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Castle-Hotel.swf

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Flash #127177

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<p align="center"><font face="Arial Black" size="16" color="#990000" letterSpacing="0.000000" kerning="1">3</font></p>

<p align="center"><font face="Arial" size="26" color="#000000" letterSpacing="0.000000" kerning="1">Tom Balley</font></p>

Please enter your name:

<p align="center"><font face="Arial" size="26" color="#000000" letterSpacing="0.000000" kerning="1">LiLi Ann</font></p>

<p align="center"><font face="Arial Black" size="13" color="#ffff99" letterSpacing="0.000000" kerning="1">1200</font></p>

$

GOAL :

<p align="center"><font face="Arial Black" size="13" color="#ffff99" letterSpacing="0.000000" kerning="1">$1009</font></p>

Clients

<p align="center"><font face="Arial Black" size="13" color="#fcf7c2" letterSpacing="0.000000" kerning="1">10/13</font></p>

<p align="center"><font face="Arial Black" size="14" color="#6a5504" letterSpacing="0.000000" kerning="1">CASH : 95</font></p>

<p align="center"><font face="Arial Black" size="14" color="#6a5504" letterSpacing="0.000000" kerning="1">CLIENTS : 3</font></p>

<p align="center"><font face="Arial Black" size="14" color="#6a5504" letterSpacing="0.000000" kerning="1">POPULARITY: 5</font></p>

<p align="left"><font face="Arial Black" size="13" color="#000000" letterSpacing="0.000000" kerning="1">makes your hotel more popular (more money per service)</font></p>

<p align="center"><font face="Arial Black" size="13" color="#990000" letterSpacing="0.000000" kerning="1">LEVEL:3</font></p>

<p align="center"><font face="Arial Black" size="13" color="#000000" letterSpacing="0.000000" kerning="1">GOAL:120</font></p><p align="center"></p><p align="center"><font face="Arial Black" size="13" color="#000000" letterSpacing="0.000000" kerning="1">282 OF &nbsp;7000 &nbsp;HAS</font></p><p align="center"></p><p align="center"><font face="Arial Black" size="13" color="#000000" letterSpacing="0.000000" kerning="1">BEEN &nbsp;PAYED &nbsp;OUT</font></p>

<p align="center"><font face="Arial Black" size="13" color="#990000" letterSpacing="0.000000" kerning="1">PRESS &nbsp;THE &nbsp;LEFT &nbsp;MOUSE &nbsp;BUTTON &nbsp;TO &nbsp;START</font></p>

PERFECT!

<p align="center"><font face="Arial Black" size="13" color="#000000" letterSpacing="0.000000" kerning="1">GOAL: 90</font></p><p align="center"></p><p align="center"><font face="Arial Black" size="13" color="#000000" letterSpacing="0.000000" kerning="1">MONEY &nbsp;EARNED: 95</font></p><p align="center"></p><p align="center"><font face="Arial Black" size="13" color="#000000" letterSpacing="0.000000" kerning="1">GRAND &nbsp;TOTAL: 95</font></p><p align="center"></p><p align="center"><font face="Arial Black" size="13" color="#000000" letterSpacing="0.000000" kerning="1">BANK &nbsp;DEPT: 6905</font></p>

SOUND   VOLUME

MUSIC   VOLUME

ActionScript [AS3]

Section 1
//PropTween (com.greensock.core.PropTween) package com.greensock.core { public class PropTween { public var priority:int; public var start:Number; public var prevNode:PropTween; public var change:Number; public var target:Object; public var name:String; public var property:String; public var nextNode:PropTween; public var isPlugin:Boolean; public function PropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean, _arg7:PropTween=null, _arg8:int=0){ this.target = _arg1; this.property = _arg2; this.start = _arg3; this.change = _arg4; this.name = _arg5; this.isPlugin = _arg6; if (_arg7){ _arg7.prevNode = this; this.nextNode = _arg7; }; this.priority = _arg8; } } }//package com.greensock.core
Section 2
//SimpleTimeline (com.greensock.core.SimpleTimeline) package com.greensock.core { public class SimpleTimeline extends TweenCore { public var autoRemoveChildren:Boolean; protected var _lastChild:TweenCore; protected var _firstChild:TweenCore; public function SimpleTimeline(_arg1:Object=null){ super(0, _arg1); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local5:Number; var _local6:TweenCore; var _local4:TweenCore = _firstChild; this.cachedTotalTime = _arg1; this.cachedTime = _arg1; while (_local4) { _local6 = _local4.nextNode; if (((_local4.active) || ((((((_arg1 >= _local4.cachedStartTime)) && (!(_local4.cachedPaused)))) && (!(_local4.gc)))))){ if (!_local4.cachedReversed){ _local4.renderTime(((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale), _arg2, false); } else { _local5 = (_local4.cacheIsDirty) ? _local4.totalDuration : _local4.cachedTotalDuration; _local4.renderTime((_local5 - ((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale)), _arg2, false); }; }; _local4 = _local6; }; } public function addChild(_arg1:TweenCore):void{ if (((!(_arg1.cachedOrphan)) && (_arg1.timeline))){ _arg1.timeline.remove(_arg1, true); }; _arg1.timeline = this; if (_arg1.gc){ _arg1.setEnabled(true, true); }; if (_firstChild){ _firstChild.prevNode = _arg1; }; _arg1.nextNode = _firstChild; _firstChild = _arg1; _arg1.prevNode = null; _arg1.cachedOrphan = false; } public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.cachedOrphan){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_lastChild == _arg1){ _lastChild = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_firstChild == _arg1){ _firstChild = _arg1.nextNode; }; }; _arg1.cachedOrphan = true; } public function get rawTime():Number{ return (this.cachedTotalTime); } } }//package com.greensock.core
Section 3
//TweenCore (com.greensock.core.TweenCore) package com.greensock.core { import com.greensock.*; public class TweenCore { public var initted:Boolean; protected var _hasUpdate:Boolean; public var active:Boolean; protected var _delay:Number; public var cachedTime:Number; public var cachedReversed:Boolean; public var nextNode:TweenCore; protected var _rawPrevTime:Number;// = -1 public var vars:Object; public var cachedTotalTime:Number; public var data; public var timeline:SimpleTimeline; public var cachedOrphan:Boolean; public var cachedStartTime:Number; public var prevNode:TweenCore; public var cachedDuration:Number; public var gc:Boolean; protected var _pauseTime:Number; public var cacheIsDirty:Boolean; public var cachedPaused:Boolean; public var cachedTimeScale:Number; public var cachedTotalDuration:Number; public static const version:Number = 1.382; protected static var _classInitted:Boolean; public function TweenCore(_arg1:Number=0, _arg2:Object=null){ this.vars = ((_arg2)!=null) ? _arg2 : {}; this.cachedDuration = (this.cachedTotalDuration = _arg1); _delay = (this.vars.delay) ? Number(this.vars.delay) : 0; this.cachedTimeScale = (this.vars.timeScale) ? Number(this.vars.timeScale) : 1; this.active = Boolean((((((_arg1 == 0)) && ((_delay == 0)))) && (!((this.vars.immediateRender == false))))); this.cachedTotalTime = (this.cachedTime = 0); this.data = this.vars.data; if (!_classInitted){ if (isNaN(TweenLite.rootFrame)){ TweenLite.initClass(); _classInitted = true; } else { return; }; }; var _local3:SimpleTimeline = ((this.vars.timeline is SimpleTimeline)) ? this.vars.timeline : (this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline; this.cachedStartTime = (_local3.cachedTotalTime + _delay); _local3.addChild(this); if (this.vars.reversed){ this.cachedReversed = true; }; if (this.vars.paused){ this.paused = true; }; } public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ } public function get delay():Number{ return (_delay); } public function restart(_arg1:Boolean=false, _arg2:Boolean=true):void{ this.reversed = false; this.paused = false; this.setTotalTime((_arg1) ? -(_delay) : 0, _arg2); } public function get duration():Number{ return (this.cachedDuration); } public function set reversed(_arg1:Boolean):void{ if (_arg1 != this.cachedReversed){ this.cachedReversed = _arg1; setTotalTime(this.cachedTotalTime, true); }; } public function set startTime(_arg1:Number):void{ var _local2:Boolean = Boolean(((!((this.timeline == null))) && (((!((_arg1 == this.cachedStartTime))) || (this.gc))))); this.cachedStartTime = _arg1; if (_local2){ this.timeline.addChild(this); }; } public function set delay(_arg1:Number):void{ this.startTime = (this.startTime + (_arg1 - _delay)); _delay = _arg1; } public function resume():void{ this.paused = false; } public function get paused():Boolean{ return (this.cachedPaused); } public function play():void{ this.reversed = false; this.paused = false; } public function set duration(_arg1:Number):void{ this.cachedDuration = (this.cachedTotalDuration = _arg1); setDirtyCache(false); } public function invalidate():void{ } public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ if (!_arg1){ renderTime(this.totalDuration, _arg2, false); return; }; if (this.timeline.autoRemoveChildren){ this.setEnabled(false, false); } else { this.active = false; }; if (!_arg2){ if (((((this.vars.onComplete) && ((this.cachedTotalTime == this.cachedTotalDuration)))) && (!(this.cachedReversed)))){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); } else { if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (this.vars.onReverseComplete))){ this.vars.onReverseComplete.apply(null, this.vars.onReverseCompleteParams); }; }; }; } public function get reversed():Boolean{ return (this.cachedReversed); } public function get totalTime():Number{ return (this.cachedTotalTime); } public function get startTime():Number{ return (this.cachedStartTime); } public function set currentTime(_arg1:Number):void{ setTotalTime(_arg1, false); } protected function setDirtyCache(_arg1:Boolean=true):void{ var _local2:TweenCore = (_arg1) ? this : this.timeline; while (_local2) { _local2.cacheIsDirty = true; _local2 = _local2.timeline; }; } public function reverse(_arg1:Boolean=true):void{ this.reversed = true; if (_arg1){ this.paused = false; } else { if (this.gc){ this.setEnabled(true, false); }; }; } public function set paused(_arg1:Boolean):void{ if (((!((_arg1 == this.cachedPaused))) && (this.timeline))){ if (_arg1){ _pauseTime = this.timeline.rawTime; } else { this.cachedStartTime = (this.cachedStartTime + (this.timeline.rawTime - _pauseTime)); _pauseTime = NaN; setDirtyCache(false); }; this.cachedPaused = _arg1; this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); }; if (((!(_arg1)) && (this.gc))){ this.setTotalTime(this.cachedTotalTime, false); this.setEnabled(true, false); }; } public function kill():void{ setEnabled(false, false); } public function set totalTime(_arg1:Number):void{ setTotalTime(_arg1, false); } public function get currentTime():Number{ return (this.cachedTime); } protected function setTotalTime(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; var _local4:Number; if (this.timeline){ _local3 = (((_pauseTime) || ((_pauseTime == 0)))) ? _pauseTime : this.timeline.cachedTotalTime; if (this.cachedReversed){ _local4 = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; this.cachedStartTime = (_local3 - ((_local4 - _arg1) / this.cachedTimeScale)); } else { this.cachedStartTime = (_local3 - (_arg1 / this.cachedTimeScale)); }; if (!this.timeline.cacheIsDirty){ setDirtyCache(false); }; if (this.cachedTotalTime != _arg1){ renderTime(_arg1, _arg2, false); }; }; } public function pause():void{ this.paused = true; } public function set totalDuration(_arg1:Number):void{ this.duration = _arg1; } public function get totalDuration():Number{ return (this.cachedTotalDuration); } public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ this.gc = !(_arg1); if (_arg1){ this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); if (((!(_arg2)) && (this.cachedOrphan))){ this.timeline.addChild(this); }; } else { this.active = false; if (((!(_arg2)) && (!(this.cachedOrphan)))){ this.timeline.remove(this, true); }; }; return (false); } } }//package com.greensock.core
Section 4
//Back (com.greensock.easing.Back) package com.greensock.easing { public class Back { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 1)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_arg5 + 1) * _arg1) - _arg5)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{ _arg1 = (_arg1 / (_arg4 * 0.5)); if (_arg1 < 1){ _arg5 = (_arg5 * 1.525); return ((((_arg3 * 0.5) * ((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) - _arg5))) + _arg2)); }; _arg1 = (_arg1 - 2); _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 2)) + _arg2)); } } }//package com.greensock.easing
Section 5
//Expo (com.greensock.easing.Expo) package com.greensock.easing { public class Expo { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : ((_arg3 * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001))); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 * 0.5)); if (_arg1 < 1){ return ((((_arg3 * 0.5) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2)); }; --_arg1; return ((((_arg3 * 0.5) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } } }//package com.greensock.easing
Section 6
//Linear (com.greensock.easing.Linear) package com.greensock.easing { public class Linear { public static const power:uint = 0; public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package com.greensock.easing
Section 7
//Quad (com.greensock.easing.Quad) package com.greensock.easing { public class Quad { public static const power:uint = 1; public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 * 0.5)); if (_arg1 < 1){ return (((((_arg3 * 0.5) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) * 0.5) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } } }//package com.greensock.easing
Section 8
//RemoveTintPlugin (com.greensock.plugins.RemoveTintPlugin) package com.greensock.plugins { public class RemoveTintPlugin extends TintPlugin { public static const API:Number = 1; public function RemoveTintPlugin(){ this.propName = "removeTint"; } } }//package com.greensock.plugins
Section 9
//TintPlugin (com.greensock.plugins.TintPlugin) package com.greensock.plugins { import flash.display.*; import flash.geom.*; import com.greensock.core.*; import com.greensock.*; public class TintPlugin extends TweenPlugin { protected var _ct:ColorTransform; protected var _transform:Transform; protected var _ignoreAlpha:Boolean; public static const API:Number = 1; protected static var _props:Array = ["redMultiplier", "greenMultiplier", "blueMultiplier", "alphaMultiplier", "redOffset", "greenOffset", "blueOffset", "alphaOffset"]; public function TintPlugin(){ this.propName = "tint"; this.overwriteProps = ["tint"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (!(_arg1 is DisplayObject)){ return (false); }; var _local4:ColorTransform = new ColorTransform(); if (((!((_arg2 == null))) && (!((_arg3.vars.removeTint == true))))){ _local4.color = uint(_arg2); }; _ignoreAlpha = true; init((_arg1 as DisplayObject), _local4); return (true); } override public function set changeFactor(_arg1:Number):void{ var _local2:ColorTransform; updateTweens(_arg1); if (_ignoreAlpha){ _local2 = _transform.colorTransform; _ct.alphaMultiplier = _local2.alphaMultiplier; _ct.alphaOffset = _local2.alphaOffset; }; _transform.colorTransform = _ct; } public function init(_arg1:DisplayObject, _arg2:ColorTransform):void{ var _local4:String; _transform = _arg1.transform; _ct = _transform.colorTransform; var _local3:int = _props.length; while (_local3--) { _local4 = _props[_local3]; if (_ct[_local4] != _arg2[_local4]){ _tweens[_tweens.length] = new PropTween(_ct, _local4, _ct[_local4], (_arg2[_local4] - _ct[_local4]), "tint", false); }; }; } } }//package com.greensock.plugins
Section 10
//TweenPlugin (com.greensock.plugins.TweenPlugin) package com.greensock.plugins { import com.greensock.core.*; import com.greensock.*; public class TweenPlugin { public var activeDisable:Boolean; protected var _changeFactor:Number;// = 0 protected var _tweens:Array; public var onDisable:Function; public var propName:String; public var round:Boolean; public var onEnable:Function; public var priority:int;// = 0 public var overwriteProps:Array; public var onComplete:Function; public static const VERSION:Number = 1.31; public static const API:Number = 1; public function TweenPlugin(){ _tweens = []; super(); } protected function updateTweens(_arg1:Number):void{ var _local3:PropTween; var _local4:Number; var _local2:int = _tweens.length; if (this.round){ while (_local2--) { _local3 = _tweens[_local2]; _local4 = (_local3.start + (_local3.change * _arg1)); _local3.target[_local3.property] = ((_local4)>0) ? int((_local4 + 0.5)) : int((_local4 - 0.5)); }; } else { while (_local2--) { _local3 = _tweens[_local2]; _local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1)); }; }; } protected function addTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4, _arg5:String=null):void{ var _local6:Number; if (_arg4 != null){ _local6 = ((typeof(_arg4))=="number") ? (Number(_arg4) - _arg3) : Number(_arg4); if (_local6 != 0){ _tweens[_tweens.length] = new PropTween(_arg1, _arg2, _arg3, _local6, ((_arg5) || (_arg2)), false); }; }; } public function get changeFactor():Number{ return (_changeFactor); } public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ addTween(_arg1, this.propName, _arg1[this.propName], _arg2, this.propName); return (true); } public function killProps(_arg1:Object):void{ var _local2:int = this.overwriteProps.length; while (_local2--) { if ((this.overwriteProps[_local2] in _arg1)){ this.overwriteProps.splice(_local2, 1); }; }; _local2 = _tweens.length; while (_local2--) { if ((PropTween(_tweens[_local2]).name in _arg1)){ _tweens.splice(_local2, 1); }; }; } public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); _changeFactor = _arg1; } public static function activate(_arg1:Array):Boolean{ var _local3:Object; TweenLite.onPluginEvent = TweenPlugin.onTweenEvent; var _local2:int = _arg1.length; while (_local2--) { if (_arg1[_local2].hasOwnProperty("API")){ _local3 = new ((_arg1[_local2] as Class)); TweenLite.plugins[_local3.propName] = _arg1[_local2]; }; }; return (true); } private static function onTweenEvent(_arg1:String, _arg2:TweenLite):Boolean{ var _local4:Boolean; var _local5:Array; var _local6:int; var _local3:PropTween = _arg2.cachedPT1; if (_arg1 == "onInit"){ _local5 = []; while (_local3) { _local5[_local5.length] = _local3; _local3 = _local3.nextNode; }; _local5.sortOn("priority", (Array.NUMERIC | Array.DESCENDING)); _local6 = _local5.length; while (_local6--) { PropTween(_local5[_local6]).nextNode = _local5[(_local6 + 1)]; PropTween(_local5[_local6]).prevNode = _local5[(_local6 - 1)]; }; _arg2.cachedPT1 = _local5[0]; } else { while (_local3) { if (((_local3.isPlugin) && (_local3.target[_arg1]))){ if (_local3.target.activeDisable){ _local4 = true; }; var _local7 = _local3.target; _local7[_arg1](); }; _local3 = _local3.nextNode; }; }; return (_local4); } } }//package com.greensock.plugins
Section 11
//OverwriteManager (com.greensock.OverwriteManager) package com.greensock { import com.greensock.core.*; public class OverwriteManager { public static const ALL_ONSTART:int = 4; public static const CONCURRENT:int = 3; public static const ALL_IMMEDIATE:int = 1; public static const PREEXISTING:int = 5; public static const AUTO:int = 2; public static const version:Number = 6.03; public static const NONE:int = 0; public static var enabled:Boolean; public static var mode:int; public static function getGlobalPaused(_arg1:TweenCore):Boolean{ var _local2:Boolean; while (_arg1) { if (_arg1.cachedPaused){ _local2 = true; break; }; _arg1 = _arg1.timeline; }; return (_local2); } public static function init(_arg1:int=2):int{ if (TweenLite.version < 11.1){ throw (new Error("Warning: Your TweenLite class needs to be updated to work with OverwriteManager (or you may need to clear your ASO files). Please download and install the latest version from http://www.tweenlite.com.")); }; TweenLite.overwriteManager = OverwriteManager; mode = _arg1; enabled = true; return (mode); } public static function manageOverwrites(_arg1:TweenLite, _arg2:Object, _arg3:Array, _arg4:uint):Boolean{ var _local5:int; var _local6:Boolean; var _local7:TweenLite; var _local13:uint; var _local14:Number; var _local15:Number; var _local16:TweenCore; var _local17:Number; var _local18:SimpleTimeline; if (_arg4 >= 4){ _local13 = _arg3.length; _local5 = 0; while (_local5 < _local13) { _local7 = _arg3[_local5]; if (_local7 != _arg1){ if (_local7.setEnabled(false, false)){ _local6 = true; }; } else { if (_arg4 == 5){ break; }; }; _local5++; }; return (_local6); }; var _local8:Number = (_arg1.cachedStartTime + 1E-10); var _local9:Array = []; var _local10:Array = []; var _local11:uint; var _local12:uint; _local5 = _arg3.length; while (--_local5 > -1) { _local7 = _arg3[_local5]; if ((((_local7 == _arg1)) || (_local7.gc))){ } else { if (_local7.timeline != _arg1.timeline){ if (!getGlobalPaused(_local7)){ var _temp1 = _local11; _local11 = (_local11 + 1); var _local19 = _temp1; _local10[_local19] = _local7; }; } else { if ((((((_local7.cachedStartTime <= _local8)) && ((((_local7.cachedStartTime + _local7.totalDuration) + 1E-10) > _local8)))) && (!(getGlobalPaused(_local7))))){ var _temp2 = _local12; _local12 = (_local12 + 1); _local19 = _temp2; _local9[_local19] = _local7; }; }; }; }; if (_local11 != 0){ _local14 = _arg1.cachedTimeScale; _local15 = _local8; _local18 = _arg1.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.cachedStartTime); _local18 = _local18.timeline; }; _local8 = (_local14 * _local15); _local5 = _local11; while (--_local5 > -1) { _local16 = _local10[_local5]; _local14 = _local16.cachedTimeScale; _local15 = _local16.cachedStartTime; _local18 = _local16.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.cachedStartTime); _local18 = _local18.timeline; }; _local17 = (_local14 * _local15); if ((((_local17 <= _local8)) && ((((((_local17 + (_local16.totalDuration * _local14)) + 1E-10) > _local8)) || ((_local16.cachedDuration == 0)))))){ var _temp3 = _local12; _local12 = (_local12 + 1); _local19 = _temp3; _local9[_local19] = _local16; }; }; }; if (_local12 == 0){ return (_local6); }; _local5 = _local12; if (_arg4 == 2){ while (--_local5 > -1) { _local7 = _local9[_local5]; if (_local7.killVars(_arg2)){ _local6 = true; }; if ((((_local7.cachedPT1 == null)) && (_local7.initted))){ _local7.setEnabled(false, false); }; }; } else { while (--_local5 > -1) { if (TweenLite(_local9[_local5]).setEnabled(false, false)){ _local6 = true; }; }; }; return (_local6); } } }//package com.greensock
Section 12
//TimelineLite (com.greensock.TimelineLite) package com.greensock { import com.greensock.core.*; import flash.utils.*; public class TimelineLite extends SimpleTimeline { protected var _endCaps:Array; protected var _labels:Object; public static const version:Number = 1.382; private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init(2); ; public function TimelineLite(_arg1:Object=null){ super(_arg1); _endCaps = [null, null]; _labels = {}; this.autoRemoveChildren = Boolean((this.vars.autoRemoveChildren == true)); _hasUpdate = Boolean((typeof(this.vars.onUpdate) == "function")); if ((this.vars.tweens is Array)){ this.insertMultiple(this.vars.tweens, 0, ((this.vars.align)!=null) ? this.vars.align : "normal", (this.vars.stagger) ? Number(this.vars.stagger) : 0); }; } public function set timeScale(_arg1:Number):void{ if (_arg1 == 0){ _arg1 = 0.0001; }; var _local2:Number = (((_pauseTime) || ((_pauseTime == 0)))) ? _pauseTime : this.timeline.cachedTotalTime; this.cachedStartTime = (_local2 - (((_local2 - this.cachedStartTime) * this.cachedTimeScale) / _arg1)); this.cachedTimeScale = _arg1; setDirtyCache(false); } public function stop():void{ this.paused = true; } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local8:TweenCore; var _local9:Boolean; var _local10:Boolean; var _local11:TweenCore; var _local12:Number; if (this.gc){ this.setEnabled(true, false); } else { if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; }; var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; var _local5:Number = this.cachedTime; var _local6:Number = this.cachedStartTime; var _local7:Number = this.cachedTimeScale; var _local13:Boolean = this.cachedPaused; if (_arg1 >= _local4){ if ((((_rawPrevTime <= _local4)) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = (this.cachedTime = _local4); forceChildrenToEnd(_local4, _arg2); _local9 = !(this.hasPausedChild()); _local10 = true; if ((((((this.cachedDuration == 0)) && (_local9))) && ((((_arg1 == 0)) || ((_rawPrevTime < 0)))))){ _arg3 = true; }; }; } else { if (_arg1 <= 0){ if (_arg1 < 0){ this.active = false; if ((((this.cachedDuration == 0)) && ((_rawPrevTime > 0)))){ _arg3 = true; _local9 = true; }; }; if ((((_rawPrevTime >= 0)) && (!((_rawPrevTime == _arg1))))){ forceChildrenToBeginning(0, _arg2); this.cachedTotalTime = 0; this.cachedTime = 0; _local10 = true; if (this.cachedReversed){ _local9 = true; }; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); }; }; _rawPrevTime = _arg1; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ this.initted = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (_local10){ } else { if ((this.cachedTime - _local5) > 0){ _local8 = _firstChild; while (_local8) { _local11 = _local8.nextNode; if (((this.cachedPaused) && (!(_local13)))){ break; } else { if (((_local8.active) || (((((!(_local8.cachedPaused)) && ((_local8.cachedStartTime <= this.cachedTime)))) && (!(_local8.gc)))))){ if (!_local8.cachedReversed){ _local8.renderTime(((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale), _arg2, false); } else { _local12 = (_local8.cacheIsDirty) ? _local8.totalDuration : _local8.cachedTotalDuration; _local8.renderTime((_local12 - ((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale)), _arg2, false); }; }; }; _local8 = _local11; }; } else { _local8 = _lastChild; while (_local8) { _local11 = _local8.prevNode; if (((this.cachedPaused) && (!(_local13)))){ break; } else { if (((_local8.active) || (((((!(_local8.cachedPaused)) && ((_local8.cachedStartTime <= _local5)))) && (!(_local8.gc)))))){ if (!_local8.cachedReversed){ _local8.renderTime(((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale), _arg2, false); } else { _local12 = (_local8.cacheIsDirty) ? _local8.totalDuration : _local8.cachedTotalDuration; _local8.renderTime((_local12 - ((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale)), _arg2, false); }; }; }; _local8 = _local11; }; }; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((((_local9) && ((((_local6 == this.cachedStartTime)) || (!((_local7 == this.cachedTimeScale))))))) && ((((_local4 >= this.totalDuration)) || ((this.cachedTime == 0)))))){ complete(true, _arg2); }; } override public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.cachedOrphan){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; var _local3:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; var _local4:TweenCore = (this.gc) ? _endCaps[1] : _lastChild; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_local4 == _arg1){ _local4 = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_local3 == _arg1){ _local3 = _arg1.nextNode; }; }; if (this.gc){ _endCaps[0] = _local3; _endCaps[1] = _local4; } else { _firstChild = _local3; _lastChild = _local4; }; _arg1.cachedOrphan = true; setDirtyCache(true); } public function get currentProgress():Number{ return ((this.cachedTime / this.duration)); } override public function get totalDuration():Number{ var _local1:Number; var _local2:Number; var _local3:TweenCore; var _local4:Number; var _local5:TweenCore; if (this.cacheIsDirty){ _local1 = 0; _local3 = (this.gc) ? _endCaps[0] : _firstChild; _local4 = -(Infinity); while (_local3) { _local5 = _local3.nextNode; if (_local3.cachedStartTime < _local4){ this.addChild(_local3); _local4 = _local3.prevNode.cachedStartTime; } else { _local4 = _local3.cachedStartTime; }; if (_local3.cachedStartTime < 0){ _local1 = (_local1 - _local3.cachedStartTime); this.shiftChildren(-(_local3.cachedStartTime), false, -9999999999); }; _local2 = (_local3.cachedStartTime + (_local3.totalDuration / _local3.cachedTimeScale)); if (_local2 > _local1){ _local1 = _local2; }; _local3 = _local5; }; this.cachedDuration = (this.cachedTotalDuration = _local1); this.cacheIsDirty = false; }; return (this.cachedTotalDuration); } public function gotoAndPlay(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); play(); } public function appendMultiple(_arg1:Array, _arg2:Number=0, _arg3:String="normal", _arg4:Number=0):void{ insertMultiple(_arg1, (this.duration + _arg2), _arg3, _arg4); } public function set currentProgress(_arg1:Number):void{ setTotalTime((this.duration * _arg1), false); } public function clear(_arg1:Array=null):void{ if (_arg1 == null){ _arg1 = getChildren(false, true, true); }; var _local2:int = _arg1.length; while (--_local2 > -1) { TweenCore(_arg1[_local2]).setEnabled(false, false); }; } public function prepend(_arg1:TweenCore, _arg2:Boolean=false):void{ shiftChildren(((_arg1.totalDuration / _arg1.cachedTimeScale) + _arg1.delay), _arg2, 0); insert(_arg1, 0); } public function removeLabel(_arg1:String):Number{ var _local2:Number = _labels[_arg1]; delete _labels[_arg1]; return (_local2); } protected function parseTimeOrLabel(_arg1):Number{ if (typeof(_arg1) == "string"){ if (!(_arg1 in _labels)){ throw (new Error((("TimelineLite error: the " + _arg1) + " label was not found."))); }; return (getLabelTime(String(_arg1))); }; return (Number(_arg1)); } public function addLabel(_arg1:String, _arg2:Number):void{ _labels[_arg1] = _arg2; } public function hasPausedChild():Boolean{ var _local1:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local1) { if (((_local1.cachedPaused) || ((((_local1 is TimelineLite)) && ((_local1 as TimelineLite).hasPausedChild()))))){ return (true); }; _local1 = _local1.nextNode; }; return (false); } public function getTweensOf(_arg1:Object, _arg2:Boolean=true):Array{ var _local5:int; var _local3:Array = getChildren(_arg2, true, false); var _local4:Array = []; var _local6:uint = _local3.length; var _local7:uint; _local5 = 0; while (_local5 < _local6) { if (TweenLite(_local3[_local5]).target == _arg1){ var _temp1 = _local7; _local7 = (_local7 + 1); var _local8 = _temp1; _local4[_local8] = _local3[_local5]; }; _local5++; }; return (_local4); } public function gotoAndStop(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); this.paused = true; } public function append(_arg1:TweenCore, _arg2:Number=0):void{ insert(_arg1, (this.duration + _arg2)); } override public function get duration():Number{ var _local1:Number; if (this.cacheIsDirty){ _local1 = this.totalDuration; }; return (this.cachedDuration); } public function get useFrames():Boolean{ var _local1:SimpleTimeline = this.timeline; while (_local1.timeline) { _local1 = _local1.timeline; }; return (Boolean((_local1 == TweenLite.rootFramesTimeline))); } public function shiftChildren(_arg1:Number, _arg2:Boolean=false, _arg3:Number=0):void{ var _local5:String; var _local4:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local4) { if (_local4.cachedStartTime >= _arg3){ _local4.cachedStartTime = (_local4.cachedStartTime + _arg1); }; _local4 = _local4.nextNode; }; if (_arg2){ for (_local5 in _labels) { if (_labels[_local5] >= _arg3){ _labels[_local5] = (_labels[_local5] + _arg1); }; }; }; this.setDirtyCache(true); } public function goto(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); } public function killTweensOf(_arg1:Object, _arg2:Boolean=true, _arg3:Object=null):Boolean{ var _local6:TweenLite; var _local4:Array = getTweensOf(_arg1, _arg2); var _local5:int = _local4.length; while (--_local5 > -1) { _local6 = _local4[_local5]; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; return (Boolean((_local4.length > 0))); } override public function invalidate():void{ var _local1:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local1) { _local1.invalidate(); _local1 = _local1.nextNode; }; } public function insertMultiple(_arg1:Array, _arg2=0, _arg3:String="normal", _arg4:Number=0):void{ var _local5:int; var _local6:TweenCore; var _local7:Number = ((Number(_arg2)) || (0)); var _local8:uint = _arg1.length; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _local7 = _labels[_arg2]; }; _local5 = 0; while (_local5 < _local8) { _local6 = (_arg1[_local5] as TweenCore); insert(_local6, _local7); if (_arg3 == "sequence"){ _local7 = (_local6.cachedStartTime + (_local6.totalDuration / _local6.cachedTimeScale)); } else { if (_arg3 == "start"){ _local6.cachedStartTime = (_local6.cachedStartTime - _local6.delay); }; }; _local7 = (_local7 + _arg4); _local5++; }; } public function getLabelTime(_arg1:String):Number{ return (((_arg1 in _labels)) ? Number(_labels[_arg1]) : -1); } override public function get rawTime():Number{ if (((!((this.cachedTotalTime == 0))) && (!((this.cachedTotalTime == this.cachedTotalDuration))))){ return (this.cachedTotalTime); }; return (((this.timeline.rawTime - this.cachedStartTime) * this.cachedTimeScale)); } override public function set duration(_arg1:Number):void{ if (((!((this.duration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.duration / _arg1); }; } override public function set totalDuration(_arg1:Number):void{ if (((!((this.totalDuration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.totalDuration / _arg1); }; } public function getChildren(_arg1:Boolean=true, _arg2:Boolean=true, _arg3:Boolean=true, _arg4:Number=-9999999999):Array{ var _local5:Array = []; var _local6:uint; var _local7:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local7) { if (_local7.cachedStartTime < _arg4){ } else { if ((_local7 is TweenLite)){ if (_arg2){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local8 = _temp1; _local5[_local8] = _local7; }; } else { if (_arg3){ var _temp2 = _local6; _local6 = (_local6 + 1); _local8 = _temp2; _local5[_local8] = _local7; }; if (_arg1){ _local5 = _local5.concat(TimelineLite(_local7).getChildren(true, _arg2, _arg3)); }; }; }; _local7 = _local7.nextNode; }; return (_local5); } protected function forceChildrenToEnd(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _firstChild; var _local6:Boolean = this.cachedPaused; while (_local3) { _local4 = _local3.nextNode; if (((this.cachedPaused) && (!(_local6)))){ break; } else { if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == _local3.cachedTotalDuration))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == this.cachedDuration)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == this.cachedDuration)))))){ _local3.renderTime((_local3.cachedReversed) ? 0 : _local3.cachedTotalDuration, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; }; _local3 = _local4; }; return (_arg1); } protected function forceChildrenToBeginning(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _lastChild; var _local6:Boolean = this.cachedPaused; while (_local3) { _local4 = _local3.prevNode; if (((this.cachedPaused) && (!(_local6)))){ break; } else { if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == 0))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == 0)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == 0)))))){ _local3.renderTime((_local3.cachedReversed) ? _local3.cachedTotalDuration : 0, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; }; _local3 = _local4; }; return (_arg1); } public function insert(_arg1:TweenCore, _arg2=0):void{ if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _arg2 = Number(_labels[_arg2]); }; _arg1.cachedStartTime = (Number(_arg2) + _arg1.delay); addChild(_arg1); } override public function addChild(_arg1:TweenCore):void{ var _local4:TweenCore; var _local5:Number; if (((!(_arg1.cachedOrphan)) && (_arg1.timeline))){ _arg1.timeline.remove(_arg1, true); }; _arg1.timeline = this; if (_arg1.gc){ _arg1.setEnabled(true, true); }; setDirtyCache(true); var _local2:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; var _local3:TweenCore = (this.gc) ? _endCaps[1] : _lastChild; if (_local3 == null){ _local3 = _arg1; _local2 = _local3; _arg1.nextNode = (_arg1.prevNode = null); } else { _local4 = _local3; _local5 = _arg1.cachedStartTime; while (((!((_local4 == null))) && ((_local5 <= _local4.cachedStartTime)))) { _local4 = _local4.prevNode; }; if (_local4 == null){ _local2.prevNode = _arg1; _arg1.nextNode = _local2; _arg1.prevNode = null; _local2 = _arg1; } else { if (_local4.nextNode){ _local4.nextNode.prevNode = _arg1; } else { if (_local4 == _local3){ _local3 = _arg1; }; }; _arg1.prevNode = _local4; _arg1.nextNode = _local4.nextNode; _local4.nextNode = _arg1; }; }; _arg1.cachedOrphan = false; if (this.gc){ _endCaps[0] = _local2; _endCaps[1] = _local3; } else { _firstChild = _local2; _lastChild = _local3; }; } public function get timeScale():Number{ return (this.cachedTimeScale); } public function prependMultiple(_arg1:Array, _arg2:String="normal", _arg3:Number=0, _arg4:Boolean=false):void{ var _local5:TimelineLite = new TimelineLite({tweens:_arg1, align:_arg2, stagger:_arg3}); shiftChildren(_local5.duration, _arg4, 0); insertMultiple(_arg1, 0, _arg2, _arg3); _local5.kill(); } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:TweenCore; var _local4:TweenCore; if (_arg1 == this.gc){ if (_arg1){ _local3 = _endCaps[0]; _firstChild = _local3; _lastChild = _endCaps[1]; _endCaps = [null, null]; } else { _local3 = _firstChild; _endCaps = [_firstChild, _lastChild]; _firstChild = (_lastChild = null); }; while (_local3) { _local3.setEnabled(_arg1, true); _local3 = _local3.nextNode; }; }; return (super.setEnabled(_arg1, _arg2)); } } }//package com.greensock
Section 13
//TweenLite (com.greensock.TweenLite) package com.greensock { import flash.display.*; import flash.events.*; import com.greensock.core.*; import com.greensock.plugins.*; import flash.utils.*; public class TweenLite extends TweenCore { protected var _hasPlugins:Boolean; public var propTweenLookup:Object; public var cachedPT1:PropTween; protected var _overwrite:uint; protected var _ease:Function; public var target:Object; public var ratio:Number;// = 0 protected var _overwrittenProps:Object; protected var _notifyPluginsOfEnabled:Boolean; public static const version:Number = 11.36; public static var rootTimeline:SimpleTimeline; public static var fastEaseLookup:Dictionary = new Dictionary(false); public static var onPluginEvent:Function; public static var rootFramesTimeline:SimpleTimeline; public static var defaultEase:Function = TweenLite.easeOut; public static var plugins:Object = {}; public static var masterList:Dictionary = new Dictionary(false); public static var overwriteManager:Object; public static var rootFrame:Number; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; private static var _shape:Shape = new Shape(); protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, useFrames:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, roundProps:1, onStart:1, onStartParams:1, onInit:1, onInitParams:1, onReverseComplete:1, onReverseCompleteParams:1, onRepeat:1, onRepeatParams:1, proxiedEase:1, easeParams:1, yoyo:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, onReverseCompleteListener:1, onRepeatListener:1, orientToBezier:1, timeScale:1, immediateRender:1, repeat:1, repeatDelay:1, timeline:1, data:1, paused:1}; public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ var _local5:TweenLite; super(_arg2, _arg3); this.target = _arg1; if ((((this.target is TweenCore)) && (this.vars.timeScale))){ this.cachedTimeScale = 1; }; propTweenLookup = {}; _ease = defaultEase; _overwrite = (((!((Number(_arg3.overwrite) > -1))) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); var _local4:Array = masterList[_arg1]; if (!_local4){ masterList[_arg1] = [this]; } else { if (_overwrite == 1){ for each (_local5 in _local4) { if (!_local5.gc){ _local5.setEnabled(false, false); }; }; masterList[_arg1] = [this]; } else { _local4[_local4.length] = this; }; }; if (((this.active) || (this.vars.immediateRender))){ renderTime(0, false, true); }; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local4:Boolean; var _local5:Number = this.cachedTime; if (_arg1 >= this.cachedDuration){ this.cachedTotalTime = (this.cachedTime = this.cachedDuration); this.ratio = 1; _local4 = true; if (this.cachedDuration == 0){ if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){ _arg3 = true; }; _rawPrevTime = _arg1; }; } else { if (_arg1 <= 0){ this.cachedTotalTime = (this.cachedTime = (this.ratio = 0)); if (_arg1 < 0){ this.active = false; if (this.cachedDuration == 0){ if (_rawPrevTime > 0){ _arg3 = true; _local4 = true; }; _rawPrevTime = _arg1; }; }; if (((this.cachedReversed) && (!((_local5 == 0))))){ _local4 = true; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); this.ratio = _ease(_arg1, 0, 1, this.cachedDuration); }; }; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ init(); if (((!(_local4)) && (this.cachedTime))){ this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration); }; }; if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; var _local6:PropTween = this.cachedPT1; while (_local6) { _local6.target[_local6.property] = (_local6.start + (this.ratio * _local6.change)); _local6 = _local6.nextNode; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (_local4){ if (((_hasPlugins) && (this.cachedPT1))){ onPluginEvent("onComplete", this); }; complete(true, _arg2); }; } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:Array; if (_arg1){ _local3 = TweenLite.masterList[this.target]; if (!_local3){ TweenLite.masterList[this.target] = [this]; } else { _local3[_local3.length] = this; }; }; super.setEnabled(_arg1, _arg2); if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ return (onPluginEvent((_arg1) ? "onEnable" : "onDisable", this)); }; return (false); } protected function init():void{ var _local1:String; var _local2:int; var _local3:*; var _local4:Boolean; var _local5:Array; var _local6:PropTween; if (this.vars.onInit){ this.vars.onInit.apply(null, this.vars.onInitParams); }; if (typeof(this.vars.ease) == "function"){ _ease = this.vars.ease; }; if (this.vars.easeParams){ this.vars.proxiedEase = _ease; _ease = easeProxy; }; this.cachedPT1 = null; this.propTweenLookup = {}; for (_local1 in this.vars) { if ((((_local1 in _reservedProps)) && (!((((_local1 == "timeScale")) && ((this.target is TweenCore))))))){ } else { if ((((_local1 in plugins)) && (new ((plugins[_local1] as Class)).onInitTween(this.target, this.vars[_local1], this)))){ this.cachedPT1 = new PropTween(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true, this.cachedPT1); if (this.cachedPT1.name == "_MULTIPLE_"){ _local2 = _local3.overwriteProps.length; while (--_local2 > -1) { this.propTweenLookup[_local3.overwriteProps[_local2]] = this.cachedPT1; }; } else { this.propTweenLookup[this.cachedPT1.name] = this.cachedPT1; }; if (_local3.priority){ this.cachedPT1.priority = _local3.priority; _local4 = true; }; if (((_local3.onDisable) || (_local3.onEnable))){ _notifyPluginsOfEnabled = true; }; _hasPlugins = true; } else { this.cachedPT1 = new PropTween(this.target, _local1, Number(this.target[_local1]), ((typeof(this.vars[_local1]))=="number") ? (Number(this.vars[_local1]) - this.target[_local1]) : Number(this.vars[_local1]), _local1, false, this.cachedPT1); this.propTweenLookup[_local1] = this.cachedPT1; }; }; }; if (_local4){ onPluginEvent("onInit", this); }; if (this.vars.runBackwards){ _local6 = this.cachedPT1; while (_local6) { _local6.start = (_local6.start + _local6.change); _local6.change = -(_local6.change); _local6 = _local6.nextNode; }; }; _hasUpdate = Boolean(!((this.vars.onUpdate == null))); if (_overwrittenProps){ killVars(_overwrittenProps); if (this.cachedPT1 == null){ this.setEnabled(false, false); }; }; if ((((((((_overwrite > 1)) && (this.cachedPT1))) && (masterList[this.target]))) && ((_local5.length > 1)))){ if (overwriteManager.manageOverwrites(this, this.propTweenLookup, _local5, _overwrite)){ init(); }; }; this.initted = true; } public function killVars(_arg1:Object, _arg2:Boolean=true):Boolean{ var _local3:String; var _local4:PropTween; var _local5:Boolean; if (_overwrittenProps == null){ _overwrittenProps = {}; }; for (_local3 in _arg1) { if ((_local3 in propTweenLookup)){ _local4 = propTweenLookup[_local3]; if (((_local4.isPlugin) && ((_local4.name == "_MULTIPLE_")))){ _local4.target.killProps(_arg1); if (_local4.target.overwriteProps.length == 0){ _local4.name = ""; }; }; if (_local4.name != "_MULTIPLE_"){ if (_local4.nextNode){ _local4.nextNode.prevNode = _local4.prevNode; }; if (_local4.prevNode){ _local4.prevNode.nextNode = _local4.nextNode; } else { if (this.cachedPT1 == _local4){ this.cachedPT1 = _local4.nextNode; }; }; if (((_local4.isPlugin) && (_local4.target.onDisable))){ _local4.target.onDisable(); if (_local4.target.activeDisable){ _local5 = true; }; }; delete propTweenLookup[_local3]; }; }; if (((_arg2) && (!((_arg1 == _overwrittenProps))))){ _overwrittenProps[_local3] = 1; }; }; return (_local5); } override public function invalidate():void{ if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ onPluginEvent("onDisable", this); }; this.cachedPT1 = null; _overwrittenProps = null; _hasUpdate = (this.initted = (this.active = (_notifyPluginsOfEnabled = false))); this.propTweenLookup = {}; } public static function initClass():void{ rootFrame = 0; rootTimeline = new SimpleTimeline(null); rootFramesTimeline = new SimpleTimeline(null); rootTimeline.cachedStartTime = (getTimer() * 0.001); rootFramesTimeline.cachedStartTime = rootFrame; rootTimeline.autoRemoveChildren = true; rootFramesTimeline.autoRemoveChildren = true; _shape.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; } public static function killTweensOf(_arg1:Object, _arg2:Boolean=false, _arg3:Object=null):void{ var _local4:Array; var _local5:int; var _local6:TweenLite; if ((_arg1 in masterList)){ _local4 = masterList[_arg1]; _local5 = _local4.length; while (--_local5 > -1) { _local6 = _local4[_local5]; if (!_local6.gc){ if (_arg2){ _local6.complete(false, false); }; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; }; if (_arg3 == null){ delete masterList[_arg1]; }; }; } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenLite(_arg1, _arg2, _arg3)); } protected static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (1 - (_arg1 / _arg4)); return ((1 - (_arg1 * _arg1))); } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0})); } protected static function updateAll(_arg1:Event=null):void{ var _local2:Dictionary; var _local3:Object; var _local4:Array; var _local5:int; rootTimeline.renderTime((((getTimer() * 0.001) - rootTimeline.cachedStartTime) * rootTimeline.cachedTimeScale), false, false); rootFrame++; rootFramesTimeline.renderTime(((rootFrame - rootFramesTimeline.cachedStartTime) * rootFramesTimeline.cachedTimeScale), false, false); if (!(rootFrame % 60)){ _local2 = masterList; for (_local3 in _local2) { _local4 = _local2[_local3]; _local5 = _local4.length; while (--_local5 > -1) { if (TweenLite(_local4[_local5]).gc){ _local4.splice(_local5, 1); }; }; if (_local4.length == 0){ delete _local2[_local3]; }; }; }; } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package com.greensock
Section 14
//IKeyboardEvent (lj.src.interfaces.IKeyboardEvent) package lj.src.interfaces { import flash.events.*; public interface IKeyboardEvent { function handleKeyDown(_arg1:KeyboardEvent):void; function handleKeyUp(_arg1:KeyboardEvent):void; } }//package lj.src.interfaces
Section 15
//IMouseEvent (lj.src.interfaces.IMouseEvent) package lj.src.interfaces { import flash.events.*; public interface IMouseEvent { function handleMouseEvent(_arg1:MouseEvent):void; } }//package lj.src.interfaces
Section 16
//IUpdate (lj.src.interfaces.IUpdate) package lj.src.interfaces { public interface IUpdate { function updateEvents():void; function remove():void; function pause():void; function replay():void; } }//package lj.src.interfaces
Section 17
//Array2D (lj.src.structure.Array2D) package lj.src.structure { public dynamic class Array2D extends Array { public var col:int; public var row:int; public function Array2D(_arg1:int=0, _arg2:int=0, _arg3:Array=null){ var _local5:int; super(_arg1); var _local4:int; while (_local4 < _arg1) { this[_local4] = new Array(); _local5 = 0; while (_local5 < _arg2) { this[_local4].push(0); _local5++; }; _local4++; }; col = _arg1; row = _arg2; this.data = _arg3; } public function set data(_arg1:Array):void{ var _local2:int; var _local3:int; if (_arg1){ _local2 = 0; while (_local2 < _arg1.length) { this[_local2] = _arg1[_local2]; _local3 = 0; while (_local3 < _arg1[_local2].length) { this[_local2][_local3] = _arg1[_local2][_local3]; _local3++; }; _local2++; }; }; } public function toString():String{ var _local3:int; var _local1 = "[ \n"; var _local2:int; while (_local2 < length) { _local1 = (_local1 + "[ "); _local3 = 0; while (_local3 < this[_local2].length) { _local1 = (_local1 + (this[_local2][_local3] + ",")); _local3++; }; _local1 = (_local1 + " ], \n"); _local2++; }; _local1 = (_local1 + " ]"); return (_local1); } } }//package lj.src.structure
Section 18
//GameControl (lj.src.sys.GameControl) package lj.src.sys { import flash.display.*; import flash.events.*; import lj.src.interfaces.*; import lj.src.util.*; public class GameControl { protected var mouseHDArr:Array; private var _stage:Stage; protected var keyboardHDArr:Array; public static const MOUSE:String = "mouse"; public static const KEYBOARD:String = "keyboard"; public function GameControl(){ _stage = Global.stage; mouseHDArr = new Array(); keyboardHDArr = new Array(); _stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHD); _stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHD); _stage.addEventListener(MouseEvent.MOUSE_DOWN, onMyMouseDown); _stage.addEventListener(MouseEvent.MOUSE_UP, onMyMouseUp); _stage.addEventListener(MouseEvent.MOUSE_MOVE, onMyMouseMove); _stage.addEventListener(MouseEvent.MOUSE_OVER, onMyMouseOver); _stage.addEventListener(MouseEvent.MOUSE_OUT, onMyMouseOut); _stage.addEventListener(MouseEvent.MOUSE_WHEEL, onMyMouseWheel); _stage.addEventListener(MouseEvent.CLICK, onMyMouseClick); } protected function onMyMouseWheel(_arg1:MouseEvent):void{ doMouseEvent("Wheel", _arg1); } public function remove():void{ mouseHDArr.splice(0); mouseHDArr = null; keyboardHDArr.splice(0); keyboardHDArr = null; _stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHD); _stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHD); _stage.removeEventListener(MouseEvent.MOUSE_DOWN, onMyMouseDown); _stage.removeEventListener(MouseEvent.MOUSE_UP, onMyMouseUp); _stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMyMouseMove); _stage.removeEventListener(MouseEvent.MOUSE_WHEEL, onMyMouseWheel); _stage.removeEventListener(MouseEvent.CLICK, onMyMouseClick); _stage = null; } protected function doKeyboardEvent(_arg1:String, _arg2:KeyboardEvent):void{ var _local3:int; while (_local3 < keyboardHDArr.length) { var _local4 = keyboardHDArr[_local3]; _local4[("handleKey" + _arg1)](_arg2); _local3++; }; } protected function onMyMouseDown(_arg1:MouseEvent):void{ doMouseEvent("Down", _arg1); } private function keyDownHD(_arg1:KeyboardEvent):void{ var _local2:int = _arg1.keyCode; doKeyboardEvent("Down", _arg1); } protected function onMyMouseUp(_arg1:MouseEvent):void{ doMouseEvent("Up", _arg1); } protected function onMyMouseClick(_arg1:MouseEvent):void{ doMouseEvent("Click", _arg1); } protected function doMouseEvent(_arg1:String, _arg2:MouseEvent):void{ var _local3:int; while (_local3 < mouseHDArr.length) { mouseHDArr[_local3].handleMouseEvent(_arg2); _local3++; }; } protected function onMyMouseMove(_arg1:MouseEvent):void{ doMouseEvent("Move", _arg1); } protected function onMyMouseOut(_arg1:MouseEvent):void{ doMouseEvent("Out", _arg1); } public function removeMouseListener(_arg1:IMouseEvent):void{ GameUtil.removeObjInArr(mouseHDArr, _arg1); } private function keyUpHD(_arg1:KeyboardEvent):void{ var _local2:int = _arg1.keyCode; doKeyboardEvent("Up", _arg1); } public function addMouseListener(_arg1:IMouseEvent):void{ mouseHDArr.push(_arg1); } public function addKeyboardListener(_arg1:IKeyboardEvent):void{ keyboardHDArr.push(_arg1); } protected function onMyMouseOver(_arg1:MouseEvent):void{ doMouseEvent("Over", _arg1); } public function removeKeyBoardListener(_arg1:IKeyboardEvent):void{ GameUtil.removeObjInArr(keyboardHDArr, _arg1); } } }//package lj.src.sys
Section 19
//Global (lj.src.sys.Global) package lj.src.sys { import flash.display.*; import lj.src.util.*; public class Global { public static var control:GameControl; public static var updateArr:Array; public static var xmlLoader:XMLLoader; public static var scene:DisplayObjectContainer; public static var canControl:Boolean = true; public static var myKeySet:Object; public static var loader:DynamicLoader; public static var removeArr:Array; public static var pause:Boolean = true; public static var docSprite:Sprite; public static var stage:Stage; public static var language:String = "english"; } }//package lj.src.sys
Section 20
//GV (lj.src.sys.GV) package lj.src.sys { public class GV { public static const keyArr:Array = [[32, "SPACE"], [17, "CTRL"], [16, "SHIFT"], [20, "CAPS"], [27, "ESC"], [8, "BACK"], [112, "F1"], [113, "F2"], [114, "F3"], [115, "F4"], [116, "F5"], [117, "F6"], [118, "F7"], [119, "F8"], [120, "F9"], [121, "F10"], [122, "F11"], [123, "F12"], [19, "SCRLK"], [45, "INSERT"], [36, "HOME"], [33, "PAGEUP"], [34, "PAGEDN"], [46, "DEL"], [35, "END"], [38, "↑"], [40, "↓"], [37, "←"], [39, "→"], [13, "ENTER"], [144, "NUMLOCK"]]; public static const KeySpaceCode:int = 32; public static const KeyAcode:int = 65; public static const KeyCcode:int = 67; public static const KeyDcode:int = 68; public static const KeyGcode:int = 71; public static const KeyHcode:int = 72; public static const KeyIcode:int = 73; public static const KeyJcode:int = 74; public static const KeyKcode:int = 75; public static const KeyLcode:int = 76; public static const KeyMcode:int = 77; public static const KeyNcode:int = 78; public static const KeyPcode:int = 80; public static const KeyQcode:int = 81; public static const Key2Code:int = 50; public static const KeyScode:int = 83; public static const Key4Code:int = 52; public static const Key5Code:int = 53; public static const Key6Code:int = 54; public static const KeyWcode:int = 87; public static const KeyXcode:int = 88; public static const Key9Code:int = 57; public static const KeyZcode:int = 90; public static const Key7Code:int = 55; public static const Key8Code:int = 56; public static const Key1Code:int = 49; public static const Key3Code:int = 51; public static const Key0Code:int = 48; } }//package lj.src.sys
Section 21
//Main (lj.src.sys.Main) package lj.src.sys { import flash.display.*; import flash.events.*; import lj.src.util.*; public class Main { private static var _startFunc:Function; public static var _loaderName:Array = ["assets"]; public static function initOptions(_arg1:String="high", _arg2:Number=1, _arg3:Number=1):void{ if (SaveMgr.loadData("quality") == undefined){ SaveMgr.saveData("quality", _arg1); }; Global.stage.quality = SaveMgr.loadData("quality"); if (SaveMgr.loadData("soundVolume") == undefined){ SaveMgr.saveData("soundVolume", _arg2); }; SoundObject.soundvolume(SaveMgr.loadData("soundVolume")); if (SaveMgr.loadData("musicVolume") == undefined){ SaveMgr.saveData("musicVolume", _arg3); }; SoundObject.musicvolume(SaveMgr.loadData("musicVolume")); } public static function setQuality(_arg1:String):void{ SaveMgr.saveData("quality", _arg1); Global.stage.quality = _arg1; } private static function load():void{ var _local1:Array = _loaderName; var _local2:DynamicLoader = new DynamicLoader(); _local2.load(GameUtil.clone(_local1), null); _local2.addEventListener(Event.COMPLETE, onLoaderComplete); Global.loader = _local2; } public static function loadInit(_arg1:Stage, _arg2:Sprite, _arg3:Function, _arg4:Array=null):void{ _arg1.scaleMode = StageScaleMode.NO_SCALE; Global.stage = _arg1; Global.docSprite = _arg2; _startFunc = _arg3; if (((_arg4) && (_arg4.length))){ _loaderName = _arg4; load(); trace("Load!"); } else { _startFunc.call(null); }; } private static function onLoaderComplete(_arg1:Event):void{ _arg1.target.removeEventListener(Event.COMPLETE, onLoaderComplete); _startFunc.call(null); } public static function setVolume(_arg1:Number, _arg2:String):void{ SaveMgr.saveData((_arg2 + "Volume"), _arg1); var _local3 = SoundObject; _local3[(_arg2 + "volume")](_arg1); } public static function initKeyShareObj(_arg1:Object):void{ if (!SaveMgr.loadData("keyset")){ SaveMgr.saveData("keyset", _arg1); }; Global.myKeySet = SaveMgr.loadData("keyset"); } } }//package lj.src.sys
Section 22
//SaveMgr (lj.src.sys.SaveMgr) package lj.src.sys { import flash.net.*; public class SaveMgr { protected static const minDiskSpace:int = 2000; protected static var localInfo:SharedObject; public static function init(_arg1:String):void{ var _local2:Object; localInfo = SharedObject.getLocal(_arg1); if (!localInfo.data.saveObj){ _local2 = new Object(); localInfo.data.saveObj = _local2; }; localInfo.flush(minDiskSpace); } public static function flush():void{ localInfo.flush(minDiskSpace); } public static function saveData(_arg1:String, _arg2):void{ localInfo.data.saveObj[_arg1] = _arg2; } public static function clear():void{ delete localInfo.data.saveObj; } public static function loadData(_arg1:String){ return (localInfo.data.saveObj[_arg1]); } } }//package lj.src.sys
Section 23
//DynamicLoader (lj.src.util.DynamicLoader) package lj.src.util { import flash.display.*; import flash.events.*; import flash.text.*; import lj.src.sys.*; import flash.net.*; public class DynamicLoader extends EventDispatcher { protected const PATH:String = "res/"; public var loaderArr:Array; private var _loadPercentTxt:TextField; protected var totalNum:int; protected var nextLoadArr:Array; private var _loadNumTxt:TextField; protected var curLoadArr:Array; protected var _completeFunc:Function; public function DynamicLoader(){ loaderArr = new Array(); curLoadArr = new Array(); nextLoadArr = new Array(); createText(); } protected function allComplete():void{ _loadNumTxt.parent.removeChild(_loadNumTxt); _loadPercentTxt.parent.removeChild(_loadPercentTxt); trace("全部读取完毕!"); dispatchEvent(new Event(Event.COMPLETE)); } protected function checkLoader(_arg1:String):Boolean{ return (GameUtil.checkInArr(loaderArr, _arg1, "name")); } protected function createText():void{ _loadNumTxt = new TextField(); Global.stage.addChild(_loadNumTxt); _loadNumTxt.x = 200; _loadNumTxt.y = 250; _loadNumTxt.textColor = 0xFFFFFF; _loadPercentTxt = new TextField(); Global.stage.addChild(_loadPercentTxt); _loadPercentTxt.x = 350; _loadPercentTxt.y = 250; _loadPercentTxt.textColor = 0xFFFFFF; } public function remove():void{ loaderArr.splice(0); } protected function loadSingle():void{ var _local1:String; var _local2:String; var _local3:Loader; if (curLoadArr.length){ _local1 = curLoadArr[0]; if (!checkLoader(_local1)){ _loadNumTxt.text = ((((totalNum - curLoadArr.length) + 1) + "/") + totalNum); _local2 = ((PATH + _local1) + ".swf"); _local3 = new Loader(); _local3.name = _local1; _local3.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress); _local3.contentLoaderInfo.addEventListener(Event.COMPLETE, singleComplete); _local3.load(new URLRequest(_local2)); } else { loadComplete(); }; } else { allComplete(); }; } protected function singleComplete(_arg1:Event):void{ var _local2:LoaderInfo = (_arg1.target as LoaderInfo); _local2.removeEventListener(Event.COMPLETE, singleComplete); loaderArr.push(_local2.loader); loadComplete(); } public function load(_arg1:Array, _arg2:Function):void{ _completeFunc = _arg2; if (!curLoadArr.length){ curLoadArr = _arg1; totalNum = _arg1.length; loadSingle(); } else { nextLoadArr = _arg1; totalNum = (_arg1.length + 1); curLoadArr.splice(1); }; } private function loadProgress(_arg1:ProgressEvent):void{ var _local2:LoaderInfo = (_arg1.target as LoaderInfo); var _local3:Number = (Math.floor(((_local2.bytesLoaded / _local2.bytesTotal) * 10000)) / 100); _loadPercentTxt.text = (_local3.toString() + "% Loaded"); } protected function loadComplete():void{ curLoadArr.shift(); if (nextLoadArr.length){ curLoadArr = nextLoadArr; } else { if (curLoadArr.length > 0){ }; }; loadSingle(); if (_completeFunc != null){ _completeFunc(); }; } } }//package lj.src.util
Section 24
//FPSShow (lj.src.util.FPSShow) package lj.src.util { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; public class FPSShow extends Sprite { private var txt:TextField; private var _timer:uint; private var _totalCount:uint; private var count:int;// = 0 public function FPSShow(){ mouseChildren = false; mouseEnabled = false; init(); } private function timerHandler(_arg1:TimerEvent):void{ txt.text = ("FPS:" + count.toString()); count = 0; } private function init():void{ var _local1:uint; txt = new TextField(); txt.textColor = 0xFFFFFF; txt.background = true; txt.backgroundColor = 0; txt.autoSize = TextFieldAutoSize.LEFT; addChild(txt); var _local2:Timer = new Timer(1000); _local2.addEventListener("timer", timerHandler); _local2.start(); addEventListener("enterFrame", countHandler); } private function countHandler(_arg1:Event):void{ count++; _totalCount++; } } }//package lj.src.util
Section 25
//GameUtil (lj.src.util.GameUtil) package lj.src.util { import flash.display.*; import flash.text.*; import flash.geom.*; import lj.src.sys.*; import flash.utils.*; import flash.filters.*; public class GameUtil { public static var nonTrans:ColorTransform = new ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); public static var whiteTrans:ColorTransform = new ColorTransform(0.6, 0.6, 0.6, 1, 100, 100, 100, 0); public static function StrDiscardNum(_arg1:String):String{ var _local4:int; var _local2 = ""; var _local3:int; while (_local3 < _arg1.length) { _local4 = _arg1.charCodeAt(_local3); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ } else { _local2 = _local2.concat(_arg1.charAt(_local3)); }; _local3++; }; return (_local2); } public static function getClass(_arg1:String, _arg2:String):Class{ var tempClass:Class; var i:int; var loader:Loader; var loaderName = _arg1; var className = _arg2; try { tempClass = (getDefinitionByName(className) as Class); } catch(e:Error) { i = 0; while (i < Global.loader.loaderArr.length) { try { loader = Global.loader.loaderArr[i]; tempClass = (loader.contentLoaderInfo.applicationDomain.getDefinition(className) as Class); } catch(e:Error) { }; i = (i + 1); }; }; return (tempClass); } public static function addSprite(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:int, _arg5:int):Sprite{ var _local6:Class = (getDefinitionByName(((_arg2 + ".") + _arg1)) as Class); var _local7:Sprite = new (_local6); _local7.x = _arg4; _local7.y = _arg5; _arg3.addChild(_local7); return (_local7); } public static function getColorBy2Muti2(_arg1:Sprite, _arg2:Number, _arg3:Number):uint{ var _local4:int = getTimer(); var _local5:BitmapData = new BitmapData(2, 2, true, 4294967295); var _local6:Matrix = new Matrix(); _local6.tx = -(_arg2); _local6.ty = -(_arg3); _local5.draw(_arg1, _local6); var _local7:uint = _local5.getPixel(1, 1); _local5.dispose(); var _local8:int = getTimer(); return (_local7); } public static function createMask(_arg1:Sprite, _arg2:Number, _arg3:Number):void{ var _local4:Shape = new Shape(); _local4.graphics.beginFill(0); _local4.graphics.drawRect(0, 0, _arg2, _arg3); _local4.graphics.endFill(); _arg1.mask = _local4; _arg1.addChild(_local4); } public static function addChild(_arg1:DisplayObject, _arg2:DisplayObjectContainer, _arg3:Number, _arg4:Number):void{ _arg1.x = _arg3; _arg1.y = _arg4; _arg2.addChild(_arg1); } public static function setDrawStyle():void{ } public static function randomBetween(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? ((Math.random() * (_arg2 - _arg1)) + _arg1) : 0); } public static function setGrayColor(_arg1:DisplayObject):void{ var _local2:Array = [0.3086, 0.6094, 0.082, 0, 0, 0.3086, 0.6094, 0.082, 0, 0, 0.3086, 0.6094, 0.082, 0, 0, 0, 0, 0, 1, 0]; applyColorFilter(_arg1, _local2); } public static function deleteMask(_arg1:Sprite):void{ if (_arg1.mask != null){ _arg1.removeChild(_arg1.mask); _arg1.mask = null; }; } public static function getMirrorXAngle(_arg1:Number):Number{ var _local2:Number; if (_arg1 > 360){ _arg1 = (_arg1 - 360); } else { if (_arg1 < 0){ _arg1 = (_arg1 + 360); }; }; _local2 = (360 - _arg1); return (_local2); } public static function checkNumBetween(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{ var _local4:Boolean; if ((((_arg1 < _arg2)) && ((_arg1 > _arg3)))){ _local4 = true; }; return (_local4); } public static function setColorTransform(_arg1:DisplayObject, _arg2:ColorTransform):void{ _arg1.transform.colorTransform = _arg2; } public static function checkInArr(_arg1:Array, _arg2:Object, _arg3=""):Boolean{ var _local5:*; var _local4:Boolean; if (((!((_arg3 is int))) && ((_arg3 == "")))){ if (_arg1.indexOf(_arg2) != -1){ _local4 = true; }; } else { for each (_local5 in _arg1) { if (_local5[_arg3] == _arg2){ _local4 = true; break; }; }; }; return (_local4); } public static function setScoreNum(_arg1:int, _arg2:int, _arg3:MovieClip=null):Array{ var _local4:Array = new Array(); var _local5:int = _arg1; var _local6:uint; while (_local6 < _arg2) { _local4.push((_local5 % 10)); _local5 = int((_local5 / 10)); if (_arg3 != null){ (_arg3.getChildAt(_local6) as MovieClip).gotoAndStop((_local4[_local6] + 1)); }; _local6++; }; return (_local4); } public static function getDir(_arg1:Number):int{ return (((_arg1 == 0)) ? 1 : (Math.abs(_arg1) / _arg1)); } public static function addColorTransform(_arg1:Sprite, _arg2:ColorTransform):void{ _arg1.transform.colorTransform = _arg2; } public static function removeFilter(_arg1:DisplayObject):void{ var _local2:Array = new Array(); _arg1.filters = _local2; } public static function to360StdDegree(_arg1:Number):Number{ if (_arg1 < 0){ _arg1 = (_arg1 + 360); }; return (_arg1); } public static function numToStr(_arg1:int, _arg2:int):String{ var _local5:int; var _local3 = ""; var _local4:int = _arg2; while (_local4 > 0) { _local5 = (_arg1 / Math.pow(10, (_local4 - 1))); _local3 = _local3.concat(_local5.toString()); _local4--; }; return (_local3); } public static function ToTime(_arg1:int):Object{ var _local2:int = (_arg1 / 3600); var _local3:int = ((_arg1 - (3600 * _local2)) / 60); _arg1 = ((_arg1 - (3600 * _local2)) - (60 * _local3)); return ({h:_local2, m:_local3, s:_arg1}); } public static function depthManager3D(_arg1:DisplayObjectContainer, _arg2:Array):void{ var _local3:int; if (_arg2){ _arg2.sortOn(["my_y", "my_x", "my_z"], [Array.NUMERIC, Array.NUMERIC, (Array.NUMERIC | Array.DESCENDING)]); _local3 = 0; while (_local3 < _arg2.length) { if (_arg2[_local3].mc){ _arg1.setChildIndex(_arg2[_local3].mc, _local3); } else { trace("Warning!!!!!! 深度数组的MC不存在!!!!!"); }; _local3++; }; }; } public static function depthManager(_arg1:DisplayObjectContainer, _arg2:Object):void{ var _local3:Array = new Array(); var _local4:int = _arg1.numChildren; var _local5:int; while (_local5 < _local4) { _local3.push(_arg1.getChildAt(_local5)); _local5++; }; _local3.sortOn(_arg2, Array.NUMERIC); _local4 = _local3.length; _local5 = 0; while (_local5 < _local4) { _arg1.setChildIndex((_local3[_local5] as DisplayObject), _local5); _local5++; }; } public static function clone(_arg1:Object){ var _local2:ByteArray = new ByteArray(); _local2.writeObject(_arg1); _local2.position = 0; return (_local2.readObject()); } public static function toDegree(_arg1:Number):Number{ return (((_arg1 * 180) / Math.PI)); } public static function removeObjInArr(_arg1:Array, _arg2:Object, _arg3=""):Boolean{ var _local6:int; var _local7:*; var _local4:Boolean; var _local5:Object = _arg2; if (_arg1){ if (_arg3 != ""){ for each (_local7 in _arg1) { if (_local7[_arg3] == _arg2){ _local5 = _local7; break; }; }; }; _local6 = _arg1.indexOf(_local5); if (_local6 != -1){ _arg1.splice(_local6, 1); _local4 = true; }; }; return (_local4); } public static function setMCEnable(_arg1:MovieClip, _arg2:Boolean):void{ _arg1.enabled = _arg2; _arg1.mouseEnabled = _arg2; _arg1.mouseChildren = false; _arg1.buttonMode = _arg2; if (_arg2){ removeFilter(_arg1); } else { setGrayColor(_arg1); }; } public static function getDistance(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (Math.sqrt((Math.pow((_arg3 - _arg1), 2) + Math.pow((_arg4 - _arg2), 2)))); } public static function checkPointInCircle(_arg1:Point, _arg2:Point, _arg3:Number):Boolean{ var _local4:Boolean; if ((Math.pow((_arg1.x - _arg2.x), 2) + Math.pow((_arg1.y - _arg2.y), 2)) <= (_arg3 * _arg3)){ _local4 = true; }; return (_local4); } public static function applyColorFilter(_arg1:DisplayObject, _arg2:Array):void{ var _local3:ColorMatrixFilter; var _local4:Array; if (_arg1){ _local3 = new ColorMatrixFilter(_arg2); _local4 = new Array(); _local4.push(_local3); _arg1.filters = _local4; }; } public static function addText(_arg1:DisplayObjectContainer, _arg2:uint, _arg3:Boolean, _arg4:uint, _arg5:String="left"):TextField{ var _local6:TextField = new TextField(); _local6.textColor = _arg2; _local6.background = _arg3; _local6.backgroundColor = _arg4; _local6.autoSize = _arg5; _arg1.addChild(_local6); return (_local6); } public static function getMirrorYAngle(_arg1:Number):Number{ var _local2:Number; if (_arg1 > 360){ _arg1 = (_arg1 - 360); } else { if (_arg1 < 0){ _arg1 = (_arg1 + 360); }; }; if ((((_arg1 > 0)) && ((_arg1 <= 180)))){ _local2 = (180 - _arg1); } else { if ((((_arg1 > 180)) && ((_arg1 <= 360)))){ _local2 = (540 - _arg1); }; }; return (_local2); } public static function getRadiansBy2Point(_arg1:Point, _arg2:Point):Number{ var _local3:Number; var _local4:Number = (_arg2.x - _arg1.x); var _local5:Number = (_arg2.y - _arg1.y); if (!_local4){ _local3 = (((Math.PI / 2) * Math.abs(_local5)) / _local5); } else { _local3 = Math.atan2(_local5, _local4); }; return (_local3); } public static function checkHit(_arg1:Point, _arg2:DisplayObject, _arg3:DisplayObjectContainer):Boolean{ var _local4:Boolean; var _local5:Point = _arg3.localToGlobal(_arg1); if (_arg2.hitTestPoint(_local5.x, _local5.y, true)){ _local4 = true; }; return (_local4); } public static function applyGlowFilter(_arg1:DisplayObject, _arg2:uint=0xFF0000, _arg3:Number=1, _arg4:Number=6, _arg5:Number=6, _arg6:Number=2, _arg7:int=1, _arg8:Boolean=false, _arg9:Boolean=false):void{ var _local10:GlowFilter = new GlowFilter(_arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9); var _local11:Array = new Array(); _local11.push(_local10); _arg1.filters = _local11; } public static function getArrNextIndex(_arg1:int, _arg2:int, _arg3:int):int{ _arg2 = (_arg2 + _arg3); if (_arg2 >= _arg1){ _arg2 = (_arg2 - _arg1); } else { if (_arg2 < 0){ _arg2 = (_arg2 + _arg1); }; }; return (_arg2); } public static function getColorByBMD(_arg1:BitmapData, _arg2:Number, _arg3:Number):uint{ var _local4:int = getTimer(); var _local5:uint = _arg1.getPixel(_arg2, _arg3); var _local6:int = getTimer(); return (_local5); } public static function getDegreeBy2Point(_arg1:Point, _arg2:Point):Number{ var _local3:int; var _local4:Number = (_arg2.x - _arg1.x); var _local5:Number = (_arg2.y - _arg1.y); _local3 = (Math.atan2(_local5, _local4) / 0.0174); return (_local3); } public static function createTextField(_arg1:DisplayObjectContainer, _arg2:Number, _arg3:Number):TextField{ var _local4:TextField = new TextField(); _local4.x = _arg2; _local4.y = _arg3; _local4.autoSize = TextFieldAutoSize.CENTER; _local4.selectable = false; _local4.border = true; _local4.background = true; _local4.backgroundColor = 0xFFFFFF; _local4.textColor = 0xFF0000; _arg1.addChild(_local4); return (_local4); } public static function randomArrObj(_arg1:Array):Array{ var _local5:int; var _local2:int = _arg1.length; var _local3:Array = new Array(); var _local4:int; while (_local4 < _local2) { _local5 = (Math.random() * _arg1.length); _local3.push(_arg1[_local5]); _arg1.splice(_local5, 1); _local4++; }; return (_local3); } public static function getSign(_arg1:Number):int{ return (((_arg1 == 0)) ? 0 : (Math.abs(_arg1) / _arg1)); } public static function getObjInArr(_arg1:Array, _arg2:Object, _arg3):Object{ var _local5:*; var _local4:Object; if (_arg1){ for each (_local5 in _arg1) { if (_local5[_arg3] == _arg2){ _local4 = _local5; break; }; }; }; return (_local4); } public static function setBtnEnable(_arg1:SimpleButton, _arg2:Boolean):void{ _arg1.enabled = _arg2; _arg1.mouseEnabled = _arg2; if (_arg2){ removeFilter(_arg1); } else { setGrayColor(_arg1); }; } public static function toRadians(_arg1:Number):Number{ return (((_arg1 * Math.PI) / 180)); } } }//package lj.src.util
Section 26
//SoundObject (lj.src.util.SoundObject) package lj.src.util { import flash.events.*; import flash.media.*; public class SoundObject { private static var actionSound:Sound; private static var musicChannelStopData:Array = []; private static var sound:Array; private static var musicChannel:Array; private static var music_total:int = 1; private static var sound_total:int = 10; private static var soundClass:Array = []; private static var sound_index:int = 0; private static var music:Array; private static var music_index:int = 0; private static var actionSoundChannel:SoundChannel; private static var sound_volume:SoundTransform = new SoundTransform(); private static var soundChannelStopData:Array = []; private static var sound_holds:int = 2; public static var finished:Boolean = true; private static var soundChannel:Array; private static var music_volume:SoundTransform = new SoundTransform(); public function SoundObject():void{ } private static function setSoundIndex():void{ sound_index = (sound_index + 1); if (sound_index >= sound_total){ sound_index = 0; }; } private static function creatSound():void{ soundChannel = []; sound = []; var _local1:int; while (_local1 < sound_total) { soundChannel.push([null, null, null]); sound.push(null); _local1++; }; } private static function soundvalume_change():Boolean{ var _local2:int; if (!soundChannel){ creatSound(); return (false); }; var _local1:int; while (_local1 < soundChannel.length) { _local2 = 1; while (_local2 <= sound_holds) { if ((soundChannel[_local1][_local2] is SoundChannel)){ soundChannel[_local1][_local2].soundTransform = sound_volume; }; _local2++; }; _local1++; }; return (true); } public static function pushSound(_arg1:String, _arg2:Class, _arg3:Boolean=true):void{ soundClass.push([_arg1, _arg2]); if (_arg3){ SoundObject.playSound(_arg1); }; } private static function creatMusic():void{ musicChannel = []; music = []; var _local1:int; while (_local1 < music_total) { musicChannel.push([null, null]); musicChannelStopData.push([null, null]); music.push(null); _local1++; }; } public static function isMusic(_arg1:String):Boolean{ if (SoundObject.index_result(musicChannel, _arg1, 0) >= 0){ return (true); }; return (false); } private static function creatSoundStop():void{ soundChannelStopData = []; var _local1:int; while (_local1 < sound_total) { soundChannelStopData.push([null, null, null]); _local1++; }; } public static function stopSound():Boolean{ var _local2:int; creatSoundStop(); if (!soundChannel){ return (false); }; var _local1:int; _local1 = 0; while (_local1 < soundChannel.length) { _local2 = 1; while (_local2 <= sound_holds) { if ((((soundChannel[_local1][_local2] is SoundChannel)) && (!((soundChannel[_local1][_local2].position == 0))))){ soundChannelStopData[_local1][0] = soundChannel[_local1][0]; soundChannelStopData[_local1][_local2] = soundChannel[_local1][_local2].position; soundChannel[_local1][_local2].stop(); }; soundChannel[_local1][_local2] = null; _local2++; }; soundChannel[_local1][0] = null; _local1++; }; SoundMixer.stopAll(); return (true); } public static function get sound_volume_val():Number{ return (sound_volume.volume); } private static function index_result(_arg1:Array, _arg2:String, ... _args):int{ var _local4:Array; var _local5:int; var _local6:int; if (!each_type(_args, "number")){ return (-2); }; _local5 = 0; while (_local5 < _arg1.length) { _local4 = _arg1[_local5]; _local6 = 0; while (_local6 < _args.length) { if (_local6 == (_args.length - 1)){ if (_local4[_args[_local6]] == _arg2){ return (_local5); }; } else { if ((_local4 is Array)){ _local4 = _local4[_args[_local6]]; } else { return (-3); }; }; //unresolved jump _local6++; }; if (_arg1[_local5] == _arg2){ return (_local5); }; _local5++; }; return (-1); } public static function playSound(_arg1:String, _arg2:int=0, _arg3:Number=0, _arg4:Boolean=false):Boolean{ var _local6:int; var _local7:int; var _local8:int; var _local9:int; if (!soundChannel){ creatSound(); }; var _local5:int = SoundObject.index_result(soundChannel, _arg1, 0); if (_local5 < 0){ _local5 = SoundObject.index_result(soundClass, _arg1, 0); if (_local5 >= 0){ _local6 = 1; for (;_local6 <= sound_holds;(soundChannel[sound_index][_local6] = null), _local6++) { if (soundChannel[sound_index][_local6]){ soundChannel[sound_index][_local6].stop(); continue; }; }; sound[sound_index] = new (soundClass[_local5][1]); if ((Math.round((sound[sound_index].length * 100)) / 100) != (Math.round((_arg3 * 100)) / 100)){ soundChannel[sound_index][0] = soundClass[_local5][0]; soundChannel[sound_index][1] = sound[sound_index].play(_arg3, _arg2); if (soundChannel[sound_index][1]){ soundChannel[sound_index][1].soundTransform = sound_volume; //unresolved jump }; setSoundIndex(); return (true); } else { soundChannel[sound_index][0] = null; sound[sound_index] = null; return (false); }; }; } else { _local7 = 0; _local8 = 1; _local9 = 0; _local7 = SoundObject.index_result(soundClass, _arg1, 0); sound[_local5] = new (soundClass[_local7][1]); if ((Math.round((sound[_local5].length * 100)) / 100) >= (Math.round((_arg3 * 100)) / 100)){ _local6 = 1; for (;_local6 <= sound_holds;return (true), continue, if (_local9 < soundChannel[_local5][_local6].position){ _local9 = soundChannel[_local5][_local6].position; _local8 = _local6; }, _local6++) { //unresolved if soundChannel[_local5][_local6] = sound[_local5].play(_arg3, _arg2); if (soundChannel[_local5][_local6]){ soundChannel[_local5][_local6].soundTransform = sound_volume; continue; }; }; soundChannel[_local5][_local8].stop(); soundChannel[_local5][_local8] = sound[_local5].play(_arg3, _arg2); if (soundChannel[_local5][_local8]){ soundChannel[_local5][_local8].soundTransform = sound_volume; //unresolved jump }; return (true); } else { _local6 = 0; while (_local6 <= sound_holds) { soundChannel[_local5][_local6] = null; _local6++; }; sound[_local5] = null; }; }; return (false); } public static function get sound_transform():SoundTransform{ return (sound_volume); } private static function musicvalume_change():Boolean{ if (!musicChannel){ creatMusic(); return (false); }; var _local1:int; while (_local1 < musicChannel.length) { if ((musicChannel[_local1][1] is SoundChannel)){ musicChannel[_local1][1].soundTransform = music_volume; }; _local1++; }; return (true); } private static function each_type(_arg1:Array, _arg2:String):Boolean{ var _local3:int; while (_local3 < _arg1.lengt) { if (typeof(_arg1[_local3]) != _arg2){ return (false); }; _local3++; }; return (Boolean(_arg1.length)); } private static function setMusicIndex():void{ music_index = (music_index + 1); if (music_index >= music_total){ music_index = 0; }; } private static function soundEvent(_arg1:Event):void{ var _local3:int; _arg1.target.removeEventListener(Event.SOUND_COMPLETE, soundEvent); var _local2:int; while (_local2 < soundChannel.length) { _local3 = 1; while (_local3 <= sound_holds) { if (musicChannel[_local2][_local3] == _arg1.target){ playMusic(musicChannel[_local2][_local3]); }; _local3++; }; _local2++; }; } public static function get music_volume_val():Number{ return (music_volume.volume); } public static function playMusic(_arg1:String, _arg2:Number=0, _arg3:Boolean=false):Boolean{ if (!musicChannel){ creatMusic(); }; var _local4:int = SoundObject.index_result(musicChannel, _arg1, 0); if (_local4 < 0){ _local4 = SoundObject.index_result(soundClass, _arg1, 0); if (_local4 >= 0){ music[music_index] = new (soundClass[_local4][1]); if (musicChannel[music_index][1]){ musicChannel[music_index][1].stop(); //unresolved jump }; musicChannel[music_index][0] = soundClass[_local4][0]; musicChannel[music_index][1] = music[music_index].play(_arg2); if (musicChannel[music_index][1]){ musicChannel[music_index][1].soundTransform = music_volume; //unresolved jump }; musicChannel[music_index][1].addEventListener(Event.SOUND_COMPLETE, musicEvent); setMusicIndex(); return (true); }; } else { musicChannel[_local4][1].stop(); musicChannel[_local4][1] = music[_local4].play(_arg2); if (musicChannel[_local4][1]){ musicChannel[_local4][1].soundTransform = music_volume; //unresolved jump }; musicChannel[_local4][1].addEventListener(Event.SOUND_COMPLETE, musicEvent); return (true); }; return (false); } public static function stopMusic():Boolean{ if (!musicChannel){ return (false); }; var _local1:int; _local1 = 0; while (_local1 < musicChannel.length) { if ((((musicChannel[_local1][1] is SoundChannel)) && (!((musicChannel[_local1][1].position == 0))))){ musicChannelStopData[_local1][0] = musicChannel[_local1][0]; musicChannelStopData[_local1][1] = musicChannel[_local1][1].position; musicChannel[_local1][1].removeEventListener(Event.SOUND_COMPLETE, musicEvent); musicChannel[_local1][1].stop(); }; _local1++; }; return (true); } public static function completeSound(_arg1:Class):Boolean{ stopSound(); stopMusic(); finished = false; actionSound = new (_arg1); actionSoundChannel = actionSound.play(); actionSoundChannel.addEventListener(Event.SOUND_COMPLETE, completeHD); return (true); } public static function get music_transform():SoundTransform{ return (music_volume); } public static function resumeSound():Boolean{ var _local2:int; if (!soundChannel){ return (false); }; var _local1:int; _local1 = 0; while (_local1 < soundChannelStopData.length) { _local2 = 1; while (_local2 <= sound_holds) { if (soundChannelStopData[_local1][_local2] != null){ playSound(soundChannelStopData[_local1][0], (soundChannelStopData[_local1][_local2] + 200)); soundChannelStopData[_local1][_local2] = null; }; _local2++; }; soundChannelStopData[_local1][0] = null; _local1++; }; return (true); } public static function soundvolume(_arg1:Number=1, _arg2:Number=0):Boolean{ if ((((_arg1 <= 1)) && ((_arg1 >= 0)))){ sound_volume = new SoundTransform(_arg1, _arg2); soundvalume_change(); return (true); }; return (false); } private static function musicEvent(_arg1:Event):void{ _arg1.target.removeEventListener(Event.SOUND_COMPLETE, musicEvent); var _local2:int; while (_local2 < musicChannel.length) { if (musicChannel[_local2][1] == _arg1.target){ playMusic(musicChannel[_local2][0]); }; _local2++; }; } public static function resumeMusic():Boolean{ if (!musicChannel){ return (false); }; var _local1:int; _local1 = 0; while (_local1 < musicChannelStopData.length) { if (musicChannelStopData[_local1][1] != null){ SoundObject.playMusic(musicChannelStopData[_local1][0], musicChannelStopData[_local1][1]); musicChannelStopData[_local1][1] = null; musicChannelStopData[_local1][0] = null; }; _local1++; }; return (true); } private static function completeHD(_arg1:Event):void{ actionSoundChannel.removeEventListener(Event.SOUND_COMPLETE, completeHD); finished = true; } public static function pushSounds(... _args):void{ var _local2:int; while (_local2 < _args.length) { pushSound(_args[_local2][0], _args[_local2][1], false); _local2++; }; } public static function musicvolume(_arg1:Number=1, _arg2:Number=0):Boolean{ if ((((_arg1 <= 1)) && ((_arg1 >= 0)))){ music_volume = new SoundTransform(_arg1, _arg2); musicvalume_change(); return (true); }; return (false); } } }//package lj.src.util
Section 27
//XMLLoader (lj.src.util.XMLLoader) package lj.src.util { import flash.events.*; import flash.net.*; public class XMLLoader extends EventDispatcher { protected var myXML:XML; protected function onMyComplete(_arg1:Event):void{ myXML = new XML(_arg1.target.data); _arg1.target.removeEventListener(Event.COMPLETE, onMyComplete); dispatchEvent(new Event(Event.COMPLETE)); } public function load(_arg1:String):void{ var _local2:URLLoader = new URLLoader(new URLRequest(_arg1)); _local2.addEventListener(Event.COMPLETE, onMyComplete); } public function get xml():XML{ return (myXML); } } }//package lj.src.util
Section 28
//DocumentClass (lj.src.DocumentClass) package lj.src { import flash.display.*; import flash.events.*; import src.data.*; import lj.src.sys.*; public class DocumentClass extends Sprite { public function DocumentClass(){ if (stage){ init(); trace("stage init!! "); } else { addEventListener(Event.ADDED_TO_STAGE, onMyAddToStage); trace("add to stage!! "); }; } private function init():void{ Main.loadInit(stage, this, start, Data.loaderName); trace("Init !"); stage.scaleMode = StageScaleMode.SHOW_ALL; } protected function start():void{ } private function onMyAddToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onMyAddToStage); init(); } } }//package lj.src
Section 29
//Continue_56 (main_fla.Continue_56) package main_fla { import flash.display.*; public dynamic class Continue_56 extends MovieClip { public var Con:MovieClip; public function Continue_56(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package main_fla
Section 30
//Continue_58 (main_fla.Continue_58) package main_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.utils.*; import flash.ui.*; import flash.filters.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Continue_58 extends MovieClip { public var Con:SimpleButton; public function Continue_58(){ addFrameScript(0, frame1); } public function run(_arg1){ var _local2:* = root; gotoAndStop(_local2.GoTo); } function frame1(){ stop(); stage.addEventListener(Event.ENTER_FRAME, run); } } }//package main_fla
Section 31
//GamesBookas31_120 (main_fla.GamesBookas31_120) package main_fla { import flash.display.*; import flash.events.*; public dynamic class GamesBookas31_120 extends MovieClip { public var Goto:Number; public var Logo:MovieClip; public var Type:String; public var OK:Boolean; public function GamesBookas31_120(){ addFrameScript(1, frame2, 3, frame4); } function frame2(){ stop(); Logo.buttonMode = true; Logo.mouseChildren = false; Logo.addEventListener(MouseEvent.CLICK, NewLogo); Logo.addEventListener(MouseEvent.MOUSE_OVER, Over); Logo.addEventListener(MouseEvent.MOUSE_OUT, Out); if (!OK){ gotoAndStop(1); OK = true; }; } function frame4(){ stop(); } public function NewLogo(_arg1){ trace(Type); MoreGameURLOK.MoreGameURLOK(Type); } public function Out(_arg1){ gotoAndStop(1); } public function Over(_arg1){ gotoAndStop(2); } } }//package main_fla
Section 32
//GamesBookas33_124 (main_fla.GamesBookas33_124) package main_fla { import flash.display.*; public dynamic class GamesBookas33_124 extends MovieClip { public function GamesBookas33_124(){ addFrameScript(1, frame2); } function frame2(){ gotoAndStop(MoreGameURLOK.Goto); } } }//package main_fla
Section 33
//Intro_1 (main_fla.Intro_1) package main_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.utils.*; import flash.ui.*; import flash.filters.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Intro_1 extends MovieClip { public var S3:Sound; public var On:SimpleButton; public var H:MovieClip; public var f2:MovieClip; public var f3:MovieClip; public var SS1:SoundChannel; public var SS2:SoundChannel; public var Loading:MovieClip; public var yz:MovieClip; public var Con:MovieClip; public var scf2:SoundTransform; public var a1:MovieClip; public var a2:MovieClip; public var S1:Sound; public var S2:Sound; public function Intro_1(){ addFrameScript(0, frame1, 9, frame10, 11, frame12, 34, frame35); } function frame12(){ On.addEventListener(MouseEvent.CLICK, introOK); } public function introOK(_arg1){ MovieClip(root).intro(true); } function frame10(){ stop(); if (MovieClip(root).continueButton == 2){ Con.scaleX = 1.4; Con.scaleY = 1.4; }; Con.buttonMode = true; Con.addEventListener(MouseEvent.CLICK, Click); Con.addEventListener(MouseEvent.ROLL_OVER, Over); Con.addEventListener(MouseEvent.ROLL_OUT, Out); scf2 = new SoundTransform(); } public function OnOK(_arg1){ MovieClip(root).preloader(true); } public function YzOK(_arg1){ yz.play(); } function frame35(){ stop(); NewTime(); H.mouseEnabled = false; H.mouseChildren = false; SS2 = S2.play(0, 11111); } public function Click(_arg1){ Con.removeEventListener(MouseEvent.ROLL_OUT, Out); NewSod(); play(); } function frame1(){ stop(); On.addEventListener(MouseEvent.CLICK, OnOK); yz.addEventListener(MouseEvent.MOUSE_MOVE, YzOK); yz.buttonMode = true; a1.mouseEnabled = false; a1.mouseChildren = false; S1 = new s1ID(); S2 = new s2ID(); S3 = new s3ID(); SS1 = S1.play(0, 11111); SS2 = S3.play(0, 11111); } public function NewTime(){ var _local1:* = root; var _local2:* = _local1.TimeNum; var _local3:* = setTimeout(Star, _local2); } public function Out(_arg1){ Con.gotoAndStop(1); } public function NewSod(){ scf2.volume = 0; SS1.soundTransform = scf2; } public function Star(){ MovieClip(root).JSod(); H.play(); } public function Over(_arg1){ Con.gotoAndStop(2); } } }//package main_fla
Section 34
//loaded100_55 (main_fla.loaded100_55) package main_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.utils.*; import flash.ui.*; import flash.filters.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class loaded100_55 extends MovieClip { public function loaded100_55(){ addFrameScript(0, frame1); } public function run(_arg1){ var _local2:* = root; gotoAndStop(_local2.GoTo); } function frame1(){ stop(); stage.addEventListener(Event.ENTER_FRAME, run); } } }//package main_fla
Section 35
//Loading_54 (main_fla.Loading_54) package main_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.utils.*; import flash.ui.*; import flash.filters.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Loading_54 extends MovieClip { public var txt:TextField; public function Loading_54(){ addFrameScript(0, frame1); } public function run(_arg1){ var _local2:* = root; gotoAndStop(_local2.GoTo); } function frame1(){ stop(); stage.addEventListener(Event.ENTER_FRAME, run); } } }//package main_fla
Section 36
//MainTimeline (main_fla.MainTimeline) package main_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.utils.*; import flash.ui.*; import flash.filters.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var portal:String; public var ServerFps; public var scf:SoundTransform; public var GoTo:String; public var sender:LocalConnection; public var TypeS; public var Volume:Number; public var GameName:String; public var main; public var domain:String; public var continueButton:Number; public var Intro:MovieClip; public var Url:String; public var TimeNum:Number; public var MochiBotKey:String; public var utm_content:String; public var branding:String; public var url:String; public function MainTimeline(){ addFrameScript(0, frame1, 4, frame5); } function frame5(){ main = new CastleMain(); addChild(main); } public function com(_arg1){ var _local2:String; _local2 = _arg1.target.data.toLowerCase(); if (_local2 == "gamesbook.com"){ Url = "http://www.gamesbook.com"; GoTo = "gamesbook"; } else { if (_local2 == "wyspagier.pl"){ Url = "http://www.wyspagier.pl"; GoTo = "wyspagier"; } else { if (_local2 == "oyunlaradasi.com"){ Url = "http://www.oyunlaradasi.com"; GoTo = "oyunlaradasi"; } else { if (_local2 == "joacajocuri.ro"){ Url = "http://www.joacajocuri.ro"; GoTo = "joacajocuri"; } else { if (_local2 == "gladespil.dk"){ Url = "http://www.gladespil.dk"; GoTo = "gladespil"; } else { if (_local2 == "jogarlegal.com.br"){ Url = "http://www.jogarlegal.com.br"; GoTo = "jogarlegal"; } else { if (_local2 == "jeuxdroles.fr"){ Url = "http://www.jeuxdroles.fr"; GoTo = "jeuxdroles"; } else { if (_local2 == "universodelgioco.it"){ Url = "http://www.universodelgioco.it"; GoTo = "universodelgioco"; } else { if (_local2 == "jocjogos.com"){ Url = "http://www.jocjogos.com"; GoTo = "jocjogos"; } else { if (_local2 == "juegoswapos.es"){ Url = "http://www.juegoswapos.es"; GoTo = "juegoswapos"; } else { if (_local2 == "speeleiland.nl"){ Url = "http://www.speeleiland.nl"; GoTo = "speeleiland"; } else { if (_local2 == "brincar.pt"){ Url = "http://www.brincar.pt"; GoTo = "brincar"; } else { if (_local2 == "gratisspill.no"){ Url = "http://www.gratisspill.no"; GoTo = "gratisspill"; } else { if (_local2 == "spielkarussell.de"){ Url = "http://www.spielkarussell.de"; GoTo = "spielkarussell"; } else { Url = "http://www.gamesbook.com"; GoTo = "gamesbook"; }; }; }; }; }; }; }; }; }; }; }; }; }; }; Intro.a2.a.a.gotoAndStop(GoTo); MoreGameURLOK.Goto = GoTo; } public function onEnterFramee(_arg1:Event){ var _local2:*; var _local3:String; var _local4:URLLoader; var _local5:Number; var _local6:Number; if (framesLoaded == totalFrames){ stage.removeEventListener(Event.ENTER_FRAME, onEnterFramee); _local2 = sender.domain; if (_local2 != "localhost"){ _local4 = new URLLoader(new URLRequest("http://api.jaludo.com/geoip/index.php?return=domain&type=gameshell&portal=gamesbook")); _local4.addEventListener(Event.COMPLETE, com); }; Intro.gotoAndStop(10); } else { _local5 = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal); _local6 = Math.round((_local5 * 100)); Intro.Loading.LoadingTxt.txt.text = (_local6 + "%"); }; } public function ingameOK(_arg1){ utm_content = "ingame"; MoreGameURL(true); } public function gameover(_arg1){ utm_content = "gameover"; MoreGameURL(true); } public function LogoMoreGame(_arg1:String){ utm_content = _arg1; MoreGameURL(true); } public function youwin(_arg1){ utm_content = "youwin"; MoreGameURL(true); } public function menu(_arg1){ utm_content = "menu"; MoreGameURL(true); } function frame1(){ GameName = "Castle Hotel"; MochiBotKey = "f6ead976"; branding = "original"; continueButton = 1; TimeNum = 5000; stop(); stage.addEventListener(Event.ENTER_FRAME, onEnterFramee); Volume = 1; scf = new SoundTransform(); ServerFps = stage.frameRate; stage.frameRate = 30; MochiBot.track(this, MochiBotKey); sender = new LocalConnection(); url = root.loaderInfo.url; domain = sender.domain; utm_content = "intro"; Url = "http://www.gamesbook.com"; TypeS = 1; GoTo = "gamesbook"; MoreGameURLOK.MoreGameURLOK = LogoMoreGame; MoreGameURLOK.Goto = GoTo; stop(); } public function JSod(){ stage.addEventListener(Event.ENTER_FRAME, NewSod); } public function MoreGameURL(_arg1){ var _local2:String = ((((((("/?utm_campaign=" + escape(GameName)) + "&utm_content=") + escape(utm_content)) + "&utm_medium=") + escape(branding)) + "&utm_source=") + escape(url)); var _local3:String = (Url + _local2); var _local4:URLRequest = new URLRequest(_local3); navigateToURL(_local4); } public function intro(_arg1){ utm_content = "intro"; MoreGameURL(true); } public function NewSod(_arg1){ Volume = (Volume - 0.02); scf.volume = Volume; soundTransform = scf; if (Volume < 0){ stage.removeEventListener(Event.ENTER_FRAME, NewSod); }; } public function LoadGamePlay(){ stage.frameRate = ServerFps; SoundMixer.stopAll(); gotoAndStop(5); } public function preloader(_arg1){ utm_content = "preloader"; MoreGameURL(true); } public function GameUrl(){ var _local1:String = ((((((("/?utm_campaign=" + escape(GameName)) + "&utm_content=") + escape(utm_content)) + "&utm_medium=") + escape(branding)) + "&utm_source=") + escape(url)); var _local2:String = ("http://www.speeleiland.nl/spel/gooi_gevecht_robin_hoek.html" + _local1); var _local3:URLRequest = new URLRequest(_local2); navigateToURL(_local3); } } }//package main_fla
Section 37
//Timeline_174 (main_fla.Timeline_174) package main_fla { import flash.display.*; public dynamic class Timeline_174 extends MovieClip { public var popMc:MovieClip; public function Timeline_174(){ addFrameScript(18, frame19); } function frame19(){ stop(); } } }//package main_fla
Section 38
//Timeline_32 (main_fla.Timeline_32) package main_fla { import flash.display.*; public dynamic class Timeline_32 extends MovieClip { public function Timeline_32(){ addFrameScript(99, frame100); } function frame100(){ gotoAndPlay(1); } } }//package main_fla
Section 39
//Timeline_45 (main_fla.Timeline_45) package main_fla { import flash.display.*; public dynamic class Timeline_45 extends MovieClip { public function Timeline_45(){ addFrameScript(1, frame2); } function frame2(){ stop(); } } }//package main_fla
Section 40
//Timeline_48 (main_fla.Timeline_48) package main_fla { import flash.display.*; public dynamic class Timeline_48 extends MovieClip { public var a:MovieClip; public function Timeline_48(){ addFrameScript(57, frame58, 79, frame80); } function frame58(){ gotoAndPlay(1); } function frame80(){ stop(); } } }//package main_fla
Section 41
//Timeline_5 (main_fla.Timeline_5) package main_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.utils.*; import flash.ui.*; import flash.filters.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Timeline_5 extends MovieClip { public var a:MovieClip; public var c:MovieClip; public var b:MovieClip; public var d:MovieClip; public function Timeline_5(){ addFrameScript(0, frame1); } public function Yun(_arg1){ var _local2:MovieClip; _local2 = _arg1.target; if (_local2.x < -100){ _local2.x = ((Math.random() * 500) + 800); _local2.Speed = ((Math.random() * 2) + 1); }; if (!_local2.Speed){ _local2.Speed = ((Math.random() * 2) + 1); }; _local2.x = (_local2.x - _local2.Speed); } function frame1(){ a.addEventListener(Event.ENTER_FRAME, Yun); b.addEventListener(Event.ENTER_FRAME, Yun); c.addEventListener(Event.ENTER_FRAME, Yun); d.addEventListener(Event.ENTER_FRAME, Yun); } } }//package main_fla
Section 42
//Timeline_50 (main_fla.Timeline_50) package main_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.utils.*; import flash.ui.*; import flash.filters.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Timeline_50 extends MovieClip { public var a:MovieClip; public var b:MovieClip; public function Timeline_50(){ addFrameScript(0, frame1); } function frame1(){ stop(); run(); } public function run(){ var _local1:* = root; a.gotoAndStop(_local1.GoTo); b.gotoAndStop(_local1.GoTo); } } }//package main_fla
Section 43
//Timeline_6 (main_fla.Timeline_6) package main_fla { import flash.display.*; public dynamic class Timeline_6 extends MovieClip { public function Timeline_6(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package main_fla
Section 44
//Timeline_61 (main_fla.Timeline_61) package main_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.utils.*; import flash.ui.*; import flash.filters.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Timeline_61 extends MovieClip { public function Timeline_61(){ addFrameScript(0, frame1, 45, frame46); } function frame1(){ stop(); } function frame46(){ stop(); MovieClip(root).LoadGamePlay(); } } }//package main_fla
Section 45
//Timeline_84 (main_fla.Timeline_84) package main_fla { import flash.display.*; public dynamic class Timeline_84 extends MovieClip { public function Timeline_84(){ addFrameScript(28, frame29); } function frame29(){ stop(); } } }//package main_fla
Section 46
//Timeline_86 (main_fla.Timeline_86) package main_fla { import flash.display.*; public dynamic class Timeline_86 extends MovieClip { public function Timeline_86(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package main_fla
Section 47
//Timeline_9 (main_fla.Timeline_9) package main_fla { import flash.display.*; public dynamic class Timeline_9 extends MovieClip { public function Timeline_9(){ addFrameScript(1, frame2); } function frame2(){ x = ((Math.random() * 700) - 350); gotoAndPlay(int(((Math.random() * 100) + 3))); } } }//package main_fla
Section 48
//Data (src.data.Data) package src.data { import src.vo.*; import lj.src.util.*; public class Data { public static const MUSIC:Number = 1; public static const keyArr:Array = [[32, "SPACE"], [17, "CTRL"], [16, "SHIFT"], [20, "CAPS"], [27, "ESC"], [8, "BACK"], [112, "F1"], [113, "F2"], [114, "F3"], [115, "F4"], [116, "F5"], [117, "F6"], [118, "F7"], [119, "F8"], [120, "F9"], [121, "F10"], [122, "F11"], [123, "F12"], [19, "SCRLK"], [45, "INSERT"], [36, "HOME"], [33, "PAGEUP"], [34, "PAGEDN"], [46, "DEL"], [35, "END"], [38, "↑"], [40, "↓"], [37, "←"], [39, "→"], [13, "ENTER"], [144, "NUMLOCK"]]; public static const QUALITY:String = "high"; public static const defKeySet:Object = {}; public static const SOUND:Number = 1; public static var MapData:Object = {offsetX:0, offsetY:8, gridArr:[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 2, 2, 2, 2, 2, 1, 1, 0, 1], [1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 1], [1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1], [1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]}; public static var CANT_CLICK:Array = ["chair1", "chair2"]; public static var SFX_TryAgain:String = "Sfx_TryAgain"; public static var SFX_MayI_Woman:String = "Sfx_MayI_Woman"; public static var AllSounds:Array = [SFX_Button, SFX_Button2, SFX_Win, SFX_Fail, SFX_Pass, SFX_GameBG1, SFX_CoverBG, SFX_Hello_Women, SFX_Door_Close, SFX_Door_Open, SFX_Hello_Men, SFX_Sweep, SFX_Buy, SFX_Take, SFX_MayI_Man, SFX_MayI_Woman, SFX_Bell, SFX_ShopBGM, SFX_Deal, SFX_TryAgain, SFX_ReachGoal, SFX_Cash, SFX_Key, SFX_CG]; public static var SFX_Deal:String = "Sfx_Deal"; public static var ROLE_SCALE:Number = 0.34; public static var FurnitureMap:Object = {dinner_table:[[19, 7], [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]], front_table:[[19, 17], [[0, 0], [0, 0], [0, 0]]], newspaper:[[17, 11], [[0, 0]]], chair1:[[19, 14], [[0, 0], [0, 0]]], chair2:[[19, 20], [[0, 0], [0, 0]]], chair1max:[[19, 12], [[1, 1, 0, 0, 0], [0, 0, 0, 0, 0], [0, 2, 2, 2, 2]]], chair2max:[[19, 19], [[0, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 0, 1]]]}; public static var custom_frame:Object = {pay:[[20], ["animOver"], []]}; public static var Server_Tile:Array = [[23, 34, 22, 29], [23, 0, 22, 5]]; public static var LevelInfo:Array = [["Goal", "Num", "Freq", "Customer", "BaseCost", "ServeNum", "ServeType"], [0, 2, 20, 12, 40, [1, 0], 5], [0, 2, 20, 12, 40, [1, 0], 5], [30, 3, 20, 12, 40, [1, 0], 5], [50, 3, 20, 12, 40, [1, 0], 5], [70, 3, 15, 12, 40, [1, 0], 5], [90, 3, 15, 12, 40, [1, 0], 5], [100, 3, 15, 12, 40, [1, 0], 5], [110, 3, 15, 12, 40, [1, 0], 5], [120, 3, 15, 12, 40, [1, 0], 5], [130, 3, 10, 12, 40, [1, 0], 5], [150, 4, 10, 12, 40, [1, 0], 5], [160, 4, 10, 12, 40, [1, 0], 5], [170, 4, 10, 12, 40, [1, 0], 5], [185, 4, 8, 12, 40, [1, 0], 5], [200, 4, 8, 12, 40, [1, 0], 5]]; public static var Shop_Items:Array = [["NAME", "LEVELS", "BUILD_CDT", "Cost", "ADD_SERVER", "CUSTOM", "POPULARITY", "DETAIL"], ["coffee", 1, null, 300, ServeVO.Coffee, 0, 10, "extra service for your guests"], ["newspaper", 1, null, 70, ServeVO.Newspaper, 0, 20, "extra service for your guests"], ["phone", 1, null, 160, ServeVO.Phone, 0, 10, "extra service for your guests"], ["door", 6, "floor3", [50, 200], null, 0, 10, "makes your hotel more popular (more money per service)"], ["floor2", 1, null, 200, null, 2, 0, "brings you more customers"], ["floor3", 1, "floor2", 400, null, 2, 0, "brings you more customers"], ["platform", 5, null, [300, 200], null, 0, 10, "makes your hotel more popular (more money per service)"], ["dinner_table", 1, null, 400, ServeVO.Dinner, 0, 20, "extra service for your guests"], ["tree", 1, null, 600, ServeVO.Water, 0, 20, "makes your hotel more popular (more money per service)"], ["chairs", 5, "chair", [200, 200], null, 0, 10, "makes your hotel more popular (more money per service)"], ["chair1", 1, null, 400, null, 1, 0, "customers can wait longer on a comfortable chair"], ["chair2", 1, null, 400, null, 1, 0, "customers can wait longer on a comfortable chair"], ["front_table", 1, null, 600, null, 0, 20, "makes your hotel more popular (more money per service)"], ["armor", 1, null, 500, null, 0, 20, "makes your hotel more popular (more money per service)"], ["lamp", 1, null, 700, null, 0, 20, "makes your hotel more popular (more money per service)"], ["paint", 1, null, 800, null, 0, 20, "makes your hotel more popular (more money per service)"], ["bigpaint", 1, null, 1000, null, 0, 20, "makes your hotel more popular (more money per service)"], ["hangs", 1, null, 1500, null, 0, 30, "makes your hotel more popular (more money per service)"]]; public static var One_Serve_Cash:int = 10; public static var SFX_Hello_Women:String = "Sfx_Hello"; public static var SFX_Door_Close:String = "Sfx_DoorClose"; public static var SFX_CoverBG:String = "Sfx_TitleBGM"; public static var Comeout_Tile:Array = [[17, 3], [17, 30]]; public static var loaderName:Array; public static var SFX_Button2:String = "Sfx_Button2"; public static var SFX_Take:String = "Sfx_Take"; public static var IF_Sound:Boolean = true; public static var SFX_Hello_Men:String = "Sfx_HiThere"; public static var Reach_Pos:Object = {door1:[16, 7], door2:[16, 28], door3:[10, 7], door4:[10, 17], door5:[10, 28], door6:[4, 7], door7:[4, 18], door8:[4, 28], platform:[18, 17], key:[18, 18], phone:[18, 19], coffee:[18, 23], newspaper:[18, 12], tree1:[17, 9], tree2:[17, 25], chair1:[21, 15], chair2:[21, 20], dinner_table:[21, 8], food:[17, 5]}; public static var SFX_GameBG1:String = "Sfx_BGMusic"; public static var SFX_Key:String = "Sfx_Key"; public static var stageWidth:int = 700; public static var SERVE_ID:Array = [ServeVO.Key, ServeVO.Dinner, ServeVO.Newspaper, ServeVO.Coffee, ServeVO.Phone]; public static var SFX_Button:String = "Sfx_Button"; public static var SFX_Sweep:String = "Sfx_Sweep"; public static var SFX_CG:String = "Sfx_CG"; public static var SAVENAME:String = ("LJ_Castle_Hotel_SAVESLOT" + VERSION); public static var IF_DEBUG:Boolean = false; public static var SFX_Buy:String = "Sfx_Buy"; public static var FurnitureName:Array = ["armor", "tree", "newspaper", "coffee", "dinner_table", "chair", "front_table", "phone", "paint", "hangs", "main_table", "lamp", "bigpaint", "door"]; public static var FurnitureData:Array = [["TYPE", "NUMS", "OWN", "PATH", "LEVELS", "EXTRA", "Scale"], ["platform", 1, 1, null, 5, null], ["chair", 2, 1, null, 5, null], ["front_table", 1, 1, null, 2, null], ["main_table", 1, 1, "platform", 5, null], ["tree", 2, 2, null, 1, null], ["dinner_table", 1, 1, null, 1, null], ["armor", 2, 2, null, 1, null], ["newspaper", 1, 1, null, 1, "platform.paper"], ["coffee", 1, 1, null, 1, null], ["phone", 1, 1, "platform", 1, null], ["paint", 2, 2, null, 1, null], ["hangs", 2, 2, null, 1, null], ["lamp", 2, 2, null, 1, null], ["bigpaint", 1, 1, null, 1, null], ["stair", 2, 2, null, 1, null], ["door", 8, 8, null, [2, 1, 1], null]]; public static var SFX_ReachGoal:String = "Sfx_ReachGoal"; public static var VERSION:String = "1.0.100"; public static var SFX_MayI_Man:String = "Sfx_MayI_Man"; public static var SFX_Bell:String = "Sfx_Bell"; public static var Custom_Num:int = 5; public static var SERVE_STR:Array = ["key", "food", "newspaper", "coffee", "phone"]; public static var stageHeight:int = 500; public static var Max_level:int = 15; public static var SFX_Pass:String = "Sfx_Pass"; public static var SFX_Door_Open:String = "Sfx_DoorOpen"; public static var SFX_Win:String = "Sfx_Win"; public static var SFX_Fail:String = "Sfx_Fail"; public static var Waiter_Tile:Array = [[16, 17, 16, 17], [16, 18, 16, 18], Server_Tile[0], Server_Tile[1]]; public static var SFX_Cash:String = "Sfx_Cash"; public static var waiter_frame:Object = {bored:[[129], ["animOver"], []]}; public static var TileSize:int = 20; public static var SFX_ShopBGM:String = "Sfx_ShopBGM"; public static var InvisibleTiles:Array = [[19, 34], [18, 34], [18, 0], [19, 0], [23, 0], [23, 34]]; public static function getServeStr(_arg1:int):String{ var _local2:String; var _local3:int = SERVE_ID.indexOf(_arg1); if (_local3 != -1){ _local2 = SERVE_STR[_local3]; }; return (_local2); } public static function getServeNum(_arg1:String):int{ var _local2:int; var _local3:int = SERVE_STR.indexOf(_arg1); if (_local3 != -1){ _local2 = SERVE_ID[_local3]; }; return (_local2); } public static function getTypeNums(_arg1:String):int{ var _local2:int = Data.FurnitureData[0].indexOf("NUMS"); var _local3:Object = GameUtil.getObjInArr(Data.FurnitureData, _arg1, 0); return (_local3[_local2]); } } }//package src.data
Section 49
//Road (src.model.AStar.Road) package src.model.AStar { import lj.src.structure.*; public class Road { protected const LINE_VALUE:int = 10; protected const BIAS_VALUE:int = 14; protected var targetIX:int; public var HEIGHT_NUMBER:int; public var WIDTH_NUMBER:int; protected var targetIY:int; protected var lockList:Object; protected var unlockList:Array; protected var map:Array2D; public function Road(_arg1:Array2D){ this.map = _arg1; WIDTH_NUMBER = _arg1.length; HEIGHT_NUMBER = _arg1[0].length; } protected function addUnlockList(_arg1:Sign):void{ if (_arg1){ unlockList.push(_arg1); unlockList[((_arg1.ix + "_") + _arg1.iy)] = _arg1; }; } protected function isBlock(_arg1:int, _arg2:int):Boolean{ var _local3:Boolean; if (!map[_arg1][_arg2]){ _local3 = true; }; return (_local3); } protected function getRouteScore(_arg1:int, _arg2:int):int{ return (map[_arg1][_arg2]); } private function createSign(_arg1:int, _arg2:int, _arg3:Boolean, _arg4:Sign):Sign{ if ((((((((_arg1 < 0)) || ((_arg2 < 0)))) || ((_arg1 >= WIDTH_NUMBER)))) || ((_arg2 >= HEIGHT_NUMBER)))){ return (null); }; if (isBlock(_arg1, _arg2)){ return (null); }; if (lockList[((_arg1 + "_") + _arg2)]){ return (null); }; if (unlockList[((_arg1 + "_") + _arg2)]){ return (null); }; if (_arg3){ if (((isBlock(_arg4.ix, _arg2)) || (isBlock(_arg1, _arg4.iy)))){ return (null); }; }; var _local5:Number = Math.abs((targetIX - _arg1)); var _local6:Number = Math.abs((targetIY - _arg2)); return (new Sign(_arg1, _arg2, ((_arg3) ? BIAS_VALUE : LINE_VALUE * getRouteScore(_arg1, _arg2)), ((_local5 + _local6) * 10), _arg4)); } public function seekRoad(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Array{ if (!map){ return (null); }; if (isBlock(_arg3, _arg4)){ return (null); }; var _local5:int = _arg1; var _local6:int = _arg2; targetIX = _arg3; targetIY = _arg4; var _local7:Array = new Array(); unlockList = new Array(); lockList = new Object(); var _local8:Sign = new Sign(_arg1, _arg2, 0, 0, null); lockList[((_arg1 + "_") + _arg2)] = _local8; while (true) { addUnlockList(createSign((_local5 + 1), (_local6 - 1), true, _local8)); addUnlockList(createSign((_local5 + 1), _local6, false, _local8)); addUnlockList(createSign((_local5 + 1), (_local6 + 1), true, _local8)); addUnlockList(createSign((_local5 - 1), (_local6 + 1), true, _local8)); addUnlockList(createSign(_local5, (_local6 + 1), false, _local8)); addUnlockList(createSign((_local5 - 1), _local6, false, _local8)); addUnlockList(createSign((_local5 - 1), (_local6 - 1), true, _local8)); addUnlockList(createSign(_local5, (_local6 - 1), false, _local8)); if (unlockList.length == 0){ break; }; unlockList.sortOn("s", Array.NUMERIC); _local8 = unlockList.shift(); lockList[((_local8.ix + "_") + _local8.iy)] = _local8; _local5 = _local8.ix; _local6 = _local8.iy; if ((((_local5 == targetIX)) && ((_local6 == targetIY)))){ while (_local8 != null) { _local7.push(_local8.getSign()); _local8 = _local8.p; }; break; }; }; _local8 = null; return (_local7.reverse()); } } }//package src.model.AStar
Section 50
//Sign (src.model.AStar.Sign) package src.model.AStar { public class Sign { private var _c:int;// = 0 private var _h:int;// = 0 private var _ix:Number; private var _p:Sign; private var _s:int;// = 0 private var _iy:Number; public function Sign(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int, _arg5:Sign=null){ this._ix = _arg1; this._iy = _arg2; this._p = _arg5; if (_arg5){ _c = (_arg5.c + _arg3); _h = _arg4; _s = (_c + _h); }; } public function get h():int{ return (_h); } public function get c():int{ return (_c); } public function get ix():int{ return (_ix); } public function get s():int{ return (_s); } public function toString():String{ return (((ix + ",") + iy)); } public function get iy():int{ return (_iy); } public function get p():Sign{ return (_p); } public function getSign():Object{ return ({x:_ix, y:_iy}); } } }//package src.model.AStar
Section 51
//CustomM (src.model.role.CustomM) package src.model.role { import src.view.role.*; import src.sys.*; import src.sys.scene.*; import src.data.*; import lj.src.util.*; import lj.src.sys.*; import flash.utils.*; public class CustomM extends PersonM { protected var myNeedSeq:Array; protected var availServers:Array; protected var myRoomId:int; private var _myStayPlace:String; protected var mode_total:int; protected var readyCount:int; protected var modeLevel:int; protected var _customArr:Array; private var _curNeed:int; protected var modeCount:int; protected var serveCount:int; protected var curIndex:int; private var _phase:int; public static const PHASE_FAIL:int = 4; public static const Serve_Phone:int = 5; public static const Serve_Money:int = 9; public static const Serve_Coffee:int = 3; public static const PHASE_END:int = 3; public static const PHASE_WAIT:int = 1; public static const PHASE_READY:int = 0; public static const Serve_Clean:int = 2; public static const Serve_Newspaper:int = 4; public static const PHASE_ACCEPT:int = 2; public static const Serve_Key:int = 1; public static const Serve_Dinner:int = 6; public static const Serve_Mend:int = 7; public static var MenIds:Array = [2, 4]; public function CustomM(){ mode_total = (20 * Global.stage.frameRate); super(); } override public function remove():void{ super.remove(); if (_customArr){ GameUtil.removeObjInArr(_customArr, myView); (SceneMgr.scene as GameScene).customSend.checkLastCustom(); _customArr = null; }; } public function payOut():void{ _roomM.addMoney(1); onServeEnd(); } override public function arrival():void{ super.arrival(); if (phase == PHASE_READY){ if (curNeed == Serve_Key){ _personV.changeFrame("bre"); if (GameUtil.checkInArr(MenIds, id)){ SoundObject.playSound(Data.SFX_Hello_Men); } else { SoundObject.playSound(Data.SFX_Hello_Women); }; } else { if ((((curNeed == Serve_Coffee)) || ((curNeed == Serve_Newspaper)))){ myView.seatIn(myStayPlace); } else { if (curNeed == Serve_Dinner){ myView.seatIn("dinner_table"); } else { trace("Other Ready State: ", curNeed, " !!!!"); }; }; }; readyEnd(); } else { if (phase == PHASE_ACCEPT){ if (curNeed == Serve_Key){ onServeEnd(); }; } else { if (phase == PHASE_END){ if (curNeed == Serve_Money){ _personV.remove(); } else { _roomM.setDoorState(myRoomId, 0); _personV.visible = false; setTimeout(checkNewServer, 3000); }; } else { if (phase == PHASE_FAIL){ if (curNeed == Serve_Key){ _personV.remove(); } else { _roomM.setDoorState(myRoomId, 0); _personV.visible = false; setTimeout(checkNewServer, 3000); }; }; }; }; }; } protected function addScore(_arg1:Number):void{ (SceneMgr.scene as GameScene).addScore(Data.One_Serve_Cash); Method.addScore((myView.x + 10), (myView.y - _arg1), Data.One_Serve_Cash); } protected function checkHasDinner():Boolean{ var _local1:Boolean; if (_roomM.checkHasPerson("dinner_table")){ _local1 = false; }; return (_local1); } protected function updateMode():void{ if (_phase == PHASE_WAIT){ modeCount++; if (modeCount >= mode_total){ onServeFail(); modeCount = 0; }; setModeMc((modeCount / mode_total), curNeed); }; } override protected function init():void{ initMyNeed(); } public function initMyNeed():void{ var _local1:int; myNeedSeq = new Array(); availServers = _roomM.getAvailServe(); myNeedSeq.push(Serve_Key); while (availServers.length) { _local1 = (Math.random() * availServers.length); myNeedSeq.push(availServers[_local1]); availServers.splice(_local1, 1); }; myNeedSeq.push(Serve_Money); } protected function checkServeMoney():void{ var _local1:Number = (myView.visible) ? (myView.height - 20) : ((myView.height / 2) - 15); var _local2:int; if (myView.mc.parent != myView){ _local1 = 70; }; if (curNeed != Serve_Money){ setTimeout(addTip, _local2, _local1); _local2 = (_local2 + 800); SoundObject.playSound(Data.SFX_Deal); }; if (((!((curNeed == Serve_Key))) && (!((curNeed == Serve_Money))))){ setTimeout(addScore, _local2, _local1); }; } public function waitServe():void{ _phase = PHASE_WAIT; modeCount = 0; setModeMc(0, curNeed); switch (curNeed){ case Serve_Money: onServeStart(); break; }; } protected function setModeMc(_arg1:Number, _arg2:int):void{ (_personV as CustomV).setNeedMc(_arg1, _arg2); if (myStayPlace.search("door") != -1){ _roomM.roomV.bg.setNeedMc(myRoomId, _arg2, this.id, _arg1); }; } public function onServeFail():void{ _phase = PHASE_FAIL; setModeMc(0, curNeed); myView.setMark(false); if (myStayPlace.search("door") != -1){ _roomM.roomV.bg.setMark(false, myStayPlace); }; (SceneMgr.scene as GameScene).waiterMgr.checkDissableServe(curNeed); switch (curNeed){ case Serve_Key: if (myStayPlace){ _roomM.removePlacePerson(myStayPlace); }; _personV.moveTo(initPos[0], initPos[1]); break; default: this.myNeedSeq.shift(); if (myStayPlace.search("door") == -1){ myView.seatOut(); _roomM.setDoorState(myRoomId, 1); moveToPlace(("door" + myRoomId)); } else { checkNewServer(); }; }; } protected function readyEnd():void{ waitServe(); } protected function randomServeSeq():void{ if (myNeedSeq.length > 2){ myNeedSeq.splice((myNeedSeq.length - 1), 1); myNeedSeq = GameUtil.randomArrObj(GameUtil.clone(myNeedSeq)); myNeedSeq.push(Serve_Money); checkNewServer(); } else { _roomM.addDinnerWaitCustom(this); }; } protected function getPlacePos(_arg1:String):Array{ return (Data.Reach_Pos[_arg1]); } public function checkCanServe():Boolean{ var _local1:Boolean; if (_phase == PHASE_WAIT){ _local1 = true; }; return (_local1); } protected function moveToPlace(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false):void{ if (!_arg3){ if (myStayPlace){ _roomM.removePlacePerson(myStayPlace); }; }; var _local4:Array = getPlacePos(_arg1); _personV.moveTo(_local4[0], _local4[1]); if (!_arg2){ myStayPlace = _arg1; _roomM.addPlacePerson(myStayPlace, (_personV as CustomV)); }; } public function onServeEnd():void{ _phase = PHASE_END; this.myNeedSeq.shift(); switch (curNeed){ case Serve_Key: _roomM.setDoorState(myRoomId, 0); _personV.visible = false; SoundObject.playSound(Data.SFX_Door_Close); setTimeout(checkNewServer, 3000); break; case Serve_Clean: checkNewServer(); break; case Serve_Newspaper: case Serve_Coffee: if (myStayPlace.search("door") != -1){ checkNewServer(); } else { myView.seatOut(); _roomM.setDoorState(myRoomId, 1); moveToPlace(("door" + myRoomId)); }; break; case Serve_Phone: checkNewServer(); break; case Serve_Dinner: _roomM.roomV.getItem("dinner_table").setBreakfast(false); _roomM.setDoorState(myRoomId, 1); myView.seatOut(); moveToPlace(("door" + myRoomId)); break; case Serve_Money: _personV.moveTo(initPos[0], initPos[1]); break; }; } public function updateServe():void{ if (_phase == PHASE_ACCEPT){ if (serveCount){ serveCount--; if (!serveCount){ serveCount = 0; onServeEnd(); }; }; }; } override public function setData(_arg1:Object):void{ super.setData(_arg1); id = _arg1.mcName.replace("Custom", ""); _customArr = _arg1.customArr; _customArr.push(myView); checkNewServer(); } public function onServeStart():void{ var _local1:int; _phase = PHASE_ACCEPT; (SceneMgr.scene as GameScene).waiterMgr.checkDissableServe(curNeed); checkServeMoney(); setModeMc(0, curNeed); myView.setMark(false); switch (curNeed){ case Serve_Key: _local1 = (myRoomId = _roomM.getEmptyRoom()); _roomM.setDoorState(_local1, 1); moveToPlace(("door" + _local1)); SoundObject.playSound(Data.SFX_Door_Open); break; case Serve_Phone: case Serve_Clean: serveCount = ((Math.random() * 60) + 100); break; case Serve_Coffee: serveCount = ((Math.random() * 60) + 60); checkOutSideServe("coffee"); break; case Serve_Newspaper: serveCount = ((Math.random() * 60) + 60); checkOutSideServe("news"); break; case Serve_Dinner: _roomM.roomV.getItem("dinner_table").setBreakfast(true); serveCount = ((Math.random() * 60) + 180); myView.changeFrame("eat"); break; case Serve_Money: myView.changeFrame("pay"); break; }; } public function set myStayPlace(_arg1:String):void{ _myStayPlace = _arg1; } protected function updateReady():void{ if (_phase == PHASE_READY){ if (readyCount){ readyCount--; if (!readyCount){ readyCount = 0; readyEnd(); }; }; }; } public function checkNewServer():void{ var _local1:int; _phase = PHASE_READY; curNeed = myNeedSeq[0]; switch (curNeed){ case Serve_Key: moveToPlace("platform"); myView.setNeedMc(1, curNeed); break; case Serve_Phone: case Serve_Clean: readyStart(); break; case Serve_Newspaper: case Serve_Coffee: _local1 = checkHasChair(); if (_local1){ moveToPlace(("chair" + _local1), false, true); } else { readyStart(); }; break; case Serve_Dinner: if (checkHasDinner()){ moveToPlace("dinner_table", false, true); } else { randomServeSeq(); }; break; case Serve_Money: moveToPlace("platform", true); break; }; } protected function addTip(_arg1:Number):void{ var _local2:Number = (modeCount / mode_total); SoundObject.playSound(Data.SFX_Deal); if (_local2 <= 0.4){ Method.addComment((myView.x + 20), (myView.y - _arg1)); (SceneMgr.scene as GameScene).addTip(1); }; } override public function update():void{ super.update(); updateMode(); this.updateReady(); this.updateServe(); } public function get myStayPlace():String{ return (_myStayPlace); } public function set curNeed(_arg1:int):void{ _curNeed = _arg1; } protected function get myView():CustomV{ return ((_personV as CustomV)); } protected function checkOutSideServe(_arg1:String):void{ if (myStayPlace.search("door") == -1){ myView.changeFrame(_arg1); }; } protected function checkHasChair():int{ var _local1:int; _local1 = _roomM.getEmptyChair(); return (_local1); } public function get curNeed():int{ return (_curNeed); } public function get phase():int{ return (_phase); } protected function readyStart():void{ readyCount = ((Math.random() * 50) + 80); } } }//package src.model.role
Section 52
//MyRoleM (src.model.role.MyRoleM) package src.model.role { import src.view.role.*; import src.data.*; import lj.src.util.*; public class MyRoleM extends PersonM { protected var myActArr:Array; protected var bComeOut:Boolean;// = true protected var serveType:String; protected var phase:int; public static var PHASE_STAY:int = 1; public static var PHASE_SERVE:int = 3; public static var PHASE_WALK:int = 2; public function updateServe():void{ } public function checkServeAvail(_arg1):Object{ return (null); } override public function update():void{ super.update(); updateServe(); } public function startServe(_arg1:Object):void{ phase = PHASE_SERVE; var _local2:String = _arg1.type; var _local3:int = _arg1.take; if (!_local3){ _roomM.doServe(_local2); }; if (_arg1.custom){ _arg1.custom.setMark(false); } else { _roomM.setMark(false, _arg1.type, this, _arg1.take); }; } public function checkRepeatAct(_arg1:String, _arg2:CustomV, _arg3:Boolean):Boolean{ var _local5:int; var _local6:Object; var _local4:Boolean; if (myActArr.length){ _local5 = 0; while (_local5 < myActArr.length) { _local6 = myActArr[_local5]; if ((((((_local6.type == _arg1)) && ((_local6.custom == _arg2)))) && ((_local6.take == _arg3)))){ _local4 = true; break; }; _local5++; }; }; return (_local4); } override protected function init():void{ super.init(); phase = PHASE_STAY; myActArr = new Array(); } protected function doReachSth(_arg1:Object):void{ } public function removeFromAct(_arg1:String):void{ var _local2 = 1; while (_local2 < myActArr.length) { if (myActArr[_local2].type == _arg1){ myActArr.splice(_local2, 1); break; }; _local2++; }; } protected function getDesTile(_arg1:String):Array{ var _local2:Array; if ((((((_arg1 == "platform")) || ((_arg1 == "home")))) || ((_arg1 == "key")))){ _local2 = initPos; } else { _local2 = Data.Reach_Pos[_arg1]; }; return (_local2); } override public function setData(_arg1:Object):void{ super.setData(_arg1); var _local2:String = _personV.mcName; serveType = GameUtil.StrDiscardNum(_local2); id = int(_local2.replace(serveType, "")); } public function addInstruction(_arg1:String, _arg2:CustomV=null, _arg3:Boolean=false, _arg4:Boolean=false):Boolean{ var _local6:String; var _local7:Object; var _local5:Boolean; _local6 = _arg1; if (checkRepeatAct(_arg1, _arg2, _arg3)){ return (_local5); }; _local7 = {type:_local6, custom:_arg2, take:_arg3, money:_arg4}; myActArr.push(_local7); _local5 = true; if (_arg2){ _arg2.setMark(true); } else { _roomM.setMark(true, _arg1, this, _arg3); }; if ((((myActArr.length == 1)) && ((phase == PHASE_STAY)))){ checkNewDes(); }; return (_local5); } public function get actArr():Array{ return (myActArr); } public function endServe():void{ phase = PHASE_STAY; myActArr.shift(); checkNewDes(); } override public function arrival():void{ var _local1:*; var _local2:Boolean; var _local3:*; super.arrival(); phase = PHASE_STAY; if (myActArr[0]){ _local1 = (myActArr[0].custom) ? myActArr[0].custom : myActArr[0].type; _local3 = checkServeAvail(_local1); if ((_local3 is Boolean)){ _local2 = _local3; } else { _local2 = _local3.r; }; if (_local2){ startServe(myActArr[0]); } else { endServe(); }; }; } protected function checkNewDes():void{ var _local1:String; var _local2:Array; if (phase == PHASE_STAY){ if (((myActArr) && (myActArr.length))){ phase = PHASE_WALK; _personV.gotoFrame("std"); _local1 = myActArr[0].type; _local2 = getDesTile(_local1); _personV.moveTo(_local2[0], _local2[1]); } else { if (bComeOut){ if (((!((_personV.myCol == initPos[0]))) || (!((_personV.myRow == initPos[1]))))){ addInstruction("home"); }; }; }; }; } public function checkDisableServe(_arg1:int):void{ } } }//package src.model.role
Section 53
//PersonM (src.model.role.PersonM) package src.model.role { import src.sys.scene.*; import src.model.*; import src.sys.obj.*; public class PersonM { public const STATUS_REACH:int = 2; public const STATUS_WALK:int = 1; protected var _personV:PersonV; protected var walk_status:int; protected var initPos:Array; protected var _customMgr:CustomSend; protected var _roomM:RoomM; public var id:int; public function PersonM(){ _roomM = (SceneMgr.scene as GameScene).roomV.roomM; _customMgr = (SceneMgr.scene as GameScene).customSend; init(); } public function get personV():PersonV{ return (_personV); } public function set personV(_arg1:PersonV):void{ _personV = _arg1; } public function setData(_arg1:Object):void{ } public function setInitPos(_arg1:int, _arg2:int):void{ initPos = [_arg1, _arg2]; } protected function init():void{ } public function update():void{ } public function arrival():void{ } public function remove():void{ } } }//package src.model.role
Section 54
//ServerM (src.model.role.ServerM) package src.model.role { import src.vo.*; import src.view.item.*; import src.data.*; import lj.src.util.*; public class ServerM extends MyRoleM { protected var serveCount:int; protected function hasSthToDo(_arg1:int):Boolean{ var _local2:Boolean; if (_arg1 == 1){ _local2 = checkMendServe(); } else { if (_arg1 == 2){ _local2 = checkCleanServe(); }; }; return (_local2); } public function goOut():void{ addInstruction("back"); bComeOut = false; } public function checkMendServe():Boolean{ var _local1:Boolean; _local1 = _roomM.checkMaleServe(); return (_local1); } override protected function getDesTile(_arg1:String):Array{ var _local2:Array = super.getDesTile(_arg1); if (!_local2){ if (_arg1 == "back"){ _local2 = Data.Server_Tile[(id - 1)]; }; }; return (_local2); } override public function startServe(_arg1:Object):void{ super.startServe(_arg1); serveCount = 60; if (_arg1.type.search("door") != -1){ _personV.changeFrame("sweep"); SoundObject.playSound(Data.SFX_Sweep); } else { if (RoomItem.Mend_Item.indexOf(_arg1.type) != -1){ _personV.changeFrame("repair"); } else { if (_arg1.type.search("tree") != -1){ _personV.changeFrame("water"); }; }; }; } public function checkCleanServe():Boolean{ var _local1:Boolean; if (_customMgr.checkServeId(ServeVO.Clean)){ _local1 = true; }; if (!_local1){ _local1 = _roomM.checkFemaleServe(); }; return (_local1); } override public function checkServeAvail(_arg1):Object{ var _local3:String; var _local4:CustomM; var _local2:Boolean; if ((_arg1 is String)){ _local3 = _arg1; if (id == 1){ _local2 = _roomM.checkMaleServeOn(_arg1); } else { if (id == 2){ if (_roomM.getPlacePerson(_arg1)){ _local4 = (_roomM.getPlacePerson(_arg1).personM as CustomM); _local2 = checkCustomNeed(_local4); }; if (!_local2){ _local2 = _roomM.checkFemaleServeOn(_arg1); }; }; }; }; return (_local2); } override protected function init():void{ super.init(); bComeOut = false; } public function get comeOut():Boolean{ return (bComeOut); } override public function endServe():void{ var _local1:Object = myActArr[0]; if (((GameUtil.checkInArr(RoomItem.Mend_Item, _local1.type)) || (!((_local1.type.search("tree") == -1))))){ _roomM.mendSth(_local1.type); }; _personV.commonAction(); super.endServe(); } override public function updateServe():void{ super.updateServe(); if (phase == PHASE_SERVE){ if (serveCount){ serveCount--; if (!serveCount){ endServe(); }; }; }; } public function callMe():void{ var _local1:Boolean; if (!bComeOut){ _local1 = hasSthToDo(id); if (_local1){ addInstruction("home"); bComeOut = true; if (id == 1){ SoundObject.playSound(Data.SFX_MayI_Man); } else { SoundObject.playSound(Data.SFX_MayI_Woman); }; }; }; } override public function arrival():void{ super.arrival(); if (!bComeOut){ _personV.visible = false; }; } override protected function checkNewDes():void{ var _local1:Boolean; super.checkNewDes(); if (bComeOut){ if (phase == PHASE_STAY){ _local1 = hasSthToDo(id); if (!_local1){ goOut(); }; }; }; } public function set comeOut(_arg1:Boolean):void{ bComeOut = _arg1; } protected function checkCustomNeed(_arg1:CustomM):Boolean{ var _local2:Boolean; if (_arg1.phase == CustomM.PHASE_WAIT){ if (_arg1.curNeed == ServeVO.Clean){ _local2 = true; }; }; return (_local2); } } }//package src.model.role
Section 55
//WaiterM (src.model.role.WaiterM) package src.model.role { import src.vo.*; import src.view.role.*; import src.sys.*; import src.sys.scene.*; import src.view.item.*; import src.data.*; import lj.src.util.*; import lj.src.sys.*; public class WaiterM extends MyRoleM { protected var initpos:Array; protected var handItem:Array; protected var hasKey:Boolean; protected var sleepCount:int; protected var flashCount:int;// = 0 public static var Hand_Item:Array = ["newspaper", "food", "phone", "platform", "coffee", "key"]; public static var SleepTotal:int = (20 * Global.stage.frameRate); public function WaiterM(){ handItem = [0, 0]; super(); } protected function removeHandItem(_arg1:String):void{ var _local2:Boolean = GameUtil.removeObjInArr(handItem, _arg1); if (_local2){ handItem.push(0); }; myView.setHandMc(handItem); } override public function update():void{ super.update(); checkSleep(); if (flashCount){ flashCount--; Method.flashMe(this.myView, flashCount); }; } override public function startServe(_arg1:Object):void{ super.startServe(_arg1); doReachSth(_arg1); } public function checkDist(_arg1:String):int{ var _local2:Array = Data.Reach_Pos[_arg1]; var _local3:Array = _personV.findRoad(_local2[0], _local2[1]); return (_local3.length); } protected function checkCustomNeed(_arg1:CustomM):Boolean{ var _local3:int; var _local4:int; var _local2:Boolean; if (_arg1.phase == CustomM.PHASE_WAIT){ _local3 = 0; while (_local3 < handItem.length) { if (handItem[_local3]){ if (_arg1.curNeed == Data.getServeNum(handItem[_local3])){ _local2 = true; break; }; }; _local3++; }; _local4 = 0; while (_local4 < myActArr.length) { if (_arg1.curNeed == Data.getServeNum(myActArr[_local4].type)){ _local2 = true; break; }; _local4++; }; }; return (_local2); } override public function checkServeAvail(_arg1):Object{ var _local5:CustomM; var _local6:RoomItem; var _local2:Boolean; var _local3 = ""; var _local4:Boolean; if (isPerson(_arg1)){ _local5 = ((_arg1 as CustomV).personM as CustomM); if ((((_local5.curNeed == CustomM.Serve_Key)) && (hasKey))){ _local2 = true; } else { _local2 = checkCustomNeed(_local5); }; _local3 = _local5.myStayPlace; } else { if ((((_arg1 == "platform")) && (_roomM.moneyNum))){ _local4 = true; _local2 = true; } else { if (Hand_Item.indexOf(_arg1) != -1){ _local6 = _roomM.roomV.getItem(_arg1); if (_local6){ if (_local6.enable){ _local2 = checkTakeItem(_arg1); }; } else { _local2 = checkTakeItem(_arg1); }; } else { if (_roomM.checkHasPerson(_arg1)){ _local5 = (_roomM.getPlacePerson(_arg1).personM as CustomM); if (((!((_arg1.search("door") == -1))) && (_local5.personV.visible))){ trace("Door Custom Empty!!!"); } else { _local2 = checkCustomNeed(_local5); }; }; }; }; _local3 = _arg1; }; return ({r:_local2, type:_local3, money:_local4, custom:_local5}); } public function repeatHandItem(_arg1:String):Boolean{ var _local2:Boolean; var _local3:int; while (_local3 < handItem.length) { if ((((handItem[_local3] == _arg1)) || ((((_arg1 == "key")) && (this.hasKey))))){ _local2 = true; break; }; _local3++; }; return (_local2); } protected function isPerson(_arg1):Boolean{ return ((_arg1 is CustomV)); } public function deleteInstruction(_arg1):Boolean{ var _local2:Boolean; if (GameUtil.checkInArr(myActArr, _arg1)){ GameUtil.removeObjInArr(myActArr, _arg1); _local2 = true; }; return (_local2); } override protected function doReachSth(_arg1:Object):void{ if (_arg1.money){ (SceneMgr.scene as GameScene).takeMoney(); SoundObject.playSound(Data.SFX_Cash); _roomM.setMoney(0); endServe(); return; }; if (_arg1.type == "platform"){ if (_arg1.take){ } else { hasKey = false; GameMain.getInstance().removeMyMouse(); }; endServe(); } else { if (_arg1.take){ addHandItem(_arg1.type); (SceneMgr.scene as GameScene).waiterMgr.checkDissableServe(Data.getServeNum(_arg1.type)); }; endServe(); }; } public function checkTakeItem(_arg1:String):Boolean{ var _local2:Boolean; var _local3:Boolean; if (_arg1 == "key"){ if (!hasKey){ _local3 = (SceneMgr.scene as GameScene).waiterMgr.checkHasItem(id, _arg1); } else { return (_local2); }; } else { if (hasFreeHand(_arg1)){ _local3 = (SceneMgr.scene as GameScene).waiterMgr.checkHasItem(id, _arg1); }; }; if (!_local3){ _local2 = _customMgr.checkServer(_arg1); }; return (_local2); } protected function addHandItem(_arg1:String):void{ var _local2:int; if ((((_arg1 == "key")) && (!(hasKey)))){ hasKey = true; GameMain.getInstance().changeMouse("Key", true); SoundObject.playSound(Data.SFX_Key); } else { _local2 = 0; while (_local2 < handItem.length) { if (!handItem[_local2]){ handItem[_local2] = _arg1; break; }; _local2++; }; myView.setHandMc(handItem); SoundObject.playSound(Data.SFX_Take); }; } override public function addInstruction(_arg1:String, _arg2:CustomV=null, _arg3:Boolean=false, _arg4:Boolean=false):Boolean{ var _local5:Boolean = super.addInstruction(_arg1, _arg2, _arg3, _arg4); if (((_local5) && (!((_arg1 == "home"))))){ flashCount = 8; }; return (_local5); } protected function checkSleep():void{ if ((((((((phase == PHASE_STAY)) && (!(handItem[0])))) && (!(handItem[1])))) && (!(hasKey)))){ sleepCount++; if (sleepCount >= SleepTotal){ sleepCount = 0; myView.changeFrame("bored"); }; } else { sleepCount = 0; }; } protected function get myView():WaiterV{ return ((_personV as WaiterV)); } protected function hasFreeHand(_arg1:String):Boolean{ var _local2:Boolean; _local2 = repeatHandItem(_arg1); if (_local2){ return (_local2); }; var _local3:int; while (_local3 < handItem.length) { if (handItem[_local3] == 0){ _local2 = true; break; }; _local3++; }; return (_local2); } override public function checkDisableServe(_arg1:int):void{ var _local2:String; super.checkDisableServe(_arg1); if (_arg1 == ServeVO.Key){ hasKey = false; GameMain.getInstance().removeMyMouse(); _roomM.roomV.bg.setMark(false, "key"); } else { removeHandItem(Data.getServeStr(_arg1)); if (_arg1 == ServeVO.Dinner){ _roomM.roomV.bg.setMark(false, "food"); } else { _local2 = Data.getServeStr(_arg1); if (_local2){ _roomM.roomV.getItem(_local2).setMark(false, this); }; }; }; } override public function arrival():void{ super.arrival(); } public function checkTotalDist():int{ var _local2:int; var _local3:Array; var _local4:Array; var _local1:int; if (actArr.length > 1){ _local2 = 1; while (_local2 < actArr.length) { _local3 = Data.Reach_Pos[actArr[_local2].type]; _local4 = _personV.findRoad(_local3[0], _local3[1]); _local1 = (_local1 + _local4.length); _local2++; }; }; return (_local1); } } }//package src.model.role
Section 56
//CustomSend (src.model.CustomSend) package src.model { import src.vo.*; import src.view.role.*; import src.model.role.*; import src.sys.*; import src.sys.scene.*; import src.data.*; import lj.src.util.*; public class CustomSend { protected var timeCount:int; protected var custom_freq:int; public var total_num:int; protected var _scene:GameScene; protected var left_num:int; private var _customArr:Array; public function CustomSend(_arg1:GameScene){ _scene = _arg1; init(); } public function checkServer(_arg1:String):Boolean{ var _local2:Boolean; var _local3:int = Data.getServeNum(_arg1); _local2 = checkServeId(_local3); return (_local2); } protected function checkEmpty():Boolean{ var _local1:Boolean; var _local2:int = _scene.roomV.roomM.getEmptyRoom(); if (!_local2){ _local1 = false; }; return (_local1); } public function checkServeId(_arg1:int):Boolean{ var _local4:CustomM; var _local2:Boolean; var _local3:int; while (_local3 < customArr.length) { _local4 = (customArr[_local3].personM as CustomM); if (_local4.curNeed == _arg1){ if ((((_local4.phase == CustomM.PHASE_WAIT)) || ((((_local4.phase == CustomM.PHASE_READY)) && ((_local4.curNeed == ServeVO.Key)))))){ _local2 = true; break; }; }; _local3++; }; return (_local2); } protected function init():void{ total_num = (left_num = GameValue.curCustom); custom_freq = GameValue.custom_freq; _customArr = new Array(); _scene.ui_hud.setCustom((total_num - left_num), total_num); } public function addCustom():void{ var _local1:int = ((Math.random() * Data.Custom_Num) + 1); var _local2:CustomV = new CustomV(("Custom" + _local1)); var _local3:int = (Math.random() * Data.Comeout_Tile.length); _local2.setTilePos(Data.Comeout_Tile[_local3][0], Data.Comeout_Tile[_local3][1]); _local2.personM.setInitPos(Data.Comeout_Tile[_local3][0], Data.Comeout_Tile[_local3][1]); _local2.setData({customArr:_customArr, mcName:_local2.mcName}); _scene.midCtn.addChild(_local2); left_num--; _scene.ui_hud.setCustom((total_num - left_num), total_num); SoundObject.playSound(Data.SFX_Bell); } public function get customArr():Array{ return (_customArr); } public function update():void{ if (left_num){ if ((++timeCount % custom_freq) == 1){ if (((checkEmpty()) && (!(_scene.roomV.roomM.checkHasPerson("platform"))))){ addCustom(); } else { trace("没有空位!!"); }; }; }; } public function remove():void{ _customArr.splice(0); _scene = null; } public function checkLastCustom():void{ if (((!(_customArr.length)) && ((left_num <= 0)))){ (SceneMgr.scene as GameScene).readyToEnd = true; }; } } }//package src.model
Section 57
//MyMap (src.model.MyMap) package src.model { import flash.geom.*; import src.model.AStar.*; import lj.src.structure.*; import src.data.*; public class MyMap { protected var mapArr:Array2D; protected var _offsetX:Number; protected var _offsetY:Number; protected var _road:Road; public function MyMap(_arg1:Array){ mapArr = new Array2D(_arg1.length, _arg1[0].length, _arg1); init(); } public function get road():Road{ return (_road); } public function get offsetY():Number{ return (_offsetY); } public function set road(_arg1:Road):void{ _road = _arg1; } protected function init():void{ road = new Road(mapArr); _offsetX = Data.MapData.offsetX; _offsetY = Data.MapData.offsetY; } public function get offsetX():Number{ return (_offsetX); } public function get mapData():Array2D{ return (mapArr); } public function posToTile(_arg1:Number, _arg2:Number):Point{ var _local3:Point = new Point(int(((_arg2 - offsetY) / Data.TileSize)), int(((_arg1 - offsetX) / Data.TileSize))); return (_local3); } } }//package src.model
Section 58
//RoomM (src.model.RoomM) package src.model { import src.vo.*; import src.view.role.*; import src.model.role.*; import src.view.*; import src.view.item.*; import src.data.*; import lj.src.util.*; public class RoomM { public var stair1:int;// = 1 public var stair2:int;// = 1 public var chair1:int;// = 0 public var chair2:int;// = 0 public var hangs1:int;// = 0 public var hangs2:int;// = 0 public var paint1:int;// = 0 public var paint2:int;// = 0 public var newspaper:int;// = 0 public var moneyNum:int;// = 0 public var front_table:int;// = 0 public var popularity:int;// = 10 protected var availDoor:Array; public var dinner_table:int;// = 0 public var doorLevels:Array; public var coffee:int;// = 0 public var tree1:int;// = 0 public var tree2:int;// = 0 public var totalCustom:int;// = 3 public var lamp1:int;// = 0 public var lamp2:int;// = 0 public var bigpaint:int;// = 0 public var armor1:int;// = 0 protected var waitDinnerCustoms:Array; private var _roomV:RoomV; public var placeCustomArr:Array; public var armor2:int;// = 0 public var phone:int;// = 0 public var platform:int;// = 0 public static var CustomItemList:Array = ["door1", "door2", "door3", "door4", "door5", "door6", "door7", "door8", "chair1", "chair2", "dinner_table"]; public function RoomM(){ availDoor = [1, 2, 3, 4, 5, 6, 7, 8]; super(); init(); } public function checkDinnerWaitCustom():void{ if (waitDinnerCustoms.length){ waitDinnerCustoms[0].checkNewServer(); waitDinnerCustoms.shift(); }; } public function getPlacePerson(_arg1:String):CustomV{ return (placeCustomArr[_arg1]); } public function getEmptyRoom():int{ var _local1:int; var _local2:Array = GameUtil.randomArrObj(GameUtil.clone(availDoor)); var _local3:int; while (_local3 < _local2.length) { if (!checkHasPerson(("door" + _local2[_local3]))){ _local1 = _local2[_local3]; break; }; _local3++; }; return (_local1); } public function removePlacePerson(_arg1:String):Boolean{ var _local2:Boolean; if (checkHasPerson(_arg1)){ _local2 = true; placeCustomArr[_arg1] = null; if (_arg1 == "dinner_table"){ checkDinnerWaitCustom(); }; }; return (_local2); } public function addMoney(_arg1:int):void{ moneyNum = (moneyNum + _arg1); _roomV.setMoney(moneyNum); } public function checkCanGo(_arg1:String):Boolean{ var _local2:Boolean; if (placeCustomArr[_arg1]){ _local2 = false; }; return (_local2); } public function addDinnerWaitCustom(_arg1:CustomM):void{ if (!GameUtil.checkInArr(waitDinnerCustoms, _arg1)){ waitDinnerCustoms.push(_arg1); }; } public function checkFemaleServeOn(_arg1:String):Boolean{ var _local2:Boolean; if (_arg1.search("tree") != -1){ if (checkItemBroken(_arg1)){ _local2 = true; }; }; return (_local2); } public function setShopData(_arg1:ShopData):void{ var _local3:int; var _local4:String; var _local5:int; var _local6:int; var _local7:int; doorLevels = [2, 2, 1, 1, 1, 1, 1, 1]; if (_arg1){ _local3 = 1; while (_local3 < Data.Shop_Items.length) { _local4 = Data.Shop_Items[_local3][0]; _local5 = _arg1[_local4]; if (_local5){ if (this.hasOwnProperty(_local4)){ this[_local4] = _local5; } else { if (_local4 == "floor2"){ if (_arg1.door <= 2){ doorLevels = [2, 2, 2, 2, 2, 1, 1, 1]; }; } else { if (_local4 == "floor3"){ if (_arg1.door <= 2){ doorLevels = [2, 2, 2, 2, 2, 2, 2, 2]; }; } else { if (_local4 == "door"){ if (_local5 > 2){ doorLevels = [_local5, _local5, _local5, _local5, _local5, _local5, _local5, _local5]; }; } else { if (_local4 == "chairs"){ if (_local5 > 1){ chair1 = _local5; chair2 = _local5; }; } else { _local6 = Data.getTypeNums(_local4); _local7 = 0; while (_local7 < _local6) { this[(_local4 + (_local7 + 1))] = _local5; _local7++; }; }; }; }; }; }; }; _local3++; }; }; if (_arg1.chairs >= 2){ chair1 = _arg1.chairs; chair2 = _arg1.chairs; }; availDoor = new Array(); var _local2:int; while (_local2 < doorLevels.length) { if (doorLevels[_local2] > 1){ availDoor.push((_local2 + 1)); }; _local2++; }; } public function set roomV(_arg1:RoomV):void{ _roomV = _arg1; } public function setDoorState(_arg1:int, _arg2:int):void{ roomV.bg.setDoorState(_arg1, _arg2); } protected function init():void{ placeCustomArr = new Array(); waitDinnerCustoms = new Array(); } public function doServe(_arg1:String):Boolean{ var _local2:Boolean; if (checkHasPerson(_arg1)){ (placeCustomArr[_arg1].personM as CustomM).onServeStart(); _local2 = true; }; return (_local2); } public function get roomV():RoomV{ return (_roomV); } public function setMark(_arg1:Boolean, _arg2:String, _arg3:MyRoleM, _arg4:Boolean):void{ if (((((!((_arg2.search("door") == -1))) || ((_arg2 == "food")))) || ((_arg2 == "key")))){ roomV.bg.setMark(_arg1, _arg2); } else { if (!_arg4){ if (checkHasPerson(_arg2)){ getPlacePerson(_arg2).setMark(_arg1); return; }; }; if (roomV.getItem(_arg2)){ roomV.getItem(_arg2).setMark(_arg1, _arg3); }; }; } public function getAvailServe():Array{ var _local1:Array = [0, 1, coffee, newspaper, phone, dinner_table]; var _local2:Array = new Array(); var _local3:int; while (_local3 < _local1.length) { if (_local1[_local3]){ _local2.push((_local3 + 1)); }; _local3++; }; return (_local2); } public function checkMaleServeOn(_arg1:String):Boolean{ var _local2:Boolean; if (GameUtil.checkInArr(RoomItem.Mend_Item, _arg1)){ if (checkItemBroken(_arg1)){ _local2 = true; }; }; return (_local2); } public function checkHasPerson(_arg1:String):Boolean{ var _local2:Boolean; if ((placeCustomArr[_arg1] is CustomV)){ _local2 = true; }; return (_local2); } public function checkMaleServe():Boolean{ var _local1:Boolean; var _local2:int; while (_local2 < RoomItem.Mend_Item.length) { if (this[RoomItem.Mend_Item[_local2]]){ if (checkItemBroken(RoomItem.Mend_Item[_local2])){ _local1 = true; break; }; }; _local2++; }; return (_local1); } public function getEmptyChair():int{ var _local1:int; var _local2:Array = GameUtil.randomArrObj([1, 2]); var _local3:int; while (_local3 < _local2.length) { if (this[("chair" + _local2[_local3])]){ if (!checkHasPerson(("chair" + _local2[_local3]))){ _local1 = _local2[_local3]; break; }; }; _local3++; }; return (_local1); } public function checkItemBroken(_arg1:String):Boolean{ var _local2:Boolean; if (_roomV.getItem(_arg1).broken){ _local2 = true; }; return (_local2); } public function mendSth(_arg1:String):void{ _roomV.getItem(_arg1).setBroken(false); } public function checkFemaleServe():Boolean{ var _local1:Boolean; var _local2:int; while (_local2 < 2) { if (this[("tree" + (_local2 + 1))]){ if (checkItemBroken(("tree" + (_local2 + 1)))){ _local1 = true; break; }; }; _local2++; }; return (_local1); } public function addPlacePerson(_arg1:String, _arg2:CustomV):Boolean{ var _local3:Boolean; if (!checkHasPerson(_arg1)){ placeCustomArr[_arg1] = _arg2; _local3 = true; }; return (_local3); } public function setMoney(_arg1:int):void{ moneyNum = _arg1; _roomV.setMoney(moneyNum); } } }//package src.model
Section 59
//WaiterMgr (src.model.WaiterMgr) package src.model { import src.view.role.*; import src.model.role.*; import flash.display.*; import src.sys.scene.*; import src.data.*; public class WaiterMgr { protected var _customSend:CustomSend; public var waiterArr:Array; public static var CUR_WAITER_NUM:int = 2; protected function sortWaiter(_arg1:Object, _arg2:Object):Number{ if (((_arg1.dist + _arg1.curRoute) + _arg1.total) > ((_arg2.dist + _arg2.curRoute) + _arg2.total)){ return (1); }; if (((_arg1.dist + _arg1.curRoute) + _arg1.total) < ((_arg2.dist + _arg2.curRoute) + _arg2.total)){ return (-1); }; return (0); } public function callServer(_arg1:int):void{ (waiterArr[(1 + _arg1)].personM as ServerM).callMe(); } public function remove():void{ waiterArr.splice(0); _customSend = null; } public function checkHasItem(_arg1:int, _arg2:String):Boolean{ var _local3:Boolean; var _local4:int; while (_local4 < CUR_WAITER_NUM) { _local3 = (waiterArr[_local4].personM as WaiterM).repeatHandItem(_arg2); if (_local3){ break; }; _local4++; }; return (_local3); } public function checkDissableServe(_arg1:int):void{ var _local2:int; if (!_customSend.checkServeId(_arg1)){ _local2 = 0; while (_local2 < CUR_WAITER_NUM) { (waiterArr[_local2].personM as WaiterM).checkDisableServe(_arg1); _local2++; }; }; } protected function checkServer(_arg1:String):Boolean{ var _local5:ServerM; var _local2:Boolean; var _local3:Boolean; var _local4 = 2; while (_local4 < waiterArr.length) { _local5 = (waiterArr[_local4].personM as ServerM); if (_local5.comeOut){ _local3 = _local5.checkServeAvail(_arg1); if (_local3){ _local2 = _local5.addInstruction(_arg1); break; }; }; _local4++; }; return (_local2); } public function checkSameInstruct(_arg1:int, _arg2:String, _arg3:CustomV, _arg4:Boolean):Boolean{ var _local5:Boolean; var _local6:int; while (_local6 < CUR_WAITER_NUM) { if ((_local6 + 1) != _arg1){ _local5 = (waiterArr[_local6].personM as WaiterM).checkRepeatAct(_arg2, _arg3, _arg4); if (_local5){ trace("重复了!!!指令!!!"); break; }; }; _local6++; }; return (_local5); } public function init(_arg1:DisplayObjectContainer):void{ var _local3:WaiterV; _customSend = (SceneMgr.scene as GameScene).customSend; waiterArr = new Array(); var _local2:int; while (_local2 < Data.Waiter_Tile.length) { if (_local2 < 2){ _local3 = new WaiterV(("Waiter" + (_local2 + 1))); } else { _local3 = new WaiterV(("Server" + ((_local2 % 2) + 1))); }; _local3.setTilePos(Data.Waiter_Tile[_local2][0], Data.Waiter_Tile[_local2][1]); _local3.personM.setInitPos(Data.Waiter_Tile[_local2][2], Data.Waiter_Tile[_local2][3]); _arg1.addChild(_local3); waiterArr.push(_local3); _local2++; }; } public function clickCustom(_arg1:CustomV):void{ var _local5:Object; var _local6:Boolean; var _local2:String = (_arg1.personM as CustomM).myStayPlace; var _local3:Array = getOrderWaiter(_local2); var _local4:int; while (_local4 < CUR_WAITER_NUM) { if (checkSameInstruct((_local4 + 1), _local2, _arg1, false)){ break; }; _local5 = (_local3[_local4].role.personM as WaiterM).checkServeAvail(_arg1); if (_local5.r){ _local6 = (_local3[_local4].role.personM as WaiterM).addInstruction(_local2, _arg1); if (_local6){ break; } else { trace("重复添加!!"); break; }; }; _local4++; }; } protected function getOrderWaiter(_arg1:String):Array{ var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local2:Array = new Array(); var _local3:int; while (_local3 < CUR_WAITER_NUM) { _local4 = (waiterArr[_local3].personM as WaiterM).checkDist(_arg1); _local5 = (waiterArr[_local3].personM as WaiterM).actArr.length; _local6 = waiterArr[_local3].routeArrLength; _local7 = (waiterArr[_local3].personM as WaiterM).checkTotalDist(); _local2.push({dist:_local4, role:waiterArr[_local3], actNum:_local5, curRoute:_local6, total:_local7}); _local3++; }; _local2.sort(sortWaiter); return (_local2); } public function clickItem(_arg1:String):void{ var _local2:Array; var _local3:int; var _local4:Object; var _local5:Boolean; var _local6:Boolean; if (!checkServer(_arg1)){ _local2 = getOrderWaiter(_arg1); _local3 = 0; while (_local3 < CUR_WAITER_NUM) { _local4 = (_local2[_local3].role.personM as WaiterM).checkServeAvail(_arg1); if (_local4.r){ _local5 = false; if (WaiterM.Hand_Item.indexOf(_arg1) != -1){ _local5 = true; }; if (checkSameInstruct((_local3 + 1), _arg1, null, _local5)){ break; }; _local6 = (_local2[_local3].role.personM as WaiterM).addInstruction(_arg1, null, _local5, _local4.money); if (_local6){ break; } else { if (_local4.custom){ trace("不去顾客那里了 ! Repeat"); break; }; }; }; _local3++; }; }; } } }//package src.model
Section 60
//AStarObj (src.sys.obj.AStarObj) package src.sys.obj { import src.sys.scene.*; import flash.geom.*; import src.model.*; import src.data.*; import lj.src.util.*; public class AStarObj extends MovingObj { public var myRow:int; protected var radius:Number; protected var tileArr:Array; protected var routeArr:Array; protected var _rMap:MyMap; protected var _tileSize:int; public var myCol:int; public function AStarObj(_arg1:String){ if ((SceneMgr.scene is GameScene)){ _rMap = (SceneMgr.scene as GameScene).map; }; super(_arg1); } protected function arrival():void{ myXspeed = 0; myYspeed = 0; if (((tileArr) && (tileArr.length))){ myCol = tileArr[(tileArr.length - 1)].x; myRow = tileArr[(tileArr.length - 1)].y; }; } override public function updateEvents():void{ super.updateEvents(); } public function setTilePos(_arg1:int, _arg2:int):void{ myCol = _arg1; myRow = _arg2; myX = getTilePosX(_arg1, _arg2); myY = getTilePosY(_arg1, _arg2); convertXYAction(); } protected function posRouteMove():void{ if (((routeArr) && (routeArr.length))){ if (((!(myXspeed)) && (!(myYspeed)))){ radius = Math.atan2((routeArr[0].y - myY), (routeArr[0].x - myX)); myXspeed = (Math.cos(radius) * mySpeed); myYspeed = (Math.sin(radius) * mySpeed); } else { myX = (myX + myXspeed); myY = (myY + myYspeed); if ((((((myX + myXspeed) * GameUtil.getDir(myXspeed)) >= (routeArr[0].x * GameUtil.getDir(myXspeed)))) && ((((myY + myYspeed) * GameUtil.getDir(myYspeed)) >= (routeArr[0].y * GameUtil.getDir(myYspeed)))))){ myX = routeArr[0].x; myY = routeArr[0].y; myCol = routeArr[0].col; myRow = routeArr[0].row; routeArr.shift(); arriveCenter(); myXspeed = (myYspeed = 0); if (!routeArr.length){ arrival(); }; }; }; }; } public function getTilePosX(_arg1:int, _arg2:int):Number{ var _local3:Number = (_rMap.offsetX + ((_arg2 + 0.5) * Data.TileSize)); return (_local3); } public function getTilePosY(_arg1:int, _arg2:int):Number{ var _local3:Number = (_rMap.offsetY + ((_arg1 + 0.5) * Data.TileSize)); return (_local3); } protected function arriveCenter():void{ } public function moveToPos(_arg1:Number, _arg2:Number):void{ var _local3:Point = new Point(_arg1, _arg2); routeArr = new Array(); routeArr.push(_local3); var _local4:Number = Math.atan2((_arg2 - myY), (_arg1 - myX)); myXspeed = (Math.cos(_local4) * mySpeed); myYspeed = (Math.sin(_local4) * mySpeed); } override protected function moveAction():void{ posRouteMove(); } override public function setData(_arg1:Object):void{ _tileSize = Data.TileSize; super.setData(_arg1); } public function findRoad(_arg1:int, _arg2:int):Array{ var _local3:Array = _rMap.road.seekRoad(myCol, myRow, _arg1, _arg2); return (_local3); } public function moveToTile(_arg1:int, _arg2:int):Array{ var _local3:int; var _local4:int; var _local5:int; tileArr = _rMap.road.seekRoad(myCol, myRow, _arg1, _arg2); if (((tileArr) && (tileArr.length))){ routeArr = new Array(); _local3 = 1; while (_local3 < tileArr.length) { _local4 = tileArr[_local3].x; _local5 = tileArr[_local3].y; routeArr.push({x:getTilePosX(_local4, _local5), y:getTilePosY(_local4, _local5), col:_local4, row:_local5}); _local3++; }; }; return (tileArr); } protected function tileRouteMove():void{ if (((routeArr) && ((routeArr.length > 1)))){ myXspeed = ((routeArr[1].y - routeArr[0].y) * mySpeed); myYspeed = ((routeArr[1].x - routeArr[0].x) * mySpeed); if (((myXspeed) && (myYspeed))){ myXspeed = (myXspeed * 0.7); myYspeed = (myYspeed * 0.7); }; myX = (myX + myXspeed); myY = (myY + myYspeed); trace("speed: ", myXspeed, myYspeed); if ((((Math.abs((myX - ((routeArr[1].y + 0.5) * _tileSize))) <= Math.abs(myXspeed))) && ((Math.abs((myY - ((routeArr[1].x + 0.5) * _tileSize))) <= Math.abs(myYspeed))))){ myX = ((routeArr[1].y + 0.5) * _tileSize); myY = ((routeArr[1].x + 0.5) * _tileSize); routeArr.shift(); myCol = routeArr[0].x; myRow = routeArr[0].y; trace("Shift!!", "myCol: ", myCol, "myRow: ", myRow); if (routeArr.length == 1){ arrival(); }; }; }; } } }//package src.sys.obj
Section 61
//MovingObj (src.sys.obj.MovingObj) package src.sys.obj { import flash.display.*; import flash.geom.*; import lj.src.interfaces.*; import src.data.*; import lj.src.util.*; import lj.src.sys.*; public class MovingObj extends ViewMC implements IUpdate { protected var left:int;// = 0 public var myXspeed:Number;// = 0 protected var right:int; protected var bottom:int; protected var myY:Number; protected var curDir:int;// = 1 protected var myPause:int; protected var myX:Number; public var myYspeed:Number;// = 0 protected var top:int;// = 0 protected var myPushXspeed:Number;// = 0 protected var floatCycle:int;// = 10 protected var myPushYspeed:Number;// = 0 protected var mySpeed:Number;// = 3 protected var animCount:int; public function MovingObj(_arg1:String){ right = Data.stageWidth; bottom = Data.stageHeight; super(_arg1); init(); } override public function remove():void{ super.remove(); if (!GameUtil.checkInArr(Global.removeArr, this)){ Global.removeArr.push(this); } else { trace("Warning!!!! removeArr中已经存在我 ", mcName); }; } protected function setValidBounds(_arg1:Rectangle):void{ if (_arg1){ left = _arg1.left; right = _arg1.right; top = _arg1.top; bottom = _arg1.bottom; }; } protected function init():void{ Global.updateArr.push(this); } public function hitMe(_arg1:MovingObj):void{ } protected function checkHitByPoint(_arg1:MovingObj):Boolean{ var _local3:Point; var _local4:Rectangle; var _local2:Boolean; if (_arg1){ _local3 = _arg1.mc.globalToLocal(new Point(myX, myY)); _local4 = _arg1.getBounds(_arg1.mc); _local2 = _local4.containsPoint(_local3); }; return (_local2); } public function initSpeed():void{ myXspeed = (myYspeed = (myPushXspeed = (myPushYspeed = 0))); } public function setPos(_arg1:Number, _arg2:Number):void{ myX = _arg1; myY = _arg2; convertXYAction(); } public function set pushXspeed(_arg1:Number):void{ myPushXspeed = _arg1; } public function set ySpeed(_arg1:Number):void{ myYspeed = _arg1; } protected function checkHitByRect(_arg1:MovingObj):Boolean{ var _local2:Boolean; if (_arg1){ _local2 = getBounds(_arg1.mc).intersects(_arg1.getBounds(_arg1.mc)); }; return (_local2); } override public function setData(_arg1:Object):void{ super.setData(_arg1); } public function get xSpeed():Number{ return (myXspeed); } protected function lightWhite(_arg1:int):void{ if ((_arg1 % 4) == 0){ _mc.transform.colorTransform = GameUtil.nonTrans; } else { _mc.transform.colorTransform = GameUtil.whiteTrans; }; } public function setY(_arg1:Number):void{ myY = _arg1; } public function setX(_arg1:Number):void{ myX = _arg1; } public function updateEvents():void{ updateStill(); if (myPause){ return; }; moveAction(); convertXYAction(); } protected function convertXYAction():void{ if (_mc){ x = Math.round(myX); y = Math.round(myY); }; } public function checkDist(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{ var _local4:Boolean; if ((((x - _arg1) * (x - _arg1)) + ((y - _arg2) * (y - _arg2))) > (((width / 2) - _arg3) * ((width / 2) - _arg3))){ _local4 = true; }; return (_local4); } public function set pushYspeed(_arg1:Number):void{ myPushYspeed = _arg1; } public function get ySpeed():Number{ return (myYspeed); } public function set xSpeed(_arg1:Number):void{ myXspeed = _arg1; } protected function updateStill():void{ if (myPause){ myPause--; }; } override public function addToStage(_arg1:DisplayObjectContainer, _arg2:Number=0, _arg3:Number=0):void{ super.addToStage(_arg1, _arg2, _arg3); setPos(_arg2, _arg3); } protected function float():void{ animCount++; var _local1:Number = Math.sin((animCount / floatCycle)); myPushYspeed = _local1; } protected function checkDir():void{ if ((((myXspeed > 0)) || ((myPushXspeed > 0)))){ curDir = 1; } else { if ((((myXspeed < 0)) || ((myPushXspeed < 0)))){ curDir = -1; }; }; scaleMe(curDir); } protected function moveAction():void{ myX = (myX + (myXspeed + myPushXspeed)); myY = (myY + (myYspeed + myPushYspeed)); } public function replay():void{ if ((_mc.getChildAt(0) as MovieClip)){ (_mc.getChildAt(0) as MovieClip).play(); }; } public function pause():void{ if ((_mc.getChildAt(0) as MovieClip)){ (_mc.getChildAt(0) as MovieClip).stop(); }; } } }//package src.sys.obj
Section 62
//PersonV (src.sys.obj.PersonV) package src.sys.obj { import src.model.role.*; import src.data.*; import lj.src.util.*; public class PersonV extends RoleV { protected var walkStr:String;// = "" protected var _personM:PersonM; public function PersonV(_arg1:String){ super(_arg1); changeFrame("std"); setScale(Data.ROLE_SCALE); mySpeed = 6; } override protected function arrival():void{ super.arrival(); commonAction(); _personM.arrival(); } override public function commonAction():void{ if (myActionFinished){ changeFrame(("std" + walkStr)); }; } override public function updateEvents():void{ if (_personM){ _personM.update(); }; super.updateEvents(); walkAction(); } override public function remove():void{ super.remove(); _personM.remove(); } override public function animOver():void{ super.animOver(); } protected function checkVisible():void{ if (((GameUtil.checkInArr(Data.InvisibleTiles, myCol, 0)) && (GameUtil.checkInArr(Data.InvisibleTiles, myRow, 1)))){ visible = false; } else { visible = true; }; } override public function setData(_arg1:Object):void{ super.setData(_arg1); _personM.setData(_arg1); } override protected function arriveCenter():void{ checkVisible(); } override protected function init():void{ super.init(); } public function get personM():PersonM{ return (_personM); } public function moveTo(_arg1:int, _arg2:int):void{ var _local3:Array = this.moveToTile(_arg1, _arg2); if (((_local3) && (!(_local3.length)))){ this.arrival(); }; } protected function walkAction():void{ var _local1:int; if (!myActionFinished){ return; }; if (((myXspeed) || (myYspeed))){ _local1 = int((radius / 0.0174)); changeFrame(((("walk" + walkStr) + "_") + GameUtil.to360StdDegree(_local1))); }; } } }//package src.sys.obj
Section 63
//RoleV (src.sys.obj.RoleV) package src.sys.obj { import flash.display.*; import src.data.*; import lj.src.util.*; public class RoleV extends AStarObj { protected var myCurrentFrame:int; protected var myCurrentLabel:String; protected var bStopFrame:Boolean; protected var myActionFinished:Boolean;// = true protected var innerLayer:int;// = 0 protected var frameEvent:Array; protected var myFrameInfo:Object; public function RoleV(_arg1:String){ super(_arg1); } public function commonAction():void{ } override public function updateEvents():void{ super.updateEvents(); updateFrameEvent(); } public function animOver():void{ myActionFinished = true; commonAction(); } public function gotoFrame(_arg1:String):void{ _mc.gotoAndStop(_arg1); myActionFinished = true; } public function get innerMc():MovieClip{ return ((_mc.getChildAt(innerLayer) as MovieClip)); } override protected function init():void{ super.init(); } protected function updateFrameEvent():void{ var _local1:String; var _local2:int; var _local3:int; if (((frameEvent) && (frameEvent.length))){ for (_local1 in frameEvent[0]) { if ((frameEvent[0][_local1] is int)){ if (myCurrentFrame == Number(frameEvent[0][_local1])){ this[frameEvent[1][_local1]].apply(this, frameEvent[2][_local1]); continue; }; } else { if ((frameEvent[0][_local1] is Array)){ _local2 = int(frameEvent[0][_local1][0]); _local3 = int(frameEvent[0][_local1][1]); if ((((myCurrentFrame >= _local2)) && ((myCurrentFrame <= _local3)))){ this[frameEvent[1][_local1]].apply(this, frameEvent[2][_local1]); continue; }; }; }; }; if (!bStopFrame){ myCurrentFrame++; }; }; } override public function setMc(_arg1:String):void{ super.setMc(_arg1); setFrameInfo(_arg1); } public function win():void{ } public function changeFrame(_arg1:String):Boolean{ var _local2:Boolean; if (myCurrentLabel != _arg1){ myCurrentFrame = 1; myCurrentLabel = _arg1; gotoFrame(_arg1); if (myFrameInfo){ frameEvent = myFrameInfo[_arg1]; if (((frameEvent) && (frameEvent.length))){ myActionFinished = false; }; }; _local2 = true; }; return (_local2); } public function fail():void{ } protected function innerMcJump(_arg1:int, _arg2:Boolean):void{ var _local3:MovieClip; if (_mc){ _local3 = innerMc; if (_local3){ if (_arg2){ _local3.gotoAndStop(_arg1); } else { _local3.gotoAndPlay((_arg1 + 1)); }; }; }; if (_arg2){ bStopFrame = true; } else { bStopFrame = false; }; myCurrentFrame = _arg1; } override public function replay():void{ super.replay(); innerMcJump(myCurrentFrame, false); } override public function setData(_arg1:Object):void{ super.setData(_arg1); } protected function setFrameInfo(_arg1:String):void{ myFrameInfo = Data[(GameUtil.StrDiscardNum(_arg1).toLowerCase() + "_frame")]; } override public function pause():void{ super.pause(); innerMcJump(myCurrentFrame, true); } } }//package src.sys.obj
Section 64
//ViewMC (src.sys.obj.ViewMC) package src.sys.obj { import flash.display.*; import lj.src.util.*; public dynamic class ViewMC extends Sprite { protected var _mcName:String; public var depthLevel:int; protected var _mc:MovieClip; protected var _depthArr:Array; protected var myScale:Number;// = 1 public function ViewMC(_arg1:String){ if (_arg1){ setMc(_arg1); }; } public function setMCPos(_arg1:Number, _arg2:Number):void{ x = _arg1; y = _arg2; } public function remove():void{ if (parent){ parent.removeChild(this); } else { trace("Warning: parent已删除!!!!", _mcName); }; if (_depthArr){ GameUtil.removeObjInArr(_depthArr, this); }; } public function setScale(_arg1:Number):void{ scaleX = _arg1; scaleY = _arg1; myScale = _arg1; } public function addToStage(_arg1:DisplayObjectContainer, _arg2:Number=0, _arg3:Number=0):void{ if (_arg1){ _arg1.addChild(this); }; setMCPos(_arg2, _arg3); } public function setData(_arg1:Object):void{ if (_arg1.depthArr){ _depthArr = _arg1.depthArr; _depthArr.push(this); }; } public function get mcName():String{ return (_mcName); } public function scaleMe(_arg1:Number):void{ _mc.scaleX = _arg1; } public function removeCurMc():void{ if (_mc){ if (_mc.parent){ _mc.parent.removeChild(_mc); }; _mc = null; }; } public function get mc():MovieClip{ return (_mc); } public function setMc(_arg1:String):void{ _mcName = _arg1; var _local2:Class = (GameUtil.getClass("assets", _arg1) as Class); _mc = new (_local2); addChild(_mc); } } }//package src.sys.obj
Section 65
//GameScene (src.sys.scene.GameScene) package src.sys.scene { import src.ui.*; import src.vo.*; import src.view.*; import src.sys.*; import flash.display.*; import flash.geom.*; import src.model.*; import src.data.*; import lj.src.util.*; import lj.src.sys.*; import src.ui.pop.*; public class GameScene extends SuperScene { public var level:int; public var gameEnd:int;// = 0 protected var depthCount:int;// = 0 protected var addTime:int; protected var one_tip_cash:int; protected var myControl:MyControl; protected var goal:int; public var customSend:CustomSend; protected var curTime:int; protected var totalTime:int; protected var tipCount:int; protected var totalTip:int; protected var curScore:int; protected var curTip:int; public var fg:FGView; protected var dis_goalreach:DropDisplay; public var waiterMgr:WaiterMgr; public var roomV:RoomV; public var map:MyMap; public var readyToEnd:Boolean;// = false public function takeMoney():void{ var _local1:int = (roomV.roomM.moneyNum * Data.One_Serve_Cash); if (_local1){ Method.addScore(347, 314, _local1); addScore(_local1); }; } public function doAddTime():void{ curTime = (curTime + (addTime * Global.stage.frameRate)); curTime = Math.max(0, curTime); curTime = Math.min(curTime, (totalTime * Global.stage.frameRate)); } override public function remove():void{ super.remove(); myControl.remove(); myControl = null; SoundObject.stopMusic(); SoundObject.stopSound(); roomV.remove(); waiterMgr.remove(); waiterMgr = null; customSend.remove(); customSend = null; map = null; } public function start1():void{ var _local1:DropDisplay = new DropDisplay("Display_ReadyGo"); _local1.start(upperCtn, start2); } protected function writeMap(_arg1:Array, _arg2:int, _arg3:int, _arg4:Array):Array{ var _local6:int; var _local5:int; while (_local5 < _arg4.length) { _local6 = 0; while (_local6 < _arg4[0].length) { _arg1[(_arg2 + _local5)][(_arg3 + _local6)] = _arg4[_local5][_local6]; _local6++; }; _local5++; }; return (_arg1); } public function start2():void{ Global.pause = false; GameMain.getInstance().actionPause(false); myControl = new MyControl(); myControl.init(this); } override public function handlePause(_arg1:Boolean):void{ super.handlePause(_arg1); } public function checkOut():void{ var _local1:int; if (!gameEnd){ takeMoney(); roomV.roomM.setMoney(0); _local1 = (curTip * one_tip_cash); if (_local1){ }; }; } public function addTip(_arg1:int):void{ curTip = (curTip + _arg1); ui_hud.setTip((curTip / totalTip)); } protected function updateTime():void{ } protected function initGoal():void{ Global.pause = true; GameMain.getInstance().actionPause(true); } protected function initHUD():void{ ui_hud = new UI_HUD(); GameUtil.addChild(ui_hud, uiCtn, 0, 0); ui_hud.setGoal(goal); ui_hud.setTip(0); } override public function update():void{ var _local1:Point; super.update(); updateTime(); if ((++depthCount % 5) == 1){ GameUtil.depthManager(midCtn, "y"); }; if (customSend){ customSend.update(); }; if (readyToEnd){ this.checkOut(); if (curTip){ if ((++tipCount % 10) == 0){ _local1 = ui_hud.setTip((--curTip / totalTip)); Method.addScore(_local1.x, _local1.y, one_tip_cash); addScore(one_tip_cash); }; } else { this.checkScore(); }; }; } protected function initLevel():void{ customSend = new CustomSend(this); var _local1:Array = checkMapData(); map = new MyMap(_local1); waiterMgr = new WaiterMgr(); waiterMgr.init(midCtn); GameUtil.depthManager(midCtn, "y"); var _local2:int = (roomV.roomM.getAvailServe().length + 1); var _local3:int = customSend.total_num; totalTip = (_local2 * _local3); one_tip_cash = GameValue.one_tip_cash; } protected function initBG():void{ var _local1:ShopData = (LevelControl.getCurSaveData().shop as ShopData); var _local2:RoomM = new RoomM(); _local2.setShopData(_local1); roomV = new RoomV(midCtn); roomV.roomM = _local2; roomV.setItems(); roomV.initBG(mapCtn); } protected function setTime():void{ if (ui_hud){ ui_hud.setTime((totalTime - curTime), totalTime); }; } protected function enterLoseUI():void{ remove(); GameMain.getInstance().changeCover("UI_Lose", 0, 0); } public function gameOver(_arg1:int):void{ var _local3:UI_Win; var _local4:DropDisplay; endLevel(); if (_arg1 > 0){ _local3 = (GameMain.getInstance().changeCover("pop.UI_Win", 0, 0) as UI_Win); _local3.setData({goal:goal, score:curScore}); SoundObject.playSound(Data.SFX_Pass); } else { if (_arg1 < 0){ _local4 = new DropDisplay("Display_TryAgain"); _local4.start(upperCtn, enterLoseUI); SoundObject.playSound(Data.SFX_TryAgain); }; }; var _local2:Boolean = ((_arg1 > 0)) ? true : false; LevelControl.saveLevelEnd(LevelControl.curUser, _local2, level, curScore); } protected function endLevel():void{ SoundObject.stopMusic(); SoundObject.stopSound(); ui_hud.setBtnEnable(false); GameMain.getInstance().actionPause(true); myControl.remove(); } protected function checkScore():void{ if (curScore >= goal){ gameEnd = 1; } else { gameEnd = -1; }; gameOver(gameEnd); } public function addScore(_arg1:Number):void{ curScore = (curScore + _arg1); ui_hud.setScore(curScore); if (curScore >= goal){ if (!dis_goalreach){ dis_goalreach = new DropDisplay("Display_GoalReach"); dis_goalreach.start(upperCtn, null); SoundObject.playSound(Data.SFX_ReachGoal); }; }; } protected function initFront():void{ fg = new FGView("FG"); upperCtn.addChild(fg); upperCtn.mouseEnabled = false; upperCtn.mouseChildren = false; } override public function create(_arg1):void{ super.create(_arg1); Global.pause = true; level = _arg1; LevelControl.curLevel = level; goal = GameValue.goal; initFront(); initBG(); initHUD(); initLevel(); start1(); SoundObject.stopMusic(); if (level <= 5){ GameMain.getInstance().playMusic(Data.SFX_GameBG1); } else { if ((((level > 5)) && ((level <= 10)))){ GameMain.getInstance().playMusic(Data.SFX_CoverBG); } else { if ((((level > 10)) && ((level <= 15)))){ GameMain.getInstance().playMusic(Data.SFX_CG); }; }; }; } protected function checkMapData():Array{ var _local3:String; var _local4:Array; var _local1:Array = GameUtil.clone(Data.MapData.gridArr); var _local2:ShopData = (LevelControl.getCurSaveData().shop as ShopData); for (_local3 in Data.FurnitureMap) { if (_local3.search("max") == -1){ if (_local2[_local3]){ _local4 = Data.FurnitureMap[_local3][0]; writeMap(_local1, _local4[0], _local4[1], Data.FurnitureMap[_local3][1]); }; } else { if (_local2.chairs == 5){ _local4 = Data.FurnitureMap[_local3][0]; writeMap(_local1, _local4[0], _local4[1], Data.FurnitureMap[_local3][1]); }; }; }; return (_local1); } public static function drawDebugLine(_arg1:Graphics):void{ _arg1.lineStyle(1, 0xCCCCCC); var _local2:int = (Data.stageHeight / Data.TileSize); var _local3:int = (Data.stageWidth / Data.TileSize); var _local4:int; while (_local4 < _local2) { _arg1.moveTo(0, (Data.TileSize * (_local4 + 1))); _arg1.lineTo(Data.stageWidth, (Data.TileSize * (_local4 + 1))); _local4++; }; var _local5:int; while (_local5 < _local3) { _arg1.moveTo((Data.TileSize * (_local5 + 1)), 0); _arg1.lineTo((Data.TileSize * (_local5 + 1)), Data.stageHeight); _local5++; }; } } }//package src.sys.scene
Section 66
//SceneMgr (src.sys.scene.SceneMgr) package src.sys.scene { import flash.utils.*; public class SceneMgr { private var clsArr:Array; private static var _scene:SuperScene; public function SceneMgr(){ clsArr = [GameScene]; super(); } public static function createScene(_arg1:String, ... _args):void{ var _local3:Class = (getDefinitionByName(("src.sys.scene::" + _arg1)) as Class); _scene = new (_local3); _scene.create.apply(_scene, _args); } public static function removeScene():void{ _scene.remove(); _scene = null; } public static function get scene():SuperScene{ return (_scene); } } }//package src.sys.scene
Section 67
//SuperScene (src.sys.scene.SuperScene) package src.sys.scene { import src.ui.*; import flash.display.*; import lj.src.util.*; import lj.src.sys.*; public class SuperScene { protected var _upperCtn:Sprite; protected var gameCtn:Sprite; public var ui_hud:UI_HUD; protected var _midCtn:Sprite; protected var updateArr:Array; protected var mapCtn:Sprite; public var uiCtn:Sprite; protected var removeArr:Array; public function SuperScene(){ initCtn(); initArr(); } public function remove():void{ var _local1:int; while (_local1 < removeArr.length) { GameUtil.removeObjInArr(updateArr, removeArr[_local1]); _local1++; }; removeArr.splice(0); var _local2:int; while (_local2 < updateArr.length) { updateArr[_local2].remove(); _local2++; }; updateArr.splice(0); removeArr.splice(0); gameCtn.parent.removeChild(gameCtn); if (ui_hud){ ui_hud.remove(); ui_hud = null; }; } public function update():void{ var _local1:int; var _local2:int; if (!Global.pause){ _local1 = updateArr.length; while (_local1 > 0) { updateArr[(_local1 - 1)].updateEvents(); _local1--; }; _local2 = 0; while (_local2 < removeArr.length) { GameUtil.removeObjInArr(updateArr, removeArr[_local2]); _local2++; }; removeArr.splice(0); }; } public function get upperCtn():Sprite{ return (_upperCtn); } protected function initCtn():void{ gameCtn = new Sprite(); Global.scene.addChildAt(gameCtn, 0); mapCtn = new Sprite(); GameUtil.addChild(mapCtn, gameCtn, 0, 0); _midCtn = new Sprite(); GameUtil.addChild(_midCtn, gameCtn, 0, 0); _upperCtn = new Sprite(); GameUtil.addChild(_upperCtn, gameCtn, 0, 0); uiCtn = new Sprite(); GameUtil.addChild(uiCtn, gameCtn, 0, 0); } public function handlePause(_arg1:Boolean):void{ var _local2:int; Global.pause = _arg1; if (_arg1){ _local2 = 0; while (_local2 < updateArr.length) { updateArr[_local2].pause(); _local2++; }; } else { _local2 = 0; while (_local2 < updateArr.length) { updateArr[_local2].replay(); _local2++; }; }; } protected function initArr():void{ updateArr = new Array(); Global.updateArr = updateArr; removeArr = new Array(); Global.removeArr = removeArr; } public function get midCtn():Sprite{ return (_midCtn); } public function create(_arg1):void{ } } }//package src.sys.scene
Section 68
//GameMain (src.sys.GameMain) package src.sys { import src.ui.*; import src.vo.*; import src.view.*; import flash.display.*; import flash.events.*; import src.sys.scene.*; import src.sys.obj.*; import src.data.*; import lj.src.util.*; import lj.src.sys.*; import flash.net.*; import src.ui.load.*; import src.ui.pop.*; import flash.utils.*; import flash.ui.*; public class GameMain { private var ui_pause2:UI_Pause2; private var ui_pause:UI_Pause; private var scene:Sprite; private var preClass:Array; private var _VolumnMusic:Number; protected var mouseView:ViewMC; public var btn_sound:SoundMC; private var _VolumnFX:Number; private static var _instance:GameMain; public function GameMain(){ preClass = [UI_Title, UI_Input, UI_Warn, UI_Load, UI_Goal, UI_Win, UI_Lose, UI_Congratulation, UI_Shop, UI_Options]; super(); _instance = this; } protected function onMyEnterFrame(_arg1:Event):void{ if (SceneMgr.scene){ if (!Global.pause){ SceneMgr.scene.update(); }; }; if (mouseView){ mouseView.x = Global.stage.mouseX; mouseView.y = Global.stage.mouseY; }; } public function set VolumnFX(_arg1:Number):void{ _VolumnFX = _arg1; Main.setVolume(_arg1, "sound"); } public function remove():void{ GameUtil.deleteMask(scene); Global.stage.removeChild(scene); scene = null; Global.stage.removeEventListener(Event.ENTER_FRAME, onMyEnterFrame); Global.control.remove(); } protected function onCGComplete(_arg1:Event):void{ _arg1.target.removeEventListener(Event.COMPLETE, onCGComplete); SceneMgr.createScene("GameScene", 1); } public function setTime(_arg1:int, _arg2:MovieClip):void{ var _local3:int = (_arg1 / Global.stage.frameRate); var _local4:Object = GameUtil.ToTime(_local3); GameUtil.setScoreNum(_local4.h, 3, _arg2.hour); GameUtil.setScoreNum(_local4.m, 2, _arg2.minute); GameUtil.setScoreNum(_local4.s, 2, _arg2.sec); } public function init():void{ var _local2:FPSShow; var _local1:GameControl = new GameControl(); Global.control = _local1; registerClassAlias("src.vo.ShopData", ShopData); SaveMgr.init(Data.SAVENAME); Global.stage.addEventListener(Event.ENTER_FRAME, onMyEnterFrame); scene = new Sprite(); Global.stage.addChild(scene); Global.scene = scene; Main.initOptions(Data.QUALITY, Data.SOUND, Data.MUSIC); Main.initKeyShareObj(Data.defKeySet); _VolumnMusic = SoundObject.music_volume_val; _VolumnFX = SoundObject.sound_volume_val; LevelControl.loadLevel(); GameUtil.createMask(scene, Data.stageWidth, Data.stageHeight); initUI(); pushSounds(); if (Data.IF_DEBUG){ _local2 = new FPSShow(); scene.addChild(_local2); }; } public function playMusic(_arg1:String):void{ var _local2:Class; if (!SoundObject.playMusic(_arg1, 0, true)){ _local2 = GameUtil.getClass("assets", _arg1); SoundObject.pushSound(_arg1, _local2, false); SoundObject.playMusic(_arg1); }; } public function handlePause2(_arg1:Boolean):void{ if (Global.canControl){ if (!_arg1){ ui_pause2.remove(); ui_pause2 = null; SoundObject.resumeMusic(); } else { ui_pause2 = (changeCover("UI_Pause2", (Data.stageWidth / 2), (Data.stageHeight / 2)) as UI_Pause2); SoundObject.stopMusic(); }; actionPause(_arg1); }; } public function changeMouse(_arg1:String, _arg2:Boolean=false):void{ if (!mouseView){ mouseView = new ViewMC(_arg1); SceneMgr.scene.upperCtn.addChild(mouseView); mouseView.mouseEnabled = false; mouseView.mouseChildren = false; if (!_arg2){ Mouse.hide(); }; }; } public function addSoundBtn(_arg1:DisplayObjectContainer):SoundMC{ btn_sound = new SoundMC("SoundBtn"); btn_sound.addToStage(_arg1, 655, 13); return (btn_sound); } public function actionPause(_arg1:Boolean):void{ Global.pause = _arg1; SceneMgr.scene.handlePause(_arg1); Global.stage.focus = null; } public function get VolumnMusic():Number{ return (_VolumnMusic); } public function initUI():void{ changeCover("UI_Title", 0, 0); } public function set VolumnMusic(_arg1:Number):void{ _VolumnMusic = _arg1; Main.setVolume(_arg1, "music"); } public function changeCover(_arg1:String, _arg2:Number=0, _arg3:Number=0):Cover{ var _local4:Class = (getDefinitionByName(("src.ui." + _arg1)) as Class); var _local5:Cover = new (_local4); if (_arg2){ _local5.x = _arg2; }; if (_arg3){ _local5.y = _arg3; }; scene.addChild(_local5); scene.setChildIndex(_local5, (scene.numChildren - 1)); return (_local5); } public function initScene(_arg1):void{ var _local2:CG; if ((((_arg1 == 1)) && (!(CG.hasPlay)))){ _local2 = new CG("CGs"); _local2.addToStage(scene, 0, 0); _local2.addEventListener(Event.COMPLETE, onCGComplete); } else { SceneMgr.createScene("GameScene", _arg1); }; } public function get VolumnFX():Number{ return (_VolumnFX); } public function handlePause(_arg1:Boolean):void{ if (Global.canControl){ if (!_arg1){ ui_pause.remove(); ui_pause = null; SoundObject.resumeMusic(); } else { ui_pause = (changeCover("UI_Pause", 0, 0) as UI_Pause); SoundObject.stopMusic(); }; actionPause(_arg1); }; } public function removeScene():void{ SceneMgr.removeScene(); } public function removeSoundBtn():void{ if (btn_sound){ btn_sound.remove(); btn_sound = null; }; } public function removeMyMouse():void{ if (mouseView){ mouseView.parent.removeChild(mouseView); Mouse.show(); mouseView = null; }; } protected function pushSounds():void{ var _local3:Class; var _local1:Array = Data.AllSounds; var _local2:int; while (_local2 < _local1.length) { _local3 = GameUtil.getClass("assets", _local1[_local2]); SoundObject.pushSound(_local1[_local2], _local3, false); _local2++; }; } public static function getInstance():GameMain{ return (_instance); } } }//package src.sys
Section 69
//GameValue (src.sys.GameValue) package src.sys { import src.vo.*; import src.data.*; import lj.src.util.*; import lj.src.sys.*; public class GameValue { public static var custom_freq:int; public static var one_tip_cash:int; public static var curCustom:int; public static var goal:int; public static var popularity:int; public static function getCost(_arg1:String, _arg2:int):int{ var _local3:int; var _local4:* = getShopData(_arg1, "Cost"); if ((_local4 is int)){ _local3 = _local4; } else { _local3 = (_local4[0] + ((_arg2 - 1) * _local4[1])); }; return (_local3); } public static function getCurState(_arg1:ShopData, _arg2:int):void{ var _local7:String; var _local8:int; curCustom = LevelControl.getData(_arg2, "Num"); goal = LevelControl.getData(_arg2, "Goal"); custom_freq = (LevelControl.getData(_arg2, "Freq") * Global.stage.frameRate); popularity = 0; var _local3 = 2; var _local4 = 1; while (_local4 < Data.Shop_Items.length) { _local7 = Data.Shop_Items[_local4][0]; _local8 = _arg1[_local7]; if (_local8){ if (((Data.Shop_Items[_local4][4]) && (!((Data.Shop_Items[_local4][4] == ServeVO.Water))))){ _local3++; }; popularity = (popularity + getPop(_local7, _local8)); curCustom = (curCustom + getShopData(_local7, "CUSTOM")); }; _local4++; }; Data.One_Serve_Cash = (10 + (popularity / 10)); one_tip_cash = (Data.One_Serve_Cash / 5); var _local5:int = (((_local3 - 1) * Data.One_Serve_Cash) * curCustom); var _local6:int = ((one_tip_cash * (_local3 - 1)) * curCustom); goal = (goal + ((_local5 + _local6) * 0.8)); trace("State: custom: ", curCustom, "serve: ", _local3, "pop: ", popularity, "serve: ", _local3, "com: ", _local5, "popMoney:", _local6, "one_tip_cash: ", one_tip_cash, "ServeCash: ", Data.One_Serve_Cash); } public static function getShopData(_arg1:String, _arg2:String){ var _local3:Array = (GameUtil.getObjInArr(Data.Shop_Items, _arg1, 0) as Array); var _local4:int = Data.Shop_Items[0].indexOf(_arg2); return (_local3[_local4]); } public static function getPop(_arg1:String, _arg2:int):int{ var _local3:int; var _local4:* = getShopData(_arg1, "POPULARITY"); if ((_local4 is int)){ _local3 = _local4; } else { _local3 = (_local4[0] + ((_arg2 - 1) * _local4[1])); }; return (_local3); } } }//package src.sys
Section 70
//LevelControl (src.sys.LevelControl) package src.sys { import src.vo.*; import src.data.*; import lj.src.util.*; import lj.src.sys.*; public class LevelControl { protected static var saveArr:Array; public static var curLevel:int = 1; private static var Str_OpenLevel:String = "openLevel"; public static var curUser:String; public static function getData(_arg1:int, _arg2:String){ var _local3:* = null; var _local4:int = Data.LevelInfo[0].indexOf(_arg2); if (_local4 != -1){ _local3 = Data.LevelInfo[_arg1][_local4]; }; return (_local3); } public static function saveShopInfo(_arg1:String, _arg2:ShopData, _arg3:int):void{ var _local5:int; var _local4:Object = GameUtil.getObjInArr(saveArr, _arg1, "name"); if (_local4){ _local5 = saveArr.indexOf(_local4); saveArr[_local5].score = (saveArr[_local5].score - _arg3); saveArr[_local5].shop = _arg2; SaveMgr.saveData("saveArr", saveArr); SaveMgr.flush(); }; } public static function getPlayerInfo(_arg1:String):Object{ return (GameUtil.getObjInArr(saveArr, _arg1, "name")); } public static function getCurSaveData():Object{ return (GameUtil.getObjInArr(saveArr, curUser, "name")); } public static function getSaveArr():Array{ return (saveArr); } public static function saveLevelByName(_arg1:String, _arg2:int):void{ var _local4:int; var _local3:Object = GameUtil.getObjInArr(saveArr, _arg1, "name"); if (_local3){ _local4 = saveArr.indexOf(_local3); saveArr[_local4].level = _arg2; SaveMgr.saveData("saveArr", saveArr); }; } public static function loadName(_arg1:String):void{ var _local2:Object = GameUtil.getObjInArr(saveArr, _arg1, "name"); curUser = _arg1; curLevel = _local2.level; } public static function checkName(_arg1:String):Boolean{ var _local2:Boolean = GameUtil.checkInArr(saveArr, _arg1, "name"); return (_local2); } public static function saveLevelEnd(_arg1:String, _arg2:Boolean, _arg3:int, _arg4:int):void{ var _local5:Object; var _local6:int; if (_arg2){ _local5 = GameUtil.getObjInArr(saveArr, _arg1, "name"); if (_local5){ if (_arg3 >= _local5.level){ if (_arg3 < Data.Max_level){ _local5.level = (_arg3 + 1); }; }; _local5.score = (_local5.score + _arg4); _local6 = getPlayerIndex(_arg1); saveArr[_local6] = _local5; SaveMgr.saveData("saveArr", saveArr); }; }; } public static function saveName(_arg1:String, _arg2:int):void{ var _local3:ShopData = new ShopData(); var _local4:int; if (Data.IF_DEBUG){ _local4 = 100000; }; var _local5:Object = {name:_arg1, level:_arg2, score:_local4, shop:_local3}; saveArr.push(_local5); SaveMgr.saveData("saveArr", saveArr); curUser = _arg1; curLevel = _arg2; } public static function getPlayerIndex(_arg1:String):int{ var _local2:Object = GameUtil.getObjInArr(saveArr, _arg1, "name"); return (saveArr.indexOf(_local2)); } public static function deleteName(_arg1:String):void{ GameUtil.removeObjInArr(saveArr, _arg1, "name"); SaveMgr.saveData("saveArr", saveArr); } public static function loadLevel():void{ var _local1:Array; if (!SaveMgr.loadData("saveArr")){ _local1 = new Array(); SaveMgr.saveData("saveArr", _local1); }; saveArr = SaveMgr.loadData("saveArr"); } } }//package src.sys
Section 71
//Method (src.sys.Method) package src.sys { import src.view.*; import flash.display.*; import src.sys.scene.*; import flash.geom.*; import lj.src.util.*; public class Method { protected static var countArr:Array; public static function addScore(_arg1:Number, _arg2:Number, _arg3:int):void{ var _local4 = "Score_Tip"; var _local5 = 2; if (_arg3 < 10){ _local4 = "Score_Tip2"; _local5 = 1; }; var _local6:ScoreTip = new ScoreTip(_local4); _local6.addToStage((SceneMgr.scene as GameScene).upperCtn, _arg1, _arg2); _local6.setScore(_arg3, _local5); } protected static function iniCircle(_arg1:Graphics):void{ _arg1.clear(); _arg1.beginFill(0x990033, 1); _arg1.moveTo(0, 0); } public static function setNeedMc(_arg1:MovieClip, _arg2:Number, _arg3:int, _arg4:int):void{ var _local6:int; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:int; var _local5:int = (28 / 2); if (_arg2 == 0){ _arg1.visible = false; iniCircle(_arg1.circle.graphics); _arg1.bg.graphics.beginFill(0xFFFFFF); _arg1.bg.graphics.drawCircle(0, 0, _local5); _arg1.bg.mask = _arg1.circle; } else { _arg1.visible = true; if (_arg3 >= 0){ _arg1.gotoAndStop(_arg3); }; }; if (_arg2 < 0.8){ _local6 = (((_arg2 / 0.8) * 360) - 90); _local7 = (_local5 * Math.cos((_local6 * 0.0174))); _local8 = (_local5 * Math.sin((_local6 * 0.0174))); _arg1.circle.graphics.lineTo(_local7, _local8); _local9 = (_local6 * (360 / 0xFF)); _local10 = ((-((0xFF / 360)) * _local6) + 0x0100); _arg1.bg.transform.colorTransform = new ColorTransform(0, 0, 0, 1, _local9, _local10, 0, 0); } else { if ((((_arg2 >= 0.8)) && ((_arg2 < 1)))){ _arg1.bg.mask = null; _local11 = ((Math.sin((_arg4 * 0.0174)) + 1) * 2); iniCircle(_arg1.circle.graphics); _arg1.circle.graphics.drawCircle(0, 0, ((_local5 + _local11) + 2)); }; }; } public static function flashMe(_arg1:Sprite, _arg2:int):void{ if ((_arg2 % 4) == 1){ GameUtil.applyGlowFilter(_arg1, 0xFF0000); } else { GameUtil.removeFilter(_arg1); }; } public static function addComment(_arg1:Number, _arg2:Number):void{ var _local3:ScoreTip = new ScoreTip("Comment"); _local3.addToStage((SceneMgr.scene as GameScene).upperCtn, _arg1, _arg2); _local3.randomFrame(); } public static function setMark(_arg1:Boolean, _arg2:MovieClip):void{ _arg2.mark.visible = _arg1; } } }//package src.sys
Section 72
//MyControl (src.sys.MyControl) package src.sys { import src.view.role.*; import flash.events.*; import src.sys.scene.*; import lj.src.interfaces.*; import src.data.*; import lj.src.sys.*; public class MyControl implements IMouseEvent, IKeyboardEvent { protected var _scene:GameScene; public function init(_arg1:GameScene):void{ _scene = _arg1; Global.control.addMouseListener(this); if (Data.IF_DEBUG){ Global.control.addKeyboardListener(this); }; } public function handleKeyUp(_arg1:KeyboardEvent):void{ } public function remove():void{ _scene = null; Global.control.removeMouseListener(this); if (Data.IF_DEBUG){ Global.control.removeKeyBoardListener(this); }; } public function handleKeyDown(_arg1:KeyboardEvent):void{ if (Data.IF_DEBUG){ if (_arg1.keyCode == GV.KeyXcode){ (SceneMgr.scene as GameScene).gameOver(1); } else { if (_arg1.keyCode == GV.KeyCcode){ (SceneMgr.scene as GameScene).gameOver(-1); }; }; }; } public function handleMouseEvent(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.CLICK){ _scene.roomV.onMouseClick(_arg1); if ((_arg1.target is CustomV)){ (_arg1.target as CustomV).onMouseClick(_arg1); }; } else { if (_arg1.type == MouseEvent.MOUSE_OVER){ _scene.roomV.onMouseOver(_arg1); if ((_arg1.target is CustomV)){ (_arg1.target as CustomV).onMouseOver(_arg1); }; } else { if (_arg1.type == MouseEvent.MOUSE_UP){ } else { if (_arg1.type == MouseEvent.MOUSE_DOWN){ } else { if (_arg1.type == MouseEvent.MOUSE_OUT){ _scene.roomV.onMouseOut(_arg1); if ((_arg1.target is CustomV)){ (_arg1.target as CustomV).onMouseOut(_arg1); }; } else { if (_arg1.type == MouseEvent.MOUSE_MOVE){ }; }; }; }; }; }; } } }//package src.sys
Section 73
//UI_Input (src.ui.load.UI_Input) package src.ui.load { import src.sys.*; import flash.events.*; import src.data.*; import lj.src.sys.*; import com.greensock.easing.*; import src.ui.pop.*; import flash.ui.*; public class UI_Input extends UI_Pop { override protected function init():void{ super.init(); mc_content.txt_name.text = ""; mc_content.txt_name.addEventListener(Event.CHANGE, onTextChange); Global.stage.focus = mc_content.txt_name; Global.stage.addEventListener(KeyboardEvent.KEY_DOWN, onMyKeyDown); } protected function checkName(_arg1:String):Boolean{ var _local2:Boolean = LevelControl.checkName(_arg1); return (_local2); } override public function anim_in(_arg1:int):void{ super.anim_in(_arg1); } override public function remove():void{ super.remove(); mc_content.txt_name.removeEventListener(Event.CHANGE, onTextChange); Global.stage.removeEventListener(KeyboardEvent.KEY_DOWN, onMyKeyDown); } protected function warn_callback(_arg1:Boolean):void{ var _local2:String; if (_arg1){ remove(); _local2 = mc_content.txt_name.text; LevelControl.deleteName(_local2); saveNameSlot(_local2); _func.call(this, true); } else { Global.stage.focus = mc_content.txt_name; setBtnEnable(true); }; } protected function onMyKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.ENTER){ btn_ok_Func(); }; } public function btn_ok_Func():void{ var _local2:UI_Warn; var _local1:String = mc_content.txt_name.text; if (_local1 != ""){ if (!checkName(_local1)){ saveNameSlot(_local1); remove(); _func.call(this, true); } else { setBtnEnable(false); _local2 = (GameMain.getInstance().changeCover("load.UI_Warn", (Data.stageWidth / 2), (Data.stageHeight / 2)) as UI_Warn); _local2.setCallback(warn_callback); }; }; } protected function onTextChange(_arg1:Event):void{ var _local2:String; if (_arg1.target.text.length > 15){ _local2 = _arg1.target.text.substr(0, (_arg1.target.text.length - 1)); _arg1.target.text = _local2; }; } protected function saveNameSlot(_arg1:String):void{ LevelControl.saveName(_arg1, 1); } public function btn_close_Func():void{ remove(); _func.call(this, false); } } }//package src.ui.load
Section 74
//UI_Load (src.ui.load.UI_Load) package src.ui.load { import src.sys.*; import flash.events.*; import src.ui.pop.*; public class UI_Load extends UI_Pop { protected var saveArr:Array; protected var curPage:int;// = 1 protected var OnePageNum:int;// = 4 protected function onClickMe(_arg1:MouseEvent):void{ var _local3:String; var _local2:String = _arg1.target.parent.name; if (_arg1.target.name == "btn_delete"){ _local3 = _arg1.target.parent.textMc.txt_name.text; LevelControl.deleteName(_local3); refreshPage(); } else { if (_arg1.target.name == "textMc"){ _local3 = _arg1.target.parent.textMc.txt_name.text; if (_local3){ enterGame(_local3); }; }; }; } protected function refreshPage():Boolean{ var _local5:Object; var _local1:Boolean; var _local2:Array = saveArr; var _local3:int = (((curPage - 1) * OnePageNum) + 1); var _local4:int; while (_local4 < OnePageNum) { _local5 = _local2[((_local3 + _local4) - 1)]; if (_local5){ mc_content[("slot" + (_local4 + 1))].txt_id.text = (_local3 + _local4); mc_content[("slot" + (_local4 + 1))].textMc.txt_name.text = _local5.name; } else { mc_content[("slot" + (_local4 + 1))].txt_id.text = ""; mc_content[("slot" + (_local4 + 1))].textMc.txt_name.text = ""; }; _local4++; }; return (_local1); } override public function remove():void{ super.remove(); mc_content.removeEventListener(MouseEvent.CLICK, onClickMe); } protected function enterGame(_arg1:String):void{ LevelControl.loadName(_arg1); remove(); _func.call(this, true); } override protected function init():void{ super.init(); initName(); mc_content.addEventListener(MouseEvent.CLICK, onClickMe); saveArr = LevelControl.getSaveArr(); refreshPage(); } public function btn_pageDown_Func():void{ var _local1:int = (curPage + 1); var _local2:int = (((_local1 - 1) * OnePageNum) + 1); if (saveArr.length < _local2){ return; }; curPage++; refreshPage(); } override public function btn_back_Func():void{ remove(); _func.call(this, false); } override public function anim_in(_arg1:int):void{ super.anim_in(_arg1); } protected function initName():void{ var _local1:int; while (_local1 < OnePageNum) { mc_content[("slot" + (_local1 + 1))].textMc.mouseChildren = false; mc_content[("slot" + (_local1 + 1))].textMc.buttonMode = true; _local1++; }; } public function btn_pageUp_Func():void{ var _local1:int = (curPage - 1); if (_local1 <= 0){ return; }; curPage--; curPage = Math.max(0, curPage); refreshPage(); } } }//package src.ui.load
Section 75
//UI_Warn (src.ui.load.UI_Warn) package src.ui.load { import src.ui.*; public class UI_Warn extends Cover { protected var _func:Function; public function btn_yes_Func():void{ remove(); _func.call(this, true); } public function btn_no_Func():void{ remove(); _func.call(this, false); } public function setCallback(_arg1:Function):void{ _func = _arg1; } } }//package src.ui.load
Section 76
//UI_TilteM (src.ui.model.UI_TilteM) package src.ui.model { import src.ui.*; import src.sys.*; public class UI_TilteM { public function enterInput():Cover{ return (GameMain.getInstance().changeCover("load.UI_Input")); } public function moreGame():void{ MoreGameURLOK.MoreGameURLOK("moregames-menu"); } public function enterHelp():Cover{ return (GameMain.getInstance().changeCover("UI_Help", 0, 0)); } public function enterGoal():Cover{ return (GameMain.getInstance().changeCover("pop.UI_Goal")); } public function enterPlay():void{ GameMain.getInstance().initScene(LevelControl.curLevel); } public function enterLoad():Cover{ return (GameMain.getInstance().changeCover("load.UI_Load")); } } }//package src.ui.model
Section 77
//UI_Goal (src.ui.pop.UI_Goal) package src.ui.pop { import src.vo.*; import src.sys.*; import flash.events.*; public class UI_Goal extends UI_Pop { override protected function init():void{ var _local2:int; super.init(); var _local1:ShopData = (LevelControl.getCurSaveData().shop as ShopData); _local2 = LevelControl.curLevel; GameValue.getCurState(_local1, _local2); buttonMode = true; mouseChildren = false; mc_content.txt_level.text = ("LEVEL:" + _local2); var _local3:int = GameValue.goal; mc_content.txt_info.text = (("GOAL: $" + _local3) + "\n\n"); mc_content.mc_load.bar.x = -(mc_content.mc_load.bar.width); mc_content.txt_tip.visible = false; addEventListener(Event.ENTER_FRAME, onMyEF); } override public function remove():void{ super.remove(); removeEventListener(MouseEvent.CLICK, onMyClick); } protected function startGame():void{ remove(); _func.call(this); GameMain.getInstance().initScene(LevelControl.curLevel); } protected function onMyEF(_arg1:Event):void{ mc_content.mc_load.bar.x = (mc_content.mc_load.bar.x + 5); if (mc_content.mc_load.bar.x >= 0){ mc_content.mc_load.bar.x = 0; removeEventListener(Event.ENTER_FRAME, onMyEF); mc_content.txt_tip.visible = true; addEventListener(MouseEvent.CLICK, onMyClick); }; } protected function onMyClick(_arg1:MouseEvent):void{ startGame(); } protected function setText():void{ } } }//package src.ui.pop
Section 78
//UI_Options (src.ui.pop.UI_Options) package src.ui.pop { import src.sys.*; import flash.display.*; import flash.events.*; import flash.geom.*; public class UI_Options extends UI_Pop { override protected function init():void{ super.init(); mc_content.addEventListener(MouseEvent.CLICK, onClickContent); mc_content.mc_sound.mouseChildren = false; mc_content.mc_music.mouseChildren = false; setVolumn(); } protected function setBar(_arg1:MovieClip, _arg2:Number):void{ _arg1.bar.x = (-(_arg1.bar.width) + (_arg1.bar.width * _arg2)); } override public function remove():void{ super.remove(); mc_content.removeEventListener(MouseEvent.CLICK, onClickContent); applyFunc(); } protected function setVolumn():void{ var _local1:Number = GameMain.getInstance().VolumnMusic; var _local2:Number = GameMain.getInstance().VolumnFX; setBar(mc_content.mc_music, _local1); setBar(mc_content.mc_sound, _local2); } protected function onClickContent(_arg1:MouseEvent):void{ var _local3:Point; var _local4:int; var _local2:MovieClip = (_arg1.target as MovieClip); if ((((_local2.name == "mc_sound")) || ((_local2.name == "mc_music")))){ _local3 = _local2.myMask.globalToLocal(new Point(_arg1.stageX, _arg1.stageY)); _local4 = ((_local3.x / _local2.myMask.width) * 100); if (_local2.name == "mc_sound"){ GameMain.getInstance().VolumnFX = (_local4 / 100); } else { if (_local2.name == "mc_music"){ GameMain.getInstance().VolumnMusic = (_local4 / 100); }; }; setBar(_local2, (_local4 / 100)); if (GameMain.getInstance().btn_sound){ GameMain.getInstance().btn_sound.setMusicBtn(); }; }; } public function btn_ok_Func():void{ remove(); } } }//package src.ui.pop
Section 79
//UI_Pop (src.ui.pop.UI_Pop) package src.ui.pop { import src.ui.*; import com.greensock.*; import src.data.*; import com.greensock.easing.*; public class UI_Pop extends Cover { protected var _func:Function; protected var animStyle:int; protected var _args:Array; public function UI_Pop(){ has_soundbtn = false; super(); } protected function dissapear():void{ TweenLite.to(this, 0.3, {y:(Data.stageHeight + (height / 2)), ease:Expo.easeIn, onComplete:easeInComplete}); } override public function remove():void{ super.remove(); } protected function easeInComplete():void{ remove(); } public function setCallback(_arg1:Function, ... _args):void{ _func = _arg1; _args = _args; } override protected function init():void{ has_soundbtn = false; super.init(); if (!animStyle){ x = (Data.stageWidth / 2); y = (Data.stageHeight + (height / 2)); TweenLite.to(this, 0.4, {y:(Data.stageHeight / 2), ease:Back.easeOut, onComplete:easeOutComplete}); }; } protected function applyFunc():void{ _func.apply(this, _args); } protected function easeOutComplete():void{ } } }//package src.ui.pop
Section 80
//UI_Win (src.ui.pop.UI_Win) package src.ui.pop { import src.sys.*; import src.data.*; public class UI_Win extends UI_Pop { protected var earned:int; protected var goal:int; public function btn_levelup_Func():void{ remove(); GameMain.getInstance().removeScene(); if (LevelControl.curLevel >= Data.Max_level){ GameMain.getInstance().changeCover("UI_Congratulation", 0, 0); } else { LevelControl.curLevel++; GameMain.getInstance().changeCover("UI_Shop", 0, 0); }; } override public function setData(_arg1:Object):void{ super.setData(_arg1); goal = _arg1.goal; earned = _arg1.score; setText(); } protected function setText():void{ mc_content.txt.text = (((("GOAL: $" + goal) + "\n MONEY EARNED: $") + earned) + "\n"); } } }//package src.ui.pop
Section 81
//Cover (src.ui.Cover) package src.ui { import src.sys.*; import flash.display.*; import flash.events.*; import src.data.*; import lj.src.util.*; public class Cover extends MovieClip { public var mybtns:MovieClip; public var mc_content:MovieClip; protected var playBtnSound:Boolean;// = true protected var has_soundbtn:Boolean;// = true public function Cover(){ stop(); anim_in(0); } public function remove():void{ parent.removeChild(this); removeBtns(mybtns); if (has_soundbtn){ GameMain.getInstance().removeSoundBtn(); }; } protected function initBtns(_arg1:MovieClip):void{ if (_arg1){ _arg1.addEventListener(MouseEvent.CLICK, onBtnsClick); _arg1.addEventListener(MouseEvent.MOUSE_OVER, onBtnsOver); }; } protected function onBtnsOver(_arg1:MouseEvent):void{ if (playBtnSound){ if (_arg1.target.name.search("btn_") != -1){ SoundObject.playSound(Data.SFX_Button); }; }; } public function setBtnEnable(_arg1:Boolean):void{ mouseEnabled = _arg1; mouseChildren = _arg1; } protected function onBtnsClick(_arg1:MouseEvent):void{ var e = _arg1; try { this[(e.target.name + "_Func")].call(); if (playBtnSound){ SoundObject.playSound(Data.SFX_Button2); }; } catch(error:Error) { trace((("错误" + error.message) + e.target.name)); }; } public function anim_in(_arg1:int):void{ init(); } protected function init():void{ initBtns(mybtns); if (has_soundbtn){ GameMain.getInstance().addSoundBtn(this); }; } public function btn_back_Func():void{ } public function btn_sound_Func():void{ } protected function doEfx_dark(_arg1:Function, ... _args):void{ } public function enterUI(... _args):void{ remove(); GameMain.getInstance().changeCover(_args[0], (Data.stageWidth / 2), (Data.stageHeight / 2)); } public function mybtns_Func():void{ } public function setData(_arg1:Object):void{ } protected function initPauseBtn():void{ mybtns.btn_pause.gotoAndStop(1); mybtns.btn_pause.buttonMode = true; mybtns.btn_pause.mouseChildren = false; } protected function setMusicBtn():void{ } protected function removeBtns(_arg1:MovieClip):void{ if (_arg1){ _arg1.removeEventListener(MouseEvent.CLICK, onBtnsClick); _arg1.removeEventListener(MouseEvent.MOUSE_OVER, onBtnsOver); }; } protected function initSoundBtn():void{ mybtns.btn_sound.gotoAndStop(1); mybtns.btn_sound.buttonMode = true; mybtns.btn_sound.mouseChildren = false; } } }//package src.ui
Section 82
//UI_Congratulation (src.ui.UI_Congratulation) package src.ui { import src.sys.*; import flash.display.*; import src.data.*; public class UI_Congratulation extends Cover { public var __id4_:MovieClip; public function UI_Congratulation(){ GameMain.getInstance().playMusic(Data.SFX_Win); __setProp___id4__UI_Congratulation_(); } function __setProp___id4__UI_Congratulation_(){ try { __id4_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id4_.Type = "logo-donepage"; try { __id4_["componentInspectorSetting"] = false; } catch(e:Error) { }; } public function restartLevel():void{ remove(); GameMain.getInstance().changeCover("UI_Title", 0, 0); } override public function btn_back_Func():void{ restartLevel(); setBtnEnable(false); } public function btn_more_Func():void{ MoreGameURLOK.MoreGameURLOK("moregames-donepage"); } } }//package src.ui
Section 83
//UI_HUD (src.ui.UI_HUD) package src.ui { import src.sys.*; import flash.display.*; import flash.events.*; import src.sys.scene.*; import flash.geom.*; import src.model.*; import src.data.*; import lj.src.sys.*; import src.ui.pop.*; public class UI_HUD extends Cover { public var mc_tips:MovieClip; public var __id3_:MovieClip; public var mc_text:MovieClip; public var mc_tools:MovieClip; public function UI_HUD(){ playBtnSound = false; __setProp___id3__UI_HUD_(); } protected function back_title():void{ (SceneMgr.scene as GameScene).gameEnd = 2; GameMain.getInstance().removeScene(); GameMain.getInstance().changeCover("UI_Title", 0, 0); } protected function help_callback():void{ setBtnEnable(true); GameMain.getInstance().handlePause(false); } override public function remove():void{ super.remove(); mc_tools.removeEventListener(MouseEvent.CLICK, onClickTools); } public function setLevel(_arg1:int):void{ } public function setTime(_arg1:Number, _arg2:Number):void{ } override protected function init():void{ super.init(); setScore(0); setGoal(0); var _local1:RoomM = (SceneMgr.scene as GameScene).roomV.roomM; if (((_local1.tree1) || (_local1.tree2))){ mc_tools.tool_2.visible = true; } else { mc_tools.tool_2.visible = false; }; mc_tools.addEventListener(MouseEvent.CLICK, onClickTools); mc_tools.buttonMode = true; } protected function setBar(_arg1:MovieClip, _arg2:Number):void{ _arg1.bar.x = (-(_arg1.bar.width) + (_arg1.bar.width * _arg2)); } public function setGoal(_arg1:int):void{ mc_text.txt_goal.text = ("$" + _arg1.toString()); } public function setScore(_arg1:int):void{ mc_text.txt_coin.text = _arg1.toString(); } override public function btn_back_Func():void{ setBtnEnable(false); var _local1:UI_Pop = (GameMain.getInstance().changeCover("pop.UI_Sure", (Data.stageWidth / 2), (Data.stageHeight / 2)) as UI_Pop); _local1.setCallback(sure_callback); GameMain.getInstance().actionPause(true); } public function btn_server2_Func():void{ } public function btn_pause_Func():void{ GameMain.getInstance().handlePause2(true); } public function setTip(_arg1:Number, _arg2:Boolean=false):Point{ setBar(mc_tips, _arg1); var _local3:Point = mc_tips.bar.parent.localToGlobal(new Point((mc_tips.bar.x + mc_tips.bar.width), 0)); return (_local3); } public function btn_menu_Func():void{ if (!Global.pause){ GameMain.getInstance().handlePause(true); }; } protected function sure_callback(_arg1:Boolean):void{ if (_arg1){ back_title(); } else { setBtnEnable(true); GameMain.getInstance().actionPause(false); }; } public function onClickTools(_arg1:MouseEvent):void{ var _local2:int; if (!Global.pause){ _local2 = _arg1.target.name.replace("tool_", ""); if ((((_local2 == 1)) || ((_local2 == 2)))){ (SceneMgr.scene as GameScene).waiterMgr.callServer(2); } else { if (_local2 == 3){ (SceneMgr.scene as GameScene).waiterMgr.callServer(1); }; }; }; } function __setProp___id3__UI_HUD_(){ try { __id3_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id3_.Type = "logo-ingame"; try { __id3_["componentInspectorSetting"] = false; } catch(e:Error) { }; } public function btn_server1_Func():void{ } public function setCustom(_arg1:int, _arg2:int):void{ mc_text.txt_custom.text = ((_arg1.toString() + "/") + _arg2.toString()); } public function btn_help_Func():void{ btn_pause_Func(); } } }//package src.ui
Section 84
//UI_Lose (src.ui.UI_Lose) package src.ui { import src.sys.*; import flash.display.*; import flash.events.*; import src.data.*; import lj.src.util.*; public class UI_Lose extends Cover { public var __id2_:MovieClip; public var mc_efx:MovieClip; public function UI_Lose(){ __setProp___id2__UI_Lose_(); } public function btn_replay_Func():void{ remove(); restartLevel(); } function __setProp___id2__UI_Lose_(){ try { __id2_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id2_.Type = "logo-donepage"; try { __id2_["componentInspectorSetting"] = false; } catch(e:Error) { }; } override public function remove():void{ super.remove(); mc_efx.removeEventListener(Event.ENTER_FRAME, onEfxEnterFrame); } public function btn_more_Func():void{ MoreGameURLOK.MoreGameURLOK("moregames-donepage"); } protected function onEfxEnterFrame(_arg1:Event):void{ if (_arg1.target.currentFrame == _arg1.target.totalFrames){ _arg1.target.stop(); mc_efx.removeEventListener(Event.ENTER_FRAME, onEfxEnterFrame); }; } override protected function init():void{ super.init(); mc_efx.addEventListener(Event.ENTER_FRAME, onEfxEnterFrame); SoundObject.playSound(Data.SFX_Fail); } public function restartLevel():void{ var _local1:UI_Title; if (LevelControl.curLevel != 1){ GameMain.getInstance().changeCover("UI_Shop", 0, 0); } else { _local1 = (GameMain.getInstance().changeCover("UI_Title") as UI_Title); _local1.anim_in(1); _local1.addGoal(); }; } override public function btn_back_Func():void{ remove(); GameMain.getInstance().changeCover("UI_Title", 0, 0); } } }//package src.ui
Section 85
//UI_Pause (src.ui.UI_Pause) package src.ui { import src.sys.*; import flash.display.*; import src.ui.load.*; import src.ui.pop.*; public class UI_Pause extends Cover { public var __id1_:MovieClip; public function UI_Pause(){ __setProp___id1__UI_Pause_(); } override protected function init():void{ super.init(); } public function btn_load_Func():void{ var _local1:UI_Load = (GameMain.getInstance().changeCover("load.UI_Load") as UI_Load); _local1.setCallback(pop_cb); setBtnEnable(false); } public function btn_options_Func():void{ var _local1:UI_Pop = (GameMain.getInstance().changeCover("pop.UI_Options") as UI_Pop); _local1.setCallback(setBtnEnable, true); setBtnEnable(false); } public function btn_resume_Func():void{ GameMain.getInstance().handlePause(false); } public function btn_more_Func():void{ MoreGameURLOK.MoreGameURLOK("moregames-donepage"); trace("more!"); } protected function pop_cb(_arg1:Boolean):void{ var _local2:UI_Pop; if (_arg1){ GameMain.getInstance().removeScene(); _local2 = (GameMain.getInstance().changeCover("pop.UI_Goal") as UI_Pop); _local2.setCallback(remove); } else { setBtnEnable(true); }; } function __setProp___id1__UI_Pause_(){ try { __id1_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id1_.Type = "logo-ingame"; try { __id1_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package src.ui
Section 86
//UI_Pause2 (src.ui.UI_Pause2) package src.ui { import src.sys.*; import src.data.*; public class UI_Pause2 extends Cover { override protected function init():void{ super.init(); graphics.beginFill(0, 0.4); graphics.drawRect((-(Data.stageWidth) / 2), (-(Data.stageHeight) / 2), Data.stageWidth, Data.stageHeight); } public function btn_menu_Func():void{ GameMain.getInstance().handlePause2(false); GameMain.getInstance().removeScene(); GameMain.getInstance().changeCover("UI_Title", 0, 0); } public function btn_resume_Func():void{ GameMain.getInstance().handlePause2(false); } public function btn_more_Func():void{ trace("more!"); MoreGameURLOK.MoreGameURLOK("moregames-donepage"); } } }//package src.ui
Section 87
//UI_Shop (src.ui.UI_Shop) package src.ui { import src.vo.*; import src.view.*; import src.sys.*; import flash.display.*; import flash.events.*; import flash.geom.*; import src.data.*; import lj.src.util.*; public class UI_Shop extends Cover { protected var pageIndex:int;// = 0 protected var shopMap:ShopMap; public var mc_txt:MovieClip; public var scene:MovieClip; public var mc_items:MovieClip; protected var totalCash:int; protected var _shopData:ShopData; protected var availItemList:Array; protected var curCost:int; protected var curItem:Object; public static var Item_Num:int = 5; override public function remove():void{ super.remove(); shopMap.remove(); mc_items.removeEventListener(MouseEvent.CLICK, onClickItems); availItemList.splice(0); } protected function removeCurItem(_arg1:Boolean=false):void{ var _local2:ColorTransform; if (curItem){ _local2 = new ColorTransform(); mc_items[("btn_" + curItem.id)].transform.colorTransform = _local2; if (!_arg1){ shopMap.setMcState(curItem.name, (curItem.level - 1), false); }; curItem = null; }; } override protected function init():void{ super.init(); mc_items.addEventListener(MouseEvent.CLICK, onClickItems); _shopData = LevelControl.getCurSaveData().shop; totalCash = LevelControl.getCurSaveData().score; setCash(totalCash); shopMap = new ShopMap("Shop_Map"); shopMap.initMap(_shopData); scene.map.addChild(shopMap); refreshItems(); setItemBtns(); setClients(GameValue.curCustom); setPopularity(GameValue.popularity); GameMain.getInstance().playMusic(Data.SFX_ShopBGM); GameUtil.setBtnEnable(mybtns.btn_buy, false); } protected function setClients(_arg1:int):void{ mc_txt.txt_clients.text = ("CLIENTS: " + _arg1); } public function setItemBtns():void{ var _local2:int; var _local3:String; var _local1:int; while (_local1 < Item_Num) { _local2 = (pageIndex + _local1); if (_local2 < availItemList.length){ _local3 = ((availItemList[_local2].level == 1)) ? "" : availItemList[_local2].level; mc_items[("item" + (_local1 + 1))].gotoAndStop((availItemList[_local2].name + _local3)); mc_items[("item" + (_local1 + 1))].mouseEnabled = false; mc_items[("item" + (_local1 + 1))].mouseChildren = false; mc_items[("item" + (_local1 + 1))].visible = true; if (availItemList[_local2].cost > totalCash){ GameUtil.setMCEnable(mc_items[("item" + (_local1 + 1))], false); GameUtil.setBtnEnable(mc_items[("btn_" + (_local1 + 1))], false); } else { GameUtil.setBtnEnable(mc_items[("btn_" + (_local1 + 1))], true); GameUtil.removeFilter(mc_items[("item" + (_local1 + 1))]); ((mc_items[("btn_" + (_local1 + 1))].overState as Sprite).getChildAt(1) as MovieClip).popMc.txt.text = ((("Cost: $" + availItemList[_local2].cost) + ". ") + GameValue.getShopData(availItemList[_local2].name, "DETAIL")); }; } else { mc_items[("item" + (_local1 + 1))].visible = false; ((mc_items[("btn_" + (_local1 + 1))].overState as Sprite).getChildAt(1) as MovieClip).popMc.txt.text = ""; }; _local1++; }; } protected function checkBuiltCtd(_arg1:String):Boolean{ var _local2:Boolean; if (_shopData.hasOwnProperty(_arg1)){ if (_shopData[_arg1]){ _local2 = true; }; } else { if (((_shopData[(_arg1 + "1")]) && (_shopData[(_arg1 + "2")]))){ _local2 = true; }; }; return (_local2); } protected function displayItem(_arg1:int):void{ var _local2:ColorTransform; removeCurItem(); if (((pageIndex + _arg1) - 1) < availItemList.length){ curItem = availItemList[((pageIndex + _arg1) - 1)]; curItem.id = _arg1; _local2 = new ColorTransform(0.5, 0.5, 0.5, 1, 92, 46, 46); mc_items[("btn_" + _arg1)].transform.colorTransform = _local2; shopMap.setMcState(curItem.name, curItem.level, true); setClients((curItem.custom + GameValue.curCustom)); setPopularity((curItem.pop + GameValue.popularity)); }; } protected function refreshItems():void{ var _local2:String; var _local3:int; var _local4:String; var _local5:int; var _local6:int; var _local7:int; var _local8:int; availItemList = new Array(); var _local1 = 1; while (_local1 < Data.Shop_Items.length) { _local2 = Data.Shop_Items[_local1][0]; _local3 = Data.Shop_Items[_local1][1]; if (_shopData[_local2] < _local3){ _local4 = Data.Shop_Items[_local1][2]; if (((!(_local4)) || (checkBuiltCtd(_local4)))){ _local5 = (_shopData[_local2] + 1); _local6 = GameValue.getCost(_local2, _local5); _local7 = GameValue.getShopData(_local2, "CUSTOM"); _local8 = GameValue.getPop(_local2, _local5); availItemList.push({name:_local2, level:(_shopData[_local2] + 1), cost:_local6, custom:_local7, pop:_local8}); }; }; _local1++; }; } protected function btn_pageNext():void{ pageIndex++; pageIndex = Math.min(pageIndex, Math.max(0, (availItemList.length - Item_Num))); setItemBtns(); removeCurItem(); } protected function onClickItems(_arg1:MouseEvent):void{ var _local3:int; var _local2:String = _arg1.target.name; if (_local2 == "btn_prev"){ btn_pagePrev(); GameUtil.setBtnEnable(mybtns.btn_buy, false); } else { if (_local2 == "btn_next"){ btn_pageNext(); GameUtil.setBtnEnable(mybtns.btn_buy, false); } else { _local3 = parseInt(_local2.replace("btn_", "")); if (_local3){ displayItem(_local3); GameUtil.setBtnEnable(mybtns.btn_buy, true); }; }; }; } protected function btn_pagePrev():void{ pageIndex--; pageIndex = Math.max(0, pageIndex); setItemBtns(); removeCurItem(); } protected function setPopularity(_arg1:int):void{ mc_txt.txt_popularity.text = ("POPULARITY: " + _arg1); } public function btn_buy_Func():void{ if (curItem){ if (curItem.cost <= totalCash){ totalCash = (totalCash - curItem.cost); curCost = (curCost + curItem.cost); shopMap.setMcState(curItem.name, curItem.level, false); _shopData[curItem.name] = curItem.level; GameValue.popularity = (GameValue.popularity + curItem.pop); GameValue.curCustom = (GameValue.curCustom + curItem.custom); refreshItems(); removeCurItem(true); setItemBtns(); setCash(totalCash); SoundObject.playSound(Data.SFX_Buy); }; }; } public function btn_play_Func():void{ LevelControl.saveShopInfo(LevelControl.curUser, _shopData, curCost); remove(); var _local1:UI_Title = (GameMain.getInstance().changeCover("UI_Title") as UI_Title); _local1.anim_in(1); _local1.addGoal(); } protected function setCash(_arg1:int):void{ mc_txt.txt_cash.text = ("CASH: $" + _arg1); } } }//package src.ui
Section 88
//UI_Title (src.ui.UI_Title) package src.ui { import src.sys.*; import flash.display.*; import flash.events.*; import src.ui.model.*; import src.data.*; import src.ui.pop.*; public class UI_Title extends Cover { public var __id0_:MovieClip; protected var _myModel:UI_TilteM; public function UI_Title(){ __setProp___id0__(); } public function addGoal():void{ pop_cb(true); } override public function remove():void{ super.remove(); _myModel = null; } public function btn_options_Func():void{ var _local1:UI_Pop = (GameMain.getInstance().changeCover("pop.UI_Options") as UI_Pop); _local1.setCallback(setBtnEnable, true); setBtnEnable(false); } public function btn_more_Func():void{ _myModel.moreGame(); trace("more"); } public function btn_play_Func():void{ setBtnEnable(false); var _local1:UI_Pop = (_myModel.enterInput() as UI_Pop); _local1.setCallback(pop_cb); } protected function pop_cb(_arg1:Boolean):void{ var _local2:UI_Pop; if (_arg1){ _local2 = (_myModel.enterGoal() as UI_Pop); _local2.setCallback(remove); } else { setBtnEnable(true); }; } override protected function init():void{ super.init(); if (Data.IF_Sound){ GameMain.getInstance().playMusic(Data.SFX_CoverBG); }; } override public function anim_in(_arg1:int):void{ _myModel = new UI_TilteM(); if (!_arg1){ if (((LevelControl.getSaveArr()) && (LevelControl.getSaveArr().length))){ play(); } else { gotoAndPlay("b"); }; addEventListener(Event.ENTER_FRAME, onMyEF); } else { stop(); }; } public function btn_load_Func():void{ var _local1:UI_Pop = (_myModel.enterLoad() as UI_Pop); _local1.setCallback(pop_cb); setBtnEnable(false); } protected function onMyEF(_arg1:Event):void{ if ((((currentFrame == totalFrames)) || ((this.currentLabel == "a")))){ stop(); init(); removeEventListener(Event.ENTER_FRAME, onMyEF); }; } function __setProp___id0__(){ try { __id0_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id0_.Type = "logo-menu"; try { __id0_["componentInspectorSetting"] = false; } catch(e:Error) { }; } public function btn_help_Func():void{ remove(); _myModel.enterHelp(); } } }//package src.ui
Section 89
//RoomItem (src.view.item.RoomItem) package src.view.item { import src.vo.*; import src.model.role.*; import src.sys.*; import flash.display.*; import src.sys.obj.*; import lj.src.util.*; import lj.src.sys.*; public class RoomItem extends ViewMC { protected var wait_count:int; private var _bBroken:Boolean;// = false protected var anim_count:int;// = 0 private var _enable:Boolean;// = true protected var broken_count:int; protected var timeMulti:int;// = 1 protected var wait_total:int; public static var Mend_Item:Array = ["phone", "coffee"]; public static var BROKEN_BASE:int = (60 * Global.stage.frameRate); public static var BROKEN_RANDOM:int = (120 * Global.stage.frameRate); public function RoomItem(_arg1:String){ wait_total = (15 * Global.stage.frameRate); super(_arg1); init(); } public function updateEvents():void{ var _local1:MovieClip; if (broken_count){ broken_count--; if (!broken_count){ broken_count = 0; setBroken(true); }; }; if (_bBroken){ if (_enable){ wait_count++; if (wait_count >= wait_total){ _enable = false; wait_count = 0; }; updateMode((wait_count / wait_total)); } else { updateMode(0.9); }; }; if (mcName == "Tree"){ _local1 = (_mc.tree.getChildAt(0) as MovieClip); if (_local1){ if (_local1.currentFrame == _local1.totalFrames){ _local1.gotoAndPlay("fall"); }; }; }; } public function get enable():Boolean{ return (_enable); } protected function initBroken():void{ broken_count = ((BROKEN_BASE * timeMulti) + (Math.random() * BROKEN_RANDOM)); timeMulti++; trace("Broke: ", mcName, timeMulti, broken_count); } override public function remove():void{ super.remove(); if (!GameUtil.checkInArr(Global.removeArr, this)){ Global.removeArr.push(this); } else { trace("Warning!!!! removeArr中已经存在我 ", mcName); }; } protected function updateMode(_arg1:Number):void{ anim_count = (anim_count + 10); Method.setNeedMc(_mc.need, _arg1, -1, anim_count); } public function setMark(_arg1:Boolean, _arg2:MyRoleM=null):void{ if (((!(_arg2)) || (!((_arg2 is ServerM))))){ if (_mc.mark){ _mc.mark.visible = _arg1; }; }; if (((!(_arg2)) || (!((_arg2 is WaiterM))))){ if (_mc.need){ Method.setMark(_arg1, _mc.need); }; }; } protected function init():void{ if (_mc.need){ _mc.need.visible = false; Method.setMark(false, _mc.need); }; setMark(false); if (mcName == "Dinner_table"){ setBreakfast(false); } else { if (mcName == "Tree"){ mc.tree.gotoAndStop(1); }; }; if (((GameUtil.checkInArr(Mend_Item, mcName.toLowerCase())) || ((mcName == "Tree")))){ initBroken(); Global.updateArr.push(this); }; } public function get broken():Boolean{ return (_bBroken); } public function setBroken(_arg1:Boolean):void{ _bBroken = _arg1; if (!_arg1){ _mc.need.visible = false; if (mcName == "Tree"){ _mc.tree.gotoAndStop(1); }; _enable = true; wait_count = 0; initBroken(); } else { _mc.need.visible = true; if (mcName == "Tree"){ _mc.tree.gotoAndStop(2); _mc.need.gotoAndStop(ServeVO.Water); } else { _mc.need.gotoAndStop(ServeVO.Mend); }; updateMode(0); }; } public function setBreakfast(_arg1:Boolean):void{ _mc.breakfast.visible = _arg1; } public function replay():void{ } public function pause():void{ } } }//package src.view.item
Section 90
//CustomV (src.view.role.CustomV) package src.view.role { import src.model.role.*; import src.sys.*; import flash.display.*; import flash.events.*; import src.sys.scene.*; import flash.geom.*; import src.view.item.*; import src.sys.obj.*; import lj.src.util.*; public class CustomV extends PersonV { protected var anim_count:int; protected var needMc:MovieClip; public function CustomV(_arg1:String){ super(_arg1); } public function onMouseClick(_arg1:MouseEvent):void{ if ((_personM as CustomM).checkCanServe()){ (SceneMgr.scene as GameScene).waiterMgr.clickCustom(this); }; } override public function animOver():void{ if (myCurrentLabel == "pay"){ (_personM as CustomM).payOut(); }; super.animOver(); } override public function commonAction():void{ super.commonAction(); changeFrame("std"); } override public function updateEvents():void{ super.updateEvents(); } public function seatIn(_arg1:String):void{ var _local2:RoomItem; var _local3:Point; _local2 = (SceneMgr.scene as GameScene).roomV.getItem(_arg1); if (_arg1 != "dinner_table"){ _local3 = _local2.mc.localToGlobal(new Point(_local2.mc.p1.x, _local2.mc.p1.y)); myX = _local3.x; myY = _local3.y; _mc.need.scaleX = (_mc.need.scaleX * _local2.mc.scaleX); scaleMe(_local2.mc.scaleX); } else { _local2.mc.p1.addChild(_mc); _mc.scaleX = 0.34; _mc.scaleY = 0.34; }; changeFrame("seat"); } public function seatOut():void{ if (_mc.parent != this){ _mc.scaleX = 1; _mc.scaleY = 1; addChild(_mc); }; _mc.need.scaleX = (_mc.need.scaleX * _mc.scaleX); scaleMe(1); setTilePos(myCol, myRow); } public function setNeedMc(_arg1:Number, _arg2:int):void{ anim_count = (anim_count + 10); Method.setNeedMc(_mc.need, _arg1, _arg2, anim_count); } public function setMark(_arg1:Boolean):void{ Method.setMark(_arg1, _mc.need); } override protected function init():void{ super.init(); _personM = new CustomM(); _personM.personV = this; mouseChildren = false; setNeedMc(0, 1); setMark(false); } public function onMouseOut(_arg1:MouseEvent):void{ var _local2:String = _arg1.target.name; GameUtil.removeFilter((_arg1.target as DisplayObject)); } override protected function arrival():void{ super.arrival(); if ((_personM as CustomM).curNeed == CustomM.Serve_Key){ commonAction(); }; } public function onMouseOver(_arg1:MouseEvent):void{ var _local2:String = _arg1.target.name; GameUtil.applyGlowFilter((_arg1.target as DisplayObject), 0xFFFF00); } public function resetNeedMc():void{ } } }//package src.view.role
Section 91
//WaiterV (src.view.role.WaiterV) package src.view.role { import src.model.role.*; import src.sys.obj.*; public class WaiterV extends PersonV { protected var hand1:String; protected var hand2:String; protected var init_pos:Array; public function WaiterV(_arg1:String){ super(_arg1); } override public function setTilePos(_arg1:int, _arg2:int):void{ super.setTilePos(_arg1, _arg2); myY = (myY + _personM.id); y = myY; if (mcName.search("Server") != -1){ checkVisible(); }; } public function setHandMc(_arg1:Array):void{ var _local2:int; var _local3:int; while (_local3 < _arg1.length) { if (_arg1[_local3]){ this[("hand" + (_local3 + 1))] = _arg1[_local3]; _local2++; } else { this[("hand" + (_local3 + 1))] = 0; }; _local3++; }; if (_local2){ walkStr = _local2.toString(); } else { walkStr = ""; }; if (((!(myXspeed)) && (!(myYspeed)))){ commonAction(); }; updateHandMc(); } override public function updateEvents():void{ super.updateEvents(); updateHandMc(); } override public function setData(_arg1:Object):void{ super.setData(_arg1); } protected function updateHandMc():void{ if (((_mc) && (innerMc))){ if (innerMc.arm1){ innerMc.arm1.item.gotoAndStop(hand1); }; if (innerMc.arm2){ innerMc.arm2.item.gotoAndStop(hand2); }; }; } override protected function init():void{ super.init(); if (mcName.search("Waiter") != -1){ _personM = new WaiterM(); } else { _personM = new ServerM(); }; _personM.personV = this; _personM.setData({mcName:mcName}); } override public function changeFrame(_arg1:String):Boolean{ var _local2:Boolean = super.changeFrame(_arg1); if (_local2){ this.updateHandMc(); }; return (_local2); } override public function moveToTile(_arg1:int, _arg2:int):Array{ var _local3:int; tileArr = super.moveToTile(_arg1, _arg2); if (((routeArr) && (routeArr.length))){ _local3 = 0; while (_local3 < routeArr.length) { routeArr[_local3].y = (routeArr[_local3].y + _personM.id); _local3++; }; }; return (tileArr); } protected function get myModel():WaiterM{ return ((_personM as WaiterM)); } public function get routeArrLength():int{ var _local1:int; if (routeArr){ _local1 = routeArr.length; }; return (_local1); } public function clickSth(_arg1:String):void{ } } }//package src.view.role
Section 92
//BGView (src.view.BGView) package src.view { import src.sys.*; import flash.display.*; import flash.events.*; import src.model.*; import src.sys.obj.*; public class BGView extends ViewMC { protected var anim_count:int; protected var doorState:Array; private var _roomM:RoomM; public static var Door_Num:int = 8; public function BGView(_arg1:String){ super(_arg1); init(); } override public function remove():void{ doorState.splice(0); super.remove(); removeEventListener(Event.ENTER_FRAME, onMyEF); } public function setDoorState(_arg1:int, _arg2:int):void{ doorState[(_arg1 - 1)] = _arg2; } protected function onMyEF(_arg1:Event):void{ var _local3:MovieClip; var _local2:int; while (_local2 < Door_Num) { _local3 = _mc[("door" + (_local2 + 1))].getChildAt(0); if (_local3){ if (!doorState[_local2]){ if (_local3.currentFrame == 12){ _local3.play(); } else { if (_local3.currentFrame <= 2){ _local3.stop(); }; }; } else { if (_local3.currentFrame <= 2){ _local3.play(); } else { if (_local3.currentFrame == 12){ _local3.stop(); }; }; }; }; _local2++; }; } public function setNeedMc(_arg1:int, _arg2:int, _arg3:int, _arg4:Number):void{ if (_arg4){ _mc[("door" + _arg1)].need.role.gotoAndStop(_arg3); }; anim_count = (anim_count + 10); Method.setNeedMc(_mc[("door" + _arg1)].need, _arg4, _arg2, anim_count); } public function setMark(_arg1:Boolean, _arg2:String):void{ var _local3:int = parseInt(_arg2.replace("door", "")); if (_local3){ Method.setMark(_arg1, _mc[("door" + _local3)].need); } else { if (_mc.hasOwnProperty(_arg2)){ _mc[_arg2].mark.visible = _arg1; }; }; } protected function init():void{ doorState = new Array(); var _local1:int; while (_local1 < Door_Num) { doorState.push(0); _mc[("door" + (_local1 + 1))].need.visible = false; Method.setMark(false, _mc[("door" + (_local1 + 1))].need); _local1++; }; trace("key: ", _mc.key); _mc.key.mouseChildren = false; _mc.key.buttonMode = true; _mc.food.buttonMode = true; setMark(false, "food"); setMark(false, "key"); addEventListener(Event.ENTER_FRAME, onMyEF); } public function get roomM():RoomM{ return (_roomM); } public function setMcVisible(_arg1:String, _arg2:Boolean):void{ _mc[_arg1].visible = _arg2; } public function set roomM(_arg1:RoomM):void{ _roomM = _arg1; } } }//package src.view
Section 93
//CG (src.view.CG) package src.view { import src.sys.*; import flash.events.*; import src.sys.obj.*; import com.greensock.*; import src.data.*; import com.greensock.plugins.*; import flash.utils.*; public class CG extends ViewMC { protected var pageCount:int; protected var btn_sound:SoundMC; protected var curPage:int;// = 1 public static var hasPlay:Boolean = false; public function CG(_arg1:String){ super(_arg1); _mc.stop(); TweenPlugin.activate([TintPlugin, RemoveTintPlugin]); TweenLite.to(this, 0, {tint:0}); TweenLite.to(this, 1, {removeTint:true, onComplete:init}); hasPlay = true; GameMain.getInstance().playMusic(Data.SFX_CG); } protected function onClickMe(_arg1:Event):void{ nextPage(); } protected function nextPage():void{ curPage++; trace("curPage: ", curPage); if (curPage > _mc.totalFrames){ TweenLite.to(this, 0.3, {tint:0, onComplete:playOver}); } else { TweenLite.to(this, 0.3, {tint:0, onComplete:playNext}); setTimeout(checkNextPage, 4000, curPage); }; _mc.mouseEnabled = false; _mc.mouseChildren = false; } override public function remove():void{ super.remove(); _mc.removeEventListener(MouseEvent.CLICK, onClickMe); GameMain.getInstance().removeSoundBtn(); } protected function playOver():void{ remove(); dispatchEvent(new Event(Event.COMPLETE)); } protected function checkNextPage(_arg1:int):void{ if (curPage == _arg1){ nextPage(); }; } protected function playNext():void{ _mc.gotoAndStop(curPage); TweenLite.to(this, 0, {removeTint:true}); _mc.mouseEnabled = true; _mc.mouseChildren = true; } protected function init():void{ buttonMode = true; trace("init CG "); _mc.addEventListener(MouseEvent.CLICK, onClickMe); setTimeout(checkNextPage, 4000, curPage); GameMain.getInstance().addSoundBtn(this); } } }//package src.view
Section 94
//DropDisplay (src.view.DropDisplay) package src.view { import flash.display.*; import src.sys.obj.*; import com.greensock.*; import src.data.*; import com.greensock.easing.*; public class DropDisplay extends ViewMC { protected var _func:Function; public function DropDisplay(_arg1:String){ super(_arg1); init(); } protected function init():void{ var _local1:TimelineLite = new TimelineLite(); _local1.append(new TweenLite(this, 0.5, {y:((Data.stageHeight / 2) + (height / 2)), ease:Expo.easeOut})); _local1.append(new TweenLite(this, 1, {})); _local1.append(new TweenLite(this, 0.5, {y:(-(height) / 2), onComplete:animFinish, ease:Expo.easeOut})); } public function start(_arg1:DisplayObjectContainer, _arg2:Function):void{ _func = _arg2; addToStage(_arg1, (Data.stageWidth / 2), (-(height) / 2)); init(); } protected function animFinish():void{ remove(); if (_func != null){ _func.call(); }; } } }//package src.view
Section 95
//FGView (src.view.FGView) package src.view { import src.sys.obj.*; public class FGView extends ViewMC { public function FGView(_arg1:String){ super(_arg1); } public function setMcVisible(_arg1:String, _arg2:Boolean):void{ _mc[_arg1].visible = _arg2; } } }//package src.view
Section 96
//RoomV (src.view.RoomV) package src.view { import flash.display.*; import flash.events.*; import src.sys.scene.*; import src.view.item.*; import src.model.*; import src.data.*; import lj.src.util.*; public class RoomV { public var bg:BGView; protected var _parent:DisplayObjectContainer; protected var itemArr:Object; protected var lightItem:String; private var _roomM:RoomM; public static var Door_Num:int = 8; public static var Item_Pos:Array = [[220, 354, 1], [139, 388, 1], [41, 379, -1, 660, 379, 1], [438, 365, 1], [296, 363, 1], [28, 391, 1, 628, 391, 1], [327, 426, 1], [283, 394, 1, 435, 392, -1], [368, 375, 1], [207, 333, 1, 472, 333, 1]]; public static var Item_List:Array = ["Newspaper", "Dinner_table", "Stair", "Coffee", "Platform", "Armor", "Front_table", "Chair", "Phone", "Tree"]; public static var Item_Scale:Array = [0.367, 1, 1, 1, 1, 0.229, 0.287, 0.453, 1, 1]; public function RoomV(_arg1:DisplayObjectContainer){ _parent = _arg1; itemArr = new Array(); } public function setMoney(_arg1:int):void{ if (_arg1){ itemArr.platform.mc.money.visible = true; } else { itemArr.platform.mc.money.visible = false; }; } public function onMouseOver(_arg1:MouseEvent):void{ var _local2:String = _arg1.target.name; if (canClick(_local2)){ GameUtil.applyGlowFilter((_arg1.target as DisplayObject), 0xFFFF00); }; } public function onMouseClick(_arg1:MouseEvent):void{ if (canClick(_arg1.target.name)){ (SceneMgr.scene as GameScene).waiterMgr.clickItem(_arg1.target.name); }; } public function remove():void{ bg.remove(); _parent = null; } public function onMouseOut(_arg1:MouseEvent):void{ var _local2:String = _arg1.target.name; if (canClick(_local2)){ GameUtil.removeFilter((_arg1.target as DisplayObject)); }; } public function set roomM(_arg1:RoomM):void{ _roomM = _arg1; _roomM.roomV = this; } protected function parseBoolean(_arg1:int):Boolean{ return ((_arg1) ? true : false); } public function get roomM():RoomM{ return (_roomM); } public function initBG(_arg1:DisplayObjectContainer):void{ bg = new BGView("Map"); bg.addToStage(_arg1, 0, 0); bg.roomM = _roomM; initDoor(); bg.setMcVisible("paint1", parseBoolean(_roomM.paint1)); bg.setMcVisible("paint2", parseBoolean(_roomM.paint2)); bg.setMcVisible("bigpaint", parseBoolean(_roomM.bigpaint)); bg.setMcVisible("food", parseBoolean(_roomM.dinner_table)); (SceneMgr.scene as GameScene).fg.setMcVisible("hangs1", parseBoolean(_roomM.hangs1)); (SceneMgr.scene as GameScene).fg.setMcVisible("hangs2", parseBoolean(_roomM.hangs2)); bg.setMcVisible("lamp1", parseBoolean(_roomM.lamp1)); bg.setMcVisible("lamp2", parseBoolean(_roomM.lamp2)); } public function initDoor():void{ var _local2:int; var _local1:int; while (_local1 < Door_Num) { _local2 = _roomM.doorLevels[_local1]; bg.mc[("door" + (_local1 + 1))].gotoAndStop(_local2); bg.mc[("door" + (_local1 + 1))].mouseChildren = false; if (_local2 > 1){ bg.mc[("door" + (_local1 + 1))].buttonMode = true; }; _local1++; }; } public function getItem(_arg1:String):RoomItem{ return (itemArr[_arg1]); } public function setItems():void{ var _local1:String; var _local2:int; var _local3:int; var _local4:String; var _local5:String; var _local6:RoomItem; var _local7:int; for each (_local1 in Item_List) { _local2 = Data.getTypeNums(_local1.toLowerCase()); _local3 = 0; while (_local3 < _local2) { _local4 = ((_local2 > 1)) ? (_local3 + 1).toString() : ""; _local5 = (_local1.toLowerCase() + _local4); if (_roomM[_local5]){ _local6 = new RoomItem(_local1); _local6.name = (_local1.toLowerCase() + _local4); _local6.mc.gotoAndStop(_roomM[_local5]); _local7 = Item_List.indexOf(_local1); _local6.addToStage(_parent, Item_Pos[_local7][(_local3 * 3)], Item_Pos[_local7][((_local3 * 3) + 1)]); _local6.setScale(Item_Scale[_local7]); _local6.scaleMe(Item_Pos[_local7][((_local3 * 3) + 2)]); _local6.mouseChildren = false; if (canClick(_local6.name)){ _local6.buttonMode = true; }; itemArr[_local5] = _local6; }; _local3++; }; }; setMoney(0); } public function canClick(_arg1:String):Boolean{ var _local2:Boolean; if (Data.Reach_Pos[_arg1]){ if (Data.CANT_CLICK.indexOf(_arg1) == -1){ _local2 = true; }; }; return (_local2); } } }//package src.view
Section 97
//ScoreTip (src.view.ScoreTip) package src.view { import flash.display.*; import src.sys.obj.*; import com.greensock.*; import lj.src.util.*; import com.greensock.easing.*; public class ScoreTip extends ViewMC { public function ScoreTip(_arg1:String){ super(_arg1); } public function setScore(_arg1:int, _arg2:int):void{ GameUtil.setScoreNum(_arg1, _arg2, _mc); } override public function addToStage(_arg1:DisplayObjectContainer, _arg2:Number=0, _arg3:Number=0):void{ super.addToStage(_arg1, _arg2, _arg3); TweenLite.to(this, 1, {y:(_arg3 - 15), ease:Linear.easeIn}); TweenLite.to(this, 1, {alpha:0.2, ease:Quad.easeIn, onComplete:remove}); } public function randomFrame():void{ var _local1:int = ((Math.random() * _mc.totalFrames) + 1); _mc.gotoAndStop(_local1); } } }//package src.view
Section 98
//ShopMap (src.view.ShopMap) package src.view { import src.vo.*; import flash.events.*; import src.sys.obj.*; import src.data.*; public class ShopMap extends ViewMC { protected var count:int; protected var curItemNum:int; protected var itemMcArr:Array; public function ShopMap(_arg1:String){ super(_arg1); itemMcArr = new Array(); addEventListener(Event.ENTER_FRAME, onMyEF); } protected function setFloorLevel(_arg1:String, _arg2:int, _arg3:Boolean):void{ var _local5:int; var _local4:int = ((_arg2 == 1)) ? 2 : 1; if (_arg1 == "floor2"){ _local5 = 3; while (_local5 <= 5) { mc[("door" + _local5)].gotoAndStop(_local4); if (_arg3){ itemMcArr.push(("door" + _local5)); }; _local5++; }; } else { if (_arg1 == "floor3"){ _local5 = 6; while (_local5 <= 8) { mc[("door" + _local5)].gotoAndStop(_local4); if (_arg3){ itemMcArr.push(("door" + _local5)); }; _local5++; }; }; }; } override public function remove():void{ super.remove(); removeEventListener(Event.ENTER_FRAME, onMyEF); } public function initMap(_arg1:ShopData):void{ var _local2:int; var _local3:String; var _local4:int; if (_arg1){ _local2 = 1; while (_local2 < Data.Shop_Items.length) { _local3 = Data.Shop_Items[_local2][0]; _local4 = _arg1[_local3]; if ((((((_local3 == "chair1")) || ((_local3 == "chair2")))) && (!((_arg1.chairs == 1))))){ } else { setMcState(_local3, _local4, false); }; _local2++; }; if (_arg1.door > 2){ setMcState("door", _arg1.door, false); }; }; } public function setMcState(_arg1:String, _arg2:int, _arg3:Boolean):void{ var _local4:int; var _local5:int; var _local6:int; if (itemMcArr.length){ _local4 = 0; while (_local4 < itemMcArr.length) { mc[itemMcArr[_local4]].alpha = 1; _local4++; }; }; itemMcArr.splice(0); if (_mc.hasOwnProperty(_arg1)){ if (!_arg2){ setMcVisible(_arg1, false); } else { setMcVisible(_arg1, true); _mc[_arg1].gotoAndStop(_arg2); if (_arg3){ itemMcArr.push(_arg1); }; }; } else { if (_arg1.search("floor") == -1){ if (_arg1 == "chairs"){ _arg1 = "chair"; }; _local5 = Data.getTypeNums(_arg1); trace("Shop: ", _arg1, _arg2, _local5); _local6 = 0; while (_local6 < _local5) { if (!_arg2){ setMcVisible((_arg1 + (_local6 + 1)), false); } else { setMcVisible((_arg1 + (_local6 + 1)), true); _mc[(_arg1 + (_local6 + 1))].gotoAndStop(_arg2); if (_arg3){ itemMcArr.push((_arg1 + (_local6 + 1))); }; }; _local6++; }; } else { setFloorLevel(_arg1, _arg2, _arg3); }; }; } public function setMcVisible(_arg1:String, _arg2:Boolean):void{ _mc[_arg1].visible = _arg2; } protected function onMyEF(_arg1:Event):void{ var _local2:Number; var _local3:int; if (itemMcArr.length){ count = (count + 10); _local2 = ((Math.sin((count * 0.0174)) + 1) / 2); _local3 = 0; while (_local3 < itemMcArr.length) { mc[itemMcArr[_local3]].alpha = _local2; _local3++; }; }; } } }//package src.view
Section 99
//SoundMC (src.view.SoundMC) package src.view { import src.sys.*; import flash.events.*; import src.sys.obj.*; public class SoundMC extends ViewMC { public function SoundMC(_arg1:String){ super(_arg1); init(); } protected function init():void{ initSoundBtn(); setMusicBtn(); addEventListener(MouseEvent.CLICK, onClickMe); } protected function onClickMe(_arg1:MouseEvent):void{ if (((GameMain.getInstance().VolumnFX) || (GameMain.getInstance().VolumnMusic))){ GameMain.getInstance().VolumnFX = 0; GameMain.getInstance().VolumnMusic = 0; } else { GameMain.getInstance().VolumnFX = 0.5; GameMain.getInstance().VolumnMusic = 0.5; }; setMusicBtn(); } override public function remove():void{ super.remove(); removeEventListener(MouseEvent.CLICK, onClickMe); } protected function initSoundBtn():void{ _mc.buttonMode = true; _mc.mouseChildren = false; } public function setMusicBtn():void{ if (((GameMain.getInstance().VolumnFX) || (GameMain.getInstance().VolumnMusic))){ _mc.gotoAndStop(1); } else { _mc.gotoAndStop(2); }; } } }//package src.view
Section 100
//ServeVO (src.vo.ServeVO) package src.vo { public class ServeVO { public static const Money:int = 9; public static const Dinner:int = 6; public static const Clean:int = 2; public static const Coffee:int = 3; public static const Phone:int = 5; public static const Mend:int = 7; public static const Water:int = 8; public static const Newspaper:int = 4; public static const Key:int = 1; } }//package src.vo
Section 101
//ShopData (src.vo.ShopData) package src.vo { public class ShopData { public var dinner_table:int; public var hangs:int; public var chair1:int; public var chair2:int; public var chairs:int;// = 1 public var newspaper:int; public var coffee:int;// = 1 public var tree:int; public var paint:int; public var floor2:int; public var floor3:int; public var door:int;// = 2 public var platform:int;// = 1 public var phone:int; public var bigpaint:int; public var front_table:int; public var lamp:int; public var armor:int; } }//package src.vo
Section 102
//Armor (Armor) package { import flash.display.*; public dynamic class Armor extends MovieClip { } }//package
Section 103
//CastleMain (CastleMain) package { import src.sys.*; import flash.display.*; import lj.src.sys.*; import lj.src.*; public class CastleMain extends DocumentClass { override protected function start():void{ var _local1:GameMain = new GameMain(); _local1.init(); Global.stage.quality = StageQuality.MEDIUM; } } }//package
Section 104
//CGs (CGs) package { import flash.display.*; public dynamic class CGs extends MovieClip { } }//package
Section 105
//Chair (Chair) package { import flash.display.*; public dynamic class Chair extends MovieClip { public var p1:MovieClip; public var p2:MovieClip; } }//package
Section 106
//Coffee (Coffee) package { import flash.display.*; public dynamic class Coffee extends MovieClip { public var mark:MovieClip; public var need:MovieClip; } }//package
Section 107
//Comment (Comment) package { import flash.display.*; public dynamic class Comment extends MovieClip { } }//package
Section 108
//Custom1 (Custom1) package { import flash.display.*; public dynamic class Custom1 extends MovieClip { public var need:MovieClip; } }//package
Section 109
//Custom2 (Custom2) package { import flash.display.*; public dynamic class Custom2 extends MovieClip { public var need:MovieClip; } }//package
Section 110
//Custom3 (Custom3) package { import flash.display.*; public dynamic class Custom3 extends MovieClip { public var need:MovieClip; } }//package
Section 111
//Custom4 (Custom4) package { import flash.display.*; public dynamic class Custom4 extends MovieClip { public var need:MovieClip; } }//package
Section 112
//Custom5 (Custom5) package { import flash.display.*; public dynamic class Custom5 extends MovieClip { public var need:MovieClip; } }//package
Section 113
//Dinner_table (Dinner_table) package { import flash.display.*; public dynamic class Dinner_table extends MovieClip { public var p1:MovieClip; public var breakfast:MovieClip; } }//package
Section 114
//Display_GoalReach (Display_GoalReach) package { import flash.display.*; public dynamic class Display_GoalReach extends MovieClip { } }//package
Section 115
//Display_ReadyGo (Display_ReadyGo) package { import flash.display.*; public dynamic class Display_ReadyGo extends MovieClip { } }//package
Section 116
//Display_TryAgain (Display_TryAgain) package { import flash.display.*; public dynamic class Display_TryAgain extends MovieClip { } }//package
Section 117
//FG (FG) package { import flash.display.*; public dynamic class FG extends MovieClip { public var hangs1:MovieClip; public var hangs2:MovieClip; } }//package
Section 118
//Front_table (Front_table) package { import flash.display.*; public dynamic class Front_table extends MovieClip { } }//package
Section 119
//Key (Key) package { import flash.display.*; public dynamic class Key extends MovieClip { } }//package
Section 120
//Map (Map) package { import flash.display.*; public dynamic class Map extends MovieClip { public var door1:MovieClip; public var door2:MovieClip; public var door3:MovieClip; public var door5:MovieClip; public var door6:MovieClip; public var door7:MovieClip; public var door8:MovieClip; public var door4:MovieClip; public var paint1:MovieClip; public var paint2:MovieClip; public var lamp1:MovieClip; public var lamp2:MovieClip; public var food:MovieClip; public var key:MovieClip; public var bigpaint:MovieClip; } }//package
Section 121
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 122
//MoreGameURLOK (MoreGameURLOK) package { public class MoreGameURLOK { public static var Goto:String; public static var MoreGameURLOK:Function; public static var DONE_PAGE:String = "moregames-donepage"; public static var MENU:String = "moregames-menu"; public static function Ready():void{ } } }//package
Section 123
//Newspaper (Newspaper) package { import flash.display.*; public dynamic class Newspaper extends MovieClip { public var mark:MovieClip; } }//package
Section 124
//Phone (Phone) package { import flash.display.*; public dynamic class Phone extends MovieClip { public var mark:MovieClip; public var need:MovieClip; } }//package
Section 125
//Platform (Platform) package { import flash.display.*; public dynamic class Platform extends MovieClip { public var money:MovieClip; public var flower:MovieClip; } }//package
Section 126
//s1ID (s1ID) package { import flash.media.*; public dynamic class s1ID extends Sound { } }//package
Section 127
//s2ID (s2ID) package { import flash.media.*; public dynamic class s2ID extends Sound { } }//package
Section 128
//s3ID (s3ID) package { import flash.media.*; public dynamic class s3ID extends Sound { } }//package
Section 129
//Score_Tip (Score_Tip) package { import flash.display.*; public dynamic class Score_Tip extends MovieClip { } }//package
Section 130
//Score_Tip2 (Score_Tip2) package { import flash.display.*; public dynamic class Score_Tip2 extends MovieClip { } }//package
Section 131
//Server1 (Server1) package { import flash.display.*; public dynamic class Server1 extends MovieClip { } }//package
Section 132
//Server2 (Server2) package { import flash.display.*; public dynamic class Server2 extends MovieClip { } }//package
Section 133
//Sfx_Bell (Sfx_Bell) package { import flash.media.*; public dynamic class Sfx_Bell extends Sound { } }//package
Section 134
//Sfx_BGMusic (Sfx_BGMusic) package { import flash.media.*; public dynamic class Sfx_BGMusic extends Sound { } }//package
Section 135
//Sfx_Button (Sfx_Button) package { import flash.media.*; public dynamic class Sfx_Button extends Sound { } }//package
Section 136
//Sfx_Button2 (Sfx_Button2) package { import flash.media.*; public dynamic class Sfx_Button2 extends Sound { } }//package
Section 137
//Sfx_Buy (Sfx_Buy) package { import flash.media.*; public dynamic class Sfx_Buy extends Sound { } }//package
Section 138
//Sfx_Cash (Sfx_Cash) package { import flash.media.*; public dynamic class Sfx_Cash extends Sound { } }//package
Section 139
//Sfx_CG (Sfx_CG) package { import flash.media.*; public dynamic class Sfx_CG extends Sound { } }//package
Section 140
//Sfx_Deal (Sfx_Deal) package { import flash.media.*; public dynamic class Sfx_Deal extends Sound { } }//package
Section 141
//Sfx_DoorClose (Sfx_DoorClose) package { import flash.media.*; public dynamic class Sfx_DoorClose extends Sound { } }//package
Section 142
//Sfx_DoorOpen (Sfx_DoorOpen) package { import flash.media.*; public dynamic class Sfx_DoorOpen extends Sound { } }//package
Section 143
//Sfx_Fail (Sfx_Fail) package { import flash.media.*; public dynamic class Sfx_Fail extends Sound { } }//package
Section 144
//Sfx_Goodbye (Sfx_Goodbye) package { import flash.media.*; public dynamic class Sfx_Goodbye extends Sound { } }//package
Section 145
//Sfx_Hello (Sfx_Hello) package { import flash.media.*; public dynamic class Sfx_Hello extends Sound { } }//package
Section 146
//Sfx_HiThere (Sfx_HiThere) package { import flash.media.*; public dynamic class Sfx_HiThere extends Sound { } }//package
Section 147
//Sfx_Key (Sfx_Key) package { import flash.media.*; public dynamic class Sfx_Key extends Sound { } }//package
Section 148
//Sfx_MayI_Man (Sfx_MayI_Man) package { import flash.media.*; public dynamic class Sfx_MayI_Man extends Sound { } }//package
Section 149
//Sfx_MayI_Woman (Sfx_MayI_Woman) package { import flash.media.*; public dynamic class Sfx_MayI_Woman extends Sound { } }//package
Section 150
//Sfx_Pass (Sfx_Pass) package { import flash.media.*; public dynamic class Sfx_Pass extends Sound { } }//package
Section 151
//Sfx_ReachGoal (Sfx_ReachGoal) package { import flash.media.*; public dynamic class Sfx_ReachGoal extends Sound { } }//package
Section 152
//Sfx_ShopBGM (Sfx_ShopBGM) package { import flash.media.*; public dynamic class Sfx_ShopBGM extends Sound { } }//package
Section 153
//Sfx_Sweep (Sfx_Sweep) package { import flash.media.*; public dynamic class Sfx_Sweep extends Sound { } }//package
Section 154
//Sfx_Take (Sfx_Take) package { import flash.media.*; public dynamic class Sfx_Take extends Sound { } }//package
Section 155
//Sfx_TitleBGM (Sfx_TitleBGM) package { import flash.media.*; public dynamic class Sfx_TitleBGM extends Sound { } }//package
Section 156
//Sfx_TryAgain (Sfx_TryAgain) package { import flash.media.*; public dynamic class Sfx_TryAgain extends Sound { } }//package
Section 157
//Sfx_Water (Sfx_Water) package { import flash.media.*; public dynamic class Sfx_Water extends Sound { } }//package
Section 158
//Sfx_Win (Sfx_Win) package { import flash.media.*; public dynamic class Sfx_Win extends Sound { } }//package
Section 159
//Shop_Map (Shop_Map) package { import flash.display.*; public dynamic class Shop_Map extends MovieClip { public var stair2:Stair; public var chair1:Chair; public var chair2:Chair; public var stair1:Stair; public var hangs2:MovieClip; public var paint1:MovieClip; public var hangs1:MovieClip; public var paint2:MovieClip; public var newspaper:MovieClip; public var front_table:Front_table; public var dinner_table:MovieClip; public var door1:MovieClip; public var door2:MovieClip; public var door3:MovieClip; public var door4:MovieClip; public var door5:MovieClip; public var door6:MovieClip; public var door7:MovieClip; public var door8:MovieClip; public var coffee:MovieClip; public var armor1:Armor; public var tree1:MovieClip; public var tree2:MovieClip; public var lamp1:MovieClip; public var lamp2:MovieClip; public var bigpaint:MovieClip; public var armor2:Armor; public var phone:MovieClip; public var platform:MovieClip; } }//package
Section 160
//SoundBtn (SoundBtn) package { import flash.display.*; public dynamic class SoundBtn extends MovieClip { } }//package
Section 161
//Stair (Stair) package { import flash.display.*; public dynamic class Stair extends MovieClip { } }//package
Section 162
//Tree (Tree) package { import flash.display.*; public dynamic class Tree extends MovieClip { public var tree:MovieClip; public var need:MovieClip; } }//package
Section 163
//Waiter1 (Waiter1) package { import flash.display.*; public dynamic class Waiter1 extends MovieClip { } }//package
Section 164
//Waiter2 (Waiter2) package { import flash.display.*; public dynamic class Waiter2 extends MovieClip { } }//package

Library Items

Symbol 1 Sound {Sfx_Bell}
Symbol 2 Sound {Sfx_Sweep}
Symbol 3 Sound {Sfx_HiThere}
Symbol 4 Sound {Sfx_Cash}
Symbol 5 Sound {Sfx_Water}
Symbol 6 Sound {s2ID}
Symbol 7 Sound {Sfx_Win}
Symbol 8 Sound {Sfx_Pass}
Symbol 9 Sound {s1ID}
Symbol 10 Sound {Sfx_Button2}
Symbol 11 Sound {Sfx_Buy}
Symbol 12 Sound {Sfx_Fail}
Symbol 13 Sound {Sfx_TryAgain}
Symbol 14 Sound {Sfx_Take}
Symbol 15 Sound {Sfx_Deal}
Symbol 16 Sound {Sfx_ReachGoal}
Symbol 17 Sound {Sfx_Key}
Symbol 18 Sound {Sfx_Hello}
Symbol 19 Sound {Sfx_Goodbye}
Symbol 20 Sound {Sfx_MayI_Woman}
Symbol 21 Sound {Sfx_MayI_Man}
Symbol 22 Sound {Sfx_DoorOpen}
Symbol 23 Sound {Sfx_DoorClose}
Symbol 24 Sound {Sfx_Button}
Symbol 25 Sound {s3ID}
Symbol 26 GraphicUsed by:306
Symbol 27 GraphicUsed by:43
Symbol 28 ShapeTweeningUsed by:43
Symbol 29 GraphicUsed by:34
Symbol 30 GraphicUsed by:34
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:29 30 31 32 33Used by:35
Symbol 35 MovieClipUses:34Used by:43
Symbol 36 ShapeTweeningUsed by:43
Symbol 37 ShapeTweeningUsed by:43
Symbol 38 ShapeTweeningUsed by:43
Symbol 39 ShapeTweeningUsed by:43
Symbol 40 ShapeTweeningUsed by:43
Symbol 41 ShapeTweeningUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:27 28 35 36 37 38 39 40 41 42Used by:306
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip {main_fla.Timeline_6}Uses:45 46Used by:48
Symbol 48 MovieClip {main_fla.Timeline_5}Uses:47Used by:306
Symbol 49 GraphicUsed by:306
Symbol 50 ShapeTweeningUsed by:53
Symbol 51 ShapeTweeningUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:50 51 52Used by:306
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:68
Symbol 56 GraphicUsed by:67
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Symbol 61 GraphicUsed by:67
Symbol 62 GraphicUsed by:67
Symbol 63 GraphicUsed by:67
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:56 57 58 59 60 61 62 63 64 65 66Used by:68
Symbol 68 MovieClip {main_fla.Timeline_9}Uses:55 67Used by:306
Symbol 69 GraphicUsed by:113
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Symbol 2222 GraphicUsed by:2223
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Symbol 2228 Sound {Sfx_ShopBGM}Used by:2231
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Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

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http://swfchan.com/26/127177/info.shtml
Created: 25/2 -2019 07:11:59 Last modified: 25/2 -2019 07:11:59 Server time: 22/12 -2024 09:15:29