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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43454758?noj=FRM43454758-22DC" width="1" height="1"></div>

World-Of-Confusion.swf

This is the info page for
Flash #125400

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Flabby Bums handwriting" size="16" color="#000000" letterSpacing="0.000000" kerning="1">99%</font></p>

<p align="center"><font face="Flabby Bums handwriting" size="12" color="#000000" letterSpacing="0.000000" kerning="1">best score: £0</font></p>

<p align="center"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="0.000000" kerning="1">Level 1</font></p>

Normal Mode

Whacky Mode*

Choose Option

<p align="center"><font face="Flabby Bums handwriting" size="10" color="#f2f2f2" letterSpacing="0.000000" kerning="1">* available on Facebook</font></p>

Wacky Mode*

Level Select

My Total Score:

Rich List World Ranking

<p align="center"><font face="Flabby Bums handwriting" size="18" color="#0099cc" letterSpacing="0.000000" kerning="1">£1000000</font></p>

<p align="center"><font face="Flabby Bums handwriting" size="18" color="#0099cc" letterSpacing="0.000000" kerning="1">N/A</font></p>

Tip: You can earn extra Rich List points by replaying any level again and again!

High Scores

DAILY

DAILY

MONTHLY

MONTHLY

ALL TIME

ALL TIME

MONTHLY

DAILY

ALL TIME

<p align="left"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">LOADING</font></p>

<p align="center"><font face="Flabby Bums handwriting" size="14" color="#666666" letterSpacing="-1.000000" kerning="1">1</font></p><p align="center"><font face="Flabby Bums handwriting" size="14" color="#666666" letterSpacing="-1.000000" kerning="1">2</font></p><p align="center"><font face="Flabby Bums handwriting" size="14" color="#666666" letterSpacing="-1.000000" kerning="1">3</font></p><p align="center"><font face="Flabby Bums handwriting" size="14" color="#666666" letterSpacing="-1.000000" kerning="1">4</font></p><p align="center"><font face="Flabby Bums handwriting" size="14" color="#666666" letterSpacing="-1.000000" kerning="1">5</font></p><p align="center"><font face="Flabby Bums handwriting" size="14" color="#666666" letterSpacing="-1.000000" kerning="1">6</font></p><p align="center"><font face="Flabby Bums handwriting" size="14" color="#666666" letterSpacing="-1.000000" kerning="1">7</font></p><p align="center"><font face="Flabby Bums handwriting" size="14" color="#666666" letterSpacing="-1.000000" kerning="1">8</font></p><p align="center"><font face="Flabby Bums handwriting" size="14" color="#666666" letterSpacing="-1.000000" kerning="1">9</font></p><p align="center"><font face="Flabby Bums handwriting" size="14" color="#666666" letterSpacing="-1.000000" kerning="1">10</font></p>

<p align="right"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">0</font></p>

<p align="left"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">LOADING</font></p>

<p align="left"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">LOADING</font></p>

<p align="left"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">LOADING</font></p>

<p align="left"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">LOADING</font></p>

<p align="left"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">LOADING</font></p>

<p align="left"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">LOADING</font></p>

<p align="left"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">LOADING</font></p>

<p align="left"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">LOADING</font></p>

<p align="left"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">LOADING</font></p>

<p align="right"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">0</font></p>

<p align="right"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">0</font></p>

<p align="right"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">0</font></p>

<p align="right"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">0</font></p>

<p align="right"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">0</font></p>

<p align="right"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">0</font></p>

<p align="right"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">0</font></p>

<p align="right"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">0</font></p>

<p align="right"><font face="Flabby Bums handwriting" size="14" color="#000000" letterSpacing="-1.000000" kerning="1">0</font></p>

Share Game

Level Success!

Level Saving

<p align="center"><font face="Flabby Bums handwriting" size="28" color="#000000" letterSpacing="0.000000" kerning="1">£245780</font></p>

saved =

<p align="left"><font face="Flabby Bums handwriting" size="17" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

time =

<p align="left"><font face="Flabby Bums handwriting" size="17" color="#000000" letterSpacing="0.000000" kerning="1">02:28</font></p>

Level Failed!

You did not save the required number of coins!

<p align="center"><font face="Flabby Bums handwriting" size="21" color="#000000" letterSpacing="-1.000000" kerning="1">Total Rich List Score: £55555555</font></p>

Why not tell your friends just how rich you are?

<p align="center"><font face="Flabby Bums handwriting" size="25" color="#000000" letterSpacing="0.000000" kerning="1">Level 1</font></p>

Bonus points are awarded for quicker times.

You must save        x

<p align="left"><font face="Flabby Bums handwriting" size="24" color="#0286cc" letterSpacing="-1.000000" kerning="1">24</font></p>

<p align="left"><font face="Flabby Bums handwriting" size="16" color="#666666" letterSpacing="-1.000000" kerning="1">£100</font></p>

Each one saved is worth

<p align="left"></p>

<p align="center"><font face="Flabby Bums handwriting" size="11" color="#999999" letterSpacing="0.000000" kerning="1">your name and score will automatically be</font></p><p align="center"><font face="Flabby Bums handwriting" size="11" color="#999999" letterSpacing="0.000000" kerning="1">submitted to the high score board</font></p>

<p align="center"><font face="Flabby Bums handwriting" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">quit</font></p>

Save money with

Confused.com

0

/

0

10:10

Copyright Confused.com 2009

<p align="left"><font face="Times New Roman" size="12" color="#0066cc" letterSpacing="0.000000" kerning="1"><a href="http://www.confused.com">car insurance</a></font></p>

<p align="left"><font face="Times New Roman" size="12" color="#0066cc" letterSpacing="0.000000" kerning="1"><a href="http://www.confused.com/home-insurance">home insurance</a></font></p>

<p align="left"><font face="Times New Roman" size="12" color="#0066cc" letterSpacing="0.000000" kerning="1"><a href="http://www.confused.com/credit-cards">credit cards</a></font></p>

<p align="left"><font face="Times New Roman" size="12" color="#0066cc" letterSpacing="0.000000" kerning="1"><a href="http://www.confused.com/savings">savings</a></font></p>

<p align="left"><font face="Times New Roman" size="12" color="#0066cc" letterSpacing="0.000000" kerning="1"><a href="http://www.confused.com/life-insurance">life insurance</a></font></p>

<p align="left"><font face="Times New Roman" size="12" color="#0066cc" letterSpacing="0.000000" kerning="1"><a href="http://www.confused.com/travel-insurance">travel insurance</a></font></p>

ActionScript [AS3]

Section 1
//MD5 (com.adobe.crypto.MD5) package com.adobe.crypto { import com.adobe.utils.*; public class MD5 { private static function ff(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(f, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } private static function createBlocks(_arg1:String):Array{ var _local2:Array; var _local3:int; var _local4:int; var _local5:int; _local2 = new Array(); _local3 = (_arg1.length * 8); _local4 = 0xFF; _local5 = 0; while (_local5 < _local3) { _local2[(_local5 >> 5)] = (_local2[(_local5 >> 5)] | ((_arg1.charCodeAt((_local5 / 8)) & _local4) << (_local5 % 32))); _local5 = (_local5 + 8); }; _local2[(_local3 >> 5)] = (_local2[(_local3 >> 5)] | (128 << (_local3 % 32))); _local2[((((_local3 + 64) >>> 9) << 4) + 14)] = _local3; return (_local2); } private static function ii(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(i, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } private static function f(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 & _arg2) | (~(_arg1) & _arg3))); } private static function g(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 & _arg3) | (_arg2 & ~(_arg3)))); } private static function h(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 ^ _arg2) ^ _arg3)); } private static function i(_arg1:int, _arg2:int, _arg3:int):int{ return ((_arg2 ^ (_arg1 | ~(_arg3)))); } private static function transform(_arg1:Function, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int):int{ var _local9:int; _local9 = (((_arg2 + int(_arg1(_arg3, _arg4, _arg5))) + _arg6) + _arg8); return ((IntUtil.rol(_local9, _arg7) + _arg3)); } private static function hh(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(h, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } public static function hash(_arg1:String):String{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:Array; var _local11:int; var _local12:int; _local2 = 1732584193; _local3 = -271733879; _local4 = -1732584194; _local5 = 271733878; _local10 = createBlocks(_arg1); _local11 = _local10.length; _local12 = 0; while (_local12 < _local11) { _local6 = _local2; _local7 = _local3; _local8 = _local4; _local9 = _local5; _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 0)], 7, -680876936); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 1)], 12, -389564586); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 2)], 17, 606105819); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 3)], 22, -1044525330); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 4)], 7, -176418897); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 5)], 12, 1200080426); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 6)], 17, -1473231341); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 7)], 22, -45705983); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 8)], 7, 1770035416); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 9)], 12, -1958414417); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 10)], 17, -42063); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 11)], 22, -1990404162); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 12)], 7, 1804603682); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 13)], 12, -40341101); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 14)], 17, -1502002290); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 15)], 22, 1236535329); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 1)], 5, -165796510); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 6)], 9, -1069501632); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 11)], 14, 643717713); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 0)], 20, -373897302); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 5)], 5, -701558691); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 10)], 9, 38016083); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 15)], 14, -660478335); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 4)], 20, -405537848); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 9)], 5, 568446438); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 14)], 9, -1019803690); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 3)], 14, -187363961); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 8)], 20, 1163531501); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 13)], 5, -1444681467); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 2)], 9, -51403784); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 7)], 14, 1735328473); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 12)], 20, -1926607734); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 5)], 4, -378558); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 8)], 11, -2022574463); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 11)], 16, 1839030562); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 14)], 23, -35309556); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 1)], 4, -1530992060); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 4)], 11, 1272893353); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 7)], 16, -155497632); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 10)], 23, -1094730640); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 13)], 4, 681279174); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 0)], 11, -358537222); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 3)], 16, -722521979); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 6)], 23, 76029189); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 9)], 4, -640364487); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 12)], 11, -421815835); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 15)], 16, 530742520); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 2)], 23, -995338651); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 0)], 6, -198630844); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 7)], 10, 1126891415); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 14)], 15, -1416354905); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 5)], 21, -57434055); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 12)], 6, 1700485571); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 3)], 10, -1894986606); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 10)], 15, -1051523); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 1)], 21, -2054922799); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 8)], 6, 1873313359); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 15)], 10, -30611744); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 6)], 15, -1560198380); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 13)], 21, 1309151649); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 4)], 6, -145523070); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 11)], 10, -1120210379); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 2)], 15, 718787259); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 9)], 21, -343485551); _local2 = (_local2 + _local6); _local3 = (_local3 + _local7); _local4 = (_local4 + _local8); _local5 = (_local5 + _local9); _local12 = (_local12 + 16); }; return ((((IntUtil.toHex(_local2) + IntUtil.toHex(_local3)) + IntUtil.toHex(_local4)) + IntUtil.toHex(_local5))); } private static function gg(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(g, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } } }//package com.adobe.crypto
Section 2
//IntUtil (com.adobe.utils.IntUtil) package com.adobe.utils { public class IntUtil { private static var hexChars:String = "0123456789abcdef"; public static function toHex(_arg1:int, _arg2:Boolean=false):String{ var _local3:String; var _local4:int; var _local5:int; _local3 = ""; if (_arg2){ _local4 = 0; while (_local4 < 4) { _local3 = (_local3 + (hexChars.charAt(((_arg1 >> (((3 - _local4) * 8) + 4)) & 15)) + hexChars.charAt(((_arg1 >> ((3 - _local4) * 8)) & 15)))); _local4++; }; } else { _local5 = 0; while (_local5 < 4) { _local3 = (_local3 + (hexChars.charAt(((_arg1 >> ((_local5 * 8) + 4)) & 15)) + hexChars.charAt(((_arg1 >> (_local5 * 8)) & 15)))); _local5++; }; }; return (_local3); } public static function ror(_arg1:int, _arg2:int):uint{ var _local3:int; _local3 = (32 - _arg2); return (((_arg1 << _local3) | (_arg1 >>> (32 - _local3)))); } public static function rol(_arg1:int, _arg2:int):int{ return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2)))); } } }//package com.adobe.utils
Section 3
//Tracker (com.memecounter.Tracker) package com.memecounter { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class Tracker { private static var ori_dom:String; private static var lurl:String; public static var _isReady:Boolean = false; public static var a:uint = 0; public static var root:DisplayObject; public static var c:uint; public static var d:String = ""; private static var _isInited:Boolean = false; public static var fpv:String = ""; private static var l:Loader; private static var tracker:MovieClip; public static var da:Array = ["distralytics.com", "distralytics.co.uk"]; private static function loadError(_arg1:Event):void{ a++; lc(); } public static function init(_arg1:uint, _arg2:DisplayObject):void{ var _local3:uint; if (!_isInited){ _isInited = true; c = _arg1; root = _arg2; _local3 = 0; while (_local3 < da.length) { Security.allowDomain(da[_local3], ((c + ".c.") + da[_local3]), ("*." + da[_local3])); _local3++; }; ori_dom = (root.loaderInfo.parameters.hasOwnProperty("ori_dom")) ? root.loaderInfo.parameters.ori_dom : ""; d = ((ori_dom)!="") ? ori_dom : ((root.loaderInfo.loaderURL.split("/")[0].indexOf("http"))==-1) ? "Local" : root.loaderInfo.loaderURL.split("/")[2].split("?")[0]; fpv = Capabilities.version.split(" ")[1].split(",")[0]; lurl = ((((((((("/control/tracking/trackerAS3.swf" + "?c=") + c) + "&r=") + Math.floor((Math.random() * 10000000000))) + "&d=") + d) + "&p=") + fpv) + "&as=3"); l = new Loader(); l.contentLoaderInfo.addEventListener(Event.INIT, loadComplete); l.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); lc(); }; } public static function get isReady():Boolean{ return (isReady); } public static function kvClick(_arg1:uint):void{ if (_isReady){ tracker.kvClick(_arg1); }; } public static function kvCountry():String{ if (_isReady){ return (tracker.kvCountry()); }; return (""); } public static function kvEvent(_arg1:uint):void{ if (_isReady){ tracker.kvEvent(_arg1); }; } private static function lc():void{ var _local1:String; _local1 = (((("http://" + c) + ".c.") + da[(a % da.length)]) + lurl); Security.allowDomain(_local1); l.load(new URLRequest(_local1)); } private static function loadComplete(_arg1:Event):void{ tracker = _arg1.target.content; tracker.init(getDefinitionByName("com.memecounter.Tracker"), root); _isReady = true; } } }//package com.memecounter
Section 4
//ArrayUtils (com.stampy.arrays.ArrayUtils) package com.stampy.arrays { public class ArrayUtils { public static function arrayContains(_arg1:Array, _arg2):Boolean{ var _local3:uint; var _local4:int; _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { if (_arg1[_local4] == _arg2){ return (true); }; _local4++; }; return (false); } public static function randomArray(_arg1:Array):Array{ var _local2:Array; _local2 = new Array(); while (_arg1.length > 0) { _local2.push(_arg1.splice(Math.floor((Math.random() * _arg1.length)), 1)); }; return (_local2); } } }//package com.stampy.arrays
Section 5
//Cookie (com.stampy.cookies.Cookie) package com.stampy.cookies { import flash.net.*; import flash.utils.*; public class Cookie { public static function addCookieUser(_arg1:String, _arg2:String, _arg3:Object):void{ var _local4:SharedObject; var _local5:Boolean; _local4 = getCookie(_arg1); _local5 = _local4.data.hasOwnProperty("users"); if (_local5){ _local4.data.users[_arg2] = _arg3; flushCookie(_local4); } else { addCookieUserStore(_arg1); addCookieUser(_arg1, _arg2, _arg3); }; } public static function addCookieUserStore(_arg1:String):void{ var _local2:SharedObject; _local2 = getCookie(_arg1); _local2.data.users = new Dictionary(); flushCookie(_local2); } public static function getCookieUser(_arg1:String, _arg2:String=""):Object{ var _local3:SharedObject; var _local4:Boolean; var _local5:Object; _local3 = getCookie(_arg1); _local4 = _local3.data.hasOwnProperty("users"); if (_local4){ _local5 = _local3.data.users[_arg2]; } else { addCookieUserStore(_arg1); }; return (_local5); } public static function addCookieLastUser(_arg1:String, _arg2:String=""):void{ var _local3:SharedObject; _local3 = getCookie((_arg1 + "Last")); _local3.data.LastUser = _arg2; flushCookie(_local3); } private static function flushCookie(_arg1:SharedObject):void{ var soCookie = _arg1; try { soCookie.flush(); } catch(e:Error) { }; } public static function getCookie(_arg1:String):SharedObject{ var _local2:SharedObject; _local2 = SharedObject.getLocal(_arg1); return (_local2); } public static function getCookieLastUser(_arg1:String):Object{ var _local2:SharedObject; var _local3:Boolean; var _local4:String; var _local5:Object; _local2 = getCookie((_arg1 + "Last")); _local3 = _local2.data.hasOwnProperty("LastUser"); if (_local3){ _local4 = _local2.data.LastUser; _local5 = getCookieUser(_arg1, _local4); }; return (_local5); } } }//package com.stampy.cookies
Section 6
//FlashCookie (com.stampy.cookies.FlashCookie) package com.stampy.cookies { public class FlashCookie { private var _strCookieName:String;// = "none" private var _cookie:Object; public function FlashCookie(_arg1:String, _arg2:Object, _arg3:String="guestUser"):void{ _strCookieName = "none"; super(); _strCookieName = _arg1; _cookie = Cookie.getCookieUser(_strCookieName, _arg3); if (_cookie == null){ Cookie.addCookieUser(_strCookieName, _arg3, _arg2); }; } public function getFromCookie(_arg1:String, _arg2:String="guestUser"){ var _local3:String; _cookie = getCookie(_arg2); for (_local3 in _cookie) { if (_local3 == _arg1){ return (_cookie[_local3]); }; }; return (null); } public function updateCookieVar(_arg1:String, _arg2, _arg3:String="guestUser"):void{ var _local4:String; _cookie = getCookie(_arg3); for (_local4 in _cookie) { if (_local4 == _arg1){ _cookie[_local4] = _arg2; }; }; updateCookie(_cookie, _arg3); } public function updateCookie(_arg1:Object, _arg2:String="guestUser"):void{ Cookie.addCookieUser(_strCookieName, _arg2, _arg1); } public function get cookieName():String{ return (_strCookieName); } public function getCookie(_arg1:String="guestUser"):Object{ _cookie = Cookie.getCookieUser(_strCookieName, _arg1); return (_cookie); } } }//package com.stampy.cookies
Section 7
//DispatchGlobal (com.stampy.events.DispatchGlobal) package com.stampy.events { import flash.events.*; public class DispatchGlobal { private static var _debug:Boolean = false; protected static var _dispatch:EventDispatcher; public static var EVENT:Object = {}; public static function dispatchEvent(_arg1:String):void{ if (_debug){ }; if (_dispatch == null){ return; }; _dispatch.dispatchEvent(new Event(EVENT[_arg1])); } public static function set debug(_arg1:Boolean):void{ _debug = _arg1; } public static function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ if (_dispatch == null){ return; }; _dispatch.removeEventListener(_arg1, _arg2, _arg3); } public static function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ if (_dispatch == null){ _dispatch = new EventDispatcher(); }; _dispatch.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); } public static function get debug():Boolean{ return (_debug); } public static function createCustomEvent(_arg1:String, _arg2:String):void{ EVENT[_arg1] = _arg2; if (_debug){ }; } } }//package com.stampy.events
Section 8
//SubmitForm (com.stampy.forms.SubmitForm) package com.stampy.forms { import flash.events.*; import flash.net.*; import flash.utils.*; import com.stampy.submit.*; public class SubmitForm extends EventDispatcher { private var _submitSuccess:Function; private var _urlScript:String; private var _submitFail:Function; private var _urlData:Dictionary; public static const INVALID:String = "Invalid"; public static const COMPLETE:String = "Complete"; public static const IO_ERROR:String = "IOError"; public function SubmitForm(_arg1:String):void{ _urlData = new Dictionary(true); super(); _urlScript = _arg1; } public function getURLVars():String{ return (Post.getURLVars()); } private function dispatch(_arg1:String):void{ dispatchEvent(new Event(_arg1)); } public function submit():void{ var _local1:URLVariables; var _local2:Object; var _local3:Post; _local1 = new URLVariables(); for (_local2 in _urlData) { _local1[_local2] = _urlData[_local2]; }; _local3 = new Post(); _local3.addEventListener(Post.COMPLETE, submit_complete); _local3.addEventListener(Post.IO_ERROR, submit_fail); _local3.post_data(_urlScript, _local1); } public function addField(_arg1:String, _arg2):void{ _urlData[_arg1] = _arg2; } private function submit_fail(_arg1:Event):void{ _arg1.target.removeEventListener(Post.IO_ERROR, submit_fail); dispatch(IO_ERROR); delete ??getglobalscope [this]; } private function submit_complete(_arg1:Event):void{ _arg1.target.removeEventListener(Post.COMPLETE, submit_complete); dispatch(COMPLETE); delete ??getglobalscope [this]; } public function getVar(_arg1:String){ if (Post.getVar(_arg1) != null){ return (Post.getVar(_arg1)); }; return (null); } } }//package com.stampy.forms
Section 9
//FrameUtils (com.stampy.frames.FrameUtils) package com.stampy.frames { import flash.display.*; public class FrameUtils { public static function removeOnEnterFrame(_arg1, _arg2, _arg3:Function):void{ if ((_arg2 is MovieClip)){ if ((_arg1 is uint)){ _arg2.addFrameScript((_arg1 - 1), _arg3, false, false); } else { if ((_arg1 is String)){ _arg2.addFrameScript((frameNumByLabel(_arg1, _arg2) - 1), _arg3, false, false); }; }; }; } public static function onEveryFrame(_arg1, _arg2:Function):void{ var _local3:uint; var _local4:uint; var _local5:uint; var _local6:uint; _local3 = _arg1.framesLoaded; if ((_arg1 is MovieClip)){ _local4 = 1; while (_local4 <= _local3) { onEnterFrame(_local4, _arg1, _arg2); _local4++; }; } else { if ((_arg1 is Array)){ _local5 = _arg1.length; _local6 = 0; while (_local6 < _local5) { onEveryFrame(_arg1[_local6], _arg2); _local6++; }; }; }; } public static function onEnterFrame(_arg1, _arg2, _arg3:Function, ... _args):void{ var _local5:uint; var _local6:uint; var _local7:uint; var _local8:uint; if ((_arg2 is MovieClip)){ if ((_arg1 is uint)){ _arg2.addFrameScript((_arg1 - 1), _arg3); } else { if ((_arg1 is String)){ _arg2.addFrameScript((frameNumByLabel(_arg1, _arg2) - 1), _arg3); } else { if ((_arg1 is Array)){ _local5 = _arg1.length; _local6 = 0; while (_local6 < _local5) { onEnterFrame(_arg1[_local6], _arg2, _arg3); _local6++; }; }; }; }; }; if ((_arg2 is Array)){ _local7 = _arg2.length; _local8 = 0; while (_local8 < _local7) { onEnterFrame(_arg1, _arg2[_local8], _arg3); _local8++; }; }; } public static function frameNumByLabel(_arg1:String, _arg2:MovieClip):Number{ var _local3:uint; var _local4:uint; _local3 = _arg2.currentLabels.length; _local4 = 0; while (_local4 < _local3) { if (_arg2.currentLabels[_local4].name == _arg1){ return (_arg2.currentLabels[_local4].frame); }; _local4++; }; return (1); } } }//package com.stampy.frames
Section 10
//PowerLoader (com.stampy.preloader.PowerLoader) package com.stampy.preloader { import flash.display.*; import flash.events.*; import flash.net.*; import com.stampy.random.*; import flash.media.*; public class PowerLoader extends EventDispatcher { private var _streamOpen:Boolean;// = false private var _sound:Sound; private var _urlLoader:URLLoader; private var _method:String; private var _loader:Loader; private var _id; public function PowerLoader(){ _streamOpen = false; super(); } private function loadError(_arg1:IOErrorEvent):void{ dispatchEvent(_arg1); } public function get id(){ return (_id); } public function cancel():void{ if (_streamOpen){ switch (_method){ case "_urlLoader": _urlLoader.close(); break; case "_loader": _loader.close(); break; case "_sound": _sound.close(); break; }; }; } public function getLoader(){ switch (_method){ case "_urlLoader": return (this[_method]); case "_loader": return (this[_method]); }; return (null); } public function load(_arg1:String, _arg2:Boolean=false){ var _local3:String; _local3 = (_arg2) ? ("?" + Random.range(1, 999).toString()) : ""; switch (getFileExtension(_arg1)){ case "xml": default: _method = "_urlLoader"; _urlLoader = new URLLoader(); _urlLoader.addEventListener(Event.COMPLETE, loadComplete); _urlLoader.addEventListener(ProgressEvent.PROGRESS, loadProgress); _urlLoader.addEventListener(IOErrorEvent.IO_ERROR, loadError); _urlLoader.load(new URLRequest((_arg1 + _local3))); _streamOpen = true; break; case "jpg": case "bmp": case "gif": case "png": case "swf": _method = "_loader"; _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); _loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); _loader.load(new URLRequest((_arg1 + _local3))); _streamOpen = true; break; case "mp3": _method = "_sound"; _sound = new Sound(); _sound.addEventListener(Event.COMPLETE, loadComplete); _sound.addEventListener(ProgressEvent.PROGRESS, loadProgress); _sound.addEventListener(IOErrorEvent.IO_ERROR, loadError); _sound.load(new URLRequest((_arg1 + _local3))); _streamOpen = true; break; }; } private function loadProgress(_arg1:ProgressEvent):void{ dispatchEvent(_arg1); } public function set id(_arg1):void{ _id = _arg1; } public function get content(){ switch (_method){ case "_urlLoader": return (this[_method].data); case "_loader": return (this[_method].content); case "_sound": return (_sound); }; return (null); } private function getFileExtension(_arg1:String):String{ var _local2:String; var _local3:int; _local2 = "."; if (_arg1 == null){ return (""); }; _local3 = _arg1.lastIndexOf(_local2); if (_local3 == -1){ return (""); }; _local3 = (_local3 + _local2.length); return (_arg1.substr(_local3)); } private function loadComplete(_arg1:Event):void{ dispatchEvent(_arg1); } } }//package com.stampy.preloader
Section 11
//Random (com.stampy.random.Random) package com.stampy.random { import com.stampy.arrays.*; public class Random { public static function boolean():Boolean{ return (((range(1, 2))==1) ? true : false); } public static function range(_arg1:Number, _arg2:Number):Number{ return ((Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1)); } public static function rangeWithExceptions(_arg1:Number, _arg2, _arg3:Array):Number{ var _local4:Number; _local4 = 0; do { _local4 = range(_arg1, _arg2); } while (ArrayUtils.arrayContains(_arg3, _local4)); return (_local4); } } }//package com.stampy.random
Section 12
//Post (com.stampy.submit.Post) package com.stampy.submit { import flash.events.*; import flash.net.*; public class Post extends EventDispatcher { private var urlLoad:URLLoader; public static const COMPLETE:String = "compelte"; public static const IO_ERROR:String = "io_error"; private static var _loadedVars:URLVariables; public function post_data(_arg1:String, _arg2:URLVariables):void{ var _local3:URLRequest; var _local4:URLLoader; _local3 = new URLRequest(_arg1); _local3.data = _arg2; _local3.method = URLRequestMethod.POST; _local4 = new URLLoader(); _local4.addEventListener(Event.COMPLETE, post_complete); _local4.addEventListener(IOErrorEvent.IO_ERROR, post_fail); _local4.load(_local3); } private function post_fail(_arg1:IOErrorEvent):void{ _arg1.target.removeEventListener(IOErrorEvent.IO_ERROR, post_fail); dispatchEvent(new Event(Post.IO_ERROR)); } private function post_complete(_arg1:Event):void{ _arg1.target.removeEventListener(Event.COMPLETE, post_complete); _loadedVars = new URLVariables(_arg1.target.data); dispatchEvent(new Event(Post.COMPLETE)); } public static function getURLVars():String{ return (_loadedVars.toString()); } public static function getVar(_arg1:String){ if (_loadedVars[_arg1]){ return (_loadedVars[_arg1]); }; return (null); } } }//package com.stampy.submit
Section 13
//BitmapSequence (console.bitmapAnimation.BitmapSequence) package console.bitmapAnimation { import flash.display.*; import flash.geom.*; import flash.utils.*; public class BitmapSequence extends Bitmap { private var _frameWidth:Number; private var _isFramerateUpdated;// = false private var _bitmapData:BitmapData; private var _interval:uint; private var _isPlaying;// = false private var _frameHeight:Number; private var _finalFrame:uint; private var _bitmapSequence:Array; private var _currentFrame:int;// = 0 private var _frameRate:uint; private var _looping:Boolean;// = true private var _lastFrameInLoop:uint; private var _frameStop:Dictionary; private var _cropArea:Rectangle; private var _lastFrame:uint; public function BitmapSequence(_arg1:Array, _arg2, _arg3:Rectangle=null){ _currentFrame = 0; _looping = true; _isPlaying = false; _isFramerateUpdated = false; _bitmapSequence = new Array(); _frameStop = new Dictionary(); super(); _cropArea = _arg3; _frameRate = _arg2; _bitmapSequence = _arg1; _finalFrame = _bitmapSequence.length; _lastFrameInLoop = (_finalFrame - 1); } public function stop():void{ _isPlaying = false; clearInterval(_interval); } public function play():void{ _isPlaying = true; _interval = setInterval(update, Math.round((1000 / _frameRate))); } public function nextFrame():void{ update(); } public function set loop(_arg1:Boolean):void{ _looping = _arg1; } override public function getRect(_arg1:DisplayObject):Rectangle{ return (new Rectangle(this.x, this.y, _frameWidth, _frameHeight)); } public function gotoAndPlayBetween(_arg1:uint, _arg2:uint):void{ stopOnFrame(_arg2); gotoAndPlay(_arg1); } public function get frame():uint{ return ((_currentFrame + 1)); } override public function get bitmapData():BitmapData{ var _local1:BitmapData; var _local2:BitmapData; if (_cropArea == null){ return (_bitmapSequence[_currentFrame]); }; _local1 = new BitmapData(_cropArea.width, _cropArea.height); _local2 = _bitmapSequence[_currentFrame]; _local1.copyPixels(_local2, _cropArea, new Point()); return (_local1); } public function get currentFrame():int{ return ((_currentFrame + 1)); } public function stopOnFrame(_arg1:uint):void{ _frameStop[(_arg1 - 1)] = true; } public function gotoAndStop(_arg1:uint):void{ stop(); this.frame = _arg1; } public function get loop():Boolean{ return (_looping); } public function get isPlaying():Boolean{ return (_isPlaying); } public function gotoAndPlay(_arg1:uint):void{ this.frame = _arg1; play(); } private function update():void{ if (_frameStop[_currentFrame] == null){ if (_currentFrame < _lastFrameInLoop){ _currentFrame++; } else { if (_looping){ _currentFrame = 0; } else { stop(); }; }; if (_isFramerateUpdated){ _isFramerateUpdated = false; stop(); play(); }; } else { stop(); delete _frameStop[_currentFrame]; }; } public function playOnce():void{ gotoAndPlayBetween(1, _finalFrame); } public function set frameRate(_arg1:uint):void{ _frameRate = _arg1; _isFramerateUpdated = true; } public function set frame(_arg1:uint):void{ if ((((_arg1 >= 0)) && ((_arg1 <= _finalFrame)))){ _currentFrame = _arg1; update(); }; } public function get frameRate():uint{ return (_frameRate); } public function prevFrame():void{ _currentFrame = (((_currentFrame - 2))>=0) ? (_currentFrame - 2) : (_finalFrame - _currentFrame); update(); } } }//package console.bitmapAnimation
Section 14
//BitmapSequenceBuilder (console.bitmapAnimation.BitmapSequenceBuilder) package console.bitmapAnimation { import flash.display.*; import flash.geom.*; public class BitmapSequenceBuilder { public static function sequence(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:uint, _arg5:Boolean=true):Array{ var _local6:Array; var _local7:*; var _local8:BitmapData; var _local9:uint; var _local10:int; _local6 = []; _local7 = new Rectangle(0, 0, _arg2, _arg3); _local9 = Math.floor((_arg1.width / _arg2)); _local10 = 0; while (_local10 < _arg4) { _local7.x = ((_local10 % _local9) * _arg2); _local7.y = (Math.floor((_local10 / _local9)) * _arg3); _local8 = new BitmapData(_arg2, _arg3, _arg5, 0); _local8.copyPixels(_arg1, _local7, new Point(), null, null, _arg5); _local6[_local6.length] = _local8; _local10++; }; return (_local6); } public static function resequenceScale(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Boolean=true):Array{ var _local5:Array; var _local6:int; _local5 = _arg1.concat(); _local6 = 0; while (_local6 < _arg1.length) { _local5[_local6] = BitmapUtils.scale(_local5[_local6].clone(), _arg2, _arg3, _arg4); _local6++; }; return (_local5); } public static function resequenceRotation(_arg1:Array, _arg2:Number, _arg3:Boolean=true):Array{ var _local4:Array; var _local5:int; _local4 = _arg1.concat(); _local5 = 0; while (_local5 < _arg1.length) { _local4[_local5] = BitmapUtils.rotation(_local4[_local5].clone(), _arg2, _arg3); _local5++; }; return (_local4); } public static function resequenceAlpha(_arg1:Array, _arg2:Number):Array{ var _local3:Array; var _local4:int; _local3 = _arg1.concat(); _local4 = 0; while (_local4 < _arg1.length) { _local3[_local4] = BitmapUtils.alpha(_local3[_local4].clone(), _arg2); _local4++; }; return (_local3); } public static function resequenceTint(_arg1:Array, _arg2:uint, _arg3:Number):Array{ var _local4:Array; var _local5:int; _local4 = _arg1.concat(); _local5 = 0; while (_local5 < _arg1.length) { _local4[_local5] = BitmapUtils.tint(_local4[_local5].clone(), _arg2, _arg3); _local5++; }; return (_local4); } public static function resequenceColor(_arg1:Array, _arg2:uint):Array{ var _local3:Array; var _local4:int; _local3 = _arg1.concat(); _local4 = 0; while (_local4 < _arg1.length) { _local3[_local4] = BitmapUtils.color(_local3[_local4].clone(), _arg2); _local4++; }; return (_local3); } } }//package console.bitmapAnimation
Section 15
//BitmapUtils (console.bitmapAnimation.BitmapUtils) package console.bitmapAnimation { import flash.display.*; import flash.geom.*; import fl.motion.*; public class BitmapUtils { public static function tint(_arg1:BitmapData, _arg2:uint, _arg3:Number):BitmapData{ var _local4:Color; _local4 = new Color(); _local4.setTint(_arg2, _arg3); _arg1.colorTransform(_arg1.rect, _local4); return (_arg1); } public static function scale(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Boolean=true):BitmapData{ var _local5:BitmapData; var _local6:*; var _local7:*; _local5 = new BitmapData((_arg1.width * Math.abs(_arg2)), (_arg1.height * Math.abs(_arg3)), true, 0); _local6 = 0; _local7 = 0; if (_arg2 < 0){ _local6 = _arg1.width; }; if (_arg3 < 0){ _local7 = _arg1.height; }; _local5.draw(_arg1, new Matrix(_arg2, 0, 0, _arg3, _local6, _local7), null, null, null, _arg4); return (_local5); } public static function color(_arg1:BitmapData, _arg2:uint):BitmapData{ var _local3:ColorTransform; _local3 = new ColorTransform(); _local3.color = _arg2; _arg1.colorTransform(_arg1.rect, _local3); return (_arg1); } public static function alpha(_arg1:BitmapData, _arg2:Number):BitmapData{ _arg1.colorTransform(_arg1.rect, new Color(1, 1, 1, _arg2, 0, 0, 0, 0)); return (_arg1); } public static function rotation(_arg1:BitmapData, _arg2:Number, _arg3:Boolean=true):BitmapData{ var _local4:*; var _local5:*; var _local6:Matrix; var _local7:BitmapData; _local4 = (_arg1.width / 2); _local5 = (_arg1.height / 2); _local6 = new Matrix(); _local6.translate(-(_local4), -(_local5)); _local6.rotate(((Math.PI * 2) * (_arg2 / 360))); _local6.translate(_local4, _local5); _local7 = new BitmapData(_arg1.width, _arg1.height, true, 0); _local7.draw(_arg1, _local6, null, null, null, _arg3); return (_local7); } } }//package console.bitmapAnimation
Section 16
//Countdown (console.clock.Countdown) package console.clock { import flash.display.*; import flash.events.*; import flash.utils.*; public class Countdown { private var _intTimeLeft:int; private var _intTimeStart:int; private var _intTimeAllowed:int; private var _intPauseTimeAllowed:int; private var _isPaused:Boolean; private var _intPauseTimeStart:int; private var _countDownMC:MovieClip; private var _intTimePaused:int; private var _intPauseTimeCount:int; public function Countdown(_arg1:int, _arg2:Boolean=false){ _countDownMC = new MovieClip(); _intTimeAllowed = (_arg1 * 1000); if (_arg2){ startCountdown(); }; } public function stop():void{ stopCountdown(); } public function delay(_arg1:int){ pauseTimer(_arg1); } public function getTimeAsString(_arg1:String="FULL"):String{ return (Time.returnPreFormattedTimeFromNumber(_intTimeLeft, _arg1)); } public function addTime(_arg1:int){ _intTimeAllowed = (_intTimeAllowed + (_arg1 * 1000)); } private function stopCountdown(){ if (_isPaused){ _countDownMC.removeEventListener(Event.ENTER_FRAME, countPauseTime); } else { _countDownMC.removeEventListener(Event.ENTER_FRAME, countDownTimer); }; } private function countPauseTime(_arg1:Event){ _intPauseTimeCount = (getTimer() - _intPauseTimeStart); if (((!((_intPauseTimeAllowed == 0))) && ((_intPauseTimeCount >= _intPauseTimeAllowed)))){ pauseTimer(); }; } public function start(){ startCountdown(); } private function startCountdown(){ _intTimeStart = getTimer(); _intTimePaused = 0; _countDownMC.addEventListener(Event.ENTER_FRAME, countDownTimer); } public function removeTime(_arg1:int){ _intTimeAllowed = (_intTimeAllowed - (_arg1 * 1000)); } private function countDownTimer(_arg1:Event){ _intTimeLeft = (_intTimeAllowed - (getTimer() - (_intTimeStart + _intTimePaused))); if (_intTimeLeft <= 0){ _intTimeLeft = 0; stopCountdown(); }; } private function pauseTimer(_arg1:int=0){ if (_isPaused){ _intTimePaused = (_intTimePaused + (getTimer() - _intPauseTimeStart)); _isPaused = false; _countDownMC.removeEventListener(Event.ENTER_FRAME, countPauseTime); _countDownMC.addEventListener(Event.ENTER_FRAME, countDownTimer); } else { _isPaused = true; _intPauseTimeAllowed = (_arg1 * 1000); _intPauseTimeCount = 0; _intPauseTimeStart = getTimer(); _countDownMC.removeEventListener(Event.ENTER_FRAME, countDownTimer); _countDownMC.addEventListener(Event.ENTER_FRAME, countPauseTime); }; } public function get timeLeft():int{ return (_intTimeLeft); } public function pause(){ pauseTimer(); } } }//package console.clock
Section 17
//Time (console.clock.Time) package console.clock { import flash.utils.*; public class Time { private static var _intMilliSeconds:int = 0; private static var _intHundSeconds:int = 0; private static var _intSeconds:int = 0; private static var _intMinutes:int = 0; private static var _intHours:int = 0; public static function get intHours():int{ return (_intHours); } public static function get intMilliSeconds():int{ return (_intMilliSeconds); } public static function formatTimeHMSM(_arg1:int=0):String{ return (calcualteTimeStr(_arg1, "FULL MILLISECONDS")); } public static function formatTimeS(_arg1:int=0):String{ return (calcualteTimeStr(_arg1, "SECONDS")); } public static function calcualteTimeStr(_arg1, _arg2):String{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:String; time = _arg1; _local3 = intHours.toString(); _local4 = intMinutes.toString(); _local5 = intSeconds.toString(); _local6 = intMilliSeconds.toString(); _local7 = intHundSeconds.toString(); if ((intHours < 10)){ _local3 = ("0" + intHours.toString()); //unresolved jump }; if ((intMinutes < 10)){ _local4 = ("0" + intMinutes.toString()); //unresolved jump }; if ((intSeconds < 10)){ _local5 = ("0" + intSeconds.toString()); //unresolved jump }; if ((intMilliSeconds < 100)){ _local6 = ("0" + intMilliSeconds.toString()); //unresolved jump }; if ((intMilliSeconds < 10)){ _local6 = ("00" + intMilliSeconds.toString()); //unresolved jump }; if ((intHundSeconds < 10)){ _local7 = ("0" + intHundSeconds.toString()); //unresolved jump }; if ((intHundSeconds > 99)){ _local7 = "99"; //unresolved jump }; _local8 = ""; switch (_arg2){ case "FULL": _local8 = ((((_local3 + ":") + _local4) + ":") + _local5); break; case "MINUTES": _local8 = ((_local4 + ":") + _local5); break; case "SECONDS": _local8 = _local5; break; case "FULL MILLISECONDS": _local8 = ((((_local4 + ":") + _local5) + ":") + _local6); break; case "FULL HUNDRETHS": _local8 = ((((_local4 + ":") + _local5) + ":") + _local7); break; }; return (_local8); } public static function formatTimeMS(_arg1:int=0):String{ return (calcualteTimeStr(_arg1, "MINUTES")); } public static function formatTimeHMSH(_arg1:int=0):String{ return (calcualteTimeStr(_arg1, "FULL HUNDRETHS")); } public static function get intMinutes():int{ return (_intMinutes); } public static function formatTimeHMS(_arg1:int=0):String{ return (calcualteTimeStr(_arg1, "FULL")); } public static function get intHundSeconds():int{ return (_intHundSeconds); } public static function get intSeconds():int{ return (_intSeconds); } public static function set time(_arg1):void{ _intHours = Math.floor((((_arg1 / 1000) / 60) / 60)); _intMinutes = (Math.floor(((_arg1 / 1000) / 60)) - (intHours * 60)); _intSeconds = ((Math.floor((_arg1 / 1000)) - (intMinutes * 60)) - (intHours * 3600)); _intMilliSeconds = Math.ceil((((_arg1 / 1000) - Math.floor((_arg1 / 1000))) * 1000)); _intHundSeconds = Math.ceil((intMilliSeconds / 10)); } public static function returnPreFormattedTimeFromNumber(_arg1:int=0, _arg2:String="FULL"):String{ var _local3:*; _local3 = calcualteTimeStr(_arg1, _arg2); return (_local3); } public static function returnPreFormattedTime(_arg1:int=0, _arg2:String="FULL"):String{ var _local3:*; var _local4:*; _local3 = (getTimer() - _arg1); _local4 = calcualteTimeStr(_local3, _arg2); return (_local4); } } }//package console.clock
Section 18
//URLEvent (console.events.URLEvent) package console.events { import flash.events.*; public class URLEvent extends Event { public static const OPEN_URL:String = "open_url"; private static var _strURL = ""; public function URLEvent(_arg1:String, _arg2:String){ _strURL = _arg2; super(_arg1, true, false); } public function get url():String{ return (_strURL); } } }//package console.events
Section 19
//Delegate (console.functions.Delegate) package console.functions { public class Delegate { public static function create(_arg1:Function, ... _args):Function{ var handler = _arg1; var args = _args; return (function (... _args):void{ handler.apply(this, _args.concat(args)); }); } } }//package console.functions
Section 20
//SendReceiveData (console.loaders.SendReceiveData) package console.loaders { import flash.events.*; import flash.net.*; public class SendReceiveData extends EventDispatcher { public var _loader:URLLoader; public var _errorMessage:String; public static const DATA_LOADED:String = "Data Loaded"; public static const DATA_ERROR:String = "Data Error"; public function onError(_arg1:IOErrorEvent){ _errorMessage = _arg1.text; dispatchEvent(new Event(SendReceiveData.DATA_ERROR)); } public function sendData(_arg1:String, _arg2:URLVariables):void{ var _local3:URLRequest; _local3 = new URLRequest(_arg1); _local3.data = _arg2; _local3.method = URLRequestMethod.POST; _loader = new URLLoader(); _loader.addEventListener(Event.COMPLETE, onComplete); _loader.addEventListener(IOErrorEvent.IO_ERROR, onError); _loader.load(_local3); } public function onComplete(_arg1:Event){ dispatchEvent(new Event(SendReceiveData.DATA_LOADED)); } } }//package console.loaders
Section 21
//OpenURL (console.loadurl.OpenURL) package console.loadurl { import flash.net.*; import flash.external.*; public class OpenURL { public static function loadURL(_arg1:String, _arg2:String="_blank"):void{ var WINDOW_OPEN_FUNCTION:String; var url = _arg1; var window = _arg2; WINDOW_OPEN_FUNCTION = "window.open"; if (ExternalInterface.available){ try { ExternalInterface.call(WINDOW_OPEN_FUNCTION, url, window); } catch(e:Error) { navigateToURL(new URLRequest(url), window); }; //unresolved jump }; } public static function navigateURL_JS(_arg1:String):void{ var _local2:*; var _local3:*; _local2 = (("window.open('" + _arg1) + "', 'PopUpWindow');"); _local3 = new URLRequest((("javascript:" + _local2) + "void(0);")); navigateToURL(_local3); } public static function navigateURL(_arg1:String, _arg2:String="_blank"):void{ navigateToURL(new URLRequest(_arg1), _arg2); } } }//package console.loadurl
Section 22
//Trig (console.math.Trig) package console.math { import flash.geom.*; public class Trig { public static function findAngle(_arg1, _arg2, _arg3, _arg4):Number{ var _local5:Number; var _local6:Number; var _local7:Number; _local5 = (_arg1 - _arg3); _local6 = (_arg2 - _arg4); _local7 = Math.atan2(_local6, _local5); return (_local7); } public static function escapeVectorX(_arg1:Number):Number{ return (((180 - _arg1) + 180)); } public static function escapeVectorY(_arg1:Number):Number{ return (((180 - (_arg1 * 2)) + _arg1)); } public static function findOppositeLength(_arg1, _arg2):Number{ var _local3:*; _local3 = (Math.sin(_arg1) * _arg2); return (_local3); } public static function findNewXY(_arg1, _arg2, _arg3, _arg4):Point{ var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; _local5 = findAdjascentLength(_arg3, _arg4); _local6 = findOppositeLength(_arg3, _arg4); _local7 = (_arg1 + _local5); _local8 = (_arg2 + _local6); _local9 = new Point(_local7, _local8); return (_local9); } public static function findHypotenuseLength(_arg1:Number, _arg2:Number):Number{ var _local3:*; _local3 = Math.sqrt((Math.pow(_arg1, 2) + Math.pow(_arg2, 2))); return (_local3); } public static function convertToDegree(_arg1:Number){ var _local2:*; _local2 = ((_arg1 * 180) / Math.PI); return (_local2); } public static function findAdjascentLength(_arg1, _arg2):Number{ var _local3:*; _local3 = (Math.cos(_arg1) * _arg2); return (_local3); } public static function convertToRadian(_arg1:Number){ var _local2:*; _local2 = ((_arg1 * Math.PI) / 180); return (_local2); } } }//package console.math
Section 23
//Ranking (console.scores.Ranking) package console.scores { import flash.events.*; public class Ranking { protected static var _disp:EventDispatcher; private static var _rankList:XMLList; private static var _rank:uint = 0; private static var _rankXML:Scores; private static var _score:Number; private static var _debug:Boolean; public static function dispatchEvent(_arg1:Event):void{ if (_disp == null){ return; }; _disp.dispatchEvent(_arg1); } public static function findRank(_arg1:Number, _arg2:String, _arg3:Boolean=false):void{ _debug = _arg3; message("---------------- FIND RANK -----------------"); message(("Score:" + _arg1)); message(("URL:" + _arg2)); _score = _arg1; _rankXML = new Scores(); _rankXML.addEventListener(Event.COMPLETE, gotRankXML); _rankXML.load(_arg2); } private static function message(_arg1):void{ if (_debug){ }; } public static function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ if (_disp == null){ return; }; _disp.removeEventListener(_arg1, _arg2, _arg3); } public static function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ if (_disp == null){ _disp = new EventDispatcher(); }; _disp.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); } private static function setRank(_arg1:uint):void{ message(("set rank:" + _arg1)); if (_rank == 0){ _rank = _arg1; dispatchEvent(new Event(Event.COMPLETE)); }; } private static function detectRank():void{ var _local1:uint; var _local2:*; var _local3:*; var _local4:int; message("detecting rank"); _rank = 0; _local1 = _rankList.length(); if (_score < int(_rankList[(_local1 - 1)].@player_score)){ setRank((int(_rankList[(_local1 - 1)].@player_rank) + 1)); } else { if (_score > int(_rankList[0].@player_score)){ if (int(_rankList[0].@player_rank) > 1){ setRank((int(_rankList[0].@player_rank) - 1)); } else { setRank(int(_rankList[0].@player_rank)); }; } else { _local4 = (_local1 - 1); while (_local4 > 0) { _local2 = _rankList[_local4]; _local3 = _rankList[(_local4 - 1)]; if (_score == int(_local2.@player_score)){ setRank(int(_local2.@player_rank)); } else { if (_score == int(_local3.@player_score)){ setRank(int(_local3.@player_rank)); } else { if ((((_score > int(_local2.@player_score))) && ((_score < int(_local3.@player_score))))){ calculateBetweenRank(_score, _local2, _local3); }; }; }; _local4--; }; }; }; } private static function calculateBetweenRank(_arg1:Number, _arg2, _arg3):void{ var _local4:*; var _local5:*; var _local6:uint; var _local7:int; var _local8:Number; var _local9:Number; _local4 = (int(_arg3.@player_score) - int(_arg2.@player_score)); _local5 = (int(_arg2.@player_rank) - int(_arg3.@player_rank)); _local6 = Math.round((_local4 / _local5)); message(((((("calculate between rank:" + _arg2.@player_rank) + ":") + _arg3.@player_rank) + " rank score segment value:") + _local6)); if (_local5 == 1){ message("no difference in rank"); setRank(int(_arg2.@player_rank)); } else { if (_local5 == 2){ setRank((int(_arg3.@player_rank) + 1)); } else { message("checking each segment for a match"); _local7 = 1; while (_local7 < (_local5 + 1)) { _local8 = (int(_arg3.@player_score) - (_local6 * (_local7 - 1))); _local9 = (int(_arg3.@player_score) - (_local6 * _local7)); message(("is score less than or equal to " + _local8.toString())); message(("and is score greater than or equal to " + _local9.toString())); if ((((_arg1 <= _local8)) && ((_arg1 >= _local9)))){ setRank((int(_arg3.@player_rank) + _local7)); }; _local7++; }; }; }; } public static function get rank():uint{ return (_rank); } private static function gotRankXML(_arg1:Event):void{ message("XML Recieved"); message("------- XML ------"); message(_rankXML.data); _rankXML.removeEventListener(Event.COMPLETE, gotRankXML); _rankList = new XMLList(_rankXML.data); detectRank(); } } }//package console.scores
Section 24
//Scores (console.scores.Scores) package console.scores { import flash.events.*; import com.stampy.preloader.*; public class Scores extends EventDispatcher { private var _scoresXML_loader:PowerLoader; private var _xmlFile:XMLList; public function load(_arg1:String){ _scoresXML_loader = new PowerLoader(); _scoresXML_loader.addEventListener(Event.COMPLETE, load_complete); _scoresXML_loader.addEventListener(ProgressEvent.PROGRESS, load_progress); _scoresXML_loader.addEventListener(IOErrorEvent.IO_ERROR, load_error); _scoresXML_loader.load(_arg1); } public function get data():XMLList{ return (new XMLList(_xmlFile[0].scores.entry)); } private function load_progress(_arg1:ProgressEvent):void{ dispatchEvent(_arg1); } public function set xml(_arg1:XMLList):void{ _xmlFile = _arg1; } private function load_error(_arg1:IOErrorEvent):void{ dispatchEvent(_arg1); } private function load_complete(_arg1:Event):void{ _xmlFile = XMLList(_arg1.target.content); dispatchEvent(_arg1); } } }//package console.scores
Section 25
//Token (console.security.Token) package console.security { import flash.events.*; import flash.net.*; import com.adobe.crypto.*; import console.loaders.*; public class Token { public static const TOKEN_GENERATED:String = "Token Generated"; private static var _success:Function; private static var _strAction:String = "request_token"; private static var _strOriginalToken:String; private static var _requestToken:SendReceiveData; private static var _strUrl:String; private static var _isDebugging:Boolean = true; private static var _retry:uint = 0; private static var _loadedVars:URLVariables; private static var _loadToken:URLLoader; private static var _strFinalToken:String; private static function loadError(_arg1:Error):void{ if (_retry == 0){ _retry++; request(_strUrl, _success, _isDebugging); //unresolved jump }; } public static function get encypted():String{ return (_strFinalToken); } private static function debug(_arg1):void{ if (_isDebugging){ }; } public static function md5Token(_arg1:String):String{ var _local2:String; _local2 = MD5.hash(_arg1); return (_local2); } public static function request(_arg1:String, _arg2:Function, _arg3:Boolean=true){ var _local4:URLVariables; _strUrl = _arg1; _isDebugging = _arg3; debug(("DEBUG: Token.request | strURL = " + _arg1)); _success = _arg2; _local4 = new URLVariables(); _local4.action = _strAction; _requestToken = new SendReceiveData(); _requestToken.sendData(_arg1, _local4); _requestToken.addEventListener(SendReceiveData.DATA_LOADED, load); _requestToken.addEventListener(SendReceiveData.DATA_ERROR, loadError); } private static function load(_arg1:Event):void{ _loadToken = URLLoader(_arg1.target._loader); _loadedVars = new URLVariables(_loadToken.data); _strOriginalToken = _loadedVars.token; debug(("DEBUG: Token.load | original token = " + _strOriginalToken)); _strFinalToken = encrypt(_strOriginalToken); _success(); } public static function getVar(_arg1:String){ if (_loadedVars[_arg1]){ return (_loadedVars[_arg1]); }; return (null); } public static function get original():String{ return (_strOriginalToken); } public static function secret(_arg1, _arg2:Boolean=true):String{ var _local3:String; var _local4:String; var _local5:String; _isDebugging = _arg2; if (((!((_arg1 == null))) && (!((_strOriginalToken == null))))){ _local3 = _arg1.toString(); _local4 = (_strOriginalToken + _local3); _local5 = MD5.hash(_local4); debug(("DEBUG: Token.secret | encrypted secret = " + _local5)); return (_local5); }; return (""); } public static function encrypt(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:*; var _local5:*; var _local6:*; var _local7:String; _local2 = _arg1.substr(28, 8); _local3 = MD5.hash(_local2); _local4 = Math.ceil((Math.random() * 1000000)); _local5 = Math.ceil((Math.random() * 1000000)); _local6 = Math.ceil((Math.random() * 1000000)); _local7 = (((MD5.hash(_local4) + MD5.hash(_local5)) + _local3) + MD5.hash(_local6)); debug(("DEBUG: Token.encrypt | encrypted token = " + _local7)); return (_local7); } } }//package console.security
Section 26
//SoundObject (console.sounds.SoundObject) package console.sounds { import flash.events.*; import gs.*; import flash.utils.*; import flash.media.*; public class SoundObject extends EventDispatcher { private var _isMute:Boolean;// = false private var _sndSound; private var _linkage:String; private var _isPlaying:Boolean;// = false private var _intLastPosition:Number;// = 0 private var _isLooping:Boolean;// = false private var _onCompleteParams; private var _channel:SoundChannel; private var _intMaxVolume:Number;// = 1 private var _onCompleteFunction:Function; private var _intVolume:Number;// = 1 private var _intLoopCount:uint;// = 0 private var _intPrevVolume:Number;// = 1 public function SoundObject(_arg1:String):void{ var _local2:Class; _intVolume = 1; _isMute = false; _intPrevVolume = 1; _intLastPosition = 0; _isLooping = false; _intLoopCount = 0; _isPlaying = false; _intMaxVolume = 1; super(); _linkage = _arg1; _local2 = (getDefinitionByName(_arg1) as Class); _sndSound = new (_local2); _channel = new SoundChannel(); } public function addComplete(_arg1:Function, ... _args):void{ _onCompleteFunction = _arg1; _onCompleteParams = _args; _channel.addEventListener(Event.SOUND_COMPLETE, soundComplete); } public function stop(_arg1:Event=null):void{ var evt = _arg1; try { _channel.removeEventListener(Event.SOUND_COMPLETE, stop); _isPlaying = false; _intLastPosition = _channel.position; _channel.stop(); } catch(evt:Error) { }; } public function muteOff(_arg1:Number):void{ if (_isMute){ volume = _intPrevVolume; _isMute = false; }; } public function get mute():Boolean{ return (_isMute); } public function get volume():Number{ return (_intVolume); } private function modifyVolume(_arg1:Number):void{ var intValue:Number; var mod1:SoundTransform; var value = _arg1; intValue = (value * _intMaxVolume); try { mod1 = new SoundTransform(); mod1.volume = intValue; _channel.soundTransform = mod1; } catch(evt:Error) { }; } public function get isPlaying():Boolean{ return (_isPlaying); } public function resume():void{ if (!_isPlaying){ play(_isLooping, _intLoopCount, _intLastPosition, false); }; } public function play(_arg1:Boolean, _arg2:uint, _arg3:uint, _arg4:Boolean=false):void{ var intRepeatCount:*; var newChannel:*; var isLooping = _arg1; var intLoopCount = _arg2; var intStartTime = _arg3; var isTempChannel = _arg4; _isLooping = isLooping; _intLoopCount = intLoopCount; _isPlaying = true; intRepeatCount = (isLooping) ? intLoopCount : 0; try { if (isTempChannel){ newChannel = new SoundChannel(); newChannel = _sndSound.play(intStartTime, intRepeatCount); } else { _channel = _sndSound.play(intStartTime, intRepeatCount); }; modifyVolume(volume); _channel.addEventListener(Event.SOUND_COMPLETE, stop); } catch(evt:Error) { }; } public function set volume(_arg1:Number):void{ if (!_isMute){ _intVolume = _arg1; modifyVolume(_intVolume); }; } public function set maxVolume(_arg1:Number):void{ if ((((_arg1 >= 0)) && ((_arg1 <= 1)))){ _intMaxVolume = _arg1; volume = _intVolume; }; } public function get currentPosition():Number{ return (_channel.position); } public function get linkage():String{ return (_linkage); } public function muteOn(_arg1:Number=0):void{ if (!_isMute){ _intPrevVolume = volume; volume = 0; _isMute = true; }; } public function removeComplete():void{ _onCompleteFunction = null; _onCompleteParams = null; if (_channel.hasEventListener(Event.SOUND_COMPLETE)){ _channel.removeEventListener(Event.SOUND_COMPLETE, soundComplete); }; } public function get length():Number{ return (_sndSound.length); } private function soundComplete(_arg1:Event):void{ _arg1.target.removeEventListener(Event.SOUND_COMPLETE, soundComplete); _onCompleteFunction.apply(null, _onCompleteParams); } public function fade(_arg1:Number, _arg2:Number):void{ if (!_isMute){ TweenLite.to(_channel, _arg2, {volume:_arg1}); }; } } }//package console.sounds
Section 27
//SoundUtils (console.sounds.SoundUtils) package console.sounds { import gs.*; import flash.utils.*; import flash.media.*; public class SoundUtils { private static var _dictMusic:Dictionary = new Dictionary(); private static var _dictSFX:Dictionary = new Dictionary(); private static var _maxMusicVolume = 1; private static var _sfxChannelVolume:Number = 1; private static var _maxSFXVolume = 1; private static var _musicMute:Boolean = false; private static var _rememberValue:Boolean = true; private static var _musicChannelVolume:Number = 1; private static var _globalMute:Boolean = false; private static var _sfxMute:Boolean = false; public static function addMusic(_arg1:String, _arg2:Number=1):void{ var _local3:SoundObject; _local3 = new SoundObject(_arg1); _local3.volume = _arg2; _dictMusic[_arg1] = _local3; } public static function fadeAll(_arg1:Number, _arg2:Number):void{ fadeSFXChannel(_arg1, _arg2); fadeMusicChannel(_arg1, _arg2); } public static function getVolumeSFXChannel():Number{ return (_sfxChannelVolume); } public static function setVolumeMusicChannel(_arg1:Number):void{ var _local2:SoundObject; for each (_local2 in _dictMusic) { _local2.volume = _arg1; }; } public static function fadeMusic(_arg1:String, _arg2:Number, _arg3:Number):void{ if ((_dictMusic[_arg1] is SoundObject)){ _dictMusic[_arg1].fade(_arg2, _arg3); }; } public static function fadeSFXStop(_arg1:String, _arg2:Number, _arg3:Number):void{ if ((_dictSFX[_arg1] is SoundObject)){ _dictSFX[_arg1].fade(_arg2, _arg3); TweenLite.to(_arg1, _arg3, {onComplete:stopSFX, onCompleteParams:[_arg1]}); }; } public static function muteMusic(_arg1:String, _arg2:Number=0):void{ var _local3:*; if ((_dictMusic[_arg1] is SoundObject)){ _local3 = _dictMusic[_arg1]; if (_local3.mute){ _local3.muteOff(_arg2); } else { _local3.muteOn(_arg2); }; }; } public static function isMusicPlaying(_arg1:String):Boolean{ return (_dictMusic[_arg1].isPlaying); } public static function resumeSFX(_arg1:String):void{ if ((_dictSFX[_arg1] is SoundObject)){ _dictSFX[_arg1].resume(); }; } public static function setMaxVolumeMusicChannel(_arg1:Number):void{ var _local2:SoundObject; if (_rememberValue){ _musicChannelVolume = _arg1; }; _maxMusicVolume = _arg1; for each (_local2 in _dictMusic) { _local2.maxVolume = _arg1; }; } public static function muteGlobal():void{ if (!_globalMute){ try { _globalMute = true; SoundMixer.soundTransform = new SoundTransform(0); } catch(evt:Error) { }; } else { _globalMute = false; try { SoundMixer.soundTransform = new SoundTransform(1); } catch(evt:Error) { }; }; } public static function isMusicChannelMute():Boolean{ return (_musicMute); } public static function stopSFX(_arg1:String):void{ if ((_dictSFX[_arg1] is SoundObject)){ _dictSFX[_arg1].stop(); }; } public static function addSFX(_arg1:String, _arg2:Number=1):void{ var _local3:SoundObject; _local3 = new SoundObject(_arg1); _local3.volume = _arg2; _dictSFX[_arg1] = _local3; } public static function get isGlobalMute():Boolean{ return (_globalMute); } public static function getLengthMusic(_arg1:String):Number{ var _local2:Number; _local2 = 0; if ((_dictMusic[_arg1] is SoundObject)){ _local2 = _dictMusic[_arg1].length; }; return (_local2); } public static function fadeMusicStop(_arg1:String, _arg2:Number, _arg3:Number):void{ if ((_dictMusic[_arg1] is SoundObject)){ _dictMusic[_arg1].fade(_arg2, _arg3); TweenLite.to(_dictMusic[_arg1], _arg3, {onComplete:stopMusic, onCompleteParams:[_arg1]}); }; } public static function muteSFX(_arg1:String, _arg2:Number=0):void{ var _local3:*; if ((_dictSFX[_arg1] is SoundObject)){ _local3 = _dictSFX[_arg1]; if (_local3.mute){ _local3.muteOff(_arg2); } else { _local3.muteOn(_arg2); }; }; } public static function getMaxVolumeMusicChannel():Number{ return (_maxMusicVolume); } public static function playSFX(_arg1:String, _arg2:Boolean=false, _arg3:uint=999999, _arg4:uint=0, _arg5:Boolean=false):void{ if ((_dictSFX[_arg1] is SoundObject)){ _dictSFX[_arg1].play(_arg2, _arg3, _arg4, _arg5); }; } public static function isSFXPlaying(_arg1:String):Boolean{ return (_dictSFX[_arg1].isPlaying); } public static function setMaxVolumeSFX(_arg1:String, _arg2:Number):void{ if ((_dictSFX[_arg1] is SoundObject)){ _dictSFX[_arg1].maxVolume = _arg2; }; } public static function muteSFXChannel(_arg1:Number=0):void{ var _local2:SoundObject; var _local3:SoundObject; if (!_sfxMute){ _sfxMute = true; for each (_local2 in _dictSFX) { _local2.muteOn(_arg1); }; } else { _sfxMute = false; for each (_local3 in _dictSFX) { _local3.muteOff(_arg1); }; }; } public static function setMaxVolumeMusic(_arg1:String, _arg2:Number):void{ if ((_dictMusic[_arg1] is SoundObject)){ _dictMusic[_arg1].maxVolume = _arg2; }; } public static function removeSFXComplete(_arg1:String){ _dictSFX[_arg1].removeComplete(); } public static function fadeSFXPlay(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:uint=999999, _arg6:uint=0, _arg7:Boolean=false):void{ if ((_dictSFX[_arg1] is SoundObject)){ setVolumeSFX(_arg1, 0); playSFX(_arg1, _arg4, _arg5, _arg6, _arg7); fadeSFX(_arg1, _arg2, _arg3); }; } public static function stopMusicChannel():void{ var _local1:SoundObject; for each (_local1 in _dictMusic) { _local1.stop(); }; } public static function isSFXChannelMuted():Boolean{ return (_sfxMute); } public static function getPositionMusic(_arg1:String):Number{ var _local2:Number; _local2 = 0; if ((_dictMusic[_arg1] is SoundObject)){ _local2 = _dictMusic[_arg1].currentPosition; }; return (_local2); } public static function TrackChannelLastVolume(_arg1:Boolean):void{ _rememberValue = _arg1; } public static function fadeMusicChannel(_arg1:Number, _arg2:Number):void{ var _local3:SoundObject; for each (_local3 in _dictMusic) { _local3.fade(_arg1, _arg2); }; } public static function resumeSFXChannel():void{ var _local1:SoundObject; for each (_local1 in _dictSFX) { _local1.resume(); }; } public static function getMaxVolumeSFXChannel():Number{ return (_maxSFXVolume); } public static function getVolumeMusicChannel():Number{ return (_musicChannelVolume); } public static function muteAll(_arg1:Number=0):void{ muteSFXChannel(_arg1); muteMusicChannel(_arg1); } public static function setVolumeSFX(_arg1:String, _arg2:Number):void{ if ((_dictSFX[_arg1] is SoundObject)){ _dictSFX[_arg1].volume = _arg2; }; } public static function playMusic(_arg1:String, _arg2:Boolean=false, _arg3:uint=999999, _arg4:uint=0):void{ if ((_dictMusic[_arg1] is SoundObject)){ _dictMusic[_arg1].play(_arg2, _arg3, _arg4); }; } public static function stopMusic(_arg1:String):void{ if ((_dictMusic[_arg1] is SoundObject)){ _dictMusic[_arg1].stop(); }; } public static function getVolumeSFX(_arg1:String):Number{ return (_dictSFX[_arg1].volume); } public static function fadeMusicChannelStop(_arg1:Number, _arg2:Number):void{ var _local3:SoundObject; for each (_local3 in _dictMusic) { _local3.fade(_arg1, _arg2); TweenLite.to(_local3, _arg2, {onComplete:stopMusic, onCompleteParams:[_local3.linkage]}); }; } public static function addMusicComplete(_arg1:String, _arg2:Function, ... _args){ _args.splice(0, 0, _arg2); _dictMusic[_arg1].addComplete.apply(null, _args); } public static function muteMusicChannel(_arg1:Number=0):void{ var _local2:SoundObject; var _local3:SoundObject; if (!_musicMute){ _musicMute = true; for each (_local2 in _dictMusic) { _local2.muteOn(_arg1); }; } else { _musicMute = false; for each (_local3 in _dictMusic) { _local3.muteOff(_arg1); }; }; } public static function removeMusicComplete(_arg1:String){ _dictMusic[_arg1].removeComplete(); } public static function fadeMusicPlay(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:uint=999999, _arg6:uint=0):void{ if ((_dictMusic[_arg1] is SoundObject)){ setVolumeMusic(_arg1, 0); playMusic(_arg1, _arg4, _arg5, _arg6); fadeMusic(_arg1, _arg2, _arg3); }; } public static function stopSFXChannel():void{ var _local1:SoundObject; for each (_local1 in _dictSFX) { _local1.stop(); }; } public static function fadeSFX(_arg1:String, _arg2:Number, _arg3:Number):void{ if ((_dictSFX[_arg1] is SoundObject)){ _dictSFX[_arg1].fade(_arg2, _arg3); }; } public static function resumeMusicChannel():void{ var _local1:SoundObject; for each (_local1 in _dictMusic) { _local1.resume(); }; } public static function setVolumeMusic(_arg1:String, _arg2:Number):void{ if ((_dictMusic[_arg1] is SoundObject)){ _dictMusic[_arg1].volume = _arg2; }; } public static function fadeSFXChannel(_arg1:Number, _arg2:Number):void{ var _local3:SoundObject; for each (_local3 in _dictSFX) { _local3.fade(_arg1, _arg2); }; } public static function setMaxVolumeSFXChannel(_arg1:Number):void{ var _local2:SoundObject; if (_rememberValue){ _sfxChannelVolume = _arg1; }; _maxSFXVolume = _arg1; for each (_local2 in _dictSFX) { _local2.maxVolume = _arg1; }; } public static function getVolumeMusic(_arg1:String):Number{ return (_dictMusic[_arg1].volume); } public static function resumeMusic(_arg1:String):void{ if ((_dictMusic[_arg1] is SoundObject)){ _dictMusic[_arg1].resume(); }; } public static function setVolumeSFXChannel(_arg1:Number):void{ var _local2:SoundObject; for each (_local2 in _dictSFX) { _local2.volume = _arg1; }; } public static function fadeSFXChannelStop(_arg1:Number, _arg2:Number):void{ var _local3:SoundObject; for each (_local3 in _dictSFX) { _local3.fade(_arg1, _arg2); TweenLite.to(_local3, _arg2, {onComplete:stopSFX, onCompleteParams:[_local3.linkage]}); }; } public static function addSFXComplete(_arg1:String, _arg2:Function, ... _args){ _args.splice(0, 0, _arg2); _dictSFX[_arg1].addComplete.apply(null, _args); } } }//package console.sounds
Section 28
//MochiBot (console.trackers.MochiBot) package console.trackers { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package console.trackers
Section 29
//Color (fl.motion.Color) package fl.motion { import flash.display.*; import flash.geom.*; public class Color extends ColorTransform { private var _tintMultiplier:Number;// = 0 private var _tintColor:Number;// = 0 public function Color(_arg1:Number=1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0){ _tintColor = 0; _tintMultiplier = 0; super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function setTint(_arg1:uint, _arg2:Number):void{ var _local3:uint; var _local4:uint; var _local5:uint; this._tintColor = _arg1; this._tintMultiplier = _arg2; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = (1 - _arg2))); _local3 = ((_arg1 >> 16) & 0xFF); _local4 = ((_arg1 >> 8) & 0xFF); _local5 = (_arg1 & 0xFF); this.redOffset = Math.round((_local3 * _arg2)); this.greenOffset = Math.round((_local4 * _arg2)); this.blueOffset = Math.round((_local5 * _arg2)); } public function set tintColor(_arg1:uint):void{ this.setTint(_arg1, this.tintMultiplier); } public function get brightness():Number{ return ((this.redOffset) ? (1 - this.redMultiplier) : (this.redMultiplier - 1)); } private function deriveTintColor():uint{ var _local1:Number; var _local2:uint; var _local3:uint; var _local4:uint; var _local5:uint; _local1 = (1 / this.tintMultiplier); _local2 = Math.round((this.redOffset * _local1)); _local3 = Math.round((this.greenOffset * _local1)); _local4 = Math.round((this.blueOffset * _local1)); _local5 = (((_local2 << 16) | (_local3 << 8)) | _local4); return (_local5); } public function get tintMultiplier():Number{ return (this._tintMultiplier); } public function get tintColor():uint{ return (this._tintColor); } public function set brightness(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < -1){ _arg1 = -1; }; }; _local2 = (1 - Math.abs(_arg1)); _local3 = 0; if (_arg1 > 0){ _local3 = (_arg1 * 0xFF); }; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = _local2)); this.redOffset = (this.greenOffset = (this.blueOffset = _local3)); } public function set tintMultiplier(_arg1:Number):void{ this.setTint(this.tintColor, _arg1); } private function parseXML(_arg1:XML=null):Color{ var _local2:XML; var _local3:XML; var _local4:String; var _local5:uint; if (!_arg1){ return (this); }; _local2 = _arg1.elements()[0]; if (!_local2){ return (this); }; for each (_local3 in _local2.attributes()) { _local4 = _local3.localName(); if (_local4 == "tintColor"){ _local5 = (Number(_local3.toString()) as uint); this.tintColor = _local5; } else { this[_local4] = Number(_local3.toString()); }; }; return (this); } public static function interpolateColor(_arg1:uint, _arg2:uint, _arg3:Number):uint{ var _local4:Number; var _local5:uint; var _local6:uint; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:uint; var _local14:uint; var _local15:uint; var _local16:uint; var _local17:uint; _local4 = (1 - _arg3); _local5 = ((_arg1 >> 24) & 0xFF); _local6 = ((_arg1 >> 16) & 0xFF); _local7 = ((_arg1 >> 8) & 0xFF); _local8 = (_arg1 & 0xFF); _local9 = ((_arg2 >> 24) & 0xFF); _local10 = ((_arg2 >> 16) & 0xFF); _local11 = ((_arg2 >> 8) & 0xFF); _local12 = (_arg2 & 0xFF); _local13 = ((_local5 * _local4) + (_local9 * _arg3)); _local14 = ((_local6 * _local4) + (_local10 * _arg3)); _local15 = ((_local7 * _local4) + (_local11 * _arg3)); _local16 = ((_local8 * _local4) + (_local12 * _arg3)); _local17 = ((((_local13 << 24) | (_local14 << 16)) | (_local15 << 8)) | _local16); return (_local17); } public static function interpolateTransform(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{ var _local4:Number; var _local5:ColorTransform; _local4 = (1 - _arg3); _local5 = new ColorTransform(((_arg1.redMultiplier * _local4) + (_arg2.redMultiplier * _arg3)), ((_arg1.greenMultiplier * _local4) + (_arg2.greenMultiplier * _arg3)), ((_arg1.blueMultiplier * _local4) + (_arg2.blueMultiplier * _arg3)), ((_arg1.alphaMultiplier * _local4) + (_arg2.alphaMultiplier * _arg3)), ((_arg1.redOffset * _local4) + (_arg2.redOffset * _arg3)), ((_arg1.greenOffset * _local4) + (_arg2.greenOffset * _arg3)), ((_arg1.blueOffset * _local4) + (_arg2.blueOffset * _arg3)), ((_arg1.alphaOffset * _local4) + (_arg2.alphaOffset * _arg3))); return (_local5); } public static function fromXML(_arg1:XML):Color{ return (Color(new (Color).parseXML(_arg1))); } } }//package fl.motion
Section 30
//Back (gs.easing.Back) package gs.easing { public class Back { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 1)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_arg5 + 1) * _arg1) - _arg5)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) - _arg5))) + _arg2)); }; _arg1 = (_arg1 - 2); _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 2)) + _arg2)); } } }//package gs.easing
Section 31
//TweenEvent (gs.events.TweenEvent) package gs.events { import flash.events.*; public class TweenEvent extends Event { public var info:Object; public static const UPDATE:String = "update"; public static const START:String = "start"; public static const version:Number = 0.9; public static const COMPLETE:String = "complete"; public function TweenEvent(_arg1:String, _arg2:Object=null, _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); this.info = _arg2; } override public function clone():Event{ return (new TweenEvent(this.type, this.info, this.bubbles, this.cancelable)); } } }//package gs.events
Section 32
//OverwriteManager (gs.OverwriteManager) package gs { import flash.utils.*; import flash.errors.*; public class OverwriteManager { public static const ALL:int = 1; public static const NONE:int = 0; public static const AUTO:int = 2; public static const CONCURRENT:int = 3; public static const version:Number = 0.96; public static var mode:int; public static var enabled:Boolean; public static function killVars(_arg1:Object, _arg2:Object, _arg3:Array, _arg4:Array, _arg5:Array):void{ var _local6:int; var _local7:String; _local6 = (_arg4.length - 1); while (_local6 > -1) { if (_arg1[_arg4[_local6].name] != undefined){ _arg4.splice(_local6, 1); }; _local6--; }; _local6 = (_arg3.length - 1); while (_local6 > -1) { if (_arg1[_arg3[_local6].name] != undefined){ _arg3.splice(_local6, 1); }; _local6--; }; _local6 = (_arg5.length - 1); while (_local6 > -1) { if (_arg1[_arg5[_local6].name] != undefined){ _arg5.splice(_local6, 1); }; _local6--; }; for (_local7 in _arg1) { delete _arg2[_local7]; }; } public static function manageOverwrites(_arg1:TweenLite, _arg2:Dictionary):void{ var _local3:Object; var _local4:int; var _local5:Object; var _local6:Number; var _local7:Array; var _local8:int; var _local9:Object; var _local10:String; _local3 = _arg1.vars; _local4 = ((_local3.overwrite)==undefined) ? mode : int(_local3.overwrite); if (_local4 < 2){ return; }; _local6 = _arg1.startTime; _local7 = []; for each (_local5 in _arg2) { if (((!((_local5 == _arg1))) && ((_local5.startTime <= _local6)))){ _local7[_local7.length] = _local5; }; }; if (_local7.length == 0){ return; }; if (_local4 == AUTO){ if (_local3.isTV == true){ _local3 = _local3.exposedProps; }; _local9 = {}; for (_local10 in _local3) { if ((((((((((((((((((((((((((((((((((((((_local10 == "ease")) || ((_local10 == "delay")))) || ((_local10 == "overwrite")))) || ((_local10 == "onComplete")))) || ((_local10 == "onCompleteParams")))) || ((_local10 == "runBackwards")))) || ((_local10 == "persist")))) || ((_local10 == "onUpdate")))) || ((_local10 == "onUpdateParams")))) || ((_local10 == "timeScale")))) || ((_local10 == "onStart")))) || ((_local10 == "onStartParams")))) || ((_local10 == "renderOnStart")))) || ((_local10 == "proxiedEase")))) || ((_local10 == "easeParams")))) || ((_local10 == "onCompleteAll")))) || ((_local10 == "onCompleteAllParams")))) || ((_local10 == "yoyo")))) || ((_local10 == "loop")))){ } else { _local9[_local10] = 1; }; }; _local8 = (_local7.length - 1); while (_local8 > -1) { _local7[_local8].killVars(_local9); _local8--; }; } else { _local8 = (_local7.length - 1); while (_local8 > -1) { _arg2[_local7[_local8]] = null; delete _arg2[_local7[_local8]]; _local8--; }; }; } public static function init(_arg1:int=2):int{ if (TweenLite.version < 8.14){ }; TweenLite.overwriteManager = OverwriteManager; mode = _arg1; enabled = true; return (mode); } } }//package gs
Section 33
//TweenFilterLite (gs.TweenFilterLite) package gs { import flash.filters.*; public class TweenFilterLite extends TweenLite { protected var _endMatrix:Array; protected var _hf:Boolean;// = false protected var _clrsa:Array; protected var _filters:Array; protected var _originalEase:Function; protected var _matrix:Array; protected var _cmf:ColorMatrixFilter; public static var removeTween:Function = TweenLite.removeTween; public static var defaultEase:Function = TweenLite.defaultEase; private static var _idMatrix:Array = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]; private static var _lumB:Number = 0.072169; public static var version:Number = 8.16; public static var delayedCall:Function = TweenLite.delayedCall; public static var killTweensOf:Function = TweenLite.killTweensOf; private static var _lumG:Number = 0.71516; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; private static var _lumR:Number = 0.212671; public function TweenFilterLite(_arg1:Object, _arg2:Number, _arg3:Object){ _hf = false; _filters = []; super(_arg1, _arg2, _arg3); _originalEase = this.vars.ease; if (TweenLite.version < 8.15){ }; if (_arg3.type != undefined){ }; } override public function render(_arg1:uint):void{ var _local2:Number; var _local3:Number; var _local4:Object; var _local5:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; var _local10:Array; _local2 = (((_arg1 - this.startTime) / 1000) * _timeScale); if (_local2 >= this.duration){ _local2 = this.duration; _local3 = ((((_originalEase == this.vars.ease)) || ((this.duration == 0.001)))) ? 1 : 0; } else { _local3 = this.vars.ease(_local2, 0, 1, this.duration); }; _local5 = (this.tweens.length - 1); while (_local5 > -1) { _local4 = this.tweens[_local5]; _local4.o[_local4.p] = (_local4.s + (_local3 * _local4.c)); _local5--; }; if (_hf){ _local5 = (_clrsa.length - 1); while (_local5 > -1) { _local4 = _clrsa[_local5]; _local6 = (_local4.sr + (_local3 * _local4.cr)); _local7 = (_local4.sg + (_local3 * _local4.cg)); _local8 = (_local4.sb + (_local3 * _local4.cb)); _local4.f[_local4.p] = (((_local6 << 16) | (_local7 << 8)) | _local8); _local5--; }; if (_cmf != null){ ColorMatrixFilter(_cmf).matrix = _matrix; }; _local10 = this.target.filters; _local5 = 0; while (_local5 < _filters.length) { _local9 = (_local10.length - 1); while (_local9 > -1) { if ((_local10[_local9] is _filters[_local5].type)){ _local10.splice(_local9, 1, _filters[_local5].filter); break; }; _local9--; }; _local5++; }; this.target.filters = _local10; }; if (_hst){ _local5 = (_subTweens.length - 1); while (_local5 > -1) { _subTweens[_local5].proxy(_subTweens[_local5]); _local5--; }; }; if (_hasUpdate){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (_local2 == this.duration){ complete(true); }; } public function get timeScale():Number{ return (_timeScale); } public function set timeScale(_arg1:Number):void{ if (((_initted) && ((_curTime > (this.initTime + (this.delay * 1000)))))){ this.initTime = ((_curTime - (((_curTime - (this.initTime + (this.delay * 1000))) * _timeScale) * (1 / _arg1))) - (this.delay * 1000)); if (this.startTime != 99999999999){ this.startTime = (this.initTime + (this.delay * 1000)); }; }; _timeScale = _arg1; } override public function killVars(_arg1:Object):void{ if (TweenLite.overwriteManager.enabled){ TweenLite.overwriteManager.killVars(_arg1, this.vars, this.tweens, _subTweens, _filters); }; } override public function initTweenVals(_arg1:Boolean=false, _arg2:String=""):void{ var _local3:int; var _local4:Object; var _local5:Object; var _local6:Object; if (((((!(_arg1)) && (!((this.delay == 0))))) && (TweenLite.overwriteManager.enabled))){ TweenLite.overwriteManager.manageOverwrites(this, _all[this.target]); }; _clrsa = []; _filters = []; _matrix = _idMatrix.slice(); _arg2 = (_arg2 + " blurFilter glowFilter colorMatrixFilter dropShadowFilter bevelFilter "); if (_isDisplayObject){ if (this.vars.blurFilter != null){ _local4 = this.vars.blurFilter; addFilter("blurFilter", _local4, BlurFilter, ["blurX", "blurY", "quality"], new BlurFilter(0, 0, ((_local4.quality) || (2)))); }; if (this.vars.glowFilter != null){ _local4 = this.vars.glowFilter; addFilter("glowFilter", _local4, GlowFilter, ["alpha", "blurX", "blurY", "color", "quality", "strength", "inner", "knockout"], new GlowFilter(0xFFFFFF, 0, 0, 0, ((_local4.strength) || (1)), ((_local4.quality) || (2)), _local4.inner, _local4.knockout)); }; if (this.vars.colorMatrixFilter != null){ _local4 = this.vars.colorMatrixFilter; _local5 = addFilter("colorMatrixFilter", _local4, ColorMatrixFilter, [], new ColorMatrixFilter(_matrix)); _cmf = _local5.filter; _matrix = ColorMatrixFilter(_cmf).matrix; if (((!((_local4.matrix == null))) && ((_local4.matrix is Array)))){ _endMatrix = _local4.matrix; } else { if (_local4.relative == true){ _endMatrix = _matrix.slice(); } else { _endMatrix = _idMatrix.slice(); }; _endMatrix = setBrightness(_endMatrix, _local4.brightness); _endMatrix = setContrast(_endMatrix, _local4.contrast); _endMatrix = setHue(_endMatrix, _local4.hue); _endMatrix = setSaturation(_endMatrix, _local4.saturation); _endMatrix = setThreshold(_endMatrix, _local4.threshold); if (!isNaN(_local4.colorize)){ _endMatrix = colorize(_endMatrix, _local4.colorize, _local4.amount); } else { if (!isNaN(_local4.color)){ _endMatrix = colorize(_endMatrix, _local4.color, _local4.amount); }; }; }; _local3 = 0; while (_local3 < _endMatrix.length) { if (((!((_matrix[_local3] == _endMatrix[_local3]))) && (!((_matrix[_local3] == undefined))))){ this.tweens[this.tweens.length] = {o:_matrix, p:_local3.toString(), s:_matrix[_local3], c:(_endMatrix[_local3] - _matrix[_local3]), name:"colorMatrixFilter"}; }; _local3++; }; }; if (this.vars.dropShadowFilter != null){ _local4 = this.vars.dropShadowFilter; addFilter("dropShadowFilter", _local4, DropShadowFilter, ["alpha", "angle", "blurX", "blurY", "color", "distance", "quality", "strength", "inner", "knockout", "hideObject"], new DropShadowFilter(0, 45, 0, 0, 0, 0, 1, ((_local4.quality) || (2)), _local4.inner, _local4.knockout, _local4.hideObject)); }; if (this.vars.bevelFilter != null){ _local4 = this.vars.bevelFilter; addFilter("bevelFilter", _local4, BevelFilter, ["angle", "blurX", "blurY", "distance", "highlightAlpha", "highlightColor", "quality", "shadowAlpha", "shadowColor", "strength"], new BevelFilter(0, 0, 0xFFFFFF, 0.5, 0, 0.5, 2, 2, 0, ((_local4.quality) || (2)))); }; if (this.vars.runBackwards == true){ _local3 = (_clrsa.length - 1); while (_local3 > -1) { _local6 = _clrsa[_local3]; _clrsa[_local3].sr = (_local6.sr + _local6.cr); _local6.cr = (_local6.cr * -1); _local6.sg = (_local6.sg + _local6.cg); _local6.cg = (_local6.cg * -1); _local6.sb = (_local6.sb + _local6.cb); _local6.cb = (_local6.cb * -1); _local6.f[_local6.p] = (((_local6.sr << 16) | (_local6.sg << 8)) | _local6.sb); _local3--; }; }; super.initTweenVals(true, _arg2); } else { super.initTweenVals(_arg1, _arg2); }; } private function addFilter(_arg1:String, _arg2:Object, _arg3:Class, _arg4:Array, _arg5:BitmapFilter):Object{ var _local6:Object; var _local7:Array; var _local8:int; var _local9:String; var _local10:Number; var _local11:Object; var _local12:Object; _local6 = {type:_arg3, name:_arg1}; _local7 = this.target.filters; _local8 = 0; while (_local8 < _local7.length) { if ((_local7[_local8] is _arg3)){ _local6.filter = _local7[_local8]; break; }; _local8++; }; if (_local6.filter == undefined){ _local6.filter = _arg5; _local7[_local7.length] = _local6.filter; this.target.filters = _local7; }; _local8 = 0; while (_local8 < _arg4.length) { _local9 = _arg4[_local8]; if (_arg2[_local9] != undefined){ if ((((((_local9 == "color")) || ((_local9 == "highlightColor")))) || ((_local9 == "shadowColor")))){ _local11 = HEXtoRGB(_local6.filter[_local9]); _local12 = HEXtoRGB(_arg2[_local9]); _clrsa[_clrsa.length] = {f:_local6.filter, p:_local9, sr:_local11.rb, cr:(_local12.rb - _local11.rb), sg:_local11.gb, cg:(_local12.gb - _local11.gb), sb:_local11.bb, cb:(_local12.bb - _local11.bb)}; } else { if ((((((((_local9 == "quality")) || ((_local9 == "inner")))) || ((_local9 == "knockout")))) || ((_local9 == "hideObject")))){ _local6.filter[_local9] = _arg2[_local9]; } else { if (typeof(_arg2[_local9]) == "number"){ _local10 = (_arg2[_local9] - _local6.filter[_local9]); } else { _local10 = Number(_arg2[_local9]); }; this.tweens[this.tweens.length] = {o:_local6.filter, p:_local9, s:_local6.filter[_local9], c:_local10, name:_arg1}; }; }; }; _local8++; }; _filters[_filters.length] = _local6; _hf = true; return (_local6); } public static function setContrast(_arg1:Array, _arg2:Number):Array{ var _local3:Array; if (isNaN(_arg2)){ return (_arg1); }; _arg2 = (_arg2 + 0.01); _local3 = [_arg2, 0, 0, 0, (128 * (1 - _arg2)), 0, _arg2, 0, 0, (128 * (1 - _arg2)), 0, 0, _arg2, 0, (128 * (1 - _arg2)), 0, 0, 0, 1, 0]; return (applyMatrix(_local3, _arg1)); } public static function colorize(_arg1:Array, _arg2:Number, _arg3:Number=1):Array{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Array; if (isNaN(_arg2)){ return (_arg1); }; if (isNaN(_arg3)){ _arg3 = 1; }; _local4 = (((_arg2 >> 16) & 0xFF) / 0xFF); _local5 = (((_arg2 >> 8) & 0xFF) / 0xFF); _local6 = ((_arg2 & 0xFF) / 0xFF); _local7 = (1 - _arg3); _local8 = [(_local7 + ((_arg3 * _local4) * _lumR)), ((_arg3 * _local4) * _lumG), ((_arg3 * _local4) * _lumB), 0, 0, ((_arg3 * _local5) * _lumR), (_local7 + ((_arg3 * _local5) * _lumG)), ((_arg3 * _local5) * _lumB), 0, 0, ((_arg3 * _local6) * _lumR), ((_arg3 * _local6) * _lumG), (_local7 + ((_arg3 * _local6) * _lumB)), 0, 0, 0, 0, 0, 1, 0]; return (applyMatrix(_local8, _arg1)); } public static function setBrightness(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; _arg2 = ((_arg2 * 100) - 100); return (applyMatrix([1, 0, 0, 0, _arg2, 0, 1, 0, 0, _arg2, 0, 0, 1, 0, _arg2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], _arg1)); } public static function setSaturation(_arg1:Array, _arg2:Number):Array{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Array; if (isNaN(_arg2)){ return (_arg1); }; _local3 = (1 - _arg2); _local4 = (_local3 * _lumR); _local5 = (_local3 * _lumG); _local6 = (_local3 * _lumB); _local7 = [(_local4 + _arg2), _local5, _local6, 0, 0, _local4, (_local5 + _arg2), _local6, 0, 0, _local4, _local5, (_local6 + _arg2), 0, 0, 0, 0, 0, 1, 0]; return (applyMatrix(_local7, _arg1)); } public static function applyMatrix(_arg1:Array, _arg2:Array):Array{ var _local3:Array; var _local4:int; var _local5:int; var _local6:int; var _local7:int; if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){ return (_arg2); }; _local3 = []; _local4 = 0; _local5 = 0; _local6 = 0; while (_local6 < 4) { _local7 = 0; while (_local7 < 5) { if (_local7 == 4){ _local5 = _arg1[(_local4 + 4)]; } else { _local5 = 0; }; _local3[(_local4 + _local7)] = (((((_arg1[_local4] * _arg2[_local7]) + (_arg1[(_local4 + 1)] * _arg2[(_local7 + 5)])) + (_arg1[(_local4 + 2)] * _arg2[(_local7 + 10)])) + (_arg1[(_local4 + 3)] * _arg2[(_local7 + 15)])) + _local5); _local7++; }; _local4 = (_local4 + 5); _local6++; }; return (_local3); } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenFilterLite{ _arg3.runBackwards = true; return (new TweenFilterLite(_arg1, _arg2, _arg3)); } public static function HEXtoRGB(_arg1:Number):Object{ return ({rb:(_arg1 >> 16), gb:((_arg1 >> 8) & 0xFF), bb:(_arg1 & 0xFF)}); } public static function setThreshold(_arg1:Array, _arg2:Number):Array{ var _local3:Array; if (isNaN(_arg2)){ return (_arg1); }; _local3 = [(_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), 0, 0, 0, 1, 0]; return (applyMatrix(_local3, _arg1)); } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenFilterLite{ return (new TweenFilterLite(_arg1, _arg2, _arg3)); } public static function setHue(_arg1:Array, _arg2:Number):Array{ var _local3:Number; var _local4:Number; var _local5:Array; if (isNaN(_arg2)){ return (_arg1); }; _arg2 = (_arg2 * (Math.PI / 180)); _local3 = Math.cos(_arg2); _local4 = Math.sin(_arg2); _local5 = [((_lumR + (_local3 * (1 - _lumR))) + (_local4 * -(_lumR))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * -(_lumG))), ((_lumB + (_local3 * -(_lumB))) + (_local4 * (1 - _lumB))), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * 0.143)), ((_lumG + (_local3 * (1 - _lumG))) + (_local4 * 0.14)), ((_lumB + (_local3 * -(_lumB))) + (_local4 * -0.283)), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * -((1 - _lumR)))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * _lumG)), ((_lumB + (_local3 * (1 - _lumB))) + (_local4 * _lumB)), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]; return (applyMatrix(_local5, _arg1)); } } }//package gs
Section 34
//TweenLite (gs.TweenLite) package gs { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.utils.*; public class TweenLite { public var delay:Number; protected var _hasUpdate:Boolean; protected var _subTweens:Array; protected var _initted:Boolean; public var startTime:int; public var target:Object; public var duration:Number; protected var _hst:Boolean; protected var _isDisplayObject:Boolean; protected var _active:Boolean; public var vars:Object; public var tweens:Array; public var initTime:int; protected var _timeScale:Number; private static var _timer:Timer = new Timer(2000); private static var _classInitted:Boolean; public static var defaultEase:Function = TweenLite.easeOut; public static var version:Number = 8.15; protected static var _all:Dictionary = new Dictionary(); private static var _sprite:Sprite = new Sprite(); protected static var _curTime:uint; public static var overwriteManager:Object; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; private static var _listening:Boolean; public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ var _local4:int; var _local5:*; super(); if (_arg1 == null){ return; }; if (!_classInitted){ _curTime = getTimer(); _sprite.addEventListener(Event.ENTER_FRAME, executeAll); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; _classInitted = true; }; this.vars = _arg3; this.duration = ((_arg2) || (0.001)); this.delay = ((_arg3.delay) || (0)); _timeScale = ((_arg3.timeScale) || (1)); _active = (((_arg2 == 0)) && ((this.delay == 0))); this.target = _arg1; _isDisplayObject = (_arg1 is DisplayObject); if (!(this.vars.ease is Function)){ this.vars.ease = defaultEase; }; if (this.vars.easeParams != null){ this.vars.proxiedEase = this.vars.ease; this.vars.ease = easeProxy; }; if (!isNaN(Number(this.vars.autoAlpha))){ this.vars.alpha = Number(this.vars.autoAlpha); this.vars.visible = (this.vars.alpha > 0); }; this.tweens = []; _subTweens = []; _hst = (_initted = false); this.initTime = _curTime; this.startTime = (this.initTime + (this.delay * 1000)); _local4 = ((((_arg3.overwrite == undefined)) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); if ((((_all[_arg1] == undefined)) || (((!((_arg1 == null))) && ((_local4 == 1)))))){ delete _all[_arg1]; _all[_arg1] = new Dictionary(true); } else { if ((((_local4 > 1)) && ((this.delay == 0)))){ overwriteManager.manageOverwrites(this, _all[_arg1]); }; }; _all[_arg1][this] = this; if ((((((this.vars.runBackwards == true)) && (!((this.vars.renderOnStart == true))))) || (_active))){ initTweenVals(); if (_active){ render((this.startTime + 1)); } else { render(this.startTime); }; _local5 = this.vars.visible; if (this.vars.isTV == true){ _local5 = this.vars.exposedProps.visible; }; if (((((!((_local5 == null))) && ((this.vars.runBackwards == true)))) && (_isDisplayObject))){ this.target.visible = Boolean(_local5); }; }; if (((!(_listening)) && (!(_active)))){ _timer.addEventListener("timer", killGarbage); _timer.start(); _listening = true; }; } protected function addSubTween(_arg1:String, _arg2:Function, _arg3:Object, _arg4:Object, _arg5:Object=null):void{ var _local6:Object; var _local7:String; _local6 = {name:_arg1, proxy:_arg2, target:_arg3, info:_arg5}; _subTweens[_subTweens.length] = _local6; for (_local7 in _arg4) { if (typeof(_arg4[_local7]) == "number"){ this.tweens[this.tweens.length] = {o:_arg3, p:_local7, s:_arg3[_local7], c:(_arg4[_local7] - _arg3[_local7]), sub:_local6, name:_arg1}; } else { this.tweens[this.tweens.length] = {o:_arg3, p:_local7, s:_arg3[_local7], c:Number(_arg4[_local7]), sub:_local6, name:_arg1}; }; }; _hst = true; } public function initTweenVals(_arg1:Boolean=false, _arg2:String=""):void{ var _local3:String; var _local4:int; var _local5:Object; var _local6:Array; var _local7:ColorTransform; var _local8:ColorTransform; var _local9:Object; _local5 = this.vars; if (_local5.isTV == true){ _local5 = _local5.exposedProps; }; if (((((!(_arg1)) && (!((this.delay == 0))))) && (overwriteManager.enabled))){ overwriteManager.manageOverwrites(this, _all[this.target]); }; if ((this.target is Array)){ _local6 = ((this.vars.endArray) || ([])); _local4 = 0; while (_local4 < _local6.length) { if (((!((this.target[_local4] == _local6[_local4]))) && (!((this.target[_local4] == undefined))))){ this.tweens[this.tweens.length] = {o:this.target, p:_local4.toString(), s:this.target[_local4], c:(_local6[_local4] - this.target[_local4]), name:_local4.toString()}; }; _local4++; }; } else { if (((((!((typeof(_local5.tint) == "undefined"))) || ((this.vars.removeTint == true)))) && (_isDisplayObject))){ _local7 = this.target.transform.colorTransform; _local8 = new ColorTransform(); if (_local5.alpha != undefined){ _local8.alphaMultiplier = _local5.alpha; delete _local5.alpha; } else { _local8.alphaMultiplier = this.target.alpha; }; if (((!((this.vars.removeTint == true))) && (((((!((_local5.tint == null))) && (!((_local5.tint == ""))))) || ((_local5.tint == 0)))))){ _local8.color = _local5.tint; }; addSubTween("tint", tintProxy, {progress:0}, {progress:1}, {target:this.target, color:_local7, endColor:_local8}); }; if (((!((_local5.frame == null))) && (_isDisplayObject))){ addSubTween("frame", frameProxy, {frame:this.target.currentFrame}, {frame:_local5.frame}, {target:this.target}); }; if (((!(isNaN(this.vars.volume))) && (this.target.hasOwnProperty("soundTransform")))){ addSubTween("volume", volumeProxy, this.target.soundTransform, {volume:this.vars.volume}, {target:this.target}); }; for (_local3 in _local5) { if ((((((((((((((((((((((((((((((((((((((_local3 == "ease")) || ((_local3 == "delay")))) || ((_local3 == "overwrite")))) || ((_local3 == "onComplete")))) || ((_local3 == "onCompleteParams")))) || ((_local3 == "runBackwards")))) || ((_local3 == "visible")))) || ((_local3 == "autoOverwrite")))) || ((_local3 == "persist")))) || ((_local3 == "onUpdate")))) || ((_local3 == "onUpdateParams")))) || ((_local3 == "autoAlpha")))) || ((_local3 == "timeScale")))) || ((_local3 == "onStart")))) || ((_local3 == "onStartParams")))) || ((_local3 == "renderOnStart")))) || ((_local3 == "proxiedEase")))) || ((_local3 == "easeParams")))) || (((_arg1) && (!((_arg2.indexOf(((" " + _local3) + " ")) == -1))))))){ } else { if (((!(((_isDisplayObject) && ((((((_local3 == "tint")) || ((_local3 == "removeTint")))) || ((_local3 == "frame"))))))) && (!((((_local3 == "volume")) && (this.target.hasOwnProperty("soundTransform"))))))){ if (typeof(_local5[_local3]) == "number"){ this.tweens[this.tweens.length] = {o:this.target, p:_local3, s:this.target[_local3], c:(_local5[_local3] - this.target[_local3]), name:_local3}; } else { this.tweens[this.tweens.length] = {o:this.target, p:_local3, s:this.target[_local3], c:Number(_local5[_local3]), name:_local3}; }; }; }; }; }; if (this.vars.runBackwards == true){ _local4 = (this.tweens.length - 1); while (_local4 > -1) { _local9 = this.tweens[_local4]; this.tweens[_local4].s = (_local9.s + _local9.c); _local9.c = (_local9.c * -1); _local4--; }; }; if ((((_local5.visible == true)) && (_isDisplayObject))){ this.target.visible = true; }; if (this.vars.onUpdate != null){ _hasUpdate = true; }; _initted = true; } public function get active():Boolean{ if (_active){ return (true); }; if (_curTime >= this.startTime){ _active = true; if (!_initted){ initTweenVals(); } else { if (((!((this.vars.visible == undefined))) && (_isDisplayObject))){ this.target.visible = true; }; }; if (this.vars.onStart != null){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (this.duration == 0.001){ this.startTime = (this.startTime - 1); }; return (true); //unresolved jump }; return (false); } public function render(_arg1:uint):void{ var _local2:Number; var _local3:Number; var _local4:Object; var _local5:int; _local2 = ((_arg1 - this.startTime) / 1000); if (_local2 >= this.duration){ _local2 = this.duration; _local3 = 1; } else { _local3 = this.vars.ease(_local2, 0, 1, this.duration); }; _local5 = (this.tweens.length - 1); while (_local5 > -1) { _local4 = this.tweens[_local5]; _local4.o[_local4.p] = (_local4.s + (_local3 * _local4.c)); _local5--; }; if (_hst){ _local5 = (_subTweens.length - 1); while (_local5 > -1) { _subTweens[_local5].proxy(_subTweens[_local5]); _local5--; }; }; if (_hasUpdate){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (_local2 == this.duration){ complete(true); }; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } public function killVars(_arg1:Object):void{ if (overwriteManager.enabled){ overwriteManager.killVars(_arg1, this.vars, this.tweens, _subTweens, []); }; } public function complete(_arg1:Boolean=false):void{ if (!_arg1){ if (!_initted){ initTweenVals(); }; this.startTime = (_curTime - ((this.duration * 1000) / _timeScale)); render(_curTime); return; }; if (((!((this.vars.visible == undefined))) && (_isDisplayObject))){ if (((!(isNaN(this.vars.autoAlpha))) && ((this.target.alpha == 0)))){ this.target.visible = false; } else { if (this.vars.runBackwards != true){ this.target.visible = this.vars.visible; }; }; }; if (this.vars.persist != true){ removeTween(this); }; if (this.vars.onComplete != null){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); }; } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function frameProxy(_arg1:Object):void{ _arg1.info.target.gotoAndStop(Math.round(_arg1.target.frame)); } public static function removeTween(_arg1:TweenLite=null):void{ if (((!((_arg1 == null))) && (!((_all[_arg1.target] == undefined))))){ _all[_arg1.target][_arg1] = null; delete _all[_arg1.target][_arg1]; }; } public static function killTweensOf(_arg1:Object=null, _arg2:Boolean=false):void{ var _local3:Object; var _local4:*; if (((!((_arg1 == null))) && (!((_all[_arg1] == undefined))))){ if (_arg2){ _local3 = _all[_arg1]; for (_local4 in _local3) { _local3[_local4].complete(false); }; }; delete _all[_arg1]; }; } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, overwrite:0})); } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ _arg3.runBackwards = true; return (new TweenLite(_arg1, _arg2, _arg3)); } public static function executeAll(_arg1:Event=null):void{ var _local2:uint; var _local3:Dictionary; var _local4:Object; var _local5:Object; _local2 = (_curTime = getTimer()); if (_listening){ _local3 = _all; for each (_local4 in _local3) { for (_local5 in _local4) { if (((!((_local4[_local5] == undefined))) && (_local4[_local5].active))){ _local4[_local5].render(_local2); }; }; }; }; } public static function volumeProxy(_arg1:Object):void{ _arg1.info.target.soundTransform = _arg1.target; } public static function killGarbage(_arg1:TimerEvent):void{ var _local2:uint; var _local3:Boolean; var _local4:Object; var _local5:Object; var _local6:Object; _local2 = 0; for (_local4 in _all) { _local3 = false; for (_local5 in _all[_local4]) { _local3 = true; break; }; if (!_local3){ delete _all[_local4]; } else { _local2++; }; }; if (_local2 == 0){ _timer.removeEventListener("timer", killGarbage); _timer.stop(); _listening = false; }; } public static function tintProxy(_arg1:Object):void{ var _local2:Number; var _local3:Number; var _local4:Object; var _local5:Object; _local2 = _arg1.target.progress; _local3 = (1 - _local2); _local4 = _arg1.info.color; _local5 = _arg1.info.endColor; _arg1.info.target.transform.colorTransform = new ColorTransform(((_local4.redMultiplier * _local3) + (_local5.redMultiplier * _local2)), ((_local4.greenMultiplier * _local3) + (_local5.greenMultiplier * _local2)), ((_local4.blueMultiplier * _local3) + (_local5.blueMultiplier * _local2)), ((_local4.alphaMultiplier * _local3) + (_local5.alphaMultiplier * _local2)), ((_local4.redOffset * _local3) + (_local5.redOffset * _local2)), ((_local4.greenOffset * _local3) + (_local5.greenOffset * _local2)), ((_local4.blueOffset * _local3) + (_local5.blueOffset * _local2)), ((_local4.alphaOffset * _local3) + (_local5.alphaOffset * _local2))); } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package gs
Section 35
//TweenMax (gs.TweenMax) package gs { import flash.events.*; import flash.utils.*; import gs.events.*; public class TweenMax extends TweenFilterLite implements IEventDispatcher { protected var _isProcessingComplete:Boolean; protected var _dispatcher:EventDispatcher; protected var _callbacks:Object; protected var _pauseTime:int; protected static const _RAD2DEG:Number = 57.2957795130823; public static var removeTween:Function = TweenLite.removeTween; private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init(); ; public static var defaultEase:Function = TweenLite.defaultEase; public static var killTweensOf:Function = TweenLite.killTweensOf; public static var version:Number = 2.19; public static var killDelayedCallsTo:Function = TweenLite.killDelayedCallsTo; public function TweenMax(_arg1:Object, _arg2:Number, _arg3:Object){ super(_arg1, _arg2, _arg3); _pauseTime = -1; if (((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))){ initDispatcher(); if ((((_arg2 == 0)) && ((this.delay == 0)))){ onUpdateDispatcher(); onCompleteDispatcher(); }; }; if ((((this.vars.yoyo == true)) || ((this.vars.loop == true)))){ this.vars.persist = true; }; if (TweenFilterLite.version < 8.16){ }; } override public function get active():Boolean{ if (_active){ return (true); }; if (_pauseTime != -1){ return (false); }; if (_curTime >= this.startTime){ _active = true; if (!_initted){ initTweenVals(); } else { if (((!((this.vars.visible == undefined))) && (_isDisplayObject))){ this.target.visible = true; }; }; if (this.vars.onStart != null){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (this.duration == 0.001){ this.startTime = (this.startTime - 1); }; return (true); //unresolved jump }; return (false); } public function get paused():Boolean{ if (_pauseTime != -1){ return (true); }; return (false); } public function resume():void{ var _local1:Boolean; var _local2:Number; if (_pauseTime != -1){ _local1 = (_pauseTime > (this.initTime + (this.delay * 1000))); _local2 = (_curTime - _pauseTime); this.initTime = (this.initTime + _local2); this.startTime = (this.initTime + (this.delay * 1000)); _pauseTime = -1; if (((!(_local1)) && ((_curTime >= this.startTime)))){ _local1 = this.active; } else { _active = _local1; }; }; } protected function adjustStartValues():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Object; var _local5:int; _local1 = this.progress; if (_local1 != 0){ _local2 = (1 / (1 - this.vars.ease((_local1 * this.duration), 0, 1, this.duration))); _local5 = (this.tweens.length - 1); while (_local5 > -1) { _local4 = this.tweens[_local5]; _local3 = (_local4.s + _local4.c); _local4.c = ((_local3 - _local4.o[_local4.p]) * _local2); _local4.s = (_local3 - _local4.c); _local5--; }; }; } override public function complete(_arg1:Boolean=false):void{ if (!_isProcessingComplete){ _isProcessingComplete = true; if ((((this.vars.yoyo == true)) || ((this.vars.loop == true)))){ if (this.vars.yoyo == true){ reverse(false); }; this.startTime = _curTime; this.initTime = (this.startTime - (this.delay * 1000)); render(_curTime); } else { if (this.vars.persist == true){ pause(); }; }; super.complete(_arg1); _isProcessingComplete = false; }; } public function invalidate(_arg1:Boolean=true):void{ var _local2:Number; if (_initted){ _local2 = this.progress; if (((!(_arg1)) && (!((_local2 == 0))))){ this.progress = 0; }; this.tweens = []; _subTweens = []; initTweenVals(); if (_local2 != 0){ if (_arg1){ adjustStartValues(); } else { this.progress = _local2; }; }; }; } public function willTrigger(_arg1:String):Boolean{ if (_dispatcher == null){ return (false); }; return (_dispatcher.willTrigger(_arg1)); } public function get progress():Number{ var _local1:Number; _local1 = (((((((_curTime - this.initTime) / 1000) - this.delay) / this.duration) * _timeScale)) || (0)); if (_local1 > 1){ return (1); }; return (_local1); } public function dispatchEvent(_arg1:Event):Boolean{ if (_dispatcher == null){ return (false); }; return (_dispatcher.dispatchEvent(_arg1)); } override public function initTweenVals(_arg1:Boolean=false, _arg2:String=""):void{ var _local3:String; var _local4:int; var _local5:Object; var _local6:Object; var _local7:Array; var _local8:Function; _arg2 = (_arg2 + " hexColors bezier bezierThrough orientToBezier quaternions onCompleteAll onCompleteAllParams yoyo loop onCompleteListener onUpdateListener onStartListener "); if (((((!(_arg1)) && (!((this.delay == 0))))) && (TweenLite.overwriteManager.enabled))){ TweenLite.overwriteManager.manageOverwrites(this, _all[this.target]); }; _local8 = bezierProxy; if (this.vars.orientToBezier == true){ this.vars.orientToBezier = [["x", "y", "rotation", 0]]; _local8 = bezierProxy2; } else { if ((this.vars.orientToBezier is Array)){ _local8 = bezierProxy2; }; }; if (((!((this.vars.bezier == undefined))) && ((this.vars.bezier is Array)))){ _local6 = {}; _local7 = this.vars.bezier; _local4 = 0; while (_local4 < _local7.length) { for (_local3 in _local7[_local4]) { if (_local6[_local3] == undefined){ _local6[_local3] = [this.target[_local3]]; }; if (typeof(_local7[_local4][_local3]) == "number"){ _local6[_local3].push(_local7[_local4][_local3]); } else { _local6[_local3].push((this.target[_local3] + Number(_local7[_local4][_local3]))); }; }; _local4++; }; for (_local3 in _local6) { if (typeof(this.vars[_local3]) == "number"){ _local6[_local3].push(this.vars[_local3]); } else { _local6[_local3].push((this.target[_local3] + Number(this.vars[_local3]))); }; delete this.vars[_local3]; }; addSubTween("bezier", _local8, {t:0}, {t:1}, {props:parseBeziers(_local6, false), target:this.target, orientToBezier:this.vars.orientToBezier}); }; if (((!((this.vars.bezierThrough == undefined))) && ((this.vars.bezierThrough is Array)))){ _local6 = {}; _local7 = this.vars.bezierThrough; _local4 = 0; while (_local4 < _local7.length) { for (_local3 in _local7[_local4]) { if (_local6[_local3] == undefined){ _local6[_local3] = [this.target[_local3]]; }; if (typeof(_local7[_local4][_local3]) == "number"){ _local6[_local3].push(_local7[_local4][_local3]); } else { _local6[_local3].push((this.target[_local3] + Number(_local7[_local4][_local3]))); }; }; _local4++; }; for (_local3 in _local6) { if (typeof(this.vars[_local3]) == "number"){ _local6[_local3].push(this.vars[_local3]); } else { _local6[_local3].push((this.target[_local3] + Number(this.vars[_local3]))); }; delete this.vars[_local3]; }; addSubTween("bezierThrough", _local8, {t:0}, {t:1}, {props:parseBeziers(_local6, true), target:this.target, orientToBezier:this.vars.orientToBezier}); }; if (((!((this.vars.hexColors == undefined))) && ((typeof(this.vars.hexColors) == "object")))){ for (_local3 in this.vars.hexColors) { addSubTween("hexColors", hexColorsProxy, {r:(this.target[_local3] >> 16), g:((this.target[_local3] >> 8) & 0xFF), b:(this.target[_local3] & 0xFF)}, {r:(this.vars.hexColors[_local3] >> 16), g:((this.vars.hexColors[_local3] >> 8) & 0xFF), b:(this.vars.hexColors[_local3] & 0xFF)}, {prop:_local3, target:this.target}); }; }; super.initTweenVals(true, _arg2); } protected function onStartDispatcher(... _args):void{ if (_callbacks.onStart != null){ _callbacks.onStart.apply(null, this.vars.onStartParams); }; _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.START)); } public function setDestination(_arg1:String, _arg2, _arg3:Boolean=true):void{ var _local4:Number; var _local5:Object; var _local6:int; var _local7:Object; var _local8:Array; var _local9:Array; _local4 = this.progress; if (((!((this.vars[_arg1] == undefined))) && (_initted))){ if (((!(_arg3)) && (!((_local4 == 0))))){ _local6 = (this.tweens.length - 1); while (_local6 > -1) { if (this.tweens[_local6].name == _arg1){ this.tweens[_local6].o[this.tweens[_local6].p] = this.tweens[_local6].s; }; _local6--; }; }; _local5 = {}; _local5[_arg1] = 1; killVars(_local5); }; this.vars[_arg1] = _arg2; if (_initted){ _local7 = this.vars; _local8 = this.tweens; _local9 = _subTweens; this.vars = {}; this.tweens = []; _subTweens = []; this.vars[_arg1] = _arg2; initTweenVals(); if (((_arg3) && (!((_local4 == 0))))){ this.vars.ease = _local7.ease; adjustStartValues(); }; this.vars = _local7; this.tweens = _local8.concat(this.tweens); _subTweens = _local9.concat(_subTweens); }; } public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ if (_dispatcher == null){ initDispatcher(); }; _dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); } public function restart():void{ this.progress = 0; resume(); } protected function initDispatcher():void{ var _local1:Object; var _local2:String; if (_dispatcher == null){ _dispatcher = new EventDispatcher(this); _callbacks = {onStart:this.vars.onStart, onUpdate:this.vars.onUpdate, onComplete:this.vars.onComplete}; _local1 = {}; for (_local2 in this.vars) { _local1[_local2] = this.vars[_local2]; }; this.vars = _local1; this.vars.onStart = onStartDispatcher; this.vars.onUpdate = onUpdateDispatcher; this.vars.onComplete = onCompleteDispatcher; if ((this.vars.onStartListener is Function)){ _dispatcher.addEventListener(TweenEvent.START, this.vars.onStartListener, false, 0, true); }; if ((this.vars.onUpdateListener is Function)){ _dispatcher.addEventListener(TweenEvent.UPDATE, this.vars.onUpdateListener, false, 0, true); }; if ((this.vars.onCompleteListener is Function)){ _dispatcher.addEventListener(TweenEvent.COMPLETE, this.vars.onCompleteListener, false, 0, true); }; }; } public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ if (_dispatcher != null){ _dispatcher.removeEventListener(_arg1, _arg2, _arg3); }; } public function killProperties(_arg1:Array):void{ var _local2:Object; var _local3:int; _local2 = {}; _local3 = (_arg1.length - 1); while (_local3 > -1) { if (this.vars[_arg1[_local3]] != null){ _local2[_arg1[_local3]] = 1; }; _local3--; }; killVars(_local2); } public function set progress(_arg1:Number):void{ var _local2:Number; var _local3:Boolean; var _local4:*; _local2 = (_curTime - ((this.duration * _arg1) * 1000)); this.initTime = (_local2 - (this.delay * 1000)); this.startTime = _local2; _local3 = this.active; render(_curTime); if (_pauseTime != -1){ this.startTime = 99999999999; }; _local4 = this.vars.visible; if (this.vars.isTV == true){ _local4 = this.vars.exposedProps.visible; }; if (((((!((_local4 == null))) && (_isDisplayObject))) && ((_arg1 < 1)))){ this.target.visible = Boolean(_local4); }; } public function reverse(_arg1:Boolean=true):void{ this.vars.ease = ((this.vars.ease)==_originalEase) ? reverseEase : _originalEase; if (((_arg1) && ((_curTime > (this.initTime + (this.delay * 1000)))))){ this.initTime = ((_curTime - ((((1 - this.progress) * this.duration) * 1000) / _timeScale)) - (this.delay * 1000)); if (_pauseTime == -1){ this.startTime = (this.initTime + (this.delay * 1000)); }; }; resume(); } public function set paused(_arg1:Boolean):void{ if (_arg1){ this.pause(); } else { this.resume(); }; } protected function onUpdateDispatcher(... _args):void{ if (_callbacks.onUpdate != null){ _callbacks.onUpdate.apply(null, this.vars.onUpdateParams); }; _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE)); } public function hasEventListener(_arg1:String):Boolean{ if (_dispatcher == null){ return (false); }; return (_dispatcher.hasEventListener(_arg1)); } public function pause():void{ if (_pauseTime == -1){ _pauseTime = _curTime; this.startTime = 99999999999; _active = false; }; } public function reverseEase(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (_originalEase((_arg4 - _arg1), _arg2, _arg3, _arg4)); } protected function onCompleteDispatcher(... _args):void{ if (_callbacks.onComplete != null){ _callbacks.onComplete.apply(null, this.vars.onCompleteParams); }; _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE)); } public static function sequence(_arg1:Object, _arg2:Array):Array{ var _local3:uint; _local3 = 0; while (_local3 < _arg2.length) { _arg2[_local3].target = _arg1; _local3++; }; return (multiSequence(_arg2)); } public static function hexColorsProxy(_arg1:Object):void{ _arg1.info.target[_arg1.info.prop] = uint((((_arg1.target.r << 16) | (_arg1.target.g << 8)) | _arg1.target.b)); } public static function parseBeziers(_arg1:Object, _arg2:Boolean=false):Object{ var _local3:int; var _local4:Array; var _local5:Object; var _local6:String; var _local7:Object; _local7 = {}; if (_arg2){ for (_local6 in _arg1) { _local4 = _arg1[_local6]; _local5 = []; _local7[_local6] = _local5; if (_local4.length > 2){ _local5[_local5.length] = {s:_local4[0], cp:(_local4[1] - ((_local4[2] - _local4[0]) / 4)), e:_local4[1]}; _local3 = 1; while (_local3 < (_local4.length - 1)) { _local5[_local5.length] = {s:_local4[_local3], cp:(_local4[_local3] + (_local4[_local3] - _local5[(_local3 - 1)].cp)), e:_local4[(_local3 + 1)]}; _local3++; }; } else { _local5[_local5.length] = {s:_local4[0], cp:((_local4[0] + _local4[1]) / 2), e:_local4[1]}; }; }; } else { for (_local6 in _arg1) { _local4 = _arg1[_local6]; _local5 = []; _local7[_local6] = _local5; if (_local4.length > 3){ _local5[_local5.length] = {s:_local4[0], cp:_local4[1], e:((_local4[1] + _local4[2]) / 2)}; _local3 = 2; while (_local3 < (_local4.length - 2)) { _local5.push({s:_local5[(_local3 - 2)].e, cp:_local4[_local3], e:((_local4[_local3] + _local4[(_local3 + 1)]) / 2)}); _local3++; }; _local5[_local5.length] = {s:_local5[(_local5.length - 1)].e, cp:_local4[(_local4.length - 2)], e:_local4[(_local4.length - 1)]}; } else { if (_local4.length == 3){ _local5[_local5.length] = {s:_local4[0], cp:_local4[1], e:_local4[2]}; } else { if (_local4.length == 2){ _local5[_local5.length] = {s:_local4[0], cp:((_local4[0] + _local4[1]) / 2), e:_local4[1]}; }; }; }; }; }; return (_local7); } public static function bezierProxy2(_arg1:Object):void{ var _local2:Object; var _local3:Object; var _local4:Array; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Array; var _local9:Number; var _local10:uint; bezierProxy(_arg1); _local2 = {}; _local3 = _arg1.info.target; _arg1.info.target = _local2; _arg1.target.t = (_arg1.target.t + 0.01); bezierProxy(_arg1); _local4 = _arg1.info.orientToBezier; _local10 = 0; while (_local10 < _local4.length) { _local8 = _local4[_local10]; _local9 = ((_local8[3]) || (0)); _local6 = (_local2[_local8[0]] - _local3[_local8[0]]); _local7 = (_local2[_local8[1]] - _local3[_local8[1]]); _local3[_local8[2]] = ((Math.atan2(_local7, _local6) * _RAD2DEG) + _local9); _local10++; }; _arg1.info.target = _local3; _arg1.target.t = (_arg1.target.t - 0.01); } public static function pauseAll(_arg1:Boolean=true, _arg2:Boolean=false):void{ changePause(true, _arg1, _arg2); } public static function getTweensOf(_arg1:Object):Array{ var _local2:Dictionary; var _local3:Array; var _local4:Object; _local2 = _all[_arg1]; _local3 = []; if (_local2 != null){ for (_local4 in _local2) { if (_local2[_local4].tweens != undefined){ _local3[_local3.length] = _local2[_local4]; }; }; }; return (_local3); } public static function multiSequence(_arg1:Array):Array{ var _local2:Dictionary; var _local3:Array; var _local4:int; var _local5:Number; var _local6:Object; var _local7:Object; var _local8:Number; var _local9:Number; var _local10:uint; var _local11:Object; var _local12:String; _local2 = new Dictionary(); _local3 = []; _local4 = TweenLite.overwriteManager.mode; _local5 = 0; _local10 = 0; while (_local10 < _arg1.length) { _local6 = _arg1[_local10]; _local9 = ((_local6.time) || (0)); _local11 = {}; for (_local12 in _local6) { _local11[_local12] = _local6[_local12]; }; delete _local11.time; _local8 = ((_local11.delay) || (0)); _local11.delay = (_local5 + _local8); _local7 = _local11.target; delete _local11.target; if (_local4 == 1){ if (_local2[_local7] == undefined){ _local2[_local7] = _local11; } else { _local11.overwrite = 2; }; }; _local3[_local3.length] = new TweenMax(_local7, _local9, _local11); _local5 = (_local5 + (_local9 + _local8)); _local10++; }; return (_local3); } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null):TweenMax{ return (new TweenMax(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, overwrite:0})); } public static function isTweening(_arg1:Object):Boolean{ var _local2:Array; var _local3:int; _local2 = getTweensOf(_arg1); _local3 = (_local2.length - 1); while (_local3 > -1) { if (_local2[_local3].active){ return (true); }; _local3--; }; return (false); } public static function killAll(_arg1:Boolean=false, _arg2:Boolean=true, _arg3:Boolean=true):void{ var _local4:Array; var _local5:int; _local4 = getAllTweens(); _local5 = (_local4.length - 1); while (_local5 > -1) { if (((((_local4[_local5].target is Function) == _arg3)) || (!(((_local4[_local5].target is Function) == _arg2))))){ if (_arg1){ _local4[_local5].complete(); } else { TweenLite.removeTween(_local4[_local5]); }; }; _local5--; }; } public static function changePause(_arg1:Boolean, _arg2:Boolean=true, _arg3:Boolean=false):void{ var _local4:Array; var _local5:int; _local4 = getAllTweens(); _local5 = (_local4.length - 1); while (_local5 > -1) { if ((((_local4[_local5] is TweenMax)) && (((((_local4[_local5].target is Function) == _arg3)) || (!(((_local4[_local5].target is Function) == _arg2))))))){ _local4[_local5].paused = _arg1; }; _local5--; }; } public static function bezierProxy(_arg1:Object):void{ var _local2:Number; var _local3:Object; var _local4:Object; var _local5:int; var _local6:String; var _local7:Object; var _local8:Number; var _local9:uint; _local2 = _arg1.target.t; _local3 = _arg1.info.props; _local4 = _arg1.info.target; if (_local2 == 1){ for (_local6 in _local3) { _local5 = (_local3[_local6].length - 1); _local4[_local6] = _local3[_local6][_local5].e; }; } else { for (_local6 in _local3) { _local9 = _local3[_local6].length; if (_local2 < 0){ _local5 = 0; } else { if (_local2 >= 1){ _local5 = (_local9 - 1); } else { _local5 = int((_local9 * _local2)); }; }; _local8 = ((_local2 - (_local5 * (1 / _local9))) * _local9); _local7 = _local3[_local6][_local5]; _local4[_local6] = (_local7.s + (_local8 * (((2 * (1 - _local8)) * (_local7.cp - _local7.s)) + (_local8 * (_local7.e - _local7.s))))); }; }; } public static function callbackProxy(_arg1:Array, _arg2:Array=null):void{ var _local3:uint; _local3 = 0; while (_local3 < _arg1.length) { if (_arg1[_local3] != undefined){ _arg1[_local3].apply(null, _arg2[_local3]); }; _local3++; }; } public static function allFrom(_arg1:Array, _arg2:Number, _arg3:Object):Array{ _arg3.runBackwards = true; return (allTo(_arg1, _arg2, _arg3)); } public static function killAllDelayedCalls(_arg1:Boolean=false):void{ killAll(_arg1, false, true); } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{ _arg3.runBackwards = true; return (new TweenMax(_arg1, _arg2, _arg3)); } public static function killAllTweens(_arg1:Boolean=false):void{ killAll(_arg1, true, false); } public static function getAllTweens():Array{ var _local1:Dictionary; var _local2:Array; var _local3:Object; var _local4:Object; _local1 = _all; _local2 = []; for (_local3 in _local1) { for (_local4 in _local1[_local3]) { if (_local1[_local3][_local4] != undefined){ _local2[_local2.length] = _local1[_local3][_local4]; }; }; }; return (_local2); } public static function resumeAll(_arg1:Boolean=true, _arg2:Boolean=false):void{ changePause(false, _arg1, _arg2); } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{ return (new TweenMax(_arg1, _arg2, _arg3)); } public static function allTo(_arg1:Array, _arg2:Number, _arg3:Object):Array{ var _local4:int; var _local5:Object; var _local6:String; var _local7:Number; var _local8:Object; var _local9:Array; var _local10:Number; if (_arg1.length == 0){ return ([]); }; _local9 = []; _local10 = ((_arg3.delayIncrement) || (0)); delete _arg3.delayIncrement; if (_arg3.onCompleteAll == undefined){ _local8 = _arg3; } else { _local8 = {}; for (_local6 in _arg3) { _local8[_local6] = _arg3[_local6]; }; _local8.onCompleteParams = [[_arg3.onComplete, _arg3.onCompleteAll], [_arg3.onCompleteParams, _arg3.onCompleteAllParams]]; _local8.onComplete = TweenMax.callbackProxy; delete _arg3.onCompleteAll; }; delete _arg3.onCompleteAllParams; if (_local10 == 0){ _local4 = 0; while (_local4 < (_arg1.length - 1)) { _local5 = {}; for (_local6 in _arg3) { _local5[_local6] = _arg3[_local6]; }; _local9[_local9.length] = new TweenMax(_arg1[_local4], _arg2, _local5); _local4++; }; } else { _local7 = ((_arg3.delay) || (0)); _local4 = 0; while (_local4 < (_arg1.length - 1)) { _local5 = {}; for (_local6 in _arg3) { _local5[_local6] = _arg3[_local6]; }; _local5.delay = (_local7 + (_local4 * _local10)); _local9[_local9.length] = new TweenMax(_arg1[_local4], _arg2, _local5); _local4++; }; _local8.delay = (_local7 + ((_arg1.length - 1) * _local10)); }; _local9[_local9.length] = new TweenMax(_arg1[(_arg1.length - 1)], _arg2, _local8); if ((_arg3.onCompleteAllListener is Function)){ _local9[(_local9.length - 1)].addEventListener(TweenEvent.COMPLETE, _arg3.onCompleteAllListener); }; return (_local9); } } }//package gs
Section 36
//game_TopBar_74 (worldofconfusion_organicBlank_fla.game_TopBar_74) package worldofconfusion_organicBlank_fla { import flash.display.*; import flash.text.*; public dynamic class game_TopBar_74 extends MovieClip { public var totalBods:TextField; public var bodsLeft:TextField; public var time:TextField; public var inkBar_mc:MovieClip; } }//package worldofconfusion_organicBlank_fla
Section 37
//levelOverRatingStar_47 (worldofconfusion_organicBlank_fla.levelOverRatingStar_47) package worldofconfusion_organicBlank_fla { import flash.display.*; public dynamic class levelOverRatingStar_47 extends MovieClip { public function levelOverRatingStar_47(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package worldofconfusion_organicBlank_fla
Section 38
//levelSelectMenu_29 (worldofconfusion_organicBlank_fla.levelSelectMenu_29) package worldofconfusion_organicBlank_fla { import flash.display.*; public dynamic class levelSelectMenu_29 extends MovieClip { public var addToFacebook_btn:SimpleButton; public var inviteFriends_btn:SimpleButton; } }//package worldofconfusion_organicBlank_fla
Section 39
//LevelSelectRollover_11 (worldofconfusion_organicBlank_fla.LevelSelectRollover_11) package worldofconfusion_organicBlank_fla { import flash.display.*; import flash.text.*; public dynamic class LevelSelectRollover_11 extends MovieClip { public var whackyMode_mc:MovieClip; public var whackyMode_btn:SimpleButton; public var whackyStatus:TextField; public var normalMode_btn:SimpleButton; } }//package worldofconfusion_organicBlank_fla
Section 40
//menu_EnterYourName_57 (worldofconfusion_organicBlank_fla.menu_EnterYourName_57) package worldofconfusion_organicBlank_fla { import flash.display.*; import flash.text.*; public dynamic class menu_EnterYourName_57 extends MovieClip { public var playerName:TextField; public var continueName_btn:SimpleButton; public var err:TextField; } }//package worldofconfusion_organicBlank_fla
Section 41
//menu_highscoreLocation_37 (worldofconfusion_organicBlank_fla.menu_highscoreLocation_37) package worldofconfusion_organicBlank_fla { import flash.display.*; public dynamic class menu_highscoreLocation_37 extends MovieClip { public function menu_highscoreLocation_37(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package worldofconfusion_organicBlank_fla
Section 42
//menu_HighScores_30 (worldofconfusion_organicBlank_fla.menu_HighScores_30) package worldofconfusion_organicBlank_fla { import flash.display.*; import flash.text.*; public dynamic class menu_HighScores_30 extends MovieClip { public var scores10:TextField; public var hs7_mc:MovieClip; public var playerNames2:TextField; public var playerNames3:TextField; public var playerNames4:TextField; public var playerNames5:TextField; public var scores1:TextField; public var scores2:TextField; public var scores3:TextField; public var scores4:TextField; public var scores5:TextField; public var scores6:TextField; public var scores7:TextField; public var scores8:TextField; public var scores9:TextField; public var playerNames6:TextField; public var playerNames7:TextField; public var playerNames8:TextField; public var playerNames9:TextField; public var playerNames1:TextField; public var highscoresDaily_btn:SimpleButton; public var hs2_mc:MovieClip; public var highscoresAllTime_btn:SimpleButton; public var addToFacebook_btn:SimpleButton; public var hs8_mc:MovieClip; public var hs3_mc:MovieClip; public var hs9_mc:MovieClip; public var highscoresMonthly_btn:SimpleButton; public var home_btn:SimpleButton; public var hs4_mc:MovieClip; public var position:TextField; public var playerNames10:TextField; public var menuMask_mc:MovieClip; public var hs5_mc:MovieClip; public var hozBar_mc:MovieClip; public var hs10_mc:MovieClip; public var addToFacebookLarge_btn:SimpleButton; public var hs6_mc:MovieClip; public var hs1_mc:MovieClip; public var share_btn:SimpleButton; } }//package worldofconfusion_organicBlank_fla
Section 43
//menu_LevelOver_46 (worldofconfusion_organicBlank_fla.menu_LevelOver_46) package worldofconfusion_organicBlank_fla { import flash.display.*; import flash.text.*; public dynamic class menu_LevelOver_46 extends MovieClip { public var buttons_mc:MovieClip; public var star2_mc:MovieClip; public var bannerAd_mc:MovieClip; public var bodsSaved:TextField; public var star3_mc:MovieClip; public var timeLeft:TextField; public var totalScore:TextField; public var star1_mc:MovieClip; public var continue_btn:SimpleButton; } }//package worldofconfusion_organicBlank_fla
Section 44
//menu_LevelOverFailed_55 (worldofconfusion_organicBlank_fla.menu_LevelOverFailed_55) package worldofconfusion_organicBlank_fla { import flash.display.*; import flash.text.*; public dynamic class menu_LevelOverFailed_55 extends MovieClip { public var buttons_mc:MovieClip; public var bannerAd_mc:MovieClip; public var continueFailed_btn:SimpleButton; public var richList:TextField; } }//package worldofconfusion_organicBlank_fla
Section 45
//menu_LevelSelect_24 (worldofconfusion_organicBlank_fla.menu_LevelSelect_24) package worldofconfusion_organicBlank_fla { import flash.display.*; import flash.text.*; public dynamic class menu_LevelSelect_24 extends MovieClip { public var home_btn:SimpleButton; public var buttons_mc:MovieClip; public var LevelButtonHolder_mc:MovieClip; public var rightArrow_btn:SimpleButton; public var totalScore:TextField; public var worldRank:TextField; public var leftArrow_btn:SimpleButton; } }//package worldofconfusion_organicBlank_fla
Section 46
//menu_LevelSelectPlayButton_8 (worldofconfusion_organicBlank_fla.menu_LevelSelectPlayButton_8) package worldofconfusion_organicBlank_fla { import flash.display.*; public dynamic class menu_LevelSelectPlayButton_8 extends MovieClip { public function menu_LevelSelectPlayButton_8(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package worldofconfusion_organicBlank_fla
Section 47
//menu_MainMenu_16 (worldofconfusion_organicBlank_fla.menu_MainMenu_16) package worldofconfusion_organicBlank_fla { import flash.display.*; public dynamic class menu_MainMenu_16 extends MovieClip { public var enterCompetition_btn:SimpleButton; public var share_btn:SimpleButton; public var playGame_btn:SimpleButton; public var playMoreGames_btn:SimpleButton; public var addToFacebook_btn:SimpleButton; public var highScores_btn:SimpleButton; public var logo_mc:MovieClip; public var playGame1_btn:SimpleButton; public var inviteFriends_btn:SimpleButton; } }//package worldofconfusion_organicBlank_fla
Section 48
//menu_ShareGame_38 (worldofconfusion_organicBlank_fla.menu_ShareGame_38) package worldofconfusion_organicBlank_fla { import flash.display.*; public dynamic class menu_ShareGame_38 extends MovieClip { public var home_btn:SimpleButton; public var shareMySpace_btn:SimpleButton; public var shareTwitter_btn:SimpleButton; public var shareDigg_btn:SimpleButton; public var addToFacebook_btn:SimpleButton; public var highScores_btn:SimpleButton; public var shareStumbleUpon_btn:SimpleButton; public var addToFacebookLarge_btn:SimpleButton; public var shareDelicious_btn:SimpleButton; } }//package worldofconfusion_organicBlank_fla
Section 49
//menu_Transition_60 (worldofconfusion_organicBlank_fla.menu_Transition_60) package worldofconfusion_organicBlank_fla { import flash.display.*; public dynamic class menu_Transition_60 extends MovieClip { public function menu_Transition_60(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package worldofconfusion_organicBlank_fla
Section 50
//menus_GameOverlay_68 (worldofconfusion_organicBlank_fla.menus_GameOverlay_68) package worldofconfusion_organicBlank_fla { import flash.display.*; public dynamic class menus_GameOverlay_68 extends MovieClip { public var mute_btn:MovieClip; public var visitConfusedBig_btn:SimpleButton; public var visitKoko_btn:SimpleButton; public var visitConfused_btn:SimpleButton; } }//package worldofconfusion_organicBlank_fla
Section 51
//MOV_MENU_LEVELINTRO_56 (worldofconfusion_organicBlank_fla.MOV_MENU_LEVELINTRO_56) package worldofconfusion_organicBlank_fla { import flash.display.*; import flash.text.*; public dynamic class MOV_MENU_LEVELINTRO_56 extends MovieClip { public var bodsToSave:TextField; public var continueGame_btn:SimpleButton; public var level:TextField; public var bodPoints:TextField; } }//package worldofconfusion_organicBlank_fla
Section 52
//mov_popup_banners_51 (worldofconfusion_organicBlank_fla.mov_popup_banners_51) package worldofconfusion_organicBlank_fla { import flash.display.*; public dynamic class mov_popup_banners_51 extends MovieClip { public var addToFacebook_btn:SimpleButton; public var visitConfused1_btn:SimpleButton; public var bookmark_btn:SimpleButton; public function mov_popup_banners_51(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package worldofconfusion_organicBlank_fla
Section 53
//MOV_POPUP_BUTTONS_49 (worldofconfusion_organicBlank_fla.MOV_POPUP_BUTTONS_49) package worldofconfusion_organicBlank_fla { import flash.display.*; public dynamic class MOV_POPUP_BUTTONS_49 extends MovieClip { public var replayLevel_btn:SimpleButton; public var enterCompetition_btn:SimpleButton; public var addToFacebook_btn:SimpleButton; public var share1_btn:SimpleButton; public var inviteFriends_btn:SimpleButton; } }//package worldofconfusion_organicBlank_fla
Section 54
//mutebtn_73 (worldofconfusion_organicBlank_fla.mutebtn_73) package worldofconfusion_organicBlank_fla { import flash.display.*; public dynamic class mutebtn_73 extends MovieClip { public function mutebtn_73(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package worldofconfusion_organicBlank_fla
Section 55
//quitConfirmation_62 (worldofconfusion_organicBlank_fla.quitConfirmation_62) package worldofconfusion_organicBlank_fla { import flash.display.*; public dynamic class quitConfirmation_62 extends MovieClip { public var yes_btn:SimpleButton; public var no_btn:SimpleButton; } }//package worldofconfusion_organicBlank_fla
Section 56
//spriteDump_4 (worldofconfusion_organicBlank_fla.spriteDump_4) package worldofconfusion_organicBlank_fla { import flash.display.*; public dynamic class spriteDump_4 extends MovieClip { public function spriteDump_4(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package worldofconfusion_organicBlank_fla
Section 57
//BearTrap (BearTrap) package { import flash.display.*; public dynamic class BearTrap extends BitmapData { public function BearTrap(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 58
//BlueBodFalling (BlueBodFalling) package { import flash.display.*; public dynamic class BlueBodFalling extends BitmapData { public function BlueBodFalling(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 59
//BlueBodPop (BlueBodPop) package { import flash.display.*; public dynamic class BlueBodPop extends BitmapData { public function BlueBodPop(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 60
//BlueBodTeleport (BlueBodTeleport) package { import flash.display.*; public dynamic class BlueBodTeleport extends BitmapData { public function BlueBodTeleport(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 61
//BlueBodWalking (BlueBodWalking) package { import flash.display.*; public dynamic class BlueBodWalking extends BitmapData { public function BlueBodWalking(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 62
//BlueExit (BlueExit) package { import flash.display.*; public dynamic class BlueExit extends BitmapData { public function BlueExit(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 63
//Bod (Bod) package { import flash.display.*; import flash.geom.*; import flash.events.*; import console.bitmapAnimation.*; import console.sounds.*; public class Bod extends MovieClip { private var _intFallingCount:int;// = 0 private var _intMaxSpeedY;// = 6 private var _intDelay:int; private var _intSpeedX:Number;// = 3 private var _arrCollisionColours; private var _bmpSequenceTeleportInLeft:BitmapSequence; private var _intSpeedY;// = 0 private var _isFalling:Boolean;// = false private var _bmpSequenceTeleportOutRight:BitmapSequence; private var _bmpSequenceTeleportInRight:BitmapSequence; private var _bmpSequenceFallRight:BitmapSequence; private var _isBlown:Boolean;// = false private var _bmpWalkSequenceLeft:BitmapSequence; private var _intWallHeightOffset:int;// = 8 private var _bodColour:BodAnimation; private var _strTeleportColour:String; private var _isBodTeleportAllowed:Boolean;// = true private var _isTeleportingIn:Boolean;// = false private var _isTeleportingOut:Boolean;// = false private var _bmpSequenceTeleportOutLeft:BitmapSequence; private var _bmpSequencePerishRight:BitmapSequence; private var _arrCollisionColoursFan; private var _intColourID:int;// = 1 private var _isTeleporting:Boolean;// = false private var _intTeleportCount:int;// = 0 private var _arrWalkSequence:Array; private var _bmpWalkSequenceRight:BitmapSequence; private var _intTempX:Number;// = 0 private var _intTempY:Number;// = 0 private var _classCollisionDetection:CollisionDetection; private var _isDead:Boolean;// = false private var _bmpSequenceFallLeft:BitmapSequence; private var _bmpSequencePerishLeft:BitmapSequence; private var _collisonBlit:BitmapData; private var _intTimer:int; private var _bmpWalkData:BitmapData; private static var _intBodsKilled:int = 0; private static var _bmpBodsData:BitmapData; private static var _intGravity:Number = 1; private static var _strButtonFiredColour = ""; private static var _intTotalNeeded:int = 0; private static var _isPaused:Boolean = false; private static var _intSpeedXStart:Number = 3; private static var _intTriggerFiredColour = ""; private static var _intTotalBods:int = 0; private static var _isAllBodsKilled:Boolean = false; private static var _intBodsSaved:int = 0; private static var _intTeleportPoint1:Point; private static var _intTeleportPoint2:Point; private static var _intTeleportPoint3:Point; private static var _intTeleportPoint4:Point; public function Bod(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6):void{ _arrCollisionColours = new Array("0", "ff0000"); _arrCollisionColoursFan = new Array("0"); _classCollisionDetection = new CollisionDetection(); _intTempX = 0; _intTempY = 0; _intSpeedY = 0; _intMaxSpeedY = 6; _intWallHeightOffset = 8; _intSpeedX = 3; _isFalling = false; _intFallingCount = 0; _isDead = false; _intColourID = 1; _isBodTeleportAllowed = true; _isTeleporting = false; _isTeleportingOut = false; _isTeleportingIn = false; _isBlown = false; _intTeleportCount = 0; super(); _intSpeedX = _intSpeedXStart; if (Math.random() > 0.5){ _intSpeedX = (_intSpeedX * -1); }; _bodColour = _arg6; _intColourID = _bodColour.colourID; _bmpBodsData = _arg2; _bmpWalkSequenceRight = new BitmapSequence(_bodColour.arrWalkSequenceRight, 60); _bmpWalkSequenceLeft = new BitmapSequence(_bodColour.arrWalkSequenceLeft, 60); _bmpSequenceFallRight = new BitmapSequence(_bodColour.arrSequenceFallingRight, 60); _bmpSequenceFallLeft = new BitmapSequence(_bodColour.arrSequenceFallingLeft, 60); _bmpSequencePerishLeft = new BitmapSequence(_bodColour.arrSequencePerishLeft, 30); _bmpSequencePerishRight = new BitmapSequence(_bodColour.arrSequencePerishRight, 30); _bmpSequenceTeleportOutLeft = new BitmapSequence(_bodColour.arrSequenceTeleportOutLeft, 30); _bmpSequenceTeleportOutRight = new BitmapSequence(_bodColour.arrSequenceTeleportOutRight, 30); _bmpSequenceTeleportInLeft = new BitmapSequence(_bodColour.arrSequenceTeleportInLeft, 30); _bmpSequenceTeleportInRight = new BitmapSequence(_bodColour.arrSequenceTeleportInRight, 30); _intDelay = _arg3; _collisonBlit = _arg1; _intTempX = (this.x = _arg4); _intTempY = (this.y = _arg5); _classCollisionDetection.collisionBlitMap = _collisonBlit; addEventListener(Event.ENTER_FRAME, releaseBod); } private function reAllowTeleport(_arg1:Event){ if (!Main.isPaused){ _intTeleportCount++; }; if (_intTeleportCount > 90){ _isBodTeleportAllowed = true; removeEventListener(Event.ENTER_FRAME, reAllowTeleport); }; } public function moveBod(_arg1:Event):void{ if (((((!(Main.isPaused)) && (!(_isDead)))) && (!(_isTeleporting)))){ if (_intSpeedY < _intMaxSpeedY){ _intSpeedY = (_intSpeedY + _intGravity); }; if ((((_intSpeedY < 0)) && (!(_isBlown)))){ _intSpeedY = 0; }; _intTempX = (_intTempX + _intSpeedX); _intTempY = (_intTempY + _intSpeedY); checkCollisions(); checkAlternativeCollisions(); this.x = _intTempX; this.y = _intTempY; if (this.y < 0){ killBod(); }; }; if (_isAllBodsKilled){ killBod(); }; animateBod(); } public function releaseBod(_arg1:Event){ if (!Main.isPaused){ _intTimer++; if (_intTimer >= (_intDelay + 20)){ removeEventListener(Event.ENTER_FRAME, releaseBod); addEventListener(Event.ENTER_FRAME, moveBod); }; }; if (_isAllBodsKilled){ removeEventListener(Event.ENTER_FRAME, releaseBod); }; } private function teleportBod(){ var _local1:Point; SoundUtils.playSFX("sfxTeleportOut", false, 0, 0, true); switch (_strTeleportColour){ case "9900ff": _local1 = _intTeleportPoint1; break; case "9933ff": _local1 = _intTeleportPoint2; break; case "9966ff": _local1 = _intTeleportPoint3; break; case "9999ff": _local1 = _intTeleportPoint4; break; }; _intTempX = _local1.x; _intTempY = _local1.y; this.x = _local1.x; this.y = _local1.y; _isTeleportingIn = true; _isTeleportingOut = false; _intTeleportCount = 0; addEventListener(Event.ENTER_FRAME, reAllowTeleport, false, 0, true); } private function checkCollisions():void{ var _local1:*; var _local2:*; var _local3:Point; var _local4:Point; var _local5:*; var _local6:*; var _local7:Point; var _local8:Point; var _local9:Point; var _local10:*; _local1 = true; _local2 = true; if (_intSpeedX < 0){ _local1 = false; }; if (_intSpeedY < 0){ _local2 = false; }; _local3 = _classCollisionDetection.checkCollisionYAxis(this.x, (this.y - 2), _intTempY, _arrCollisionColours, _local2); if (_local3.y != 0.1){ _intFallingCount = 0; _isFalling = false; _local4 = _classCollisionDetection.checkCollisionXAxis((_local3.y - 1), this.x, _intTempX, _arrCollisionColours, _local1); _intTempY = _local3.y; if (_local4.x != 0.1){ _intTempX = _local4.x; _local5 = (_intTempY - _intWallHeightOffset); _local6 = _classCollisionDetection.getColourAtPoint(new Point(_intTempX, _local5)); if (((!((_local6 == "0"))) && ((_intSpeedY >= 0)))){ _local7 = _classCollisionDetection.checkCollisionYAxis(_intTempX, _local5, _intTempY, _arrCollisionColours); _intTempY = _local7.y; _isBlown = false; _intSpeedY = 0; } else { _intSpeedX = (_intSpeedX * -1); _intTempX = (_intTempX + _intSpeedX); }; }; } else { if (!_isBlown){ if (_intFallingCount >= 6){ _isFalling = true; }; _intFallingCount++; _intTempX = this.x; } else { _local8 = _classCollisionDetection.checkCollisionYAxis(this.x, (this.y - 50), (_intTempY - 70), _arrCollisionColoursFan, false); _local9 = _classCollisionDetection.checkCollisionYAxis(_intTempX, (this.y - 50), (_intTempY - 70), _arrCollisionColoursFan, false); if (_local8.y != 0.1){ if (_local9.y > (_local8.y + 2)){ _intSpeedX = (_intSpeedX * -1); _intTempX = (_intTempX + _intSpeedX); }; _intTempY = (_local8.y + 70); }; _local10 = _classCollisionDetection.getColourAtPoint(new Point(_intTempX, (_intTempY - 60))); if (_local10 == "ff0000"){ killBod(); }; }; }; } private function playAnimation(_arg1:BitmapSequence, _arg2:Array){ var _local3:*; var _local4:*; checkAnimationPlaying(_arg1, _arg2); _local3 = _arg1.bitmapData; _local4 = new Point((_intTempX - 22), ((_intTempY - _local3.height) + 3)); _bmpBodsData.copyPixels(_local3, _local3.rect, _local4, null, null, true); } private function checkAlternativeCollisions():void{ var _local1:*; var _local2:*; _local1 = _classCollisionDetection.getColourAtPoint(new Point(_intTempX, (_intTempY - 2))); _local2 = _classCollisionDetection.getColourAtPoint(new Point(_intTempX, (_intTempY + 1))); switch (_local1){ case "ffcc00": if (_intColourID == 1){ saveBod(); }; break; case "cc0000": if (_intColourID == 2){ saveBod(); }; break; case "3300ff": if (_intColourID == 3){ saveBod(); }; break; case "33cc66": if (_intColourID == 4){ saveBod(); }; break; case "9900ff": case "9933ff": case "9966ff": case "9999ff": if (_isBodTeleportAllowed){ SoundUtils.playSFX("sfxTeleportIn", false, 0, 0, true); _strTeleportColour = _local1; _isBodTeleportAllowed = false; _isTeleportingOut = true; _isTeleporting = true; }; break; case "3366ff": case "3366cc": case "336699": case "336666": SoundUtils.playSFX("sfxSwitchOn"); _intTriggerFiredColour = _local1; break; case "9900cc": case "9933cc": SoundUtils.playSFX("sfxSwitchOn"); _strButtonFiredColour = _local1; break; case "ccff00": _intSpeedY = -10; _isBlown = true; break; }; switch (_local2){ case "ff0000": killBod(); break; }; } private function saveBod():void{ var _local1:int; _local1 = Math.ceil((Math.random() * 2)); SoundUtils.playSFX(("sfxYipee" + _local1), false, 0, 0, true); _intBodsSaved++; destroy(); } private function stopAllAnimations(){ _bmpWalkSequenceRight.stop(); _bmpWalkSequenceLeft.stop(); _bmpSequenceFallLeft.stop(); _bmpSequenceFallRight.stop(); _bmpSequencePerishLeft.stop(); _bmpSequencePerishRight.stop(); _bmpSequenceTeleportInLeft.stop(); _bmpSequenceTeleportInRight.stop(); _bmpSequenceTeleportOutLeft.stop(); _bmpSequenceTeleportOutRight.stop(); } private function animateBod(){ if (((!(_isDead)) && (!(_isTeleporting)))){ if (((_isFalling) || (_isBlown))){ if (_intSpeedX >= 0){ playAnimation(_bmpSequenceFallRight, _bodColour.arrSequenceFallingRight); } else { playAnimation(_bmpSequenceFallLeft, _bodColour.arrSequenceFallingLeft); }; }; if ((((((_intSpeedX >= 0)) && (!(_isFalling)))) && (!(_isBlown)))){ playAnimation(_bmpWalkSequenceRight, _bodColour.arrWalkSequenceRight); } else { if ((((((_intSpeedX < 0)) && (!(_isFalling)))) && (!(_isBlown)))){ playAnimation(_bmpWalkSequenceLeft, _bodColour.arrWalkSequenceLeft); }; }; } else { if (_intSpeedX >= 0){ if (_isDead){ playAnimation(_bmpSequencePerishRight, _bodColour.arrSequencePerishRight); } else { if (_isTeleportingOut){ playAnimation(_bmpSequenceTeleportOutRight, _bodColour.arrSequenceTeleportOutRight); } else { if (_isTeleportingIn){ playAnimation(_bmpSequenceTeleportInRight, _bodColour.arrSequenceTeleportInRight); }; }; }; } else { if (_isDead){ playAnimation(_bmpSequencePerishLeft, _bodColour.arrSequencePerishLeft); } else { if (_isTeleportingOut){ playAnimation(_bmpSequenceTeleportOutLeft, _bodColour.arrSequenceTeleportOutLeft); } else { if (_isTeleportingIn){ playAnimation(_bmpSequenceTeleportInLeft, _bodColour.arrSequenceTeleportInLeft); }; }; }; }; }; } private function endTeleport(){ _isTeleportingIn = false; _isTeleporting = false; } private function checkAnimationPlaying(_arg1:BitmapSequence, _arg2){ var _local3:*; if (Main.isPaused){ stopAllAnimations(); } else { if (!_arg1.isPlaying){ stopAllAnimations(); _local3 = Math.ceil((Math.random() * _arg2.length)); if (((_isDead) || (_isTeleporting))){ if (_isDead){ if ((_arg1.currentFrame == 1)){ _arg1.playOnce(); } else { destroy(); }; }; if (_isTeleporting){ _arg1.playOnce(); }; } else { _arg1.gotoAndPlay(_local3); }; }; if (((_isTeleportingOut) && ((_arg1.currentFrame == _arg2.length)))){ teleportBod(); } else { if (((_isTeleportingIn) && ((_arg1.currentFrame == _arg2.length)))){ endTeleport(); }; }; }; } private function killBod():void{ SoundUtils.playSFX("sfxCharacterDie", false, 0, 0, true); _isDead = true; _intBodsKilled++; destroy(); } private function destroy():void{ stopAllAnimations(); removeEventListener(Event.ENTER_FRAME, moveBod); } public static function set strFireTriggerColour(_arg1):void{ _intTriggerFiredColour = _arg1; } public static function set speed(_arg1):void{ _intSpeedXStart = _arg1; } public static function set teleportPoint1(_arg1:Point){ _intTeleportPoint1 = _arg1; } public static function get intKilled():int{ return (_intBodsKilled); } public static function set intTotalNeeded(_arg1):void{ _intTotalNeeded = _arg1; } public static function get intTotal():int{ return (_intTotalBods); } public static function set killAllBods(_arg1):void{ _isAllBodsKilled = _arg1; } public static function set teleportPoint2(_arg1:Point){ _intTeleportPoint2 = _arg1; } public static function set teleportPoint3(_arg1:Point){ _intTeleportPoint3 = _arg1; } public static function get strFireTriggerColour():String{ return (_intTriggerFiredColour); } public static function set teleportPoint4(_arg1:Point){ _intTeleportPoint4 = _arg1; } public static function set intKilled(_arg1):void{ _intBodsKilled = _arg1; } public static function get intTotalNeeded():int{ return (_intTotalNeeded); } public static function get strButtonFiredColour():String{ return (_strButtonFiredColour); } public static function get intSaved():int{ return (_intBodsSaved); } public static function set strButtonFiredColour(_arg1):void{ _strButtonFiredColour = _arg1; } public static function set intSaved(_arg1):void{ _intBodsSaved = _arg1; } public static function set intTotal(_arg1):void{ _intTotalBods = _arg1; } } }//package
Section 64
//BodAnimation (BodAnimation) package { import flash.display.*; import console.bitmapAnimation.*; public class BodAnimation { private var _bmpFallData:BitmapData; private var _arrSequenceTeleportInRight:Array; private var _arrSequencePerishLeft:Array; private var _arrSequenceTeleportOutLeft:Array; private var _arrWalkSequenceRight:Array; private var _arrWalkSequenceLeft:Array; private var _arrSequencePerishRight:Array; private var _bmpTeleportData:BitmapData; private var _arrSequenceTeleportOutRight:Array; private var _arrSequenceFallingLeft:Array; private var _bmpPopData:BitmapData; private var _arrSequenceFallingRight:Array; private var _bmpWalkData:BitmapData; private var _arrSequenceTeleportInLeft:Array; private var _intColourID;// = 1 public function BodAnimation(){ _intColourID = 1; super(); } public function get arrSequencePerishRight():Array{ return (_arrSequencePerishRight); } public function get arrSequenceTeleportInRight():Array{ return (_arrSequenceTeleportInRight); } public function get arrSequenceFallingRight():Array{ return (_arrSequenceFallingRight); } public function get arrSequenceTeleportInLeft():Array{ return (_arrSequenceTeleportInLeft); } public function get arrSequencePerishLeft():Array{ return (_arrSequencePerishLeft); } public function get arrSequenceFallingLeft():Array{ return (_arrSequenceFallingLeft); } public function get arrWalkSequenceLeft():Array{ return (_arrWalkSequenceLeft); } public function buildBodAnimation(_arg1){ _intColourID = _arg1; switch (_arg1){ case 1: _bmpWalkData = new YellowBodWalking(0, 0); _bmpFallData = new YellowBodFalling(0, 0); _bmpPopData = new YellowBodPop(0, 0); _bmpTeleportData = new YellowBodTeleport(0, 0); break; case 2: _bmpWalkData = new RedBodWalking(0, 0); _bmpFallData = new RedBodFalling(0, 0); _bmpPopData = new RedBodPop(0, 0); _bmpTeleportData = new RedBodTeleport(0, 0); break; case 3: _bmpWalkData = new BlueBodWalking(0, 0); _bmpFallData = new BlueBodFalling(0, 0); _bmpPopData = new BlueBodPop(0, 0); _bmpTeleportData = new BlueBodTeleport(0, 0); break; case 4: _bmpWalkData = new GreenBodWalking(0, 0); _bmpFallData = new GreenBodFalling(0, 0); _bmpPopData = new GreenBodPop(0, 0); _bmpTeleportData = new GreenBodTeleport(0, 0); break; }; _arrWalkSequenceRight = BitmapSequenceBuilder.sequence(_bmpWalkData, 45, 70, 32); _arrWalkSequenceLeft = BitmapSequenceBuilder.resequenceScale(_arrWalkSequenceRight, -1, 1); _arrSequenceFallingRight = BitmapSequenceBuilder.sequence(_bmpFallData, 45, 70, 6); _arrSequenceFallingLeft = BitmapSequenceBuilder.resequenceScale(_arrSequenceFallingRight, -1, 1); _arrSequencePerishRight = BitmapSequenceBuilder.sequence(_bmpPopData, 45, 70, 10); _arrSequencePerishLeft = BitmapSequenceBuilder.resequenceScale(_arrSequencePerishRight, -1, 1); _arrSequenceTeleportOutRight = BitmapSequenceBuilder.sequence(_bmpTeleportData, 45, 70, 10); _arrSequenceTeleportOutLeft = BitmapSequenceBuilder.resequenceScale(_arrSequenceTeleportOutRight, -1, 1); _arrSequenceTeleportInRight = _arrSequenceTeleportOutRight.concat().reverse(); _arrSequenceTeleportInLeft = _arrSequenceTeleportOutLeft.concat().reverse(); } public function get colourID():int{ return (_intColourID); } public function get arrSequenceTeleportOutLeft():Array{ return (_arrSequenceTeleportOutLeft); } public function get arrWalkSequenceRight():Array{ return (_arrWalkSequenceRight); } public function get arrSequenceTeleportOutRight():Array{ return (_arrSequenceTeleportOutRight); } } }//package
Section 65
//Brush (Brush) package { import flash.display.*; public dynamic class Brush extends BitmapData { public function Brush(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 66
//ButtonOff (ButtonOff) package { import flash.display.*; public dynamic class ButtonOff extends BitmapData { public function ButtonOff(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 67
//ButtonOn (ButtonOn) package { import flash.display.*; public dynamic class ButtonOn extends BitmapData { public function ButtonOn(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 68
//CollisionBearTrap (CollisionBearTrap) package { import flash.display.*; public dynamic class CollisionBearTrap extends BitmapData { public function CollisionBearTrap(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 69
//CollisionDetection (CollisionDetection) package { import flash.display.*; import flash.geom.*; public class CollisionDetection extends Sprite { private var _localMC:DisplayObject; private var _isPointConverted:Boolean;// = false private var _isDebug:Boolean;// = false private var _collisionBlitMap:BitmapData; private var _targetMC:DisplayObject; private var _debugShape:Shape; public function CollisionDetection(){ _debugShape = new Shape(); _isDebug = false; _isPointConverted = false; super(); addChild(_debugShape); } public function getColourAtPoint(_arg1:Point):String{ var _local2:String; var _local3:*; var _local4:*; _local2 = ""; if (_isPointConverted){ _local3 = _localMC.localToGlobal(_arg1); _local4 = _targetMC.globalToLocal(_local3); _local2 = _collisionBlitMap.getPixel(_local4.x, _local4.y).toString(16); } else { _local2 = _collisionBlitMap.getPixel(_arg1.x, _arg1.y).toString(16); }; return (_local2); } public function set collisionBlitMap(_arg1):void{ _collisionBlitMap = _arg1; } public function checkCollisionXAxis(_arg1:Number, _arg2:int, _arg3:int, _arg4:Array, _arg5:Boolean=true):Point{ var _local6:Boolean; var _local7:Point; var _local8:int; _local6 = false; _local7 = null; _local8 = _arg2; if (_arg5){ _local8 = _arg2; while (_local8 < _arg3) { if (!_local6){ _local7 = new Point(_local8, _arg1); _local6 = checkPointCollision(_local7, _arg4); }; _local8++; }; } else { _local8 = _arg2; while (_local8 > _arg3) { if (!_local6){ _local7 = new Point(_local8, _arg1); _local6 = checkPointCollision(_local7, _arg4); }; _local8--; }; }; if (!_local6){ _local7 = new Point(0.1, 0.1); }; return (_local7); } public function set localMC(_arg1):void{ _localMC = _arg1; } public function set debug(_arg1):void{ _isDebug = _arg1; _debugShape.graphics.clear(); } public function checkPointCollision(_arg1:Point, _arg2:Array):Object{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local3 = false; _local4 = _arg2.length; _local5 = getColourAtPoint(_arg1); _local6 = 0; while (_local6 < _local4) { if (_local5 == _arg2[_local6]){ if (_isDebug){ _debugShape.graphics.beginFill(0xFF0000); _debugShape.graphics.drawCircle(_arg1.x, _arg1.y, 2); _debugShape.graphics.endFill(); }; _local3 = true; }; _local6++; }; return (_local3); } public function set targetMC(_arg1):void{ _targetMC = _arg1; } public function checkCollisionYAxis(_arg1:Number, _arg2:int, _arg3:int, _arg4:Array, _arg5:Boolean=true):Point{ var _local6:Boolean; var _local7:Point; var _local8:int; _local6 = false; _local7 = null; _local8 = _arg2; if (_arg5){ _local8 = _arg2; while (_local8 < _arg3) { if (!_local6){ _local7 = new Point(_arg1, _local8); _local6 = checkPointCollision(_local7, _arg4); }; _local8++; }; } else { _local8 = _arg2; while (_local8 > _arg3) { if (!_local6){ _local7 = new Point(_arg1, _local8); _local6 = checkPointCollision(_local7, _arg4); }; _local8--; }; }; if (!_local6){ _local7 = new Point(0.1, 0.1); }; return (_local7); } } }//package
Section 70
//CollisionExitBlue (CollisionExitBlue) package { import flash.display.*; public dynamic class CollisionExitBlue extends BitmapData { public function CollisionExitBlue(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 71
//CollisionExitGreen (CollisionExitGreen) package { import flash.display.*; public dynamic class CollisionExitGreen extends BitmapData { public function CollisionExitGreen(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 72
//CollisionExitRed (CollisionExitRed) package { import flash.display.*; public dynamic class CollisionExitRed extends BitmapData { public function CollisionExitRed(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 73
//CollisionExitYellow (CollisionExitYellow) package { import flash.display.*; public dynamic class CollisionExitYellow extends BitmapData { public function CollisionExitYellow(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 74
//CollisionFire (CollisionFire) package { import flash.display.*; public dynamic class CollisionFire extends BitmapData { public function CollisionFire(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 75
//CollisionSaw (CollisionSaw) package { import flash.display.*; public dynamic class CollisionSaw extends BitmapData { public function CollisionSaw(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 76
//CollisionSpikes (CollisionSpikes) package { import flash.display.*; public dynamic class CollisionSpikes extends BitmapData { public function CollisionSpikes(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 77
//CollisionTeleport1 (CollisionTeleport1) package { import flash.display.*; public dynamic class CollisionTeleport1 extends BitmapData { public function CollisionTeleport1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 78
//CollisionTeleport2 (CollisionTeleport2) package { import flash.display.*; public dynamic class CollisionTeleport2 extends BitmapData { public function CollisionTeleport2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 79
//CollisionTeleport3 (CollisionTeleport3) package { import flash.display.*; public dynamic class CollisionTeleport3 extends BitmapData { public function CollisionTeleport3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 80
//CollisionTeleport4 (CollisionTeleport4) package { import flash.display.*; public dynamic class CollisionTeleport4 extends BitmapData { public function CollisionTeleport4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 81
//CollisionWater (CollisionWater) package { import flash.display.*; public dynamic class CollisionWater extends BitmapData { public function CollisionWater(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 82
//Fan (Fan) package { import flash.display.*; public dynamic class Fan extends BitmapData { public function Fan(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 83
//Fire (Fire) package { import flash.display.*; public dynamic class Fire extends BitmapData { public function Fire(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 84
//GreenBodFalling (GreenBodFalling) package { import flash.display.*; public dynamic class GreenBodFalling extends BitmapData { public function GreenBodFalling(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 85
//GreenBodPop (GreenBodPop) package { import flash.display.*; public dynamic class GreenBodPop extends BitmapData { public function GreenBodPop(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 86
//GreenBodTeleport (GreenBodTeleport) package { import flash.display.*; public dynamic class GreenBodTeleport extends BitmapData { public function GreenBodTeleport(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 87
//GreenBodWalking (GreenBodWalking) package { import flash.display.*; public dynamic class GreenBodWalking extends BitmapData { public function GreenBodWalking(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 88
//GreenExit (GreenExit) package { import flash.display.*; public dynamic class GreenExit extends BitmapData { public function GreenExit(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 89
//Ink (Ink) package { import flash.display.*; import flash.geom.*; import flash.events.*; import console.math.*; public class Ink extends Sprite { private var _intBrushSize:int;// = 2 private var _bmpBrush:BitmapData; private var _intY:int; private var _intBrushOffset:Number;// = 1 private var _bmpInk:BitmapData; private var _intX:int; private var _bmpInkBlit:BitmapData; private var _arrDrawPoints; private var _intDiffY:Number; private var _intDiffX:Number; private var _bmpBrushAlias:BitmapData; private var _inkCountdown;// = 0 private var _classCollisionDetection:CollisionDetection; private var _intStrokePosition;// = 0 private static var _maxInkLevel = 1000; private static var _inkTime = 450; private static var _arrInkStrokes:Array; private static var _inkLevel = 0; public function Ink(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8):void{ _intBrushOffset = 1; _intBrushSize = 2; _arrDrawPoints = new Array(); _inkCountdown = 0; _intStrokePosition = 0; super(); _classCollisionDetection = _arg7; _bmpInkBlit = _arg1; _bmpInk = _arg2; _intX = _arg3; _intY = _arg4; _intDiffX = _arg5; _intDiffY = _arg6; _bmpBrush = new BitmapData(_intBrushSize, _intBrushSize, false, 0); _bmpBrushAlias = new Brush(0, 0); drawStroke(true, true); addEventListener(Event.ENTER_FRAME, inkCountdown, false, 0, true); _arrInkStrokes.push(this); } private function removeStroke(){ var _local1:*; var _local2:int; var _local3:*; _local1 = _arrDrawPoints.length; _local2 = 0; while (_local2 < _local1) { _local3 = _arrDrawPoints[_local2]; render(_local3.x, _local3.y, false); if (_inkLevel > 0){ _inkLevel--; }; _local2++; }; } private function redrawStroke(_arg1:Event=null){ var _local2:*; var _local3:int; var _local4:*; _local2 = _arrDrawPoints.length; _local3 = 0; while (_local3 < _local2) { _local4 = _arrDrawPoints[_local3]; render(_local4.x, _local4.y, true); _local3++; }; } private function render(_arg1, _arg2, _arg3){ _bmpInkBlit.copyPixels(_bmpBrush, _bmpBrush.rect, new Point(_arg1, _arg2)); _bmpInk.copyPixels(_bmpBrushAlias, _bmpBrushAlias.rect, new Point((_arg1 - 1), (_arg2 - 1)), null, null, _arg3); } private function removeInk():void{ _arrInkStrokes.splice(0, 1); _bmpBrush = new BitmapData(_intBrushSize, _intBrushSize, true, 0xFF0000); _bmpBrushAlias = new BitmapData(5, 5, true, 0); removeStroke(); _bmpBrush = null; _bmpBrushAlias = null; _arrDrawPoints = null; removeEventListener(Event.ENTER_FRAME, inkCountdown); } private function drawStroke(_arg1, _arg2):void{ var _local3:Number; var _local4:*; var _local5:int; var _local6:*; var _local7:*; var _local8:Point; var _local9:Point; var _local10:*; var _local11:*; _local3 = Trig.findHypotenuseLength(_intDiffX, _intDiffY); _local4 = Math.abs(_local3); _local5 = 0; while (_local5 <= _local4) { _local6 = ((_intX + ((_intDiffX / _local4) * _local5)) - _intBrushOffset); _local7 = ((_intY + ((_intDiffY / _local4) * _local5)) - _intBrushOffset); _local8 = new Point((_local6 + _intBrushSize), (_local7 + _intBrushSize)); _local9 = new Point(_local6, _local7); _local10 = _classCollisionDetection.getColourAtPoint(_local8); _local11 = _classCollisionDetection.getColourAtPoint(_local9); if (((((!((_local10 == "0"))) || (!((_local11 == "0"))))) || (!(_arg2)))){ if (_inkLevel < _maxInkLevel){ _inkLevel++; render(_local6, _local7, _arg1); _arrDrawPoints.push(new Point(_local6, _local7)); }; }; _local5++; }; } private function inkCountdown(_arg1:Event){ redrawStroke(); if (!Main.isPaused){ _inkCountdown++; if (_inkCountdown >= _inkTime){ removeInk(); }; }; } public static function set maxInkLevel(_arg1:int):void{ _maxInkLevel = _arg1; } public static function get maxInkLevel():int{ return (_maxInkLevel); } public static function buildInkStrokes(){ _arrInkStrokes = new Array(); } public static function set inkLevel(_arg1:int):void{ _inkLevel = _arg1; } public static function get inkLevel():int{ return (_inkLevel); } } }//package
Section 90
//Level1 (Level1) package { import flash.display.*; public dynamic class Level1 extends BitmapData { public function Level1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 91
//Level10 (Level10) package { import flash.display.*; public dynamic class Level10 extends BitmapData { public function Level10(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 92
//Level11 (Level11) package { import flash.display.*; public dynamic class Level11 extends BitmapData { public function Level11(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 93
//Level12 (Level12) package { import flash.display.*; public dynamic class Level12 extends BitmapData { public function Level12(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 94
//Level13 (Level13) package { import flash.display.*; public dynamic class Level13 extends BitmapData { public function Level13(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 95
//Level14 (Level14) package { import flash.display.*; public dynamic class Level14 extends BitmapData { public function Level14(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 96
//Level15 (Level15) package { import flash.display.*; public dynamic class Level15 extends BitmapData { public function Level15(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 97
//Level2 (Level2) package { import flash.display.*; public dynamic class Level2 extends BitmapData { public function Level2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 98
//Level3 (Level3) package { import flash.display.*; public dynamic class Level3 extends BitmapData { public function Level3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 99
//Level4 (Level4) package { import flash.display.*; public dynamic class Level4 extends BitmapData { public function Level4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 100
//Level5 (Level5) package { import flash.display.*; public dynamic class Level5 extends BitmapData { public function Level5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 101
//Level6 (Level6) package { import flash.display.*; public dynamic class Level6 extends BitmapData { public function Level6(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 102
//Level7 (Level7) package { import flash.display.*; public dynamic class Level7 extends BitmapData { public function Level7(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 103
//Level8 (Level8) package { import flash.display.*; public dynamic class Level8 extends BitmapData { public function Level8(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 104
//Level9 (Level9) package { import flash.display.*; public dynamic class Level9 extends BitmapData { public function Level9(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 105
//LevelBackground1 (LevelBackground1) package { import flash.display.*; public dynamic class LevelBackground1 extends BitmapData { public function LevelBackground1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 106
//LevelBackground10 (LevelBackground10) package { import flash.display.*; public dynamic class LevelBackground10 extends BitmapData { public function LevelBackground10(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 107
//LevelBackground11 (LevelBackground11) package { import flash.display.*; public dynamic class LevelBackground11 extends BitmapData { public function LevelBackground11(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 108
//LevelBackground12 (LevelBackground12) package { import flash.display.*; public dynamic class LevelBackground12 extends BitmapData { public function LevelBackground12(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 109
//LevelBackground13 (LevelBackground13) package { import flash.display.*; public dynamic class LevelBackground13 extends BitmapData { public function LevelBackground13(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 110
//LevelBackground14 (LevelBackground14) package { import flash.display.*; public dynamic class LevelBackground14 extends BitmapData { public function LevelBackground14(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 111
//LevelBackground15 (LevelBackground15) package { import flash.display.*; public dynamic class LevelBackground15 extends BitmapData { public function LevelBackground15(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 112
//LevelBackground2 (LevelBackground2) package { import flash.display.*; public dynamic class LevelBackground2 extends BitmapData { public function LevelBackground2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 113
//LevelBackground3 (LevelBackground3) package { import flash.display.*; public dynamic class LevelBackground3 extends BitmapData { public function LevelBackground3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 114
//LevelBackground4 (LevelBackground4) package { import flash.display.*; public dynamic class LevelBackground4 extends BitmapData { public function LevelBackground4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 115
//LevelBackground5 (LevelBackground5) package { import flash.display.*; public dynamic class LevelBackground5 extends BitmapData { public function LevelBackground5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 116
//LevelBackground6 (LevelBackground6) package { import flash.display.*; public dynamic class LevelBackground6 extends BitmapData { public function LevelBackground6(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 117
//LevelBackground7 (LevelBackground7) package { import flash.display.*; public dynamic class LevelBackground7 extends BitmapData { public function LevelBackground7(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 118
//LevelBackground8 (LevelBackground8) package { import flash.display.*; public dynamic class LevelBackground8 extends BitmapData { public function LevelBackground8(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 119
//LevelBackground9 (LevelBackground9) package { import flash.display.*; public dynamic class LevelBackground9 extends BitmapData { public function LevelBackground9(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 120
//LevelBlitmap1 (LevelBlitmap1) package { import flash.display.*; public dynamic class LevelBlitmap1 extends BitmapData { public function LevelBlitmap1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 121
//LevelBlitmap10 (LevelBlitmap10) package { import flash.display.*; public dynamic class LevelBlitmap10 extends BitmapData { public function LevelBlitmap10(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 122
//LevelBlitmap11 (LevelBlitmap11) package { import flash.display.*; public dynamic class LevelBlitmap11 extends BitmapData { public function LevelBlitmap11(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 123
//LevelBlitmap12 (LevelBlitmap12) package { import flash.display.*; public dynamic class LevelBlitmap12 extends BitmapData { public function LevelBlitmap12(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 124
//LevelBlitmap13 (LevelBlitmap13) package { import flash.display.*; public dynamic class LevelBlitmap13 extends BitmapData { public function LevelBlitmap13(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 125
//LevelBlitmap14 (LevelBlitmap14) package { import flash.display.*; public dynamic class LevelBlitmap14 extends BitmapData { public function LevelBlitmap14(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 126
//LevelBlitmap15 (LevelBlitmap15) package { import flash.display.*; public dynamic class LevelBlitmap15 extends BitmapData { public function LevelBlitmap15(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 127
//LevelBlitmap2 (LevelBlitmap2) package { import flash.display.*; public dynamic class LevelBlitmap2 extends BitmapData { public function LevelBlitmap2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 128
//LevelBlitmap3 (LevelBlitmap3) package { import flash.display.*; public dynamic class LevelBlitmap3 extends BitmapData { public function LevelBlitmap3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 129
//LevelBlitmap4 (LevelBlitmap4) package { import flash.display.*; public dynamic class LevelBlitmap4 extends BitmapData { public function LevelBlitmap4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 130
//LevelBlitmap5 (LevelBlitmap5) package { import flash.display.*; public dynamic class LevelBlitmap5 extends BitmapData { public function LevelBlitmap5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 131
//LevelBlitmap6 (LevelBlitmap6) package { import flash.display.*; public dynamic class LevelBlitmap6 extends BitmapData { public function LevelBlitmap6(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 132
//LevelBlitmap7 (LevelBlitmap7) package { import flash.display.*; public dynamic class LevelBlitmap7 extends BitmapData { public function LevelBlitmap7(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 133
//LevelBlitmap8 (LevelBlitmap8) package { import flash.display.*; public dynamic class LevelBlitmap8 extends BitmapData { public function LevelBlitmap8(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 134
//LevelBlitmap9 (LevelBlitmap9) package { import flash.display.*; public dynamic class LevelBlitmap9 extends BitmapData { public function LevelBlitmap9(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 135
//LevelElement (LevelElement) package { import flash.display.*; import flash.geom.*; import console.bitmapAnimation.*; public class LevelElement { private static var _arrLevelElements = new Array(); private static var _bmpCollisionBearTrap:BitmapData; private static var _bmpBearTrapData:BitmapData; private static var _arrSequenceBlueExit:Array; private static var _bmpCollisionSaw:BitmapData; private static var _bmpWaterData:BitmapData; private static var _arrSequenceRedExit:Array; private static var _bmpWind1Data:BitmapData; private static var _bmpBlueExitData:BitmapData; private static var _arrSequenceWater:Array; private static var _bmpWind3Data:BitmapData; private static var _arrSequenceFire:Array; private static var _bmpTeleportData:BitmapData; private static var _bmpCollisionExitYellow:BitmapData; private static var _bmpCollisionSpikes:BitmapData; private static var _bmpCollisionFire:BitmapData; private static var _bmpLeverOn:BitmapData; private static var _arrSequenceWind1:Array; private static var _arrSequenceWind2:Array; private static var _arrSequenceWind3:Array; private static var _bmpCollisionWater:BitmapData; private static var _arrSequenceSaw:Array; private static var _bmpLeverOff:BitmapData; private static var _arrSequenceGreenExit:Array; private static var _bmpSawData:BitmapData; private static var _arrSequenceYellowExit:Array; private static var _arrSequenceFan:Array; private static var _arrSequenceSpikes:Array; private static var _arrSequenceBearTrap:Array; private static var _bmpTeleportOff:BitmapData; private static var _bmpTrapDoorData:BitmapData; private static var _bmpFanData:BitmapData; private static var _bmpCollisionTeleport2:BitmapData; private static var _bmpCollisionTeleport3:BitmapData; private static var _bmpCollisionTeleport4:BitmapData; private static var _bmpButtonOff:BitmapData; private static var _bmpCollisionTeleport1:BitmapData; private static var _bmpCollisionExitBlue:BitmapData; private static var _arrSequenceTrapDoor1:Array; private static var _arrSequenceTrapDoor2:Array; private static var _arrSequenceTeleport:Array; private static var _arrSequenceTrapDoor4:Array; private static var _bmpCollisionExitGreen:BitmapData; private static var _arrSequenceTrapDoor3:Array; private static var _bmpYellowExitData:BitmapData; private static var _bmpSpikesData:BitmapData; private static var _bmpCollisionExitRed:BitmapData; private static var _bmpButtonOn:BitmapData; private static var _bmpGreenExitData:BitmapData; private static var _bmpFireData:BitmapData; private static var _bmpWind2Data:BitmapData; private static var _bmpRedExitData:BitmapData; public function preBuildElements(){ _bmpBearTrapData = new BearTrap(0, 0); _bmpYellowExitData = new YellowExit(0, 0); _bmpRedExitData = new RedExit(0, 0); _bmpBlueExitData = new BlueExit(0, 0); _bmpGreenExitData = new GreenExit(0, 0); _bmpFanData = new Fan(0, 0); _bmpFireData = new Fire(0, 0); _bmpSawData = new Saw(0, 0); _bmpSpikesData = new Spikes(0, 0); _bmpTeleportData = new Teleport(0, 0); _bmpTrapDoorData = new Trapdoor(0, 0); _bmpWaterData = new Water(0, 0); _bmpLeverOff = new LeverOff(0, 0); _bmpLeverOn = new LeverOn(0, 0); _bmpTeleportOff = new TeleportOff(0, 0); _bmpButtonOff = new ButtonOff(0, 0); _bmpButtonOn = new ButtonOn(0, 0); _bmpWind1Data = new Wind1(0, 0); _bmpWind2Data = new Wind2(0, 0); _bmpWind3Data = new Wind3(0, 0); _arrSequenceBearTrap = BitmapSequenceBuilder.sequence(_bmpBearTrapData, 80, 48, 30); _arrSequenceYellowExit = BitmapSequenceBuilder.sequence(_bmpYellowExitData, 80, 100, 8); _arrSequenceRedExit = BitmapSequenceBuilder.sequence(_bmpRedExitData, 80, 100, 8); _arrSequenceBlueExit = BitmapSequenceBuilder.sequence(_bmpBlueExitData, 80, 100, 8); _arrSequenceGreenExit = BitmapSequenceBuilder.sequence(_bmpGreenExitData, 80, 100, 8); _arrSequenceFan = BitmapSequenceBuilder.sequence(_bmpFanData, 58, 55, 14); _arrSequenceFire = BitmapSequenceBuilder.sequence(_bmpFireData, 35, 45, 16); _arrSequenceSaw = BitmapSequenceBuilder.sequence(_bmpSawData, 70, 70, 41); _arrSequenceSpikes = BitmapSequenceBuilder.sequence(_bmpSpikesData, 40, 44, 100); _arrSequenceTeleport = BitmapSequenceBuilder.sequence(_bmpTeleportData, 100, 110, 100); _arrSequenceTrapDoor1 = BitmapSequenceBuilder.sequence(_bmpTrapDoorData, 155, 120, 27); _arrSequenceTrapDoor2 = BitmapSequenceBuilder.sequence(_bmpTrapDoorData, 155, 120, 27); _arrSequenceTrapDoor3 = BitmapSequenceBuilder.sequence(_bmpTrapDoorData, 155, 120, 27); _arrSequenceTrapDoor4 = BitmapSequenceBuilder.sequence(_bmpTrapDoorData, 155, 120, 27); _arrSequenceWater = BitmapSequenceBuilder.sequence(_bmpWaterData, 165, 18, 21); _arrSequenceWind1 = BitmapSequenceBuilder.sequence(_bmpWind1Data, 15, 345, 40); _arrSequenceWind2 = BitmapSequenceBuilder.sequence(_bmpWind2Data, 15, 345, 40); _arrSequenceWind3 = BitmapSequenceBuilder.sequence(_bmpWind3Data, 15, 345, 40); _bmpCollisionWater = new CollisionWater(0, 0); _bmpCollisionTeleport1 = new CollisionTeleport1(0, 0); _bmpCollisionTeleport2 = new CollisionTeleport2(0, 0); _bmpCollisionTeleport3 = new CollisionTeleport3(0, 0); _bmpCollisionTeleport4 = new CollisionTeleport4(0, 0); _bmpCollisionSpikes = new CollisionSpikes(0, 0); _bmpCollisionSaw = new CollisionSaw(0, 0); _bmpCollisionExitYellow = new CollisionExitYellow(0, 0); _bmpCollisionExitRed = new CollisionExitRed(0, 0); _bmpCollisionExitGreen = new CollisionExitGreen(0, 0); _bmpCollisionExitBlue = new CollisionExitBlue(0, 0); _bmpCollisionBearTrap = new CollisionBearTrap(0, 0); _bmpCollisionFire = new CollisionFire(0, 0); } public function clearElements(){ _arrLevelElements = new Array(); } public function addWater(_arg1, _arg2, _arg3){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:Rectangle; var _local9:Rectangle; _local4 = Math.ceil((_arg3 / 165)); if (_arg3 >= 165){ _local5 = 0; while (_local5 < _local4) { _local6 = (_arg3 - (_local5 * 165)); _local7 = (_arg1 + (_local5 * 165)); if (_local6 >= 165){ addElementToLevel(12, _local7, _arg2); } else { _local8 = new Rectangle(0, 0, _local6, 18); addElementToLevel(12, _local7, _arg2, false, true, null, _local8); }; _local5++; }; } else { _local9 = new Rectangle(0, 0, _arg3, 18); addElementToLevel(12, _arg1, _arg2, false, true, null, _local9); }; } public function addTeleport(_arg1, _arg2:int, _arg3:int){ var _local4:*; addElementToLevel(10, _arg2, _arg3, false, false); _local4 = (_arrLevelElements.length - 1); _arrLevelElements[_local4].teleportID = _arg1; switch (_arg1){ case 1: Bod.teleportPoint2 = new Point((_arg2 + 50), (_arg3 + 105)); break; case 2: Bod.teleportPoint1 = new Point((_arg2 + 50), (_arg3 + 105)); break; case 3: Bod.teleportPoint4 = new Point((_arg2 + 50), (_arg3 + 105)); break; case 4: Bod.teleportPoint3 = new Point((_arg2 + 50), (_arg3 + 105)); break; }; } public function enableTeleport(_arg1){ var _local2:*; _local2 = 0; while (_local2 < _arrLevelElements.length) { if (_arrLevelElements[_local2].teleportID == _arg1){ _arrLevelElements[_local2].bmpSequence = new BitmapSequence(_arrSequenceTeleport, 50); _arrLevelElements[_local2].bmpSequence.gotoAndPlay(1); switch (_arg1){ case 1: _arrLevelElements[_local2].collisionMap = _bmpCollisionTeleport1; break; case 2: _arrLevelElements[_local2].collisionMap = _bmpCollisionTeleport2; break; case 3: _arrLevelElements[_local2].collisionMap = _bmpCollisionTeleport3; break; case 4: _arrLevelElements[_local2].collisionMap = _bmpCollisionTeleport4; break; }; }; _local2++; }; } public function playTrapDoor(_arg1){ var _local2:*; _local2 = 0; while (_local2 < _arrLevelElements.length) { if (_arrLevelElements[_local2].tid == _arg1){ _arrLevelElements[_local2].bmpSequence.playOnce(); }; if (_arrLevelElements[_local2].leverID == _arg1){ _arrLevelElements[_local2].bmpSequence.bitmapData = _bmpLeverOn; _arrLevelElements[_local2].collisionMap = new BitmapData(37, 30, false, 0xFFFFFF); }; _local2++; }; } public function addTrapDoorSwitch(_arg1, _arg2, _arg3){ var _local4:BitmapData; var _local5:*; switch (_arg1){ case 1: _local4 = new BitmapData(37, 30, false, 3368703); break; case 2: _local4 = new BitmapData(37, 30, false, 3368652); break; case 3: _local4 = new BitmapData(37, 30, false, 3368601); break; case 4: _local4 = new BitmapData(37, 30, false, 3368550); break; }; addElementToLevel(11, _arg2, _arg3, false, false, _local4); _local5 = (_arrLevelElements.length - 1); _arrLevelElements[_local5].leverID = _arg1; } public function switchTeleportButton(_arg1){ var _local2:*; _local2 = 0; while (_local2 < _arrLevelElements.length) { if (_arrLevelElements[_local2].buttonID == _arg1){ _arrLevelElements[_local2].bmpSequence.bitmapData = _bmpButtonOn; _arrLevelElements[_local2].collisionMap = new BitmapData(48, 25, false, 0xFFFFFF); switch (_arg1){ case 1: enableTeleport(1); enableTeleport(2); break; case 2: enableTeleport(3); enableTeleport(4); break; }; }; _local2++; }; } public function addFan(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6){ var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; _local7 = new BitmapData(_arg3, _arg4, false, 0xCCFF00); addElementToLevel(18, _arg1, _arg2, false, false, _local7); addElementToLevel(6, _arg5, _arg6, true); _local8 = Math.floor((_arg3 / 15)); _local9 = 0; while (_local9 < _local8) { _local10 = (_arg1 + (_local9 * 15)); if (_arg4 < 345){ _local11 = (345 - _arg4); _local12 = new Rectangle(0, _local11, 15, _arg4); addElementToLevel(19, _local10, _arg2, false, true, null, _local12); addElementToLevel(20, _local10, _arg2, false, true, null, _local12); addElementToLevel(21, _local10, _arg2, false, true, null, _local12); } else { _local13 = (_arg6 - 345); addElementToLevel(19, _local10, _local13); addElementToLevel(20, _local10, _local13); addElementToLevel(21, _local10, _local13); }; _local9++; }; } public function addElementToLevel(_arg1:int, _arg2:int, _arg3:int, _arg4:Boolean=false, _arg5:Boolean=true, _arg6:BitmapData=null, _arg7:Rectangle=null){ var _local8:Object; var _local9:BitmapData; var _local10:*; var _local11:BitmapData; _local8 = new Object(); _local9 = _arg6; _local8.sound = ""; _local8.tid = 0; _local8.leverID = 0; _local8.isFire = false; _local8.isWater = false; _local8.isFan = false; _local10 = 1; switch (_arg1){ case 1: _local8.bmpSequence = new BitmapSequence(_arrSequenceBearTrap, 30); _local9 = _bmpCollisionBearTrap; break; case 2: _arg3 = (_arg3 - 22); _local8.bmpSequence = new BitmapSequence(_arrSequenceYellowExit, 30); _local9 = _bmpCollisionExitYellow; break; case 3: _arg3 = (_arg3 - 22); _local8.bmpSequence = new BitmapSequence(_arrSequenceRedExit, 30); _local9 = _bmpCollisionExitRed; break; case 4: _arg3 = (_arg3 - 22); _local8.bmpSequence = new BitmapSequence(_arrSequenceBlueExit, 30); _local9 = _bmpCollisionExitBlue; break; case 5: _arg3 = (_arg3 - 22); _local8.bmpSequence = new BitmapSequence(_arrSequenceGreenExit, 30); _local9 = _bmpCollisionExitGreen; break; case 6: _local8.bmpSequence = new BitmapSequence(_arrSequenceFan, 55); _local8.isFan = true; break; case 7: _local10 = Math.ceil((Math.random() * _arrSequenceFire.length)); _local8.bmpSequence = new BitmapSequence(_arrSequenceFire, 30); _local8.isFire = true; _local9 = _bmpCollisionFire; break; case 8: _local8.bmpSequence = new BitmapSequence(_arrSequenceSaw, 50); _local9 = _bmpCollisionSaw; break; case 9: _local10 = Math.ceil((Math.random() * _arrSequenceSpikes.length)); _local8.bmpSequence = new BitmapSequence(_arrSequenceSpikes, 30); _local9 = _bmpCollisionSpikes; break; case 10: _local8.bmpSequence = new Object(); _local8.bmpSequence.bitmapData = _bmpTeleportOff; break; case 11: _local8.bmpSequence = new Object(); _local8.bmpSequence.bitmapData = _bmpLeverOff; break; case 12: _local8.bmpSequence = new BitmapSequence(_arrSequenceWater, 30, _arg7); _local8.isWater = true; if (_arg7 == null){ _local9 = _bmpCollisionWater; } else { _local11 = new BitmapData(_arg7.width, _arg7.height); _local11.copyPixels(_bmpCollisionWater, _arg7, new Point()); _local9 = _local11; }; break; case 13: _local8.bmpSequence = new BitmapSequence(_arrSequenceTrapDoor1, 30); _local8.tid = 1; break; case 14: _local8.bmpSequence = new BitmapSequence(_arrSequenceTrapDoor2, 30); _local8.tid = 2; break; case 15: _local8.bmpSequence = new BitmapSequence(_arrSequenceTrapDoor3, 30); _local8.tid = 3; break; case 16: _local8.bmpSequence = new BitmapSequence(_arrSequenceTrapDoor4, 30); _local8.tid = 4; break; case 17: _local8.bmpSequence = new Object(); _local8.bmpSequence.bitmapData = _bmpButtonOff; break; case 18: _local8.bmpSequence = new Object(); _local8.bmpSequence.bitmapData = new BitmapData(1, 1, true, 0); break; case 19: _local8.bmpSequence = new BitmapSequence(_arrSequenceWind1, 30, _arg7); _local10 = Math.ceil((Math.random() * _arrSequenceWind1.length)); break; case 20: _local8.bmpSequence = new BitmapSequence(_arrSequenceWind2, 30, _arg7); _local10 = Math.ceil((Math.random() * _arrSequenceWind2.length)); break; case 21: _local8.bmpSequence = new BitmapSequence(_arrSequenceWind3, 30, _arg7); _local10 = Math.ceil((Math.random() * _arrSequenceWind3.length)); break; }; _local8.x = _arg2; _local8.y = _arg3; _local8.isForeGround = _arg4; _local8.collisionMap = _local9; if (_arg5){ _local8.bmpSequence.gotoAndPlay(_local10); }; _arrLevelElements.push(_local8); } public function addFire(_arg1, _arg2, _arg3){ var _local4:*; var _local5:*; var _local6:*; _local4 = Math.ceil((_arg3 / 30)); _local5 = 0; while (_local5 < _local4) { _local6 = (_arg1 + (_local5 * 30)); addElementToLevel(7, _local6, _arg2); _local5++; }; } public function get arrElements():Array{ return (_arrLevelElements); } public function addTrapDoor(_arg1, _arg2, _arg3){ switch (_arg1){ case 1: addElementToLevel(13, _arg2, _arg3, true, false); break; case 2: addElementToLevel(14, _arg2, _arg3, true, false); break; case 3: addElementToLevel(15, _arg2, _arg3, true, false); break; case 4: addElementToLevel(16, _arg2, _arg3, true, false); break; }; } public function addSpikes(_arg1, _arg2, _arg3){ var _local4:*; var _local5:*; var _local6:*; _local4 = Math.ceil((_arg3 / 30)); _local5 = 0; while (_local5 < _local4) { _local6 = (_arg1 + (_local5 * 30)); addElementToLevel(9, _local6, _arg2); _local5++; }; } public function addTeleportButton(_arg1, _arg2, _arg3){ var _local4:BitmapData; var _local5:*; switch (_arg1){ case 1: _local4 = new BitmapData(48, 25, false, 0x9900CC); break; case 2: _local4 = new BitmapData(48, 25, false, 10040268); break; }; addElementToLevel(17, _arg2, _arg3, false, false, _local4); _local5 = (_arrLevelElements.length - 1); _arrLevelElements[_local5].buttonID = _arg1; } } }//package
Section 136
//Levels (Levels) package { import com.memecounter.*; public class Levels { private var _bodsGreen:BodAnimation; private var _bodsYellow:BodAnimation; private var _bodsBlue:BodAnimation; private var _bodsRed:BodAnimation; private static var _objBodGroupGreen:Object = new Object(); private static var _objBodGroupRed:Object = new Object(); private static var _arrTonneWeights:Array = new Array(); private static var _objBodGroupYellow:Object = new Object(); private static var _objBodGroupBlue:Object = new Object(); private static var _levelElements:LevelElement = new LevelElement(); public function get tonneWeights():Array{ return (_arrTonneWeights); } public function get bodsRed():Object{ return (_objBodGroupRed); } public function get bodsBlue():Object{ return (_objBodGroupBlue); } private function createBodAnimations(){ _bodsYellow = new BodAnimation(); _bodsYellow.buildBodAnimation(1); _bodsRed = new BodAnimation(); _bodsRed.buildBodAnimation(2); _bodsBlue = new BodAnimation(); _bodsBlue.buildBodAnimation(3); _bodsGreen = new BodAnimation(); _bodsGreen.buildBodAnimation(4); _objBodGroupYellow.ani = _bodsYellow; _objBodGroupRed.ani = _bodsRed; _objBodGroupBlue.ani = _bodsBlue; _objBodGroupGreen.ani = _bodsGreen; } public function get bodsGreen():Object{ return (_objBodGroupGreen); } public function get bodsYellow():Object{ return (_objBodGroupYellow); } private function addBodsTrapdoor(_arg1, _arg2, _arg3){ var _local4:Object; switch (_arg1){ case 1: _local4 = _objBodGroupYellow; break; case 2: _local4 = _objBodGroupRed; break; case 3: _local4 = _objBodGroupBlue; break; case 4: _local4 = _objBodGroupGreen; break; }; _local4.x = (_arg2 + 75); _local4.y = (_arg3 + 96); _levelElements.addTrapDoor(_arg1, _arg2, _arg3); } public function addWeights(_arg1){ switch (_arg1){ case 2: _arrTonneWeights.push(new TonneWeight(610, 300, 30)); _arrTonneWeights.push(new TonneWeight(1637, 195, 30)); break; case 4: _arrTonneWeights.push(new TonneWeight(900, 315, 30)); _arrTonneWeights.push(new TonneWeight(1045, 310, 30)); break; case 7: _arrTonneWeights.push(new TonneWeight(1425, 210, 30)); _arrTonneWeights.push(new TonneWeight(1292, 275, 30)); break; case 9: _arrTonneWeights.push(new TonneWeight(362, 338, 30)); _arrTonneWeights.push(new TonneWeight(455, 338, 30, 30)); _arrTonneWeights.push(new TonneWeight(565, 345, 30, 60)); _arrTonneWeights.push(new TonneWeight(780, 352, 30)); _arrTonneWeights.push(new TonneWeight(872, 355, 30, 30)); _arrTonneWeights.push(new TonneWeight(980, 348, 30, 60)); break; case 8: _arrTonneWeights.push(new TonneWeight(245, 575, 30)); break; case 12: _arrTonneWeights.push(new TonneWeight(570, 30, 30)); _arrTonneWeights.push(new TonneWeight(760, 20, 30)); _arrTonneWeights.push(new TonneWeight(487, 245, 30)); _arrTonneWeights.push(new TonneWeight(572, 245, 30, 60)); break; case 11: _arrTonneWeights.push(new TonneWeight(0x0505, 385, 30, 30)); _arrTonneWeights.push(new TonneWeight(1500, 385, 30)); _arrTonneWeights.push(new TonneWeight(1400, 85, 30)); break; case 10: _arrTonneWeights.push(new TonneWeight(1005, 360, 30)); _arrTonneWeights.push(new TonneWeight(1100, 360, 30, 30)); _arrTonneWeights.push(new TonneWeight(670, 45, 30)); _arrTonneWeights.push(new TonneWeight(560, 45, 30, 30)); break; case 15: _arrTonneWeights.push(new TonneWeight(205, 90, 30)); _arrTonneWeights.push(new TonneWeight(590, 35, 30)); _arrTonneWeights.push(new TonneWeight(735, 45, 30, 30)); _arrTonneWeights.push(new TonneWeight(1460, 310, 30)); _arrTonneWeights.push(new TonneWeight(1922, 400, 30)); _arrTonneWeights.push(new TonneWeight(2015, 397, 30, 30)); break; case 6: _arrTonneWeights.push(new TonneWeight(670, 138, 30)); _arrTonneWeights.push(new TonneWeight(1970, 65, 30)); _arrTonneWeights.push(new TonneWeight(2065, 65, 30, 20)); _arrTonneWeights.push(new TonneWeight(2168, 65, 30, 40)); break; case 5: _arrTonneWeights.push(new TonneWeight(163, 90, 30)); _arrTonneWeights.push(new TonneWeight(1660, 200, 30)); break; case 13: _arrTonneWeights.push(new TonneWeight(52, 670, 30)); _arrTonneWeights.push(new TonneWeight(262, 70, 30, 30)); _arrTonneWeights.push(new TonneWeight(353, 70, 30)); break; case 14: _arrTonneWeights.push(new TonneWeight(365, 183, 30)); _arrTonneWeights.push(new TonneWeight(467, 183, 30, 30)); _arrTonneWeights.push(new TonneWeight(586, 93, 30, 40)); _arrTonneWeights.push(new TonneWeight(683, 38, 30, 50)); _arrTonneWeights.push(new TonneWeight(897, 70, 30, 60)); break; }; } public function addBods(_arg1, _arg2=false){ createBodAnimations(); switch (_arg1){ case 1: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 2; _objBodGroupYellow.numberOfBods = 5; _objBodGroupYellow.releaseDelay = 30; addBodsTrapdoor(1, 70, 130); Tracker.kvEvent(8296); break; case 2: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 5; _objBodGroupYellow.numberOfBods = 10; _objBodGroupYellow.releaseDelay = 40; addBodsTrapdoor(1, 50, 230); Tracker.kvEvent(8297); break; case 3: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 7; _objBodGroupYellow.numberOfBods = 10; _objBodGroupYellow.releaseDelay = 30; addBodsTrapdoor(1, 80, 450); Tracker.kvEvent(8298); break; case 4: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 10; _objBodGroupYellow.numberOfBods = 8; _objBodGroupYellow.releaseDelay = 30; addBodsTrapdoor(1, 50, 0); _objBodGroupRed.numberOfBods = 8; _objBodGroupRed.releaseDelay = 30; addBodsTrapdoor(2, 600, 260); Tracker.kvEvent(8299); break; case 5: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 6; _objBodGroupYellow.numberOfBods = 10; _objBodGroupYellow.releaseDelay = 20; addBodsTrapdoor(1, 20, 205); Tracker.kvEvent(8308); break; case 6: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 7; _objBodGroupYellow.numberOfBods = 10; _objBodGroupYellow.releaseDelay = 20; addBodsTrapdoor(1, 85, 145); Tracker.kvEvent(8307); break; case 7: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 12; _objBodGroupYellow.numberOfBods = 9; _objBodGroupYellow.releaseDelay = 30; addBodsTrapdoor(1, 240, 35); _objBodGroupBlue.numberOfBods = 9; _objBodGroupBlue.releaseDelay = 30; addBodsTrapdoor(3, 1055, 280); Tracker.kvEvent(8300); break; case 8: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 15; _objBodGroupYellow.numberOfBods = 10; _objBodGroupYellow.releaseDelay = 25; addBodsTrapdoor(1, 60, 0); _objBodGroupGreen.numberOfBods = 10; _objBodGroupGreen.releaseDelay = 25; addBodsTrapdoor(4, 695, 575); Tracker.kvEvent(8302); break; case 9: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 15; _objBodGroupYellow.numberOfBods = 8; _objBodGroupYellow.releaseDelay = 20; addBodsTrapdoor(1, 25, 0); _objBodGroupBlue.numberOfBods = 4; _objBodGroupBlue.releaseDelay = 80; addBodsTrapdoor(3, 35, 290); _objBodGroupGreen.numberOfBods = 8; _objBodGroupGreen.releaseDelay = 25; addBodsTrapdoor(4, 55, 575); Tracker.kvEvent(8301); break; case 10: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 12; _objBodGroupYellow.numberOfBods = 10; _objBodGroupYellow.releaseDelay = 30; addBodsTrapdoor(1, 40, 0); _objBodGroupBlue.numberOfBods = 10; _objBodGroupBlue.releaseDelay = 30; addBodsTrapdoor(3, 1720, 295); Tracker.kvEvent(8305); break; case 11: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 8; _objBodGroupYellow.numberOfBods = 10; _objBodGroupYellow.releaseDelay = 20; addBodsTrapdoor(1, 55, 460); Tracker.kvEvent(8304); break; case 12: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 8; _objBodGroupYellow.numberOfBods = 10; _objBodGroupYellow.releaseDelay = 20; addBodsTrapdoor(1, 60, 1125); Tracker.kvEvent(8303); break; case 13: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 8; _objBodGroupYellow.numberOfBods = 10; _objBodGroupYellow.releaseDelay = 20; addBodsTrapdoor(1, 80, 1050); Tracker.kvEvent(8309); break; case 14: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 12; _objBodGroupYellow.numberOfBods = 10; _objBodGroupYellow.releaseDelay = 20; addBodsTrapdoor(1, 80, 455); _objBodGroupGreen.numberOfBods = 10; _objBodGroupGreen.releaseDelay = 20; addBodsTrapdoor(4, 1200, 65); Tracker.kvEvent(8310); break; case 15: Ink.maxInkLevel = 1000; Bod.intTotalNeeded = 18; _objBodGroupYellow.numberOfBods = 8; _objBodGroupYellow.releaseDelay = 25; addBodsTrapdoor(1, 65, 180); _objBodGroupRed.numberOfBods = 8; _objBodGroupRed.releaseDelay = 25; addBodsTrapdoor(2, 750, 0xFF); _objBodGroupGreen.numberOfBods = 8; _objBodGroupGreen.releaseDelay = 25; addBodsTrapdoor(4, 2010, 190); Tracker.kvEvent(8306); break; }; if (_arg2){ Bod.speed = 4; _objBodGroupYellow.numberOfBods = 50; _objBodGroupRed.numberOfBods = 50; _objBodGroupBlue.numberOfBods = 50; _objBodGroupGreen.numberOfBods = 50; _objBodGroupYellow.releaseDelay = 10; _objBodGroupRed.releaseDelay = 10; _objBodGroupBlue.releaseDelay = 10; _objBodGroupGreen.releaseDelay = 10; } else { Bod.speed = 2; }; } public function addElements(_arg1){ switch (_arg1){ case 1: _levelElements.addWater(600, 585, 260); _levelElements.addFire(1150, 520, 120); _levelElements.addElementToLevel(2, 1830, 640); _levelElements.addFire(1335, 525, 120); break; case 2: _levelElements.addFire(238, 430, 90); _levelElements.addElementToLevel(12, 800, 635); _levelElements.addTeleport(1, 1270, 520); _levelElements.addTeleport(2, 1228, 300); _levelElements.addTeleportButton(1, 1075, 600); _levelElements.addElementToLevel(2, 1870, 540); break; case 3: _levelElements.addFan(830, 210, 100, 545, 832, 705); _levelElements.addFan(350, 50, 65, 338, 352, 338); _levelElements.addSpikes(505, 145, 250); _levelElements.addSpikes(180, 260, 125); _levelElements.addSpikes(20, 50, 410); _levelElements.addElementToLevel(12, 325, 735); _levelElements.addElementToLevel(2, 80, 132); break; case 4: _levelElements.addFan(435, 50, 65, 365, 437, 365); _levelElements.addSpikes(410, 50, 175); _levelElements.addSpikes(965, 45, 180); _levelElements.addFire(1040, 230, 150); _levelElements.addWater(210, 330, 140); _levelElements.addElementToLevel(2, 1415, 470); _levelElements.addElementToLevel(3, 1300, 470); _levelElements.addWater(1115, 580, 150); _levelElements.addTrapDoorSwitch(2, 640, 210); break; case 7: _levelElements.addFan(115, 95, 65, 440, 117, 485); _levelElements.addFan(1760, 135, 65, 345, 1767, 430); _levelElements.addSpikes(20, 90, 175); _levelElements.addSpikes(940, 55, 310); _levelElements.addSpikes(1745, 130, 170); _levelElements.addFire(400, 265, 90); _levelElements.addWater(405, 575, 595); _levelElements.addWater(1570, 510, 130); _levelElements.addTeleport(1, 795, 440); _levelElements.addTeleport(2, 835, 150); _levelElements.addTrapDoorSwitch(3, 1175, 230); _levelElements.addTeleportButton(1, 250, 540); _levelElements.addElementToLevel(2, 40, 230); _levelElements.addElementToLevel(4, 1835, 235); break; case 9: _levelElements.addSpikes(440, 85, 30); _levelElements.addSpikes(910, 70, 130); _levelElements.addSpikes(1175, 105, 30); _levelElements.addSpikes(200, 395, 30); _levelElements.addSpikes(660, 350, 90); _levelElements.addSpikes(1155, 420, 30); _levelElements.addSpikes(230, 590, 30); _levelElements.addSpikes(440, 595, 90); _levelElements.addSpikes(645, 605, 120); _levelElements.addSpikes(910, 620, 120); _levelElements.addSpikes(1315, 670, 30); _levelElements.addFire(315, 275, 120); _levelElements.addFire(625, 280, 150); _levelElements.addFire(1000, 280, 150); _levelElements.addWater(280, 795, 245); _levelElements.addWater(710, 790, 265); _levelElements.addElementToLevel(2, 1250, 225); _levelElements.addElementToLevel(4, 1250, 507); _levelElements.addElementToLevel(5, 1250, 725); _levelElements.addTrapDoorSwitch(3, 180, 250); _levelElements.addTrapDoorSwitch(4, 685, 542); break; case 8: _levelElements.addFan(885, 405, 85, 460, 903, 815); _levelElements.addFan(630, 130, 65, 345, 637, 425); _levelElements.addSpikes(620, 130, 120); _levelElements.addSpikes(860, 405, 120); _levelElements.addWater(330, 470, 200); _levelElements.addFire(54, 565, 30); _levelElements.addFire(265, 785, 60); _levelElements.addElementToLevel(2, 555, 760); _levelElements.addElementToLevel(5, 870, 185); _levelElements.addTrapDoorSwitch(4, 450, 800); break; case 12: _levelElements.addFan(210, 920, 87, 435, 242, 1305); _levelElements.addFan(760, 615, 65, 515, 767, 1080); _levelElements.addFan(230, 25, 80, 390, 262, 365); _levelElements.addSpikes(210, 925, 300); _levelElements.addSpikes(560, 915, 180); _levelElements.addSpikes(465, 620, 390); _levelElements.addWater(450, 1110, 180); _levelElements.addWater(35, 875, 135); _levelElements.addFire(640, 1070, 90); _levelElements.addFire(555, 820, 120); _levelElements.addFire(535, 170, 150); _levelElements.addTeleport(1, 240, 510); _levelElements.addTeleport(2, 40, 290); _levelElements.addTeleportButton(1, 75, 695); _levelElements.addElementToLevel(2, 730, 470); break; case 11: _levelElements.addFan(1665, 110, 115, 590, 1700, 650); _levelElements.addFan(870, 35, 80, 290, 880, 275); _levelElements.addSpikes(805, 385, 150); _levelElements.addSpikes(1645, 110, 150); _levelElements.addSpikes(755, 35, 300); _levelElements.addFire(755, 625, 270); _levelElements.addFire(265, 260, 150); _levelElements.addWater(315, 680, 130); _levelElements.addWater(1390, 680, 110); _levelElements.addElementToLevel(2, 60, 230); break; case 10: _levelElements.addFan(575, 360, 75, 285, 582, 595); _levelElements.addSpikes(440, 360, 220); _levelElements.addWater(425, 655, 120); _levelElements.addWater(1625, 655, 145); _levelElements.addWater(705, 335, 165); _levelElements.addTeleport(1, 1435, 525); _levelElements.addTeleport(2, 50, 395); _levelElements.addTeleportButton(1, 1805, 610); _levelElements.addFire(295, 285, 150); _levelElements.addFire(750, 600, 60); _levelElements.addElementToLevel(2, 1765, 215); _levelElements.addElementToLevel(4, 0x0500, 570); _levelElements.addTrapDoorSwitch(3, 935, 110); break; case 15: _levelElements.addFan(1125, 415, 65, 240, 1128, 605); _levelElements.addFan(1235, 415, 75, 240, 1243, 605); _levelElements.addFan(1750, 270, 95, 340, 1767, 560); _levelElements.addFan(2660, 30, 75, 400, 2665, 380); _levelElements.addFan(2285, 30, 75, 350, 2294, 330); _levelElements.addFan(1862, 30, 75, 295, 1869, 275); _levelElements.addSpikes(1100, 415, 210); _levelElements.addSpikes(1770, 270, 30); _levelElements.addSpikes(2205, 410, 210); _levelElements.addSpikes(2285, 30, 450); _levelElements.addSpikes(1870, 30, 30); _levelElements.addWater(400, 420, 285); _levelElements.addWater(1060, 285, 280); _levelElements.addWater(1900, 610, 195); _levelElements.addWater(2455, 625, 295); _levelElements.addFire(2325, 550, 90); _levelElements.addTeleport(1, 775, 530); _levelElements.addTeleport(2, 1640, 110); _levelElements.addTeleportButton(1, 1565, 600); _levelElements.addTrapDoorSwitch(2, 880, 220); _levelElements.addTrapDoorSwitch(4, 2020, 155); _levelElements.addElementToLevel(2, 1470, 165); _levelElements.addElementToLevel(3, 2135, 110); _levelElements.addElementToLevel(5, 1620, 330); break; case 6: _levelElements.addFan(985, 170, 75, 355, 994, 475); _levelElements.addSpikes(905, 70, 30); _levelElements.addSpikes(970, 170, 90); _levelElements.addSpikes(1058, 247, 90); _levelElements.addSpikes(1457, 260, 120); _levelElements.addWater(560, 520, 340); _levelElements.addWater(1350, 535, 375); _levelElements.addFire(270, 465, 90); _levelElements.addFire(2345, 490, 120); _levelElements.addElementToLevel(2, 2615, 460); break; case 5: _levelElements.addFire(855, 250, 90); _levelElements.addSpikes(400, 220, 150); _levelElements.addSpikes(640, 385, 90); _levelElements.addSpikes(660, 130, 90); _levelElements.addSpikes(850, 140, 90); _levelElements.addSpikes(1090, 210, 30); _levelElements.addSpikes(1070, 390, 90); _levelElements.addSpikes(1370, 260, 30); _levelElements.addWater(280, 540, 370); _levelElements.addWater(785, 525, 245); _levelElements.addWater(1200, 530, 410); _levelElements.addElementToLevel(2, 1765, 425); break; case 13: _levelElements.addFan(845, 450, 110, 560, 882, 960); _levelElements.addFan(500, 825, 100, 500, 532, 1275); _levelElements.addSpikes(490, 825, 330); _levelElements.addSpikes(550, 450, 420); _levelElements.addSpikes(30, 465, 300); _levelElements.addWater(355, 1320, 125); _levelElements.addWater(510, 650, 150); _levelElements.addWater(620, 365, 340); _levelElements.addTeleport(1, 285, 900); _levelElements.addTeleport(2, 55, 300); _levelElements.addTeleportButton(1, 80, 605); _levelElements.addElementToLevel(2, 850, 160); break; case 14: _levelElements.addFan(1115, 460, 65, 280, 1119, 690); _levelElements.addFan(130, 30, 95, 410, 157, 390); _levelElements.addSpikes(345, 530, 220); _levelElements.addSpikes(25, 30, 300); _levelElements.addSpikes(1120, 455, 250); _levelElements.addWater(450, 675, 165); _levelElements.addWater(835, 630, 105); _levelElements.addElementToLevel(2, 1270, 645); _levelElements.addElementToLevel(5, 45, 125); _levelElements.addTrapDoorSwitch(4, 695, 670); break; }; } } }//package
Section 137
//LevelSelectBtn (LevelSelectBtn) package { import flash.display.*; import flash.text.*; public dynamic class LevelSelectBtn extends MovieClip { public var bestScore:TextField; public var star2_mc:MovieClip; public var levelName:TextField; public var padlock_mc:MovieClip; public var star3_mc:MovieClip; public var play_mc:MovieClip; public var levelThumbs_mc:MovieClip; public var rollOver_mc:MovieClip; public var star1_mc:MovieClip; } }//package
Section 138
//LeverOff (LeverOff) package { import flash.display.*; public dynamic class LeverOff extends BitmapData { public function LeverOff(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 139
//LeverOn (LeverOn) package { import flash.display.*; public dynamic class LeverOn extends BitmapData { public function LeverOn(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 140
//Main (Main) package { import flash.display.*; import flash.geom.*; import flash.events.*; import gs.*; import flash.net.*; import flash.utils.*; import console.trackers.*; import console.clock.*; import console.sounds.*; import console.scores.*; import com.memecounter.*; import com.stampy.events.*; import console.events.*; import flash.system.*; import flash.ui.*; public class Main extends MovieClip { private const MOUSEY_OFFSET:int = 50; private const STAGE_WIDTH:int = 650; private const STAGE_HEIGHT:int = 450; private const MOUSEX_OFFSET:int = 50; private var _objBodGroupYellow:Object; private var _intWorldHeight:int; private var _bmpForeGroundData:BitmapData; private var _bmpCollisionBlit:BitmapData; private var _bmpLevelElementsBlit:BitmapData; private var _arrTonneWeights:Array; private var _bmpLevelBackground:BitmapData; private var _intBodsLost;// = 0 private var _bmpWorldData:BitmapData; private var _bmpBodsData:BitmapData; private var _brushNextPoint:Point; private var _bmpBackgroundData:BitmapData; private var _bmpWorldVisible:Bitmap; private var _bmpWorldLevel:BitmapData; private var _levels:Levels; private var _bmpWeightsData:BitmapData; private var _levelElements:LevelElement; private var _intWorldWidth:int; private var _isMouseVisible;// = true public var logo_mc:MovieClip; private var _intDrawInk:int; private var _strSecureSession:String; private var _isGameOver:Boolean;// = false private var _countDown:Countdown; public var topBar_mc:MovieClip; private var _intBodsSaved;// = 0 private var _intBrushSize:int;// = 5 private var _bmpInkBlittingData:BitmapData; public var loaderbar_mc:PreloadDisplay; private var _bmpInkData:BitmapData; private var _objBodGroupRed:Object; private var _brushPrevPoint:Point; private var _bmpWorldVisibleData:BitmapData; private var _arrStoredBods; private var _mouseIcon:MovieClip; private var _intScore:int;// = 0 private var _intLevelPlaying:int; private var _objBodGroupGreen:Object; private var _isPainting:Boolean;// = false private var _intTotalBods;// = 0 public var backgroundOverlay_mc:MovieClip; private var _bmpBodsBlankData:BitmapData; private var _isWacky:Boolean; private var _classCollisionDetection:CollisionDetection; private var _bmpCollisionWhiteData:BitmapData; private var _objBodGroupBlue:Object; private var _facebookUID:String;// = "0" private var _mouseScrollSpeed:int;// = 15 private static var _isPaused:Boolean = false; private static var _worldPosition:Point = new Point(); public static var _inkLevel = 0; public static var _menu:Menus; public function Main():void{ _mouseScrollSpeed = 15; _bmpWorldVisibleData = new BitmapData(STAGE_WIDTH, STAGE_HEIGHT); _classCollisionDetection = new CollisionDetection(); _brushPrevPoint = new Point(0, 0); _brushNextPoint = new Point(0, 0); _intBrushSize = 5; _intBodsSaved = 0; _intBodsLost = 0; _intTotalBods = 0; _arrStoredBods = new Array(); _isGameOver = false; _isPainting = false; _facebookUID = "0"; _objBodGroupYellow = new Object(); _objBodGroupRed = new Object(); _objBodGroupBlue = new Object(); _objBodGroupGreen = new Object(); _intScore = 0; _isMouseVisible = true; super(); addFrameScript(0, frame1, 4, frame5); if (stage){ init(); } else { addEventListener(Event.ADDED_TO_STAGE, init); }; } private function controlMenuBar():void{ var _local1:*; _local1 = (1 - (Ink.inkLevel / Ink.maxInkLevel)); topBar_mc.inkBar_mc.scaleX = _local1; topBar_mc.time.text = _countDown.getTimeAsString("MINUTES"); topBar_mc.bodsLeft.text = Bod.intSaved; topBar_mc.totalBods.text = Bod.intTotalNeeded; } public function leaveScreen(_arg1:Event):void{ stopPainting(); } private function controlWorld(_arg1:Event){ checkBodTriggers(); controlWorldPosition(); controlMenuBar(); checkGameOver(); drawWorld(); moveMouse(); } public function get rank():int{ return (Ranking.rank); } public function fireBodSwitch(_arg1){ switch (_arg1){ case "3366ff": _menu.showTrapDoorOpenMessage(); addBodsToLevel(_objBodGroupYellow); _levelElements.playTrapDoor(1); break; case "3366cc": _menu.showTrapDoorOpenMessage(); addBodsToLevel(_objBodGroupRed); _levelElements.playTrapDoor(2); break; case "336699": _menu.showTrapDoorOpenMessage(); addBodsToLevel(_objBodGroupBlue); _levelElements.playTrapDoor(3); break; case "336666": _menu.showTrapDoorOpenMessage(); addBodsToLevel(_objBodGroupGreen); _levelElements.playTrapDoor(4); break; case "9900cc": _menu.showTeleportMessage(); _levelElements.switchTeleportButton(1); break; case "9933cc": _menu.showTeleportMessage(); _levelElements.switchTeleportButton(2); break; }; } public function setSounds(){ SoundUtils.addSFX("sfxCharacterDie"); SoundUtils.addSFX("sfxYipee1"); SoundUtils.addSFX("sfxYipee2"); SoundUtils.addSFX("sfxHazardBearTrap"); SoundUtils.addSFX("sfxHazardFan"); SoundUtils.addSFX("sfxHazardFire"); SoundUtils.addSFX("sfxHazardSaw"); SoundUtils.addSFX("sfxTeleportIn", 0.5); SoundUtils.addSFX("sfxTeleportOut", 0.5); SoundUtils.addSFX("sfxHazardWater"); SoundUtils.addSFX("sfxPencilDraw", 3); SoundUtils.addSFX("sfxPencilDrawRelease", 3); SoundUtils.addSFX("sfxGameOver"); SoundUtils.addSFX("sfxLevelChanger"); SoundUtils.addSFX("sfxLevelSuccess"); SoundUtils.addSFX("sfxLevelSelect"); SoundUtils.addSFX("sfxPanelSlideIn"); SoundUtils.addSFX("sfxPlayGame"); SoundUtils.addSFX("sfxRollOver"); SoundUtils.addSFX("sfxScoreTally"); SoundUtils.addSFX("sfxCreekyDoor"); SoundUtils.addSFX("sfxSwitchOn"); SoundUtils.addSFX("sfxWeightDrop", 0.2); SoundUtils.addMusic("musicLoop1"); SoundUtils.addMusic("musicLoop2"); } private function buildNewLevel(_arg1:int, _arg2:Boolean){ _arrStoredBods = new Array(); Bod.intSaved = 0; Bod.intKilled = 0; Bod.intTotal = 0; Bod.killAllBods = false; _isGameOver = false; _isWacky = _arg2; rebuildWorldBitmaps(_arg1); _intLevelPlaying = _arg1; _levelElements.clearElements(); _arrTonneWeights = new Array(); _levels = new Levels(); _levels.addBods(_arg1, _arg2); _levels.addElements(_arg1); _levels.addWeights(_arg1); _objBodGroupYellow = _levels.bodsYellow; _objBodGroupRed = _levels.bodsRed; _objBodGroupBlue = _levels.bodsBlue; _objBodGroupGreen = _levels.bodsGreen; _arrTonneWeights = _levels.tonneWeights; _worldPosition.x = ((0 - _objBodGroupYellow.x) + 325); _worldPosition.y = ((0 - _objBodGroupYellow.y) + 225); if (_worldPosition.x > 0){ _worldPosition.x = 0; }; if (_worldPosition.y > 0){ _worldPosition.y = 0; }; if (_worldPosition.y < (0 - (_bmpWorldLevel.height - STAGE_HEIGHT))){ _worldPosition.y = (0 - (_bmpWorldLevel.height - STAGE_HEIGHT)); }; if (_worldPosition.x < (0 - (_bmpWorldLevel.width - STAGE_WIDTH))){ _worldPosition.x = (0 - (_bmpWorldLevel.width - STAGE_WIDTH)); }; stage.addEventListener(Event.ENTER_FRAME, controlGameStart); _menu.showLevelBegin(_arg1, Bod.intTotalNeeded, (_arg1 * 10)); } public function beginLevel(_arg1, _arg2):void{ buildNewLevel(_arg1, _arg2); } function frame5(){ beginLoadedGame(); stop(); } public function checkBodTriggers(){ if (Bod.strFireTriggerColour != ""){ fireBodSwitch(Bod.strFireTriggerColour); Bod.strFireTriggerColour = ""; }; if (Bod.strButtonFiredColour != ""){ fireBodSwitch(Bod.strButtonFiredColour); Bod.strButtonFiredColour = ""; }; } function frame1(){ MochiBot.track(this, "a7d3e661"); Tracker.init(0x0300, root); addEventListener(Event.ENTER_FRAME, preloader); loaderbar_mc.bar_mc.scaleX = 0; Security.loadPolicyFile("http://www.viral-game.co.uk/crossdomain.xml"); Security.loadPolicyFile("http://confused.viral-game.co.uk/crossdomain.xml"); Security.allowDomain("*"); stop(); } public function inviteFriends():void{ dispatchEvent(new Event("INVITE_FRIENDS")); } public function preloader(_arg1:Event):void{ var _local2:*; var _local3:*; var _local4:Number; var _local5:*; _local2 = loaderInfo.bytesTotal; _local3 = loaderInfo.bytesLoaded; _local4 = (_local3 / _local2); _local5 = ((_local4 - 0.08) / 0.92); loaderbar_mc.percentage.text = (Math.ceil((_local5 * 100)) + "%"); TweenMax.to(loaderbar_mc.bar_mc, 0.5, {overwrite:1, scaleX:_local4}); if (_local4 >= 1){ removeEventListener(Event.ENTER_FRAME, preloader); gotoAndPlay(2); }; } public function startLevel(){ _menu.quit_btn.visible = true; hideMouse(); addBodsToLevel(_objBodGroupYellow); _levelElements.playTrapDoor(1); _countDown = new Countdown(300, true); Ink.inkLevel = 0; stage.removeEventListener(Event.ENTER_FRAME, controlGameStart); stage.addEventListener(MouseEvent.MOUSE_DOWN, startPainting); stage.addEventListener(MouseEvent.MOUSE_UP, stopPainting); stage.addEventListener(Event.ENTER_FRAME, controlWorld); stage.addEventListener(Event.MOUSE_LEAVE, leaveScreen); TweenMax.to(topBar_mc, 0.5, {y:0}); } public function hideMouse(){ if (_isMouseVisible){ stopPainting(); _isMouseVisible = false; _mouseIcon.visible = true; Mouse.hide(); }; } private function controlWorldPosition(){ var _local1:*; var _local2:*; if (_menu.areYouSure_mc.visible){ _isPaused = true; } else { _isPaused = false; }; _local1 = ""; _local2 = ""; if ((((mouseX > (STAGE_WIDTH - MOUSEX_OFFSET))) && ((_worldPosition.x > ((0 - _intWorldWidth) + STAGE_WIDTH))))){ _isPaused = true; _worldPosition.x = (_worldPosition.x - _mouseScrollSpeed); if (_worldPosition.x < ((0 - _intWorldWidth) + STAGE_WIDTH)){ _worldPosition.x = ((0 - _intWorldWidth) + STAGE_WIDTH); }; _local1 = "RIGHT"; } else { if ((((mouseX < (0 + MOUSEX_OFFSET))) && ((_worldPosition.x < 0)))){ _isPaused = true; _worldPosition.x = (_worldPosition.x + _mouseScrollSpeed); if (_worldPosition.x > 0){ _worldPosition.x = 0; }; _local1 = "LEFT"; }; }; if ((((mouseY > (STAGE_HEIGHT - MOUSEY_OFFSET))) && ((_worldPosition.y > ((0 - _intWorldHeight) + STAGE_HEIGHT))))){ _isPaused = true; _worldPosition.y = (_worldPosition.y - _mouseScrollSpeed); if (_worldPosition.y < ((0 - _intWorldHeight) + STAGE_HEIGHT)){ _worldPosition.y = ((0 - _intWorldHeight) + STAGE_HEIGHT); }; _local2 = "DOWN"; } else { if ((((mouseY < (0 + MOUSEY_OFFSET))) && ((_worldPosition.y < 0)))){ _isPaused = true; _worldPosition.y = (_worldPosition.y + _mouseScrollSpeed); if (_worldPosition.y > 0){ _worldPosition.y = 0; }; _local2 = "UP"; }; }; if (_local1 == "LEFT"){ _mouseIcon.gotoAndStop(13); if (_local2 == "UP"){ _mouseIcon.gotoAndStop(16); }; if (_local2 == "DOWN"){ _mouseIcon.gotoAndStop(17); }; } else { if (_local1 == "RIGHT"){ _mouseIcon.gotoAndStop(11); if (_local2 == "UP"){ _mouseIcon.gotoAndStop(15); }; if (_local2 == "DOWN"){ _mouseIcon.gotoAndStop(14); }; } else { if (_local2 == "UP"){ _mouseIcon.gotoAndStop(10); } else { if (_local2 == "DOWN"){ _mouseIcon.gotoAndStop(12); } else { if (_isPainting){ _mouseIcon.gotoAndStop(2); } else { _mouseIcon.gotoAndStop(1); }; }; }; }; }; } public function get score():String{ return (_intScore.toString()); } private function drawWorld():void{ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:Rectangle; var _local7:Rectangle; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; _local1 = _levelElements.arrElements.length; _local2 = false; _local3 = false; _local4 = false; _local5 = 0; while (_local5 < _local1) { _local8 = _levelElements.arrElements[_local5]; _local9 = _local8.bmpSequence.bitmapData; _local10 = _local8.sound; _local11 = _local8.collisionMap; _local12 = (_local8.x + worldPosition.x); _local13 = (_local8.y + worldPosition.y); _bmpWorldVisibleData.lock(); if (((((_local8.isFire) || (_local8.isFan))) || (_local8.isWater))){ if ((((((((_local12 > (0 - _local9.width))) && ((_local12 < 650)))) && ((_local13 > (0 - _local9.height))))) && ((_local13 < 450)))){ if (_local8.isFire){ _local2 = true; }; if (_local8.isFan){ _local3 = true; }; if (_local8.isWater){ _local4 = true; }; }; }; if ((((((((_local12 > (0 - _local9.width))) && ((_local12 < 650)))) && ((_local13 > (0 - _local9.height))))) && ((_local13 < 450)))){ if (_local8.isForeGround){ _bmpForeGroundData.copyPixels(_local9, _local9.rect, new Point(_local8.x, _local8.y), null, null, true); } else { _bmpBackgroundData.copyPixels(_local9, _local9.rect, new Point(_local8.x, _local8.y), null, null, true); }; }; if (_local11 != null){ _bmpLevelElementsBlit.copyPixels(_local11, _local11.rect, new Point(_local8.x, _local8.y), null, null, true); }; _local5++; }; if (((_local2) && (!(SoundUtils.isSFXPlaying("sfxHazardFire"))))){ SoundUtils.fadeSFXPlay("sfxHazardFire", 0.3, 1, true); }; if (((!(_local2)) && (SoundUtils.isSFXPlaying("sfxHazardFire")))){ SoundUtils.fadeSFXStop("sfxHazardFire", 0, 1); }; if (((_local3) && (!(SoundUtils.isSFXPlaying("sfxHazardFan"))))){ SoundUtils.fadeSFXPlay("sfxHazardFan", 0.3, 1, true); }; if (((!(_local3)) && (SoundUtils.isSFXPlaying("sfxHazardFan")))){ SoundUtils.fadeSFXStop("sfxHazardFan", 0, 1); }; if (((_local4) && (!(SoundUtils.isSFXPlaying("sfxHazardWater"))))){ SoundUtils.fadeSFXPlay("sfxHazardWater", 0.3, 1, true); }; if (((!(_local4)) && (SoundUtils.isSFXPlaying("sfxHazardWater")))){ SoundUtils.fadeSFXStop("sfxHazardWater", 0, 1); }; _local6 = new Rectangle(Math.abs(_worldPosition.x), Math.abs(_worldPosition.y), STAGE_WIDTH, STAGE_HEIGHT); _local7 = new Rectangle((Math.abs(_worldPosition.x) - 15), (Math.abs(_worldPosition.y) - 15), (STAGE_WIDTH + 30), (STAGE_HEIGHT + 30)); _bmpWorldVisibleData.lock(); _bmpWorldVisibleData.copyPixels(_bmpLevelBackground, _local6, new Point()); _bmpWorldVisibleData.copyPixels(_bmpBackgroundData, _local6, new Point(), null, null, true); _bmpWorldVisibleData.copyPixels(_bmpWeightsData, _local6, new Point(), null, null, true); _bmpWorldVisibleData.copyPixels(_bmpWorldData, _local6, new Point(), null, null, true); _bmpWorldVisibleData.copyPixels(_bmpInkData, _local6, new Point(), null, null, true); _bmpWorldVisibleData.copyPixels(_bmpBodsData, _local6, new Point(), null, null, true); _bmpWorldVisibleData.copyPixels(_bmpForeGroundData, _local6, new Point(), null, null, true); _bmpWorldVisibleData.unlock(); _bmpCollisionBlit.lock(); _bmpCollisionBlit.copyPixels(_bmpCollisionWhiteData, _bmpCollisionWhiteData.rect, new Point()); _bmpCollisionBlit.copyPixels(_bmpLevelElementsBlit, _bmpLevelElementsBlit.rect, new Point(), null, null, true); _bmpCollisionBlit.copyPixels(_bmpWorldLevel, _bmpWorldLevel.rect, new Point(), null, null, true); _bmpCollisionBlit.copyPixels(_bmpInkBlittingData, _bmpInkBlittingData.rect, new Point(), null, null, true); _bmpCollisionBlit.unlock(); _bmpBodsData.fillRect(_local7, 0); _bmpBackgroundData.fillRect(_local7, 0); _bmpForeGroundData.fillRect(_local7, 0); _bmpWeightsData.fillRect(_local7, 0); _bmpLevelElementsBlit.fillRect(_bmpLevelElementsBlit.rect, 0); } private function controlGameStart(_arg1:Event){ drawWorld(); } public function openURL(_arg1):void{ dispatchEvent(new URLEvent("open_url", _arg1)); } public function showRank():void{ dispatchEvent(new Event("RANK_UPDATE")); } public function animateConfusedButton(_arg1:int, _arg2){ TweenMax.to(backgroundOverlay_mc.visitConfusedBig_btn, 0.5, {scaleX:_arg1, scaleY:_arg1, ease:_arg2}); } private function stopPainting(_arg1:Event=null):void{ _isPainting = false; _mouseIcon.gotoAndStop(1); SoundUtils.stopSFX("sfxPencilDraw"); if (SoundUtils.isSFXPlaying("sfxPencilDraw")){ SoundUtils.playSFX("sfxPencilDrawRelease"); }; _brushPrevPoint = new Point(); _brushNextPoint = new Point(); clearInterval(_intDrawInk); } private function rebuildWorldBitmaps(_arg1){ var _local2:*; var _local3:*; var _local4:*; backgroundOverlay_mc.visible = false; _local2 = (getDefinitionByName(("LevelBlitmap" + _arg1)) as Class); _bmpWorldLevel = new _local2(0, 0); _local3 = (getDefinitionByName(("Level" + _arg1)) as Class); _bmpWorldData = new _local3(0, 0); _local4 = (getDefinitionByName(("LevelBackground" + _arg1)) as Class); _bmpLevelBackground = new _local4(0, 0); _bmpWorldVisible = new Bitmap(_bmpWorldVisibleData); addChildAt(_bmpWorldVisible, (this.numChildren - 4)); _worldPosition = new Point(); _intWorldWidth = _bmpWorldData.width; _intWorldHeight = _bmpWorldData.height; _bmpInkBlittingData = new BitmapData(_bmpWorldLevel.width, _bmpWorldLevel.height, true, 0); _bmpInkData = new BitmapData(_bmpWorldLevel.width, _bmpWorldLevel.height, true, 0); _bmpLevelElementsBlit = new BitmapData(_bmpWorldLevel.width, _bmpWorldLevel.height, true, 0); _bmpCollisionBlit = new BitmapData(_bmpWorldLevel.width, _bmpWorldLevel.height, true); _bmpCollisionWhiteData = new BitmapData(_bmpWorldLevel.width, _bmpWorldLevel.height, false, 0xFFFFFF); _bmpForeGroundData = new BitmapData(_bmpWorldLevel.width, _bmpWorldLevel.height, true, 0); _bmpBackgroundData = new BitmapData(_bmpWorldLevel.width, _bmpWorldLevel.height, true, 0); _bmpBodsData = new BitmapData(_bmpWorldLevel.width, _bmpWorldLevel.height, true); _bmpBodsBlankData = new BitmapData(_bmpWorldLevel.width, _bmpWorldLevel.height, true, 0); _classCollisionDetection.collisionBlitMap = _bmpCollisionBlit; _bmpWeightsData = new BitmapData(_bmpWorldLevel.width, _bmpWorldLevel.height, true, 0); TonneWeight.setBlitMaps(_bmpCollisionBlit, _bmpLevelElementsBlit, _bmpWeightsData); } public function checkGameOver(_arg1=false):void{ if (((((((Bod.intKilled + Bod.intSaved) == Bod.intTotal)) && (!(_isGameOver)))) || (_arg1))){ _menu.quit_btn.visible = false; if (_isPainting){ stopPainting(); }; _isGameOver = true; _countDown.stop(); setTimeout(destroyWorld, 500, _arg1); _mouseIcon.gotoAndStop(1); }; } private function init(_arg1:Event=null):void{ removeEventListener(Event.ADDED_TO_STAGE, init); } public function updateBookmark(){ dispatchEvent(new Event("BOOKMARK_UPDATE")); } public function updateMessage(_arg1){ _intScore = _arg1; dispatchEvent(new Event("MESSAGE_UPDATE")); } private function addBodsToLevel(_arg1){ var _local2:*; var _local3:*; var _local4:*; Bod.intTotal = (Bod.intTotal + _arg1.numberOfBods); SoundUtils.playSFX("sfxCreekyDoor"); _local2 = 0; while (_local2 < _arg1.numberOfBods) { _local3 = (_arg1.releaseDelay * _local2); _local4 = new Bod(_bmpCollisionBlit, _bmpBodsData, _local3, _arg1.x, _arg1.y, _arg1.ani); _arrStoredBods.push(_local4); _local2++; }; } private function beginLoadedGame(){ var _local1:Sprite; DispatchGlobal.createCustomEvent("RANK_UPDATE", "rankUpdate"); setSounds(); SoundUtils.fadeMusicPlay("musicLoop2", 1, 1, true); Ink.buildInkStrokes(); _local1 = new Sprite(); _local1.graphics.beginFill(0xFF0000); _local1.graphics.drawRect(0, 0, 650, 57); _local1.mouseEnabled = false; addChild(_local1); topBar_mc.mask = _local1; _menu = new Menus(this); _menu.facebookUID = _facebookUID; _menu.secureSession = _strSecureSession; _menu.buildMenus(); addChild(_menu); _levelElements = new LevelElement(); _levelElements.preBuildElements(); _mouseIcon = new mouseIcon(); _mouseIcon.gotoAndStop(1); _mouseIcon.mouseEnabled = false; _mouseIcon.visible = false; addChild(_mouseIcon); } public function updateScore(_arg1){ _intScore = _arg1; dispatchEvent(new Event("SCORE_UPDATE")); } public function set facebookSS(_arg1:String):void{ _strSecureSession = _arg1; if (_menu != null){ _menu.secureSession = _arg1; }; } private function startPainting(_arg1:MouseEvent):void{ _isPainting = true; _mouseIcon.gotoAndStop(2); SoundUtils.stopSFX("sfxPencilDraw"); SoundUtils.playSFX("sfxPencilDraw", true); clearInterval(_intDrawInk); _intDrawInk = setInterval(paintLines, 10); } private function moveMouse(){ _mouseIcon.x = mouseX; _mouseIcon.y = mouseY; if ((((((((mouseX > 0)) && ((mouseX < STAGE_WIDTH)))) && ((mouseY > 0)))) && ((mouseY < STAGE_HEIGHT)))){ hideMouse(); } else { showMouse(); }; } private function paintLines(_arg1:MouseEvent=null):void{ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = (Math.abs(_worldPosition.x) + mouseX); _local3 = (Math.abs(_worldPosition.y) + mouseY); if (_brushPrevPoint.x != 0){ _local4 = (_brushNextPoint.x - _brushPrevPoint.x); _local5 = (_brushNextPoint.y - _brushPrevPoint.y); _local6 = new Ink(_bmpInkBlittingData, _bmpInkData, _brushPrevPoint.x, _brushPrevPoint.y, _local4, _local5, _classCollisionDetection, _inkLevel); }; if (_brushNextPoint.x != 0){ _brushPrevPoint = _brushNextPoint; }; _brushNextPoint = new Point(_local2, _local3); if (Ink.inkLevel == Ink.maxInkLevel){ stopPainting(); }; } public function removeLevel(){ removeChild(_bmpWorldVisible); } public function endLevel(_arg1:Boolean=true, _arg2=true){ if (_arg2){ _menu.unlockLevel(_intLevelPlaying); }; backgroundOverlay_mc.visible = true; removeChild(_bmpWorldVisible); if (_arg1){ _menu.showChooseLevelScreen(); } else { _menu.showShare(); }; } public function set facebookUID(_arg1:String):void{ _facebookUID = _arg1; if (_menu != null){ _menu.facebookUID = _arg1; }; } public function showLoadResult(_arg1:Event){ } public function get facebookUID():String{ return (_facebookUID.toString()); } public function showMouse(){ if (!_isMouseVisible){ _isMouseVisible = true; _mouseIcon.visible = false; Mouse.show(); }; } private function destroyWorld(_arg1):void{ var _local2:*; SoundUtils.stopSFXChannel(); showMouse(); stage.removeEventListener(MouseEvent.MOUSE_DOWN, startPainting); stage.removeEventListener(MouseEvent.MOUSE_UP, stopPainting); stage.removeEventListener(Event.MOUSE_LEAVE, leaveScreen); stage.removeEventListener(Event.ENTER_FRAME, controlWorld); _local2 = 0; while (_local2 < _arrTonneWeights.length) { _arrTonneWeights[_local2].destroy(); _local2++; }; if (!_arg1){ if (Bod.intSaved >= Bod.intTotalNeeded){ TweenMax.to(topBar_mc, 0.5, {y:-51}); _menu.showWellDoneScreen(_intLevelPlaying, _countDown.timeLeft); } else { TweenMax.to(topBar_mc, 0.5, {y:-51}); _menu.showGameOverScreen(); }; } else { TweenMax.to(topBar_mc, 0.5, {y:-51}); _menu.failLevel(); }; } public function enterCompetition():void{ dispatchEvent(new Event("COMPETITION_COMPLETE")); } public function scoreComplete(){ dispatchEvent(new Event("SCORE_COMPLETE")); } public function showPreloader(_arg1:Event){ stop(); } public static function get worldPosition():Point{ return (_worldPosition); } public static function get isPaused():Boolean{ return (_isPaused); } } }//package
Section 141
//Menus (Menus) package { import flash.display.*; import flash.events.*; import gs.*; import flash.utils.*; import console.clock.*; import com.stampy.cookies.*; import console.sounds.*; import console.scores.*; import com.memecounter.*; import gs.easing.*; import console.security.*; import console.loadurl.*; import com.stampy.frames.*; import console.functions.*; import com.stampy.forms.*; import flash.text.*; import flash.system.*; public class Menus extends MovieClip { private const ACTION:String = "/data.php"; private const ACTION_TOKEN:String = "/data.php?action=request_token"; private const DOMAIN:String = "http://confused.viral-game.co.uk"; private const CROSSDOMAIN_A:String = "http://confused.viral-game.co.uk/crossdomain.xml"; private const CROSSDOMAIN_B:String = "http://www.viral-game.co.uk/crossdomain.xml"; private var _arrLevelBest:Array; private var _intLevelSelectX:int; public var LevelStart_mc:MovieClip; private var _levelButton; private var _arrLevel11Points; public var ShareGame_mc:MovieClip; private var _arrLevel5Points; public var areYouSure_mc:MovieClip; public var MainMenu_mc:MovieClip; private var _isFacebookVarsLoaded:Boolean;// = false private var _isPlayMorGamesShown:Boolean;// = false private var _intCountdownTimeLeft:int; public var quit_btn:SimpleButton; private var _arrLevel2Points; public var WellDone_mc:MovieClip; private var _arrLevel13Points; private var _cookieName:String;// = "WorldOfConfusionCookie22" public var LevelSelect_mc:MovieClip; private var _arrLevel7Points; private var _intCountdownCount:int;// = 0 private var _strWindowMode;// = "_blank" public var transition_mc:MovieClip; private var _strSecureSession;// = "" private var _isPlayGameClickAllowed:Boolean;// = true public var HighScores_mc:MovieClip; private var _arrLevel10Points; private var _arrLevel4Points; private var _token:String; private var _strGUID;// = "" public var Teleport_mc:MovieClip; private var _intCountdownBodScore:int; private var _isClickHomeAllowed:Boolean;// = true private var _intCountdownLevel:int; private var _intCountdownBodSaved:int; private var _arrLevel1Points; private var _arrLevel9Points; private var _scores:Scores; private var _debug:Boolean;// = true private var _arrLevel12Points; private var _cookieFacebook:String;// = "WorldOfConfusionFacebook3" private var _arrLevelTotal:Array; private var _arrLevel6Points; private var _cookie:FlashCookie; private var _intLevelSelectPosition:int;// = 0 private var _mainGameEngine; private var _intCountdownBodPoints:int; private var _arrLevel3Points; public var TrapDoor_mc:MovieClip; private var _cookieData:Object; private var _intCountdownTimePoints:int; public var LevelFailed_mc:MovieClip; private var _intCountdownTimeLeftTotal:int; private var _isLevelDebug:Boolean;// = false private var _intNumberOfLevels:int;// = 15 private var _arrLevel14Points; private var _intCountdownTimeScore:int; public var EnterName_mc:MovieClip; private var _arrLevel0Points; private var _arrLevel8Points; private static var _strFacebookUID:String = "0"; private static var _intWhackyBonus:int = 0; public function Menus(_arg1){ _isLevelDebug = false; _intNumberOfLevels = 15; _intLevelSelectPosition = 0; _cookieName = "WorldOfConfusionCookie22"; _cookieFacebook = "WorldOfConfusionFacebook3"; _cookieData = {dataName:"", dataTotalScore:0, playerName:"", guid:""}; _debug = true; _arrLevel0Points = new Array(1, 240, 300); _arrLevel1Points = new Array(1, 530, 660); _arrLevel2Points = new Array(1, 820, 1020); _arrLevel3Points = new Array(1, 1240, 1550); _arrLevel4Points = new Array(1, 1345, 1680); _arrLevel5Points = new Array(1, 1545, 1930); _arrLevel6Points = new Array(1, 2075, 2590); _arrLevel7Points = new Array(1, 2680, 3350); _arrLevel8Points = new Array(1, 2760, 3450); _arrLevel9Points = new Array(1, 2985, 3730); _arrLevel10Points = new Array(1, 2895, 3620); _arrLevel11Points = new Array(1, 3000, 3750); _arrLevel12Points = new Array(1, 3120, 3900); _arrLevel13Points = new Array(1, 4720, 5900); _arrLevel14Points = new Array(1, 3875, 4840); _strWindowMode = "_blank"; _intCountdownCount = 0; _isPlayMorGamesShown = false; _strGUID = ""; _strSecureSession = ""; _isClickHomeAllowed = true; _isPlayGameClickAllowed = true; _isFacebookVarsLoaded = false; super(); transition_mc.mouseEnabled = false; transition_mc.mouseChildren = false; transition_mc.buttonMode = false; this.mouseEnabled = false; setupLevelData(); loadCookie(); security(); crossDomain(); _mainGameEngine = _arg1; _mainGameEngine.addEventListener(MouseEvent.CLICK, handleMouseClick); addEventListener(MouseEvent.MOUSE_OVER, handleMouseOver); addEventListener(MouseEvent.MOUSE_OUT, handleMouseOut); MainMenu_mc.playGame_btn.scaleX = (MainMenu_mc.playGame_btn.scaleY = 0); MainMenu_mc.addToFacebook_btn.scaleX = (MainMenu_mc.addToFacebook_btn.scaleY = 0); MainMenu_mc.highScores_btn.scaleX = (MainMenu_mc.highScores_btn.scaleY = 0); MainMenu_mc.share_btn.scaleX = (MainMenu_mc.share_btn.scaleY = 0); MainMenu_mc.playMoreGames_btn.scaleX = (MainMenu_mc.playMoreGames_btn.scaleY = 0); MainMenu_mc.playGame1_btn.scaleX = (MainMenu_mc.playGame1_btn.scaleY = 0); MainMenu_mc.enterCompetition_btn.scaleX = (MainMenu_mc.enterCompetition_btn.scaleY = 0); MainMenu_mc.inviteFriends_btn.scaleX = (MainMenu_mc.inviteFriends_btn.scaleY = 0); _mainGameEngine.backgroundOverlay_mc.mute_btn.buttonMode = true; areYouSure_mc.visible = false; LevelSelect_mc.scaleX = (LevelSelect_mc.scaleY = 0); HighScores_mc.scaleX = (HighScores_mc.scaleY = 0); WellDone_mc.scaleX = (WellDone_mc.scaleY = 0); LevelFailed_mc.scaleX = (LevelFailed_mc.scaleY = 0); ShareGame_mc.scaleX = (ShareGame_mc.scaleY = 0); EnterName_mc.scaleX = (EnterName_mc.scaleY = 0); LevelStart_mc.scaleX = (LevelStart_mc.scaleY = 0); Teleport_mc.scaleX = (Teleport_mc.scaleY = 0); TrapDoor_mc.scaleX = (TrapDoor_mc.scaleY = 0); quit_btn.visible = false; } public function handleMouseClick(_arg1:MouseEvent){ var _local2:*; var _local3:String; _local2 = 0.5; switch (_arg1.target.name){ case "playGame_btn": case "playGame1_btn": case "continueGameOver_btn": animateAllMenusOut(); if ((((_cookieData.playerName == "")) && ((_strFacebookUID == "0")))){ TweenMax.to(MainMenu_mc.logo_mc, 0.5, {scaleX:1, scaleY:1, ease:Back.easeOut}); EnterName_mc.playerName.text = ""; TweenMax.to(EnterName_mc, _local2, {delay:0.8, scaleX:1, scaleY:1, ease:Back.easeOut}); } else { showLevelSelectMenu(); }; break; case "continueName_btn": if (EnterName_mc.playerName.text != ""){ _cookieData.playerName = EnterName_mc.playerName.text; _cookie.updateCookie(_cookieData); animateAllMenusOut(); showLevelSelectMenu(); } else { EnterName_mc.err.text = "You must enter your name"; }; break; case "leftArrow_btn": moveLevelSelectButtons(-3); SoundUtils.playSFX("sfxLevelChanger"); SoundUtils.playSFX("sfxPanelSlideIn", false, 0, 0, true); break; case "rightArrow_btn": moveLevelSelectButtons(3); SoundUtils.playSFX("sfxLevelChanger"); SoundUtils.playSFX("sfxPanelSlideIn", false, 0, 0, true); break; case "home_btn": animateAllMenusOut(); animateMainMenu(1, Back.easeOut); break; case "share_btn": animateAllMenusOut(); TweenMax.to(ShareGame_mc, _local2, {delay:0.8, scaleX:1, scaleY:1, ease:Back.easeOut}); SoundUtils.playSFX("sfxPlayGame"); break; case "highScores_btn": HighScores_mc.hozBar_mc.y = -145; HighScores_mc.menuMask_mc.y = -145; animateAllMenusOut(); TweenMax.to(HighScores_mc, _local2, {delay:0.8, scaleX:1, scaleY:1, ease:Back.easeOut}); loadHighScores("scores_daily_xml"); SoundUtils.playSFX("sfxPlayGame"); Tracker.kvEvent(8316); break; case "highscoresDaily_btn": TweenMax.to(HighScores_mc.hozBar_mc, 0.5, {y:-145}); TweenMax.to(HighScores_mc.menuMask_mc, 0.5, {y:-145}); loadHighScores("scores_daily_xml"); Tracker.kvEvent(8322); break; case "highscoresMonthly_btn": TweenMax.to(HighScores_mc.hozBar_mc, 0.5, {y:-115}); TweenMax.to(HighScores_mc.menuMask_mc, 0.5, {y:-115}); loadHighScores("scores_monthly_xml"); Tracker.kvEvent(8323); break; case "highscoresAllTime_btn": TweenMax.to(HighScores_mc.hozBar_mc, 0.5, {y:-85}); TweenMax.to(HighScores_mc.menuMask_mc, 0.5, {y:-85}); loadHighScores("scores_alltime_xml"); Tracker.kvEvent(8324); break; case "continue_btn": animateAllMenusOut(); transition_mc.gotoAndPlay(2); FrameUtils.onEnterFrame("LOCKED", transition_mc, _mainGameEngine.endLevel); break; case "continueFailed_btn": failLevel(); break; case "visitConfused_btn": case "visitConfusedBig_btn": _local3 = ((DOMAIN + ACTION) + "?action=goto_client_link_1"); if ((_strFacebookUID == "0")){ OpenURL.navigateURL(_local3, _strWindowMode); } else { _mainGameEngine.openURL(_local3); }; Tracker.kvClick(1321); break; case "visitConfused1_btn": _local3 = ((DOMAIN + ACTION) + "?action=goto_client_link_2"); if ((_strFacebookUID == "0")){ OpenURL.navigateURL(_local3, _strWindowMode); } else { _mainGameEngine.openURL(_local3); }; Tracker.kvClick(1322); break; case "addToFacebook_btn": case "addToFacebookLarge_btn": OpenURL.navigateURL(((DOMAIN + ACTION) + "?action=goto_client_link_3"), _strWindowMode); Tracker.kvClick(1323); break; case "visitKoko_btn": _local3 = ((DOMAIN + ACTION) + "?action=goto_koko_link_1"); if ((_strFacebookUID == "0")){ OpenURL.navigateURL(_local3, _strWindowMode); } else { _mainGameEngine.openURL(_local3); }; Tracker.kvClick(1324); break; case "playMoreGames_btn": _local3 = ((DOMAIN + ACTION) + "?action=goto_client_link_4"); if ((_strFacebookUID == "0")){ OpenURL.navigateURL(_local3, _strWindowMode); } else { _mainGameEngine.openURL(_local3); }; Tracker.kvClick(1325); break; case "shareTwitter_btn": OpenURL.navigateURL(((DOMAIN + ACTION) + "?action=goto_share_twitter"), _strWindowMode); Tracker.kvEvent(8311); break; case "shareMySpace_btn": OpenURL.navigateURL(((DOMAIN + ACTION) + "?action=goto_share_myspace"), _strWindowMode); Tracker.kvEvent(8312); break; case "shareDigg_btn": OpenURL.navigateURL(((DOMAIN + ACTION) + "?action=goto_share_digg"), _strWindowMode); Tracker.kvEvent(8313); break; case "shareDelicious_btn": OpenURL.navigateURL(((DOMAIN + ACTION) + "?action=goto_share_delicious"), _strWindowMode); Tracker.kvEvent(8314); break; case "shareStumbleUpon_btn": OpenURL.navigateURL(((DOMAIN + ACTION) + "?action=goto_share_stumbleupon"), _strWindowMode); Tracker.kvEvent(8315); break; case "normalMode_btn": beginNewLevel(_arg1.target.parent.parent); Tracker.kvEvent(8295); break; case "whackyMode_btn": beginNewLevel(_arg1.target.parent.parent, true); Tracker.kvEvent(8317); break; case "inviteFriends_btn": _mainGameEngine.inviteFriends(); Tracker.kvEvent(8320); break; case "enterCompetition_btn": _mainGameEngine.enterCompetition(); break; case "bookmark_btn": _mainGameEngine.updateBookmark(); break; case "replayLevel_btn": _mainGameEngine.removeLevel(); beginNewLevel(_levelButton); Tracker.kvEvent(8319); break; case "share1_btn": animateAllMenusOut(); transition_mc.gotoAndPlay(2); FrameUtils.onEnterFrame("LOCKED", transition_mc, Delegate.create(_mainGameEngine.endLevel, false, false)); break; case "continueGame_btn": if (_isPlayGameClickAllowed){ _isPlayGameClickAllowed = false; animateAllMenusOut(); _mainGameEngine.startLevel(); }; break; case "quit_btn": areYouSure_mc.visible = true; break; case "yes_btn": areYouSure_mc.visible = false; Bod.killAllBods = true; _mainGameEngine.checkGameOver(true); break; case "no_btn": areYouSure_mc.visible = false; break; case "mute_btn": if (_arg1.target.currentFrame == 1){ _arg1.target.gotoAndStop(2); SoundUtils.muteGlobal(); Tracker.kvEvent(8321); } else { _arg1.target.gotoAndStop(1); SoundUtils.muteGlobal(); }; }; } public function set secureSession(_arg1):void{ _strSecureSession = _arg1; } public function showWellDoneScreen(_arg1:int, _arg2:int){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; _isPlayGameClickAllowed = true; SoundUtils.fadeMusicStop("musicLoop1", 0, 1); SoundUtils.fadeMusicPlay("musicLoop2", 1, 1, true, 999999); SoundUtils.playSFX("sfxLevelSuccess"); TweenMax.to(WellDone_mc, 0.5, {scaleX:1, scaleY:1, ease:Back.easeOut}); _local3 = Math.floor((_arg2 / 1000)); _local4 = (_local3 * _arg1); _local5 = ((Bod.intSaved * _arg1) * 10); _local6 = (_local4 + _local5); _intCountdownLevel = _arg1; _intCountdownTimeScore = _local4; _intCountdownBodScore = _local5; _intCountdownBodSaved = Bod.intSaved; _intCountdownTimeLeft = (_intCountdownTimeLeftTotal = _arg2); _intCountdownCount = 0; updateScoreCookie(_arg1, _local6); submitScores(); WellDone_mc.bodsSaved.text = Bod.intSaved; WellDone_mc.timeLeft.text = Time.returnPreFormattedTimeFromNumber(_arg2, "MINUTES"); WellDone_mc.continue_btn.scaleX = (WellDone_mc.continue_btn.scaleY = 0); WellDone_mc.totalScore.text = (unescape("%A3") + 0); WellDone_mc.star1_mc.gotoAndStop(1); WellDone_mc.star2_mc.gotoAndStop(1); WellDone_mc.star3_mc.gotoAndStop(1); _intCountdownBodPoints = 0; _intCountdownTimePoints = 0; if (_strFacebookUID == "0"){ WellDone_mc.buttons_mc.gotoAndStop("portal_success"); WellDone_mc.bannerAd_mc.gotoAndStop("portal_success"); } else { WellDone_mc.buttons_mc.gotoAndStop("facebook_success"); WellDone_mc.bannerAd_mc.gotoAndStop("facebook_success"); }; TweenMax.to(this, 1, {onComplete:addEventListener, onCompleteParams:[Event.ENTER_FRAME, countDownScore]}); } public function showLevelSelectMenu(){ if (((!(_isFacebookVarsLoaded)) && (!((_strFacebookUID == "0"))))){ addEventListener(Event.ENTER_FRAME, loadFacebookData); } else { _isPlayGameClickAllowed = true; if (_strFacebookUID == "0"){ LevelSelect_mc.buttons_mc.gotoAndStop(2); } else { LevelSelect_mc.buttons_mc.gotoAndStop(1); }; buildLevelSelectButtons(); moveLevelSelectButtons(0); myRank(); TweenMax.to(LevelSelect_mc, 0.5, {delay:0.8, scaleX:1, scaleY:1, ease:Back.easeOut}); SoundUtils.playSFX("sfxPlayGame"); }; } public function showGameOverScreen(){ _isPlayGameClickAllowed = true; LevelFailed_mc.richList.text = (("Total Rich List Score: " + unescape("%A3")) + _cookieData.dataTotalScore); SoundUtils.fadeMusicStop("musicLoop1", 0, 1); SoundUtils.fadeMusicPlay("musicLoop2", 1, 1, true); SoundUtils.playSFX("sfxGameOver"); TweenMax.to(LevelFailed_mc, 0.5, {scaleX:1, scaleY:1, ease:Back.easeOut}); if (_strFacebookUID == "0"){ LevelFailed_mc.buttons_mc.gotoAndStop("portal_failure"); LevelFailed_mc.bannerAd_mc.gotoAndStop("portal_failure"); } else { _mainGameEngine.updateMessage(_cookieData.dataTotalScore); LevelFailed_mc.buttons_mc.gotoAndStop("facebook_failure"); LevelFailed_mc.bannerAd_mc.gotoAndStop("facebook_failure"); }; } public function submitScores(_arg1:Boolean=false){ var _local2:String; var _local3:SubmitForm; var _local4:Array; var _local5:Array; var _local6:*; _local2 = Token.secret(new int(_cookieData.dataTotalScore)); if (_strFacebookUID == "0"){ _local3 = new SubmitForm(((DOMAIN + ACTION) + "?action=scores_submit")); _local3.addField("token", _token); _local3.addField("player_full_name", _cookieData.playerName); _local3.addField("secure_player_score", _local2); _local3.addField("player_score", new int(_cookieData.dataTotalScore)); _local3.addField("player_guid", _cookieData.guid); _local3.submit(); } else { _local3 = new SubmitForm(((DOMAIN + ACTION) + "?action=facebook_submitscore")); _local3.addField("token", _token); _local3.addField("player_full_name", _cookieData.playerName); _local3.addField("secure_player_score", _local2); _local3.addField("player_score", new int(_cookieData.dataTotalScore)); _local3.addField("player_guid", _cookieData.guid); _local3.addField("player_facebook_id", _strFacebookUID); _local3.addField("uid", _strFacebookUID); _local3.addField("ss", _strSecureSession); _local4 = new Array(); _local5 = new Array(); _local6 = 0; while (_local6 < _intNumberOfLevels) { _local5.push(_cookieData[("bestLevelScore" + _local6)]); _local4.push(_cookieData[("totalLevelScore" + _local6)]); _local6++; }; _local3.addField("player_facebook_levels", _local4.toString()); _local3.addField("player_facebook_best", _local5.toString()); _local3.submit(); }; } public function showLevelBegin(_arg1, _arg2, _arg3){ LevelStart_mc.level.text = ("Level " + _arg1); LevelStart_mc.bodsToSave.text = _arg2; LevelStart_mc.bodPoints.text = (unescape("%A3") + _arg3); TweenMax.to(LevelStart_mc, 0.5, {scaleX:1, scaleY:1, ease:Back.easeOut}); } public function levelSelectOver(_arg1:MouseEvent){ if (_arg1.target.buttonMode){ _arg1.target.play_mc.gotoAndStop(2); }; } public function getFacebookVars(){ var _local1:*; _local1 = new SubmitForm(((DOMAIN + ACTION) + "?action=invitecount")); _local1.addEventListener(SubmitForm.COMPLETE, setFacebookVars); _local1.addField("player_facebook_id", _strFacebookUID); _local1.addField("ss", _strSecureSession); _local1.submit(); } public function showTrapDoorOpenMessage(){ TweenMax.to(TrapDoor_mc, 0.5, {scaleX:1, scaleY:1, ease:Back.easeOut}); TweenMax.to(TrapDoor_mc, 0.5, {delay:1.5, scaleX:0, scaleY:0, ease:Back.easeIn}); } public function allowHomeClick(){ _isClickHomeAllowed = true; } public function animateMainMenu(_arg1:int, _arg2){ var _local3:*; _local3 = 0.5; if (_strFacebookUID == "0"){ TweenMax.to(MainMenu_mc.logo_mc, _local3, {scaleX:_arg1, scaleY:_arg1, ease:_arg2}); TweenMax.to(MainMenu_mc.playGame_btn, _local3, {delay:0.3, scaleX:_arg1, scaleY:_arg1, ease:_arg2}); TweenMax.to(MainMenu_mc.addToFacebook_btn, _local3, {delay:0.4, scaleX:_arg1, scaleY:_arg1, ease:_arg2}); TweenMax.to(MainMenu_mc.highScores_btn, _local3, {delay:0.5, scaleX:_arg1, scaleY:_arg1, ease:_arg2}); TweenMax.to(MainMenu_mc.share_btn, _local3, {delay:0.6, scaleX:_arg1, scaleY:_arg1, ease:_arg2}); } else { TweenMax.to(MainMenu_mc.logo_mc, _local3, {scaleX:_arg1, scaleY:_arg1, ease:_arg2}); TweenMax.to(MainMenu_mc.playGame1_btn, _local3, {delay:0.3, scaleX:_arg1, scaleY:_arg1, ease:_arg2}); TweenMax.to(MainMenu_mc.enterCompetition_btn, _local3, {delay:0.4, scaleX:_arg1, scaleY:_arg1, ease:_arg2}); TweenMax.to(MainMenu_mc.inviteFriends_btn, _local3, {delay:0.5, scaleX:_arg1, scaleY:_arg1, ease:_arg2}); }; _mainGameEngine.animateConfusedButton(_arg1, _arg2); TweenMax.to(_mainGameEngine.backgroundOverlay_mc.mute_btn, _local3, {scaleX:_arg1, scaleY:_arg1, ease:_arg2}); if (_isPlayMorGamesShown){ TweenMax.to(MainMenu_mc.playMoreGames_btn, _local3, {delay:0.7, scaleX:_arg1, scaleY:_arg1, ease:_arg2}); }; if (_arg1 == 1){ setTimeout(SoundUtils.playSFX, 300, "sfxCharacterDie", false, 0, 0, true); setTimeout(SoundUtils.playSFX, 400, "sfxCharacterDie", false, 0, 0, true); setTimeout(SoundUtils.playSFX, 500, "sfxCharacterDie", false, 0, 0, true); if (_strFacebookUID == "0"){ setTimeout(SoundUtils.playSFX, 600, "sfxCharacterDie", false, 0, 0, true); }; }; } private function countDownScore(_arg1:Event){ var _local2:*; var _local3:int; var _local4:Array; var _local5:*; var _local6:*; _intCountdownCount++; _local2 = (_intCountdownTimeScore + _intCountdownBodScore); if ((((_intCountdownCount > 3)) && ((_intCountdownBodSaved > 0)))){ SoundUtils.playSFX("sfxScoreTally", false, 0, 0, true); _intCountdownCount = 0; _intCountdownBodSaved--; _local5 = (Bod.intSaved - _intCountdownBodSaved); _intCountdownBodPoints = ((_local5 * _intCountdownLevel) * 10); WellDone_mc.bodsSaved.text = _intCountdownBodSaved; } else { if ((((((_intCountdownCount > 3)) && ((_intCountdownBodSaved <= 0)))) && ((_intCountdownTimeLeft > 0)))){ SoundUtils.playSFX("sfxScoreTally", false, 0, 0, true); _intCountdownTimeLeft = (_intCountdownTimeLeft - 3100); if (_intCountdownTimeLeft <= 0){ _intCountdownTimeLeft = 0; }; _local6 = (_intCountdownTimeLeftTotal - _intCountdownTimeLeft); _intCountdownTimePoints = (Math.floor((_local6 / 1000)) * _intCountdownLevel); WellDone_mc.timeLeft.text = Time.returnPreFormattedTimeFromNumber(_intCountdownTimeLeft, "MINUTES"); }; }; if ((((_intCountdownTimeLeft == 0)) && ((_intCountdownBodSaved == 0)))){ removeEventListener(Event.ENTER_FRAME, countDownScore); _mainGameEngine.scoreComplete(); TweenMax.to(WellDone_mc.continue_btn, 0.5, {scaleX:1, scaleY:1, ease:Back.easeOut}); }; _local3 = (_intCountdownBodPoints + _intCountdownTimePoints); _mainGameEngine.updateScore(((_cookieData.dataTotalScore - _local2) + _local3)); WellDone_mc.totalScore.text = (unescape("%A3") + _local3); _local4 = this[(("_arrLevel" + (_intCountdownLevel - 1)) + "Points")]; if (_local3 > _local4[0]){ WellDone_mc.star1_mc.gotoAndStop(2); }; if (_local3 > _local4[1]){ WellDone_mc.star2_mc.gotoAndStop(2); }; if (_local3 > _local4[2]){ WellDone_mc.star3_mc.gotoAndStop(2); }; } public function unlockLevel(_arg1){ if (_arg1 <= _intNumberOfLevels){ _cookieData[("isLocked" + _arg1)] = false; _cookie.updateCookie(_cookieData); buildLevelSelectButtons(); }; } public function handleMouseOut(_arg1:MouseEvent){ if (!(_arg1.target is TextField)){ if ((((_arg1.target is SimpleButton)) || (_arg1.target.buttonMode))){ switch (_arg1.target.name){ case "playGame_btn": case "addToFacebook_btn": case "highScores_btn": case "share_btn": case "highscoresDaily_btn": case "highscoresMonthly_btn": case "highscoresAllTime_btn": case "addToFacebookLarge_btn": case "playGame1_btn": case "enterCompetition_btn": case "inviteFriends_btn": break; default: TweenMax.to(_arg1.target, 0.2, {scaleX:1, scaleY:1, ease:Back.easeOut}); break; }; }; }; } private function showRank(_arg1:Event):void{ Ranking.removeEventListener(Event.COMPLETE, showRank); LevelSelect_mc.worldRank.text = Ranking.rank; _mainGameEngine.showRank(); } public function buildLevelSelectButtons(){ var _local1:*; var _local2:Array; var _local3:int; var _local4:int; var _local5:Sprite; var _local6:MovieClip; var _local7:*; var _local8:int; var _local9:Array; var _local10:*; myRank(); _local1 = LevelSelect_mc.LevelButtonHolder_mc; if (LevelSelect_mc.LevelButtonHolder_mc.numChildren == 0){ _local4 = 0; while (_local4 < _intNumberOfLevels) { _local6 = new LevelSelectBtn(); _local6.x = (_local4 * 160); _local6.level = (_local4 + 1); _local6.addEventListener(MouseEvent.CLICK, showOptions); _local6.addEventListener(MouseEvent.MOUSE_OVER, levelSelectOver); _local6.addEventListener(MouseEvent.MOUSE_OUT, levelSelectOut); _local1.addChild(_local6); _local4++; }; _local5 = new Sprite(); _local5.graphics.beginFill(0xFF0000); _local5.graphics.drawRect(_local1.x, _local1.y, 470, 220); _local5.mouseEnabled = false; LevelSelect_mc.addChild(_local5); _local1.mask = _local5; _intLevelSelectX = _local1.x; }; _local2 = new Array("Introduction", "Beam me Up", "Fan-tastic", "More Friends", "Don't Stop", "Keep Up", "Fire in the Hole", "Switch & Go", "Three's a Crowd", "Weight There", "Back to Front", "Push the Button", "Aim High", "Hanging Around", "Hard as Nails"); _local3 = 0; while (_local3 < _local1.numChildren) { _local7 = _local1.getChildAt(_local3); _local7.levelName.text = (((_local3 + 1) + ". ") + _local2[_local3]); _local7.star1_mc.gotoAndStop(1); _local7.star1_mc.mouseEnabled = false; _local7.star2_mc.gotoAndStop(1); _local7.star2_mc.mouseEnabled = false; _local7.star3_mc.gotoAndStop(1); _local7.star3_mc.mouseEnabled = false; _local7.play_mc.mouseEnabled = false; _local7.mouseChildren = false; _local8 = _cookieData[("bestLevelScore" + _local3)]; _local9 = this[(("_arrLevel" + _local3) + "Points")]; if (_local8 > _local9[0]){ _local7.star1_mc.gotoAndStop(2); }; if (_local8 > _local9[1]){ _local7.star2_mc.gotoAndStop(2); }; if (_local8 > _local9[2]){ _local7.star3_mc.gotoAndStop(2); }; _local7.levelThumbs_mc.gotoAndStop((_local3 + 1)); _local7.levelThumbs_mc.mouseEnabled = false; _local7.alpha = 1; _local7.buttonMode = true; _local7.rollOver_mc.y = -200; _local7.rollOver_mc.whackyMode_btn.visible = false; _local7.rollOver_mc.whackyMode_mc.visible = true; _local7.rollOver_mc.whackyStatus.text = "* available on Facebook"; _local7.rollOver_mc.visible = true; if (_strFacebookUID != "0"){ if (Math.floor((_intWhackyBonus / 5)) >= (_local3 + 1)){ _local7.rollOver_mc.whackyMode_btn.visible = true; _local7.rollOver_mc.whackyMode_mc.visible = false; _local7.rollOver_mc.whackyStatus.text = ""; } else { _local7.rollOver_mc.whackyStatus.text = (("* invite " + ((_local3 + 1) * 5)) + " friends"); }; }; _local7.padlock_mc.visible = false; _local7.play_mc.visible = true; _local7.bestScore.text = (("Best Score: " + unescape("%A3")) + _local8); if (((_cookieData[("isLocked" + _local3)]) && (!(_isLevelDebug)))){ _local7.buttonMode = false; _local7.blendMode = "layer"; _local7.alpha = 0.5; _local7.bestScore.text = "Level Locked"; _local7.padlock_mc.visible = true; _local7.play_mc.visible = false; _local7.rollOver_mc.visible = false; } else { _local10 = (_local1.numChildren - 1); if (((_cookieData[("isLocked" + _local10)]) && (!(_isLevelDebug)))){ _intLevelSelectPosition = (_local3 - 1); }; moveLevelSelectButtons(0); }; _local3++; }; } public function animateAllMenusOut(){ var _local1:*; if (_isClickHomeAllowed){ _isClickHomeAllowed = false; _local1 = 0.5; if (MainMenu_mc.logo_mc.scaleX > 0){ animateMainMenu(0, Back.easeIn); }; TweenMax.to(LevelSelect_mc, _local1, {scaleX:0, scaleY:0, ease:Back.easeIn}); TweenMax.to(HighScores_mc, _local1, {scaleX:0, scaleY:0, ease:Back.easeIn}); TweenMax.to(WellDone_mc, _local1, {scaleX:0, scaleY:0, ease:Back.easeIn}); TweenMax.to(LevelFailed_mc, _local1, {scaleX:0, scaleY:0, ease:Back.easeIn}); TweenMax.to(ShareGame_mc, _local1, {scaleX:0, scaleY:0, ease:Back.easeIn}); TweenMax.to(EnterName_mc, _local1, {scaleX:0, scaleY:0, ease:Back.easeIn}); TweenMax.to(LevelStart_mc, _local1, {scaleX:0, scaleY:0, ease:Back.easeIn}); setTimeout(allowHomeClick, 600); }; } public function showOptions(_arg1:MouseEvent){ var _local2:*; var _local3:int; var _local4:*; _local2 = LevelSelect_mc.LevelButtonHolder_mc; _local3 = 0; while (_local3 < _local2.numChildren) { _local4 = _local2.getChildAt(_local3); _local4.buttonMode = true; _local4.play_mc.mouseEnabled = false; _local4.play_mc.gotoAndStop(1); _local4.mouseChildren = false; TweenMax.to(_local4.rollOver_mc, 0.2, {y:-200}); _local3++; }; _arg1.target.buttonMode = false; _arg1.target.mouseChildren = true; TweenMax.to(_arg1.target.rollOver_mc, 0.2, {y:9}); } public function showShare(){ TweenMax.to(ShareGame_mc, 0.5, {delay:0.8, scaleX:1, scaleY:1, ease:Back.easeOut}); } public function loadCookie():void{ if ((_strFacebookUID == "0")){ _cookie = new FlashCookie(_cookieName, _cookieData); } else { _cookie = new FlashCookie(_cookieFacebook, _cookieData); }; _cookieData = _cookie.getCookie(); } public function showChooseLevelScreen(){ TweenMax.to(LevelSelect_mc, 0.5, {scaleX:1, scaleY:1, ease:Back.easeOut}); } public function failLevel(){ _isPlayGameClickAllowed = true; animateAllMenusOut(); transition_mc.gotoAndPlay(2); FrameUtils.onEnterFrame("LOCKED", transition_mc, Delegate.create(_mainGameEngine.endLevel, true, false)); } public function updateScoreCookie(_arg1:int, _arg2:int){ var _local3:*; var _local4:*; _local3 = (_arg1 - 1); _local4 = (_cookieData[("totalLevelScore" + _local3)] + _arg2); if (_arg2 > _cookieData[("bestLevelScore" + _local3)]){ _cookieData[("bestLevelScore" + _local3)] = _arg2; }; _cookieData[("totalLevelScore" + _local3)] = _local4; calculateTotalScore(); } public function buildMenus(){ animateMainMenu(1, Back.easeOut); buildLevelSelectButtons(); } private function crossDomain():void{ Security.allowDomain("*"); try { Security.loadPolicyFile(CROSSDOMAIN_A); } catch(e:Error) { }; try { Security.loadPolicyFile(CROSSDOMAIN_B); } catch(e:Error) { }; } private function security():void{ var randomNumber:*; randomNumber = Math.ceil((Math.random() * 1000000)); try { Token.request((((DOMAIN + ACTION_TOKEN) + "&rand=") + randomNumber), secure, _debug); } catch(e:Error) { }; } public function setupLevelData():void{ var _local1:*; _local1 = 0; while (_local1 < _intNumberOfLevels) { _cookieData[("bestLevelScore" + _local1)] = 0; _cookieData[("totalLevelScore" + _local1)] = 0; if ((_local1 == 0)){ _cookieData[("isLocked" + _local1)] = false; } else { _cookieData[("isLocked" + _local1)] = true; }; _local1++; }; } public function set facebookUID(_arg1):void{ _strFacebookUID = _arg1; if (_arg1 != "0"){ getFacebookVars(); Tracker.kvEvent(8318); }; } public function moveLevelSelectButtons(_arg1){ var _local2:*; var _local3:*; _local2 = LevelSelect_mc.LevelButtonHolder_mc; _intLevelSelectPosition = (_intLevelSelectPosition + _arg1); LevelSelect_mc.leftArrow_btn.visible = true; LevelSelect_mc.rightArrow_btn.visible = true; if (_intLevelSelectPosition <= 0){ _intLevelSelectPosition = 0; LevelSelect_mc.leftArrow_btn.visible = false; }; if (_intLevelSelectPosition >= (_intNumberOfLevels - 3)){ _intLevelSelectPosition = (_intNumberOfLevels - 3); LevelSelect_mc.rightArrow_btn.visible = false; }; _local3 = (_intLevelSelectX - (_intLevelSelectPosition * 160)); TweenMax.to(_local2, 0.8, {x:_local3, ease:Back.easeInOut}); } private function showScores(_arg1:Event):void{ var _local2:XMLList; var _local3:int; var _local4:*; var _local5:*; var _local6:*; var _local7:*; HighScores_mc.position.text = ""; _local2 = _scores.data; _local3 = 0; _local3 = 1; while (_local3 <= 10) { HighScores_mc[("playerNames" + _local3)].text = ""; HighScores_mc[("scores" + _local3)].text = ""; _local5 = HighScores_mc[(("hs" + _local3) + "_mc")]; _local5.visible = false; _local3++; }; _local3 = 0; for each (_local4 in _local2) { _local3++; _local6 = HighScores_mc[(("hs" + _local3) + "_mc")]; _local7 = _local4.@player_name.toUpperCase(); _local6.visible = true; HighScores_mc[("playerNames" + _local3)].text = _local7; HighScores_mc[("scores" + _local3)].text = (unescape("%A3") + _local4.@player_score); HighScores_mc.position.appendText((_local3 + "\n")); if ((new int(_local4.@player_fb_id) > 0)){ _local6.gotoAndStop(2); } else { _local6.gotoAndStop(1); }; }; } public function levelSelectOut(_arg1:MouseEvent){ if (_arg1.target.buttonMode){ _arg1.target.play_mc.gotoAndStop(1); }; } public function beginNewLevel(_arg1, _arg2:Boolean=false){ _levelButton = _arg1; SoundUtils.playSFX("sfxLevelSelect"); SoundUtils.fadeMusicStop("musicLoop2", 0, 1); SoundUtils.fadeMusicPlay("musicLoop1", 0.5, 1, true); animateAllMenusOut(); transition_mc.gotoAndPlay(2); FrameUtils.onEnterFrame("LOCKED", transition_mc, Delegate.create(_mainGameEngine.beginLevel, _arg1.level, _arg2)); } public function loadFacebookData(_arg1:Event){ if (_isFacebookVarsLoaded){ removeEventListener(Event.ENTER_FRAME, loadFacebookData); showLevelSelectMenu(); }; } public function showTeleportMessage(){ TweenMax.to(Teleport_mc, 0.5, {scaleX:1, scaleY:1, ease:Back.easeOut}); TweenMax.to(Teleport_mc, 0.5, {delay:1.5, scaleX:0, scaleY:0, ease:Back.easeIn}); } public function setFacebookVars(_arg1:Event){ var _local2:String; var _local3:String; var _local4:*; var _local5:*; var _local6:*; _isFacebookVarsLoaded = true; loadCookie(); _intWhackyBonus = new int(_arg1.target.getVar("bonuscount")); _local2 = _arg1.target.getVar("bestarray"); _local3 = _arg1.target.getVar("levelsarray"); _local4 = new Array(); _local5 = new Array(); _local6 = 0; while (_local6 < _intNumberOfLevels) { _cookieData[("bestLevelScore" + _local6)] = 0; _cookieData[("totalLevelScore" + _local6)] = 0; if ((_local6 == 0)){ _cookieData[("isLocked" + _local6)] = false; } else { _cookieData[("isLocked" + _local6)] = true; }; if ((_local6 == 0)){ _cookieData[("isLocked" + _local6)] = false; } else { _cookieData[("isLocked" + _local6)] = true; }; _local4.push(0); _local5.push(0); _local6++; }; if (((!((_local2 == null))) && (!((_local3 == null))))){ _arrLevelBest = _local2.split(","); _arrLevelTotal = _local3.split(","); } else { _arrLevelBest = _local5; _arrLevelTotal = _local4; }; setupFacebookLevels(); } public function setupFacebookLevels():void{ var _local1:*; _local1 = 0; while (_local1 < _intNumberOfLevels) { if (_local1 == 0){ _cookieData[("isLocked" + _local1)] = false; }; if (((!((_local1 == 0))) && (!((new int(_arrLevelTotal[(_local1 - 1)]) == 0))))){ _cookieData[("isLocked" + _local1)] = false; } else { if (_local1 != 0){ _cookieData[("isLocked" + _local1)] = true; }; }; _cookieData[("bestLevelScore" + _local1)] = new int(_arrLevelBest[_local1]); _cookieData[("totalLevelScore" + _local1)] = new int(_arrLevelTotal[_local1]); _local1++; }; calculateTotalScore(); } public function submitWorldRank(){ } public function calculateTotalScore(){ var _local1:int; var _local2:*; _local1 = 0; _local2 = 0; while (_local2 < _intNumberOfLevels) { _local1 = (_local1 + _cookieData[("totalLevelScore" + _local2)]); _local2++; }; _cookieData.dataTotalScore = _local1; _cookie.updateCookie(_cookieData); if (_cookieData.dataEmail != ""){ }; myRank(); } private function secure():void{ _token = Token.encypted; _strGUID = Token.getVar("player_guid"); if (_cookieData.guid == ""){ _cookieData.guid = _strGUID; _cookie.updateCookie(_cookieData); }; _isPlayMorGamesShown = new Boolean(new int(Token.getVar("cl4"))); if (_isPlayMorGamesShown){ TweenMax.to(MainMenu_mc.playMoreGames_btn, 0.5, {delay:0.7, scaleX:1, scaleY:1, ease:Back.easeOut}); }; } public function handleMouseOver(_arg1:MouseEvent){ if (!(_arg1.target is TextField)){ if ((((_arg1.target is SimpleButton)) || (_arg1.target.buttonMode))){ SoundUtils.playSFX("sfxRollOver", false, 0, 0, true); }; if ((_arg1.target is SimpleButton)){ switch (_arg1.target.name){ case "playGame_btn": case "addToFacebook_btn": case "highScores_btn": case "share_btn": case "highscoresDaily_btn": case "highscoresMonthly_btn": case "highscoresAllTime_btn": case "addToFacebookLarge_btn": case "playGame1_btn": case "enterCompetition_btn": case "inviteFriends_btn": break; default: TweenMax.to(_arg1.target, 0.2, {scaleX:1.07, scaleY:1.07, ease:Back.easeIn}); break; }; }; }; } public function loadHighScores(_arg1){ var _local2:*; _local2 = Math.ceil((Math.random() * 1000000)); _scores = new Scores(); _scores.addEventListener(Event.COMPLETE, showScores); _scores.load((((((DOMAIN + ACTION) + "?action=") + _arg1) + "&antiCache=") + _local2)); } private function myRank():void{ var _local1:Number; LevelSelect_mc.totalScore.text = (unescape("%A3") + _cookieData.dataTotalScore); _local1 = _cookieData.dataTotalScore; Ranking.addEventListener(Event.COMPLETE, showRank); Ranking.findRank(_local1, ((DOMAIN + ACTION) + "?action=worldrank")); } } }//package
Section 142
//mouseIcon (mouseIcon) package { import flash.display.*; public dynamic class mouseIcon extends MovieClip { } }//package
Section 143
//musicLoop1 (musicLoop1) package { import flash.media.*; public dynamic class musicLoop1 extends Sound { } }//package
Section 144
//musicLoop2 (musicLoop2) package { import flash.media.*; public dynamic class musicLoop2 extends Sound { } }//package
Section 145
//PreloadDisplay (PreloadDisplay) package { import flash.display.*; import flash.text.*; public dynamic class PreloadDisplay extends MovieClip { public var bar_mc:MovieClip; public var percentage:TextField; } }//package
Section 146
//RedBodFalling (RedBodFalling) package { import flash.display.*; public dynamic class RedBodFalling extends BitmapData { public function RedBodFalling(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 147
//RedBodPop (RedBodPop) package { import flash.display.*; public dynamic class RedBodPop extends BitmapData { public function RedBodPop(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 148
//RedBodTeleport (RedBodTeleport) package { import flash.display.*; public dynamic class RedBodTeleport extends BitmapData { public function RedBodTeleport(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 149
//RedBodWalking (RedBodWalking) package { import flash.display.*; public dynamic class RedBodWalking extends BitmapData { public function RedBodWalking(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 150
//RedExit (RedExit) package { import flash.display.*; public dynamic class RedExit extends BitmapData { public function RedExit(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 151
//Saw (Saw) package { import flash.display.*; public dynamic class Saw extends BitmapData { public function Saw(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 152
//sfxCharacterDie (sfxCharacterDie) package { import flash.media.*; public dynamic class sfxCharacterDie extends Sound { } }//package
Section 153
//sfxCreekyDoor (sfxCreekyDoor) package { import flash.media.*; public dynamic class sfxCreekyDoor extends Sound { } }//package
Section 154
//sfxGameOver (sfxGameOver) package { import flash.media.*; public dynamic class sfxGameOver extends Sound { } }//package
Section 155
//sfxHazardBearTrap (sfxHazardBearTrap) package { import flash.media.*; public dynamic class sfxHazardBearTrap extends Sound { } }//package
Section 156
//sfxHazardFan (sfxHazardFan) package { import flash.media.*; public dynamic class sfxHazardFan extends Sound { } }//package
Section 157
//sfxHazardFire (sfxHazardFire) package { import flash.media.*; public dynamic class sfxHazardFire extends Sound { } }//package
Section 158
//sfxHazardSaw (sfxHazardSaw) package { import flash.media.*; public dynamic class sfxHazardSaw extends Sound { } }//package
Section 159
//sfxHazardWater (sfxHazardWater) package { import flash.media.*; public dynamic class sfxHazardWater extends Sound { } }//package
Section 160
//sfxLevelChanger (sfxLevelChanger) package { import flash.media.*; public dynamic class sfxLevelChanger extends Sound { } }//package
Section 161
//sfxLevelSelect (sfxLevelSelect) package { import flash.media.*; public dynamic class sfxLevelSelect extends Sound { } }//package
Section 162
//sfxLevelSuccess (sfxLevelSuccess) package { import flash.media.*; public dynamic class sfxLevelSuccess extends Sound { } }//package
Section 163
//sfxPanelSlideIn (sfxPanelSlideIn) package { import flash.media.*; public dynamic class sfxPanelSlideIn extends Sound { } }//package
Section 164
//sfxPencilDraw (sfxPencilDraw) package { import flash.media.*; public dynamic class sfxPencilDraw extends Sound { } }//package
Section 165
//sfxPencilDrawRelease (sfxPencilDrawRelease) package { import flash.media.*; public dynamic class sfxPencilDrawRelease extends Sound { } }//package
Section 166
//sfxPlayGame (sfxPlayGame) package { import flash.media.*; public dynamic class sfxPlayGame extends Sound { } }//package
Section 167
//sfxRollOver (sfxRollOver) package { import flash.media.*; public dynamic class sfxRollOver extends Sound { } }//package
Section 168
//sfxScoreTally (sfxScoreTally) package { import flash.media.*; public dynamic class sfxScoreTally extends Sound { } }//package
Section 169
//sfxSwitchOn (sfxSwitchOn) package { import flash.media.*; public dynamic class sfxSwitchOn extends Sound { } }//package
Section 170
//sfxTeleportIn (sfxTeleportIn) package { import flash.media.*; public dynamic class sfxTeleportIn extends Sound { } }//package
Section 171
//sfxTeleportOut (sfxTeleportOut) package { import flash.media.*; public dynamic class sfxTeleportOut extends Sound { } }//package
Section 172
//sfxWeightDrop (sfxWeightDrop) package { import flash.media.*; public dynamic class sfxWeightDrop extends Sound { } }//package
Section 173
//sfxYipee1 (sfxYipee1) package { import flash.media.*; public dynamic class sfxYipee1 extends Sound { } }//package
Section 174
//sfxYipee2 (sfxYipee2) package { import flash.media.*; public dynamic class sfxYipee2 extends Sound { } }//package
Section 175
//Spikes (Spikes) package { import flash.display.*; public dynamic class Spikes extends BitmapData { public function Spikes(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 176
//Teleport (Teleport) package { import flash.display.*; public dynamic class Teleport extends BitmapData { public function Teleport(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 177
//TeleportOff (TeleportOff) package { import flash.display.*; public dynamic class TeleportOff extends BitmapData { public function TeleportOff(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 178
//TonneWeight (TonneWeight) package { import flash.display.*; import flash.geom.*; import flash.events.*; import console.sounds.*; public class TonneWeight extends MovieClip { private var _intGravity;// = 1 private var _intRaiseSpeed;// = 5 private var _intWeightHeight:int; private var _yCurrent:int; private var _intFallTime:int; private var _arrCollisionColours; private var _intSpeedY;// = 0 private var _bmpTonneWeightChain:BitmapData; private var _intStartDelay:int; private var _yStart:int; private var _bmpTonneWeightChainCollision; private var _intCounter:int; private var _bmpTonneWeight:BitmapData; private var _classCollisionDetection:CollisionDetection; private var _bmpTonneWeightCollision:BitmapData; private var _intWeightWidth:int; private var _xStart:int; private var _intSpeedMax;// = 15 private var _bmpTonneWeightTop:BitmapData; private static var _bmpWeightDisplay:BitmapData; private static var _bmpWeightCollisionMap:BitmapData; private static var _bmpCollisionBlitMap:BitmapData; public function TonneWeight(_arg1:int, _arg2:int, _arg3:int, _arg4:int=0){ _arrCollisionColours = new Array("0"); _classCollisionDetection = new CollisionDetection(); _bmpTonneWeight = new TonneWeightBmp(0, 0); _bmpTonneWeightCollision = new TonneWeightCollision(0, 0); _bmpTonneWeightChain = new TonneWeightChain(0, 0); _bmpTonneWeightTop = new TonneWeightTop(0, 0); _bmpTonneWeightChainCollision = new BitmapData((_bmpTonneWeight.width - 10), _bmpTonneWeight.height, false, 0); _intSpeedY = 0; _intSpeedMax = 15; _intGravity = 1; _intRaiseSpeed = 5; super(); _xStart = _arg1; _yStart = (_yCurrent = _arg2); _intStartDelay = _arg4; _classCollisionDetection.collisionBlitMap = _bmpCollisionBlitMap; _intFallTime = _arg3; _intWeightHeight = _bmpTonneWeight.height; _intWeightWidth = _bmpTonneWeight.width; addEventListener(Event.ENTER_FRAME, countDownDelay); addEventListener(Event.ENTER_FRAME, drawWeights); } public function destroy(){ removeEventListener(Event.ENTER_FRAME, drawWeights); removeEventListener(Event.ENTER_FRAME, fallTonneWeight); removeEventListener(Event.ENTER_FRAME, raiseTonneWeight); } private function drawWeights(_arg1:Event){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; _local2 = Main.worldPosition; _local3 = (_xStart + _local2.x); _local4 = (_yCurrent + _local2.y); if ((((((((_local3 > (0 - _bmpTonneWeight.width))) && ((_local3 < 650)))) && ((_local4 > (0 - _bmpTonneWeight.height))))) && ((_local4 < 450)))){ _bmpWeightDisplay.copyPixels(_bmpTonneWeight, _bmpTonneWeight.rect, new Point(_xStart, _yCurrent), null, null, true); }; _local5 = (Math.ceil(((_yCurrent - _yStart) / 25)) + 1); _local6 = 0; while (_local6 < _local5) { _local8 = (_local6 * 25); _local9 = (_xStart + 28); _local10 = (_yCurrent - _local8); _local3 = (_local9 + _local2.x); _local4 = (_local10 + _local2.y); if ((((((((_local3 > (0 - _bmpTonneWeightChain.width))) && ((_local3 < 650)))) && ((_local4 > (0 - _bmpTonneWeightChain.height))))) && ((_local4 < 450)))){ _bmpWeightDisplay.copyPixels(_bmpTonneWeightChain, _bmpTonneWeightChain.rect, new Point(_local9, _local10), null, null, true); }; _bmpWeightCollisionMap.copyPixels(_bmpTonneWeightChainCollision, _bmpTonneWeightChainCollision.rect, new Point((_xStart + 5), (_yCurrent - _local8)), null, null, true); _local6++; }; _local7 = (_xStart + 15); _local3 = (_local7 + _local2.x); _local4 = (_yStart + _local2.y); if ((((((((_local3 > (0 - _bmpTonneWeightTop.width))) && ((_local3 < 650)))) && ((_local4 > (0 - _bmpTonneWeightTop.height))))) && ((_local4 < 450)))){ _bmpWeightDisplay.copyPixels(_bmpTonneWeightTop, _bmpTonneWeightTop.rect, new Point(_local7, _yStart)); }; _bmpWeightCollisionMap.copyPixels(_bmpTonneWeightCollision, _bmpTonneWeightCollision.rect, new Point(_xStart, _yCurrent), null, null, true); } private function playTonneSound(){ var _local1:*; var _local2:*; _local1 = (_xStart + Main.worldPosition.x); _local2 = (_yCurrent + Main.worldPosition.y); if ((((((((_local1 > 0)) && ((_local1 < 650)))) && ((_local2 > 0)))) && ((_local2 < 450)))){ SoundUtils.playSFX("sfxWeightDrop", false, 0, 0, true); }; } private function countDownDelay(_arg1:Event){ if (!Main.isPaused){ _intCounter++; if (_intCounter >= _intStartDelay){ _intCounter = 0; removeEventListener(Event.ENTER_FRAME, countDownDelay); addEventListener(Event.ENTER_FRAME, fallTonneWeight); }; }; } private function raiseTonneWeight(_arg1:Event){ if (!Main.isPaused){ _intCounter++; if (_intCounter >= (_intFallTime / 2)){ _yCurrent = (_yCurrent - _intRaiseSpeed); if ((_yCurrent - _yStart) <= _intRaiseSpeed){ _yCurrent = _yStart; _intCounter = 0; removeEventListener(Event.ENTER_FRAME, raiseTonneWeight); addEventListener(Event.ENTER_FRAME, fallTonneWeight); }; }; }; } private function fallTonneWeight(_arg1:Event){ var _local2:*; var _local3:Point; if (!Main.isPaused){ _intCounter++; if (_intCounter >= _intFallTime){ if (_intSpeedY < _intSpeedMax){ _intSpeedY = (_intSpeedY + _intGravity); }; _local2 = _yCurrent; _local2 = (_local2 + _intSpeedY); _local3 = _classCollisionDetection.checkCollisionYAxis((_xStart + (_intWeightWidth / 2)), (_yCurrent + _intWeightHeight), (_local2 + _intWeightHeight), _arrCollisionColours); if (_local3.y != 0.1){ _local2 = (_local3.y - _intWeightHeight); removeEventListener(Event.ENTER_FRAME, fallTonneWeight); addEventListener(Event.ENTER_FRAME, raiseTonneWeight); _intCounter = 0; _intSpeedY = 0; playTonneSound(); }; _yCurrent = _local2; }; }; } public static function setBlitMaps(_arg1, _arg2, _arg3){ _bmpCollisionBlitMap = _arg1; _bmpWeightCollisionMap = _arg2; _bmpWeightDisplay = _arg3; } } }//package
Section 179
//TonneWeightBmp (TonneWeightBmp) package { import flash.display.*; public dynamic class TonneWeightBmp extends BitmapData { public function TonneWeightBmp(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 180
//TonneWeightChain (TonneWeightChain) package { import flash.display.*; public dynamic class TonneWeightChain extends BitmapData { public function TonneWeightChain(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 181
//TonneWeightCollision (TonneWeightCollision) package { import flash.display.*; public dynamic class TonneWeightCollision extends BitmapData { public function TonneWeightCollision(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 182
//TonneWeightTop (TonneWeightTop) package { import flash.display.*; public dynamic class TonneWeightTop extends BitmapData { public function TonneWeightTop(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 183
//Trapdoor (Trapdoor) package { import flash.display.*; public dynamic class Trapdoor extends BitmapData { public function Trapdoor(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 184
//Water (Water) package { import flash.display.*; public dynamic class Water extends BitmapData { public function Water(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 185
//Wind1 (Wind1) package { import flash.display.*; public dynamic class Wind1 extends BitmapData { public function Wind1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 186
//Wind2 (Wind2) package { import flash.display.*; public dynamic class Wind2 extends BitmapData { public function Wind2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 187
//Wind3 (Wind3) package { import flash.display.*; public dynamic class Wind3 extends BitmapData { public function Wind3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 188
//YellowBodFalling (YellowBodFalling) package { import flash.display.*; public dynamic class YellowBodFalling extends BitmapData { public function YellowBodFalling(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 189
//YellowBodPop (YellowBodPop) package { import flash.display.*; public dynamic class YellowBodPop extends BitmapData { public function YellowBodPop(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 190
//YellowBodTeleport (YellowBodTeleport) package { import flash.display.*; public dynamic class YellowBodTeleport extends BitmapData { public function YellowBodTeleport(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 191
//YellowBodWalking (YellowBodWalking) package { import flash.display.*; public dynamic class YellowBodWalking extends BitmapData { public function YellowBodWalking(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 192
//YellowExit (YellowExit) package { import flash.display.*; public dynamic class YellowExit extends BitmapData { public function YellowExit(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package

Library Items

Symbol 1 Sound {sfxCreekyDoor}
Symbol 2 Sound {sfxWeightDrop}
Symbol 3 Sound {sfxSwitchOn}
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:10
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:10
Symbol 8 FontUsed by:9 137 138 156 159 161 162 164 202 212 213 214 215 219 223 226 227 230 231 233 234 243 244 245 246 247 248 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 276 301 302 303 309 310 311 312 337 340 341 342 346 349 350 351 352 353 357 358 384 437 438 457 460 461
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Symbol 10 MovieClip {PreloadDisplay}Uses:5 7 9Used by:Timeline
Symbol 11 BitmapUsed by:13 440
Symbol 12 BitmapUsed by:13 433
Symbol 13 GraphicUses:11 12Used by:Timeline
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClipUses:15Used by:198  Timeline
Symbol 17 Bitmap {BearTrap}Used by:432
Symbol 18 Bitmap {BlueExit}Used by:432
Symbol 19 Bitmap {CollisionBearTrap}Used by:432
Symbol 20 Bitmap {CollisionExitBlue}Used by:432
Symbol 21 Bitmap {CollisionExitGreen}Used by:432
Symbol 22 Bitmap {CollisionExitRed}Used by:432
Symbol 23 Bitmap {CollisionExitYellow}Used by:432
Symbol 24 Bitmap {CollisionFire}Used by:432
Symbol 25 Bitmap {CollisionSaw}Used by:432
Symbol 26 Bitmap {CollisionSpikes}Used by:432
Symbol 27 Bitmap {CollisionTeleport1}Used by:432
Symbol 28 Bitmap {CollisionTeleport2}Used by:432
Symbol 29 Bitmap {CollisionTeleport3}Used by:432
Symbol 30 Bitmap {CollisionTeleport4}Used by:432
Symbol 31 Bitmap {CollisionWater}Used by:432
Symbol 32 Bitmap {Fan}Used by:432
Symbol 33 Bitmap {Fire}Used by:432
Symbol 34 Bitmap {GreenExit}Used by:432
Symbol 35 Bitmap {RedExit}Used by:432
Symbol 36 Bitmap {Saw}Used by:432
Symbol 37 Bitmap {Spikes}Used by:432
Symbol 38 Bitmap {Teleport}Used by:432
Symbol 39 Bitmap {Trapdoor}Used by:432
Symbol 40 Bitmap {Water}Used by:432
Symbol 41 Bitmap {YellowExit}Used by:432
Symbol 42 Bitmap {BlueBodFalling}Used by:432
Symbol 43 Bitmap {BlueBodPop}Used by:432
Symbol 44 Bitmap {BlueBodTeleport}Used by:432
Symbol 45 Bitmap {BlueBodWalking}Used by:432
Symbol 46 Bitmap {Brush}Used by:432
Symbol 47 Bitmap {ButtonOff}Used by:432
Symbol 48 Bitmap {ButtonOn}Used by:432
Symbol 49 Bitmap {GreenBodFalling}Used by:432
Symbol 50 Bitmap {GreenBodPop}Used by:432
Symbol 51 Bitmap {GreenBodTeleport}Used by:432
Symbol 52 Bitmap {GreenBodWalking}Used by:432
Symbol 53 Bitmap {Level1}Used by:432
Symbol 54 Bitmap {Level10}Used by:432
Symbol 55 Bitmap {Level11}Used by:432
Symbol 56 Bitmap {Level12}Used by:432
Symbol 57 Bitmap {Level13}Used by:432
Symbol 58 Bitmap {Level14}Used by:432
Symbol 59 Bitmap {Level15}Used by:432
Symbol 60 Bitmap {Level2}Used by:432
Symbol 61 Bitmap {Level3}Used by:432
Symbol 62 Bitmap {Level4}Used by:432
Symbol 63 Bitmap {Level5}Used by:432
Symbol 64 Bitmap {Level6}Used by:432
Symbol 65 Bitmap {Level7}Used by:432
Symbol 66 Bitmap {Level8}Used by:432
Symbol 67 Bitmap {Level9}Used by:432
Symbol 68 Bitmap {LevelBackground1}Used by:432
Symbol 69 Bitmap {LevelBackground10}Used by:432
Symbol 70 Bitmap {LevelBackground11}Used by:432
Symbol 71 Bitmap {LevelBackground12}Used by:432
Symbol 72 Bitmap {LevelBackground13}Used by:432
Symbol 73 Bitmap {LevelBackground14}Used by:432
Symbol 74 Bitmap {LevelBackground15}Used by:432
Symbol 75 Bitmap {LevelBackground2}Used by:432
Symbol 76 Bitmap {LevelBackground3}Used by:432
Symbol 77 Bitmap {LevelBackground4}Used by:432
Symbol 78 Bitmap {LevelBackground5}Used by:432
Symbol 79 Bitmap {LevelBackground6}Used by:432
Symbol 80 Bitmap {LevelBackground7}Used by:432
Symbol 81 Bitmap {LevelBackground8}Used by:432
Symbol 82 Bitmap {LevelBackground9}Used by:432
Symbol 83 Bitmap {LevelBlitmap1}Used by:432
Symbol 84 Bitmap {LevelBlitmap10}Used by:432
Symbol 85 Bitmap {LevelBlitmap11}Used by:432
Symbol 86 Bitmap {LevelBlitmap12}Used by:432
Symbol 87 Bitmap {LevelBlitmap13}Used by:432
Symbol 88 Bitmap {LevelBlitmap14}Used by:432
Symbol 89 Bitmap {LevelBlitmap15}Used by:432
Symbol 90 Bitmap {LevelBlitmap2}Used by:432
Symbol 91 Bitmap {LevelBlitmap3}Used by:432
Symbol 92 Bitmap {LevelBlitmap4}Used by:432
Symbol 93 Bitmap {LevelBlitmap5}Used by:432
Symbol 94 Bitmap {LevelBlitmap6}Used by:432
Symbol 95 Bitmap {LevelBlitmap7}Used by:432
Symbol 96 Bitmap {LevelBlitmap8}Used by:432
Symbol 97 Bitmap {LevelBlitmap9}Used by:432
Symbol 98 GraphicUsed by:167
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Symbol 146 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelSelectPlayButton_8}Uses:141 145Used by:167
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Symbol 168 Bitmap {LeverOff}Used by:432
Symbol 169 Bitmap {LeverOn}Used by:432
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Symbol 194 GraphicUsed by:197
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Symbol 202 TextUses:8Used by:221
Symbol 203 MovieClipUsed by:221
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Symbol 217 GraphicUses:216Used by:218
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Symbol 219 TextUses:8Used by:221
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Symbol 252 GraphicUses:251Used by:253
Symbol 253 MovieClip {worldofconfusion_organicBlank_fla.menu_highscoreLocation_37}Uses:250 252Used by:274
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:274
Symbol 256 EditableTextUses:8Used by:274
Symbol 257 EditableTextUses:8Used by:274
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Symbol 275 GraphicUses:199 200Used by:298
Symbol 276 TextUses:8Used by:298
Symbol 277 BitmapUsed by:278
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Symbol 281 ButtonUses:280Used by:298
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Symbol 289 GraphicUses:288Used by:290
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Symbol 295 GraphicUses:294Used by:296 297
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 ButtonUses:296 295Used by:298
Symbol 298 MovieClip {worldofconfusion_organicBlank_fla.menu_ShareGame_38}Uses:275 276 278 281 284 287 290 293 297 218 181 189Used by:386
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:199 299Used by:336 343
Symbol 301 TextUses:8Used by:336
Symbol 302 TextUses:8Used by:336
Symbol 303 EditableTextUses:8Used by:336
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:308
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:308
Symbol 308 MovieClip {worldofconfusion_organicBlank_fla.levelOverRatingStar_47}Uses:305 307Used by:336
Symbol 309 TextUses:8Used by:336
Symbol 310 EditableTextUses:8Used by:336
Symbol 311 TextUses:8Used by:336
Symbol 312 EditableTextUses:8Used by:336
Symbol 313 GraphicUsed by:316
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:316
Symbol 316 ButtonUses:313 315 145 142Used by:336 343 354
Symbol 317 GraphicUsed by:320
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:320
Symbol 320 ButtonUses:317 319 145 142Used by:321
Symbol 321 MovieClip {worldofconfusion_organicBlank_fla.MOV_POPUP_BUTTONS_49}Uses:193 181 320 185Used by:336 343
Symbol 322 BitmapUsed by:325
Symbol 323 BitmapUsed by:325
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:322 323 324Used by:336
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:328
Symbol 328 ButtonUses:327Used by:335
Symbol 329 BitmapUsed by:330
Symbol 330 GraphicUses:329Used by:331
Symbol 331 ButtonUses:330Used by:335
Symbol 332 BitmapUsed by:333
Symbol 333 GraphicUses:332Used by:334
Symbol 334 ButtonUses:333Used by:335
Symbol 335 MovieClip {worldofconfusion_organicBlank_fla.mov_popup_banners_51}Uses:328 331 334Used by:336 343
Symbol 336 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOver_46}Uses:300 301 302 303 308 309 310 311 312 316 321 325 335Used by:386
Symbol 337 TextUses:8Used by:343
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:343
Symbol 340 TextUses:8Used by:343
Symbol 341 EditableTextUses:8Used by:343
Symbol 342 TextUses:8Used by:343
Symbol 343 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOverFailed_55}Uses:300 337 316 339 340 341 342 335 321Used by:386
Symbol 344 BitmapUsed by:345
Symbol 345 GraphicUses:344Used by:354
Symbol 346 EditableTextUses:8Used by:354
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347Used by:354
Symbol 349 TextUses:8Used by:354
Symbol 350 TextUses:8Used by:354
Symbol 351 EditableTextUses:8Used by:354
Symbol 352 EditableTextUses:8Used by:354
Symbol 353 TextUses:8Used by:354
Symbol 354 MovieClip {worldofconfusion_organicBlank_fla.MOV_MENU_LEVELINTRO_56}Uses:345 346 316 348 349 350 351 352 353Used by:386
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:359
Symbol 357 EditableTextUses:8Used by:359
Symbol 358 EditableTextUses:8Used by:359
Symbol 359 MovieClip {worldofconfusion_organicBlank_fla.menu_EnterYourName_57}Uses:356 357 208 358Used by:386
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:362
Symbol 362 MovieClipUses:361Used by:386
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:365
Symbol 365 MovieClipUses:364Used by:386
Symbol 366 ShapeTweeningUsed by:369
Symbol 367 ShapeTweeningUsed by:369
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClip {worldofconfusion_organicBlank_fla.menu_Transition_60}Uses:366 367 368Used by:386
Symbol 370 GraphicUsed by:380
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:379
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:375
Symbol 375 ButtonUses:374 145 142Used by:379
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:378
Symbol 378 ButtonUses:377 145 142Used by:379
Symbol 379 MovieClip {worldofconfusion_organicBlank_fla.quitConfirmation_62}Uses:372 375 378Used by:380
Symbol 380 MovieClipUses:370 379Used by:386
Symbol 381 GraphicUsed by:385
Symbol 382 GraphicUsed by:385
Symbol 383 GraphicUsed by:385
Symbol 384 EditableTextUses:8Used by:385
Symbol 385 ButtonUses:381 382 383 384Used by:386
Symbol 386 MovieClip {Menus}Uses:198 221 274 298 336 343 354 359 362 365 369 380 385Used by:432
Symbol 387 BitmapUsed by:388
Symbol 388 GraphicUses:387Used by:393
Symbol 389 GraphicUsed by:392
Symbol 390 GraphicUsed by:392
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:389 390 391Used by:393
Symbol 393 MovieClip {mouseIcon}Uses:388 392Used by:432
Symbol 394 Bitmap {RedBodFalling}Used by:432
Symbol 395 Bitmap {RedBodPop}Used by:432
Symbol 396 Bitmap {RedBodTeleport}Used by:432
Symbol 397 Bitmap {RedBodWalking}Used by:432
Symbol 398 Bitmap {TeleportOff}Used by:432
Symbol 399 Bitmap {Wind1}Used by:432
Symbol 400 Bitmap {Wind2}Used by:432
Symbol 401 Bitmap {Wind3}Used by:432
Symbol 402 Bitmap {YellowBodFalling}Used by:432
Symbol 403 Bitmap {YellowBodPop}Used by:432
Symbol 404 Bitmap {YellowBodTeleport}Used by:432
Symbol 405 Bitmap {YellowBodWalking}Used by:432
Symbol 406 Bitmap {TonneWeightChain}Used by:432
Symbol 407 Bitmap {TonneWeightBmp}Used by:432
Symbol 408 Bitmap {TonneWeightCollision}Used by:432
Symbol 409 Bitmap {TonneWeightTop}Used by:432
Symbol 410 Sound {sfxCharacterDie}Used by:432
Symbol 411 Sound {sfxYipee1}Used by:432
Symbol 412 Sound {sfxYipee2}Used by:432
Symbol 413 Sound {sfxHazardBearTrap}Used by:432
Symbol 414 Sound {sfxHazardFan}Used by:432
Symbol 415 Sound {sfxHazardFire}Used by:432
Symbol 416 Sound {sfxHazardSaw}Used by:432
Symbol 417 Sound {sfxTeleportIn}Used by:432
Symbol 418 Sound {sfxTeleportOut}Used by:432
Symbol 419 Sound {sfxHazardWater}Used by:432
Symbol 420 Sound {musicLoop1}Used by:432
Symbol 421 Sound {musicLoop2}Used by:432
Symbol 422 Sound {sfxPencilDraw}Used by:432
Symbol 423 Sound {sfxPencilDrawRelease}Used by:432
Symbol 424 Sound {sfxGameOver}Used by:432
Symbol 425 Sound {sfxLevelChanger}Used by:432
Symbol 426 Sound {sfxLevelSuccess}Used by:432
Symbol 427 Sound {sfxLevelSelect}Used by:432
Symbol 428 Sound {sfxPanelSlideIn}Used by:432
Symbol 429 Sound {sfxPlayGame}Used by:432
Symbol 430 Sound {sfxRollOver}Used by:432
Symbol 431 Sound {sfxScoreTally}Used by:432
Symbol 432 MovieClip {worldofconfusion_organicBlank_fla.spriteDump_4}Uses:17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 167 168 169 386 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431Used by:Timeline
Symbol 433 GraphicUses:12Used by:Timeline
Symbol 434 BitmapUsed by:435
Symbol 435 GraphicUses:434Used by:436 439
Symbol 436 MovieClipUses:435Used by:439
Symbol 437 TextUses:8Used by:439
Symbol 438 TextUses:8Used by:439
Symbol 439 ButtonUses:436 437 438 145 142 435Used by:452
Symbol 440 GraphicUses:11Used by:452
Symbol 441 BitmapUsed by:442
Symbol 442 GraphicUses:441Used by:443
Symbol 443 ButtonUses:442Used by:452
Symbol 444 BitmapUsed by:445
Symbol 445 GraphicUses:444Used by:446
Symbol 446 ButtonUses:445Used by:452
Symbol 447 BitmapUsed by:448
Symbol 448 GraphicUses:447Used by:451
Symbol 449 BitmapUsed by:450
Symbol 450 GraphicUses:449Used by:451
Symbol 451 MovieClip {worldofconfusion_organicBlank_fla.mutebtn_73}Uses:448 450Used by:452
Symbol 452 MovieClip {worldofconfusion_organicBlank_fla.menus_GameOverlay_68}Uses:439 440 443 446 451Used by:Timeline
Symbol 453 BitmapUsed by:454
Symbol 454 GraphicUses:453Used by:470
Symbol 455 GraphicUsed by:456
Symbol 456 MovieClipUses:455Used by:470
Symbol 457 EditableTextUses:8Used by:470
Symbol 458 FontUsed by:459
Symbol 459 TextUses:458Used by:470
Symbol 460 EditableTextUses:8Used by:470
Symbol 461 EditableTextUses:8Used by:470
Symbol 462 FontUsed by:463 464 465 466 467 468 469
Symbol 463 TextUses:462Used by:470
Symbol 464 EditableTextUses:462Used by:470
Symbol 465 EditableTextUses:462Used by:470
Symbol 466 EditableTextUses:462Used by:470
Symbol 467 EditableTextUses:462Used by:470
Symbol 468 EditableTextUses:462Used by:470
Symbol 469 EditableTextUses:462Used by:470
Symbol 470 MovieClip {worldofconfusion_organicBlank_fla.game_TopBar_74}Uses:454 456 457 459 460 461 463 464 465 466 467 468 469Used by:Timeline

Instance Names

"loaderbar_mc"Frame 1Symbol 10 MovieClip {PreloadDisplay}
"logo_mc"Frame 1Symbol 16 MovieClip
"backgroundOverlay_mc"Frame 5Symbol 452 MovieClip {worldofconfusion_organicBlank_fla.menus_GameOverlay_68}
"topBar_mc"Frame 5Symbol 470 MovieClip {worldofconfusion_organicBlank_fla.game_TopBar_74}
"bar_mc"Symbol 10 MovieClip {PreloadDisplay} Frame 1Symbol 7 MovieClip
"percentage"Symbol 10 MovieClip {PreloadDisplay} Frame 1Symbol 9 EditableText
"normalMode_btn"Symbol 166 MovieClip {worldofconfusion_organicBlank_fla.LevelSelectRollover_11} Frame 1Symbol 157 Button
"whackyMode_btn"Symbol 166 MovieClip {worldofconfusion_organicBlank_fla.LevelSelectRollover_11} Frame 1Symbol 160 Button
"whackyStatus"Symbol 166 MovieClip {worldofconfusion_organicBlank_fla.LevelSelectRollover_11} Frame 1Symbol 162 EditableText
"whackyMode_mc"Symbol 166 MovieClip {worldofconfusion_organicBlank_fla.LevelSelectRollover_11} Frame 1Symbol 165 MovieClip
"levelThumbs_mc"Symbol 167 MovieClip {LevelSelectBtn} Frame 1Symbol 129 MovieClip
"star1_mc"Symbol 167 MovieClip {LevelSelectBtn} Frame 1Symbol 136 MovieClip
"star2_mc"Symbol 167 MovieClip {LevelSelectBtn} Frame 1Symbol 136 MovieClip
"star3_mc"Symbol 167 MovieClip {LevelSelectBtn} Frame 1Symbol 136 MovieClip
"bestScore"Symbol 167 MovieClip {LevelSelectBtn} Frame 1Symbol 137 EditableText
"levelName"Symbol 167 MovieClip {LevelSelectBtn} Frame 1Symbol 138 EditableText
"play_mc"Symbol 167 MovieClip {LevelSelectBtn} Frame 1Symbol 146 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelSelectPlayButton_8}
"padlock_mc"Symbol 167 MovieClip {LevelSelectBtn} Frame 1Symbol 149 MovieClip
"rollOver_mc"Symbol 167 MovieClip {LevelSelectBtn} Frame 1Symbol 166 MovieClip {worldofconfusion_organicBlank_fla.LevelSelectRollover_11}
"playMoreGames_btn"Symbol 198 MovieClip {worldofconfusion_organicBlank_fla.menu_MainMenu_16} Frame 1Symbol 173 Button
"playGame_btn"Symbol 198 MovieClip {worldofconfusion_organicBlank_fla.menu_MainMenu_16} Frame 1Symbol 177 Button
"addToFacebook_btn"Symbol 198 MovieClip {worldofconfusion_organicBlank_fla.menu_MainMenu_16} Frame 1Symbol 181 Button
"share_btn"Symbol 198 MovieClip {worldofconfusion_organicBlank_fla.menu_MainMenu_16} Frame 1Symbol 185 Button
"highScores_btn"Symbol 198 MovieClip {worldofconfusion_organicBlank_fla.menu_MainMenu_16} Frame 1Symbol 189 Button
"playGame1_btn"Symbol 198 MovieClip {worldofconfusion_organicBlank_fla.menu_MainMenu_16} Frame 1Symbol 177 Button
"enterCompetition_btn"Symbol 198 MovieClip {worldofconfusion_organicBlank_fla.menu_MainMenu_16} Frame 1Symbol 193 Button
"inviteFriends_btn"Symbol 198 MovieClip {worldofconfusion_organicBlank_fla.menu_MainMenu_16} Frame 1Symbol 197 Button
"logo_mc"Symbol 198 MovieClip {worldofconfusion_organicBlank_fla.menu_MainMenu_16} Frame 1Symbol 16 MovieClip
"inviteFriends_btn"Symbol 220 MovieClip {worldofconfusion_organicBlank_fla.levelSelectMenu_29} Frame 1Symbol 197 Button
"addToFacebook_btn"Symbol 220 MovieClip {worldofconfusion_organicBlank_fla.levelSelectMenu_29} Frame 2Symbol 181 Button
"LevelButtonHolder_mc"Symbol 221 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelSelect_24} Frame 1Symbol 203 MovieClip
"rightArrow_btn"Symbol 221 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelSelect_24} Frame 1Symbol 208 Button
"leftArrow_btn"Symbol 221 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelSelect_24} Frame 1Symbol 211 Button
"totalScore"Symbol 221 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelSelect_24} Frame 1Symbol 214 EditableText
"worldRank"Symbol 221 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelSelect_24} Frame 1Symbol 215 EditableText
"home_btn"Symbol 221 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelSelect_24} Frame 1Symbol 218 Button
"buttons_mc"Symbol 221 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelSelect_24} Frame 1Symbol 220 MovieClip {worldofconfusion_organicBlank_fla.levelSelectMenu_29}
"highscoresDaily_btn"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 229 Button
"highscoresMonthly_btn"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 232 Button
"highscoresAllTime_btn"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 235 Button
"addToFacebookLarge_btn"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 239 Button
"hozBar_mc"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 242 MovieClip
"menuMask_mc"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 242 MovieClip
"home_btn"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 218 Button
"share_btn"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 185 Button
"addToFacebook_btn"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 181 Button
"playerNames1"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 246 EditableText
"position"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 247 EditableText
"scores1"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 248 EditableText
"hs1_mc"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 253 MovieClip {worldofconfusion_organicBlank_fla.menu_highscoreLocation_37}
"hs2_mc"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 253 MovieClip {worldofconfusion_organicBlank_fla.menu_highscoreLocation_37}
"hs3_mc"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 253 MovieClip {worldofconfusion_organicBlank_fla.menu_highscoreLocation_37}
"hs4_mc"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 253 MovieClip {worldofconfusion_organicBlank_fla.menu_highscoreLocation_37}
"hs5_mc"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 253 MovieClip {worldofconfusion_organicBlank_fla.menu_highscoreLocation_37}
"hs6_mc"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 253 MovieClip {worldofconfusion_organicBlank_fla.menu_highscoreLocation_37}
"hs7_mc"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 253 MovieClip {worldofconfusion_organicBlank_fla.menu_highscoreLocation_37}
"hs8_mc"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 253 MovieClip {worldofconfusion_organicBlank_fla.menu_highscoreLocation_37}
"hs9_mc"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 253 MovieClip {worldofconfusion_organicBlank_fla.menu_highscoreLocation_37}
"hs10_mc"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 253 MovieClip {worldofconfusion_organicBlank_fla.menu_highscoreLocation_37}
"playerNames2"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 256 EditableText
"playerNames3"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 257 EditableText
"playerNames4"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 258 EditableText
"playerNames5"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 259 EditableText
"playerNames6"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 260 EditableText
"playerNames7"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 261 EditableText
"playerNames8"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 262 EditableText
"playerNames9"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 263 EditableText
"playerNames10"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 264 EditableText
"scores2"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 265 EditableText
"scores3"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 266 EditableText
"scores4"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 267 EditableText
"scores5"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 268 EditableText
"scores6"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 269 EditableText
"scores7"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 270 EditableText
"scores8"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 271 EditableText
"scores9"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 272 EditableText
"scores10"Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30} Frame 1Symbol 273 EditableText
"shareTwitter_btn"Symbol 298 MovieClip {worldofconfusion_organicBlank_fla.menu_ShareGame_38} Frame 1Symbol 281 Button
"shareDelicious_btn"Symbol 298 MovieClip {worldofconfusion_organicBlank_fla.menu_ShareGame_38} Frame 1Symbol 284 Button
"shareStumbleUpon_btn"Symbol 298 MovieClip {worldofconfusion_organicBlank_fla.menu_ShareGame_38} Frame 1Symbol 287 Button
"shareDigg_btn"Symbol 298 MovieClip {worldofconfusion_organicBlank_fla.menu_ShareGame_38} Frame 1Symbol 290 Button
"shareMySpace_btn"Symbol 298 MovieClip {worldofconfusion_organicBlank_fla.menu_ShareGame_38} Frame 1Symbol 293 Button
"addToFacebookLarge_btn"Symbol 298 MovieClip {worldofconfusion_organicBlank_fla.menu_ShareGame_38} Frame 1Symbol 297 Button
"home_btn"Symbol 298 MovieClip {worldofconfusion_organicBlank_fla.menu_ShareGame_38} Frame 1Symbol 218 Button
"addToFacebook_btn"Symbol 298 MovieClip {worldofconfusion_organicBlank_fla.menu_ShareGame_38} Frame 1Symbol 181 Button
"highScores_btn"Symbol 298 MovieClip {worldofconfusion_organicBlank_fla.menu_ShareGame_38} Frame 1Symbol 189 Button
"enterCompetition_btn"Symbol 321 MovieClip {worldofconfusion_organicBlank_fla.MOV_POPUP_BUTTONS_49} Frame 1Symbol 193 Button
"addToFacebook_btn"Symbol 321 MovieClip {worldofconfusion_organicBlank_fla.MOV_POPUP_BUTTONS_49} Frame 16Symbol 181 Button
"replayLevel_btn"Symbol 321 MovieClip {worldofconfusion_organicBlank_fla.MOV_POPUP_BUTTONS_49} Frame 28Symbol 320 Button
"inviteFriends_btn"Symbol 321 MovieClip {worldofconfusion_organicBlank_fla.MOV_POPUP_BUTTONS_49} Frame 28Symbol 185 Button
"share1_btn"Symbol 321 MovieClip {worldofconfusion_organicBlank_fla.MOV_POPUP_BUTTONS_49} Frame 42Symbol 185 Button
"visitConfused1_btn"Symbol 335 MovieClip {worldofconfusion_organicBlank_fla.mov_popup_banners_51} Frame 1Symbol 328 Button
"addToFacebook_btn"Symbol 335 MovieClip {worldofconfusion_organicBlank_fla.mov_popup_banners_51} Frame 15Symbol 331 Button
"bookmark_btn"Symbol 335 MovieClip {worldofconfusion_organicBlank_fla.mov_popup_banners_51} Frame 28Symbol 334 Button
"addToFacebook_btn"Symbol 335 MovieClip {worldofconfusion_organicBlank_fla.mov_popup_banners_51} Frame 42Symbol 331 Button
"totalScore"Symbol 336 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOver_46} Frame 1Symbol 303 EditableText
"star1_mc"Symbol 336 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOver_46} Frame 1Symbol 308 MovieClip {worldofconfusion_organicBlank_fla.levelOverRatingStar_47}
"star2_mc"Symbol 336 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOver_46} Frame 1Symbol 308 MovieClip {worldofconfusion_organicBlank_fla.levelOverRatingStar_47}
"star3_mc"Symbol 336 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOver_46} Frame 1Symbol 308 MovieClip {worldofconfusion_organicBlank_fla.levelOverRatingStar_47}
"bodsSaved"Symbol 336 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOver_46} Frame 1Symbol 310 EditableText
"timeLeft"Symbol 336 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOver_46} Frame 1Symbol 312 EditableText
"continue_btn"Symbol 336 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOver_46} Frame 1Symbol 316 Button
"buttons_mc"Symbol 336 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOver_46} Frame 1Symbol 321 MovieClip {worldofconfusion_organicBlank_fla.MOV_POPUP_BUTTONS_49}
"bannerAd_mc"Symbol 336 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOver_46} Frame 1Symbol 335 MovieClip {worldofconfusion_organicBlank_fla.mov_popup_banners_51}
"continueFailed_btn"Symbol 343 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOverFailed_55} Frame 1Symbol 316 Button
"richList"Symbol 343 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOverFailed_55} Frame 1Symbol 341 EditableText
"bannerAd_mc"Symbol 343 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOverFailed_55} Frame 1Symbol 335 MovieClip {worldofconfusion_organicBlank_fla.mov_popup_banners_51}
"buttons_mc"Symbol 343 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOverFailed_55} Frame 1Symbol 321 MovieClip {worldofconfusion_organicBlank_fla.MOV_POPUP_BUTTONS_49}
"level"Symbol 354 MovieClip {worldofconfusion_organicBlank_fla.MOV_MENU_LEVELINTRO_56} Frame 1Symbol 346 EditableText
"continueGame_btn"Symbol 354 MovieClip {worldofconfusion_organicBlank_fla.MOV_MENU_LEVELINTRO_56} Frame 1Symbol 316 Button
"bodsToSave"Symbol 354 MovieClip {worldofconfusion_organicBlank_fla.MOV_MENU_LEVELINTRO_56} Frame 1Symbol 351 EditableText
"bodPoints"Symbol 354 MovieClip {worldofconfusion_organicBlank_fla.MOV_MENU_LEVELINTRO_56} Frame 1Symbol 352 EditableText
"playerName"Symbol 359 MovieClip {worldofconfusion_organicBlank_fla.menu_EnterYourName_57} Frame 1Symbol 357 EditableText
"continueName_btn"Symbol 359 MovieClip {worldofconfusion_organicBlank_fla.menu_EnterYourName_57} Frame 1Symbol 208 Button
"err"Symbol 359 MovieClip {worldofconfusion_organicBlank_fla.menu_EnterYourName_57} Frame 1Symbol 358 EditableText
"yes_btn"Symbol 379 MovieClip {worldofconfusion_organicBlank_fla.quitConfirmation_62} Frame 1Symbol 375 Button
"no_btn"Symbol 379 MovieClip {worldofconfusion_organicBlank_fla.quitConfirmation_62} Frame 1Symbol 378 Button
"MainMenu_mc"Symbol 386 MovieClip {Menus} Frame 1Symbol 198 MovieClip {worldofconfusion_organicBlank_fla.menu_MainMenu_16}
"LevelSelect_mc"Symbol 386 MovieClip {Menus} Frame 1Symbol 221 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelSelect_24}
"HighScores_mc"Symbol 386 MovieClip {Menus} Frame 1Symbol 274 MovieClip {worldofconfusion_organicBlank_fla.menu_HighScores_30}
"ShareGame_mc"Symbol 386 MovieClip {Menus} Frame 1Symbol 298 MovieClip {worldofconfusion_organicBlank_fla.menu_ShareGame_38}
"WellDone_mc"Symbol 386 MovieClip {Menus} Frame 1Symbol 336 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOver_46}
"LevelFailed_mc"Symbol 386 MovieClip {Menus} Frame 1Symbol 343 MovieClip {worldofconfusion_organicBlank_fla.menu_LevelOverFailed_55}
"LevelStart_mc"Symbol 386 MovieClip {Menus} Frame 1Symbol 354 MovieClip {worldofconfusion_organicBlank_fla.MOV_MENU_LEVELINTRO_56}
"EnterName_mc"Symbol 386 MovieClip {Menus} Frame 1Symbol 359 MovieClip {worldofconfusion_organicBlank_fla.menu_EnterYourName_57}
"Teleport_mc"Symbol 386 MovieClip {Menus} Frame 1Symbol 362 MovieClip
"TrapDoor_mc"Symbol 386 MovieClip {Menus} Frame 1Symbol 365 MovieClip
"transition_mc"Symbol 386 MovieClip {Menus} Frame 1Symbol 369 MovieClip {worldofconfusion_organicBlank_fla.menu_Transition_60}
"areYouSure_mc"Symbol 386 MovieClip {Menus} Frame 1Symbol 380 MovieClip
"quit_btn"Symbol 386 MovieClip {Menus} Frame 1Symbol 385 Button
"visitConfusedBig_btn"Symbol 452 MovieClip {worldofconfusion_organicBlank_fla.menus_GameOverlay_68} Frame 1Symbol 439 Button
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