Frame 4
stop();
Frame 5
_quality = "HIGH";
Frame 8
stop();
Frame 14
stop();
Frame 15
function AddPoint(MC) {
xPos = Math.floor(MC._x);
yPos = Math.floor(MC._y);
if (MC.Prop == 1) {
_root.PointArray.push({Num:MC.Num, x:xPos, y:yPos, Prop:"Stop"});
} else {
_root.PointArray.push({Num:MC.Num, x:xPos, y:yPos, Prop:"Fly"});
}
MC._visible = false;
}
function CopyPoints(MC) {
if (MC.PosArray.length == 0) {
i = 0;
while (i < _root.PointArray.length) {
MC.PointArray.push({Num:_root.PointArray[i].Num, x:_root.PointArray[i].x, y:_root.PointArray[i].y, Prop:_root.PointArray[i].Prop});
i++;
}
} else {
i = 0;
while (i < MC.PosArray.length) {
Num = MC.PosArray[i];
j = 0;
while (j < _root.PointArray.length) {
if (Num == _root.PointArray[j].Num) {
MC.PointArray.push({Num:_root.PointArray[j].Num, x:_root.PointArray[j].x, y:_root.PointArray[j].y, Prop:_root.PointArray[j].Prop});
break;
}
j++;
}
i++;
}
}
}
_root.PointArray = [];
Instance of Symbol 88 MovieClip "Indian" in Frame 15
onClipEvent (enterFrame) {
if (Key.isDown(38)) {
_root.Angle = _root.Angle + _root.AngleInc;
if (_root.AngleMax < _root.Angle) {
_root.Angle = _root.AngleMax;
}
_root.Arrow._rotation = -_root.Angle;
}
if (Key.isDown(40)) {
_root.Angle = _root.Angle - _root.AngleInc;
if (_root.Angle < 20) {
_root.Angle = 20;
}
_root.Arrow._rotation = -_root.Angle;
}
if (Key.isDown(37)) {
this._x = int(this._x - _root.DeltaX);
if (this._x < 60) {
this._x = 60;
}
_root.Arrow._x = this._x + _root.ArrowXAdd;
_root.Arrow._y = this._y + _root.ArrowYAdd;
}
if (Key.isDown(39)) {
this._x = int(this._x + _root.DeltaX);
if (460 < this._x) {
this._x = 460;
}
_root.Arrow._x = this._x + _root.ArrowXAdd;
_root.Arrow._y = this._y + _root.ArrowYAdd;
}
if (Key.isDown(32)) {
if (_root.ChangActive == false) {
_root.Indian.gotoAndPlay("Throw");
}
}
}
Instance of Symbol 74 MovieClip "Chang" in Frame 15
onClipEvent (load) {
_visible = false;
}
onClipEvent (enterFrame) {
if (_root.Throw == true) {
_root.Throw = false;
_root.ChangActive = true;
_root.Chang._x = _root.ChangXAdd + _root.Indian._x;
_root.Chang._y = _root.ChangYAdd;
_root.Chang._rotation = _root.Arrow._rotation;
ChangCos = Math.abs(Math.cos(_root.DegreeToRadian(_root.Angle)));
ChangSin = Math.abs(Math.sin(_root.DegreeToRadian(_root.Angle)));
ChangAcc = 20;
if (_root.FireArrow == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
_root.Chang._visible = true;
}
if (_root.ChangActive == true) {
_root.Chang._x = int(_root.Chang._x + (ChangCos * ChangAcc));
_root.Chang._y = int(_root.Chang._y - (ChangSin * ChangAcc));
if ((_root.Chang._x >= 500) || (0 >= _root.Chang._y)) {
_root.Chang._visible = false;
_root.ChangActive = false;
_root.Bonus = 0;
_root.CheckFireArrowTime();
}
}
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 1;
Num = 3;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 1;
Num = 4;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 1;
Num = 5;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 1;
Num = 8;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 1;
Num = 6;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 1;
Num = 7;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 17;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 16;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 18;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 12;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 20;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 19;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 22;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 21;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 24;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 26;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 25;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 27;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 11;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 9;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 15;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 14;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 23;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 13;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 10;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 29;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 1;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 2;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 0;
Num = 28;
}
Instance of Symbol 113 MovieClip in Frame 15
onClipEvent (load) {
Prop = 1;
Num = 30;
}
Instance of Symbol 116 MovieClip in Frame 15
onClipEvent (enterFrame) {
CurrentTime = getTimer();
_root.GameTime = (CountTime = Math.floor((CurrentTime - _root.StartTime) / 1000));
Value = "";
Min = Math.floor(CountTime / 60);
if (Min < 10) {
Value = "0" + Min;
} else {
Value = Min;
}
Min = CountTime % 60;
if (Min < 10) {
Value = (Value + ":0") + Min;
} else {
Value = (Value + ":") + Min;
}
Time = Value;
}
Frame 16
function InitGame() {
_root.Bird1._visible = false;
_root.Bird2._visible = false;
_root.Bird3._visible = false;
_root.Bird4._visible = false;
_root.FireArrow = false;
_root.BirdCount = 0;
_root.LevelBirdCount = 0;
_root.BallStartDepth = (_root.BallDepth = 1000);
_root.BirdStartDepth = (_root.BirdDepth = 2000);
_root.StartTime = getTimer();
_root.LevelNum = 0;
_root.LifeCount = 100;
_root.Bonus = 0;
_root.GamePause = false;
_root.TotalBirds = 0;
_root.Score = 0;
_root.Fail._visible = false;
_root.YesNo._visible = false;
_root.Throw = false;
_root.ChangActive = false;
MenuDisp = false;
_root.Indian.gotoAndStop("Stand");
DeltaX = 6;
Angle = 45;
AngleInc = 2;
AngleMax = 80;
_root.Arrow._x = _root.Indian._x + ArrowXAdd;
_root.Arrow._y = _root.Indian._y + ArrowYAdd;
_root.Arrow._rotation = -Angle;
}
function ExitGame() {
k = _root.BallDepth - _root.BallStartDepth;
i = 0;
while (k >= i) {
_root["Bird" + _root.BirdStartDepth].gotoAndPlay("Die");
_root.BirdStartDepth = _root.BirdStartDepth + 1;
i++;
}
}
function CreateBird(Kind) {
Num = Kind;
_root.BirdDepth = _root.BirdDepth + 1;
eval ("_root.Bird" + Num).duplicateMovieClip("Bird" + _root.BirdDepth, _root.BirdDepth);
_root["Bird" + _root.BirdDepth]._x = -100;
_root["Bird" + _root.BirdDepth]._y = -100;
_root["Bird" + _root.BirdDepth]._xscale = random(50) + 50;
_root["Bird" + _root.BirdDepth]._yscale = _root["Bird" + _root.BirdDepth]._xscale;
_root["Bird" + _root.BirdDepth]._visible = true;
}
function CreateBall() {
_root.BallDepth = _root.BallDepth + 1;
_root.Ball.duplicateMovieClip("Ball" + _root.BallDepth, _root.BallDepth);
_root["Ball" + _root.BallDepth]._x = -100;
_root["Ball" + _root.BallDepth]._y = -100;
_root["Ball" + _root.BallDepth]._visible = false;
return(_root["Ball" + _root.BallDepth]);
}
function NextLevel() {
_root.LifeCount = 100;
_root.Life.gotoAndStop(1);
_root.LevelNum = _root.LevelNum + 1;
_root.LevelBirdCount = _root.LevelNum + 2;
_root.LevelMC.gotoAndPlay(2);
while (_root.BirdCount < _root.LevelBirdCount) {
CreateBird(1);
_root.BirdCount = _root.BirdCount + 1;
}
}
function DegreeToRadian(VarAngle) {
return((VarAngle * 3.141593) / 180);
}
function CheckFireArrowTime() {
if (_root.FireArrow == true) {
Delay = Math.floor((getTimer() - _root.BonusTime) / 1000);
if (5 < Delay) {
_root.Indian.Chang.gotoAndStop(1);
_root.FireArrow = false;
}
}
}
function GetNextPosition(MC) {
MC.BirdBeat = false;
MC.Birdx1 = MC.PointArray[MC.CurPoint].x;
MC.Birdy1 = MC.PointArray[MC.CurPoint].y;
MC.NextPoint = random(MC.PointArray.length);
if (MC.CurPoint == MC.NextPoint) {
if (MC.CurPoint >= (MC.PointArray.length - 1)) {
MC.NextPoint = 0;
} else if (MC.CurPoint == 0) {
MC.NextPoint = MC.PointArray.length - 1;
} else {
MC.NextPoint = MC.NextPoint - 1;
}
}
MC.Birdx2 = MC.PointArray[MC.NextPoint].x;
MC.Birdy2 = MC.PointArray[MC.NextPoint].y;
MC.NextType = MC.PointArray[MC.NextPoint].Prop;
if (MC.Birdx2 < MC.Birdx1) {
if (MC._xscale < 0) {
MC._xscale = MC._xscale * -1;
}
} else if (0 < MC._xscale) {
MC._xscale = MC._xscale * -1;
}
MC.dx = Math.abs(MC.Birdx2 - MC.Birdx1);
if (MC.dx < 4) {
MC.dx = 4;
}
MC.dy = Math.abs(MC.Birdy2 - MC.Birdy1);
if (MC.dy < 2) {
MC.dy = 2;
}
if (MC.dy < MC.dx) {
MC.LoopCount = Math.floor(MC.dx / MC.ValueInc);
if (MC.LoopCount == 0) {
MC.LoopCount = 1;
}
MC.dy = Math.floor((MC.dy * MC.ValueInc) / MC.dx);
MC.dx = MC.ValueInc;
} else {
MC.LoopCount = Math.floor(MC.dy / MC.ValueInc);
if (MC.LoopCount == 0) {
MC.LoopCount = 1;
}
MC.dx = Math.floor((MC.dx * MC.ValueInc) / MC.dy);
MC.dy = MC.ValueInc;
}
if (MC.dx < 1) {
MC.dx = 1;
}
if (MC.dy < 1) {
MC.dy = 1;
}
MC._x = int(MC.Birdx1);
MC._y = int(MC.Birdy1);
MC.Oldy = MC._y;
if (MC.Birdx2 < MC.Birdx1) {
MC.xDir = -1;
} else {
MC.xDir = 1;
}
if (MC.Birdy2 < MC.Birdy1) {
MC.yDir = -1;
} else {
MC.yDir = 1;
}
if (MC.Dead == false) {
MC.gotoAndPlay("Fly");
}
}
function AnimateBird(MC) {
MC._x = MC._x + (MC.xDir * MC.dx);
MC._y = MC._y + (MC.yDir * MC.dy);
if ((MC.xDir == -1) && (MC.Birdx2 >= MC._x)) {
MC.dx = 0;
} else if ((MC.xDir == 1) && (MC._x >= MC.Birdx2)) {
MC.dx = 0;
}
if ((MC.yDir == 1) && (MC._y >= MC.Birdy2)) {
MC.dy = 0;
} else if ((MC.yDir == -1) && (MC.Birdy2 >= MC._y)) {
MC.dy = 0;
}
if ((MC.dx == 0) && (MC.dy == 0)) {
MC.CurPoint = MC.NextPoint;
MC._x = int(MC.Birdx2);
MC._y = int(MC.Birdy2);
if ((MC.NextType == "Fly") && (MC.Dead == false)) {
MC.gotoAndPlay("Stop");
_root.GetNextPosition(MC);
} else if ((MC.NextType == "Stop") && (MC.Dead == false)) {
MC.gotoAndPlay("Stand");
}
}
}
function ShootBall(MC) {
if (MC.Shoot == false) {
if (((MC.xDir == -1) && (MC._x < (_root.Indian._x + 20))) || ((MC.xDir == 1) && ((_root.Indian._x - 20) < MC._x))) {
MC.Shoot = true;
MC.BallMC._x = int(MC._x + 4);
MC.BallMC._y = int(MC._y + 4);
MC.BallMC._visible = true;
}
}
}
function MoveBall(MC) {
if (MC.Shoot == true) {
MC.BallMC._y = MC.BallMC._y + 4;
if (360 < MC.BallMC._y) {
MC.BallMC._visible = false;
MC.Shoot = false;
} else if (_root.Indian.Hit.hitTest(MC.BallMC._x, MC.BallMC._y, true)) {
_root.LifeCount = _root.LifeCount - 10;
if (_root.LifeCount < 0) {
if (10 < _root.TotalBirds) {
_root.Success = true;
} else {
_root.Success = false;
}
ExitGame();
_root.gotoAndPlay("Success");
} else {
_root.Life.gotoAndStop(11 - Math.floor(_root.LifeCount / 10));
}
MC.BallMC._visible = false;
MC.Shoot = false;
switch (_root.Indian.Status) {
case "Stand" :
_root.Indian.gotoAndPlay("StandHit");
return;
case :
_root.Indian.gotoAndPlay("StandHit");
return;
case :
Num = _root.Indian._currentframe;
_root.Indian.gotoAndPlay((30 + Num) - 20);
return;
case :
}
}
}
}
function DropBird(MC) {
MC._y = int(MC._y + MC.DropDy);
MC.DropDy = MC.DropDy * 1.2;
if (MC._y >= 340) {
MC._y = 340;
if (_root.FireArrow == true) {
MC.gotoAndPlay("FireDead1");
} else {
MC.gotoAndPlay("Dead1");
}
}
}
function HitTest(MC) {
if (_root.Chang._visible == false) {
return(undefined);
}
if (_root.Chang.HitArea.hitTest(MC.Hit)) {
_root.Bonus = _root.Bonus + 1;
_root.ChangActive = false;
_root.Chang._visible = false;
_root.TotalBirds = _root.TotalBirds + 1;
MC.Dead = true;
_root.Chang._x = int(_root.ChangXAdd + _root.Indian._x);
_root.Chang._y = _root.ChangYAdd;
MC.DropDy = 10 / MC.ValueInc;
if (_root.TotalBirds == (_root.LevelNum * 10)) {
NextLevel();
}
}
}
function DisplayScore(MC) {
_root.Catch._x = int(MC._x);
if (450 < _root.Catch._x) {
_root.Catch._x = 450;
}
_root.Catch._y = int(MC._y);
_root.Catch.Score = MC.Score;
_root.Score = _root.Score + MC.Score;
_root.Catch.gotoAndPlay(2);
if (_root.FireArrow == true) {
_root.Catch.m.Text = Number(MC.Score + 100);
_root.CheckFireArrowTime();
} else {
_root.Catch.m.Text = MC.Score;
}
if (_root.Bonus >= 3) {
if (_root.FireArrow == true) {
_root.LifeCount = _root.LifeCount + 10;
if (100 < _root.LifeCount) {
_root.LifeCount = 100;
}
_root.Life.gotoAndStop((10 - Math.floor(_root.LifeCount / 10)) + 1);
}
_root.Score = _root.Score + 100;
_root.FireArrow = true;
_root.BonusTime = getTimer();
_root.Indian.Chang.gotoAndStop(2);
_root.BonusMC.gotoAndPlay(2);
_root.Bonus = 0;
}
}
G_SCREEN_WIDTH = 500;
G_SCREEN_HEIGHT = 400;
ChangXAdd = int(Chang._x - _root.Indian._x);
ChangYAdd = int(_root.Chang._y);
ArrowXAdd = int(Arrow._x - _root.Indian._x);
ArrowYAdd = int(Arrow._y - _root.Indian._y);
InitGame();
Instance of Symbol 130 MovieClip "Bird1" in Frame 16
onClipEvent (load) {
CurPoint = 1;
ValueInc = 8;
PosArray = [];
PointArray = [];
_root.CopyPoints(this);
Score = 50;
Dead = false;
BallMC = _root.CreateBall();
BallMC._xscale = this._xscale;
BallMC._yscale = this._yscale;
Shoot = false;
gotoAndPlay ("Stand");
}
onClipEvent (enterFrame) {
if (_visible == false) {
return(undefined);
}
if (_root.GamePause == true) {
return(undefined);
}
if (Dead == true) {
Status = "Dead";
if (_root.FireArrow == true) {
this.gotoAndPlay("FireDead");
} else {
this.gotoAndPlay("Dead");
}
Dead = false;
}
_root.MoveBall(this);
switch (Status) {
case "Dead" :
break;
case :
break;
case :
break;
case :
_root.GetNextPosition(this);
break;
case :
break;
case :
_root.ShootBall(this);
_root.AnimateBird(this);
_root.HitTest(this);
break;
case :
break;
case :
_root.DropBird(this);
break;
case :
break;
case :
break;
}
}
Frame 17
NextLevel();
Frame 20
stop();
Frame 25
stop();
Frame 32
stop();
Symbol 29 MovieClip Frame 5
Stage.showMenu = false;
Competed = false;
Instance of Symbol 23 MovieClip "load_bar" in Symbol 29 MovieClip Frame 5
onClipEvent (load) {
Widths = this._width;
}
onClipEvent (enterFrame) {
this.percent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
this._width = (Widths * this.percent) / 100;
if (_root.getBytesLoaded() == _root.getBytesTotal()) {
_parent.Competed = true;
_parent.play();
}
}
Symbol 29 MovieClip Frame 67
play();
Symbol 29 MovieClip Frame 68
if (Competed == true) {
stop();
_root.play();
} else {
prevFrame();
}
Symbol 38 Button
on (release) {
_root.gotoAndPlay("Play");
}
Symbol 39 Button
on (release) {
_root.gotoAndPlay("Help");
}
Symbol 40 Button
on (release) {
fscommand ("quit", "true");
}
Symbol 49 Button
on (release) {
_root.gotoAndPlay("Main");
}
Symbol 74 MovieClip Frame 1
stop();
Instance of Symbol 64 MovieClip "HitArea" in Symbol 74 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Symbol 74 MovieClip Frame 2
stop();
Symbol 88 MovieClip Frame 1
Status = "Stand";
if (_root.FireArrow == true) {
this.Chang.gotoAndStop(2);
} else {
this.Chang.gotoAndStop(1);
}
Instance of Symbol 56 MovieClip "Hit" in Symbol 88 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Symbol 88 MovieClip Frame 13
gotoAndPlay (1);
Symbol 88 MovieClip Frame 14
Status = "StandHit";
Symbol 88 MovieClip Frame 24
gotoAndPlay (1);
Symbol 88 MovieClip Frame 25
Status = "Throw";
if (_root.FireArrow == true) {
this.Chang.gotoAndStop(2);
} else {
this.Chang.gotoAndStop(1);
}
Symbol 88 MovieClip Frame 27
_root.Throw = true;
Symbol 88 MovieClip Frame 34
gotoAndPlay ("Stand");
Symbol 88 MovieClip Frame 35
Status = "ThrowHit";
if (_root.FireArrow == true) {
this.Chang.gotoAndStop(2);
} else {
this.Chang.gotoAndStop(1);
}
Symbol 88 MovieClip Frame 37
_root.Throw = true;
Symbol 88 MovieClip Frame 48
gotoAndPlay ("Stand");
Symbol 91 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 1
stop();
_visible = false;
Symbol 101 MovieClip Frame 2
_visible = true;
Symbol 101 MovieClip Frame 33
stop();
gotoAndStop (1);
Symbol 105 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 1
_visible = false;
Symbol 106 MovieClip Frame 2
_visible = true;
Symbol 106 MovieClip Frame 37
gotoAndStop (1);
Symbol 111 MovieClip Frame 1
stop();
_visible = false;
Symbol 111 MovieClip Frame 2
_visible = true;
Symbol 111 MovieClip Frame 19
_visible = false;
gotoAndStop (1);
Symbol 113 MovieClip Frame 1
_parent.AddPoint(this);
_visible = false;
stop();
Symbol 122 MovieClip Frame 1
_visible = false;
Symbol 130 MovieClip Frame 1
Status = "Stand";
Symbol 130 MovieClip Frame 18
stop();
Status = "NextPos";
Symbol 130 MovieClip Frame 19
Status = "Stop";
Symbol 130 MovieClip Frame 22
if (Status != "Dead") {
gotoAndPlay ("Stop");
}
Symbol 130 MovieClip Frame 23
Status = "Fly";
Symbol 130 MovieClip Frame 25
if (Status != "Dead") {
gotoAndPlay ("Fly");
}
Symbol 130 MovieClip Frame 26
Status = "Droping";
Hitted = true;
_root.Debug = "Dead";
Symbol 130 MovieClip Frame 41
Status = "DropingEnd";
stop();
Symbol 130 MovieClip Frame 42
Status = "Staying";
_root.DisplayScore(this);
Symbol 130 MovieClip Frame 73
Hitted = false;
stop();
BallMC.removeMovieClip();
_root.CreateBird(1);
this.removeMovieClip();
Status = "StayingEnd";
Symbol 130 MovieClip Frame 74
Status = "Droping";
Hitted = true;
Symbol 130 MovieClip Frame 90
Status = "DropingEnd";
stop();
Symbol 130 MovieClip Frame 91
Status = "Staying";
_root.DisplayScore(this);
Symbol 130 MovieClip Frame 121
Hitted = false;
stop();
BallMC.removeMovieClip();
_root.CreateBird(1);
this.removeMovieClip();
Status = "StayingEnd";
Symbol 153 Button
on (release) {
_root.gotoAndPlay("Main");
}
Symbol 156 Button
on (release) {
fscommand ("quit", "true");
}
Symbol 162 MovieClip Frame 1
if (_root.Success == true) {
gotoAndStop (1);
} else {
gotoAndStop (2);
}
stop();