Combined Code
frame 1 {
y_pos = _root.bar._y;
if (_root.getBytesLoaded() / _root.getBytesTotal() > 90) {
gotoAndPlay(4);
} else {
play();
}
}
movieClip 3 {
}
frame 2 {
_root.percent = int(Number(_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
_root.bar._y = y_pos - _root.percent * 2.3;
}
// unknown tag 88 length 65
frame 3 {
if (_root.percent < 90) {
gotoAndPlay(2);
} else {
play();
}
}
movieClip 8 {
}
button 10 {
on (release) {
getURL('http://www.kidevil.com', '_blank');
}
}
movieClip 13 {
}
movieClip 17 {
}
movieClip 19 {
}
movieClip 21 {
frame 1 {
gotoAndStop(_root.body + int(_root.jet));
stop();
}
}
movieClip 23 {
}
movieClip 38 {
frame 1 {
gotoAndStop(_root.gun);
stop();
}
frame 2 {
_root.shoot = 47;
_root.gundmg = 10;
}
frame 3 {
_root.shoot = 47;
_root.gundmg = 12;
}
frame 4 {
_root.shoot = 47;
_root.gundmg = 14;
}
frame 5 {
_root.shoot = 47;
_root.gundmg = 10;
}
frame 6 {
_root.shoot = 49;
_root.gundmg = 12;
}
frame 7 {
_root.shoot = 25;
}
frame 8 {
_root.shoot = 30;
}
frame 9 {
_root.shoot = 35;
}
frame 10 {
_root.shoot = 40;
_root.gundmg = 10;
}
frame 11 {
_root.shoot = 40;
_root.gundmg = 10;
}
frame 12 {
_root.shoot = 40;
_root.gundmg = 10;
}
frame 13 {
_root.shoot = 40;
_root.gundmg = 10;
}
}
movieClip 39 {
}
movieClip 41 {
frame 1 {
if (_root.shottimer > 7) {
_root.pic.bullets.duplicateMovieClip('bullet' + _root.shotcount, _root.shotcount);
if (_root.shotcount <= 10) {
++_root.shotcount;
} else {
_root.shotcount = 1;
}
_root.shottimer = 0;
}
}
frame 9 {
if (Key.isDown(65)) {
play();
} else {
if (_root.pic.turner.hero._currentframe == 5) {
_parent.gotoAndStop(2);
} else {
if (_root.pic.turner.hero._currentframe == 15) {
_parent.gotoAndStop(4);
} else {
_parent.gotoAndStop(1);
}
}
}
}
}
movieClip 42 {
}
movieClip 43 {
frame 1 {
stop();
}
}
movieClip 47 {
frame 1 {
stop();
}
}
movieClip 50 {
}
movieClip 52 {
}
// unknown tag 88 length 73
movieClip 58 {
}
movieClip 66 {
}
// unknown tag 88 length 75
movieClip 82 {
frame 1 {
stop();
}
}
movieClip 83 {
}
movieClip 85 {
}
movieClip 87 {
}
movieClip 91 {
frame 1 {
stop();
}
}
movieClip 93 {
}
movieClip 95 {
}
movieClip 97 {
}
movieClip 110 {
frame 1 {
gotoAndStop(_parent._parent.pants);
stop();
}
}
movieClip 117 {
frame 1 {
gotoAndStop(_parent._parent.pants);
stop();
}
}
movieClip 120 {
frame 1 {
stop();
}
}
movieClip 122 {
frame 1 {
stop();
}
}
movieClip 124 {
}
movieClip 128 {
frame 1 {
stop();
}
}
movieClip 149 {
frame 1 {
gotoAndStop(_parent._parent.armor);
stop();
}
}
movieClip 152 {
frame 1 {
stop();
}
}
movieClip 154 {
frame 1 {
stop();
}
}
movieClip 195 {
frame 1 {
gotoAndStop(_parent._parent.helmet);
stop();
}
}
movieClip 197 {
frame 1 {
gotoAndStop(_parent._parent.weapon);
stop();
}
}
movieClip 199 {
frame 1 {
gotoAndStop(_parent._parent.weapon);
stop();
}
}
movieClip 201 {
frame 1 {
gotoAndStop(_parent._parent.weapon);
stop();
}
}
movieClip 203 {
frame 1 {
gotoAndStop(_parent._parent.weapon);
stop();
}
}
movieClip 204 {
}
movieClip 206 {
frame 1 {
_root.walking = 0;
}
frame 20 {
_root.walking = 20;
}
frame 39 {
_root.walking = 0;
}
frame 43 {
gotoAndPlay(11);
}
frame 90 {
_parent.gotoAndStop(1);
}
frame 110 {
_parent.gotoAndStop(1);
}
frame 130 {
_parent.gotoAndStop(1);
}
frame 150 {
_parent.gotoAndStop(10);
}
frame 170 {
_parent.gotoAndStop(10);
}
frame 190 {
_parent.gotoAndStop(10);
}
}
movieClip 207 {
frame 1 {
_root.walking = 0;
}
frame 30 {
_parent.gotoAndStop(11);
}
}
movieClip 209 {
frame 1 {
_root.walking = 0;
if (_root.dead == 1) {
gotoAndPlay(41);
}
}
frame 21 {
if (_root.dead == 1) {
gotoAndPlay(41);
}
}
frame 41 {
if (_root.dead == 1) {
play();
} else {
gotoAndPlay(1);
}
}
frame 62 {
_parent.gotoAndStop(1);
}
}
movieClip 210 {
frame 1 {
_root.walking = 0;
_root.attack = 30;
_root.death = 41;
_root.power = 10;
hand2.gotoAndStop(2);
}
frame 11 {
hand2.gotoAndStop(3);
_root.power = 0;
_root.attack = 31;
}
frame 34 {
hand2.gotoAndStop(2);
}
frame 48 {
_parent.gotoAndStop(11);
}
}
movieClip 212 {
}
movieClip 214 {
frame 1 {
gotoAndStop(_parent._parent.weapon);
stop();
}
}
movieClip 215 {
frame 1 {
_root.walking = 0;
_root.attack = 32;
_root.death = 40;
_root.power = 10;
hand2.gotoAndStop(2);
}
frame 2 {
hand2.gotoAndStop(3);
}
frame 9 {
hand1.gotoAndStop(2);
}
frame 11 {
hand1.gotoAndStop(3);
_root.attack = 33;
_root.power = 0;
}
frame 39 {
_parent.gotoAndStop(11);
}
}
movieClip 216 {
frame 1 {
_root.walking = 0;
_root.attack = 34;
_root.death = 42;
_root.power = 10;
hand2.gotoAndStop(2);
}
frame 21 {
_root.attack = 35;
_root.power = 0;
}
frame 39 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 50 {
_parent.gotoAndStop(11);
}
}
movieClip 217 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
}
frame 5 {
stop();
}
frame 18 {
hand2.gotoAndStop(3);
}
frame 20 {
if (_root.counterstrike == 1) {
_root.parryme = 20;
_root.parried = 25;
play();
} else {
if (_root.counterstrike == 2) {
_root.parryme = 21;
_root.parried = 26;
gotoAndPlay(80);
} else {
if (_root.counterstrike == 3) {
_root.parryme = 22;
_root.parried = 27;
gotoAndPlay(150);
} else {
play();
}
}
}
}
frame 27 {
_root.attack = 31;
_root.death = 43;
_root.power = 10;
}
frame 41 {
hand2.gotoAndStop(2);
}
frame 59 {
_parent.gotoAndStop(11);
}
frame 88 {
_root.walking = 0;
_root.attack = 32;
_root.death = 40;
_root.power = 10;
hand2.gotoAndStop(2);
}
frame 89 {
hand2.gotoAndStop(3);
}
frame 96 {
hand1.gotoAndStop(2);
}
frame 98 {
hand1.gotoAndStop(3);
_root.attack = 33;
_root.power = 0;
}
frame 126 {
_parent.gotoAndStop(11);
}
frame 157 {
_root.walking = 0;
_root.attack = 34;
_root.death = 42;
_root.power = 10;
hand2.gotoAndStop(2);
}
frame 177 {
_root.attack = 35;
_root.power = 0;
}
frame 195 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 207 {
_parent.gotoAndStop(11);
}
}
movieClip 218 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 5 {
stop();
}
frame 24 {
if (_root.counterstrike == 1) {
_root.parryme = 20;
_root.parried = 25;
play();
} else {
if (_root.counterstrike == 2) {
_root.parryme = 21;
_root.parried = 26;
gotoAndPlay(80);
} else {
if (_root.counterstrike == 3) {
_root.parryme = 22;
_root.parried = 27;
gotoAndPlay(150);
} else {
play();
}
}
}
}
frame 25 {
_root.walking = 0;
_root.attack = 30;
_root.death = 41;
_root.power = 10;
hand2.gotoAndStop(2);
}
frame 34 {
hand2.gotoAndStop(3);
_root.attack = 31;
_root.power = 0;
}
frame 57 {
hand2.gotoAndStop(2);
}
frame 71 {
_parent.gotoAndStop(11);
}
frame 80 {
_root.walking = 0;
_root.attack = 32;
_root.death = 40;
_root.power = 10;
hand2.gotoAndStop(2);
}
frame 81 {
hand2.gotoAndStop(3);
}
frame 88 {
hand1.gotoAndStop(2);
}
frame 90 {
hand1.gotoAndStop(3);
_root.attack = 33;
_root.power = 0;
}
frame 118 {
_parent.gotoAndStop(11);
}
frame 150 {
_root.walking = 0;
_root.attack = 34;
_root.death = 42;
_root.power = 10;
hand2.gotoAndStop(2);
}
frame 170 {
_root.attack = 35;
_root.power = 0;
}
frame 188 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 199 {
_parent.gotoAndStop(11);
}
}
movieClip 219 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 5 {
stop();
}
frame 24 {
if (_root.counterstrike == 1) {
_root.parryme = 20;
_root.parried = 25;
play();
} else {
if (_root.counterstrike == 2) {
_root.parryme = 21;
_root.parried = 26;
gotoAndPlay(80);
} else {
if (_root.counterstrike == 3) {
_root.parryme = 22;
_root.parried = 27;
gotoAndPlay(150);
} else {
play();
}
}
}
}
frame 25 {
_root.walking = 0;
_root.attack = 30;
_root.death = 41;
_root.power = 10;
hand2.gotoAndStop(2);
}
frame 34 {
hand2.gotoAndStop(3);
_root.attack = 31;
_root.power = 0;
}
frame 57 {
hand2.gotoAndStop(2);
}
frame 71 {
_parent.gotoAndStop(11);
}
frame 80 {
_root.walking = 0;
_root.attack = 32;
_root.death = 40;
_root.power = 10;
hand2.gotoAndStop(2);
}
frame 81 {
hand2.gotoAndStop(3);
}
frame 88 {
hand1.gotoAndStop(2);
}
frame 90 {
hand1.gotoAndStop(3);
_root.attack = 33;
_root.power = 0;
}
frame 118 {
_parent.gotoAndStop(11);
}
frame 150 {
_root.walking = 0;
_root.attack = 34;
_root.death = 42;
_root.power = 10;
hand2.gotoAndStop(2);
}
frame 170 {
_root.attack = 35;
_root.power = 0;
}
frame 188 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 199 {
_parent.gotoAndStop(11);
}
}
movieClip 221 {
}
movieClip 223 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 17 {
_parent.gotoAndStop(11);
}
}
movieClip 225 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 17 {
_parent.gotoAndStop(11);
}
}
movieClip 227 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 17 {
_parent.gotoAndStop(11);
}
}
movieClip 231 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 15 {
_parent.gotoAndStop(11);
}
}
movieClip 233 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 15 {
_parent.gotoAndStop(11);
}
}
movieClip 235 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 15 {
_parent.gotoAndStop(11);
}
}
movieClip 236 {
frame 1 {
_root.walking = 0;
}
frame 15 {
_parent.gotoAndStop(11);
}
}
movieClip 237 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 15 {
_parent.gotoAndStop(11);
}
}
movieClip 238 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 15 {
_parent.gotoAndStop(11);
}
}
movieClip 240 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
neck.blood.gotoAndStop(2);
}
frame 67 {
_root.play();
stop();
}
}
movieClip 241 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
chest.blood.gotoAndStop(2);
}
frame 63 {
_root.play();
stop();
}
}
movieClip 242 {
frame 1 {
waist.blood.gotoAndStop(2);
_root.dead = 1;
}
frame 20 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 50 {
_root.play();
stop();
}
}
movieClip 243 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
_root.dead = 1;
chest.blood.gotoAndStop(2);
}
frame 44 {
_root.play();
stop();
}
}
movieClip 244 {
frame 8 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 19 {
_parent.gotoAndStop(11);
}
}
movieClip 245 {
frame 8 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 19 {
_parent.gotoAndStop(11);
}
}
movieClip 246 {
frame 8 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 19 {
_parent.gotoAndStop(11);
}
}
movieClip 247 {
frame 1 {
stop();
}
instance samurai of movieClip 206 {
onClipEvent (enterFrame) {
if (_root.bg1._x <= -816) {
_root.bg1._x += 1559.45;
_root.bg1.bladeless.gotoAndStop(2);
}
if (_root.bg2._x <= -2406.55) {
_root.bg1._x += 2950;
}
if (_root.bg3._x <= -2016.4) {
_root.bg1._x += 2259.85;
}
if (_root.enemies._x <= -100) {
_root.enemies._x += 1000;
_root.ground2._x += 1000;
_root.dead = 0;
_root.enemies.gotoAndPlay(50);
}
}
}
}
instance hero of movieClip 247 {
onClipEvent (load) {
this.armor = int(Math.random() * 70);
this.helmet = int(Math.random() * 70);
this.pants = int(Math.random() * 70);
_root.level = 1;
_root.walking = 0;
_root.power = 10;
_root.health = 100;
_root.parrycount = 0;
_root.parry = 0;
_root.miss = 1;
_root.parryme = 20;
}
onClipEvent (enterFrame) {
if (this.range.hitTest(_root.enemies.inrange) == true && samurai._currentframe < 140) {
samurai.gotoAndPlay(140 + _root.walking);
_root.enemies.gotoAndStop(10);
}
if (Key.isDown(65) && _currentframe < 12 && _currentframe > 9 && _root.enemies._currentframe < 40) {
gotoAndStop(20);
_root.parry = int(Math.random() * 100 + _root.level * 2 - _root.parrycount);
_root.miss = _root.level - _root.parrycount;
} else {
if (Key.isDown(83) && _currentframe < 12 && _currentframe > 9 && _root.enemies._currentframe < 40) {
gotoAndStop(21);
_root.parry = int(Math.random() * 100 + _root.level * 2 - _root.parrycount);
_root.miss = _root.level - _root.parrycount;
} else {
if (Key.isDown(68) && _currentframe < 12 && _currentframe > 9 && _root.enemies._currentframe < 40) {
gotoAndStop(22);
_root.parry = int(Math.random() * 100 + _root.level * 2 - _root.parrycount);
_root.miss = _root.level - _root.parrycount;
}
}
}
if (Key.isDown(38) && _currentframe > 10) {
_root.counterstrike = 1;
} else {
if (Key.isDown(39) && _currentframe > 10) {
_root.counterstrike = 2;
} else {
if (Key.isDown(40) && _currentframe > 10) {
_root.counterstrike = 3;
}
}
}
if (Key.isDown(39) && _currentframe < 10 && samurai._currentframe < 80) {
gotoAndStop(5);
_root.bg1._x -= 5;
_root.enemies._x -= 5;
_root.ground2._x -= 5;
_root.bg2._x -= 0.5;
_root.bg3._x -= 0.25;
} else {
if (_currentframe == 5 && samurai._currentframe < 80) {
samurai.gotoAndPlay(80 + _root.walking);
}
}
}
}
movieClip 248 {
}
movieClip 249 {
frame 1 {
_root.walking = 0;
}
frame 31 {
_root.walking = 20;
}
frame 65 {
_root.walking = 0;
}
frame 75 {
gotoAndPlay(15);
}
frame 90 {
_parent.gotoAndStop(1);
}
frame 110 {
_parent.gotoAndStop(1);
}
frame 130 {
_parent.gotoAndStop(1);
}
}
movieClip 250 {
frame 1 {
_root.walking = 0;
}
frame 30 {
_parent.gotoAndStop(11);
}
}
movieClip 251 {
frame 11 {
if (Math.random() * 100 + _root.level > 50) {
_parent.gotoAndStop(15 + int(Math.random() * 3));
}
}
frame 21 {
if (Math.random() * 100 + _root.level > 50) {
_parent.gotoAndStop(15 + int(Math.random() * 3));
}
}
frame 31 {
if (Math.random() * 100 + _root.level > 50) {
_parent.gotoAndStop(15 + int(Math.random() * 3));
}
}
frame 41 {
if (Math.random() * 100 + _root.level > 50) {
_parent.gotoAndStop(15 + int(Math.random() * 3));
}
gotoAndPlay(1);
}
frame 62 {
_parent.gotoAndStop(1);
}
}
movieClip 252 {
frame 1 {
if (_root.level < 25) {
gotoAndPlay(int(_root.level));
} else {
gotoAndPlay(25);
}
}
frame 40 {
_root.enemyattack = 30;
_root.herodeath = 41;
_root.enemypower = 20;
hand2.gotoAndStop(2);
}
frame 49 {
_root.enemyattack = 31;
_root.enemypower = 0;
hand2.gotoAndStop(3);
}
frame 72 {
hand2.gotoAndStop(2);
}
frame 86 {
_parent.gotoAndStop(11);
}
}
movieClip 253 {
frame 1 {
if (_root.level < 25) {
gotoAndPlay(int(_root.level));
} else {
gotoAndPlay(25);
}
}
frame 40 {
_root.enemyattack = 32;
_root.herodeath = 40;
_root.enemypower = 20;
hand2.gotoAndStop(2);
}
frame 41 {
hand2.gotoAndStop(3);
}
frame 48 {
_root.enemyattack = 33;
_root.enemypower = 0;
hand1.gotoAndStop(2);
}
frame 50 {
hand1.gotoAndStop(3);
}
frame 78 {
_parent.gotoAndStop(11);
}
}
movieClip 254 {
frame 1 {
if (_root.level < 25) {
gotoAndPlay(int(_root.level));
} else {
gotoAndPlay(25);
}
}
frame 40 {
_root.enemyattack = 34;
_root.herodeath = 42;
_root.enemypower = 20;
hand2.gotoAndStop(2);
}
frame 60 {
_root.enemyattack = 35;
_root.enemypower = 0;
}
frame 78 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 89 {
_parent.gotoAndStop(11);
}
}
movieClip 255 {
frame 1 {
hand2.gotoAndStop(2);
}
frame 15 {
hand2.gotoAndStop(3);
}
frame 17 {
_root.strike = int(Math.random() * 3);
if (_root.strike == 0) {
play();
} else {
if (_root.strike == 1) {
gotoAndPlay(100);
} else {
if (_root.strike == 2) {
gotoAndPlay(200);
}
}
}
}
frame 24 {
if (_root.level < 9) {
gotoAndPlay(24 + int(_root.level * 3));
} else {
gotoAndPlay(51);
}
}
frame 58 {
_root.enemyattack = 31;
_root.herodeath = 43;
_root.enemypower = 20;
}
frame 68 {
hand2.gotoAndStop(2);
}
frame 86 {
_parent.gotoAndStop(11);
}
frame 108 {
if (_root.level < 10) {
gotoAndPlay(108 + int(_root.level * 3));
} else {
gotoAndPlay(138);
}
}
frame 147 {
_root.enemyattack = 32;
_root.herodeath = 41;
_root.enemypower = 20;
hand2.gotoAndStop(2);
}
frame 148 {
hand2.gotoAndStop(3);
}
frame 155 {
_root.enemyattack = 33;
_root.enemypower = 0;
hand1.gotoAndStop(2);
}
frame 157 {
hand1.gotoAndStop(3);
}
frame 185 {
_parent.gotoAndStop(11);
}
frame 208 {
if (_root.level < 10) {
gotoAndPlay(208 + int(_root.level * 3));
} else {
gotoAndPlay(238);
}
}
frame 247 {
_root.enemyattack = 34;
_root.herodeath = 42;
_root.enemypower = 20;
hand2.gotoAndStop(2);
}
frame 267 {
_root.enemyattack = 35;
_root.enemypower = 0;
}
frame 285 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 296 {
_parent.gotoAndStop(11);
}
}
movieClip 256 {
frame 1 {
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 18 {
_root.strike = int(Math.random() * 3);
if (_root.strike == 0) {
play();
} else {
if (_root.strike == 1) {
gotoAndPlay(120);
} else {
if (_root.strike == 2) {
gotoAndPlay(220);
}
}
}
}
frame 19 {
if (_root.level < 10) {
gotoAndPlay(19 + int(_root.level * 3));
} else {
gotoAndPlay(49);
}
}
frame 58 {
_root.enemyattack = 30;
_root.herodeath = 41;
_root.enemypower = 20;
hand2.gotoAndStop(2);
}
frame 67 {
hand2.gotoAndStop(3);
}
frame 77 {
_root.enemyattack = 31;
_root.enemypower = 0;
}
frame 90 {
hand2.gotoAndStop(2);
}
frame 104 {
_parent.gotoAndStop(11);
}
frame 121 {
if (_root.level < 10) {
gotoAndPlay(120 + int(_root.level * 3));
} else {
gotoAndPlay(150);
}
}
frame 159 {
_root.enemyattack = 32;
_root.herodeath = 40;
_root.enemypower = 20;
hand2.gotoAndStop(2);
}
frame 160 {
hand2.gotoAndStop(3);
}
frame 167 {
_root.enemyattack = 33;
_root.enemypower = 0;
hand1.gotoAndStop(2);
}
frame 169 {
hand1.gotoAndStop(3);
}
frame 197 {
_parent.gotoAndStop(11);
}
frame 221 {
if (_root.level < 10) {
gotoAndPlay(220 + int(_root.level * 3));
} else {
gotoAndPlay(250);
}
}
frame 259 {
_root.enemyattack = 34;
_root.herodeath = 42;
_root.enemypower = 20;
hand2.gotoAndStop(2);
}
frame 279 {
_root.enemyattack = 35;
_root.enemypower = 0;
}
frame 297 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 308 {
_parent.gotoAndStop(11);
}
}
movieClip 257 {
frame 1 {
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 7 {
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 16 {
_root.strike = int(Math.random() * 3);
if (_root.strike == 0) {
play();
} else {
if (_root.strike == 1) {
gotoAndPlay(120);
} else {
if (_root.strike == 2) {
gotoAndPlay(220);
}
}
}
}
frame 17 {
if (_root.level < 10) {
gotoAndPlay(17 + int(_root.level * 3));
} else {
gotoAndPlay(47);
}
}
frame 56 {
_root.enemyattack = 30;
_root.herodeath = 41;
_root.enemypower = 20;
hand2.gotoAndStop(2);
}
frame 65 {
hand2.gotoAndStop(3);
}
frame 75 {
_root.enemyattack = 31;
_root.enemypower = 0;
}
frame 88 {
hand2.gotoAndStop(2);
}
frame 102 {
_parent.gotoAndStop(11);
}
frame 121 {
if (_root.level < 10) {
gotoAndPlay(120 + int(_root.level * 3));
} else {
gotoAndPlay(150);
}
}
frame 159 {
_root.enemyattack = 32;
_root.herodeath = 40;
_root.enemypower = 20;
hand2.gotoAndStop(2);
}
frame 160 {
hand2.gotoAndStop(3);
}
frame 167 {
_root.enemyattack = 33;
_root.enemypower = 0;
hand1.gotoAndStop(2);
}
frame 169 {
hand1.gotoAndStop(3);
}
frame 197 {
_parent.gotoAndStop(11);
}
frame 221 {
if (_root.level < 10) {
gotoAndPlay(220 + int(_root.level * 3));
} else {
gotoAndPlay(250);
}
}
frame 260 {
_root.enemyattack = 34;
_root.herodeath = 42;
_root.enemypower = 20;
hand2.gotoAndStop(2);
}
frame 279 {
_root.enemyattack = 35;
_root.enemypower = 0;
}
frame 298 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 308 {
_parent.gotoAndStop(11);
}
}
movieClip 259 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 17 {
_parent.gotoAndStop(11);
}
}
movieClip 260 {
frame 1 {
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
_root.parrycount = 0;
_root.miss = _root.level;
_parent.health -= _root.power;
}
frame 15 {
_root.parrycount = 0;
_root.miss = _root.level;
_parent.gotoAndStop(11);
}
}
movieClip 261 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
_root.parrycount = 0;
_root.miss = _root.level;
_parent.health -= _root.power;
}
frame 15 {
_root.parrycount = 0;
_root.miss = _root.level;
_parent.gotoAndStop(11);
}
}
movieClip 262 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
_root.parrycount = 0;
_root.miss = _root.level;
_parent.health -= _root.power;
}
frame 15 {
_root.parrycount = 0;
_root.miss = _root.level;
_parent.gotoAndStop(11);
}
}
movieClip 263 {
frame 1 {
_root.parrycount = 0;
_root.miss = _root.level;
}
frame 15 {
_root.parrycount = 0;
_root.miss = _root.level;
_parent.gotoAndStop(11);
}
}
movieClip 264 {
frame 1 {
_root.parrycount = 0;
_root.miss = _root.level;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
_parent.health -= _root.power;
}
frame 15 {
_root.parrycount = 0;
_root.miss = _root.level;
_parent.gotoAndStop(11);
}
}
movieClip 265 {
frame 1 {
_root.parrycount = 0;
_root.miss = _root.level;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 15 {
_root.parrycount = 0;
_root.miss = _root.level;
_parent.gotoAndStop(11);
}
}
movieClip 266 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
_root.dead = 1;
neck.blood.gotoAndStop(2);
}
frame 67 {
++_root.level;
_root.skulls.gotoAndStop(_root.skulls._currentframe + 1);
_root.parrycount = 0;
_root.miss = _root.level;
stop();
}
}
movieClip 267 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
_root.dead = 1;
chest.blood.gotoAndStop(2);
}
frame 63 {
++_root.level;
_root.skulls.gotoAndStop(_root.skulls._currentframe + 1);
_root.parrycount = 0;
_root.miss = _root.level;
stop();
}
}
movieClip 268 {
frame 1 {
waist.blood.gotoAndStop(2);
_root.dead = 1;
}
frame 20 {
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
}
frame 50 {
++_root.level;
_root.skulls.gotoAndStop(_root.skulls._currentframe + 1);
_root.parrycount = 0;
_root.miss = _root.level;
stop();
}
}
movieClip 269 {
frame 1 {
_root.walking = 0;
hand2.gotoAndStop(2);
hand1.gotoAndStop(2);
_root.dead = 1;
chest.blood.gotoAndStop(2);
}
frame 44 {
++_root.level;
_root.skulls.gotoAndStop(_root.skulls._currentframe + 1);
_root.parrycount = 0;
_root.miss = _root.level;
stop();
}
}
movieClip 270 {
frame 8 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 15 {
if (_root.parry > 40) {
_parent.gotoAndStop(_root.parryme);
++_root.parrycount;
} else {
_parent.gotoAndStop(11);
}
}
}
movieClip 271 {
frame 8 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 15 {
if (_root.parry > 40) {
_parent.gotoAndStop(_root.parryme);
++_root.parrycount;
} else {
_parent.gotoAndStop(11);
}
}
}
movieClip 272 {
frame 8 {
hand1.gotoAndStop(2);
hand2.gotoAndStop(2);
}
frame 15 {
if (_root.parry > 40) {
_parent.gotoAndStop(_root.parryme);
++_root.parrycount;
} else {
_parent.gotoAndStop(11);
}
}
}
movieClip 273 {
frame 1 {
armor = int(Math.random() * 70);
helmet = int(Math.random() * 70);
pants = int(Math.random() * 70);
health = 5 * _root.level;
weapon = int(Math.random() * 20);
_root.dead = 0;
stop();
}
}
instance enemies of movieClip 273 {
onClipEvent (enterFrame) {
if (this.samurai.parried.hitTest(_root.hero.samurai.counterhit) == true && _root.parry > 60 && _root.miss > 0) {
gotoAndStop(_root.parryme);
samurai.gotoAndPlay(1);
_root.hero.gotoAndStop(25);
++_root.parrycount;
} else {
if (this.samurai.countered.hitTest(_root.hero.samurai.parried) == true) {
gotoAndStop(28);
_root.hero.samurai.gotoAndPlay(6);
} else {
if (this.samurai.hitter.hitTest(_root.hero.hitme) == true && _root.enemypower > 0 && _root.health <= 0) {
_root.hero.gotoAndStop(_root.herodeath);
} else {
if (this.samurai.hitter.hitTest(_root.hero.hitme) == true) {
_root.hero.gotoAndStop(_root.enemyattack);
_root.health -= _root.enemypower;
} else {
if (this.samurai.hitme.hitTest(_root.hero.samurai.hitter) == true && _root.power > 0 && health <= 0) {
gotoAndStop(_root.death);
} else {
if (this.samurai.hitme.hitTest(_root.hero.samurai.hitter) == true) {
gotoAndStop(_root.attack);
}
}
}
}
}
}
}
}
movieClip 275 {
frame 10 {
stop();
}
}
movieClip 276 {
frame 1 {
stop();
}
frame 181 {
gotoAndStop(110);
}
}
frame 109 {
stop();
}
frame 118 {
_root.walking = 0;
_root.power = 10;
_root.health = 100;
_root.parrycount = 0;
_root.parry = 0;
gotoAndPlay(100);
}