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Dragon-Flyer.swf

This is the info page for
Flash #126944

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Text
7

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ActionScript [AS3]

Section 1
//ModalWindow (com.fuelindustries.containers.ModalWindow) package com.fuelindustries.containers { import com.fuelindustries.core.*; public class ModalWindow extends FuelUI { public function ModalWindow(){ buttonMode = false; mouseChildren = false; mouseEnabled = true; } } }//package com.fuelindustries.containers
Section 2
//FuelUI (com.fuelindustries.core.FuelUI) package com.fuelindustries.core { import flash.display.*; import flash.utils.*; import com.fuelindustries.tween.*; import com.fuelindustries.utils.*; import com.fuelindustries.debug.*; public class FuelUI extends MovieClip { protected var __enabled:Boolean; private var __mm:MotionManager; public var onTweenUpdate:Function; public function FuelUI(){ initMotionManager(); } public function attachMovie(_arg1:String, _arg2:int=-1):MovieClip{ var _local3:Class; var _local4:MovieClip; _local3 = (getDefinitionByName(_arg1) as Class); _local4 = (new (_local3) as MovieClip); if (_arg2 == -1){ addChild(_local4); } else { addChildAt(_local4, _arg2); }; return (_local4); } public function slideTo(_arg1, _arg2, _arg3:int, _arg4=null, _arg5:Function=null, ... _args):void{ _args.unshift(_arg5); _args.unshift(_arg4); _args.unshift(_arg3); _args.unshift(_arg2); _args.unshift(_arg1); _args.unshift(this); __mm.slideTo.apply(__mm, _args); } public function pauseTween(_arg1:String="all"):void{ __mm.pauseTween(this, _arg1); } public function cancelTween(_arg1:String="all"):void{ __mm.cancelTween(this, _arg1); } public function rotateTo(_arg1:int, _arg2:int, _arg3=null, _arg4:Function=null, ... _args):void{ _args.unshift(_arg4); _args.unshift(_arg3); _args.unshift(_arg2); _args.unshift(_arg1); _args.unshift(this); __mm.rotateTo.apply(__mm, _args); } override public function get enabled():Boolean{ return (__enabled); } override public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=true):void{ super.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); } public function sizeTo(_arg1, _arg2, _arg3:int, _arg4=null, _arg5:Function=null, ... _args):void{ _args.unshift(_arg5); _args.unshift(_arg4); _args.unshift(_arg3); _args.unshift(_arg2); _args.unshift(_arg1); _args.unshift(this); __mm.sizeTo.apply(__mm, _args); } public function debug(_arg1:Object):void{ Log.debug(_arg1); } protected function setEnabled(_arg1:Boolean):void{ __enabled = _arg1; } override public function set enabled(_arg1:Boolean):void{ setEnabled(_arg1); } public function debugObject(_arg1:Object):void{ Log.debugObject(_arg1); } public function alphaTo(_arg1:int, _arg2:int, _arg3=null, _arg4:Function=null, ... _args):void{ _args.unshift(_arg4); _args.unshift(_arg3); _args.unshift(_arg2); _args.unshift(_arg1); _args.unshift(this); __mm.alphaTo.apply(__mm, _args); } public function tweenTo(_arg1:Array, _arg2:Array, _arg3:int, _arg4=null, _arg5:Function=null, ... _args):void{ _args.unshift(_arg5); _args.unshift(_arg4); _args.unshift(_arg3); _args.unshift(_arg2); _args.unshift(_arg1); _args.unshift(this); __mm.tweenTo.apply(__mm, _args); } public function bendTo(_arg1, _arg2, _arg3, _arg4, _arg5:int, _arg6=null, _arg7:Function=null, ... _args):void{ _args.unshift(_arg7); _args.unshift(_arg6); _args.unshift(_arg5); _args.unshift(_arg4); _args.unshift(_arg3); _args.unshift(_arg2); _args.unshift(_arg1); _args.unshift(this); __mm.rotateTo.apply(__mm, _args); } public function scaleTo(_arg1, _arg2, _arg3:int, _arg4=null, _arg5:Function=null, ... _args):void{ _args.unshift(_arg5); _args.unshift(_arg4); _args.unshift(_arg3); _args.unshift(_arg2); _args.unshift(_arg1); _args.unshift(this); __mm.scaleTo.apply(__mm, _args); } public function doLater(_arg1:Function, ... _args):void{ _args.splice(0, 0, 1); _args.unshift(_arg1); IntervalManager.skipFrames.apply(IntervalManager, _args); } public function frameTo(_arg1, _arg2:int, _arg3=null, _arg4:Function=null, ... _args):void{ _args.unshift(_arg4); _args.unshift(_arg3); _args.unshift(_arg2); _args.unshift(_arg1); _args.unshift(this); __mm.frameTo.apply(__mm, _args); } private function initMotionManager():void{ __mm = MotionManager.getInstance(); } } }//package com.fuelindustries.core
Section 3
//Log (com.fuelindustries.debug.Log) package com.fuelindustries.debug { import flash.events.*; import flash.net.*; import flash.system.*; public class Log extends EventDispatcher { private static var serverName:String = "_FDEBUGWIN"; private static var inited:Boolean = false; private static var lc:LocalConnection; private static function traceObject(_arg1:Object, _arg2:String, _arg3:String, _arg4:Boolean=false):String{ var _local5:Object; if (_arg3 == null){ _arg3 = " "; } else { _arg3 = (_arg3 + " "); }; if (_arg2 == null){ _arg2 = "Object: {"; } else { _arg2 = (_arg2 + "{"); }; for (_local5 in _arg1) { _arg2 = (_arg2 + ("\n" + _arg3)); if ((_arg1[_local5] is Array)){ _arg2 = (_arg2 + traceObject(_arg1[_local5], (_local5 + ":Array "), _arg3)); } else { if (typeof(_arg1[_local5]) == "object"){ if (_arg4){ if (_local5 != "target"){ _arg2 = (_arg2 + traceObject(_arg1[_local5], (_local5 + ":Object "), _arg3)); }; } else { _arg2 = (_arg2 + traceObject(_arg1[_local5], (_local5 + ":Object "), _arg3)); }; } else { if (typeof(_arg1[_local5]) == "function"){ _arg2 = (_arg2 + (_local5 + ": (function)")); } else { _arg2 = (_arg2 + ((_local5 + ": ") + _arg1[_local5])); }; }; }; }; return ((((_arg2 + "\n") + _arg3.slice(0, -1)) + "}")); } private static function lcstatus(_arg1:StatusEvent):void{ } public static function debugObject(_arg1:Object):void{ var _local2:String; _local2 = traceObject(_arg1, null, null); sendMessage(_local2); trace(_local2); } public static function debug(_arg1:Object):void{ sendMessage(_arg1); trace(_arg1); } private static function initConnection():void{ lc = new LocalConnection(); lc.addEventListener("status", lcstatus); inited = true; } private static function sendMessage(_arg1:Object):void{ if (!inited){ initConnection(); }; if (Capabilities.playerType != "External"){ lc.send(serverName, "trace", _arg1); }; } } }//package com.fuelindustries.debug
Section 4
//FuelSound (com.fuelindustries.media.FuelSound) package com.fuelindustries.media { import flash.media.*; import flash.net.*; import com.fuelindustries.debug.*; public class FuelSound extends Sound { private var __setVolume:Number; private var __toggle:Boolean; private var __transform:SoundTransform; private var __toggleTween:Boolean; private var __channel:SoundChannel; private var __maxVolume:Number; public function FuelSound(_arg1:URLRequest=null, _arg2:SoundLoaderContext=null, _arg3:Number=1){ super(_arg1, _arg2); init(_arg3); } public function resume():void{ play(position); } public function stop():void{ if (__channel != null){ __channel.stop(); }; } public function get channel():SoundChannel{ return (__channel); } public function set volume(_arg1:Number):void{ var vol = _arg1; try { __transform.volume = (__setVolume = vol); } catch(e) { Log.debug((((("Custom Error on __transform in FuelSound(" + e) + "), __transform is ") + __transform) + "")); }; try { __channel.soundTransform = __transform; } catch(e) { Log.debug((((("Custom Error on __channel in FuelSound(" + e) + "), __channel is ") + __channel) + "")); }; } public function get toggle():Boolean{ return (__toggle); } public function get pan():Number{ return (__transform.pan); } public function get volume():Number{ return (__transform.volume); } public function toggleSound(_arg1:Boolean):void{ __toggle = _arg1; volume = (__toggle) ? (__setVolume * __maxVolume) : 0; } public function get maxVolume():Number{ return (__maxVolume); } public function set transform(_arg1:SoundTransform){ __transform = _arg1; __channel.soundTransform = __transform; } public function set maxVolume(_arg1:Number):void{ __maxVolume = _arg1; if (volume > __maxVolume){ volume = __maxVolume; }; } public function get position():Number{ return (__channel.position); } private function init(_arg1:Number):void{ __transform = new SoundTransform(); __transform.volume = (__maxVolume = (__setVolume = _arg1)); __toggleTween = false; __toggle = true; } public function get transform():SoundTransform{ return (__transform); } override public function play(_arg1:Number=0, _arg2:int=0, _arg3:SoundTransform=null):SoundChannel{ __channel = super.play(_arg1, _arg2, _arg3); if (__channel != null){ __channel.soundTransform = __transform; }; return (__channel); } public function set pan(_arg1:Number):void{ __transform.pan = _arg1; __channel.soundTransform = __transform; } } }//package com.fuelindustries.media
Section 5
//AlphaItem (com.fuelindustries.tween.items.AlphaItem) package com.fuelindustries.tween.items { import flash.display.*; public class AlphaItem extends MotionItem implements IMotionItem { private var __startAlpha:Number; private var __destAlpha:int; public function AlphaItem(_arg1:MovieClip, _arg2:int, _arg3:int, _arg4, _arg5:Function, _arg6:Array){ super(_arg1, _arg3, _arg4, _arg5, _arg6); __destAlpha = _arg2; __startAlpha = (_arg1.alpha * 100); } override public function update(_arg1:int):Boolean{ var _local2:Boolean; var _local3:int; var _local4:int; var _local5:Number; _local2 = false; if (__paused){ return (_local2); }; _local3 = (__currenttime + _arg1); _local4 = (__currenttime - __starttime); _local5 = __easeFunction((_local4 / 1000), __startAlpha, (__destAlpha - __startAlpha), (__duration / 1000)); __mc.alpha = (_local5 / 100); __currenttime = _local3; if (__currenttime >= __endtime){ _local2 = true; tweenComplete(); }; return (_local2); } override public function tweenComplete():void{ var _local1:int; _local1 = (__currenttime - __endtime); __mc.alpha = (__destAlpha / 100); __timeDiff = _local1; } } }//package com.fuelindustries.tween.items
Section 6
//BendItem (com.fuelindustries.tween.items.BendItem) package com.fuelindustries.tween.items { import flash.display.*; public class BendItem extends MotionItem implements IMotionItem { private var __controlx; private var __controly; private var __anchory; private var __startx:int; private var __anchorx; private var __starty:int; public function BendItem(_arg1:MovieClip, _arg2, _arg3, _arg4, _arg5, _arg6:int, _arg7, _arg8:Function, _arg9:Array){ super(_arg1, _arg6, _arg7, _arg8, _arg9); __controlx = _arg2; __controly = _arg3; __anchorx = _arg4; __anchory = _arg5; __startx = _arg1.x; __starty = _arg1.y; } override public function update(_arg1:int):Boolean{ var _local2:Boolean; var _local3:int; var _local4:int; var _local5:Number; var _local6:Object; var _local7:Object; var _local8:Object; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; _local2 = false; if (__paused){ return (_local2); }; _local3 = (__currenttime + _arg1); _local4 = (__currenttime - __starttime); _local5 = __easeFunction((_local4 / 1000), 0, 1, (__duration / 1000)); _local6 = {x:__startx, y:__starty}; _local7 = {x:__anchorx, y:__anchory}; _local8 = {x:__controlx, y:__controly}; _local9 = _local5; _local10 = (1 - _local9); _local11 = ((1 - _local9) * _local10); _local12 = (_local9 * _local9); _local13 = ((2 * _local9) * _local10); _local14 = (((_local11 * _local6.x) + (_local13 * _local7.x)) + (_local12 * _local8.x)); _local15 = (((_local11 * _local6.y) + (_local13 * _local7.y)) + (_local12 * _local8.y)); __mc.x = _local14; __mc.y = _local15; __currenttime = _local3; if (__currenttime >= __endtime){ _local2 = true; tweenComplete(); }; return (_local2); } override public function tweenComplete():void{ var _local1:int; _local1 = (__currenttime - __endtime); __mc.x = __controlx; __mc.y = __controly; __timeDiff = _local1; } } }//package com.fuelindustries.tween.items
Section 7
//FrameItem (com.fuelindustries.tween.items.FrameItem) package com.fuelindustries.tween.items { import flash.display.*; public class FrameItem extends MotionItem implements IMotionItem { private var __destFrame:int; private var __startFrame:Number; public function FrameItem(_arg1:MovieClip, _arg2, _arg3:int, _arg4, _arg5:Function, _arg6:Array){ super(_arg1, _arg3, _arg4, _arg5, _arg6); __startFrame = _arg1.currentFrame; __destFrame = getDestFrame(_arg2); } override public function update(_arg1:int):Boolean{ var _local2:Boolean; var _local3:int; var _local4:int; var _local5:int; _local2 = false; if (__paused){ return (_local2); }; _local3 = (__currenttime + _arg1); _local4 = (__currenttime - __starttime); _local5 = __easeFunction((_local4 / 1000), __startFrame, (__destFrame - __startFrame), (__duration / 1000)); __mc.gotoAndStop(_local5); __currenttime = _local3; if (__currenttime >= __endtime){ _local2 = true; tweenComplete(); }; return (_local2); } override public function tweenComplete():void{ var _local1:int; _local1 = (__currenttime - __endtime); __mc.gotoAndStop(__destFrame); __timeDiff = _local1; } private function getDestFrame(_arg1):int{ var _local2:int; var _local3:String; var _local4:Array; var _local5:int; var _local6:FrameLabel; _local2 = __startFrame; _local3 = ((typeof(_arg1))=="string") ? "label" : "frame"; switch (_local3){ case "frame": if (_arg1 <= 1){ _local2 = Math.max(1, Math.round((_arg1 * __mc.totalFrames))); } else { _local2 = _arg1; }; break; case "label": _local4 = __mc.currentLabels; _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5]; if (_local6.name == _arg1){ return (_local6.frame); }; _local5++; }; break; }; return (_local2); } } }//package com.fuelindustries.tween.items
Section 8
//IMotionItem (com.fuelindustries.tween.items.IMotionItem) package com.fuelindustries.tween.items { interface IMotionItem { function tweenComplete():void; function update(_arg1:int):Boolean; } }//package com.fuelindustries.tween.items
Section 9
//MotionItem (com.fuelindustries.tween.items.MotionItem) package com.fuelindustries.tween.items { import flash.display.*; import flash.utils.*; public class MotionItem implements IMotionItem { var __pauseTime:int; var __endtime:int; var __easeFunction:Function; var __paused:Boolean; var __timeDiff:int; var __starttime:int; var __callbackArgs:Array; var __callback:Function; var __currenttime:int; var __duration:int; var __mc:MovieClip; public function MotionItem(_arg1:MovieClip, _arg2:Number, _arg3, _arg4:Function, _arg5:Array){ __duration = _arg2; __starttime = getTimer(); __endtime = (__starttime + __duration); __currenttime = __starttime; __paused = false; __mc = _arg1; __callback = _arg4; __callbackArgs = _arg5; setEaseFunction(_arg3); } public function update(_arg1:int):Boolean{ return (false); } public function tweenComplete():void{ } private function elastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2)); } private function bounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public function executeCallback():void{ if (__callback != null){ __callbackArgs.push(__timeDiff); __callback.apply(null, __callbackArgs); }; } public function get mc():MovieClip{ return (__mc); } public function resumeItem():void{ var _local1:int; var _local2:int; _local1 = getTimer(); _local2 = (_local1 - __pauseTime); __starttime = (__starttime + _local2); __endtime = (__endtime + _local2); __currenttime = (__currenttime + _local2); __paused = false; } public function pauseItem():void{ __paused = true; __pauseTime = getTimer(); } private function linear(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public function get paused():Boolean{ return (__paused); } private function setEaseFunction(_arg1):void{ if (typeof(_arg1) == "function"){ __easeFunction = _arg1; } else { switch (_arg1){ case "ease": __easeFunction = ease; break; case "elastic": __easeFunction = elastic; break; case "bounce": __easeFunction = bounce; break; default: __easeFunction = linear; break; }; }; } private function ease(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public function pause():void{ if (!__paused){ pauseItem(); } else { resumeItem(); }; } } }//package com.fuelindustries.tween.items
Section 10
//RotationItem (com.fuelindustries.tween.items.RotationItem) package com.fuelindustries.tween.items { import flash.display.*; public class RotationItem extends MotionItem implements IMotionItem { private var __destRotation:int; private var __startRotation:Number; public function RotationItem(_arg1:MovieClip, _arg2:int, _arg3:int, _arg4, _arg5:Function, _arg6:Array){ super(_arg1, _arg3, _arg4, _arg5, _arg6); __destRotation = _arg2; __startRotation = _arg1.rotation; } override public function update(_arg1:int):Boolean{ var _local2:Boolean; var _local3:int; var _local4:int; var _local5:int; _local2 = false; if (__paused){ return (_local2); }; _local3 = (__currenttime + _arg1); _local4 = (__currenttime - __starttime); _local5 = __easeFunction((_local4 / 1000), __startRotation, (__destRotation - __startRotation), (__duration / 1000)); __mc.rotation = _local5; __currenttime = _local3; if (__currenttime >= __endtime){ _local2 = true; tweenComplete(); }; return (_local2); } override public function tweenComplete():void{ var _local1:int; _local1 = (__currenttime - __endtime); __mc.rotation = __destRotation; __timeDiff = _local1; } } }//package com.fuelindustries.tween.items
Section 11
//ScaleItem (com.fuelindustries.tween.items.ScaleItem) package com.fuelindustries.tween.items { import flash.display.*; public class ScaleItem extends MotionItem implements IMotionItem { private var __destx; private var __startx:Number; private var __desty; private var __starty:Number; public function ScaleItem(_arg1:MovieClip, _arg2, _arg3, _arg4:int, _arg5, _arg6:Function, _arg7:Array){ super(_arg1, _arg4, _arg5, _arg6, _arg7); __destx = _arg2; __desty = _arg3; __startx = (_arg1.scaleX * 100); __starty = (_arg1.scaleY * 100); } override public function update(_arg1:int):Boolean{ var _local2:Boolean; var _local3:int; var _local4:int; var _local5:int; var _local6:int; _local2 = false; if (__paused){ return (_local2); }; _local3 = (__currenttime + _arg1); _local4 = (__currenttime - __starttime); if (((!((__destx == null))) || (!((__destx == undefined))))){ _local5 = __easeFunction((_local4 / 1000), __startx, (__destx - __startx), (__duration / 1000)); __mc.scaleX = (_local5 / 100); }; if (((!((__desty == null))) || (!((__desty == undefined))))){ _local6 = __easeFunction((_local4 / 1000), __starty, (__desty - __starty), (__duration / 1000)); __mc.scaleY = (_local6 / 100); }; __currenttime = _local3; if (__currenttime >= __endtime){ _local2 = true; tweenComplete(); }; return (_local2); } override public function tweenComplete():void{ var _local1:int; _local1 = (__currenttime - __endtime); if (((!((__desty == null))) || (!((__desty == undefined))))){ __mc.scaleY = (__desty / 100); }; if (((!((__destx == null))) || (!((__destx == undefined))))){ __mc.scaleX = (__destx / 100); }; __timeDiff = _local1; } } }//package com.fuelindustries.tween.items
Section 12
//SizeItem (com.fuelindustries.tween.items.SizeItem) package com.fuelindustries.tween.items { import flash.display.*; public class SizeItem extends MotionItem implements IMotionItem { private var __desth; private var __destw; private var __startw:int; private var __starth:int; public function SizeItem(_arg1:MovieClip, _arg2, _arg3, _arg4:int, _arg5, _arg6:Function, _arg7:Array){ super(_arg1, _arg4, _arg5, _arg6, _arg7); __destw = _arg2; __desth = _arg3; __startw = Math.round(_arg1.width); __starth = Math.round(_arg1.height); } override public function update(_arg1:int):Boolean{ var _local2:Boolean; var _local3:int; var _local4:int; var _local5:Number; var _local6:Number; _local2 = false; if (__paused){ return (_local2); }; _local3 = (__currenttime + _arg1); _local4 = (__currenttime - __starttime); if (((!((__destw == null))) || (!((__destw == undefined))))){ _local5 = __easeFunction((_local4 / 1000), __startw, (__destw - __startw), (__duration / 1000)); __mc.width = Math.round(_local5); }; if (((!((__desth == null))) || (!((__desth == undefined))))){ _local6 = __easeFunction((_local4 / 1000), __starth, (__desth - __starth), (__duration / 1000)); __mc.height = Math.round(_local6); }; __currenttime = _local3; if (__currenttime >= __endtime){ _local2 = true; tweenComplete(); }; return (_local2); } override public function tweenComplete():void{ var _local1:int; _local1 = (__currenttime - __endtime); if (((!((__desth == null))) || (!((__desth == undefined))))){ __mc.height = __desth; }; if (((!((__destw == null))) || (!((__destw == undefined))))){ __mc.width = __destw; }; __timeDiff = _local1; } } }//package com.fuelindustries.tween.items
Section 13
//SlideItem (com.fuelindustries.tween.items.SlideItem) package com.fuelindustries.tween.items { import flash.display.*; public class SlideItem extends MotionItem implements IMotionItem { private var __destx; private var __startx:int; private var __desty; private var __starty:int; public function SlideItem(_arg1:MovieClip, _arg2, _arg3, _arg4:int, _arg5, _arg6:Function, _arg7:Array){ super(_arg1, _arg4, _arg5, _arg6, _arg7); __destx = _arg2; __desty = _arg3; __startx = Math.round(_arg1.x); __starty = Math.round(_arg1.y); } override public function update(_arg1:int):Boolean{ var _local2:Boolean; var _local3:int; var _local4:int; var _local5:int; var _local6:int; _local2 = false; if (__paused){ return (_local2); }; _local3 = (__currenttime + _arg1); _local4 = (__currenttime - __starttime); if (((!((__destx == null))) || (!((__destx == undefined))))){ _local5 = __easeFunction((_local4 / 1000), __startx, (__destx - __startx), (__duration / 1000)); __mc.x = Math.round(_local5); }; if (((!((__desty == null))) || (!((__desty == undefined))))){ _local6 = __easeFunction((_local4 / 1000), __starty, (__desty - __starty), (__duration / 1000)); __mc.y = Math.round(_local6); }; __currenttime = _local3; if (__currenttime >= __endtime){ _local2 = true; tweenComplete(); }; return (_local2); } override public function tweenComplete():void{ var _local1:int; _local1 = (__currenttime - __endtime); if (((!((__desty == null))) || (!((__desty == undefined))))){ __mc.y = __desty; }; if (((!((__destx == null))) || (!((__destx == undefined))))){ __mc.x = __destx; }; __timeDiff = _local1; } } }//package com.fuelindustries.tween.items
Section 14
//TweenItem (com.fuelindustries.tween.items.TweenItem) package com.fuelindustries.tween.items { import flash.display.*; public class TweenItem extends MotionItem implements IMotionItem { private var __endValues:Array; private var __startValues:Array; public function TweenItem(_arg1:MovieClip, _arg2:Array, _arg3:Array, _arg4:int, _arg5, _arg6:Function, _arg7:Array){ super(_arg1, _arg4, _arg5, _arg6, _arg7); __startValues = _arg2; __endValues = _arg3; } override public function update(_arg1:int):Boolean{ var _local2:Boolean; var _local3:int; var _local4:int; var _local5:Array; var _local6:int; var _local7:*; var _local8:*; var _local9:*; _local2 = false; if (__paused){ return (_local2); }; _local3 = (__currenttime + _arg1); _local4 = (__currenttime - __starttime); _local5 = []; _local6 = 0; while (_local6 < __startValues.length) { _local7 = __startValues[_local6]; _local8 = __endValues[_local6]; _local9 = __easeFunction((_local4 / 1000), _local7, (_local8 - _local7), (__duration / 1000)); _local5.push(_local9); _local6++; }; __mc.onTweenUpdate.apply(__mc, _local5); __currenttime = _local3; if (__currenttime >= __endtime){ _local2 = true; tweenComplete(); }; return (_local2); } override public function tweenComplete():void{ var _local1:int; _local1 = (__currenttime - __endtime); __mc.onTweenUpdate.apply(__mc, __endValues); __timeDiff = _local1; } } }//package com.fuelindustries.tween.items
Section 15
//MotionList (com.fuelindustries.tween.MotionList) package com.fuelindustries.tween { import com.fuelindustries.tween.items.*; import flash.display.*; import flash.utils.*; public class MotionList { private var __items:Dictionary; private var __length:int; public function MotionList(){ __length = 0; __items = new Dictionary(true); } public function get items():Dictionary{ return (__items); } public function get length():int{ return (__length); } public function addItem(_arg1:MotionItem):void{ var _local2:MovieClip; _local2 = _arg1.mc; __items[_local2] = _arg1; __length++; } public function pause():void{ var _local1:Object; var _local2:MotionItem; for (_local1 in __items) { _local2 = __items[_local1]; _local2.pause(); }; } public function removeItem(_arg1:MovieClip):void{ var _local2:MotionItem; _local2 = __items[_arg1]; if (_local2 != null){ delete __items[_arg1]; __length--; }; } } }//package com.fuelindustries.tween
Section 16
//MotionManager (com.fuelindustries.tween.MotionManager) package com.fuelindustries.tween { import com.fuelindustries.tween.items.*; import flash.display.*; import flash.utils.*; import flash.events.*; public class MotionManager extends EventDispatcher { private var __paused:Boolean; private var __timeDif:int; private var __slideList:MotionList; private var __rotationList:MotionList; private var __sizeList:MotionList; private var __scaleList:MotionList; private var __alphaList:MotionList; private var __tweenList:MotionList; private var __frameList:MotionList; private var __bendList:MotionList; private var __timeLast:int; private static var allowInstantiation:Boolean; private static var __instance:MotionManager; public function MotionManager():void{ if (!allowInstantiation){ throw (new Error("MotionManager.allowInstantiation == false")); }; } private function __tween():void{ var _local1:Dictionary; var _local2:Object; var _local3:TweenItem; var _local4:Boolean; _local1 = __tweenList.items; for (_local2 in _local1) { _local3 = _local1[_local2]; _local4 = _local3.update(__timeDif); if (_local4){ __tweenList.removeItem((_local2 as MovieClip)); _local3.executeCallback(); }; }; } public function slideTo(_arg1:MovieClip, _arg2, _arg3, _arg4:int, _arg5=null, _arg6:Function=null, ... _args):void{ var _local8:SlideItem; _local8 = new SlideItem(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _args); __slideList.addItem(_local8); } public function initialize():void{ __slideList = new MotionList(); __scaleList = new MotionList(); __alphaList = new MotionList(); __rotationList = new MotionList(); __sizeList = new MotionList(); __frameList = new MotionList(); __bendList = new MotionList(); __tweenList = new MotionList(); MovieClip.prototype.slideTo = function (_arg1, _arg2, _arg3:int, _arg4=null, _arg5:Function=null):void{ arguments.unshift(this); this.motionManager.slideTo.apply(this.motionManager, arguments); }; MovieClip.prototype.tweenTo = function (_arg1:Array, _arg2:Array, _arg3:int, _arg4=null, _arg5:Function=null):void{ arguments.unshift(this); this.motionManager.tweenTo.apply(this.motionManager, arguments); }; MovieClip.prototype.frameTo = function (_arg1, _arg2:int, _arg3=null, _arg4:Function=null):void{ arguments.unshift(this); this.motionManager.frameTo.apply(this.motionManager, arguments); }; MovieClip.prototype.scaleTo = function (_arg1, _arg2, _arg3:int, _arg4=null, _arg5:Function=null):void{ arguments.unshift(this); this.motionManager.scaleTo.apply(this.motionManager, arguments); }; MovieClip.prototype.sizeTo = function (_arg1, _arg2, _arg3:int, _arg4=null, _arg5:Function=null):void{ arguments.unshift(this); this.motionManager.sizeTo.apply(this.motionManager, arguments); }; MovieClip.prototype.alphaTo = function (_arg1:int, _arg2:int, _arg3=null, _arg4:Function=null):void{ arguments.unshift(this); this.motionManager.alphaTo.apply(this.motionManager, arguments); }; MovieClip.prototype.rotateTo = function (_arg1:int, _arg2:int, _arg3=null, _arg4:Function=null):void{ arguments.unshift(this); this.motionManager.rotateTo.apply(this.motionManager, arguments); }; MovieClip.prototype.bendTo = function (_arg1, _arg2, _arg3, _arg4, _arg5:int, _arg6=null, _arg7:Function=null):void{ arguments.unshift(this); this.motionManager.bendTo.apply(this.motionManager, arguments); }; MovieClip.prototype.cancelTween = function (_arg1:String="all"):void{ arguments.unshift(this); this.motionManager.cancelTween.apply(this.motionManager, arguments); }; MovieClip.prototype.pauseTween = function (_arg1:String="all"):void{ arguments.unshift(this); this.motionManager.pauseTween.apply(this.motionManager, arguments); }; TweenEnterFrame.addListener(onEnterFrame); __timeLast = getTimer(); } public function cancelTween(_arg1:MovieClip, _arg2:String="all"):void{ switch (_arg2){ case "frameTo": __frameList.removeItem(_arg1); break; case "slideTo": __slideList.removeItem(_arg1); break; case "scaleTo": __scaleList.removeItem(_arg1); break; case "alphaTo": __alphaList.removeItem(_arg1); break; case "sizeTo": __sizeList.removeItem(_arg1); break; case "rotateTo": __rotationList.removeItem(_arg1); break; case "bendTo": __bendList.removeItem(_arg1); break; case "tweenTo": __tweenList.removeItem(_arg1); break; case "all": __bendList.removeItem(_arg1); __tweenList.removeItem(_arg1); __frameList.removeItem(_arg1); __slideList.removeItem(_arg1); __scaleList.removeItem(_arg1); __alphaList.removeItem(_arg1); __sizeList.removeItem(_arg1); __rotationList.removeItem(_arg1); break; }; } public function pauseTween(_arg1:MovieClip, _arg2:String="all"):void{ switch (_arg2){ case "frameTo": __frameList.pause(); break; case "slideTo": __slideList.pause(); break; case "scaleTo": __scaleList.pause(); break; case "alphaTo": __alphaList.pause(); break; case "sizeTo": __sizeList.pause(); break; case "rotateTo": __rotationList.pause(); break; case "bendTo": __bendList.pause(); break; case "tweenTo": __tweenList.pause(); break; case "all": __tweenList.pause(); __bendList.pause(); __frameList.pause(); __slideList.pause(); __scaleList.pause(); __alphaList.pause(); __sizeList.pause(); __rotationList.pause(); break; }; } private function __bend():void{ var _local1:Dictionary; var _local2:Object; var _local3:BendItem; var _local4:Boolean; _local1 = __bendList.items; for (_local2 in _local1) { _local3 = _local1[_local2]; _local4 = _local3.update(__timeDif); if (_local4){ __bendList.removeItem((_local2 as MovieClip)); _local3.executeCallback(); }; }; } public function bendTo(_arg1:MovieClip, _arg2, _arg3, _arg4, _arg5, _arg6:int, _arg7=null, _arg8:Function=null, ... _args):void{ var _local10:BendItem; _local10 = new BendItem(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _args); __bendList.addItem(_local10); } private function __frame():void{ var _local1:Dictionary; var _local2:Object; var _local3:FrameItem; var _local4:Boolean; _local1 = __frameList.items; for (_local2 in _local1) { _local3 = _local1[_local2]; _local4 = _local3.update(__timeDif); if (_local4){ __frameList.removeItem((_local2 as MovieClip)); _local3.executeCallback(); }; }; } private function onEnterFrame(_arg1:Event):void{ var _local2:int; _local2 = getTimer(); __timeDif = (_local2 - __timeLast); if (__slideList.length > 0){ __slide(); }; if (__scaleList.length > 0){ __scale(); }; if (__alphaList.length > 0){ __alpha(); }; if (__rotationList.length > 0){ __rotate(); }; if (__sizeList.length > 0){ __size(); }; if (__frameList.length > 0){ __frame(); }; if (__bendList.length > 0){ __bend(); }; if (__tweenList.length > 0){ __tween(); }; __timeLast = _local2; } public function rotateTo(_arg1:MovieClip, _arg2:int, _arg3:int, _arg4=null, _arg5:Function=null, ... _args):void{ var _local7:RotationItem; _local7 = new RotationItem(_arg1, _arg2, _arg3, _arg4, _arg5, _args); __rotationList.addItem(_local7); } private function __rotate():void{ var _local1:Dictionary; var _local2:Object; var _local3:RotationItem; var _local4:Boolean; _local1 = __rotationList.items; for (_local2 in _local1) { _local3 = _local1[_local2]; _local4 = _local3.update(__timeDif); if (_local4){ __rotationList.removeItem((_local2 as MovieClip)); _local3.executeCallback(); }; }; } private function __pause():void{ __frameList.pause(); __slideList.pause(); __scaleList.pause(); __alphaList.pause(); __sizeList.pause(); __rotationList.pause(); __paused = !(__paused); } public function tweenTo(_arg1:MovieClip, _arg2:Array, _arg3:Array, _arg4:int, _arg5=null, _arg6:Function=null, ... _args):void{ var _local8:TweenItem; _local8 = new TweenItem(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _args); __tweenList.addItem(_local8); } public function frameTo(_arg1:MovieClip, _arg2, _arg3:int, _arg4=null, _arg5:Function=null, ... _args):void{ var _local7:FrameItem; _local7 = new FrameItem(_arg1, _arg2, _arg3, _arg4, _arg5, _args); __frameList.addItem(_local7); } private function __slide():void{ var _local1:Dictionary; var _local2:Object; var _local3:SlideItem; var _local4:Boolean; _local1 = __slideList.items; for (_local2 in _local1) { _local3 = _local1[_local2]; _local4 = _local3.update(__timeDif); if (_local4){ __slideList.removeItem((_local2 as MovieClip)); _local3.executeCallback(); }; }; } public function sizeTo(_arg1:MovieClip, _arg2, _arg3, _arg4:int, _arg5=null, _arg6:Function=null, ... _args):void{ var _local8:SizeItem; _local8 = new SizeItem(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _args); __sizeList.addItem(_local8); } private function __size():void{ var _local1:Dictionary; var _local2:Object; var _local3:SizeItem; var _local4:Boolean; _local1 = __sizeList.items; for (_local2 in _local1) { _local3 = _local1[_local2]; _local4 = _local3.update(__timeDif); if (_local4){ __sizeList.removeItem((_local2 as MovieClip)); _local3.executeCallback(); }; }; } public function scaleTo(_arg1:MovieClip, _arg2, _arg3, _arg4:int, _arg5=null, _arg6:Function=null, ... _args):void{ var _local8:ScaleItem; _local8 = new ScaleItem(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _args); __scaleList.addItem(_local8); } private function __scale():void{ var _local1:Dictionary; var _local2:Object; var _local3:ScaleItem; var _local4:Boolean; _local1 = __scaleList.items; for (_local2 in _local1) { _local3 = _local1[_local2]; _local4 = _local3.update(__timeDif); if (_local4){ __scaleList.removeItem((_local2 as MovieClip)); _local3.executeCallback(); }; }; } public function alphaTo(_arg1:MovieClip, _arg2:int, _arg3:int, _arg4=null, _arg5:Function=null, ... _args):void{ var _local7:AlphaItem; _local7 = new AlphaItem(_arg1, _arg2, _arg3, _arg4, _arg5, _args); __alphaList.addItem(_local7); } private function __alpha():void{ var _local1:Dictionary; var _local2:Object; var _local3:AlphaItem; var _local4:Boolean; _local1 = __alphaList.items; for (_local2 in _local1) { _local3 = _local1[_local2]; _local4 = _local3.update(__timeDif); if (_local4){ __alphaList.removeItem((_local2 as MovieClip)); _local3.executeCallback(); }; }; } public static function pause():void{ __instance.__pause(); } public static function getInstance():MotionManager{ if (__instance == null){ allowInstantiation = true; __instance = new (MotionManager); MovieClip.prototype.motionManager = __instance; __instance.initialize(); allowInstantiation = false; }; return (__instance); } } }//package com.fuelindustries.tween
Section 17
//TweenEnterFrame (com.fuelindustries.tween.TweenEnterFrame) package com.fuelindustries.tween { import flash.display.*; import flash.events.*; public class TweenEnterFrame { public static var mc:MovieClip; public static function init():void{ if (!exists()){ mc = new MovieClip(); }; } public static function addListener(_arg1:Function, _arg2:Boolean=true):void{ if (!exists()){ init(); }; mc.addEventListener(Event.ENTER_FRAME, _arg1, false, 0, _arg2); } public static function removeListener(_arg1:Function):void{ mc.removeEventListener(Event.ENTER_FRAME, _arg1); } public static function exists():Boolean{ var _local1:Boolean; _local1 = ((mc)==null) ? false : true; return (_local1); } } }//package com.fuelindustries.tween
Section 18
//FrameCall (com.fuelindustries.utils.FrameCall) package com.fuelindustries.utils { import com.fuelindustries.tween.*; import flash.events.*; public class FrameCall extends EventDispatcher { private var __callbackArgs:Array; private var __currentframe:int; private var __frames:int; private var __callback:Function; public function FrameCall(_arg1:Function, _arg2:int, _arg3:Array){ __callback = _arg1; __frames = _arg2; __callbackArgs = _arg3; __currentframe = 0; TweenEnterFrame.addListener(onEnterFrame, false); } public function cancel():void{ TweenEnterFrame.removeListener(onEnterFrame); delete ??getglobalscope [this]; } private function onEnterFrame(_arg1:Event):void{ __currentframe++; if (__currentframe == __frames){ __callback.apply(null, __callbackArgs); cancel(); }; } } }//package com.fuelindustries.utils
Section 19
//IntervalCall (com.fuelindustries.utils.IntervalCall) package com.fuelindustries.utils { import flash.utils.*; import com.fuelindustries.tween.*; import flash.events.*; public class IntervalCall extends EventDispatcher { private var __elapsedTime:int; private var __timesExecuted:int; private var __callback:Function; private var __callbackArgs:Array; private var __startTime:int; private var __timediff:int; var __id:int; private var __interval:int; public function IntervalCall(_arg1:int, _arg2:Function, _arg3:int, _arg4:Array){ __callback = _arg2; __interval = _arg3; __id = _arg1; __callbackArgs = _arg4; __callbackArgs.push(this); __timesExecuted = 0; __elapsedTime = 0; TweenEnterFrame.addListener(onEnterFrame); } private function onEnterFrame(_arg1:Event):void{ var _local2:int; if (__startTime == 0){ __startTime = getTimer(); return; }; _local2 = (getTimer() - __startTime); if (_local2 >= __interval){ __startTime = getTimer(); __timediff = (_local2 - __interval); execute(); }; } public function get id():int{ return (__id); } public function get timesExecuted():int{ return (__timesExecuted); } public function get timeDiff():int{ return (__timediff); } public function cancel(_arg1:Boolean=false):void{ if (!_arg1){ IntervalManager.clearInterval(__id); } else { TweenEnterFrame.removeListener(onEnterFrame); }; } function execute():void{ __timesExecuted++; __elapsedTime = (__elapsedTime + __timediff); __callback.apply(null, __callbackArgs); } public function get timeElapsed():int{ return (__elapsedTime); } } }//package com.fuelindustries.utils
Section 20
//IntervalManager (com.fuelindustries.utils.IntervalManager) package com.fuelindustries.utils { import flash.utils.*; import flash.events.*; public class IntervalManager extends EventDispatcher { private static var __intervalId:int = 0; private static var __timeoutId:int = 0; private static var __intervals:Dictionary = new Dictionary(true); private static var __timeouts:Dictionary = new Dictionary(true); public static function skipFrames(_arg1:Function, _arg2:int=1, ... _args):FrameCall{ var _local4:FrameCall; _local4 = new FrameCall(_arg1, _arg2, _args); return (_local4); } public static function setInterval(_arg1:Function, _arg2:int, ... _args):int{ var _local4:IntervalCall; __intervalId++; _local4 = new IntervalCall(__intervalId, _arg1, _arg2, _args); __intervals[__intervalId] = _local4; return (__intervalId); } public static function clearInterval(_arg1:int):void{ var _local2:IntervalCall; if (_arg1 != 0){ _local2 = __intervals[_arg1]; if (_local2 != null){ _local2.cancel(true); delete __intervals[_arg1]; }; }; } public static function clearTimeout(_arg1:int):void{ var _local2:TimeoutCall; if (_arg1 != 0){ _local2 = __timeouts[_arg1]; if (_local2 != null){ _local2.cancel(true); delete __timeouts[_arg1]; }; }; } public static function setTimeout(_arg1:Function, _arg2:int, ... _args):int{ var _local4:TimeoutCall; __timeoutId++; _local4 = new TimeoutCall(__timeoutId, _arg1, _arg2, _args); __timeouts[__timeoutId] = _local4; return (__timeoutId); } } }//package com.fuelindustries.utils
Section 21
//TimeoutCall (com.fuelindustries.utils.TimeoutCall) package com.fuelindustries.utils { public class TimeoutCall extends IntervalCall { public function TimeoutCall(_arg1:int, _arg2:Function, _arg3:int, _arg4:Array){ super(_arg1, _arg2, _arg3, _arg4); } override function execute():void{ super.execute(); IntervalManager.clearTimeout(__id); } } }//package com.fuelindustries.utils
Section 22
//AnimButton (com.mcdonalds.castlebusters.controls.AnimButton) package com.mcdonalds.castlebusters.controls { import flash.events.*; import com.fuelindustries.core.*; public class AnimButton extends FuelUI { private var __usingFrames:Boolean; private var __targetFrame:Number; public function AnimButton(){ __targetFrame = 1; __usingFrames = false; this.buttonMode = true; this.addEventListener("mouseOver", animIn); this.addEventListener("mouseOut", animOut); } private function animFrame(_arg1:Event){ if (currentFrame > __targetFrame){ prevFrame(); } else { if (currentFrame < __targetFrame){ nextFrame(); }; }; if (currentFrame == __targetFrame){ this.removeEventListener("enterFrame", animFrame); __usingFrames = false; }; } private function animIn(_arg1:Event){ new rollover().play(); __targetFrame = totalFrames; if (!__usingFrames){ this.addEventListener("enterFrame", animFrame); __usingFrames = true; }; } private function animOut(_arg1:Event){ __targetFrame = 1; if (!__usingFrames){ this.addEventListener("enterFrame", animFrame); __usingFrames = true; }; } } }//package com.mcdonalds.castlebusters.controls
Section 23
//CountDown (com.mcdonalds.castlebusters.controls.CountDown) package com.mcdonalds.castlebusters.controls { import flash.utils.*; import flash.events.*; import com.fuelindustries.core.*; public class CountDown extends FuelUI { public function CountDown(){ addFrameScript(1, frame2, 23, frame24, 46, frame47, 69, frame70, 91, frame92); this.frameTo(1, 3000, null, endCount); playCount(); createTimer(750, playCount); createTimer(1550, playCount); createTimer(2300, playBell); } function frame70(){ } private function endCount(... _args){ stop(); parent.removeChild(this); } private function playCount(_arg1:Event=null){ new Sound_Count().play(); } private function playBell(_arg1:Event=null){ new Sound_Bell().play(); dispatchEvent(new Event("countdown")); } function frame24(){ } function frame92(){ } private function createTimer(_arg1:Number, _arg2:Function){ var _local3:Timer; _local3 = new Timer(_arg1, 1); _local3.addEventListener("timer", _arg2); _local3.start(); } function frame47(){ } function frame2(){ } } }//package com.mcdonalds.castlebusters.controls
Section 24
//Dragonball (com.mcdonalds.castlebusters.controls.Dragonball) package com.mcdonalds.castlebusters.controls { import flash.display.*; import com.fuelindustries.media.*; import com.fuelindustries.core.*; public class Dragonball extends FuelUI { protected var __power:Number; public var fireHit_mc:MovieClip; protected var __speedX:Number; protected var __speedY:Number; private var fire_sound:FuelSound; public function Dragonball(_arg1:Number, _arg2:Number, _arg3:Number){ __power = 1; __speedX = _arg1; __speedY = _arg2; rotation = _arg3; fire_sound = new Sound_Fireball(); fire_sound.play(400); fire_sound.volume = 0.5; fireHit_mc.visible = false; } public function stopSound(){ fire_sound.stop(); } public function getYSpeed(){ return (__speedY); } public function getPower():Number{ return (__power); } public function getXSpeed(){ return (__speedX); } public function usePower(_arg1:Number){ __power = (__power - _arg1); if (__power <= 0){ burnOut(); }; } public function setPower(_arg1:Number){ __power = _arg1; } public function burnOut(){ gotoAndPlay("burnOut"); stopSound(); } } }//package com.mcdonalds.castlebusters.controls
Section 25
//EggCounter (com.mcdonalds.castlebusters.controls.EggCounter) package com.mcdonalds.castlebusters.controls { import flash.display.*; import com.fuelindustries.core.*; public class EggCounter extends FuelUI { public var egg4_mc:MovieClip; private var __eggsCollected:Number; public var egg7_mc:MovieClip; private var __eggsNeeded:Number; public var egg2_mc:MovieClip; public var egg3_mc:MovieClip; public var egg8_mc:MovieClip; public var egg5_mc:MovieClip; public var egg10_mc:MovieClip; public var egg6_mc:MovieClip; public var egg9_mc:MovieClip; public var egg1_mc:MovieClip; public function EggCounter(){ addFrameScript(0, frame1); gotoAndStop("empty"); } private function updateFrame(){ var _local1:Number; gotoAndStop(__eggsNeeded); _local1 = 1; while (_local1 <= __eggsCollected) { if (this[(("egg" + _local1) + "_mc")] != null){ this[(("egg" + _local1) + "_mc")].gotoAndStop("on"); }; _local1++; }; _local1 = (__eggsCollected + 1); while (_local1 <= __eggsNeeded) { if (this[(("egg" + _local1) + "_mc")] != null){ this[(("egg" + _local1) + "_mc")].gotoAndStop("off"); }; _local1++; }; } public function reset(){ gotoAndStop("empty"); } public function collectEgg():Boolean{ __eggsCollected++; updateFrame(); return ((__eggsCollected >= __eggsNeeded)); } function frame1(){ stop(); } public function getEggCount():Number{ return (__eggsCollected); } public function setEggs(_arg1:Number, _arg2:Number){ __eggsCollected = _arg1; __eggsNeeded = _arg2; updateFrame(); } public function getEggsNeeded():Number{ return (__eggsNeeded); } } }//package com.mcdonalds.castlebusters.controls
Section 26
//Fireball (com.mcdonalds.castlebusters.controls.Fireball) package com.mcdonalds.castlebusters.controls { public class Fireball extends Dragonball { public function Fireball(_arg1:Number, _arg2:Number, _arg3:Number){ addFrameScript(0, frame1, 12, frame13); super(_arg1, _arg2, _arg3); __power = 1; } function frame1(){ stop(); } function frame13(){ stop(); if (parent != null){ parent.removeChild(this); }; } } }//package com.mcdonalds.castlebusters.controls
Section 27
//FireCounter (com.mcdonalds.castlebusters.controls.FireCounter) package com.mcdonalds.castlebusters.controls { import flash.display.*; import com.fuelindustries.core.*; public class FireCounter extends FuelUI { private var __type:int; public var iconTriple1_mc:MovieClip; private var __power:int; public var iconPower3_mc:MovieClip; public var iconTriple4_mc:MovieClip; public var iconTriple5_mc:MovieClip; public var iconTriple2_mc:MovieClip; public var iconPower1_mc:MovieClip; public var iconPower2_mc:MovieClip; public var iconTriple3_mc:MovieClip; public function FireCounter(){ __power = 0; } public function reset(){ var _local1:int; var _local2:int; __power = 0; _local1 = 1; while (_local1 <= 5) { this[(("iconTriple" + _local1) + "_mc")].gotoAndStop("empty"); _local1++; }; _local2 = 1; while (_local2 <= 3) { this[(("iconPower" + _local2) + "_mc")].gotoAndStop("empty"); _local2++; }; } public function usePower():int{ if (__power > 0){ if (__type == 2){ this[(("iconTriple" + __power) + "_mc")].gotoAndPlay("use"); } else { this[(("iconPower" + __power) + "_mc")].gotoAndPlay("use"); }; __power--; return (__type); }; return (0); } public function setPower(_arg1:int, _arg2:int){ var _local3:uint; __type = _arg1; __power = _arg2; if (__type == 2){ _local3 = 1; while (_local3 <= 3) { this[(("iconPower" + _local3) + "_mc")].gotoAndStop("empty"); _local3++; }; _local3 = 1; while (_local3 <= 5) { this[(("iconTriple" + _local3) + "_mc")].gotoAndPlay("get"); _local3++; }; } else { _local3 = 1; while (_local3 <= 5) { this[(("iconTriple" + _local3) + "_mc")].gotoAndStop("empty"); _local3++; }; _local3 = 1; while (_local3 <= 3) { this[(("iconPower" + _local3) + "_mc")].gotoAndPlay("get"); _local3++; }; }; } } }//package com.mcdonalds.castlebusters.controls
Section 28
//FireDragon (com.mcdonalds.castlebusters.controls.FireDragon) package com.mcdonalds.castlebusters.controls { import flash.display.*; import flash.events.*; import com.fuelindustries.core.*; import flash.filters.*; import flash.geom.*; public class FireDragon extends FuelUI { private var __deadXSpeed:Number; private var __deathFinished:Boolean; public var hitItem_mc:MovieClip; private var __dead:Boolean; private var __glowFilter:GlowFilter; private var __interrupted:Boolean; private var __invulTime:Number; private var __fireballReady:Boolean; private var __shootingFireball:Boolean; private var __animation:String; private var __deadYSpeed:Number; public var dragonHead_mc:MovieClip; public var fireballStart_mc:MovieClip; public var dragonBody_mc:MovieClip; public var hitDragon_mc:MovieClip; public function FireDragon(){ addFrameScript(0, frame1); __animation = "idle"; __glowFilter = new GlowFilter(0xFF9900, 0.8, 7, 7, 2, 3); hitDragon_mc.visible = false; hitItem_mc.visible = false; __shootingFireball = false; __interrupted = false; } public function isVulnerable():Boolean{ if ((((__invulTime <= 0)) && (!(__dead)))){ return (true); }; return (false); } public function animationDone(... _args){ if ((((__animation == "fire")) || ((__animation == "hit")))){ setAnimation("fly"); __fireballReady = true; __interrupted = false; }; } public function invulnerable(){ var _local1:ColorTransform; __invulTime = 8000; this.filters = [__glowFilter]; _local1 = new ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); this.transform.colorTransform = _local1; } public function dragonReady(){ __fireballReady = true; } public function flyTo(_arg1:Number, _arg2:Number, _arg3:Number){ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:ColorTransform; if (__dead){ x = (x + (__deadXSpeed * (_arg3 / 33))); y = (y + (__deadYSpeed * (_arg3 / 33))); __deadXSpeed = (__deadXSpeed - (0.02 * (_arg3 / 33))); if (__deadXSpeed < 0){ __deadXSpeed = 0; }; __deadYSpeed = (__deadYSpeed + (0.3 * (_arg3 / 33))); if ((((y > 450)) && (!(__deathFinished)))){ __deathFinished = true; dispatchEvent(new Event("dragonDead")); }; return; }; _local4 = (((_arg1 - this.x) / 2) * (_arg3 / 33)); _local5 = (7 * (_arg3 / 33)); if (_local4 > _local5){ _local4 = _local5; }; if (_local4 < -(_local5)){ _local4 = -(_local5); }; this.x = Math.round((this.x + _local4)); _local6 = (((_arg2 - this.y) / 15) * (_arg3 / 33)); this.y = Math.round((this.y + _local6)); this.rotation = (((this.rotation * 4) + _local6) / 5); if (__invulTime > 0){ __invulTime = (__invulTime - _arg3); if (__invulTime <= 0){ this.filters = []; _local7 = new ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); this.transform.colorTransform = _local7; }; }; } public function reset(_arg1:Number, _arg2:Number){ this.x = _arg1; this.y = _arg2; if (__animation == "start"){ dragonBody_mc.gotoAndPlay(1); }; setAnimation("start"); __shootingFireball = false; __fireballReady = false; __interrupted = false; __dead = false; __invulTime = 0; this.rotation = 0; } private function setAnimation(_arg1:String){ __animation = _arg1; this.gotoAndStop(_arg1); __animation; } public function shootFireball(... _args){ if (__interrupted){ __interrupted = false; return; }; dispatchEvent(new Event("shootFireball")); __interrupted = false; } public function hit(){ var _local1:ColorTransform; if (__dead){ return; }; __invulTime = 3000; _local1 = new ColorTransform(1, 1, 1, 1, -50, -50, -50, 0); this.transform.colorTransform = _local1; setAnimation("hit"); __fireballReady = false; __interrupted = true; } function frame1(){ stop(); } public function breathFire():Boolean{ if (((__fireballReady) && (!(__dead)))){ setAnimation("fire"); __fireballReady = false; return (true); }; return (false); } public function isAlive():Boolean{ return (!(__dead)); } public function kill(){ if (__dead){ return; }; __dead = true; __deadXSpeed = 3; __deadYSpeed = 0; __deathFinished = false; this.rotation = 0; new Sound_DragonDie().play(); setAnimation("die"); } } }//package com.mcdonalds.castlebusters.controls
Section 29
//GameScore (com.mcdonalds.castlebusters.controls.GameScore) package com.mcdonalds.castlebusters.controls { import flash.display.*; import flash.text.*; import com.fuelindustries.core.*; public class GameScore extends FuelUI { public var playerScore1_mc:MovieClip; public var playerScore4_mc:MovieClip; private var __highScore:Number; public var playerScore_txt:MovieClip; public var coinIcon_mc:MovieClip; public var playerScore2_mc:MovieClip; private var __score:Number; public var playerScore3_mc:MovieClip; public var highScoreBG_mc:MovieClip; public var hiScore_txt:TextField; public function getScore():Number{ return (__score); } public function PlayerScore(){ __score = 0; updateText(); } public function setScore(_arg1:Number, _arg2:Number=0){ __score = _arg1; __highScore = _arg2; if (__highScore == 0){ hiScore_txt.visible = false; highScoreBG_mc.visible = false; } else { hiScore_txt.visible = true; highScoreBG_mc.visible = true; }; updateText(); } public function addScore(_arg1:Number):Number{ if (_arg1 < 1){ return (__score); }; __score = (__score + _arg1); if (__score > __highScore){ __highScore = __score; }; updateText(); coinIcon_mc.gotoAndPlay("addPoints"); return (__score); } private function updateText(){ var _local1:String; _local1 = __score.toString(); if (__score > 9999){ _local1 = "9999"; }; playerScore1_mc.gotoAndStop(("n" + _local1.charAt(0))); if (_local1.length > 1){ playerScore2_mc.visible = true; playerScore2_mc.gotoAndStop(("n" + _local1.charAt(1))); } else { playerScore2_mc.visible = false; }; if (_local1.length > 2){ playerScore3_mc.visible = true; playerScore3_mc.gotoAndStop(("n" + _local1.charAt(2))); } else { playerScore3_mc.visible = false; }; if (_local1.length > 3){ playerScore4_mc.visible = true; playerScore4_mc.gotoAndStop(("n" + _local1.charAt(3))); } else { playerScore4_mc.visible = false; }; _local1 = __highScore.toString(); if (__highScore > 9999){ _local1 = "9999"; }; hiScore_txt.text = _local1; } } }//package com.mcdonalds.castlebusters.controls
Section 30
//PlayButton (com.mcdonalds.castlebusters.controls.PlayButton) package com.mcdonalds.castlebusters.controls { public class PlayButton extends AnimButton { public function PlayButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package com.mcdonalds.castlebusters.controls
Section 31
//PlayerLives (com.mcdonalds.castlebusters.controls.PlayerLives) package com.mcdonalds.castlebusters.controls { import flash.display.*; import com.fuelindustries.media.*; import com.fuelindustries.core.*; public class PlayerLives extends FuelUI { public var livesNumber2_mc:MovieClip; public var livesIcon_mc:MovieClip; private var __lives:int; public var LastLife:FuelSound; public var livesNumber1_mc:MovieClip; public function PlayerLives(){ addFrameScript(0, frame1, 20, frame21, 41, frame42, 42, frame43, 82, frame83); updateFrame(); } public function gainLife(){ __lives++; updateFrame(); gotoAndPlay("extraLife"); } private function updateFrame(){ var _local1:String; _local1 = __lives.toString(); if (__lives > 99){ _local1 = "99"; }; livesNumber1_mc.gotoAndStop(("n" + _local1.charAt(0))); if (_local1.length > 1){ livesNumber2_mc.visible = true; livesNumber2_mc.gotoAndStop(("n" + _local1.charAt(1))); } else { livesNumber2_mc.visible = false; }; } public function getLives():int{ return (__lives); } function frame21(){ gotoAndStop("idle"); } public function get defaultLives():int{ return (__lives); } function frame1(){ stop(); } public function loseLife():int{ __lives--; updateFrame(); gotoAndPlay("loseLife"); return (__lives); } public function set defaultLives(_arg1:int){ __lives = _arg1; } function frame42(){ if ((((this.currentFrame == 42)) && (!((__lives == 1))))){ gotoAndPlay("idle"); }; } function frame43(){ LastLife = new GameLastLifeWarning(); LastLife.play(); LastLife.volume = 0.4; } function frame83(){ if ((((this.currentFrame == 83)) && ((__lives == 1)))){ gotoAndPlay("warning"); }; } public function setLives(_arg1:int){ __lives = _arg1; updateFrame(); } } }//package com.mcdonalds.castlebusters.controls
Section 32
//Powerball (com.mcdonalds.castlebusters.controls.Powerball) package com.mcdonalds.castlebusters.controls { public class Powerball extends Dragonball { public function Powerball(_arg1:Number, _arg2:Number, _arg3:Number){ addFrameScript(0, frame1, 12, frame13); super(_arg1, _arg2, _arg3); __power = 3; } function frame1(){ stop(); } function frame13(){ stop(); if (parent != null){ parent.removeChild(this); }; } } }//package com.mcdonalds.castlebusters.controls
Section 33
//QuitButton (com.mcdonalds.castlebusters.controls.QuitButton) package com.mcdonalds.castlebusters.controls { public class QuitButton extends AnimButton { public function QuitButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package com.mcdonalds.castlebusters.controls
Section 34
//RetryButton (com.mcdonalds.castlebusters.controls.RetryButton) package com.mcdonalds.castlebusters.controls { public class RetryButton extends AnimButton { public function RetryButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package com.mcdonalds.castlebusters.controls
Section 35
//GameCore (com.mcdonalds.castlebusters.core.GameCore) package com.mcdonalds.castlebusters.core { import flash.display.*; import flash.utils.*; import flash.events.*; import flash.media.*; import com.mcdonalds.gamewrapper.*; import com.fuelindustries.media.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; import com.mcdonalds.castlebusters.controls.*; import com.mcdonalds.castlebusters.dialogs.*; public class GameCore extends GameApplication { private var __enemyDepth:Number; private var __enemyProjectiles_mc:MovieClip; private var __signObjects_mc:MovieClip; private var __instructionsPopup:InstructionsPopup; private var __foreground_mc:MovieClip; public var gameArea_mc:MovieClip; private var __enemies_mc:MovieClip; private var __ambience_snd:FuelSound; public var __setPropDict:Dictionary; private var __distanceTravelled:Number; private var __lastTime:Number; private var __flyingObjects_mc:MovieClip; private var __nextLevel:Number; private var __music_snd:FuelSound; private var __summaryPopup:SummaryPopup; private var __nextSection:Number; private var __stageParticles_mc:MovieClip; public var closeButton_mc:MovieClip; private var __bossActive:Boolean; public var sound_mc:MovieClip; private var __gateWait:int; private var __gameLevel:int; public var gameBitmap_mc:MovieClip; public var popupContainer_mc:MovieClip; private var __fireAimX:Number; private var __mousePosY:Number; private var __mousePosX:Number; private var __fireAimY:Number; private var __levelSpeed:Number; private var __defaultDragonX:Number; private var __defaultDragonY:Number; private var __music_channel:SoundChannel; private var __bossQueued:Boolean; private var __bitmap:Bitmap; private var __intro_snd:FuelSound; private var __acknowledgedLevel:int; private var __dragon_mc:FireDragon; private var __playerProjectiles_mc:MovieClip; private var __bitmapRender:BitmapData; private var __globalParticles_mc:MovieClip; private var __totalScore:int; public var fireCounter_mc:MovieClip; private var __gameSpeed:Number; public var bonusScore_mc:MovieClip; private var __balloons_mc:MovieClip; public var globalParticles_mc:MovieClip; public var playerLives_mc:MovieClip; private var __background1X:Number; private var __nextBalloon:Number; public var music_mc:MovieClip; private var __background2X:Number; public function GameCore(){ __setPropDict = new Dictionary(true); super(); addFrameScript(0, frame1); } public function countdownFinish(_arg1:Event){ trace("STARTING"); __levelSpeed = 2; __dragon_mc.dragonReady(); __lastTime = getTimer(); } private function removeInstructions(... _args){ popupContainer_mc.removeChild(__instructionsPopup); } private function bossKilled(_arg1:Event){ var _local2:Number; var _local3:MovieClip; bonusScore_mc.addScore(5); __bossActive = false; __gameLevel++; __nextLevel = (__distanceTravelled + (__gameLevel * 1000)); _local2 = (2000 - (__gameLevel * 200)); if (_local2 < 500){ _local2 = 500; }; __nextBalloon = ((__distanceTravelled + 500) + (Math.random() * _local2)); trace((("** hit level " + __gameLevel) + " **")); trace(((("__distanceTravelled: " + __distanceTravelled) + ", next boss at: ") + __nextLevel)); trace(("__nextBalloon at: " + __nextBalloon)); __levelSpeed = (2 + (__gameLevel * 0.2)); _local3 = new towerLevel_mc(); _local3.levelNumber_txt.text = __gameLevel.toString(); _local3.x = 700; __signObjects_mc.addChild(_local3); } public function getShield(){ __dragon_mc.invulnerable(); } public function damageDragon(_arg1:Boolean){ if (__dragon_mc.isVulnerable() == false){ return; }; if (playerLives_mc.loseLife() > 0){ __dragon_mc.hit(); if (_arg1){ __gameSpeed = 0; if (__gameSpeed < 0){ __gameSpeed = 0; }; }; } else { __levelSpeed = 0; __dragon_mc.kill(); }; } private function showResults(_arg1:Event){ var _local2:FuelSound; _local2 = new Music_GameOver(); __music_channel = _local2.play(); __music_channel.addEventListener("soundComplete", ContinueMusicLoop); __music_snd.volume = 0.2; __summaryPopup = new SummaryPopup(); popupContainer_mc.addChild(__summaryPopup); __summaryPopup.x = 325; __summaryPopup.y = 200; __summaryPopup.addEventListener("playAgain", playAgain); __summaryPopup.addEventListener("quitGame", quitGame); __summaryPopup.setScore(bonusScore_mc.getScore()); __summaryPopup.frameTo(65, 2150); __totalScore = (__totalScore + bonusScore_mc.getScore()); if (highScore < bonusScore_mc.getScore()){ highScore = bonusScore_mc.getScore(); __summaryPopup.showBadge(); }; } private function shootFireball(_arg1:Event){ var _local2:MovieClip; var _local3:Number; var _local4:Number; if (__playerProjectiles_mc == null){ return; }; _local3 = fireCounter_mc.usePower(); _local4 = ((__fireAimY - __dragon_mc.y) / 20); if (_local4 > 3){ _local4 = 3; }; if (_local4 < -3){ _local4 = -3; }; _local4 = 2; if (_local3 == 1){ _local2 = new Powerball(10, _local4, (_local4 * 5)); __playerProjectiles_mc.addChild(_local2); _local2.x = ((__dragon_mc.x + __dragon_mc.dragonHead_mc.x) + (__dragon_mc.dragonHead_mc.fireballStart_mc.x / 2)); _local2.y = ((__dragon_mc.y + __dragon_mc.dragonHead_mc.y) + (__dragon_mc.dragonHead_mc.fireballStart_mc.y / 2)); } else { if (_local3 == 2){ _local2 = new Fireball(12, (_local4 - 4), ((_local4 - 4) * 5)); __playerProjectiles_mc.addChild(_local2); _local2.x = ((__dragon_mc.x + __dragon_mc.dragonHead_mc.x) + (__dragon_mc.dragonHead_mc.fireballStart_mc.x / 2)); _local2.y = ((__dragon_mc.y + __dragon_mc.dragonHead_mc.y) + (__dragon_mc.dragonHead_mc.fireballStart_mc.y / 2)); _local2 = new Fireball(12, _local4, (_local4 * 5)); __playerProjectiles_mc.addChild(_local2); _local2.x = ((__dragon_mc.x + __dragon_mc.dragonHead_mc.x) + (__dragon_mc.dragonHead_mc.fireballStart_mc.x / 2)); _local2.y = ((__dragon_mc.y + __dragon_mc.dragonHead_mc.y) + (__dragon_mc.dragonHead_mc.fireballStart_mc.y / 2)); _local2 = new Fireball(12, (_local4 + 4), ((_local4 + 4) * 5)); __playerProjectiles_mc.addChild(_local2); _local2.x = ((__dragon_mc.x + __dragon_mc.dragonHead_mc.x) + (__dragon_mc.dragonHead_mc.fireballStart_mc.x / 2)); _local2.y = ((__dragon_mc.y + __dragon_mc.dragonHead_mc.y) + (__dragon_mc.dragonHead_mc.fireballStart_mc.y / 2)); } else { _local2 = new Fireball(12, _local4, (_local4 * 5)); __playerProjectiles_mc.addChild(_local2); _local2.x = ((__dragon_mc.x + __dragon_mc.dragonHead_mc.x) + (__dragon_mc.dragonHead_mc.fireballStart_mc.x / 2)); _local2.y = ((__dragon_mc.y + __dragon_mc.dragonHead_mc.y) + (__dragon_mc.dragonHead_mc.fireballStart_mc.y / 2)); }; }; } function frame1(){ if ((((__setPropDict[playerLives_mc] == undefined)) || (!((int(__setPropDict[playerLives_mc]) == 1))))){ __setPropDict[playerLives_mc] = currentFrame; __setProp_playerLives_mc_Scene1_lives_1(); }; stop(); this.initGame(); } private function createObjects(){ var _local1:Number; var _local2:MegaBalloon; var _local3:SmallBalloon; var _local4:String; var _local5:Object; var _local6:MovieClip; var _local7:int; var _local8:MovieClip; var _local9:MovieClip; if (((!(__bossActive)) && ((__distanceTravelled > __nextBalloon)))){ trace(("__bossQueued: " + __bossQueued)); _local1 = (1000 - (__gameLevel * 100)); if (_local1 < 500){ _local1 = 500; }; __nextBalloon = (__nextBalloon + (500 + (Math.random() * _local1))); if (__bossQueued){ __bossQueued = false; __bossActive = true; _local2 = new MegaBalloon(); __balloons_mc.addChild(_local2); _local2.HitPoints = (4 + __gameLevel); _local2.addEventListener("BossKilled", bossKilled); } else { _local3 = new SmallBalloon(); __balloons_mc.addChild(_local3); }; }; if (__distanceTravelled > __nextSection){ _local4 = getNewSection(); trace(("creating " + _local4)); _local5 = this.loaderInfo.applicationDomain.getDefinition(_local4); _local6 = (new (_local5) as MovieClip); __enemies_mc.addChild(_local6); _local6.y = 0; _local6.xPos = (700 + Math.round((__distanceTravelled - __nextSection))); _local6.x = _local6.xPos; __nextSection = (__nextSection + _local6.width); _local7 = 0; while (_local7 < _local6.numChildren) { _local8 = (_local6.getChildAt(_local7) as MovieClip); if ((_local8 is Foreground)){ _local9 = new (_local8.constructor); _local9.xPos = (_local8.x + _local6.x); _local9.x = _local9.xPos; _local9.y = (_local8.y + _local6.y); __foreground_mc.addChild(_local9); _local8.visible = false; }; _local7++; }; }; if ((((__distanceTravelled > __nextLevel)) && (!(__bossActive)))){ __bossQueued = true; }; } private function playAgain(_arg1:Event){ __summaryPopup.stop(); __summaryPopup.scaleTo(0, 0, 250, "", removeSummary); startGame(); new pressplay().play(); } private function removeSummary(... _args){ popupContainer_mc.removeChild(__summaryPopup); } private function moveBullets(_arg1:Number){ var _local2:Number; var _local3:EnemyBullet; _local2 = 0; while (_local2 < __enemyProjectiles_mc.numChildren) { _local3 = (__enemyProjectiles_mc.getChildAt(_local2) as EnemyBullet); _local3.moveBullet(_arg1); if ((((_local3.x < -50)) || ((_local3.y > 450)))){ __enemyProjectiles_mc.removeChild(_local3); _local2--; } else { if (((((_local3.isActive()) && (__dragon_mc.isVulnerable()))) && (_local3.getHitArea().hitTestObject(__dragon_mc.hitDragon_mc)))){ _local3.hit(); damageDragon(false); }; }; _local2++; }; } function __setProp_playerLives_mc_Scene1_lives_1(){ try { playerLives_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; playerLives_mc.defaultLives = 5; try { playerLives_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } private function fireWeapons(_arg1:Number){ var _local2:int; var _local3:int; var _local4:MovieClip; var _local5:int; var _local6:MovieClip; var _local7:Object; var _local8:MovieClip; var _local9:Balloon; var _local10:Object; var _local11:MovieClip; var _local12:MegaBalloon; var _local13:int; var _local14:MovieClip; _local2 = 0; while (_local2 < __enemies_mc.numChildren) { _local4 = (__enemies_mc.getChildAt(_local2) as MovieClip); _local5 = 0; while (_local5 < _local4.numChildren) { _local6 = (_local4.getChildAt(_local5) as MovieClip); if ((_local6 is Weapon)){ if (_local6.fireWeapon(_arg1)){ _local7 = _local6.getBulletClass(); _local8 = new (_local7); __enemyProjectiles_mc.addChild(_local8); _local8.x = ((_local4.x + _local6.x) + _local6.bulletOrigin_mc.x); _local8.y = ((_local4.y + _local6.y) + _local6.bulletOrigin_mc.y); }; }; if ((_local6 is PickupObject)){ if (_local6.getHitTest().hitTestObject(__dragon_mc.hitItem_mc)){ if (_local6.playerHit()){ if ((_local6 is SmallCoin)){ bonusScore_mc.addScore(1); new Sound_Coin().play(); }; if ((_local6 is LargeCoin)){ bonusScore_mc.addScore(3); new Sound_BigCoin().play(); }; if ((_local6 is CoinChest)){ bonusScore_mc.addScore(5); new Sound_Crystal().play(); }; if ((_local6 is Shield)){ getShield(); new Sound_Shield().play(); }; if ((_local6 is ExtraLife)){ getLife(); new Sound_Life().play(); }; if ((_local6 is Firepower)){ getPower(1); new FireDragon_CastleBustFireUp().play(); }; if ((_local6 is Spreadpower)){ getPower(2); new FireDragon_CastleBustFireUp().play(); }; }; }; }; if ((_local6 is Architecture)){ _local6.coolBuilding(); if (((((_local6.isAlive()) && (__dragon_mc.isVulnerable()))) && (_local6.hitTest_mc.hitTestObject(__dragon_mc.hitDragon_mc)))){ damageDragon(true); if (_local6.HitPoints < 5){ _local6.kill(); }; }; }; _local5++; }; _local2++; }; _local3 = 0; while (_local3 < __balloons_mc.numChildren) { _local9 = (__balloons_mc.getChildAt(_local3) as Balloon); _local10 = _local9.getBulletClass(); if ((_local9 is MegaBalloon)){ _local12 = (_local9 as MegaBalloon); if (_local9.fireWeapon(_arg1)){ _local13 = 0; while (_local13 < _local12.cannonsFiring()) { _local14 = _local12.getCannonOrigin(_local13); _local11 = new (_local10); (_local11 as EnemyBullet).setSpeeds(-300, -100, 300); __enemyProjectiles_mc.addChild(_local11); _local11.x = (_local9.x + _local14.x); _local11.y = (_local9.y + _local14.y); _local13++; }; }; } else { if (_local9.fireWeapon(_arg1)){ _local11 = new (_local10); (_local11 as EnemyBullet).setSpeeds(-400, -25, 300); __enemyProjectiles_mc.addChild(_local11); _local11.x = (_local9.x + _local9.bulletOrigin_mc.x); _local11.y = (_local9.y + _local9.bulletOrigin_mc.y); }; }; _local3++; }; } private function mouseCursorMove(_arg1:MouseEvent){ __mousePosX = (_arg1.stageX - parent.x); __mousePosY = (_arg1.stageY - parent.y); if (__mousePosX < 80){ __mousePosX = 80; }; if (__mousePosX > 450){ __mousePosX = 450; }; if (__mousePosY < 80){ __mousePosY = 80; }; if (__mousePosY > 350){ __mousePosY = 350; }; } private function quitGame(_arg1:Event){ this.removeEventListener("enterFrame", dragonFlyFrame); dispatchEvent(new GameQuitEvent(__totalScore, highScore)); } public function addPoints(_arg1:MovieClip, _arg2:Number){ } private function getNewSection():String{ var _local1:Boolean; var _local2:int; var _local3:int; _local1 = false; __gateWait--; if (__gateWait <= 0){ trace(("percent chance of gate: " + (0.2 - (__gateWait * 0.1)))); if (Math.random() < (0.2 - (__gateWait * 0.1))){ _local1 = true; }; } else { trace(("sections until gate: " + __gateWait)); }; if (_local1){ __gateWait = 3; _local2 = __gameLevel; if (_local2 > 7){ _local2 = 7; }; return ((("gateSection" + Math.floor((Math.random() * _local2)).toString()) + "_mc")); //unresolved jump }; _local3 = (__gameLevel - 2); if (_local3 < 0){ _local3 = 0; }; if (_local3 > 10){ _local3 = 10; }; _local3 = (_local3 + Math.floor((Math.random() * 5))); return ((("gameSection" + _local3.toString()) + "_mc")); } public function initGame(){ __dragon_mc = (gameArea_mc.dragon_mc as FireDragon); __dragon_mc.addEventListener("shootFireball", shootFireball); __dragon_mc.addEventListener("dragonDead", showResults); __defaultDragonX = __dragon_mc.x; __defaultDragonY = __dragon_mc.y; __instructionsPopup = new InstructionsPopup(); popupContainer_mc.addChild(__instructionsPopup); __instructionsPopup.addEventListener("instructionsOpen", setupInstructionPopup); __instructionsPopup.x = 325; __instructionsPopup.y = 200; __intro_snd = new Music_Intro(); __intro_snd.play(0, 9999); __ambience_snd = new Sound_Wind(); __ambience_snd.play(0, 9999); __ambience_snd.volume = 0.3; gameArea_mc.visible = false; __bitmapRender = new BitmapData(650, 400, false, 0); gameBitmap_mc.addChild(new Bitmap(__bitmapRender)); playerLives_mc.visible = false; bonusScore_mc.visible = false; stage.addEventListener("mouseDown", mouseButtonDown); stage.addEventListener("mouseMove", mouseCursorMove); closeButton_mc.addEventListener("mouseDown", quickQuit); playerLives_mc.setLives(5); fireCounter_mc.reset(); bonusScore_mc.setScore(0, 0); __totalScore = 0; __nextBalloon = 2000; __gateWait = 0; drawScene(); } private function introFadeOut(_arg1:Event){ __intro_snd.volume = (__intro_snd.volume - 0.025); if (__intro_snd.volume < 0.1){ trace("stopping intro"); __intro_snd.stop(); __music_snd = new Music_Loop(); __music_snd.play(0, 9999); this.removeEventListener("enterFrame", introFadeOut); }; } private function shiftScene(_arg1:int){ var _local2:Number; var _local3:int; var _local4:MovieClip; var _local5:MovieClip; var _local6:MovieClip; var _local7:Balloon; __background1X = (__background1X - ((__gameSpeed / 3) * (_arg1 / 33))); __background2X = (__background2X - ((__gameSpeed / 3) * (_arg1 / 33))); if (__background1X < -2382){ __background1X = (__background1X + 4364); }; if (__background2X < -2382){ __background2X = (__background2X + 4364); }; gameArea_mc.background1_mc.x = Math.round(__background1X); gameArea_mc.background2_mc.x = Math.round(__background2X); _local2 = (__gameSpeed * (_arg1 / 33)); __distanceTravelled = (__distanceTravelled + _local2); _local3 = 0; while (_local3 < __enemies_mc.numChildren) { _local4 = (__enemies_mc.getChildAt(_local3) as MovieClip); (__enemies_mc.getChildAt(_local3) as MovieClip).xPos = (_local4.xPos - _local2); _local4.x = Math.round(_local4.xPos); if (_local4.xPos < (-200 - _local4.width)){ __enemies_mc.removeChild(_local4); _local3--; }; _local3++; }; _local3 = 0; while (_local3 < __foreground_mc.numChildren) { _local5 = (__foreground_mc.getChildAt(_local3) as MovieClip); (__foreground_mc.getChildAt(_local3) as MovieClip).xPos = (_local5.xPos - _local2); _local5.x = Math.round(_local5.xPos); if (_local4.xPos < (-200 - _local4.width)){ __foreground_mc.removeChild(_local5); _local3--; }; _local3++; }; _local3 = 0; while (_local3 < __playerProjectiles_mc.numChildren) { __playerProjectiles_mc.getChildAt(_local3).x = (__playerProjectiles_mc.getChildAt(_local3).x - _local2); _local3++; }; _local3 = 0; while (_local3 < __enemyProjectiles_mc.length) { __enemyProjectiles_mc.getChildAt(_local3).x = (__enemyProjectiles_mc.getChildAt(_local3).x - _local2); _local3++; }; _local3 = 0; while (_local3 < __signObjects_mc.numChildren) { _local6 = (__signObjects_mc.getChildAt(_local3) as MovieClip); (__signObjects_mc.getChildAt(_local3) as MovieClip).x = (_local6.x - (_local2 * 0.75)); if ((((_local6.x < 350)) && ((__acknowledgedLevel < __gameLevel)))){ __acknowledgedLevel = __gameLevel; new Level_Complete().play(); }; if (_local6.x < -200){ __signObjects_mc.removeChild(_local6); _local3--; }; _local3++; }; _local3 = 0; while (_local3 < __balloons_mc.numChildren) { _local7 = (__balloons_mc.getChildAt(_local3) as Balloon); _local7.moveBalloon(_arg1); if ((((((_local7.x < -200)) || ((_local7.y < -200)))) || ((_local7.y > 600)))){ _local7.stopSound(); __balloons_mc.removeChild(_local7); _local3--; }; _local3++; }; } private function musicFadeIn(_arg1:Event){ __music_snd.volume = (__music_snd.volume + 0.025); if (__music_snd.volume > 0.95){ __music_snd.volume = 1; removeEventListener("enterFrame", musicFadeIn); }; } public function getPower(_arg1:int){ fireCounter_mc.setPower(_arg1, ((_arg1)==2) ? 5 : 3); } public function setupInstructionPopup(_arg1:Event){ __instructionsPopup.playButton_mc.addEventListener("mouseDown", closeInstructions); } private function ContinueMusicLoop(_arg1:Event){ __music_channel.removeEventListener("soundComplete", ContinueMusicLoop); addEventListener("enterFrame", musicFadeIn); } public function getLife(){ playerLives_mc.gainLife(); } private function mouseButtonDown(_arg1:MouseEvent){ __dragon_mc.breathFire(); __fireAimX = __mousePosX; __fireAimY = __mousePosY; } private function startGame(){ var _local1:MovieClip; var _local2:MovieClip; var _local3:int; var _local4:Balloon; __dragon_mc.reset(__defaultDragonX, __defaultDragonY); gameArea_mc.background1_mc.x = (__background1X = 0); gameArea_mc.background2_mc.x = (__background2X = -2182); if (__playerProjectiles_mc != null){ gameArea_mc.playerProjectiles_mc.removeChild(__playerProjectiles_mc); }; __playerProjectiles_mc = gameArea_mc.playerProjectiles_mc.addChild(new MovieClip()); if (__foreground_mc != null){ gameArea_mc.foreground_mc.removeChild(__foreground_mc); }; __foreground_mc = gameArea_mc.foreground_mc.addChild(new MovieClip()); if (__enemyProjectiles_mc != null){ gameArea_mc.enemyProjectiles_mc.removeChild(__enemyProjectiles_mc); }; __enemyProjectiles_mc = gameArea_mc.enemyProjectiles_mc.addChild(new MovieClip()); if (__enemies_mc != null){ gameArea_mc.enemies_mc.removeChild(__enemies_mc); }; __enemies_mc = gameArea_mc.enemies_mc.addChild(new MovieClip()); if (__signObjects_mc != null){ gameArea_mc.signObjects_mc.removeChild(__signObjects_mc); }; __signObjects_mc = gameArea_mc.signObjects_mc.addChild(new MovieClip()); if (__balloons_mc != null){ _local3 = 0; while (_local3 < __balloons_mc.numChildren) { _local4 = (__balloons_mc.getChildAt(_local3) as Balloon); _local4.stopSound(); __balloons_mc.removeChild(_local4); _local3--; _local3++; }; gameArea_mc.balloons_mc.removeChild(__balloons_mc); }; __balloons_mc = gameArea_mc.balloons_mc.addChild(new MovieClip()); __distanceTravelled = 0; __nextLevel = 2500; __nextSection = 0; __gameSpeed = 0; __gameLevel = 1; __acknowledgedLevel = 1; __nextBalloon = 2000; __gateWait = 0; bonusScore_mc.setScore(0, highScore); playerLives_mc.setLives(5); fireCounter_mc.reset(); playerLives_mc.visible = true; bonusScore_mc.visible = true; if (__globalParticles_mc != null){ globalParticles_mc.removeChild(__globalParticles_mc); }; __globalParticles_mc = (globalParticles_mc.addChild(new MovieClip()) as MovieClip); _local1 = createParticle(CountDown, 0, 0); _local1.addEventListener("countdown", countdownFinish); _local1.x = 300; _local1.y = 150; _local2 = new towerLevel_mc(); _local2.levelNumber_txt.text = __gameLevel.toString(); _local2.x = 700; __signObjects_mc.addChild(_local2); } private function doFireballs(_arg1:Number){ var _local2:int; var _local3:Dragonball; var _local4:int; var _local5:int; var _local6:MovieClip; var _local7:int; var _local8:MovieClip; var _local9:Number; var _local10:Balloon; _local2 = 0; while (_local2 < __playerProjectiles_mc.numChildren) { _local3 = (__playerProjectiles_mc.getChildAt(_local2) as Dragonball); if (_local3.getPower() > 0){ _local3.x = (_local3.x + (_local3.getXSpeed() * (_arg1 / 33))); _local3.y = (_local3.y + (_local3.getYSpeed() * (_arg1 / 33))); if ((((((_local3.x < 640)) && ((_local3.y < 390)))) && ((_local3.y > 10)))){ _local4 = 0; while (_local4 < __enemies_mc.numChildren) { _local6 = (__enemies_mc.getChildAt(_local4) as MovieClip); _local7 = 0; while (_local7 < _local6.numChildren) { _local8 = (_local6.getChildAt(_local7) as MovieClip); if ((_local8 is Enemy)){ if ((((((_local8.getHitpoints() > 0)) && (!((_local3.fireHit_mc == null))))) && (_local3.fireHit_mc.hitTestObject(_local8.hitTest_mc)))){ _local9 = _local8.fireballHit(_local3); if (!isNaN(_local9)){ bonusScore_mc.addScore(_local9); }; }; }; _local7++; }; _local4++; }; _local5 = 0; while (_local5 < __balloons_mc.numChildren) { _local10 = (__balloons_mc.getChildAt(_local5) as Balloon); if ((((((((_local10.getHitpoints() > 0)) && (!((_local3.fireHit_mc == null))))) && (!((_local10.hitTest_mc == null))))) && (_local3.fireHit_mc.hitTestObject(_local10.hitTest_mc)))){ trace("hit the balloon"); _local10.fireballHit(_local3); bonusScore_mc.addScore(1); }; _local5++; }; }; }; if ((((_local3.x > 700)) || ((_local3.y > 450)))){ _local3.stopSound(); __playerProjectiles_mc.removeChild(_local3); _local2--; }; _local2++; }; } private function createParticle(_arg1:Object, _arg2:Number, _arg3:Number):MovieClip{ var _local4:MovieClip; if (__globalParticles_mc == null){ return (null); }; _local4 = new (_arg1); __globalParticles_mc.addChild(_local4); _local4.x = _arg2; _local4.y = _arg3; return (_local4); } private function drawScene(){ __bitmapRender.draw(gameArea_mc); } private function closeInstructions(_arg1:Event){ __instructionsPopup.stop(); __instructionsPopup.scaleTo(0, 0, 250, "", removeInstructions); addEventListener("enterFrame", dragonFlyFrame); addEventListener("enterFrame", introFadeOut); startGame(); new pressplay().play(); } private function quickQuit(_arg1:Event){ __totalScore = (__totalScore + bonusScore_mc.getScore()); if (highScore < bonusScore_mc.getScore()){ highScore = bonusScore_mc.getScore(); }; quitGame(null); } private function dragonFlyFrame(_arg1:Event){ var _local2:*; var _local3:int; _local2 = getTimer(); _local3 = (_local2 - __lastTime); if (_local3 > 33){ _local3 = (33 + ((_local3 - 33) / 2)); }; if (_local3 > 100){ _local3 = 100; }; __dragon_mc.flyTo(__mousePosX, __mousePosY, _local3); if (__gameSpeed < __levelSpeed){ __gameSpeed = (__gameSpeed + (0.05 * (_local3 / 33))); if (__gameSpeed > __levelSpeed){ __gameSpeed = __levelSpeed; }; }; if (__gameSpeed > __levelSpeed){ __gameSpeed = (__gameSpeed - (0.05 * (_local3 / 33))); if (__gameSpeed < __levelSpeed){ __gameSpeed = __levelSpeed; }; }; shiftScene(_local3); createObjects(); doFireballs(_local3); moveBullets(_local3); if (__dragon_mc.isAlive()){ fireWeapons(_local3); }; __lastTime = _local2; drawScene(); } } }//package com.mcdonalds.castlebusters.core
Section 36
//InstructionsPopup (com.mcdonalds.castlebusters.dialogs.InstructionsPopup) package com.mcdonalds.castlebusters.dialogs { import flash.display.*; import flash.events.*; import com.fuelindustries.core.*; public class InstructionsPopup extends FuelUI { public var playButton_mc:MovieClip; public function InstructionsPopup(){ addFrameScript(27, frame28, 36, frame37, 923, frame924); } function frame28(){ new Sound_Tower3().play(); } function frame37(){ this.instructionsOpen(); } private function instructionsOpen(){ dispatchEvent(new Event("instructionsOpen")); } function frame924(){ gotoAndPlay("repeat"); } } }//package com.mcdonalds.castlebusters.dialogs
Section 37
//SummaryPopup (com.mcdonalds.castlebusters.dialogs.SummaryPopup) package com.mcdonalds.castlebusters.dialogs { import flash.display.*; import flash.events.*; import com.fuelindustries.core.*; public class SummaryPopup extends FuelUI { public var number3_mc:MovieClip; public var number1_mc:MovieClip; private var __newRecord:Boolean; public var quitButton_mc:MovieClip; public var number4_mc:MovieClip; public var playAgainButton_mc:MovieClip; public var number2_mc:MovieClip; private var __score:int; public var goldenBadge_mc:MovieClip; public var playButton_mc:MovieClip; public function SummaryPopup(){ addFrameScript(7, frame8, 64, frame65, 68, frame69, 72, frame73, 76, frame77, 79, frame80, 82, frame83, 85, frame86, 88, frame89, 93, frame94, 97, frame98, 101, frame102, 104, frame105, 107, frame108, 110, frame111, 113, frame114); __newRecord = false; } function frame65(){ play(); badgeCheck(); } function frame73(){ new Sound_ButtonThump().play(); } function frame77(){ this.updateScore(1); this.updateSummary(); new Dragon_Medal().play(); } function frame86(){ this.updateScore(4); } private function badgeCheck(){ if (!__newRecord){ gotoAndPlay("noBadge"); }; } function frame89(){ stop(); } function frame94(){ new Sound_ButtonThump().play(); } function frame98(){ new Sound_ButtonThump().play(); } public function setScore(_arg1:int){ __score = _arg1; } function frame102(){ this.updateScore(1); this.updateSummary(); } private function updateScore(_arg1:int){ var _local2:String; _local2 = __score.toString(); if (__score > 9999){ _local2 = "9999"; }; if (_local2.length >= _arg1){ this[(("number" + _arg1) + "_mc")].white_txt.text = _local2.charAt((_local2.length - _arg1)); this[(("number" + _arg1) + "_mc")].black_txt.text = _local2.charAt((_local2.length - _arg1)); } else { this[(("number" + _arg1) + "_mc")].white_txt.text = ""; this[(("number" + _arg1) + "_mc")].black_txt.text = ""; }; } function frame8(){ new Sound_ResultsPopUp().play(); } function frame108(){ this.updateScore(3); } function frame80(){ this.updateScore(2); } private function updateSummary(){ playAgainButton_mc.addEventListener("mouseDown", playAgain); quitButton_mc.addEventListener("mouseDown", quitGame); } function frame114(){ stop(); } public function showBadge(){ __newRecord = true; } function frame105(){ this.updateScore(2); } function frame111(){ this.updateScore(4); } function frame83(){ this.updateScore(3); } private function playAgain(_arg1:Event){ dispatchEvent(new Event("playAgain")); } private function quitGame(_arg1:Event){ dispatchEvent(new Event("quitGame")); } function frame69(){ new Sound_ButtonThump().play(); } } }//package com.mcdonalds.castlebusters.dialogs
Section 38
//Architecture (com.mcdonalds.castlebusters.enemies.Architecture) package com.mcdonalds.castlebusters.enemies { import flash.display.*; import flash.geom.*; public class Architecture extends Enemy { protected var __prisoners:Array; protected var __enemies:Array; protected var __damageTint:int; protected var __towerDamage:Array; public function Architecture(){ __damageTint = 0; } public function get Enemies():Array{ return (__enemies); } override public function fireballHit(_arg1:MovieClip=null):Number{ var _local2:Number; var _local3:ColorTransform; if (_arg1 == null){ _local2 = 1; } else { _local2 = _arg1.getPower(); _arg1.usePower(__hitPoints); }; __hitPoints = (__hitPoints - _local2); if (__hitPoints < 5){ __damageTint = (__damageTint + (75 * _local2)); if (__damageTint > 150){ __damageTint = 150; }; _local3 = new ColorTransform(1, 1, 1, 1, __damageTint, 0, 0, 0); this.transform.colorTransform = _local3; }; if (__hitPoints > 0){ new Sound_Tower1().play(); } else { return (kill()); }; return (0); } public function set Enemies(_arg1:Array){ __enemies = _arg1; } public function coolBuilding(){ var _local1:ColorTransform; if (__damageTint > 0){ __damageTint = (__damageTint - 5); if (__damageTint < 0){ __damageTint = 0; }; _local1 = new ColorTransform(1, 1, 1, 1, __damageTint, 0, 0, 0); this.transform.colorTransform = _local1; }; } override public function kill():Number{ var _local1:ColorTransform; var _local2:Number; var _local3:int; var _local4:Number; if (__dead){ return (0); }; __dead = true; __hitPoints = 0; this.gotoAndStop("die"); this.frameTo(1, 1300); _local1 = new ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); this.transform.colorTransform = _local1; new Sound_Tower3().play(); _local2 = __points; if (__enemies != null){ _local3 = 0; while (_local3 < __enemies.length) { _local4 = parent[__enemies[_local3]].kill(); if (!isNaN(_local4)){ _local2 = (_local2 + _local4); }; _local3++; }; }; if (__towerDamage != null){ _local3 = 0; while (_local3 < __towerDamage.length) { _local4 = parent[__towerDamage[_local3]].fireballHit(); if (!isNaN(_local4)){ _local2 = (_local2 + _local4); }; _local3++; }; }; return (_local2); } public function set TowerDamage(_arg1:Array){ __towerDamage = _arg1; } public function set Prisoners(_arg1:Array){ __prisoners = _arg1; } public function isAlive():Boolean{ return (!(__dead)); } public function get TowerDamage():Array{ return (__towerDamage); } public function get Prisoners():Array{ return (__prisoners); } } }//package com.mcdonalds.castlebusters.enemies
Section 39
//ArrowBullet (com.mcdonalds.castlebusters.enemies.ArrowBullet) package com.mcdonalds.castlebusters.enemies { import flash.display.*; public class ArrowBullet extends EnemyBullet { public var hitTest_mc:MovieClip; public function ArrowBullet(){ addFrameScript(10, frame11, 23, frame24); __xSpeed = -400; __ySpeed = -100; __gravity = 100; this.rotation = 20; } function frame24(){ stop(); } override public function getHitArea():MovieClip{ return (hitTest_mc); } override public function hit(){ super.hit(); __active = true; new Sound_Impact1().play(); __xSpeed = -100; __ySpeed = -200; __gravity = 800; } function frame11(){ if (currentFrame == 11){ gotoAndPlay("fire"); }; } } }//package com.mcdonalds.castlebusters.enemies
Section 40
//Ballista (com.mcdonalds.castlebusters.enemies.Ballista) package com.mcdonalds.castlebusters.enemies { public class Ballista extends Weapon { public function Ballista(){ addFrameScript(0, frame1, 35, frame36); __fireFrame = 9; } override public function fireWeapon(_arg1:Number):Boolean{ var _local2:Boolean; _local2 = super.fireWeapon(_arg1); if (_local2){ new Sound_Weapon1().play(100); }; return (_local2); } function frame1(){ stop(); } function frame36(){ stop(); } override public function getBulletClass():Object{ return (ArrowBullet); } } }//package com.mcdonalds.castlebusters.enemies
Section 41
//Balloon (com.mcdonalds.castlebusters.enemies.Balloon) package com.mcdonalds.castlebusters.enemies { import com.fuelindustries.media.*; public class Balloon extends Weapon { private var __propellerSound:FuelSound; public function Balloon(){ __fireFrame = 11; __propellerSound = new Sound_Propeller(); __propellerSound.play(0, 9999); __propellerSound.volume = 0; __fireTime = 2000; } override public function fireWeapon(_arg1:Number):Boolean{ var _local2:Boolean; _local2 = super.fireWeapon(_arg1); if (_local2){ new Sound_Weapon2().play(300); }; return (_local2); } public function stopSound(){ __propellerSound.stop(); } public function moveBalloon(_arg1:Number){ if (__propellerSound == null){ return; }; if (x > 600){ __propellerSound.volume = (0.5 * ((700 - x) / 100)); } else { __propellerSound.volume = 0.5; }; } override public function kill():Number{ if (__dead){ return (0); }; __dead = true; __hitPoints = 0; stopSound(); this.gotoAndStop("die"); this.frameTo(1, 1000); new Sound_Tower2().play(); return (__points); } override public function getBulletClass():Object{ return (CannonBullet); } } }//package com.mcdonalds.castlebusters.enemies
Section 42
//Cannon (com.mcdonalds.castlebusters.enemies.Cannon) package com.mcdonalds.castlebusters.enemies { public class Cannon extends Weapon { public function Cannon(){ addFrameScript(0, frame1, 40, frame41); __fireFrame = 11; } override public function fireWeapon(_arg1:Number):Boolean{ var _local2:Boolean; _local2 = super.fireWeapon(_arg1); if (_local2){ new Sound_Weapon2().play(300); }; return (_local2); } function frame1(){ stop(); } function frame41(){ stop(); } override public function getBulletClass():Object{ return (CannonBullet); } } }//package com.mcdonalds.castlebusters.enemies
Section 43
//CannonBullet (com.mcdonalds.castlebusters.enemies.CannonBullet) package com.mcdonalds.castlebusters.enemies { import com.fuelindustries.media.*; public class CannonBullet extends EnemyBullet { public function CannonBullet(){ addFrameScript(0, frame1, 35, frame36); __xSpeed = -400; __ySpeed = -300; __gravity = 300; } function frame1(){ stop(); } function frame36(){ stop(); } override public function hit(){ var _local1:FuelSound; super.hit(); _local1 = new Sound_Impact2(); _local1.play(300); _local1.volume = 0.6; } } }//package com.mcdonalds.castlebusters.enemies
Section 44
//Catapult (com.mcdonalds.castlebusters.enemies.Catapult) package com.mcdonalds.castlebusters.enemies { public class Catapult extends Weapon { public function Catapult(){ addFrameScript(0, frame1, 40, frame41); } override public function fireWeapon(_arg1:Number):Boolean{ var _local2:Boolean; _local2 = super.fireWeapon(_arg1); if (_local2){ new Sound_Weapon3().play(200); }; return (_local2); } function frame1(){ stop(); } override public function reload(){ super.reload(); weapon_mc.gotoAndPlay("reload"); new Sound_CatapultReload().play(); } function frame41(){ stop(); } override public function getBulletClass():Object{ return (RockBullet); } } }//package com.mcdonalds.castlebusters.enemies
Section 45
//DoorDelay (com.mcdonalds.castlebusters.enemies.DoorDelay) package com.mcdonalds.castlebusters.enemies { import flash.display.*; public class DoorDelay extends Architecture { private var __doorDropped:Boolean; public function DoorDelay(){ __doorDropped = false; } override public function fireballHit(_arg1:MovieClip=null):Number{ if (__doorDropped == false){ __doorDropped = true; gotoAndPlay("drop"); return (0); }; return (super.fireballHit(_arg1)); } override public function coolBuilding(){ if (((((this.x + parent.x) < 400)) && (!(__doorDropped)))){ __doorDropped = true; gotoAndPlay("drop"); }; super.coolBuilding(); } } }//package com.mcdonalds.castlebusters.enemies
Section 46
//Enemy (com.mcdonalds.castlebusters.enemies.Enemy) package com.mcdonalds.castlebusters.enemies { import flash.display.*; import com.fuelindustries.core.*; public class Enemy extends FuelUI { protected var __dead:Boolean; public var hitTest_mc:MovieClip; protected var __hitPoints:Number; protected var __points:Number; public function Enemy(){ __hitPoints = 1; __dead = false; __points = 1; if (hitTest_mc != null){ hitTest_mc.visible = false; }; } public function set Points(_arg1:Number){ __points = _arg1; } public function get Points():Number{ return (__points); } public function fireballHit(_arg1:MovieClip=null):Number{ var _local2:Number; _local2 = _arg1.getPower(); _arg1.usePower(__hitPoints); __hitPoints = (__hitPoints - _local2); if (__hitPoints > 0){ } else { return (kill()); }; return (0); } public function kill():Number{ if (__dead){ return (0); }; __dead = true; __hitPoints = 0; this.gotoAndStop("die"); this.frameTo(1, 1000); new Sound_Tower2().play(); return (__points); } public function set HitPoints(_arg1:Number){ __hitPoints = _arg1; } public function get HitPoints():Number{ return (__hitPoints); } public function getHitpoints():Number{ if (__dead){ return (0); }; return (__hitPoints); } } }//package com.mcdonalds.castlebusters.enemies
Section 47
//EnemyBullet (com.mcdonalds.castlebusters.enemies.EnemyBullet) package com.mcdonalds.castlebusters.enemies { import flash.display.*; import com.fuelindustries.core.*; public class EnemyBullet extends FuelUI { protected var __ySpeed:Number; protected var __gravity:Number; protected var __xSpeed:Number; protected var __active:Boolean; public function EnemyBullet(){ __xSpeed = -200; __ySpeed = -200; __gravity = 200; __active = true; } public function setSpeeds(_arg1:Number=-200, _arg2:Number=-200, _arg3:Number=-200){ __xSpeed = _arg1; __ySpeed = _arg2; __gravity = _arg3; } public function getHitArea():MovieClip{ return (this); } public function hit(){ __active = false; gotoAndPlay("hit"); } public function moveBullet(_arg1:Number){ var _local2:Number; if (!__active){ return; }; _local2 = (_arg1 / 1000); this.x = (this.x + (__xSpeed * _local2)); this.y = (this.y + (__ySpeed * _local2)); __ySpeed = (__ySpeed + (__gravity * _local2)); } public function isActive():Boolean{ return (__active); } } }//package com.mcdonalds.castlebusters.enemies
Section 48
//MegaBalloon (com.mcdonalds.castlebusters.enemies.MegaBalloon) package com.mcdonalds.castlebusters.enemies { import flash.display.*; import flash.events.*; import flash.geom.*; public class MegaBalloon extends Balloon { private var __pauseTime:Number; private var __deathSpeed:Number; private var __ySource:Number; private var __totalTime:Number; private var __xDestination:Number; public var weapon1_mc:MovieClip; private var __idleTime:Number; private var __state:int; private var __bulletOrigins:Array; private var __xSource:Number; public var weapon2_mc:MovieClip; private var __damageTint:int; public var bulletOrigin1_mc:MovieClip; private var __flightTime:Number; public var weapon3_mc:MovieClip; public var bulletOrigin2_mc:MovieClip; private var __yDestination:Number; public var bulletOrigin3_mc:MovieClip; public function MegaBalloon(){ addFrameScript(0, frame1, 45, frame46); x = 800; y = (Math.random() * 150); flyTo(480, (50 + (Math.random() * 150)), 5000); __state = 0; __pauseTime = 0; __hitPoints = 1; __deathSpeed = 1; __fireTime = 3000; __bulletOrigins = []; } override public function fireballHit(_arg1:MovieClip=null):Number{ var _local2:Number; var _local3:ColorTransform; _local2 = _arg1.getPower(); _arg1.usePower(__hitPoints); __hitPoints = (__hitPoints - _local2); __damageTint = (__damageTint + (75 * _local2)); if (__damageTint > 150){ __damageTint = 150; }; _local3 = new ColorTransform(1, 1, 1, 1, __damageTint, 0, 0, 0); this.transform.colorTransform = _local3; if (__hitPoints > 0){ new Sound_Tower1().play(); } else { return (kill()); }; return (0); } public function cannonsFiring():int{ return (__bulletOrigins.length); } private function flyTo(_arg1:Number, _arg2:Number, _arg3:Number){ __xSource = x; __ySource = y; __xDestination = _arg1; __yDestination = _arg2; __totalTime = _arg3; __flightTime = 0; } function frame1(){ stop(); } function frame46(){ stop(); } public function getCannonOrigin(_arg1:int):MovieClip{ return (__bulletOrigins[_arg1]); } override public function moveBalloon(_arg1:Number){ var _local2:ColorTransform; super.moveBalloon(_arg1); if (__damageTint > 0){ __damageTint = (__damageTint - 5); if (__damageTint < 0){ __damageTint = 0; }; _local2 = new ColorTransform(1, 1, 1, 1, __damageTint, 0, 0, 0); this.transform.colorTransform = _local2; }; if (__dead){ this.rotation = (this.rotation + 0.2); __deathSpeed = (__deathSpeed + 0.1); y = (y + (2 * __deathSpeed)); x = (x + (1 * __deathSpeed)); return; }; if (__state > 0){ __idleTime = (__idleTime - _arg1); }; if (__pauseTime <= 0){ __flightTime = (__flightTime + _arg1); if (__flightTime > __totalTime){ x = __xDestination; y = __yDestination; __pauseTime = 500; __state++; } else { x = (__xSource + ((__xDestination - __xSource) * (__flightTime / __totalTime))); y = (__ySource + ((__yDestination - __ySource) * (__flightTime / __totalTime))); }; } else { __pauseTime = (__pauseTime - _arg1); if (__pauseTime <= 0){ flyTo((450 + (Math.random() * 100)), (100 + (Math.random() * 150)), 1000); }; }; } override public function kill():Number{ if (__dead){ return (0); }; __dead = true; __hitPoints = 0; stopSound(); this.gotoAndStop("die"); this.frameTo(1, 1300); new Sound_Tower2().play(); dispatchEvent(new Event("BossKilled")); return (__points); } override public function fireWeapon(_arg1:Number):Boolean{ var _local2:Number; if (((__dead) || (__firing))){ return (false); }; _local2 = (this.x + parent.x); if ((((_local2 > 800)) || ((_local2 < 50)))){ return (false); }; __nextShot = (__nextShot - _arg1); if (__nextShot < 0){ trace(__fireTime); __nextShot = (__nextShot + __fireTime); switch (Math.floor((Math.random() * 3))){ case 0: __bulletOrigins = [bulletOrigin1_mc]; break; case 1: __bulletOrigins = [bulletOrigin2_mc]; break; default: __bulletOrigins = [bulletOrigin1_mc, bulletOrigin2_mc]; break; }; new Sound_Weapon2().play(300); return (true); }; return (false); } } }//package com.mcdonalds.castlebusters.enemies
Section 49
//RockBullet (com.mcdonalds.castlebusters.enemies.RockBullet) package com.mcdonalds.castlebusters.enemies { public class RockBullet extends EnemyBullet { public function RockBullet(){ addFrameScript(14, frame15, 23, frame24); } function frame15(){ if (currentFrame == 15){ gotoAndPlay("fire"); }; } function frame24(){ stop(); } override public function hit(){ super.hit(); new Sound_Impact3().play(300); } } }//package com.mcdonalds.castlebusters.enemies
Section 50
//SmallBalloon (com.mcdonalds.castlebusters.enemies.SmallBalloon) package com.mcdonalds.castlebusters.enemies { public class SmallBalloon extends Balloon { private var __xSource:Number; private var __pauseTime:Number; private var __deathSpeed:Number; private var __ySource:Number; private var __flightTime:Number; private var __xDestination:Number; private var __totalTime:Number; private var __idleTime:Number; private var __state:int; private var __yDestination:Number; public function SmallBalloon(){ addFrameScript(0, frame1, 36, frame37); x = 700; y = (100 + (Math.random() * 150)); flyTo(500, (100 + (Math.random() * 150)), 5000); __state = 0; __pauseTime = 0; __hitPoints = 1; __deathSpeed = 1; __fireTime = 2000; } override public function moveBalloon(_arg1:Number){ super.moveBalloon(_arg1); if (__dead){ this.rotation = (this.rotation + 0.5); __deathSpeed = (__deathSpeed + 0.1); y = (y + (3 * __deathSpeed)); x = (x + (1 * __deathSpeed)); return; }; if (__state > 0){ __idleTime = (__idleTime - _arg1); }; if (__pauseTime <= 0){ __flightTime = (__flightTime + _arg1); if (__flightTime > __totalTime){ x = __xDestination; y = __yDestination; __pauseTime = 500; __state++; } else { x = (__xSource + ((__xDestination - __xSource) * (__flightTime / __totalTime))); y = (__ySource + ((__yDestination - __ySource) * (__flightTime / __totalTime))); }; } else { __pauseTime = (__pauseTime - _arg1); if (__pauseTime <= 0){ if (__state < 6){ flyTo((450 + (Math.random() * 100)), (100 + (Math.random() * 150)), 1000); } else { flyTo((50 + (Math.random() * 100)), (-300 + (Math.random() * 100)), 5000); }; }; }; } private function flyTo(_arg1:Number, _arg2:Number, _arg3:Number){ __xSource = x; __ySource = y; __xDestination = _arg1; __yDestination = _arg2; __totalTime = _arg3; __flightTime = 0; } function frame37(){ stop(); } function frame1(){ stop(); } override public function fireWeapon(_arg1:Number):Boolean{ var _local2:Number; if (((__dead) || (__firing))){ return (false); }; _local2 = (this.x + parent.x); if ((((_local2 > 800)) || ((_local2 < 50)))){ return (false); }; __nextShot = (__nextShot - _arg1); if (__nextShot < 0){ __nextShot = (__nextShot + __fireTime); new Sound_Weapon2().play(300); return (true); }; return (false); } } }//package com.mcdonalds.castlebusters.enemies
Section 51
//Weapon (com.mcdonalds.castlebusters.enemies.Weapon) package com.mcdonalds.castlebusters.enemies { import flash.display.*; public class Weapon extends Enemy { protected var __fireTime:Number; protected var __fireFrame:int;// = 7 protected var __firing:Boolean;// = false protected var __nextShot:Number; public var weapon_mc:MovieClip; public var bulletOrigin_mc:MovieClip; public function Weapon(){ __fireFrame = 7; __firing = false; super(); __fireTime = 1500; __nextShot = __fireTime; } private function readyNextShot(){ __nextShot = (__nextShot + ((__fireTime * 2) + (Math.random() * (__fireTime * 2)))); } public function reload(){ __firing = false; __nextShot = (__nextShot + __fireTime); } public function getBulletClass():Object{ return (RockBullet); } public function fireWeapon(_arg1:Number):Boolean{ var _local2:Number; if (weapon_mc == null){ return (false); }; if (weapon_mc.currentFrame == __fireFrame){ weapon_mc.gotoAndPlay("fire"); return (true); }; if (((__dead) || (__firing))){ return (false); }; _local2 = (this.x + parent.x); if ((((_local2 > 800)) || ((_local2 < 50)))){ return (false); }; __nextShot = (__nextShot - _arg1); if (__nextShot < 0){ __firing = true; weapon_mc.gotoAndPlay("ready"); return (false); }; return (false); } } }//package com.mcdonalds.castlebusters.enemies
Section 52
//CoinChest (com.mcdonalds.castlebusters.objects.CoinChest) package com.mcdonalds.castlebusters.objects { public class CoinChest extends PickupObject { public function CoinChest(){ addFrameScript(0, frame1, 18, frame19); } function frame19(){ stop(); } function frame1(){ stop(); } } }//package com.mcdonalds.castlebusters.objects
Section 53
//ExtraLife (com.mcdonalds.castlebusters.objects.ExtraLife) package com.mcdonalds.castlebusters.objects { public class ExtraLife extends PickupObject { public function ExtraLife(){ addFrameScript(0, frame1, 14, frame15); } function frame15(){ stop(); } function frame1(){ stop(); } } }//package com.mcdonalds.castlebusters.objects
Section 54
//Firepower (com.mcdonalds.castlebusters.objects.Firepower) package com.mcdonalds.castlebusters.objects { public class Firepower extends PickupObject { public function Firepower(){ addFrameScript(0, frame1, 14, frame15); } function frame15(){ stop(); } function frame1(){ stop(); } } }//package com.mcdonalds.castlebusters.objects
Section 55
//Foreground (com.mcdonalds.castlebusters.objects.Foreground) package com.mcdonalds.castlebusters.objects { import com.fuelindustries.core.*; public class Foreground extends FuelUI { } }//package com.mcdonalds.castlebusters.objects
Section 56
//LargeCoin (com.mcdonalds.castlebusters.objects.LargeCoin) package com.mcdonalds.castlebusters.objects { public class LargeCoin extends PickupObject { public function LargeCoin(){ addFrameScript(0, frame1, 14, frame15); } function frame15(){ stop(); } function frame1(){ stop(); itemHitTest_mc.visible = false; } } }//package com.mcdonalds.castlebusters.objects
Section 57
//PickupObject (com.mcdonalds.castlebusters.objects.PickupObject) package com.mcdonalds.castlebusters.objects { import flash.display.*; import com.fuelindustries.core.*; public class PickupObject extends FuelUI { protected var __obstacles:Array; protected var __hit:Boolean; public var itemHitTest_mc:MovieClip; public function PickupObject(){ __hit = false; if (itemHitTest_mc != null){ itemHitTest_mc.visible = false; }; } public function destroy(){ __hit = true; this.visible = false; } public function getHitTest():MovieClip{ if (itemHitTest_mc != null){ return (itemHitTest_mc); }; return (this); } public function set ItemObstacles(_arg1:Array){ __obstacles = _arg1; } public function get ItemObstacles():Array{ return (__obstacles); } public function playerHit():Boolean{ var _local1:Number; if (__hit == true){ return (false); }; if (__obstacles != null){ _local1 = 0; while (_local1 < __obstacles.length) { if (this.parent[__obstacles[_local1]].getHitpoints != undefined){ if (this.parent[__obstacles[_local1]].getHitpoints() > 0){ return (false); }; }; _local1++; }; }; __hit = true; gotoAndPlay("hit"); return (true); } } }//package com.mcdonalds.castlebusters.objects
Section 58
//RandomItem (com.mcdonalds.castlebusters.objects.RandomItem) package com.mcdonalds.castlebusters.objects { import flash.display.*; public class RandomItem extends PickupObject { private var __itemName; private var __chanceLife:Number; private var __chanceEgg:Number; private var __chanceFire:Number; public var qMark_mc:MovieClip; private var __chanceShield:Number; private var __chanceChest:Number; private var __chanceCoin:Number; private var __chanceLargeCoin:Number; private static var __randomDepth:Number = 1000; public function RandomItem(){ addFrameScript(0, frame1); } public function get ChanceCoin():Number{ return (__chanceCoin); } public function get ChanceChest():Number{ return (__chanceChest); } public function set ChanceChest(_arg1:Number){ __chanceChest = _arg1; } public function set ChanceEgg(_arg1:Number){ __chanceEgg = _arg1; } public function set ChanceCoin(_arg1:Number){ __chanceCoin = _arg1; } public function get ChanceEgg():Number{ return (__chanceEgg); } public function get ItemName():String{ return (__itemName); } function frame1(){ qMark_mc.visible = false; } public function get ChanceLargeCoin():Number{ return (__chanceLargeCoin); } public function set ChanceFire(_arg1:Number){ __chanceFire = _arg1; } public function get ChanceFire():Number{ return (__chanceFire); } public function set ChanceShield(_arg1:Number){ __chanceShield = _arg1; } public function get ChanceLife():Number{ return (__chanceLife); } public function get ChanceShield():Number{ return (__chanceShield); } public function set ItemName(_arg1:String){ __itemName = _arg1; } public function set ChanceLife(_arg1:Number){ __chanceLife = _arg1; } public function set ChanceLargeCoin(_arg1:Number){ __chanceLargeCoin = _arg1; } } }//package com.mcdonalds.castlebusters.objects
Section 59
//Shield (com.mcdonalds.castlebusters.objects.Shield) package com.mcdonalds.castlebusters.objects { public class Shield extends PickupObject { public function Shield(){ addFrameScript(0, frame1, 14, frame15); } function frame15(){ stop(); } function frame1(){ stop(); } } }//package com.mcdonalds.castlebusters.objects
Section 60
//SmallCoin (com.mcdonalds.castlebusters.objects.SmallCoin) package com.mcdonalds.castlebusters.objects { public class SmallCoin extends PickupObject { public function SmallCoin(){ addFrameScript(0, frame1, 14, frame15); } function frame15(){ stop(); } function frame1(){ stop(); } } }//package com.mcdonalds.castlebusters.objects
Section 61
//Spreadpower (com.mcdonalds.castlebusters.objects.Spreadpower) package com.mcdonalds.castlebusters.objects { public class Spreadpower extends PickupObject { public function Spreadpower(){ addFrameScript(0, frame1, 14, frame15); } function frame15(){ stop(); } function frame1(){ stop(); } } }//package com.mcdonalds.castlebusters.objects
Section 62
//GameApplication (com.mcdonalds.gamewrapper.GameApplication) package com.mcdonalds.gamewrapper { import flash.display.*; public class GameApplication extends MovieClip { private var __highScore:uint; public function get highScore():uint{ return (__highScore); } public function set highScore(_arg1:uint){ __highScore = _arg1; } } }//package com.mcdonalds.gamewrapper
Section 63
//GameQuitEvent (com.mcdonalds.gamewrapper.GameQuitEvent) package com.mcdonalds.gamewrapper { import flash.events.*; public class GameQuitEvent extends Event { private var __highestScore:uint; private var __totalScore:uint; public function GameQuitEvent(_arg1:uint, _arg2:uint){ __totalScore = _arg1; __highestScore = _arg2; super("onQuit"); } public function get totalScore():uint{ return (__totalScore); } public function get highestScore():uint{ return (__highestScore); } } }//package com.mcdonalds.gamewrapper
Section 64
//ballistaObject_103 (game_fla.ballistaObject_103) package game_fla { import flash.display.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class ballistaObject_103 extends MovieClip { public function ballistaObject_103(){ addFrameScript(0, frame1, 8, frame9, 41, frame42); } function frame1(){ stop(); } function frame9(){ stop(); } function frame42(){ (parent as Weapon).reload(); } } }//package game_fla
Section 65
//cannonObject_101 (game_fla.cannonObject_101) package game_fla { import flash.display.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class cannonObject_101 extends MovieClip { public function cannonObject_101(){ addFrameScript(0, frame1, 10, frame11, 56, frame57); } function frame1(){ stop(); } function frame11(){ stop(); } function frame57(){ (parent as Weapon).reload(); } } }//package game_fla
Section 66
//canonBall_60 (game_fla.canonBall_60) package game_fla { import flash.display.*; public dynamic class canonBall_60 extends MovieClip { public function canonBall_60(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package game_fla
Section 67
//catapultObject_99 (game_fla.catapultObject_99) package game_fla { import flash.display.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class catapultObject_99 extends MovieClip { public function catapultObject_99(){ addFrameScript(0, frame1, 6, frame7, 45, frame46, 52, frame53); } function frame7(){ stop(); } function frame1(){ stop(); } function frame46(){ (parent as Weapon).reload(); } function frame53(){ gotoAndStop("idle"); } } }//package game_fla
Section 68
//coin_ui__mc_20 (game_fla.coin_ui__mc_20) package game_fla { import flash.display.*; public dynamic class coin_ui__mc_20 extends MovieClip { public function coin_ui__mc_20(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game_fla
Section 69
//coinPoint_mc_21 (game_fla.coinPoint_mc_21) package game_fla { import flash.display.*; public dynamic class coinPoint_mc_21 extends MovieClip { public function coinPoint_mc_21(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game_fla
Section 70
//dragonBodyDie_mc_11 (game_fla.dragonBodyDie_mc_11) package game_fla { import flash.display.*; public dynamic class dragonBodyDie_mc_11 extends MovieClip { public function dragonBodyDie_mc_11(){ addFrameScript(42, frame43); } function frame43(){ stop(); } } }//package game_fla
Section 71
//dragonBodyStart_mc_7 (game_fla.dragonBodyStart_mc_7) package game_fla { import flash.display.*; import com.mcdonalds.castlebusters.controls.*; public dynamic class dragonBodyStart_mc_7 extends MovieClip { public function dragonBodyStart_mc_7(){ addFrameScript(29, frame30); } function frame30(){ stop(); (parent as FireDragon).animationDone(); } } }//package game_fla
Section 72
//dragonFull_mc_8 (game_fla.dragonFull_mc_8) package game_fla { import flash.display.*; import com.fuelindustries.media.*; public dynamic class dragonFull_mc_8 extends MovieClip { public var wings:FuelSound; public function dragonFull_mc_8(){ addFrameScript(31, frame32); } function frame32(){ wings = new Sound_Wingflap(); wings.play(); wings.volume = 0.4; } } }//package game_fla
Section 73
//dragonHit_mc_10 (game_fla.dragonHit_mc_10) package game_fla { import flash.display.*; import flash.utils.*; import flash.events.*; import flash.media.*; import flash.net.*; import com.fuelindustries.media.*; import com.mcdonalds.castlebusters.controls.*; import flash.text.*; import flash.filters.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.geom.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class dragonHit_mc_10 extends MovieClip { public function dragonHit_mc_10(){ addFrameScript(0, frame1, 1, frame2, 31, frame32); } function frame1(){ new Sound_DragonHit().play(); this.frameTo(1, 1050, null, endHit); } function frame2(){ } function frame32(){ } public function endHit(... _args){ var _local2:FuelSound; _local2 = new Sound_Wingflap(); _local2.play(); _local2.volume = 0.4; (this.parent as FireDragon).animationDone(); } } }//package game_fla
Section 74
//dragonShoot_mc_9 (game_fla.dragonShoot_mc_9) package game_fla { import flash.display.*; import flash.utils.*; import flash.events.*; import flash.media.*; import flash.net.*; import com.fuelindustries.media.*; import com.mcdonalds.castlebusters.controls.*; import flash.text.*; import flash.filters.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.geom.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class dragonShoot_mc_9 extends MovieClip { public var breath:FuelSound; public var fireballStart_mc:MovieClip; public function dragonShoot_mc_9(){ addFrameScript(0, frame1, 1, frame2, 13, frame14, 31, frame32); } function frame14(){ this.frameTo(32, 600, null, (this.parent as FireDragon).animationDone); } function frame1(){ breath = new Sound_Breath(); breath.play(); breath.volume = 0.3; this.frameTo(14, 450, null, (this.parent as FireDragon).shootFireball); } function frame2(){ } function frame32(){ } } }//package game_fla
Section 75
//eggIcon_mc_92 (game_fla.eggIcon_mc_92) package game_fla { import flash.display.*; public dynamic class eggIcon_mc_92 extends MovieClip { public function eggIcon_mc_92(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game_fla
Section 76
//fire_end_39 (game_fla.fire_end_39) package game_fla { import flash.display.*; public dynamic class fire_end_39 extends MovieClip { public function fire_end_39(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package game_fla
Section 77
//flame_38 (game_fla.flame_38) package game_fla { import flash.display.*; public dynamic class flame_38 extends MovieClip { public function flame_38(){ addFrameScript(78, frame79); } function frame79(){ stop(); } } }//package game_fla
Section 78
//gameArea_mc_1 (game_fla.gameArea_mc_1) package game_fla { import flash.display.*; import com.mcdonalds.castlebusters.controls.*; public dynamic class gameArea_mc_1 extends MovieClip { public var enemyProjectiles_mc:MovieClip; public var foreground_mc:MovieClip; public var signObjects_mc:MovieClip; public var enemies_mc:MovieClip; public var dragon_mc:FireDragon; public var flyingObjects_mc:MovieClip; public var balloons_mc:MovieClip; public var stageParticles_mc:MovieClip; public var background1_mc:MovieClip; public var playerProjectiles_mc:MovieClip; public var background2_mc:MovieClip; } }//package game_fla
Section 79
//GoudySkin_mc_17 (game_fla.GoudySkin_mc_17) package game_fla { import flash.display.*; public dynamic class GoudySkin_mc_17 extends MovieClip { public function GoudySkin_mc_17(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game_fla
Section 80
//powerPower_mc_23 (game_fla.powerPower_mc_23) package game_fla { import flash.display.*; public dynamic class powerPower_mc_23 extends MovieClip { public function powerPower_mc_23(){ addFrameScript(0, frame1, 5, frame6, 17, frame18); } function frame18(){ gotoAndStop("empty"); } function frame6(){ stop(); } function frame1(){ stop(); } } }//package game_fla
Section 81
//scoreText_mc_66 (game_fla.scoreText_mc_66) package game_fla { import flash.display.*; import flash.text.*; public dynamic class scoreText_mc_66 extends MovieClip { public var black_txt:TextField; public var white_txt:TextField; } }//package game_fla
Section 82
//starGraphic_mc_41 (game_fla.starGraphic_mc_41) package game_fla { import flash.display.*; public dynamic class starGraphic_mc_41 extends MovieClip { public function starGraphic_mc_41(){ addFrameScript(0, frame1); } function frame1(){ this.gotoAndStop((Math.floor((Math.random() * this.totalFrames)) + 1)); } } }//package game_fla
Section 83
//starParticle_mc_40 (game_fla.starParticle_mc_40) package game_fla { import flash.display.*; public dynamic class starParticle_mc_40 extends MovieClip { public function starParticle_mc_40(){ addFrameScript(10, frame11); } function frame11(){ parent.removeChild(this); } } }//package game_fla
Section 84
//triplePower_mc_25 (game_fla.triplePower_mc_25) package game_fla { import flash.display.*; public dynamic class triplePower_mc_25 extends MovieClip { public function triplePower_mc_25(){ addFrameScript(0, frame1, 5, frame6, 17, frame18); } function frame18(){ gotoAndStop("empty"); } function frame6(){ stop(); } function frame1(){ stop(); } } }//package game_fla
Section 85
//doorWay_mc (doorWay_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class doorWay_mc extends Architecture { public function doorWay_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 86
//doorWayDelay_mc (doorWayDelay_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class doorWayDelay_mc extends DoorDelay { public function doorWayDelay_mc(){ addFrameScript(0, frame1, 5, frame6, 13, frame14, 55, frame56); } function frame14(){ stop(); } function frame6(){ new FireDragon_GateClose().play(0.3); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 87
//Dragon_Medal (Dragon_Medal) package { import com.fuelindustries.media.*; public dynamic class Dragon_Medal extends FuelSound { } }//package
Section 88
//FireDragon_CastleBustFireUp (FireDragon_CastleBustFireUp) package { import com.fuelindustries.media.*; public dynamic class FireDragon_CastleBustFireUp extends FuelSound { } }//package
Section 89
//FireDragon_GateClose (FireDragon_GateClose) package { import com.fuelindustries.media.*; public dynamic class FireDragon_GateClose extends FuelSound { } }//package
Section 90
//Game_Start (Game_Start) package { import com.fuelindustries.media.*; public dynamic class Game_Start extends FuelSound { } }//package
Section 91
//GameLastLifeWarning (GameLastLifeWarning) package { import com.fuelindustries.media.*; public dynamic class GameLastLifeWarning extends FuelSound { } }//package
Section 92
//gameSection0_mc (gameSection0_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; public dynamic class gameSection0_mc extends MovieClip { public var base2_mc:tower10bottom_mc; public var tower2_mc:tower10top_mc; public var base3_mc:tower8bottom_mc; public var base1_mc:tower7bottom_mc; public var tower3_mc:tower8top_mc; public var powerup1_mc:Firepower; public var tower1_mc:tower7top_mc; public function gameSection0_mc(){ __setProp_tower2_mc_gameSection0_mc_towertop_1(); __setProp_powerup1_mc_gameSection0_mc_enemies_1(); __setProp_base3_mc_gameSection0_mc_towerbottom_1(); __setProp_tower1_mc_gameSection0_mc_towertop_1(); __setProp_base2_mc_gameSection0_mc_towerbottom_1(); __setProp_tower3_mc_gameSection0_mc_towertop_1(); __setProp_base1_mc_gameSection0_mc_towerbottom_1(); } function __setProp_base3_mc_gameSection0_mc_towerbottom_1(){ try { base3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base3_mc.Enemies = ["tower3_mc"]; base3_mc.HitPoints = 2; base3_mc.Points = 1; try { base3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection0_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.Prisoners = ["powerup1_mc"]; tower3_mc.TowerDamage = ["base3_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower1_mc_gameSection0_mc_towertop_1(){ try { tower1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower1_mc.HitPoints = 1; tower1_mc.Points = 0; tower1_mc.TowerDamage = ["base1_mc"]; try { tower1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_powerup1_mc_gameSection0_mc_enemies_1(){ try { powerup1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; powerup1_mc.ItemObstacles = ["tower3_mc"]; try { powerup1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base1_mc_gameSection0_mc_towerbottom_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower1_mc"]; base1_mc.HitPoints = 1; base1_mc.Points = 0; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection0_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.HitPoints = 1; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["base2_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base2_mc_gameSection0_mc_towerbottom_1(){ try { base2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base2_mc.Enemies = ["tower2_mc"]; base2_mc.HitPoints = 2; base2_mc.Points = 1; try { base2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 93
//gameSection1_mc (gameSection1_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection1_mc extends MovieClip { public var enemy1_mc:Catapult; public var tower4_mc:tower14top_mc; public var base2_mc:tower3bottom_mc; public var tower2_mc:tower1top_mc; public var coin1_mc:LargeCoin; public var base3_mc:tower14bottom_mc; public var base1_mc:tower7bottom_mc; public var tower3_mc:tower7top_mc; public var base4_mc:tower1bottom_mc; public var tower1_mc:tower3top_mc; public function gameSection1_mc(){ __setProp_base1_mc_gameSection1_mc_towers_1(); __setProp_tower2_mc_gameSection1_mc_towertop_1(); __setProp_tower1_mc_gameSection1_mc_towertop_1(); __setProp_coin1_mc_gameSection1_mc_items_1(); __setProp_base4_mc_gameSection1_mc_towers_1(); __setProp_base2_mc_gameSection1_mc_towers_1(); __setProp_tower4_mc_gameSection1_mc_towertop_1(); __setProp_base3_mc_gameSection1_mc_towers_1(); __setProp_enemy1_mc_gameSection1_mc_intower_1(); __setProp_tower3_mc_gameSection1_mc_towertop_1(); } function __setProp_tower2_mc_gameSection1_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.Enemies = ["enemy1_mc"]; tower2_mc.HitPoints = 1; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["base4_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base3_mc_gameSection1_mc_towers_1(){ try { base3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base3_mc.Enemies = ["tower4_mc"]; base3_mc.HitPoints = 2; base3_mc.Points = 1; try { base3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base1_mc_gameSection1_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower3_mc"]; base1_mc.HitPoints = 1; base1_mc.Points = 0; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_enemy1_mc_gameSection1_mc_intower_1(){ try { enemy1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; enemy1_mc.HitPoints = 1; enemy1_mc.Points = 1; try { enemy1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection1_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.TowerDamage = ["base1_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower4_mc_gameSection1_mc_towertop_1(){ try { tower4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower4_mc.HitPoints = 1; tower4_mc.Points = 0; tower4_mc.TowerDamage = ["base3_mc"]; try { tower4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base4_mc_gameSection1_mc_towers_1(){ try { base4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base4_mc.Enemies = ["tower2_mc"]; base4_mc.HitPoints = 2; base4_mc.Points = 1; try { base4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base2_mc_gameSection1_mc_towers_1(){ try { base2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base2_mc.Enemies = ["tower1_mc"]; base2_mc.HitPoints = 2; base2_mc.Points = 1; try { base2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower1_mc_gameSection1_mc_towertop_1(){ try { tower1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower1_mc.HitPoints = 1; tower1_mc.Points = 0; tower1_mc.Prisoners = ["coin1_mc"]; tower1_mc.TowerDamage = ["base2_mc"]; try { tower1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_coin1_mc_gameSection1_mc_items_1(){ try { coin1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; coin1_mc.enabled = true; coin1_mc.ItemObstacles = ["tower1_mc"]; try { coin1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 94
//gameSection10_mc (gameSection10_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection10_mc extends MovieClip { public var item1_mc:LargeCoin; public var base2_mc:tower5bottom_mc; public var weapon3_mc:Catapult; public var tower2_mc:tower5top_mc; public var weapon1_mc:Catapult; public var base3_mc:tower5bottom_mc; public var weapon4_mc:Catapult; public var base1_mc:tower9bottom_mc; public var tower3_mc:tower9top_mc; public var tower1_mc:tower5top_mc; public var weapon2_mc:Catapult; public function gameSection10_mc(){ __setProp_weapon4_mc_gameSection10_mc_intower_1(); __setProp_weapon2_mc_gameSection10_mc_intower_1(); __setProp_weapon3_mc_gameSection10_mc_intower_1(); __setProp_weapon1_mc_gameSection10_mc_intower_1(); __setProp_base1_mc_gameSection10_mc_towers_1(); __setProp_item1_mc_gameSection10_mc_intower_1(); __setProp_tower2_mc_gameSection10_mc_towertop_1(); __setProp_base3_mc_gameSection10_mc_towers_1(); __setProp_base2_mc_gameSection10_mc_towers_1(); __setProp_tower3_mc_gameSection10_mc_towertop_1(); __setProp_tower1_mc_gameSection10_mc_towertop_1(); } function __setProp_weapon1_mc_gameSection10_mc_intower_1(){ try { weapon1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon1_mc.HitPoints = 1; weapon1_mc.Points = 1; try { weapon1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection10_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.Enemies = ["weapon3_mc", "weapon4_mc"]; tower2_mc.HitPoints = 2; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["base3_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower1_mc_gameSection10_mc_towertop_1(){ try { tower1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower1_mc.Enemies = ["weapon1_mc", "weapon2_mc"]; tower1_mc.HitPoints = 2; tower1_mc.Points = 0; tower1_mc.TowerDamage = ["base2_mc"]; try { tower1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base3_mc_gameSection10_mc_towers_1(){ try { base3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base3_mc.Enemies = ["tower2_mc"]; base3_mc.HitPoints = 2; base3_mc.Points = 1; try { base3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon2_mc_gameSection10_mc_intower_1(){ try { weapon2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon2_mc.HitPoints = 1; weapon2_mc.Points = 1; try { weapon2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon3_mc_gameSection10_mc_intower_1(){ try { weapon3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon3_mc.HitPoints = 1; weapon3_mc.Points = 1; try { weapon3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_item1_mc_gameSection10_mc_intower_1(){ try { item1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; item1_mc.enabled = true; item1_mc.ItemObstacles = ["tower3_mc"]; try { item1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base2_mc_gameSection10_mc_towers_1(){ try { base2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base2_mc.Enemies = ["tower1_mc"]; base2_mc.HitPoints = 2; base2_mc.Points = 1; try { base2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon4_mc_gameSection10_mc_intower_1(){ try { weapon4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon4_mc.HitPoints = 1; weapon4_mc.Points = 1; try { weapon4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection10_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.Prisoners = ["item1_mc"]; tower3_mc.TowerDamage = ["base1_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base1_mc_gameSection10_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower3_mc"]; base1_mc.HitPoints = 2; base1_mc.Points = 1; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 95
//gameSection11_mc (gameSection11_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection11_mc extends MovieClip { public var tower4_mc:tower8bottom_mc; public var powerup2_mc:CoinChest; public var weapon3_mc:Ballista; public var tower2_mc:tower6top_mc; public var weapon1_mc:Cannon; public var base3_mc:tower6bottom_mc; public var weapon4_mc:Ballista; public var base1_mc:tower1bottom_mc; public var life_mc:ExtraLife; public var tower3_mc:tower8top_mc; public var powerup1_mc:Firepower; public var tower1_mc:tower1top_mc; public var weapon2_mc:Cannon; public function gameSection11_mc(){ __setProp_base1_mc_gameSection11_mc_towers_1(); __setProp_tower2_mc_gameSection11_mc_towertop_1(); __setProp_weapon3_mc_gameSection11_mc_intower_1(); __setProp_weapon4_mc_gameSection11_mc_intower_1(); __setProp_weapon2_mc_gameSection11_mc_intower_1(); __setProp_weapon1_mc_gameSection11_mc_intower_1(); __setProp_powerup1_mc_gameSection11_mc_intower_1(); __setProp_base3_mc_gameSection11_mc_towers_1(); __setProp_tower3_mc_gameSection11_mc_towertop_1(); __setProp_tower1_mc_gameSection11_mc_towertop_1(); __setProp_life_mc_gameSection11_mc_Layer11_1(); __setProp_tower4_mc_gameSection11_mc_towers_1(); __setProp_powerup2_mc_gameSection11_mc_Layer11_1(); } function __setProp_powerup2_mc_gameSection11_mc_Layer11_1(){ try { powerup2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; powerup2_mc.ItemObstacles = ["tower4_mc"]; try { powerup2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection11_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.TowerDamage = ["tower4_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon3_mc_gameSection11_mc_intower_1(){ try { weapon3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon3_mc.HitPoints = 1; weapon3_mc.Points = 2; try { weapon3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection11_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.Enemies = ["weapon3_mc", "weapon4_mc"]; tower2_mc.HitPoints = 2; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["base3_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon4_mc_gameSection11_mc_intower_1(){ try { weapon4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon4_mc.HitPoints = 1; weapon4_mc.Points = 2; try { weapon4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base1_mc_gameSection11_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower1_mc"]; base1_mc.HitPoints = 2; base1_mc.Points = 1; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower1_mc_gameSection11_mc_towertop_1(){ try { tower1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower1_mc.Enemies = ["weapon1_mc", "weapon2_mc"]; tower1_mc.HitPoints = 2; tower1_mc.Points = 0; tower1_mc.Prisoners = ["powerup1_mc"]; tower1_mc.TowerDamage = ["base1_mc"]; try { tower1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_life_mc_gameSection11_mc_Layer11_1(){ try { life_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; life_mc.ItemObstacles = ["base3_mc"]; try { life_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base3_mc_gameSection11_mc_towers_1(){ try { base3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base3_mc.Enemies = ["tower2_mc"]; base3_mc.HitPoints = 3; base3_mc.Points = 2; base3_mc.Prisoners = ["life_mc"]; try { base3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon1_mc_gameSection11_mc_intower_1(){ try { weapon1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon1_mc.HitPoints = 1; weapon1_mc.Points = 2; try { weapon1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower4_mc_gameSection11_mc_towers_1(){ try { tower4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower4_mc.Enemies = ["tower3_mc"]; tower4_mc.HitPoints = 2; tower4_mc.Points = 1; tower4_mc.Prisoners = ["powerup2_mc"]; try { tower4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon2_mc_gameSection11_mc_intower_1(){ try { weapon2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon2_mc.HitPoints = 1; weapon2_mc.Points = 2; try { weapon2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_powerup1_mc_gameSection11_mc_intower_1(){ try { powerup1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; powerup1_mc.ItemObstacles = ["tower1_mc"]; try { powerup1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 96
//gameSection12_mc (gameSection12_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection12_mc extends MovieClip { public var tower4_mc:tower14bottom_mc; public var base2_mc:tower14bottom_mc; public var tower2_mc:tower14top_mc; public var tower5_mc:tower11top_mc; public var weapon1_mc:Cannon; public var base3_mc:tower11bottom_mc; public var base1_mc:tower14bottom_mc; public var tower3_mc:tower14top_mc; public var tower6_mc:tower11top_mc; public var base4_mc:tower11bottom_mc; public var powerup1_mc:ExtraLife; public var tower1_mc:tower14top_mc; public var weapon2_mc:Cannon; public function gameSection12_mc(){ __setProp_base1_mc_gameSection12_mc_towers_1(); __setProp_powerup1_mc_gameSection12_mc_Layer11_1(); __setProp_tower2_mc_gameSection12_mc_towertop_1(); __setProp_weapon1_mc_gameSection12_mc_intower_1(); __setProp_weapon2_mc_gameSection12_mc_intower_1(); __setProp_base4_mc_gameSection12_mc_towers_1(); __setProp_tower1_mc_gameSection12_mc_towertop_1(); __setProp_base2_mc_gameSection12_mc_towers_1(); __setProp_tower5_mc_gameSection12_mc_towertop_1(); __setProp_tower3_mc_gameSection12_mc_towertop_1(); __setProp_tower6_mc_gameSection12_mc_towertop_1(); __setProp_base3_mc_gameSection12_mc_towers_1(); __setProp_tower4_mc_gameSection12_mc_towers_1(); } function __setProp_tower6_mc_gameSection12_mc_towertop_1(){ try { tower6_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower6_mc.Enemies = ["weapon2_mc"]; tower6_mc.HitPoints = 1; tower6_mc.Points = 0; tower6_mc.TowerDamage = ["base4_mc"]; try { tower6_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon1_mc_gameSection12_mc_intower_1(){ try { weapon1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon1_mc.HitPoints = 1; weapon1_mc.Points = 2; try { weapon1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower5_mc_gameSection12_mc_towertop_1(){ try { tower5_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower5_mc.Enemies = ["weapon1_mc"]; tower5_mc.HitPoints = 1; tower5_mc.Points = 0; tower5_mc.TowerDamage = ["base3_mc"]; try { tower5_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower4_mc_gameSection12_mc_towers_1(){ try { tower4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower4_mc.Enemies = ["tower3_mc"]; tower4_mc.HitPoints = 2; tower4_mc.Points = 1; tower4_mc.Prisoners = ["powerup1_mc"]; try { tower4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection12_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.TowerDamage = ["tower4_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon2_mc_gameSection12_mc_intower_1(){ try { weapon2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon2_mc.HitPoints = 1; weapon2_mc.Points = 2; try { weapon2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection12_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.HitPoints = 1; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["base2_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower1_mc_gameSection12_mc_towertop_1(){ try { tower1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower1_mc.HitPoints = 1; tower1_mc.Points = 0; tower1_mc.TowerDamage = ["base1_mc"]; try { tower1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base2_mc_gameSection12_mc_towers_1(){ try { base2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base2_mc.Enemies = ["tower2_mc"]; base2_mc.HitPoints = 2; base2_mc.Points = 1; try { base2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base3_mc_gameSection12_mc_towers_1(){ try { base3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base3_mc.Enemies = ["tower5_mc"]; base3_mc.HitPoints = 2; base3_mc.Points = 1; try { base3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_powerup1_mc_gameSection12_mc_Layer11_1(){ try { powerup1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; powerup1_mc.ItemObstacles = ["tower4_mc"]; try { powerup1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base4_mc_gameSection12_mc_towers_1(){ try { base4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base4_mc.Enemies = ["tower6_mc"]; base4_mc.HitPoints = 2; base4_mc.Points = 1; try { base4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base1_mc_gameSection12_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower1_mc"]; base1_mc.HitPoints = 2; base1_mc.Points = 1; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 97
//gameSection13_mc (gameSection13_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection13_mc extends MovieClip { public var tower4_mc:tower12bottom_mc; public var base2_mc:tower13bottom_mc; public var weapon3_mc:Ballista; public var tower2_mc:tower12top_mc; public var weapon1_mc:Cannon; public var base1_mc:tower11bottom_mc; public var tower3_mc:tower13top_mc; public var powerup1_mc:Firepower; public var weapon2_mc:Catapult; public var tower1_mc:tower11top_mc; public function gameSection13_mc(){ __setProp_base1_mc_gameSection13_mc_towers_1(); __setProp_powerup1_mc_gameSection13_mc_Layer11_1(); __setProp_weapon2_mc_gameSection13_mc_intower_1(); __setProp_weapon3_mc_gameSection13_mc_intower_1(); __setProp_weapon1_mc_gameSection13_mc_intower_1(); __setProp_tower3_mc_gameSection13_mc_towertop_1(); __setProp_base2_mc_gameSection13_mc_towers_1(); __setProp_tower1_mc_gameSection13_mc_towertop_1(); __setProp_tower4_mc_gameSection13_mc_towers_1(); __setProp_tower2_mc_gameSection13_mc_towertop_1(); } function __setProp_base2_mc_gameSection13_mc_towers_1(){ try { base2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base2_mc.Enemies = ["tower3_mc"]; base2_mc.HitPoints = 2; base2_mc.Points = 1; try { base2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon3_mc_gameSection13_mc_intower_1(){ try { weapon3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon3_mc.HitPoints = 1; weapon3_mc.Points = 1; try { weapon3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base1_mc_gameSection13_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower1_mc"]; base1_mc.HitPoints = 2; base1_mc.Points = 1; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection13_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.Enemies = ["weapon3_mc"]; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.TowerDamage = ["base2_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection13_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.Enemies = ["weapon2_mc"]; tower2_mc.HitPoints = 1; tower2_mc.Points = 0; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon1_mc_gameSection13_mc_intower_1(){ try { weapon1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon1_mc.HitPoints = 1; weapon1_mc.Points = 1; try { weapon1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower4_mc_gameSection13_mc_towers_1(){ try { tower4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower4_mc.Enemies = ["tower2_mc"]; tower4_mc.HitPoints = 3; tower4_mc.Points = 1; tower4_mc.Prisoners = ["powerup1_mc"]; try { tower4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower1_mc_gameSection13_mc_towertop_1(){ try { tower1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower1_mc.Enemies = ["weapon1_mc"]; tower1_mc.HitPoints = 1; tower1_mc.Points = 0; tower1_mc.TowerDamage = ["base1_mc"]; try { tower1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_powerup1_mc_gameSection13_mc_Layer11_1(){ try { powerup1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; powerup1_mc.ItemObstacles = ["tower4_mc"]; try { powerup1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon2_mc_gameSection13_mc_intower_1(){ try { weapon2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon2_mc.HitPoints = 1; weapon2_mc.Points = 1; try { weapon2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 98
//gameSection14_mc (gameSection14_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection14_mc extends MovieClip { public var item1_mc:LargeCoin; public var weapon5_mc:Ballista; public var tower4_mc:tower1top_mc; public var base2_mc:tower1bottom_mc; public var weapon3_mc:Cannon; public var tower2_mc:tower5top_mc; public var weapon6_mc:Ballista; public var weapon1_mc:Cannon; public var base3_mc:tower9bottom_mc; public var weapon4_mc:Cannon; public var base1_mc:tower5bottom_mc; public var tower3_mc:tower9top_mc; public var base4_mc:tower5bottom_mc; public var tower1_mc:tower5top_mc; public var weapon2_mc:Cannon; public function gameSection14_mc(){ __setProp_base1_mc_gameSection14_mc_towers_1(); __setProp_weapon4_mc_gameSection14_mc_intower_1(); __setProp_weapon2_mc_gameSection14_mc_intower_1(); __setProp_weapon3_mc_gameSection14_mc_intower_1(); __setProp_weapon1_mc_gameSection14_mc_intower_1(); __setProp_tower2_mc_gameSection14_mc_towertop_1(); __setProp_base3_mc_gameSection14_mc_towers_1(); __setProp_item1_mc_gameSection14_mc_intower_1(); __setProp_base4_mc_gameSection14_mc_towers_1(); __setProp_tower4_mc_gameSection14_mc_towertop_1(); __setProp_tower3_mc_gameSection14_mc_towertop_1(); __setProp_base2_mc_gameSection14_mc_towers_1(); __setProp_tower1_mc_gameSection14_mc_towertop_1(); } function __setProp_base1_mc_gameSection14_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower1_mc"]; base1_mc.HitPoints = 2; base1_mc.Points = 1; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower1_mc_gameSection14_mc_towertop_1(){ try { tower1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower1_mc.Enemies = ["weapon1_mc", "weapon2_mc"]; tower1_mc.HitPoints = 2; tower1_mc.Points = 0; tower1_mc.TowerDamage = ["base1_mc"]; try { tower1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_item1_mc_gameSection14_mc_intower_1(){ try { item1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; item1_mc.ItemObstacles = ["tower3_mc"]; try { item1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon4_mc_gameSection14_mc_intower_1(){ try { weapon4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon4_mc.HitPoints = 1; weapon4_mc.Points = 1; try { weapon4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base3_mc_gameSection14_mc_towers_1(){ try { base3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base3_mc.Enemies = ["tower3_mc"]; base3_mc.HitPoints = 2; base3_mc.Points = 1; try { base3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base2_mc_gameSection14_mc_towers_1(){ try { base2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base2_mc.Enemies = ["tower4_mc"]; base2_mc.HitPoints = 2; base2_mc.Points = 1; try { base2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon1_mc_gameSection14_mc_intower_1(){ try { weapon1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon1_mc.HitPoints = 1; weapon1_mc.Points = 1; try { weapon1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower4_mc_gameSection14_mc_towertop_1(){ try { tower4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower4_mc.Enemies = ["weapon5_mc", "weapon6_mc"]; tower4_mc.HitPoints = 2; tower4_mc.Points = 0; tower4_mc.TowerDamage = ["base2_mc"]; try { tower4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon2_mc_gameSection14_mc_intower_1(){ try { weapon2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon2_mc.HitPoints = 1; weapon2_mc.Points = 1; try { weapon2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base4_mc_gameSection14_mc_towers_1(){ try { base4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base4_mc.Enemies = ["tower2_mc"]; base4_mc.HitPoints = 2; base4_mc.Points = 1; try { base4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection14_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.Prisoners = ["item1_mc"]; tower3_mc.TowerDamage = ["base3_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon3_mc_gameSection14_mc_intower_1(){ try { weapon3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon3_mc.HitPoints = 1; weapon3_mc.Points = 1; try { weapon3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection14_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.Enemies = ["weapon3_mc", "weapon4_mc"]; tower2_mc.HitPoints = 2; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["base4_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 99
//gameSection2_mc (gameSection2_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection2_mc extends MovieClip { public var enemy1_mc:Catapult; public var base2_mc:tower12bottom_mc; public var tower2_mc:tower12top_mc; public var base3_mc:tower7bottom_mc; public var base1_mc:tower14bottom_mc; public var tower3_mc:tower7top_mc; public var tower1_mc:tower14top_mc; public function gameSection2_mc(){ __setProp_base1_mc_gameSection2_mc_towers_1(); __setProp_tower3_mc_gameSection2_mc_towertop_1(); __setProp_base3_mc_gameSection2_mc_towertop_1(); __setProp_tower1_mc_gameSection2_mc_towertop_1(); __setProp_tower2_mc_gameSection2_mc_towertop_1(); __setProp_base2_mc_gameSection2_mc_towers_1(); __setProp_enemy1_mc_gameSection2_mc_intower_1(); } function __setProp_tower1_mc_gameSection2_mc_towertop_1(){ try { tower1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower1_mc.HitPoints = 1; tower1_mc.Points = 0; tower1_mc.TowerDamage = ["base1_mc"]; try { tower1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base2_mc_gameSection2_mc_towers_1(){ try { base2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base2_mc.Enemies = ["tower2_mc"]; base2_mc.HitPoints = 2; base2_mc.Points = 1; try { base2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection2_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.Enemies = ["enemy1_mc"]; tower2_mc.HitPoints = 1; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["base2_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection2_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.TowerDamage = ["base3_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base3_mc_gameSection2_mc_towertop_1(){ try { base3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base3_mc.Enemies = ["tower3_mc"]; base3_mc.HitPoints = 1; base3_mc.Points = 0; try { base3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base1_mc_gameSection2_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower1_mc"]; base1_mc.HitPoints = 2; base1_mc.Points = 1; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_enemy1_mc_gameSection2_mc_intower_1(){ try { enemy1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; enemy1_mc.HitPoints = 1; enemy1_mc.Points = 1; try { enemy1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 100
//gameSection3_mc (gameSection3_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection3_mc extends MovieClip { public var item1_mc:Shield; public var tower4_mc:tower14top_mc; public var tower2_mc:tower5top_mc; public var base3_mc:tower5bottom_mc; public var base1_mc:tower9bottom_mc; public var tower3_mc:tower9top_mc; public var base4_mc:tower14bottom_mc; public var weapon2_mc:Catapult; public function gameSection3_mc(){ __setProp_weapon2_mc_gameSection3_mc_intower_1(); __setProp_base4_mc_gameSection3_mc_towers_1(); __setProp_base1_mc_gameSection3_mc_towers_1(); __setProp_base3_mc_gameSection3_mc_towers_1(); __setProp_item1_mc_gameSection3_mc_intower_1(); __setProp_tower2_mc_gameSection3_mc_towertop_1(); __setProp_tower3_mc_gameSection3_mc_towertop_1(); __setProp_tower4_mc_gameSection3_mc_towertop_1(); } function __setProp_base1_mc_gameSection3_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower3_mc"]; base1_mc.HitPoints = 2; base1_mc.Points = 1; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base3_mc_gameSection3_mc_towers_1(){ try { base3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base3_mc.Enemies = ["tower2_mc"]; base3_mc.HitPoints = 2; base3_mc.Points = 1; try { base3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_item1_mc_gameSection3_mc_intower_1(){ try { item1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; item1_mc.ItemObstacles = ["tower3_mc"]; try { item1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection3_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.Enemies = ["weapon2_mc"]; tower2_mc.HitPoints = 1; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["base3_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower4_mc_gameSection3_mc_towertop_1(){ try { tower4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower4_mc.HitPoints = 1; tower4_mc.Points = 0; tower4_mc.TowerDamage = ["base4_mc"]; try { tower4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base4_mc_gameSection3_mc_towers_1(){ try { base4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base4_mc.Enemies = ["tower4_mc"]; base4_mc.HitPoints = 2; base4_mc.Points = 1; try { base4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection3_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.Prisoners = ["item1_mc"]; tower3_mc.TowerDamage = ["base1_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon2_mc_gameSection3_mc_intower_1(){ try { weapon2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon2_mc.HitPoints = 1; weapon2_mc.Points = 1; try { weapon2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 101
//gameSection4_mc (gameSection4_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection4_mc extends MovieClip { public var tower4_mc:tower4top_mc; public var powerup2_mc:CoinChest; public var base2_mc:tower11bottom_mc; public var weapon3_mc:Ballista; public var tower2_mc:tower11top_mc; public var tower5_mc:tower4bottom_mc; public var weapon1_mc:Catapult; public var base3_mc:tower10bottom_mc; public var base1_mc:tower2bottom_mc; public var tower3_mc:tower10top_mc; public var powerup1_mc:Spreadpower; public var tower1_mc:tower2top_mc; public function gameSection4_mc(){ __setProp_base1_mc_gameSection4_mc_towers_1(); __setProp_tower3_mc_gameSection4_mc_towertop_1(); __setProp_weapon1_mc_gameSection4_mc_intower_1(); __setProp_weapon3_mc_gameSection4_mc_intower_1(); __setProp_tower4_mc_gameSection4_mc_towertop_1(); __setProp_base3_mc_gameSection4_mc_towertop_1(); __setProp_tower2_mc_gameSection4_mc_towertop_1(); __setProp_powerup1_mc_gameSection4_mc_intower_1(); __setProp_base2_mc_gameSection4_mc_towers_1(); __setProp_tower1_mc_gameSection4_mc_towertop_1(); __setProp_powerup2_mc_gameSection4_mc_Layer11_1(); __setProp_tower5_mc_gameSection4_mc_towers_1(); } function __setProp_weapon3_mc_gameSection4_mc_intower_1(){ try { weapon3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon3_mc.HitPoints = 1; weapon3_mc.Points = 1; try { weapon3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection4_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.TowerDamage = ["base3_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base2_mc_gameSection4_mc_towers_1(){ try { base2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base2_mc.Enemies = ["tower2_mc"]; base2_mc.HitPoints = 2; base2_mc.Points = 1; try { base2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower4_mc_gameSection4_mc_towertop_1(){ try { tower4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower4_mc.Enemies = ["weapon3_mc"]; tower4_mc.HitPoints = 2; tower4_mc.Points = 0; tower4_mc.TowerDamage = ["tower5_mc"]; try { tower4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower1_mc_gameSection4_mc_towertop_1(){ try { tower1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower1_mc.HitPoints = 1; tower1_mc.Points = 0; tower1_mc.Prisoners = ["powerup1_mc"]; tower1_mc.TowerDamage = ["base1_mc"]; try { tower1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_powerup1_mc_gameSection4_mc_intower_1(){ try { powerup1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; powerup1_mc.ItemObstacles = ["tower1_mc"]; try { powerup1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base3_mc_gameSection4_mc_towertop_1(){ try { base3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base3_mc.Enemies = ["tower3_mc"]; base3_mc.HitPoints = 2; base3_mc.Points = 1; try { base3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base1_mc_gameSection4_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower1_mc"]; base1_mc.HitPoints = 2; base1_mc.Points = 1; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower5_mc_gameSection4_mc_towers_1(){ try { tower5_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower5_mc.Enemies = ["tower4_mc"]; tower5_mc.HitPoints = 2; tower5_mc.Points = 2; tower5_mc.Prisoners = ["powerup2_mc"]; try { tower5_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection4_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.Enemies = ["weapon1_mc"]; tower2_mc.HitPoints = 1; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["base2_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_powerup2_mc_gameSection4_mc_Layer11_1(){ try { powerup2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; powerup2_mc.ItemObstacles = ["tower5_mc"]; try { powerup2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon1_mc_gameSection4_mc_intower_1(){ try { weapon1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon1_mc.HitPoints = 1; weapon1_mc.Points = 1; try { weapon1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 102
//gameSection5_mc (gameSection5_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection5_mc extends MovieClip { public var tower4_mc:tower7top_mc; public var base2_mc:tower10bottom_mc; public var tower2_mc:tower15top_mc; public var weapon1_mc:Ballista; public var base3_mc:tower13bottom_mc; public var base1_mc:tower7bottom_mc; public var tower3_mc:tower10top_mc; public var base4_mc:tower15bottom_mc; public var powerup1_mc:Spreadpower; public var tower1_mc:tower13top_mc; public var weapon2_mc:Ballista; public function gameSection5_mc(){ __setProp_tower2_mc_gameSection5_mc_towertop_1(); __setProp_weapon2_mc_gameSection5_mc_intower_1(); __setProp_weapon1_mc_gameSection5_mc_intower_1(); __setProp_powerup1_mc_gameSection5_mc_intower_1(); __setProp_base1_mc_gameSection5_mc_towers_1(); __setProp_base3_mc_gameSection5_mc_towers_1(); __setProp_tower1_mc_gameSection5_mc_towertop_1(); __setProp_base2_mc_gameSection5_mc_towers_1(); __setProp_base4_mc_gameSection5_mc_towers_1(); __setProp_tower4_mc_gameSection5_mc_towertop_1(); __setProp_tower3_mc_gameSection5_mc_towertop_1(); } function __setProp_weapon2_mc_gameSection5_mc_intower_1(){ try { weapon2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon2_mc.HitPoints = 1; weapon2_mc.Points = 1; try { weapon2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection5_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.Enemies = ["weapon2_mc"]; tower2_mc.HitPoints = 1; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["base4_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_powerup1_mc_gameSection5_mc_intower_1(){ try { powerup1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; powerup1_mc.ItemObstacles = ["tower3_mc"]; try { powerup1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base3_mc_gameSection5_mc_towers_1(){ try { base3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base3_mc.Enemies = ["tower1_mc"]; base3_mc.HitPoints = 2; base3_mc.Points = 1; try { base3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base1_mc_gameSection5_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower4_mc"]; base1_mc.HitPoints = 1; base1_mc.Points = 0; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection5_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.Prisoners = ["powerup1_mc"]; tower3_mc.TowerDamage = ["base2_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower4_mc_gameSection5_mc_towertop_1(){ try { tower4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower4_mc.HitPoints = 1; tower4_mc.Points = 0; tower4_mc.TowerDamage = ["base1_mc"]; try { tower4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base2_mc_gameSection5_mc_towers_1(){ try { base2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base2_mc.Enemies = ["tower3_mc"]; base2_mc.HitPoints = 2; base2_mc.Points = 1; try { base2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon1_mc_gameSection5_mc_intower_1(){ try { weapon1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon1_mc.HitPoints = 1; weapon1_mc.Points = 1; try { weapon1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower1_mc_gameSection5_mc_towertop_1(){ try { tower1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower1_mc.Enemies = ["weapon1_mc"]; tower1_mc.HitPoints = 1; tower1_mc.Points = 0; tower1_mc.TowerDamage = ["base3_mc"]; try { tower1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base4_mc_gameSection5_mc_towers_1(){ try { base4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base4_mc.Enemies = ["tower2_mc"]; base4_mc.HitPoints = 2; base4_mc.Points = 1; try { base4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 103
//gameSection6_mc (gameSection6_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection6_mc extends MovieClip { public var base2_mc:tower13bottom_mc; public var lifeup_mc:ExtraLife; public var weapon3_mc:Ballista; public var tower2_mc:tower15top_mc; public var weapon1_mc:Cannon; public var base3_mc:tower15bottom_mc; public var base1_mc:tower15bottom_mc; public var tower3_mc:tower15top_mc; public var tower1_mc:tower13top_mc; public var weapon2_mc:Ballista; public function gameSection6_mc(){ __setProp_weapon2_mc_gameSection6_mc_intower_1(); __setProp_weapon3_mc_gameSection6_mc_intower_1(); __setProp_base1_mc_gameSection6_mc_towers_1(); __setProp_lifeup_mc_gameSection6_mc_Layer11_1(); __setProp_weapon1_mc_gameSection6_mc_intower_1(); __setProp_base3_mc_gameSection6_mc_towers_1(); __setProp_tower3_mc_gameSection6_mc_towertop_1(); __setProp_tower2_mc_gameSection6_mc_towertop_1(); __setProp_tower1_mc_gameSection6_mc_towertop_1(); __setProp_base2_mc_gameSection6_mc_towers_1(); } function __setProp_weapon1_mc_gameSection6_mc_intower_1(){ try { weapon1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon1_mc.HitPoints = 1; weapon1_mc.Points = 2; try { weapon1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower1_mc_gameSection6_mc_towertop_1(){ try { tower1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower1_mc.Enemies = ["weapon1_mc"]; tower1_mc.HitPoints = 1; tower1_mc.Points = 0; tower1_mc.TowerDamage = ["base2_mc"]; try { tower1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base2_mc_gameSection6_mc_towers_1(){ try { base2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base2_mc.Enemies = ["tower1_mc"]; base2_mc.HitPoints = 2; base2_mc.Points = 1; base2_mc.Prisoners = ["lifeup_mc"]; try { base2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection6_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.Enemies = ["weapon2_mc"]; tower2_mc.HitPoints = 1; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["base1_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon3_mc_gameSection6_mc_intower_1(){ try { weapon3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon3_mc.HitPoints = 1; weapon3_mc.Points = 1; try { weapon3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection6_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.Enemies = ["weapon3_mc"]; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.TowerDamage = ["base3_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base1_mc_gameSection6_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower2_mc"]; base1_mc.HitPoints = 2; base1_mc.Points = 1; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base3_mc_gameSection6_mc_towers_1(){ try { base3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base3_mc.Enemies = ["tower3_mc"]; base3_mc.HitPoints = 2; base3_mc.Points = 1; try { base3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon2_mc_gameSection6_mc_intower_1(){ try { weapon2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon2_mc.HitPoints = 1; weapon2_mc.Points = 1; try { weapon2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_lifeup_mc_gameSection6_mc_Layer11_1(){ try { lifeup_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; lifeup_mc.ItemObstacles = ["base2_mc"]; try { lifeup_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 104
//gameSection7_mc (gameSection7_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection7_mc extends MovieClip { public var tower4_mc:tower12bottom_mc; public var base2_mc:tower13bottom_mc; public var weapon3_mc:Ballista; public var tower2_mc:tower12top_mc; public var weapon1_mc:Cannon; public var base1_mc:tower11bottom_mc; public var tower3_mc:tower13top_mc; public var powerup1_mc:Firepower; public var weapon2_mc:Catapult; public var tower1_mc:tower11top_mc; public function gameSection7_mc(){ __setProp_base1_mc_gameSection7_mc_towers_1(); __setProp_powerup1_mc_gameSection7_mc_Layer11_1(); __setProp_weapon2_mc_gameSection7_mc_intower_1(); __setProp_weapon3_mc_gameSection7_mc_intower_1(); __setProp_weapon1_mc_gameSection7_mc_intower_1(); __setProp_tower3_mc_gameSection7_mc_towertop_1(); __setProp_base2_mc_gameSection7_mc_towers_1(); __setProp_tower1_mc_gameSection7_mc_towertop_1(); __setProp_tower2_mc_gameSection7_mc_towertop_1(); __setProp_tower4_mc_gameSection7_mc_towers_1(); } function __setProp_base1_mc_gameSection7_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower1_mc"]; base1_mc.HitPoints = 2; base1_mc.Points = 1; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_powerup1_mc_gameSection7_mc_Layer11_1(){ try { powerup1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; powerup1_mc.ItemObstacles = ["tower4_mc"]; try { powerup1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower1_mc_gameSection7_mc_towertop_1(){ try { tower1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower1_mc.Enemies = ["weapon1_mc"]; tower1_mc.HitPoints = 1; tower1_mc.Points = 0; tower1_mc.TowerDamage = ["base1_mc"]; try { tower1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon2_mc_gameSection7_mc_intower_1(){ try { weapon2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon2_mc.HitPoints = 1; weapon2_mc.Points = 1; try { weapon2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection7_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.Enemies = ["weapon2_mc"]; tower2_mc.HitPoints = 1; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["tower4_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower4_mc_gameSection7_mc_towers_1(){ try { tower4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower4_mc.Enemies = ["tower2_mc"]; tower4_mc.HitPoints = 2; tower4_mc.Points = 1; tower4_mc.Prisoners = ["powerup1_mc"]; try { tower4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base2_mc_gameSection7_mc_towers_1(){ try { base2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base2_mc.Enemies = ["tower3_mc"]; base2_mc.HitPoints = 2; base2_mc.Points = 1; try { base2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon1_mc_gameSection7_mc_intower_1(){ try { weapon1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon1_mc.HitPoints = 1; weapon1_mc.Points = 1; try { weapon1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection7_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.Enemies = ["weapon3_mc"]; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.TowerDamage = ["base2_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon3_mc_gameSection7_mc_intower_1(){ try { weapon3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon3_mc.HitPoints = 1; weapon3_mc.Points = 1; try { weapon3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 105
//gameSection8_mc (gameSection8_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection8_mc extends MovieClip { public var tower4_mc:tower4top_mc; public var powerup2_mc:CoinChest; public var base2_mc:tower11bottom_mc; public var weapon3_mc:Ballista; public var tower2_mc:tower11top_mc; public var tower5_mc:tower4bottom_mc; public var weapon1_mc:Catapult; public var base1_mc:tower11bottom_mc; public var tower3_mc:tower11top_mc; public var weapon2_mc:Catapult; public function gameSection8_mc(){ __setProp_weapon1_mc_gameSection8_mc_intower_1(); __setProp_weapon2_mc_gameSection8_mc_intower_1(); __setProp_weapon3_mc_gameSection8_mc_intower_1(); __setProp_tower4_mc_gameSection8_mc_towertop_1(); __setProp_tower2_mc_gameSection8_mc_towertop_1(); __setProp_base1_mc_gameSection8_mc_towers_1(); __setProp_tower3_mc_gameSection8_mc_towertop_1(); __setProp_base2_mc_gameSection8_mc_towers_1(); __setProp_powerup2_mc_gameSection8_mc_Layer11_1(); __setProp_tower5_mc_gameSection8_mc_towers_1(); } function __setProp_base2_mc_gameSection8_mc_towers_1(){ try { base2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base2_mc.Enemies = ["tower3_mc"]; base2_mc.HitPoints = 2; base2_mc.Points = 1; try { base2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower4_mc_gameSection8_mc_towertop_1(){ try { tower4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower4_mc.Enemies = ["weapon3_mc"]; tower4_mc.HitPoints = 2; tower4_mc.Points = 0; tower4_mc.TowerDamage = ["tower5_mc"]; try { tower4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_powerup2_mc_gameSection8_mc_Layer11_1(){ try { powerup2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; powerup2_mc.ItemObstacles = ["tower5_mc"]; try { powerup2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon1_mc_gameSection8_mc_intower_1(){ try { weapon1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon1_mc.HitPoints = 1; weapon1_mc.Points = 1; try { weapon1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection8_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.Enemies = ["weapon2_mc"]; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.TowerDamage = ["base2_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon3_mc_gameSection8_mc_intower_1(){ try { weapon3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon3_mc.HitPoints = 1; weapon3_mc.Points = 1; try { weapon3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base1_mc_gameSection8_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower2_mc"]; base1_mc.HitPoints = 2; base1_mc.Points = 1; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower5_mc_gameSection8_mc_towers_1(){ try { tower5_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower5_mc.Enemies = ["tower4_mc"]; tower5_mc.HitPoints = 2; tower5_mc.Points = 2; tower5_mc.Prisoners = ["powerup2_mc"]; try { tower5_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection8_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.Enemies = ["weapon1_mc"]; tower2_mc.HitPoints = 1; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["base1_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon2_mc_gameSection8_mc_intower_1(){ try { weapon2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon2_mc.HitPoints = 1; weapon2_mc.Points = 1; try { weapon2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 106
//gameSection9_mc (gameSection9_mc) package { import flash.display.*; import com.mcdonalds.castlebusters.objects.*; import com.mcdonalds.castlebusters.enemies.*; public dynamic class gameSection9_mc extends MovieClip { public var tower4_mc:tower6bottom_mc; public var base2_mc:tower11bottom_mc; public var tower2_mc:tower6top_mc; public var weapon1_mc:Cannon; public var base1_mc:tower11bottom_mc; public var tower3_mc:tower11top_mc; public var powerup1_mc:Shield; public var weapon2_mc:Cannon; public var tower1_mc:tower11top_mc; public function gameSection9_mc(){ __setProp_base1_mc_gameSection9_mc_towers_1(); __setProp_powerup1_mc_gameSection9_mc_Layer11_1(); __setProp_weapon1_mc_gameSection9_mc_intower_1(); __setProp_weapon2_mc_gameSection9_mc_intower_1(); __setProp_tower3_mc_gameSection9_mc_towertop_1(); __setProp_tower2_mc_gameSection9_mc_towertop_1(); __setProp_base2_mc_gameSection9_mc_towers_1(); __setProp_tower4_mc_gameSection9_mc_towers_1(); __setProp_tower1_mc_gameSection9_mc_towertop_1(); } function __setProp_base1_mc_gameSection9_mc_towers_1(){ try { base1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base1_mc.Enemies = ["tower1_mc"]; base1_mc.HitPoints = 2; base1_mc.Points = 1; try { base1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower3_mc_gameSection9_mc_towertop_1(){ try { tower3_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower3_mc.Enemies = ["weapon2_mc"]; tower3_mc.HitPoints = 1; tower3_mc.Points = 0; tower3_mc.TowerDamage = ["base2_mc"]; try { tower3_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_powerup1_mc_gameSection9_mc_Layer11_1(){ try { powerup1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; powerup1_mc.ItemObstacles = ["tower4_mc"]; try { powerup1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower2_mc_gameSection9_mc_towertop_1(){ try { tower2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower2_mc.HitPoints = 2; tower2_mc.Points = 0; tower2_mc.TowerDamage = ["tower4_mc"]; try { tower2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_base2_mc_gameSection9_mc_towers_1(){ try { base2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; base2_mc.Enemies = ["tower3_mc"]; base2_mc.HitPoints = 2; base2_mc.Points = 1; try { base2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon2_mc_gameSection9_mc_intower_1(){ try { weapon2_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon2_mc.HitPoints = 1; weapon2_mc.Points = 1; try { weapon2_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower4_mc_gameSection9_mc_towers_1(){ try { tower4_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower4_mc.Enemies = ["tower2_mc"]; tower4_mc.HitPoints = 3; tower4_mc.Points = 2; tower4_mc.Prisoners = ["powerup1_mc"]; try { tower4_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_tower1_mc_gameSection9_mc_towertop_1(){ try { tower1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; tower1_mc.Enemies = ["weapon1_mc"]; tower1_mc.HitPoints = 1; tower1_mc.Points = 0; tower1_mc.TowerDamage = ["base1_mc"]; try { tower1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_weapon1_mc_gameSection9_mc_intower_1(){ try { weapon1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; weapon1_mc.HitPoints = 1; weapon1_mc.Points = 1; try { weapon1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 107
//gateSection0_mc (gateSection0_mc) package { import flash.display.*; public dynamic class gateSection0_mc extends MovieClip { public var __id81_:gatewayBack_mc; public function gateSection0_mc(){ __setProp___id81__gateSection0_mc_Layer1_1(); } function __setProp___id81__gateSection0_mc_Layer1_1(){ try { __id81_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id81_.HitPoints = 99; __id81_.Points = 0; try { __id81_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 108
//gateSection1_mc (gateSection1_mc) package { import flash.display.*; public dynamic class gateSection1_mc extends MovieClip { public var __id80_:doorWay_mc; public var __id79_:gatewayBack_mc; public function gateSection1_mc(){ __setProp___id79__gateSection1_mc_Layer1_1(); __setProp___id80__gateSection1_mc_Layer1_1(); } function __setProp___id80__gateSection1_mc_Layer1_1(){ try { __id80_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id80_.HitPoints = 1; __id80_.Points = 1; try { __id80_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp___id79__gateSection1_mc_Layer1_1(){ try { __id79_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id79_.HitPoints = 20; __id79_.Points = 0; try { __id79_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 109
//gateSection2_mc (gateSection2_mc) package { import flash.display.*; public dynamic class gateSection2_mc extends MovieClip { public var __id74_:gatewayBack_mc; public var gate1_mc:doorWayDelay_mc; public function gateSection2_mc(){ __setProp___id74__gateSection2_mc_Layer1_1(); __setProp_gate1_mc_gateSection2_mc_Layer1_1(); } function __setProp___id74__gateSection2_mc_Layer1_1(){ try { __id74_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id74_.HitPoints = 20; __id74_.Points = 0; __id74_.TowerDamage = ["gate1_mc"]; try { __id74_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_gate1_mc_gateSection2_mc_Layer1_1(){ try { gate1_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; gate1_mc.HitPoints = 1; gate1_mc.Points = 1; try { gate1_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 110
//gateSection3_mc (gateSection3_mc) package { import flash.display.*; public dynamic class gateSection3_mc extends MovieClip { public var __id77_:gatewayBack_mc; public var __id78_:doorWay_mc; public function gateSection3_mc(){ __setProp___id77__gateSection3_mc_Layer1_1(); __setProp___id78__gateSection3_mc_Layer1_1(); } function __setProp___id78__gateSection3_mc_Layer1_1(){ try { __id78_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id78_.HitPoints = 2; __id78_.Points = 1; try { __id78_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp___id77__gateSection3_mc_Layer1_1(){ try { __id77_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id77_.HitPoints = 20; __id77_.Points = 0; try { __id77_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 111
//gateSection4_mc (gateSection4_mc) package { import flash.display.*; public dynamic class gateSection4_mc extends MovieClip { public var __id73_:gatewayBack_mc; public var gate_mc:doorWayDelay_mc; public function gateSection4_mc(){ __setProp_gate_mc_gateSection4_mc_Layer1_1(); __setProp___id73__gateSection4_mc_Layer1_1(); } function __setProp_gate_mc_gateSection4_mc_Layer1_1(){ try { gate_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; gate_mc.HitPoints = 2; gate_mc.Points = 1; try { gate_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp___id73__gateSection4_mc_Layer1_1(){ try { __id73_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id73_.HitPoints = 20; __id73_.Points = 0; __id73_.TowerDamage = ["gate_mc"]; try { __id73_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 112
//gateSection5_mc (gateSection5_mc) package { import flash.display.*; public dynamic class gateSection5_mc extends MovieClip { public var __id75_:gatewayBack_mc; public var __id76_:doorWay_mc; public function gateSection5_mc(){ __setProp___id75__gateSection5_mc_Layer1_1(); __setProp___id76__gateSection5_mc_Layer1_1(); } function __setProp___id76__gateSection5_mc_Layer1_1(){ try { __id76_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id76_.HitPoints = 3; __id76_.Points = 2; try { __id76_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp___id75__gateSection5_mc_Layer1_1(){ try { __id75_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id75_.HitPoints = 20; __id75_.Points = 0; try { __id75_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 113
//gateSection6_mc (gateSection6_mc) package { import flash.display.*; public dynamic class gateSection6_mc extends MovieClip { public var __id72_:gatewayBack_mc; public var gate_mc:doorWayDelay_mc; public function gateSection6_mc(){ __setProp___id72__gateSection6_mc_Layer1_1(); __setProp_gate_mc_gateSection6_mc_Layer1_1(); } function __setProp_gate_mc_gateSection6_mc_Layer1_1(){ try { gate_mc["componentInspectorSetting"] = true; } catch(e:Error) { }; gate_mc.HitPoints = 3; gate_mc.Points = 2; try { gate_mc["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp___id72__gateSection6_mc_Layer1_1(){ try { __id72_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id72_.HitPoints = 20; __id72_.Points = 0; __id72_.TowerDamage = ["gate_mc"]; try { __id72_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 114
//gatewayBack_mc (gatewayBack_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class gatewayBack_mc extends Architecture { public function gatewayBack_mc(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 115
//gatewayFront_mc (gatewayFront_mc) package { import com.mcdonalds.castlebusters.objects.*; public dynamic class gatewayFront_mc extends Foreground { public function gatewayFront_mc(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 116
//Level_Complete (Level_Complete) package { import com.fuelindustries.media.*; public dynamic class Level_Complete extends FuelSound { } }//package
Section 117
//Music_GameOver (Music_GameOver) package { import com.fuelindustries.media.*; public dynamic class Music_GameOver extends FuelSound { } }//package
Section 118
//Music_Intro (Music_Intro) package { import com.fuelindustries.media.*; public dynamic class Music_Intro extends FuelSound { } }//package
Section 119
//Music_Loop (Music_Loop) package { import com.fuelindustries.media.*; public dynamic class Music_Loop extends FuelSound { } }//package
Section 120
//pressplay (pressplay) package { import com.fuelindustries.media.*; public dynamic class pressplay extends FuelSound { } }//package
Section 121
//rollover (rollover) package { import com.fuelindustries.media.*; public dynamic class rollover extends FuelSound { } }//package
Section 122
//Sound_Bell (Sound_Bell) package { import com.fuelindustries.media.*; public dynamic class Sound_Bell extends FuelSound { } }//package
Section 123
//Sound_BigCoin (Sound_BigCoin) package { import com.fuelindustries.media.*; public dynamic class Sound_BigCoin extends FuelSound { } }//package
Section 124
//Sound_Breath (Sound_Breath) package { import com.fuelindustries.media.*; public dynamic class Sound_Breath extends FuelSound { } }//package
Section 125
//Sound_ButtonThump (Sound_ButtonThump) package { import com.fuelindustries.media.*; public dynamic class Sound_ButtonThump extends FuelSound { } }//package
Section 126
//Sound_CatapultReload (Sound_CatapultReload) package { import com.fuelindustries.media.*; public dynamic class Sound_CatapultReload extends FuelSound { } }//package
Section 127
//Sound_Coin (Sound_Coin) package { import com.fuelindustries.media.*; public dynamic class Sound_Coin extends FuelSound { } }//package
Section 128
//Sound_Count (Sound_Count) package { import com.fuelindustries.media.*; public dynamic class Sound_Count extends FuelSound { } }//package
Section 129
//Sound_Crystal (Sound_Crystal) package { import com.fuelindustries.media.*; public dynamic class Sound_Crystal extends FuelSound { } }//package
Section 130
//Sound_DragonDie (Sound_DragonDie) package { import com.fuelindustries.media.*; public dynamic class Sound_DragonDie extends FuelSound { } }//package
Section 131
//Sound_DragonHit (Sound_DragonHit) package { import com.fuelindustries.media.*; public dynamic class Sound_DragonHit extends FuelSound { } }//package
Section 132
//Sound_Fireball (Sound_Fireball) package { import com.fuelindustries.media.*; public dynamic class Sound_Fireball extends FuelSound { } }//package
Section 133
//Sound_Impact1 (Sound_Impact1) package { import com.fuelindustries.media.*; public dynamic class Sound_Impact1 extends FuelSound { } }//package
Section 134
//Sound_Impact2 (Sound_Impact2) package { import com.fuelindustries.media.*; public dynamic class Sound_Impact2 extends FuelSound { } }//package
Section 135
//Sound_Impact3 (Sound_Impact3) package { import com.fuelindustries.media.*; public dynamic class Sound_Impact3 extends FuelSound { } }//package
Section 136
//Sound_Life (Sound_Life) package { import com.fuelindustries.media.*; public dynamic class Sound_Life extends FuelSound { } }//package
Section 137
//Sound_Propeller (Sound_Propeller) package { import com.fuelindustries.media.*; public dynamic class Sound_Propeller extends FuelSound { } }//package
Section 138
//Sound_ResultsPopUp (Sound_ResultsPopUp) package { import com.fuelindustries.media.*; public dynamic class Sound_ResultsPopUp extends FuelSound { } }//package
Section 139
//Sound_Shield (Sound_Shield) package { import com.fuelindustries.media.*; public dynamic class Sound_Shield extends FuelSound { } }//package
Section 140
//Sound_Tower1 (Sound_Tower1) package { import com.fuelindustries.media.*; public dynamic class Sound_Tower1 extends FuelSound { } }//package
Section 141
//Sound_Tower2 (Sound_Tower2) package { import com.fuelindustries.media.*; public dynamic class Sound_Tower2 extends FuelSound { } }//package
Section 142
//Sound_Tower3 (Sound_Tower3) package { import com.fuelindustries.media.*; public dynamic class Sound_Tower3 extends FuelSound { } }//package
Section 143
//Sound_Weapon1 (Sound_Weapon1) package { import com.fuelindustries.media.*; public dynamic class Sound_Weapon1 extends FuelSound { } }//package
Section 144
//Sound_Weapon2 (Sound_Weapon2) package { import com.fuelindustries.media.*; public dynamic class Sound_Weapon2 extends FuelSound { } }//package
Section 145
//Sound_Weapon3 (Sound_Weapon3) package { import com.fuelindustries.media.*; public dynamic class Sound_Weapon3 extends FuelSound { } }//package
Section 146
//Sound_Wind (Sound_Wind) package { import com.fuelindustries.media.*; public dynamic class Sound_Wind extends FuelSound { } }//package
Section 147
//Sound_Wingflap (Sound_Wingflap) package { import com.fuelindustries.media.*; public dynamic class Sound_Wingflap extends FuelSound { } }//package
Section 148
//tower10bottom_mc (tower10bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower10bottom_mc extends Architecture { public function tower10bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 149
//tower10top_mc (tower10top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower10top_mc extends Architecture { public function tower10top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 150
//tower11bottom_mc (tower11bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower11bottom_mc extends Architecture { public function tower11bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 151
//tower11top_mc (tower11top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower11top_mc extends Architecture { public function tower11top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 152
//tower12bottom_mc (tower12bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower12bottom_mc extends Architecture { public function tower12bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 153
//tower12top_mc (tower12top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower12top_mc extends Architecture { public function tower12top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 154
//tower13bottom_mc (tower13bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower13bottom_mc extends Architecture { public function tower13bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 155
//tower13top_mc (tower13top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower13top_mc extends Architecture { public function tower13top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 156
//tower14bottom_mc (tower14bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower14bottom_mc extends Architecture { public function tower14bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 157
//tower14top_mc (tower14top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower14top_mc extends Architecture { public function tower14top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 158
//tower15bottom_mc (tower15bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower15bottom_mc extends Architecture { public function tower15bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 159
//tower15top_mc (tower15top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower15top_mc extends Architecture { public function tower15top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 160
//tower1bottom_mc (tower1bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower1bottom_mc extends Architecture { public function tower1bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 161
//tower1top_mc (tower1top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower1top_mc extends Architecture { public function tower1top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 162
//tower2bottom_mc (tower2bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower2bottom_mc extends Architecture { public function tower2bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 163
//tower2top_mc (tower2top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower2top_mc extends Architecture { public function tower2top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 164
//tower3bottom_mc (tower3bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower3bottom_mc extends Architecture { public function tower3bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 165
//tower3top_mc (tower3top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower3top_mc extends Architecture { public function tower3top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 166
//tower4bottom_mc (tower4bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower4bottom_mc extends Architecture { public function tower4bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 167
//tower4top_mc (tower4top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower4top_mc extends Architecture { public function tower4top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 168
//tower5bottom_mc (tower5bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower5bottom_mc extends Architecture { public function tower5bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 169
//tower5top_mc (tower5top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower5top_mc extends Architecture { public function tower5top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 170
//tower6bottom_mc (tower6bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower6bottom_mc extends Architecture { public function tower6bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 171
//tower6top_mc (tower6top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower6top_mc extends Architecture { public function tower6top_mc(){ addFrameScript(0, frame1, 75, frame76); } function frame1(){ stop(); } function frame76(){ stop(); } } }//package
Section 172
//tower7bottom_mc (tower7bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower7bottom_mc extends Architecture { public function tower7bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 173
//tower7top_mc (tower7top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower7top_mc extends Architecture { public function tower7top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 174
//tower8bottom_mc (tower8bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower8bottom_mc extends Architecture { public function tower8bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 175
//tower8top_mc (tower8top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower8top_mc extends Architecture { public function tower8top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 176
//tower9bottom_mc (tower9bottom_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower9bottom_mc extends Architecture { public function tower9bottom_mc(){ addFrameScript(0, frame1, 56, frame57); } function frame1(){ stop(); } function frame57(){ stop(); } } }//package
Section 177
//tower9top_mc (tower9top_mc) package { import com.mcdonalds.castlebusters.enemies.*; public dynamic class tower9top_mc extends Architecture { public function tower9top_mc(){ addFrameScript(0, frame1, 55, frame56); } function frame1(){ stop(); } function frame56(){ stop(); } } }//package
Section 178
//towerLevel_mc (towerLevel_mc) package { import flash.display.*; import flash.text.*; public dynamic class towerLevel_mc extends MovieClip { public var levelNumber_txt:TextField; } }//package

Library Items

Symbol 1 Sound {GameLastLifeWarning}
Symbol 2 Sound {Sound_Count}
Symbol 3 Sound {Sound_Bell}
Symbol 4 Sound {Sound_Shield}
Symbol 5 Sound {rollover}
Symbol 6 Sound {pressplay}
Symbol 7 Sound {Sound_Life}
Symbol 8 Sound {Level_Complete}
Symbol 9 Sound {Game_Start}
Symbol 10 Sound {Sound_Wingflap}
Symbol 11 Sound {Sound_Impact3}
Symbol 12 Sound {Sound_Impact2}
Symbol 13 Sound {Sound_Impact1}
Symbol 14 Sound {Sound_Tower3}
Symbol 15 Sound {Sound_Tower2}
Symbol 16 Sound {Sound_Tower1}
Symbol 17 Sound {Sound_CatapultReload}
Symbol 18 Sound {Sound_Weapon3}
Symbol 19 Sound {Sound_Weapon2}
Symbol 20 Sound {Sound_Weapon1}
Symbol 21 Sound {FireDragon_GateClose}
Symbol 22 Sound {Sound_Wind}
Symbol 23 Sound {FireDragon_CastleBustFireUp}
Symbol 24 Sound {Sound_ButtonThump}
Symbol 25 Sound {Sound_ResultsPopUp}
Symbol 26 Sound {Sound_DragonDie}
Symbol 27 Sound {Sound_DragonHit}
Symbol 28 Sound {Sound_Breath}
Symbol 29 Sound {Sound_Propeller}
Symbol 30 Sound {Sound_Fireball}
Symbol 31 Sound {Music_Loop}
Symbol 32 Sound {Music_Intro}
Symbol 33 Sound {Music_GameOver}
Symbol 34 Sound {Dragon_Medal}
Symbol 35 Sound {Sound_Crystal}
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Symbol 1335 MovieClip {game_fla.dragonBodyDie_mc_11}Uses:1331 1334Used by:1336
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Symbol 1337 BitmapUsed by:1338
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Symbol 1361 MovieClipUsed by:Timeline
Streaming Sound 1Used by:Symbol 1140 MovieClip {com.mcdonalds.castlebusters.dialogs.InstructionsPopup}

Instance Names

"gameArea_mc"Frame 1Symbol 1343 MovieClip {game_fla.gameArea_mc_1}
"gameBitmap_mc"Frame 1Symbol 329 MovieClip
"playerLives_mc"Frame 1Symbol 1197 MovieClip {com.mcdonalds.castlebusters.controls.PlayerLives}
"bonusScore_mc"Frame 1Symbol 1192 MovieClip {com.mcdonalds.castlebusters.controls.GameScore}
"fireCounter_mc"Frame 1Symbol 1157 MovieClip {com.mcdonalds.castlebusters.controls.FireCounter}
"globalParticles_mc"Frame 1Symbol 329 MovieClip
"popupContainer_mc"Frame 1Symbol 329 MovieClip
"closeButton_mc"Frame 1Symbol 981 MovieClip {com.mcdonalds.castlebusters.controls.QuitButton}
"sound_mc"Frame 1Symbol 329 MovieClip
"music_mc"Frame 1Symbol 329 MovieClip
"hitTest_mc"Symbol 196 MovieClip {tower11bottom_mc} Frame 1Symbol 56 MovieClip
"hitTest_mc"Symbol 202 MovieClip {tower12bottom_mc} Frame 1Symbol 56 MovieClip
"hitTest_mc"Symbol 208 MovieClip {tower13bottom_mc} Frame 1Symbol 56 MovieClip
"itemHitTest_mc"Symbol 233 MovieClip {com.mcdonalds.castlebusters.objects.LargeCoin} Frame 1Symbol 226 MovieClip
"weapon_mc"Symbol 330 MovieClip {com.mcdonalds.castlebusters.enemies.Cannon} Frame 1Symbol 328 MovieClip {game_fla.cannonObject_101}
"hitTest_mc"Symbol 330 MovieClip {com.mcdonalds.castlebusters.enemies.Cannon} Frame 1Symbol 226 MovieClip
"bulletOrigin_mc"Symbol 330 MovieClip {com.mcdonalds.castlebusters.enemies.Cannon} Frame 1Symbol 329 MovieClip
"weapon_mc"Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista} Frame 1Symbol 349 MovieClip {game_fla.ballistaObject_103}
"hitTest_mc"Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista} Frame 1Symbol 226 MovieClip
"bulletOrigin_mc"Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista} Frame 1Symbol 329 MovieClip
"weapon_mc"Symbol 380 MovieClip {com.mcdonalds.castlebusters.enemies.Catapult} Frame 1Symbol 379 MovieClip {game_fla.catapultObject_99}
"hitTest_mc"Symbol 380 MovieClip {com.mcdonalds.castlebusters.enemies.Catapult} Frame 1Symbol 226 MovieClip
"bulletOrigin_mc"Symbol 380 MovieClip {com.mcdonalds.castlebusters.enemies.Catapult} Frame 1Symbol 329 MovieClip
"hitTest_mc"Symbol 407 MovieClip {tower11top_mc} Frame 1Symbol 56 MovieClip
"hitTest_mc"Symbol 411 MovieClip {tower12top_mc} Frame 1Symbol 56 MovieClip
"hitTest_mc"Symbol 415 MovieClip {tower13top_mc} Frame 1Symbol 56 MovieClip
"powerup1_mc"Symbol 416 MovieClip {gameSection13_mc} Frame 1Symbol 52 MovieClip {com.mcdonalds.castlebusters.objects.Firepower}
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"tower4_mc"Symbol 416 MovieClip {gameSection13_mc} Frame 1Symbol 202 MovieClip {tower12bottom_mc}
"base2_mc"Symbol 416 MovieClip {gameSection13_mc} Frame 1Symbol 208 MovieClip {tower13bottom_mc}
"weapon1_mc"Symbol 416 MovieClip {gameSection13_mc} Frame 1Symbol 330 MovieClip {com.mcdonalds.castlebusters.enemies.Cannon}
"weapon3_mc"Symbol 416 MovieClip {gameSection13_mc} Frame 1Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista}
"weapon2_mc"Symbol 416 MovieClip {gameSection13_mc} Frame 1Symbol 380 MovieClip {com.mcdonalds.castlebusters.enemies.Catapult}
"tower1_mc"Symbol 416 MovieClip {gameSection13_mc} Frame 1Symbol 407 MovieClip {tower11top_mc}
"tower2_mc"Symbol 416 MovieClip {gameSection13_mc} Frame 1Symbol 411 MovieClip {tower12top_mc}
"tower3_mc"Symbol 416 MovieClip {gameSection13_mc} Frame 1Symbol 415 MovieClip {tower13top_mc}
"powerup1_mc"Symbol 417 MovieClip {gameSection7_mc} Frame 1Symbol 52 MovieClip {com.mcdonalds.castlebusters.objects.Firepower}
"base1_mc"Symbol 417 MovieClip {gameSection7_mc} Frame 1Symbol 196 MovieClip {tower11bottom_mc}
"tower4_mc"Symbol 417 MovieClip {gameSection7_mc} Frame 1Symbol 202 MovieClip {tower12bottom_mc}
"base2_mc"Symbol 417 MovieClip {gameSection7_mc} Frame 1Symbol 208 MovieClip {tower13bottom_mc}
"weapon1_mc"Symbol 417 MovieClip {gameSection7_mc} Frame 1Symbol 330 MovieClip {com.mcdonalds.castlebusters.enemies.Cannon}
"weapon3_mc"Symbol 417 MovieClip {gameSection7_mc} Frame 1Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista}
"weapon2_mc"Symbol 417 MovieClip {gameSection7_mc} Frame 1Symbol 380 MovieClip {com.mcdonalds.castlebusters.enemies.Catapult}
"tower1_mc"Symbol 417 MovieClip {gameSection7_mc} Frame 1Symbol 407 MovieClip {tower11top_mc}
"tower2_mc"Symbol 417 MovieClip {gameSection7_mc} Frame 1Symbol 411 MovieClip {tower12top_mc}
"tower3_mc"Symbol 417 MovieClip {gameSection7_mc} Frame 1Symbol 415 MovieClip {tower13top_mc}
"hitTest_mc"Symbol 435 MovieClip {tower14bottom_mc} Frame 1Symbol 56 MovieClip
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"powerup1_mc"Symbol 440 MovieClip {gameSection12_mc} Frame 1Symbol 429 MovieClip {com.mcdonalds.castlebusters.objects.ExtraLife}
"base3_mc"Symbol 440 MovieClip {gameSection12_mc} Frame 1Symbol 196 MovieClip {tower11bottom_mc}
"base4_mc"Symbol 440 MovieClip {gameSection12_mc} Frame 1Symbol 196 MovieClip {tower11bottom_mc}
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"tower4_mc"Symbol 440 MovieClip {gameSection12_mc} Frame 1Symbol 435 MovieClip {tower14bottom_mc}
"base1_mc"Symbol 440 MovieClip {gameSection12_mc} Frame 1Symbol 435 MovieClip {tower14bottom_mc}
"weapon2_mc"Symbol 440 MovieClip {gameSection12_mc} Frame 1Symbol 330 MovieClip {com.mcdonalds.castlebusters.enemies.Cannon}
"weapon1_mc"Symbol 440 MovieClip {gameSection12_mc} Frame 1Symbol 330 MovieClip {com.mcdonalds.castlebusters.enemies.Cannon}
"tower2_mc"Symbol 440 MovieClip {gameSection12_mc} Frame 1Symbol 439 MovieClip {tower14top_mc}
"tower3_mc"Symbol 440 MovieClip {gameSection12_mc} Frame 1Symbol 439 MovieClip {tower14top_mc}
"tower1_mc"Symbol 440 MovieClip {gameSection12_mc} Frame 1Symbol 439 MovieClip {tower14top_mc}
"tower5_mc"Symbol 440 MovieClip {gameSection12_mc} Frame 1Symbol 407 MovieClip {tower11top_mc}
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"hitTest_mc"Symbol 458 MovieClip {tower6bottom_mc} Frame 1Symbol 56 MovieClip
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"hitTest_mc"Symbol 469 MovieClip {tower15bottom_mc} Frame 1Symbol 56 MovieClip
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"lifeup_mc"Symbol 474 MovieClip {gameSection6_mc} Frame 1Symbol 429 MovieClip {com.mcdonalds.castlebusters.objects.ExtraLife}
"base2_mc"Symbol 474 MovieClip {gameSection6_mc} Frame 1Symbol 208 MovieClip {tower13bottom_mc}
"base3_mc"Symbol 474 MovieClip {gameSection6_mc} Frame 1Symbol 469 MovieClip {tower15bottom_mc}
"base1_mc"Symbol 474 MovieClip {gameSection6_mc} Frame 1Symbol 469 MovieClip {tower15bottom_mc}
"weapon3_mc"Symbol 474 MovieClip {gameSection6_mc} Frame 1Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista}
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"weapon2_mc"Symbol 474 MovieClip {gameSection6_mc} Frame 1Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista}
"tower1_mc"Symbol 474 MovieClip {gameSection6_mc} Frame 1Symbol 415 MovieClip {tower13top_mc}
"tower3_mc"Symbol 474 MovieClip {gameSection6_mc} Frame 1Symbol 473 MovieClip {tower15top_mc}
"tower2_mc"Symbol 474 MovieClip {gameSection6_mc} Frame 1Symbol 473 MovieClip {tower15top_mc}
"hitTest_mc"Symbol 480 MovieClip {tower10bottom_mc} Frame 1Symbol 56 MovieClip
"hitTest_mc"Symbol 486 MovieClip {tower7bottom_mc} Frame 1Symbol 56 MovieClip
"hitTest_mc"Symbol 494 MovieClip {tower10top_mc} Frame 1Symbol 56 MovieClip
"hitTest_mc"Symbol 498 MovieClip {tower7top_mc} Frame 1Symbol 56 MovieClip
"base3_mc"Symbol 499 MovieClip {gameSection5_mc} Frame 1Symbol 208 MovieClip {tower13bottom_mc}
"base4_mc"Symbol 499 MovieClip {gameSection5_mc} Frame 1Symbol 469 MovieClip {tower15bottom_mc}
"base2_mc"Symbol 499 MovieClip {gameSection5_mc} Frame 1Symbol 480 MovieClip {tower10bottom_mc}
"base1_mc"Symbol 499 MovieClip {gameSection5_mc} Frame 1Symbol 486 MovieClip {tower7bottom_mc}
"weapon1_mc"Symbol 499 MovieClip {gameSection5_mc} Frame 1Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista}
"weapon2_mc"Symbol 499 MovieClip {gameSection5_mc} Frame 1Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista}
"powerup1_mc"Symbol 499 MovieClip {gameSection5_mc} Frame 1Symbol 490 MovieClip {com.mcdonalds.castlebusters.objects.Spreadpower}
"tower1_mc"Symbol 499 MovieClip {gameSection5_mc} Frame 1Symbol 415 MovieClip {tower13top_mc}
"tower2_mc"Symbol 499 MovieClip {gameSection5_mc} Frame 1Symbol 473 MovieClip {tower15top_mc}
"tower3_mc"Symbol 499 MovieClip {gameSection5_mc} Frame 1Symbol 494 MovieClip {tower10top_mc}
"tower4_mc"Symbol 499 MovieClip {gameSection5_mc} Frame 1Symbol 498 MovieClip {tower7top_mc}
"hitTest_mc"Symbol 513 MovieClip {tower8bottom_mc} Frame 1Symbol 56 MovieClip
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"powerup2_mc"Symbol 528 MovieClip {gameSection11_mc} Frame 1Symbol 507 MovieClip {com.mcdonalds.castlebusters.objects.CoinChest}
"life_mc"Symbol 528 MovieClip {gameSection11_mc} Frame 1Symbol 429 MovieClip {com.mcdonalds.castlebusters.objects.ExtraLife}
"tower4_mc"Symbol 528 MovieClip {gameSection11_mc} Frame 1Symbol 513 MovieClip {tower8bottom_mc}
"base3_mc"Symbol 528 MovieClip {gameSection11_mc} Frame 1Symbol 458 MovieClip {tower6bottom_mc}
"base1_mc"Symbol 528 MovieClip {gameSection11_mc} Frame 1Symbol 519 MovieClip {tower1bottom_mc}
"powerup1_mc"Symbol 528 MovieClip {gameSection11_mc} Frame 1Symbol 52 MovieClip {com.mcdonalds.castlebusters.objects.Firepower}
"weapon1_mc"Symbol 528 MovieClip {gameSection11_mc} Frame 1Symbol 330 MovieClip {com.mcdonalds.castlebusters.enemies.Cannon}
"weapon2_mc"Symbol 528 MovieClip {gameSection11_mc} Frame 1Symbol 330 MovieClip {com.mcdonalds.castlebusters.enemies.Cannon}
"weapon4_mc"Symbol 528 MovieClip {gameSection11_mc} Frame 1Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista}
"weapon3_mc"Symbol 528 MovieClip {gameSection11_mc} Frame 1Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista}
"tower1_mc"Symbol 528 MovieClip {gameSection11_mc} Frame 1Symbol 523 MovieClip {tower1top_mc}
"tower2_mc"Symbol 528 MovieClip {gameSection11_mc} Frame 1Symbol 462 MovieClip {tower6top_mc}
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"hitTest_mc"Symbol 534 MovieClip {tower4bottom_mc} Frame 1Symbol 56 MovieClip
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"powerup2_mc"Symbol 539 MovieClip {gameSection8_mc} Frame 1Symbol 507 MovieClip {com.mcdonalds.castlebusters.objects.CoinChest}
"base1_mc"Symbol 539 MovieClip {gameSection8_mc} Frame 1Symbol 196 MovieClip {tower11bottom_mc}
"base2_mc"Symbol 539 MovieClip {gameSection8_mc} Frame 1Symbol 196 MovieClip {tower11bottom_mc}
"tower5_mc"Symbol 539 MovieClip {gameSection8_mc} Frame 1Symbol 534 MovieClip {tower4bottom_mc}
"weapon3_mc"Symbol 539 MovieClip {gameSection8_mc} Frame 1Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista}
"weapon2_mc"Symbol 539 MovieClip {gameSection8_mc} Frame 1Symbol 380 MovieClip {com.mcdonalds.castlebusters.enemies.Catapult}
"weapon1_mc"Symbol 539 MovieClip {gameSection8_mc} Frame 1Symbol 380 MovieClip {com.mcdonalds.castlebusters.enemies.Catapult}
"tower2_mc"Symbol 539 MovieClip {gameSection8_mc} Frame 1Symbol 407 MovieClip {tower11top_mc}
"tower3_mc"Symbol 539 MovieClip {gameSection8_mc} Frame 1Symbol 407 MovieClip {tower11top_mc}
"tower4_mc"Symbol 539 MovieClip {gameSection8_mc} Frame 1Symbol 538 MovieClip {tower4top_mc}
"hitTest_mc"Symbol 543 MovieClip {tower2top_mc} Frame 1Symbol 56 MovieClip
"hitTest_mc"Symbol 549 MovieClip {tower2bottom_mc} Frame 1Symbol 56 MovieClip
"powerup2_mc"Symbol 550 MovieClip {gameSection4_mc} Frame 1Symbol 507 MovieClip {com.mcdonalds.castlebusters.objects.CoinChest}
"base1_mc"Symbol 550 MovieClip {gameSection4_mc} Frame 1Symbol 549 MovieClip {tower2bottom_mc}
"base2_mc"Symbol 550 MovieClip {gameSection4_mc} Frame 1Symbol 196 MovieClip {tower11bottom_mc}
"tower5_mc"Symbol 550 MovieClip {gameSection4_mc} Frame 1Symbol 534 MovieClip {tower4bottom_mc}
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"weapon1_mc"Symbol 550 MovieClip {gameSection4_mc} Frame 1Symbol 380 MovieClip {com.mcdonalds.castlebusters.enemies.Catapult}
"powerup1_mc"Symbol 550 MovieClip {gameSection4_mc} Frame 1Symbol 490 MovieClip {com.mcdonalds.castlebusters.objects.Spreadpower}
"tower1_mc"Symbol 550 MovieClip {gameSection4_mc} Frame 1Symbol 543 MovieClip {tower2top_mc}
"tower2_mc"Symbol 550 MovieClip {gameSection4_mc} Frame 1Symbol 407 MovieClip {tower11top_mc}
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"base3_mc"Symbol 550 MovieClip {gameSection4_mc} Frame 1Symbol 480 MovieClip {tower10bottom_mc}
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"hitTest_mc"Symbol 556 MovieClip {tower5bottom_mc} Frame 1Symbol 56 MovieClip
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"weapon3_mc"Symbol 571 MovieClip {gameSection14_mc} Frame 1Symbol 330 MovieClip {com.mcdonalds.castlebusters.enemies.Cannon}
"weapon2_mc"Symbol 571 MovieClip {gameSection14_mc} Frame 1Symbol 330 MovieClip {com.mcdonalds.castlebusters.enemies.Cannon}
"weapon4_mc"Symbol 571 MovieClip {gameSection14_mc} Frame 1Symbol 330 MovieClip {com.mcdonalds.castlebusters.enemies.Cannon}
"item1_mc"Symbol 571 MovieClip {gameSection14_mc} Frame 1Symbol 233 MovieClip {com.mcdonalds.castlebusters.objects.LargeCoin}
"weapon6_mc"Symbol 571 MovieClip {gameSection14_mc} Frame 1Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista}
"weapon5_mc"Symbol 571 MovieClip {gameSection14_mc} Frame 1Symbol 350 MovieClip {com.mcdonalds.castlebusters.enemies.Ballista}
"item1_mc"Symbol 571 MovieClip {gameSection14_mc} Frame 1Symbol 52 MovieClip {com.mcdonalds.castlebusters.objects.Firepower}
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"weapon1_mc"Symbol 572 MovieClip {gameSection10_mc} Frame 1Symbol 380 MovieClip {com.mcdonalds.castlebusters.enemies.Catapult}
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"weapon2_mc"Symbol 572 MovieClip {gameSection10_mc} Frame 1Symbol 380 MovieClip {com.mcdonalds.castlebusters.enemies.Catapult}
"weapon4_mc"Symbol 572 MovieClip {gameSection10_mc} Frame 1Symbol 380 MovieClip {com.mcdonalds.castlebusters.enemies.Catapult}
"item1_mc"Symbol 572 MovieClip {gameSection10_mc} Frame 1Symbol 233 MovieClip {com.mcdonalds.castlebusters.objects.LargeCoin}
"tower1_mc"Symbol 572 MovieClip {gameSection10_mc} Frame 1Symbol 566 MovieClip {tower5top_mc}
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"tower3_mc"Symbol 572 MovieClip {gameSection10_mc} Frame 1Symbol 570 MovieClip {tower9top_mc}
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

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http://swfchan.com/26/126944/info.shtml
Created: 25/2 -2019 13:07:16 Last modified: 25/2 -2019 13:07:16 Server time: 22/12 -2024 07:50:55