STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229671 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #126351 |
ActionScript [AS1/AS2]
Frame 1System.useCodepage = true; maskbox.swapDepths(99998); fscommand ("allowscale", false); fscommand ("showmenu", false); fscommand ("fullscreen", true);Instance of Symbol 122 MovieClip "load_bar" in Frame 1onClipEvent (load) { stop(); } onClipEvent (enterFrame) { byteloaded = _root.getBytesLoaded(); bytetotal = _root.getBytesTotal(); loaded = int((byteloaded / bytetotal) * 100); t = getTimer(); percent = ((((loaded + "% ( ") + int(byteloaded / 1000)) + " K / ") + int(bytetotal / 1000)) + " K )"; percent = ((percent + "\r\u4E0B\u8F7D\u901F\u5EA6\uFF1A") + (int((byteloaded / t) * 100) / 100)) + " K/s"; _root.load_bar.gotoAndStop(_root.load_bar.loaded); timeloaded = int(t / 1000); timeremain = int((timeloaded * (bytetotal - byteloaded)) / byteloaded); timeremain = ((int(timeremain / 60) + "'") + int(timeremain % 60)) + "\""; timeloaded = ((int(timeloaded / 60) + "'") + int(timeloaded % 60)) + "\""; downloadtime = ((("\u5DF2\u7528\u65F6\u95F4\uFF1A" + timeloaded) + "\r") + "\u5269\u4F59\u65F6\u95F4\uFF1A") + timeremain; _root.downloadtime = _root.load_bar.downloadtime; }Frame 2if (_root.load_bar._currentframe >= 99) { gotoAndStop (4); } else { play(); }Instance of Symbol 128 MovieClip "cur" in Frame 2onClipEvent (load) { this.swapDepths(99999); Mouse.hide(); this.startDrag(true); } onClipEvent (mouseMove) { updateAfterEvent(); } onClipEvent (mouseDown) { gotoAndStop (2); } onClipEvent (mouseUp) { gotoAndStop (1); }Instance of Symbol 153 MovieClip in Frame 2onClipEvent (load) { this.gotoAndStop(random(4) + 1); }Frame 3gotoAndPlay (2);Frame 5stop();Instance of Symbol 446 MovieClip "mmmmm" in Frame 5onClipEvent (load) { _root.playselect = 0; }Instance of Symbol 458 MovieClip "altshow" in Frame 5onClipEvent (load) { this._visible = false; }Frame 64stop();Frame 65stop();Frame 67function buildMap(map) { _root.attachMovie("empty", "tiles", 1, {_x:-51, _y:-15}); game.clip = _root.tiles; var _local7 = map[0].length; var _local8 = map.length; var _local4 = 0; while (_local4 < _local8) { var _local3 = 0; while (_local3 < _local7) { var _local2 = (("t_" + _local4) + "_") + _local3; game[_local2] = new game["Tile" + map[_local4][_local3]](); if (map[_local4][_local3] < 4) { game.clip.attachMovie("tile", _local2, ++game.D); } else if (map[_local4][_local3] == 6) { game.clip.attachMovie("tile", _local2, ++game.D); } else { game.clip.attachMovie("tile", _local2, ++game.ladderD); } game.clip[_local2]._x = _local3 * game.tileW; game.clip[_local2].x = _local3; game.clip[_local2]._y = _local4 * game.tileH; game.clip[_local2].y = _local4; game.clip[_local2].value = map[_local4][_local3]; if ((_local3 > 0) && (_local3 < 14)) { if (map[_local4][_local3] == 1) { game.mouseMaxNum++; } if (game[_local2].frame instanceof Array) { var _local6 = game[_local2].frame[random(game[_local2].frame.length)]; game.clip[_local2].gotoAndStop(_local6); if (_local4 == 0) { game.clip[_local2].frameStr = _local6; } else if (_local4 == 18) { _local6 = game.clip["t_0_" + _local3].frameStr; game.clip[_local2].gotoAndStop(_local6); } } else { game.clip[_local2].gotoAndStop(game[_local2].frame); } } else { game.clip[_local2].gotoAndStop("empty"); } if (game[_local2].item != null) { game.clip[_local2].attachMovie(game[_local2].item, "item", 1); } _local3++; } _local4++; } game.clip.attachMovie(_root.playselect, "char", 10000); char.sex = _root.playselect; char.clip = game.clip.char; char.name = "char"; char.width = 25; char.height = 15; char.x = (char.xtile * game.tileW) + (game.tileW / 2); char.y = ((char.ytile + 1) * game.tileH) - char.height; char.clip._x = char.x; char.clip._y = char.y; char.clip.gotoAndStop("standRight"); char.clip.input = true; game.clip.attachMovie("npc", "npc", 10001); npc.clip = game.clip.npc; npc.name = "npc"; npc.width = 25; npc.height = 15; npc.x = (npc.xtile * game.tileW) + (game.tileW / 2); npc.y = ((npc.ytile + 1) * game.tileH) - npc.height; npc.clip._x = npc.x; npc.clip._y = npc.y; npc.clip.gotoAndStop("standRight"); npc.clip.input = true; } function getMyCorners(x, y, ob) { ob.downY = Math.floor(((y + ob.height) - 1) / game.tileH); ob.upY = Math.floor((y - ob.height) / game.tileH); ob.leftX = Math.floor((x - ob.width) / game.tileW); ob.rightX = Math.floor(((x + ob.width) - 1) / game.tileW); ob.upleft = game[(("t_" + ob.upY) + "_") + ob.leftX].walkable; ob.downleft = game[(("t_" + ob.downY) + "_") + ob.leftX].walkable; ob.upright = game[(("t_" + ob.upY) + "_") + ob.rightX].walkable; ob.downright = game[(("t_" + ob.downY) + "_") + ob.rightX].walkable; } function moveChar(ob, dirx, diry, falling) { if (falling == 1) { speed = ob.fallspeed * falling; } else { speed = ob.speed; } getMyCorners(ob.x, ob.y + (speed * diry), ob); if (diry == -1) { if (ob.upleft && (ob.upright)) { ob.y = ob.y + (speed * diry); } else { ob.y = (ob.ytile * game.tileH) + ob.height; ob.fallspeed = 0; } } if (diry == 1) { if (ob.downleft && (ob.downright)) { ob.y = ob.y + (speed * diry); } else { ob.y = ((ob.ytile + 1) * game.tileH) - ob.height; ob.fall = false; } } getMyCorners(ob.x + (speed * dirx), ob.y, ob); if (dirx == -1) { if (ob.downleft && (ob.upleft)) { ob.climb = true; ob.x = ob.x + (speed * dirx); fall(ob); } else { ob.x = (ob.xtile * game.tileW) + ob.width; } } if (dirx == 1) { if (ob.upright && (ob.downright)) { ob.climb = true; ob.x = ob.x + (speed * dirx); fall(ob); } else { ob.x = ((ob.xtile + 1) * game.tileW) - ob.width; } } updateChar(ob, dirx, 0); return(true); } function updateChar(ob, dirx, diry) { if (map[ob.ytile + 1][ob.xtile] == 0) { ob.gameOver = true; trace("++++++++++++++++++gameOver"); trace("ob.fallInterval " + ob.fallInterval); if (ob.fallInterval == undefined) { trace("///////////////////////gameOver"); ob.fallInterval = setInterval(playerOver, 100, ob); } } ob.clip._x = ob.x; ob.clip._y = ob.y; if ((dirx == 1) && (diry == 0)) { ob.clip.gotoAndStop("moveRight"); } else if ((dirx == -1) && (diry == 0)) { ob.clip.gotoAndStop("moveLeft"); } else if ((dirx == 0) && (diry == -1)) { ob.clip.gotoAndStop("moveUp"); } else if ((dirx == 0) && (diry == 1)) { ob.clip.gotoAndStop("moveUp"); } ob.xtile = Math.floor(ob.clip._x / game.tileW); ob.ytile = Math.floor(ob.clip._y / game.tileH); if (ob.ytile >= 18) { ob.ytile = 0; } else if (ob.ytile == -1) { ob.ytile = 18; } ob.clip.xtile = ob.xtile; ob.clip.ytile = ob.ytile; standStable(ob); ob.standClipNew = game.clip[(("t_" + (ob.ytile + 1)) + "_") + ob.xtile]; if (ob.standClipNew != ob.standClipOld) { ob.standClipNew._y = ob.standClipNew._y + 2; ob.standClipOld._y = ob.standClipOld._y - 2; } ob.standClipOld = game.clip[(("t_" + (ob.ytile + 1)) + "_") + ob.xtile]; } function playerOver(ob) { if (mySound == null) { mySound = new Sound(); if (ob.sex == "boy") { mySound.attachSound("manHelp"); } else if (ob.sex == "girl") { mySound.attachSound("womanHelp"); } trace(mySound); mySound.start(0, 3); } trace(ob.name); ob.spaceInput = false; ob.clip.gotoAndStop("danger"); ob.overStand--; if (ob.overStand > 0) { return(undefined); } ob.clip.helpMc.unloadMovie(); ob.clip._yscale = -100; if (mySound1 == null) { mySound1 = new Sound(); if (ob.sex == "boy") { mySound1.attachSound("manShout"); } else if (ob.sex == "girl") { mySound1.attachSound("womanShout"); } mySound1.start(0, 1); } ob.fallspeed = ob.fallspeed + ob.gravity; if (ob.fallspeed > game.tileH) { ob.fallspeed = game.tileH; } ob.y = ob.y + ob.fallspeed; ob.clip._y = ob.y; ob.xtile = Math.floor(ob.clip._x / game.tileW); ob.ytile = Math.floor(ob.clip._y / game.tileH); if (ob.ytile > 18) { ob.ytile = ob.ytile - 17; ob.y = ob.ytile * game.tileH; ob.clip._y = ob.y; } if ((map[ob.ytile + 1][ob.xtile] < 4) && (map[ob.ytile + 1][ob.xtile] > 0)) { ob.clip._yscale = 100; ob.y = (ob.ytile * game.tileH) + (game.tileH / 2); ob.clip._y = ob.y; clearInterval(ob.fallInterval); ob.fallInterval = null; ob.clip.gotoAndStop("over"); ob.spaceInput = true; } } function fall(ob) { ob.climb = false; if (!ob.fall) { getMyCorners(ob.x, ob.y + 1, ob); if (ob.downleft && (ob.downright)) { ob.fallspeed = 0; ob.fall = true; } } ob.fallspeed = ob.fallspeed + ob.gravity; if (ob.fallspeed > game.tileH) { ob.fallspeed = game.tileH; } moveChar(ob, 0, 1, 1); } function checkUpLadder(ob) { var _local3 = Math.floor(((ob.y + ob.height) - 1) / game.tileH); var _local2 = Math.floor((ob.y - ob.height) / game.tileH); var _local5 = game[(("t_" + _local2) + "_") + ob.xtile].ladder; var _local4 = game[(("t_" + _local3) + "_") + ob.xtile].ladder; if (_local5 || (_local4)) { return(true); } fall(ob); } function checkDownLadder(ob) { var _local2 = Math.floor(((ob.speed + ob.y) + ob.height) / game.tileH); var _local3 = game[(("t_" + _local2) + "_") + ob.xtile].ladder; if (_local3) { return(true); } fall(ob); } function climb(ob, diry) { ob.climb = true; ob.fall = false; ob.y = ob.y + (ob.speed * diry); ob.x = (ob.xtile * game.tileW) + (game.tileW / 2); updateChar(ob, 0, diry); return(true); } function detectKeys() { var _local2 = _root.char; var _local3 = false; if (_local2.clip.input) { if (Key.isDown(39)) { dir = "right"; up = false; down = false; getMyCorners(_local2.x - _local2.speed, _local2.y, _local2); if ((!_local2.climb) || (((_local2.downleft && (_local2.upleft)) && (_local2.upright)) && (_local2.downright))) { _local3 = _root.moveChar(_local2, 1, 0); } } else if (Key.isDown(37)) { dir = "left"; up = false; down = false; getMyCorners(_local2.x - _local2.speed, _local2.y, _local2); if ((!_local2.climb) || (((_local2.downleft && (_local2.upleft)) && (_local2.upright)) && (_local2.downright))) { _local3 = _root.moveChar(_local2, -1, 0); } } else if (Key.isDown(38)) { up = true; down = false; if ((!_local2.fall) && (checkUpLadder(_local2))) { _local3 = _root.climb(_local2, -1); } } else if (Key.isDown(40)) { up = false; down = true; if ((!_local2.fall) && (checkDownLadder(_local2))) { _local3 = _root.climb(_local2, 1); } } } if (_local2.fall) { _local3 = _root.fall(_local2); } updateChar(_local2, 0, 0); } function detectSpace() { if (Key.isDown(32)) { spaceLastTime++; } if (spaceLastTime > 20) { spaceLastTime = 0; clearInterval(spaceInterval); powerMode = true; if (char.clip.input) { char.clip.input = false; if (up) { if (dir == "right") { hit(char, "hitUpRightPower"); } else if (dir == "left") { hit(char, "hitUpLeftPower"); } } else if (down) { if (dir == "right") { hit(char, "hitDownRightPower"); } else if (dir == "left") { hit(char, "hitDownLeftPower"); } } else if (dir == "right") { hit(char, "hitRightPower"); } else { hit(char, "hitLeftPower"); } } } } function adjustToTile(ob) { ob.x = (ob.xtile * game.tileW) + ob.width; ob.y = (ob.ytile * game.tileH) + ob.height; ob.clip._x = ob.x; ob.clip._y = ob.y; } function hit(ob, dir) { if ((map[ob.ytile][ob.xtile] != 4) && (map[ob.ytile][ob.xtile] != 3)) { adjustToTile(ob); ob.clip.gotoAndStop(dir); } else { ob.clip.input = true; } } function setMouse() { if (mouseInter == 0) { mouseInter = 10 + random(20); return(undefined); } mouseInter--; if (mouseInter > 0) { return(undefined); } var _local4 = new Array(); var _local5 = 2 + random(4); var _local2 = 0; while (_local2 < _local5) { do { var x = (1 + random(13)); var y = (1 + random(19)); if (game.mouseNum == (game.mouseMaxNum - 25)) { return(undefined); } } while ((((map[y][x] == undefined) || (map[y][x] != 1)) || ((x == char.xtile) && (y == (char.ytile + 1)))) || (game[(("t_" + (y - 1)) + "_") + x].mouse == true)); var _local3 = new Array(); _local3.push(x); _local3.push(y); _local4.push(_local3); _local2++; } _local2 = 0; while (_local2 < _local5) { var x = _local4[_local2][0]; var y = _local4[_local2][1]; var _local1 = game.mouse[random(game.mouse.length)]; if (game[(("t_" + (y - 1)) + "_") + x].first == false) { if (_local1 == "mouse_0") { } } else { _local1 = "mouse_2"; } game.clip.attachMovie(_local1, (("m_" + (y - 1)) + "_") + x, game.mouseD); game.clip[(("m_" + (y - 1)) + "_") + x]._x = game.clip[(("t_" + y) + "_") + x]._x + (game.tileW / 2); game.clip[(("m_" + (y - 1)) + "_") + x]._y = game.clip[(("t_" + y) + "_") + x]._y + 7; game.clip[(("m_" + (y - 1)) + "_") + x].y = y - 1; game.clip[(("m_" + (y - 1)) + "_") + x].x = x; game.mouseNum++; game[(("t_" + (y - 1)) + "_") + x].mouseStr = _local1; game.mouseD++; _local2++; } } function hitMouse(y, x, dir) { var _local3 = ""; if ((y == npc.ytile) && (x == npc.xtile)) { _local3 = "npc"; } else { _local3 = "char"; } if (dir == "up") { if ((map[y - 2][x] != 0) && ((npc.gameOver ? (((y - 3) != npc.ytile) && (x != npc.xtile)) : true))) { var _local5 = game.clip[(("t_" + (y - 2)) + "_") + x].mc; _local5.gotoAndPlay(_local5._currentframe + 1); if ((y - 2) == 0) { game.clip["t_18_" + x].mc.gotoAndPlay(_local5._currentframe); } } } else if (dir == "left") { if ((map[y + 1][x - 1] != 0) && ((npc.gameOver ? ((y != npc.ytile) && ((x - 1) != npc.xtile)) : true))) { var _local5 = game.clip[(("t_" + (y + 1)) + "_") + (x - 1)].mc; _local5.gotoAndPlay(_local5._currentframe + 1); if ((y + 1) == 18) { game.clip["t_0_" + (x - 1)].mc.gotoAndPlay(_local5._currentframe); } } if (game[(("t_" + y) + "_") + (x - 1)].mouse) { game.clip[(("m_" + y) + "_") + (x - 1)].actor = _local3; game.clip[(("m_" + y) + "_") + (x - 1)].gotoAndPlay("dead"); } } else if (dir == "right") { if ((map[y + 1][x + 1] != 0) && ((npc.gameOver ? ((y != npc.ytile) && ((x + 1) != npc.xtile)) : true))) { var _local5 = game.clip[(("t_" + (y + 1)) + "_") + (x + 1)].mc; _local5.gotoAndPlay(_local5._currentframe + 1); if ((y + 1) == 18) { game.clip["t_0_" + (x + 1)].mc.gotoAndPlay(_local5._currentframe); } } if (game[(("t_" + y) + "_") + (x + 1)].mouse) { game.clip[(("m_" + y) + "_") + (x + 1)].actor = _local3; game.clip[(("m_" + y) + "_") + (x + 1)].gotoAndPlay("dead"); } } else if (dir == "down") { if ((y + 4) == 18) { if ((map[18][x] != 0) && ((npc.gameOver ? ((17 != npc.ytile) && (x != npc.xtile)) : true))) { var _local5 = game.clip["t_18_" + x].mc; _local5.gotoAndPlay(_local5._currentframe + 1); _local5 = game.clip["t_0_" + x].mc; _local5.gotoAndPlay(_local5._currentframe + 1); } return(undefined); } if ((y + 4) > 18) { var _local4 = y - 18; } else if ((y + 4) < 18) { var _local4 = y; } if ((map[_local4 + 4][x] != 0) && ((npc.gameOver ? (((_local4 + 3) != npc.ytile) && (x != npc.xtile)) : true))) { var _local5 = game.clip[(("t_" + (_local4 + 4)) + "_") + x].mc; _local5.gotoAndPlay(_local5._currentframe + 1); } } } function init(ob) { clearInterval(ob.fallInterval); ob.fallInterval = null; mouseInter = 0; spaceLastTime = 0; clearInterval(spaceInterval); spaceInterval = null; spacePushed = false; ob.gameOver = false; ob.overStand = 15; ob.clip.input = true; dir = "right"; up = false; down = false; firstCreat = true; powerMode = false; mySound = null; mySound1 = null; } function relive() { if (Key.isDown(32)) { init(char); char.x = (char.xtile * game.tileW) + (game.tileW / 2); char.y = ((char.ytile + 1) * game.tileH) - char.height; char.clip._x = char.x; char.clip._y = char.y; char.clip.gotoAndStop("standRight"); } } function countTime() { if (allTime == 0) { timeOver = true; play(); clearInterval(timeInterval); } var _local1 = (tt1 = (tt2 = (tt3 = 0))); _local1 = int(allTime / 600); tt1 = int((allTime - (_local1 * 600)) / 60); tt2 = int(((allTime - (_local1 * 600)) - (tt1 * 60)) / 10); tt3 = ((allTime - (_local1 * 600)) - (tt1 * 60)) - (tt2 * 10); t0.gotoAndStop(_local1 + 1); t1.gotoAndStop(tt1 + 1); t2.gotoAndStop(tt2 + 1); t3.gotoAndStop(tt3 + 1); allTime--; } function countScore(score) { var _local1 = (ss1 = (ss2 = (ss3 = 0))); _local1 = int(score / 1000); ss1 = int((score - (_local1 * 1000)) / 100); ss2 = int(((score - (_local1 * 1000)) - (ss1 * 100)) / 10); ss3 = ((score - (_local1 * 1000)) - (ss1 * 100)) - (ss2 * 10); s0.gotoAndStop(_local1 + 1); s1.gotoAndStop(ss1 + 1); s2.gotoAndStop(ss2 + 1); s3.gotoAndStop(ss3 + 1); } function countScoreP(pscore) { var _local1 = (ss1 = (ss2 = (ss3 = 0))); _local1 = int(pscore / 1000); ss1 = int((pscore - (_local1 * 1000)) / 100); ss2 = int(((pscore - (_local1 * 1000)) - (ss1 * 100)) / 10); ss3 = ((pscore - (_local1 * 1000)) - (ss1 * 100)) - (ss2 * 10); p0.gotoAndStop(_local1 + 1); p1.gotoAndStop(ss1 + 1); p2.gotoAndStop(ss2 + 1); p3.gotoAndStop(ss3 + 1); } function standStable(ob) { if ((ob.oldxtile == ob.xtile) && (ob.oldytile == ob.ytile)) { if (!ob.standCreat) { ob.standTimeInterval = setInterval(passTime, 1000, ob); ob.standCreat = true; } } else { ob.standTimeLimit = 5; } ob.oldxtile = ob.xtile; ob.oldytile = ob.ytile; } function passTime(ob) { ob.standTimeLimit--; if ((ob.standTimeLimit == 0) && (!ob.gameOver)) { if (map[ob.ytile + 1][ob.xtile] < 4) { var _local2 = game.clip[(("t_" + (ob.ytile + 1)) + "_") + ob.xtile].mc; _local2.gotoAndPlay(_local2._currentframe + 1); if ((ob.ytile + 1) == 18) { var _local3 = game.clip["t_0_" + ob.xtile].mc; _local3.gotoAndPlay(_local2._currentframe); } clearInterval(ob.standTimeInterval); ob.standCreat = false; ob.standTimeLimit = 5; } } } function npcRelive() { npc.gameOver = false; npc.clip.input = true; npc.x = (npc.xtile * game.tileW) + (game.tileW / 2); npc.y = ((npc.ytile + 1) * game.tileH) - npc.height; npc.clip._x = npc.x; npc.clip._y = npc.y; npc.clip.gotoAndStop("standRight"); npc.dir = "right"; npc.overStand = 15; } function npcChangeDir() { var _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 1]; var _local1 = 0; if ((map[npc.ytile + 1][npc.xtile] == 3) && (checkDownLadder(npc))) { _local1 = _local2[random(_local2.length)]; if (_local1) { if (!npc.climbM) { npc.climbM = true; trace("******************************DOWN" + npc.climb); if (climbInterval == null) { climbInterval = setInterval(setClimb, 50); } npc.dir = "down"; } return(undefined); } } else if ((map[npc.ytile + 1][npc.xtile] == 2) && (checkUpLadder(npc))) { _local1 = _local2[random(_local2.length)]; if (_local1) { if (!npc.climbM) { npc.climbM = true; trace("******************************UP" + npc.climb); if (climbInterval == null) { climbInterval = setInterval(setClimb, 50); } npc.dir = "up"; } return(undefined); } } if (npc.dir == "right") { if (!game[(("t_" + npc.ytile) + "_") + (npc.xtile + 1)].walkable) { moveChar(npc, 1, 0); npc.dir = "left"; } } else if (npc.dir == "left") { if (!game[(("t_" + npc.ytile) + "_") + (npc.xtile - 1)].walkable) { moveChar(npc, -1, 0); npc.dir = "right"; } } } function setClimb() { climbNum++; if (climbNum > 30) { npc.climbM = false; climbNum = 0; clearInterval(climbInterval); climbInterval = null; } } function npcHit() { var _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; var _local1 = 0; if ((char.xtile == (npc.xtile + 1)) && (char.ytile == npc.ytile)) { if (!char.gameOver) { npc.clip.input = false; hit(npc, "hitRight"); } return(undefined); } if ((char.xtile == (npc.xtile - 1)) && (char.ytile == npc.ytile)) { if (!char.gameOver) { npc.clip.input = false; hit(npc, "hitLeft"); } return(undefined); } if ((char.xtile == npc.xtile) && (char.ytile == (npc.ytile + 3))) { if (!char.gameOver) { npc.clip.input = false; if (npc.dir == "left") { hit(npc, "hitDownLeft"); } else { hit(npc, "hitDownRight"); } } return(undefined); } if ((char.xtile == npc.xtile) && (char.ytile == (npc.ytile - 3))) { if (!char.gameOver) { npc.clip.input = false; if (npc.dir == "left") { hit(npc, "hitUpLeft"); } else { hit(npc, "hitUpRight"); } } return(undefined); } if (game[(("t_" + npc.ytile) + "_") + (npc.xtile + 1)].mouse) { if (game[(("t_" + npc.ytile) + "_") + (npc.xtile + 1)].mouseStr == "mouse_1") { _local1 = _local2[random(_local2.length)]; } else { _local1 = 1; } if (_local1) { npc.clip.input = false; hit(npc, "hitRight"); } } else if (game[(("t_" + npc.ytile) + "_") + (npc.xtile - 1)].mouse) { if (game[(("t_" + npc.ytile) + "_") + (npc.xtile - 1)].mouseStr == "mouse_1") { _local1 = _local2[random(_local2.length)]; } else { _local1 = 1; } if (_local1) { npc.clip.input = false; hit(npc, "hitLeft"); } } } function destroy() { game.clip.removeMovieClip(); clearInterval(timeInterval); } map = [[1, 1, 1, 1, 1, 1, 3, 1, 3, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 4, 0, 4, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 0, 0, 5, 0, 5, 0, 0, 6, 6, 6, 1], [1, 0, 0, 0, 1, 1, 2, 3, 2, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 1], [1, 6, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 6, 1], [1, 0, 1, 1, 1, 1, 3, 2, 3, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 4, 0, 4, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 5, 0, 5, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 2, 3, 2, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 1], [1, 6, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 6, 1], [1, 0, 1, 1, 1, 1, 3, 2, 3, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 4, 0, 4, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 0, 0, 5, 0, 5, 0, 0, 6, 6, 6, 1], [1, 0, 0, 0, 1, 1, 2, 3, 2, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 3, 2, 3, 1, 1, 1, 1, 1, 1]]; game = {tileW:48, tileH:32, D:0, ladderD:500, mouseD:1000, mouseNum:0, mouseMaxNum:20}; game.Tile0 = function () { }; game.Tile0.prototype.walkable = true; game.Tile0.prototype.frame = "empty"; game.Tile0.prototype.mouse = false; game.Tile0.prototype.first = false; game.Tile1 = function () { }; game.Tile1.prototype.walkable = false; game.Tile1.prototype.frame = ["tile0", "tile1", "tile2"]; game.Tile2 = function () { }; game.Tile2.prototype.walkable = false; game.Tile2.prototype.frame = ["tile0", "tile1", "tile2"]; game.Tile2.prototype.item = "ladderDown"; game.Tile3 = function () { }; game.Tile3.prototype.walkable = false; game.Tile3.prototype.frame = ["tile0", "tile1", "tile2"]; game.Tile3.prototype.ladder = true; game.Tile3.prototype.item = "ladderUp"; game.Tile4 = function () { }; game.Tile4.prototype.walkable = true; game.Tile4.prototype.frame = "empty"; game.Tile4.prototype.ladder = true; game.Tile5 = function () { }; game.Tile5.prototype.walkable = true; game.Tile5.prototype.frame = "empty"; game.Tile5.prototype.ladder = true; game.Tile6 = function () { }; game.Tile6.prototype.walkable = false; game.Tile6.prototype.frame = "empty"; game.mouse = ["mouse_0", "mouse_1", "mouse_1", "mouse_0", "mouse_0", "mouse_1", "mouse_0", "mouse_0", "mouse_1", "mouse_0", "mouse_0", "mouse_1", "mouse_0", "mouse_0", "mouse_0", "mouse_0", "mouse_1", "mouse_0", "mouse_0", "mouse_3", "mouse_0", "mouse_0", "mouse_0", "mouse_0", "mouse_0", "mouse_1", "mouse_3", "mouse_0", "mouse_1", "mouse_0", "mouse_0", "mouse_0"]; char = {xtile:6, ytile:2, speed:10, gravity:3, fall:false, climb:false, fallspeed:0, standTimeLimit:5, standTimeInterval:0, standCreat:false, oldxtile:null, oldytile:null, gameOver:false, fallInterval:null, overStand:15, climbDown:true, climbUp:true, spaceInput:true, sex:"boy"}; npc = {xtile:2, ytile:17, speed:10, gravity:3, fall:false, climb:false, fallspeed:0, standTimeLimit:5, standTimeInterval:0, standCreat:false, oldxtile:null, oldytile:null, gameOver:false, fallInterval:null, overStand:15, dir:"right", climbM:false, climbDown:true, climbUp:true, spaceInput:true}; keyObject = new Object(); keyObject.onKeyDown = function () { if (((Key.isDown(32) && (firstCreat)) && (!char.gameOver)) && (!timeOver)) { firstCreat = false; spaceInterval = setInterval(detectSpace, 10); } if (((Key.isDown(32) && (char.gameOver)) && (!timeOver)) && (char.spaceInput)) { relive(); } }; keyObject.onKeyUp = function () { if (Key.getCode() == 32) { if (spaceInterval != null) { clearInterval(spaceInterval); spaceInterval = null; firstCreat = true; if ((spaceLastTime < 20) && (spaceLastTime != 0)) { spaceLastTime = 0; if (char.clip.input) { char.clip.input = false; if (up) { if (dir == "right") { hit(char, "hitUpRight"); } else if (dir == "left") { hit(char, "hitUpLeft"); } } else if (down) { if (dir == "right") { hit(char, "hitDownRight"); } else if (dir == "left") { hit(char, "hitDownLeft"); } } else if (dir == "right") { hit(char, "hitRight"); } else { hit(char, "hitLeft"); } } } } if (powerMode) { powerMode = false; char.clip.mc.play(); } } }; Key.addListener(keyObject); init(char); buildMap(map); stop(); timeOver = false; allTime = 180; timeInterval = setInterval(countTime, 1000); score = 0; pscore = 0; _root.onEnterFrame = function () { if (((!npc.gameOver) && (npc.clip.input)) && (!timeOver)) { updateChar(npc, 0, 0); npcChangeDir(); if (npc.dir == "right") { moveChar(npc, 1, 0); npcHit(0, 1); } else if (npc.dir == "left") { moveChar(npc, -1, 0); } else if (npc.dir == "up") { trace(npc); trace(checkUpLadder(npc)); if (checkUpLadder(npc) && (npc.climbUp)) { climb(npc, -1); } else if ((npc.clip.dir = "left")) { npc.dir = "left"; } else { npc.dir = "right"; } } else if (npc.dir == "down") { trace("*****" + checkDownLadder(npc)); trace("*****" + checkDownLadder(npc)); trace((npc.ytile + " ") + npc.xtile); if (checkDownLadder(npc) && (npc.climbDown)) { climb(npc, 1); } else if ((npc.clip.dir = "left")) { npc.dir = "left"; } else { npc.dir = "right"; } } npcHit(); updateChar(npc, 0, 0); } }; climbNum = 0; climbInterval = null;Instance of Symbol 502 MovieClip in Frame 67onClipEvent (load) { if (_root.playselect == "girl") { gotoAndStop (68); } else if (_root.playselect == "boy") { } }Instance of Symbol 534 MovieClip [empty] "controller" in Frame 67onClipEvent (enterFrame) { if ((!_root.char.gameOver) && (!_root.timeOver)) { _root.detectKeys(); } _root.setMouse(); }Instance of Symbol 445 MovieClip [boy] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 337 MovieClip [girl] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 115 MovieClip [ladderDown] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 112 MovieClip [ladderUp] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 109 MovieClip [mouse_0] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 94 MovieClip [mouse_1] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 61 MovieClip [mouse_2] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 39 MovieClip [mouse_3] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 591 MovieClip [tile] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 696 MovieClip [npc] in Frame 67onClipEvent (load) { this.unloadMovie(); }Frame 118stopAllSounds();Frame 119destroy(); _root.attachMovie(_root.playselect, "actor", 1000, {_x:400, _y:107}); _root.attachMovie("npc", "npcM", 1001, {_x:500, _y:107}); if (score > pscore) { actor.gotoAndStop("happy"); npcM.gotoAndStop("failure"); } else if (score < pscore) { actor.gotoAndStop("failure"); npcM.gotoAndStop("happy"); } else { actor.gotoAndStop("happy"); npcM.gotoAndStop("happy"); } nickname = ""; email = ""; if (Number(score) < 0) { scoreTxt.text = 0; } else { scoreTxt.text = score; } scorelen = scoreTxt.text.length; i = 1; while (i <= 4) { this["zs" + (4 - i)].gotoAndStop(Number(scoreTxt.text.charAt(scorelen - i)) + 1); i++; } stop(); stop(); added = 0;Frame 120play();Frame 122if (added == 0) { gotoAndPlay (120); } else { gotoAndStop (123); }Symbol 38 MovieClip Frame 1if (_parent.actor == "char") { _root.score = _root.score + 10; _root.countScore(_root.score); } else { _root.pscore = _root.pscore + 10; _root.countScoreP(_root.pscore); }Symbol 39 MovieClip [mouse_3] Frame 7stop(); this.life = 50; _root.game[(("t_" + this.y) + "_") + this.x].mouse = true; this.onEnterFrame = function () { this.life--; if (this.life == 0) { gotoAndPlay ("vanish"); delete this.onEnterFrame; } };Symbol 39 MovieClip [mouse_3] Frame 9_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game.mouseNum--;Symbol 39 MovieClip [mouse_3] Frame 14removeMovieClip(this);Symbol 39 MovieClip [mouse_3] Frame 15_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game.mouseNum--;Symbol 39 MovieClip [mouse_3] Frame 20removeMovieClip(this);Symbol 54 MovieClip Frame 1if (_parent.actor == "char") { _root.score = _root.score + 2; _root.countScore(_root.score); } else { _root.pscore = _root.pscore + 2; _root.countScoreP(_root.pscore); }Symbol 61 MovieClip [mouse_2] Frame 7stop(); this.life = 60; _root.game[(("t_" + this.y) + "_") + this.x].mouse = true; this.onEnterFrame = function () { this.life--; if (this.life == 0) { gotoAndPlay ("vanish"); delete this.onEnterFrame; } };Symbol 61 MovieClip [mouse_2] Frame 9_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game[(("t_" + this.y) + "_") + this.x].first = false; _root.game.mouseNum--;Symbol 61 MovieClip [mouse_2] Frame 16removeMovieClip(this);Symbol 61 MovieClip [mouse_2] Frame 17_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game.mouseNum--;Symbol 61 MovieClip [mouse_2] Frame 22removeMovieClip(this);Symbol 83 MovieClip Frame 1if (_parent.actor == "char") { _root.score = _root.score - 1; _root.countScore(_root.score); } else { _root.pscore = _root.pscore - 1; _root.countScoreP(_root.pscore); }Symbol 94 MovieClip [mouse_1] Frame 7stop(); stop(); this.life = 60; _root.game[(("t_" + this.y) + "_") + this.x].mouse = true; this.onEnterFrame = function () { this.life--; if (this.life == 0) { gotoAndPlay ("vanish"); delete this.onEnterFrame; } };Symbol 94 MovieClip [mouse_1] Frame 9_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game.mouseNum--;Symbol 94 MovieClip [mouse_1] Frame 14removeMovieClip(this);Symbol 94 MovieClip [mouse_1] Frame 15_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game.mouseNum--;Symbol 94 MovieClip [mouse_1] Frame 26removeMovieClip(this);Symbol 104 MovieClip Frame 1if (_parent.actor == "char") { _root.score = _root.score + 1; _root.countScore(_root.score); } else { _root.pscore = _root.pscore + 1; _root.countScoreP(_root.pscore); }Symbol 109 MovieClip [mouse_0] Frame 7stop(); this.life = 60; _root.game[(("t_" + this.y) + "_") + this.x].mouse = true; this.onEnterFrame = function () { this.life--; if (this.life == 0) { gotoAndPlay ("vanish"); delete this.onEnterFrame; } };Symbol 109 MovieClip [mouse_0] Frame 9_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game.mouseNum--;Symbol 109 MovieClip [mouse_0] Frame 14removeMovieClip(this);Symbol 109 MovieClip [mouse_0] Frame 15_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game[(("t_" + this.y) + "_") + this.x].first = true; _root.game.mouseNum--;Symbol 109 MovieClip [mouse_0] Frame 20removeMovieClip(this);Symbol 112 MovieClip [ladderUp] Frame 1stop();Symbol 112 MovieClip [ladderUp] Frame 2stop();Symbol 115 MovieClip [ladderDown] Frame 1stop();Symbol 115 MovieClip [ladderDown] Frame 2stop();Symbol 128 MovieClip Frame 1stop();Symbol 144 Buttonon (release) { if (_root._currentframe >= 4) { _root.play(); } }Symbol 145 MovieClip Frame 101if (_root._currentframe >= 4) { _root.play(); }Symbol 145 MovieClip Frame 200if (_root._currentframe >= 4) { _root.play(); }Symbol 145 MovieClip Frame 300if (_root._currentframe >= 4) { _root.play(); }Symbol 145 MovieClip Frame 400if (_root._currentframe >= 4) { _root.play(); }Symbol 145 MovieClip Frame 500if (_root._currentframe >= 4) { _root.play(); }Symbol 145 MovieClip Frame 600if (_root._currentframe >= 4) { _root.play(); }Symbol 145 MovieClip Frame 700if (_root._currentframe >= 4) { _root.play(); }Symbol 145 MovieClip Frame 800if (_root._currentframe >= 4) { _root.play(); }Symbol 145 MovieClip Frame 900if (_root._currentframe >= 4) { _root.play(); }Symbol 145 MovieClip Frame 1000if (_root._currentframe >= 4) { _root.play(); }Symbol 153 MovieClip Frame 1stop();Symbol 161 MovieClip Frame 1stop();Symbol 180 MovieClip Frame 8_parent.gotoAndStop("standLeft");Symbol 181 MovieClip Frame 8_parent.gotoAndStop("standRight");Symbol 204 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 1)]; isoClip._y = isoClip._y + 4; } clip._y = clip._y + 4;Symbol 204 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "left");Symbol 204 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 205 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 1)]; isoClip._y = isoClip._y + 4; } clip._y = clip._y + 4;Symbol 205 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "right");Symbol 205 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 218 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) == 0) { isoClip = _root.game.clip["t_18_" + x]; isoClip._y = isoClip._y - 4; } clip._y = clip._y - 4;Symbol 218 MovieClip Frame 7clip._y = clip._y + 4; isoClip._y = isoClip._y + 4; _root.hitMouse(y, x, "up");Symbol 218 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 219 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) == 0) { isoClip = _root.game.clip["t_18_" + x]; isoClip._y = isoClip._y - 4; } clip._y = clip._y - 4;Symbol 219 MovieClip Frame 7clip._y = clip._y + 4; isoClip._y = isoClip._y + 4; _root.hitMouse(y, x, "up");Symbol 219 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 232 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; clip._y = clip._y + 4; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 4;Symbol 232 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "down");Symbol 232 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 233 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; clip._y = clip._y + 4; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 4;Symbol 233 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "down");Symbol 233 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 242 MovieClip Frame 8str = _parent._name; if ((_root.map[_root[str].ytile + 1][_root[str].xtile] == 2) || (_root.map[_root[str].ytile + 1][_root[str].xtile] == 3)) { arr = ["standLeft", "standRight"]; dirArr = ["left", "right"]; var temp = random(arr.length); _parent.dir = dirArr[temp]; _parent.gotoAndStop(arr[temp]); }Symbol 267 MovieClip Frame 5stop();Symbol 272 MovieClip Frame 8_root.spaceInput = true; gotoAndPlay (5);Symbol 282 MovieClip Frame 1Symbol 324 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 324 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 1)]; isoClip._y = isoClip._y + 8; } clip._y = clip._y + 8;Symbol 324 MovieClip Frame 18clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; _root.hitMouse(y, x, "right"); clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 2)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 2)]; isoClip._y = isoClip._y + 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y + 8;Symbol 324 MovieClip Frame 20clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 3)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 3)]; isoClip._y = isoClip._y + 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y + 8;Symbol 324 MovieClip Frame 22clip._y = clip._y - 8; isoClip._y = isoClip._y - 8;Symbol 324 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 325 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 325 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 1)]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 325 MovieClip Frame 18clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; _root.hitMouse(y, x, "left"); clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 2)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 2)]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y - 8;Symbol 325 MovieClip Frame 20clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 3)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 3)]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y - 8;Symbol 325 MovieClip Frame 22clip._y = clip._y + 8; isoClip._y = isoClip._y + 8;Symbol 325 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 326 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 326 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) <= 0) { isoClip = _root.game.clip[(("t_" + (y + 16)) + "_") + x]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 326 MovieClip Frame 18clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip = _root.game.clip[(("t_" + (y - 5)) + "_") + x]; if ((y - 5) < 0) { isoClip = _root.game.clip[(("t_" + (y + 13)) + "_") + x]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 326 MovieClip Frame 20clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); }Symbol 326 MovieClip Frame 22Symbol 326 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 327 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 327 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 8; clip._y = clip._y + 8;Symbol 327 MovieClip Frame 18clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip = _root.game.clip[(("t_" + (y + 7)) + "_") + x]; if ((y + 7) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 11)) + "_") + x]; } isoClip._y = isoClip._y + 8; clip._y = clip._y + 8;Symbol 327 MovieClip Frame 20clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); }Symbol 327 MovieClip Frame 22Symbol 327 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 337 MovieClip [girl] Frame 1stop();Symbol 358 MovieClip Frame 8_parent.gotoAndStop("standLeft");Symbol 359 MovieClip Frame 8_parent.gotoAndStop("standRight");Symbol 372 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 1)]; isoClip._y = isoClip._y + 4; } clip._y = clip._y + 4;Symbol 372 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "left");Symbol 372 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 373 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 1)]; isoClip._y = isoClip._y + 4; } clip._y = clip._y + 4;Symbol 373 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "right");Symbol 373 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 386 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) == 0) { isoClip = _root.game.clip["t_18_" + x]; isoClip._y = isoClip._y - 4; } clip._y = clip._y - 4;Symbol 386 MovieClip Frame 7clip._y = clip._y + 4; isoClip._y = isoClip._y + 4; _root.hitMouse(y, x, "up");Symbol 386 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 387 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) == 0) { isoClip = _root.game.clip["t_18_" + x]; isoClip._y = isoClip._y - 4; } clip._y = clip._y - 4;Symbol 387 MovieClip Frame 7clip._y = clip._y + 4; isoClip._y = isoClip._y + 4; _root.hitMouse(y, x, "up");Symbol 387 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 400 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; clip._y = clip._y + 4; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 4;Symbol 400 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "down");Symbol 400 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 401 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; clip._y = clip._y + 4; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 4;Symbol 401 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "down");Symbol 401 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 410 MovieClip Frame 8str = _parent._name; if ((_root.map[_root[str].ytile + 1][_root[str].xtile] == 2) || (_root.map[_root[str].ytile + 1][_root[str].xtile] == 3)) { arr = ["standLeft", "standRight"]; dirArr = ["left", "right"]; var temp = random(arr.length); _parent.dir = dirArr[temp]; _parent.gotoAndStop(arr[temp]); }Symbol 429 MovieClip Frame 1Symbol 430 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 430 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 1)]; isoClip._y = isoClip._y + 8; } clip._y = clip._y + 8;Symbol 430 MovieClip Frame 18clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; _root.hitMouse(y, x, "right"); clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 2)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 2)]; isoClip._y = isoClip._y + 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y + 8;Symbol 430 MovieClip Frame 20clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 3)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 3)]; isoClip._y = isoClip._y + 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y + 8;Symbol 430 MovieClip Frame 22clip._y = clip._y - 8; isoClip._y = isoClip._y - 8;Symbol 430 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 431 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 431 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 1)]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 431 MovieClip Frame 18clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; _root.hitMouse(y, x, "left"); clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 2)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 2)]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y - 8;Symbol 431 MovieClip Frame 20clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 3)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 3)]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y - 8;Symbol 431 MovieClip Frame 22clip._y = clip._y + 8; isoClip._y = isoClip._y + 8;Symbol 431 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 432 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 432 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) <= 0) { isoClip = _root.game.clip[(("t_" + (y + 16)) + "_") + x]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 432 MovieClip Frame 18clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; _root.hitMouse(y, x, "up"); clip = _root.game.clip[(("t_" + (y - 5)) + "_") + x]; if ((y - 5) < 0) { isoClip = _root.game.clip[(("t_" + (y + 13)) + "_") + x]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y - 8;Symbol 432 MovieClip Frame 20clip._y = clip._y + 8; isoClip._y = isoClip._y + 8;Symbol 432 MovieClip Frame 22Symbol 432 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 433 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 433 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; isoClip._y = isoClip._y + 8; } clip._y = clip._y + 8;Symbol 433 MovieClip Frame 18clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; _root.hitMouse(y, x, "down"); clip = _root.game.clip[(("t_" + (y + 7)) + "_") + x]; if ((y + 7) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 11)) + "_") + x]; } isoClip._y = isoClip._y + 8; if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y + 8;Symbol 433 MovieClip Frame 20clip._y = clip._y - 8; isoClip._y = isoClip._y - 8;Symbol 433 MovieClip Frame 22Symbol 433 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 445 MovieClip [boy] Frame 1stop();Instance of Symbol 161 MovieClip "boy" in Symbol 446 MovieClip Frame 1onClipEvent (mouseMove) { if (this._currentframe != 3) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse) && (this._currentframe != 3)) { this._parent.boy.gotoAndStop(3); _root.playselect = "girl"; this._parent.girl.gotoAndStop(1); } }Instance of Symbol 161 MovieClip "girl" in Symbol 446 MovieClip Frame 1onClipEvent (mouseMove) { if (this._currentframe != 3) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse) && (this._currentframe != 3)) { this.gotoAndStop(3); _root.playselect = "boy"; this._parent.boy.gotoAndStop(1); } }Symbol 453 Buttonon (release) { if (_root.playselect == 0) { altshow._visible = true; altshow.gotoAndPlay(2); } else { nextFrame(); } }Symbol 458 MovieClip Frame 1stop();Symbol 458 MovieClip Frame 25gotoAndStop (1); this._visible = false;Symbol 488 Buttonon (release) { stopAllSounds(); gotoAndStop (67); }Symbol 502 MovieClip Frame 1stop();Symbol 512 Buttonon (release) { stopAllSounds(); destroy(); gotoAndStop (4); }Symbol 527 MovieClip Frame 1stop();Symbol 555 MovieClip Frame 7stop();Symbol 564 MovieClip Frame 1stop(); if (_parent.item != undefined) { _parent.item.gotoAndStop(1); }Symbol 564 MovieClip Frame 2stop();Symbol 564 MovieClip Frame 3this._alpha = 60; stop();Instance of Symbol 555 MovieClip in Symbol 564 MovieClip Frame 3onClipEvent (load) { gotoAndPlay (2); }Symbol 564 MovieClip Frame 8stop(); this._alpha = 100; _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].walkable = false; if (_parent.item != undefined) { _parent.item.gotoAndStop(2); } if (_root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].mouse) { removeMovieClip(_root.game.clip[(("m_" + (_parent.y - 1)) + "_") + _parent.x]); _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].mouse = false; } if (_root.map[_parent.y][_parent.x] == 3) { _root.game[(("t_" + (_parent.y + 1)) + "_") + _parent.x].ladder = false; if (_root.map[_parent.y + 2][_parent.x] == 5) { _root.game[(("t_" + (_parent.y + 2)) + "_") + _parent.x].ladder = false; } } else if (_root.map[_parent.y][_parent.x] == 2) { _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].ladder = false; _root.game[(("t_" + (_parent.y - 2)) + "_") + _parent.x].ladder = false; if (_parent.y == 3) { _root.game["t_18_" + _parent.x].ladder = false; } } _root.map[_parent.y][_parent.x] = 0; this.life = 200; this.onEnterFrame = function () { this.life--; if (this.life == 0) { play(); delete this.onEnterFrame; } };Symbol 564 MovieClip Frame 17_root.map[_parent.y][_parent.x] = _parent.value; _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].walkable = true; if (_root.map[_parent.y][_parent.x] == 3) { _root.game[(("t_" + (_parent.y + 1)) + "_") + _parent.x].ladder = true; if (_root.map[_parent.y + 2][_parent.x] == 5) { _root.game[(("t_" + (_parent.y + 2)) + "_") + _parent.x].ladder = true; } } else if (_root.map[_parent.y][_parent.x] == 2) { _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].ladder = true; _root.game[(("t_" + (_parent.y - 2)) + "_") + _parent.x].ladder = true; if (_parent.y == 3) { _root.game["t_18_" + _parent.x].ladder = true; } } gotoAndStop (1);Symbol 577 MovieClip Frame 1stop(); if (_parent.item != undefined) { _parent.item.gotoAndStop(1); }Symbol 577 MovieClip Frame 2stop();Symbol 577 MovieClip Frame 3this._alpha = 60; stop();Instance of Symbol 555 MovieClip in Symbol 577 MovieClip Frame 3onClipEvent (load) { gotoAndPlay (2); }Symbol 577 MovieClip Frame 8stop(); this._alpha = 100; _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].walkable = false; if (_root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].mouse) { removeMovieClip(_root.game.clip[(("m_" + (_parent.y - 1)) + "_") + _parent.x]); _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].mouse = false; } if (_parent.item != undefined) { _parent.item.gotoAndStop(2); } if (_root.map[_parent.y][_parent.x] == 3) { _root.game[(("t_" + (_parent.y + 1)) + "_") + _parent.x].ladder = false; if (_root.map[_parent.y + 2][_parent.x] == 5) { _root.game[(("t_" + (_parent.y + 2)) + "_") + _parent.x].ladder = false; } } else if (_root.map[_parent.y][_parent.x] == 2) { _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].ladder = false; _root.game[(("t_" + (_parent.y - 2)) + "_") + _parent.x].ladder = false; if (_parent.y == 3) { _root.game["t_18_" + _parent.x].ladder = false; } } _root.map[_parent.y][_parent.x] = 0; this.life = 200; this.onEnterFrame = function () { this.life--; if (this.life == 0) { play(); delete this.onEnterFrame; } };Symbol 577 MovieClip Frame 17_root.map[_parent.y][_parent.x] = _parent.value; _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].walkable = true; if (_root.map[_parent.y][_parent.x] == 3) { _root.game[(("t_" + (_parent.y + 1)) + "_") + _parent.x].ladder = true; if (_root.map[_parent.y + 2][_parent.x] == 5) { _root.game[(("t_" + (_parent.y + 2)) + "_") + _parent.x].ladder = true; } } else if (_root.map[_parent.y][_parent.x] == 2) { _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].ladder = true; _root.game[(("t_" + (_parent.y - 2)) + "_") + _parent.x].ladder = true; if (_parent.y == 3) { _root.game["t_18_" + _parent.x].ladder = true; } } gotoAndStop (1);Symbol 590 MovieClip Frame 1stop(); if (_parent.item != undefined) { _parent.item.gotoAndStop(1); }Symbol 590 MovieClip Frame 2stop();Symbol 590 MovieClip Frame 3this._alpha = 60; stop();Instance of Symbol 555 MovieClip in Symbol 590 MovieClip Frame 3onClipEvent (load) { gotoAndPlay (2); }Symbol 590 MovieClip Frame 8stop(); this._alpha = 100; _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].walkable = false; if (_root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].mouse) { removeMovieClip(_root.game.clip[(("m_" + (_parent.y - 1)) + "_") + _parent.x]); _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].mouse = false; } if (_parent.item != undefined) { _parent.item.gotoAndStop(2); } if (_root.map[_parent.y][_parent.x] == 3) { _root.game[(("t_" + (_parent.y + 1)) + "_") + _parent.x].ladder = false; if (_root.map[_parent.y + 2][_parent.x] == 5) { _root.game[(("t_" + (_parent.y + 2)) + "_") + _parent.x].ladder = false; } } else if (_root.map[_parent.y][_parent.x] == 2) { _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].ladder = false; _root.game[(("t_" + (_parent.y - 2)) + "_") + _parent.x].ladder = false; if (_parent.y == 3) { _root.game["t_18_" + _parent.x].ladder = false; } } _root.map[_parent.y][_parent.x] = 0; this.life = 200; this.onEnterFrame = function () { this.life--; if (this.life == 0) { play(); delete this.onEnterFrame; } };Symbol 590 MovieClip Frame 17_root.map[_parent.y][_parent.x] = _parent.value; _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].walkable = true; if (_root.map[_parent.y][_parent.x] == 3) { _root.game[(("t_" + (_parent.y + 1)) + "_") + _parent.x].ladder = true; if (_root.map[_parent.y + 2][_parent.x] == 5) { _root.game[(("t_" + (_parent.y + 2)) + "_") + _parent.x].ladder = true; } } else if (_root.map[_parent.y][_parent.x] == 2) { _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].ladder = true; _root.game[(("t_" + (_parent.y - 2)) + "_") + _parent.x].ladder = true; if (_parent.y == 3) { _root.game["t_18_" + _parent.x].ladder = true; } } gotoAndStop (1);Symbol 591 MovieClip [tile] Frame 1this.onEnterFrame = function () { if (_root.game[(("t_" + (this.y - 1)) + "_") + this.x].mouse) { _root.game.clip[(("m_" + (this.y - 1)) + "_") + this.x]._y = this._y + 7; } if (this.y == 18) { _root.game.clip["t_0_" + this.x]._y = this._y - 576; } };Instance of Symbol 112 MovieClip [ladderUp] "mc" in Symbol 591 MovieClip [tile] Frame 15onClipEvent (load) { gotoAndStop (1); }Instance of Symbol 112 MovieClip [ladderUp] "mc" in Symbol 591 MovieClip [tile] Frame 20onClipEvent (load) { gotoAndStop (2); }Symbol 609 MovieClip Frame 8_parent.gotoAndStop("standLeft");Symbol 610 MovieClip Frame 8_parent.gotoAndStop("standRight");Symbol 623 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 1)]; isoClip._y = isoClip._y + 4; } clip._y = clip._y + 4;Symbol 623 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "left");Symbol 623 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 624 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 1)]; isoClip._y = isoClip._y + 4; } clip._y = clip._y + 4;Symbol 624 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "right");Symbol 624 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 637 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) == 0) { isoClip = _root.game.clip["t_18_" + x]; isoClip._y = isoClip._y - 4; } clip._y = clip._y - 4;Symbol 637 MovieClip Frame 7clip._y = clip._y + 4; isoClip._y = isoClip._y + 4; _root.hitMouse(y, x, "up");Symbol 637 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 638 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) == 0) { isoClip = _root.game.clip["t_18_" + x]; isoClip._y = isoClip._y - 4; } clip._y = clip._y - 4;Symbol 638 MovieClip Frame 7clip._y = clip._y + 4; isoClip._y = isoClip._y + 4; _root.hitMouse(y, x, "up");Symbol 638 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 651 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; clip._y = clip._y + 4; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 4;Symbol 651 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "down");Symbol 651 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 652 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; clip._y = clip._y + 4; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 4;Symbol 652 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "down");Symbol 652 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 661 MovieClip Frame 8str = _parent._name; if ((_root.map[_root[str].ytile + 1][_root[str].xtile] == 2) || (_root.map[_root[str].ytile + 1][_root[str].xtile] == 3)) { arr = ["standLeft", "standRight"]; dirArr = ["left", "right"]; var temp = random(arr.length); _parent.dir = dirArr[temp]; _parent.gotoAndStop(arr[temp]); }Symbol 680 MovieClip Frame 1interval = 0; this.onEnterFrame = function () { interval++; if (interval > 80) { _root.npcRelive(); } };Symbol 680 MovieClip Frame 5gotoAndPlay (2);Symbol 681 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 681 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 1)]; isoClip._y = isoClip._y + 8; } clip._y = clip._y + 8;Symbol 681 MovieClip Frame 18clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; _root.hitMouse(y, x, "right"); clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 2)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 2)]; isoClip._y = isoClip._y + 8; } clip.mc.gotoAndPlay(clip.mc._currentframe + 1); isoClip.mc.gotoAndPlay(clip.mc._currentframe); clip._y = clip._y + 8;Symbol 681 MovieClip Frame 20clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 3)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 3)]; isoClip._y = isoClip._y + 8; } clip.mc.gotoAndPlay(clip.mc._currentframe + 1); isoClip.mc.gotoAndPlay(clip.mc._currentframe); clip._y = clip._y + 8;Symbol 681 MovieClip Frame 22clip._y = clip._y - 8; isoClip._y = isoClip._y - 8;Symbol 681 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 682 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 682 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 1)]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 682 MovieClip Frame 18clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; _root.hitMouse(y, x, "left"); clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 2)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 2)]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); isoClip.mc.gotoAndPlay(clip.mc._currentframe); } clip._y = clip._y - 8;Symbol 682 MovieClip Frame 20clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 3)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 3)]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); isoClip.mc.gotoAndPlay(clip.mc._currentframe); } clip._y = clip._y - 8;Symbol 682 MovieClip Frame 22clip._y = clip._y + 8; isoClip._y = isoClip._y + 8;Symbol 682 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 683 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 683 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) <= 0) { isoClip = _root.game.clip[(("t_" + (y + 16)) + "_") + x]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 683 MovieClip Frame 18clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; _root.hitMouse(y, x, "up"); clip = _root.game.clip[(("t_" + (y - 5)) + "_") + x]; if ((y - 5) < 0) { isoClip = _root.game.clip[(("t_" + (y + 13)) + "_") + x]; isoClip._y = isoClip._y - 8; } clip.mc.gotoAndPlay(clip.mc._currentframe + 1); isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); clip._y = clip._y - 8;Symbol 683 MovieClip Frame 20clip._y = clip._y + 8; isoClip._y = isoClip._y + 8;Symbol 683 MovieClip Frame 22Symbol 683 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 684 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 684 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } isoClip._y = isoClip._y + 8; } clip._y = clip._y + 8;Symbol 684 MovieClip Frame 18clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; _root.hitMouse(y, x, "down"); clip = _root.game.clip[(("t_" + (y + 7)) + "_") + x]; if ((y + 7) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 11)) + "_") + x]; } isoClip._y = isoClip._y + 8; if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y + 8;Symbol 684 MovieClip Frame 20clip._y = clip._y - 8; isoClip._y = isoClip._y - 8;Symbol 684 MovieClip Frame 22Symbol 684 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 707 Buttonon (release) { getURL ("http://www.ggmmin.com/hd01/index.php ", "_windows"); }Symbol 712 Buttonon (release) { stopAllSounds(); actor.removeMovieClip(); npcM.removeMovieClip(); gotoAndPlay (1); }Symbol 715 Buttonon (release) { if (String(email).indexOf("@", 0) < 0) { email = "\u8F93\u5165\u9519\u8BEF\uFF01"; } else { Tscore = scoreTxt.text; Tnickname = String(nickname); Temail = String(email); this.loadVariables("http://www.ggmmin.com/flashgame1.php?", "POST"); gotoAndPlay (119); } }
Library Items
Symbol 1 Sound [WomanHelp] | ||
Symbol 2 Sound [WomanShout] | ||
Symbol 3 Sound [ManHelp] | ||
Symbol 4 Sound [ManShout] | ||
Symbol 5 Bitmap | Used by:6 | |
Symbol 6 Graphic | Uses:5 | Used by:39 |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:7 | Used by:39 |
Symbol 9 Bitmap | Used by:10 | |
Symbol 10 Graphic | Uses:9 | Used by:39 |
Symbol 11 Bitmap | Used by:12 | |
Symbol 12 Graphic | Uses:11 | Used by:39 |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:17 |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:17 |
Symbol 17 MovieClip | Uses:14 16 | Used by:39 |
Symbol 18 Bitmap | Used by:19 | |
Symbol 19 Graphic | Uses:18 | Used by:39 |
Symbol 20 Bitmap | Used by:21 | |
Symbol 21 Graphic | Uses:20 | Used by:39 |
Symbol 22 Bitmap | Used by:23 | |
Symbol 23 Graphic | Uses:22 | Used by:39 |
Symbol 24 Bitmap | Used by:25 | |
Symbol 25 Graphic | Uses:24 | Used by:32 |
Symbol 26 Bitmap | Used by:27 | |
Symbol 27 Graphic | Uses:26 | Used by:32 |
Symbol 28 Bitmap | Used by:29 | |
Symbol 29 Graphic | Uses:28 | Used by:32 |
Symbol 30 Bitmap | Used by:31 | |
Symbol 31 Graphic | Uses:30 | Used by:32 |
Symbol 32 MovieClip | Uses:25 27 29 31 | Used by:39 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:37 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:37 |
Symbol 37 MovieClip | Uses:34 36 | Used by:38 |
Symbol 38 MovieClip | Uses:37 | Used by:39 |
Symbol 39 MovieClip [mouse_3] | Uses:6 8 10 12 17 19 21 23 32 38 | Used by:Timeline |
Symbol 40 Bitmap | Used by:41 | |
Symbol 41 Graphic | Uses:40 | Used by:61 |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:61 |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:61 |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:61 |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:61 |
Symbol 50 Bitmap | Used by:52 | |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:50 51 | Used by:53 |
Symbol 53 MovieClip | Uses:52 | Used by:54 |
Symbol 54 MovieClip | Uses:53 | Used by:61 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:61 |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:61 |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:61 |
Symbol 61 MovieClip [mouse_2] | Uses:41 43 45 47 49 54 56 58 60 | Used by:Timeline |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:94 109 |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:94 109 |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:94 109 |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:94 |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:94 109 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:94 109 |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:94 109 |
Symbol 76 Bitmap | Used by:77 | |
Symbol 77 Graphic | Uses:76 | Used by:94 |
Symbol 78 Bitmap | Used by:79 | |
Symbol 79 Graphic | Uses:78 | Used by:82 |
Symbol 80 Bitmap | Used by:81 | |
Symbol 81 Graphic | Uses:80 | Used by:82 |
Symbol 82 MovieClip | Uses:79 81 | Used by:83 |
Symbol 83 MovieClip | Uses:82 | Used by:94 |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:94 |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:94 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:94 |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:94 |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:94 |
Symbol 94 MovieClip [mouse_1] | Uses:63 65 67 69 71 73 75 77 83 85 87 89 91 93 | Used by:Timeline |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:109 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:109 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:103 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:103 |
Symbol 103 MovieClip | Uses:100 102 | Used by:104 |
Symbol 104 MovieClip | Uses:103 | Used by:109 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:109 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:109 |
Symbol 109 MovieClip [mouse_0] | Uses:63 65 67 96 71 73 75 98 104 106 108 | Used by:Timeline |
Symbol 110 Bitmap | Used by:111 | |
Symbol 111 Graphic | Uses:110 | Used by:112 |
Symbol 112 MovieClip [ladderUp] | Uses:111 | Used by:591 Timeline |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:115 |
Symbol 115 MovieClip [ladderDown] | Uses:114 | Used by:Timeline |
Symbol 116 Graphic | Used by:122 | |
Symbol 117 Bitmap | Used by:118 121 | |
Symbol 118 ShapeTweening | Uses:117 | Used by:122 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:122 |
Symbol 121 Graphic | Uses:117 | Used by:122 |
Symbol 122 MovieClip | Uses:116 118 120 121 | Used by:Timeline |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:123 | Used by:Timeline |
Symbol 125 Bitmap | Used by:126 127 | |
Symbol 126 Graphic | Uses:125 | Used by:128 |
Symbol 127 Graphic | Uses:125 | Used by:128 |
Symbol 128 MovieClip | Uses:126 127 | Used by:Timeline |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:Timeline |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:131 | Used by:Timeline |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:133 | Used by:Timeline |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:Timeline |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:Timeline |
Symbol 139 Graphic | Used by:145 | |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:142 |
Symbol 142 MovieClip | Uses:141 | Used by:145 |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 Button | Uses:143 | Used by:145 |
Symbol 145 MovieClip | Uses:139 142 144 | Used by:Timeline |
Symbol 146 Graphic | Used by:153 | |
Symbol 147 Graphic | Used by:153 | |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:148 | Used by:153 |
Symbol 150 Graphic | Used by:153 | |
Symbol 151 Graphic | Used by:153 | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:146 147 149 150 151 152 | Used by:Timeline |
Symbol 154 Sound | Used by:Timeline | |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:161 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:161 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:161 |
Symbol 161 MovieClip | Uses:156 158 160 | Used by:446 |
Symbol 162 Bitmap | Used by:163 500 | |
Symbol 163 Graphic | Uses:162 | Used by:166 |
Symbol 164 Bitmap | Used by:165 | |
Symbol 165 Graphic | Uses:164 | Used by:166 |
Symbol 166 MovieClip | Uses:163 165 | Used by:337 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:171 324 325 326 327 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:171 |
Symbol 171 MovieClip | Uses:168 170 | Used by:337 |
Symbol 172 Bitmap | Used by:173 | |
Symbol 173 Graphic | Uses:172 | Used by:180 181 |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:180 181 |
Symbol 176 Bitmap | Used by:177 | |
Symbol 177 Graphic | Uses:176 | Used by:180 181 |
Symbol 178 Bitmap | Used by:179 | |
Symbol 179 Graphic | Uses:178 | Used by:180 181 |
Symbol 180 MovieClip | Uses:173 175 177 179 | Used by:337 |
Symbol 181 MovieClip | Uses:173 175 177 179 | Used by:337 |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:204 205 324 325 |
Symbol 184 Bitmap | Used by:185 | |
Symbol 185 Graphic | Uses:184 | Used by:204 205 324 325 |
Symbol 186 Bitmap | Used by:187 | |
Symbol 187 Graphic | Uses:186 | Used by:204 205 324 325 |
Symbol 188 Bitmap | Used by:189 477 | |
Symbol 189 Graphic | Uses:188 | Used by:196 |
Symbol 190 Bitmap | Used by:191 | |
Symbol 191 Graphic | Uses:190 | Used by:196 |
Symbol 192 Bitmap | Used by:193 | |
Symbol 193 Graphic | Uses:192 | Used by:196 |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:196 |
Symbol 196 MovieClip | Uses:189 191 193 195 | Used by:204 205 218 219 232 233 372 373 386 387 400 401 623 624 637 638 651 652 |
Symbol 197 Sound | Used by:204 205 218 219 232 233 372 373 386 387 400 401 | |
Symbol 198 Bitmap | Used by:199 | |
Symbol 199 Graphic | Uses:198 | Used by:204 205 324 325 |
Symbol 200 Bitmap | Used by:201 | |
Symbol 201 Graphic | Uses:200 | Used by:204 205 324 325 |
Symbol 202 Bitmap | Used by:203 | |
Symbol 203 Graphic | Uses:202 | Used by:204 205 324 325 |
Symbol 204 MovieClip | Uses:183 185 187 196 197 199 201 203 | Used by:337 |
Symbol 205 MovieClip | Uses:183 185 187 196 197 199 201 203 | Used by:337 |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:218 219 326 |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:218 219 326 |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:218 219 326 |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:218 219 326 |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:218 219 326 |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:218 219 326 |
Symbol 218 MovieClip | Uses:207 209 211 196 197 213 215 217 | Used by:337 |
Symbol 219 MovieClip | Uses:207 209 211 196 197 213 215 217 | Used by:337 |
Symbol 220 Bitmap | Used by:221 | |
Symbol 221 Graphic | Uses:220 | Used by:232 233 327 |
Symbol 222 Bitmap | Used by:223 | |
Symbol 223 Graphic | Uses:222 | Used by:232 233 327 |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:232 233 327 |
Symbol 226 Bitmap | Used by:227 | |
Symbol 227 Graphic | Uses:226 | Used by:232 233 327 |
Symbol 228 Bitmap | Used by:229 | |
Symbol 229 Graphic | Uses:228 | Used by:232 233 327 |
Symbol 230 Bitmap | Used by:231 | |
Symbol 231 Graphic | Uses:230 | Used by:232 233 327 |
Symbol 232 MovieClip | Uses:221 223 225 196 197 227 229 231 | Used by:337 |
Symbol 233 MovieClip | Uses:221 223 225 196 197 227 229 231 | Used by:337 |
Symbol 234 Bitmap | Used by:235 | |
Symbol 235 Graphic | Uses:234 | Used by:242 |
Symbol 236 Bitmap | Used by:237 | |
Symbol 237 Graphic | Uses:236 | Used by:242 |
Symbol 238 Bitmap | Used by:239 | |
Symbol 239 Graphic | Uses:238 | Used by:242 |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:242 |
Symbol 242 MovieClip | Uses:235 237 239 241 | Used by:337 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:251 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:251 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:251 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:251 |
Symbol 251 MovieClip | Uses:244 246 248 250 | Used by:337 |
Symbol 252 Bitmap | Used by:253 | |
Symbol 253 Graphic | Uses:252 | Used by:256 |
Symbol 254 Bitmap | Used by:255 | |
Symbol 255 Graphic | Uses:254 | Used by:256 |
Symbol 256 MovieClip | Uses:253 255 | Used by:337 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:259 |
Symbol 259 MovieClip | Uses:258 | Used by:337 445 |
Symbol 260 Bitmap | Used by:261 | |
Symbol 261 Graphic | Uses:260 | Used by:282 |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:266 |
Symbol 264 Bitmap | Used by:265 | |
Symbol 265 Graphic | Uses:264 | Used by:266 |
Symbol 266 MovieClip | Uses:263 265 | Used by:267 |
Symbol 267 MovieClip | Uses:266 | Used by:282 429 680 |
Symbol 268 Bitmap | Used by:269 | |
Symbol 269 Graphic | Uses:268 | Used by:272 |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:272 |
Symbol 272 MovieClip | Uses:269 271 | Used by:282 429 |
Symbol 273 Bitmap | Used by:274 | |
Symbol 274 Graphic | Uses:273 | Used by:279 |
Symbol 275 Bitmap | Used by:276 | |
Symbol 276 Graphic | Uses:275 | Used by:279 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:279 |
Symbol 279 MovieClip | Uses:274 276 278 | Used by:282 429 680 |
Symbol 280 Bitmap | Used by:281 | |
Symbol 281 Graphic | Uses:280 | Used by:282 |
Symbol 282 MovieClip | Uses:261 267 272 279 281 | Used by:337 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:324 325 326 327 430 431 432 433 681 682 683 684 |
Symbol 285 Sound | Used by:324 325 326 327 | |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:324 325 326 327 430 431 432 433 681 682 683 684 |
Symbol 288 Bitmap | Used by:289 | |
Symbol 289 Graphic | Uses:288 | Used by:324 325 326 327 430 431 432 433 681 682 683 684 |
Symbol 290 Bitmap | Used by:291 | |
Symbol 291 Graphic | Uses:290 | Used by:324 325 326 327 430 431 432 433 681 682 683 684 |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:324 325 326 327 430 431 432 433 681 682 683 684 |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:324 325 326 327 430 431 432 433 681 682 683 684 |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:324 325 326 327 430 431 432 433 681 682 683 684 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:324 325 326 327 430 431 432 433 681 682 683 684 |
Symbol 300 Bitmap | Used by:301 | |
Symbol 301 Graphic | Uses:300 | Used by:324 325 326 327 430 431 432 433 681 682 683 684 |
Symbol 302 Bitmap | Used by:303 | |
Symbol 303 Graphic | Uses:302 | Used by:312 |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:312 |
Symbol 306 Bitmap | Used by:307 | |
Symbol 307 Graphic | Uses:306 | Used by:312 |
Symbol 308 Bitmap | Used by:309 | |
Symbol 309 Graphic | Uses:308 | Used by:312 |
Symbol 310 Bitmap | Used by:311 | |
Symbol 311 Graphic | Uses:310 | Used by:312 |
Symbol 312 MovieClip | Uses:303 305 307 309 311 | Used by:324 325 326 327 430 431 432 433 476 681 682 683 684 |
Symbol 313 Sound | Used by:324 325 326 327 430 431 432 433 | |
Symbol 314 Bitmap | Used by:315 | |
Symbol 315 Graphic | Uses:314 | Used by:322 |
Symbol 316 Bitmap | Used by:317 | |
Symbol 317 Graphic | Uses:316 | Used by:322 |
Symbol 318 Bitmap | Used by:319 | |
Symbol 319 Graphic | Uses:318 | Used by:322 |
Symbol 320 Bitmap | Used by:321 | |
Symbol 321 Graphic | Uses:320 | Used by:322 |
Symbol 322 MovieClip | Uses:315 317 319 321 | Used by:324 325 326 327 430 431 432 433 681 682 683 684 |
Symbol 323 Sound | Used by:324 325 326 327 430 431 432 433 | |
Symbol 324 MovieClip | Uses:168 284 285 287 289 291 293 295 297 299 301 312 313 183 185 187 322 323 199 201 203 | Used by:337 |
Symbol 325 MovieClip | Uses:168 284 285 287 289 291 293 295 297 299 301 312 313 183 185 187 322 323 199 201 203 | Used by:337 |
Symbol 326 MovieClip | Uses:168 284 285 287 289 291 293 295 297 299 301 312 313 207 209 211 322 323 213 215 217 | Used by:337 |
Symbol 327 MovieClip | Uses:168 284 285 287 289 291 293 295 297 299 301 312 313 221 223 225 322 323 227 229 231 | Used by:337 |
Symbol 328 Bitmap | Used by:329 | |
Symbol 329 Graphic | Uses:328 | Used by:336 |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:336 |
Symbol 332 Bitmap | Used by:333 | |
Symbol 333 Graphic | Uses:332 | Used by:336 |
Symbol 334 Bitmap | Used by:335 | |
Symbol 335 Graphic | Uses:334 | Used by:336 |
Symbol 336 MovieClip | Uses:329 331 333 335 | Used by:337 |
Symbol 337 MovieClip [girl] | Uses:166 171 180 181 204 205 218 219 232 233 242 251 256 259 282 324 325 326 327 336 | Used by:446 Timeline |
Symbol 338 Bitmap | Used by:339 499 501 504 | |
Symbol 339 Graphic | Uses:338 | Used by:446 |
Symbol 340 Bitmap | Used by:341 | |
Symbol 341 Graphic | Uses:340 | Used by:344 502 |
Symbol 342 Bitmap | Used by:343 | |
Symbol 343 Graphic | Uses:342 | Used by:344 |
Symbol 344 MovieClip | Uses:341 343 | Used by:445 |
Symbol 345 Bitmap | Used by:346 | |
Symbol 346 Graphic | Uses:345 | Used by:349 430 431 432 433 476 |
Symbol 347 Bitmap | Used by:348 | |
Symbol 348 Graphic | Uses:347 | Used by:349 |
Symbol 349 MovieClip | Uses:346 348 | Used by:445 |
Symbol 350 Bitmap | Used by:351 | |
Symbol 351 Graphic | Uses:350 | Used by:358 359 |
Symbol 352 Bitmap | Used by:353 | |
Symbol 353 Graphic | Uses:352 | Used by:358 359 |
Symbol 354 Bitmap | Used by:355 | |
Symbol 355 Graphic | Uses:354 | Used by:358 359 |
Symbol 356 Bitmap | Used by:357 | |
Symbol 357 Graphic | Uses:356 | Used by:358 359 |
Symbol 358 MovieClip | Uses:351 353 355 357 | Used by:445 480 |
Symbol 359 MovieClip | Uses:351 353 355 357 | Used by:445 480 |
Symbol 360 Bitmap | Used by:361 | |
Symbol 361 Graphic | Uses:360 | Used by:372 373 430 431 |
Symbol 362 Bitmap | Used by:363 | |
Symbol 363 Graphic | Uses:362 | Used by:372 373 430 431 |
Symbol 364 Bitmap | Used by:365 | |
Symbol 365 Graphic | Uses:364 | Used by:372 373 430 431 |
Symbol 366 Bitmap | Used by:367 | |
Symbol 367 Graphic | Uses:366 | Used by:372 373 430 431 |
Symbol 368 Bitmap | Used by:369 | |
Symbol 369 Graphic | Uses:368 | Used by:372 373 430 431 |
Symbol 370 Bitmap | Used by:371 | |
Symbol 371 Graphic | Uses:370 | Used by:372 373 430 431 |
Symbol 372 MovieClip | Uses:361 363 365 196 197 367 369 371 | Used by:445 |
Symbol 373 MovieClip | Uses:361 363 365 196 197 367 369 371 | Used by:445 |
Symbol 374 Bitmap | Used by:375 | |
Symbol 375 Graphic | Uses:374 | Used by:386 387 432 |
Symbol 376 Bitmap | Used by:377 | |
Symbol 377 Graphic | Uses:376 | Used by:386 387 432 |
Symbol 378 Bitmap | Used by:379 | |
Symbol 379 Graphic | Uses:378 | Used by:386 387 432 480 |
Symbol 380 Bitmap | Used by:381 | |
Symbol 381 Graphic | Uses:380 | Used by:386 387 432 |
Symbol 382 Bitmap | Used by:383 | |
Symbol 383 Graphic | Uses:382 | Used by:386 387 432 |
Symbol 384 Bitmap | Used by:385 | |
Symbol 385 Graphic | Uses:384 | Used by:386 387 432 |
Symbol 386 MovieClip | Uses:375 377 379 196 197 381 383 385 | Used by:445 |
Symbol 387 MovieClip | Uses:375 377 379 196 197 381 383 385 | Used by:445 |
Symbol 388 Bitmap | Used by:389 | |
Symbol 389 Graphic | Uses:388 | Used by:400 401 433 |
Symbol 390 Bitmap | Used by:391 | |
Symbol 391 Graphic | Uses:390 | Used by:400 401 433 |
Symbol 392 Bitmap | Used by:393 | |
Symbol 393 Graphic | Uses:392 | Used by:400 401 433 480 |
Symbol 394 Bitmap | Used by:395 | |
Symbol 395 Graphic | Uses:394 | Used by:400 401 433 479 |
Symbol 396 Bitmap | Used by:397 | |
Symbol 397 Graphic | Uses:396 | Used by:400 401 433 |
Symbol 398 Bitmap | Used by:399 | |
Symbol 399 Graphic | Uses:398 | Used by:400 401 433 |
Symbol 400 MovieClip | Uses:389 391 393 196 197 395 397 399 | Used by:445 |
Symbol 401 MovieClip | Uses:389 391 393 196 197 395 397 399 | Used by:445 |
Symbol 402 Bitmap | Used by:403 | |
Symbol 403 Graphic | Uses:402 | Used by:410 |
Symbol 404 Bitmap | Used by:405 | |
Symbol 405 Graphic | Uses:404 | Used by:410 |
Symbol 406 Bitmap | Used by:407 | |
Symbol 407 Graphic | Uses:406 | Used by:410 |
Symbol 408 Bitmap | Used by:409 | |
Symbol 409 Graphic | Uses:408 | Used by:410 |
Symbol 410 MovieClip | Uses:403 405 407 409 | Used by:445 480 |
Symbol 411 Bitmap | Used by:412 | |
Symbol 412 Graphic | Uses:411 | Used by:419 |
Symbol 413 Bitmap | Used by:414 | |
Symbol 414 Graphic | Uses:413 | Used by:419 |
Symbol 415 Bitmap | Used by:416 | |
Symbol 416 Graphic | Uses:415 | Used by:419 |
Symbol 417 Bitmap | Used by:418 | |
Symbol 418 Graphic | Uses:417 | Used by:419 |
Symbol 419 MovieClip | Uses:412 414 416 418 | Used by:445 |
Symbol 420 Bitmap | Used by:421 | |
Symbol 421 Graphic | Uses:420 | Used by:424 |
Symbol 422 Bitmap | Used by:423 | |
Symbol 423 Graphic | Uses:422 | Used by:424 |
Symbol 424 MovieClip | Uses:421 423 | Used by:445 |
Symbol 425 Bitmap | Used by:426 | |
Symbol 426 Graphic | Uses:425 | Used by:429 |
Symbol 427 Bitmap | Used by:428 | |
Symbol 428 Graphic | Uses:427 | Used by:429 |
Symbol 429 MovieClip | Uses:426 267 272 279 428 | Used by:445 |
Symbol 430 MovieClip | Uses:346 284 287 289 291 293 295 297 299 301 312 313 361 363 365 322 323 367 369 371 SS1 | Used by:445 |
Symbol 431 MovieClip | Uses:346 284 287 289 291 293 295 297 299 301 312 313 361 363 365 322 323 367 369 371 SS2 | Used by:445 |
Symbol 432 MovieClip | Uses:346 284 287 289 291 293 295 297 299 301 312 313 375 377 379 322 323 381 383 385 SS3 | Used by:445 |
Symbol 433 MovieClip | Uses:346 284 287 289 291 293 295 297 299 301 312 313 389 391 393 322 323 395 397 399 SS4 | Used by:445 |
Symbol 434 Bitmap | Used by:435 | |
Symbol 435 Graphic | Uses:434 | Used by:444 |
Symbol 436 Bitmap | Used by:437 | |
Symbol 437 Graphic | Uses:436 | Used by:444 |
Symbol 438 Bitmap | Used by:439 | |
Symbol 439 Graphic | Uses:438 | Used by:444 |
Symbol 440 Bitmap | Used by:441 | |
Symbol 441 Graphic | Uses:440 | Used by:444 |
Symbol 442 Bitmap | Used by:443 | |
Symbol 443 Graphic | Uses:442 | Used by:444 |
Symbol 444 MovieClip | Uses:435 437 439 441 443 | Used by:445 |
Symbol 445 MovieClip [boy] | Uses:344 349 358 359 372 373 386 387 400 401 410 419 424 259 429 430 431 432 433 444 | Used by:446 Timeline |
Symbol 446 MovieClip | Uses:161 337 339 445 | Used by:Timeline |
Symbol 447 Bitmap | Used by:448 450 451 507 509 510 | |
Symbol 448 Graphic | Uses:447 | Used by:453 |
Symbol 449 Graphic | Used by:453 512 712 715 | |
Symbol 450 Graphic | Uses:447 | Used by:453 |
Symbol 451 Graphic | Uses:447 | Used by:453 |
Symbol 452 Graphic | Used by:453 512 712 715 | |
Symbol 453 Button | Uses:448 449 450 451 452 | Used by:Timeline |
Symbol 454 Graphic | Used by:455 | |
Symbol 455 MovieClip | Uses:454 | Used by:457 |
Symbol 456 Graphic | Used by:457 | |
Symbol 457 MovieClip | Uses:455 456 | Used by:458 |
Symbol 458 MovieClip | Uses:457 | Used by:Timeline |
Symbol 459 Bitmap | Used by:460 | |
Symbol 460 Graphic | Uses:459 | Used by:480 |
Symbol 461 Graphic | Used by:462 | |
Symbol 462 MovieClip | Uses:461 | Used by:465 |
Symbol 463 Graphic | Used by:464 | |
Symbol 464 MovieClip | Uses:463 | Used by:465 |
Symbol 465 MovieClip | Uses:462 464 | Used by:480 |
Symbol 466 Graphic | Used by:467 | |
Symbol 467 MovieClip | Uses:466 | Used by:470 471 472 473 |
Symbol 468 Graphic | Used by:469 | |
Symbol 469 MovieClip | Uses:468 | Used by:470 471 472 473 |
Symbol 470 MovieClip | Uses:467 469 | Used by:480 |
Symbol 471 MovieClip | Uses:467 469 | Used by:480 |
Symbol 472 MovieClip | Uses:467 469 | Used by:480 |
Symbol 473 MovieClip | Uses:467 469 | Used by:480 |
Symbol 474 Graphic | Used by:475 | |
Symbol 475 MovieClip | Uses:474 | Used by:480 |
Symbol 476 MovieClip | Uses:312 346 | Used by:480 |
Symbol 477 Graphic | Uses:188 | Used by:478 |
Symbol 478 MovieClip | Uses:477 | Used by:479 |
Symbol 479 MovieClip | Uses:478 395 | Used by:480 |
Symbol 480 MovieClip | Uses:460 379 393 410 358 359 465 470 471 472 473 475 476 479 | Used by:Timeline |
Symbol 481 Graphic | Used by:488 | |
Symbol 482 Bitmap | Used by:483 484 485 487 | |
Symbol 483 Graphic | Uses:482 | Used by:488 |
Symbol 484 Graphic | Uses:482 | Used by:488 |
Symbol 485 Graphic | Uses:482 | Used by:488 |
Symbol 486 Graphic | Used by:488 | |
Symbol 487 Graphic | Uses:482 | Used by:488 |
Symbol 488 Button | Uses:481 483 484 485 486 487 | Used by:Timeline |
Symbol 489 Bitmap | Used by:490 | |
Symbol 490 Graphic | Uses:489 | Used by:491 |
Symbol 491 MovieClip | Uses:490 | Used by:Timeline |
Symbol 492 Bitmap | Used by:493 494 | |
Symbol 493 Graphic | Uses:492 | Used by:Timeline |
Symbol 494 Graphic | Uses:492 | Used by:495 |
Symbol 495 MovieClip | Uses:494 | Used by:Timeline |
Symbol 496 Bitmap | Used by:497 504 | |
Symbol 497 Graphic | Uses:496 | Used by:502 |
Symbol 498 Graphic | Used by:502 | |
Symbol 499 Graphic | Uses:338 | Used by:502 |
Symbol 500 Graphic | Uses:162 | Used by:502 |
Symbol 501 Graphic | Uses:338 | Used by:502 |
Symbol 502 MovieClip | Uses:497 498 341 499 500 501 | Used by:Timeline |
Symbol 503 Bitmap | Used by:504 592 | |
Symbol 504 Graphic | Uses:503 338 496 | Used by:505 |
Symbol 505 MovieClip | Uses:504 | Used by:Timeline |
Symbol 506 Graphic | Used by:512 712 715 | |
Symbol 507 Graphic | Uses:447 | Used by:512 712 715 |
Symbol 508 Graphic | Used by:512 | |
Symbol 509 Graphic | Uses:447 | Used by:512 712 715 |
Symbol 510 Graphic | Uses:447 | Used by:512 712 715 |
Symbol 511 Graphic | Used by:512 | |
Symbol 512 Button | Uses:506 507 508 509 510 511 449 452 | Used by:Timeline |
Symbol 513 Graphic | Used by:514 | |
Symbol 514 MovieClip | Uses:513 | Used by:Timeline |
Symbol 515 Font | Used by:716 | |
Symbol 516 Text | Used by:Timeline | |
Symbol 517 Graphic | Used by:527 | |
Symbol 518 Graphic | Used by:527 | |
Symbol 519 Graphic | Used by:527 | |
Symbol 520 Graphic | Used by:527 | |
Symbol 521 Graphic | Used by:527 | |
Symbol 522 Graphic | Used by:527 | |
Symbol 523 Graphic | Used by:527 | |
Symbol 524 Graphic | Used by:527 | |
Symbol 525 Graphic | Used by:527 | |
Symbol 526 Graphic | Used by:527 | |
Symbol 527 MovieClip | Uses:517 518 519 520 521 522 523 524 525 526 | Used by:Timeline |
Symbol 528 Graphic | Used by:529 | |
Symbol 529 MovieClip | Uses:528 | Used by:Timeline |
Symbol 530 Graphic | Used by:531 | |
Symbol 531 MovieClip | Uses:530 | Used by:Timeline |
Symbol 532 Graphic | Used by:533 | |
Symbol 533 MovieClip | Uses:532 | Used by:Timeline |
Symbol 534 MovieClip [empty] | Used by:Timeline | |
Symbol 535 Bitmap | Used by:536 | |
Symbol 536 Graphic | Uses:535 | Used by:564 |
Symbol 537 Bitmap | Used by:538 | |
Symbol 538 Graphic | Uses:537 | Used by:564 |
Symbol 539 Bitmap | Used by:540 541 543 545 547 549 551 553 | |
Symbol 540 Graphic | Uses:539 | Used by:555 |
Symbol 541 Graphic | Uses:539 | Used by:542 |
Symbol 542 MovieClip | Uses:541 | Used by:555 |
Symbol 543 Graphic | Uses:539 | Used by:544 |
Symbol 544 MovieClip | Uses:543 | Used by:555 |
Symbol 545 Graphic | Uses:539 | Used by:546 |
Symbol 546 MovieClip | Uses:545 | Used by:555 |
Symbol 547 Graphic | Uses:539 | Used by:548 |
Symbol 548 MovieClip | Uses:547 | Used by:555 |
Symbol 549 Graphic | Uses:539 | Used by:550 |
Symbol 550 MovieClip | Uses:549 | Used by:555 |
Symbol 551 Graphic | Uses:539 | Used by:552 |
Symbol 552 MovieClip | Uses:551 | Used by:555 |
Symbol 553 Graphic | Uses:539 | Used by:554 |
Symbol 554 MovieClip | Uses:553 | Used by:555 |
Symbol 555 MovieClip | Uses:540 542 544 546 548 550 552 554 | Used by:564 577 590 |
Symbol 556 Bitmap | Used by:557 | |
Symbol 557 Graphic | Uses:556 | Used by:564 |
Symbol 558 Bitmap | Used by:559 | |
Symbol 559 Graphic | Uses:558 | Used by:564 |
Symbol 560 Bitmap | Used by:561 | |
Symbol 561 Graphic | Uses:560 | Used by:564 |
Symbol 562 Bitmap | Used by:563 | |
Symbol 563 Graphic | Uses:562 | Used by:564 |
Symbol 564 MovieClip | Uses:536 538 555 557 559 561 563 | Used by:591 |
Symbol 565 Bitmap | Used by:566 | |
Symbol 566 Graphic | Uses:565 | Used by:577 |
Symbol 567 Bitmap | Used by:568 | |
Symbol 568 Graphic | Uses:567 | Used by:577 |
Symbol 569 Bitmap | Used by:570 | |
Symbol 570 Graphic | Uses:569 | Used by:577 |
Symbol 571 Bitmap | Used by:572 | |
Symbol 572 Graphic | Uses:571 | Used by:577 |
Symbol 573 Bitmap | Used by:574 | |
Symbol 574 Graphic | Uses:573 | Used by:577 |
Symbol 575 Bitmap | Used by:576 | |
Symbol 576 Graphic | Uses:575 | Used by:577 |
Symbol 577 MovieClip | Uses:566 568 555 570 572 574 576 | Used by:591 |
Symbol 578 Bitmap | Used by:579 | |
Symbol 579 Graphic | Uses:578 | Used by:590 |
Symbol 580 Bitmap | Used by:581 | |
Symbol 581 Graphic | Uses:580 | Used by:590 |
Symbol 582 Bitmap | Used by:583 | |
Symbol 583 Graphic | Uses:582 | Used by:590 |
Symbol 584 Bitmap | Used by:585 | |
Symbol 585 Graphic | Uses:584 | Used by:590 |
Symbol 586 Bitmap | Used by:587 | |
Symbol 587 Graphic | Uses:586 | Used by:590 |
Symbol 588 Bitmap | Used by:589 | |
Symbol 589 Graphic | Uses:588 | Used by:590 |
Symbol 590 MovieClip | Uses:579 581 555 583 585 587 589 | Used by:591 |
Symbol 591 MovieClip [tile] | Uses:564 577 590 112 | Used by:Timeline |
Symbol 592 Graphic | Uses:503 | Used by:595 |
Symbol 593 Bitmap | Used by:594 | |
Symbol 594 Graphic | Uses:593 | Used by:595 |
Symbol 595 MovieClip | Uses:592 594 | Used by:696 |
Symbol 596 Bitmap | Used by:597 | |
Symbol 597 Graphic | Uses:596 | Used by:600 681 682 683 684 |
Symbol 598 Bitmap | Used by:599 | |
Symbol 599 Graphic | Uses:598 | Used by:600 |
Symbol 600 MovieClip | Uses:597 599 | Used by:696 |
Symbol 601 Bitmap | Used by:602 | |
Symbol 602 Graphic | Uses:601 | Used by:609 610 |
Symbol 603 Bitmap | Used by:604 | |
Symbol 604 Graphic | Uses:603 | Used by:609 610 |
Symbol 605 Bitmap | Used by:606 | |
Symbol 606 Graphic | Uses:605 | Used by:609 610 |
Symbol 607 Bitmap | Used by:608 | |
Symbol 608 Graphic | Uses:607 | Used by:609 610 |
Symbol 609 MovieClip | Uses:602 604 606 608 | Used by:696 |
Symbol 610 MovieClip | Uses:602 604 606 608 | Used by:696 |
Symbol 611 Bitmap | Used by:612 | |
Symbol 612 Graphic | Uses:611 | Used by:623 624 681 682 |
Symbol 613 Bitmap | Used by:614 | |
Symbol 614 Graphic | Uses:613 | Used by:623 624 681 682 |
Symbol 615 Bitmap | Used by:616 | |
Symbol 616 Graphic | Uses:615 | Used by:623 624 681 682 |
Symbol 617 Bitmap | Used by:618 | |
Symbol 618 Graphic | Uses:617 | Used by:623 624 681 682 |
Symbol 619 Bitmap | Used by:620 | |
Symbol 620 Graphic | Uses:619 | Used by:623 624 681 682 |
Symbol 621 Bitmap | Used by:622 | |
Symbol 622 Graphic | Uses:621 | Used by:623 624 681 682 |
Symbol 623 MovieClip | Uses:612 614 616 196 618 620 622 | Used by:696 |
Symbol 624 MovieClip | Uses:612 614 616 196 618 620 622 | Used by:696 |
Symbol 625 Bitmap | Used by:626 | |
Symbol 626 Graphic | Uses:625 | Used by:637 638 683 |
Symbol 627 Bitmap | Used by:628 | |
Symbol 628 Graphic | Uses:627 | Used by:637 638 683 |
Symbol 629 Bitmap | Used by:630 | |
Symbol 630 Graphic | Uses:629 | Used by:637 638 683 |
Symbol 631 Bitmap | Used by:632 | |
Symbol 632 Graphic | Uses:631 | Used by:637 638 683 |
Symbol 633 Bitmap | Used by:634 | |
Symbol 634 Graphic | Uses:633 | Used by:637 638 683 |
Symbol 635 Bitmap | Used by:636 | |
Symbol 636 Graphic | Uses:635 | Used by:637 638 683 |
Symbol 637 MovieClip | Uses:626 628 630 196 632 634 636 | Used by:696 |
Symbol 638 MovieClip | Uses:626 628 630 196 632 634 636 | Used by:696 |
Symbol 639 Bitmap | Used by:640 | |
Symbol 640 Graphic | Uses:639 | Used by:651 652 684 |
Symbol 641 Bitmap | Used by:642 | |
Symbol 642 Graphic | Uses:641 | Used by:651 652 684 |
Symbol 643 Bitmap | Used by:644 | |
Symbol 644 Graphic | Uses:643 | Used by:651 652 684 |
Symbol 645 Bitmap | Used by:646 | |
Symbol 646 Graphic | Uses:645 | Used by:651 652 684 |
Symbol 647 Bitmap | Used by:648 | |
Symbol 648 Graphic | Uses:647 | Used by:651 652 684 |
Symbol 649 Bitmap | Used by:650 | |
Symbol 650 Graphic | Uses:649 | Used by:651 652 684 |
Symbol 651 MovieClip | Uses:640 642 644 196 646 648 650 | Used by:696 |
Symbol 652 MovieClip | Uses:640 642 644 196 646 648 650 | Used by:696 |
Symbol 653 Bitmap | Used by:654 | |
Symbol 654 Graphic | Uses:653 | Used by:661 |
Symbol 655 Bitmap | Used by:656 | |
Symbol 656 Graphic | Uses:655 | Used by:661 |
Symbol 657 Bitmap | Used by:658 | |
Symbol 658 Graphic | Uses:657 | Used by:661 |
Symbol 659 Bitmap | Used by:660 | |
Symbol 660 Graphic | Uses:659 | Used by:661 |
Symbol 661 MovieClip | Uses:654 656 658 660 | Used by:696 |
Symbol 662 Bitmap | Used by:663 | |
Symbol 663 Graphic | Uses:662 | Used by:670 |
Symbol 664 Bitmap | Used by:665 | |
Symbol 665 Graphic | Uses:664 | Used by:670 |
Symbol 666 Bitmap | Used by:667 | |
Symbol 667 Graphic | Uses:666 | Used by:670 |
Symbol 668 Bitmap | Used by:669 | |
Symbol 669 Graphic | Uses:668 | Used by:670 |
Symbol 670 MovieClip | Uses:663 665 667 669 | Used by:696 |
Symbol 671 Bitmap | Used by:672 | |
Symbol 672 Graphic | Uses:671 | Used by:675 |
Symbol 673 Bitmap | Used by:674 | |
Symbol 674 Graphic | Uses:673 | Used by:675 |
Symbol 675 MovieClip | Uses:672 674 | Used by:696 |
Symbol 676 Bitmap | Used by:677 | |
Symbol 677 Graphic | Uses:676 | Used by:680 |
Symbol 678 Bitmap | Used by:679 | |
Symbol 679 Graphic | Uses:678 | Used by:680 |
Symbol 680 MovieClip | Uses:677 267 279 679 | Used by:696 |
Symbol 681 MovieClip | Uses:597 284 287 289 291 293 295 297 299 301 312 612 614 616 322 618 620 622 | Used by:696 |
Symbol 682 MovieClip | Uses:597 284 287 289 291 293 295 297 299 301 312 612 614 616 322 618 620 622 | Used by:696 |
Symbol 683 MovieClip | Uses:597 284 287 289 291 293 295 297 299 301 312 626 628 630 322 632 634 636 | Used by:696 |
Symbol 684 MovieClip | Uses:597 284 287 289 291 293 295 297 299 301 312 640 642 644 322 646 648 650 | Used by:696 |
Symbol 685 Bitmap | Used by:686 | |
Symbol 686 Graphic | Uses:685 | Used by:695 |
Symbol 687 Bitmap | Used by:688 | |
Symbol 688 Graphic | Uses:687 | Used by:695 |
Symbol 689 Bitmap | Used by:690 | |
Symbol 690 Graphic | Uses:689 | Used by:695 |
Symbol 691 Bitmap | Used by:692 | |
Symbol 692 Graphic | Uses:691 | Used by:695 |
Symbol 693 Bitmap | Used by:694 | |
Symbol 694 Graphic | Uses:693 | Used by:695 |
Symbol 695 MovieClip | Uses:686 688 690 692 694 | Used by:696 |
Symbol 696 MovieClip [npc] | Uses:595 600 609 610 623 624 637 638 651 652 661 670 675 680 681 682 683 684 695 | Used by:Timeline |
Symbol 697 Sound | Used by:Timeline | |
Symbol 698 Bitmap | Used by:699 | |
Symbol 699 Graphic | Uses:698 | Used by:703 |
Symbol 700 Graphic | Used by:701 | |
Symbol 701 MovieClip | Uses:700 | Used by:703 |
Symbol 702 Graphic | Used by:703 | |
Symbol 703 MovieClip | Uses:699 701 702 | Used by:Timeline |
Symbol 704 Graphic | Used by:707 | |
Symbol 705 Graphic | Used by:707 | |
Symbol 706 Graphic | Used by:707 | |
Symbol 707 Button | Uses:704 705 706 | Used by:Timeline |
Symbol 708 Graphic | Used by:709 | |
Symbol 709 MovieClip | Uses:708 | Used by:Timeline |
Symbol 710 Graphic | Used by:711 712 | |
Symbol 711 MovieClip | Uses:710 | Used by:712 |
Symbol 712 Button | Uses:506 507 711 449 509 510 452 710 | Used by:Timeline |
Symbol 713 Graphic | Used by:714 715 | |
Symbol 714 MovieClip | Uses:713 | Used by:715 |
Symbol 715 Button | Uses:506 507 714 449 509 510 452 713 | Used by:Timeline |
Symbol 716 EditableText | Uses:515 | Used by:Timeline |
Symbol 717 Graphic | Used by:718 | |
Symbol 718 MovieClip | Uses:717 | Used by:Timeline |
Symbol 719 Graphic | Used by:720 | |
Symbol 720 MovieClip | Uses:719 | Used by:Timeline |
Symbol 721 Graphic | Used by:722 | |
Symbol 722 MovieClip | Uses:721 | Used by:Timeline |
Symbol 723 Graphic | Used by:724 | |
Symbol 724 MovieClip | Uses:723 | Used by:Timeline |
Symbol 725 Font | Used by:726 727 728 729 | |
Symbol 726 EditableText | Uses:725 | Used by:Timeline |
Symbol 727 EditableText | Uses:725 | Used by:Timeline |
Symbol 728 EditableText | Uses:725 | Used by:Timeline |
Symbol 729 EditableText | Uses:725 | Used by:Timeline |
Symbol 730 Graphic | Used by:Timeline | |
Symbol 731 Graphic | Used by:Timeline | |
Streaming Sound 1 | Used by:Symbol 430 MovieClip | |
Streaming Sound 2 | Used by:Symbol 431 MovieClip | |
Streaming Sound 3 | Used by:Symbol 432 MovieClip | |
Streaming Sound 4 | Used by:Symbol 433 MovieClip |
Instance Names
"load_bar" | Frame 1 | Symbol 122 MovieClip |
"maskbox" | Frame 1 | Symbol 124 MovieClip |
"cur" | Frame 2 | Symbol 128 MovieClip |
"mmmmm" | Frame 5 | Symbol 446 MovieClip |
"altshow" | Frame 5 | Symbol 458 MovieClip |
"t0" | Frame 67 | Symbol 527 MovieClip |
"t1" | Frame 67 | Symbol 527 MovieClip |
"t2" | Frame 67 | Symbol 527 MovieClip |
"t3" | Frame 67 | Symbol 527 MovieClip |
"s0" | Frame 67 | Symbol 527 MovieClip |
"s1" | Frame 67 | Symbol 527 MovieClip |
"s2" | Frame 67 | Symbol 527 MovieClip |
"s3" | Frame 67 | Symbol 527 MovieClip |
"p0" | Frame 67 | Symbol 527 MovieClip |
"p1" | Frame 67 | Symbol 527 MovieClip |
"p2" | Frame 67 | Symbol 527 MovieClip |
"p3" | Frame 67 | Symbol 527 MovieClip |
"controller" | Frame 67 | Symbol 534 MovieClip [empty] |
"scoreTxt" | Frame 118 | Symbol 716 EditableText |
"zs0" | Frame 118 | Symbol 527 MovieClip |
"zs1" | Frame 118 | Symbol 527 MovieClip |
"zs2" | Frame 118 | Symbol 527 MovieClip |
"zs3" | Frame 118 | Symbol 527 MovieClip |
"emailtxt" | Frame 118 | Symbol 727 EditableText |
"emailtxt" | Frame 119 | Symbol 729 EditableText |
"spaceBar" | Symbol 282 MovieClip Frame 1 | Symbol 272 MovieClip |
"helpMc" | Symbol 337 MovieClip [girl] Frame 65 | Symbol 259 MovieClip |
"mc" | Symbol 337 MovieClip [girl] Frame 75 | Symbol 324 MovieClip |
"mc" | Symbol 337 MovieClip [girl] Frame 80 | Symbol 325 MovieClip |
"mc" | Symbol 337 MovieClip [girl] Frame 85 | Symbol 326 MovieClip |
"mc" | Symbol 337 MovieClip [girl] Frame 95 | Symbol 327 MovieClip |
"spaceBar" | Symbol 429 MovieClip Frame 1 | Symbol 272 MovieClip |
"helpMc" | Symbol 445 MovieClip [boy] Frame 65 | Symbol 259 MovieClip |
"mc" | Symbol 445 MovieClip [boy] Frame 75 | Symbol 430 MovieClip |
"mc" | Symbol 445 MovieClip [boy] Frame 80 | Symbol 431 MovieClip |
"mc" | Symbol 445 MovieClip [boy] Frame 85 | Symbol 432 MovieClip |
"mc" | Symbol 445 MovieClip [boy] Frame 95 | Symbol 433 MovieClip |
"boy" | Symbol 446 MovieClip Frame 1 | Symbol 161 MovieClip |
"girl" | Symbol 446 MovieClip Frame 1 | Symbol 161 MovieClip |
"mc" | Symbol 591 MovieClip [tile] Frame 1 | Symbol 564 MovieClip |
"mc" | Symbol 591 MovieClip [tile] Frame 5 | Symbol 577 MovieClip |
"mc" | Symbol 591 MovieClip [tile] Frame 10 | Symbol 590 MovieClip |
"mc" | Symbol 591 MovieClip [tile] Frame 15 | Symbol 112 MovieClip [ladderUp] |
"mc" | Symbol 591 MovieClip [tile] Frame 20 | Symbol 112 MovieClip [ladderUp] |
"mc" | Symbol 696 MovieClip [npc] Frame 75 | Symbol 681 MovieClip |
"mc" | Symbol 696 MovieClip [npc] Frame 80 | Symbol 682 MovieClip |
"mc" | Symbol 696 MovieClip [npc] Frame 85 | Symbol 683 MovieClip |
"mc" | Symbol 696 MovieClip [npc] Frame 95 | Symbol 684 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "WomanHelp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "WomanShout" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "ManHelp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "ManShout" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 5 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 5 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 67 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 67 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 67 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 67 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 67 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 67 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 67 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 67 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 67 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 67 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 68 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 68 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 68 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 68 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 68 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 68 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 68 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 68 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 68 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 68 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 68 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 69 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 69 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 69 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 69 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 69 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 69 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 69 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 69 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 69 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 69 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 69 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 70 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 70 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 70 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 70 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 70 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 70 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 70 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 70 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 70 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 70 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 70 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 71 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 71 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 71 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 71 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 71 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 71 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 71 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 71 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 71 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 71 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 71 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 72 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 72 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 72 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 72 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 72 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 72 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 72 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 72 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 72 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 72 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 72 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 73 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 73 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 73 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 73 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 73 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 73 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 73 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 73 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 73 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 73 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 73 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 74 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 74 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 74 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 74 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 74 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 74 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 74 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 74 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 74 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 74 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 74 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 75 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 75 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 75 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 75 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 75 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 75 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 75 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 75 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 75 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 75 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 75 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 76 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 76 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 76 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 76 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 76 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 76 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 76 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 76 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 76 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 76 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 76 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 77 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 77 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 77 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 77 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 77 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 77 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 77 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 77 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 77 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 77 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 77 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 78 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 78 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 78 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 78 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 78 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 78 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 78 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 78 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 78 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 78 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 78 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 79 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 79 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 79 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 79 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 79 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 79 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 79 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 79 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 79 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 79 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 79 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 80 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 80 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 80 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 80 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 80 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 80 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 80 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 80 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 80 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 80 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 80 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 81 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 81 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 81 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 81 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 81 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 81 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 81 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 81 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 81 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 81 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 81 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 82 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 82 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 82 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 82 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 82 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 82 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 82 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 82 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 82 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 82 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 82 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 83 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 83 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 83 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 83 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 83 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 83 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 83 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 83 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 83 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 83 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 83 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 84 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 84 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 84 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 84 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 84 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 84 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 84 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 84 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 84 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 84 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 84 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 85 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 85 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 85 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 85 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 85 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 85 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 85 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 85 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 85 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 85 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 85 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 86 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 86 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 86 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 86 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 86 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 86 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 86 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 86 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 86 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 86 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 86 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 87 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 87 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 87 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 87 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 87 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 87 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 87 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 87 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 87 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 87 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 87 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 88 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 88 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 88 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 88 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 88 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 88 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 88 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 88 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 88 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 88 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 88 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 89 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 89 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 89 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 89 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 89 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 89 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 89 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 89 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 89 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 89 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 89 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 90 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 90 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 90 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 90 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 90 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 90 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 90 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 90 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 90 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 90 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 90 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 91 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 91 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 91 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 91 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 91 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 91 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 91 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 91 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 91 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 91 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 91 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 92 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 92 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 92 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 92 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 92 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 92 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 92 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 92 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 92 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 92 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 92 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 93 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 93 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 93 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 93 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 93 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 93 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 93 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 93 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 93 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 93 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 93 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 94 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 94 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 94 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 94 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 94 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 94 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 94 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 94 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 94 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 94 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 94 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 95 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 95 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 95 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 95 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 95 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 95 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 95 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 95 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 95 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 95 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 95 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 96 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 96 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 96 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 96 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 96 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 96 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 96 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 96 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 96 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 96 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 96 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 97 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 97 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 97 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 97 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 97 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 97 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 97 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 97 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 97 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 97 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 97 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 98 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 98 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 98 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 98 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 98 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 98 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 98 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 98 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 98 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 98 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 98 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 99 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 99 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 99 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 99 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 99 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 99 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 99 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 99 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 99 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 99 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 99 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 100 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 100 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 100 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 100 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 100 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 100 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 100 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 100 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 100 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 100 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 100 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 101 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 101 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 101 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 101 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 101 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 101 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 101 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 101 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 101 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 101 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 101 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 102 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 102 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 102 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 102 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 102 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 102 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 102 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 102 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 102 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 102 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 102 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 103 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 103 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 103 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 103 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 103 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 103 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 103 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 103 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 103 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 103 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 103 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 104 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 104 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 104 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 104 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 104 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 104 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 104 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 104 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 104 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 104 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 104 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 105 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 105 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 105 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 105 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 105 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 105 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 105 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 105 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 105 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 105 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 105 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 106 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 106 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 106 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 106 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 106 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 106 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 106 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 106 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 106 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 106 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 106 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 107 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 107 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 107 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 107 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 107 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 107 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 107 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 107 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 107 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 107 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 107 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 108 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 108 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 108 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 108 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 108 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 108 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 108 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 108 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 108 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 108 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 108 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 109 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 109 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 109 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 109 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 109 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 109 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 109 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 109 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 109 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 109 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 109 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 110 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 110 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 110 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 110 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 110 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 110 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 110 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 110 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 110 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 110 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 110 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 111 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 111 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 111 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 111 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 111 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 111 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 111 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 111 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 111 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 111 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 111 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 112 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 112 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 112 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 112 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 112 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 112 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 112 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 112 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 112 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 112 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 112 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 113 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 113 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 113 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 113 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 113 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 113 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 113 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 113 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 113 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 113 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 113 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 114 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 114 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 114 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 114 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 114 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 114 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 114 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 114 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 114 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 114 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 114 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 115 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 115 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 115 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 115 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 115 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 115 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 115 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 115 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 115 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 115 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 115 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 116 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 116 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 116 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 116 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 116 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 116 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 116 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 116 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 116 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 116 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 116 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 117 | Symbol 534 as "empty" |
ExportAssets (56) | Timeline Frame 117 | Symbol 445 as "boy" |
ExportAssets (56) | Timeline Frame 117 | Symbol 337 as "girl" |
ExportAssets (56) | Timeline Frame 117 | Symbol 115 as "ladderDown" |
ExportAssets (56) | Timeline Frame 117 | Symbol 112 as "ladderUp" |
ExportAssets (56) | Timeline Frame 117 | Symbol 109 as "mouse_0" |
ExportAssets (56) | Timeline Frame 117 | Symbol 94 as "mouse_1" |
ExportAssets (56) | Timeline Frame 117 | Symbol 61 as "mouse_2" |
ExportAssets (56) | Timeline Frame 117 | Symbol 39 as "mouse_3" |
ExportAssets (56) | Timeline Frame 117 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 117 | Symbol 696 as "npc" |
Labels
"vanish" | Symbol 39 MovieClip [mouse_3] Frame 9 |
"dead" | Symbol 39 MovieClip [mouse_3] Frame 15 |
"dead" | Symbol 61 MovieClip [mouse_2] Frame 9 |
"vanish" | Symbol 61 MovieClip [mouse_2] Frame 17 |
"vanish" | Symbol 94 MovieClip [mouse_1] Frame 9 |
"dead" | Symbol 94 MovieClip [mouse_1] Frame 15 |
"vanish" | Symbol 109 MovieClip [mouse_0] Frame 9 |
"dead" | Symbol 109 MovieClip [mouse_0] Frame 15 |
"chooseMode" | Symbol 337 MovieClip [girl] Frame 1 |
"standLeft" | Symbol 337 MovieClip [girl] Frame 5 |
"standRight" | Symbol 337 MovieClip [girl] Frame 10 |
"moveLeft" | Symbol 337 MovieClip [girl] Frame 15 |
"moveRight" | Symbol 337 MovieClip [girl] Frame 20 |
"hitLeft" | Symbol 337 MovieClip [girl] Frame 25 |
"hitRight" | Symbol 337 MovieClip [girl] Frame 30 |
"hitUpLeft" | Symbol 337 MovieClip [girl] Frame 35 |
"hitUpRight" | Symbol 337 MovieClip [girl] Frame 40 |
"hitDownLeft" | Symbol 337 MovieClip [girl] Frame 45 |
"hitDownRight" | Symbol 337 MovieClip [girl] Frame 50 |
"moveUp" | Symbol 337 MovieClip [girl] Frame 55 |
"happy" | Symbol 337 MovieClip [girl] Frame 60 |
"danger" | Symbol 337 MovieClip [girl] Frame 65 |
"over" | Symbol 337 MovieClip [girl] Frame 70 |
"hitRightPower" | Symbol 337 MovieClip [girl] Frame 75 |
"hitLeftPower" | Symbol 337 MovieClip [girl] Frame 80 |
"hitUpRightPower" | Symbol 337 MovieClip [girl] Frame 85 |
"hitUpLeftPower" | Symbol 337 MovieClip [girl] Frame 90 |
"hitDownRightPower" | Symbol 337 MovieClip [girl] Frame 95 |
"hitDownLeftPower" | Symbol 337 MovieClip [girl] Frame 101 |
"failure" | Symbol 337 MovieClip [girl] Frame 106 |
"chooseMode" | Symbol 445 MovieClip [boy] Frame 1 |
"standLeft" | Symbol 445 MovieClip [boy] Frame 5 |
"standRight" | Symbol 445 MovieClip [boy] Frame 10 |
"moveLeft" | Symbol 445 MovieClip [boy] Frame 15 |
"moveRight" | Symbol 445 MovieClip [boy] Frame 20 |
"hitLeft" | Symbol 445 MovieClip [boy] Frame 25 |
"hitRight" | Symbol 445 MovieClip [boy] Frame 30 |
"hitUpLeft" | Symbol 445 MovieClip [boy] Frame 35 |
"hitUpRight" | Symbol 445 MovieClip [boy] Frame 40 |
"hitDownLeft" | Symbol 445 MovieClip [boy] Frame 45 |
"hitDownRight" | Symbol 445 MovieClip [boy] Frame 50 |
"moveUp" | Symbol 445 MovieClip [boy] Frame 55 |
"happy" | Symbol 445 MovieClip [boy] Frame 60 |
"danger" | Symbol 445 MovieClip [boy] Frame 65 |
"over" | Symbol 445 MovieClip [boy] Frame 70 |
"hitRightPower" | Symbol 445 MovieClip [boy] Frame 75 |
"hitLeftPower" | Symbol 445 MovieClip [boy] Frame 80 |
"hitUpRightPower" | Symbol 445 MovieClip [boy] Frame 85 |
"hitUpLeftPower" | Symbol 445 MovieClip [boy] Frame 90 |
"hitDownRightPower" | Symbol 445 MovieClip [boy] Frame 95 |
"hitDownLeftPower" | Symbol 445 MovieClip [boy] Frame 101 |
"failure" | Symbol 445 MovieClip [boy] Frame 106 |
"tile0" | Symbol 591 MovieClip [tile] Frame 1 |
"tile1" | Symbol 591 MovieClip [tile] Frame 5 |
"tile2" | Symbol 591 MovieClip [tile] Frame 10 |
"ladderUp" | Symbol 591 MovieClip [tile] Frame 15 |
"ladderDown" | Symbol 591 MovieClip [tile] Frame 20 |
"empty" | Symbol 591 MovieClip [tile] Frame 25 |
"chooseMode" | Symbol 696 MovieClip [npc] Frame 1 |
"standLeft" | Symbol 696 MovieClip [npc] Frame 5 |
"standRight" | Symbol 696 MovieClip [npc] Frame 10 |
"moveLeft" | Symbol 696 MovieClip [npc] Frame 15 |
"moveRight" | Symbol 696 MovieClip [npc] Frame 20 |
"hitLeft" | Symbol 696 MovieClip [npc] Frame 25 |
"hitRight" | Symbol 696 MovieClip [npc] Frame 30 |
"hitUpLeft" | Symbol 696 MovieClip [npc] Frame 35 |
"hitUpRight" | Symbol 696 MovieClip [npc] Frame 40 |
"hitDownLeft" | Symbol 696 MovieClip [npc] Frame 45 |
"hitDownRight" | Symbol 696 MovieClip [npc] Frame 50 |
"moveUp" | Symbol 696 MovieClip [npc] Frame 55 |
"happy" | Symbol 696 MovieClip [npc] Frame 60 |
"danger" | Symbol 696 MovieClip [npc] Frame 65 |
"over" | Symbol 696 MovieClip [npc] Frame 70 |
"hitRightPower" | Symbol 696 MovieClip [npc] Frame 75 |
"hitLeftPower" | Symbol 696 MovieClip [npc] Frame 80 |
"hitUpRightPower" | Symbol 696 MovieClip [npc] Frame 85 |
"hitUpLeftPower" | Symbol 696 MovieClip [npc] Frame 90 |
"hitDownRightPower" | Symbol 696 MovieClip [npc] Frame 95 |
"hitDownLeftPower" | Symbol 696 MovieClip [npc] Frame 101 |
"failure" | Symbol 696 MovieClip [npc] Frame 106 |
Dynamic Text Variables
nickname | Symbol 726 EditableText | "" |
Symbol 727 EditableText | "" | |
nickname | Symbol 728 EditableText | "" |
Symbol 729 EditableText | "" |
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