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Madness Ambulation - madness car racing shooting game.swf

This is the info page for
Flash #128711

(Click the ID number above for more basic data on this flash file.)


Text
BODY COUNT

BONUS

MILES TRAVELED

<p align="right"><font face="Impact" size="34" color="#ff0000" letterSpacing="0.000000" kerning="1">9822123</font></p>

<p align="right"><font face="Impact" size="34" color="#ffcc00" letterSpacing="0.000000" kerning="1">199</font></p>

<p align="right"><font face="Impact" size="34" color="#ffcc00" letterSpacing="0.000000" kerning="1">6</font></p>

<p align="right"><font face="Impact" size="34" color="#ffcc00" letterSpacing="0.000000" kerning="1">78.3</font></p>

BODY COUNT

FINAL SCORE

<p align="right"><font face="Impact" size="34" color="#ff0000" letterSpacing="0.000000" kerning="1">9822123</font></p>

<p align="right"><font face="Impact" size="34" color="#ffcc00" letterSpacing="0.000000" kerning="1">199</font></p>

<p align="center"><font face="Australian Sunrise" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>POWERUP NAME! Name!</b></font></p>

NEW GAME

dan adams

dan adams

<p align="center"><font face="Arial" size="25" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>80</b></font></p>

<p align="center"><font face="Arial" size="25" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>175</b></font></p>

H

M

L

J

T

P

ActionScript [AS1/AS2]

Frame 1
function unlockMedal(inMedal) { com.newgrounds.API.unlockMedal(inMedal); } _quality = "MEDIUM"; var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu;
Frame 6
stop(); var myMusic = new Sound(); myMusic.attachSound("song_1"); myMusic.stop(); myMusic.start(0, 9999999);
Frame 8
function tick() { if (_root.mouse_down == true) { _root.mouse_down_clicked++; } else { _root.mouse_up_clicked++; } } function object_scale_finder(this_mc) { var _local3 = _root.world_mc.vanish_point._y; var _local4 = _root.world_mc.y_plane._y; var _local5 = _local4 - _local3; this_mc._yscale = ((this_mc._y - _local3) / _local5) * 100; if (this_mc._yscale > 110) { this_mc._yscale = 110; } this_mc._xscale = this_mc._yscale; } function distance_make_visible(this_mc) { var _local4 = _root.world_mc.horizon_line._y; var _local5 = 5; if (this_mc._y < _local4) { this_mc._visible = false; } else { this_mc._visible = true; } if (this_mc.track_pos < (_root.world_mc.hunter.track_pos - 300)) { this_mc._visible = false; } var _local3 = ((this_mc._y - _local4) / _local5) * 100; if (_local3 > 100) { _local3 = 100; } this_mc._alpha = _local3; } function move_object(this_mc) { var _local5 = _root.world_mc.vanish_point._y; var _local8 = _root.world_mc.endpoint_line._y; var _local6 = _root.world_mc.y_plane._y; var _local3 = new Number(); var _local4 = (this_mc.track_pos - _root.world_mc.hunter.track_pos) / _root.spawn_distance; if (_local4 > 0) { _local3 = 1 - Math.sqrt(_local4); } else { _local3 = Math.pow(1 - _local4, 20); } var _local7 = 4; this_mc._y = _local5 + ((_local6 - _local5) * Math.pow(_local3, _local7)); _root.adjust_object_x(this_mc); _root.object_scale_finder(this_mc); _root.distance_make_visible(this_mc); _root.off_the_map_removal(this_mc); } function adjust_object_x(this_mc) { var _local2 = _root.world_mc.vanish_point._x; var _local4 = _root.world_mc.vanish_point._y; var _local7 = _root.world_mc.endpoint_line._y; var _local5 = 1 - ((_root.world_mc.hunter.track_pos - this_mc.track_pos) / _root.spawn_distance); var _local6 = 1; this_mc._x = _local2 + ((((this_mc._y - _local4) / (_local7 - _local4)) * (this_mc.my_endpoint - _local2)) * Math.pow(_local5, _local6)); } function adjust_depth(this_mc) { } function off_the_map_removal(this_mc) { if (this_mc._y > _root.world_mc.removal_line._y) { if (!(this_mc.permanant === true)) { this_mc.killMe(""); } } } function createDisplay(inType) { var _local1 = attachMovie("madness_display", "display" + SwainMath.randomNumber(0, 99999999999), getNextHighestDepth()); _local1.init(inType); } function playAudio(inSound, inPlayer) { if (this[inPlayer].lastPlayer != inSound) { this[inPlayer].gotoAndStop(inSound); this[inPlayer].lastPlayed = inSound; } } myMusic.attachSound("song_2"); myMusic.stop(); myMusic.start(0, 9999999); var totalPoints = 0; var currentWave = 1; var shake_camera = 0; var default_speed = 100; var spawn_distance = 4000; var game_started = false; var game_ended = false; var press_mouse = new Object(); var release_mouse = new Object(); world_mc.init(); world_mc.hunter.init(); press_mouse.onMouseDown = function () { _root.mouse_down = true; _root.mouse_down_clicked = 0; }; release_mouse.onMouseUp = function () { _root.mouse_down = false; _root.mouse_up_clicked = 0; }; Mouse.addListener(press_mouse); Mouse.addListener(release_mouse); onEnterFrame = tick;
Frame 15
gotoAndStop ("game");
Symbol 22 MovieClip Frame 1
_visible = false;
Symbol 28 MovieClip Frame 1
gotoAndStop(_parent._parent.mySpriteDir);
Symbol 48 MovieClip [bullet_anim] Frame 4
this.removeMovieClip(); this._rotation = startRot + SwainMath.randomNumber(-10, 10);
Instance of Symbol 48 MovieClip [bullet_anim] in Symbol 50 MovieClip Frame 1
onClipEvent (load) { var startRot = _rotation; }
Symbol 50 MovieClip Frame 5
_parent._parent._parent._parent._parent.makeDebris("shell", false, _parent._parent._parent._parent.track_pos + 22, _parent._parent._parent._parent.my_endpoint, _parent._parent._parent._parent.my_speed);
Instance of Symbol 48 MovieClip [bullet_anim] in Symbol 54 MovieClip Frame 1
onClipEvent (load) { var startRot = _rotation; }
Symbol 54 MovieClip Frame 5
_parent._parent._parent._parent._parent.makeDebris("shell", false, _parent._parent._parent._parent.track_pos + 22, _parent._parent._parent._parent.my_endpoint, _parent._parent._parent._parent.my_speed);
Symbol 55 MovieClip Frame 1
totalIdleFrames = 24;
Symbol 55 MovieClip Frame 24
if (_parent._parent._parent.shootTimer < _parent._parent._parent.shootDifficulty) { gotoAndPlay ("idle"); }
Symbol 79 MovieClip Frame 36
stop();
Symbol 89 MovieClip Frame 29
stop();
Symbol 90 MovieClip Frame 1
gotoAndStop(_parent._parent.mySpriteDir);
Symbol 100 MovieClip Frame 1
gotoAndStop(_parent._parent.mySpriteDir);
Symbol 112 MovieClip Frame 1
gotoAndStop(_parent._parent.mySpriteDir);
Symbol 133 MovieClip Frame 1
_visible = false;
Symbol 193 MovieClip Frame 1
myReady = false; myHealth = 0; amShooting = false; checkHit = false;
Symbol 193 MovieClip Frame 2
myHealth = 30;
Symbol 193 MovieClip Frame 16
amShooting = true;
Symbol 193 MovieClip Frame 42
checkHit = true;
Symbol 193 MovieClip Frame 43
checkHit = false;
Symbol 193 MovieClip Frame 48
checkHit = true;
Symbol 193 MovieClip Frame 49
checkHit = false;
Symbol 193 MovieClip Frame 54
checkHit = true;
Symbol 193 MovieClip Frame 55
checkHit = false;
Symbol 193 MovieClip Frame 71
if (myHealth > 0) { gotoAndPlay ("ready"); }
Symbol 193 MovieClip Frame 72
amShooting = false;
Symbol 193 MovieClip Frame 80
myReady = true;
Symbol 193 MovieClip Frame 81
myReady = false;
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 23
stop();
Symbol 205 MovieClip Frame 24
_parent._parent._parent._parent.doorStatus == "closing";
Symbol 205 MovieClip Frame 47
_parent._parent._parent._parent.doorStatus = "closed"; _parent._parent._parent._parent.myMission = "outrun";
Symbol 211 MovieClip Frame 1
stop(); myReady = false;
Symbol 211 MovieClip Frame 17
myReady = true;
Symbol 230 MovieClip Frame 1
stop(); myReady = false;
Symbol 230 MovieClip Frame 20
myReady = true;
Symbol 243 MovieClip Frame 23
stop();
Symbol 259 MovieClip Frame 6
stop();
Symbol 260 MovieClip Frame 15
stop();
Symbol 289 MovieClip Frame 18
stop(); if (_name != "mySmoke") { _parent.killMe(); }
Symbol 308 MovieClip Frame 67
if (_parent.shootTimer == 0) { gotoAndPlay ("idle"); }
Symbol 308 MovieClip Frame 78
_parent._parent.makeDebris("chute", false, _parent.track_pos, _parent.my_endpoint, _parent.my_speed * 2);
Symbol 308 MovieClip Frame 87
_parent.shootTimer = 2;
Symbol 308 MovieClip Frame 88
_parent._parent.makeDebris(_parent.myChar, false, _parent.track_pos + 15, _parent.my_endpoint, _parent.hunter.my_relative_speed + 1);
Symbol 308 MovieClip Frame 89
_parent.killMe("none");
Symbol 315 MovieClip [madness_badguy] Frame 1
#initclip 40 Object.registerClass("madness_badguy", MadnessBadguy); #endinitclip
Symbol 320 MovieClip Frame 1
stop(); gotoAndStop(SwainMath.randomNumber(1, _totalframes - 1));
Symbol 326 MovieClip Frame 1
stop(); gotoAndStop(SwainMath.randomNumber(1, _totalframes));
Symbol 332 MovieClip Frame 1
gotoAndStop(SwainMath.randomNumber(1, _totalframes));
Symbol 338 MovieClip Frame 1
gotoAndStop(SwainMath.randomNumber(1, _totalframes));
Symbol 346 MovieClip Frame 1
gotoAndStop(SwainMath.randomNumber(1, _totalframes));
Symbol 365 MovieClip Frame 9
stop();
Symbol 373 MovieClip Frame 1
stop(); _visible = false;
Symbol 375 MovieClip Frame 1
myBody.gotoAndStop(SwainMath.randomNumber(1, myBody._totalframes));
Instance of Symbol 365 MovieClip in Symbol 375 MovieClip Frame 1
onClipEvent (load) { this._rotation = SwainMath.randomNumber(-90, 90); }
Instance of Symbol 373 MovieClip in Symbol 375 MovieClip Frame 1
onClipEvent (enterFrame) { if (_visible == false) { _visible = true; gotoAndPlay (2); } }
Symbol 375 MovieClip Frame 18
_parent._parent.debrisContainer.makeDebris("splat", false, _parent.track_pos, _parent.my_endpoint, 0); _parent.my_speed = _parent.my_speed * 0.7; myBody.gotoAndStop(SwainMath.randomNumber(1, myBody._totalframes)); _root.playAudio("hit7", "sound_impacts");
Instance of Symbol 373 MovieClip in Symbol 375 MovieClip Frame 18
onClipEvent (enterFrame) { if (_visible == false) { _visible = true; gotoAndPlay (2); } }
Symbol 375 MovieClip Frame 26
_parent._parent.debrisContainer.makeDebris("splat", false, _parent.track_pos, _parent.my_endpoint, 0); _parent.my_speed = _parent.my_speed * 0.7; myBody.gotoAndStop(SwainMath.randomNumber(1, myBody._totalframes));
Symbol 375 MovieClip Frame 29
myBody.gotoAndStop(2);
Symbol 375 MovieClip Frame 34
_parent.my_speed = 0; _parent._parent.debrisContainer.makeDebris("splat", false, _parent.track_pos, _parent.my_endpoint, 0);
Symbol 375 MovieClip Frame 66
stop();
Symbol 383 MovieClip Frame 1
myBody.gotoAndStop(SwainMath.randomNumber(1, myBody._totalframes));
Instance of Symbol 365 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { this._rotation = SwainMath.randomNumber(-90, 90); }
Instance of Symbol 373 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (_visible == false) { _visible = true; gotoAndPlay (2); } }
Symbol 383 MovieClip Frame 18
_parent._parent.debrisContainer.makeDebris("splat2", false, _parent.track_pos, _parent.my_endpoint, 0); _parent.my_speed = _parent.my_speed * 0.7; myBody.gotoAndStop(SwainMath.randomNumber(1, myBody._totalframes)); _root.playAudio("hit7", "sound_impacts");
Instance of Symbol 373 MovieClip in Symbol 383 MovieClip Frame 18
onClipEvent (enterFrame) { if (_visible == false) { _visible = true; gotoAndPlay (2); } }
Symbol 383 MovieClip Frame 26
_parent._parent.debrisContainer.makeDebris("splat2", false, _parent.track_pos, _parent.my_endpoint, 0); _parent.my_speed = _parent.my_speed * 0.7; myBody.gotoAndStop(SwainMath.randomNumber(1, myBody._totalframes));
Symbol 383 MovieClip Frame 29
myBody.gotoAndStop(2);
Symbol 383 MovieClip Frame 34
_parent.my_speed = 0; _parent._parent.debrisContainer.makeDebris("splat2", false, _parent.track_pos, _parent.my_endpoint, 0);
Symbol 383 MovieClip Frame 66
stop();
Symbol 408 MovieClip Frame 1
myBody.gotoAndStop(SwainMath.randomNumber(1, myBody._totalframes));
Instance of Symbol 365 MovieClip in Symbol 408 MovieClip Frame 1
onClipEvent (load) { this._rotation = SwainMath.randomNumber(-90, 90); }
Instance of Symbol 373 MovieClip in Symbol 408 MovieClip Frame 1
onClipEvent (enterFrame) { if (_visible == false) { _visible = true; gotoAndPlay (2); } }
Symbol 408 MovieClip Frame 18
_parent._parent.debrisContainer.makeDebris("splat", false, _parent.track_pos, _parent.my_endpoint, 0); _parent.my_speed = _parent.my_speed * 0.7; var i = 0; while (i < 9) { _parent._parent.debrisContainer.makeDebris("zombie_part", false, _parent.track_pos, _parent.my_endpoint, _parent.my_speed * (SwainMath.randomNumber(80, 120) / 100)); i++; }
Instance of Symbol 373 MovieClip in Symbol 408 MovieClip Frame 18
onClipEvent (enterFrame) { if (_visible == false) { _visible = true; gotoAndPlay (2); } }
Symbol 408 MovieClip Frame 19
stop(); _parent.killMe();
Symbol 430 MovieClip Frame 1
myBody.gotoAndStop(SwainMath.randomNumber(1, myBody._totalframes));
Instance of Symbol 365 MovieClip in Symbol 430 MovieClip Frame 1
onClipEvent (load) { this._rotation = SwainMath.randomNumber(-90, 90); }
Instance of Symbol 373 MovieClip in Symbol 430 MovieClip Frame 1
onClipEvent (enterFrame) { if (_visible == false) { _visible = true; gotoAndPlay (2); } }
Symbol 430 MovieClip Frame 18
_parent._parent.debrisContainer.makeDebris("splat", false, _parent.track_pos, _parent.my_endpoint, 0); _parent.my_speed = _parent.my_speed * 0.7; myBody.gotoAndStop(SwainMath.randomNumber(1, myBody._totalframes));
Instance of Symbol 373 MovieClip in Symbol 430 MovieClip Frame 18
onClipEvent (enterFrame) { if (_visible == false) { _visible = true; gotoAndPlay (2); } }
Symbol 430 MovieClip Frame 26
_parent._parent.debrisContainer.makeDebris("splat", false, _parent.track_pos, _parent.my_endpoint, 0); _parent.my_speed = _parent.my_speed * 0.7; myBody.gotoAndStop(SwainMath.randomNumber(1, myBody._totalframes));
Symbol 430 MovieClip Frame 29
myBody.gotoAndStop(2);
Symbol 430 MovieClip Frame 34
_parent.my_speed = 0; _parent._parent.debrisContainer.makeDebris("splat", false, _parent.track_pos, _parent.my_endpoint, 0);
Symbol 430 MovieClip Frame 66
stop();
Symbol 438 MovieClip Frame 10
stop(); _parent.killMe();
Symbol 441 MovieClip Frame 17
_parent.my_speed = _parent.my_speed * 0.7;
Symbol 441 MovieClip Frame 27
_parent.my_speed = _parent.my_speed * 0.7;
Symbol 441 MovieClip Frame 32
stop(); _parent.my_speed = 0;
Symbol 453 MovieClip Frame 13
stop();
Symbol 473 MovieClip Frame 1
stop();
Symbol 473 MovieClip Frame 18
_parent.myState = "active"; stop();
Symbol 477 MovieClip Frame 20
stop(); if (_name != "mySmoke") { _parent.killMe(); }
Symbol 480 MovieClip Frame 11
_parent._parent.debrisContainer.makeDebris("agent", false, _parent.track_pos, _parent.my_endpoint, _parent.my_speed * 1.2); _root.playAudio("hit5", "sound_impacts");
Symbol 480 MovieClip Frame 12
_parent.killMe();
Symbol 482 MovieClip Frame 22
stop();
Symbol 489 MovieClip Frame 11
_parent.killMe();
Symbol 500 MovieClip Frame 14
_parent.killMe();
Symbol 518 MovieClip Frame 1
gotoAndStop(_parent.randomPart);
Symbol 519 MovieClip Frame 1
function myMove() { if (myPart._visible == true) { if (!done) { nextFrame(); } _parent.my_speed = _parent.my_speed * 0.8; myPart._y = myPart._y + myJump; myJump = myJump + 3.3; if (myPart._y > 0) { myPart._y = 0; myJump = myJump * -0.75; if (myJump > -2) { myJump = 0; } } if (myJump == 0) { myPart._alpha = myPart._alpha - 20; } if (myPart._alpha <= 0) { myPart._visible = false; } myPart._x = myPart._x + mySpeed; mySpeed = mySpeed * 0.9; myPart._x._rotation = myPart._x._rotation + myRotate; myRotate = myRotate * 0.95; } } var randomPart = SwainMath.randomNumber(1, myPart._totalframes); var mySpeed = (SwainMath.randomNumber(-150, 150) / 10); var myJump = SwainMath.randomNumber(-10, -30); var myRotation = SwainMath.randomNumber(-180, 180); var myRotate = (SwainMath.randomNumber(-200, 200) / 10); myPart._rotation = myRotation; var done = false; onEnterFrame = myMove;
Symbol 526 MovieClip Frame 1
gotoAndStop(_parent.randomPart);
Symbol 527 MovieClip Frame 1
function myMove() { if (myPart._visible == true) { if (!done) { nextFrame(); } _parent.my_speed = _parent.my_speed * 0.97; myPart._y = myPart._y + myJump; myJump = myJump + 3.3; if (myPart._y > 0) { myPart._y = 0; myJump = myJump * -0.75; if (myJump > -2) { myJump = 0; } } if (myJump == 0) { myPart._alpha = myPart._alpha - 20; } if (myPart._alpha <= 0) { myPart._visible = false; } myPart._x = myPart._x + mySpeed; mySpeed = mySpeed * 0.9; myPart._x._rotation = myPart._x._rotation + myRotate; myRotate = myRotate * 0.95; } } var randomPart = SwainMath.randomNumber(1, myPart._totalframes); var mySpeed = (SwainMath.randomNumber(-150, 150) / 10); var myJump = SwainMath.randomNumber(-10, -30); var myRotation = SwainMath.randomNumber(-180, 180); var myRotate = (SwainMath.randomNumber(-400, 400) / 10); myPart._rotation = myRotation; var done = false; onEnterFrame = myMove;
Symbol 536 MovieClip Frame 1
gotoAndStop(_parent.randomPart);
Symbol 537 MovieClip Frame 1
function myMove() { if (myPart._visible == true) { if (!done) { nextFrame(); } _parent.my_speed = _parent.my_speed * 0.97; myPart._y = myPart._y + myJump; myJump = myJump + 3.3; if (myPart._y > 0) { myPart._y = 0; myJump = myJump * -0.75; if (myJump > -2) { myJump = 0; } } if (myJump == 0) { myPart._alpha = myPart._alpha - 20; } if (myPart._alpha <= 0) { myPart._visible = false; } myPart._x = myPart._x + mySpeed; mySpeed = mySpeed * 0.9; myPart._x._rotation = myPart._x._rotation + myRotate; myRotate = myRotate * 0.95; } } var randomPart = SwainMath.randomNumber(1, myPart._totalframes); var mySpeed = (SwainMath.randomNumber(-150, 150) / 10); var myJump = SwainMath.randomNumber(-10, -30); var myRotation = SwainMath.randomNumber(-180, 180); var myRotate = (SwainMath.randomNumber(-400, 400) / 10); myPart._rotation = myRotation; var done = false; onEnterFrame = myMove;
Symbol 542 MovieClip Frame 1
gotoAndStop(_parent.randomPart);
Symbol 543 MovieClip Frame 1
function myMove() { if (myPart._visible == true) { if (!done) { nextFrame(); } _parent.my_speed = _parent.my_speed * 0.99; myPart._y = myPart._y + myJump; myJump = myJump + 3.3; if (myPart._y > 0) { myPart._y = 0; myJump = myJump * -0.75; if (myJump > -2) { myJump = 0; } } if (myJump == 0) { myPart._alpha = myPart._alpha - 20; } if (myPart._alpha <= 0) { myPart._visible = false; } myPart._x = myPart._x + mySpeed; mySpeed = mySpeed * 0.9; myPart._x._rotation = myPart._x._rotation + myRotate; myRotate = myRotate * 0.95; } } var randomPart = SwainMath.randomNumber(1, myPart._totalframes); var mySpeed = (SwainMath.randomNumber(-150, 150) / 10); var myJump = SwainMath.randomNumber(-10, -30); var myRotation = SwainMath.randomNumber(-180, 180); var myRotate = (SwainMath.randomNumber(-400, 400) / 10); myPart._rotation = myRotation; var done = false; onEnterFrame = myMove;
Symbol 556 MovieClip Frame 1
gotoAndStop(_parent.randomPart);
Symbol 557 MovieClip Frame 1
function myMove() { if (myPart._visible == true) { if (!done) { nextFrame(); } _parent.my_speed = _parent.my_speed * 0.96; myPart._y = myPart._y + myJump; myJump = myJump + 3.3; if (myPart._y > 0) { myPart._y = 0; myJump = myJump * -0.75; if (myJump > -2) { myJump = 0; } } if (myJump == 0) { myPart._alpha = myPart._alpha - 20; } if (myPart._alpha <= 0) { myPart._visible = false; } myPart._x = myPart._x + mySpeed; mySpeed = mySpeed * 0.9; myPart._x._rotation = myPart._x._rotation + myRotate; myRotate = myRotate * 0.95; } } var randomPart = SwainMath.randomNumber(1, myPart._totalframes); var mySpeed = (SwainMath.randomNumber(-150, 150) / 10); var myJump = SwainMath.randomNumber(-10, -30); var myRotation = SwainMath.randomNumber(-180, 180); var myRotate = (SwainMath.randomNumber(-400, 400) / 10); myPart._rotation = myRotation; var done = false; onEnterFrame = myMove;
Symbol 564 MovieClip Frame 1
gotoAndStop(_parent.randomPart);
Symbol 565 MovieClip Frame 1
function myMove() { if (myPart._visible == true) { if (!done) { nextFrame(); } _parent.my_speed = _parent.my_speed * 0.96; myPart._y = myPart._y + myJump; myJump = myJump + 3.3; if (myPart._y > 0) { myPart._y = 0; myJump = myJump * -0.75; if (myJump > -2) { myJump = 0; } } if (myJump == 0) { myPart._alpha = myPart._alpha - 20; } if (myPart._alpha <= 0) { myPart._visible = false; } myPart._x = myPart._x + mySpeed; mySpeed = mySpeed * 0.9; myPart._x._rotation = myPart._x._rotation + myRotate; myRotate = myRotate * 0.95; } } var randomPart = SwainMath.randomNumber(1, myPart._totalframes); var mySpeed = (SwainMath.randomNumber(-150, 150) / 10); var myJump = SwainMath.randomNumber(-10, -30); var myRotation = SwainMath.randomNumber(-180, 180); var myRotate = (SwainMath.randomNumber(-400, 400) / 10); myPart._rotation = myRotation; var done = false; onEnterFrame = myMove;
Symbol 576 MovieClip Frame 1
gotoAndStop(_parent._parent.myPowerup);
Symbol 581 MovieClip Frame 1
stop();
Symbol 581 MovieClip Frame 49
_root.world_mc.makeDebris(_parent.myPowerup, false, _parent.track_pos, _parent.my_endpoint, 10);
Symbol 581 MovieClip Frame 94
stop(); if (_name != "mySmoke") { _parent.killMe(); }
Symbol 582 MovieClip [madness_debris] Frame 1
#initclip 34 Object.registerClass("madness_debris", MadnessDebris); #endinitclip
Instance of Symbol 326 MovieClip in Symbol 582 MovieClip [madness_debris] Frame 2
onClipEvent (load) { this._x = SwainMath.randomNumber(-200, 200); }
Instance of Symbol 289 MovieClip in Symbol 582 MovieClip [madness_debris] Frame 9
onClipEvent (load) { _y = (_y + SwainMath.randomNumber(-300, 0)); }
Symbol 589 MovieClip [madness_leap] Frame 1
#initclip 35 Object.registerClass("madness_leap", MadnessLeap); #endinitclip
Symbol 593 MovieClip Frame 37
stop();
Symbol 601 MovieClip Frame 17
gotoAndPlay (1);
Symbol 602 MovieClip Frame 15
gotoAndPlay ("loop");
Symbol 606 MovieClip Frame 37
stop();
Symbol 617 MovieClip Frame 15
gotoAndPlay ("loop");
Symbol 620 MovieClip Frame 31
_parent.removeMovieClip();
Symbol 625 MovieClip Frame 31
_parent.removeMovieClip();
Symbol 628 MovieClip Frame 31
_parent.removeMovieClip();
Symbol 631 MovieClip Frame 31
_parent.removeMovieClip();
Symbol 641 MovieClip Frame 91
_parent.removeMovieClip();
Symbol 644 MovieClip Frame 67
_parent.removeMovieClip();
Symbol 667 MovieClip Frame 1
gotoAndStop(_root.currentWave);
Symbol 669 MovieClip Frame 1
if (_root.currentWave > 10) { this._visible = true; } else { this._visible = false; }
Symbol 670 MovieClip Frame 25
stop();
Symbol 675 MovieClip Frame 8
stop();
Symbol 687 MovieClip Frame 21
stop();
Symbol 687 MovieClip Frame 34
_root.createDisplay("start"); _parent.removeMovieClip();
Symbol 699 Button
on (release) { _parent._parent.pressReplay(); }
Symbol 702 Button
on (release) { _parent._parent.pressMenu(); }
Symbol 704 MovieClip Frame 5
stop();
Symbol 705 MovieClip [madness_display] Frame 1
#initclip 36 Object.registerClass("madness_display", MadnessDisplay); #endinitclip
Symbol 787 MovieClip Frame 1
function gunCheck() { gotoAndStop(_root.world_mc.hunter.myGun); } onEnterFrame = gunCheck;
Symbol 870 MovieClip Frame 28
stop();
Symbol 874 MovieClip Frame 1
stop();
Symbol 874 MovieClip Frame 2
if (myPowerup == "auto") { myPowerup = "Auto Rifle!"; } if (myPowerup == "grenade") { myPowerup = "Grenade Launcher!"; } if (myPowerup == "shotgun") { myPowerup = "Shotgun!"; } if (myPowerup == "health") { myPowerup = "Health!"; } if (myPowerup == "invincible") { myPowerup = "Invincible!"; }
Symbol 1005 MovieClip Frame 1
function gunCheck() { gotoAndStop(_root.world_mc.hunter.myGun); } onEnterFrame = gunCheck;
Symbol 1038 MovieClip [MadnessHunter] Frame 1
#initclip 37 Object.registerClass("MadnessHunter", MadnessHunter); #endinitclip
Symbol 1068 MovieClip Frame 5
if (SwainMath.randomNumber(0, 30) == 0) { } else { gotoAndPlay (1); }
Symbol 1074 MovieClip Frame 1
stop();
Symbol 1089 MovieClip [world_mc] Frame 1
#initclip 38 Object.registerClass("world_mc", MadWorld); #endinitclip
Instance of Symbol 1082 MovieClip "debrisContainer" in Symbol 1089 MovieClip [world_mc] Frame 1
onClipEvent (load) { function makeDebris(inType, inDanger, inTrack, inEndpoint, inSpeed) { var _local1 = attachMovie("madness_debris", "debris" + SwainMath.randomNumber(0, 99999999999), getNextHighestDepth()); _local1.init(inType, inDanger, inTrack, inEndpoint, inSpeed); } var i = -20; while (i <= _root.spawn_distance) { makeDebris("mountain", false, i, -500, 0); if (SwainMath.randomNumber(0, 30) == 0) { makeDebris("nasty", false, i, 0, 0); } i = i + 100; } var i = -20; while (i <= _root.spawn_distance) { makeDebris("cliff", false, i, 1200, 0); i = i + 100; } var i = -20; while (i <= _root.spawn_distance) { makeDebris("swoosh", false, i, 0, 0); if (SwainMath.randomNumber(0, 30) == 0) { makeDebris("nasty", false, i, 0, 0); } i = i + 150; } }
Instance of Symbol 1084 MovieClip "x_max" in Symbol 1089 MovieClip [world_mc] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1084 MovieClip "x_min" in Symbol 1089 MovieClip [world_mc] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1086 MovieClip "vanish_point" in Symbol 1089 MovieClip [world_mc] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1088 MovieClip "horizon_line" in Symbol 1089 MovieClip [world_mc] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1084 MovieClip "y_plane" in Symbol 1089 MovieClip [world_mc] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1088 MovieClip "endpoint_line" in Symbol 1089 MovieClip [world_mc] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1084 MovieClip "endpoint_min_A" in Symbol 1089 MovieClip [world_mc] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1084 MovieClip "endpoint_max_A" in Symbol 1089 MovieClip [world_mc] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1084 MovieClip "endpoint_min_B" in Symbol 1089 MovieClip [world_mc] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1084 MovieClip "endpoint_max_B" in Symbol 1089 MovieClip [world_mc] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1088 MovieClip "removal_line" in Symbol 1089 MovieClip [world_mc] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 1097 MovieClip Frame 1
stop();
Symbol 1107 MovieClip Frame 1
stop();
Symbol 1108 MovieClip [Preloader] Frame 1
function enterFrameHandler() { var _local2 = 0; _local2 = _root.getBytesLoaded() / _root.getBytesTotal(); if (loadingBar) { loadingBar.gotoAndStop(Number(_local2 * (loadingBar.totalFrames - 1)) + 1); } if (_local2 >= 1) { onEnterFrame = null; gotoAndStop ("loaded"); } } stop(); var autoPlay; var className; onEnterFrame = enterFrameHandler;
Symbol 1108 MovieClip [Preloader] Frame 10
function _onPlayClick() { _parent._parent.nextFrame(); _parent._parent.play(); _parent._onLoaded(); } if (playButton) { playButton.onRelease = _onPlayClick; playButton.stop(); } if (autoPlay) { _onPlayClick(null); }
Symbol 1113 MovieClip [Newgrounds API Classes] Frame 1
#initclip 33 Object.registerClass("Newgrounds API Classes", com.newgrounds.shims.APIShim); #endinitclip
Symbol 1168 MovieClip [FlashAd] Frame 1
#initclip 39 Object.registerClass("FlashAd", com.newgrounds.components.FlashAdBase); #endinitclip stop();
Symbol 1169 MovieClip [APIConnector] Frame 1
function _onLoaded() { gotoAndStop ("invisible"); if (_redirect) { com.newgrounds.API.loadOfficialVersion(); } } function _apiConnect() { var _local2 = com.newgrounds.API; if (_local2 && (!_local2.connected)) { if (!apiId) { com.newgrounds.Logger.logError("No API ID entered in the API Connector component.", "You can create an API ID for this submission at http://newgrounds.com/account/flashapi", "Enter your API ID into the API Connector using the Component Inspector (Window -> Component Inspector)."); return(undefined); } switch (debugMode) { case "Off" : default : _local2.debugMode = _local2.RELEASE_MODE; break; case "Simulate Logged-in User" : _local2.debugMode = _local2.DEBUG_MODE_LOGGED_IN; break; case "Simulate Logged-out User" : _local2.debugMode = _local2.DEBUG_MODE_LOGGED_OUT; break; case "Simulate New Version" : _local2.debugMode = _local2.DEBUG_MODE_NEW_VERSION; break; case "Simulate Host Blocked" : _local2.debugMode = _local2.DEBUG_MODE_HOST_BLOCKED; } _local2.addEventListener(com.newgrounds.APIEvent.API_CONNECTED, _onConnected); _local2.connect(_root, apiId, encryptionKey, movieVersion); } } function _onConnected(event) { if ((redirectOnNewVersion && (event.__get__success())) && (event.__get__data().newVersion)) { _redirect = true; } if ((redirectOnHostBlocked && (!event.__get__success())) && (event.__get__error() == com.newgrounds.APIEvent.ERROR_HOST_BLOCKED)) { _redirect = true; } if (_redirect) { gotoAndStop ("adPreloader"); forceAlwaysOnTop(); } } function forceAlwaysOnTop() { var _local2 = getNextHighestDepth(); swapDepths(_local2); if (Stage) { _x = ((Stage.width - _width) / 2); _y = ((Stage.height - _height) / 2); _visible = true; } if (_root && (_root instanceof MovieClip)) { MovieClip(_root).stop(); } } stop(); if (_root && (_root instanceof MovieClip)) { MovieClip(_root).stop(); } var apiId; var encryptionKey; var movieVersion; var debugMode; var connectorType; var redirectOnHostBlocked; var redirectOnNewVersion; var _redirect; _x = Number(_x); _y = Number(_y); if (!debugMode) { debugMode = "Simulate Logged-in User"; } if (!connectorType) { connectorType = "Flash Ad + Preloader"; } switch (connectorType) { case "Flash Ad + Preloader" : gotoAndStop ("adPreloader"); break; case "Flash Ad Only" : gotoAndStop ("ad"); break; case "Invisible" : gotoAndStop ("invisible"); } _apiConnect();
Instance of Symbol 1168 MovieClip [FlashAd] "ad" in Symbol 1169 MovieClip [APIConnector] Frame 1
//component parameters onClipEvent (construct) { apiId = ""; showBorder = true; }
Instance of Symbol 1108 MovieClip [Preloader] "loader" in Symbol 1169 MovieClip [APIConnector] Frame 1
//component parameters onClipEvent (construct) { autoPlay = false; mainClass = ""; }
Symbol 1173 Button
on (release) { getURL ("http://www.newgrounds.com/collection/madnessday2011", "_blank"); }
Symbol 1175 Button
on (release) { getURL ("http://www.newgrounds.com/collection/madness", "_blank"); }
Symbol 1178 Button
on (release) { getURL ("http://www.newgrounds.com/art/view/thepsychosheep/see-the-madness", "_blank"); }
Symbol 1183 MovieClip Frame 1
stop();
Instance of Symbol 1169 MovieClip [APIConnector] in Symbol 1183 MovieClip Frame 1
//component parameters onClipEvent (construct) { apiId = "20552:ajKp6Wae"; encryptionKey = "EkzX0rqtsILkvkw4oJlaGsG0DUlKiF4X"; debugMode = "Simulate Logged-in User"; movieVersion = ""; connectorType = "Flash Ad + Preloader"; redirectOnNewVersion = true; redirectOnHostBlocked = true; }
Symbol 1183 MovieClip Frame 15
_root.gotoAndStop("menu");
Symbol 1357 MovieClip [__Packages.SwainMath] Frame 0
class SwainMath { function SwainMath () { } static function calculate_rotation(source_x, source_y, target_x, target_y) { Xd = target_x - source_x; Yd = target_y - source_y; radAngle = Math.atan2(Yd, Xd); rotation_result = int(((radAngle * 360) / (Math.PI*2)) + 90); if (rotation_result > 180) { rotation_result = -180 + (rotation_result - 180); } return(rotation_result); } static function move_me(this_mc, this_rotation, this_speed) { if (this_rotation > 180) { this_mc._y = this_mc._y + (this_speed * Math.cos((Math.PI/180) * this_rotation)); this_mc._x = this_mc._x - (this_speed * Math.sin((Math.PI/180) * this_rotation)); } else { this_mc._y = this_mc._y - (this_speed * Math.cos((Math.PI/180) * this_rotation)); this_mc._x = this_mc._x + (this_speed * Math.sin((Math.PI/180) * this_rotation)); } } static function move_me2(this_axis, this_rotation, this_speed) { if (this_rotation > 180) { if (this_axis == "y") { return(this_speed * Math.cos((Math.PI/180) * this_rotation)); } if (this_axis == "x") { return(-(this_speed * Math.sin((Math.PI/180) * this_rotation))); } } else { if (this_axis == "y") { return(-(this_speed * Math.cos((Math.PI/180) * this_rotation))); } if (this_axis == "x") { return(this_speed * Math.sin((Math.PI/180) * this_rotation)); } } } static function get_position(startX, startY, this_rotation, this_distance, this_axis) { if (this_axis == "x") { if (this_rotation > 180) { return(startX - (this_distance * Math.sin((Math.PI/180) * this_rotation))); } return(startX + (this_distance * Math.sin((Math.PI/180) * this_rotation))); } if (this_axis == "y") { if (this_rotation > 180) { return(startY + (this_distance * Math.cos((Math.PI/180) * this_rotation))); } return(startY - (this_distance * Math.cos((Math.PI/180) * this_rotation))); } } static function get_distance(mc_1, mc_2) { point_this.x = mc_1._x; point_this.y = mc_1._y; point_target.x = mc_2._x; point_target.y = mc_2._y; this_distance = flash.geom.Point.distance(point_this, point_target); return(this_distance); } static function get_distance2(mc_1_x, mc_1_y, mc_2_x, mc_2_y) { point_this.x = mc_1_x; point_this.y = mc_1_y; point_target.x = mc_2_x; point_target.y = mc_2_y; this_distance = flash.geom.Point.distance(point_this, point_target); return(this_distance); } static function randomNumber(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } static function getAxisDistance(inStart, inEnd) { var _local1 = inStart - inEnd; if (inStart < inEnd) { _local1 = _local1 * -1; } return(_local1); } static function getRotDistance(inRot1, inRot2) { var _local1; if (inRot1 < (inRot2 - 180)) { inRot1 = inRot1 + 360; } if (inRot1 > (inRot2 + 180)) { inRot1 = inRot1 - 360; } _local1 = inRot1 - inRot2; if (_local1 < 0) { _local1 = _local1 * -1; } return(_local1); } static var point_this = new flash.geom.Point(0, 0); static var point_target = new flash.geom.Point(0, 0); static var this_distance = new Number(); static var Xd = new Number(); static var Yd = new Number(); static var radAngle = new Number(); static var rotation_result = new Number(); }
Symbol 1121 MovieClip [__Packages.com.newgrounds.APIConnection] Frame 0
class com.newgrounds.APIConnection { var _hostURL, hostDomain, sessionId, publisherId, encryptionKey, userEmail, username, userId, userpageFormat, initialized; function APIConnection () { reset(); } function get hostURL() { return(_hostURL); } function set hostURL(value) { _hostURL = value; hostDomain = null; if (_hostURL) { var _local2 = _hostURL.split("/"); if ((_local2[0] != "file:") && (_hostURL != "localhost")) { hostDomain = _local2[2]; } } if (!hostDomain) { hostDomain = "localhost"; } //return(hostURL); } function get sandboxType() { return(System.security.sandboxType); } function get isNetworkHost() { switch (sandboxType) { case "localWithFile" : case "localWithNetwork" : case "localTrusted" : case "application" : return(false); case "remote" : } return(true); } function get hasUserSession() { return(((sessionId != null) && (sessionId != "")) && (publisherId != 0)); } function get connected() { return(connectionState == CONNECTED); } function reset() { connectionState = NOT_CONNECTED; encryptionKey = null; sessionId = null; userEmail = null; username = null; userId = 0; userpageFormat = 0; } function assertInitialized() { if (!initialized) { com.newgrounds.Logger.logError("You must initialized the API using API.connect() before using this command."); return(false); } return(true); } function assertConnected() { if ((!connectionState) == CONNECTED) { com.newgrounds.Logger.logError("You must establish a connection using API.connect() before using this command."); return(false); } return(true); } function sendSimpleCommand(command, completeHandler, parameters, secureParameters) { if (parameters == undefined) { parameters = null; } if (secureParameters == undefined) { secureParameters = null; } var _local2 = new com.newgrounds.APICommand(command); _local2.__set__parameters(parameters); _local2.__set__secureParameters(secureParameters); if (completeHandler != null) { _local2.addEventListener(com.newgrounds.APIEvent.COMMAND_COMPLETE, completeHandler); } _local2.send(this); } function sendCommand(command) { command.send(this); } function loadInBrowser(command, newWindow, parameters) { if (newWindow == undefined) { newWindow = true; } if (parameters == undefined) { parameters = null; } var _local2 = new com.newgrounds.APICommand(command); _local2.__set__parameters(parameters); _local2.loadInBrowser(this, newWindow); } static var NOT_CONNECTED = "notConnected"; static var CONNECTING = "connecting"; static var CONNECTED = "connected"; var connectionState = NOT_CONNECTED; var apiURL = "http://www.ngads.com/gateway_v2.php"; }
Symbol 1115 MovieClip [__Packages.com.newgrounds.EventDispatcher] Frame 0
class com.newgrounds.EventDispatcher { var _listeners; function EventDispatcher () { _listeners = {}; } function addEventListener(type, listener) { if (!_listeners[type]) { _listeners[type] = []; } if (typeof(listener) == "function") { _listeners[type].push({target:null, func:listener}); } else { _listeners[type].push(listener); } } function removeEventListener(type, listener) { var _local3 = _listeners[type]; if (_local3) { var _local5 = _local3.length; var _local2 = 0; while (_local2 < _local5) { if ((_local3[_local2].func == listener) || (_local3[_local2] == listener)) { _local3.splice(_local2, 1); return(undefined); } _local2++; } } } function dispatchEvent(event) { var _local4 = _listeners[event.__get__type()]; if (_local4) { var _local5 = _local4.length; var _local2 = 0; while (_local2 < _local5) { var _local3 = _local4[_local2]; _local3.func.call(_local3.target, event); _local2++; } } return(true); } }
Symbol 1114 MovieClip [__Packages.com.newgrounds.Event] Frame 0
class com.newgrounds.Event { var _type; function Event (type) { _type = type; } function get type() { return(_type); } }
Symbol 1116 MovieClip [__Packages.com.newgrounds.APIEventDispatcher] Frame 0
class com.newgrounds.APIEventDispatcher extends com.newgrounds.EventDispatcher { static var _globalDispatcher; function APIEventDispatcher () { super(); } static function get globalDispatcher() { return(_globalDispatcher); } static function set globalDispatcher(value) { _globalDispatcher = value; //return(globalDispatcher); } static function initEventQueue() { setInterval(runEventQueue, 50); return([]); } function dispatchEvent(event) { _eventQueue.push({dispatcher:this, event:event}); return(true); } function actualDispatchEvent(event) { var _local3 = super.dispatchEvent(event); if (_globalDispatcher && (this != _globalDispatcher)) { _globalDispatcher.dispatchEvent(event); } } static function runEventQueue(event) { var _local3 = _eventQueue.length; if (_local3) { var _local4 = _eventQueue; _eventQueue = []; var _local1 = 0; while (_local1 < _local3) { var _local2 = _local4[_local1]; _local2.dispatcher.actualDispatchEvent(_local2.event); _local1++; } } } static var _eventQueue = initEventQueue(); }
Symbol 1119 MovieClip [__Packages.com.newgrounds.encoders.BaseN] Frame 0
class com.newgrounds.encoders.BaseN { var _hash, _base, _reverseHash; function BaseN (hash) { if (hash) { _hash = hash; } else { _hash = DEFAULT_HASH; } _base = _hash.length; _reverseHash = new Object(); var _local2 = 0; while (_local2 < _hash.length) { _reverseHash[_hash.charAt(_local2)] = _local2; _local2++; } } function encodeUint(number, minimumChars) { if (minimumChars == undefined) { minimumChars = 1; } var _local2 = ""; var _local3 = number; while (_local3 != 0) { _local2 = _hash.charAt(_local3 % _base) + _local2; _local3 = _local3 / _base; _local3 = int(_local3); } while (_local2.length < minimumChars) { _local2 = _hash.charAt(0) + _local2; } return(_local2); } function decodeUint(encodedNumber) { var _local3 = 0; var _local2 = 0; while (_local2 < encodedNumber.length) { _local3 = _local3 * _base; _local3 = _local3 + _reverseHash[encodedNumber.charAt(_local2)]; _local2++; } return(_local3); } static var DEFAULT_HASH = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ`~@#$%^&*()+|;/"; }
Symbol 1125 MovieClip [__Packages.com.newgrounds.APICommand] Frame 0
class com.newgrounds.APICommand extends com.newgrounds.APIEventDispatcher { static var bridge; var _command, _parameters, _secureParameters, _hasTimeout, _preventCache, _files, _loader, _timeoutTimer, dispatchEvent; function APICommand (command) { super(); _command = command; _parameters = new Object(); _secureParameters = new Object(); _hasTimeout = true; } static function stopPendingCommands() { for (var _local2 in _pendingCommands) { var _local1 = _pendingCommands[_local2]; _local1.close(); } _pendingCommands = []; } static function onThrottleTimer(event) { if (_throttleCount > 0) { _throttleCount--; } if (_commandQueue.length) { var _local1 = _commandQueue.shift(); _local1.command.send(_local1.connection); } } static function encryptHex(hexValue) { var _local4 = hexValue.length % 6; var _local3 = ""; var _local1 = 0; while (_local1 < hexValue.length) { _local3 = _local3 + _encryptor.encodeUint(int("0x" + hexValue.substr(_local1, 6)), 4); _local1 = _local1 + 6; } return(_local4.toString() + _local3); } function get command() { return(_command); } function set command(value) { _command = value; //return(command); } function get hasTimeout() { return(_hasTimeout); } function set hasTimeout(val) { _hasTimeout = val; //return(hasTimeout); } function get parameters() { return(_parameters); } function set parameters(object) { _parameters = new Object(); if (object) { for (var _local3 in object) { _parameters[_local3] = object[_local3]; } } //return(parameters); } function get preventCache() { return(_preventCache); } function set preventCache(value) { _preventCache = value; //return(preventCache); } function get secureParameters() { return(_secureParameters); } function set secureParameters(object) { _secureParameters = new Object(); if (object) { for (var _local3 in object) { _secureParameters[_local3] = object[_local3]; } } //return(secureParameters); } function get hasSecureParameters() { for (var _local2 in _secureParameters) { return(true); } return(false); } function addFile(filename, data, dataField, contentType) { if (contentType == undefined) { contentType = "application/octet-stream"; } if (!_files) { _files = new Object(); } var _local3 = {filename:filename, data:data, dataField:dataField, contentType:contentType}; _files[filename] = _local3; } function removeFile(filename) { if (_files) { delete _files[filename]; } } function clearFiles() { _files = null; } function close() { if (_loader) { clearInterval(_timeoutTimer); var _local2 = 0; while (_local2 < _pendingCommands.length) { if (_pendingCommands[_local2] == this) { _pendingCommands.splice(_local2, 1); break; } _local2++; } _loader = null; } } function loadInBrowser(connection, newWindow) { _parameters.command_id = _command; _parameters.tracker_id = (connection.apiId ? (connection.apiId) : 1); if (connection.debug) { _parameters.debug = 1; } var _local3 = (connection.apiURL + "?host=") + escape(connection.hostDomain); for (var _local4 in _parameters) { _local3 = _local3 + ((("&" + escape(_local4)) + "=") + escape(_parameters[_local4])); } var _local6; if (newWindow) { _local6 = "_blank"; } else { _local6 = "_top"; } _root.getURL(_local3, _local6); } function send(connection) { if (_throttleCount >= THROTTLE_THRESHOLD) { _commandQueue.push({connection:connection, command:this}); } else { sendInternal(connection); } } function sendInternal(connection) { var _local4; _local4 = new LoadVars(); _local4.command_id = _command; _local4.tracker_id = connection.apiId; if (connection.debug) { _local4.debug = 1; } if (_preventCache) { _local4.seed = Math.random(); } var _local2; var _local3; var _local7; for (_local2 in _parameters) { _local3 = _parameters[_local2]; if (_local3 != null) { if (typeof(_local3) == "boolean") { _local4[_local2] = int(_local3); } else { _local4[_local2] = _local3; } } } if (hasSecureParameters) { var _local6 = new Object(); for (_local2 in _secureParameters) { _local3 = _secureParameters[_local2]; if (_local3 != null) { if (typeof(_local3) == "boolean") { _local6[_local2] = int(_local3); } else { _local6[_local2] = _local3; } } } var _local8 = ""; _local7 = 0; while (_local7 < 16) { _local8 = _local8 + ENCRYPTOR_RADIX.charAt(int(Math.random() * ENCRYPTOR_RADIX.length)); _local7++; } _local4.command_id = "securePacket"; _local6.command_id = _command; _local6.as_version = 3; _local6.session_id = connection.sessionId; _local6.user_email = connection.userEmail; _local6.publisher_id = connection.publisherId; _local6.seed = _local8; var _local13 = com.newgrounds.crypto.MD5.hash(_local8); var _local11 = com.newgrounds.crypto.RC4.encrypt(com.newgrounds.encoders.json.JSON.encode(_local6), connection.encryptionKey); _local4.secure = encryptHex(_local13 + _local11); } com.newgrounds.Logger.logInternal("Sending packet:", _local4); var _local12; _local12 = "application/x-www-form-urlencoded"; for (_local2 in _local4) { if (typeof(_local4[_local2]) == "object") { _local4[_local2] = com.newgrounds.encoders.json.JSON.encode(_local4[_local2]); } } if (_files) { for (var _local10 in _files) { var _local5 = _files[_local10]; if (typeof(_local5.data) == "string") { _local4[_local10] = _local5.data; } else { _local4[_local10] = com.newgrounds.encoders.json.JSON.encode(_local5.data); } } } _pendingCommands.push(this); _throttleCount++; startLoader(connection.apiURL, _local4, _local12); } function startLoader(url, data, contentType) { _loader = LoadVars(data); _loader.onData = as2CompleteHandler; _loader.contentType = contentType; _loader.sendAndLoad(url, _loader, "POST"); if (_hasTimeout) { setInterval(this, onTimeout, TIMEOUT_INTERVAL); } } function as2CompleteHandler(data) { var _local3; var _local2 = 0; while (_local2 < _pendingCommands.length) { if (_pendingCommands[_local2]._loader == this) { _local3 = _pendingCommands[_local2]; break; } _local2++; } _local3.onComplete(data); } function onTimeout(event) { close(); com.newgrounds.Logger.logError("Command timed out."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.COMMAND_COMPLETE, null, com.newgrounds.APIEvent.ERROR_TIMED_OUT)); } function onError(error) { com.newgrounds.Logger.logError("Error when sending command:", error); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.COMMAND_COMPLETE, null, com.newgrounds.APIEvent.ERROR_UNKNOWN)); close(); } function onComplete(data) { try { if ((!data) || (data == "")) { throw new Error(); } com.newgrounds.Logger.logInternal("Received packet:", data); var _local2 = com.newgrounds.encoders.json.JSON.decode(data); if (!_local2) { throw new Error(); } if (bridge) { bridge.sendEvent(_local2.command_id, _local2); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.COMMAND_COMPLETE, _local2, ((_local2 && (_local2.success)) ? (com.newgrounds.APIEvent.ERROR_NONE) : (com.newgrounds.APIEvent.ERROR_COMMAND_FAILED)))); } catch(e) { com.newgrounds.Logger.logError("Invalid response returned from server: " + data); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.COMMAND_COMPLETE, null, com.newgrounds.APIEvent.ERROR_BAD_RESPONSE)); } close(); } static var TIMEOUT_INTERVAL = 10000; static var THROTTLE_INTERVAL = 5000; static var THROTTLE_THRESHOLD = 7; static var _throttleCount = 0; static var _commandQueue = []; static var _throttleTimer = setInterval(onThrottleTimer, THROTTLE_INTERVAL); static var ENCRYPTOR_RADIX = "/g8236klvBQ#&|;Zb*7CEA59%s`Oue1wziFp$rDVY@TKxUPWytSaGHJ>dmoMR^<0~4qNLhc(I+fjn)X"; static var _encryptor = new com.newgrounds.encoders.BaseN(ENCRYPTOR_RADIX); static var _pendingCommands = []; static var CRLF = "\r\n"; }
Symbol 1120 MovieClip [__Packages.com.newgrounds.Bridge] Frame 0
class com.newgrounds.Bridge { var _widgetId, _inConnection, _outConnection; function Bridge (id) { _widgetId = id; _inConnection = new LocalConnection(); _outConnection = new LocalConnection(); _inConnection.receiveEvent = receiveEvent; try { _inConnection.connect("rec_" + _widgetId); } catch(error) { } com.newgrounds.Logger.addEventListener(com.newgrounds.APIEvent.LOG, {target:this, func:onLogMessage}); } function onLogMessage(event) { try { _outConnection.send(_widgetId, "sendEvent", "trace", String(event.__get__data())); } catch(error) { } } function sendEvent(command, parameters) { if (_outConnection) { parameters = {data:parameters}; _outConnection.send(_widgetId, "sendEvent", command, parameters); } } function receiveEvent(event, parameters) { } function onStatus(event) { } }
Symbol 1117 MovieClip [__Packages.com.newgrounds.APIEvent] Frame 0
class com.newgrounds.APIEvent extends com.newgrounds.Event { var _error, _success, _data, __get__type; function APIEvent (type, data, error) { super(type); if (data == undefined) { data = null; } if (error == undefined) { error = null; } if (((!error) || (error == "")) || (error == ERROR_NONE)) { _error = ERROR_NONE; _success = true; } else { _error = error; _success = false; } if (data) { _data = data; } else { _data = {}; } } function clone() { return(new com.newgrounds.APIEvent(__get__type(), _data, _error)); } function get success() { return(_success); } function get data() { return(_data); } function get error() { return(_error); } static var COMMAND_COMPLETE = "commandComplete"; static var MEDAL_UNLOCK_CONFIRMED = "medalUnlockConfirmed"; static var ICON_LOADED = "iconLoaded"; static var API_CONNECTED = "movieConnected"; static var LOG = "log"; static var MEDAL_UNLOCKED = "medalUnlocked"; static var SCORES_LOADED = "scoresLoaded"; static var SCORE_POSTED = "scorePosted"; static var QUERY_COMPLETE = "queryComplete"; static var FILE_LOADED = "fileLoaded"; static var FILE_SAVED = "fileSaved"; static var FILE_REQUESTED = "fileRequested"; static var VOTE_COMPLETE = "voteComplete"; static var ERROR_NONE = "noError"; static var ERROR_UNKNOWN = "unknownError"; static var ERROR_COMMAND_FAILED = "commandFailed"; static var ERROR_NOT_CONNECTED = "notConnected"; static var ERROR_INVALID_ARGUMENT = "invalidArgument"; static var ERROR_TIMED_OUT = "timedOut"; static var ERROR_BAD_FILE = "badFile"; static var ERROR_BAD_RESPONSE = "badResponse"; static var ERROR_SENDING_COMMAND = "errorSendingCommand"; static var ERROR_HOST_BLOCKED = "hostBlocked"; static var ERROR_ALREADY_VOTED = "alreadyVoted"; static var ERROR_NOT_LOGGED_IN = "notLoggedIn"; }
Symbol 1136 MovieClip [__Packages.com.newgrounds.API] Frame 0
class com.newgrounds.API { static var _adFeedURL, _movieVersion, _bridge, _requestedSaveGroupId, _requestedSaveFileId, _movieName, _newVersion, _saveFilePath, _imageFilePath; function API () { } static function get connected() { return(_connection.__get__connected()); } static function get isNetworkHost() { return(_connection.__get__isNetworkHost()); } static function get apiId() { _connection.assertInitialized(); return(_connection.apiId); } static function get debugMode() { return(_debugMode); } static function set debugMode(val) { _debugMode = val; //return(debugMode); } static function get publisherId() { _connection.assertInitialized(); return(_connection.publisherId); } static function get sessionId() { _connection.assertInitialized(); return(_connection.sessionId); } static function get hostDomain() { _connection.assertInitialized(); return(_connection.hostDomain); } static function get hostURL() { _connection.assertInitialized(); return(_connection.__get__hostURL()); } static function get isNewgrounds() { return(_connection.publisherId == 1); } static function get hasUserSession() { _connection.assertInitialized(); return(_connection.__get__hasUserSession()); } static function get username() { _connection.assertInitialized(); return(_connection.username); } static function get userId() { _connection.assertInitialized(); return(_connection.userId); } static function assertConnected(eventType) { if (eventType == undefined) { eventType = null; } if (_connection.assertConnected()) { return(true); } if (eventType) { dispatchEvent(eventType, null, com.newgrounds.APIEvent.ERROR_NOT_CONNECTED); } return(false); } static function get adsApproved() { return(_adsApproved); } static function get adFeedURL() { return(_adFeedURL); } static function get medals() { return(_medalsArray); } static function get scoreBoards() { return(_scoreBoardsArray); } static function get saveGroups() { return(_saveGroupsArray); } static function connect(_root, apiId, encryptionKey, movieVersion) { if (encryptionKey == undefined) { encryptionKey = null; } if (movieVersion == undefined) { movieVersion = ""; } com.newgrounds.APIEventDispatcher.__set__globalDispatcher(_dispatcher); System.security.loadPolicyFile("http://apifiles.ngfiles.com/crossdomain.xml"); if (_connection.initialized) { com.newgrounds.Logger.logError("Connection already in progress. Please call API.disconnect() before attempting another connection."); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, false, com.newgrounds.APIEvent.ERROR_NOT_CONNECTED); return(undefined); } if ((!apiId) || (apiId == "")) { com.newgrounds.Logger.logError("No apiId given. Please use the API ID from your API settings page."); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, false, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT); return(undefined); } com.newgrounds.Logger.logMessage(("====== Newgrounds API v" + VERSION) + " ======"); _connection.connectionState = com.newgrounds.APIConnection.CONNECTING; _root=_root;//parameter overwritten _movieVersion = movieVersion; _connection.apiId = apiId; var _local3 = apiId.indexOf(":"); if (_local3 != -1) { _connection.trackerId = int(apiId.substring(0, _local3)); } else { _connection.trackerId = int(apiId); } if (!_connection.trackerId) { com.newgrounds.Logger.logError("Invalid API ID: " + apiId); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, false, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT); return(undefined); } _connection.encryptionKey = encryptionKey; _connection.initialized = true; _connection.__set__hostURL(_root._url); doConnect(_root); } static function doConnect(flashVars) { if (isNetworkHost && (_debugMode != RELEASE_MODE)) { com.newgrounds.Logger.logMessage("Live file detected, turning off debug mode."); _debugMode = RELEASE_MODE; } if (flashVars && (flashVars.NewgroundsAPI_SandboxID)) { _bridge = new com.newgrounds.Bridge(flashVars.NewgroundsAPI_SandboxID); com.newgrounds.APICommand.bridge = _bridge; } if (_debugMode == RELEASE_MODE) { if (flashVars) { if (flashVars.NewgroundsAPI_UserName) { _connection.username = flashVars.NewgroundsAPI_UserName; } if (flashVars.NewgroundsAPI_UserID) { _connection.userId = flashVars.NewgroundsAPI_UserID; } if (flashVars.NewgroundsAPI_PublisherID) { _connection.publisherId = flashVars.NewgroundsAPI_PublisherID; } if (flashVars.NewgroundsAPI_UserpageFormat) { _connection.userpageFormat = flashVars.NewgroundsAPI_UserpageFormat; } if (flashVars.NewgroundsAPI_SessionID) { _connection.sessionId = flashVars.NewgroundsAPI_SessionID; } if (flashVars.NewgroundsAPI_SaveGroupID) { _requestedSaveGroupId = flashVars.NewgroundsAPI_SaveGroupID; } if (flashVars.NewgroundsAPI_SaveFileID) { _requestedSaveFileId = flashVars.NewgroundsAPI_SaveFileID; } } } else { _connection.debug = true; if ((_debugMode == DEBUG_MODE_LOGGED_IN) || (_debugMode == DEBUG_MODE_LOGGED_OUT)) { _connection.publisherId = 1; } if (_debugMode == DEBUG_MODE_LOGGED_IN) { _connection.sessionId = "D3bu64p1U53R"; _connection.userId = 10; _connection.username = "API-Debugger"; } } _connection.sendSimpleCommand("connectMovie", onConnect, {host:_connection.hostDomain, movie_version:_movieVersion, publisher_id:_connection.publisherId}); } static function onConnect(event) { var _local1 = event.__get__data(); if (!event.__get__success()) { com.newgrounds.Logger.logError("Unable to connect to the API."); _connection.reset(); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, event.__get__data(), event.__get__error()); return(undefined); } if (debugMode != RELEASE_MODE) { _adFeedURL = TEST_AD_FEED_URL; } else if (_local1.ad_url) { _adFeedURL = unescape(_local1.ad_url); } switch (_local1.ad_status) { case -1 : com.newgrounds.Logger.logWarning("Your movie is not approved to run Flash Ads."); break; case 0 : com.newgrounds.Logger.logWarning("Your movie is still awaiting approval to run Flash Ads."); break; case 1 : com.newgrounds.Logger.logMessage("Your movie is approved to run Flash Ads!"); } _adsApproved = _local1.ad_status == 1; if ((_debugMode == DEBUG_MODE_HOST_BLOCKED) || (_local1.deny_host)) { com.newgrounds.Logger.logWarning(_connection.hostDomain + " does not have permission to host this movie!", "Update your API configuration to allow this host."); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, {officialURL:unescape(_local1.movie_url)}, com.newgrounds.APIEvent.ERROR_HOST_BLOCKED); _connection.reset(); return(undefined); } _movieName = (_local1.movieName ? (_local1.movieName) : ""); com.newgrounds.Logger.logMessage("Connecting to the Newgrounds API Gateway...", ("----- " + _local1.movie_name) + " -----"); if (_debugMode == DEBUG_MODE_NEW_VERSION) { _local1.movie_version = "Debug Mode"; } if (_local1.movie_version) { com.newgrounds.Logger.logMessage("A new version of this movie is available.", "Current version:\t" + _movieVersion, "Newest version:\t" + _local1.movie_version, "Use API.loadOfficialVersion() to link to the latest version."); _newVersion = true; } else { _newVersion = false; } if (_local1.request_portal_url) { _connection.sendSimpleCommand("setPortalID", null, {portal_url:_connection.__get__hostURL()}); } _connection.sendSimpleCommand("preloadSettings", onMetadataLoaded, {publisher_id:_connection.publisherId, user_id:_connection.userId}); } static function onMetadataLoaded(event) { var _local11 = event.__get__data(); var _local1; var _local7; if (!event.__get__success()) { com.newgrounds.Logger.logWarning("Unable to load movie metadata."); disconnect(); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, null, event.__get__error()); return(undefined); } var _local10 = 0; if (_local11.medals) { _local10 = _local11.medals.length; var _local17; if (hasUserSession) { _local17 = loadLocal("medals_unlocked_" + username); } else { _local17 = loadLocal("medals_unlocked"); } _local1 = 0; while (_local1 < _local10) { var _local6 = _local11.medals[_local1]; var _local14 = _local6.medal_unlocked; var _local16 = _local17 && (_local17[_local6.medal_id]); var _local4 = new com.newgrounds.Medal(_connection, _local6.medal_id, _local6.medal_name, (hasUserSession ? (_local14) : (_local16)), _local6.medal_value, _local6.medal_difficulty, _local6.medal_icon); _local4.addEventListener(com.newgrounds.APIEvent.MEDAL_UNLOCKED, onMedalUnlocked, false, 0, true); _local4.addEventListener(com.newgrounds.APIEvent.MEDAL_UNLOCK_CONFIRMED, onMedalUnlockConfirmed, false, 0, true); _medals[_local4.__get__name()] = _local4; _medalsArray.push(_local4); com.newgrounds.Logger.logMessage(_local4); if ((hasUserSession && (_local16)) && (!_local14)) { com.newgrounds.Logger.logMessage(("Server missed the \"" + _local4.__get__name()) + "\" unlock. Resending..."); _local4.unlock(); } _local1++; } } com.newgrounds.Logger.logMessage(((_local10 + " medal") + ((_local10 != 1) ? "s" : "")) + " initialized."); _local10 = 0; if (_local11.score_boards) { _local10 = _local11.score_boards.length; _local1 = 0; while (_local1 < _local10) { var _local15 = _local11.score_boards[_local1]; var _local9 = new com.newgrounds.ScoreBoard(_connection, _local15.name, _local15.id); _scoreBoards[_local9.__get__name()] = _local9; _scoreBoardsArray.push(_local9); com.newgrounds.Logger.logMessage(_local9); _local1++; } } com.newgrounds.Logger.logMessage(((_local10 + " scoreboard") + ((_local10 != 1) ? "s" : "")) + " initialized."); _local10 = 0; if (_local11.save_groups) { _local10 = _local11.save_groups.length; _local1 = 0; while (_local1 < _local10) { var _local2 = _local11.save_groups[_local1]; var _local13 = []; if (_local2.keys) { _local7 = 0; while (_local7 < _local2.keys.length) { var _local5 = _local2.keys[_local7]; _local13.push(new com.newgrounds.SaveKey(_local5.name, _local5.id, _local5.type)); _local7++; } } var _local12 = []; if (_local2.ratings) { _local1 = 0; while (_local1 < _local2.ratings.length) { var _local3 = _local2.ratings[_local1]; _local12.push(new com.newgrounds.SaveRating(_local3.name, _local3.id, _local3.float, _local3.min, _local3.max)); _local1++; } } var _local8 = new com.newgrounds.SaveGroup(_connection, _local2.group_name, _local2.group_id, _local2.group_type, _local13, _local12); _saveGroups[_local8.__get__name()] = _local8; _saveGroupsArray.push(_local8); com.newgrounds.Logger.logMessage(_local8); _local1++; } } com.newgrounds.Logger.logMessage(((_local10 + " save group") + ((_local10 != 1) ? "s" : "")) + " initialized."); if (_local11.save_file_path) { _saveFilePath = _local11.save_file_path + "/"; com.newgrounds.SaveFile._saveFilePath = _saveFilePath; com.newgrounds.Logger.logInternal("Save file path: " + _saveFilePath); } if (_local11.image_file_path) { _imageFilePath = _local11.image_file_path + "/"; com.newgrounds.SaveFile._imageFilePath = _imageFilePath; com.newgrounds.Logger.logInternal("Image file path: " + _imageFilePath); } com.newgrounds.Logger.logMessage("Connection complete!"); _connection.connectionState = com.newgrounds.APIConnection.CONNECTED; dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, {movieName:_movieName, newVersion:_newVersion}); if (_requestedSaveFileId && (_requestedSaveGroupId)) { addEventListener(com.newgrounds.APIEvent.FILE_LOADED, onRequestedFileLoaded); loadSaveFile(_requestedSaveFileId, false); } } static function disconnect() { if (!_connection.__get__connected()) { com.newgrounds.Logger.logWarning("The Newgrounds API is already disconnected."); return(undefined); } _connection.reset(); for (var _local2 in _medals) { var _local1 = _medals[_local2]; _local1.removeEventListener(com.newgrounds.APIEvent.MEDAL_UNLOCKED, onMedalUnlocked); _local1.removeEventListener(com.newgrounds.APIEvent.MEDAL_UNLOCK_CONFIRMED, onMedalUnlockConfirmed); } _newVersion = false; _medals = new Object(); _medalsArray = []; _scoreBoards = new Object(); _scoreBoardsArray = []; _saveGroups = new Object(); _saveGroupsArray = []; _sharedObjects = new Object(); _imageFilePath = null; _saveFilePath = null; com.newgrounds.Logger.logMessage("Disconnected from the Newgrounds API."); } static function loadNewgrounds() { _connection.loadInBrowser("loadNewgrounds"); } static function loadOfficialVersion() { if (_connection.assertInitialized()) { _connection.loadInBrowser("loadOfficialVersion", false); } } static function loadMySite() { if (_connection.assertInitialized()) { _connection.loadInBrowser("loadMySite"); } } static function loadCustomLink(linkName) { if (_connection.assertInitialized()) { _connection.loadInBrowser("loadCustomLink", true, {link:linkName}); } } static function getMedal(medalName) { return(_medals[medalName]); } static function unlockMedal(medalName) { if (!assertConnected()) { return(undefined); } var _local1 = _medals[medalName]; if (!_local1) { com.newgrounds.Logger.logError(("No medal named \"" + medalName) + "\" w."); return(undefined); } _local1.unlock(); } static function onMedalUnlocked(event) { if (event.__get__success()) { var _local2 = com.newgrounds.Medal(event.__get__data()); var _local1; if (hasUserSession) { _local1 = loadLocal("medals_unlocked_" + username); if (!_local1) { _local1 = new Object(); } _local1[_local2.__get__id()] = true; saveLocal("medals_unlocked_" + username, _local1); } else { _local1 = loadLocal("medals_unlocked"); if (!_local1) { _local1 = new Object(); } _local1[com.newgrounds.Medal(event.__get__data()).__get__id()] = true; saveLocal("medals_unlocked", _local1); com.newgrounds.Logger.logMessage(("User instanceof not logged in. Medal \"" + _local2.__get__name()) + "\" unlocked locally."); } } } static function onMedalUnlockConfirmed(event) { if (hasUserSession) { var _local1 = loadLocal("medals_unlocked_" + username); if (!_local1) { _local1 = new Object(); } else { delete _local1[com.newgrounds.Medal(event.__get__data()).__get__id()]; } saveLocal("medals_unlocked_" + username, _local1); } } static function getScoreBoard(scoreBoardName) { if (!assertConnected()) { return(null); } return(_scoreBoards[scoreBoardName]); } static function loadScores(scoreBoardName, period, firstResult, numResults, tag) { if (period == undefined) { period = "All-Time"; } if (firstResult == undefined) { firstResult = 1; } if (numResults == undefined) { numResults = 10; } if (tag == undefined) { tag = null; } if (!assertConnected()) { return(null); } var _local1 = _scoreBoards[scoreBoardName]; if (!_local1) { com.newgrounds.Logger.logError(("No scoreboard named \"" + scoreBoardName) + "\" w."); dispatchEvent(com.newgrounds.APIEvent.SCORES_LOADED, null, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT); return(null); } _local1.__set__period(period); _local1.__set__firstResult(firstResult); _local1.__set__numResults(numResults); _local1.__set__tag(tag); _local1.loadScores(); return(_local1); } static function postScore(scoreBoardName, numericScore, tag) { if (tag == undefined) { tag = null; } if (!assertConnected()) { return(undefined); } if (!hasUserSession) { com.newgrounds.Logger.logError("The user must be logged-in to post a score."); dispatchEvent(com.newgrounds.APIEvent.SCORES_LOADED, null, com.newgrounds.APIEvent.ERROR_NOT_LOGGED_IN); return(undefined); } var _local1 = _scoreBoards[scoreBoardName]; if (!_local1) { com.newgrounds.Logger.logError(("No scoreboard named \"" + scoreBoardName) + "\" w."); dispatchEvent(com.newgrounds.APIEvent.SCORES_LOADED, null, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT); return(undefined); } _local1.postScore(numericScore, tag); } static function getSaveGroup(groupName) { if (!assertConnected()) { return(null); } return(_saveGroups[groupName]); } static function getSaveGroupById(id) { for (var _local3 in _saveGroups) { var _local1 = _saveGroups[_local3]; if (_local1.__get__id() == id) { return(_local1); } } return(null); } static function createSaveFile(groupName) { if (!assertConnected()) { return(null); } var _local1 = getSaveGroup(groupName); if (!_local1) { com.newgrounds.Logger.logError(("The save group \"" + groupName) + "\" w found."); return(null); } return(new com.newgrounds.SaveFile(_local1)); } static function loadSaveFile(saveId, loadContents) { if (loadContents == undefined) { loadContents = true; } _connection.sendSimpleCommand("loadSaveFile", onFileLoaded, {save_id:saveId, get_contents:loadContents}); } static function onFileLoaded(event) { var _local2; if (event.__get__success()) { _local2 = com.newgrounds.SaveFile.fromObject(getSaveGroupById(event.__get__data().group_id), event.__get__data().file); if (event.__get__data().get_contents) { _local2.load(); } else { dispatchEvent(com.newgrounds.APIEvent.FILE_LOADED, _local2); } } else { com.newgrounds.Logger.logError("Unable to load file:", event.__get__error()); dispatchEvent(com.newgrounds.APIEvent.FILE_LOADED, null, event.__get__error()); } } static function createSaveQuery(groupName) { if (!assertConnected()) { return(null); } var _local1 = getSaveGroup(groupName); if (!_local1) { com.newgrounds.Logger.logError(("The save group \"" + groupName) + "\" w found."); return(null); } var _local2 = new com.newgrounds.SaveQuery(_local1); return(_local2); } static function createSaveQueryByDate(groupName, sortDescending) { if (sortDescending == undefined) { sortDescending = true; } var _local1 = createSaveQuery(groupName); if (!_local1) { return(null); } _local1.sortOn(com.newgrounds.SaveQuery.CREATED_ON, sortDescending); return(_local1); } static function createSaveQueryByName(groupName, filename, exactMatch, sortDescending) { if (exactMatch == undefined) { exactMatch = false; } if (sortDescending == undefined) { sortDescending = true; } var _local1 = createSaveQuery(groupName); _local1.addCondition(com.newgrounds.SaveQuery.FILE_NAME, (exactMatch ? (com.newgrounds.SaveQuery.OPERATOR_EQUAL) : (com.newgrounds.SaveQuery.OPERATOR_CONTAINS)), filename); return(_local1); } static function createSaveQueryByRating(groupName, ratingName, sortDescending) { if (sortDescending == undefined) { sortDescending = true; } var _local1 = createSaveQuery(groupName); _local1.sortOn(ratingName, sortDescending); return(_local1); } static function onRequestedFileLoaded(event) { removeEventListener(com.newgrounds.APIEvent.FILE_LOADED, onRequestedFileLoaded); if (event.__get__success()) { var _local1 = event.__get__data(); if (_local1) { dispatchEvent(com.newgrounds.APIEvent.FILE_REQUESTED, _local1); } } } static function addEventListener(eventType, listener, useCapture, priority, useWeakReference) { if (useCapture == undefined) { useCapture = false; } if (priority == undefined) { priority = 0; } if (useWeakReference == undefined) { useWeakReference = true; } _dispatcher.addEventListener(eventType, listener, useCapture, priority, useWeakReference); } static function removeEventListener(eventType, listener, useCapture) { if (useCapture == undefined) { useCapture = false; } _dispatcher.removeEventListener(eventType, listener); } static function dispatchEvent(event, data, error) { if (data == undefined) { data = null; } if (error == undefined) { error = null; } _dispatcher.dispatchEvent(new com.newgrounds.APIEvent(event, data, error)); } static function saveLocal(saveId, saveData) { try { var _local3; var _local2 = (("ng_ap_secure_" + _connection.trackerId) + "_") + com.newgrounds.crypto.RC4.encrypt(saveId, _connection.encryptionKey); if (!_sharedObjects[saveId]) { _sharedObjects[saveId] = SharedObject.getLocal(_local2); } _local3 = _sharedObjects[saveId]; _local3.data.data = encodeData(saveData); } catch(_local) { if (Error( /* Error999 */ ) != null) { var error = Error( /* Error999 */ ); com.newgrounds.Logger.logError("Unable to save local data.", error); return(false); } Error( /* Error999 */ ); throw /* Error999 */ ; } return(true); } static function loadLocal(saveId) { try { var _local1; var _local3 = (("ng_ap_secure_" + _connection.trackerId) + "_") + com.newgrounds.crypto.RC4.encrypt(saveId, _connection.encryptionKey); if (!_sharedObjects[saveId]) { _sharedObjects[saveId] = SharedObject.getLocal(_local3); } _local1 = _sharedObjects[saveId]; if ((_local1 && (_local1.data)) && (_local1.data.data)) { return(decodeData(_local1.data.data)); } return(null); } catch(error:Error) { com.newgrounds.Logger.logError("Unable to load local data.", error); } return(null); } static function logCustomEvent(eventName) { if (assertConnected()) { com.newgrounds.Logger.logMessage("Logged event: " + eventName); _connection.sendSimpleCommand("logCustomEvent", null, {event:eventName}); } } static function encodeData(data) { if (!_connection.assertInitialized()) { return(null); } return(com.newgrounds.crypto.RC4.encrypt(com.newgrounds.encoders.json.JSON.encode(data), _connection.encryptionKey)); } static function decodeData(data) { if (!_connection.assertInitialized()) { return(null); } try { return(com.newgrounds.encoders.json.JSON.decode(com.newgrounds.crypto.RC4.decrypt(data, _connection.encryptionKey))); } catch(error:Error) { } return(null); } static function stopPendingCommands() { com.newgrounds.APICommand.stopPendingCommands(); com.newgrounds.Logger.logMessage("Pending commands stopped."); } static function setFont(textField, font) { if (textField && (font)) { var _local2 = textField.getTextFormat(); var _local4 = textField.embedFonts; var _local3 = new TextFormat(font); textField.setNewTextFormat(_local3); textField.setTextFormat(_local3); textField.embedFonts = true; if (textField.textWidth == 0) { textField.embedFonts = _local4; textField.setTextFormat(_local2); textField.setNewTextFormat(_local2); } else { textField.antiAliasType = "advanced"; textField.sharpness = 120; } } } static var VERSION = "3.0.4.1 beta AS2"; static var RELEASE_MODE = "releaseMode"; static var DEBUG_MODE_LOGGED_IN = "debugModeLoggedIn"; static var DEBUG_MODE_LOGGED_OUT = "debugModeLoggedOut"; static var DEBUG_MODE_NEW_VERSION = "debugModeNewVersion"; static var DEBUG_MODE_HOST_BLOCKED = "debugModeHostBlocked"; static var TEST_AD_FEED_URL = "http://www.ngads.com/adtest.php"; static var _dispatcher = new com.newgrounds.APIEventDispatcher(); static var _connection = new com.newgrounds.APIConnection(); static var _debugMode = DEBUG_MODE_LOGGED_IN; static var _adsApproved = false; static var _medals = new Object(); static var _medalsArray = []; static var _scoreBoards = new Object(); static var _scoreBoardsArray = []; static var _saveGroups = new Object(); static var _saveGroupsArray = []; static var _sharedObjects = new Object(); }
Symbol 1133 MovieClip [__Packages.com.newgrounds.encoders.ImageScanner] Frame 0
class com.newgrounds.encoders.ImageScanner { var _baseN, _encodeAlpha, _maxPerChannel; function ImageScanner (hashLength, charsPerPixel) { if (hashLength) { _hash = DEFAULT_HASH.substr(0, hashLength); } _baseN = new com.newgrounds.encoders.BaseN(_hash); if (charsPerPixel) { _charsPerPixel = charsPerPixel; } encodeAlpha = (false); } function get encodeAlpha() { return(_encodeAlpha); } function set encodeAlpha(v) { _encodeAlpha = v; _maxPerChannel = int(Math.pow(_hash.length, _charsPerPixel / (_encodeAlpha ? 4 : 3))); if (_maxPerChannel > 256) { _maxPerChannel = 256; } //return(encodeAlpha); } function encode(source, callbackFunction, callbackObject) { var _local4 = {callbackFunction:callbackFunction, callbackObject:callbackObject, source:source, x:0, y:0, output:null}; var _local2 = source.width.toString(); var _local3 = source.height.toString(); while (_local2.length < 3) { _local2 = "0" + _local2; } while (_local3.length < 3) { _local3 = "0" + _local3; } _local4.output = _local2 + _local3; var _local6 = setInterval(this, "doEncode", WORK_INTERVAL, _local4); _local4.interval = _local6; } function decode(source, callbackFunction, callbackObject) { var _local2 = {callbackFunction:callbackFunction, callbackObject:callbackObject, source:source, i:6, x:0, y:0, output:null}; var _local5 = int(source.substr(0, 3)); var _local6 = int(source.substr(3, 3)); _local2.output = new flash.display.BitmapData(_local5, _local6, _encodeAlpha); var _local4 = setInterval(this, "doDecode", WORK_INTERVAL, _local2); _local2.interval = _local4; } function doEncode(state) { var _local3 = getTimer(); while ((state.y < state.source.height) && ((getTimer() - _local3) < WORK_INTERVAL)) { state.output = state.output + encodePixel(state.source.getPixel32(state.x, state.y)); state.x++; if (state.x == state.source.width) { state.x = 0; state.y++; } } if (state.y == state.source.height) { clearInterval(state.interval); state.callbackFunction.call(state.callbackObject, state.output); } } function doDecode(state) { var _local4 = getTimer(); while ((state.y < state.output.height) && ((getTimer() - _local4) < WORK_INTERVAL)) { var _local3 = decodePixel(state.source.substr(state.i, _charsPerPixel)); state.output.setPixel32(state.x, state.y, _local3); state.i = state.i + _charsPerPixel; state.x++; if (state.x == state.output.width) { state.x = 0; state.y++; } } if (state.y == state.output.height) { clearInterval(state.interval); state.callbackFunction.call(state.callbackObject, state.output); } } function encodePixel(pixel) { var _local3 = (pixel >> 24) & 255; var _local4 = (pixel >> 16) & 255; var _local5 = (pixel >> 8) & 255; var _local2 = pixel & 255; _local3 = int((_local3 / 256) * _maxPerChannel); _local4 = int((_local4 / 256) * _maxPerChannel); _local5 = int((_local5 / 256) * _maxPerChannel); _local2 = int((_local2 / 256) * _maxPerChannel); var _local7 = (((_local4 * _maxPerChannel) * _maxPerChannel) + (_local5 * _maxPerChannel)) + _local2; if (_encodeAlpha) { _local7 = _local7 + (((_local3 * _maxPerChannel) * _maxPerChannel) * _maxPerChannel); } return(_baseN.encodeUint(_local7, _charsPerPixel)); } function decodePixel(encodedPixel) { var _local3 = 255; var _local5; var _local6; var _local4; var _local7 = 0; var _local2 = _baseN.decodeUint(encodedPixel); _local4 = _local2 % _maxPerChannel; _local2 = _local2 / int(_maxPerChannel); _local6 = _local2 % _maxPerChannel; _local2 = _local2 / int(_maxPerChannel); _local5 = _local2 % _maxPerChannel; _local2 = _local2 / int(_maxPerChannel); if (_encodeAlpha) { _local3 = _local2 % _maxPerChannel; _local2 = _local2 / int(_maxPerChannel); } return((((_local3 << 24) | (_local5 << 16)) | (_local6 << 8)) | _local4); } static var DEFAULT_HASH = "0123456789aAbBcCdDeEfFgGhHiIjJkKlLmMnNoOpPqQrRsStTuUvVwWxXyYzZ<>?:;-_=+()!&"; var _hash = DEFAULT_HASH; var _charsPerPixel = 2; static var WORK_INTERVAL = 33.3333333333333; }
Symbol 1134 MovieClip [__Packages.com.newgrounds.SaveFile] Frame 0
class com.newgrounds.SaveFile extends com.newgrounds.APIEventDispatcher { static var _currentFile; var _iconLoader, _group, _name, _description, _id, _data, _dataLoader, _fileSize, _readOnly, _draft, _authorId, _authorName, _views, _createdDate, _modifiedDate, dispatchEvent, _encodedIcon, _encodedData, _encoderQueue, _encoding, _dataLoaded, _encodingParent, _encodingProperty, _dataURL; function SaveFile (group) { super(); _iconLoader = new com.newgrounds.BitmapLoader(DEFAULT_ICON, null); _group = group; } static function get currentFile() { return(_currentFile); } static function fromObject(group, fileData) { var _local4 = new com.newgrounds.SaveFile(group); _local4._name = fileData.filename; _local4._description = fileData.description; _local4._id = fileData.save_id; _local4._authorId = fileData.user_id; _local4._authorName = fileData.user_name; _local4._createdDate = fileData.created; _local4._modifiedDate = fileData.last_update; _local4._views = fileData.views; if (fileData.thumb && (fileData.thumb != "")) { _local4._iconLoader.__set__url(_imageFilePath + fileData.thumb); } _local4._dataURL = _saveFilePath + fileData.file; _local4._fileSize = fileData.file_size; _local4._approved = fileData.status != STATUS_UNAPPROVED; _local4._readOnly = false; _local4._public = (fileData.status != STATUS_PRIVATE) && (fileData.status != STATUS_UNAPPROVED); for (var _local8 in fileData.keys) { var _local6 = fileData.keys[_local8]; var _local2 = group.getKeyById(_local6.id); if (_local2) { _local4._keys[_local2.__get__name()] = _local2.validateValue(_local6.value); } } for (var _local9 in fileData.ratings) { var _local5 = fileData.ratings[_local9]; var _local3 = group.getRatingById(_local5.id); if (_local3) { _local4._ratings[_local3.__get__name()] = _local3.validateValue(_local5.score); } } return(_local4); } function get group() { return(_group); } function get name() { return(_name); } function set name(val) { _name = val; //return(name); } function get description() { return(_description); } function set description(val) { _description = val; //return(description); } function get id() { return(_id); } function get data() { return(_data); } function set data(val) { _data = val; //return(data); } function get bytesLoaded() { if (_data) { return(bytesTotal); } if (!_dataLoader) { return(0); } return(_dataLoader.getBytesLoaded()); } function get bytesTotal() { return(_fileSize); } function get readOnly() { return(_readOnly); } function get draft() { return(_draft); } function set draft(v) { _draft = v; //return(draft); } function get authorId() { return(_authorId); } function get authorName() { return(_authorName); } function get keys() { return(_keys); } function get ratings() { return(_ratings); } function get views() { return(_views); } function get createdDate() { return(_createdDate); } function get updatedDate() { return(_modifiedDate); } function toString() { return("Save File: " + _name); } function get icon() { return(_iconLoader.__get__bitmapData()); } function set icon(v) { createIcon(v); //return(icon); } function get iconLoaded() { return(_iconLoader.__get__loaded()); } function createIcon(source) { var _local9 = new flash.display.BitmapData(ICON_WIDTH, ICON_HEIGHT, false, 0); var _local6; var _local5; var _local10 = 0; var _local8 = 0; if (source instanceof flash.display.BitmapData) { _local6 = source.width; _local5 = source.height; } else if (source instanceof MovieClip) { _local6 = source._width; _local5 = source._height; var _local7 = MovieClip(source).getBounds(source); _local10 = _local7.xMin; _local8 = _local7.yMin; } var _local3 = new flash.geom.Matrix(); var _local4; _local4 = Math.min(ICON_WIDTH / _local6, ICON_HEIGHT / _local5); _local3.translate(-_local10, -_local8); _local3.scale(_local4, _local4); _local3.translate((ICON_WIDTH - (_local6 * _local4)) / 2, (ICON_HEIGHT - (_local5 * _local4)) / 2); _local9.draw(source, _local3); _iconLoader.__set__bitmapData(_local9); } function attachIcon(parent) { if (_iconLoader) { return(_iconLoader.attachBitmap(parent)); } com.newgrounds.Logger.logError("No icon available for this sumbission."); return(null); } function save() { if (!_group.__get__connection().__get__hasUserSession()) { com.newgrounds.Logger.logError("The user must be logged-in to save a file."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_SAVED, null, com.newgrounds.APIEvent.ERROR_NOT_LOGGED_IN)); return(undefined); } com.newgrounds.BitmapLoader._cacheSeed++; _currentFile = this; if (iconLoaded) { ICON_IMAGE_SCANNER.encode(icon, onIconEncoded, this); } else { encodeData(true); } } function onIconEncoded(encodedIcon) { _encodedIcon = encodedIcon; encodeData(true); } function doSave() { var _local4 = new com.newgrounds.APICommand("saveFile"); _local4.__get__secureParameters().group = _group.id; _local4.__get__secureParameters().user_name = _group.__get__connection().username; _local4.__get__secureParameters().filename = _name; _local4.__get__secureParameters().description = _description; if (_draft) { _local4.__get__secureParameters().draft = true; } if (_id && (!_readOnly)) { _local4.__get__secureParameters().overwrite = 1; _local4.__get__secureParameters().save_id = _id; } var _local8 = []; for (var _local9 in _keys) { var _local2 = _group.getKey(_local9); if (_local2) { _local8.push({id:_local2.__get__id(), value:_local2.validateValue(_keys[_local9])}); } else { com.newgrounds.Logger.logError(((("No key named \"" + _local9) + "\" in save group \"") + _group.__get__name()) + "\"."); } } _local4.__get__secureParameters().keys = _local8; var _local7 = []; for (var _local10 in _ratings) { var _local3 = _group.getRating(_local10); if (_local3) { _local7.push({id:_local3.__get__id(), value:_local3.validateValue(_ratings[_local10])}); } else { com.newgrounds.Logger.logError(((("No rating named \"" + _local10) + "\" in save group \"") + _group.__get__name()) + "\"."); } } _local4.__get__secureParameters().ratings = _local7; if (typeof(_encodedData) == "string") { _local4.addFile("file", _encodedData, "file"); } else { _local4.addFile("file", com.newgrounds.encoders.json.JSON.encode(_encodedData), "file"); } if (iconLoaded) { _local4.addFile("thumbnail", _encodedIcon, "thumbnail"); } _local4.addEventListener(com.newgrounds.APIEvent.COMMAND_COMPLETE, {target:this, func:onSaveComplete}); _group.__get__connection().sendCommand(_local4); } function encodeData(encode) { _encoderQueue = []; _encoding = encode; if (encode) { _encodedData = _data; preEncodeObject(this, "_encodedData"); } else { preEncodeObject(this, "_data"); } encodeObject(); } function preEncodeObject(parent, property) { var _local3 = parent[property]; var _local5; try { if (_encoding) { _local5 = _local3 instanceof flash.display.BitmapData; } else { _local5 = _local3.type == "__bitmap"; } } catch(error) { } var _local2 = _local3; var _local8; if (_local5) { _encoderQueue.push({parent:parent, property:property}); } else if ((typeof(_local3) == "object") && (!_local8)) { if (_encoding) { if (_local3 instanceof Array) { _local2 = []; } else { _local2 = {}; } for (var _local4 in _local3) { _local2[_local4] = _local3[_local4]; } parent[property] = _local2; } for (var _local4 in _local2) { preEncodeObject(_local2, _local4); } } } function encodeObject() { if (!_encoderQueue.length) { if (_encoding) { doSave(); } else { _dataLoaded = true; checkLoadComplete(); } return(undefined); } var _local6 = _encoderQueue.pop(); var _local4 = _local6.parent; var _local3 = _local6.property; var _local2 = _local4[_local3]; var _local5; if (_encoding) { _local5 = {type:"__bitmap", width:_local2.width, height:_local2.height, transparent:_local2.transparent}; _local4[_local3] = _local5; _encodingParent = _local5; _encodingProperty = "data"; DATA_IMAGE_SCANNER.__set__encodeAlpha(_local2.transparent); DATA_IMAGE_SCANNER.encode(flash.display.BitmapData(_local2), encodeBitmapComplete, this); } else { _encodingParent = _local4; _encodingProperty = _local3; DATA_IMAGE_SCANNER.__set__encodeAlpha(_local2.transparent); DATA_IMAGE_SCANNER.decode(String(_local2.data), encodeBitmapComplete, this); } } function encodeBitmapComplete(data) { _encodingParent[_encodingProperty] = data; encodeObject(); } function load() { _currentFile = this; _dataLoaded = false; _data = null; if (!iconLoaded) { _iconLoader.addEventListener(com.newgrounds.APIEvent.ICON_LOADED, {target:this, func:onIconLoaded}); _iconLoader.load(); } _dataLoader = new LoadVars(); var file = this; _dataLoader.onData = function (data) { file.onDataLoaded(data); }; _dataLoader.load(_dataURL); } function onIconLoaded(event) { if ((!event.__get__success()) && (_iconLoader.__get__url())) { com.newgrounds.Logger.logWarning("Unable to load the icon for this save file."); } _iconLoader.removeEventListener(com.newgrounds.APIEvent.ICON_LOADED, onIconLoaded); checkLoadComplete(); } function checkLoadComplete() { if (_dataLoaded && (iconLoaded)) { com.newgrounds.Logger.logMessage("Data loaded."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_LOADED, this)); } } function onDataLoaded(data) { try { if (data) { if (data.charAt(0) == "{") { _data = com.newgrounds.encoders.json.JSON.decode(String(data)); } else { _data = String(data); } encodeData(false); } } catch(error:Error) { com.newgrounds.Logger.logError("Error while loading data:", error); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_LOADED, this, com.newgrounds.APIEvent.ERROR_BAD_FILE)); } } function onDataError(error) { com.newgrounds.Logger.logError("Unable to load data:", error); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_LOADED, this, com.newgrounds.APIEvent.ERROR_BAD_FILE)); } function onSaveComplete(event) { if (event.__get__success()) { com.newgrounds.Logger.logMessage(("File \"" + _name) + "\" saved!"); if (event.__get__data()) { _id = event.__get__data().save_id; _dataURL = unescape(event.__get__data().file_url); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_SAVED, this)); } else { com.newgrounds.Logger.logError(("Error saving file \"" + _name) + "\":", event.__get__error()); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_SAVED, this, event.__get__error())); } } function sendVote(ratingName, vote) { var _local2 = _group.getRating(ratingName); if (!_local2) { com.newgrounds.Logger.logError(("No save rating named \"" + ratingName) + "\" exists for this save group."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.VOTE_COMPLETE, {}, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT)); return(undefined); } vote = _local2.validateValue(vote); if (isNaN(vote)) { com.newgrounds.Logger.logError(((((((("Invalid vote (" + vote) + "). ") + ratingName) + " allows a range of ") + _local2.__get__minimum()) + "-") + _local2.__get__maximum()) + "."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.VOTE_COMPLETE, {}, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT)); return(undefined); } com.newgrounds.Logger.logMessage(((((("Voting " + vote) + " for ") + ratingName) + " on ") + _name) + "..."); _group.__get__connection().sendSimpleCommand("rateSaveFile", {target:this, func:onVoteComplete}, null, {group:_group.__get__id(), save_id:_id, rating_id:_local2.__get__id(), vote:vote}); } function onVoteComplete(event) { var _local2 = event.__get__error(); if (event.__get__data().already_voted) { com.newgrounds.Logger.logError("Vote failed. You've already voted on this rating today."); _local2 = com.newgrounds.APIEvent.ERROR_ALREADY_VOTED; } if (_local2 == com.newgrounds.APIEvent.ERROR_NONE) { var _local3 = _group.getRatingById(event.__get__data().rating_id); if (_local3) { _ratings[_local3.__get__name()] = _local3.validateValue(event.__get__data().score); } } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.VOTE_COMPLETE, this, _local2)); } function clone() { var _local3 = new com.newgrounds.SaveFile(_group); _local3._data = _data; _local3._description = _description; _local3._draft = _draft; _local3._fileSize = _fileSize; _local3._iconLoader.__set__bitmapData(_iconLoader.bitmapData); var _local2; for (_local2 in _keys) { _local3._keys[_local2] = _keys[_local2]; } for (_local2 in _ratings) { _local3._ratings[_local2] = _ratings[_local2]; } _local3._name = _name; return(_local3); } static var ICON_WIDTH = 90; static var ICON_HEIGHT = 90; static var DEFAULT_ICON = flash.display.BitmapData.loadBitmap("DefaultSaveIcon"); static var STATUS_PRIVATE = 0; static var STATUS_SHARED = 1; static var STATUS_UNAPPROVED = 2; static var STATUS_APPROVED = 3; static var _imageFilePath = ""; static var _saveFilePath = ""; static var ICON_IMAGE_SCANNER = new com.newgrounds.encoders.ImageScanner(); static var DATA_IMAGE_SCANNER = new com.newgrounds.encoders.ImageScanner(64, 6); var _keys = new Object(); var _ratings = new Object(); }
Symbol 1132 MovieClip [__Packages.com.newgrounds.SaveGroup] Frame 0
class com.newgrounds.SaveGroup { var _connection, _id, _name, _type, _keysArray, _ratingsArray, _keys, _ratings; function SaveGroup (connection, name, id, type, keys, ratings) { _connection = connection; _id = id; _name = name; _type = type; _keysArray = keys; _ratingsArray = ratings; _keys = new Object(); _ratings = new Object(); var _local11; for (var _local7 in keys) { var _local2 = keys[_local7]; _keys[_local2.__get__name()] = _local2; } for (var _local6 in ratings) { var _local3 = ratings[_local6]; _ratings[_local3.__get__name()] = _local3; } } function get connection() { return(_connection); } function get name() { return(_name); } function get type() { return(_type); } function get id() { return(_id); } function get keys() { return(_keysArray); } function get ratings() { return(_ratingsArray); } function getKey(name) { return(_keys[name]); } function getRating(name) { return(_ratings[name]); } function getKeyById(id) { for (var _local4 in _keys) { var _local2 = _keys[_local4]; if (_local2.__get__id() == id) { return(_local2); } } return(null); } function getRatingById(id) { for (var _local4 in _ratings) { var _local2 = _ratings[_local4]; if (_local2.__get__id() == id) { return(_local2); } } return(null); } function toString() { return((((("SaveGroup: " + name) + " Keys: ") + _keysArray) + " Ratings: ") + _ratingsArray); } static var TYPE_SYSTEM = 0; static var TYPE_PRIVATE = 1; static var TYPE_PUBLIC = 2; static var TYPE_MODERATED = 3; }
Symbol 1130 MovieClip [__Packages.com.newgrounds.SaveKey] Frame 0
class com.newgrounds.SaveKey { var _name, _id, _type; function SaveKey (name, id, type) { _name = name; _id = id; _type = type; } function get name() { return(_name); } function get id() { return(_id); } function get type() { return(_type); } function validateValue(value) { switch (_type) { case TYPE_INTEGER : value = Number(value); if (!isNaN(value)) { var _local3 = int(value); if (_local3 != value) { com.newgrounds.Logger.logWarning(((((("Float value " + value) + " given for integer key \"") + _name) + "\". Clamping to ") + _local3) + "."); } return(_local3); } break; case TYPE_FLOAT : value = Number(value); if (!isNaN(value)) { return(isNaN(Number(value))); } break; case TYPE_BOOLEAN : return(Boolean(value)); case TYPE_STRING : return((value ? (value.toString()) : "")); } return(null); } function toString() { return(_name); } static var TYPE_FLOAT = 1; static var TYPE_INTEGER = 2; static var TYPE_STRING = 3; static var TYPE_BOOLEAN = 4; }
Symbol 1131 MovieClip [__Packages.com.newgrounds.SaveRating] Frame 0
class com.newgrounds.SaveRating { var _name, _id, _isFloat, _minimum, _maximum; function SaveRating (name, id, isFloat, minimum, maximum) { _name = name; _id = id; _isFloat = isFloat; _minimum = minimum; _maximum = maximum; } function get name() { return(_name); } function get id() { return(_id); } function get isFloat() { return(_isFloat); } function get minimum() { return(_minimum); } function get maximum() { return(_maximum); } function validateValue(value) { var _local2 = Number(value); if (isNaN(_local2)) { com.newgrounds.Logger.logError(("Invalid value for rating \"" + _name) + "\"."); return(NaN); } if (_local2 < _minimum) { com.newgrounds.Logger.logWarning(((((_local2 + " is out of acceptable range for rating \"") + _name) + "\". Clamping to ") + _minimum) + "."); return(_minimum); } if (_local2 > _maximum) { com.newgrounds.Logger.logWarning(((((_local2 + " is out of acceptable range for rating \"") + _name) + "\". Clamping to ") + _maximum) + "."); return(_maximum); } if (!isFloat) { var _local3 = int(_local2); if (_local3 != _local2) { com.newgrounds.Logger.logWarning(((((("Float value " + _local2) + " given for integer rating \"") + _name) + "\". Clamping to ") + _local3) + "."); } return(_local3); } return(_local2); } function toString() { return(_name); } }
Symbol 1126 MovieClip [__Packages.com.newgrounds.BitmapLoader] Frame 0
class com.newgrounds.BitmapLoader extends com.newgrounds.APIEventDispatcher { var _bitmapData, _url, _loader, _loaderClip, dispatchEvent; function BitmapLoader (defaultBitmap, url) { super(); _bitmapData = defaultBitmap; _url = url; } function get url() { return(_url); } function set url(v) { _loaded = false; _url = v; //return(url); } function get bitmapData() { return(_bitmapData); } function set bitmapData(v) { _bitmapData = v; _loaded = true; //return(bitmapData); } function get loaded() { return(_loaded); } function disposeLoader() { if (_loader) { if (_loaderClip._parent == _root) { _loader.unloadClip(_loaderClip.bitmap); _loaderClip.removeMovieClip(); } _loader = null; _loaderClip = null; } } function load() { if ((!_url) || (_url == "")) { onLoadComplete(); return(undefined); } _loaded = false; if (_bitmapData) { _bitmapData.dispose(); _bitmapData = null; } disposeLoader(); attachBitmap(null); } function attachBitmap(parent) { if (!parent) { parent = _root; } var _local5 = parent.getNextHighestDepth(); var _local3 = parent.createEmptyMovieClip("__bitmap" + _local5, _local5); if (((!_loaded) && (_url)) && (_url != "")) { _local3.createEmptyMovieClip("bitmap", 0); _loader = new MovieClipLoader(); _loaderClip = _local3; if (parent == _root) { _loaderClip._visible = false; } var thisObj = this; _loaderClip.onEnterFrame = function () { thisObj.pollLoad(); }; _loader.addListener({onLoadError:function () { thisObj.onLoadComplete(); }}); _loader.loadClip(_url, _local3.bitmap); } else { _local3.attachBitmap(_bitmapData, 0); } return(_local3); } function pollLoad() { if (_loaderClip._width) { onLoadComplete(); } } function onLoadComplete() { var _local2; if ((_loader && (_loaderClip)) && (_loaderClip._width)) { try { _loaderClip.onEnterFrame = null; _local2 = new flash.display.BitmapData(_loaderClip._width, _loaderClip._height, true, 0); _local2.draw(_loaderClip); _bitmapData = _local2; _loaded = true; } catch(error) { if (_local2) { _local2.dispose(); } } } disposeLoader(); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.ICON_LOADED, this, (_loaded ? null : (com.newgrounds.APIEvent.ERROR_BAD_FILE)))); } static var _cacheSeed = 0; var _loaded = true; }
Symbol 1135 MovieClip [__Packages.com.newgrounds.SaveQuery] Frame 0
class com.newgrounds.SaveQuery extends com.newgrounds.APIEventDispatcher { var _group, _connection, dispatchEvent; function SaveQuery (group) { super(); _group = group; _connection = group.connection; includeAllFields(); } function get group() { return(_group); } function get resultsPerPage() { return(_resultsPerPage); } function set resultsPerPage(val) { _resultsPerPage = Math.min(Math.max(val, 1), 100); //return(resultsPerPage); } function get page() { return(_page); } function set page(val) { _page = Math.max(val, 1); //return(page); } function prevPage() { page = ((page-1)); } function nextPage() { page = ((page+1)); } function get isRandomized() { return(_isRandomized); } function set isRandomized(val) { _isRandomized = val; //return(isRandomized); } function get files() { return(_files); } function reset() { _page = 1; _resultsPerPage = 10; _isRandomized = false; _lookupKeys = []; _lookupRatings = []; _fileConditions = []; _keyConditions = []; _ratingConditions = []; _files = []; includeAllFields(); } function clone() { var _local2 = new com.newgrounds.SaveQuery(_group); _local2._page = _page; _local2._resultsPerPage = _resultsPerPage; _local2._isRandomized = _isRandomized; _local2._lookupKeys = _lookupKeys.concat(); _local2._lookupRatings = _lookupRatings.concat(); _local2._fileConditions = _fileConditions.concat(); _local2._keyConditions = _keyConditions.concat(); _local2._ratingConditions = _ratingConditions.concat(); return(_local2); } function includeAllFields() { for (var _local5 in _group.__get__keys()) { var _local2 = _group.__get__keys()[_local5]; _lookupKeys.push(_local2.__get__id()); } for (var _local4 in _group.__get__ratings()) { var _local3 = _group.__get__ratings()[_local4]; _lookupRatings.push(_local3.__get__id()); } } function addCondition(field, operator, value) { var _local2; _local2 = 0; while (_local2 < FILE_FIELDS.length) { if (FILE_FIELDS[_local2] == field) { break; } _local2++; } if (_local2 == FILE_FIELDS.length) { _local2 = -1; } if (_local2 >= 0) { _fileConditions.push({field:_local2, operator:operator, value:value}); } else { var _local3 = _group.getKey(field); if (_local3) { value = _local3.validateValue(value); _keyConditions.push({key_id:_local3.__get__id(), operator:operator, value:value}); return(undefined); } var _local4 = field.split("."); var _local6 = _group.getRating(_local4[0]); if (_local6) { value = _local6.validateValue(value); _ratingConditions.push({rating_id:_local6.__get__id(), operator:operator, value:value, column:(_local4[1] ? (_local4[1]) : "score")}); return(undefined); } com.newgrounds.Logger.logError(((("The save group \"" + _group.__get__name()) + "\" does not have a field named \"") + field) + "\"."); } } function sortOn(field, sortDescending) { if (sortDescending == undefined) { sortDescending = false; } var _local2; _local2 = 0; while (_local2 < FILE_FIELDS.length) { if (FILE_FIELDS[_local2] == field) { break; } _local2++; } if (_local2 == FILE_FIELDS.length) { _local2 = -1; } if (_local2 >= 0) { _sortFields.push({table:TABLE_FILES, field:_local2, desc:sortDescending}); } else { var _local5 = _group.getKey(field); if (_local5) { _sortFields.push({table:TABLE_KEYS, field:_local5.__get__id(), desc:sortDescending}); return(undefined); } var _local3 = field.split("."); var _local6 = _group.getRating(_local3[0]); if (_local6) { _sortFields.push({table:TABLE_RATINGS, field:_local6.__get__id(), desc:sortDescending, extra:(_local3[1] ? (_local3[1]) : "score")}); return(undefined); } com.newgrounds.Logger.logError(((("The save group \"" + _group.__get__name()) + "\" does not have a field named \"") + field) + "\"."); } } function execute() { var _local5 = {}; _local5.page = _page; _local5.num_results = _resultsPerPage; if (_isRandomized) { _local5.randomize = 1; } if (_lookupKeys && (_lookupKeys.length)) { _local5.lookup_keys = _lookupKeys; } if (_lookupRatings && (_lookupRatings.length)) { _local5.lookup_ratings = _lookupRatings; } if (_fileConditions && (_fileConditions.length)) { _local5.file_conditions = _fileConditions; } if (_keyConditions && (_keyConditions.length)) { _local5.key_conditions = _keyConditions; } if (_ratingConditions && (_ratingConditions.length)) { _local5.rating_conditions = _ratingConditions; } if (_sortFields && (_sortFields.length)) { _local5.sort_conditions = _sortFields; } _connection.sendSimpleCommand("lookupSaveFiles", {target:this, func:onQueryComplete}, {publisher_id:_connection.publisherId, group_id:_group.__get__id(), query:_local5}); } function onQueryComplete(event) { if (event.__get__success()) { var _local4 = event.__get__data(); _files = []; if (_local4.files) { var _local2 = 0; while (_local2 < _local4.files.length) { var _local3 = com.newgrounds.SaveFile.fromObject(_group, _local4.files[_local2]); if (_local3) { _files.push(_local3); } _local2++; } } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.QUERY_COMPLETE, this)); } else { com.newgrounds.Logger.logError("Query failed: " + event.__get__error()); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.QUERY_COMPLETE, this, event.__get__error())); } } static var FILE_ID = "fileId"; static var AUTHOR_ID = "authorId"; static var AUTHOR_NAME = "authorName"; static var FILE_NAME = "fileName"; static var CREATED_ON = "createdOn"; static var UPDATED_ON = "updatedOn"; static var FILE_VIEWS = "fileViews"; static var FILE_STATUS = "fileStatus"; static var FILE_FIELDS = [FILE_ID, AUTHOR_ID, AUTHOR_NAME, FILE_NAME, CREATED_ON, UPDATED_ON, FILE_VIEWS, FILE_STATUS]; static var OPERATOR_EQUAL = "="; static var OPERATOR_LESS_THAN = "<"; static var OPERATOR_GREATER_THAN = ">"; static var OPERATOR_NOT_EQUAL = "!="; static var OPERATOR_LESS_OR_EQUAL = "<="; static var OPERATOR_GREATER_OR_EQUAL = ">="; static var OPERATOR_CONTAINS = "*"; static var OPERATOR_NOT_CONTAINS = "!*"; static var OPERATOR_NOT_BEGINS_WITH = "!*="; static var OPERATOR_NOT_ENDS_WITH = "!=*"; static var OPERATOR_BEGINS_WITH = "*="; static var OPERATOR_ENDS_WITH = "=*"; static var TABLE_FILES = 1; static var TABLE_KEYS = 2; static var TABLE_RATINGS = 3; var _page = 1; var _resultsPerPage = 10; var _isRandomized = false; var _files = []; var _lookupKeys = []; var _lookupRatings = []; var _fileConditions = []; var _keyConditions = []; var _ratingConditions = []; var _sortFields = []; }
Symbol 1127 MovieClip [__Packages.com.newgrounds.Medal] Frame 0
class com.newgrounds.Medal extends com.newgrounds.APIEventDispatcher { var _connection, _id, _name, _unlocked, _value, _difficulty, _iconLoader, dispatchEvent; function Medal (connection, id, name, unlocked, value, difficultyId, iconURL) { super(); _connection = connection; _id = id; _name = name; _unlocked = unlocked; _value = value; _difficulty = DIFFICULTIES[difficultyId]; _iconLoader = new com.newgrounds.BitmapLoader(DEFAULT_ICON, iconURL); _iconLoader.load(); } function get difficulty() { return(_difficulty); } function get icon() { return(_iconLoader.__get__bitmapData()); } function get id() { return(_id); } function get name() { return(_name); } function get unlocked() { return(_unlocked); } function get value() { return(_value); } function toString() { return((((((("Medal: " + _name) + "\t\t(") + (_unlocked ? "unlocked, " : "locked, ")) + _value) + "pts, ") + _difficulty) + ")"); } function attachIcon(parent) { return(_iconLoader.attachBitmap(parent)); } function unlock() { if ((!_connection.debug) && (_unlocked)) { com.newgrounds.Logger.logWarning(("Medal \"" + _name) + "\" is already unlocked."); return(undefined); } com.newgrounds.Logger.logMessage(("Unlocking medal \"" + name) + "\"..."); _unlocked = true; _connection.sendSimpleCommand("unlockMedal", {target:this, func:onUnlockConfirmed}, null, {medal_id:id}); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.MEDAL_UNLOCKED, this)); } function onUnlockConfirmed(event) { if (event.__get__success()) { com.newgrounds.Logger.logMessage(("Medal \"" + name) + "\" unlocked."); } else { com.newgrounds.Logger.logError(("Failed to unlock \"" + name) + "\"!"); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.MEDAL_UNLOCK_CONFIRMED, this, event.__get__error())); } static var ICON_WIDTH = 50; static var ICON_HEIGHT = 50; static var DEFAULT_ICON = flash.display.BitmapData.loadBitmap("DefaultMedalIcon"); static var DIFFICULTY_EASY = "Easy"; static var DIFFICULTY_MODERATE = "Moderate"; static var DIFFICULTY_CHALLENGING = "Challenging"; static var DIFFICULTY_DIFFICULT = "Difficult"; static var DIFFICULTY_BRUTAL = "Brutal"; static var DIFFICULTIES = ["Unknown", DIFFICULTY_EASY, DIFFICULTY_MODERATE, DIFFICULTY_CHALLENGING, DIFFICULTY_DIFFICULT, DIFFICULTY_BRUTAL]; }
Symbol 1129 MovieClip [__Packages.com.newgrounds.ScoreBoard] Frame 0
class com.newgrounds.ScoreBoard extends com.newgrounds.APIEventDispatcher { var _connection, _name, _id, _scores, _tag, dispatchEvent; function ScoreBoard (connection, name, id) { super(); _connection = connection; _name = name; _id = id; } function get name() { return(_name); } function get scores() { return(_scores); } function get period() { return(_period); } function set period(val) { _period = val; //return(period); } function get firstResult() { return(_firstResult); } function set firstResult(val) { _firstResult = Math.max(1, val); //return(firstResult); } function get numResults() { return(_numResults); } function set numResults(val) { _numResults = val; //return(numResults); } function get tag() { return(_tag); } function set tag(val) { _tag = val; //return(tag); } function get page() { return(Math.ceil((_firstResult - 1) / _numResults) + 1); } function prevPage() { if (firstResult > _numResults) { firstResult = firstResult - _numResults; } } function nextPage() { firstResult = firstResult + _numResults; } function loadScores() { _connection.sendSimpleCommand("loadScores", {target:this, func:onScoresLoaded}, {publisher_id:_connection.publisherId, board:_id, page:((_firstResult - 1) / _numResults) + 1, num_results:_numResults, period:_period, tag:_tag}); } function postScore(numericScore, tag) { if (tag == undefined) { tag = null; } if (isNaN(numericScore)) { com.newgrounds.Logger.logError("Cannot post invalid score: " + numericScore); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.SCORE_POSTED, null, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT)); return(undefined); } com.newgrounds.Logger.logMessage(((((("Posting a score of " + numericScore) + " by ") + _connection.username) + " to scoreboard \"") + _name) + "\"..."); _connection.sendSimpleCommand("postScore", {target:this, func:onScorePosted}, null, {user_name:_connection.username, board:_id, value:numericScore, tag:tag}); } function onScoresLoaded(event) { var _local4 = event.__get__data(); _scores = []; var _local5; if (_local4.first_result) { _local5 = _local4.first_result; } else { _local5 = _firstResult; } if (_local4.scores) { var _local3 = 0; while (_local3 < _local4.scores.length) { var _local2 = _local4.scores[_local3]; if (_local2) { _scores[_local3] = new com.newgrounds.Score(_local5, _local2.username, _local2.value, _local2.numeric_value, _local2.tag); } _local3++; _local5++; } } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.SCORES_LOADED, this)); } function onScorePosted(event) { if (event.__get__success()) { com.newgrounds.Logger.logMessage("Score posted!"); var _local4 = event.__get__data(); var _local2 = {}; _local2.score = _local4.value; _local2.scoreBoard = this; } else { com.newgrounds.Logger.logError("Error posting score: " + event.__get__error()); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.SCORE_POSTED, _local2, event.__get__error())); } function toString() { return("Scoreboard: " + _name); } static var TODAY = "Today"; static var THIS_WEEK = "This Week"; static var THIS_MONTH = "This Month"; static var THIS_YEAR = "This Year"; static var ALL_TIME = "All-Time"; var _period = ALL_TIME; var _firstResult = 1; var _numResults = 10; }
Symbol 1118 MovieClip [__Packages.com.newgrounds.Logger] Frame 0
class com.newgrounds.Logger { function Logger () { } static function logInternal() { var _local2 = arguments; log(PRIORITY_INTERNAL, _local2); } static function logMessage() { var _local2 = arguments; log(PRIORITY_MESSAGE, _local2); } static function logWarning() { var _local2 = arguments; log(PRIORITY_WARNING, _local2); } static function logError() { var _local2 = arguments; log(PRIORITY_ERROR, _local2); } static function log(priority, messages) { if (priority == undefined) { priority = PRIORITY_MESSAGE; } if (messages == undefined) { messages = null; } if (priority >= _messageLevel) { var _local1 = 0; while (_local1 < messages.length) { trace(HEADER + messages[_local1]); _eventDispatcher.dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.LOG, messages[_local1])); _local1++; } } if (priority >= _throwLevel) { throw new Error(messages.join(newline)); } } static function addEventListener(event, listener) { _eventDispatcher.addEventListener(event, listener, false, 0, false); } static var PRIORITY_INTERNAL = 0; static var PRIORITY_MESSAGE = 1; static var PRIORITY_WARNING = 2; static var PRIORITY_ERROR = 3; static var PRIORITY_MAX = 4; static var HEADER = "[Newgrounds API] :: "; static var _eventDispatcher = new com.newgrounds.EventDispatcher(); static var _messageLevel = PRIORITY_MESSAGE; static var _throwLevel = PRIORITY_MAX; }
Symbol 1358 MovieClip [__Packages.MadnessDebris] Frame 0
class MadnessDebris extends MovieClip { var onEnterFrame, _visible, _parent, _name, swapDepths, gotoAndStop, mySprite, myHit, _currentframe, removeMovieClip; function MadnessDebris () { super(); onEnterFrame = tick; } function init(inType, inDanger, inTrack, inEndpoint, inSpeed) { myDanger = inDanger; myType = inType; track_pos = inTrack; my_endpoint = inEndpoint; my_speed = inSpeed; _visible = false; _root.object_scale_finder(this); myState = "inactive"; if (((((((((((((((((myType == "powerup_chute") || (myType == "auto")) || (myType == "shotgun")) || (myType == "grenade")) || (myType == "health")) || (myType == "invincible")) || (myType == "rock")) || (myType == "rock")) || (myType == "cone")) || (myType == "roadblock")) || (myType == "barrel")) || (myType == "agent_truck")) || (myType == "zombie")) || (myType == "zombie_fall")) || (myType == "agent")) || (myType == "soldier")) || (myType == "chute")) { depthValid = true; } else { depthValid = false; } if ((_parent._name == "world_mc") && (depthValid)) { debrisAll.push(this); } if (myType == "zombie") { zombiesAll.push(this); } if ((myType == "cliff") || (myType == "mountain")) { if (_parent[myType + "Count"] == undefined) { _parent[myType + "Count"] = 0; } _name = myType + _parent[myType + "Count"]; var _local3 = _parent[myType + "Count"] - 100; while (_parent[myType + String(_local3)] != this) { if (_parent[myType + String(_local3)] != undefined) { swapDepths(_parent[myType + String(_local3)]); } _local3++; } _parent[myType + "Count"]++; } if (inType == "barrel") { myDamage = 3; myExplosion = "explosion"; totalExplosions = 1; } else if (inType == "rock") { myDamage = 4; myExplosion = "rock_part"; totalExplosions = 5; } else if (inType == "roadblock") { myDamage = 2; myExplosion = "roadblock_part"; totalExplosions = 5; } else if (inType == "cone") { myDamage = 0; myExplosion = "cone_part"; totalExplosions = 1; } else if (inType == "zombie") { myDamage = 0; myExplosion = "zombie_part"; totalExplosions = 6; } if (myType.substr(0, 7) == "powerup") { myPowerup = myType.substr(8); myType = "powerup_chute"; } gotoAndStop(myType); } function tick() { if (myType == "powerup_chute") { if ((mySprite._currentframe == 1) && (track_pos < (_parent.hunter.track_pos + 700))) { mySprite.gotoAndPlay(2); } my_speed = _parent.hunter.my_relative_speed * 0.6; } if (((((myType == "auto") || (myType == "shotgun")) || (myType == "grenade")) || (myType == "invincible")) || (myType == "health")) { my_speed = _parent.hunter.my_relative_speed * 0.6; if (myHit.hitTest(_parent.hunter.myHit)) { if (myType == "health") { _parent.hunter.myHealth = _parent.hunter.myHealth + 10; if (_parent.hunter.myHealth > _parent.hunter.myHealthMax) { _parent.hunter.myHealth = _parent.hunter.myHealthMax; } } if ((((myType == "auto") || (myType == "shotgun")) || (myType == "grenade")) || (myType == "invincible")) { _parent.hunter.equipGun(myType); } if (myType == "invincible") { _parent.hunter.invincibleTimer = 240; } var _local3 = 0; while (_local3 < 20) { _parent.makeDebris("power_part", false, track_pos + 12, my_endpoint, _parent.hunter.my_relative_speed * (SwainMath.randomNumber(110, 130) / 100)); _local3++; } _parent.hunter.myPickup.myPowerup = myType; _parent.hunter.myPickup.gotoAndPlay(2); if ((myType == "health") || (myType == "invincible")) { _root.playAudio("powerup_health", "sound_cars"); } else { _root.playAudio("powerup_gun", "sound_cars"); } killMe(); } } if ((((myType == "rock") || (myType == "roadblock")) || (myType == "zombie")) && (MadnessBadguy.currentTruck != undefined)) { if ((((track_pos < (MadnessBadguy.currentTruck.track_pos + 200)) && (MadnessBadguy.currentTruck.track_pos < (_parent.hunter.track_pos + 900))) && (my_endpoint < ((MadnessBadguy.currentTruck.my_endpoint + MadnessBadguy.currentTruck.myGirth) + 90))) && (my_endpoint > ((MadnessBadguy.currentTruck.my_endpoint - MadnessBadguy.currentTruck.myGirth) - 90))) { var _local3 = 0; while (_local3 < totalExplosions) { _parent.debrisContainer.makeDebris(myExplosion, false, track_pos + 8, my_endpoint, MadnessBadguy.currentTruck.my_speed * (SwainMath.randomNumber(70, 90) / 100)); _local3++; } _root.playAudio(myType + "hit", "sound_impacts"); killMe(); } } if ((((myType == "barrel") || (myType == "rock")) || (myType == "roadblock")) || (myType == "cone")) { if (_currentframe > 4) { my_speed = my_speed * 0.97; if (track_pos < (_parent.hunter.track_pos + 40)) { if (myHit.hitTest(_parent.hunter.myHit)) { _parent.hunter.myBumpY = 15; if (_root.shake_camera < 10) { _root.shake_camera = 10; } if ((_parent.hunter.invincibleTimer <= 0) && (!_parent.wavePause)) { _parent.hunter.myHealth = _parent.hunter.myHealth - myDamage; if (myDamage > 0) { _parent.hunter.colorTimer = 0; } } if (myType == "barrel") { _parent.makeDebris("explosion", false, _parent.hunter.track_pos + 8, my_endpoint, _parent.hunter.my_relative_speed * 0.9); } else { var _local3 = 0; while (_local3 < totalExplosions) { _parent.debrisContainer.makeDebris(myExplosion, false, track_pos + 8, my_endpoint, _parent.hunter.my_relative_speed * (SwainMath.randomNumber(100, 130) / 100)); _local3++; } } _root.playAudio(myType + "hit", "sound_impacts"); killMe(); } } } } if (myType == "agent_truck") { if (my_speed > 10) { my_speed = my_speed - 0.1; } if (((my_endpoint < (_parent.hunter.my_endpoint + 50)) && (my_endpoint > (_parent.hunter.my_endpoint - 50))) && (track_pos < (_parent.hunter.track_pos + 3))) { track_pos = _parent.hunter.track_pos; } if (_currentframe > 8) { if (myHit.hitTest(_parent.hunter.myHit)) { if (my_endpoint < _parent.hunter.my_endpoint) { if ((_parent.hunter.grabberLeftHealth <= 0) && (_parent.hunter.invincibleTimer <= 0)) { _parent.hunter.grabberLeftHealth = 50; if (_root.shakeDisplay == undefined) { _root.createDisplay("shake"); } _root.playAudio("hit3", "sound_impacts"); } else { _parent.makeDebris("agent", false, track_pos, my_endpoint - 10, _parent.hunter.my_relative_speed * 1.1); if (_parent.hunter.invincibleTimer <= 0) { _parent.hunter.myHealth = _parent.hunter.myHealth - 3; _parent.hunter.colorTimer = 0; } _root.playAudio("hit3", "sound_impacts"); } } else if ((_parent.hunter.grabberRightHealth <= 0) && (_parent.hunter.invincibleTimer <= 0)) { _parent.hunter.grabberRightHealth = 50; if (_root.shakeDisplay == undefined) { _root.createDisplay("shake"); } _root.playAudio("hit3", "sound_impacts"); } else { _parent.makeDebris("agent", false, track_pos, my_endpoint + 10, _parent.hunter.my_relative_speed * 1.1); if (_parent.hunter.invincibleTimer <= 0) { _parent.hunter.myHealth = _parent.hunter.myHealth - 3; _parent.hunter.colorTimer = 0; } _root.playAudio("hit3", "sound_impacts"); } killMe(); } } } if (myType == "zombie") { if ((myState == "inactive") && (track_pos < ((_parent.hunter.track_pos + 200) + (_parent.hunter.my_relative_speed * 10)))) { mySprite.gotoAndPlay(2); myState = "spawn"; } if (myState == "active") { if (my_endpoint < (_parent.hunter.my_endpoint - 30)) { my_endpoint = my_endpoint + 5; } if (my_endpoint > (_parent.hunter.my_endpoint + 30)) { my_endpoint = my_endpoint - 5; } if ((track_pos < (_parent.hunter.track_pos + 100)) && (track_pos > _parent.hunter.track_pos)) { my_speed = my_speed + ((_parent.hunter.my_relative_speed - my_speed) / 10); } if ((((track_pos < ((_parent.hunter.track_pos + 2) - (45 * _parent.hunter.positionOFFSET))) && (track_pos > ((_parent.hunter.track_pos - 15) - (30 * _parent.hunter.positionOFFSET)))) && (my_endpoint > ((_parent.hunter.my_endpoint - _parent.hunter.myGirth) + 13))) && (my_endpoint < ((_parent.hunter.my_endpoint + _parent.hunter.myGirth) + 25))) { if ((((_parent.hunter.invincibleTimer > 0) || (my_endpoint < ((_parent.hunter.my_endpoint - (_parent.hunter.myGirth * 0.5)) + 45))) || (my_endpoint > ((_parent.hunter.my_endpoint + (_parent.hunter.myGirth * 0.5)) + 10))) || (_parent.hunter.grabberFrontHealth > 0)) { _parent.makeDebris("zombie_fall", false, track_pos, my_endpoint, _parent.hunter.my_relative_speed * 1.5); _parent.hunter.activateImpact("spray"); _parent.hunter.bloodLevelB = 120; _parent.hunter.myBumpY = 15; } else { _parent.hunter.grabberFrontHealth = 60; if (_root.shake2Display == undefined) { _root.createDisplay("shake2"); } } if (_root.shake_camera < 6) { _root.shake_camera = 6; } _parent.hunter.zombieKills++; _root.playAudio("hit3", "sound_impacts"); killMe(); } } if (_parent.hunter.gameOverSpeed < 1) { my_speed = my_speed * 0.8; } } track_pos = track_pos + my_speed; _root.move_object(this); if (_parent._name == "world_mc") { if (depthValid) { _parent.adjustDepth(this); } } if (track_pos < (_parent.hunter.track_pos - 150)) { killMe(); } } function killMe() { var _local3 = new Array(); _local3 = debrisAll; var _local4 = 0; while (_local4 < _local3.length) { if (_local3[_local4] == undefined) { _local3.splice(_local4, 1); } if (_local3[_local4] == this) { _local3.splice(_local4, 1); break; } _local4++; } if (myType == "zombie") { _local3 = zombiesAll; _local4 = 0; while (_local4 < _local3.length) { if (_local3[_local4] == undefined) { _local3.splice(_local4, 1); } if (_local3[_local4] == this) { _local3.splice(_local4, 1); break; } _local4++; } if ((zombiesAll.length == 0) && (_parent.hunter.zombieKills == 0)) { _root.unlockMedal("Atheist"); } } removeMovieClip(); } static var debrisAll = new Array(); static var zombiesAll = new Array(); var myDanger = new Boolean(); var myType = new String(); var my_speed = new Number(); var permanant = false; var track_pos = new Number(); var my_endpoint = new Number(); var myState = new String(); var depthValid = new Boolean(); var myExplosion = new String(); var totalExplosions = new Number(); var myDamage = new Number(); var myPowerup = new String(); }
Symbol 1359 MovieClip [__Packages.MadnessBadguy] Frame 0
class MadnessBadguy extends MovieClip { static var currentJesus, currentTruck, currentCiv; var onEnterFrame, myColor, _visible, gotoAndStop, _name, _parent, mySprite, mySmoke, _x, _y, myHit, inRange, myMissionTEXT, removeMovieClip; function MadnessBadguy () { super(); hunter = _root.world_mc.hunter; speed_mod = (Math.floor(SwainMath.randomNumber(1, 5)) / 6) * 3; y_plane = _root.world_mc.y_plane._y; left_limit = _root.world_mc.x_min._x; right_limit = _root.world_mc.x_max._x; path_width = right_limit - left_limit; onEnterFrame = tick; } function init(inType, inChar, inStart) { myColor = new Color(this); colorTimer = 999; _visible = false; myType = inType; myChar = inChar; carLocked = false; track_pos = hunter.track_pos + inStart; if (myType == "aim") { gotoAndStop(myType); myMission = "aim"; my_accel = 0; my_speed = 0; myHealth = 1000000 /* 0x0F4240 */; _name = "playerAim"; _visible = false; } if (myType == "chute") { gotoAndStop(myType); myHealth = 99999 /* 0x01869F */; my_speed = hunter.my_relative_speed / 2; my_topspeed = 25; my_accel = 0.04; myGirth = 10; dodgeSkill = 0.1; maxDodge = 3; my_endpoint = SwainMath.randomNumber(_parent.leftBorder + 20, _parent.rightBorder); targetTrackPos = SwainMath.randomNumber(200, 400); targetEndpoint = my_endpoint; myMission = "float"; jumpDifficulty = 20; balanceDifficulty = 15; shootDifficulty = 35; shootingTime = 20; myRange = 200; sidleDifficulty = 150; dustFrequency = 3; permanant = false; allChutes.push(this); } if (myType == "jesus") { if (currentJesus != undefined) { currentJesus.killMe("none"); } currentJesus = this; gotoAndStop(myType); myHealth = 1E18; my_speed = hunter.my_relative_speed; my_topspeed = 50; my_accel = 0.1; myGirth = 10; dodgeSkill = 0.1; maxDodge = 3; my_endpoint = SwainMath.randomNumber(-100, 100); targetTrackPos = SwainMath.randomNumber(200, 400); targetEndpoint = my_endpoint; myMission = "summon"; jumpDifficulty = 20; balanceDifficulty = 15; shootDifficulty = 60; shootingTime = 90; myRange = 200; sidleDifficulty = 150; dustFrequency = 3; } if (myType == "truck") { if (currentTruck != undefined) { currentTruck.killMe("none"); } currentTruck = this; myChar = "none"; gotoAndStop(myType); myHealth = 1000 + (_root.currentWave * 100); my_speed = hunter.my_relative_speed; my_topspeed = 25; my_accel = 0.05; myGirth = 230; dodgeSkill = 0.1; maxDodge = 3; my_endpoint = SwainMath.randomNumber(_parent.leftBorder + 20, _parent.rightBorder); targetTrackPos = SwainMath.randomNumber(200, 400); targetEndpoint = my_endpoint; myMission = "outrun"; jumpDifficulty = 20; balanceDifficulty = 15; shootDifficulty = 120; shootingTime = 240; myRange = 300; sidleDifficulty = 150; dustFrequency = 3; doorStatus = "closed"; } if (myType == "bike") { gotoAndStop((myType + "_") + myChar); if (myChar == "agent") { _root.playAudio("spawn", "sound_cars"); myHealth = 60; my_speed = hunter.my_relative_speed; my_topspeed = 25; my_accel = 0.15; myGirth = 10; dodgeSkill = 0.1; maxDodge = 3; allBikes.push(this); myMission = "spawn"; } else if (myChar == "soldier") { _root.playAudio("spawn", "sound_cars"); myHealth = 120; my_speed = hunter.my_relative_speed; my_topspeed = 35; my_accel = 0.17; myGirth = 10; dodgeSkill = 0.15; maxDodge = 4; allBikes.push(this); myMission = "spawn"; } else if (myChar == "civ") { myHealth = 30; my_speed = 10; my_topspeed = 10; my_accel = 0.1; myGirth = 10; dodgeSkill = 0.1; maxDodge = 2; currentCiv = this; myMission = "meander"; } my_endpoint = SwainMath.randomNumber(_parent.leftBorder + 20, _parent.rightBorder); targetTrackPos = SwainMath.randomNumber(200, 400); targetEndpoint = my_endpoint; jumpDifficulty = 20; balanceDifficulty = 15; shootDifficulty = 35; shootingTime = 20; myRange = 200; sidleDifficulty = 150; dustFrequency = 3; } lastSidleTimer = 9999999 /* 0x98967F */; dodging = 1; } function tick() { if (myMission == "aim") { track_pos = hunter.track_pos + hunter.gunRangeY; my_endpoint = hunter.my_endpoint; } if (myMission == "meander") { my_speed = 10; if (SwainMath.randomNumber(0, 90) == 0) { targetEndpoint = SwainMath.randomNumber(_parent.leftBorder + 20, _parent.rightBorder); } if (currentTruck != undefined) { if ((((track_pos < (currentTruck.track_pos + 200)) && (currentTruck.track_pos < (_parent.hunter.track_pos + 900))) && (my_endpoint < (currentTruck.my_endpoint + currentTruck.myGirth))) && (my_endpoint > (currentTruck.my_endpoint - currentTruck.myGirth))) { killMe("explosion"); } } } if (myMission == "float") { if ((hunter.myHealth <= 0) && (my_speed > -20)) { my_speed = my_speed - 1; } if (my_speed > (hunter.my_relative_speed * 0.75)) { my_speed = hunter.my_relative_speed * 0.75; } if (track_pos < (hunter.track_pos + 700)) { targetTrackPos = hunter.track_pos; targetEndpoint = hunter.my_endpoint; if (endpoint_vel > 12) { endpoint_vel = 12; } if (endpoint_vel < -12) { endpoint_vel = -12; } } if ((track_pos < ((hunter.track_pos - 60) + (hunter.my_relative_speed * 7))) && (shootTimer == 0)) { shootTimer = 1; mySprite.gotoAndPlay("jump"); } if (((shootTimer == 2) && (track_pos < ((hunter.track_pos + 5) - (25 * _parent.hunter.positionOFFSET)))) && (track_pos > ((hunter.track_pos - 20) - (25 * _parent.hunter.positionOFFSET)))) { if ((my_endpoint < ((hunter.my_endpoint + hunter.myGirth) + 20)) && (my_endpoint > ((hunter.my_endpoint - hunter.myGirth) - 20))) { if (my_endpoint < hunter.my_endpoint) { if (hunter.grabberLeftHealth > 0) { hitPlayer(1); } else { hunter.grabberLeftHealth = 50; if (_root.shakeDisplay == undefined) { _root.createDisplay("shake"); } if (_root.shake_camera < 5) { _root.shake_camera = 5; } killMe("none"); } } else if (hunter.grabberRightHealth > 0) { hitPlayer(1); } else { if (_root.shakeDisplay == undefined) { _root.createDisplay("shake"); } hunter.grabberRightHealth = 50; if (_root.shake_camera < 5) { _root.shake_camera = 5; } killMe("none"); } } } if (shootTimer == 3) { } } if (myMission == "summon") { if (shootTimer == 0) { if (_root.shake_camera < 20) { _root.shake_camera = 20; } } shootTimer++; if (shootTimer == shootDifficulty) { var _local5 = 450; var _local3 = 0; while (_local3 < (10 + _root.currentWave)) { _parent.makeDebris("zombie", false, hunter.track_pos + _local5, SwainMath.randomNumber(_parent.leftBorder, _parent.rightBorder), 0); _local5 = _local5 + SwainMath.randomNumber(100, 600); _local3++; } hunter.zombieTarget = MadnessDebris.zombiesAll.length; } if (shootTimer > shootDifficulty) { if (shootTimer == (shootDifficulty + shootingTime)) { mySmoke.gotoAndPlay(1); mySprite._visible = false; if (_root.shake_camera < 20) { _root.shake_camera = 20; } } if (shootTimer > (shootDifficulty + shootingTime)) { if (mySmoke._currentframe > 16) { currentJesus = undefined; killMe("none"); } } } if (my_speed > (hunter.my_relative_speed * 1.2)) { my_speed = hunter.my_relative_speed * 1.2; } targetEndpoint = hunter.my_endpoint; targetTrackPos = 200; } if (myMission.substr(0, 6) == "outrun") { if (myMission.length == 7) { targetEndpoint = hunter.my_endpoint; if (targetEndpoint < ((_parent.leftBorder + myGirth) + 20)) { targetEndpoint = (_parent.leftBorder + myGirth) + 20; } if (targetEndpoint > (_parent.rightBorder - myGirth)) { targetEndpoint = _parent.rightBorder - myGirth; } targetTrackPos = SwainMath.randomNumber(150, 400); } else { if (SwainMath.randomNumber(0, 90) == 0) { targetEndpoint = SwainMath.randomNumber((_parent.leftBorder + myGirth) + 20, _parent.rightBorder - myGirth); } if (SwainMath.randomNumber(0, 90) == 0) { targetTrackPos = SwainMath.randomNumber(400, 600); } } if (myHealth > 600) { mySprite.spriteCar.myCar.myCracks._alpha = 0; } else { mySprite.spriteCar.myCar.myCracks._alpha = 100 - (100 * ((myHealth / 2) / 300)); } if (myHealth < 300) { mySprite.spriteCar.myCar.fire1._visible = true; } else { mySprite.spriteCar.myCar.fire1._visible = false; } if (myHealth < 250) { mySprite.spriteCar.myCar.fire2a._visible = true; } else { mySprite.spriteCar.myCar.fire2a._visible = false; } if (myHealth < 250) { mySprite.spriteCar.myCar.fire2b._visible = true; } else { mySprite.spriteCar.myCar.fire2b._visible = false; } if (myHealth < 180) { mySprite.spriteCar.myCar.fire3a._visible = true; } else { mySprite.spriteCar.myCar.fire3a._visible = false; } if (myHealth < 180) { mySprite.spriteCar.myCar.fire3b._visible = true; } else { mySprite.spriteCar.myCar.fire3b._visible = false; } if (track_pos < (hunter.track_pos + 400)) { shootTimer++; if (shootTimer > shootDifficulty) { if (doorStatus == "closed") { if (_root.currentWave <= 2) { myMission = "outrun3"; } else if (_root.currentWave == 3) { myMission = "outrun" + String(SwainMath.randomNumber(2, 3)); } else { myMission = "outrun" + String(SwainMath.randomNumber(1, 3)); } mySprite.spriteCar.spriteTactics.gotoAndStop(myMission); doorStatus = "open"; mySprite.spriteCar.spriteTactics.spriteDoor.gotoAndPlay(2); } else if (shootTimer >= (shootDifficulty + shootingTime)) { mySprite.spriteCar.spriteTactics.spriteDoor.play(); shootTimer = 0; } } } if (mySprite.spriteCar.spriteTactics.spriteDoor._currentframe == 1) { mySprite.spriteCar.spriteTactics.gotoAndStop("outrun"); } if (shootTimer > shootDifficulty) { sidleTimer++; if (myMission == "outrun1") { if (((mySprite.spriteCar.spriteTactics.shooter2.checkHit && (hunter.my_endpoint < (my_endpoint - 175))) && (hunter.my_endpoint > ((my_endpoint - myGirth) - hunter.myGirth))) && (hunter.track_pos > (track_pos - myRange))) { hitPlayer(1); } if (((mySprite.spriteCar.spriteTactics.shooter1.checkHit && (hunter.my_endpoint > (my_endpoint + 140))) && (hunter.my_endpoint < ((my_endpoint + myGirth) + hunter.myGirth))) && (hunter.track_pos > (track_pos - myRange))) { hitPlayer(1); } if (sidleTimer == 1) { mySprite.spriteCar.spriteTactics.shooter1.stop(); mySprite.spriteCar.spriteTactics.shooter2.stop(); } if (sidleTimer == 7) { mySprite.spriteCar.spriteTactics.shooter1.play(); mySprite.spriteCar.spriteTactics.shooter2.play(); } if (doorStatus == "closing") { if ((mySprite.spriteCar.spriteTactics.shooter1.myHealth > 0) && (mySprite.spriteCar.spriteTactics.shooter1.amShooting)) { mySprite.spriteCar.spriteTactics.shooter1.myHealth = 9999; mySprite.spriteCar.spriteTactics.shooter1.gotoAndStop("ready"); } if ((mySprite.spriteCar.spriteTactics.shooter2.myHealth > 0) && (mySprite.spriteCar.spriteTactics.shooter2.amShooting)) { mySprite.spriteCar.spriteTactics.shooter2.myHealth = 9999; mySprite.spriteCar.spriteTactics.shooter2.gotoAndStop("ready"); } } if ((mySprite.spriteCar.spriteTactics.shooter1.myHealth < 0) && (mySprite.spriteCar.spriteTactics.shooter1.amShooting)) { mySprite.spriteCar.spriteTactics.shooter1.gotoAndPlay("dead"); } if (((mySprite.spriteCar.spriteTactics.shooter1._currentframe == 1) && (doorStatus == "open")) && (mySprite.spriteCar.spriteTactics._currentframe > 6)) { mySprite.spriteCar.spriteTactics.shooter1.gotoAndPlay(2); } if ((mySprite.spriteCar.spriteTactics.shooter2.myHealth < 0) && (mySprite.spriteCar.spriteTactics.shooter2.amShooting)) { mySprite.spriteCar.spriteTactics.shooter2.gotoAndPlay("dead"); } if (((mySprite.spriteCar.spriteTactics.shooter2._currentframe == 1) && (doorStatus == "open")) && (mySprite.spriteCar.spriteTactics._currentframe > 6)) { mySprite.spriteCar.spriteTactics.shooter2.gotoAndPlay(2); } if (mySprite.spriteCar.spriteTactics.shooter1.myReady == true) { _parent.makeDebris("soldier", false, track_pos - 1, my_endpoint - 140, my_speed - 5); } if (mySprite.spriteCar.spriteTactics.shooter2.myReady == true) { _parent.makeDebris("soldier", false, track_pos - 1, my_endpoint + 140, my_speed - 5); } } if (myMission == "outrun2") { if ((shootTimer < ((shootDifficulty + shootingTime) - 12)) && (doorStatus == "open")) { if (sidleTimer > 20) { mySprite.spriteCar.spriteTactics.thrower1.gotoAndPlay(2); sidleTimer = 0; } } if (mySprite.spriteCar.spriteTactics.thrower1.myReady == true) { _parent.makeDebris("barrel", false, track_pos - 3, my_endpoint, my_speed - 5); } } if (myMission == "outrun3") { if ((shootTimer < ((shootDifficulty + shootingTime) - 12)) && (doorStatus == "open")) { if (sidleTimer > 25) { mySprite.spriteCar.spriteTactics["jumper" + String(SwainMath.randomNumber(1, 2))].gotoAndPlay(2); sidleTimer = 0; } } if (mySprite.spriteCar.spriteTactics.jumper1.myReady == true) { _parent.makeDebris("agent_truck", false, track_pos - 3, my_endpoint - 70, my_speed - 5); } if (mySprite.spriteCar.spriteTactics.jumper2.myReady == true) { _parent.makeDebris("agent_truck", false, track_pos - 3, my_endpoint + 80, my_speed - 5); } } } else { sidleTimer = 0; } if (myHealth < 0) { if (doorStatus == "open") { mySprite.spriteCar.spriteTactics.spriteDoor.play(); } targetEndpoint = 800; endpoint_vel = endpoint_vel + 0.8; if (endpoint_vel > 25) { endpoint_vel = 25; } targetTrackPos = -300; my_speed = my_speed - 0.4; if (my_endpoint > 1600) { if (_root.shake_camera < 80) { _root.shake_camera = 80; } _root.playAudio("boom2", "sound_impacts"); _root.world_mc.advanceWave(); _root.unlockMedal("Truckstopper"); killMe("none"); } } } if (myMission == "intercept") { lastSidleTimer++; if ((SwainMath.randomNumber(0, 90) == 0) || ((myChar == "soldier") && (SwainMath.randomNumber(0, 40) == 0))) { targetEndpoint = SwainMath.randomNumber(_parent.leftBorder + 20, _parent.rightBorder); } if ((SwainMath.randomNumber(0, 90) == 0) || ((myChar == "soldier") && (SwainMath.randomNumber(0, 40) == 0))) { targetTrackPos = SwainMath.randomNumber(250, 600); } if (_parent.startupTimer != -1) { targetTrackPos = 10000; } else if (targetTrackPos == 10000) { targetTrackPos = SwainMath.randomNumber(500, 600); } if (((hunter.act == "shooting") && (track_pos > hunter.track_pos)) && (track_pos < (hunter.track_pos + hunter.gunRangeY))) { if (dodging < maxDodge) { dodging = dodging + dodgeSkill; } while ((hunter.my_endpoint > (((targetEndpoint - hunter.gunRangeX) - myGirth) - 120)) && (hunter.my_endpoint < (((targetEndpoint + hunter.gunRangeX) + myGirth) - 70))) { targetEndpoint = SwainMath.randomNumber(_parent.leftBorder, _parent.rightBorder); } } else if (track_pos < (hunter.track_pos + ((hunter.my_speed - my_speed) * 75))) { if ((my_endpoint > ((hunter.my_endpoint - myGirth) - hunter.myGirth)) && (my_endpoint < ((hunter.my_endpoint + myGirth) + hunter.myGirth))) { while ((targetEndpoint > (((hunter.my_endpoint - myGirth) - hunter.myGirth) - 120)) && (targetEndpoint < (((hunter.my_endpoint + myGirth) + hunter.myGirth) - 70))) { targetEndpoint = SwainMath.randomNumber(_parent.leftBorder + 20, _parent.rightBorder); } if (dodging < maxDodge) { dodging = dodging + dodgeSkill; } } } else { dodging = 1; } if (myChar == "soldier") { if ((((my_endpoint < ((hunter.my_endpoint + hunter.myGirth) + 35)) && (my_endpoint > ((hunter.my_endpoint - hunter.myGirth) - 35))) && (track_pos > (hunter.track_pos + 10))) && (track_pos <= (hunter.track_pos + myRange))) { shootTimer++; if (shootTimer > shootDifficulty) { hitTimer++; if (((hitTimer >= 7) && (my_endpoint < ((hunter.my_endpoint + hunter.myGirth) + 10))) && (my_endpoint > ((hunter.my_endpoint - hunter.myGirth) - 10))) { hitTimer = 0; hitPlayer(1); if (!hunter.ramWarning) { _root.createDisplay("ram"); hunter.ramWarning = true; } } } else { hitTimer = 0; } if (shootTimer > (shootDifficulty + shootingTime)) { shootTimer = 0; } } else { shootTimer = 0; hitTimer = 0; } } if (currentTruck != undefined) { if ((((track_pos < (currentTruck.track_pos + 700)) && (track_pos > (currentTruck.track_pos - 15))) && ((my_endpoint - myGirth) < (currentTruck.my_endpoint + currentTruck.myGirth))) && ((my_endpoint + myGirth) > (currentTruck.my_endpoint - currentTruck.myGirth))) { if (my_endpoint < currentTruck.my_endpoint) { endpoint_vel = -20; } else { endpoint_vel = 20; } if ((track_pos > (currentTruck.track_pos - 20)) && (my_speed > (currentTruck.my_speed - 5))) { my_speed = currentTruck.my_speed - 5; } if ((track_pos > (currentTruck.track_pos - 10)) && (track_pos < (currentTruck.track_pos + 300))) { track_pos = track_pos - my_speed; } } if ((hunter.track_pos + targetTrackPos) > (currentTruck.track_pos - 20)) { targetTrackPos = (currentTruck.track_pos - hunter.track_pos) - 20; } } if ((((SwainMath.randomNumber(0, 100 + (allBikes.length * 6)) == 0) && (shootTimer <= shootDifficulty)) && (lastSidleTimer > 120)) && (_parent.startupTimer == -1)) { var _local4 = 0; var _local3 = 0; while (_local3 < allBikes.length) { if (allBikes[_local3].myMission == "sidle") { _local4++; } if (_local4 >= (allBikes.length / 3)) { break; } _local3++; } if (_local4 < (allBikes.length / 3)) { myMission = "sidle"; jumpTimer = 0; shootTimer = 0; balanceTimer = 0; } } } if (myMission == "sidle") { lastSidleTimer = 0; if ((((my_speed < (hunter.my_relative_speed + 4)) && (my_speed > (hunter.my_relative_speed - 4))) && (track_pos < ((hunter.track_pos + 2) - 20))) && (track_pos > ((hunter.track_pos - 2) - 20))) { } else if (SwainMath.randomNumber(0, 120) == 0) { } targetTrackPos = -30; if (my_endpoint < hunter.my_endpoint) { } if (carLocked) { my_speed = 0; } if (myChar == "agent") { if ((balanceTimer > 0) || (carLocked && ((my_endpoint < ((hunter.my_endpoint + hunter.myGirth) + 50)) || (my_endpoint > ((hunter.my_endpoint - hunter.myGirth) - 50))))) { if (((my_endpoint < hunter.my_endpoint) && (hunter.grabberLeftHealth <= 0)) || ((my_endpoint > hunter.my_endpoint) && (hunter.grabberRightHealth <= 0))) { jumpTimer++; if (jumpTimer >= jumpDifficulty) { if (balanceTimer < balanceDifficulty) { balanceTimer++; } targetEndpoint = hunter.my_endpoint; } else { if (my_endpoint < hunter.my_endpoint) { targetEndpoint = hunter.my_endpoint - 220; } if (my_endpoint > hunter.my_endpoint) { targetEndpoint = hunter.my_endpoint + 370; } } } } else if (balanceTimer == 0) { jumpTimer = 0; } if (balanceTimer >= balanceDifficulty) { myMission = "abandoned"; jumpTimer = 0; balanceTimer = 0; my_speed = 0; my_accel = 0.5; _parent.createJumper(my_endpoint < hunter.my_endpoint, myChar, _x, _y); } } else if (myChar == "soldier") { if (my_endpoint < hunter.my_endpoint) { targetEndpoint = hunter.my_endpoint - 220; } if (my_endpoint > hunter.my_endpoint) { targetEndpoint = hunter.my_endpoint + 370; } if ((shootTimer > 0) || (carLocked && ((my_endpoint < ((hunter.my_endpoint + hunter.myGirth) + 50)) || (my_endpoint > ((hunter.my_endpoint - hunter.myGirth) - 50))))) { shootTimer++; if (shootTimer > shootDifficulty) { hitTimer++; if (((hitTimer >= 7) && ((my_endpoint + 550) > hunter.my_endpoint)) && ((my_endpoint - 550) < hunter.my_endpoint)) { hitTimer = 0; hitPlayer(1); if (!hunter.ramWarning) { _root.createDisplay("ram"); hunter.ramWarning = true; } } } else { hitTimer = 0; } if (shootTimer > (shootDifficulty + shootingTime)) { shootTimer = 0; } } if (carLocked) { sidleTimer++; if (((sidleTimer >= sidleDifficulty) && (shootTimer < shootDifficulty)) || (shootTimer < (-shootDifficulty))) { sidleTimer = 0; myMission = "intercept"; targetTrackPos = 500; my_speed = my_speed + 10; } } } } if (myMission == "flee") { my_speed = my_speed + 0.5; dodging = maxDodge; if (track_pos > (1000 + hunter.track_pos)) { killMe("none"); } } if (myMission == "spawn") { if (track_pos > (hunter.track_pos - 8)) { myMission = "intercept"; } else { my_speed = hunter.my_relative_speed + ((hunter.track_pos - track_pos) / 10); } if ((targetEndpoint > (hunter.my_endpoint - 140)) && (targetEndpoint < (hunter.my_endpoint + 140))) { if (targetEndpoint < hunter.my_endpoint) { targetEndpoint = targetEndpoint - 50; } else { targetEndpoint = targetEndpoint + 50; } } dodging = 10; } if (myMission == "abandoned") { jumpTimer = jumpTimer + 0.07; if (track_pos < (hunter.track_pos - 40)) { killMe("none"); } my_speed = my_speed - jumpTimer; track_pos = (hunter.track_pos + 3) + my_speed; } if (hunter.gameOverSpeed < 1) { if (myMission == "sidle") { myMission = "intercept"; } if ((myMission != "abandoned") && (myMission != "float")) { targetTrackPos = 99999999 /* 0x5F5E0FF */; if (my_speed > (10 + (20 * hunter.gameOverSpeed))) { my_speed = 10 + (20 * hunter.gameOverSpeed); } } else { targetTrackPos = -500; } } if (((track_pos < (hunter.track_pos + 60)) && (myType != "jesus")) && (myType != "chute")) { if (myHit.hitTest(hunter.myHit)) { if (!carLocked) { if ((track_pos + 20) > hunter.track_pos) { hunter.myBumpY = 20; hunter.sparkTimerFront = 6; if ((my_speed < hunter.my_relative_speed) && (myMission != "spawn")) { if (myChar != "soldier") { myHealth = myHealth - ((hunter.my_relative_speed - my_speed) * 4); colorTimer = 0; } jumpTimer = 0; shootTimer = shootTimer - 5; _root.playAudio("hit2", "sound_cars"); hunter.damageGrabber("front", 2); } if (_root.shake_camera < 5) { _root.shake_camera = 5; } } if (myMission != "spawn") { my_speed = hunter.my_relative_speed + ((hunter.my_relative_speed - my_speed) * 0.2); } } if ((track_pos + my_speed) < (hunter.track_pos + hunter.myLength)) { my_endpoint = my_endpoint + ((((hunter.target_x - hunter._x) / hunter.my_speed) + hunter.myBumpX) * 0.8); if (my_endpoint < hunter.my_endpoint) { endpoint_vel = -12; hunter.myBumpX = 20; hunter.sparkTimerLeft = 6; if (_root.shake_camera < 5) { _root.shake_camera = 5; } if (myMission != "spawn") { if (myChar != "soldier") { myHealth = myHealth - 5; colorTimer = 0; } jumpTimer = 0; shootTimer = shootTimer - 5; _root.playAudio("grind", "sound_cars"); } hunter.damageGrabber("left", 2); shootTimer = shootTimer - 10; } else { endpoint_vel = 12; hunter.myBumpX = -20; hunter.sparkTimerRight = 6; if (_root.shake_camera < 5) { _root.shake_camera = 5; } if (myMission != "spawn") { if (myChar != "soldier") { myHealth = myHealth - 5; colorTimer = 0; } jumpTimer = 0; shootTimer = shootTimer - 5; _root.playAudio("grind", "sound_cars"); } hunter.damageGrabber("right", 2); } } } } if ((my_endpoint + (endpoint_vel * 12)) < targetEndpoint) { endpoint_vel = endpoint_vel + ((my_accel * 10) * dodging); } if ((my_endpoint + (endpoint_vel * 12)) > targetEndpoint) { endpoint_vel = endpoint_vel - ((my_accel * 10) * dodging); } if (my_endpoint < (targetEndpoint - my_endpoint)) { } if (my_endpoint > (targetEndpoint + my_endpoint)) { } my_endpoint = my_endpoint + endpoint_vel; if (my_endpoint < (_parent.leftBorder + myGirth)) { endpoint_vel = 0; my_endpoint = _parent.leftBorder + myGirth; targetEndpoint = my_endpoint; } if ((my_endpoint > (_parent.rightBorder - myGirth)) && (myHealth > 0)) { endpoint_vel = 0; my_endpoint = _parent.rightBorder - myGirth; targetEndpoint = my_endpoint; } mySprite.spriteCar.brake._visible = false; if (((track_pos + (my_speed * 14)) < (hunter.track_pos + targetTrackPos)) && (!(myMission === "abandoned"))) { my_speed = my_speed + (my_accel * 1); } if (((track_pos + (my_speed * 14)) > (hunter.track_pos + targetTrackPos)) && (myMission != "abandoned")) { my_speed = my_speed - (my_accel * 1); mySprite.spriteCar.brake._visible = true; } if ((((my_speed < hunter.my_relative_speed) && (track_pos > hunter.track_pos)) && (track_pos < hunter.track_pos)) && (myMission != "abandoned")) { my_speed = my_speed + (((hunter.my_relative_speed - my_speed) * (hunter.track_pos / track_pos)) * 0.8); } else if (((my_speed < hunter.my_relative_speed) && (track_pos < hunter.track_pos)) && (myMission != "abandoned")) { my_speed = my_speed + ((hunter.my_relative_speed - my_speed) * 0.2); } if (_x < left_limit) { _x = left_limit; } if ((_x > right_limit) && (myHealth > 0)) { _x = right_limit; } if (_y < (y_plane - 30)) { _y = y_plane - 30; } if (_y > (y_plane + 30)) { _y = y_plane + 30; } track_pos = track_pos + my_speed; if (track_pos > (hunter.track_pos + 5000)) { track_pos = hunter.track_pos + 5000; } if (((track_pos < (hunter.track_pos + 75)) && (hunter.my_relative_speed > my_speed)) && ((myMission.substr(0, 6) == "outrun") || (myMission == "summon"))) { my_speed = my_speed + ((hunter.my_relative_speed - my_speed) / 5); } if ((track_pos < (hunter.track_pos + 45)) && (myMission.substr(0, 6) == "outrun")) { track_pos = (hunter.track_pos + 45) - (25 * _parent.hunter.positionOFFSET); if (my_speed < hunter.my_relative_speed) { my_speed = hunter.my_relative_speed; } my_speed = my_speed + (my_accel * 1); } else if ((myMission == "float") && (hunter.gameOverSpeed == 1)) { if ((track_pos < (hunter.track_pos + 85)) && (shootTimer < 4)) { my_speed = my_speed + ((hunter.my_relative_speed - my_speed) / 5); if (track_pos < (hunter.track_pos + 3)) { track_pos = hunter.track_pos + 3; my_speed = hunter.my_relative_speed; } } } else if ((((track_pos < ((hunter.track_pos + 2) - (50 * _parent.hunter.positionOFFSET))) && (myMission != "spawn")) && (myMission != "abandoned")) && (myMission != "meander")) { if ((myMission == "sidle") && (!carLocked)) { carLocked = true; } track_pos = (hunter.track_pos + 2) - (25 * _parent.hunter.positionOFFSET); if (my_speed < hunter.my_relative_speed) { my_speed = hunter.my_relative_speed; } my_speed = my_speed + (my_accel * 1); } if (my_endpoint < ((_parent.leftBorder + ((_parent.rightBorder - _parent.leftBorder) / 3)) - 30)) { mySpriteDir = "left"; } else if (my_endpoint <= ((_parent.leftBorder + (((_parent.rightBorder - _parent.leftBorder) / 3) * 2)) + 30)) { mySpriteDir = "center"; } else { mySpriteDir = "right"; } if (((myType == "truck") && (myHealth < 0)) && (my_endpoint > 750)) { mySpriteDir = "dead"; } mySprite.spriteCar.gotoAndStop(mySpriteDir); if (balanceTimer > 0) { if (my_endpoint < hunter.my_endpoint) { mySpriteDir = "balance_right"; } else { mySpriteDir = "balance_left"; } mySprite.spriteBody.spriteBalance.gotoAndStop(balanceTimer); } mySprite.spriteBody.gotoAndStop(mySpriteDir); if ((myType == "jesus") && (shootTimer < shootDifficulty)) { mySprite.spriteBody.gotoAndStop(1); } if (myType == "jesus") { mySprite.spriteBody._rotation = 0 + (endpoint_vel * 1.2); } if ((myType == "chute") && (shootTimer == 0)) { mySprite._rotation = 0 + (endpoint_vel * 2); } if ((myType == "chute") && (shootTimer == 1)) { mySprite._rotation = mySprite._rotation * 0.5; } if (((myType == "chute") && (shootTimer == 0)) && (track_pos > ((hunter.track_pos + 750) + (hunter.my_relative_speed * 10)))) { mySprite.gotoAndPlay("start"); } if (shootTimer >= shootDifficulty) { if ((myMission == "intercept") && (my_endpoint <= hunter.my_endpoint)) { mySprite.spriteBody.spriteHands.gotoAndStop("shoot_backright"); } else if ((myMission == "intercept") && (my_endpoint >= hunter.my_endpoint)) { mySprite.spriteBody.spriteHands.gotoAndStop("shoot_backleft"); } else if ((myMission == "sidle") && (my_endpoint <= hunter.my_endpoint)) { mySprite.spriteBody.spriteHands.gotoAndStop("shoot_right"); } else if ((myMission == "sidle") && (my_endpoint >= hunter.my_endpoint)) { mySprite.spriteBody.spriteHands.gotoAndStop("shoot_left"); } if ((myMission == "summon") && (mySprite.spriteBody._currentframe == 1)) { mySprite.spriteBody.gotoAndPlay(2); } } else if (mySprite.spriteBody.spriteHands._currentFrame > mySprite.spriteBody.spriteHands.totalIdleFrames) { mySprite.spriteBody.spriteHands.gotoAndPlay("idle"); } if (((((hunter.track_pos < track_pos) && (my_endpoint > (hunter.my_endpoint - 50))) && (my_endpoint < (hunter.my_endpoint + 50))) && (myChar != "soldier")) || (((((hunter.track_pos < track_pos) && (my_endpoint > (hunter.my_endpoint - 50))) && (my_endpoint < (hunter.my_endpoint + 50))) && (myChar == "soldier")) && (shootTimer < shootDifficulty))) { mySprite.spriteHead.gotoAndStop(2); mySprite.spriteBody.spriteHead.gotoAndStop(7); } else if (hunter.my_endpoint < my_endpoint) { mySprite.spriteHead.gotoAndStop(3); if (track_pos > (hunter.track_pos + 50)) { mySprite.spriteBody.spriteHead.gotoAndStop(3); } else if (track_pos > (hunter.track_pos + 20)) { mySprite.spriteBody.spriteHead.gotoAndStop(2); } else { mySprite.spriteBody.spriteHead.gotoAndStop(1); } } else { mySprite.spriteHead.gotoAndStop(1); if (track_pos > (hunter.track_pos + 50)) { mySprite.spriteBody.spriteHead.gotoAndStop(4); } else if (track_pos > (hunter.track_pos + 20)) { mySprite.spriteBody.spriteHead.gotoAndStop(5); } else { mySprite.spriteBody.spriteHead.gotoAndStop(6); } } colorTimer++; if (myType == "truck") { bossTimer++; if (myHealth < 0) { bossTimer = 11; } else if ((myHealth < 100) && (bossTimer > 5)) { bossTimer = 0; } else if ((myHealth < 300) && (bossTimer > 10)) { bossTimer = 0; } else if ((myHealth < 600) && (bossTimer > 15)) { bossTimer = 0; } if (bossTimer < 11) { bossColor = 10 * (10 - bossTimer); } else { bossColor = 0; } } else { bossColor = 0; } if (colorTimer < 10) { myColorTransform = {rb:(255 / colorTimer) + bossColor, gb:bossColor / 2, bb:0}; myColor.setTransform(myColorTransform); } else { myColorTransform = {rb:bossColor, gb:bossColor / 2, bb:0}; myColor.setTransform(myColorTransform); } if (myMission == "abandoned") { mySprite.spriteBody._visible = false; } if ((dustFrequency > 0) && ((myType == "bike") || (myType == "jesus"))) { dustTimer++; if (dustTimer == dustFrequency) { dustTimer = 0; _parent.debrisContainer.makeDebris("puff", false, track_pos - 3, my_endpoint, my_speed / 2); } } if (track_pos < (hunter.track_pos - 500)) { permanant = false; } if (myHealth <= 0) { if (myMission.substr(0, 6) == "outrun") { myHealth = myHealth - 1; if ((SwainMath.randomNumber(0, 2) == 0) && (_x < (right_limit + 150))) { if (_root.shake_camera < 15) { _root.shake_camera = 15; } _root.playAudio("boom1", "sound_impacts"); } _parent.makeDebris("explosion2", false, track_pos, my_endpoint + SwainMath.randomNumber(-myGirth, myGirth), (my_speed * 0.1) + (hunter.my_relative_speed * 0.5), 0, 0); if (myHealth <= -50) { } } else { if ((((track_pos < (hunter.track_pos + 45)) && (track_pos > (hunter.track_pos - 5))) && (my_endpoint < ((hunter.my_endpoint + hunter.myGirth) + 30))) && (my_endpoint > ((hunter.my_endpoint - hunter.myGirth) - 30))) { if (myChar == "soldier") { _parent.hunter.bloodLevelA = _parent.hunter.bloodLevelA + 180; } if (myChar == "agent") { _parent.hunter.bloodLevelB = _parent.hunter.bloodLevelB + 180; } } killMe("explosion"); } } _root.object_scale_finder(this); _root.move_object(this); _parent.adjustDepth(this); if (myMission == "aim") { if (hunter.myGun == "grenade") { _visible = true; } else { _visible = false; } } if ((track_pos > hunter.track_pos) && (track_pos < (hunter.track_pos + hunter.gunRangeY))) { inRange.gotoAndStop(2); } else { inRange.gotoAndStop(1); } myMissionTEXT.text = myMission; } function killMe(inEffect) { var _local4 = new Array(); if (myType === "bike") { _local4 = allBikes; } if (myType === "chute") { _local4 = allChutes; } var _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3] == this) { _local4.splice(_local3, 1); break; } _local3++; } if ((inEffect != "none") && (myMission != "abandoned")) { _parent.spawnTimer = 0; if (myType == "bike") { _root.playAudio("boom1", "sound_impacts"); _root.playAudio("hit2", "sound_impacts"); _parent.streakKills++; if (hunter.myGun == "default") { hunter.pistolKills++; } else { hunter.pistolKills = 0; } } _parent.waveKills++; } if (this == currentJesus) { currentJesus = undefined; } if (this == currentTruck) { currentTruck = undefined; } if (this == currentCiv) { currentCiv = undefined; } if (inEffect != "none") { if (myType == "bike") { _local3 = 0; while (_local3 < 6) { _parent.debrisContainer.makeDebris("bike_part", false, track_pos, my_endpoint, hunter.my_relative_speed * (SwainMath.randomNumber(80, 120) / 100)); _local3++; } } _parent.makeDebris(inEffect, false, track_pos, my_endpoint, (my_speed * 0.1) + (hunter.my_relative_speed * 0.5), 0, 0); _parent.makeDebris(myChar, false, track_pos, my_endpoint, my_speed); if (_root.shake_camera < 8) { _root.shake_camera = 8; } } removeMovieClip(); } function hitPlayer(inDamage) { if (hunter.invincibleTimer <= 0) { hunter.myHealth = hunter.myHealth - inDamage; _parent.hunter.colorTimer = 0; } } static var allBikes = new Array(); static var allChutes = new Array(); var hunter = new Object(); var left_limit = new Number(); var right_limit = new Number(); var path_width = 410; var targetEndpoint = new Number(); var targetTrackPos = new Number(); var endpoint_vel = new Number(); var dodging = new Number(); var dodgeSkill = new Number(); var maxDodge = new Number(); var myGirth = new Number(); var carLocked = new Boolean(); var x_min = 100; var x_max = 380; var y_min = 1; var y_max = 1; var mouse_width = 280; var y_plane = new Number(); var act = "running"; var track_pos = new Number(); var my_speed = new Number(); var my_topspeed = new Number(); var my_accel = new Number(); var permanant = true; var my_endpoint = new Number(); var speed_mod = new Number(); var my_dodge = new String(); var myChar = new String(); var myType = new String(); var myHealth = new Number(); var mySpriteDir = new String(); var myHeadDir = new Number(); var myMission = new String(); var jumpTimer = new Number(); var jumpDifficulty = new Number(); var balanceTimer = new Number(); var balanceDifficulty = new Number(); var dustTimer = new Number(); var dustFrequency = new Number(); var shootTimer = new Number(); var shootDifficulty = new Number(); var shootingTime = new Number(); var myRange = new Number(); var sidleTimer = new Number(); var sidleDifficulty = new Number(); var lastSidleTimer = new Number(); var doorStatus = new String(); var myColorTransform = new Object(); var colorTimer = new Number(); var bossColor = new Number(); var bossTimer = new Number(); var hitTimer = new Number(); }
Symbol 1360 MovieClip [__Packages.MadnessLeap] Frame 0
class MadnessLeap extends MovieClip { var onEnterFrame, _x, _y, gotoAndStop, removeMovieClip, _parent, myHit; function MadnessLeap () { super(); onEnterFrame = tick; } function init(inLeftSide, inType, inX, inY) { myType = inType; _x = inX; _y = inY - 15; startY = inY; my_speed = -22; my_jump = 12; if (inLeftSide == "down") { myDir = "Down"; my_speed = 0; } else if (inLeftSide) { myDir = "Right"; my_speed = my_speed * -1; } else { myDir = "Left"; } gotoAndStop((myType + "_") + myDir); if (myType == "agent") { myHealth = 50; } if (myType == "zombie") { myHealth = 80; } left_limit = _root.world_mc.x_min._x; right_limit = _root.world_mc.x_max._x; path_width = right_limit - left_limit; } function tick() { if (amDoomed) { removeMovieClip(); } else if (_y >= (startY + 5)) { var _local3 = 0.95 * (_parent.leftBorder + ((_parent.rightBorder - _parent.leftBorder) * ((_x - left_limit) / path_width))); _parent.makeDebris("agent", false, _parent.hunter.track_pos - 4, _local3, _parent.hunter.my_relative_speed + 1); amDoomed = true; } else { _x = _x + my_speed; _y = _y - my_jump; my_jump = my_jump + myGravity; if (myHit.hitTest(_parent.hunter.myHit) && (((myDir == "Right") && (_x < _parent.hunter._x)) || ((myDir == "Left") && (_x > _parent.hunter._x)))) { if (myDir == "Right") { if ((_parent.hunter.grabberLeftHealth <= 0) && (_parent.hunter.invincibleTimer <= 0)) { _parent.hunter.grabberLeftHealth = myHealth; if (_root.shakeDisplay == undefined) { _root.createDisplay("shake"); } } else { _parent.makeDebris("agent", false, _parent.hunter.track_pos - 3, _parent.hunter.my_endpoint - 20, _parent.hunter.my_relative_speed + 1); } } else if ((_parent.hunter.grabberRightHealth <= 0) && (_parent.hunter.invincibleTimer <= 0)) { _parent.hunter.grabberRightHealth = myHealth; if (_root.shakeDisplay == undefined) { _root.createDisplay("shake"); } } else { _parent.makeDebris("agent", false, _parent.hunter.track_pos - 3, _parent.hunter.my_endpoint + 20, _parent.hunter.my_relative_speed + 1); } if (_root.shake_camera < 5) { _root.shake_camera = 5; } removeMovieClip(); } } _parent.adjustDepth(this); } static var myGravity = -2.6; var my_jump = new Number(); var my_speed = new Number(); var myType = new String(); var startY = new Number(); var myDir = new String(); var myHealth = new Number(); var amDoomed = false; var left_limit = new Number(); var right_limit = new Number(); var path_width = new Number(); }
Symbol 1361 MovieClip [__Packages.MadnessDisplay] Frame 0
class MadnessDisplay extends MovieClip { var onEnterFrame, gotoAndStop, _name, mySprite, _alpha, removeMovieClip, _x, _y; function MadnessDisplay () { super(); onEnterFrame = tick; } function init(inType) { myType = inType; gotoAndStop(myType); _name = myType + "Display"; adjustPlacement(myType); if (myType == "start") { myLifespan = 40; } if (myType == "complete") { myLifespan = 110; } } function tick() { if (lifespanTimer != -1) { lifespanTimer++; } if ((lifespanTimer >= myLifespan) && (myLifespan > 0)) { lifespanTimer = -1; if (myType == "complete") { mySprite.gotoAndPlay("done"); } } if (lifespanTimer == -1) { if (myType == "start") { _alpha = _alpha - 20; } if (_alpha <= 0) { _root.world_mc.wavePause = false; removeMovieClip(); } } if ((val4Display == 0) && (val4 != 0)) { val4Display = val4; } if (lifespanTimer == 30) { if (val1Display < val1) { val1Display = val1Display + Math.ceil((val1 - val1Display) * 0.1); } else { val1Display = val1; } if (val1Display == val1) { if (Math.ceil(val2Display) < val2) { val2Display = val2Display + Math.ceil((val2 - val2Display) * 0.1); } else { val2Display = val2; } } if (val2Display == val2) { if (Math.ceil(val3Display) < val3) { val3Display = val3Display + Math.ceil((val3 - val3Display) * 0.1); } else { val3Display = val3; } } if (((val1Display == val1) && (val2Display == val2)) && (val3Display == val3)) { } else { lifespanTimer--; } } if (lifespanTimer == 40) { val4 = _root.totalPoints + (((val1 + val2) * val3) * 100); if (Math.ceil(val4Display) < val4) { val4Display = val4Display + Math.ceil((val4 - val4Display) * 0.1); } else { val4Display = val4; } if (val4Display != val4) { lifespanTimer--; } else { _root.totalPoints = _root.totalPoints + (((val1 + val2) * val3) * 100); } } mySprite.displaySprite.val1Text.text = val1Display; mySprite.displaySprite.val2Text.text = val2Display; mySprite.displaySprite.val3Text.text = "x" + String(val3Display); mySprite.displaySprite.val4Text.text = val4Display; mySprite.displaySprite.val5Text.text = val5; mySprite.displaySprite.val6Text.text = val6; if ((((myType == "shake") && (_root.world_mc.hunter.grabberLeftHealth <= 0)) && (_root.world_mc.hunter.grabberRightHealth <= 0)) || ((myType == "shake2") && (_root.world_mc.hunter.grabberFrontHealth <= 0))) { removeMovieClip(); } } function adjustPlacement(inType) { if (((inType == "gameover") || (inType == "complete")) || (inType == "start")) { _x = 310; _y = 260; } if ((((inType == "killstreak") || (inType == "ruthless")) || (inType == "unstoppable")) || (inType == "awesome")) { _x = 210; _y = 110; } if (inType == "shake") { _x = 135; _y = 620; } if (inType == "shake2") { _x = 480; _y = 610; } if (inType == "ram") { _x = 310; _y = 460; } if (inType == "lowhealth") { _x = 310; _y = 100; } } function pressReplay() { _root.gotoAndStop("restart"); removeMovieClip(); } function pressMenu() { _root.gotoAndStop("menu"); removeMovieClip(); } function continueGame() { } var lifespanTimer = new Number(); var myLifespan = new Number(); var myType = new String(); var val1 = new Number(); var val2 = new Number(); var val3 = new Number(); var val4 = new Number(); var val5 = new Number(); var val6 = new Number(); var val1Display = new Number(); var val2Display = new Number(); var val3Display = new Number(); var val4Display = new Number(); var val5Display = new Number(); var val6Display = new Number(); }
Symbol 1362 MovieClip [__Packages.MadnessHunter] Frame 0
class MadnessHunter extends MovieClip { var onEnterFrame, myColor, mySprite, gotoAndStop, _parent, _x, _y, brake1, brake2, myAim2, myAim, grabLeft, grabRight, grabFront, throwFront, myChar, myShoot, sparkFront, sparkLeft, sparkRight, mySpray; function MadnessHunter () { super(); onEnterFrame = tick; } function init() { myColor = new Color(mySprite); colorTimer = 999; y_plane = _root.world_mc.y_plane._y; left_limit = _root.world_mc.x_min._x; right_limit = _root.world_mc.x_max._x; path_width = right_limit - left_limit; gotoAndStop("stand"); gunRangeY = 200; gunRangeX = 40; equipGun("default"); myGirth = 150; myLength = 10; myHealth = 120; myHealthMax = myHealth; gameOverSpeed = 1; invincibleSpeed = 1; mySprite.myCar.myArmor._visible = false; ramWarning = false; healthWarning = false; gameOverSound = false; } function tick() { if (!_parent.playerPause) { if (_root.invincible) { myHealth = myHealthMax; } if (invincibleTimer > 0) { equipGun("invincible"); invincibleTimer--; if (invincibleSpeed < 1.3) { invincibleSpeed = invincibleSpeed + 0.01; } } else { if (myGun == "invincible") { equipGun("default"); } if (invincibleSpeed > 1) { invincibleSpeed = invincibleSpeed - 0.05; } } if ((myHealth <= 0) && (!gameOverSound)) { gameOverSound = true; _root.playAudio("gameover", "sound_cars"); } if ((MadnessDebris.zombiesAll.length == 0) && (zombieKills > 0)) { if (zombieKills == zombieTarget) { _root.unlockMedal("Undertaker"); } zombieKills = 0; zombieTarget = 0; } if ((myBumpX <= 1) && (myBumpX >= -1)) { myBumpX = 0; } else { myBumpX = myBumpX * 0.9; } if (myBumpY <= 1) { myBumpY = 0; } else { myBumpY = myBumpY * 0.9; } if ((!healthWarning) && (myHealth < 30)) { _root.createDisplay("lowhealth"); healthWarning = true; } if (!(act === "standing")) { realMouseX = _root._xmouse; realMouseY = _root._ymouse; if (realMouseY < 300) { realMouseY = 300; } x_was = target_x; target_x = left_limit + ((realMouseX - (_parent.default_x - x_min)) * (path_width / mouse_width)); y_was = target_y; target_y = y_plane + ((realMouseY - 500) * 0.6); if (target_y >= (0.5 + y_was)) { braking = true; } else { braking = false; } _x = _x + ((((target_x - _x) / my_speed) + myBumpX) * gameOverSpeed); _y = _y + ((((target_y - _y) / (my_speed * 0.5)) + myBumpY) * gameOverSpeed); track_OFFSET = _y - 200; } else if (!(_root.game_ended === true)) { act = "running"; } if (_x < left_limit) { _x = left_limit; } if (_x > right_limit) { _x = right_limit; } if (_y < (y_plane - 40)) { _y = y_plane - 40; } if (_y > (y_plane + 40)) { _y = y_plane + 40; } my_endpoint = _parent.leftBorder + ((_parent.rightBorder - _parent.leftBorder) * ((_x - left_limit) / path_width)); positionOFFSET = ((_y - y_plane) + 40) / 400; my_endpoint = my_endpoint - (my_endpoint * positionOFFSET); if (my_endpoint < _parent.leftBorder) { my_endpoint = _parent.leftBorder; } if (my_endpoint > _parent.rightBorder) { my_endpoint = _parent.rightBorder; } myROFTimer++; if (act == "running") { if (_root.mouse_down == true) { act = "shooting"; } } if ((grabberFrontHealth > 0) || (throwTimer < 9)) { act = "zombie"; } else if (act == "zombie") { act = "running"; } if ((act == "shooting") && (((_root.completeDisplay != undefined) || (gameOverSpeed == 0)) || (_root.startDisplay != undefined))) { act = "running"; } myROFTimer++; if ((myROFTimer > myROF) && (myAmmo == 0)) { equipGun("default"); } if ((act == "shooting") && (myROFTimer > myROF)) { myROFTimer = 1; braking = true; if ((myGun == "shotgun") || (myGun == "grenade")) { if (_root.shake_camera < 8) { _root.shake_camera = 8; } } if ((myGun != "default") && (myGun != "invincible")) { myAmmo = myAmmo - 1; } if (myGun == "default") { _root.playAudio("shot7", "sound_guns"); } if (myGun == "shotgun") { _root.playAudio("shot6", "sound_guns"); } if (myGun == "auto") { _root.playAudio("shot5", "sound_guns"); } if (myGun == "grenade") { _root.playAudio("boom1", "sound_guns"); } if (myGun == "invincible") { _root.playAudio("shot4", "sound_guns"); } _parent.makeDebris("shell", false, track_pos + 15, my_endpoint, my_relative_speed * 0.9); _parent.createBullet(_x, _y - 110, _parent.playerAim._x, _parent.playerAim._y - 30, 100); if (myGun == "shotgun") { var _local3 = 0; while (_local3 < 6) { _parent.createBullet(_x + (SwainMath.randomNumber(-50, 50) / 10), _y - 110, _parent.playerAim._x + (SwainMath.randomNumber(-500, 500) / 10), _parent.playerAim._y - 30, 100); _local3++; } } targetList = new Array(); var _local3 = 0; while (_local3 < MadnessBadguy.allBikes.length) { if ((myGun == "grenade") && (SwainMath.get_distance(_parent.playerAim, MadnessBadguy.allBikes[_local3]) < gunRangeX)) { targetList.push(MadnessBadguy.allBikes[_local3]); } else if ((MadnessBadguy.allBikes[_local3].track_pos > (track_pos - (4 * positionOFFSET))) && (MadnessBadguy.allBikes[_local3].track_pos < ((track_pos + gunRangeY) - (20 * positionOFFSET)))) { if ((MadnessBadguy.allBikes[_local3].my_endpoint > (((my_endpoint - gunRangeX) - MadnessBadguy.allBikes[_local3].myGirth) + 35)) && (MadnessBadguy.allBikes[_local3].my_endpoint < (((my_endpoint + gunRangeX) + MadnessBadguy.allBikes[_local3].myGirth) + 35))) { targetList.push(MadnessBadguy.allBikes[_local3]); } } _local3++; } if ((MadnessBadguy.currentTruck != undefined) && (MadnessBadguy.currentTruck.myHealth > 0)) { if ((myGun == "grenade") && (SwainMath.get_distance(_parent.playerAim, MadnessBadguy.currentTruck) < gunRangeX)) { targetList.push(MadnessBadguy.currentTruck); } else if ((MadnessBadguy.currentTruck.track_pos > (track_pos - (4 * positionOFFSET))) && (MadnessBadguy.currentTruck.track_pos < ((track_pos + gunRangeY) - (20 * positionOFFSET)))) { if ((MadnessBadguy.currentTruck.my_endpoint > (((my_endpoint - gunRangeX) - MadnessBadguy.currentTruck.myGirth) - 30)) && (MadnessBadguy.currentTruck.my_endpoint < (((my_endpoint + gunRangeX) + MadnessBadguy.currentTruck.myGirth) + 50))) { targetList.push(MadnessBadguy.currentTruck); } } } if ((MadnessBadguy.currentCiv != undefined) && (MadnessBadguy.currentCiv.myHealth > 0)) { if ((myGun == "grenade") && (SwainMath.get_distance(_parent.playerAim, MadnessBadguy.currentCiv) < gunRangeX)) { targetList.push(MadnessBadguy.currentCiv); } else if ((MadnessBadguy.currentCiv.track_pos > ((track_pos - 8) - (4 * positionOFFSET))) && (MadnessBadguy.currentCiv.track_pos < ((track_pos + gunRangeY) - (20 * positionOFFSET)))) { if ((MadnessBadguy.currentCiv.my_endpoint > (((my_endpoint - gunRangeX) - MadnessBadguy.currentCiv.myGirth) + 35)) && (MadnessBadguy.currentCiv.my_endpoint < (((my_endpoint + gunRangeX) + MadnessBadguy.currentCiv.myGirth) + 35))) { targetList.push(MadnessBadguy.currentCiv); } } } if (((myGun == "default") || (myGun == "auto")) || (myGun == "invincible")) { targetDistance = track_pos + 10000000000; _local3 = 0; while (_local3 < targetList.length) { if (targetList[_local3].track_pos > targetDistance) { targetDistance = targetList[_local3].track_post; targetCurrent = _local3; } _local3++; } if (targetList[targetCurrent].myHealth > 0) { _parent.makeDebris("burst", false, targetList[targetCurrent].track_pos - 2, my_endpoint, targetList[targetCurrent].my_speed * 0.7); targetList[targetCurrent].myHealth = targetList[targetCurrent].myHealth - myDamage; targetList[targetCurrent].colorTimer = 0; if (targetList[targetCurrent].myHealth < 0) { targetList[targetCurrent].myHealth = 0; } if (targetList[targetCurrent] == MadnessBadguy.currentTruck) { if ((my_endpoint < (MadnessBadguy.currentTruck.my_endpoint - 175)) && (MadnessBadguy.currentTruck.mySprite.spriteCar.spriteTactics.shooter1.amShooting == true)) { MadnessBadguy.currentTruck.mySprite.spriteCar.spriteTactics.shooter1.myHealth = MadnessBadguy.currentTruck.mySprite.spriteCar.spriteTactics.shooter1.myHealth - myDamage; } if ((my_endpoint > (MadnessBadguy.currentTruck.my_endpoint + 140)) && (MadnessBadguy.currentTruck.mySprite.spriteCar.spriteTactics.shooter2.amShooting == true)) { MadnessBadguy.currentTruck.mySprite.spriteCar.spriteTactics.shooter2.myHealth = MadnessBadguy.currentTruck.mySprite.spriteCar.spriteTactics.shooter2.myHealth - myDamage; } } } } else if ((myGun == "shotgun") || (myGun == "grenade")) { if (myGun == "grenade") { _parent.makeDebris("explosion_big", false, _parent.playerAim.track_pos, _parent.playerAim.my_endpoint, my_relative_speed * 0.8); } _local3 = 0; while (_local3 < targetList.length) { _parent.makeDebris("burst", false, targetList[_local3].track_pos - 2, my_endpoint, targetList[_local3].my_speed * 0.7); targetList[_local3].myHealth = targetList[_local3].myHealth - myDamage; targetList[_local3].colorTimer = 0; if (targetList[_local3].myHealth < 0) { targetList[_local3].myHealth = 0; } if (targetList[_local3] == MadnessBadguy.currentTruck) { if ((my_endpoint < (MadnessBadguy.currentTruck.my_endpoint - 175)) && (MadnessBadguy.currentTruck.mySprite.spriteCar.spriteTactics.shooter1.amShooting == true)) { MadnessBadguy.currentTruck.mySprite.spriteCar.spriteTactics.shooter1.myHealth = MadnessBadguy.currentTruck.mySprite.spriteCar.spriteTactics.shooter1.myHealth - myDamage; } if ((my_endpoint > (MadnessBadguy.currentTruck.my_endpoint + 140)) && (MadnessBadguy.currentTruck.mySprite.spriteCar.spriteTactics.shooter2.amShooting == true)) { MadnessBadguy.currentTruck.mySprite.spriteCar.spriteTactics.shooter2.myHealth = MadnessBadguy.currentTruck.mySprite.spriteCar.spriteTactics.shooter2.myHealth - myDamage; } } _local3++; } } } if (_root.mouse_down == false) { act = "running"; } if (((_x < target_x) && (_x > x_was)) || ((_x > target_x) && (_x < x_was))) { damageGrabber("left", 5); damageGrabber("right", 5); } if (((_y < target_y) && (_y > y_was)) || ((_y > target_y) && (_y < y_was))) { damageGrabber("front", 5); } if ((grabberLeftHealth > 0) || (grabberRightHealth > 0)) { grabDamageTimer++; } else { grabDamageTimer = 0; } if (((grabDamageTimer > 20) && ((grabberLeftHealth > 0) || (grabberRightHealth > 0))) || (((grabDamageTimer > 10) && (grabberLeftHealth > 0)) && (grabberRightHealth > 0))) { grabDamageTimer = 0; if (invincibleTimer <= 0) { myHealth = myHealth - 1; _parent.hunter.colorTimer = 0; _root.playAudio("hit3", "sound_impacts"); } } if (invincibleTimer > 0) { damageGrabber("left", 9999); damageGrabber("right", 9999); damageGrabber("front", 9999); } if ((gameOverSpeed < 1) && (gameOverSpeed > 0)) { gameOverSpeed = gameOverSpeed - 0.01; } if (myHealth <= 0) { if (gameOverSpeed == 1) { gameOverSpeed = 0.99; } } if (gameOverSpeed <= 0) { if (_root.gameoverDisplay == undefined) { _root.createDisplay("gameover"); _parent.totalKills = _parent.totalKills + _parent.waveKills; _root.totalPoints = _root.totalPoints + (Math.floor(Number(milesTraveled) - Number(_parent.previousMiles)) + Number(_parent.waveKills)); _root.gameoverDisplay.val5 = _parent.totalKills; _root.gameoverDisplay.val6 = _root.totalPoints; } gameOverSpeed = 0; mySprite.stop(); mySprite.myCar.stop(); mySprite.myCar.window.stop(); mySprite.dirt1._visible = false; mySprite.dirt2._visible = false; mySprite.dirt3._visible = false; mySprite.tires1.stop(); mySprite.tires2.stop(); gameOverTimer++; if (gameOverTimer >= 20) { gameOverTimer = 0; } } my_relative_speed = (my_speed + (0.5 * (my_speed * (1 - (((_y - y_plane) + 30) / 60))))) * invincibleSpeed; if (act == "shooting") { if (my_relative_speed > (my_speed * 0.75)) { } } track_pos = track_pos + (my_relative_speed * gameOverSpeed); gotoAndStop("pose_" + Math.ceil(0.5 + (((my_endpoint - _parent.leftBorder) / (_parent.rightBorder - _parent.leftBorder)) * 8))); if (braking && (gameOverSpeed == 1)) { brake1._visible = true; brake2._visible = true; } else { brake1._visible = false; brake2._visible = false; } if (_root.mouse_down == true) { aimTimer++; if (aimTimer > 20) { aimTimer = 20; } } else { aimTimer = 1; } if (myGun == "shotgun") { myAim2._rotation = SwainMath.calculate_rotation(_x, _y, _parent.playerAim._x, _parent.playerAim._y); myAim2.gotoAndStop(aimTimer); myAim._visible = false; myAim2._visible = true; } else { myAim._rotation = SwainMath.calculate_rotation(_x, _y, _parent.playerAim._x, _parent.playerAim._y); myAim.gotoAndStop(aimTimer); myAim2._visible = false; myAim._visible = true; } if (grabberLeftHealth > 0) { grabLeft._visible = true; } else { grabLeft._visible = false; } if (grabberRightHealth > 0) { grabRight._visible = true; } else { grabRight._visible = false; } if (grabberFrontHealth > 0) { grabFront._visible = true; throwFront._visible = false; myChar._visible = false; myShoot._visible = false; throwTimer = 0; } else if (throwTimer < 9) { throwTimer++; grabFront._visible = false; throwFront._visible = true; throwFront.gotoAndStop(throwTimer); myChar._visible = false; myShoot._visible = false; } else { grabFront._visible = false; throwFront._visible = false; if ((myROFTimer <= myROF) && (myROFTimer <= 6)) { myChar._visible = false; myShoot._visible = true; myShoot.gotoAndStop(myGun); myShoot.shootSprite.gotoAndStop(myROFTimer); } else { myChar._visible = true; myShoot._visible = false; } } if (bloodLevelA > 180) { bloodLevelA = 180; } if (bloodLevelB > 180) { bloodLevelB = 180; } if (bloodLevelA > 0) { bloodLevelA = bloodLevelA - 2; } if (bloodLevelB > 0) { bloodLevelB = bloodLevelB - 2; } mySprite.myCar.bloodA._alpha = bloodLevelA; mySprite.myCar.bloodB._alpha = bloodLevelB; mySprite.myCar.damageSprite._alpha = 100 - (100 * (myHealth / myHealthMax)); if ((((target_x - _x) / my_speed) + myBumpX) < -12) { _root.UI.blinker1.play(); } else if (gameOverSpeed != 0) { _root.UI.blinker1.gotoAndPlay(1); } if ((((target_x - _x) / my_speed) + myBumpX) > 12) { _root.UI.blinker2.play(); } else if (gameOverSpeed != 0) { _root.UI.blinker2.gotoAndPlay(1); } _root.UI.mph.mphText.text = Math.floor((my_relative_speed * 3.7) * gameOverSpeed); if ((myGun == "default") || (myGun == "invincible")) { _root.UI.ammo.gotoAndStop(2); } else { _root.UI.ammo.gotoAndStop(1); } _root.UI.ammo.ammoText.text = myAmmo; if ((myHealth / myHealthMax) >= 0.85) { _root.UI.health1.gotoAndStop(1); _root.UI.health2.gotoAndStop(6); _root.UI.health3.gotoAndStop(6); } else if ((myHealth / myHealthMax) >= 0.7) { _root.UI.health1.play(); _root.UI.health2.gotoAndStop(6); _root.UI.health3.gotoAndStop(6); } else if ((myHealth / myHealthMax) >= 0.55) { _root.UI.health1.gotoAndStop(6); _root.UI.health2.gotoAndStop(1); _root.UI.health3.gotoAndStop(6); } else if ((myHealth / myHealthMax) >= 0.4) { _root.UI.health1.gotoAndStop(6); _root.UI.health2.play(); _root.UI.health3.gotoAndStop(6); } else if ((myHealth / myHealthMax) >= 0.25) { _root.UI.health1.gotoAndStop(6); _root.UI.health2.gotoAndStop(6); _root.UI.health3.gotoAndStop(1); } else { _root.UI.health1.gotoAndStop(6); _root.UI.health2.gotoAndStop(6); _root.UI.health3.play(); } milesTraveled = Math.floor(track_pos / 5) / 400; _root.UI.odometer.num1._y = 230 - (200 * (milesTraveled - Math.floor(milesTraveled))); var _local3 = 2; while (_local3 <= 13) { _root.UI.odometer["num" + String(_local3)]._y = 230 - (Math.floor(10 * ((milesTraveled / Math.pow(10, _local3 - 1)) - Math.floor(milesTraveled / Math.pow(10, _local3 - 1)))) * 20); if (_root.UI.odometer["num" + String(_local3 - 1)]._y < 50) { _root.UI.odometer["num" + String(_local3)]._y = _root.UI.odometer["num" + String(_local3)]._y - (50 - _root.UI.odometer["num" + String(_local3 - 1)]._y); } _local3++; } if (MadnessBadguy.currentTruck == undefined) { _root.UI.sensor.myBar._xscale = 0; _root.UI.sensor.boss._visible = false; } else { _root.UI.sensor.myBar._xscale = 100 * ((MadnessBadguy.currentTruck.track_pos - track_pos) / _root.spawn_distance); _root.UI.sensor.boss._visible = true; _root.UI.sensor.boss._x = _root.UI.sensor.myBar._x + (144 * ((MadnessBadguy.currentTruck.track_pos - track_pos) / _root.spawn_distance)); if (_root.UI.sensor.boss._x > (_root.UI.sensor.myBar._x + 144)) { _root.UI.sensor.boss._x = _root.UI.sensor.myBar._x + 144; } } if (gameOverSpeed < 1) { smokeTimer++; mySprite.myCar.myHood._visible = true; if (smokeTimer > 30) { smokeTimer = 1; } mySprite.myCar.myHood.mySmoke.gotoAndStop(smokeTimer); } else { mySprite.myCar.myHood._visible = false; } if (gameOverSpeed == 0) { _root.UI.sensor._visible = false; _root.UI.blinker1.play(); _root.UI.blinker2.gotoAndStop(_root.UI.blinker1._currentframe); if (_root.UI.blinker1._currentframe >= 5) { brake1._visible = true; brake2._visible = true; } else { brake1._visible = false; brake2._visible = false; } _root.UI.health3.gotoAndStop(5); } colorTimer++; if (colorTimer < 10) { myColorTransform = {rb:255 / colorTimer, gb:0, bb:0}; myColor.setTransform(myColorTransform); } else { myColorTransform = {rb:0 / colorTimer, gb:0, bb:0}; myColor.setTransform(myColorTransform); } if (invincibleTimer >= 20) { mySprite.myCar.myArmor._visible = true; mySprite.myCar.myArmor._alpha = 100; } else { if (invincibleTimer < 20) { mySprite.myCar.myArmor._alpha = invincibleTimer * 5; } if (mySprite.myCar.myArmor._alpha <= 0) { mySprite.myCar.myArmor._alpha = 0; mySprite.myCar.myArmor._visible = false; } else { mySprite.myCar.myArmor._visible = true; } } if (sparkTimerFront > 0) { sparkTimerFront--; sparkFront._visible = true; sparkFront._alpha = sparkTimerFront * 20; } else { sparkFront._visible = false; } if (sparkTimerLeft > 0) { sparkTimerLeft--; sparkLeft._visible = true; sparkLeft._alpha = sparkTimerLeft * 20; } else { sparkLeft._visible = false; } if (sparkTimerRight > 0) { sparkTimerRight--; sparkRight._visible = true; sparkRight._alpha = sparkTimerRight * 20; } else { sparkRight._visible = false; } if ((_root.completeDisplay != undefined) || (gameOverSpeed < 0.5)) { damageGrabber("left", 100000000); damageGrabber("right", 100000000); damageGrabber("front", 100000000); } _root.object_scale_finder(this); _parent.adjustDepth(this); _root.debrisText.text = MadnessDebris.debrisAll.length; _root.chuteText.text = MadnessBadguy.allChutes.length; } } function fire_weapon(this_mc, charge_time) { _root.shoot_arrow(this_mc, charge_time); } function damageGrabber(inDir, inDamage) { if ((inDir == "left") && (grabberLeftHealth > 0)) { grabberLeftHealth = grabberLeftHealth - inDamage; if (grabberLeftHealth <= 0) { _parent.makeDebris("agent", false, track_pos + 5, my_endpoint - myGirth, my_relative_speed + 1); } } if ((inDir == "right") && (grabberRightHealth > 0)) { grabberRightHealth = grabberRightHealth - inDamage; if (grabberRightHealth <= 0) { _parent.makeDebris("agent", false, track_pos + 5, my_endpoint + myGirth, my_relative_speed + 1); } } if ((inDir == "front") && (grabberFrontHealth > 0)) { grabberFrontHealth = grabberFrontHealth - inDamage; if (grabberFrontHealth <= 0) { _parent.makeDebris("zombie_fall", false, track_pos + 5, my_endpoint + 20, my_relative_speed + 10); } } } function activateImpact(inType) { if (inType == "spray") { if (mySpray._visible == false) { mySpray.gotoAndPlay(2); mySpray._visible = true; } } } function equipGun(inGun) { if (inGun == "default") { myAmmo = 24; myDamage = 30; myROF = 15; gunRangeY = 200; gunRangeX = 40; myGun = inGun; } if ((inGun == "shotgun") && (myGun != "invincible")) { myAmmo = 12; myDamage = 31; myROF = 20; gunRangeY = 180; gunRangeX = 200; myGun = inGun; } if ((inGun == "auto") && (myGun != "invincible")) { myAmmo = 60; myDamage = 20; myROF = 5; gunRangeY = 200; gunRangeX = 40; myGun = inGun; } if ((inGun == "grenade") && (myGun != "invincible")) { myAmmo = 8; myDamage = 70; myROF = 45; gunRangeY = 180; gunRangeX = 130; myGun = inGun; } if ((inGun == "invincible") && (myGun != "invincible")) { myAmmo = 8; myDamage = 10; myROF = 4; gunRangeY = 200; gunRangeX = 40; myGun = inGun; } } var act = "standing"; var my_endpoint = new Number(); var myType = "hunter"; var braking = new Boolean(); var y_was = new Number(); var x_was = new Number(); var track_pos = 0; var my_speed = 14; var my_relative_speed = 6; var x_min = 100; var x_max = 380; var y_min = 1; var y_max = 1; var mouse_width = 280; var left_limit = new Number(); var right_limit = new Number(); var path_width = new Number(); var y_plane = new Number(); var target_x = new Number(); var target_y = new Number(); var myROF = new Number(); var myROFTimer = new Number(); var gunRangeX = new Number(); var gunRangeY = new Number(); var myGun = new String(); var myAmmo = new Number(); var myDamage = new Number(); var aimTimer = new Number(); var myGirth = new Number(); var myLength = new Number(); var myBumpX = new Number(); var myBumpY = new Number(); var track_OFFSET = new Number(); var positionOFFSET = new Number(); var targetList = new Array(); var targetDistance = new Number(); var targetCurrent = new Number(); var grabberLeftHealth = new Number(); var grabberRightHealth = new Number(); var grabberFrontHealth = new Number(); var grabDamageTimer = new Number(); var bloodLevelA = new Number(); var bloodLevelB = new Number(); var myHealth = new Number(); var myHealthMax = new Number(); var milesTraveled = new Number(); var gameOverSpeed = new Number(); var gameOverTimer = new Number(); var realMouseX = new Number(); var realMouseY = new Number(); var shakeWarning1 = false; var shakeWarning2 = false; var throwTimer = 9; var myColorTransform = new Object(); var colorTimer = new Number(); var invincibleTimer = new Number(); var invincibleSpeed = new Number(); var sparkTimerFront = new Number(); var sparkTimerLeft = new Number(); var sparkTimerRight = new Number(); var smokeTimer = new Number(); var ramWarning = new Boolean(); var healthWarning = new Boolean(); var pistolKills = new Number(); var zombieKills = new Number(); var zombieTarget = new Number(); var gameOverSound = new Boolean(); }
Symbol 1363 MovieClip [__Packages.MadWorld] Frame 0
class MadWorld extends MovieClip { var onEnterFrame, hunter, _x, _y, skyIntro, debrisContainer, _rotation, _xscale, _yscale, horizon_line, attachMovie, getNextHighestDepth, BG_Plane; function MadWorld () { super(); onEnterFrame = tick; } function init() { MadnessBadguy.allBikes = new Array(); MadnessBadguy.allChutes = new Array(); MadnessBadguy.currentCiv = undefined; MadnessBadguy.currentJesus = undefined; MadnessBadguy.currentTruck = undefined; MadnessBadguy.playerAim = undefined; hunter.swapDepths(100); hunter.gotoAndStop("pose_5"); hunter.mySprite.myCar.damageSprite._alpha = 0; hunter.mySprite.myCar.bloodA._alpha = 0; hunter.mySprite.myCar.bloodB._alpha = 0; hunter.throwFront.gotoAndStop(1); hunter.myAim2.gotoAndStop(1); hunter.myAim.gotoAndStop(1); hunter.mySprite.myCar.myHood._visible = false; hunter.grabLeft._visible = false; hunter.grabRight._visible = false; hunter.grabFront._visible = false; hunter.throwFront._visible = false; hunter.myShoot._visible = false; hunter.sparkRight._visible = false; hunter.sparkLeft._visible = false; hunter.sparkFront._visible = false; hunter._y = 650; _root.UI._alpha = 0; playerPause = true; default_x = _x; default_y = _y; left_limit = _root.world_mc.x_min._x; right_limit = _root.world_mc.x_max._x; } function tick() { if (startupTimer != -1) { startupTimer++; if (!_root.startTransition.cueMotion) { _y = default_y + 1150; } else { if (_y != default_y) { if (introPanMult < 1) { introPanMult = introPanMult + 0.05; } _y = _y - ((_y - default_y) * (0.07 * introPanMult)); } if (_y < (default_y + 1)) { _y = default_y; skyIntro._visible = false; } } if (startupTimer == (_root.startTransition._totalframes - 15)) { while (MadnessBadguy.allBikes.length < 3) { makeBadGuy("bike", "agent", SwainMath.randomNumber(-60, -40)); } _root.playAudio("spawn2", "sound_cars"); } if (startupTimer == (_root.startTransition._totalframes - 8)) { _root.shake_camera = 15; makeBadGuy("aim", "none", SwainMath.randomNumber(100, 100)); } if (startupTimer > (_root.startTransition._totalframes + 30)) { hunter._y = hunter._y - 54; if (hunter._y <= 220) { hunter._y = 220; playerPause = false; } _root.object_scale_finder(hunter); } if (!playerPause) { _root.UI._alpha = _root.UI._alpha + 10; } if (_root.UI._alpha >= 100) { _root.UI._alpha = 100; startupTimer = -1; } wavePause = false; } regulateWaves(); if (startupTimer == -1) { spawnTimer++; } if ((((spawnTimer > 45) && (MadnessBadguy.allBikes.length < spawnMax)) && (!wavePause)) || ((MadnessBadguy.allBikes.length < 0) && (MadnessBadguy.currentTruck == undefined))) { if (streakKills > 8) { _root.createDisplay("unstoppable"); if (hunter.pistolKills > 8) { _root.unlockMedal("Sharpshooter"); } } else if (streakKills > 6) { _root.createDisplay("ruthless"); } else if (streakKills > 4) { _root.createDisplay("awesome"); } else if (streakKills > 2) { _root.createDisplay("killstreak"); } streakKills = 0; if ((SwainMath.randomNumber(0, 2) > 0) && (spawnAgents > 0)) { makeBadGuy("bike", "agent", SwainMath.randomNumber(-60, -40)); spawnAgents--; } else if (spawnSoldiers > 0) { makeBadGuy("bike", "soldier", SwainMath.randomNumber(-60, -40)); spawnSoldiers--; } } if (MadnessBadguy.currentCiv == undefined) { makeBadGuy("bike", "civ", 3000); } if ((wallTimer + 100) <= hunter.track_pos) { debrisContainer.makeDebris("mountain", false, hunter.track_pos + _root.spawn_distance, -500, 0); debrisContainer.makeDebris("cliff", false, hunter.track_pos + _root.spawn_distance, 1200, 0); wallTimer = hunter.track_pos; } if ((swooshTimer + 150) <= hunter.track_pos) { debrisContainer.makeDebris("swoosh", false, hunter.track_pos + _root.spawn_distance, 0, 0); swooshTimer = hunter.track_pos; } if (SwainMath.randomNumber(0, 30) == 0) { debrisContainer.makeDebris("nasty", false, hunter.track_pos + _root.spawn_distance, 0, 0); } if (playerPause) { _rotation = 0; } else { _rotation = ((right_limit - (path_width / 2)) - hunter._x) / 30; } _x = default_x - (hunter._x / 2); if (!playerPause) { _y = default_y; } _xscale = 100; _yscale = 100; if (_root.world_mc.hunter.act == "shooting") { var _local8 = 0.2; var _local3 = 140; var _local4 = 0; if (_local4 > ((_local3 - 100) * 0.45)) { _local4 = (_local3 - (((_local3 - 100) * 0.55) / (_root.mouse_down_clicked * 0.05))) - 89; } var _local7 = _local4; _xscale = _xscale + _local4; _yscale = _yscale + _local7; if (_yscale > _local3) { _yscale = _local3; } if (_xscale > _local3) { _xscale = _local3; } var _local5 = (((_yscale * 0.01) - 1) * (_root.world_mc.x_min._y - horizon_line._y)) / 2.5; var _local6 = ((_xscale * 0.01) - 1) * ((right_limit - (path_width / 1.3)) - (horizon_line._x * 2.5)); _x = _x + _local6; _y = _y + _local5; } if (_root.shake_camera > 0) { if (_root.shake_camera > 80) { _root.shake_camera = 80; } _x = _x + (Math.floor(Math.random() * ((_root.shake_camera - (_root.shake_camera * -1)) + 1)) + (_root.shake_camera * -1)); _y = _y + (Math.floor(Math.random() * ((_root.shake_camera - (_root.shake_camera * -1)) + 1)) + (_root.shake_camera * -1)); _root.shake_camera = _root.shake_camera - 1.7; if (_root.shake_camera > 30) { _root.shake_camera = _root.shake_camera - 1.5; } } else { _root.shake_camera = 0; } } function move_object(this_mc) { var _local5 = _root.world_mc.vanish_point._y; var _local8 = _root.world_mc.endpoint_line._y; var _local6 = _root.world_mc.y_plane._y; var _local3 = new Number(); var _local4 = (this_mc.track_pos - _root.world_mc.hunter.track_pos) / _root.spawn_distance; if (_local4 >= 0) { _local3 = 1 - Math.sqrt(_local4); } else { _local3 = Math.pow(1 - _local4, 30); } var _local7 = 3; this_mc._y = _local5 + ((_local6 - _local5) * Math.pow(_local3, _local7)); _root.adjust_object_x(this_mc); _root.object_scale_finder(this_mc); _root.distance_make_visible(this_mc); _root.off_the_map_removal(this_mc); } function makeBadGuy(inType, inChar, inStart) { var _local2 = attachMovie("madness_badguy", "baddie" + SwainMath.randomNumber(0, 99999999999), getNextHighestDepth()); _local2.init(inType, inChar, inStart); } function makeDebris(inType, inDanger, inTrack, inEndpoint, inSpeed) { var _local2 = attachMovie("madness_debris", "debris" + SwainMath.randomNumber(0, 99999999999), getNextHighestDepth()); _local2.init(inType, inDanger, inTrack, inEndpoint, inSpeed); } function createJumper(inLeftSide, inType, inX, inY) { var _local2 = attachMovie("madness_leap", "jumper" + SwainMath.randomNumber(0, 99999999999), getNextHighestDepth()); _local2.init(inLeftSide, inType, inX, inY); } function adjustDepth(inObject) { if ((inObject._y < hunter._y) && (inObject.getDepth() > inObject.hunter.getDepth())) { inObject.swapDepths(hunter); } var _local3 = 0; while (_local3 < MadnessBadguy.allChutes.length) { if ((inObject._y < MadnessBadguy.allChutes[_local3]._y) && (inObject.getDepth() > MadnessBadguy.allChutes[_local3].getDepth())) { inObject.swapDepths(MadnessBadguy.allChutes[_local3]); } _local3++; } _local3 = 0; while (_local3 < MadnessBadguy.allBikes.length) { if ((inObject._y < MadnessBadguy.allBikes[_local3]._y) && (inObject.getDepth() > MadnessBadguy.allBikes[_local3].getDepth())) { inObject.swapDepths(MadnessBadguy.allBikes[_local3]); } _local3++; } _local3 = 0; while (_local3 < MadnessDebris.debrisAll.length) { if ((inObject._y < MadnessDebris.debrisAll[_local3]._y) && (inObject.getDepth() > MadnessDebris.debrisAll[_local3].getDepth())) { inObject.swapDepths(MadnessDebris.debrisAll[_local3]); } _local3++; } if ((inObject._y < MadnessBadguy.currentTruck._y) && (inObject.getDepth() > MadnessBadguy.currentTruck.getDepth())) { inObject.swapDepths(MadnessBadguy.currentTruck); } if ((inObject._y < MadnessBadguy.currentJesus._y) && (inObject.getDepth() > MadnessBadguy.currentJesus.getDepth())) { inObject.swapDepths(MadnessBadguy.currentJesus); } if ((inObject._y < MadnessBadguy.currentCiv._y) && (inObject.getDepth() > MadnessBadguy.currentCiv.getDepth())) { inObject.swapDepths(MadnessBadguy.currentCiv); } } function advanceWave() { while (MadnessBadguy.allBikes.length > 0) { MadnessBadguy.allBikes[0].myMission = "flee"; MadnessBadguy.allBikes.splice(0, 1); } _root.createDisplay("complete"); _root.completeDisplay.val1 = Math.floor(hunter.milesTraveled - previousMiles); _root.completeDisplay.val2 = waveKills; _root.completeDisplay.val3 = _root.currentWave; _root.completeDisplay.val4 = _root.totalPoints; _root.currentWave++; if (_root.currentWave == 11) { _root.unlockMedal("Improbability Drive"); } eventTimer = 0; totalKills = totalKills + waveKills; waveKills = 0; previousMiles = hunter.milesTraveled; spawnTimer = 0; wavePause = true; subWave = 0; spawnAgents = 0; spawnSoldiers = 0; } function regulateWaves() { if (_root.completeDisplay == undefined) { spawnMax = _root.currentWave + 2; if (_root.currentWave < 4) { } if (((((((startupTimer == -1) && (spawnAgents == 0)) && (spawnSoldiers == 0)) && (MadnessBadguy.currentJesus == undefined)) && (MadnessBadguy.currentTruck == undefined)) && (MadnessBadguy.allBikes.length == 0)) && (MadnessBadguy.allChutes.length == 0)) { subWave++; madeJesus = false; madeChutes = false; if (_root.currentWave == 1) { if (subWave == 0) { } if (subWave == 1) { spawnAgents = 10; } if (subWave == 2) { advanceWave(); } } if (_root.currentWave == 2) { if (subWave == 0) { } if (subWave == 1) { spawnAgents = 13; makeDebris("powerup_auto", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 1) { spawnAgents = 8; spawnSoldiers = 2; makeDebris("powerup_health", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 2) { spawnAgents = 20; makeBadGuy("truck", "agent", _root.spawn_distance); } } if (_root.currentWave == 3) { if (subWave == 0) { } if (subWave == 1) { spawnAgents = 14; makeDebris("powerup_shotgun", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 2) { makeChutes(_root.currentWave); spawnAgents = 8; spawnSoldiers = 3; makeDebris("powerup_invincible", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 3) { spawnAgents = 8; spawnSoldiers = 3; makeDebris("powerup_health", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 4) { spawnAgents = 20; spawnSoldiers = 3; makeBadGuy("truck", "agent", _root.spawn_distance); makeDebris("powerup_auto", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } } if (_root.currentWave == 4) { if (subWave == 0) { } if (subWave == 1) { makeChutes(_root.currentWave); spawnAgents = 10; spawnSoldiers = 5; makeDebris("powerup_grenade", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 2) { makeChutes(_root.currentWave); spawnSoldiers = 6; makeDebris("powerup_health", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 3) { spawnAgents = 12; spawnSoldiers = 5; makeDebris("powerup_shotgun", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 4) { makeChutes(_root.currentWave); spawnAgents = 20; spawnSoldiers = 5; makeBadGuy("truck", "agent", _root.spawn_distance); makeDebris("powerup_auto", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } } if (_root.currentWave == 5) { if (subWave == 0) { } if (subWave == 1) { spawnAgents = 5; makeDebris("powerup_shotgun", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 2) { _root.world_mc.makeBadGuy("jesus", "none", 50); spawnAgents = 20; spawnSoldiers = 10; makeDebris("powerup_auto", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 3) { spawnAgents = 20; makeDebris("powerup_health", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 4) { spawnAgents = 30; spawnSoldiers = 18; makeBadGuy("truck", "agent", _root.spawn_distance); makeDebris("powerup_grenade", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } } if (_root.currentWave == 6) { if (subWave == 0) { } if (subWave == 1) { spawnAgents = 35; spawnSoldiers = 12; makeDebris("powerup_invincible", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 2) { spawnAgents = 35; spawnSoldiers = 12; makeDebris("powerup_auto", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 3) { spawnAgents = 35; spawnSoldiers = 22; makeBadGuy("truck", "agent", _root.spawn_distance); } } if (_root.currentWave == 7) { if (subWave == 0) { } if (subWave == 1) { spawnAgents = 35; spawnSoldiers = 15; makeDebris("powerup_shotgun", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 2) { spawnAgents = 35; spawnSoldiers = 15; makeDebris("powerup_auto", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 3) { spawnAgents = 35; spawnSoldiers = 15; makeDebris("powerup_health", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 4) { spawnAgents = 40; spawnSoldiers = 20; makeBadGuy("truck", "agent", _root.spawn_distance); } } if (_root.currentWave == 8) { if (subWave == 0) { } if (subWave == 1) { spawnAgents = 40; spawnSoldiers = 16; makeDebris("powerup_auto", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 2) { spawnAgents = 40; spawnSoldiers = 16; makeDebris("powerup_health", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 3) { spawnAgents = 40; spawnSoldiers = 16; makeDebris("powerup_shotgun", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 4) { spawnAgents = 40; spawnSoldiers = 30; makeBadGuy("truck", "agent", _root.spawn_distance); makeDebris("powerup_grenade", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } } if (_root.currentWave == 9) { if (subWave == 0) { } if (subWave == 1) { spawnAgents = 25; spawnSoldiers = 20; makeDebris("powerup_health", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 2) { spawnAgents = 25; spawnSoldiers = 20; makeDebris("powerup_invincible", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 3) { spawnAgents = 25; spawnSoldiers = 20; makeDebris("powerup_auto", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } if (subWave == 4) { spawnAgents = 25; spawnSoldiers = 20; makeBadGuy("truck", "agent", _root.spawn_distance); makeDebris("powerup_grenade", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } } if (_root.currentWave >= 10) { if (subWave == 1) { spawnAgents = 25 + (_root.currentWave * 2); spawnSoldiers = _root.currentWave * 2; } if (subWave == 2) { spawnAgents = 25 + (_root.currentWave * 2); spawnSoldiers = _root.currentWave * 2; if (SwainMath.randomNumber(0, 2) == 0) { makeDebris("powerup_auto", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } else if (SwainMath.randomNumber(0, 1) == 0) { makeDebris("powerup_shotgun", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } else { makeDebris("powerup_grenade", false, hunter.track_pos + 1200, SwainMath.randomNumber(leftBorder, rightBorder), 10); } } if (subWave == 3) { spawnAgents = 25 + (_root.currentWave * 3); spawnSoldiers = _root.currentWave * 3; makeBadGuy("truck", "agent", _root.spawn_distance); } } } if (((((_root.currentWave == 5) && (subWave == 2)) || ((_root.currentWave == 6) && ((subWave == 1) || (subWave == 3)))) || ((_root.currentWave == 8) && ((subWave == 2) || (subWave == 4)))) || ((_root.currentWave >= 9) && ((subWave == 1) || (subWave == 3)))) { if (((eventTimer > 120) && (MadnessBadguy.allChutes.length == 0)) && (SwainMath.randomNumber(0, 200 - (_root.currentWave * 10)) == 0)) { makeChutes(_root.currentWave); eventTimer = 0; } } if ((((((_root.currentWave == 5) && (subWave == 3)) || ((_root.currentWave == 6) && (subWave == 2))) || (_root.currentWave == 7)) || ((_root.currentWave == 8) && (subWave == 3))) || ((_root.currentWave >= 9) && ((subWave == 2) || (subWave == 4)))) { if ((((eventTimer > 120) && (MadnessBadguy.currentJesus == undefined)) && (MadnessDebris.zombiesAll.length == 0)) && ((_root.currentWave > 12) || (SwainMath.randomNumber(0, 200 - (_root.currentWave * 10)) == 0))) { _root.world_mc.makeBadGuy("jesus", "none", 50); eventTimer = 0; } } if (!wavePause) { eventTimer++; } if ((((SwainMath.randomNumber(0, 30) == 0) && (!playerPause)) && (obstacleTimer > (90 - (_root.currentWave * 3)))) && (!wavePause)) { startPos = hunter.track_pos + 1500; var _local3 = 0; while (_local3 < (_root.currentWave + 1)) { makeDebris(obstacleArray[SwainMath.randomNumber(0, 2)], false, startPos, SwainMath.randomNumber(leftBorder, rightBorder), 0); startPos = startPos + SwainMath.randomNumber(300 - (_root.currentWave * 3), 600 - (_root.currentWave * 6)); _local3++; } obstacleTimer = 0; } if (((SwainMath.randomNumber(0, 420) == 0) && (!playerPause)) && (!wavePause)) { startPos = hunter.track_pos + 1500; var _local4 = SwainMath.randomNumber(leftBorder, rightBorder); var _local3 = 0; while (_local3 < 5) { makeDebris("cone", false, startPos, _local4, 0); startPos = startPos + 40; _local3++; } } if (hunter.track_pos > startPos) { obstacleTimer++; } } } function makeChutes(inChutes) { BG_Plane.gotoAndPlay(2); var _local3 = 2300; var _local2 = 0; while (_local2 < inChutes) { makeBadGuy("chute", "agent", _local3); _local3 = _local3 + SwainMath.randomNumber(250, 400); _local2++; } } function createBullet(sourceX, sourceY, destX, destY, myScale) { var _local2 = attachMovie("bullet_anim", "bullet" + String(SwainMath.randomNumber(0, 999999999999)), getNextHighestDepth()); _local2._x = sourceX; _local2._y = sourceY; _local2._rotation = SwainMath.calculate_rotation(sourceX, sourceY, destX, destY); _local2._xscale = myScale; _local2._yscale = myScale; } var shake_camera = 0; var default_speed = 100; var spawn_distance = 600; var game_started = false; var game_ended = false; var leftBorder = -450; var rightBorder = 450; var debrisTimer = new Number(); var wallTimer = new Number(); var swooshTimer = new Number(); var cliffTimer = new Number(); var default_x = new Number(); var default_y = new Number(); var left_limit = new Number(); var right_limit = new Number(); var path_width = 410; var startupTimer = new Number(); var playerPause = new Boolean(); var spawnAgents = new Number(); var spawnSoldiers = new Number(); var spawnTimer = new Number(); var spawnMax = new Number(); var streakKills = new Number(); var waveKills = new Number(); var totalKills = new Number(); var previousMiles = new Number(); var wavePause = new Boolean(); var subWave = new Number(); var madeJesus = new Boolean(); var madeChutes = new Boolean(); var introPanMult = new Number(); var eventTimer = new Number(); var obstacleTimer = new Number(); var obstacleArray = ["cone", "roadblock", "rock"]; var startPos = new Number(); }
Symbol 1137 MovieClip [__Packages.com.newgrounds.components.FlashAdBase] Frame 0
class com.newgrounds.components.FlashAdBase extends MovieClip { var _x, _y, stop, onUnload, _adListener, adContainer, newgroundsButton, _showBorder, _ad, gotoAndStop, _adFeedLoader; function FlashAdBase () { super(); try { System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); } catch(error) { } _x = int(_x); _y = int(_y); stop(); if (_newgroundsButton) { _newgroundsButton.onRelease = onNGClick; } onUnload = removeAd; var _local4 = this; _adListener = {onLoadError:function (target, error, httpStatus) { target._parent.onAdError(target, error, httpStatus); }}; if (com.newgrounds.API.__get__adFeedURL()) { loadAdFeed(); } else { com.newgrounds.API.addEventListener(com.newgrounds.APIEvent.API_CONNECTED, {target:this, func:loadAdFeed}); } } function get _adContainer() { return(adContainer); } function get _newgroundsButton() { return(newgroundsButton); } function get showBorder() { return(_showBorder); } function set showBorder(value) { _showBorder = value; if (_showBorder) { if (_ad) { var _local2 = _ad.getProgress(_adContainer); if (_local2.bytesLoaded >= _local2.bytesTotal) { gotoAndStop("loaded"); } else { gotoAndStop("loading"); } } else { gotoAndStop("idle"); } } else { gotoAndStop("noBorder"); } //return(showBorder); } function loadAdFeed(event) { if (event == undefined) { event = null; } _adFeedLoader = new LoadVars(); var target = this; _adFeedLoader.onData = function (data) { target.onAdFeedLoaded(data); }; _adFeedLoader.load(com.newgrounds.API.__get__adFeedURL(), _adFeedLoader); } function onAdFeedLoaded(data) { if (data && (data != "")) { loadAd(data); } else { onAdError(); } } function loadAd(adURL) { _ad = new MovieClipLoader(); _ad.addListener(_adListener); _adContainer._lockroot = true; _ad.loadClip(adURL, _adContainer); } function removeAd() { _adFeedLoader.onData = null; _adFeedLoader = null; _ad.removeListener(_adListener); if (_adContainer) { _ad.unloadClip(_adContainer); } _ad = null; } function onAdError(target, error, httpStatus) { com.newgrounds.Logger.logError("Unable to load ad."); removeAd(); } function onNGClick() { com.newgrounds.API.loadNewgrounds(); } }
Symbol 1109 MovieClip [__Packages.com.newgrounds.shims.APIShim] Frame 0
class com.newgrounds.shims.APIShim extends MovieClip { function APIShim () { super(); } }
Symbol 1122 MovieClip [__Packages.com.newgrounds.crypto.MD5] Frame 0
class com.newgrounds.crypto.MD5 { function MD5 () { } static function hash(src) { return(hex_md5(src)); } static function hex_md5(src) { return(binl2hex(core_md5(str2binl(src), src.length * 8))); } static function core_md5(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var _local4 = 1732584193 /* 0x67452301 */; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var _local5 = 0; while (_local5 < x.length) { var _local10 = _local4; var _local9 = _local3; var _local8 = _local2; var _local7 = _local1; _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 0], 7, -680876936); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 1], 12, -389564586); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 2], 17, 606105819); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 3], 22, -1044525330); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 4], 7, -176418897); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 5], 12, 1200080426); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 6], 17, -1473231341); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 7], 22, -45705983); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 8], 7, 1770035416); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 9], 12, -1958414417); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 10], 17, -42063); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 11], 22, -1990404162); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 12], 7, 1804603682); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 13], 12, -40341101); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 14], 17, -1502002290); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 15], 22, 1236535329); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 1], 5, -165796510); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 6], 9, -1069501632); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 11], 14, 643717713); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 0], 20, -373897302); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 5], 5, -701558691); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 10], 9, 38016083); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 15], 14, -660478335); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 4], 20, -405537848); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 9], 5, 568446438); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 14], 9, -1019803690); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 3], 14, -187363961); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 8], 20, 1163531501); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 13], 5, -1444681467); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 2], 9, -51403784); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 7], 14, 1735328473); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 12], 20, -1926607734); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 5], 4, -378558); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 8], 11, -2022574463); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 11], 16, 1839030562); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 14], 23, -35309556); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 1], 4, -1530992060); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 4], 11, 1272893353); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 7], 16, -155497632); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 10], 23, -1094730640); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 13], 4, 681279174); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 0], 11, -358537222); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 3], 16, -722521979); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 6], 23, 76029189); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 9], 4, -640364487); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 12], 11, -421815835); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 15], 16, 530742520); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 2], 23, -995338651); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 0], 6, -198630844); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 7], 10, 1126891415); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 14], 15, -1416354905); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 5], 21, -57434055); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 12], 6, 1700485571); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 3], 10, -1894986606); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 10], 15, -1051523); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 1], 21, -2054922799); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 8], 6, 1873313359); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 15], 10, -30611744); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 6], 15, -1560198380); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 13], 21, 1309151649); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 4], 6, -145523070); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 11], 10, -1120210379); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 2], 15, 718787259); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 9], 21, -343485551); _local4 = safe_add(_local4, _local10); _local3 = safe_add(_local3, _local9); _local2 = safe_add(_local2, _local8); _local1 = safe_add(_local1, _local7); _local5 = _local5 + 16; } return(new Array(_local4, _local3, _local2, _local1)); } static function md5_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } static function md5_ff(a, b, c, d, x, s, t) { return(md5_cmn((b & c) | ((~b) & d), a, b, x, s, t)); } static function md5_gg(a, b, c, d, x, s, t) { return(md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } static function md5_hh(a, b, c, d, x, s, t) { return(md5_cmn((b ^ c) ^ d, a, b, x, s, t)); } static function md5_ii(a, b, c, d, x, s, t) { return(md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); } static function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } static function safe_add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } static function str2binl(str) { var _local3 = new Array(); var _local4 = 255; var _local1 = 0; while (_local1 < (str.length * 8)) { _local3[_local1 >> 5] = _local3[_local1 >> 5] | ((str.charCodeAt(_local1 / 8) & _local4) << (_local1 % 32)); _local1 = _local1 + 8; } return(_local3); } static function binl2hex(binarray) { var _local4 = new String(""); var _local3 = new String("0123456789abcdef"); var _local1 = 0; while (_local1 < (binarray.length * 4)) { _local4 = _local4 + (_local3.charAt((binarray[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((binarray[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(_local4); } }
Symbol 1123 MovieClip [__Packages.com.newgrounds.crypto.RC4] Frame 0
class com.newgrounds.crypto.RC4 { function RC4 () { } static function encrypt(src, key) { var _local3 = strToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToHex(_local2)); } static function encryptbin(src, key) { var _local3 = strToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(_local2); } static function decrypt(src, key) { var _local3 = hexToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToStr(_local2)); } static function initialize(pwd) { var _local2 = 0; var _local3; var _local4 = pwd.length; var _local1 = 0; while (_local1 <= 255) { mykey[_local1] = pwd[_local1 % _local4]; sbox[_local1] = _local1; _local1++; } _local1 = 0; while (_local1 <= 255) { _local2 = ((_local2 + sbox[_local1]) + mykey[_local1]) % 256; _local3 = sbox[_local1]; sbox[_local1] = sbox[_local2]; sbox[_local2] = _local3; _local1++; } } static function calculate(plaintxt, psw) { initialize(psw); var _local1 = 0; var _local2 = 0; var _local9 = new Array(); var _local7; var _local5; var _local6; var _local3 = 0; while (_local3 < plaintxt.length) { _local1 = (_local1 + 1) % 256; _local2 = (_local2 + sbox[_local1]) % 256; _local5 = sbox[_local1]; sbox[_local1] = sbox[_local2]; sbox[_local2] = _local5; var _local4 = (sbox[_local1] + sbox[_local2]) % 256; _local7 = sbox[_local4]; _local6 = plaintxt[_local3] ^ _local7; _local9.push(_local6); _local3++; } return(_local9); } static function charsToHex(chars) { var _local4 = new String(""); var _local3 = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); var _local1 = 0; while (_local1 < chars.length) { _local4 = _local4 + (_local3[chars[_local1] >> 4] + _local3[chars[_local1] & 15]); _local1++; } return(_local4); } static function hexToChars(hex) { var _local3 = new Array(); var _local1 = ((hex.substr(0, 2) == "0x") ? 2 : 0); while (_local1 < hex.length) { _local3.push(parseInt(hex.substr(_local1, 2), 16)); _local1 = _local1 + 2; } return(_local3); } static function charsToStr(chars) { var _local3 = new String(""); var _local1 = 0; while (_local1 < chars.length) { _local3 = _local3 + String.fromCharCode(chars[_local1]); _local1++; } return(_local3); } static function strToChars(str) { var _local3 = new Array(); var _local1 = 0; while (_local1 < str.length) { _local3.push(str.charCodeAt(_local1)); _local1++; } return(_local3); } static var sbox = new Array(255); static var mykey = new Array(255); }
Symbol 1124 MovieClip [__Packages.com.newgrounds.encoders.json.JSON] Frame 0
class com.newgrounds.encoders.json.JSON { static var start, cache, interval; function JSON () { } static function encode(arg, noquotes) { var _local3; var _local2; var _local6; var _local1 = ""; var _local4; if (arg.isSServerVar()) { var _local8 = "sservervariable"; } else { var _local8 = typeof(arg); } switch (_local8) { case "sservervariable" : return("?" + arg.getEncodedValue()); case "object" : if (arg) { if (arg instanceof Array) { _local2 = 0; while (_local2 < arg.length) { _local4 = encode(arg[_local2]); if (_local1) { _local1 = _local1 + ","; } _local1 = _local1 + _local4; _local2++; } return(("[" + _local1) + "]"); } if (typeof(arg.toString) != "undefined") { for (_local2 in arg) { _local4 = arg[_local2]; if ((typeof(_local4) != "undefined") && (typeof(_local4) != "function")) { _local4 = encode(_local4); if (_local1) { _local1 = _local1 + ","; } _local1 = _local1 + ((encode(_local2) + ":") + _local4); } } return(("{" + _local1) + "}"); } } return("null"); case "number" : return((isFinite(arg) ? (String(arg)) : "null")); case "string" : _local6 = arg.length; if (noquotes) { var _local7 = ""; } else { var _local7 = "\""; } _local1 = _local7; _local2 = 0; while (_local2 < _local6) { _local3 = arg.charAt(_local2); if (_local3 >= " ") { if ((_local3 == "\\") || (_local3 == "\"")) { _local1 = _local1 + "\\"; } _local1 = _local1 + _local3; } else { switch (_local3) { case "\b" : _local1 = _local1 + "\\b"; break; case "\f" : _local1 = _local1 + "\\f"; break; case newline : _local1 = _local1 + "\\n"; break; case "\r" : _local1 = _local1 + "\\r"; break; case "\t" : _local1 = _local1 + "\\t"; break; default : _local3 = _local3.charCodeAt(); _local1 = _local1 + (("\\u00" + Math.floor(_local3 / 16).toString(16)) + (_local3 % 16).toString(16)); } } _local2 = _local2 + 1; } return(_local1 + _local7); case "boolean" : return(String(arg)); } return("null"); } static function background_encode(arg, callback) { if (busy) { trace("[Newgrounds Encoder] :: Cannot encode a new file until the previous file is completed"); return(false); } if (!callback) { trace("[Newgrounds Encoder] :: Missing a callback function, skipping encode"); return(false); } busy = true; var _local2 = new Date(); start = _local2.getTime(); cache = {busy:false, complete:false, arg:arg, target:arg, parents:[], encoded:"", callback:callback, encode_chunk:function () { com.newgrounds.encoders.json.JSON.encode_chunk(); }}; if (getType(arg) == "object") { cache.encoded = "{"; } else if (getType(arg) == "array") { cache.encoded = "["; } interval = setInterval(cache, "encode_chunk", 25); return(true); } static function background_decode(arg, callback) { if (busy) { trace("[Newgrounds Encoder] :: Cannot decode a new file until the previous file is completed"); return(false); } if (!callback) { trace("[Newgrounds Encoder] :: Missing a callback function, skipping decode"); return(false); } busy = true; var _local1 = new Date(); start = _local1.getTime(); cache = {busy:false, callback:callback, complete:false, arg:arg, pos:0, parents:["root"], target:null, scratch:"", decode_chunk:function () { com.newgrounds.encoders.json.JSON.decode_chunk(); }}; interval = setInterval(cache, "decode_chunk", 25); return(true); } static function decode(text) { var at = 0; var ch = " "; var _value; var _error = function (m) { throw {name:"JSONError", message:m, at:at - 1, text:text}; }; var _next = function () { ch = text.charAt(at); at = at + 1; return(ch); }; var _white = function () { while (ch) { if (ch <= " ") { _next(); } else if (ch == "/") { switch (_next()) { case "/" : while ((_next() && (ch != newline)) && (ch != "\r")) { } break; case "*" : _next(); for(;;){ if (ch) { if (ch == "*") { if (_next() == "/") { _next(); // unexpected jump } } else { _next(); } } else { _error("Unterminated comment"); } }; break; default : _error("Syntax error"); } } else { return; } } }; var _string = function () { var _local4; var _local1 = ""; var _local3; var _local2; var _local5 = false; if (ch == "\"") { while (_next()) { if (ch == "\"") { _next(); return(_local1); } if (ch == "\\") { switch (_next()) { case "b" : _local1 = _local1 + "\b"; break; case "f" : _local1 = _local1 + "\f"; break; case "n" : _local1 = _local1 + newline; break; case "r" : _local1 = _local1 + "\r"; break; case "t" : _local1 = _local1 + "\t"; break; case "u" : _local2 = 0; _local4 = 0; while (_local4 < 4) { _local3 = parseInt(_next(), 16); if (!isFinite(_local3)) { _local5 = true; break; } _local2 = (_local2 * 16) + _local3; _local4 = _local4 + 1; } if (_local5) { _local5 = false; break; } _local1 = _local1 + String.fromCharCode(_local2); break; default : _local1 = _local1 + ch; } } else { _local1 = _local1 + ch; } } } _error("Bad string"); }; var _array = function () { var _local1 = []; if (ch == "[") { _next(); _white(); if (ch == "]") { _next(); return(_local1); } while (ch) { _local1.push(_value()); _white(); if (ch == "]") { _next(); return(_local1); } if (ch != ",") { break; } _next(); _white(); } } _error("Bad array"); }; var _object = function () { var _local2; var _local1 = {}; if (ch == "{") { _next(); _white(); if (ch == "}") { _next(); return(_local1); } while (ch) { _local2 = _string(); _white(); if (ch != ":") { break; } _next(); _local1[_local2] = _value(); _white(); if (ch == "}") { _next(); return(_local1); } if (ch != ",") { break; } _next(); _white(); } } _error("Bad object"); }; var _number = function () { var _local1 = ""; var _local2; if (ch == "-") { _local1 = "-"; _next(); } while ((ch >= "0") && (ch <= "9")) { _local1 = _local1 + ch; _next(); } if (ch == ".") { _local1 = _local1 + "."; while ((_next() && (ch >= "0")) && (ch <= "9")) { _local1 = _local1 + ch; } } _local2 = 1 * _local1; if (!isFinite(_local2)) { _error("Bad number"); } else { return(_local2); } }; var _word = function () { switch (ch) { case "t" : if (((_next() == "r") && (_next() == "u")) && (_next() == "e")) { _next(); return(true); } break; case "f" : if ((((_next() == "a") && (_next() == "l")) && (_next() == "s")) && (_next() == "e")) { _next(); return(false); } break; case "n" : if (!(((_next() == "u") && (_next() == "l")) && (_next() == "l"))) { break; } _next(); return(null); } _error("Syntax error"); }; _value = function () { _white(); switch (ch) { case "{" : return(_object()); case "[" : return(_array()); case "\"" : return(_string()); case "-" : return(_number()); } return((((ch >= "0") && (ch <= "9")) ? (_number()) : (_word()))); }; return(_value()); } static function getType(v) { if (v instanceof Array) { return("array"); } return(typeof(v)); } static function decode_chunk() { if ((!cache.busy) && (!cache.complete)) { cache.busy = true; var _local1 = 0; while (_local1 < decode_chunks) { chunk_decoder(); if (cache.complete) { break; } _local1++; } trace(Math.round((cache.pos / cache.arg.length) * 100) + "% decoded"); cache.busy = false; } if (cache.complete) { var _local2 = new Date(); busy = false; clearInterval(interval); cache.callback(cache.root, _local2.getTime() - start); cache.arg = ""; } } static function encode_chunk() { if ((!cache.busy) && (!cache.complete)) { cache.busy = true; var _local1 = 0; while (_local1 < encode_chunks) { chunk_encoder(); if (cache.complete) { break; } _local1++; } cache.busy = false; } if (cache.complete) { var _local3 = new Date(); var _local2 = _local3.getTime(); busy = false; clearInterval(interval); cache.callback(cache.encoded, _local2 - start); cache.encoded = ""; } } static function chunk_decoder() { function _object() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (!com.newgrounds.encoders.json.JSON.cache.mode) { com.newgrounds.encoders.json.JSON.cache.mode = "object"; com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (_local1 != "\"") { throw "Malformed object key in encoded string. 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} if (_local1 == ",") { _addArrayKey(); } else if (_local1 == "]") { _useParent(); } com.newgrounds.encoders.json.JSON.cache.pos++; } function _boolean() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (_local1 == "t") { _setTargetValue(true); com.newgrounds.encoders.json.JSON.cache.pos = com.newgrounds.encoders.json.JSON.cache.pos + 3; } else if (_local1 == "f") { _setTargetValue(false); com.newgrounds.encoders.json.JSON.cache.pos = com.newgrounds.encoders.json.JSON.cache.pos + 4; } else { throw "Bool values must be true or false"; } _useParent(); } function _null() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (_local1 == "n") { _setTargetValue(null); com.newgrounds.encoders.json.JSON.cache.pos = com.newgrounds.encoders.json.JSON.cache.pos + 2; } else { throw "Null values must be null"; } _useParent(); } function _string() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (!com.newgrounds.encoders.json.JSON.cache.mode) { if (_local1 != "\"") { throw "Strings must be wrapped in quotes (\"\")"; } com.newgrounds.encoders.json.JSON.cache.scratch = ""; com.newgrounds.encoders.json.JSON.cache.mode = "string"; } else if (_local1 == "\"") { _setTargetValue(com.newgrounds.encoders.json.JSON.cache.scratch); _useParent(); } else { if (_local1 == "\\") { com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); switch (_local1) { case "n" : _local1 = newline; break; case "r" : _local1 = newline; break; case "t" : _local1 = "\t"; break; case "u" : _local1 = "\\" + _local1; } } com.newgrounds.encoders.json.JSON.cache.scratch = com.newgrounds.encoders.json.JSON.cache.scratch + _local1; } com.newgrounds.encoders.json.JSON.cache.pos++; } function _number() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); var _local2 = "01234567890.-"; if (!com.newgrounds.encoders.json.JSON.cache.mode) { com.newgrounds.encoders.json.JSON.cache.mode = "number"; com.newgrounds.encoders.json.JSON.cache.scratch = ""; } if (_local2.indexOf(_local1) < 0) { _setTargetValue(Number(com.newgrounds.encoders.json.JSON.cache.scratch)); _useParent(); } else { com.newgrounds.encoders.json.JSON.cache.scratch = com.newgrounds.encoders.json.JSON.cache.scratch + _local1; com.newgrounds.encoders.json.JSON.cache.pos++; } } function _setTargetValue(newval) { var _local2 = _getParent().obj; var _local1 = com.newgrounds.encoders.json.JSON.cache.parents[com.newgrounds.encoders.json.JSON.cache.parents.length - 1]; _local2[_local1] = newval; } function _useParent() { com.newgrounds.encoders.json.JSON.cache.mode = com.newgrounds.encoders.json.JSON.getType(_getParent().obj); com.newgrounds.encoders.json.JSON.cache.parents.pop(); } function _getParent() { var _local2 = com.newgrounds.encoders.json.JSON.cache; var _local1 = 0; while (_local1 < (com.newgrounds.encoders.json.JSON.cache.parents.length - 1)) { _local2 = _local2[com.newgrounds.encoders.json.JSON.cache.parents[_local1]]; _local1++; } return({obj:_local2, name:com.newgrounds.encoders.json.JSON.cache.parents[_local1]}); } function _getCurrent() { var _local2 = com.newgrounds.encoders.json.JSON.cache; var _local1 = 0; while (_local1 < com.newgrounds.encoders.json.JSON.cache.parents.length) { _local2 = _local2[com.newgrounds.encoders.json.JSON.cache.parents[_local1]]; _local1++; } return({obj:_local2, name:com.newgrounds.encoders.json.JSON.cache.parents[_local1]}); } function _addParent(child) { com.newgrounds.encoders.json.JSON.cache.parents.push(child); } function _addArrayKey() { var _local1 = _getCurrent().obj.length; com.newgrounds.encoders.json.JSON.cache.parents.push(_local1); com.newgrounds.encoders.json.JSON.cache.mode = null; } if (cache.pos >= cache.arg.length) { cache.complete = true; return(undefined); } if (cache.mode) { eval ("_" + cache.mode)(); } else { var char = cache.arg.charAt(cache.pos); switch (char) { case "{" : _object(); return; case "[" : _array(); return; case "\"" : _string(); return; case "n" : _null(); return; case "t" : _boolean(); return; case "f" : _boolean(); return; default : _number(); } } } static function chunk_encoder() { if (cache.complete) { return(undefined); } var _local2 = getType(cache.target); switch (_local2) { case "number" : cache.encoded = cache.encoded + cache.target; getParent(); break; case "string" : cache.encoded = cache.encoded + (("\"" + cache.target.split("\"").join("\\\"")) + "\""); getParent(); break; case "boolean" : cache.encoded = cache.encoded + ((cache.target == true) ? "true" : "false"); getParent(); break; case "null" : cache.encoded = cache.encoded + "null"; getParent(); break; case "array" : if (cache.target.length < 1) { cache.encoded = cache.encoded + "]"; getParent(); } else { cache.parents.push(cache.target); cache.target = cache.target[0]; if (getType(cache.target) == "array") { cache.encoded = cache.encoded + "["; } else if (getType(cache.target) == "object") { cache.encoded = cache.encoded + "{"; } } break; case "object" : for (var _local1 in cache.target) { break; } if (_local1 === undefined) { cache.encoded = cache.encoded + "}"; getParent(); } else { cache.parents.push(cache.target); cache.target = cache.target[_local1]; cache.encoded = cache.encoded + (("\"" + _local1.split("\"").join("\\\"")) + "\":"); if (getType(cache.target) == "array") { cache.encoded = cache.encoded + "["; } else if (getType(cache.target) == "object") { cache.encoded = cache.encoded + "{"; } } break; default : cache.encoded = cache.encoded + "null"; getParent(); } } static function getParent() { if (cache.parents.length > 0) { var _local1 = cache.parents.pop(); if (getType(_local1) == "array") { _local1.shift(); } else { for (var _local3 in _local1) { delete _local1[_local3]; break; } } if ((getType(_local1) == "object") or (getType(_local1) == "array")) { for (var _local2 in _local1) { break; } if (!(_local2 === undefined)) { cache.encoded = cache.encoded + ","; } } cache.target = _local1; } else { cache.complete = true; } } static var encode_chunks = 20000; static var decode_chunks = 20000; static var busy = false; }
Symbol 1128 MovieClip [__Packages.com.newgrounds.Score] Frame 0
class com.newgrounds.Score { var _rank, _username, _score, _numericValue, _tag; function Score (rank, username, score, numericValue, tag) { (_rank = rank); (_username = username); _score = score; _numericValue = numericValue; _tag = tag; } function get numericValue() { return(_numericValue); } function get rank() { return(_rank); } function get score() { return(_score); } function get tag() { return(_tag); } function get username() { return(_username); } function toString() { return((((_rank + ".\t") + _username) + "\t") + _score); } }
Symbol 1206 MovieClip Frame 2
function tick() { gotoAndStop (1); lastPlayer = undefined; } onEnterFrame = tick;
Symbol 1209 Button
on (release) { gotoAndStop ("game"); }
Symbol 1215 Button
on (release) { getURL ("http://the-swain.newgrounds.com", "_blank"); }
Symbol 1219 Button
on (release) { getURL ("http://luis.newgrounds.com", "_blank"); }
Symbol 1223 Button
on (release) { getURL ("http://the-swain.newgrounds.com", "_blank"); }
Symbol 1234 Button
on (release) { _root.gotoAndStop("game"); }
Symbol 1237 Button
on (release) { if (_root.displayInstructions._currentframe == 1) { _root.displayInstructions.gotoAndPlay(2); } }
Symbol 1240 Button
on (release) { getURL ("http://www.newgrounds.com/collection/madness", "_blank"); }
Symbol 1242 MovieClip Frame 46
stop();
Symbol 1246 Button
on (release) { getURL ("http://www.newgrounds.com/audio/listen/446034", "_blank"); }
Symbol 1272 MovieClip Frame 1
stop();
Symbol 1272 MovieClip Frame 6
_root.introTitle.buttonStart._visible = false; _root.introTitle.buttonInstructions._visible = false; _root.introTitle.buttonMoarMadness._visible = false;
Symbol 1272 MovieClip Frame 8
stop();
Symbol 1332 Button
on (press) { _root._quality = "HIGH"; qH.gotoAndStop(2); qM.gotoAndStop(1); qL.gotoAndStop(1); }
Symbol 1333 Button
on (press) { _root._quality = "MEDIUM"; qH.gotoAndStop(1); qM.gotoAndStop(2); qL.gotoAndStop(1); }
Symbol 1334 Button
on (press) { _root._quality = "LOW"; qH.gotoAndStop(1); qM.gotoAndStop(1); qL.gotoAndStop(2); }
Instance of Symbol 1327 MovieClip "qM" in Symbol 1335 MovieClip Frame 1
onClipEvent (load) { if (_root._quality == "MEDIUM") { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1327 MovieClip "qH" in Symbol 1335 MovieClip Frame 1
onClipEvent (load) { if (_root._quality == "HIGH") { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1327 MovieClip "qL" in Symbol 1335 MovieClip Frame 1
onClipEvent (load) { if (_root._quality == "LOW") { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 1336 Button
on (press) { _root.world_mc.makeBadGuy("jesus", "none", 50); }
Symbol 1338 Button
on (press) { world_mc.hunter.myHealth = world_mc.hunter.myHealth + 10; if (world_mc.hunter.myHealth > world_mc.hunter.myHealthMax) { world_mc.hunter.myHealth = world_mc.hunter.myHealthMax; } }
Symbol 1339 Button
on (press) { world_mc.hunter.myHealth = world_mc.hunter.myHealth - 10; if (world_mc.hunter.myHealth < 0) { world_mc.hunter.myHealth = 0; } }
Symbol 1340 Button
on (press) { _root.world_mc.makeBadGuy("truck", "agent", _root.spawn_distance * 0.05); }
Symbol 1341 Button
on (press) { _root.world_mc.BG_Plane.gotoAndPlay(2); startTrack = 2300; var i = 0; while (i < 5) { world_mc.makeBadGuy("chute", "agent", startTrack); startTrack = startTrack + SwainMath.randomNumber(250, 400); i++; } }
Symbol 1350 MovieClip Frame 1
gotoAndPlay (2); var cueMotion = false;
Symbol 1350 MovieClip Frame 116
cueMotion = true;
Symbol 1350 MovieClip Frame 156
stop();
Symbol 1351 Button
on (press) { _root.world_mc.hunter.equipGun("default"); }
Symbol 1352 Button
on (press) { _root.world_mc.hunter.equipGun("shotgun"); }
Symbol 1353 Button
on (press) { _root.world_mc.hunter.equipGun("auto"); }
Symbol 1354 Button
on (press) { _root.world_mc.hunter.equipGun("grenade"); }
Symbol 1355 Button
on (press) { _root.world_mc.hunter.invincibleTimer = 240; }

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Instance Names

"introTitle"Frame 6Symbol 1242 MovieClip
"displayInstructions"Frame 6Symbol 1272 MovieClip
"world_mc"Frame 8Symbol 1089 MovieClip [world_mc]
"UI"Frame 8Symbol 1335 MovieClip
"sound_cars"Frame 8Symbol 1206 MovieClip
"sound_guns"Frame 8Symbol 1206 MovieClip
"sound_impacts"Frame 8Symbol 1206 MovieClip
"startTransition"Frame 8Symbol 1350 MovieClip
"spriteCar"Symbol 20 MovieClip Frame 1Symbol 10 MovieClip
"spriteBody"Symbol 20 MovieClip Frame 1Symbol 19 MovieClip
"brake"Symbol 28 MovieClip Frame 1Symbol 25 MovieClip
"spriteGun"Symbol 55 MovieClip Frame 27Symbol 50 MovieClip
"spriteGun"Symbol 55 MovieClip Frame 29Symbol 54 MovieClip
"spriteHands"Symbol 90 MovieClip Frame 1Symbol 55 MovieClip
"spriteHead"Symbol 90 MovieClip Frame 1Symbol 62 MovieClip
"spriteBalance"Symbol 90 MovieClip Frame 4Symbol 79 MovieClip
"spriteBalance"Symbol 90 MovieClip Frame 5Symbol 89 MovieClip
"spriteCar"Symbol 96 MovieClip Frame 1Symbol 28 MovieClip
"spriteBody"Symbol 96 MovieClip Frame 1Symbol 90 MovieClip
"brake"Symbol 100 MovieClip Frame 1Symbol 25 MovieClip
"spriteHands"Symbol 112 MovieClip Frame 1Symbol 55 MovieClip
"spriteHead"Symbol 112 MovieClip Frame 1Symbol 108 MovieClip
"spriteCar"Symbol 113 MovieClip Frame 1Symbol 100 MovieClip
"spriteBody"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"myCracks"Symbol 135 MovieClip Frame 1Symbol 126 MovieClip
"fire3a"Symbol 135 MovieClip Frame 1Symbol 133 MovieClip
"fire3b"Symbol 135 MovieClip Frame 1Symbol 133 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
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ExportAssets (56)Timeline Frame 1Symbol 1132 as "__Packages.com.newgrounds.SaveGroup"
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ExportAssets (56)Timeline Frame 3Symbol 1205 as "song_1"

Labels

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"bike_soldier"Symbol 315 MovieClip [madness_badguy] Frame 3
"truck"Symbol 315 MovieClip [madness_badguy] Frame 4
"jesus"Symbol 315 MovieClip [madness_badguy] Frame 5
"chute"Symbol 315 MovieClip [madness_badguy] Frame 6
"aim"Symbol 315 MovieClip [madness_badguy] Frame 7
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"grenade"Symbol 576 MovieClip Frame 2
"shotgun"Symbol 576 MovieClip Frame 3
"health"Symbol 576 MovieClip Frame 4
"invincible"Symbol 576 MovieClip Frame 5
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"nasty"Symbol 582 MovieClip [madness_debris] Frame 2
"mountain"Symbol 582 MovieClip [madness_debris] Frame 3
"cliff"Symbol 582 MovieClip [madness_debris] Frame 4
"lamp"Symbol 582 MovieClip [madness_debris] Frame 5
"splat"Symbol 582 MovieClip [madness_debris] Frame 6
"splat2"Symbol 582 MovieClip [madness_debris] Frame 7
"explosion"Symbol 582 MovieClip [madness_debris] Frame 8
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"soldier"Symbol 582 MovieClip [madness_debris] Frame 11
"zombie_fall"Symbol 582 MovieClip [madness_debris] Frame 12
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"puff"Symbol 582 MovieClip [madness_debris] Frame 14
"shell"Symbol 582 MovieClip [madness_debris] Frame 15
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"chute"Symbol 582 MovieClip [madness_debris] Frame 18
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"barrel"Symbol 582 MovieClip [madness_debris] Frame 20
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"grenade"Symbol 1005 MovieClip Frame 4
"invincible"Symbol 1005 MovieClip Frame 5
"default"Symbol 1037 MovieClip Frame 1
"shotgun"Symbol 1037 MovieClip Frame 2
"auto"Symbol 1037 MovieClip Frame 3
"grenade"Symbol 1037 MovieClip Frame 4
"invincible"Symbol 1037 MovieClip Frame 5
"pose_1"Symbol 1038 MovieClip [MadnessHunter] Frame 1
"pose_2"Symbol 1038 MovieClip [MadnessHunter] Frame 2
"pose_3"Symbol 1038 MovieClip [MadnessHunter] Frame 3
"pose_4"Symbol 1038 MovieClip [MadnessHunter] Frame 4
"pose_5"Symbol 1038 MovieClip [MadnessHunter] Frame 5
"pose_6"Symbol 1038 MovieClip [MadnessHunter] Frame 6
"pose_7"Symbol 1038 MovieClip [MadnessHunter] Frame 7
"pose_8"Symbol 1038 MovieClip [MadnessHunter] Frame 8
"pose_9"Symbol 1038 MovieClip [MadnessHunter] Frame 9
"_up"Symbol 1107 MovieClip Frame 1
"_over"Symbol 1107 MovieClip Frame 10
"_down"Symbol 1107 MovieClip Frame 20
"loading"Symbol 1108 MovieClip [Preloader] Frame 1
"loaded"Symbol 1108 MovieClip [Preloader] Frame 10
"idle"Symbol 1168 MovieClip [FlashAd] Frame 1
"loading"Symbol 1168 MovieClip [FlashAd] Frame 10
"loaded"Symbol 1168 MovieClip [FlashAd] Frame 20
"noBorder"Symbol 1168 MovieClip [FlashAd] Frame 30
"adPreloader"Symbol 1169 MovieClip [APIConnector] Frame 2
"ad"Symbol 1169 MovieClip [APIConnector] Frame 12
"invisible"Symbol 1169 MovieClip [APIConnector] Frame 22
"grind"Symbol 1206 MovieClip Frame 28
"barrelhit"Symbol 1206 MovieClip Frame 32
"bodyhit"Symbol 1206 MovieClip Frame 33
"rockhit"Symbol 1206 MovieClip Frame 34
"conehit"Symbol 1206 MovieClip Frame 35
"roadblockhit"Symbol 1206 MovieClip Frame 36
"shot1"Symbol 1206 MovieClip Frame 37
"shot2"Symbol 1206 MovieClip Frame 38
"shot3"Symbol 1206 MovieClip Frame 39
"shot4"Symbol 1206 MovieClip Frame 40
"shot5"Symbol 1206 MovieClip Frame 41
"shot6"Symbol 1206 MovieClip Frame 42
"shot7"Symbol 1206 MovieClip Frame 43
"hit1"Symbol 1206 MovieClip Frame 44
"hit2"Symbol 1206 MovieClip Frame 45
"hit3"Symbol 1206 MovieClip Frame 46
"hit4"Symbol 1206 MovieClip Frame 47
"hit5"Symbol 1206 MovieClip Frame 48
"hit6"Symbol 1206 MovieClip Frame 49
"hit7"Symbol 1206 MovieClip Frame 50
"boom1"Symbol 1206 MovieClip Frame 51
"boom2"Symbol 1206 MovieClip Frame 52
"jesus"Symbol 1206 MovieClip Frame 53
"lightning"Symbol 1206 MovieClip Frame 54
"car1"Symbol 1206 MovieClip Frame 55
"car2"Symbol 1206 MovieClip Frame 56
"gameover"Symbol 1206 MovieClip Frame 57
"powerup_health"Symbol 1206 MovieClip Frame 58
"powerup_gun"Symbol 1206 MovieClip Frame 59
"spawn"Symbol 1206 MovieClip Frame 60
"spawn2"Symbol 1206 MovieClip Frame 61

Dynamic Text Variables

_parent.myPowerupSymbol 872 EditableText"<p align="center"><font face="Australian Sunrise" size="27" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>POWERUP NAME! Name!</b></font></p>"




http://swfchan.com/26/128711/info.shtml
Created: 23/2 -2019 21:04:30 Last modified: 23/2 -2019 21:04:30 Server time: 26/12 -2024 11:23:29