < 10) { _root.tutortext = "Not enough Skill Points"; _root.tutor.gotoAndPlay(2); } if ((mark500 < 3) and (levelpts >= 10)) { mark500 = mark500 + 1; levelpts = levelpts - 10; t500dlevel = t500level - levelpts; abar3.t500mask._xscale = (mark500 - 1) * 50; } }
Symbol 2904 Button
on (release) { if (mark500 > 1) { mark500 = mark500 - 1; levelpts = levelpts + 10; t500dlevel = t500level - levelpts; abar3.t500mask._xscale = (mark500 - 1) * 50; } }
Symbol 2905 Button
on (release) { if (levelpts < 20) { _root.tutortext = "Not enough Skill Points"; _root.tutor.gotoAndPlay(2); } if ((card500 < 2) and (levelpts >= 20)) { card500 = card500 + 1; levelpts = levelpts - 20; t500dlevel = t500level - levelpts; abar4.t500mask._xscale = (card500 - 1) * 100; } }
Symbol 2906 Button
on (release) { if (card500 > 1) { card500 = card500 - 1; levelpts = levelpts + 20; t500dlevel = t500level - levelpts; abar4.t500mask._xscale = (card500 - 1) * 100; } }
Symbol 2936 Button
on (release) { gotoAndPlay ("manage"); }
Symbol 2938 Button
on (release) { t500building = 0; gotoAndStop ("menu"); }
Symbol 2940 MovieClip Frame 1
_root.fastlock = 0; stop();
Symbol 2952 Button
on (release) { gotoAndStop (1); }
Symbol 2954 MovieClip Frame 1
stop();
Symbol 2954 MovieClip Frame 2
play();
Symbol 2954 MovieClip Frame 3
Symbol 2957 Button
on (release) { gotoAndStop (1); }
Symbol 2959 Button
on (release) { var tracex = new Array(); var temparray = doutput.split(" "); doutput2 = temparray.join(""); deckpn1 = Math.floor(length(doutput2) / 3); tempmark = doutput2.slice(3 * (deckpn1 - 1), 3 * deckpn1); tempmark = parseInt(tempmark, 32) - 9000; trace(tempmark); if ((tempmark > 10) and (tempmark < 23)) { _root.element = tempmark - 10; _root.mark.card = tempmark; _root.mark.gotoAndPlay(2); deckpn1 - 1; } i = 0; while (i < deckpn1) { temp = doutput2.slice(3 * i, 3 * (i + 1)); temp = parseInt(temp, 32) - 5000; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } tracex[i] = temp; i++; } _root.deckp1 = tracex.join(""); _root.gotoAndPlay("manage"); }
Symbol 2962 MovieClip Frame 1
stop();
Symbol 2964 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.price = price; } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); _root.price = ""; } on (release) { _root.bigone.gotoAndStop(1); if ((_root.bazaar == 0) and ((_root.t500building == 0) or (pos > 5))) { _root.quest2 = 1; _root.deckx[pos - 1] = "none"; _root.deckax[_root.deckalltempn] = card; eval ("_root.d" + _root.deckpn1).gotoAndStop(1); _root.deckpn1 = _root.deckpn1 - 1; _root.deckalltempn = _root.deckalltempn + 1; _root.displaydeck(); _root.displaycards(); } if ((_root.bazaar == 1) and (_root.retele() >= price)) { _root.quest31 = 1; _root.addele(-price); _root.deckax[_root.deckalltempn] = card; _root.deckalltempn = _root.deckalltempn + 1; _root.deckalln = _root.deckalln + 1; temp = card; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } _root.deckall = _root.deckall + temp; _root.displaycards(); } else if (_root.bazaar == 1) { _root.tutortext = "Not enough Electrum coins"; _root.tutor.gotoAndPlay(2); } }
Symbol 2965 MovieClip Frame 1
stop();
Symbol 2965 MovieClip Frame 2
txt.gotoAndStop(card); if (lastone == 1) { img.gotoAndStop(card); img._visible = true; } if (lastone == 0) { img._visible = false; } play();
Symbol 2965 MovieClip Frame 3
price = ((rarity * rarity) * 6) + cost; stop();
Symbol 2967 Button
on (rollOver) { _root.bigone.gotoAndStop(card); _root.price = price; if ((_root.bazaar == 2) and (card < 2000)) { _root.bigone2.gotoAndStop(card + 2000); } } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); _root.price = ""; if (_root.bazaar == 2) { _root.bigone2.gotoAndStop(1); } } on (release) { if (_root.fastlock == 0) { _root.fastlock = 1; _root.unlocker.gotoAndPlay(2); if (_root.bazaar == 0) { howmany = 0; howmanyup = 0; if (_root.t500building == 0) { uplimit = 61; } else { uplimit = _root.upc500; } i = 1; while (i <= _root.deckpn1) { if ((((((_root.deckx[i - 1] == card) or (_root.deckx[i - 1] == (card + 2000))) or ((_root.deckx[i - 1] + 2000) == card)) and (Math.floor(card / 50) != (card / 50))) and (card != 2)) and (card != 2002)) { howmany = howmany + 1; } if (((card > 2000) and (_root.deckx[i - 1] > 2000)) and (_root.t500building > 0)) { howmanyup = howmanyup + 1; } i++; } if (((_root.deckpn1 < 60) and (howmany < 6)) and ((howmanyup < uplimit) or (card < 2000))) { _root.deckx[_root.deckpn1] = card; _root.deckpn1 = _root.deckpn1 + 1; i = 1; while (i <= _root.deckalltempn) { if (_root.deckax[i - 1] == card) { _root.deckax[i - 1] = "none"; break; } i++; } _root.deckalltempn = _root.deckalltempn - 1; _root.displaycards(); _root.displaydeck(); } else if (_root.deckpn1 >= 60) { _root.tutortext = "A deck can hold 60 cards maximum"; _root.tutor.gotoAndPlay(2); } else if ((howmanyup >= uplimit) and (card > 2000)) { _root.tutortext = "You can not have more upgraded cards in this arena deck"; _root.tutor.gotoAndPlay(2); } else { _root.tutortext = "You can not have more than 6 identical cards in your deck"; _root.tutor.gotoAndPlay(2); } } if (_root.bazaar == 1) { if ((rarity < 6) or (warning == 0)) { _root.quest32 = 1; i = 1; while (i <= _root.deckalltempn) { if (_root.deckax[i - 1] == card) { _root.deckax[i - 1] = "none"; break; } i++; } _root.deckalltempn = _root.deckalltempn - 1; _root.deckalln = _root.deckalln - 1; price = Number(price); if (!isNaN(price)) { _root.addele(price); _root.fhc = _root.fhc + price; } var tracex = new Array(); _root.deckax.sort(Array.NUMERIC); i = 0; while (i < _root.deckalltempn) { temp = _root.deckax[i]; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } tracex[i] = temp; i++; } decka1 = tracex.join(""); _root.deckall = _root.deckp1 + decka1; _root.displaycards(); } else { _parent.warning.gotoAndPlay(2); warning = 0; } } if (((_root.bazaar == 2) and (_root.retele() >= 1500)) and (card < 2000)) { _root.addele(-1500); i = 1; while (i <= _root.deckalltempn) { if (_root.deckax[i - 1] == card) { _root.deckax[i - 1] = card + 2000; break; } i++; } var tracex = new Array(); _root.deckax.sort(Array.NUMERIC); i = 0; while (i < _root.deckalltempn) { temp = _root.deckax[i]; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } tracex[i] = temp; i++; } decka1 = tracex.join(""); _root.deckall = _root.deckp1 + decka1; _root.displaycards(); } else if (_root.bazaar == 2) { _root.tutortext = "Not enough Electrum coins OR the card is already upgraded"; _root.tutor.gotoAndPlay(2); } } }
Symbol 2969 MovieClip Frame 1
stop(); warning = 1;
Symbol 2969 MovieClip Frame 2
txt.gotoAndStop(card); if (lastone == 1) { img.gotoAndStop(card); img._visible = true; } if (lastone == 0) { img._visible = false; } dp = this.getDepth(); play();
Symbol 2969 MovieClip Frame 3
price = ((rarity * rarity) * 4) + cost; stop();
Symbol 2975 Button
on (rollOver) { _root.bigone.gotoAndStop(card); } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); } on (release) { gotoAndStop ("morph"); }
Symbol 2977 Button
on (rollOver) { _root.bigone.gotoAndStop(card); } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); } on (release) { gotoAndStop (3); }
Symbol 2978 Button
on (release) { element = 1; if (_root.element != element) { _root.element = element; card = Number(element + 10); gotoAndPlay (2); gotoAndStop ("menu"); } else { _root.tutortext = "You already have that mark"; _root.tutor.gotoAndPlay(2); } }
Symbol 2979 Button
on (release) { element = 2; if (_root.element != element) { _root.element = element; card = Number(element + 10); gotoAndPlay (2); gotoAndStop ("menu"); } else { _root.tutortext = "You already have that mark"; _root.tutor.gotoAndPlay(2); } }
Symbol 2980 Button
on (release) { element = 3; if (_root.element != element) { _root.element = element; card = Number(element + 10); gotoAndPlay (2); gotoAndStop ("menu"); } else { _root.tutortext = "You already have that mark"; _root.tutor.gotoAndPlay(2); } }
Symbol 2981 Button
on (release) { element = 4; if (_root.element != element) { _root.element = element; card = Number(element + 10); gotoAndPlay (2); gotoAndStop ("menu"); } else { _root.tutortext = "You already have that mark"; _root.tutor.gotoAndPlay(2); } }
Symbol 2982 Button
on (release) { element = 5; if (_root.element != element) { _root.element = element; card = Number(element + 10); gotoAndPlay (2); gotoAndStop ("menu"); } else { _root.tutortext = "You already have that mark"; _root.tutor.gotoAndPlay(2); } }
Symbol 2983 Button
on (release) { element = 6; if (_root.element != element) { _root.element = element; card = Number(element + 10); gotoAndPlay (2); gotoAndStop ("menu"); } else { _root.tutortext = "You already have that mark"; _root.tutor.gotoAndPlay(2); } }
Symbol 2984 Button
on (release) { element = 8; if (_root.element != element) { _root.element = element; card = Number(element + 10); gotoAndPlay (2); gotoAndStop ("menu"); } else { _root.tutortext = "You already have that mark"; _root.tutor.gotoAndPlay(2); } }
Symbol 2985 Button
on (release) { element = 7; if (_root.element != element) { _root.element = element; card = Number(element + 10); gotoAndPlay (2); gotoAndStop ("menu"); } else { _root.tutortext = "You already have that mark"; _root.tutor.gotoAndPlay(2); } }
Symbol 2986 Button
on (release) { element = 9; if (_root.element != element) { _root.element = element; card = Number(element + 10); gotoAndPlay (2); gotoAndStop ("menu"); } else { _root.tutortext = "You already have that mark"; _root.tutor.gotoAndPlay(2); } }
Symbol 2987 Button
on (release) { element = 10; if (_root.element != element) { _root.element = element; card = Number(element + 10); gotoAndPlay (2); gotoAndStop ("menu"); } else { _root.tutortext = "You already have that mark"; _root.tutor.gotoAndPlay(2); } }
Symbol 2988 Button
on (release) { element = 12; if (_root.element != element) { _root.element = element; card = Number(element + 10); gotoAndPlay (2); gotoAndStop ("menu"); } else { _root.tutortext = "You already have that mark"; _root.tutor.gotoAndPlay(2); } }
Symbol 2989 Button
on (release) { element = 11; if (_root.element != element) { _root.element = element; card = Number(element + 10); gotoAndPlay (2); gotoAndStop ("menu"); } else { _root.tutortext = "You already have that mark"; _root.tutor.gotoAndPlay(2); } }
Symbol 3003 Button
on (release) { gotoAndStop (2); }
Symbol 3005 Button
on (rollOver) { _root.bigone.gotoAndStop(card); } on (rollOut, dragOut) { _root.bigone.gotoAndStop(1); } on (release) { gotoAndStop (2); }
Symbol 3006 MovieClip Frame 1
stop();
Symbol 3006 MovieClip Frame 2
txt.gotoAndStop(card); img.gotoAndStop(card); play();
Symbol 3006 MovieClip Frame 3
stop();
Symbol 3007 Button
on (release) { filter = 5; displaycards(); }
Symbol 3008 Button
on (release) { _root.dwindow.gotoAndStop(1); if (((deckpn1 >= 30) and (t500building == 0)) or ((deckpn1 >= 35) and (t500building > 0))) { var tracex = new Array(); i = 0; while (i < deckpn1) { temp = _root.deckx[i]; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } tracex[i] = temp; i++; } deckp1 = tracex.join(""); if (t500building == 0) { where = "menu"; play(); } if (t500building > 0) { t500deck = deckp1; t500deckn = deckpn1; t500element = element; deckp1 = savedeck; deckpn1 = savedeckn; element = saveelement; if (t500building == 2) { t500action = "modify"; } else { t500action = "submit"; } t500building = 0; where = "t500"; play(); } } else if (t500building == 0) { _root.tutortext = "You need at least 30 cards in your deck"; _root.tutor.gotoAndPlay(2); } else if (t500building > 0) { _root.tutortext = "You need at least 35 cards in your ARENA deck"; _root.tutor.gotoAndPlay(2); } }
Symbol 3010 Button
on (release) { deckalltempn = deckalln; i = 0; while (i < deckalln) { temp = deckall.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } deckax[i] = Number(temp); i++; } init = 0; if (t500building > 0) { init = 5; _root.d5.img.gotoAndStop(_root.t500card); _root.d5.img._visible = true; } i = init; while (i < deckpn1) { deckx[i] = "none"; eval ("_root.d" + (i + 1)).gotoAndStop(1); i++; } deckpn1 = init; _root.displaycards(); }
Symbol 3012 Button
on (release) { _root.dwindow.gotoAndStop(1); if (deckpn1 >= 30) { where = "bazaar"; play(); var tracex = new Array(); i = 0; while (i < deckpn1) { temp = _root.deckx[i]; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } tracex[i] = temp; i++; } deckp1 = tracex.join(""); } else { _root.tutortext = "You need at least 30 cards in your deck"; _root.tutor.gotoAndPlay(2); } }
Symbol 3013 Button
on (release) { filter = 0; displaycards(); }
Symbol 3014 Button
on (release) { filter = 1; displaycards(); }
Symbol 3015 Button
on (release) { filter = 2; displaycards(); }
Symbol 3016 Button
on (release) { filter = 3; displaycards(); }
Symbol 3017 Button
on (release) { filter = 4; displaycards(); }
Symbol 3018 Button
on (release) { filter = 6; displaycards(); }
Symbol 3019 Button
on (release) { filter = 8; displaycards(); }
Symbol 3020 Button
on (release) { filter = 7; displaycards(); }
Symbol 3021 Button
on (release) { filter = 9; displaycards(); }
Symbol 3022 Button
on (release) { filter = 11; displaycards(); }
Symbol 3024 Button
on (release) { filter = -1; displaycards(); }
Symbol 3028 Button
on (release) { if (_root.t500building > 0) { _root.t500deck = _root.deckp1; _root.t500deckn = _root.deckpn1; _root.t500element = _root.element; _root.deckp1 = _root.savedeck; _root.deckpn1 = _root.savedeckn; _root.element = _root.saveelement; _root.t500building = 0; _root.where = "menu"; _root.play(); } }
Symbol 3031 Button
on (release) { var tracex = new Array(); i = 0; while (i < _root.deckpn1) { temp = _root.deckx[i] + 5000; tracex[i] = temp.toString(32); i++; } temp = (_root.element + 10) + 9000; tracex[_root.deckpn1] = temp.toString(32); _root.dwindow.doutput = tracex.join(" "); _root.dwindow.gotoAndStop(2); }
Symbol 3035 Button
on (release) { filter = 10; displaycards(); }
Symbol 3036 Button
on (release) { filter = 12; displaycards(); }
Symbol 3048 MovieClip Frame 1
stop();
Symbol 3048 MovieClip Frame 2
play();
Symbol 3048 MovieClip Frame 103
gotoAndStop (1);
Symbol 3052 Button
on (release) { where = "menu"; play(); }
Symbol 3053 Button
on (release) { if (_root.fastlock == 0) { _root.unlocker.gotoAndPlay(2); _root.fastlock = 1; filter = 0; displaybazaar(); displaycards(); } }
Symbol 3054 Button
on (release) { if (_root.fastlock == 0) { _root.unlocker.gotoAndPlay(2); _root.fastlock = 1; filter = 1; displaybazaar(); displaycards(); } }
Symbol 3055 Button
on (release) { if (_root.fastlock == 0) { _root.unlocker.gotoAndPlay(2); _root.fastlock = 1; filter = 2; displaybazaar(); displaycards(); } }
Symbol 3056 Button
on (release) { if (_root.fastlock == 0) { _root.unlocker.gotoAndPlay(2); _root.fastlock = 1; filter = 3; displaybazaar(); displaycards(); } }
Symbol 3057 Button
on (release) { if (_root.fastlock == 0) { _root.unlocker.gotoAndPlay(2); _root.fastlock = 1; filter = 4; displaybazaar(); displaycards(); } }
Symbol 3058 Button
on (release) { if (_root.fastlock == 0) { _root.unlocker.gotoAndPlay(2); _root.fastlock = 1; filter = 5; displaybazaar(); displaycards(); } }
Symbol 3059 Button
on (release) { if (_root.fastlock == 0) { _root.unlocker.gotoAndPlay(2); _root.fastlock = 1; filter = 6; displaybazaar(); displaycards(); } }
Symbol 3060 Button
on (release) { if (_root.fastlock == 0) { _root.unlocker.gotoAndPlay(2); _root.fastlock = 1; filter = 8; displaybazaar(); displaycards(); } }
Symbol 3061 Button
on (release) { if (_root.fastlock == 0) { _root.unlocker.gotoAndPlay(2); _root.fastlock = 1; filter = 7; displaybazaar(); displaycards(); } }
Symbol 3062 Button
on (release) { if (_root.fastlock == 0) { _root.unlocker.gotoAndPlay(2); _root.fastlock = 1; filter = 9; displaybazaar(); displaycards(); } }
Symbol 3063 Button
on (release) { if (_root.fastlock == 0) { _root.unlocker.gotoAndPlay(2); _root.fastlock = 1; filter = 10; displaybazaar(); displaycards(); } }
Symbol 3064 Button
on (release) { if (_root.fastlock == 0) { _root.unlocker.gotoAndPlay(2); _root.fastlock = 1; filter = 12; displaybazaar(); displaycards(); } }
Symbol 3065 Button
on (release) { if (_root.fastlock == 0) { _root.unlocker.gotoAndPlay(2); _root.fastlock = 1; filter = 11; displaybazaar(); displaycards(); } }
Symbol 3068 Button
on (release) { where = "manage"; play(); }
Symbol 3076 Button
on (release) { filter = 0; displaybazaar(); displaycards(); }
Symbol 3077 Button
on (release) { filter = 1; displaybazaar(); displaycards(); }
Symbol 3078 Button
on (release) { filter = 2; displaybazaar(); displaycards(); }
Symbol 3079 Button
on (release) { filter = 3; displaybazaar(); displaycards(); }
Symbol 3080 Button
on (release) { filter = 4; displaybazaar(); displaycards(); }
Symbol 3081 Button
on (release) { filter = 5; displaybazaar(); displaycards(); }
Symbol 3082 Button
on (release) { filter = 6; displaybazaar(); displaycards(); }
Symbol 3083 Button
on (release) { filter = 8; displaybazaar(); displaycards(); }
Symbol 3084 Button
on (release) { filter = 7; displaybazaar(); displaycards(); }
Symbol 3085 Button
on (release) { filter = 9; displaybazaar(); displaycards(); }
Symbol 3086 Button
on (release) { filter = 10; displaybazaar(); displaycards(); }
Symbol 3087 Button
on (release) { filter = 12; displaybazaar(); displaycards(); }
Symbol 3088 Button
on (release) { filter = 11; displaybazaar(); displaycards(); }
Symbol 3097 Button
on (release) { getURL ("http://www.elementsthegame.com", "_blank"); }
Symbol 3121 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 3122 Button
on (release) { _root.deckalln = _root.deckalln + 1; temp = _root.cardo; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } _root.deckall = _root.deckall + temp; gotoAndStop (2); }
Symbol 3125 MovieClip Frame 1
stop();
Symbol 3133 MovieClip Frame 1
stop();
Symbol 3133 MovieClip Frame 2
play();
Symbol 3133 MovieClip Frame 15
newcard.gotoAndStop(_root.cardo);
Symbol 3133 MovieClip Frame 20
_root.oraclecoins = rarity * 5;
Symbol 3133 MovieClip Frame 25
if (Math.random() > 0.75) { _root.oraclecoins = _root.oraclecoins * 2; }
Symbol 3133 MovieClip Frame 26
if (Math.random() > 0.75) { _root.oraclecoins = _root.oraclecoins * 2; }
Symbol 3133 MovieClip Frame 27
if (Math.random() > 0.75) { _root.oraclecoins = _root.oraclecoins * 2; }
Symbol 3133 MovieClip Frame 28
if (Math.random() > 0.75) { _root.oraclecoins = _root.oraclecoins * 2; }
Symbol 3133 MovieClip Frame 29
if (Math.random() > 0.75) { _root.oraclecoins = _root.oraclecoins * 2; }
Symbol 3133 MovieClip Frame 30
_root.addele(_root.oraclecoins); _root.fhc = _root.fhc + _root.oraclecoins; stop();
Symbol 3162 Button
on (release) { if (retfo() == 1) { tempelement = Math.floor(Number(cardo) / 100); zodiactarget = zodiac._rotation; nextpet = 0; nextpetn = 0; oraclepet = "-"; nextfg = 200 + Math.floor(Math.random() * 29); oraclefg = eval ("name" + nextfg); if (tempelement == 1) { zodiactarget = 165; nextpet = 114; oraclepet = "Schr\u00F6edinger's cat"; } if (tempelement == 2) { zodiactarget = 225; nextpet = 202; oraclepet = "Virus"; } if (tempelement == 3) { zodiactarget = 255; nextpet = ""; oraclepet = "-"; } if (tempelement == 4) { zodiactarget = 405; nextpet = 406; oraclepet = "Gnome Rider"; } if (tempelement == 5) { zodiactarget = 435; nextpet = 503; oraclepet = "Rustler"; } if (tempelement == 6) { zodiactarget = 315; nextpet = 601; oraclepet = "Ash Eater"; } if (tempelement == 7) { zodiactarget = 465; nextpet = 701; oraclepet = "Chrysaora"; } if (tempelement == 8) { zodiactarget = 285; nextpet = 801; oraclepet = "Photon"; } if (tempelement == 9) { zodiactarget = 495; nextpet = 901; oraclepet = "Dragonfly"; } if (tempelement == 10) { zodiactarget = 195; nextpet = 1001; oraclepet = "Deja Vu"; } if (tempelement == 11) { zodiactarget = 345; nextpet = 1103; oraclepet = "Parasite"; } if (tempelement == 12) { zodiactarget = 375; nextpet = 1201; oraclepet = "Spark"; } if (Math.random() > 0.75) { oraclepet = "???"; nextpet = Number(Math.floor(Math.random() * cindexn)); nextpet = cindexx[nextpet]; } if (zodiactarget > 180) { zodiactarget = zodiactarget - 360; } gotoAndPlay ("oracleloop"); } }
Symbol 3165 Button
on (release) { getURL ("mailto:game.elements@gmail.com", "_blank"); }
Symbol 3172 Button
on (release) { getURL ("http://elementscommunity.org/chat/blab.php", "_blank"); }
Symbol 3180 MovieClip Frame 1
stop();
Symbol 3180 MovieClip Frame 2
play();
Symbol 3180 MovieClip Frame 7
psw1 = ""; psw2 = ""; currentpsw = ""; email = _root.email;
Symbol 3180 MovieClip Frame 8
if (((psw1 == psw2) and (psw1 != "")) and (currentpsw == _root.psw)) { yes._visible = true; yes.play(); if (psw1 != _root.psw) { submit.gotoAndStop(2); _root.newpsw = psw1; } else { _root.newpsw = ""; } } else { yes._visible = false; _root.newpsw = ""; } if (email != _root.email) { submit.gotoAndStop(2); _root.newemail = email; } else { _root.newemail = ""; } if ((_root.newemail == "") and (_root.newpsw == "")) { submit.gotoAndStop(1); }
Symbol 3180 MovieClip Frame 10
gotoAndPlay ("loop");
Symbol 3180 MovieClip Frame 29
gotoAndStop (1);
Symbol 3197 Button
on (release) { getURL ("http://elementschat.co.cc/chat.php", "_blank"); }
Symbol 3198 Button
on (release) { if (electrum >= 5) { electrum = electrum - 5; lostelectrum = 5; level = 2; gotoAndPlay ("game"); } else { _root.tutortext = "Not enough Electrum"; _root.tutor.gotoAndPlay(2); } }
Symbol 3199 Button
on (release) { if (electrum >= 10) { electrum = electrum - 10; lostelectrum = 10; level = 3; gotoAndPlay ("game"); } else { _root.tutortext = "Not enough Electrum"; _root.tutor.gotoAndPlay(2); } }
Symbol 3200 Button
on (release) { if (retele() < 90000) { addele(10000); } }
Symbol 3204 Button
on (release) { quests = 7; quest7 = 1; }
Symbol 3206 Button
on (release) { if (onlyonce == 0) { onlyonce = 1; deckalltemp = decka + "00410039003800370810003100300034012002200320042005200620072008200920102011201220"; i = 0; while (i < 3) { deckalltemp = deckalltemp + "0150025003500450055006500750085009501050115012500002010002000300040005000600070008000900100011001200"; i++; } deckalln = Math.floor(length(deckalltemp) / 4) * 2; var deckx = new Array(); here = 0; i = 0; while (i < deckalln) { temp = deckalltemp.slice(4 * i, 4 * (i + 1)); j = 0; while (j < 3) { if (temp.slice(0, 1) == "0") { temp = temp.slice(1, 4); } j++; } deckx[here] = Number(temp); here = here + 1; deckx[here] = Number(temp) + 2000; here = here + 1; i++; } var tracex = new Array(); i = 0; while (i < deckalln) { temp = _root.deckx[i]; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } tracex[i] = temp; i++; } deckalltemp = tracex.join(""); i = 0; while (i < 6) { deckall = deckalltemp + deckall; i++; } deckalln = deckalln * 6; } }
Symbol 3208 Button
on (release) { if (power < 100) { power = power + 10; } else { power = 0; } }
Symbol 3210 Button
on (release) { dwindow2.gotoAndStop(2); }
Symbol 3215 Button
on (release) { gotoAndStop (1); }
Symbol 3216 Button
on (release) { _root.customelement = 0; var tracex = new Array(); var temparray = doutput.split(" "); doutput2 = temparray.join(""); deckpn1 = Math.floor(length(doutput2) / 3); if ((deckpn1 > 30) and (deckpn1 < 61)) { tempmark = doutput2.slice(3 * (deckpn1 - 1), 3 * deckpn1); tempmark = parseInt(tempmark, 32) - 9000; trace(tempmark); if ((tempmark > 10) and (tempmark < 23)) { _root.customelement = tempmark - 10; deckpn1 = deckpn1 - 1; i = 0; while (i < deckpn1) { temp = doutput2.slice(3 * i, 3 * (i + 1)); temp = parseInt(temp, 32) - 5000; if (temp < 10) { temp = "000" + temp; } else if (temp < 100) { temp = "00" + temp; } else if (temp < 1000) { temp = "0" + temp; } tracex[i] = temp; i++; } _root.customdeck = tracex.join(""); _root.dotuput = doutput; _root.gotoAndPlay("game"); } else { aimsg = "Error: AI mark not found"; } } else if (deckpn1 < 30) { aimsg = "Error: Code too short"; } else if (deckpn1 > 60) { aimsg = "Error: Code too long"; } }
Symbol 3217 Button
on (release) { if (_root.level == 6) { _root.level = 3; aimsg = "A regular AI (level 3) will use this deck"; } else { _root.level = 6; aimsg = "A False God AI (level 6) will use this deck"; } }
Symbol 3220 MovieClip Frame 1
stop();
Symbol 3220 MovieClip Frame 2
_root.level = 3; doutput = _root.dotuput; aimsg = "A regular AI (level3) will play this deck";

Library Items

Symbol 3221 MovieClip [__Packages.mochi.as2.MochiAd]
Symbol 3222 MovieClip [__Packages.mochi.as2.MochiServices]
Symbol 3223 MovieClip [__Packages.mochi.as2.MochiScores]
Symbol 3224 MovieClip [__Packages.mochi.as2.MochiDigits]
Symbol 1 GraphicUsed by:5 2346
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:1 3 4Used by:Timeline
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Symbol 2989 ButtonUses:11 13 14 16 18Used by:3006
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Symbol 3000 TextUses:6Used by:3006  Timeline
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Symbol 3006 MovieClipUses:2973 2974 1803 1846 1847 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 249 311 256 212 272 226 232 333 220 266 244 265 3002 3003 3004 3005Used by:Timeline
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Symbol 3009 EditableTextUses:20Used by:Timeline
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Symbol 3029 TextUses:20Used by:3030
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Symbol 3032 TextUses:20Used by:3033
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Symbol 3051 EditableTextUses:20Used by:Timeline
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Instance Names

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Created: 28/2 -2019 16:34:02 Last modified: 28/2 -2019 16:34:02 Server time: 22/12 -2024 17:51:18