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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89244518?noj=FRM89244518-14DC" width="1" height="1"></div>

VIKING GAME.swf

This is the info page for
Flash #129454

(Click the ID number above for more basic data on this flash file.)


Text
PLAY

try out more
games from my
creators!

TIME

<p align="center"><font face="TF2 Build" size="20" color="#d8b456" letterSpacing="0.000000" kerning="1">00:00</font></p>

WELL DONE!

BACK

sound

MAIN MENU

help

F1

The powerful viking family has
lost their legacy - The One Horn.
Now Valdis the leader of the
house has started his journey to
get their artifact back from evil
Romans and return it to the
place it belongs - The Viking's
Treasury.

pick a hero to
continue your
andventure
with!

<p align="center"><font face="TF2 Build" size="20" color="#d8b456" letterSpacing="0.000000" kerning="1">00:00</font></p>

Z

HELP

options

more games

Presented

by

DEBUG MODE

pos:

00000

(x:

y:

00000

)

mem:

000

av. fps:

000

fps:

000

ActionScript [AS3]

Section 1
//HScrollBar (aq.pcge.common.HScrollBar) package aq.pcge.common { import flash.display.*; import flash.events.*; import flash.geom.*; public class HScrollBar extends Sprite { private const SPEED:Number = 8; public var track:Sprite; public var thumb:Sprite; public var leftButton:Sprite; public var rightButton:Sprite; private var _cont:Sprite; private var _mask:Sprite; private var _moveDir:int;// = 0 public function attach(_arg1:Sprite, _arg2:Sprite):void{ if (((!(_arg1)) || (!(_arg2)))){ throw (new Error("[HScrollBar] : <attach> : Wrong target (container or mask).")); }; _cont = _arg1; _mask = _arg2; _cont.mask = _mask; resizeThumb(); thumb.addEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.addEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.addEventListener(Event.ENTER_FRAME, moveCont); stage.addEventListener(MouseEvent.MOUSE_UP, dropThumb); track.addEventListener(MouseEvent.CLICK, placeThumb); track.addEventListener(Event.ENTER_FRAME, shiftThumb); if (leftButton){ leftButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveLeft); leftButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); leftButton.addEventListener(MouseEvent.CLICK, stepLeft); }; if (rightButton){ rightButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveRight); rightButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); rightButton.addEventListener(MouseEvent.CLICK, stepRight); }; track.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); } public function detach():void{ thumb.removeEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.removeEventListener(Event.ENTER_FRAME, moveCont); stage.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); track.removeEventListener(MouseEvent.CLICK, placeThumb); track.removeEventListener(Event.ENTER_FRAME, shiftThumb); if (leftButton){ leftButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveLeft); leftButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); leftButton.removeEventListener(MouseEvent.CLICK, stepLeft); }; if (rightButton){ rightButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveRight); rightButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); rightButton.removeEventListener(MouseEvent.CLICK, stepRight); }; track.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _cont = undefined; _mask = undefined; } public function isAttached():Boolean{ return (((_cont) && (_mask))); } private function resizeThumb():void{ var _local1:Number; if (_cont.width > 0){ _local1 = (_cont.width / _mask.width); thumb.width = ((_local1)>=1) ? (track.width / _local1) : track.width; } else { thumb.width = track.width; }; } private function moveThumb(_arg1:int, _arg2:Number):void{ if (_arg1 == -1){ if ((thumb.x - _arg2) >= track.x){ thumb.x = (thumb.x - _arg2); } else { thumb.x = track.x; }; } else { if (_arg1 == 1){ if ((thumb.x + _arg2) <= ((track.x + track.width) - thumb.width)){ thumb.x = (thumb.x + _arg2); } else { thumb.x = ((track.x + track.width) - thumb.width); }; }; }; } private function dragThumb(_arg1:MouseEvent):void{ thumb.startDrag(false, new Rectangle(track.x, track.y, (track.width - thumb.width), 0)); } private function dropThumb(_arg1:MouseEvent):void{ thumb.stopDrag(); } private function moveCont(_arg1:Event):void{ resizeThumb(); var _local2:Number = ((track.x - thumb.x) * (_cont.width / track.width)); _cont.x = _local2; } private function placeThumb(_arg1:MouseEvent):void{ var _local2:Number = track.parent.mouseX; thumb.x = ((track.x + _local2) - (thumb.width / 2)); if (thumb.x < track.x){ thumb.x = track.x; }; if ((thumb.x + thumb.width) > (track.x + track.width)){ thumb.x = ((track.x + track.width) - thumb.width); }; } private function shiftThumb(_arg1:Event):void{ moveThumb(_moveDir, SPEED); } private function scrollThumb(_arg1:MouseEvent):void{ if (_arg1.delta > 0){ moveThumb(-1, SPEED); } else { if (_arg1.delta < 0){ moveThumb(1, SPEED); }; }; } private function startMoveLeft(_arg1:MouseEvent):void{ _moveDir = -1; } private function stepLeft(_arg1:MouseEvent):void{ moveThumb(-1, SPEED); } private function startMoveRight(_arg1:MouseEvent):void{ _moveDir = 1; } private function stepRight(_arg1:MouseEvent):void{ moveThumb(1, SPEED); } private function stopMove(_arg1:MouseEvent):void{ _moveDir = 0; } } }//package aq.pcge.common
Section 2
//Screen (aq.pcge.common.Screen) package aq.pcge.common { import flash.display.*; public class Screen extends Sprite { public var onShow:Function; public var onHide:Function; public function show():void{ if (onShow != null){ onShow(); }; visible = true; } public function hide():void{ if (onHide != null){ onHide(); }; visible = false; } } }//package aq.pcge.common
Section 3
//Window (aq.pcge.common.Window) package aq.pcge.common { import flash.display.*; import aq.pcge.*; import flash.geom.*; public class Window extends MovieClip { public function close():void{ if (!parent){ return; }; var _local1:WindowsManager = (parent as WindowsManager); if (_local1){ if (_local1.activeWindow == this){ _local1.closeActiveWindow(); } else { throw (new Error("[Window] : <close> : Window isn't active.")); }; } else { throw (new Error("[Window] : <close> : Windows manager not found.")); }; } public function alignToCenter():void{ var _local1:Rectangle = getBounds(this); if (stage){ x = (((stage.stageWidth - width) / 2) - _local1.x); y = (((stage.stageHeight - height) / 2) - _local1.y); } else { x = (((GameApplication.SCREEN_WIDTH - width) / 2) - _local1.x); y = (((GameApplication.SCREEN_HEIGHT - height) / 2) - _local1.y); }; } } }//package aq.pcge.common
Section 4
//WindowsManager (aq.pcge.common.WindowsManager) package aq.pcge.common { import flash.display.*; public class WindowsManager extends Sprite { protected var _activeWindow:Window; protected var _windowsLayer:Sprite; protected var _curtainLayer:WMCurtain; public function get activeWindow():Window{ return (_activeWindow); } public function closeActiveWindow():void{ if (_activeWindow){ removeChild(_activeWindow); _activeWindow = undefined; } else { throw (new Error("[WindowsManager] : <closeActiveWindow> : There is no active window.")); }; } public function openActiveWindow(_arg1:Window):void{ if (_arg1){ if (_activeWindow){ closeActiveWindow(); }; _activeWindow = _arg1; addChild(_activeWindow); } else { throw (new Error("[WindowsManager] : <openActiveWindow> : Can't open non-existing window.")); }; } } }//package aq.pcge.common
Section 5
//VScrollBar (aq.pcge.common.VScrollBar) package aq.pcge.common { import flash.display.*; import flash.events.*; import flash.geom.*; public class VScrollBar extends Sprite { private const SPEED:Number = 8; public var track:Sprite; public var thumb:Sprite; public var upButton:Sprite; public var downButton:Sprite; private var _cont:Sprite; private var _mask:Sprite; private var _moveDir:int;// = 0 public function attach(_arg1:Sprite, _arg2:Sprite):void{ if (((!(_arg1)) || (!(_arg2)))){ throw (new Error("[VScrollBar] : <attach> : Wrong target (container or mask).")); }; _cont = _arg1; _mask = _arg2; _cont.mask = _mask; resizeThumb(); thumb.addEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.addEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.addEventListener(Event.ENTER_FRAME, moveCont); stage.addEventListener(MouseEvent.MOUSE_UP, dropThumb); track.addEventListener(MouseEvent.CLICK, placeThumb); track.addEventListener(Event.ENTER_FRAME, shiftThumb); if (upButton){ upButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveUp); upButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); upButton.addEventListener(MouseEvent.CLICK, stepUp); }; if (downButton){ downButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveDown); downButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); downButton.addEventListener(MouseEvent.CLICK, stepDown); }; track.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); } public function detach():void{ thumb.removeEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.removeEventListener(Event.ENTER_FRAME, moveCont); stage.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); track.removeEventListener(MouseEvent.CLICK, placeThumb); track.removeEventListener(Event.ENTER_FRAME, shiftThumb); if (upButton){ upButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveUp); upButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); upButton.removeEventListener(MouseEvent.CLICK, stepUp); }; if (downButton){ downButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveDown); downButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); downButton.removeEventListener(MouseEvent.CLICK, stepDown); }; track.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _cont = undefined; _mask = undefined; } public function isAttached():Boolean{ return (((_cont) && (_mask))); } private function resizeThumb():void{ var _local1:Number; if (_cont.height > 0){ _local1 = (_cont.height / _mask.height); thumb.height = ((_local1)>=1) ? (track.height / _local1) : track.height; } else { thumb.height = track.height; }; } private function moveThumb(_arg1:int, _arg2:Number):void{ if (_arg1 == -1){ if ((thumb.y - _arg2) >= track.y){ thumb.y = (thumb.y - _arg2); } else { thumb.y = track.y; }; } else { if (_arg1 == 1){ if ((thumb.y + _arg2) <= ((track.y + track.height) - thumb.height)){ thumb.y = (thumb.y + _arg2); } else { thumb.y = ((track.y + track.height) - thumb.height); }; }; }; } private function dragThumb(_arg1:MouseEvent):void{ thumb.startDrag(false, new Rectangle(track.x, track.y, 0, (track.height - thumb.height))); } private function dropThumb(_arg1:MouseEvent):void{ thumb.stopDrag(); } private function moveCont(_arg1:Event):void{ resizeThumb(); var _local2:Number = ((track.y - thumb.y) * (_cont.height / track.height)); _cont.y = _local2; } private function placeThumb(_arg1:MouseEvent):void{ var _local2:Number = track.parent.mouseY; thumb.y = ((track.y + _local2) - (thumb.height / 2)); if (thumb.y < track.y){ thumb.y = track.y; }; if ((thumb.y + thumb.height) > (track.y + track.height)){ thumb.y = ((track.y + track.height) - thumb.height); }; } private function shiftThumb(_arg1:Event):void{ moveThumb(_moveDir, SPEED); } private function scrollThumb(_arg1:MouseEvent):void{ if (_arg1.delta > 0){ moveThumb(-1, SPEED); } else { if (_arg1.delta < 0){ moveThumb(1, SPEED); }; }; } private function startMoveUp(_arg1:MouseEvent):void{ _moveDir = -1; } private function stepUp(_arg1:MouseEvent):void{ moveThumb(-1, SPEED); } private function startMoveDown(_arg1:MouseEvent):void{ _moveDir = 1; } private function stepDown(_arg1:MouseEvent):void{ moveThumb(1, SPEED); } private function stopMove(_arg1:MouseEvent):void{ _moveDir = 0; } } }//package aq.pcge.common
Section 6
//LinkBox (aq.pcge.game.buttons.LinkBox) package aq.pcge.game.buttons { import flash.display.*; import flash.events.*; import flash.net.*; public class LinkBox extends Sprite { public var content:Sprite; public var link:String; public function LinkBox(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } public function get image():DisplayObject{ return (content.getChildAt(0)); } public function set image(_arg1:DisplayObject):void{ while (content.numChildren) { content.removeChildAt(0); }; if (_arg1){ content.addChild(_arg1); }; } private function onClick(_arg1:MouseEvent):void{ var $event = _arg1; if (((link) && ((link.length > 0)))){ try { navigateToURL(new URLRequest(link), "_blank"); } catch(error:Error) { }; }; } } }//package aq.pcge.game.buttons
Section 7
//AutoWindow (aq.pcge.game.windows.AutoWindow) package aq.pcge.game.windows { import flash.events.*; import aq.pcge.common.*; import flash.utils.*; public class AutoWindow extends Window { private var _lifeTimer:Timer; public function AutoWindow(){ startLifeTimer(); } public function startLifeTimer(_arg1:Number=3000):void{ if (!_lifeTimer){ _lifeTimer = new Timer(_arg1, 1); _lifeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); _lifeTimer.start(); } else { throw (new Error("[AutoWindow] : <startLifeTimer> : Life timer already started.")); }; } public function stopLifeTimer():void{ if (_lifeTimer){ if (_lifeTimer.running){ _lifeTimer.stop(); }; } else { throw (new Error("[AutoWindow] : <stopLifeTimer> : Life timer not started.")); }; } public function restartLifeTimer(_arg1:Number=3000):void{ if (_lifeTimer){ if (_lifeTimer.running){ _lifeTimer.stop(); }; _lifeTimer.reset(); _lifeTimer.delay = _arg1; _lifeTimer.repeatCount = 1; } else { _lifeTimer = new Timer(_arg1, 1); }; if (!_lifeTimer.hasEventListener(TimerEvent.TIMER_COMPLETE)){ _lifeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); }; _lifeTimer.start(); } override public function close():void{ super.close(); if (_lifeTimer){ if (_lifeTimer.running){ _lifeTimer.stop(); }; if (_lifeTimer.hasEventListener(TimerEvent.TIMER_COMPLETE)){ _lifeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); }; _lifeTimer = undefined; }; } private function closeSelf(_arg1:TimerEvent):void{ _lifeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); _lifeTimer = undefined; close(); } } }//package aq.pcge.game.windows
Section 8
//FailWindow (aq.pcge.game.windows.FailWindow) package aq.pcge.game.windows { public class FailWindow extends FlapWindow { public function FailWindow(){ addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35); alignToCenter(); } function frame1(){ } function frame2(){ if (onClose != null){ onClose(); }; } function frame16(){ if (onOpen != null){ onOpen(); }; } function frame35(){ stop(); if (onStop != null){ onStop(); }; close(); } } }//package aq.pcge.game.windows
Section 9
//FinalWindow (aq.pcge.game.windows.FinalWindow) package aq.pcge.game.windows { import flash.display.*; import aq.pcge.game.*; import aq.pcge.common.*; import aq.pcge.*; import flash.text.*; public class FinalWindow extends Window { public var linkBox04:GameSlot; public var time_tf:TextField; public var linkBox02:GameSlot; public var linkBox03:GameSlot; public var linkBox01:GameSlot; public var timeBonus_tf:TextField; public var totalTime_tf:TextField; public function FinalWindow(_arg1:uint=0, _arg2:uint=0){ addFrameScript(0, frame1); alignToCenter(); update(_arg1, _arg2); } public function formatTime(_arg1:Number, _arg2:Boolean=true):String{ var _local3:Number = _arg1; if (!_arg2){ _local3 = Math.floor((_arg1 / 1000)); }; var _local4:* = Math.floor((_local3 / (60 * 60))); var _local5:* = (Math.floor((_local3 / 60)) - (_local4 * 60)); var _local6:* = ((_local3 - (_local5 * 60)) - ((_local4 * 60) * 60)); if (_local4 < 10){ _local4 = ("0" + _local4); }; if (_local5 < 10){ _local5 = ("0" + _local5); }; if (_local6 < 10){ _local6 = ("0" + _local6); }; return (((_local5 + ":") + _local6)); } public function update(_arg1:uint, _arg2:uint):void{ var _local3:Object = parseTime(_arg1); var _local4:Object = parseTime(_arg2); } private function parseTime(_arg1:uint):Object{ var _local2:* = (Math.floor((_arg1 / 60)) / 60); var _local3:* = (Math.floor((_arg1 / 60)) - (_local2 * 60)); var _local4:* = ((_arg1 - (_local3 * 60)) - ((_local2 * 60) * 60)); if (_local2 < 10){ _local2 = ("0" + _local2); }; if (_local3 < 10){ _local3 = ("0" + _local3); }; if (_local4 < 10){ _local4 = ("0" + _local4); }; return ({hs:_local2, ms:_local3, ss:_local4}); } function frame1(){ if (Game.instance){ time_tf.text = String(formatTime(Game.instance.getTotalTime(), true)); }; linkBox01.link = GameApplication.link01; linkBox02.link = GameApplication.link02; linkBox03.link = GameApplication.link03; linkBox04.link = GameApplication.link04; linkBox01.image = new Bitmap(new GameImage01(), "auto", true); linkBox02.image = new Bitmap(new GameImage02(), "auto", true); linkBox03.image = new Bitmap(new GameImage03(), "auto", true); linkBox04.image = new Bitmap(new GameImage04(), "auto", true); } } }//package aq.pcge.game.windows
Section 10
//FinalWindowMobile (aq.pcge.game.windows.FinalWindowMobile) package aq.pcge.game.windows { import aq.pcge.common.*; import flash.text.*; public class FinalWindowMobile extends Window { public var time_tf:TextField; public var timeBonus_tf:TextField; public var totalTime_tf:TextField; public function FinalWindowMobile(_arg1:uint=0, _arg2:uint=0){ alignToCenter(); update(_arg1, _arg2); } public function update(_arg1:uint, _arg2:uint):void{ var _local3:Object = parseTime(_arg1); var _local4:Object = parseTime(_arg2); } private function parseTime(_arg1:uint):Object{ var _local2:* = (Math.floor((_arg1 / 60)) / 60); var _local3:* = (Math.floor((_arg1 / 60)) - (_local2 * 60)); var _local4:* = ((_arg1 - (_local3 * 60)) - ((_local2 * 60) * 60)); if (_local2 < 10){ _local2 = ("0" + _local2); }; if (_local3 < 10){ _local3 = ("0" + _local3); }; if (_local4 < 10){ _local4 = ("0" + _local4); }; return ({hs:_local2, ms:_local3, ss:_local4}); } } }//package aq.pcge.game.windows
Section 11
//FlapWindow (aq.pcge.game.windows.FlapWindow) package aq.pcge.game.windows { import aq.pcge.common.*; public class FlapWindow extends Window { public var onClose:Function; public var onOpen:Function; public var onStop:Function; } }//package aq.pcge.game.windows
Section 12
//HelloWindow (aq.pcge.game.windows.HelloWindow) package aq.pcge.game.windows { import aq.pcge.common.*; public class HelloWindow extends Window { public function HelloWindow(){ alignToCenter(); } } }//package aq.pcge.game.windows
Section 13
//ItemWindow (aq.pcge.game.windows.ItemWindow) package aq.pcge.game.windows { import flash.display.*; import flash.events.*; public class ItemWindow extends AutoWindow { public var gfx:MovieClip; public var holder:MovieClip; public var _cb:Function; public function ItemWindow(_arg1:DisplayObject=null){ var _local2:Number; super(); addFrameScript(0, frame1); alignToCenter(); if (_arg1){ if ((((_arg1.width > holder.width)) || ((_arg1.height > holder.height)))){ if (_arg1.width >= _arg1.height){ _local2 = (_arg1.width / holder.width); } else { _local2 = (_arg1.height / holder.height); }; _arg1.width = (_arg1.width / _local2); _arg1.height = (_arg1.height / _local2); }; _arg1.x = (holder.width / 2); _arg1.y = (holder.height / 2); holder.addChild(_arg1); }; } public function playGFX(_arg1:Function=null):void{ _cb = _arg1; gfx.gotoAndPlay(2); } public function stopGFX():void{ gfx.gotoAndStop(1); } public function onAnimComplete(_arg1:Event):void{ if (_cb != null){ _cb(); }; } function frame1(){ gfx.gotoAndStop(1); gfx.addEventListener("animComplete", onAnimComplete); } } }//package aq.pcge.game.windows
Section 14
//NextWindow (aq.pcge.game.windows.NextWindow) package aq.pcge.game.windows { public class NextWindow extends FlapWindow { public function NextWindow(){ addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35); alignToCenter(); } function frame1(){ } function frame2(){ if (onClose != null){ onClose(); }; } function frame16(){ if (onOpen != null){ onOpen(); }; } function frame35(){ stop(); if (onStop != null){ onStop(); }; close(); } } }//package aq.pcge.game.windows
Section 15
//OptionsWindow (aq.pcge.game.windows.OptionsWindow) package aq.pcge.game.windows { import flash.display.*; import aq.pcge.common.*; public class OptionsWindow extends Window { public var helpButton:MovieClip; public var muteButton:MovieClip; public var menuButton:MovieClip; public function OptionsWindow(){ alignToCenter(); } } }//package aq.pcge.game.windows
Section 16
//Activator (aq.pcge.game.Activator) package aq.pcge.game { import flash.display.*; import flash.events.*; public class Activator extends EventDispatcher { private var _name:String; private var _area:Sprite; private var _episode:IEpisode; private var _active:Boolean; private var _enabled:Boolean; private var _mode:String; private var _onClick:Function; private var _onClickCondition:Function; private var _onClickEvent:String; private var _exists:Boolean; public static const MODE_ONCE:String = "once"; public static const MODE_EVER:String = "ever"; public function Activator(_arg1:String, _arg2:Sprite, _arg3:Object=null){ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Activator] : <Activator> : Wrong name.")); }; _name = _arg1; if (!_arg2){ throw (new Error("[Activator] : <Activator> : Wrong area.")); }; _area = _arg2; _area.tabEnabled = false; if ((_arg3 is Object)){ _mode = ((_arg3.mode)==MODE_ONCE) ? MODE_ONCE : MODE_EVER; if ((_arg3.onClick is Function)){ _onClick = _arg3.onClick; }; if ((_arg3.onClickCondition is Function)){ _onClickCondition = _arg3.onClickCondition; }; if ((_arg3.onClickEvent is String)){ _onClickEvent = _arg3.onClickEvent; }; } else { _mode = MODE_ONCE; }; _active = false; enable(); _exists = true; if (((!(_arg3)) || ((((_arg3 is Object)) && ((_arg3.activate == false)))))){ } else { activate(); }; } public function get episode():IEpisode{ return (_episode); } public function get name():String{ return (_name); } public function active():Boolean{ return (_active); } public function activate():void{ if (!_active){ _area.addEventListener(MouseEvent.CLICK, clickHandler); _active = true; }; } public function deactivate():void{ if (_active){ _area.removeEventListener(MouseEvent.CLICK, clickHandler); _active = false; }; } public function enabled():Boolean{ return (_enabled); } public function enable():void{ _enabled = true; if (_area){ _area.buttonMode = true; _area.useHandCursor = true; }; } public function disable():void{ _enabled = false; if (_area){ _area.buttonMode = false; _area.useHandCursor = false; }; } public function exists():Boolean{ return (_exists); } public function destroy():void{ disable(); deactivate(); if (_episode){ remove(); }; _area = undefined; _active = undefined; _enabled = undefined; _mode = undefined; _onClick = undefined; _onClickCondition = undefined; _onClickEvent = undefined; _exists = undefined; } public function dispose():void{ disable(); deactivate(); if (_episode){ remove(); }; if (_area.parent){ _area.parent.removeChild(_area); }; _area = undefined; _active = undefined; _enabled = undefined; _mode = undefined; _onClick = undefined; _onClickCondition = undefined; _onClickEvent = undefined; _exists = undefined; } public function show():void{ if (!_area.visible){ _area.visible = true; }; } public function hide():void{ if (_area.visible){ _area.visible = false; }; } public function click():void{ clickHandler(); } public function add(_arg1:IEpisode):void{ if (_arg1){ if (!_episode){ _episode = _arg1; if (!_episode.hasActivator(_name)){ _episode.addActivator(this); } else { if (_episode.getActivator(_name) != this){ throw (new Error("[Activator] : <add> : Activator with same name already added.")); }; }; } else { throw (new Error("[Activator] : <add> : Activator is already added to some episode.")); }; } else { throw (new Error("[Activator] : <add> : Can't add to non-existing episode.")); }; } public function remove():void{ var _local1:IEpisode; if (_episode){ disable(); deactivate(); _local1 = _episode; _episode = undefined; if (_local1.getActivator(_name) == this){ _local1.removeActivator(_name); } else { if (_local1.hasActivator(_name)){ throw (new Error("[Activator] : <remove> : Episode has other activator with same name.")); }; }; } else { throw (new Error("[Activator] : <remove> : Activator isn't added to episode.")); }; } private function clickHandler(_arg1:MouseEvent=null):void{ if (!_episode.action){ return; }; if (_enabled){ if ((((_onClickCondition == null)) || (((!((_onClickCondition == null))) && (_onClickCondition()))))){ if (_onClick != null){ trace((("[$] : Activator @" + _name) + " clicked")); _onClick(); if (_onClickEvent){ if (_episode){ _episode.causeEvent(_onClickEvent); } else { _area.dispatchEvent(new EpisodeEvent(_onClickEvent, true)); }; }; if (_mode == MODE_ONCE){ deactivate(); }; }; }; }; } } }//package aq.pcge.game
Section 17
//Animation (aq.pcge.game.Animation) package aq.pcge.game { import flash.display.*; public class Animation extends MovieClip { private var _episode:IEpisode; private var _active:Boolean; private var _exists:Boolean; private var _labels:Array; public var anim:MovieClip; public var animCallback:Function; public function Animation(){ gotoAndStop(1); _labels = new Array(); var _local1:uint = currentLabels.length; var _local2:uint; while (_local2 < _local1) { _labels[_local2] = currentLabels[_local2].name; _local2++; }; _active = false; _exists = true; } public function get episode():IEpisode{ return (_episode); } public function active():Boolean{ return (_active); } public function activate():void{ if (!_active){ addEventListener(AnimationEvent.ANIM_KEYFRAME, animKeyframeHandler); addEventListener(AnimationEvent.ANIM_COMPLETE, animCompleteHandler); _active = true; }; } public function deactivate():void{ if (_active){ removeEventListener(AnimationEvent.ANIM_KEYFRAME, animKeyframeHandler); removeEventListener(AnimationEvent.ANIM_COMPLETE, animCompleteHandler); _active = false; }; } public function exists():Boolean{ return (_exists); } public function destroy():void{ deactivate(); if (_episode){ remove(); }; _active = undefined; _exists = undefined; } public function dispose():void{ deactivate(); if (_episode){ remove(); }; if (parent){ parent.removeChild(this); }; _active = undefined; _exists = undefined; } public function playAnim(_arg1:String, _arg2:Function=null):void{ if (_labels.indexOf(_arg1) != -1){ if (anim){ anim.stop(); }; animCallback = _arg2; if (currentLabel != _arg1){ gotoAndStop(_arg1); } else { anim.gotoAndPlay(1); }; dispatchEvent(new AnimationEvent(AnimationEvent.ANIM_ANIM, true, false, _arg1)); } else { throw (new Error((("[Animation] : <playAnim> : Animation '" + _arg1) + "' not found."))); }; } public function get currAnim():String{ return (currentLabel); } public function add(_arg1:IEpisode):void{ if (_arg1){ if (!_episode){ _episode = _arg1; if (!_episode.hasAnimation(name)){ _episode.addAnimation(name, this); } else { if (_episode.getAnimation(name) != this){ throw (new Error("[Animation] : <add> : Animation with same name already added.")); }; }; } else { throw (new Error("[Animation] : <add> : Animation is already added to some episode.")); }; } else { throw (new Error("[Animation] : <add> : Can't add to non-existing episode.")); }; } public function remove():void{ var _local1:IEpisode; if (_episode){ _local1 = _episode; if (_local1.getAnimation(name) == this){ _episode = undefined; _local1.removeAnimation(name); } else { if (_local1.hasAnimation(name)){ throw (new Error("[Animation] : <remove> : Episode has other animation with same name.")); }; }; } else { throw (new Error("[Animation] : <remove> : Animation isn't added to episode.")); }; } private function animKeyframeHandler(_arg1:AnimationEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } private function animCompleteHandler(_arg1:AnimationEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } } }//package aq.pcge.game
Section 18
//AnimationEvent (aq.pcge.game.AnimationEvent) package aq.pcge.game { import flash.events.*; public class AnimationEvent extends Event { private var _data:Object; public static const ANIM_COMPLETE:String = "animComplete"; public static const ANIM_KEYFRAME:String = "animKeyframe"; public static const ANIM_ANIM:String = "animAnim"; public function AnimationEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new AnimationEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 19
//Character (aq.pcge.game.Character) package aq.pcge.game { import flash.display.*; import com.greensock.*; import fl.transitions.easing.*; public class Character extends MovieClip { private var _episode:IEpisode; private var _active:Boolean; private var _exists:Boolean; private var _labels:Array; private var _mover:TweenLite; public var anim:MovieClip; public var animCallback:Function; public var scale:Number; public var speed:Number; public function Character(){ gotoAndStop(1); _labels = new Array(); var _local1:uint = currentLabels.length; var _local2:uint; while (_local2 < _local1) { _labels[_local2] = currentLabels[_local2].name; _local2++; }; scale = ((scaleX + scaleY) / 2); speed = 128; _active = false; _exists = true; } public function get episode():IEpisode{ return (_episode); } public function active():Boolean{ return (_active); } public function activate():void{ if (!_active){ addEventListener(CharacterEvent.ANIM_KEYFRAME, animKeyframeHandler); addEventListener(CharacterEvent.ANIM_COMPLETE, animCompleteHandler); _active = true; }; } public function deactivate():void{ if (_active){ removeEventListener(CharacterEvent.ANIM_KEYFRAME, animKeyframeHandler); removeEventListener(CharacterEvent.ANIM_COMPLETE, animCompleteHandler); _active = false; }; } public function exists():Boolean{ return (_exists); } public function destroy():void{ halt(); deactivate(); if (_episode){ remove(); }; _active = undefined; _exists = undefined; } public function dispose():void{ halt(); deactivate(); if (_episode){ remove(); }; if (parent){ parent.removeChild(this); }; _active = undefined; _exists = undefined; } public function playAnim(_arg1:String, _arg2:Function=null):void{ if (_labels.indexOf(_arg1) != -1){ if (anim){ anim.stop(); }; animCallback = _arg2; if (currentLabel != _arg1){ gotoAndStop(_arg1); } else { anim.gotoAndPlay(1); }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_ANIM, true, false, _arg1)); } else { throw (new Error((("[Character] : <playAnim> : Animation '" + _arg1) + "' not found."))); }; } public function get currAnim():String{ return (currentLabel); } public function moveTo(_arg1:Number, _arg2:Number, _arg3:Function=null, _arg4:Object=null):void{ var _local5:Number = this.scale; var _local6:Number = this.speed; if ((_arg4 is Object)){ if (!isNaN(_arg4.scale)){ _local5 = Number(_arg4.scale); }; if (!isNaN(_arg4.speed)){ _local6 = Number(_arg4.speed); }; }; var _local7:Number = (_arg1 - this.x); var _local8:Number = (_arg2 - this.y); var _local9:Number = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); var _local10:Number = (_local9 / _local6); var _local11:Number = (scaleX / Math.abs(scaleX)); var _local12:Number = (scaleY / Math.abs(scaleY)); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_MOVE, true)); _mover = new TweenLite(this, _local10, {x:_arg1, y:_arg2, scaleX:(_local5 * _local11), scaleY:(_local5 * _local12), onComplete:_arg3, ease:None.easeNone}); } public function halt():void{ if (_mover){ _mover.kill(); _mover = undefined; }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_HALT, true)); } public function turnTo(_arg1:Number):void{ if (_arg1 <= x){ if (scaleX > 0){ scaleX = (scaleX * -1); }; } else { if (scaleX < 0){ scaleX = (scaleX * -1); }; }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_TURN, true)); } public function turnOn(_arg1:String):void{ switch (_arg1){ case "left": if (scaleX > 0){ scaleX = (scaleX * -1); }; break; case "right": if (scaleX < 0){ scaleX = (scaleX * -1); }; break; default: throw (new Error((("[Character] : <turnOn> : Unknown direction '" + _arg1) + "'."))); }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_TURN, true)); } public function turnBack():void{ scaleX = (scaleX * -1); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_TURN, true)); } public function idle():void{ halt(); playAnim("idle"); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_IDLE, true)); } public function wait():void{ halt(); playAnim("none"); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_WAIT, true)); } public function walkTo(_arg1:Number):void{ halt(); turnTo(_arg1); playAnim("walk"); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_WALK, true)); } public function take(_arg1:Function=null):void{ halt(); playAnim("take", _arg1); } public function takeFromFloor(_arg1:Function=null):void{ halt(); playAnim("takeFromFloor", _arg1); } public function takeFromAbove(_arg1:Function=null):void{ halt(); playAnim("takeFromAbove", _arg1); } public function add(_arg1:IEpisode):void{ if (_arg1){ if (!_episode){ _episode = _arg1; if (!_episode.hasCharacter(name)){ _episode.addCharacter(name, this); } else { if (_episode.getCharacter(name) != this){ throw (new Error("[Character] : <add> : Character with same name already added.")); }; }; } else { throw (new Error("[Character] : <add> : Character is already added to some episode.")); }; } else { throw (new Error("[Character] : <add> : Can't add to non-existing episode.")); }; } public function remove():void{ var _local1:IEpisode; if (_episode){ _local1 = _episode; if (_local1.getCharacter(name) == this){ _episode = undefined; _local1.removeCharacter(name); } else { if (_local1.hasCharacter(name)){ throw (new Error("[Character] : <remove> : Episode has other character with same name.")); }; }; } else { throw (new Error("[Character] : <remove> : Character isn't added to episode.")); }; } private function animKeyframeHandler(_arg1:CharacterEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } private function animCompleteHandler(_arg1:CharacterEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } } }//package aq.pcge.game
Section 20
//CharacterEvent (aq.pcge.game.CharacterEvent) package aq.pcge.game { import flash.events.*; public class CharacterEvent extends Event { private var _data:Object; public static const ANIM_COMPLETE:String = "animComplete"; public static const ANIM_KEYFRAME:String = "animKeyframe"; public static const CHAR_ANIM:String = "charAnim"; public static const CHAR_IDLE:String = "charIdle"; public static const CHAR_WAIT:String = "charWait"; public static const CHAR_WALK:String = "charWalk"; public static const CHAR_HALT:String = "charHalt"; public static const CHAR_MOVE:String = "charMove"; public static const CHAR_TURN:String = "charTurn"; public function CharacterEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new CharacterEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 21
//Chronicle (aq.pcge.game.Chronicle) package aq.pcge.game { import flash.events.*; public class Chronicle extends EventDispatcher { private var _episode:Episode; private var _exists:Boolean; private var _registry:Object; private var _events:Object; public function Chronicle(_arg1:Episode){ if (!_arg1){ throw (new Error("[Chronicle] : <Chronicle> : Episode isn't exists.")); }; _episode = _arg1; _registry = new Object(); _events = new Object(); _exists = true; } public function get episode():IEpisode{ return (_episode); } public function exists():Boolean{ return (_exists); } public function destroy():void{ _registry = undefined; _events = undefined; _episode = undefined; } public function dispose():void{ var _local1:EpisodeEvent; _events = undefined; for each (_local1 in _registry) { _local1.data = undefined; }; _registry = undefined; _episode = undefined; } public function registerEvent(_arg1:String, _arg2:Boolean=false):void{ if (!_registry[_arg1]){ _registry[_arg1] = new EpisodeEvent(_arg1); _events[_arg1] = _arg2; } else { throw (new Error("[Chronicle] : <registerEvent> : Event with same name already registered.")); }; } public function unregisterEvent(_arg1:String):void{ if (_registry[_arg1]){ _registry[_arg1].data = undefined; delete _registry[_arg1]; delete _events[_arg1]; } else { throw (new Error("[Chronicle] : <unregisterEvent> : Event with such name not found.")); }; } public function retrieveEvent(_arg1:String):EpisodeEvent{ if (_registry[_arg1]){ return (_registry[_arg1]); }; throw (new Error("[Chronicle] : <retrieveEvent> : Event with such name not found.")); } public function isEvent(_arg1:String):Boolean{ return (Boolean(_registry[_arg1])); } public function causeEvent(_arg1:String):void{ if (_registry[_arg1]){ if (_episode){ _episode.dispatchEvent(_registry[_arg1]); } else { dispatchEvent(_registry[_arg1]); }; _events[_arg1] = true; } else { throw (new Error("[Chronicle] : <causeEvent> : Event isn't registered.")); }; } public function forceEvent(_arg1:String):void{ if (_registry[_arg1]){ if (_episode){ _episode.dispatchEvent(_registry[_arg1]); } else { dispatchEvent(_registry[_arg1]); }; } else { throw (new Error("[Chronicle] : <forceEvent> : Event isn't registered.")); }; } public function setupEvent(_arg1:String, _arg2:Boolean):void{ if (_registry[_arg1]){ _events[_arg1] = _arg2; } else { throw (new Error("[Chronicle] : <setupEvent> : Event isn't registered.")); }; } public function checkEvent(_arg1:String):Boolean{ if (_registry[_arg1]){ return (_events[_arg1]); }; throw (new Error("[Chronicle] : <checkEvent> : Event isn't registered.")); } public function ifThis(_arg1:String):Boolean{ if (_registry[_arg1]){ return ((_events[_arg1] == true)); }; throw (new Error("[Chronicle] : <ifThis> : Event isn't registered.")); } public function ifNotThis(_arg1:String):Boolean{ if (_registry[_arg1]){ return ((_events[_arg1] == false)); }; throw (new Error("[Chronicle] : <ifNotThis> : Event isn't registered.")); } public function ifThese(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_events[_local4]){ return (false); }; } else { throw (new Error("[Chronicle] : <ifThese> : Event isn't registered.")); }; _local3++; }; return (true); } public function ifNotThese(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_events[_local4]){ return (false); }; } else { throw (new Error("[Chronicle] : <ifNotThese> : Event isn't registered.")); }; _local3++; }; return (true); } public function ifAny(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_events[_local4]){ return (true); }; } else { throw (new Error("[Chronicle] : <ifAny> : Event isn't registered.")); }; _local3++; }; return (false); } public function ifNotAny(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_events[_local4]){ return (true); }; } else { throw (new Error("[Chronicle] : <ifNotAny> : Event isn't registered.")); }; _local3++; }; return (false); } public function ifAll():Boolean{ var _local1:Boolean; for each (_local1 in _events) { if (!_local1){ return (false); }; }; return (true); } public function ifNone():Boolean{ var _local1:Boolean; for each (_local1 in _events) { if (_local1){ return (false); }; }; return (true); } public function ifEach(_arg1:Array, _arg2:Boolean):Boolean{ var _local5:String; var _local3:uint = _arg1.length; var _local4:uint; while (_local4 < _local3) { _local5 = _arg1[_local4]; if (_registry[_local5]){ if (_events[_local5] != _arg2){ return (false); }; } else { throw (new Error("[Chronicle] : <ifEach> : Event isn't registered.")); }; _local4++; }; return (true); } public function ifOneOf(_arg1:Array, _arg2:Boolean):Boolean{ var _local5:String; var _local3:uint = _arg1.length; var _local4:uint; while (_local4 < _local3) { _local5 = _arg1[_local4]; if (_registry[_local5]){ if (_events[_local5] == _arg2){ return (true); }; } else { throw (new Error("[Chronicle] : <ifOneOf> : Event isn't registered.")); }; _local4++; }; return (false); } } }//package aq.pcge.game
Section 22
//Episode (aq.pcge.game.Episode) package aq.pcge.game { import flash.display.*; import com.greensock.*; import flash.events.*; import flash.geom.*; import flash.utils.*; public class Episode extends MovieClip implements IEpisode { public var tool:MovieClip; public var ladder2:MovieClip; public var d11:MovieClip; public var d55:MovieClip; public var in4:MovieClip; public var acorn_anim:MovieClip; public var d12:MovieClip; public var d21:MovieClip; public var stone:MovieClip; public var rock:MovieClip; public var in5:MovieClip; public var l5_chandelier:MovieClip; public var it1:MovieClip; public var ship:MovieClip; public var nails:MovieClip; public var d13:MovieClip; public var d22:MovieClip; public var d31:MovieClip; public var do1:MovieClip; public var ladder:MovieClip; public var squirrel:MovieClip; public var it2:MovieClip; public var d14:MovieClip; public var d23:MovieClip; public var d32:MovieClip; public var do2:MovieClip; public var sword:MovieClip; public var it3:MovieClip; public var d15:MovieClip; public var d24:MovieClip; public var d33:MovieClip; public var woodPart1:MovieClip; public var chest:MovieClip; public var do3:MovieClip; public var it4:MovieClip; public var d25:MovieClip; public var d34:MovieClip; public var spoon:MovieClip; public var do4:MovieClip; public var branch1:MovieClip; public var boiler:MovieClip; public var sail:MovieClip; public var d35:MovieClip; public var do5:MovieClip; public var branch2:MovieClip; public var woodPart2:MovieClip; public var door:MovieClip; public var do6:MovieClip; public var axe:MovieClip; public var chain:MovieClip; public var skull2:MovieClip; public var skull:MovieClip; public var enemy:MovieClip; public var texture:MovieClip; public var do7:MovieClip; public var rog1:MovieClip; public var barricade:MovieClip; public var oven:MovieClip; public var mushroom:MovieClip; public var mushroom_anim:MovieClip; public var do8:MovieClip; public var rog2:MovieClip; public var wood:MovieClip; public var rope:MovieClip; public var do9:MovieClip; public var axe_blade:MovieClip; public var d41:MovieClip; public var d42:MovieClip; public var d51:MovieClip; public var puzzle:MovieClip; public var acorn:MovieClip; public var ded:MovieClip; public var d43:MovieClip; public var d52:MovieClip; public var in1:MovieClip; public var helm:MovieClip; public var do11:MovieClip; public var kora:MovieClip; public var shield:MovieClip; public var d44:MovieClip; public var d53:MovieClip; public var bones:MovieClip; public var in2:MovieClip; public var coal:MovieClip; public var do12:MovieClip; public var resin:MovieClip; public var hammer:MovieClip; public var d45:MovieClip; public var d54:MovieClip; public var epicScene:MovieClip; public var in3:MovieClip; public var totem:MovieClip; private var _state:String; private var _canvas:Sprite; private var _screen:Sprite; private var _index:int;// = 0 private var _scale:Number; private var _timer:Timer; private var _time:int; private var _ms:int; private var _action:Boolean; private var _activators:Object; private var _characters:Object; private var _animations:Object; private var _inventory:Inventory; private var _chronicle:Chronicle; public var hero:Character; public var heroInitPos:Point; public static const DEFAULT_WIDTH:Number = 640; public static const DEFAULT_HEIGHT:Number = 480; public function Episode(){ visible = false; _state = EpisodeState.CREATED; } public function get index():int{ return (_index); } public function set index(_arg1:int):void{ _index = _arg1; } public function get state():String{ return (_state); } public function get action():Boolean{ return (_action); } public function set action(_arg1:Boolean):void{ _action = _arg1; } public function getScreen():Sprite{ return (_screen); } public function getCanvas():Sprite{ return (_canvas); } public function load():void{ var _local2:Number; var _local3:Number; trace((("[$] : Episode #" + _index) + " loading...")); if (hero){ heroInitPos = new Point(hero.x, hero.y); } else { throw (new Error("[Episode] : <load> : Hero not found.")); }; _inventory = new Inventory(this); _chronicle = new Chronicle(this); loadAssets(); var _local1:Sprite = (getChildByName("episodeBounds") as Sprite); if (_local1){ removeChild(_local1); _local2 = (_local1.width / DEFAULT_WIDTH); _local3 = (_local1.height / DEFAULT_HEIGHT); if (_local2 != _local3){ _scale = Math.max(_local2, _local3); } else { _scale = _local2; }; }; _screen = new Sprite(); _screen.scaleX = (_screen.scaleY = (1 / _scale)); addChild(_screen); _canvas = new Sprite(); _canvas.mouseChildren = false; _canvas.mouseEnabled = false; _canvas.scaleX = (_canvas.scaleY = (1 / _scale)); addChild(_canvas); initAssets(); _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, onTimer); _state = EpisodeState.INITIALIZED; trace((("[$] : Episode #" + _index) + " loaded")); visible = true; } public function unload():void{ trace((("[$] : Episode #" + _index) + " unloading...")); if (_state == EpisodeState.PLAYING){ finish(); }; if (_timer.running){ _timer.stop(); }; _timer.removeEventListener(TimerEvent.TIMER, onTimer); _timer = undefined; _time = undefined; _ms = undefined; haltAssets(); removeChild(_screen); _screen = undefined; removeChild(_canvas); _canvas = undefined; unloadAssets(); _inventory.dispose(); _inventory = undefined; trace((("[$] : Episode #" + _index) + " unloaded")); _index = undefined; _state = EpisodeState.FINALIZED; } public function start():void{ trace((("[$] : Episode #" + _index) + " starting...")); if (_state == EpisodeState.INITIALIZED){ run(); _state = EpisodeState.PLAYING; trace((("[$] : Episode #" + _index) + " started")); } else { throw (new Error("[Episode] : <start> : Can't start, level must be initialized first.")); }; } public function finish():void{ trace((("[$] : Episode #" + _index) + " finishing...")); if ((((((_state == EpisodeState.INITIALIZED)) || ((_state == EpisodeState.PLAYING)))) || ((_state == EpisodeState.PAUSED)))){ halt(); _state = EpisodeState.FINISHED; trace((("[$] : Episode #" + _index) + " finished")); } else { throw (new Error("[Episode] : <finish> : Can't finish (finished yet or is in unallowable state).")); }; } public function restart():void{ } public function pause():void{ trace((("[$] : Episode #" + _index) + " pausing...")); if (_state == EpisodeState.PLAYING){ halt(); _state = EpisodeState.PAUSED; trace((("[$] : Episode #" + _index) + " paused")); } else { throw (new Error("[Episode] : <pause> : Can't pause, level isn't playing.")); }; } public function resume():void{ trace((("[$] : Episode #" + _index) + " resuming...")); if (_state == EpisodeState.PAUSED){ run(); _state = EpisodeState.PLAYING; trace((("[$] : Episode #" + _index) + " resumed")); } else { throw (new Error("[Episode] : <resume> : Can't resume, level isn't paused.")); }; } public function win():void{ if (_state == EpisodeState.PLAYING){ finish(); }; _state = EpisodeState.WON; EpisodesManager.instance.submitTime(_index, _timer.currentCount); EpisodesManager.instance.completeEpisode(_index); if (EpisodesManager.instance.isNextEpisode()){ EpisodesManager.instance.unlockEpisode((_index + 1)); }; if (GameConfig.SAVE_LOAD){ EpisodesManager.instance.addEventListener(GameEvent.SAVE_COMPLETE, onSaveResult); EpisodesManager.instance.addEventListener(GameEvent.SAVE_ERROR, onSaveResult); EpisodesManager.instance.save(); } else { if (Game.instance.isNextEpisode()){ Game.instance.openNextWindow({onOpen:Game.instance.nextEpisode}); } else { Game.instance.openFinalWindow(_timer.currentCount, EpisodesManager.instance.getTotalTime()); }; }; } public function lose():void{ if (_state == EpisodeState.PLAYING){ finish(); }; _state = EpisodeState.LOST; Game.instance.openFailWindow({onOpen:Game.instance.reloadEpisode}); } public function registerItem(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null):void{ _inventory.registerItem(_arg1, _arg2, _arg3, _arg4); } public function unregisterItem(_arg1:String):void{ _inventory.unregisterItem(_arg1); } public function retrieveItem(_arg1:String):Item{ return (_inventory.retrieveItem(_arg1)); } public function isItem(_arg1:String):Boolean{ return (_inventory.isItem(_arg1)); } public function addItem(_arg1:String):void{ _inventory.addItem(_arg1); } public function removeItem(_arg1:String):void{ _inventory.removeItem(_arg1); } public function getItem(_arg1:String):Item{ return (_inventory.getItem(_arg1)); } public function hasItem(_arg1:String):Boolean{ return (_inventory.hasItem(_arg1)); } public function takeItem(_arg1:String, _arg2:Boolean=true):void{ _inventory.takeItem(_arg1, _arg2); } public function gainItem(_arg1:String):void{ _inventory.gainItem(_arg1); } public function dropItem(_arg1:String):void{ _inventory.dropItem(_arg1); } public function makeItem(_arg1:String, _arg2:Array, _arg3:Function=null):void{ _inventory.makeItem(_arg1, _arg2, _arg3); } public function registerEvent(_arg1:String, _arg2:Boolean=false):void{ _chronicle.registerEvent(_arg1, _arg2); } public function unregisterEvent(_arg1:String):void{ _chronicle.unregisterEvent(_arg1); } public function retrieveEvent(_arg1:String):EpisodeEvent{ return (_chronicle.retrieveEvent(_arg1)); } public function isEvent(_arg1:String):Boolean{ return (_chronicle.isEvent(_arg1)); } public function causeEvent(_arg1:String):void{ _chronicle.causeEvent(_arg1); } public function forceEvent(_arg1:String):void{ _chronicle.forceEvent(_arg1); } public function setupEvent(_arg1:String, _arg2:Boolean):void{ _chronicle.setupEvent(_arg1, _arg2); } public function checkEvent(_arg1:String):Boolean{ return (_chronicle.checkEvent(_arg1)); } public function ifThis(_arg1:String):Boolean{ return (_chronicle.ifThis(_arg1)); } public function ifNotThis(_arg1:String):Boolean{ return (_chronicle.ifNotThis(_arg1)); } public function ifThese(_arg1:Array):Boolean{ return (_chronicle.ifThese(_arg1)); } public function ifNotThese(_arg1:Array):Boolean{ return (_chronicle.ifNotThese(_arg1)); } public function ifAny(_arg1:Array):Boolean{ return (_chronicle.ifAny(_arg1)); } public function ifNotAny(_arg1:Array):Boolean{ return (_chronicle.ifNotAny(_arg1)); } public function ifAll():Boolean{ return (_chronicle.ifAll()); } public function ifNone():Boolean{ return (_chronicle.ifNone()); } public function ifEach(_arg1:Array, _arg2:Boolean):Boolean{ return (_chronicle.ifEach(_arg1, _arg2)); } public function ifOneOf(_arg1:Array, _arg2:Boolean):Boolean{ return (_chronicle.ifOneOf(_arg1, _arg2)); } public function addNewActivator(_arg1:String, _arg2:Sprite, _arg3:Object=null):void{ var _local4:Activator = new Activator(_arg1, _arg2, _arg3); addActivator(_local4); } public function addActivator(_arg1:Activator):void{ var _local2:String = _arg1.name; if (((!(_local2)) || (!(_local2.length)))){ throw (new Error("[Episode] : <addActivator> : Wrong name.")); }; if (_arg1){ if (!_activators[_local2]){ _activators[_local2] = _arg1; if (!_arg1.episode){ _arg1.add(this); }; } else { throw (new Error("[Episode] : <addActivator> : Activator with same name already added.")); }; } else { throw (new Error("[Episode] : <addActivator> : Can't add non-existing activator.")); }; } public function removeActivator(_arg1:String):void{ var _local2:Activator; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <removeActivator> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _activators[_arg1]; delete _activators[_arg1]; if (_local2.episode){ _local2.remove(); }; } else { throw (new Error("[Episode] : <removeActivator> : Activator with such name not found.")); }; } public function getActivator(_arg1:String):Activator{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <getActivator> : Wrong name.")); }; return (_activators[_arg1]); } public function hasActivator(_arg1:String):Boolean{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <hasActivator> : Wrong name.")); }; return (Boolean(_activators[_arg1])); } public function destroyActivator(_arg1:String):void{ var _local2:Activator; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <destroyActivator> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _activators[_arg1]; delete _activators[_arg1]; _local2.destroy(); } else { throw (new Error("[Episode] : <destroyActivator> : Activator with such name not found.")); }; } public function disposeActivator(_arg1:String):void{ var _local2:Activator; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <disposeActivator> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _activators[_arg1]; delete _activators[_arg1]; _local2.dispose(); } else { throw (new Error("[Episode] : <disposeActivator> : Activator with such name not found.")); }; } public function addCharacter(_arg1:String, _arg2:Character):void{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <addCharacter> : Wrong name.")); }; if (_arg2){ if (!_characters[_arg1]){ _characters[_arg1] = _arg2; if (!_arg2.episode){ _arg2.add(this); }; } else { throw (new Error("[Episode] : <addCharacter> : Character with same name already added.")); }; } else { throw (new Error("[Episode] : <addCharacter> : Can't add non-existing character.")); }; } public function removeCharacter(_arg1:String):void{ var _local2:Character; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <removeCharacter> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _characters[_arg1]; delete _characters[_arg1]; if (_local2.episode){ _local2.remove(); }; } else { throw (new Error("[Episode] : <removeCharacter> : Character with such name not found.")); }; } public function getCharacter(_arg1:String):Character{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <getCharacter> : Wrong name.")); }; return (_characters[_arg1]); } public function hasCharacter(_arg1:String):Boolean{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <hasCharacter> : Wrong name.")); }; return (Boolean(_characters[_arg1])); } public function destroyCharacter(_arg1:String):void{ var _local2:Character; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <destroyCharacter> : Wrong name.")); }; if (_characters[_arg1]){ _local2 = _characters[_arg1]; delete _characters[_arg1]; _local2.destroy(); } else { throw (new Error("[Episode] : <destroyCharacter> : Character with such name not found.")); }; } public function disposeCharacter(_arg1:String):void{ var _local2:Character; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <disposeCharacter> : Wrong name.")); }; if (_characters[_arg1]){ _local2 = _characters[_arg1]; delete _characters[_arg1]; _local2.dispose(); } else { throw (new Error("[Episode] : <disposeCharacter> : Character with such name not found.")); }; } public function addAnimation(_arg1:String, _arg2:Animation):void{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <addAnimation> : Wrong name.")); }; if (_arg2){ if (!_animations[_arg1]){ _animations[_arg1] = _arg2; if (!_arg2.episode){ _arg2.add(this); }; } else { throw (new Error("[Episode] : <addAnimation> : Animation with same name already added.")); }; } else { throw (new Error("[Episode] : <addAnimation> : Can't add non-existing animation.")); }; } public function removeAnimation(_arg1:String):void{ var _local2:Animation; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <removeAnimation> : Wrong name.")); }; if (_animations[_arg1]){ _local2 = _animations[_arg1]; delete _animations[_arg1]; if (_local2.episode){ _local2.remove(); }; } else { throw (new Error("[Episode] : <removeAnimation> : Animation with such name not found.")); }; } public function getAnimation(_arg1:String):Animation{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <getAnimation> : Wrong name.")); }; return (_animations[_arg1]); } public function hasAnimation(_arg1:String):Boolean{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <hasAnimation> : Wrong name.")); }; return (Boolean(_animations[_arg1])); } public function destroyAnimation(_arg1:String):void{ var _local2:Animation; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <destroyAnimation> : Wrong name.")); }; if (_animations[_arg1]){ _local2 = _animations[_arg1]; delete _animations[_arg1]; _local2.destroy(); } else { throw (new Error("[Episode] : <destroyAnimation> : Animation with such name not found.")); }; } public function disposeAnimation(_arg1:String):void{ var _local2:Animation; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <disposeAnimation> : Wrong name.")); }; if (_animations[_arg1]){ _local2 = _animations[_arg1]; delete _animations[_arg1]; _local2.dispose(); } else { throw (new Error("[Episode] : <disposeAnimation> : Character with such name not found.")); }; } public function heroIdle():void{ hero.idle(); action = true; } public function heroRefuse():void{ action = false; hero.playAnim("refuse", heroIdle); } public function heroGoToLocation(_arg1:Number, _arg2:Number, _arg3:Function=null, _arg4:String=null, _arg5:Number=40, _arg6:Number=40):void{ var cx:Number; var $x = _arg1; var $y = _arg2; var $callback = _arg3; var $actName = _arg4; var $leftOffset = _arg5; var $rightOffset = _arg6; action = false; if ($actName){ removeActivator($actName); }; cx = $x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, $y, function ():void{ hero.turnTo(cx); if ($callback != null){ $callback(); } else { heroIdle(); }; }); } public function heroGoTo(_arg1:DisplayObject, _arg2:String=null, _arg3:Number=40, _arg4:Number=40, _arg5:Number=0):void{ var cx:Number; var $someView = _arg1; var $actName = _arg2; var $leftOffset = _arg3; var $rightOffset = _arg4; var $verticalOffset = _arg5; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); heroIdle(); }); } public function heroGoToAndDo(_arg1:DisplayObject, _arg2:Function=null, _arg3:String=null, _arg4:Number=40, _arg5:Number=40, _arg6:Number=0):void{ var cx:Number; var $someView = _arg1; var $workToDo = _arg2; var $actName = _arg3; var $leftOffset = _arg4; var $rightOffset = _arg5; var $verticalOffset = _arg6; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); if ($workToDo != null){ $workToDo(); } else { heroIdle(); }; }); } public function heroTakeItem(_arg1:String, _arg2:DisplayObject, _arg3:String="take", _arg4:String=null, _arg5:Number=40, _arg6:Number=40, _arg7:Number=0):void{ var cx:Number; var $itemName = _arg1; var $itemView = _arg2; var $animName = _arg3; var $actName = _arg4; var $leftOffset = _arg5; var $rightOffset = _arg6; var $verticalOffset = _arg7; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($itemView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); hero.playAnim($animName, function ():void{ takeItem($itemName); $itemView.visible = false; hero.animCallback = heroIdle; }); }); } public function heroFindItem(_arg1:String, _arg2:DisplayObject, _arg3:Function, _arg4:String="take", _arg5:String=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $itemName = _arg1; var $itemView = _arg2; var $effect = _arg3; var $animName = _arg4; var $actName = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($itemView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); hero.playAnim($animName, function ():void{ takeItem($itemName); $itemView.visible = false; hero.animCallback = $effect; }); }); } public function heroUseItem(_arg1:String, _arg2:DisplayObject, _arg3:Function, _arg4:String="take", _arg5:String=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $itemName = _arg1; var $someView = _arg2; var $effect = _arg3; var $animName = _arg4; var $actName = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); dropItem($itemName); hero.playAnim($animName, function ():void{ hero.animCallback = heroIdle; $effect(); }); }); } public function heroApplyItem(_arg1:String, _arg2:DisplayObject, _arg3:Function, _arg4:String="take", _arg5:String=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $itemName = _arg1; var $someView = _arg2; var $effect = _arg3; var $animName = _arg4; var $actName = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); dropItem($itemName); hero.playAnim($animName, $effect); }); } public function heroPerformAction(_arg1:DisplayObject, _arg2:Function, _arg3:String="take", _arg4:String=null, _arg5:Array=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $someView = _arg1; var $effect = _arg2; var $animName = _arg3; var $actName = _arg4; var $itemNames = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); if ((($itemNames) && ($itemNames.length))){ while ($itemNames.length) { dropItem($itemNames.pop()); }; }; hero.playAnim($animName, $effect); }); } public function getDisplObjCenter(_arg1:DisplayObject):Point{ var _local2:Rectangle = _arg1.getBounds(this); return (new Point((_local2.x + (_local2.width / 2)), (_local2.y + (_local2.height / 2)))); } public function appearAt(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null):void{ Movement.appearAt(_arg1, _arg2, _arg3, _arg4, _arg5); } public function motionTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=64):TweenLite{ return (Movement.motionTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); } public function onTimeTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=0):TweenLite{ return (Movement.onTimeTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); } public function vCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ Movement.vCurveTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function hCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ Movement.hCurveTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function motionVia(_arg1:DisplayObject, _arg2:Array, _arg3:Function=null, _arg4:Number=64):TimelineLite{ return (Movement.motionVia(_arg1, _arg2, _arg3, _arg4)); } private function run():void{ if (_ms < 1000){ _timer.delay = (1000 - _ms); _ms = -1; }; _time = getTimer(); _timer.start(); } private function halt():void{ _timer.stop(); _ms = (getTimer() - _time); } private function loadAssets():void{ var _local3:MovieClip; _activators = new Object(); _characters = new Object(); _animations = new Object(); var _local1:uint = numChildren; var _local2:uint; while (_local2 < _local1) { _local3 = (getChildAt(_local2) as MovieClip); if (_local3){ if ((_local3 is Character)){ addCharacter(_local3.name, (_local3 as Character)); } else { if ((_local3 is Animation)){ addAnimation(_local3.name, (_local3 as Animation)); } else { _local3.gotoAndPlay(1); }; }; }; _local2++; }; } private function unloadAssets():void{ var _local1:String; var _local2:String; var _local3:String; for (_local1 in _characters) { disposeCharacter(_local1); }; _characters = undefined; for (_local2 in _animations) { disposeAnimation(_local2); }; _animations = undefined; for (_local3 in _activators) { disposeActivator(_local3); }; _activators = undefined; } private function initAssets():void{ var _local1:Character; var _local2:Animation; for each (_local1 in _characters) { _local1.activate(); }; for each (_local2 in _animations) { _local2.activate(); }; } private function haltAssets():void{ var _local1:Activator; var _local2:Character; var _local3:Animation; for each (_local1 in _activators) { _local1.deactivate(); }; for each (_local2 in _characters) { _local2.deactivate(); }; for each (_local3 in _animations) { _local3.deactivate(); }; } private function onTimer(_arg1:TimerEvent):void{ if (_timer.delay != 1000){ _timer.delay = 1000; }; } private function onSaveResult(_arg1:GameEvent):void{ EpisodesManager.instance.removeEventListener(GameEvent.SAVE_COMPLETE, onSaveResult); EpisodesManager.instance.removeEventListener(GameEvent.SAVE_ERROR, onSaveResult); if (Game.instance.isNextEpisode()){ Game.instance.openNextWindow(); } else { Game.instance.openFinalWindow(_timer.currentCount, EpisodesManager.instance.getTotalTime()); }; } } }//package aq.pcge.game
Section 23
//EpisodeEvent (aq.pcge.game.EpisodeEvent) package aq.pcge.game { import flash.events.*; public class EpisodeEvent extends Event { private var _data:Object; public function EpisodeEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new EpisodeEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 24
//EpisodesManager (aq.pcge.game.EpisodesManager) package aq.pcge.game { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public class EpisodesManager extends Sprite { private var _episodes:Array; private var _index:uint; private var _episode:IEpisode; private var _so:SharedObject; private static var _instance:EpisodesManager; public function EpisodesManager(){ if (!_instance){ _instance = this; _episodes = new Array(); _so = SharedObject.getLocal(GameApplication.gameName); } else { throw (new Error("[EpisodesManager] : <EpisodesManager> : Only one instance of this class is allowed.")); }; } public function submitTime(_arg1:uint, _arg2:uint):void{ if (_episodes[_arg1] != null){ if (_episodes[_arg1].bestTime > _arg2){ _episodes[_arg1].bestTime = _arg2; }; } else { throw (new Error("[EpisodesManager] : <submitTime> : Episode with such index isn't registered.")); }; } public function getTotalTime():uint{ var _local1:uint; var _local2:uint = _episodes.length; var _local3:uint; while (_local3 < _local2) { _local1 = (_local1 + _episodes[_local3].bestTime); _local3++; }; return (_local1); } public function getCurrentEpisode():IEpisode{ return (_episode); } public function getCurrentEpisodeIndex():uint{ return (_index); } public function getNumEpisodes():uint{ return (_episodes.length); } public function load():void{ var _local1:Array; var _local2:uint; var _local3:uint; var _local4:int; var _local5:uint; var _local6:uint; if (_so.data.gamesave){ _local1 = _so.data.gamesave; _local2 = _episodes.length; _local3 = 0; while (_local3 < _local2) { if ((_local1[_local3] is Object)){ _episodes[_local3].locked = _local1[_local3].locked; _episodes[_local3].completed = _local1[_local3].completed; _episodes[_local3].bestTime = _local1[_local3].bestTime; } else { trace("[EpisodesManager] : <load> : Gamesave corrupted."); trace("[EpisodesManager] : Episode will be reset to default."); _episodes[_local3].locked = true; _episodes[_local3].completed = false; _episodes[_local3].bestTime = undefined; }; _local3++; }; dispatchEvent(new GameEvent(GameEvent.LOAD_COMPLETE)); _local4 = -1; _local5 = _episodes.length; _local6 = 0; while (_local6 < _local5) { if (!_episodes[_local6].completed){ _local4 = _local6; break; }; _local6++; }; if (_local4 < 0){ _index = (_episodes.length - 1); } else { _index = _local4; }; } else { dispatchEvent(new GameEvent(GameEvent.LOAD_ERROR)); _index = 0; }; } public function save():void{ _so.data.gamesave = new Array(); var gamesave:Array = _so.data.gamesave; var iLim:uint = _episodes.length; var i:uint; while (i < iLim) { gamesave[i] = {locked:_episodes[i].locked, completed:_episodes[i].completed, bestTime:_episodes[i].bestTime}; i = (i + 1); }; var flushStatus:String; try { flushStatus = _so.flush(10000); } catch(error:Error) { dispatchEvent(new GameEvent(GameEvent.SAVE_ERROR)); }; if (flushStatus != null){ switch (flushStatus){ case SharedObjectFlushStatus.PENDING: _so.addEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); break; case SharedObjectFlushStatus.FLUSHED: dispatchEvent(new GameEvent(GameEvent.SAVE_COMPLETE)); break; }; }; } public function wipe():void{ _so.data.gamesave = new Array(); _so.clear(); } public function registerEpisode(_arg1:Class, _arg2:uint):void{ if (_episodes[_arg2] == null){ _episodes[_arg2] = {episode:_arg1, locked:true, completed:false, bestTime:Number.POSITIVE_INFINITY}; } else { throw (new Error("[EpisodesManager] : <registerEpisode> : Episode with same index already registered.")); }; } public function unregisterEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].episode = undefined; _episodes[_arg1].locked = undefined; _episodes[_arg1].completed = undefined; _episodes[_arg1].bestTime = undefined; _episodes[_arg1] = undefined; } else { throw (new Error("[EpisodesManager] : <unregisterEpisode> : Episode with such index isn't registered.")); }; } public function hasEpisodeAt(_arg1:uint):Boolean{ if (_arg1 < _episodes.length){ return (Boolean(_episodes[_arg1])); }; return (false); } public function lockEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].locked = true; } else { throw (new Error("[EpisodesManager] : <lockEpisode> : Episode with such index isn't registered.")); }; } public function unlockEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].locked = false; } else { throw (new Error("[EpisodesManager] : <unlockEpisode> : Episode with such index isn't registered.")); }; } public function completeEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].completed = true; } else { throw (new Error("[EpisodesManager] : <completeEpisode> : Episode with such index isn't registered.")); }; } public function resetEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].completed = false; } else { throw (new Error("[EpisodesManager] : <resetEpisode> : Episode with such index isn't registered.")); }; } public function loadEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ if (_episode){ unloadEpisode(); }; _index = _arg1; _episode = new _episodes[_index].episode(); _episode.index = _index; _episode.load(); addChild((_episode as Sprite)); } else { throw (new Error("[EpisodesManager] : <loadEpisode> : Episode with such index isn't registered.")); }; } public function unloadEpisode():void{ if (_episode){ _episode.unload(); removeChild((_episode as Sprite)); _episode = undefined; } else { throw (new Error("[EpisodesManager] : <unloadEpisode> : There is no episode to unload.")); }; } public function reloadEpisode():void{ if (_episode){ unloadEpisode(); _episode = new _episodes[_index].episode(); _episode.index = _index; _episode.load(); addChild((_episode as Sprite)); } else { throw (new Error("[EpisodesManager] : <reloadEpisode> : There is no episode to reload.")); }; } public function startEpisode():void{ if (_episode){ _episode.start(); } else { throw (new Error("[EpisodesManager] : <startEpisode> : There is no episode to start.")); }; } public function finishEpisode():void{ if (_episode){ _episode.finish(); } else { throw (new Error("[EpisodesManager] : <finishEpisode> : There is no episode to finish.")); }; } public function pauseEpisode():void{ if (_episode){ _episode.pause(); } else { throw (new Error("[EpisodesManager] : <pauseEpisode> : There is no episode to pause.")); }; } public function resumeEpisode():void{ if (_episode){ _episode.resume(); } else { throw (new Error("[EpisodesManager] : <resumeEpisode> : There is no episode to resume.")); }; } public function prevEpisode():void{ if (_index > 0){ _index--; loadEpisode(_index); } else { throw (new Error("[EpisodesManager] : <prevEpisode> : There isn't prev episode.")); }; } public function nextEpisode():void{ if (_index < (_episodes.length - 1)){ _index++; loadEpisode(_index); } else { throw (new Error("[EpisodesManager] : <nextEpisode> : There isn't next episode.")); }; } public function isPrevEpisode():Boolean{ return ((_index > 0)); } public function isNextEpisode():Boolean{ return ((_index < (_episodes.length - 1))); } public function isEpisodeCompleted(_arg1:uint):Boolean{ if (_episodes[_arg1] != null){ return (_episodes[_arg1].completed); }; throw (new Error("[EpisodesManager] : <isEpisodeCompleted> : Episode with such index isn't registered.")); } public function isEpisodeLocked(_arg1:uint):Boolean{ if (_episodes[_arg1] != null){ return (_episodes[_arg1].locked); }; throw (new Error("[EpisodesManager] : <isEpisodeLocked> : Episode with such index isn't registered.")); } private function onFlushStatus(_arg1:NetStatusEvent):void{ switch (_arg1.info.code){ case "SharedObject.Flush.Success": dispatchEvent(new GameEvent(GameEvent.SAVE_COMPLETE)); break; case "SharedObject.Flush.Failed": dispatchEvent(new GameEvent(GameEvent.SAVE_ERROR)); break; }; _so.removeEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); } public static function get instance():EpisodesManager{ return (_instance); } } }//package aq.pcge.game
Section 25
//EpisodeState (aq.pcge.game.EpisodeState) package aq.pcge.game { public class EpisodeState { public static const CREATED:String = "created"; public static const INITIALIZED:String = "initialized"; public static const PLAYING:String = "playing"; public static const PAUSED:String = "paused"; public static const FINISHED:String = "finished"; public static const COMPLETED:String = "completed"; public static const FINALIZED:String = "finalized"; public static const WON:String = "won"; public static const LOST:String = "lost"; } }//package aq.pcge.game
Section 26
//Game (aq.pcge.game.Game) package aq.pcge.game { import flash.display.*; import aq.pcge.common.*; import aq.pcge.*; public class Game extends Screen { public var invView:InventoryView; public var windowsManager:GameWindowsManager; public var levelsManager:EpisodesManager; public var logo:Sprite; public var gameBar:Sprite; public var moreGamesButton:Sprite; private static var _instance:Game; public function Game(){ if (!_instance){ _instance = this; if (GameApplication.platform == "md"){ logo.visible = false; } else { moreGamesButton.visible = false; }; } else { throw (new Error("[Game] : <Game> : Only one instance of this class is allowed.")); }; } public function submitTime(_arg1:uint, _arg2:uint):void{ levelsManager.submitTime(_arg1, _arg2); } public function getTotalTime():uint{ return (levelsManager.getTotalTime()); } public function getCurrentEpisode():IEpisode{ return (levelsManager.getCurrentEpisode()); } public function getCurrentEpisodeIndex():uint{ return (levelsManager.getCurrentEpisodeIndex()); } public function getNumEpisodes():uint{ return (levelsManager.getNumEpisodes()); } override public function hide():void{ returnToGame(); if (levelsManager.getCurrentEpisode()){ unloadEpisode(); }; super.hide(); } public function load():void{ levelsManager.load(); } public function save():void{ levelsManager.save(); } public function openFinalWindow(_arg1:uint=0, _arg2:uint=0):void{ if (GameApplication.platform == "md"){ windowsManager.openFinalWindowMobile(_arg1, _arg2); } else { windowsManager.openFinalWindow(_arg1, _arg2); }; } public function openNextWindow(_arg1:Object=null):void{ windowsManager.openNextWindow(_arg1); } public function openFailWindow(_arg1:Object=null):void{ windowsManager.openFailWindow(_arg1); } public function openItemWindow(_arg1:DisplayObject=null):void{ windowsManager.openItemWindow(_arg1); } public function openHelloWindow():void{ invView.visible = false; gameBar.visible = false; windowsManager.openHelloWindow(); } public function openOptionsWindow():void{ windowsManager.openOptionsWindow(); } public function returnToGame():void{ invView.visible = true; gameBar.visible = true; if (windowsManager.activeWindow){ windowsManager.closeActiveWindow(); }; } public function registerEpisode(_arg1:Class, _arg2:uint):void{ levelsManager.registerEpisode(_arg1, _arg2); } public function unregisterEpisode(_arg1:uint):void{ levelsManager.unregisterEpisode(_arg1); } public function hasEpisodeAt(_arg1:uint):Boolean{ return (levelsManager.hasEpisodeAt(_arg1)); } public function lockEpisode(_arg1:uint):void{ levelsManager.lockEpisode(_arg1); } public function unlockEpisode(_arg1:uint):void{ levelsManager.unlockEpisode(_arg1); } public function completeEpisode(_arg1:uint):void{ levelsManager.completeEpisode(_arg1); } public function resetEpisode(_arg1:uint):void{ levelsManager.resetEpisode(_arg1); } public function loadEpisode(_arg1:uint):void{ levelsManager.loadEpisode(_arg1); } public function unloadEpisode():void{ levelsManager.unloadEpisode(); } public function reloadEpisode():void{ levelsManager.reloadEpisode(); } public function startEpisode():void{ levelsManager.startEpisode(); } public function finishEpisode():void{ levelsManager.finishEpisode(); } public function pauseEpisode():void{ levelsManager.pauseEpisode(); } public function resumeEpisode():void{ levelsManager.resumeEpisode(); } public function prevEpisode():void{ levelsManager.prevEpisode(); } public function nextEpisode():void{ levelsManager.nextEpisode(); } public function isPrevEpisode():Boolean{ return (levelsManager.isPrevEpisode()); } public function isNextEpisode():Boolean{ return (levelsManager.isNextEpisode()); } public function isEpisodeCompleted(_arg1:uint):Boolean{ return (levelsManager.isEpisodeCompleted(_arg1)); } public function isEpisodeLocked(_arg1:uint):Boolean{ return (levelsManager.isEpisodeLocked(_arg1)); } private function onLoadError(_arg1:GameEvent):void{ } private function onLoadComplete(_arg1:GameEvent):void{ } private function onSaveError(_arg1:GameEvent):void{ } private function onSaveComplete(_arg1:GameEvent):void{ } public static function get instance():Game{ return (_instance); } } }//package aq.pcge.game
Section 27
//GameBar (aq.pcge.game.GameBar) package aq.pcge.game { import flash.display.*; import aq.pcge.*; public class GameBar extends Sprite { public var muteButton:Sprite; public var helpButton:Sprite; public var optionsButton:Sprite; public function GameBar(){ if (GameApplication.platform == "md"){ muteButton.visible = false; helpButton.visible = false; } else { optionsButton.visible = false; }; } } }//package aq.pcge.game
Section 28
//GameConfig (aq.pcge.game.GameConfig) package aq.pcge.game { public class GameConfig { public static const SAVE_LOAD:Boolean = false; } }//package aq.pcge.game
Section 29
//GameEvent (aq.pcge.game.GameEvent) package aq.pcge.game { import flash.events.*; public class GameEvent extends Event { private var _data:Object; public static const EPISODE_COMPLETE:String = "episodeComplete"; public static const EPISODE_FAILED:String = "episodeFailed"; public static const LOAD_COMPLETE:String = "loadComplete"; public static const LOAD_ERROR:String = "loadError"; public static const SAVE_COMPLETE:String = "saveComplete"; public static const SAVE_ERROR:String = "saveError"; public function GameEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new GameEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 30
//GameWindowsManager (aq.pcge.game.GameWindowsManager) package aq.pcge.game { import flash.display.*; import aq.pcge.common.*; import aq.pcge.game.windows.*; public class GameWindowsManager extends WindowsManager { private static var _instance:GameWindowsManager; public function GameWindowsManager(){ if (!_instance){ _instance = this; } else { throw (new Error("[GameWindowsManager] : <GameWindowsManager> : Only one instance of this class is allowed.")); }; } public function openFinalWindow(_arg1:uint=0, _arg2:uint=0):void{ openActiveWindow(new FinalWindow(_arg1, _arg2)); } public function openNextWindow(_arg1:Object=null):void{ var _local2:FlapWindow = new NextWindow(); if ((_arg1 is Object)){ if ((_arg1.onClose is Function)){ _local2.onClose = _arg1.onClose; }; if ((_arg1.onOpen is Function)){ _local2.onOpen = _arg1.onOpen; }; if ((_arg1.onStop is Function)){ _local2.onStop = _arg1.onStop; }; }; openActiveWindow(_local2); } public function openFailWindow(_arg1:Object=null):void{ var _local2:FlapWindow = new FailWindow(); if ((_arg1 is Object)){ if ((_arg1.onClose is Function)){ _local2.onClose = _arg1.onClose; }; if ((_arg1.onOpen is Function)){ _local2.onOpen = _arg1.onOpen; }; if ((_arg1.onStop is Function)){ _local2.onStop = _arg1.onStop; }; }; openActiveWindow(_local2); } public function openItemWindow(_arg1:DisplayObject=null):void{ openActiveWindow(new ItemWindow(_arg1)); } public function openHelloWindow():void{ openActiveWindow(new HelloWindow()); } public function openOptionsWindow():void{ openActiveWindow(new OptionsWindow()); } public function openFinalWindowMobile(_arg1:uint=0, _arg2:uint=0):void{ openActiveWindow(new FinalWindowMobile(_arg1, _arg2)); } public static function get instance():GameWindowsManager{ return (_instance); } } }//package aq.pcge.game
Section 31
//IEpisode (aq.pcge.game.IEpisode) package aq.pcge.game { import flash.display.*; public interface IEpisode { function get index():int; function set index(_arg1:int):void; function get state():String; function get action():Boolean; function set action(_arg1:Boolean):void; function getScreen():Sprite; function getCanvas():Sprite; function load():void; function unload():void; function start():void; function finish():void; function pause():void; function resume():void; function win():void; function lose():void; function registerItem(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null):void; function unregisterItem(_arg1:String):void; function retrieveItem(_arg1:String):Item; function isItem(_arg1:String):Boolean; function addItem(_arg1:String):void; function removeItem(_arg1:String):void; function getItem(_arg1:String):Item; function hasItem(_arg1:String):Boolean; function takeItem(_arg1:String, _arg2:Boolean=true):void; function gainItem(_arg1:String):void; function dropItem(_arg1:String):void; function makeItem(_arg1:String, _arg2:Array, _arg3:Function=null):void; function registerEvent(_arg1:String, _arg2:Boolean=false):void; function unregisterEvent(_arg1:String):void; function retrieveEvent(_arg1:String):EpisodeEvent; function isEvent(_arg1:String):Boolean; function causeEvent(_arg1:String):void; function forceEvent(_arg1:String):void; function setupEvent(_arg1:String, _arg2:Boolean):void; function checkEvent(_arg1:String):Boolean; function ifThis(_arg1:String):Boolean; function ifNotThis(_arg1:String):Boolean; function ifThese(_arg1:Array):Boolean; function ifNotThese(_arg1:Array):Boolean; function ifAny(_arg1:Array):Boolean; function ifNotAny(_arg1:Array):Boolean; function ifAll():Boolean; function ifNone():Boolean; function ifEach(_arg1:Array, _arg2:Boolean):Boolean; function ifOneOf(_arg1:Array, _arg2:Boolean):Boolean; function addNewActivator(_arg1:String, _arg2:Sprite, _arg3:Object=null):void; function addActivator(_arg1:Activator):void; function removeActivator(_arg1:String):void; function getActivator(_arg1:String):Activator; function hasActivator(_arg1:String):Boolean; function destroyActivator(_arg1:String):void; function disposeActivator(_arg1:String):void; function addCharacter(_arg1:String, _arg2:Character):void; function removeCharacter(_arg1:String):void; function getCharacter(_arg1:String):Character; function hasCharacter(_arg1:String):Boolean; function destroyCharacter(_arg1:String):void; function disposeCharacter(_arg1:String):void; function addAnimation(_arg1:String, _arg2:Animation):void; function removeAnimation(_arg1:String):void; function getAnimation(_arg1:String):Animation; function hasAnimation(_arg1:String):Boolean; function destroyAnimation(_arg1:String):void; function disposeAnimation(_arg1:String):void; } }//package aq.pcge.game
Section 32
//Inventory (aq.pcge.game.Inventory) package aq.pcge.game { import flash.display.*; import flash.events.*; public class Inventory extends EventDispatcher { private var _episode:Episode; private var _exists:Boolean; private var _registry:Object; private var _items:Object; private var _view:InventoryView; public function Inventory(_arg1:Episode){ if (!_arg1){ throw (new Error("[Inventory] : <Inventory> : Episode isn't exists.")); }; _episode = _arg1; _registry = new Object(); _items = new Object(); _view = InventoryView.instance; _exists = true; } public function get episode():IEpisode{ return (_episode); } public function get view():InventoryView{ return (_view); } public function exists():Boolean{ return (_exists); } public function destroy():void{ _registry = undefined; _items = undefined; _view.reset(); _view = undefined; _episode = undefined; } public function dispose():void{ var _local1:Item; _items = undefined; for each (_local1 in _registry) { _local1.destroy(); }; _registry = undefined; _view.reset(); _view = undefined; _episode = undefined; } public function registerItem(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null):void{ if (!_registry[_arg1]){ _registry[_arg1] = new Item(_arg1, _arg2, _arg3, _arg4); } else { throw (new Error("[Inventory] : <registerItem> : Item with same name already registered.")); }; } public function unregisterItem(_arg1:String):void{ if (_registry[_arg1]){ _registry[_arg1].dispose(); delete _registry[_arg1]; } else { throw (new Error("[Inventory] : <unregisterItem> : Item with such name not found.")); }; } public function retrieveItem(_arg1:String):Item{ if (_registry[_arg1]){ return (_registry[_arg1]); }; throw (new Error("[Inventory] : <retrieveItem> : Item with such name not found.")); } public function isItem(_arg1:String):Boolean{ return (Boolean(_registry[_arg1])); } public function addItem(_arg1:String):void{ if (_registry[_arg1]){ if (!_items[_arg1]){ _items[_arg1] = _registry[_arg1]; } else { throw (new Error((("[Inventory] : <addItem> : Item '" + _arg1) + "' already added."))); }; } else { throw (new Error("[Inventory] : <addItem> : Item isn't registered.")); }; } public function removeItem(_arg1:String):void{ if (_registry[_arg1]){ if (_items[_arg1]){ delete _items[_arg1]; } else { throw (new Error((("[Inventory] : <removeItem> : Item '" + _arg1) + "' not found."))); }; } else { throw (new Error("[Inventory] : <removeItem> : Item isn't registered.")); }; } public function getItem(_arg1:String):Item{ if (_registry[_arg1]){ if (_items[_arg1]){ return (_items[_arg1]); }; throw (new Error((("[Inventory] : <getItem> : Item '" + _arg1) + "' isn't added."))); //unresolved jump }; throw (new Error("[Inventory] : <getItem> : Item isn't registered.")); } public function findItem(_arg1:String):Item{ if (_registry[_arg1]){ return (_items[_arg1]); }; throw (new Error("[Inventory] : <findItem> : Item isn't registered.")); } public function hasItem(_arg1:String):Boolean{ if (_registry[_arg1]){ return (Boolean(_items[_arg1])); }; throw (new Error("[Inventory] : <hasItem> : Item isn't registered.")); } public function notHasItem(_arg1:String):Boolean{ if (_registry[_arg1]){ return (Boolean(!(_items[_arg1]))); }; throw (new Error("[Inventory] : <notHasItem> : Item isn't registered.")); } public function hasAllItems(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_items[_local4]){ return (false); }; } else { throw (new Error("[Inventory] : <hasAllItems> : Item isn't registered.")); }; _local3++; }; return (true); } public function notHasAllItems(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_items[_local4]){ return (false); }; } else { throw (new Error("[Inventory] : <notHasAllItems> : Item isn't registered.")); }; _local3++; }; return (true); } public function hasAnyItem(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_items[_local4]){ return (true); }; } else { throw (new Error("[Inventory] : <hasAnyItem> : Item isn't registered.")); }; _local3++; }; return (false); } public function notHasAnyItem(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_items[_local4]){ return (true); }; } else { throw (new Error("[Inventory] : <notHasAnyItem> : Item isn't registered.")); }; _local3++; }; return (false); } public function takeItem(_arg1:String, _arg2:Boolean=true):void{ addItem(_arg1); if (_view){ _view.addItem(_registry[_arg1]); }; if (_arg2){ showItemWindow(_arg1); }; } public function gainItem(_arg1:String):void{ addItem(_arg1); if (_view){ _view.addItem(_registry[_arg1]); }; } public function dropItem(_arg1:String):void{ removeItem(_arg1); if (_view){ _view.removeItem(_registry[_arg1]); }; } public function makeItem(_arg1:String, _arg2:Array, _arg3:Function=null):void{ var _local4:uint = _arg2.length; var _local5:Array = new Array(); var _local6:uint; while (_local6 < _local4) { _local5.push(_registry[_arg2[_local6]]); _local6++; }; InventoryAnimator.animate(_registry[_arg1], _local5, _arg3); } private function showItemWindow(_arg1:String):void{ var _local3:*; var _local4:DisplayObject; var _local2:Item = _items[_arg1]; if (_local2.icon){ _local3 = _local2.icon; _local4 = DisplayObject(new (_local3)); GameWindowsManager.instance.openItemWindow(_local4); } else { throw (new Error("[Inventory] : <showItemWindow> : Icon for item is undefined.")); }; } } }//package aq.pcge.game
Section 33
//InventoryAnimator (aq.pcge.game.InventoryAnimator) package aq.pcge.game { import flash.display.*; import com.greensock.*; import flash.utils.*; import aq.pcge.*; import aq.pcge.game.windows.*; public class InventoryAnimator { public static const ITEM_FLYING_IN:Number = 1; public static const ITEM_FLYING_OUT:Number = 1; private static const CENTER_X:Number = (GameApplication.SCREEN_WIDTH / 2); private static const CENTER_Y:Number = (GameApplication.SCREEN_HEIGHT / 2); private static var _item:Item; private static var _icon:DisplayObject; private static var _materials:Dictionary = new Dictionary(); private static var _highlight:Dictionary = new Dictionary(); private static var _matImages:Dictionary = new Dictionary(); private static var _toMove:Array = new Array(); private static var _callback:Function; private static var _itemTween:TweenLite; public static function animate(_arg1:Item, _arg2:Array, _arg3:Function=null):void{ var _local4:Item; var _local5:uint; var _local6:uint; if (_arg1){ if (_arg2){ _local5 = _arg2.length; _local6 = 0; while (_local6 < _local5) { _local4 = _arg2[_local6]; if (_local4){ _materials[_local4] = _local4; } else { throw (new Error("[ItemsAnimationManager] : <animate> : Wrong input.")); }; _local6++; }; _item = _arg1; _callback = _arg3; InventoryView.instance.freeze = true; for each (_local4 in _materials) { _highlight[_local4] = _local4; InventoryView.instance.highlightItem(_local4, onItemAnimComplete); }; } else { throw (new Error("[ItemsAnimationManager] : <animate> : Wrong input.")); }; } else { throw (new Error("[ItemsAnimationManager] : <animate> : Wrong input.")); }; } public static function reset():void{ if (_itemTween){ _itemTween.kill(); }; clear(); } private static function onItemAnimComplete(_arg1:Item):void{ var _local3:Item; var _local4:ItemWindow; var _local5:DisplayObject; delete _highlight[_arg1]; var _local2:Boolean; for each (_local3 in _highlight) { _local2 = false; break; }; if (_local2){ for each (_local3 in _materials) { _local5 = InventoryView.instance.cutIcon(_local3); _matImages[_local3] = _local5; _toMove.push(_local5); InventoryView.instance.anim.addChild(_local5); }; (GameWindowsManager.instance.openItemWindow() as ItemWindow); _local4 = (GameWindowsManager.instance.activeWindow as ItemWindow); _local4.stopLifeTimer(); if (Game.instance.getChildIndex(Game.instance.invView) < Game.instance.getChildIndex(Game.instance.windowsManager)){ Game.instance.swapChildren(Game.instance.invView, Game.instance.windowsManager); }; queryAnim(_toMove.shift()); }; } private static function queryAnim(_arg1:Sprite):void{ var $image = _arg1; if (_toMove.length){ _itemTween = new TweenLite($image, ITEM_FLYING_IN, {x:CENTER_X, y:CENTER_Y, onComplete:function ():void{ queryAnim(_toMove.shift()); }, onCompleteParams:[$image]}); } else { _itemTween = new TweenLite($image, ITEM_FLYING_IN, {x:CENTER_X, y:CENTER_Y, onComplete:function ():void{ makeItem(); }}); }; } private static function makeItem():void{ var _local2:Item; var _local3:*; var _local4:DisplayObject; var _local5:ItemWindow; var _local1:IEpisode = Game.instance.getCurrentEpisode(); for each (_local2 in _materials) { InventoryView.instance.anim.removeChild(_matImages[_local2]); _local1.dropItem(_local2.name); }; _local3 = _item.icon; _local4 = new (_local3); InventoryView.scaleImage(_local4); _local5 = (GameWindowsManager.instance.activeWindow as ItemWindow); _local4.x = (_local5.holder.width / 2); _local4.y = (_local5.holder.height / 2); _local5.holder.addChild(_local4); _icon = _local4; _local5.playGFX(placeItem); } private static function placeItem():void{ var w:ItemWindow; InventoryView.instance.addEmptyItem(_item); var pos:Object = InventoryView.instance.getIconPosition(_item); w = (GameWindowsManager.instance.activeWindow as ItemWindow); w.holder.removeChild(_icon); _icon.x = (_icon.x + (w.holder.x + w.x)); _icon.y = (_icon.y + (w.holder.y + w.y)); InventoryView.instance.anim.addChild(_icon); _itemTween = new TweenLite(_icon, ITEM_FLYING_OUT, {x:pos.x, y:pos.y, onComplete:function ():void{ var _local2:*; var _local1:* = Game.instance.getCurrentEpisode(); _local1.addItem(_item.name); InventoryView.instance.setIcon(_item, _icon); if (Game.instance.getChildIndex(Game.instance.invView) > Game.instance.getChildIndex(Game.instance.windowsManager)){ Game.instance.swapChildren(Game.instance.invView, Game.instance.windowsManager); }; w.close(); InventoryView.instance.freeze = false; if (_callback != null){ _local2 = _callback; clear(); _local2(); } else { clear(); }; }}); } private static function clear():void{ _item = undefined; _icon = undefined; _materials = new Dictionary(); _highlight = new Dictionary(); _matImages = new Dictionary(); _toMove = new Array(); _callback = undefined; _itemTween = undefined; } } }//package aq.pcge.game
Section 34
//InventoryView (aq.pcge.game.InventoryView) package aq.pcge.game { import flash.display.*; import flash.events.*; import flash.utils.*; public class InventoryView extends MovieClip { public var anim:MovieClip; public var iconsCont:MovieClip; public var iconsMask:MovieClip; private var _slots:Array; private var _names:Object; private var _rewind:Boolean; private var _freeze:Boolean; public static const LRINDENT:Number = 1; public static const HORIZONTAL_GAP:Number = 12; public static const VERTICAL_GAP:Number = 6; public static const SLOT_WIDTH:Number = 71; public static const SLOT_HEIGHT:Number = 72; public static const ICON_WIDTH:Number = 58; public static const ICON_HEIGHT:Number = 57; public static const SCROLL_SPEED:Number = 5; public static const HORIZONTAL_OFFSET:Number = 0; public static const VERTICAL_OFFSET:Number = 0; private static var _instance:InventoryView; public function InventoryView(){ if (!_instance){ _instance = this; _slots = new Array(); _names = new Object(); if (((iconsCont) && (iconsMask))){ iconsCont.mask = iconsMask; }; } else { throw (new Error("[InventoryView] : <InventoryView> : Only one instance of this class is allowed.")); }; } public function get freeze():Boolean{ return (_freeze); } public function set freeze(_arg1:Boolean):void{ _freeze = _arg1; } public function addItem(_arg1:Item):void{ var _local2:uint; var _local3:ItemIcon; var _local4:DisplayObject; var _local5:Class; if (_arg1){ if (!_names[_arg1.name]){ _local2 = _slots.length; _local3 = new ItemIcon(); _local3.addEventListener("gfxComplete", onGFXComplete); _local3.name = ("itemIcon_" + _local2); _local3.source = _arg1.name; _local3.title = _arg1.title; _local3.item = _arg1; _local5 = _arg1.icon; if ((((getQualifiedSuperclassName(_local5) == "flash.display::Sprite")) || ((getQualifiedSuperclassName(_local5) == "flash.display::MovieClip")))){ _local4 = new (_local5); } else { if (getQualifiedSuperclassName(_local5) == "flash.display::BitmapData"){ _local4 = new Bitmap(new _local5(_local5.width, _local5.height)); (_local4 as Bitmap).smoothing = true; }; }; if (_local4){ scaleImage(_local4); _local4.x = (SLOT_WIDTH / 2); _local4.y = (SLOT_HEIGHT / 2); _local3.setIcon(_local4); } else { throw (new Error((("[InventoryView] : <addItem> : Item's '" + _arg1.name) + "' image isn't exists."))); }; _local3.x = HORIZONTAL_OFFSET; _local3.y = (VERTICAL_OFFSET + (_local2 * (SLOT_HEIGHT + VERTICAL_GAP))); iconsCont.addChild(_local3); _names[_arg1.name] = {index:_local2, icon:_local3}; _slots.push(_arg1.name); _rewind = true; } else { throw (new Error((("[InventoryView] : <addItem> : Can't add same item ('" + _arg1.name) + "')."))); }; } else { throw (new Error("[InventoryView] : <addItem> : Can't add non-existing item.")); }; } public function removeItem(_arg1:Item):void{ var _local2:ItemIcon; var _local3:uint; var _local4:uint; if (_arg1){ if (_names[_arg1.name]){ _local2 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); _local2.removeEventListener("gfxComplete", onGFXComplete); _local2.onGFXComplete = undefined; _local2.gotoAndStop(1); iconsCont.removeChild(_local2); if (_names[_arg1.name].index < (_slots.length - 1)){ _local3 = _slots.length; _local4 = (_names[_arg1.name].index + 1); while (_local4 < _local3) { _local2 = (iconsCont.getChildByName(("itemIcon_" + _local4)) as ItemIcon); _local2.name = ("itemIcon_" + (_local4 - 1)); _names[_local2.source].index = (_local4 - 1); _local2.x = HORIZONTAL_OFFSET; _local2.y = (VERTICAL_OFFSET + ((_local4 - 1) * (SLOT_HEIGHT + VERTICAL_GAP))); _local4++; }; }; _slots.splice(_names[_arg1.name].index, 1); _names[_arg1.name] = undefined; } else { throw (new Error((("[InventoryView] : <removeItem> : Item '" + _arg1.name) + "' not found."))); }; } else { throw (new Error("[InventoryView] : <removeItem> : Can't remove non-existing item.")); }; } public function highlightItem(_arg1:Item, _arg2:Function=null):void{ var _local3:ItemIcon; if (_arg1){ if (_names[_arg1.name]){ _local3 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); _local3.onGFXComplete = _arg2; _local3.gotoAndPlay(2); } else { throw (new Error((("[InventoryView] : <removeItem> : Item '" + _arg1.name) + "' not found."))); }; } else { throw (new Error("[InventoryView] : <removeItem> : Can't highlight item.")); }; } public function addEmptyItem(_arg1:Item):void{ var _local2:uint; var _local3:ItemIcon; if (_arg1){ if (!_names[_arg1.name]){ _local2 = _slots.length; _local3 = new ItemIcon(); _local3.addEventListener("gfxComplete", onGFXComplete); _local3.name = ("itemIcon_" + _local2); _local3.source = _arg1.name; _local3.title = _arg1.title; _local3.item = _arg1; _local3.x = HORIZONTAL_OFFSET; _local3.y = (VERTICAL_OFFSET + (_local2 * (SLOT_HEIGHT + VERTICAL_GAP))); iconsCont.addChild(_local3); _names[_arg1.name] = {index:_local2, icon:_local3}; _slots.push(_arg1.name); _rewind = true; } else { throw (new Error((("[InventoryView] : <addEmptyItem> : Can't add same item ('" + _arg1.name) + "')."))); }; } else { throw (new Error("[InventoryView] : <addEmptyItem> : Can't add non-existing item")); }; } public function getIcon(_arg1:Item):DisplayObject{ if (_arg1){ if (_names[_arg1.name]){ return ((iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon).getIcon()); }; throw (new Error((("[InventoryView] : <getIcon> : Item '" + _arg1.name) + "' not found."))); //unresolved jump }; throw (new Error("[InventoryView] : <getIcon> : Can't get non-existing icon")); } public function setIcon(_arg1:Item, _arg2:DisplayObject):void{ var _local3:ItemIcon; if (_arg1){ if (_names[_arg1.name]){ _local3 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); if (_arg2){ scaleImage(_arg2); _arg2.x = (SLOT_WIDTH / 2); _arg2.y = (SLOT_HEIGHT / 2); _local3.setIcon(_arg2); } else { throw (new Error((("[InventoryView] : <setIcon> : Item's '" + _local3.name) + "' image isn't exists."))); }; } else { throw (new Error((("[InventoryView] : <setIcon> : Item '" + _local3.name) + "' not found."))); }; } else { throw (new Error("[InventoryView] : <setIcon> : Can't set non-existing icon")); }; } public function cutIcon(_arg1:Item):DisplayObject{ var _local2:ItemIcon; var _local3:DisplayObject; if (_arg1){ if (_names[_arg1.name]){ _local2 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); _local3 = _local2.getIcon(); _local3.x = (_local3.x + ((x + iconsCont.x) + _local2.x)); _local3.y = (_local3.y + ((y + iconsCont.y) + _local2.y)); _local3.name = _local2.source; return (_local3); }; throw (new Error((("[InventoryView] : <cutIcon> : Item '" + _arg1.name) + "' not found."))); //unresolved jump }; throw (new Error("[InventoryView] : <cutIcon> : Can't cut non-existing item.")); } public function getIconPosition(_arg1:Item):Object{ var _local2:ItemIcon; if (_arg1){ if (_names[_arg1.name]){ _local2 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); return ({x:(((x + iconsCont.x) + _local2.x) + (71 / 2)), y:(((y + iconsCont.y) + _local2.y) + (72 / 2))}); }; throw (new Error((("[InventoryView] : <getIconPosition> : Item '" + _arg1.name) + "' not found."))); //unresolved jump }; throw (new Error("[InventoryView] : <getIconPosition> : Can't get position of non-existing item.")); } public function reset():void{ while (iconsCont.numChildren) { iconsCont.removeChildAt(0); }; _slots = new Array(); _names = new Object(); } private function onGFXComplete(_arg1:Event):void{ var _local2:ItemIcon = (_arg1.target as ItemIcon); if (_local2){ if (_local2.onGFXComplete != null){ _local2.onGFXComplete(_local2.item); }; } else { throw (new Error("[InventoryViwe] : <onGFXComplete> : Internal error.")); }; } public static function get instance():InventoryView{ return (_instance); } public static function scaleImage(_arg1:DisplayObject):void{ var _local2:Number; var _local3:Number; var _local4:Number; if (_arg1.width >= _arg1.height){ _local2 = (ICON_WIDTH / _arg1.width); _local3 = ICON_WIDTH; _local4 = (_arg1.height * _local2); } else { _local2 = (ICON_HEIGHT / _arg1.height); _local4 = ICON_HEIGHT; _local3 = (_arg1.width * _local2); }; _arg1.width = _local3; _arg1.height = _local4; } } }//package aq.pcge.game
Section 35
//Item (aq.pcge.game.Item) package aq.pcge.game { public class Item { private var _exists:Boolean; public var name:String; public var icon; public var title:String; public var description:String; public function Item(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null){ name = _arg1; icon = _arg2; title = _arg3; description = _arg4; _exists = true; } public function exists():Boolean{ return (_exists); } public function destroy():void{ name = undefined; icon = undefined; title = undefined; description = undefined; _exists = undefined; } } }//package aq.pcge.game
Section 36
//Movement (aq.pcge.game.Movement) package aq.pcge.game { import flash.display.*; import com.greensock.*; import fl.transitions.easing.*; public class Movement { public static function appearAt(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null):void{ var _local6:Number; var _local7:Number; if (_arg1){ _arg1.x = _arg2; _arg1.y = _arg3; _local6 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local7 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); _arg1.scaleX = (_arg4 * _local6); _arg1.scaleY = (_arg4 * _local7); if (_arg5 != null){ _arg5(); }; } else { throw (new Error("[Displacement] : <appearAt> : Object not exists.")); }; } public static function motionTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=64):TweenLite{ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; if (_arg1){ _local7 = Math.sqrt((Math.pow((_arg2 - _arg1.x), 2) + Math.pow((_arg3 - _arg1.y), 2))); _local8 = (_local7 / Math.abs(_arg6)); _local9 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local10 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); return (TweenLite.to(_arg1, _local8, {x:_arg2, y:_arg3, scaleX:(_arg4 * _local9), scaleY:(_arg4 * _local10), onComplete:_arg5, ease:None.easeNone})); }; throw (new Error("[Displacement] : <motionTo> : Object not exists.")); } public static function onTimeTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=0):TweenLite{ var _local7:Number; var _local8:Number; var _local9:Number; if (_arg1){ _local7 = Math.sqrt((Math.pow((_arg2 - _arg1.x), 2) + Math.pow((_arg3 - _arg1.y), 2))); _local8 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local9 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); return (TweenLite.to(_arg1, _arg6, {x:_arg2, y:_arg3, scaleX:(_arg4 * _local8), scaleY:(_arg4 * _local9), onComplete:_arg5, ease:None.easeNone})); }; throw (new Error("[Displacement] : <onTimeTo> : Object not exists.")); } public static function vCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ var length:Number; var time:Number; var sX:Number; var sY:Number; var dY:Number; var mY:Number; var $object = _arg1; var $x = _arg2; var $y = _arg3; var $h = _arg4; var $scale = _arg5; var $rotat = _arg6; var $callback = _arg7; var $speed = _arg8; if ($object){ length = Math.sqrt((Math.pow(($x - $object.x), 2) + Math.pow(($y - $object.y), 2))); time = (length / Math.abs($speed)); sX = ($object.scaleX / Math.abs($object.scaleX)); sY = ($object.scaleY / Math.abs($object.scaleY)); dY = Math.abs(($object.y - $y)); mY = (Math.min($object.y, $y) + dY); TweenLite.to($object, (time / 2), {y:(mY + $h), onComplete:function ():void{ TweenLite.to($object, (time / 2), {y:$y, ease:Strong.easeIn, overwrite:0}); }, ease:Strong.easeOut}); TweenLite.to($object, time, {x:$x, scaleX:($scale * sX), scaleY:($scale * sY), rotation:$rotat, onComplete:$callback, ease:None.easeNone, overwrite:0}); } else { throw (new Error("[Displacement] : <vCurveTo> : Object not exists.")); }; } public static function hCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ var length:Number; var time:Number; var sX:Number; var sY:Number; var dX:Number; var mX:Number; var $object = _arg1; var $x = _arg2; var $y = _arg3; var $w = _arg4; var $scale = _arg5; var $rotat = _arg6; var $callback = _arg7; var $speed = _arg8; if ($object){ length = Math.sqrt((Math.pow(($x - $object.x), 2) + Math.pow(($y - $object.y), 2))); time = (length / Math.abs($speed)); sX = ($object.scaleX / Math.abs($object.scaleX)); sY = ($object.scaleY / Math.abs($object.scaleY)); dX = Math.abs(($object.x - $x)); mX = (Math.min($object.x, $x) + dX); TweenLite.to($object, (time / 2), {x:(mX + $w), onComplete:function ():void{ TweenLite.to($object, (time / 2), {x:$x, ease:Strong.easeIn, overwrite:0}); }, ease:Strong.easeOut}); TweenLite.to($object, time, {x:$x, scaleX:($scale * sX), scaleY:($scale * sY), rotation:$rotat, onComplete:$callback, ease:None.easeNone, overwrite:0}); } else { throw (new Error("[Displacement] : <hCurveTo> : Object not exists.")); }; } public static function motionVia(_arg1:DisplayObject, _arg2:Array, _arg3:Function=null, _arg4:Number=64):TimelineLite{ var _local5:TimelineLite; var _local6:Number; var _local7:Number; var _local8:uint; var _local9:uint; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; if (_arg1){ _local5 = new TimelineLite(); _local6 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local7 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); _local8 = _arg2.length; _local9 = 0; while (_local9 < _local8) { _local10 = _arg2[_local9].x; _local11 = _arg2[_local9].y; _local12 = (_arg2[_local9].scale) ? _arg2[_local9].scale : 1; _local13 = (_arg2[_local9].speed) ? _arg2[_local9].speed : _arg4; _local14 = Math.sqrt((Math.pow((_local10 - _arg1.x), 2) + Math.pow((_local11 - _arg1.y), 2))); _local15 = (_local14 / Math.abs(_local13)); if (_local9 < (_local8 - 1)){ _local5.append(new TweenLite(_arg1, _local15, {x:_local10, y:_local11, scaleX:(_local12 * _local6), scaleY:(_local12 * _local7), ease:None.easeNone})); } else { _local5.append(new TweenLite(_arg1, _local15, {x:_local10, y:_local11, scaleX:(_local12 * _local6), scaleY:(_local12 * _local7), onComplete:_arg3, ease:None.easeNone})); }; _local9++; }; _local5.play(); return (_local5); //unresolved jump }; throw (new Error("[Displacement] : <motionVia> : Object not exists.")); } } }//package aq.pcge.game
Section 37
//Cursor (aq.pcge.gui.Cursor) package aq.pcge.gui { import flash.display.*; import flash.events.*; import flash.ui.*; public class Cursor extends MovieClip { private static var _instance:Cursor; public function Cursor(){ addFrameScript(0, frame1, 1, frame2); if (!_instance){ _instance = this; mouseChildren = false; mouseEnabled = false; show(); } else { throw (new Error("[Cursor] : <Cursor> : Only one instance of this class is allowed.")); }; } public function show():void{ work(); Mouse.hide(); visible = true; } public function hide():void{ halt(); visible = false; Mouse.show(); } public function up():void{ gotoAndStop("up"); } public function down():void{ gotoAndStop("down"); } private function update(_arg1:Event=null):void{ x = root.mouseX; y = root.mouseY; } private function work():void{ if (!stage.hasEventListener(MouseEvent.MOUSE_DOWN)){ stage.addEventListener(MouseEvent.MOUSE_DOWN, goDown); }; if (!stage.hasEventListener(MouseEvent.MOUSE_UP)){ stage.addEventListener(MouseEvent.MOUSE_UP, goUp); }; if (!hasEventListener(Event.ENTER_FRAME)){ addEventListener(Event.ENTER_FRAME, update); }; if (!stage.hasEventListener(Event.MOUSE_LEAVE)){ stage.addEventListener(Event.MOUSE_LEAVE, onLeave); }; if (!stage.hasEventListener(MouseEvent.MOUSE_MOVE)){ stage.addEventListener(MouseEvent.MOUSE_MOVE, onEnter); }; } private function halt():void{ if (stage.hasEventListener(MouseEvent.MOUSE_DOWN)){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, goDown); }; if (stage.hasEventListener(MouseEvent.MOUSE_UP)){ stage.removeEventListener(MouseEvent.MOUSE_UP, goUp); }; if (hasEventListener(Event.ENTER_FRAME)){ removeEventListener(Event.ENTER_FRAME, update); }; if (stage.hasEventListener(Event.MOUSE_LEAVE)){ stage.removeEventListener(Event.MOUSE_LEAVE, onLeave); }; if (stage.hasEventListener(MouseEvent.MOUSE_MOVE)){ stage.removeEventListener(MouseEvent.MOUSE_MOVE, onEnter); }; } private function goDown(_arg1:MouseEvent):void{ down(); } private function goUp(_arg1:MouseEvent):void{ up(); } private function onLeave(_arg1:Event):void{ visible = false; } private function onEnter(_arg1:MouseEvent):void{ visible = true; } function frame1(){ stop(); } function frame2(){ stop(); } public static function get instance():Cursor{ return (_instance); } } }//package aq.pcge.gui
Section 38
//MusicPlayer (aq.pcge.media.MusicPlayer) package aq.pcge.media { import flash.media.*; import flash.events.*; public class MusicPlayer { private var _sound:Sound; private var _soundChannel:SoundChannel; private var _mute:Boolean;// = false private var _pan:Number;// = 0 private var _volume:Number;// = 0.5 private var _state:String;// = "none" private static var _instance:MusicPlayer; public function MusicPlayer(){ if (!_instance){ _instance = this; } else { throw (new Error("[MusicPlayer] : <MusicPlayer> : Only one instance of this class is allowed.")); }; } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ _mute = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get pan():Number{ return (_pan); } public function set pan(_arg1:Number):void{ if (_arg1 < -1){ _arg1 = -1; }; if (_arg1 > 1){ _arg1 = 1; }; _pan = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get volume():Number{ return (_volume); } public function set volume(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; if (_arg1 > 1){ _arg1 = 1; }; _volume = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get state():String{ return (_state); } public function get isPlaying():Boolean{ if (_state == "playing"){ return (true); }; return (false); } public function get isMuted():Boolean{ return (_mute); } public function musicON():void{ _mute = false; if (_soundChannel != null){ setSoundTransform(); }; } public function musicOFF():void{ _mute = true; if (_soundChannel != null){ setSoundTransform(); }; } public function playMusic(_arg1:Sound):void{ if (_soundChannel != null){ _soundChannel.stop(); }; _sound = _arg1; _soundChannel = _sound.play(); setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restart); _state = "playing"; } public function stopMusic():void{ if (_soundChannel != null){ _soundChannel.stop(); if (_soundChannel.hasEventListener(Event.SOUND_COMPLETE) == true){ _soundChannel.removeEventListener(Event.SOUND_COMPLETE, restart); }; }; _state = "stopped"; } private function restart(_arg1:Event):void{ _soundChannel = _sound.play(); setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restart); _state = "playing"; } private function setSoundTransform():void{ if (_soundChannel != null){ _soundChannel.soundTransform = new SoundTransform((int(!(_mute)) * _volume), _pan); }; } public static function get instance():MusicPlayer{ return (_instance); } } }//package aq.pcge.media
Section 39
//Menu (aq.pcge.menu.Menu) package aq.pcge.menu { import aq.pcge.common.*; public class Menu extends Screen { public var windowsManager:MenuWindowsManager; private static var _instance:Menu; public function Menu(){ if (!_instance){ _instance = this; } else { throw (new Error("[Menu] : <Menu> : Only one instance of this class is allowed.")); }; } override public function hide():void{ returnToMenu(); super.hide(); } public function returnToMenu():void{ if (windowsManager.activeWindow){ windowsManager.closeActiveWindow(); }; } public static function get instance():Menu{ return (_instance); } } }//package aq.pcge.menu
Section 40
//MenuWindowsManager (aq.pcge.menu.MenuWindowsManager) package aq.pcge.menu { import aq.pcge.common.*; public class MenuWindowsManager extends WindowsManager { private static var _instance:MenuWindowsManager; public function MenuWindowsManager(){ if (!_instance){ _instance = this; } else { throw (new Error("[MenuWindowsManager] : <MenuWindowsManager> : Only one instance of this class is allowed.")); }; } public static function get instance():MenuWindowsManager{ return (_instance); } } }//package aq.pcge.menu
Section 41
//Console (aq.pcge.system.Console) package aq.pcge.system { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import aq.pcge.common.*; import aq.pcge.*; import flash.text.*; public class Console extends Sprite { public var hScrollBar:HScrollBar; public var vScrollBar:VScrollBar; public var display:Sprite; public var command_tf:TextField; public var closeButton:Sprite; private var _cont_mc:Sprite; private var _mask_mc:Sprite; private var _history_tf:TextField; private static var _instance:Console; public function Console(){ _instance = this; _cont_mc = (display.getChildByName("cont_mc") as Sprite); _mask_mc = (display.getChildByName("mask_mc") as Sprite); _history_tf = (_cont_mc.getChildByName("history_tf") as TextField); hScrollBar.attach(_cont_mc, _mask_mc); vScrollBar.attach(_cont_mc, _mask_mc); closeButton.addEventListener(MouseEvent.CLICK, onCloseButtonClick); visible = false; if (GameApplication.gameMode == "debug"){ stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyboardKeyDown); }; } public function show():void{ visible = true; } public function hide():void{ visible = false; } public function clearHistory():void{ _history_tf.text = ""; } public function clearCommand():void{ command_tf.text = ""; } public function clearAll():void{ _history_tf.text = ""; command_tf.text = ""; } public function addHistory(_arg1:String):void{ _history_tf.appendText((("> " + _arg1) + "\n")); } public function addMessage(_arg1:String):void{ _history_tf.appendText((_arg1 + "\n")); } public function getCommand():String{ return (command_tf.text); } public function executeCommand(_arg1:String):void{ var _local2:Array = _arg1.split(" ", 2); var _local3:String = _local2[0]; var _local4:String = _local2[1]; switch (_local3){ case "menu": gotoMenu(); addHistory(((_local3 + " : ") + _local4)); break; case "game": gotoGame(); addHistory(((_local3 + " : ") + _local4)); break; case "loadEpisode": loadEpisode(uint(_local4)); addHistory(((_local3 + " : ") + _local4)); break; case "unloadEpisode": unloadEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "reloadEpisode": reloadEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "prevEpisode": prevEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "nextEpisode": nextEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "startEpisode": startEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "finishEpisode": finishEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "playEpisode": playEpisode(uint(_local4)); addHistory(((_local3 + " : ") + _local4)); break; case "replayEpisode": replayEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "winEpisode": winEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "loseEpisode": loseEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "enableEpisode": enableEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "disableEpisode": disableEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "help": addHistory(((_local3 + " : ") + _local4)); addMessage("Commands list:"); addMessage(" menu ()"); addMessage(" game ()"); addMessage(" loadEpisode (arg1)"); addMessage(" arg1 - имя эпизода"); addMessage(" unloadEpisode ()"); addMessage(" reloadEpisode ()"); addMessage(" prevEpisode ()"); addMessage(" nextEpisode ()"); addMessage(" startEpisode ()"); addMessage(" finishEpisode ()"); addMessage(" playEpisode ()"); addMessage(" replayEpisode ()"); addMessage(" winEpisode ()"); addMessage(" loseEpisode ()"); addMessage(" enableEpisode ()"); addMessage(" disableEpisode ()"); addMessage(" help ()"); addMessage(" clear ()"); addMessage(" quit ()"); addMessage(" exit ()"); break; case "exit": addHistory(((_local3 + " : ") + _local4)); visible = false; break; case "quit": addHistory(((_local3 + " : ") + _local4)); visible = false; break; case "clear": clearHistory(); break; default: if (_local3 != ""){ addHistory((("Unknown command '" + _local3) + "'.")); }; }; } private function onCloseButtonClick(_arg1:MouseEvent):void{ hide(); } private function onKeyboardKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 67){ if (!visible){ show(); } else { if (stage.focus != command_tf){ hide(); }; }; }; if (_arg1.keyCode == 13){ if (stage.focus == command_tf){ executeCommand(command_tf.text); }; }; } public static function get instance():Console{ return (_instance); } public static function gotoMenu():void{ GameApplication.instance.gotoMenu(); } public static function gotoGame():void{ GameApplication.instance.gotoGame(); } public static function registerEpisode(_arg1:Class, _arg2:uint):void{ if (Game.instance){ Game.instance.registerEpisode(_arg1, _arg2); } else { throw (new Error("[Console] : <registerEpisode> : Game instance isn't exists.")); }; } public static function unregisterEpisode(_arg1:uint):void{ if (Game.instance){ Game.instance.unregisterEpisode(_arg1); } else { throw (new Error("[Console] : <unregisterEpisode> : Game instance isn't exists.")); }; } public static function getCurrentEpisode():IEpisode{ if (Game.instance){ return (Game.instance.getCurrentEpisode()); }; throw (new Error("[Console] : <getCurrentEpisode> : Game instance isn't exists.")); } public static function getCurrentEpisodeIndex():int{ if (Game.instance){ return (Game.instance.getCurrentEpisodeIndex()); }; throw (new Error("[Console] : <getCurrentEpisodeIndex> : Game instance isn't exists.")); } public static function loadEpisode(_arg1:uint):void{ if (Game.instance){ Game.instance.loadEpisode(_arg1); } else { throw (new Error("[Console] : <loadEpisode> : Game instance isn't exists.")); }; } public static function unloadEpisode():void{ if (Game.instance){ Game.instance.unloadEpisode(); } else { throw (new Error("[Console] : <unloadEpisode> : Game instance isn't exists.")); }; } public static function reloadEpisode():void{ if (Game.instance){ Game.instance.reloadEpisode(); } else { throw (new Error("[Console] : <reloadEpisode> : Game instance isn't exists.")); }; } public static function prevEpisode():void{ if (Game.instance){ Game.instance.prevEpisode(); } else { throw (new Error("[Console] : <prevEpisode> : Game instance isn't exists.")); }; } public static function nextEpisode():void{ if (Game.instance){ Game.instance.nextEpisode(); } else { throw (new Error("[Console] : <nextEpisode> : Game instance isn't exists.")); }; } public static function startEpisode():void{ if (Game.instance){ Game.instance.startEpisode(); } else { throw (new Error("[Console] : <startEpisode> : Game instance isn't exists.")); }; } public static function finishEpisode():void{ if (Game.instance){ Game.instance.finishEpisode(); } else { throw (new Error("[Console] : <finishEpisode> : Game instance isn't exists.")); }; } public static function playEpisode(_arg1:uint):void{ if (Game.instance){ Game.instance.loadEpisode(_arg1); } else { throw (new Error("[Console] : <playEpisode> : Game instance isn't exists.")); }; } public static function replayEpisode():void{ if (Game.instance){ Game.instance.reloadEpisode(); } else { throw (new Error("[Console] : <replayEpisode> : Game instance isn't exists.")); }; } public static function winEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().win(); } else { throw (new Error("[Console] : <winEpisode> : Game instance isn't exists.")); }; } public static function loseEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().lose(); } else { throw (new Error("[Console] : <loseEpisode> : Game instance isn't exists.")); }; } public static function enableEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().action = true; } else { throw (new Error("[Console] : <enableEpisode> : Game instance isn't exists.")); }; } public static function disableEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().action = false; } else { throw (new Error("[Console] : <disableEpisode> : Game instance isn't exists.")); }; } public static function isPrevEpisode():Boolean{ if (Game.instance){ return (Game.instance.isPrevEpisode()); }; throw (new Error("[Console] : <isPrevEpisode> : Game instance isn't exists.")); } public static function isNextEpisode():Boolean{ if (Game.instance){ return (Game.instance.isNextEpisode()); }; throw (new Error("[Console] : <isNextEpisode> : Game instance isn't exists.")); } } }//package aq.pcge.system
Section 42
//GameApplication (aq.pcge.GameApplication) package aq.pcge { import flash.display.*; import aq.pcge.media.*; import flash.events.*; import aq.pcge.system.*; import aq.pcge.common.*; import flash.utils.*; import flash.system.*; public class GameApplication extends MovieClip { public var prel:MovieClip; public var allowRun:Boolean; public var gameURL:String; public var hostName:String; public var no_http:String; public var no_file:String; private var _ready:Boolean; public var preloader:MovieClip; public var content:MovieClip; public var console:Console; public var message:MovieClip; private var _menu:Screen; private var _game:Screen; private var _music:MusicPlayer; public static const SCREEN_WIDTH:uint = 800; public static const SCREEN_HEIGHT:uint = 480; private static var _instance:GameApplication; public static var gameMode:String = "normal"; public static var siteLock:Boolean = false; public static var linksOut:Boolean = true; public static var logoLink:String = "http://www.abroy.com"; public static var moreLink:String; public static var helpLink:String; public static var hostName:String = "abroy.com"; public static var gameName:String = "evolution"; public static var platform:String = "pc"; public static var link01:String; public static var link02:String; public static var link03:String; public static var link04:String; public static var link05:String; public static var link06:String; public static var link07:String; public static var link08:String; public static var link09:String; public static var link10:String; public static var link11:String; public static var link12:String; public function GameApplication(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); if (!_instance){ _instance = this; } else { throw (new Error("[GameApplication] : <GameApplication> : Only one instance of this class is allowed.")); }; } public function showProgress(_arg1:ProgressEvent):void{ if (_arg1.bytesTotal <= 0){ return; }; var _local2:Number = Math.floor(((_arg1.bytesLoaded / _arg1.bytesTotal) * 100)); if (preloader){ preloader.preloadBar.gotoAndStop(_local2); }; trace((((((_arg1.bytesLoaded + "/") + _arg1.bytesTotal) + " (") + _local2) + "%)")); if (_arg1.bytesLoaded == _arg1.bytesTotal){ removeEventListener(ProgressEvent.PROGRESS, showProgress); trace("[%] LOADING COMPLETE"); preloader.gotoAndPlay(2); }; } public function init():void{ var _local1:Class; var _local2:Class; if (!_ready){ _local1 = (getDefinitionByName("aq.pcge.menu.Menu") as Class); _local2 = (getDefinitionByName("aq.pcge.game.Game") as Class); _menu = new (_local1); _game = new (_local2); _music = new MusicPlayer(); _ready = true; }; } public function ready():Boolean{ return (_ready); } public function gotoMenu():void{ if (_ready){ if (content.numChildren){ if (content.getChildAt(0) != _menu){ _game.hide(); content.removeChildAt(0); }; }; _music.mute = true; _menu.show(); content.addChildAt(_menu, 0); }; } public function gotoGame():void{ if (_ready){ if (content.numChildren){ if (content.getChildAt(0) != _game){ _menu.hide(); content.removeChildAt(0); }; }; _music.mute = false; _game.show(); content.addChildAt(_game, 0); }; } function frame1(){ trace("+------------------------------------------------+"); trace("| LOADING |"); trace("+------------------------------------------------+"); stop(); Security.allowDomain("http://cdn3.cpmstar.com"); GameApplication.moreLink = "http://www.abroy.com/"; GameApplication.platform = "pc"; GameApplication.siteLock = false; GameApplication.gameMode = "normal"; GameApplication.helpLink = "http://www.abroy.com/play/adventure-games/valdis-the-viking-walkthrough/"; GameApplication.link01 = "http://www.abroy.com/play/adventure-games/e-volution/"; GameApplication.link04 = "http://www.abroy.com/play/adventure-games/cursed-princess/"; GameApplication.link03 = "http://www.abroy.com/play/adventure-games/space-job/"; GameApplication.link02 = "http://www.abroy.com/play/adventure-games/agent-woof/"; allowRun = true; if (GameApplication.siteLock){ if (((!(GameApplication.hostName)) || (!(GameApplication.hostName.length)))){ throw (new Error("[GameApplication] : <GameApplication> : Critical Error (Wrong host name).")); }; allowRun = false; gameURL = loaderInfo.url; if (gameURL.indexOf("http://") != -1){ no_http = gameURL.split("http://")[1]; hostName = no_http.split("/")[0]; } else { no_file = gameURL.split("file:///")[1]; hostName = "localhost"; }; if (hostName.indexOf("www.") != -1){ hostName = hostName.split("www.")[1]; }; if (((hostName) && (hostName.length))){ if (hostName == GameApplication.hostName){ allowRun = true; }; }; }; if (allowRun){ if ((((loaderInfo.bytesTotal > 0)) && ((loaderInfo.bytesLoaded == loaderInfo.bytesTotal)))){ trace((((loaderInfo.bytesLoaded + "/") + loaderInfo.bytesTotal) + " (100%)")); trace("[%] LOADING COMPLETE"); preloader.gotoAndPlay(2); } else { loaderInfo.addEventListener(ProgressEvent.PROGRESS, showProgress); }; } else { if (preloader){ preloader.gotoAndStop(1); }; visible = false; }; } function frame2(){ trace("+------------------------------------------------+"); trace("| EXPORTING CLASSES |"); trace("+------------------------------------------------+"); nextFrame(); } function frame3(){ trace("+------------------------------------------------+"); trace("| ABROY PRESENTS |"); trace("+------------------------------------------------+"); stop(); } function frame4(){ trace("+------------------------------------------------+"); trace("| RUNNING |"); trace("+------------------------------------------------+"); stop(); } public static function get instance():GameApplication{ return (_instance); } } }//package aq.pcge
Section 43
//PropTween (com.greensock.core.PropTween) package com.greensock.core { public final class PropTween { public var priority:int; public var start:Number; public var prevNode:PropTween; public var change:Number; public var target:Object; public var name:String; public var property:String; public var nextNode:PropTween; public var isPlugin:Boolean; public function PropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean, _arg7:PropTween=null, _arg8:int=0){ this.target = _arg1; this.property = _arg2; this.start = _arg3; this.change = _arg4; this.name = _arg5; this.isPlugin = _arg6; if (_arg7){ _arg7.prevNode = this; this.nextNode = _arg7; }; this.priority = _arg8; } } }//package com.greensock.core
Section 44
//SimpleTimeline (com.greensock.core.SimpleTimeline) package com.greensock.core { public class SimpleTimeline extends TweenCore { public var autoRemoveChildren:Boolean; protected var _lastChild:TweenCore; protected var _firstChild:TweenCore; public function SimpleTimeline(_arg1:Object=null){ super(0, _arg1); } public function get rawTime():Number{ return (this.cachedTotalTime); } public function insert(_arg1:TweenCore, _arg2=0):TweenCore{ var _local3:SimpleTimeline = _arg1.timeline; if (((!(_arg1.cachedOrphan)) && (_local3))){ _local3.remove(_arg1, true); }; _arg1.timeline = this; _arg1.cachedStartTime = (Number(_arg2) + _arg1.delay); if (_arg1.gc){ _arg1.setEnabled(true, true); }; if (((_arg1.cachedPaused) && (!((_local3 == this))))){ _arg1.cachedPauseTime = (_arg1.cachedStartTime + ((this.rawTime - _arg1.cachedStartTime) / _arg1.cachedTimeScale)); }; if (_lastChild){ _lastChild.nextNode = _arg1; } else { _firstChild = _arg1; }; _arg1.prevNode = _lastChild; _lastChild = _arg1; _arg1.nextNode = null; _arg1.cachedOrphan = false; return (_arg1); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local5:Number; var _local6:TweenCore; var _local4:TweenCore = _firstChild; this.cachedTotalTime = _arg1; this.cachedTime = _arg1; while (_local4) { _local6 = _local4.nextNode; if (((_local4.active) || ((((((_arg1 >= _local4.cachedStartTime)) && (!(_local4.cachedPaused)))) && (!(_local4.gc)))))){ if (!_local4.cachedReversed){ _local4.renderTime(((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale), _arg2, false); } else { _local5 = (_local4.cacheIsDirty) ? _local4.totalDuration : _local4.cachedTotalDuration; _local4.renderTime((_local5 - ((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale)), _arg2, false); }; }; _local4 = _local6; }; } public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.cachedOrphan){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_lastChild == _arg1){ _lastChild = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_firstChild == _arg1){ _firstChild = _arg1.nextNode; }; }; _arg1.cachedOrphan = true; } } }//package com.greensock.core
Section 45
//TweenCore (com.greensock.core.TweenCore) package com.greensock.core { import com.greensock.*; public class TweenCore { public var initted:Boolean; protected var _hasUpdate:Boolean; public var active:Boolean; protected var _delay:Number; public var cachedReversed:Boolean; public var nextNode:TweenCore; public var cachedTime:Number; protected var _rawPrevTime:Number;// = -1 public var vars:Object; public var cachedTotalTime:Number; public var data; public var timeline:SimpleTimeline; public var cachedOrphan:Boolean; public var cachedStartTime:Number; public var prevNode:TweenCore; public var cachedDuration:Number; public var gc:Boolean; public var cachedPauseTime:Number; public var cacheIsDirty:Boolean; public var cachedPaused:Boolean; public var cachedTimeScale:Number; public var cachedTotalDuration:Number; public static const version:Number = 1.693; protected static var _classInitted:Boolean; public function TweenCore(_arg1:Number=0, _arg2:Object=null){ this.vars = ((_arg2)!=null) ? _arg2 : {}; if (this.vars.isGSVars){ this.vars = this.vars.vars; }; this.cachedDuration = (this.cachedTotalDuration = _arg1); _delay = (this.vars.delay) ? Number(this.vars.delay) : 0; this.cachedTimeScale = (this.vars.timeScale) ? Number(this.vars.timeScale) : 1; this.active = Boolean((((((_arg1 == 0)) && ((_delay == 0)))) && (!((this.vars.immediateRender == false))))); this.cachedTotalTime = (this.cachedTime = 0); this.data = this.vars.data; if (!_classInitted){ if (isNaN(TweenLite.rootFrame)){ TweenLite.initClass(); _classInitted = true; } else { return; }; }; var _local3:SimpleTimeline = ((this.vars.timeline is SimpleTimeline)) ? this.vars.timeline : (this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline; _local3.insert(this, _local3.cachedTotalTime); if (this.vars.reversed){ this.cachedReversed = true; }; if (this.vars.paused){ this.paused = true; }; } public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ } public function get delay():Number{ return (_delay); } public function get duration():Number{ return (this.cachedDuration); } public function set reversed(_arg1:Boolean):void{ if (_arg1 != this.cachedReversed){ this.cachedReversed = _arg1; setTotalTime(this.cachedTotalTime, true); }; } public function set startTime(_arg1:Number):void{ if (((!((this.timeline == null))) && (((!((_arg1 == this.cachedStartTime))) || (this.gc))))){ this.timeline.insert(this, (_arg1 - _delay)); } else { this.cachedStartTime = _arg1; }; } public function restart(_arg1:Boolean=false, _arg2:Boolean=true):void{ this.reversed = false; this.paused = false; this.setTotalTime((_arg1) ? -(_delay) : 0, _arg2); } public function set delay(_arg1:Number):void{ this.startTime = (this.startTime + (_arg1 - _delay)); _delay = _arg1; } public function resume():void{ this.paused = false; } public function get paused():Boolean{ return (this.cachedPaused); } public function play():void{ this.reversed = false; this.paused = false; } public function set duration(_arg1:Number):void{ var _local2:Number = (_arg1 / this.cachedDuration); this.cachedDuration = (this.cachedTotalDuration = _arg1); setDirtyCache(true); if (((((this.active) && (!(this.cachedPaused)))) && (!((_arg1 == 0))))){ this.setTotalTime((this.cachedTotalTime * _local2), true); }; } public function invalidate():void{ } public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ if (!_arg1){ renderTime(this.totalDuration, _arg2, false); return; }; if (this.timeline.autoRemoveChildren){ this.setEnabled(false, false); } else { this.active = false; }; if (!_arg2){ if (((((this.vars.onComplete) && ((this.cachedTotalTime >= this.cachedTotalDuration)))) && (!(this.cachedReversed)))){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); } else { if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (this.vars.onReverseComplete))){ this.vars.onReverseComplete.apply(null, this.vars.onReverseCompleteParams); }; }; }; } public function get totalTime():Number{ return (this.cachedTotalTime); } public function get startTime():Number{ return (this.cachedStartTime); } public function get reversed():Boolean{ return (this.cachedReversed); } public function set currentTime(_arg1:Number):void{ setTotalTime(_arg1, false); } protected function setDirtyCache(_arg1:Boolean=true):void{ var _local2:TweenCore = (_arg1) ? this : this.timeline; while (_local2) { _local2.cacheIsDirty = true; _local2 = _local2.timeline; }; } public function reverse(_arg1:Boolean=true):void{ this.reversed = true; if (_arg1){ this.paused = false; } else { if (this.gc){ this.setEnabled(true, false); }; }; } public function set paused(_arg1:Boolean):void{ if (((!((_arg1 == this.cachedPaused))) && (this.timeline))){ if (_arg1){ this.cachedPauseTime = this.timeline.rawTime; } else { this.cachedStartTime = (this.cachedStartTime + (this.timeline.rawTime - this.cachedPauseTime)); this.cachedPauseTime = NaN; setDirtyCache(false); }; this.cachedPaused = _arg1; this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); }; if (((!(_arg1)) && (this.gc))){ this.setEnabled(true, false); }; } public function kill():void{ setEnabled(false, false); } public function set totalTime(_arg1:Number):void{ setTotalTime(_arg1, false); } public function get currentTime():Number{ return (this.cachedTime); } protected function setTotalTime(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; var _local4:Number; if (this.timeline){ _local3 = (this.cachedPaused) ? this.cachedPauseTime : this.timeline.cachedTotalTime; if (this.cachedReversed){ _local4 = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; this.cachedStartTime = (_local3 - ((_local4 - _arg1) / this.cachedTimeScale)); } else { this.cachedStartTime = (_local3 - (_arg1 / this.cachedTimeScale)); }; if (!this.timeline.cacheIsDirty){ setDirtyCache(false); }; if (this.cachedTotalTime != _arg1){ renderTime(_arg1, _arg2, false); }; }; } public function pause():void{ this.paused = true; } public function set totalDuration(_arg1:Number):void{ this.duration = _arg1; } public function get totalDuration():Number{ return (this.cachedTotalDuration); } public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ this.gc = !(_arg1); if (_arg1){ this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); if (((!(_arg2)) && (this.cachedOrphan))){ this.timeline.insert(this, (this.cachedStartTime - _delay)); }; } else { this.active = false; if (((!(_arg2)) && (!(this.cachedOrphan)))){ this.timeline.remove(this, true); }; }; return (false); } } }//package com.greensock.core
Section 46
//Circ (com.greensock.easing.Circ) package com.greensock.easing { public class Circ { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 * 0.5)); if (_arg1 < 1){ return ((((-(_arg3) * 0.5) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 * 0.5) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } } }//package com.greensock.easing
Section 47
//OverwriteManager (com.greensock.OverwriteManager) package com.greensock { import com.greensock.core.*; public final class OverwriteManager { public static const ALL_ONSTART:int = 4; public static const CONCURRENT:int = 3; public static const ALL_IMMEDIATE:int = 1; public static const PREEXISTING:int = 5; public static const AUTO:int = 2; public static const version:Number = 6.1; public static const NONE:int = 0; public static var enabled:Boolean; public static var mode:int; public static function getGlobalPaused(_arg1:TweenCore):Boolean{ var _local2:Boolean; while (_arg1) { if (_arg1.cachedPaused){ _local2 = true; break; }; _arg1 = _arg1.timeline; }; return (_local2); } public static function init(_arg1:int=2):int{ if (TweenLite.version < 11.6){ throw (new Error("Warning: Your TweenLite class needs to be updated to work with OverwriteManager (or you may need to clear your ASO files). Please download and install the latest version from http://www.tweenlite.com.")); }; TweenLite.overwriteManager = OverwriteManager; mode = _arg1; enabled = true; return (mode); } public static function manageOverwrites(_arg1:TweenLite, _arg2:Object, _arg3:Array, _arg4:int):Boolean{ var _local5:int; var _local6:Boolean; var _local7:TweenLite; var _local13:int; var _local14:Number; var _local15:Number; var _local16:TweenCore; var _local17:Number; var _local18:SimpleTimeline; if (_arg4 >= 4){ _local13 = _arg3.length; _local5 = 0; while (_local5 < _local13) { _local7 = _arg3[_local5]; if (_local7 != _arg1){ if (_local7.setEnabled(false, false)){ _local6 = true; }; } else { if (_arg4 == 5){ break; }; }; _local5++; }; return (_local6); }; var _local8:Number = (_arg1.cachedStartTime + 1E-10); var _local9:Array = []; var _local10:Array = []; var _local11:int; var _local12:int; _local5 = _arg3.length; while (--_local5 > -1) { _local7 = _arg3[_local5]; if ((((((_local7 == _arg1)) || (_local7.gc))) || (((!(_local7.initted)) && (((_local8 - _local7.cachedStartTime) <= 2E-10)))))){ } else { if (_local7.timeline != _arg1.timeline){ if (!getGlobalPaused(_local7)){ var _temp1 = _local11; _local11 = (_local11 + 1); var _local19 = _temp1; _local10[_local19] = _local7; }; } else { if ((((((((_local7.cachedStartTime <= _local8)) && ((((_local7.cachedStartTime + _local7.totalDuration) + 1E-10) > _local8)))) && (!(_local7.cachedPaused)))) && (!((((_arg1.cachedDuration == 0)) && (((_local8 - _local7.cachedStartTime) <= 2E-10))))))){ var _temp2 = _local12; _local12 = (_local12 + 1); _local19 = _temp2; _local9[_local19] = _local7; }; }; }; }; if (_local11 != 0){ _local14 = _arg1.cachedTimeScale; _local15 = _local8; _local18 = _arg1.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.cachedStartTime); _local18 = _local18.timeline; }; _local8 = (_local14 * _local15); _local5 = _local11; while (--_local5 > -1) { _local16 = _local10[_local5]; _local14 = _local16.cachedTimeScale; _local15 = _local16.cachedStartTime; _local18 = _local16.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.cachedStartTime); _local18 = _local18.timeline; }; _local17 = (_local14 * _local15); if ((((_local17 <= _local8)) && ((((((_local17 + (_local16.totalDuration * _local14)) + 1E-10) > _local8)) || ((_local16.cachedDuration == 0)))))){ var _temp3 = _local12; _local12 = (_local12 + 1); _local19 = _temp3; _local9[_local19] = _local16; }; }; }; if (_local12 == 0){ return (_local6); }; _local5 = _local12; if (_arg4 == 2){ while (--_local5 > -1) { _local7 = _local9[_local5]; if (_local7.killVars(_arg2)){ _local6 = true; }; if ((((_local7.cachedPT1 == null)) && (_local7.initted))){ _local7.setEnabled(false, false); }; }; } else { while (--_local5 > -1) { if (TweenLite(_local9[_local5]).setEnabled(false, false)){ _local6 = true; }; }; }; return (_local6); } } }//package com.greensock
Section 48
//TimelineLite (com.greensock.TimelineLite) package com.greensock { import com.greensock.core.*; public class TimelineLite extends SimpleTimeline { protected var _endCaps:Array; protected var _labels:Object; public static const version:Number = 1.698; private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init(2); ; public function TimelineLite(_arg1:Object=null){ super(_arg1); _endCaps = [null, null]; _labels = {}; this.autoRemoveChildren = Boolean((this.vars.autoRemoveChildren == true)); _hasUpdate = Boolean((typeof(this.vars.onUpdate) == "function")); if ((this.vars.tweens is Array)){ this.insertMultiple(this.vars.tweens, 0, ((this.vars.align)!=null) ? this.vars.align : "normal", (this.vars.stagger) ? Number(this.vars.stagger) : 0); }; } public function set timeScale(_arg1:Number):void{ if (_arg1 == 0){ _arg1 = 0.0001; }; var _local2:Number = (((this.cachedPauseTime) || ((this.cachedPauseTime == 0)))) ? this.cachedPauseTime : this.timeline.cachedTotalTime; this.cachedStartTime = (_local2 - (((_local2 - this.cachedStartTime) * this.cachedTimeScale) / _arg1)); this.cachedTimeScale = _arg1; setDirtyCache(false); } public function stop():void{ this.paused = true; } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local8:TweenCore; var _local9:Boolean; var _local10:Boolean; var _local11:TweenCore; var _local12:Number; if (this.gc){ this.setEnabled(true, false); } else { if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; }; var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; var _local5:Number = this.cachedTime; var _local6:Number = this.cachedStartTime; var _local7:Number = this.cachedTimeScale; var _local13:Boolean = this.cachedPaused; if (_arg1 >= _local4){ if (((((!((_local5 == _local4))) || ((this.cachedDuration == 0)))) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = (this.cachedTime = _local4); forceChildrenToEnd(_local4, _arg2); _local9 = ((!(this.hasPausedChild())) && (!(this.cachedReversed))); _local10 = true; if ((((((this.cachedDuration == 0)) && (_local9))) && ((((_arg1 == 0)) || ((_rawPrevTime < 0)))))){ _arg3 = true; }; }; } else { if (_arg1 <= 0){ if (_arg1 < 0){ this.active = false; if ((((this.cachedDuration == 0)) && ((_rawPrevTime > 0)))){ _arg3 = true; _local9 = true; }; } else { if ((((_arg1 == 0)) && (!(this.initted)))){ _arg3 = true; }; }; if (((!((_local5 == 0))) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = 0; this.cachedTime = 0; forceChildrenToBeginning(0, _arg2); _local10 = true; if (this.cachedReversed){ _local9 = true; }; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); }; }; _rawPrevTime = _arg1; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ this.initted = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (_local10){ } else { if ((this.cachedTime - _local5) > 0){ _local8 = _firstChild; while (_local8) { _local11 = _local8.nextNode; if (((this.cachedPaused) && (!(_local13)))){ break; } else { if (((_local8.active) || (((((!(_local8.cachedPaused)) && ((_local8.cachedStartTime <= this.cachedTime)))) && (!(_local8.gc)))))){ if (!_local8.cachedReversed){ _local8.renderTime(((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale), _arg2, false); } else { _local12 = (_local8.cacheIsDirty) ? _local8.totalDuration : _local8.cachedTotalDuration; _local8.renderTime((_local12 - ((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale)), _arg2, false); }; }; }; _local8 = _local11; }; } else { _local8 = _lastChild; while (_local8) { _local11 = _local8.prevNode; if (((this.cachedPaused) && (!(_local13)))){ break; } else { if (((_local8.active) || (((((!(_local8.cachedPaused)) && ((_local8.cachedStartTime <= _local5)))) && (!(_local8.gc)))))){ if (!_local8.cachedReversed){ _local8.renderTime(((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale), _arg2, false); } else { _local12 = (_local8.cacheIsDirty) ? _local8.totalDuration : _local8.cachedTotalDuration; _local8.renderTime((_local12 - ((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale)), _arg2, false); }; }; }; _local8 = _local11; }; }; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((((_local9) && ((((_local6 == this.cachedStartTime)) || (!((_local7 == this.cachedTimeScale))))))) && ((((_local4 >= this.totalDuration)) || ((this.cachedTime == 0)))))){ complete(true, _arg2); }; } override public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.cachedOrphan){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; var _local3:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; var _local4:TweenCore = (this.gc) ? _endCaps[1] : _lastChild; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_local4 == _arg1){ _local4 = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_local3 == _arg1){ _local3 = _arg1.nextNode; }; }; if (this.gc){ _endCaps[0] = _local3; _endCaps[1] = _local4; } else { _firstChild = _local3; _lastChild = _local4; }; _arg1.cachedOrphan = true; setDirtyCache(true); } public function get currentProgress():Number{ return ((this.cachedTime / this.duration)); } override public function get totalDuration():Number{ var _local1:Number; var _local2:Number; var _local3:TweenCore; var _local4:Number; var _local5:TweenCore; if (this.cacheIsDirty){ _local1 = 0; _local3 = (this.gc) ? _endCaps[0] : _firstChild; _local4 = -(Infinity); while (_local3) { _local5 = _local3.nextNode; if (_local3.cachedStartTime < _local4){ this.insert(_local3, (_local3.cachedStartTime - _local3.delay)); } else { _local4 = _local3.cachedStartTime; }; if (_local3.cachedStartTime < 0){ _local1 = (_local1 - _local3.cachedStartTime); this.shiftChildren(-(_local3.cachedStartTime), false, -9999999999); }; _local2 = (_local3.cachedStartTime + (_local3.totalDuration / _local3.cachedTimeScale)); if (_local2 > _local1){ _local1 = _local2; }; _local3 = _local5; }; this.cachedDuration = (this.cachedTotalDuration = _local1); this.cacheIsDirty = false; }; return (this.cachedTotalDuration); } public function gotoAndPlay(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); play(); } public function appendMultiple(_arg1:Array, _arg2:Number=0, _arg3:String="normal", _arg4:Number=0):Array{ return (insertMultiple(_arg1, (this.duration + _arg2), _arg3, _arg4)); } public function set currentProgress(_arg1:Number):void{ setTotalTime((this.duration * _arg1), false); } public function clear(_arg1:Array=null):void{ if (_arg1 == null){ _arg1 = getChildren(false, true, true); }; var _local2:int = _arg1.length; while (--_local2 > -1) { TweenCore(_arg1[_local2]).setEnabled(false, false); }; } public function prepend(_arg1:TweenCore, _arg2:Boolean=false):TweenCore{ shiftChildren(((_arg1.totalDuration / _arg1.cachedTimeScale) + _arg1.delay), _arg2, 0); return (insert(_arg1, 0)); } public function removeLabel(_arg1:String):Number{ var _local2:Number = _labels[_arg1]; delete _labels[_arg1]; return (_local2); } protected function parseTimeOrLabel(_arg1):Number{ if (typeof(_arg1) == "string"){ if (!(_arg1 in _labels)){ throw (new Error((("TimelineLite error: the " + _arg1) + " label was not found."))); }; return (getLabelTime(String(_arg1))); }; return (Number(_arg1)); } public function addLabel(_arg1:String, _arg2:Number):void{ _labels[_arg1] = _arg2; } public function hasPausedChild():Boolean{ var _local1:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local1) { if (((_local1.cachedPaused) || ((((_local1 is TimelineLite)) && ((_local1 as TimelineLite).hasPausedChild()))))){ return (true); }; _local1 = _local1.nextNode; }; return (false); } public function getTweensOf(_arg1:Object, _arg2:Boolean=true):Array{ var _local5:int; var _local3:Array = getChildren(_arg2, true, false); var _local4:Array = []; var _local6:int = _local3.length; var _local7:int; _local5 = 0; while (_local5 < _local6) { if (TweenLite(_local3[_local5]).target == _arg1){ var _temp1 = _local7; _local7 = (_local7 + 1); var _local8 = _temp1; _local4[_local8] = _local3[_local5]; }; _local5 = (_local5 + 1); }; return (_local4); } public function gotoAndStop(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); this.paused = true; } public function append(_arg1:TweenCore, _arg2:Number=0):TweenCore{ return (insert(_arg1, (this.duration + _arg2))); } override public function get duration():Number{ var _local1:Number; if (this.cacheIsDirty){ _local1 = this.totalDuration; }; return (this.cachedDuration); } public function get useFrames():Boolean{ var _local1:SimpleTimeline = this.timeline; while (_local1.timeline) { _local1 = _local1.timeline; }; return (Boolean((_local1 == TweenLite.rootFramesTimeline))); } public function shiftChildren(_arg1:Number, _arg2:Boolean=false, _arg3:Number=0):void{ var _local5:String; var _local4:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local4) { if (_local4.cachedStartTime >= _arg3){ _local4.cachedStartTime = (_local4.cachedStartTime + _arg1); }; _local4 = _local4.nextNode; }; if (_arg2){ for (_local5 in _labels) { if (_labels[_local5] >= _arg3){ _labels[_local5] = (_labels[_local5] + _arg1); }; }; }; this.setDirtyCache(true); } public function goto(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); } public function killTweensOf(_arg1:Object, _arg2:Boolean=true, _arg3:Object=null):Boolean{ var _local6:TweenLite; var _local4:Array = getTweensOf(_arg1, _arg2); var _local5:int = _local4.length; while (--_local5 > -1) { _local6 = _local4[_local5]; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; return (Boolean((_local4.length > 0))); } override public function set duration(_arg1:Number):void{ if (((!((this.duration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.duration / _arg1); }; } public function insertMultiple(_arg1:Array, _arg2=0, _arg3:String="normal", _arg4:Number=0):Array{ var _local5:int; var _local6:TweenCore; var _local7:Number = ((Number(_arg2)) || (0)); var _local8:int = _arg1.length; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _local7 = _labels[_arg2]; }; _local5 = 0; while (_local5 < _local8) { _local6 = (_arg1[_local5] as TweenCore); insert(_local6, _local7); if (_arg3 == "sequence"){ _local7 = (_local6.cachedStartTime + (_local6.totalDuration / _local6.cachedTimeScale)); } else { if (_arg3 == "start"){ _local6.cachedStartTime = (_local6.cachedStartTime - _local6.delay); }; }; _local7 = (_local7 + _arg4); _local5 = (_local5 + 1); }; return (_arg1); } public function getLabelTime(_arg1:String):Number{ return (((_arg1 in _labels)) ? Number(_labels[_arg1]) : -1); } override public function get rawTime():Number{ if (((this.cachedPaused) || (((!((this.cachedTotalTime == 0))) && (!((this.cachedTotalTime == this.cachedTotalDuration))))))){ return (this.cachedTotalTime); }; return (((this.timeline.rawTime - this.cachedStartTime) * this.cachedTimeScale)); } override public function set totalDuration(_arg1:Number):void{ if (((!((this.totalDuration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.totalDuration / _arg1); }; } public function getChildren(_arg1:Boolean=true, _arg2:Boolean=true, _arg3:Boolean=true, _arg4:Number=-9999999999):Array{ var _local5:Array = []; var _local6:int; var _local7:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local7) { if (_local7.cachedStartTime < _arg4){ } else { if ((_local7 is TweenLite)){ if (_arg2){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local8 = _temp1; _local5[_local8] = _local7; }; } else { if (_arg3){ var _temp2 = _local6; _local6 = (_local6 + 1); _local8 = _temp2; _local5[_local8] = _local7; }; if (_arg1){ _local5 = _local5.concat(TimelineLite(_local7).getChildren(true, _arg2, _arg3)); _local6 = _local5.length; }; }; }; _local7 = _local7.nextNode; }; return (_local5); } protected function forceChildrenToEnd(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _firstChild; var _local6:Boolean = this.cachedPaused; while (_local3) { _local4 = _local3.nextNode; if (((this.cachedPaused) && (!(_local6)))){ break; } else { if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == _local3.cachedTotalDuration))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == this.cachedDuration)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == this.cachedDuration)))))){ _local3.renderTime((_local3.cachedReversed) ? 0 : _local3.cachedTotalDuration, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; }; _local3 = _local4; }; return (_arg1); } protected function forceChildrenToBeginning(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _lastChild; var _local6:Boolean = this.cachedPaused; while (_local3) { _local4 = _local3.prevNode; if (((this.cachedPaused) && (!(_local6)))){ break; } else { if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == 0))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == 0)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == 0)))))){ _local3.renderTime((_local3.cachedReversed) ? _local3.cachedTotalDuration : 0, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; }; _local3 = _local4; }; return (_arg1); } override public function insert(_arg1:TweenCore, _arg2=0):TweenCore{ var _local6:TweenCore; var _local7:Number; var _local8:SimpleTimeline; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _arg2 = Number(_labels[_arg2]); }; var _local3:SimpleTimeline = _arg1.timeline; if (((!(_arg1.cachedOrphan)) && (_local3))){ _local3.remove(_arg1, true); }; _arg1.timeline = this; _arg1.cachedStartTime = (Number(_arg2) + _arg1.delay); if (((_arg1.cachedPaused) && (!((_local3 == this))))){ _arg1.cachedPauseTime = (_arg1.cachedStartTime + ((this.rawTime - _arg1.cachedStartTime) / _arg1.cachedTimeScale)); }; if (_arg1.gc){ _arg1.setEnabled(true, true); }; setDirtyCache(true); var _local4:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; var _local5:TweenCore = (this.gc) ? _endCaps[1] : _lastChild; if (_local5 == null){ _local5 = _arg1; _local4 = _local5; _arg1.nextNode = (_arg1.prevNode = null); } else { _local6 = _local5; _local7 = _arg1.cachedStartTime; while (((!((_local6 == null))) && ((_local7 < _local6.cachedStartTime)))) { _local6 = _local6.prevNode; }; if (_local6 == null){ _local4.prevNode = _arg1; _arg1.nextNode = _local4; _arg1.prevNode = null; _local4 = _arg1; } else { if (_local6.nextNode){ _local6.nextNode.prevNode = _arg1; } else { if (_local6 == _local5){ _local5 = _arg1; }; }; _arg1.prevNode = _local6; _arg1.nextNode = _local6.nextNode; _local6.nextNode = _arg1; }; }; _arg1.cachedOrphan = false; if (this.gc){ _endCaps[0] = _local4; _endCaps[1] = _local5; } else { _firstChild = _local4; _lastChild = _local5; }; if (((((this.gc) && (!(this.cachedPaused)))) && (((this.cachedStartTime + ((_arg1.cachedStartTime + (_arg1.cachedTotalDuration / _arg1.cachedTimeScale)) / this.cachedTimeScale)) > this.timeline.cachedTime)))){ if ((((this.timeline == TweenLite.rootTimeline)) || ((this.timeline == TweenLite.rootFramesTimeline)))){ this.setTotalTime(this.cachedTotalTime, true); }; this.setEnabled(true, false); _local8 = this.timeline; while (((_local8.gc) && (_local8.timeline))) { if ((_local8.cachedStartTime + (_local8.totalDuration / _local8.cachedTimeScale)) > _local8.timeline.cachedTime){ _local8.setEnabled(true, false); }; _local8 = _local8.timeline; }; }; return (_arg1); } override public function invalidate():void{ var _local1:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local1) { _local1.invalidate(); _local1 = _local1.nextNode; }; } public function get timeScale():Number{ return (this.cachedTimeScale); } public function prependMultiple(_arg1:Array, _arg2:String="normal", _arg3:Number=0, _arg4:Boolean=false):Array{ var _local5:TimelineLite = new TimelineLite({tweens:_arg1, align:_arg2, stagger:_arg3}); shiftChildren(_local5.duration, _arg4, 0); insertMultiple(_arg1, 0, _arg2, _arg3); _local5.kill(); return (_arg1); } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:TweenCore; if (_arg1 == this.gc){ if (_arg1){ _local3 = _endCaps[0]; _firstChild = _local3; _lastChild = _endCaps[1]; _endCaps = [null, null]; } else { _local3 = _firstChild; _endCaps = [_firstChild, _lastChild]; _firstChild = (_lastChild = null); }; while (_local3) { _local3.setEnabled(_arg1, true); _local3 = _local3.nextNode; }; }; return (super.setEnabled(_arg1, _arg2)); } } }//package com.greensock
Section 49
//TweenLite (com.greensock.TweenLite) package com.greensock { import flash.display.*; import flash.events.*; import com.greensock.core.*; import flash.utils.*; import com.greensock.plugins.*; public class TweenLite extends TweenCore { protected var _hasPlugins:Boolean; public var propTweenLookup:Object; public var cachedPT1:PropTween; protected var _overwrite:int; protected var _ease:Function; public var target:Object; public var ratio:Number;// = 0 protected var _overwrittenProps:Object; protected var _notifyPluginsOfEnabled:Boolean; public static const version:Number = 11.698; public static var rootTimeline:SimpleTimeline; public static var fastEaseLookup:Dictionary = new Dictionary(false); public static var onPluginEvent:Function; public static var rootFramesTimeline:SimpleTimeline; public static var defaultEase:Function = TweenLite.easeOut; public static var plugins:Object = {}; public static var masterList:Dictionary = new Dictionary(false); public static var overwriteManager:Object; public static var rootFrame:Number; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; private static var _shape:Shape = new Shape(); protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, useFrames:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, onStart:1, onStartParams:1, onInit:1, onInitParams:1, onReverseComplete:1, onReverseCompleteParams:1, onRepeat:1, onRepeatParams:1, proxiedEase:1, easeParams:1, yoyo:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, onReverseCompleteListener:1, onRepeatListener:1, orientToBezier:1, timeScale:1, immediateRender:1, repeat:1, repeatDelay:1, timeline:1, data:1, paused:1, reversed:1}; public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ var _local5:TweenLite; super(_arg2, _arg3); if (_arg1 == null){ throw (new Error("Cannot tween a null object.")); }; this.target = _arg1; if ((((this.target is TweenCore)) && (this.vars.timeScale))){ this.cachedTimeScale = 1; }; propTweenLookup = {}; _ease = defaultEase; _overwrite = (((!((Number(_arg3.overwrite) > -1))) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); var _local4:Array = masterList[_arg1]; if (!_local4){ masterList[_arg1] = [this]; } else { if (_overwrite == 1){ for each (_local5 in _local4) { if (!_local5.gc){ _local5.setEnabled(false, false); }; }; masterList[_arg1] = [this]; } else { _local4[_local4.length] = this; }; }; if (((this.active) || (this.vars.immediateRender))){ renderTime(0, false, true); }; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local4:Boolean; var _local5:Number = this.cachedTime; if (_arg1 >= this.cachedDuration){ this.cachedTotalTime = (this.cachedTime = this.cachedDuration); this.ratio = 1; _local4 = !(this.cachedReversed); if (this.cachedDuration == 0){ if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){ _arg3 = true; }; _rawPrevTime = _arg1; }; } else { if (_arg1 <= 0){ this.cachedTotalTime = (this.cachedTime = (this.ratio = 0)); if (_arg1 < 0){ this.active = false; if (this.cachedDuration == 0){ if (_rawPrevTime >= 0){ _arg3 = true; _local4 = (_rawPrevTime > 0); }; _rawPrevTime = _arg1; }; }; if (((this.cachedReversed) && (!((_local5 == 0))))){ _local4 = true; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); this.ratio = _ease(_arg1, 0, 1, this.cachedDuration); }; }; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ init(); if (((!(_local4)) && (this.cachedTime))){ this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration); }; }; if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (((!((this.cachedTime == 0))) || ((this.cachedDuration == 0)))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; var _local6:PropTween = this.cachedPT1; while (_local6) { _local6.target[_local6.property] = (_local6.start + (this.ratio * _local6.change)); _local6 = _local6.nextNode; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((_local4) && (!(this.gc)))){ if (((_hasPlugins) && (this.cachedPT1))){ onPluginEvent("onComplete", this); }; complete(true, _arg2); }; } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:Array; if (_arg1){ _local3 = TweenLite.masterList[this.target]; if (!_local3){ TweenLite.masterList[this.target] = [this]; } else { if (_local3.indexOf(this) == -1){ _local3[_local3.length] = this; }; }; }; super.setEnabled(_arg1, _arg2); if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ return (onPluginEvent((_arg1) ? "onEnable" : "onDisable", this)); }; return (false); } protected function init():void{ var _local1:String; var _local2:int; var _local3:*; var _local4:Boolean; var _local5:Array; var _local6:PropTween; if (this.vars.onInit){ this.vars.onInit.apply(null, this.vars.onInitParams); }; if (typeof(this.vars.ease) == "function"){ _ease = this.vars.ease; }; if (this.vars.easeParams){ this.vars.proxiedEase = _ease; _ease = easeProxy; }; this.cachedPT1 = null; this.propTweenLookup = {}; for (_local1 in this.vars) { if ((((_local1 in _reservedProps)) && (!((((_local1 == "timeScale")) && ((this.target is TweenCore))))))){ } else { if ((((_local1 in plugins)) && (new ((plugins[_local1] as Class)).onInitTween(this.target, this.vars[_local1], this)))){ this.cachedPT1 = new PropTween(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true, this.cachedPT1); if (this.cachedPT1.name == "_MULTIPLE_"){ _local2 = _local3.overwriteProps.length; while (--_local2 > -1) { this.propTweenLookup[_local3.overwriteProps[_local2]] = this.cachedPT1; }; } else { this.propTweenLookup[this.cachedPT1.name] = this.cachedPT1; }; if (_local3.priority){ this.cachedPT1.priority = _local3.priority; _local4 = true; }; if (((_local3.onDisable) || (_local3.onEnable))){ _notifyPluginsOfEnabled = true; }; _hasPlugins = true; } else { this.cachedPT1 = new PropTween(this.target, _local1, Number(this.target[_local1]), ((typeof(this.vars[_local1]))=="number") ? (Number(this.vars[_local1]) - this.target[_local1]) : Number(this.vars[_local1]), _local1, false, this.cachedPT1); this.propTweenLookup[_local1] = this.cachedPT1; }; }; }; if (_local4){ onPluginEvent("onInitAllProps", this); }; if (this.vars.runBackwards){ _local6 = this.cachedPT1; while (_local6) { _local6.start = (_local6.start + _local6.change); _local6.change = -(_local6.change); _local6 = _local6.nextNode; }; }; _hasUpdate = Boolean(!((this.vars.onUpdate == null))); if (_overwrittenProps){ killVars(_overwrittenProps); if (this.cachedPT1 == null){ this.setEnabled(false, false); }; }; if ((((((((_overwrite > 1)) && (this.cachedPT1))) && (masterList[this.target]))) && ((_local5.length > 1)))){ if (overwriteManager.manageOverwrites(this, this.propTweenLookup, _local5, _overwrite)){ init(); }; }; this.initted = true; } public function killVars(_arg1:Object, _arg2:Boolean=true):Boolean{ var _local3:String; var _local4:PropTween; var _local5:Boolean; if (_overwrittenProps == null){ _overwrittenProps = {}; }; for (_local3 in _arg1) { if ((_local3 in propTweenLookup)){ _local4 = propTweenLookup[_local3]; if (((_local4.isPlugin) && ((_local4.name == "_MULTIPLE_")))){ _local4.target.killProps(_arg1); if (_local4.target.overwriteProps.length == 0){ _local4.name = ""; }; if (((!((_local3 == _local4.target.propName))) || ((_local4.name == "")))){ delete propTweenLookup[_local3]; }; }; if (_local4.name != "_MULTIPLE_"){ if (_local4.nextNode){ _local4.nextNode.prevNode = _local4.prevNode; }; if (_local4.prevNode){ _local4.prevNode.nextNode = _local4.nextNode; } else { if (this.cachedPT1 == _local4){ this.cachedPT1 = _local4.nextNode; }; }; if (((_local4.isPlugin) && (_local4.target.onDisable))){ _local4.target.onDisable(); if (_local4.target.activeDisable){ _local5 = true; }; }; delete propTweenLookup[_local3]; }; }; if (((_arg2) && (!((_arg1 == _overwrittenProps))))){ _overwrittenProps[_local3] = 1; }; }; return (_local5); } override public function invalidate():void{ if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ onPluginEvent("onDisable", this); }; this.cachedPT1 = null; _overwrittenProps = null; _hasUpdate = (this.initted = (this.active = (_notifyPluginsOfEnabled = false))); this.propTweenLookup = {}; } public static function initClass():void{ rootFrame = 0; rootTimeline = new SimpleTimeline(null); rootFramesTimeline = new SimpleTimeline(null); rootTimeline.cachedStartTime = (getTimer() * 0.001); rootFramesTimeline.cachedStartTime = rootFrame; rootTimeline.autoRemoveChildren = true; rootFramesTimeline.autoRemoveChildren = true; _shape.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; } public static function killTweensOf(_arg1:Object, _arg2:Boolean=false, _arg3:Object=null):void{ var _local4:Array; var _local5:int; var _local6:TweenLite; if ((_arg1 in masterList)){ _local4 = masterList[_arg1]; _local5 = _local4.length; while (--_local5 > -1) { _local6 = _local4[_local5]; if (!_local6.gc){ if (_arg2){ _local6.complete(false, false); }; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; }; if (_arg3 == null){ delete masterList[_arg1]; }; }; } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ if (_arg3.isGSVars){ _arg3 = _arg3.vars; }; _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenLite(_arg1, _arg2, _arg3)); } protected static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (1 - (_arg1 / _arg4)); return ((1 - (_arg1 * _arg1))); } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0})); } protected static function updateAll(_arg1:Event=null):void{ var _local2:Dictionary; var _local3:Object; var _local4:Array; var _local5:int; rootTimeline.renderTime((((getTimer() * 0.001) - rootTimeline.cachedStartTime) * rootTimeline.cachedTimeScale), false, false); rootFrame = (rootFrame + 1); rootFramesTimeline.renderTime(((rootFrame - rootFramesTimeline.cachedStartTime) * rootFramesTimeline.cachedTimeScale), false, false); if (!(rootFrame % 60)){ _local2 = masterList; for (_local3 in _local2) { _local4 = _local2[_local3]; _local5 = _local4.length; while (--_local5 > -1) { if (TweenLite(_local4[_local5]).gc){ _local4.splice(_local5, 1); }; }; if (_local4.length == 0){ delete _local2[_local3]; }; }; }; } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package com.greensock
Section 50
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.display.*; import flash.net.*; import flash.system.*; public class AdLoader { private static var cpmstarLoader:Loader; public static function LoadAd(_arg1:int, _arg2:int):DisplayObject{ Security.allowDomain("server.cpmstar.com"); var _local3 = "http://server.cpmstar.com/adviewas3.swf"; cpmstarLoader = new Loader(); cpmstarLoader.load(new URLRequest(((((_local3 + "?poolid=") + _arg1) + "&subpoolid=") + _arg2))); return (cpmstarLoader); } } }//package CPMStar
Section 51
//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easing
Section 52
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 53
//AVFPSCounter_427 (PnC_Game4_gamesit_fla.AVFPSCounter_427) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import aq.pcge.*; public dynamic class AVFPSCounter_427 extends MovieClip { public var fps_tf:TextField; public var time:uint; public var sum:Number; public var num:uint; public function AVFPSCounter_427(){ addFrameScript(0, frame1); } function frame1(){ time = getTimer(); sum = 0; num = 0; if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ var _local2:uint = getTimer(); var _local3:Number = (1000 / (_local2 - time)); sum = (sum + _local3); num++; fps_tf.text = String(Math.round((sum / num))); time = _local2; }); } else { visible = false; }; } } }//package PnC_Game4_gamesit_fla
Section 54
//cont_412 (PnC_Game4_gamesit_fla.cont_412) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.text.*; public dynamic class cont_412 extends MovieClip { public var history_tf:TextField; public function cont_412(){ addFrameScript(0, frame1); } function frame1(){ history_tf.autoSize = "left"; } } }//package PnC_Game4_gamesit_fla
Section 55
//Content_408 (PnC_Game4_gamesit_fla.Content_408) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import aq.pcge.*; import aq.pcge.media.*; public dynamic class Content_408 extends MovieClip { public var em:EpisodesManager; public function Content_408(){ addFrameScript(0, frame1); } function frame1(){ GameApplication.instance.init(); em = EpisodesManager.instance; em.registerEpisode(Episode_01, 0); em.registerEpisode(Episode_02, 1); em.registerEpisode(Episode_03, 2); em.registerEpisode(Episode_04, 3); em.registerEpisode(Episode_05, 4); em.registerEpisode(Episode_06, 5); em.registerEpisode(Episode_07, 6); em.registerEpisode(Episode_08, 7); em.load(); em.unlockEpisode(0); MusicPlayer.instance.playMusic(new GameMusic()); GameApplication.instance.gotoMenu(); } } }//package PnC_Game4_gamesit_fla
Section 56
//DustCloudGFX_23 (PnC_Game4_gamesit_fla.DustCloudGFX_23) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; public dynamic class DustCloudGFX_23 extends MovieClip { public function DustCloudGFX_23(){ addFrameScript(0, frame1, 14, frame15); } function frame1(){ stop(); } function frame15(){ dispatchEvent(new Event("animComplete")); } } }//package PnC_Game4_gamesit_fla
Section 57
//Exporter_8 (PnC_Game4_gamesit_fla.Exporter_8) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class Exporter_8 extends MovieClip { public function Exporter_8(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 58
//FPSCounter_428 (PnC_Game4_gamesit_fla.FPSCounter_428) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import aq.pcge.*; public dynamic class FPSCounter_428 extends MovieClip { public var fps_tf:TextField; public var time:uint; public function FPSCounter_428(){ addFrameScript(0, frame1); } function frame1(){ time = getTimer(); if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ var _local2:uint = getTimer(); fps_tf.text = String(Math.round((1000 / (_local2 - time)))); time = _local2; }); } else { visible = false; }; } } }//package PnC_Game4_gamesit_fla
Section 59
//HelpButton_386 (PnC_Game4_gamesit_fla.HelpButton_386) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class HelpButton_386 extends MovieClip { public function HelpButton_386(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (((GameApplication.helpLink) && (!((GameApplication.helpLink == ""))))){ navigateToURL(new URLRequest(GameApplication.helpLink), "_blank"); }; } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_gamesit_fla
Section 60
//hl_407 (PnC_Game4_gamesit_fla.hl_407) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class hl_407 extends MovieClip { public function hl_407(){ addFrameScript(29, frame30); } function frame30(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 61
//l1_vetka1_anim_289 (PnC_Game4_gamesit_fla.l1_vetka1_anim_289) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l1_vetka1_anim_289 extends MovieClip { public function l1_vetka1_anim_289(){ addFrameScript(0, frame1, 13, frame14); } function frame1(){ stop(); } function frame14(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 62
//l2_barrikada_335 (PnC_Game4_gamesit_fla.l2_barrikada_335) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l2_barrikada_335 extends MovieClip { public function l2_barrikada_335(){ addFrameScript(0, frame1, 112, frame113); } function frame1(){ stop(); } function frame113(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 63
//l2_door_333 (PnC_Game4_gamesit_fla.l2_door_333) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l2_door_333 extends MovieClip { public function l2_door_333(){ addFrameScript(0, frame1, 11, frame12, 23, frame24); } function frame1(){ stop(); } function frame12(){ stop(); } function frame24(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 64
//l2_pech_340 (PnC_Game4_gamesit_fla.l2_pech_340) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l2_pech_340 extends MovieClip { public function l2_pech_340(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 65
//l2_puzzle_anim_350 (PnC_Game4_gamesit_fla.l2_puzzle_anim_350) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l2_puzzle_anim_350 extends MovieClip { public var puzzle:MovieClip; public function l2_puzzle_anim_350(){ addFrameScript(0, frame1, 14, frame15, 29, frame30); } function frame1(){ stop(); } function frame15(){ stop(); } function frame30(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 66
//l2_puzzle_hand_352 (PnC_Game4_gamesit_fla.l2_puzzle_hand_352) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l2_puzzle_hand_352 extends MovieClip { public function l2_puzzle_hand_352(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 67
//l3_belka_all_312 (PnC_Game4_gamesit_fla.l3_belka_all_312) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l3_belka_all_312 extends MovieClip { public function l3_belka_all_312(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 68
//l3_belka_take_gelud_321 (PnC_Game4_gamesit_fla.l3_belka_take_gelud_321) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l3_belka_take_gelud_321 extends MovieClip { public function l3_belka_take_gelud_321(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 69
//l3_belka_take_grib_320 (PnC_Game4_gamesit_fla.l3_belka_take_grib_320) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l3_belka_take_grib_320 extends MovieClip { public function l3_belka_take_grib_320(){ addFrameScript(73, frame74); } function frame74(){ stop(); MovieClip(parent.parent).lose(); } } }//package PnC_Game4_gamesit_fla
Section 70
//l3_gelud_anim_301 (PnC_Game4_gamesit_fla.l3_gelud_anim_301) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l3_gelud_anim_301 extends MovieClip { public function l3_gelud_anim_301(){ addFrameScript(0, frame1, 22, frame23); } function frame1(){ stop(); } function frame23(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 71
//l3_grib_anim_299 (PnC_Game4_gamesit_fla.l3_grib_anim_299) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l3_grib_anim_299 extends MovieClip { public function l3_grib_anim_299(){ addFrameScript(0, frame1, 41, frame42, 59, frame60); } function frame1(){ stop(); } function frame42(){ stop(); MovieClip(parent).mushroomIn = true; } function frame60(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 72
//l3_kora_302 (PnC_Game4_gamesit_fla.l3_kora_302) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l3_kora_302 extends MovieClip { public function l3_kora_302(){ addFrameScript(0, frame1, 53, frame54); } function frame1(){ stop(); } function frame54(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 73
//l3_vetka2_anim_291 (PnC_Game4_gamesit_fla.l3_vetka2_anim_291) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l3_vetka2_anim_291 extends MovieClip { public function l3_vetka2_anim_291(){ addFrameScript(0, frame1, 13, frame14); } function frame1(){ stop(); } function frame14(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 74
//l4_druid_all_265 (PnC_Game4_gamesit_fla.l4_druid_all_265) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l4_druid_all_265 extends MovieClip { public function l4_druid_all_265(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 75
//l4_druid_vin_270 (PnC_Game4_gamesit_fla.l4_druid_vin_270) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l4_druid_vin_270 extends MovieClip { public function l4_druid_vin_270(){ addFrameScript(13, frame14); } function frame14(){ stop(); MovieClip(parent.parent).goWin2(); } } }//package PnC_Game4_gamesit_fla
Section 76
//l4_puzzle_276 (PnC_Game4_gamesit_fla.l4_puzzle_276) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l4_puzzle_276 extends MovieClip { public var gl3:MovieClip; public var gl4:MovieClip; public var pl1:MovieClip; public var it1:MovieClip; public var gl5:MovieClip; public var pl2:MovieClip; public var it2:MovieClip; public var gl6:MovieClip; public var pl3:MovieClip; public var it3:MovieClip; public var gl7:MovieClip; public var pl4:MovieClip; public var it4:MovieClip; public var gl8:MovieClip; public var gl9:MovieClip; public var gl1:MovieClip; public var gl2:MovieClip; public function l4_puzzle_276(){ addFrameScript(0, frame1); } function frame1(){ } } }//package PnC_Game4_gamesit_fla
Section 77
//l4_puzzle_anim_275 (PnC_Game4_gamesit_fla.l4_puzzle_anim_275) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l4_puzzle_anim_275 extends MovieClip { public var puzzle:MovieClip; public function l4_puzzle_anim_275(){ addFrameScript(0, frame1, 11, frame12, 23, frame24); } function frame1(){ stop(); } function frame12(){ stop(); } function frame24(){ stop(); MovieClip(parent).ded.gotoAndStop(2); } } }//package PnC_Game4_gamesit_fla
Section 78
//l4_puzzle_glow1_anim_277 (PnC_Game4_gamesit_fla.l4_puzzle_glow1_anim_277) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l4_puzzle_glow1_anim_277 extends MovieClip { public function l4_puzzle_glow1_anim_277(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 79
//l5_parus_anim_201 (PnC_Game4_gamesit_fla.l5_parus_anim_201) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_parus_anim_201 extends MovieClip { public function l5_parus_anim_201(){ addFrameScript(0, frame1, 9, frame10); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 80
//l5_puzzle_anim_227 (PnC_Game4_gamesit_fla.l5_puzzle_anim_227) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l5_puzzle_anim_227 extends MovieClip { public var puzzle:MovieClip; public function l5_puzzle_anim_227(){ addFrameScript(0, frame1, 11, frame12, 23, frame24); } function frame1(){ stop(); } function frame12(){ stop(); } function frame24(){ stop(); MovieClip(parent).ship.play(); } } }//package PnC_Game4_gamesit_fla
Section 81
//l5_puzzle_part1_229 (PnC_Game4_gamesit_fla.l5_puzzle_part1_229) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part1_229 extends MovieClip { public function l5_puzzle_part1_229(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 82
//l5_puzzle_part10_238 (PnC_Game4_gamesit_fla.l5_puzzle_part10_238) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part10_238 extends MovieClip { public function l5_puzzle_part10_238(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 83
//l5_puzzle_part11_239 (PnC_Game4_gamesit_fla.l5_puzzle_part11_239) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part11_239 extends MovieClip { public function l5_puzzle_part11_239(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 84
//l5_puzzle_part12_240 (PnC_Game4_gamesit_fla.l5_puzzle_part12_240) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part12_240 extends MovieClip { public function l5_puzzle_part12_240(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 85
//l5_puzzle_part13_241 (PnC_Game4_gamesit_fla.l5_puzzle_part13_241) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part13_241 extends MovieClip { public function l5_puzzle_part13_241(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 86
//l5_puzzle_part14_242 (PnC_Game4_gamesit_fla.l5_puzzle_part14_242) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part14_242 extends MovieClip { public function l5_puzzle_part14_242(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 87
//l5_puzzle_part15_243 (PnC_Game4_gamesit_fla.l5_puzzle_part15_243) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part15_243 extends MovieClip { public function l5_puzzle_part15_243(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 88
//l5_puzzle_part16_244 (PnC_Game4_gamesit_fla.l5_puzzle_part16_244) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part16_244 extends MovieClip { public function l5_puzzle_part16_244(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 89
//l5_puzzle_part17_245 (PnC_Game4_gamesit_fla.l5_puzzle_part17_245) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part17_245 extends MovieClip { public function l5_puzzle_part17_245(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 90
//l5_puzzle_part18_246 (PnC_Game4_gamesit_fla.l5_puzzle_part18_246) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part18_246 extends MovieClip { public function l5_puzzle_part18_246(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 91
//l5_puzzle_part19_247 (PnC_Game4_gamesit_fla.l5_puzzle_part19_247) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part19_247 extends MovieClip { public function l5_puzzle_part19_247(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 92
//l5_puzzle_part2_230 (PnC_Game4_gamesit_fla.l5_puzzle_part2_230) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part2_230 extends MovieClip { public function l5_puzzle_part2_230(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 93
//l5_puzzle_part20_248 (PnC_Game4_gamesit_fla.l5_puzzle_part20_248) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part20_248 extends MovieClip { public function l5_puzzle_part20_248(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 94
//l5_puzzle_part21_249 (PnC_Game4_gamesit_fla.l5_puzzle_part21_249) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part21_249 extends MovieClip { public function l5_puzzle_part21_249(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 95
//l5_puzzle_part22_250 (PnC_Game4_gamesit_fla.l5_puzzle_part22_250) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part22_250 extends MovieClip { public function l5_puzzle_part22_250(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 96
//l5_puzzle_part23_251 (PnC_Game4_gamesit_fla.l5_puzzle_part23_251) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part23_251 extends MovieClip { public function l5_puzzle_part23_251(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 97
//l5_puzzle_part24_252 (PnC_Game4_gamesit_fla.l5_puzzle_part24_252) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part24_252 extends MovieClip { public function l5_puzzle_part24_252(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 98
//l5_puzzle_part25_253 (PnC_Game4_gamesit_fla.l5_puzzle_part25_253) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part25_253 extends MovieClip { public function l5_puzzle_part25_253(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 99
//l5_puzzle_part3_231 (PnC_Game4_gamesit_fla.l5_puzzle_part3_231) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part3_231 extends MovieClip { public function l5_puzzle_part3_231(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 100
//l5_puzzle_part4_232 (PnC_Game4_gamesit_fla.l5_puzzle_part4_232) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part4_232 extends MovieClip { public function l5_puzzle_part4_232(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 101
//l5_puzzle_part5_233 (PnC_Game4_gamesit_fla.l5_puzzle_part5_233) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part5_233 extends MovieClip { public function l5_puzzle_part5_233(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 102
//l5_puzzle_part6_234 (PnC_Game4_gamesit_fla.l5_puzzle_part6_234) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part6_234 extends MovieClip { public function l5_puzzle_part6_234(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 103
//l5_puzzle_part7_235 (PnC_Game4_gamesit_fla.l5_puzzle_part7_235) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part7_235 extends MovieClip { public function l5_puzzle_part7_235(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 104
//l5_puzzle_part8_236 (PnC_Game4_gamesit_fla.l5_puzzle_part8_236) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part8_236 extends MovieClip { public function l5_puzzle_part8_236(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 105
//l5_puzzle_part9_237 (PnC_Game4_gamesit_fla.l5_puzzle_part9_237) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_puzzle_part9_237 extends MovieClip { public function l5_puzzle_part9_237(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 106
//l5_ship_200 (PnC_Game4_gamesit_fla.l5_ship_200) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l5_ship_200 extends MovieClip { public var anim:MovieClip; public var sail:MovieClip; public var crack:MovieClip; public function l5_ship_200(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 107
//l5_ship_anim_199 (PnC_Game4_gamesit_fla.l5_ship_anim_199) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l5_ship_anim_199 extends MovieClip { public var ship:MovieClip; public function l5_ship_anim_199(){ addFrameScript(0, frame1, 51, frame52); } function frame1(){ stop(); } function frame52(){ stop(); MovieClip(parent).win(); } } }//package PnC_Game4_gamesit_fla
Section 108
//l6_geizer_182 (PnC_Game4_gamesit_fla.l6_geizer_182) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l6_geizer_182 extends MovieClip { public var steam:MovieClip; public var skull:MovieClip; public var steamSkull:MovieClip; public var wood:MovieClip; public var bones:MovieClip; public function l6_geizer_182(){ addFrameScript(0, frame1, 79, frame80, 91, frame92, 103, frame104); } function frame1(){ if (MovieClip(parent).skullOk){ steamSkull.visible = false; }; if (((MovieClip(parent).tubeOk) || (MovieClip(parent).cannonOk))){ steam.visible = false; }; } function frame80(){ gotoAndPlay(1); } function frame92(){ stop(); MovieClip(parent).hero.playAnim("refuse", function (){ MovieClip(parent).lose(); }); } function frame104(){ stop(); if (!MovieClip(parent).stoneOk){ MovieClip(parent).hero.playAnim("refuse", function (){ MovieClip(parent).lose(); }); }; } } }//package PnC_Game4_gamesit_fla
Section 109
//l6_rock_brige_anim_188 (PnC_Game4_gamesit_fla.l6_rock_brige_anim_188) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l6_rock_brige_anim_188 extends MovieClip { public function l6_rock_brige_anim_188(){ addFrameScript(0, frame1, 1, frame2, 23, frame24); } function frame1(){ stop(); } function frame2(){ stop(); } function frame24(){ stop(); MovieClip(parent).goWin(); } } }//package PnC_Game4_gamesit_fla
Section 110
//l7_door_151 (PnC_Game4_gamesit_fla.l7_door_151) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l7_door_151 extends MovieClip { public function l7_door_151(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame1(){ stop(); } function frame10(){ stop(); MovieClip(parent).goWin2(); } function frame20(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 111
//l7_puzzle_anim_153 (PnC_Game4_gamesit_fla.l7_puzzle_anim_153) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l7_puzzle_anim_153 extends MovieClip { public var puzzle:MovieClip; public function l7_puzzle_anim_153(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame1(){ stop(); } function frame10(){ stop(); } function frame20(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 112
//l7_puzzle_C1_anim_163 (PnC_Game4_gamesit_fla.l7_puzzle_C1_anim_163) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l7_puzzle_C1_anim_163 extends MovieClip { public function l7_puzzle_C1_anim_163(){ addFrameScript(0, frame1, 10, frame11, 20, frame21, 30, frame31); } function frame1(){ stop(); MovieClip(parent.parent.parent).testWin(); } function frame11(){ stop(); } function frame21(){ stop(); } function frame31(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 113
//l7_puzzle_C2_anim_161 (PnC_Game4_gamesit_fla.l7_puzzle_C2_anim_161) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l7_puzzle_C2_anim_161 extends MovieClip { public function l7_puzzle_C2_anim_161(){ addFrameScript(0, frame1, 10, frame11, 20, frame21, 30, frame31); } function frame1(){ stop(); MovieClip(parent.parent.parent).testWin(); } function frame11(){ stop(); } function frame21(){ stop(); } function frame31(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 114
//l7_puzzle_C3_anim_159 (PnC_Game4_gamesit_fla.l7_puzzle_C3_anim_159) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l7_puzzle_C3_anim_159 extends MovieClip { public function l7_puzzle_C3_anim_159(){ addFrameScript(0, frame1, 10, frame11, 20, frame21, 30, frame31); } function frame1(){ stop(); MovieClip(parent.parent.parent).testWin(); } function frame11(){ stop(); } function frame21(){ stop(); } function frame31(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 115
//l7_puzzle_C4_anim_157 (PnC_Game4_gamesit_fla.l7_puzzle_C4_anim_157) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l7_puzzle_C4_anim_157 extends MovieClip { public function l7_puzzle_C4_anim_157(){ addFrameScript(0, frame1, 10, frame11, 20, frame21, 30, frame31); } function frame1(){ stop(); MovieClip(parent.parent.parent).testWin(); } function frame11(){ stop(); } function frame21(){ stop(); } function frame31(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 116
//l7_puzzle_C5_anim_155 (PnC_Game4_gamesit_fla.l7_puzzle_C5_anim_155) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l7_puzzle_C5_anim_155 extends MovieClip { public function l7_puzzle_C5_anim_155(){ addFrameScript(0, frame1, 10, frame11, 20, frame21, 30, frame31); } function frame1(){ stop(); MovieClip(parent.parent.parent).testWin(); } function frame11(){ stop(); } function frame21(){ stop(); } function frame31(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 117
//l8_chest_62 (PnC_Game4_gamesit_fla.l8_chest_62) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l8_chest_62 extends MovieClip { public var knife:MovieClip; public var door:MovieClip; public function l8_chest_62(){ addFrameScript(0, frame1, 37, frame38, 38, frame39, 39, frame40, 40, frame41); } function frame1(){ stop(); } function frame38(){ stop(); } function frame39(){ stop(); } function frame40(){ stop(); } function frame41(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 118
//l8_romes_all_70 (PnC_Game4_gamesit_fla.l8_romes_all_70) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l8_romes_all_70 extends MovieClip { public function l8_romes_all_70(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 119
//l8_romes_die_80 (PnC_Game4_gamesit_fla.l8_romes_die_80) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l8_romes_die_80 extends MovieClip { public function l8_romes_die_80(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 120
//l8_romes_die2_81 (PnC_Game4_gamesit_fla.l8_romes_die2_81) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l8_romes_die2_81 extends MovieClip { public function l8_romes_die2_81(){ addFrameScript(9, frame10, 17, frame18); } function frame10(){ MovieClip(parent.parent).hero.playAnim("die", function (){ MovieClip(parent.parent).lose(); }); } function frame18(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 121
//l8_romes_take_ugli_78 (PnC_Game4_gamesit_fla.l8_romes_take_ugli_78) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class l8_romes_take_ugli_78 extends MovieClip { public function l8_romes_take_ugli_78(){ addFrameScript(32, frame33); } function frame33(){ gotoAndPlay(17); } } }//package PnC_Game4_gamesit_fla
Section 122
//l8_tatem_67 (PnC_Game4_gamesit_fla.l8_tatem_67) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l8_tatem_67 extends MovieClip { public var totem:MovieClip; public function l8_tatem_67(){ addFrameScript(0, frame1, 29, frame30, 30, frame31, 62, frame63, 63, frame64); } function frame1(){ stop(); } function frame30(){ stop(); MovieClip(parent).hero.playAnim("refuse", function (){ MovieClip(parent).lose(); }); } function frame31(){ stop(); } function frame63(){ stop(); } function frame64(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 123
//Logo_39 (PnC_Game4_gamesit_fla.Logo_39) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class Logo_39 extends MovieClip { public function Logo_39(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; try { navigateToURL(new URLRequest("http://www.abroy.com"), "_blank"); } catch(error:Error) { }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_gamesit_fla
Section 124
//logo_403 (PnC_Game4_gamesit_fla.logo_403) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class logo_403 extends MovieClip { public function logo_403(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 125
//logoBtn_flashgames_397 (PnC_Game4_gamesit_fla.logoBtn_flashgames_397) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class logoBtn_flashgames_397 extends MovieClip { public function logoBtn_flashgames_397(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://flashgames.it"), "_blank"); } function frame1(){ buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_gamesit_fla
Section 126
//MEMCounter_426 (PnC_Game4_gamesit_fla.MEMCounter_426) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.text.*; import aq.pcge.*; import flash.system.*; public dynamic class MEMCounter_426 extends MovieClip { public var mem_tf:TextField; public var mb:uint; public function MEMCounter_426(){ addFrameScript(0, frame1); } function frame1(){ mb = (0x0400 * 0x0400); if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ mem_tf.text = String(Math.round((System.totalMemory / mb))); }); } else { visible = false; }; } } }//package PnC_Game4_gamesit_fla
Section 127
//Message_424 (PnC_Game4_gamesit_fla.Message_424) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import aq.pcge.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Message_424 extends MovieClip { public function Message_424(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (!parent["console"].visible){ parent["console"].show(); } else { parent["console"].hide(); }; } function frame1(){ stop(); if (GameApplication.gameMode == "debug"){ addEventListener(MouseEvent.CLICK, onClick); } else { visible = false; }; } } }//package PnC_Game4_gamesit_fla
Section 128
//MoreGamesButton_394 (PnC_Game4_gamesit_fla.MoreGamesButton_394) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class MoreGamesButton_394 extends MovieClip { public function MoreGamesButton_394(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; if (((GameApplication.moreLink) && (GameApplication.moreLink.length))){ try { navigateToURL(new URLRequest(GameApplication.moreLink), "_blank"); } catch(error:Error) { }; }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_gamesit_fla
Section 129
//MoreGamesButton_399 (PnC_Game4_gamesit_fla.MoreGamesButton_399) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class MoreGamesButton_399 extends MovieClip { public function MoreGamesButton_399(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; if (((GameApplication.moreLink) && (GameApplication.moreLink.length))){ try { navigateToURL(new URLRequest(GameApplication.moreLink), "_blank"); } catch(error:Error) { }; }; } function frame1(){ buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_gamesit_fla
Section 130
//MuteButton_387 (PnC_Game4_gamesit_fla.MuteButton_387) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.media.*; public dynamic class MuteButton_387 extends MovieClip { public function MuteButton_387(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (currentFrame == 1){ setVolume(0); nextFrame(); } else { setVolume(1); prevFrame(); }; } public function setVolume(_arg1:Number):void{ SoundMixer.soundTransform = new SoundTransform(_arg1); } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); if (SoundMixer.soundTransform.volume == 0){ gotoAndStop(2); }; } } }//package PnC_Game4_gamesit_fla
Section 131
//OptBackButton_16 (PnC_Game4_gamesit_fla.OptBackButton_16) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class OptBackButton_16 extends MovieClip { public function OptBackButton_16(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (parent){ var _local2 = parent; _local2["close"](); }; } function frame1(){ buttonMode = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_gamesit_fla
Section 132
//OptHelpButton_17 (PnC_Game4_gamesit_fla.OptHelpButton_17) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class OptHelpButton_17 extends MovieClip { public function OptHelpButton_17(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (((GameApplication.helpLink) && (!((GameApplication.helpLink == ""))))){ navigateToURL(new URLRequest(GameApplication.helpLink), "_blank"); }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_gamesit_fla
Section 133
//OptionsButton_388 (PnC_Game4_gamesit_fla.OptionsButton_388) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; public dynamic class OptionsButton_388 extends MovieClip { public function OptionsButton_388(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (!GameWindowsManager.instance.activeWindow){ Game.instance.openOptionsWindow(); }; } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_gamesit_fla
Section 134
//OptMenuButton_18 (PnC_Game4_gamesit_fla.OptMenuButton_18) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import aq.pcge.*; public dynamic class OptMenuButton_18 extends MovieClip { public function OptMenuButton_18(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ Game.instance.unloadEpisode(); Game.instance.returnToGame(); GameApplication.instance.gotoMenu(); } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_gamesit_fla
Section 135
//OptMuteButton_20 (PnC_Game4_gamesit_fla.OptMuteButton_20) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.media.*; public dynamic class OptMuteButton_20 extends MovieClip { public function OptMuteButton_20(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (currentFrame == 1){ setVolume(0); nextFrame(); } else { setVolume(1); prevFrame(); }; } public function setVolume(_arg1:Number):void{ SoundMixer.soundTransform = new SoundTransform(_arg1); } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); if (SoundMixer.soundTransform.volume == 0){ gotoAndStop(2); }; } } }//package PnC_Game4_gamesit_fla
Section 136
//PlayButton_25 (PnC_Game4_gamesit_fla.PlayButton_25) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; public dynamic class PlayButton_25 extends MovieClip { public function PlayButton_25(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ Game.instance.returnToGame(); Game.instance.loadEpisode(0); } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_gamesit_fla
Section 137
//PlayButton_398 (PnC_Game4_gamesit_fla.PlayButton_398) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import aq.pcge.*; public dynamic class PlayButton_398 extends MovieClip { public function PlayButton_398(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ Game.instance.openHelloWindow(); GameApplication.instance.gotoGame(); } function frame1(){ buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_gamesit_fla
Section 138
//PlayButton_5 (PnC_Game4_gamesit_fla.PlayButton_5) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class PlayButton_5 extends MovieClip { public function PlayButton_5(){ addFrameScript(0, frame1, 9, frame10); } public function onClick(_arg1:MouseEvent):void{ var _local2 = root; _local2["gotoAndPlay"](2); } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } function frame10(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 139
//PlayButtonBg_4 (PnC_Game4_gamesit_fla.PlayButtonBg_4) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class PlayButtonBg_4 extends MovieClip { public function PlayButtonBg_4(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 140
//POSMonitor_425 (PnC_Game4_gamesit_fla.POSMonitor_425) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.text.*; import aq.pcge.*; public dynamic class POSMonitor_425 extends MovieClip { public var x_tf:TextField; public var y_tf:TextField; public function POSMonitor_425(){ addFrameScript(0, frame1); } function frame1(){ if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ if (root){ x_tf.text = root.mouseX.toString(); y_tf.text = root.mouseY.toString(); }; }); } else { visible = false; }; } } }//package PnC_Game4_gamesit_fla
Section 141
//PreloadBar_2 (PnC_Game4_gamesit_fla.PreloadBar_2) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class PreloadBar_2 extends MovieClip { public function PreloadBar_2(){ addFrameScript(0, frame1, 99, frame100); } function frame1(){ stop(); } function frame100(){ stop(); root["preloader"].gotoAndPlay(2); } } }//package PnC_Game4_gamesit_fla
Section 142
//Preloader_1 (PnC_Game4_gamesit_fla.Preloader_1) package PnC_Game4_gamesit_fla { import flash.display.*; import CPMStar.*; public dynamic class Preloader_1 extends MovieClip { public var adBox:MovieClip; public var preloadBar:MovieClip; public var CPMStarPoolID:int; public var CPMStarSubPoolID:int; public var ad:DisplayObject; public function Preloader_1(){ addFrameScript(0, frame1, 38, frame39); } function frame1(){ stop(); CPMStarPoolID = 18840; CPMStarSubPoolID = 1191; ad = AdLoader.LoadAd(CPMStarPoolID, CPMStarSubPoolID); adBox.addChild(ad); } function frame39(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 143
//Presenter_401 (PnC_Game4_gamesit_fla.Presenter_401) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class Presenter_401 extends MovieClip { public function Presenter_401(){ addFrameScript(149, frame150); } function frame150(){ MovieClip(parent).nextFrame(); } } }//package PnC_Game4_gamesit_fla
Section 144
//romesoldier_idle_306 (PnC_Game4_gamesit_fla.romesoldier_idle_306) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class romesoldier_idle_306 extends MovieClip { public function romesoldier_idle_306(){ addFrameScript(88, frame89, 176, frame177, 225, frame226, 238, frame239, 245, frame246); } function frame89(){ if (MovieClip(parent).mushroomIn){ gotoAndPlay(178); }; } function frame177(){ gotoAndPlay(1); } function frame226(){ stop(); MovieClip(parent).goWin2(); } function frame239(){ MovieClip(parent).hero.playAnim("die", function (){ MovieClip(parent).lose(); }); } function frame246(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 145
//Viking_die_104 (PnC_Game4_gamesit_fla.Viking_die_104) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Viking_die_104 extends MovieClip { public var body:MovieClip; public var helmet:MovieClip; public function Viking_die_104(){ addFrameScript(0, frame1, 16, frame17); } function frame1(){ if (!MovieClip(parent.parent).helmetOk){ helmet.visible = false; }; if (!MovieClip(parent.parent).swordOk){ body.sword.visible = false; }; if (!MovieClip(parent.parent).shieldOk){ body.shield.visible = false; }; } function frame17(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 146
//Viking_head_die_105 (PnC_Game4_gamesit_fla.Viking_head_die_105) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class Viking_head_die_105 extends MovieClip { public function Viking_head_die_105(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 147
//Viking_head_refused_103 (PnC_Game4_gamesit_fla.Viking_head_refused_103) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class Viking_head_refused_103 extends MovieClip { public function Viking_head_refused_103(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 148
//Viking_idle_83 (PnC_Game4_gamesit_fla.Viking_idle_83) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Viking_idle_83 extends MovieClip { public var body:MovieClip; public var helmet:MovieClip; public function Viking_idle_83(){ addFrameScript(0, frame1); } function frame1(){ if (!MovieClip(parent.parent).helmetOk){ helmet.visible = false; }; if (!MovieClip(parent.parent).swordOk){ body.sword.visible = false; }; if (!MovieClip(parent.parent).shieldOk){ body.shield.visible = false; }; } } }//package PnC_Game4_gamesit_fla
Section 149
//viking_l2_iron_shield_ax_113 (PnC_Game4_gamesit_fla.viking_l2_iron_shield_ax_113) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class viking_l2_iron_shield_ax_113 extends MovieClip { public function viking_l2_iron_shield_ax_113(){ addFrameScript(43, frame44); } function frame44(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 150
//Viking_l2_UP_steps_107 (PnC_Game4_gamesit_fla.Viking_l2_UP_steps_107) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Viking_l2_UP_steps_107 extends MovieClip { public function Viking_l2_UP_steps_107(){ addFrameScript(29, frame30, 59, frame60); } function frame30(){ MovieClip(parent.parent).shield.visible = false; } function frame60(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 151
//Viking_l2_use_ax_114 (PnC_Game4_gamesit_fla.Viking_l2_use_ax_114) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class Viking_l2_use_ax_114 extends MovieClip { public function Viking_l2_use_ax_114(){ addFrameScript(121, frame122); } function frame122(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 152
//Viking_l2_use_hammer_108 (PnC_Game4_gamesit_fla.Viking_l2_use_hammer_108) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Viking_l2_use_hammer_108 extends MovieClip { public function Viking_l2_use_hammer_108(){ addFrameScript(13, frame14, 79, frame80); } function frame14(){ MovieClip(parent.parent).oven.gotoAndStop(2); } function frame80(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 153
//Viking_l3_throw_gelud_119 (PnC_Game4_gamesit_fla.Viking_l3_throw_gelud_119) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class Viking_l3_throw_gelud_119 extends MovieClip { public function Viking_l3_throw_gelud_119(){ addFrameScript(37, frame38); } function frame38(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 154
//Viking_l3_throw_grib_121 (PnC_Game4_gamesit_fla.Viking_l3_throw_grib_121) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class Viking_l3_throw_grib_121 extends MovieClip { public function Viking_l3_throw_grib_121(){ addFrameScript(37, frame38); } function frame38(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 155
//Viking_l3_use_golob_117 (PnC_Game4_gamesit_fla.Viking_l3_use_golob_117) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class Viking_l3_use_golob_117 extends MovieClip { public function Viking_l3_use_golob_117(){ addFrameScript(52, frame53); } function frame53(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 156
//Viking_l5_jump_125 (PnC_Game4_gamesit_fla.Viking_l5_jump_125) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class Viking_l5_jump_125 extends MovieClip { public function Viking_l5_jump_125(){ addFrameScript(17, frame18); } function frame18(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 157
//Viking_l5_jump_in_208 (PnC_Game4_gamesit_fla.Viking_l5_jump_in_208) package PnC_Game4_gamesit_fla { import flash.display.*; public dynamic class Viking_l5_jump_in_208 extends MovieClip { public function Viking_l5_jump_in_208(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package PnC_Game4_gamesit_fla
Section 158
//Viking_l5_use_hummer_123 (PnC_Game4_gamesit_fla.Viking_l5_use_hummer_123) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class Viking_l5_use_hummer_123 extends MovieClip { public function Viking_l5_use_hummer_123(){ addFrameScript(73, frame74); } function frame74(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 159
//Viking_l8_jump_135 (PnC_Game4_gamesit_fla.Viking_l8_jump_135) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Viking_l8_jump_135 extends MovieClip { public var body:MovieClip; public var helmet:MovieClip; public function Viking_l8_jump_135(){ addFrameScript(39, frame40, 77, frame78); } function frame40(){ MovieClip(parent.parent).enemy.visible = false; } function frame78(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 160
//Viking_l8_throw_knife_138 (PnC_Game4_gamesit_fla.Viking_l8_throw_knife_138) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class Viking_l8_throw_knife_138 extends MovieClip { public function Viking_l8_throw_knife_138(){ addFrameScript(33, frame34); } function frame34(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 161
//Viking_l8_use_ax_136 (PnC_Game4_gamesit_fla.Viking_l8_use_ax_136) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class Viking_l8_use_ax_136 extends MovieClip { public function Viking_l8_use_ax_136(){ addFrameScript(39, frame40); } function frame40(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 162
//Viking_refuse_98 (PnC_Game4_gamesit_fla.Viking_refuse_98) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Viking_refuse_98 extends MovieClip { public var body:MovieClip; public var helmet:MovieClip; public function Viking_refuse_98(){ addFrameScript(0, frame1, 14, frame15); } function frame1(){ if (!MovieClip(parent.parent).helmetOk){ helmet.visible = false; }; if (!MovieClip(parent.parent).swordOk){ body.sword.visible = false; }; if (!MovieClip(parent.parent).shieldOk){ body.shield.visible = false; }; } function frame15(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 163
//Viking_take_94 (PnC_Game4_gamesit_fla.Viking_take_94) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Viking_take_94 extends MovieClip { public var body:MovieClip; public var helmet:MovieClip; public function Viking_take_94(){ addFrameScript(0, frame1, 7, frame8, 16, frame17); } function frame1(){ if (!MovieClip(parent.parent).helmetOk){ helmet.visible = false; }; if (!MovieClip(parent.parent).swordOk){ body.sword.visible = false; }; if (!MovieClip(parent.parent).shieldOk){ body.shield.visible = false; }; } function frame8(){ dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_KEYFRAME, true)); } function frame17(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 164
//Viking_take_up_96 (PnC_Game4_gamesit_fla.Viking_take_up_96) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Viking_take_up_96 extends MovieClip { public var body:MovieClip; public var helmet:MovieClip; public function Viking_take_up_96(){ addFrameScript(0, frame1, 7, frame8, 16, frame17); } function frame1(){ if (!MovieClip(parent.parent).helmetOk){ helmet.visible = false; }; if (!MovieClip(parent.parent).swordOk){ body.sword.visible = false; }; if (!MovieClip(parent.parent).shieldOk){ body.shield.visible = false; }; } function frame8(){ dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_KEYFRAME, true)); } function frame17(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 165
//Viking_use_95 (PnC_Game4_gamesit_fla.Viking_use_95) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Viking_use_95 extends MovieClip { public var body:MovieClip; public var helmet:MovieClip; public function Viking_use_95(){ addFrameScript(0, frame1, 18, frame19); } function frame1(){ if (!MovieClip(parent.parent).helmetOk){ helmet.visible = false; }; if (!MovieClip(parent.parent).swordOk){ body.sword.visible = false; }; if (!MovieClip(parent.parent).shieldOk){ body.shield.visible = false; }; } function frame19(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 166
//Viking_use_bola_131 (PnC_Game4_gamesit_fla.Viking_use_bola_131) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class Viking_use_bola_131 extends MovieClip { public function Viking_use_bola_131(){ addFrameScript(29, frame30); } function frame30(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 167
//Viking_use_spoon_126 (PnC_Game4_gamesit_fla.Viking_use_spoon_126) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Viking_use_spoon_126 extends MovieClip { public function Viking_use_spoon_126(){ addFrameScript(15, frame16, 30, frame31); } function frame16(){ MovieClip(parent.parent).coal.visible = false; } function frame31(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 168
//Viking_use_spoon_129 (PnC_Game4_gamesit_fla.Viking_use_spoon_129) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Viking_use_spoon_129 extends MovieClip { public function Viking_use_spoon_129(){ addFrameScript(25, frame26, 34, frame35); } function frame26(){ MovieClip(parent.parent).enemy.gotoAndStop(2); } function frame35(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 169
//Viking_use_up_97 (PnC_Game4_gamesit_fla.Viking_use_up_97) package PnC_Game4_gamesit_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Viking_use_up_97 extends MovieClip { public var body:MovieClip; public var helmet:MovieClip; public function Viking_use_up_97(){ addFrameScript(0, frame1, 18, frame19); } function frame1(){ if (!MovieClip(parent.parent).helmetOk){ helmet.visible = false; }; if (!MovieClip(parent.parent).swordOk){ body.sword.visible = false; }; if (!MovieClip(parent.parent).shieldOk){ body.shield.visible = false; }; } function frame19(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_gamesit_fla
Section 170
//Viking_walk_93 (PnC_Game4_gamesit_fla.Viking_walk_93) package PnC_Game4_gamesit_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Viking_walk_93 extends MovieClip { public var body:MovieClip; public var helmet:MovieClip; public function Viking_walk_93(){ addFrameScript(0, frame1, 19, frame20); } function frame1(){ if (!MovieClip(parent.parent).helmetOk){ helmet.visible = false; }; if (!MovieClip(parent.parent).swordOk){ body.sword.visible = false; }; if (!MovieClip(parent.parent).shieldOk){ body.shield.visible = false; }; } function frame20(){ gotoAndPlay(5); } } }//package PnC_Game4_gamesit_fla
Section 171
//Episode_01 (Episode_01) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_01 extends Episode { public var swordOk:Boolean; public var helmetOk:Boolean; public var shieldOk:Boolean; public function Episode_01(){ addFrameScript(0, frame1); } public function takeShield():void{ action = false; hero.playAnim("walk"); hero.turnTo(shield.x); hero.moveTo(280, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use_up", function (){ shield.visible = false; hero.anim.body.shield.visible = true; shieldOk = true; action = true; heroIdle(); testWin(); }); }); } public function takeSword():void{ action = false; hero.playAnim("walk"); hero.turnTo(sword.x); hero.moveTo(150, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use_up", function (){ sword.visible = false; hero.anim.body.sword.visible = true; swordOk = true; action = true; heroIdle(); testWin(); }); }); } public function testWin():void{ if (((((helmetOk) && (swordOk))) && (shieldOk))){ action = false; goWin2(); }; } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ registerItem("rog1", Item_Rog1); registerItem("rog2", Item_Rog2); registerItem("helm", Item_Helm); registerItem("helmet", Item_Helmet); swordOk = false; helmetOk = false; shieldOk = false; addNewActivator("do2", do2, {onClick:function ():void{ action = false; hero.turnTo(rog1.x); heroFindItem("rog1", rog1, function (){ action = true; if (((((hasItem("rog1")) && (hasItem("rog2")))) && (hasItem("helm")))){ makeItem("helmet", ["helm", "rog1", "rog2"], function ():void{ action = true; helmetOk = true; dropItem("helmet"); hero.anim.helmet.visible = true; testWin(); }); }; }, "take_up", "do2", 30, 30); }}); addNewActivator("do3", do3, {onClick:function ():void{ action = false; hero.turnTo(rog2.x); heroFindItem("rog2", rog2, function (){ action = true; if (((((hasItem("rog1")) && (hasItem("rog2")))) && (hasItem("helm")))){ makeItem("helmet", ["helm", "rog1", "rog2"], function ():void{ action = true; helmetOk = true; dropItem("helmet"); hero.anim.helmet.visible = true; testWin(); }); }; }, "take_up", "do3", 30, 30); }}); addNewActivator("do4", do4, {onClick:function ():void{ action = false; hero.turnTo(helm.x); heroFindItem("helm", helm, function (){ action = true; if (((((hasItem("rog1")) && (hasItem("rog2")))) && (hasItem("helm")))){ if (((((hasItem("helm")) && (hasItem("rog1")))) && (hasItem("rog2")))){ makeItem("helmet", ["helm", "rog1", "rog2"], function ():void{ action = true; helmetOk = true; dropItem("helmet"); hero.anim.helmet.visible = true; testWin(); }); } else { action = true; }; }; }, "take", "do4", 30, 30); }}); addNewActivator("do1", do1, {onClick:function ():void{ if (!swordOk){ takeSword(); }; }}); addNewActivator("do5", do5, {onClick:function ():void{ if (!shieldOk){ takeShield(); }; }}); heroIdle(); start(); } } }//package
Section 172
//Episode_02 (Episode_02) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_02 extends Episode { public var swordOk; public var shieldOk; public var helmetOk; public var fireOk:Boolean; public var ladderOk:Boolean; public var shieldOk2:Boolean; public var barricadeOk:Boolean; public var can:Boolean; public function Episode_02(){ addFrameScript(0, frame1); } public function testOk():void{ if (((((((puzzle.puzzle.fire1.visible) && (puzzle.puzzle.fire2.visible))) && (puzzle.puzzle.fire3.visible))) && (puzzle.puzzle.fire4.visible))){ action = true; puzzle.play(); oven.gotoAndStop(2); can = true; fireOk = true; swapChildren(hero, puzzle); }; } public function takeShield():void{ action = false; hero.playAnim("walk"); hero.turnTo(oven.x); hero.moveTo(288, hero.y, function (){ dropItem("ladder"); ladder2.visible = true; hero.turnOn("left"); hero.playAnim("UP_steps", function (){ takeItem("shield", true); action = true; heroIdle(); }); }); } public function placeShield():void{ action = false; hero.playAnim("walk"); hero.turnTo(oven.x); hero.moveTo(170, hero.y, function (){ dropItem("shield"); hero.turnOn("left"); hero.playAnim("use_up", function (){ oven.gotoAndStop(3); shieldOk2 = true; action = true; heroIdle(); }); }); } public function crashBarricade():void{ action = false; hero.playAnim("walk"); hero.turnTo(barricade.x); hero.moveTo(460, hero.y, function (){ dropItem("axe"); hero.turnOn("right"); barricade.play(); hero.playAnim("use_ax", function (){ barricadeOk = true; action = true; heroIdle(); }); }); } public function goWin():void{ action = false; hero.playAnim("walk"); hero.turnTo(door.x); hero.moveTo(540, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use", function (){ door.play(); action = false; goWin2(); }); }); } public function makeAxe():void{ action = false; hero.playAnim("walk"); hero.turnTo(oven.x); hero.moveTo(180, hero.y, function (){ dropItem("hammer"); dropItem("tool"); hero.turnOn("left"); hero.playAnim("use_hummer", function (){ action = true; takeItem("blade", true); if (((hasItem("wood")) && (hasItem("blade")))){ makeItem("axe", ["wood", "blade"], function ():void{ action = true; }); }; action = true; heroIdle(); }); }); } public function beginPuzzle():void{ action = false; hero.playAnim("walk"); hero.turnTo(oven.x); hero.moveTo(170, hero.y, function (){ can = false; hero.turnOn("left"); puzzle.puzzle.fire1.visible = false; puzzle.puzzle.fire2.visible = false; puzzle.puzzle.fire3.visible = false; puzzle.puzzle.fire4.visible = false; hero.playAnim("use", function (){ swapChildren(hero, puzzle); puzzle.gotoAndPlay(2); do5.visible = true; do6.visible = true; do7.visible = true; do11.visible = true; do12.visible = true; action = false; heroIdle(); }); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(650, 380, function (){ hero.moveTo(950, hero.y, function (){ win(); }); }); } function frame1(){ oven.gotoAndStop(1); puzzle.gotoAndStop(1); barricade.gotoAndStop(1); door.gotoAndStop(1); do5.visible = false; do6.visible = false; do7.visible = false; do12.visible = false; do11.visible = false; ladder2.visible = false; swordOk = true; shieldOk = true; helmetOk = true; hero.anim.body.shield.visible = true; hero.anim.body.sword.visible = true; hero.anim.helmet.visible = true; registerItem("wood", Item_Wood); registerItem("tool", Item_Tool); registerItem("ladder", Item_Ladder); registerItem("shield", Item_IronShield); registerItem("hammer", Item_Hammer); registerItem("blade", Item_Blade); registerItem("axe", Item_Axe); fireOk = false; ladderOk = false; shieldOk2 = false; barricadeOk = false; addNewActivator("do1", do1, {onClick:function ():void{ if (can){ action = false; hero.turnTo(do1.x); heroFindItem("tool", tool, function (){ action = true; }, "take", "do1", 30, 30); }; }}); addNewActivator("do3", do3, {onClick:function ():void{ if (can){ action = false; hero.turnTo(do3.x); heroFindItem("hammer", hammer, function (){ action = true; }, "take", "do3", 30, 30); }; }}); addNewActivator("do8", do8, {onClick:function ():void{ if (can){ if (!ladderOk){ action = false; hero.turnTo(ladder.x); heroFindItem("ladder", ladder, function (){ action = true; ladderOk = true; }, "take", null, 30, 30); } else { if (barricadeOk){ goWin(); } else { if (hasItem("axe")){ crashBarricade(); }; }; }; }; }}); addNewActivator("do9", do9, {onClick:function ():void{ if (can){ if (((((shieldOk2) && (hasItem("tool")))) && (hasItem("hammer")))){ makeAxe(); } else { if (((((!(shieldOk2)) && (hasItem("shield")))) && (fireOk))){ placeShield(); } else { if (!fireOk){ beginPuzzle(); }; }; }; }; }}); addNewActivator("do5", do5, {onClick:function ():void{ if (puzzle.puzzle.lever1.currentFrame == 1){ puzzle.puzzle.lever1.nextFrame(); } else { puzzle.puzzle.lever1.prevFrame(); }; puzzle.puzzle.fire1.visible = !(puzzle.puzzle.fire1.visible); puzzle.puzzle.fire2.visible = !(puzzle.puzzle.fire2.visible); testOk(); }}); addNewActivator("do6", do6, {onClick:function ():void{ if (puzzle.puzzle.lever2.currentFrame == 1){ puzzle.puzzle.lever2.nextFrame(); } else { puzzle.puzzle.lever2.prevFrame(); }; puzzle.puzzle.fire3.visible = !(puzzle.puzzle.fire3.visible); puzzle.puzzle.fire2.visible = !(puzzle.puzzle.fire2.visible); testOk(); }}); addNewActivator("do7", do7, {onClick:function ():void{ if (puzzle.puzzle.lever3.currentFrame == 1){ puzzle.puzzle.lever3.nextFrame(); } else { puzzle.puzzle.lever3.prevFrame(); }; puzzle.puzzle.fire1.visible = !(puzzle.puzzle.fire1.visible); puzzle.puzzle.fire3.visible = !(puzzle.puzzle.fire3.visible); testOk(); }}); addNewActivator("do11", do11, {onClick:function ():void{ if (puzzle.puzzle.lever4.currentFrame == 1){ puzzle.puzzle.lever4.nextFrame(); } else { puzzle.puzzle.lever4.prevFrame(); }; puzzle.puzzle.fire4.visible = !(puzzle.puzzle.fire4.visible); puzzle.puzzle.fire3.visible = !(puzzle.puzzle.fire3.visible); testOk(); }}); addNewActivator("do12", do12, {onClick:function ():void{ puzzle.puzzle.lever1.gotoAndStop(1); puzzle.puzzle.lever2.gotoAndStop(1); puzzle.puzzle.lever3.gotoAndStop(1); puzzle.puzzle.lever4.gotoAndStop(1); puzzle.puzzle.fire1.visible = false; puzzle.puzzle.fire2.visible = false; puzzle.puzzle.fire3.visible = false; puzzle.puzzle.fire4.visible = false; }}); can = true; addNewActivator("do2", do2, {onClick:function ():void{ if (can){ action = false; hero.turnTo(do2.x); heroFindItem("wood", wood, function (){ action = true; if (((hasItem("wood")) && (hasItem("blade")))){ makeItem("axe", ["wood", "blade"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do2", 30, 30); }; }}); addNewActivator("do4", do4, {onClick:function ():void{ if (hasItem("ladder")){ takeShield(); removeActivator("do4"); } else { heroRefuse(); }; }}); heroIdle(); start(); } } }//package
Section 173
//Episode_03 (Episode_03) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_03 extends Episode { public var swordOk:Boolean; public var helmetOk:Boolean; public var shieldOk:Boolean; public var vetka2Ok:Boolean; public var vetka1Ok:Boolean; public var trapOk:Boolean; public var squirrelOk:Boolean; public var mushroomIn:Boolean; public function Episode_03(){ addFrameScript(0, frame1); } public function vetka1fix():void{ branch1.gotoAndPlay(2); vetka1Ok = true; } public function vetka2fix():void{ branch2.gotoAndPlay(2); vetka2Ok = true; } public function placeTrap():void{ action = false; hero.playAnim("walk"); hero.turnTo(epicScene.x); hero.moveTo(221, hero.y, function (){ dropItem("trap"); hero.turnOn("right"); epicScene.gotoAndPlay(2); hero.playAnim("use_golob", function (){ trapOk = true; action = true; heroIdle(); }); }); } public function goDie():void{ action = false; hero.playAnim("walk"); hero.turnTo(epicScene.x); hero.moveTo(353, hero.y, function (){ hero.turnOn("right"); enemy.gotoAndPlay("kick"); hero.playAnim("use", function (){ trapOk = true; action = true; heroIdle(); }); }); } public function throwMushroomAndLose():void{ action = false; hero.playAnim("walk"); hero.turnTo(mushroom_anim.x); hero.moveTo(99, hero.y, function (){ dropItem("mushroom"); hero.turnOn("right"); hero.playAnim("l3_throw_grib", function (){ mushroom_anim.visible = true; mushroom_anim.gotoAndPlay(43); squirrel.gotoAndStop(2); action = false; heroIdle(); }); }); } public function throwAcorn():void{ action = false; hero.playAnim("walk"); hero.turnTo(mushroom_anim.x); hero.moveTo(99, hero.y, function (){ dropItem("acorn"); hero.turnOn("right"); hero.playAnim("l3_throw_golud", function (){ squirrelOk = true; acorn_anim.visible = true; acorn_anim.gotoAndPlay(2); squirrel.gotoAndStop(3); action = true; heroIdle(); }); }); } public function poisonEnemy():void{ action = false; hero.playAnim("walk"); hero.turnTo(mushroom_anim.x); hero.moveTo(99, hero.y, function (){ dropItem("mushroom"); hero.turnOn("right"); hero.playAnim("l3_throw_grib", function (){ mushroom_anim.visible = true; mushroom_anim.gotoAndPlay(2); action = false; heroIdle(); }); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ mushroom_anim.gotoAndStop(1); mushroom_anim.visible = false; acorn_anim.gotoAndStop(1); acorn_anim.visible = false; epicScene.gotoAndStop(1); squirrel.gotoAndStop(1); registerItem("trap", Item_Trap); registerItem("rope", Item_Rope); registerItem("mushroom", Item_Mushroom); registerItem("acorn", Item_Acorn); registerItem("kora", Item_Kora); swordOk = true; helmetOk = true; shieldOk = true; hero.anim.body.shield.visible = true; hero.anim.body.sword.visible = true; hero.anim.helmet.visible = true; vetka2Ok = false; vetka1Ok = false; trapOk = false; squirrelOk = false; mushroomIn = false; addNewActivator("do1", do1, {onClick:function ():void{ action = false; hero.turnOn("right"); heroFindItem("kora", kora, function (){ if (((hasItem("kora")) && (hasItem("rope")))){ makeItem("trap", ["kora", "rope"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do1", 30, 30); }}); addNewActivator("do2", do2, {onClick:function ():void{ action = false; hero.turnOn("right"); heroFindItem("rope", rope, function (){ if (((hasItem("kora")) && (hasItem("rope")))){ makeItem("trap", ["kora", "rope"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do2", 30, 30); }}); addNewActivator("do3", do3, {onClick:function ():void{ action = false; hero.turnOn("right"); heroFindItem("acorn", acorn, function (){ action = true; }, "take_up", "do3", 30, 30); }}); addNewActivator("do4", do4, {onClick:function ():void{ action = false; hero.turnOn("right"); heroFindItem("mushroom", mushroom, function (){ action = true; }, "take_up", "do4", 30, 30); }}); addNewActivator("do5", do5, {onClick:function ():void{ if (!vetka1Ok){ vetka1fix(); }; }}); addNewActivator("do6", do6, {onClick:function ():void{ if (!vetka2Ok){ vetka2fix(); }; }}); addNewActivator("do7", do7, {onClick:function ():void{ if (((!(trapOk)) && (hasItem("trap")))){ placeTrap(); } else { heroRefuse(); }; }}); addNewActivator("do9", do9, {onClick:function ():void{ goDie(); }}); addNewActivator("do8", do8, {onClick:function ():void{ if (((((vetka2Ok) && (vetka1Ok))) && (trapOk))){ if (((squirrelOk) && (hasItem("mushroom")))){ poisonEnemy(); } else { if (!squirrelOk){ if (hasItem("acorn")){ throwAcorn(); } else { if (hasItem("mushroom")){ throwMushroomAndLose(); } else { heroRefuse(); }; }; }; }; }; }}); heroIdle(); start(); } } }//package
Section 174
//Episode_04 (Episode_04) package { import flash.display.*; import com.greensock.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import com.greensock.easing.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_04 extends Episode { public var swordOk:Boolean; public var helmetOk:Boolean; public var shieldOk:Boolean; public var vetka2Ok:Boolean; public var vetka1Ok:Boolean; public var trapOk:Boolean; public var squirrelOk:Boolean; public var mushroomIn:Boolean; public var can:Boolean; public var mc; public var arraIT:Array; public var arraR:Array; public var arraGl:Array; public var currClip:MovieClip; public var tempX:Number; public var tempY:Number; public var range:Number; public function Episode_04(){ addFrameScript(0, frame1); } public function puzzleBegin():void{ hero.playAnim("walk"); hero.turnTo(310); hero.moveTo(310, hero.y, function (){ heroIdle(); trace("ok1"); do1.visible = false; do2.visible = false; do3.visible = false; do4.visible = false; mc.it1.visible = true; mc.it2.visible = true; mc.it3.visible = true; mc.it4.visible = true; dropItem("it1"); dropItem("it2"); dropItem("it3"); dropItem("it4"); trace("ok2"); puzzle.gotoAndPlay(2); trace("ok3"); swapChildren(hero, puzzle); var _local1:int; while (_local1 < arraIT.length) { trace("ok4"); arraIT[_local1].addEventListener(MouseEvent.MOUSE_DOWN, startDragF); trace("ok5"); _local1++; }; }); } public function startDragF(_arg1:MouseEvent):void{ currClip = MovieClip(_arg1.currentTarget); tempX = currClip.x; tempY = currClip.y; currClip.startDrag(); puzzle.puzzle.addChild(currClip); stage.addEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp); } public function stage_onMouseUp(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp); currClip.stopDrag(); var _local2:Number = -1; var _local3:int; while (_local3 < arraIT.length) { if (currClip == arraIT[_local3]){ _local2 = _local3; }; _local3++; }; if (getDistance(arraIT[_local2], arraR[_local2]) < 10){ arraIT[_local2].visible = false; arraR[_local2].visible = true; arraGl[_local2].gotoAndStop(3); } else { if ((((_local2 == 2)) && ((getDistance(arraIT[_local2], arraR[(_local2 + 1)]) < 10)))){ arraIT[_local2].visible = false; arraR[(_local2 + 1)].visible = true; arraGl[(_local2 + 1)].gotoAndStop(3); } else { if ((((_local2 == 3)) && ((getDistance(arraIT[_local2], arraR[(_local2 - 1)]) < 10)))){ arraIT[_local2].visible = false; arraR[(_local2 - 1)].visible = true; arraGl[(_local2 - 1)].gotoAndStop(3); } else { TweenLite.to(currClip, 0.5, {x:tempX, y:tempY, ease:Circ.easeOut}); }; }; }; currClip = null; testWin(); } public function testWin():void{ var _local1:Boolean; var _local2:int; while (_local2 < arraR.length) { if (!arraR[_local2].visible){ _local1 = false; }; _local2++; }; if (_local1){ puzzle.play(); swapChildren(hero, puzzle); }; } public function getDistance(_arg1, _arg2):Number{ var _local3:Number = Math.abs((Math.abs(_arg1.x) - Math.abs(_arg2.x))); var _local4:Number = Math.abs((Math.abs(_arg1.y) - Math.abs(_arg2.y))); var _local5:Number = 10000; _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); return (_local5); } public function goDie():void{ action = false; hero.playAnim("walk"); hero.turnTo(epicScene.x); hero.moveTo(353, hero.y, function (){ hero.turnOn("right"); enemy.gotoAndPlay("kick"); hero.playAnim("use", function (){ trapOk = true; action = true; heroIdle(); }); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; registerItem("it1", Item_It1); registerItem("it2", Item_It2); registerItem("it3", Item_It3); registerItem("it4", Item_It4); swordOk = true; helmetOk = true; shieldOk = true; hero.anim.body.shield.visible = true; hero.anim.body.sword.visible = true; hero.anim.helmet.visible = true; vetka2Ok = false; vetka1Ok = false; trapOk = false; squirrelOk = false; mushroomIn = false; addNewActivator("do1", do1, {onClick:function ():void{ if (can){ action = false; hero.turnOn("right"); heroFindItem("it1", it1, function (){ action = true; }, "take", "do1", 30, 30); }; }}); addNewActivator("do2", do2, {onClick:function ():void{ if (can){ action = false; hero.turnOn("right"); heroFindItem("it2", it2, function (){ action = true; }, "take", "do2", 30, 30); }; }}); addNewActivator("do3", do3, {onClick:function ():void{ if (can){ action = false; hero.turnOn("right"); heroFindItem("it3", it3, function (){ action = true; }, "take", "do3", 30, 30); }; }}); addNewActivator("do4", do4, {onClick:function ():void{ if (can){ action = false; hero.turnOn("right"); heroFindItem("it4", it4, function (){ action = true; }, "take", "do4", 30, 30); }; }}); can = true; addNewActivator("puzzle", puzzle, {onClick:function ():void{ if (((((((hasItem("it1")) && (hasItem("it2")))) && (hasItem("it3")))) && (hasItem("it4")))){ if (can){ puzzleBegin(); }; can = false; } else { heroRefuse(); }; }}); mc = puzzle.puzzle; arraIT = [mc.it1, mc.it2, mc.it3, mc.it4]; arraR = [mc.pl1, mc.pl2, mc.pl3, mc.pl4]; arraGl = [mc.gl1, mc.gl2, mc.gl3, mc.gl4]; mc.gl5.gotoAndStop(3); mc.gl6.gotoAndStop(3); mc.gl7.gotoAndStop(3); mc.gl8.gotoAndStop(3); mc.gl9.gotoAndStop(3); mc.it1.visible = false; mc.it2.visible = false; mc.it3.visible = false; mc.it4.visible = false; mc.pl1.visible = false; mc.pl2.visible = false; mc.pl3.visible = false; mc.pl4.visible = false; range = 5; heroIdle(); start(); } } }//package
Section 175
//Episode_05 (Episode_05) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_05 extends Episode { public var swordOk:Boolean; public var helmetOk:Boolean; public var shieldOk:Boolean; public var onBoard:Boolean; public var shield2Ok:Boolean; public var resinOk:Boolean; public var crackOk:Boolean; public var sailOk:Boolean; public function Episode_05(){ addFrameScript(0, frame1); } public function placeSail():void{ action = false; hero.playAnim("walk"); hero.turnTo(422); hero.moveTo(422, hero.y, function (){ dropItem("sail"); hero.turnOn("left"); hero.playAnim("use_up", function (){ ship.ship.sail.gotoAndPlay(2); sailOk = true; action = true; heroIdle(); }); }); } public function plaseResin():void{ action = false; hero.playAnim("walk"); hero.turnTo(480); hero.moveTo(480, hero.y, function (){ dropItem("resin"); hero.turnOn("right"); hero.playAnim("use", function (){ ship.ship.crack.resin.visible = true; resinOk = true; action = true; heroIdle(); }); }); } public function placeShield():void{ action = false; hero.playAnim("walk"); hero.turnTo(480); hero.moveTo(480, hero.y, function (){ dropItem("shield"); hero.turnOn("right"); hero.playAnim("use", function (){ ship.ship.crack.shield.visible = true; shield2Ok = true; action = true; heroIdle(); }); }); } public function placeNails():void{ action = false; hero.playAnim("walk"); hero.turnTo(450); hero.moveTo(450, hero.y, function (){ dropItem("nailsHammer"); hero.turnOn("right"); hero.playAnim("l5_use_hummer", function (){ ship.ship.crack.nails.visible = true; crackOk = true; action = true; heroIdle(); }); }); } public function jumpOnBoard():void{ action = false; hero.playAnim("walk"); hero.turnTo(422); hero.moveTo(422, hero.y, function (){ hero.turnOn("right"); hero.playAnim("l5_jump", function (){ ship.ship.gotoAndStop(2); hero.visible = false; puzzleBegin(); onBoard = true; action = true; }); }); } public function testWin():void{ var _local1:* = puzzle.puzzle; if ((((((((((((((((((((((((((((((((((((((((((((((((((_local1.p11.currentFrame == 1)) && ((_local1.p12.currentFrame == 1)))) && ((_local1.p13.currentFrame == 1)))) && ((_local1.p14.currentFrame == 1)))) && ((_local1.p15.currentFrame == 1)))) && ((_local1.p11.currentFrame == 1)))) && ((_local1.p22.currentFrame == 1)))) && ((_local1.p23.currentFrame == 1)))) && ((_local1.p24.currentFrame == 1)))) && ((_local1.p25.currentFrame == 1)))) && ((_local1.p11.currentFrame == 1)))) && ((_local1.p32.currentFrame == 1)))) && ((_local1.p33.currentFrame == 1)))) && ((_local1.p34.currentFrame == 1)))) && ((_local1.p35.currentFrame == 1)))) && ((_local1.p11.currentFrame == 1)))) && ((_local1.p42.currentFrame == 1)))) && ((_local1.p43.currentFrame == 1)))) && ((_local1.p44.currentFrame == 1)))) && ((_local1.p45.currentFrame == 1)))) && ((_local1.p11.currentFrame == 1)))) && ((_local1.p52.currentFrame == 1)))) && ((_local1.p53.currentFrame == 1)))) && ((_local1.p54.currentFrame == 1)))) && ((_local1.p55.currentFrame == 1)))){ action = false; puzzle.play(); }; } public function puzzleBegin():void{ d11.visible = true; d12.visible = true; d13.visible = true; d14.visible = true; d15.visible = true; d21.visible = true; d22.visible = true; d23.visible = true; d24.visible = true; d25.visible = true; d31.visible = true; d32.visible = true; d33.visible = true; d34.visible = true; d35.visible = true; d41.visible = true; d42.visible = true; d43.visible = true; d44.visible = true; d45.visible = true; d51.visible = true; d52.visible = true; d53.visible = true; d54.visible = true; d55.visible = true; puzzle.puzzle.p11.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p12.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p13.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p14.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p15.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p21.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p22.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p23.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p24.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p25.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p31.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p32.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p33.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p34.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p35.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p41.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p42.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p43.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p44.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p45.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p51.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p52.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p53.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p54.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.puzzle.p55.gotoAndStop(Math.floor((Math.random() * 4))); puzzle.visible = true; puzzle.play(); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; ship.gotoAndStop(1); puzzle.gotoAndStop(1); ship.ship.gotoAndStop(1); ship.ship.sail.gotoAndStop(1); ship.ship.crack.shield.visible = false; ship.ship.crack.nails.visible = false; ship.ship.crack.resin.visible = false; registerItem("resin", Item_Resin); registerItem("shield", Item_Shield3); registerItem("sail", Item_Sail); registerItem("nails", Item_Nails); registerItem("nailsHammer", Item_Nails_Hammer); registerItem("hammer", Item_Hammer14); swordOk = true; helmetOk = true; shieldOk = true; hero.anim.body.shield.visible = true; hero.anim.body.sword.visible = true; hero.anim.helmet.visible = true; onBoard = false; shield2Ok = false; resinOk = false; crackOk = false; sailOk = false; addNewActivator("do1", do1, {onClick:function ():void{ action = false; hero.turnOn("left"); heroFindItem("resin", resin, function (){ action = true; }, "take", "do1", 30, 30); }}); addNewActivator("do2", do2, {onClick:function ():void{ action = false; heroFindItem("sail", sail, function (){ action = true; }, "take", "do2", 30, 30); }}); addNewActivator("do3", do3, {onClick:function ():void{ action = false; heroFindItem("shield", shield, function (){ action = true; }, "take_up", "do3", 30, 30); }}); addNewActivator("do4", do4, {onClick:function ():void{ action = false; heroFindItem("nails", nails, function (){ if (((hasItem("nails")) && (hasItem("hammer")))){ makeItem("nailsHammer", ["nails", "hammer"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do4", 30, 30); }}); addNewActivator("do5", do5, {onClick:function ():void{ action = false; heroFindItem("hammer", hammer, function (){ if (((hasItem("nails")) && (hasItem("hammer")))){ makeItem("nailsHammer", ["nails", "hammer"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do5", 30, 30); }}); addNewActivator("do6", do6, {onClick:function ():void{ if (hasItem("sail")){ placeSail(); sailOk = true; }; }}); addNewActivator("do7", do7, {onClick:function ():void{ if (((hasItem("resin")) && (!(resinOk)))){ plaseResin(); } else { if (((((hasItem("shield")) && (!(shield2Ok)))) && (resinOk))){ placeShield(); } else { if (((((hasItem("nailsHammer")) && (!(crackOk)))) && (shield2Ok))){ placeNails(); } else { heroRefuse(); }; }; }; }}); addNewActivator("do8", do8, {onClick:function ():void{ if (((crackOk) && (sailOk))){ jumpOnBoard(); } else { heroRefuse(); }; }}); addNewActivator("d11", d11, {onClick:function ():void{ if (puzzle.puzzle.p11.currentFrame == 4){ puzzle.puzzle.p11.gotoAndStop(1); } else { puzzle.puzzle.p11.nextFrame(); }; testWin(); }}); addNewActivator("d15", d15, {onClick:function ():void{ if (puzzle.puzzle.p15.currentFrame == 4){ puzzle.puzzle.p15.gotoAndStop(1); } else { puzzle.puzzle.p15.nextFrame(); }; testWin(); }}); addNewActivator("d12", d12, {onClick:function ():void{ if (puzzle.puzzle.p12.currentFrame == 4){ puzzle.puzzle.p12.gotoAndStop(1); } else { puzzle.puzzle.p12.nextFrame(); }; testWin(); }}); addNewActivator("d13", d13, {onClick:function ():void{ if (puzzle.puzzle.p13.currentFrame == 4){ puzzle.puzzle.p13.gotoAndStop(1); } else { puzzle.puzzle.p13.nextFrame(); }; testWin(); }}); addNewActivator("d14", d14, {onClick:function ():void{ if (puzzle.puzzle.p14.currentFrame == 4){ puzzle.puzzle.p14.gotoAndStop(1); } else { puzzle.puzzle.p14.nextFrame(); }; testWin(); }}); addNewActivator("d21", d21, {onClick:function ():void{ if (puzzle.puzzle.p21.currentFrame == 4){ puzzle.puzzle.p21.gotoAndStop(1); } else { puzzle.puzzle.p21.nextFrame(); }; testWin(); }}); addNewActivator("d25", d25, {onClick:function ():void{ if (puzzle.puzzle.p25.currentFrame == 4){ puzzle.puzzle.p25.gotoAndStop(1); } else { puzzle.puzzle.p25.nextFrame(); }; testWin(); }}); addNewActivator("d22", d22, {onClick:function ():void{ if (puzzle.puzzle.p22.currentFrame == 4){ puzzle.puzzle.p22.gotoAndStop(1); } else { puzzle.puzzle.p22.nextFrame(); }; testWin(); }}); addNewActivator("d23", d23, {onClick:function ():void{ if (puzzle.puzzle.p23.currentFrame == 4){ puzzle.puzzle.p23.gotoAndStop(1); } else { puzzle.puzzle.p23.nextFrame(); }; testWin(); }}); addNewActivator("d24", d24, {onClick:function ():void{ if (puzzle.puzzle.p24.currentFrame == 4){ puzzle.puzzle.p24.gotoAndStop(1); } else { puzzle.puzzle.p24.nextFrame(); }; testWin(); }}); addNewActivator("d31", d31, {onClick:function ():void{ if (puzzle.puzzle.p31.currentFrame == 4){ puzzle.puzzle.p31.gotoAndStop(1); } else { puzzle.puzzle.p31.nextFrame(); }; testWin(); }}); addNewActivator("d35", d35, {onClick:function ():void{ if (puzzle.puzzle.p35.currentFrame == 4){ puzzle.puzzle.p35.gotoAndStop(1); } else { puzzle.puzzle.p35.nextFrame(); }; testWin(); }}); addNewActivator("d32", d32, {onClick:function ():void{ if (puzzle.puzzle.p32.currentFrame == 4){ puzzle.puzzle.p32.gotoAndStop(1); } else { puzzle.puzzle.p32.nextFrame(); }; testWin(); }}); addNewActivator("d33", d33, {onClick:function ():void{ if (puzzle.puzzle.p33.currentFrame == 4){ puzzle.puzzle.p33.gotoAndStop(1); } else { puzzle.puzzle.p33.nextFrame(); }; testWin(); }}); addNewActivator("d34", d34, {onClick:function ():void{ if (puzzle.puzzle.p34.currentFrame == 4){ puzzle.puzzle.p34.gotoAndStop(1); } else { puzzle.puzzle.p34.nextFrame(); }; testWin(); }}); addNewActivator("d41", d41, {onClick:function ():void{ if (puzzle.puzzle.p41.currentFrame == 4){ puzzle.puzzle.p41.gotoAndStop(1); } else { puzzle.puzzle.p41.nextFrame(); }; testWin(); }}); addNewActivator("d45", d45, {onClick:function ():void{ if (puzzle.puzzle.p45.currentFrame == 4){ puzzle.puzzle.p45.gotoAndStop(1); } else { puzzle.puzzle.p45.nextFrame(); }; testWin(); }}); addNewActivator("d42", d42, {onClick:function ():void{ if (puzzle.puzzle.p42.currentFrame == 4){ puzzle.puzzle.p42.gotoAndStop(1); } else { puzzle.puzzle.p42.nextFrame(); }; testWin(); }}); addNewActivator("d43", d43, {onClick:function ():void{ if (puzzle.puzzle.p43.currentFrame == 4){ puzzle.puzzle.p43.gotoAndStop(1); } else { puzzle.puzzle.p43.nextFrame(); }; testWin(); }}); addNewActivator("d44", d44, {onClick:function ():void{ if (puzzle.puzzle.p44.currentFrame == 4){ puzzle.puzzle.p44.gotoAndStop(1); } else { puzzle.puzzle.p44.nextFrame(); }; testWin(); }}); addNewActivator("d51", d51, {onClick:function ():void{ if (puzzle.puzzle.p51.currentFrame == 4){ puzzle.puzzle.p51.gotoAndStop(1); } else { puzzle.puzzle.p51.nextFrame(); }; testWin(); }}); addNewActivator("d55", d55, {onClick:function ():void{ if (puzzle.puzzle.p55.currentFrame == 4){ puzzle.puzzle.p55.gotoAndStop(1); } else { puzzle.puzzle.p55.nextFrame(); }; testWin(); }}); addNewActivator("d52", d52, {onClick:function ():void{ if (puzzle.puzzle.p52.currentFrame == 4){ puzzle.puzzle.p52.gotoAndStop(1); } else { puzzle.puzzle.p52.nextFrame(); }; testWin(); }}); addNewActivator("d53", d53, {onClick:function ():void{ if (puzzle.puzzle.p53.currentFrame == 4){ puzzle.puzzle.p53.gotoAndStop(1); } else { puzzle.puzzle.p53.nextFrame(); }; testWin(); }}); addNewActivator("d54", d54, {onClick:function ():void{ if (puzzle.puzzle.p54.currentFrame == 4){ puzzle.puzzle.p54.gotoAndStop(1); } else { puzzle.puzzle.p54.nextFrame(); }; testWin(); }}); puzzle.visible = false; d11.visible = false; d12.visible = false; d13.visible = false; d14.visible = false; d15.visible = false; d21.visible = false; d22.visible = false; d23.visible = false; d24.visible = false; d25.visible = false; d31.visible = false; d32.visible = false; d33.visible = false; d34.visible = false; d35.visible = false; d41.visible = false; d42.visible = false; d43.visible = false; d44.visible = false; d45.visible = false; d51.visible = false; d52.visible = false; d53.visible = false; d54.visible = false; d55.visible = false; heroIdle(); start(); } } }//package
Section 176
//Episode_06 (Episode_06) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_06 extends Episode { public var swordOk:Boolean; public var helmetOk:Boolean; public var shieldOk:Boolean; public var woodOk:Boolean; public var bonesOk:Boolean; public var stoneOk:Boolean; public var rockOk:Boolean; public var skullOk:Boolean; public var cannonOk:Boolean; public var tubeOk:Boolean; public function Episode_06(){ addFrameScript(0, frame1); } public function crackRock():void{ action = false; hero.playAnim("walk"); hero.turnTo(450); hero.moveTo(450, hero.y, function (){ dropItem("stone"); hero.turnOn("right"); hero.playAnim("use_up", function (){ rock.gotoAndStop(2); stoneOk = true; action = true; heroIdle(); }); }); } public function placeSkull():void{ action = false; hero.playAnim("walk"); hero.turnTo(153); hero.moveTo(153, hero.y, function (){ dropItem("skull"); hero.turnOn("right"); hero.playAnim("use_up", function (){ epicScene.skull.visible = true; skullOk = true; action = true; heroIdle(); if (cannonOk){ if (stoneOk){ epicScene.gotoAndPlay(93); rock.gotoAndPlay(3); } else { epicScene.gotoAndPlay(93); }; } else { if (tubeOk){ epicScene.gotoAndPlay(81); }; }; }); }); } public function placeCannon():void{ action = false; hero.playAnim("walk"); hero.turnTo(250); hero.moveTo(250, hero.y, function (){ dropItem("cannon"); hero.turnOn("right"); hero.playAnim("use_up", function (){ trace("oko"); epicScene.bones.visible = true; trace("oko 2"); cannonOk = true; action = false; heroIdle(); if (skullOk){ if (stoneOk){ epicScene.gotoAndPlay(93); rock.gotoAndPlay(3); } else { epicScene.gotoAndPlay(93); }; }; }); }); } public function placeTube():void{ action = false; hero.playAnim("walk"); hero.turnTo(250); hero.moveTo(250, hero.y, function (){ dropItem("tube"); hero.turnOn("right"); hero.playAnim("use_up", function (){ epicScene.wood.visible = true; epicScene.steam.visible = false; tubeOk = true; action = false; heroIdle(); if (skullOk){ epicScene.gotoAndPlay(81); }; }); }); } public function goWin():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(372, 380, function (){ hero.moveTo(545, 215, function (){ goWin2(); }); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ rock.gotoAndStop(1); epicScene.wood.visible = false; epicScene.bones.visible = false; epicScene.skull.visible = false; epicScene.gotoAndPlay(1); registerItem("tube", Item_WoodTube); registerItem("woodPart1", Item_WoodPart1); registerItem("woodPart2", Item_WoodPart2); registerItem("cannon", Item_WoodCannon); registerItem("stone", Item_Stone); registerItem("skull", Item_Skull); registerItem("bones", Item_Bones); swordOk = true; helmetOk = true; shieldOk = true; hero.anim.body.shield.visible = true; hero.anim.body.sword.visible = true; hero.anim.helmet.visible = true; woodOk = false; bonesOk = false; stoneOk = false; rockOk = false; skullOk = false; cannonOk = false; tubeOk = false; addNewActivator("do1", do1, {onClick:function ():void{ action = false; hero.turnOn("right"); heroFindItem("woodPart1", woodPart1, function (){ if (((hasItem("woodPart1")) && (hasItem("woodPart2")))){ makeItem("tube", ["woodPart1", "woodPart2"], function ():void{ if (((hasItem("tube")) && (hasItem("bones")))){ makeItem("cannon", ["tube", "bones"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; }, "take", "do1", 30, 30); }}); addNewActivator("do2", do2, {onClick:function ():void{ action = false; hero.turnOn("right"); heroFindItem("woodPart2", woodPart2, function (){ if (((hasItem("woodPart1")) && (hasItem("woodPart2")))){ makeItem("tube", ["woodPart1", "woodPart2"], function ():void{ if (((hasItem("tube")) && (hasItem("bones")))){ makeItem("cannon", ["tube", "bones"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; }, "take", "do2", 30, 30); }}); addNewActivator("do7", do7, {onClick:function ():void{ action = false; hero.turnOn("right"); heroFindItem("bones", bones, function (){ if (((hasItem("tube")) && (hasItem("bones")))){ makeItem("cannon", ["tube", "bones"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do7", 30, 30); }}); addNewActivator("do3", do3, {onClick:function ():void{ action = false; hero.turnOn("right"); heroFindItem("stone", stone, function (){ action = true; }, "take", "do3", 30, 30); }}); addNewActivator("do4", do4, {onClick:function ():void{ action = false; hero.turnOn("right"); heroFindItem("skull", skull, function (){ action = true; }, "take", "do4", 30, 30); }}); addNewActivator("do5", do5, {onClick:function ():void{ if (hasItem("stone")){ crackRock(); }; }}); addNewActivator("do6", do6, {onClick:function ():void{ if (((hasItem("skull")) && (!(skullOk)))){ placeSkull(); } else { if (hasItem("cannon")){ placeCannon(); } else { if (hasItem("tube")){ placeTube(); }; }; }; }}); heroIdle(); start(); } } }//package
Section 177
//Episode_07 (Episode_07) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_07 extends Episode { public var arrayFrames:Array; public var swordOk:Boolean; public var helmetOk:Boolean; public var shieldOk:Boolean; public var doorOk:Boolean; public var can; public function Episode_07(){ addFrameScript(0, frame1); } public function beginPuzzle():void{ action = false; hero.playAnim("walk"); hero.turnTo(290); hero.moveTo(290, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use", function (){ swapChildren(hero, puzzle); can = true; puzzle.play(); in1.visible = true; in2.visible = true; in3.visible = true; in4.visible = true; in5.visible = true; action = true; heroIdle(); }); }); } public function testWin():void{ var _local1:*; if (can){ _local1 = puzzle.puzzle; if ((((((((((_local1.p1.currentFrame == 1)) && ((_local1.p2.currentFrame == 1)))) && ((_local1.p3.currentFrame == 1)))) && ((_local1.p4.currentFrame == 1)))) && ((_local1.p5.currentFrame == 1)))){ action = false; puzzle.play(); swapChildren(hero, puzzle); door.play(); }; }; } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; door.gotoAndStop(1); puzzle.gotoAndStop(1); arrayFrames = [1, 11, 21, 31]; puzzle.puzzle.p1.gotoAndStop(arrayFrames[Math.floor((Math.random() * arrayFrames.length))]); puzzle.puzzle.p2.gotoAndStop(arrayFrames[Math.floor((Math.random() * arrayFrames.length))]); puzzle.puzzle.p3.gotoAndStop(arrayFrames[Math.floor((Math.random() * arrayFrames.length))]); puzzle.puzzle.p4.gotoAndStop(arrayFrames[Math.floor((Math.random() * arrayFrames.length))]); puzzle.puzzle.p5.gotoAndStop(arrayFrames[Math.floor((Math.random() * arrayFrames.length))]); swordOk = true; helmetOk = true; shieldOk = true; hero.anim.body.shield.visible = true; hero.anim.body.sword.visible = true; hero.anim.helmet.visible = true; doorOk = false; addNewActivator("do1", do1, {onClick:function ():void{ beginPuzzle(); }}); addNewActivator("in1", in1, {onClick:function ():void{ if (puzzle.puzzle.p1.currentFrame == 41){ puzzle.puzzle.p1.gotoAndPlay(1); } else { puzzle.puzzle.p1.play(); }; }}); addNewActivator("in2", in2, {onClick:function ():void{ if (puzzle.puzzle.p2.currentFrame == 41){ puzzle.puzzle.p2.gotoAndPlay(1); } else { puzzle.puzzle.p2.play(); }; }}); addNewActivator("in3", in3, {onClick:function ():void{ if (puzzle.puzzle.p3.currentFrame == 41){ puzzle.puzzle.p3.gotoAndPlay(1); } else { puzzle.puzzle.p3.play(); }; }}); addNewActivator("in4", in4, {onClick:function ():void{ if (puzzle.puzzle.p4.currentFrame == 41){ puzzle.puzzle.p4.gotoAndPlay(1); } else { puzzle.puzzle.p4.play(); }; }}); addNewActivator("in5", in5, {onClick:function ():void{ if (puzzle.puzzle.p5.currentFrame == 41){ puzzle.puzzle.p5.gotoAndPlay(1); } else { puzzle.puzzle.p5.play(); }; }}); can = false; in1.visible = false; in2.visible = false; in3.visible = false; in4.visible = false; in5.visible = false; heroIdle(); start(); } } }//package
Section 178
//Episode_08 (Episode_08) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_08 extends Episode { public var swordOk:Boolean; public var helmetOk:Boolean; public var shieldOk:Boolean; public var chestOk:Boolean; public var enemyBlindOk:Boolean; public var enemyDieOk:Boolean; public var doorTaked:Boolean; public var coalTaked:Boolean; public var totemOk; public var doorPlaced; public var can; public function Episode_08(){ addFrameScript(0, frame1); } public function blindEnemy():void{ action = false; hero.playAnim("walk"); hero.turnTo(enemy.x); hero.moveTo(307, hero.y, function (){ dropItem("spoonCoal"); hero.turnOn("right"); hero.playAnim("l8_use_spoon+ugli", function (){ enemyBlindOk = true; action = true; heroIdle(); }); }); } public function killEnemy():void{ action = false; hero.playAnim("walk"); hero.turnTo(enemy.x); hero.moveTo(307, hero.y, function (){ dropItem("weapon"); hero.turnOn("right"); hero.playAnim("use_bola", function (){ enemyDieOk = true; enemy.gotoAndStop(3); action = true; heroIdle(); }); }); } public function die():void{ action = false; hero.playAnim("walk"); hero.turnTo(enemy.x); hero.moveTo(307, hero.y, function (){ dropItem("weapon"); hero.turnOn("right"); hero.playAnim("use_bola", function (){ enemy.gotoAndStop(4); action = false; heroIdle(); }); }); } public function takeAxe():void{ action = false; hero.playAnim("walk"); hero.turnTo(enemy.x); hero.moveTo(375, hero.y, function (){ hero.turnOn("right"); hero.playAnim("jump+take+jump", function (){ takeItem("axe"); action = true; heroIdle(); }); }); } public function crackChest():void{ action = false; hero.playAnim("walk"); hero.turnTo(chest.x); hero.moveTo(195, hero.y, function (){ dropItem("axe"); hero.turnOn("left"); chest.gotoAndPlay(2); hero.playAnim("l8_use_ax", function (){ chestOk = true; action = true; heroIdle(); }); }); } public function takeKnife():void{ action = false; hero.playAnim("walk"); hero.turnTo(chest.x); hero.moveTo(195, hero.y, function (){ hero.turnOn("left"); hero.playAnim("use", function (){ chest.knife.visible = false; takeItem("knife", true); action = true; heroIdle(); }); }); } public function takeDoor():void{ action = false; hero.playAnim("walk"); hero.turnTo(195); hero.moveTo(195, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use", function (){ chest.door.visible = false; takeItem("door", true); action = true; heroIdle(); }); }); } public function placeDoor():void{ action = false; hero.playAnim("walk"); hero.turnTo(360); hero.moveTo(360, hero.y, function (){ dropItem("door"); hero.turnOn("right"); hero.playAnim("use", function (){ totem.gotoAndStop(31); action = true; heroIdle(); doorPlaced = true; }); }); } public function takeTotem():void{ action = false; hero.playAnim("walk"); hero.turnTo(360); hero.moveTo(360, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use", function (){ totem.gotoAndStop(64); takeItem("totem", true); goWin2(); action = true; }); }); } public function throwKnifeRight():void{ action = false; hero.playAnim("walk"); hero.turnTo(280); hero.moveTo(280, hero.y, function (){ dropItem("knife"); hero.turnOn("right"); totem.play(); hero.playAnim("l8_throw_knife", function (){ totemOk = true; action = true; heroIdle(); }); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("left"); action = false; can = false; hero.moveTo(-100, hero.y, function (){ action = false; win(); }); } function frame1(){ chest.gotoAndStop(1); enemy.gotoAndStop(1); totem.gotoAndStop(1); registerItem("skull", Item_Skull); registerItem("spoon", Item_Spoon); registerItem("door", Item_Door); registerItem("skull2", Item_Skull); registerItem("chain", Item_Chain); registerItem("weapon", Item_Weapon); registerItem("knife", Item_Knife); registerItem("axe", Item_Axe2); registerItem("totem", Item_Totem); registerItem("spoonCoal", Item_SpoonCoal); swordOk = true; helmetOk = true; shieldOk = true; hero.anim.body.shield.visible = true; hero.anim.body.sword.visible = true; hero.anim.helmet.visible = true; chestOk = false; enemyBlindOk = false; enemyDieOk = false; doorTaked = false; coalTaked = false; addNewActivator("do1", do1, {onClick:function ():void{ action = false; hero.turnOn("left"); heroFindItem("skull", skull, function (){ if (((hasItem("skull2")) && (hasItem("chain")))){ makeItem("weapon", ["skull", "skull2", "chain"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do1", 30, 30); }}); addNewActivator("do2", do2, {onClick:function ():void{ action = false; hero.turnOn("left"); heroFindItem("skull2", skull2, function (){ if (((hasItem("skull")) && (hasItem("chain")))){ makeItem("weapon", ["skull", "skull2", "chain"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do2", 30, 30); }}); addNewActivator("do3", do3, {onClick:function ():void{ action = false; hero.turnOn("left"); heroFindItem("chain", chain, function (){ if (((hasItem("skull")) && (hasItem("skull2")))){ makeItem("weapon", ["skull", "skull2", "chain"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do3", 30, 30); }}); addNewActivator("do4", do4, {onClick:function ():void{ action = false; hero.turnOn("right"); heroFindItem("spoon", spoon, function (){ action = true; }, "take", "do4", 30, 30); }}); addNewActivator("do5", do5, {onClick:function ():void{ if (((!(coalTaked)) && (hasItem("spoon")))){ coalTaked = true; action = false; hero.playAnim("walk"); hero.turnTo(185); hero.moveTo(185, hero.y, function (){ dropItem("spoon"); hero.turnOn("right"); hero.playAnim("l8_use_spoon", function (){ takeItem("spoonCoal", true); action = true; heroIdle(); }); }); } else { if (((!(doorTaked)) && (chestOk))){ doorTaked = true; takeDoor(); } else { hero.playAnim("refuse", function (){ action = true; }); }; }; }}); addNewActivator("do6", do6, {onClick:function ():void{ if (can){ if (hasItem("spoonCoal")){ blindEnemy(); } else { if (hasItem("weapon")){ if (enemyBlindOk){ killEnemy(); } else { die(); }; } else { if (((((enemyDieOk) && (!(hasItem("axe"))))) && (!(chestOk)))){ takeAxe(); } else { heroRefuse(); }; }; }; }; }}); addNewActivator("do7", do7, {onClick:function ():void{ if (can){ if (hasItem("axe")){ crackChest(); } else { if (((chestOk) && (!(hasItem("knife"))))){ takeKnife(); } else { heroRefuse(); }; }; }; }}); totemOk = false; addNewActivator("do8", do8, {onClick:function ():void{ if (can){ if (hasItem("door")){ placeDoor(); } else { if (totemOk){ takeTotem(); } else { heroRefuse(); }; }; }; }}); doorPlaced = false; addNewActivator("do9", do9, {onClick:function ():void{ if (can){ if (hasItem("knife")){ if (doorPlaced){ throwKnifeRight(); } else { throwKnifeRight(); }; } else { heroRefuse(); }; }; }}); can = true; heroIdle(); start(); } } }//package
Section 179
//GameImage01 (GameImage01) package { import flash.display.*; public dynamic class GameImage01 extends BitmapData { public function GameImage01(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 180
//GameImage02 (GameImage02) package { import flash.display.*; public dynamic class GameImage02 extends BitmapData { public function GameImage02(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 181
//GameImage03 (GameImage03) package { import flash.display.*; public dynamic class GameImage03 extends BitmapData { public function GameImage03(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 182
//GameImage04 (GameImage04) package { import flash.display.*; public dynamic class GameImage04 extends BitmapData { public function GameImage04(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 183
//GameMusic (GameMusic) package { import flash.media.*; public dynamic class GameMusic extends Sound { } }//package
Section 184
//GameSlot (GameSlot) package { import aq.pcge.game.buttons.*; public dynamic class GameSlot extends LinkBox { } }//package
Section 185
//HeroL1 (HeroL1) package { import aq.pcge.game.*; public dynamic class HeroL1 extends Character { public function HeroL1(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame8(){ stop(); } function frame9(){ stop(); } function frame10(){ stop(); } function frame11(){ stop(); } function frame12(){ stop(); } function frame13(){ stop(); } function frame14(){ stop(); } function frame15(){ stop(); } function frame16(){ stop(); } function frame17(){ stop(); } function frame18(){ stop(); } function frame19(){ stop(); } function frame20(){ stop(); } function frame21(){ stop(); } function frame22(){ stop(); } } }//package
Section 186
//Item_Acorn (Item_Acorn) package { import flash.display.*; public dynamic class Item_Acorn extends MovieClip { } }//package
Section 187
//Item_Axe (Item_Axe) package { import flash.display.*; public dynamic class Item_Axe extends MovieClip { } }//package
Section 188
//Item_Axe2 (Item_Axe2) package { import flash.display.*; public dynamic class Item_Axe2 extends MovieClip { } }//package
Section 189
//Item_Blade (Item_Blade) package { import flash.display.*; public dynamic class Item_Blade extends MovieClip { } }//package
Section 190
//Item_Bones (Item_Bones) package { import flash.display.*; public dynamic class Item_Bones extends MovieClip { } }//package
Section 191
//Item_Chain (Item_Chain) package { import flash.display.*; public dynamic class Item_Chain extends MovieClip { } }//package
Section 192
//Item_Door (Item_Door) package { import flash.display.*; public dynamic class Item_Door extends MovieClip { } }//package
Section 193
//Item_Hammer (Item_Hammer) package { import flash.display.*; public dynamic class Item_Hammer extends MovieClip { } }//package
Section 194
//Item_Hammer14 (Item_Hammer14) package { import flash.display.*; public dynamic class Item_Hammer14 extends MovieClip { } }//package
Section 195
//Item_Helm (Item_Helm) package { import flash.display.*; public dynamic class Item_Helm extends MovieClip { } }//package
Section 196
//Item_Helmet (Item_Helmet) package { import flash.display.*; public dynamic class Item_Helmet extends MovieClip { } }//package
Section 197
//Item_IronShield (Item_IronShield) package { import flash.display.*; public dynamic class Item_IronShield extends MovieClip { } }//package
Section 198
//Item_It1 (Item_It1) package { import flash.display.*; public dynamic class Item_It1 extends MovieClip { } }//package
Section 199
//Item_It2 (Item_It2) package { import flash.display.*; public dynamic class Item_It2 extends MovieClip { } }//package
Section 200
//Item_It3 (Item_It3) package { import flash.display.*; public dynamic class Item_It3 extends MovieClip { } }//package
Section 201
//Item_It4 (Item_It4) package { import flash.display.*; public dynamic class Item_It4 extends MovieClip { } }//package
Section 202
//Item_Knife (Item_Knife) package { import flash.display.*; public dynamic class Item_Knife extends MovieClip { } }//package
Section 203
//Item_Kora (Item_Kora) package { import flash.display.*; public dynamic class Item_Kora extends MovieClip { } }//package
Section 204
//Item_Ladder (Item_Ladder) package { import flash.display.*; public dynamic class Item_Ladder extends MovieClip { } }//package
Section 205
//Item_Mushroom (Item_Mushroom) package { import flash.display.*; public dynamic class Item_Mushroom extends MovieClip { } }//package
Section 206
//Item_Nails (Item_Nails) package { import flash.display.*; public dynamic class Item_Nails extends MovieClip { } }//package
Section 207
//Item_Nails_Hammer (Item_Nails_Hammer) package { import flash.display.*; public dynamic class Item_Nails_Hammer extends MovieClip { } }//package
Section 208
//Item_Resin (Item_Resin) package { import flash.display.*; public dynamic class Item_Resin extends MovieClip { } }//package
Section 209
//Item_Rog1 (Item_Rog1) package { import flash.display.*; public dynamic class Item_Rog1 extends MovieClip { } }//package
Section 210
//Item_Rog2 (Item_Rog2) package { import flash.display.*; public dynamic class Item_Rog2 extends MovieClip { } }//package
Section 211
//Item_Rope (Item_Rope) package { import flash.display.*; public dynamic class Item_Rope extends MovieClip { } }//package
Section 212
//Item_Sail (Item_Sail) package { import flash.display.*; public dynamic class Item_Sail extends MovieClip { } }//package
Section 213
//Item_Shield3 (Item_Shield3) package { import flash.display.*; public dynamic class Item_Shield3 extends MovieClip { } }//package
Section 214
//Item_Skull (Item_Skull) package { import flash.display.*; public dynamic class Item_Skull extends MovieClip { } }//package
Section 215
//Item_Spoon (Item_Spoon) package { import flash.display.*; public dynamic class Item_Spoon extends MovieClip { } }//package
Section 216
//Item_SpoonCoal (Item_SpoonCoal) package { import flash.display.*; public dynamic class Item_SpoonCoal extends MovieClip { } }//package
Section 217
//Item_Stone (Item_Stone) package { import flash.display.*; public dynamic class Item_Stone extends MovieClip { } }//package
Section 218
//Item_Tool (Item_Tool) package { import flash.display.*; public dynamic class Item_Tool extends MovieClip { } }//package
Section 219
//Item_Totem (Item_Totem) package { import flash.display.*; public dynamic class Item_Totem extends MovieClip { } }//package
Section 220
//Item_Trap (Item_Trap) package { import flash.display.*; public dynamic class Item_Trap extends MovieClip { } }//package
Section 221
//Item_Weapon (Item_Weapon) package { import flash.display.*; public dynamic class Item_Weapon extends MovieClip { } }//package
Section 222
//Item_Wood (Item_Wood) package { import flash.display.*; public dynamic class Item_Wood extends MovieClip { } }//package
Section 223
//Item_WoodCannon (Item_WoodCannon) package { import flash.display.*; public dynamic class Item_WoodCannon extends MovieClip { } }//package
Section 224
//Item_WoodPart1 (Item_WoodPart1) package { import flash.display.*; public dynamic class Item_WoodPart1 extends MovieClip { } }//package
Section 225
//Item_WoodPart2 (Item_WoodPart2) package { import flash.display.*; public dynamic class Item_WoodPart2 extends MovieClip { public var stone2:MovieClip; } }//package
Section 226
//Item_WoodTube (Item_WoodTube) package { import flash.display.*; public dynamic class Item_WoodTube extends MovieClip { } }//package
Section 227
//ItemIcon (ItemIcon) package { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class ItemIcon extends MovieClip { public var image:MovieClip; public var bounds:MovieClip; public var source:String; public var title:String; public var onGFXComplete:Function; public function ItemIcon(){ addFrameScript(0, frame1, 1, frame2, 24, frame25); } public function setIcon(_arg1:DisplayObject):void{ while (image.holder.numChildren) { image.holder.removeChildAt(0); }; image.holder.addChild(_arg1); } public function getIcon():DisplayObject{ return ((image.holder.numChildren) ? image.holder.getChildAt(0) : null); } function frame1(){ stop(); } function frame2(){ image.holder.gotoAndStop(1); } function frame25(){ dispatchEvent(new Event("gfxComplete")); image.holder.gotoAndPlay(2); } } }//package
Section 228
//WMCurtain (WMCurtain) package { import flash.display.*; public dynamic class WMCurtain extends Sprite { } }//package

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Instance Names

"preloader"Frame 1Symbol 21 MovieClip {PnC_Game4_gamesit_fla.Preloader_1}
"prel"Frame 3Symbol 1154 MovieClip {PnC_Game4_gamesit_fla.Presenter_401}
"content"Frame 4Symbol 1155 MovieClip {PnC_Game4_gamesit_fla.Content_408}
"console"Frame 4Symbol 1178 MovieClip {aq.pcge.system.Console}
"message"Frame 4Symbol 1182 MovieClip {PnC_Game4_gamesit_fla.Message_424}
"preloadBar"Symbol 21 MovieClip {PnC_Game4_gamesit_fla.Preloader_1} Frame 1Symbol 7 MovieClip {PnC_Game4_gamesit_fla.PreloadBar_2}
"adBox"Symbol 21 MovieClip {PnC_Game4_gamesit_fla.Preloader_1} Frame 1Symbol 10 MovieClip
"stone2"Symbol 54 MovieClip {Item_WoodPart2} Frame 1Symbol 52 MovieClip
"holder"Symbol 125 MovieClip Frame 1Symbol 124 MovieClip
"bounds"Symbol 126 MovieClip {ItemIcon} Frame 1Symbol 123 MovieClip
"image"Symbol 126 MovieClip {ItemIcon} Frame 1Symbol 125 MovieClip
"time_tf"Symbol 145 MovieClip {aq.pcge.game.windows.FinalWindowMobile} Frame 1Symbol 141 EditableText
"helpButton"Symbol 170 MovieClip {aq.pcge.game.windows.OptionsWindow} Frame 1Symbol 158 MovieClip {PnC_Game4_gamesit_fla.OptHelpButton_17}
"menuButton"Symbol 170 MovieClip {aq.pcge.game.windows.OptionsWindow} Frame 1Symbol 163 MovieClip {PnC_Game4_gamesit_fla.OptMenuButton_18}
"muteButton"Symbol 170 MovieClip {aq.pcge.game.windows.OptionsWindow} Frame 1Symbol 169 MovieClip {PnC_Game4_gamesit_fla.OptMuteButton_20}
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"branch2"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 812 MovieClip {PnC_Game4_gamesit_fla.l3_vetka2_anim_291}
"kora"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 88 MovieClip
"mushroom"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 818 MovieClip
"acorn"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 819 MovieClip
"rope"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 821 MovieClip
"mushroom_anim"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 830 MovieClip {PnC_Game4_gamesit_fla.l3_grib_anim_299}
"acorn_anim"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 831 MovieClip {PnC_Game4_gamesit_fla.l3_gelud_anim_301}
"epicScene"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 834 MovieClip {PnC_Game4_gamesit_fla.l3_kora_302}
"boiler"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 907 MovieClip
"hero"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 439 MovieClip {HeroL1}
"enemy"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 929 MovieClip {PnC_Game4_gamesit_fla.romesoldier_idle_306}
"squirrel"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 946 MovieClip {PnC_Game4_gamesit_fla.l3_belka_all_312}
"do1"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 951 MovieClip
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"do9"Symbol 962 MovieClip {Episode_03} Frame 1Symbol 961 MovieClip
"lever1"Symbol 1007 MovieClip Frame 1Symbol 1005 MovieClip {PnC_Game4_gamesit_fla.l2_puzzle_hand_352}
"lever2"Symbol 1007 MovieClip Frame 1Symbol 1005 MovieClip {PnC_Game4_gamesit_fla.l2_puzzle_hand_352}
"lever3"Symbol 1007 MovieClip Frame 1Symbol 1005 MovieClip {PnC_Game4_gamesit_fla.l2_puzzle_hand_352}
"lever4"Symbol 1007 MovieClip Frame 1Symbol 1005 MovieClip {PnC_Game4_gamesit_fla.l2_puzzle_hand_352}
"lever0"Symbol 1007 MovieClip Frame 1Symbol 1005 MovieClip {PnC_Game4_gamesit_fla.l2_puzzle_hand_352}
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"puzzle"Symbol 1008 MovieClip {PnC_Game4_gamesit_fla.l2_puzzle_anim_350} Frame 1Symbol 1007 MovieClip
"door"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 968 MovieClip {PnC_Game4_gamesit_fla.l2_door_333}
"barricade"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 981 MovieClip {PnC_Game4_gamesit_fla.l2_barrikada_335}
"oven"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 992 MovieClip {PnC_Game4_gamesit_fla.l2_pech_340}
"tool"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 994 MovieClip
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"ladder"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 998 MovieClip
"shield"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 990 MovieClip
"ladder2"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 998 MovieClip
"wood"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 112 MovieClip
"axe"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 1000 MovieClip
"axe_blade"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 1002 MovieClip
"puzzle"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 1008 MovieClip {PnC_Game4_gamesit_fla.l2_puzzle_anim_350}
"hero"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 439 MovieClip {HeroL1}
"do1"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 1012 MovieClip
"do2"Symbol 1019 MovieClip {Episode_02} Frame 1Symbol 1013 MovieClip
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"helm"Symbol 1094 MovieClip {Episode_01} Frame 1Symbol 1023 MovieClip
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"rog2"Symbol 1094 MovieClip {Episode_01} Frame 1Symbol 1027 MovieClip
"sword"Symbol 1094 MovieClip {Episode_01} Frame 1Symbol 1029 MovieClip
"shield"Symbol 1094 MovieClip {Episode_01} Frame 1Symbol 1031 MovieClip
"hero"Symbol 1094 MovieClip {Episode_01} Frame 1Symbol 439 MovieClip {HeroL1}
"do1"Symbol 1094 MovieClip {Episode_01} Frame 1Symbol 1089 MovieClip
"do2"Symbol 1094 MovieClip {Episode_01} Frame 1Symbol 1090 MovieClip
"do3"Symbol 1094 MovieClip {Episode_01} Frame 1Symbol 1091 MovieClip
"do4"Symbol 1094 MovieClip {Episode_01} Frame 1Symbol 1092 MovieClip
"do5"Symbol 1094 MovieClip {Episode_01} Frame 1Symbol 1093 MovieClip
"helpButton"Symbol 1116 MovieClip {aq.pcge.game.GameBar} Frame 1Symbol 1106 MovieClip {PnC_Game4_gamesit_fla.HelpButton_386}
"muteButton"Symbol 1116 MovieClip {aq.pcge.game.GameBar} Frame 1Symbol 1109 MovieClip {PnC_Game4_gamesit_fla.MuteButton_387}
"optionsButton"Symbol 1116 MovieClip {aq.pcge.game.GameBar} Frame 1Symbol 1113 MovieClip {PnC_Game4_gamesit_fla.OptionsButton_388}
"iconsMask"Symbol 1120 MovieClip {aq.pcge.game.InventoryView} Frame 1Symbol 1117 MovieClip
"iconsCont"Symbol 1120 MovieClip {aq.pcge.game.InventoryView} Frame 1Symbol 1118 MovieClip
"anim"Symbol 1120 MovieClip {aq.pcge.game.InventoryView} Frame 1Symbol 1119 MovieClip
"levelsManager"Symbol 1126 MovieClip {aq.pcge.game.Game} Frame 1Symbol 1100 MovieClip {aq.pcge.game.EpisodesManager}
"gameBar"Symbol 1126 MovieClip {aq.pcge.game.Game} Frame 1Symbol 1116 MovieClip {aq.pcge.game.GameBar}
"invView"Symbol 1126 MovieClip {aq.pcge.game.Game} Frame 1Symbol 1120 MovieClip {aq.pcge.game.InventoryView}
"moreGamesButton"Symbol 1126 MovieClip {aq.pcge.game.Game} Frame 1Symbol 1124 MovieClip {PnC_Game4_gamesit_fla.MoreGamesButton_394}
"windowsManager"Symbol 1126 MovieClip {aq.pcge.game.Game} Frame 1Symbol 1125 MovieClip {aq.pcge.game.GameWindowsManager}
"logo"Symbol 1126 MovieClip {aq.pcge.game.Game} Frame 1Symbol 237 MovieClip {PnC_Game4_gamesit_fla.Logo_39}
"windowsManager"Symbol 1137 MovieClip {aq.pcge.menu.Menu} Frame 1Symbol 1136 MovieClip {aq.pcge.menu.MenuWindowsManager}
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"thumb"Symbol 1170 MovieClip {aq.pcge.common.HScrollBar} Frame 1Symbol 1165 MovieClip
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"thumb"Symbol 1177 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1172 MovieClip
"downButton"Symbol 1177 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1174 MovieClip
"upButton"Symbol 1177 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1176 MovieClip
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"hScrollBar"Symbol 1178 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1170 MovieClip {aq.pcge.common.HScrollBar}
"vScrollBar"Symbol 1178 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1177 MovieClip {aq.pcge.common.VScrollBar}
"x_tf"Symbol 1190 MovieClip {PnC_Game4_gamesit_fla.POSMonitor_425} Frame 1Symbol 1185 EditableText
"y_tf"Symbol 1190 MovieClip {PnC_Game4_gamesit_fla.POSMonitor_425} Frame 1Symbol 1188 EditableText
"mem_tf"Symbol 1193 MovieClip {PnC_Game4_gamesit_fla.MEMCounter_426} Frame 1Symbol 1192 EditableText
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"over"Symbol 20 MovieClip {PnC_Game4_gamesit_fla.PlayButton_5} Frame 2
"out"Symbol 20 MovieClip {PnC_Game4_gamesit_fla.PlayButton_5} Frame 11
"l3_kora+rope_UP(3)"Symbol 412 MovieClip {PnC_Game4_gamesit_fla.Viking_l3_use_golob_117} Frame 36
"idle"Symbol 439 MovieClip {HeroL1} Frame 1
"walk"Symbol 439 MovieClip {HeroL1} Frame 2
"take"Symbol 439 MovieClip {HeroL1} Frame 3
"use"Symbol 439 MovieClip {HeroL1} Frame 4
"take_up"Symbol 439 MovieClip {HeroL1} Frame 5
"use_up"Symbol 439 MovieClip {HeroL1} Frame 6
"refuse"Symbol 439 MovieClip {HeroL1} Frame 7
"die"Symbol 439 MovieClip {HeroL1} Frame 8
"UP_steps"Symbol 439 MovieClip {HeroL1} Frame 9
"use_hummer"Symbol 439 MovieClip {HeroL1} Frame 10
"use_ax"Symbol 439 MovieClip {HeroL1} Frame 11
"use_golob"Symbol 439 MovieClip {HeroL1} Frame 12
"l3_throw_golud"Symbol 439 MovieClip {HeroL1} Frame 13
"l3_throw_grib"Symbol 439 MovieClip {HeroL1} Frame 14
"l5_use_hummer"Symbol 439 MovieClip {HeroL1} Frame 15
"l5_jump"Symbol 439 MovieClip {HeroL1} Frame 16
"l8_use_spoon"Symbol 439 MovieClip {HeroL1} Frame 17
"l8_use_spoon+ugli"Symbol 439 MovieClip {HeroL1} Frame 18
"use_bola"Symbol 439 MovieClip {HeroL1} Frame 19
"jump+take+jump"Symbol 439 MovieClip {HeroL1} Frame 20
"l8_use_ax"Symbol 439 MovieClip {HeroL1} Frame 21
"l8_throw_knife"Symbol 439 MovieClip {HeroL1} Frame 22
"kick"Symbol 929 MovieClip {PnC_Game4_gamesit_fla.romesoldier_idle_306} Frame 227
"up"Symbol 1099 MovieClip {aq.pcge.gui.Cursor} Frame 1
"down"Symbol 1099 MovieClip {aq.pcge.gui.Cursor} Frame 2




http://swfchan.com/26/129454/info.shtml
Created: 23/2 -2019 05:33:47 Last modified: 23/2 -2019 05:33:47 Server time: 14/11 -2024 17:09:48