Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var localPosition:b2Vec2;
public var radius:Number;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_radius:Number;
public var m_localPosition:b2Vec2;
public function b2CircleShape(_arg1:b2ShapeDef){
var _local2:b2CircleDef;
m_localPosition = new b2Vec2();
super(_arg1);
_local2 = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg1.R;
_local4 = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
public function ():b2Vec2{
return (m_localPosition);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg1.R;
_local7 = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
_local8 = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
_local9 = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
_local11 = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
_local12 = (_arg4.p2.x - _arg4.p1.x);
_local13 = (_arg4.p2.y - _arg4.p1.y);
_local14 = ((_local9 * _local12) + (_local10 * _local13));
_local15 = ((_local12 * _local12) + (_local13 * _local13));
_local16 = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
_local17 = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = _arg2.R;
_local5 = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local6 = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
_local7 = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local8 = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
public function ():Number{
return (m_radius);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
_local2 = (m_localPosition.x - _arg1.x);
_local3 = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.R;
_local4 = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function b2FilterData(){
categoryBits = 1;
maskBits = 0xFFFF;
groupIndex = 0;
super();
}
public function Copy():b2FilterData{
var _local1:b2FilterData;
_local1 = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
mass = 0;
center = new b2Vec2(0, 0);
I = 0;
super();
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertexCount:int;
public var vertices:Array;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
var _local1:int;
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
_local1 = 0;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function (_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function (_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var :Array;
public var :Array;
private var :b2Vec2;
public var
:b2OBB;
public var :Array;
public var
:b2Vec2;
public var :int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local2:b2PolygonDef;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
= new b2Vec2();
= new b2OBB();
= new Array(b2Settings.b2_maxPolygonVertices);
= new Array(b2Settings.b2_maxPolygonVertices);
= new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
_local2 = (_arg1 as b2PolygonDef);
= _local2.vertexCount;
_local4 = _local3;
_local5 = _local3;
_local3 = 0;
while (_local3 < ) {
[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < ) {
_local4 = _local3;
_local5 = (((_local3 + 1) < )) ? (_local3 + 1) : 0;
_local6 = ([_local5].x - [_local4].x);
_local7 = ([_local5].y - [_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
= ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(
, , );
_local3 = 0;
while (_local3 < ) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : ( - 1);
_local5 = _local3;
_local9 = [_local4].x;
_local10 = [_local4].y;
_local11 = [_local5].x;
_local12 = [_local5].y;
_local13 = ([_local3].x -
.x);
_local14 = ([_local3].y -
.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) +
.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) +
.y));
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:Number;
_local4 = _arg1.R;
_local5 = (_arg2.x - _arg1.position.x);
_local6 = (_arg2.y - _arg1.position.y);
_local7 = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
_local8 = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
_local9 = 0;
while (_local9 < ) {
_local3 = [_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = [_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public function GetCoreVertices():Array{
return ();
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:Number;
var _local21:Number;
_local6 = 0;
_local7 = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
_local12 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local13 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
_local14 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local15 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local18 = -1;
_local19 = 0;
while (_local19 < ) {
_local11 = [_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = [_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = [_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
public function ():b2Vec2{
return (
);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local2 = 0;
_local3 = 0;
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = 0;
_local8 = (1 / 3);
_local9 = 0;
while (_local9 < ) {
_local10 = [_local9];
_local11 = (((_local9 + 1) < )) ? [int((_local9 + 1))] : [0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:Number;
var _local10:int;
var _local11:Number;
_local5 = _arg1.R;
_local6 = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
_local7 = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
_local8 = 0;
_local4 = [0];
_local9 = ((_local4.x * _local6) + (_local4.y * _local7));
_local10 = 1;
while (_local10 < ) {
_local4 = [_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = [_local8];
.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return ();
}
public function GetVertexCount():int{
return ();
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB;
var _local5:b2AABB;
_local4 = s_sweptAABB1;
_local5 = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return ();
}
public function ():Array{
return ();
}
public function GetOBB():b2OBB{
return (
);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, [0]));
}
public function (_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1,
));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
_local3 = 0;
while (_local3 < ) {
_local2 = [_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local5 = s_computeMat;
_local3 = _arg2.R;
_local4 =
.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 =
.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
_local6 = _local5;
_local4 =
.extents;
_local7 = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
_local8 = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 =
.center;
_local9 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
_local10 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = (1 / 3);
_local8 = 0;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local5:Array;
var _local6:Number;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
_local5 = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
_local6 = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
public class b2Shape {
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var :b2FilterData;
public var m_friction:Number;
public var m_next:b2Shape;
public var m_restitution:Number;
public var m_userData;
public var :Boolean;
public var :uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
= b2Pair.b2_nullProxy;
= _arg1..Copy();
= _arg1.
;
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function ():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function ():Number{
return (m_restitution);
}
public function
():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
if ( == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy();
_local3 = s_resetAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
= _arg1.CreateProxy(_local3, this);
} else {
= b2Pair.b2_nullProxy;
};
}
public function (_arg1:b2FilterData):void{
= _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
var _local4:b2AABB;
if ( == b2Pair.b2_nullProxy){
return (false);
};
_local4 = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function ():Boolean{
return ();
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if ( != b2Pair.b2_nullProxy){
_arg1.DestroyProxy();
= b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
_local3 = s_proxyAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
= _arg1.CreateProxy(_local3, this);
} else {
= b2Pair.b2_nullProxy;
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var
:Boolean;// = false
public var density:Number;// = 0
public var type:int;// = -1
public var restitution:Number;// = 0
public var userData;// = null
public var :b2FilterData;
public var friction:Number;// = 0.2
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
userData = null;
friction = 0.2;
restitution = 0;
density = 0;
= false;
= new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:Boolean;
_local1 = (upperBound.x - lowerBound.x);
_local2 = (upperBound.y - lowerBound.y);
_local3 = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var proxyId:uint;
public var stabbingCount:uint;
public var value:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint;
var _local3:uint;
var _local4:uint;
_local2 = value;
_local3 = proxyId;
_local4 = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_bounds:Array;
public var :uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var :int;
public var m_pairManager:b2PairManager;
public var
:uint;
public var
:Array;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local4:Number;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
= new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
_local4 = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
= 0;
= 1;
= 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local4:Array;
var _local5:Array;
var _local6:uint;
var _local7:uint;
var _local8:Array;
var _local9:Array;
var _local10:int;
var _local11:int;
var _local12:b2Proxy;
_local4 = new Array();
_local5 = new Array();
(_local4, _local5, _arg1);
_local8 = [_local6];
_local9 = [_local7];
(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
_local10 = 0;
_local11 = 0;
while ((((_local11 < )) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[
[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
= 0;
();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function (_arg1:int):b2Proxy{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function
():void{
var _local1:uint;
if (
== b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
= 1;
} else {
++;
};
}
private function
(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local11:uint;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
_local8 = BinarySearch(_arg5, _arg6, _arg3);
_local9 = BinarySearch(_arg5, _arg6, _arg4);
_local11 = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function
(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function
(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local4 = _arg3.lowerBound.x;
_local5 = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
_local6 = _arg3.upperBound.x;
_local7 = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local5:uint;
var _local6:uint;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:int;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
_local5 = ;
_local4 = m_proxyPool[_local5];
= _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
_local6 = (2 * m_proxyCount);
_local7 = new Array();
_local8 = new Array();
(_local7, _local8, _arg1);
_local9 = 0;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
_local10 = 0;
while (_local10 < ) {
m_pairManager.AddBufferedPair(_local5,
[_local10]);
_local10++;
};
m_pairManager.Commit();
= 0;
();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local4:b2Proxy;
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
_local4 = m_proxyPool[_arg1];
_local5 = (2 * m_proxyCount);
_local6 = 0;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
_local7 = 0;
while (_local7 < ) {
m_pairManager.RemoveBufferedPair(_arg1,
[_local7]);
_local7++;
};
m_pairManager.Commit();
= 0;
();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext( );
= _arg1;
m_proxyCount--;
}
public function
(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local5:int;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
_local5 = 0;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function
(_arg1:uint):void{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if (_local2.timeStamp <
){
_local2.timeStamp =
;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
[ ] = _arg1;
++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local12:uint;
var _local13:b2Proxy;
var _local14:b2BoundValues;
var _local15:b2BoundValues;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
_local12 = (2 * m_proxyCount);
_local13 = m_proxyPool[_arg1];
_local14 = new b2BoundValues();
(_local14.lowerValues, _local14.upperValues, _arg2);
_local15 = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (
(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (
(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (
(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (
(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:b2Bound;
_local4 = 0;
_local5 = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local6 = _arg1.;
_local7 = _arg1.;
_local8 = _arg1.;
_local9 = _arg4.;
_local10 = _arg4.;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
_local13 = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
_local14 = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
_local15 = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
_local16 = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
_local20 = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local21 = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
_local22 = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local23 = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
_local24 = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local3 = _arg2.lowerBound;
_local4 = _arg1.upperBound;
_local5 = (_local3.x - _local4.x);
_local6 = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
_local7 = (_local3.x - _local4.x);
_local8 = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local7:int;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:Array;
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:ClipVertex;
var _local21:int;
var _local22:int;
var _local23:Number;
_local7 = _arg2.;
_local8 = _arg2.;
_local9 = _arg5.;
_local10 = _arg5.;
_local11 = _arg5.;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
_local14 = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
_local15 = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
_local16 = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
_local21 = _local17;
_local22 = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id..referenceEdge = _arg4;
_local20.id..incidentEdge = _local21;
_local20.id..incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id..referenceEdge = _arg4;
_local20.id..incidentEdge = _local22;
_local20.id..incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local7:int;
var _local8:Array;
var _local9:Number;
var _local10:int;
var _local11:Array;
var _local12:Number;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local15:b2XForm;
var _local16:b2XForm;
var _local17:int;
var _local18:uint;
var _local19:Number;
var _local20:Number;
var _local21:Array;
var _local22:int;
var _local23:Array;
var _local24:b2Vec2;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:b2Vec2;
var _local28:b2Vec2;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Array;
var _local33:Array;
var _local34:int;
var _local35:int;
var _local36:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
_local7 = 0;
_local8 = [_local7];
_local9 = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
_local10 = 0;
_local11 = [_local10];
_local12 = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
_local15 = new b2XForm();
_local16 = new b2XForm();
_local19 = 0.98;
_local20 = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
_local21 = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
_local22 = _local13.;
_local23 = _local13.;
_local24 = _local23[_local17];
_local25 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
_local26 = b2Math.SubtractVV(_local37, _local25);
_local27 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
_local28 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
_local29 = b2Math.b2Dot(_local28, _local25);
_local30 = -(b2Math.b2Dot(_local27, _local25));
_local31 = b2Math.b2Dot(_local27, _local37);
_local32 = [new ClipVertex(), new ClipVertex()];
_local33 = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.() : _local28.Copy();
_local35 = 0;
_local36 = 0;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id..flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:int;
var _local15:Number;
var _local16:int;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:int;
var _local21:Number;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
_local6 = _arg2.;
_local7 = _arg2.;
_local9 = _arg5.R;
_local8 = _arg4.
;
_local10 = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
_local11 = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.
;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
_local12 = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
_local13 = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
_local14 = 0;
_local15 = -(Number.MAX_VALUE);
_local16 = 0;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
_local18 = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
_local19 = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
_local20 = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
_local21 = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
_local10 = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:b2ManifoldPoint;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
_local8 = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local9 = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
_local10 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local11 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local12 = (_local10 - _local8);
_local13 = (_local11 - _local9);
_local14 = ((_local12 * _local12) + (_local13 * _local13));
_local15 = _arg2.m_radius;
_local16 = _arg4.m_radius;
_local17 = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
_local19 = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
_local20 = (0.5 * (_local8 + _local10));
_local21 = (0.5 * (_local9 + _local11));
_local22 = (_local20 - _arg3.position.x);
_local23 = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:Number;
var _local21:int;
var _local22:Array;
var _local23:Array;
var _local24:int;
var _local25:int;
var _local26:int;
var _local27:b2Vec2;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
_local13 = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
_local14 = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
_local15 = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local16 = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local18 = 0;
_local19 = -(Number.MAX_VALUE);
_local20 = _arg4.m_radius;
_local21 = _arg2.;
_local22 = _arg2.;
_local23 = _arg2.;
_local24 = 0;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id..incidentEdge = _local18;
_local6.id..incidentVertex = b2_nullFeature;
_local6.id..referenceEdge = 0;
_local6.id..flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
_local25 = _local18;
_local26 = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
_local27 = _local22[_local26];
_local28 = (_local27.x - _local11.x);
_local29 = (_local27.y - _local11.y);
_local30 = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local31 = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id..incidentEdge = b2_nullFeature;
_local6.id..incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id..incidentEdge = b2_nullFeature;
_local6.id..incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id..incidentEdge = _local18;
_local6.id..incidentVertex = 0;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id..referenceEdge = 0;
_local6.id..flip = 0;
}
}
}//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var :Features;
public function b2ContactID(){
= new Features();
super();
. = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID;
_local1 = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
. = (_key & 0xFF);
. = (((_key & 0xFF00) >> 8) & 0xFF);
. = (((_key & 0xFF0000) >> 16) & 0xFF);
.
= (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactPoint {
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var friction:Number;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local4:Number;
var _local5:int;
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local4 = (100 * Number.MIN_VALUE);
_local5 = 0;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local8:Array;
var _local9:Array;
var _local10:Array;
var _local11:int;
var _local12:Number;
var _local13:int;
var _local14:int;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
_local8 = s_p1s;
_local9 = s_p2s;
_local10 = s_points;
_local11 = 0;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
_local12 = 0;
_local13 = 20;
_local14 = 0;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
_local9 = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local10 = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
_local11 = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local12 = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = ((_local13 * _local13) + (_local14 * _local14));
_local16 = (_arg3.m_radius - b2Settings.b2_toiSlop);
_local17 = (_arg5.m_radius - b2Settings.b2_toiSlop);
_local18 = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local14:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
_local14 = _arg4[2];
_local15 = _local6.x;
_local16 = _local6.y;
_local17 = _local7.x;
_local18 = _local7.y;
_local19 = _local8.x;
_local20 = _local8.y;
_local21 = (_local17 - _local15);
_local22 = (_local18 - _local16);
_local23 = (_local19 - _local15);
_local24 = (_local20 - _local16);
_local25 = (_local19 - _local17);
_local26 = (_local20 - _local18);
_local27 = -(((_local15 * _local21) + (_local16 * _local22)));
_local28 = ((_local17 * _local21) + (_local18 * _local22));
_local29 = -(((_local15 * _local23) + (_local16 * _local24)));
_local30 = ((_local19 * _local23) + (_local20 * _local24));
_local31 = -(((_local17 * _local25) + (_local18 * _local26)));
_local32 = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
_local33 = ((_local21 * _local24) - (_local22 * _local23));
_local34 = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
_local36 = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
_local37 = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
_local38 = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
_local39 = (_local36 * _local38);
_local40 = (_local37 * _local38);
_local41 = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:b2Point;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local9 = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local10 = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
_local11 = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int;
var _local8:int;
_local7 = _arg3.m_type;
_local8 = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
_local12 = -(_local7.x);
_local13 = -(_local7.y);
_local14 = (_local6.x - _local7.x);
_local15 = (_local6.y - _local7.y);
_local16 = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var pointCount:int;// = 0
public var normal:b2Vec2;
public function b2Manifold(){
var _local1:int;
pointCount = 0;
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
var _local2:int;
pointCount = _arg1.pointCount;
_local2 = 0;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var userData;// = null
public var proxyId1:uint;
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function b2Pair(){
userData = null;
super();
}
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var :Array;
public var
:b2PairCallback;
public var m_pairs:Array;
public var :int;
public var m_hashTable:Array;
public var m_broadPhase:b2BroadPhase;
public var :uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
= new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
= 0;
}
private function (_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint;
_local5 = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function (_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return ((_arg1, _arg2, _local3));
}
private function ():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local3:int;
var _local4:Array;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
_local3 = 0;
_local4 = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < ) {
_local1 = [_local2];
_local5 = (_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = [_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData =
.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = [_local2];
(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
= 0;
if (b2BroadPhase.s_validate){
();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair;
_local4 = (_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = [];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
();
};
}
private function (_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local4:uint;
var _local5:uint;
var _local6:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
_local4 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local5 = m_hashTable[_local4];
_local6 = null;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = ;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
= _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
= _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair;
_local4 = (_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = [];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
();
};
}
private function (_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:b2Pair;
var _local5:uint;
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local4 = (_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
_local5 = ;
_local4 = m_pairs[_local5];
= _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint;
_local3 = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var lowerBounds:Array;
public var upperBounds:Array;
public var userData;// = null
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
userData = null;
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
_local5 = _arg3.p1;
_local6 = (_arg3.p2.x - _local5.x);
_local7 = (_arg3.p2.y - _local5.y);
_local8 = (p2.x - p1.x);
_local9 = (p2.y - p1.y);
_local10 = _local9;
_local11 = -(_local8);
_local12 = (100 * Number.MIN_VALUE);
_local13 = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:int;
var _local20:int;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
_local7 = _arg1.m_sweepRadius;
_local8 = _arg3.m_sweepRadius;
_local9 = _arg2.t0;
_local10 = (_arg2.c.x - _arg2.c0.x);
_local11 = (_arg2.c.y - _arg2.c0.y);
_local12 = (_arg4.c.x - _arg4.c0.x);
_local13 = (_arg4.c.y - _arg4.c0.y);
_local14 = (_arg2.a - _arg2.a0);
_local15 = (_arg4.a - _arg4.a0);
_local16 = 0;
_local17 = s_p1;
_local18 = s_p2;
_local19 = 20;
_local20 = 0;
_local21 = 0;
_local22 = 0;
_local23 = 0;
_local24 = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var :int;
public var :int;
public var
:int;
public var :int;
public var :b2ContactID;
public function get referenceEdge():int{
return ();
}
public function set incidentVertex(_arg1:int):void{
= _arg1;
._key = ((._key & 4278255615) | (( << 16) & 0xFF0000));
}
public function get flip():int{
return (
);
}
public function get incidentEdge():int{
return ();
}
public function set referenceEdge(_arg1:int):void{
= _arg1;
._key = ((._key & 4294967040) | ( & 0xFF));
}
public function set flip(_arg1:int):void{
= _arg1;
._key = ((._key & 0xFFFFFF) | ((
<< 24) & 4278190080));
}
public function get incidentVertex():int{
return ();
}
public function set incidentEdge(_arg1:int):void{
= _arg1;
._key = ((._key & 4294902015) | (( << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function Set(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function (_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = col1.x;
_local3 = col2.x;
_local4 = col1.y;
_local5 = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = col1.x;
_local5 = col2.x;
_local6 = col1.y;
_local7 = col2.y;
_local8 = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:*;
_local3 = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22;
_local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2;
_local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Mat22;
_local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
_local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
_local5 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean;
_local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number;
_local3 = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c:b2Vec2;
public var a:Number;
public var c0:b2Vec2;
public var a0:Number;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
_local3 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function (_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function ():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function (_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function (_arg1:b2Mat22):void{
var _local2:Number;
_local2 = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public function (_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function (_arg1:b2Mat22):void{
var _local2:Number;
_local2 = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function Normalize():Number{
var _local1:Number;
var _local2:Number;
_local1 = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
_local2 = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function (_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function
(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var R:b2Mat22;
public var position:b2Vec2;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var :uint;// = 0
private var
:uint;// = 0
private var :uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
= 0;
= 0;
= 0;
super();
= uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
= uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
= uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
= uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
= uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
= uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function get color():uint{
return ((( | ( << 8)) | (
<< 16)));
}
public function set r(_arg1:Number):void{
= uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
= uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
= uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0800;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 16384;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
public class b2CircleContact extends b2Contact {
private var :Array;
private var :b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
= [new b2Manifold()];
= new b2Manifold();
super(_arg1, _arg2);
m_manifold = [0];
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return ( );
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:b2ManifoldPoint;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if ( .pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = .points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if (((( .pointCount > 0)) && (_arg1))){
_local4 = .points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV( .normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1. ()) || (_arg2. ()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function ():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifolds():Array{
return (null);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function ():int{
return (m_manifoldCount);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:int;
var _local4:b2Body;
var _local5:b2Body;
_local2 = m_manifoldCount;
Evaluate(_arg1);
_local3 = m_manifoldCount;
_local4 = m_shape1.m_body;
_local5 = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local1:int;
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
_local1 = 0;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
var _local3:int;
var _local4:int;
var _local5:b2ContactRegister;
var _local6:Function;
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
_local3 = _arg1.m_shape1.m_type;
_local4 = _arg1.m_shape2.m_type;
_local5 = s_registers[_local3][_local4];
_local6 = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local4:int;
var _local5:int;
var _local6:b2ContactRegister;
var _local7:Function;
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
_local4 = _arg1.m_type;
_local5 = _arg2.m_type;
_local6 = s_registers[_local4][_local5];
_local7 = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var normal:b2Vec2;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
var _local1:int;
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var equalizedMass:Number;
public var tangentMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var next:b2ContactEdge;
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
public class b2ContactResult {
public var normal:b2Vec2;
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var
:int;
public var m_constraints:Array;
public var m_allocator;
public var :b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local9:int;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
= new b2TimeStep();
m_constraints = new Array();
super();
.dt = _arg1.dt;
.inv_dt = _arg1.inv_dt;
.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
= 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
= (
+ _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 <
) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
_local9 = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
_local5 = 0;
while (_local5 <
) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
_local2 = 0;
_local5 = 0;
while (_local5 <
) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local19:int;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
_local19 = 0;
while (_local19 <
) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
_local1 = 0;
while (_local1 <
) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function GetManifolds():Array{
return (null);
}
override public function Evaluate(_arg1:b2ContactListener):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var :Array;
private var :b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
= [new b2Manifold()];
= new b2Manifold();
super(_arg1, _arg2);
m_manifold = [0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return ( );
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local6:b2Body;
var _local7:b2Body;
var _local8:Array;
var _local9:b2ContactPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local6 = m_shape1.m_body;
_local7 = m_shape2.m_body;
.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
_local8 = [false, false];
_local9 = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < .pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = .points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < .pointCount) {
if (_local8[_local2]){
} else {
_local5 = .points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV( .normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
public class b2PolygonContact extends b2Contact {
private var :Array;
private var :b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
= new b2Manifold();
= [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = [0];
m_manifold.pointCount = 0;
}
override public function GetManifolds():Array{
return ( );
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:int;
var _local9:Array;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
_local9 = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < .pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = .points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < .pointCount) {
if (_local9[_local8]){
} else {
_local4 = .points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV( .normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_mass:Number;
public var :b2Vec2;
public var m_impulse:Number;
public var :Number;
public var :Number;
public var m_localAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var :Number;
public var m_gamma:Number;
public var :Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
= new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
= _arg1.length;
= _arg1.frequencyHz;
= _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
= 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2();
_local1.SetV();
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
if ( > 0){
return (true);
};
_local2 = m_body1;
_local3 = m_body2;
_local1 = _local2.m_xf.R;
_local4 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
_local7 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
_local9 = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
_local10 = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
_local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
_local12 = (_local11 - );
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local13 = (-(m_mass) * _local12);
.Set(_local9, _local10);
_local14 = (_local13 * .x);
_local15 = (_local13 * .y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
_local10 = Math.sqrt(((.x * .x) + (.y * .y)));
if (_local10 > b2Settings.b2_linearSlop){
.Multiply((1 / _local10));
} else {
.SetZero();
};
_local11 = ((_local6 * .y) - (_local7 * .x));
_local12 = ((_local8 * .y) - (_local9 * .x));
_local13 = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if ( > 0){
_local14 = (_local10 - );
_local15 = ((2 * Math.PI) * );
_local16 = (((2 * m_mass) * ) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
= (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * .x);
_local19 = (m_impulse * .y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local3 = m_body1;
_local4 = m_body2;
_local2 = _local3.m_xf.R;
_local5 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
_local8 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
_local10 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
_local11 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
_local12 = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
_local13 = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
_local14 = ((.x * (_local12 - _local10)) + (.y * (_local13 - _local11)));
_local15 = (-(m_mass) * ((_local14 + ) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
_local16 = (_local15 * .x);
_local17 = (_local15 * .y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var length:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public var localAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
var _local5:Number;
var _local6:Number;
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
_local5 = (_arg4.x - _arg3.x);
_local6 = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_force:Number;
public var m_mass:Number;
public var :b2PrismaticJoint;
public var :b2PrismaticJoint;
public var :b2Body;
public var :b2Body;
public var m_constant:Number;
public var :b2RevoluteJoint;
public var :b2RevoluteJoint;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var :b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local2:int;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
= new b2Jacobian();
super(_arg1);
_local2 = _arg1..m_type;
_local3 = _arg1..m_type;
= null;
= null;
= null;
= null;
= _arg1..m_body1;
m_body1 = _arg1..m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
= (_arg1. as b2RevoluteJoint);
m_groundAnchor1.SetV(.m_localAnchor1);
m_localAnchor1.SetV(.m_localAnchor2);
_local4 = .GetJointAngle();
} else {
= (_arg1. as b2PrismaticJoint);
m_groundAnchor1.SetV(.m_localAnchor1);
m_localAnchor1.SetV(.m_localAnchor2);
_local4 = .GetJointTranslation();
};
= _arg1..m_body1;
m_body2 = _arg1..m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
= (_arg1. as b2RevoluteJoint);
m_groundAnchor2.SetV(.m_localAnchor1);
m_localAnchor2.SetV(.m_localAnchor2);
_local5 = .GetJointAngle();
} else {
= (_arg1. as b2PrismaticJoint);
m_groundAnchor2.SetV(.m_localAnchor1);
m_localAnchor2.SetV(.m_localAnchor2);
_local5 = .GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2((m_force * .linear2.x), (m_force * .linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local1 = 0;
_local2 = m_body1;
_local3 = m_body2;
if (){
_local4 = .GetJointAngle();
} else {
_local4 = .GetJointTranslation();
};
if (){
_local5 = .GetJointAngle();
} else {
_local5 = .GetJointTranslation();
};
_local6 = (m_constant - (_local4 + (m_ratio * _local5)));
_local7 = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * .linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * .linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * .angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * .linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * .linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * .angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local2 = ;
_local3 = ;
_local4 = m_body1;
_local5 = m_body2;
_local14 = 0;
.SetZero();
if (){
.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = .m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
.linear1.Set(-(_local6), -(_local7));
.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (){
.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = .m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * .linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * .linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * .angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * .linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * .linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * .angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local1 = m_body2.m_xf.R;
_local2 = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
_local3 = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
_local4 = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * .angular2) - ((_local2 * (m_force * .linear2.y)) - (_local3 * (m_force * .linear2.x))));
return (_local4);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = .Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local5 = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
_local6 = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * .linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * .linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * .angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * .linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * .linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * .angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var :b2Joint;
public var :b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
= null;
= null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular2:Number;
public var angular1:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetType():int{
return (m_type);
}
public function ():b2Body{
return (m_body2);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function ():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
_local3 = null;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var collideConnected:Boolean;
public var body1:b2Body;
public var body2:b2Body;
public var userData;
public var type:int;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var joint:b2Joint;
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
public var :Number;
public var m_mass:b2Mat22;
public var :b2Vec2;
public var m_impulse:b2Vec2;
public var :b2Vec2;
private var
:b2Mat22;
private var :b2Mat22;
private var K:b2Mat22;
public var m_gamma:Number;
public var :b2Vec2;
public var :Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local2:Number;
var _local3:Number;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
K = new b2Mat22();
= new b2Mat22();
= new b2Mat22();
= new b2Vec2();
= new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
= new b2Vec2();
super(_arg1);
.SetV(_arg1.target);
_local2 = (.x - m_body2.m_xf.position.x);
_local3 = (.y - m_body2.m_xf.position.y);
_local4 = m_body2.m_xf.R;
.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
= _arg1.;
m_impulse.SetZero();
_local5 = m_body2.m_mass;
_local6 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
_local7 = (((2 * _local5) * _arg1.dampingRatio) * _local6);
_local8 = ((_arg1. * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
= (_local8 / (_local7 + _local8));
}
override public function GetAnchor1():b2Vec2{
return ();
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint());
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (.x - _local2.m_sweep.localCenter.x);
_local5 = (.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
.col1.x = _local7;
.col2.x = 0;
.col1.y = 0;
.col2.y = _local7;
.col1.x = ((_local8 * _local5) * _local5);
.col2.x = ((-(_local8) * _local4) * _local5);
.col1.y = ((-(_local8) * _local4) * _local5);
.col2.y = ((_local8 * _local4) * _local4);
K.SetM(
);
K.AddM();
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
.x = ((_local2.m_sweep.c.x + _local4) - .x);
.y = ((_local2.m_sweep.c.y + _local5) - .y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
_local9 = (_arg1.dt * m_impulse.x);
_local10 = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetReactionTorque():Number{
return (0);
}
public function (_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
= _arg1;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local6 = (.x - _local2.m_sweep.localCenter.x);
_local7 = (.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
_local8 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
_local9 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + (( * _arg1.inv_dt) * .x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + (( * _arg1.inv_dt) * .y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
_local10 = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
_local11 = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
_local12 = m_impulse.x;
_local13 = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
_local14 = m_impulse.Length();
if (_local14 > ){
m_impulse.Multiply(( / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
_local15 = (_arg1.dt * _local10);
_local16 = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var frequencyHz:Number;
public var dampingRatio:Number;
public var :Number;
public var target:b2Vec2;
public var :Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
= 0;
frequencyHz = 5;
dampingRatio = 0.7;
= (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var :Number;
public var :Number;
public var m_localXAxis1:b2Vec2;
public var m_torque:Number;
public var m_enableLimit:Boolean;
public var m_motorForce:Number;
public var m_force:Number;
public var :b2Vec2;
public var m_motorMass:Number;
public var :Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var :Number;
public var m_limitState:int;
public var :Number;
public var :Number;
public var :b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var
:b2Jacobian;
public var m_enableMotor:Boolean;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
= new b2Vec2();
= new b2Jacobian();
= new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.);
.x = -(m_localXAxis1.y);
.y = m_localXAxis1.x;
= _arg1.referenceAngle;
.SetZero();
= 0;
m_force = 0;
= 0;
m_torque = 0;
.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
= _arg1.;
= _arg1.;
= _arg1.;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return ();
}
public function GetLowerLimit():Number{
return ();
}
public function GetJointTranslation():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:b2Vec2;
var _local9:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = _local1.GetWorldPoint(m_localAnchor1);
_local5 = _local2.GetWorldPoint(m_localAnchor2);
_local6 = (_local5.x - _local4.x);
_local7 = (_local5.y - _local4.y);
_local8 = _local1.GetWorldVector(m_localXAxis1);
_local9 = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
= _arg1;
= _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.m_xf.R;
_local2 = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
_local3 = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
_local4 = (m_force * ((_local1.col1.x * .x) + (_local1.col2.x * .y)));
_local5 = (m_force * ((_local1.col1.y * .x) + (_local1.col2.y * .y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = _local3.m_invMass;
_local6 = _local4.m_invMass;
_local7 = _local3.m_invI;
_local8 = _local4.m_invI;
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local21 = ((_local9.col1.x * .x) + (_local9.col2.x * .y));
_local22 = ((_local9.col1.y * .x) + (_local9.col2.y * .y));
_local23 = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local24 = (-() * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) *
.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) *
.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) *
.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) *
.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) *
.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) *
.angular2));
_local25 = b2Math.b2Abs(_local23);
_local26 = ((_local4.m_sweep.a - _local3.m_sweep.a) - );
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local27 = (-() * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local28 = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - );
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - );
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * .linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * .linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * .angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * .linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * .linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * .angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_xf.R;
_local4 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
_local7 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
_local9 = (_local1.m_sweep.c.x + _local4);
_local10 = (_local1.m_sweep.c.y + _local5);
_local11 = (_local2.m_sweep.c.x + _local7);
_local12 = (_local2.m_sweep.c.y + _local8);
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = _local1.GetWorldVector(m_localXAxis1);
_local16 = _local1.m_linearVelocity;
_local17 = _local2.m_linearVelocity;
_local18 = _local1.m_angularVelocity;
_local19 = _local2.m_angularVelocity;
_local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
_local4 = _local2.m_xf.R;
_local14 = ((_local4.col1.x * .x) + (_local4.col2.x * .y));
_local15 = ((_local4.col1.y * .x) + (_local4.col2.y * .y));
_local16 = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
_local17 = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
.linear1.x = -(_local14);
.linear1.y = -(_local15);
.linear2.x = _local14;
.linear2.y = _local15;
.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
.angular2 = ((_local8 * _local15) - (_local9 * _local14));
= (((_local10 + ((_local12 *
.angular1) *
.angular1)) + _local11) + ((_local13 *
.angular2) *
.angular2));
= (1 / );
= (_local12 + _local13);
if ( > Number.MIN_VALUE){
= (1 / );
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
.linear1.x = -(_local18);
.linear1.y = -(_local19);
.linear2.x = _local18;
.linear2.y = _local19;
.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * .angular1) * .angular1)) + _local11) + ((_local13 * .angular2) * .angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs(( - )) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= ){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= ){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force *
.linear1.x) + ((m_motorForce + m_limitForce) * .linear1.x)));
_local24 = (_arg1.dt * ((m_force *
.linear1.y) + ((m_motorForce + m_limitForce) * .linear1.y)));
_local25 = (_arg1.dt * ((m_force *
.linear2.x) + ((m_motorForce + m_limitForce) * .linear2.x)));
_local26 = (_arg1.dt * ((m_force *
.linear2.y) + ((m_motorForce + m_limitForce) * .linear2.y)));
_local27 = (_arg1.dt * (((m_force *
.angular1) - m_torque) + ((m_motorForce + m_limitForce) * .angular1)));
_local28 = (_arg1.dt * (((m_force *
.angular2) + m_torque) + ((m_motorForce + m_limitForce) * .angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function ():Number{
return (m_motorForce);
}
public function
(_arg1:Number):void{
= _arg1;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_invMass;
_local5 = _local3.m_invMass;
_local6 = _local2.m_invI;
_local7 = _local3.m_invI;
_local9 =
.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local10 = ((-(_arg1.inv_dt) * ) * _local9);
m_force = (m_force + _local10);
_local11 = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) *
.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) *
.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) *
.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) *
.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) *
.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) *
.angular2));
_local12 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local13 = ((-(_arg1.inv_dt) * ) * _local12);
m_torque = (m_torque + _local13);
_local14 = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(), );
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * .linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * .linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * .angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * .linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * .linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * .angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = .Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * .linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * .linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * .angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * .linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * .linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * .angular2));
};
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var :b2Vec2;
public var referenceAngle:Number;
public var :Number;
public var motorSpeed:Number;
public var :Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var :Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
= new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
= 0;
= 0;
enableMotor = false;
= 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
= body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var
:b2Body;
public var :Number;
public var :Number;
public var :Number;
public var :int;
public var :int;
public var :Number;
public var m_force:Number;
public var :Number;
public var m_constant:Number;
public var :int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var :Number;
public var :Number;
public var :Number;
public var :Number;
public var
:b2Vec2;
public var :b2Vec2;
public var :Number;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
= new b2Vec2();
= new b2Vec2();
super(_arg1);
= m_body1.m_world.
;
m_groundAnchor1.x = (_arg1..x -
.m_xf.position.x);
m_groundAnchor1.y = (_arg1..y -
.m_xf.position.y);
m_groundAnchor2.x = (_arg1.
.x -
.m_xf.position.x);
m_groundAnchor2.y = (_arg1.
.y -
.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1. + (m_ratio * _arg1.
));
= b2Math.b2Min(_arg1., (m_constant - (m_ratio * b2_minPulleyLength)));
= b2Math.b2Min(_arg1., ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
= 0;
= 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2;
_local1 =
.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = .Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = (
.m_xf.position.x + m_groundAnchor1.x);
_local5 = (
.m_xf.position.y + m_groundAnchor1.y);
_local6 = (
.m_xf.position.x + m_groundAnchor2.x);
_local7 = (
.m_xf.position.y + m_groundAnchor2.y);
_local23 = 0;
if ( == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
.Set((_local12 - _local4), (_local13 - _local5));
.Set((_local14 - _local6), (_local15 - _local7));
_local16 =
.Length();
_local17 = .Length();
if (_local16 > b2Settings.b2_linearSlop){
.Multiply((1 / _local16));
} else {
.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
.Multiply((1 / _local17));
} else {
.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-( ) * _local18);
_local20 = ;
= b2Math.b2Max(0, ( + _local19));
_local19 = ( - _local20);
_local12 = (-(_local19) *
.x);
_local13 = (-(_local19) *
.y);
_local14 = ((-(m_ratio) * _local19) * .x);
_local15 = ((-(m_ratio) * _local19) * .y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if ( == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
.Set((_local12 - _local4), (_local13 - _local5));
_local16 =
.Length();
if (_local16 > b2Settings.b2_linearSlop){
.x = (
.x * (1 / _local16));
.y = (
.y * (1 / _local16));
} else {
.SetZero();
};
_local18 = ( - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-() * _local18);
_local21 = ;
= b2Math.b2Max(0, ( + _local19));
_local19 = ( - _local21);
_local12 = (-(_local19) *
.x);
_local13 = (-(_local19) *
.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if ( == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
.Set((_local14 - _local6), (_local15 - _local7));
_local17 = .Length();
if (_local17 > b2Settings.b2_linearSlop){
.x = (.x * (1 / _local17));
.y = (.y * (1 / _local17));
} else {
.SetZero();
};
_local18 = ( - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-() * _local18);
_local21 = ;
= b2Math.b2Max(0, ( + _local19));
_local19 = ( - _local21);
_local14 = (-(_local19) * .x);
_local15 = (-(_local19) * .y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
_local10 = (_local2.m_sweep.c.x + _local5);
_local11 = (_local2.m_sweep.c.y + _local6);
_local12 = (_local3.m_sweep.c.x + _local8);
_local13 = (_local3.m_sweep.c.y + _local9);
_local14 = (
.m_xf.position.x + m_groundAnchor1.x);
_local15 = (
.m_xf.position.y + m_groundAnchor1.y);
_local16 = (
.m_xf.position.x + m_groundAnchor2.x);
_local17 = (
.m_xf.position.y + m_groundAnchor2.y);
.Set((_local10 - _local14), (_local11 - _local15));
.Set((_local12 - _local16), (_local13 - _local17));
_local18 =
.Length();
_local19 = .Length();
if (_local18 > b2Settings.b2_linearSlop){
.Multiply((1 / _local18));
} else {
.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
.Multiply((1 / _local19));
} else {
.SetZero();
};
_local20 = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
= e_inactiveLimit;
m_force = 0;
} else {
= e_atUpperLimit;
= 0;
};
if (_local18 < ){
= e_inactiveLimit;
= 0;
} else {
= e_atUpperLimit;
= 0;
};
if (_local19 < ){
= e_inactiveLimit;
= 0;
} else {
= e_atUpperLimit;
= 0;
};
_local21 = ((_local5 *
.y) - (_local6 *
.x));
_local22 = ((_local8 * .y) - (_local9 * .x));
= (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
= (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
= ( + ((m_ratio * m_ratio) * ));
= (1 / );
= (1 / );
= (1 / );
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - )) *
.x);
_local24 = ((_arg1.dt * (-(m_force) - )) *
.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - )) * .x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - )) * .y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
= 0;
= 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
public function
():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body2.GetWorldPoint(m_localAnchor2);
_local2 = (
.m_xf.position.x + m_groundAnchor2.x);
_local3 = (
.m_xf.position.y + m_groundAnchor2.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if ( == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((
.x * _local10) + (
.y * _local11))) - (m_ratio * ((.x * _local12) + (.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * ) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) *
.x);
_local15 = ((-(_arg1.dt) * _local19) *
.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * .x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * .y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if ( == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((
.x * _local10) + (
.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * ) * _local18);
_local20 = ;
= b2Math.b2Max(0, ( + _local19));
_local19 = ( - _local20);
_local14 = ((-(_arg1.dt) * _local19) *
.x);
_local15 = ((-(_arg1.dt) * _local19) *
.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if ( == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((.x * _local12) + (.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * ) * _local18);
_local20 = ;
= b2Math.b2Max(0, ( + _local19));
_local19 = ( - _local20);
_local16 = ((-(_arg1.dt) * _local19) * .x);
_local17 = ((-(_arg1.dt) * _local19) * .y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function ():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.GetWorldPoint(m_localAnchor1);
_local2 = (
.m_xf.position.x + m_groundAnchor1.x);
_local3 = (
.m_xf.position.y + m_groundAnchor1.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2;
_local1 =
.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var :Number;
public var :Number;
public var
:Number;
public var :Number;
public var ratio:Number;
public var :b2Vec2;
public var
:b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public function b2PulleyJointDef(){
= new b2Vec2();
= new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
.Set(-1, 1);
.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
= 0;
= 0;
= 0;
= 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
body1 = _arg1;
body2 = _arg2;
.SetV(_arg3);
.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
_local8 = (_arg5.x - _arg3.x);
_local9 = (_arg5.y - _arg3.y);
= Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local10 = (_arg6.x - _arg4.x);
_local11 = (_arg6.y - _arg4.y);
= Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
_local12 = ( + (ratio *
));
= (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
= ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_motorForce:Number;
public var :b2Mat22;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var
:b2Mat22;
private var :b2Mat22;
private var :b2Mat22;
private var K:b2Mat22;
public var :b2Vec2;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_limitPositionImpulse:Number;
public var :Number;
public var :Number;
public var :Number;
public var :Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
= new b2Mat22();
= new b2Mat22();
= new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
= new b2Vec2();
= new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
= _arg1.referenceAngle;
.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
= _arg1.
;
= _arg1. ;
= _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return ( );
}
public function GetLowerLimit():Number{
return ();
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
= _arg1;
= _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return ();
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = 0;
_local6 = _local3.m_xf.R;
_local7 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local8 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
_local10 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
_local12 = (_local3.m_sweep.c.x + _local7);
_local13 = (_local3.m_sweep.c.y + _local8);
_local14 = (_local4.m_sweep.c.x + _local10);
_local15 = (_local4.m_sweep.c.y + _local11);
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
_local18 = _local3.m_invMass;
_local19 = _local4.m_invMass;
_local20 = _local3.m_invI;
_local21 = _local4.m_invI;
.col1.x = (_local18 + _local19);
.col2.x = 0;
.col1.y = 0;
.col2.y = (_local18 + _local19);
.col1.x = ((_local20 * _local8) * _local8);
.col2.x = ((-(_local20) * _local7) * _local8);
.col1.y = ((-(_local20) * _local7) * _local8);
.col2.y = ((_local20 * _local7) * _local7);
.col1.x = ((_local21 * _local11) * _local11);
.col2.x = ((-(_local21) * _local10) * _local11);
.col1.y = ((-(_local21) * _local10) * _local11);
.col2.y = ((_local21 * _local10) * _local10);
K.SetM(
);
K.AddM();
K.AddM();
K.Solve(tImpulse, -(_local16), -(_local17));
_local22 = tImpulse.x;
_local23 = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local24 = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - );
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - );
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - );
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function (_arg1:Number):void{
= _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - ));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
.col1.x = (_local10 + _local11);
.col2.x = 0;
.col1.y = 0;
.col2.y = (_local10 + _local11);
.col1.x = ((_local12 * _local7) * _local7);
.col2.x = ((-(_local12) * _local6) * _local7);
.col1.y = ((-(_local12) * _local6) * _local7);
.col2.y = ((_local12 * _local6) * _local6);
.col1.x = ((_local13 * _local9) * _local9);
.col2.x = ((-(_local13) * _local8) * _local9);
.col1.y = ((-(_local13) * _local8) * _local9);
.col2.y = ((_local13 * _local8) * _local8);
K.SetM(
);
K.AddM();
K.AddM();
K.Invert();
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - );
if (b2Math.b2Abs(( - )) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= ){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= ){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * .x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * .y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * .y) - (_local7 * .x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * .x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * .y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * .y) - (_local9 * .x)) + m_motorForce) + m_limitForce)));
} else {
.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function ():Number{
return (m_motorForce);
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local11 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
_local12 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
_local13 = (-(_arg1.inv_dt) * ((.col1.x * _local11) + (.col2.x * _local12)));
_local14 = (-(_arg1.inv_dt) * ((.col1.y * _local11) + (.col2.y * _local12)));
.x = (.x + _local13);
.y = (.y + _local14);
_local15 = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(), );
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var referenceAngle:Number;
public var :Number;
public var
:Number;
public var motorSpeed:Number;
public var maxMotorTorque:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
= 0;
= 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_next:b2Body;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_xf:b2XForm;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_shapeCount:int;
public var m_jointList:b2JointEdge;
public var :Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
var _local3:b2Mat22;
var _local4:b2Vec2;
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.
){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1. ){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1..center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.;
m_angularDamping = _arg1.
;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
= 0;
m_invI = 0;
m_mass = _arg1..mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
= _arg1..I;
};
if ( > 0){
m_invI = (1 / );
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function
(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function
():b2Vec2{
return (m_sweep.localCenter);
}
public function
(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function
():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
var _local1:b2Mat22;
var _local2:b2Vec2;
m_xf.R.Set(m_sweep.a);
_local1 = m_xf.R;
_local2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function ():Number{
return ();
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
var _local2:Number;
var _local3:Number;
var _local4:b2MassData;
var _local5:b2Mat22;
var _local6:b2Vec2;
var _local7:int;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
= 0;
m_invI = 0;
_local2 = 0;
_local3 = 0;
_local4 = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
= ( + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if (((( > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
= ( - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / );
} else {
= 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
_local5 = m_xf.R;
_local6 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
_local7 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function ():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local4:b2Mat22;
var _local5:b2Vec2;
var _local6:Boolean;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
_local4 = m_xf.R;
_local5 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
_local6 = false;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local1:b2XForm;
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:b2Shape;
var _local5:Boolean;
_local1 = s_xf1;
_local1.R.Set(m_sweep.a0);
_local2 = _local1.R;
_local3 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
_local5 = true;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function (_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
= 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
= _arg1.I;
};
if ( > 0){
m_invI = (1 / );
};
m_sweep.localCenter.SetV(_arg1.center);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
_local5 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function (_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge;
_local2 = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function (_arg1:b2Shape):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:Boolean;
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
_local2 = m_shapeList;
_local3 = null;
_local4 = false;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function (_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function
():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2BodyDef {
public var :Boolean;
public var position:b2Vec2;
public var
:Boolean;
public var :Boolean;
public var userData;
public var
:Number;
public var :Boolean;
public var angle:Number;
public var :Number;
public var :b2MassData;
public function b2BodyDef(){
= new b2MassData();
position = new b2Vec2();
super();
.center.SetZero();
.mass = 0;
.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
= 0;
= 0;
= true;
= false;
= false;
= false;
}
}
}//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData;
var _local4:b2FilterData;
var _local5:Boolean;
_local3 = _arg1.GetFilterData();
_local4 = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
_local5 = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var
:Boolean;
public var :b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
= new b2NullContact();
super();
m_world = null;
= false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Contact;
_local3 = (_arg1 as b2Shape);
_local4 = (_arg2 as b2Shape);
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return ();
};
if (_local3.m_body == _local4.m_body){
return ();
};
if (_local6.IsConnected(_local5)){
return ();
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return ();
};
_local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return ();
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
var _local4:b2Contact;
if (_arg3 == null){
return;
};
_local4 = (_arg3 as b2Contact);
if (_local4 == ){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:int;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
_local2 = _arg1.m_shape1;
_local3 = _arg1.m_shape2;
_local4 = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape1;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
_local5 = _local2.m_body;
_local6 = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
public function Collide():void{
var _local1:b2Contact;
var _local2:b2Body;
var _local3:b2Body;
_local1 = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import flash.display.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
public var :Number;// = 1
public var :Number;// = 1
public var :Number;// = 1
public var :Number;// = 1
public var :uint;
public var m_sprite:Sprite;
public var :Number;// = 1
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
= 1;
= 1;
= 1;
= 1;
= 1;
super();
= 0;
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(, _arg3.color, );
m_sprite.graphics.moveTo((_arg1[0].x * ), (_arg1[0].y * ));
m_sprite.graphics.beginFill(_arg3.color, );
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * ), (_arg1[_local4].y * ));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * ), (_arg1[0].y * ));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(, _arg3.color, );
m_sprite.graphics.drawCircle((_arg1.x * ), (_arg1.y * ), (_arg2 * ));
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(, 0xFF0000, );
m_sprite.graphics.moveTo((_arg1.position.x * ), (_arg1.position.y * ));
m_sprite.graphics.lineTo(((_arg1.position.x + ( * _arg1.R.col1.x)) * ), ((_arg1.position.y + ( * _arg1.R.col1.y)) * ));
m_sprite.graphics.lineStyle(, 0xFF00, );
m_sprite.graphics.moveTo((_arg1.position.x * ), (_arg1.position.y * ));
m_sprite.graphics.lineTo(((_arg1.position.x + ( * _arg1.R.col2.x)) * ), ((_arg1.position.y + ( * _arg1.R.col2.y)) * ));
}
public function (_arg1:uint):void{
= ( & ~(_arg1));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(, _arg4.color, );
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, );
m_sprite.graphics.drawCircle((_arg1.x * ), (_arg1.y * ), (_arg2 * ));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * ), (_arg1.y * ));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * ), ((_arg1.y + (_arg3.y * _arg2)) * ));
}
public function (_arg1:uint):void{
= _arg1;
}
public function (_arg1:uint):void{
= ( | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(, _arg3.color, );
m_sprite.graphics.moveTo((_arg1.x * ), (_arg1.y * ));
m_sprite.graphics.lineTo((_arg2.x * ), (_arg2.y * ));
}
public function GetFlags():uint{
return ();
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(, _arg3.color, );
m_sprite.graphics.moveTo((_arg1[0].x * ), (_arg1[0].y * ));
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * ), (_arg1[_local4].y * ));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * ), (_arg1[0].y * ));
}
}
}//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
public var :Array;
public var :b2ContactListener;
public var m_positionIterationCount:int;
public var :int;
public var m_bodies:Array;
public var
:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
= _arg1;
m_contactCapacity = _arg2;
= _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
= _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
= new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
[_local2] = _arg1;
}
public function (_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:int;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if ( == null){
return;
};
_local4 = 0;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local8:b2ContactSolver;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
_local8 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = [_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = [_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = [_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = [_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local3:b2ContactSolver;
var _local4:Number;
var _local5:b2Body;
var _local6:Boolean;
_local3 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
_local4 = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
public var :Number;
public var :b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var :Boolean;
public var m_broadPhase:b2BroadPhase;
public var
:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var
:b2Body;
public var m_contactCount:int;
public var :b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var :b2Body;
public var ;
public var m_jointList:b2Joint;
public var :b2Vec2;
public var
:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
var _local4:b2BodyDef;
= new b2ContactManager();
super();
= null;
= null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
= null;
= null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
= _arg3;
= _arg2;
m_lock = false;
= 0;
.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1,
);
_local4 = new b2BodyDef();
= CreateBody(_local4);
}
public function (_arg1:b2Joint):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2XForm;
var _local5:b2XForm;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
_local2 = _arg1.m_body1;
_local3 = _arg1.m_body2;
_local4 = _local2.m_xf;
_local5 = _local3.m_xf;
_local6 = _local4.position;
_local7 = _local5.position;
_local8 = _arg1.GetAnchor1();
_local9 = _arg1.GetAnchor2();
_local10 = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
.DrawSegment(_local12, _local8, _local10);
.DrawSegment(_local13, _local9, _local10);
.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 !=
){
.DrawSegment(_local6, _local8, _local10);
};
.DrawSegment(_local8, _local9, _local10);
if (_local3 !=
){
.DrawSegment(_local7, _local9, _local10);
};
};
}
public function (_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function (_arg1:b2DebugDraw):void{
= _arg1;
}
public function (_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function ():int{
return (m_broadPhase.m_proxyCount);
}
public function ():void{
var _local1:uint;
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2XForm;
var _local12:b2AABB;
var _local13:b2AABB;
var _local14:Array;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if ( == null){
return;
};
.m_sprite.graphics.clear();
_local1 = .GetFlags();
_local7 = new b2Vec2();
_local8 = new b2Vec2();
_local9 = new b2Vec2();
_local10 = new b2Color(0, 0, 0);
_local12 = new b2AABB();
_local13 = new b2AABB();
_local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = ;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = ;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = ;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local2:b2JointEdge;
var _local3:b2Shape;
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
_local2 = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (
){
.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
_local3 = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (
){
.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == ){
= _arg1.m_next;
};
m_bodyCount--;
}
public function (_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function ():b2Body{
return (
);
}
public function (_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local5:b2Color;
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
_local5 = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function ():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Island;
var _local4:b2Contact;
var _local5:b2Joint;
var _local6:int;
var _local7:Array;
var _local8:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
_local3 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, , m_contactListener);
_local2 = ;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
_local4 = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
_local5 = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
_local6 = m_bodyCount;
_local7 = new Array(_local6);
_local8 = ;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, , m_positionCorrection, );
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = ;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!(( == null))))){
.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function
(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array;
var _local5:int;
var _local6:int;
_local4 = new Array(_arg3);
_local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
_local6 = 0;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function
(_arg1:b2Vec2):void{
= _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local8:b2Island;
var _local9:int;
var _local10:Array;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
_local8 = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, , m_contactListener);
_local9 = m_bodyCount;
_local10 = new Array(_local9);
_local2 = ;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!(( == null))))){
.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function
():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function
():b2Body{
return ();
}
public function
(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function
(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local2:b2Joint;
var _local3:b2Body;
var _local4:b2Shape;
_local2 = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local2:Boolean;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:b2Shape;
_local2 = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
_local3 = _arg1.m_body1;
_local4 = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
var _local2:b2Body;
if (m_lock == true){
return (null);
};
_local2 = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = ;
if (){
.m_prev = _local2;
};
= _local2;
m_bodyCount++;
return (_local2);
}
public function (_arg1:b2BoundaryListener):void{
= _arg1;
}
public function (_arg1:b2DestructionListener):void{
= _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
var _local3:b2TimeStep;
m_lock = true;
_local3 = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = ( * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
();
= _local3.inv_dt;
m_lock = false;
}
public function
():int{
return (m_bodyCount);
}
public function ():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 75
//BackToTitleButton (com.nitrome.game.BackToTitleButton)
package com.nitrome.game {
import flash.events.*;
import flash.utils.*;
public class BackToTitleButton extends SimpleButton {
public var __setPropDict:Dictionary;
public var __id1_:NumbskullFont;
public function BackToTitleButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10);
}
function frame10(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 10))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 11)) && ((int(__setPropDict[__id1_]) <= 20))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 11)) && ((int(__setPropDict[__id1_]) <= 20))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 11)) && ((int(__setPropDict[__id1_]) <= 20))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 10))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 11)) && ((int(__setPropDict[__id1_]) <= 20))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 11)) && ((int(__setPropDict[__id1_]) <= 20))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 11)) && ((int(__setPropDict[__id1_]) <= 20))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 11)) && ((int(__setPropDict[__id1_]) <= 20))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 10))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 11)) && ((int(__setPropDict[__id1_]) <= 20))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 10))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 10))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 10))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function (){
try {
__id1_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id1_.align = "center";
__id1_.align_vert = "top";
__id1_.color = 2574473;
__id1_.id = "None";
__id1_.line_spacing = 18;
__id1_.text = "back";
__id1_.tracking = 0;
try {
__id1_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame2(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 10))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 10))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 10))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 11)) && ((int(__setPropDict[__id1_]) <= 20))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 11)) && ((int(__setPropDict[__id1_]) <= 20))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 10))))))){
__setPropDict[__id1_] = currentFrame;
();
};
}
function (){
try {
__id1_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id1_.align = "center";
__id1_.align_vert = "top";
__id1_.color = 11977954;
__id1_.id = "None";
__id1_.line_spacing = 18;
__id1_.text = "back";
__id1_.tracking = 0;
try {
__id1_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.transition.doTween("title_screen");
}
}
}//package com.nitrome.game
Section 76
//CongratulationsSubmitScoreButton (com.nitrome.game.CongratulationsSubmitScoreButton)
package com.nitrome.game {
import flash.utils.*;
public dynamic class CongratulationsSubmitScoreButton extends SubmitScoreButton {
public var __setPropDict:Dictionary;
public var __id2_:NumbskullFont;
public function CongratulationsSubmitScoreButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10);
}
function (){
try {
__id2_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id2_.align = "center";
__id2_.align_vert = "top";
__id2_.color = 11977954;
__id2_.id = "None";
__id2_.line_spacing = 18;
__id2_.text = "submit score";
__id2_.tracking = 0;
try {
__id2_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 1)) && ((int(__setPropDict[__id2_]) <= 10))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 11)) && ((int(__setPropDict[__id2_]) <= 20))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 11)) && ((int(__setPropDict[__id2_]) <= 20))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 11)) && ((int(__setPropDict[__id2_]) <= 20))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 1)) && ((int(__setPropDict[__id2_]) <= 10))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 11)) && ((int(__setPropDict[__id2_]) <= 20))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 11)) && ((int(__setPropDict[__id2_]) <= 20))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 11)) && ((int(__setPropDict[__id2_]) <= 20))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function (){
try {
__id2_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id2_.align = "center";
__id2_.align_vert = "top";
__id2_.color = 2574473;
__id2_.id = "None";
__id2_.line_spacing = 18;
__id2_.text = "submit score";
__id2_.tracking = 0;
try {
__id2_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame6(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 1)) && ((int(__setPropDict[__id2_]) <= 10))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 11)) && ((int(__setPropDict[__id2_]) <= 20))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 1)) && ((int(__setPropDict[__id2_]) <= 10))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 1)) && ((int(__setPropDict[__id2_]) <= 10))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 1)) && ((int(__setPropDict[__id2_]) <= 10))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 11)) && ((int(__setPropDict[__id2_]) <= 20))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 1)) && ((int(__setPropDict[__id2_]) <= 10))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 1)) && ((int(__setPropDict[__id2_]) <= 10))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 1)) && ((int(__setPropDict[__id2_]) <= 10))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 1)) && ((int(__setPropDict[__id2_]) <= 10))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 11)) && ((int(__setPropDict[__id2_]) <= 20))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 11)) && ((int(__setPropDict[__id2_]) <= 20))))))){
__setPropDict[__id2_] = currentFrame;
();
};
}
}
}//package com.nitrome.game
Section 77
//ContinueGameButton (com.nitrome.game.ContinueGameButton)
package com.nitrome.game {
import com.nitrome.icebreaker.*;
import flash.events.*;
import flash.utils.*;
public class ContinueGameButton extends SimpleButton {
public var __setPropDict:Dictionary;
public var __id11_:NumbskullFont;
public function ContinueGameButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20);
}
function frame10(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 1)) && ((int(__setPropDict[__id11_]) <= 10))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 11)) && ((int(__setPropDict[__id11_]) <= 20))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 11)) && ((int(__setPropDict[__id11_]) <= 20))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 11)) && ((int(__setPropDict[__id11_]) <= 20))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 1)) && ((int(__setPropDict[__id11_]) <= 10))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 1)) && ((int(__setPropDict[__id11_]) <= 10))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 1)) && ((int(__setPropDict[__id11_]) <= 10))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 11)) && ((int(__setPropDict[__id11_]) <= 20))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function (){
try {
__id11_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id11_.align = "center";
__id11_.align_vert = "top";
__id11_.color = 11977954;
__id11_.id = "None";
__id11_.line_spacing = 18;
__id11_.text = "resume";
__id11_.tracking = 0;
try {
__id11_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame17(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 11)) && ((int(__setPropDict[__id11_]) <= 20))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 1)) && ((int(__setPropDict[__id11_]) <= 10))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 1)) && ((int(__setPropDict[__id11_]) <= 10))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 1)) && ((int(__setPropDict[__id11_]) <= 10))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 11)) && ((int(__setPropDict[__id11_]) <= 20))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 1)) && ((int(__setPropDict[__id11_]) <= 10))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 1)) && ((int(__setPropDict[__id11_]) <= 10))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 1)) && ((int(__setPropDict[__id11_]) <= 10))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 11)) && ((int(__setPropDict[__id11_]) <= 20))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 11)) && ((int(__setPropDict[__id11_]) <= 20))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 11)) && ((int(__setPropDict[__id11_]) <= 20))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id11_] == undefined)) || (!((((int(__setPropDict[__id11_]) >= 11)) && ((int(__setPropDict[__id11_]) <= 20))))))){
__setPropDict[__id11_] = currentFrame;
();
};
}
function (){
try {
__id11_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id11_.align = "center";
__id11_.align_vert = "top";
__id11_.color = 2574473;
__id11_.id = "None";
__id11_.line_spacing = 18;
__id11_.text = "resume";
__id11_.tracking = 0;
try {
__id11_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
if (Controller.popup){
Controller.popup.close();
};
}
}
}//package com.nitrome.game
Section 78
//CreditsButton (com.nitrome.game.CreditsButton)
package com.nitrome.game {
import flash.events.*;
import flash.utils.*;
public class CreditsButton extends SimpleButton {
public var __id5_:NumbskullFont;
public var __setPropDict:Dictionary;
public function CreditsButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10);
}
function frame10(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 1)) && ((int(__setPropDict[__id5_]) <= 10))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 11)) && ((int(__setPropDict[__id5_]) <= 20))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 11)) && ((int(__setPropDict[__id5_]) <= 20))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 11)) && ((int(__setPropDict[__id5_]) <= 20))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 1)) && ((int(__setPropDict[__id5_]) <= 10))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 11)) && ((int(__setPropDict[__id5_]) <= 20))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function (){
try {
__id5_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id5_.align = "center";
__id5_.align_vert = "top";
__id5_.color = 2574473;
__id5_.id = "None";
__id5_.line_spacing = 18;
__id5_.text = "Credits";
__id5_.tracking = 0;
try {
__id5_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame17(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 11)) && ((int(__setPropDict[__id5_]) <= 20))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 11)) && ((int(__setPropDict[__id5_]) <= 20))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 1)) && ((int(__setPropDict[__id5_]) <= 10))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 11)) && ((int(__setPropDict[__id5_]) <= 20))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 1)) && ((int(__setPropDict[__id5_]) <= 10))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 1)) && ((int(__setPropDict[__id5_]) <= 10))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 1)) && ((int(__setPropDict[__id5_]) <= 10))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 11)) && ((int(__setPropDict[__id5_]) <= 20))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 11)) && ((int(__setPropDict[__id5_]) <= 20))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 1)) && ((int(__setPropDict[__id5_]) <= 10))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 1)) && ((int(__setPropDict[__id5_]) <= 10))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 1)) && ((int(__setPropDict[__id5_]) <= 10))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 1)) && ((int(__setPropDict[__id5_]) <= 10))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id5_] == undefined)) || (!((((int(__setPropDict[__id5_]) >= 11)) && ((int(__setPropDict[__id5_]) <= 20))))))){
__setPropDict[__id5_] = currentFrame;
();
};
}
function (){
try {
__id5_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id5_.align = "center";
__id5_.align_vert = "top";
__id5_.color = 11977954;
__id5_.id = "None";
__id5_.line_spacing = 18;
__id5_.text = "Credits";
__id5_.tracking = 0;
try {
__id5_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.transition.doTween("credits");
}
}
}//package com.nitrome.game
Section 79
//EndGameButton (com.nitrome.game.EndGameButton)
package com.nitrome.game {
import com.nitrome.icebreaker.*;
import flash.events.*;
import flash.utils.*;
public class EndGameButton extends SimpleButton {
public var __setPropDict:Dictionary;
public var __id12_:NumbskullFont;
public function EndGameButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10);
}
function (){
try {
__id12_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id12_.align = "center";
__id12_.align_vert = "top";
__id12_.color = 11977954;
__id12_.id = "None";
__id12_.line_spacing = 18;
__id12_.text = "end game";
__id12_.tracking = 0;
try {
__id12_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
try {
__id12_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id12_.align = "center";
__id12_.align_vert = "top";
__id12_.color = 2574473;
__id12_.id = "None";
__id12_.line_spacing = 18;
__id12_.text = "end game";
__id12_.tracking = 0;
try {
__id12_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 10))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 11)) && ((int(__setPropDict[__id12_]) <= 20))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 11)) && ((int(__setPropDict[__id12_]) <= 20))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 11)) && ((int(__setPropDict[__id12_]) <= 20))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 10))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 11)) && ((int(__setPropDict[__id12_]) <= 20))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 11)) && ((int(__setPropDict[__id12_]) <= 20))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 11)) && ((int(__setPropDict[__id12_]) <= 20))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 11)) && ((int(__setPropDict[__id12_]) <= 20))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 10))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 11)) && ((int(__setPropDict[__id12_]) <= 20))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 10))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 10))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 10))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 10))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 10))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 10))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 11)) && ((int(__setPropDict[__id12_]) <= 20))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 11)) && ((int(__setPropDict[__id12_]) <= 20))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 10))))))){
__setPropDict[__id12_] = currentFrame;
();
};
}
override public function onClick(_arg1:MouseEvent):void{
var e = _arg1;
if (Controller.popup){
Controller.popup.close();
};
NitromeGame.transition.doTween(function (){
Controller.endGame();
NitromeGame.timeline.gotoAndStop("title_screen");
});
}
}
}//package com.nitrome.game
Section 80
//ExitToLevelSelectButton (com.nitrome.game.ExitToLevelSelectButton)
package com.nitrome.game {
import flash.display.*;
public dynamic class ExitToLevelSelectButton extends MovieClip {
}
}//package com.nitrome.game
Section 81
//FxToggle (com.nitrome.game.FxToggle)
package com.nitrome.game {
import flash.events.*;
public class FxToggle extends SimpleButton {
public function FxToggle(){
if (!NitromeGame.sfx){
gotoAndStop("_off_up");
} else {
gotoAndStop("_on_up");
};
}
override protected function updateGraphic():void{
if (over){
if (NitromeGame.sound_manager.sfx){
gotoAndStop("_on_over");
} else {
if (!NitromeGame.sound_manager.sfx){
gotoAndStop("_off_over");
};
};
} else {
if (NitromeGame.sound_manager.sfx){
gotoAndStop("_on_up");
} else {
if (!NitromeGame.sound_manager.sfx){
gotoAndStop("_off_up");
};
};
};
}
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.sound_manager.toggleSfx();
updateGraphic();
}
}
}//package com.nitrome.game
Section 82
//HelpButton (com.nitrome.game.HelpButton)
package com.nitrome.game {
import flash.events.*;
import flash.utils.*;
public class HelpButton extends SimpleButton {
public var __setPropDict:Dictionary;
public var __id3_:NumbskullFont;
public function HelpButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20);
}
function (){
try {
__id3_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id3_.align = "center";
__id3_.align_vert = "top";
__id3_.color = 2574473;
__id3_.id = "None";
__id3_.line_spacing = 18;
__id3_.text = "Help";
__id3_.tracking = 0;
try {
__id3_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function (){
try {
__id3_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id3_.align = "center";
__id3_.align_vert = "top";
__id3_.color = 12043747;
__id3_.id = "None";
__id3_.line_spacing = 18;
__id3_.text = "Help";
__id3_.tracking = 0;
try {
__id3_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame7(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.transition.doTween("help");
}
}
}//package com.nitrome.game
Section 83
//HintOverlay (com.nitrome.game.HintOverlay)
package com.nitrome.game {
import com.nitrome.icebreaker.*;
import flash.display.*;
public class HintOverlay extends MovieClip {
private var type:String;
public function destroy():void{
if (parent){
parent.removeChild(this);
};
}
public function create(_arg1:String):void{
x = 275;
y = 200;
alpha = 0;
visible = false;
gotoAndStop((type = _arg1));
Controller.root.addChild(this);
}
public function advance():void{
if (((Controller.level) && (Controller.level.showHint))){
if (alpha < 1){
visible = true;
alpha = (alpha + 0.2);
if (alpha >= 1){
alpha = 1;
};
};
} else {
if (alpha > 0){
alpha = (alpha - 0.2);
if (alpha <= 0){
alpha = 0;
visible = false;
};
};
};
}
public function getType():String{
return (type);
}
}
}//package com.nitrome.game
Section 84
//IngamePopup (com.nitrome.game.IngamePopup)
package com.nitrome.game {
import com.nitrome.icebreaker.*;
import flash.display.*;
import flash.events.*;
import com.nitrome.util.*;
public class IngamePopup extends MovieClip {
public var :String;
public var :Number;// = 0
public var :Number;// = 0
public var :Boolean;// = false
public var inner:MovieClip;
public var :Number;// = 0
public var :Boolean;// = true
public var :Number;// = 10
public var :Number;// = 0
public function IngamePopup(){
= true;
= 0;
= 0;
= 0;
= 0;
= 10;
= false;
super();
addFrameScript(0, frame1, 11, frame12, 12, frame13, 15, frame16);
addEventListener(Event.ADDED, );
x = 275;
y = 200;
}
public function destroy():void{
();
removeEventListener(Event.ADDED, );
}
public function ():void{
var _local1:Number;
var _local2:DisplayObject;
if (((!( )) || (!(isOpen)))){
return;
};
_local1 = 0;
while (_local1 < MovieClip(inner).numChildren) {
_local2 = inner.getChildAt(_local1);
if ((((_local2 is SimpleButton)) && ((_local2.name.substr(0, 7) == "default")))){
(_local2 as SimpleButton).onClick(null);
return;
};
_local1++;
};
}
function frame12(){
= true;
= false;
stop();
}
function frame16(){
();
}
function frame1(){
stop();
}
public function (_arg1:Event):void{
if ((((_arg1.target.parent == this)) && ((_arg1.target is MovieClip)))){
(_arg1.target as MovieClip).gotoAndStop();
};
}
private function
():void{
if (parent){
parent.removeChild(this);
};
gotoAndStop(1);
}
public function open(_arg1:String):void{
= _arg1;
gotoAndPlay(2);
if (!parent){
Controller.root.popupHolder.addChild(this);
};
= Controller.level.getScore();
= Score.value;
= ( = 0);
= true;
= 10;
}
function frame13(){
= false;
}
public function advance():void{
if (!inner){
return;
};
if (((Key.isReady()) && (Key.isDown(32)))){
();
};
if (!){
if (((inner.levelScore) && (( < )))){
= ( + 153);
if ( > ){
= ;
};
inner.levelScore.text = .toString();
} else {
if ( > 0){
--;
} else {
if (((inner.totalScore) && (( < )))){
= ( + 357);
if ( > ){
= ;
};
inner.totalScore.text = .toString();
};
};
};
};
}
public function get isOpen():Boolean{
return (!((currentFrame == 1)));
}
public function close():void{
play();
stage.focus = null;
}
}
}//package com.nitrome.game
Section 85
//IngameSubmitScoreButton (com.nitrome.game.IngameSubmitScoreButton)
package com.nitrome.game {
import flash.utils.*;
public dynamic class IngameSubmitScoreButton extends SubmitScoreButton {
public var __setPropDict:Dictionary;
public var __id15_:NumbskullFont;
public function IngameSubmitScoreButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10);
}
function (){
try {
__id15_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id15_.align = "center";
__id15_.align_vert = "top";
__id15_.color = 2574473;
__id15_.id = "None";
__id15_.line_spacing = 18;
__id15_.text = "submit score";
__id15_.tracking = 0;
try {
__id15_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 10))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 11)) && ((int(__setPropDict[__id15_]) <= 20))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 11)) && ((int(__setPropDict[__id15_]) <= 20))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 11)) && ((int(__setPropDict[__id15_]) <= 20))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 10))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 11)) && ((int(__setPropDict[__id15_]) <= 20))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 11)) && ((int(__setPropDict[__id15_]) <= 20))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 11)) && ((int(__setPropDict[__id15_]) <= 20))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 11)) && ((int(__setPropDict[__id15_]) <= 20))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 10))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 11)) && ((int(__setPropDict[__id15_]) <= 20))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 10))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 10))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 10))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 11)) && ((int(__setPropDict[__id15_]) <= 20))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 10))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 10))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 10))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 10))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 11)) && ((int(__setPropDict[__id15_]) <= 20))))))){
__setPropDict[__id15_] = currentFrame;
();
};
}
function (){
try {
__id15_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id15_.align = "center";
__id15_.align_vert = "top";
__id15_.color = 11977954;
__id15_.id = "None";
__id15_.line_spacing = 18;
__id15_.text = "submit score";
__id15_.tracking = 0;
try {
__id15_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package com.nitrome.game
Section 86
//LevelStartButton (com.nitrome.game.LevelStartButton)
package com.nitrome.game {
import com.nitrome.icebreaker.*;
import flash.events.*;
import flash.utils.*;
public class LevelStartButton extends SimpleButton {
private var
:Boolean;
public var numberField:NumbskullFont;
private var
:Number;
public var __setPropDict:Dictionary;
public function LevelStartButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20);
= Number(name.substr(6));
= NitromeGame.getLevelUnlocked(
);
useHandCursor = (buttonMode =
);
this.addEventListener(Event.ENTER_FRAME, enterFrame);
}
public function addedToStage(_arg1:Event):void{
updateGraphic();
}
function frame10(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function (){
try {
numberField["componentInspectorSetting"] = true;
} catch(e:Error) {
};
numberField.align = "center";
numberField.align_vert = "top";
numberField.color = 11977954;
numberField.id = "None";
numberField.line_spacing = 18;
numberField.text = "1";
numberField.tracking = 0;
try {
numberField["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
public function enterFrame(_arg1:Event):void{
updateGraphic();
this.removeEventListener(Event.ENTER_FRAME, enterFrame);
}
function frame4(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[numberField] == undefined)) || (!((((int(__setPropDict[numberField]) >= 1)) && ((int(__setPropDict[numberField]) <= 20))))))){
__setPropDict[numberField] = currentFrame;
();
};
}
override protected function updateGraphic():void{
if (
){
if (over){
gotoAndStop("over");
} else {
gotoAndStop("up");
};
} else {
gotoAndStop("locked");
};
if (numberField){
numberField.text = String(
);
numberField.visible =
;
numberField.color = (((
) && (over))) ? 2574473 : 11977954;
};
}
override public function onClick(_arg1:MouseEvent):void{
var e = _arg1;
if (
){
NitromeGame.transition.doTween(function (){
NitromeGame.timeline.gotoAndStop("game");
Controller.selectedLevel =
;
Score.value = 0;
});
};
}
}
}//package com.nitrome.game
Section 87
//LoadIndicator (com.nitrome.game.LoadIndicator)
package com.nitrome.game {
import flash.display.*;
public class LoadIndicator extends MovieClip {
public function LoadIndicator(_arg1:Number=0, _arg2:Number=0){
addFrameScript(6, frame7, 11, frame12);
x = _arg1;
y = _arg2;
}
public function destroy():void{
stop();
if (parent){
parent.removeChild(this);
};
}
function frame12(){
destroy();
}
public function finishedLoading():void{
gotoAndPlay("outAnimation");
}
function frame7(){
gotoAndPlay("loop");
}
}
}//package com.nitrome.game
Section 88
//MusicToggle (com.nitrome.game.MusicToggle)
package com.nitrome.game {
import flash.events.*;
public class MusicToggle extends SimpleButton {
public function MusicToggle(){
if (!NitromeGame.music){
gotoAndStop("_off_up");
} else {
gotoAndStop("_on_up");
};
}
override protected function updateGraphic():void{
if (over){
if (NitromeGame.sound_manager.music){
gotoAndStop("_on_over");
} else {
if (!NitromeGame.sound_manager.music){
gotoAndStop("_off_over");
};
};
} else {
if (NitromeGame.sound_manager.music){
gotoAndStop("_on_up");
} else {
if (!NitromeGame.sound_manager.music){
gotoAndStop("_off_up");
};
};
};
}
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.sound_manager.toggleMusic();
updateGraphic();
}
}
}//package com.nitrome.game
Section 89
//NextLevelButton (com.nitrome.game.NextLevelButton)
package com.nitrome.game {
import com.nitrome.icebreaker.*;
import flash.events.*;
import flash.utils.*;
public class NextLevelButton extends SimpleButton {
public var __setPropDict:Dictionary;
public var __id13_:NumbskullFont;
public function NextLevelButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20);
}
function (){
try {
__id13_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id13_.align = "center";
__id13_.align_vert = "top";
__id13_.color = 2574473;
__id13_.id = "None";
__id13_.line_spacing = 18;
__id13_.text = "next level";
__id13_.tracking = 0;
try {
__id13_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 10))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 11)) && ((int(__setPropDict[__id13_]) <= 20))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 11)) && ((int(__setPropDict[__id13_]) <= 20))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 11)) && ((int(__setPropDict[__id13_]) <= 20))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 10))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 10))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 10))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 10))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 11)) && ((int(__setPropDict[__id13_]) <= 20))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 11)) && ((int(__setPropDict[__id13_]) <= 20))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 11)) && ((int(__setPropDict[__id13_]) <= 20))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 10))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 10))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 11)) && ((int(__setPropDict[__id13_]) <= 20))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 10))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 10))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 10))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 11)) && ((int(__setPropDict[__id13_]) <= 20))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 11)) && ((int(__setPropDict[__id13_]) <= 20))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 11)) && ((int(__setPropDict[__id13_]) <= 20))))))){
__setPropDict[__id13_] = currentFrame;
();
};
}
function (){
try {
__id13_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id13_.align = "center";
__id13_.align_vert = "top";
__id13_.color = 11977954;
__id13_.id = "None";
__id13_.line_spacing = 18;
__id13_.text = "next level";
__id13_.tracking = 0;
try {
__id13_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
var e = _arg1;
if (Controller.popup){
Controller.popup.close();
};
NitromeGame.transition.doTween(function (){
if (Controller.loadedLevelNumber == NitromeGame.total_levels){
Controller.endGame();
NitromeGame.timeline.gotoAndStop("congrats");
} else {
Controller.nextLevel();
};
});
}
}
}//package com.nitrome.game
Section 90
//NitromeLink (com.nitrome.game.NitromeLink)
package com.nitrome.game {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public class NitromeLink extends SimpleButton {
public function NitromeLink(){
this.addEventListener(MouseEvent.CLICK, );
}
public function (_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://www.nitrome.com/"), "_blank");
}
}
}//package com.nitrome.game
Section 91
//PauseButton (com.nitrome.game.PauseButton)
package com.nitrome.game {
import com.nitrome.icebreaker.*;
import flash.events.*;
public class PauseButton extends SimpleButton {
override public function onClick(_arg1:MouseEvent):void{
Controller.popup.open("paused");
}
}
}//package com.nitrome.game
Section 92
//PlayButton (com.nitrome.game.PlayButton)
package com.nitrome.game {
import flash.events.*;
public class PlayButton extends SimpleButton {
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.transition.doTween("level_select");
}
}
}//package com.nitrome.game
Section 93
//Preloader (com.nitrome.game.Preloader)
package com.nitrome.game {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public class Preloader extends MovieClip {
public var __id6_:NumbskullFont;
public var progress:TextField;
public function Preloader(){
addEventListener(Event.ENTER_FRAME, enterFrame);
();
}
public function finishedLoading(){
if (hasEventListener(Event.COMPLETE)){
removeEventListener(Event.ENTER_FRAME, enterFrame);
dispatchEvent(new Event(Event.COMPLETE));
};
}
public function enterFrame(_arg1:Event):void{
var _local2:Number;
var _local3:TextField;
if (stage.loaderInfo.bytesLoaded < stage.loaderInfo.bytesTotal){
_local2 = Math.floor(((100 * stage.loaderInfo.bytesLoaded) / stage.loaderInfo.bytesTotal));
_local3 = (getChildByName("progress") as TextField);
_local3.text = (_local2.toString() + "%");
} else {
(root as MovieClip).stop();
finishedLoading();
};
}
function (){
try {
__id6_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id6_.align = "center";
__id6_.align_vert = "top";
__id6_.color = 12043747;
__id6_.id = "None";
__id6_.line_spacing = 18;
__id6_.text = "Loading";
__id6_.tracking = 0;
try {
__id6_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package com.nitrome.game
Section 94
//ResetButton (com.nitrome.game.ResetButton)
package com.nitrome.game {
import com.nitrome.icebreaker.*;
import flash.events.*;
public class ResetButton extends SimpleButton {
override public function onClick(_arg1:MouseEvent):void{
var e = _arg1;
if (Controller.isPaused()){
return;
};
if (Level.EDITOR_ENABLED){
if (Controller.level.editor){
Controller.level.editor.selectMode(1);
Controller.level.editor.selectMode(0);
};
} else {
NitromeGame.transition.doTween(function (){
Controller.restartLevel();
});
};
}
}
}//package com.nitrome.game
Section 95
//RestartLevelButton (com.nitrome.game.RestartLevelButton)
package com.nitrome.game {
import com.nitrome.icebreaker.*;
import flash.events.*;
import flash.utils.*;
public class RestartLevelButton extends SimpleButton {
public var __setPropDict:Dictionary;
public var __id14_:NumbskullFont;
public function RestartLevelButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10);
}
function (){
try {
__id14_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id14_.align = "center";
__id14_.align_vert = "top";
__id14_.color = 11977954;
__id14_.id = "None";
__id14_.line_spacing = 18;
__id14_.text = "restart level";
__id14_.tracking = 0;
try {
__id14_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 1)) && ((int(__setPropDict[__id14_]) <= 10))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 11)) && ((int(__setPropDict[__id14_]) <= 20))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 11)) && ((int(__setPropDict[__id14_]) <= 20))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function (){
try {
__id14_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id14_.align = "center";
__id14_.align_vert = "top";
__id14_.color = 2574473;
__id14_.id = "None";
__id14_.line_spacing = 18;
__id14_.text = "restart level";
__id14_.tracking = 0;
try {
__id14_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame18(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 11)) && ((int(__setPropDict[__id14_]) <= 20))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 1)) && ((int(__setPropDict[__id14_]) <= 10))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 11)) && ((int(__setPropDict[__id14_]) <= 20))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 11)) && ((int(__setPropDict[__id14_]) <= 20))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 11)) && ((int(__setPropDict[__id14_]) <= 20))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 11)) && ((int(__setPropDict[__id14_]) <= 20))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 1)) && ((int(__setPropDict[__id14_]) <= 10))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 11)) && ((int(__setPropDict[__id14_]) <= 20))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 1)) && ((int(__setPropDict[__id14_]) <= 10))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 1)) && ((int(__setPropDict[__id14_]) <= 10))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 1)) && ((int(__setPropDict[__id14_]) <= 10))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 11)) && ((int(__setPropDict[__id14_]) <= 20))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 1)) && ((int(__setPropDict[__id14_]) <= 10))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 1)) && ((int(__setPropDict[__id14_]) <= 10))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 1)) && ((int(__setPropDict[__id14_]) <= 10))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 1)) && ((int(__setPropDict[__id14_]) <= 10))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 11)) && ((int(__setPropDict[__id14_]) <= 20))))))){
__setPropDict[__id14_] = currentFrame;
();
};
}
override public function onClick(_arg1:MouseEvent):void{
var e = _arg1;
if (Controller.popup){
Controller.popup.close();
};
NitromeGame.transition.doTween(function (){
Controller.restartLevel();
Score.value = 0;
});
}
}
}//package com.nitrome.game
Section 96
//Score (com.nitrome.game.Score)
package com.nitrome.game {
public class Score {
private static var r:int;
private static var _value:int;
private static var hash:String;
public static function init():void{
r = (int((Math.random() * 2000000)) - 1000000);
_value = r;
hash = _value.toString(16);
}
public static function verify():Boolean{
return ((_value.toString(16) == hash));
}
public static function get value():int{
return ((_value - r));
}
public static function set value(_arg1:int):void{
var _local2:Boolean;
_local2 = verify();
r = (int((Math.random() * 2000000)) - 1000000);
_value = (r + _arg1);
if (_local2){
hash = _value.toString(16);
};
}
}
}//package com.nitrome.game
Section 97
//ScoresButton (com.nitrome.game.ScoresButton)
package com.nitrome.game {
import flash.events.*;
import flash.utils.*;
public class ScoresButton extends SimpleButton {
public var __setPropDict:Dictionary;
public var __id4_:NumbskullFont;
public function ScoresButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10);
}
function frame10(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 1)) && ((int(__setPropDict[__id4_]) <= 10))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 11)) && ((int(__setPropDict[__id4_]) <= 20))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 11)) && ((int(__setPropDict[__id4_]) <= 20))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 11)) && ((int(__setPropDict[__id4_]) <= 20))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 1)) && ((int(__setPropDict[__id4_]) <= 10))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 11)) && ((int(__setPropDict[__id4_]) <= 20))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 11)) && ((int(__setPropDict[__id4_]) <= 20))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 11)) && ((int(__setPropDict[__id4_]) <= 20))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 11)) && ((int(__setPropDict[__id4_]) <= 20))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function (){
try {
__id4_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id4_.align = "center";
__id4_.align_vert = "top";
__id4_.color = 2574473;
__id4_.id = "None";
__id4_.line_spacing = 18;
__id4_.text = "Scores";
__id4_.tracking = 0;
try {
__id4_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame13(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 11)) && ((int(__setPropDict[__id4_]) <= 20))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 1)) && ((int(__setPropDict[__id4_]) <= 10))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 1)) && ((int(__setPropDict[__id4_]) <= 10))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 1)) && ((int(__setPropDict[__id4_]) <= 10))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 11)) && ((int(__setPropDict[__id4_]) <= 20))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 1)) && ((int(__setPropDict[__id4_]) <= 10))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 1)) && ((int(__setPropDict[__id4_]) <= 10))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 1)) && ((int(__setPropDict[__id4_]) <= 10))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 1)) && ((int(__setPropDict[__id4_]) <= 10))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 11)) && ((int(__setPropDict[__id4_]) <= 20))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id4_] == undefined)) || (!((((int(__setPropDict[__id4_]) >= 1)) && ((int(__setPropDict[__id4_]) <= 10))))))){
__setPropDict[__id4_] = currentFrame;
();
};
}
function (){
try {
__id4_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id4_.align = "center";
__id4_.align_vert = "top";
__id4_.color = 12043747;
__id4_.id = "None";
__id4_.line_spacing = 18;
__id4_.text = "Scores";
__id4_.tracking = 0;
try {
__id4_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.transition.doTween("view_scores");
}
}
}//package com.nitrome.game
Section 98
//SimpleButton (com.nitrome.game.SimpleButton)
package com.nitrome.game {
import flash.display.*;
import flash.events.*;
public class SimpleButton extends MovieClip {
protected var over:Boolean;// = false
public function SimpleButton(){
over = false;
super();
mouseChildren = false;
buttonMode = true;
this.addEventListener(MouseEvent.MOUSE_OVER, onMouseOver);
this.addEventListener(MouseEvent.MOUSE_OUT, onMouseOut);
this.addEventListener(MouseEvent.MOUSE_DOWN, onClick);
stop();
}
protected function onMouseOver(_arg1:MouseEvent):void{
over = true;
updateGraphic();
}
protected function onMouseOut(_arg1:MouseEvent):void{
over = false;
updateGraphic();
}
protected function updateGraphic():void{
if (over){
gotoAndStop("_over");
} else {
gotoAndStop("_up");
};
}
public function onClick(_arg1:MouseEvent):void{
}
}
}//package com.nitrome.game
Section 99
//SoundManager (com.nitrome.game.SoundManager)
package com.nitrome.game {
import flash.display.*;
import flash.media.*;
public class SoundManager extends SoundManagerSuper {
protected const MENU_VOLUME:Number = 1;
protected const GAME_VOLUME:Number = 0.5;
public var vikingAtEnd:MovieClip;
public var ice3:MovieClip;
public var fatwoman:MovieClip;
public var wolfratDying:MovieClip;
public var iceSmash:MovieClip;
public var ice4:MovieClip;
public var ropeBreak:MovieClip;
public var nitrome:MovieClip;
public var splash:MovieClip;
public var noslice:MovieClip;
public var death:MovieClip;
public var runeDeath:MovieClip;
public var ice3b:MovieClip;
public var deepthud:MovieClip;
public var iceTooLarge:MovieClip;
public static const GAME:uint = 1;
public static const MENU:uint = 0;
public function SoundManager(){
NitromeGame.sound_manager = this;
music_sounds.push(new MenuMusic());
music_sounds.push(new GameMusic());
transforms.push(new SoundTransform(MENU_VOLUME, 0));
transforms.push(new SoundTransform(GAME_VOLUME, 0));
channels.push(new SoundChannel());
channels.push(new SoundChannel());
volumes.push(MENU_VOLUME);
volumes.push(GAME_VOLUME);
= uint.MAX_VALUE;
}
}
}//package com.nitrome.game
Section 100
//SoundManagerSuper (com.nitrome.game.SoundManagerSuper)
package com.nitrome.game {
import flash.display.*;
import flash.events.*;
public class SoundManagerSuper extends Sprite {
protected const CROSS_FADE_SPEED:Number = 0.05;
public var :int;
protected var :Boolean;// = true
public var :Boolean;// = false
protected var transforms:Array;
protected var volumes:Array;
protected var music_sounds:Array;
protected var :int;
protected var
:Boolean;// = true
protected var channels:Array;
protected var
:Array;
public function SoundManagerSuper(){
var _local1:int;
var _local2:MovieClip;
= new Array();
music_sounds = new Array();
channels = new Array();
transforms = new Array();
volumes = new Array();
= true;
= true;
= false;
super();
= NitromeGame.music;
= NitromeGame.sfx;
_local1 = 0;
while (_local1 < numChildren) {
_local2 = (getChildAt(_local1) as MovieClip);
if (_local2 != null){
[_local2.name] = _local2;
};
_local1++;
};
}
public function set sfx(_arg1:Boolean):void{
= _arg1;
}
public function get music():Boolean{
return ();
}
public function toggleMusic():void{
if (){
();
} else {
();
};
}
public function playSound(_arg1:String):void{
if (
){
if (
[_arg1] != null){
[_arg1].gotoAndPlay(2);
};
};
}
private function (_arg1:Event):void{
if (transforms[ ].volume > 0){
transforms[ ].volume = (transforms[ ].volume - CROSS_FADE_SPEED);
channels[ ].soundTransform = transforms[ ];
};
if (transforms[].volume < 1){
transforms[].volume = (transforms[].volume + CROSS_FADE_SPEED);
channels[].soundTransform = transforms[];
};
if ((((transforms[].volume >= volumes[])) && ((transforms[ ].volume <= 0)))){
channels[ ].stop();
= false;
_arg1.target.removeEventListener(Event.ENTER_FRAME, );
};
}
public function ():void{
NitromeGame.music = ( = true);
playMusic(, true);
}
public function set music(_arg1:Boolean):void{
= _arg1;
}
public function playMusic(_arg1:uint, _arg2:Boolean=false):void{
var _local3:uint;
if (((!(( == _arg1))) || (_arg2))){
if (_arg1 < music_sounds.length){
if (){
_local3 = 0;
while (_local3 < music_sounds.length) {
if (_local3 == _arg1){
} else {
if (channels[_local3] != null){
channels[_local3].stop();
};
};
_local3++;
};
transforms[_arg1].volume = volumes[_arg1];
channels[_arg1] = music_sounds[_arg1].play(0, int.MAX_VALUE, transforms[_arg1]);
};
= _arg1;
};
};
}
public function ():void{
NitromeGame.sfx = (
= false);
}
public function toggleSfx():void{
= !(
);
NitromeGame.sfx = !(NitromeGame.sfx);
}
public function ():void{
var _local1:uint;
_local1 = 0;
while (_local1 < channels.length) {
if (channels[_local1] != null){
channels[_local1].stop();
};
_local1++;
};
NitromeGame.music = ( = false);
}
public function get sfx():Boolean{
return (
);
}
public function ():void{
NitromeGame.sfx = (
= true);
}
public function (_arg1:int):void{
if (((((!()) || (( == _arg1)))) || ())){
return;
};
transforms[_arg1].volume = 0;
channels[_arg1] = music_sounds[_arg1].play(0, int.MAX_VALUE, transforms[_arg1]);
= ;
= _arg1;
= true;
addEventListener(Event.ENTER_FRAME, );
}
}
}//package com.nitrome.game
Section 101
//SubmitScoreButton (com.nitrome.game.SubmitScoreButton)
package com.nitrome.game {
import com.nitrome.icebreaker.*;
import flash.events.*;
public class SubmitScoreButton extends SimpleButton {
public function SubmitScoreButton(){
if (Score.value == 0){
visible = false;
};
}
override public function onClick(_arg1:MouseEvent):void{
var e = _arg1;
NitromeGame.transition.doTween(function (){
if (Controller.content){
Controller.endGame();
};
if (Controller.popup){
Controller.popup.close();
};
NitromeGame.timeline.gotoAndStop("submit_score");
});
}
}
}//package com.nitrome.game
Section 102
//TemplateFont (com.nitrome.game.TemplateFont)
package com.nitrome.game {
public class TemplateFont extends TextComponent {
public function TemplateFont(){
_tracking = 0;
_line_spacing = 18;
_id = "None";
}
override public function get id():String{
return (_id);
}
override public function set id(_arg1:String){
_id = _arg1;
}
override public function set tracking(_arg1:int){
_tracking = _arg1;
}
override protected function getClassNameFromChar(_arg1:String):String{
if (_arg1 == "Space"){
return ("SPACE");
};
if (_arg1 == "."){
return ("STOP");
};
if (_arg1 == "?"){
return ("QUESTION");
};
if (_arg1 == ","){
return ("COMMA");
};
if (_arg1 == "!"){
return ("EXCLAMATION");
};
if (_arg1 == "\\"){
return ("BACKSLASH");
};
if (_arg1 == "/"){
return ("FORWARDSLASH");
};
if (_arg1 == "="){
return ("EQUALS");
};
if (_arg1 == "+"){
return ("PLUS");
};
if (_arg1 == "("){
return ("LEFTBRACKET");
};
if (_arg1 == ")"){
return ("RIGHTBRACKET");
};
if (_arg1 == "-"){
return ("HYPHEN");
};
if (_arg1 == "\""){
return ("QUOTES");
};
if (_arg1 == ":"){
return ("COLON");
};
if (_arg1 == "�"){
return ("POUND");
};
if (_arg1 == "_"){
return ("UNDERSCORE");
};
if (_arg1 == "@"){
return ("AT");
};
if (_arg1 == "'"){
return ("APOSTROPHE");
};
if ((((((_arg1 == "\n")) || ((_arg1 == "\r")))) || ((_arg1 == "|")))){
return ("NEWLINE");
};
return (_arg1);
}
override public function get tracking():int{
return (_tracking);
}
override public function set line_spacing(_arg1:int){
_line_spacing = _arg1;
}
override public function get line_spacing():int{
return (_line_spacing);
}
}
}//package com.nitrome.game
Section 103
//TextComponent (com.nitrome.game.TextComponent)
package com.nitrome.game {
import flash.display.*;
import flash.geom.*;
import flash.utils.*;
public class TextComponent extends Sprite {
protected var :String;// = "center"
protected var :Array;
protected var :String;// = "enter text"
protected var _tracking:int;// = 0
protected var :ColorTransform;// = null
private var
:Number;// = 0
protected var :Array;
protected var _id:String;// = "None"
private var :Number;// = 0
protected var :String;// = "center"
private var :Sprite;
protected var :Sprite;
protected var _line_spacing:int;// = 18
protected var :uint;// = 0xFFFFFF
public function TextComponent(){
= "enter text";
_tracking = 0;
= "center";
= "center";
_line_spacing = 18;
_id = "None";
= 0xFFFFFF;
= null;
= 0;
= 0;
super();
init();
();
draw();
}
public function get align():String{
return ();
}
private function init():void{
= new Array();
= new Array();
= width;
= height;
scaleX = 1;
scaleY = 1;
removeChildAt(0);
}
public function set align(_arg1:String){
= _arg1;
draw();
}
private function ():void{
= new Sprite();
addChild();
}
public function get align_vert():String{
return ();
}
public function get text():String{
return ();
}
public function set id(_arg1:String){
_id = _arg1;
draw();
}
protected function draw():void{
var line:*;
var i:int;
var isLivePreview:Boolean;
var c:*;
var class_name:String;
var class_id:Class;
var temp:Sprite;
var j:int;
var x_tracking:*;
.graphics.clear();
if ( != null){
this.removeChild();
};
= new Sprite();
= new Array();
line = 0;
.push(.addChild(new Sprite()));
= new Array();
.push(new Array());
i = 0;
while (i < .length) {
= .toUpperCase();
c = .charAt(i);
class_name = getClassNameFromChar(c);
if (class_name == "NEWLINE"){
line = (line + 1);
.push(new Array());
.push(.addChild(new Sprite()));
[line].y = (line_spacing * line);
} else {
if (class_name != ""){
try {
class_id = (getDefinitionByName(((("Text_" + _id) + "_") + class_name)) as Class);
} catch(e:ReferenceError) {
try {
class_id = (getDefinitionByName((("Text_" + _id) + "_SPACE")) as Class);
} catch(e:ReferenceError) {
trace(("TextComponent error: could not find font " + _id));
break;
};
};
if (Class != null){
temp = (new (class_id) as Sprite);
[line].push([line].addChild(temp));
};
};
};
i = (i + 1);
};
i = 0;
while (i < .length) {
j = 1;
while (j < [i].length) {
x_tracking = _tracking;
if ([i][(j - 1)].kerning != null){
x_tracking = (x_tracking + [i][(j - 1)].kerning._x);
} else {
x_tracking = (x_tracking + [i][(j - 1)].width);
};
[i][j].x = ([i][(j - 1)].x + x_tracking);
j = (j + 1);
};
if ( == "center"){
[i].x = ([i].x + int((( * 0.5) - ([i].width * 0.5))));
} else {
if ( == "right"){
[i].x = ([i].x + int(( - [i].width)));
};
};
i = (i + 1);
};
if ( == "bottom"){
.y = (.y + int((
- .height)));
} else {
if ( == "center"){
.y = (.y + int(((
* 0.5) - (.height * 0.5))));
};
};
if ( != null){
.transform.colorTransform = ;
};
.cacheAsBitmap = true;
this.addChild();
this.cacheAsBitmap = true;
isLivePreview = ((!((parent == null))) && ((getQualifiedClassName(parent) == "fl.livepreview::LivePreviewParent")));
if (((isLivePreview) && (( == "")))){
.graphics.clear();
.graphics.lineStyle(1, 0);
.graphics.beginFill(0xFFFFFF, 0.5);
.graphics.drawRoundRect(0, 0, ,
, 10, 10);
.graphics.endFill();
};
}
public function get id():String{
return (_id);
}
public function set align_vert(_arg1:String){
= _arg1;
draw();
}
public function get color():uint{
return ();
}
public function set text(_arg1:String){
= _arg1;
draw();
}
public function set tracking(_arg1:int){
_tracking = _arg1;
draw();
}
public function (_arg1:Number, _arg2:Number):void{
= _arg1;
= _arg2;
draw();
}
protected function getClassNameFromChar(_arg1:String):String{
if (_arg1 == "Space"){
return ("SPACE");
};
if (_arg1 == "."){
return ("STOP");
};
if (_arg1 == "?"){
return ("QUESTION");
};
if (_arg1 == ","){
return ("COMMA");
};
if (_arg1 == "!"){
return ("EXCLAMATION");
};
if (_arg1 == "\\"){
return ("BACKSLASH");
};
if (_arg1 == "/"){
return ("FORWARDSLASH");
};
if (_arg1 == "="){
return ("EQUALS");
};
if (_arg1 == "+"){
return ("PLUS");
};
if (_arg1 == "("){
return ("LEFTBRACKET");
};
if (_arg1 == ")"){
return ("RIGHTBRACKET");
};
if (_arg1 == "-"){
return ("HYPHEN");
};
if (_arg1 == "\""){
return ("QUOTES");
};
if (_arg1 == ":"){
return ("COLON");
};
if (_arg1 == "�"){
return ("POUND");
};
if (_arg1 == "_"){
return ("UNDERSCORE");
};
if (_arg1 == "@"){
return ("AT");
};
if (_arg1 == "'"){
return ("APOSTROPHE");
};
if ((((((_arg1 == "\n")) || ((_arg1 == "\r")))) || ((_arg1 == "|")))){
return ("NEWLINE");
};
return (_arg1);
}
public function get tracking():int{
return (_tracking);
}
public function set color(_arg1:uint):void{
= _arg1;
if (_arg1 == 0xFFFFFF){
= null;
} else {
= new ColorTransform((((_arg1 >> 16) % 0x0100) / 0xFF), (((_arg1 >> 8) % 0x0100) / 0xFF), ((_arg1 % 0x0100) / 0xFF));
};
draw();
}
public function set line_spacing(_arg1:int){
_line_spacing = _arg1;
draw();
}
public function get line_spacing():int{
return (_line_spacing);
}
}
}//package com.nitrome.game
Section 104
//Transition (com.nitrome.game.Transition)
package com.nitrome.game {
import flash.display.*;
public class Transition extends MovieClip {
private var :Function;// = null
public function Transition(){
= null;
super();
addFrameScript(0, frame1, 12, frame13);
NitromeGame.transition = this;
stop();
mouseEnabled = false;
mouseChildren = false;
}
function frame1(){
();
}
function frame13(){
();
}
protected function ():void{
if ( != null){
gotoAndPlay(1);
} else {
stop();
this.visible = false;
};
}
public function doTween(_arg1:Object):void{
var target = _arg1;
play();
if ((target is Function)){
= (target as Function);
} else {
= function (){
NitromeGame.timeline.gotoAndStop(target);
};
};
this.visible = true;
if (NitromeGame.sound_manager){
NitromeGame.sound_manager.playSound("deepthud");
};
}
protected function ():void{
if ( != null){
();
= null;
};
}
}
}//package com.nitrome.game
Section 105
//ArrowButton (com.nitrome.highscore.ArrowButton)
package com.nitrome.highscore {
import flash.events.*;
import com.nitrome.game.*;
public class ArrowButton extends SimpleButton {
var :HighScoreBoard;
public function ArrowButton(){
= (parent as HighScoreBoard);
visible = false;
}
public function hide():void{
visible = false;
}
override public function onClick(_arg1:MouseEvent):void{
if (name == "_prev_arrow"){
.shiftScoresPrev();
} else {
if (name == "_next_arrow"){
.shiftScoresNext();
};
};
}
public function show():void{
visible = true;
}
}
}//package com.nitrome.highscore
Section 106
//ClearButton (com.nitrome.highscore.ClearButton)
package com.nitrome.highscore {
import flash.events.*;
import com.nitrome.game.*;
public class ClearButton extends SimpleButton {
private var :ScoreSubmitPanel;
public function ClearButton(){
= (parent as ScoreSubmitPanel);
}
override public function onClick(_arg1:MouseEvent):void{
.clearName();
}
}
}//package com.nitrome.highscore
Section 107
//HighScoreBoard (com.nitrome.highscore.HighScoreBoard)
package com.nitrome.highscore {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public class HighScoreBoard extends MovieClip {
public const MAX_DIGITS:int = 8;
private const MAX_RANK:int = 100;
public const NUM_LINES:int = 10;
public var _score_line_7:ScoreLine;
private var :Array;
private var
:Boolean;// = false
public var _next_arrow:NextArrow;
private var :URLRequest;
private var :URLVariables;
public var _score_line_10:ScoreLine;
private var
:ArrowButton;
public var _prev_arrow:PrevArrow;
private var :int;
public var _score_line_1:ScoreLine;
public var _score_line_2:ScoreLine;
public var _score_line_3:ScoreLine;
public var _score_line_4:ScoreLine;
public var _score_line_5:ScoreLine;
public var _score_line_6:ScoreLine;
public var _score_line_8:ScoreLine;
public var _score_line_9:ScoreLine;
private var
:URLLoader;
private var
:ArrowButton;
public function HighScoreBoard(){
var _local1:int;
= false;
super();
if (((root) && (((((((((root as MovieClip).currentLabel == "game")) || (((root as MovieClip).currentLabel == "congrats")))) || (((root as MovieClip).currentLabel == "help")))) || (((root as MovieClip).currentLabel == "credits")))))){
return;
};
= new Array(NUM_LINES);
if (NitromeGame.isAtURL(NitromeGame.NITROME)){
};
_local1 = 0;
while (_local1 < .length) {
[_local1] = (getChildByName(("_score_line_" + (_local1 + 1))) as HighScoreLine);
_local1++;
};
= (getChildByName("_prev_arrow") as ArrowButton);
= (getChildByName("_next_arrow") as ArrowButton);
addEventListener(Event.ADDED_TO_STAGE, init);
}
public function (_arg1:int):void{
= _arg1;
= new URLLoader();
= new URLVariables();
= new URLRequest(NitromeGame.RETRIEVE_URL);
.method = URLRequestMethod.POST;
.data = ;
.dataFormat = URLLoaderDataFormat.VARIABLES;
.addEventListener(Event.COMPLETE,
);
.addEventListener(IOErrorEvent.IO_ERROR, );
.min_rank = String(_arg1);
.game_name = NitromeGame.game_id;
.time_based = (NitromeGame.time_based) ? "1" : "0";
.load( );
}
private function
(_arg1:Event):void{
var _local2:String;
_local2 = _arg1.target.data.result;
(_local2);
}
private function init(_arg1:Event):void{
(1);
_arg1.target.removeEventListener(Event.ADDED_TO_STAGE, init);
}
public function shiftScoresPrev():void{
var _local1:int;
_local1 = ( - 10);
if (_local1 < 1){
_local1 = 1;
};
(_local1);
}
public function set zero_fill(_arg1:Boolean):void{
= _arg1;
}
private function (_arg1:IOErrorEvent):void{
trace(("Retrieve scores failed: " + _arg1.text));
}
public function get zero_fill():Boolean{
return (
);
}
public function (_arg1:Array):void{
var _local2:int;
var _local3:String;
var _local4:String;
if (_arg1.length > 0){
_local2 = 0;
while (_local2 <= 9) {
_local3 = String(_arg1[_local2].user_name);
_local4 = String(_arg1[_local2].score);
if ((((_local3 == "")) || ((_local3 == null)))){
[_local2].hide();
.hide();
} else {
[_local2].displayData(( + _local2), _local3, _local4);
};
_local2++;
};
} else {
trace("no leaderboard data");
};
}
public function (_arg1:String):void{
var _local2:int;
var _local3:Object;
if (_arg1 != "0"){
_local2 = 0;
while (_local2 < .length) {
_local3 = NitromeGame.getHighScoreLine(_arg1, (_local2 + 1));
if (_local3 == null){
[_local2].hide();
} else {
[_local2].displayData(( + _local2), _local3.username, _local3.score);
};
_local2++;
};
if (NitromeGame.displayNextButton(_arg1)){
.show();
} else {
.hide();
};
if (NitromeGame.displayPreviousButton(_arg1)){
.show();
} else {
.hide();
};
};
}
public function shiftScoresNext():void{
var _local1:int;
_local1 = ( + 10);
(_local1);
}
}
}//package com.nitrome.highscore
Section 108
//HighScoreLine (com.nitrome.highscore.HighScoreLine)
package com.nitrome.highscore {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public class HighScoreLine extends Sprite {
private const FADE_SPEED:Number = 0.3;
private var :int;
private var :TextField;
private var :TextField;
public var _score_text:TextField;
private var
:Boolean;
private var :TextField;
private var :int;
public var _rank_text:TextField;
public var _name_text:TextField;
private var :HighScoreBoard;
public function HighScoreLine(){
visible = false;
= false;
= (getChildByName("_score_text") as TextField);
= (getChildByName("_name_text") as TextField);
= (getChildByName("_rank_text") as TextField);
= (parent as HighScoreBoard);
}
public function hide():void{
trace((name + " hide"));
visible = false;
= true;
}
private function (_arg1:Event):void{
if ( >= ){
alpha = (alpha + FADE_SPEED);
if (alpha >= 1){
_arg1.target.removeEventListener(Event.ENTER_FRAME, );
};
};
++;
}
public function displayData(_arg1:int, _arg2:String, _arg3:String):void{
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:int;
trace((name + " displayData:"));
.text = String((_arg1 + "."));
.text = _arg2.toUpperCase();
trace(((((_arg1 + ",") + _arg2) + ",") + _arg3));
if (.zero_fill){
_local4 = .MAX_DIGITS;
_local5 = _arg3.length;
_local6 = (_local4 - _local5);
_local7 = 1;
while (_local7 <= _local6) {
_arg3 = ("0" + _arg3);
_local7++;
};
.text = _arg3;
} else {
.text = _arg3;
};
alpha = 0;
visible = true;
= (((_arg1 - 1) % .NUM_LINES) * int((1 / FADE_SPEED)));
= 0;
addEventListener(Event.ENTER_FRAME, );
}
}
}//package com.nitrome.highscore
Section 109
//LetterButton (com.nitrome.highscore.LetterButton)
package com.nitrome.highscore {
import flash.events.*;
import com.nitrome.game.*;
public class LetterButton extends SimpleButton {
private var :TextComponent;
public var _letter:NumbskullFont;
private var :String;
private var :ScoreSubmitPanel;
public function LetterButton(){
= (parent as ScoreSubmitPanel);
= name;
= (getChildByName("_letter") as TextComponent);
addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(_arg1:Event):void{
.text = ;
_arg1.target.removeEventListener(Event.ADDED_TO_STAGE, init);
}
override protected function onMouseOut(_arg1:MouseEvent):void{
super.onMouseOut(_arg1);
.color = 11977954;
}
override public function onClick(_arg1:MouseEvent):void{
.addLetter();
}
override protected function onMouseOver(_arg1:MouseEvent):void{
super.onMouseOver(_arg1);
.color = 2574473;
}
}
}//package com.nitrome.highscore
Section 110
//ScoreSubmitPanel (com.nitrome.highscore.ScoreSubmitPanel)
package com.nitrome.highscore {
import flash.display.*;
import flash.events.*;
import com.nitrome.game.*;
import flash.net.*;
import flash.ui.*;
public class ScoreSubmitPanel extends MovieClip {
private const MAX_LENGTH:Number = 10;
private var
:URLLoader;
public var C:LetterButton;
public var D:LetterButton;
public var E:LetterButton;
public var F:LetterButton;
public var H:LetterButton;
public var I:LetterButton;
public var J:LetterButton;
public var L:LetterButton;
public var A:LetterButton;
public var K:LetterButton;
public var W:LetterButton;
public var X:LetterButton;
public var R:LetterButton;
public var T:LetterButton;
public var U:LetterButton;
public var V:LetterButton;
public var G:LetterButton;
public var Y:LetterButton;
public var Z:LetterButton;
public var S:LetterButton;
public var N:LetterButton;
public var O:LetterButton;
private var :TextComponent;
public var Q:LetterButton;
public var M:LetterButton;
public var _score_text:NumbskullFont;
private var :MovieClip;
public var B:LetterButton;
public var P:LetterButton;
private var :TextComponent;
public var _name_text:NumbskullFont;
private var :SubmitButton;
public var _submit_button:SubmitButton;
public var _clear_button:ClearButton;
private var
:URLRequest;
private var
:URLVariables;
public function ScoreSubmitPanel(){
= (getChildByName("_submit_button") as SubmitButton);
= (getChildByName("_name_text") as TextComponent);
= (getChildByName("_score_text") as TextComponent);
addEventListener(Event.ADDED_TO_STAGE, init);
}
public function addLetter(_arg1:String):void{
var _local2:String;
var _local3:String;
_local2 = .text;
if (_local2.length < MAX_LENGTH){
_arg1 = _arg1.toUpperCase();
_local3 = (_local2 + _arg1);
.text = _local3;
.enable();
};
}
private function
(_arg1:IOErrorEvent):void{
trace(("Submit score failed: " + _arg1.text));
trace();
NitromeGame.timeline.gotoAndStop("view_scores");
}
public function clearName():void{
.disable();
.text = "";
}
private function keyPressed(_arg1:KeyboardEvent):void{
var _local2:int;
_local2 = _arg1.charCode;
if ((((((_local2 >= 65)) && ((_local2 <= 90)))) || ((((_local2 >= 97)) && ((_local2 <= 122)))))){
addLetter(String.fromCharCode(_local2));
};
if ((((_arg1.keyCode == Keyboard.BACKSPACE)) || ((_arg1.keyCode == Keyboard.DELETE)))){
clearName();
};
}
private function (_arg1:Event):void{
trace("Score submitted");
NitromeGame.timeline.gotoAndStop("view_scores");
}
private function init(_arg1:Event):void{
.text = ("YOUR SCORE IS " + Score.value);
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
_arg1.target.removeEventListener(Event.ADDED_TO_STAGE, init);
}
public function submitScore():void{
var _local1:String;
stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
_local1 = .text;
if (_local1 != ""){
= new URLLoader();
= new URLVariables();
= new URLRequest(NitromeGame.SUBMIT_URL);
.method = URLRequestMethod.POST;
.data =
;
.addEventListener(Event.COMPLETE, );
.addEventListener(IOErrorEvent.IO_ERROR,
);
.data_string = NitromeGame.getScoreData(Score.value, _local1);
.time_based = "0";
.data =
;
.load(
);
} else {
NitromeGame.timeline.gotoAndStop("view_scores");
};
}
}
}//package com.nitrome.highscore
Section 111
//SubmitButton (com.nitrome.highscore.SubmitButton)
package com.nitrome.highscore {
import flash.events.*;
import com.nitrome.game.*;
public class SubmitButton extends SimpleButton {
private var :Boolean;// = false
private var
:Boolean;// = true
private var :ScoreSubmitPanel;
public function SubmitButton(){
= false;
= true;
super();
gotoAndStop("_up");
= (parent as ScoreSubmitPanel);
}
public function enable():void{
= false;
useHandCursor = true;
buttonMode = true;
updateGraphic();
}
override protected function updateGraphic():void{
if (((!(over)) || (
))){
gotoAndStop("_up");
} else {
gotoAndStop("_over");
};
}
public function disable():void{
= true;
useHandCursor = false;
buttonMode = false;
updateGraphic();
}
override public function onClick(_arg1:MouseEvent):void{
if (
){
gotoAndStop("_up");
} else {
if (!){
.submitScore();
= true;
};
};
}
}
}//package com.nitrome.highscore
Section 112
//ActiveObject (com.nitrome.icebreaker.ActiveObject)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import flash.display.*;
public class ActiveObject extends MovieClip {
public var globalPosition:b2Vec2;
public function destroy():void{
deactivate();
if (parent){
parent.removeChild(this);
};
}
public function create():void{
}
public function updatePosition():void{
x = (globalPosition.x * 32);
y = (globalPosition.y * 32);
}
public function activate():void{
}
public function getBoundingBox():b2AABB{
return (null);
}
public function deactivate():void{
}
public function advance():void{
}
public function getPosition():b2Vec2{
return (globalPosition);
}
public function setPosition(_arg1:b2Vec2):void{
globalPosition = _arg1.Copy();
x = (globalPosition.x * 32);
y = (globalPosition.y * 32);
}
}
}//package com.nitrome.icebreaker
Section 113
//Background (com.nitrome.icebreaker.Background)
package com.nitrome.icebreaker {
import flash.display.*;
import flash.events.*;
public class Background extends Sprite {
public var
:Number;// = 0
public var autoLevel:Number;// = -200
public var cloudsDeltaX:Number;// = 0
public var foreMountains:MovieClip;
public var backMountains:MovieClip;
public var clouds:MovieClip;
public function Background(){
cloudsDeltaX = 0;
= 0;
autoLevel = -200;
super();
addEventListener(Event.ENTER_FRAME, enterFrame, false, 0, true);
}
public function scrollTo(_arg1:Number, _arg2:Number):void{
var wrap:Function;
var dx = _arg1;
var dy = _arg2;
wrap = function (_arg1:Number, _arg2:Number):Number{
_arg1 = Math.floor(_arg1);
if (_arg1 > 0){
return (((_arg1 % _arg2) - _arg2));
};
return ((_arg1 % _arg2));
};
clouds.x = wrap((cloudsDeltaX - (dx * 0.05)), 573);
backMountains.x = wrap((-(dx) * 0.1), 1100);
foreMountains.x = wrap((-(dx) * 0.2), 1100);
clouds.y = Math.floor((-(dy) * 0.05));
backMountains.y = Math.floor((-(dy) * 0.1));
foreMountains.y = Math.floor((-(dy) * 0.2));
}
public function enterFrame(_arg1:Event):void{
if (((Controller.root) && ((Controller.root.currentLabel == "game")))){
return;
};
= (
+ 10);
scrollTo(
, autoLevel);
}
}
}//package com.nitrome.icebreaker
Section 114
//Bird (com.nitrome.icebreaker.Bird)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
public class Bird extends ActiveObject {
public var solidShape:b2Shape;
public var solidBody:b2Body;
override public function getBoundingBox():b2AABB{
var _local1:b2AABB;
_local1 = new b2AABB();
_local1.lowerBound = new b2Vec2((globalPosition.x - 0.5), (globalPosition.y - 0.5));
_local1.upperBound = new b2Vec2((globalPosition.x + 0.5), (globalPosition.y + 0.5));
return (_local1);
}
override public function deactivate():void{
if (solidBody){
Controller.level.world.DestroyBody(solidBody);
};
solidBody = null;
solidShape = null;
}
override public function advance():void{
globalPosition = solidBody.GetPosition().Copy();
updatePosition();
solidBody.ApplyForce(new b2Vec2(0, -20), solidBody.GetWorldCenter());
if (Math.abs(solidBody.GetLinearVelocity().x) > 0.5){
scaleX = ((solidBody.GetLinearVelocity().x)>=0) ? -1 : 1;
};
}
override public function setPosition(_arg1:b2Vec2):void{
super.setPosition(_arg1);
if (solidBody){
solidBody.SetXForm(_arg1, 0);
};
}
override public function activate():void{
var _local1:b2BodyDef;
var _local2:b2CircleDef;
if (solidBody){
return;
};
_local1 = new b2BodyDef();
if (globalPosition){
_local1.position.Set(globalPosition.x, globalPosition.y);
};
_local1.userData = {activeObject:this, bird:this};
solidBody = Controller.level.world.CreateBody(_local1);
_local2 = new b2CircleDef();
_local2.radius = 0.5;
_local2.density = 1;
_local2.friction = 0.8;
solidBody.CreateShape(_local2);
solidBody.SetMassFromShapes();
}
override public function create():void{
Controller.activeLayer.addChild(this);
gotoAndPlay((1 + int((Math.random() * totalFrames))));
}
}
}//package com.nitrome.icebreaker
Section 115
//Block (com.nitrome.icebreaker.Block)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import flash.display.*;
import flash.geom.*;
import com.nitrome.util.*;
import flash.filters.*;
public class Block {
public var :Number;// = 1
public var drawDeltaX:Number;
public var drawDeltaY:Number;
public var :Number;// = 10
public var :Number;// = 0
public var texture:BitmapData;
public var :Boolean;// = false
public var rotationalVelocity:Number;
public var position:b2Vec2;
public var :Number;// = 8156823
public var :Number;// = 3551551
public var :Number;
public var sprite:Sprite;
public var :Boolean;// = false
public var editorLocked:Boolean;// = false
public var velocity:b2Vec2;
public var vertexList:Array;
public var
:Number;// = 0.4
public var originalLine:Array;
public var solidBody:b2Body;
public var bitmapData:BitmapData;
public var solidShapes:Array;
public var rotation:Number;
public static var rockTexture:BitmapData;
public function Block(){
= 1;
= 8156823;
= 0.4;
= 3551551;
= false;
= 10;
= false;
= 0;
editorLocked = false;
super();
if (!rockTexture){
rockTexture = new RockTexture(0x0100, 0x0100);
};
texture = rockTexture;
solidBody = null;
solidShapes = [];
vertexList = [];
originalLine = [];
}
public function divide(_arg1:b2Vec2, _arg2:b2Vec2):Array{
return (null);
}
public function advance():void{
var _local1:b2AABB;
var _local2:Boolean;
_local1 = getBoundingBox();
_local2 = (((_local1.lowerBound.y < Controller.level.sea.yPosition)) && ((_local1.upperBound.y > Controller.level.sea.yPosition)));
if (_local2 != ){
= _local2;
if ( > 15){
Controller.level.splash(((_local1.lowerBound.x + _local1.upperBound.x) * 16));
= 0;
};
} else {
++;
};
}
public function localToGlobal(_arg1:b2Vec2):b2Vec2{
if (!solidBody){
return (new b2Vec2((_arg1.x * 32), (_arg1.y * 32)));
};
return (solidBody.GetWorldPoint(_arg1));
}
public function globalToLocal(_arg1:b2Vec2):b2Vec2{
return (solidBody.GetLocalPoint(_arg1));
}
public function getLocalBoundingBox():b2AABB{
var _local1:b2AABB;
var _local2:Number;
var _local3:b2Vec2;
if (vertexList.length < 1){
return (null);
};
_local1 = new b2AABB();
_local2 = 0;
while (_local2 < vertexList.length) {
_local3 = vertexList[_local2];
if (_local2 == 0){
_local1.lowerBound.Set(_local3.x, _local3.y);
_local1.upperBound.Set(_local3.x, _local3.y);
} else {
if (_local3.x < _local1.lowerBound.x){
_local1.lowerBound.x = _local3.x;
};
if (_local3.x > _local1.upperBound.x){
_local1.upperBound.x = _local3.x;
};
if (_local3.y < _local1.lowerBound.y){
_local1.lowerBound.y = _local3.y;
};
if (_local3.y > _local1.upperBound.y){
_local1.upperBound.y = _local3.y;
};
};
_local2++;
};
return (_local1);
}
public function getBoundingBoxCenter():b2Vec2{
var _local1:b2AABB;
_local1 = getBoundingBox();
if (!_local1){
return (null);
};
return (new b2Vec2(((_local1.lowerBound.x + _local1.upperBound.x) / 2), ((_local1.lowerBound.y + _local1.upperBound.y) / 2)));
}
public function prerenderBitmap():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:Sprite;
var _local5:Number;
var _local6:Number;
var _local7:Number;
if (vertexList.length < 3){
bitmapData = null;
return;
};
_local1 = Infinity;
_local2 = -(Infinity);
_local3 = 0;
while (_local3 < vertexList.length) {
if (vertexList[_local3].x < _local1){
_local1 = vertexList[_local3].x;
};
if (vertexList[_local3].x > _local2){
_local2 = vertexList[_local3].x;
};
_local3++;
};
_local1 = (_local1 * 32);
_local2 = (_local2 * 32);
_local4 = new Sprite();
_local4.graphics.clear();
if (texture){
_local4.graphics.beginBitmapFill(texture);
} else {
_local4.graphics.beginFill(1193046, 0.5);
};
_local4.graphics.moveTo((vertexList[0].x * 32), (vertexList[0].y * 32));
_local3 = 1;
while (_local3 < vertexList.length) {
_local4.graphics.lineTo((vertexList[_local3].x * 32), (vertexList[_local3].y * 32));
_local3++;
};
_local4.graphics.endFill();
_local5 = ( ) ? : 0;
drawDeltaX = (_local4.getBounds(_local4).left - _local5);
drawDeltaY = (_local4.getBounds(_local4).top - _local5);
_local6 = Math.ceil((_local4.width + (_local5 * 2)));
_local7 = Math.ceil((_local4.height + (_local5 * 2)));
if (_local6 < 1){
_local6 = 1;
};
if (_local7 < 1){
_local7 = 1;
};
bitmapData = new BitmapData(_local6, _local7, true, 0);
bitmapData.draw(_local4, new Matrix(1, 0, 0, 1, -(drawDeltaX), -(drawDeltaY)));
bitmapData.applyFilter(bitmapData, new Rectangle(0, 0, bitmapData.width, bitmapData.height), new Point(), new GlowFilter( ,
, 30, 30, 3, 1, true, false));
bitmapData.applyFilter(bitmapData, new Rectangle(0, 0, bitmapData.width, bitmapData.height), new Point(), new GlowFilter( , 1, 2, 2, 10, 1, true));
if ( ){
bitmapData.applyFilter(bitmapData, new Rectangle(0, 0, bitmapData.width, bitmapData.height), new Point(), new GlowFilter( , 1, ( * 2), ( * 2), 1, 1));
};
sprite = new Sprite();
sprite.addChild(new Bitmap(bitmapData, "auto", true));
updateBitmap();
Controller.blockLayer.addChild(sprite);
}
public function testPoint(_arg1:b2Vec2):Boolean{
var _local2:Number;
if (!solidBody){
return (false);
};
_local2 = 0;
while (_local2 < solidShapes.length) {
if (solidShapes[_local2].TestPoint(solidBody.m_xf, _arg1)){
return (true);
};
_local2++;
};
return (false);
}
public function destroyContained(_arg1:Boolean=false, _arg2:Finish=null):void{
var _local3:Number;
var _local4:FrozenCharacter;
var _local5:LinkConstraint;
var _local6:ActiveObject;
_local3 = 0;
while (_local3 < Controller.level.characterList.length) {
_local4 = (Controller.level.characterList[_local3] as FrozenCharacter);
if (!_local4){
} else {
if (_local4.insideBlock != this){
} else {
if (_arg1){
_local4.atFinish = true;
_local4.finish = _arg2;
_local4.gotoAndPlay("standing");
_local4.parent.setChildIndex(_local4, (_local4.parent.numChildren - 1));
_arg2.charactersOnBoard.push(_local4);
} else {
_local4.destroy();
Global.removeFromList(_local4, Controller.level.characterList);
Controller.level.failed();
};
};
};
_local3++;
};
_local3 = 0;
while (_local3 < Controller.level.constraintList.length) {
_local5 = (Controller.level.constraintList[_local3] as LinkConstraint);
if (!_local5){
} else {
if (((!((_local5.attached1 == this))) && (!((_local5.attached2 == this))))){
} else {
_local5.deactivate();
if (_local5.attached1 == this){
_local5.attached1 = "roaming";
};
if (_local5.attached2 == this){
_local5.attached2 = "roaming";
};
_local5.activate();
};
};
_local3++;
};
_local3 = 0;
while (_local3 < Controller.level.activeObjectList.length) {
_local6 = Controller.level.activeObjectList[_local3];
if ((_local6 is HelpSign)){
if ((_local6 as HelpSign).attachedBlock != this){
} else {
(_local6 as HelpSign).destroy();
};
};
_local3++;
};
}
public function addVertex(_arg1:b2Vec2, _arg2:Boolean=true):void{
vertexList.push(_arg1.Copy());
originalLine.push(_arg2);
}
public function unsolidify():void{
();
if (solidBody){
position = solidBody.GetPosition();
rotation = solidBody.GetAngle();
velocity = solidBody.GetLinearVelocity();
rotationalVelocity = solidBody.GetAngularVelocity();
Controller.level.world.DestroyBody(solidBody);
};
solidBody = null;
solidShapes = [];
}
protected function ():b2Vec2{
var _local1:Number;
var _local2:Number;
var _local3:Number;
_local1 = 0;
_local2 = 0;
_local3 = 0;
while (_local3 < vertexList.length) {
_local1 = (_local1 + vertexList[_local3].x);
_local2 = (_local2 + vertexList[_local3].y);
_local3++;
};
return (new b2Vec2((_local1 / vertexList.length), (_local2 / vertexList.length)));
}
public function insertVertex(_arg1:Number, _arg2:b2Vec2, _arg3:Boolean=true):void{
vertexList.splice(_arg1, 0, _arg2);
originalLine.splice(_arg1, 0, _arg3);
}
public function ():void{
if (((sprite) && (sprite.parent))){
sprite.parent.removeChild(sprite);
};
if (bitmapData){
bitmapData.dispose();
};
bitmapData = null;
sprite = null;
}
public function removeVertex(_arg1:Number):void{
vertexList.splice(_arg1, 1);
originalLine.splice(_arg1, 1);
}
public function
(_arg1:b2Vec2):b2Vec2{
if (!solidBody){
return (new b2Vec2((_arg1.x / 32), (_arg1.y / 32)));
};
return (solidBody.GetLocalPoint(new b2Vec2((_arg1.x / 32), (_arg1.y / 32))));
}
public function bodyIsTouching(_arg1:b2Body):Boolean{
return (Level.bodyIsTouchingBody(_arg1, solidBody));
}
public function updateBitmap():void{
var _local1:Matrix;
if (((sprite) && (solidBody))){
_local1 = new Matrix();
_local1.translate(drawDeltaX, drawDeltaY);
_local1.rotate(solidBody.GetAngle());
_local1.translate((solidBody.GetPosition().x * 32), (solidBody.GetPosition().y * 32));
sprite.transform.matrix = _local1;
};
}
public function deactivateContained():void{
var _local1:Number;
var _local2:Constraint;
var _local3:ActiveObject;
_local1 = 0;
while (_local1 < Controller.level.constraintList.length) {
_local2 = Controller.level.constraintList[_local1];
if ((_local2 is PinConstraint)){
if ((_local2 as PinConstraint).attachedBlock == this){
_local2.deactivate();
};
} else {
if ((_local2 is LinkConstraint)){
if (((((_local2 as LinkConstraint).attached1 == this)) || (((_local2 as LinkConstraint).attached2 == this)))){
_local2.deactivate();
};
} else {
if ((_local2 is TurningPinsConstraint)){
if ((_local2 as TurningPinsConstraint).attachedBlock == this){
_local2.deactivate();
};
};
};
};
_local1++;
};
_local1 = 0;
while (_local1 < Controller.level.activeObjectList.length) {
_local3 = Controller.level.activeObjectList[_local1];
if ((_local2 is HelpSign)){
if ((_local2 as HelpSign).attachedBlock == this){
_local2.deactivate();
};
};
_local1++;
};
}
public function localToPixel(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2;
if (!solidBody){
return (new b2Vec2((_arg1.x * 32), (_arg1.y * 32)));
};
_local2 = solidBody.GetWorldPoint(new b2Vec2(_arg1.x, _arg1.y));
_local2.x = (_local2.x * 32);
_local2.y = (_local2.y * 32);
return (_local2);
}
protected function makePoly(_arg1:Array):b2PolygonShape{
var _local2:b2PolygonDef;
_local2 = new b2PolygonDef();
_local2.vertexCount = _arg1.length;
_local2.vertices = _arg1.slice();
_local2.density = 1;
_local2.restitution = 0.2;
return ((solidBody.CreateShape(_local2) as b2PolygonShape));
}
public function getBoundingBox():b2AABB{
var _local1:b2AABB;
var _local2:Number;
var _local3:b2Vec2;
if (vertexList.length < 1){
return (null);
};
_local1 = new b2AABB();
_local2 = 0;
while (_local2 < vertexList.length) {
_local3 = localToGlobal(vertexList[_local2]);
if (_local2 == 0){
_local1.lowerBound.Set(_local3.x, _local3.y);
_local1.upperBound.Set(_local3.x, _local3.y);
} else {
if (_local3.x < _local1.lowerBound.x){
_local1.lowerBound.x = _local3.x;
};
if (_local3.x > _local1.upperBound.x){
_local1.upperBound.x = _local3.x;
};
if (_local3.y < _local1.lowerBound.y){
_local1.lowerBound.y = _local3.y;
};
if (_local3.y > _local1.upperBound.y){
_local1.upperBound.y = _local3.y;
};
};
_local2++;
};
return (_local1);
}
public function getMass():Number{
return (solidBody.GetMass());
}
public function solidify():void{
var _local1:b2BodyDef;
var _local2:Array;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Boolean;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
_local1 = new b2BodyDef();
_local1.userData = {block:this};
solidBody = Controller.level.world.CreateBody(_local1);
solidShapes = [];
_local2 = vertexList.slice();
while (_local2.length > 3) {
_local3 = 0;
_local4 = -1;
_local5 = 0;
while (_local5 < _local2.length) {
_local6 = _local2[_local5];
_local7 = _local2[((_local5 + 1) % _local2.length)];
_local8 = _local2[((_local5 + 2) % _local2.length)];
_local9 = false;
_local10 = 0;
while (_local10 < _local2.length) {
if ((((((_local2[_local10] == _local6)) || ((_local2[_local10] == _local7)))) || ((_local2[_local10] == _local8)))){
} else {
if (Geometry.pointInsideTriangle(_local6, _local7, _local8, _local2[_local10])){
_local9 = true;
break;
};
};
_local10++;
};
if (_local9){
} else {
_local11 = Math.atan2((_local7.y - _local6.y), (_local7.x - _local6.x));
_local12 = Math.atan2((_local8.y - _local7.y), (_local8.x - _local7.x));
_local13 = (_local12 - _local11);
while (_local13 < -(Math.PI)) {
_local13 = (_local13 + (Math.PI * 2));
};
while (_local13 > Math.PI) {
_local13 = (_local13 - (Math.PI * 2));
};
if (_local13 > _local3){
_local3 = _local13;
_local4 = _local5;
};
};
_local5++;
};
if (_local4 == -1){
break;
};
_local6 = _local2[_local4];
_local7 = _local2[((_local4 + 1) % _local2.length)];
_local8 = _local2[((_local4 + 2) % _local2.length)];
solidShapes.push(makePoly([_local6, _local7, _local8]));
_local2.splice(((_local4 + 1) % _local2.length), 1);
};
solidShapes.push(makePoly(_local2));
solidBody.SetMassFromShapes();
if (position){
solidBody.SetXForm(position, rotation);
};
if (velocity){
solidBody.SetLinearVelocity(velocity);
solidBody.SetAngularVelocity(rotationalVelocity);
};
prerenderBitmap();
}
}
}//package com.nitrome.icebreaker
Section 116
//Captain (com.nitrome.icebreaker.Captain)
package com.nitrome.icebreaker {
import flash.display.*;
public dynamic class Captain extends MovieClip {
public function Captain(){
addFrameScript(18, frame19, 27, , 40, frame41, 59, );
}
function frame19(){
gotoAndPlay("standing");
}
function (){
gotoAndPlay("walking");
}
function frame41(){
gotoAndPlay("standing");
}
function (){
gotoAndPlay("victory");
}
}
}//package com.nitrome.icebreaker
Section 117
//Character (com.nitrome.icebreaker.Character)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import flash.display.*;
import com.nitrome.util.*;
public class Character extends MovieClip {
public var
:Number;// = 0
public var finishIdealX:Number;
public var :Boolean;// = false
public var :Number;// = -9
public var :Boolean;// = true
public var :Boolean;// = false
public var finish:Finish;// = null
public var atFinish:Boolean;// = false
public var :Boolean;// = true
public var :Number;// = 0
public var completedTime:Number;// = 0
public static const WALK_MAXSPEED:Number = 4;
public static const WALK_ACCEL:Number = 0.2;
public function Character(){
atFinish = false;
finish = null;
= -9;
= true;
= 0;
= false;
completedTime = 0;
= 0;
= false;
= true;
super();
}
public function destroy():void{
if (parent){
parent.removeChild(this);
};
}
public function create():void{
Controller.characterLayer.addChild(this);
}
public function victory():void{
if (!){
gotoAndPlay((("victory") + int((Math.random() * 18))));
};
= true;
}
public function advance():void{
var _local1:b2Vec2;
var _local2:Boolean;
var _local3:Boolean;
_local1 = getPosition();
_local2 = (_local1.y < Controller.level.sea.yPosition);
if ( != _local2){
= _local2;
Controller.level.splash((_local1.x * 32));
};
_local3 = false;
if (_local1.x < ((Controller.level.leftEdge - 100) / 32)){
_local3 = true;
};
if (_local1.x > ((Controller.level.rightEdge + 100) / 32)){
_local3 = true;
};
if (_local1.y < ((Controller.level.topEdge - 100) / 32)){
_local3 = true;
};
if (_local1.y > (Controller.level.sea.yPosition + (100 / 32))){
_local3 = true;
};
if (_local3){
++;
} else {
= 0;
};
if (!atFinish){
completedTime = 0;
return;
};
if (!){
NitromeGame.sound_manager.playSound("vikingAtEnd");
= true;
};
completedTime++;
rotation = (rotation * 0.5);
if (){
++;
y = (y + );
if (y > (((finish.getPosition().y * 32) - 32) - 12)){
y = (((finish.getPosition().y * 32) - 32) - 12);
= false;
};
} else {
if (x != finishIdealX){
= ( + Global.deceleratingSweep(x, finishIdealX, , WALK_ACCEL, WALK_ACCEL));
if (x < finishIdealX){
x = (x + );
if (x >= finishIdealX){
x = finishIdealX;
= 0;
if (!){
gotoAndPlay("standing");
};
};
} else {
x = (x + );
if (x <= finishIdealX){
x = finishIdealX;
= 0;
if (!){
gotoAndPlay("standing");
};
};
};
if ( != 0){
scaleX = (()>0) ? 1 : -1;
if ((((currentLabel == "standing")) && (!()))){
gotoAndPlay("walking");
};
};
};
};
}
public function getPosition():b2Vec2{
return (null);
}
public function isDead():Boolean{
return ((
> 30));
}
public function setPosition(_arg1:b2Vec2):void{
}
public function (_arg1:String):Number{
var _local2:Number;
_local2 = 0;
while (_local2 < currentLabels.length) {
if (currentLabels[_local2].name == _arg1){
return (currentLabels[_local2].frame);
};
_local2++;
};
return (0);
}
public function isSafe():Boolean{
return ((completedTime > 30));
}
}
}//package com.nitrome.icebreaker
Section 118
//Constraint (com.nitrome.icebreaker.Constraint)
package com.nitrome.icebreaker {
import flash.display.*;
public class Constraint extends MovieClip {
public function destroy():void{
deactivate();
if (parent){
parent.removeChild(this);
};
}
public function create():void{
}
public function activate():void{
}
public function deactivate():void{
}
public function advance():void{
}
public function (_arg1:Block):Boolean{
return (false);
}
}
}//package com.nitrome.icebreaker
Section 119
//ContactListener (com.nitrome.icebreaker.ContactListener)
package com.nitrome.icebreaker {
import Box2D.Collision.*;
import Box2D.Dynamics.*;
public class ContactListener extends b2ContactListener {
override public function Add(_arg1:b2ContactPoint):void{
if (((_arg1.shape1.m_body.m_userData) && (_arg1.shape1.m_body.m_userData.contactMade))){
_arg1.shape1.m_body.m_userData.contactMade(_arg1, _arg1.shape2);
};
if (((_arg1.shape2.m_body.m_userData) && (_arg1.shape2.m_body.m_userData.contactMade))){
_arg1.shape2.m_body.m_userData.contactMade(_arg1, _arg1.shape1);
};
}
}
}//package com.nitrome.icebreaker
Section 120
//Controller (com.nitrome.icebreaker.Controller)
package com.nitrome.icebreaker {
import flash.display.*;
import flash.events.*;
import com.nitrome.util.*;
import com.nitrome.game.*;
import flash.net.*;
public class Controller {
public static const SKIP_MENUS:Boolean = false;
public static const DEBUG:Boolean = false;
public static const ENCRYPTED_LEVELS:Boolean = true;
public static var finishLayer:Sprite;
public static var level:Level = null;
public static var frameNumber:Number = 0;
public static var selectedLevel:Number = 1;
public static var splashLayer:Sprite;
public static var popup:IngamePopup;
public static var background:Background;
public static var characterLayer:Sprite;
public static var xml_done:Boolean = false;
public static var cutLayer:Sprite;
public static var loadedLevelNumber:Number = -1;
public static var seaLayer:Sprite;
public static var blockLayer:Sprite;
public static var loadedXML:XML = null;
public static var loadIndicator:LoadIndicator = null;
public static var fragmentLayer:Sprite;
public static var root:MovieClip;
public static var particleLayer:Sprite;
public static var constraintLayer:Sprite;
public static var protectionLayer:Sprite;
public static var content:Sprite;
public static var activeLayer:Sprite;
public static var stage:Stage;
public static var xml_data:Array;
public static function isPaused():Boolean{
if (popup){
if (popup.isOpen){
if (popup. == "paused"){
return (true);
};
if (popup. == "failed"){
return (true);
};
};
};
return (false);
}
public static function loadXmlData(){
if (xml_done == false){
xml_data = new Array();
xml_data["1f08a64e48d86a9432914582141b6089.xml"] = "<level el=\"-400\" er=\"511\" et=\"-633\" sy=\"0\"><b t=\"i\" v=\"-192,-368,-178,-386,-160,-400,-144,-480,-137,-465,-124,-405,-116,-395,-96,-368,-99,-352,-93,-318,-96,-299,-96,-272,-108,-275,-96,-249,-80,-223,-85,-203,-98,-192,-125,-192,-136,-210,-141,-228,-127,-241,-132,-268,-158,-263,-182,-274,-183,-285,-180,-334\"/><b t=\"i\" v=\"-58,-547,-46,-553,-29,-556,-13,-549,-3,-534,0,-516,-9,-494,-24,-486,-41,-485,-61,-495,-70,-515,-65,-535\"/><b t=\"n\" v=\"-64,-656,178,-649,253,-645,229,-614,133,-584,90,-603,26,-605,-20,-591,-42,-579,-60,-594,-72,-638\"/><b t=\"i\" v=\"183,-469,181,-493,197,-514,220,-514,231,-503,235,-485,230,-464,213,-448,199,-451\"/><b t=\"w\" v=\"-80,-272,240,-272,240,-240,96,-240,96,-112,64,-112,64,-240,-80,-240\"/><p pos=\"80,-256\"/><p pos=\"-112,-224\"/><p pos=\"-144,-320\"/><p pos=\"-53,-645\"/><p pos=\"152,-643\"/><l p1=\"-32,-608\" p2=\"-33,-540\"/><l p1=\"210,-615\" p2=\"209,-501\"/><c t=\"f1\" pos=\"-35,-515\"/><c t=\"f1\" pos=\"209,-479\"/><ao pos=\"304,0\" t=\"f\"/></level>";
xml_data["3a136ff523e1ef48cc9687a8eb7eddc7.xml"] = "<level el=\"-400\" er=\"400\" et=\"-500\"><b t=\"i\" v=\"16,-304,36,-305,282,-307,304,-304,308,-277,307,-151,304,-128,286,-124,257,-122,21,-127,13,-150,11,-256,14,-288\"/><p pos=\"160,-288\"/><c t=\"f1\" pos=\"160,-160\"/><ao pos=\"-176,0\" t=\"f\"/></level>";
xml_data["3b8ce57ee272fcefe52082ac3a65ec7a.xml"] = "<level el=\"-349\" er=\"756\" et=\"-544\" sy=\"0\"><b t=\"d\" v=\"17,-163,23,-177,37,-187,66,-202,117,-217,131,-205,143,-180,148,-160,155,-103,170,-62,194,62,-1,67,7,-47,14,-109\"/><b t=\"d\" v=\"20,-352,29,-425,24,-505,-1,-568,164,-579,157,-478,151,-441,165,-396,158,-332,145,-294,118,-266,73,-257,35,-263,20,-288\"/><b t=\"n\" v=\"414,-181,463,-176,474,-165,482,-148,440,-126,416,-113\"/><b t=\"i\" v=\"618,-466,638,-448,652,-427,665,-400,675,-366,676,-324,640,-321,570,-319,524,-315,509,-323,501,-334,499,-350,501,-379,500,-456,486,-470,464,-475,451,-486,456,-497,504,-497,538,-496,565,-493,597,-481\"/><p pos=\"36,-556\"/><p pos=\"124,-559\"/><p pos=\"14,58\"/><p pos=\"172,56\"/><p pos=\"430,-169\"/><p pos=\"427,-141\"/><p pos=\"512,-336\"/><p pos=\"462,-488\"/><p pos=\"493,-485\"/><c t=\"s1\" pos=\"448,-192\"/><ao pos=\"-160,0\" t=\"f\"/></level>";
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xml_data["f4693f5d1b32df875be2b16a2d11f196.xml"] = "<level el=\"-400\" er=\"374\" et=\"-498\" sy=\"-0.0625\" ht=\"\"><b t=\"f\" v=\"63,-340,71,-345,180,-343,188,-357,187,-369,204,-357,206,-344,236,-343,243,-337,246,-326,238,-313,227,-298,218,-289,200,-288,171,-296,105,-313,77,-327\"/><b t=\"f\" v=\"-293,-372,-320,-361,-334,-347,-339,-323,-331,-302,-311,-292,-290,-291,-267,-303,-260,-321,-262,-342,-268,-352,-280,-363,-262,-361,-247,-352,-231,-321,-224,-286,-232,-258,-244,-241,-272,-222,-308,-216,-340,-228,-360,-246,-370,-269,-371,-302,-364,-336,-344,-361,-321,-372\"/><b t=\"n\" v=\"-379,-512,-257,-514,-80,-512,31,-506,12,-481,-18,-468,-119,-470,-210,-467,-263,-459,-314,-442,-348,-418,-363,-397,-372,-363,-375,-331,-373,-245,-364,-207,-347,-170,-328,-143,-310,-127,-281,-107,-318,-104,-336,-96,-351,-99,-365,-94,-382,-99,-391,-112,-407,-115,-408,-143,-410,-192,-409,-233,-410,-371,-418,-498\"/><b t=\"n\" v=\"94,-128,106,-115,127,-102,151,-95,187,-91,367,-92,374,-88,372,-77,358,-62,354,-44,348,-36,349,-27,350,-13,349,30,194,31,114,22,89,14,91,-16,89,-27,92,-37,88,-57,93,-69,87,-82,85,-113,87,-125\"/><b t=\"f\" v=\"235,-206,278,-212,314,-208,346,-197,357,-180,364,-162,364,-139,357,-121,348,-107,337,-97,288,-92,231,-94,270,-99,294,-108,307,-119,315,-141,313,-167,301,-189,278,-200\"/><p pos=\"234,-331\"/><p pos=\"207,-303\"/><p pos=\"-14,-488\"/><p pos=\"-386,-485\"/><p pos=\"-343,-260\"/><p pos=\"-250,-262\"/><p pos=\"354,-143\"/><p pos=\"108,-82\"/><p pos=\"256,-76\"/><c t=\"s1\" pos=\"163,-359\"/><c t=\"s1\" pos=\"116,-359\"/><c t=\"s1\" pos=\"-300,-313\"/><c t=\"s1\" pos=\"181,-109\"/><ao pos=\"-154,-4\" t=\"f\"/></level>";
xml_data["f8202226a45bfcfefddd94de811410a1.xml"] = "<level el=\"-73\" er=\"985\" et=\"-647\" sy=\"0\" ht=\"\"><b t=\"i\" v=\"-78,-546,-68,-524,-46,-512,-26,-508,-3,-508,17,-516,2,-499,-19,-491,-21,-481,7,-452,53,-421,97,-374,134,-339,131,-254,126,-220,127,-184,135,-156,149,-129,167,-116,192,-105,217,-115,238,-130,247,-149,255,-172,259,-210,258,-239,284,-222,326,-198,366,-182,409,-167,447,-159,484,-154,533,-148,601,-143,658,-142,752,-143,778,-140,759,-130,748,-120,743,-108,733,-123,722,-126,713,-115,709,-105,700,-119,687,-126,674,-116,660,-85,651,-116,641,-123,631,-117,624,-109,616,-101,610,-110,594,-109,585,-95,577,-67,574,-45,576,-20,598,38,-78,21,-98,-462\"/><b t=\"d\" v=\"134,-307,190,-260,252,-232,255,-201,253,-172,247,-150,237,-131,214,-114,193,-107,167,-117,151,-130,134,-154,127,-184,127,-216,131,-252\"/><b t=\"i\" v=\"134,-491,208,-436,254,-404,255,-384,194,-412,135,-466\"/><b t=\"n\" v=\"86,-652,150,-650,282,-651,442,-649,752,-655,874,-654,763,-636,714,-631,599,-621,585,-616,570,-616,549,-611,536,-615,524,-608,496,-602,466,-596,449,-596,440,-592,414,-587,345,-563,329,-561,315,-557,301,-556,293,-549,282,-545,269,-547,261,-540,211,-529,180,-533,158,-540,141,-555,125,-564,113,-578,103,-584,91,-594,73,-604,66,-612,57,-613,32,-627,-31,-649\"/><b t=\"d\" v=\"951,-454,988,-443,1022,-428,1009,-296,1006,-240,994,-191,976,-206,953,-188,959,-180,942,-173,945,-164,925,-163,913,-172,916,-156,924,-136,897,-154,895,-132,903,-114,889,-114,868,-131,865,-117,877,-98,847,-107,835,-125,830,-112,847,-93,820,-102,808,-119,809,-137,794,-134,782,-138,785,-149,803,-156,818,-166,827,-179,834,-197,828,-220,808,-233,779,-234,761,-235,745,-226,735,-226,729,-234,733,-247,709,-243,697,-255,713,-279,720,-302,731,-318,715,-338,729,-367,743,-402,714,-377,722,-399,741,-423,766,-435,790,-439,762,-445,799,-459,840,-466,888,-465,918,-461\"/><b t=\"i\" v=\"701,-588,836,-587,842,-581,842,-571,835,-565,699,-564,690,-572,690,-582\"/><b t=\"i\" v=\"642,-472,762,-476,770,-470,769,-458,761,-453,644,-449,636,-454,635,-465\"/><b t=\"i\" v=\"525,-399,537,-388,550,-360,568,-323,589,-286,607,-265,630,-243,672,-217,722,-197,668,-204,633,-215,602,-232,596,-228,591,-219,581,-241,573,-244,569,-233,556,-254,550,-265,534,-290,528,-279,526,-257,519,-288,509,-316,494,-345,491,-374,497,-394,510,-402\"/><p pos=\"-45,-490\"/><p pos=\"571,22\"/><p pos=\"51,-630\"/><p pos=\"285,-623\"/><p pos=\"652,-638\"/><p pos=\"842,-438\"/><p pos=\"863,-197\"/><p pos=\"831,-577\"/><p pos=\"699,-576\"/><p pos=\"759,-464\"/><p pos=\"644,-460\"/><p pos=\"515,-385\"/><p pos=\"570,-285\"/><l p1=\"152,-557\" p2=\"152,-469\"/><l p1=\"241,-401\" p2=\"244,-550\"/><c t=\"s1\" pos=\"-7,-525\"/><c t=\"s1\" pos=\"737,-602\"/><ao pos=\"752,2\" t=\"f\"/><ao pos=\"669,-488\" t=\"wr\"/></level>";
xml_data["fc9a0f6c08b624573ee48caf50b73418.xml"] = "<level el=\"-396\" er=\"241\" et=\"-500\" sy=\"-0.0625\" ht=\"stone\"><b t=\"i\" v=\"-183,-251,-184,-240,-190,-222,-194,-210,-204,-177,-217,-162,-222,-129,-222,-117,-227,-103,-236,-92,-250,-86,-258,-62,-265,-80,-269,-71,-274,-79,-287,-65,-285,-41,-267,-11,-257,25,-228,90,-349,88,-351,-28,-352,-126,-320,-171,-300,-235,-280,-236,-264,-242,-234,-245,-215,-246,-190,-256\"/><b t=\"n\" v=\"-18,-313,-22,-371,106,-371,120,-377,125,-409,109,-429,106,-452,117,-474,117,-540,297,-540,297,-183,300,83,162,83,144,-22,159,-86,158,-105,163,-130,147,-154,127,-160,115,-181,114,-203,97,-220,93,-240,82,-237,67,-243,51,-239,37,-243,24,-238,12,-242,6,-265,8,-276,-1,-292,-13,-303\"/><b t=\"n\" v=\"-427,-370,-425,-544,-252,-545,-256,-473,-262,-454,-272,-406,-262,-392,-257,-378,-150,-372,-151,-338,-178,-309,-204,-301,-217,-293,-232,-299,-260,-282,-271,-260,-299,-235,-320,-171,-352,-122,-351,-80,-351,-38,-349,90,-451,80,-425,-165,-424,-226,-429,-246,-416,-260\"/><b t=\"i\" v=\"-253,-544,-164,-547,-170,-480,-182,-456,-183,-419,-178,-408,-161,-402,-116,-399,-2,-401,10,-406,22,-417,23,-467,15,-472,5,-440,-4,-475,-15,-481,-19,-516,-41,-553,118,-550,118,-473,106,-450,109,-430,125,-410,120,-376,105,-370,-35,-372,-40,-365,-47,-372,-58,-372,-65,-358,-75,-372,-104,-374,-132,-372,-136,-363,-140,-371,-220,-376,-257,-376,-272,-405,-265,-443,-257,-474\"/><b t=\"i\" v=\"99,-86,159,-86,144,-20,163,85,114,82,119,51,127,21,116,-22,116,-48,104,-70\"/><p pos=\"-260,72\"/><p pos=\"-369,58\"/><p pos=\"268,64\"/><p pos=\"184,62\"/><p pos=\"-415,-236\"/><p pos=\"-424,62\"/><p pos=\"-330,73\"/><p pos=\"-340,-118\"/><p pos=\"-241,-517\"/><p pos=\"-252,-399\"/><p pos=\"133,61\"/><p pos=\"120,-71\"/><p pos=\"-2,-515\"/><p pos=\"102,-518\"/><p pos=\"-182,-518\"/><p pos=\"-403,-524\"/><p pos=\"-272,-523\"/><p pos=\"273,-202\"/><p pos=\"261,-513\"/><p pos=\"108,-394\"/><c t=\"f1\" pos=\"-230,-215\"/><c t=\"s1\" pos=\"-98,-418\"/><ao pos=\"-66,3\" t=\"f\"/><ao pos=\"120,-85\" t=\"hs\"/></level>";
xml_data["fca0969bbc422bce841966be2fc12a21.xml"] = "<level el=\"-400\" er=\"500\" et=\"-501\" sy=\"0\" ht=\"\"><b t=\"n\" v=\"131,-275,225,-279,262,-273,289,-277,316,-275,335,-279,360,-277,387,-275,408,-278,431,-282,456,-278,543,-281,559,14,476,7,469,-22,466,-62,460,-76,452,-98,448,-124,446,-137,436,-145,425,-168,408,-178,400,-187,387,-191,372,-201,344,-203,329,-215,316,-208,301,-210,292,-215,275,-216,258,-232,237,-236,222,-233,177,-250,139,-257,128,-264\"/><b t=\"f\" v=\"-340,-292,-325,-313,-293,-321,-264,-316,-244,-293,-246,-277,-259,-264,-294,-251,-329,-263,-341,-274\"/><b t=\"i\" v=\"186,-155,234,-145,277,-113,320,-47,333,17,301,45,252,37,189,-10,167,-52,156,-101,162,-136\"/><b t=\"i\" v=\"327,-386,362,-378,392,-359,415,-324,411,-295,398,-281,360,-280,331,-284,307,-302,295,-343,303,-370\"/><b t=\"n\" v=\"23,-506,50,-504,270,-506,404,-504,535,-512,534,-332,509,-373,489,-426,480,-444,459,-457,409,-450,384,-446,372,-450,352,-442,326,-445,316,-441,282,-443,242,-451,214,-452,202,-458,190,-455,162,-460,152,-466,134,-466,123,-473,113,-468,72,-475,46,-487\"/><p pos=\"520,-261\"/><p pos=\"320,11\"/><p pos=\"228,6\"/><p pos=\"288,6\"/><p pos=\"79,-481\"/><p pos=\"413,-468\"/><p pos=\"200,-263\"/><l p1=\"-308,-303\" p2=\"-316,-427\"/><l p1=\"-263,-300\" p2=\"-251,-437\"/><l p1=\"-284,-301\" p2=\"-284,-454\"/><l p1=\"-352,-396\" p2=\"-328,-298\"/><l p1=\"164,-208\" p2=\"176,-135\"/><l p1=\"209,-203\" p2=\"208,-142\"/><l p1=\"122,-182\" p2=\"167,-116\"/><l p1=\"279,-415\" p2=\"311,-362\"/><l p1=\"329,-371\" p2=\"326,-419\"/><l p1=\"348,-366\" p2=\"384,-412\"/><c t=\"f1\" pos=\"-294,-277\"/><c t=\"f1\" pos=\"335,-342\"/><c t=\"f1\" pos=\"190,-126\"/><ao pos=\"-128,-7\" t=\"f\"/><ao pos=\"-316,-427\" t=\"b\"/><ao pos=\"-251,-437\" t=\"b\"/><ao pos=\"-284,-454\" t=\"b\"/><ao pos=\"-352,-396\" t=\"b\"/><ao pos=\"164,-208\" t=\"b\"/><ao pos=\"209,-203\" t=\"b\"/><ao pos=\"122,-182\" t=\"b\"/><ao pos=\"279,-415\" t=\"b\"/><ao pos=\"326,-419\" t=\"b\"/><ao pos=\"384,-412\" t=\"b\"/></level>";
xml_done = true;
};
}
public static function restartLevel():void{
endLevel();
startLevel(loadedLevelNumber);
}
public static function onLoadComplete():void{
level = new Level();
level.create(loadedXML);
NitromeGame.transition.play();
loadIndicator.finishedLoading();
}
public static function startLevel(_arg1:Number):void{
var _local2:URLLoader;
var _local3:String;
var _local4:XML;
if (level){
endLevel();
};
if (_arg1 == loadedLevelNumber){
level = new Level();
level.create(loadedXML);
return;
};
loadIndicator = new LoadIndicator(stage.stageWidth, stage.stageHeight);
root.addChild(loadIndicator);
NitromeGame.transition.stop();
_local2 = new URLLoader();
_local3 = NitromeGame.getLevelName(_arg1);
Controller.loadXmlData();
_local4 = new XML(Controller.xml_data[_local3]);
loadedLevelNumber = _arg1;
loadedXML = _local4;
Controller.onLoadComplete();
}
public static function nextLevel():void{
endLevel();
startLevel((loadedLevelNumber + 1));
}
public static function endLevel():void{
if (!level){
return;
};
level.destroy();
level = null;
}
public static function endGame():void{
if (!content){
return;
};
endLevel();
popup.destroy();
popup = null;
Key.terminate(stage);
stage.removeEventListener(Event.ENTER_FRAME, enterFrame);
content.removeChild(cutLayer);
cutLayer = null;
content.removeChild(seaLayer);
seaLayer = null;
content.removeChild(splashLayer);
splashLayer = null;
content.removeChild(protectionLayer);
protectionLayer = null;
content.removeChild(finishLayer);
finishLayer = null;
content.removeChild(activeLayer);
activeLayer = null;
content.removeChild(constraintLayer);
constraintLayer = null;
content.removeChild(characterLayer);
characterLayer = null;
content.removeChild(blockLayer);
blockLayer = null;
content.removeChild(fragmentLayer);
fragmentLayer = null;
content.removeChild(particleLayer);
particleLayer = null;
content = null;
root = null;
stage = null;
}
public static function enterFrame(_arg1:Event):void{
if (((!(content)) || (!(level)))){
return;
};
frameNumber++;
level.advance();
popup.advance();
}
public static function startGame(_arg1:Sprite):void{
if (content){
return;
};
stage = _arg1.stage;
root = MovieClip(_arg1.root);
root.stop();
content = _arg1;
content.addChild((particleLayer = new Sprite()));
content.addChild((fragmentLayer = new Sprite()));
content.addChild((blockLayer = new Sprite()));
content.addChild((characterLayer = new Sprite()));
content.addChild((constraintLayer = new Sprite()));
content.addChild((activeLayer = new Sprite()));
content.addChild((finishLayer = new Sprite()));
content.addChild((protectionLayer = new Sprite()));
content.addChild((splashLayer = new Sprite()));
content.addChild((seaLayer = new Sprite()));
content.addChild((cutLayer = new Sprite()));
background = root.background;
popup = new IngamePopup();
stage.quality = StageQuality.LOW;
Key.initialize(stage);
CustomCursor.setup(root);
Trig.setup();
stage.addEventListener(Event.ENTER_FRAME, enterFrame);
}
}
}//package com.nitrome.icebreaker
Section 121
//DeathBlock (com.nitrome.icebreaker.DeathBlock)
package com.nitrome.icebreaker {
import flash.display.*;
public class DeathBlock extends Block {
public static var deathBlockTexture:BitmapData;
public function DeathBlock(){
if (!deathBlockTexture){
deathBlockTexture = new DeathBlockTexture(125, 125);
};
texture = deathBlockTexture;
= true;
= 10154239;
= 10;
= 10154239;
= 0.2;
= 3687558;
}
}
}//package com.nitrome.icebreaker
Section 122
//EditorDrawableObjects (com.nitrome.icebreaker.EditorDrawableObjects)
package com.nitrome.icebreaker {
import flash.display.*;
public dynamic class EditorDrawableObjects extends MovieClip {
}
}//package com.nitrome.icebreaker
Section 123
//EditorPanel (com.nitrome.icebreaker.EditorPanel)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import flash.display.*;
import flash.events.*;
import flash.text.*;
import com.nitrome.util.*;
import flash.net.*;
import flash.external.*;
public class EditorPanel extends Sprite {
public var
:Boolean;// = false
public var :Array;
public var :Boolean;// = false
public var :Sprite;
public var txtMoves:TextField;
public var :b2Vec2;// = null
public var :Array;
public var :Sprite;
public var :Sprite;
public var :Number;// = -1
public var :XML;// = null
public var
:Boolean;// = false
public var xmlData:TextField;
public var loadFile:SimpleButton;
public var :Boolean;// = false
public var saveFile:SimpleButton;
public var :Boolean;// = false
private var :Sprite;
public var :Number;// = 0
public var :Boolean;// = false
public var :Number;// = 0
public var ;// = null
public function EditorPanel(){
var _local1:Array;
var _local2:Number;
var _local3:MovieClip;
var _local4:TextField;
= 0;
= 0;
= null;
= false;
= false;
= null;
= -1;
= false;
= null;
= false;
= false;
= false;
super();
if (!Controller.DEBUG){
return;
};
x = (Controller.stage.stageWidth / 2);
y = (Controller.stage.stageHeight / 2);
Controller.content.addChild(( = new Sprite()));
Controller.content.addChild(( = new Sprite()));
Controller.root.addChild(this);
visible = false;
_local1 = ["Test Run", "Edit", "Draw"];
= [];
_local2 = 0;
while (_local2 < _local1.length) {
_local4 = new TextField();
_local4.text = _local1[_local2];
_local4.textColor = 0xFFFFFF;
_local4.setTextFormat(new TextFormat("_sans", null, null, (_local2 == 0)));
_local4.x = -135;
_local4.y = ((_local2 * 20) - 25);
if (_local2 > 0){
_local4.y = (_local4.y + 5);
};
_local4.height = 20;
_local4.selectable = false;
addChild(_local4);
.push(_local4);
_local2++;
};
= new Sprite();
.graphics.lineStyle(2, 0xFF0000);
.graphics.drawRect(-5, 0, 110, 20);
addChild();
_local2 = 1;
= [];
do {
_local3 = new EditorDrawableObjects();
addChild(_local3);
_local3.x = ((((_local2 - 1) % 9) * 32) - 140);
_local3.y = ((int(((_local2 - 1) / 9)) * 32) - 165);
_local3.gotoAndStop(_local2);
.push(_local3);
_local2++;
} while (_local2 <= _local3.totalFrames);
= new Sprite();
.graphics.lineStyle(2, 0xFF0000);
.graphics.drawRect(0, 0, 32, 32);
addChild();
(0);
selectMode(0);
if ( == 0){
= Controller.level.reduceToXML();
.visible = false;
};
();
stage.addEventListener(KeyboardEvent.KEY_DOWN, );
}
public function isGameFrozen():Boolean{
return (!(( == 0)));
}
public function mouseMove(_arg1:MouseEvent):void{
var _local2:b2Vec2;
var _local3:Block;
var _local4:b2AABB;
var _local5:b2Vec2;
var _local6:b2Vec2;
var _local7:b2Vec2;
if (
){
Controller.level.leftEdge = Controller.content.mouseX;
();
return;
};
if (){
Controller.level.rightEdge = Controller.content.mouseX;
();
return;
};
if (){
Controller.level.topEdge = Controller.content.mouseY;
();
return;
};
_local2 = new b2Vec2((Controller.content.mouseX / 32), (Controller.content.mouseY / 32));
if (Key.isDown(Key.S)){
_local2.x = (Math.round((_local2.x * 2)) / 2);
_local2.y = (Math.round((_local2.y * 2)) / 2);
};
if (
){
if (( is Sea)){
Controller.level.sea.yPosition = (Controller.level.sea.yPosition + (_local2.y - .y));
();
} else {
if (( is Block)){
_local3 = ( as Block);
if ( == -1){
_local3.unsolidify();
_local4 = _local3.getLocalBoundingBox();
if (Key.isDown(Key.S)){
_local5 = new b2Vec2();
_local5.x = ((_local3.position.x + _local2.x) - .x);
_local5.y = ((_local3.position.y + _local2.y) - .y);
= _local2.Copy();
_local5.x = (_local5.x + _local4.lowerBound.x);
_local5.y = (_local5.y + _local4.lowerBound.y);
_local5.x = ((Math.round((_local5.x * 2)) / 2) - _local4.lowerBound.x);
_local5.y = ((Math.round((_local5.y * 2)) / 2) - _local4.lowerBound.y);
_local3.position.x = _local5.x;
_local3.position.y = _local5.y;
} else {
_local3.position.x = (_local3.position.x + (_local2.x - .x));
_local3.position.y = (_local3.position.y + (_local2.y - .y));
= _local2.Copy();
};
_local3.solidify();
();
return;
} else {
_local6 = _local3.globalToLocal(_local2);
_local3.unsolidify();
_local3.vertexList[].x = _local6.x;
_local3.vertexList[].y = _local6.y;
_local3.solidify();
();
};
} else {
if (( is PinConstraint)){
( as PinConstraint).setPosition(_local2);
();
} else {
if (( is TurningPinsConstraint)){
( as TurningPinsConstraint).setPosition(_local2);
();
} else {
if (( is Character)){
( as Character).setPosition(_local2);
();
} else {
if (( is ActiveObject)){
_local7 = ( as ActiveObject).getPosition().Copy();
( as ActiveObject).getPosition().Copy().x = (_local7.x + (_local2.x - .x));
_local7.y = (_local7.y + (_local2.y - .y));
if (Key.isDown(Key.S)){
_local7.x = (Math.round((_local7.x * 2)) / 2);
_local7.y = (Math.round((_local7.y * 2)) / 2);
};
( as ActiveObject).setPosition(_local7);
();
} else {
if (( is LinkConstraint)){
if ( == 0){
( as LinkConstraint).setPosition1(_local2);
} else {
( as LinkConstraint).setPosition2(_local2);
};
();
};
};
};
};
};
};
};
= _local2;
};
}
public function
():void{
.graphics.clear();
.graphics.lineStyle(4, 0xFF0000);
.graphics.moveTo(Controller.level.leftEdge, (Controller.level.sea.yPosition * 32));
.graphics.lineTo(Controller.level.leftEdge, Controller.level.topEdge);
.graphics.lineStyle(4, 0xFFFFFF);
.graphics.lineTo(Controller.level.rightEdge, Controller.level.topEdge);
.graphics.lineStyle(4, 0xE000);
.graphics.lineTo(Controller.level.rightEdge, (Controller.level.sea.yPosition * 32));
}
public function ():void{
var ref:FileReference;
ref = new FileReference();
ref.addEventListener(Event.SELECT, function (_arg1:Event):void{
var file:FileReference;
var loader:URLLoader;
var callback:Function;
var e = _arg1;
file = (e.target as FileReference);
loader = new URLLoader();
callback = function (_arg1:Event){
var _local2:XML;
var _local3:b2Vec2;
_local2 = new XML(_arg1.target.data);
Controller.level.destroy(true);
Controller.level.create(_local2);
xmlData.text = Controller.level.reduceToXML();
selectMode(0);
= Controller.level.reduceToXML();
();
if (Controller.level.blockList[0]){
_local3 = Controller.level.blockList[0].getBoundingBoxCenter();
Controller.level.cameraFocusX = (_local3.x * 32);
Controller.level.cameraFocusY = (_local3.y * 32);
};
};
loader.addEventListener(Event.COMPLETE, callback);
loader.load(new URLRequest(("levels/" + file.name)));
});
ref.browse([new FileFilter("XML files (*.xml)", "*.xml"), new FileFilter("All files (*.*)", "*.*")]);
}
public function mouseUp(_arg1:MouseEvent):void{
= false;
= false;
= false;
= false;
}
public function ():void{
var xml:XML;
var ok:Boolean;
saveFile.alpha = 1;
try {
xml = () ? : Controller.level.reduceToXML();
ok = ExternalInterface.call("saveFileWithoutName", xml.toXMLString(), false);
if (ok){
} else {
if (ExternalInterface.call("communicationOK") != "ok"){
saveFile.alpha = 0.5;
};
};
} catch(e:Error) {
saveFile.alpha = 0.5;
};
}
public function (_arg1:Number):void{
.x = [_arg1].x;
.y = [_arg1].y;
= _arg1;
}
public function ():void{
var _local1:Number;
var _local2:b2Vec2;
var _local3:b2AABB;
var _local4:Block;
.graphics.clear();
if (( is Block)){
_local4 = ( as Block);
_local1 = 0;
while (_local1 < _local4.vertexList.length) {
_local2 = _local4.localToPixel(_local4.vertexList[_local1]);
.graphics.beginFill((_local4.editorLocked) ? 8405056 : 0xFF0000);
.graphics.drawRect((_local2.x - 2), (_local2.y - 2), 4, 4);
.graphics.endFill();
_local1++;
};
} else {
if (( is PinConstraint)){
_local2 = ( as PinConstraint).globalPosition.Copy();
_local2.x = (_local2.x * 32);
_local2.y = (_local2.y * 32);
.graphics.lineStyle(2, 0xFF0000);
.graphics.drawRect((_local2.x - 10), (_local2.y - 10), 20, 20);
} else {
if (( is TurningPinsConstraint)){
_local2 = ( as TurningPinsConstraint).globalPosition.Copy();
_local2.x = (_local2.x * 32);
_local2.y = (_local2.y * 32);
.graphics.lineStyle(2, 0xFF0000);
.graphics.drawRect((_local2.x - 15), (_local2.y - 15), 30, 30);
} else {
if (( is Character)){
_local2 = ( as Character).getPosition().Copy();
_local2.x = (_local2.x * 32);
_local2.y = (_local2.y * 32);
.graphics.lineStyle(2, 0xFF0000);
.graphics.drawRect((_local2.x - 15), (_local2.y - 15), 30, 30);
} else {
if (( is ActiveObject)){
_local3 = ( as ActiveObject).getBoundingBox();
_local3.lowerBound.x = (_local3.lowerBound.x * 32);
_local3.lowerBound.y = (_local3.lowerBound.y * 32);
_local3.upperBound.x = (_local3.upperBound.x * 32);
_local3.upperBound.y = (_local3.upperBound.y * 32);
.graphics.lineStyle(2, 0xFF0000);
.graphics.drawRect((_local3.lowerBound.x - 5), (_local3.lowerBound.y - 5), ((_local3.upperBound.x - _local3.lowerBound.x) + 10), ((_local3.upperBound.y - _local3.lowerBound.y) + 10));
} else {
if (( is Weight)){
_local2 = ( as Weight).getPosition().Copy();
_local2.x = (_local2.x * 32);
_local2.y = (_local2.y * 32);
.graphics.lineStyle(2, 0xFF0000);
.graphics.drawRect((_local2.x - 133), (_local2.y - 37), 266, 74);
} else {
if (( is LinkConstraint)){
if ( == 0){
_local2 = ( as LinkConstraint).globalPosition1.Copy();
} else {
_local2 = ( as LinkConstraint).globalPosition2.Copy();
};
_local2.x = (_local2.x * 32);
_local2.y = (_local2.y * 32);
.graphics.lineStyle(2, 0xFF0000);
.graphics.drawRect((_local2.x - 10), (_local2.y - 10), 20, 20);
};
};
};
};
};
};
};
}
public function (_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Key.SPACE){
visible = !(visible);
if (visible){
if (){
xmlData.text = .toXMLString();
} else {
xmlData.text = Controller.level.reduceToXML().toXMLString();
};
};
} else {
if (_arg1.keyCode == Key.T){
selectMode(0);
} else {
if (_arg1.keyCode == Key.E){
selectMode(1);
} else {
if (_arg1.keyCode == Key.D){
selectMode(2);
} else {
if (_arg1.keyCode == Key.DELETE){
if (( is Block)){
( as Block).unsolidify();
Global.removeFromList(, Controller.level.blockList);
} else {
if (( is Constraint)){
( as Constraint).destroy();
Global.removeFromList(, Controller.level.constraintList);
} else {
if (( is Character)){
( as Character).destroy();
Global.removeFromList(, Controller.level.characterList);
} else {
if (( is ActiveObject)){
( as ActiveObject).destroy();
Global.removeFromList(, Controller.level.activeObjectList);
};
};
};
};
= null;
();
} else {
if (_arg1.keyCode == Key.L){
if (( is Block)){
( as Block).editorLocked = !(( as Block).editorLocked);
();
};
};
};
};
};
};
};
}
public function ():void{
var _local1:Number;
_local1 = 0;
while (_local1 < Controller.level.constraintList.length) {
if ((Controller.level.constraintList[_local1] is PinConstraint)){
Controller.level.constraintList[_local1].setPosition(Controller.level.constraintList[_local1].globalPosition.Copy());
};
_local1++;
};
_local1 = 0;
while (_local1 < Controller.level.characterList.length) {
if (!(Controller.level.characterList[_local1] is FrozenCharacter)){
} else {
Controller.level.characterList[_local1].setPosition(Controller.level.characterList[_local1].getPosition());
};
_local1++;
};
}
public function selectMode(_arg1:Number):void{
if ((((((_arg1 == 0)) && (!(( == 0))))) && (!()))){
();
Controller.level.activateAll();
= Controller.level.reduceToXML();
.visible = false;
} else {
if (((((!((_arg1 == 0))) && (( == 0)))) && ())){
Controller.level.deactivateAll();
if (!Key.isDown(Key.DELETE)){
Controller.level.destroy(true);
Controller.level.create();
Controller.level.deactivateAll();
};
= null;
.visible = true;
};
};
.x = [_arg1].x;
.y = [_arg1].y;
= _arg1;
if ( != 1){
= null;
();
};
}
public function destroy():void{
stage.removeEventListener(KeyboardEvent.KEY_DOWN, );
if (parent){
parent.removeChild(this);
};
}
public function mouseDown(_arg1:MouseEvent):void{
var _local2:Number;
var _local3:b2Vec2;
var _local4:Block;
var _local5:b2Vec2;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:PinConstraint;
var _local9:TurningPinsConstraint;
var _local10:LinkConstraint;
var _local11:Character;
var _local12:ActiveObject;
var _local13:String;
var _local14:Block;
var _local15:PinConstraint;
var _local16:LinkConstraint;
var _local17:TurningPinsConstraint;
var _local18:Character;
var _local19:ActiveObject;
if (((visible) && (hitTestPoint(_arg1.stageX, _arg1.stageY)))){
_local2 = 0;
while (_local2 < .length) {
if ([_local2].hitTestPoint(stage.mouseX, stage.mouseY)){
selectMode(_local2);
return;
};
_local2++;
};
_local2 = 0;
while (_local2 < .length) {
if ([_local2].hitTestPoint(stage.mouseX, stage.mouseY)){
(_local2);
selectMode(2);
visible = false;
return;
};
_local2++;
};
if (loadFile.hitTestPoint(stage.mouseX, stage.mouseY)){
();
return;
};
if (saveFile.hitTestPoint(stage.mouseX, stage.mouseY)){
();
return;
};
return;
};
_local3 = new b2Vec2((Controller.content.mouseX / 32), (Controller.content.mouseY / 32));
= _local3.Copy();
if ( == 1){
if (Math.abs((Controller.content.mouseX - Controller.level.leftEdge)) < 5){
= true;
return;
};
if (Math.abs((Controller.content.mouseX - Controller.level.rightEdge)) < 5){
= true;
return;
};
if (Math.abs((Controller.content.mouseY - Controller.level.topEdge)) < 5){
= true;
return;
};
if (( is Block)){
_local4 = ( as Block);
_local2 = 0;
while (_local2 < _local4.vertexList.length) {
_local5 = _local4.localToGlobal(_local4.vertexList[_local2]);
if (Geometry.squareDistancePointToPoint(_local3, _local5) < ((10 / 32) * (10 / 32))){
if (((Key.isDown(Key.CONTROL)) && ((_local4.vertexList.length > 3)))){
_local4.unsolidify();
_local4.removeVertex(_local2);
_local4.solidify();
();
return;
};
= _local2;
= true;
();
return;
};
_local2++;
};
if (Key.isDown(Key.CONTROL)){
_local2 = 0;
while (_local2 < _local4.vertexList.length) {
_local5 = _local4.localToGlobal(_local4.vertexList[_local2]);
_local6 = _local4.localToGlobal(_local4.vertexList[((_local2 + 1) % _local4.vertexList.length)]);
if (Geometry.squareDistancePointToSegment(_local5, _local6, _local3) < ((10 / 32) * (10 / 32))){
_local7 = Geometry.nearestPointOnSegment(_local5, _local6, _local3);
_local7 = _local4.globalToLocal(_local7);
_local4.unsolidify();
_local4.insertVertex((_local2 + 1), _local7, true);
_local4.solidify();
= (_local2 + 1);
= true;
();
return;
};
_local2++;
};
};
};
_local2 = 0;
while (_local2 < Controller.level.constraintList.length) {
_local8 = (Controller.level.constraintList[_local2] as PinConstraint);
if (!_local8){
} else {
if (Geometry.squareDistancePointToPoint(_local8.globalPosition, _local3) < (0.5 * 0.5)){
= _local8;
= true;
();
return;
};
};
_local2++;
};
_local2 = 0;
while (_local2 < Controller.level.constraintList.length) {
_local9 = (Controller.level.constraintList[_local2] as TurningPinsConstraint);
if (!_local9){
} else {
if (Geometry.squareDistancePointToPoint(_local9.globalPosition, _local3) < (0.5 * 0.5)){
= _local9;
= true;
();
return;
};
};
_local2++;
};
_local2 = 0;
while (_local2 < Controller.level.constraintList.length) {
_local10 = (Controller.level.constraintList[_local2] as LinkConstraint);
if (!_local10){
} else {
if (Geometry.squareDistancePointToPoint(_local10.globalPosition1, _local3) < (0.5 * 0.5)){
= _local10;
= 0;
= true;
();
return;
};
if (Geometry.squareDistancePointToPoint(_local10.globalPosition2, _local3) < (0.5 * 0.5)){
= _local10;
= 1;
= true;
();
return;
};
};
_local2++;
};
_local2 = 0;
while (_local2 < Controller.level.characterList.length) {
_local11 = Controller.level.characterList[_local2];
if (Geometry.squareDistancePointToPoint(_local11.getPosition(), _local3) < (0.8 * 0.8)){
= _local11;
= true;
();
return;
};
_local2++;
};
_local2 = 0;
while (_local2 < Controller.level.activeObjectList.length) {
_local12 = Controller.level.activeObjectList[_local2];
if (_local12.hitTestPoint(stage.mouseX, stage.mouseY, true)){
= _local12;
= true;
();
return;
};
_local2++;
};
if (( is Block)){
if (((!(_local4.editorLocked)) && (_local4.testPoint(_local3)))){
= -1;
= true;
();
return;
};
};
= Controller.level.searchForBlock(_local3);
if (((!()) && ((_local3.y > Controller.level.sea.yPosition)))){
= Controller.level.sea;
= true;
};
();
} else {
if ( == 2){
_local13 = [].currentLabel;
if (_local13.substr(0, 6) == "block_"){
switch (_local13){
case "block_iceBlock":
_local14 = new IceBlock();
break;
case "block_woodBlock":
_local14 = new WoodBlock();
break;
case "block_deathBlock":
_local14 = new DeathBlock();
break;
case "block_forceBlock":
_local14 = new ForceBlock();
break;
default:
_local14 = new Block();
};
_local14.addVertex(new b2Vec2((_local3.x - 1), (_local3.y - 1)));
_local14.addVertex(new b2Vec2((_local3.x + 1), (_local3.y - 1)));
_local14.addVertex(new b2Vec2((_local3.x + 1), (_local3.y + 1)));
_local14.addVertex(new b2Vec2((_local3.x - 1), (_local3.y + 1)));
_local14.solidify();
Controller.level.blockList.push(_local14);
= _local14;
} else {
if (_local13 == "pin"){
_local15 = new PinConstraint();
_local15.create();
_local15.setPosition(_local3);
Controller.level.constraintList.push(_local15);
} else {
if (_local13 == "link"){
_local16 = new LinkConstraint();
_local16.create();
_local16.setPosition1(new b2Vec2((_local3.x - 0.5), _local3.y));
_local16.setPosition2(new b2Vec2((_local3.x + 0.5), _local3.y));
Controller.level.constraintList.push(_local16);
} else {
if (_local13.substr(0, 11) == "turningPins"){
_local17 = new TurningPinsConstraint();
switch (_local13){
case "turningPins_left":
_local17.spinSpeed = -4;
break;
case "turningPins_leftSlow":
_local17.spinSpeed = -2;
break;
case "turningPins_rightSlow":
_local17.spinSpeed = 2;
break;
case "turningPins_right":
_local17.spinSpeed = 4;
break;
};
_local17.create();
_local17.setPosition(_local3);
Controller.level.constraintList.push(_local17);
} else {
if (_local13.substr(0, 5) == "char_"){
switch (_local13){
case "char_frozenGuy":
_local18 = new FrozenGuy1();
break;
case "char_standingGuy":
_local18 = new StandingGuy1();
break;
};
_local18.create();
_local18.setPosition(_local3);
Controller.level.characterList.push(_local18);
} else {
if (_local13.substr(0, 7) == "object_"){
switch (_local13){
case "object_finish":
_local19 = new Finish();
break;
case "object_weight":
_local19 = new Weight();
break;
case "object_bird":
_local19 = new Bird();
break;
case "object_protectedArea32":
_local19 = new ProtectedArea32();
break;
case "object_protectedArea64":
_local19 = new ProtectedArea64();
break;
case "object_protectedArea128":
_local19 = new ProtectedArea128();
break;
case "object_wolfrat":
_local19 = new Wolfrat();
break;
case "object_fatWoman":
_local19 = new FatWoman();
break;
case "object_sign":
_local19 = new HelpSign();
break;
};
_local19.create();
_local19.setPosition(_local3);
Controller.level.activeObjectList.push(_local19);
};
};
};
};
};
};
selectMode(1);
();
};
};
}
}
}//package com.nitrome.icebreaker
Section 124
//FatWoman (com.nitrome.icebreaker.FatWoman)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import com.nitrome.util.*;
public class FatWoman extends ActiveObject {
public var solidShape:b2Shape;
public var solidBody:b2Body;
public static const RADIUS:Number = 1.12;
public static const SLICE_RADIUS:Number = 0.9;
public function FatWoman(){
addFrameScript(14, frame15, 37, frame38);
}
override public function updatePosition():void{
super.updatePosition();
if (solidBody){
rotation = ((solidBody.GetAngle() * 180) / Math.PI);
};
}
public function deleteBody():void{
if (solidBody){
Controller.level.world.DestroyBody(solidBody);
};
solidBody = null;
solidShape = null;
}
override public function getBoundingBox():b2AABB{
var _local1:b2AABB;
_local1 = new b2AABB();
_local1.lowerBound = new b2Vec2((globalPosition.x - RADIUS), (globalPosition.y - RADIUS));
_local1.upperBound = new b2Vec2((globalPosition.x + RADIUS), (globalPosition.y + RADIUS));
return (_local1);
}
override public function deactivate():void{
deleteBody();
}
function frame15(){
gotoAndPlay("idle");
}
override public function advance():void{
super.advance();
globalPosition.x = solidBody.GetPosition().x;
globalPosition.y = solidBody.GetPosition().y;
updatePosition();
}
function frame38(){
stop();
if (parent){
parent.removeChild(this);
};
}
public function divide(_arg1:b2Vec2, _arg2:b2Vec2):Boolean{
var _local3:Number;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local3 = (SLICE_RADIUS * SLICE_RADIUS);
_local4 = Geometry.nearestPointOnLine(_arg1, _arg2, globalPosition);
if (Geometry.squareDistancePointToPoint(_local4, globalPosition) > _local3){
return (false);
};
if (Geometry.squareDistancePointToPoint(_arg1, globalPosition) <= _local3){
return (false);
};
if (Geometry.squareDistancePointToPoint(_arg2, globalPosition) <= _local3){
return (false);
};
_local5 = new b2Vec2((_arg2.x - _arg1.x), (_arg2.y - _arg1.y));
_local6 = b2Math.b2Dot(_local5, _arg1);
_local7 = b2Math.b2Dot(_local5, _arg2);
_local8 = b2Math.b2Dot(_local5, _local4);
if (_local8 < _local6){
return (false);
};
if (_local8 > _local7){
return (false);
};
gotoAndPlay("sliced");
deleteBody();
NitromeGame.sound_manager.playSound("fatwoman");
return (true);
}
override public function setPosition(_arg1:b2Vec2):void{
super.setPosition(_arg1);
if (solidBody){
solidBody.SetXForm(_arg1, 0);
};
}
override public function activate():void{
var _local1:b2BodyDef;
var _local2:b2CircleDef;
if (solidBody){
return;
};
_local1 = new b2BodyDef();
if (globalPosition){
_local1.position.Set(globalPosition.x, globalPosition.y);
};
solidBody = Controller.level.world.CreateBody(_local1);
_local2 = new b2CircleDef();
_local2.radius = RADIUS;
_local2.density = 1;
_local2.friction = 0.5;
solidBody.CreateShape(_local2);
solidBody.SetMassFromShapes();
}
override public function create():void{
super.create();
Controller.activeLayer.addChild(this);
}
}
}//package com.nitrome.icebreaker
Section 125
//Finish (com.nitrome.icebreaker.Finish)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import flash.display.*;
import com.nitrome.util.*;
public class Finish extends ActiveObject {
public var
:Number;// = 0
public var :Number;
public var
:Number;
public var charactersOnBoard:Array;
public var solidShape:b2PolygonShape;
public var :MovieClip;
public var :Boolean;// = false
public var :Number;// = 0
public var solidBody:b2Body;
public var :Number;
public static const CAPTAIN_ACCEL:Number = 0.2;
public static const CAPTAIN_MAXSPEED:Number = 4;
public function Finish(){
= 0;
= 0;
= false;
super();
= new Captain();
.y = -32;
addChildAt(, 0);
charactersOnBoard = [];
}
public function ():Number{
return (((globalPosition.x * 32) + 128));
}
public function victory():void{
if (!){
.gotoAndPlay("victory");
};
= true;
}
public function ():Number{
return (((globalPosition.x * 32) - 128));
}
override public function getBoundingBox():b2AABB{
var _local1:b2AABB;
_local1 = new b2AABB();
_local1.lowerBound = new b2Vec2((globalPosition.x - 4), (globalPosition.y - 1));
_local1.upperBound = new b2Vec2((globalPosition.x + 4), (globalPosition.y + 1));
return (_local1);
}
override public function deactivate():void{
if (solidBody){
Controller.level.world.DestroyBody(solidBody);
};
solidBody = null;
solidShape = null;
}
override public function advance():void{
();
();
}
protected function ():void{
var _local1:Number;
var _local2:Number;
_local1 = 50;
if (((charactersOnBoard.length + 1) * _local1) > 200){
_local1 = Math.floor((200 / (charactersOnBoard.length + 1)));
};
= (x - ((charactersOnBoard.length * _local1) / 2));
_local2 = 0;
while (_local2 < charactersOnBoard.length) {
charactersOnBoard[_local2].finishIdealX = ( + ((_local2 + 1) * _local1));
if (!isNaN()){
if (Math.abs((charactersOnBoard[_local2].finishIdealX - )) < 20){
if ((charactersOnBoard[_local2].finishIdealX - x) > 50){
charactersOnBoard[_local2].finishIdealX = (charactersOnBoard[_local2].finishIdealX - 30);
} else {
if ((charactersOnBoard[_local2].finishIdealX - x) < -50){
charactersOnBoard[_local2].finishIdealX = (charactersOnBoard[_local2].finishIdealX + 30);
} else {
if (charactersOnBoard[_local2].finishIdealX > ){
charactersOnBoard[_local2].finishIdealX = (charactersOnBoard[_local2].finishIdealX + 30);
} else {
charactersOnBoard[_local2].finishIdealX = (charactersOnBoard[_local2].finishIdealX - 30);
};
};
};
};
};
_local2++;
};
}
protected function ():void{
var _local1:Array;
var _local2:Number;
var _local3:Number;
var _local4:IceBlock;
var _local5:Number;
var _local6:TargetBlock;
var _local7:Wolfrat;
var _local8:MovieClip;
_local1 = [];
_local2 = 0;
while (_local2 < Controller.level.blockList.length) {
_local4 = (Controller.level.blockList[_local2] as IceBlock);
if (!_local4){
} else {
if (!_local4.solidBody){
} else {
if (Controller.level.isTouchingFinish(_local4.solidBody) != this){
if (_local4.touchFinish == this){
_local4.touchFinishTime = 0;
};
} else {
_local4.touchFinish = this;
_local4.touchFinishTime++;
if (_local4.solidBody.GetLinearVelocity().LengthSquared() > 0.1){
if (_local4.touchFinish == this){
_local4.touchFinishTime = 0;
};
} else {
if (_local4.touchFinishTime < 10){
} else {
_local5 = (_local4.solidBody.GetWorldCenter().x * 32);
if (_local5 < ()){
} else {
if (_local5 > ()){
} else {
_local6 = new TargetBlock();
_local6.rightHandSide = (_local5 > x);
_local6.iceX = _local5;
_local6.x = (_local6.rightHandSide) ? (_local5 - 30) : (_local5 + 30);
_local6.dx = Math.abs((_local6.x -
));
_local6.block = _local4;
_local6.smashable = (_local4.getMass() < 4);
_local6.containsCharacter = _local4.anyFrozenInside();
_local1.push(_local6);
};
};
};
};
};
};
};
_local2++;
};
_local2 = 0;
while (_local2 < Controller.level.activeObjectList.length) {
_local7 = (Controller.level.activeObjectList[_local2] as Wolfrat);
if (!_local7){
} else {
if (!_local7.solidBody){
} else {
if (!Level.bodyIsTouchingBody(_local7.solidBody, solidBody)){
if (_local7.touchFinish == this){
_local7.touchFinishTime = 0;
};
} else {
_local7.touchFinish = this;
_local7.touchFinishTime++;
if (_local7.touchFinishTime < 10){
} else {
_local6 = new TargetBlock();
_local6.rightHandSide = (_local7.x > x);
_local6.iceX = _local7.x;
_local6.x = (_local6.rightHandSide) ? (_local6.iceX - 30) : (_local6.iceX + 30);
_local6.dx = Math.abs((_local6.x -
));
_local6.object = _local7;
_local1.push(_local6);
};
};
};
};
_local2++;
};
if (_local1.length < 1){
++;
if ( > 30){
_local3 = ;
} else {
_local3 =
;
};
= NaN;
} else {
= 0;
_local1.sortOn(["smashable", "containsCharacter", "dx"], [Array.DESCENDING, Array.DESCENDING, Array.NUMERIC]);
_local3 = _local1[0].x;
= _local1[0].iceX;
};
= (
+ Global.deceleratingSweep(
, _local3,
, CAPTAIN_ACCEL, CAPTAIN_ACCEL));
if (
< _local3){
= (
+
);
if (
> _local3){
= _local3;
= 0;
};
} else {
= (
+
);
if (
< _local3){
= _local3;
= 0;
};
};
if (
> ()){
= ();
};
if (
< ()){
= ();
};
.x = (
- x);
if ((((_local1.length > 0)) && ((Math.abs((
- _local1[0].x)) < 3)))){
if (.currentLabel == "smashFrame"){
if (_local1[0].block){
if (_local1[0].smashable){
_local1[0].block.smashAndFree(this);
};
} else {
if (((_local1[0].object) && ((_local1[0].object is Wolfrat)))){
(_local1[0].object as Wolfrat).smash();
NitromeGame.sound_manager.playSound("wolfratDying");
};
};
Controller.level.updateCounters();
} else {
if (.currentLabel == "impactFrame"){
_local8 = (addChildAt(new HammerImpact(), 0) as MovieClip);
_local8.x = (_local1[0].iceX - x);
_local8.y = -48;
if (_local1[0].block){
if (_local1[0].smashable){
NitromeGame.sound_manager.playSound("iceSmash");
} else {
NitromeGame.sound_manager.playSound("iceTooLarge");
};
};
} else {
if ((((.currentLabel == "standing")) || ((.currentLabel == "walking")))){
.gotoAndPlay("smashing");
};
};
};
.scaleX = (_local1[0].rightHandSide) ? 1 : -1;
} else {
if (
== 0){
if (){
if (.currentLabel != "victory"){
.gotoAndPlay("victory");
};
} else {
if (.currentLabel != "standing"){
.gotoAndPlay("standing");
};
};
} else {
if (.currentLabel != "walking"){
.gotoAndPlay("walking");
};
.scaleX = ((
)>0) ? 1 : -1;
};
};
}
override public function setPosition(_arg1:b2Vec2):void{
super.setPosition(_arg1);
= x;
if (solidBody){
solidBody.SetXForm(_arg1, 0);
};
}
override public function activate():void{
var _local1:b2BodyDef;
var _local2:b2PolygonDef;
var _local3:b2PolygonDef;
var _local4:b2PolygonDef;
if (((solidShape) || (solidBody))){
return;
};
_local1 = new b2BodyDef();
if (globalPosition){
_local1.position.Set(globalPosition.x, globalPosition.y);
};
solidBody = Controller.level.world.CreateBody(_local1);
_local2 = new b2PolygonDef();
_local2.vertexCount = 4;
_local2.vertices[0] = new b2Vec2(-4, -1);
_local2.vertices[1] = new b2Vec2(4, -1);
_local2.vertices[2] = new b2Vec2(3, 0);
_local2.vertices[3] = new b2Vec2(-3, 0);
_local2.friction = 0.7;
solidShape = (solidBody.CreateShape(_local2) as b2PolygonShape);
_local3 = new b2PolygonDef();
_local3.vertexCount = 6;
_local3.vertices[0] = new b2Vec2(-4, -1);
_local3.vertices[1] = new b2Vec2(-5, -2.2);
_local3.vertices[2] = new b2Vec2(-4.4, -3);
_local3.vertices[3] = new b2Vec2(-3.6, -3.2);
_local3.vertices[4] = new b2Vec2(-3.3, -2.8);
_local3.vertices[5] = new b2Vec2(-3.3, -1);
_local3.friction = 0.7;
solidBody.CreateShape(_local3);
_local4 = new b2PolygonDef();
_local4.vertexCount = 7;
_local4.vertices[0] = new b2Vec2(4, -1);
_local4.vertices[1] = new b2Vec2(3.5, -1);
_local4.vertices[2] = new b2Vec2(3.3, -1.9);
_local4.vertices[3] = new b2Vec2(3.5, -2.3);
_local4.vertices[4] = new b2Vec2(3.8, -2.7);
_local4.vertices[5] = new b2Vec2(4.2, -2.7);
_local4.vertices[6] = new b2Vec2(4.5, -2.3);
_local4.friction = 0.7;
solidBody.CreateShape(_local4);
}
override public function create():void{
Controller.finishLayer.addChild(this);
}
}
}//package com.nitrome.icebreaker
class TargetBlock {
public var rightHandSide:Boolean;
public var containsCharacter:Boolean;
public var block:IceBlock;
public var dx:Number;
public var smashable:Boolean;
public var x:Number;
public var iceX:Number;
public var object:ActiveObject;
private function TargetBlock(){
}
}
Section 126
//ForceBlock (com.nitrome.icebreaker.ForceBlock)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import flash.display.*;
import flash.geom.*;
public class ForceBlock extends IceBlock {
public var :Array;
public static var forceBlockTexture:BitmapData;
public function ForceBlock(){
= [];
super();
if (!forceBlockTexture){
forceBlockTexture = new ForceBlockTexture(125, 125);
};
texture = forceBlockTexture;
}
override public function advance():void{
var _local1:b2Vec2;
var _local2:Number;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:MovieClip;
var _local10:Number;
var _local11:ForceParticle;
super.advance();
if (((solidBody) && (!(solidBody.IsFrozen())))){
_local1 = new b2Vec2();
_local2 = 0;
while (_local2 < vertexList.length) {
if (originalLine[_local2]){
} else {
_local3 = solidBody.GetWorldPoint(vertexList[_local2]);
_local4 = solidBody.GetWorldPoint(vertexList[((_local2 + 1) % vertexList.length)]);
_local5 = new b2Vec2((_local4.y - _local3.y), (_local3.x - _local4.x));
_local5.Multiply(-20);
_local1.Add(_local5);
_local6 = (_local5.Length() / 50);
_local7 = (Math.floor(((Controller.frameNumber + 1) * _local6)) - Math.floor((Controller.frameNumber * _local6)));
_local8 = 0;
while (_local8 < _local7) {
_local9 = new ForceBlockForceMC();
_local10 = Math.random();
Controller.particleLayer.addChildAt(_local9, 0);
_local9.x = (((_local10 * _local3.x) + ((1 - _local10) * _local4.x)) * 32);
_local9.y = (((_local10 * _local3.y) + ((1 - _local10) * _local4.y)) * 32);
_local11 = new ForceParticle();
_local11.mc = _local9;
_local11.vx = (-(_local5.x) / 20);
_local11.vy = (-(_local5.y) / 20);
.push(_local11);
_local8++;
};
};
_local2++;
};
solidBody.ApplyForce(_local1, solidBody.GetWorldCenter());
_local2 = ( .length - 1);
while (_local2 >= 0) {
if ( [_local2].mc.parent){
[_local2].mc.x = ( [_local2].mc.x + [_local2].vx);
[_local2].mc.y = ( [_local2].mc.y + [_local2].vy);
} else {
.splice(_local2, 1);
};
_local2--;
};
};
}
override public function prerenderBitmap():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:Sprite;
var _local5:Rectangle;
if (vertexList.length < 3){
bitmapData = null;
return;
};
_local1 = Infinity;
_local2 = -(Infinity);
_local3 = 0;
while (_local3 < vertexList.length) {
if (vertexList[_local3].x < _local1){
_local1 = vertexList[_local3].x;
};
if (vertexList[_local3].x > _local2){
_local2 = vertexList[_local3].x;
};
_local3++;
};
_local1 = (_local1 * 32);
_local2 = (_local2 * 32);
_local4 = new Sprite();
_local4.graphics.clear();
if (texture){
_local4.graphics.beginBitmapFill(texture);
} else {
_local4.graphics.beginFill(1193046, 0.5);
};
_local4.graphics.moveTo((vertexList[0].x * 32), (vertexList[0].y * 32));
_local3 = 1;
while (_local3 <= vertexList.length) {
_local4.graphics.lineStyle(1, 6253241, (originalLine[(_local3 - 1)]) ? 1 : 0.4);
_local4.graphics.lineTo((vertexList[(_local3 % vertexList.length)].x * 32), (vertexList[(_local3 % vertexList.length)].y * 32));
_local3++;
};
_local4.graphics.endFill();
_local5 = _local4.getBounds(_local4);
_local5.inflate(1, 1);
drawDeltaX = Math.floor(_local5.left);
drawDeltaY = Math.floor(_local5.top);
bitmapData = new BitmapData(Math.ceil(_local5.width), Math.ceil(_local5.height), true, 0);
bitmapData.draw(_local4, new Matrix(1, 0, 0, 1, -(drawDeltaX), -(drawDeltaY)));
sprite = new Sprite();
sprite.addChild(new Bitmap(bitmapData, "auto", true));
updateBitmap();
Controller.blockLayer.addChild(sprite);
}
}
}//package com.nitrome.icebreaker
import flash.display.*;
class ForceParticle {
public var vx:Number;
public var vy:Number;
public var mc:MovieClip;
private function ForceParticle(){
}
}
Section 127
//FrozenCharacter (com.nitrome.icebreaker.FrozenCharacter)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class FrozenCharacter extends Character {
public var globalPosition:b2Vec2;
public var :Number;
public var localPosition:b2Vec2;
public var insideBlock:IceBlock;
public function FrozenCharacter(){
();
}
override public function advance():void{
super.advance();
if (!atFinish){
updatePosition();
--;
if ( < 1){
if (Math.random() >= 0.5){
gotoAndPlay("frozenBlink");
} else {
gotoAndPlay("frozenShine");
};
();
};
} else {
globalPosition.x = (x / 32);
globalPosition.y = (y / 32);
};
}
public function
():void{
= (30 + Math.floor((Math.random() * 200)));
}
override public function getPosition():b2Vec2{
return (globalPosition);
}
protected function updatePosition():void{
if (((((insideBlock) && (insideBlock.solidBody))) && (localPosition))){
globalPosition = insideBlock.solidBody.GetWorldPoint(localPosition);
rotation = ((insideBlock.solidBody.GetAngle() * 180) / Math.PI);
};
x = (globalPosition.x * 32);
y = (globalPosition.y * 32);
}
override public function setPosition(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:IceBlock;
var _local4:Number;
var _local5:b2Shape;
_local2 = 0;
while (_local2 < Controller.level.blockList.length) {
_local3 = (Controller.level.blockList[_local2] as IceBlock);
if (!_local3){
} else {
if (!_local3.solidBody){
} else {
_local4 = 0;
while (_local4 < _local3.solidShapes.length) {
_local5 = _local3.solidShapes[_local4];
if (_local5.TestPoint(_local3.solidBody.m_xf, _arg1)){
insideBlock = _local3;
localPosition = _local3.solidBody.GetLocalPoint(_arg1);
//unresolved jump
};
_local4++;
};
};
};
_local2++;
};
globalPosition = _arg1.Copy();
updatePosition();
}
}
}//package com.nitrome.icebreaker
Section 128
//FrozenGuy1 (com.nitrome.icebreaker.FrozenGuy1)
package com.nitrome.icebreaker {
public dynamic class FrozenGuy1 extends FrozenCharacter {
public function FrozenGuy1(){
addFrameScript(0, frame1, 14, frame15, 40, frame41, 65, , 78, , 97, );
}
function (){
gotoAndPlay("walking");
}
function (){
gotoAndPlay("victory");
}
function frame15(){
gotoAndStop("frozen");
}
function frame1(){
stop();
}
function frame41(){
gotoAndStop("frozen");
}
function (){
gotoAndPlay("standing");
}
}
}//package com.nitrome.icebreaker
Section 129
//HelpSign (com.nitrome.icebreaker.HelpSign)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
public class HelpSign extends ActiveObject {
public var attachedBlock:Block;
public var localPosition:b2Vec2;
override public function updatePosition():void{
super.updatePosition();
rotation = (((attachedBlock) && (attachedBlock.solidBody))) ? ((attachedBlock.solidBody.GetAngle() * 180) / Math.PI) : 0;
}
override public function getBoundingBox():b2AABB{
var _local1:b2AABB;
_local1 = new b2AABB();
_local1.lowerBound = new b2Vec2((globalPosition.x - 0.75), (globalPosition.y - 1.5));
_local1.upperBound = new b2Vec2((globalPosition.x + 0.75), globalPosition.y);
return (_local1);
}
override public function deactivate():void{
super.deactivate();
attachedBlock = null;
Controller.level.showHint = false;
}
override public function advance():void{
super.advance();
if (((attachedBlock) && (attachedBlock.solidBody))){
globalPosition = attachedBlock.solidBody.GetWorldPoint(localPosition);
updatePosition();
};
Controller.level.showHint = hitTestPoint(Controller.root.mouseX, Controller.root.mouseY);
}
override public function activate():void{
super.activate();
attachedBlock = Controller.level.searchForBlock(globalPosition);
if (!attachedBlock){
return;
};
localPosition = attachedBlock.solidBody.GetLocalPoint(globalPosition);
}
override public function create():void{
super.create();
Controller.activeLayer.addChild(this);
}
}
}//package com.nitrome.icebreaker
Section 130
//IceBlock (com.nitrome.icebreaker.IceBlock)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import flash.display.*;
import com.nitrome.util.*;
public class IceBlock extends Block {
public var touchFinishTime:Number;// = 0
public var touchFinish:Finish;// = null
public static var iceTexture:BitmapData;
public function IceBlock(){
touchFinishTime = 0;
touchFinish = null;
super();
if (!iceTexture){
iceTexture = new IceTexture(125, 125);
};
texture = iceTexture;
= 0.7;
= 0xFFFFFF;
= 1.4;
= 3102341;
}
override public function advance():void{
var _local1:b2AABB;
var _local2:Number;
var _local3:Number;
super.advance();
_local1 = getBoundingBox();
if (((((solidBody) && (_local1))) && ((_local1.upperBound.y > Controller.level.sea.yPosition)))){
_local2 = ((_local1.upperBound.y - Controller.level.sea.yPosition) / (_local1.upperBound.y - _local1.lowerBound.y));
if (_local2 > 1){
_local2 = 1;
};
_local3 = (1 - (0.15 * _local2));
solidBody.SetLinearVelocity(new b2Vec2((solidBody.m_linearVelocity.x * _local3), (solidBody.m_linearVelocity.y * _local3)));
solidBody.SetAngularVelocity((solidBody.m_angularVelocity * _local3));
if (_local1.lowerBound.y > ((Controller.level.sea.yPosition + (Level.SEA_MAX_HEIGHT / 32)) + 2)){
destroyContained();
unsolidify();
Global.removeFromList(this, Controller.level.blockList);
};
};
}
override public function prerenderBitmap():void{
super.prerenderBitmap();
sprite.alpha = 0.7;
}
override protected function makePoly(_arg1:Array):b2PolygonShape{
var _local2:b2PolygonDef;
_local2 = new b2PolygonDef();
_local2.vertexCount = _arg1.length;
_local2.vertices = _arg1.slice();
_local2.density = 1;
_local2.friction = 0.2;
return ((solidBody.CreateShape(_local2) as b2PolygonShape));
}
public function smashAndFree(_arg1:Finish):void{
var _local2:Number;
var _local3:Number;
var _local4:IceFragment;
destroyContained(true, _arg1);
_local2 = int((getMass() * 3));
if (_local2 > 10){
_local2 = 10;
};
_local3 = 0;
while (_local3 < _local2) {
_local4 = new IceFragment(this);
_local4.create();
Controller.level.fragmentList.push(_local4);
_local3++;
};
unsolidify();
Global.removeFromList(this, Controller.level.blockList);
}
public function anyFrozenInside():Boolean{
var _local1:Number;
var _local2:FrozenCharacter;
_local1 = 0;
while (_local1 < Controller.level.characterList.length) {
_local2 = (Controller.level.characterList[_local1] as FrozenCharacter);
if (!_local2){
} else {
if (_local2.insideBlock == this){
return (true);
};
};
_local1++;
};
return (false);
}
override public function divide(_arg1:b2Vec2, _arg2:b2Vec2):Array{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Array;
var _local7:Number;
var _local8:Array;
var _local9:Boolean;
var _local10:Array;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local14:ShapeLineIntersection;
var _local15:Number;
var _local16:Number;
var _local17:PotentialBlock;
var _local18:*;
var _local19:*;
var _local20:*;
var _local21:Array;
var _local22:Block;
var _local23:Number;
var _local24:b2Vec2;
_local3 = new b2Vec2((_arg2.x - _arg1.x), (_arg2.y - _arg1.y));
_local3.Normalize();
_local4 = new b2Vec2(_local3.y, -(_local3.x));
_local5 = b2Math.b2Dot(_arg1, _local4);
_local6 = [];
_local7 = 0;
while (_local7 < vertexList.length) {
_local11 = localToGlobal(vertexList[_local7]);
_local12 = localToGlobal(vertexList[((_local7 + 1) % vertexList.length)]);
_local13 = Geometry.segmentIntersection(_local11, _local12, _arg1, _arg2);
if (!_local13){
} else {
_local14 = new ShapeLineIntersection();
_local14.location = _local13;
_local14.vertex = _local7;
_local14.locationAlongLine = b2Math.b2Dot(_local3, _local13);
_local14.shapePathDirection = (b2Math.b2Dot(_local4, _local12) >= _local5);
_local6.push(_local14);
};
_local7++;
};
if (_local6.length == 0){
return (null);
};
_local6.sortOn("locationAlongLine", Array.NUMERIC);
_local8 = [];
_local7 = 0;
while (_local7 < vertexList.length) {
_local8[_local7] = false;
_local7++;
};
_local9 = false;
_local10 = [];
while (!(_local9)) {
_local7 = 0;
while (_local7 < vertexList.length) {
if (!_local8[_local7]){
_local15 = _local7;
break;
};
_local7++;
};
_local16 = _local15;
_local17 = new PotentialBlock();
_local17.path = [];
_local17.originalLines = [];
do {
_local18 = -1;
_local7 = 0;
while (_local7 < _local6.length) {
if (_local6[_local7].vertex == _local16){
_local18 = _local7;
};
_local7++;
};
if (_local18 == -1){
_local8[_local16] = true;
++_local16;
if (_local16 >= vertexList.length){
_local16 = 0;
};
_local17.path.push(vertexList[_local16]);
_local17.originalLines.push(originalLine[_local16]);
} else {
_local14 = _local6[_local18];
_local19 = (_local18 + (_local14.shapePathDirection) ? 1 : -1);
_local20 = _local6[_local19];
if (((_local20) && (!((_local20.shapePathDirection == _local14.shapePathDirection))))){
_local8[_local16] = true;
_local17.originalLines.push(false);
_local17.originalLines.push(originalLine[_local20.vertex]);
_local17.originalLines.push(originalLine[((_local20.vertex + 1) % vertexList.length)]);
_local16 = ((_local20.vertex + 1) % vertexList.length);
_local17.path.push(globalToLocal(_local14.location));
_local17.path.push(globalToLocal(_local20.location));
_local17.path.push(vertexList[_local16]);
} else {
_local8[_local16] = true;
_local16 = ((_local16 + 1) % vertexList.length);
_local17.path.push(vertexList[_local16]);
_local17.originalLines.push(originalLine[_local16]);
};
};
} while (_local16 != _local15);
_local10.push(_local17);
_local9 = true;
_local7 = 0;
while (_local7 < vertexList.length) {
if (!_local8[_local7]){
_local9 = false;
};
_local7++;
};
};
if (_local10.length > 1){
_local21 = [];
_local7 = 0;
while (_local7 < _local10.length) {
if (_local17.path.length < 3){
} else {
if ((this is ForceBlock)){
_local22 = new ForceBlock();
} else {
_local22 = new IceBlock();
};
_local23 = 0;
while (_local23 < _local10[_local7].path.length) {
_local22.addVertex(_local10[_local7].path[_local23], _local10[_local7].originalLines[_local23]);
_local23++;
};
_local22.position = solidBody.GetPosition();
_local22.rotation = solidBody.GetAngle();
_local24 = _local10[_local7].approximateCentroid();
_local22.velocity = solidBody.GetLinearVelocityFromLocalPoint(_local24);
_local22.rotationalVelocity = solidBody.GetAngularVelocity();
_local22.solidify();
if (_local22.getMass() < 0.1){
_local22.unsolidify();
} else {
_local21.push(_local22);
};
};
_local7++;
};
if (_local21.length > 1){
unsolidify();
return (_local21);
};
if (_local21[0]){
_local21[0].unsolidify();
};
return (null);
};
return (null);
}
}
}//package com.nitrome.icebreaker
import Box2D.Common.Math.*;
class ShapeLineIntersection {
public var vertex:Number;
public var location:b2Vec2;
public var shapePathDirection:Boolean;
public var locationAlongLine:Number;
private function ShapeLineIntersection(){
}
}
class PotentialBlock {
public var path:Array;
public var originalLines:Array;
private function PotentialBlock(){
}
public function approximateCentroid():b2Vec2{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
_local1 = 0;
_local2 = 0;
_local3 = 0;
_local4 = 0;
while (_local4 < path.length) {
_local5 = path[_local4].x;
_local6 = path[_local4].y;
_local7 = path[((_local4 + 1) % path.length)].x;
_local8 = path[((_local4 + 1) % path.length)].y;
_local9 = ((_local5 * _local8) - (_local7 * _local6));
_local1 = (_local1 + _local9);
_local2 = (_local2 + ((_local5 + _local7) * _local9));
_local3 = (_local3 + ((_local6 + _local8) * _local9));
_local4++;
};
_local1 = (_local1 * 0.5);
_local1 = Math.abs(_local1);
_local2 = (_local2 / (6 * _local1));
_local3 = (_local3 / (6 * _local1));
return (new b2Vec2(_local2, _local3));
}
}
Section 131
//IceFragment (com.nitrome.icebreaker.IceFragment)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import flash.display.*;
import com.nitrome.util.*;
public class IceFragment extends MovieClip {
public var globalPosition:b2Vec2;
public var :Number;
public var velocity:b2Vec2;
public function IceFragment(_arg1:IceBlock){
var _local2:b2AABB;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
super();
_local2 = _arg1.getBoundingBox();
_local3 = ((_local2.upperBound.x + _local2.lowerBound.x) * 0.5);
_local4 = ((_local2.upperBound.y + _local2.lowerBound.y) * 0.5);
_local5 = (_local2.upperBound.x - _local2.lowerBound.x);
_local6 = (_local2.upperBound.y - _local2.lowerBound.y);
globalPosition = new b2Vec2();
_local7 = 0;
while (_local7 < 10) {
globalPosition.x = (_local2.lowerBound.x + (Math.random() * _local5));
globalPosition.y = (_local2.lowerBound.y + (Math.random() * _local6));
if (_arg1.testPoint(globalPosition)){
break;
};
_local7++;
};
velocity = new b2Vec2();
velocity.x = ((globalPosition.x - _local3) * 0.06);
velocity.y = (((globalPosition.y - _local4) * 0.06) - 0.3);
= ((Math.random() - 0.5) * 20);
gotoAndStop(((1 + int((Math.random() * 5))) + ((_arg1 is ForceBlock)) ? 5 : 0));
alpha = 0.7;
globalPosition. (velocity);
advance();
}
public function destroy():void{
if (parent){
parent.removeChild(this);
};
Global.removeFromList(this, Controller.level.fragmentList);
}
public function create():void{
Controller.fragmentLayer.addChild(this);
}
public function advance():void{
velocity.y = (velocity.y + 0.03);
globalPosition.Add(velocity);
x = int((globalPosition.x * 32));
y = int((globalPosition.y * 32));
rotation = (rotation + );
if (globalPosition.y > (Controller.level.sea.yPosition + 4)){
destroy();
};
}
}
}//package com.nitrome.icebreaker
Section 132
//Level (com.nitrome.icebreaker.Level)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import Box2D.Dynamics.Contacts.*;
import com.nitrome.util.*;
import com.nitrome.game.*;
public class Level {
public var cameraFocusX:Number;// = 0
public var cameraFocusY:Number;// = 0
public var fragmentList:Array;
public var world:b2World;
public var constraintList:Array;
public var :Number;// = 0
public var
:Number;// = 0
public var activeObjectList:Array;
public var showHint:Boolean;// = false
public var background:Background;
public var topEdge:Number;
public var :Boolean;// = false
public var :Number;// = 0
public var
:Sprite;// = null
public var
:HintOverlay;
public var blockList:Array;
public var sea:Sea;
public var :Number;// = 0
public var :Boolean;// = false
public var :b2Vec2;// = null
public var :Number;// = 0
public var
:MiniMap;
public var leftEdge:Number;
public var characterList:Array;
public var editor:EditorPanel;
public var :Boolean;// = false
public var rightEdge:Number;
public var :Number;// = 0
public static const SEA_MAX_HEIGHT:Number = 50;
public static const EDITOR_ENABLED:Boolean = false;
public function Level(){
= false;
= null;
= false;
= null;
= 0;
= 0;
cameraFocusX = 0;
cameraFocusY = 0;
= 0;
= 0;
= 0;
= 0;
= false;
showHint = false;
super();
}
public function isTouchingFinish(_arg1:b2Body):Finish{
var _local2:b2ContactEdge;
var _local3:Number;
var _local4:Finish;
if (!_arg1){
return (null);
};
_local2 = _arg1.m_contactList;
while (_local2) {
if (((_local2.contact) && ((_local2.contact.m_manifoldCount > 0)))){
_local3 = 0;
while (_local3 < Controller.level.activeObjectList.length) {
_local4 = (Controller.level.activeObjectList[_local3] as Finish);
if (((_local4) && ((_local4.solidBody == _local2.other)))){
if (_local2.contact.GetShape1().GetBody() == _local4.solidBody){
//unresolved if
} else {
if (_local2.contact.GetShape2().GetBody() == _local4.solidBody){
//unresolved if
} else {
return (_local4);
};
};
};
_local3++;
};
};
_local2 = _local2.next;
};
return (null);
}
public function advance():void{
var _local1:Number;
var _local2:Number;
if (editor){
};
if (((((!(editor)) || (!(editor.isGameFrozen())))) && (!(Controller.isPaused())))){
if (((!(Controller.DEBUG)) || (!(Key.isDown(Key.H))))){
_local2 = 2;
_local1 = 0;
while (_local1 < _local2) {
world.Step(((1 / 25) / _local2), (10 / _local2));
_local1++;
};
};
_local1 = 0;
while (_local1 < blockList.length) {
blockList[_local1].advance();
_local1++;
};
_local1 = 0;
while (_local1 < characterList.length) {
characterList[_local1].advance();
_local1++;
};
_local1 = 0;
while (_local1 < blockList.length) {
blockList[_local1].updateBitmap();
_local1++;
};
_local1 = 0;
while (_local1 < constraintList.length) {
constraintList[_local1].advance();
_local1++;
};
_local1 = 0;
while (_local1 < activeObjectList.length) {
activeObjectList[_local1].advance();
_local1++;
};
_local1 = (fragmentList.length - 1);
while (_local1 >= 0) {
fragmentList[_local1].advance();
_local1--;
};
};
();
();
sea.advance();
.advance();
if (
){
.advance();
};
if (!){
();
};
if (!){
Controller.cutLayer.alpha = Global.slide(Controller.cutLayer.alpha, 0, 0.1);
};
}
public function create(_arg1:XML):void{
var _local2:b2AABB;
var _local3:Number;
var _local4:Array;
var _local5:XML;
var _local6:Block;
var _local7:PinConstraint;
var _local8:LinkConstraint;
var _local9:TurningPinsConstraint;
var _local10:Character;
var _local11:ActiveObject;
leftEdge = -400;
rightEdge = 400;
topEdge = -500;
if (_arg1.hasOwnProperty("@el")){
leftEdge = Number(_arg1.@el);
};
if (_arg1.hasOwnProperty("@er")){
rightEdge = Number(_arg1.@er);
};
if (_arg1.hasOwnProperty("@et")){
topEdge = Number(_arg1.@et);
};
_local2 = new b2AABB();
_local2.upperBound.Set(((rightEdge + 550) / 32), (1000 / 32));
_local2.lowerBound.Set(((leftEdge - 550) / 32), ((topEdge - 550) / 32));
world = new b2World(_local2, new b2Vec2(0, 5), true);
world.SetContactListener(new ContactListener());
blockList = [];
characterList = [];
constraintList = [];
activeObjectList = [];
for each (_local5 in _arg1.b) {
if (_local5.@t == "i"){
_local6 = new IceBlock();
} else {
if (_local5.@t == "w"){
_local6 = new WoodBlock();
} else {
if (_local5.@t == "d"){
_local6 = new DeathBlock();
} else {
if (_local5.@t == "f"){
_local6 = new ForceBlock();
} else {
_local6 = new Block();
};
};
};
};
_local4 = _local5.@v.split(",");
_local3 = 0;
while (_local3 < _local4.length) {
_local6.addVertex(new b2Vec2((_local4[_local3] / 32), (_local4[(_local3 + 1)] / 32)));
_local3 = (_local3 + 2);
};
_local6.solidify();
_local6.editorLocked = true;
blockList.push(_local6);
};
for each (_local5 in _arg1.p) {
_local7 = new PinConstraint();
_local4 = _local5.@pos.split(",");
_local7.create();
_local7.setPosition(new b2Vec2((_local4[0] / 32), (_local4[1] / 32)));
constraintList.push(_local7);
};
for each (_local5 in _arg1.l) {
_local8 = new LinkConstraint();
_local8.create();
_local4 = _local5.@p1.split(",");
_local8.setPosition1(new b2Vec2((_local4[0] / 32), (_local4[1] / 32)));
_local4 = _local5.@p2.split(",");
_local8.setPosition2(new b2Vec2((_local4[0] / 32), (_local4[1] / 32)));
constraintList.push(_local8);
};
for each (_local5 in _arg1.tp) {
_local9 = new TurningPinsConstraint();
_local9.spinSpeed = Number(_local5.@sp);
_local4 = _local5.@pos.split(",");
_local9.create();
_local9.setPosition(new b2Vec2((_local4[0] / 32), (_local4[1] / 32)));
constraintList.push(_local9);
};
for each (_local5 in _arg1.c) {
if (_local5.@t == "f1"){
_local10 = new FrozenGuy1();
} else {
if (_local5.@t == "s1"){
_local10 = new StandingGuy1();
} else {
continue;
};
};
_local4 = _local5.@pos.split(",");
_local10.create();
_local10.setPosition(new b2Vec2((_local4[0] / 32), (_local4[1] / 32)));
characterList.push(_local10);
};
for each (_local5 in _arg1.ao) {
if (_local5.@t == "f"){
_local11 = new Finish();
} else {
if (_local5.@t == "w"){
_local11 = new Weight();
} else {
if (_local5.@t == "b"){
_local11 = new Bird();
} else {
if (_local5.@t == "pa32"){
_local11 = new ProtectedArea32();
} else {
if (_local5.@t == "pa64"){
_local11 = new ProtectedArea64();
} else {
if (_local5.@t == "pa28"){
_local11 = new ProtectedArea128();
} else {
if (_local5.@t == "wr"){
_local11 = new Wolfrat();
} else {
if (_local5.@t == "fw"){
_local11 = new FatWoman();
} else {
if (_local5.@t == "hs"){
_local11 = new HelpSign();
} else {
continue;
};
};
};
};
};
};
};
};
};
_local4 = _local5.@pos.split(",");
_local11.create();
_local11.setPosition(new b2Vec2((_local4[0] / 32), (_local4[1] / 32)));
activeObjectList.push(_local11);
};
= 30;
activateAll();
sea = new Sea();
if (_arg1.hasOwnProperty("@sy")){
sea.create(_arg1.@sy);
} else {
sea.create(0);
};
= new MiniMap();
.create();
= new HintOverlay();
.create(_arg1.@ht);
if (((EDITOR_ENABLED) && (!(editor)))){
editor = new EditorPanel();
};
fragmentList = [];
= 0;
updateCounters();
Controller.stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
Controller.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove);
Controller.stage.addEventListener(MouseEvent.MOUSE_UP, mouseUp);
Controller.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave);
}
protected function ():void{
if (Controller.isPaused()){
return;
};
if (){
if ((((((Controller.stage.mouseX < 50)) || (Key.isDown(Key.LEFT)))) || (Key.isDown(Key.A)))){
= -10;
} else {
if ((((((Controller.stage.mouseX > 500)) || (Key.isDown(Key.RIGHT)))) || (Key.isDown(Key.D)))){
= 10;
} else {
= 0;
};
};
if ((((((Controller.stage.mouseY < 50)) || (Key.isDown(Key.UP)))) || (Key.isDown(Key.W)))){
= -10;
} else {
if ((((((Controller.stage.mouseY > 350)) || (Key.isDown(Key.DOWN)))) || (Key.isDown(Key.S)))){
= 10;
} else {
= 0;
};
};
} else {
= 0;
= 0;
};
= Global.slide(, , 1);
= Global.slide(
, , 1);
cameraFocusX = (cameraFocusX + );
cameraFocusY = (cameraFocusY +
);
if (((!(editor)) || (!(editor.isGameFrozen())))){
if (cameraFocusY > (((sea.yPosition * 32) - 200) + SEA_MAX_HEIGHT)){
cameraFocusY = (((sea.yPosition * 32) - 200) + SEA_MAX_HEIGHT);
if ( > 0){
= 0;
};
};
if (cameraFocusX < (leftEdge + 275)){
cameraFocusX = (leftEdge + 275);
if ( < 0){
= 0;
};
};
if (cameraFocusX > (rightEdge - 275)){
cameraFocusX = (rightEdge - 275);
if ( > 0){
= 0;
};
};
if (cameraFocusY < (topEdge + 200)){
cameraFocusY = (topEdge + 200);
if ( < 0){
= 0;
};
};
};
Controller.content.x = (275 - cameraFocusX);
Controller.content.y = (200 - cameraFocusY);
Controller.background.cloudsDeltaX = (Controller.background.cloudsDeltaX + 0.333);
Controller.background.scrollTo((cameraFocusX - (leftEdge + 275)), (cameraFocusY - (((sea.yPosition * 32) - 200) + SEA_MAX_HEIGHT)));
}
public function deactivateAll():void{
var _local1:Number;
_local1 = 0;
while (_local1 < constraintList.length) {
constraintList[_local1].deactivate();
_local1++;
};
_local1 = 0;
while (_local1 < activeObjectList.length) {
activeObjectList[_local1].deactivate();
_local1++;
};
}
public function getScore():Number{
if ( < 10){
return ([1000, 800, 700, 600, 500, 450, 400, 350, 300, 250][ ]);
};
return (Math.max((200 - ( * 10)), 0));
}
public function mouseMove(_arg1:MouseEvent):void{
var _local2:b2Vec2;
var _local3:Boolean;
var _local4:Number;
if (editor){
editor.mouseMove(_arg1);
};
if (){
_local2 = new b2Vec2((Controller.content.mouseX / 32), (Controller.content.mouseY / 32));
_local3 = true;
_local4 = 0;
while (_local4 < activeObjectList.length) {
if (!(activeObjectList[_local4] is ProtectedArea)){
} else {
if ((activeObjectList[_local4] as ProtectedArea).sliceTouches(, _local2)){
_local3 = false;
break;
};
};
_local4++;
};
Controller.cutLayer.graphics.clear();
if (_local3){
Controller.cutLayer.graphics.lineStyle(2, 0xFFFFFF);
} else {
Controller.cutLayer.graphics.lineStyle(2, 0xFF0000);
};
Controller.cutLayer.graphics.moveTo((.x * 32), (.y * 32));
Controller.cutLayer.graphics.lineTo(Controller.content.mouseX, Controller.content.mouseY);
};
= true;
}
public function mouseLeave(_arg1:Event):void{
= false;
}
public function ():void{
var _local1:Number;
_local1 = 0;
while (_local1 < constraintList.length) {
constraintList[_local1].deactivate();
_local1++;
};
}
public function mouseUp(_arg1:MouseEvent):void{
var _local2:b2Vec2;
var _local3:Boolean;
if (editor){
editor.mouseUp(_arg1);
};
if (){
= false;
_local2 = new b2Vec2((Controller.content.mouseX / 32), (Controller.content.mouseY / 32));
if (_local2.x < (leftEdge / 32)){
_local2 = Geometry.lineIntersection(, _local2, new b2Vec2((leftEdge / 32), 0), new b2Vec2((leftEdge / 32), 100));
};
if (_local2.x > (rightEdge / 32)){
_local2 = Geometry.lineIntersection(, _local2, new b2Vec2((rightEdge / 32), 0), new b2Vec2((rightEdge / 32), 100));
};
if (_local2.y < (topEdge / 32)){
_local2 = Geometry.lineIntersection(, _local2, new b2Vec2(0, (topEdge / 32)), new b2Vec2(100, (topEdge / 32)));
};
if (_local2.y > (sea.yPosition + (SEA_MAX_HEIGHT / 32))){
_local2 = Geometry.lineIntersection(, _local2, new b2Vec2(0, (sea.yPosition + (SEA_MAX_HEIGHT / 32))), new b2Vec2(100, (sea.yPosition + (SEA_MAX_HEIGHT / 32))));
};
_local3 = slice(, _local2);
if (!_local3){
Controller.cutLayer.graphics.clear();
Controller.cutLayer.graphics.lineStyle(2, 0xFF0000);
Controller.cutLayer.graphics.moveTo((.x * 32), (.y * 32));
Controller.cutLayer.graphics.lineTo((_local2.x * 32), (_local2.y * 32));
};
};
}
public function slice(_arg1:b2Vec2, _arg2:b2Vec2):Boolean{
var _local3:Array;
var _local4:Array;
var _local5:Array;
var _local6:Boolean;
var _local7:Boolean;
var _local8:Boolean;
var _local9:Number;
var _local10:FrozenCharacter;
var _local11:Number;
var _local12:Number;
var _local13:Block;
var _local14:Array;
var _local15:FrozenCharacter;
var _local16:LinkConstraint;
var _local17:Array;
var _local18:FatWoman;
_local3 = blockList.slice();
_local4 = constraintList.slice();
_local5 = activeObjectList.slice();
_local6 = false;
_local7 = false;
_local8 = false;
if (((editor) && (editor.isGameFrozen()))){
return (false);
};
_local9 = 0;
while (_local9 < activeObjectList.length) {
if (!(activeObjectList[_local9] is ProtectedArea)){
} else {
if ((activeObjectList[_local9] as ProtectedArea).sliceTouches(_arg1, _arg2)){
return (false);
};
};
_local9++;
};
_local9 = 0;
while (_local9 < characterList.length) {
_local10 = (characterList[_local9] as FrozenCharacter);
if (!_local10){
} else {
_local11 = Geometry.squareDistancePointToSegment(_arg1, _arg2, _local10.getPosition());
_local12 = (16 / 32);
if (_local11 < (_local12 * _local12)){
Global.removeFromList(_local10.insideBlock, _local3);
};
};
_local9++;
};
while (_local3.length > 0) {
_local13 = _local3.shift();
if (!(_local13 is IceBlock)){
} else {
_local13.deactivateContained();
_local14 = _local13.divide(_arg1, _arg2);
if (!_local14){
} else {
_local6 = true;
_local7 = true;
Global.removeFromList(_local13, blockList);
blockList = blockList.concat(_local14);
_local9 = 0;
while (_local9 < characterList.length) {
_local15 = (characterList[_local9] as FrozenCharacter);
if (!_local15){
} else {
if (_local15.insideBlock != _local13){
} else {
_local15.setPosition(_local15.getPosition());
};
};
_local9++;
};
};
};
};
activateAll();
while (_local4.length > 0) {
_local16 = (_local4.shift() as LinkConstraint);
if (!_local16){
} else {
_local17 = _local16.divide(_arg1, _arg2);
if (!_local17){
} else {
_local6 = true;
_local8 = true;
Global.removeFromList(_local16, constraintList);
constraintList = constraintList.concat(_local17);
};
};
};
while (_local5.length > 0) {
_local18 = (_local5.shift() as FatWoman);
if (!_local18){
} else {
if (!_local18.divide(_arg1, _arg2)){
} else {
_local6 = true;
Global.removeFromList(_local18, activeObjectList);
};
};
};
if (_local6){
++;
updateCounters();
};
if (_local7){
if (Math.random() > 0.5){
NitromeGame.sound_manager.playSound("ice3");
} else {
NitromeGame.sound_manager.playSound("ice4");
};
};
if (_local8){
NitromeGame.sound_manager.playSound("ropeBreak");
};
if (!_local6){
NitromeGame.sound_manager.playSound("noslice");
};
return (_local6);
}
public function activateAll():void{
var _local1:Number;
_local1 = 0;
while (_local1 < activeObjectList.length) {
activeObjectList[_local1].activate();
_local1++;
};
_local1 = 0;
while (_local1 < constraintList.length) {
constraintList[_local1].activate();
_local1++;
};
}
public function failed():void{
if (!){
if (!EDITOR_ENABLED){
Controller.popup.open("failed");
};
= true;
};
}
public function searchForBlock(_arg1:b2Vec2):Block{
var _local2:Number;
if (!_arg1){
return (null);
};
_local2 = 0;
while (_local2 < blockList.length) {
if (blockList[_local2].testPoint(_arg1)){
return (blockList[_local2]);
};
_local2++;
};
return (null);
}
public function ():void{
var _local1:Number;
_local1 = 0;
while (_local1 < constraintList.length) {
constraintList[_local1].activate();
_local1++;
};
}
public function ():void{
if (!){
Score.value = (Score.value + getScore());
if (!EDITOR_ENABLED){
Controller.popup.open("complete");
};
NitromeGame.setLevelUnlocked((Controller.loadedLevelNumber + 1));
= true;
};
}
public function reduceToXML():XML{
var _local1:XML;
var _local2:XML;
var _local3:Array;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:String;
var _local7:Number;
var _local8:Number;
_local1 = new XML((((((((((("<level el=\"" + ??esc_xattr
) + "\" er=\"") + ??esc_xattr
) + "\" et=\"") + ??esc_xattr
) + "\" sy=\"") + ??esc_xattr
) + "\" ht=\"") + ??esc_xattr
) + "\"/>"));
_local7 = 0;
while (_local7 < blockList.length) {
if (blockList[_local7].vertexList.length < 3){
} else {
_local2 = <b/>
;
if ((blockList[_local7] is ForceBlock)){
_local2.@t = "f";
} else {
if ((blockList[_local7] is IceBlock)){
_local2.@t = "i";
} else {
if ((blockList[_local7] is WoodBlock)){
_local2.@t = "w";
} else {
if ((blockList[_local7] is DeathBlock)){
_local2.@t = "d";
} else {
_local2.@t = "n";
};
};
};
};
_local3 = [];
_local8 = 0;
while (_local8 < blockList[_local7].vertexList.length) {
_local4 = blockList[_local7].localToPixel(blockList[_local7].vertexList[_local8]);
_local3.push(Math.round(_local4.x));
_local3.push(Math.round(_local4.y));
_local8++;
};
_local2.@v = _local3.join(",");
_local1.appendChild(_local2);
};
_local7++;
};
_local7 = 0;
while (_local7 < constraintList.length) {
if ((constraintList[_local7] is PinConstraint)){
_local4 = constraintList[_local7].globalPosition;
_local2 = new XML((("<p pos=\"" + ??esc_xattr
) + "\"/>"));
_local1.appendChild(_local2);
} else {
if ((constraintList[_local7] is LinkConstraint)){
_local4 = constraintList[_local7].globalPosition1;
_local5 = constraintList[_local7].globalPosition2;
_local2 = new XML((((("<l p1=\"" + ??esc_xattr
) + "\" p2=\"") + ??esc_xattr
) + "\"/>"));
_local1.appendChild(_local2);
} else {
if ((constraintList[_local7] is TurningPinsConstraint)){
_local4 = constraintList[_local7].globalPosition;
_local2 = new XML((("<tp pos=\"" + ??esc_xattr
) + "\"/>"));
_local2.@sp = (constraintList[_local7] as TurningPinsConstraint).spinSpeed;
_local1.appendChild(_local2);
};
};
};
_local7++;
};
_local7 = 0;
while (_local7 < characterList.length) {
_local4 = characterList[_local7].getPosition();
if ((characterList[_local7] is FrozenGuy1)){
_local6 = "f1";
};
if ((characterList[_local7] is StandingGuy1)){
_local6 = "s1";
};
_local2 = new XML((((("<c t=\"" + ??esc_xattr
) + "\" pos=\"") + ??esc_xattr
) + "\"/>"));
_local1.appendChild(_local2);
_local7++;
};
_local7 = 0;
for (;_local7 < activeObjectList.length;_local7++) {
_local4 = activeObjectList[_local7].getPosition();
_local2 = new XML((("<ao pos=\"" + ??esc_xattr
) + "\"/>"));
if ((activeObjectList[_local7] is Finish)){
_local2.@t = "f";
} else {
if ((activeObjectList[_local7] is Weight)){
_local2.@t = "w";
} else {
if ((activeObjectList[_local7] is Bird)){
_local2.@t = "b";
} else {
if ((activeObjectList[_local7] is ProtectedArea32)){
_local2.@t = "pa32";
} else {
if ((activeObjectList[_local7] is ProtectedArea64)){
_local2.@t = "pa64";
} else {
if ((activeObjectList[_local7] is ProtectedArea128)){
_local2.@t = "pa28";
} else {
if ((activeObjectList[_local7] is Wolfrat)){
_local2.@t = "wr";
} else {
if ((activeObjectList[_local7] is FatWoman)){
_local2.@t = "fw";
} else {
if ((activeObjectList[_local7] is HelpSign)){
_local2.@t = "hs";
} else {
continue;
};
};
};
};
};
};
};
};
};
_local1.appendChild(_local2);
};
return (_local1);
}
public function updateCounters():void{
var _local1:Number;
var _local2:Number;
_local1 = 0;
_local2 = 0;
while (_local2 < characterList.length) {
if (characterList[_local2].atFinish){
_local1++;
};
_local2++;
};
Controller.root.moveCounter.text = (( .toString() + "/") + );
if ( >= ( - 2)){
Controller.root.moveCounter.color = 16728128;
} else {
Controller.root.moveCounter.color = 0xFFFFFF;
};
Controller.root.characterCounter.text = ((_local1.toString() + "/") + characterList.length.toString());
}
public function ():void{
var _local1:Boolean;
var _local2:Boolean;
var _local3:Boolean;
var _local4:Number;
var _local5:Character;
if (characterList.length < 1){
return;
};
_local1 = true;
_local2 = false;
_local3 = true;
_local4 = 0;
while (_local4 < characterList.length) {
_local5 = characterList[_local4];
if (!_local5.isSafe()){
_local1 = false;
} else {
if (_local5.completedTime < 90){
_local3 = false;
};
};
if (_local5.isDead()){
_local2 = true;
};
_local4++;
};
if (_local2){
failed();
} else {
if (_local1){
if (_local3){
();
};
_local4 = 0;
while (_local4 < characterList.length) {
characterList[_local4].victory();
_local4++;
};
_local4 = 0;
while (_local4 < activeObjectList.length) {
if ((activeObjectList[_local4] is Finish)){
(activeObjectList[_local4] as Finish).victory();
};
_local4++;
};
};
};
}
public function mouseDown(_arg1:MouseEvent):void{
if (editor){
editor.mouseDown(_arg1);
};
if ( >= ){
return;
};
if (((((!(editor)) || (!(editor.isGameFrozen())))) && (!(Controller.isPaused())))){
if (Controller.content.mouseX < leftEdge){
return;
};
if (Controller.content.mouseX > rightEdge){
return;
};
if (Controller.content.mouseY < topEdge){
return;
};
if (Controller.content.mouseY > ((sea.yPosition * 32) + SEA_MAX_HEIGHT)){
return;
};
= true;
= new b2Vec2((Controller.content.mouseX / 32), (Controller.content.mouseY / 32));
Controller.cutLayer.graphics.clear();
Controller.cutLayer.alpha = 1;
};
}
protected function ():void{
var _local1:Number;
if (){
CustomCursor.setCursor(null);
} else {
if (Controller.isPaused()){
CustomCursor.setCursor(null);
} else {
if (((( == 0)) && (( == 0)))){
CustomCursor.setCursor(null);
} else {
if ( < 0){
_local1 = 180;
if ( < 0){
_local1 = 225;
};
if ( > 0){
_local1 = 135;
};
} else {
if ( > 0){
_local1 = 0;
if ( < 0){
_local1 = 315;
};
if ( > 0){
_local1 = 45;
};
} else {
if ( < 0){
_local1 = 270;
};
if ( > 0){
_local1 = 90;
};
};
};
CustomCursor.setCursor(ArrowCursor, _local1);
};
};
};
}
public function destroy(_arg1:Boolean=false):void{
var _local2:Number;
deactivateAll();
_local2 = 0;
while (_local2 < constraintList.length) {
constraintList[_local2].destroy();
_local2++;
};
_local2 = 0;
while (_local2 < blockList.length) {
blockList[_local2].unsolidify();
_local2++;
};
_local2 = 0;
while (_local2 < characterList.length) {
characterList[_local2].destroy();
_local2++;
};
_local2 = 0;
while (_local2 < activeObjectList.length) {
activeObjectList[_local2].destroy();
_local2++;
};
_local2 = (fragmentList.length - 1);
while (_local2 >= 0) {
fragmentList[_local2].destroy();
_local2--;
};
blockList = [];
characterList = [];
constraintList = [];
activeObjectList = [];
fragmentList = [];
sea.destroy();
.destroy();
if (((
) && (
.parent))){
.parent.removeChild(
);
};
if (
){
.destroy();
= null;
};
if (((editor) && (!(_arg1)))){
editor.destroy();
editor = null;
};
CustomCursor.setCursor(null);
Controller.stage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
Controller.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMove);
Controller.stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUp);
Controller.stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeave);
}
public function splash(_arg1:Number):void{
var _local2:Splash;
_local2 = new Splash();
_local2.x = _arg1;
_local2.y = (sea.yPosition * 32);
_local2.gotoAndPlay(1);
Controller.splashLayer.addChild(_local2);
NitromeGame.sound_manager.playSound("splash");
}
public static function bodyIsTouchingBody(_arg1:b2Body, _arg2:b2Body):Boolean{
var _local3:b2ContactEdge;
if (((!(_arg1)) || (!(_arg2)))){
return (false);
};
_local3 = _arg1.m_contactList;
while (_local3) {
if (((_local3.contact) && ((_local3.contact.m_manifoldCount > 0)))){
if (_local3.other == _arg2){
return (true);
};
};
_local3 = _local3.next;
};
return (false);
}
public static function bodyIsTouchingShape(_arg1:b2Body, _arg2:b2Shape):Boolean{
var _local3:b2ContactEdge;
if (((!(_arg1)) || (!(_arg2)))){
return (false);
};
_local3 = _arg1.m_contactList;
while (_local3) {
if (((_local3.contact) && ((_local3.contact.m_manifoldCount > 0)))){
if (_local3.other == _arg2.GetBody()){
if (_local3.contact.GetShape1().GetBody() == _arg2.GetBody()){
if (_local3.contact.GetShape1() == _arg2){
return (true);
};
};
if (_local3.contact.GetShape2().GetBody() == _arg2.GetBody()){
if (_local3.contact.GetShape2() == _arg2){
return (true);
};
};
};
};
_local3 = _local3.next;
};
return (false);
}
}
}//package com.nitrome.icebreaker
Section 133
//LinkConstraint (com.nitrome.icebreaker.LinkConstraint)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import flash.display.*;
import com.nitrome.util.*;
public class LinkConstraint extends Constraint {
public var :b2Vec2;
public var active:Boolean;// = false
public var attached1;
public var attached2;
public var
:b2Vec2;
public var :b2Body;
public var
:b2Body;
public var :b2Vec2;
public var :Sprite;
public var :Sprite;
public var :b2DistanceJoint;
public var :LinkMid;
public var globalPosition1:b2Vec2;
public var globalPosition2:b2Vec2;
public var :b2Vec2;
public function LinkConstraint(){
active = false;
super();
}
public function ():void{
if (.parent){
.parent.removeChild();
};
if ( .parent){
.parent.removeChild( );
};
if ( .parent){
.parent.removeChild( );
};
}
public function ():void{
var _local1:Number;
var _local2:Number;
if (((!(globalPosition1)) || (!(globalPosition2)))){
return;
};
if (){
.x = (globalPosition1.x * 32);
.y = (globalPosition1.y * 32);
};
if ( ){
.x = (globalPosition2.x * 32);
.y = (globalPosition2.y * 32);
};
if ( ){
.x = .x;
.y = .y;
_local1 = ( .x - .x);
_local2 = ( .y - .y);
.rotation = (270 + ((Math.atan2(( .y - .y), ( .x - .x)) * 180) / Math.PI));
.ropeMask.scaleY = (Math.sqrt(((_local1 * _local1) + (_local2 * _local2))) / 100);
};
}
override public function deactivate():void{
deleteBody();
if (!.parent){
Controller.constraintLayer.addChild();
};
if (! .parent){
Controller.constraintLayer.addChild( );
};
if (! .parent){
Controller.constraintLayer.addChild( );
};
active = false;
}
override public function advance():void{
super.advance();
();
();
}
public function ():void{
var _local1:b2Body;
var _local2:b2Body;
_local1 = (attached1 as b2Body);
if ((attached1 is Block)){
_local1 = (attached1 as Block).solidBody;
};
if ((attached1 is Bird)){
_local1 = (attached1 as Bird).solidBody;
};
_local2 = (attached2 as b2Body);
if ((attached2 is Block)){
_local2 = (attached2 as Block).solidBody;
};
if ((attached2 is Bird)){
_local2 = (attached2 as Bird).solidBody;
};
if (((!(_local1)) || (!(_local2)))){
return;
};
globalPosition1 = _local1.GetWorldPoint( );
globalPosition2 = _local2.GetWorldPoint();
}
public function divide(_arg1:b2Vec2, _arg2:b2Vec2):Array{
var _local3:b2Vec2;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:b2Vec2;
var _local8:LinkConstraint;
var _local9:LinkConstraint;
();
_local3 = Geometry.segmentIntersection(globalPosition1, globalPosition2, _arg1, _arg2);
if (!_local3){
return (null);
};
if (Geometry.squareDistancePointToPoint(_local3, globalPosition1) < (0.25 * 0.25)){
return (null);
};
if (Geometry.squareDistancePointToPoint(_local3, globalPosition2) < (0.25 * 0.25)){
return (null);
};
_local4 = (attached1 as b2Body);
if ((attached1 is Block)){
_local4 = (attached1 as Block).solidBody;
};
if ((attached1 is Bird)){
_local4 = (attached1 as Bird).solidBody;
};
_local5 = (attached2 as b2Body);
if ((attached2 is Block)){
_local5 = (attached2 as Block).solidBody;
};
if ((attached2 is Bird)){
_local5 = (attached2 as Bird).solidBody;
};
= _local4.GetLinearVelocityFromLocalPoint( );
= _local5.GetLinearVelocityFromLocalPoint();
_local6 = Geometry.between(globalPosition1, globalPosition2, _local3);
_local7 = Geometry.lerpVec2(,
, _local6);
_local8 = new LinkConstraint();
_local8.attached1 = attached1;
_local8.attached2 = "roaming";
_local8.setPosition1(globalPosition1);
_local8.setPosition2(_local3);
_local8. = ;
_local8.
= _local7;
_local9 = new LinkConstraint();
_local9.attached1 = "roaming";
_local9.attached2 = attached2;
_local9.setPosition1(_local3);
_local9.setPosition2(globalPosition2);
_local9. = _local7;
_local9.
=
;
_local8.create();
_local8.activate();
_local9.create();
_local9.activate();
deleteBody(!((_local8.attached1 ==
)), !((_local9.attached2 == )));
();
return ([_local8, _local9]);
}
public function setPosition1(_arg1:b2Vec2):void{
globalPosition1 = _arg1.Copy();
();
}
public function deleteBody(_arg1:Boolean=true, _arg2:Boolean=true):void{
if ( ){
Controller.level.world.DestroyJoint( );
= null;
};
if (
){
=
.GetLinearVelocity();
if (_arg1){
Controller.level.world.DestroyBody(
);
};
= null;
attached1 = "roaming";
};
if (){
= .GetLinearVelocity();
if (_arg2){
Controller.level.world.DestroyBody();
};
= null;
attached2 = "roaming";
};
}
public function setPosition2(_arg1:b2Vec2):void{
globalPosition2 = _arg1.Copy();
();
}
override public function activate():void{
var _local1:Block;
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2MassData;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2DistanceJointDef;
if (active){
return;
};
active = true;
if (((((!(attached1)) || ((((attached1 is Block)) && (!((attached1 as Block).solidBody)))))) || ((attached1 == "roaming")))){
_local5 = 0;
while (_local5 < Controller.level.activeObjectList.length) {
if (!(Controller.level.activeObjectList[_local5] is Bird)){
} else {
if (Geometry.squareDistancePointToPoint(Controller.level.activeObjectList[_local5].getPosition(), globalPosition1) > (0.25 * 0.25)){
} else {
attached1 = Controller.level.activeObjectList[_local5];
globalPosition1 = Controller.level.activeObjectList[_local5].getPosition();
break;
};
};
_local5++;
};
if (((!((attached1 is Bird))) && (!((attached1 is b2Body))))){
if (attached1 != "roaming"){
_local1 = Controller.level.searchForBlock(globalPosition1);
if (_local1){
attached1 = _local1;
};
};
if (((!(attached1)) || ((attached1 == "roaming")))){
= Controller.level.world.CreateBody(new b2BodyDef());
.SetXForm(globalPosition1, 0);
if (){
.SetLinearVelocity();
= null;
};
_local4 = new b2MassData();
_local4.mass = 0.01;
.SetMass(_local4);
attached1 =
;
};
};
};
if ((attached1 is Block)){
_local2 = (attached1 as Block).solidBody;
} else {
if ((attached1 is Bird)){
_local2 = (attached1 as Bird).solidBody;
} else {
_local2 = (attached1 as b2Body);
};
};
= _local2.GetLocalPoint(globalPosition1);
if (((((!(attached2)) || ((((attached2 is Block)) && (!((attached2 as Block).solidBody)))))) || ((attached2 == "roaming")))){
_local5 = 0;
while (_local5 < Controller.level.activeObjectList.length) {
if (!(Controller.level.activeObjectList[_local5] is Bird)){
} else {
if (Geometry.squareDistancePointToPoint(Controller.level.activeObjectList[_local5].getPosition(), globalPosition2) > (0.25 * 0.25)){
} else {
attached2 = Controller.level.activeObjectList[_local5];
globalPosition2 = Controller.level.activeObjectList[_local5].getPosition();
break;
};
};
_local5++;
};
if (((!((attached2 is Bird))) && (!((attached2 is b2Body))))){
if (attached2 != "roaming"){
_local1 = Controller.level.searchForBlock(globalPosition2);
if (_local1){
attached2 = _local1;
};
};
if (((!(attached2)) || ((attached2 == "roaming")))){
= Controller.level.world.CreateBody(new b2BodyDef());
.SetXForm(globalPosition2, 0);
if (
){
.SetLinearVelocity(
);
= null;
};
_local4 = new b2MassData();
_local4.mass = 0.01;
.SetMass(_local4);
attached2 = ;
};
};
};
if ((attached2 is Block)){
_local3 = (attached2 as Block).solidBody;
} else {
if ((attached2 is Bird)){
_local3 = (attached2 as Bird).solidBody;
} else {
_local3 = (attached2 as b2Body);
};
};
= _local3.GetLocalPoint(globalPosition2);
_local6 = (globalPosition2.x - globalPosition1.x);
_local7 = (globalPosition2.y - globalPosition1.y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
_local9 = new b2DistanceJointDef();
_local9.body1 = _local2;
_local9.body2 = _local3;
_local9.localAnchor1 = ;
_local9.localAnchor2 = ;
_local9.length = _local8;
_local9.collideConnected = true;
= (Controller.level.world.CreateJoint(_local9) as b2DistanceJoint);
if (((.parent) && (!((attached1 is Block))))){
.parent.removeChild();
};
if ((( .parent) && (!((attached2 is Block))))){
.parent.removeChild( );
};
();
();
}
override public function destroy():void{
super.destroy();
();
}
override public function create():void{
= new LinkEnd();
= new LinkEnd();
= new LinkMid();
Controller.constraintLayer.addChild( );
Controller.constraintLayer.addChild();
Controller.constraintLayer.addChild( );
}
}
}//package com.nitrome.icebreaker
Section 134
//LinkEnd (com.nitrome.icebreaker.LinkEnd)
package com.nitrome.icebreaker {
import flash.display.*;
public dynamic class LinkEnd extends MovieClip {
}
}//package com.nitrome.icebreaker
Section 135
//LinkMid (com.nitrome.icebreaker.LinkMid)
package com.nitrome.icebreaker {
import flash.display.*;
public dynamic class LinkMid extends MovieClip {
public var ropeMask:MovieClip;
}
}//package com.nitrome.icebreaker
Section 136
//MiniMap (com.nitrome.icebreaker.MiniMap)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import flash.display.*;
public class MiniMap extends Sprite {
public var br:MovieClip;
public var b:MovieClip;
public var leftEdge:Number;
public var t:MovieClip;
public var bl:MovieClip;
public var l:MovieClip;
public var tl:MovieClip;
public var r:MovieClip;
public var tr:MovieClip;
public var :Number;
public var :Sprite;
public var topEdge:Number;
public var :Sprite;
public var rightEdge:Number;
public function destroy():void{
if (parent){
parent.removeChild(this);
};
}
public function create():void{
var _local1:Number;
var _local2:b2AABB;
var _local3:Number;
var _local4:Number;
leftEdge = (Controller.level.leftEdge / 32);
rightEdge = (Controller.level.rightEdge / 32);
topEdge = (Controller.level.topEdge / 32);
= Controller.level.sea.yPosition;
_local3 = int(((rightEdge - leftEdge) * 4));
_local4 = int((( - topEdge) * 4));
= new Sprite();
advance();
addChild();
= new Sprite();
.graphics.beginFill(0);
.graphics.drawRect(0, 0, _local3, _local4);
.graphics.endFill();
addChild();
.mask = ;
x = 12;
y = 12;
t.scaleX = (b.scaleX = _local3);
l.scaleY = (r.scaleY = _local4);
b.y = (bl.y = (br.y = (_local4 + 5)));
r.x = (tr.x = (br.x = (_local3 + 5)));
Controller.root.mapHolder.addChild(this);
}
public function advance():void{
var _local1:Number;
var _local2:b2Vec2;
var _local3:Block;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:ActiveObject;
var _local8:Character;
var _local9:LinkConstraint;
if (!){
return;
};
.graphics.clear();
.graphics.beginFill(0, 0.2);
.graphics.drawRect(0, 0, ((rightEdge - leftEdge) * 4), (( - topEdge) * 4));
.graphics.endFill();
.graphics.lineStyle(1, 0xFFFFFF, 0.1);
.graphics.beginFill(0xFFFFFF, 0.05);
.graphics.drawRect((((Controller.level.cameraFocusX / 8) - (leftEdge * 4)) - (275 / 8)), (((Controller.level.cameraFocusY / 8) - (topEdge * 4)) - (200 / 8)), (550 / 8), (400 / 8));
.graphics.endFill();
.graphics.lineStyle();
_local1 = 0;
while (_local1 < Controller.level.blockList.length) {
_local3 = Controller.level.blockList[_local1];
.graphics.beginFill(0, 0.5);
_local4 = 0;
while (_local4 < (_local3.vertexList.length + 1)) {
_local2 = _local3.localToGlobal(_local3.vertexList[(_local4 % _local3.vertexList.length)]);
_local5 = ((_local2.x - leftEdge) * 4);
_local6 = ((_local2.y - topEdge) * 4);
if (_local4 == 0){
.graphics.moveTo(_local5, _local6);
} else {
.graphics.lineTo(_local5, _local6);
};
_local4++;
};
.graphics.endFill();
_local1++;
};
_local1 = 0;
while (_local1 < Controller.level.activeObjectList.length) {
_local7 = Controller.level.activeObjectList[_local1];
if ((_local7 is Finish)){
_local2 = _local7.getPosition();
.graphics.beginFill(0x603000, 0.5);
.graphics.drawRect((((_local2.x - leftEdge) - 4) * 4), (((_local2.y - topEdge) - 1) * 4), 32, 8);
.graphics.endFill();
} else {
if ((_local7 is FatWoman)){
_local2 = _local7.getPosition();
.graphics.beginFill(0, 0.5);
.graphics.drawCircle(((_local2.x - leftEdge) * 4), ((_local2.y - topEdge) * 4), (FatWoman.RADIUS * 4));
.graphics.endFill();
} else {
if ((_local7 is Weight)){
_local2 = _local7.getPosition();
.graphics.beginFill(0, 0.5);
.graphics.drawCircle(((_local2.x - leftEdge) * 4), ((_local2.y - topEdge) * 4), (Weight.RADIUS * 4));
.graphics.endFill();
};
};
};
_local1++;
};
_local1 = 0;
while (_local1 < Controller.level.characterList.length) {
_local8 = Controller.level.characterList[_local1];
_local2 = _local8.getPosition();
if (_local8.atFinish){
.graphics.beginFill(0xFF00);
} else {
.graphics.beginFill(0xFFFF00);
};
.graphics.drawRect((int(((_local2.x - leftEdge) * 4)) - 1), (int(((_local2.y - topEdge) * 4)) - 1), 3, 3);
.graphics.endFill();
_local1++;
};
_local1 = 0;
while (_local1 < Controller.level.constraintList.length) {
_local9 = (Controller.level.constraintList[_local1] as LinkConstraint);
if (!_local9){
} else {
.graphics.lineStyle(1, 0, 0.5);
.graphics.moveTo(((_local9.globalPosition1.x - leftEdge) * 4), ((_local9.globalPosition1.y - topEdge) * 4));
.graphics.lineTo(((_local9.globalPosition2.x - leftEdge) * 4), ((_local9.globalPosition2.y - topEdge) * 4));
};
_local1++;
};
}
}
}//package com.nitrome.icebreaker
Section 137
//PinConstraint (com.nitrome.icebreaker.PinConstraint)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
public class PinConstraint extends Constraint {
public var active:Boolean;// = false
public var pinJoint:b2RevoluteJoint;
public var globalPosition:b2Vec2;
public var attachedBlock:Block;
public var pinBody:b2Body;
public function PinConstraint(){
active = false;
super();
}
override public function deactivate():void{
if (pinJoint){
Controller.level.world.DestroyJoint(pinJoint);
};
if (pinBody){
Controller.level.world.DestroyBody(pinBody);
};
pinBody = null;
pinJoint = null;
active = false;
}
public function setPosition(_arg1:b2Vec2):void{
globalPosition = _arg1.Copy();
x = (globalPosition.x * 32);
y = (globalPosition.y * 32);
}
override public function activate():void{
var _local1:b2BodyDef;
var _local2:b2RevoluteJointDef;
if (((pinJoint) || (active))){
return;
};
active = true;
attachedBlock = Controller.level.searchForBlock(globalPosition);
if (!attachedBlock){
return;
};
_local1 = new b2BodyDef();
_local1.position.Set(globalPosition.x, globalPosition.y);
pinBody = Controller.level.world.CreateBody(_local1);
_local2 = new b2RevoluteJointDef();
_local2.body1 = pinBody;
_local2.body2 = attachedBlock.solidBody;
_local2.localAnchor2 = attachedBlock.solidBody.GetLocalPoint(globalPosition);
pinJoint = (Controller.level.world.CreateJoint(_local2) as b2RevoluteJoint);
}
override public function create():void{
Controller.constraintLayer.addChild(this);
}
}
}//package com.nitrome.icebreaker
Section 138
//ProtectedArea (com.nitrome.icebreaker.ProtectedArea)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import com.nitrome.util.*;
public class ProtectedArea extends ActiveObject {
public var
:Number;// = 128
public function ProtectedArea(){
= 128;
super();
}
public function sliceTouches(_arg1:b2Vec2, _arg2:b2Vec2):Boolean{
return (Geometry.segmentTouchesRectangle(getBoundingBox(), _arg1, _arg2));
}
override public function getBoundingBox():b2AABB{
var _local1:b2AABB;
_local1 = new b2AABB();
_local1.lowerBound = new b2Vec2((globalPosition.x - (
/ 64)), (globalPosition.y - (
/ 64)));
_local1.upperBound = new b2Vec2((globalPosition.x + (
/ 64)), (globalPosition.y + (
/ 64)));
return (_local1);
}
override public function create():void{
Controller.protectionLayer.addChild(this);
if ((this is ProtectedArea32)){
= 32;
};
if ((this is ProtectedArea64)){
= 64;
};
if ((this is ProtectedArea128)){
= 128;
};
}
}
}//package com.nitrome.icebreaker
Section 139
//ProtectedArea128 (com.nitrome.icebreaker.ProtectedArea128)
package com.nitrome.icebreaker {
public dynamic class ProtectedArea128 extends ProtectedArea {
}
}//package com.nitrome.icebreaker
Section 140
//ProtectedArea32 (com.nitrome.icebreaker.ProtectedArea32)
package com.nitrome.icebreaker {
public dynamic class ProtectedArea32 extends ProtectedArea {
}
}//package com.nitrome.icebreaker
Section 141
//ProtectedArea64 (com.nitrome.icebreaker.ProtectedArea64)
package com.nitrome.icebreaker {
public dynamic class ProtectedArea64 extends ProtectedArea {
}
}//package com.nitrome.icebreaker
Section 142
//Sea (com.nitrome.icebreaker.Sea)
package com.nitrome.icebreaker {
import flash.display.*;
import com.nitrome.util.*;
public class Sea extends MovieClip {
public var wave10:MovieClip;
public var scrollX:Number;// = 0
public var wave4:MovieClip;
public var wave6:MovieClip;
public var wave1:MovieClip;
public var wave5:MovieClip;
public var wave8:MovieClip;
public var wave3:MovieClip;
public var wave7:MovieClip;
public var wave2:MovieClip;
public var :Array;
public var :Number;// = 0
public var wave9:MovieClip;
public var yPosition:Number;
public var wave11:MovieClip;
public var wave12:MovieClip;
public var wave13:MovieClip;
public function Sea(){
scrollX = 0;
= 0;
super();
(true);
(false);
}
public function (_arg1:Boolean):void{
var _local2:Number;
var _local3:Number;
if (!){
= Global.createList(30, 0);
};
_local2 = 0;
while (_local2 < 30) {
if (((_arg1) && (((_local2 % 2) == 1)))){
} else {
if (((!(_arg1)) && (((_local2 % 2) == 0)))){
} else {
_local3 = Math.random();
if (_local3 >= 0.9){
[_local2] = 0;
} else {
if (_local3 >= 0.6){
[_local2] = 1;
} else {
[_local2] = 2;
};
};
};
};
_local2++;
};
}
public function destroy():void{
if (parent){
parent.removeChild(this);
};
}
public function create(_arg1:Number):void{
yPosition = _arg1;
Controller.seaLayer.addChild(this);
}
public function advance():void{
var _local1:Number;
var _local2:Number;
var _local3:MovieClip;
var _local4:Number;
if (Controller.isPaused()){
return;
};
_local1 = 275;
if (Controller.level){
_local1 = Controller.level.cameraFocusX;
};
scrollX = (scrollX + 2);
x = (((Math.floor(((_local1 - scrollX) / 47)) * 47) - 275) + scrollX);
if (Controller.level){
y = (yPosition * 32);
};
++;
if (( % 24) == 12){
(false);
};
if (( % 24) == 0){
(true);
};
_local2 = 1;
while (_local2 <= 13) {
_local3 = (getChildByName(("wave" + _local2)) as MovieClip);
if (!_local3){
} else {
_local4 = Math.floor((((_local1 - scrollX) + (_local2 * 47)) / 47));
_local4 = (_local4 % .length);
if (_local4 < 0){
_local4 = (_local4 + .length);
};
if ((_local4 % 2) == 0){
_local3.gotoAndStop(((1 + ( % 24)) + ([_local4] * 24)));
} else {
_local3.gotoAndStop(((1 + (( - 12) % 24)) + ([_local4] * 24)));
};
};
_local2++;
};
}
}
}//package com.nitrome.icebreaker
Section 143
//Splash (com.nitrome.icebreaker.Splash)
package com.nitrome.icebreaker {
import flash.display.*;
public dynamic class Splash extends MovieClip {
public function Splash(){
addFrameScript(14, frame15);
}
function frame15(){
stop();
if (parent){
parent.removeChild(this);
};
}
}
}//package com.nitrome.icebreaker
Section 144
//StandingCharacter (com.nitrome.icebreaker.StandingCharacter)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import com.nitrome.util.*;
public class StandingCharacter extends Character {
public var
:Boolean;// = false
public var velocityY:Number;// = -10
private var
:Number;// = 0
public var solidShape:b2Shape;
public var
:Boolean;// = false
public var solidBody:b2Body;
public function StandingCharacter(){
= 0;
= false;
= false;
velocityY = -10;
super();
}
public function deleteBody():void{
if (solidBody){
Controller.level.world.DestroyBody(solidBody);
};
solidBody = null;
solidShape = null;
}
protected function updatePosition():void{
if (solidBody){
x = (solidBody.GetPosition().x * 32);
y = (solidBody.GetPosition().y * 32);
rotation = ((solidBody.GetAngle() * 180) / Math.PI);
};
}
public function
():void{
deleteBody();
rotation = 0;
gotoAndPlay("normalDeath");
NitromeGame.sound_manager.playSound("death");
}
override public function advance():void{
var _local1:Finish;
var _local2:Number;
if (
){
();
return;
};
if (
){
if (y < (((Controller.level.sea.yPosition * 32) + Level.SEA_MAX_HEIGHT) + 100)){
if (currentLabel != "normalDeath"){
();
};
velocityY = (velocityY + 1);
y = (y + velocityY);
rotation = (rotation + 4);
} else {
destroy();
Global.removeFromList(this, Controller.level.characterList);
Controller.level.failed();
};
return;
};
super.advance();
if (!atFinish){
updatePosition();
_local1 = Controller.level.isTouchingFinish(solidBody);
if (((_local1) && ((Math.abs((solidBody.GetPosition().x - _local1.getPosition().x)) < 4)))){
++;
if (
> 10){
Controller.level.world.DestroyBody(solidBody);
solidBody = null;
atFinish = true;
finish = _local1;
finish.charactersOnBoard.push(this);
Controller.level.updateCounters();
};
} else {
= 0;
};
if (((solidBody) && ((solidBody.GetPosition().y > Controller.level.sea.yPosition)))){
_local2 = 0.85;
solidBody.SetLinearVelocity(new b2Vec2((solidBody.m_linearVelocity.x * _local2), (solidBody.m_linearVelocity.y * _local2)));
solidBody.SetAngularVelocity((solidBody.m_angularVelocity * _local2));
if (solidBody.GetPosition().y > (Controller.level.sea.yPosition + 2)){
destroy();
Global.removeFromList(this, Controller.level.characterList);
Controller.level.failed();
};
};
};
}
override public function getPosition():b2Vec2{
if (solidBody){
return (solidBody.GetPosition().Copy());
};
return (new b2Vec2((x / 32), (y / 32)));
}
public function contactMade(_arg1:b2ContactPoint, _arg2:b2Shape):void{
if (!_arg2.m_body.m_userData){
return;
};
if ((_arg2.m_body.m_userData.block is DeathBlock)){
= true;
};
if (_arg2.m_body.m_userData.wolfrat){
= true;
};
if (_arg2.m_body.m_userData.bird){
= true;
};
}
override public function setPosition(_arg1:b2Vec2):void{
solidBody.SetXForm(_arg1, solidBody.GetAngle());
updatePosition();
}
public function
():void{
Global.removeFromList(this, Controller.level.characterList);
deleteBody();
rotation = 0;
gotoAndPlay("runeDeath");
NitromeGame.sound_manager.playSound("runeDeath");
}
override public function destroy():void{
deleteBody();
super.destroy();
}
override public function create():void{
var _local1:b2BodyDef;
var _local2:b2PolygonDef;
super.create();
if (((solidBody) || (solidShape))){
return;
};
_local1 = new b2BodyDef();
_local1.userData = {standingCharacter:this, contactMade:contactMade};
solidBody = Controller.level.world.CreateBody(_local1);
_local2 = new b2PolygonDef();
_local2.vertexCount = 4;
_local2.vertices[0] = new b2Vec2((-10 / 32), (-9 / 32));
_local2.vertices[1] = new b2Vec2((10 / 32), (-9 / 32));
_local2.vertices[2] = new b2Vec2((15 / 32), (15 / 32));
_local2.vertices[3] = new b2Vec2((-15 / 32), (15 / 32));
_local2.density = 1;
solidShape = (solidBody.CreateShape(_local2) as b2PolygonShape);
solidBody.SetMassFromShapes();
}
}
}//package com.nitrome.icebreaker
Section 145
//StandingGuy1 (com.nitrome.icebreaker.StandingGuy1)
package com.nitrome.icebreaker {
public dynamic class StandingGuy1 extends StandingCharacter {
public function StandingGuy1(){
addFrameScript(24, frame25, 37, frame38, 62,
, 69, , 91,
);
}
function (){
stop();
}
function frame25(){
gotoAndPlay("standing");
}
function frame38(){
gotoAndPlay("walking");
}
function
(){
gotoAndPlay("victory");
}
function
(){
stop();
if (parent){
parent.removeChild(this);
};
Controller.level.failed();
}
}
}//package com.nitrome.icebreaker
Section 146
//TurningPinsConstraint (com.nitrome.icebreaker.TurningPinsConstraint)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
public class TurningPinsConstraint extends Constraint {
public var active:Boolean;// = false
public var pinJoint:b2RevoluteJoint;
public var globalPosition:b2Vec2;
public var spinSpeed:Number;// = 5
public var attachedBlock:Block;
public var :Number;// = 0
public var angle:Number;// = 0
public var pinBody:b2Body;
public function TurningPinsConstraint(){
active = false;
angle = 0;
= 0;
spinSpeed = 5;
super();
}
override public function deactivate():void{
if (pinJoint){
Controller.level.world.DestroyJoint(pinJoint);
};
if (pinBody){
Controller.level.world.DestroyBody(pinBody);
};
pinBody = null;
pinJoint = null;
attachedBlock = null;
active = false;
}
override public function advance():void{
super.advance();
if (attachedBlock){
rotation = ((attachedBlock.solidBody.GetAngle() * 180) / Math.PI);
attachedBlock.solidBody.WakeUp();
};
}
public function setPosition(_arg1:b2Vec2):void{
globalPosition = _arg1.Copy();
x = (globalPosition.x * 32);
y = (globalPosition.y * 32);
}
override public function activate():void{
var _local1:b2BodyDef;
var _local2:b2RevoluteJointDef;
if (((pinJoint) || (active))){
return;
};
active = true;
attachedBlock = Controller.level.searchForBlock(globalPosition);
if (!attachedBlock){
return;
};
_local1 = new b2BodyDef();
_local1.position.Set(globalPosition.x, globalPosition.y);
pinBody = Controller.level.world.CreateBody(_local1);
_local2 = new b2RevoluteJointDef();
_local2.body1 = pinBody;
_local2.body2 = attachedBlock.solidBody;
_local2.localAnchor2 = attachedBlock.solidBody.GetLocalPoint(globalPosition);
_local2.enableMotor = true;
_local2.motorSpeed = (spinSpeed * 0.3);
_local2.maxMotorTorque = 500;
pinJoint = (Controller.level.world.CreateJoint(_local2) as b2RevoluteJoint);
}
override public function create():void{
Controller.constraintLayer.addChild(this);
}
}
}//package com.nitrome.icebreaker
Section 147
//Weight (com.nitrome.icebreaker.Weight)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
public class Weight extends ActiveObject {
public var solidShape:b2Shape;
public var solidBody:b2Body;
public static const RADIUS:Number = 1.12;
override public function updatePosition():void{
super.updatePosition();
rotation = ((solidBody.GetAngle() * 180) / Math.PI);
}
override public function getBoundingBox():b2AABB{
var _local1:b2AABB;
_local1 = new b2AABB();
_local1.lowerBound = new b2Vec2((globalPosition.x - 1.12), (globalPosition.y - 1.12));
_local1.upperBound = new b2Vec2((globalPosition.x + 1.12), (globalPosition.y + 1.12));
return (_local1);
}
override public function deactivate():void{
if (solidBody){
Controller.level.world.DestroyBody(solidBody);
};
solidBody = null;
solidShape = null;
}
override public function advance():void{
globalPosition = solidBody.GetPosition().Copy();
updatePosition();
}
override public function setPosition(_arg1:b2Vec2):void{
super.setPosition(_arg1);
if (solidBody){
solidBody.SetXForm(_arg1, 0);
};
}
override public function activate():void{
var _local1:b2BodyDef;
var _local2:b2CircleDef;
if (solidBody){
return;
};
_local1 = new b2BodyDef();
if (globalPosition){
_local1.position.Set(globalPosition.x, globalPosition.y);
};
solidBody = Controller.level.world.CreateBody(_local1);
_local2 = new b2CircleDef();
_local2.radius = RADIUS;
_local2.density = 10;
_local2.friction = 0.5;
solidBody.CreateShape(_local2);
solidBody.SetMassFromShapes();
}
override public function create():void{
Controller.activeLayer.addChild(this);
}
}
}//package com.nitrome.icebreaker
Section 148
//Wolfrat (com.nitrome.icebreaker.Wolfrat)
package com.nitrome.icebreaker {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
public class Wolfrat extends ActiveObject {
public var velocityY:Number;// = -10
public var touchFinishTime:Number;// = 0
public var touchFinish:Finish;// = null
public var solidShape:b2Shape;
public var :Boolean;// = true
public var solidBody:b2Body;
public function Wolfrat(){
= true;
velocityY = -10;
touchFinishTime = 0;
touchFinish = null;
super();
addFrameScript(12, frame13, 13, frame14);
}
public function smash():void{
deleteBody();
= false;
gotoAndStop("dead");
}
public function deleteBody():void{
if (solidBody){
Controller.level.world.DestroyBody(solidBody);
};
solidBody = null;
solidShape = null;
}
function frame14(){
stop();
}
override public function getBoundingBox():b2AABB{
var _local1:b2AABB;
_local1 = new b2AABB();
_local1.lowerBound = new b2Vec2((globalPosition.x - 0.5), (globalPosition.y - 0.5));
_local1.upperBound = new b2Vec2((globalPosition.x + 0.5), (globalPosition.y + 0.5));
return (_local1);
}
function frame13(){
gotoAndPlay("standing");
}
override public function deactivate():void{
super.deactivate();
deleteBody();
}
override public function advance():void{
super.advance();
if (){
globalPosition.x = solidBody.GetPosition().x;
globalPosition.y = solidBody.GetPosition().y;
rotation = ((solidBody.GetAngle() * 180) / Math.PI);
updatePosition();
} else {
if (y < (((Controller.level.sea.yPosition * 32) + Level.SEA_MAX_HEIGHT) + 100)){
velocityY++;
y = (y + velocityY);
rotation = (rotation + 4);
};
};
}
public function bodyIsTouching(_arg1:b2Body):Boolean{
return (Level.bodyIsTouchingBody(_arg1, solidBody));
}
override public function activate():void{
var _local1:b2BodyDef;
var _local2:b2PolygonDef;
super.activate();
if (((solidBody) || (solidShape))){
return;
};
if (!){
return;
};
_local1 = new b2BodyDef();
_local1.position = new b2Vec2(globalPosition.x, globalPosition.y);
_local1.userData = {activeObject:this, wolfrat:this};
solidBody = Controller.level.world.CreateBody(_local1);
_local2 = new b2PolygonDef();
_local2.vertexCount = 4;
_local2.vertices[0] = new b2Vec2((-10 / 32), (-14 / 32));
_local2.vertices[1] = new b2Vec2((10 / 32), (-14 / 32));
_local2.vertices[2] = new b2Vec2((14 / 32), (14 / 32));
_local2.vertices[3] = new b2Vec2((-14 / 32), (14 / 32));
_local2.density = 1;
solidShape = (solidBody.CreateShape(_local2) as b2PolygonShape);
solidBody.SetMassFromShapes();
= true;
}
override public function create():void{
super.create();
Controller.activeLayer.addChild(this);
}
}
}//package com.nitrome.icebreaker
Section 149
//WoodBlock (com.nitrome.icebreaker.WoodBlock)
package com.nitrome.icebreaker {
import Box2D.Collision.Shapes.*;
import flash.display.*;
public class WoodBlock extends Block {
public static var woodTexture:BitmapData;
public function WoodBlock(){
if (!woodTexture){
woodTexture = new WoodTexture(0x0100, 0x0100);
};
texture = woodTexture;
= 3549999;
= 8083526;
}
override protected function makePoly(_arg1:Array):b2PolygonShape{
var _local2:b2PolygonDef;
_local2 = new b2PolygonDef();
_local2.vertexCount = _arg1.length;
_local2.vertices = _arg1.slice();
_local2.density = 0.1;
_local2.restitution = 0.2;
return ((solidBody.CreateShape(_local2) as b2PolygonShape));
}
}
}//package com.nitrome.icebreaker
Section 150
//CustomCursor (com.nitrome.util.CustomCursor)
package com.nitrome.util {
import flash.display.*;
import flash.events.*;
import flash.ui.*;
public class CustomCursor {
public static var cursor:Sprite;
protected static var cursorClass:Class;
protected static var parent:DisplayObjectContainer;
protected static function mouseLeave(_arg1:Event):void{
if (cursor){
cursor.visible = false;
};
}
protected static function addedToStage(_arg1:Event):void{
parent.removeEventListener(Event.ADDED_TO_STAGE, addedToStage);
parent.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove);
parent.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave);
}
protected static function mouseMove(_arg1:MouseEvent):void{
if (cursor){
cursor.x = (parent.mouseX << 0);
cursor.y = (parent.mouseY << 0);
if (!cursor.visible){
cursor.visible = true;
};
_arg1.updateAfterEvent();
};
}
public static function setCursor(_arg1:Class, _arg2:Number=0){
if (_arg1 == cursorClass){
if (((cursor) && (!((cursor.rotation == _arg2))))){
cursor.rotation = _arg2;
};
return;
};
if (cursor){
parent.removeChild(cursor);
cursor = null;
};
if (_arg1){
Mouse.hide();
} else {
Mouse.show();
};
cursorClass = _arg1;
if (_arg1 == null){
return;
};
cursor = new cursorClass();
cursor.x = (parent.mouseX << 0);
cursor.y = (parent.mouseY << 0);
cursor.rotation = _arg2;
cursor.mouseEnabled = false;
cursor.mouseChildren = false;
parent.addChild(cursor);
}
public static function setup(_arg1:DisplayObjectContainer):void{
parent = _arg1;
if (parent.stage){
parent.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove);
parent.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave);
} else {
parent.addEventListener(Event.ADDED_TO_STAGE, addedToStage);
};
}
}
}//package com.nitrome.util
Section 151
//Geometry (com.nitrome.util.Geometry)
package com.nitrome.util {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
public class Geometry {
public static function segmentTouchesRectangle(_arg1:b2AABB, _arg2:b2Vec2, _arg3:b2Vec2):Boolean{
var _local4:b2Vec2;
var _local5:Number;
var _local6:Array;
var _local7:Number;
var _local8:Number;
var _local9:Number;
if ((((_arg2.x < _arg1.lowerBound.x)) && ((_arg3.x < _arg1.lowerBound.x)))){
return (false);
};
if ((((_arg2.x > _arg1.upperBound.x)) && ((_arg3.x > _arg1.upperBound.x)))){
return (false);
};
if ((((_arg2.y < _arg1.lowerBound.y)) && ((_arg3.y < _arg1.lowerBound.y)))){
return (false);
};
if ((((_arg2.y > _arg1.upperBound.y)) && ((_arg3.y > _arg1.upperBound.y)))){
return (false);
};
_local4 = new b2Vec2((_arg3.y - _arg2.y), (_arg2.x - _arg3.x));
_local5 = b2Math.b2Dot(_local4, _arg2);
_local6 = [new b2Vec2(_arg1.lowerBound.x, _arg1.lowerBound.y), new b2Vec2(_arg1.upperBound.x, _arg1.lowerBound.y), new b2Vec2(_arg1.upperBound.x, _arg1.upperBound.y), new b2Vec2(_arg1.lowerBound.x, _arg1.upperBound.y)];
_local7 = 0;
_local8 = 0;
while (_local8 < 4) {
_local9 = b2Math.b2Dot(_local4, _local6[_local8]);
if (_local9 > _local5){
_local7++;
};
_local8++;
};
return ((((_local7 > 0)) && ((_local7 < 4))));
}
public static function nearestPointOnLine(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
_local4 = new b2Vec2((_arg2.x - _arg1.x), (_arg2.y - _arg1.y));
_local4.Normalize();
_local5 = new b2Vec2(_local4.y, -(_local4.x));
_local6 = b2Math.b2Dot(_local4, _arg3);
_local7 = b2Math.b2Dot(_local5, _arg1);
_local8 = ((_local6 * _local4.x) + (_local7 * _local5.x));
_local9 = ((_local6 * _local4.y) + (_local7 * _local5.y));
return (new b2Vec2(_local8, _local9));
}
public static function between(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):Number{
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local4 = new b2Vec2((_arg2.x - _arg1.x), (_arg2.y - _arg1.y));
_local4.Normalize();
_local5 = b2Math.b2Dot(_arg1, _local4);
_local6 = b2Math.b2Dot(_arg2, _local4);
_local7 = b2Math.b2Dot(_arg3, _local4);
if (_local5 == _local6){
return (0);
};
return (((_local7 - _local5) / (_local6 - _local5)));
}
public static function nearestPointOnSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
_local4 = new b2Vec2((_arg2.x - _arg1.x), (_arg2.y - _arg1.y));
_local4.Normalize();
_local5 = new b2Vec2(_local4.y, -(_local4.x));
_local6 = b2Math.b2Dot(_local4, _arg1);
_local7 = b2Math.b2Dot(_local4, _arg2);
_local8 = b2Math.b2Dot(_local4, _arg3);
_local9 = b2Math.b2Dot(_local5, _arg1);
if (_local8 < _local6){
_local8 = _local6;
};
if (_local8 > _local7){
_local8 = _local7;
};
_local10 = ((_local8 * _local4.x) + (_local9 * _local5.x));
_local11 = ((_local8 * _local4.y) + (_local9 * _local5.y));
return (new b2Vec2(_local10, _local11));
}
public static function setupPolygon(_arg1:b2PolygonDef, _arg2:Number, _arg3:Number, _arg4:b2Vec2=null, _arg5:Number=0):b2PolygonDef{
var _local6:Number;
var _local7:Number;
var _local8:Number;
if (!_arg1){
_arg1 = new b2PolygonDef();
};
_arg1.vertexCount = _arg2;
_local7 = (360 / _arg2);
if (_arg4){
_local6 = 0;
while (_local6 < _arg2) {
_local8 = (_local6 * _local7);
_arg1.vertices[_local6] = new b2Vec2(((Trig.getCos((_local8 + _arg5)) * _arg3) + _arg4.x), ((Trig.getSin((_local8 + _arg5)) * _arg3) + _arg4.y));
_local6++;
};
} else {
_local6 = 0;
while (_local6 < _arg2) {
_local8 = (_local6 * _local7);
_arg1.vertices[_local6] = new b2Vec2((Trig.getCos((_local8 + _arg5)) * _arg3), (Trig.getSin((_local8 + _arg5)) * _arg3));
_local6++;
};
};
return (_arg1);
}
public static function isLeft(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):Number{
return ((((_arg2.x - _arg1.x) * (_arg3.y - _arg1.y)) - ((_arg3.x - _arg1.x) * (_arg2.y - _arg1.y))));
}
public static function pointInsideTriangle(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:b2Vec2):Boolean{
var _local5:b2Vec2;
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
_local5 = new b2Vec2((_arg2.y - _arg1.y), -((_arg2.x - _arg1.x)));
_local7 = b2Math.b2Dot(_local5, _arg1);
_local8 = b2Math.b2Dot(_local5, _arg3);
_local9 = b2Math.b2Dot(_local5, _arg4);
if (((_local9 - _local7) * (_local8 - _local7)) < 0){
return (false);
};
_local5 = new b2Vec2((_arg3.y - _arg2.y), -((_arg3.x - _arg2.x)));
_local7 = b2Math.b2Dot(_local5, _arg2);
_local8 = b2Math.b2Dot(_local5, _arg1);
_local9 = b2Math.b2Dot(_local5, _arg4);
if (((_local9 - _local7) * (_local8 - _local7)) < 0){
return (false);
};
_local5 = new b2Vec2((_arg1.y - _arg3.y), -((_arg1.x - _arg3.x)));
_local7 = b2Math.b2Dot(_local5, _arg3);
_local8 = b2Math.b2Dot(_local5, _arg2);
_local9 = b2Math.b2Dot(_local5, _arg4);
if (((_local9 - _local7) * (_local8 - _local7)) < 0){
return (false);
};
return (true);
}
public static function lerpVec2(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Number):b2Vec2{
return (new b2Vec2((_arg1.x + ((_arg2.x - _arg1.x) * _arg3)), (_arg1.y + ((_arg2.y - _arg1.y) * _arg3))));
}
public static function squareDistancePointToPoint(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg2.x - _arg1.x);
_local4 = (_arg2.y - _arg1.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function squareDistancePointToSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):Number{
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
_local4 = new b2Vec2((_arg2.x - _arg1.x), (_arg2.y - _arg1.y));
_local4.Normalize();
_local5 = new b2Vec2(_local4.y, -(_local4.x));
_local6 = b2Math.b2Dot(_local4, _arg1);
_local7 = b2Math.b2Dot(_local4, _arg2);
_local8 = b2Math.b2Dot(_local4, _arg3);
_local9 = b2Math.b2Dot(_local5, _arg1);
if (_local8 < _local6){
_local8 = _local6;
};
if (_local8 > _local7){
_local8 = _local7;
};
_local10 = ((_local8 * _local4.x) + (_local9 * _local5.x));
_local11 = ((_local8 * _local4.y) + (_local9 * _local5.y));
_local12 = (_local10 - _arg3.x);
_local13 = (_local11 - _arg3.y);
return (((_local12 * _local12) + (_local13 * _local13)));
}
public static function segmentIntersection(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:b2Vec2):b2Vec2{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local7 = ((_arg1.x < _arg2.x)) ? _arg1.x : _arg2.x;
_local8 = ((_arg1.x > _arg2.x)) ? _arg1.x : _arg2.x;
_local9 = ((_arg3.x < _arg4.x)) ? _arg3.x : _arg4.x;
_local10 = ((_arg3.x > _arg4.x)) ? _arg3.x : _arg4.x;
if (_local8 < _local9){
return (null);
};
if (_local7 > _local10){
return (null);
};
_local11 = ((_arg1.y < _arg2.y)) ? _arg1.y : _arg2.y;
_local12 = ((_arg1.y > _arg2.y)) ? _arg1.y : _arg2.y;
_local13 = ((_arg3.y < _arg4.y)) ? _arg3.y : _arg4.y;
_local14 = ((_arg3.y > _arg4.y)) ? _arg3.y : _arg4.y;
if (_local12 < _local13){
return (null);
};
if (_local11 > _local14){
return (null);
};
_local5 = isLeft(_arg1, _arg2, _arg3);
_local6 = isLeft(_arg1, _arg2, _arg4);
if ((_local5 * _local6) >= 0){
return (null);
};
_local5 = isLeft(_arg3, _arg4, _arg1);
_local6 = isLeft(_arg3, _arg4, _arg2);
if ((_local5 * _local6) >= 0){
return (null);
};
return (lineIntersection(_arg1, _arg2, _arg3, _arg4));
}
public static function lineIntersection(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:b2Vec2):b2Vec2{
var _local5:b2Vec2;
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
_local5 = new b2Vec2((_arg2.x - _arg1.x), (_arg2.y - _arg1.y));
_local6 = new b2Vec2((_arg4.x - _arg3.x), (_arg4.y - _arg3.y));
_local7 = (_arg3.x - _arg1.x);
_local8 = (_arg3.y - _arg1.y);
_local9 = ((_local7 * _local6.y) - (_local8 * _local6.x));
_local10 = ((_local5.x * _local6.y) - (_local5.y * _local6.x));
_local11 = (_local9 / _local10);
_local12 = (_arg1.x + (_local5.x * _local11));
_local13 = (_arg1.y + (_local5.y * _local11));
return (new b2Vec2(_local12, _local13));
}
}
}//package com.nitrome.util
Section 152
//Global (com.nitrome.util.Global)
package com.nitrome.util {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
public class Global {
public static function safeMinimum(_arg1:Array):Number{
var _local2:Number;
var _local3:*;
_local2 = NaN;
for (_local3 in _arg1) {
if (((isNaN(_local2)) || ((_arg1[_local3] < _local2)))){
_local2 = _arg1[_local3];
};
};
return (_local2);
}
public static function isNumeric(_arg1:String):Boolean{
return ((_arg1 == String(Number(_arg1))));
}
public static function childrenList(_arg1, _arg2:String):Array{
var _local3:Array;
var _local4:*;
_local3 = [];
for (_local4 in _arg1) {
_local3.push(_arg1[_local4][_arg2]);
};
return (_local3);
}
public static function whiteOut(_arg1:Number):ColorTransform{
var _local2:Number;
var _local3:Number;
if (_arg1 > 0.5){
_local2 = ((_arg1 - 0.5) * 2);
_local3 = (0xFF - (_local2 * 0xFF));
return (new ColorTransform(_local2, _local2, _local2, 1, _local3, _local3, _local3, 0));
};
return (new ColorTransform(0, 0, 0, (_arg1 * 2), 0xFF, 0xFF, 0xFF, 0));
}
public static function createGrid(_arg1:Number, _arg2:Number, _arg3=null):Array{
var _local4:Array;
var _local5:Array;
var _local6:Number;
_local4 = [];
_local5 = [];
_local6 = 0;
while (_local6 < _arg2) {
_local5.push(_arg3);
_local6++;
};
_local6 = 0;
while (_local6 < _arg1) {
_local4.push(_local5.slice());
_local6++;
};
return (_local4);
}
public static function trim(_arg1:String):String{
var _local2:Number;
var _local3:Number;
_local2 = 0;
_local3 = (_arg1.length - 1);
while ((((((((_arg1.charAt(_local2) == " ")) || ((_arg1.charAt(_local2) == "\t")))) || ((_arg1.charAt(_local2) == "\n")))) || ((_arg1.charAt(_local2) == "\r")))) {
_local2++;
};
while ((((((((_arg1.charAt(_local3) == " ")) || ((_arg1.charAt(_local3) == "\t")))) || ((_arg1.charAt(_local3) == "\n")))) || ((_arg1.charAt(_local3) == "\r")))) {
_local3--;
};
return (_arg1.substring(_local2, (_local3 + 1)));
}
public static function negativeModulo(_arg1:Number, _arg2:Number):Number{
if (_arg1 >= 0){
return (((_arg1 % _arg2) - _arg2));
};
return ((_arg1 % _arg2));
}
public static function removeFromList(_arg1, _arg2:Array):void{
var _local3:Number;
_local3 = (_arg2.length - 1);
while (_local3 >= 0) {
if (_arg2[_local3] == _arg1){
_arg2.splice(_local3, 1);
};
_local3--;
};
}
public static function removeOnceFromList(_arg1, _arg2:Array):void{
var _local3:Number;
_local3 = (_arg2.length - 1);
while (_local3 >= 0) {
if (_arg2[_local3] == _arg1){
_arg2.splice(_local3, 1);
return;
};
_local3--;
};
}
public static function enforcePlaces(_arg1:Number, _arg2:Number):String{
var _local3:String;
var _local4:String;
if (_arg1 < 0){
return (("-" + enforcePlaces(-(_arg1), _arg2)));
};
_local3 = String(Math.floor(_arg1));
_local4 = String(Math.floor(((_arg1 % 1) * Math.pow(10, _arg2))));
while (_local4.length < _arg2) {
_local4 = ("0" + _local4);
};
return (((_local3 + ".") + _local4));
}
public static function blackOut(_arg1:Number):ColorTransform{
var _local2:Number;
if (_arg1 > 0.5){
_local2 = ((_arg1 - 0.5) * 2);
return (new ColorTransform(_local2, _local2, _local2, 1, 0, 0, 0, 0));
};
return (new ColorTransform(0, 0, 0, (_arg1 * 2), 0, 0, 0, 0));
}
public static function copyArrayDeep(_arg1:Array):Array{
var _local2:Array;
var _local3:Number;
_local2 = [];
_local3 = 0;
while (_local3 < _arg1.length) {
if ((_arg1[_local3] is Array)){
_local2.push(copyArrayDeep(_arg1[_local3]));
} else {
_local2.push(_arg1[_local3]);
};
_local3++;
};
return (_local2);
}
public static function slide(_arg1:Number, _arg2:Number, _arg3:Number):Number{
if (_arg1 < _arg2){
_arg1 = (_arg1 + _arg3);
if (_arg1 > _arg2){
_arg1 = _arg2;
};
return (_arg1);
//unresolved jump
};
_arg1 = (_arg1 - _arg3);
if (_arg1 < _arg2){
_arg1 = _arg2;
};
return (_arg1);
}
public static function createList(_arg1:Number, _arg2=null):Array{
var _local3:Array;
var _local4:Number;
_local3 = [];
_local4 = 0;
while (_local4 < _arg1) {
_local3.push(_arg2);
_local4++;
};
return (_local3);
}
public static function deceleratingSweep(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Number{
var _local6:Number;
var _local7:Number;
_local6 = ((_arg3)>0) ? -(_arg5) : _arg5;
_local7 = ((_arg3 * _arg3) / (2 * -(_local6)));
_local7 = (_local7 + _arg1);
if (_arg1 < _arg2){
if (_local7 > _arg2){
return (-(_arg5));
};
return (_arg4);
//unresolved jump
};
if (_local7 < _arg2){
return (_arg5);
};
return (-(_arg4));
}
public static function positiveModulo(_arg1:Number, _arg2:Number):Number{
if (_arg1 >= 0){
return ((_arg1 % _arg2));
};
return (((_arg1 % _arg2) + _arg2));
}
public static function textToBitmap(_arg1:BitmapData, _arg2:String, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0xFFFFFF, _arg6:Boolean=false, _arg7:TextFormat=null):void{
var _local8:TextField;
_local8 = new TextField();
_local8.autoSize = TextFieldAutoSize.LEFT;
if (_arg7){
_local8.defaultTextFormat = _arg7;
} else {
_local8.defaultTextFormat = new TextFormat("_sans", 10);
};
_local8.textColor = _arg5;
_local8.text = _arg2;
if (_arg6){
_arg1.draw(_local8, new Matrix(1, 0, 0, 1, (_arg3 - int((_local8.width / 2))), (_arg4 - int((_local8.height / 2)))));
} else {
_arg1.draw(_local8, new Matrix(1, 0, 0, 1, _arg3, _arg4));
};
}
public static function ordinal(_arg1:Number):String{
if (((((_arg1 % 100) > 10)) && (((_arg1 % 100) < 15)))){
return ((_arg1.toString() + "th"));
};
if ((_arg1 % 10) == 1){
return ((_arg1.toString() + "st"));
};
if ((_arg1 % 10) == 2){
return ((_arg1.toString() + "nd"));
};
if ((_arg1 % 10) == 3){
return ((_arg1.toString() + "rd"));
};
return ((_arg1.toString() + "th"));
}
public static function safeMaximum(_arg1:Array):Number{
var _local2:Number;
var _local3:*;
_local2 = NaN;
for (_local3 in _arg1) {
if (((isNaN(_local2)) || ((_arg1[_local3] > _local2)))){
_local2 = _arg1[_local3];
};
};
return (_local2);
}
public static function repeatString(_arg1:String, _arg2:Number):String{
var _local3:String;
var _local4:Number;
if (_arg2 < 1){
return ("");
};
_local3 = _arg1;
_local4 = 1;
while (_local4 < _arg2) {
_local3 = (_local3 + _arg1);
_local4++;
};
return (_local3);
}
public static function findInList(_arg1, _arg2:Array):Number{
var _local3:Number;
_local3 = 0;
while (_local3 < _arg2.length) {
if (_arg2[_local3] == _arg1){
return (_local3);
};
_local3++;
};
return (-1);
}
public static function sign(_arg1:Number):Number{
if (_arg1 > 0){
return (1);
};
if (_arg1 < 0){
return (-1);
};
return (0);
}
public static function copyColorTransform(_arg1:ColorTransform):ColorTransform{
return (new ColorTransform(_arg1.redMultiplier, _arg1.greenMultiplier, _arg1.blueMultiplier, _arg1.alphaMultiplier, _arg1.redOffset, _arg1.greenOffset, _arg1.blueOffset, _arg1.alphaOffset));
}
}
}//package com.nitrome.util
Section 153
//Key (com.nitrome.util.Key)
package com.nitrome.util {
import flash.display.*;
import flash.events.*;
public class Key {
public static const LEFT:uint = 37;
public static const NUMPAD_DECIMAL:uint = 110;
public static const A:uint = 65;
public static const B:uint = 66;
public static const C:uint = 67;
public static const D:uint = 68;
public static const E:uint = 69;
public static const F:uint = 70;
public static const G:uint = 71;
public static const H:uint = 72;
public static const I:uint = 73;
public static const J:uint = 74;
public static const K:uint = 75;
public static const L:uint = 76;
public static const M:uint = 77;
public static const N:uint = 78;
public static const O:uint = 79;
public static const MINUS:uint = 189;
public static const Q:uint = 81;
public static const PAGE_DOWN:uint = 34;
public static const S:uint = 83;
public static const T:uint = 84;
public static const U:uint = 85;
public static const V:uint = 86;
public static const P:uint = 80;
public static const X:uint = 88;
public static const R:uint = 82;
public static const ALTERNATE:uint = 18;
public static const QUOTE:uint = 222;
public static const W:uint = 87;
public static const BACKSPACE:uint = 8;
public static const Y:uint = 89;
public static const SHIFT:uint = 16;
public static const PAGE_UP:uint = 33;
public static const Z:uint = 90;
public static const ESCAPE:uint = 27;
public static const NUMPAD_ADD:uint = 107;
public static const SEMICOLON:uint = 186;
public static const UP:uint = 38;
public static const DOWN:uint = 40;
public static const F1:uint = 112;
public static const F3:uint = 114;
public static const F5:uint = 116;
public static const F6:uint = 117;
public static const F7:uint = 118;
public static const F8:uint = 119;
public static const F2:uint = 113;
public static const F4:uint = 115;
public static const ENTER:uint = 13;
public static const INSERT:uint = 45;
public static const END:uint = 35;
public static const COMMA:uint = 188;
public static const NUMBER_3:uint = 51;
public static const NUMBER_5:uint = 53;
public static const NUMBER_6:uint = 54;
public static const NUMBER_0:uint = 48;
public static const F9:uint = 120;
public static const NUMBER_4:uint = 52;
public static const NUMBER_7:uint = 55;
public static const NUMBER_8:uint = 56;
public static const NUMBER_2:uint = 50;
public static const LEFTBRACKET:uint = 219;
public static const NUMBER_9:uint = 57;
public static const NUMBER_1:uint = 49;
public static const BACKSLASH:uint = 220;
public static const NUMPAD_MULTIPLY:uint = 106;
public static const HOME:uint = 36;
public static const F10:uint = 121;
public static const F11:uint = 122;
public static const F12:uint = 123;
public static const F13:uint = 124;
public static const F14:uint = 125;
public static const SPACE:uint = 32;
public static const F15:uint = 126;
public static const RIGHTBRACKET:uint = 221;
public static const EQUAL:uint = 187;
public static const COMMAND:uint = 15;
public static const CONTROL:uint = 17;
public static const NUMPAD_ENTER:uint = 108;
public static const NUMPAD:uint = 21;
public static const TAB:uint = 9;
public static const SLASH:uint = 191;
public static const DELETE:uint = 46;
public static const NUMPAD_DIVIDE:uint = 111;
public static const NUMPAD_1:uint = 97;
public static const NUMPAD_2:uint = 98;
public static const NUMPAD_3:uint = 99;
public static const NUMPAD_4:uint = 100;
public static const NUMPAD_5:uint = 101;
public static const NUMPAD_6:uint = 102;
public static const NUMPAD_7:uint = 103;
public static const NUMPAD_8:uint = 104;
public static const NUMPAD_9:uint = 105;
public static const PERIOD:uint = 190;
public static const CAPS_LOCK:uint = 20;
public static const NUMPAD_0:uint = 96;
public static const BACKQUOTE:uint = 192;
public static const NUMPAD_SUBTRACT:uint = 109;
public static const RIGHT:uint = 39;
protected static var keysDown:Object = new Object();
protected static var initialized:Boolean = false;
public static function terminate(_arg1:Stage):void{
if (initialized){
_arg1.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
_arg1.removeEventListener(KeyboardEvent.KEY_UP, keyReleased);
_arg1.removeEventListener(Event.DEACTIVATE, clearKeys);
initialized = false;
keysDown = new Object();
};
}
public static function isReady():Boolean{
return (initialized);
}
public static function keyReleased(_arg1:KeyboardEvent):void{
if ((_arg1.keyCode in keysDown)){
delete keysDown[_arg1.keyCode];
};
}
public static function keyPressed(_arg1:KeyboardEvent):void{
keysDown[_arg1.keyCode] = true;
}
public static function isDown(_arg1:uint):Boolean{
if (!initialized){
trace("ERROR: Key class has not been initialized.");
};
return (Boolean((_arg1 in keysDown)));
}
public static function initialize(_arg1:Stage):void{
if (!initialized){
_arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
_arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased);
_arg1.addEventListener(Event.DEACTIVATE, clearKeys);
initialized = true;
};
}
public static function clearKeys(_arg1:Event):void{
keysDown = new Object();
}
}
}//package com.nitrome.util
Section 154
//Lock (com.nitrome.util.Lock)
package com.nitrome.util {
import flash.display.*;
import flash.net.*;
public class Lock extends MovieClip {
public function Lock(){
addFrameScript(1, frame2);
}
function frame2(){
stop();
}
public static function urlLock(_arg1:Stage):void{
var _local2:String;
if (NitromeGame.isAtURL(NitromeGame.XGEN) == true){
} else {
_arg1.addChild(new (Lock));
_local2 = ("http://www.nitrome.com/games/" + NitromeGame.game_id);
navigateToURL(new URLRequest(_local2), "_blank");
};
}
}
}//package com.nitrome.util
Section 155
//MD5 (com.nitrome.util.MD5)
package com.nitrome.util {
public class MD5 {
private var :int;// = 8
private var :String;// = ""
public function MD5(_arg1:String=null, _arg2:int=0){
= "";
= 8;
super();
if (_arg1 != null){
this. = _arg1;
};
if (((((!((_arg2 == 0))) && ((_arg2 == 8)))) || ((_arg2 == 16)))){
this. = _arg2;
};
}
private function (_arg1:Array):String{
var _local2:String;
var _local3:String;
var _local4:int;
var _local5:int;
var _local6:int;
_local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
_local3 = new String("");
_local4 = 0;
while (_local4 < (_arg1.length * 4)) {
_local5 = (((((_arg1[(_local4 >> 2)] >> (8 * (_local4 % 4))) & 0xFF) << 16) | (((_arg1[((_local4 + 1) >> 2)] >> (8 * ((_local4 + 1) % 4))) & 0xFF) << 8)) | ((_arg1[((_local4 + 2) >> 2)] >> (8 * ((_local4 + 2) % 4))) & 0xFF));
_local6 = 0;
while (_local6 < 4) {
if (((_local4 * 8) + (_local6 * 6)) > (_arg1.length * 32)){
_local3 = (_local3 + );
} else {
_local3 = (_local3 + _local2.charAt(((_local5 >> (6 * (3 - _local6))) & 63)));
};
_local6++;
};
_local4 = (_local4 + 3);
};
return (_local3);
}
private function (_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int):int{
return (((((_arg2, _arg1), (_arg4, _arg6)), _arg5), _arg3));
}
private function (_arg1:Array):String{
var _local2:String;
var _local3:int;
var _local4:int;
_local2 = new String("");
_local3 = ((1 << ) - 1);
_local4 = 0;
while (_local4 < (_arg1.length * 32)) {
_local2 = (_local2 + String.fromCharCode(((_arg1[(_local4 >> 5)] >>> (_local4 % 32)) & _local3)));
_local4 = (_local4 + );
};
return (_local2);
}
private function (_arg1:String, _arg2:String):Array{
var _local3:Array;
var _local4:Array;
var _local5:Array;
var _local6:int;
var _local7:Array;
_local3 = new Array((_arg1));
if (_local3.length > 16){
_local3 = (_local3, (_arg1.length * ));
};
_local4 = new Array(16);
_local5 = new Array(16);
_local6 = 0;
while (_local6 < 16) {
_local4[_local6] = (_local3[_local6] ^ 909522486);
_local5[_local6] = (_local3[_local6] ^ 1549556828);
_local6++;
};
_local7 = new Array((_local4.concat((_arg2)), (0x0200 + (_arg2.length * ))));
return ((_local5.concat(_local7), (0x0200 + 128)));
}
private function (_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{
return ((((_arg2 & _arg4) | (_arg3 & ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7));
}
private function (_arg1:String, _arg2:String):String{
return (((_arg1, _arg2)));
}
public function hash(_arg1:String):String{
return (
(_arg1));
}
private function (_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{
return (((_arg3 ^ (_arg2 | ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7));
}
private function
(_arg1:String):String{
return ((((_arg1), (_arg1.length * ))));
}
private function (_arg1:int, _arg2:int):int{
return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2))));
}
private function (_arg1:Array, _arg2:int):Array{
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:int;
var _local9:int;
var _local10:int;
var _local11:int;
_arg1[(_arg2 >> 5)] = (_arg1[(_arg2 >> 5)] | (128 << (_arg2 % 32)));
_arg1[((((_arg2 + 64) >>> 9) << 4) + 14)] = _arg2;
_local3 = 1732584193;
_local4 = -271733879;
_local5 = -1732584194;
_local6 = 271733878;
_local7 = 0;
while (_local7 < _arg1.length) {
_local8 = _local3;
_local9 = _local4;
_local10 = _local5;
_local11 = _local6;
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 7, -680876936);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 1)], 12, -389564586);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 17, 606105819);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 3)], 22, -1044525330);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 7, -176418897);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 5)], 12, 1200080426);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 17, -1473231341);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 7)], 22, -45705983);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 7, 1770035416);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 9)], 12, -1958414417);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 17, -42063);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 11)], 22, -1990404162);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 7, 1804603682);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 13)], 12, -40341101);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 17, -1502002290);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 15)], 22, 1236535329);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 5, -165796510);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 6)], 9, -1069501632);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 14, 643717713);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 0)], 20, -373897302);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 5, -701558691);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 10)], 9, 38016083);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 14, -660478335);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 4)], 20, -405537848);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 5, 568446438);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 14)], 9, -1019803690);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 14, -187363961);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 8)], 20, 1163531501);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 5, -1444681467);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 2)], 9, -51403784);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 14, 1735328473);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 12)], 20, -1926607734);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 4, -378558);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 8)], 11, -2022574463);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 16, 1839030562);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 14)], 23, -35309556);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 4, -1530992060);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 4)], 11, 1272893353);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 16, -155497632);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 10)], 23, -1094730640);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 4, 681279174);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 0)], 11, -358537222);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 16, -722521979);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 6)], 23, 76029189);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 4, -640364487);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 12)], 11, -421815835);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 16, 530742520);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 2)], 23, -995338651);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 6, -198630844);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 7)], 10, 1126891415);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 15, -1416354905);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 5)], 21, -57434055);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 6, 1700485571);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 3)], 10, -1894986606);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 15, -1051523);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 1)], 21, -2054922799);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 6, 1873313359);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 15)], 10, -30611744);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 15, -1560198380);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 13)], 21, 1309151649);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 6, -145523070);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 11)], 10, -1120210379);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 15, 718787259);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 9)], 21, -343485551);
_local3 = (_local3, _local8);
_local4 = (_local4, _local9);
_local5 = (_local5, _local10);
_local6 = (_local6, _local11);
_local7 = (_local7 + 16);
};
return (new Array(_local3, _local4, _local5, _local6));
}
private function
(_arg1:String):String{
return ((((_arg1), (_arg1.length * ))));
}
private function (_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{
return ((((_arg2 ^ _arg3) ^ _arg4), _arg1, _arg2, _arg5, _arg6, _arg7));
}
private function (_arg1:String, _arg2:String):String{
return (((_arg1, _arg2)));
}
private function (_arg1:String):Array{
var _local2:Array;
var _local3:int;
var _local4:int;
_local2 = new Array();
_local3 = ((1 << ) - 1);
_local4 = 0;
while (_local4 < (_arg1.length * )) {
_local2[(_local4 >> 5)] = (_local2[(_local4 >> 5)] | ((_arg1.charCodeAt((_local4 / )) & _local3) << (_local4 % 32)));
_local4 = (_local4 + );
};
return (_local2);
}
private function (_arg1:Array):String{
var _local2:String;
var _local3:String;
var _local4:int;
_local2 = "0123456789abcdef";
_local3 = new String("");
_local4 = 0;
while (_local4 < (_arg1.length * 4)) {
_local3 = (_local3 + (_local2.charAt(((_arg1[(_local4 >> 2)] >> (((_local4 % 4) * 8) + 4)) & 15)) + _local2.charAt(((_arg1[(_local4 >> 2)] >> ((_local4 % 4) * 8)) & 15))));
_local4++;
};
return (_local3);
}
private function (_arg1:Number, _arg2:Number):Number{
var _local3:int;
var _local4:int;
_local3 = ((_arg1 & 0xFFFF) + (_arg2 & 0xFFFF));
_local4 = (((_arg1 >> 16) + (_arg2 >> 16)) + (_local3 >> 16));
return (((_local4 << 16) | (_local3 & 0xFFFF)));
}
private function (_arg1:String):String{
return ((((_arg1), (_arg1.length * ))));
}
private function (_arg1:String, _arg2:String):String{
return (((_arg1, _arg2)));
}
private function (_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{
return ((((_arg2 & _arg3) | (~(_arg2) & _arg4)), _arg1, _arg2, _arg5, _arg6, _arg7));
}
}
}//package com.nitrome.util
Section 156
//Trig (com.nitrome.util.Trig)
package com.nitrome.util {
public class Trig {
protected static var hasSetup:Boolean = false;
public static var cos:Array;
public static var sin:Array;
public static function getCos(_arg1:Number):Number{
_arg1 = (_arg1 % 360);
if (_arg1 < 0){
_arg1 = (_arg1 + 360);
};
return (cos[(_arg1 << 0)]);
}
public static function getSin(_arg1:Number):Number{
_arg1 = (_arg1 % 360);
if (_arg1 < 0){
_arg1 = (_arg1 + 360);
};
return (sin[(_arg1 << 0)]);
}
public static function setup():void{
var _local1:int;
if (hasSetup){
return;
};
sin = [];
cos = [];
_local1 = 0;
while (_local1 <= 360) {
sin[_local1] = Math.sin(((_local1 * Math.PI) / 180));
cos[_local1] = Math.cos(((_local1 * Math.PI) / 180));
_local1++;
};
}
}
}//package com.nitrome.util
Section 157
//congratulationsclip_113 (Icebreaker_fla.congratulationsclip_113)
package Icebreaker_fla {
import com.nitrome.icebreaker.*;
import flash.display.*;
import flash.events.*;
import com.nitrome.game.*;
public dynamic class congratulationsclip_113 extends MovieClip {
public var __id20_:NumbskullFont;
public var captain:MovieClip;
public var bg:Background;
public var guy3:MovieClip;
public var guy2:MovieClip;
public var sea:Sea;
public var guy1:MovieClip;
public var scoreField:NumbskullFont;
public function congratulationsclip_113(){
addFrameScript(0, frame1);
();
();
}
function (){
try {
__id20_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id20_.align = "center";
__id20_.align_vert = "center";
__id20_.color = 11977954;
__id20_.id = "None";
__id20_.line_spacing = 18;
__id20_.text = "Congratulations!";
__id20_.tracking = 0;
try {
__id20_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
try {
scoreField["componentInspectorSetting"] = true;
} catch(e:Error) {
};
scoreField.align = "center";
scoreField.align_vert = "center";
scoreField.color = 15068151;
scoreField.id = "None";
scoreField.line_spacing = 18;
scoreField.text = "your final score is 0!";
scoreField.tracking = 0;
try {
scoreField["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
addEventListener(Event.ENTER_FRAME, , false, 0, true);
scoreField.text = ("Your final score is " + Score.value.toString());
bg.autoLevel = 0;
guy1.gotoAndPlay(8);
guy2.gotoAndPlay(3);
guy3.gotoAndPlay(13);
}
public function (_arg1:Event):void{
sea.scrollX = (sea.scrollX - 4);
sea.advance();
}
}
}//package Icebreaker_fla
Section 158
//death_60 (Icebreaker_fla.death_60)
package Icebreaker_fla {
import flash.display.*;
public dynamic class death_60 extends MovieClip {
public function death_60(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 159
//deepthud_53 (Icebreaker_fla.deepthud_53)
package Icebreaker_fla {
import flash.display.*;
public dynamic class deepthud_53 extends MovieClip {
public function deepthud_53(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 160
//fatwoman_58 (Icebreaker_fla.fatwoman_58)
package Icebreaker_fla {
import flash.display.*;
public dynamic class fatwoman_58 extends MovieClip {
public function fatwoman_58(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 161
//helvianMC_107 (Icebreaker_fla.helvianMC_107)
package Icebreaker_fla {
import flash.display.*;
public dynamic class helvianMC_107 extends MovieClip {
public function helvianMC_107(){
addFrameScript(28, frame29);
}
function frame29(){
stop();
}
}
}//package Icebreaker_fla
Section 162
//ice3_51 (Icebreaker_fla.ice3_51)
package Icebreaker_fla {
import flash.display.*;
public dynamic class ice3_51 extends MovieClip {
public function ice3_51(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 163
//ice3b_64 (Icebreaker_fla.ice3b_64)
package Icebreaker_fla {
import flash.display.*;
public dynamic class ice3b_64 extends MovieClip {
public function ice3b_64(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 164
//ice4_52 (Icebreaker_fla.ice4_52)
package Icebreaker_fla {
import flash.display.*;
public dynamic class ice4_52 extends MovieClip {
public function ice4_52(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 165
//iceSmash_55 (Icebreaker_fla.iceSmash_55)
package Icebreaker_fla {
import flash.display.*;
public dynamic class iceSmash_55 extends MovieClip {
public function iceSmash_55(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 166
//iceTooLarge_56 (Icebreaker_fla.iceTooLarge_56)
package Icebreaker_fla {
import flash.display.*;
public dynamic class iceTooLarge_56 extends MovieClip {
public function iceTooLarge_56(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 167
//instances_2 (Icebreaker_fla.instances_2)
package Icebreaker_fla {
import flash.display.*;
public dynamic class instances_2 extends MovieClip {
public function instances_2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 168
//MainTimeline (Icebreaker_fla.MainTimeline)
package Icebreaker_fla {
import com.nitrome.icebreaker.*;
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import com.nitrome.game.*;
import flash.media.*;
import flash.filters.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.printing.*;
import flash.system.*;
import flash.xml.*;
public dynamic class MainTimeline extends MovieClip {
public var __id17_:NumbskullFont;
public var mapHolder:MovieClip;
public var __id18_:NumbskullFont;
public var bl:BlurFilter;
public var preloader_new:MovieClip;
public var __setPropDict:Dictionary;
public var __id19_:NumbskullFont;
public var :Number;
public var content:MovieClip;
public var characterCounter:NumbskullFont;
public var button10:LevelStartButton;
public var button11:LevelStartButton;
public var button12:LevelStartButton;
public var button13:LevelStartButton;
public var button14:LevelStartButton;
public var button15:LevelStartButton;
public var button16:LevelStartButton;
public var button18:LevelStartButton;
public var button19:LevelStartButton;
public var button17:LevelStartButton;
public var moveCounter:NumbskullFont;
public var button21:LevelStartButton;
public var button23:LevelStartButton;
public var button25:LevelStartButton;
public var button26:LevelStartButton;
public var button27:LevelStartButton;
public var button28:LevelStartButton;
public var button24:LevelStartButton;
public var button29:LevelStartButton;
public var button22:LevelStartButton;
public var pauseGame:PauseButton;
public var button31:LevelStartButton;
public var button33:LevelStartButton;
public var button34:LevelStartButton;
public var button35:LevelStartButton;
public var button36:LevelStartButton;
public var button38:LevelStartButton;
public var button30:LevelStartButton;
public var button32:LevelStartButton;
public var button37:LevelStartButton;
public var button20:LevelStartButton;
public var background:Background;
public var button39:LevelStartButton;
public var button40:LevelStartButton;
public var :Number;
public var button1:LevelStartButton;
public var button4:LevelStartButton;
public var button5:LevelStartButton;
public var button6:LevelStartButton;
public var button7:LevelStartButton;
public var button9:LevelStartButton;
public var button3:LevelStartButton;
public var xgen_intro:MovieClip;
public var button8:LevelStartButton;
public var button2:LevelStartButton;
public var popupHolder:MovieClip;
public var
:Number;
public var
:Number;
public var __id16_:NumbskullFont;
public function MainTimeline(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(1, frame2, 5, frame6, 14, frame15, 24, frame25, 64,
, 74,
, 54,
, 55, frame56, 56, , 57,
, 58, , 59, , 60, , 61, , 62,
, 63, , 34, , 35, , 36, , 37, frame38, 38, , 39, frame40, 40, frame41, 41, , 42,
, 43, , 65, , 66,
, 67,
, 68, , 69, , 70, , 71, , 72,
, 73, , 44, , 45, , 46, , 47, , 48, , 49, , 50, , 51, , 52, , 53, );
}
public function (_arg1:Event):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local2 = loaderInfo.bytesLoaded;
_local3 = loaderInfo.bytesTotal;
_local4 = Math.round(((_local2 / _local3) * 100));
preloader_new.progress_text.text = String((_local4 + "%"));
if (loaderInfo.bytesLoaded >= loaderInfo.bytesTotal){
removeEventListener(Event.ENTER_FRAME, );
gotoAndStop("xgen");
};
}
function frame15(){
stop();
}
function (){
try {
moveCounter["componentInspectorSetting"] = true;
} catch(e:Error) {
};
moveCounter.align = "left";
moveCounter.align_vert = "center";
moveCounter.color = 0xFFFFFF;
moveCounter.id = "None";
moveCounter.line_spacing = 18;
moveCounter.text = "0/0";
moveCounter.tracking = 0;
try {
moveCounter["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame6(){
xgen_intro.addEventListener(Event.COMPLETE, function (_arg1:Event){
xgen_intro.removeEventListener(Event.ENTER_FRAME, );
gotoAndStop("nitrome");
});
xgen_intro.cacheAsBitmap = true;
xgen_intro.scaleX = (xgen_intro.scaleY = 0.0001);
bl = new BlurFilter();
bl.quality = 1;
= 180;
= -10;
= 1;
= -171;
xgen_intro.addEventListener(Event.ENTER_FRAME, );
stop();
}
function frame25(){
NitromeGame.sound_manager.playMusic(SoundManager.MENU);
}
function frame2(){
NitromeGame.init((root as MovieClip), "icebreaker", "nobodies", 40);
stage.showDefaultContextMenu = false;
addEventListener(Event.ENTER_FRAME, , false, 0, true);
stop();
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 35)) && ((int(__setPropDict[__id16_]) <= 44))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 35)) && ((int(__setPropDict[__id16_]) <= 44))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 35)) && ((int(__setPropDict[__id16_]) <= 44))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
try {
__id17_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id17_.align = "center";
__id17_.align_vert = "center";
__id17_.color = 11977954;
__id17_.id = "None";
__id17_.line_spacing = 18;
__id17_.text = "markus heinel";
__id17_.tracking = 0;
try {
__id17_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame38(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 35)) && ((int(__setPropDict[__id16_]) <= 44))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame40(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 35)) && ((int(__setPropDict[__id16_]) <= 44))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 35)) && ((int(__setPropDict[__id16_]) <= 44))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 35)) && ((int(__setPropDict[__id16_]) <= 44))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 35)) && ((int(__setPropDict[__id16_]) <= 44))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 45)) && ((int(__setPropDict[__id16_]) <= 54))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 45)) && ((int(__setPropDict[__id16_]) <= 54))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame41(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 35)) && ((int(__setPropDict[__id16_]) <= 44))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 45)) && ((int(__setPropDict[__id16_]) <= 54))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 45)) && ((int(__setPropDict[__id16_]) <= 54))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 35)) && ((int(__setPropDict[__id16_]) <= 44))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
public function (_arg1:Event):void{
= (
+
);
if (
<= ){
= ;
};
if ((((
> 0)) && ((
> 0)))){
= (
* 1.8);
xgen_intro.scaleX = (xgen_intro.scaleY = (Math.max(1, ((xgen_intro.scaleY * 100) - (
* 1.3))) / 100));
xgen_intro.XGenStudiosComMC.alpha = (xgen_intro.XGenStudiosComMC.alpha - 25);
} else {
xgen_intro.scaleX = (xgen_intro.scaleY = Math.min(1, ((xgen_intro.scaleY * 100) * 1.7)));
};
bl.blurX =
;
bl.blurY =
;
xgen_intro.filters = [bl];
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 45)) && ((int(__setPropDict[__id16_]) <= 54))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 45)) && ((int(__setPropDict[__id16_]) <= 54))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 45)) && ((int(__setPropDict[__id16_]) <= 54))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 45)) && ((int(__setPropDict[__id16_]) <= 54))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id19_] == undefined)) || (!((((int(__setPropDict[__id19_]) >= 55)) && ((int(__setPropDict[__id19_]) <= 64))))))){
__setPropDict[__id19_] = currentFrame;
();
};
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 55)) && ((int(__setPropDict[__id16_]) <= 64))))))){
__setPropDict[__id16_] = currentFrame;
();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 55)) && ((int(__setPropDict[__id17_]) <= 64))))))){
__setPropDict[__id17_] = currentFrame;
();
};
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 55)) && ((int(__setPropDict[__id18_]) <= 64))))))){
__setPropDict[__id18_] = currentFrame;
();
};
}
function frame56(){
if ((((__setPropDict[__id19_] == undefined)) || (!((((int(__setPropDict[__id19_]) >= 55)) && ((int(__setPropDict[__id19_]) <= 64))))))){
__setPropDict[__id19_] = currentFrame;
();
};
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 55)) && ((int(__setPropDict[__id16_]) <= 64))))))){
__setPropDict[__id16_] = currentFrame;
();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 55)) && ((int(__setPropDict[__id17_]) <= 64))))))){
__setPropDict[__id17_] = currentFrame;
();
};
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 55)) && ((int(__setPropDict[__id18_]) <= 64))))))){
__setPropDict[__id18_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id19_] == undefined)) || (!((((int(__setPropDict[__id19_]) >= 55)) && ((int(__setPropDict[__id19_]) <= 64))))))){
__setPropDict[__id19_] = currentFrame;
();
};
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 55)) && ((int(__setPropDict[__id16_]) <= 64))))))){
__setPropDict[__id16_] = currentFrame;
();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 55)) && ((int(__setPropDict[__id17_]) <= 64))))))){
__setPropDict[__id17_] = currentFrame;
();
};
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 55)) && ((int(__setPropDict[__id18_]) <= 64))))))){
__setPropDict[__id18_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id19_] == undefined)) || (!((((int(__setPropDict[__id19_]) >= 55)) && ((int(__setPropDict[__id19_]) <= 64))))))){
__setPropDict[__id19_] = currentFrame;
();
};
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 55)) && ((int(__setPropDict[__id16_]) <= 64))))))){
__setPropDict[__id16_] = currentFrame;
();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 55)) && ((int(__setPropDict[__id17_]) <= 64))))))){
__setPropDict[__id17_] = currentFrame;
();
};
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 55)) && ((int(__setPropDict[__id18_]) <= 64))))))){
__setPropDict[__id18_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id19_] == undefined)) || (!((((int(__setPropDict[__id19_]) >= 55)) && ((int(__setPropDict[__id19_]) <= 64))))))){
__setPropDict[__id19_] = currentFrame;
();
};
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 55)) && ((int(__setPropDict[__id16_]) <= 64))))))){
__setPropDict[__id16_] = currentFrame;
();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 55)) && ((int(__setPropDict[__id17_]) <= 64))))))){
__setPropDict[__id17_] = currentFrame;
();
};
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 55)) && ((int(__setPropDict[__id18_]) <= 64))))))){
__setPropDict[__id18_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 45)) && ((int(__setPropDict[__id16_]) <= 54))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id19_] == undefined)) || (!((((int(__setPropDict[__id19_]) >= 55)) && ((int(__setPropDict[__id19_]) <= 64))))))){
__setPropDict[__id19_] = currentFrame;
();
};
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 55)) && ((int(__setPropDict[__id16_]) <= 64))))))){
__setPropDict[__id16_] = currentFrame;
();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 55)) && ((int(__setPropDict[__id17_]) <= 64))))))){
__setPropDict[__id17_] = currentFrame;
();
};
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 55)) && ((int(__setPropDict[__id18_]) <= 64))))))){
__setPropDict[__id18_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id19_] == undefined)) || (!((((int(__setPropDict[__id19_]) >= 55)) && ((int(__setPropDict[__id19_]) <= 64))))))){
__setPropDict[__id19_] = currentFrame;
();
};
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 55)) && ((int(__setPropDict[__id16_]) <= 64))))))){
__setPropDict[__id16_] = currentFrame;
();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 55)) && ((int(__setPropDict[__id17_]) <= 64))))))){
__setPropDict[__id17_] = currentFrame;
();
};
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 55)) && ((int(__setPropDict[__id18_]) <= 64))))))){
__setPropDict[__id18_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id19_] == undefined)) || (!((((int(__setPropDict[__id19_]) >= 55)) && ((int(__setPropDict[__id19_]) <= 64))))))){
__setPropDict[__id19_] = currentFrame;
();
};
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 55)) && ((int(__setPropDict[__id16_]) <= 64))))))){
__setPropDict[__id16_] = currentFrame;
();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 55)) && ((int(__setPropDict[__id17_]) <= 64))))))){
__setPropDict[__id17_] = currentFrame;
();
};
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 55)) && ((int(__setPropDict[__id18_]) <= 64))))))){
__setPropDict[__id18_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[characterCounter] == undefined)) || (!((((int(__setPropDict[characterCounter]) >= 65)) && ((int(__setPropDict[characterCounter]) <= 74))))))){
__setPropDict[characterCounter] = currentFrame;
();
};
if ((((__setPropDict[moveCounter] == undefined)) || (!((((int(__setPropDict[moveCounter]) >= 65)) && ((int(__setPropDict[moveCounter]) <= 74))))))){
__setPropDict[moveCounter] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id19_] == undefined)) || (!((((int(__setPropDict[__id19_]) >= 55)) && ((int(__setPropDict[__id19_]) <= 64))))))){
__setPropDict[__id19_] = currentFrame;
();
};
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 55)) && ((int(__setPropDict[__id16_]) <= 64))))))){
__setPropDict[__id16_] = currentFrame;
();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 55)) && ((int(__setPropDict[__id17_]) <= 64))))))){
__setPropDict[__id17_] = currentFrame;
();
};
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 55)) && ((int(__setPropDict[__id18_]) <= 64))))))){
__setPropDict[__id18_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[characterCounter] == undefined)) || (!((((int(__setPropDict[characterCounter]) >= 65)) && ((int(__setPropDict[characterCounter]) <= 74))))))){
__setPropDict[characterCounter] = currentFrame;
();
};
if ((((__setPropDict[moveCounter] == undefined)) || (!((((int(__setPropDict[moveCounter]) >= 65)) && ((int(__setPropDict[moveCounter]) <= 74))))))){
__setPropDict[moveCounter] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[characterCounter] == undefined)) || (!((((int(__setPropDict[characterCounter]) >= 65)) && ((int(__setPropDict[characterCounter]) <= 74))))))){
__setPropDict[characterCounter] = currentFrame;
();
};
if ((((__setPropDict[moveCounter] == undefined)) || (!((((int(__setPropDict[moveCounter]) >= 65)) && ((int(__setPropDict[moveCounter]) <= 74))))))){
__setPropDict[moveCounter] = currentFrame;
();
};
Controller.startGame(content);
Controller.startLevel(Controller.selectedLevel);
NitromeGame.sound_manager.playMusic(SoundManager.GAME);
}
function
(){
try {
characterCounter["componentInspectorSetting"] = true;
} catch(e:Error) {
};
characterCounter.align = "right";
characterCounter.align_vert = "center";
characterCounter.color = 0xFFFFFF;
characterCounter.id = "None";
characterCounter.line_spacing = 18;
characterCounter.text = "0/1";
characterCounter.tracking = 0;
try {
characterCounter["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function
(){
if ((((__setPropDict[characterCounter] == undefined)) || (!((((int(__setPropDict[characterCounter]) >= 65)) && ((int(__setPropDict[characterCounter]) <= 74))))))){
__setPropDict[characterCounter] = currentFrame;
();
};
if ((((__setPropDict[moveCounter] == undefined)) || (!((((int(__setPropDict[moveCounter]) >= 65)) && ((int(__setPropDict[moveCounter]) <= 74))))))){
__setPropDict[moveCounter] = currentFrame;
();
};
}
function
(){
NitromeGame.sound_manager.playMusic(SoundManager.MENU);
}
function (){
if ((((__setPropDict[__id19_] == undefined)) || (!((((int(__setPropDict[__id19_]) >= 55)) && ((int(__setPropDict[__id19_]) <= 64))))))){
__setPropDict[__id19_] = currentFrame;
();
};
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 55)) && ((int(__setPropDict[__id16_]) <= 64))))))){
__setPropDict[__id16_] = currentFrame;
();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 55)) && ((int(__setPropDict[__id17_]) <= 64))))))){
__setPropDict[__id17_] = currentFrame;
();
};
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 55)) && ((int(__setPropDict[__id18_]) <= 64))))))){
__setPropDict[__id18_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[characterCounter] == undefined)) || (!((((int(__setPropDict[characterCounter]) >= 65)) && ((int(__setPropDict[characterCounter]) <= 74))))))){
__setPropDict[characterCounter] = currentFrame;
();
};
if ((((__setPropDict[moveCounter] == undefined)) || (!((((int(__setPropDict[moveCounter]) >= 65)) && ((int(__setPropDict[moveCounter]) <= 74))))))){
__setPropDict[moveCounter] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[characterCounter] == undefined)) || (!((((int(__setPropDict[characterCounter]) >= 65)) && ((int(__setPropDict[characterCounter]) <= 74))))))){
__setPropDict[characterCounter] = currentFrame;
();
};
if ((((__setPropDict[moveCounter] == undefined)) || (!((((int(__setPropDict[moveCounter]) >= 65)) && ((int(__setPropDict[moveCounter]) <= 74))))))){
__setPropDict[moveCounter] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[characterCounter] == undefined)) || (!((((int(__setPropDict[characterCounter]) >= 65)) && ((int(__setPropDict[characterCounter]) <= 74))))))){
__setPropDict[characterCounter] = currentFrame;
();
};
if ((((__setPropDict[moveCounter] == undefined)) || (!((((int(__setPropDict[moveCounter]) >= 65)) && ((int(__setPropDict[moveCounter]) <= 74))))))){
__setPropDict[moveCounter] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 45)) && ((int(__setPropDict[__id16_]) <= 54))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[characterCounter] == undefined)) || (!((((int(__setPropDict[characterCounter]) >= 65)) && ((int(__setPropDict[characterCounter]) <= 74))))))){
__setPropDict[characterCounter] = currentFrame;
();
};
if ((((__setPropDict[moveCounter] == undefined)) || (!((((int(__setPropDict[moveCounter]) >= 65)) && ((int(__setPropDict[moveCounter]) <= 74))))))){
__setPropDict[moveCounter] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[characterCounter] == undefined)) || (!((((int(__setPropDict[characterCounter]) >= 65)) && ((int(__setPropDict[characterCounter]) <= 74))))))){
__setPropDict[characterCounter] = currentFrame;
();
};
if ((((__setPropDict[moveCounter] == undefined)) || (!((((int(__setPropDict[moveCounter]) >= 65)) && ((int(__setPropDict[moveCounter]) <= 74))))))){
__setPropDict[moveCounter] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[characterCounter] == undefined)) || (!((((int(__setPropDict[characterCounter]) >= 65)) && ((int(__setPropDict[characterCounter]) <= 74))))))){
__setPropDict[characterCounter] = currentFrame;
();
};
if ((((__setPropDict[moveCounter] == undefined)) || (!((((int(__setPropDict[moveCounter]) >= 65)) && ((int(__setPropDict[moveCounter]) <= 74))))))){
__setPropDict[moveCounter] = currentFrame;
();
};
}
function (){
try {
__id18_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id18_.align = "center";
__id18_.align_vert = "center";
__id18_.color = 11977954;
__id18_.id = "None";
__id18_.line_spacing = 18;
__id18_.text = "chris burt-brown";
__id18_.tracking = 0;
try {
__id18_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function
(){
try {
__id16_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id16_.align = "center";
__id16_.align_vert = "center";
__id16_.color = 11977954;
__id16_.id = "None";
__id16_.line_spacing = 18;
__id16_.text = "select a level";
__id16_.tracking = 0;
try {
__id16_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function
(){
try {
__id19_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id19_.align = "center";
__id19_.align_vert = "center";
__id19_.color = 11977954;
__id19_.id = "None";
__id19_.line_spacing = 18;
__id19_.text = "lee nicklen";
__id19_.tracking = 0;
try {
__id19_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function
(){
try {
__id16_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id16_.align = "center";
__id16_.align_vert = "center";
__id16_.color = 11977954;
__id16_.id = "None";
__id16_.line_spacing = 18;
__id16_.text = "instructions";
__id16_.tracking = 0;
try {
__id16_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function
(){
try {
__id16_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id16_.align = "center";
__id16_.align_vert = "center";
__id16_.color = 11977954;
__id16_.id = "None";
__id16_.line_spacing = 18;
__id16_.text = "credits";
__id16_.tracking = 0;
try {
__id16_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Icebreaker_fla
Section 169
//nitrome_50 (Icebreaker_fla.nitrome_50)
package Icebreaker_fla {
import flash.display.*;
public dynamic class nitrome_50 extends MovieClip {
public function nitrome_50(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 170
//nitromeintro_99 (Icebreaker_fla.nitromeintro_99)
package Icebreaker_fla {
import flash.display.*;
public dynamic class nitromeintro_99 extends MovieClip {
public function nitromeintro_99(){
addFrameScript(39, frame40, 55, frame56, 90, , 141, );
}
function (){
NitromeGame.sound_manager.playSound("nitrome");
}
function frame40(){
NitromeGame.sound_manager.playSound("ice3b");
}
function frame56(){
NitromeGame.sound_manager.playSound("iceSmash");
}
function (){
stop();
NitromeGame.transition.doTween("title_screen");
}
}
}//package Icebreaker_fla
Section 171
//noslice_57 (Icebreaker_fla.noslice_57)
package Icebreaker_fla {
import flash.display.*;
public dynamic class noslice_57 extends MovieClip {
public function noslice_57(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 172
//popupcontent_96 (Icebreaker_fla.popupcontent_96)
package Icebreaker_fla {
import flash.display.*;
import flash.text.*;
import com.nitrome.game.*;
import flash.utils.*;
public dynamic class popupcontent_96 extends MovieClip {
public var default_resume:ContinueGameButton;
public var default_restart:RestartLevelButton;
public var default_next:NextLevelButton;
public var __setPropDict:Dictionary;
public var levelScore:TextField;
public var totalScore:TextField;
public var title1:NumbskullFont;
public var title2:NumbskullFont;
public function popupcontent_96(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 20, , 21, , 22, , 23, , 24, frame25, 25, , 26, , 27, , 28, frame29, 29, );
}
function frame10(){
if ((((__setPropDict[title1] == undefined)) || (!((((int(__setPropDict[title1]) >= 1)) && ((int(__setPropDict[title1]) <= 10))))))){
__setPropDict[title1] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 11)) && ((int(__setPropDict[title2]) <= 20))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 11)) && ((int(__setPropDict[title2]) <= 20))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[title1] == undefined)) || (!((((int(__setPropDict[title1]) >= 1)) && ((int(__setPropDict[title1]) <= 10))))))){
__setPropDict[title1] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 11)) && ((int(__setPropDict[title2]) <= 20))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 11)) && ((int(__setPropDict[title2]) <= 20))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 11)) && ((int(__setPropDict[title2]) <= 20))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[title1] == undefined)) || (!((((int(__setPropDict[title1]) >= 1)) && ((int(__setPropDict[title1]) <= 10))))))){
__setPropDict[title1] = currentFrame;
();
};
}
function (){
try {
title1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
title1.align = "center";
title1.align_vert = "center";
title1.color = 9085911;
title1.id = "None";
title1.line_spacing = 18;
title1.text = "Pause";
title1.tracking = 0;
try {
title1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame18(){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 11)) && ((int(__setPropDict[title2]) <= 20))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[title1] == undefined)) || (!((((int(__setPropDict[title1]) >= 1)) && ((int(__setPropDict[title1]) <= 10))))))){
__setPropDict[title1] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[title1] == undefined)) || (!((((int(__setPropDict[title1]) >= 1)) && ((int(__setPropDict[title1]) <= 10))))))){
__setPropDict[title1] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 11)) && ((int(__setPropDict[title2]) <= 20))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[title1] == undefined)) || (!((((int(__setPropDict[title1]) >= 1)) && ((int(__setPropDict[title1]) <= 10))))))){
__setPropDict[title1] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 11)) && ((int(__setPropDict[title2]) <= 20))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 21)) && ((int(__setPropDict[title2]) <= 30))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[title1] == undefined)) || (!((((int(__setPropDict[title1]) >= 1)) && ((int(__setPropDict[title1]) <= 10))))))){
__setPropDict[title1] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 11)) && ((int(__setPropDict[title2]) <= 20))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 21)) && ((int(__setPropDict[title2]) <= 30))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[title1] == undefined)) || (!((((int(__setPropDict[title1]) >= 1)) && ((int(__setPropDict[title1]) <= 10))))))){
__setPropDict[title1] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 21)) && ((int(__setPropDict[title2]) <= 30))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[title1] == undefined)) || (!((((int(__setPropDict[title1]) >= 1)) && ((int(__setPropDict[title1]) <= 10))))))){
__setPropDict[title1] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[title1] == undefined)) || (!((((int(__setPropDict[title1]) >= 1)) && ((int(__setPropDict[title1]) <= 10))))))){
__setPropDict[title1] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 21)) && ((int(__setPropDict[title2]) <= 30))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 21)) && ((int(__setPropDict[title2]) <= 30))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function frame25(){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 21)) && ((int(__setPropDict[title2]) <= 30))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 21)) && ((int(__setPropDict[title2]) <= 30))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function (){
try {
title2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
title2.align = "center";
title2.align_vert = "center";
title2.color = 9085911;
title2.id = "None";
title2.line_spacing = 18;
title2.text = "level complete";
title2.tracking = 0;
try {
title2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 21)) && ((int(__setPropDict[title2]) <= 30))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function frame29(){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 21)) && ((int(__setPropDict[title2]) <= 30))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 11)) && ((int(__setPropDict[title2]) <= 20))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[title2] == undefined)) || (!((((int(__setPropDict[title2]) >= 21)) && ((int(__setPropDict[title2]) <= 30))))))){
__setPropDict[title2] = currentFrame;
();
};
}
function (){
try {
title2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
title2.align = "center";
title2.align_vert = "center";
title2.color = 9085911;
title2.id = "None";
title2.line_spacing = 18;
title2.text = "level failed";
title2.tracking = 0;
try {
title2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Icebreaker_fla
Section 173
//preloader_new_1 (Icebreaker_fla.preloader_new_1)
package Icebreaker_fla {
import flash.display.*;
import flash.text.*;
public dynamic class preloader_new_1 extends MovieClip {
public var __id0_:NumbskullFont;
public var progress_text:TextField;
public function preloader_new_1(){
();
}
function (){
try {
__id0_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id0_.align = "center";
__id0_.align_vert = "top";
__id0_.color = 12043747;
__id0_.id = "None";
__id0_.line_spacing = 18;
__id0_.text = "Loading";
__id0_.tracking = 0;
try {
__id0_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Icebreaker_fla
Section 174
//ropeBreak_59 (Icebreaker_fla.ropeBreak_59)
package Icebreaker_fla {
import flash.display.*;
public dynamic class ropeBreak_59 extends MovieClip {
public function ropeBreak_59(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 175
//runeDeath_63 (Icebreaker_fla.runeDeath_63)
package Icebreaker_fla {
import flash.display.*;
public dynamic class runeDeath_63 extends MovieClip {
public function runeDeath_63(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 176
//splash_54 (Icebreaker_fla.splash_54)
package Icebreaker_fla {
import flash.display.*;
public dynamic class splash_54 extends MovieClip {
public function splash_54(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 177
//vikingAtEnd_61 (Icebreaker_fla.vikingAtEnd_61)
package Icebreaker_fla {
import flash.display.*;
public dynamic class vikingAtEnd_61 extends MovieClip {
public function vikingAtEnd_61(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 178
//wolfratDying_62 (Icebreaker_fla.wolfratDying_62)
package Icebreaker_fla {
import flash.display.*;
public dynamic class wolfratDying_62 extends MovieClip {
public function wolfratDying_62(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Icebreaker_fla
Section 179
//XGenStudiosComMC_109 (Icebreaker_fla.XGenStudiosComMC_109)
package Icebreaker_fla {
import flash.display.*;
public dynamic class XGenStudiosComMC_109 extends MovieClip {
public function XGenStudiosComMC_109(){
addFrameScript(136,
);
}
function
(){
stop();
}
}
}//package Icebreaker_fla
Section 180
//XGSIntroMC_105 (Icebreaker_fla.XGSIntroMC_105)
package Icebreaker_fla {
import flash.display.*;
import flash.events.*;
public dynamic class XGSIntroMC_105 extends MovieClip {
public var XGenStudiosComMC:MovieClip;
public function XGSIntroMC_105(){
addFrameScript(176,
);
}
function
(){
stop();
dispatchEvent(new Event(Event.COMPLETE));
}
}
}//package Icebreaker_fla
Section 181
//mp3 (sfx_14.mp3)
package sfx_14 {
import flash.media.*;
public dynamic class mp3 extends Sound {
}
}//package sfx_14
Section 182
//mp3 (sfx_18.mp3)
package sfx_18 {
import flash.media.*;
public dynamic class mp3 extends Sound {
}
}//package sfx_18
Section 183
//ArrowCursor (ArrowCursor)
package {
import flash.display.*;
public dynamic class ArrowCursor extends MovieClip {
}
}//package
Section 184
//ClearButton (ClearButton)
package {
import com.nitrome.highscore.*;
import flash.utils.*;
public dynamic class ClearButton extends ClearButton {
public var __setPropDict:Dictionary;
public var __id8_:NumbskullFont;
public function ClearButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20);
}
function frame10(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 1)) && ((int(__setPropDict[__id8_]) <= 10))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 11)) && ((int(__setPropDict[__id8_]) <= 20))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 11)) && ((int(__setPropDict[__id8_]) <= 20))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 11)) && ((int(__setPropDict[__id8_]) <= 20))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 1)) && ((int(__setPropDict[__id8_]) <= 10))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function
(){
try {
__id8_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id8_.align = "center";
__id8_.align_vert = "top";
__id8_.color = 2574473;
__id8_.id = "None";
__id8_.line_spacing = 18;
__id8_.text = "clear";
__id8_.tracking = 0;
try {
__id8_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 1)) && ((int(__setPropDict[__id8_]) <= 10))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 11)) && ((int(__setPropDict[__id8_]) <= 20))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 1)) && ((int(__setPropDict[__id8_]) <= 10))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 1)) && ((int(__setPropDict[__id8_]) <= 10))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 11)) && ((int(__setPropDict[__id8_]) <= 20))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 1)) && ((int(__setPropDict[__id8_]) <= 10))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 1)) && ((int(__setPropDict[__id8_]) <= 10))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 11)) && ((int(__setPropDict[__id8_]) <= 20))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 11)) && ((int(__setPropDict[__id8_]) <= 20))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 1)) && ((int(__setPropDict[__id8_]) <= 10))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 1)) && ((int(__setPropDict[__id8_]) <= 10))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 1)) && ((int(__setPropDict[__id8_]) <= 10))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 11)) && ((int(__setPropDict[__id8_]) <= 20))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 11)) && ((int(__setPropDict[__id8_]) <= 20))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
function
(){
try {
__id8_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id8_.align = "center";
__id8_.align_vert = "top";
__id8_.color = 11977954;
__id8_.id = "None";
__id8_.line_spacing = 18;
__id8_.text = "clear";
__id8_.tracking = 0;
try {
__id8_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame11(){
if ((((__setPropDict[__id8_] == undefined)) || (!((((int(__setPropDict[__id8_]) >= 11)) && ((int(__setPropDict[__id8_]) <= 20))))))){
__setPropDict[__id8_] = currentFrame;
();
};
}
}
}//package
Section 185
//DeathBlockTexture (DeathBlockTexture)
package {
import flash.display.*;
public dynamic class DeathBlockTexture extends BitmapData {
public function DeathBlockTexture(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 186
//ForceBlockForceMC (ForceBlockForceMC)
package {
import flash.display.*;
public dynamic class ForceBlockForceMC extends MovieClip {
public function ForceBlockForceMC(){
addFrameScript(10, frame11);
}
function frame11(){
stop();
if (parent){
parent.removeChild(this);
};
}
}
}//package
Section 187
//ForceBlockTexture (ForceBlockTexture)
package {
import flash.display.*;
public dynamic class ForceBlockTexture extends BitmapData {
public function ForceBlockTexture(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 188
//GameMusic (GameMusic)
package {
import flash.media.*;
public dynamic class GameMusic extends Sound {
}
}//package
Section 189
//HammerImpact (HammerImpact)
package {
import flash.display.*;
public dynamic class HammerImpact extends MovieClip {
public function HammerImpact(){
addFrameScript(12, frame13);
}
function frame13(){
stop();
if (parent){
parent.removeChild(this);
};
}
}
}//package
Section 190
//HighScoreBoard (HighScoreBoard)
package {
import com.nitrome.highscore.*;
public dynamic class HighScoreBoard extends HighScoreBoard {
}
}//package
Section 191
//IceTexture (IceTexture)
package {
import flash.display.*;
public dynamic class IceTexture extends BitmapData {
public function IceTexture(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 192
//LetterButton (LetterButton)
package {
import com.nitrome.highscore.*;
public dynamic class LetterButton extends LetterButton {
public function LetterButton(){
addFrameScript(0, frame1);
();
}
function frame1(){
stop();
}
function
(){
try {
_letter["componentInspectorSetting"] = true;
} catch(e:Error) {
};
_letter.align = "center";
_letter.align_vert = "center";
_letter.color = 11977954;
_letter.id = "None";
_letter.line_spacing = 18;
_letter.text = "a";
_letter.tracking = 0;
try {
_letter["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 193
//MenuMusic (MenuMusic)
package {
import flash.media.*;
public dynamic class MenuMusic extends Sound {
}
}//package
Section 194
//NextArrow (NextArrow)
package {
import com.nitrome.highscore.*;
import flash.utils.*;
public dynamic class NextArrow extends ArrowButton {
public var __setPropDict:Dictionary;
public var __id9_:NumbskullFont;
public function NextArrow(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10);
}
function frame10(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 10))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 11)) && ((int(__setPropDict[__id9_]) <= 20))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 11)) && ((int(__setPropDict[__id9_]) <= 20))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 11)) && ((int(__setPropDict[__id9_]) <= 20))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 10))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 11)) && ((int(__setPropDict[__id9_]) <= 20))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 11)) && ((int(__setPropDict[__id9_]) <= 20))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 11)) && ((int(__setPropDict[__id9_]) <= 20))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 11)) && ((int(__setPropDict[__id9_]) <= 20))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 10))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function
(){
try {
__id9_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id9_.align = "center";
__id9_.align_vert = "top";
__id9_.color = 2574473;
__id9_.id = "None";
__id9_.line_spacing = 18;
__id9_.text = "next";
__id9_.tracking = 0;
try {
__id9_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame4(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 10))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 10))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 11)) && ((int(__setPropDict[__id9_]) <= 20))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 11)) && ((int(__setPropDict[__id9_]) <= 20))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 10))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 10))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 10))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 10))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 10))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 11)) && ((int(__setPropDict[__id9_]) <= 20))))))){
__setPropDict[__id9_] = currentFrame;
();
};
}
function
(){
try {
__id9_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id9_.align = "center";
__id9_.align_vert = "top";
__id9_.color = 11977954;
__id9_.id = "None";
__id9_.line_spacing = 18;
__id9_.text = "next";
__id9_.tracking = 0;
try {
__id9_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 195
//NitromeGame (NitromeGame)
package {
import flash.display.*;
import com.nitrome.util.*;
import com.nitrome.game.*;
import flash.net.*;
public class NitromeGame {
public static const NITROME:uint = 0;
private static const DOMAINS:Array = new Array("nitrome.com", "miniclip.com", "candystand.com", "xgenstudios.com");
public static const CANDYSTAND:uint = 2;
private static const NITROME_URL:Array = new Array("http://www.nitrome.com", "http://www.nitrome.co.uk", "http://www.nitrome.net", "http://www.nitromegames.com", "http://www.nitromegames.co.uk", "http://www.nitrome-games.com", "http://www.nitrome-games.co.uk", "http://www.nitromeimages.com");
private static const CANDYSTAND_URL:Array = new Array("http://www.candystand.com", "http://candystand.com");
public static const SUBMIT_URL:String = "http://www.nitrome.com/php/submit_score.php";
public static const MINICLIP:uint = 1;
private static const MINICLIP_URL:Array = new Array("http://www.miniclip.com", "http://miniclip.com");
public static const RETRIEVE_URL:String = "http://www.nitrome.com/php/retrieve_scores.php";
public static const XGEN:uint = 3;
private static const XGEN_URL:Array = new Array("http://www.xgenstudios.com", "http://xgenstudios.com");
private static var _level_id:String;
private static var _leading_zero:Boolean = false;
private static var ar_1:Array = new Array("a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "/", ":", ".", "_", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "-");
private static var ar_2:Array = new Array("_", "7", "c", "2", "l", "r", "a", "h", "i", ".", "g", "m", "v", "1", "b", "q", "3", "z", "w", "o", "u", "t", "s", "0", "d", "f", "8", "n", "5", "k", ":", "j", "p", "/", "4", "6", "e", "9", "y", "x", "-");
private static var adj:Number = 1.75;
private static var _total_levels:int;
public static var global:Object = new Object();
private static var _url:String;
public static var timeline:MovieClip;
private static var _game_id:String;
private static var ff:Array = new Array();
private static var ar_key:String = "ctdngevfaqki8_lb:psoj90ux127hm/4w5y3rz.6-";
public static var transition:Transition;
private static var _time_based:Boolean = false;
public static var sound_manager:SoundManager;
private static var _selected_level:int = 1;
public static function setLastSavedScore(_arg1:int, _arg2:int=1):void{
var _local3:String;
var _local4:SharedObject;
_local3 = (("so_" + game_id) + String(_arg2));
_local4 = SharedObject.getLocal(_local3);
_local4.data.last_saved_score = _arg1;
_local4.flush();
_local4.close();
}
public static function lockAllLevels(_arg1:int=1):void{
var _local2:String;
var _local3:SharedObject;
var _local4:Array;
var _local5:int;
_local2 = (("so_" + game_id) + _arg1);
_local3 = SharedObject.getLocal(_local2);
_local4 = new Array(total_levels);
_local5 = 0;
while (_local5 < _local4.length) {
_local4[_local5] = 0;
_local5++;
};
_local4[0] = 1;
_local3.data.levels_unlocked = _local4;
_local3.flush();
_local3.close();
}
public static function get game_id():String{
return (_game_id);
}
public static function set leading_zero(_arg1:Boolean):void{
_leading_zero = _arg1;
}
public static function set sfx(_arg1:Boolean):void{
var _local2:String;
var _local3:SharedObject;
_local2 = ("so_" + game_id);
_local3 = SharedObject.getLocal(_local2);
_local3.data.sfxon = _arg1;
_local3.flush();
_local3.close();
}
public static function unlockAllLevels(_arg1:int=1):void{
var _local2:String;
var _local3:SharedObject;
var _local4:Array;
var _local5:int;
_local2 = (("so_" + game_id) + _arg1);
_local3 = SharedObject.getLocal(_local2);
_local4 = new Array(total_levels);
_local5 = 0;
while (_local5 < _local4.length) {
_local4[_local5] = 1;
_local5++;
};
_local3.data.levels_unlocked = _local4;
_local3.flush();
_local3.close();
}
private static function decryptString(_arg1:String, _arg2:String):String{
var _local3:String;
var _local4:Number;
var _local5:int;
var _local6:*;
var _local7:int;
var _local8:int;
var _local9:Number;
var _local10:int;
var _local11:String;
adj = 1.75;
ff = convertKey(_arg1);
_local3 = "";
_local4 = 0;
_local5 = 0;
while (_local5 < _arg2.length) {
_local6 = _arg2.substr(_local5, 1);
_local8 = 0;
while (_local8 < ar_2.length) {
if (ar_2[_local8] == _local6){
_local7 = _local8;
break;
};
_local8++;
};
adj = applyFudgeFactor();
_local9 = (_local4 + adj);
_local10 = (_local7 - Math.round(_local9));
_local10 = checkRange(_local10);
_local4 = (_local9 + _local7);
_local11 = ar_1[_local10];
_local3 = (_local3 + _local11);
_local5++;
};
return (_local3);
}
public static function init(_arg1:MovieClip, _arg2:String, _arg3:String, _arg4:Number):void{
timeline = _arg1;
_url = _arg1.loaderInfo.url;
_level_id = _arg3;
_total_levels = _arg4;
_game_id = _arg2.toLowerCase();
}
public static function displayNextButton(_arg1:String):Boolean{
var _local2:Array;
var _local3:String;
_local2 = _arg1.split("|");
_local3 = _local2[10];
if (_local3 == "1"){
return (true);
};
if (_local3 == "0"){
return (false);
};
return (false);
}
public static function set time_based(_arg1:Boolean):void{
_time_based = _arg1;
}
public static function get sfx():Boolean{
var _local1:String;
var _local2:SharedObject;
var _local3:Boolean;
var _local4:*;
_local1 = ("so_" + game_id);
_local2 = SharedObject.getLocal(_local1);
_local3 = false;
for each (_local4 in _local2.data) {
_local3 = true;
break;
};
if (_local3){
if (_local2.data.sfxon != undefined){
return (_local2.data.sfxon);
};
return (true);
//unresolved jump
};
return (true);
}
public static function getScoreData(_arg1:int, _arg2:String):String{
var _local3:String;
var _local4:String;
_local3 = ((((String(_arg1) + "_") + game_id) + "_") + _arg2.toLowerCase());
trace(("encrypting: " + _local3));
_local4 = encryptString(ar_key, _local3);
trace(("encrypted: " + _local4));
trace(("decrypted: " + decryptString(ar_key, _local4)));
return (_local4);
}
public static function getTotalScore(_arg1:int=1):int{
var _local2:String;
var _local3:SharedObject;
var _local4:Boolean;
var _local5:*;
var _local6:int;
var _local7:int;
_local2 = (("so_" + game_id) + String(_arg1));
_local3 = SharedObject.getLocal(_local2);
_local4 = false;
for each (_local5 in _local3.data) {
_local4 = true;
break;
};
if (!_local4){
return (0);
};
if (_local3.data.level_scores == undefined){
return (0);
};
_local6 = 0;
_local7 = 0;
while (_local7 < _local3.data.level_scores.length) {
if (((!((_local3.data.level_scores[_local7] == undefined))) && (!(isNaN(_local3.data.level_scores[_local7]))))){
_local6 = (_local6 + _local3.data.level_scores[_local7]);
};
_local7++;
};
return (_local6);
}
private static function convertKey(_arg1:String):Array{
var _local2:Array;
var _local3:int;
var _local4:int;
var _local5:String;
var _local6:int;
var _local7:int;
_local2 = new Array();
_local2.push(_arg1.length);
_local3 = 0;
_local4 = 0;
while (_local4 < _arg1.length) {
_local5 = _arg1.substr(_local4, 1);
_local7 = 0;
while (_local7 < ar_1.length) {
if (ar_1[_local7] == _local5){
_local6 = _local7;
break;
};
_local7++;
};
_local2.push(_local6);
_local3 = (_local3 + _local6);
_local4++;
};
_local2.push(_local3);
return (_local2);
}
private static function checkRange(_arg1:int):int{
var _local2:int;
_arg1 = Math.round(_arg1);
_local2 = ar_1.length;
while (_arg1 >= _local2) {
_arg1 = (_arg1 - _local2);
};
while (_arg1 < 0) {
_arg1 = (_arg1 + _local2);
};
return (_arg1);
}
public static function getSwfPath():String{
var _local1:String;
var _local2:int;
_local1 = url;
_local2 = _local1.length;
while (_local2 >= 0) {
if (_local1.charAt(_local2) == "/"){
_local1 = _local1.slice(0, (_local2 + 1));
break;
};
_local2--;
};
return (_local1);
}
public static function get music():Boolean{
var _local1:String;
var _local2:SharedObject;
var _local3:Boolean;
var _local4:*;
_local1 = ("so_" + game_id);
_local2 = SharedObject.getLocal(_local1);
_local3 = false;
for each (_local4 in _local2.data) {
_local3 = true;
break;
};
if (_local3){
if (_local2.data.musicon != undefined){
return (_local2.data.musicon);
};
return (true);
//unresolved jump
};
return (true);
}
public static function get level_id():String{
return (_level_id);
}
public static function setLevelUnlocked(_arg1:int, _arg2:int=1):void{
var _local3:String;
var _local4:SharedObject;
var _local5:Boolean;
var _local6:*;
var _local7:Array;
var _local8:int;
_local3 = (("so_" + game_id) + _arg2);
_local4 = SharedObject.getLocal(_local3);
_local5 = false;
for each (_local6 in _local4.data) {
_local5 = true;
break;
};
_local7 = new Array(total_levels);
if (!_local5){
_local8 = 0;
while (_local8 < _local7.length) {
_local7[_local8] = 0;
_local8++;
};
_local7[0] = 1;
} else {
if (_local4.data.levels_unlocked == undefined){
_local8 = 0;
while (_local8 < _local7.length) {
_local7[_local8] = 0;
_local8++;
};
_local7[0] = 1;
} else {
_local7 = _local4.data.levels_unlocked;
};
};
_local7[(_arg1 - 1)] = 1;
_local4.data.levels_unlocked = _local7;
_local4.flush();
_local4.close();
}
public static function get total_levels():int{
return (_total_levels);
}
public static function isAtURL(... _args):Boolean{
var _local2:int;
var _local3:Array;
var _local4:Boolean;
var _local5:int;
var _local6:String;
var _local7:String;
if (_args.length == 0){
_args.push(NITROME);
};
_local2 = 0;
while (_local2 < _args.length) {
if (_args[_local2] == NITROME){
_local3 = NITROME_URL;
} else {
if (_args[_local2] == MINICLIP){
_local3 = MINICLIP_URL;
} else {
if (_args[_local2] == CANDYSTAND){
_local3 = CANDYSTAND_URL;
} else {
if (_args[_local2] == XGEN){
_local3 = XGEN_URL;
};
};
};
};
_local4 = false;
_local5 = 0;
while (_local5 < _local3.length) {
_local6 = _local3[_local5];
trace(("testing: " + _local6));
if (url.substr(0, _local6.length) == _local6){
_local4 = true;
break;
};
_local5++;
};
_local5 = 1;
while (_local5 <= 30) {
_local7 = DOMAINS[_args[_local2]];
trace(("tesing: " + _local7));
if (url.substr(_local5, _local7.length) == _local7){
_local4 = true;
};
_local5++;
};
return (_local4);
_local2++;
};
return (false);
}
private static function encryptString(_arg1:String, _arg2:String):String{
var _local3:String;
var _local4:Number;
var _local5:int;
var _local6:String;
var _local7:int;
var _local8:int;
var _local9:Number;
var _local10:int;
var _local11:String;
adj = 1.75;
ff = convertKey(_arg1);
_local3 = "";
_local4 = 0;
_local5 = 0;
while (_local5 < _arg2.length) {
_local6 = _arg2.substr(_local5, 1);
_local8 = 0;
while (_local8 < ar_1.length) {
if (ar_1[_local8] == _local6){
_local7 = _local8;
break;
};
_local8++;
};
adj = applyFudgeFactor();
_local9 = (_local4 + adj);
_local10 = (Math.round(_local9) + _local7);
_local10 = checkRange(_local10);
_local4 = (_local9 + _local10);
_local11 = ar_2[_local10];
_local3 = (_local3 + _local11);
_local5++;
};
return (_local3);
}
public static function get leading_zero():Boolean{
return (_leading_zero);
}
public static function set selected_level(_arg1:int):void{
_selected_level = _arg1;
}
public static function get time_based():Boolean{
return (_time_based);
}
public static function getLevelScore(_arg1:int, _arg2:int=1):int{
var _local3:String;
var _local4:SharedObject;
var _local5:Boolean;
var _local6:*;
_local3 = (("so_" + game_id) + String(_arg2));
_local4 = SharedObject.getLocal(_local3);
_local5 = false;
for each (_local6 in _local4.data) {
_local5 = true;
break;
};
if (!_local5){
return (0);
};
if (_local4.data.level_scores == undefined){
return (0);
};
if (_local4.data.level_scores[_arg1] == undefined){
return (0);
};
return (_local4.data.level_scores[_arg1]);
}
public static function getLevelUnlocked(_arg1:int, _arg2:int=1):Boolean{
var _local3:String;
var _local4:SharedObject;
var _local5:Boolean;
var _local6:*;
var _local7:Array;
var _local8:int;
_local3 = (("so_" + game_id) + _arg2);
_local4 = SharedObject.getLocal(_local3);
_local5 = false;
for each (_local6 in _local4.data) {
_local5 = true;
break;
};
_local7 = new Array(total_levels);
if (!_local5){
_local8 = 0;
while (_local8 < _local7.length) {
_local7[_local8] = 0;
_local8++;
};
_local7[0] = 1;
_local4.data.levels_unlocked = _local7;
_local4.flush();
_local4.close();
if (_arg1 == 1){
return (true);
};
return (false);
} else {
if (_local4.data.levels_unlocked == undefined){
_local8 = 0;
while (_local8 < _local7.length) {
_local7[_local8] = 0;
_local8++;
};
_local7[0] = 1;
_local4.data.levels_unlocked = _local7;
_local4.flush();
_local4.close();
if (_arg1 == 1){
return (true);
};
return (false);
} else {
if (_local4.data.levels_unlocked[(_arg1 - 1)] == 1){
return (true);
};
if (_local4.data.levels_unlocked[(_arg1 - 1)] == 0){
return (false);
};
};
};
return (false);
}
public static function displayPreviousButton(_arg1:String):Boolean{
var _local2:Array;
var _local3:String;
_local2 = _arg1.split("|");
_local3 = _local2[11];
if (_local3 == "1"){
return (true);
};
if (_local3 == "0"){
return (false);
};
return (false);
}
public static function set music(_arg1:Boolean):void{
var _local2:String;
var _local3:SharedObject;
_local2 = ("so_" + game_id);
_local3 = SharedObject.getLocal(_local2);
_local3.data.musicon = _arg1;
_local3.flush();
_local3.close();
}
public static function get selected_level():int{
return (_selected_level);
}
public static function setLevelScore(_arg1:int, _arg2:int, _arg3:int=1):void{
var _local4:String;
var _local5:SharedObject;
var _local6:Boolean;
var _local7:*;
_local4 = (("so_" + game_id) + _arg3);
_local5 = SharedObject.getLocal(_local4);
_local6 = false;
for each (_local7 in _local5.data) {
_local6 = true;
break;
};
if (!_local6){
_local5.data.level_scores = new Array();
_local5.data.level_scores[_arg2] = _arg1;
} else {
if (_local5.data.level_scores == undefined){
_local5.data.level_scores = new Array();
_local5.data.level_scores[_arg2] = _arg1;
} else {
_local5.data.level_scores[_arg2] = _arg1;
};
};
_local5.flush();
_local5.close();
}
private static function applyFudgeFactor():Number{
var _local1:Number;
_local1 = Number(ff.shift());
_local1 = (_local1 + adj);
ff.push(_local1);
return (_local1);
}
public static function getHighScoreLine(_arg1:String, _arg2:int):Object{
var _local3:Array;
var _local4:String;
var _local5:Array;
var _local6:Object;
_local3 = _arg1.split("|");
_local4 = _local3[(_arg2 - 1)];
if ((((((((_local4 == "0")) || ((_local4 == "1")))) || ((_local4 == null)))) || ((_local4 == "")))){
return (null);
};
_local5 = _local4.split("_");
if ((((_local5[1] == "n")) || ((_local5[2] == "n")))){
return (null);
};
_local6 = new Object();
_local6.username = _local5[2];
_local6.score = _local5[1];
_local6.rank = _local5[0];
return (_local6);
}
public static function get url():String{
return (_url);
}
public static function getLastSavedScore(_arg1:int=1):int{
var _local2:String;
var _local3:SharedObject;
var _local4:Boolean;
var _local5:*;
_local2 = (("so_" + game_id) + String(_arg1));
_local3 = SharedObject.getLocal(_local2);
_local4 = false;
for each (_local5 in _local3.data) {
_local4 = true;
break;
};
if (!_local4){
return (0);
};
if (_local3.data.last_saved_score == undefined){
return (0);
};
return (_local3.data.last_saved_score);
}
public static function getLevelName(_arg1:Number, _arg2:String=".xml"):String{
var _local3:MD5;
var _local4:String;
var _local5:String;
_local3 = new MD5();
_local4 = "";
if (leading_zero){
if (_arg1 < 10){
_local4 = "0";
};
};
_local5 = _local3.hash(String(((level_id + _local4) + _arg1)));
return ((_local5 + _arg2));
}
}
}//package
Section 196
//NumbskullFont (NumbskullFont)
package {
import com.nitrome.game.*;
public dynamic class NumbskullFont extends TemplateFont {
}
}//package
Section 197
//PrevArrow (PrevArrow)
package {
import com.nitrome.highscore.*;
import flash.utils.*;
public dynamic class PrevArrow extends ArrowButton {
public var __id10_:NumbskullFont;
public var __setPropDict:Dictionary;
public function PrevArrow(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10);
}
function
(){
try {
__id10_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id10_.align = "center";
__id10_.align_vert = "top";
__id10_.color = 2574473;
__id10_.id = "None";
__id10_.line_spacing = 18;
__id10_.text = "prev";
__id10_.tracking = 0;
try {
__id10_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 1)) && ((int(__setPropDict[__id10_]) <= 10))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 11)) && ((int(__setPropDict[__id10_]) <= 20))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 11)) && ((int(__setPropDict[__id10_]) <= 20))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 11)) && ((int(__setPropDict[__id10_]) <= 20))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 1)) && ((int(__setPropDict[__id10_]) <= 10))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 11)) && ((int(__setPropDict[__id10_]) <= 20))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 11)) && ((int(__setPropDict[__id10_]) <= 20))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 11)) && ((int(__setPropDict[__id10_]) <= 20))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 11)) && ((int(__setPropDict[__id10_]) <= 20))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 1)) && ((int(__setPropDict[__id10_]) <= 10))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 11)) && ((int(__setPropDict[__id10_]) <= 20))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 1)) && ((int(__setPropDict[__id10_]) <= 10))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 1)) && ((int(__setPropDict[__id10_]) <= 10))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 1)) && ((int(__setPropDict[__id10_]) <= 10))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 11)) && ((int(__setPropDict[__id10_]) <= 20))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 1)) && ((int(__setPropDict[__id10_]) <= 10))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 1)) && ((int(__setPropDict[__id10_]) <= 10))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 1)) && ((int(__setPropDict[__id10_]) <= 10))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 1)) && ((int(__setPropDict[__id10_]) <= 10))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 11)) && ((int(__setPropDict[__id10_]) <= 20))))))){
__setPropDict[__id10_] = currentFrame;
();
};
}
function
(){
try {
__id10_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id10_.align = "center";
__id10_.align_vert = "top";
__id10_.color = 11977954;
__id10_.id = "None";
__id10_.line_spacing = 18;
__id10_.text = "prev";
__id10_.tracking = 0;
try {
__id10_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 198
//RockTexture (RockTexture)
package {
import flash.display.*;
public dynamic class RockTexture extends BitmapData {
public function RockTexture(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 199
//ScoreLine (ScoreLine)
package {
import com.nitrome.highscore.*;
public dynamic class ScoreLine extends HighScoreLine {
}
}//package
Section 200
//ScoreSubmitPanel (ScoreSubmitPanel)
package {
import com.nitrome.highscore.*;
public dynamic class ScoreSubmitPanel extends ScoreSubmitPanel {
public function ScoreSubmitPanel(){
addFrameScript(0, frame1);
();
();
}
function
(){
try {
_score_text["componentInspectorSetting"] = true;
} catch(e:Error) {
};
_score_text.align = "center";
_score_text.align_vert = "center";
_score_text.color = 11977954;
_score_text.id = "None";
_score_text.line_spacing = 18;
_score_text.text = "your score is 0";
_score_text.tracking = 0;
try {
_score_text["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
try {
_name_text["componentInspectorSetting"] = true;
} catch(e:Error) {
};
_name_text.align = "center";
_name_text.align_vert = "center";
_name_text.color = 11977954;
_name_text.id = "None";
_name_text.line_spacing = 18;
_name_text.text = "";
_name_text.tracking = 0;
try {
_name_text["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package
Section 201
//SubmitButton (SubmitButton)
package {
import com.nitrome.highscore.*;
import flash.utils.*;
public dynamic class SubmitButton extends SubmitButton {
public var __id7_:NumbskullFont;
public var __setPropDict:Dictionary;
public function SubmitButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10);
}
function frame10(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 1)) && ((int(__setPropDict[__id7_]) <= 10))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 11)) && ((int(__setPropDict[__id7_]) <= 20))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 11)) && ((int(__setPropDict[__id7_]) <= 20))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function (){
try {
__id7_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id7_.align = "center";
__id7_.align_vert = "top";
__id7_.color = 2574473;
__id7_.id = "None";
__id7_.line_spacing = 18;
__id7_.text = "submit";
__id7_.tracking = 0;
try {
__id7_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame3(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 1)) && ((int(__setPropDict[__id7_]) <= 10))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 11)) && ((int(__setPropDict[__id7_]) <= 20))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 11)) && ((int(__setPropDict[__id7_]) <= 20))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 11)) && ((int(__setPropDict[__id7_]) <= 20))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 11)) && ((int(__setPropDict[__id7_]) <= 20))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 1)) && ((int(__setPropDict[__id7_]) <= 10))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 11)) && ((int(__setPropDict[__id7_]) <= 20))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 11)) && ((int(__setPropDict[__id7_]) <= 20))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 1)) && ((int(__setPropDict[__id7_]) <= 10))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 1)) && ((int(__setPropDict[__id7_]) <= 10))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 1)) && ((int(__setPropDict[__id7_]) <= 10))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 1)) && ((int(__setPropDict[__id7_]) <= 10))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 1)) && ((int(__setPropDict[__id7_]) <= 10))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 1)) && ((int(__setPropDict[__id7_]) <= 10))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 11)) && ((int(__setPropDict[__id7_]) <= 20))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 11)) && ((int(__setPropDict[__id7_]) <= 20))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
function (){
try {
__id7_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id7_.align = "center";
__id7_.align_vert = "top";
__id7_.color = 11977954;
__id7_.id = "None";
__id7_.line_spacing = 18;
__id7_.text = "submit";
__id7_.tracking = 0;
try {
__id7_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame8(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) >= 1)) && ((int(__setPropDict[__id7_]) <= 10))))))){
__setPropDict[__id7_] = currentFrame;
();
};
}
}
}//package
Section 202
//Text_None_0 (Text_None_0)
package {
import flash.display.*;
public dynamic class Text_None_0 extends Sprite {
}
}//package
Section 203
//Text_None_1 (Text_None_1)
package {
import flash.display.*;
public dynamic class Text_None_1 extends Sprite {
}
}//package
Section 204
//Text_None_2 (Text_None_2)
package {
import flash.display.*;
public dynamic class Text_None_2 extends Sprite {
}
}//package
Section 205
//Text_None_3 (Text_None_3)
package {
import flash.display.*;
public dynamic class Text_None_3 extends Sprite {
}
}//package
Section 206
//Text_None_4 (Text_None_4)
package {
import flash.display.*;
public dynamic class Text_None_4 extends Sprite {
}
}//package
Section 207
//Text_None_5 (Text_None_5)
package {
import flash.display.*;
public dynamic class Text_None_5 extends Sprite {
}
}//package
Section 208
//Text_None_6 (Text_None_6)
package {
import flash.display.*;
public dynamic class Text_None_6 extends Sprite {
}
}//package
Section 209
//Text_None_7 (Text_None_7)
package {
import flash.display.*;
public dynamic class Text_None_7 extends Sprite {
}
}//package
Section 210
//Text_None_8 (Text_None_8)
package {
import flash.display.*;
public dynamic class Text_None_8 extends Sprite {
}
}//package
Section 211
//Text_None_9 (Text_None_9)
package {
import flash.display.*;
public dynamic class Text_None_9 extends Sprite {
}
}//package
Section 212
//Text_None_A (Text_None_A)
package {
import flash.display.*;
public dynamic class Text_None_A extends Sprite {
}
}//package
Section 213
//Text_None_APOSTROPHE (Text_None_APOSTROPHE)
package {
import flash.display.*;
public dynamic class Text_None_APOSTROPHE extends Sprite {
}
}//package
Section 214
//Text_None_B (Text_None_B)
package {
import flash.display.*;
public dynamic class Text_None_B extends Sprite {
}
}//package
Section 215
//Text_None_C (Text_None_C)
package {
import flash.display.*;
public dynamic class Text_None_C extends Sprite {
}
}//package
Section 216
//Text_None_COLON (Text_None_COLON)
package {
import flash.display.*;
public dynamic class Text_None_COLON extends Sprite {
}
}//package
Section 217
//Text_None_COMMA (Text_None_COMMA)
package {
import flash.display.*;
public dynamic class Text_None_COMMA extends Sprite {
}
}//package
Section 218
//Text_None_D (Text_None_D)
package {
import flash.display.*;
public dynamic class Text_None_D extends Sprite {
}
}//package
Section 219
//Text_None_E (Text_None_E)
package {
import flash.display.*;
public dynamic class Text_None_E extends Sprite {
}
}//package
Section 220
//Text_None_EXCLAMATION (Text_None_EXCLAMATION)
package {
import flash.display.*;
public dynamic class Text_None_EXCLAMATION extends Sprite {
}
}//package
Section 221
//Text_None_F (Text_None_F)
package {
import flash.display.*;
public dynamic class Text_None_F extends Sprite {
}
}//package
Section 222
//Text_None_FORWARDSLASH (Text_None_FORWARDSLASH)
package {
import flash.display.*;
public dynamic class Text_None_FORWARDSLASH extends Sprite {
}
}//package
Section 223
//Text_None_G (Text_None_G)
package {
import flash.display.*;
public dynamic class Text_None_G extends Sprite {
}
}//package
Section 224
//Text_None_H (Text_None_H)
package {
import flash.display.*;
public dynamic class Text_None_H extends Sprite {
}
}//package
Section 225
//Text_None_HYPHEN (Text_None_HYPHEN)
package {
import flash.display.*;
public dynamic class Text_None_HYPHEN extends Sprite {
}
}//package
Section 226
//Text_None_I (Text_None_I)
package {
import flash.display.*;
public dynamic class Text_None_I extends Sprite {
}
}//package
Section 227
//Text_None_J (Text_None_J)
package {
import flash.display.*;
public dynamic class Text_None_J extends Sprite {
}
}//package
Section 228
//Text_None_K (Text_None_K)
package {
import flash.display.*;
public dynamic class Text_None_K extends Sprite {
}
}//package
Section 229
//Text_None_L (Text_None_L)
package {
import flash.display.*;
public dynamic class Text_None_L extends Sprite {
}
}//package
Section 230
//Text_None_M (Text_None_M)
package {
import flash.display.*;
public dynamic class Text_None_M extends Sprite {
}
}//package
Section 231
//Text_None_N (Text_None_N)
package {
import flash.display.*;
public dynamic class Text_None_N extends Sprite {
}
}//package
Section 232
//Text_None_O (Text_None_O)
package {
import flash.display.*;
public dynamic class Text_None_O extends Sprite {
}
}//package
Section 233
//Text_None_P (Text_None_P)
package {
import flash.display.*;
public dynamic class Text_None_P extends Sprite {
}
}//package
Section 234
//Text_None_Q (Text_None_Q)
package {
import flash.display.*;
public dynamic class Text_None_Q extends Sprite {
}
}//package
Section 235
//Text_None_QUESTION (Text_None_QUESTION)
package {
import flash.display.*;
public dynamic class Text_None_QUESTION extends Sprite {
}
}//package
Section 236
//Text_None_R (Text_None_R)
package {
import flash.display.*;
public dynamic class Text_None_R extends Sprite {
}
}//package
Section 237
//Text_None_S (Text_None_S)
package {
import flash.display.*;
public dynamic class Text_None_S extends Sprite {
}
}//package
Section 238
//Text_None_SPACE (Text_None_SPACE)
package {
import flash.display.*;
public dynamic class Text_None_SPACE extends MovieClip {
}
}//package
Section 239
//Text_None_STOP (Text_None_STOP)
package {
import flash.display.*;
public dynamic class Text_None_STOP extends Sprite {
}
}//package
Section 240
//Text_None_T (Text_None_T)
package {
import flash.display.*;
public dynamic class Text_None_T extends Sprite {
}
}//package
Section 241
//Text_None_U (Text_None_U)
package {
import flash.display.*;
public dynamic class Text_None_U extends Sprite {
}
}//package
Section 242
//Text_None_V (Text_None_V)
package {
import flash.display.*;
public dynamic class Text_None_V extends Sprite {
}
}//package
Section 243
//Text_None_W (Text_None_W)
package {
import flash.display.*;
public dynamic class Text_None_W extends Sprite {
}
}//package
Section 244
//Text_None_X (Text_None_X)
package {
import flash.display.*;
public dynamic class Text_None_X extends Sprite {
}
}//package
Section 245
//Text_None_Y (Text_None_Y)
package {
import flash.display.*;
public dynamic class Text_None_Y extends Sprite {
}
}//package
Section 246
//Text_None_Z (Text_None_Z)
package {
import flash.display.*;
public dynamic class Text_None_Z extends Sprite {
}
}//package
Section 247
//WoodTexture (WoodTexture)
package {
import flash.display.*;
public dynamic class WoodTexture extends BitmapData {
public function WoodTexture(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package