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ImpregDef DEMO.swf

This is the info page for
Flash #127075

(Click the ID number above for more basic data on this flash file.)


Text
Info: Rastersize 25

Switch

Switch

Magic

Magic

Cum

Cum

0

0

x1


Upgrade

Upgrade

Upg. all

Upg. all

Time

Charge of cum

Magic power

Start 1

Start 2

F1

Finish 1

Finish 2

Continue?

Yes

Yes

Yes

No

No

No

Continues left:

0

SUCCESS

You completed the demo.
You can enter now the theater mode.
Keep in mind that you can zoom in and out
by mouse right click menu.

Enter theater mode?

ActionScript [AS1/AS2]

Frame 1
sndGame = new Sound(snd_game); sndGame.start(); snd_game.play(); _global.mosaic_quality = 1; function addMon(_level, _wave, _portal, _kind, _amount, _cluster, _delay, _pause, _keepPos) { if (monSet[_level] == undefined) { monSet[_level] = new Array(); } if (monSet[_level][_wave] == undefined) { monSet[_level][_wave] = new Array(); } monSet[_level][_wave][_portal] = new Object(); monSet[_level][_wave][_portal].amount = _amount; monSet[_level][_wave][_portal].kind = _kind; monSet[_level][_wave][_portal].spwnDlay = _delay; monSet[_level][_wave][_portal].pause = _pause; monSet[_level][_wave][_portal].cluster = _cluster; monSet[_level][_wave][_portal].keepPos = _keepPos; } function getDist(unitA, unitB) { lx = unitA._x - unitB._x; ly = unitA._y - unitB._y; dist = Math.sqrt((lx * lx) + (ly * ly)); return(dist); } function getAngTo(unitB, unitA) { lx = unitA._x - unitB._x; ly = unitA._y - unitB._y; ang = (Math.atan2(lx, ly) * 180) / Math.PI; ang = ang * -1; return(ang); } function rotateTo(useMe, toAngle, _speed) { keepRot = true; useMe._rotation = useMe._rotation - toAngle; if (useMe._rotation < 0) { useMe._rotation = Math.min(0, useMe._rotation + _speed); } else { useMe._rotation = Math.max(0, useMe._rotation - _speed); } if (useMe._rotation == 0) { keepRot = false; } useMe._rotation = useMe._rotation + toAngle; return(keepRot); } function drawRect(drawMe, x1, y1, width, height, _color, Alpha, lineColo, lineAlph) { drawMe.lineStyle(0, lineColo, lineAlph); drawMe.beginFill(_color, Alpha); drawMe.moveTo(x1, y1); drawMe.lineTo(x1 + width, y1); drawMe.lineTo(x1 + width, y1 + height); drawMe.lineTo(x1, y1 + height); drawMe.lineTo(x1, y1); drawMe.endFill(); } function splatter(x1, y1, _amount, _radius) { i = 0; while (i < _amount) { temp = _radius * Math.random(); tempAng = ((360 * Math.random()) * Math.PI) / 180; duplicateMovieClip (bloods.meatpack, "effct" + effects, 30 + effects); bloods["effct" + effects]._x = x1 + (Math.sin(tempAng) * temp); bloods["effct" + effects]._y = y1 + (Math.cos(tempAng) * temp); bloods["effct" + effects].xForce = Math.sin(tempAng) * Math.min(14, temp * 0.2); bloods["effct" + effects].yForce = Math.cos(tempAng) * Math.min(14, temp * 0.4); effects = effects + 1; i++; } } function drops(x1, y1, _amount, _radius) { i = 0; while (i < _amount) { temp = _radius * Math.random(); tempAng = ((360 * Math.random()) * Math.PI) / 180; duplicateMovieClip (bloods.blood, "effct" + effects, 30 + effects); bloods["effct" + effects]._x = x1 + (Math.sin(tempAng) * temp); bloods["effct" + effects]._y = y1 + (Math.cos(tempAng) * temp); bloods["effct" + effects].xForce = Math.sin(tempAng) * Math.min(16, temp * 0.2); bloods["effct" + effects].yForce = Math.cos(tempAng) * Math.min(16, temp * 0.2); effects = effects + 1; i++; } } function explo(x1, y1, _Size, _Type) { duplicateMovieClip (bloods["explo" + _Type], "effct" + effects, 30 + effects); bloods["effct" + effects]._x = x1; bloods["effct" + effects]._y = y1; bloods["effct" + effects]._xscale = (bloods["effct" + effects]._yscale = _Size); effects = effects + 1; } function splashO(x1, y1, _Size, _Type) { duplicateMovieClip (bloods["splash" + _Type], "effct" + effects, 30 + effects); bloods["effct" + effects]._x = x1; bloods["effct" + effects]._y = y1; bloods["effct" + effects]._xscale = (bloods["effct" + effects]._yscale = _Size * 10); effects = effects + 1; } function sparks(x1, y1, _amount, _radius) { i = 0; while (i < _amount) { temp = _radius * Math.random(); tempAng = ((360 * Math.random()) * Math.PI) / 180; duplicateMovieClip (bloods.sparkY1, "effct" + effects, 30 + effects); bloods["effct" + effects]._x = x1 + (Math.sin(tempAng) * temp); bloods["effct" + effects]._y = y1 + (Math.cos(tempAng) * temp); bloods["effct" + effects]._xscale = (bloods["effct" + effects]._yscale = 50 + (300 * (1 - (temp / _radius)))); effects = effects + 1; i++; } } function splashW(x1, y1, _size) { duplicateMovieClip (bloods.splashW1, "effct" + effects, 30 + effects); bloods["effct" + effects]._x = x1; bloods["effct" + effects]._y = y1; bloods["effct" + effects]._xscale = (bloods["effct" + effects]._yscale = _Size); effects = effects + 1; } function flyngObj(x1, y1, _z1, _Objct, _forcPow, _forcAng) { tempAng = (_forcAng * Math.PI) / 180; duplicateMovieClip (bloods[_Objct], "effct" + effects, 30 + effects); bloods["effct" + effects]._x = x1; bloods["effct" + effects]._y = y1; bloods["effct" + effects]._z = _z1; bloods["effct" + effects].xForce = (Math.sin(tempAng) * _forcPow) * 0.2; bloods["effct" + effects].yForce = (Math.cos(tempAng) * _forcPow) * 0.2; effects = effects + 1; } function impactFX(Ttype, X, Y) { if (Ttype == "fireStne") { explo(X, Y, 100, "R1"); } } function removeMe(_spawner, monNum, kill) { if (kill == true) { _spawner._parent.money = _spawner._parent.money + _spawner._parent.monsters[_spawner.monsters[monNum].unitType].money; if (upgButtn._visible == true) { if (placer.selected.length == 1) { if (money >= towers[placer.selected[0].turrtype][placer.selected[0].level + 1].price) { upgButtn.bg.gotoAndStop(1); upgButtn.bgF = 1; } } } } else { _spawner._parent.lifes = Math.max(0, _spawner._parent.lifes - 1); _spawner._parent.lifesTXT.text = _spawner._parent.lifes; cumshot = true; if (_spawner._parent.lifes == 0) { _spawner._parent.GameOver.gotoAndPlay("game_over"); _spawner._parent.GameOver._visible = true; _spawner.run = false; } } _temp = _spawner.speedLog.length; _spliced = false; _j = 0; while (_j < _temp) { if (_spawner.speedLog[_j].speed == _spawner.monsters[monNum].speed) { _spawner.speedLog[_j].amount = _spawner.speedLog[_j].amount - 1; if (_spawner.speedLog[_j].amount == 0) { _spawner.speedLog.splice(_j, 1); _spliced = true; } _j = _temp; } _j++; } if (_spliced == true) { _temp = _temp - 1; _spawner.maxSpeed = 1; _j = 0; while (_j < _temp) { if (Math.floor(_spawner.speedLog[j].speed / _spawner._parent.precis) > _spawner.maxSpeed) { _spawner.maxSpeed = Math.floor(_spawner.speedLog[j].speed / _spawner._parent.precis); } _j++; } } _temp = _spawner.tList.length; _j = 0; while (_j < _temp) { if ((_spawner.tList[_j].myTarget == monNum) || (_spawner.tList[_j].myAim == monNum)) { _spawner.tList[_j].myTarget = -1; _spawner.tList[_j].myAim = -1; _spawner.tList[_j].cool = 0; } else { if (_spawner.tList[_j].myTarget > monNum) { _spawner.tList[_j].myTarget = _spawner.tList[_j].myTarget - 1; } if (_spawner.tList[_j].myAim > monNum) { _spawner.tList[_j].myAim = _spawner.tList[_j].myAim - 1; } } _j++; } _temp = _spawner.missiles.length; _j = 0; while (_j < _temp) { if (_spawner.missiles[_j].aimFor == monNum) { _spawner.missiles[_j].aimFor = -1; _spawner.missiles[_j].aimX = _spawner.monsters[monNum]._x; _spawner.missiles[_j].aimY = _spawner.monsters[monNum]._y; } else if (_spawner.missiles[_j].aimFor > monNum) { _spawner.missiles[_j].aimFor = _spawner.missiles[_j].aimFor - 1; } _j++; } if (_spawner._parent.placer.selected[0] == _spawner.monsters[monNum]) { _spawner._parent.placer.selected = new Array(); _spawner._parent.placer.selMon = false; } removeMovieClip(_spawner.monsters[monNum]); _spawner.monsters[monNum] = null; _spawner.monsters.splice(monNum, 1); _spawner.monLen = _spawner.monLen - 1; _spawner.i = _spawner.i - 1; } function removeMi(misslNum) { _temp = spawner.speedLog.length; _spliced = false; _j = 0; while (_j < _temp) { if (spawner.speedLog[_j].speed == Math.floor(towers[spawner.missiles[misslNum].turrtype][spawner.missiles[misslNum].level].bulltSpd / 3)) { spawner.speedLog[_j].amount = spawner.speedLog[_j].amount - 1; if (spawner.speedLog[_j].amount == 0) { spawner.speedLog.splice(_j, 1); _spliced = true; } _j = _temp; } _j++; } if (_spliced == true) { _temp = _temp - 1; spawner.maxSpeed = 1; _j = 0; while (_j < _temp) { if (Math.floor(spawner.speedLog[j].speed / precis) > spawner.maxSpeed) { spawner.maxSpeed = Math.floor(spawner.speedLog[j].speed / precis); } _j++; } } if (towers[spawner.missiles[misslNum].turrtype][spawner.missiles[misslNum].level].splash > 0) { splashO(spawner.missiles[misslNum]._x, spawner.missiles[misslNum]._y, towers[spawner.missiles[misslNum].turrtype][spawner.missiles[misslNum].level].splash, towers[spawner.missiles[misslNum].turrtype][spawner.missiles[misslNum].level].explo); } explo(spawner.missiles[misslNum]._x, spawner.missiles[misslNum]._y, towers[spawner.missiles[misslNum].turrtype][spawner.missiles[misslNum].level].explSize, towers[spawner.missiles[misslNum].turrtype][spawner.missiles[misslNum].level].explo); removeMovieClip(spawner.missiles[misslNum]); spawner.missiles.splice(misslNum, 1); } effects = 0; cumshot = false; magic = false; goNext = false; monSet = new Array(); timer = 0; level = 0; wave = 0; effects = 0; towers = new Array(); towers.fireStne = new Array(); tempMax = 3; i = 0; while (i < tempMax) { towers.fireStne[i] = new Object(); towers.fireStne[i].price = Math.round(25 - (i * 3)); towers.fireStne[i].range = 48 + (i * 7); towers.fireStne[i].delay = 35 - (i * 4); towers.fireStne[i].splash = 0; towers.fireStne[i].rounds = 2; towers.fireStne[i].rnddelay = 7; towers.fireStne[i].damage = 4 + i; towers.fireStne[i].turnspd = Math.round(12 + (i * 3)); towers.fireStne[i].spclDmg = 10 + (i * 5); towers.fireStne[i].spclDur = 0; towers.fireStne[i].bulltSpd = 0; towers.fireStne[i].bulltRot = 0; towers.fireStne[i].bulltLif = 0; towers.fireStne[i].air = true; towers.fireStne[i].ground = true; towers.fireStne[i].chargeT = 0; i++; } towers.fireStne[0].squares = 1; towers.fireStne[0].spclType = "Fire"; towers.fireStne[2].rounds = 3; towers.fireStne[0].maxLevel = tempMax - 1; towers.fireStne[0].dispName = "Firestone"; towers.fireStne[0].buildT = 60; function monfect(_mon) { if (_mon.unitType == "slime1") { explo(_mon._x, _mon._y, 180, "C1"); } else { explo((_mon._x + 6) - (Math.random() * 12), (_mon._y + 6) - (Math.random() * 12), 100, "C1"); explo((_mon._x + 6) - (Math.random() * 12), (_mon._y + 6) - (Math.random() * 12), 100, "C1"); explo((_mon._x + 6) - (Math.random() * 12), (_mon._y + 6) - (Math.random() * 12), 100, "C1"); } } monsters = new Array(); monsters.slime1 = new Object(); monsters.slime1.speed = 4; monsters.slime1.health = 44; monsters.slime1.armor = 0; monsters.slime1.money = 2; monsters.slime1._size = 8; monsters.slime1.ground = true; monsters.slime1.air = false; monsters.slime1.strength = "none"; monsters.slime1.weakness = "Fire"; monsters.slime1.dispName = "Cum slime"; monsters.bigslime = new Object(); monsters.bigslime.speed = 3; monsters.bigslime.health = 90; monsters.bigslime.armor = 5; monsters.bigslime.money = 3; monsters.bigslime._size = 14; monsters.bigslime.ground = true; monsters.bigslime.air = false; monsters.bigslime.strength = "Ice"; monsters.bigslime.weakness = "none"; monsters.bigslime.dispName = "Big cum slime"; tempwave = 0; addMon(0, tempwave, 0, "slime1", 8, 1, 80, 250, false); tempwave = tempwave + 1; addMon(0, tempwave, 0, "slime1", 15, 1, 50, 150, false); tempwave = tempwave + 1; addMon(0, tempwave, 0, "slime1", 6, 1, 50, 150, false); tempwave = tempwave + 1; addMon(0, tempwave, 0, "slime1", 15, 1, 35, 80, false); tempwave = tempwave + 1; addMon(0, tempwave, 0, "slime1", 3, 2, 45, 80, false); tempwave = tempwave + 1; addMon(0, tempwave, 0, "slime1", 13, 1, 45, 60, false); tempwave = tempwave + 1; addMon(0, tempwave, 0, "slime1", 13, 1, 25, 60, false); tempwave = tempwave + 1; addMon(0, tempwave, 0, "slime1", 3, 2, 45, 80, false); tempwave = tempwave + 1; addMon(0, tempwave, 0, "slime1", 8, 3, 35, 60, false); tempwave = tempwave + 1; addMon(0, tempwave, 0, "slime1", 13, 2, 45, 60, false); tempwave = tempwave + 1; addMon(0, tempwave, 0, "slime1", 5, 3, 15, 70, false); tempwave = tempwave + 1; addMon(0, tempwave, 0, "slime1", 3, 7, 15, 270, false); tempwave = tempwave + 1; function infoText(unit, tower, extra) { txtBox.upgBar._visible = false; txtBox.upgButtn._visible = false; txtBox.indicatr._visible = false; power._visible = false; if (extra == "clear") { txtBox.title.text = ""; txtBox.info1.text = ""; txtBox.timeCnt = 0; } else { txtBox.info1.autoSize = "left"; if (extra == "error") { if (unit == "Upg2x") { txtBox.title.text = "Warning"; txtBox.info1.text = " \nYou can build only one upgrade building for each power type."; } } else if (extra == "menu") { txtBox.title.text = towers[unit][0].dispName; if (towers[unit][0].ability == "energizr") { txtBox.info1.text = ((("\nPrice " + towers[unit][0].price) + "\nType ") + towers[unit][0].indicatr) + "\n \nThis will power towers of its energy type in range."; txtBox.indicatr.gotoAndStop(towers[unit][0].indicatr); txtBox.indicatr._visible = true; } else if (towers[unit][0].ability == "upgrader") { txtBox.info1.text = (((("\nPrice " + towers[unit][0].price) + " -> ") + towers[unit][1].price) + "\nPower ") + towers[unit][0].power; if (towers[unit][0].indicatr != undefined) { txtBox.indicatr.gotoAndStop(towers[unit][0].indicatr); txtBox.indicatr._visible = true; } txtBox.info1.text = txtBox.info1.text + "\n \nUpgrades towers of same power."; power.gotoAndStop(towers[unit][0].power); power._visible = true; } else { tempPow = false; if (towers[unit][0].power == undefined) { tempLvl = 0; } else { tempPow = true; tempLvl = spawner.upgrades[towers[unit][0].power]; } if (tempLvl < towers[unit][0].maxLevel) { txtBox.info1.text = (((((("Level - " + (tempLvl + 1)) + newline) + "Damage ") + towers[unit][tempLvl].damage) + " -> ") + towers[unit][tempLvl + 1].damage) + newline; if (towers[unit][tempLvl].spclDmg > 0) { txtBox.info1.text = txtBox.info1.text + ((((((" +" + towers[unit][0].spclType) + " damage ") + towers[unit][tempLvl].spclDmg) + " -> ") + towers[unit][tempLvl + 1].spclDmg) + newline); } txtBox.info1.text = txtBox.info1.text + (((((((((((((("Range " + towers[unit][tempLvl].range) + " -> ") + towers[unit][tempLvl + 1].range) + newline) + "Reload ") + towers[unit][tempLvl].delay) + " -> ") + towers[unit][tempLvl + 1].delay) + newline) + "TurnSpd ") + towers[unit][tempLvl].turnspd) + " -> ") + towers[unit][tempLvl + 1].turnspd) + newline); if (tempPow == false) { txtBox.info1.text = txtBox.info1.text + ((("Price " + towers[unit][tempLvl].price) + " -> ") + towers[unit][tempLvl + 1].price); } else { txtBox.info1.text = txtBox.info1.text + ("Price " + towers[unit][tempLvl].price); } } else { txtBox.info1.text = (((("Level - " + (tempLvl + 1)) + newline) + "Damage ") + towers[unit][tempLvl].damage) + newline; if (towers[unit][tempLvl].spclDmg > 0) { txtBox.info1.text = txtBox.info1.text + ((((" +" + towers[unit][0].spclType) + " damage ") + towers[unit][tempLvl].spclDmg) + newline); } txtBox.info1.text = txtBox.info1.text + (((((((((("Range " + towers[unit][tempLvl].range) + newline) + "Reload ") + towers[unit][tempLvl].delay) + newline) + "TurnSpd ") + towers[unit][tempLvl].turnspd) + newline) + "Price ") + towers[unit][tempLvl].price); } if ((towers[unit][tempLvl].ground == true) && (towers[unit][tempLvl].air == true)) { txtBox.info1.text = txtBox.info1.text + "\nGround/Air"; } else if (towers[unit][tempLvl].air == true) { txtBox.info1.text = txtBox.info1.text + "\nAir only"; } else if (towers[unit][tempLvl].ground == true) { txtBox.info1.text = txtBox.info1.text + "\nGround only"; } if (towers[unit][0].power != undefined) { power.gotoAndStop(towers[unit][0].power); power._visible = true; } if (towers[unit][0].indicatr != undefined) { txtBox.indicatr.gotoAndStop(towers[unit][0].indicatr); txtBox.indicatr._visible = true; } } } else if (extra == "manyTurr") { tempPow = true; tempMax = true; tempLen = placer.selected.length; i = 0; while (i < tempLen) { if (towers[placer.selected[i].turrtype][0].power == undefined) { tempPow = false; if (placer.selected[i].level < towers[placer.selected[i].turrtype][0].maxLevel) { tempMax = false; } } i++; } txtBox.title.text = ("Magics (" + tempLen) + ")"; if (tempPow == true) { txtBox.info1.text = "To upgrade these towers build an upgrader of the same power."; } else if (tempMax == true) { txtBox.info1.text = "The selected towers are at max level."; } else { txtBox.info1.text = "Upgrading will upgrade as many towers as possible."; txtBox.upgButtn.labelF = 2; txtBox.upgButtn.bgF = 1; txtBox.upgButtn.label.gotoAndStop(2); txtBox.upgButtn.bg.gotoAndStop(1); txtBox.upgButtn.gotoAndStop(1); txtBox.upgButtn._visible = true; } } else if (tower == true) { txtBox.title.text = towers[unit.turrtype][0].dispName; if (towers[unit.turrtype][0].ability == "energizr") { txtBox.info1.text = ("\nType " + towers[unit.turrtype][0].indicatr) + "\n \nThis will power towers of its energy type in range."; txtBox.indicatr.gotoAndStop(towers[unit.turrtype][0].indicatr); txtBox.indicatr._visible = true; } else if (towers[unit.turrtype][0].ability == "upgrader") { tempLvl = spawner.upgrades[towers[unit.turrtype][0].power]; if (unit.level < towers[unit.turrtype][0].maxLevel) { txtBox.info1.text = "Level - " + (tempLvl + 1); txtBox.info1.text = txtBox.info1.text + (("\nDuration " + Math.round(towers[unit.turrtype][unit.level + 1].delay / 21)) + "sec"); txtBox.info1.text = txtBox.info1.text + ("\nUpgrade price " + towers[unit.turrtype][unit.level + 1].price); if (unit.upgradng == false) { txtBox.upgButtn.label.gotoAndStop(1); txtBox.upgButtn.labelF = 1; if (money < towers[unit.turrtype][unit.level + 1].price) { txtBox.upgButtn.bg.gotoAndStop(2); txtBox.upgButtn.bgF = 2; } else { txtBox.upgButtn.bg.gotoAndStop(1); txtBox.upgButtn.bgF = 1; } txtBox.upgButtn.gotoAndStop(1); txtBox.upgButtn._visible = true; } else { txtBox.upgBar.bar._xscale = (towers[unit.turrtype][0].counter / towers[unit.turrtype][unit.level + 1].delay) * 100; txtBox.upgBar._visible = true; } } else { txtBox.info1.text = ("Level - " + (tempLvl + 1)) + " max\n"; } txtBox.info1.text = txtBox.info1.text + ("\nPower " + towers[unit.turrtype][0].power); txtBox.info1.text = txtBox.info1.text + "\n \nUpgrades towers of same power."; power.gotoAndStop(towers[unit.turrtype][0].power); power._visible = true; if (towers[unit.turrtype][0].indicatr != undefined) { txtBox.indicatr.gotoAndStop(towers[unit.turrtype][0].indicatr); txtBox.indicatr._visible = true; } } else { if (towers[unit.turrtype][0].power == undefined) { tempLvl = unit.level; } else { tempLvl = spawner.upgrades[towers[unit.turrtype][0].power]; } if (unit.level < towers[unit.turrtype][0].maxLevel) { txtBox.info1.text = (((((("Level - " + (tempLvl + 1)) + newline) + "Damage ") + towers[unit.turrtype][tempLvl].damage) + " -> ") + towers[unit.turrtype][tempLvl + 1].damage) + newline; if (towers[unit.turrtype][0].spclDmg > 0) { txtBox.info1.text = txtBox.info1.text + ((((((" +" + towers[unit.turrtype][0].spclType) + " damage ") + towers[unit.turrtype][tempLvl].spclDmg) + " -> ") + towers[unit.turrtype][tempLvl + 1].spclDmg) + newline); } txtBox.info1.text = txtBox.info1.text + ((((((((((((("Range " + towers[unit.turrtype][tempLvl].range) + " -> ") + towers[unit.turrtype][tempLvl + 1].range) + newline) + "Reload ") + towers[unit.turrtype][tempLvl].delay) + " -> ") + towers[unit.turrtype][tempLvl + 1].delay) + newline) + "TurnSpd ") + towers[unit.turrtype][tempLvl].turnspd) + " -> ") + towers[unit.turrtype][tempLvl + 1].turnspd); if ((towers[unit.turrtype][tempLvl].ground == true) && (towers[unit.turrtype][tempLvl].air == true)) { txtBox.info1.text = txtBox.info1.text + "\nGround/Air"; } else if (towers[unit.turrtype][tempLvl].air == true) { txtBox.info1.text = txtBox.info1.text + "\nAir only"; } else if (towers[unit.turrtype][tempLvl].ground == true) { txtBox.info1.text = txtBox.info1.text + "\nGround only"; } if (towers[unit.turrtype][0].power == undefined) { txtBox.info1.text = txtBox.info1.text + ("\nUpgrade price " + towers[unit.turrtype][tempLvl + 1].price); txtBox.upgButtn.label.gotoAndStop(1); txtBox.upgButtn.labelF = 1; if (money < towers[unit.turrtype][unit.level + 1].price) { txtBox.upgButtn.bg.gotoAndStop(2); txtBox.upgButtn.bgF = 2; } else { txtBox.upgButtn.bg.gotoAndStop(1); txtBox.upgButtn.bgF = 1; } txtBox.upgButtn.gotoAndStop(1); txtBox.upgButtn._visible = true; } else { power.gotoAndStop(towers[unit.turrtype][0].power); power._visible = true; } if (towers[unit][0].indicatr != undefined) { txtBox.indicatr.gotoAndStop(towers[unit.turrtype][0].indicatr); txtBox.indicatr._visible = true; } } else { txtBox.info1.text = (((("Level - " + (tempLvl + 1)) + " max\n") + "Damage ") + towers[unit.turrtype][tempLvl].damage) + newline; if (towers[unit.turrtype][0].spclDmg > 0) { txtBox.info1.text = txtBox.info1.text + ((((" +" + towers[unit.turrtype][0].spclType) + " damage ") + towers[unit.turrtype][tempLvl].spclDmg) + newline); } txtBox.info1.text = txtBox.info1.text + ((((((("Range " + towers[unit.turrtype][tempLvl].range) + newline) + "Reload ") + towers[unit.turrtype][tempLvl].delay) + newline) + "TurnSpd ") + towers[unit.turrtype][tempLvl].turnspd); if ((towers[unit.turrtype][tempLvl].ground == true) && (towers[unit.turrtype][tempLvl].air == true)) { txtBox.info1.text = txtBox.info1.text + "\nGround/Air"; } else if (towers[unit.turrtype][tempLvl].air == true) { txtBox.info1.text = txtBox.info1.text + "\nAir only"; } else if (towers[unit.turrtype][tempLvl].ground == true) { txtBox.info1.text = txtBox.info1.text + "\nGround only"; } if (towers[unit.turrtype][0].power != undefined) { power.gotoAndStop(towers[unit.turrtype][0].power); power._visible = true; } } if (towers[unit.turrtype][0].indicatr != undefined) { txtBox.indicatr.gotoAndStop(towers[unit.turrtype][0].indicatr); txtBox.indicatr._visible = true; } } } else { txtBox.title.text = monsters[unit.unitType].dispName; txtBox.info1.text = (((((((((((("Health: " + Math.ceil(unit.health)) + newline) + "Armor: ") + Math.ceil(unit.armor)) + newline) + "Speed: ") + unit.speed) + newline) + "Strenght: ") + monsters[unit.unitType].strength) + newline) + "Weakness: ") + monsters[unit.unitType].weakness; } if (txtBox.upgButtn._visible == true) { txtBox.upgButtn._y = (txtBox.info1._y + txtBox.info1._height) + 2; txtBox.txtBG._height = txtBox.upgButtn._y + 13; } else { txtBox.txtBG._height = (txtBox.info1._y + txtBox.info1._height) + 13; } if (extra != "dontMove") { txtBox._x = Math.max(10, Math.min((_global.stageWidth * _global.raster) - (txtBox.txtBG._height + 10), _root._xmouse + 10)); txtBox._y = _root._ymouse - ((txtBox.txtBG._height + 10) * (_root._ymouse / (_global.stageHeight * _global.raster))); txtBox.timeCnt = 120; } else { txtBox.timeCnt = txtBox.timeCnt + 40; } txtBox._visible = true; txtBox.onEnterFrame = function () { this.timeCnt = this.timeCnt - 1; if (this.timeCnt <= 0) { if ((this.nameCnt == undefined) || (this.nameCnt > 300)) { this.nameCnt = 0; } this.tempW = Math.floor(this.txtBG._width / 8); this.tempH = Math.floor(this.txtBG._height / 8); this.i = 0; while (this.i < this.tempW) { this.j = 0; while (this.j < this.tempH) { duplicateMovieClip (this._parent.shrinkL.shrinkB, "shrink" + this.nameCnt, 16 + this.nameCnt); this._parent.shrinkL["shrink" + this.nameCnt]._x = this._x + (8 * this.i); this._parent.shrinkL["shrink" + this.nameCnt]._y = this._y + (8 * this.j); this.nameCnt = this.nameCnt + 1; this.j++; } this.i++; } this.tempW = null; this.tempH = null; this._visible = false; this.onEnterFrame = null; } }; } } _global.fileload = false; this.lvlNum = 1; if (_global.th_mode == undefined) { _global.th_mode = false; } goNext = false; _global.lvlCount = this.lvlNum; storedL = 0; _global.precis = 1; _global.loops = 13; _global.stageWidth = 28; _global.stageHeight = 20; _global.raster = 25; if ((_global.th_mode != undefined) && (_global.lvlCount == this.lvlNum)) { tempNum = _global.lvlCount; while (tempNum > 1) { tempNum = tempNum - 2; } tempNum = 1 - tempNum; if (tempNum == 0) { unloadMovie (_parent.mcHull1); } else { unloadMovie (_parent.mcHull0); } gotoAndStop ("lvl0"); }
Frame 10
gotoAndPlay (1);
Instance of Symbol 451 MovieClip "selField" in Frame 21
onClipEvent (load) { this._visible = false; }
Instance of Symbol 453 MovieClip "pathfind" in Frame 21
onClipEvent (load) { if (_global.th_mode != true) { fields = new Array(); tentpiec = new Array(); tentNum = 0; if (_global.detail == true) { tsDetail = "HQ"; } else { tsDetail = "LQ"; } i = 0; j = 0; i = 0; while (i < _global.stageWidth) { fields[i] = new Array(); j = 0; while (j < _global.stageHeight) { fields[i][j] = _parent.walls1.hitTest((i * 25) + 12.5, (j * 25) + 12.5, true); j++; } i++; } starts = new Array(); starts[0] = new Object(); starts[0].x = Math.round(_parent.start1._x) / 25; starts[0].y = Math.round(_parent.start1._y) / 25; if (_parent.start2 != undefined) { starts[1] = new Object(); starts[1].x = Math.round(_parent.start2._x) / 25; starts[1].y = Math.round(_parent.start2._y) / 25; } finish = new Array(); finish[0] = new Object(); finish[0].x = Math.round(_parent.finish1._x) / 25; finish[0].y = Math.round(_parent.finish1._y) / 25; finish[0].outside = true; if (finish[0].x == -1) { finish[0].x = 0; } else if (finish[0].x == _global.stageWidth) { finish[0].x = _global.stageWidth - 1; } else if (finish[0].y == -1) { finish[0].y = 0; } else if (finish[0].y == _global.stageHeight) { finish[0].y = _global.stageHeight - 1; } else { finish[0].outside = false; } if (_parent.finish2 != undefined) { scndFin = 1; finish[1] = new Object(); finish[1].x = Math.round(_parent.finish2._x) / 25; finish[1].y = Math.round(_parent.finish2._y) / 25; finish[1].outside = true; if (finish[1].x == -1) { finish[1].x = 0; } else if (finish[1].x == _global.stageWidth) { finish[1].x = _global.stageWidth - 1; } else if (finish[1].y == -1) { finish[1].y = 0; } else if (finish[1].y == _global.stageHeight) { finish[1].y = _global.stageHeight - 1; } else { finish[1].outside = false; } } else { scndFin = 0; } fullPath = new Array(); if (_parent.storedL != 1) { mixUp = 0; startCh = 0; ready = false; failed = false; search = true; } else { recycle = true; this.fullMove = new Array(); tempLen1 = _parent.storedP.length; _i = 0; while (_i < tempLen1) { this.fullMove[_i] = new Object(); this.fullMove[_i].xPos = new Array(); this.fullMove[_i].yPos = new Array(); this.fullMove[_i].xSpeed = new Array(); this.fullMove[_i].ySpeed = new Array(); tempLen2 = _parent.storedP[_i].xPos.length; _j = 0; while (_j < tempLen2) { this.fullMove[_i].xPos[_j] = _parent.storedP[_i].xPos[_j]; this.fullMove[_i].yPos[_j] = _parent.storedP[_i].yPos[_j]; this.fullMove[_i].xSpeed[_j] = _parent.storedP[_i].xSpeed[_j]; this.fullMove[_i].ySpeed[_j] = _parent.storedP[_i].ySpeed[_j]; _j++; } _i++; } } this.onEnterFrame = function () { if (search == true) { if (startCh == 0) { failed = false; ready = false; mixUp = 0; tentNum = 0; fullPath = new Array(); } if (startCh == 1) { mixUp = 2; } path1 = new Array(); path1[0] = new Object(); path1[0].x = starts[startCh].x; path1[0].y = starts[startCh].y; path1[0].path = (path1[0].x + ",") + path1[0].y; if (path1[0].x == -1) { path1[0].x = 0; path1[0].path = path1[0].path + (((";" + path1[0].x) + ",") + path1[0].y); path1[0].directn = new Array(false, true, true, true); } else if (path1[0].x == _global.stageWidth) { path1[0].x = _global.stageWidth - 1; path1[0].path = path1[0].path + (((";" + path1[0].x) + ",") + path1[0].y); path1[0].directn = new Array(true, false, true, true); } else if (path1[0].y == -1) { path1[0].y = 0; path1[0].path = path1[0].path + (((";" + path1[0].x) + ",") + path1[0].y); path1[0].directn = new Array(true, true, false, true); } else if (path1[0].y == _global.stageHeight) { path1[0].y = _global.stageHeight - 1; path1[0].path = path1[0].path + (((";" + path1[0].x) + ",") + path1[0].y); path1[0].directn = new Array(true, true, true, false); } else { path1[0].directn = new Array(true, true, true, true); } xField = new Array(); xField[0] = (path1[0].x + ",") + path1[0].y; temp = path1.length; path1Str = ""; toFin = Math.min(startCh, finish.length - 1); finding = true; endFound = false; search = false; _parent.findscr._visible = true; } loops = _global.precis; while ((finding == true) && (loops > 0)) { i = 0; while (i < temp) { firstChk = true; j = 0; while (j < 4) { faceTo = (mixUp + j) % 4; if (path1[i].directn[faceTo] == true) { if (faceTo == 0) { direct_x = -1; direct_y = 0; } else if (faceTo == 1) { direct_x = 1; direct_y = 0; } else if (faceTo == 2) { direct_x = 0; direct_y = -1; } else if (faceTo == 3) { direct_x = 0; direct_y = 1; } if (((path1[i].x + direct_x) == finish[toFin].x) && ((path1[i].y + direct_y) == finish[toFin].y)) { fullPath[startCh] = (((path1[i].path + ";") + finish[Math.min(scndFin, startCh)].x) + ",") + finish[Math.min(scndFin, startCh)].y; j = 4; goFor = temp; i = temp; endFound = true; finding = false; } else if (fields[path1[i].x + direct_x][path1[i].y + direct_y] == false) { fieldNew = true; fieldFor = ((path1[i].x + direct_x) + ",") + (path1[i].y + direct_y); temp2 = xField.length - 1; k = temp2; while (k > -1) { if (xField[k] == fieldFor) { fieldNew = false; k = -1; } k--; } if (fieldNew == true) { xField.push(((path1[i].x + direct_x) + ",") + (path1[i].y + direct_y)); saveTo = path1.length; path1[saveTo] = new Object(); path1[saveTo].x = path1[i].x + direct_x; path1[saveTo].y = path1[i].y + direct_y; path1[saveTo].path = (((path1[i].path + ";") + path1[saveTo].x) + ",") + path1[saveTo].y; if (faceTo == 0) { path1[saveTo].directn = new Array(true, false, true, true); } else if (faceTo == 1) { path1[saveTo].directn = new Array(false, true, true, true); } else if (faceTo == 2) { path1[saveTo].directn = new Array(true, true, true, false); } else if (faceTo == 3) { path1[saveTo].directn = new Array(true, true, false, true); } } } } j++; } mixUp = mixUp + 1; path1[i].x = null; path1[i].y = null; path1[i].directn = null; path1[i].path = null; path1[i] = null; path1.splice(i, 1); temp = temp - 1; i = i - 1; i++; } if ((path1.length > 0) && (endFound == false)) { step = 0; temp = path1.length; } else if (startCh < (starts.length - 1)) { mixUp = 0; startCh = startCh + 1; search = true; } else { finding = false; _parent.findscr._visible = false; if (fullPath.length > 0) { fullMove = new Array(); cleanup = fullPath.length; counter = 0; } else { failed = true; ready = true; } } loops = loops - 1; } if (counter < cleanup) { tempARR = fullPath[counter].split(";"); temp = tempARR.length; tempARR2 = new Array(); if (tentpiec[counter] == undefined) { tentpiec[counter] = new Array(); tentpiec[counter][0] = new Array(); tentpiec[counter][1] = new Array(); } else { for (tentMC in tentpiec[counter][0]) { removeMovieClip(tentMC); } for (tentMC in tentpiec[counter][1]) { removeMovieClip(tentMC); } tentpiec[counter][0] = new Array(); tentpiec[counter][1] = new Array(); } tDirARR = new Array(); i = 0; while (i < temp) { tempARR2[i] = tempARR[i].split(","); tempARR2[i][0] = Number(tempARR2[i][0]); tempARR2[i][1] = Number(tempARR2[i][1]); i++; } temp = temp - 1; toGo_x = tempARR2[1][0] - starts[counter].x; toGo_y = tempARR2[1][1] - starts[counter].y; newPos = 0; fullMove[counter] = new Object(); fullMove[counter].xPos = new Array(); fullMove[counter].xPos[newPos] = starts[counter].x; fullMove[counter].yPos = new Array(); fullMove[counter].yPos[newPos] = starts[counter].y; fullMove[counter].xSpeed = new Array(); fullMove[counter].xSpeed[newPos] = toGo_x; fullMove[counter].ySpeed = new Array(); fullMove[counter].ySpeed[newPos] = toGo_y; newPos = 1; i = 1; while (i < temp) { toGo2_x = tempARR2[i + 1][0] - tempARR2[i][0]; toGo2_y = tempARR2[i + 1][1] - tempARR2[i][1]; if ((tempARR2[i][0] < 10) || (tempARR2[i][1] > 13)) { if (toGo2_x == toGo_x) { tempStr = "tsx"; duplicateMovieClip (_parent.frontTL["ts" + tsDetail], tempStr + tentNum, 128 + tentNum); duplicateMovieClip (_parent.backTL["ts" + tsDetail], tempStr + tentNum, 128 + tentNum); if (toGo_y == 1) { tempRot = 0; } else if (toGo_y == -1) { tempRot = 180; } else if (toGo_x == 1) { tempRot = 90; } else { tempRot = 270; } } else { tempStr = "tcx"; duplicateMovieClip (_parent.frontTL["tc" + tsDetail], tempStr + tentNum, 128 + tentNum); duplicateMovieClip (_parent.backTL["tc" + tsDetail], tempStr + tentNum, 128 + tentNum); if (toGo_y == 1) { if (toGo2_x == -1) { tempRot = 0; } else { tempRot = 90; } } else if (toGo_y == -1) { if (toGo2_x == 1) { tempRot = 180; } else { tempRot = 270; } } else if (toGo_x == 1) { if (toGo2_y == 1) { tempRot = 270; } else { tempRot = 0; } } else if (toGo2_y == 1) { tempRot = 180; } else { tempRot = 90; } } if (tempRot == 0) { _tempX = 0; _tempY = 0; } else if (tempRot == 90) { _tempX = 25; _tempY = 0; } else if (tempRot == 180) { _tempX = 25; _tempY = 25; } else { _tempX = 0; _tempY = 25; } _tempNum = tentpiec[counter][0].length; tentpiec[counter][0][_tempNum] = _parent.frontTL[tempStr + tentNum]; tentpiec[counter][1][_tempNum] = _parent.backTL[tempStr + tentNum]; _i = 0; while (_i < 2) { tentpiec[counter][_i][_tempNum]._rotation = tempRot; tentpiec[counter][_i][_tempNum]._x = (tempARR2[i][0] * 25) + _tempX; tentpiec[counter][_i][_tempNum]._y = (tempARR2[i][1] * 25) + _tempY; _i++; } tentNum = tentNum + 1; } if (toGo2_x != toGo_x) { fullMove[counter].xPos[newPos] = tempARR2[i][0]; fullMove[counter].yPos[newPos] = tempARR2[i][1]; fullMove[counter].xSpeed[newPos] = toGo2_x; fullMove[counter].ySpeed[newPos] = toGo2_y; newPos = newPos + 1; toGo_x = toGo2_x; toGo_y = toGo2_y; } i++; } if ((counter == 0) || (scndFin == 0)) { fullMove[counter].xPos[newPos] = Math.round(_parent.finish1._x) / 25; fullMove[counter].yPos[newPos] = Math.round(_parent.finish1._y) / 25; } else { fullMove[counter].xPos[newPos] = Math.round(_parent.finish2._x) / 25; fullMove[counter].yPos[newPos] = Math.round(_parent.finish2._y) / 25; } fullMove[counter].xSpeed[newPos] = 0; fullMove[counter].ySpeed[newPos] = 0; counter = counter + 1; if (counter == cleanup) { if (_parent.storedL != 1) { _parent.storedL = 1; _parent.storedP = new Array(); tempLen1 = this.fullMove.length; _i = 0; while (_i < tempLen1) { _parent.storedP[_i] = new Object(); _parent.storedP[_i].xPos = new Array(); _parent.storedP[_i].yPos = new Array(); _parent.storedP[_i].xSpeed = new Array(); _parent.storedP[_i].ySpeed = new Array(); tempLen2 = this.fullMove[_i].xPos.length; _j = 0; while (_j < tempLen2) { _parent.storedP[_i].xPos[_j] = this.fullMove[_i].xPos[_j]; _parent.storedP[_i].yPos[_j] = this.fullMove[_i].yPos[_j]; _parent.storedP[_i].xSpeed[_j] = this.fullMove[_i].xSpeed[_j]; _parent.storedP[_i].ySpeed[_j] = this.fullMove[_i].ySpeed[_j]; _j++; } _i++; } _parent._parent.storedT = new Array(); tempLen1 = this.tentpiec.length; _i = 0; while (_i < tempLen1) { _parent._parent.storedT[_i] = new Array(); tempLen2 = this.tentpiec[_i][0].length; _j = 0; while (_j < tempLen2) { _parent._parent.storedT[_i][_j] = new Object(); _parent._parent.storedT[_i][_j].x = this.tentpiec[_i][0][_j]._x; _parent._parent.storedT[_i][_j].y = this.tentpiec[_i][0][_j]._y; _parent._parent.storedT[_i][_j].rotation = this.tentpiec[_i][0][_j]._rotation; _parent._parent.storedT[_i][_j].name = String(this.tentpiec[_i][0][_j]._name).slice(0, 2); _j++; } _i++; } } ready = true; _parent.spawner.run = true; _parent.gotoAndPlay(_parent._currentframe + 1); } } if (recycle == true) { tempLen1 = _parent._parent.storedT.length; counter = 0; while (counter < tempLen1) { if (tentpiec[counter] == undefined) { tentpiec[counter] = new Array(); tentpiec[counter][0] = new Array(); tentpiec[counter][1] = new Array(); } else { for (tentMC in tentpiec[counter][0]) { removeMovieClip(tentMC); } for (tentMC in tentpiec[counter][1]) { removeMovieClip(tentMC); } tentpiec[counter][0] = new Array(); tentpiec[counter][1] = new Array(); } tempLen2 = _parent._parent.storedT[counter].length; i = 0; while (i < tempLen2) { tempStr = _parent._parent.storedT[counter][i].name; duplicateMovieClip (_parent.frontTL[tempStr + tsDetail], (tempStr + "x") + tentNum, 128 + tentNum); duplicateMovieClip (_parent.backTL[tempStr + tsDetail], (tempStr + "x") + tentNum, 128 + tentNum); tentpiec[counter][0][i] = _parent.frontTL[(tempStr + "x") + tentNum]; tentpiec[counter][1][i] = _parent.backTL[(tempStr + "x") + tentNum]; _i = 0; while (_i < 2) { tentpiec[counter][_i][i]._rotation = _parent._parent.storedT[counter][i].rotation; tentpiec[counter][_i][i]._x = _parent._parent.storedT[counter][i].x; tentpiec[counter][_i][i]._y = _parent._parent.storedT[counter][i].y; _i++; } tentNum = tentNum + 1; i++; } counter++; } _parent.findscr._visible = false; recycle = false; ready = true; _parent.spawner.run = true; _parent.gotoAndPlay(_parent._currentframe + 1); } }; } else { _parent.findscr._visible = false; _parent.gotoAndPlay(_parent._currentframe + 1); } }
Instance of Symbol 453 MovieClip "spawner" in Frame 21
onClipEvent (load) { if (_global.th_mode != true) { run = false; runTimer = true; spwnMon = false; tList = new Array(); monsters = new Array(); missiles = new Array(); portlDly = new Array(); mnAmount = new Array(); speedLog = new Array(); maxSpeed = 1; doublNum = 0; misslNum = 0; newMon = false; upgrades = new Array(); upgrades.energy = 0; upgrders = new Array(); tier = 0; _parent.level = 0; _parent.wave = 0; _global.gameSpd = 1; _parent.effects = 0; _parent.money = 30; _parent.lifes = 11; _parent.lifesTXT.text = _parent.lifes; _parent.timer = 0; _parent.timerTo = _parent.monSet[_parent.level][_parent.wave][0].pause; lastWave = false; this.onEnterFrame = function () { if (run == true) { if (Number(_parent.moneyTXT.text) != _parent.money) { if (Number(_parent.moneyTXT.text) < _parent.money) { _parent.moneyTXT.text = Math.min(_parent.money, Number(_parent.moneyTXT.text) + 3); } else { _parent.moneyTXT.text = Math.max(_parent.money, Number(_parent.moneyTXT.text) - 3); } } i = upgrders.length - 1; while (i >= 0) { upgrders[i].counter = upgrders[i].counter + (1 * _global.gameSpd); if (upgrders[i].counter >= _parent.towers[upgrders[i].turrtype][upgrders[i].level + 1].delay) { _parent.upgBar.gotoAndPlay("levelUp"); upgrders[i].level = upgrders[i].level + 1; upgrades[upgrders[i].power] = upgrders[i].level; upgrders[i].upgradng = false; if (_parent.placer.selected[0] == upgrders[i]) { _parent.infoText(_parent.placer.selected[0], true, ""); _parent.upgBar._visible = true; } j = tList.length - 1; while (j >= 0) { if (upgrders[i].power == _parent.towers[tList[j].turrtype][0].power) { tList[j].level = upgrders[i].level; if (_parent.placer.selected[0] == tList[j]) { if (_parent.placer.selected.length == 1) { _parent.infoText(_parent.placer.selected[0], true, ""); } } } j--; } upgrders.splice(i, 1); } else { _parent.upgBar.bar._xscale = (upgrders[i].counter / _parent.towers[upgrders[i].turrtype][upgrders[i].level + 1].delay) * 100; } i--; } if (runTimer == true) { _parent.timer = _parent.timer + (1 * _global.gameSpd); _parent.clock.clock_bar._yscale = 100 - ((_parent.timer / _parent.timerTo) * 100); if (_parent.clock.blocked._visible == true) { if (_parent.clock.blocked._alpha > 0) { _parent.clock.blocked._alpha = Math.max(0, _parent.clock.blocked._alpha - 12); } else { _parent.clock.blocked._visible = false; } } if (_parent.timer >= _parent.timerTo) { portlDly[0] = 9999; mnAmount[0] = _parent.monSet[_parent.level][_parent.wave][0].amount; if (_parent.monSet[_parent.level][_parent.wave][1] == undefined) { portals = 1; mnAmount[1] = 0; } else { portals = 2; portlDly[1] = 9999; mnAmount[1] = _parent.monSet[_parent.level][_parent.wave][1].amount; } spwnMon = true; runTimer = false; } } if (spwnMon == true) { if (_parent.clock.blocked._alpha < 100) { _parent.clock.blocked._visible = true; _parent.clock.blocked._alpha = Math.min(100, _parent.clock.blocked._alpha + (12 * _global.gameSpd)); } if ((mnAmount[0] + mnAmount[1]) > 0) { i = 0; while (i < portals) { if (mnAmount[i] > 0) { portlDly[i] = portlDly[i] + (1 * _global.gameSpd); if (portlDly[i] > _parent.monSet[_parent.level][_parent.wave][i].spwnDlay) { unitName = String(_parent.monSet[_parent.level][_parent.wave][i].kind); temp = monsters.length; temp3 = _parent.monSet[_parent.level][_parent.wave][i].cluster; tempFlag = _parent.monSet[_parent.level][_parent.wave][i].keepPos; j = 0; while (j < temp3) { if (_parent.monsters[unitName].air == false) { duplicateMovieClip (_parent.monLayer[unitName], "mon" + doublNum, 75 + doublNum); monsters[temp + j] = _parent.monLayer["mon" + doublNum]; } else { duplicateMovieClip (_parent.monAirL[unitName], "mon" + doublNum, 75 + doublNum); monsters[temp + j] = _parent.monAirL["mon" + doublNum]; } if (temp3 == 1) { monsters[temp + j]._x = (_parent.pathfind.fullMove[i].xPos[0] * 25) + 12.5; monsters[temp + j]._y = (_parent.pathfind.fullMove[i].yPos[0] * 25) + 12.5; } else { if (temp3 > 6) { if (j < 3) { tempRad = 3; tempAng = 120 * j; } else { tempRad = 6; tempAng = ((360 / temp3) * (j - 3)) + 90; } } else { tempRad = 4; tempAng = ((360 / temp3) * j) + 90; } monsters[temp + j]._x = ((_parent.pathfind.fullMove[i].xPos[0] * 25) + 12.5) + (tempRad * Math.sin((tempAng * Math.PI) / 180)); monsters[temp + j]._y = ((_parent.pathfind.fullMove[i].yPos[0] * 25) + 12.5) + (tempRad * Math.cos((tempAng * Math.PI) / 180)); } if (tempFlag == true) { monsters[temp + j].keepPosX = tempRad * Math.sin((tempAng * Math.PI) / 180); monsters[temp + j].keepPosY = tempRad * Math.cos((tempAng * Math.PI) / 180); } else { monsters[temp + j].keepPosX = 0; monsters[temp + j].keepPosY = 0; } monsters[temp + j].xSpeed = _parent.pathfind.fullMove[i].xSpeed[0]; monsters[temp + j].ySpeed = _parent.pathfind.fullMove[i].ySpeed[0]; if (monsters[temp + j].xSpeed == -1) { monsters[temp + j]._rotation = 90; } else if (monsters[temp + j].xSpeed == 1) { monsters[temp + j]._rotation = -90; } else if (monsters[temp + j].ySpeed == 1) { monsters[temp + j]._rotation = 0; } else if (monsters[temp + j].ySpeed == -1) { monsters[temp + j]._rotation = 180; } monsters[temp + j].Target = 1; monsters[temp + j].checkAng = true; monsters[temp + j].portal = i; monsters[temp + j].unitType = unitName; monsters[temp + j].health = _parent.monsters[unitName].health; monsters[temp + j].speed = _parent.monsters[unitName].speed; monsters[temp + j].armor = _parent.monsters[unitName].armor; monsters[temp + j].air = _parent.monsters[unitName].air; monsters[temp + j].ground = _parent.monsters[unitName].ground; monsters[temp + j].alive = true; monsters[temp + j].dead = false; monsters[temp + j].cntdown = 0; doublNum = doublNum + 1; j++; } temp2 = speedLog.length; added = false; j = 0; while (j < temp2) { if (speedLog[j].speed == monsters[temp].speed) { speedLog[j].amount = speedLog[j].amount + _parent.monSet[_parent.level][_parent.wave][i].cluster; added = true; j = temp2; } j++; } if (added == false) { speedLog[temp2] = new Object(); speedLog[temp2].speed = monsters[temp].speed; speedLog[temp2].amount = _parent.monSet[_parent.level][_parent.wave][i].cluster; temp2 = temp2 + 1; j = 0; while (j < temp2) { if (Math.floor(speedLog[j].speed / _global.precis) > maxSpeed) { maxSpeed = Math.floor(speedLog[j].speed / _global.precis); } j++; } } mnAmount[i] = mnAmount[i] - 1; portlDly[i] = 0; newMon = true; } } i++; } } else { _parent.wave = _parent.wave + 1; _parent.timer = 0; if (_parent.wave < _parent.monSet[_parent.level].length) { _parent.timerTo = _parent.monSet[_parent.level][_parent.wave][0].pause; runTimer = true; } else { lastWave = true; } spwnMon = false; } } speedUp = 0; while (speedUp < _global.gameSpd) { loops = 0; monLen = monsters.length; misslLen = missiles.length; if (monLen > 0) { turrLen = tList.length; while (loops < maxSpeed) { i = 0; while (i < monLen) { if ((monsters[i].dead == false) && (monsters[i].alive == true)) { if (monsters[i].checkAng) { if (monsters[i].xSpeed == -1) { monsters[i].checkAng = _parent.rotateTo(monsters[i], 90, (monsters[i].speed * 4) / maxSpeed); } else if (monsters[i].xSpeed == 1) { monsters[i].checkAng = _parent.rotateTo(monsters[i], -90, (monsters[i].speed * 4) / maxSpeed); } else if (monsters[i].ySpeed == 1) { monsters[i].checkAng = _parent.rotateTo(monsters[i], 0, (monsters[i].speed * 4) / maxSpeed); } else if (monsters[i].ySpeed == -1) { monsters[i].checkAng = _parent.rotateTo(monsters[i], 180, (monsters[i].speed * 4) / maxSpeed); } } tempVel = monsters[i].speed / maxSpeed; monsters[i]._x = monsters[i]._x - (Math.sin((monsters[i]._rotation * Math.PI) / 180) * tempVel); monsters[i]._y = monsters[i]._y + (Math.cos((monsters[i]._rotation * Math.PI) / 180) * tempVel); if (monsters[i].xSpeed == -1) { if ((monsters[i]._x - monsters[i].keepPosX) < ((_parent.pathfind.fullMove[monsters[i].portal].xPos[monsters[i].Target] * 25) + 25)) { monsters[i].xSpeed = _parent.pathfind.fullMove[monsters[i].portal].xSpeed[monsters[i].Target]; monsters[i].ySpeed = _parent.pathfind.fullMove[monsters[i].portal].ySpeed[monsters[i].Target]; monsters[i].Target = monsters[i].Target + 1; if (_parent.pathfind.fullMove[monsters[i].portal].xSpeed.length > monsters[i].Target) { monsters[i].checkAng = true; if (_parent.pathfind.fullMove[monsters[i].portal].xSpeed.length == monsters[i].Target) { monsters[i].keepPosX = 0; monsters[i].keepPosY = 0; } } else { _parent.removeMe(this, i, false); } } } else if (monsters[i].xSpeed == 1) { if ((monsters[i]._x - monsters[i].keepPosX) > (_parent.pathfind.fullMove[monsters[i].portal].xPos[monsters[i].Target] * 25)) { monsters[i].xSpeed = _parent.pathfind.fullMove[monsters[i].portal].xSpeed[monsters[i].Target]; monsters[i].ySpeed = _parent.pathfind.fullMove[monsters[i].portal].ySpeed[monsters[i].Target]; monsters[i].Target = monsters[i].Target + 1; if (_parent.pathfind.fullMove[monsters[i].portal].xSpeed.length > monsters[i].Target) { monsters[i].checkAng = true; if (_parent.pathfind.fullMove[monsters[i].portal].xSpeed.length == monsters[i].Target) { monsters[i].keepPosX = 0; monsters[i].keepPosY = 0; } } else { _parent.removeMe(this, i, false); } } } else if (monsters[i].ySpeed == -1) { if ((monsters[i]._y - monsters[i].keepPosY) < ((_parent.pathfind.fullMove[monsters[i].portal].yPos[monsters[i].Target] * 25) + 25)) { monsters[i].xSpeed = _parent.pathfind.fullMove[monsters[i].portal].xSpeed[monsters[i].Target]; monsters[i].ySpeed = _parent.pathfind.fullMove[monsters[i].portal].ySpeed[monsters[i].Target]; monsters[i].Target = monsters[i].Target + 1; if (_parent.pathfind.fullMove[monsters[i].portal].xSpeed.length > monsters[i].Target) { monsters[i].checkAng = true; if (_parent.pathfind.fullMove[monsters[i].portal].xSpeed.length == monsters[i].Target) { monsters[i].keepPosX = 0; monsters[i].keepPosY = 0; } } else { _parent.removeMe(this, i, false); } } } else if (monsters[i].ySpeed == 1) { if ((monsters[i]._y - monsters[i].keepPosY) > (_parent.pathfind.fullMove[monsters[i].portal].yPos[monsters[i].Target] * 25)) { monsters[i].xSpeed = _parent.pathfind.fullMove[monsters[i].portal].xSpeed[monsters[i].Target]; monsters[i].ySpeed = _parent.pathfind.fullMove[monsters[i].portal].ySpeed[monsters[i].Target]; monsters[i].Target = monsters[i].Target + 1; if (_parent.pathfind.fullMove[monsters[i].portal].xSpeed.length > monsters[i].Target) { monsters[i].checkAng = true; if (_parent.pathfind.fullMove[monsters[i].portal].xSpeed.length == monsters[i].Target) { monsters[i].keepPosX = 0; monsters[i].keepPosY = 0; } } else { _parent.removeMe(this, i, false); } } } } else if (monsters[i].dead == true) { _parent.removeMe(this, i, true); } else { monsters[i].cntdown = monsters[i].cntdown + (1 / maxSpeed); if (monsters[i].cntdown > 25) { monsters[i].dead = true; } } i++; } if (misslLen > 0) { tempObj = new Object(); i = 0; while (i < misslLen) { if (missiles[i].aimFor == -1) { tempObj._x = missiles[i].aimX; tempObj._y = missiles[i].aimY; } else { tempObj._x = monsters[missiles[i].aimFor]._x; tempObj._y = monsters[missiles[i].aimFor]._y; } tempAng = _parent.getAngTo(missiles[i], tempObj); _parent.rotateTo(missiles[i], tempAng, _parent.towers[missiles[i].turrtype][missiles[i].level].bulltRot / maxSpeed); tempVel = _parent.towers[missiles[i].turrtype][missiles[i].level].bulltSpd / maxSpeed; missiles[i]._x = missiles[i]._x - (Math.sin((missiles[i]._rotation * Math.PI) / 180) * tempVel); missiles[i]._y = missiles[i]._y + (Math.cos((missiles[i]._rotation * Math.PI) / 180) * tempVel); temp = _parent.getDist(missiles[i], tempObj); if (temp < 5) { if (missiles[i].aimFor != -1) { monsters[missiles[i].aimFor].health = monsters[missiles[i].aimFor].health - Math.max(0.2, (_parent.towers[missiles[i].turrtype][missiles[i].level].damage + ((_parent.towers[missiles[i].turrtype][missiles[i].level].spclDmg * (1 - Number(_parent.towers[missiles[i].turrtype][0].spclType == _parent.monsters[monsters[missiles[i].aimFor].unitType].strength))) * (1 + Number(_parent.towers[missiles[i].turrtype][0].spclType == _parent.monsters[monsters[missiles[i].aimFor].unitType].weakness)))) - monsters[missiles[i].aimFor].armor); monsters[missiles[i].aimFor].hitspark.gotoAndPlay(2); if (monsters[missiles[i].aimFor].health <= 0) { if (monsters[missiles[i].aimFor].health > (-(Math.round(_parent.monsters[monsters[missiles[i].aimFor].unitType].health / 3) + (monsters[missiles[i].aimFor].armor * 3)))) { if (monsters[missiles[i].aimFor].alive == true) { monsters[missiles[i].aimFor].alive = false; monsters[missiles[i].aimFor].gotoAndPlay("ko"); } } else { monsters[missiles[i].aimFor].alive = false; if (monsters[missiles[i].aimFor].dead == false) { monsters[missiles[i].aimFor].dead = true; _parent.monfect(monsters[missiles[i].aimFor]); } } } } temp = _parent.towers[missiles[i].turrtype][missiles[i].level].splash; if (temp > 0) { j = 0; while (j < monLen) { if (j != missiles[i].aimFor) { if (((missiles[i].ground == true) && (monsters[j].ground == true)) || ((missiles[i].air == true) && (monsters[j].air == true))) { temp3 = _parent.getDist(tempObj, monsters[j]); if (temp3 < temp) { if ((temp - Math.floor(temp)) > 0) { monsters[j].health = monsters[j].health - Math.max(0.2, (_parent.towers[missiles[i].turrtype][missiles[i].level].damage + (((_parent.towers[missiles[i].turrtype][missiles[i].level].spclDmg * (1 - Number(_parent.towers[missiles[i].turrtype][0].spclType == _parent.monsters[monsters[j].unitType].strength))) * (1 + Number(_parent.towers[missiles[i].turrtype][0].spclType == _parent.monsters[monsters[j].unitType].weakness))) * (1 - (temp3 / temp)))) - monsters[j].armor); } else { monsters[j].health = monsters[j].health - Math.max(0.2, (_parent.towers[missiles[i].turrtype][missiles[i].level].damage + ((_parent.towers[missiles[i].turrtype][missiles[i].level].spclDmg * (1 - Number(_parent.towers[missiles[i].turrtype][0].spclType == _parent.monsters[monsters[j].unitType].strength))) * (1 + Number(_parent.towers[missiles[i].turrtype][0].spclType == _parent.monsters[monsters[j].unitType].weakness)))) - monsters[j].armor); } monsters[j].hitspark.gotoAndPlay(2); if (monsters[j].health <= 0) { if (monsters[j].health > (-(Math.round(_parent.monsters[monsters[j].unitType].health / 3) + (monsters[j].armor * 3)))) { if (monsters[j].alive == true) { monsters[j].alive = false; monsters[j].gotoAndPlay("ko"); } } else { monsters[j].alive = false; if (monsters[j].dead == false) { monsters[j].dead = true; _parent.monfect(monsters[j]); } } } } } } j++; } } _parent.removeMi(i); misslLen = misslLen - 1; i = i - 1; } i++; } } i = 0; while (i < turrLen) { if (tList[i].attack != true) { if (tList[i].active == true) { if (tList[i].stopload != true) { tList[i].chargeT = tList[i].chargeT - (1 / maxSpeed); if (tList[i].chargeT <= 0) { tList[i].stopload = true; tList[i].gotoAndPlay("tower"); } } } } else { if (tList[i].reload < _parent.towers[tList[i].turrtype][tList[i].level].delay) { tList[i].reload = tList[i].reload + (1 / maxSpeed); } else if (tList[i].delay < _parent.towers[tList[i].turrtype][tList[i].level].rnddelay) { tList[i].delay = tList[i].delay + (1 / maxSpeed); } if (tList[i].charge > 0) { if (tList[i].delay >= _parent.towers[tList[i].turrtype][tList[i].level].rnddelay) { tList[i].charge = tList[i].charge - (1 / maxSpeed); if ((speedUp == (_global.gameSpd - 1)) && (loops == (maxSpeed - 1))) { tList[i].charging = true; tList[i].turrhead.gotoAndStop(50 + Math.round(_parent.towers[tList[i].turrtype][0].chargeT * (tList[i].charge / _parent.towers[tList[i].turrtype][tList[i].level].chargeT))); } } } else if (tList[i].charging == true) { tList[i].charging = false; tList[i].turrhead.gotoAndPlay(1); } if ((tList[i].myTarget == -1) && (tList[i].myAim == -1)) { if ((tList[i].cold <= 0) || (newMon == true)) { smalldist = 9999; if (monLen == 0) { tList[i].cold = 9999; } else { j = 0; while (j < monLen) { if (((_parent.towers[tList[i].turrtype][tList[i].level].ground == true) && (monsters[j].ground == true)) || ((_parent.towers[tList[i].turrtype][tList[i].level].air == true) && (monsters[j].air == true))) { temp = _parent.getDist(tList[i], monsters[j]) - _parent.monsters[monsters[j].unitType]._size; if (smalldist > temp) { smalldist = temp; temp2 = j; } } j++; } if (smalldist != 9999) { temp = _parent.towers[tList[i].turrtype][tList[i].level].range; if (smalldist > temp) { tList[i].cold = Math.min(100, (smalldist - (temp + 1)) / Math.max(0.01, monsters[temp2].speed)); } else { tList[i].myAim = temp2; } } } } else { tList[i].cold = tList[i].cold - (1 / maxSpeed); } } else { if (tList[i].myTarget != -1) { _tempAim = tList[i].myTarget; autoSet = false; } else { _tempAim = tList[i].myAim; autoSet = true; } if (autoSet == false) { temp = _parent.getAngTo(tList[i], monsters[_tempAim]); temp2 = _parent.rotateTo(tList[i].turrhead, temp, _parent.towers[tList[i].turrtype][tList[i].level].turnspd / maxSpeed); } if ((_parent.getDist(tList[i], monsters[_tempAim]) - _parent.monsters[monsters[_tempAim].unitType]._size) > _parent.towers[tList[i].turrtype][tList[i].level].range) { tList[i].myAim = -1; } else { if (autoSet == true) { temp = _parent.getAngTo(tList[i], monsters[_tempAim]); temp2 = _parent.rotateTo(tList[i].turrhead, temp, _parent.towers[tList[i].turrtype][tList[i].level].turnspd / maxSpeed); } if (tList[i].charge >= _parent.towers[tList[i].turrtype][upgrades[_parent.towers[tList[i].turrtype][0].power]].chargeT) { if (temp2 == false) { if (tList[i].reload >= _parent.towers[tList[i].turrtype][tList[i].level].delay) { if (tList[i].delay >= _parent.towers[tList[i].turrtype][tList[i].level].rnddelay) { tList[i].turrhead.gotoAndPlay("shoot" + tList[i].level); tList[i].ammo = tList[i].ammo - 1; if (tList[i].ammo <= 0) { tList[i].delay = 9999; tList[i].ammo = _parent.towers[tList[i].turrtype][tList[i].level].rounds; tList[i].reload = 0; tList[i].charge = 0; } else { tList[i].delay = 0; } if (_parent.towers[tList[i].turrtype][0].bullets == undefined) { monsters[_tempAim].health = monsters[_tempAim].health - Math.max(0.2, (_parent.towers[tList[i].turrtype][tList[i].level].damage + ((_parent.towers[tList[i].turrtype][tList[i].level].spclDmg * (1 - Number(_parent.towers[tList[i].turrtype][0].spclType == _parent.monsters[monsters[_tempAim].unitType].strength))) * (1 + Number(_parent.towers[tList[i].turrtype][0].spclType == _parent.monsters[monsters[_tempAim].unitType].weakness)))) - monsters[_tempAim].armor); monsters[_tempAim].hitspark.gotoAndPlay(2); if (monsters[_tempAim].health <= 0) { if (monsters[_tempAim].health > (-(Math.round(_parent.monsters[monsters[_tempAim].unitType].health / 3) + (monsters[_tempAim].armor * 3)))) { if (monsters[_tempAim].alive == true) { monsters[_tempAim].alive = false; monsters[_tempAim].gotoAndPlay("ko"); } } else { monsters[_tempAim].alive = false; if (monsters[_tempAim].dead == false) { monsters[_tempAim].dead = true; _parent.monfect(monsters[_tempAim]); } } } temp = _parent.towers[tList[i].turrtype][tList[i].level].splash; if (temp > 0) { _parent.sparks(monsters[_tempAim]._x, monsters[_tempAim]._y, 25 + (Math.random() * 10), temp); j = 0; while (j < monLen) { if (j != _tempAim) { if (((_parent.towers[tList[i].turrtype][tList[i].level].ground == true) && (monsters[j].ground == true)) || ((_parent.towers[tList[i].turrtype][tList[i].level].air == true) && (monsters[j].air == true))) { temp3 = _parent.getDist(monsters[_tempAim], monsters[j]); if (temp3 < temp) { if ((temp - Math.floor(temp)) > 0) { monsters[j].health = monsters[j].health - Math.max(0.2, (_parent.towers[tList[i].turrtype][tList[i].level].damage + (((_parent.towers[tList[i].turrtype][tList[i].level].spclDmg * (1 - Number(_parent.towers[tList[i].turrtype][0].spclType == _parent.monsters[monsters[j].unitType].strength))) * (1 + Number(_parent.towers[tList[i].turrtype][0].spclType == _parent.monsters[monsters[j].unitType].weakness))) * (1 - (temp3 / temp)))) - monsters[j].armor); } else { monsters[j].health = monsters[j].health - Math.max(0.2, (_parent.towers[tList[i].turrtype][tList[i].level].damage + ((_parent.towers[tList[i].turrtype][tList[i].level].spclDmg * (1 - Number(_parent.towers[tList[i].turrtype][0].spclType == _parent.monsters[monsters[j].unitType].strength))) * (1 + Number(_parent.towers[tList[i].turrtype][0].spclType == _parent.monsters[monsters[j].unitType].weakness)))) - monsters[j].armor); } monsters[j].hitspark.gotoAndPlay(2); if (monsters[j].health <= 0) { if (monsters[j].health > (-(Math.round(_parent.monsters[monsters[j].unitType].health / 3) + (monsters[j].armor * 3)))) { if (monsters[j].alive == true) { monsters[j].alive = false; monsters[j].gotoAndPlay("ko"); } } else { monsters[j].alive = false; if (monsters[j].dead == false) { monsters[j].dead = true; _parent.monfect(monsters[j]); } } } } } } j++; } } else { _parent.impactFX(tList[i].turrtype, monsters[_tempAim]._x, monsters[_tempAim]._y); } } else { unitName = _parent.towers[tList[i].turrtype][0].bullets; temp = missiles.length; duplicateMovieClip (_parent.bullets[unitName], "bul" + misslNum, 75 + misslNum); missiles[temp] = _parent.bullets["bul" + misslNum]; missiles[temp].level = tList[i].level; missiles[temp].turrtype = tList[i].turrtype; missiles[temp].aimFor = _tempAim; missiles[temp].ground = _parent.towers[tList[i].turrtype][tList[i].level].ground; missiles[temp].air = _parent.towers[tList[i].turrtype][tList[i].level].air; missiles[temp]._x = tList[i]._x - (8 * Math.sin((tList[i].turrhead._rotation * Math.PI) / 180)); missiles[temp]._y = tList[i]._y + (8 * Math.cos((tList[i].turrhead._rotation * Math.PI) / 180)); missiles[temp]._rotation = tList[i].turrhead._rotation; temp2 = speedLog.length; added = false; j = 0; while (j < temp2) { if (speedLog[j].speed == Math.floor(_parent.towers[missiles[temp].turrtype][missiles[temp].level].bulltSpd / 3)) { speedLog[j].amount = speedLog[j].amount + 1; added = true; j = temp2; } j++; } if (added == false) { speedLog[temp2] = new Object(); speedLog[temp2].speed = Math.floor(_parent.towers[missiles[temp].turrtype][missiles[temp].level].bulltSpd / 3); speedLog[temp2].amount = 1; temp2 = temp2 + 1; j = 0; while (j < temp2) { if (Math.floor(speedLog[j].speed / _global.precis) > maxSpeed) { maxSpeed = Math.floor(speedLog[j].speed / _global.precis); } j++; } } misslNum = misslNum + 1; } } } } } else { tList[i].charge = tList[i].charge + (2 / maxSpeed); if ((speedUp == (_global.gameSpd - 1)) && (loops == (maxSpeed - 1))) { tList[i].charging = true; } } } } } i++; } newMon = false; loops = loops + 1; } } else { if (misslLen > 0) { i = misslLen - 1; while (i > -1) { _parent.removeMi(i); i--; } } if (lastWave == true) { if (_parent.lifes > 0) { if (_parent.levelWin._visible == false) { _parent.levelWin._visible = true; _parent.levelWin.gotoAndPlay("nextLevel"); } } } speedUp = speedUp + 998; } speedUp = speedUp + 1; } } }; } }
Instance of Symbol 474 MovieClip "placer" in Frame 21
onClipEvent (load) { if (_global.th_mode != true) { squares = 1; this.gotoAndStop(1); outpos = (_global.stageWidth * 25) + 200; tcounter = 0; blocked = new Array(); i = 0; while (i < _global.stageWidth) { blocked[i] = new Array(); j = 0; while (j < _global.stageHeight) { blocked[i][j] = _parent.blocked.hitTest((i * 25) + 12.5, (j * 25) + 12.5, true); j++; } i++; } _parent.blocked._visible = false; activate = new Array(); tSList = new Array(); selected = new Array(); selAttTw = false; selMon = false; updDelay = 0; ringDlay = 0; MiceInfo = new Object(); MiceInfo.click = false; MiceInfo.hold = 0; MiceInfo.startX = -100; MiceInfo.startY = -100; MiceInfo.width = 0; MiceInfo.height = 0; this.onMouseDown = function () { if (_parent.placeT == undefined) { MiceInfo.startX = _parent._xmouse; MiceInfo.startY = _parent._ymouse; buttnPos = false; if ((_parent.txtBox.upgButtn._visible == true) && (_parent.txtBox._visible == true)) { if ((((MiceInfo.startX > (_parent.txtBox._x + _parent.txtBox.upgButtn._x)) && (MiceInfo.startX < ((_parent.txtBox._x + _parent.txtBox.upgButtn._x) + _parent.txtBox.upgButtn._width))) && (MiceInfo.startY > (_parent.txtBox._y + _parent.txtBox.upgButtn._y))) && (MiceInfo.startY < ((_parent.txtBox._y + _parent.txtBox.upgButtn._y) + _parent.txtBox.upgButtn._height))) { buttnPos = true; } } if (buttnPos == false) { _tempX = Math.floor(MiceInfo.startX / 25); _tempY = Math.floor(MiceInfo.startY / 25); _found = false; if (Key.isDown(16) != true) { _tempLen = tSList.length; i = 0; while (i < _tempLen) { if ((tSList[i].posX == _tempX) && (tSList[i].posY == _tempY)) { selected = new Array(); _parent.drawHere.clear(); selected.push(tSList[i]); _parent.infoText(selected[0], true, ""); _parent.drawRect(_parent.drawHere, tSList[i].posX * 25, tSList[i].posY * 25, _parent.towers[tSList[i].turrtype][0].squares * 25, _parent.towers[tSList[i].turrtype][0].squares * 25, 10813646, 14, 10813646, 80); selMon = false; selAttTw = false; _found = true; if (_parent.towers[tSList[i].turrtype][0].ability == "energizr") { _temp = Math.ceil(_parent.towers[tSList[i].turrtype][0].range / 25) * 2; _twidth = _global.stageWidth; _tempObj = new Object(); j = 0; while (j < _temp) { k = 0; while (k < _temp) { _tx = tSList[i].posX + (j - Math.ceil(_temp / 2)); _ty = tSList[i].posY + (k - Math.ceil(_temp / 2)); if (_tx >= 0) { if (_tx <= _twidth) { if (_ty >= 0) { if (_ty <= _global.stageHeight) { if (_parent.pathfind.fields[_tx][_ty] == true) { if (blocked[_tx][_ty] != true) { _tempObj._x = (_tx * 25) + 12.5; _tempObj._y = (_ty * 25) + 12.5; if (_parent.getDist(tSList[i], _tempObj) < _parent.towers[tSList[i].turrtype][0].range) { _parent.drawRect(_parent.drawHere, _tx * 25, _ty * 25, 25, 25, 22015, 20, 16777215, 10); } } } } } } } k++; } j++; } } i = _tempLen; } i++; } } if (_found == false) { _tempLen = _parent.spawner.tList.length; _tempLe2 = selected.length; i = 0; while (i < _tempLen) { if ((_parent.spawner.tList[i].posX == _tempX) && (_parent.spawner.tList[i].posY == _tempY)) { newCanon = true; j = 0; while (j < _tempLe2) { if (selected[j] == _parent.spawner.tList[i]) { newCanon = false; j = _tempLe2; } j++; } if (newCanon) { if ((Key.isDown(16) != true) || (selAttTw == false)) { selected = new Array(); _parent.drawHere.clear(); _parent.infoText(null, false, "clear"); } selected.push(_parent.spawner.tList[i]); if (selected.length == 1) { _parent.infoText(selected[0], true, ""); } else { _parent.infoText(null, true, "manyTurr"); } _parent.drawRect(_parent.drawHere, _parent.spawner.tList[i].posX * 25, _parent.spawner.tList[i].posY * 25, _parent.towers[_parent.spawner.tList[i].turrtype][0].squares * 25, _parent.towers[_parent.spawner.tList[i].turrtype][0].squares * 25, 10813646, 14, 10813646, 80); } selMon = false; selAttTw = true; _found = true; i = _tempLen; } i++; } if (_found == false) { _tempLen = _parent.spawner.monsters.length; _minDist = 9999; tempObj = new Object(); tempObj._x = MiceInfo.startX; tempObj._y = MiceInfo.startY; i = 0; while (i < _tempLen) { _tempX = _parent.getDist(tempObj, _parent.spawner.monsters[i]); if (_tempX < _minDist) { _tempY = i; _minDist = _tempX; } i++; } if ((_minDist == 9999) || ((_tempLen > 0) && (_parent.monsters[_parent.spawner.monsters[_tempY].unitType]._size < (_minDist - 2)))) { selected = new Array(); selAttTw = false; selMon = false; _parent.drawHere.clear(); _parent.infoText(null, false, "clear"); } else { if (selected.length > 0) { if (selAttTw == true) { _tempLen = selected.length; i = 0; while (i < _tempLen) { if (((_parent.towers[selected[i].turrtype][selected[i].level].ground == true) && (_parent.spawner.monsters[_tempY].ground == true)) || ((_parent.towers[selected[i].turrtype][selected[i].level].air == true) && (_parent.spawner.monsters[_tempY].air == true))) { selected[i].myTarget = _tempY; } i++; } } } else { selMon = true; updDelay = 0; ringDlay = 0; selAttTw = false; selected.push(_parent.spawner.monsters[_tempY]); _parent.infoText(_parent.spawner.monsters[_tempY], false, ""); } _found = true; _parent.spawner.monsters[_tempY].selector.gotoAndPlay(2); } if (_found == false) { MiceInfo.click = true; } } } } } }; this.onMouseUp = function () { if (_parent.placeT == undefined) { if (MiceInfo.hold >= 4) { if (_parent._xmouse < MiceInfo.startX) { MiceInfo.width = MiceInfo.startX - _parent._xmouse; MiceInfo.startX = _parent._xmouse; } else { MiceInfo.width = _parent._xmouse - MiceInfo.startX; } if (_parent._ymouse < MiceInfo.startY) { MiceInfo.height = MiceInfo.startY - _parent._ymouse; MiceInfo.startY = _parent._ymouse; } else { MiceInfo.height = _parent._ymouse - MiceInfo.startY; } _tempLen = _parent.spawner.tList.length; _tempLe2 = selected.length; _found = false; i = 0; while (i < _tempLen) { if (_parent.spawner.tList[i]._x > MiceInfo.startX) { if (_parent.spawner.tList[i]._x < (MiceInfo.startX + MiceInfo.width)) { if (_parent.spawner.tList[i]._y > MiceInfo.startY) { if (_parent.spawner.tList[i]._y < (MiceInfo.startY + MiceInfo.height)) { newCanon = true; j = 0; while (j < _tempLe2) { if (selected[j] == _parent.spawner.tList[i]) { newCanon = false; j = _tempLe2; } j++; } if (newCanon == true) { if ((Key.isDown(16) != true) && (_found == false)) { selected = new Array(); _parent.drawHere.clear(); _parent.infoText(null, false, "clear"); } selMon = false; selAttTw = true; _found = true; selected.push(_parent.spawner.tList[i]); if (selected.length == 1) { _parent.infoText(selected[0], true, ""); } else { _parent.infoText(null, true, "manyTurr"); } _parent.drawRect(_parent.drawHere, _parent.spawner.tList[i].posX * 25, _parent.spawner.tList[i].posY * 25, _parent.towers[_parent.spawner.tList[i].turrtype][0].squares * 25, _parent.towers[_parent.spawner.tList[i].turrtype][0].squares * 25, 10813646, 14, 10813646, 80); } } } } } i++; } if (_found == false) { _tempLen = _parent.spawner.monsters.length; i = 0; while (i < _tempLen) { if (_parent.spawner.monsters[i]._x > MiceInfo.startX) { if (_parent.spawner.monsters[i]._x < (MiceInfo.startX + MiceInfo.width)) { if (_parent.spawner.monsters[i]._y > MiceInfo.startY) { if (_parent.spawner.monsters[i]._y < (MiceInfo.startY + MiceInfo.height)) { if (selected.length > 0) { _tempLe2 = selected.length; j = 0; while (j < _tempLe2) { if (((_parent.towers[selected[j].turrtype][selected[j].level].ground == true) && (_parent.spawner.monsters[i].ground == true)) || ((_parent.towers[selected[j].turrtype][selected[j].level].air == true) && (_parent.spawner.monsters[i].air == true))) { selected[j].myTarget = i; } j++; } } else { selMon = true; updDelay = 0; ringDlay = 0; selAttTw = false; selected.push(_parent.spawner.monsters[i]); _parent.infoText(_parent.spawner.monsters[i], false, ""); } _parent.spawner.monsters[i].selector.gotoAndPlay(2); i = _tempLen; _found = true; } } } } i++; } if (_found == false) { _tempLen = tSList.length; i = 0; while (i < _tempLen) { if (tSList[i]._x > MiceInfo.startX) { if (tSList[i]._x < (MiceInfo.startX + MiceInfo.width)) { if (tSList[i]._y > MiceInfo.startY) { if (tSList[i]._y < (MiceInfo.startY + MiceInfo.height)) { selected = new Array(); selAttTw = false; selMon = false; _parent.drawHere.clear(); _found = true; selected.push(tSList[i]); _parent.infoText(selected[0], true, ""); _parent.drawRect(_parent.drawHere, tSList[i].posX * 25, tSList[i].posY * 25, _parent.towers[tSList[i].turrtype][0].squares * 25, _parent.towers[tSList[i].turrtype][0].squares * 25, 10813646, 14, 10813646, 80); if (_parent.towers[tSList[i].turrtype][0].ability == "energizr") { _temp = Math.ceil(_parent.towers[tSList[i].turrtype][0].range / 25) * 2; _twidth = _global.stageWidth; _tempObj = new Object(); j = 0; while (j < _temp) { k = 0; while (k < _temp) { _tx = tSList[i].posX + (j - Math.ceil(_temp / 2)); _ty = tSList[i].posY + (k - Math.ceil(_temp / 2)); if (_tx >= 0) { if (_tx <= _twidth) { if (_ty >= 0) { if (_ty <= _global.stageHeight) { if (_parent.pathfind.fields[_tx][_ty] == true) { if (blocked[_tx][_ty] != true) { _tempObj._x = (_tx * 25) + 12.5; _tempObj._y = (_ty * 25) + 12.5; if (_parent.getDist(tSList[i], _tempObj) < _parent.towers[tSList[i].turrtype][0].range) { _parent.drawRect(_parent.drawHere, _tx * 25, _ty * 25, 25, 25, 22015, 20, 16777215, 10); } } } } } } } k++; } j++; } } i = _tempLen; } } } } i++; } if (_found == false) { selected = new Array(); selAttTw = false; selMon = false; _parent.drawHere.clear(); _parent.infoText(null, false, "clear"); } } } } } _parent.selField._visible = false; MiceInfo.click = false; MiceInfo.hold = 0; }; Mouse.addListener(MiceInfo.down); Mouse.addListener(MiceInfo.up); this.onEnterFrame = function () { if (_parent.spawner.run == true) { if (_parent.placeT != undefined) { if (selected.length > 0) { selected = new Array(); selAttTw = false; selMon = false; _parent.drawMe.clear(); _parent.infoText(null, false, "clear"); } temp = Math.floor(_parent._xmouse / 25) * 25; if (temp < (_global.stageWidth * 25)) { this._x = temp + 12.5; this._y = (Math.floor(_parent._ymouse / 25) * 25) + 12.5; if ((this._x != (mouseX + 12.5)) || (this._y != (mouseY + 12.5))) { mouseX = this._x - 12.5; mouseY = this._y - 12.5; if ((_parent.pathfind.fields[mouseX / 25][mouseY / 25] == true) && (blocked[mouseX / 25][mouseY / 25] != true)) { if (pType == undefined) { this.gotoAndStop("green" + squares); } else { temp2 = tSList.length; _found = false; i = 0; while (i < temp2) { if (_parent.towers[tSList[i].turrtype][0].ability == "energizr") { if (_parent.towers[tSList[i].turrtype][0].indicatr == pType) { if (_parent.getDist(tSList[i], this) < _parent.towers[tSList[i].turrtype][0].range) { _found = true; i = temp2; } } } i++; } if (_found) { this.gotoAndStop("green" + squares); } else { this.gotoAndStop("red" + squares); } } } else { this.gotoAndStop("red" + squares); } } } } else { if (this._x < outpos) { this._x = outpos; mouseX = -100; mouseY = -100; } if (selected.length > 0) { if (selAttTw == true) { if (Key.isDown(32)) { temp = selected.length; i = 0; while (i < temp) { selected[i].myTarget = -1; i++; } } } else if (selMon == true) { if (ringDelay < (16 * _global.precis)) { ringDelay = ringDelay + 1; } else { ringDelay = 0; selected[0].selector.gotoAndPlay(2); } } else if (selected[0].upgradng == true) { upgBar.bar._xscale = (towers[unit.turrtype][0].counter / towers[selected[0].turrtype][selected[0].level + 1].delay) * 100; } } if (MiceInfo.click == true) { if (MiceInfo.hold < 4) { MiceInfo.hold = MiceInfo.hold + 1; } else { if (_parent.selField._visible == false) { _parent.selField._visible = true; } tempX = _parent._xmouse - MiceInfo.startX; tempY = _parent._ymouse - MiceInfo.startY; if (tempX < 0) { _parent.selField._width = tempX * -1; _parent.selField._x = _parent._xmouse; } else { _parent.selField._width = tempX; _parent.selField._x = MiceInfo.startX; } if (tempY < 0) { _parent.selField._height = tempY * -1; _parent.selField._y = _parent._ymouse; } else { _parent.selField._height = tempY; _parent.selField._y = MiceInfo.startY; } } } } } }; this.onRelease = function () { if (_parent.pathfind.fields[mouseX / 25][mouseY / 25] == true) { if (blocked[mouseX / 25][mouseY / 25] != true) { _found = false; if (pType == undefined) { _found = true; } else { temp2 = tSList.length; i = 0; while (i < temp2) { if (_parent.towers[tSList[i].turrtype][0].ability == "energizr") { if (_parent.towers[tSList[i].turrtype][0].indicatr == pType) { if (_parent.getDist(tSList[i], this) < _parent.towers[tSList[i].turrtype][0].range) { _found = true; i = temp2; } } } i++; } } if (_found == true) { duplicateMovieClip (_parent.tLayer[_parent.placeT], "newT" + tcounter, 50 + tcounter); if (_parent.towers[_parent.placeT][0].ability == undefined) { temp = _parent.spawner.tList.length; _parent.spawner.tList[temp] = _parent.tLayer["newT" + tcounter]; _parent.spawner.tList[temp].turrtype = _parent.placeT; if (_parent.towers[_parent.placeT][0].power == undefined) { _parent.spawner.tList[temp].level = 0; } else { _parent.spawner.tList[temp].level = _parent.spawner.upgrades[_parent.towers[_parent.placeT][0].power]; } _parent.spawner.tList[temp].reload = 9999; _parent.spawner.tList[temp].ammo = _parent.towers[_parent.placeT][0].rounds; _parent.spawner.tList[temp].delay = 9999; _parent.spawner.tList[temp].myTarget = -1; _parent.spawner.tList[temp].myAim = -1; _parent.spawner.tList[temp].cold = 0; _parent.spawner.tList[temp].charging = false; _parent.spawner.tList[temp].charge = 0; _parent.spawner.tList[temp]._x = mouseX + 12.5; _parent.spawner.tList[temp]._y = mouseY + 12.5; _parent.spawner.tList[temp].posX = mouseX / 25; _parent.spawner.tList[temp].posY = mouseY / 25; _parent.spawner.tList[temp].chargeT = _parent.towers.fireStne[0].buildT; _parent.spawner.tList[temp].gotoAndPlay("placed"); activate.push(_parent.spawner.tList[temp]); _parent.money = _parent.money - _parent.towers[_parent.placeT][0].price; tcounter = tcounter + 1; blocked[mouseX / 25][mouseY / 25] = true; } else { temp = tSList.length; tmpExist = false; if (_parent.towers[_parent.placeT][0].ability == "upgrader") { i = 0; while (i < temp) { if (_parent.towers[tSList[i].turrtype][0].ability == "upgrader") { if (_parent.towers[tSList[i].turrtype][0].power == _parent.towers[_parent.placeT][0].power) { tmpExist = true; _parent.infoText("Upg2x", true, "error"); i = temp; } } i++; } } if (tmpExist == false) { tSList[temp] = _parent.tLayer["newT" + tcounter]; tSList[temp].turrtype = _parent.placeT; if (_parent.towers[_parent.placeT][0].ability == "energizr") { tSList[temp].indicatr = _parent.towers[_parent.placeT][0].indicatr; } else if (_parent.towers[_parent.placeT][0].ability == "upgrader") { tSList[temp].power = _parent.towers[_parent.placeT][0].power; tSList[temp].counter = 0; tSList[temp].upgradng = false; } tSList[temp]._x = mouseX + 12.5; tSList[temp]._y = mouseY + 12.5; tSList[temp].posX = mouseX / 25; tSList[temp].posY = mouseY / 25; _parent.money = _parent.money - _parent.towers[_parent.placeT][0].price; tcounter = tcounter + 1; blocked[mouseX / 25][mouseY / 25] = true; } } } } } this._x = outpos; mouseX = -100; mouseY = -100; _parent.placeT = undefined; }; } }
Instance of Symbol 453 MovieClip "finish1" in Frame 21
onClipEvent (load) { this._visible = false; }
Instance of Symbol 453 MovieClip "start1" in Frame 21
onClipEvent (load) { this._visible = false; }
Instance of Symbol 508 MovieClip in Frame 21
onClipEvent (load) { if (_global.th_mode == true) { if (_global.detail == true) { gotoAndStop (2); } else { gotoAndStop (1); } } else { this._visible = false; } }
Instance of Symbol 557 MovieClip "blocked" in Frame 21
onClipEvent (load) { if (_global.th_mode == true) { this._visible = false; _parent.GMText._visible = false; _parent.lifesTXT._visible = false; _parent.moneyTXT._visible = false; _parent.timeSpd._visible = false; _parent.clock._visible = false; } }
Instance of Symbol 561 MovieClip "GameOver" in Frame 21
onClipEvent (load) { this._visible = false; this.gotoAndStop(1); }
Instance of Symbol 575 MovieClip "levelWin" in Frame 21
onClipEvent (load) { this._visible = false; this.gotoAndStop(1); }
Frame 22
Instance of Symbol 586 MovieClip in Frame 22
onClipEvent (load) { if (_global.detail == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 589 MovieClip in Frame 22
onClipEvent (load) { if (_global.detail == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Frame 37
temp = pathfind.tentpiec[0][0].length; j = 0; while (j < temp) { pathfind.tentpiec[0][0][j].gotoAndPlay(3); j++; }
Frame 40
cumcount = 0;
Instance of Symbol 831 MovieClip "b1" in Frame 55
onClipEvent (load) { if (_global.th_mode != true) { this.pic.gotoAndPlay(Math.ceil(Math.random() * 14)); turrType = new Array(); turrType[0] = "fireStne"; turrType[1] = "locked"; turrType[2] = "locked"; } else { this._visible = false; _parent.spdBttnL._visible = false; _parent.spdBttnR._visible = false; _parent.starl1._visible = false; _parent.finixx1._visible = false; } } on (release) { if (_parent.spawner.run == true) { if (turrType[_parent.spawner.tier] != "locked") { if (_parent.money >= _parent.towers[turrType[_parent.spawner.tier]][0].price) { _parent.placer.turrPic.gotoAndStop(turrType[_parent.spawner.tier]); _parent.placeT = turrType[_parent.spawner.tier]; if (_parent.towers[turrType[_parent.spawner.tier]][0].ability == "energizr") { _parent.placer.pType = undefined; } else { _parent.placer.pType = _parent.towers[turrType[_parent.spawner.tier]][0].indicatr; } } } else { _parent.placeT = undefined; } } } on (rollOver) { if (turrType[_parent.spawner.tier] != "locked") { if (_parent.placer.selected.length == 0) { _parent.infoText(turrType[_parent.spawner.tier], true, "menu"); } } }
Instance of Symbol 833 MovieClip "spdBttnR" in Frame 55
on (release) { _global.gameSpd = Math.min(9, _global.gameSpd + 1); if (_parent.timeSpd.text == "P") { i = _parent.placer.tSList.length - 1; while (i >= 0) { if (_parent.towers[_parent.placer.tSList[i].turrtype][0].ability == "upgrader") { _parent.placer.tSList[i].play(); } else { _parent.placer.tSList[i].turrhead.play(); } i--; } i = _parent.spawner.tList.length - 1; while (i >= 0) { _parent.spawner.tList[i].turrhead.play(); i--; } i = _parent.spawner.monsters.length - 1; while (i >= 0) { _parent.spawner.monsters[i].play(); i--; } i = _parent.spawner.missiles.length - 1; while (i >= 0) { _parent.spawner.missiles[i].play(); i--; } } _parent.timeSpd.text = "x" + _global.gameSpd; }
Instance of Symbol 833 MovieClip "spdBttnL" in Frame 55
on (release) { _global.gameSpd = Math.max(0, _global.gameSpd - 1); if (_global.gameSpd == 0) { if (_parent.timeSpd.text != "P") { _parent.timeSpd.text = "P"; i = _parent.placer.tSList.length - 1; while (i >= 0) { if (_parent.towers[_parent.placer.tSList[i].turrtype][0].ability == "upgrader") { _parent.placer.tSList[i].stop(); } else { _parent.placer.tSList[i].turrhead.stop(); } i--; } i = _parent.spawner.tList.length - 1; while (i >= 0) { _parent.spawner.tList[i].turrhead.stop(); i--; } i = _parent.spawner.monsters.length - 1; while (i >= 0) { _parent.spawner.monsters[i].stop(); i--; } i = _parent.spawner.missiles.length - 1; while (i >= 0) { _parent.spawner.missiles[i].stop(); i--; } } } else { _parent.timeSpd.text = "x" + _global.gameSpd; } }
Instance of Symbol 882 MovieClip "cumS1" in Frame 58
onClipEvent (load) { if (this._name == "cumS1") { this.gotoAndStop(1); this._visible = false; } }
Frame 69
if ((placer.activate.length > 0) || (magic == true)) { gotoAndPlay("magic" + level); }
Frame 86
if (goNext == true) { gotoAndStop ("fScreen"); } else if (cumshot != true) { gotoAndPlay("loop" + level); } else { gotoAndPlay("cumstart" + level); }
Frame 101
cumshot = false; if (Math.random() < 0.75) { duplicateMovieClip (cumS1, "cumX" + cumcount, 100 + cumcount); cumcount = cumcount + 1; cumcount = cumcount % 5; }
Frame 115
if (cumshot == true) { elvebel.gotoAndPlay("begin1"); gotoAndPlay("cumloop" + level); } else { elvebel.gotoAndPlay("out1"); }
Frame 123
if (cumshot != true) { gotoAndPlay("loop" + level); } else { gotoAndPlay("cumstart" + level); }
Frame 130
if (magic == true) { magic = false; } else { tempLen = placer.activate.length; if (tempLen > 0) { i = 0; while (i < tempLen) { placer.activate[i].gotoAndPlay("charge"); placer.activate[i].active = true; i++; } placer.activate = new Array(); } }
Frame 139
gotoAndPlay("mgcoff" + level);
Frame 140
function killMos() { mosaic_mc[0].onEnterFrame = null; var _local2 = mosaic_mc.length; var _local1 = 0; while (_local1 < _local2) { removeMovieClip(mosaic_mc[_local1]); _local1++; } mosaic_mc = null; _local2 = mosaic_bd.length; _local1 = 0; while (_local1 < _local2) { mosaic_bd[_local1].dispose(); _local1++; } mosaic_bd = null; myColorTransform = null; myBlendMode = null; myRectangle = null; clearRect = null; myMatrix = null; tempmtx = null; mosaicRect = null; alpha_bd.dispose(); alpha_bd = null; } function quickMos(_cnum) { var _local3 = 0; var _local5 = 0; var _local4 = 0; var _local2 = 0; var _local1; mosaic_bd[_cnum].copyChannel(alpha_bd, myRectangle, new Point(), 8, 8); var _local6 = Math.round(mosaic_size * 0.5); i = 0; while (i < rasterWidth) { j = 0; while (j < rasterHeight) { _local1 = mosaic_bd[_cnum].getPixel32(i + _local6, j + _local6); if (_local1 != null) { if (_local1 != 0) { _local3 = (_local1 >> 16) & 255; _local5 = (_local1 >> 8) & 255; _local4 = _local1 & 255; _local2 = (_local1 >> 24) & 255; } else { _local2 = 0; } } else { _local2 = 0; } mosaicRect.x = i; mosaicRect.y = j; mosaic_bd[_cnum].fillRect(mosaicRect, Number(((((((("0x" + ((_local2 < 16) ? "0" : "")) + _local2.toString(16)) + ((_local3 < 16) ? "0" : "")) + _local3.toString(16)) + ((_local5 < 16) ? "0" : "")) + _local5.toString(16)) + ((_local4 < 16) ? "0" : "")) + _local4.toString(16))); j = j + mosaic_size; } i = i + mosaic_size; } } function normMos(_cnum) { var _local7; var _local3; var _local4 = 0; var _local6 = 0; var _local5 = 0; var _local2 = 0; var _local1; mosaic_bd[_cnum].copyChannel(alpha_bd, myRectangle, new Point(), 8, 8); i = 0; while (i < rasterWidth) { j = 0; while (j < rasterHeight) { _local7 = true; _local3 = true; mos_w = 0; while (mos_w < mosaic_size) { mos_h = 0; while (mos_h < mosaic_size) { _local1 = mosaic_bd[_cnum].getPixel32(i + mos_w, j + mos_h); if (_local1 != null) { if (_local1 != 0) { if (_local7) { _local7 = false; _local4 = (_local1 >> 16) & 255; _local6 = (_local1 >> 8) & 255; _local5 = _local1 & 255; } else { _local4 = (((_local1 >> 16) & 255) + _local4) * 0.5; _local6 = (((_local1 >> 8) & 255) + _local6) * 0.5; _local5 = ((_local1 & 255) + _local5) * 0.5; } if (_local3) { _local3 = false; _local2 = (_local1 >> 24) & 255; } else { _local2 = (((_local1 >> 24) & 255) + _local2) * 0.5; } } else if (_local3) { _local3 = false; _local2 = 0; } else { _local2 = _local2 * 0.5; } } else if (_local3) { _local3 = false; _local2 = 0; } else { _local2 = _local2 * 0.5; } mos_h++; } mos_w++; } mosaicRect.x = i; mosaicRect.y = j; mosaic_bd[_cnum].fillRect(mosaicRect, Number(((((((("0x" + ((_local2 < 16) ? "0" : "")) + _local2.toString(16)) + ((_local4 < 16) ? "0" : "")) + _local4.toString(16)) + ((_local6 < 16) ? "0" : "")) + _local6.toString(16)) + ((_local5 < 16) ? "0" : "")) + _local5.toString(16))); j = j + mosaic_size; } i = i + mosaic_size; } } function prfctMos(_cnum) { var _local7; var _local3; var _local4 = 0; var _local6 = 0; var _local5 = 0; var _local2 = 0; var _local1 = 0; i = 0; while (i < rasterWidth) { j = 0; while (j < rasterHeight) { _local7 = true; _local3 = true; mos_w = 0; while (mos_w < mosaic_size) { mos_h = 0; while (mos_h < mosaic_size) { _local1 = mosaic_bd[_cnum].getPixel(i + mos_w, j + mos_h); if (_local1 != null) { if (_local7) { _local7 = false; _local4 = (_local1 >> 16) & 255; _local6 = (_local1 >> 8) & 255; _local5 = _local1 & 255; } else { _local4 = (((_local1 >> 16) & 255) + _local4) * 0.5; _local6 = (((_local1 >> 8) & 255) + _local6) * 0.5; _local5 = ((_local1 & 255) + _local5) * 0.5; } } _local1 = (alpha_bd.getPixel32(i + mos_w, j + mos_h) >> 24) & 255; if (_local1 != null) { if (_local3) { _local3 = false; _local2 = _local1; } else { _local2 = (_local1 + _local2) * 0.5; } } else if (_local3) { _local3 = false; _local2 = 0; } else { _local2 = _local2 * 0.5; } mos_h++; } mos_w++; } mosaicRect.x = i; mosaicRect.y = j; mosaic_bd[_cnum].fillRect(mosaicRect, Number(((((((("0x" + ((_local2 < 16) ? "0" : "")) + _local2.toString(16)) + ((_local4 < 16) ? "0" : "")) + _local4.toString(16)) + ((_local6 < 16) ? "0" : "")) + _local6.toString(16)) + ((_local5 < 16) ? "0" : "")) + _local5.toString(16))); j = j + mosaic_size; } i = i + mosaic_size; } } function mosaic_resize(new_size) { mosaic_size = new_size; mosaicRect.width = new_size; mosaicRect.height = new_size; } if (((mosaic_mc == undefined) && (_global.mosaic_quality > 0)) && (_global.mosaic_quality < 4)) { var mosaic_size = 6; var maxMosaic = 1; var areaX = 170; var areaY = 140; var rasterWidth = 0; var rasterHeight = 0; var mySmooth = true; var myColorTransform = (new flash.geom.ColorTransform()); var myBlendMode = "normal"; var myRectangle = (new flash.geom.Rectangle(0, 0, 40, 50)); var clearRect = (new flash.geom.Rectangle(0, 0, areaX, areaY)); var myMatrix = (new flash.geom.Matrix()); var tempmtx = (new flash.geom.Matrix()); var mosaicRect = (new flash.geom.Rectangle(0, 0, mosaic_size, mosaic_size)); var alpha_bd = (new flash.display.BitmapData(areaX, areaY, true, 0)); var mosaic_mc = new Array(); var mosaic_bd = new Array(); i = 0; while (i < maxMosaic) { mosaic_bd[i] = new flash.display.BitmapData(areaX, areaY, true, 0); mosaic_mc[i] = this.createEmptyMovieClip("mosaic_mc" + i, 800 + i); mosaic_mc[i].attachBitmap(mosaic_bd[i], mosaic_mc[i].getNextHighestDepth()); i++; } mosaic_mc[0].onEnterFrame = function () { var _local3; _local3 = 0; while (_local3 < maxMosaic) { if (this._parent["censor" + _local3] != undefined) { this._parent["censor" + _local3]._visible = false; } mosaic_mc[_local3]._visible = false; _local3++; } _local3 = 0; while (_local3 < maxMosaic) { if (this._parent["censor" + _local3] != undefined) { rasterWidth = Math.ceil(this._parent["censor" + _local3]._width / mosaic_size) * mosaic_size; rasterHeight = Math.ceil(this._parent["censor" + _local3]._height / mosaic_size) * mosaic_size; myRectangle.width = rasterWidth; myRectangle.height = rasterHeight; mosaic_mc[_local3]._x = Math.round(this._parent["censor" + _local3]._x + ((this._parent["censor" + _local3]._width - rasterWidth) * 0.5)); mosaic_mc[_local3]._y = Math.round(this._parent["censor" + _local3]._y + ((this._parent["censor" + _local3]._height - rasterHeight) * 0.5)); myMatrix.tx = -mosaic_mc[_local3]._x; myMatrix.ty = -mosaic_mc[_local3]._y; mosaic_bd[_local3].fillRect(clearRect, 0); alpha_bd.fillRect(clearRect, 0); mosaic_bd[_local3].draw(this._parent, myMatrix, myColorTransform, myBlendMode, myRectangle, mySmooth); tempmtx = this._parent["censor" + _local3].transform.matrix; tempmtx.tx = 0; tempmtx.ty = 0; alpha_bd.draw(this._parent["censor" + _local3], tempmtx, myColorTransform, myBlendMode, myRectangle, mySmooth); if (_global.mosaic_quality == 3) { prfctMos(_local3); } else if (_global.mosaic_quality == 2) { normMos(_local3); } else if (_global.mosaic_quality == 1) { quickMos(_local3); } } _local3++; } _local3 = 0; while (_local3 < maxMosaic) { if (this._parent["censor" + _local3] != undefined) { mosaic_mc[_local3]._visible = true; } _local3++; } }; } snd_game.stop(); sndGame.stop();
Instance of Symbol 1102 MovieClip in Frame 140
onClipEvent (load) { _global.contins = 3; _parent.numTXT.text = _global.contins; }
Frame 141
gotoAndStop(_currentframe + 2);
Frame 147
gotoAndStop(_currentframe - 2);
Frame 148
snd_game.stop(); sndGame.stop();
Frame 149
gotoAndStop(_currentframe + 2);
Frame 155
gotoAndStop(_currentframe - 2);
Symbol 29 MovieClip Frame 1
temp = Math.ceil(1 + (Math.random() * 5)); this.gotoAndStop(temp);
Symbol 45 MovieClip Frame 22
if (_parent.stopload != true) { gotoAndPlay ("loadloop"); }
Symbol 45 MovieClip Frame 41
stop();
Symbol 96 MovieClip Frame 14
gotoAndPlay("wait" + _parent.level);
Symbol 96 MovieClip Frame 24
gotoAndPlay("wait" + _parent.level);
Symbol 96 MovieClip Frame 37
gotoAndPlay("wait" + _parent.level);
Symbol 96 MovieClip Frame 47
gotoAndPlay("wait" + _parent.level);
Symbol 96 MovieClip Frame 60
gotoAndPlay("wait" + _parent.level);
Symbol 96 MovieClip Frame 70
gotoAndPlay("wait" + _parent.level);
Symbol 97 MovieClip Frame 9
gotoAndPlay ("loop1");
Symbol 97 MovieClip Frame 16
stop();
Symbol 97 MovieClip Frame 20
attack = true; stop();
Symbol 130 MovieClip Frame 9
gotoAndPlay("wait" + _parent.level);
Symbol 130 MovieClip Frame 16
gotoAndPlay("wait" + _parent.level);
Symbol 130 MovieClip Frame 21
gotoAndPlay("wait" + _parent.level);
Symbol 130 MovieClip Frame 25
gotoAndPlay("wait" + _parent.level);
Symbol 130 MovieClip Frame 35
gotoAndPlay("wait" + _parent.level);
Symbol 130 MovieClip Frame 41
gotoAndPlay("wait" + _parent.level);
Symbol 131 MovieClip Frame 3
if (this.level == undefined) { this.turrhead.gotoAndStop(1); }
Symbol 131 MovieClip Frame 4
stop();
Symbol 167 MovieClip Frame 9
gotoAndPlay("wait" + _parent.level);
Symbol 167 MovieClip Frame 17
gotoAndPlay("wait" + _parent.level);
Symbol 167 MovieClip Frame 25
gotoAndPlay("wait" + _parent.level);
Symbol 167 MovieClip Frame 34
gotoAndPlay("wait" + _parent.level);
Symbol 167 MovieClip Frame 39
gotoAndPlay("wait" + _parent.level);
Symbol 167 MovieClip Frame 44
gotoAndPlay("wait" + _parent.level);
Symbol 168 MovieClip Frame 3
if (this.level == undefined) { this.turrhead.gotoAndStop(1); }
Symbol 168 MovieClip Frame 4
stop();
Symbol 202 MovieClip Frame 9
gotoAndPlay("wait" + _parent.level);
Symbol 202 MovieClip Frame 25
gotoAndPlay("wait" + _parent.level);
Symbol 202 MovieClip Frame 33
gotoAndPlay("wait" + _parent.level);
Symbol 202 MovieClip Frame 41
gotoAndPlay("wait" + _parent.level);
Symbol 202 MovieClip Frame 46
gotoAndPlay("wait" + _parent.level);
Symbol 202 MovieClip Frame 62
gotoAndPlay("wait" + _parent.level);
Symbol 203 MovieClip Frame 3
if (this.level == undefined) { this.turrhead.gotoAndStop(1); }
Symbol 203 MovieClip Frame 4
stop();
Symbol 223 MovieClip Frame 9
gotoAndPlay("wait" + _parent.level);
Symbol 223 MovieClip Frame 13
gotoAndPlay("wait" + _parent.level);
Symbol 223 MovieClip Frame 18
gotoAndPlay("wait" + _parent.level);
Symbol 223 MovieClip Frame 22
gotoAndPlay("wait" + _parent.level);
Symbol 223 MovieClip Frame 27
gotoAndPlay("wait" + _parent.level);
Symbol 223 MovieClip Frame 30
gotoAndPlay("wait" + _parent.level);
Symbol 224 MovieClip Frame 3
if (this.level == undefined) { this.turrhead.gotoAndStop(1); }
Symbol 224 MovieClip Frame 4
stop();
Symbol 250 MovieClip Frame 3
if (this._name == "energizr") { this.turrhead.gotoAndStop(1); }
Symbol 250 MovieClip Frame 4
stop();
Symbol 264 MovieClip Frame 9
gotoAndPlay ("wait");
Symbol 264 MovieClip Frame 118
gotoAndPlay ("wait");
Instance of Symbol 264 MovieClip "turrhead" in Symbol 265 MovieClip Frame 1
onClipEvent (load) { if (_parent._name == "egun") { this.gotoAndStop(1); } }
Symbol 265 MovieClip Frame 3
if (this._name == "egun") { this.turrhead.gotoAndStop(1); }
Symbol 265 MovieClip Frame 4
stop();
Symbol 273 MovieClip Frame 12
if (this.upgradng != true) { gotoAndPlay (1); }
Symbol 273 MovieClip Frame 79
if (this.upgradng == true) { gotoAndPlay ("upgrade"); }
Instance of Symbol 97 MovieClip "fireStne" in Symbol 274 MovieClip Frame 1
onClipEvent (load) { if (this._name == "fireStne") { this.gotoAndStop(1); this._visible = false; } }
Instance of Symbol 131 MovieClip "rockettw" in Symbol 274 MovieClip Frame 1
onClipEvent (load) { if (this._name == "rockettw") { this._visible = false; } }
Instance of Symbol 168 MovieClip "shotgun" in Symbol 274 MovieClip Frame 1
onClipEvent (load) { if (this._name == "shotgun") { this._visible = false; } }
Instance of Symbol 203 MovieClip "snipertw" in Symbol 274 MovieClip Frame 1
onClipEvent (load) { if (this._name == "snipertw") { this._visible = false; } }
Instance of Symbol 224 MovieClip "poisontw" in Symbol 274 MovieClip Frame 1
onClipEvent (load) { if (this._name == "poisentw") { this._visible = false; } }
Instance of Symbol 250 MovieClip "energizr" in Symbol 274 MovieClip Frame 1
onClipEvent (load) { if (this._name == "energizr") { this._visible = false; } }
Instance of Symbol 265 MovieClip "egun" in Symbol 274 MovieClip Frame 1
onClipEvent (load) { if (this._name == "egun") { this._visible = false; } }
Instance of Symbol 273 MovieClip "upgEnrgy" in Symbol 274 MovieClip Frame 1
onClipEvent (load) { if (this._name == "upgEnrgy") { this.gotoAndStop(1); this._visible = false; } }
Symbol 294 MovieClip Frame 17
gotoAndPlay ("loop1");
Symbol 310 MovieClip Frame 15
gotoAndPlay ("loop1");
Instance of Symbol 294 MovieClip "trocket" in Symbol 311 MovieClip Frame 1
onClipEvent (load) { if (this._name == "trocket") { this._visible = false; this.gotoAndStop(1); } }
Instance of Symbol 310 MovieClip "emissile" in Symbol 311 MovieClip Frame 1
onClipEvent (load) { if (this._name == "emissile") { this._visible = false; this.gotoAndStop(1); } }
Symbol 328 MovieClip Frame 10
removeMovieClip(this);
Symbol 334 MovieClip Frame 6
removeMovieClip(this);
Symbol 343 MovieClip Frame 8
removeMovieClip(this);
Symbol 349 MovieClip Frame 8
removeMovieClip(this);
Symbol 354 MovieClip Frame 5
removeMovieClip(this);
Symbol 360 MovieClip Frame 9
removeMovieClip(this);
Symbol 371 MovieClip Frame 9
removeMovieClip(this);
Symbol 378 MovieClip Frame 10
removeMovieClip(this);
Symbol 385 MovieClip Frame 6
removeMovieClip(this);
Symbol 394 MovieClip Frame 10
removeMovieClip(this);
Instance of Symbol 315 MovieClip "meatpack" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { if (this._name != "meatpack") { this.gotoAndStop(Math.ceil(Math.random() * 3)); this.lifespan = 50; temp = 4 + (Math.random() * 5); this._rotation = Math.random() * 360; this.rotForce = 16 - (Math.random() * 32); this.scale = (this._xscale = (this._yscale = 80 + (Math.random() * 30))); this._z = 18 + (Math.random() * 12); this.zForce = 24 + (Math.random() * 20); } else { this._visible = false; } } onClipEvent (enterFrame) { if (this._visible) { this._rotation = this._rotation + (this.rotForce * _global.gameSpd); this._x = this._x + (this.xForce * _global.gameSpd); this._y = this._y + (this.yForce * _global.gameSpd); this.zForce = this.zForce - (5 * _global.gameSpd); this._z = this._z + (this.zForce * _global.gameSpd); if (this._z <= 0) { if (this.zForce < 0) { this.xForce = this.xForce * 0.8; this.yForce = this.yForce * 0.8; this.rotForce = this.rotForce * 0.8; this.zForce = this.zForce * -0.95; } } this._xscale = (this._yscale = this.scale + this._z); this.lifespan = this.lifespan - (1 * _global.gameSpd); if (this.lifespan <= 0) { removeMovieClip(this); } } }
Instance of Symbol 317 MovieClip "blood" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { if (this._name != "blood") { temp = 4 + (Math.random() * 5); this.scale = (this._xscale = (this._yscale = 100 + (Math.random() * 60))); this._z = 18 + (Math.random() * 12); this.zForce = 18 + (Math.random() * 12); } else { this._visible = false; } } onClipEvent (enterFrame) { if (this._visible) { if (this._z < 0) { this._alpha = this._alpha - (6 * _global.gameSpd); } else { this._x = this._x + (this.xForce * _global.gameSpd); this._y = this._y + (this.yForce * _global.gameSpd); this.zForce = this.zForce - (5 * _global.gameSpd); this._z = this._z + (this.zForce * _global.gameSpd); this._xscale = (this._yscale = this.scale + this._z); } if (this._alpha <= 0) { removeMovieClip(this); } } }
Instance of Symbol 328 MovieClip "exploY1" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { if (this._name == "exploY1") { this.gotoAndStop(1); this._visible = false; } else { this._rotation = Math.random() * 360; } }
Instance of Symbol 334 MovieClip "splatG1" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { if (this._name == "splatG1") { this.gotoAndStop(1); this._visible = false; } else { this._rotation = Math.random() * 360; } }
Instance of Symbol 343 MovieClip "exploY2" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { if (this._name == "exploY2") { this.gotoAndStop(1); this._visible = false; } else { this._rotation = Math.random() * 360; } }
Instance of Symbol 349 MovieClip "splashY2" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { if (this._name == "splashY2") { this.gotoAndStop(1); this._visible = false; } }
Instance of Symbol 354 MovieClip "sparkY1" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { if (this._name == "sparkY1") { this.gotoAndStop(1); this._visible = false; } else { this._rotation = Math.random() * 360; } }
Instance of Symbol 360 MovieClip "splashW1" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { if (this._name == "splashW1") { this.gotoAndStop(1); this._visible = false; } else { this._rotation = Math.random() * 360; } }
Instance of Symbol 371 MovieClip "exploE1" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { if (this._name == "exploE1") { this.gotoAndStop(1); this._visible = false; } else { this._rotation = Math.random() * 360; } }
Instance of Symbol 378 MovieClip "exploG1" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { if (this._name == "exploG1") { this.gotoAndStop(1); this._visible = false; } else { this._rotation = Math.random() * 360; } }
Instance of Symbol 385 MovieClip "exploC1" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { if (this._name == "exploC1") { this.gotoAndStop(1); this._visible = false; } else { this._rotation = Math.random() * 360; } }
Instance of Symbol 394 MovieClip "exploR1" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { if (this._name == "exploR1") { this.gotoAndStop(1); this._visible = false; } else { this._rotation = Math.random() * 360; } }
Symbol 403 MovieClip Frame 1
stop();
Symbol 421 MovieClip Frame 1
stop();
Instance of Symbol 403 MovieClip "selector" in Symbol 444 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 421 MovieClip "hitspark" in Symbol 444 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Symbol 444 MovieClip Frame 11
if (alive == true) { gotoAndPlay (1); }
Instance of Symbol 343 MovieClip in Symbol 444 MovieClip Frame 15
onClipEvent (load) { if (this._name == "exploY2") { this.gotoAndStop(1); this._visible = false; } else { this._rotation = Math.random() * 360; } }
Instance of Symbol 343 MovieClip in Symbol 444 MovieClip Frame 19
onClipEvent (load) { if (this._name == "exploY2") { this.gotoAndStop(1); this._visible = false; } else { this._rotation = Math.random() * 360; } }
Instance of Symbol 343 MovieClip in Symbol 444 MovieClip Frame 22
onClipEvent (load) { if (this._name == "exploY2") { this.gotoAndStop(1); this._visible = false; } else { this._rotation = Math.random() * 360; } }
Instance of Symbol 378 MovieClip in Symbol 444 MovieClip Frame 31
onClipEvent (load) { if (this._name == "exploG1") { this.gotoAndStop(1); this._visible = false; } else { this._rotation = Math.random() * 360; } }
Instance of Symbol 444 MovieClip "flydrone" in Symbol 445 MovieClip Frame 1
onClipEvent (load) { if (this._name == "flydrone") { this.gotoAndStop(1); this._visible = false; } }
Instance of Symbol 455 MovieClip "turrPic" in Symbol 474 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Symbol 496 MovieClip Frame 1
stop();
Instance of Symbol 481 MovieClip "bg" in Symbol 496 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.bgF); }
Instance of Symbol 495 MovieClip "bg" in Symbol 496 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.bgF); }
Symbol 501 MovieClip Frame 1
stop();
Instance of Symbol 481 MovieClip "bg" in Symbol 501 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.bgF); }
Instance of Symbol 495 MovieClip "bg" in Symbol 501 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.bgF); }
Symbol 506 MovieClip Frame 1
stop();
Instance of Symbol 481 MovieClip "bg" in Symbol 506 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.bgF); }
Instance of Symbol 495 MovieClip "bg" in Symbol 506 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.bgF); }
Instance of Symbol 496 MovieClip in Symbol 508 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { if (this._currentframe < 4) { this.gotoAndStop(1); } } on (press) { this.gotoAndStop(3); } on (release) { if (zoomed) { zoomed = false; _parent.btn1._x = (_parent.btn2._x = (this._x = 54.8)); _parent.btn1._y = 64.5; _parent.btn2._y = 117; this._y = 190.4; this._xscale = (this._yscale = (_parent.btn1._xscale = (_parent.btn1._yscale = (_parent.btn2._xscale = (_parent.btn2._yscale = 100))))); } else { zoomed = true; _parent.btn1._x = (_parent.btn2._x = (this._x = 511.6)); _parent.btn1._y = 330; _parent.btn2._y = 340; this._y = 349.8; this._xscale = (this._yscale = (_parent.btn1._xscale = (_parent.btn1._yscale = (_parent.btn2._xscale = (_parent.btn2._yscale = 20))))); } } onClipEvent (load) { this.bgF = 1; zoomed = false; this.gotoAndStop(1); }
Instance of Symbol 501 MovieClip "btn2" in Symbol 508 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { if (this._currentframe < 4) { this.gotoAndStop(1); } } on (press) { this.gotoAndStop(3); } on (release) { this.gotoAndPlay(4); _parent._parent.magic = true; } onClipEvent (load) { this.gotoAndStop(1); this.bgF = 1; }
Instance of Symbol 506 MovieClip "btn1" in Symbol 508 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { if (this._currentframe < 4) { this.gotoAndStop(1); } } on (press) { this.gotoAndStop(3); } on (release) { this.gotoAndPlay(4); _parent._parent.cumshot = true; } onClipEvent (load) { this.gotoAndStop(1); this.bgF = 1; }
Instance of Symbol 512 MovieClip "clock_bar" in Symbol 516 MovieClip Frame 1
on (release) { _parent._parent.timer = 99999 /* 0x01869F */; }
Instance of Symbol 514 MovieClip "blocked" in Symbol 516 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (release) { }
Symbol 531 MovieClip Frame 1
stop();
Instance of Symbol 481 MovieClip "bg" in Symbol 531 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.bgF); }
Instance of Symbol 530 MovieClip "label" in Symbol 531 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.labelF); }
Instance of Symbol 495 MovieClip "bg" in Symbol 531 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.bgF); }
Symbol 546 MovieClip Frame 2
stop();
Symbol 546 MovieClip Frame 23
this._visible = false;
Instance of Symbol 531 MovieClip "upgButtn" in Symbol 551 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { if (this._currentframe < 4) { this.gotoAndStop(1); } } on (press) { this.gotoAndStop(3); } on (release) { this.gotoAndPlay(4); temp = _parent._parent.placer.selected.length; didUpg = 0; i = 0; while (i < temp) { if ((_parent._parent.placer.selected[i].power == undefined) || (_parent._parent.towers[_parent._parent.placer.selected[i].turrtype][0].ability == "upgrader")) { if (_parent._parent.placer.selected[i].level < _parent._parent.towers[_parent._parent.placer.selected[i].turrtype][0].maxLevel) { if (_parent._parent.money >= _parent._parent.towers[_parent._parent.placer.selected[i].turrtype][_parent._parent.placer.selected[i].level + 1].price) { _parent._parent.money = _parent._parent.money - _parent._parent.towers[_parent._parent.placer.selected[i].turrtype][_parent._parent.placer.selected[i].level + 1].price; if (_parent._parent.towers[_parent._parent.placer.selected[i].turrtype][0].ability == "upgrader") { _parent._parent.placer.selected[i].counter = 0; _parent._parent.placer.selected[i].upgradng = true; _parent._parent.spawner.upgrders.push(_parent._parent.placer.selected[i]); didUpg = didUpg + 1; this._visible = false; } else { _parent._parent.placer.selected[i].level = _parent._parent.placer.selected[i].level + 1; didUpg = didUpg + 1; } } } } i++; } if (temp > 1) { if (didUpg > 1) { _parent._parent.txtBox.info1.text = didUpg + " towers have been upgraded."; } if (didUpg == 1) { _parent._parent.txtBox.info1.text = "1 tower has been upgraded."; } if (didUpg == 0) { _parent._parent.txtBox.info1.text = "Not enough money or all towers at max"; } } else { if (didUpg == 1) { _parent._parent.infoText(_parent._parent.placer.selected[0], true, "dontMove"); } if (didUpg == 0) { _parent._parent.txtBox.info1.text = "Not enough money."; } } } onClipEvent (load) { this.gotoAndStop(1); this.bgF = 1; this.labelF = 1; this._visible = false; }
Instance of Symbol 546 MovieClip "upgBar" in Symbol 551 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 548 MovieClip "power" in Symbol 551 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(1); this._visible = false; }
Instance of Symbol 550 MovieClip "indicatr" in Symbol 551 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(1); this._visible = false; }
Symbol 561 MovieClip Frame 11
_parent.gotoAndStop("ggScreen");
Symbol 561 MovieClip Frame 14
_parent.gotoAndStop("ggScreen");
Symbol 561 MovieClip Frame 17
_parent.gotoAndStop("ggScreen");
Symbol 575 MovieClip Frame 52
_parent.goNext = true;
Symbol 575 MovieClip Frame 55
stop();
Symbol 581 MovieClip Frame 11
removeMovieClip(this);
Instance of Symbol 581 MovieClip "shrinkB" in Symbol 582 MovieClip Frame 1
onClipEvent (load) { if (this._name == "shrinkB") { this.gotoAndStop(1); this._visible = false; } }
Symbol 616 MovieClip Frame 1
stop();
Instance of Symbol 403 MovieClip "selector" in Symbol 637 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 616 MovieClip "hitspark" in Symbol 637 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Symbol 637 MovieClip Frame 11
if (alive == true) { gotoAndPlay (1); }
Instance of Symbol 403 MovieClip "selector" in Symbol 658 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 616 MovieClip "hitspark" in Symbol 658 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Symbol 658 MovieClip Frame 11
if (alive == true) { gotoAndPlay (1); }
Instance of Symbol 637 MovieClip "slime1" in Symbol 659 MovieClip Frame 1
onClipEvent (load) { if (this._name == "slime1") { this.gotoAndStop(1); this._visible = false; } }
Instance of Symbol 658 MovieClip "bigslime" in Symbol 659 MovieClip Frame 1
onClipEvent (load) { if (this._name == "slime1") { this.gotoAndStop(1); this._visible = false; } }
Symbol 665 MovieClip Frame 2
stop();
Symbol 665 MovieClip Frame 6
stop();
Symbol 671 MovieClip Frame 2
stop();
Symbol 671 MovieClip Frame 6
stop();
Symbol 675 MovieClip Frame 2
stop();
Symbol 675 MovieClip Frame 6
stop();
Symbol 679 MovieClip Frame 2
stop();
Symbol 679 MovieClip Frame 6
stop();
Symbol 818 MovieClip Frame 21
if (Math.random() < 0.8) { gotoAndPlay (1); }
Symbol 829 MovieClip Frame 11
stop();
Symbol 830 MovieClip Frame 15
if (_parent._parent.spawner.run == true) { gotoAndStop(_parent.turrType[_parent._parent.spawner.tier]); } else { gotoAndPlay(Math.ceil(Math.random() * 4)); }
Symbol 830 MovieClip Frame 16
stop();
Instance of Symbol 829 MovieClip in Symbol 830 MovieClip Frame 18
onClipEvent (load) { this._rotation = Math.random() * 360; }
Instance of Symbol 849 MovieClip in Symbol 850 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._rotation == 180) { this._rotation = 180; } this.gotoAndStop(Number(_parent._parent._name.slice(5))); }
Instance of Symbol 835 MovieClip in Symbol 851 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 851 MovieClip Frame 39
if (_parent.spawner.run != true) { this.gotoAndPlay(2); }
Symbol 851 MovieClip Frame 40
stop();
Symbol 851 MovieClip Frame 41
stop();
Symbol 851 MovieClip Frame 42
stop();
Instance of Symbol 860 MovieClip in Symbol 861 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._rotation == 180) { this._rotation = 180; } this.gotoAndStop(Number(_parent._parent._name.slice(6))); }
Instance of Symbol 855 MovieClip in Symbol 862 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 862 MovieClip Frame 39
if (_parent.spawner.run != true) { this.gotoAndPlay(2); }
Symbol 862 MovieClip Frame 40
stop();
Symbol 862 MovieClip Frame 41
stop();
Symbol 862 MovieClip Frame 42
stop();
Symbol 882 MovieClip Frame 22
this.removeMovieClip();
Symbol 895 MovieClip Frame 1
gotoAndPlay("slurp" + Math.ceil(Math.random() * 5));
Symbol 895 MovieClip Frame 18
stop();
Symbol 895 MovieClip Frame 32
stop();
Symbol 895 MovieClip Frame 46
stop();
Symbol 895 MovieClip Frame 60
stop();
Symbol 895 MovieClip Frame 74
stop();
Symbol 911 MovieClip Frame 1
if ((_parent.placer.activate.length == 0) && (_parent.magic != true)) { if (_parent._currentframe < 70) { if (Math.random() < 0.6) { _visible = false; stop(); } } else { _visible = false; stop(); } } else { _visible = false; stop(); }
Symbol 1007 MovieClip Frame 33
stop();
Symbol 1014 MovieClip Frame 1
gotoAndPlay("squish" + Math.ceil(Math.random() * 5));
Symbol 1014 MovieClip Frame 14
stop();
Symbol 1014 MovieClip Frame 26
stop();
Symbol 1014 MovieClip Frame 38
stop();
Symbol 1014 MovieClip Frame 48
stop();
Symbol 1014 MovieClip Frame 61
stop();
Instance of Symbol 1104 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { _parent._parent.censor0._x = _x + _parent._x; _parent._parent.censor0._y = _y + _parent._y; }
Symbol 1114 MovieClip Frame 18
stop();
Symbol 1120 Button
on (release) { killMos(); gotoAndStop (1); }
Symbol 1128 MovieClip Frame 1
if (_global.mosaic_quality == 4) { _visible = false; }
Symbol 1131 Button
on (release) { _global.th_mode = true; gotoAndStop (1); }

Library Items

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Symbol 2 SoundUsed by:4
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Symbol 11 GraphicUsed by:97
Symbol 12 GraphicUsed by:97
Symbol 13 GraphicUsed by:97
Symbol 14 GraphicUsed by:97
Symbol 15 GraphicUsed by:97
Symbol 16 GraphicUsed by:97
Symbol 17 GraphicUsed by:97
Symbol 18 GraphicUsed by:97
Symbol 19 GraphicUsed by:97
Symbol 20 GraphicUsed by:45
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Symbol 27 GraphicUsed by:45
Symbol 28 GraphicUsed by:45
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Symbol 36 GraphicUsed by:45
Symbol 37 GraphicUsed by:45
Symbol 38 SoundUsed by:45
Symbol 39 GraphicUsed by:45
Symbol 40 SoundUsed by:45  Timeline
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Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
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Symbol 1060 GraphicUsed by:Timeline
Symbol 1061 GraphicUsed by:Timeline
Symbol 1062 GraphicUsed by:Timeline
Symbol 1063 GraphicUsed by:Timeline
Symbol 1064 GraphicUsed by:Timeline
Symbol 1065 GraphicUsed by:Timeline
Symbol 1066 GraphicUsed by:1074
Symbol 1067 GraphicUsed by:1074
Symbol 1068 GraphicUsed by:1074
Symbol 1069 GraphicUsed by:1074
Symbol 1070 GraphicUsed by:1074
Symbol 1071 GraphicUsed by:1074
Symbol 1072 GraphicUsed by:1074
Symbol 1073 GraphicUsed by:1074
Symbol 1074 MovieClipUses:1066 1067 1068 1069 1070 1071 1072 1073Used by:Timeline
Symbol 1075 GraphicUsed by:Timeline
Symbol 1076 GraphicUsed by:Timeline
Symbol 1077 GraphicUsed by:Timeline
Symbol 1078 GraphicUsed by:Timeline
Symbol 1079 GraphicUsed by:Timeline
Symbol 1080 GraphicUsed by:Timeline
Symbol 1081 GraphicUsed by:Timeline
Symbol 1082 GraphicUsed by:Timeline
Symbol 1083 SoundUsed by:Timeline
Symbol 1084 GraphicUsed by:Timeline
Symbol 1085 GraphicUsed by:Timeline
Symbol 1086 GraphicUsed by:Timeline
Symbol 1087 GraphicUsed by:Timeline
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Symbol 1090 GraphicUsed by:Timeline
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Symbol 1092 GraphicUsed by:Timeline
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Symbol 1094 GraphicUsed by:Timeline
Symbol 1095 GraphicUsed by:Timeline
Symbol 1096 GraphicUsed by:Timeline
Symbol 1097 GraphicUsed by:Timeline
Symbol 1098 GraphicUsed by:Timeline
Symbol 1099 GraphicUsed by:Timeline
Symbol 1100 GraphicUsed by:Timeline
Symbol 1101 GraphicUsed by:1102
Symbol 1102 MovieClipUses:1101Used by:Timeline
Symbol 1103 GraphicUsed by:1114
Symbol 1104 MovieClipUsed by:1114
Symbol 1105 GraphicUsed by:1114
Symbol 1106 GraphicUsed by:1114
Symbol 1107 GraphicUsed by:1114
Symbol 1108 GraphicUsed by:1114
Symbol 1109 GraphicUsed by:1114
Symbol 1110 GraphicUsed by:1114
Symbol 1111 GraphicUsed by:1114
Symbol 1112 GraphicUsed by:1114
Symbol 1113 GraphicUsed by:1114
Symbol 1114 MovieClipUses:1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113Used by:Timeline
Symbol 1115 TextUses:484Used by:Timeline
Symbol 1116 GraphicUsed by:1120 1124 1131
Symbol 1117 TextUses:484Used by:1120 1131
Symbol 1118 TextUses:484Used by:1120 1131
Symbol 1119 TextUses:484Used by:1120 1131
Symbol 1120 ButtonUses:1116 1117 1118 1119Used by:Timeline
Symbol 1121 TextUses:484Used by:1124
Symbol 1122 TextUses:484Used by:1124
Symbol 1123 TextUses:484Used by:1124
Symbol 1124 ButtonUses:1116 1121 1122 1123Used by:Timeline
Symbol 1125 TextUses:484Used by:Timeline
Symbol 1126 EditableTextUses:484Used by:Timeline
Symbol 1127 GraphicUsed by:1128
Symbol 1128 MovieClipUses:1127Used by:Timeline
Symbol 1129 TextUses:523Used by:Timeline
Symbol 1130 TextUses:523Used by:Timeline
Symbol 1131 ButtonUses:1116 1117 1118 1119Used by:Timeline
Symbol 1132 TextUses:484Used by:Timeline

Instance Names

"snd_game"Frame 1Symbol 4 MovieClip
"walls1"Frame 21Symbol 7 MovieClip
"tLayer"Frame 21Symbol 274 MovieClip
"bullets"Frame 21Symbol 311 MovieClip
"bloods"Frame 21Symbol 395 MovieClip
"monAirL"Frame 21Symbol 445 MovieClip
"debugMap"Frame 21Symbol 446 MovieClip
"drawHere"Frame 21Symbol 447 MovieClip
"selField"Frame 21Symbol 451 MovieClip
"pathfind"Frame 21Symbol 453 MovieClip
"spawner"Frame 21Symbol 453 MovieClip
"placer"Frame 21Symbol 474 MovieClip
"finish1"Frame 21Symbol 453 MovieClip
"start1"Frame 21Symbol 453 MovieClip
"clock"Frame 21Symbol 516 MovieClip
"moneyTXT"Frame 21Symbol 517 EditableText
"lifesTXT"Frame 21Symbol 518 EditableText
"timeSpd"Frame 21Symbol 519 EditableText
"txtBox"Frame 21Symbol 551 MovieClip
"GMText"Frame 21Symbol 555 MovieClip
"blocked"Frame 21Symbol 557 MovieClip
"GameOver"Frame 21Symbol 561 MovieClip
"findscr"Frame 21Symbol 569 MovieClip
"levelWin"Frame 21Symbol 575 MovieClip
"shrinkL"Frame 21Symbol 582 MovieClip
"backTL"Frame 22Symbol 606 MovieClip
"monLayer"Frame 22Symbol 659 MovieClip
"frontTL"Frame 22Symbol 680 MovieClip
"b1"Frame 55Symbol 831 MovieClip
"spdBttnR"Frame 55Symbol 833 MovieClip
"spdBttnL"Frame 55Symbol 833 MovieClip
"starl1"Frame 55Symbol 851 MovieClip
"finixx1"Frame 55Symbol 862 MovieClip
"cumS1"Frame 58Symbol 882 MovieClip
"elvebel"Frame 101Symbol 1007 MovieClip
"yesBttn"Frame 140Symbol 1120 Button
"numTXT"Frame 140Symbol 1126 EditableText
"censor0"Frame 140Symbol 1128 MovieClip
"turrhead"Symbol 97 MovieClip Frame 20Symbol 96 MovieClip
"turrhead"Symbol 131 MovieClip Frame 1Symbol 130 MovieClip
"turrhead"Symbol 168 MovieClip Frame 1Symbol 167 MovieClip
"turrhead"Symbol 203 MovieClip Frame 1Symbol 202 MovieClip
"turrhead"Symbol 224 MovieClip Frame 1Symbol 223 MovieClip
"turrhead"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"turrhead"Symbol 265 MovieClip Frame 1Symbol 264 MovieClip
"fireStne"Symbol 274 MovieClip Frame 1Symbol 97 MovieClip
"rockettw"Symbol 274 MovieClip Frame 1Symbol 131 MovieClip
"shotgun"Symbol 274 MovieClip Frame 1Symbol 168 MovieClip
"snipertw"Symbol 274 MovieClip Frame 1Symbol 203 MovieClip
"poisontw"Symbol 274 MovieClip Frame 1Symbol 224 MovieClip
"energizr"Symbol 274 MovieClip Frame 1Symbol 250 MovieClip
"egun"Symbol 274 MovieClip Frame 1Symbol 265 MovieClip
"upgEnrgy"Symbol 274 MovieClip Frame 1Symbol 273 MovieClip
"trocket"Symbol 311 MovieClip Frame 1Symbol 294 MovieClip
"emissile"Symbol 311 MovieClip Frame 1Symbol 310 MovieClip
"meatpack"Symbol 395 MovieClip Frame 1Symbol 315 MovieClip
"blood"Symbol 395 MovieClip Frame 1Symbol 317 MovieClip
"exploY1"Symbol 395 MovieClip Frame 1Symbol 328 MovieClip
"splatG1"Symbol 395 MovieClip Frame 1Symbol 334 MovieClip
"exploY2"Symbol 395 MovieClip Frame 1Symbol 343 MovieClip
"splashY2"Symbol 395 MovieClip Frame 1Symbol 349 MovieClip
"sparkY1"Symbol 395 MovieClip Frame 1Symbol 354 MovieClip
"splashW1"Symbol 395 MovieClip Frame 1Symbol 360 MovieClip
"exploE1"Symbol 395 MovieClip Frame 1Symbol 371 MovieClip
"exploG1"Symbol 395 MovieClip Frame 1Symbol 378 MovieClip
"exploC1"Symbol 395 MovieClip Frame 1Symbol 385 MovieClip
"exploR1"Symbol 395 MovieClip Frame 1Symbol 394 MovieClip
"selector"Symbol 444 MovieClip Frame 1Symbol 403 MovieClip
"hitspark"Symbol 444 MovieClip Frame 1Symbol 421 MovieClip
"flydrone"Symbol 445 MovieClip Frame 1Symbol 444 MovieClip
"turrPic"Symbol 474 MovieClip Frame 1Symbol 455 MovieClip
"bg"Symbol 496 MovieClip Frame 1Symbol 481 MovieClip
"label"Symbol 496 MovieClip Frame 1Symbol 486 MovieClip
"bg"Symbol 496 MovieClip Frame 1Symbol 495 MovieClip
"bg"Symbol 501 MovieClip Frame 1Symbol 481 MovieClip
"label"Symbol 501 MovieClip Frame 1Symbol 500 MovieClip
"bg"Symbol 501 MovieClip Frame 1Symbol 495 MovieClip
"bg"Symbol 506 MovieClip Frame 1Symbol 481 MovieClip
"label"Symbol 506 MovieClip Frame 1Symbol 505 MovieClip
"bg"Symbol 506 MovieClip Frame 1Symbol 495 MovieClip
"btn2"Symbol 508 MovieClip Frame 1Symbol 501 MovieClip
"btn1"Symbol 508 MovieClip Frame 1Symbol 506 MovieClip
"clock_bar"Symbol 516 MovieClip Frame 1Symbol 512 MovieClip
"blocked"Symbol 516 MovieClip Frame 1Symbol 514 MovieClip
"bg"Symbol 531 MovieClip Frame 1Symbol 481 MovieClip
"label"Symbol 531 MovieClip Frame 1Symbol 530 MovieClip
"bg"Symbol 531 MovieClip Frame 1Symbol 495 MovieClip
"bar"Symbol 546 MovieClip Frame 1Symbol 537 MovieClip
"txtBG"Symbol 551 MovieClip Frame 1Symbol 521 MovieClip
"title"Symbol 551 MovieClip Frame 1Symbol 522 EditableText
"info1"Symbol 551 MovieClip Frame 1Symbol 524 EditableText
"upgButtn"Symbol 551 MovieClip Frame 1Symbol 531 MovieClip
"upgBar"Symbol 551 MovieClip Frame 1Symbol 546 MovieClip
"power"Symbol 551 MovieClip Frame 1Symbol 548 MovieClip
"indicatr"Symbol 551 MovieClip Frame 1Symbol 550 MovieClip
"shrinkB"Symbol 582 MovieClip Frame 1Symbol 581 MovieClip
"tcHQ"Symbol 606 MovieClip Frame 1Symbol 599 MovieClip
"tsHQ"Symbol 606 MovieClip Frame 1Symbol 601 MovieClip
"tcLQ"Symbol 606 MovieClip Frame 1Symbol 603 MovieClip
"tsLQ"Symbol 606 MovieClip Frame 1Symbol 605 MovieClip
"selector"Symbol 637 MovieClip Frame 1Symbol 403 MovieClip
"hitspark"Symbol 637 MovieClip Frame 1Symbol 616 MovieClip
"selector"Symbol 658 MovieClip Frame 1Symbol 403 MovieClip
"hitspark"Symbol 658 MovieClip Frame 1Symbol 616 MovieClip
"slime1"Symbol 659 MovieClip Frame 1Symbol 637 MovieClip
"bigslime"Symbol 659 MovieClip Frame 1Symbol 658 MovieClip
"tcHQ"Symbol 680 MovieClip Frame 1Symbol 665 MovieClip
"tsHQ"Symbol 680 MovieClip Frame 1Symbol 671 MovieClip
"tcLQ"Symbol 680 MovieClip Frame 1Symbol 675 MovieClip
"tsLQ"Symbol 680 MovieClip Frame 1Symbol 679 MovieClip
"pic"Symbol 831 MovieClip Frame 1Symbol 830 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"lvl0"Frame 22
"loop0"Frame 63
"mgcoff0"Frame 82
"cumstart0"Frame 87
"cumloop0"Frame 101
"magic0"Frame 124
"ggScreen"Frame 140
"fScreen"Frame 148
"loadloop"Symbol 45 MovieClip Frame 13
"wait0"Symbol 96 MovieClip Frame 2
"shoot0"Symbol 96 MovieClip Frame 15
"wait1"Symbol 96 MovieClip Frame 25
"shoot1"Symbol 96 MovieClip Frame 38
"wait2"Symbol 96 MovieClip Frame 48
"shoot2"Symbol 96 MovieClip Frame 61
"placed"Symbol 97 MovieClip Frame 2
"loop1"Symbol 97 MovieClip Frame 4
"charge"Symbol 97 MovieClip Frame 10
"tower"Symbol 97 MovieClip Frame 17
"wait0"Symbol 130 MovieClip Frame 2
"shoot0"Symbol 130 MovieClip Frame 10
"wait1"Symbol 130 MovieClip Frame 17
"shoot1"Symbol 130 MovieClip Frame 22
"wait2"Symbol 130 MovieClip Frame 26
"shoot2"Symbol 130 MovieClip Frame 36
"wait0"Symbol 167 MovieClip Frame 2
"shoot0"Symbol 167 MovieClip Frame 10
"wait1"Symbol 167 MovieClip Frame 18
"shoot1"Symbol 167 MovieClip Frame 26
"wait2"Symbol 167 MovieClip Frame 35
"shoot2"Symbol 167 MovieClip Frame 40
"wait0"Symbol 202 MovieClip Frame 2
"shoot0"Symbol 202 MovieClip Frame 10
"wait1"Symbol 202 MovieClip Frame 26
"shoot1"Symbol 202 MovieClip Frame 34
"wait2"Symbol 202 MovieClip Frame 42
"shoot2"Symbol 202 MovieClip Frame 47
"wait0"Symbol 223 MovieClip Frame 2
"shoot0"Symbol 223 MovieClip Frame 10
"wait1"Symbol 223 MovieClip Frame 14
"shoot1"Symbol 223 MovieClip Frame 19
"wait2"Symbol 223 MovieClip Frame 23
"shoot2"Symbol 223 MovieClip Frame 28
"wait"Symbol 264 MovieClip Frame 2
"charge0"Symbol 264 MovieClip Frame 50
"shoot0"Symbol 264 MovieClip Frame 114
"upgrade"Symbol 273 MovieClip Frame 57
"loop1"Symbol 294 MovieClip Frame 12
"loop1"Symbol 310 MovieClip Frame 10
"ko"Symbol 444 MovieClip Frame 12
"locked"Symbol 455 MovieClip Frame 1
"fireStne"Symbol 455 MovieClip Frame 2
"green1"Symbol 474 MovieClip Frame 2
"red1"Symbol 474 MovieClip Frame 3
"green2"Symbol 474 MovieClip Frame 4
"red2"Symbol 474 MovieClip Frame 5
"levelUp"Symbol 546 MovieClip Frame 3
"energy"Symbol 548 MovieClip Frame 2
"electric"Symbol 550 MovieClip Frame 2
"game_over"Symbol 561 MovieClip Frame 2
"nextLevel"Symbol 575 MovieClip Frame 2
"ko"Symbol 637 MovieClip Frame 12
"ko"Symbol 658 MovieClip Frame 12
"blendOut"Symbol 665 MovieClip Frame 3
"blendIn"Symbol 665 MovieClip Frame 7
"blendOut"Symbol 671 MovieClip Frame 3
"blendIn"Symbol 671 MovieClip Frame 7
"blendOut"Symbol 675 MovieClip Frame 3
"blendIn"Symbol 675 MovieClip Frame 7
"blendOut"Symbol 679 MovieClip Frame 3
"blendIn"Symbol 679 MovieClip Frame 7
"locked"Symbol 830 MovieClip Frame 17
"firestne"Symbol 830 MovieClip Frame 18
"slurp1"Symbol 895 MovieClip Frame 2
"slurp2"Symbol 895 MovieClip Frame 19
"slurp3"Symbol 895 MovieClip Frame 33
"slurp4"Symbol 895 MovieClip Frame 47
"slurp5"Symbol 895 MovieClip Frame 61
"begin1"Symbol 1007 MovieClip Frame 15
"out1"Symbol 1007 MovieClip Frame 29
"squish1"Symbol 1014 MovieClip Frame 2
"squish2"Symbol 1014 MovieClip Frame 15
"squish3"Symbol 1014 MovieClip Frame 27
"squish4"Symbol 1014 MovieClip Frame 39
"squish5"Symbol 1014 MovieClip Frame 49




http://swfchan.com/26/127075/info.shtml
Created: 20/11 -2018 19:08:26 Last modified: 20/11 -2018 19:08:26 Server time: 22/12 -2024 07:25:22