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fruit-smash-lite.swf

This is the info page for
Flash #126476

(Click the ID number above for more basic data on this flash file.)


Text

Normal Mode

Normal Mode

Instructions

Instructions

music

Start

Click two neighboring fruit to
swap their places and make a
match of 3 or more similar fruit.

Quick Instructions:

t

s

i

L

e

r

o

c

S

h

H

Cancel

Continue Game

Exit the Game

Exit the Game

Exit to Main Menu

X

Make a Match

Juice Meter

Supermoves

A match is 3 or more fruits in a row.  With your left
mouse button select 2 fruits next to each other to swap them.

When you match fruit and they are squished, this adds
juice to the Juice Meter.  Fill up the Juice Meter to
advance to the next Level.

Collect Supermove Spheres        which add to your
Supermove Meters.  Use your left mouse button
and click on your Supermove Meter to execute
a Supermove.  Save up to 3 for best power.

J
U
I
C
E
M
E
T
E
R

Back

Purchase Fruit Smash and you can play 90
challenging levels in 3 creative modes!

Features of Full Version:
-3 Game Modes: Normal Mode, Brick Challenge,
Time Trials Mode
-6 explosive Supermoves
-Hint feature, click it if you need help.
-Track your personal high scores
-Original soundtrack.
-You can play while offline.
-No pop up banner advertisements.

Continue

Continue

Download

GAME OVER
In Fruit Smash Lite there are only 15 levels.

Congratulations! You beta Fruit Smash Lite!
In Fruit Smash Lite there are only 15 levels.

Download the
free trial:

Buy Fruit Smash:

Buy it!

Submit Score

After you have logged in, click
below to submit your score.

Logged In

Submitting score...

Loading scores...

Score added!

Loading score list...

00.

WWWWWWWWWW


00.

WWWWWWWWWW



sound fx

Level

Normal Mode

Time Trials Mode

Brick Challenge
Mode

Pause

Instructions

Combo Animation

Match
Combo

10

Off

On

Super Moves

ActionScript [AS1/AS2]

Frame 1
fsDownload = "" + aid; fsPurchase = "" + aid; local = false;
Frame 2
function whereToNext() { gotoAndStop ("introduce"); } showedLongEnough = false; counter = 0; full = true; play();
Frame 3
factor = this.getBytesLoaded() / this.getBytesTotal(); percent = Math.round(factor * 100) + "% Loaded"; searchTerm = ""; affiliateProceed = _url.toLowerCase().indexOf(searchTerm) != -1; if (((this.getBytesLoaded() / this.getBytesTotal()) >= 1) && (affiliateProceed)) { whereToNext(); }
Frame 4
gotoAndPlay ("loader");
Frame 6
function doneBranding() { gotoAndStop ("introduce"); } stop();
Frame 10
play();
Frame 12
function goToGame(val) { gotoAndStop ("Game"); } function quitGame() { fscommand ("quit"); } function chooseMode(theMode) { mode = theMode; goToGame(); atMenu = false; } function playAgain() { chooseMode(mode); } stop(); delete game; atMenu = true; music.startMusic("splash");
Frame 18
inst_clip.gotoAndStop(2); clearDemoID();
Frame 30
function continueOn() { gotoAndStop ("Menu"); } clearDemoID(); music.startMusic("splash");
Frame 46
hs.action = score_action; stop();
Frame 56
function stopCountDown() { if (count_down._currentframe != 1) { count_down.stop(); } } function resumeCountDown() { if (count_down._currentframe != 1) { count_down.play(); } } function manualSelect() { if (game.selected.length == 1) { game.selectItemAuto(game.s_x2, game.s_y2); clearInterval(id); } else { game.selectItemAuto(game.s_x1, game.s_y1); } } function dealWithMeter() { game.meter = game.meter - game.fallRate; if (game.meter < 0) { game.meter = 0; } var _local1 = Math.round(game.meter * 10); if (_local1 == 0) { _local1 = 1; } meter.gotoAndStop(_local1); } function setCurrentTime() { if (timeMode == "real") { var _local1 = (getTimer() - base) - pause_time; } else if (timeMode == "frame") { timeCounter++; var _local2 = (timeCounter / frameRate) * 1000; var _local1 = _local2 - pause_time; } current_time = max_time - _local1; if (changeTempo && (current_time > 30000)) { changeTempo = false; _global.music.setTempo("slow"); } if (current_time > 30000) { changeTempo = false; } else if ((current_time < 30000) && (!changeTempo)) { changeTempo = true; _global.music.setTempo("fast"); } if (current_time <= 0) { current_time = 0; game.timeRanOut = true; game.gameOver(); } } function pauseGame(dontSendToFrame) { if (game.inPlay && (!paused)) { paused = true; game.inPlay = false; if (timeMode == "real") { start_pause = getTimer(); } else if (timeMode == "frame") { start_pause = (timeCounter / frameRate) * 1000; } if (!dontSendToFrame) { popup.gotoAndStop("pause"); } } } function unPauseGame() { if (paused) { paused = false; if (timeMode == "real") { end_pause = getTimer(); } else if (timeMode == "frame") { end_pause = (timeCounter / frameRate) * 1000; } pause_time = pause_time + (end_pause - start_pause); game.inPlay = true; inst_clip.gotoAndStop(1); } } function giveHint() { if (game.inPlay && (!paused)) { var hintAvailable = game.areThereMatches(); if (hintAvailable) { var cell1_name = ((("cell" + game.s_x1) + "_") + game.s_y1); var cell2_name = ((("cell" + game.s_x2) + "_") + game.s_y2); var _local2 = game[cell1_name]; var _local1 = game[cell2_name]; var _local3 = 5; if (_local2.x > _local1.x) { hint.gotoAndPlay("horizontal"); hint._x = ((game.board._x + _local1.clip._x) - (_local1.clip._width / 2)) + _local3; hint._y = ((game.board._y + _local1.clip._y) - (_local1.clip._width / 2)) + _local3; } else if (_local1.x > _local2.x) { hint.gotoAndPlay("horizontal"); hint._x = ((game.board._x + _local2.clip._x) - (_local1.clip._width / 2)) + _local3; hint._y = ((game.board._y + _local2.clip._y) - (_local1.clip._width / 2)) + _local3; } else if (_local2.y > _local1.y) { hint.gotoAndPlay("vertical"); hint._x = ((game.board._x + _local1.clip._x) - (_local1.clip._width / 2)) + _local3; hint._y = ((game.board._y + _local1.clip._y) - (_local1.clip._width / 2)) + _local3; } else if (_local1.y > _local2.y) { hint.gotoAndPlay("vertical"); hint._x = ((game.board._x + _local2.clip._x) - (_local1.clip._width / 2)) + _local3; hint._y = ((game.board._y + _local2.clip._y) - (_local1.clip._width / 2)) + _local3; } } } } clearDemoID(); timeMode = "frame"; frameRate = 30; timeCounter = -1; music.startMusic("loops"); mode_clip.gotoAndStop(mode); cell._visible = false; total_minutes = 3; paused = false; game = {}; game.gameOverDelay = false; game.gameOverCounter = 0; game.supermoves = ["", {state:0, name:"mallet", x:19, y:190}, {state:0, name:"bomb", x:19, y:225}, {state:0, name:"bug", x:19, y:259}, {state:0, name:"ice", x:19, y:294}, {state:0, name:"guyser", x:19, y:328}, {state:0, name:"fire", x:19, y:361}]; game.autoTest = false; game.board = _root.gameBoard; game.board.game = game; game.width = 8; game.height = 8; game.middle = Math.ceil(game.width / 2); game.pixelwidth = 350; game.pixelheight = 350; game.xspacing = game.pixelwidth / game.width; game.yspacing = game.pixelheight / game.height; game.types = 5; game.depth = 100; game.speed = 8; game.selected = []; game.score = 0; game.meter = 0; game.inPlay = false; game.level = 0; game.sound_number = 1; game.combos = 0; game.superMoveCollected = function (which) { var _local1 = which; var _local2 = this; _local2.supermoves[_local1].state++; if (_local2.supermoves[_local1].state > 3) { _local2.supermoves[_local1].state = 3; } var _local3 = (3 * (_local2.supermoves[_local1].state - 1)) + 2; smoves["meter" + _local1].gotoAndStop(_local3); smoves["meter" + _local1].frame = _local3; smoves["meter" + _local1].which = _local1; _local2.playSound("supermove1"); }; game.superMoveSelected = function (which) { var _local1 = this; var _local2 = which; var state = _local1.supermoves[_local2].state; var _loc2 = _local1.supermoves[_local2].name; var _local3 = _loc2 + state; _local1.supermoves[_local2].state = 0; _local1.manuallyRemove(_local3); }; game.almostStart = function () { count_down.gotoAndPlay(2); }; game.chooseRandomItem = function (where, i_column, j_row) { if (where == "new item") { var _local3 = 26; var _local1 = random(this.types) + 1; if (mode == "Brick Challenge Mode") { _local3 = 18; var brick_frequency = 20; if (random(_local3) == 0) { var _local2 = 6; _local1 = 7 + random(_local2); } else if (random(brick_frequency) == 0) { _local1 = 6; } } else if ((mode == "Normal Mode") || (mode == "Time Trials Mode")) { if (random(_local3) == 0) { var _local2 = 6; _local1 = 7 + random(_local2); } } } else if (where == "board") { if (mode == "Brick Challenge Mode") { var _local1 = random(this.types) + 1; var brick_type = 6; if (i_column == j_row) { _local1 = brick_type; } } else if ((mode == "Normal Mode") || (mode == "Time Trials Mode")) { var _local1 = random(this.types) + 1; } } return(_local1); }; game.gameOver = function () { var _local1 = this; _local1.inPlay = false; score = _local1.score; _local1.gameOverDelay = true; _global.music.setTempo("slow"); _global.music.stopMusic(); gameWon = true; if ((_local1.level < 15) || (_local1.timeRanOut)) { gameWon = false; _local1.playSound("Game Over"); } }; game.changeLevels = function () { var _local1 = this; sparkle.play(); if (_local1.level == 15) { _local1.gameOver(); } else { _local1.level++; var _local2 = _local1.level; if (_local2 > 27) { _local2 = 27; } var _local3 = 16; var nowLevel = _local1.levels[_local1.level]; var fallRateSeed = 0.035; var fallRateInc = (0.04 / _local3); var riseRateSeed = 1.6; var riseRateInc = (1.1 / _local3); _local1.fallRate = fallRateSeed + ((_local2 - 1) * fallRateInc); _local1.riseRate = riseRateSeed - ((_local2 - 1) * riseRateInc); if ((mode == "Normal Mode") || (mode == "Brick Challenge Mode")) { total_minutes = _local1.getTotalMinutes(); pause_time = 0; base = getTimer(); timeCounter = -1; } else if (mode == "Time Trials Mode") { total_minutes = tt_time; if (_local1.level == 1) { base = getTimer(); pause_time = 0; } } max_time = ((total_minutes * 60) * 1000) + 0; _local1.meter = 0; setCurrentTime(); levelClip.setLevel(_local1.level); } }; game.getTotalMinutes = function () { var _local1 = this; if (_local1.level < 10) { var _local2 = 1; } else if ((_local1.level >= 10) && (_local1.level < 20)) { var _local2 = 1.25; } else if ((_local1.level >= 20) && (_local1.level < 25)) { var _local2 = 1.5; } else if ((_local1.level >= 25) && (_local1.level <= 30)) { var _local2 = 2.5; } if ((mode == "Normal Mode") || (mode == "Time Trials Mode")) { } return(_local2); }; game.selectItem = function (xm, ym) { var _local1 = this; var _local2 = Math.ceil(xm / _local1.xspacing); var _local3 = Math.ceil(ym / _local1.yspacing); var cellClicked = ((("cell" + _local2) + "_") + _local3); var cell = _local1[cellClicked]; var selectionOK = true; var type = cell.type; if (_local1.selected.length == 1) { var x_sel = _local1.selected[0].x; var y_sel = _local1.selected[0].y; var selectionOK = false; if (((Math.abs(_local2 - x_sel) == 1) && (Math.abs(_local3 - y_sel) == 0)) || ((Math.abs(_local2 - x_sel) == 0) && (Math.abs(_local3 - y_sel) == 1))) { var selectionOK = true; } } if (type == 6) { selectionOK = false; } if ((!_local1.locked) && (selectionOK)) { if ((_local1.selected[0].x == _local2) && (_local1.selected[0].y == _local3)) { _local1.selected[0].clip.select._visible = false; _local1.selected = []; return; } cell.clip.select._visible = true; _local1.selected.push(cell); if (_local1.selected.length == 2) { _local1.locked = true; _local1.swapPlaces(); } } else if (_local1.selected.length == 1) { _local1.selected[0].clip.select._visible = false; _local1.selected = []; if ((x_sel != _local2) && (y_sel != _local3)) { _local1.playSound("locked"); } } }; game.selectItemAuto = function (xm, ym) { var _local1 = this; var _local2 = xm; var _local3 = ym; var cellClicked = ((("cell" + _local2) + "_") + _local3); var cell = _local1[cellClicked]; var selectionOK = true; if (_local1.selected.length == 1) { var x_sel = _local1.selected[0].x; var y_sel = _local1.selected[0].y; var selectionOK = false; if (((Math.abs(_local2 - x_sel) == 1) && (Math.abs(_local3 - y_sel) == 0)) || ((Math.abs(_local2 - x_sel) == 0) && (Math.abs(_local3 - y_sel) == 1))) { var selectionOK = true; } } if ((!_local1.locked) && (selectionOK)) { if ((_local1.selected[0].x == _local2) && (_local1.selected[0].y == _local3)) { _local1.selected[0].clip.select._visible = false; _local1.selected = []; return; } cell.clip.select._visible = true; _local1.selected.push(cell); if (_local1.selected.length == 2) { _local1.locked = true; _local1.swapPlaces(); } } else { _local1.playSound("locked"); } }; game.doneSlidingBack = function () { var _local1 = this; _local1.slid++; if (_local1.slid >= 2) { _local1.slid = 0; _local1.locked = false; _local1.selected = []; } }; game.addMovingItem = function (name) { var _local1 = this; if (_local1.movingItems == undefined) { _local1.movingItems = []; } _local1.movingItems.push(name); }; game.removeMovingItem = function (name) { var _local2 = this; var _local3 = name; var _local1 = 0; while (_local1 < _local2.movingItems.length) { if (_local2.movingItems[_local1] == _local3) { _local2.movingItems.splice(_local1, 1); } _local1++; } }; game.addNewItems = function () { var _local1 = this; delete _local1.matched; _local1.totalMoving = 0; _local1.totalDoneMoving = 0; var tempFunction = function () { var _local1 = this; if (_local1.game.inPlay) { _local1._x = _local1._x + _local1.speed; if (_local1.pushedYet != true) { _local1.pushedYet = true; _local1.game.addMovingItem(_local1.me.name); } if (Math.abs(_local1._x - _local1.x) <= Math.abs(_local1.speed)) { _local1._x = _local1.x; _local1.pushedYet = false; _local1.game.removeMovingItem(_local1.me.name); _local1.game.doneMoving(); _local1.onEnterFrame = null; } } }; if (_local1.left.length > 0) { _local1.left.sortOn("x"); var _local2 = []; var i = 0; while (i < _local1.left.length) { var keepGoing = true; var j = 0; while (keepGoing) { if ((_local1.left[i].y == _local2[j][0].y) || (_local2[j] == undefined)) { if (_local2[j][0] == undefined) { _local2[j] = []; } _local1.totalmoving++; _local2[j].push(_local1.left[i]); var keepGoing = false; } j++; } i++; } var i = 0; while (i < _local2.length) { var xshift = 1; var stayHere = true; var rowTotal = _local2[i].length; var tempOb = {}; while ((_local2[i].length > 0) && (stayHere)) { var ob = _local2[i].pop(); var nextHole = _local2[i][_local2[i].length - xshift]; var beginX = (ob.x - 1); var x = beginX; var y = ob.y; var keepGoing = true; while (keepGoing) { var tempName = ((("cell" + x) + "_") + y); if (_local1[tempName].name != nextHole.name) { var _local3 = ob.name; delete _local1[_local3]; _local1[_local3] = {}; newCell = _local1[_local3]; newCell.x = x + xshift; newCell.y = y; newCell.name = _local3; newCell.clip = _local1[tempName].clip; newCell.type = _local1[tempName].type; newCell.clip.onEnterFrame = tempFunction; newCell.clip.speed = _local1.speed; newCell.clip.game = _local1; newCell.clip.me = newCell; newCell.clip.x = (newCell.x - 0.5) * _local1.xspacing; newCell.clip.y = (newCell.y - 0.5) * _local1.yspacing; _local2[i].unshift(_local1[tempname]); if (!tempOb[_local3].moving) { tempOb[_local3].moving = true; } var xshift = 1; var keepGoing = false; continue; } if (_local1[tempName].name == nextHole.name) { if (x > 1) { x--; xshift++; var nextHole = _local2[i][_local2[i].length - xshift]; continue; } var numToAdd = rowTotal; var n = 1; while (n <= numToAdd) { var stayHere = false; var keepGoing = false; var type = _local1.chooseRandomItem("new item"); var x = n; var name = ((("cell" + x) + "_") + y); _local1[name] = {x:x, y:y, name:name, type:type}; _local1.addNewLeftClip(_local1[name], numToAdd); _local1[name].clip.onEnterFrame = tempFunction; _local1[name].clip.gotoAndStop(type); n++; } } } } i++; } } if (_local1.right.length > 0) { _local1.right.sortOn("x"); var _local2 = []; var i = 0; while (i < _local1.right.length) { var keepGoing = true; var j = 0; while (keepGoing) { if ((_local1.right[i].y == _local2[j][0].y) || (_local2[j] == undefined)) { if (_local2[j][0] == undefined) { _local2[j] = []; } _local2[j].push(_local1.right[i]); _local1.totalmoving++; var keepGoing = false; } j++; } i++; } now = getTimer(); var i = 0; while (i < _local2.length) { if ((getTimer() - now) > 2000) { trace("break 1"); break; } var xshift = 1; var stayHere = true; var rowTotal = _local2[i].length; var tempOb = {}; while ((_local2[i].length > 0) && (stayHere)) { if ((getTimer() - now) > 2000) { trace("break 2"); break; } var ob = _local2[i].shift(); var nextHole = _local2[i][xshift - 1]; var beginX = (ob.x + 1); var x = beginX; var y = ob.y; var keepGoing = true; while (keepGoing) { if ((getTimer() - now) > 2000) { trace("break 3"); break; } var tempName = ((("cell" + x) + "_") + y); if (_local1[tempName].name != nextHole.name) { var _local3 = ob.name; delete _local1[_local3]; _local1[_local3] = {}; newCell = _local1[_local3]; newCell.x = x - xshift; newCell.y = y; newCell.name = _local3; newCell.clip = _local1[tempName].clip; newCell.type = _local1[tempName].type; newCell.clip.onEnterFrame = tempFunction; newCell.clip.speed = -_local1.speed; newCell.clip.game = _local1; newCell.clip.me = newCell; newCell.clip.x = (newCell.x - 0.5) * _local1.xspacing; newCell.clip.y = (newCell.y - 0.5) * _local1.yspacing; _local2[i].push(_local1[tempname]); if (!tempOb[_local3].moving) { tempOb[_local3].moving = true; } var xshift = 1; var keepGoing = false; continue; } if (_local1[tempName].name == nextHole.name) { if (x < _local1.width) { x++; xshift++; var nextHole = _local2[i][xshift - 1]; continue; } var numToAdd = rowTotal; var n = 1; while (n <= numToAdd) { var stayHere = false; var keepGoing = false; var type = _local1.chooseRandomItem("new item"); var x = ((_local1.width - n) + 1); var name = ((("cell" + x) + "_") + y); _local1[name] = {x:x, y:y, name:name, type:type}; _local1.addNewRightClip(_local1[name], (rowTotal - n) + 0.5); _local1[name].clip.onEnterFrame = tempFunction; _local1[name].clip.gotoAndStop(type); n++; } } } } i++; } } delete _local1.right; delete _local1.left; }; game.keepRemovingThem = function () { removeID = setInterval(removeDelay, 300); }; removeDelay = function () { game.playSound("squish"); game.removeItems(); clearInterval(removeID); }; game.doneMoving = function (force) { var _local1 = this; _local1.totalDoneMoving++; if ((_local1.movingItems.length == 0) || (force)) { var _local2 = _local1.checkForMatches(); if (_local2) { _local1.locked = true; _local1.keepRemovingThem(); } else { _local1.selected = []; delayOneFrame = true; _local1.locked = false; _local1.combos = 0; _local1.autoChooseNext(); } } }; game.autoChooseNext = function () { if (this.autoTest) { this.areThereMatches(); } }; game.xPatch = function () { var _local3 = this; var i = 1; while (i <= _local3.width) { var _local1 = 1; while (_local1 <= _local3.height) { var name = ((("cell" + i) + "_") + _local1); var _local2 = _local3[name]; _local2.clip.x = (_local2.x - 0.5) * _local3.xspacing; _local1++; } i++; } }; game.displayPatch = function () { var _local3 = this; var i = 1; while (i <= _local3.width) { var _local2 = 1; while (_local2 <= _local3.height) { var name = ((("cell" + i) + "_") + _local2); var _local1 = _local3[name]; _local1.clip._x = (_local1.x - 0.5) * _local3.xspacing; _local1.clip._y = (_local1.y - 0.5) * _local3.yspacing; _local1.clip.onEnterFrame = null; _local2++; } i++; } }; game.changeFruit = function (fruit1, fruit2) { var i = 1; while (i <= this.width) { var _local1 = 1; while (_local1 <= this.height) { var _local3 = (("cell" + i) + "_") + _local1; var _local2 = this[_local3]; if (_local2.type == fruit1) { _local2.type = fruit2; _local2.clip.gotoAndStop(fruit2); } _local1++; } i++; } this.doneMoving(true); }; game.addNewRightClip = function (who, num) { var _local1 = who; var _local2 = this; var _local3 = ++_local2.depth; var _loc3 = ("fruit" + _local3); _local2.board.attachMovie("fruit", _loc3, _local3); var tempx = ((_local1.x - 0.5) * _local2.xspacing); var tempy = ((_local1.y - 0.5) * _local2.yspacing); _local1.clip = _local2.board[_loc3]; var a = (_local2.width + num); var placex = (a * _local2.xspacing); _local1.clip.me = _local1; _local1.clip.dir = "right"; _local1.clip.x = tempx; _local1.clip.y = tempy; _local1.clip._x = placex; _local1.clip._y = tempy; _local1.clip.speed = -_local2.speed; _local1.clip.game = _local2; _local1.clip.gotoAndStop(_local1.type); }; game.addNewLeftClip = function (who, num) { var _local1 = who; var _local2 = this; var _local3 = ++_local2.depth; var _loc3 = ("fruit" + _local3); _local2.board.attachMovie("fruit", _loc3, _local3); var tempx = ((_local1.x - 0.5) * _local2.xspacing); var placex = ((((num + 1) - _local1.x) - 0.5) * _local2.xspacing); var tempy = ((_local1.y - 0.5) * _local2.yspacing); _local1.clip = _local2.board[_loc3]; _local1.clip.me = _local1; _local1.clip.dir = "left"; _local1.clip.x = tempx; _local1.clip.y = tempy; _local1.clip._x = -placex; _local1.clip._y = tempy; _local1.clip.speed = _local2.speed; _local1.clip.game = _local2; _local1.clip.gotoAndStop(_local1.type); }; game.premove = function () { var _local1 = this; _local1.left = []; _local1.right = []; var _local2 = 0; while (_local2 < _local1.matched.length) { if (_local1.matched[_local2].x <= _local1.middle) { _local1.left.push(_local1.matched[_local2]); } else { _local1.right.push(_local1.matched[_local2]); } _local2++; } _local1.addNewItems(); useXpatch = true; }; game.removed = function (who) { var _local1 = this; who.removeMovieClip(); _local1.removedSoFar++; if (_local1.removedSoFar == _local1.itemsToRemove) { _local1.premove(); } }; game.addToScore = function () { var _local2 = this; _local2.fruit_types = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var scoreFramesToAdd = 0; var juice = 0; var _local3 = 0; while (_local3 < _local2.matched.length) { _local2.fruit_types[_local2.matched[_local3].type + 1]++; _local3++; } _local3 = 0; while (_local3 < _local2.matched.length) { var num = _local2.fruit_types[_local2.matched[_local3].type + 1]; var _local1 = num - 2; if (_local1 <= 0) { _local1 = 1; } juice = juice + _local1; _local1 = _local1 + _local2.combos; if (_local1 > 10) { _local1 = 10; } _local2.matched[_local3].score_frame = _local1; scoreFramesToAdd = scoreFramesToAdd + _local1; _local3++; } var scoreToAdd = (100 * scoreFramesToAdd); _local2.score = _local2.score + scoreToAdd; scoreClip.setScore(_local2.score); if (juice > 12) { juice = 12; } _local2.addToMeter(juice); if (_local2.combos > 0) { combos.playCombo(_local2.combos + 1); var num = _local2.combos; if (num > 5) { num = 6; } _local2.playSound("combo" + num); } _local2.combos++; }; game.addToMeter = function (numFruit) { var _local1 = this; _local1.meter = _local1.meter + (numFruit * _local1.riseRate); if (_local1.meter >= 100) { meter.burst.play(); _local1.playSound("burst"); _local1.changeLevels(); } }; game.burstDonePlaying = function () { this.playSound("new level"); }; game.removeItems = function () { var _local1 = this; _local1.itemsToRemove = _local1.matched.length; _local1.addToScore(_local1.itemsToRemove); _local1.removedSoFar = 0; var _local2 = 0; while (_local2 < _local1.matched.length) { var _local3 = _local1.matched[_local2].type; _local1.matched[_local2].clip.fruit.game = _local1; _local1.matched[_local2].clip.fruit.play(); _local1.matched[_local2].clip.fruit.score_frame = _local1.matched[_local2].score_frame; if (_local3 > 6) { _local1.addIconAnimation(_local1.matched[_local2]); } _local2++; } }; game.addIconAnimation = function (ob) { var _local1 = ob; var _local2 = _local1.type - 6; var x1 = (_local1.clip._x + game.board._x); var _local3 = _local1.clip._y + game.board._y; var x2 = this.supermoves[_local2].x; var _loc3 = this.supermoves[_local2].y; icons.addIcon(x1, _local3, x2, _loc3, _local2); }; game.manuallyRemove = function (which) { var _local1 = this; _local1.matched = []; if (which == "bomb1") { var start = 4; var finish = 5; var _local2 = start; while (_local2 <= finish) { var _local3 = start; while (_local3 <= finish) { var cell = ((("cell" + _local2) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } _local2++; } bomb_animation1.play(); } else if (which == "bomb2") { var start = 3; var finish = 6; var _local2 = start; while (_local2 <= finish) { var _local3 = start; while (_local3 <= finish) { var cell = ((("cell" + _local2) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } _local2++; } bomb_animation2.play(); } else if (which == "bomb3") { var start = 2; var finish = 7; var _local2 = start; while (_local2 <= finish) { var _local3 = start; while (_local3 <= finish) { var cell = ((("cell" + _local2) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } _local2++; } bomb_animation3.play(); } else if (which == "bug1") { _local1.playSound("bug"); bug1.callBack = true; bug1.play(); var cell = "cell6_4"; _local1.matched.push(_local1[cell]); var cell = "cell7_4"; _local1.matched.push(_local1[cell]); var cell = "cell5_5"; _local1.matched.push(_local1[cell]); var cell = "cell6_5"; _local1.matched.push(_local1[cell]); var cell = "cell7_5"; _local1.matched.push(_local1[cell]); var cell = "cell5_6"; _local1.matched.push(_local1[cell]); var cell = "cell6_6"; _local1.matched.push(_local1[cell]); } else if (which == "bug2") { _local1.playSound("bug"); bug2.callBack = true; bug2.play(); bug3.play(); var cell = "cell2_1"; _local1.matched.push(_local1[cell]); var cell = "cell3_1"; _local1.matched.push(_local1[cell]); var cell = "cell1_2"; _local1.matched.push(_local1[cell]); var cell = "cell2_2"; _local1.matched.push(_local1[cell]); var cell = "cell3_2"; _local1.matched.push(_local1[cell]); var cell = "cell1_3"; _local1.matched.push(_local1[cell]); var cell = "cell2_3"; _local1.matched.push(_local1[cell]); var cell = "cell7_6"; _local1.matched.push(_local1[cell]); var cell = "cell8_6"; _local1.matched.push(_local1[cell]); var cell = "cell6_7"; _local1.matched.push(_local1[cell]); var cell = "cell7_7"; _local1.matched.push(_local1[cell]); var cell = "cell8_7"; _local1.matched.push(_local1[cell]); var cell = "cell6_8"; _local1.matched.push(_local1[cell]); var cell = "cell7_8"; _local1.matched.push(_local1[cell]); } else if (which == "bug3") { _local1.playSound("bug"); bug4.callBack = true; bug4.play(); var startX = 3; var startY = 3; var height = 4; var width = 4; var _local2 = startX; while (_local2 < (startX + width)) { var _local3 = startY; while (_local3 < (startY + height)) { var cell = ((("cell" + _local2) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } _local2++; } } else if (which == "mallet1") { _local1.playSound("mallet"); mallet1.callBack = true; mallet1.play(); mallet2.play(); var startX = 6; var startY = 2; var height = 2; var width = 2; var _local2 = startX; while (_local2 < (startX + width)) { var _local3 = startY; while (_local3 < (startY + height)) { var cell = ((("cell" + _local2) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } _local2++; } var startX = 2; var startY = 6; var height = 2; var width = 2; _local2 = startX; while (_local2 < (startX + width)) { var _local3 = startY; while (_local3 < (startY + height)) { var cell = ((("cell" + _local2) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } _local2++; } } else if (which == "mallet2") { _local1.playSound("mallet"); mallet1.callBack = true; mallet1.play(); mallet2.play(); mallet4.play(); var startX = 6; var startY = 2; var height = 2; var width = 2; var _local2 = startX; while (_local2 < (startX + width)) { var _local3 = startY; while (_local3 < (startY + height)) { var cell = ((("cell" + _local2) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } _local2++; } var startX = 2; var startY = 6; var height = 2; var width = 2; _local2 = startX; while (_local2 < (startX + width)) { var _local3 = startY; while (_local3 < (startY + height)) { var cell = ((("cell" + _local2) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } _local2++; } var startX = 2; var startY = 2; var height = 2; var width = 2; _local2 = startX; while (_local2 < (startX + width)) { var _local3 = startY; while (_local3 < (startY + height)) { var cell = ((("cell" + _local2) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } _local2++; } } else if (which == "mallet3") { _local1.playSound("mallet"); mallet1.callBack = true; mallet1.play(); mallet2.play(); mallet3.play(); mallet4.play(); var startX = 6; var startY = 2; var height = 2; var width = 2; var _local2 = startX; while (_local2 < (startX + width)) { var _local3 = startY; while (_local3 < (startY + height)) { var cell = ((("cell" + _local2) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } _local2++; } var startX = 2; var startY = 6; var height = 2; var width = 2; _local2 = startX; while (_local2 < (startX + width)) { var _local3 = startY; while (_local3 < (startY + height)) { var cell = ((("cell" + _local2) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } _local2++; } var startX = 2; var startY = 2; var height = 2; var width = 2; _local2 = startX; while (_local2 < (startX + width)) { var _local3 = startY; while (_local3 < (startY + height)) { var cell = ((("cell" + _local2) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } _local2++; } var startX = 6; var startY = 6; var height = 2; var width = 2; _local2 = startX; while (_local2 < (startX + width)) { var _local3 = startY; while (_local3 < (startY + height)) { var cell = ((("cell" + _local2) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } _local2++; } } else if (which == "guyser1") { _local1.playSound("geyser"); guyser4.play(); guyser4.callBack = true; var start = 4; var finish = 8; var _local3 = 1; while (_local3 <= finish) { var cell = ((("cell" + start) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } } else if (which == "guyser2") { _local1.playSound("geyser"); guyser3.play(); guyser3.callBack = true; guyser5.play(); var start = 3; var finish = 8; var _local3 = 1; while (_local3 <= finish) { var cell = ((("cell" + start) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } var start = 5; var finish = 8; _local3 = 1; while (_local3 <= finish) { var cell = ((("cell" + start) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } } else if (which == "guyser3") { _local1.playSound("geyser"); guyser1.play(); guyser1.callBack = true; guyser3.play(); guyser5.play(); guyser7.play(); var start = 1; var finish = 8; var _local3 = 1; while (_local3 <= finish) { var cell = ((("cell" + start) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } var start = 3; var finish = 8; _local3 = 1; while (_local3 <= finish) { var cell = ((("cell" + start) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } var start = 5; var finish = 8; _local3 = 1; while (_local3 <= finish) { var cell = ((("cell" + start) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } var start = 7; var finish = 8; _local3 = 1; while (_local3 <= finish) { var cell = ((("cell" + start) + "_") + _local3); _local1.matched.push(_local1[cell]); _local3++; } } else if (which == "fire1") { _local1.playSound("fire"); var cell = "cell4_3"; _local1.matched.push(_local1[cell]); var cell = "cell2_4"; _local1.matched.push(_local1[cell]); var cell = "cell3_4"; _local1.matched.push(_local1[cell]); var cell = "cell4_4"; _local1.matched.push(_local1[cell]); var cell = "cell5_4"; _local1.matched.push(_local1[cell]); var cell = "cell6_4"; _local1.matched.push(_local1[cell]); var cell = "cell4_5"; _local1.matched.push(_local1[cell]); var cell = "cell3_6"; _local1.matched.push(_local1[cell]); var cell = "cell5_6"; _local1.matched.push(_local1[cell]); var _local2 = 0; while (_local2 < _local1.matched.length) { if (_local2 == 0) { _local1.matched[_local2].clip.fire.callBack = true; } _local1.matched[_local2].clip.fire.play(); _local2++; } } else if (which == "fire2") { _local1.playSound("fire"); var _local2 = 1; while (_local2 <= 8) { var cell = ((("cell" + _local2) + "_") + _local2); _local1.matched.push(_local1[cell]); var cell = ((("cell" + _local2) + "_") + (9 - _local2)); _local1.matched.push(_local1[cell]); _local2++; } _local2 = 0; while (_local2 < _local1.matched.length) { if (_local2 == 0) { _local1.matched[_local2].clip.fire.callBack = true; } _local1.matched[_local2].clip.fire.play(); _local2++; } } else if (which == "fire3") { _local1.playSound("fire"); var cell = "cell3_1"; _local1.matched.push(_local1[cell]); var cell = "cell4_1"; _local1.matched.push(_local1[cell]); var cell = "cell5_1"; _local1.matched.push(_local1[cell]); var cell = "cell6_1"; _local1.matched.push(_local1[cell]); var cell = "cell2_2"; _local1.matched.push(_local1[cell]); var cell = "cell7_2"; _local1.matched.push(_local1[cell]); var cell = "cell1_3"; _local1.matched.push(_local1[cell]); var cell = "cell3_3"; _local1.matched.push(_local1[cell]); var cell = "cell6_3"; _local1.matched.push(_local1[cell]); var cell = "cell8_3"; _local1.matched.push(_local1[cell]); var cell = "cell1_4"; _local1.matched.push(_local1[cell]); var cell = "cell4_4"; _local1.matched.push(_local1[cell]); var cell = "cell5_4"; _local1.matched.push(_local1[cell]); var cell = "cell8_4"; _local1.matched.push(_local1[cell]); var cell = "cell1_5"; _local1.matched.push(_local1[cell]); var cell = "cell4_5"; _local1.matched.push(_local1[cell]); var cell = "cell5_5"; _local1.matched.push(_local1[cell]); var cell = "cell8_5"; _local1.matched.push(_local1[cell]); var cell = "cell1_6"; _local1.matched.push(_local1[cell]); var cell = "cell3_6"; _local1.matched.push(_local1[cell]); var cell = "cell6_6"; _local1.matched.push(_local1[cell]); var cell = "cell8_6"; _local1.matched.push(_local1[cell]); var cell = "cell2_7"; _local1.matched.push(_local1[cell]); var cell = "cell7_7"; _local1.matched.push(_local1[cell]); var cell = "cell3_8"; _local1.matched.push(_local1[cell]); var cell = "cell4_8"; _local1.matched.push(_local1[cell]); var cell = "cell5_8"; _local1.matched.push(_local1[cell]); var cell = "cell6_8"; _local1.matched.push(_local1[cell]); var _local2 = 0; while (_local2 < _local1.matched.length) { if (_local2 == 0) { _local1.matched[_local2].clip.fire.callBack = true; } _local1.matched[_local2].clip.fire.play(); _local2++; } } else if (which == "ice1") { _local1.playSound("ice"); var cell = "cell4_3"; _local1.matched.push(_local1[cell]); var cell = "cell3_4"; _local1.matched.push(_local1[cell]); var cell = "cell2_5"; _local1.matched.push(_local1[cell]); var cell = "cell3_6"; _local1.matched.push(_local1[cell]); var cell = "cell4_7"; _local1.matched.push(_local1[cell]); var cell = "cell5_6"; _local1.matched.push(_local1[cell]); var cell = "cell6_5"; _local1.matched.push(_local1[cell]); var cell = "cell5_4"; _local1.matched.push(_local1[cell]); var _local2 = 0; while (_local2 < _local1.matched.length) { if (_local2 == 0) { _local1.matched[_local2].clip.ice.callBack = true; } _local1.matched[_local2].clip.ice.play(); _local2++; } } else if (which == "ice2") { _local1.playSound("ice"); var cell = "cell3_2"; _local1.matched.push(_local1[cell]); var cell = "cell6_2"; _local1.matched.push(_local1[cell]); var cell = "cell3_3"; _local1.matched.push(_local1[cell]); var cell = "cell6_3"; _local1.matched.push(_local1[cell]); var cell = "cell3_4"; _local1.matched.push(_local1[cell]); var cell = "cell6_4"; _local1.matched.push(_local1[cell]); var cell = "cell2_6"; _local1.matched.push(_local1[cell]); var cell = "cell7_6"; _local1.matched.push(_local1[cell]); var cell = "cell2_7"; _local1.matched.push(_local1[cell]); var cell = "cell7_7"; _local1.matched.push(_local1[cell]); var cell = "cell3_8"; _local1.matched.push(_local1[cell]); var cell = "cell4_8"; _local1.matched.push(_local1[cell]); var cell = "cell5_8"; _local1.matched.push(_local1[cell]); var cell = "cell6_8"; _local1.matched.push(_local1[cell]); var _local2 = 0; while (_local2 < _local1.matched.length) { if (_local2 == 0) { _local1.matched[_local2].clip.ice.callBack = true; } _local1.matched[_local2].clip.ice.play(); _local2++; } } else if (which == "ice3") { _local1.playSound("ice"); var cell = "cell2_2"; _local1.matched.push(_local1[cell]); var cell = "cell3_2"; _local1.matched.push(_local1[cell]); var cell = "cell6_2"; _local1.matched.push(_local1[cell]); var cell = "cell7_2"; _local1.matched.push(_local1[cell]); var cell = "cell1_3"; _local1.matched.push(_local1[cell]); var cell = "cell4_3"; _local1.matched.push(_local1[cell]); var cell = "cell5_3"; _local1.matched.push(_local1[cell]); var cell = "cell8_3"; _local1.matched.push(_local1[cell]); var cell = "cell1_4"; _local1.matched.push(_local1[cell]); var cell = "cell8_4"; _local1.matched.push(_local1[cell]); var cell = "cell1_5"; _local1.matched.push(_local1[cell]); var cell = "cell8_5"; _local1.matched.push(_local1[cell]); var cell = "cell2_6"; _local1.matched.push(_local1[cell]); var cell = "cell7_6"; _local1.matched.push(_local1[cell]); var cell = "cell3_7"; _local1.matched.push(_local1[cell]); var cell = "cell6_7"; _local1.matched.push(_local1[cell]); var cell = "cell4_8"; _local1.matched.push(_local1[cell]); var cell = "cell5_8"; _local1.matched.push(_local1[cell]); var _local2 = 0; while (_local2 < _local1.matched.length) { if (_local2 == 0) { _local1.matched[_local2].clip.ice.callBack = true; } _local1.matched[_local2].clip.ice.play(); _local2++; } } if (_local1.matched.length > 0) { _local1.locked = true; } }; game.animationDone = function () { this.removeItems(); }; game.playSound = function (which) { var _local1 = this; if (_local1.sound_number > 4) { _local1.sound_number = 1; } _root["soundFX" + _local1.sound_number].gotoAndStop(which); _local1.sound_number++; }; game.doneSliding = function () { var _local1 = this; _local1.slid++; if (_local1.slid >= 2) { _local1.slid = 0; var _local2 = _local1.verifySelections(); if (_local2) { _local1.playSound("squish"); _local1.removeItems(); } else { _local1.swapBack(); } } }; game.swapBack = function () { var _local1 = this; _local1.slid = 0; var _local2 = _local1.selected[0]; var _local3 = _local1.selected[1]; _local2.clip.fruit.clip.gotoAndStop(2); _local3.clip.fruit.clip.gotoAndStop(2); var tempFunction = function () { var _local1 = this; if (_local1.game.inPlay) { _local1.xmov = (_local1.homex - _local1._x) * _local1.k; _local1.ymov = (_local1.homey - _local1._y) * _local1.k; _local1._x = _local1._x + _local1.xmov; _local1._y = _local1._y + _local1.ymov; if ((Math.abs(_local1.xmov) < 1) && (Math.abs(_local1.ymov) < 1)) { _local1._x = _local1.homex; _local1._y = _local1.homey; _local1.game.doneSlidingBack(); _local1.fruit.clip.gotoAndStop(1); _local1.onEnterFrame = null; } } }; _local2.clip.onEnterFrame = tempFunction; _local3.clip.onEnterFrame = tempFunction; }; game.swapPlaces = function () { var _local1 = this; _local1.playSound("swap"); _local1.slid = 0; var _local2 = _local1.selected[0]; var _local3 = _local1.selected[1]; _local2.clip.fruit.clip.gotoAndStop(2); _local3.clip.fruit.clip.gotoAndStop(2); _local2.clip.select.gotoAndPlay(2); _local3.clip.select.gotoAndPlay(2); _local2.clip.x = _local3.clip._x; _local2.clip.homex = _local2.clip._x; _local3.clip.homex = _local3.clip._x; _local2.clip.homey = _local2.clip._y; _local3.clip.homey = _local3.clip._y; _local2.clip.y = _local3.clip._y; _local2.clip.k = 0.3; _local3.clip.k = 0.3; _local3.clip.x = _local2.clip._x; _local3.clip.y = _local2.clip._y; _local2.clip.go = true; _local3.clip.go = true; _local2.clip.game = _local1; _local3.clip.game = _local1; var tempFunction = function () { var _local1 = this; if (_local1.go) { _local1.xmov = (_local1.x - _local1._x) * _local1.k; _local1.ymov = (_local1.y - _local1._y) * _local1.k; _local1._x = _local1._x + _local1.xmov; _local1._y = _local1._y + _local1.ymov; if ((Math.abs(_local1.xmov) < 1) && (Math.abs(_local1.ymov) < 1)) { _local1._x = _local1.x; _local1._y = _local1.y; _local1.game.doneSliding(); _local1.fruit.clip.gotoAndStop(1); _local1.go = false; } } }; _local2.clip.onEnterFrame = tempFunction; _local3.clip.onEnterFrame = tempFunction; }; game.addToMatch = function (which) { var _local2 = this; var okToInsert = true; var _local3 = which; var _local1 = 0; while (_local1 < _local2.matched.length) { if ((_local2.matched[_local1].x == _local3.x) && (_local2.matched[_local1].y == _local3.y)) { var okToInsert = false; } _local1++; } if (okToInsert) { _local2.matched.push(which); } }; game.compareTypes = function (item1, item2) { var _local2 = item2; var _local1 = item1; var _local3 = false; if ((((_local1.type != undefined) && (_local2.type != undefined)) && ((_local1.type == _local2.type) || ((_local1.type > 6) || (_local2.type > 6)))) && ((_local1.type < 6) || (_local2.type < 6))) { _local3 = true; } return(_local3); }; game.checkForMatches = function () { var _local1 = this; var returnVal = false; _local1.matched = []; var i = 1; while (i <= _local1.width) { var _local2 = 1; while (_local2 <= _local1.height) { var matchFound = false; var _local3 = _local1[(("cell" + i) + "_") + _local2]; var rightCell1 = _local1[(("cell" + (i + 1)) + "_") + _local2]; var rightCell2 = _local1[(("cell" + (i + 2)) + "_") + _local2]; var rightCell3 = _local1[(("cell" + (i + 3)) + "_") + _local2]; var rightCell4 = _local1[(("cell" + (i + 4)) + "_") + _local2]; var bottomCell1 = _local1[(("cell" + i) + "_") + (_local2 + 1)]; var bottomCell2 = _local1[(("cell" + i) + "_") + (_local2 + 2)]; var bottomCell3 = _local1[(("cell" + i) + "_") + (_local2 + 3)]; var bottomCell4 = _local1[(("cell" + i) + "_") + (_local2 + 4)]; if ((_local1.compareTypes(_local3, rightCell1) && (_local1.compareTypes(rightCell1, rightCell2))) && (_local1.compareTypes(_local3, rightCell2))) { var matchFound = true; _local1.addToMatch(_local3); _local1.addToMatch(rightCell1); _local1.addToMatch(rightCell2); if (_local1.compareTypes(_local3, rightCell3) && (_local1.compareTypes(rightCell2, rightCell3))) { _local1.addToMatch(rightCell3); } if ((_local1.compareTypes(_local3, rightCell4) && (_local1.compareTypes(rightCell2, rightCell3))) && (_local1.compareTypes(rightCell3, rightCell4))) { _local1.addToMatch(rightCell4); } returnVal = true; } if ((_local1.compareTypes(_local3, bottomCell1) && (_local1.compareTypes(bottomCell1, bottomCell2))) && (_local1.compareTypes(_local3, bottomCell2))) { var matchFound = true; _local1.addToMatch(_local3); _local1.addToMatch(bottomCell1); _local1.addToMatch(bottomCell2); if (_local1.compareTypes(_local3, bottomCell3) && (_local1.compareTypes(bottomCell2, bottomCell3))) { _local1.addToMatch(bottomCell3); } if ((_local1.compareTypes(_local3, bottomCell4) && (_local1.compareTypes(bottomCell2, bottomCell3))) && (_local1.compareTypes(bottomCell3, bottomCell4))) { _local1.addToMatch(bottomCell4); } returnVal = true; } _local2++; } i++; } return(returnVal); }; game.areThereMatches = function () { var _local2 = this; var now = getTimer(); var valid = false; var b = 0; while (b < 2) { var m = 1; while (m <= _local2.height) { var n = 1; while (n <= _local2.width) { if (b == 0) { var tempx1 = n; var tempy1 = m; var tempx2 = (tempx1 + 1); var tempy2 = tempy1; } else { var tempx1 = n; var tempy1 = m; var tempx2 = tempx1; var tempy2 = (tempy1 + 1); } var _local3 = _local2[(("cell" + tempx1) + "_") + tempy1]; var _local1 = _local2[(("cell" + tempx2) + "_") + tempy2]; var valid = false; var oldCell1 = _local3; var oldCell2 = _local1; var cell1Name = _local3.name; var cell2Name = _local1.name; if (((((_local3.type != 6) && (_local1.type != 6)) && ((_local1.type < 6) || (_local1.type < 6))) && (_local3.x == _local1.x)) && (((_local3.y - 1) == _local1.y) || ((_local3.y + 1) == _local1.y))) { _local2[oldCell1.name] = oldCell2; _local2[oldCell2.name] = oldCell1; var valid = _local2.checkForMatches(); } if (((((_local3.type != 6) && (_local1.type != 6)) && ((_local1.type < 6) || (_local1.type < 6))) && (_local3.y == _local1.y)) && (((_local3.x - 1) == _local1.x) || ((_local3.x + 1) == _local1.x))) { _local2[oldCell1.name] = oldCell2; _local2[oldCell2.name] = oldCell1; var valid = _local2.checkForMatches(); } _local2[oldCell1.name] = oldCell1; _local2[oldCell2.name] = oldCell2; if (valid) { break; } n++; } if (valid) { break; } m++; } if (valid) { break; } b++; } trace(valid); if (valid) { _local2.s_x1 = tempx1; _local2.s_x2 = tempx2; _local2.s_y1 = tempy1; _local2.s_y2 = tempy2; if (_local2.autoTest) { id = setInterval(manualSelect, 100); } } else { trace("NO MATCHES"); } trace(getTimer() - now); return(valid); }; game.verifySelections = function () { var _local1 = this; var _local2 = _local1.selected[0]; var _local3 = _local1.selected[1]; var valid = false; var oldCell1 = _local2; var oldCell2 = _local3; var cell1Name = _local2.name; var cell2Name = _local3.name; if ((_local2.x == _local3.x) && (((_local2.y - 1) == _local3.y) || ((_local2.y + 1) == _local3.y))) { _local1[oldCell1.name] = oldCell2; _local1[oldCell2.name] = oldCell1; var valid = _local1.checkForMatches(); } if ((_local2.y == _local3.y) && (((_local2.x - 1) == _local3.x) || ((_local2.x + 1) == _local3.x))) { _local1[oldCell1.name] = oldCell2; _local1[oldCell2.name] = oldCell1; var valid = _local1.checkForMatches(); } if (!valid) { _local1[oldCell1.name] = oldCell1; _local1[oldCell2.name] = oldCell2; _local2.clip.select._visible = false; _local3.clip.select._visible = false; } else { var x1 = _local1[cell1Name].x; var y1 = _local1[cell1Name].y; var x2 = _local1[cell2Name].x; var y2 = _local1[cell2Name].y; _local1[cell1Name].x = x2; _local1[cell1Name].y = y2; _local1[cell2Name].x = x1; _local1[cell2Name].y = y1; _local1[cell1Name].name = cell1Name; _local1[cell2Name].name = cell2Name; } return(valid); }; game.board.onMouseDown = function () { var _local1 = this; if (_local1.hitTest(_local1._parent._xmouse, _local1._parent._ymouse)) { if (game.inPlay) { _local1.game.selectItem(_local1._xmouse, _local1._ymouse); } } }; game.addClip = function (who) { var _local1 = who; var _local2 = this; var _local3 = ++_local2.depth; var _loc3 = ("fruit" + _local3); _local2.board.attachMovie("fruit", _loc3, _local3); _local1.clip = _local2.board[_loc3]; _local1.clip._x = (_local1.x - 0.5) * _local2.xspacing; _local1.clip._y = (_local1.y - 0.5) * _local2.yspacing; _local1.clip.gotoAndStop(_local1.type); }; game.generateBoard = function () { var _local1 = this; var _local3 = 1; while (_local3 <= _local1.width) { var _local2 = 1; while (_local2 <= _local1.height) { var name = ((("cell" + _local3) + "_") + _local2); var leftCell = ((("cell" + (_local3 - 1)) + "_") + _local2); var farLeftCell = ((("cell" + (_local3 - 2)) + "_") + _local2); var topCell = ((("cell" + _local3) + "_") + (_local2 - 1)); var farTopCell = ((("cell" + _local3) + "_") + (_local2 - 2)); var keepLooking = true; while (keepLooking) { var keepLooking = false; var type = _local1.chooseRandomItem("board", _local3, _local2); if (((_local1[leftCell].type == type) && (_local1[farLeftCell].type == type)) || ((_local1[topCell].type == type) && (_local1[farTopCell].type == type))) { var keepLooking = true; } } _local1[name] = {x:_local3, y:_local2, name:name, type:type}; _local1.addClip(_local1[name]); _local2++; } _local3++; } }; game.start = function () { base = getTimer(); pause_time = 0; this.inPlay = true; }; game.generateBoard(); game.changeLevels(); if ((mode == "Normal Mode") || (mode == "Brick Challenge Mode")) { popup.gotoAndStop(mode); } else { game.almostStart(); } this.onEnterFrame = function () { if (game.inPlay) { setCurrentTime(); dealWithMeter(); if (delayOneFrame) { delayOneFrame = false; } if (useXpatch) { game.xPatch(); useXpatch = false; } } else if (game.gameOverDelay) { game.gameOverCounter++; if (game.gameOverCounter == 60) { score_action = "submit"; end_level = game.level; gotoAndStop ("Game Over"); } } };
Instance of Symbol 392 MovieClip in Frame 56
onClipEvent (load) { function setTime() { var time = _parent.current_time; var minutes = Math.floor(time / ms_in_min).toString(); var seconds = Math.floor((time % ms_in_min) / ms_in_sec).toString(); var miliseconds = Math.floor((time % ms_in_min) % ms_in_sec).toString(); ms1.gotoAndStop(1); ms2.gotoAndStop(1); ms3.gotoAndStop(1); m1.gotoAndStop(1); m2.gotoAndStop(1); s1.gotoAndStop(1); s2.gotoAndStop(1); var len = miliseconds.length; var _local3 = 0; while (_local3 < len) { var _local1 = miliseconds.substr(_local3, 1); var _local2 = "ms" + (len - _local3); this[_local2].gotoAndStop(Number(_local1) + 1); _local3++; } var len = seconds.length; _local3 = 0; while (_local3 < len) { var _local1 = seconds.substr(_local3, 1); var _local2 = "s" + (len - _local3); this[_local2].gotoAndStop(Number(_local1) + 1); _local3++; } var len = minutes.length; _local3 = 0; while (_local3 < len) { var _local1 = minutes.substr(_local3, 1); var _local2 = "m" + (len - _local3); this[_local2].gotoAndStop(Number(_local1) + 1); _local3++; } } ms_in_min = 60000; ms_in_sec = 1000; max_min = _parent.total_minutes; max_time = max_min * ms_in_min; } onClipEvent (enterFrame) { setTime(); }
Symbol 20 Button
on (release) { chooseMode("Normal Mode"); }
Symbol 26 Button
on (release) { atMenu = false; gotoAndStop ("Inst"); }
Symbol 36 MovieClip Frame 1
stop();
Symbol 38 MovieClip Frame 1
function startMusic(which) { if (_global.musicOn) { if (which == "loops") { playing = true; loop = 1; var _local1 = ("loop" + loop) + tempo; playLoop(_local1); } else if (which == "splash") { playing = true; var _local1 = "loop1slow"; playLoop(_local1); } } } function stopMusic() { playing = false; tune.stop(); } function nextLoop() { if (_global.musicOn) { if ((++timesPlayed) == 3) { timesPlayed = 0; loop++; if (loop > numLoops) { loop = 1; } } playing = true; var _local1 = ("loop" + loop) + tempo; playLoop(_local1); } } function playLoop(name) { if (_global.musicOn) { tune.stop(); current = name; tune = new Sound(this); tune.attachSound(current); tune.setVolume(volume); if (name == "loop0slow") { tune.start(0, 100); } else { tune.start(); } tune.onSoundComplete = nextLoop; } } function toggleLoop() { if (playing) { stopMusic(); _global.musicOn = false; } else { _global.musicOn = true; loop = 1; nextLoop(); } } function setTempo(which) { tempo = which; var _local1 = ("loop" + loop) + tempo; playLoop(_local1); } stop(); _global.music = this; _global.musicOn = true; tempo = "slow"; playing = false; volume = 30; numLoops = 1; offset = 0; timesPlayed = 0;
Symbol 48 Button
on (release) { _parent.game.almostStart(); gotoAndStop (1); }
Symbol 67 Button
on (release) { _parent.score_action = "view"; _parent.gotoAndStop("Game Over"); gotoAndStop (1); }
Symbol 70 Button
on (release) { _root.gotoAndStop("Menu"); gotoAndStop (1); }
Symbol 77 Button
on (release) { _parent.unPauseGame(); this.gotoAndStop(1); }
Symbol 85 Button
on (release) { _parent.closeMe(); }
Symbol 86 Button
on (release) { gotoAndStop (1); }
Symbol 92 Button
on (release) { _parent.gotoAndStop("Menu"); gotoAndStop (1); }
Symbol 93 Button
on (release) { cancelPressed(); }
Symbol 95 MovieClip Frame 1
function closed() { _root.exit_button._visible = true; } function open() { _root.exit_button._visible = false; } stop(); closed();
Symbol 95 MovieClip Frame 5
open();
Symbol 95 MovieClip Frame 45
open();
Symbol 95 MovieClip Frame 53
open();
Symbol 95 MovieClip Frame 60
function cancelPressed() { var _local1 = _parent; if ((!_local1.paused) && (_local1.count_down._currentframe == 1)) { gotoAndStop(_local1.mode); } else { gotoAndStop (1); } _local1.resumeCountDown(); _local1.unPauseGame(); } open(); _parent.pauseGame(true);
Symbol 100 Button
on (release) { if (atMenu) { popup.gotoAndStop("exit1"); } else { stopCountDown(); popup.gotoAndStop("exit2"); } }
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 18
_parent._parent.game.burstDonePlaying(); gotoAndStop (1);
Symbol 155 Button
on (release) { _parent.gotoAndStop("Menu"); }
Symbol 157 Button
on (release) { _parent.unPauseGame(); closed(); gotoAndStop (1); }
Symbol 158 MovieClip Frame 1
function closed() { _root.exit_button._visible = true; } function open() { _root.exit_button._visible = false; } stop();
Symbol 158 MovieClip Frame 3
_parent.pauseGame(true); open();
Symbol 174 Button
on (release) { _parent.closeMe(); }
Symbol 181 Button
on (release) { _parent.continueOn(); }
Symbol 187 Button
on (release) { getURL (_root.fsDownload, "_blank"); }
Symbol 191 MovieClip Frame 1
stop(); if (_parent._parent.gameWon) { this.gotoAndStop(2); }
Symbol 197 Button
on (release) { getURL (_root.fsPurchase, "_blank"); }
Symbol 198 MovieClip Frame 1
play();
Symbol 198 MovieClip Frame 21
gotoAndStop ("over");
Symbol 201 Button
on (release) { sendscore = new LoadVars(); sendscore.gname = "fruitsmashliteTh"; sendscore.gscore = _parent.score; sendscore.send("index.php?act=Arcade&do=newscore", "_self", "POST"); _root._visible = false; _root.enabled = false; }
Symbol 203 Button
on (release) { if (action == "view") { _parent.goToGame(); } else { _parent.gotoAndStop("Menu"); } }
Symbol 220 Button
on (rollOver) { gotoAndStop (2); } on (rollOut, release, dragOut, releaseOutside) { gotoAndStop (1); } on (release) { _parent.changeDir("up"); }
Symbol 222 MovieClip Frame 1
stop();
Symbol 224 Button
on (rollOver) { gotoAndStop (2); } on (rollOut, release, dragOut, releaseOutside) { gotoAndStop (1); } on (release) { _parent.changeDir("down"); }
Symbol 226 MovieClip Frame 1
stop();
Symbol 228 MovieClip Frame 7
function submitScore() { _root.submitETscore(score); gotoAndStop ("Submitting"); } function doneSubmitting() { loadScores(); } function loadScores() { _root.loadETscores(); gotoAndStop ("List"); } function listLoaded(tmp_list) { scoreList = tmp_list; gotoAndStop ("List Loaded"); } var score = _parent.score; if (action == "submit") { if (_root.loggedIn) { submitScore(); } else { gotoAndStop ("Info"); } } else if (action == "view") { loadScores(); } stop();
Symbol 228 MovieClip Frame 15
play();
Symbol 228 MovieClip Frame 34
gotoAndStop ("Login");
Symbol 228 MovieClip Frame 50
function updateVisualList() { clear(); var _local1 = 0; while (_local1 < scores.info.length) { var _local3 = _local1 + 1; clip = "s" + _local3; var _local2 = this[clip]; if (scores.info[_local1 + offset].Score != undefined) { _local2.num = _local3 + offset; _local2.name = scores.info[_local1 + offset].Username; _local2.score = scores.info[_local1 + offset].Score; } _local1++; } } function changeDir(dir) { if (dir == "up") { offset--; } else if (dir == "down") { offset++; } if (offset < 0) { offset = 0; } else if (offset > (scores.info.length - 3)) { offset = scores.info.length - 3; } updateVisualList(); } function clear() { var _local1 = 0; while (_local1 < 7) { var _local3 = _local1 + 1; clip = "s" + _local3; var _local2 = this[clip]; _local2.num = ""; _local2.name = ""; _local2.score = ""; _local1++; } } offset = 0; listFrame = _currentframe; stop(); scores = new Object(); scores.info = scoreList; updateVisualList();
Symbol 254 MovieClip Frame 1
stop(); _visible = false;
Symbol 254 MovieClip Frame 5
gotoAndStop (1);
Symbol 254 MovieClip Frame 15
gotoAndStop (1);
Symbol 254 MovieClip Frame 30
gotoAndStop (1);
Symbol 254 MovieClip Frame 41
gotoAndStop (1);
Symbol 254 MovieClip Frame 50
gotoAndStop (1);
Symbol 254 MovieClip Frame 56
gotoAndStop (1);
Symbol 254 MovieClip Frame 68
gotoAndStop (1);
Symbol 254 MovieClip Frame 90
gotoAndStop (1);
Symbol 254 MovieClip Frame 102
gotoAndStop (1);
Symbol 254 MovieClip Frame 108
gotoAndStop (1);
Symbol 254 MovieClip Frame 115
gotoAndStop (1);
Symbol 254 MovieClip Frame 123
gotoAndStop (1);
Symbol 254 MovieClip Frame 128
gotoAndStop (1);
Symbol 254 MovieClip Frame 137
play();
Symbol 254 MovieClip Frame 164
gotoAndStop (1);
Symbol 254 MovieClip Frame 169
play();
Symbol 254 MovieClip Frame 174
gotoAndStop (1);
Symbol 254 MovieClip Frame 184
gotoAndStop (1);
Symbol 254 MovieClip Frame 194
gotoAndStop (1);
Symbol 254 MovieClip Frame 203
gotoAndStop (1);
Symbol 258 MovieClip Frame 1
stop();
Symbol 280 MovieClip Frame 1
stop(); gotoAndStop(_parent._parent.score_frame);
Symbol 281 MovieClip Frame 6
_parent.nextFrame();
Symbol 282 MovieClip Frame 1
stop();
Symbol 282 MovieClip Frame 10
stop();
Symbol 282 MovieClip Frame 11
game.removed(this._parent); stop();
Symbol 291 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 22
if (callBack) { _parent._parent.game.animationDone(); callBack = false; } gotoAndStop (1);
Symbol 322 MovieClip Frame 1
stop();
Symbol 322 MovieClip Frame 30
if (callBack) { _parent._parent.game.animationDone(); } gotoAndStop (1);
Symbol 324 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 2
play(); _visible = true;
Symbol 324 MovieClip Frame 7
_visible = false; gotoAndStop (1);
Symbol 328 MovieClip Frame 1
stop();
Symbol 329 MovieClip Frame 1
stop();
Symbol 329 MovieClip Frame 10
stop();
Symbol 329 MovieClip Frame 11
game.removed(this._parent); stop();
Symbol 333 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 10
stop();
Symbol 334 MovieClip Frame 11
game.removed(this._parent); stop();
Symbol 337 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 10
stop();
Symbol 338 MovieClip Frame 11
game.removed(this._parent); stop();
Symbol 341 MovieClip Frame 1
stop();
Symbol 342 MovieClip Frame 1
stop();
Symbol 342 MovieClip Frame 10
stop();
Symbol 342 MovieClip Frame 11
game.removed(this._parent); stop();
Symbol 345 MovieClip Frame 1
stop();
Symbol 345 MovieClip Frame 15
game.removed(this._parent); stop();
Symbol 349 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 10
stop();
Symbol 349 MovieClip Frame 11
game.removed(this._parent); stop();
Symbol 350 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 10
stop();
Symbol 350 MovieClip Frame 11
game.removed(this._parent); stop();
Symbol 352 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 10
stop();
Symbol 352 MovieClip Frame 11
game.removed(this._parent); stop();
Symbol 354 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 10
stop();
Symbol 354 MovieClip Frame 11
game.removed(this._parent); stop();
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 10
stop();
Symbol 356 MovieClip Frame 11
game.removed(this._parent); stop();
Symbol 358 MovieClip Frame 1
stop();
Symbol 358 MovieClip Frame 10
stop();
Symbol 358 MovieClip Frame 11
game.removed(this._parent); stop();
Symbol 359 MovieClip [fruit] Frame 1
stop(); select._visible = false;
Symbol 371 MovieClip Frame 1
stop();
Symbol 373 MovieClip Frame 1
function setScore(score) { clean(); score = score.toString(); var _local1 = 0; while (_local1 < score.length) { var _local2 = score.substr(_local1, 1); var width = 18; if ((_local2 >= 1) && (_local2 <= 9)) { var numberFrame = _local2; } else if (_local2 == 0) { var numberFrame = 10; } var _local3 = "s" + (_local1 + 1); scoreClip[_local3]._visible = true; scoreClip[_local3].gotoAndStop(numberFrame); _local1++; } } function clean() { var _local1 = 1; while (_local1 <= 10) { var _local2 = "s" + _local1; scoreClip[_local2]._visible = false; _local1++; } } setScore(0);
Symbol 390 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 401 MovieClip Frame 1
function setLevel(num) { var _local1 = num; _local1 = _local1.toString(); if (_local1 < 10) { this.gotoAndStop(1); num1.gotoAndStop(Number(_local1) + 1); } else { this.gotoAndStop(2); num1.gotoAndStop(Number(_local1.substr(0, 1)) + 1); num2.gotoAndStop(Number(_local1.substr(1, 1)) + 1); } } stop(); setLevel(1);
Symbol 405 MovieClip Frame 1
stop();
Symbol 410 Button
on (release) { if (!paused) { pauseGame(); } }
Symbol 415 Button
on (release) { if (!paused) { inst_clip.gotoAndStop(3); } }
Symbol 421 MovieClip Frame 1
function playCombo(amount) { num = amount; gotoAndPlay (2); } stop();
Symbol 421 MovieClip Frame 28
gotoAndStop (1);
Symbol 424 MovieClip Frame 1
stop(); playAgain = true;
Symbol 424 MovieClip Frame 14
if (playAgain) { playAgain = false; gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 429 Button
on (release) { _global.music.toggleLoop(); gotoAndStop (2); }
Symbol 434 Button
on (release) { _global.music.toggleLoop(); gotoAndStop (1); }
Symbol 435 MovieClip Frame 1
stop(); if (_global.music.playing) { gotoAndStop (2); }
Symbol 436 Button
on (release) { game.changeLevels(); }
Symbol 437 Button
on (release) { var i = 1; while (i <= 6) { game.superMoveCollected(i); i++; } }
Symbol 445 Button
on (rollOver) { this.gotoAndStop(frame + 1); } on (rollOut, dragOut, releaseOutside) { this.gotoAndStop(frame); } on (release) { if (!_parent._parent.game.locked) { _parent._parent.game.superMoveSelected(which); this.gotoAndStop(frame + 2); } }
Symbol 453 MovieClip Frame 1
stop();
Symbol 453 MovieClip Frame 2
stop();
Symbol 453 MovieClip Frame 3
stop();
Symbol 453 MovieClip Frame 4
gotoAndStop (1);
Symbol 453 MovieClip Frame 5
stop();
Symbol 453 MovieClip Frame 6
stop();
Symbol 453 MovieClip Frame 7
gotoAndStop (1);
Symbol 453 MovieClip Frame 8
stop();
Symbol 453 MovieClip Frame 9
stop();
Symbol 453 MovieClip Frame 10
gotoAndStop (1);
Symbol 458 MovieClip Frame 1
stop(); var i = 1; while (i <= 6) { var name = ("icon" + i); this[name].gotoAndStop(i); i++; }
Symbol 459 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 1
function tempFunction() { var _local1 = this; if (_local1.mode == "move") { _local1.k = 0.1; _local1.xmov = (_local1.endx - _local1._x) * _local1.k; _local1.ymov = (_local1.endy - _local1._y) * _local1.k; _local1._y = _local1._y + _local1.ymov; _local1._x = _local1._x + _local1.xmov; if (Math.abs(_local1.xmov * _local1.ymov) < 0.2) { _local1._x = _local1.endx; _local1._y = _local1.endy; _local1._parent._parent.game.superMoveCollected(_local1.type); _local1.mode = "fade"; } } else if (_local1.mode == "fade") { _local1.k = 0.2; var endScale = 150; var scaleMove = ((endScale - _local1._xscale) * _local1.k); var _local3 = 0; var _local2 = (_local3 - _local1._alpha) * _local1.k; _local1._xscale = _local1._xscale + scaleMove; _local1._yscale = _local1._xscale; _local1._alpha = _local1._alpha + _local2; if (_local1._alpha <= 1) { _local1.removeMovieClip(); } } } function addIcon(x1, y1, x2, y2, type) { num++; var _local2 = "icon" + num; var _local1 = icons.duplicateMovieClip(_local2, num); _local1._x = x1; _local1._y = y1; _local1.endx = x2; _local1.endy = y2; _local1.mode = "move"; _local1.type = type; _local1.icons.gotoAndStop(type); _local1.onEnterFrame = tempFunction; } num = 0;
Symbol 468 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 23
if (callBack) { _parent.game.animationDone(); } gotoAndStop (1);
Symbol 480 MovieClip Frame 1
stop();
Symbol 480 MovieClip Frame 24
if (callBack) { _parent.game.animationDone(); } gotoAndStop (1);
Symbol 494 MovieClip Frame 1
stop();
Symbol 494 MovieClip Frame 2
stop();
Symbol 494 MovieClip Frame 3
play();
Symbol 494 MovieClip Frame 25
stop();
Symbol 495 MovieClip Frame 1
stop();
Symbol 495 MovieClip Frame 34
if (callBack) { _parent.game.animationDone(); } gotoAndStop (1);
Symbol 504 MovieClip Frame 1
stop();
Symbol 504 MovieClip Frame 2
play();
Symbol 504 MovieClip Frame 129
_parent.game.start(); stop();
Symbol 521 MovieClip Frame 1
stop();
Symbol 521 MovieClip Frame 20
_parent.game.animationDone();
Symbol 521 MovieClip Frame 28
gotoAndStop (1);
Symbol 524 MovieClip Frame 1
stop();
Symbol 524 MovieClip Frame 2
play();
Symbol 524 MovieClip Frame 34
gotoAndStop (1);
Symbol 524 MovieClip Frame 35
play();
Symbol 524 MovieClip Frame 61
gotoAndStop (1);

Library Items

Symbol 1 Sound [neodelight_music]
Symbol 2 GraphicUsed by:Timeline
Symbol 3 FontUsed by:4
Symbol 4 EditableTextUses:3Used by:Timeline
Symbol 5 GraphicUsed by:Timeline
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:6 8 9Used by:198  Timeline
Symbol 11 GraphicUsed by:Timeline
Symbol 12 GraphicUsed by:20
Symbol 13 FontUsed by:14 16 22 24 37 45 49 50 54 55 56 57 58 59 60 61 62 63 64 68 74 81 83 89 97 102 103 104 125 152 177 179 184 194 202 204 205 206 207 208 209 211 212 213 214 215 216 227 400 402 403 404 407 412 418 419 426 431 439
Symbol 14 TextUses:13Used by:20
Symbol 15 GraphicUsed by:20
Symbol 16 TextUses:13Used by:20
Symbol 17 SoundUsed by:18
Symbol 18 MovieClipUses:17Used by:20 26 48 67 70 77 85 86 92 93 155 157 203 410 415 429 434 436 437
Symbol 19 GraphicUsed by:20
Symbol 20 ButtonUses:12 14 15 16 18 19Used by:Timeline
Symbol 21 GraphicUsed by:26
Symbol 22 TextUses:13Used by:26
Symbol 23 GraphicUsed by:26
Symbol 24 TextUses:13Used by:26
Symbol 25 GraphicUsed by:26
Symbol 26 ButtonUses:21 22 23 24 18 25Used by:Timeline
Symbol 34 Sound [loop1slow]Used by:36
Symbol 35 Sound [loop1fast]Used by:36
Symbol 36 MovieClipUses:34 35Used by:Timeline
Symbol 37 TextUses:13Used by:38
Symbol 38 MovieClipUses:37Used by:Timeline
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41  Timeline
Symbol 41 MovieClipUses:40Used by:95 158 198
Symbol 42 GraphicUsed by:95
Symbol 43 GraphicUsed by:48 70 86 93
Symbol 44 GraphicUsed by:48 70 86 93
Symbol 45 TextUses:13Used by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48 70 86 93
Symbol 48 ButtonUses:43 44 45 46 18 47Used by:95
Symbol 49 TextUses:13Used by:95
Symbol 50 TextUses:13Used by:95
Symbol 51 GraphicUsed by:95
Symbol 52 GraphicUsed by:67
Symbol 53 GraphicUsed by:67
Symbol 54 TextUses:13Used by:67
Symbol 55 TextUses:13Used by:67
Symbol 56 TextUses:13Used by:67
Symbol 57 TextUses:13Used by:67
Symbol 58 TextUses:13Used by:67
Symbol 59 TextUses:13Used by:67
Symbol 60 TextUses:13Used by:67
Symbol 61 TextUses:13Used by:67
Symbol 62 TextUses:13Used by:67
Symbol 63 TextUses:13Used by:67
Symbol 64 TextUses:13Used by:67
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 ButtonUses:52 53 54 55 56 57 58 59 60 61 62 63 64 65 18 66Used by:95
Symbol 68 TextUses:13Used by:70 86 93
Symbol 69 GraphicUsed by:70 86 93
Symbol 70 ButtonUses:43 44 68 69 18 47Used by:95
Symbol 71 GraphicUsed by:95
Symbol 72 GraphicUsed by:77
Symbol 73 GraphicUsed by:77
Symbol 74 TextUses:13Used by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
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Symbol 78 GraphicUsed by:95
Symbol 79 GraphicUsed by:85
Symbol 80 GraphicUsed by:85
Symbol 81 TextUses:13Used by:85
Symbol 82 GraphicUsed by:85
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Symbol 84 GraphicUsed by:85
Symbol 85 ButtonUses:79 80 81 82 83 18 84Used by:95
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Symbol 87 GraphicUsed by:92
Symbol 88 GraphicUsed by:92
Symbol 89 TextUses:13Used by:92
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
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Symbol 93 ButtonUses:43 44 68 69 18 47Used by:95
Symbol 94 GraphicUsed by:95
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Symbol 96 GraphicUsed by:100 174
Symbol 97 TextUses:13Used by:100 174
Symbol 98 GraphicUsed by:100 174
Symbol 99 GraphicUsed by:100 174
Symbol 100 ButtonUses:96 97 98 99Used by:Timeline
Symbol 101 GraphicUsed by:158
Symbol 102 TextUses:13Used by:158
Symbol 103 TextUses:13Used by:158
Symbol 104 TextUses:13Used by:158
Symbol 105 FontUsed by:106 115 116
Symbol 106 TextUses:105Used by:158
Symbol 107 GraphicUsed by:158
Symbol 108 GraphicUsed by:158 258
Symbol 109 GraphicUsed by:158
Symbol 110 GraphicUsed by:158 337
Symbol 111 GraphicUsed by:158 328
Symbol 112 GraphicUsed by:158
Symbol 113 GraphicUsed by:158 341
Symbol 114 GraphicUsed by:158
Symbol 115 TextUses:105Used by:158
Symbol 116 TextUses:105Used by:158
Symbol 117 GraphicUsed by:158
Symbol 118 GraphicUsed by:158 398
Symbol 119 GraphicUsed by:158
Symbol 120 GraphicUsed by:158 398
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:124
Symbol 123 GraphicUsed by:124
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Symbol 125 TextUses:13Used by:158 398
Symbol 126 GraphicUsed by:158
Symbol 127 GraphicUsed by:158 350 457 459
Symbol 128 GraphicUsed by:158
Symbol 129 ShapeTweeningUsed by:134
Symbol 130 GraphicUsed by:134
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Symbol 132 GraphicUsed by:134
Symbol 133 GraphicUsed by:134
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Symbol 135 GraphicUsed by:158
Symbol 136 ShapeTweeningUsed by:141
Symbol 137 GraphicUsed by:141
Symbol 138 ShapeTweeningUsed by:141
Symbol 139 GraphicUsed by:141
Symbol 140 GraphicUsed by:141
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Symbol 142 GraphicUsed by:158
Symbol 143 ShapeTweeningUsed by:148
Symbol 144 GraphicUsed by:148
Symbol 145 ShapeTweeningUsed by:148
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148
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Symbol 149 GraphicUsed by:158
Symbol 150 GraphicUsed by:155 157 203
Symbol 151 GraphicUsed by:155 157 203
Symbol 152 TextUses:13Used by:155 157 203
Symbol 153 GraphicUsed by:155 157 203
Symbol 154 GraphicUsed by:155 157 203
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Symbol 156 GraphicUsed by:158
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Symbol 158 MovieClipUses:101 102 103 104 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 124 125 126 127 128 134 135 141 142 148 149 155 41 156 157Used by:Timeline
Symbol 159 ShapeTweeningUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:159 160 161Used by:198
Symbol 163 GraphicUsed by:198
Symbol 164 GraphicUsed by:198
Symbol 165 FontUsed by:166 167 192 193
Symbol 166 TextUses:165Used by:198
Symbol 27 FontUsed by:167
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Symbol 168 BitmapUsed by:172
Symbol 169 BitmapUsed by:172
Symbol 170 BitmapUsed by:172
Symbol 171 BitmapUsed by:172
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Symbol 173 GraphicUsed by:198
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Symbol 175 GraphicUsed by:181
Symbol 176 GraphicUsed by:181
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Symbol 178 GraphicUsed by:181
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Symbol 180 GraphicUsed by:181
Symbol 181 ButtonUses:175 176 177 178 179 180Used by:198
Symbol 182 GraphicUsed by:187 197
Symbol 183 GraphicUsed by:187 197
Symbol 184 TextUses:13Used by:187
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 ButtonUses:182 183 184 185 186Used by:198
Symbol 188 FontUsed by:189 190
Symbol 189 TextUses:188Used by:191
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Symbol 191 MovieClipUses:189 190Used by:198
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Symbol 193 TextUses:165Used by:198
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Symbol 195 GraphicUsed by:197
Symbol 196 GraphicUsed by:197
Symbol 197 ButtonUses:182 183 194 195 196Used by:198
Symbol 198 MovieClipUses:41 162 163 164 166 167 172 10 173 174 181 187 191 192 193 197Used by:Timeline
Symbol 199 GraphicUsed by:228
Symbol 200 GraphicUsed by:201
Symbol 201 ButtonUses:200Used by:228
Symbol 202 TextUses:13Used by:228
Symbol 203 ButtonUses:150 151 152 153 18 154Used by:228
Symbol 204 TextUses:13Used by:228
Symbol 205 TextUses:13Used by:228
Symbol 206 TextUses:13Used by:228
Symbol 207 TextUses:13Used by:228
Symbol 208 TextUses:13Used by:228
Symbol 209 TextUses:13Used by:228
Symbol 210 GraphicUsed by:228
Symbol 211 EditableTextUses:13Used by:217
Symbol 212 EditableTextUses:13Used by:217
Symbol 213 EditableTextUses:13Used by:217
Symbol 214 EditableTextUses:13Used by:217
Symbol 215 EditableTextUses:13Used by:217
Symbol 216 EditableTextUses:13Used by:217
Symbol 217 MovieClipUses:211 212 213 214 215 216Used by:228
Symbol 218 GraphicUsed by:222
Symbol 219 GraphicUsed by:220 224
Symbol 220 ButtonUses:219Used by:222
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:218 220 221Used by:228
Symbol 223 GraphicUsed by:226
Symbol 224 ButtonUses:219Used by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:223 224 225Used by:228
Symbol 227 EditableTextUses:13Used by:228
Symbol 228 MovieClipUses:199 201 202 203 204 205 206 207 208 209 210 217 222 226 227Used by:Timeline
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:229Used by:Timeline
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:Timeline
Symbol 233 MovieClipUsed by:Timeline
Symbol 234 FontUsed by:235
Symbol 235 TextUses:234Used by:254
Symbol 236 Sound [squish]Used by:254
Symbol 237 SoundUsed by:254
Symbol 238 SoundUsed by:254
Symbol 239 SoundUsed by:254
Symbol 240 SoundUsed by:254
Symbol 241 SoundUsed by:254
Symbol 242 SoundUsed by:254
Symbol 243 SoundUsed by:254
Symbol 244 SoundUsed by:254
Symbol 245 SoundUsed by:254
Symbol 246 SoundUsed by:254
Symbol 247 SoundUsed by:254
Symbol 248 SoundUsed by:254
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Symbol 254 MovieClipUses:235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253Used by:Timeline
Symbol 255 GraphicUsed by:282 334 338 342 345 349 350 352 354 356 358
Symbol 256 BitmapUsed by:257
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Symbol 258 MovieClipUses:257 108Used by:282
Symbol 259 GraphicUsed by:260 348
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Symbol 261 GraphicUsed by:280
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:280
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:280
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:280
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Symbol 269 MovieClipUses:268Used by:280
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Symbol 271 MovieClipUses:270Used by:280
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Symbol 273 MovieClipUses:272Used by:280
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Symbol 279 MovieClipUses:278Used by:280
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Symbol 281 MovieClipUses:280Used by:282 329 334 338 342 349 350 352 354 356 358
Symbol 282 MovieClipUses:255 258 260 281Used by:359
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:283Used by:291
Symbol 285 GraphicUsed by:291
Symbol 286 GraphicUsed by:291
Symbol 287 GraphicUsed by:291
Symbol 288 GraphicUsed by:291
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:291
Symbol 291 MovieClipUses:284 285 286 287 288 290Used by:359
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:322
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:322
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:322
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:322
Symbol 300 BitmapUsed by:301
Symbol 301 GraphicUses:300Used by:322
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:322
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:322
Symbol 306 BitmapUsed by:307 318
Symbol 307 GraphicUses:306Used by:322
Symbol 308 BitmapUsed by:309 319
Symbol 309 GraphicUses:308Used by:322
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:322
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:322
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:322
Symbol 316 BitmapUsed by:317
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Symbol 318 GraphicUses:306Used by:322
Symbol 319 GraphicUses:308Used by:322
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:322
Symbol 322 MovieClipUses:293 295 297 299 301 303 305 307 309 311 313 315 317 318 319 321Used by:359
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:359
Symbol 325 GraphicUsed by:329
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:328
Symbol 328 MovieClipUses:327 111Used by:329
Symbol 329 MovieClipUses:325 328 260 281Used by:359
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:333
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:331 332Used by:334
Symbol 334 MovieClipUses:255 333 260 281Used by:359
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:337
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Symbol 338 MovieClipUses:255 337 260 281Used by:359
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:341
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Symbol 342 MovieClipUses:255 341 260 281Used by:359
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:343Used by:345
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Symbol 346 GraphicUsed by:349 350 352 354 356 358 459
Symbol 347 GraphicUsed by:349 352 354 356 457 459
Symbol 348 MovieClipUses:259Used by:349 350 352 354 356 358
Symbol 349 MovieClipUses:255 346 347 348 281Used by:359
Symbol 350 MovieClipUses:255 346 127 348 281Used by:359
Symbol 351 GraphicUsed by:352 457 459
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Symbol 353 GraphicUsed by:354 457 459
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Symbol 355 GraphicUsed by:356 457 459
Symbol 356 MovieClipUses:255 346 355 348 347 281Used by:359
Symbol 357 GraphicUsed by:358 457 459
Symbol 358 MovieClipUses:255 346 357 348 281Used by:359
Symbol 359 MovieClip [fruit]Uses:282 291 322 324 329 334 338 342 345 349 350 352 354 356 358Used by:Timeline
Symbol 360 GraphicUsed by:371
Symbol 361 GraphicUsed by:371
Symbol 362 GraphicUsed by:371
Symbol 363 GraphicUsed by:371
Symbol 364 GraphicUsed by:371
Symbol 365 GraphicUsed by:371
Symbol 366 GraphicUsed by:371
Symbol 367 GraphicUsed by:371
Symbol 368 GraphicUsed by:371
Symbol 369 GraphicUsed by:371
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:360 361 362 363 364 365 366 367 368 369 370Used by:372
Symbol 372 MovieClipUses:371Used by:373
Symbol 373 MovieClipUses:372Used by:Timeline
Symbol 374 GraphicUsed by:375
Symbol 375 MovieClipUses:374Used by:Timeline
Symbol 376 GraphicUsed by:379
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClipUses:377Used by:379
Symbol 379 MovieClipUses:376 378Used by:392
Symbol 380 GraphicUsed by:390
Symbol 381 GraphicUsed by:390
Symbol 382 GraphicUsed by:390
Symbol 383 GraphicUsed by:390
Symbol 384 GraphicUsed by:390
Symbol 385 GraphicUsed by:390
Symbol 386 GraphicUsed by:390
Symbol 387 GraphicUsed by:390
Symbol 388 GraphicUsed by:390
Symbol 389 GraphicUsed by:390
Symbol 390 MovieClipUses:380 381 382 383 384 385 386 387 388 389Used by:392 401
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:379 390 391Used by:Timeline
Symbol 393 ShapeTweeningUsed by:398
Symbol 394 ShapeTweeningUsed by:398
Symbol 395 ShapeTweeningUsed by:398
Symbol 396 GraphicUsed by:398
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:118 393 394 395 120 124 125 396 397Used by:Timeline
Symbol 399 GraphicUsed by:Timeline
Symbol 400 TextUses:13Used by:Timeline
Symbol 401 MovieClipUses:390Used by:Timeline
Symbol 402 TextUses:13Used by:405
Symbol 403 TextUses:13Used by:405
Symbol 404 TextUses:13Used by:405
Symbol 405 MovieClipUses:402 403 404Used by:Timeline
Symbol 406 GraphicUsed by:410 436 437
Symbol 407 TextUses:13Used by:410 436 437
Symbol 408 GraphicUsed by:410 436 437
Symbol 409 GraphicUsed by:410 436 437
Symbol 410 ButtonUses:406 407 408 18 409Used by:Timeline
Symbol 411 GraphicUsed by:415
Symbol 412 TextUses:13Used by:415
Symbol 413 GraphicUsed by:415
Symbol 414 GraphicUsed by:415
Symbol 415 ButtonUses:411 412 413 18 414Used by:Timeline
Symbol 416 GraphicUsed by:421
Symbol 31 FontUsed by:417
Symbol 417 TextUses:31Used by:421
Symbol 418 TextUses:13Used by:421
Symbol 419 EditableTextUses:13Used by:420
Symbol 420 MovieClipUses:419Used by:421
Symbol 421 MovieClipUses:416 417 418 420Used by:Timeline
Symbol 422 GraphicUsed by:423
Symbol 423 MovieClipUses:422Used by:424
Symbol 424 MovieClipUses:423Used by:Timeline
Symbol 425 GraphicUsed by:429
Symbol 426 TextUses:13Used by:429
Symbol 427 GraphicUsed by:429
Symbol 428 GraphicUsed by:429
Symbol 429 ButtonUses:425 426 427 18 428Used by:435
Symbol 430 GraphicUsed by:434
Symbol 431 TextUses:13Used by:434
Symbol 432 GraphicUsed by:434
Symbol 433 GraphicUsed by:434
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Symbol 435 MovieClipUses:429 434Used by:Timeline
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Symbol 439 TextUses:13Used by:458
Symbol 440 GraphicUsed by:453
Symbol 441 GraphicUsed by:453
Symbol 442 GraphicUsed by:453
Symbol 443 GraphicUsed by:453
Symbol 444 GraphicUsed by:445
Symbol 445 ButtonUses:444Used by:453
Symbol 446 GraphicUsed by:453
Symbol 447 GraphicUsed by:453
Symbol 448 GraphicUsed by:453
Symbol 449 GraphicUsed by:453
Symbol 450 GraphicUsed by:453
Symbol 451 GraphicUsed by:453
Symbol 452 GraphicUsed by:453
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Symbol 454 GraphicUsed by:457
Symbol 455 GraphicUsed by:457
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:347 127 351 353 355 357 454 455 456Used by:458
Symbol 458 MovieClipUses:438 439 453 457Used by:Timeline
Symbol 459 MovieClipUses:346 347 127 351 353 355 357Used by:460
Symbol 460 MovieClipUses:459Used by:461
Symbol 461 MovieClipUses:460Used by:Timeline
Symbol 462 GraphicUsed by:463
Symbol 463 MovieClipUses:462Used by:468
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:464Used by:468 495
Symbol 466 GraphicUsed by:467
Symbol 467 MovieClipUses:466Used by:468 495
Symbol 468 MovieClipUses:463 465 467Used by:Timeline
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClipUses:469Used by:480
Symbol 471 GraphicUsed by:474
Symbol 472 GraphicUsed by:474
Symbol 473 GraphicUsed by:474
Symbol 474 MovieClipUses:471 472 473Used by:480
Symbol 475 ShapeTweeningUsed by:480
Symbol 476 GraphicUsed by:480
Symbol 477 GraphicUsed by:480
Symbol 478 GraphicUsed by:480
Symbol 479 GraphicUsed by:480
Symbol 480 MovieClipUses:470 474 475 476 477 478 479Used by:Timeline
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClipUses:481Used by:495
Symbol 483 GraphicUsed by:494 495
Symbol 484 GraphicUsed by:494 495
Symbol 485 GraphicUsed by:494 495
Symbol 486 GraphicUsed by:494 495
Symbol 487 GraphicUsed by:494 495
Symbol 488 GraphicUsed by:489
Symbol 489 MovieClipUses:488Used by:493
Symbol 490 GraphicUsed by:491
Symbol 491 MovieClipUses:490Used by:493
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:489 491 492Used by:494 495
Symbol 494 MovieClipUses:483 484 485 486 487 493Used by:495
Symbol 495 MovieClipUses:482 494 465 485 484 486 467 483 487 493Used by:Timeline
Symbol 496 GraphicUsed by:497
Symbol 497 MovieClipUses:496Used by:504
Symbol 498 GraphicUsed by:499
Symbol 499 MovieClipUses:498Used by:504
Symbol 500 GraphicUsed by:501
Symbol 501 MovieClipUses:500Used by:504
Symbol 502 GraphicUsed by:503
Symbol 503 MovieClipUses:502Used by:504
Symbol 504 MovieClipUses:497 499 501 503Used by:Timeline
Symbol 505 GraphicUsed by:521
Symbol 506 ShapeTweeningUsed by:521
Symbol 507 GraphicUsed by:521
Symbol 508 SoundUsed by:521
Symbol 509 GraphicUsed by:521
Symbol 510 ShapeTweeningUsed by:521
Symbol 511 GraphicUsed by:521
Symbol 512 ShapeTweeningUsed by:521
Symbol 513 GraphicUsed by:515
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:513 514Used by:521
Symbol 516 GraphicUsed by:521
Symbol 517 GraphicUsed by:521
Symbol 518 GraphicUsed by:521
Symbol 519 GraphicUsed by:520
Symbol 520 MovieClipUses:519Used by:521
Symbol 521 MovieClipUses:505 506 507 508 509 510 511 512 515 516 517 518 520Used by:Timeline
Symbol 522 GraphicUsed by:524
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClipUses:522 523Used by:Timeline

Instance Names

"popup"Frame 11Symbol 95 MovieClip
"exit_button"Frame 13Symbol 100 Button
"inst_clip"Frame 18Symbol 158 MovieClip
"end_ani"Frame 30Symbol 198 MovieClip
"hs"Frame 46Symbol 228 MovieClip
"bg"Frame 56Symbol 230 MovieClip
"overlay"Frame 56Symbol 232 MovieClip
"gameBoard"Frame 56Symbol 233 MovieClip
"soundFX1"Frame 56Symbol 254 MovieClip
"cell"Frame 56Symbol 359 MovieClip [fruit]
"scoreClip"Frame 56Symbol 373 MovieClip
"meter"Frame 56Symbol 398 MovieClip
"levelClip"Frame 56Symbol 401 MovieClip
"mode_clip"Frame 56Symbol 405 MovieClip
"soundFX2"Frame 56Symbol 254 MovieClip
"soundFX3"Frame 56Symbol 254 MovieClip
"soundFX4"Frame 56Symbol 254 MovieClip
"combos"Frame 56Symbol 421 MovieClip
"sparkle"Frame 56Symbol 424 MovieClip
"smoves"Frame 56Symbol 458 MovieClip
"icons"Frame 56Symbol 461 MovieClip
"mallet1"Frame 56Symbol 468 MovieClip
"mallet3"Frame 56Symbol 468 MovieClip
"mallet2"Frame 56Symbol 468 MovieClip
"mallet4"Frame 56Symbol 468 MovieClip
"guyser1"Frame 56Symbol 480 MovieClip
"guyser3"Frame 56Symbol 480 MovieClip
"guyser5"Frame 56Symbol 480 MovieClip
"guyser7"Frame 56Symbol 480 MovieClip
"guyser4"Frame 56Symbol 480 MovieClip
"bug1"Frame 56Symbol 495 MovieClip
"bug2"Frame 56Symbol 495 MovieClip
"bug3"Frame 56Symbol 495 MovieClip
"bug4"Frame 56Symbol 495 MovieClip
"count_down"Frame 56Symbol 504 MovieClip
"bomb_animation3"Frame 56Symbol 521 MovieClip
"bomb_animation2"Frame 56Symbol 521 MovieClip
"bomb_animation1"Frame 56Symbol 521 MovieClip
"inst_clip"Frame 56Symbol 158 MovieClip
"hint"Frame 56Symbol 524 MovieClip
"burst"Symbol 158 MovieClip Frame 2Symbol 124 MovieClip
"exit_button"Symbol 198 MovieClip Frame 26Symbol 174 Button
"s1"Symbol 228 MovieClip Frame 50Symbol 217 MovieClip
"s2"Symbol 228 MovieClip Frame 50Symbol 217 MovieClip
"s3"Symbol 228 MovieClip Frame 50Symbol 217 MovieClip
"s4"Symbol 228 MovieClip Frame 50Symbol 217 MovieClip
"s5"Symbol 228 MovieClip Frame 50Symbol 217 MovieClip
"s6"Symbol 228 MovieClip Frame 50Symbol 217 MovieClip
"clip"Symbol 282 MovieClip Frame 1Symbol 258 MovieClip
"clip"Symbol 329 MovieClip Frame 1Symbol 328 MovieClip
"clip"Symbol 334 MovieClip Frame 1Symbol 333 MovieClip
"clip"Symbol 338 MovieClip Frame 1Symbol 337 MovieClip
"clip"Symbol 342 MovieClip Frame 1Symbol 341 MovieClip
"fruit"Symbol 359 MovieClip [fruit] Frame 1Symbol 282 MovieClip
"ice"Symbol 359 MovieClip [fruit] Frame 1Symbol 291 MovieClip
"fire"Symbol 359 MovieClip [fruit] Frame 1Symbol 322 MovieClip
"select"Symbol 359 MovieClip [fruit] Frame 1Symbol 324 MovieClip
"fruit"Symbol 359 MovieClip [fruit] Frame 2Symbol 329 MovieClip
"fruit"Symbol 359 MovieClip [fruit] Frame 3Symbol 334 MovieClip
"fruit"Symbol 359 MovieClip [fruit] Frame 4Symbol 338 MovieClip
"fruit"Symbol 359 MovieClip [fruit] Frame 5Symbol 342 MovieClip
"fruit"Symbol 359 MovieClip [fruit] Frame 6Symbol 345 MovieClip
"fruit"Symbol 359 MovieClip [fruit] Frame 7Symbol 349 MovieClip
"fruit"Symbol 359 MovieClip [fruit] Frame 8Symbol 350 MovieClip
"fruit"Symbol 359 MovieClip [fruit] Frame 9Symbol 352 MovieClip
"fruit"Symbol 359 MovieClip [fruit] Frame 10Symbol 354 MovieClip
"fruit"Symbol 359 MovieClip [fruit] Frame 11Symbol 356 MovieClip
"fruit"Symbol 359 MovieClip [fruit] Frame 12Symbol 358 MovieClip
"s1"Symbol 372 MovieClip Frame 1Symbol 371 MovieClip
"s2"Symbol 372 MovieClip Frame 1Symbol 371 MovieClip
"s3"Symbol 372 MovieClip Frame 1Symbol 371 MovieClip
"s4"Symbol 372 MovieClip Frame 1Symbol 371 MovieClip
"s5"Symbol 372 MovieClip Frame 1Symbol 371 MovieClip
"s6"Symbol 372 MovieClip Frame 1Symbol 371 MovieClip
"s7"Symbol 372 MovieClip Frame 1Symbol 371 MovieClip
"s8"Symbol 372 MovieClip Frame 1Symbol 371 MovieClip
"scoreClip"Symbol 373 MovieClip Frame 1Symbol 372 MovieClip
"s2"Symbol 392 MovieClip Frame 1Symbol 390 MovieClip
"s1"Symbol 392 MovieClip Frame 1Symbol 390 MovieClip
"ms3"Symbol 392 MovieClip Frame 1Symbol 390 MovieClip
"ms2"Symbol 392 MovieClip Frame 1Symbol 390 MovieClip
"ms1"Symbol 392 MovieClip Frame 1Symbol 390 MovieClip
"m1"Symbol 392 MovieClip Frame 1Symbol 390 MovieClip
"m2"Symbol 392 MovieClip Frame 1Symbol 390 MovieClip
"burst"Symbol 398 MovieClip Frame 1Symbol 124 MovieClip
"num1"Symbol 401 MovieClip Frame 1Symbol 390 MovieClip
"num2"Symbol 401 MovieClip Frame 2Symbol 390 MovieClip
"meter4"Symbol 458 MovieClip Frame 1Symbol 453 MovieClip
"meter5"Symbol 458 MovieClip Frame 1Symbol 453 MovieClip
"meter6"Symbol 458 MovieClip Frame 1Symbol 453 MovieClip
"meter1"Symbol 458 MovieClip Frame 1Symbol 453 MovieClip
"meter2"Symbol 458 MovieClip Frame 1Symbol 453 MovieClip
"meter3"Symbol 458 MovieClip Frame 1Symbol 453 MovieClip
"icon2"Symbol 458 MovieClip Frame 1Symbol 457 MovieClip
"icon1"Symbol 458 MovieClip Frame 1Symbol 457 MovieClip
"icon3"Symbol 458 MovieClip Frame 1Symbol 457 MovieClip
"icon5"Symbol 458 MovieClip Frame 1Symbol 457 MovieClip
"icon4"Symbol 458 MovieClip Frame 1Symbol 457 MovieClip
"icon6"Symbol 458 MovieClip Frame 1Symbol 457 MovieClip
"icons"Symbol 460 MovieClip Frame 1Symbol 459 MovieClip
"icons"Symbol 461 MovieClip Frame 1Symbol 460 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "neodelight_music"
ExportAssets (56)Timeline Frame 10Symbol 34 as "loop1slow"
ExportAssets (56)Timeline Frame 10Symbol 35 as "loop1fast"
ExportAssets (56)Timeline Frame 56Symbol 236 as "squish"
ExportAssets (56)Timeline Frame 56Symbol 359 as "fruit"
ExportAssets (56)Timeline Frame 57Symbol 359 as "fruit"
ExportAssets (56)Timeline Frame 58Symbol 359 as "fruit"
ExportAssets (56)Timeline Frame 59Symbol 359 as "fruit"
ExportAssets (56)Timeline Frame 60Symbol 359 as "fruit"
ExportAssets (56)Timeline Frame 61Symbol 359 as "fruit"
ExportAssets (56)Timeline Frame 62Symbol 359 as "fruit"
ExportAssets (56)Timeline Frame 63Symbol 359 as "fruit"
ExportAssets (56)Timeline Frame 64Symbol 359 as "fruit"
ExportAssets (56)Timeline Frame 65Symbol 359 as "fruit"
ExportAssets (56)Timeline Frame 66Symbol 359 as "fruit"
ExportAssets (56)Timeline Frame 67Symbol 359 as "fruit"

Labels

"loader"Frame 3
"brand"Frame 6
"introduce"Frame 10
"Menu"Frame 12
"Inst"Frame 18
"Ending"Frame 30
"Game Over"Frame 46
"Game"Frame 56
"Normal Mode"Symbol 95 MovieClip Frame 5
"Pause"Symbol 95 MovieClip Frame 45
"exit1"Symbol 95 MovieClip Frame 53
"exit2"Symbol 95 MovieClip Frame 60
"Over"Symbol 198 MovieClip Frame 26
"Info"Symbol 228 MovieClip Frame 5
"Waiting"Symbol 228 MovieClip Frame 7
"Submitting"Symbol 228 MovieClip Frame 9
"Loading"Symbol 228 MovieClip Frame 13
"Inserted"Symbol 228 MovieClip Frame 37
"List"Symbol 228 MovieClip Frame 47
"List Loaded"Symbol 228 MovieClip Frame 48
"squish"Symbol 254 MovieClip Frame 5
"locked"Symbol 254 MovieClip Frame 15
"swap"Symbol 254 MovieClip Frame 30
"supermove1"Symbol 254 MovieClip Frame 41
"geyser"Symbol 254 MovieClip Frame 50
"burst"Symbol 254 MovieClip Frame 56
"new level"Symbol 254 MovieClip Frame 68
"ice"Symbol 254 MovieClip Frame 90
"combo1"Symbol 254 MovieClip Frame 102
"combo2"Symbol 254 MovieClip Frame 108
"combo3"Symbol 254 MovieClip Frame 115
"combo4"Symbol 254 MovieClip Frame 123
"combo5"Symbol 254 MovieClip Frame 128
"combo6"Symbol 254 MovieClip Frame 137
"mallet"Symbol 254 MovieClip Frame 169
"fire"Symbol 254 MovieClip Frame 184
"bug"Symbol 254 MovieClip Frame 194
"Game Over"Symbol 254 MovieClip Frame 203
"Normal Mode"Symbol 405 MovieClip Frame 1
"Time Trials Mode"Symbol 405 MovieClip Frame 8
"Brick Challenge Mode"Symbol 405 MovieClip Frame 15
"null"Symbol 453 MovieClip Frame 1
"up"Symbol 453 MovieClip Frame 2
"over"Symbol 453 MovieClip Frame 3
"down"Symbol 453 MovieClip Frame 4
"vertical"Symbol 524 MovieClip Frame 2
"horizontal"Symbol 524 MovieClip Frame 35

Dynamic Text Variables

percentSymbol 4 EditableText" "
numSymbol 211 EditableText"00. "
nameSymbol 212 EditableText"WWWWWWWWWW "
scoreSymbol 213 EditableText" "
numSymbol 214 EditableText"00. "
nameSymbol 215 EditableText"WWWWWWWWWW "
scoreSymbol 216 EditableText" "
msgSymbol 227 EditableText" "
_parent.numSymbol 419 EditableText"10 "




http://swfchan.com/26/126476/info.shtml
Created: 26/2 -2019 01:01:29 Last modified: 26/2 -2019 01:01:29 Server time: 28/04 -2024 19:21:55