Combined Code
// unknown tag 88 length 70
movieClip 59 gialog {
}
movieClip 63 btn_next {
}
movieClip 72 {
}
// unknown tag 88 length 153
movieClip 75 more_games_btn {
}
// unknown tag 88 length 74
movieClip 82 {
}
movieClip 85 {
}
movieClip 88 {
frame 20 {
stop();
}
}
movieClip 89 button_play {
}
movieClip 91 {
}
movieClip 93 {
}
movieClip 95 {
}
movieClip 97 {
}
movieClip 99 {
}
movieClip 101 {
}
movieClip 103 {
}
movieClip 105 {
}
movieClip 107 {
}
movieClip 111 {
}
movieClip 112 {
}
movieClip 113 {
}
movieClip 114 popup_obj {
}
movieClip 116 {
}
movieClip 118 {
}
movieClip 120 {
}
movieClip 121 {
}
movieClip 122 phrase_area {
}
movieClip 126 btn_more {
}
movieClip 129 btn_again {
}
movieClip 132 {
}
movieClip 133 {
}
movieClip 134 actionPoint {
}
frame 1 {
var progress_arr = new Array(0, 41, 83, 125, 166, 208, 250, 291, 333, 374, 416, 458, 500, 542);
var total = _root.getBytesTotal();
var loaded = _root.getBytesLoaded();
if (total > loaded) {
preloader.gotoAndStop(Math.floor(541 * (loaded / total)));
preloader.progress_text.text = Math.floor((loaded / total) * 100);
preloader.perc.text = Math.floor((loaded / total) * 100);
preloader.text01.qqww.text = Math.floor((loaded / total) * 100) + ' %';
preloader.text02.qqww.text = Math.floor((loaded / total) * 100) + ' %';
preloader.text03.qqww.text = Math.floor((loaded / total) * 100) + ' %';
_global.preload_comlete = false;
} else {
trace(this);
if (!_global.preload_comlete) {
_global.preload_comlete = true;
gotoAndPlay(18);
}
}
_global.dildoMark = 'dildo';
_global.dickMark = 'dick';
_global.usedButtons = new Object();
}
movieClip 138 {
}
movieClip 144 {
}
movieClip 145 {
frame 20 {
stop();
}
}
movieClip 146 {
frame 20 {
stop();
}
}
movieClip 147 {
}
movieClip 149 {
}
movieClip 150 {
}
movieClip 152 {
}
movieClip 153 {
}
movieClip 155 {
}
movieClip 156 {
}
movieClip 157 {
}
movieClip 158 {
}
movieClip 159 {
}
movieClip 160 {
}
movieClip 161 {
}
movieClip 162 {
}
movieClip 163 {
}
movieClip 164 {
}
movieClip 166 {
}
movieClip 169 {
}
movieClip 171 {
}
movieClip 172 {
}
movieClip 177 {
frame 1 {
stop();
}
instance of movieClip 172 {
onClipEvent (load) {
total = _root.getBytesTotal();
}
onClipEvent (enterFrame) {
loaded = _root.getBytesLoaded();
percent = int((loaded / total) * 100);
text = percent + '%';
gotoAndStop(percent);
if (loaded == total) {
_root.gotoAndPlay(2);
}
}
}
frame 570 {
stop();
}
}
movieClip 938 __Packages.SoundManager {
#initclip
if (!_global.SoundManager) {
var v1 = function () {
super();
this.sndMusic = new Sound(_root.music_switch);
this.sndSound = new Sound(_root.sound_switch);
this.sndMusic.setVolume(this.musicVolume);
this.sndSound.setVolume(this.soundVolume);
_root.music_switch.gotoAndStop('_on');
_root.sound_switch.gotoAndStop('_on');
_root.music_switch.onRelease = this.muteMusic;
_root.sound_switch.onRelease = this.muteSound;
this.sndMusic.onSoundComplete = this.repeatMusic;
this.sndSound.onSoundComplete = this.repeatSound;
};
_global.SoundManager = v1;
_global.SoundManager extends MovieClip;
var v2 = v1.prototype;
v2.addMusic = function (new_music, interval) {
if (interval != 0) {
_global.intID_music = setInterval(this.addingMusic, interval, new_music);
} else {
_global.music.addingMusic(new_music);
}
};
v2.addSound = function (new_sound, interval, toRepeat) {
if (interval != 0) {
_global.intID_sound = setInterval(this.addingSound, interval, new_sound, toRepeat);
} else {
_global.music.addingSound(new_sound, toRepeat);
}
};
v2.stopMusic = function () {
_global.music.sndMusic.stop();
};
v2.stopSound = function () {
_global.music.sndSound.stop();
};
v2.dontRepeatSound = function () {
_global.music.toRepeatSound = false;
};
v2.muteMusic = function () {
if (!_global.music.isMusicMute) {
_root.music_switch.gotoAndStop('_off');
_global.music.isMusicMute = true;
_global.music.sndMusic.setVolume(0);
} else {
_root.music_switch.gotoAndStop('_on');
_global.music.isMusicMute = false;
_global.music.sndMusic.setVolume(_global.music.musicVolume);
}
trace('Music ' + !_global.music.isMusicMute);
};
v2.muteSound = function () {
if (!_global.music.isSoundMute) {
_root.sound_switch.gotoAndStop('_off');
_global.music.isSoundMute = true;
_global.music.sndSound.setVolume(0);
} else {
_root.sound_switch.gotoAndStop('_on');
_global.music.isSoundMute = false;
_global.music.sndSound.setVolume(_global.music.soundVolume);
}
trace('Sound ' + !_global.music.isSoundMute);
};
v2.addingMusic = function (new_music) {
clearInterval(_global.intID_music);
_global.music.sndMusic.stop();
trace(_global.music.sndMusic);
_global.music.sndMusic.attachSound(new_music);
_global.music.sndMusic.start();
};
v2.repeatMusic = function () {
trace('repeat Music');
_global.music.sndMusic.start();
};
v2.addingSound = function (new_sound, toRepeat) {
clearInterval(_global.intID_sound);
_global.music.sndSound.stop();
trace('adding Sound = ' + new_sound);
_global.music.sndSound.attachSound(new_sound);
_global.music.toRepeatSound = toRepeat;
_global.music.sndSound.start();
};
v2.repeatSound = function () {
trace('repeat Sound ' + _global.music.toRepeatSound);
if (_global.music.toRepeatSound) {
_global.music.sndSound.start();
}
};
v2.musicVolume = 50;
v2.soundVolume = 100;
v2.isMusicMute = false;
v2.isSoundMute = false;
v2.toRepeatSound = false;
ASSetPropFlags(_global.SoundManager.prototype, null, 1);
}
#endinitclip
}
movieClip 939 __Packages.Texts {
#initclip
if (!_global.Texts) {
var v1 = function (myClip, myFont, xPos, yPos, myWidth, myAlig, myFrame, mySprite, myText) {
this.textObj = _root.attachMovie(myFont, myClip, mySprite);
this.textObj.gotoAndStop(myFrame);
this.textObj.txt = myText;
this.textObj._x = xPos;
this.textObj._y = yPos;
if (myWidth > 0) {
this.textObj.fld._width = myWidth;
}
if (!(myAlig eq '')) {
this.format = new TextFormat();
this.format.align = myAlig;
this.textObj.fld.setTextFormat(this.format);
}
};
_global.Texts = v1;
var v2 = v1.prototype;
v2.pres = function () {
this.rootClip[this.newObject].font.gotoAndStop(3);
};
v2.over = function () {
this.rootClip[this.newObject].font.gotoAndStop(2);
};
v2.norm = function () {
this.rootClip[this.newObject].font.gotoAndStop(1);
};
v2.setMoney = function (myCurrency, mySeparator, myPosition, myMoney, myPrev) {
var v2 = '';
var v5 = 0;
var v3 = (String(myMoney)).length - 1;
while (v3 >= 0) {
v5 += 1;
if (v5 > 3) {
v5 = 1;
if (mySeparator eq 'SPACE') {
v2 += ' ';
} else {
v2 += mySeparator;
}
}
v2 += (String(myMoney)).charAt(v3);
--v3;
}
myMoney = '';
v3 = 0;
while (v3 < (String(v2)).length) {
myMoney += (String(v2)).charAt((String(v2)).length - v3 - 1);
++v3;
}
switch (String(myPosition)) {
case 'beginning':
this.rootClip[this.newObject].font.txt = myPrev + myCurrency + myMoney;
break;
case 'end':
this.rootClip[this.newObject].font.txt = myPrev + myMoney + myCurrency;
break;
default:
this.rootClip[this.newObject].font.txt = myPrev + myCurrency + myMoney;
}
};
v2.textConfigure = function (myText) {
var v3 = myText.split('/n');
var v2 = '';
var v1 = 0;
while (v1 < v3.length) {
v2 += v3[v1];
if (v1 < v3.length - 1) {
v2 += '\n';
}
++v1;
}
return v2;
};
v2.setText = function (myText) {
this.textObj.txt = this.textConfigure(myText);
};
v2.setAlign = function (myAlig) {
this.format.align = myAlig;
this.textObj.fld.setTextFormat(this.format);
};
v2.setPosition = function (myX, myY) {
this.textObj._x = myX;
this.textObj._y = myY;
};
v2.setRotation = function (myRot) {
this.rootClip[this.newObject]._rotation = myRot;
};
v2.setWidth = function (myWidth) {
this.textObj.fld._width = myWidth;
};
v2.setVisible = function (myVis) {
this.textObj._visible = myVis;
};
v2.setAlpha = function (myAlpha) {
this.rootClip[this.newObject]._alpha = myAlpha;
};
v2.textObj = new Object();
ASSetPropFlags(_global.Texts.prototype, null, 1);
}
#endinitclip
}
movieClip 940 __Packages.Strings {
#initclip
if (!_global.Strings) {
var v1 = function () {
super();
this.es_strList = new Object();
this.es_strList.scene_1_1 = '¡Hola! ¡Usted es tan bonita! ¿Anda usted aquà sola?';
this.es_strList.scene_1_2 = '¡Hola!! SÃ. Espero a mi mamá.';
this.es_strList.scene_1_3 = 'Qué jovencita tan atractiva. ¡Me parece que nadie aún tiene cuidado de su cuerpo dulce!';
this.es_strList.scene_1_4 = '¿Que quiere, viejo? ¿De qué habla usted? ¡Yo gritaré!';
this.es_strList.scene_1_5 = '¡Hola! ¿Usted es perdido? ¿Quiere acompañar usted a casa?';
this.es_strList.scene_1_6 = 'No. Y yo no habla a los forasteros.';
this.es_strList.scene_1_7 = '¿En que clase es usted estudia?';
this.es_strList.scene_1_8 = 'Estudia en 4 clase. ¡Mi madre deberÃa encontrarme después de escuela!';
this.es_strList.scene_1_9 = '¿Tiene usted un novio? ¿Si él visitó sus bragas?';
this.es_strList.scene_1_10 = '¡No! ¿Qué cosas tan lascivas usted dicen?';
this.es_strList.scene_1_11 = '¿Qué piensa usted en el paseo conjuntos? Compraré a usted un helado ... ';
this.es_strList.scene_1_12 = 'Mi mamá me prohÃbe pasear con unas personas desconocidas...';
this.en_strList = new Object();
this.en_strList.scene_1_1 = 'Hey, you! Come here!';
this.en_strList.scene_1_2 = 'Sorry, I am in a hurry!';
this.en_strList.scene_1_3 = 'Excuse me, how can I get to the stuff room?';
this.en_strList.scene_1_4 = 'Come with me, I\'ll show you.';
this.en_strList.scene_1_5 = 'Excuse me... Did we met before?';
this.en_strList.scene_1_6 = 'I don\'t think so.';
this.en_strList.scene_1_7 = 'Would you join me after classes?';
this.en_strList.scene_1_8 = 'No, I have other plans. Sorry!';
this.en_strList.scene_1_9 = ' You are a sexy girl.';
this.en_strList.scene_1_10 = 'Sorry, I\'m not interested in men.';
this.en_strList.scene_1_11 = ' Today is the first day of High School... Will you celebrate it?';
this.en_strList.scene_1_12 = ' Sure. I am going to the party.';
this.en_strList.scene_1_13 = ' Do you want to go to the party with me?';
this.en_strList.scene_1_14 = 'Why not?!... You are quite handsome... ';
this.en_strList.scene_1_15 = 'Let\'s go to the symphony concert! ';
this.en_strList.scene_1_16 = 'I hate classic music.';
this.en_strList.scene_1_17 = 'Forget about the party, I\'ll show something more interesting!';
this.en_strList.scene_1_18 = 'I know what you are going to show me... Freak!';
this.en_strList.scene_1_19 = '19';
this.en_strList.scene_1_20 = '20';
this.en_strList.scene_1_21 = '21';
this.en_strList.scene_1_22 = '22';
this.en_strList.scene_1_23 = '23';
this.en_strList.scene_1_24 = '24';
this.en_strList.scene_1_25 = '25';
this.en_strList.scene_1_26 = '26';
this.en_strList.scene_1_27 = '27';
this.en_strList.scene_1_28 = '28';
this.en_strList.scene_1_29 = '29';
this.en_strList.scene_1_30 = '30';
this.en_strList.scene_1_31 = '31';
this.en_strList.scene_1_32 = '32';
this.en_strList.scene_1_33 = '33';
this.en_strList.scene_1_34 = '34';
this.en_strList.scene_1_35 = '35';
this.en_strList.scene_1_36 = '36';
this.ru_strList = new Object();
this.ru_strList.scene_1_1 = 'Привет! Ты Ñ‚Ð°ÐºÐ°Ñ ÐºÑ€Ð°ÑиваÑ! ГулÑешь одна?';
this.ru_strList.scene_1_2 = 'Привет! Да. Я жду маму.';
this.ru_strList.scene_1_3 = 'ÐšÐ°ÐºÐ°Ñ ÑекÑÑƒÐ°Ð»ÑŒÐ½Ð°Ñ ÐºÐ¾Ð½Ñ„ÐµÑ‚ÐºÐ°. Думаю, что еще никто не лаÑкал твое Ñладкое тело! ';
this.ru_strList.scene_1_4 = 'ÐÑ… Ñ‚Ñ‹ Ñтарый извращенец! Ты что неÑешь? Я ÑÐµÐ¹Ñ‡Ð°Ñ Ð·Ð°ÐºÑ€Ð¸Ñ‡Ñƒ на помощь!';
this.ru_strList.scene_1_5 = 'Привет! Ты потерÑлаÑÑŒ? Хочешь провожу.';
this.ru_strList.scene_1_6 = 'Ðет, Ñ Ð½Ðµ потерÑлаÑÑŒ. Я проÑто гулÑÑŽ и не разговариваю Ñ Ð½ÐµÐ·Ð½Ð°ÐºÐ¾Ð¼Ñ†Ð°Ð¼Ð¸.';
this.ru_strList.scene_1_7 = 'Ты как учишьÑÑ?';
this.ru_strList.scene_1_8 = 'Я учуÑÑŒ во вторую Ñмену. Мама должна забирать Ð¼ÐµÐ½Ñ Ð¿Ð¾Ñле школы.';
this.ru_strList.scene_1_9 = 'У Ñ‚ÐµÐ±Ñ ÐµÑÑ‚ÑŒ приÑтель? Он уже забиралÑÑ Ðº тебе в труÑики?';
this.ru_strList.scene_1_10 = 'Ðет! Что за мерзоÑти Ñ‚Ñ‹ неÑешь!?';
this.ru_strList.scene_1_11 = 'Хочешь погулÑем вмеÑте! Я куплю тебе мороженое…';
this.ru_strList.scene_1_12 = 'Вообще-то мама запрещает мне говорить Ñ Ð½ÐµÐ·Ð½Ð°ÐºÐ¾Ð¼Ñ‹Ð¼Ð¸ парнÑми…';
this.fr_strList = new Object();
this.fr_strList.scene_1_1 = 'Salut! Tu es tellement belle ! Tu te promènes toute seule?';
this.fr_strList.scene_1_2 = 'Salut! Oui. J\'attend ma mère.';
this.fr_strList.scene_1_3 = 'Quelle choupette sexy. J\'imagine que personne n\'a pas encore pris soin de ton corps doux!';
this.fr_strList.scene_1_4 = 'T\'es un vieux connard ! De quoi tu parle ? Je vais crier au secours!';
this.fr_strList.scene_1_5 = 'Salut! Tu es perdue ? Je peux t\'aider à chercher la maison?';
this.fr_strList.scene_1_6 = 'Non, je ne suis pas perdue. Je me promène juste et je ne parle pas aux inconnus.';
this.fr_strList.scene_1_7 = 'Quel est ton emploi de temps ?';
this.fr_strList.scene_1_8 = 'Je fais mes études dans la section 4. Ma mère doit venir me chercher après l\'école.';
this.fr_strList.scene_1_9 = 'Tu as un copin ? Il a déjà été dans ta culotte?';
this.fr_strList.scene_1_10 = 'Non ! Quelles sales choses tu dis là !?';
this.fr_strList.scene_1_11 = 'Qu\'est-ce que tu pense si on se promène ensemble. Je t\'achèterai une glace...';
this.fr_strList.scene_1_12 = 'Ma mère m\'interdit de parler avec des garçon étrangers...';
this.hu_strList = new Object();
this.hu_strList.scene_1_1 = 'Szia! Gyönyörű vagy! Egyedül vagy?';
this.hu_strList.scene_1_2 = 'Helló! Igen. Anyukámra várok.';
this.hu_strList.scene_1_3 = 'Milyen szexi kis nyalóka.Szerintem még senki sem simogatta végig az édes kis testedet!';
this.hu_strList.scene_1_4 = 'Hülye perverz! MirÅ‘l beszél? SikÃtani fogok!';
this.hu_strList.scene_1_5 = 'Szia! Eltévedtél? HazakÃsérjelek?';
this.hu_strList.scene_1_6 = 'Nem tévedtem el. Csak sétálgatok, de nem akarok idegenekkel beszélgetni.';
this.hu_strList.scene_1_7 = 'Hányadikos vagy?';
this.hu_strList.scene_1_8 = 'Negyedikes. Anyukám jön értem iskola után!';
this.hu_strList.scene_1_9 = 'Van barátod? Beengedted már a bugyidba?';
this.hu_strList.scene_1_10 = 'Nem! Egyáltalán miről beszél?';
this.hu_strList.scene_1_11 = 'Mi lenne, ha együtt sétálgatnánk? Veszek neked fagyit...';
this.hu_strList.scene_1_12 = 'Anyukám megtiltotta, hogy idegen férfiakkal mászkáljak...';
this.it_strList = new Object();
this.it_strList.scene_1_1 = 'Ciao! Sei tanto bellissima! Stai camminando da sola?';
this.it_strList.scene_1_2 = 'Ciao! Sì. Sto aspettando la mia mamma.';
this.it_strList.scene_1_3 = 'Che sexy ragazzina. Credo che nessuno abbia mai accarezzato il tuo dolcissimo corpo!';
this.it_strList.scene_1_4 = 'Maledetto vecchio mostro! Di che cosa stai parlando? Urlerò per aiuto!';
this.it_strList.scene_1_5 = 'Ciao! Ti sei persa? Forse dovrei accompagnarti?';
this.it_strList.scene_1_6 = 'No, non lo sono. Sto solo camminando e io non parlo a sconosciuti.';
this.it_strList.scene_1_7 = 'A che tipo di scuola studi?';
this.it_strList.scene_1_8 = 'Studio alla quarta classe. La mia mamma dovrebbe incontrarmi dopo scuola!';
this.it_strList.scene_1_9 = 'Hai un ragazzo? Ha già messo le sue mani nelle mutandine tue?';
this.it_strList.scene_1_10 = 'No! Di che terribili cose stai parlando?';
this.it_strList.scene_1_11 = 'Che ne dici di camminare insieme? Ti comprerò un gelato…';
this.it_strList.scene_1_12 = 'La mia mamma mi proibita di camminare con uomini strani…';
this.pl_strList = new Object();
this.pl_strList.scene_1_1 = 'Cześć! Jesteś taka piękna! Jesteś tu sama?';
this.pl_strList.scene_1_2 = 'Witam! Tak. czekam na mojÄ… mamÄ™.';
this.pl_strList.scene_1_3 = 'Jaka seksowna z Ciebie lolitka. Założę się, że nikt jeszcze nie zaopiekował się Twoim słodkim ciałem!';
this.pl_strList.scene_1_4 = 'Pierdolony zboczony staruch! O czym Ty gadasz? Zaraz zacznę krzyczeć o pomoc!';
this.pl_strList.scene_1_5 = 'Cześć! Zgubiłaś się? Chcesz żebym Cię odprowadził do domu?';
this.pl_strList.scene_1_6 = 'Nie, wcale się nie zgubiłam. Po prostu sobię spaceruję i nie rozmawiam z nieznajomymi.';
this.pl_strList.scene_1_7 = 'W której klasie się uczysz?';
this.pl_strList.scene_1_8 = 'Jestem w czwartej klasie. Moja mama zaraz tu będzie odebrać mnie ze szkoły!';
this.pl_strList.scene_1_9 = 'Masz chłopaka? Czy on się już dobierał do Twoich majteczek?';
this.pl_strList.scene_1_10 = 'Nie! O jakich zboczonych rzeczach mi tu opowiadasz?';
this.pl_strList.scene_1_11 = 'Co byś powiedziała na to, że się przejdziemy razem? Mogę kupić Ci loda...';
this.pl_strList.scene_1_12 = 'Mama zabrania mi spacerować z nieznajomymi facetami...';
this.de_strList = new Object();
this.de_strList.scene_1_1 = 'Hi! Du bist so nett! Schliffst Du hier allein?';
this.de_strList.scene_1_2 = 'Hallo! Nein! Ich warte auf meine Mutti!';
this.de_strList.scene_1_3 = 'Was für ein sexy Teens-Mädel! Deiner Körper braucht Liebkosen!';
this.de_strList.scene_1_4 = 'Du bist ein alter Arschloch! Worüber sprichst Du? Ich werde schreien!';
this.de_strList.scene_1_5 = 'Hi! Bist Du allein hier? Darf ich Dich nach Hause begleiten?';
this.de_strList.scene_1_6 = 'Nein, danke. Ich will allein hier spazieren. Außerdem ich spreche mit dem Unbekannten nicht!';
this.de_strList.scene_1_7 = 'Wie alt bist Du?';
this.de_strList.scene_1_8 = 'Ich besuche in die Schule noch. Ich warte auf meine Mutter. Sie holt mich nach der Schule nach Hause ab.';
this.de_strList.scene_1_9 = 'Hast Du einen Freund? Hat er schon in deine Höschen eingekrochen?';
this.de_strList.scene_1_10 = 'Nein! Wie können sie so sagen!';
this.de_strList.scene_1_11 = 'Gehen wir vielleicht zusammen spazieren? Ich kaufe Dich Ice-cream...';
this.de_strList.scene_1_12 = 'Meine Mutter verbietet mir mit unbekannten Männer spazierenzugehen!';
this.ro_strList = new Object();
this.ro_strList.scene_1_1 = 'Salut! Eşti atât de frumoasă! Mergi singură pe aici?';
this.ro_strList.scene_1_2 = 'Salut! Da. O aÅŸtept pe mama mea. ';
this.ro_strList.scene_1_3 = 'Ce fetiţă sexy! Cred că nimeni nu a avut grijă până acum de trupul tău dulce!';
this.ro_strList.scene_1_4 = 'Ciudat bătrân! Despre ce vorbeşti? Voi ţipa după ajutor!';
this.ro_strList.scene_1_5 = 'Salut! Te-ai rătăcit? Poate ar trebui să te conduc acasă?';
this.ro_strList.scene_1_6 = 'Nu, nu m-am piedut. Mă plimb doar şi nu vorbesc cu străinii.';
this.ro_strList.scene_1_7 = 'În ce clasă eşti?';
this.ro_strList.scene_1_8 = 'Sunt în clasa a 4 a. Trebuie să mă întâlnesc cu mama mea după ore!';
this.ro_strList.scene_1_9 = 'Ai un iubit? Te-a atins?';
this.ro_strList.scene_1_10 = 'Nu! Despre ce lucruri păcătoase vorbeşti?';
this.ro_strList.scene_1_11 = 'Ce ai zice să ne plimbăm împreună? Îţi voi cumpăra o îngheţată...';
this.ro_strList.scene_1_12 = 'Mama mea îmi interzice să mă plimb cu tipii ciudaţi...';
this.hintKeys = new Object();
this.hintKeys.en = 'Please, type the appearing letters with the help of your keyboard';
this.hintKeys.ru = 'Играть12';
this.hintKeys.de = 'Spielen12';
this.hintKeys.es = 'Jugar12';
this.hintKeys.fr = 'Jouer12';
this.hintKeys.hu = 'Play12';
this.hintKeys.it = 'Gioca!12';
this.hintKeys.pl = 'Zagraj12';
this.hintKeys.ro = 'Joacă12';
this.langList = new Object();
this.langList.en = 'Play';
this.langList.ru = 'Играть';
this.langList.de = 'Spielen';
this.langList.es = 'Jugar';
this.langList.fr = 'Jouer';
this.langList.hu = 'Play';
this.langList.it = 'Gioca!';
this.langList.pl = 'Zagraj';
this.langList.ro = 'Joacă';
this.langList.bg = 'Игра';
this.langList.sr = 'Plai';
this.langList.pt = 'Tocar';
this.langList.ua = 'Грати';
this.langList.cz = 'Hrát';
this.gameNameList = new Object();
this.gameNameList.en = 'High School Dildo Set';
this.gameNameList.ru = 'ГÐМЕ ÐÐМЕ !!!';
this.gameNameList.de = 'Kewie Sex Unterhaltung';
this.gameNameList.es = 'El Curso de Sexo';
this.gameNameList.fr = 'Sexe Divertissements à la Rousse';
this.gameNameList.hu = 'Kewie szexi szórakozás';
this.gameNameList.it = 'Divertimento Sessuale con Kewie';
this.gameNameList.pl = 'Seks Rozrywka Kewie';
this.gameNameList.ro = 'Distracţie Sexuală cu Kewie';
this.gameNameList.bg = 'CÐµÐºÑ Ð·Ð°Ð±Ð°Ð²Ð»ÐµÐ½Ð¸Ðµ Ñ ÐšÐµÐ²Ð¸';
this.gameNameList.pt = 'Sexo Divertido de Kewie';
this.gameNameList.sr = 'Kevie Seks Zabava';
this.gameNameList.ua = 'СекÑуальні Пригоди Кеві';
this.gameNameList.cz = 'Kewie Sex Entertainment';
};
_global.Strings = v1;
_global.Strings extends MovieClip;
var v2 = v1.prototype;
ASSetPropFlags(_global.Strings.prototype, null, 1);
}
#endinitclip
}
movieClip 941 __Packages.Buttons {
#initclip
if (!_global.Buttons) {
var v1 = function (myList) {
super();
this.buttonList = new Array();
var v5 = 0;
while (v5 < myList.length) {
this.buttonList[v5] = _root.attachMovie(myList[v5].obj, 'button_obj_' + v5, 150 + v5);
this.buttonList[v5]._x = myList[v5].area[0];
this.buttonList[v5]._y = myList[v5].area[1];
this.buttonList[v5].frame = myList[v5].frame;
this.buttonList[v5].url = myList[v5].url;
this.buttonList[v5].txt.text = _global.str2[myList[v5].btnPlay];
this.buttonList[v5].gotoAndStop(1);
this.buttonList[v5].onRollOver = function () {
this.gotoAndStop(2);
};
this.buttonList[v5].onRollOut = function () {
this.gotoAndStop(1);
};
this.buttonList[v5].onDragOut = function () {
this.gotoAndStop(1);
};
this.buttonList[v5].onRelease = function () {
if (!(this.url eq '')) {
this.getURL(this.url, 'blank');
}
if (this.frame != 0) {
_root.gotoAndStop(this.frame);
_global.myButtons.kill();
}
};
++v5;
}
};
_global.Buttons = v1;
_global.Buttons extends MovieClip;
var v2 = v1.prototype;
v2.kill = function () {
var v3 = 0;
while (v3 < this.buttonList.length) {
delete this.buttonList[v3].onRollOver;
delete this.buttonList[v3].onRollOut;
delete this.buttonList[v3].onDragOut;
delete this.buttonList[v3].onRelease;
this.buttonList[v3].removeMovieClip();
++v3;
}
delete this.buttonList;
delete _global.myButtons;
};
ASSetPropFlags(_global.Buttons.prototype, null, 1);
}
#endinitclip
}
movieClip 942 __Packages.Waiting {
#initclip
if (!_global.Waiting) {
var v1 = function (myFramesQty, myFrame, snd) {
super();
this.framesQty = myFramesQty;
this.gotoFrame = myFrame;
this.counter = 0;
this.mySound = snd;
if (!(this.mySound eq '') and !(this.mySound eq undefined)) {
this.playSound(this.mySound, false);
}
_root.onEnterFrame = function () {
_global.myWaiting.counter += 1;
if (_global.myWaiting.counter >= _global.myWaiting.framesQty) {
_global.myWaiting.kill();
_root.gotoAndStop(_global.myWaiting.gotoFrame);
}
};
};
_global.Waiting = v1;
_global.Waiting extends MovieClip;
var v2 = v1.prototype;
v2.playSound = function (soundName, loop) {
_global.music.addSound(soundName, 0, loop);
};
v2.kill = function () {
delete _root.onEnterFrame;
};
ASSetPropFlags(_global.Waiting.prototype, null, 1);
}
#endinitclip
}
movieClip 943 __Packages.Dialog {
#initclip
if (!_global.Dialog) {
var v1 = function (myList, xPos, yPos, popup_1, popup_2, myFrame) {
super();
this.dailogList = new Array();
var v5 = 0;
while (v5 < myList.length) {
this.dailogList[v5] = _root.attachMovie('phrase_area', 'phrase_obj_' + v5, 100 + v5);
this.dailogList[v5]._x = xPos;
this.dailogList[v5]._y = yPos + v5 * 35;
this.dailogList[v5].phrase = myList[v5].phrase;
this.dailogList[v5].answer = myList[v5].answer;
this.dailogList[v5].correct = myList[v5].correct;
this.dailogList[v5].frame = myList[v5].frame;
this.dailogList[v5].snd = myList[v5].snd;
this.dailogList[v5].visited = false;
this.dailogList[v5].numb = v5;
this.dailogList[v5].gotoAndStop(1);
_global.gameTexts['dialog_' + v5].setText(myList[v5].phrase);
_global.gameTexts['dialog_' + v5].setAlign('left');
_global.gameTexts['dialog_' + v5].setPosition(xPos + 5, yPos + v5 * 35 + 7);
_global.gameTexts['dialog_' + v5].setVisible(true);
this.dailogList[v5].onRollOver = function () {
if (this.visited eq false) {
this.gotoAndStop(2);
}
};
this.dailogList[v5].onRollOut = function () {
if (this.visited eq false) {
this.gotoAndStop(1);
}
};
this.dailogList[v5].onDragOut = function () {
if (this.visited eq false) {
this.gotoAndStop(1);
}
};
this.dailogList[v5].onRelease = function () {
if (this.visited eq false) {
_global.myDialog.makePopup(this.numb, 1);
}
};
++v5;
}
this.popupObject = new Object();
this.popupObject = _root.attachMovie('popup_obj', 'popup_obj', 50, {'_visible': false});
this.popupObject.popup_1 = new Array(7);
this.popupObject.popup_1[2] = popup_1[1];
this.popupObject.popup_1[3] = popup_1[2];
this.popupObject.popup_1[6] = popup_1[0];
this.popupObject.popup_2 = new Array(7);
this.popupObject.popup_2[2] = popup_2[1];
this.popupObject.popup_2[3] = popup_2[2];
this.popupObject.popup_2[6] = popup_2[0];
this.popupObject.popup_button.gotoAndStop(1);
_root[this.popupObject.popup_1[6]]._visible = false;
if (_root[this.popupObject.popup_1[6]].arrow._y > 0) {
this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y + 30;
this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - this.popupObject.popup_1[2] + 75;
this.popupObject.popup_1[4] = true;
this.popupObject.popup_1[5] = false;
} else {
if (_root[this.popupObject.popup_1[6]].arrow._y < 0) {
this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y - this.popupObject.popup_1[3] - 30;
this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - 33;
this.popupObject.popup_1[4] = false;
this.popupObject.popup_1[5] = true;
} else {
if (_root[this.popupObject.popup_1[6]].arrow._y == 0) {
this.popupObject.popup_1[4] = false;
this.popupObject.popup_1[5] = false;
this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y;
this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x;
}
}
}
_root[this.popupObject.popup_2[6]]._visible = false;
if (_root[this.popupObject.popup_2[6]].arrow._y > 0) {
this.popupObject.popup_2[1] = _root[this.popupObject.popup_2[6]]._y + 30;
this.popupObject.popup_2[0] = _root[this.popupObject.popup_2[6]]._x - this.popupObject.popup_2[2] + 75;
this.popupObject.popup_2[4] = true;
this.popupObject.popup_2[5] = false;
} else {
if (_root[this.popupObject.popup_2[6]].arrow._y < 0) {
this.popupObject.popup_2[1] = _root[this.popupObject.popup_2[6]]._y - this.popupObject.popup_2[3] - 30;
this.popupObject.popup_2[0] = _root[this.popupObject.popup_2[6]]._x - 33;
this.popupObject.popup_2[4] = false;
this.popupObject.popup_2[5] = true;
} else {
if (_root[this.popupObject.popup_2[6]].arrow._y == 0) {
this.popupObject.popup_2[4] = false;
this.popupObject.popup_2[5] = false;
this.popupObject.popup_2[1] = _root[this.popupObject.popup_2[6]]._y;
this.popupObject.popup_2[0] = _root[this.popupObject.popup_2[6]]._x;
}
}
}
_root.startFrame = _root._currentframe + 1;
_root.finishFrame = myFrame;
};
_global.Dialog = v1;
_global.Dialog extends MovieClip;
var v2 = v1.prototype;
v2.makePopup = function (choiceNumb, popupNumb) {
this.hideDialog();
this.popupObject._visible = true;
this.popupObject._x = this.popupObject['popup_' + popupNumb][0];
this.popupObject._y = this.popupObject['popup_' + popupNumb][1];
this.popupObject.popup_1_2._width = this.popupObject['popup_' + popupNumb][2] - 40;
this.popupObject.popup_2_2._width = this.popupObject['popup_' + popupNumb][2] - 40;
this.popupObject.popup_3_2._width = this.popupObject['popup_' + popupNumb][2] - 40;
this.popupObject.popup_2_1._height = this.popupObject['popup_' + popupNumb][3] - 40;
this.popupObject.popup_2_2._height = this.popupObject['popup_' + popupNumb][3] - 40;
this.popupObject.popup_2_3._height = this.popupObject['popup_' + popupNumb][3] - 40;
this.popupObject.popup_1_3._x = this.popupObject['popup_' + popupNumb][2] - 20;
this.popupObject.popup_2_3._x = this.popupObject['popup_' + popupNumb][2] - 0;
this.popupObject.popup_3_3._x = this.popupObject['popup_' + popupNumb][2] - 20;
this.popupObject.popup_3_1._y = this.popupObject['popup_' + popupNumb][3] - 20;
this.popupObject.popup_3_2._y = this.popupObject['popup_' + popupNumb][3] - 0;
this.popupObject.popup_3_3._y = this.popupObject['popup_' + popupNumb][3] - 20;
if (popupNumb == 1) {
_global.gameTexts.text_0.setText(this.dailogList[choiceNumb].phrase);
} else {
_global.gameTexts.text_0.setText(this.dailogList[choiceNumb].answer);
this.playSound(_global.myDialog.dailogList[choiceNumb].snd, false);
}
_global.gameTexts.text_0.setAlign('center');
_global.gameTexts.text_0.setPosition(this.popupObject['popup_' + popupNumb][0] + 10, this.popupObject['popup_' + popupNumb][1] + 15);
_global.gameTexts.text_0.setWidth(this.popupObject['popup_' + popupNumb][2] - 20);
_global.gameTexts.text_0.setVisible(true);
this.popupObject.popup_arrow_up._x = this.popupObject['popup_' + popupNumb][2] - 90;
this.popupObject.popup_arrow_down._y = this.popupObject['popup_' + popupNumb][3] - 0;
this.popupObject.popup_button._x = this.popupObject['popup_' + popupNumb][2] - 50;
this.popupObject.popup_button._y = this.popupObject['popup_' + popupNumb][3] - 15;
this.popupObject.popup_arrow_up._visible = this.popupObject['popup_' + popupNumb][4];
this.popupObject.popup_arrow_down._visible = this.popupObject['popup_' + popupNumb][5];
this.popupObject.popup_button.gotoAndStop(1);
this.popupObject.popup_button.onRollOver = function () {
this.gotoAndStop(2);
};
this.popupObject.popup_button.onRollOut = function () {
this.gotoAndStop(1);
};
this.popupObject.popup_button.onDragOut = function () {
this.gotoAndStop(1);
};
this.popupObject.popup_button.onRelease = function () {
_global.myDialog.kullPopup(popupNumb);
if (popupNumb == 1) {
_root.gotoAndStop(_global.myDialog.dailogList[choiceNumb].frame);
_global.myDialog.makePopup(choiceNumb, 2);
} else {
if (_global.myDialog.dailogList[choiceNumb].correct eq false) {
_global.myDialog.dailogList[choiceNumb].visited = true;
_global.myDialog.dailogList[choiceNumb].gotoAndStop(3);
_root.gotoAndStop(_root.startFrame);
_global.myDialog.showDialog();
} else {
_root.gotoAndStop(_root.finishFrame);
_global.myDialog.kill();
}
}
};
};
v2.showDialog = function () {
var v3 = 0;
while (v3 < this.dailogList.length) {
this.dailogList[v3]._visible = true;
_global.gameTexts['dialog_' + v3].setVisible(true);
++v3;
}
};
v2.hideDialog = function () {
var v3 = 0;
while (v3 < this.dailogList.length) {
this.dailogList[v3]._visible = false;
_global.gameTexts['dialog_' + v3].setVisible(false);
++v3;
}
};
v2.kullPopup = function (popupNumb) {
delete this.popupObject.popup_button.onRollOver;
delete this.popupObject.popup_button.onRollOut;
delete this.popupObject.popup_button.onDragOut;
delete this.popupObject.popup_button.onRelease;
this.popupObject._visible = false;
_global.gameTexts.text_0.setVisible(false);
};
v2.kill = function () {
this.popupObject.removeMovieClip();
delete this.popupObject;
var v3 = 0;
while (v3 < this.dailogList.length) {
delete this.dailogList[v3].onRollOver;
delete this.dailogList[v3].onRollOut;
delete this.dailogList[v3].onDragOut;
delete this.dailogList[v3].onRelease;
this.dailogList[v3].removeMovieClip();
++v3;
}
delete this.dailogList;
delete _global.myDialog;
};
v2.playSound = function (soundName, loop) {
_global.music.addSound(soundName, 0, loop);
};
ASSetPropFlags(_global.Dialog.prototype, null, 1);
}
#endinitclip
}
movieClip 944 __Packages.Shakehand {
#initclip
if (!_global.Shakehand) {
var v1 = function (myList) {
super();
this.datasList = myList;
this.datasList.dist = 0;
this.datasList.x = _root._xmouse;
this.datasList.y = _root._ymouse;
this.datasList.last_x = _root._xmouse;
this.datasList.last_y = _root._ymouse;
this.datasList.summ_x = 0;
this.datasList.summ_y = 0;
this.datasList.counter = 0;
if (this.datasList.gameOverFrame > 0) {
this.datasList.status = 500;
} else {
this.datasList.status = 0;
}
this.datasList.fr_jump = 0;
this.datasList.c_frame = _root.scene._currentframe;
this.datasList.m_frame = _root.scene._framesloaded;
_root.scene.gotoAndStop(1);
if (this.datasList.gameOverFrame > 0) {
_root.counter.gotoAndStop(Math.floor(_root.counter._totalframes * 0.5));
} else {
_root.counter.gotoAndStop(1);
}
this.popupList = new Object();
this.popupList = _root.attachMovie('popup_obj', 'popup_obj', 50);
this.popupList.popup_button.gotoAndStop(1);
this.popupList.popup_button._visible = false;
this.popupList.popup_arrow_up._visible = false;
this.popupList.popup_arrow_down._visible = false;
this.popupList._x = this.datasList.popup[0];
this.popupList._y = this.datasList.popup[1];
this.popupList.popup_1_2._width = this.datasList.popup[2] - 40;
this.popupList.popup_2_2._width = this.datasList.popup[2] - 40;
this.popupList.popup_3_2._width = this.datasList.popup[2] - 40;
this.popupList.popup_2_1._height = this.datasList.popup[3] - 40;
this.popupList.popup_2_2._height = this.datasList.popup[3] - 40;
this.popupList.popup_2_3._height = this.datasList.popup[3] - 40;
this.popupList.popup_1_3._x = this.datasList.popup[2] - 20;
this.popupList.popup_2_3._x = this.datasList.popup[2] - 0;
this.popupList.popup_3_3._x = this.datasList.popup[2] - 20;
this.popupList.popup_3_1._y = this.datasList.popup[3] - 20;
this.popupList.popup_3_2._y = this.datasList.popup[3] - 0;
this.popupList.popup_3_3._y = this.datasList.popup[3] - 20;
_global.gameTexts.text_0.setText(this.datasList.popup[4]);
_global.gameTexts.text_0.setAlign('center');
_global.gameTexts.text_0.setPosition(this.datasList.popup[0] + 10, this.datasList.popup[1] + 15);
_global.gameTexts.text_0.setWidth(this.datasList.popup[2] - 20);
_global.gameTexts.text_0.setVisible(true);
trace(this.datasList.popup[0]);
this.interval = setInterval(this.actionWaiting, 30, this);
};
_global.Shakehand = v1;
_global.Shakehand extends MovieClip;
var v2 = v1.prototype;
v2.actionWaiting = function (obj) {
var v10 = _root._xmouse;
var v12 = _root._ymouse;
var v13 = Math.sqrt(Math.pow(v10 - obj.datasList.x, 2) + Math.pow(v12 - obj.datasList.y, 2));
this.datasList.status -= 1;
if (obj.datasList.dist <= v13) {
obj.datasList.dist = v13;
} else {
var v15 = Math.abs(obj.datasList.x - obj.datasList.last_x) * Math.cos(obj.datasList.angle * Math.PI / 180);
var v14 = Math.abs(obj.datasList.y - obj.datasList.last_y) * Math.sin(obj.datasList.angle * Math.PI / 180);
var v16 = Math.sqrt(Math.pow(v15, 2) + Math.pow(v14, 2));
var v9 = v16 / obj.datasList.counter * obj.datasList.difficulty;
if (v9 > 7 * obj.datasList.counter) {
v9 = 7 * obj.datasList.counter;
}
obj.datasList.status += Math.ceil(v9);
obj.datasList.counter = 0;
obj.datasList.dist = 0;
obj.datasList.x = v10;
obj.datasList.y = v12;
}
trace('Status = ' + obj.datasList.status);
var v5 = 100 * obj.datasList.status / 1000;
if (v5 > 100) {
v5 = 100;
}
var v7 = obj.datasList.soundList.length;
if (v7 > 0) {
if (v5 == 0) {
_global.music.stopSound();
_global.myShakehand.sound_current = -1;
} else {
if (v5 < 100) {
var v11 = Math.floor(v5 / (100 / v7));
if (_global.myShakehand.sound_current != v11 && v11 < v7) {
_global.myShakehand.sound_current = v11;
_global.music.addSound(obj.datasList.soundList[_global.myShakehand.sound_current], 0, true);
}
} else {
if (v5 >= 100) {
_global.music.dontRepeatSound();
}
}
}
}
obj.datasList.fr_jump = Math.ceil(obj.datasList.maxFrameJump * v5 / 100) + obj.datasList.minFrameJump;
var v6 = obj.datasList.c_frame + obj.datasList.fr_jump;
if (v6 > obj.datasList.m_frame) {
v6 -= obj.datasList.m_frame;
}
obj.datasList.c_frame = v6;
_root.scene.gotoAndStop(obj.datasList.c_frame);
if (int(499 * obj.datasList.status / 1000) + 1 > _root.counter._currentframe) {
_root.counter.nextFrame();
_root.counter.nextFrame();
} else {
if (int(499 * obj.datasList.status / 1000) + 1 < _root.counter._currentframe) {
_root.counter.prevFrame();
_root.counter.prevFrame();
}
}
obj.datasList.last_x = v10;
obj.datasList.last_y = v12;
++obj.datasList.counter;
if (obj.datasList.status > 0) {
var v8 = obj.datasList.status * 0.005 + 1;
if (v8 > 5) {
v8 = 5;
}
obj.datasList.status -= v8;
}
if (obj.datasList.status < 0) {
obj.datasList.status = 0;
}
if (obj.datasList.status == 0 && obj.datasList.gameOverFrame > 0) {
this.gameOver(obj.datasList.gameOverFrame);
}
if (v5 >= 100) {
_root.gotoAndStop(obj.datasList.frame);
_global.myShakehand.kill();
}
};
v2.kill = function () {
clearInterval(this.interval);
_global.gameTexts.text_0.setText('');
this.popupList.removeMovieClip();
delete this.popupList;
delete _global.myShakehand;
};
v2.gameOver = function (frame) {
_root.gotoAndStop(frame);
_global.myShakehand.kill();
};
v2.sound_current = -1;
ASSetPropFlags(_global.Shakehand.prototype, null, 1);
}
#endinitclip
}
movieClip 945 __Packages.Sequence {
#initclip
if (!_global.Sequence) {
var v1 = function (myList, myArea, myBtn, myFrame) {
super();
this.classVar = new Object({'start_frame': _root._currentframe + 1, 'mouse_press': false, 'cur_seq': -1, 'cur_id': -1, 'proc': 0, 'interv': 0, 'next_btn': myBtn});
this.sequenceData = myList;
this.sequenceArea = myArea;
this.sequenceList = new Array();
this.sequenceNumb = 0;
this.persentsNumb = 0;
var v5 = 0;
while (v5 < this.sequenceData.length) {
var v6 = 0;
while (v6 < this.sequenceData[v5].masks.length) {
this.sequenceList[v5] = _root[this.sequenceData[v5].masks[v6].mask];
this.sequenceList[v5].seq = v5;
this.sequenceList[v5].id = v6;
this.sequenceList[v5].onPress = function () {
_global.mySequence.onPressAction(this);
};
this.sequenceList[v5].onDragOut = function () {
_global.mySequence.onReleseAction(this);
};
this.sequenceList[v5].onRelease = function () {
_global.mySequence.onReleseAction(this);
};
++v6;
}
++v5;
}
_root.counter.gotoAndStop(1);
_root[this.classVar.next_btn].gotoAndStop(1);
_root[this.classVar.next_btn].onRollOver = function () {
this.gotoAndStop(2);
};
_root[this.classVar.next_btn].onRollOut = function () {
this.gotoAndStop(1);
};
_root[this.classVar.next_btn].onDragOut = function () {
this.gotoAndStop(1);
};
_root[this.classVar.next_btn].onRelease = function () {
_global.mySequence.kill();
_root.gotoAndStop(myFrame);
};
_root[this.classVar.next_btn]._visible = false;
};
_global.Sequence = v1;
_global.Sequence extends MovieClip;
var v2 = v1.prototype;
v2.onFrameAction = function () {
if (this.classVar.mouse_press eq true) {
switch (this.sequenceData[this.classVar.cur_seq].type) {
case 'click-n-hold':
this.classVar.proc += this.sequenceData[this.classVar.cur_seq].masks[this.classVar.cur_id].speed;
this.persentsNumb += this.sequenceData[this.classVar.cur_seq].masks[this.classVar.cur_id].speed;
if (this.classVar.proc >= this.sequenceData[this.classVar.cur_seq].add_percents) {
this.persentsNumb = Math.round(this.persentsNumb - (this.classVar.proc - this.sequenceData[this.classVar.cur_seq].add_percents));
this.sequenceNumb += 1;
this.classVar.proc = 0;
if (this.sequenceNumb == this.sequenceData.length) {
_root[this.classVar.next_btn]._visible = true;
}
clearInterval(this.classVar.interv);
}
_root.counter.gotoAndStop(int(this.persentsNumb * 5));
break;
case 'move':
}
}
};
v2.onPressAction = function (myObject) {
switch (this.sequenceData[myObject.seq].type) {
break;
case 'click':
case 'click-n-hold':
if (myObject.seq == this.sequenceNumb) {
clearInterval(this.classVar.interv);
this.classVar.mouse_press = true;
this.classVar.cur_seq = myObject.seq;
this.classVar.cur_id = myObject.id;
this.classVar.interv = setInterval(this, 'onFrameAction', 30);
_root.gotoAndStop(this.sequenceData[myObject.seq].masks[myObject.id].good.frame);
this.makePopup(this.sequenceData[myObject.seq].masks[myObject.id].good.text);
this.soundName = this.sequenceData[myObject.seq].masks[myObject.id].good.snd;
this.playSound(this.soundName, false);
}
if (myObject.seq < this.sequenceNumb) {
_root.gotoAndStop(this.sequenceData[myObject.seq].masks[myObject.id].good.frame);
this.soundName = this.sequenceData[myObject.seq].masks[myObject.id].good.snd;
this.playSound(this.soundName, false);
}
if (myObject.seq > this.sequenceNumb) {
_root.gotoAndStop(this.sequenceData[myObject.seq].masks[myObject.id].bad.frame);
this.makePopup(this.sequenceData[myObject.seq].masks[myObject.id].bad.text);
this.soundName = this.sequenceData[myObject.seq].masks[myObject.id].bad.snd;
this.playSound(this.soundName, false);
}
break;
case 'move':
}
};
v2.onReleseAction = function (myObject) {
switch (this.sequenceData[myObject.seq].type) {
case 'click':
if (myObject.seq == this.sequenceNumb) {
this.persentsNumb += this.sequenceData[myObject.seq].add_percents;
this.sequenceNumb += 1;
_root.counter.gotoAndStop(this.persentsNumb);
}
if (myObject.seq > this.sequenceNumb) {
}
if (myObject.seq < this.sequenceNumb) {
}
break;
case 'click-n-hold':
clearInterval(this.classVar.interv);
_root.gotoAndStop(this.classVar.start_frame);
_global.gameTexts.text_0.setText('');
_global.music.stopSound();
this.popupObject.removeMovieClip();
break;
case 'move':
}
};
v2.makePopup = function (myText) {
this.popupObject = new Object();
this.popupObject = _root.attachMovie('popup_obj', 'popup_obj', 50);
this.popupObject._x = this.sequenceArea[0];
this.popupObject._y = this.sequenceArea[1];
this.popupObject.popup_1_2._width = this.sequenceArea[2] - 40;
this.popupObject.popup_2_2._width = this.sequenceArea[2] - 40;
this.popupObject.popup_3_2._width = this.sequenceArea[2] - 40;
this.popupObject.popup_2_1._height = this.sequenceArea[3] - 40;
this.popupObject.popup_2_2._height = this.sequenceArea[3] - 40;
this.popupObject.popup_2_3._height = this.sequenceArea[3] - 40;
this.popupObject.popup_1_3._x = this.sequenceArea[2] - 20;
this.popupObject.popup_2_3._x = this.sequenceArea[2] - 0;
this.popupObject.popup_3_3._x = this.sequenceArea[2] - 20;
this.popupObject.popup_3_1._y = this.sequenceArea[3] - 20;
this.popupObject.popup_3_2._y = this.sequenceArea[3] - 0;
this.popupObject.popup_3_3._y = this.sequenceArea[3] - 20;
_global.gameTexts.text_0.setText(myText);
_global.gameTexts.text_0.setAlign('center');
_global.gameTexts.text_0.setPosition(this.sequenceArea[0] + 10, this.sequenceArea[1] + 15);
_global.gameTexts.text_0.setWidth(this.sequenceArea[2] - 20);
_global.gameTexts.text_0.setVisible(true);
this.popupObject.popup_arrow_up._x = this.sequenceArea[2] - 90;
this.popupObject.popup_arrow_down._y = this.sequenceArea[3] - 0;
this.popupObject.popup_arrow_up._visible = this.sequenceArea[4];
this.popupObject.popup_arrow_down._visible = this.sequenceArea[5];
this.popupObject.popup_button._visible = false;
};
v2.kill = function () {
delete _root[this.classVar.next_btn].onRollOver;
delete _root[this.classVar.next_btn].onRollOut;
delete _root[this.classVar.next_btn].onDragOut;
delete _root[this.classVar.next_btn].onRelease;
var v5 = 0;
while (v5 < this.sequenceData.length) {
var v4 = 0;
while (v4 < this.sequenceData[v5].masks.length) {
delete _root[this.sequenceData[v5].masks[v4].mask].onPress;
delete _root[this.sequenceData[v5].masks[v4].mask].onDragOut;
delete _root[this.sequenceData[v5].masks[v4].mask].onRelease;
++v4;
}
++v5;
}
delete this.sequenceList;
delete this.popupObject;
delete _global.mySequence;
};
v2.playSound = function (soundName, loop) {
_global.music.addSound(soundName, 0, loop);
};
ASSetPropFlags(_global.Sequence.prototype, null, 1);
}
#endinitclip
}
movieClip 946 __Packages.HintTimer {
#initclip
if (!_global.HintTimer) {
var v1 = function () {
super();
trace('HintTest');
this.sequenceData = new Array();
this.sequenceList = new Array();
this.addPercents = new Array();
this.sequenceData = _global.sequenceList;
var v5 = 0;
while (v5 < this.sequenceData.length) {
var v6 = 0;
while (v6 < this.sequenceData[v5].masks.length) {
this.addPercents[v5] = this.sequenceData[v5].add_percents;
this.sequenceList[v5] = _root[this.sequenceData[v5].masks[v6].mask];
++v6;
}
++v5;
}
this.startTimer();
};
_global.HintTimer = v1;
_global.HintTimer extends MovieClip;
var v2 = v1.prototype;
v2.startTimer = function () {
this.isTimerStarted = true;
this.mcActionPoint = null;
this.beginTime = getTimer();
this.progress_start = _root.counter._currentframe;
_root.onEnterFrame = function () {
trace(getTimer() - _global.newHintTimer.getBeginTime());
if (_root.counter._currentframe == _root.counter._totalframes) {
if (_global.newHintTimer.isStarted()) {
_global.newHintTimer.stopTimer();
}
} else {
if (_root.counter._currentframe > _global.newHintTimer.getProgressStart()) {
if (_global.newHintTimer.isStarted()) {
_global.newHintTimer.stopTimer();
}
_global.newHintTimer.startTimer();
} else {
if (getTimer() - _global.newHintTimer.getBeginTime() >= HintTimer.MillisecWait) {
if (_global.newHintTimer.getMcActionPoint() == null) {
trace(' progress_start = ' + _global.newHintTimer.getProgressStart());
var v5 = 0;
var v4 = 0;
var v3 = 0;
while (v3 < _global.newHintTimer.addPercents.length) {
v4 += _global.newHintTimer.addPercents[v3];
trace('_root.counter._currentframe = ' + _root.counter._currentframe);
trace('( ' + v4 + ' * ' + _root.counter._totalframes + ' / ' + 100 + ' )');
if (_root.counter._currentframe < v4 * _root.counter._totalframes / 100) {
v5 = v3;
break;
}
++v3;
}
var v7 = _global.newHintTimer.sequenceList[v5]._x;
var v6 = _global.newHintTimer.sequenceList[v5]._y;
trace(' new_x = ' + v7 + ' new_y = ' + v6);
_global.newHintTimer.setMcActionPoint(_root.attachMovie('actionPoint', 'actionPoint', _root.getNextHighestDepth(), {'_x': v7, '_y': v6}));
}
}
}
}
};
};
v2.stopTimer = function () {
var v3 = 0;
while (_root.getInstanceAtDepth(v3) != undefined) {
++v3;
}
trace(' i = ' + v3);
this.mcActionPoint.swapDepths(v3);
this.mcActionPoint.removeMovieClip();
this.mcActionPoint = null;
delete _root.onEnterFrame;
this.isTimerStarted = false;
};
v2.getBeginTime = function () {
return this.beginTime;
};
v2.getProgressStart = function () {
return this.progress_start;
};
v2.getMcActionPoint = function () {
return this.mcActionPoint;
};
v2.setMcActionPoint = function (_mc) {
this.mcActionPoint = _mc;
};
v2.isStarted = function () {
return this.isTimerStarted;
};
v1.MillisecWait = 30000;
ASSetPropFlags(_global.HintTimer.prototype, null, 1);
}
#endinitclip
}
movieClip 947 __Packages.HiddenButton {
#initclip
if (!_global.HiddenButton) {
var v1 = function (mc, gotoFrame, instrument) {
super();
this.clip = mc;
if (!instrument) {
this.clip.onRelease = function () {
_root.gotoAndPlay(gotoFrame);
};
this.clip.onRollOver = function () {
this.gotoAndStop(2);
};
this.clip.onRollOut = function () {
this.gotoAndStop(1);
};
} else {
if (!_global.usedButtons[instrument]) {
this.clip.onRelease = function () {
trace(_global.usedButtons[instrument]);
_global.usedButtons[instrument] = true;
trace(_global.usedButtons[instrument]);
_root.gotoAndPlay(gotoFrame);
};
this.clip.onRollOver = function () {
this.gotoAndStop(2);
};
this.clip.onRollOut = function () {
this.gotoAndStop(1);
};
}
}
};
_global.HiddenButton = v1;
_global.HiddenButton extends MovieClip;
var v2 = v1.prototype;
ASSetPropFlags(_global.HiddenButton.prototype, null, 1);
}
#endinitclip
}
movieClip 948 __Packages.Regime {
#initclip
if (!_global.Regime) {
var v1 = function (myList, myBtn, myFrame) {
super();
this.regimeData = myList;
this.nextBtn = myBtn;
this.nextframe = myFrame;
this.regimeCurr = 0;
this._passFR = 0;
this._totalFR = 0;
this.regimeData[0].cntr = 0;
this.regimeData[0].pass = true;
this.regimeData[0].time = this.regimeData[0].time * 30 + 1;
this._totalFR += this.regimeData[0].time;
var v5 = 1;
while (v5 < this.regimeData.length) {
this.regimeData[v5].cntr = 0;
this.regimeData[v5].pass = false;
this.regimeData[v5].time = this.regimeData[v5].time * 30 + 1;
this._totalFR += this.regimeData[v5].time;
++v5;
}
_root.counter.gotoAndStop(1);
this.startAnimation(0);
_root[this.nextBtn].gotoAndStop(1);
_root[this.nextBtn].onRollOver = function () {
this.gotoAndStop(2);
};
_root[this.nextBtn].onRollOut = function () {
this.gotoAndStop(1);
};
_root[this.nextBtn].onDragOut = function () {
this.gotoAndStop(1);
};
_root[this.nextBtn].onRelease = function () {
_global.myRegime.kill();
_root.gotoAndStop(myFrame);
};
_root[this.nextBtn]._visible = false;
this.sound = new Sound();
};
_global.Regime = v1;
_global.Regime extends MovieClip;
var v2 = v1.prototype;
v2.init = function () {
var v4 = 0;
while (v4 < this.regimeData.length) {
_root[this.regimeData[v4].btn].gotoAndStop(1);
if (this.regimeData[v4].pass eq true) {
if (v4 != this.regimeCurr) {
_root[this.regimeData[v4].btn].id = v4;
_root[this.regimeData[v4].btn].onRollOver = function () {
this.gotoAndStop(2);
};
_root[this.regimeData[v4].btn].onRollOut = function () {
this.gotoAndStop(1);
};
_root[this.regimeData[v4].btn].onDragOut = function () {
this.gotoAndStop(1);
};
_root[this.regimeData[v4].btn].onRelease = function () {
_global.myRegime.startAnimation(this.id);
};
} else {
_root[this.regimeData[v4].btn].gotoAndStop(3);
}
_root[this.regimeData[v4].btn]._alpha = 100;
} else {
_root[this.regimeData[v4].btn]._alpha = 30;
}
++v4;
}
};
v2.drop = function () {
var v3 = 0;
while (v3 < this.regimeData.length) {
if (this.regimeData[v3].pass eq true) {
delete _root[this.regimeData[v3].btn].onRollOver;
delete _root[this.regimeData[v3].btn].onRollOut;
delete _root[this.regimeData[v3].btn].onDragOut;
delete _root[this.regimeData[v3].btn].onRelease;
}
++v3;
}
};
v2.startAnimation = function (myID) {
this.drop();
this.regimeCurr = myID;
clearInterval(this.regimeIntr);
_root.gotoAndStop(this.regimeData[myID].frame);
this.regimeIntr = setInterval(this, 'runAnimation', 33);
this.init();
this.sound.stop(this.soundName);
if (myID > 0) {
this.soundName = this.regimeData[myID].snd;
this.playSound(this.soundName, true);
} else {
_root.sound.stop(this._sound);
}
};
v2.runAnimation = function () {
if (this.regimeData[this.regimeCurr].cntr < this.regimeData[this.regimeCurr].time) {
this.regimeData[this.regimeCurr].cntr += 1;
this._passFR += 1;
_root.counter.gotoAndStop(int(500 * this._passFR / this._totalFR));
if (this.regimeData[this.regimeCurr].cntr == this.regimeData[this.regimeCurr].time) {
this.drop();
this.regimeData[this.regimeCurr + 1].pass = true;
this.init();
if (this.regimeCurr == this.regimeData.length - 1) {
_root[this.nextBtn]._visible = true;
}
}
}
};
v2.kill = function () {
_global.music.stopSound();
this.regimeIntr = setInterval(this, 'runAnimation', 33);
this.drop();
delete this.regimeData;
};
v2.playSound = function (soundName, loop) {
_global.music.addSound(soundName, 0, loop);
};
ASSetPropFlags(_global.Regime.prototype, null, 1);
}
#endinitclip
}
frame 2 {
gotoAndPlay(1);
}
movieClip 181 {
}
movieClip 183 {
}
movieClip 185 {
}
movieClip 187 {
}
movieClip 192 {
}
movieClip 195 {
}
movieClip 226 {
}
movieClip 228 {
}
movieClip 230 {
}
movieClip 231 {
}
movieClip 246 {
}
movieClip 247 {
}
movieClip 249 {
}
movieClip 251 {
}
movieClip 252 {
}
movieClip 256 {
}
movieClip 258 {
}
movieClip 262 {
}
movieClip 264 {
}
movieClip 267 {
}
movieClip 269 {
}
movieClip 272 {
}
movieClip 274 {
}
movieClip 277 {
}
movieClip 279 {
}
movieClip 282 {
}
movieClip 284 {
}
movieClip 287 {
}
movieClip 289 {
}
movieClip 292 {
}
movieClip 294 {
}
movieClip 297 {
}
movieClip 299 {
}
movieClip 302 {
}
movieClip 304 {
}
movieClip 307 {
}
movieClip 309 {
}
movieClip 312 {
}
movieClip 314 {
}
movieClip 317 {
}
movieClip 319 {
}
movieClip 322 {
}
movieClip 324 {
}
movieClip 327 {
}
movieClip 329 {
}
movieClip 332 {
}
movieClip 334 {
}
movieClip 336 {
}
movieClip 337 {
}
movieClip 339 {
}
movieClip 340 {
}
movieClip 344 {
}
movieClip 347 {
}
movieClip 351 {
}
movieClip 352 {
}
movieClip 353 {
}
movieClip 354 {
}
movieClip 355 {
}
movieClip 357 {
}
movieClip 359 {
}
movieClip 362 {
}
movieClip 364 {
}
frame 18 {
function proverka() {
function check_url(_start) {
trace('start = ' + _start);
var v4 = _global.mainUrl.substring(_start, _global.mainUrl.length);
trace('tmp_str = ' + v4);
var v3 = v4.split('.');
trace('Длинна маÑÑива = ' + v3.length + ' МаÑÑив = ' + v3);
if (v3.length > 1) {
var v2 = 0;
while (v2 < v3.length - 1) {
if (v3[v2] == 'dildosexgames') {
if (v2 == 0 || v2 == 1) {
if (v2 == 1) {
if (v3[0].indexOf('/') != -1 || v3[0].indexOf('?') != -1) {
error_url();
}
}
if (v3[v2 + 1] == 'com' && v2 + 1 == v3.length - 1) {
} else {
if (v3[v2 + 1].indexOf('com/') != 0 && v3[v2 + 1].indexOf('com?') != 0) {
error_url();
}
}
} else {
error_url();
}
break;
}
++v2;
}
} else {
error_url();
}
}
function error_url() {
_global.mainUrl = def_url;
_global.urlWindow = def_window;
}
if (_global.urlWindow != '_self' && _global.urlWindow != 'blank') {
trace('var_window = |' + var_window + '|');
if (var_window.indexOf('old') == 0) {
_global.urlWindow = '_self';
trace('old - _self');
} else {
if (var_window.indexOf('new') == 0) {
_global.urlWindow = 'blank';
trace('new - blank');
} else {
_global.urlWindow = def_window;
trace('def - self');
}
}
}
trace('получен = ' + _global.mainUrl);
trace('получен = ' + _global.urlWindow);
if (_global.mainUrl.indexOf('http://www.') == 0) {
check_url(11);
} else {
if (_global.mainUrl.indexOf('http://') == 0) {
check_url(7);
} else {
if (_global.mainUrl.indexOf('www.') == 0) {
check_url(4);
} else {
check_url(0);
}
}
}
trace('будет = ' + _global.mainUrl);
trace('будет = ' + _global.urlWindow);
}
_global.LanguageGame = 'en';
_global.OnlineGame = 'online';
_global.mainUrl = '';
_global.urlWindow = '';
var def_url = 'http://www.dildosexgames.com/direct-sales/';
var def_window = '_self';
trace('ПытаемÑÑ Ñчитать из flashvars переменную partner и window');
var var_url = _root.partner;
var var_window = _root.window;
if (var_url == undefined || var_url == null) {
trace('Ð¿ÐµÑ€ÐµÐ¼ÐµÐ½Ð½Ð°Ñ flashvars.partner == ' + var_url);
trace('Ð¿ÐµÑ€ÐµÐ¼ÐµÐ½Ð½Ð°Ñ flashvars.window == ' + var_window);
_global.my_xml_data = new XML();
_global.my_xml_data.ignoreWhite = true;
trace('ПытаемÑÑ Ð·Ð°Ð³Ñ€ÑƒÐ·Ð¸Ñ‚ÑŒ файл partner.xml');
_global.my_xml_data.load('partner.xml');
_global.my_xml_data.onLoad = function (flag) {
if (flag) {
trace('Загрузка завершилаÑÑŒ хорошо!');
if (_global.my_xml_data.status == 0) {
_global.mainUrl = _global.my_xml_data.firstChild.firstChild.nodeValue;
var_window = _global.my_xml_data.childNodes[1].firstChild.nodeValue;
trace('XML1 = ' + _global.mainUrl);
trace('XML2 = ' + var_window);
proverka();
} else {
trace('Ошибка обработки XML файла №' + _global.my_xml_data.status);
_global.mainUrl = def_url;
_global.urlWindow = def_window;
proverka();
}
} else {
trace('Загрузка завершилаÑÑŒ плохо...');
_global.mainUrl = def_url;
_global.urlWindow = def_window;
proverka();
}
};
} else {
_global.mainUrl = var_url;
proverka();
}
_global.gameTexts = new Object();
_global.gameTexts.dialog_0 = new Texts('dialog_0', 'gialog', 10, 10, 0, 'left', 0, 1000, '');
_global.gameTexts.dialog_1 = new Texts('dialog_1', 'gialog', 10, 45, 0, 'left', 0, 1001, '');
_global.gameTexts.dialog_2 = new Texts('dialog_2', 'gialog', 10, 80, 0, 'left', 0, 1002, '');
_global.gameTexts.dialog_3 = new Texts('dialog_3', 'gialog', 10, 80, 0, 'left', 0, 1003, '');
_global.gameTexts.dialog_4 = new Texts('dialog_4', 'gialog', 10, 80, 0, 'left', 0, 1004, '');
_global.gameTexts.text_0 = new Texts('text_0', 'gialog', 10, 80, 0, 'left', 0, 1010, '');
_global.gameTexts.text_1 = new Texts('text_1', 'gialog', 10, 80, 0, 'left', 0, 1011, '');
_global.strings = new Strings();
_global.str = _global.strings[_global.LanguageGame + '_strList'];
_global.str2 = _global.strings.langList;
_global.gameName = _global.strings.gameNameList;
_global.haveOfficeSex = false;
_global.haveRoom_1Sex = false;
_global.haveRoom_2Sex = false;
_root.btn_logo.onRelease = function () {
getURL(_global.mainUrl, _global.urlWindow);
};
_root.sound = new Sound(_root.sound_switch);
_root.sound1 = new Sound(_root.music_switch);
_root.sound1.attachSound('music');
_root.sound1.start(0, 100000);
_global.music = new SoundManager();
_root.music_vol = 20;
_root.sound1.setVolume(_root.music_vol);
_root.music_switch.gotoAndStop(1);
_root.music_switch.onRelease = function () {
if (_root.music_vol == 20) {
_root.music_switch.gotoAndStop(2);
_root.music_vol = 0;
} else {
_root.music_switch.gotoAndStop(1);
_root.music_vol = 20;
}
_root.sound1.setVolume(_root.music_vol);
};
_root.sound_vol = 100;
_root.sound_switch.gotoAndStop(1);
_root.sound_switch.onRelease = function () {
if (_root.sound_vol == 100) {
_root.sound_switch.gotoAndStop(2);
_root.sound_vol = 0;
} else {
_root.sound_switch.gotoAndStop(1);
_root.sound_vol = 100;
}
_root.sound.setVolume(_root.sound_vol);
};
}
frame 19 {
game_name.text = _global.gameName[_global.LanguageGame];
_global.buttonList = new Array({'area': [487, 406], 'obj': 'button_play', 'frame': 20, 'url': '', 'btnPlay': _global.LanguageGame});
more_games.onRelease = function () {
getURL(_global.mainUrl, _global.urlWindow);
};
_global.myButtons = new Buttons(_global.buttonList);
stop();
}
frame 20 {
_global.myWaiting = new Waiting(30, 25);
for (i in _global.usedButtons) {
_global.usedButtons[i] = false;
}
stop;
}
movieClip 370 {
frame 30 {
stop();
}
}
frame 25 {
_global.myWaiting = new Waiting(30, 30);
stop();
_global.usedButtons = new Object();
}
movieClip 373 {
frame 30 {
stop();
}
}
frame 30 {
_global.dialogList = new Array({'phrase': _global.str.scene_1_1, 'answer': _global.str.scene_1_2, 'correct': false, 'frame': 34, 'snd': 'no2'}, {'phrase': _global.str.scene_1_3, 'answer': _global.str.scene_1_4, 'correct': true, 'frame': 34, 'snd': 'yes1'}, {'phrase': _global.str.scene_1_5, 'answer': _global.str.scene_1_6, 'correct': false, 'frame': 34, 'snd': 'no1'});
_global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 35);
stop();
}
movieClip 375 {
}
movieClip 376 {
}
movieClip 378 {
}
frame 35 {
_global.dialogList = new Array({'phrase': _global.str.scene_1_7, 'answer': _global.str.scene_1_8, 'correct': false, 'frame': 39, 'snd': 'no2'}, {'phrase': _global.str.scene_1_9, 'answer': _global.str.scene_1_10, 'correct': false, 'frame': 39, 'snd': 'no3'}, {'phrase': _global.str.scene_1_11, 'answer': _global.str.scene_1_12, 'correct': true, 'frame': 39, 'snd': 'yes2'});
_global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 40);
stop();
}
frame 40 {
_global.dialogList = new Array({'phrase': _global.str.scene_1_13, 'answer': _global.str.scene_1_14, 'correct': true, 'frame': 44, 'snd': 'yes4'}, {'phrase': _global.str.scene_1_15, 'answer': _global.str.scene_1_16, 'correct': false, 'frame': 44, 'snd': 'no3'}, {'phrase': _global.str.scene_1_17, 'answer': _global.str.scene_1_18, 'correct': false, 'frame': 44, 'snd': 'no1'});
_global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 55);
stop();
}
frame 45 {
_global.myWaiting = new Waiting(30, 50);
stop();
}
frame 50 {
_global.myWaiting = new Waiting(30, 55);
stop();
_global.usedButtons = new Object();
}
movieClip 383 {
}
movieClip 386 {
}
movieClip 389 {
}
movieClip 392 {
}
movieClip 395 {
}
movieClip 398 {
}
movieClip 401 {
}
movieClip 404 {
}
movieClip 405 {
}
frame 55 {
_global.dialogList = new Array({'phrase': _global.str.scene_1_1, 'answer': _global.str.scene_1_2, 'correct': false, 'frame': 59, 'snd': 'no2'}, {'phrase': _global.str.scene_1_3, 'answer': _global.str.scene_1_4, 'correct': true, 'frame': 59, 'snd': 'yes1'}, {'phrase': _global.str.scene_1_5, 'answer': _global.str.scene_1_6, 'correct': false, 'frame': 59, 'snd': 'no1'});
_global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 60);
stop();
}
frame 60 {
_global.dialogList = new Array({'phrase': _global.str.scene_1_7, 'answer': _global.str.scene_1_8, 'correct': false, 'frame': 64, 'snd': 'no2'}, {'phrase': _global.str.scene_1_9, 'answer': _global.str.scene_1_10, 'correct': false, 'frame': 64, 'snd': 'no3'}, {'phrase': _global.str.scene_1_11, 'answer': _global.str.scene_1_12, 'correct': true, 'frame': 64, 'snd': 'yes2'});
_global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 65);
stop();
}
frame 65 {
_global.dialogList = new Array({'phrase': _global.str.scene_1_13, 'answer': _global.str.scene_1_14, 'correct': true, 'frame': 69, 'snd': 'yes4'}, {'phrase': _global.str.scene_1_15, 'answer': _global.str.scene_1_16, 'correct': false, 'frame': 69, 'snd': 'no3'}, {'phrase': _global.str.scene_1_17, 'answer': _global.str.scene_1_18, 'correct': false, 'frame': 69, 'snd': 'no1'});
_global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 70);
stop();
}
frame 70 {
_global.myWaiting = new Waiting(30, 75);
stop();
}
frame 75 {
_global.myWaiting = new Waiting(100, 80);
stop();
}
movieClip 410 {
}
movieClip 413 {
}
movieClip 416 {
}
movieClip 419 {
}
movieClip 422 {
}
movieClip 425 {
}
movieClip 426 {
}
frame 80 {
_global.soundList = new Array('suck_1', 'suck_2', 'suck_3');
_global.myShakehand = new Shakehand({'angle': 90, 'difficulty': 1, 'minFrameJump': 1, 'maxFrameJump': 10, 'soundList': _global.soundList, 'frame': 85, 'popup': [410, 400, 200, 60, 'Shake your mouse up\'n\'down to make it faster']});
stop();
}
movieClip 428 {
}
movieClip 432 {
}
frame 85 {
_global.myWaiting = new Waiting(90, 90);
stop();
}
movieClip 441 {
frame 18 {
stop();
}
}
movieClip 442 {
frame 145 {
stop();
}
}
frame 90 {
_global.myWaiting = new Waiting(30, 95);
stop();
}
frame 95 {
_global.myWaiting = new Waiting(60, 100);
stop();
}
movieClip 447 {
}
movieClip 450 {
}
movieClip 453 {
}
movieClip 456 {
}
movieClip 459 {
}
movieClip 462 {
}
movieClip 465 {
}
movieClip 468 {
}
movieClip 471 {
}
movieClip 474 {
}
movieClip 477 {
}
movieClip 480 {
}
movieClip 483 {
}
movieClip 486 {
}
movieClip 489 {
}
movieClip 492 {
}
movieClip 495 {
}
movieClip 498 {
}
movieClip 501 {
}
movieClip 502 {
}
movieClip 505 {
}
movieClip 508 {
}
movieClip 511 {
}
movieClip 514 {
}
movieClip 517 {
}
movieClip 520 {
}
movieClip 523 {
}
movieClip 524 {
}
movieClip 525 {
}
movieClip 526 {
}
movieClip 530 {
}
movieClip 537 {
frame 100 {
gotoAndPlay('sex_1');
}
frame 200 {
gotoAndPlay('sex_2');
}
frame 300 {
gotoAndPlay('sex_3');
}
frame 422 {
gotoAndPlay('sex_4');
}
frame 544 {
gotoAndPlay('sex_5');
}
frame 666 {
gotoAndPlay('sex_6');
}
frame 788 {
gotoAndPlay('sex_7');
}
frame 910 {
gotoAndPlay('sex_8');
}
frame 1032 {
gotoAndPlay('sex_9');
}
frame 1154 {
gotoAndPlay('sex_10');
}
frame 1276 {
gotoAndPlay('sex_11');
}
frame 1398 {
gotoAndPlay('sex_12');
}
frame 1490 {
gotoAndPlay('sex_13');
}
}
frame 100 {
_global.sequenceList = new Array({'add_percents': 8, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_1', 'speed': 0.05, 'good': {'frame': 102, 'text': 'So good ...', 'snd': 's4_l1'}, 'bad': {'frame': 102, 'text': 'Not so hot!', 'snd': 'no_lask1'}}]}, {'add_percents': 8, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_2', 'speed': 0.05, 'good': {'frame': 103, 'text': 'mmmm ... so good ...', 'snd': 'o4lask2'}, 'bad': {'frame': 103, 'text': 'Not so hot!', 'snd': 'no_lask2'}}]}, {'add_percents': 8, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_3', 'speed': 0.1, 'good': {'frame': 104, 'text': 'So good ...', 'snd': 's4_l1'}, 'bad': {'frame': 104, 'text': 'Not so hot!', 'snd': 'no_lask3'}}]}, {'add_percents': 8, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_4', 'speed': 0.1, 'good': {'frame': 105, 'text': 'mmmm ... so good ...', 'snd': 'o4lask'}, 'bad': {'frame': 105, 'text': 'Not so hot!', 'snd': 'no_lask4'}}]}, {'add_percents': 8, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_5', 'speed': 0.1, 'good': {'frame': 106, 'text': 'So good ...', 'snd': 'o4lask2'}, 'bad': {'frame': 106, 'text': 'Not so hot!', 'snd': 'no_lask5'}}]}, {'add_percents': 8, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_6', 'speed': 0.1, 'good': {'frame': 107, 'text': 'mmmm ... so good ...', 'snd': 's4_l1'}, 'bad': {'frame': 107, 'text': 'Not so hot!', 'snd': 'no_lask3_'}}]}, {'add_percents': 8, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_7', 'speed': 0.1, 'good': {'frame': 108, 'text': 'So good ...', 'snd': 'o4lask'}, 'bad': {'frame': 108, 'text': 'Not so hot!', 'snd': 'no_lask1'}}]}, {'add_percents': 8, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_8', 'speed': 0.1, 'good': {'frame': 109, 'text': 'mmmm ... so good ...', 'snd': 'o4lask2'}, 'bad': {'frame': 109, 'text': 'Not so hot!', 'snd': 'no_lask2'}}]}, {'add_percents': 8, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_9', 'speed': 0.1, 'good': {'frame': 110, 'text': 'So good ...', 'snd': 'o4lask'}, 'bad': {'frame': 110, 'text': 'Not so hot!', 'snd': 'no_lask3'}}]}, {'add_percents': 8, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_10', 'speed': 0.1, 'good': {'frame': 111, 'text': 'mmmm ... so good ...', 'snd': 'o4lask2'}, 'bad': {'frame': 111, 'text': 'Not so hot!', 'snd': 'no_lask4'}}]}, {'add_percents': 10, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_11', 'speed': 0.1, 'good': {'frame': 112, 'text': 'So good ...', 'snd': 's4_l1'}, 'bad': {'frame': 112, 'text': 'Not so hot!', 'snd': 'no_lask5'}}]}, {'add_percents': 10, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_12', 'speed': 0.1, 'good': {'frame': 113, 'text': 'mmmm ... so good ...', 'snd': 'o4lask'}, 'bad': {'frame': 113, 'text': 'Not so hot!', 'snd': 'no_lask3_'}}]});
_global.mySequence = new Sequence(_global.sequenceList, [230, 20, 200, 60, false, false], 'btn_next', 115);
_global.newHintTimer = new HintTimer();
stop();
}
movieClip 540 {
}
movieClip 543 {
}
movieClip 545 {
}
movieClip 547 {
}
frame 102 {
scen3_on.gotoAndPlay('sex_2');
}
frame 103 {
scen3_on.gotoAndPlay('sex_3');
}
frame 104 {
scen3_on.gotoAndPlay('sex_4');
}
frame 105 {
scen3_on.gotoAndPlay('sex_5');
}
frame 106 {
scen3_on.gotoAndPlay('sex_6');
}
frame 107 {
scen3_on.gotoAndPlay('sex_7');
}
frame 108 {
scen3_on.gotoAndPlay('sex_8');
}
frame 109 {
scen3_on.gotoAndPlay('sex_9');
}
frame 110 {
scen3_on.gotoAndPlay('sex_10');
}
frame 111 {
scen3_on.gotoAndPlay('sex_11');
}
frame 112 {
scen3_on.gotoAndPlay('sex_12');
}
frame 113 {
scen3_on.gotoAndPlay('sex_13');
}
frame 115 {
_global.myWaiting = new Waiting(30, 120);
stop;
}
frame 120 {
_global.myWaiting = new Waiting(30, 130);
stop();
}
frame 130 {
_global.myWaiting = new Waiting(30, 131);
stop();
}
movieClip 550 {
}
movieClip 553 {
}
movieClip 554 {
}
movieClip 555 {
}
movieClip 556 {
}
movieClip 557 {
}
movieClip 558 {
}
movieClip 559 {
}
movieClip 560 {
frame 11 {
stop();
}
}
movieClip 563 {
}
movieClip 566 {
}
movieClip 569 {
}
movieClip 570 {
}
movieClip 572 {
frame 1 {
stop();
}
}
movieClip 575 {
}
movieClip 576 {
frame 1 {
stop();
}
}
frame 131 {
_global.button2 = new HiddenButton(_root.fall_but, 210, _global.dildoMark);
_global.button3 = new HiddenButton(_root.man_but, 164, _global.dickMark);
}
frame 150 {
_global.myWaiting = new Waiting(30, 151);
stop();
}
movieClip 579 {
}
movieClip 582 {
}
movieClip 585 {
}
movieClip 588 {
}
movieClip 591 {
}
movieClip 594 {
}
movieClip 597 {
}
movieClip 600 {
}
movieClip 603 {
}
movieClip 606 {
}
movieClip 609 {
}
movieClip 612 {
}
movieClip 615 {
}
movieClip 618 {
}
movieClip 623 {
frame 18 {
stop();
}
}
movieClip 624 {
frame 72 {
gotoAndPlay('sex_2');
}
frame 109 {
gotoAndPlay('sex_3');
}
frame 134 {
gotoAndPlay('sex_4');
}
frame 146 {
gotoAndPlay('sex_5');
}
frame 238 {
stop();
}
}
frame 151 {
_global.myWaiting = new Waiting(50, 152);
stop();
}
frame 152 {
_global.regimeList = new Array({'btn': 'temp_1', 'time': 0, 'frame': 153, 'snd': ''}, {'btn': 'temp_2', 'time': 9, 'frame': 154, 'snd': 'sex60_1'}, {'btn': 'temp_3', 'time': 9, 'frame': 155, 'snd': 'sex40_1'}, {'btn': 'temp_4', 'time': 9, 'frame': 156, 'snd': 'sex20_1'});
_global.myRegime = new Regime(_global.regimeList, 'btn_next', 160);
stop();
}
frame 154 {
scena6_on.gotoAndPlay('sex_3');
}
frame 155 {
scena6_on.gotoAndPlay('sex_4');
}
frame 156 {
scena6_on.gotoAndPlay('sex_5');
}
frame 160 {
_global.myWaiting = new Waiting(100, 161);
stop();
}
movieClip 625 {
frame 104 {
stop();
}
}
frame 161 {
_global.myWaiting = new Waiting(30, 164);
stop();
}
frame 164 {
_global.myWaiting = new Waiting(30, 165);
stop();
}
movieClip 630 {
}
movieClip 633 {
}
movieClip 636 {
}
movieClip 639 {
}
movieClip 642 {
}
movieClip 645 {
}
movieClip 648 {
}
movieClip 651 {
}
movieClip 655 {
}
movieClip 658 {
}
movieClip 661 {
}
movieClip 664 {
}
movieClip 667 {
}
movieClip 670 {
}
frame 165 {
_global.myWaiting = new Waiting(170, 250);
stop();
}
frame 166 {
_global.soundList = new Array('fuck_1', 'fuck_2', 'fuck_3');
_global.myShakehand = new Shakehand({'angle': 180, 'difficulty': 1, 'minFrameJump': 1, 'maxFrameJump': 10, 'frame': 167, 'soundList': _global.soundList, 'gameOverFrame': 0, 'popup': [250, 400, 200, 60, 'Shake your mouse left\'n\'right to make it faster']});
stop();
}
movieClip 673 {
}
frame 167 {
_global.myWaiting = new Waiting(100, 168);
stop();
}
movieClip 681 {
frame 6 {
stop();
}
}
movieClip 682 {
frame 157 {
stop();
}
}
frame 168 {
_global.myWaiting = new Waiting(30, 230);
stop();
}
frame 170 {
if (_global.usedButtons[_global.dildoMark] && _global.usedButtons[_global.dickMark]) {
game_name.text = _global.gameName[_global.LanguageGame];
again.onRelease = function () {
_root.gotoAndStop(20);
};
stop();
} else {
_global.myWaiting = new Waiting(60, 171);
stop();
}
}
frame 171 {
game_name.text = _global.gameName[_global.LanguageGame];
if (_global.usedButtons[_global.dildoMark] && _global.usedButtons[_global.dickMark]) {
_global.buttonList = new Array({'area': [400, 372], 'obj': 'btn_again', 'frame': 173, 'url': ''}, {'area': [374, 410], 'obj': 'btn_more', 'frame': 0, 'url': 'http://sexgamesbox.com/?fr=' + _global.LanguageGame + '-Fucking_Sex_Toys-' + _global.OnlineGame});
_global.myButtons = new Buttons(_global.buttonList);
stop();
} else {
_global.myWaiting = new Waiting(60, 130);
stop();
}
}
frame 173 {
_global.myWaiting = new Waiting(30, 50);
stop();
}
frame 210 {
_global.myWaiting = new Waiting(100, 212);
stop();
}
movieClip 688 {
}
movieClip 691 {
}
movieClip 694 {
}
movieClip 697 {
}
movieClip 700 {
}
movieClip 703 {
}
movieClip 706 {
}
movieClip 709 {
}
movieClip 712 {
}
movieClip 715 {
}
movieClip 718 {
}
movieClip 721 {
}
movieClip 724 {
}
movieClip 727 {
}
movieClip 730 {
}
movieClip 733 {
}
movieClip 736 {
}
movieClip 739 {
}
movieClip 742 {
}
movieClip 745 {
}
movieClip 748 {
}
movieClip 751 {
}
movieClip 754 {
}
movieClip 762 {
}
movieClip 773 {
}
movieClip 776 {
}
movieClip 804 {
}
movieClip 805 {
}
movieClip 810 {
}
movieClip 816 {
}
movieClip 818 {
frame 120 {
gotoAndPlay('sex_1');
}
frame 219 {
gotoAndPlay('sex_2');
}
frame 344 {
gotoAndPlay('sex_3');
}
frame 432 {
gotoAndPlay('sex_4');
}
frame 519 {
gotoAndPlay('sex_5');
}
frame 613 {
gotoAndPlay('sex_6');
}
frame 700 {
gotoAndPlay('sex_7');
}
frame 750 {
gotoAndPlay('sex_8');
}
}
frame 212 {
_global.sequenceList = new Array({'add_percents': 21, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_1', 'speed': 0.1, 'good': {'frame': 214, 'text': 'So good ...', 'snd': 'lask_vibr1'}, 'bad': {'frame': 214, 'text': 'Stop it!', 'snd': 'lask_vibr1'}}]}, {'add_percents': 19, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_2', 'speed': 0.1, 'good': {'frame': 215, 'text': 'mmmm ... so good ...', 'snd': 'lask_vibr2'}, 'bad': {'frame': 215, 'text': 'Stop it!', 'snd': 'no_lask_vibr2'}}]}, {'add_percents': 18, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_3', 'speed': 0.1, 'good': {'frame': 216, 'text': 'Aaaaaa good ...', 'snd': 'fuck_1'}, 'bad': {'frame': 216, 'text': 'Stop it!', 'snd': 'no_lask2'}}]});
_global.mySequence = new Sequence(_global.sequenceList, [400, 10, 180, 60, false, false], 'btn_next', 250);
_global.newHintTimer = new HintTimer();
stop();
}
movieClip 821 {
}
movieClip 824 {
}
movieClip 828 {
}
movieClip 831 {
}
movieClip 832 {
}
movieClip 835 {
}
movieClip 837 {
}
movieClip 840 {
}
movieClip 841 {
}
movieClip 869 {
frame 120 {
gotoAndPlay('sex_1');
}
frame 219 {
gotoAndPlay('sex_2');
}
frame 344 {
gotoAndPlay('sex_3');
}
frame 432 {
gotoAndPlay('sex_4');
}
frame 519 {
gotoAndPlay('sex_5');
}
frame 613 {
gotoAndPlay('sex_6');
}
frame 700 {
gotoAndPlay('sex_7');
}
frame 750 {
gotoAndPlay('sex_8');
}
}
frame 214 {
scena7_on.gotoAndPlay('sex_2');
}
frame 215 {
scena7_on.gotoAndPlay('sex_3');
}
frame 216 {
scena7_on.gotoAndPlay('sex_4');
}
frame 221 {
_global.myWaiting = new Waiting(30, 225);
stop();
}
frame 225 {
_global.myWaiting = new Waiting(60, 226);
stop();
}
movieClip 874 {
}
movieClip 877 {
}
movieClip 880 {
}
movieClip 883 {
}
movieClip 887 {
}
movieClip 890 {
}
movieClip 891 {
}
movieClip 894 {
}
movieClip 897 {
}
movieClip 900 {
}
movieClip 903 {
}
movieClip 906 {
}
movieClip 909 {
}
movieClip 912 {
}
movieClip 913 {
}
frame 226 {
_global.soundList = new Array('vibr6_lask1', 'lask_vibr5', 'lask_vibr6');
_global.myShakehand = new Shakehand({'angle': 90, 'difficulty': 1, 'minFrameJump': 1, 'maxFrameJump': 10, 'soundList': _global.soundList, 'frame': 227, 'popup': [410, 400, 200, 60, 'Shake your mouse up\'n\'down to make it faster']});
stop();
}
movieClip 915 {
}
movieClip 918 {
}
frame 227 {
_global.myWaiting = new Waiting(60, 229);
stop();
}
movieClip 921 {
frame 131 {
stop();
}
}
frame 229 {
_global.myWaiting = new Waiting(60, 230);
stop();
}
frame 230 {
_global.myWaiting = new Waiting(30, 231);
stop();
}
frame 231 {
game_name.text = _global.gameName[_global.LanguageGame];
if (_global.usedButtons[_global.dildoMark] && _global.usedButtons[_global.dickMark]) {
_global.buttonList = new Array({'area': [400, 372], 'obj': 'btn_again', 'frame': 233, 'url': ''}, {'area': [374, 410], 'obj': 'btn_more', 'frame': 0, 'url': 'http://sexgamesbox.com/?fr=' + _global.LanguageGame + '-Fucking_Sex_Toys-' + _global.OnlineGame});
_global.myButtons = new Buttons(_global.buttonList);
stop();
} else {
_global.myWaiting = new Waiting(60, 130);
stop();
}
}
frame 233 {
_global.myWaiting = new Waiting(30, 50);
stop();
}
frame 250 {
if (_global.usedButtons[_global.dildoMark] && _global.usedButtons[_global.dickMark]) {
stop();
} else {
stop();
}
_root.lll.onRelease = function () {
getURL(_global.mainUrl, _global.urlWindow);
};
}
movieClip 924 {
}
movieClip 925 {
}
movieClip 932 {
frame 94 {
gotoAndPlay('sex_6');
}
frame 181 {
gotoAndPlay('sex_7');
}
frame 231 {
gotoAndPlay('sex_8');
}
}
movieClip 933 {
}
// unknown tag 88 length 138
movieClip 937 {
}