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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43454758?noj=FRM43454758-22DC" width="1" height="1"></div>

Demolition-Derby.swf

This is the info page for
Flash #125393

(Click the ID number above for more basic data on this flash file.)


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Your Score :

PLAY AGAIN

PLAY AGAIN

SUBMIT

SUBMIT

Enter your GangOfGamers Nickname below

GAME OVER

GAME COMPLETED

Submitting Score..

TRY AGAIN

TRY AGAIN

Error Connecting!

Invalid NickName!

Generating Top Scores List..

TOP SCORES

_

No Score posted yet.
Be the first to post a Score.

Rank

Nick Name

Score

To Submit your Score Play this Game on GangOfGamers.com

+0

Player score

0

PLAYER HEALTH

TIME BONUS:

NEXT WAVE:

0

0

enemies left

0

ENEMIES FROZEN!

Your vehicle has
been destroyed!

You have defeated all
of your opponents!

TIME BONUS:

0

DESTROY all cars in the arena

Press SPACE or CLICK HERE to continue

Keyboard Controls

Hold the UP Arrow key to move the car FORWARD

The LEFT and RIGHT arrow keys will ROTATE the car left and right

DOWN Arrow key will SLOW down the vehicle and then put it in reverse

DEMOLITION DERBY

return to main screen

Your aim is to acumulate as many points as you can get by destroying or
damaging your opponents' vehicles and to be the last car alive. Watch your
Health meter carefully to know which part of your car to protect if
damaged !

Car Controls

Game Instructions

.

d

r

a

w

o

f

c

e

h

t

v

m

y

k

A

p

U

l

H

g

i

n

T

s

D

Iguana RTX

SPEED
DURABILITY

Yellowjacket

INFERNO GT

SELECT YOUR Vehicle

Play again?

Back to Main Menu

0 pts

ActionScript [AS1/AS2]

Frame 1
Frame 3
function g2w_playagain() { trace("PLAYAGAIN"); game_stage.gameState = 6; game_stage.repositionCars(); game_stage.splash.gotoAndStop("frmSelectCar"); } function getphstatus(phno) { swfurl = this._url; if (swfurl.split("gangofgamers.com").length == 1) { obj_game.ph1_status = true; } var _local2 = obj_game[("ph" + phno) + "_status"]; trace("phstatus ->>" + _local2); if (!_local2) { play(); } } function checkhost() { swfurl = this._url; trace("swfurl >>> " + swfurl.indexOf("gangofgamers.com")); if (swfurl.indexOf("gangofgamers.com") == -1) { return(false); } return(true); } function load_rgames(trgt) { var rel_games = new XML(); rel_games.ignoreWhite = true; rel_games.onLoad = function () { game_details = new Object(); var _local1 = 0; while (_local1 < trgt.rel_games.firstChild.childNodes.length) { game_details[rel_games.firstChild.childNodes[_local1].nodeName] = rel_games.firstChild.childNodes[_local1].firstChild.nodeValue; _local1++; } }; rel_games.load((curl + "game_details.xml?") + getTimer()); } function getScore(_loc) { _loc.gotoAndStop("lbl_top_scores"); _root.g_trg = _loc; int_gscore = setInterval(_root, "getTop10", 150); } function getTop10() { trace("getTop10"); clearInterval(int_gscore); _root.send_lv = new XML(); _root.rst_lv = new XML(); _root.rst_lv.onLoad = function (success) { if (success) { var _local3 = new it.sephiroth.XML2Object(); _root.lst_top_scorer = _local3.parseXML(this); _root.g_trg.gotoAndStop("top10"); } else { _root.c_fail++; if (_root.c_fail >= 3) { _root.g_trg.gotoAndStop("error_screen"); } else { _root.send_lv.sendAndLoad(url, _root.rst_lv, "POST"); } } }; var url = ((((((obj_partner.top10URL + "?game_id=") + _root.obj_game._gid) + "&order=") + obj_game._score_ord) + "&timspam") + getTimer()); trace(url + " Url"); _root.send_lv.sendAndLoad(url, _root.rst_lv, "POST"); } function itemHandler(obj, item) { getURL (obj_partner.clickthru, "_blank"); } function _newUser() { getURL (_registerurl, "_blank"); } function _trackClickThru(mc) { trace(mc + " _trackClickThru"); if (obj_partner._allowclick) { mc.hit_area.onRelease = function () { getURL (obj_partner.clickthru, "_blank"); }; } else { mc.hit_area.useHandCursor = false; } } function _readSharedData() { so_uname = ((_sostatus.data.so_uname == undefined) ? "" : (_sostatus.data.so_uname)); so_jumpframe = ((_sostatus.data.so_jumpframe == undefined) ? "" : (_sostatus.data.so_jumpframe)); so_sound = ((_sostatus.data.so_sound == undefined) ? 0 : (_sostatus.data.so_sound)); _resetString = _sostatus.data.so_resetString; trace("=========================="); trace((("so_jumpframe : " + _sostatus.data.so_jumpframe) + " : ") + so_uname); if (so_jumpframe != "") { _assignValue(_resetString); createEmptyMovieClip("eye", getNextHighestDepth()); eye.onEnterFrame = function () { if ((getBytesTotal() == getBytesLoaded()) and (getBytesLoaded() > 50000)) { intro = 0; _sostatus.data.so_jumpframe = ""; _sostatus.flush(); this.onEnterFrame = null; gotoAndStop(so_jumpframe); } }; } else { intro = 1; play(); } uname = so_uname; gamesound = so_sound; } function _writeSharedData(jumpframe, jumpurl, _resetString) { _sostatus.data.so_uname = ((so_uname == undefined) ? "" : (so_uname)); _sostatus.data.so_resetString = _resetString; _sostatus.data.so_jumpframe = jumpframe; _writeSoundData(); if (jumpurl != "") { getURL (jumpurl); } else { gotoAndPlay (1); } } function _writeSoundData() { trace("Sound Share Data Called:"); _sostatus.data.so_sound = so_sound; _sostatus.flush(); } function _assignValue(_val) { _arr = new Array(); _arr = _val.split("|"); i = 0; while (i < (_arr.length / 2)) { _var2 = ((i * 2) + 1) - 1; _var3 = _var2 + 1; _val = _arr[_var3]; _rst = isNaN(_val); if (_rst) { _root[_arr[_var2]] = _arr[_var3]; } else { _root[_arr[_var2]] = int(_arr[_var3]); } i++; } } function _playAgain(mc, jumpframe, _resetString) { intro = 0; _assignValue(_resetString); trace("jumpframe " + jumpframe); mc.gotoAndStop(jumpframe); } function _doGameOver(showskip, score) { trace("CALLED : _doGameOver " + showskip); clearInterval(_gameoverinterval); _root.partner_score = score; _root.obj_game._gstatus = "gameover"; _gameoverinterval = setInterval(attachGameOverMc, 3000, showskip); } function attachGameOverMc(showskip) { var _local2 = flash.external.ExternalInterface.call("document.URL.toString"); if ((_local2 != null) && (_local2.indexOf("gangofgamers.com") != -1)) { trace(_local2.indexOf("gangofgamers.com")); flash.external.ExternalInterface.call("inviziShowHtmlPlaceHolder", ""); } clearInterval(_gameoverinterval); _root.__gameover_mc = _root.attachMovie("mc_topscore_box", "mc_gameover", _root.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height / 2}); trace((("CREATED : " + _root.__gameover_mc) + " ,Skip: ") + showskip); _root.__gameover_mc.gotoAndStop("gameover"); if (showskip) { _root.__gameover_mc.panel_btn.gotoAndStop("skip"); } } _sndBtn._visible = false; var obj_game = new Array(); obj_game._host = "gog"; obj_game._gid = "1080"; obj_game._tra = "demolition_derby"; obj_game.game_name = "demolition_derby"; obj_game._gtitle = "Demolition Derby"; obj_game._google_text = "Demolition Derby"; obj_game.StageW = 800; obj_game.StageH = 600; obj_game._res = (Stage.width + "x") + Stage.height; obj_game._score_ord = "desc"; obj_game.mochi_tag = ""; obj_game.g2wbot = "ba1f153d"; obj_game.g2wbotid = 10301; obj_game.ph1_status = false; obj_game.ph2_status = false; obj_game.adv_zedo = true; obj_game.adv_mochi = false; obj_game.inviziads = ("http://s1.inviziads.com/lookup.html?g=" + obj_game._gid) + "&h=gog"; zedo_tim = 15; var obj_partner = new Array(); obj_partner.partner_name = "gog"; obj_partner.partner_id = 1; obj_partner.invalid_txt = "Invalid Nickname!"; obj_partner.show_submit = false; obj_partner.submitURL = "/submit_score.asp"; obj_partner.top10URL = "/get_top_scorer.asp"; obj_partner.lblsubmit = "Enter your GangofGamers Nickname below"; obj_partner.show_g2w_slate = true; obj_partner.show_register = true; obj_partner.text_register = "Create Nickname"; obj_partner.url_register = "/register.asp"; obj_partner.clickthru = "http://www.gangofgamers.com/"; obj_partner._allowclick = true; _root.uname = ""; scoreSubmit = function (_loc) { trace(_loc + " _loc"); myname = _root.partner_uname; myscore = _root.partner_score; mygameid = _root.obj_game._gid; myname = myname.trim(); if ((((myname.length == 0) or (myname == obj_partner.invalid_txt)) or (myname == "Connecting Error!")) or (myname == undefined)) { trace(obj_partner.invalid_txt); _root.partner_uname = obj_partner.invalid_txt; } else { _root.send_lv = new LoadVars(); _root.send_lv.onLoad = function (success) { if (success) { if (_root.send_lv.isreg == 0) { _root.uname = obj_partner.invalid_txt; _loc.gotoAndStop("invalid_user_screen"); } else if (_root.send_lv.isreg == 1) { Key.removeListener(_loc.keyListener); _root.getScore(_loc); } } else { _loc.gotoAndStop("error_screen"); } }; _root.send_lv.nickname = myname; _root.send_lv.points = myscore; _root.send_lv.gameid = mygameid; _root.send_lv.sendAndLoad(obj_partner.submitURL, _root.send_lv, "POST"); trace(_root.send_lv); _loc.gotoAndStop("lbl_submit_screen"); } }; c_fail = 0; var g2w_menu = new ContextMenu(); g2w_menu.hideBuiltInItems(); g2w_menu.customItems.push(new ContextMenuItem("gangofgamers.com", itemHandler)); this.menu = g2w_menu; var _sostatus = SharedObject.getLocal("gamestatus", "/"); String.prototype.trim = function () { var _local3 = 0; var _local2 = this.length; white = new Object(); white._32 = 1; _local2--; while (white["_" + ord(this.charAt(_local2))]) { } while (white["_" + ord(this.charAt(_local3++))]) { } return(this.slice(_local3 - 1, _local2 + 1)); };
Frame 9
stop(); getphstatus(1);
Frame 21
stop();
Frame 31
var bLoaded = this.getBytesLoaded(); var bTotal = this.getBytesTotal(); this.onEnterFrame = function () { bLoaded = this.getBytesLoaded(); bTotal = this.getBytesTotal(); preloadBar._width = (preloadBG._width * bLoaded) / bTotal; if ((bTotal > 1) && (bLoaded >= bTotal)) { gotoAndStop ("lblgame"); } }; stop();
Frame 38
play();
Frame 48
stop();
Frame 60
gotoAndStop ("lblgame");
Symbol 9 MovieClip Frame 1
function brain() { create_assets(myself, _global.obj_iads.type); switch (_global.obj_iads.type) { case "FULL" : mcLoader.loadClip(_global.obj_iads.url, trgt_main); break; case "EMBED" : mcLoader.loadClip(_global.obj_iads.url, trgt_main.trgt_ads); if (_global.obj_iads.link ne undefined) { trgt_main.onRelease = function () { trace("_global.obj_iads.link " + _global.obj_iads.link); getURL (_global.obj_iads.link, "_blank"); }; } break; case "NOOP" : _parent._parent._visible = 0; break; } } function get_iads() { lv_iads = new XML(); lv_result = new XML(); lv_result.ignoreWhite = true; lv_result.onLoad = function (success) { trace("success " + success); if (success) { parse_iads(lv_result); myself.attachMovie("invizi_logo", "invizi_logo", this.getNextHighestDepth(), {_x:Stage.width - 120, _y:Stage.height - 20}); } }; lv_iads.sendAndLoad(adurl, lv_result, "POST"); } function parse_iads(lv_result) { _global.obj_iads = new Array(); var _local2 = 0; while (_local2 < lv_result.firstChild.childNodes.length) { if (lv_result.firstChild.childNodes[_local2].firstChild.nodeValue != null) { obj_iads[lv_result.firstChild.childNodes[_local2].nodeName] = lv_result.firstChild.childNodes[_local2].firstChild.nodeValue; } else if (lv_result.firstChild.childNodes[_local2].firstChild.firstChild.nodeValue != null) { var _local5 = new Object(); var _local4 = 0; while (_local4 < lv_result.firstChild.childNodes[_local2].childNodes.length) { _local5[lv_result.firstChild.childNodes[_local2].childNodes[_local4].nodeName] = lv_result.firstChild.childNodes[_local2].childNodes[_local4].firstChild.nodeValue; _local4++; } obj_iads[lv_result.firstChild.childNodes[_local2].nodeName] = _local5; } _local2++; } show_time = int(_global.obj_iads.t); check_type(); } function create_assets(mc, _type) { trace((("Create _ assets " + mc) + " ") + _type); mc.createEmptyMovieClip("trgt_main", 4); mcLoader = new MovieClipLoader(); mcLoader.addListener(mc); if (_type != "FULL") { mc.createEmptyMovieClip("square_mc", 5); var _local4 = trgt_main.createEmptyMovieClip("trgt_ads", getNextHighestDepth()); var _local2 = new TextFormat(); _local2.align = "center"; _local2.font = "Verdana"; _local2.size = 10; mc.createTextField("h_txt", mc.getNextHighestDepth(), 0, 0, 100, 22); mc.createTextField("b_txt", mc.getNextHighestDepth(), 0, 0, 100, 22); b_txt.autoSize = true; b_txt.selectable = false; h_txt.selectable = false; b_txt.multiline = true; b_txt.setNewTextFormat(_local2); h_txt.autoSize = true; h_txt.setNewTextFormat(_local2); h_txt.text = ""; } } function onLoadInit(mc) { ad_width = int(_global.obj_iads.x); ad_height = int(_global.obj_iads.y); _x = ((336 - ad_width) / 2); _y = ((280 - ad_height) / 2); progressBar.tim = show_time; progressBar.width = _global.obj_iads.x; progressBar.height = 15; progressBar.start = function () { maxw = this.width - 2; this.ad = maxw / (this.tim + 1); this.ad = this.ad / game_fps; }; progressBar.onEnterFrame = function () { if (this.bar._width < (this.width - 2)) { this.bar._width = this.bar._width + this.ad; } else { this.bar._width = this.width; } }; progressBar._x = 100; progressBar._y = 100; bar_mc = progressBar.createEmptyMovieClip("bar", 1); box_mc = progressBar.createEmptyMovieClip("box", 2); bar_mc.beginFill(26112); bar_mc.moveTo(0, 0); bar_mc.lineTo(1, 0); bar_mc.lineTo(1, progressBar.height - 2); bar_mc.lineTo(0, progressBar.height - 2); bar_mc.lineTo(0, 0); bar_mc.endFill(); bar_mc._x = 1.5; bar_mc._y = 1.5; box_mc.lineStyle(1, 3355443, 100, true, "none", "round", "miter", 1); box_mc.lineTo(progressBar.width, 0); box_mc.lineTo(progressBar.width, progressBar.height); box_mc.lineTo(0, progressBar.height); box_mc.lineTo(0, 0); box_mc._x = 0; box_mc._y = 0; progressBar.start(); x = 0; y = 0; mc._x = x; mc._y = y; square_mc.beginFill(16711680); square_mc.moveTo(0, 0); square_mc.lineTo(ad_width, 0); square_mc.lineTo(ad_width, ad_height); square_mc.lineTo(0, ad_height); square_mc.lineTo(0, 0); square_mc.endFill(); square_mc._x = x; square_mc._y = y; trgt_main.setMask(square_mc); } function check_type() { if (_global.obj_iads.type eq "UPDATE") { this.createEmptyMovieClip("holder", 100); var _local5 = _global.obj_iads.url; _root.obj_iads = _global.obj_iads.payload; holder.loadMovie(_global.obj_iads.url); holder.obj_iads = _root.obj_iads; show_time = 20; } else { if (((_global.obj_iads.htmlPostRoll != undefined) && (purl != null)) && (purl.indexOf("gangofgamers.com") != -1)) { trace(purl.indexOf("gangofgamers.com") != -1); var _local4 = flash.external.ExternalInterface.call("inviziShowHtmlPostRoll", _global.obj_iads.htmlPostRoll); } if (((_local4 != null) && (purl != null)) && (purl.indexOf("gangofgamers.com") != -1)) { this._parent._visible = false; } else { brain(); } } } function parse_xml(mydata) { var _local4 = new Array(); var _local1 = 0; while (_local1 < mydata.firstChild.childNodes.length) { if (mydata.firstChild.childNodes[_local1].firstChild.nodeValue != null) { _local4[mydata.firstChild.childNodes[_local1].nodeName] = mydata.firstChild.childNodes[_local1].firstChild.nodeValue; } else if (mydata.firstChild.childNodes[_local1].firstChild.firstChild.nodeValue != null) { var _local5 = new Object(); var _local2 = 0; while (_local2 < lv_result.firstChild.childNodes[_local1].childNodes.length) { _local4[lv_result.firstChild.childNodes[_local1].childNodes[_local2].nodeName] = mydata.firstChild.childNodes[_local1].childNodes[_local2].firstChild.nodeValue; _local2++; } _local4[lv_result.firstChild.childNodes[_local1].nodeName] = _local5; } _local1++; } return(_local4); } System.security.allowDomain("*"); this.getFps = function () { if (signal == true) { time = getTimer(); } else { tempo = int(1000 / (getTimer() - time)); } signal = !signal; return(tempo); }; this.onEnterFrame = function () { game_fps = getFps(); if ((game_fps ne 0) and (game_fps ne undefined)) { this.onEnterFrame = null; } }; myself = this; signal = true; var purl = flash.external.ExternalInterface.call("document.URL.toString"); var hurl = escape(_root._url); adurl = _root.obj_game.inviziads; adurl = adurl + "&type=post&v=2_0"; adurl = adurl + ("&purl=" + escape(purl)); adurl = adurl + ("&hurl=" + hurl); adurl = adurl + ("&ts=" + getTimer()); trace(adurl); get_iads(); stop();
Symbol 12 MovieClip Frame 1
invizi_logo.onRelease = function () { getURL ("http://www.inviziads.com/", "_blank"); };
Symbol 21 MovieClip Frame 1
_root._trackClickThru(this);
Symbol 46 MovieClip Frame 2
stop(); gotoAndStop(_root.obj_game._gstatus);
Symbol 52 Button
on (release) { tryAgain(); }
Symbol 80 MovieClip [mc_topscore_box] Frame 1
trace("_root.checkhost() " + _root.checkhost()); trace("this._url " + this._url); if (_root.checkhost()) { gotoAndStop ("login_screen"); } else { gotoAndStop ("lblalienhost"); }
Symbol 80 MovieClip [mc_topscore_box] Frame 2
function tryAgain() { gotoAndStop ("login_screen"); } function filltopscore(destmc) { trace(_root.lst_top_scorer.top_score.status.data); if ((_root.lst_top_scorer.top_score.status.data == 0) or (_root.lst_top_scorer.top_score.user[0].score.data == 0)) { _top10_lbl._visible = false; var _local2 = 0; while (_local2 < 10) { destmc["row" + _local2]._visible = false; _local2++; } } else { _noscore_mc._visible = false; var _local2 = 0; while (_local2 < 10) { if ((_root.lst_top_scorer.top_score.user[_local2] == undefined) or (_root.lst_top_scorer.top_score.user[_local2].score.data == 0)) { destmc["row" + _local2].txtrollno.text = ""; destmc["row" + _local2].txtusername.text = ""; destmc["row" + _local2].txtscore.text = ""; } else { destmc["row" + _local2].txtrollno.text = _local2 + 1; destmc["row" + _local2].txtusername.text = _root.lst_top_scorer.top_score.user[_local2].nick_name.data; destmc["row" + _local2].txtscore.text = _root.lst_top_scorer.top_score.user[_local2].score.data; } _local2++; } } } stop(); username_txt.onSetFocus = function () { trace((this.text + " ") + _root.obj_partner.invalid_txt); if ((this.text == _root.obj_partner.invalid_txt) or (this.text == "Connecting Error!")) { this.text = ""; } }; Selection.setFocus("username_txt"); btn_scoresubmit.onRelease = function () { _root.scoreSubmit(this._parent); }; playAgain_btn.onRelease = function () { trace("CALLING : _root.g2w_playagain()"); _root.g2w_playagain(); }; skiplvl_btn.onRelease = function () { trace("CALLING : _root.g2w_skiplevel()"); _root.g2w_skiplevel(); }; _trg_loc = this; var keyListener = new Object(); keyListener.onKeyDown = function () { if (!(Key.getCode() === 13)) { } else { Selection.setFocus("btn_scoresubmit"); _root.scoreSubmit(_trg_loc); } }; Key.addListener(keyListener); btn_create_nickname.onRelease = function () { getURL (_root.obj_partner.url_register, "_blank"); }; if (_root.obj_partner.show_submit) { btn_scoresubmit._visible = false; } stop(); _btn_g2w.useHandCursor = false;
Symbol 80 MovieClip [mc_topscore_box] Frame 31
stop();
Symbol 80 MovieClip [mc_topscore_box] Frame 45
stop();
Symbol 80 MovieClip [mc_topscore_box] Frame 60
stop(); playAgain_btn.onRelease = function () { _root._playAgain(_root, "lblgameintro"); };
Symbol 80 MovieClip [mc_topscore_box] Frame 74
stop(); filltopscore(this); playAgain_btn.onRelease = function () { _root._playAgain(_root, "lblgameintro"); };
Symbol 80 MovieClip [mc_topscore_box] Frame 85
function tryAgain() { gotoAndStop ("login_screen"); } function filltopscore(destmc) { trace(_root.lst_top_scorer.top_score.status.data); if ((_root.lst_top_scorer.top_score.status.data == 0) or (_root.lst_top_scorer.top_score.user[0].score.data == 0)) { _top10_lbl._visible = false; var _local2 = 0; while (_local2 < 10) { destmc["row" + _local2]._visible = false; _local2++; } } else { _noscore_mc._visible = false; var _local2 = 0; while (_local2 < 10) { if ((_root.lst_top_scorer.top_score.user[_local2] == undefined) or (_root.lst_top_scorer.top_score.user[_local2].score.data == 0)) { destmc["row" + _local2].txtrollno.text = ""; destmc["row" + _local2].txtusername.text = ""; destmc["row" + _local2].txtscore.text = ""; } else { destmc["row" + _local2].txtrollno.text = _local2 + 1; destmc["row" + _local2].txtusername.text = _root.lst_top_scorer.top_score.user[_local2].nick_name.data; destmc["row" + _local2].txtscore.text = _root.lst_top_scorer.top_score.user[_local2].score.data; } _local2++; } } } username_txt.onSetFocus = function () { trace((this.text + " ") + _root.obj_partner.invalid_txt); if ((this.text == _root.obj_partner.invalid_txt) or (this.text == "Connecting Error!")) { this.text = ""; } }; Selection.setFocus("username_txt"); btn_scoresubmit.onRelease = function () { _root.scoreSubmit(this._parent); }; playAgain_btn.onRelease = function () { trace("CALLING : _root.g2w_playagain()"); _root.g2w_playagain(); }; skiplvl_btn.onRelease = function () { trace("CALLING : _root.g2w_skiplevel()"); _root.g2w_skiplevel(); }; _trg_loc = this; var keyListener = new Object(); keyListener.onKeyDown = function () { if (!(Key.getCode() === 13)) { } else { Selection.setFocus("btn_scoresubmit"); _root.scoreSubmit(_trg_loc); } }; Key.addListener(keyListener); btn_create_nickname.onRelease = function () { getURL (_root.obj_partner.url_register, "_blank"); }; if (_root.obj_partner.show_submit) { btn_scoresubmit._visible = false; } stop(); stop();
Symbol 84 MovieClip Frame 1
_root._trackClickThru(this);
Symbol 87 MovieClip [brain_inviziads] Frame 1
function brain() { create_assets(myself, _global.obj_iads.type); switch (_global.obj_iads.type) { case "FULL" : mcLoader.loadClip(_global.obj_iads.url, trgt_main); break; case "EMBED" : mcLoader.loadClip(_global.obj_iads.url, trgt_main.trgt_ads); if (_global.obj_iads.link ne undefined) { trgt_main.onRelease = function () { trace("_global.obj_iads.link " + _global.obj_iads.link); getURL (_global.obj_iads.link, "_blank"); }; } break; case "NOOP" : clearInterval(int1); _parent.play(); break; } } function get_iads() { lv_iads = new XML(); lv_result = new XML(); lv_result.ignoreWhite = true; lv_result.onLoad = function (success) { trace("success " + success); if (success) { parse_iads(lv_result); } else { _root.play(); } }; lv_iads.g = game_id; lv_iads.sendAndLoad(_root.adurl, lv_result, "POST"); } function parse_iads(lv_result) { _global.obj_iads = new Array(); var _local2 = 0; while (_local2 < lv_result.firstChild.childNodes.length) { if (lv_result.firstChild.childNodes[_local2].firstChild.nodeValue != null) { obj_iads[lv_result.firstChild.childNodes[_local2].nodeName] = lv_result.firstChild.childNodes[_local2].firstChild.nodeValue; } else if (lv_result.firstChild.childNodes[_local2].firstChild.firstChild.nodeValue != null) { var _local5 = new Object(); var _local4 = 0; while (_local4 < lv_result.firstChild.childNodes[_local2].childNodes.length) { _local5[lv_result.firstChild.childNodes[_local2].childNodes[_local4].nodeName] = lv_result.firstChild.childNodes[_local2].childNodes[_local4].firstChild.nodeValue; _local4++; } obj_iads[lv_result.firstChild.childNodes[_local2].nodeName] = _local5; } _local2++; } show_time = int(_global.obj_iads.t); check_type(); } function time_delay() { tim = 0; int1 = setInterval(timespam, 1000); } function timespam() { tim++; trace(((tim + " tim Tim") + " show_time") + show_time); if (tim == show_time) { clearInterval(int1); _parent.play(); } } function create_assets(mc, _type) { trace((("Create _ assets " + mc) + " ") + _type); mc.createEmptyMovieClip("trgt_main", 4); mcLoader = new MovieClipLoader(); mcLoader.addListener(mc); if (_type != "FULL") { mc.createEmptyMovieClip("square_mc", 5); var _local4 = trgt_main.createEmptyMovieClip("trgt_ads", getNextHighestDepth()); var _local2 = new TextFormat(); _local2.align = "center"; _local2.font = "Verdana"; _local2.size = 10; mc.createTextField("h_txt", mc.getNextHighestDepth(), 0, 0, 100, 22); mc.createTextField("b_txt", mc.getNextHighestDepth(), 0, 0, 100, 22); b_txt.autoSize = true; b_txt.selectable = false; h_txt.selectable = false; b_txt.multiline = true; b_txt.setNewTextFormat(_local2); h_txt.autoSize = true; h_txt.setNewTextFormat(_local2); h_txt.text = ""; mc.createEmptyMovieClip("progressBar", 500); } } function onLoadInit(mc) { ad_width = int(_global.obj_iads.x); ad_height = int(_global.obj_iads.y); trace("Ad Width : " + ad_width); trace("Ad Height : " + ad_height); h_txt.text = "Advertisement"; progressBar.tim = show_time; progressBar.width = _global.obj_iads.x; progressBar.height = 15; progressBar.start = function () { game_fps = getFps(); maxw = this.width - 2; this.ad = maxw / (this.tim + 1); this.ad = this.ad / game_fps; }; progressBar.onEnterFrame = function () { if (this.bar._width < (this.width - 2)) { this.bar._width = this.bar._width + this.ad; } else { this.bar._width = this.width; } }; progressBar._x = 100; progressBar._y = 100; bar_mc = progressBar.createEmptyMovieClip("bar", 1); box_mc = progressBar.createEmptyMovieClip("box", 2); bar_mc.beginFill(26112); bar_mc.moveTo(0, 0); bar_mc.lineTo(1, 0); bar_mc.lineTo(1, progressBar.height - 2); bar_mc.lineTo(0, progressBar.height - 2); bar_mc.lineTo(0, 0); bar_mc.endFill(); bar_mc._x = 1.5; bar_mc._y = 1.5; box_mc.lineStyle(1, 3355443, 100, true, "none", "round", "miter", 1); box_mc.lineTo(progressBar.width, 0); box_mc.lineTo(progressBar.width, progressBar.height); box_mc.lineTo(0, progressBar.height); box_mc.lineTo(0, 0); box_mc._x = 0; box_mc._y = 0; progressBar.start(); b_txt.text = "Note Clicking on the above Ad won't interrupt your game. Ad link opens in a new window.\rThanks to our sponsors, we provide you free games to play."; myself._y = b_txt._y - 10; x = (Stage.width / 2) - (ad_width / 2); y = (Stage.height / 2) - (ad_height / 2); mc._x = x; mc._y = y; h_txt._x = (x + (ad_width / 2)) - (h_txt._width / 2); if ((_embedscale = "down")) { h_txt._y = y - 40; } progressBar._x = (x + (ad_width / 2)) - (progressBar._width / 2); progressBar._y = (y + 5) + ad_height; myself.attachMovie("invizi_logo", "invizi_logo", this.getNextHighestDepth(), {_x:int(progressBar._x + progressBar._width) - 114, _y:int((progressBar._y + progressBar._height) + 5)}); myself.invizi_logo.onRelease = function () { getURL ("http://www.inviziads.com", "_blank"); }; b_txt._x = (x + (ad_width / 2)) - (b_txt._width / 2); b_txt._y = progressBar._y + 30; square_mc.beginFill(16711680); square_mc.moveTo(0, 0); square_mc.lineTo(ad_width, 0); square_mc.lineTo(ad_width, ad_height); square_mc.lineTo(0, ad_height); square_mc.lineTo(0, 0); square_mc.endFill(); square_mc._x = x; square_mc._y = y; trgt_main.setMask(square_mc); var _local5 = ((Stage.width - scaled_width) / scaled_width) * 100; var _local4 = ((Stage.height - scaled_height) / scaled_height) * 100; this._xscale = 100 + _local5; this._yscale = 100 + _local4; new_xpos = (-(((Stage.width * this._xscale) / 100) - Stage.width)) / 2; new_ypos = (-(((Stage.height * this._yscale) / 100) - Stage.height)) / 2; _parent[this._name]._x = new_xpos; _parent[this._name]._y = new_ypos; } function check_type() { if (_global.obj_iads.type eq "UPDATE") { trace(" _global.obj_iads.payload.type " + _global.obj_iads.payload.type); this.createEmptyMovieClip("holder", 100); var _local4 = _global.obj_iads.url; _root.obj_iads = _global.obj_iads.payload; holder.loadMovie(_global.obj_iads.url); holder.obj_iads = _root.obj_iads; show_time = 20; } else { brain(); } time_delay(); } function parse_xml(mydata) { var _local4 = new Array(); var _local1 = 0; while (_local1 < mydata.firstChild.childNodes.length) { if (mydata.firstChild.childNodes[_local1].firstChild.nodeValue != null) { _local4[mydata.firstChild.childNodes[_local1].nodeName] = mydata.firstChild.childNodes[_local1].firstChild.nodeValue; } else if (mydata.firstChild.childNodes[_local1].firstChild.firstChild.nodeValue != null) { var _local5 = new Object(); var _local2 = 0; while (_local2 < lv_result.firstChild.childNodes[_local1].childNodes.length) { _local4[lv_result.firstChild.childNodes[_local1].childNodes[_local2].nodeName] = mydata.firstChild.childNodes[_local1].childNodes[_local2].firstChild.nodeValue; _local2++; } _local4[lv_result.firstChild.childNodes[_local1].nodeName] = _local5; } _local1++; } return(_local4); } System.security.allowDomain("*"); Stage.scaleMode = "noscale"; scaled_width = Stage.width; scaled_height = Stage.height; Stage.scaleMode = "showAll"; getFps = function () { if (signal == true) { time = getTimer(); } else { tempo = int(1000 / (getTimer() - time)); } signal = !signal; return(tempo); }; this.onEnterFrame = function () { game_fps = getFps(); if ((game_fps != 0) && (game_fps != undefined)) { this.onEnterFrame = null; } }; myself = this; signal = true; _root.adurl = (_root.obj_game.inviziads + "&ts=") + getTimer(); get_iads(); stop();
Symbol 91 MovieClip [game_sound_ctrl] Frame 1
_gameSounds = new Sound(); var frame = "on"; changeVol = function (targetvol, step) { this.onEnterFrame = function () { var _local3 = _gameSounds.getVolume(); if ((step < 0) and (_local3 <= targetvol)) { _local3 = targetvol; delete this.onEnterFrame; _root.so_sound = 1; } else if ((step > 0) and (_local3 >= targetvol)) { _local3 = targetvol; delete this.onEnterFrame; _root.so_sound = 0; } else { _gameSounds.setVolume(_local3 + step); } }; }; if (_root.so_sound == 1) { frame = "off"; this.gotoAndPlay(frame); } this.onRelease = function () { if (frame == "on") { frame = "off"; } else { frame = "on"; } this.gotoAndPlay(frame); };
Symbol 91 MovieClip [game_sound_ctrl] Frame 2
stop(); changeVol(100, 5);
Symbol 91 MovieClip [game_sound_ctrl] Frame 3
stop(); changeVol(0, -5);
Symbol 721 MovieClip [__Packages.it.sephiroth.XML2Object] Frame 0
class it.sephiroth.XML2Object { var oXML; function XML2Object () { } function get xml() { return(oXML); } function parseXML(sFile) { oResult = new Object(); oXML = sFile; oResult = translateXML(); return(oResult); } function translateXML(from, path, name, position) { var _local2; var _local9; var _local4; var _local10; if (path == undefined) { path = this; name = "oResult"; } path = path[name]; if (from == undefined) { from = new XML(xml.toString()); from.ignoreWhite = true; } if (from.hasChildNodes()) { _local9 = from.childNodes; if (position != undefined) { _local10 = path; path = path[position]; } while (_local9.length > 0) { _local4 = _local9.shift(); _local2 = _local4.nodeName; if (_local2 != undefined) { var _local5 = new Object(); _local5.attributes = _local4.attributes; _local5.data = _local4.firstChild.nodeValue; if (position != undefined) { _local10 = path; } if (path[_local2] != undefined) { if (path[_local2].__proto__ == Array.prototype) { path[_local2].push(_local5); name = _local4.nodeName; position = path[_local2].length - 1; } else { var _local8 = path[_local2]; path[_local2] = new Array(); path[_local2].push(_local8); path[_local2].push(_local5); name = _local2; position = path[_local2].length - 1; } } else { path[_local2] = _local5; name = _local2; position = undefined; } } if (_local4.hasChildNodes()) { translateXML(_local4, path, name, position); } } } return(oResult); } var oResult = new Object(); }
Symbol 722 MovieClip [__Packages.Car] Frame 0
class Car { var speed, turnMax, turnDirection, healthFront, healthBack, healthLeft, healthRight, heading, posX, posY, theta, thetaDiff; function Car () { speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; turnMax = PI2 / 32; turnDirection = Math.ceil(Math.random() * 2); healthFront = healthFrontMax; healthBack = healthBackMax; healthLeft = healthLeftMax; healthRight = healthRightMax; } function drive(Void) { } function turn(Void) { heading = heading + (((Math.random() * turnMax) * 2) - turnMax); if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function turn2(Void) { if (turnDirection == 0) { turnDirection = Math.ceil(Math.random() * 2); } switch (turnDirection) { case 1 : heading = heading - turnMax; if (heading < 0) { heading = heading + PI2; } break; case 2 : heading = heading + turnMax; if (heading >= PI2) { heading = heading % PI2; } break; default : trace(turnDirection); } } function changeSpeed(Void) { speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; } function chase(targetX, targetY) { var _local2 = targetX - posX; var _local3 = targetY - posY; if (_local2 > 0) { theta = Math.atan(_local3 / _local2); } else { theta = Math.PI + Math.atan(_local3 / _local2); } if (theta < 0) { theta = theta + PI2; } thetaDiff = heading - theta; if (thetaDiff < 0) { if (thetaDiff > -3.14159265358979) { if (thetaDiff > (-turnMax)) { heading = heading - thetaDiff; } else { heading = heading + turnMax; } } else { heading = heading - turnMax; } } else if (thetaDiff > 0) { if (thetaDiff > Math.PI) { heading = heading + turnMax; } else if (turnMax > thetaDiff) { heading = heading - thetaDiff; } else { heading = heading - turnMax; } } if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function changeCState(Void) { if (Math.random() < propensityWander) { cState = cStateCount - 1; } else { cState = Math.floor(Math.random() * cStateCount); } } static var RAD2DEG = 57.2957795130823; static var PI2 = (Math.PI*2); static var carSpeedMin = 1.5; static var carSpeedMax = 5; var cStateCount = 4; var propensityWander = 0.6; var velocityX = 0; var velocityY = 0; var speedX = 0; var speedY = 0; var speedMax = 4; var speedMaxReverse = 3; var frontX = 19; var frontSideX = 19; var frontSideY = 11; var backSideX = -17; var backSideY = 11; var frontSideX2 = 19; var frontSideY2 = 11; var backSideX2 = -17; var backSideY2 = 11; var frontSideX3 = 19; var frontSideY3 = 11; var backSideX3 = -17; var backSideY3 = 11; var lookAheadX = 200; var healthFrontMax = 150; var healthBackMax = 100; var healthLeftMax = 100; var healthRightMax = 100; var shieldFront = 2; var shieldLeft = 1; var shieldRight = 1; var shieldBack = 1; var velocityHeading = 0; var velocityTheta = 0; var acceleration = 0.4; var frictionRolling = 0.05; var tireGrip = 0.25; var velocityLateral = 0; var mass = 50; var thrust = 2; var isAlive = true; var cState = 0; var pointValue = 1000; var carExplodeCountdown = 48; }
Symbol 723 MovieClip [__Packages.CarA] Frame 0
class CarA extends Car { var speed, turnMax, turnDirection, healthFront, healthBack, healthLeft, healthRight, heading, posX, posY, theta, thetaDiff; function CarA () { super(); speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; turnMax = PI2 / 32; turnDirection = Math.ceil(Math.random() * 2); healthFront = healthFrontMax; healthBack = healthBackMax; healthLeft = healthLeftMax; healthRight = healthRightMax; } function drive(Void) { } function turn(Void) { heading = heading + (((Math.random() * turnMax) * 2) - turnMax); if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function turn2(Void) { if (turnDirection == 0) { turnDirection = Math.ceil(Math.random() * 2); } switch (turnDirection) { case 1 : heading = heading - turnMax; if (heading < 0) { heading = heading + PI2; } break; case 2 : heading = heading + turnMax; if (heading >= PI2) { heading = heading % PI2; } break; default : trace(turnDirection); } } function changeSpeed(Void) { speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; } function chase(targetX, targetY) { var _local2 = targetX - posX; var _local3 = targetY - posY; if (_local2 > 0) { theta = Math.atan(_local3 / _local2); } else { theta = Math.PI + Math.atan(_local3 / _local2); } if (theta < 0) { theta = theta + PI2; } thetaDiff = heading - theta; if (thetaDiff < 0) { if (thetaDiff > -3.14159265358979) { if (thetaDiff > (-turnMax)) { heading = heading - thetaDiff; } else { heading = heading + turnMax; } } else { heading = heading - turnMax; } } else if (thetaDiff > 0) { if (thetaDiff > Math.PI) { heading = heading + turnMax; } else if (turnMax > thetaDiff) { heading = heading - thetaDiff; } else { heading = heading - turnMax; } } if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function changeCState(Void) { if (Math.random() < propensityWander) { cState = cStateCount - 1; } else { cState = Math.floor(Math.random() * cStateCount); } } static var RAD2DEG = 57.2957795130823; static var PI2 = (Math.PI*2); static var carSpeedMin = 1.5; static var carSpeedMax = 5; var cStateCount = 4; var propensityWander = 0.6; var velocityX = 0; var velocityY = 0; var speedX = 0; var speedY = 0; var speedMax = 6; var speedMaxReverse = 3; var pointValue = 1000; var frontX = 33; var frontSideX = 33; var frontSideY = 16; var backSideX = -31; var backSideY = 17; var frontSideX2 = 28; var frontSideY2 = 20; var backSideX2 = -28; var backSideY2 = 20; var frontSideX3 = 33; var frontSideY3 = 19; var backSideX3 = -31; var backSideY3 = 19; var lookAheadX = 200; var healthFrontMax = 100; var healthBackMax = 60; var healthLeftMax = 60; var healthRightMax = 60; var shieldFront = 2; var shieldLeft = 1; var shieldRight = 1; var shieldBack = 1; var velocityHeading = 0; var velocityTheta = 0; var acceleration = 0.4; var frictionRolling = 0.05; var tireGrip = 0.25; var velocityLateral = 0; var mass = 50; var thrust = 2; var isAlive = true; var cState = 0; }
Symbol 724 MovieClip [__Packages.CarB] Frame 0
class CarB extends Car { var speed, turnMax, turnDirection, healthFront, healthBack, healthLeft, healthRight, heading, posX, posY, theta, thetaDiff; function CarB () { super(); speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; turnMax = PI2 / 32; turnDirection = Math.ceil(Math.random() * 2); healthFront = healthFrontMax; healthBack = healthBackMax; healthLeft = healthLeftMax; healthRight = healthRightMax; } function drive(Void) { } function turn(Void) { heading = heading + (((Math.random() * turnMax) * 2) - turnMax); if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function turn2(Void) { if (turnDirection == 0) { turnDirection = Math.ceil(Math.random() * 2); } switch (turnDirection) { case 1 : heading = heading - turnMax; if (heading < 0) { heading = heading + PI2; } break; case 2 : heading = heading + turnMax; if (heading >= PI2) { heading = heading % PI2; } break; default : trace(turnDirection); } } function changeSpeed(Void) { speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; } function chase(targetX, targetY) { var _local2 = targetX - posX; var _local3 = targetY - posY; if (_local2 > 0) { theta = Math.atan(_local3 / _local2); } else { theta = Math.PI + Math.atan(_local3 / _local2); } if (theta < 0) { theta = theta + PI2; } thetaDiff = heading - theta; if (thetaDiff < 0) { if (thetaDiff > -3.14159265358979) { if (thetaDiff > (-turnMax)) { heading = heading - thetaDiff; } else { heading = heading + turnMax; } } else { heading = heading - turnMax; } } else if (thetaDiff > 0) { if (thetaDiff > Math.PI) { heading = heading + turnMax; } else if (turnMax > thetaDiff) { heading = heading - thetaDiff; } else { heading = heading - turnMax; } } if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function changeCState(Void) { if (Math.random() < propensityWander) { cState = cStateCount - 1; } else { cState = Math.floor(Math.random() * cStateCount); } } static var RAD2DEG = 57.2957795130823; static var PI2 = (Math.PI*2); static var carSpeedMin = 1.5; static var carSpeedMax = 5; var cStateCount = 4; var propensityWander = 0.6; var velocityX = 0; var velocityY = 0; var speedX = 0; var speedY = 0; var speedMax = 6; var speedMaxReverse = 5; var pointValue = 1250; var frontX = 36; var frontSideX = 32; var frontSideY = 18; var backSideX = -35; var backSideY = 19; var frontSideX2 = 31; var frontSideY2 = 21; var backSideX2 = -32; var backSideY2 = 21; var frontSideX3 = 34; var frontSideY3 = 12; var backSideX3 = -35; var backSideY3 = 18; var lookAheadX = 200; var healthFrontMax = 120; var healthBackMax = 70; var healthLeftMax = 70; var healthRightMax = 70; var shieldFront = 2; var shieldLeft = 1; var shieldRight = 1; var shieldBack = 1; var velocityHeading = 0; var velocityTheta = 0; var acceleration = 0.4; var frictionRolling = 0.05; var tireGrip = 0.25; var velocityLateral = 0; var mass = 60; var thrust = 2; var isAlive = true; var cState = 0; }
Symbol 725 MovieClip [__Packages.CarC] Frame 0
class CarC extends Car { var speed, turnMax, turnDirection, healthFront, healthBack, healthLeft, healthRight, heading, posX, posY, theta, thetaDiff; function CarC () { super(); speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; turnMax = PI2 / 32; turnDirection = Math.ceil(Math.random() * 2); healthFront = healthFrontMax; healthBack = healthBackMax; healthLeft = healthLeftMax; healthRight = healthRightMax; } function drive(Void) { } function turn(Void) { heading = heading + (((Math.random() * turnMax) * 2) - turnMax); if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function turn2(Void) { if (turnDirection == 0) { turnDirection = Math.ceil(Math.random() * 2); } switch (turnDirection) { case 1 : heading = heading - turnMax; if (heading < 0) { heading = heading + PI2; } break; case 2 : heading = heading + turnMax; if (heading >= PI2) { heading = heading % PI2; } break; default : trace(turnDirection); } } function changeSpeed(Void) { speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; } function chase(targetX, targetY) { var _local2 = targetX - posX; var _local3 = targetY - posY; if (_local2 > 0) { theta = Math.atan(_local3 / _local2); } else { theta = Math.PI + Math.atan(_local3 / _local2); } if (theta < 0) { theta = theta + PI2; } thetaDiff = heading - theta; if (thetaDiff < 0) { if (thetaDiff > -3.14159265358979) { if (thetaDiff > (-turnMax)) { heading = heading - thetaDiff; } else { heading = heading + turnMax; } } else { heading = heading - turnMax; } } else if (thetaDiff > 0) { if (thetaDiff > Math.PI) { heading = heading + turnMax; } else if (turnMax > thetaDiff) { heading = heading - thetaDiff; } else { heading = heading - turnMax; } } if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function changeCState(Void) { if (Math.random() < propensityWander) { cState = cStateCount - 1; } else { cState = Math.floor(Math.random() * cStateCount); } } static var RAD2DEG = 57.2957795130823; static var PI2 = (Math.PI*2); static var carSpeedMin = 1.5; static var carSpeedMax = 5; var cStateCount = 4; var propensityWander = 0.6; var velocityX = 0; var velocityY = 0; var speedX = 0; var speedY = 0; var speedMax = 4; var speedMaxReverse = 3; var pointValue = 750; var frontX = 30; var frontSideX = 27; var frontSideY = 13; var backSideX = -28; var backSideY = 14; var frontSideX2 = 25; var frontSideY2 = 16; var backSideX2 = -26; var backSideY2 = 18; var frontSideX3 = 29; var frontSideY3 = 13; var backSideX3 = -29; var backSideY3 = 13; var lookAheadX = 200; var healthFrontMax = 80; var healthBackMax = 40; var healthLeftMax = 40; var healthRightMax = 40; var shieldFront = 2; var shieldLeft = 1; var shieldRight = 1; var shieldBack = 1; var velocityHeading = 0; var velocityTheta = 0; var acceleration = 0.4; var frictionRolling = 0.05; var tireGrip = 0.25; var velocityLateral = 0; var mass = 40; var thrust = 2; var isAlive = true; var cState = 0; }
Symbol 726 MovieClip [__Packages.SpawnPoint] Frame 0
class SpawnPoint { var xPos, yPos; function SpawnPoint (xPos, yPos) { this.xPos = xPos; this.yPos = yPos; } }
Symbol 727 MovieClip [__Packages.CarPlayer] Frame 0
class CarPlayer extends Car { var speed, turnMax, turnDirection, thrustDiag, healthFront, healthBack, healthLeft, healthRight, heading; function CarPlayer () { super(); speed = 0; turnMax = PI2 / 32; turnDirection = Math.ceil(Math.random() * 2); thrustDiag = thrust * Math.cos(PIQUARTER); healthFront = healthFrontMax; healthBack = healthBackMax; healthLeft = healthLeftMax; healthRight = healthRightMax; } function drive(Void) { } function turn(Void) { heading = heading + (((Math.random() * turnMax) * 2) - turnMax); } function turn2(Void) { if (turnDirection == 0) { turnDirection = Math.ceil(Math.random() * 2); } switch (turnDirection) { case 1 : heading = heading - turnMax; break; case 2 : heading = heading + turnMax; break; default : trace(turnDirection); } } function changeSpeed(Void) { speed = (Math.random() * (Car.carSpeedMax - Car.carSpeedMin)) + Car.carSpeedMin; } static var RAD2DEG = 57.2957795130823; static var PI2 = (Math.PI*2); static var PIQUARTER = (Math.PI/4); var friction = 0.5; var airFrictionCoefficient = 2; var horsePower = 0; var speedDiff = 0; var velocityX = 0; var velocityY = 0; var vX2 = 0; var vY2 = 0; var diffX = 0; var diffY = 0; var diffHeading = 0; var mass = 50; var speedX = 0; var speedY = 0; var speedMax = 9; var speedMaxReverse = -5; var velocityHeading = 0; var velocityTheta = 0; var acceleration = 0.6; var frictionRolling = 0.05; var tireGrip = 0.5; var velocityLateral = 0; var thrust = 1; var frontX = 34; var frontSideX = 32; var frontSideY = 17; var backSideX = -32; var backSideY = 17; var frontSideX2 = 27; var frontSideY2 = 19; var backSideX2 = -28; var backSideY2 = 20; var frontSideX3 = 33; var frontSideY3 = 18; var backSideX3 = -33; var backSideY3 = 18; var healthFrontMax = 170; var healthBackMax = 120; var healthLeftMax = 120; var healthRightMax = 120; var shieldFront = 2; var shieldLeft = 1; var shieldRight = 1; var shieldBack = 1; }
Symbol 100 MovieClip Frame 90
_root.gotoAndStop("lblloader");
Symbol 137 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 2
stop();
Symbol 137 MovieClip Frame 3
stop();
Symbol 137 MovieClip Frame 4
stop();
Symbol 137 MovieClip Frame 5
stop();
Symbol 143 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 2
stop();
Symbol 143 MovieClip Frame 3
stop();
Symbol 143 MovieClip Frame 4
stop();
Symbol 143 MovieClip Frame 5
stop();
Symbol 149 MovieClip Frame 1
stop();
Symbol 149 MovieClip Frame 2
stop();
Symbol 149 MovieClip Frame 3
stop();
Symbol 149 MovieClip Frame 4
stop();
Symbol 149 MovieClip Frame 5
stop();
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
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_parent.removeMovieClip();
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this.removeMovieClip();
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gotoAndStop ("silent");
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textAnnounceWin.points.text = Math.floor(_parent.timeBonus / 24) * _parent.timeBonusMultiplier;
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gotoAndStop ("silent");
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buttonReturn.onRelease = function () { _parent.instructionsViewed = true; _parent.gameState = 9; _parent.enemiesLeft.text = _parent.carsRemaining; this.gotoAndStop("normal"); _visible = false; enabled = false; }; buttonReturn.onRollOver = function () { this.gotoAndStop("hilite"); }; buttonReturn.onRollOut = function () { this.gotoAndStop("normal"); }; buttonReturn.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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buttStart.onRelease = function () { _parent.gameState = 6; gotoAndStop ("frmSelectCar"); }; buttStart.onRollOver = function () { this.gotoAndStop("hilite"); }; buttStart.onRollOut = function () { this.gotoAndStop("normal"); }; buttStart.onReleaseOutside = function () { this.gotoAndStop("normal"); }; buttInstructions.onRelease = function () { _parent.instructionsViewed = true; _parent.gameState = 2; gotoAndStop ("frmInstructions"); }; buttInstructions.onRollOver = function () { this.gotoAndStop("hilite"); }; buttInstructions.onRollOut = function () { this.gotoAndStop("normal"); }; buttInstructions.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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buttonReturn.onRelease = function () { _parent.gameState = 0; this.gotoAndStop("normal"); gotoAndStop ("frmTitle"); }; buttonReturn.onRollOver = function () { this.gotoAndStop("hilite"); }; buttonReturn.onRollOut = function () { this.gotoAndStop("normal"); }; buttonReturn.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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buttonReturn.onRelease = function () { _parent.gameState = 6; this.gotoAndStop("normal"); gotoAndStop ("frmSelectCar"); }; buttonReturn.onRollOver = function () { this.gotoAndStop("hilite"); }; buttonReturn.onRollOut = function () { this.gotoAndStop("normal"); }; buttonReturn.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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buttCarSelect1.onRelease = function () { _parent.pCar.sprite = _parent.carHolder.pCarA; _parent.pCar.speedMax = 11.5; _parent.pCar.acceleration = 0.8; _parent.pCar.healthFrontMax = 120; _parent.pCar.healthBackMax = 90; _parent.pCar.healthLeftMax = 90; _parent.pCar.healthRightMax = 90; _parent.pCar.healthFront = _parent.pCar.healthFrontMax; _parent.pCar.healthBack = _parent.pCar.healthBackMax; _parent.pCar.healthLeft = _parent.pCar.healthLeftMax; _parent.pCar.healthRight = _parent.pCar.healthRightMax; _parent.carHolder.pCarA._x = -200; _parent.carHolder.pCarA._y = -200; _parent.carHolder.pCarB._x = -200; _parent.carHolder.pCarB._y = -200; _parent.carHolder.pCarC._x = -200; _parent.carHolder.pCarC._y = -200; _parent.gameState = 8; this.gotoAndStop("normal"); gotoAndStop ("frmMain"); }; buttCarSelect1.onRollOver = function () { this.gotoAndStop("hilite"); }; buttCarSelect1.onRollOut = function () { this.gotoAndStop("normal"); }; buttCarSelect1.onReleaseOutside = function () { this.gotoAndStop("normal"); }; buttCarSelect2.onRelease = function () { _parent.pCar.sprite = _parent.carHolder.pCarB; _parent.pCar.speedMax = 9.5; _parent.pCar.acceleration = 0.6; _parent.pCar.healthFrontMax = 180; _parent.pCar.healthBackMax = 135; _parent.pCar.healthLeftMax = 135; _parent.pCar.healthRightMax = 135; _parent.pCar.healthFront = _parent.pCar.healthFrontMax; _parent.pCar.healthBack = _parent.pCar.healthBackMax; _parent.pCar.healthLeft = _parent.pCar.healthLeftMax; _parent.pCar.healthRight = _parent.pCar.healthRightMax; _parent.carHolder.pCarA._x = -200; _parent.carHolder.pCarA._y = -200; _parent.carHolder.pCarB._x = -200; _parent.carHolder.pCarB._y = -200; _parent.carHolder.pCarC._x = -200; _parent.carHolder.pCarC._y = -200; _parent.gameState = 8; this.gotoAndStop("normal"); gotoAndStop ("frmMain"); }; buttCarSelect2.onRollOver = function () { this.gotoAndStop("hilite"); }; buttCarSelect2.onRollOut = function () { this.gotoAndStop("normal"); }; buttCarSelect2.onReleaseOutside = function () { this.gotoAndStop("normal"); }; buttCarSelect3.onRelease = function () { _parent.pCar.sprite = _parent.carHolder.pCarC; _parent.pCar.speedMax = 7.5; _parent.pCar.acceleration = 0.5; _parent.pCar.healthFrontMax = 240; _parent.pCar.healthBackMax = 180; _parent.pCar.healthLeftMax = 180; _parent.pCar.healthRightMax = 180; _parent.pCar.healthFront = _parent.pCar.healthFrontMax; _parent.pCar.healthBack = _parent.pCar.healthBackMax; _parent.pCar.healthLeft = _parent.pCar.healthLeftMax; _parent.pCar.healthRight = _parent.pCar.healthRightMax; _parent.carHolder.pCarA._x = -200; _parent.carHolder.pCarA._y = -200; _parent.carHolder.pCarB._x = -200; _parent.carHolder.pCarB._y = -200; _parent.carHolder.pCarC._x = -200; _parent.carHolder.pCarC._y = -200; _parent.gameState = 8; this.gotoAndStop("normal"); gotoAndStop ("frmMain"); }; buttCarSelect3.onRollOver = function () { this.gotoAndStop("hilite"); }; buttCarSelect3.onRollOut = function () { this.gotoAndStop("normal"); }; buttCarSelect3.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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stop();
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stopAllSounds(); pScore.text = ("Score " + _parent.playerScore) + " pts"; _root.obj_game._gstatus = "gamecompleted"; partner_score = _parent.playerScore; buttPlayAgain.onRelease = function () { _parent.gameState = 6; _parent.repositionCars(); this.gotoAndStop("normal"); gotoAndStop ("frmSelectCar"); }; buttPlayAgain.onRollOver = function () { this.gotoAndStop("hilite"); }; buttPlayAgain.onRollOut = function () { this.gotoAndStop("normal"); }; buttPlayAgain.onReleaseOutside = function () { this.gotoAndStop("normal"); }; buttMainMenu.onRelease = function () { _parent.gameState = 0; _parent.repositionCars(); this.gotoAndStop("normal"); gotoAndStop ("frmTitle"); }; buttMainMenu.onRollOver = function () { this.gotoAndStop("hilite"); }; buttMainMenu.onRollOut = function () { this.gotoAndStop("normal"); }; buttMainMenu.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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stopAllSounds(); pScore.text = ("Score " + _parent.playerScore) + " pts"; _root.obj_game._gstatus = "gameover"; partner_score = _parent.playerScore; buttPlayAgain.onRelease = function () { _parent.gameState = 6; _parent.repositionCars(); this.gotoAndStop("normal"); gotoAndStop ("frmSelectCar"); }; buttPlayAgain.onRollOver = function () { this.gotoAndStop("hilite"); }; buttPlayAgain.onRollOut = function () { this.gotoAndStop("normal"); }; buttPlayAgain.onReleaseOutside = function () { this.gotoAndStop("normal"); }; buttMainMenu.onRelease = function () { _parent.gameState = 0; _parent.repositionCars(); this.gotoAndStop("normal"); gotoAndStop ("frmTitle"); }; buttMainMenu.onRollOver = function () { this.gotoAndStop("hilite"); }; buttMainMenu.onRollOut = function () { this.gotoAndStop("normal"); }; buttMainMenu.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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function repositionCars() { var _local1; var _local2; cleaningUp = true; timeStart = getTimer(); _local1 = 0; while (_local1 < carCount) { deleteCar(_local1); } carsRemaining = carsRemainingMax; enemiesLeft.text = carsRemaining; timerFreezeCount = 0; timerFreezeDuration = 0; txtEnemiesFrozen._alpha = 0; timeBonus = timeBonusMax; timeElapsed.text = Math.floor(timeBonus / 24); playerScore = 0; pScore.text = playerScore; carsAreSpawning = true; spawnIndex = 0; spawned = 0; spawnTimeIndex = 0; timeIndex = 0; playerIsAlive = true; spCount = sp.length; spIndex = 0; while (spIndex < spCount) { spHolder[spIndex] = sp[spIndex]; spIndex++; } j = Math.floor(Math.random() * spCount); pCar.posX = spHolder[j].xPos; pCar.posY = spHolder[j].yPos; pCar.sprite._x = pCar.posX; pCar.sprite._y = pCar.posY; pCar.healthFront = pCar.healthFrontMax; pCar.healthLeft = pCar.healthLeftMax; pCar.healthRight = pCar.healthRightMax; pCar.healthBack = pCar.healthBackMax; pCar.sprite.panelFront.gotoAndStop("dmg0"); pCar.sprite.panelLeft.gotoAndStop("dmg0"); pCar.sprite.panelRight.gotoAndStop("dmg0"); pCar.sprite.panelBack.gotoAndStop("dmg0"); pCarHealthFront.health1._alpha = 100; pCarHealthLeft.health1._alpha = 100; pCarHealthRight.health1._alpha = 100; pCarHealthBack.health1._alpha = 100; pCarHealthMid.health1._alpha = 100; pCarHealthFront.health2._alpha = 100; pCarHealthLeft.health2._alpha = 100; pCarHealthRight.health2._alpha = 100; pCarHealthBack.health2._alpha = 100; pCarHealthMid.health2._alpha = 100; pCar.sprite.panelMiddle._alpha = 0; pCar.heading = Math.random() * PI2; pCar.velocityX = 0; pCar.velocityY = 0; cleaningUp = false; } function drawVehicles() { var _local1 = 0; while (_local1 < carCount) { cars[_local1].sprite._x = cars[_local1].posX; cars[_local1].sprite._y = cars[_local1].posY; cars[_local1].sprite._rotation = cars[_local1].heading * RAD2DEG; cars[_local1].spray._x = cars[_local1].posX; cars[_local1].spray._y = cars[_local1].posY; cars[_local1].spray._rotation = cars[_local1].sprite._rotation; _local1++; } pCar.sprite._x = pCar.posX; pCar.sprite._y = pCar.posY; pCar.sprite._rotation = pCar.heading * RAD2DEG; pCar.spray._x = pCar.posX; pCar.spray._y = pCar.posY; pCar.spray._rotation = pCar.sprite._rotation; } function v1Elastic(m1, m2, v1, v2) { return((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); } function v2Elastic(m1, m2, v1, v2) { return((((2 * m1) / (m1 + m2)) * v1) + (((m2 - m1) / (m1 + m2)) * v2)); } function vInelastic(M1, M2, V1, V2) { return(((M1 * V1) + (M2 * V2)) / (M1 + M2)); } function deleteCar(carID) { var _local1 = explosions.getNextHighestDepth(); if (!cleaningUp) { explosions.boom.duplicateMovieClip("boom" + _local1, _local1); explosions["boom" + _local1]._x = cars[carID].posX; explosions["boom" + _local1]._y = cars[carID].posY; explosions["boom" + _local1].play(); if (soundIsOn) { sBoom.start(); } } cars[carID].sprite.removeMovieClip(); cars[carID].spray.removeMovieClip(); _local1 = carID; while (_local1 < carCount) { cars[_local1] = cars[_local1 + 1]; _local1++; } carCount--; } function collideCheckP(checkX, checkY) { var _local1; var _local2; var _local3; var _local6; var _local7; var _local8; var _local9; if (carHolder.hitTest(checkX, checkY, true)) { _local1 = 0; while (_local1 < carCount) { if (cars[_local1].sprite.hitTest(checkX, checkY, true)) { _local3 = getDamage(pCar, cars[_local1]); if (soundIsOn) { sBump.start(); } if (!isNaN(_local3)) { pCarIsHit = false; if (cars[_local1].isAlive) { panelHit(checkX, checkY, cars[_local1], _local3); if ((!cars[_local1].isAlive) && (playerIsAlive)) { _local2 = scoreOverlay.getNextHighestDepth(); scoreOverlay.scoreBox.duplicateMovieClip("scoreBox" + _local2, _local2); scoreOverlay["scoreBox" + _local2]._x = cars[_local1].posX; scoreOverlay["scoreBox" + _local2]._y = cars[_local1].posY; scoreOverlay["scoreBox" + _local2].pHolder.points.text = "+" + cars[_local1].pointValue; playerScore = playerScore + cars[_local1].pointValue; } } else { panelHit(checkX, checkY, cars[_local1], _local3); } } _local6 = v1Elastic(pCar.mass, cars[_local1].mass, pCar.velocityX, cars[_local1].velocityX); _local7 = v1Elastic(pCar.mass, cars[_local1].mass, pCar.velocityY, cars[_local1].velocityY); _local8 = v2Elastic(pCar.mass, cars[_local1].mass, pCar.velocityX, cars[_local1].velocityX); _local9 = v2Elastic(pCar.mass, cars[_local1].mass, pCar.velocityY, cars[_local1].velocityY); pCar.velocityX = _local6; pCar.velocityY = _local7; cars[_local1].velocityX = _local8; cars[_local1].velocityY = _local9; repel(pCar, cars[_local1]); break; } _local1++; } } } function collideCheckAI(i, checkX, checkY) { var _local2; var _local5 = 0; var _local6 = 0; var _local7 = 0; var _local8 = 0; if (pCar.sprite.hitTest(checkX, checkY, true)) { if (cars[i].isAlive) { pCarIsHit = true; panelHit(checkX, checkY, pCar, getDamage(cars[i], pCar)); if (carsNotFrozen) { switch (impactPoint) { case 0 : cars[i].turnDirection = 2; cars[i].turn2(); break; case 1 : cars[i].turnDirection = 1; cars[i].turn2(); } } } _local5 = v1Elastic(cars[i].mass, pCar.mass, cars[i].velocityX, pCar.velocityX); _local6 = v1Elastic(cars[i].mass, pCar.mass, cars[i].velocityY, pCar.velocityY); _local7 = v2Elastic(cars[i].mass, pCar.mass, cars[i].velocityX, pCar.velocityX); _local8 = v2Elastic(cars[i].mass, pCar.mass, cars[i].velocityY, pCar.velocityY); cars[i].velocityX = _local5; cars[i].velocityY = _local6; pCar.velocityX = _local7; pCar.velocityY = _local8; repel(pCar, cars[i]); if (cars[i].cState == 0) { cars[i].changeCState(); } } else { _local2 = 0; while (_local2 < carCount) { if (i != _local2) { if (cars[_local2].sprite.hitTest(checkX, checkY, true)) { if (cars[i].isAlive) { pCarIsHit = false; if (cars[_local2].isAlive) { panelHit(checkX, checkY, cars[_local2], getDamage(cars[i], cars[_local2])); } else { panelHit(checkX, checkY, cars[_local2], getDamage(cars[i], cars[_local2])); } switch (impactPoint) { case 0 : cars[i].turnDirection = 2; cars[i].turn2(); break; case 1 : cars[i].turnDirection = 1; cars[i].turn2(); } } _local5 = v1Elastic(cars[i].mass, cars[_local2].mass, cars[i].velocityX, cars[_local2].velocityX); _local6 = v1Elastic(cars[i].mass, cars[_local2].mass, cars[i].velocityY, cars[_local2].velocityY); _local7 = v2Elastic(cars[i].mass, cars[_local2].mass, cars[i].velocityX, cars[_local2].velocityX); _local8 = v2Elastic(cars[i].mass, cars[_local2].mass, cars[i].velocityY, cars[_local2].velocityY); cars[i].velocityX = _local5; cars[i].velocityY = _local6; cars[_local2].velocityX = _local7; cars[_local2].velocityY = _local8; repel(cars[i], cars[_local2]); cars[i].changeCState(); break; } } _local2++; } } } function repel(c1, c2) { if (c1.posX < c2.posX) { c1.posX = c1.posX - repelStrength; c2.posX = c2.posX + repelStrength; } else if (c1.posX > c2.posX) { c1.posX = c1.posX + repelStrength; c2.posX = c2.posX - repelStrength; } if (c1.posY < c2.posY) { c1.posY = c1.posY - repelStrength; c2.posY = c2.posY + repelStrength; } else if (c1.posY > c2.posY) { c1.posY = c1.posY + repelStrength; c2.posY = c2.posY - repelStrength; } } function centerHome(c) { if (c.posX < ellipseX) { c.posX = c.posX + (attractStrength * 2); } else if (c.posX > ellipseX) { c.posX = c.posX - (attractStrength * 2); } if (c.posY < ellipseY) { c.posY = c.posY + (attractStrength * 2); } else if (c.posY > ellipseY) { c.posY = c.posY - (attractStrength * 2); } } function getAngle(x1, x2, y1, y2) { var _local3 = x1 - x2; var _local2 = y1 - y2; var _local1; if (_local3 > 0) { _local1 = Math.atan(_local2 / _local3); } else if (_local3 < 0) { _local1 = Math.PI + Math.atan(_local2 / _local3); } else if (_local2 > 0) { _local1 = (Math.PI/2); } else if (_local2 < 0) { _local1 = 4.71238898038469; } else { _local1 = 0; } if (_local1 < 0) { _local1 = _local1 + PI2; } return(_local1); } function panelHit(xPos, yPos, cClip, dmg) { var _local5 = 0; var _local3 = 0; var _local2; var _local4; if (cClip.sprite.hitFront.hitTest(xPos, yPos, true)) { if (dmg > cClip.shieldFront) { _local5 = dmg - cClip.shieldFront; cClip.healthFront = cClip.healthFront - _local5; _local4 = Math.floor(damageScoreMultiplier * _local5); if (((isPlayerCar && (cClip.isAlive)) && (_local4 > 0)) && (playerIsAlive)) { playerScore = playerScore + _local4; _local2 = scoreOverlay.getNextHighestDepth(); scoreOverlay.scoreBox.duplicateMovieClip("scoreBox" + _local2, _local2); scoreOverlay["scoreBox" + _local2]._x = xPos; scoreOverlay["scoreBox" + _local2]._y = yPos; scoreOverlay["scoreBox" + _local2].pHolder.points.text = "+" + _local4; if (soundIsOn) { sBump.start(); } pScore.text = playerScore; } if (cClip.healthFront >= (cClip.healthFrontMax * 0.75)) { cClip.sprite.panelFront.gotoAndStop("dmg0"); } else if (cClip.healthFront >= (cClip.healthFrontMax * 0.5)) { cClip.sprite.panelFront.gotoAndStop("dmg1"); } else if (cClip.healthFront >= (cClip.healthFrontMax * 0.25)) { cClip.sprite.panelFront.gotoAndStop("dmg2"); } else if (cClip.healthFront > 0) { cClip.sprite.panelFront.gotoAndStop("dmg3"); } else if (cClip.healthFront <= 0) { cClip.sprite.panelFront.gotoAndStop("dmg4"); cClip.sprite.panelMiddle._alpha = 100; if (cClip.isAlive) { cClip.isAlive = false; if (soundIsOn) { sCrash.start(); } } } if (pCarIsHit) { _local3 = Math.floor((100 * pCar.healthFront) / pCar.healthFrontMax); if (_local3 > 50) { pCarHealthFront.health1._alpha = 2 * (_local3 - 50); pCarHealthFront.health2._alpha = 100; } else { pCarHealthFront.health1._alpha = 0; pCarHealthFront.health2._alpha = 2 * _local3; } } } } else if (cClip.sprite.hitLeft.hitTest(xPos, yPos, true)) { if (dmg > cClip.shieldLeft) { _local5 = dmg - cClip.shieldLeft; cClip.healthLeft = cClip.healthLeft - _local5; _local4 = Math.floor(damageScoreMultiplier * _local5); if (((isPlayerCar && (cClip.isAlive)) && (_local4 > 0)) && (playerIsAlive)) { playerScore = playerScore + _local4; _local2 = scoreOverlay.getNextHighestDepth(); scoreOverlay.scoreBox.duplicateMovieClip("scoreBox" + _local2, _local2); scoreOverlay["scoreBox" + _local2]._x = xPos; scoreOverlay["scoreBox" + _local2]._y = yPos; scoreOverlay["scoreBox" + _local2].pHolder.points.text = "+" + _local4; if (soundIsOn) { sBump.start(); } pScore.text = playerScore; } if (cClip.healthLeft >= (cClip.healthLeftMax * 0.75)) { cClip.sprite.panelLeft.gotoAndStop("dmg0"); } else if (cClip.healthLeft >= (cClip.healthLeftMax * 0.5)) { cClip.sprite.panelLeft.gotoAndStop("dmg1"); } else if (cClip.healthLeft >= (cClip.healthLeftMax * 0.25)) { cClip.sprite.panelLeft.gotoAndStop("dmg2"); } else if (cClip.healthLeft > 0) { cClip.sprite.panelLeft.gotoAndStop("dmg3"); } else if (cClip.healthLeft <= 0) { cClip.sprite.panelLeft.gotoAndStop("dmg4"); cClip.sprite.panelMiddle._alpha = 100; if (cClip.isAlive) { cClip.isAlive = false; if (soundIsOn) { sCrash.start(); } } } if (pCarIsHit) { _local3 = Math.floor((100 * pCar.healthLeft) / pCar.healthLeftMax); if (_local3 > 50) { pCarHealthLeft.health1._alpha = 2 * (_local3 - 50); pCarHealthLeft.health2._alpha = 100; } else { pCarHealthLeft.health1._alpha = 0; pCarHealthLeft.health2._alpha = 2 * _local3; } } } } else if (cClip.sprite.hitRight.hitTest(xPos, yPos, true)) { if (dmg > cClip.shieldRight) { _local5 = dmg - cClip.shieldRight; cClip.healthRight = cClip.healthRight - _local5; _local4 = Math.floor(damageScoreMultiplier * _local5); if (((isPlayerCar && (cClip.isAlive)) && (_local4 > 0)) && (playerIsAlive)) { playerScore = playerScore + _local4; _local2 = scoreOverlay.getNextHighestDepth(); scoreOverlay.scoreBox.duplicateMovieClip("scoreBox" + _local2, _local2); scoreOverlay["scoreBox" + _local2]._x = xPos; scoreOverlay["scoreBox" + _local2]._y = yPos; scoreOverlay["scoreBox" + _local2].pHolder.points.text = "+" + _local4; if (soundIsOn) { sBump.start(); } pScore.text = playerScore; } if (cClip.healthRight >= (cClip.healthRightMax * 0.75)) { cClip.sprite.panelRight.gotoAndStop("dmg0"); } else if (cClip.healthRight >= (cClip.healthRightMax * 0.5)) { cClip.sprite.panelRight.gotoAndStop("dmg1"); } else if (cClip.healthRight >= (cClip.healthRightMax * 0.25)) { cClip.sprite.panelRight.gotoAndStop("dmg2"); } else if (cClip.healthRight > 0) { cClip.sprite.panelRight.gotoAndStop("dmg3"); } else if (cClip.healthRight <= 0) { cClip.sprite.panelRight.gotoAndStop("dmg4"); cClip.sprite.panelMiddle._alpha = 100; if (cClip.isAlive) { cClip.isAlive = false; if (soundIsOn) { sCrash.start(); } } } if (pCarIsHit) { _local3 = Math.floor((100 * pCar.healthRight) / pCar.healthRightMax); if (_local3 > 50) { pCarHealthRight.health1._alpha = 2 * (_local3 - 50); pCarHealthRight.health2._alpha = 100; } else { pCarHealthRight.health1._alpha = 0; pCarHealthRight.health2._alpha = 2 * _local3; } } } } else if (cClip.sprite.hitBack.hitTest(xPos, yPos, true)) { if (dmg > cClip.shieldBack) { _local5 = dmg - cClip.shieldBack; cClip.healthBack = cClip.healthBack - _local5; _local4 = Math.floor(damageScoreMultiplier * _local5); if (((isPlayerCar && (cClip.isAlive)) && (_local4 > 0)) && (playerIsAlive)) { playerScore = playerScore + _local4; _local2 = scoreOverlay.getNextHighestDepth(); scoreOverlay.scoreBox.duplicateMovieClip("scoreBox" + _local2, _local2); scoreOverlay["scoreBox" + _local2]._x = xPos; scoreOverlay["scoreBox" + _local2]._y = yPos; scoreOverlay["scoreBox" + _local2].pHolder.points.text = "+" + _local4; if (soundIsOn) { sBump.start(); } pScore.text = playerScore; } if (cClip.healthBack >= (cClip.healthBackMax * 0.75)) { cClip.sprite.panelBack.gotoAndStop("dmg0"); } else if (cClip.healthBack >= (cClip.healthBackMax * 0.5)) { cClip.sprite.panelBack.gotoAndStop("dmg1"); } else if (cClip.healthBack >= (cClip.healthBackMax * 0.25)) { cClip.sprite.panelBack.gotoAndStop("dmg2"); } else if (cClip.healthBack > 0) { cClip.sprite.panelBack.gotoAndStop("dmg3"); } else if (cClip.healthBack <= 0) { cClip.sprite.panelBack.gotoAndStop("dmg4"); cClip.sprite.panelMiddle._alpha = 100; if (cClip.isAlive) { cClip.isAlive = false; if (soundIsOn) { sCrash.start(); } } } if (pCarIsHit) { _local3 = Math.floor((100 * pCar.healthBack) / pCar.healthBackMax); if (_local3 > 50) { pCarHealthBack.health1._alpha = 2 * (_local3 - 50); pCarHealthBack.health2._alpha = 100; } else { pCarHealthBack.health1._alpha = 0; pCarHealthBack.health2._alpha = 2 * _local3; } } } } else if (cClip.sprite.panelBack.hitTest(xPos, yPos, true)) { if (dmg > cClip.shieldBack) { dm2 = dmg - cClip.shieldBack; cClip.healthBack = cClip.healthBack - _local5; _local4 = Math.floor(damageScoreMultiplier * _local5); if (((isPlayerCar && (cClip.isAlive)) && (_local4 > 0)) && (playerIsAlive)) { playerScore = playerScore + _local4; _local2 = scoreOverlay.getNextHighestDepth(); scoreOverlay.scoreBox.duplicateMovieClip("scoreBox" + _local2, _local2); scoreOverlay["scoreBox" + _local2]._x = xPos; scoreOverlay["scoreBox" + _local2]._y = yPos; scoreOverlay["scoreBox" + _local2].pHolder.points.text = "+" + _local4; if (soundIsOn) { sBump.start(); } pScore.text = playerScore; } if (cClip.healthBack >= (cClip.healthBackMax * 0.75)) { cClip.sprite.panelBack.gotoAndStop("dmg0"); } else if (cClip.healthBack >= (cClip.healthBackMax * 0.5)) { cClip.sprite.panelBack.gotoAndStop("dmg1"); } else if (cClip.healthBack >= (cClip.healthBackMax * 0.25)) { cClip.sprite.panelBack.gotoAndStop("dmg2"); } else if (cClip.healthBack > 0) { cClip.sprite.panelBack.gotoAndStop("dmg3"); } else if (cClip.healthBack <= 0) { cClip.sprite.panelBack.gotoAndStop("dmg4"); cClip.sprite.panelMiddle._alpha = 100; if (cClip.isAlive) { cClip.isAlive = false; if (soundIsOn) { sCrash.start(); } } } if (pCarIsHit) { _local3 = Math.floor((100 * pCar.healthBack) / pCar.healthBackMax); if (_local3 > 50) { pCarHealthBack.health1._alpha = 2 * (_local3 - 50); pCarHealthBack.health2._alpha = 100; } else { pCarHealthBack.health1._alpha = 0; pCarHealthBack.health2._alpha = 2 * _local3; } } } } if (pCarIsHit) { if (pCarHealthFront.health1._alpha < pCarHealthLeft.health1._alpha) { if (pCarHealthFront.health1._alpha < pCarHealthRight.health1._alpha) { if (pCarHealthFront.health1._alpha < pCarHealthBack.health1._alpha) { pCarHealthMid.health1._alpha = pCarHealthFront.health1._alpha; } else { pCarHealthMid.health1._alpha = pCarHealthBack.health1._alpha; } } else if (pCarHealthRight.health1._alpha < pCarHealthBack.health1._alpha) { pCarHealthMid.health1._alpha = pCarHealthRight.health1._alpha; } else { pCarHealthMid.health1._alpha = pCarHealthBack.health1._alpha; } } else if (pCarHealthLeft.health1._alpha < pCarHealthRight.health1._alpha) { if (pCarHealthLeft.health1._alpha < pCarHealthBack.health1._alpha) { pCarHealthMid.health1._alpha = pCarHealthLeft.health1._alpha; } else { pCarHealthMid.health1._alpha = pCarHealthBack.health1._alpha; } } else if (pCarHealthRight.health1._alpha < pCarHealthBack.health1._alpha) { pCarHealthMid.health1._alpha = pCarHealthRight.health1._alpha; } else { pCarHealthMid.health1._alpha = pCarHealthBack.health1._alpha; } if (pCarHealthFront.health2._alpha < pCarHealthLeft.health2._alpha) { if (pCarHealthFront.health2._alpha < pCarHealthRight.health2._alpha) { if (pCarHealthFront.health2._alpha < pCarHealthBack.health2._alpha) { pCarHealthMid.health2._alpha = pCarHealthFront.health2._alpha; } else { pCarHealthMid.health2._alpha = pCarHealthBack.health2._alpha; } } else if (pCarHealthRight.health2._alpha < pCarHealthBack.health2._alpha) { pCarHealthMid.health2._alpha = pCarHealthRight.health2._alpha; } else { pCarHealthMid.health2._alpha = pCarHealthBack.health2._alpha; } } else if (pCarHealthLeft.health2._alpha < pCarHealthRight.health2._alpha) { if (pCarHealthLeft.health2._alpha < pCarHealthBack.health2._alpha) { pCarHealthMid.health2._alpha = pCarHealthLeft.health2._alpha; } else { pCarHealthMid.health2._alpha = pCarHealthBack.health2._alpha; } } else if (pCarHealthRight.health2._alpha < pCarHealthBack.health2._alpha) { pCarHealthMid.health2._alpha = pCarHealthRight.health2._alpha; } else { pCarHealthMid.health2._alpha = pCarHealthBack.health2._alpha; } if (pCarHealthMid.health2._alpha <= 0) { playerLose(); } } } function getDamage(vehicle1, vehicle2) { if (vehicle2.velocityX > 0) { vehicle2.velocityHeading = Math.atan(vehicle2.velocityY / vehicle2.velocityX); } else if (vehicle2.velocityX < 0) { vehicle2.velocityHeading = Math.PI + Math.atan(vehicle2.velocityY / vehicle2.velocityX); } else if (vehicle2.velocityY > 0) { vehicle2.velocityHeading = (Math.PI/2); } else if (vehicle2.velocityY < 0) { vehicle2.velocityHeading = 4.71238898038469; } else { vehicle2.velocityHeading = vehicle2.heading; } headingDiff = vehicle2.velocityHeading - vehicle1.velocityHeading; velocityDiff = Math.cos(headingDiff) * Math.sqrt((vehicle2.velocityX * vehicle2.velocityX) + (vehicle2.velocityY * vehicle2.velocityY)); damageDiff = Math.sqrt((vehicle1.velocityX * vehicle1.velocityX) + (vehicle1.velocityY * vehicle1.velocityY)) - velocityDiff; if (damageDiff > 0) { } else { damageDiff = 0; } return(damageDiff); } function playerWin() { txtEnemiesFrozen._alpha = 0; announceWin.gotoAndPlay("announce"); playerScore = playerScore + (Math.floor(timeBonus / 24) * timeBonusMultiplier); _root.partner_score = playerScore; txtEnemiesFrozen._alpha = 0; playerWon = true; } function playerLose() { txtEnemiesFrozen._alpha = 0; _root.partner_score = playerScore; announceLose.gotoAndPlay("announce"); txtEnemiesFrozen._alpha = 0; playerIsAlive = false; } _parent._sndBtn._visible = true; var PI2 = (Math.PI*2); var PIHALF = (Math.PI/2); var RAD2DEG = 57.2957795130823; var i; var j; var gameState = 0; var carCount = 0; var carTypes = 9; var carIndex = 0; var carsRemaining = 0; var carsRemainingMax = 0; var cars = new Array(); var carsLength; var carDepthBase = 500; var arenaCarCapacity = 7; var arenaCarSlot = new Array(); var endTimer = 0; var endTimeOut = 125; var timeStart = getTimer(); var timeCurrent; var timerFreezeCount = 0; var timerFreezeDuration = 0; var timerFreezeCountInterval = 840; var timerFreezeDurationInterval = 240; var carsNotFrozen = true; var timeBonusMax = 7200; var timeBonus = 7200; var timeBonusMultiplier = 100; var ellipseX = 400; var ellipseY = 250; var carRadius = 150; var pCar = new CarPlayer(); var repelStrength = 0.5; var attractStrength = 1; var wallDamp = 0.5; var pCarIsHit = false; var isPlayerCar = false; var playerScore = 0; var exits = new Array(); var exitHolder = new Array(); var exitCount = 4; var exitIndex = 0; var sp = new Array(); var spHolder = new Array(); var spCount = 0; var spIndex = 0; var damageScoreMultiplier = 10; var playerIsAlive = true; var playerWon = false; var impactPoint = 0; var mouseListener = new Object(); var spawnSequence = new Array(); var spawnIndex = 0; var spawned = 0; var timeIndex = 0; var intervalSpawnCar = 360; var spawnTimeIndex = 0; var spawnTimeInterval = 48; var carsAreSpawning = true; var spawnEndProximityThreshold = 5; var headingDiff = 0; var velocityDiff = 0; var dmgDiff = 0; var sBoom = new Sound(); var sBump = new Sound(); var sCarStart = new Sound(); var sCrash = new Sound(); var sBGM = new Sound(); var cleaningUp = false; var soundIsOn = true; var instructionsViewed = false; sBoom.attachSound("soundBoom"); sBump.attachSound("soundBump"); sCarStart.attachSound("soundCarStart"); sCrash.attachSound("soundCrash"); sBGM.attachSound("BGM"); exits[0] = new SpawnPoint(88, 87); exits[1] = new SpawnPoint(700, 80); exits[2] = new SpawnPoint(720, 414); exits[3] = new SpawnPoint(67, 412); spawnSequence[0] = 1; spawnSequence[1] = 2; spawnSequence[2] = 3; spawnSequence[3] = 4; spawnSequence[4] = 5; i = 0; while (i < spawnSequence.length) { carsRemaining = carsRemaining + spawnSequence[i]; i++; } carsRemainingMax = carsRemaining; i = 0; while (i < arenaCarCapacity) { arenaCarSlot[i] = 0; i++; } sp[0] = new SpawnPoint(401, 195); sp[1] = new SpawnPoint(240, 102); sp[2] = new SpawnPoint(163, 168); sp[3] = new SpawnPoint(118, 251); sp[4] = new SpawnPoint(164, 327); sp[5] = new SpawnPoint(261, 393); sp[6] = new SpawnPoint(362, 439); sp[7] = new SpawnPoint(494, 412); sp[8] = new SpawnPoint(586, 378); spCount = sp.length; spIndex = 0; while (spIndex < spCount) { spHolder[spIndex] = sp[spIndex]; spIndex++; } pCar.sprite = carHolder.carA; pCar.spray = sprays.pCarSpray; j = Math.floor(Math.random() * spCount); pCar.posX = spHolder[j].xPos; pCar.posY = spHolder[j].yPos; pCar.heading = 0; sBGM.start(0, 9999); this.onEnterFrame = function (Void) { var _local2; var _local1; switch (gameState) { case 0 : break; case 2 : break; case 4 : break; case 6 : break; case 8 : if (instructionsViewed) { instructions2.enabled = false; instructions2._visible = false; txtEnemiesFrozen._alpha = 0; timeBonus = timeBonusMax; enemiesLeft.text = carsRemaining; gameState = 9; } else if (Key.isDown(32)) { instructions2.enabled = false; instructions2._visible = false; txtEnemiesFrozen._alpha = 0; timeBonus = timeBonusMax; enemiesLeft.text = carsRemaining; gameState = 9; } break; case 9 : if (carsNotFrozen) { if (timerFreezeCount >= timerFreezeCountInterval) { txtEnemiesFrozen._alpha = 75; timerFreezeCount = 0; carsNotFrozen = false; } timerFreezeCount++; } else { if (timerFreezeDuration >= timerFreezeDurationInterval) { txtEnemiesFrozen._alpha = 0; timerFreezeDuration = 0; carsNotFrozen = true; } timerFreezeDuration++; } if (spawnIndex < spawnSequence.length) { if (carsAreSpawning) { if (carCount < arenaCarCapacity) { if (spawnTimeIndex >= spawnTimeInterval) { if ((spawned < spawnSequence[spawnIndex]) && (carsNotFrozen)) { spawnTimeIndex = 0; k = carHolder.getNextHighestDepth(); j = Math.floor(Math.random() * carTypes); sprays.pCarSpray.duplicateMovieClip("spray" + k, k); switch (j) { case 0 : cars[carCount] = new CarA(); carHolder.va1.duplicateMovieClip("car" + k, k); break; case 1 : cars[carCount] = new CarA(); carHolder.va2.duplicateMovieClip("car" + k, k); break; case 2 : cars[carCount] = new CarA(); carHolder.va3.duplicateMovieClip("car" + k, k); break; case 3 : cars[carCount] = new CarB(); carHolder.vb1.duplicateMovieClip("car" + k, k); break; case 4 : cars[carCount] = new CarB(); carHolder.vb2.duplicateMovieClip("car" + k, k); break; case 5 : cars[carCount] = new CarB(); carHolder.vb3.duplicateMovieClip("car" + k, k); break; case 6 : cars[carCount] = new CarC(); carHolder.vc1.duplicateMovieClip("car" + k, k); break; case 7 : cars[carCount] = new CarC(); carHolder.vc2.duplicateMovieClip("car" + k, k); break; case 8 : cars[carCount] = new CarC(); carHolder.vc3.duplicateMovieClip("car" + k, k); } cars[carCount].sprite = carHolder["car" + k]; cars[carCount].spray = sprays["spray" + k]; j = Math.floor(Math.random() * exits.length); cars[carCount].posX = exits[j].xPos; cars[carCount].posY = exits[j].yPos; cars[carCount].heading = getAngle(ellipseX, cars[carCount].posX, ellipseY, cars[carCount].posY); cars[carCount].sprite._rotation = cars[carCount].heading * RAD2DEG; cars[carCount].cState = 3; cars[carCount].prey = Math.floor(Math.random() * carCount); if (cars[carCount].prey == carCount) { cars[carCount].prey++; if (cars[carCount].prey >= carCount) { cars[carCount].prey = 0; } } carCount++; if (soundIsOn) { sCarStart.start(); } spawned++; if (spawned >= spawnSequence[spawnIndex]) { spawned = 0; carsAreSpawning = false; spawnIndex++; if (spawnIndex >= spawnSequence.length) { timeIndex = intervalSpawnCar; } } spawnTimeIndex = 0; } } else { spawnTimeIndex++; } } } else { timeIndex++; if (timeIndex >= intervalSpawnCar) { timeIndex = 0; spawnTimeIndex = spawnTimeInterval; carsAreSpawning = true; } } } i = 0; while (i < carCount) { if (cars[i].isAlive) { if (carsNotFrozen) { if ((cars[i].speedMomentum < cars[i].speedMax) || (isNaN(cars[i].speedMomentum))) { if ((cars[i].speedMax - cars[i].speedMomentum) < cars[i].acceleration) { acceleration = cars[i].speedMax - cars[i].speedMomentum; } else { acceleration = cars[i].acceleration; } } else { acceleration = 0; } cars[i].velocityX = cars[i].velocityX + (Math.cos(cars[i].heading) * acceleration); cars[i].velocityY = cars[i].velocityY + (Math.sin(cars[i].heading) * acceleration); } } else { cars[i].carExplodeCountdown--; if (cars[i].carExplodeCountdown <= 0) { deleteCar(i); i--; carsRemaining--; enemiesLeft.text = carsRemaining; if (carsRemaining <= 0) { playerWin(); } } } i++; } isPlayerCar = true; if (pCar.velocityX > 0) { pCar.velocityHeading = Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityX < 0) { pCar.velocityHeading = Math.PI + Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityY > 0) { pCar.velocityHeading = (Math.PI/2); } else if (pCar.velocityY < 0) { pCar.velocityHeading = 4.71238898038469; } else { pCar.velocityHeading = pCar.heading; } pCar.velocityTheta = pCar.velocityHeading - pCar.heading; pCar.speedMomentum = Math.cos(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); pCar.velocityLateral = Math.sin(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); if (pCar.speedMomentum >= 0) { if (pCar.velocityLateral <= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX)) + (Math.cos(pCar.heading - PIHALF) * pCar.frontSideY)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX)) + (Math.sin(pCar.heading - PIHALF) * pCar.frontSideY)) + pCar.velocityY; collideCheckP(_local2, _local1); } else { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX3)) + (Math.cos(pCar.heading - PIHALF) * pCar.frontSideY3)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX3)) + (Math.sin(pCar.heading - PIHALF) * pCar.frontSideY3)) + pCar.velocityY; collideCheckP(_local2, _local1); } } else if (pCar.velocityLateral <= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX2)) + (Math.cos(pCar.heading - PIHALF) * pCar.frontSideY2)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX2)) + (Math.sin(pCar.heading - PIHALF) * pCar.frontSideY2)) + pCar.velocityY; collideCheckP(_local2, _local1); } if (pCar.velocityX > 0) { pCar.velocityHeading = Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityX < 0) { pCar.velocityHeading = Math.PI + Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityY > 0) { pCar.velocityHeading = (Math.PI/2); } else if (pCar.velocityY < 0) { pCar.velocityHeading = 4.71238898038469; } else { pCar.velocityHeading = pCar.heading; } pCar.velocityTheta = pCar.velocityHeading - pCar.heading; pCar.speedMomentum = Math.cos(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); pCar.velocityLateral = Math.sin(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); if (pCar.speedMomentum >= 0) { if (pCar.velocityLateral >= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX)) + (Math.cos(pCar.heading + PIHALF) * pCar.frontSideY)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX)) + (Math.sin(pCar.heading + PIHALF) * pCar.frontSideY)) + pCar.velocityY; collideCheckP(_local2, _local1); } else { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX3)) + (Math.cos(pCar.heading + PIHALF) * pCar.frontSideY3)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX3)) + (Math.sin(pCar.heading + PIHALF) * pCar.frontSideY3)) + pCar.velocityY; collideCheckP(_local2, _local1); } } else if (pCar.velocityLateral >= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX2)) + (Math.cos(pCar.heading + PIHALF) * pCar.frontSideY2)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX2)) + (Math.sin(pCar.heading + PIHALF) * pCar.frontSideY2)) + pCar.velocityY; collideCheckP(_local2, _local1); } if (pCar.velocityX > 0) { pCar.velocityHeading = Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityX < 0) { pCar.velocityHeading = Math.PI + Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityY > 0) { pCar.velocityHeading = (Math.PI/2); } else if (pCar.velocityY < 0) { pCar.velocityHeading = 4.71238898038469; } else { pCar.velocityHeading = pCar.heading; } pCar.velocityTheta = pCar.velocityHeading - pCar.heading; pCar.speedMomentum = Math.cos(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); pCar.velocityLateral = Math.sin(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); if (pCar.speedMomentum >= 0) { _local2 = (pCar.posX + (Math.cos(pCar.heading) * pCar.frontX)) + pCar.velocityX; _local1 = (pCar.posY + (Math.sin(pCar.heading) * pCar.frontX)) + pCar.velocityY; collideCheckP(_local2, _local1); } if (pCar.velocityX > 0) { pCar.velocityHeading = Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityX < 0) { pCar.velocityHeading = Math.PI + Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityY > 0) { pCar.velocityHeading = (Math.PI/2); } else if (pCar.velocityY < 0) { pCar.velocityHeading = 4.71238898038469; } else { pCar.velocityHeading = pCar.heading; } pCar.velocityTheta = pCar.velocityHeading - pCar.heading; pCar.speedMomentum = Math.cos(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); pCar.velocityLateral = Math.sin(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); if (pCar.speedMomentum <= 0) { if (pCar.velocityLateral <= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX)) + (Math.cos(pCar.heading - PIHALF) * pCar.backSideY)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX)) + (Math.sin(pCar.heading - PIHALF) * pCar.backSideY)) + pCar.velocityY; collideCheckP(_local2, _local1); } else { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX3)) + (Math.cos(pCar.heading - PIHALF) * pCar.backSideY3)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX3)) + (Math.sin(pCar.heading - PIHALF) * pCar.backSideY3)) + pCar.velocityY; collideCheckP(_local2, _local1); } } else if (pCar.velocityLateral <= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX2)) + (Math.cos(pCar.heading - PIHALF) * pCar.backSideY2)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX2)) + (Math.sin(pCar.heading - PIHALF) * pCar.backSideY2)) + pCar.velocityY; collideCheckP(_local2, _local1); } if (pCar.velocityX > 0) { pCar.velocityHeading = Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityX < 0) { pCar.velocityHeading = Math.PI + Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityY > 0) { pCar.velocityHeading = (Math.PI/2); } else if (pCar.velocityY < 0) { pCar.velocityHeading = 4.71238898038469; } else { pCar.velocityHeading = pCar.heading; } pCar.velocityTheta = pCar.velocityHeading - pCar.heading; pCar.speedMomentum = Math.cos(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); pCar.velocityLateral = Math.sin(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); if (pCar.speedMomentum <= 0) { if (pCar.velocityLateral >= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX)) + (Math.cos(pCar.heading + PIHALF) * pCar.backSideY)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX)) + (Math.sin(pCar.heading + PIHALF) * pCar.backSideY)) + pCar.velocityY; collideCheckP(_local2, _local1); } else { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX3)) + (Math.cos(pCar.heading + PIHALF) * pCar.backSideY3)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX3)) + (Math.sin(pCar.heading + PIHALF) * pCar.backSideY3)) + pCar.velocityY; collideCheckP(_local2, _local1); } } else if (pCar.velocityLateral >= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX2)) + (Math.cos(pCar.heading + PIHALF) * pCar.backSideY2)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX2)) + (Math.sin(pCar.heading + PIHALF) * pCar.backSideY2)) + pCar.velocityY; collideCheckP(_local2, _local1); } pCar.posX = pCar.posX + pCar.velocityX; pCar.posY = pCar.posY + pCar.velocityY; isPlayerCar = false; i = 0; while (i < carCount) { impactPoint = 0; if (cars[i].velocityX > 0) { cars[i].velocityHeading = Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityX < 0) { cars[i].velocityHeading = Math.PI + Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityY > 0) { cars[i].velocityHeading = (Math.PI/2); } else if (cars[i].velocityY < 0) { cars[i].velocityHeading = 4.71238898038469; } else { cars[i].velocityHeading = cars[i].heading; } cars[i].velocityTheta = cars[i].velocityHeading - cars[i].heading; cars[i].speedMomentum = Math.cos(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); cars[i].velocityLateral = Math.sin(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); if (cars[i].speedMomentum >= 0) { if (cars[i].velocityTheta <= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].frontSideY)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].frontSideY)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } else { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX3)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].frontSideY3)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX3)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].frontSideY3)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } } else if (cars[i].velocityTheta <= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX2)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].frontSideY2)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX2)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].frontSideY2)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } impactPoint = 1; if (cars[i].velocityX > 0) { cars[i].velocityHeading = Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityX < 0) { cars[i].velocityHeading = Math.PI + Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityY > 0) { cars[i].velocityHeading = (Math.PI/2); } else if (cars[i].velocityY < 0) { cars[i].velocityHeading = 4.71238898038469; } else { cars[i].velocityHeading = cars[i].heading; } cars[i].velocityTheta = cars[i].velocityHeading - cars[i].heading; cars[i].speedMomentum = Math.cos(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); cars[i].velocityLateral = Math.sin(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); if (cars[i].speedMomentum >= 0) { if (cars[i].velocityTheta >= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].frontSideY)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].frontSideY)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } else { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX3)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].frontSideY3)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX3)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].frontSideY3)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } } else if (cars[i].velocityTheta >= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX2)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].frontSideY2)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX2)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].frontSideY2)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } impactPoint = 2; if (cars[i].velocityX > 0) { cars[i].velocityHeading = Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityX < 0) { cars[i].velocityHeading = Math.PI + Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityY > 0) { cars[i].velocityHeading = (Math.PI/2); } else if (cars[i].velocityY < 0) { cars[i].velocityHeading = 4.71238898038469; } else { cars[i].velocityHeading = cars[i].heading; } cars[i].velocityTheta = cars[i].velocityHeading - cars[i].heading; cars[i].speedMomentum = Math.cos(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); cars[i].velocityLateral = Math.sin(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); if (cars[i].speedMomentum >= 0) { _local2 = (cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontX)) + cars[i].velocityX; _local1 = (cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontX)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } impactPoint = 3; if (cars[i].velocityX > 0) { cars[i].velocityHeading = Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityX < 0) { cars[i].velocityHeading = Math.PI + Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityY > 0) { cars[i].velocityHeading = (Math.PI/2); } else if (cars[i].velocityY < 0) { cars[i].velocityHeading = 4.71238898038469; } else { cars[i].velocityHeading = 0; } cars[i].velocityTheta = cars[i].velocityHeading - cars[i].heading; cars[i].speedMomentum = Math.cos(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); cars[i].velocityLateral = Math.sin(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); if (cars[i].speedMomentum <= 0) { if (cars[i].velocityTheta <= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].backSideY)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].backSideY)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } else { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX3)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].backSideY3)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX3)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].backSideY3)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } } else if (cars[i].velocityTheta <= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX2)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].backSideY2)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX2)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].backSideY2)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } impactPoint = 4; if (cars[i].velocityX > 0) { cars[i].velocityHeading = Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityX < 0) { cars[i].velocityHeading = Math.PI + Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityY > 0) { cars[i].velocityHeading = (Math.PI/2); } else if (cars[i].velocityY < 0) { cars[i].velocityHeading = 4.71238898038469; } else { cars[i].velocityHeading = cars[i].heading; } cars[i].velocityTheta = cars[i].velocityHeading - cars[i].heading; cars[i].speedMomentum = Math.cos(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); cars[i].velocityLateral = Math.sin(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); if (cars[i].speedMomentum <= 0) { if (cars[i].velocityTheta >= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].backSideY)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].backSideY)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } else { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX3)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].backSideY3)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX3)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].backSideY3)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } } else if (cars[i].velocityTheta >= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX2)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].backSideY2)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX2)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].backSideY2)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } if (cars[i].isAlive && (carsNotFrozen)) { if (Math.random() < 0.05) { cars[i].changeCState(); } if (Math.random() < 0.1) { cars[i].heading = cars[i].heading + (((Math.random() * cars[i].turnMax) * 2) - cars[i].turnMax); } switch (cars[i].cState) { case 0 : cars[i].chase(pCar.posX, pCar.posY); break; case 1 : if (cars[cars[i].prey].isAlive) { cars[i].chase(cars[cars[i].prey].posX, cars[cars[i].prey].posY); } break; case 2 : if (ellipse1.hitTest((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].lookAheadX)) + cars[i].velocityX, (cars[i].posY + (Math.sin(cars[i].heading) * cars[i].lookAheadX)) + cars[i].velocityY, true) == false) { cars[i].chase(ellipseX, ellipseY); } break; case 3 : if (floor2.hitTest(cars[i].posX, cars[i].posY, true) == false) { cars[i].chase(ellipseX, ellipseY); } break; case 4 : } } if (ellipse1.hitTest(((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].frontSideY)) + cars[i].velocityX, ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].frontSideY)) + cars[i].velocityY, true) == false) { cars[i].velocityX = (-cars[i].velocityX) * wallDamp; cars[i].velocityY = (-cars[i].velocityY) * wallDamp; cars[i].turnDirection = 2; cars[i].turn2(); centerHome(cars[i]); } else if (ellipse1.hitTest(((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].frontSideY)) + cars[i].velocityX, ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].frontSideY)) + cars[i].velocityY, true) == false) { cars[i].velocityX = (-cars[i].velocityX) * wallDamp; cars[i].velocityY = (-cars[i].velocityY) * wallDamp; cars[i].turnDirection = 1; cars[i].turn2(); centerHome(cars[i]); } if (ellipse1.hitTest(((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].backSideY)) + cars[i].velocityX, ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].backSideY)) + cars[i].velocityY, true) == false) { cars[i].velocityX = (-cars[i].velocityX) * wallDamp; cars[i].velocityY = (-cars[i].velocityY) * wallDamp; centerHome(cars[i]); } else if (ellipse1.hitTest(((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].backSideY)) + cars[i].velocityX, ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].backSideY)) + cars[i].velocityY, true) == false) { cars[i].velocityX = (-cars[i].velocityX) * wallDamp; cars[i].velocityY = (-cars[i].velocityY) * wallDamp; centerHome(cars[i]); } if (cars[i].velocityX > 0) { cars[i].velocityHeading = Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityX < 0) { cars[i].velocityHeading = Math.PI + Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityY > 0) { cars[i].velocityHeading = (Math.PI/2); } else if (cars[i].velocityY < 0) { cars[i].velocityHeading = 4.71238898038469; } else { cars[i].velocityHeading = cars[i].heading; } cars[i].velocityTheta = cars[i].velocityHeading - cars[i].heading; cars[i].speedMomentum = Math.cos(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); cars[i].velocityLateral = Math.sin(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); if ((cars[i].speedMomentum > 3) && (cars[i].isAlive)) { cars[i].spray._visible = true; } else { cars[i].spray._visible = false; } i++; } i = 0; while (i < carCount) { if (cars[i].speedMomentum < 0) { if (cars[i].speedMomentum < (-cars[i].frictionRolling)) { cars[i].velocityX = cars[i].velocityX + (Math.cos(cars[i].heading) * cars[i].frictionRolling); cars[i].velocityY = cars[i].velocityY + (Math.sin(cars[i].heading) * cars[i].frictionRolling); } else { cars[i].velocityX = cars[i].velocityX - (Math.cos(cars[i].heading) * cars[i].speedMomentum); cars[i].velocityY = cars[i].velocityY - (Math.sin(cars[i].heading) * cars[i].speedMomentum); } } else if (cars[i].speedMomentum > 0) { if (cars[i].speedMomentum > cars[i].frictionRolling) { cars[i].velocityX = cars[i].velocityX - (Math.cos(cars[i].heading) * cars[i].frictionRolling); cars[i].velocityY = cars[i].velocityY - (Math.sin(cars[i].heading) * cars[i].frictionRolling); } else { cars[i].velocityX = cars[i].velocityX - (Math.cos(cars[i].heading) * cars[i].speedMomentum); cars[i].velocityY = cars[i].velocityY - (Math.sin(cars[i].heading) * cars[i].speedMomentum); } } if (cars[i].velocityLateral < 0) { if (Math.abs(cars[i].velocityLateral) < cars[i].tireGrip) { cars[i].velocityX = cars[i].velocityX + (Math.cos(cars[i].heading + PIHALF) * Math.abs(cars[i].velocityLateral)); cars[i].velocityY = cars[i].velocityY + (Math.sin(cars[i].heading + PIHALF) * Math.abs(cars[i].velocityLateral)); } else { cars[i].velocityX = cars[i].velocityX + (Math.cos(cars[i].heading + PIHALF) * cars[i].tireGrip); cars[i].velocityY = cars[i].velocityY + (Math.sin(cars[i].heading + PIHALF) * cars[i].tireGrip); } } else if (cars[i].velocityLateral > 0) { if (Math.abs(cars[i].velocityLateral) < cars[i].tireGrip) { cars[i].velocityX = cars[i].velocityX + (Math.cos(cars[i].heading - PIHALF) * Math.abs(cars[i].velocityLateral)); cars[i].velocityY = cars[i].velocityY + (Math.sin(cars[i].heading - PIHALF) * Math.abs(cars[i].velocityLateral)); } else { cars[i].velocityX = cars[i].velocityX + (Math.cos(cars[i].heading - PIHALF) * cars[i].tireGrip); cars[i].velocityY = cars[i].velocityY + (Math.sin(cars[i].heading - PIHALF) * cars[i].tireGrip); } } i++; } i = 0; while (i < carCount) { cars[i].posX = cars[i].posX + cars[i].velocityX; cars[i].posY = cars[i].posY + cars[i].velocityY; i++; } if ((!ellipse1.hitTest(((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX)) + (Math.cos(pCar.heading - PIHALF) * pCar.frontSideY)) + pCar.velocityX, ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX)) + (Math.sin(pCar.heading - PIHALF) * pCar.frontSideY)) + pCar.velocityY, true)) || (!ellipse1.hitTest(((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX)) + (Math.cos(pCar.heading + PIHALF) * pCar.frontSideY)) + pCar.velocityX, ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX)) + (Math.sin(pCar.heading + PIHALF) * pCar.frontSideY)) + pCar.velocityY, true))) { pCar.velocityX = (-pCar.velocityX) * wallDamp; pCar.velocityY = (-pCar.velocityY) * wallDamp; centerHome(pCar); } else if ((!ellipse1.hitTest(((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX)) + (Math.cos(pCar.heading - PIHALF) * pCar.backSideY)) + pCar.velocityX, ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX)) + (Math.sin(pCar.heading - PIHALF) * pCar.backSideY)) + pCar.velocityY, true)) || (!ellipse1.hitTest(((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX)) + (Math.cos(pCar.heading + PIHALF) * pCar.backSideY)) + pCar.velocityX, ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX)) + (Math.sin(pCar.heading + PIHALF) * pCar.backSideY)) + pCar.velocityY, true))) { pCar.velocityX = (-pCar.velocityX) * wallDamp; pCar.velocityY = (-pCar.velocityY) * wallDamp; centerHome(pCar); } if (playerIsAlive) { if (Key.isDown(38)) { if ((pCar.speedMomentum < pCar.speedMax) || (isNaN(pCar.speedMomentum))) { if ((pCar.speedMax - pCar.speedMomentum) < pCar.acceleration) { acceleration = pCar.speedMax - pCar.speedMomentum; } else { acceleration = pCar.acceleration; } } else { acceleration = 0; } pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading) * acceleration); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading) * acceleration); } else if (Key.isDown(40)) { acceleration = -pCar.acceleration; if ((pCar.speedMomentum > pCar.speedMaxReverse) || (isNaN(pCar.speedMomentum))) { if ((pCar.speedMax - pCar.speedMomentum) < pCar.acceleration) { acceleration = -(pCar.speedMax - pCar.speedMomentum); } else { acceleration = -pCar.acceleration; } } else { acceleration = 0; } pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading) * acceleration); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading) * acceleration); } else { acceleration = 0; } if (Key.isDown(37)) { pCar.heading = pCar.heading - pCar.turnMax; if (pCar.heading < 0) { pCar.heading = pCar.heading + PI2; } } else if (Key.isDown(39)) { pCar.heading = pCar.heading + pCar.turnMax; if (pCar.heading > PI2) { pCar.heading = pCar.heading % PI2; } } } else { endTimer++; if (endTimer >= endTimeOut) { announceLose.gotoAndStop("silent"); playerIsAlive = true; endTimer = 0; splash.gotoAndStop("frmLose"); gameState = 12; } } if (pCar.velocityX > 0) { pCar.velocityHeading = Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityX < 0) { pCar.velocityHeading = Math.PI + Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityY > 0) { pCar.velocityHeading = (Math.PI/2); } else if (pCar.velocityY < 0) { pCar.velocityHeading = 4.71238898038469; } else { pCar.velocityHeading = pCar.heading; } pCar.velocityTheta = pCar.velocityHeading - pCar.heading; pCar.speedMomentum = Math.cos(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); pCar.velocityLateral = Math.sin(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); if ((pCar.speedMomentum > 4) && (playerIsAlive)) { pCar.spray._visible = true; } else { pCar.spray._visible = false; } if (pCar.speedMomentum < 0) { if (pCar.speedMomentum < (-pCar.frictionRolling)) { pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading) * pCar.frictionRolling); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading) * pCar.frictionRolling); } else { pCar.velocityX = pCar.velocityX - (Math.cos(pCar.heading) * pCar.speedMomentum); pCar.velocityY = pCar.velocityY - (Math.sin(pCar.heading) * pCar.speedMomentum); } } else if (pCar.speedMomentum > 0) { if (pCar.speedMomentum > pCar.frictionRolling) { pCar.velocityX = pCar.velocityX - (Math.cos(pCar.heading) * pCar.frictionRolling); pCar.velocityY = pCar.velocityY - (Math.sin(pCar.heading) * pCar.frictionRolling); } else { pCar.velocityX = pCar.velocityX - (Math.cos(pCar.heading) * pCar.speedMomentum); pCar.velocityY = pCar.velocityY - (Math.sin(pCar.heading) * pCar.speedMomentum); } } if (pCar.velocityLateral < 0) { if (Math.abs(pCar.velocityLateral) < pCar.tireGrip) { pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading + PIHALF) * Math.abs(pCar.velocityLateral)); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading + PIHALF) * Math.abs(pCar.velocityLateral)); } else { pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading + PIHALF) * pCar.tireGrip); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading + PIHALF) * pCar.tireGrip); } } else if (pCar.velocityLateral > 0) { if (Math.abs(pCar.velocityLateral) < pCar.tireGrip) { pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading - PIHALF) * Math.abs(pCar.velocityLateral)); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading - PIHALF) * Math.abs(pCar.velocityLateral)); } else { pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading - PIHALF) * pCar.tireGrip); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading - PIHALF) * pCar.tireGrip); } } if (playerWon) { endTimer++; if (endTimer >= endTimeOut) { announceWin.gotoAndStop("silent"); endTimer = 0; playerWon = false; splash.gotoAndStop("frmWin"); gameState = 10; } } else if (timeBonus > 0) { timeBonus--; } drawVehicles(); timeElapsed.text = Math.floor(timeBonus / 24); if (carsAreSpawning) { waveCountDown.text = 0; } else { waveCountDown.text = Math.floor((intervalSpawnCar - timeIndex) / 24); } break; case 10 : gameState = 11; break; case 11 : break; case 12 : gameState = 13; break; case 13 : } }; stop();
Symbol 720 MovieClip Frame 3
_root.current_level = 1;
Symbol 720 MovieClip Frame 11
_root.current_level = 2;
Symbol 720 MovieClip Frame 18
_root.current_level = 3;
Symbol 720 MovieClip Frame 26
_root.current_level = 4;

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Symbol 625 TextUses:624Used by:635
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Symbol 627 MovieClipUses:626Used by:628
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Symbol 630 GraphicUsed by:635
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Symbol 633 TextUses:624Used by:635
Symbol 634 MovieClipUses:156 545 548 549 550Used by:635
Symbol 635 MovieClipUses:623 625 628 629 630 631 632 633 634Used by:720
Symbol 636 BitmapUsed by:637
Symbol 637 GraphicUses:636Used by:713
Symbol 638 MovieClipUses:120Used by:713
Symbol 639 GraphicUsed by:640
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Symbol 641 GraphicUsed by:642
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Symbol 650 MovieClipUses:640 648 649 645Used by:713
Symbol 651 TextUses:624Used by:713
Symbol 652 GraphicUsed by:713
Symbol 653 SoundUsed by:713
Symbol 654 SoundUsed by:713
Symbol 655 TextUses:567Used by:656 657
Symbol 656 MovieClipUses:655Used by:657
Symbol 657 MovieClipUses:656 655Used by:713
Symbol 658 TextUses:624Used by:713
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Symbol 660 TextUses:624Used by:713
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Symbol 664 TextUses:624Used by:713
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Symbol 686 TextUses:624Used by:713
Symbol 687 GraphicUsed by:713
Symbol 688 GraphicUsed by:713
Symbol 689 TextUses:567Used by:690
Symbol 690 MovieClipUses:689Used by:693
Symbol 691 TextUses:561Used by:693 697 701
Symbol 692 GraphicUsed by:693
Symbol 693 MovieClipUses:640 690 691 692 227Used by:713
Symbol 694 TextUses:567Used by:695
Symbol 695 MovieClipUses:694Used by:697
Symbol 696 GraphicUsed by:697
Symbol 697 MovieClipUses:640 695 691 696 156Used by:713
Symbol 698 TextUses:567Used by:699
Symbol 699 MovieClipUses:698Used by:701
Symbol 700 GraphicUsed by:701
Symbol 701 MovieClipUses:640 699 691 700 191Used by:713
Symbol 702 TextUses:567Used by:703
Symbol 703 MovieClipUses:702Used by:713
Symbol 704 TextUses:602Used by:705
Symbol 705 MovieClipUses:704Used by:706
Symbol 706 MovieClipUses:705 644Used by:713
Symbol 707 TextUses:602Used by:708
Symbol 708 MovieClipUses:707Used by:709
Symbol 709 MovieClipUses:708 644Used by:713
Symbol 710 EditableTextUses:567Used by:713
Symbol 711 GraphicUsed by:712
Symbol 712 MovieClipUses:711Used by:713
Symbol 713 MovieClipUses:637 638 646 650 651 652 653 654 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 693 697 701 703 706 709 80 710 712Used by:720
Symbol 714 GraphicUsed by:719
Symbol 715 Sound [soundBoom]Used by:719
Symbol 716 Sound [soundBump]Used by:719
Symbol 717 Sound [soundCarStart]Used by:719
Symbol 718 Sound [soundCrash]Used by:719
Symbol 719 MovieClipUses:714 715 716 717 718Used by:720
Symbol 720 MovieClipUses:107 109 111 119 546 559 565 566 568 569 575 581 587 593 599 600 601 603 604 605 606 607 608 611 613 616 621 635 713 719 80Used by:Timeline

Instance Names

"_sndBtn"Frame 3Symbol 91 MovieClip [game_sound_ctrl]
"preloadBG"Frame 31Symbol 103 MovieClip
"preloadBar"Frame 31Symbol 104 MovieClip
"game_stage"Frame 48Symbol 720 MovieClip
"invizi_logo"Symbol 12 MovieClip Frame 1Symbol 2 MovieClip [invizi_logo]
"brain_inviziads"Symbol 12 MovieClip Frame 1Symbol 9 MovieClip
"hit_area"Symbol 21 MovieClip Frame 1Symbol 20 Button
"txtrollno"Symbol 62 MovieClip Frame 1Symbol 59 EditableText
"txtusername"Symbol 62 MovieClip Frame 1Symbol 60 EditableText
"txtscore"Symbol 62 MovieClip Frame 1Symbol 61 EditableText
"_btn_g2w"Symbol 80 MovieClip [mc_topscore_box] Frame 2Symbol 4 Button
"playAgain_btn"Symbol 80 MovieClip [mc_topscore_box] Frame 2Symbol 31 Button
"btn_scoresubmit"Symbol 80 MovieClip [mc_topscore_box] Frame 2Symbol 34 Button
"username_txt"Symbol 80 MovieClip [mc_topscore_box] Frame 2Symbol 36 EditableText
"btn_create_nickname"Symbol 80 MovieClip [mc_topscore_box] Frame 2Symbol 41 Button
"try_again"Symbol 80 MovieClip [mc_topscore_box] Frame 31Symbol 52 Button
"playAgain_btn"Symbol 80 MovieClip [mc_topscore_box] Frame 74Symbol 31 Button
"row0"Symbol 80 MovieClip [mc_topscore_box] Frame 74Symbol 62 MovieClip
"row1"Symbol 80 MovieClip [mc_topscore_box] Frame 74Symbol 62 MovieClip
"row2"Symbol 80 MovieClip [mc_topscore_box] Frame 74Symbol 62 MovieClip
"row3"Symbol 80 MovieClip [mc_topscore_box] Frame 74Symbol 62 MovieClip
"row4"Symbol 80 MovieClip [mc_topscore_box] Frame 74Symbol 62 MovieClip
"row5"Symbol 80 MovieClip [mc_topscore_box] Frame 74Symbol 62 MovieClip
"row6"Symbol 80 MovieClip [mc_topscore_box] Frame 74Symbol 62 MovieClip
"row7"Symbol 80 MovieClip [mc_topscore_box] Frame 74Symbol 62 MovieClip
"row8"Symbol 80 MovieClip [mc_topscore_box] Frame 74Symbol 62 MovieClip
"row9"Symbol 80 MovieClip [mc_topscore_box] Frame 74Symbol 62 MovieClip
"_noscore_mc"Symbol 80 MovieClip [mc_topscore_box] Frame 74Symbol 71 MovieClip
"_top10_lbl"Symbol 80 MovieClip [mc_topscore_box] Frame 74Symbol 77 MovieClip
"playAgain_btn"Symbol 80 MovieClip [mc_topscore_box] Frame 85Symbol 31 Button
"hit_area"Symbol 84 MovieClip Frame 1Symbol 83 Button
"pCarSpray"Symbol 119 MovieClip Frame 1Symbol 118 MovieClip
"hitBack"Symbol 156 MovieClip Frame 1Symbol 122 MovieClip
"hitFront"Symbol 156 MovieClip Frame 1Symbol 124 MovieClip
"hitRight"Symbol 156 MovieClip Frame 1Symbol 126 MovieClip
"hitLeft"Symbol 156 MovieClip Frame 1Symbol 128 MovieClip
"panelMiddle"Symbol 156 MovieClip Frame 1Symbol 131 MovieClip
"panelLeft"Symbol 156 MovieClip Frame 1Symbol 137 MovieClip
"panelRight"Symbol 156 MovieClip Frame 1Symbol 143 MovieClip
"panelBack"Symbol 156 MovieClip Frame 1Symbol 155 MovieClip
"hitBack"Symbol 191 MovieClip Frame 1Symbol 157 MovieClip
"hitFront"Symbol 191 MovieClip Frame 1Symbol 159 MovieClip
"hitRight"Symbol 191 MovieClip Frame 1Symbol 161 MovieClip
"hitlLeft"Symbol 191 MovieClip Frame 1Symbol 163 MovieClip
"panelMiddle"Symbol 191 MovieClip Frame 1Symbol 166 MovieClip
"panelLeft"Symbol 191 MovieClip Frame 1Symbol 172 MovieClip
"panelRight"Symbol 191 MovieClip Frame 1Symbol 178 MovieClip
"panelFront"Symbol 191 MovieClip Frame 1Symbol 184 MovieClip
"panelBack"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"hitBack"Symbol 227 MovieClip Frame 1Symbol 193 MovieClip
"hitFront"Symbol 227 MovieClip Frame 1Symbol 195 MovieClip
"hitRight"Symbol 227 MovieClip Frame 1Symbol 197 MovieClip
"hitLeft"Symbol 227 MovieClip Frame 1Symbol 199 MovieClip
"panelMiddle"Symbol 227 MovieClip Frame 1Symbol 202 MovieClip
"panelLeft"Symbol 227 MovieClip Frame 1Symbol 208 MovieClip
"panelRight"Symbol 227 MovieClip Frame 1Symbol 214 MovieClip
"panelFront"Symbol 227 MovieClip Frame 1Symbol 220 MovieClip
"panelBack"Symbol 227 MovieClip Frame 1Symbol 226 MovieClip
"hitFront"Symbol 263 MovieClip Frame 1Symbol 231 MovieClip
"hitRight"Symbol 263 MovieClip Frame 1Symbol 233 MovieClip
"hitLeft"Symbol 263 MovieClip Frame 1Symbol 235 MovieClip
"panelMiddle"Symbol 263 MovieClip Frame 1Symbol 238 MovieClip
"panelLeft"Symbol 263 MovieClip Frame 1Symbol 244 MovieClip
"panelRight"Symbol 263 MovieClip Frame 1Symbol 250 MovieClip
"panelFront"Symbol 263 MovieClip Frame 1Symbol 256 MovieClip
"panelBack"Symbol 263 MovieClip Frame 1Symbol 262 MovieClip
"hitBack"Symbol 299 MovieClip Frame 1Symbol 265 MovieClip
"hitFront"Symbol 299 MovieClip Frame 1Symbol 267 MovieClip
"hitRight"Symbol 299 MovieClip Frame 1Symbol 269 MovieClip
"hitLeft"Symbol 299 MovieClip Frame 1Symbol 271 MovieClip
"panelMiddle"Symbol 299 MovieClip Frame 1Symbol 274 MovieClip
"panelLeft"Symbol 299 MovieClip Frame 1Symbol 280 MovieClip
"panelRight"Symbol 299 MovieClip Frame 1Symbol 286 MovieClip
"panelFront"Symbol 299 MovieClip Frame 1Symbol 292 MovieClip
"panelBack"Symbol 299 MovieClip Frame 1Symbol 298 MovieClip
"hitBack"Symbol 332 MovieClip Frame 1Symbol 301 MovieClip
"hitFront"Symbol 332 MovieClip Frame 1Symbol 302 MovieClip
"hitRight"Symbol 332 MovieClip Frame 1Symbol 303 MovieClip
"hitLeft"Symbol 332 MovieClip Frame 1Symbol 304 MovieClip
"panelMiddle"Symbol 332 MovieClip Frame 1Symbol 307 MovieClip
"panelLeft"Symbol 332 MovieClip Frame 1Symbol 313 MovieClip
"panelRight"Symbol 332 MovieClip Frame 1Symbol 319 MovieClip
"panelFront"Symbol 332 MovieClip Frame 1Symbol 325 MovieClip
"panelBack"Symbol 332 MovieClip Frame 1Symbol 331 MovieClip
"hitBack"Symbol 368 MovieClip Frame 1Symbol 334 MovieClip
"hitFront"Symbol 368 MovieClip Frame 1Symbol 336 MovieClip
"hitRight"Symbol 368 MovieClip Frame 1Symbol 338 MovieClip
"hitLeft"Symbol 368 MovieClip Frame 1Symbol 340 MovieClip
"panelMiddle"Symbol 368 MovieClip Frame 1Symbol 343 MovieClip
"panelLeft"Symbol 368 MovieClip Frame 1Symbol 349 MovieClip
"panelRight"Symbol 368 MovieClip Frame 1Symbol 355 MovieClip
"panelFront"Symbol 368 MovieClip Frame 1Symbol 361 MovieClip
"panelBack"Symbol 368 MovieClip Frame 1Symbol 367 MovieClip
"hitBack"Symbol 403 MovieClip Frame 1Symbol 369 MovieClip
"hitFront"Symbol 403 MovieClip Frame 1Symbol 371 MovieClip
"vb2HitRight"Symbol 403 MovieClip Frame 1Symbol 373 MovieClip
"hitLeft"Symbol 403 MovieClip Frame 1Symbol 375 MovieClip
"panelMiddle"Symbol 403 MovieClip Frame 1Symbol 378 MovieClip
"panelLeft"Symbol 403 MovieClip Frame 1Symbol 384 MovieClip
"panelRight"Symbol 403 MovieClip Frame 1Symbol 390 MovieClip
"panelFront"Symbol 403 MovieClip Frame 1Symbol 396 MovieClip
"panelBack"Symbol 403 MovieClip Frame 1Symbol 402 MovieClip
"hitBack"Symbol 437 MovieClip Frame 1Symbol 405 MovieClip
"hitFront"Symbol 437 MovieClip Frame 1Symbol 406 MovieClip
"hitRight"Symbol 437 MovieClip Frame 1Symbol 408 MovieClip
"hitLeft"Symbol 437 MovieClip Frame 1Symbol 409 MovieClip
"panelMiddle"Symbol 437 MovieClip Frame 1Symbol 412 MovieClip
"panelLeft"Symbol 437 MovieClip Frame 1Symbol 418 MovieClip
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"boom"Symbol 559 MovieClip Frame 1Symbol 558 MovieClip
"points"Symbol 563 MovieClip Frame 1Symbol 562 EditableText
"pHolder"Symbol 564 MovieClip Frame 1Symbol 563 MovieClip
"scoreBox"Symbol 565 MovieClip Frame 1Symbol 564 MovieClip
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"health1"Symbol 575 MovieClip Frame 1Symbol 574 MovieClip
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"health1"Symbol 581 MovieClip Frame 1Symbol 580 MovieClip
"health2"Symbol 587 MovieClip Frame 1Symbol 584 MovieClip
"health1"Symbol 587 MovieClip Frame 1Symbol 586 MovieClip
"health2"Symbol 593 MovieClip Frame 1Symbol 590 MovieClip
"health1"Symbol 593 MovieClip Frame 1Symbol 592 MovieClip
"health2"Symbol 599 MovieClip Frame 1Symbol 596 MovieClip
"health1"Symbol 599 MovieClip Frame 1Symbol 598 MovieClip
"textAnnounceWin"Symbol 616 MovieClip Frame 2Symbol 615 MovieClip
"points"Symbol 620 MovieClip Frame 1Symbol 619 EditableText
"textAnnounceWin"Symbol 621 MovieClip Frame 2Symbol 620 MovieClip
"txtReturn"Symbol 628 MovieClip Frame 1Symbol 627 MovieClip
"instructions2BG"Symbol 635 MovieClip Frame 1Symbol 623 MovieClip
"buttonReturn"Symbol 635 MovieClip Frame 1Symbol 628 MovieClip
"txtInstructions"Symbol 646 MovieClip Frame 1Symbol 642 MovieClip
"splashDot1"Symbol 646 MovieClip Frame 2Symbol 645 MovieClip
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"waveCountDown"Symbol 720 MovieClip Frame 1Symbol 605 EditableText
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"enemiesLeft"Symbol 720 MovieClip Frame 1Symbol 608 EditableText
"soundIcon"Symbol 720 MovieClip Frame 1Symbol 611 MovieClip
"txtEnemiesFrozen"Symbol 720 MovieClip Frame 1Symbol 613 MovieClip
"announceLose"Symbol 720 MovieClip Frame 1Symbol 616 MovieClip
"announceWin"Symbol 720 MovieClip Frame 1Symbol 621 MovieClip
"instructions2"Symbol 720 MovieClip Frame 1Symbol 635 MovieClip
"splash"Symbol 720 MovieClip Frame 1Symbol 713 MovieClip
"soundHolder"Symbol 720 MovieClip Frame 1Symbol 719 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 1197 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."
Protect (24)Timeline Frame 131 bytes "..$1$OQ$Sswwke2.vtSNi.G55oEop0."
ExportAssets (56)Timeline Frame 1Symbol 2 as "invizi_logo"
ExportAssets (56)Timeline Frame 1Symbol 80 as "mc_topscore_box"
ExportAssets (56)Timeline Frame 1Symbol 86 as "_logo1"
ExportAssets (56)Timeline Frame 1Symbol 87 as "brain_inviziads"
ExportAssets (56)Timeline Frame 1Symbol 91 as "game_sound_ctrl"
ExportAssets (56)Timeline Frame 1Symbol 721 as "__Packages.it.sephiroth.XML2Object"
ExportAssets (56)Timeline Frame 1Symbol 722 as "__Packages.Car"
ExportAssets (56)Timeline Frame 1Symbol 723 as "__Packages.CarA"
ExportAssets (56)Timeline Frame 1Symbol 724 as "__Packages.CarB"
ExportAssets (56)Timeline Frame 1Symbol 725 as "__Packages.CarC"
ExportAssets (56)Timeline Frame 1Symbol 726 as "__Packages.SpawnPoint"
ExportAssets (56)Timeline Frame 1Symbol 727 as "__Packages.CarPlayer"
ExportAssets (56)Timeline Frame 48Symbol 715 as "soundBoom"
ExportAssets (56)Timeline Frame 48Symbol 716 as "soundBump"
ExportAssets (56)Timeline Frame 48Symbol 717 as "soundCarStart"
ExportAssets (56)Timeline Frame 48Symbol 718 as "soundCrash"

Labels

"lblinit"Frame 3
"ph1"Frame 9
"ph2"Frame 15
"lblg2wintro"Frame 21
"lblloader"Frame 31
"lblgameintro"Frame 38
"lblgame"Frame 48
"jumpframe"Frame 60
"gameover"Symbol 46 MovieClip Frame 2
"gamecompleted"Symbol 46 MovieClip Frame 3
"login_screen"Symbol 80 MovieClip [mc_topscore_box] Frame 2
"lbl_submit_screen"Symbol 80 MovieClip [mc_topscore_box] Frame 16
"error_screen"Symbol 80 MovieClip [mc_topscore_box] Frame 31
"invalid_user_screen"Symbol 80 MovieClip [mc_topscore_box] Frame 45
"lbl_top_scores"Symbol 80 MovieClip [mc_topscore_box] Frame 60
"top10"Symbol 80 MovieClip [mc_topscore_box] Frame 74
"lblalienhost"Symbol 80 MovieClip [mc_topscore_box] Frame 85
"on"Symbol 91 MovieClip [game_sound_ctrl] Frame 2
"off"Symbol 91 MovieClip [game_sound_ctrl] Frame 3
"dmg0"Symbol 137 MovieClip Frame 1
"dmg1"Symbol 137 MovieClip Frame 2
"dmg2"Symbol 137 MovieClip Frame 3
"dmg3"Symbol 137 MovieClip Frame 4
"dmg4"Symbol 137 MovieClip Frame 5
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"on"Symbol 611 MovieClip Frame 1
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"silent"Symbol 616 MovieClip Frame 1
"announce"Symbol 616 MovieClip Frame 2
"silent2"Symbol 616 MovieClip Frame 75
"silent"Symbol 621 MovieClip Frame 1
"announce"Symbol 621 MovieClip Frame 2
"silent2"Symbol 621 MovieClip Frame 75
"normal"Symbol 628 MovieClip Frame 1
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"normal"Symbol 646 MovieClip Frame 1
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"normal"Symbol 706 MovieClip Frame 1
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"normal"Symbol 709 MovieClip Frame 1
"hilite"Symbol 709 MovieClip Frame 2
"frmTitle"Symbol 713 MovieClip Frame 1
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"frmInstructions2"Symbol 713 MovieClip Frame 3
"frmSelectCar"Symbol 713 MovieClip Frame 4
"frmMain"Symbol 713 MovieClip Frame 5
"frmWin"Symbol 713 MovieClip Frame 6
"frmLose"Symbol 713 MovieClip Frame 7
"gameStart"Symbol 720 MovieClip Frame 1
"lbllevel1"Symbol 720 MovieClip Frame 3
"lbllevel2"Symbol 720 MovieClip Frame 11
"lbllevel3"Symbol 720 MovieClip Frame 18
"lbllevel4"Symbol 720 MovieClip Frame 26
"lblgameover"Symbol 720 MovieClip Frame 33

Dynamic Text Variables

_root.partner_scoreSymbol 26 EditableText""
_root.partner_unameSymbol 36 EditableText""
_root.obj_partner.text_registerSymbol 39 EditableText""
_root.obj_partner.text_registerSymbol 40 EditableText""
obj_partner.invalid_txtSymbol 54 EditableText"Invalid NickName!"
_root.partner_unameSymbol 64 EditableText""
_root.partner_scoreSymbol 65 EditableText""
_root.partner_scoreSymbol 78 EditableText""




http://swfchan.com/26/125393/info.shtml
Created: 28/2 -2019 06:13:24 Last modified: 28/2 -2019 06:13:24 Server time: 22/12 -2024 04:00:35