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Amateur Action Super Fishing - fishing simulator with relaxing gameplay.swf

This is the info page for
Flash #130571

(Click the ID number above for more basic data on this flash file.)


Text
Defeated!

<p align="left"><font face="Orbitron" size="14" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>mouseDown</b></font></p>

<p align="left"><font face="Orbitron" size="14" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>mouseHold</b></font></p>

<p align="left"><font face="Orbitron" size="14" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>mouse2x</b></font></p>

<p align="left"><font face="Orbitron" size="14" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>mouse2x</b></font></p>

<p align="left"><font face="Orbitron" size="14" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>mouseDown</b></font></p>

<p align="left"><font face="Orbitron" size="14" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>mouse2x</b></font></p>

<p align="left"><font face="Orbitron" size="14" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>mouseDown</b></font></p>

<p align="left"><font face="Orbitron" size="14" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>mouse2x</b></font></p>

<p align="left"><font face="Orbitron" size="14" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>mouse2x</b></font></p>

<p align="center"><font face="Orlando" size="31" color="#fdbb24" letterSpacing="0.000000" kerning="1"><b>666</b></font></p>

<p align="center"><font face="Orlando" size="31" color="#fdbb24" letterSpacing="0.000000" kerning="1"><b>666</b></font></p>

x2

x3

x4

<p align="center"><font face="Black" size="31" color="#ffffff" letterSpacing="0.000000" kerning="1">MY NAMEEEEE</font></p>

<p align="center"><font face="Black" size="27" color="#c8c8c8" letterSpacing="0.000000" kerning="1">9000.99 lbs</font></p>

<p align="center"><font face="Microsoft YaHei Bold" size="66" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>+$500</b></font></p>

NICE CHOICE, JOHN!

CLICK TO CAST!

www.kongregate.com

AMATEUR ACTION SUPER FISHING

v 1.0

CUSTOMIZE YOUR JOHN

GAME NOTES

Click - Pop Line Soft
2x Click - Tug Line  Hard
Click + Hold - Soft Reel
2x Click + Hold - Hard Reel

FLIES: Cast line and wait. Don't move. If no fish bite in 4 seconds, reel in and try again.

PLUGS: Pop and slow reel, then wait. Too much action will scare fish though.

JIGS: Fast reel and wait, and repeat. Try not to scare fish.

SPOONS: Constant slow reel. Stopping will turn fish off.

BAIT: Cast and wait. Sit there and don't move. If bait dies, repeat process.

THIS GAME AUTOSAVES!

Welcome to Amateur Action Super Fishing!

v1.0 Release

So just sit back, pick out your favorite fishing cap,
and get ready to earn lifetime bragging rights by
catching "The Big One!"

Version Notes:

Initial Release!

Startup Tutorial?

Miami Canal

1

Miami Canal

Lakehouse

2

Lakehouse

Bimini Wreck

4

Bimini Wreck

Private Stock Pond

5

Private Stock Pond

Biscayne SHelf

3

Biscayne Shelf

<p align="center"><font face="Osaka-Sans Serif" size="30" color="#e9e7da" letterSpacing="0.000000" kerning="1">FISHING TIPS</font></p>

<p align="left"><font face="Orbitron" size="16" color="#c0bc94" letterSpacing="0.000000" kerning="1">Here is a bit of fishing help for you! This is what I said. Here is a bit of fishing help for you! This is what I said. Here is a bit of fishing help for you! This is what I said. Here is a bit of fishing help for you! </font></p>

<p align="center"><font face="Osaka-Sans Serif" size="30" color="#e9e7da" letterSpacing="0.000000" kerning="1">FISHING TIPS</font></p>

<p align="left"><font face="Orbitron" size="16" color="#c0bc94" letterSpacing="0.000000" kerning="1">Here is a bit of fishing help for you! This is what I said. Here is a bit of fishing help for you! This is what I said. Here is a bit of fishing help for you! This is what I said. Here is a bit of fishing help for you! </font></p>

MAP

STORE

FISH

LURE

?

INVENTORY

<p align="left"><font face="Orbitron" size="29" color="#c3c3c3" letterSpacing="0.000000" kerning="1"><b>x5</b></font></p>

$

$

<p align="left"><font face="Orbitron" size="14" color="#677a49" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>

<p align="center"><font face="Orbitron" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>THIS IS THE LURE NAME</b></font></p>

Level:

<p align="left"><font face="Orbitron" size="14" color="#677a49" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>

<p align="center"><font face="Orbitron" size="14" color="#677a49" letterSpacing="0.000000" kerning="1"><b>x10</b></font></p>

<p align="center"><font face="Orbitron" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>THIS IS THE LURE NAME</b></font></p>

Catches:

MAP

STORE

FISH

LURE

MENU

Mission Objectives

<p align="center"><font face="Osaka-Sans Serif" size="22" color="#e9e7da" letterSpacing="0.000000" kerning="1">Sample Mission Title</font></p>

<p align="center"><font face="Orbitron" size="16" color="#c0bc94" letterSpacing="0.000000" kerning="1">This is the description for the mission. Good for two lines!</font></p>

<p align="left"><font face="Orbitron" size="14" color="#c88c8c" letterSpacing="0.000000" kerning="1">Capture Fish!</font></p>

<p align="left"><font face="Orbitron" size="14" color="#c88c8c" letterSpacing="0.000000" kerning="1">Capture Fish!</font></p>

<p align="left"><font face="Orbitron" size="14" color="#c88c8c" letterSpacing="0.000000" kerning="1">Capture Fish!</font></p>

<p align="left"><font face="Orbitron" size="14" color="#c88c8c" letterSpacing="0.000000" kerning="1">Capture Fish!</font></p>

<p align="center"><font face="Parade" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>WEST PALM STORE</b></font></p>

<p align="left"><font face="Mufferaw" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>To fly fish, you need to cast and wait. Don&apos;t jerk the line! If the fish aren&apos;t biting, reel in and try again.</b></font></p>

STORE

Jigs

Spoons

Plugs

Flies

Bait

<p align="left"><font face="Papyrus" size="18" color="#dfdad2" letterSpacing="0.000000" kerning="1"><b>A bottom-to-surface Lure, which attracts fish that are drawn to prey making a run for higher ground.</b></font></p><p align="left"></p><p align="left"><font face="Papyrus" size="18" color="#dfdad2" letterSpacing="0.000000" kerning="1"><b>Most Jigs consist of a solid head with a feathered skirt.</b></font></p>

<p align="left"><font face="Papyrus" size="18" color="#dfdad2" letterSpacing="0.000000" kerning="1"><b>Attracting fish with spinning, sparkling motion, the Spoon mimics young, vulnerable fish spawn separated from their school.</b></font></p>

<p align="left"><font face="Papyrus" size="18" color="#dfdad2" letterSpacing="0.000000" kerning="1"><b>Bearing a frontal bib that regulates its depth while the angler reels in his line, the Plug is a versatile Lure &nbsp;that comes in virtually any size imagineable.</b></font></p>

<p align="left"><font face="Papyrus" size="18" color="#dfdad2" letterSpacing="0.000000" kerning="1"><b>Flies come in both Wet (below-surface) and Dry (above-surface) varieties. Fisherman are borderline superstitious over exactly what Fly color and material combinations will land &quot;The Big One&quot;.</b></font></p>

<p align="left"><font face="Papyrus" size="18" color="#dfdad2" letterSpacing="0.000000" kerning="1"><b>Nothing beats Live Bait. While most Lures simulate life through nifty mechanical functions and coloration, none can pull the wool over the eyes of unsuspecting fish like their favorite meal.</b></font></p>

SUBTYPE NAME

COLOR 2

COLOR 1

<p align="right"><font face="Maiandra GD" size="24" color="#ffffff" letterSpacing="1.000000" kerning="1"><b>$5,432</b></font></p>

<p align="center"><font face="Orbitron" size="20" color="#ffffff" letterSpacing="-0.500000" kerning="1"><b>This is the Lure Name</b></font></p>

<p align="left"><font face="Orbitron" size="15" color="#e4d5b4" letterSpacing="-0.500000" kerning="1"><b>This is the Lure Description.</b></font></p><p align="left"><font face="Orbitron" size="15" color="#e4d5b4" letterSpacing="-0.500000" kerning="1"><b>More!</b></font></p><p align="left"><font face="Orbitron" size="15" color="#e4d5b4" letterSpacing="-0.500000" kerning="1"><b>And more!</b></font></p><p align="left"><font face="Orbitron" size="15" color="#e4d5b4" letterSpacing="-0.500000" kerning="1"><b>MOOOOOORE!!!!</b></font></p>

<p align="right"><font face="Maiandra GD" size="33" color="#e2dfd8" letterSpacing="-3.000000" kerning="1"><b>$782</b></font></p>

GO

FISH'N

BUY

SELL

<p align="right"><font face="Orbitron" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

of

<p align="left"><font face="Orbitron" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="center"><font face="Black" size="43" color="#fedf67" letterSpacing="0.000000" kerning="1">Largemouth Bass</font></p>

<p align="center"><font face="Black" size="37" color="#ffffff" letterSpacing="0.000000" kerning="1">10000 lbs</font></p>

<p align="center"><font face="Orbitron" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="center"><font face="Black" size="26" color="#fef0bc" letterSpacing="0.000000" kerning="1">10000 lbs</font></p>

<p align="center"><font face="Black" size="22" color="#fee378" letterSpacing="0.000000" kerning="1">10000 lbs</font></p>

GO

FISH'N

Fish Caught
Fish Lost
Sharks Caught
Rare Size Caught
Biggest Fish
Smallest Fish
Shortest Fight
Total Cash
Total Casts
Total Game Time

<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>

<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>

<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>

<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>

<p align="left"><font face="Parade" size="20" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>

<p align="left"><font face="Parade" size="20" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>

<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>

<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>

<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>

<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>

ActionScript [AS1/AS2]

Frame 1
var rightClick = new ContextMenu(); rightClick.hideBuiltInItems(); _root.menu = rightClick;
Frame 11
function musicSoundTick() { _root.musicDelay.myDelay--; if (_root.musicDelay.myDelay <= 0) { if (_root.currentScreen == "game") { _root.musicSound.attachSound(_root.musicArray[_root.gameStage - 1]); } _root.musicSound.start(); _root.musicDelay.onEnterFrame = undefined; } } function stopSounds(inCategory) { if (inCategory == "reel") { reelSound.stop(); reelCurrent = ""; } if (inCategory == "fish") { fishSound.stop(); } if (inCategory == "scene") { sceneSound.stop(); } if (inCategory == "ui") { uiSound.stop(); } if (inCategory == "music") { musicSound.stop(); } if (inCategory == "ambient") { ambSound.stop(); } } function playSound(inCategory, inSound) { if ((inCategory == "reel") && (inSound != reelCurrent)) { reelSound.stop(); reelSound.attachSound(inSound); reelSound.start(); reelSound.setVolume(100); reelCurrent = inSound; } if (inCategory == "fish") { fishSound.stop(); fishSound.attachSound(inSound); fishSound.start(); fishSound.setVolume(100); } if (inCategory == "scene") { sceneSound.stop(); sceneSound.attachSound(inSound); sceneSound.start(); sceneSound.setVolume(100); } if (inCategory == "ui") { uiSound.stop(); uiSound.attachSound(inSound); uiSound.start(); uiSound.setVolume(100); } if (inCategory == "music") { musicSound.stop(); musicSound.attachSound(inSound); musicSound.start(); musicSound.setVolume(60); musicDelay.onEnterFrame = undefined; } if (inCategory == "ambient") { ambSound.stop(); ambSound.attachSound(inSound); ambSound.start(); ambSound.setVolume(40); } } var musicObject = attachMovie("Blank_MC", "musicObject", this.getNextHighestDepth()); var musicSound = new Sound(musicObject); var ambObject = attachMovie("Blank_MC", "ambObject", this.getNextHighestDepth()); var ambSound = new Sound(ambObject); var reelObject = attachMovie("Blank_MC", "reelObject", this.getNextHighestDepth()); var reelSound = new Sound(reelObject); var fishobject = attachMovie("Blank_MC", "fishobject", this.getNextHighestDepth()); var fishSound = new Sound(fishobject); var sceneObject = attachMovie("Blank_MC", "sceneObject", this.getNextHighestDepth()); var sceneSound = new Sound(sceneObject); var uiObject = attachMovie("Blank_MC", "uiObject", this.getNextHighestDepth()); var uiSound = new Sound(uiObject); var reelCurrent = new String(); musicDelay.removeMovieClip(); delete musicDelay; var musicDelay = createEmptyMovieClip("musicDelay", getNextHighestDepth()); var ambArray = ["Amb_Canal", "Amb_Lake", "Amb_Ocean", "Amb_Ocean", "Amb_Golf"]; var musicArray = ["music_1", "music_2", "music_3", "music_4", "music_4"]; ambSound.onSoundComplete = function () { if (currentScreen == "game") { ambSound.attachSound(ambArray[gameStage - 1]); ambSound.start(); } else { ambSound.stop(ambArray[gameStage - 1]); } }; musicSound.onSoundComplete = function () { if (currentScreen == "game") { musicDelay.myDelay = SwainMath.randomNumber(300, 600); } else { musicDelay.myDelay = 0; } musicDelay.onEnterFrame = musicSoundTick; }; reelSound.onSoundComplete = function () { if (currentScreen == "game") { reelSound.attachSound(reelCurrent); reelCurrent = ""; reelSound.start(); reelSound.setVolume(100); } else { reelSound.stop(); } };
Frame 14
function newGame() { gameStage = 1; gameStagesOpen = 1; myMission = 1; MissionOrganizer.task1Count = 0; MissionOrganizer.task2Count = 0; MissionOrganizer.task3Count = 0; MissionOrganizer.task4Count = 0; MissionOrganizer.task1Goal = 0; MissionOrganizer.task2Goal = 0; MissionOrganizer.task3Goal = 0; MissionOrganizer.task4Goal = 0; myCash = 0; myEquip = new Array("lure", 0); BasicInventory.lureInv = new Array(); BasicInventory.baitInv = new Array(); BasicInventory.fishInv = new Array(); BasicInventory.trophyInv = new Array(); BasicInventory.addInvItem("Starter Spoon", "lure", "spoon", 1, 1, 1, 0, "A dinged-up spoon you found. Find a replacement when possible."); tutorialActive = true; statFishCaught = 0; statFishLost = 0; statSharksCaught = 0; statLegendsCaught = 0; statTotalCash = 0; statShortestFight = 0; statBiggestFish = undefined; statSmallestFish = undefined; statTotalTime = 0; statTotalCasts = 0; } function saveGame() { var _local1 = SharedObject.getLocal("FishData"); _local1.data.gameStage = gameStage; _local1.data.gameStagesOpen = gameStagesOpen; _local1.data.myMission = myMission; _local1.data.task1Count = MissionOrganizer.task1Count; _local1.data.task2Count = MissionOrganizer.task2Count; _local1.data.task3Count = MissionOrganizer.task3Count; _local1.data.task4Count = MissionOrganizer.task4Count; _local1.data.task1Goal = MissionOrganizer.task1Goal; _local1.data.task2Goal = MissionOrganizer.task2Goal; _local1.data.task3Goal = MissionOrganizer.task3Goal; _local1.data.task4Goal = MissionOrganizer.task4Goal; _local1.data.myCash = myCash; _local1.data.myEquip = myEquip; _local1.data.lureInv = BasicInventory.lureInv; _local1.data.baitInv = BasicInventory.baitInv; _local1.data.fishInv = BasicInventory.fishInv; _local1.data.trophyInv = BasicInventory.trophyInv; _local1.data.statFishCaught = statFishCaught; _local1.data.statFishLost = statFishLost; _local1.data.statSharksCaught = statSharksCaught; _local1.data.statLegendsCaught = statLegendsCaught; _local1.data.statTotalCash = statTotalCash; _local1.data.statShortestFight = statShortestFight; _local1.data.statBiggestFish = statBiggestFish; _local1.data.statSmallestFish = statSmallestFish; _local1.data.statTotalTime = statTotalTime; _local1.data.statTotalCasts = statTotalCasts; _local1.data.baitLife = PondWorld.baitLife; _local1.flush(); } function loadGame() { var _local1 = SharedObject.getLocal("FishData"); if (_local1.data.myCash == undefined) { newGame(); } else { gameStage = _local1.data.gameStage; gameStagesOpen = _local1.data.gameStagesOpen; myMission = _local1.data.myMission; MissionOrganizer.task1Count = _local1.data.task1Count; MissionOrganizer.task2Count = _local1.data.task2Count; MissionOrganizer.task3Count = _local1.data.task3Count; MissionOrganizer.task4Count = _local1.data.task4Count; MissionOrganizer.task1Goal = _local1.data.task1Goal; MissionOrganizer.task2Goal = _local1.data.task2Goal; MissionOrganizer.task3Goal = _local1.data.task3Goal; MissionOrganizer.task4Goal = _local1.data.task4Goal; myCash = _local1.data.myCash; myEquip = _local1.data.myEquip; BasicInventory.lureInv = _local1.data.lureInv; BasicInventory.baitInv = _local1.data.baitInv; BasicInventory.fishInv = _local1.data.fishInv; BasicInventory.trophyInv = _local1.data.trophyInv; statFishCaught = _local1.data.statFishCaught; statFishLost = _local1.data.statFishLost; statSharksCaught = _local1.data.statSharksCaught; statLegendsCaught = _local1.data.statLegendsCaught; statTotalCash = _local1.data.statTotalCash; statShortestFight = _local1.data.statShortestFight; statBiggestFish = _local1.data.statBiggestFish; statSmallestFish = _local1.data.statSmallestFish; statTotalTime = _local1.data.statTotalTime; statTotalCasts = _local1.data.statTotalCasts; PondWorld.baitLife = _local1.data.baitLife; } } function newSplash() { var _local2 = 0; while (_local2 < 20) { var _local3 = attachMovie("quick_particle", "introSplash" + String(_local2), this.getNextHighestDepth()); _local3.init(["fish1", "fish2", "fish3"], 400, 600, 80, 0, -90, 90, -50, -20, -20, 20, "menu", 2.5, 20, 10); _local2++; } } stop(); var currentScreen = "menu"; popup.removeMovieClip(); _root.stopSounds("reel"); _root.stopSounds("scene"); _root.stopSounds("fish"); _root.stopSounds("ambient"); _root.playSound("music", "music_menu"); _root.playSound("scene", "Fish_Catch2"); musicSound.setVolume(30); _root._quality = "medium"; var gameStage = 1; var gameStagesOpen = 1; var myMission = 1; var myCash = 0; var myCashDisplay = ("$" + String(myCash)); var myHat = 1; var tutorialActive = false; var gameFinished = false; var myEquip = new Array("lure", 0); var baitLifeMax = 1800; var batiLife = baitLifeMax; var targetDepth = "mid"; var statFishCaught = 0; var statFishLost = 0; var statSharksCaught = 0; var statLegendsCaught = 0; var statTotalCash = 0; var statShortestFight = 0; var statBiggestFish; var statSmallestFish; var statTotalTime = 0; var statTotalCasts = 0; FishStats.setFishArray(); newSplash();
Instance of Symbol 565 MovieClip "myTarget" in Frame 14
onClipEvent (load) { var mapStartX = _parent.myMap._x; var mapBitmap = (new flash.display.BitmapData(_parent.myMap._width, _parent.myMap._height)); mapBitmap.draw(_parent.myMap); var mapPoint = (new flash.geom.Point(52, 20)); var componentX = 4; var componentY = 4; var scaleX = 50; var scaleY = 50; var filter = (new flash.filters.DisplacementMapFilter(mapBitmap, mapPoint, componentX, componentY, scaleX, scaleY)); var filterList = new Array(); filterList.push(filter); this.filters = filterList; _parent.myMap._visible = false; } onClipEvent (enterFrame) { _parent.myMap._x = _parent.myMap._x - 1; if (_parent.myMap._x <= (mapStartX - 600)) { _parent.myMap._x = mapStartX; } offsetX = _parent.myMap._x - this._x; offsetY = _parent.myMap._y - this._y; var newPoint = (new flash.geom.Point(offsetX, offsetY)); filter.mapPoint = newPoint; this.filters = filterList; }
Frame 15
currentScreen = "intro";
Instance of Symbol 619 MovieClip "myTarget" in Frame 15
onClipEvent (load) { var mapStartX = _parent.myMap2._x; var mapBitmap = (new flash.display.BitmapData(_parent.myMap2._width, _parent.myMap2._height)); mapBitmap.draw(_parent.myMap2); var mapPoint = (new flash.geom.Point(0, 0)); var componentX = 4; var componentY = 4; var scaleX = 50; var scaleY = 50; var filter = (new flash.filters.DisplacementMapFilter(mapBitmap, mapPoint, componentX, componentY, scaleX, scaleY)); var filterList = new Array(); filterList.push(filter); this.filters = filterList; _parent.myMap2._visible = false; } onClipEvent (enterFrame) { _parent.myMap2._x = _parent.myMap2._x - 1; if (_parent.myMap2._x <= (mapStartX - 600)) { _parent.myMap2._x = mapStartX; } offsetX = _parent.myMap2._x - this._x; offsetY = _parent.myMap2._y - this._y; var newPoint = (new flash.geom.Point(offsetX, offsetY)); filter.mapPoint = newPoint; this.filters = filterList; }
Instance of Symbol 697 MovieClip "tutorialCheckbox" in Frame 15
onClipEvent (enterFrame) { this._visible = _root.tutorialActive; }
Frame 19
function selectStage(inStage) { if (inStage <= gameStagesOpen) { gameStage = inStage; _root.gotoAndStop("game"); } } function rollOverStage(inStage, rollIn) { } currentScreen = "map"; transition.gotoAndPlay(1); myInventory.gotoAndStop(1); _root.stopSounds("reel"); _root.stopSounds("scene"); _root.stopSounds("fish"); _root.stopSounds("ambient"); _root.playSound("music", "music_alt2"); _root.playSound("scene", "Stuff_Map");
Frame 20
function leaveFishing() { newFishing.swapDepths(12345); newFishing.removeMovieClip(); delete newFishing; fishCaught.removeMovieClip(); fishLost.removeMovieClip(); } function setFishAttraction() { var _local1 = 0; while (_local1 < FishAI.allFish.length) { FishAI.allFish[_local1].setLureAttraction(); _local1++; } } function createStressBar(inFish) { var _local2 = attachMovie("stress_indicator", "stressIndicator", this.getNextHighestDepth()); _local2.init(inFish); _local2._x = 400; _local2._y = 450; } function createVictory() { var _local2 = attachMovie("fishCaught", "fishCaught", this.getNextHighestDepth()); _local2._x = 400; _local2._y = 210; } function createFail() { var _local2 = attachMovie("fishLost", "fishLost", this.getNextHighestDepth()); _local2._x = 400; _local2._y = 110; } function payPlayer(inFish) { var _local2 = Math.ceil(1 + (((5 * (5 - inFish.myRare)) * inFish.myFight) / 5)); myCash = myCash + _local2; lastPaycheck = "+$" + String(_local2); _root.statTotalCash = _root.statTotalCash + _local2; } function createMissionComplete() { var _local2 = attachMovie("mission_complete", "missionComplete", this.getNextHighestDepth()); _local2._x = 400; _local2._y = 210; buttonBar.missionPanel.missionFlash.gotoAndPlay(2); } currentScreen = "game"; transition.gotoAndPlay(1); _root.playSound("ambient", ambArray[gameStage - 1]); _root.playSound("music", musicArray[gameStage - 1]); if (((gameStage == 2) || (gameStage == 3)) || (gameStage == 4)) { _root.playSound("scene", "Stuff_NewStage"); } if (tutorialActive) { PondWorld.populatePopup("newgame"); tutorialActive = false; } var lastPaycheck = new String(); var newFishing = attachMovie("PondWorld", "newFishing", this.getNextHighestDepth()); newFishing.init(gameStage); newFishing._x = -10; newFishing._y = 300; newFishing.swapDepths(popup); newFishing.swapDepths(myInventory);
Frame 21
transition.gotoAndPlay(1); _root.stopSounds("reel"); _root.stopSounds("scene"); _root.stopSounds("fish"); _root.stopSounds("ambient"); _root.playSound("music", "music_alt1"); _root.playSound("scene", "Stuff_Store"); fishermanContainer.removeMovieClip(); myInventory.removeMovieClip(); saveGame(); currentScreen = "store"; stop(); var myStoreName = new Array("Miami Store", "Lake Store", "Biscayne Store", "Bimini Store", "West Palm Store"); var displayName = myStoreName[_root.gameStage - 1];
Frame 22
transition.gotoAndPlay(1); _root.stopSounds("reel"); _root.stopSounds("scene"); _root.stopSounds("fish"); _root.stopSounds("ambient"); _root.playSound("music", "music_alt1"); invFish.currentFish = 0; invFish.maxFish = 0; invFish.showFish = 1; invFish.totalFish = 0; BasicInventory.assignMaxFish(invFish); BasicInventory.changeFishAppearance(invFish, "start");
Symbol 2 MovieClip [Blank_MC] Frame 1
_visible = false;
Symbol 11 MovieClip Frame 52
if (currentInterest == "green") { gotoAndPlay(currentInterest); }
Symbol 11 MovieClip Frame 113
if (currentInterest == "red") { gotoAndPlay(currentInterest); }
Symbol 13 MovieClip Frame 1
_visible = false;
Symbol 30 MovieClip Frame 46
stop();
Symbol 31 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 1
_visible = false;
Symbol 42 MovieClip Frame 5
gotoAndPlay(currentInterest);
Symbol 42 MovieClip Frame 25
gotoAndPlay(currentInterest);
Symbol 42 MovieClip Frame 60
gotoAndPlay(currentInterest);
Symbol 42 MovieClip Frame 113
gotoAndPlay(currentInterest);
Symbol 52 MovieClip [PondWorld] Frame 1
#initclip 12 Object.registerClass("PondWorld", PondWorld); #endinitclip
Instance of Symbol 31 MovieClip "rodStrengthX" in Symbol 52 MovieClip [PondWorld] Frame 2
onClipEvent (load) { _alpha = 0; _visible = false; var myWidth = barBG._width; var myHeight = barBG._height; }
Symbol 59 MovieClip [fish_unit] Frame 1
#initclip 9 Object.registerClass("fish_unit", FishAI); #endinitclip
Symbol 65 MovieClip Frame 86
_parent.removeMovieClip();
Symbol 69 MovieClip Frame 150
_parent.removeMovieClip();
Symbol 72 MovieClip Frame 43
_parent.removeMovieClip();
Symbol 74 MovieClip Frame 92
_parent.removeMovieClip();
Instance of Symbol 67 MovieClip in Symbol 75 MovieClip [pondEffect] Frame 1
onClipEvent (enterFrame) { if (_parent._parent.paused) { _parent.myEffect.stop(); } else { _parent.myEffect.play(); } }
Symbol 82 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 8
stop();
Symbol 103 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 6
stop();
Symbol 112 MovieClip Frame 6
stop();
Symbol 115 MovieClip Frame 6
stop();
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 2
_parent.healthBar.healthScale.gotoAndPlay(1);
Symbol 116 MovieClip Frame 3
_parent.healthBar.healthScale.gotoAndPlay(1);
Symbol 116 MovieClip Frame 4
_parent.healthBar.healthScale.gotoAndPlay(1);
Symbol 116 MovieClip Frame 5
var i = 0; while (i < 20) { var newFishing = attachMovie("quick_particle", "introSplash" + String(i), this.getNextHighestDepth()); newFishing.init(["sparkle"], 0, 0, 30, 30, -180, 180, -25, 0, -10, 10, "game", 2.9, 20, 10); i++; }
Symbol 120 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 51
_parent.justStarted = false;
Symbol 144 MovieClip Frame 71
stop();
Symbol 150 MovieClip Frame 1
stop();
Symbol 151 MovieClip [stress_indicator] Frame 1
#initclip 10 Object.registerClass("stress_indicator", StressBar); #endinitclip
Symbol 165 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 1
gotoAndStop(_parent.gotoRecord);
Symbol 401 MovieClip Frame 1
if (_parent.amLegendary) { _visible = true; } else { _visible = false; }
Symbol 405 Button
on (press) { play(); }
Symbol 411 MovieClip Frame 32
stop();
Symbol 412 MovieClip [fishCaught] Frame 1
pauseGame = false;
Symbol 412 MovieClip [fishCaught] Frame 2
_root.playSound("scene", "Fish_Catch1");
Symbol 412 MovieClip [fishCaught] Frame 16
pauseGame = true; var gotoRecord = "none"; var thisType = _root.newFishing.lastFish.myType; if (BasicInventory.fishInv[thisType].fishArray[0] == _root.newFishing.lastFish) { if ((BasicInventory.fishInv[thisType].fishArray[1] == undefined) && (BasicInventory.fishInv[thisType].fishArray[2] == undefined)) { gotoRecord = "new_fish"; } else { gotoRecord = "new_record"; } } var amLegendary = _root.newFishing.lastFish.amLegendary;
Instance of Symbol 392 MovieClip "invFish" in Symbol 412 MovieClip [fishCaught] Frame 16
onClipEvent (load) { BasicInventory.changeFishAppearance(this, "last"); _xscale = 100; _yscale = 100; myStand._visible = false; }
Symbol 412 MovieClip [fishCaught] Frame 31
stop();
Symbol 412 MovieClip [fishCaught] Frame 32
function newSplash() { var _local2 = 0; while (_local2 < 40) { var _local3 = attachMovie("quick_particle", "introSplash" + String(_local2), this.getNextHighestDepth()); _local3.init(["fish1", "fish2", "fish3", "coins", "coins", "coins"], 0, 0, 110, 60, -90, 90, -50, -20, -20, 20, "game", 3.5, 20, 10); _local2++; } } newSplash(); _root.playSound("scene", "Fish_Catch2");
Symbol 412 MovieClip [fishCaught] Frame 37
pauseGame = false;
Symbol 412 MovieClip [fishCaught] Frame 50
if ((_root.myMission == 11) && (!_root.gameFinished)) { PondWorld.populatePopup("victory"); _root.gameFinished = true; }
Symbol 412 MovieClip [fishCaught] Frame 126
stop(); this.removeMovieClip(); delete this;
Symbol 415 MovieClip [fishLost] Frame 51
stop(); this.removeMovieClip(); delete this;
Symbol 429 MovieClip Frame 1
gotoAndPlay(SwainMath.randomNumber(1, 10) + 1);
Symbol 429 MovieClip Frame 11
gotoAndPlay (2);
Symbol 433 MovieClip Frame 1
gotoAndStop(SwainMath.randomNumber(1, 3));
Symbol 434 MovieClip [quick_particle] Frame 1
#initclip 11 Object.registerClass("quick_particle", QuickParticle); #endinitclip
Symbol 450 MovieClip [mission_complete] Frame 56
if (!MissionOrganizer.returnNewStage()) { stop(); this.removeMovieClip(); delete this; }
Symbol 450 MovieClip [mission_complete] Frame 106
stop(); this.removeMovieClip(); delete this;
Instance of Symbol 457 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = 100 + ((100 - _parent._parent._xscale) * 2); this._yscale = this._xscale; }
Symbol 467 MovieClip Frame 1
stop(); if (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myType == "fly") { nextFrame(); }
Symbol 470 MovieClip Frame 81
myStatus = "loop";
Symbol 470 MovieClip Frame 158
if (myStatus == "loop") { gotoAndPlay ("loop"); }
Symbol 470 MovieClip Frame 186
if (myStatus == "bite") { myStatus = "loop"; gotoAndPlay ("loop"); }
Symbol 470 MovieClip Frame 197
if (myStatus == "caught") { stop(); }
Symbol 492 Button
on (release) { _root.play(); }
Symbol 493 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 493 MovieClip Frame 2
gotoAndPlay (1);
Symbol 500 Button
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (release) { getURL ("http://www.kongregate.com/?haref=superfishing&src=spon&cm=superfishing", "_blank"); }
Symbol 501 MovieClip Frame 1
stop();
Symbol 1400 MovieClip [__Packages.BasicInventory] Frame 0
class BasicInventory { function BasicInventory () { } static function addInvItem(inName, inCatagory, inType, inSubType, inColor1, inColor2, inLevel, inDescription) { var _local3 = getEmptySlot(inCatagory); var _local2 = new Object(); if (_local3 != undefined) { if (inCatagory == "lure") { lureInv[_local3] = _local2; } else { baitInv[_local3] = _local2; _local2.myQuantity = 10; } } _local2.myName = inName; _local2.myType = inType; _local2.mySubType = inSubType; _local2.myColor1 = inColor1; _local2.myColor2 = inColor2; _local2.myLevel = inLevel; _local2.myDescription = inDescription; _root.saveGame(); } static function removeInvItem(inCatagory, inSlot, payCash) { if (inCatagory == "lure") { if (payCash) { _root.myCash = _root.myCash + 10; } lureInv[inSlot] = undefined; } else { baitInv[inSlot] = undefined; } _root.saveGame(); } static function getEmptySlot(inCatagory) { var _local2; var _local1 = 0; while (_local1 < 4) { if ((inCatagory == "lure") && (lureInv[_local1] == undefined)) { _local2 = _local1; break; } if (inCatagory == "bait") { if (_local1 > 1) { break; } if (baitInv[_local1] == undefined) { _local2 = _local1; break; } } _local1++; } return(_local2); } static function loadLureStats(inType, inStage, inSlot, inLure) { if (inType == "jig") { if (inStage == 1) { if (inSlot == 1) { inLure.mySubType = 0; } else if (inSlot == 2) { inLure.mySubType = 0; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 2) { if (inSlot == 1) { inLure.mySubType = 0; } else if (inSlot == 2) { inLure.mySubType = 0; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 3) { if (inSlot == 1) { inLure.myName = "Pop-Eye Jig"; inLure.mySubType = 1; inLure.myColor1Options = [1, 2, 3, 4]; inLure.myColor2Options = [11, 12, 13]; inLure.myCost = 20; inLure.myLevel = 1; inLure.myDescription = "A great starter lure for fishermen trying to score bigger game."; } else if (inSlot == 2) { inLure.mySubType = 0; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 4) { if (inSlot == 1) { inLure.myName = "Pop-Eye Jig"; inLure.mySubType = 1; inLure.myColor1Options = [1, 2, 3, 4, 11, 8]; inLure.myColor2Options = [3, 5, 6, 15]; inLure.myCost = 20; inLure.myLevel = 1; inLure.myDescription = "A great starter lure for fishermen trying to score bigger game."; } else if (inSlot == 2) { inLure.myName = "Bubblejig"; inLure.mySubType = 2; inLure.myColor1Options = [8, 4, 9, 5]; inLure.myColor2Options = [1, 4, 3, 5, 7]; inLure.myCost = 70; inLure.myLevel = 2; inLure.myDescription = "Skirtless but still effective. Air and counterweight help this jig live up to its name."; } else if (inSlot == 3) { inLure.myName = "Fletched Jig"; inLure.mySubType = 3; inLure.myColor1Options = [2, 7, 3, 12, 13]; inLure.myColor2Options = [1, 9, 3, 4, 6]; inLure.myCost = 120; inLure.myLevel = 3; inLure.myDescription = "Large fish can't resist this bearded jig."; } else if (inSlot == 4) { inLure.myName = "Tacklemaster Jig"; inLure.mySubType = 4; inLure.myColor1Options = [6, 2, 3, 4]; inLure.myColor2Options = [1, 15, 3, 4, 12]; inLure.myCost = 120; inLure.myLevel = 4; inLure.myDescription = "Why play around with laboratory gear when you can go for what works: realism, in a lure!"; } } else if (inStage == 5) { if (inSlot == 1) { inLure.myName = "Tacklemaster Jig"; inLure.mySubType = 4; inLure.myColor1Options = [8, 4, 9, 5]; inLure.myColor2Options = [3, 5, 6, 15]; inLure.myCost = 120; inLure.myLevel = 4; inLure.myDescription = "Why play around with laboratory gear when you can go for what works: realism, in a lure!"; } else if (inSlot == 2) { inLure.myName = "KrakenKaster Jig"; inLure.mySubType = 5; inLure.myColor1Options = [2, 7, 3, 12, 13]; inLure.myColor2Options = [8, 4, 9, 5]; inLure.myCost = 200; inLure.myLevel = 5; inLure.myDescription = "More realism and more attraction than any other jig on the market."; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } } if (inType == "spoon") { if (inStage == 1) { if (inSlot == 1) { inLure.myName = "VanillaCo Spoon"; inLure.mySubType = 1; inLure.myColor1Options = [10, 13, 2, 5, 8]; inLure.myColor2Options = [11, 15, 6, 7, 4]; inLure.myCost = 15; inLure.myLevel = 1; inLure.myDescription = "The classic spoon, suitable for all levels of fishing experience."; } else if (inSlot == 2) { inLure.myName = "FishBar Spoon"; inLure.mySubType = 2; inLure.myColor1Options = [4, 8, 12, 9, 3]; inLure.myColor2Options = [12, 15, 6, 7, 3]; inLure.myCost = 40; inLure.myLevel = 2; inLure.myDescription = "An exotic and irresistible dance provided by this spoon will always bring chase."; } else if (inSlot == 3) { inLure.myName = "Electrum Spoon"; inLure.mySubType = 3; inLure.myColor1Options = [12, 3, 4, 5, 1]; inLure.myColor2Options = [12, 11, 6, 7, 15]; inLure.myCost = 70; inLure.myLevel = 3; inLure.myDescription = "Currents in the water cause this spoon to wiggle erratically, appearing quite lifelike to fish."; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 2) { if (inSlot == 1) { inLure.myName = "Electrum Spoon"; inLure.mySubType = 3; inLure.myColor1Options = [1, 4, 8, 9, 10]; inLure.myColor2Options = [8, 9, 13, 14, 15]; inLure.myCost = 70; inLure.myLevel = 3; inLure.myDescription = "Currents in the water cause this spoon to wiggle erratically, appearing quite lifelike to fish."; } else if (inSlot == 2) { inLure.myName = "Bottle-Opener Spoon"; inLure.mySubType = 4; inLure.myColor1Options = [5, 6, 7, 8, 10]; inLure.myColor2Options = [10, 15, 6, 8, 9]; inLure.myCost = 120; inLure.myLevel = 4; inLure.myDescription = "An improved model derived from old coin-and-tongue spoon lures."; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 3) { if (inSlot == 1) { inLure.myName = "Bottle-Opener Spoon"; inLure.mySubType = 4; inLure.myColor1Options = [2, 3, 7, 14, 15]; inLure.myColor2Options = [1, 5, 7, 13]; inLure.myCost = 120; inLure.myLevel = 4; inLure.myDescription = "An improved model derived from old coin-and-tongue spoon lures."; } else if (inSlot == 2) { inLure.myName = "SushiWhistle Spoon"; inLure.mySubType = 5; inLure.myColor1Options = [6, 7, 8, 10, 12]; inLure.myColor2Options = [1, 7, 15, 6, 8]; inLure.myCost = 200; inLure.myLevel = 5; inLure.myDescription = "Combining both sound and motion, this spoon's song and dance will pull the rarest fish from the deep."; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 4) { if (inSlot == 1) { inLure.myName = "SushiWhistle Spoon"; inLure.mySubType = 5; inLure.myColor1Options = [1, 2, 4, 5, 7]; inLure.myColor2Options = [5, 6, 9, 12, 13]; inLure.myCost = 200; inLure.myLevel = 5; inLure.myDescription = "Combining both sound and motion, this spoon's song and dance will pull the rarest fish from the deep."; } else if (inSlot == 2) { inLure.mySubType = 0; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 5) { if (inSlot == 1) { inLure.mySubType = 0; } else if (inSlot == 2) { inLure.mySubType = 0; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } } if (inType == "plug") { if (inStage == 1) { if (inSlot == 1) { inLure.mySubType = 0; } else if (inSlot == 2) { inLure.mySubType = 0; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 2) { if (inSlot == 1) { inLure.mySubType = 0; } else if (inSlot == 2) { inLure.mySubType = 0; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 3) { if (inSlot == 1) { inLure.myName = "Petite Pete Plug"; inLure.mySubType = 1; inLure.myColor1Options = [1, 4, 5, 13, 15]; inLure.myColor2Options = [1, 7, 8, 9, 13]; inLure.myCost = 15; inLure.myLevel = 1; inLure.myDescription = "If you're looking to snag some common game, this is the plug to lean on."; } else if (inSlot == 2) { inLure.myName = "TM SadPlug"; inLure.mySubType = 2; inLure.myColor1Options = [3, 4, 6, 7, 12]; inLure.myColor2Options = [3, 6, 11, 12, 14]; inLure.myCost = 40; inLure.myLevel = 2; inLure.myDescription = "A Tacklemaster favorite: this plug imitates injured prey and is very reliable."; } else if (inSlot == 3) { inLure.myName = "Lil' ChubPlug"; inLure.mySubType = 3; inLure.myColor1Options = [2, 3, 7, 10, 14]; inLure.myColor2Options = [1, 2, 11, 14, 15]; inLure.myCost = 70; inLure.myLevel = 3; inLure.myDescription = "When stepping up your game to larger fish, this plug is the next logical step up."; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 4) { if (inSlot == 1) { inLure.myName = "Lil' ChubPlug"; inLure.mySubType = 3; inLure.myColor1Options = [2, 5, 6, 9, 10]; inLure.myColor2Options = [3, 4, 8, 12, 13]; inLure.myCost = 70; inLure.myLevel = 3; inLure.myDescription = "When stepping up your game to larger fish, this plug is the next logical step up."; } else if (inSlot == 2) { inLure.myName = "Gentleman's Plug"; inLure.mySubType = 4; inLure.myColor1Options = [1, 2, 3, 8, 11]; inLure.myColor2Options = [5, 10, 11, 12, 14]; inLure.myCost = 120; inLure.myLevel = 4; inLure.myDescription = "The dual-piece body of the lure simulates a more lifelike motion than most plugs."; } else if (inSlot == 3) { inLure.myName = "Screamin' Mimi Plug"; inLure.mySubType = 5; inLure.myColor1Options = [4, 8, 9, 10, 11]; inLure.myColor2Options = [10, 11, 12, 13, 15]; inLure.myCost = 200; inLure.myLevel = 5; inLure.myDescription = "Fish are naturally drawn to the exotic sound produced by this plug when it moves."; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 5) { if (inSlot == 1) { inLure.myName = "Gentleman's Plug"; inLure.mySubType = 4; inLure.myColor1Options = [1, 3, 5, 9, 10]; inLure.myColor2Options = [4, 6, 7, 13, 14]; inLure.myCost = 120; inLure.myLevel = 4; inLure.myDescription = "The dual-piece body of the lure simulates a more lifelike motion than most plugs."; } else if (inSlot == 2) { inLure.myName = "Screamin' Mimi Plug"; inLure.mySubType = 5; inLure.myColor1Options = [2, 3, 13, 14, 15]; inLure.myColor2Options = [5, 7, 8, 110, 13]; inLure.myCost = 200; inLure.myLevel = 5; inLure.myDescription = "Fish are naturally drawn to the exotic sound produced by this plug when it moves."; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } } if (inType == "fly") { if (inStage == 1) { if (inSlot == 1) { inLure.mySubType = 0; } else if (inSlot == 2) { inLure.mySubType = 0; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 2) { if (inSlot == 1) { inLure.myName = "Tsetse Fly"; inLure.mySubType = 1; inLure.myColor1Options = [2, 3, 5, 12, 14]; inLure.myColor2Options = [1, 5, 6, 7, 15]; inLure.myCost = 15; inLure.myLevel = 1; inLure.myDescription = "A cheap and replaceable standard for most fly fishermen."; } else if (inSlot == 2) { inLure.myName = "ShagBeetle"; inLure.mySubType = 2; inLure.myColor1Options = [2, 4, 8, 9, 15]; inLure.myColor2Options = [1, 2, 10, 11, 12]; inLure.myCost = 40; inLure.myLevel = 2; inLure.myDescription = "The additional fur on this fly helps it to keep afloat longer, and thus increases its appeal."; } else if (inSlot == 3) { inLure.myName = "Pigtail Fly"; inLure.mySubType = 3; inLure.myColor1Options = [1, 3, 6, 7, 13]; inLure.myColor2Options = [2, 3, 8, 10, 11]; inLure.myCost = 70; inLure.myLevel = 3; inLure.myDescription = "Conical feathers produce an appetizing alternative for bass and other freshwater game."; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 3) { if (inSlot == 1) { inLure.myName = "ShagBeetle"; inLure.mySubType = 2; inLure.myColor1Options = [1, 3, 6, 10, 13]; inLure.myColor2Options = [4, 7, 13, 14, 15]; inLure.myCost = 40; inLure.myLevel = 2; inLure.myDescription = "The additional fur on this fly helps it to keep afloat longer, and thus increases its appeal."; } else if (inSlot == 2) { inLure.myName = "Pigtail Fly"; inLure.mySubType = 3; inLure.myColor1Options = [2, 4, 5, 7, 12]; inLure.myColor2Options = [3, 6, 8, 14, 15]; inLure.myCost = 70; inLure.myLevel = 3; inLure.myDescription = "Conical feathers produce an appetizing alternative for bass and other freshwater game."; } else if (inSlot == 3) { inLure.myName = "BassFeast Grub"; inLure.mySubType = 4; inLure.myColor1Options = [1, 3, 5, 9, 10]; inLure.myColor2Options = [3, 4, 6, 11, 12]; inLure.myCost = 120; inLure.myLevel = 4; inLure.myDescription = "A wet fly capable of attracting fish at any depth."; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 4) { if (inSlot == 1) { inLure.mySubType = 0; } else if (inSlot == 2) { inLure.mySubType = 0; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 5) { if (inSlot == 1) { inLure.myName = "BassFeast Grub"; inLure.mySubType = 4; inLure.myColor1Options = [1, 2, 4, 7, 13]; inLure.myColor2Options = [2, 5, 8, 12, 13]; inLure.myCost = 120; inLure.myLevel = 4; inLure.myDescription = "A wet fly capable of attracting fish at any depth."; } else if (inSlot == 2) { inLure.myName = "LaserWasp 5000"; inLure.mySubType = 5; inLure.myColor1Options = [2, 6, 7, 12, 13]; inLure.myColor2Options = [1, 3, 4, 14, 15]; inLure.myCost = 200; inLure.myLevel = 5; inLure.myDescription = "It doesn't really shoot lasers at fish, but with its gorgeous hand-craftsmanship, it won't have to."; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } } if (inType == "bait") { if (inStage == 1) { if (inSlot == 1) { inLure.myName = "Cut Bait Chunks (x10)"; inLure.mySubType = 1; inLure.myColor1Options = [1, 3, 5]; inLure.myColor2Options = [1, 5, 6, 7]; inLure.myCost = 10; inLure.myLevel = 2; inLure.myDescription = "Various pieces of assorted fish parts. Irresistible to bottom-feeders."; } else if (inSlot == 2) { inLure.myName = "Nightcrawlers (x10)"; inLure.mySubType = 2; inLure.myColor1Options = [1, 3, 5]; inLure.myColor2Options = [1, 5, 6, 7]; inLure.myCost = 20; inLure.myLevel = 2; inLure.myDescription = "Wrigling and convulsive worms that most freshwater (and some saltwater) fish can't ignore."; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 2) { if (inSlot == 1) { inLure.myName = "Cut Bait Chunks (x10)"; inLure.mySubType = 1; inLure.myColor1Options = [1, 3, 5]; inLure.myColor2Options = [1, 5, 6, 7]; inLure.myCost = 10; inLure.myLevel = 2; inLure.myDescription = "Various pieces of assorted fish parts. Irresistible to bottom-feeders."; } else if (inSlot == 2) { inLure.myName = "Minnows (x10)"; inLure.mySubType = 3; inLure.myColor1Options = [1, 3, 5]; inLure.myColor2Options = [1, 5, 6, 7]; inLure.myCost = 35; inLure.myLevel = 2; inLure.myDescription = "Feeder fish and larger fish spawn, caught or bred live and ready for the hook."; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 3) { if (inSlot == 1) { inLure.myName = "Shrimp (x10)"; inLure.mySubType = 4; inLure.myColor1Options = [1, 3, 5]; inLure.myColor2Options = [1, 5, 6, 7]; inLure.myCost = 40; inLure.myLevel = 2; inLure.myDescription = "Hooked properly, shrimp will stay alive on your line for a long time."; } else if (inSlot == 2) { inLure.mySubType = 0; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 4) { if (inSlot == 1) { inLure.myName = "Squid (x10)"; inLure.mySubType = 5; inLure.myColor1Options = [1, 3, 5]; inLure.myColor2Options = [1, 5, 6, 7]; inLure.myCost = 40; inLure.myLevel = 2; inLure.myDescription = "The bait of choice for pro fishermen. Live squid is difficult to manage but worth it."; } else if (inSlot == 2) { inLure.mySubType = 0; } else if (inSlot == 3) { inLure.mySubType = 0; } else if (inSlot == 4) { inLure.mySubType = 0; } } else if (inStage == 5) { if (inSlot == 1) { inLure.myName = "Cut Bait Chunks (x10)"; inLure.mySubType = 1; inLure.myColor1Options = [1, 3, 5]; inLure.myColor2Options = [1, 5, 6, 7]; inLure.myCost = 10; inLure.myLevel = 2; inLure.myDescription = "Various pieces of assorted fish parts. Irresistible to bottom-feeders."; } else if (inSlot == 2) { inLure.myName = "Nightcrawlers (x10)"; inLure.mySubType = 2; inLure.myColor1Options = [1, 3, 5]; inLure.myColor2Options = [1, 5, 6, 7]; inLure.myCost = 20; inLure.myLevel = 2; inLure.myDescription = "Wrigling and convulsive worms that most freshwater (and some saltwater) fish can't ignore."; } else if (inSlot == 3) { inLure.myName = "Minnows (x10)"; inLure.mySubType = 3; inLure.myColor1Options = [1, 3, 5]; inLure.myColor2Options = [1, 5, 6, 7]; inLure.myCost = 35; inLure.myLevel = 2; inLure.myDescription = "Feeder fish and larger fish spawn, caught or bred live and ready for the hook."; } else if (inSlot == 4) { inLure.mySubType = 0; } } } if (inLure.mySubType == 0) { inLure.gotoAndStop(1); } else { inLure.gotoAndStop(2); changeLureAppearance(inLure.myLure, inLure.myName, inType, inLure.mySubType, inLure.myColor1Options[0], inLure.myColor2Options[0]); } } static function changeLureAppearance(inLure, inName, inType, inSubType, inColor1, inColor2) { inLure.gotoAndStop(inType + String(inSubType)); inLure.textName.text = inName; inLure[(inType + String(inSubType)) + "color1"].gotoAndStop(inColor1); inLure[(inType + String(inSubType)) + "color2"].gotoAndStop(inColor2); } static function isEquipped() { if (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]] == undefined) { return(false); } return(true); } static function catchFish(inFish) { var _local2 = new Object(); _local2.myName = inFish.myName; _local2.myType = inFish.myType; _local2.mySize = inFish.mySize; _local2.mySizeDisplay = inFish.mySizeDisplay; _local2.myHealth = inFish.myHealth; _local2.myFight = inFish.myFight; _local2.myFear = inFish.myFear; _local2.myLures = inFish.myLures; _local2.myPickiness = inFish.myPickiness; _local2.mySpeed = inFish.mySpeed; _local2.myErratic = inFish.myErratic; _local2.mySchool = inFish.mySchool; _local2.myColorsLiked = inFish.myColorsLiked; _local2.myColorsHated = inFish.myColorsHated; _local2.amLegendary = inFish.amLegendary; _local2.mySize = _local2.mySize * 100; _local2.mySize = _local2.mySize * (0.5 + (0.1 * BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].mySubType)); _local2.mySize = Math.floor(_local2.mySize); _local2.mySize = _local2.mySize / 100; _local2.mySizeDisplay = String(_local2.mySize).substr(0, Number(String(Math.floor(_local2.mySize)).length) + 3) + " lbs"; if (fishInv[_local2.myType] == undefined) { var _local4 = new Object(); _local4.myType = _local2.myType; var _local5 = new Array(); _local4.fishArray = _local5; fishInv[_local2.myType] = _local4; } sortNewFish(_local2, fishInv[_local2.myType].fishArray); inFish._parent.lastFish = _local2; _root.statFishCaught++; if ((_root.statBiggestFish == undefined) || (inFish.mySize > _root.statBiggestFish.mySize)) { _root.statBiggestFish = _local2; } if (((_root.statSmallestFish == undefined) || (inFish.mySize < _root.statSmallestFish.mySize)) || (_root.statSmallestFish.mySize == 0)) { _root.statSmallestFish = _local2; } if (inFish.amShark) { _root.statSharksCaught++; } if (inFish.amLegendary) { _root.statLegendsCaught++; } if ((inFish.fightTimerTotal < _root.statShortestFight) || (_root.statShortestFight == 0)) { _root.statShortestFight = inFish.fightTimerTotal; } } static function changeFishAppearance(inFish, inAction) { if (inAction == "start") { } else if (inAction == "prev") { inFish.currentFish--; inFish.showFish--; } else if (inAction == "next") { inFish.currentFish++; inFish.showFish++; } else if (inAction == "last") { } var _local4 = 0; while ((fishInv[FishStats.allFish[inFish.currentFish]] == undefined) && (_local4 < FishStats.allFish.length)) { if (inAction == "prev") { inFish.currentFish--; } else { inFish.currentFish++; } if (inFish.currentFish > (FishStats.allFish.length - 1)) { inFish.currentFish = 0; inFish.showFish = 1; } if (inFish.currentFish < 0) { inFish.currentFish = FishStats.allFish.length - 1; inFish.showFish = inFish.maxFish; } _local4++; } var _local6 = inFish.currentFish; var _local3 = fishInv[FishStats.allFish[_local6]].fishArray[0]; if (inAction == "last") { _local3 = fishInv[_root.newFishing.lastFish.myType].fishArray[3]; if (_local3.amLegendary) { } } if (inFish.maxFish == 0) { inFish.gotoAndStop("empty"); inFish.showFish = 0; inFish._parent.leftButton._visible = false; inFish.showWeight = "(Get crackin' on that!)"; inFish.showWeight2 = ""; inFish.showWeight3 = ""; inFish.showName = "NO FISH!"; inFish._parent.rightButton._visible = false; } else { inFish.gotoAndStop(_local3.myType); if (_local3.amLegendary) { inFish.myStand.gotoAndStop(2); } else { inFish.myStand.gotoAndStop(1); } if (_local3.mySize <= 50) { inFish._xscale = 35 + (_local3.mySize * 1.3); } else if (_local3.mySize <= 150) { inFish._xscale = 100 + (_local3.mySize / 3); } else if (_local3.mySize <= 200) { inFish._xscale = 150 + (_local3.mySize / 20); } else { inFish._xscale = 160 + (_local3.mySize / 200); } inFish._yscale = inFish._xscale; inFish.showName = _local3.myName; inFish.showWeight = _local3.mySizeDisplay; inFish.showWeight2 = "--- --- ---"; inFish.showWeight3 = "--- --- ---"; if (fishInv[FishStats.allFish[_local6]].fishArray[1] != undefined) { inFish.showWeight2 = fishInv[FishStats.allFish[_local6]].fishArray[1].mySizeDisplay; } if (fishInv[FishStats.allFish[_local6]].fishArray[2] != undefined) { inFish.showWeight3 = fishInv[FishStats.allFish[_local6]].fishArray[2].mySizeDisplay; } } } static function assignMaxFish(inFish) { inFish.totalFish = ("(" + String(FishStats.allFish.length)) + " total)"; var _local2 = new Number(); var _local1 = 0; while (_local1 < FishStats.allFish.length) { if (fishInv[FishStats.allFish[_local1]] != undefined) { _local2++; } _local1++; } inFish.maxFish = _local2; } static function sortNewFish(inFish, inArray) { var _local1 = new Array(); if (inArray[0] != undefined) { _local1.push(inArray[0]); } if (inArray[1] != undefined) { _local1.push(inArray[1]); } if (inArray[2] != undefined) { _local1.push(inArray[2]); } _local1.push(inFish); _local1.sortOn("mySize", Array.DESCENDING | Array.NUMERIC); inArray[0] = _local1[0]; inArray[1] = _local1[1]; inArray[2] = _local1[2]; inArray[3] = inFish; } static function checkSaleValid() { var _local2 = new Number(); var _local1 = 0; while (_local1 < lureInv.length) { if (lureInv[_local1] != undefined) { _local2++; } _local1++; } return(_local2 > 1); } static var lureInv = new Array(); static var baitInv = new Array(); static var fishInv = new Array(); static var trophyInv = new Array(); }
Symbol 1401 MovieClip [__Packages.FishStats] Frame 0
class FishStats { function FishStats () { } static function setFishArray() { allFish = ["largemouthbass", "spottedbass", "stripedbass", "peacockbass", "sunshinebass", "blackcrappie", "bluegill", "redbreastsunfish", "spottedsunfish", "warmouth", "channelcatfish", "bluecatfish", "whitecatfish", "walkingcatfish", "oscar", "bluetilapia", "spottedtilapia", "floridagar", "bowfin", "americanshad_fresh", "yellowbullhead", "brownbullhead", "grasscarp", "commoncarp", "brownhoplo", "amberjack", "crevallejack", "almacojack", "americanshad_salt", "sharpnoseshark", "atlanticspadefish", "bandedrudderfish", "bankseabass", "blackseabass", "blackdrum", "blackgrouper", "nassaugrouper", "gaggrouper", "goliathgrouper", "blackfinsnapper", "cuberasnapper", "queensnapper", "redsnapper", "yellowtailsnapper", "dogsnapper", "blacktipshark", "bluemarlin", "spearfish", "sailfish", "swordfish", "whitefinmarlin", "bluefish", "bonefish", "bonnetheadshark", "ceromackerel", "kingmackerel", "dolphin", "fantailmullet", "fatsnook", "gulfflounder", "greateramberjack", "atlanticsturgeon", "joltheadporgy", "ladyfish", "shortfinmakoshark", "snook", "wahoo", "whitegrunt"]; fishHigh1 = new Array(); fishHigh2 = new Array(); fishHigh3 = new Array(); fishHigh4 = new Array(); fishHigh5 = new Array(); fishMid1 = new Array(); fishMid2 = new Array(); fishMid3 = new Array(); fishMid4 = new Array(); fishMid5 = new Array(); fishLow1 = new Array(); fishLow2 = new Array(); fishLow3 = new Array(); fishLow4 = new Array(); fishLow5 = new Array(); var _local2 = new Object(); var _local4 = 0; while (_local4 < allFish.length) { applyStats(_local2, allFish[_local4]); var _local1 = 1; while (_local1 < 6) { if (_local2["stage" + String(_local1)]) { var _local3 = 0; while (_local3 < _local2.myRare) { if (_local2.foundLow) { FishStats["fishLow" + String(_local1)].push(allFish[_local4]); } if (_local2.foundMid) { FishStats["fishMid" + String(_local1)].push(allFish[_local4]); } if (_local2.foundHigh) { FishStats["fishHigh" + String(_local1)].push(allFish[_local4]); } _local3++; } } _local1++; } _local4++; } _local4 = 1; while (_local4 < 6) { _local4++; } } static function applyStats(inFish, inType) { inFish.myType = inType; inFish.stage1 = false; inFish.stage2 = false; inFish.stage3 = false; inFish.stage4 = false; inFish.stage5 = false; inFish.foundLow = false; inFish.foundMid = false; inFish.foundHigh = false; inFish.amLegendary = false; inFish.amShark = false; if (inType == "largemouthbass") { inFish.myName = "Largemouth Bass"; inFish.mySize = SwainMath.randomNumber(300, 1000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(1000, 2500) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 8; inFish.myFear = 6; inFish.myLures = ["fly", "worm", "shrimp"]; inFish.myPickiness = 7; inFish.myColorsLiked = [2, 6, 11]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage1 = true; inFish.stage2 = true; inFish.stage5 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 2; } else if (inType == "spottedbass") { inFish.myName = "Spotted Bass"; inFish.mySize = SwainMath.randomNumber(80, 200) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(200, 375) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 7; inFish.myFear = 5; inFish.myLures = ["worm", "fish"]; inFish.myPickiness = 8; inFish.myColorsLiked = [2, 6, 12, 1]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage2 = true; inFish.stage5 = true; inFish.foundLow = true; inFish.myRare = 1; } else if (inType == "stripedbass") { inFish.myName = "Striped Bass"; inFish.mySize = SwainMath.randomNumber(400, 1200) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(1200, 42.25) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 5; inFish.myFear = 5; inFish.myLures = ["minnow", "fish"]; inFish.myPickiness = 8; inFish.myColorsLiked = [2, 11, 12]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage5 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 2; } else if (inType == "peacockbass") { inFish.myName = "Peacock Bass"; inFish.mySize = SwainMath.randomNumber(120, 375) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(375, 908) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 5; inFish.myFear = 4; inFish.myLures = ["minnow", "fish"]; inFish.myPickiness = 8; inFish.myColorsLiked = [3, 6, 11, 12]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage5 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 2; } else if (inType == "sunshinebass") { inFish.myName = "Sunshine Bass"; inFish.mySize = SwainMath.randomNumber(230, 700) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(700, 1631) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 7; inFish.myFear = 4; inFish.myLures = ["minnow", "shrimp"]; inFish.myPickiness = 8; inFish.myColorsLiked = [2, 6, 11, 15, 5]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage5 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 4; } else if (inType == "blackcrappie") { inFish.myName = "Black Crappie"; inFish.mySize = SwainMath.randomNumber(65, 200) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(200, 383) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 3; inFish.myFear = 6; inFish.myLures = ["minnow", "shrimp", "squid"]; inFish.myPickiness = 8; inFish.myColorsLiked = [4, 7, 8, 15]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage1 = true; inFish.stage2 = true; inFish.stage5 = true; inFish.foundMid = true; inFish.myRare = 3; } else if (inType == "bluegill") { inFish.myName = "Bluegill"; inFish.mySize = SwainMath.randomNumber(50, 125) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(125, 295) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 2; inFish.myFear = 7; inFish.myLures = ["fly", "worm", "shrimp", "fish"]; inFish.myPickiness = 8; inFish.myColorsLiked = [5, 6, 10, 14, 15]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage2 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 4; } else if (inType == "redbreastsunfish") { inFish.myName = "Redbreast Sunfish"; inFish.mySize = SwainMath.randomNumber(40, 75) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(75, 208) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 2; inFish.myFear = 5; inFish.myLures = ["fly", "worm", "shrimp", "fish"]; inFish.myPickiness = 8; inFish.myColorsLiked = [2, 6, 10, 11]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage2 = true; inFish.stage5 = true; inFish.foundHigh = true; inFish.myRare = 3; } else if (inType == "spottedsunfish") { inFish.myName = "Spotted Sunfish"; inFish.mySize = SwainMath.randomNumber(20, 50) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(50, 83) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 5; inFish.myFear = 3; inFish.myLures = ["fly", "worm", "shrimp", "fish"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 3, 8, 11, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage1 = true; inFish.foundHigh = true; inFish.myRare = 2; } else if (inType == "warmouth") { inFish.myName = "Warmouth"; inFish.mySize = SwainMath.randomNumber(30, 75) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(75, 244) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 2; inFish.myFear = 4; inFish.myLures = ["fly", "shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [2, 9, 12, 13]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage2 = true; inFish.stage5 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 2; } else if (inType == "channelcatfish") { inFish.myName = "Channel Catfish"; inFish.mySize = SwainMath.randomNumber(500, 1500) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(1500, 4400) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 7; inFish.myFear = 4; inFish.myLures = ["fly", "cut", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 2, 6, 8, 13]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage1 = true; inFish.foundLow = true; inFish.myRare = 2; } else if (inType == "bluecatfish") { inFish.myName = "Blue Catfish"; inFish.mySize = SwainMath.randomNumber(650, 2000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(2000, 6150) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 8; inFish.myFear = 4; inFish.myLures = ["fly", "cut", "shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 2, 8, 13]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage1 = true; inFish.stage5 = true; inFish.foundLow = true; inFish.myRare = 1; } else if (inType == "whitecatfish") { inFish.myName = "White Catfish"; inFish.mySize = SwainMath.randomNumber(130, 500) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(500, 1880) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 5; inFish.myFear = 4; inFish.myLures = ["fly", "cut", "worm", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 6, 8, 13, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage1 = true; inFish.foundLow = true; inFish.myRare = 2; } else if (inType == "walkingcatfish") { inFish.myName = "Walking Catfish"; inFish.mySize = SwainMath.randomNumber(65, 200) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(200, 400) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 2; inFish.myFear = 3; inFish.myLures = ["worm", "cut", "shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 2, 4, 6, 8]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage1 = true; inFish.stage2 = true; inFish.foundLow = true; inFish.myRare = 1; } else if (inType == "oscar") { inFish.myName = "Oscar"; inFish.mySize = SwainMath.randomNumber(120, 350) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(350, 500) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 1; inFish.myFear = 1; inFish.myLures = ["fly", "cut", "shrimp", "minnow", "worm", "squid"]; inFish.myPickiness = 8; inFish.myColorsLiked = [2, 4, 5, 6, 8, 9, 10, 14, 15]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage1 = true; inFish.stage2 = true; inFish.stage5 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 1; } else if (inType == "bluetilapia") { inFish.myName = "Blue Tilapia"; inFish.mySize = SwainMath.randomNumber(120, 350) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(350, 500) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 4; inFish.myFear = 4; inFish.myLures = ["worm", "cut"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 4, 5, 10]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage1 = true; inFish.stage2 = true; inFish.stage5 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 2; } else if (inType == "spottedtilapia") { inFish.myName = "Spotted Tilapia"; inFish.mySize = SwainMath.randomNumber(30, 75) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(75, 120) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 1; inFish.myFear = 6; inFish.myLures = ["cut"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 4, 10, 15]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage1 = true; inFish.stage2 = true; inFish.stage5 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 1; } else if (inType == "floridagar") { inFish.myName = "Florida Gar"; inFish.mySize = SwainMath.randomNumber(130, 500) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(500, 944) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 9; inFish.myFear = 2; inFish.myLures = ["fish", "shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [3, 12]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage2 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 1; } else if (inType == "bowfin") { inFish.myName = "Bowfin"; inFish.mySize = SwainMath.randomNumber(330, 1000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(1000, 1900) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 8; inFish.myFear = 3; inFish.myLures = ["fish", "squid", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [4, 7, 9, 11, 12]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage1 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 1; } else if (inType == "americanshad_fresh") { inFish.myName = "American Freshwater Shad"; inFish.mySize = SwainMath.randomNumber(135, 400) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(400, 519) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 5; inFish.myFear = 5; inFish.myLures = ["fly", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 4, 6, 9, 10, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage1 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 3; } else if (inType == "yellowbullhead") { inFish.myName = "Yellow Bullhead"; inFish.mySize = SwainMath.randomNumber(60, 150) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(150, 200) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 2; inFish.myFear = 4; inFish.myLures = ["cut", "worm"]; inFish.myPickiness = 8; inFish.myColorsLiked = [4, 10, 11, 13, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage2 = true; inFish.stage5 = true; inFish.foundLow = true; inFish.myRare = 3; } else if (inType == "brownbullhead") { inFish.myName = "Brown Bullhead"; inFish.mySize = SwainMath.randomNumber(66, 200) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(200, 572) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 7; inFish.myFear = 4; inFish.myLures = ["worm", "cut", "shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [4, 9, 11, 13, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage2 = true; inFish.stage5 = true; inFish.foundLow = true; inFish.myRare = 1; } else if (inType == "grasscarp") { inFish.myName = "Grass Carp"; inFish.mySize = SwainMath.randomNumber(500, 1500) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(1500, 4000) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 6; inFish.myFear = 6; inFish.myLures = ["fly", "cut", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 3, 4, 12]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage5 = true; inFish.foundLow = true; inFish.myRare = 2; } else if (inType == "commoncarp") { inFish.myName = "Common Carp"; inFish.mySize = SwainMath.randomNumber(500, 1500) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(1500, 4000) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 8; inFish.myFear = 6; inFish.myLures = ["worm", "fish"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 3, 4, 12, 13]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage5 = true; inFish.foundLow = true; inFish.myRare = 4; } else if (inType == "brownhoplo") { inFish.myName = "Brown Hoplo"; inFish.mySize = SwainMath.randomNumber(40, 100) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(100, 150) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 1; inFish.myFear = 5; inFish.myLures = ["fly", "cut"]; inFish.myPickiness = 8; inFish.myColorsLiked = [2, 3, 7, 8, 10]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage5 = true; inFish.foundLow = true; inFish.myRare = 1; } else if (inType == "amberjack") { inFish.myName = "Amberjack"; inFish.mySize = SwainMath.randomNumber(330, 1000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(1000, 1200) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 6; inFish.myFear = 3; inFish.myLures = ["squid", "fish", "shrimp"]; inFish.myPickiness = 8; inFish.myColorsLiked = [5, 6, 7, 12, 13]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.stage4 = true; inFish.foundLow = true; inFish.myRare = 2; } else if (inType == "bandedrudderfish") { inFish.myName = "Banded Rudderfish"; inFish.mySize = SwainMath.randomNumber(330, 1000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(1000, 1200) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 6; inFish.myFear = 3; inFish.myLures = ["fly", "fish", "shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [4, 8, 9]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 2; } else if (inType == "crevallejack") { inFish.myName = "Crevalle Jack"; inFish.mySize = SwainMath.randomNumber(1000, 3000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(3000, 7000) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 8; inFish.myFear = 3; inFish.myLures = ["fish", "squid", "shrimp", "minnow"]; inFish.myPickiness = 9; inFish.myColorsLiked = [10, 12, 13]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundHigh = true; inFish.myRare = 2; } else if (inType == "almacojack") { inFish.myName = "Almaco Jack"; inFish.mySize = SwainMath.randomNumber(630, 2000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(2000, 2500) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 7; inFish.myFear = 4; inFish.myLures = ["squid", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [2, 6, 10]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage4 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 1; } else if (inType == "americanshad_salt") { inFish.myName = "American Saltwater Shad"; inFish.mySize = SwainMath.randomNumber(130, 400) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(400, 519) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 4; inFish.myFear = 4; inFish.myLures = ["fly", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 4, 6, 9, 10, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundHigh = true; inFish.myRare = 3; } else if (inType == "sharpnoseshark") { inFish.myName = "Sharpnose Shark"; inFish.mySize = SwainMath.randomNumber(500, 1500) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(1500, 1700) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 8; inFish.myFear = 3; inFish.myLures = ["shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [15, 14, 11, 8, 7, 13]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(20, 25) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 1; inFish.amShark = true; } else if (inType == "atlanticspadefish") { inFish.myName = "Atlantic Spadefish"; inFish.mySize = SwainMath.randomNumber(100, 300) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(300, 600) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 3; inFish.myFear = 4; inFish.myLures = ["shrimp", "worm"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 10, 15]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage4 = true; inFish.foundHigh = true; inFish.myRare = 2; } else if (inType == "bankseabass") { inFish.myName = "Bank Seabass"; inFish.mySize = SwainMath.randomNumber(130, 400) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(400, 600) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 6; inFish.myFear = 5; inFish.myLures = ["fish", "shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [2, 3, 9]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 1; } else if (inType == "blackseabass") { inFish.myName = "Black Seabass"; inFish.mySize = SwainMath.randomNumber(200, 600) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(600, 800) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 6; inFish.myFear = 6; inFish.myLures = ["shrimp", "fish"]; inFish.myPickiness = 8; inFish.myColorsLiked = [2, 3, 9, 11]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage4 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 1; } else if (inType == "blackdrum") { inFish.myName = "Black Drum"; inFish.mySize = SwainMath.randomNumber(1000, 3000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(3000, 9600) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 6; inFish.myFear = 5; inFish.myLures = ["shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 3, 12, 13]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 2; } else if (inType == "blackgrouper") { inFish.myName = "Black Grouper"; inFish.mySize = SwainMath.randomNumber(1000, 3500) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(3500, 11300) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 5; inFish.myFear = 4; inFish.myLures = ["shrimp", "squid"]; inFish.myPickiness = 8; inFish.myColorsLiked = [7, 8, 9]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage4 = true; inFish.foundHigh = true; inFish.myRare = 2; } else if (inType == "nassaugrouper") { inFish.myName = "Nassau Grouper"; inFish.mySize = SwainMath.randomNumber(300, 900) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(900, 2500) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 4; inFish.myFear = 3; inFish.myLures = ["shrimp"]; inFish.myPickiness = 8; inFish.myColorsLiked = [7, 8, 9, 11]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage4 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 1; } else if (inType == "gaggrouper") { inFish.myName = "Gag Grouper"; inFish.mySize = SwainMath.randomNumber(850, 2500) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(2500, 8100) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 5; inFish.myFear = 4; inFish.myLures = ["squid", "shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [5, 7, 8, 11]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage4 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 2; } else if (inType == "goliathgrouper") { inFish.myName = "Goliath Grouper"; inFish.mySize = SwainMath.randomNumber(8000, 40000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(40000, 68000) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 2; inFish.myFear = 1; inFish.myLures = ["squid", "shrimp", "fish"]; inFish.myPickiness = 8; inFish.myColorsLiked = [4, 7, 8, 9, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundLow = true; inFish.myRare = 1; } else if (inType == "blackfinsnapper") { inFish.myName = "Blackfin Snapper"; inFish.mySize = SwainMath.randomNumber(330, 1000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(1000, 1300) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 6; inFish.myFear = 5; inFish.myLures = ["worm", "shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 13, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundLow = true; inFish.myRare = 2; } else if (inType == "cuberasnapper") { inFish.myName = "Cubera Snapper"; inFish.mySize = SwainMath.randomNumber(1300, 4000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(4000, 12500) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 6; inFish.myFear = 6; inFish.myLures = ["fish", "squid", "shrimp"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 14, 15]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.stage4 = true; inFish.foundLow = true; inFish.myRare = 2; } else if (inType == "queensnapper") { inFish.myName = "Queen Snapper"; inFish.mySize = SwainMath.randomNumber(330, 1000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(1000, 1200) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 7; inFish.myFear = 5; inFish.myLures = ["fish", "squid", "cut", "shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 3, 5]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundLow = true; inFish.myRare = 1; } else if (inType == "redsnapper") { inFish.myName = "Red Snapper"; inFish.mySize = SwainMath.randomNumber(670, 2000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(2000, 4680) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 6; inFish.myFear = 4; inFish.myLures = ["fish", "squid", "cut", "shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 3, 12, 7]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.stage4 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 3; } else if (inType == "yellowtailsnapper") { inFish.myName = "Yellowtail Snapper"; inFish.mySize = SwainMath.randomNumber(140, 500) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(500, 890) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 7; inFish.myFear = 5; inFish.myLures = ["squid", "worm", "shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 3, 4]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage4 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 2; } else if (inType == "dogsnapper") { inFish.myName = "Dog Snapper"; inFish.mySize = SwainMath.randomNumber(1000, 3000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(3000, 4000) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 5; inFish.myFear = 4; inFish.myLures = ["shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 3, 8]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage4 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 2; } else if (inType == "blacktipshark") { inFish.myName = "Blacktip Shark"; inFish.mySize = SwainMath.randomNumber(1300, 5000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(5000, 15200) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 10; inFish.myFear = 1; inFish.myLures = ["fish", "squid"]; inFish.myPickiness = 8; inFish.myColorsLiked = [15, 12, 11, 9, 7, 13]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(20, 25) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.stage4 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 1; inFish.amShark = true; } else if (inType == "bluemarlin") { inFish.myName = "Blue Marlin"; inFish.mySize = SwainMath.randomNumber(10000, 35000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(35000, 104600) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 10; inFish.myFear = 3; inFish.myLures = ["fish", "squid"]; inFish.myPickiness = 8; inFish.myColorsLiked = [7, 8]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(20, 25) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundLow = true; inFish.myRare = 1; inFish.amShark = true; } else if (inType == "spearfish") { inFish.myName = "Spearfish"; inFish.mySize = SwainMath.randomNumber(1000, 3000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(3000, 6100) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 9; inFish.myFear = 3; inFish.myLures = ["fish", "squid", "shrimp"]; inFish.myPickiness = 8; inFish.myColorsLiked = [6, 15]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(20, 25) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 1; inFish.amShark = true; } else if (inType == "sailfish") { inFish.myName = "Sailfish"; inFish.mySize = SwainMath.randomNumber(3300, 10000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(10000, 12600) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 9; inFish.myFear = 3; inFish.myLures = ["fish", "squid"]; inFish.myPickiness = 8; inFish.myColorsLiked = [12, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(20, 25) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 1; inFish.amShark = true; } else if (inType == "swordfish") { inFish.myName = "Swordfish"; inFish.mySize = SwainMath.randomNumber(6700, 20000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(20000, 61200) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 10; inFish.myFear = 3; inFish.myLures = ["squid"]; inFish.myPickiness = 8; inFish.myColorsLiked = [10, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(20, 25) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundLow = true; inFish.myRare = 1; inFish.amShark = true; } else if (inType == "whitefinmarlin") { inFish.myName = "Whitefin Marlin"; inFish.mySize = SwainMath.randomNumber(2300, 7000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(7000, 16100) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 9; inFish.myFear = 3; inFish.myLures = ["fish", "squid", "shrimp"]; inFish.myPickiness = 8; inFish.myColorsLiked = [2, 9]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(20, 25) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 2; inFish.amShark = true; } else if (inType == "bluefish") { inFish.myName = "Bluefish"; inFish.mySize = SwainMath.randomNumber(240, 700) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(700, 2000) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 6; inFish.myFear = 5; inFish.myLures = ["fish", "squid", "cut", "shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [6, 9, 10, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 2; } else if (inType == "bonefish") { inFish.myName = "Bonefish"; inFish.mySize = SwainMath.randomNumber(240, 700) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(700, 1600) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 9; inFish.myFear = 5; inFish.myLures = ["fly", "shrimp"]; inFish.myPickiness = 8; inFish.myColorsLiked = [4, 5, 10, 11]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.stage4 = true; inFish.foundHigh = true; inFish.myRare = 3; } else if (inType == "bonnetheadshark") { inFish.myName = "Bonnethead Shark"; inFish.mySize = SwainMath.randomNumber(1000, 2000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(2000, 2430) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 10; inFish.myFear = 1; inFish.myLures = ["fish", "squid", "shrimp"]; inFish.myPickiness = 8; inFish.myColorsLiked = [4, 6, 10, 11, 13]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(20, 25) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundMid = true; inFish.myRare = 1; inFish.amShark = true; } else if (inType == "ceromackerel") { inFish.myName = "Cero Mackerel"; inFish.mySize = SwainMath.randomNumber(330, 1000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(1000, 3000) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 7; inFish.myFear = 4; inFish.myLures = ["squid", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 2, 4, 5]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.stage4 = true; inFish.foundMid = true; inFish.myRare = 3; } else if (inType == "kingmackerel") { inFish.myName = "King Mackerel"; inFish.mySize = SwainMath.randomNumber(1000, 3000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(3000, 9000) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 8; inFish.myFear = 4; inFish.myLures = ["fish", "squid", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 2, 3, 9]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 2; } else if (inType == "dolphin") { inFish.myName = "Dolphin"; inFish.mySize = SwainMath.randomNumber(1100, 3300) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(3300, 8100) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 8; inFish.myFear = 3; inFish.myLures = ["fish", "squid", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [5, 8, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(12, 18) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 1; } else if (inType == "fantailmullet") { inFish.myName = "Fantail Mullet"; inFish.mySize = SwainMath.randomNumber(40, 100) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(100, 150) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 2; inFish.myFear = 6; inFish.myLures = ["fly", "cut", "minnow", "worm"]; inFish.myPickiness = 8; inFish.myColorsLiked = [10, 12, 14, 15]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundHigh = true; inFish.myRare = 4; } else if (inType == "fatsnook") { inFish.myName = "Fat Snook"; inFish.mySize = SwainMath.randomNumber(1000, 3000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(3000, 3500) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 8; inFish.myFear = 2; inFish.myLures = ["shrimp", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [2, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.stage4 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 2; } else if (inType == "gulfflounder") { inFish.myName = "Gulf Flounder"; inFish.mySize = SwainMath.randomNumber(140, 400) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(400, 2000) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 5; inFish.myFear = 4; inFish.myLures = ["squid", "cut", "minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [1, 2, 3, 4]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage4 = true; inFish.foundLow = true; inFish.myRare = 1; } else if (inType == "greateramberjack") { inFish.myName = "Greater Amberjack"; inFish.mySize = SwainMath.randomNumber(1700, 5000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(5000, 14200) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 7; inFish.myFear = 4; inFish.myLures = ["fish", "squid", "shrimp"]; inFish.myPickiness = 8; inFish.myColorsLiked = [11, 12, 13]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.stage4 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 1; } else if (inType == "atlanticsturgeon") { inFish.myName = "Atlantic Sturgeon"; inFish.mySize = SwainMath.randomNumber(10000, 30000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(30000, 79000) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 7; inFish.myFear = 5; inFish.myLures = ["fly", "worm", "shrimp"]; inFish.myPickiness = 8; inFish.myColorsLiked = [6, 7, 8]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundLow = true; inFish.myRare = 1; } else if (inType == "joltheadporgy") { inFish.myName = "Jolthead Porgy"; inFish.mySize = SwainMath.randomNumber(270, 800) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(800, 2300) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 4; inFish.myFear = 6; inFish.myLures = ["shrimp"]; inFish.myPickiness = 8; inFish.myColorsLiked = [9, 10, 11]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.stage4 = true; inFish.foundMid = true; inFish.foundHigh = true; inFish.myRare = 3; } else if (inType == "ladyfish") { inFish.myName = "Ladyfish"; inFish.mySize = SwainMath.randomNumber(140, 400) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(400, 600) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 9; inFish.myFear = 6; inFish.myLures = ["minnow"]; inFish.myPickiness = 8; inFish.myColorsLiked = [10, 13, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundHigh = true; inFish.myRare = 2; } else if (inType == "shortfinmakoshark") { inFish.myName = "Shortfin Mako"; inFish.mySize = SwainMath.randomNumber(40000, 80000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(80000, 91100) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 10; inFish.myFear = 1; inFish.myLures = ["fish", "squid"]; inFish.myPickiness = 8; inFish.myColorsLiked = [9, 10]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(20, 25) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.stage4 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 1; inFish.amShark = true; } else if (inType == "snook") { inFish.myName = "Snook"; inFish.mySize = SwainMath.randomNumber(1000, 3000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(3000, 4400) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 9; inFish.myFear = 2; inFish.myLures = ["fish", "squid", "shrimp"]; inFish.myPickiness = 8; inFish.myColorsLiked = [2, 13, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage1 = true; inFish.stage4 = true; inFish.foundLow = true; inFish.myRare = 2; } else if (inType == "wahoo") { inFish.myName = "Wahoo"; inFish.mySize = SwainMath.randomNumber(1000, 5000) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(5000, 9000) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 9; inFish.myFear = 1; inFish.myLures = ["fish", "squid"]; inFish.myPickiness = 8; inFish.myColorsLiked = [5, 8, 14]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.foundLow = true; inFish.foundMid = true; inFish.myRare = 2; } else if (inType == "whitegrunt") { inFish.myName = "White Grunt"; inFish.mySize = SwainMath.randomNumber(50, 200) / 100; if (SwainMath.randomNumber(0, 30) == 0) { inFish.mySize = SwainMath.randomNumber(200, 1500) / 100; inFish.amLegendary = true; } inFish.myHealth = 300; inFish.myFight = 3; inFish.myFear = 5; inFish.myLures = ["worm", "cut", "shrimp"]; inFish.myPickiness = 8; inFish.myColorsLiked = [4, 11, 12]; inFish.myColorsHated = [12, 13, 14]; inFish.mySpeed = SwainMath.randomNumber(10, 15) / 10; inFish.myErratic = 2; inFish.mySchool = SwainMath.randomNumber(2, 3); inFish.stage3 = true; inFish.stage4 = true; inFish.foundHigh = true; inFish.myRare = 4; } inFish.myHealth = (150 + (inFish.mySize * 5)) + (inFish.myFight * 50); if (inFish.myHealth > 4000) { inFish.myHealth = 4000; } } static var fishHigh1 = new Array(); static var fishHigh2 = new Array(); static var fishHigh3 = new Array(); static var fishHigh4 = new Array(); static var fishHigh5 = new Array(); static var fishMid1 = new Array(); static var fishMid2 = new Array(); static var fishMid3 = new Array(); static var fishMid4 = new Array(); static var fishMid5 = new Array(); static var fishLow1 = new Array(); static var fishLow2 = new Array(); static var fishLow3 = new Array(); static var fishLow4 = new Array(); static var fishLow5 = new Array(); static var allFishFresh = new Array(); static var allFishSalt = new Array(); static var allFish = new Array(); }
Symbol 1402 MovieClip [__Packages.SwainMath] Frame 0
class SwainMath { function SwainMath () { } static function calculate_rotation(source_x, source_y, target_x, target_y) { Xd = target_x - source_x; Yd = target_y - source_y; radAngle = Math.atan2(Yd, Xd); rotation_result = int(((radAngle * 360) / (Math.PI*2)) + 90); if (rotation_result > 180) { rotation_result = -180 + (rotation_result - 180); } return(rotation_result); } static function move_me(this_mc, this_rotation, this_speed) { if (this_rotation > 180) { this_mc._y = this_mc._y + (this_speed * Math.cos((Math.PI/180) * this_rotation)); this_mc._x = this_mc._x - (this_speed * Math.sin((Math.PI/180) * this_rotation)); } else { this_mc._y = this_mc._y - (this_speed * Math.cos((Math.PI/180) * this_rotation)); this_mc._x = this_mc._x + (this_speed * Math.sin((Math.PI/180) * this_rotation)); } } static function move_me2(this_axis, this_rotation, this_speed) { if (this_rotation > 180) { if (this_axis == "y") { return(this_speed * Math.cos((Math.PI/180) * this_rotation)); } if (this_axis == "x") { return(-(this_speed * Math.sin((Math.PI/180) * this_rotation))); } } else { if (this_axis == "y") { return(-(this_speed * Math.cos((Math.PI/180) * this_rotation))); } if (this_axis == "x") { return(this_speed * Math.sin((Math.PI/180) * this_rotation)); } } } static function get_position(startX, startY, this_rotation, this_distance, this_axis) { if (this_axis == "x") { if (this_rotation > 180) { return(startX - (this_distance * Math.sin((Math.PI/180) * this_rotation))); } return(startX + (this_distance * Math.sin((Math.PI/180) * this_rotation))); } if (this_axis == "y") { if (this_rotation > 180) { return(startY + (this_distance * Math.cos((Math.PI/180) * this_rotation))); } return(startY - (this_distance * Math.cos((Math.PI/180) * this_rotation))); } } static function get_distance(mc_1, mc_2) { point_this.x = mc_1._x; point_this.y = mc_1._y; point_target.x = mc_2._x; point_target.y = mc_2._y; this_distance = flash.geom.Point.distance(point_this, point_target); return(this_distance); } static function get_distance2(mc_1_x, mc_1_y, mc_2_x, mc_2_y) { point_this.x = mc_1_x; point_this.y = mc_1_y; point_target.x = mc_2_x; point_target.y = mc_2_y; this_distance = flash.geom.Point.distance(point_this, point_target); return(this_distance); } static function randomNumber(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } static function getAxisDistance(inStart, inEnd) { var _local1 = inStart - inEnd; if (inStart < inEnd) { _local1 = _local1 * -1; } return(_local1); } static function getRotDistance(inRot1, inRot2) { var _local1; if (inRot1 < (inRot2 - 180)) { inRot1 = inRot1 + 360; } if (inRot1 > (inRot2 + 180)) { inRot1 = inRot1 - 360; } _local1 = inRot1 - inRot2; if (_local1 < 0) { _local1 = _local1 * -1; } return(_local1); } static var point_this = new flash.geom.Point(0, 0); static var point_target = new flash.geom.Point(0, 0); static var this_distance = new Number(); static var Xd = new Number(); static var Yd = new Number(); static var radAngle = new Number(); static var rotation_result = new Number(); }
Symbol 1403 MovieClip [__Packages.PondWorld] Frame 0
class PondWorld extends MovieClip { static var baitLife, currentPond, popupDir, popupTextArray, popupTitleArray; var startPos, onEnterFrame, onMouseDown, onMouseUp, myHeight, _height, myWidth, _width, gotoAndStop, targetIndicator, randSpawnNumber, myDistanceOffset, _y, pondHit, targetX, targetY, _x, _xmouse, _ymouse, pondGlow, playerLocation, reelDistance, lureSpeed, hookedFish, fishIndicator, rodStrength, lureSTATS, gamePhaseT, mouseDownT, mouseHoldT, mouse2xT, mouseReleaseT, mouseTimerT, rodStressT, hookedFishT, attachMovie, getNextHighestDepth, _parent; function PondWorld () { super(); startPos = new Array(); onEnterFrame = tick; onMouseDown = mouseDown; onMouseUp = mouseUp; } function init(inStage) { myHeight = _height; myWidth = _width; startPos.push(-100); startPos.push(myWidth + 100); gotoAndStop(inStage + 1); _root.fishTarget.gotoAndStop("cast"); FishAI.allFish = new Array(); FishAI.lowestFish = new Number(); _root.fishermanContainer.gotoAndStop(_root.gameStage); myFisherman = _root.fishermanContainer.fisherman; myFisherman.myPond = this; myFisherman.playstate = "idle"; myFisherman.gotoAndPlay("idleLoop"); _root.fishermanContainer.pickupIndicator._alpha = 0; if (baitLife == undefined) { baitLife = baitLifeMax; } targetIndicator.currentInterest = "none"; _root.buttonBar.baitLifeBar._visible = false; currentPond = this; } function tick() { pauseConditions(); if (!paused) { randSpawnNumber = SwainMath.randomNumber(0, spawnRate[[_root.gameStage - 1]]); if (((FishAI.allFish.length < spawnMax[_root.gameStage - 1]) && (randSpawnNumber == 0)) || (FishAI.allFish.length < 3)) { makeNewFish(["high", "high", "high", "mid", "mid", "low", "low"], startPos[SwainMath.randomNumber(0, 1)]); } if ((SwainMath.randomNumber(0, spawnSchool[_root.gameStage - 1]) == 0) && (FishAI.allFish.length < (spawnMax[_root.gameStage - 1] * 2))) { makeNewSchool(["high", "high", "high", "mid", "mid", "low", "low"]); } if (BasicInventory.isEquipped()) { myDistanceOffset = 1 - (((myHeight - (_root.fishTarget._y - _y)) / myHeight) * scaleOffset); _root.fishTarget._xscale = 100 * myDistanceOffset; _root.fishTarget._yscale = _root.fishTarget._xscale; } else { _root.fishTarget._xscale = 100; _root.fishTarget._yscale = 100; } if (gamePhase == "cast") { if ((((((lureStatus == "holding") && (pondHit.hitTest(_root._xmouse, _root._ymouse, true))) && (_root._xmouse > 20)) && (_root._xmouse < 780)) && (_root._ymouse < 585)) && (_root._ymouse > 305)) { _root.fishTarget._x = _root._xmouse; _root.fishTarget._y = _root._ymouse; _root.fishTarget._visible = true; if (!BasicInventory.isEquipped()) { _root.fishTarget.gotoAndStop("nolure"); } else { _root.fishTarget.gotoAndStop("cast"); } } else if (lureStatus != "casting") { _root.fishTarget._visible = false; } if ((lureStatus == "collecting") && (statusTimer > 10)) { lureStatus = "holding"; statusTimer = 0; _root.fishTarget.gotoAndStop("cast"); _root.fishTarget._visible = false; } if ((lureStatus == "casting") && (statusTimer > 40)) { castTimer = 0; gamePhase = "wait"; lureStatus = "floating"; statusTimer = 0; mouseClick = false; mouse2x = false; mouseHold = false; mouseTimer = -1; checkFishReaction("cast", targetX, targetY, undefined); createEffect("splash1", _root.fishTarget._x - _x, _root.fishTarget._y - _y, myDistanceOffset); _root.statTotalCasts++; } if (((mouseClick && (lureStatus == "holding")) && (_root.fishTarget._visible)) && (BasicInventory.isEquipped())) { lureStatus = "casting"; statusTimer = 0; targetX = _xmouse + _x; targetY = _ymouse; _root.fishTarget.gotoAndStop("wait"); changeFishermanSprite("cast"); MissionOrganizer.checkTaskComplete("tut_cast"); } if (pondGlow._alpha < 100) { pondGlow._alpha = pondGlow._alpha + 10; } } else if (pondGlow._alpha > 0) { pondGlow._alpha = pondGlow._alpha - 10; } if (gamePhase == "wait") { _root.fishTarget._y = _root.fishTarget._y - (((_root.fishTarget._y - _y) - targetY) / reelSpeed); _root.fishTarget._x = _root.fishTarget._x - ((_root.fishTarget._x - targetX) / reelSpeed); _root.fishTarget._visible = true; if (SwainMath.get_distance2(_root.fishTarget._x, _root.fishTarget._y - _y, playerLocation._x, playerLocation._y) < 20) { _root.stopSounds("reel"); gamePhase = "cast"; lureStatus = "collecting"; statusTimer = 0; mouseClick = false; mouse2x = false; mouseHold = false; mouseTimer = -1; changeFishermanSprite("collect"); } reelDistance = 0; if ((mouse2x && (mouseReleaseTimer == 0)) && (mouseTimer != -1)) { reelDistance = 25 * myDistanceOffset; lureStatus = "yank"; changeFishermanSprite(lureStatus); _root.playSound("reel", "Reel_Fast"); } else if (((mouseReleaseTimer == 0) && (mouseTimer < 4)) && (mouseTimer != -1)) { reelDistance = 15 * myDistanceOffset; lureStatus = "pop"; changeFishermanSprite(lureStatus); _root.playSound("reel", "Reel_Slow"); } else if (mouse2x && (mouseHold)) { reelDistance = 60 * myDistanceOffset; lureStatus = "reel1"; changeFishermanSprite(lureStatus); _root.playSound("reel", "Reel_Fast"); } else if (mouseHold) { reelDistance = 12 * myDistanceOffset; lureStatus = "reel2"; changeFishermanSprite(lureStatus); _root.playSound("reel", "Reel_Slow"); } else { changeFishermanSprite("idle"); _root.stopSounds("reel"); } lureSpeed = SwainMath.get_distance2(_root.fishTarget._x, _root.fishTarget._y - _y, targetX, targetY); if (lureSpeed < 4) { if (lureStatus != "floating") { createEffect("splash2", _root.fishTarget._x - _x, _root.fishTarget._y - _y, myDistanceOffset); } lureStatus = "floating"; } checkFishReaction(lureStatus, targetX, targetY, lureSpeed); if (reelDistance > 0) { targetX = SwainMath.get_position(_root.fishTarget._x, _root.fishTarget._y, SwainMath.calculate_rotation(_root.fishTarget._x, _root.fishTarget._y - _y, playerLocation._x, playerLocation._y), reelDistance, "x"); targetY = SwainMath.get_position(_root.fishTarget._x, _root.fishTarget._y, SwainMath.calculate_rotation(_root.fishTarget._x, _root.fishTarget._y - _y, playerLocation._x, playerLocation._y), reelDistance, "y") - _y; if (targetY < playerLocation._y) { targetY = playerLocation._y; } if ((_root.fishTarget._x > playerLocation._x) && (targetX < playerLocation._x)) { targetX = playerLocation._x; } if ((_root.fishTarget._x < playerLocation._x) && (targetX > playerLocation._x)) { targetX = playerLocation._x; } } castTimer++; } if (gamePhase == "reel") { if (lureStatus == "jump") { if (statusTimer > 15) { lureStatus = "free"; } } if ((mouse2x && (mouseReleaseTimer == 0)) && (mouseTimer != -1)) { lureStatus = "yank"; changeFishermanSprite(lureStatus); _root.playSound("reel", "Reel_Fast"); } else if (((mouseReleaseTimer == 0) && (mouseTimer < 4)) && (mouseTimer != -1)) { lureStatus = "pop"; changeFishermanSprite(lureStatus); _root.playSound("reel", "Reel_Slow"); } else if (mouse2x && (mouseHold)) { lureStatus = "reel1"; changeFishermanSprite(lureStatus); _root.playSound("reel", "Reel_Fast"); } else if (mouseHold) { lureStatus = "reel2"; changeFishermanSprite(lureStatus); _root.playSound("reel", "Reel_Slow"); } else { lureStatus = "free"; changeFishermanSprite("idle"); changeFishermanSprite("idle"); if (hookedFish.fighting) { _root.playSound("reel", "Reel_Fight1"); } else { _root.playSound("reel", "Reel_Fight2"); } } StressBar.adjustStress(lureStatus); if (rodStress > 100) { } else { fishIndicator._x = hookedFish._x; fishIndicator._y = hookedFish._y; fishIndicator._visible = false; if (hookedFish._x < -10) { fishIndicator._visible = true; fishIndicator._x = 10; } else if (hookedFish._x > (myWidth + 10)) { fishIndicator._visible = true; fishIndicator._x = myWidth - 10; } if (hookedFish._y > (myHeight + 10)) { fishIndicator._visible = true; fishIndicator._y = myHeight - 10; } rodStrength._x = hookedFish._x; rodStrength._y = hookedFish._y; rodStrength._visible = true; if (rodStrength._alpha < 100) { rodStrength._alpha = rodStrength._alpha + 20; } if (rodStrength < (0 + (rodStrength.myWidth / 2))) { rodStrength._x = 0 + (rodStrength.myWidth / 2); } if (rodStrength > (myWidth - (rodStrength.myWidth / 2))) { rodStrength._x = myWidth - (rodStrength.myWidth / 2); } if (rodStrength._y > myHeight) { rodStrength._y = myHeight; } rodStrength.barAmount._x = (rodStrength.myWidth / -2) + (rodStrength.myWidth * (rodStress / 100)); rodStrength.barBG.gotoAndStop(rodStress + 1); if (hookedFish.myHealth <= -100000) { rodStrength.gotoAndStop(2); } else { rodStrength.gotoAndStop(1); } } } else { if (rodStrength._visible && (rodStrength._alpha > 0)) { rodStrength._alpha = rodStrength._alpha - 20; if (rodStrength._alpha <= 0) { rodStrength._visible = false; } } fishIndicator._visible = false; hookedFish = undefined; } if (gamePhase == "catch") { if (((lureStatus != "collect") && (lureStatus != "admire")) && (lureStatus != "collecting")) { lureStatus = "collect"; statusTimer = 0; changeFishermanSprite("catch"); _root.stopSounds("reel"); } if ((lureStatus == "collect") && (statusTimer > 10)) { lureStatus = "admire"; statusTimer = 0; } if ((lureStatus == "admire") && (statusTimer > 10)) { lureStatus = "collecting"; statusTimer = 0; } if ((lureStatus == "collecting") && (statusTimer > 10)) { gamePhase = "cast"; lureStatus = "holding"; statusTimer = 0; changeFishermanSprite("idle"); } _root.fishTarget._visible = false; } if (gamePhase == "lose") { if (lureStatus != "collecting") { _root.stopSounds("reel"); lureStatus = "collecting"; statusTimer = 0; changeFishermanSprite("lose"); } if ((lureStatus == "collecting") && (statusTimer > 20)) { gamePhase = "cast"; lureStatus = "holding"; statusTimer = 0; } _root.fishTarget._visible = false; } _root.searchBubble._x = _root._xmouse; _root.searchBubble._y = _root._ymouse; _root.searchBubble._visible = false; if ((gamePhase == "reel") || (gamePhase == "wait")) { if (_root.fishermanContainer.pickupIndicator._alpha < 50) { _root.fishermanContainer.pickupIndicator._alpha = _root.fishermanContainer.pickupIndicator._alpha + 5; } } else { _root.fishermanContainer.pickupIndicator._alpha = 0; } if ((mouseTimer > -1) && (mouseTimer <= mouseTime2x)) { mouseTimer++; } else { mouseTimer = -1; if (!mouseHold) { mouse2x = false; } } if ((mouseTimer > 0) || (mouseTimer == -1)) { mouseClick = false; } mouseReleaseTimer++; statusTimer++; if (gamePhase != "reel") { rodStress = 0; } else if (lureStatus == "free") { rodStress = rodStress - 4; } else { rodStress = rodStress - 2; } if (rodStress < 0) { rodStress = 0; } if (gamePhase == "wait") { rippleTimer++; if ((lureStatus == "reel1") && (rippleTimer > 2)) { createEffect("splash3", _root.fishTarget._x - _x, _root.fishTarget._y - _y, myDistanceOffset); rippleTimer = 0; } else if ((lureStatus == "reel2") && (rippleTimer > 10)) { createEffect("splash4", _root.fishTarget._x - _x, _root.fishTarget._y - _y, myDistanceOffset); rippleTimer = 0; } else if (rippleTimer > 130) { createEffect("splash2", _root.fishTarget._x - _x, _root.fishTarget._y - _y, myDistanceOffset); rippleTimer = 0; } } else { rippleTimer = 0; } lureSTATS.text = lureStatus; gamePhaseT.text = gamePhase; mouseDownT.text = mouseClick; mouseHoldT.text = mouseHold; mouse2xT.text = mouse2x; mouseReleaseT.text = mouseReleaseTimer; mouseTimerT.text = mouseTimer; rodStressT.text = rodStress; hookedFishT.text = hookedFish.myHealth; _root.statTotalTime++; if (gamePhase == "wait") { targetIndicator.currentInterest = "none"; } else if (gamePhase == "cast") { var _local4 = 0; var _local3 = 0; while (_local3 < FishAI.allFish.length) { if ((_local4 < FishAI.allFish[_local3].lureAttraction) && (!FishAI.allFish[_local3].afraid)) { _local4 = FishAI.allFish[_local3].lureAttraction; } if (_local4 == 2) { break; } _local3++; } if (_local4 == 0) { if (pondGlow.currentInterest != "red") { pondGlow.gotoAndPlay("green_transition"); } pondGlow.currentInterest = "red"; } else { if (pondGlow.currentInterest == "red") { pondGlow.gotoAndPlay("red_transition"); } pondGlow.currentInterest = "green"; } targetIndicator.currentInterest = "none"; } if ((_root.myEquip[0] == "bait") && (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]] != undefined)) { _root.buttonBar.baitLifeBar._visible = true; if (gamePhase == "wait") { baitLife = baitLife - 0.03; } if (baitLife <= 0) { _root.stopSounds("reel"); gamePhase = "cast"; lureStatus = "collecting"; statusTimer = 0; mouseClick = false; mouse2x = false; mouseHold = false; mouseTimer = -1; changeFishermanSprite("collect"); eatBait(); } _root.buttonBar.baitLifeBar.myBar._xscale = 100 * (baitLife / baitLifeMax); if (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].mySubType == 1) { baitLife = baitLifeMax; _root.buttonBar.baitLifeBar._visible = false; } } else { _root.buttonBar.baitLifeBar._visible = false; } } } function mouseDown() { if (!paused) { if (mouseTimer == -1) { mouseTimer = 0; mouse2x = false; } else { mouse2x = true; } mouseClick = true; mouseHold = true; } } function mouseUp() { if (!paused) { mouseClick = false; mouseHold = false; mouseReleaseTimer = 0; } } function makeNewSchool(inFishArray) { var _local5 = startPos[SwainMath.randomNumber(0, 1)]; var _local4 = attachMovie("fish_unit", "newFish", getNextHighestDepth()); _local4.init(inFishArray[SwainMath.randomNumber(0, inFishArray.length - 1)], _local5); var _local2 = 1; while (_local2 < _local4.mySchool) { var _local3 = attachMovie("fish_unit", "newFish" + _local2, getNextHighestDepth()); _local3.init(_local4.myDepth, _local5); _local3.mySpeed = _local4.mySpeed; _local2++; } } function makeNewFish(inFishArray, inStartX) { var _local2 = attachMovie("fish_unit", "newFish", getNextHighestDepth()); _local2.init(inFishArray[SwainMath.randomNumber(0, inFishArray.length - 1)], inStartX); } function castLine() { } function pullLine(inSeverity) { } function checkFishReaction(inAction, inX, inY, inSpeed) { var _local1 = 0; while (_local1 < FishAI.allFish.length) { FishAI.allFish[_local1].lureReaction(inAction, inX, inY, inSpeed); _local1++; } } function pauseConditions() { if ((((!(_root.myInventory._currentframe === 1)) || (StressBar.currentBar.justStarted == true)) || (_parent.fishCaught.pauseGame == true)) || (popupActive())) { paused = true; _root.stopSounds("reel"); } else if (paused) { paused = false; mouseClick = false; mouseHold = false; mouse2x = false; mouseTimer = -1; } } function createEffect(inType, inX, inY, inDistanceOffset) { var _local2 = attachMovie("pondEffect", "pondEffect" + lowestEffect, getNextHighestDepth()); lowestEffect++; _local2.gotoAndStop(inType); _local2._x = inX; _local2._y = inY; _local2._xscale = _local2._xscale * inDistanceOffset; _local2._yscale = _local2._xscale; } function eatBait() { if (_root.myEquip[0] == "bait") { baitLife = baitLifeMax; var _local2 = BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]]; _local2.myQuantity--; if (_local2.myQuantity <= 0) { BasicInventory.removeInvItem("bait", _root.myEquip[1]); _root.buttonBar.pickedLure.gotoAndStop("empty"); _root.buttonBar.baitLifeBar._visible = false; } } } function loseFish() { _root.playSound("scene", "Reel_LoseFish"); hookedFish.myMission = "flee"; hookedFish.afraid = true; hookedFish.hooked = false; gamePhase = "lose"; rodStress = 0; hookedFish.spookFish(_root.fishTarget._x - _x, _root.fishTarget._y - _y); eatBait(); if (((_root.gameStage == 1) || (_root.gameStage == 2)) || (_root.gameStage == 5)) { MissionOrganizer.checkTaskComplete("lose_fresh"); } if ((_root.gameStage == 3) || (_root.gameStage == 4)) { MissionOrganizer.checkTaskComplete("lose_salt"); } _root.statFishLost++; _root.saveGame(); _root.createFail(); } function createStressBar(inFish) { var _local2 = attachMovie("stress_indicator", "stressIndicator", getNextHighestDepth()); _local2.init(inFish); _local2._x = 410; _local2._y = -190; } function createVictory() { var _local2 = attachMovie("fishCaught", "fishCaught", getNextHighestDepth()); _local2._x = 410; _local2._y = -190; } function createFail() { var _local2 = attachMovie("fishLost", "fishLost", getNextHighestDepth()); _local2._x = 410; _local2._y = -190; } function changeFishermanSprite(inAction) { if ((myFisherman.playstate != inAction) && ((((((((((myFisherman.playstate == "idle") || (myFisherman.playstate == "reel1")) || (myFisherman.playstate == "reel2")) || ((myFisherman.playstate == "pop") && (inAction == "yank"))) || ((myFisherman.playstate == "pop") && (inAction == "reel1"))) || ((myFisherman.playstate == "catch") && (inAction == "idle"))) || (inAction == "catch")) || (inAction == "lose")) || (inAction == "collect")) || (inAction == "cast"))) { myFisherman.playstate = inAction; myFisherman.gotoAndPlay(inAction); } } static function popupSet() { currentPond.pondGlow._alpha = 0; _root.popup.gotoAndStop(popupDir); _root.popup.panel.panel.popupTEXT.text = popupTextArray[0]; popupTextArray.splice(0, 1); _root.popup.panel.panel.popupTitleTEXT.text = popupTitleArray[0]; popupTitleArray.splice(0, 1); } static function popupClose() { _root.popup.gotoAndStop(1); } static function popupNext() { if ((popupTextArray.length > 0) && (popupTextArray != undefined)) { popupSet(); } else { popupClose(); } currentPond.mouseHold = false; currentPond.mouseClick = false; currentPond.mouseTimer = -1; currentPond.mouseReleaseTimer = 2; } static function popupActive() { return(_root.popup._currentframe != 1); } static function populatePopup(inCat) { popupTextArray = new Array(); popupTitleArray = new Array(); popupDir = "bottom"; if (inCat == "newgame") { popupTitleArray.push("Tutorial - 1"); popupTextArray.push("Welcome to the pond, new fisherman! You're about to learn a few vital tips to help you along your fishing career. Press NEXT to continue."); popupTitleArray.push("Tutorial - 2"); popupTextArray.push("You may cast your line anywhere within the enclosed area below your fisherman. Fish will cross from side to side, and it's your mission to nab 'em."); popupTitleArray.push("Tutorial - 3"); popupTextArray.push("Not all fish will want to bite. Your choice of lure, its color, and its price will appeal to fish differently."); popupTitleArray.push("Tutorial - 4"); popupTextArray.push("At a glance, the color that encircles the play area will tell you if any fish swimming by may be interested in your lure. Green means you've got a good chance. Red, not so much."); popupTitleArray.push("Good Luck!"); popupTextArray.push("Click any giant question mark [?] button you see for more help on that section."); } if (inCat == "cast") { popupTitleArray.push("Fishing - 1"); popupTextArray.push("You've just cast your line. You're so awesome. You'll be using your mouse to reel in and manipulate your lure in the water."); popupTitleArray.push("Fishing - 2"); popupTextArray.push("Clicking your mouse once will pop your line. Holding it down will reel in slowly."); popupTitleArray.push("Fishing - 3"); popupTextArray.push("Double clicking the mouse will jerk your line harshly. Double clicking and holding will initiate a very fast reel."); popupTitleArray.push("Fishing - 4"); popupTextArray.push("For more information on how to use each lure, visit the [?] Tutorials in the Store."); } if (inCat == "inspect") { popupTitleArray.push("Fishing - 5"); popupTextArray.push("A fish is inspecting your lure! Once he lunges, 2x Click to jerk your line and set your hook."); } if (inCat == "hook") { popupTitleArray.push("Fishing - 6"); popupTextArray.push("You've set your hook, so prepare to fight this fish! Use the same reeling techniques you've already learned to bring in your catch."); popupTitleArray.push("Fishing - 7"); popupTextArray.push("This is done by keeping the red indicator within the Secure zone. Too much slack or stress on the line and the fish may get free."); popupTitleArray.push("Fishing - 8"); popupTextArray.push("Keeping your line secure longer will build you multipliers that go toward wearing out the fish. Once he's beat, you can reel him in safely and measure 'em up."); popupDir = "top"; } if (inCat == "store") { popupTitleArray.push("Store - 1"); popupTextArray.push("Each area you access from the map comes with its own store. Each store carries common and unique lures, lure colors, and bait to choose from."); popupTitleArray.push("Store - 2"); popupTextArray.push("To acquire new lures, earn cash by (you guessed it!) catching fish."); } if (inCat == "inventory") { popupTitleArray.push("Inventory - 1"); popupTextArray.push("This is your Tackle Box. It will contain all of your lures and bait, which can be equipped when fishing or sold back to the store."); popupTitleArray.push("Inventory - 2"); popupTextArray.push("If you'd like to know more about the use of particular bait and lures, go to the store and click the [?] Tutorial within each category."); } if (inCat == "lure_spoon") { popupTitleArray.push("Spoon Lure - 1"); popupTextArray.push("To effectively use a Spoon, reel it in slowly. Reeling too quickly or stopping will ruin the illusion and turn fish away."); } if (inCat == "lure_fly") { popupTitleArray.push("Fly Lure - 1"); popupTextArray.push("To effectively use a Fly, cast your lure and hold still for a few seconds. If no fish are interested, try again."); popupTitleArray.push("Fly Lure - 2"); popupTextArray.push("Make certain not to move your fly before you're ready to reel it back in. The lure will not appeal to fish anymore until it is cast again."); } if (inCat == "lure_jig") { popupTitleArray.push("Jig Lure - 1"); popupTextArray.push("To effectively use a Jig, find a good balance between reeling very fast and stopping completely. Too much of either will lose a fish's interest"); } if (inCat == "lure_plug") { popupTitleArray.push("Plug Lure - 1"); popupTextArray.push("To effectively use a Plug, find a good balance between slowly reeling in and popping your line. Too much movement, however, may scare fish away."); } if (inCat == "lure_bait") { popupTitleArray.push("Bait - 1"); popupTextArray.push("To effectively use Bait, cast your line and wait. So long as your bait does not die, you can wait indefinitely. Movement may startle fish."); popupTitleArray.push("Bait - 2"); popupTextArray.push("Note that catching a fish will cause you to lose one piece of bait."); } if (inCat == "objectives") { popupTitleArray.push("Mission - 1"); popupTextArray.push("Complete Mission Objectives to open up new locations on your map, and with them, new and rarer types of fish!"); } if (inCat == "map") { popupTitleArray.push("Map - 1"); popupTextArray.push("There are five Florida locations to visit in this game. To open up new locations, you must first complete Missions."); } if (inCat == "victory") { popupTitleArray.push("Victory - 1"); popupTextArray.push("Congratulations, you've reached the highest grade of fishing royalty!"); popupTitleArray.push("Victory - 2"); popupTextArray.push("Keep looking for bigger and badder fish, and try to fill your study with one of every kind."); popupTitleArray.push("Victory - 3"); popupTextArray.push("Good luck on the rest of your journey...and thanks for playing!"); } popupSet(); } var spawnMax = new Array(6, 6, 4, 5, 5); var spawnRate = new Array(300, 500, 500, 250, 300); var spawnSchool = new Array(3000, 3000, 3000, 3000, 3000); var paused = false; var gamePhase = "cast"; var lureStatus = "holding"; var statusTimer = -1; var locked = false; var mouseTimer = -1; var mouseTime2x = 9; var mouseClick = false; var mouseReleaseTimer = 2; var mouseHold = false; var mouse2x = false; var reelSpeed = 10; var lowestEffect = new Number(); var rodStress = new Number(); var OOBTimer = new Number(); var rippleTimer = new Number(); var myFisherman = new Object(); var scaleOffset = 0.6; var castTimer = new Number(); static var baitLifeMax = 100; }
Symbol 1404 MovieClip [__Packages.FishAI] Frame 0
class FishAI extends MovieClip { var onEnterFrame, _name, myMission, gotoAndStop, _x, targetX, _parent, _y, targetY, _rotation, varyYTarget, myDistanceOffset, _height, _xscale, _yscale, interestTEXT, startleTEXT, missionTEXT, _alpha, removeMovieClip; function FishAI () { super(); onEnterFrame = fishBrain; } function init(inType, inStartX) { _name = "fish" + lowestFish; lowestFish++; allFish.push(this); if (inType == "high") { myType = FishStats["fishHigh" + String(_root.gameStage)][SwainMath.randomNumber(0, FishStats["fishHigh" + String(_root.gameStage)].length - 1)]; } else if (inType == "mid") { myType = FishStats["fishMid" + String(_root.gameStage)][SwainMath.randomNumber(0, FishStats["fishMid" + String(_root.gameStage)].length - 1)]; } else { myType = FishStats["fishLow" + String(_root.gameStage)][SwainMath.randomNumber(0, FishStats["fishLow" + String(_root.gameStage)].length - 1)]; } FishStats.applyStats(this, myType); trace(((("New " + myName) + "(") + inType) + ")"); myHealthMax = myHealth; mySizeDisplay = String(mySize).substr(0, Number(String(Math.floor(mySize)).length) + 3) + " lbs"; myMission = "cross"; myDepth = inType; gotoAndStop(inType); _x = inStartX; if (inStartX < 0) { targetX = _parent.myWidth + 300; } else { targetX = -300; } _y = SwainMath.randomNumber(0, _parent.myHeight); targetY = SwainMath.randomNumber(0, _parent.myHeight); setLureAttraction(); _rotation = SwainMath.calculate_rotation(_x, _y, targetX, targetY); rotCurrent = _rotation; rotVel = 0; rotAccel = adjust_rotAccel(); } function fishBrain() { if (!_parent.paused) { if (((myMission == "flee") || ((myMission == "cross") && (SwainMath.randomNumber(1, 80) <= (myErratic * 3)))) && (varyYTarget == undefined)) { varyYTarget = SwainMath.randomNumber(-4000 + (-4000 * (myErratic / 5)), 4000 + (4000 * (myErratic / 5))) / 100; if ((targetY + varyYTarget) > _parent.myHeight) { varyYTarget = varyYTarget - _parent.myHeight; } if ((targetY + varyYTarget) < 0) { varyYTarget = -varyYTarget; } varyYTarget = varyYTarget + targetY; } if (varyYTarget != undefined) { if (varyY == 0) { if (myMission == "curious") { varyY = (targetY - varyYTarget) / -100; } else { varyY = (targetY - varyYTarget) / -10; } } else if (((varyY < 0.1) && (varyY > 0)) || ((varyY > -0.1) && (varyY < 0))) { varyY = 0; varyYTarget = undefined; } if (((targetY - varyYTarget) / 2) >= (-varyY)) { if (myMission == "curious") { varyY = varyY * (1 + trackInterest()); } else { varyY = varyY * (1.05 + (myErratic / 200)); } } else if (myMission == "curious") { varyY = varyY * (1 - trackInterest()); } else { varyY = varyY * (0.95 - (myErratic / 200)); } } if (((myMission == "cross") || (myMission == "flee")) && ((targetY < 0) || (targetY > _parent.myHeight))) { if (targetY < 0) { varyYTarget = 0; } if (targetY > _parent.myHeight) { varyYTarget = _parent.myHeight; } varyY = 0; } if ((myMission == "cross") || (myMission == "flee")) { if ((targetX > _x) && (targetX < (_x + _parent.myWidth))) { targetX = targetX + 5; } if ((targetX < _x) && (targetX > (_x - _parent.myWidth))) { targetX = targetX - 5; } if (SwainMath.randomNumber(0, (11 - myErratic) * 30) == 0) { targetY = SwainMath.randomNumber(0, _parent.myHeight); } } if (myMission == "curious") { if (((_parent.lureStatus.substr(0, 4) != "reel") && (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myType != "fly")) && (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myType != "bait")) { if (myInterest > 0) { } else if (SwainMath.randomNumber(0, 30) == 0) { myMission = "cross"; } } if (!checkAttraction(myMission)) { myMission = "cross"; } else { varyY = 0; varyYTarget = SwainMath.get_position(_x, _y, SwainMath.calculate_rotation(_x, _y, _root.fishTarget._x - _parent._x, _root.fishTarget._y - _parent._y), 500 * myDistanceOffset, "y"); if ((SwainMath.randomNumber(0, (myFear + myPickiness) + myErratic) * 3) == 0) { } if ((SwainMath.randomNumber(0, (myFear + (10 - myPickiness)) + (30 - (myErratic * 3))) * 2) == 0) { } targetY = _root.fishTarget._y - _parent._y; targetX = _root.fishTarget._x - _parent._x; } if (myLureDistance(false) <= (_height / 1)) { myMission = "inspect"; MissionOrganizer.checkTaskComplete("tut_attract"); } } if (myMission == "inspect") { varyYTarget = _root.fishTarget._y - _parent._y; targetX = _root.fishTarget._x - _parent._x; targetY = _root.fishTarget._y - _parent._y; if (!checkAttraction("inspect")) { if (checkAttraction("curious")) { myMission = "curious"; } else { myMission = "cross"; } } if ((_parent.gamePhase == "cast") || (_parent.gamePhase == "reel")) { myMission = "flee"; afraid = true; spookFish(_root.fishTarget._x - _parent._x, _root.fishTarget._y - _parent._y); } else if ((SwainMath.randomNumber(0, 80) == 0) || ((SwainMath.randomNumber(0, 20) == 0) && ((BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myType == "jig") || (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myType == "spoon")))) { myMission = "bite"; _parent.createEffect("splash1", _x, _y, myDistanceOffset); } if (amShark) { myMission = "bite"; _parent.createEffect("splash2", _x, _y, myDistanceOffset); } } if (myMission == "bite") { targetX = _root.fishTarget._x - _parent._x; targetY = _root.fishTarget._y - _parent._y; if (SwainMath.randomNumber(0, 5) == 0) { _parent.createEffect("splash4", _x, _y, myDistanceOffset); } if ((_parent.gamePhase == "cast") || (_parent.gamePhase == "reel")) { myMission = "flee"; afraid = true; spookFish(_root.fishTarget._x - _parent._x, _root.fishTarget._y - _parent._y); } else if (!checkAttraction(myMission)) { myMission = "cross"; } else if (myLureDistance(true) < (20 * myDistanceOffset)) { PondWorld.baitLife = PondWorld.baitLife - 0.1; myStartle = myStartle + (6 - (myFear / 2)); if (_root.fishTarget.myBobber.myStatus == "loop") { _root.fishTarget.myBobber.myStatus = "bite"; _root.fishTarget.myBobber.gotoAndPlay("bite"); } } } if (myMission == "fight") { varyY = 0; varyYTarget = undefined; myHealth = myHealth - (0.1 * Math.floor(StressBar.healthMod)); fightTimerTotal++; if (SwainMath.randomNumber(0, 10) == 0) { _parent.createEffect("splash4", _x, _y, myDistanceOffset); } if (jumpTimer <= 0) { if (SwainMath.randomNumber(0, 40) < (myErratic * 3)) { fightTargets(_parent.playerLocation._x, _parent.playerLocation._y); } if ((SwainMath.randomNumber(0, 300 - (myFight * 10)) == 0) && (fighting)) { jumpTimer = 40; trace("FISHJUMP!"); } if ((SwainMath.get_distance(this, _parent.playerLocation) < 30) && (myHealth <= 0)) { _parent.gamePhase = "catch"; BasicInventory.catchFish(this); _root.payPlayer(this); StressBar.adjustStress("finished"); _root.createVictory(); applyMissionTaskCatch(); _parent.eatBait(); _root.saveGame(); removeFish(); } if ((myHealth > -100000) && (myHealth < 0)) { StressBar.adjustStress("defeated"); myHealth = -100000; } if (myHealth > -100000) { if (_parent.lureStatus == "reel1") { myHealth = myHealth - (2 * Math.floor(StressBar.healthMod)); _parent.rodStress = _parent.rodStress + 2.5; } else if (_parent.lureStatus == "reel2") { myHealth = myHealth - (1 * Math.floor(StressBar.healthMod)); if (fighting) { _parent.rodStress = _parent.rodStress + 1; } } else if (_parent.lureStatus == "yank") { myHealth = myHealth - (15 * Math.floor(StressBar.healthMod)); _parent.rodStress = _parent.rodStress + 10; if (fighting) { fightTimer = fightTimer - 15; } } else if (_parent.lureStatus == "pop") { myHealth = myHealth - (8 * Math.floor(StressBar.healthMod)); _parent.rodStress = _parent.rodStress + 5; } if (fighting) { _parent.rodStress = _parent.rodStress + (myFight / 2.5); } } } else { jumpTimer = jumpTimer - 1; if (jumpTimer > 20) { StressBar.adjustStress("jump1"); } else { StressBar.adjustStress("jump2"); } } } if (targetY < 0) { targetY = 0; } rotAccel = adjust_rotAccel(); myRotTarget = SwainMath.calculate_rotation(_x, _y, targetX, targetY); myRotDistance = SwainMath.getRotDistance(rotCurrent, myRotDistance); if ((myRotTarget > rotCurrent) || (myRotTarget < (rotCurrent - 180))) { myRotDistance = myRotDistance * 1; } else { myRotDistance = myRotDistance * -1; } slowTurns = 0; if ((((rotVel < 1) && (myRotDistance < 15)) && (myRotDistance >= 0)) || (((rotVel > -1) && (myRotDistance > -15)) && (myRotDistance <= 0))) { rotVel = 0; } else if (myHealth > 0) { if (myRotDistance > 0) { var _local3 = 0; while (_local3 <= (rotVel / rotAccel)) { slowTurns = slowTurns + (rotVel - (rotAccel * _local3)); _local3++; } } else { var _local3 = 0; while (_local3 <= (-(rotVel / rotAccel))) { slowTurns = slowTurns + (rotVel - (rotAccel * _local3)); _local3++; } } slowTurns = slowTurns * 5; if (((myRotDistance < 0) && (slowTurns > (myRotDistance + (rotVel * 5)))) || ((myRotDistance > 0) && (slowTurns < (myRotDistance - (rotVel * 5))))) { if (myRotDistance > 0) { rotVel = rotVel + rotAccel; } else { rotVel = rotVel - rotAccel; } } else if (myRotDistance > 0) { rotVel = rotVel - rotAccel; } else { rotVel = rotVel + rotAccel; } } if (rotCurrent > 180) { rotCurrent = rotCurrent - 360; } if (rotCurrent < -180) { rotCurrent = rotCurrent + 360; } rotCurrent = rotCurrent + rotVel; _rotation = rotCurrent; myDistanceOffset = 1 - (((_parent.myHeight - _y) / _parent.myHeight) * _parent.scaleOffset); if (myMission == "fight") { var _local4; var _local5 = 1; if (myHealth < 0) { _local5 = 0.1; } if (jumpTimer > 0) { speedMod = 0; _local4 = false; } else if (_parent.lureStatus == "reel1") { speedMod = 5 * ((10 - (myFight * _local5)) / 10); _local4 = true; } else if (_parent.lureStatus == "reel2") { speedMod = 3 * ((10 - (myFight * _local5)) / 10); _local4 = true; } else if (_parent.lureStatus == "yank") { speedMod = 9 * ((10 - (myFight * _local5)) / 10); _local4 = true; } else if (_parent.lureStatus == "pop") { speedMod = 6 * ((10 - (myFight * _local5)) / 10); _local4 = true; } if (!fighting) { speedMod = speedMod * 2; } if (_local4) { _x = SwainMath.get_position(_x, _y, SwainMath.calculate_rotation(_x, _y, _parent.playerLocation._x, _parent.playerLocation._y), speedMod * myDistanceOffset, "x"); _y = SwainMath.get_position(_x, _y, SwainMath.calculate_rotation(_x, _y, _parent.playerLocation._x, _parent.playerLocation._y), speedMod * myDistanceOffset, "y"); } speedMod = (1 - (_y / _parent.myHeight)) + 0.1; if (myHealth < 0) { speedMod = 0.5; } else if (fighting) { speedMod = speedMod * 6; } else { speedMod = speedMod * 3; } } else if (afraid) { speedMod = 8; } else if (myMission == "inspect") { speedMod = myLureDistance(true) / 230; } else if (myMission == "bite") { if (myLureDistance(true) < (20 * myDistanceOffset)) { speedMod = 0.1; } else { speedMod = speedMod * 1.2; if (speedMod > 10) { speedMod = 10; } } } else { speedMod = 1; } if (jumpTimer <= 0) { if (((((myMission == "curious") || (myMission == "inspect")) || (myMission == "bite")) && ((BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myType == "jig") || (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myType == "spoon"))) && (SwainMath.getRotDistance(_rotation, SwainMath.calculate_rotation(_x, _y, targetX, targetY)) < 20)) { _x = SwainMath.get_position(_x, _y, _rotation, ((mySpeed + (_parent.lureSpeed / 2)) * speedMod) * myDistanceOffset, "x"); _y = SwainMath.get_position(_x, _y, _rotation, ((mySpeed + (_parent.lureSpeed / 2)) * speedMod) * myDistanceOffset, "y"); } else { _x = SwainMath.get_position(_x, _y, _rotation, (mySpeed * speedMod) * myDistanceOffset, "x"); _y = SwainMath.get_position(_x, _y, _rotation, (mySpeed * speedMod) * myDistanceOffset, "y"); } } _xscale = 50; if (mySize > 1) { _xscale = _xscale + 4; } if (mySize > 3) { _xscale = _xscale + 8; } if (mySize > 5) { _xscale = _xscale + 10; } if (mySize > 10) { _xscale = _xscale + 10; } if (mySize > 14) { _xscale = _xscale + 10; } if (mySize > 19) { _xscale = _xscale + 10; } if (mySize > 25) { _xscale = _xscale + 14; } if (mySize > 32) { _xscale = _xscale + 14; } if (mySize > 40) { _xscale = _xscale + 8; } if (mySize > 65) { _xscale = _xscale + 8; } if (mySize > 90) { _xscale = _xscale + 8; } if (mySize > 130) { _xscale = _xscale + 4; } if (mySize > 180) { _xscale = _xscale + 4; } if (mySize > 200) { _xscale = _xscale + 4; } if (mySize > 300) { _xscale = _xscale + 4; } if (mySize > 400) { _xscale = _xscale + 4; } if (mySize > 500) { _xscale = _xscale + 4; } _xscale = _xscale * myDistanceOffset; _yscale = _xscale; if (_rotation < 0) { _xscale = _xscale + (0.7 * SwainMath.getRotDistance(-90, _rotation)); _yscale = _yscale - (0.3 * SwainMath.getRotDistance(-90, _rotation)); } else { _xscale = _xscale + (0.7 * SwainMath.getRotDistance(90, _rotation)); _yscale = _yscale - (0.3 * SwainMath.getRotDistance(90, _rotation)); } if (_xscale < 8) { _xscale = 8; } if (_yscale < 8) { _yscale = 8; } var _local3 = 0; while (_local3 < allFish.length) { if (((!afraid) && (allFish[_local3] != this)) && (myType != allFish[_local3].myType)) { if (SwainMath.get_distance(this, allFish[_local3]) < (130 * myDistanceOffset)) { if ((mySize * (allFish[_local3].myFear / 3)) > allFish[_local3].mySize) { } else { varyYTarget = SwainMath.get_position(_x, _y, SwainMath.calculate_rotation(_x, _y, allFish[_local3]._x, allFish[_local3]._y), 1000, "y"); } break; } } _local3++; } if ((myMission != "fight") && (((((targetX > _parent.myWidth) && (_x > _parent.myWidth)) || ((targetX < 0) && (_x < 0))) || ((targetY > (_parent.myHeight + 10)) && (_y > (_parent.myHeight + 10)))) || (_y < -20))) { removeFish(); } if ((hooked && (myHealth > 0)) && (myHealth != myHealthMax)) { if (fighting) { if (jumpTimer <= 0) { StressBar.adjustStress("fight"); } fightTimer = fightTimer - (1 / (myHealth / myHealthMax)); if (fightTimer < 0) { fighting = false; trace("not fighting :("); } tiredTimer = 0; } else if (myHealth > 100) { if (jumpTimer <= 0) { tiredTimer++; if (tiredTimer < ((55 - (myFight * 5)) + 60)) { StressBar.adjustStress("rest"); } else { StressBar.adjustStress("default"); } } fightTimer++; if (((!fighting) && (fightTimer > 60)) && (SwainMath.randomNumber(0, 100 - (myFight * 10)) == 0)) { fighting = true; trace("FIGHTING!!!"); fightTimer = SwainMath.randomNumber(0, 30) + (myFight * 20); } } else { StressBar.adjustStress("defeated"); } } else { if (hooked && (jumpTimer <= 0)) { StressBar.adjustStress("rest"); } fightTimer = 0; fighting = false; tiredTimer = 0; } if ((myInterest > 0) && (_parent.gamePhase == "wait")) { if (myMission != "curious") { myInterest = myInterest - (2 - lureAttraction); } } else { myInterest = 0; } if (myStartle > 0) { myStartle = myStartle - 1; } else { myStartle = 0; } if (_parent.gamePhase != "wait") { myStartle = 0; myInterest = 0; } if ((((lureAttraction > 0) || (myInterest > 10)) && (_parent.gamePhase == "wait")) && (!afraid)) { if (SwainMath.get_distance2(_x, _y, _root.fishTarget._x - _parent._x, _root.fishTarget._y - _parent._y) < (300 * myDistanceOffset)) { if (SwainMath.randomNumber(0, Math.floor((60 * (4 - lureAttraction)) - (myInterest * 2))) == 0) { myInterest = myInterest + 30; } if (myInterest > (30 - (5 - Math.floor(myPickiness / 2)))) { if (myMission == "cross") { myMission = "curious"; } if (targetX != (_root.fishTarget._x - _parent._x)) { targetX = _root.fishTarget._x - _parent._x; } } } } if (myStartle > (20 + (myFear * 8))) { afraid = true; myMission = "flee"; spookFish(_root.fishTarget._x - _parent._x, _root.fishTarget._y - _parent._y); myInterest = 0; } else if (myStartle > (20 + (myFear * 5))) { myInterest = 0; } interestTEXT.text = myInterest; startleTEXT.text = myStartle; missionTEXT.text = myType; if (_y < 0) { _alpha = 100 + (_y * 5); } else { _alpha = 100; } } } function removeFish() { var _local2 = 0; while (_local2 < allFish.length) { if (this == allFish[_local2]) { allFish.splice(_local2, 1); break; } _local2++; } removeMovieClip(); } function spookFish(fearX, fearY) { targetX = SwainMath.get_position(fearX, fearY, SwainMath.calculate_rotation(fearX, fearY, _x, _y), 1000, "x"); varyYTarget = SwainMath.get_position(fearX, fearY, SwainMath.calculate_rotation(fearX, fearY, _x, _y), 1000, "y"); _parent.createEffect("splash1", _x, _y); if (SwainMath.randomNumber(0, 1) == 0) { _root.playSound("fish", "Fish_Flee1"); } else { _root.playSound("fish", "Fish_Flee2"); } } function fightTargets(fightX, fightY) { targetX = SwainMath.randomNumber(0, _parent.myWidth); targetY = SwainMath.randomNumber(100, _parent.myHeight); } function checkAttraction(inType) { if (_parent.gamePhase != "wait") { return(false); } if (inType == "curious") { var _local4 = myLureDistance(true); var _local3 = (130 + (10 * BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].mySubType)) + ((35 * lureAttraction) * myDistanceOffset); if (_local4 <= _local3) { return(true); } } else if (inType == "inspect") { var _local4 = myLureDistance(true); var _local3 = 60; if (_local4 <= _local3) { return(true); } } else { if (myMission == "bite") { return(true); } if (myMission == "fight") { return(true); } } } function myLureDistance(inDistanceCheck) { if (inDistanceCheck) { return(SwainMath.get_distance2(_x, _y, _root.fishTarget._x - _parent._x, _root.fishTarget._y - _parent._y) * myDistanceOffset); } return(SwainMath.get_distance2(_x, _y, _root.fishTarget._x - _parent._x, _root.fishTarget._y - _parent._y)); } function trackInterest() { return(0.5); } function lureReaction(inAction, inX, inY, inSpeed) { if ((!afraid) && (!hooked)) { var _local5 = myLureDistance(true); var _local3 = BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]]; if ((inAction == "yank") || (inAction == "pop")) { if (_local5 < (30 * myDistanceOffset)) { if ((myMission == "bite") && (_parent.hookedFish == undefined)) { myMission = "fight"; hooked = true; fighting = true; fightTimer = SwainMath.randomNumber(0, 30) + (myFight * 20); _parent.gamePhase = "reel"; _root.createStressBar(this); _parent.hookedFish = this; _root.stopSounds("reel"); MissionOrganizer.checkTaskComplete("tut_hook"); if (_root.fishTarget.myBobber.myStatus != "caught") { _root.fishTarget.myBobber.myStatus = "caught"; _root.fishTarget.myBobber.gotoAndPlay("caught"); } StressBar.adjustStress("default"); } } else if (((myMission == "cross") && (checkAttraction("curious"))) || (myMission == "curious")) { if (inAction == "yank") { if (_local3.myType == "jig") { myStartle = myStartle + (2.5 + (myStartle / 30)); } if (_local3.myType == "spoon") { myStartle = myStartle + (3 + (myStartle / 30)); } if (_local3.myType == "plug") { myStartle = myStartle + (2.5 + (myStartle / 30)); } if (_local3.myType == "fly") { myInterest = 0; _parent.castTimer = 9999; myStartle = myStartle + (2.5 + (myStartle / 30)); } if (_local3.myType == "bait") { myInterest = 0; myStartle = myStartle + (3 + (myStartle / 30)); } } else { if (_local3.myType == "jig") { myInterest = myInterest + (1 + (0.6 * (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myLevel - (5 - myRare)))); myStartle = myStartle + (2 + (myStartle / 30)); } if (_local3.myType == "spoon") { myStartle = myStartle + (3 + (myStartle / 30)); } if (_local3.myType == "plug") { myInterest = myInterest + (2.5 + (0.1 * (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myLevel - (5 - myRare)))); myStartle = myStartle + (2.1 + (myStartle / 30)); } if (_local3.myType == "fly") { myInterest = 0; _parent.castTimer = 9999; myStartle = myStartle + (0.5 + (myStartle / 30)); } if (_local3.myType == "bait") { myInterest = 0; myStartle = myStartle + (3 + (myStartle / 30)); } } } } if (inAction == "reel1") { if (((myMission == "cross") && (checkAttraction("curious"))) || (myMission == "curious")) { if (_local3.myType == "jig") { myInterest = myInterest + (1.5 + (0.1 * (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myLevel - (5 - myRare)))); myStartle = myStartle + 1; } if (_local3.myType == "spoon") { myInterest = myInterest + 0.5; myStartle = myStartle + 1; } if (_local3.myType == "plug") { myInterest = myInterest + (1.5 + (0.1 * (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myLevel - (5 - myRare)))); myStartle = myStartle + 2; } if (_local3.myType == "fly") { myInterest = 0; _parent.castTimer = 9999; myStartle = myStartle + 0.5; } if (_local3.myType == "bait") { myInterest = 0; myStartle = myStartle + 2; } } } if (inAction == "reel2") { if (((myMission == "cross") && (checkAttraction("curious"))) || (myMission == "curious")) { if (_local3.myType == "jig") { myInterest = myInterest + 0.5; myStartle = myStartle + 1.5; } if (_local3.myType == "spoon") { myInterest = myInterest + (1.3 + (0.1 * (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myLevel - (5 - myRare)))); myStartle = myStartle + 1; } if (_local3.myType == "plug") { myInterest = myInterest + (1 + (0.6 * (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myLevel - (5 - myRare)))); myStartle = myStartle + 1.3; } if (_local3.myType == "fly") { myInterest = 0; _parent.castTimer = 9999; myStartle = myStartle + 0.5; } if (_local3.myType == "bait") { myInterest = 0; myStartle = myStartle + 2; } } } if ((inAction == "free") || (inAction == "floating")) { if (((myMission == "cross") && (checkAttraction("curious"))) || (myMission == "curious")) { if (_local3.myType == "jig") { if (myMission != "curious") { myInterest = -3; } } if (_local3.myType == "spoon") { if (myMission != "curious") { myInterest = -3; myStartle = myStartle + 0.3; } } if (_local3.myType == "plug") { } if (_local3.myType == "fly") { if (_parent.castTimer <= 260) { myInterest = (10 + (lureAttraction * 10)) + (4 * (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myLevel - (5 - myRare))); myStartle = 0; } else if ((myMission != "curious") && (myMission != "inspect")) { myInterest = 0; } } if (_local3.myType == "bait") { myInterest = 25; myStartle = myStartle + 0; } } } if ((myMission == "cross") || (myMission == "curious")) { if ((_parent.castTimer > 90) && (_local3.myType == "fly")) { myInterest = 0; } if ((PondWorld.baitLife <= 0) && (_local3.myType == "bait")) { myInterest = 0; } } if ((inAction == "cast") && (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myType != "fly")) { if (myDepth == "high") { if (_local5 < ((50 + (100 - (myFear * 10))) * myDistanceOffset)) { afraid = true; } } } if (afraid) { spookFish(inX, inY); myMission = "flee"; } } } function setLureAttraction() { var _local3; lureAttraction = 0; var _local5 = 0; while (_local5 < myLures.length) { _local3 = BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]]; if ((((((((myLures[_local5] == "fish") && (_local3.myType == "plug")) || ((myLures[_local5] == "minnow") && (((_local3.myType == "bait") && (_local3.mySubType == 3)) || (_local3.myType == "spoon")))) || ((myLures[_local5] == "squid") && (((_local3.myType == "bait") && (_local3.mySubType == 5)) || (_local3.myType == "jig")))) || (((myLures[_local5] == "shrimp") && (_local3.myType == "bait")) && (_local3.mySubType == 4))) || (((myLures[_local5] == "cut") && (_local3.myType == "bait")) && (_local3.mySubType == 1))) || ((myLures[_local5] == "fly") && (_local3.myType == "fly"))) || (((myLures[_local5] == "worm") && (_local3.myType == "bait")) && (_local3.mySubType == 2))) { trace(((myName + " likes your lure! (") + _local3.myType) + ")"); var _local4; _local4 = 0; while (_local4 < myColorsLiked.length) { if ((myColorsLiked[_local4] == _local3.myColor1) || (myColorsLiked[_local4] == _local3.myColor2)) { _local4 = 9999; break; } _local4++; } if ((_root.myEquip[0] == "bait") || (_local4 == 9999)) { lureAttraction = 2; } else { lureAttraction = 1; } break; } if (_root.codeAttract) { lureAttraction = 2; } _local5++; } } function adjust_rotAccel() { if (afraid) { return(6); } if (myMission == "bite") { return(mySpeed * 3); } if (myMission == "fight") { return(10); } return(mySpeed / 6); } function applyMissionTaskCatch() { MissionOrganizer.checkTaskComplete("catch_" + BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myType); MissionOrganizer.checkTaskComplete("catch_" + myType); if (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myType == "bait") { MissionOrganizer.checkTaskComplete("catch_bait" + BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].mySubType); } if (mySize >= 15) { MissionOrganizer.checkTaskComplete("catch_15+"); } if (mySize >= 10) { MissionOrganizer.checkTaskComplete("catch_10+"); } if (((((myType == "bluemarlin") || (myType == "spearfish")) || (myType == "sailfish")) || (myType == "swordfish")) || (myType == "whitefinmarlin")) { MissionOrganizer.checkTaskComplete("catch_sail"); } if (((myType == "bonnetheadshark") || (myType == "shortfinmakoshark")) || (myType == "blacktipshark")) { MissionOrganizer.checkTaskComplete("catch_shark"); } if ((_root.gameStage == 1) && (myRare == 1)) { MissionOrganizer.checkTaskComplete("catch_canal_rare"); } if ((_root.gameStage == 2) && (myRare == 1)) { MissionOrganizer.checkTaskComplete("catch_lake_rare"); } if ((_root.gameStage == 3) && (myRare == 1)) { MissionOrganizer.checkTaskComplete("catch_bay_rare"); } if ((_root.gameStage == 4) && (myRare == 1)) { MissionOrganizer.checkTaskComplete("catch_wreck_rare"); } if ((myFight >= 7.5) && (((_root.gameStage == 1) || (_root.gameStage == 2)) || (_root.gameStage == 5))) { MissionOrganizer.checkTaskComplete("catch_fresh"); } if ((myFight >= 7.5) && ((_root.gameStage == 3) || (_root.gameStage == 4))) { MissionOrganizer.checkTaskComplete("catch_salt"); } } static var allFish = new Array(); static var lowestFish = new Number(); var myHealth = new Number(); var myHealthMax = new Number(); var myType = new String(); var myDepth = new String(); var mySize = new Number(); var mySizeDisplay = new String(); var myName = new String(); var myFight = new Number(); var myFear = new Number(); var myLures = new Array(); var myPickiness = new Number(); var myColorsLiked = new Array(); var myColorsHated = new Array(); var mySpeed = new Number(); var myErratic = new Number(); var mySchool = new Number(); var amLegendary = new Boolean(); var myRare = new Number(); var amShark = new Boolean(); var varyY = new Number(); var afraid = false; var hooked = false; var speedMod = new Number(); var myInterest = new Number(); var myStartle = new Number(); var lureAttraction = new Number(); var jumpTimer = new Number(); var fightTimer = new Number(); var fighting = new Boolean(); var fightStatus = new String(); var tiredTimer = new Number(); var fightTimerTotal = new Number(); var rotCurrent = new Number(); var rotVel = new Number(); var rotAccel = new Number(); var myRotDistance = new Number(); var myRotTarget = new Number(); var slowTurns = new Number(); }
Symbol 1405 MovieClip [__Packages.MissionOrganizer] Frame 0
class MissionOrganizer { function MissionOrganizer () { } static function getMissionObjective(inText) { var _local3 = _root.myMission; loadNewGoalCount(_local3); if (inText == "title") { if (_local3 == 1) { return("Introduction to Fishing!"); } if (_local3 == 2) { return("Fishing License - Junior"); } if (_local3 == 3) { return("Kickin' Back"); } if (_local3 == 4) { return("Fishing License - Novice"); } if (_local3 == 5) { return("Scourge of the Gulf Stream"); } if (_local3 == 6) { return("Fishing License - Adept"); } if (_local3 == 7) { return("Lord of the Bite"); } if (_local3 == 8) { return("Fishing License - Advanced"); } if (_local3 == 9) { return("Freshwater Mastery"); } if (_local3 == 10) { return("Fishing License - Sport Pro"); } if (_local3 >= 11) { return("Missions Completed!"); } } if (inText == "description") { if (_local3 == 1) { return("Learn the ropes and follow the Tutorial instructions."); } if (_local3 == 2) { return("Bag a few fish to qualify for your first License."); } if (_local3 == 3) { return("Try to nab a few fish with new Lure types."); } if (_local3 == 4) { return("Catch a few previously unobtainable fish."); } if (_local3 == 5) { return("Explore the bounty of the sea: pull in a couple of 'Big Ones'."); } if (_local3 == 6) { return("Catch some of the fiercest fish off the coast of Miami!"); } if (_local3 == 7) { return("Use each of the four live baits to catch any fish."); } if (_local3 == 8) { return("Catch some rares from each of your hunting grounds."); } if (_local3 == 9) { return("Score some new rare fish from the stock pond."); } if (_local3 == 10) { return("Catch ten difficult fish without losing a single one!"); } if (_local3 >= 11) { return("Enjoy your fishing."); } } if (inText.substr(0, 4) == "task") { if ((MissionOrganizer[inText + "Count"] == MissionOrganizer[inText + "Goal"]) && (MissionOrganizer[inText + "Goal"] > 0)) { return("Completed!"); } if (_local3 == 1) { if (inText == "task1") { return("Cast your line"); } if (inText == "task2") { return("Attract a fish"); } if (inText == "task3") { return("Set your hook"); } if (inText == "task4") { return("Catch a fish"); } } if (_local3 == 2) { if (inText == "task1") { return(((("Catch fish: (" + task1Count) + " of ") + task1Goal) + ")"); } if (inText == "task2") { return(""); } if (inText == "task3") { return(""); } if (inText == "task4") { return(""); } } if (_local3 == 3) { if (inText == "task1") { return(((("Fly catches: (" + task1Count) + " of ") + task1Goal) + ")"); } if (inText == "task2") { return(((("Spoon catches: (" + task2Count) + " of ") + task2Goal) + ")"); } if (inText == "task3") { return(""); } if (inText == "task4") { return(""); } } if (_local3 == 4) { if (inText == "task1") { return(((("Bluegills caught: (" + task1Count) + " of ") + task1Goal) + ")"); } if (inText == "task2") { return(((("Redbreast Sunfish caught: (" + task2Count) + " of ") + task2Goal) + ")"); } if (inText == "task3") { return(((("Yellow Bullhead caught: (" + task3Count) + " of ") + task3Goal) + ")"); } if (inText == "task4") { return(""); } } if (_local3 == 5) { if (inText == "task1") { return(((("Fish over 10 lbs: (" + task1Count) + " of ") + task1Goal) + ")"); } if (inText == "task2") { return(((("Fish over 15 lbs: (" + task2Count) + " of ") + task2Goal) + ")"); } if (inText == "task3") { return(""); } if (inText == "task4") { return(""); } } if (_local3 == 6) { if (inText == "task1") { return(((("Sail-type fish caught: (" + task1Count) + " of ") + task1Goal) + ")"); } if (inText == "task2") { return(((("Large Sharks caught: (" + task2Count) + " of ") + task2Goal) + ")"); } if (inText == "task3") { return(""); } if (inText == "task4") { return(""); } } if (_local3 == 7) { if (inText == "task1") { return(((("Nightcrawler catches: (" + task1Count) + " of ") + task1Goal) + ")"); } if (inText == "task2") { return(((("Minnow catches: (" + task2Count) + " of ") + task2Goal) + ")"); } if (inText == "task3") { return(((("Shrimp catches: (" + task3Count) + " of ") + task3Goal) + ")"); } if (inText == "task4") { return(((("Squid catches: (" + task4Count) + " of ") + task4Goal) + ")"); } } if (_local3 == 8) { if (inText == "task1") { return(((("Canal Rares: (" + task1Count) + " of ") + task1Goal) + ")"); } if (inText == "task2") { return(((("Lake Rares: (" + task2Count) + " of ") + task2Goal) + ")"); } if (inText == "task3") { return(((("Bay Rares: (" + task3Count) + " of ") + task3Goal) + ")"); } if (inText == "task4") { return(((("Wreck Rares: (" + task4Count) + " of ") + task4Goal) + ")"); } } if (_local3 == 9) { if (inText == "task1") { return(((("Brown Hoplo caught: (" + task1Count) + " of ") + task1Goal) + ")"); } if (inText == "task2") { return(((("Peacock Bass caught: (" + task2Count) + " of ") + task2Goal) + ")"); } if (inText == "task3") { return(((("Grass Carp caught: (" + task3Count) + " of ") + task3Goal) + ")"); } if (inText == "task4") { return(((("Striped Bass caught: (" + task4Count) + " of ") + task4Goal) + ")"); } } if (_local3 == 10) { if (inText == "task1") { return(((("Tough freshwaters caught: (" + task1Count) + " of ") + task1Goal) + ")"); } if (inText == "task2") { return(((("Tough saltwaters caught: (" + task2Count) + " of ") + task2Goal) + ")"); } if (inText == "task3") { return(""); } if (inText == "task4") { return(""); } } if (_local3 == 11) { if (inText == "task1") { return(""); } if (inText == "task2") { return(""); } if (inText == "task3") { return(""); } if (inText == "task4") { return(""); } } } } static function setMissionPanelText() { _root.buttonBar.missionPanel.setText(); } static function checkTaskComplete(inAction) { if ((!(lastFish === _root.newFishing.hookedFish)) || (_root.newFishing.hookedFish == undefined)) { goAhead = true; } else { goAhead = false; } if (inAction.substr(0, 5) == "catch") { lastFish = _root.newFishing.hookedFish; } else { lastFish = undefined; } var _local3 = _root.myMission; if (_local3 == 1) { if ((inAction == "tut_cast") && (task1Count < task1Goal)) { task1Count = task1Count + 1; setMissionPanelText(); PondWorld.populatePopup("cast"); } if ((inAction == "tut_attract") && (task2Count < task2Goal)) { task2Count = task2Count + 1; setMissionPanelText(); PondWorld.populatePopup("inspect"); } if ((inAction == "tut_hook") && (task3Count < task3Goal)) { task3Count = task3Count + 1; setMissionPanelText(); PondWorld.populatePopup("hook"); } if (((inAction.substr(0, 5) == "catch") && (goAhead)) && (task4Count < task4Goal)) { task4Count = task4Count + 1; setMissionPanelText(); } } if (_local3 == 2) { if (((inAction.substr(0, 5) == "catch") && (goAhead)) && (task1Count < task1Goal)) { task1Count = task1Count + 1; setMissionPanelText(); } } if (_local3 == 3) { if ((inAction == "catch_fly") && (task1Count < task1Goal)) { task1Count = task1Count + 1; setMissionPanelText(); } if ((inAction == "catch_spoon") && (task2Count < task2Goal)) { task2Count = task2Count + 1; setMissionPanelText(); } } if (_local3 == 4) { if ((inAction == "catch_bluegill") && (task1Count < task1Goal)) { task1Count = task1Count + 1; setMissionPanelText(); } if ((inAction == "catch_redbreastsunfish") && (task2Count < task2Goal)) { task2Count = task2Count + 1; setMissionPanelText(); } if ((inAction == "catch_yellowbullhead") && (task3Count < task3Goal)) { task3Count = task3Count + 1; setMissionPanelText(); } } if (_local3 == 5) { if ((inAction == "catch_10+") && (task1Count < task1Goal)) { task1Count = task1Count + 1; setMissionPanelText(); } if ((inAction == "catch_15+") && (task2Count < task2Goal)) { task2Count = task2Count + 1; setMissionPanelText(); } } if (_local3 == 6) { if ((inAction == "catch_sail") && (task1Count < task1Goal)) { task1Count = task1Count + 1; setMissionPanelText(); } if ((inAction == "catch_shark") && (task2Count < task2Goal)) { task2Count = task2Count + 1; setMissionPanelText(); } } if (_local3 == 7) { if ((inAction == "catch_bait2") && (task1Count < task1Goal)) { task1Count = task1Count + 1; setMissionPanelText(); } if ((inAction == "catch_bait3") && (task2Count < task2Goal)) { task2Count = task2Count + 1; setMissionPanelText(); } if ((inAction == "catch_bait4") && (task3Count < task3Goal)) { task3Count = task3Count + 1; setMissionPanelText(); } if ((inAction == "catch_bait5") && (task4Count < task4Goal)) { task4Count = task4Count + 1; setMissionPanelText(); } } if (_local3 == 8) { if ((inAction == "catch_canal_rare") && (task1Count < task1Goal)) { task1Count = task1Count + 1; setMissionPanelText(); } if ((inAction == "catch_lake_rare") && (task2Count < task2Goal)) { task2Count = task2Count + 1; setMissionPanelText(); } if ((inAction == "catch_bay_rare") && (task3Count < task3Goal)) { task3Count = task3Count + 1; setMissionPanelText(); } if ((inAction == "catch_wreck_rare") && (task4Count < task4Goal)) { task4Count = task4Count + 1; setMissionPanelText(); } } if (_local3 == 9) { if ((inAction == "catch_brownhoplo") && (task1Count < task1Goal)) { task1Count = task1Count + 1; setMissionPanelText(); } if ((inAction == "catch_peacockbass") && (task2Count < task2Goal)) { task2Count = task2Count + 1; setMissionPanelText(); } if ((inAction == "catch_grasscarp") && (task3Count < task3Goal)) { task3Count = task3Count + 1; setMissionPanelText(); } if ((inAction == "catch_stripedbass") && (task4Count < task4Goal)) { task4Count = task4Count + 1; setMissionPanelText(); } } if (_local3 == 10) { if ((inAction == "catch_fresh") && (task1Count < task1Goal)) { task1Count = task1Count + 1; setMissionPanelText(); } if ((inAction == "catch_salt") && (task2Count < task2Goal)) { task2Count = task2Count + 1; setMissionPanelText(); } if (inAction == "lose_fresh") { task1Count = 0; setMissionPanelText(); } if (inAction == "lose_salt") { task2Count = 0; setMissionPanelText(); } } if (_local3 == 11) { if ((inAction == "catch_bandlefish") && (task1Count < task1Goal)) { task1Count = task1Count + 1; setMissionPanelText(); } if ((inAction == "catch_fishhead") && (task2Count < task2Goal)) { task2Count = task2Count + 1; setMissionPanelText(); } if ((inAction == "catch_doublebass") && (task3Count < task3Goal)) { task3Count = task3Count + 1; setMissionPanelText(); } if ((inAction == "catch_pescadito") && (task4Count < task4Goal)) { task4Count = task4Count + 1; setMissionPanelText(); } } var _local4 = false; if (task1Count > task1Goal) { task1Count = task1Goal; } if (task2Count > task2Goal) { task2Count = task2Goal; } if (task3Count > task3Goal) { task3Count = task3Goal; } if (task4Count > task4Goal) { task4Count = task4Goal; } if ((((((task1Goal > 0) && (task1Count == task1Goal)) || (task1Goal == 0)) && (((task2Goal > 0) && (task2Count == task2Goal)) || (task2Goal == 0))) && (((task3Goal > 0) && (task3Count == task3Goal)) || (task3Goal == 0))) && (((task4Goal > 0) && (task4Count == task4Goal)) || (task4Goal == 0))) { _local4 = true; } if (_local4) { _root.myMission++; task1Count = 0; task2Count = 0; task3Count = 0; task4Count = 0; loadNewGoalCount(_local3); setMissionPanelText(); _root.createMissionComplete(); _root.gameStagesOpen = Math.ceil(_root.myMission / 2); _root.saveGame(); } } static function returnNewStage() { return((((_root.myMission == 3) || (_root.myMission == 5)) || (_root.myMission == 7)) || (_root.myMission == 9)); } static function loadNewGoalCount(inMission) { if (inMission == 1) { task1Goal = 1; task2Goal = 1; task3Goal = 1; task4Goal = 1; } if (inMission == 2) { task1Goal = 3; task2Goal = 0; task3Goal = 0; task4Goal = 0; } if (inMission == 3) { task1Goal = 3; task2Goal = 3; task3Goal = 0; task4Goal = 0; } if (inMission == 4) { task1Goal = 1; task2Goal = 1; task3Goal = 1; task4Goal = 0; } if (inMission == 5) { task1Goal = 6; task2Goal = 3; task3Goal = 0; task4Goal = 0; } if (inMission == 6) { task1Goal = 1; task2Goal = 1; task3Goal = 0; task4Goal = 0; } if (inMission == 7) { task1Goal = 3; task2Goal = 3; task3Goal = 3; task4Goal = 3; } if (inMission == 8) { task1Goal = 1; task2Goal = 1; task3Goal = 1; task4Goal = 1; } if (inMission == 9) { task1Goal = 1; task2Goal = 1; task3Goal = 1; task4Goal = 1; } if (inMission == 10) { task1Goal = 5; task2Goal = 5; task3Goal = 0; task4Goal = 0; } if (inMission == 11) { task1Goal = 999; task2Goal = 0; task3Goal = 0; task4Goal = 0; } } static function storeAdvice() { var _local3 = _root.myMission; var _local2 = new Number(); if (_local3 == 1) { _local2 = SwainMath.randomNumber(0, 4); if (_local2 == 0) { return("Welcome to the neighborhood, guppy."); } if (_local2 == 1) { return("I got everything you need to get started. Have a look around."); } if (_local2 == 2) { return("Buy any lure, and I'll throw in a free rod."); } if (_local2 == 3) { return("Howdy."); } if (_local2 == 4) { return("Welcome to the neighborhood, guppy."); } } if (_local3 == 2) { _local2 = SwainMath.randomNumber(0, 2); if (_local2 == 0) { return("Casting too close to a fish with a heavy lure will spook it."); } if (_local2 == 1) { return("A red indicator means you're using the wrong lure for any fish nearby."); } if (_local2 == 2) { return("A green indicator means your lure choice is perfect for any fish nearby."); } } if (_local3 == 3) { _local2 = SwainMath.randomNumber(0, 1); if (_local2 == 0) { return("To fly fish, you need to cast and wait for a few seconds. Don't jerk the line! If the fish aren't biting, reel in and try again."); } if (_local2 == 1) { return("Spoons are attractive only while reeling, but reeling too long or fast may startle fish."); } } if (_local3 == 4) { _local2 = SwainMath.randomNumber(0, 2); if (_local2 == 0) { return("Sunfish? They'll eat just about anything in high water. Hard to find, though."); } if (_local2 == 1) { return("Bluegills are common little bait thieves. Not much fight. Why do you ask?"); } if (_local2 == 2) { return("Bullheads are bottom-feeders. Bait them accordingly."); } } if (_local3 == 5) { _local2 = SwainMath.randomNumber(0, 1); if (_local2 == 0) { return("You'll catch bigger fish off the shelf outside Biscayne Bay."); } if (_local2 == 1) { return("If you're trying to catch huge fish in fresh water, then you're doing it wrong."); } } if (_local3 == 6) { _local2 = SwainMath.randomNumber(0, 1); if (_local2 == 0) { return("Large predator fish don't wait to figure out if they like your lure. They strike FAST, so be ready!"); } if (_local2 == 1) { return("Large predators like large bait. Jigs, squid, and plugs are a good start, but they're not the only right way."); } } if (_local3 == 7) { _local2 = SwainMath.randomNumber(0, 1); if (_local2 == 0) { return("When fishing with live bait, try not to jerk on the line too much. You're likely to kill or lose it."); } if (_local2 == 1) { return("Live bait is delicate business, but the fish will appreciate the difference."); } } if (_local3 == 8) { _local2 = SwainMath.randomNumber(0, 1); if (_local2 == 0) { return("Fishing for freshwater rares? I'd use cut bait, shrimp, or minnows."); } if (_local2 == 1) { return("Hunting saltwater rares? Plugs, shrimp, and minnows are good choices...but not for every fish."); } } if (_local3 == 9) { _local2 = SwainMath.randomNumber(0, 3); if (_local2 == 0) { return("Peacock bass is a beautiful catch. They tend toward smaller fish to feed on."); } if (_local2 == 1) { return("The Hoplo is a bottom feeder, but he'll come up for flies if he spots them."); } if (_local2 == 2) { return("Grass Carp can get pretty big for freshwater. They like to be spoon-fed."); } if (_local2 == 3) { return("Striped Bass feeds like most bass, but he's not big on flies."); } } if (_local3 == 10) { _local2 = SwainMath.randomNumber(0, 0); if (_local2 == 0) { return("It's gonna take all your skill to complete a fishing marathon. Good luck, champ!"); } } if (_local3 == 11) { _local2 = SwainMath.randomNumber(0, 0); if (_local2 == 0) { return(("So you've made it to the top, have you? Have you caught all " + FishStats.allFish.length) + " fish?"); } } } static var task1Count = new Number(); static var task2Count = new Number(); static var task3Count = new Number(); static var task4Count = new Number(); static var task1Goal = new Number(); static var task2Goal = new Number(); static var task3Goal = new Number(); static var task4Goal = new Number(); static var lastFish = new Object(); static var goAhead = true; }
Symbol 1406 MovieClip [__Packages.StressBar] Frame 0
class StressBar extends MovieClip { var onEnterFrame, myDifficulty, myWeightClass, slackHealth, stressHealth, _alpha, fightIndicator, myStartAnim, psTEXT, fsTEXT, targetIndicator, currentIndicator, stressBar, slackBar, healthBar, healthMult, removeMovieClip; function StressBar () { super(); onEnterFrame = tick; } function init(inFish) { targetFish = inFish; currentBar = this; myDifficulty = targetFish.myFight; myWeightClass = determineWeightClass(targetFish.mySize); slackHealth = (stressHealth = SlackStressMax); _alpha = 0; fightIndicator.gotoAndStop(myDifficulty); justStarted = true; healthMod = 1; } function tick() { if (!PondWorld.popupActive()) { if (!myStartAnim._visible) { myStartAnim._visible = true; myStartAnim.gotoAndPlay(1); } if (myPhase == -1) { if (_alpha < 100) { _alpha = _alpha + 25; } else { myPhase = 0; } } if (!targetFish._parent.paused) { if (_root.currentScreen != "game") { removeMe(); } if (myPhase == 1) { playerStress = 0; fishStress = 0; if (_alpha > 0) { _alpha = _alpha - 25; } else { removeMe(); } } if (targetValue < (playerStress + fishStress)) { targetValue = targetValue + (((playerStress + fishStress) - targetValue) / 10); } if (targetValue > (playerStress + fishStress)) { targetValue = targetValue - ((targetValue - (playerStress + fishStress)) / 10); } psTEXT.text = playerStress; fsTEXT.text = fishStress; if (targetValue < -400) { targetValue = -400; } if (targetValue > 400) { targetValue = 400; } if (targetValue < currentValue) { if ((targetValue - currentValue) >= (-cvAccel)) { cvVelocity = 0; } else if ((targetValue - currentValue) < (cvVelocity * 13)) { cvVelocity = cvVelocity - cvAccel; } else { cvVelocity = cvVelocity + cvAccel; } } if (targetValue > currentValue) { if ((targetValue - currentValue) <= cvAccel) { cvVelocity = 0; } else if ((targetValue - currentValue) > (cvVelocity * 13)) { cvVelocity = cvVelocity + cvAccel; } else { cvVelocity = cvVelocity - cvAccel; } } currentValue = currentValue + cvVelocity; if (currentValue < -400) { currentValue = -400; cvVelocity = 0; } if (currentValue > 400) { currentValue = 400; cvVelocity = 0; } targetIndicator.gotoAndStop(Math.floor(targetValue + 400)); currentIndicator.gotoAndStop(Math.floor(currentValue + 400)); if (((stressHealth < 0) || (slackHealth < 0)) && (myPhase != 1)) { myPhase = 1; targetFish._parent.loseFish(); } if (currentValue < (-35 + ((-(11 - myDifficulty)) * 13.5135135135135))) { stressHealth = stressHealth - 1; } else { stressHealth = stressHealth + 2; } if (currentValue > (35 + ((11 - myDifficulty) * 13.5135135135135))) { slackHealth = slackHealth - 1; } else { slackHealth = slackHealth + 2; } if ((currentBar.myPhase == 1) || (targetFish.myHealth <= 0)) { stressHealth = SlackStressMax; slackHealth = SlackStressMax; } stressBar.gotoAndStop((SlackStressMax - stressHealth) + 1); slackBar.gotoAndStop((SlackStressMax - slackHealth) + 1); if (stressHealth > SlackStressMax) { stressHealth = SlackStressMax; } if (slackHealth > SlackStressMax) { slackHealth = SlackStressMax; } healthBar.healthScale._xscale = 100 * (targetFish.myHealth / targetFish.myHealthMax); if (targetFish.myHealth <= 0) { } else if ((stressHealth == SlackStressMax) && (slackHealth == SlackStressMax)) { healthMod = healthMod + 0.013; if (healthMod > 4) { healthMod = 4; } } else { healthMod = 1; } if ((healthMod < 2) && (healthMult._currentframe != 1)) { if ((currentMod > 1) && (targetFish.myHealth > 0)) { _root.playSound("scene", "Fish_MultLose"); } healthMult.gotoAndStop(5); } else { if ((currentMod != Math.floor(healthMod)) && (targetFish.myHealth > 0)) { _root.playSound("scene", "Fish_MultGet"); } healthMult.gotoAndStop(Math.floor(healthMod)); } currentMod = Math.floor(healthMod); } } else { if (_alpha < 100) { _alpha = _alpha + 25; } justStarted = true; myStartAnim.gotoAndPlay(1); myStartAnim._visible = false; targetIndicator.gotoAndStop(400); currentIndicator.gotoAndStop(400); } } function removeMe() { removeMovieClip(); } function stressColor(inDir, inType) { } function determineWeightClass(inSize) { var _local1 = new Number(); if (inSize < 1) { _local1 = 1; } else if (inSize < 2) { _local1 = 2; } else if (inSize < 4) { _local1 = 3; } else if (inSize < 6) { _local1 = 4; } else if (inSize < 10) { _local1 = 5; } else if (inSize < 14) { _local1 = 6; } else if (inSize < 25) { _local1 = 7; } else if (inSize < 50) { _local1 = 8; } else if (inSize < 100) { _local1 = 9; } else { _local1 = 10; } return(_local1); } static function adjustStress(inAction) { if (inAction == "fight") { currentBar.fishStress = -100 + ((-currentBar.myWeightClass) * 20); currentBar.fishIcon.gotoAndStop("fight"); } if (inAction == "jump1") { currentBar.fishStress = -100 + ((-currentBar.myWeightClass) * 20); currentBar.fishIcon.gotoAndStop("jump"); } if (inAction == "jump2") { currentBar.fishStress = 200 + (currentBar.myWeightClass * 20); currentBar.fishIcon.gotoAndStop("jump"); } if (inAction == "rest") { currentBar.fishStress = 100 + (currentBar.myWeightClass * 20); currentBar.fishIcon.gotoAndStop("rest"); } if (inAction == "default") { currentBar.fishStress = 50 + (currentBar.myWeightClass * 20); currentBar.fishIcon.gotoAndStop("start"); } if (inAction == "defeated") { currentBar.fishStress = 0; currentBar.fishIcon.gotoAndStop("defeated"); } if (inAction == "yank") { currentBar.playerStress = -600; } if (inAction == "pop") { currentBar.playerStress = -450; } if (inAction == "reel1") { currentBar.playerStress = -300; } if (inAction == "reel2") { currentBar.playerStress = -200; } if (inAction == "free") { currentBar.playerStress = 300; } if (currentBar.targetFish == undefined) { currentBar.playerStress = 0; currentBar.fishStress = 0; } if (inAction == "finished") { currentBar.myPhase = 1; } } var targetValue = 0; var currentValue = 0; var cvVelocity = 0; var cvAccel = 0.7; var targetFish = new Object(); var myPhase = -1; var SlackStressMax = 60; var playerStress = 0; var fishStress = 0; static var currentBar = new Object(); static var healthMod = 1; var justStarted = new Boolean(); var currentMod = new Number(); }
Symbol 1407 MovieClip [__Packages.QuickParticle] Frame 0
class QuickParticle extends MovieClip { var onEnterFrame, _x, _y, _rotation, myVelDown, myVelRight, myScreen, myGravity, _xscale, _yscale, spinSpeed, gotoAndStop, removeMovieClip; function QuickParticle () { super(); gotoArray = new Array(); onEnterFrame = tick; } function init(inArray, inX, inY, inXVar, inYVar, rotStart, rotEnd, velDownStart, velDownEnd, velRightStart, velRightEnd, inScreen, inGravity, inScaleDiff, inSpinRange) { _x = inX + SwainMath.randomNumber(-inXVar, inXVar); _y = inY + SwainMath.randomNumber(-inYVar, inYVar); _rotation = SwainMath.randomNumber(rotStart, rotEnd); myVelDown = SwainMath.randomNumber(velDownStart, velDownEnd); myVelRight = SwainMath.randomNumber(velRightStart, velRightEnd); myScreen = inScreen; myGravity = inGravity; _xscale = _xscale + SwainMath.randomNumber(-inScaleDiff, inScaleDiff); _yscale = _xscale; spinSpeed = SwainMath.randomNumber((-inSpinRange) * 100, inSpinRange * 100); spinSpeed = spinSpeed / 100; gotoArray = inArray; gotoAndStop(gotoArray[SwainMath.randomNumber(0, gotoArray.length - 1)]); } function tick() { _x = _x + myVelRight; _y = _y + myVelDown; myVelDown = myVelDown + myGravity; _rotation = _rotation + spinSpeed; if (((_x > (borderRight + deleteBuffer)) || (_y > 1000)) || (_root.currentScreen != myScreen)) { removeMovieClip(); } } var gotoArray = new Array(); static var deleteBuffer = 40; static var borderBottom = 600; static var borderRight = 800; }
Symbol 504 Button
on (release) { getURL ("http://www.kongregate.com/?haref=superfishing&src=spon&cm=superfishing", "_blank"); }
Symbol 530 MovieClip Frame 1
_root.stop();
Symbol 530 MovieClip Frame 141
_root.play();
Symbol 563 MovieClip Frame 2
stop();
Symbol 578 MovieClip Frame 79
stop();
Symbol 602 Button
on (press) { _root.newGame(); _root.gotoAndStop("intro"); }
Symbol 606 Button
on (press) { _root.loadGame(); _root.gotoAndStop("intro"); }
Symbol 608 MovieClip Frame 9
stop();
Symbol 615 Button
on (press) { _root.codeAttract = true; }
Symbol 641 MovieClip Frame 1
gotoAndStop(_root.myHat);
Symbol 650 Button
on (press) { if (customHead._currentframe == 1) { customHead.gotoAndStop(customHead._totalframes); } else { customHead.prevFrame(); } _root.myHat = customHead._currentFrame; }
Symbol 651 Button
on (press) { if (customHead._currentframe == customHead._totalframes) { customHead.gotoAndStop(1); } else { customHead.nextFrame(); } _root.myHat = customHead._currentFrame; }
Symbol 660 Button
on (press) { _root.gotoAndStop("game"); }
Symbol 672 Button
on (press) { _root._quality = "high"; }
Symbol 676 Button
on (press) { _root._quality = "medium"; }
Symbol 680 Button
on (press) { _root._quality = "low"; }
Symbol 695 Button
on (press) { _root.tutorialActive = !_root.tutorialActive; }
Symbol 717 MovieClip Frame 43
gotoAndPlay ("loop");
Symbol 720 Button
on (rollOver) { _root.rollOverStage(1, true); this.gotoAndStop(2); } on (rollOut) { _root.rollOverStage(1, false); this.gotoAndStop(1); } on (press) { _root.selectStage(1); }
Symbol 727 MovieClip Frame 60
gotoAndPlay ("restart");
Symbol 732 MovieClip Frame 1
stop();
Symbol 733 Button
on (rollOver) { _root.rollOverStage(2, true); this.gotoAndStop(2); } on (rollOut) { _root.rollOverStage(2, false); this.gotoAndStop(1); } on (press) { _root.selectStage(2); }
Symbol 737 MovieClip Frame 1
stop();
Symbol 738 Button
on (rollOver) { _root.rollOverStage(4, true); this.gotoAndStop(2); } on (rollOut) { _root.rollOverStage(4, false); this.gotoAndStop(1); } on (press) { _root.selectStage(4); }
Symbol 742 MovieClip Frame 1
stop();
Symbol 743 Button
on (rollOver) { _root.rollOverStage(5, true); this.gotoAndStop(2); } on (rollOut) { _root.rollOverStage(5, false); this.gotoAndStop(1); } on (press) { _root.selectStage(5); }
Symbol 747 MovieClip Frame 1
stop();
Symbol 748 Button
on (rollOver) { _root.rollOverStage(3, true); this.gotoAndStop(2); } on (rollOut) { _root.rollOverStage(3, false); this.gotoAndStop(1); } on (press) { _root.selectStage(3); }
Symbol 752 MovieClip Frame 1
stop();
Symbol 753 MovieClip Frame 23
stop();
Instance of Symbol 732 MovieClip in Symbol 753 MovieClip Frame 23
onClipEvent (load) { if (_root.gameStagesOpen >= 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 737 MovieClip in Symbol 753 MovieClip Frame 23
onClipEvent (load) { if (_root.gameStagesOpen >= 2) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 742 MovieClip in Symbol 753 MovieClip Frame 23
onClipEvent (load) { if (_root.gameStagesOpen >= 4) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 747 MovieClip in Symbol 753 MovieClip Frame 23
onClipEvent (load) { if (_root.gameStagesOpen >= 5) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 752 MovieClip in Symbol 753 MovieClip Frame 23
onClipEvent (load) { if (_root.gameStagesOpen >= 3) { this._visible = true; } else { this._visible = false; } }
Symbol 758 Button
on (press) { PondWorld.populatePopup("map"); }
Symbol 762 MovieClip Frame 6
stop();
Symbol 772 Button
on (press) { PondWorld.popupClose(); }
Symbol 776 Button
on (press) { PondWorld.popupNext(); }
Symbol 779 MovieClip Frame 8
stop();
Symbol 784 MovieClip Frame 8
stop();
Symbol 785 MovieClip Frame 1
stop();
Symbol 788 MovieClip Frame 8
stop();
Symbol 810 MovieClip Frame 1
gotoAndStop(_root.gameStage);
Instance of Symbol 792 MovieClip "myTarget" in Symbol 810 MovieClip Frame 1
onClipEvent (load) { var mapStartX = _parent.myMap._x; var mapBitmap = (new flash.display.BitmapData(_parent.myMap._width, _parent.myMap._height)); mapBitmap.draw(_parent.myMap); var mapPoint = (new flash.geom.Point(0, 0)); var componentX = 4; var componentY = 4; var scaleX = 30; var scaleY = 30; var filter = (new flash.filters.DisplacementMapFilter(mapBitmap, mapPoint, componentX, componentY, scaleX, scaleY)); var filterList = new Array(); filterList.push(filter); this.filters = filterList; _parent.myMap._visible = false; } onClipEvent (enterFrame) { _parent.myMap._x = _parent.myMap._x - 1; if (_parent.myMap._x <= (mapStartX - 600)) { _parent.myMap._x = mapStartX; } offsetX = _parent.myMap._x - this._x; offsetY = _parent.myMap._y - this._y; var newPoint = (new flash.geom.Point(offsetX, offsetY)); filter.mapPoint = newPoint; this.filters = filterList; }
Instance of Symbol 797 MovieClip "myTarget" in Symbol 810 MovieClip Frame 2
onClipEvent (load) { var mapStartX = _parent.myMap._x; var mapBitmap = (new flash.display.BitmapData(_parent.myMap._width, _parent.myMap._height)); mapBitmap.draw(_parent.myMap); var mapPoint = (new flash.geom.Point(0, 0)); var componentX = 4; var componentY = 4; var scaleX = 30; var scaleY = 30; var filter = (new flash.filters.DisplacementMapFilter(mapBitmap, mapPoint, componentX, componentY, scaleX, scaleY)); var filterList = new Array(); filterList.push(filter); this.filters = filterList; _parent.myMap._visible = false; } onClipEvent (enterFrame) { _parent.myMap._x = _parent.myMap._x - 1; if (_parent.myMap._x <= (mapStartX - 600)) { _parent.myMap._x = mapStartX; } offsetX = _parent.myMap._x - this._x; offsetY = _parent.myMap._y - this._y; var newPoint = (new flash.geom.Point(offsetX, offsetY)); filter.mapPoint = newPoint; this.filters = filterList; }
Instance of Symbol 801 MovieClip "myTarget" in Symbol 810 MovieClip Frame 3
onClipEvent (load) { var mapStartX = _parent.myMap._x; var mapBitmap = (new flash.display.BitmapData(_parent.myMap._width, _parent.myMap._height)); mapBitmap.draw(_parent.myMap); var mapPoint = (new flash.geom.Point(0, 0)); var componentX = 4; var componentY = 4; var scaleX = 30; var scaleY = 30; var filter = (new flash.filters.DisplacementMapFilter(mapBitmap, mapPoint, componentX, componentY, scaleX, scaleY)); var filterList = new Array(); filterList.push(filter); this.filters = filterList; _parent.myMap._visible = false; } onClipEvent (enterFrame) { _parent.myMap._x = _parent.myMap._x - 1; if (_parent.myMap._x <= (mapStartX - 600)) { _parent.myMap._x = mapStartX; } offsetX = _parent.myMap._x - this._x; offsetY = _parent.myMap._y - this._y; var newPoint = (new flash.geom.Point(offsetX, offsetY)); filter.mapPoint = newPoint; this.filters = filterList; }
Instance of Symbol 805 MovieClip "myTarget" in Symbol 810 MovieClip Frame 4
onClipEvent (load) { var mapStartX = _parent.myMap._x; var mapBitmap = (new flash.display.BitmapData(_parent.myMap._width, _parent.myMap._height)); mapBitmap.draw(_parent.myMap); var mapPoint = (new flash.geom.Point(0, 0)); var componentX = 4; var componentY = 4; var scaleX = 30; var scaleY = 30; var filter = (new flash.filters.DisplacementMapFilter(mapBitmap, mapPoint, componentX, componentY, scaleX, scaleY)); var filterList = new Array(); filterList.push(filter); this.filters = filterList; _parent.myMap._visible = false; } onClipEvent (enterFrame) { _parent.myMap._x = _parent.myMap._x - 1; if (_parent.myMap._x <= (mapStartX - 600)) { _parent.myMap._x = mapStartX; } offsetX = _parent.myMap._x - this._x; offsetY = _parent.myMap._y - this._y; var newPoint = (new flash.geom.Point(offsetX, offsetY)); filter.mapPoint = newPoint; this.filters = filterList; }
Instance of Symbol 809 MovieClip "myTarget" in Symbol 810 MovieClip Frame 5
onClipEvent (load) { var mapStartX = _parent.myMap._x; var mapBitmap = (new flash.display.BitmapData(_parent.myMap._width, _parent.myMap._height)); mapBitmap.draw(_parent.myMap); var mapPoint = (new flash.geom.Point(0, 0)); var componentX = 4; var componentY = 4; var scaleX = 30; var scaleY = 30; var filter = (new flash.filters.DisplacementMapFilter(mapBitmap, mapPoint, componentX, componentY, scaleX, scaleY)); var filterList = new Array(); filterList.push(filter); this.filters = filterList; _parent.myMap._visible = false; } onClipEvent (enterFrame) { _parent.myMap._x = _parent.myMap._x - 1; if (_parent.myMap._x <= (mapStartX - 600)) { _parent.myMap._x = mapStartX; } offsetX = _parent.myMap._x - this._x; offsetY = _parent.myMap._y - this._y; var newPoint = (new flash.geom.Point(offsetX, offsetY)); filter.mapPoint = newPoint; this.filters = filterList; }
Symbol 817 Button
on (press) { _root.leaveFishing(); _root.gotoAndStop("map"); }
Symbol 819 Button
on (press) { _root.leaveFishing(); _root.gotoAndStop("store"); }
Symbol 820 Button
on (press) { _root.myStore.gotoAndStop(1); _root.myInventory.gotoAndStop(3); }
Symbol 822 Button
on (press) { if ((_root.newFishing == undefined) || (_root.newFishing.gamePhase == "cast")) { _root.myStore.gotoAndStop(1); _root.myInventory.gotoAndStop(2); } }
Symbol 824 Button
on (press) { newFishing.newFish(["low"], 900); }
Symbol 825 Button
on (press) { newFishing.newFish(["high"], -100); }
Instance of Symbol 957 MovieClip "selector" in Symbol 958 MovieClip Frame 2
onClipEvent (load) { this._visible = false; }
Instance of Symbol 963 MovieClip "selector" in Symbol 964 MovieClip Frame 2
onClipEvent (load) { this._visible = false; }
Symbol 968 MovieClip Frame 1
stop();
Symbol 969 Button
on (rollOver) { rollOverLure("lure", 0, true); } on (rollOut) { rollOverLure("lure", 0, false); } on (press) { equipLure("lure", 0); }
Symbol 970 Button
on (rollOver) { rollOverLure("lure", 1, true); } on (rollOut) { rollOverLure("lure", 1, false); } on (press) { equipLure("lure", 1); }
Symbol 971 Button
on (rollOver) { rollOverLure("lure", 2, true); } on (rollOut) { rollOverLure("lure", 2, false); } on (press) { equipLure("lure", 2); }
Symbol 972 Button
on (rollOver) { rollOverLure("lure", 3, true); } on (rollOut) { rollOverLure("lure", 3, false); } on (press) { equipLure("lure", 3); }
Symbol 973 Button
on (rollOver) { rollOverLure("bait", 0, true); } on (rollOut) { rollOverLure("bait", 0, false); } on (press) { equipLure("bait", 0); }
Symbol 974 Button
on (rollOver) { rollOverLure("bait", 1, true); } on (rollOut) { rollOverLure("bait", 1, false); } on (press) { equipLure("bait", 1); }
Symbol 980 Button
on (press) { if (BasicInventory.checkSaleValid()) { BasicInventory.removeInvItem("lure", 0, true); lure0.gotoAndStop(1); lureButton0._visible = false; lureEquip0._visible = false; _root.playSound("scene", "Stuff_SelectLure"); } }
Symbol 981 Button
on (press) { if (BasicInventory.checkSaleValid()) { BasicInventory.removeInvItem("lure", 2, true); lure2.gotoAndStop(1); lureButton2._visible = false; lureEquip2._visible = false; _root.playSound("scene", "Stuff_SelectLure"); } }
Symbol 982 Button
on (press) { if (BasicInventory.checkSaleValid()) { BasicInventory.removeInvItem("lure", 1, true); lure1.gotoAndStop(1); lureButton1._visible = false; lureEquip1._visible = false; _root.playSound("scene", "Stuff_SelectLure"); } }
Symbol 983 Button
on (press) { if (BasicInventory.checkSaleValid()) { BasicInventory.removeInvItem("lure", 3, true); lure3.gotoAndStop(1); lureButton3._visible = false; lureEquip3._visible = false; _root.playSound("scene", "Stuff_SelectLure"); } }
Symbol 984 Button
on (press) { BasicInventory.removeInvItem("bait", 0, false); bait0.gotoAndStop(1); baitButton0._visible = false; baitEquip0._visible = false; _root.playSound("scene", "Stuff_SelectBait"); }
Symbol 985 Button
on (press) { BasicInventory.removeInvItem("bait", 1, false); bait1.gotoAndStop(1); baitButton1._visible = false; baitEquip1._visible = false; _root.playSound("scene", "Stuff_SelectBait"); }
Symbol 986 Button
on (press) { gotoAndStop (1); _root.playSound("scene", "Stuff_TackleClose"); }
Symbol 987 Button
on (press) { PondWorld.populatePopup("inventory"); }
Symbol 997 MovieClip Frame 1
stop();
Symbol 998 MovieClip Frame 1
stop(); _parent.inventoryButton._visible = true; _parent.storeButton._visible = true; _root.buttonBar.pickedLure.updateMe();
Symbol 998 MovieClip Frame 2
function equipLure(inCat, inSelect) { if (_root.currentScreen == "game") { if (((_root.myEquip[0] == "bait") && (inCat != "bait")) || (((_root.myEquip[0] == "bait") && (inCat == "bait")) && (_root.myEquip[1] != inSelect))) { if ((PondWorld.baitLife < (PondWorld.baitLifeMax * 0.95)) && (BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].mySubType != 1)) { _root.newFishing.eatBait(); } PondWorld.baitLife = PondWorld.baitLifeMax; } _root.myEquip[0] = inCat; _root.myEquip[1] = inSelect; setEquipSelect(inCat, inSelect); if (inCat == "lure") { _root.playSound("scene", "Stuff_SelectLure"); } else { _root.playSound("scene", "Stuff_SelectBait"); } } _root.setFishAttraction(); _root.saveGame(); } function rollOverLure(inCat, inSelect, inVisible) { var _local3 = this[inCat + String(inSelect)]; itemStats._x = _local3._x; itemStats._y = _local3._y; itemStats._visible = inVisible; _local3.selector._visible = inVisible; if (inCat == "lure") { itemStats.displayName = BasicInventory.lureInv[inSelect].myName; itemStats.displaySubType = BasicInventory.lureInv[inSelect].mySubType; itemStats.gotoAndStop(1); } else { itemStats.displayName = BasicInventory.baitInv[inSelect].myName; itemStats.displaySubType = BasicInventory.baitInv[inSelect].myLevel; itemStats.gotoAndStop(2); } } function setEquipSelect(inCat, inSelect) { if (_root.currentScreen == "game") { if (BasicInventory.isEquipped()) { equipSelect._visible = true; } else { equipSelect._visible = false; } var _local3 = this[inCat + String(inSelect)]; equipSelect._x = _local3._x; equipSelect._y = _local3._y; if (inCat == "lure") { equipSelect.gotoAndStop(1); } else { equipSelect.gotoAndStop(2); } } else { equipSelect._visible = false; } } function setInvArt(inMC, inCategory, inSlot, inButton) { var _local3; if (inCategory == "lure") { _local3 = BasicInventory.lureInv[inSlot]; } else { _local3 = BasicInventory.baitInv[inSlot]; } if (_local3 == undefined) { inMC.gotoAndStop(1); this[(inCategory + "Equip") + String(inSlot)]._visible = false; inButton._visible = false; } else { inMC.gotoAndStop(2); BasicInventory.changeLureAppearance(inMC.myLure, _local3.myName, _local3.myType, _local3.mySubType, _local3.myColor1, _local3.myColor2); inMC.displayQuantity = "x" + String(_local3.myQuantity); if (_root.currentScreen == "game") { } else { inButton._visible = true; } } } _parent.inventoryButton._visible = false; _parent.storeButton._visible = false; setEquipSelect(_root.myEquip[0], _root.myEquip[1]); _root.playSound("scene", "Stuff_TackleOpen"); if (_root.currentScreen == "game") { lureButton0._visible = false; lureButton1._visible = false; lureButton2._visible = false; lureButton3._visible = false; baitButton0._visible = false; baitButton1._visible = false; } else { equipSelect._visible = false; }
Instance of Symbol 958 MovieClip "lure0" in Symbol 998 MovieClip Frame 2
onClipEvent (load) { _parent.setInvArt(this, "lure", 0, _parent.lureButton0); }
Instance of Symbol 964 MovieClip "bait0" in Symbol 998 MovieClip Frame 2
onClipEvent (load) { _parent.setInvArt(this, "bait", 0, _parent.baitButton0); } onClipEvent (enterFrame) { _parent.setInvArt(this, "bait", 0, _parent.baitButton0); }
Instance of Symbol 958 MovieClip "lure2" in Symbol 998 MovieClip Frame 2
onClipEvent (load) { _parent.setInvArt(this, "lure", 2, _parent.lureButton2); }
Instance of Symbol 958 MovieClip "lure1" in Symbol 998 MovieClip Frame 2
onClipEvent (load) { _parent.setInvArt(this, "lure", 1, _parent.lureButton1); }
Instance of Symbol 958 MovieClip "lure3" in Symbol 998 MovieClip Frame 2
onClipEvent (load) { _parent.setInvArt(this, "lure", 3, _parent.lureButton3); }
Instance of Symbol 964 MovieClip "bait1" in Symbol 998 MovieClip Frame 2
onClipEvent (load) { _parent.setInvArt(this, "bait", 1, _parent.baitButton1); } onClipEvent (enterFrame) { _parent.setInvArt(this, "bait", 1, _parent.baitButton1); }
Symbol 1007 MovieClip Frame 1
gotoAndStop(_parent.mycar);
Symbol 1008 MovieClip Frame 1
mycar = SwainMath.randomNumber(1, 7);
Symbol 1008 MovieClip Frame 21
if (SwainMath.randomNumber(0, 10) != 0) { gotoAndPlay (1); }
Symbol 1010 MovieClip Frame 1
mycar = SwainMath.randomNumber(1, 7);
Symbol 1010 MovieClip Frame 20
if (SwainMath.randomNumber(0, 10) != 0) { gotoAndPlay (1); }
Symbol 1023 MovieClip Frame 1
stop(); if (_parent.myPond.hookedFish != undefined) { nextFrame(); }
Symbol 1035 MovieClip Frame 109
if (playstate == "idle") { gotoAndPlay ("idleLoop"); }
Symbol 1035 MovieClip Frame 124
_root.playSound("scene", "Reel_Cast");
Symbol 1035 MovieClip Frame 141
if (playstate == "cast") { gotoAndPlay ("idleLoop"); playstate = "idle"; }
Symbol 1035 MovieClip Frame 149
if (playstate == "reel1") { gotoAndPlay ("reel1loop"); }
Symbol 1035 MovieClip Frame 163
if (playstate == "reel2") { gotoAndPlay ("reel2loop"); }
Symbol 1035 MovieClip Frame 173
if (playstate == "pop") { gotoAndPlay ("idleLoop"); playstate = "idle"; }
Symbol 1035 MovieClip Frame 182
if (playstate == "yank") { gotoAndPlay ("idleLoop"); playstate = "idle"; }
Symbol 1035 MovieClip Frame 233
if (playstate == "catch") { gotoAndPlay ("catchloop"); }
Symbol 1035 MovieClip Frame 247
if (playstate == "lose") { gotoAndPlay ("idleLoop"); playstate = "idle"; }
Symbol 1035 MovieClip Frame 262
if (playstate == "collect") { gotoAndPlay ("idleLoop"); playstate = "idle"; }
Symbol 1056 MovieClip Frame 30
if (SwainMath.randomNumber(0, 10) != 0) { gotoAndPlay (1); }
Symbol 1071 MovieClip Frame 1
gotoAndStop(_parent.myship);
Symbol 1072 MovieClip Frame 1
myship = SwainMath.randomNumber(1, 7);
Symbol 1072 MovieClip Frame 30
if (SwainMath.randomNumber(0, 10) != 0) { gotoAndPlay (1); }
Symbol 1084 MovieClip Frame 82
stop();
Symbol 1085 MovieClip Frame 31
if (SwainMath.randomNumber(0, 30) != 0) { gotoAndPlay (1); }
Symbol 1088 MovieClip Frame 31
if (SwainMath.randomNumber(0, 30) != 0) { gotoAndPlay (1); }
Symbol 1090 Button
on (press) { leaveFishing(); gotoAndStop ("store"); }
Symbol 1091 Button
on (press) { _root.leaveFishing(); _root.gotoAndStop("map"); }
Symbol 1092 Button
on (press) { _root.leaveFishing(); _root.gotoAndStop("store"); }
Symbol 1093 Button
on (press) { _root.gotoAndStop("trophy"); }
Symbol 1094 Button
on (press) { if ((_root.newFishing == undefined) || ((_root.newFishing.gamePhase == "cast") && (_root.newFishing.lureStatus == "holding"))) { _root.myStore.gotoAndStop(1); _root.myInventory.gotoAndStop(2); } }
Symbol 1095 Button
on (press) { _root.leaveFishing(); _root.gotoAndStop("menu"); }
Symbol 1117 MovieClip Frame 1
stop();
Symbol 1129 MovieClip Frame 1
stop();
Symbol 1130 MovieClip Frame 1
function setText() { myTitle = MissionOrganizer.getMissionObjective("title"); myDescription = MissionOrganizer.getMissionObjective("description"); myTask1 = MissionOrganizer.getMissionObjective("task1"); myTask2 = MissionOrganizer.getMissionObjective("task2"); myTask3 = MissionOrganizer.getMissionObjective("task3"); myTask4 = MissionOrganizer.getMissionObjective("task4"); if (myTask1 == "Completed!") { bead1.gotoAndStop(2); } else { bead1.gotoAndStop(1); } if (myTask1 == "") { bead1._visible = false; } else { bead1._visible = true; } if (myTask2 == "Completed!") { bead2.gotoAndStop(2); } else { bead2.gotoAndStop(1); } if (myTask2 == "") { bead2._visible = false; } else { bead2._visible = true; } if (myTask3 == "Completed!") { bead3.gotoAndStop(2); } else { bead3.gotoAndStop(1); } if (myTask3 == "") { bead3._visible = false; } else { bead3._visible = true; } if (myTask4 == "Completed!") { bead4.gotoAndStop(2); } else { bead4.gotoAndStop(1); } if (myTask4 == "") { bead4._visible = false; } else { bead4._visible = true; } if (textStart) { missionFlash.gotoAndPlay(2); } else { textStart = true; } } function panelAction() { if (myStatus == "open") { if (_y < endPos) { _y = (_y + Math.ceil((endPos - _y) / 4)); } else { myStatus = "done"; } } else if (myStatus == "close") { if (_y > startPos) { _y = (_y - Math.ceil((_y - startPos) / 4)); } else { myStatus = "done"; } } } function myRollOver() { myStatus = "open"; } function myRollOut() { myStatus = "close"; } onEnterFrame = panelAction; onRollOver = myRollOver; onRollOut = myRollOut; var startPos = _y; var endPos = (startPos + 200); var myStatus = "done"; var myTitle = new String(); var myDescription = new String(); var myTask1 = new String(); var myTask2 = new String(); var myTask3 = new String(); var myTask4 = new String(); var textStart = false; setText();
Instance of Symbol 955 MovieClip "pickedLure" in Symbol 1131 MovieClip Frame 1
onClipEvent (load) { function updateMe() { if (BasicInventory.isEquipped()) { var _local3 = BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]]; gotoAndStop(_local3); BasicInventory.changeLureAppearance(this, _local3.myName, _local3.myType, _local3.mySubType, _local3.myColor1, _local3.myColor2); } else { gotoAndStop ("empty"); } } updateMe(); }
Symbol 1133 Button
on (press) { MissionOrganizer.checkTaskComplete("catch_brownhoplo"); MissionOrganizer.checkTaskComplete("catch_grasscarp"); MissionOrganizer.checkTaskComplete("catch_peacockbass"); MissionOrganizer.checkTaskComplete("catch_stripedbass"); MissionOrganizer.checkTaskComplete(("catch_" + BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].myType) + BasicInventory[_root.myEquip[0] + "Inv"][_root.myEquip[1]].mySubType); MissionOrganizer.checkTaskComplete("catch_15+"); MissionOrganizer.checkTaskComplete("catch_10+"); MissionOrganizer.checkTaskComplete("catch_sail"); MissionOrganizer.checkTaskComplete("catch_shark"); MissionOrganizer.checkTaskComplete("catch_canal_rare"); MissionOrganizer.checkTaskComplete("catch_lake_rare"); MissionOrganizer.checkTaskComplete("catch_bay_rare"); MissionOrganizer.checkTaskComplete("catch_wreck_rare"); MissionOrganizer.checkTaskComplete("catch_fresh"); MissionOrganizer.checkTaskComplete("catch_salt"); MissionOrganizer.checkTaskComplete("catch_fly"); MissionOrganizer.checkTaskComplete("catch_spoon"); MissionOrganizer.checkTaskComplete("catch_plug"); MissionOrganizer.checkTaskComplete("catch_jig"); MissionOrganizer.checkTaskComplete("catch_redbreastsunfish"); MissionOrganizer.checkTaskComplete("catch_bluegill"); MissionOrganizer.checkTaskComplete("catch_yellowbullhead"); MissionOrganizer.checkTaskComplete("catch_jig"); MissionOrganizer.checkTaskComplete("catch_redbreastsunfish"); MissionOrganizer.checkTaskComplete("catch_bluegill"); MissionOrganizer.checkTaskComplete("catch_yellowbullhead"); }
Symbol 1141 MovieClip Frame 1
gotoAndStop(_root.gameStage);
Symbol 1202 MovieClip Frame 1
gotoAndStop(_root.gameStage);
Symbol 1208 Button
on (press) { PondWorld.populatePopup("store"); }
Symbol 1212 MovieClip Frame 1
var myAdvice = MissionOrganizer.storeAdvice(); thisAdvice.text = myAdvice;
Symbol 1213 MovieClip Frame 16
stop();
Symbol 1230 MovieClip Frame 1
stop();
Symbol 1243 Button
on (rollOver) { buyIcon1.myBG.gotoAndStop(2); } on (rollOut) { buyIcon1.myBG.gotoAndStop(1); } on (press) { selectType("jig"); }
Symbol 1244 Button
on (rollOver) { buyIcon2.myBG.gotoAndStop(2); } on (rollOut) { buyIcon2.myBG.gotoAndStop(1); } on (press) { selectType("spoon"); }
Symbol 1245 Button
on (rollOver) { buyIcon3.myBG.gotoAndStop(2); } on (rollOut) { buyIcon3.myBG.gotoAndStop(1); } on (press) { selectType("plug"); }
Symbol 1246 Button
on (rollOver) { buyIcon4.myBG.gotoAndStop(2); } on (rollOut) { buyIcon4.myBG.gotoAndStop(1); } on (press) { selectType("fly"); }
Symbol 1247 Button
on (rollOver) { buyIcon5.myBG.gotoAndStop(2); } on (rollOut) { buyIcon5.myBG.gotoAndStop(1); } on (press) { selectType("bait"); }
Symbol 1248 Button
on (press) { gotoAndStop (1); }
Symbol 1252 Button
on (press) { PondWorld.populatePopup("lure_jig"); }
Symbol 1255 Button
on (press) { PondWorld.populatePopup("lure_spoon"); }
Symbol 1258 Button
on (press) { PondWorld.populatePopup("lure_plug"); }
Symbol 1261 Button
on (press) { PondWorld.populatePopup("lure_fly"); }
Symbol 1264 Button
on (press) { PondWorld.populatePopup("lure_bait"); }
Symbol 1271 MovieClip Frame 1
stop();
Symbol 1276 MovieClip Frame 1
stop();
Symbol 1278 MovieClip Frame 1
stop();
Symbol 1281 MovieClip Frame 1
stop();
Symbol 1282 Button
on (rollOver) { sub1.myBG.gotoAndStop(2); } on (rollOut) { sub1.myBG.gotoAndStop(1); } on (press) { selectSubType(sub1); }
Symbol 1283 Button
on (rollOver) { sub2.myBG.gotoAndStop(2); } on (rollOut) { sub2.myBG.gotoAndStop(1); } on (press) { selectSubType(sub2); }
Symbol 1284 Button
on (rollOver) { sub3.myBG.gotoAndStop(2); } on (rollOut) { sub3.myBG.gotoAndStop(1); } on (press) { selectSubType(sub3); }
Symbol 1285 Button
on (rollOver) { sub4.myBG.gotoAndStop(2); } on (rollOut) { sub4.myBG.gotoAndStop(1); } on (press) { selectSubType(sub4); }
Symbol 1297 Button
on (press) { selectColor(1, 1); }
Symbol 1298 Button
on (press) { selectColor(1, 3); }
Symbol 1299 Button
on (press) { selectColor(1, 4); }
Symbol 1300 Button
on (press) { selectColor(1, 2); }
Symbol 1301 Button
on (press) { selectColor(2, 0); }
Symbol 1302 Button
on (press) { selectColor(2, 1); }
Symbol 1303 Button
on (press) { selectColor(2, 3); }
Symbol 1304 Button
on (press) { selectColor(2, 4); }
Symbol 1305 Button
on (press) { selectColor(2, 2); }
Symbol 1306 Button
on (press) { selectColor(1, 0); }
Symbol 1320 Button
on (press) { if (_parent._parent.checkSpace()) { if (_parent._parent.checkCost()) { BasicInventory.addInvItem(_parent._parent.myName, _parent._parent.myCategory, _parent._parent.myType, _parent._parent.mySubType, _parent._parent.myColor1, _parent._parent.myColor2, _parent._parent.myLevel, _parent._parent.myDescription); _parent._parent.gotoAndStop("purchased"); } else { trace("No Cash!"); } } else { trace("No Space!"); } }
Symbol 1322 MovieClip Frame 9
stop();
Symbol 1327 MovieClip Frame 7
stop();
Symbol 1328 MovieClip Frame 1
stop(); _parent.storeButton._visible = true;
Symbol 1328 MovieClip Frame 2
function selectType(inType) { if (inType != "bait") { myCategory = "lure"; } else { myCategory = "bait"; } gotoAndStop ("lure"); mainIcon.gotoAndStop(inType); myType = inType; sub1.mySubType = undefined; sub2.mySubType = undefined; sub3.mySubType = undefined; sub4.mySubType = undefined; BasicInventory.loadLureStats(myType, _root.gameStage, 1, sub1); BasicInventory.loadLureStats(myType, _root.gameStage, 2, sub2); BasicInventory.loadLureStats(myType, _root.gameStage, 3, sub3); BasicInventory.loadLureStats(myType, _root.gameStage, 4, sub4); } function selectSubType(inSub) { if (myCategory == "bait") { _root.playSound("scene", "Stuff_SelectBait"); } else { _root.playSound("scene", "Stuff_SelectLure"); } gotoAndStop ("color"); mainIcon.gotoAndStop("subtype" + myType); mySubType = inSub.mySubType; myColor1 = inSub.myColor1Options[0]; myColor2 = inSub.myColor2Options[0]; myName = inSub.myName; myDescription = inSub.myDescription; myCost = inSub.myCost; myCostDisplay = "$" + myCost; BasicInventory.changeLureAppearance(mainIcon.myLure, myName, myType, mySubType, myColor1, myColor2); targetSub = inSub; myLevel = inSub.myLevel; var _local4 = 1; while (_local4 < 3) { var _local3 = 0; while (_local3 < 5) { if ((this.targetSub[("myColor" + String(_local4)) + "Options"][_local3] == undefined) || (myCategory == "bait")) { this[("colorOption" + String(_local4)) + String(_local3)].gotoAndStop("empty"); this[("colorButton" + String(_local4)) + String(_local3)]._visible = false; } else { this[("colorOption" + String(_local4)) + String(_local3)].gotoAndStop(targetSub[("myColor" + String(_local4)) + "Options"][_local3]); this[("colorButton" + String(_local4)) + String(_local3)]._visible = true; } _local3++; } _local4++; } colorSelector1._x = colorOption10._x; colorSelector2._x = colorOption20._x; if (myCategory == "bait") { colorSelector1._visible = false; colorSelector2._visible = false; } else { colorSelector1._visible = true; colorSelector2._visible = true; } } function selectColor(inCat, inSelect) { this["colorSelector" + String(inCat)]._x = this[("colorOption" + String(inCat)) + String(inSelect)]._x; this["myColor" + String(inCat)] = this.targetSub[("myColor" + String(inCat)) + "Options"][inSelect]; BasicInventory.changeLureAppearance(mainIcon.myLure, myName, myType, mySubType, myColor1, myColor2); } function checkCost() { if (myCost > _root.myCash) { return(false); } _root.myCash = _root.myCash - myCost; _root.myCashDisplay = "$" + _root.myCash; return(true); } function checkSpace() { if (BasicInventory.getEmptySlot(myCategory) == undefined) { return(false); } return(true); } var myType; var mySubType; var myColor1 = 1; var myColor2 = 1; var myName; var myCategory; var myCost; var myCostDisplay; var myLevel; var targetSub; var color1Options; var color2Options; _parent.storeButton._visible = false;
Instance of Symbol 1242 MovieClip "buyIcon1" in Symbol 1328 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 1242 MovieClip "buyIcon2" in Symbol 1328 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 1242 MovieClip "buyIcon3" in Symbol 1328 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (3); }
Instance of Symbol 1242 MovieClip "buyIcon4" in Symbol 1328 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 1242 MovieClip "buyIcon5" in Symbol 1328 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (5); }
Instance of Symbol 1278 MovieClip "sub1" in Symbol 1328 MovieClip Frame 6
onClipEvent (load) { } onClipEvent (enterFrame) { if (mySubType == 0) { _parent.subButton1._visible = false; } else { _parent.subButton1._visible = true; } }
Instance of Symbol 1281 MovieClip in Symbol 1328 MovieClip Frame 6
onClipEvent (enterFrame) { if ((((_parent.sub1.mySubType == 0) && (_parent.sub2.mySubType == 0)) && (_parent.sub3.mySubType == 0)) && (_parent.sub4.mySubType == 0)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1278 MovieClip "sub2" in Symbol 1328 MovieClip Frame 6
onClipEvent (load) { } onClipEvent (enterFrame) { if (mySubType == 0) { _parent.subButton2._visible = false; } else { _parent.subButton2._visible = true; } }
Instance of Symbol 1278 MovieClip "sub3" in Symbol 1328 MovieClip Frame 6
onClipEvent (load) { } onClipEvent (enterFrame) { if (mySubType == 0) { _parent.subButton3._visible = false; } else { _parent.subButton3._visible = true; } }
Instance of Symbol 1278 MovieClip "sub4" in Symbol 1328 MovieClip Frame 6
onClipEvent (load) { } onClipEvent (enterFrame) { if (mySubType == 0) { _parent.subButton4._visible = false; } else { _parent.subButton4._visible = true; } }
Instance of Symbol 1290 MovieClip "colorOption11" in Symbol 1328 MovieClip Frame 7
onClipEvent (load) { }
Symbol 1328 MovieClip Frame 8
_root.playSound("scene", "Stuff_Buy");
Instance of Symbol 67 MovieClip "WATCHER" in Symbol 1331 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.myCash = "$" + String(_root.myCash); }
Symbol 1332 MovieClip Frame 20
stop();
Symbol 1338 Button
on (press) { _root.gotoAndStop("game"); }
Symbol 1344 Button
on (press) { if (_root.myStore._currentframe == 1) { _root.myStore.gotoAndStop(2); _root.myInventory2.gotoAndStop(1); } }
Symbol 1350 Button
on (press) { _root.myStore.gotoAndStop(1); _root.myInventory2.gotoAndStop(2); }
Symbol 1379 Button
on (press) { BasicInventory.changeFishAppearance(invFish, "prev"); adjustText(invFish); }
Symbol 1380 Button
on (press) { BasicInventory.changeFishAppearance(invFish, "next"); adjustText(invFish); }
Symbol 1381 Button
on (press) { _root.gotoAndStop("game"); }
Symbol 1384 Button
on (rollOver) { shelfStats._visible = true; } on (rollOut) { shelfStats._visible = false; }
Symbol 1399 MovieClip Frame 1
_visible = false; var statFishCaught = _root.statFishCaught; var statFishLost = _root.statFishLost; var statSharksCaught = _root.statSharksCaught; var statLegendsCaught = _root.statLegendsCaught; var statTotalCash = ("$" + String(_root.statTotalCash)); var statShortestFight = ((Math.floor((_root.statShortestFight / 30) * 100) / 100) + " seconds"); var statBiggestFish = (((_root.statBiggestFish.myName + " (") + _root.statBiggestFish.mySizeDisplay) + ")"); if (_root.statBiggestFish == undefined) { statBiggestFish = "None"; } var statSmallestFish = (((_root.statSmallestFish.myName + " (") + _root.statSmallestFish.mySizeDisplay) + ")"); if (_root.statSmallestFish == undefined) { statSmallestFish = "None"; } var mySeconds = Math.floor(_root.statTotalTime / 30); var myMinutes = Math.floor(mySeconds / 60); mySeconds = mySeconds - (myMinutes * 60); var myHours = Math.floor(myMinutes / 60); myMinutes = myMinutes - (myHours * 60); var statTotalTime = (((((myHours + "h ") + myMinutes) + "m ") + mySeconds) + "s"); var statTotalCasts = _root.statTotalCasts;

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [Blank_MC]Uses:1
Symbol 3 GraphicUsed by:52
Symbol 4 ShapeTweeningUsed by:11
Symbol 5 ShapeTweeningUsed by:11
Symbol 6 ShapeTweeningUsed by:11
Symbol 7 ShapeTweeningUsed by:11
Symbol 8 ShapeTweeningUsed by:11
Symbol 9 ShapeTweeningUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:4 5 6 7 8 9 10Used by:52
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:52
Symbol 14 GraphicUsed by:15
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Symbol 16 GraphicUsed by:31
Symbol 17 ShapeTweeningUsed by:20
Symbol 18 ShapeTweeningUsed by:20
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Symbol 20 MovieClipUses:17 18 19Used by:31
Symbol 21 GraphicUsed by:31
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Symbol 23 TextUses:22Used by:24
Symbol 24 MovieClipUses:23Used by:30
Symbol 25 GraphicUsed by:30
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:24 25 26 27 28 29Used by:31
Symbol 31 MovieClipUses:16 20 21 30Used by:52
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:52
Symbol 34 GraphicUsed by:42
Symbol 35 GraphicUsed by:42
Symbol 36 ShapeTweeningUsed by:42
Symbol 37 GraphicUsed by:42
Symbol 38 ShapeTweeningUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 ShapeTweeningUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:34 35 36 37 38 39 40 41Used by:52
Symbol 43 EditableTextUses:22Used by:52
Symbol 44 EditableTextUses:22Used by:52
Symbol 45 EditableTextUses:22Used by:52
Symbol 46 EditableTextUses:22Used by:52
Symbol 47 EditableTextUses:22Used by:52
Symbol 48 EditableTextUses:22Used by:52
Symbol 49 EditableTextUses:22Used by:52
Symbol 50 EditableTextUses:22Used by:52
Symbol 51 EditableTextUses:22Used by:52
Symbol 52 MovieClip [PondWorld]Uses:3 11 13 15 31 33 42 43 44 45 46 47 48 49 50 51
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:59
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:59
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClip [fish_unit]Uses:54 56 58
Symbol 60 ShapeTweeningUsed by:65
Symbol 61 ShapeTweeningUsed by:65
Symbol 62 ShapeTweeningUsed by:65
Symbol 63 ShapeTweeningUsed by:65
Symbol 64 GraphicUsed by:65 69
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Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:75 1331
Symbol 68 ShapeTweeningUsed by:69
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Symbol 70 ShapeTweeningUsed by:72
Symbol 71 GraphicUsed by:72 74
Symbol 72 MovieClipUses:70 71Used by:75
Symbol 73 ShapeTweeningUsed by:74
Symbol 74 MovieClipUses:73 71Used by:75
Symbol 75 MovieClip [pondEffect]Uses:65 67 69 72 74
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:151
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:151
Symbol 80 ShapeTweeningUsed by:82
Symbol 81 GraphicUsed by:82
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Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:83 84Used by:151
Symbol 86 GraphicUsed by:91
Symbol 87 GraphicUsed by:91
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Symbol 90 GraphicUsed by:91
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Symbol 92 GraphicUsed by:103
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Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
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Symbol 104 FontUsed by:105 106
Symbol 105 EditableTextUses:104Used by:151
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Symbol 107 TextUses:22Used by:108
Symbol 108 MovieClipUses:107Used by:109
Symbol 109 MovieClipUses:108Used by:116
Symbol 110 TextUses:22Used by:111
Symbol 111 MovieClipUses:110Used by:112
Symbol 112 MovieClipUses:111Used by:116
Symbol 113 TextUses:22Used by:114
Symbol 114 MovieClipUses:113Used by:115
Symbol 115 MovieClipUses:114Used by:116
Symbol 116 MovieClipUses:109 112 115Used by:151
Symbol 117 GraphicUsed by:151
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:120
Symbol 120 MovieClipUses:119Used by:151
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:123
Symbol 123 MovieClipUses:122Used by:151
Symbol 124 ShapeTweeningUsed by:144
Symbol 125 GraphicUsed by:130
Symbol 126 GraphicUsed by:130
Symbol 127 GraphicUsed by:130
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:125 126 127 128 129Used by:144
Symbol 131 SoundUsed by:144
Symbol 132 Sound [Reel_Fight1]Used by:144 563
Symbol 133 GraphicUsed by:144
Symbol 134 ShapeTweeningUsed by:144
Symbol 135 ShapeTweeningUsed by:144
Symbol 136 GraphicUsed by:144
Symbol 137 ShapeTweeningUsed by:144
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:144
Symbol 140 Sound [Fish_Catch1]Used by:144 563
Symbol 141 ShapeTweeningUsed by:144
Symbol 142 ShapeTweeningUsed by:144
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:124 130 131 132 133 134 135 136 137 139 140 141 142 143Used by:151
Symbol 145 GraphicUsed by:150
Symbol 146 GraphicUsed by:150
Symbol 147 GraphicUsed by:150
Symbol 148 GraphicUsed by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:145 146 147 148 149Used by:151
Symbol 151 MovieClip [stress_indicator]Uses:77 79 82 85 91 103 105 106 116 117 120 123 144 150
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 MovieClipUses:153Used by:412
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:412
Symbol 157 MovieClipUsed by:412
Symbol 158 GraphicUsed by:165
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:165
Symbol 161 GraphicUsed by:165 273
Symbol 162 GraphicUsed by:165
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:165
Symbol 165 MovieClipUses:158 160 161 162 164Used by:392
Symbol 166 GraphicUsed by:392
Symbol 167 GraphicUsed by:392
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:170
Symbol 170 MovieClipUses:169Used by:392
Symbol 171 GraphicUsed by:392
Symbol 172 GraphicUsed by:173
Symbol 173 ButtonUses:172Used by:392
Symbol 174 GraphicUsed by:392
Symbol 175 GraphicUsed by:392
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:178
Symbol 178 MovieClipUses:177Used by:392
Symbol 179 GraphicUsed by:392
Symbol 180 GraphicUsed by:392
Symbol 181 GraphicUsed by:392
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:184
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Symbol 186 GraphicUsed by:392
Symbol 187 GraphicUsed by:392
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:190
Symbol 190 MovieClipUses:189Used by:392
Symbol 191 GraphicUsed by:392
Symbol 192 GraphicUsed by:392
Symbol 193 GraphicUsed by:392
Symbol 194 GraphicUsed by:392
Symbol 195 GraphicUsed by:392
Symbol 196 GraphicUsed by:392
Symbol 197 GraphicUsed by:392
Symbol 198 GraphicUsed by:392
Symbol 199 GraphicUsed by:392
Symbol 200 GraphicUsed by:392
Symbol 201 GraphicUsed by:392
Symbol 202 GraphicUsed by:392
Symbol 203 GraphicUsed by:392
Symbol 204 GraphicUsed by:392
Symbol 205 GraphicUsed by:392
Symbol 206 GraphicUsed by:392
Symbol 207 GraphicUsed by:392
Symbol 208 GraphicUsed by:392
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Symbol 210 GraphicUsed by:392
Symbol 211 GraphicUsed by:392
Symbol 212 GraphicUsed by:392
Symbol 213 GraphicUsed by:392
Symbol 214 GraphicUsed by:392
Symbol 215 GraphicUsed by:392
Symbol 216 GraphicUsed by:392
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Symbol 219 GraphicUsed by:392
Symbol 220 GraphicUsed by:392
Symbol 221 GraphicUsed by:392
Symbol 222 GraphicUsed by:392
Symbol 223 GraphicUsed by:392
Symbol 224 GraphicUsed by:392
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Symbol 226 GraphicUsed by:392
Symbol 227 GraphicUsed by:392
Symbol 228 GraphicUsed by:392
Symbol 229 GraphicUsed by:392
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Symbol 231 GraphicUsed by:392
Symbol 232 GraphicUsed by:392
Symbol 233 GraphicUsed by:392
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Symbol 236 GraphicUsed by:392
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Symbol 238 GraphicUsed by:392
Symbol 239 GraphicUsed by:392
Symbol 240 GraphicUsed by:392
Symbol 241 GraphicUsed by:392
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Symbol 243 GraphicUsed by:392
Symbol 244 GraphicUsed by:392
Symbol 245 GraphicUsed by:392
Symbol 246 GraphicUsed by:392
Symbol 247 GraphicUsed by:392
Symbol 248 GraphicUsed by:392
Symbol 249 GraphicUsed by:392
Symbol 250 GraphicUsed by:392
Symbol 251 GraphicUsed by:392
Symbol 252 GraphicUsed by:392
Symbol 253 GraphicUsed by:392
Symbol 254 GraphicUsed by:392
Symbol 255 GraphicUsed by:392
Symbol 256 GraphicUsed by:392
Symbol 257 GraphicUsed by:392
Symbol 258 GraphicUsed by:392
Symbol 259 GraphicUsed by:392
Symbol 260 GraphicUsed by:392
Symbol 261 GraphicUsed by:392
Symbol 262 GraphicUsed by:392
Symbol 263 GraphicUsed by:392
Symbol 264 GraphicUsed by:392
Symbol 265 GraphicUsed by:392
Symbol 266 GraphicUsed by:392
Symbol 267 GraphicUsed by:273
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:273
Symbol 270 GraphicUsed by:273
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:271Used by:273
Symbol 273 MovieClipUses:267 269 161 270 272Used by:392
Symbol 274 GraphicUsed by:392
Symbol 275 GraphicUsed by:392
Symbol 276 GraphicUsed by:392
Symbol 277 GraphicUsed by:392
Symbol 278 GraphicUsed by:392
Symbol 279 GraphicUsed by:392
Symbol 280 GraphicUsed by:392
Symbol 281 GraphicUsed by:392
Symbol 282 GraphicUsed by:392
Symbol 283 GraphicUsed by:392
Symbol 284 GraphicUsed by:392
Symbol 285 GraphicUsed by:392
Symbol 286 GraphicUsed by:392
Symbol 287 GraphicUsed by:392
Symbol 288 GraphicUsed by:392
Symbol 289 GraphicUsed by:392
Symbol 290 GraphicUsed by:392
Symbol 291 GraphicUsed by:392
Symbol 292 GraphicUsed by:392
Symbol 293 GraphicUsed by:392
Symbol 294 GraphicUsed by:392
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Symbol 296 GraphicUsed by:392
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Symbol 298 GraphicUsed by:392
Symbol 299 GraphicUsed by:392
Symbol 300 GraphicUsed by:392
Symbol 301 GraphicUsed by:392
Symbol 302 GraphicUsed by:392
Symbol 303 GraphicUsed by:392
Symbol 304 GraphicUsed by:392
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Symbol 325 GraphicUsed by:392
Symbol 326 GraphicUsed by:392
Symbol 327 GraphicUsed by:392
Symbol 328 GraphicUsed by:392
Symbol 329 GraphicUsed by:392
Symbol 330 GraphicUsed by:392
Symbol 331 GraphicUsed by:392
Symbol 332 GraphicUsed by:392
Symbol 333 GraphicUsed by:392
Symbol 334 GraphicUsed by:392
Symbol 335 GraphicUsed by:392
Symbol 336 GraphicUsed by:392
Symbol 337 GraphicUsed by:392
Symbol 338 GraphicUsed by:392
Symbol 339 GraphicUsed by:392
Symbol 340 GraphicUsed by:392
Symbol 341 GraphicUsed by:392
Symbol 342 GraphicUsed by:392
Symbol 343 GraphicUsed by:392
Symbol 344 GraphicUsed by:392
Symbol 345 GraphicUsed by:392
Symbol 346 GraphicUsed by:392
Symbol 347 GraphicUsed by:392
Symbol 348 GraphicUsed by:392
Symbol 349 GraphicUsed by:392
Symbol 350 GraphicUsed by:392
Symbol 351 GraphicUsed by:392
Symbol 352 GraphicUsed by:392
Symbol 353 GraphicUsed by:392
Symbol 354 GraphicUsed by:392
Symbol 355 GraphicUsed by:392
Symbol 356 GraphicUsed by:392
Symbol 357 GraphicUsed by:392
Symbol 358 GraphicUsed by:392
Symbol 359 GraphicUsed by:392
Symbol 360 GraphicUsed by:392
Symbol 361 GraphicUsed by:392
Symbol 362 GraphicUsed by:392
Symbol 363 GraphicUsed by:392
Symbol 364 GraphicUsed by:392
Symbol 365 GraphicUsed by:392
Symbol 366 GraphicUsed by:392
Symbol 367 GraphicUsed by:392
Symbol 368 GraphicUsed by:392
Symbol 369 GraphicUsed by:392
Symbol 370 GraphicUsed by:392
Symbol 371 GraphicUsed by:392
Symbol 372 GraphicUsed by:392
Symbol 373 GraphicUsed by:392
Symbol 374 GraphicUsed by:392
Symbol 375 GraphicUsed by:392
Symbol 376 GraphicUsed by:392
Symbol 377 GraphicUsed by:392
Symbol 378 GraphicUsed by:392
Symbol 379 GraphicUsed by:392
Symbol 380 GraphicUsed by:392
Symbol 381 GraphicUsed by:392
Symbol 382 GraphicUsed by:392
Symbol 383 GraphicUsed by:392
Symbol 384 GraphicUsed by:392
Symbol 385 GraphicUsed by:392
Symbol 386 GraphicUsed by:392
Symbol 387 GraphicUsed by:392
Symbol 388 GraphicUsed by:392
Symbol 389 GraphicUsed by:392
Symbol 390 GraphicUsed by:392
Symbol 391 GraphicUsed by:392
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Symbol 393 FontUsed by:394 395 1374 1375 1377 1378
Symbol 394 EditableTextUses:393Used by:396
Symbol 395 EditableTextUses:393Used by:396
Symbol 396 MovieClipUses:394 395Used by:412
Symbol 397 GraphicUsed by:399
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:397 398Used by:412
Symbol 400 GraphicUsed by:401
Symbol 401 MovieClipUses:400Used by:412
Symbol 402 GraphicUsed by:405 986 1091 1092 1093 1094 1095 1248
Symbol 403 GraphicUsed by:405 986 1091 1092 1093 1094 1095 1248
Symbol 404 GraphicUsed by:405 986 1091 1092 1093 1094 1095 1248
Symbol 405 ButtonUses:402 403 404Used by:412
Symbol 406 GraphicUsed by:407
Symbol 407 MovieClipUses:406Used by:412 998 1328
Symbol 408 FontUsed by:409 435 642 662 682 683 684 685 686 687 688 689 690 691 692 693
Symbol 409 EditableTextUses:408Used by:410
Symbol 410 MovieClipUses:409Used by:411
Symbol 411 MovieClipUses:410Used by:412
Symbol 412 MovieClip [fishCaught]Uses:154 156 157 392 396 399 401 405 407 411
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClipUses:413Used by:415
Symbol 415 MovieClip [fishLost]Uses:414
Symbol 416 GraphicUsed by:434
Symbol 417 GraphicUsed by:434
Symbol 418 GraphicUsed by:434
Symbol 419 GraphicUsed by:429
Symbol 420 GraphicUsed by:429
Symbol 421 GraphicUsed by:429
Symbol 422 GraphicUsed by:429
Symbol 423 GraphicUsed by:429
Symbol 424 GraphicUsed by:429
Symbol 425 GraphicUsed by:429
Symbol 426 GraphicUsed by:429
Symbol 427 GraphicUsed by:429
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:419 420 421 422 423 424 425 426 427 428Used by:434 1328
Symbol 430 GraphicUsed by:433
Symbol 431 GraphicUsed by:433
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClipUses:430 431 432Used by:434
Symbol 434 MovieClip [quick_particle]Uses:416 417 418 429 433
Symbol 435 TextUses:408Used by:436
Symbol 436 MovieClipUses:435Used by:437
Symbol 437 MovieClip [transition1]Uses:436
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClip [fishInterest]Uses:438
Symbol 440 ShapeTweeningUsed by:450
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:441Used by:450
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClipUses:443Used by:450
Symbol 445 GraphicUsed by:450
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClipUses:446Used by:450
Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:448Used by:450
Symbol 450 MovieClip [mission_complete]Uses:440 442 444 445 447 449
Symbol 451 ShapeTweeningUsed by:461
Symbol 452 GraphicUsed by:453
Symbol 453 MovieClipUses:452Used by:454
Symbol 454 MovieClipUses:453Used by:461
Symbol 455 FontUsed by:456 766 780 1120
Symbol 456 TextUses:455Used by:457
Symbol 457 MovieClipUses:456Used by:461
Symbol 458 ShapeTweeningUsed by:461
Symbol 459 ShapeTweeningUsed by:461
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClipUses:451 454 457 458 459 460Used by:475
Symbol 462 GraphicUsed by:470
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClipUses:463Used by:467
Symbol 465 GraphicUsed by:466
Symbol 466 MovieClipUses:465Used by:467
Symbol 467 MovieClipUses:464 466Used by:470
Symbol 468 ShapeTweeningUsed by:470
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClipUses:462 467 468 469Used by:475
Symbol 471 GraphicUsed by:475
Symbol 472 GraphicUsed by:473
Symbol 473 MovieClipUses:472Used by:474
Symbol 474 MovieClipUses:473Used by:475
Symbol 475 MovieClip [fishTarget]Uses:461 470 471 474Used by:Timeline
Symbol 476 BitmapUsed by:477
Symbol 477 GraphicUses:476Used by:478
Symbol 478 MovieClip [displacement_texture]Uses:477Used by:810  Timeline
Symbol 479 GraphicUsed by:503 530 1205 1384  Timeline
Symbol 480 GraphicUsed by:483
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClipUses:481Used by:483
Symbol 483 MovieClipUses:480 482Used by:Timeline
Symbol 484 GraphicUsed by:493
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClipUses:485Used by:493
Symbol 487 GraphicUsed by:493
Symbol 488 GraphicUsed by:493
Symbol 489 GraphicUsed by:492
Symbol 490 GraphicUsed by:492
Symbol 491 GraphicUsed by:492
Symbol 492 ButtonUses:489 490 491Used by:493
Symbol 493 MovieClipUses:484 486 487 488 492Used by:Timeline
Symbol 494 BitmapUsed by:495
Symbol 495 GraphicUses:494Used by:496
Symbol 496 MovieClipUses:495Used by:501
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClipUses:497Used by:501
Symbol 499 GraphicUsed by:500 504
Symbol 500 ButtonUses:499Used by:501
Symbol 501 MovieClipUses:496 498 500Used by:998  Timeline
Symbol 1400 MovieClip [__Packages.BasicInventory]
Symbol 1401 MovieClip [__Packages.FishStats]
Symbol 1402 MovieClip [__Packages.SwainMath]
Symbol 1403 MovieClip [__Packages.PondWorld]
Symbol 1404 MovieClip [__Packages.FishAI]
Symbol 1405 MovieClip [__Packages.MissionOrganizer]
Symbol 1406 MovieClip [__Packages.StressBar]
Symbol 1407 MovieClip [__Packages.QuickParticle]
Symbol 502 ShapeTweeningUsed by:Timeline
Symbol 503 MovieClipUses:479Used by:530
Symbol 504 ButtonUses:499Used by:530
Symbol 505 GraphicUsed by:530
Symbol 506 GraphicUsed by:507
Symbol 507 MovieClipUses:506Used by:524 530
Symbol 508 GraphicUsed by:509
Symbol 509 MovieClipUses:508Used by:523 530
Symbol 510 GraphicUsed by:511
Symbol 511 MovieClipUses:510Used by:518 523 524 530
Symbol 512 GraphicUsed by:513
Symbol 513 MovieClipUses:512Used by:518 523 524 530
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:514Used by:518 523 524 530
Symbol 516 GraphicUsed by:517
Symbol 517 MovieClipUses:516Used by:518 523 524 530
Symbol 518 MovieClipUses:511 513 515 517Used by:530
Symbol 519 GraphicUsed by:530
Symbol 520 GraphicUsed by:521 530
Symbol 521 MovieClipUses:520Used by:530
Symbol 522 GraphicUsed by:524
Symbol 523 MovieClipUses:509 511 513 515 517Used by:524
Symbol 524 MovieClipUses:522 507 523 511 513 515 517Used by:530
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClipUses:525Used by:530
Symbol 527 FontUsed by:528
Symbol 528 TextUses:527Used by:529
Symbol 529 MovieClipUses:528Used by:530
Symbol 530 MovieClipUses:479 503 504 505 507 509 518 519 521 511 513 515 517 524 526 520 529Used by:Timeline
Symbol 531 GraphicUsed by:563
Symbol 532 Sound [Amb_Canal]Used by:563
Symbol 533 Sound [Amb_Golf]Used by:563
Symbol 534 Sound [Amb_Lake]Used by:563
Symbol 535 Sound [Amb_Ocean]Used by:563
Symbol 536 Sound [music_1]Used by:563
Symbol 537 Sound [music_2]Used by:563
Symbol 538 Sound [music_3]Used by:563
Symbol 539 Sound [music_4]Used by:563
Symbol 540 Sound [music_alt1]Used by:563
Symbol 541 Sound [music_alt2]Used by:563
Symbol 542 Sound [music_menu]Used by:563
Symbol 543 Sound [Fish_Catch2]Used by:563
Symbol 544 Sound [Fish_Flee1]Used by:563
Symbol 545 Sound [Fish_Flee2]Used by:563
Symbol 546 Sound [Fish_MultGet]Used by:563
Symbol 547 Sound [Fish_MultLose]Used by:563
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Instance Names

"myMap"Frame 14Symbol 478 MovieClip [displacement_texture]
"myTarget"Frame 14Symbol 565 MovieClip
"startSign"Frame 14Symbol 608 MovieClip
"myMap2"Frame 15Symbol 478 MovieClip [displacement_texture]
"myTarget"Frame 15Symbol 619 MovieClip
"customizer"Frame 15Symbol 652 MovieClip
"tutorialCheckbox"Frame 15Symbol 697 MovieClip
"popup"Frame 19Symbol 785 MovieClip
"transition"Frame 19Symbol 788 MovieClip
"buttonPanel"Frame 20Symbol 823 MovieClip
"searchBubble"Frame 20Symbol 828 MovieClip
"myInventory"Frame 20Symbol 998 MovieClip
"fishermanContainer"Frame 20Symbol 1089 MovieClip
"buttonBar"Frame 20Symbol 1131 MovieClip
"fishTarget"Frame 20Symbol 475 MovieClip [fishTarget]
"myStore"Frame 21Symbol 1328 MovieClip
"myInventory2"Frame 21Symbol 998 MovieClip
"invFish"Frame 22Symbol 392 MovieClip
"leftButton"Frame 22Symbol 1379 Button
"rightButton"Frame 22Symbol 1380 Button
"shelfStats"Frame 22Symbol 1399 MovieClip
"barBG"Symbol 31 MovieClip Frame 1Symbol 20 MovieClip
"barAmount"Symbol 31 MovieClip Frame 1Symbol 20 MovieClip
"pondGlow"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 11 MovieClip
"pondHit"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 13 MovieClip
"fishIndicator"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 15 MovieClip
"rodStrengthX"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 31 MovieClip
"playerLocation"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 33 MovieClip
"targetIndicator"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 42 MovieClip
"mouseDownT"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 43 EditableText
"mouseHoldT"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 44 EditableText
"mouse2xT"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 45 EditableText
"mouseReleaseT"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 46 EditableText
"lureSTATS"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 47 EditableText
"mouseTimerT"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 48 EditableText
"gamePhaseT"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 49 EditableText
"hookedFishT"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 50 EditableText
"rodStressT"Symbol 52 MovieClip [PondWorld] Frame 2Symbol 51 EditableText
"myEffect"Symbol 75 MovieClip [pondEffect] Frame 1Symbol 65 MovieClip
"myEffect"Symbol 75 MovieClip [pondEffect] Frame 2Symbol 69 MovieClip
"myEffect"Symbol 75 MovieClip [pondEffect] Frame 3Symbol 72 MovieClip
"myEffect"Symbol 75 MovieClip [pondEffect] Frame 4Symbol 74 MovieClip
"healthScale"Symbol 91 MovieClip Frame 1Symbol 89 MovieClip
"targetIndicator"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"stressBar"Symbol 151 MovieClip [stress_indicator] Frame 1Symbol 82 MovieClip
"slackBar"Symbol 151 MovieClip [stress_indicator] Frame 1Symbol 85 MovieClip
"healthBar"Symbol 151 MovieClip [stress_indicator] Frame 1Symbol 91 MovieClip
"fightIndicator"Symbol 151 MovieClip [stress_indicator] Frame 1Symbol 103 MovieClip
"psTEXT"Symbol 151 MovieClip [stress_indicator] Frame 1Symbol 105 EditableText
"fsTEXT"Symbol 151 MovieClip [stress_indicator] Frame 1Symbol 106 EditableText
"healthMult"Symbol 151 MovieClip [stress_indicator] Frame 1Symbol 116 MovieClip
"currentIndicator"Symbol 151 MovieClip [stress_indicator] Frame 1Symbol 120 MovieClip
"targetIndicator"Symbol 151 MovieClip [stress_indicator] Frame 1Symbol 123 MovieClip
"myStartAnim"Symbol 151 MovieClip [stress_indicator] Frame 1Symbol 144 MovieClip
"fishIcon"Symbol 151 MovieClip [stress_indicator] Frame 1Symbol 150 MovieClip
"myStand"Symbol 392 MovieClip Frame 1Symbol 165 MovieClip
"myStand"Symbol 392 MovieClip Frame 32Symbol 273 MovieClip
"myStand"Symbol 392 MovieClip Frame 33Symbol 165 MovieClip
"myStand"Symbol 392 MovieClip Frame 48Symbol 273 MovieClip
"myStand"Symbol 392 MovieClip Frame 54Symbol 165 MovieClip
"myStand"Symbol 392 MovieClip Frame 56Symbol 273 MovieClip
"myStand"Symbol 392 MovieClip Frame 57Symbol 165 MovieClip
"myStand"Symbol 392 MovieClip Frame 59Symbol 273 MovieClip
"myStand"Symbol 392 MovieClip Frame 60Symbol 165 MovieClip
"myStand"Symbol 392 MovieClip Frame 64Symbol 273 MovieClip
"myStand"Symbol 392 MovieClip Frame 65Symbol 165 MovieClip
"myStand"Symbol 392 MovieClip Frame 67Symbol 273 MovieClip
"myStand"Symbol 392 MovieClip Frame 68Symbol 165 MovieClip
"invFish"Symbol 412 MovieClip [fishCaught] Frame 16Symbol 392 MovieClip
"myBobber"Symbol 470 MovieClip Frame 82Symbol 467 MovieClip
"myBobber"Symbol 470 MovieClip Frame 187Symbol 467 MovieClip
"myBobber"Symbol 475 MovieClip [fishTarget] Frame 2Symbol 470 MovieClip
"bar"Symbol 493 MovieClip Frame 1Symbol 486 MovieClip
"customHead"Symbol 652 MovieClip Frame 1Symbol 641 MovieClip
"level1"Symbol 732 MovieClip Frame 1Symbol 720 Button
"level2"Symbol 737 MovieClip Frame 1Symbol 733 Button
"level4"Symbol 742 MovieClip Frame 1Symbol 738 Button
"level5"Symbol 747 MovieClip Frame 1Symbol 743 Button
"level3"Symbol 752 MovieClip Frame 1Symbol 748 Button
"popupTitleTEXT"Symbol 778 MovieClip Frame 1Symbol 766 EditableText
"popupTEXT"Symbol 778 MovieClip Frame 1Symbol 768 EditableText
"nextButton"Symbol 778 MovieClip Frame 1Symbol 776 Button
"panel"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"popupTitleTEXT"Symbol 783 MovieClip Frame 1Symbol 780 EditableText
"popupTEXT"Symbol 783 MovieClip Frame 1Symbol 781 EditableText
"nextButton"Symbol 783 MovieClip Frame 1Symbol 776 Button
"panel"Symbol 784 MovieClip Frame 1Symbol 783 MovieClip
"panel"Symbol 785 MovieClip Frame 2Symbol 779 MovieClip
"panel"Symbol 785 MovieClip Frame 3Symbol 784 MovieClip
"myMap"Symbol 810 MovieClip Frame 1Symbol 478 MovieClip [displacement_texture]
"myTarget"Symbol 810 MovieClip Frame 1Symbol 792 MovieClip
"myTarget"Symbol 810 MovieClip Frame 2Symbol 797 MovieClip
"myTarget"Symbol 810 MovieClip Frame 3Symbol 801 MovieClip
"myTarget"Symbol 810 MovieClip Frame 4Symbol 805 MovieClip
"myTarget"Symbol 810 MovieClip Frame 5Symbol 809 MovieClip
"jig1color1"Symbol 955 MovieClip Frame 1Symbol 849 MovieClip
"jig1color2"Symbol 955 MovieClip Frame 1Symbol 851 MovieClip
"jig2color1"Symbol 955 MovieClip Frame 2Symbol 854 MovieClip
"jig2color2"Symbol 955 MovieClip Frame 2Symbol 856 MovieClip
"jig3color1"Symbol 955 MovieClip Frame 3Symbol 859 MovieClip
"jig3color2"Symbol 955 MovieClip Frame 3Symbol 861 MovieClip
"jig4color1"Symbol 955 MovieClip Frame 4Symbol 864 MovieClip
"jig4color2"Symbol 955 MovieClip Frame 4Symbol 866 MovieClip
"jig5color1"Symbol 955 MovieClip Frame 5Symbol 871 MovieClip
"jig5color2"Symbol 955 MovieClip Frame 5Symbol 873 MovieClip
"spoon1color1"Symbol 955 MovieClip Frame 8Symbol 876 MovieClip
"spoon1color2"Symbol 955 MovieClip Frame 8Symbol 878 MovieClip
"spoon2color1"Symbol 955 MovieClip Frame 9Symbol 881 MovieClip
"spoon2color2"Symbol 955 MovieClip Frame 9Symbol 883 MovieClip
"spoon3color1"Symbol 955 MovieClip Frame 10Symbol 886 MovieClip
"spoon3color2"Symbol 955 MovieClip Frame 10Symbol 888 MovieClip
"spoon4color1"Symbol 955 MovieClip Frame 11Symbol 891 MovieClip
"spoon4color2"Symbol 955 MovieClip Frame 11Symbol 893 MovieClip
"spoon5color1"Symbol 955 MovieClip Frame 12Symbol 896 MovieClip
"spoon5color2"Symbol 955 MovieClip Frame 12Symbol 898 MovieClip
"plug1color1"Symbol 955 MovieClip Frame 15Symbol 901 MovieClip
"plug1color2"Symbol 955 MovieClip Frame 15Symbol 903 MovieClip
"plug2color1"Symbol 955 MovieClip Frame 16Symbol 906 MovieClip
"plug2color2"Symbol 955 MovieClip Frame 16Symbol 908 MovieClip
"plug3color1"Symbol 955 MovieClip Frame 17Symbol 911 MovieClip
"plug3color2"Symbol 955 MovieClip Frame 17Symbol 913 MovieClip
"plug4color1"Symbol 955 MovieClip Frame 18Symbol 916 MovieClip
"plug4color2"Symbol 955 MovieClip Frame 18Symbol 918 MovieClip
"plug5color1"Symbol 955 MovieClip Frame 19Symbol 921 MovieClip
"plug5color2"Symbol 955 MovieClip Frame 19Symbol 923 MovieClip
"fly1color1"Symbol 955 MovieClip Frame 22Symbol 926 MovieClip
"fly1color2"Symbol 955 MovieClip Frame 22Symbol 928 MovieClip
"fly2color1"Symbol 955 MovieClip Frame 23Symbol 931 MovieClip
"fly2color2"Symbol 955 MovieClip Frame 23Symbol 933 MovieClip
"fly3color1"Symbol 955 MovieClip Frame 24Symbol 936 MovieClip
"fly3color2"Symbol 955 MovieClip Frame 24Symbol 938 MovieClip
"fly4color1"Symbol 955 MovieClip Frame 25Symbol 941 MovieClip
"fly4color2"Symbol 955 MovieClip Frame 25Symbol 943 MovieClip
"fly5color1"Symbol 955 MovieClip Frame 26Symbol 946 MovieClip
"fly5color2"Symbol 955 MovieClip Frame 26Symbol 948 MovieClip
"myLure"Symbol 958 MovieClip Frame 2Symbol 955 MovieClip
"selector"Symbol 958 MovieClip Frame 2Symbol 957 MovieClip
"myLure"Symbol 964 MovieClip Frame 2Symbol 955 MovieClip
"selector"Symbol 964 MovieClip Frame 2Symbol 963 MovieClip
"lure0"Symbol 998 MovieClip Frame 2Symbol 958 MovieClip
"bait0"Symbol 998 MovieClip Frame 2Symbol 964 MovieClip
"lure2"Symbol 998 MovieClip Frame 2Symbol 958 MovieClip
"lure1"Symbol 998 MovieClip Frame 2Symbol 958 MovieClip
"lure3"Symbol 998 MovieClip Frame 2Symbol 958 MovieClip
"bait1"Symbol 998 MovieClip Frame 2Symbol 964 MovieClip
"equipSelect"Symbol 998 MovieClip Frame 2Symbol 968 MovieClip
"lureEquip0"Symbol 998 MovieClip Frame 2Symbol 969 Button
"lureEquip1"Symbol 998 MovieClip Frame 2Symbol 970 Button
"lureEquip2"Symbol 998 MovieClip Frame 2Symbol 971 Button
"lureEquip3"Symbol 998 MovieClip Frame 2Symbol 972 Button
"baitEquip0"Symbol 998 MovieClip Frame 2Symbol 973 Button
"baitEquip1"Symbol 998 MovieClip Frame 2Symbol 974 Button
"lureButton0"Symbol 998 MovieClip Frame 2Symbol 980 Button
"lureButton2"Symbol 998 MovieClip Frame 2Symbol 981 Button
"lureButton1"Symbol 998 MovieClip Frame 2Symbol 982 Button
"lureButton3"Symbol 998 MovieClip Frame 2Symbol 983 Button
"baitButton0"Symbol 998 MovieClip Frame 2Symbol 984 Button
"baitButton1"Symbol 998 MovieClip Frame 2Symbol 985 Button
"itemStats"Symbol 998 MovieClip Frame 2Symbol 997 MovieClip
"fisherman"Symbol 1089 MovieClip Frame 1Symbol 1035 MovieClip
"pickupIndicator"Symbol 1089 MovieClip Frame 1Symbol 1038 MovieClip
"fisherman"Symbol 1089 MovieClip Frame 2Symbol 1035 MovieClip
"fisherman"Symbol 1089 MovieClip Frame 3Symbol 1035 MovieClip
"fisherman"Symbol 1089 MovieClip Frame 4Symbol 1035 MovieClip
"fisherman"Symbol 1089 MovieClip Frame 5Symbol 1035 MovieClip
"myBar"Symbol 1099 MovieClip Frame 1Symbol 1097 MovieClip
"missionFlash"Symbol 1130 MovieClip Frame 1Symbol 1117 MovieClip
"bead1"Symbol 1130 MovieClip Frame 1Symbol 1129 MovieClip
"bead2"Symbol 1130 MovieClip Frame 1Symbol 1129 MovieClip
"bead3"Symbol 1130 MovieClip Frame 1Symbol 1129 MovieClip
"bead4"Symbol 1130 MovieClip Frame 1Symbol 1129 MovieClip
"baitLifeBar"Symbol 1131 MovieClip Frame 1Symbol 1099 MovieClip
"pickedLure"Symbol 1131 MovieClip Frame 1Symbol 955 MovieClip
"missionPanel"Symbol 1131 MovieClip Frame 1Symbol 1130 MovieClip
"thisAdvice"Symbol 1212 MovieClip Frame 1Symbol 1211 EditableText
"myBG"Symbol 1242 MovieClip Frame 1Symbol 1230 MovieClip
"t1"Symbol 1271 MovieClip Frame 5Symbol 1251 EditableText
"t2"Symbol 1271 MovieClip Frame 6Symbol 1254 EditableText
"t3"Symbol 1271 MovieClip Frame 7Symbol 1257 EditableText
"t4"Symbol 1271 MovieClip Frame 8Symbol 1260 EditableText
"t5"Symbol 1271 MovieClip Frame 9Symbol 1263 EditableText
"myLure"Symbol 1271 MovieClip Frame 12Symbol 955 MovieClip
"myBG"Symbol 1278 MovieClip Frame 2Symbol 1276 MovieClip
"myLure"Symbol 1278 MovieClip Frame 2Symbol 955 MovieClip
"buyIcon1"Symbol 1328 MovieClip Frame 2Symbol 1242 MovieClip
"buyIcon2"Symbol 1328 MovieClip Frame 2Symbol 1242 MovieClip
"buyIcon3"Symbol 1328 MovieClip Frame 2Symbol 1242 MovieClip
"buyIcon4"Symbol 1328 MovieClip Frame 2Symbol 1242 MovieClip
"buyIcon5"Symbol 1328 MovieClip Frame 2Symbol 1242 MovieClip
"mainIcon"Symbol 1328 MovieClip Frame 6Symbol 1271 MovieClip
"sub1"Symbol 1328 MovieClip Frame 6Symbol 1278 MovieClip
"sub2"Symbol 1328 MovieClip Frame 6Symbol 1278 MovieClip
"sub3"Symbol 1328 MovieClip Frame 6Symbol 1278 MovieClip
"sub4"Symbol 1328 MovieClip Frame 6Symbol 1278 MovieClip
"subButton1"Symbol 1328 MovieClip Frame 6Symbol 1282 Button
"subButton2"Symbol 1328 MovieClip Frame 6Symbol 1283 Button
"subButton3"Symbol 1328 MovieClip Frame 6Symbol 1284 Button
"subButton4"Symbol 1328 MovieClip Frame 6Symbol 1285 Button
"colorOption10"Symbol 1328 MovieClip Frame 7Symbol 1290 MovieClip
"colorOption11"Symbol 1328 MovieClip Frame 7Symbol 1290 MovieClip
"colorOption13"Symbol 1328 MovieClip Frame 7Symbol 1290 MovieClip
"colorOption12"Symbol 1328 MovieClip Frame 7Symbol 1290 MovieClip
"colorOption14"Symbol 1328 MovieClip Frame 7Symbol 1290 MovieClip
"colorOption20"Symbol 1328 MovieClip Frame 7Symbol 1290 MovieClip
"colorOption21"Symbol 1328 MovieClip Frame 7Symbol 1290 MovieClip
"colorOption23"Symbol 1328 MovieClip Frame 7Symbol 1290 MovieClip
"colorOption22"Symbol 1328 MovieClip Frame 7Symbol 1290 MovieClip
"colorOption24"Symbol 1328 MovieClip Frame 7Symbol 1290 MovieClip
"colorSelector1"Symbol 1328 MovieClip Frame 7Symbol 1295 MovieClip
"colorSelector2"Symbol 1328 MovieClip Frame 7Symbol 1295 MovieClip
"colorButton11"Symbol 1328 MovieClip Frame 7Symbol 1297 Button
"colorButton13"Symbol 1328 MovieClip Frame 7Symbol 1298 Button
"colorButton14"Symbol 1328 MovieClip Frame 7Symbol 1299 Button
"colorButton12"Symbol 1328 MovieClip Frame 7Symbol 1300 Button
"colorButton20"Symbol 1328 MovieClip Frame 7Symbol 1301 Button
"colorButton21"Symbol 1328 MovieClip Frame 7Symbol 1302 Button
"colorButton23"Symbol 1328 MovieClip Frame 7Symbol 1303 Button
"colorButton24"Symbol 1328 MovieClip Frame 7Symbol 1304 Button
"colorButton22"Symbol 1328 MovieClip Frame 7Symbol 1305 Button
"colorButton10"Symbol 1328 MovieClip Frame 7Symbol 1306 Button
"WATCHER"Symbol 1331 MovieClip Frame 1Symbol 67 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "Blank_MC"
ExportAssets (56)Timeline Frame 1Symbol 52 as "PondWorld"
ExportAssets (56)Timeline Frame 1Symbol 59 as "fish_unit"
ExportAssets (56)Timeline Frame 1Symbol 75 as "pondEffect"
ExportAssets (56)Timeline Frame 1Symbol 132 as "Reel_Fight1"
ExportAssets (56)Timeline Frame 1Symbol 140 as "Fish_Catch1"
ExportAssets (56)Timeline Frame 1Symbol 151 as "stress_indicator"
ExportAssets (56)Timeline Frame 1Symbol 412 as "fishCaught"
ExportAssets (56)Timeline Frame 1Symbol 415 as "fishLost"
ExportAssets (56)Timeline Frame 1Symbol 434 as "quick_particle"
ExportAssets (56)Timeline Frame 1Symbol 437 as "transition1"
ExportAssets (56)Timeline Frame 1Symbol 439 as "fishInterest"
ExportAssets (56)Timeline Frame 1Symbol 450 as "mission_complete"
ExportAssets (56)Timeline Frame 1Symbol 475 as "fishTarget"
ExportAssets (56)Timeline Frame 1Symbol 478 as "displacement_texture"
ExportAssets (56)Timeline Frame 1Symbol 1400 as "__Packages.BasicInventory"
ExportAssets (56)Timeline Frame 1Symbol 1401 as "__Packages.FishStats"
ExportAssets (56)Timeline Frame 1Symbol 1402 as "__Packages.SwainMath"
ExportAssets (56)Timeline Frame 1Symbol 1403 as "__Packages.PondWorld"
ExportAssets (56)Timeline Frame 1Symbol 1404 as "__Packages.FishAI"
ExportAssets (56)Timeline Frame 1Symbol 1405 as "__Packages.MissionOrganizer"
ExportAssets (56)Timeline Frame 1Symbol 1406 as "__Packages.StressBar"
ExportAssets (56)Timeline Frame 1Symbol 1407 as "__Packages.QuickParticle"
ExportAssets (56)Timeline Frame 11Symbol 532 as "Amb_Canal"
ExportAssets (56)Timeline Frame 11Symbol 533 as "Amb_Golf"
ExportAssets (56)Timeline Frame 11Symbol 534 as "Amb_Lake"
ExportAssets (56)Timeline Frame 11Symbol 535 as "Amb_Ocean"
ExportAssets (56)Timeline Frame 11Symbol 536 as "music_1"
ExportAssets (56)Timeline Frame 11Symbol 537 as "music_2"
ExportAssets (56)Timeline Frame 11Symbol 538 as "music_3"
ExportAssets (56)Timeline Frame 11Symbol 539 as "music_4"
ExportAssets (56)Timeline Frame 11Symbol 540 as "music_alt1"
ExportAssets (56)Timeline Frame 11Symbol 541 as "music_alt2"
ExportAssets (56)Timeline Frame 11Symbol 542 as "music_menu"
ExportAssets (56)Timeline Frame 11Symbol 543 as "Fish_Catch2"
ExportAssets (56)Timeline Frame 11Symbol 544 as "Fish_Flee1"
ExportAssets (56)Timeline Frame 11Symbol 545 as "Fish_Flee2"
ExportAssets (56)Timeline Frame 11Symbol 546 as "Fish_MultGet"
ExportAssets (56)Timeline Frame 11Symbol 547 as "Fish_MultLose"
ExportAssets (56)Timeline Frame 11Symbol 548 as "Reel_Cast"
ExportAssets (56)Timeline Frame 11Symbol 549 as "Reel_ChangeDirection"
ExportAssets (56)Timeline Frame 11Symbol 550 as "Reel_Fast"
ExportAssets (56)Timeline Frame 11Symbol 551 as "Reel_Fight2"
ExportAssets (56)Timeline Frame 11Symbol 552 as "Reel_LoseFish"
ExportAssets (56)Timeline Frame 11Symbol 553 as "Reel_Slow"
ExportAssets (56)Timeline Frame 11Symbol 554 as "Reel_Tight"
ExportAssets (56)Timeline Frame 11Symbol 555 as "Stuff_Buy"
ExportAssets (56)Timeline Frame 11Symbol 556 as "Stuff_Map"
ExportAssets (56)Timeline Frame 11Symbol 557 as "Stuff_NewStage"
ExportAssets (56)Timeline Frame 11Symbol 558 as "Stuff_SelectBait"
ExportAssets (56)Timeline Frame 11Symbol 559 as "Stuff_SelectLure"
ExportAssets (56)Timeline Frame 11Symbol 560 as "Stuff_Store"
ExportAssets (56)Timeline Frame 11Symbol 561 as "Stuff_TackleClose"
ExportAssets (56)Timeline Frame 11Symbol 562 as "Stuff_TackleOpen"

Labels

"preloader"Frame 1
"credits"Frame 8
"sound"Frame 11
"menu"Frame 14
"intro"Frame 15
"map"Frame 19
"game"Frame 20
"store"Frame 21
"trophy"Frame 22
"green"Symbol 11 MovieClip Frame 1
"green_transition"Symbol 11 MovieClip Frame 53
"red"Symbol 11 MovieClip Frame 62
"red_transition"Symbol 11 MovieClip Frame 114
"none"Symbol 42 MovieClip Frame 1
"green"Symbol 42 MovieClip Frame 6
"yellow"Symbol 42 MovieClip Frame 26
"red"Symbol 42 MovieClip Frame 61
"high"Symbol 59 MovieClip [fish_unit] Frame 1
"mid"Symbol 59 MovieClip [fish_unit] Frame 2
"low"Symbol 59 MovieClip [fish_unit] Frame 3
"splash1"Symbol 75 MovieClip [pondEffect] Frame 1
"splash2"Symbol 75 MovieClip [pondEffect] Frame 2
"splash3"Symbol 75 MovieClip [pondEffect] Frame 3
"splash4"Symbol 75 MovieClip [pondEffect] Frame 4
"start"Symbol 150 MovieClip Frame 1
"fight"Symbol 150 MovieClip Frame 2
"rest"Symbol 150 MovieClip Frame 3
"jump"Symbol 150 MovieClip Frame 4
"defeated"Symbol 150 MovieClip Frame 5
"largemouthbass"Symbol 392 MovieClip Frame 1
"spottedbass"Symbol 392 MovieClip Frame 2
"stripedbass"Symbol 392 MovieClip Frame 3
"peacockbass"Symbol 392 MovieClip Frame 4
"sunshinebass"Symbol 392 MovieClip Frame 5
"blackcrappie"Symbol 392 MovieClip Frame 6
"bluegill"Symbol 392 MovieClip Frame 7
"redbreastsunfish"Symbol 392 MovieClip Frame 8
"spottedsunfish"Symbol 392 MovieClip Frame 9
"warmouth"Symbol 392 MovieClip Frame 10
"channelcatfish"Symbol 392 MovieClip Frame 11
"bluecatfish"Symbol 392 MovieClip Frame 12
"whitecatfish"Symbol 392 MovieClip Frame 13
"walkingcatfish"Symbol 392 MovieClip Frame 14
"oscar"Symbol 392 MovieClip Frame 15
"bluetilapia"Symbol 392 MovieClip Frame 16
"spottedtilapia"Symbol 392 MovieClip Frame 17
"floridagar"Symbol 392 MovieClip Frame 18
"bowfin"Symbol 392 MovieClip Frame 19
"americanshad_fresh"Symbol 392 MovieClip Frame 20
"yellowbullhead"Symbol 392 MovieClip Frame 21
"brownbullhead"Symbol 392 MovieClip Frame 22
"grasscarp"Symbol 392 MovieClip Frame 23
"commoncarp"Symbol 392 MovieClip Frame 24
"brownhoplo"Symbol 392 MovieClip Frame 25
"amberjack"Symbol 392 MovieClip Frame 28
"crevallejack"Symbol 392 MovieClip Frame 29
"almacojack"Symbol 392 MovieClip Frame 30
"americanshad_salt"Symbol 392 MovieClip Frame 31
"sharpnoseshark"Symbol 392 MovieClip Frame 32
"atlanticspadefish"Symbol 392 MovieClip Frame 33
"bandedrudderfish"Symbol 392 MovieClip Frame 34
"bankseabass"Symbol 392 MovieClip Frame 35
"blackseabass"Symbol 392 MovieClip Frame 36
"blackdrum"Symbol 392 MovieClip Frame 37
"blackgrouper"Symbol 392 MovieClip Frame 38
"nassaugrouper"Symbol 392 MovieClip Frame 39
"gaggrouper"Symbol 392 MovieClip Frame 40
"goliathgrouper"Symbol 392 MovieClip Frame 41
"blackfinsnapper"Symbol 392 MovieClip Frame 42
"cuberasnapper"Symbol 392 MovieClip Frame 43
"queensnapper"Symbol 392 MovieClip Frame 44
"redsnapper"Symbol 392 MovieClip Frame 45
"yellowtailsnapper"Symbol 392 MovieClip Frame 46
"dogsnapper"Symbol 392 MovieClip Frame 47
"blacktipshark"Symbol 392 MovieClip Frame 48
"bluemarlin"Symbol 392 MovieClip Frame 49
"spearfish"Symbol 392 MovieClip Frame 50
"sailfish"Symbol 392 MovieClip Frame 51
"swordfish"Symbol 392 MovieClip Frame 52
"whitefinmarlin"Symbol 392 MovieClip Frame 53
"bluefish"Symbol 392 MovieClip Frame 54
"bonefish"Symbol 392 MovieClip Frame 55
"bonnetheadshark"Symbol 392 MovieClip Frame 56
"ceromackerel"Symbol 392 MovieClip Frame 57
"kingmackerel"Symbol 392 MovieClip Frame 58
"dolphin"Symbol 392 MovieClip Frame 59
"fantailmullet"Symbol 392 MovieClip Frame 60
"fatsnook"Symbol 392 MovieClip Frame 61
"gulfflounder"Symbol 392 MovieClip Frame 62
"greateramberjack"Symbol 392 MovieClip Frame 63
"atlanticsturgeon"Symbol 392 MovieClip Frame 64
"joltheadporgy"Symbol 392 MovieClip Frame 65
"ladyfish"Symbol 392 MovieClip Frame 66
"shortfinmakoshark"Symbol 392 MovieClip Frame 67
"snook"Symbol 392 MovieClip Frame 68
"wahoo"Symbol 392 MovieClip Frame 69
"whitegrunt"Symbol 392 MovieClip Frame 70
"unknown"Symbol 392 MovieClip Frame 79
"empty"Symbol 392 MovieClip Frame 83
"new_record"Symbol 399 MovieClip Frame 1
"new_fish"Symbol 399 MovieClip Frame 2
"none"Symbol 399 MovieClip Frame 3
"fish1"Symbol 434 MovieClip [quick_particle] Frame 1
"fish2"Symbol 434 MovieClip [quick_particle] Frame 2
"fish3"Symbol 434 MovieClip [quick_particle] Frame 3
"coins"Symbol 434 MovieClip [quick_particle] Frame 4
"sparkle"Symbol 434 MovieClip [quick_particle] Frame 5
"loop"Symbol 470 MovieClip Frame 82
"bite"Symbol 470 MovieClip Frame 159
"caught"Symbol 470 MovieClip Frame 187
"cast"Symbol 475 MovieClip [fishTarget] Frame 1
"wait"Symbol 475 MovieClip [fishTarget] Frame 2
"nolure"Symbol 475 MovieClip [fishTarget] Frame 3
"loaded"Symbol 493 MovieClip Frame 3
"ambients"Symbol 563 MovieClip Frame 51
"music"Symbol 563 MovieClip Frame 68
"fish"Symbol 563 MovieClip Frame 85
"reel"Symbol 563 MovieClip Frame 102
"stuff"Symbol 563 MovieClip Frame 121
"loop"Symbol 717 MovieClip Frame 15
"restart"Symbol 727 MovieClip Frame 16
"bottom"Symbol 785 MovieClip Frame 2
"top"Symbol 785 MovieClip Frame 3
"jig1"Symbol 955 MovieClip Frame 1
"jig2"Symbol 955 MovieClip Frame 2
"jig3"Symbol 955 MovieClip Frame 3
"jig4"Symbol 955 MovieClip Frame 4
"jig5"Symbol 955 MovieClip Frame 5
"spoon1"Symbol 955 MovieClip Frame 8
"spoon2"Symbol 955 MovieClip Frame 9
"spoon3"Symbol 955 MovieClip Frame 10
"spoon4"Symbol 955 MovieClip Frame 11
"spoon5"Symbol 955 MovieClip Frame 12
"plug1"Symbol 955 MovieClip Frame 15
"plug2"Symbol 955 MovieClip Frame 16
"plug3"Symbol 955 MovieClip Frame 17
"plug4"Symbol 955 MovieClip Frame 18
"plug5"Symbol 955 MovieClip Frame 19
"fly1"Symbol 955 MovieClip Frame 22
"fly2"Symbol 955 MovieClip Frame 23
"fly3"Symbol 955 MovieClip Frame 24
"fly4"Symbol 955 MovieClip Frame 25
"fly5"Symbol 955 MovieClip Frame 26
"bait1"Symbol 955 MovieClip Frame 29
"bait2"Symbol 955 MovieClip Frame 30
"bait3"Symbol 955 MovieClip Frame 31
"bait4"Symbol 955 MovieClip Frame 32
"bait5"Symbol 955 MovieClip Frame 33
"empty"Symbol 955 MovieClip Frame 36
"idle"Symbol 1035 MovieClip Frame 1
"idleLoop"Symbol 1035 MovieClip Frame 7
"cast"Symbol 1035 MovieClip Frame 110
"reel1"Symbol 1035 MovieClip Frame 142
"reel1loop"Symbol 1035 MovieClip Frame 145
"reel2"Symbol 1035 MovieClip Frame 150
"reel2loop"Symbol 1035 MovieClip Frame 155
"pop"Symbol 1035 MovieClip Frame 165
"yank"Symbol 1035 MovieClip Frame 175
"catch"Symbol 1035 MovieClip Frame 183
"catchloop"Symbol 1035 MovieClip Frame 195
"lose"Symbol 1035 MovieClip Frame 234
"collect"Symbol 1035 MovieClip Frame 248
"jig"Symbol 1271 MovieClip Frame 5
"spoon"Symbol 1271 MovieClip Frame 6
"plug"Symbol 1271 MovieClip Frame 7
"fly"Symbol 1271 MovieClip Frame 8
"bait"Symbol 1271 MovieClip Frame 9
"subtypejig"Symbol 1271 MovieClip Frame 12
"subtypespoon"Symbol 1271 MovieClip Frame 13
"subtypeplug"Symbol 1271 MovieClip Frame 14
"subtypefly"Symbol 1271 MovieClip Frame 15
"subtypebait"Symbol 1271 MovieClip Frame 16
"empty"Symbol 1290 MovieClip Frame 25
"type"Symbol 1328 MovieClip Frame 2
"lure"Symbol 1328 MovieClip Frame 6
"color"Symbol 1328 MovieClip Frame 7
"purchased"Symbol 1328 MovieClip Frame 8
"bait"Symbol 1328 MovieClip Frame 12

Dynamic Text Variables

_parent.invFish.showNameSymbol 394 EditableText"<p align="center"><font face="Black" size="31" color="#ffffff" letterSpacing="0.000000" kerning="1">MY NAMEEEEE</font></p>"
_parent.invFish.showWeightSymbol 395 EditableText"<p align="center"><font face="Black" size="27" color="#c8c8c8" letterSpacing="0.000000" kerning="1">9000.99 lbs</font></p>"
_root.lastPaycheckSymbol 409 EditableText"<p align="center"><font face="Microsoft YaHei Bold" size="66" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>+$500</b></font></p>"
displayQuantitySymbol 961 EditableText"<p align="left"><font face="Orbitron" size="29" color="#c3c3c3" letterSpacing="0.000000" kerning="1"><b>x5</b></font></p>"
displaySubTypeSymbol 989 EditableText"<p align="left"><font face="Orbitron" size="14" color="#677a49" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>"
displayNameSymbol 990 EditableText"<p align="center"><font face="Orbitron" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>THIS IS THE LURE NAME</b></font></p>"
displaySubTypeSymbol 993 EditableText"<p align="left"><font face="Orbitron" size="14" color="#677a49" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>"
displayDescriptionSymbol 994 EditableText"<p align="center"><font face="Orbitron" size="14" color="#677a49" letterSpacing="0.000000" kerning="1"><b>x10</b></font></p>"
displayNameSymbol 995 EditableText"<p align="center"><font face="Orbitron" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>THIS IS THE LURE NAME</b></font></p>"
myTitleSymbol 1120 EditableText"<p align="center"><font face="Osaka-Sans Serif" size="22" color="#e9e7da" letterSpacing="0.000000" kerning="1">Sample Mission Title</font></p>"
myDescriptionSymbol 1122 EditableText"<p align="center"><font face="Orbitron" size="16" color="#c0bc94" letterSpacing="0.000000" kerning="1">This is the description for the mission. Good for two lines!</font></p>"
myTask1Symbol 1123 EditableText"<p align="left"><font face="Orbitron" size="14" color="#c88c8c" letterSpacing="0.000000" kerning="1">Capture Fish!</font></p>"
myTask2Symbol 1124 EditableText"<p align="left"><font face="Orbitron" size="14" color="#c88c8c" letterSpacing="0.000000" kerning="1">Capture Fish!</font></p>"
myTask4Symbol 1125 EditableText"<p align="left"><font face="Orbitron" size="14" color="#c88c8c" letterSpacing="0.000000" kerning="1">Capture Fish!</font></p>"
myTask3Symbol 1126 EditableText"<p align="left"><font face="Orbitron" size="14" color="#c88c8c" letterSpacing="0.000000" kerning="1">Capture Fish!</font></p>"
displayNameSymbol 1207 EditableText"<p align="center"><font face="Parade" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>WEST PALM STORE</b></font></p>"
myCostDisplaySymbol 1307 EditableText"<p align="right"><font face="Maiandra GD" size="24" color="#ffffff" letterSpacing="1.000000" kerning="1"><b>$5,432</b></font></p>"
myNameSymbol 1308 EditableText"<p align="center"><font face="Orbitron" size="20" color="#ffffff" letterSpacing="-0.500000" kerning="1"><b>This is the Lure Name</b></font></p>"
myDescriptionSymbol 1323 EditableText"<p align="left"><font face="Orbitron" size="15" color="#e4d5b4" letterSpacing="-0.500000" kerning="1"><b>This is the Lure Description.</b></font></p><p align="left"><font face="Orbitron" size="15" color="#e4d5b4" letterSpacing="-0.500000" kerning="1"><b>More!</b></font></p><p align="left"><font face="Orbitron" size="15" color="#e4d5b4" letterSpacing="-0.500000" kerning="1"><b>And more!</b></font></p><p align="left"><font face="Orbitron" size="15" color="#e4d5b4" letterSpacing="-0.500000" kerning="1"><b>MOOOOOORE!!!!</b></font></p>"
myCashSymbol 1330 EditableText"<p align="right"><font face="Maiandra GD" size="33" color="#e2dfd8" letterSpacing="-3.000000" kerning="1"><b>$782</b></font></p>"
invFish.showFishSymbol 1371 EditableText"<p align="right"><font face="Orbitron" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>"
invFish.maxFishSymbol 1373 EditableText"<p align="left"><font face="Orbitron" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
invFish.showNameSymbol 1374 EditableText"<p align="center"><font face="Black" size="43" color="#fedf67" letterSpacing="0.000000" kerning="1">Largemouth Bass</font></p>"
invFish.showWeightSymbol 1375 EditableText"<p align="center"><font face="Black" size="37" color="#ffffff" letterSpacing="0.000000" kerning="1">10000 lbs</font></p>"
invFish.totalFishSymbol 1376 EditableText"<p align="center"><font face="Orbitron" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
invFish.showWeight2Symbol 1377 EditableText"<p align="center"><font face="Black" size="26" color="#fef0bc" letterSpacing="0.000000" kerning="1">10000 lbs</font></p>"
invFish.showWeight3Symbol 1378 EditableText"<p align="center"><font face="Black" size="22" color="#fee378" letterSpacing="0.000000" kerning="1">10000 lbs</font></p>"
statFishCaughtSymbol 1389 EditableText"<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>"
statFishLostSymbol 1390 EditableText"<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>"
statSharksCaughtSymbol 1391 EditableText"<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>"
statLegendsCaughtSymbol 1392 EditableText"<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>"
statBiggestFishSymbol 1393 EditableText"<p align="left"><font face="Parade" size="20" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>"
statSmallestFishSymbol 1394 EditableText"<p align="left"><font face="Parade" size="20" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>"
statShortestFightSymbol 1395 EditableText"<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>"
statTotalCashSymbol 1396 EditableText"<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>"
statTotalCastsSymbol 1397 EditableText"<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>"
statTotalTimeSymbol 1398 EditableText"<p align="left"><font face="Parade" size="22" color="#ffe1c4" letterSpacing="0.000000" kerning="1"><b>Answer 1</b></font></p>"




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Created: 22/2 -2019 03:24:40 Last modified: 22/2 -2019 03:24:40 Server time: 14/11 -2024 17:25:22