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229594
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

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Speed-Trucks.swf

This is the info page for
Flash #126113

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

<p align="center"><font face="8BIT WONDER" size="22" color="#e5e5e5" letterSpacing="3.000000" kerning="0">100</font></p>

Play free online games

PLAY

speed

trucks

Play More

Play More

Play More

Help

Help

Help

Start

Start

Start

How to Play

How to Play

Accelerate

Turn Right

Turn Left

Brake

P

N

Pause

Nitro

Next

Next

Next

$1500


T
y
r
e
s

T
y
r
e
s

Buy

Buy

Buy

$2000


$500

$1000

$2500


$100


$100

$200


$200

$300


$400


$500


S
t
i
c
k
e
r
s

S
t
i
c
k
e
r
s

S
t
i
c
k
e
r
s

sold

B
u
m
p
e
r
s

B
u
m
p
e
r
s

$1000


$2000


$3000


$4000


$5000


E
n
g
i
n
e

E
n
g
i
n
e

$2000


$4000


$6000


$8000


$10000


N
i
t
r
o
s

N
i
t
r
o
s

$4000


$6000


$8000

$8000
$8000

$10000


$12000


<p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p>

Stickers

Bumpers

Engines

Nitro

Tyres

<p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p>

You haven't enough money to buy this one

Total Money :

123456





You haven't enough money to buy this one

$

Level-2

Level-3

Level-6

Level-5

Level-4

Level-1

Back

Back

Back

Exit Race

31
2




00:00.0






Temp Timer

00:00:00:00























LAP 1 OF 3






1






Comp 5--

<p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p>

N
2
O

1






PLAYER:

1






Comp 1  :

1






Comp 2  :

1






Comp 3  :

N2O

123

Level :

Press  "P"  to Continue......

Game Paused

speed

trucks

Upgrade

Upgrade

Upgrade

00:00.0






Furious Tank

Bmx adventure

1srt





00:00:00:00





Time     :

Place   :

Score  :

123456789





Continue

Continue

Continue

Try Again

Try Again

Try Again

Menu

Menu

Menu

Furious Cars

1srt





00:00:00:00





123456789





Extreme Rally

Tribal Champ

Urban Truck

Spy Truck

PlayMore

Play Again

Play Again

Play Again

1srt





00:00:00:00





123456789






ActionScript [AS1/AS2]

Frame 1
stop(); _quality = "BEST";
Frame 5
_root.mute = false; _root.mute_but.gotoAndStop(1); _root.bg = new Sound(); _root.bg.attachSound("bg"); _root.gamebg = new Sound(); _root.aclr = new Sound(); _root.aclr.attachSound("acc"); _root.n2o = new Sound(); _root.n2o.attachSound("n2o"); gotoAndStop ("menu");
Frame 9
score = 0; boost = 0; _root.l1comp = false; _root.l2comp = false; _root.l3comp = false; _root.l4comp = false; _root.l5comp = false; _root.l6comp = false; _root.money = 0; var ntimes = 1; _root.car1 = false; _root.car2 = false; _root.car3 = false; _root.car4 = false; _root.car5 = false; _root.bg.stop(); _root.bg.start(0, 99999); _root.NextLevel = 1; _root.initLevel = 1;
Instance of Symbol 137 MovieClip "mute_but" in Frame 9
on (release) { _root.mute = !_root.mute; if (_root.mute) { _root.mute_but.gotoAndStop(2); _root.gamebg.stop(); _root.bg.stop(); } else { _root.mute_but.gotoAndStop(1); if (_root._currentframe == 73) { trace("ok"); _root.bg.stop(); _root.gamebg.start(0, 99999); } else { _root.bg.start(0, 99999); } } }
Frame 24
score = 0; boost = 0; _root.flag = false; _root.tyres = false; _root.parts = false; _root.engines = false; _root.stickers = false; _root.itemDone1 = []; _root.itemDone2 = []; _root.itemDone3 = []; _root.itemDone4 = []; _root.itemDone5 = [];
Frame 34
function chackValidation(id) { if (_root.init == 1) { _root.main_mc.sub_mc.b1.enabled = false; _root.main_mc.sub_mc.b2.enabled = false; _root.main_mc.sub_mc.b3.enabled = false; _root.main_mc.sub_mc.b4.enabled = false; _root.main_mc.sub_mc.b5.enabled = false; eval ("_root.main_mc.sub_mc.b" + id)._visible = false; eval (("_root.main_mc.sub_mc.sold" + id) + "_mc")._visible = true; _root.tyres = true; _root.itemDone1.push(id); } else if (_root.init == 2) { _root.main_mc.sub_mc.b1.enabled = false; _root.main_mc.sub_mc.b2.enabled = false; _root.main_mc.sub_mc.b3.enabled = false; _root.main_mc.sub_mc.b4.enabled = false; _root.main_mc.sub_mc.b5.enabled = false; eval ("_root.main_mc.sub_mc.b" + id)._visible = false; eval (("_root.main_mc.sub_mc.sold" + (id - 5)) + "_mc")._visible = true; _root.flag = true; _root.itemDone2.push(id); } else if (_root.init == 3) { _root.main_mc.sub_mc.b1.enabled = false; _root.main_mc.sub_mc.b2.enabled = false; _root.main_mc.sub_mc.b3.enabled = false; _root.main_mc.sub_mc.b4.enabled = false; _root.main_mc.sub_mc.b5.enabled = false; eval ("_root.main_mc.sub_mc.b" + id)._visible = false; eval (("_root.main_mc.sub_mc.sold" + (id - 10)) + "_mc")._visible = true; _root.parts = true; _root.itemDone3.push(id); } else if (_root.init == 4) { _root.main_mc.sub_mc.b1.enabled = false; _root.main_mc.sub_mc.b2.enabled = false; _root.main_mc.sub_mc.b3.enabled = false; _root.main_mc.sub_mc.b4.enabled = false; _root.main_mc.sub_mc.b5.enabled = false; eval ("_root.main_mc.sub_mc.b" + id)._visible = false; eval (("_root.main_mc.sub_mc.sold" + (id - 15)) + "_mc")._visible = true; _root.engines = true; _root.itemDone4.push(id); } else if (_root.init == 5) { _root.main_mc.sub_mc.b1.enabled = false; _root.main_mc.sub_mc.b2.enabled = false; _root.main_mc.sub_mc.b3.enabled = false; _root.main_mc.sub_mc.b4.enabled = false; _root.main_mc.sub_mc.b5.enabled = false; eval ("_root.main_mc.sub_mc.b" + id)._visible = false; eval (("_root.main_mc.sub_mc.sold" + (id - 20)) + "_mc")._visible = true; _root.stickers = true; _root.itemDone5.push(id); } } function shopping(frameId, itemId) { if (frameId == 1) { if (itemId == 1) { if (_root.totAmt >= tyre1) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - tyre1; } else { trace("Please check the Amount"); } } else if (itemId == 2) { if (_root.totAmt >= tyre2) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - tyre2; } else { trace("Please check the Amount"); } } else if (itemId == 3) { if (_root.totAmt >= tyre3) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - tyre3; } else { trace("Please check the Amount"); } } else if (itemId == 4) { if (_root.totAmt >= tyre4) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - tyre4; } else { trace("Please check the Amount"); } } else if (itemId == 5) { if (_root.totAmt >= tyre5) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - tyre5; } else { trace("Please check the Amount"); } } } else if (frameId == 2) { if (itemId == 1) { if (_root.totAmt >= img1) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - img1; } else { trace("Please check the Amount"); } } else if (itemId == 2) { if (_root.totAmt >= img2) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - img2; } else { trace("Please check the Amount"); } } else if (itemId == 3) { if (_root.totAmt >= img3) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - img3; } else { trace("Please check the Amount"); } } else if (itemId == 4) { if (_root.totAmt >= img4) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - img4; } else { trace("Please check the Amount"); } } else if (itemId == 5) { if (_root.totAmt >= img5) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - img5; } else { trace("Please check the Amount"); } } } else if (frameId == 3) { if (itemId == 1) { if (_root.totAmt >= part1) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - part1; } else { trace("Please check the Amount"); } } else if (itemId == 2) { if (_root.totAmt >= part2) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - part2; } else { trace("Please check the Amount"); } } else if (itemId == 3) { if (_root.totAmt >= part3) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - part3; } else { trace("Please check the Amount"); } } else if (itemId == 4) { if (_root.totAmt >= part4) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - part4; } else { trace("Please check the Amount"); } } else if (itemId == 5) { if (_root.totAmt >= part5) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - part5; } else { trace("Please check the Amount"); } } } else if (frameId == 4) { if (itemId == 1) { if (_root.totAmt >= engine1) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - engine1; } else { trace("Please check the Amount"); } } else if (itemId == 2) { if (_root.totAmt >= engine2) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - engine2; } else { trace("Please check the Amount"); } } else if (itemId == 3) { if (_root.totAmt >= engine3) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - engine3; } else { trace("Please check the Amount"); } } else if (itemId == 4) { if (_root.totAmt >= engine4) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - engine4; } else { trace("Please check the Amount"); } } else if (itemId == 5) { if (_root.totAmt >= engine5) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - engine5; } else { trace("Please check the Amount"); } } } else if (frameId == 5) { if (itemId == 1) { if (_root.totAmt >= extra1) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - extra1; } else { trace("Please check the Amount"); } } else if (itemId == 2) { if (_root.totAmt >= extra2) { trace("Successfully Purchessed"); _root.totAmt = _root.totAmt - extra2; } else { trace("Please check the Amount"); } } } _root.amt_txt.text = _root.totAmt; } score = 0; boost = 0; _root.enoughm._visible = false; _root.nn._visible = false; trace("_root.b1t" + _root.b1t); if (_root.b1t == "$Sold") { _root._root.main_mc.sub_mc.b1._visible = false; } if (_root.b2t == "$Sold") { _root.main_mc.sub_mc.b2._visible = false; } if (_root.b3t == "$Sold") { _root.main_mc.sub_mc.b3._visible = false; } if (_root.b4t == "$Sold") { _root.main_mc.sub_mc.b4._visible = false; } if (_root.b5t == "$Sold") { _root.main_mc.sub_mc.b5._visible = false; } if (_root.b7t == "$Sold") { _root.main_mc.sub_mc.b1._visible = false; } if (_root.b8t == "$Sold") { _root.main_mc.sub_mc.b2._visible = false; } if (_root.b9t == "$Sold") { _root.main_mc.sub_mc.b3._visible = false; } if (_root.b10t == "$Sold") { _root.main_mc.sub_mc.b4._visible = false; } if (_root.b11t == "$Sold") { _root.main_mc.sub_mc.b5._visible = false; } if (_root.b12t == "$Sold") { _root.main_mc.sub_mc.b1._visible = false; } if (_root.b13t == "$Sold") { _root.main_mc.sub_mc.b2._visible = false; } if (_root.b14t == "$Sold") { _root.main_mc.sub_mc.b3._visible = false; } if (_root.b15t == "$Sold") { _root.main_mc.sub_mc.b4._visible = false; } if (_root.b16t == "$Sold") { _root.main_mc.sub_mc.b5._visible = false; } if (_root.b17t == "$Sold") { _root.main_mc.sub_mc.b1._visible = false; } if (_root.b18t == "$Sold") { _root.main_mc.sub_mc.b2._visible = false; } if (_root.b19t == "$Sold") { _root.main_mc.sub_mc.b3._visible = false; } if (_root.b20t == "$Sold") { _root.main_mc.sub_mc.b4._visible = false; } if (_root.b21t == "$Sold") { _root.main_mc.sub_mc.b5._visible = false; } if (_root.b22t == "$Sold") { _root.main_mc.sub_mc.b1._visible = false; } if (_root.b23t == "$Sold") { _root.main_mc.sub_mc.b2._visible = false; } if (_root.b24t == "$Sold") { _root.main_mc.sub_mc.b3._visible = false; } if (_root.b25t == "$Sold") { _root.main_mc.sub_mc.b4._visible = false; } if (_root.b26t == "$Sold") { _root.main_mc.sub_mc.b5._visible = false; } if (_root.ntimes == 0) { _root.nnn_5._visible = false; _root.nnn_1._visible = false; _root.nnn_2._visible = false; _root.nnn_3._visible = false; _root.nnn_4._visible = false; _root.nnn._visible = false; } if (_root.ntimes == 2) { } if (_root.ntimes == 3) { } if (_root.ntimes == 4) { } if (_root.ntimes >= 5) { } else { _root.bt6 = 5000; } select = function (id) { _root.choice = id; }; _root.init = 1; _root.totAmt = 5000; _root.amt_txt.text = _root.totAmt; var tyre1 = 1000; var tyre2 = 2000; var tyre3 = 3000; var tyre4 = 4000; var tyre5 = 5000; var part1 = 1000; var part2 = 2000; var part3 = 3000; var part4 = 4000; var part5 = 5000; var img1 = 1000; var img2 = 2000; var img3 = 3000; var img4 = 4000; var img5 = 5000; var engine1 = 1000; var engine2 = 2000; var engine3 = 3000; var engine4 = 4000; var engine5 = 5000; var extra1 = 1000; var extra2 = 2000;
Frame 42
car.gotoAndStop(_parent.choice + 1); if (_root.l1comp == true) { _root.l2.gotoAndStop(2); } else { _root.l2.gotoAndStop(1); } if (_root.l2comp == true) { _root.l3.gotoAndStop(2); } else { _root.l3.gotoAndStop(1); } if (_root.l3comp == true) { _root.l4.gotoAndStop(2); } else { _root.l4.gotoAndStop(1); } if (_root.l4comp == true) { _root.l5.gotoAndStop(2); } else { _root.l5.gotoAndStop(1); } if (_root.l5comp == true) { _root.l6.gotoAndStop(2); } else { _root.l6.gotoAndStop(1); } trace(_root.NextLevel + "-----------_root.NextLevel"); if (_root.NextLevel == 1) { _root.l1._visible = true; _root.l2._visible = false; _root.l3._visible = false; _root.l4._visible = false; _root.l5._visible = false; _root.l6._visible = false; } if (_root.NextLevel == 2) { _root.l1._visible = false; _root.l2._visible = true; _root.l3._visible = false; _root.l4._visible = false; _root.l5._visible = false; _root.l6._visible = false; } if (_root.NextLevel == 3) { _root.l1._visible = false; _root.l2._visible = false; _root.l3._visible = true; _root.l4._visible = false; _root.l5._visible = false; _root.l6._visible = false; } if (_root.NextLevel == 4) { _root.l1._visible = false; _root.l2._visible = false; _root.l3._visible = false; _root.l4._visible = true; _root.l5._visible = false; _root.l6._visible = false; } if (_root.initLevel == 5) { _root.l1._visible = false; _root.l2._visible = false; _root.l3._visible = false; _root.l4._visible = false; _root.l5._visible = true; _root.l6._visible = false; } if (_root.initLevel == 6) { _root.l1._visible = false; _root.l2._visible = false; _root.l3._visible = false; _root.l4._visible = false; _root.l5._visible = false; _root.l6._visible = true; } _root.next_mc.onRelease = function () { if (_root.initLevel < 6) { _root.initLevel++; } if (_root.initLevel == 1) { _root.l1._visible = true; _root.l2._visible = false; _root.l3._visible = false; _root.l4._visible = false; _root.l5._visible = false; _root.l6._visible = false; } if (_root.initLevel == 2) { _root.l1._visible = false; _root.l2._visible = true; _root.l3._visible = false; _root.l4._visible = false; _root.l5._visible = false; _root.l6._visible = false; } if (_root.initLevel == 3) { _root.l1._visible = false; _root.l2._visible = false; _root.l3._visible = true; _root.l4._visible = false; _root.l5._visible = false; _root.l6._visible = false; } if (_root.initLevel == 4) { _root.l1._visible = false; _root.l2._visible = false; _root.l3._visible = false; _root.l4._visible = true; _root.l5._visible = false; _root.l6._visible = false; } if (_root.initLevel == 5) { _root.l1._visible = false; _root.l2._visible = false; _root.l3._visible = false; _root.l4._visible = false; _root.l5._visible = true; _root.l6._visible = false; } if (_root.initLevel == 6) { _root.l1._visible = false; _root.l2._visible = false; _root.l3._visible = false; _root.l4._visible = false; _root.l5._visible = false; _root.l6._visible = true; } }; _root.prev_mc.onRelease = function () { if (_root.initLevel > 1) { _root.initLevel--; } if (_root.initLevel == 1) { _root.l1._visible = true; _root.l2._visible = false; _root.l3._visible = false; _root.l4._visible = false; _root.l5._visible = false; _root.l6._visible = false; } if (_root.initLevel == 2) { _root.l1._visible = false; _root.l2._visible = true; _root.l3._visible = false; _root.l4._visible = false; _root.l5._visible = false; _root.l6._visible = false; } if (_root.initLevel == 3) { _root.l1._visible = false; _root.l2._visible = false; _root.l3._visible = true; _root.l4._visible = false; _root.l5._visible = false; _root.l6._visible = false; } if (_root.initLevel == 4) { _root.l1._visible = false; _root.l2._visible = false; _root.l3._visible = false; _root.l4._visible = true; _root.l5._visible = false; _root.l6._visible = false; } if (_root.initLevel == 5) { _root.l1._visible = false; _root.l2._visible = false; _root.l3._visible = false; _root.l4._visible = false; _root.l5._visible = true; _root.l6._visible = false; } if (_root.initLevel == 6) { _root.l1._visible = false; _root.l2._visible = false; _root.l3._visible = false; _root.l4._visible = false; _root.l5._visible = false; _root.l6._visible = true; } };
Instance of Symbol 430 MovieClip "l1" in Frame 42
on (release) { _root.LevelNum = 0; _root.gotoAndStop("game"); }
Frame 73
function gasOver(param) { if (getNextGas(param) == "specail_1") { _root.nnn_1._visible = true; _root.nnn._visible = false; currentGas = _root.nnn_1; currFrame = 1; _root.ntimes = _root.ntimes - 1; _root.game.car.maxSpeed = 30; } else if (getNextGas(param) == "specail_2") { _root.nnn_2._visible = true; _root.nnn_1._visible = false; _root.nnn._visible = false; currentGas = _root.nnn_2; currFrame = 1; _root.game.car.maxSpeed = 30; _root.ntimes = _root.ntimes - 1; } else if (getNextGas(param) == "specail_3") { _root.nnn_3._visible = true; _root.nnn_2._visible = false; _root.nnn_1._visible = false; _root.nnn._visible = false; currentGas = _root.nnn_3; currFrame = 1; _root.game.car.maxSpeed = 30; _root.ntimes = _root.ntimes - 1; } else if (getNextGas(param) == "specail_4") { _root.nnn_4._visible = true; _root.nnn_1._visible = false; _root.nnn_2._visible = false; _root.nnn_3._visible = false; _root.nnn._visible = false; currentGas = _root.nnn_4; currFrame = 1; _root.game.car.maxSpeed = 30; _root.ntimes = _root.ntimes - 1; } else if (getNextGas(param) == "specail_5") { _root.nnn_5._visible = true; _root.nnn_1._visible = false; _root.nnn_2._visible = false; _root.nnn_3._visible = false; _root.nnn_4._visible = false; _root.nnn._visible = false; currentGas = _root.nnn_5; currFrame = 1; _root.game.car.maxSpeed = 32; _root.ntimes = _root.ntimes - 1; } else { trace("noGas"); _root.ntimes = 0; availbleGas = "noGas"; _root.nnn_5._visible = false; _root.nnn_1._visible = false; _root.nnn_2._visible = false; _root.nnn_3._visible = false; _root.nnn_4._visible = false; _root.nnn._visible = false; _root.game.car.maxSpeed = 22; } } function getNextGas(param) { if (param == "normal") { if (_root.specialGas1 == true) { availbleGas = "specail_1"; } else if (_root.specialGas2 == true) { availbleGas = "specail_2"; } else if (_root.specialGas3 == true) { availbleGas = "specail_3"; } else if (_root.specialGas4 == true) { availbleGas = "specail_4"; } else if (_root.specialGas5 == true) { availbleGas = "specail_5"; } else { availbleGas = "noGas"; } return(availbleGas); } if (param == "special_1") { if (_root.specialGas2 == true) { availbleGas = "specail_2"; } else if (_root.specialGas3 == true) { availbleGas = "specail_3"; } else if (_root.specialGas4 == true) { availbleGas = "specail_4"; } else if (_root.specialGas5 == true) { availbleGas = "specail_5"; } else { availbleGas = "noGas"; } return(availbleGas); } if (param == "special_2") { if (_root.specialGas3 == true) { availbleGas = "specail_3"; } else if (_root.specialGas4 == true) { availbleGas = "specail_4"; } else if (_root.specialGas5 == true) { availbleGas = "specail_5"; } else { availbleGas = "noGas"; } return(availbleGas); } if (param == "special_3") { if (_root.specialGas4 == true) { availbleGas = "specail_4"; } else if (_root.specialGas5 == true) { availbleGas = "specail_5"; } else { availbleGas = "noGas"; } return(availbleGas); } if (param == "special_4") { if (_root.specialGas5 == true) { availbleGas = "specail_5"; } else { availbleGas = "noGas"; } return(availbleGas); } if (param == "special_5") { availbleGas = "noGas"; return(availbleGas); } } stopAllSounds(); _root.nit._visible = false; _root.rk = true; _root.rkk = true; trace("_root.ntimes" + _root.ntimes); if (_root.LevelNum == 0) { lll.text = 1; } if (_root.LevelNum == 1) { lll.text = 2; } if (_root.LevelNum == 2) { lll.text = 3; } if (_root.LevelNum == 3) { lll.text = 4; } if (_root.LevelNum == 4) { lll.text = 5; } if (_root.LevelNum == 5) { lll.text = 6; } if (_root.ntimes == 0) { _root.nnn_5._visible = false; _root.nnn_1._visible = false; _root.nnn_2._visible = false; _root.nnn_3._visible = false; _root.nnn_4._visible = false; _root.nnn._visible = false; _root.game.car.maxSpeed = 20; } var nitro = 1; var currFrame = 1; _root.pmc._visible = false; _quality = "MEDIUM"; _root.nnn._xscale = 100; _root.nnn1._visible = false; var nnnper = _root.nnn._xscale; _root.wrongway._visible = false; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; _root.game.car.nitromc._visible = false; _root.game.dust_mc._visible = false; _root.onEnterFrame = function () { if (LevelNum == 0) { } if (LevelNum == 1) { } if (LevelNum == 2) { if (_root.game.sampleL85.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample85_mc._visible = true; } else { _root.sample85_mc._visible = false; } if (_root.game.sampleL86.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample86_mc._visible = true; } else { _root.sample86_mc._visible = false; } if (_root.game.sampleL85e_mc.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample85e_mc._visible = true; } else { _root.sample85e_mc._visible = false; } if (_root.game.sampleL87.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample87_mc._visible = true; } else { _root.sample87_mc._visible = false; } if (_root.game.sampleL89e1.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample89e1_mc._visible = true; } else { _root.sample89e1_mc._visible = false; } if (_root.game.sampleL90e1.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample90e1_mc._visible = true; } else { _root.sample90e1_mc._visible = false; } } if (LevelNum == 3) { if (_root.game.sampleL32.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample2_mc._visible = true; } else { _root.sample2_mc._visible = false; } if (_root.game.sampleL33.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample33_mc._visible = true; } else { _root.sample33_mc._visible = false; } if (_root.game.sampleL34.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample34_mc._visible = true; } else { _root.sample34_mc._visible = false; } if (_root.game.sampleL35.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample35_mc._visible = true; } else { _root.sample35_mc._visible = false; } if (_root.game.sampleL36.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample36_mc._visible = true; } else { _root.sample36_mc._visible = false; } if (_root.game.sampleL37.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample37_mc._visible = true; } else { _root.sample37_mc._visible = false; } if (_root.game.sampleL38.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample38_mc._visible = true; } else { _root.sample38_mc._visible = false; } } if (LevelNum == 3) { if (_root.game.sampleL32.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample2_mc._visible = true; } else { _root.sample2_mc._visible = false; } if (_root.game.sampleL33.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample33_mc._visible = true; } else { _root.sample33_mc._visible = false; } } if (LevelNum == 4) { if (_root.game.sampleL41.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample41_mc._visible = true; } else { _root.sample41_mc._visible = false; } if (_root.game.sampleL42.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample2_mc._visible = true; } else { _root.sample2_mc._visible = false; } if (_root.game.sampleL43.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample43_mc._visible = true; } else { _root.sample43_mc._visible = false; } if (_root.game.sampleL45.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample45_mc._visible = true; } else { _root.sample45_mc._visible = false; } if (_root.game.sampleL46.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample3_mc._visible = true; } else { _root.sample3_mc._visible = false; } if (_root.game.sampleL47.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample47_mc._visible = true; } else { _root.sample47_mc._visible = false; } } if (LevelNum == 5) { if (_root.game.sampleL51.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample51_mc._visible = true; } else { _root.sample51_mc._visible = false; } if (_root.game.sampleL52.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample52_mc._visible = true; } else { _root.sample52_mc._visible = false; } if (_root.game.sampleL54.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { _root.sample35_mc._visible = true; } else { _root.sample35_mc._visible = false; } } if (LevelNum == 3) { if (_root.game.pathFinder1_2.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -120) && (Math.round(game.car._rotation) < 0)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder1_3.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -40) && (Math.round(game.car._rotation) < 50)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder1_4.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -130) && (Math.round(game.car._rotation) < -30)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder1_5.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -130) || (Math.round(game.car._rotation) > 110)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder1_6.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -130) && (Math.round(game.car._rotation) < 20)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder1_7.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -130) || (Math.round(game.car._rotation) > 110)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } } if (LevelNum == 4) { if (_root.game.pathFinder2_1.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > 30) && (Math.round(game.car._rotation) < 130)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder2_2.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -50) && (Math.round(game.car._rotation) < 50)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder2_3.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -130) && (Math.round(game.car._rotation) < -40)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder2_4.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -140) || (Math.round(game.car._rotation) > 80)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder2_5.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -110) && (Math.round(game.car._rotation) < -10)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder2_6.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -140) || (Math.round(game.car._rotation) > 130)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder2_6.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -140) || (Math.round(game.car._rotation) > 130)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder2_6.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -140) || (Math.round(game.car._rotation) > 130)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder2_6.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -140) || (Math.round(game.car._rotation) > 130)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder2_6.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -140) || (Math.round(game.car._rotation) > 130)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } } if (LevelNum == 5) { if (_root.game.pathFinder3_1.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < 160) && (Math.round(game.car._rotation) > 20)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder3_2.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > 160) && (Math.round(game.car._rotation) < 20)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder3_3.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -160) && (Math.round(game.car._rotation) < -20)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder3_4.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -60) || (Math.round(game.car._rotation) > 130)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder3_5.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -120) && (Math.round(game.car._rotation) < 10)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder3_6.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -40) && (Math.round(game.car._rotation) < 70)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder3_7.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -90) && (Math.round(game.car._rotation) < 90)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder3_8.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -20) && (Math.round(game.car._rotation) > -170)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder3_9.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -100) || (Math.round(game.car._rotation) > 110)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder3_10.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -110) && (Math.round(game.car._rotation) < 30)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder3_11.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -110) || (Math.round(game.car._rotation) > 110)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } } if (LevelNum == 0) { if (_root.game.pathFinder4_1.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > 20) && (Math.round(game.car._rotation) < 160)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder4_2.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < 70) && (Math.round(game.car._rotation) > -70)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder4_3.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -120) && (Math.round(game.car._rotation) < -20)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder4_4.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -120) || (Math.round(game.car._rotation) > 110)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } } if (LevelNum == 1) { if (_root.game.pathFinder5_1.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > 20) && (Math.round(game.car._rotation) < 150)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder5_2.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -50) && (Math.round(game.car._rotation) < 120)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder5_3.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -130) && (Math.round(game.car._rotation) < -50)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder5_4.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -90) || (Math.round(game.car._rotation) > 130)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder5_5.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -20) && (Math.round(game.car._rotation) > -160)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder5_6.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -40) && (Math.round(game.car._rotation) < 60)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder5_7.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > -130) && (Math.round(game.car._rotation) < -50)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder5_8.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -120) || (Math.round(game.car._rotation) > 120)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } } if (LevelNum == 2) { if (_root.game.pathFinder6_1.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < 110) && (Math.round(game.car._rotation) > 40)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder6_2.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < 120) && (Math.round(game.car._rotation) > -60)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder6_3.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) < -30) && (Math.round(game.car._rotation) > -160)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (_root.game.pathFinder6_4.hitTest(_root.game._x + _root.game.car._x, _root.game._y + _root.game.car._y, true)) { if ((Math.round(game.car._rotation) > 90) || (Math.round(game.car._rotation) < -110)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } } _root.n2o.onSoundComplete = function () { trace(_root.rkk + " hello "); _root.rkk = true; }; if (Key.isDown(78)) { if (_root.ntimes == 0) { _root.game.car.nitromc._visible = false; _root.game.car.maxSpeed = 20; _root.game.car.nitromc.gotoAndStop(1); _root.nnn_5._visible = false; _root.nnn_1._visible = false; _root.nnn_2._visible = false; _root.nnn_3._visible = false; _root.nnn_4._visible = false; _root.nnn._visible = false; } if (availbleGas != "noGas") { if (_root.game.car.nitromc._visible == true) { if ((_root.rk == true) && (_root.rkk == true)) { trace(_root.rk + " hello "); _root.n2o.start(); _root.rkk = false; _root.rk = false; } else { _root.rk = true; } } _root.game.car.nitromc.gotoAndStop(2); currFrame++; trace("currFrame" + currFrame); currentGas.gotoAndStop(currFrame); if (availbleGas == "normal") { _root.game.car.maxSpeed = 28; } if (_root.nnn_1._visible == true) { _root.game.car.maxSpeed = 28; } if (_root.nnn_2._visible == true) { _root.game.car.maxSpeed = 28; } if (_root.nnn_3._visible == true) { _root.game.car.maxSpeed = 28; } if (_root.nnn_4._visible == true) { _root.game.car.maxSpeed = 28; } if (_root.nnn_5._visible == true) { _root.game.car.maxSpeed = 28; } } else if (availbleGas == "noGas") { _root.nnn._visible = false; _root.game.car.nitromc.gotoAndStop(1); _root.game.car.maxSpeed = 22; } } else { _root.game.car.nitromc.gotoAndStop(1); _root.game.car.maxSpeed = 20; } }; _root.nnn_1._visible = false; _root.nnn_2._visible = false; _root.nnn_3._visible = false; _root.nnn_4._visible = false; _root.nnn_5._visible = false; var availbleGas = "normal"; var currentGas = _root.nnn;
Frame 81
function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } boost = 0; _root.gamebg.stop(); if (!_root.mute) { _root.bg.start(0, 999); } else { _root.bg.stop(); } if (_root.LevelNum == 0) { if (_root.displayPlace == "1st") { _root.money = randRange(2000, 2200); _root.l1comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(100, 150); } if (_root.displayPlace == "3rd") { _root.money = randRange(80, 85); } if (_root.displayPlace == "4th") { _root.money = randRange(70, 75); } } if (_root.LevelNum == 1) { if ((((!_root.l3comp) && (!_root.l4comp)) && (!_root.l5comp)) && (!_root.l6comp)) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(4000, 4500); _root.l2comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(180, 200); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(100, 120); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(80, 110); } } if ((((_root.l3comp == true) || (_root.l4comp == true)) || (_root.l5comp == true)) || (_root.l6comp == true)) { if (_root.displayPlace == "1st") { _root.money = randRange(4000, 4500); _root.l2comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(180, 200); } if (_root.displayPlace == "3rd") { _root.money = randRange(100, 120); } if (_root.displayPlace == "4th") { _root.money = randRange(80, 110); } } } if (_root.LevelNum == 2) { if (((!_root.l4comp) && (!_root.l5comp)) && (!_root.l6comp)) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(6000, 7000); _root.l3comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(200, 210); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(150, 180); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(120, 140); } } if (((_root.l4comp == true) || (_root.l5comp == true)) || (_root.l6comp == true)) { if (_root.displayPlace == "1st") { _root.money = randRange(8000, 8500); _root.l3comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(200, 210); } if (_root.displayPlace == "3rd") { _root.money = randRange(1500, 180); } if (_root.displayPlace == "4th") { _root.money = randRange(120, 140); } } } if (_root.LevelNum == 3) { if ((!_root.l5comp) && (!_root.l6comp)) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(12000, 12500); _root.l4comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(250, 200); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(180, 150); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(100, 120); } } if ((_root.l5comp == true) || (_root.l6comp == true)) { if (_root.displayPlace == "1st") { _root.money = randRange(12000, 12500); _root.l4comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(250, 200); } if (_root.displayPlace == "3rd") { _root.money = randRange(180, 150); } if (_root.displayPlace == "4th") { _root.money = randRange(100, 120); } } } if (_root.LevelNum == 4) { if (!_root.l6comp) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(14000, 14500); _root.l5comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(250, 200); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(180, 150); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(100, 120); } } if (_root.l6comp == true) { if (_root.displayPlace == "1st") { _root.money = randRange(14000, 14500); _root.l5comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(250, 200); } if (_root.displayPlace == "3rd") { _root.money = randRange(180, 150); } if (_root.displayPlace == "4th") { _root.money = randRange(100, 120); } } } if (_root.LevelNum == 5) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(15000, 15500); _root.l6comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(400, 500); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(200, 250); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(150, 200); } }
Frame 87
function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } returnTo = "results"; _root.gamebg.stop(); if (!_root.mute) { _root.gover.start(); _root.bg.start(0, 999); } else { _root.gover.stop(); _root.bg.stop(); } if (_root.LevelNum == 0) { if (_root.displayPlace == "1st") { _root.money = randRange(2000, 2200); _root.l1comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(100, 150); } if (_root.displayPlace == "3rd") { _root.money = randRange(80, 85); } if (_root.displayPlace == "4th") { _root.money = randRange(70, 75); } } if (_root.LevelNum == 1) { if ((((!_root.l3comp) && (!_root.l4comp)) && (!_root.l5comp)) && (!_root.l6comp)) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(4000, 4500); _root.l2comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(180, 200); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(100, 120); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(80, 110); } } if ((((_root.l3comp == true) || (_root.l4comp == true)) || (_root.l5comp == true)) || (_root.l6comp == true)) { if (_root.displayPlace == "1st") { _root.money = randRange(4000, 4500); _root.l2comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(180, 200); } if (_root.displayPlace == "3rd") { _root.money = randRange(100, 120); } if (_root.displayPlace == "4th") { _root.money = randRange(80, 110); } } } if (_root.LevelNum == 2) { if (((!_root.l4comp) && (!_root.l5comp)) && (!_root.l6comp)) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(6000, 7000); _root.l3comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(200, 210); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(150, 180); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(120, 140); } } if (((_root.l4comp == true) || (_root.l5comp == true)) || (_root.l6comp == true)) { if (_root.displayPlace == "1st") { _root.money = randRange(8000, 8500); _root.l3comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(200, 210); } if (_root.displayPlace == "3rd") { _root.money = randRange(1500, 180); } if (_root.displayPlace == "4th") { _root.money = randRange(120, 140); } } } if (_root.LevelNum == 3) { if ((!_root.l5comp) && (!_root.l6comp)) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(12000, 12500); _root.l4comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(250, 200); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(180, 150); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(100, 120); } } if ((_root.l5comp == true) || (_root.l6comp == true)) { if (_root.displayPlace == "1st") { _root.money = randRange(12000, 12500); _root.l4comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(250, 200); } if (_root.displayPlace == "3rd") { _root.money = randRange(180, 150); } if (_root.displayPlace == "4th") { _root.money = randRange(100, 120); } } } if (_root.LevelNum == 4) { if (!_root.l6comp) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(14000, 14500); _root.l5comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(250, 200); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(180, 150); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(100, 120); } } if (_root.l6comp == true) { if (_root.displayPlace == "1st") { _root.money = randRange(14000, 14500); _root.l5comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(250, 200); } if (_root.displayPlace == "3rd") { _root.money = randRange(180, 150); } if (_root.displayPlace == "4th") { _root.money = randRange(100, 120); } } } if (_root.LevelNum == 5) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(15000, 15500); _root.l6comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(400, 500); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(200, 250); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(150, 200); } }
Frame 93
function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } boost = 0; _root.gamebg.stop(); if (!_root.mute) { _root.bg.start(0, 999); } else { _root.bg.stop(); } if (_root.LevelNum == 0) { if (_root.displayPlace == "1st") { _root.money = randRange(2000, 2200); _root.l1comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(100, 150); } if (_root.displayPlace == "3rd") { _root.money = randRange(80, 85); } if (_root.displayPlace == "4th") { _root.money = randRange(70, 75); } } if (_root.LevelNum == 1) { if ((((!_root.l3comp) && (!_root.l4comp)) && (!_root.l5comp)) && (!_root.l6comp)) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(4000, 4500); _root.l2comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(180, 200); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(100, 120); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(80, 110); } } if ((((_root.l3comp == true) || (_root.l4comp == true)) || (_root.l5comp == true)) || (_root.l6comp == true)) { if (_root.displayPlace == "1st") { _root.money = randRange(4000, 4500); _root.l2comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(180, 200); } if (_root.displayPlace == "3rd") { _root.money = randRange(100, 120); } if (_root.displayPlace == "4th") { _root.money = randRange(80, 110); } } } if (_root.LevelNum == 2) { if (((!_root.l4comp) && (!_root.l5comp)) && (!_root.l6comp)) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(6000, 7000); _root.l3comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(200, 210); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(150, 180); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(120, 140); } } if (((_root.l4comp == true) || (_root.l5comp == true)) || (_root.l6comp == true)) { if (_root.displayPlace == "1st") { _root.money = randRange(8000, 8500); _root.l3comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(200, 210); } if (_root.displayPlace == "3rd") { _root.money = randRange(1500, 180); } if (_root.displayPlace == "4th") { _root.money = randRange(120, 140); } } } if (_root.LevelNum == 3) { if ((!_root.l5comp) && (!_root.l6comp)) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(12000, 12500); _root.l4comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(250, 200); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(180, 150); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(100, 120); } } if ((_root.l5comp == true) || (_root.l6comp == true)) { if (_root.displayPlace == "1st") { _root.money = randRange(12000, 12500); _root.l4comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(250, 200); } if (_root.displayPlace == "3rd") { _root.money = randRange(180, 150); } if (_root.displayPlace == "4th") { _root.money = randRange(100, 120); } } } if (_root.LevelNum == 4) { if (!_root.l6comp) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(14000, 14500); _root.l5comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(250, 200); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(180, 150); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(100, 120); } } if (_root.l6comp == true) { if (_root.displayPlace == "1st") { _root.money = randRange(14000, 14500); _root.l5comp = true; } if (_root.displayPlace == "2nd") { _root.money = randRange(250, 200); } if (_root.displayPlace == "3rd") { _root.money = randRange(180, 150); } if (_root.displayPlace == "4th") { _root.money = randRange(100, 120); } } } if (_root.LevelNum == 5) { if (_root.displayPlace == "1st") { _root.money = _root.money + randRange(15000, 15500); _root.l6comp = true; } if (_root.displayPlace == "2nd") { _root.money = _root.money + randRange(400, 500); } if (_root.displayPlace == "3rd") { _root.money = _root.money + randRange(200, 250); } if (_root.displayPlace == "4th") { _root.money = _root.money + randRange(150, 200); } }
Symbol 66 MovieClip Frame 88
stop();
Symbol 77 Button
on (release) { getURL ("http://www.startonlinegames.com/", "_blank"); }
Symbol 84 Button
on (release) { gotoAndPlay ("anim"); }
Symbol 85 MovieClip Frame 1
stop(); this.onEnterFrame = function () { var _local3 = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); bar._width = _local3 * 3.54; per.text = _local3; if (_local3 == 100) { gotoAndStop ("loaded"); delete this.onEnterFrame; } };
Symbol 85 MovieClip Frame 2
stop();
Symbol 85 MovieClip Frame 56
_root.play();
Symbol 85 MovieClip Frame 69
Symbol 119 Button
on (release) { getURL ("http://www.startonlinegames.com", "_blank"); }
Symbol 127 MovieClip Frame 1
stop();
Symbol 128 Button
on (release) { getURL ("http://www.startonlinegames.com", "_blank"); }
Symbol 129 Button
on (press) { _root.gotoAndStop("help"); }
Symbol 130 Button
on (press) { _root.gotoAndStop("help"); }
Symbol 131 MovieClip Frame 53
stop();
Symbol 137 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 2
stop();
Symbol 157 Button
on (release) { _root.controlMode = 0; _root.gotoAndStop("choose"); }
Symbol 168 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 172 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(3); }
Symbol 176 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(4); }
Symbol 180 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(5); }
Symbol 184 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(6); }
Symbol 190 Button
on (release) { if (_root.money >= 500) { _root.select(1); _root.boost = 1.5; _root.money = Math.abs(500 - _root.money); _root.car1 = true; trace("welcoee"); if (_root.car1 == true) { _root.b1t = "$Sold"; _root.b1._visible = false; trace("this " + this); _root.main_mc.sub_mc.b1._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 191 Button
on (release) { if (_root.money >= 1000) { _root.select(1); _root.boost = 0.4; _root.money = Math.abs(1000 - _root.money); _root.car2 = true; if (_root.car2 == true) { _root.b2t = "$Sold"; _root.main_mc.sub_mc.b2._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(3); }
Symbol 192 Button
on (release) { if (_root.money >= 1500) { _root.select(1); _root.boost = 1; _root.money = Math.abs(1500 - _root.money); _root.car3 = true; if (_root.car3 == true) { _root.b3t = "$Sold"; _root.main_mc.sub_mc.b3._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(4); }
Symbol 193 Button
on (release) { if (_root.money >= 2000) { _root.select(1); _root.boost = 1; _root.money = Math.abs(2000 - _root.money); _root.car4 = true; if (_root.car4 == true) { _root.b4t = "$Sold"; _root._root.main_mc.sub_mc.b4._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(5); }
Symbol 194 Button
on (release) { if (_root.money >= 2500) { _root.select(1); _root.boost = 1; _root.money = Math.abs(2500 - _root.money); _root.car5 = true; if (_root.car5 == true) { _root.b5t = "$Sold"; _root._root.main_mc.sub_mc.b5._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(6); }
Symbol 201 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 2
stop();
Symbol 201 MovieClip Frame 3
stop();
Symbol 201 MovieClip Frame 4
stop();
Symbol 201 MovieClip Frame 5
stop();
Symbol 201 MovieClip Frame 6
stop();
Symbol 214 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 219 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(3); }
Symbol 223 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(4); }
Symbol 227 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(5); }
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 2
stop();
Symbol 240 MovieClip Frame 3
stop();
Symbol 240 MovieClip Frame 4
stop();
Symbol 240 MovieClip Frame 5
stop();
Symbol 240 MovieClip Frame 6
stop();
Symbol 243 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(6); }
Symbol 247 Button
on (release) { if (_root.money >= 100) { _root.select(2); _root.boost = 1.5; _root.money = Math.abs(100 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b7t = "$Sold"; _root._root.main_mc.sub_mc.b1._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 248 Button
on (release) { if (_root.money >= 200) { _root.select(3); _root.boost = 1.5; _root.money = Math.abs(200 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b8t = "$Sold"; _root._root.main_mc.sub_mc.b2._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 249 Button
on (release) { if (_root.money >= 300) { _root.select(4); _root.boost = 1.5; _root.money = Math.abs(300 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b9t = "$Sold"; _root._root.main_mc.sub_mc.b3._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(4); }
Symbol 250 Button
on (release) { if (_root.money >= 400) { _root.select(5); _root.boost = 1.5; _root.money = Math.abs(400 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b10t = "$Sold"; _root._root.main_mc.sub_mc.b4._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(5); }
Symbol 251 Button
on (release) { if (_root.money >= 500) { _root.select(6); _root.boost = 1.5; _root.money = Math.abs(500 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b11t = "$Sold"; _root._root.main_mc.sub_mc.b5._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(6); }
Symbol 258 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 262 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(3); }
Symbol 266 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(4); }
Symbol 270 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(5); }
Symbol 274 Button
on (release) { _root.main_mc.sub_mc.cardetails.gotoAndStop(6); }
Symbol 281 MovieClip Frame 1
stop();
Symbol 281 MovieClip Frame 2
stop();
Symbol 281 MovieClip Frame 3
stop();
Symbol 281 MovieClip Frame 4
stop();
Symbol 281 MovieClip Frame 5
stop();
Symbol 281 MovieClip Frame 6
stop();
Symbol 283 Button
on (release) { if (_root.money >= 1000) { _root.select(2); _root.boost = 1.5; _root.money = Math.abs(1000 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b12t = "$Sold"; _root.main_mc.sub_mc.b1._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 284 Button
on (release) { if (_root.money >= 2000) { _root.select(3); _root.boost = 1.5; _root.money = Math.abs(2000 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b13t = "$Sold"; _root.main_mc.sub_mc.b2._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 285 Button
on (release) { if (_root.money >= 3000) { _root.select(4); _root.boost = 1.5; _root.money = Math.abs(3000 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b14t = "$Sold"; _root.main_mc.sub_mc.b3._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 286 Button
on (release) { if (_root.money >= 4000) { _root.select(5); _root.boost = 1.5; _root.money = Math.abs(4000 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b15t = "$Sold"; _root.main_mc.sub_mc.b4._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 287 Button
on (release) { if (_root.money >= 5000) { _root.select(6); _root.boost = 1.5; _root.money = Math.abs(5000 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b16t = "$Sold"; _root.main_mc.sub_mc.b5._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 315 Button
on (release) { if (_root.money >= 2000) { _root.select(2); _root.boost = 1.5; _root.money = Math.abs(2000 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b17t = "$Sold"; _root.main_mc.sub_mc.b1._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 316 Button
on (release) { if (_root.money >= 4000) { _root.select(3); _root.boost = 1.5; _root.money = Math.abs(4000 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b18t = "$Sold"; _root.main_mc.sub_mc.b2._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 317 Button
on (release) { if (_root.money >= 6000) { _root.select(4); _root.boost = 1.5; _root.money = Math.abs(6000 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b19t = "$Sold"; _root.main_mc.sub_mc.b3._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 318 Button
on (release) { if (_root.money >= 10000) { _root.select(6); _root.boost = 1.5; _root.money = Math.abs(10000 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b21t = "$Sold"; _root.main_mc.sub_mc.b5._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 319 Button
on (release) { if (_root.money >= 8000) { _root.select(5); _root.boost = 1.5; _root.money = Math.abs(8000 - _root.money); _root.car1 = true; if (_root.car1 == true) { _root.b20t = "$Sold"; _root.main_mc.sub_mc.b4._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.main_mc.sub_mc.cardetails.gotoAndStop(2); }
Symbol 340 Button
on (release) { if (_root.money >= _root.b22t) { _root.ntimes = _root.ntimes + 1; trace(_root.ntimes); if (_root.money >= 4000) { _root.select(2); _root.boost = 1.5; _root.money = Math.abs(4000 - _root.money); _root.car1 = true; _root.specialGas1 = true; if (_root.car1 == true) { _root.b22t = "$Sold"; _root.main_mc.sub_mc.b1._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.cardetails.gotoAndStop(2); } }
Symbol 341 Button
on (release) { if (_root.money >= _root.b23t) { _root.ntimes = _root.ntimes + 1; if (_root.money >= 6000) { _root.select(2); _root.boost = 1.5; _root.money = Math.abs(6000 - _root.money); _root.car1 = true; _root.specialGas2 = true; if (_root.car1 == true) { _root.b23t = "$Sold"; _root.main_mc.sub_mc.b2._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.cardetails.gotoAndStop(2); } }
Symbol 342 Button
on (release) { if (_root.money >= _root.b24t) { _root.ntimes = _root.ntimes + 1; if (_root.money >= 8000) { _root.select(2); _root.boost = 1.5; _root.money = Math.abs(8000 - _root.money); _root.car1 = true; _root.specialGas3 = true; if (_root.car1 == true) { _root.b24t = "$Sold"; _root.main_mc.sub_mc.b3._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.cardetails.gotoAndStop(2); } }
Symbol 343 Button
on (release) { if (_root.money >= _root.b25t) { _root.ntimes = _root.ntimes + 1; if (_root.money >= 10000) { _root.select(2); _root.boost = 1.5; _root.money = Math.abs(10000 - _root.money); _root.car1 = true; _root.specialGas4 = true; if (_root.car1 == true) { _root.b25t = "$Sold"; _root.main_mc.sub_mc.b4._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.cardetails.gotoAndStop(2); } }
Symbol 344 Button
on (release) { if (_root.money >= _root.b26t) { _root.ntimes = _root.ntimes + 1; if (_root.money >= 12000) { _root.select(2); _root.boost = 1.5; _root.money = Math.abs(12000 - _root.money); _root.car1 = true; _root.specialGas5 = true; if (_root.car1 == true) { _root.b26t = "$Sold"; _root.main_mc.sub_mc.b5._visible = false; } } else { _root.nn._visible = false; _root.enoughm._visible = true; _root.enoughm.cc.gotoAndPlay(2); } _root.cardetails.gotoAndStop(2); } }
Symbol 345 MovieClip Frame 1
if (_root.tyres == true) { _root.main_mc.sub_mc.b1.enabled = false; _root.main_mc.sub_mc.b2.enabled = false; _root.main_mc.sub_mc.b3.enabled = false; _root.main_mc.sub_mc.b4.enabled = false; _root.main_mc.sub_mc.b5.enabled = false; _root.main_mc.sub_mc.sold1_mc._visible = false; _root.main_mc.sub_mc.sold2_mc._visible = false; _root.main_mc.sub_mc.sold3_mc._visible = false; _root.main_mc.sub_mc.sold4_mc._visible = false; _root.main_mc.sub_mc.sold5_mc._visible = false; var i = 0; while (i < _root.itemDone1.length) { eval ("_root.main_mc.sub_mc.b" + _root.itemDone1[i])._visible = false; eval (("_root.main_mc.sub_mc.sold" + _root.itemDone1[i]) + "_mc")._visible = true; i++; } } else { _root.main_mc.sub_mc.b1.enabled = true; _root.main_mc.sub_mc.b2.enabled = true; _root.main_mc.sub_mc.b3.enabled = true; _root.main_mc.sub_mc.b4.enabled = true; _root.main_mc.sub_mc.b5.enabled = true; _root.main_mc.sub_mc.sold1_mc._visible = false; _root.main_mc.sub_mc.sold2_mc._visible = false; _root.main_mc.sub_mc.sold3_mc._visible = false; _root.main_mc.sub_mc.sold4_mc._visible = false; _root.main_mc.sub_mc.sold5_mc._visible = false; } _root.id = 1; if (_root.b1t == "$Sold") { _root._root.main_mc.sub_mc.b1._visible = false; } if (_root.b2t == "$Sold") { _root.main_mc.sub_mc.b2._visible = false; } if (_root.b3t == "$Sold") { _root.main_mc.sub_mc.b3._visible = false; } if (_root.b4t == "$Sold") { _root.main_mc.sub_mc.b4._visible = false; } if (_root.b5t == "$Sold") { _root.main_mc.sub_mc.b5._visible = false; } stop();
Symbol 345 MovieClip Frame 2
if (_root.flag == true) { _root.main_mc.sub_mc.b1.enabled = false; _root.main_mc.sub_mc.b2.enabled = false; _root.main_mc.sub_mc.b3.enabled = false; _root.main_mc.sub_mc.b4.enabled = false; _root.main_mc.sub_mc.b5.enabled = false; _root.main_mc.sub_mc.sold1_mc._visible = false; _root.main_mc.sub_mc.sold2_mc._visible = false; _root.main_mc.sub_mc.sold3_mc._visible = false; _root.main_mc.sub_mc.sold4_mc._visible = false; _root.main_mc.sub_mc.sold5_mc._visible = false; var i = 0; while (i < _root.itemDone2.length) { eval ("_root.main_mc.sub_mc.b" + Number(_root.itemDone2[i] - 5))._visible = false; eval (("_root.main_mc.sub_mc.sold" + Number(_root.itemDone2[i] - 5)) + "_mc")._visible = true; i++; } } else { _root.main_mc.sub_mc.b1.enabled = true; _root.main_mc.sub_mc.b2.enabled = true; _root.main_mc.sub_mc.b3.enabled = true; _root.main_mc.sub_mc.b4.enabled = true; _root.main_mc.sub_mc.b5.enabled = true; _root.main_mc.sub_mc.sold1_mc._visible = false; _root.main_mc.sub_mc.sold2_mc._visible = false; _root.main_mc.sub_mc.sold3_mc._visible = false; _root.main_mc.sub_mc.sold4_mc._visible = false; _root.main_mc.sub_mc.sold5_mc._visible = false; } if (_root.b7t == "$Sold") { _root.main_mc.sub_mc.b1._visible = false; } if (_root.b8t == "$Sold") { _root.main_mc.sub_mc.b2._visible = false; } if (_root.b9t == "$Sold") { _root.main_mc.sub_mc.b3._visible = false; } if (_root.b10t == "$Sold") { _root.main_mc.sub_mc.b4._visible = false; } if (_root.b11t == "$Sold") { _root.main_mc.sub_mc.b5._visible = false; }
Symbol 345 MovieClip Frame 3
if (_root.parts == true) { _root.main_mc.sub_mc.b1.enabled = false; _root.main_mc.sub_mc.b2.enabled = false; _root.main_mc.sub_mc.b3.enabled = false; _root.main_mc.sub_mc.b4.enabled = false; _root.main_mc.sub_mc.b5.enabled = false; _root.main_mc.sub_mc.sold1_mc._visible = false; _root.main_mc.sub_mc.sold2_mc._visible = false; _root.main_mc.sub_mc.sold3_mc._visible = false; _root.main_mc.sub_mc.sold4_mc._visible = false; _root.main_mc.sub_mc.sold5_mc._visible = false; trace("_root.itemDone3 :" + _root.itemDone3); var i = 0; while (i < _root.itemDone3.length) { eval ("_root.main_mc.sub_mc.b" + Number(_root.itemDone3[i] - 10))._visible = false; eval (("_root.main_mc.sub_mc.sold" + Number(_root.itemDone3[i] - 10)) + "_mc")._visible = true; i++; } } else { _root.main_mc.sub_mc.b1.enabled = true; _root.main_mc.sub_mc.b2.enabled = true; _root.main_mc.sub_mc.b3.enabled = true; _root.main_mc.sub_mc.b4.enabled = true; _root.main_mc.sub_mc.b5.enabled = true; _root.main_mc.sub_mc.sold1_mc._visible = false; _root.main_mc.sub_mc.sold2_mc._visible = false; _root.main_mc.sub_mc.sold3_mc._visible = false; _root.main_mc.sub_mc.sold4_mc._visible = false; _root.main_mc.sub_mc.sold5_mc._visible = false; } if (_root.b12t == "$Sold") { _root.main_mc.sub_mc.b1._visible = false; } if (_root.b13t == "$Sold") { _root.main_mc.sub_mc.b2._visible = false; } if (_root.b14t == "$Sold") { _root.main_mc.sub_mc.b3._visible = false; } if (_root.b15t == "$Sold") { _root.main_mc.sub_mc.b4._visible = false; } if (_root.b16t == "$Sold") { _root.main_mc.sub_mc.b5._visible = false; }
Symbol 345 MovieClip Frame 4
if (_root.engines == true) { _root.main_mc.sub_mc.b1.enabled = false; _root.main_mc.sub_mc.b2.enabled = false; _root.main_mc.sub_mc.b3.enabled = false; _root.main_mc.sub_mc.b4.enabled = false; _root.main_mc.sub_mc.b5.enabled = false; _root.main_mc.sub_mc.sold1_mc._visible = false; _root.main_mc.sub_mc.sold2_mc._visible = false; _root.main_mc.sub_mc.sold3_mc._visible = false; _root.main_mc.sub_mc.sold4_mc._visible = false; _root.main_mc.sub_mc.sold5_mc._visible = false; var i = 0; while (i < _root.itemDone4.length) { eval ("_root.main_mc.sub_mc.b" + Number(_root.itemDone4[i] - 15))._visible = false; eval (("_root.main_mc.sub_mc.sold" + Number(_root.itemDone4[i] - 15)) + "_mc")._visible = true; i++; } } else { _root.main_mc.sub_mc.b1.enabled = true; _root.main_mc.sub_mc.b2.enabled = true; _root.main_mc.sub_mc.b3.enabled = true; _root.main_mc.sub_mc.b4.enabled = true; _root.main_mc.sub_mc.b5.enabled = true; _root.main_mc.sub_mc.sold1_mc._visible = false; _root.main_mc.sub_mc.sold2_mc._visible = false; _root.main_mc.sub_mc.sold3_mc._visible = false; _root.main_mc.sub_mc.sold4_mc._visible = false; _root.main_mc.sub_mc.sold5_mc._visible = false; } if (_root.b17t == "$Sold") { _root.main_mc.sub_mc.b1._visible = false; } if (_root.b18t == "$Sold") { _root.main_mc.sub_mc.b2._visible = false; } if (_root.b19t == "$Sold") { _root.main_mc.sub_mc.b3._visible = false; } if (_root.b20t == "$Sold") { _root.main_mc.sub_mc.b4._visible = false; } if (_root.b21t == "$Sold") { _root.main_mc.sub_mc.b5._visible = false; }
Symbol 345 MovieClip Frame 5
if (_root.stickers == true) { _root.main_mc.sub_mc.b1.enabled = false; _root.main_mc.sub_mc.b2.enabled = false; _root.main_mc.sub_mc.b3.enabled = false; _root.main_mc.sub_mc.b4.enabled = false; _root.main_mc.sub_mc.b5.enabled = false; _root.main_mc.sub_mc.sold1_mc._visible = false; _root.main_mc.sub_mc.sold2_mc._visible = false; _root.main_mc.sub_mc.sold3_mc._visible = false; _root.main_mc.sub_mc.sold4_mc._visible = false; _root.main_mc.sub_mc.sold5_mc._visible = false; var i = 0; while (i < _root.itemDone5.length) { eval ("_root.main_mc.sub_mc.b" + Number(_root.itemDone5[i] - 20))._visible = false; eval (("_root.main_mc.sub_mc.sold" + Number(_root.itemDone5[i] - 20)) + "_mc")._visible = true; i++; } } else { _root.main_mc.sub_mc.b1.enabled = true; _root.main_mc.sub_mc.b2.enabled = true; _root.main_mc.sub_mc.b3.enabled = true; _root.main_mc.sub_mc.b4.enabled = true; _root.main_mc.sub_mc.b5.enabled = true; _root.main_mc.sub_mc.sold1_mc._visible = false; _root.main_mc.sub_mc.sold2_mc._visible = false; _root.main_mc.sub_mc.sold3_mc._visible = false; _root.main_mc.sub_mc.sold4_mc._visible = false; _root.main_mc.sub_mc.sold5_mc._visible = false; } if (_root.b22t == "$Sold") { _root.main_mc.sub_mc.b1._visible = false; } if (_root.b23t == "$Sold") { _root.main_mc.sub_mc.b2._visible = false; } if (_root.b24t == "$Sold") { _root.main_mc.sub_mc.b3._visible = false; } if (_root.b25t == "$Sold") { _root.main_mc.sub_mc.b4._visible = false; } if (_root.b26t == "$Sold") { _root.main_mc.sub_mc.b5._visible = false; }
Symbol 351 Button
on (release) { _root.init--; if (_root.init <= 1) { _root.init = 1; } _root.main_mc.sub_mc.gotoAndStop(_root.init); }
Symbol 354 Button
on (release) { _root.main_mc.sub_mc.gotoAndStop(2); } on (rollOver) { sbtn2._alpha = 80; } on (rollOut) { sbtn2._alpha = 100; }
Symbol 356 Button
on (release) { _root.main_mc.sub_mc.gotoAndStop(3); } on (rollOver) { sbtn3._alpha = 80; } on (rollOut) { sbtn3._alpha = 100; }
Symbol 358 Button
on (release) { _root.main_mc.sub_mc.gotoAndStop(4); } on (rollOver) { sbtn4._alpha = 80; } on (rollOut) { sbtn4._alpha = 100; }
Symbol 360 Button
on (release) { _root.main_mc.sub_mc.gotoAndStop(5); } on (rollOver) { sbtn5._alpha = 80; } on (rollOut) { sbtn5._alpha = 100; }
Symbol 363 Button
on (release) { _root.main_mc.sub_mc.gotoAndStop(1); } on (rollOver) { sbtn1._alpha = 80; } on (rollOut) { sbtn1._alpha = 100; }
Symbol 364 Button
on (release) { _root.init++; if (_root.init >= 5) { _root.init = 5; } _root.main_mc.sub_mc.gotoAndStop(_root.init); }
Symbol 367 MovieClip Frame 39
_parent._parent.enoughm._visible = false;
Symbol 368 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 39
_parent.nn._visible = false;
Symbol 377 MovieClip Frame 6
stop();
Symbol 378 Button
on (release) { if ((_root.choice == undefined) && (_root.choice == null)) { if (_root.car_sticker == undefined) { _root.car_sticker = 1; } _root.choice = _root.car_sticker; _root.gotoAndStop("levelpage"); } else if ((_root.choice != undefined) && (_root.choice != null)) { _root.gotoAndStop("levelpage"); } }
Symbol 390 Button
on (release) { _root.LevelNum = 1; _root.gotoAndStop("game"); }
Symbol 395 MovieClip Frame 1
stop();
Symbol 395 MovieClip Frame 2
stop();
Symbol 398 Button
on (release) { _root.LevelNum = 2; _root.gotoAndStop("game"); }
Symbol 403 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 2
stop();
Symbol 406 Button
on (release) { _root.LevelNum = 5; _root.gotoAndStop("game"); }
Symbol 411 MovieClip Frame 1
stop();
Symbol 411 MovieClip Frame 2
stop();
Symbol 414 Button
on (release) { _root.LevelNum = 4; _root.gotoAndStop("game"); }
Symbol 419 MovieClip Frame 1
stop();
Symbol 419 MovieClip Frame 2
stop();
Symbol 422 Button
on (release) { _root.LevelNum = 3; _root.gotoAndStop("game"); }
Symbol 424 MovieClip Frame 1
stop();
Symbol 424 MovieClip Frame 2
stop();
Symbol 430 MovieClip Frame 1
stop();
Symbol 437 Button
on (release) { _root.gotoAndStop("choose"); }
Symbol 464 MovieClip Frame 1
_visible = false;
Symbol 465 MovieClip Frame 1
hitterList = [hitter0]; hitterList[0].nodeList = [node0, node1]; var n = []; for (var j in hitterList) { for (var i in hitterList[j].nodeList) { n[i] = {x:hitterList[j].nodeList[i]._x, y:hitterList[j].nodeList[i]._y}; hitterList[j].localToGlobal(n[i]); } var distx = (n[0].x - n[1].x); var disty = (n[0].y - n[1].y); hitterList[j].collisionNormal = {x:-disty, y:distx}; } _parent.borderList.push(this); _visible = _parent.showObjects;
Symbol 480 MovieClip Frame 1
nodeList = [node0, node1]; hitterList = [hitter0, hitter1, hitter2, hitter3]; hitterList[0].nodeList = [node0, node1]; hitterList[1].nodeList = [node1, node2]; hitterList[2].nodeList = [node2, node3]; hitterList[3].nodeList = [node3, node4]; var n = []; for (var j in hitterList) { for (var i in hitterList[j].nodeList) { n[i] = {x:hitterList[j].nodeList[i]._x, y:hitterList[j].nodeList[i]._y}; hitterList[j].localToGlobal(n[i]); } var distx = (n[0].x - n[1].x); var disty = (n[0].y - n[1].y); hitterList[j].collisionNormal = {x:-disty, y:distx}; } _parent.borderList.push(this); _visible = _parent.showObjects;
Symbol 489 MovieClip Frame 1
nodeList = [node0, node1]; hitterList = [hitter0, hitter1, hitter2, hitter3]; hitterList[0].nodeList = [node0, node1]; hitterList[1].nodeList = [node1, node2]; hitterList[2].nodeList = [node2, node3]; hitterList[3].nodeList = [node3, node4]; var n = []; for (var j in hitterList) { for (var i in hitterList[j].nodeList) { n[i] = {x:hitterList[j].nodeList[i]._x, y:hitterList[j].nodeList[i]._y}; hitterList[j].localToGlobal(n[i]); } var distx = (n[0].x - n[1].x); var disty = (n[0].y - n[1].y); hitterList[j].collisionNormal = {x:-disty, y:distx}; } _parent.borderList.push(this); _visible = _parent.showObjects;
Symbol 492 MovieClip Frame 1
stop();
Symbol 499 MovieClip Frame 1
stop();
Symbol 517 MovieClip Frame 1
_visible = false;
Symbol 519 MovieClip Frame 1
gotoAndStop(_parent._parent._parent.choice); trace("_parent._parent._parent.choice + 1:" + _parent._parent._parent.choice);
Symbol 520 MovieClip Frame 1
_parent.nodeList.push(this); this._visible = false;
Symbol 531 MovieClip Frame 1
SpaceDiff = function (x1, y1, x2, y2) { distx = x1 - x2; disty = y1 - y2; return(Math.sqrt((distx * distx) + (disty * disty))); }; CCapacity = function (v1) { return(SpaceDiff(0, 0, v1.x, v1.y)); }; dot = function (v1, v2) { return((v1.x * v2.x) + (v1.y * v2.y)); }; Regulate = function (v1) { var _local1 = 1 / CCapacity(v1); return({x:v1.x * _local1, y:v1.y * _local1}); }; adds = function (v1, v2) { tempVector = new Object(); tempVector.x = v1.x + v2.x; tempVector.y = v1.y + v2.y; return(tempVector); }; subtract = function (v1, v2) { tempVector = new Object(); tempVector.x = v1.x - v2.x; tempVector.y = v1.y - v2.y; return(tempVector); }; multiply = function (s, v) { tempVector = new Object(); tempVector.x = v.x * s; tempVector.y = v.y * s; return(tempVector); }; resetCollisions = function () { myCollisions = new Array(); myColliders = []; }; SetAngle = function (xdist, ydist) { a = Math.atan(ydist / xdist) * rad; if ((xdist > 0) && (ydist < 0)) { a = -a; } if (xdist < 0) { a = 180 - a; } if ((xdist > 0) && (ydist > 0)) { a = 360 - a; } return(a); }; getSlope = function (x1, y1, x2, y2) { return((y1 - y2) / (x1 - x2)); }; getIntercept = function (x1, y1, slope) { return(y1 - (x1 * slope)); }; getIntersection = function (x1, y1, x2, y2, x3, y3, x4, y4) { m1 = getSlope(x1, y1, x2, y2); m2 = getSlope(x3, y3, x4, y4); b1 = getIntercept(x1, y1, m1); b2 = getIntercept(x3, y3, m2); tempPoint = new Object(); tempPoint.x = (b2 - b1) / (m1 - m2); tempPoint.y = (m1 * tempPoint.x) + b1; return(tempPoint); }; borderTest = function (which) { clip = _parent.borderList[which]; if (hitter.hitTest(clip)) { for (var _local9 in gNodeList) { if (this._name == "car") { _root.hittst = true; } var _local4 = {x:gNodeList[_local9].x, y:gNodeList[_local9].y}; this._parent.localToGlobal(_local4); if (clip.hitTest(_local4.x, _local4.y, true)) { bumpness = 0.5; var _local5 = {x:(this.speed.x * bumpness) + gNodeList[_local9].diff.x, y:(this.speed.y * bumpness) + gNodeList[_local9].diff.y}; for (var _local8 in clip.hitterList) { myDist = SpaceDiff(gNodeList[_local9].x, gNodeList[_local9].y, clip._x - (clip.hitterList[_local8].collisionNormal.x * 10000000), clip._y - (clip.hitterList[_local8].collisionNormal.y * 10000000)); futureDist = SpaceDiff(gNodeList[_local9].x + _local5.x, gNodeList[_local9].y + _local5.y, clip._x - (clip.hitterList[_local8].collisionNormal.x * 10000000), clip._y - (clip.hitterList[_local8].collisionNormal.y * 10000000)); if (clip.hitterList[_local8].hitTest(_local4.x, _local4.y, true) && (myDist > futureDist)) { collisionInfo = new Object(); collisionInfo.perpVector = {x:0, y:0}; collisionInfo.where = _local4; collisionInfo.heft = heft * 1E16; collisionInfo.normal = clip.hitterList[_local8].collisionNormal; collisionInfo.speed = {x:0, y:0}; collisionInfo.mySpeed = _local5; collisionInfo.mass = 1E18; collisionInfo.body = clip; if (nodeList[_local9]._x < 0) { collisionInfo.backwards = -1.4; } else { collisionInfo.backwards = 1; } myCollisions.push(collisionInfo); } } } } } }; bumperTest = function (which) { clip = currentBumperList[which]; if (clip.active) { if (hitter.hitTest(clip)) { for (var _local5 in gNodeList) { bumpness = 0.5; var _local2 = {x:(this.speed.x * bumpness) + gNodeList[_local5].diff.x, y:(this.speed.y * bumpness) + gNodeList[_local5].diff.y}; myDist = SpaceDiff(gNodeList[_local5].x, gNodeList[_local5].y, clip._x, clip._y); futureDist = SpaceDiff(gNodeList[_local5].x + _local2.x, gNodeList[_local5].y + _local2.y, clip._x, clip._y); myDiff = myDist - clip.span; myCount++; if ((myDiff <= 0) && (myDist > futureDist)) { collisionInfo = new Object(); collisionInfo.collider = clip._name; collisionInfo.perpVector = {x:0, y:0}; collisionInfo.heft = heft * 1000; collisionInfo.normal = SetNormal(this, clip); collisionInfo.speed = {x:0, y:0}; collisionInfo.mySpeed = _local2; collisionInfo.mass = 100000000000000; myCollisions.push(collisionInfo); } } } } }; globalizeNodes = function (carname) { carname.gNodeList = []; for (var _local4 in carname.nodeList) { carname.gNodeList[_local4] = {x:nodeList[_local4]._x, y:nodeList[_local4]._y}; carname.localToGlobal(carname.gNodeList[_local4]); carname.gNodeList[_local4].diff = {x:carname.gNodeList[_local4].x - carname.nodeList[_local4].oldPos.x, y:carname.gNodeList[_local4].y - carname.nodeList[_local4].oldPos.y}; carname._parent.globalToLocal(carname.gNodeList[_local4]); } }; saveNodePositions = function () { for (var _local5 in nodeList) { var _local2 = {x:nodeList[_local5]._x, y:nodeList[_local5]._y}; this.localToGlobal(_local2); nodeList[_local5].oldPos = {x:_local2.x, y:_local2.y}; } }; SetNormal = function (me, him) { tempVector = new Object(); tempVector.x = him._x - me._x; tempVector.y = him._y - me._y; return(tempVector); }; unDaze = function () { clearInterval(dazeInterval); dazed = false; }; daze = function () { clearInterval(dazeInterval); if (this != _parent.car) { dazeInterval = setInterval(unDaze, 200); } else { dazeInterval = setInterval(unDaze, 100); } dazed = true; }; getJ = function (mine, his, normal, hismass, hisHeft, hisPerp) { myr = (temp = new Object()); diff = new Object(); diff = subtract(mine, his); temp = multiply(-(1.05 + elastic), diff); top = dot(temp, normal); massnum = (1 / mass) + (1 / hismass); temp = multiply(massnum, normal); firstAdd = dot(perpVector, normal); firstAdd = firstAdd * firstAdd; firstAdd = firstAdd / heft; secondAdd = dot(hisPerp, normal); secondAdd = secondAdd * secondAdd; secondAdd = secondAdd / hisHeft; bottom = dot(normal, temp); bottom = bottom + (firstAdd + secondAdd); j = top / bottom; return(j); }; getCollisions = function () { var _local4 = 0; while (_local4 < currentcarList.length) { clip = currentcarList[_local4]; if (clip.id != id) { isCollider = false; for (var _local8 in myColliders) { if (myColliders[_local8] == clip) { isCollider = true; } } if (!isCollider) { if (hitter.hitTest(clip.hitter)) { for (_local4 in gNodeList) { bumpness = 0.5; var _local5 = {x:(this.speed.x * bumpness) + gNodeList[_local4].diff.x, y:(this.speed.y * bumpness) + gNodeList[_local4].diff.y}; myDist = SpaceDiff(this._x, this._y, clip._x, clip._y); futureDist = SpaceDiff(this._x + speed.x, this._y + speed.y, clip._x + clip.speed.x, clip._y + clip.speed.y); var _local3 = {x:gNodeList[_local4].x, y:gNodeList[_local4].y}; this._parent.localToGlobal(_local3); if (clip.hitter.hitTest(_local3.x, _local3.y, true) && (myDist > futureDist)) { collisionInfo = new Object(); collisionInfo.where = _local3; collisionInfo.perpVector = clip.perpVector; collisionInfo.normal = SetNormal(clip, this); if (this == _parent.car) { _parent.wallHit(_local3, Regulate(collisionInfo.normal)); } collisionInfo.speed = clip.speed; collisionInfo.mySpeed = speed; collisionInfo.rot = clip.rot; collisionInfo.mass = clip.mass; collisionInfo.heft = clip.heft; if (nodeList[_local4]._x < 0) { collisionInfo.backwards = -1.4; } else { collisionInfo.backwards = 1; } myCollisions.push(collisionInfo); collisionInfo2 = new Object(); collisionInfo2.perpVector = this.perpVector; collisionInfo2.normal = SetNormal(this, clip); collisionInfo2.speed = this.speed; collisionInfo2.mySpeed = clip.speed; collisionInfo2.rot = this.rot; collisionInfo2.mass = this.mass; collisionInfo2.heft = this.heft; clip.globalToLocal(_local3); if (_local3.x < 0) { collisionInfo2.backwards = -1.4; } else { collisionInfo2.backwards = 1; } clip.myCollisions.push(collisionInfo2); clip.myColliders.push(this); } } } } } _local4++; } var _local9 = CCapacity(speed); _local4 = 0; while (_local4 < _parent.cornerList.length) { cornerTest(_local4); _local4++; } _local4 = 0; while (_local4 < currentBumperList.length) { bumperTest(_local4); _local4++; } _local4 = 0; while (_local4 < _parent.borderList.length) { borderTest(_local4); _local4++; } return(myCollisions); }; SetFriction = function () { var _local4 = _parent.SetAngle(speed.x, speed.y); var _local3 = Math.abs((this._rotation - _local4) % 90); _local3 = ((_local3 / 90) * 0.22) + 0.55; if (this == _parent.car) { } if (this._name == "car") { } velocity = preVelocity - (friction * _local3); velocity = Math.max(0, velocity); ratio = velocity / preVelocity; speed.x = speed.x * ratio; speed.y = speed.y * ratio; }; translate = function () { saveNodePositions(); oldPos = new Object(); oldPos.x = _x; oldPos.y = _y; preVelocity = SpaceDiff(0, 0, speed.x, speed.y); spin = spin + preVelocity; frame = (int(spin * 0.1) % 30) + 1; _parent.display.hider.gotoAndStop(frame); if (maxVelocity > maxVelocity) { finalVel = finalVel * 0.6; } else { finalVel = maxVelocity; } finalVel = Math.max(finalVel, maxVelocity); if (preVelocity > finalVel) { ratio = finalVel / preVelocity; speed.x = speed.x * ratio; speed.y = speed.y * ratio; } _x = (_x + (speed.x / _parent.iterations)); _y = (_y + (speed.y / _parent.iterations)); _rotation = (_rotation + (rot * rad)); rot = rot * 0.65; perpVector.x = (-Math.sin(_rotation / rad)) * span; perpVector.y = Math.cos(_rotation / rad) * span; preVelocity = SpaceDiff(0, 0, speed.x, speed.y); if (preVelocity > 0) { SetFriction(); } assignNodeSpeeds(); }; collisionDetection = function () { collisionList = new Array(); collisionList = getCollisions(); }; collisionResponse = function () { if (collisionList.length > 0) { speedTotal = new Object(); speedTotal.x = 0; speedTotal.y = 0; rotTotal = 0; i = 0; while (i < collisionList.length) { j = getJ(collisionList[i].mySpeed, collisionList[i].speed, collisionList[i].normal, collisionList[i].mass, collisionList[i].heft, collisionList[i].perpVector); temp = new Object(); temp = multiply(j / mass, collisionList[i].normal); speedTotal = adds(speedTotal, temp); jNormal = new Object(); jNormal = multiply(j, collisionList[i].normal); value = dot(jNormal, perpVector); rotTotal = rotTotal + ((value / heft) * collisionList[i].backwards); var _local3 = collisionList[i].body; if ((this == _parent.car) && (collisionList[i].where != undefined)) { _parent.wallHit(collisionList[i].where, Regulate(collisionList[i].normal)); } i++; } _parent.determineSpecs(_local3._name); vol = int(CCapacity(speedTotal) * 2); if (vol > 0) { daze(); } if ((vol > 4) && (this == _parent.car)) { } speedTotal.x = speedTotal.x / collisionList.length; speedTotal.y = speedTotal.y / collisionList.length; speedTotal.x; speedTotal.y; rotTotal = rotTotal / collisionList.length; rot = rot + rotTotal; speed = adds(speed, speedTotal); _parent.checkBounces(); } }; stop(); myCount = 0; nodeList = [];
Symbol 532 MovieClip Frame 1
_visible = false;
Symbol 534 MovieClip Frame 1
_visible = false;
Symbol 620 MovieClip Frame 1
function goToTarget(carname) { if (!carname.dazed) { if (SpaceDiff(carname._x, carname._y, carname.path._x, carname.path._y) < carname.reaction) { carname.nextPath++; if (carname.nextPath == pathList.length) { carname.nextPath = 0; } carname.path = pathList[carname.nextPath]; } var _local6 = (carname.path._x - carname._x) + carname.xOff; var _local4 = (carname.path._y - carname._y) + carname.yOff; var _local5 = Math.min(0.1 * carname.preVelocity, 0.02) + 0.002; var _local7 = SetDirection(carname._rotation, 360 - carname.SetAngle(_local6, _local4)); carname.rot = carname.rot + (_local5 * _local7); carname.speed.x = carname.speed.x + (Math.cos(carname._rotation / carname.rad) * carname.accel); carname.speed.y = carname.speed.y + (Math.sin(carname._rotation / carname.rad) * carname.accel); var _local3 = SpaceDiff(0, 0, carname.speed.x, carname.speed.y); if (_local3 > carname.maxSpeed) { var _local2 = carname.maxSpeed / _local3; carname.speed.x = carname.speed.x * _local2; carname.speed.y = carname.speed.y * _local2; } } } for (var j in this) { this[j].cacheAsBitmap = !this[j].cacheAsBitmap; } var isFirst_left = false; var isFirst_right = false; var rotatedScore = 0; Setcar = function (carname) { if (carname.owner.picture == undefined) { carCount++; duplicateMovieClip ("carKing", "car" + carCount, carCount + 300); var b = eval ("car" + carCount); b._x = carname._x; b._y = carname._y; b._xscale = carname._width; b._yscale = carname._height; carname.alpha = 0; carname.kid = b; var r = random(3); b.gotoAndStop(r + 1); } }; movecar = function (carname) { carname.speed.x = carname.speed.x + (Math.cos(carname._rotation / carname.rad) * 0.6); carname.speed.y = carname.speed.y + (Math.sin(carname._rotation / carname.rad) * 0.6); var _local3 = SpaceDiff(0, 0, carname.speed.x, carname.speed.y); if (_local3 > (maxSpeed - 2)) { var _local2 = (maxSpeed - 2) / _local3; carname.speed.x = carname.speed.x * _local2; carname.speed.y = carname.speed.y * _local2; } }; treadcount = 1; KeyboardKeys = function () { if ((!gameOver) && (gameplay == true)) { if (Key.isDown(38) && (!car.dazed)) { if (_root.panel.needle._rotation >= 0) { var1 = int(_root.panel.needle._rotation / 3); _root.panel.needle._rotation = _root.panel.needle._rotation + 1; } else if (_root.panel.needle._rotation < -5) { var1 = int((_root.panel.needle._rotation + 360) / 3); _root.panel.needle._rotation = _root.panel.needle._rotation + 1; } _root.game.car.hitter.leftwheel.leftwheel_1.play(); _root.game.car.hitter.leftwheel_back.leftwheel_1.play(); _root.game.car.hitter.rightwheel.leftwheel_1.play(); _root.game.car.hitter.rightwheel_back.leftwheel_1.play(); _root.game.dust_mc._rotation = _root.game.car._rotation; _root.game.dust_mc._x = _root.game.car.hitter.leftwheel_back.leftwheel_1._x; _root.game.dust_mc._y = _root.game.car.hitter.rightwheel_back.leftwheel_1._y; if (pp == true) { pp = false; _root.aclr.start(0, 999); } if (!pressed38) { } pressed38 = true; _root.game.dust_mc._visible = true; car.speed.x = car.speed.x + (Math.cos(car._rotation / car.rad) * accel); car.speed.y = car.speed.y + (Math.sin(car._rotation / car.rad) * accel); var _local4 = SpaceDiff(0, 0, car.speed.x, car.speed.y); if (_root.hittst == false) { } else if (_root.hittst == true) { } if (nitro == true) { _root.nnn._xscale = _root.nnn._xscale - 1; nn = true; if (nn == true) { if (_root.game.car.nitromc._visible == true) { if (qq == true) { qq = false; } } } if (_root.nnn._xscale == 0) { nclose = true; car.maxSpeed = 20; _root.nnn._xscale = 100; nitro = false; qq = true; _root.nnn1._visible = false; } } if (_local4 > car.maxSpeed) { var _local3 = car.maxSpeed / _local4; car.speed.x = car.speed.x * _local3; car.speed.y = car.speed.y * _local3; } if (!gameStarted) { clearInterval(thing1Interval); clearInterval(thing2Interval); setSpans(); startTime = getTimer(); gameStarted = true; } } if (!Key.isDown(38)) { if (pp == false) { pp = true; ppp = true; } pressed38 = false; _root.game.dust_mc._visible = false; _root.isCarMoving = false; nn = false; } if (Key.isDown(40)) { _root.hittst = false; if (_root.panel.needle._rotation > 10) { var1 = int(_root.panel.needle._rotation / 3); _root.panel.needle._rotation = _root.panel.needle._rotation - 2; } else if (_root.panel.needle._rotation < 0) { var1 = int((_root.panel.needle._rotation + 360) / 3); _root.panel.needle._rotation = _root.panel.needle._rotation - 2; } car.speed.x = 0; car.speed.y = 0; } if (Key.isDown(37)) { if (turnFactor > 0) { turnFactor = 0; } turnFactor = turnFactor - 3; turnFactor = Math.min(handling, turnFactor); car._rotation = car._rotation - handling; _root.hittst = false; _root.panel.needle1._rotation = _root.panel.needle1._rotation + 2; _root.isCarMoving = true; treadcount++; duplicateMovieClip (_root.game.dustClip_mc, "htreada" + treadcount, treadcount); treadcheck = 0; if (treadcount >= 1000) { treadcount = 1; } isRightkeyUp = false; isFirst_left = true; rotatedScore = rotatedScore + 6; _root.game.car.hitter.leftwheel._rotation = _root.game.car.hitter.leftwheel._rotation - 3; _root.game.car.hitter.rightwheel._rotation = _root.game.car.hitter.rightwheel._rotation - 3; if (_root.game.car.hitter.rightwheel._rotation < 60) { _root.game.car.hitter.leftwheel._rotation = 60; _root.game.car.hitter.rightwheel._rotation = 60; rotatedScore = 60; } } else { if (isLeftkeyUp) { _root.panel.needle1._rotation = 0; _root.game.car.hitter.leftwheel._rotation = 90; _root.game.car.hitter.rightwheel._rotation = 90; if (isFirst_left) { _root.score_flying(rotatedScore); isFirst_left = false; rotatedScore = 0; } } isRightkeyUp = true; } if (Key.isDown(39)) { if (turnFactor < 0) { turnFactor = 0; } turnFactor = turnFactor + 3; turnFactor = Math.min(handling, turnFactor); car._rotation = car._rotation + handling; _root.hittst = false; _root.panel.needle1._rotation = _root.panel.needle1._rotation + 2; _root.isCarMoving = true; treadcount++; duplicateMovieClip (_root.game.dustClip_mc, "htreada" + treadcount, treadcount); treadcheck = 0; if (treadcount >= 1000) { treadcount = 1; } isLeftkeyUp = false; isFirst_right = true; _root.game.car.hitter.leftwheel._rotation = _root.game.car.hitter.leftwheel._rotation + 3; _root.game.car.hitter.rightwheel._rotation = _root.game.car.hitter.rightwheel._rotation + 3; rotatedScore = rotatedScore + 5; if (_root.game.car.hitter.rightwheel._rotation > 120) { _root.game.car.hitter.leftwheel._rotation = 120; _root.game.car.hitter.rightwheel._rotation = 120; rotatedScore = 60; } } else { if (isRightkeyUp) { _root.panel.needle1._rotation = 0; _root.game.car.hitter.leftwheel._rotation = 90; _root.game.car.hitter.rightwheel._rotation = 90; if (isFirst_right) { _root.score_flying(rotatedScore); isFirst_right = false; rotatedScore = 0; } } isLeftkeyUp = true; } if ((!Key.isDown(40)) && (!Key.isDown(38))) { _root.hittst = false; if (_root.panel.needle._rotation > 10) { var1 = int(_root.panel.needle._rotation / 3); _root.panel.needle._rotation = _root.panel.needle._rotation - 10; } else if (_root.panel.needle._rotation < 0) { var1 = int((_root.panel.needle._rotation + 360) / 3); _root.panel.needle._rotation = _root.panel.needle._rotation - 10; } else if ((_root.panel.needle._rotation != 0) && (_root.panel.needle._rotation < 0)) { var1 = int((_root.panel.needle._rotation + 360) / 3); _root.panel.needle._rotation = _root.panel.needle._rotation - 5; if (_root.panel.needle._rotation >= 0) { _root.panel.needle._rotation = 0; } } } carx = Math.round(car._x); cary = Math.round(car._y); if (_parent.LevelNum == 3) { if (((cary < -40) && (cary > -280)) && ((carx > -190) && (carx < 90))) { if (Math.round(car._rotation) > Math.round(car._rotation / 2)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (((cary > -2320) && (cary < -450)) && ((carx > -1050) && (carx < 80))) { if ((Math.round(car._rotation) > 10) && (Math.round(car._rotation) < 80)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (((cary > -2320) && (cary < -820)) && ((carx < -1150) && (carx > -2800))) { if ((Math.round(car._rotation) > -100) && (Math.round(car._rotation) < -20)) { _root.wrongway._visible = true; _root.sample_mc._visible = false; _root.sample2_mc._visible = false; _root.sample3_mc._visible = false; _root.sample4_mc._visible = false; _root.sample5_mc._visible = false; _root.sample6_mc._visible = false; _root.sample7_mc._visible = false; _root.sample22_mc._visible = false; _root.sample25_mc._visible = false; _root.sample26_mc._visible = false; _root.sample33_mc._visible = false; _root.sample81_mc._visible = false; _root.sample83_mc._visible = false; _root.sample84_mc._visible = false; _root.sample85_mc._visible = false; _root.sample86_mc._visible = false; _root.sample87_mc._visible = false; _root.sample34_mc._visible = false; _root.sample35_mc._visible = false; _root.sample36_mc._visible = false; _root.sample37_mc._visible = false; _root.sample38_mc._visible = false; _root.sample41_mc._visible = false; _root.sample43_mc._visible = false; _root.sample44_mc._visible = false; _root.sample47_mc._visible = false; _root.sample45_mc._visible = false; _root.sample52_mc._visible = false; _root.sample51_mc._visible = false; _root.sample54_mc._visible = false; _root.sample85e_mc._visible = false; _root.sample89e1_mc._visible = false; _root.sample90e1_mc._visible = false; } else { _root.wrongway._visible = false; } } if (((cary < -500) && (cary > -780)) && ((carx > -2450) && (carx < -1480))) { } if (((cary < -100) && (cary > -250)) && ((carx > -1320) && (carx < -320))) { } } } }; rotate = function (n) { var _local2 = n.parent._x - n._x; n._rotation = _local2 * 1.95; }; SpaceDiff = function (x1, y1, x2, y2) { distx = x1 - x2; disty = y1 - y2; return(Math.sqrt((distx * distx) + (disty * disty))); }; tempTime = function () { if ((!gameOver) && (gameplay == true)) { var _local2 = getTimer() - startTime; time = Math.round(_local2 * 0.01) * 0.1; time = int(time * 10) * 0.1; displayTime = time; var _local1 = time % 60; var _local3 = int(time / 60); if (_local1 < 10) { _local1 = "0" + _local1; } if (int(time) == time) { _local1 = _local1 + ".0"; } _local1 = _local1 + ""; _local1 = _local1.substr(0, 4); displayTime = (_local3 + ":") + _local1; } }; SpaceDiff = function (x1, y1, x2, y2) { distx = x1 - x2; disty = y1 - y2; return(Math.sqrt((distx * distx) + (disty * disty))); }; tempTime = function () { if ((!gameOver) && (gameplay == true)) { var _local2 = getTimer() - startTime; time = Math.round(_local2 * 0.01) * 0.1; time = int(time * 10) * 0.1; displayTime = time; var _local1 = time % 60; var _local3 = int(time / 60); if (_local1 < 10) { _local1 = "0" + _local1; } if (int(time) == time) { _local1 = _local1 + ".0"; } _local1 = _local1 + ""; _local1 = _local1.substr(0, 4); displayTime = (_local3 + ":") + _local1; } }; aligncars = function () { for (var _local1 in bumperList) { bumperList[_local1].kid._x = bumperList[_local1]._x; bumperList[_local1].kid._y = bumperList[_local1]._y; bumperList[_local1].kid._rotation = bumperList[_local1]._rotation; } }; setSpans = function (carname) { carSpan = carname.hitter._width / 2; for (var _local1 in bumperList) { bumperList[_local1].carSpan = (bumperList[_local1]._width / 2) + carSpan; } for (var _local1 in carList) { carList[_local1].carSpan = (carList[_local1]._width / 2) + carSpan; } }; setCurrentBumperList = function (carname) { setSpans(carname); carname.currentBumperList = []; for (var _local4 in bumperList) { var _local3 = Math.abs(carname._x - bumperList[_local4]._x); if (_local3 < bumperList[_local4].carSpan) { var _local2 = Math.abs(carname._y - bumperList[_local4]._y); if (_local2 <= bumperList[_local4].carSpan) { carname.currentBumperList.push(bumperList[_local4]); } } } carname.disp = carname.currentBumperList.length; }; SetClosestPath = function (carname) { closest = 10000; for (var _local4 in pathList) { var _local1 = SpaceDiff(carname._x, carname._y, pathList[_local4]._x, pathList[_local4]._y); if (_local1 < closest) { var _local3 = pathList[_local4]; winnerNum = _local4; closest = _local1; } } return(winnerNum); }; CameraPosition = function () { var _local7 = car._x - carStartx; var _local6 = car._y - carStarty; var _local3 = startx - _local7; var _local2 = starty - _local6; var _local9 = Math.cos(car._rotation / car.rad) * 50; var _local8 = Math.sin(car._rotation / car.rad) * 50; _local3 = _local3 - (((((_local9 + oldSpeed.x) + reallyOldSpeed.x) + reallyOldSpeed1.x) + reallyOldSpeed2.x) + reallyOldSpeed3.x); _local2 = _local2 - (((((_local8 + oldSpeed.y) + reallyOldSpeed.y) + reallyOldSpeed1.y) + reallyOldSpeed2.y) + reallyOldSpeed3.y); reallyOldSpeed3 = reallyOldSpeed2; reallyOldSpeed2 = reallyOldSpeed1; reallyOldSpeed1 = reallyOldSpeed; reallyOldSpeed = oldSpeed; oldSpeed = car.speed; var _local4 = SpaceDiff(this._x, this._y, _local3, _local2) / 4; if (camSpeed < _local4) { camSpeed = camSpeed + 4; } camSpeed = Math.min(camMax, camSpeed); camSpeed = Math.min(camSpeed, _local4); var _local5 = camSpeed / _local4; this._x = this._x + int(((_local3 - this._x) / 4) * _local5); this._y = this._y + int(((_local2 - this._y) / 4) * _local5); this._y = Math.max(-2435, this._y); }; CameraTurn = function () { var _local5 = car._x - carStartx; var _local4 = car._y - carStarty; var _local3 = startx - _local5; var _local2 = starty - _local4; this._x = _local3; this._y = _local2; }; SetSides = function (carname) { var _local12 = SetClosestPath(carname); var _local8 = _local12.normal; var _local9 = 4; var _local4 = {x:0, y:0}; _local4.x = _local4.x + ((-_local8.y) * _local9); _local4.y = _local4.y + (_local8.x * _local9); var _local5 = {x:0, y:0}; _local5.x = _local5.x + (_local8.y * _local9); _local5.y = _local5.y + ((-_local8.x) * _local9); var _local7 = false; attempts = 0; while ((!_local7) && (attempts < 200)) { attempts++; var _local2 = {x:carname._x + (_local4.x * attempts), y:carname._y + (_local4.y * attempts)}; this.localToGlobal(_local2); if (hitter.hitTest(_local2.x, _local2.y, true)) { _local7 = true; } } var _local2 = {x:carname._x + (_local4.x * attempts), y:carname._y + (_local4.y * attempts)}; rider0._x = _local2.x; rider0._y = _local2.y; var _local6 = false; leftDist = attempts; attempts = 0; while ((!_local6) && (attempts < 200)) { attempts++; _local2 = {x:carname._x + (_local5.x * attempts), y:carname._y + (_local5.y * attempts)}; this.localToGlobal(_local2); if (hitter.hitTest(_local2.x, _local2.y, true)) { _local6 = true; } } _local2 = {x:carname._x + (_local5.x * attempts), y:carname._y + (_local5.y * attempts)}; rider1._x = _local2.x; rider1._y = _local2.y; rightDist = attempts; var _local10 = rightDist + leftDist; var _local11 = (leftDist / _local10) - 0.5; carname._rotation = carname._rotation + (_local11 * carname.CCapacity(carname.speed)); }; SetDirection = function (a1, a2) { a1 = a1 + 1000; a2 = a2 + 1000; if (a1 < 0) { a1 = a1 + 360; } if ((a1 - a2) > 180) { a2 = a2 + 360; } if ((a2 - a1) > 180) { a1 = a1 + 360; } if (Math.abs(a1 - a2) < 4) { return(0); } if (a1 < a2) { return(1); } return(-1); }; setCurrentcarList = function (carname) { carname.currentcarList = []; for (var _local4 in carList) { if (carList[_local4] != carname) { var _local3 = Math.abs(carname._x - carList[_local4]._x); if (_local3 < carList[_local4].carSpan) { var _local2 = Math.abs(carname._y - carList[_local4]._y); if (_local2 <= carList[_local4].carSpan) { carname.currentcarList.push(carList[_local4]); } } } } }; SetAngle = function (dx, dy) { var _local1 = (Math.atan2(dy, dx) * 180) / 3.141593; return(_local1); }; CCapacity = function (v1) { return(SpaceDiff(0, 0, v1.x, v1.y)); }; Regulate = function (v1) { var _local1 = 1 / CCapacity(v1); var _local4 = v1.x * _local1; var _local3 = v1.y * _local1; var _local2 = {x:_local4, y:_local3}; return(_local2); }; newcar = function (carname, mass, heft) { carname.rad = 57.29578; carname.span = carname.hitter._width / 2; carname.active = false; carname.rot = 0; carname.preVelocity = 0; carname.maxVelocity = 200; carname.elastic = 0.7; carname.bumpness = 0.3; carname.heft = heft; carname.speed = new Object(); carname.speed.y = 0; carname.speed.x = 0; carname.mass = mass; carname.id = carList.length; carname.growthRate = 1.1; if (_parent.LevelNum == 0) { carname.friction = 0.4; } else { carname.friction = 0.2; } if (_parent.choice == 4) { carname.friction = 0.2; } carname.reaction = 180; carname.nextPath = SetClosestPath(carname); carname.path = pathList[carname.nextPath]; carname.hitSpaceDiff = new Array(); carname.wallSpaceDiff = new Array(); carname.bumperSpaceDiff = new Array(); carname.cornerSpaceDiff = new Array(); carname.perpVector = new Object(); carname.hitter._alpha = (showObjects ? 100 : 100); carname.spin = 0; carname.dazed = false; carname.type = "car"; if (carname._name != "car") { carname.maxSpeed = 20 + (0.4 * carList.length); carname.accel = 5.7 + (random(50) * 0.016); carname.wildness = random(100) + 50; carname.xOff = random(carname.wildness * 2) - carname.wildness; carname.yOff = random(carname.wildness * 2) - carname.wildness; } else { if (_parent.LevelNum == 0) { carname.maxSpeed = 22; } if (_parent.choice == 0) { carname.maxSpeed = 20 + _parent.boost; } else { carname.maxSpeed = 19; } if (_parent.choice > 0) { accel = 6.3 + _parent.boost; } else { accel = 6.3; } if (_parent.choice == 5) { accel = 9.3 + _parent.boost; } handling = 8; if (_parent.choice == 4) { handling = 9; carname.friction = 0.2; } if (_parent.choice == 3) { accel = 6.6 + _parent.boost; handling = 8; carname.friction = 0.3; } if (_parent.choice == 2) { accel = 8.6 + _parent.boost; handling = 8; carname.friction = 0.26; } if (_parent.LevelNum == 0) { if (_parent.choice >= 2) { carname.maxSpeed = carname.maxSpeed + 1; } carname.friction = 0.36; } if (_parent.LevelNum == 1) { if (_parent.choice >= 1) { carname.maxSpeed = carname.maxSpeed + 1.8; } } if (_parent.LevelNum == 2) { if (_parent.choice >= 2) { carname.maxSpeed = carname.maxSpeed + 1.8; } } if (_parent.LevelNum == 3) { if (_parent.choice >= 3) { carname.maxSpeed = carname.maxSpeed + 1.8; } } if (_parent.LevelNum == 4) { if (_parent.choice >= 4) { carname.maxSpeed = carname.maxSpeed + 1.8; } } if (_parent.LevelNum == 5) { if (_parent.choice >= 4) { carname.maxSpeed = carname.maxSpeed + 1.8; } } } carList.push(carname); carname.gotoAndStop(carList.length); }; RaceOver = function () { clearInterval(leaveInterval); _parent.time = time; _global.totalScore = time; _parent.displayTime = displayTime; if (((((_parent.LevelNum == 0) || (_parent.LevelNum == 1)) || (_parent.LevelNum == 2)) || (_parent.LevelNum == 3)) || (_parent.LevelNum == 4)) { if (_parent.displayPlace == "1st") { _root.gotoAndStop("results"); } if (_parent.displayPlace != "1st") { _root.gotoAndStop("gover"); } } if (_parent.LevelNum == 5) { if (_parent.displayPlace == "1st") { _root.gotoAndStop("gwin"); } if (_parent.displayPlace != "1st") { _root.gotoAndStop("gover"); } } }; wallHit = function (where, dir) { sparkCount++; if ((_parent.choice == 2) || (_parent.choice == 5)) { this.globalToLocal(where); temp6._x = where.x; temp6._y = where.y; var _local3 = car.SetAngle(dir.x, dir.y); _local3 = _local3 + (random(40) + 20); var _local5 = new Object(); _local5.x = Math.cos(_local3 / car.rad) * 16; _local5.y = Math.sin(_local3 / car.rad) * 16; temp6.speed = {x:_local5.x, y:_local5.y}; } if ((_parent.choice == 0) || (_parent.choice == 3)) { this.globalToLocal(where); temp6._x = where.x; temp6._y = where.y; temp6._rotation = random(360); temp6._xscale = random(100) + 50; temp6._yscale = temp6._xscale; } if ((_parent.choice == 1) || (_parent.choice == 4)) { this.globalToLocal(where); temp6._x = where.x; temp6._y = where.y; var _local3 = car.SetAngle(dir.x, dir.y); _local3 = _local3 + (random(40) + 20); temp6._rotation = _local3; var _local7 = random(4); if (_local7 == 0) { sparkCount++; temp6._x = where.x; temp6._y = where.y; _local3 = car.SetAngle(dir.x, dir.y); _local3 = _local3 + (random(40) + 20); temp6._rotation = _local3; } } }; carsLaps = function (carname) { var _local3 = currentCheckPoint[carname.id]; var _local4 = checkPoint[_local3]; if (_local4.hitTest(carname)) { currentCheckPoint[carname.id]++; if (currentLap1 == 1) { if (currentCheckPoint[carname.id] == 0) { f1++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f1; } if (carname.id == 1) { _parent.game.rank1 = f1; } if (carname.id == 2) { _parent.game.rank2 = f1; } if (carname.id == 3) { _parent.game.rank3 = f1; } if (carname.id == 4) { _parent.game.rank4 = f1; } } if (currentCheckPoint[carname.id] == 1) { f2++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f2; } if (carname.id == 1) { _parent.game.rank1 = f2; } if (carname.id == 2) { _parent.game.rank2 = f2; } if (carname.id == 3) { _parent.game.rank3 = f2; } if (carname.id == 4) { _parent.game.rank4 = f2; } } if (currentCheckPoint[carname.id] == 2) { f3++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f3; } if (carname.id == 1) { _parent.game.rank1 = f3; } if (carname.id == 2) { _parent.game.rank2 = f3; } if (carname.id == 3) { _parent.game.rank3 = f3; } if (carname.id == 4) { _parent.game.rank4 = f3; } } if (currentCheckPoint[carname.id] == 3) { f4++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f4; } if (carname.id == 1) { _parent.game.rank1 = f4; } if (carname.id == 2) { _parent.game.rank2 = f4; } if (carname.id == 3) { _parent.game.rank3 = f4; } if (carname.id == 4) { _parent.game.rank4 = f4; } } if (currentCheckPoint[carname.id] == 4) { f5++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f5; } if (carname.id == 1) { _parent.game.rank1 = f5; } if (carname.id == 2) { _parent.game.rank2 = f5; } if (carname.id == 3) { _parent.game.rank3 = f5; } if (carname.id == 4) { _parent.game.rank4 = f5; } } if (currentCheckPoint[carname.id] == 5) { f6++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f6; } if (carname.id == 1) { _parent.game.rank1 = f6; } if (carname.id == 2) { _parent.game.rank2 = f6; } if (carname.id == 3) { _parent.game.rank3 = f6; } if (carname.id == 4) { _parent.game.rank4 = f6; } } if (currentCheckPoint[carname.id] == 6) { f7++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f7; } if (carname.id == 1) { _parent.game.rank1 = f7; } if (carname.id == 2) { _parent.game.rank2 = f7; } if (carname.id == 3) { _parent.game.rank3 = f7; } if (carname.id == 4) { _parent.game.rank4 = f7; } } if (currentCheckPoint[carname.id] == 7) { f8++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f8; } if (carname.id == 1) { _parent.game.rank1 = f8; } if (carname.id == 2) { _parent.game.rank2 = f8; } if (carname.id == 3) { _parent.game.rank3 = f8; } if (carname.id == 4) { _parent.game.rank4 = f8; } } if (currentCheckPoint[carname.id] == 8) { f9++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f9; } if (carname.id == 1) { _parent.game.rank1 = f9; } if (carname.id == 2) { _parent.game.rank2 = f9; } if (carname.id == 3) { _parent.game.rank3 = f9; } if (carname.id == 4) { _parent.game.rank4 = f9; } } if (currentCheckPoint[carname.id] == 9) { f10++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f10; } if (carname.id == 1) { _parent.game.rank1 = f10; } if (carname.id == 2) { _parent.game.rank2 = f10; } if (carname.id == 3) { _parent.game.rank3 = f10; } if (carname.id == 4) { _parent.game.rank4 = f10; } } if (currentCheckPoint[carname.id] == 10) { f11++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f11; } if (carname.id == 1) { _parent.game.rank1 = f11; } if (carname.id == 2) { _parent.game.rank2 = f11; } if (carname.id == 3) { _parent.game.rank3 = f11; } if (carname.id == 4) { _parent.game.rank4 = f11; } } if (currentCheckPoint[carname.id] == 11) { f13++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f13; } if (carname.id == 1) { _parent.game.rank1 = f13; } if (carname.id == 2) { _parent.game.rank2 = f13; } if (carname.id == 3) { _parent.game.rank3 = f13; } if (carname.id == 4) { _parent.game.rank4 = f13; } } if (currentCheckPoint[carname.id] == 12) { f14++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f14; } if (carname.id == 1) { _parent.game.rank1 = f14; } if (carname.id == 2) { _parent.game.rank2 = f14; } if (carname.id == 3) { _parent.game.rank3 = f14; } if (carname.id == 4) { _parent.game.rank4 = f14; } } if (currentCheckPoint[carname.id] == 13) { f15++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f15; } if (carname.id == 1) { _parent.game.rank1 = f15; } if (carname.id == 2) { _parent.game.rank2 = f15; } if (carname.id == 3) { _parent.game.rank3 = f15; } if (carname.id == 4) { _parent.game.rank4 = f15; } } if (currentCheckPoint[carname.id] == 14) { f16++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f16; } if (carname.id == 1) { _parent.game.rank1 = f16; } if (carname.id == 2) { _parent.game.rank2 = f16; } if (carname.id == 3) { _parent.game.rank3 = f16; } if (carname.id == 4) { _parent.game.rank4 = f16; } } if (currentCheckPoint[carname.id] == 15) { f17++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f17; } if (carname.id == 1) { _parent.game.rank1 = f17; } if (carname.id == 2) { _parent.game.rank2 = f17; } if (carname.id == 3) { _parent.game.rank3 = f17; } if (carname.id == 4) { _parent.game.rank4 = f17; } } if (currentCheckPoint[carname.id] == 16) { f18++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f18; } if (carname.id == 1) { _parent.game.rank1 = f18; } if (carname.id == 2) { _parent.game.rank2 = f18; } if (carname.id == 3) { _parent.game.rank3 = f18; } if (carname.id == 4) { _parent.game.rank4 = f18; } } if (currentCheckPoint[carname.id] == 17) { f19++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f19; } if (carname.id == 1) { _parent.game.rank1 = f19; } if (carname.id == 2) { _parent.game.rank2 = f19; } if (carname.id == 3) { _parent.game.rank3 = f19; } if (carname.id == 4) { _parent.game.rank4 = f19; } } if (currentCheckPoint[carname.id] == 18) { f20++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f20; } if (carname.id == 1) { _parent.game.rank1 = f20; } if (carname.id == 2) { _parent.game.rank2 = f20; } if (carname.id == 3) { _parent.game.rank3 = f20; } if (carname.id == 4) { _parent.game.rank4 = f20; } } if (currentCheckPoint[carname.id] == 19) { f21++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f21; } if (carname.id == 1) { _parent.game.rank1 = f21; } if (carname.id == 2) { _parent.game.rank2 = f21; } if (carname.id == 3) { _parent.game.rank3 = f21; } if (carname.id == 4) { _parent.game.rank4 = f21; } } if (currentCheckPoint[carname.id] == 20) { f22++; if (((carname.id == 0) && (currentLap == 1)) && (finalround1 == true)) { _parent.game.rank = f22; } if (carname.id == 1) { _parent.game.rank1 = f22; } if (carname.id == 2) { _parent.game.rank2 = f22; } if (carname.id == 3) { _parent.game.rank3 = f22; } if (carname.id == 4) { _parent.game.rank4 = f22; } } } if (currentLap1 == 2) { if (currentCheckPoint[carname.id] == 0) { g1++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g1; } if (carname.id == 1) { _parent.game.rank1 = g1; } if (carname.id == 2) { _parent.game.rank2 = g1; } if (carname.id == 3) { _parent.game.rank3 = g1; } if (carname.id == 4) { _parent.game.rank4 = g1; } } if (currentCheckPoint[carname.id] == 1) { g2++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g2; } if (carname.id == 1) { _parent.game.rank1 = g2; } if (carname.id == 2) { _parent.game.rank2 = g2; } if (carname.id == 3) { _parent.game.rank3 = g2; } if (carname.id == 4) { _parent.game.rank4 = g2; } } if (currentCheckPoint[carname.id] == 2) { g3++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g3; } if (carname.id == 1) { _parent.game.rank1 = g3; } if (carname.id == 2) { _parent.game.rank2 = g3; } if (carname.id == 3) { _parent.game.rank3 = g3; } if (carname.id == 4) { _parent.game.rank4 = g3; } } if (currentCheckPoint[carname.id] == 3) { g4++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g4; } if (carname.id == 1) { _parent.game.rank1 = g4; } if (carname.id == 2) { _parent.game.rank2 = g4; } if (carname.id == 3) { _parent.game.rank3 = g4; } if (carname.id == 4) { _parent.game.rank4 = g4; } } if (currentCheckPoint[carname.id] == 4) { g5++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g5; } if (carname.id == 1) { _parent.game.rank1 = g5; } if (carname.id == 2) { _parent.game.rank2 = g5; } if (carname.id == 3) { _parent.game.rank3 = g5; } if (carname.id == 4) { _parent.game.rank4 = g5; } } if (currentCheckPoint[carname.id] == 5) { g6++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g6; } if (carname.id == 1) { _parent.game.rank1 = g6; } if (carname.id == 2) { _parent.game.rank2 = g6; } if (carname.id == 3) { _parent.game.rank3 = g6; } if (carname.id == 4) { _parent.game.rank4 = g6; } } if (currentCheckPoint[carname.id] == 6) { g7++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g7; } if (carname.id == 1) { _parent.game.rank1 = g7; } if (carname.id == 2) { _parent.game.rank2 = g7; } if (carname.id == 3) { _parent.game.rank3 = g7; } if (carname.id == 4) { _parent.game.rank4 = g7; } } if (currentCheckPoint[carname.id] == 7) { g8++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g8; } if (carname.id == 1) { _parent.game.rank1 = g8; } if (carname.id == 2) { _parent.game.rank2 = g8; } if (carname.id == 3) { _parent.game.rank3 = g8; } if (carname.id == 4) { _parent.game.rank4 = g8; } } if (currentCheckPoint[carname.id] == 8) { g9++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g9; } if (carname.id == 1) { _parent.game.rank1 = g9; } if (carname.id == 2) { _parent.game.rank2 = g9; } if (carname.id == 3) { _parent.game.rank3 = g9; } if (carname.id == 4) { _parent.game.rank4 = g9; } } if (currentCheckPoint[carname.id] == 9) { g10++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g10; } if (carname.id == 1) { _parent.game.rank1 = g10; } if (carname.id == 2) { _parent.game.rank2 = g10; } if (carname.id == 3) { _parent.game.rank3 = g10; } if (carname.id == 4) { _parent.game.rank4 = g10; } } if (currentCheckPoint[carname.id] == 10) { g11++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g11; } if (carname.id == 1) { _parent.game.rank1 = g11; } if (carname.id == 2) { _parent.game.rank2 = g11; } if (carname.id == 3) { _parent.game.rank3 = g11; } if (carname.id == 4) { _parent.game.rank4 = g11; } } if (currentCheckPoint[carname.id] == 11) { g13++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g13; } if (carname.id == 1) { _parent.game.rank1 = g13; } if (carname.id == 2) { _parent.game.rank2 = g13; } if (carname.id == 3) { _parent.game.rank3 = g13; } if (carname.id == 4) { _parent.game.rank4 = g13; } } if (currentCheckPoint[carname.id] == 12) { g14++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g14; } if (carname.id == 1) { _parent.game.rank1 = g14; } if (carname.id == 2) { _parent.game.rank2 = g14; } if (carname.id == 3) { _parent.game.rank3 = g14; } if (carname.id == 4) { _parent.game.rank4 = g14; } } if (currentCheckPoint[carname.id] == 13) { g15++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g15; } if (carname.id == 1) { _parent.game.rank1 = g15; } if (carname.id == 2) { _parent.game.rank2 = g15; } if (carname.id == 3) { _parent.game.rank3 = g15; } if (carname.id == 4) { _parent.game.rank4 = g15; } } if (currentCheckPoint[carname.id] == 14) { g16++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g16; } if (carname.id == 1) { _parent.game.rank1 = g16; } if (carname.id == 2) { _parent.game.rank2 = g16; } if (carname.id == 3) { _parent.game.rank3 = g16; } if (carname.id == 4) { _parent.game.rank4 = g16; } } if (currentCheckPoint[carname.id] == 15) { g17++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g17; } if (carname.id == 1) { _parent.game.rank1 = g17; } if (carname.id == 2) { _parent.game.rank2 = g17; } if (carname.id == 3) { _parent.game.rank3 = g17; } if (carname.id == 4) { _parent.game.rank4 = g17; } } if (currentCheckPoint[carname.id] == 16) { g18++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g18; } if (carname.id == 1) { _parent.game.rank1 = g18; } if (carname.id == 2) { _parent.game.rank2 = g18; } if (carname.id == 3) { _parent.game.rank3 = g18; } if (carname.id == 4) { _parent.game.rank4 = g18; } } if (currentCheckPoint[carname.id] == 17) { g19++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g19; } if (carname.id == 1) { _parent.game.rank1 = g19; } if (carname.id == 2) { _parent.game.rank2 = g19; } if (carname.id == 3) { _parent.game.rank3 = g19; } if (carname.id == 4) { _parent.game.rank4 = g19; } } if (currentCheckPoint[carname.id] == 18) { g20++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g20; } if (carname.id == 1) { _parent.game.rank1 = g20; } if (carname.id == 2) { _parent.game.rank2 = g20; } if (carname.id == 3) { _parent.game.rank3 = g20; } if (carname.id == 4) { _parent.game.rank4 = g20; } } if (currentCheckPoint[carname.id] == 19) { g21++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g21; } if (carname.id == 1) { _parent.game.rank1 = g21; } if (carname.id == 2) { _parent.game.rank2 = g21; } if (carname.id == 3) { _parent.game.rank3 = g21; } if (carname.id == 4) { _parent.game.rank4 = g21; } } if (currentCheckPoint[carname.id] == 20) { g22++; if (((carname.id == 0) && (currentLap == 2)) && (finalround2 == true)) { _parent.game.rank = g22; } if (carname.id == 1) { _parent.game.rank1 = g22; } if (carname.id == 2) { _parent.game.rank2 = g22; } if (carname.id == 3) { _parent.game.rank3 = g22; } if (carname.id == 4) { _parent.game.rank4 = g22; } } } if (currentLap1 == 3) { if (currentCheckPoint[carname.id] == 0) { h1++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h1; } if (carname.id == 1) { _parent.game.rank1 = h1; } if (carname.id == 2) { _parent.game.rank2 = h1; } if (carname.id == 3) { _parent.game.rank3 = h1; } if (carname.id == 4) { _parent.game.rank4 = h1; } } if (currentCheckPoint[carname.id] == 1) { h2++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h2; } if (carname.id == 1) { _parent.game.rank1 = h2; } if (carname.id == 2) { _parent.game.rank2 = h2; } if (carname.id == 3) { _parent.game.rank3 = h2; } if (carname.id == 4) { _parent.game.rank4 = h2; } } if (currentCheckPoint[carname.id] == 2) { h3++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h3; } if (carname.id == 1) { _parent.game.rank1 = h3; } if (carname.id == 2) { _parent.game.rank2 = h3; } if (carname.id == 3) { _parent.game.rank3 = h3; } if (carname.id == 4) { _parent.game.rank4 = h3; } } if (currentCheckPoint[carname.id] == 3) { h4++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h4; } if (carname.id == 1) { _parent.game.rank1 = h4; } if (carname.id == 2) { _parent.game.rank2 = h4; } if (carname.id == 3) { _parent.game.rank3 = h4; } if (carname.id == 4) { _parent.game.rank4 = h4; } } if (currentCheckPoint[carname.id] == 4) { h5++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h5; } if (carname.id == 1) { _parent.game.rank1 = h5; } if (carname.id == 2) { _parent.game.rank2 = h5; } if (carname.id == 3) { _parent.game.rank3 = h5; } if (carname.id == 4) { _parent.game.rank4 = h5; } } if (currentCheckPoint[carname.id] == 5) { h6++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h6; } if (carname.id == 1) { _parent.game.rank1 = h6; } if (carname.id == 2) { _parent.game.rank2 = h6; } if (carname.id == 3) { _parent.game.rank3 = h6; } if (carname.id == 4) { _parent.game.rank4 = h6; } } if (currentCheckPoint[carname.id] == 6) { h7++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h7; } if (carname.id == 1) { _parent.game.rank1 = h7; } if (carname.id == 2) { _parent.game.rank2 = h7; } if (carname.id == 3) { _parent.game.rank3 = h7; } if (carname.id == 4) { _parent.game.rank4 = h7; } } if (currentCheckPoint[carname.id] == 7) { h8++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h8; } if (carname.id == 1) { _parent.game.rank1 = h8; } if (carname.id == 2) { _parent.game.rank2 = h8; } if (carname.id == 3) { _parent.game.rank3 = h8; } if (carname.id == 4) { _parent.game.rank4 = h8; } } if (currentCheckPoint[carname.id] == 8) { h9++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h9; } if (carname.id == 1) { _parent.game.rank1 = h9; } if (carname.id == 2) { _parent.game.rank2 = h9; } if (carname.id == 3) { _parent.game.rank3 = h9; } if (carname.id == 4) { _parent.game.rank4 = h9; } } if (currentCheckPoint[carname.id] == 9) { h10++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h10; } if (carname.id == 1) { _parent.game.rank1 = h10; } if (carname.id == 2) { _parent.game.rank2 = h10; } if (carname.id == 3) { _parent.game.rank3 = h10; } if (carname.id == 4) { _parent.game.rank4 = h10; } } if (currentCheckPoint[carname.id] == 10) { h11++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h11; } if (carname.id == 1) { _parent.game.rank1 = h11; } if (carname.id == 2) { _parent.game.rank2 = h11; } if (carname.id == 3) { _parent.game.rank3 = h11; } if (carname.id == 4) { _parent.game.rank4 = h11; } } if (currentCheckPoint[carname.id] == 11) { h13++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h13; } if (carname.id == 1) { _parent.game.rank1 = h13; } if (carname.id == 2) { _parent.game.rank2 = h13; } if (carname.id == 3) { _parent.game.rank3 = h13; } if (carname.id == 4) { _parent.game.rank4 = h13; } } if (currentCheckPoint[carname.id] == 12) { h14++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h14; } if (carname.id == 1) { _parent.game.rank1 = h14; } if (carname.id == 2) { _parent.game.rank2 = h14; } if (carname.id == 3) { _parent.game.rank3 = h14; } if (carname.id == 4) { _parent.game.rank4 = h14; } } if (currentCheckPoint[carname.id] == 13) { h15++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h15; } if (carname.id == 1) { _parent.game.rank1 = h15; } if (carname.id == 2) { _parent.game.rank2 = h15; } if (carname.id == 3) { _parent.game.rank3 = h15; } if (carname.id == 4) { _parent.game.rank4 = h15; } } if (currentCheckPoint[carname.id] == 14) { h16++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h16; } if (carname.id == 1) { _parent.game.rank1 = h16; } if (carname.id == 2) { _parent.game.rank2 = h16; } if (carname.id == 3) { _parent.game.rank3 = h16; } if (carname.id == 4) { _parent.game.rank4 = h16; } } if (currentCheckPoint[carname.id] == 15) { h17++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h17; } if (carname.id == 1) { _parent.game.rank1 = h17; } if (carname.id == 2) { _parent.game.rank2 = h17; } if (carname.id == 3) { _parent.game.rank3 = h17; } if (carname.id == 4) { _parent.game.rank4 = h17; } } if (currentCheckPoint[carname.id] == 16) { h18++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h18; } if (carname.id == 1) { _parent.game.rank1 = h18; } if (carname.id == 2) { _parent.game.rank2 = h18; } if (carname.id == 3) { _parent.game.rank3 = h18; } if (carname.id == 4) { _parent.game.rank4 = h18; } } if (currentCheckPoint[carname.id] == 17) { h19++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h19; } if (carname.id == 1) { _parent.game.rank1 = h19; } if (carname.id == 2) { _parent.game.rank2 = h19; } if (carname.id == 3) { _parent.game.rank3 = h19; } if (carname.id == 4) { _parent.game.rank4 = h19; } } if (currentCheckPoint[carname.id] == 18) { h20++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h20; } if (carname.id == 1) { _parent.game.rank1 = h20; } if (carname.id == 2) { _parent.game.rank2 = h20; } if (carname.id == 3) { _parent.game.rank3 = h20; } if (carname.id == 4) { _parent.game.rank4 = h20; } } if (currentCheckPoint[carname.id] == 19) { h21++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h21; } if (carname.id == 1) { _parent.game.rank1 = h21; } if (carname.id == 2) { _parent.game.rank2 = h21; } if (carname.id == 3) { _parent.game.rank3 = h21; } if (carname.id == 4) { _parent.game.rank4 = h21; } } if (currentCheckPoint[carname.id] == 20) { h22++; if (((carname.id == 0) && (currentLap == 3)) && (finalround3 == true)) { _parent.game.rank = h22; } if (carname.id == 1) { _parent.game.rank1 = h22; } if (carname.id == 2) { _parent.game.rank2 = h22; } if (carname.id == 3) { _parent.game.rank3 = h22; } if (carname.id == 4) { _parent.game.rank4 = h22; } } } if (currentCheckPoint[carname.id] >= checkPoint.length) { laps[carname.id]++; if (laps[carname.id] == 1) { finalround1 = false; f12++; if (carname.id == 0) { _parent.game.rank = f12; } if (carname.id == 1) { _parent.game.rank1 = f12; } if (carname.id == 2) { _parent.game.rank2 = f12; } if (carname.id == 3) { _parent.game.rank3 = f12; } if (carname.id == 4) { _parent.game.rank4 = f12; } } if (laps[carname.id] == 2) { finalround2 = false; g12++; if (carname.id == 0) { _parent.game.rank = g12; } if (carname.id == 1) { _parent.game.rank1 = g12; } if (carname.id == 2) { _parent.game.rank2 = g12; } if (carname.id == 3) { _parent.game.rank3 = g12; } if (carname.id == 4) { _parent.game.rank4 = g12; } } if (laps[carname.id] == 3) { finalround3 = false; h12++; if (carname.id == 0) { _parent.game.rank = h12; } if (carname.id == 1) { _parent.game.rank1 = h12; } if (carname.id == 2) { _parent.game.rank2 = h12; } if (carname.id == 3) { _parent.game.rank3 = h12; } if (carname.id == 4) { _parent.game.rank4 = h12; } } if ((carname == car) && (laps[carname.id] != totalLaps)) { _parent.panel.slammer.play(); } currentCheckPoint[carname.id] = 0; if (laps[carname.id] == totalLaps) { finished++; if (carname == car1) { car1.maxSpeed = 0; car1.accel = 0; car1.wildness = 0; car1.xOff = 0; car1.yOff = 0; } if (carname == car2) { car2.maxSpeed = 0; car2.accel = 0; car2.wildness = 0; car2.xOff = 0; car2.yOff = 0; } if (carname == car3) { car3.maxSpeed = 0; car3.accel = 0; car3.wildness = 0; car3.xOff = 0; car3.yOff = 0; } if (carname == car5) { } if (carname == car) { gameOver = true; displayPlaceList = ["1st", "2nd", "3rd", "4th"]; _parent.place = finished; _parent.displayPlace = displayPlaceList[finished - 1]; leaveInterval = setInterval(RaceOver, 1000); } } } } if (carname == car1) { currentLap1 = Math.min(totalLaps, laps[carname.id] + 1); } if (carname == car2) { currentLap1 = Math.min(totalLaps, laps[carname.id] + 1); } if (carname == car3) { currentLap1 = Math.min(totalLaps, laps[carname.id] + 1); } if (carname == car) { currentLap = Math.min(totalLaps, laps[carname.id] + 1); displayLaps = (("LAP " + currentLap) + " OF ") + totalLaps; } }; startgame = function () { startTime = getTimer(); if (!_root.mute) { _root.gamebg.start(0, 999); } gameStarted = true; }; onEnterFrame = function () { if (gameStarted && (gameplay == true)) { KeyboardKeys(); var _local2 = 1; while (_local2 < carList.length) { goToTarget(carList[_local2]); _local2++; } _local2 = 0; while (_local2 < iterations) { for (var _local3 in carList) { carList[_local3].globalizeNodes(carList[_local3]); carList[_local3].resetCollisions(); } for (var _local3 in carList) { setCurrentBumperList(carList[_local3]); setCurrentcarList(carList[_local3]); carList[_local3].collisionDetection(); } for (var _local3 in carList) { carList[_local3].collisionResponse(); } for (var _local3 in carList) { carList[_local3].translate(); carsLaps(carList[_local3]); } _local2++; } if (ppp == true) { ppp = false; _root.rkk = true; _root.aclr.stop(); if (!_root.mute) { _root.gamebg.start(0, 999); } } _root.panel.mc_stopwatch.startstoptimer(); } CameraPosition(); tempTime(); aligncars(); }; init = function () { oldSpeed = {x:0, y:0}; reallyOldSpeed = {x:0, y:0}; reallyOldSpeed1 = {x:0, y:0}; reallyOldSpeed2 = {x:0, y:0}; reallyOldSpeed3 = {x:0, y:0}; sparkCount = 0; i = 0; while (i < pathList.length) { var _local5 = pathList[i]; if (i < (pathList.length - 1)) { var _local4 = pathList[i + 1]; } else { var _local4 = pathList[0]; } var _local8 = _local5._x - _local4._x; var _local7 = _local5._y - _local4._y; var _local6 = {x:-_local8, y:-_local7}; pathList[i].normal = Regulate(_local6); pathList[i].clear(); pathList[i].lineStyle(2, 16742314, 100); pathList[i].moveTo(0, 0); pathList[i].lineTo(pathList[i].normal.x * 50, pathList[i].normal.y * 50); i++; } _parent.game.rank3 = 1; _parent.game.rank2 = 2; _parent.game.rank1 = 3; _parent.game.rank = 4; _root.game.car1.nitromc._visible = false; _root.game.car2.nitromc._visible = false; _root.game.car3.nitromc._visible = false; _root.game.car4.nitromc._visible = false; turnFactor = 0; finished = 0; finalround3 = true; finalround1 = true; finalround2 = true; hittst = false; f1 = 0; f2 = 0; f3 = 0; f4 = 0; f5 = 0; f6 = 0; f7 = 0; f8 = 0; f9 = 0; f10 = 0; f11 = 0; f12 = 0; f13 = 0; f14 = 0; f15 = 0; f16 = 0; f17 = 0; f18 = 0; f19 = 0; f20 = 0; f21 = 0; f22 = 0; f23 = 0; f24 = 0; f25 = 0; g1 = 0; g2 = 0; g3 = 0; g4 = 0; g5 = 0; g6 = 0; g7 = 0; g8 = 0; g9 = 0; g10 = 0; g11 = 0; g12 = 0; g13 = 0; g14 = 0; g15 = 0; g16 = 0; g17 = 0; g18 = 0; g19 = 0; g20 = 0; g21 = 0; g22 = 0; g23 = 0; g24 = 0; g25 = 0; h1 = 0; h2 = 0; h3 = 0; h4 = 0; h5 = 0; h6 = 0; h7 = 0; h8 = 0; h9 = 0; h10 = 0; h11 = 0; h12 = 0; h13 = 0; h14 = 0; h15 = 0; h16 = 0; h17 = 0; h18 = 0; h19 = 0; h20 = 0; h21 = 0; h22 = 0; h23 = 0; h24 = 0; h25 = 0; canLap = false; laps = [0, 0, 0, 0, 0]; totalLaps = 3; checkPoint = [checkPoint0, checkPoint1, checkPoint2, checkPoint3, checkPoint4, checkPoint5, checkPoint6, checkPoint7, checkPoint8, checkPoint9, checkPoint10, checkPoint11, checkPoint12, checkPoint13, checkPoint14, checkPoint15, checkPoint16, checkPoint17, checkPoint18, checkPoint19, checkPoint20]; currentCheckPoint = [0, 0, 0, 0, 0]; showObjects = false; thing1Interval = setInterval(sayThing1, 500); thing2Interval = setInterval(sayThing2, 3250); wally = _parent.wally.dude; gravity = 2.5; cars = 2; maxSpring = 30; maxSpeed = 15; iterations = 3; display.startx = display.slider._x; display.starty = display.slider._y; camSpeed = 0; camMax = 40; dudeDist = 30; startx = this._x; starty = this._y; carStartx = car._x; carStarty = car._y; bumperList = []; cornerList = []; borderList = []; wallList = []; carProperties(); timeChoices = [90, 80, 70]; totalTime = timeChoices[_parent.choice]; gameStarted = false; gameOver = false; gameplay = true; objectsEaten = 0; bumped = 0; carCount = 0; clocked = false; overlay.swapDepths(1000); display.swapDepths(900); state = "idle"; display.pusher.dude.gotoAndStop("idle"); doWally("intro"); setSpans(); toldSmallStuff = false; toldDoingGreat = false; carList = []; newcar(car, 50, 400000); newcar(car1, 20, 100000); newcar(car2, 20, 100000); newcar(car3, 20, 100000); var1 = 0; nitro = false; nn = false; qq = false; nclose = true; pp = true; ppp = false; _root.wrongway._visible = false; _parent.panel.setter.gotoAndPlay(2); }; var keyListener = new Object(); keyListener.onKeyDown = function () { if ((Key.getCode() == 80) || (Key.getCode() == 112)) { if (gameplay == true) { _root.pmc._visible = true; gameplay = false; } else { _root.pmc._visible = false; gameplay = true; } } }; Key.addListener(keyListener); gotoAndStop("Level" + _parent.LevelNum);
Instance of Symbol 442 MovieClip "dustClip_mc" in Symbol 620 MovieClip Frame 1
onClipEvent (load) { pl = 1; this._alpha = 100; this._rotation = 0; this._x = _root.game.car._x + 30; this._y = _root.game.car._y + 30; timer = 1; } onClipEvent (enterFrame) { timer++; _y = (_y + 1); if (timer > 10) { _alpha = (_alpha - 2); } if (timer > 50) { _visible = 0; removeMovieClip(this); } }
Symbol 620 MovieClip Frame 5
pathList = [path0, path1, path2, path3, path4, path5, path6, path7, path8, path9, path10, path11, path12, path13, path14, path15, path16, path17, path18]; init(); for (var j in this) { this[j].cacheAsBitmap = !this[j].cacheAsBitmap; }
Instance of Symbol 531 MovieClip "car" in Symbol 620 MovieClip Frame 5
onClipEvent (load) { this.swapDepths(20000); }
Symbol 620 MovieClip Frame 13
pathList = [path0, path1, path2, path3, path4, path5, path6, path7, path8, path9, path10, path11, path12, path13, path14, path15, path16, path17, path18]; init(); for (var j in this) { this[j].cacheAsBitmap = !this[j].cacheAsBitmap; }
Symbol 620 MovieClip Frame 20
pathList = [path0, path1, path2, path3, path4, path5, path6, path7, path8, path9, path10, path11, path12, path13, path14, path15, path16, path17, path18]; init(); for (var j in this) { this[j].cacheAsBitmap = !this[j].cacheAsBitmap; }
Symbol 620 MovieClip Frame 30
pathList = [path0, path1, path2, path3, path4, path5, path6, path7, path8, path9, path10, path11, path12, path13, path14, path15, path16, path17, path18, path19, path20, path21, path22, path23, path24, path25, path26]; init(); for (var j in this) { this[j].cacheAsBitmap = !this[j].cacheAsBitmap; }
Symbol 620 MovieClip Frame 40
pathList = [path0, path1, path2, path3, path4, path5, path6, path7, path8, path9, path10, path11, path12, path13, path14, path15, path16, path17, path18, path19, path20, path21, path22, path23, path24, path25]; init(); for (var j in this) { this[j].cacheAsBitmap = !this[j].cacheAsBitmap; }
Symbol 620 MovieClip Frame 50
pathList = [path0, path1, path2, path3, path4, path5, path6, path7, path8, path9, path10, path11, path12, path13, path14, path15, path16, path17, path18, path19, path20, path21, path22, path23, path24, path25]; init(); for (var j in this) { this[j].cacheAsBitmap = !this[j].cacheAsBitmap; }
Symbol 622 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 627 MovieClip Frame 1
stop();
Symbol 627 MovieClip Frame 89
_root.gasOver("special_5"); _root.initNo = 1;
Symbol 629 MovieClip Frame 1
stop();
Symbol 629 MovieClip Frame 89
_root.gasOver("special_4"); _root.initNo = 1;
Symbol 631 MovieClip Frame 1
stop();
Symbol 631 MovieClip Frame 89
_root.gasOver("special_3");
Symbol 633 MovieClip Frame 1
stop();
Symbol 633 MovieClip Frame 89
_root.gasOver("special_2"); _root.initNo = 1;
Symbol 635 MovieClip Frame 1
stop();
Symbol 635 MovieClip Frame 89
_root.gasOver("special_1"); _root.initNo = 1;
Symbol 636 MovieClip Frame 1
stop();
Symbol 636 MovieClip Frame 89
_root.initNo = 1; _root.gasOver("normal");
Symbol 658 MovieClip [startGame] Frame 1
stop();
Symbol 658 MovieClip [startGame] Frame 2
play();
Symbol 658 MovieClip [startGame] Frame 30
play();
Symbol 658 MovieClip [startGame] Frame 60
play();
Symbol 658 MovieClip [startGame] Frame 90
play();
Symbol 658 MovieClip [startGame] Frame 101
_parent._parent.game.startgame();
Symbol 668 MovieClip Frame 1
function startstoptimer() { if (!stopwatch) { if (paused) { startTime = getTimer() - elapsedTime; } else { startTime = getTimer(); } paused = false; stopwatch = true; } } function stopstopwatchtimer() { stopwatch = false; paused = false; stopwatch_txt = "00:00:00:00"; } var stopwatch = false; var paused = false; var remaining; var elapsedTime; var elapsedHours; var elapsedM; var elapsedS; var elapsedH; var startTime; var remaining; var hours; var minutes; var seconds; var hundredths; pause_btn.onPress = function () { if (stopwatch) { stopwatch = false; paused = true; } else { stopwatch = true; paused = false; } }; onEnterFrame = function () { if ((stopwatch && (_root.game.gameplay == true)) && (!_root.game.gameOver)) { elapsedTime = getTimer() - startTime; elapsedHours = Math.floor(elapsedTime / 3600000); remaining = elapsedTime - (elapsedHours * 3600000); elapsedM = Math.floor(remaining / 60000); remaining = remaining - (elapsedM * 60000); elapsedS = Math.floor(remaining / 1000); remaining = remaining - (elapsedS * 1000); elapsedH = Math.floor(remaining / 10); if (elapsedHours < 10) { hours = "0" + elapsedHours.toString(); } else { hours = elapsedHours.toString(); } if (elapsedM < 10) { minutes = "0" + elapsedM.toString(); } else { minutes = elapsedM.toString(); } if (elapsedS < 10) { seconds = "0" + elapsedS.toString(); } else { seconds = elapsedS.toString(); } if (elapsedH < 10) { hundredths = "0" + elapsedH.toString(); } else { hundredths = elapsedH.toString(); } _root.FinalTime = (stopwatch_txt = (((((hours + ":") + minutes) + ":") + seconds) + ":") + hundredths); stopwatch_minutes_txt = minutes; stopwatch_seconds_txt = seconds; stopwatch_hundredths_txt = hundredths; } else { startTime = getTimer() - elapsedTime; } };
Symbol 680 MovieClip Frame 1
stop();
Symbol 680 MovieClip Frame 2
stop();
Symbol 680 MovieClip Frame 3
stop();
Symbol 680 MovieClip Frame 4
stop();
Symbol 680 MovieClip Frame 5
stop();
Symbol 680 MovieClip Frame 6
stop();
Symbol 696 MovieClip Frame 1
SpaceDiff = function (x1, y1, x2, y2) { distx = x1 - x2; disty = y1 - y2; return(Math.sqrt((distx * distx) + (disty * disty))); }; CCapacity = function (v1) { return(SpaceDiff(0, 0, v1.x, v1.y)); }; dot = function (v1, v2) { return((v1.x * v2.x) + (v1.y * v2.y)); }; Regulate = function (v1) { var _local1 = 1 / CCapacity(v1); return({x:v1.x * _local1, y:v1.y * _local1}); }; adds = function (v1, v2) { tempVector = new Object(); tempVector.x = v1.x + v2.x; tempVector.y = v1.y + v2.y; return(tempVector); }; subtract = function (v1, v2) { tempVector = new Object(); tempVector.x = v1.x - v2.x; tempVector.y = v1.y - v2.y; return(tempVector); }; multiply = function (s, v) { tempVector = new Object(); tempVector.x = v.x * s; tempVector.y = v.y * s; return(tempVector); }; resetCollisions = function () { myCollisions = new Array(); myColliders = []; }; SetAngle = function (xdist, ydist) { a = Math.atan(ydist / xdist) * rad; if ((xdist > 0) && (ydist < 0)) { a = -a; } if (xdist < 0) { a = 180 - a; } if ((xdist > 0) && (ydist > 0)) { a = 360 - a; } return(a); }; getSlope = function (x1, y1, x2, y2) { return((y1 - y2) / (x1 - x2)); }; getIntercept = function (x1, y1, slope) { return(y1 - (x1 * slope)); }; getIntersection = function (x1, y1, x2, y2, x3, y3, x4, y4) { m1 = getSlope(x1, y1, x2, y2); m2 = getSlope(x3, y3, x4, y4); b1 = getIntercept(x1, y1, m1); b2 = getIntercept(x3, y3, m2); tempPoint = new Object(); tempPoint.x = (b2 - b1) / (m1 - m2); tempPoint.y = (m1 * tempPoint.x) + b1; return(tempPoint); }; borderTest = function (which) { clip = _parent.borderList[which]; if (hitter.hitTest(clip)) { for (var _local8 in gNodeList) { var _local3 = {x:gNodeList[_local8].x, y:gNodeList[_local8].y}; this._parent.localToGlobal(_local3); if (clip.hitTest(_local3.x, _local3.y, true)) { bumpness = 0.5; var _local4 = {x:(this.speed.x * bumpness) + gNodeList[_local8].diff.x, y:(this.speed.y * bumpness) + gNodeList[_local8].diff.y}; for (var _local7 in clip.hitterList) { myDist = SpaceDiff(gNodeList[_local8].x, gNodeList[_local8].y, clip._x - (clip.hitterList[_local7].collisionNormal.x * 10000000), clip._y - (clip.hitterList[_local7].collisionNormal.y * 10000000)); futureDist = SpaceDiff(gNodeList[_local8].x + _local4.x, gNodeList[_local8].y + _local4.y, clip._x - (clip.hitterList[_local7].collisionNormal.x * 10000000), clip._y - (clip.hitterList[_local7].collisionNormal.y * 10000000)); if (clip.hitterList[_local7].hitTest(_local3.x, _local3.y, true) && (myDist > futureDist)) { collisionInfo = new Object(); collisionInfo.perpVector = {x:0, y:0}; collisionInfo.heft = heft * 1E16; collisionInfo.normal = clip.hitterList[_local7].collisionNormal; collisionInfo.speed = {x:0, y:0}; collisionInfo.mySpeed = _local4; collisionInfo.mass = 1E18; collisionInfo.body = clip; if (nodeList[_local8]._x < 0) { collisionInfo.backwards = -1.4; } else { collisionInfo.backwards = 1; } myCollisions.push(collisionInfo); } } } } } }; bumperTest = function (which) { clip = currentBumperList[which]; if (clip.active) { if (hitter.hitTest(clip)) { for (var _local5 in gNodeList) { bumpness = 0.5; var _local2 = {x:(this.speed.x * bumpness) + gNodeList[_local5].diff.x, y:(this.speed.y * bumpness) + gNodeList[_local5].diff.y}; myDist = SpaceDiff(gNodeList[_local5].x, gNodeList[_local5].y, clip._x, clip._y); futureDist = SpaceDiff(gNodeList[_local5].x + _local2.x, gNodeList[_local5].y + _local2.y, clip._x, clip._y); myDiff = myDist - clip.span; myCount++; if ((myDiff <= 0) && (myDist > futureDist)) { collisionInfo = new Object(); collisionInfo.collider = clip._name; collisionInfo.perpVector = {x:0, y:0}; collisionInfo.heft = heft * 1000; collisionInfo.normal = SetNormal(this, clip); collisionInfo.speed = {x:0, y:0}; collisionInfo.mySpeed = _local2; collisionInfo.mass = 100000000000000; myCollisions.push(collisionInfo); } } } } }; globalizeNodes = function (carname) { carname.gNodeList = []; for (var _local4 in carname.nodeList) { carname.gNodeList[_local4] = {x:nodeList[_local4]._x, y:nodeList[_local4]._y}; carname.localToGlobal(carname.gNodeList[_local4]); carname.gNodeList[_local4].diff = {x:carname.gNodeList[_local4].x - carname.nodeList[_local4].oldPos.x, y:carname.gNodeList[_local4].y - carname.nodeList[_local4].oldPos.y}; carname._parent.globalToLocal(carname.gNodeList[_local4]); } }; saveNodePositions = function () { for (var _local5 in nodeList) { var _local2 = {x:nodeList[_local5]._x, y:nodeList[_local5]._y}; this.localToGlobal(_local2); nodeList[_local5].oldPos = {x:_local2.x, y:_local2.y}; } }; SetNormal = function (me, him) { tempVector = new Object(); tempVector.x = him._x - me._x; tempVector.y = him._y - me._y; return(tempVector); }; unDaze = function () { clearInterval(dazeInterval); dazed = false; }; daze = function () { clearInterval(dazeInterval); if (this != _parent.car) { dazeInterval = setInterval(unDaze, 100); } else { dazeInterval = setInterval(unDaze, 50); } dazed = true; }; getJ = function (mine, his, normal, hismass, hisHeft, hisPerp) { myr = (temp = new Object()); diff = new Object(); diff = subtract(mine, his); temp = multiply(-(1.05 + elastic), diff); top = dot(temp, normal); massnum = (1 / mass) + (1 / hismass); temp = multiply(massnum, normal); firstAdd = dot(perpVector, normal); firstAdd = firstAdd * firstAdd; firstAdd = firstAdd / heft; secondAdd = dot(hisPerp, normal); secondAdd = secondAdd * secondAdd; secondAdd = secondAdd / hisHeft; bottom = dot(normal, temp); bottom = bottom + (firstAdd + secondAdd); j = top / bottom; return(j); }; getCollisions = function () { var _local4 = 0; while (_local4 < currentcarList.length) { clip = currentcarList[_local4]; if (clip.id != id) { isCollider = false; for (var _local8 in myColliders) { if (myColliders[_local8] == clip) { isCollider = true; } } if (!isCollider) { if (hitter.hitTest(clip.hitter)) { for (_local4 in gNodeList) { bumpness = 0.5; var _local5 = {x:(this.speed.x * bumpness) + gNodeList[_local4].diff.x, y:(this.speed.y * bumpness) + gNodeList[_local4].diff.y}; myDist = SpaceDiff(this._x, this._y, clip._x, clip._y); futureDist = SpaceDiff(this._x + speed.x, this._y + speed.y, clip._x + clip.speed.x, clip._y + clip.speed.y); var _local3 = {x:gNodeList[_local4].x, y:gNodeList[_local4].y}; this._parent.localToGlobal(_local3); if (clip.hitter.hitTest(_local3.x, _local3.y, true) && (myDist > futureDist)) { collisionInfo = new Object(); collisionInfo.perpVector = clip.perpVector; collisionInfo.normal = SetNormal(clip, this); collisionInfo.speed = clip.speed; collisionInfo.mySpeed = speed; collisionInfo.rot = clip.rot; collisionInfo.mass = clip.mass; collisionInfo.heft = clip.heft; if (nodeList[_local4]._x < 0) { collisionInfo.backwards = -1.4; } else { collisionInfo.backwards = 1; } myCollisions.push(collisionInfo); collisionInfo2 = new Object(); collisionInfo2.perpVector = this.perpVector; collisionInfo2.normal = SetNormal(this, clip); collisionInfo2.speed = this.speed; collisionInfo2.mySpeed = clip.speed; collisionInfo2.rot = this.rot; collisionInfo2.mass = this.mass; collisionInfo2.heft = this.heft; clip.globalToLocal(_local3); if (_local3.x < 0) { collisionInfo2.backwards = -1.4; } else { collisionInfo2.backwards = 1; } clip.myCollisions.push(collisionInfo2); clip.myColliders.push(this); } } } } } _local4++; } var _local9 = CCapacity(speed); _local4 = 0; while (_local4 < _parent.cornerList.length) { cornerTest(_local4); _local4++; } _local4 = 0; while (_local4 < currentBumperList.length) { bumperTest(_local4); _local4++; } _local4 = 0; while (_local4 < _parent.borderList.length) { borderTest(_local4); _local4++; } return(myCollisions); }; SetFriction = function () { var _local4 = _parent.SetAngle(speed.x, speed.y); var _local3 = Math.abs((this._rotation - _local4) % 90); _local3 = ((_local3 / 90) * 0.25) + 0.75; if (this == _parent.car) { } velocity = preVelocity - (friction * _local3); velocity = Math.max(0, velocity); ratio = velocity / preVelocity; speed.x = speed.x * ratio; speed.y = speed.y * ratio; }; translate = function () { saveNodePositions(); oldPos = new Object(); oldPos.x = _x; oldPos.y = _y; preVelocity = SpaceDiff(0, 0, speed.x, speed.y); spin = spin + preVelocity; frame = (int(spin * 0.1) % 35) + 1; _parent.display.hider.gotoAndStop(frame); if (maxVelocity > maxVelocity) { finalVel = finalVel * 0.8; } else { finalVel = maxVelocity; } finalVel = Math.max(finalVel, maxVelocity); if (preVelocity > finalVel) { ratio = finalVel / preVelocity; speed.x = speed.x * ratio; speed.y = speed.y * ratio; } _x = (_x + (speed.x / _parent.iterations)); _y = (_y + (speed.y / _parent.iterations)); _rotation = (_rotation + (rot * rad)); rot = rot * 0.85; perpVector.x = (-Math.sin(_rotation / rad)) * span; perpVector.y = Math.cos(_rotation / rad) * span; preVelocity = SpaceDiff(0, 0, speed.x, speed.y); if (preVelocity > 0) { SetFriction(); } assignNodeSpeeds(); }; collisionDetection = function () { collisionList = new Array(); collisionList = getCollisions(); }; collisionResponse = function () { if (collisionList.length > 0) { speedTotal = new Object(); speedTotal.x = 0; speedTotal.y = 0; rotTotal = 0; i = 0; while (i < collisionList.length) { j = getJ(collisionList[i].mySpeed, collisionList[i].speed, collisionList[i].normal, collisionList[i].mass, collisionList[i].heft, collisionList[i].perpVector); temp = new Object(); temp = multiply(j / mass, collisionList[i].normal); speedTotal = adds(speedTotal, temp); jNormal = new Object(); jNormal = multiply(j, collisionList[i].normal); value = dot(jNormal, perpVector); rotTotal = rotTotal + ((value / heft) * collisionList[i].backwards); var _local3 = collisionList[i].body; i++; } _parent.determineSpecs(_local3._name); vol = int(CCapacity(speedTotal) * 2); if (vol > 0) { daze(); } if (vol > 15) { var _local4 = determineSound(_local3); _root.sounds.instance[_local4].setVolume(vol); _root.sounds.volumes[_local4] = vol; _root.sounds.goals[_local4] = vol; if (_local4 == 1) { _root.sounds.bounce.start(); } else if (_local4 == 2) { _root.sounds.rim.start(); } else if (_local4 == 4) { _root.sounds.backboard.start(); } } speedTotal.x = speedTotal.x / collisionList.length; speedTotal.y = speedTotal.y / collisionList.length; speedTotal.x; speedTotal.y; rotTotal = rotTotal / collisionList.length; rot = rot + rotTotal; speed = adds(speed, speedTotal); _parent.checkBounces(); } }; stop(); myCount = 0; nodeList = [];
Symbol 697 MovieClip Frame 1
carList = [car, car1, car2, car3]; for (var i in carList) { carList[i].gotoAndStop(Number(i) + 1); } car.swapDepths(100); onEnterFrame = function () { for (var _local2 in carList) { carList[_local2]._x = _parent._parent.game.carList[_local2]._x; carList[_local2]._y = _parent._parent.game.carList[_local2]._y; } };
Symbol 698 MovieClip Frame 1
stop();
Symbol 699 MovieClip Frame 1
car.gotoAndStop(_parent.choice + 1); game.track.gotoAndStop(_parent.LevelNum + 1);
Symbol 733 Button
on (press) { _root.gotoAndStop("choose"); _root.NextLevel++; _root.initLevel++; }
Symbol 752 Button
on (press) { _root.NextLevel++; _root.initLevel++; if (_root.l1comp == true) { _root.LevelNum = 1; _root.gotoAndStop("game"); if (_root.ntimes == 0) { _root.nnn_5._visible = false; _root.nnn_1._visible = false; _root.nnn_2._visible = false; _root.nnn_3._visible = false; _root.nnn_4._visible = false; _root.nnn._visible = false; _root.game.car.maxSpeed = 20; } } if (_root.l2comp == true) { _root.LevelNum = 2; _root.gotoAndStop("game"); if (_root.ntimes == 0) { _root.nnn_5._visible = false; _root.nnn_1._visible = false; _root.nnn_2._visible = false; _root.nnn_3._visible = false; _root.nnn_4._visible = false; _root.nnn._visible = false; _root.game.car.maxSpeed = 20; } } if (_root.l3comp == true) { _root.LevelNum = 3; _root.gotoAndStop("game"); if (_root.ntimes == 0) { _root.nnn_5._visible = false; _root.nnn_1._visible = false; _root.nnn_2._visible = false; _root.nnn_3._visible = false; _root.nnn_4._visible = false; _root.nnn._visible = false; _root.game.car.maxSpeed = 20; } } if (_root.l4comp == true) { _root.LevelNum = 4; _root.gotoAndStop("game"); if (_root.ntimes == 0) { _root.nnn_5._visible = false; _root.nnn_1._visible = false; _root.nnn_2._visible = false; _root.nnn_3._visible = false; _root.nnn_4._visible = false; _root.nnn._visible = false; _root.game.car.maxSpeed = 20; } } if (_root.l5comp == true) { _root.LevelNum = 5; _root.gotoAndStop("game"); if (_root.ntimes == 0) { _root.nnn_5._visible = false; _root.nnn_1._visible = false; _root.nnn_2._visible = false; _root.nnn_3._visible = false; _root.nnn_4._visible = false; _root.nnn._visible = false; _root.game.car.maxSpeed = 20; } } }
Symbol 762 Button
on (press) { _root.gotoAndStop("levelpage"); }
Symbol 767 Button
on (press) { _root.l1comp = false; _root.l2comp = false; _root.l3comp = false; _root.l4comp = false; _root.l5comp = false; _root.l6comp = false; _root.money = 0; ntimes = 1; _root.b1t = 1000; _root.b2t = 2000; _root.b3t = 3000; _root.b4t = 4000; _root.b5t = 5000; _root.b6t = 5000; _root.car1 = false; _root.car2 = false; _root.car3 = false; _root.car4 = false; _root.car5 = false; _root.gotoAndStop("menu"); }
Symbol 780 Button
on (release) { getURL ("http://www.startonlinegames.com/play.php?id=4215", "_blank"); }
Symbol 784 Button
on (release) { getURL ("http://www.startonlinegames.com/play.php?id=4106", "_blank"); }
Symbol 788 Button
on (release) { getURL ("http://www.startonlinegames.com/play.php?id=4195", "_blank"); }
Symbol 792 Button
on (release) { getURL ("http://www.startonlinegames.com/play.php?id=4132", "_blank"); }
Symbol 794 Button
on (press) { _root.gotoAndStop("choose"); }
Symbol 798 Button
on (release) { getURL ("http://www.gamebusted.com", "_blank"); } on (rollOver) { curmcccc.gotoAndPlay(2); } on (rollOut) { curmcccc.gotoAndPlay(13); }
Symbol 802 MovieClip Frame 1
stop();
Symbol 802 MovieClip Frame 12
gotoAndPlay (8);
Symbol 802 MovieClip Frame 16
stop();
Symbol 807 Button
on (press) { _root.l1comp = false; _root.l2comp = false; _root.l3comp = false; _root.l4comp = false; _root.l5comp = false; _root.l6comp = false; _root.money = 0; ntimes = 1; _root.b1t = 1000; _root.b2t = 2000; _root.b3t = 3000; _root.b4t = 4000; _root.b5t = 5000; _root.b6t = 5000; _root.car1 = false; _root.car2 = false; _root.car3 = false; _root.car4 = false; _root.car5 = false; _root.gotoAndStop("menu"); }

Library Items

Symbol 1 Sound [engine_sound]
Symbol 2 Sound [n2o]
Symbol 3 Sound [bg]
Symbol 4 Sound [acc]
Symbol 5 GraphicUsed by:77 85
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:66
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClipUses:10Used by:66
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:66
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:66
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClipUses:19Used by:66
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:23
Symbol 23 MovieClipUses:22Used by:66
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:66
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:66
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClipUses:31Used by:63
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:63
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:63
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:63
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:44
Symbol 44 MovieClipUses:43Used by:63
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:47
Symbol 47 MovieClipUses:46Used by:63
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:50
Symbol 50 MovieClipUses:49Used by:63
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53
Symbol 53 MovieClipUses:52Used by:63
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:56
Symbol 56 MovieClipUses:55Used by:63
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
Symbol 59 MovieClipUses:58Used by:63
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:62
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClipUses:32 35 38 41 44 47 50 53 56 59 62Used by:66
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:66
Symbol 66 MovieClipUses:8 11 14 17 20 23 26 29 63 65Used by:85
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:85
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:85
Symbol 71 GraphicUsed by:85
Symbol 72 FontUsed by:73 74 83
Symbol 73 TextUses:72Used by:85
Symbol 74 EditableTextUses:72Used by:85
Symbol 75 FontUsed by:76
Symbol 76 TextUses:75Used by:85
Symbol 77 ButtonUses:5Used by:85
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClipUses:79Used by:85
Symbol 81 GraphicUsed by:82 84
Symbol 82 MovieClipUses:81Used by:84
Symbol 83 TextUses:72Used by:84
Symbol 84 ButtonUses:82 83 81Used by:85
Symbol 85 MovieClipUses:5 66 68 70 71 73 74 76 77 80 84Used by:Timeline
Symbol 86 Sound [gameover]Used by:Timeline
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClipUses:88Used by:131
Symbol 90 FontUsed by:91 95 722 724
Symbol 91 TextUses:90Used by:93
Symbol 92 GraphicUsed by:93 723
Symbol 93 MovieClipUses:91 92Used by:94
Symbol 94 MovieClipUses:93Used by:131
Symbol 95 TextUses:90Used by:97
Symbol 96 GraphicUsed by:97 725
Symbol 97 MovieClipUses:95 96Used by:98
Symbol 98 MovieClipUses:97Used by:131
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClipUses:100Used by:131
Symbol 102 GraphicUsed by:103 110 114 118 119 129 130 157 378 433 437 729 733 746 749 751 752 758 762 763 767 794 803 807
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Symbol 687 GraphicUsed by:696
Symbol 688 GraphicUsed by:689
Symbol 689 MovieClipUses:688Used by:696
Symbol 690 GraphicUsed by:691
Symbol 691 MovieClipUses:690Used by:696
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Symbol 693 MovieClipUses:692Used by:696
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Symbol 695 MovieClipUses:694Used by:696
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Symbol 700 GraphicUsed by:Timeline
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Symbol 702 MovieClipUses:701Used by:703
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Symbol 704 GraphicUsed by:Timeline
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Symbol 706 EditableTextUses:637Used by:Timeline
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Symbol 722 TextUses:90Used by:723
Symbol 723 MovieClipUses:722 92Used by:726
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Symbol 726 MovieClipUses:719 720 721 723 725Used by:728
Symbol 727 ButtonUses:127 120 122Used by:728
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Symbol 737 MovieClipUses:736Used by:Timeline
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Symbol 745 EditableTextUses:104Used by:Timeline
Symbol 746 MovieClipUses:102Used by:752
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Symbol 753 BitmapUsed by:754
Symbol 754 GraphicUses:753Used by:755
Symbol 755 MovieClipUses:754Used by:Timeline
Symbol 756 BitmapUsed by:757
Symbol 757 GraphicUses:756Used by:Timeline
Symbol 758 MovieClipUses:102Used by:762
Symbol 759 TextUses:104Used by:762
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Symbol 762 ButtonUses:758 759 760 761 102Used by:Timeline
Symbol 763 MovieClipUses:102Used by:767
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Symbol 768 GraphicUsed by:769
Symbol 769 MovieClipUses:768Used by:Timeline
Symbol 770 TextUses:105Used by:Timeline
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Symbol 772 EditableTextUses:104Used by:Timeline
Symbol 773 EditableTextUses:104Used by:Timeline
Symbol 774 EditableTextUses:104Used by:Timeline
Symbol 775 BitmapUsed by:776
Symbol 776 GraphicUses:775Used by:780 784 788 792
Symbol 777 GraphicUsed by:778
Symbol 778 MovieClipUses:777Used by:780 784 788 792
Symbol 779 GraphicUsed by:780 784 788 792
Symbol 780 ButtonUses:776 778 779Used by:Timeline
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Symbol 782 BitmapUsed by:783
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Symbol 785 TextUses:105Used by:Timeline
Symbol 786 BitmapUsed by:787
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Symbol 788 ButtonUses:787 778 776 779Used by:Timeline
Symbol 789 TextUses:105Used by:Timeline
Symbol 790 BitmapUsed by:791
Symbol 791 GraphicUses:790Used by:792
Symbol 792 ButtonUses:791 778 776 779Used by:Timeline
Symbol 793 TextUses:105Used by:Timeline
Symbol 794 ButtonUses:729 730 731 732 102Used by:Timeline
Symbol 795 TextUses:105Used by:798
Symbol 796 GraphicUsed by:798
Symbol 797 SoundUsed by:798
Symbol 798 ButtonUses:795 796 797Used by:Timeline
Symbol 799 BitmapUsed by:800
Symbol 800 GraphicUses:799Used by:801
Symbol 801 MovieClipUses:800Used by:802
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Symbol 810 EditableTextUses:104Used by:Timeline
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Instance Names

"mute_but"Frame 9Symbol 137 MovieClip
"main_mc"Frame 34Symbol 346 MovieClip
"amt_txt"Frame 34Symbol 349 EditableText
"sbtn2"Frame 34Symbol 354 Button
"sbtn3"Frame 34Symbol 356 Button
"sbtn4"Frame 34Symbol 358 Button
"sbtn5"Frame 34Symbol 360 Button
"sbtn1"Frame 34Symbol 363 Button
"amt_txt"Frame 34Symbol 365 EditableText
"enoughm"Frame 34Symbol 368 MovieClip
"nn"Frame 34Symbol 374 MovieClip
"prev_mc"Frame 42Symbol 385 Button
"next_mc"Frame 42Symbol 387 Button
"l2"Frame 42Symbol 395 MovieClip
"l3"Frame 42Symbol 403 MovieClip
"l6"Frame 42Symbol 411 MovieClip
"l5"Frame 42Symbol 419 MovieClip
"l4"Frame 42Symbol 424 MovieClip
"l1"Frame 42Symbol 430 MovieClip
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"wrongway"Frame 73Symbol 703 MovieClip
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"b4"Symbol 345 MovieClip Frame 1Symbol 193 Button
"b5"Symbol 345 MovieClip Frame 1Symbol 194 Button
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"b3"Symbol 345 MovieClip Frame 2Symbol 249 Button
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"b1"Symbol 345 MovieClip Frame 3Symbol 283 Button
"b2"Symbol 345 MovieClip Frame 3Symbol 284 Button
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"checkPoint10"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"checkPoint11"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"checkPoint12"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"checkPoint13"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"checkPoint14"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"checkPoint15"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"checkPoint16"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"checkPoint17"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"checkPoint18"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"checkPoint19"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"checkPoint20"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"checkPoint0"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"checkPoint1"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"checkPoint2"Symbol 620 MovieClip Frame 40Symbol 534 MovieClip
"pathFinder5_1"Symbol 620 MovieClip Frame 40Symbol 595 MovieClip
"pathFinder5_2"Symbol 620 MovieClip Frame 40Symbol 597 MovieClip
"pathFinder5_3"Symbol 620 MovieClip Frame 40Symbol 599 MovieClip
"pathFinder5_4"Symbol 620 MovieClip Frame 40Symbol 601 MovieClip
"pathFinder5_5"Symbol 620 MovieClip Frame 40Symbol 603 MovieClip
"pathFinder5_6"Symbol 620 MovieClip Frame 40Symbol 605 MovieClip
"pathFinder5_7"Symbol 620 MovieClip Frame 40Symbol 607 MovieClip
"pathFinder5_8"Symbol 620 MovieClip Frame 40Symbol 609 MovieClip
"car"Symbol 620 MovieClip Frame 50Symbol 531 MovieClip
"car2"Symbol 620 MovieClip Frame 50Symbol 531 MovieClip
"car3"Symbol 620 MovieClip Frame 50Symbol 531 MovieClip
"car1"Symbol 620 MovieClip Frame 50Symbol 531 MovieClip
"path0"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path1"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path2"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path6"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path3"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path4"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path7"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path8"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path5"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path14"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path9"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path13"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path10"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path16"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path12"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path17"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path18"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path19"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path20"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path21"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path22"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path23"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path24"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path25"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path11"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"path15"Symbol 620 MovieClip Frame 50Symbol 532 MovieClip
"checkPoint3"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint4"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint5"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint6"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint7"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint8"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint9"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint10"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint11"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint12"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint13"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint14"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint15"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint16"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint17"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint18"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint19"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint20"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint0"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint1"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"checkPoint2"Symbol 620 MovieClip Frame 50Symbol 534 MovieClip
"pathFinder6_2"Symbol 620 MovieClip Frame 50Symbol 615 MovieClip
"pathFinder6_3"Symbol 620 MovieClip Frame 50Symbol 617 MovieClip
"pathFinder6_4"Symbol 620 MovieClip Frame 50Symbol 619 MovieClip
"pause_btn"Symbol 668 MovieClip Frame 1Symbol 667 Button
"hitter"Symbol 696 MovieClip Frame 1Symbol 683 MovieClip
"hitter"Symbol 696 MovieClip Frame 2Symbol 686 MovieClip
"hitter"Symbol 696 MovieClip Frame 3Symbol 689 MovieClip
"hitter"Symbol 696 MovieClip Frame 4Symbol 691 MovieClip
"hitter"Symbol 696 MovieClip Frame 5Symbol 693 MovieClip
"hitter"Symbol 696 MovieClip Frame 6Symbol 695 MovieClip
"track"Symbol 697 MovieClip Frame 1Symbol 680 MovieClip
"car"Symbol 697 MovieClip Frame 1Symbol 696 MovieClip
"car2"Symbol 697 MovieClip Frame 1Symbol 696 MovieClip
"car3"Symbol 697 MovieClip Frame 1Symbol 696 MovieClip
"car1"Symbol 697 MovieClip Frame 1Symbol 696 MovieClip
"clock1"Symbol 699 MovieClip Frame 1Symbol 642 MovieClip
"needle1"Symbol 699 MovieClip Frame 1Symbol 644 MovieClip
"clock"Symbol 699 MovieClip Frame 1Symbol 648 MovieClip
"needle"Symbol 699 MovieClip Frame 1Symbol 649 MovieClip
"setter"Symbol 699 MovieClip Frame 1Symbol 658 MovieClip [startGame]
"mc_stopwatch"Symbol 699 MovieClip Frame 1Symbol 668 MovieClip
"game"Symbol 699 MovieClip Frame 1Symbol 697 MovieClip
"slammer"Symbol 699 MovieClip Frame 1Symbol 698 MovieClip
"pmc"Symbol 728 MovieClip Frame 1Symbol 726 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "engine_sound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "n2o"
ExportAssets (56)Timeline Frame 1Symbol 3 as "bg"
ExportAssets (56)Timeline Frame 1Symbol 4 as "acc"
ExportAssets (56)Timeline Frame 5Symbol 86 as "gameover"
ExportAssets (56)Timeline Frame 73Symbol 658 as "startGame"

Labels

"pre"Frame 5
"menu"Frame 9
"help"Frame 24
"choose"Frame 34
"levelpage"Frame 42
"game"Frame 73
"results"Frame 81
"gover"Frame 87
"gwin"Frame 93
"loaded"Symbol 85 MovieClip Frame 2
"anim"Symbol 85 MovieClip Frame 3
"Level3"Symbol 620 MovieClip Frame 5
"Level4"Symbol 620 MovieClip Frame 13
"Level5"Symbol 620 MovieClip Frame 20
"Level0"Symbol 620 MovieClip Frame 30
"Level1"Symbol 620 MovieClip Frame 40
"Level2"Symbol 620 MovieClip Frame 50

Dynamic Text Variables

_root.b3tSymbol 164 EditableText"$1500 "
_root.b4tSymbol 202 EditableText"$2000 "
_root.b1tSymbol 203 EditableText"$500"
_root.b2tSymbol 204 EditableText"$1000"
_root.b5tSymbol 205 EditableText"$2500 "
_root.b7tSymbol 206 EditableText"$100 $100"
_root.b8tSymbol 207 EditableText"$200 $200"
_root.b9tSymbol 208 EditableText"$300 "
_root.b10tSymbol 209 EditableText"$400 "
_root.b11tSymbol 210 EditableText"$500 "
_root.b12tSymbol 277 EditableText"$1000 "
_root.b13tSymbol 278 EditableText"$2000 "
_root.b14tSymbol 279 EditableText"$3000 "
_root.b15tSymbol 280 EditableText"$4000 "
_root.b16tSymbol 282 EditableText"$5000 "
_root.b17tSymbol 310 EditableText"$2000 "
_root.b18tSymbol 311 EditableText"$4000 "
_root.b19tSymbol 312 EditableText"$6000 "
_root.b20tSymbol 313 EditableText"$8000 "
_root.b21tSymbol 314 EditableText"$10000 "
_root.b22tSymbol 335 EditableText"$4000 "
_root.b23tSymbol 336 EditableText"$6000 "
_root.b24tSymbol 337 EditableText"$8000 $8000 $8000"
_root.b25tSymbol 338 EditableText"$10000 "
_root.b26tSymbol 339 EditableText"$12000 "
_root.moneySymbol 372 EditableText"123456 "
_root.ntimesSymbol 638 EditableText"31 2 "
_parent.game.displayTimeSymbol 660 EditableText"00:00.0 "
stopwatch_txtSymbol 662 EditableText"00:00:00:00 "
stopwatch_minutes_txtSymbol 663 EditableText" "
stopwatch_seconds_txtSymbol 664 EditableText" "
stopwatch_hundredths_txtSymbol 665 EditableText" "
_parent.game.displayLapsSymbol 669 EditableText"LAP 1 OF 3 "
_parent.game.rank5Symbol 671 EditableText"1 "
_parent.game.var1Symbol 673 EditableText"<p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p>"
_parent.game.rankSymbol 706 EditableText"1 "
_parent.game.rank1Symbol 708 EditableText"1 "
_parent.game.rank2Symbol 710 EditableText"1 "
_parent.game.rank3Symbol 712 EditableText"1 "
_root.displayTimeSymbol 735 EditableText"00:00.0 "
_root.displayPlaceSymbol 740 EditableText"1srt "
_root.FinalTimeSymbol 741 EditableText"00:00:00:00 "
_root.moneySymbol 745 EditableText"123456789 "
_root.displayPlaceSymbol 772 EditableText"1srt "
_root.FinalTimeSymbol 773 EditableText"00:00:00:00 "
_root.moneySymbol 774 EditableText"123456789 "
_root.displayPlaceSymbol 810 EditableText"1srt "
_root.FinalTimeSymbol 811 EditableText"00:00:00:00 "
_root.moneySymbol 812 EditableText"123456789 "




http://swfchan.com/26/126113/info.shtml
Created: 26/2 -2019 10:21:49 Last modified: 26/2 -2019 10:21:49 Server time: 22/12 -2024 01:17:30