STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228089
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/58406523?noj=FRM58406523-3DC" width="1" height="1"></div>

firestarter.swf

This is the info page for
Flash #131416

(Click the ID number above for more basic data on this flash file.)


Text
GAME OVER

GAME OVER

FINAL SCORE:

OVERALL RANK:

<p align="left"><font face="_typewriter" size="40" color="#ffff00">FINAL</font></p>

Please Enter Your Name:

<p align="left"><font face="_typewriter" size="40" color="#ffff00">RANK</font></p>

DONE

DONE

DONE

BOMB SHELLS

FRAME  RATE

RESET

NEXT LEVEL

ASTEROIDS DROPPED

Ver. 1.0 beta

0

SCORE

1

LEVEL

0%

DAMAGE

CURRENT WEAPON

POWERUP

BIG BOMBS

AMMO

COMETS

100

3

NONE

400

100

100%

60

SHOT POWER

WIND VELOCITY

COMETS

AIR BOMBS

FOUNTAINS

SPARKLERS

BOMBSHELLS

BIG BOMBS

HEALTH

AMMO

POINTS X 2

Big Bomb
Press "B"

ActionScript [AS1/AS2]

Frame 1
function declare() { loadVariables ("getcode.php?rannum=" + random(100000), recvar); gameover = 0; pausegame = 0; shottime = 0; gametext.removeMovieClip(); airbombcount = 0; bombshellcount = 0; curweap = "candles"; ammo = 999; cometcount = 0; bombcount = 0; bombsleft = 3; babastcount = 0; astsounds = new Array("astsound1link", "astsound2link", "astsound3link"); bombshellcols = new Array(65535, 16777215, 65280, 65535, 16774758, 16776960, 10092288, 10092441, 10092543, 6750207, 3407871, 6724095, 16764006, 16751052, 10079334, 10066431, 6750105, 6750003, 16750848, 6736998, 13434675, 16764057); greys = new Array(8947848, 14540253, 13421772, 12303291, 11184810); blues = new Array(6684927, 6697983, 6711039, 6724095, 6737151, 6750207); yellows = new Array(16776960, 16777011, 16777062, 16777113, 16777164); reds = new Array(16711680, 10027008, 13369344, 6684672, 10040115, 13382451); oranges = new Array(16750848, 16763904, 13395456, 13408563, 16737792, 13408563); greens = new Array(52224, 39168, 26112, 39270, 39321, 3394560); items = new Array("airbombs", "comets", "fountains", "sparklers", "bombshells", "power", "health", "bomb", "ammo"); gamelevels = new Array(0, 0, 20, 50, 100, 250, 500, 1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000); gamelevel = 1; avespeedx = 0; avespeedy = 0; numasts = 3; clustersize = 4; clusterspace = 5; damage = 0; score = 0; go = 0; deletecount = 0; angles = new Array(); i = 0; j = 90; while (90 >= i) { angles[i] = j; i = i + 1; j = j - 1; } points = 1; pointcount = 0; partnum = 0; expnum = 0; shotcount = 0; astcount = 0; asttrack = new Array(numasts); newcode = 0; } function findOpen() { place = 0; if (astcount < gamelevels[gamelevel + 1]) { l = 0; while (l < asttrack.length) { if (!asttrack[l]) { asttrack[l] = 1; place = l; astcount = astcount + 1; l = asttrack.length; } l = l + 1; } } return(place); } function sparkleOut(p, c) { rannum = random(4000); _root.attachMovie("sparklelink", "bigspark" + rannum, 53420 + rannum); sparktemp = eval ("_root.bigspark" + rannum); spcol = new Color(sparktemp); spcol.setRGB(c); sparktemp._x = p._x; sparktemp._y = p._y; sparktemp._rotation = random(360); i = i + 1; } function shotpos(shottemp, isbomb) { cannon.guntop.gotoAndPlay(2); if (((curweap != "sparklers") && (curweap != "fountains")) && (!isbomb)) { shottemp._visible = false; attachMovie("speedglowlink", "speedg", 405502); } if (isbomb) { shottemp.isbomb = 1; } shottemp.ang = angle; shottemp.blowx = _xmouse; shottemp.blowy = _ymouse; shit = (Math.PI/180) * angle; if (curweap == "fountains") { shottemp._x = cannon._x; shottemp._y = cannon._y; } else if (curweap == "sparklers") { shottemp._x = cannon._x; shottemp._y = cannon._y; } else { shottemp._x = cannon._x + (37 * Math.sin(shit)); shottemp._y = cannon._y - (37 * Math.cos(shit)); } if (shotcount == 20) { shotcount = 1; } else { shotcount = shotcount + 1; } } function changeWeap(t) { _root.attachMovie("weapshowlink", "weapsh", 37833); _root.weapsh._x = 375; _root.weapsh._y = 25; if (t == "health") { damage = damage - 50; if (damage < 0) { damage = 0; } _root.weapsh.weapshowin.weapout = "HEALTH +50"; } else if (t == "ammo") { ammo = ammo + 100; _root.weapsh.weapshowin.weapout = "AMMO +100"; } else if (t == "power") { powerupout = "POINTS X 2"; pointcount = 300; points = 2; _root.weapsh.weapshowin.weapout = "POINTS x2"; } else if (t == "bomb") { bombsleft = bombsleft + 1; _root.weapsh.weapshowin.weapout = "BIG BOMBS +1"; } else if (t == "comets") { curweap = t; ammo = 100; _root.weapsh.weapshowin.weapout = "COMETS"; } else if (t == "airbombs") { curweap = t; ammo = 50; _root.weapsh.weapshowin.weapout = "AIR BOMBS"; } else if (t == "fountains") { curweap = t; ammo = 250; _root.weapsh.weapshowin.weapout = "FOUNTAINS"; } else if (t == "sparklers") { curweap = t; ammo = 250; _root.weapsh.weapshowin.weapout = "SPARKLERS"; } else if (t == "bombshells") { curweap = t; ammo = 50; _root.weapsh.weapshowin.weapout = "BOMB SHELLS"; } } function removeAst(p, t) { if ((((0 < p._x) && (p._x < 750)) && (0 < p._y)) && (p._y < 550)) { astexpsound.stop(); astexpsound = new Sound(_root); astexpsound.attachSound(astsounds[random(astsounds.length)]); astexpsound.start(); } if (p.level == 1) { m = 0; while (m < asttrack.length) { if (_root["ast" + m].parent == p.num) { _root["ast" + m].parent = -1; _root["ast" + m].level = 0; if (t == "bound") { asttrack[m] = 0; _root["ast" + m].removeMovieClip(); } } m = m + 1; } } if (t != "bound") { if (p.dropitem == 1) { changeWeap(p.item); } n = 1; while (n < 5) { if (p.dropitem == 1) { sparkleOut(p, blues[random(blues.length)]); } else { sparkleOut(p, yellows[random(yellows.length)]); } n = n + 1; } } p.parent = -1; p.level = 0; asttrack[p.num] = 0; p.removeMovieClip(); } function bombshot() { if (0 < bombsleft) { attachMovie("bigbomblink", "bomb" + bombcount, 2500 + bombcount); shotpos(_root["bomb" + bombcount], 1); bigbombsound = new Sound(_root); bigbombsound.attachSound("bigbombsoundlink"); bigbombsound.start(); bombcount = bombcount + 1; bombsleft = bombsleft - 1; } } function outOfAmmo() { attachMovie("weapshowlink", "weapsh", 37833); weapsh._x = 375; weapsh._y = 25; weapsh.weapshowin.weapout = "OUT OF AMMO"; } function shoot() { if (go) { if (curweap == "candles") { attachMovie("candlelink", "shot" + shotcount, 2000 + shotcount); shottemp = eval ("_root.shot" + shotcount); myColorTransform = new Object(); myColorTransform.ra = 100; myColorTransform.rb = random(255); myColorTransform.ga = 100; myColorTransform.gb = random(255); myColorTransform.ba = 100; myColorTransform.bb = random(255); myColorTransform.aa = 100; myColorTransform.ab = 0; rancol = random(999999); candcol = new Color(shottemp.candleballin.candleback); candcol.setTransform(myColorTransform); shotpos(shottemp); shottemp._xscale = 50; shottemp._yscale = 50; } else if (curweap == "airbombs") { if (0 < ammo) { attachMovie("lightinlink", "light" + shotcount, 2000 + shotcount); shottemp = eval ("_root.light" + shotcount); ammo = ammo - 1; shotpos(shottemp); } else { outOfAmmo(); curweap = "candles"; ammo = 999; } } else if (curweap == "fountains") { if (0 < ammo) { attachMovie("fountainlink", "shot", 2000); shottemp = _root.shot; fountainsound.stop(); fountainsound = new Sound(shottemp); fountainsound.attachSound("fountainsoundlink"); fountainsound.start(100); ammo = ammo - 1; shotpos(shottemp); } else { outOfAmmo(); curweap = "candles"; ammo = 999; } } else if (curweap == "sparklers") { if (0 < ammo) { attachMovie("sparklerlink", "shot", 2000); shottemp = _root.shot; sparklersound.stop(); sparklersound = new Sound(shottemp); sparklersound.attachSound("sparklersoundlink"); sparklersound.start(1); ammo = ammo - 1; shotpos(shottemp); } else { outOfAmmo(); curweap = "candles"; ammo = 999; } } else if (curweap == "bombshells") { if (0 < ammo) { attachMovie("bombshelluplink", "shot" + shotcount, 2000 + shotcount); shottemp = eval ("_root.shot" + shotcount); ammo = ammo - 1; shotpos(shottemp); } else { outOfAmmo(); curweap = "candles"; ammo = 999; } } else if (0 < ammo) { attachMovie("shotlink", "shot" + shotcount, 2000 + shotcount); shottemp = eval ("_root.shot" + shotcount); ammo = ammo - 1; shotpos(shottemp); } else { outOfAmmo(); curweap = "candles"; ammo = 999; } } } function pause() { if (pausegame) { go = 0; } else if (Math.round((damage / 140) * 100) >= 100) { goversound = new Sound(_root); goversound.attachSound("goversoundlink"); goversound.start(); gameover = 1; attachMovie("gametextlink", "gametext", 18450); gametext.finalscore = scoreout; gametext.newcode = newcode; earth = "100%"; go = 0; i = 1; while (i < asttrack.length) { _root["ast" + i].removeMovieClip(); i = i + 1; } } else { go = 1; } } function gameEvent(t) { if (!gameover) { pause(); if (go) { if (astcount >= gamelevels[gamelevel + 1]) { clear = 0; i = 1; while (i < asttrack.length) { if (asttrack[i] == 1) { clear = 1; } i = i + 1; } if (!clear) { goversound = new Sound(_root); goversound.attachSound("levelupsoundlink"); goversound.start(); pausegame = 1; gamelevel = gamelevel + 1; avespeedx = avespeedx + 1; numasts = numasts + 2; asttrack = new Array(numasts); attachMovie("weapshowlink", "weapsh", 37833); weapsh._x = 375; weapsh._y = 25; weapsh.weapshowin.weapout = "LEVEL " + gamelevel; } } if (points == 2) { if (0 < pointcount) { pointcount = pointcount - 1; } else { powerupout = "NONE"; points = 1; } } weaponout = curweap; ammoout = ammo; levelout = gamelevel; bombs = bombsleft; dropped = astcount; nextlevel = gamelevels[gamelevel + 1] - dropped; damageout = damage + "/140"; earth = Math.round((damage / 140) * 100) + "%"; ground.groundin._y = (damage / 3) + 15; scoreout = score; astcounter = astcount; astsize = 1 + random(5); if (random(100) < 1) { findOpen(); if (place) { if (curweap == "candles") { titem = items[random(items.length - 1)]; } else { titem = items[random(items.length)]; } attachMovie("itemlink", "ast" + place, 12300 + place); ast = eval ("_root.ast" + place); ast.dropitem = 1; ast.item = titem; ast._xscale = 25; ast._yscale = 25; ast.vint = 0; ast.time = 0; ast.num = place; ast.level = 0; parent = -1; ast.xoffset = 0; ast.yoffset = 2; ast._x = 20 + random(730); ast._y = 1; par = place; } } open = 0; c = 0; while (c < asttrack.length) { if (!asttrack[c]) { open = open + 1; } c = c + 1; } if (open >= astsize) { f = 0; while (f < astsize) { findOpen(); if (place) { attachMovie("astlink", "ast" + place, 12300 + place); ast = eval ("_root.ast" + place); ast._xscale = 100 + random(100); ast._yscale = 100 + random(100); ast.num = place; ast.vint = 5 + random(15); ast.time = 0; if (f == 0) { ast.level = 1; ast.parent = -1; ast.xoffset = ((-1 * avespeedx) / 2) + random(avespeedx + 1); ast.yoffset = avespeedy; ast._x = -50 + random(800); ast._y = 1; par = place; } else { ast.level = 2; ast.parent = par; ast.xoffset = -5 + random(10); if (ast.xoffset == 0) { ast.xoffset = 1; } ast.yoffset = -5 + random(10); if (ast.yoffset == 0) { ast.yoffset = 1; } ast._x = _root["ast" + par]._x; ast._y = _root["ast" + par]._y; } f = f + 1; } else { f = astsize; } } } st = Math.pow(Math.abs(cannon._xmouse), 2) + Math.pow(Math.abs(cannon._ymouse), 2); hyp = Math.sqrt(st); sinA = cannon._ymouse / hyp; a = Math.abs(Math.asin(sinA) * 57.2957795130823); angle = angles[Math.round(a)]; if (cannon._xmouse < 0) { angle = angle * -1; } _root.cannon.guntop._rotation = angle; } } } function buildAst(p, t) { p.partarray = new Array(); p.smattach = 0; i = 0; smran = 5; while (i < smran) { p.partarray[i] = partnum; p.attachMovie("astinlink", "part" + partnum, 85000 + partnum); part = eval ("p.part" + partnum); astcol = new Color(part); astcol.setRGB(greys[random(greys.length)]); part._xscale = 10 + random(10); part._yscale = 10 + random(10); part.xoffset = -4 + random(8); part.yoffset = -4 + random(8); part._x = part.xoffset; part._y = part.yoffset; i = i + 1; partnum = partnum + 1; } } function buildExp(p) { i = 0; while (i < p.partarray.length) { _root.attachMovie("expinlink", "exp" + expnum, 15200 + expnum); exp = eval ("_root.exp" + expnum); comppart = p.partarray[i]; cpart = eval ("p.part" + comppart); exp.xscale = 3 + random(10); exp.yscale = 3 + random(10); exp._x = p._x; exp._y = p._y; exp._xscale = cpart._xscale; exp._yscale = cpart._yscale; exp.xoffset = cpart.xoffset; exp.yoffset = cpart.yoffset; exp.alpha = 10 + random(5); i = i + 1; expnum = expnum + 1; } } function checkAst(p, t) { if (go) { if (p.level == 2) { t._x = p.xoffset; t._y = p.yoffset; p._x = _root["ast" + p.parent]._x; p._y = _root["ast" + p.parent]._y; p._rotation = _root["ast" + p.parent]._rotation; } else if (p.level == 1) { v = Math.sqrt(19.6 * (p._y + 50)); p._rotation = p._rotation + (p.xoffset + p.yoffset); p._x = p._x + p.xoffset; p._y = p._y + (v / (20 - p.yoffset)); } else if (p.dropitem) { p._rotation = p._rotation + (p.xoffset + p.yoffset); p._x = p._x + p.xoffset; p._y = p._y + p.yoffset; } else { p.time = p.time + 1; v = -9.8 * p.time; p._rotation = p._rotation + (p.xoffset + p.yoffset); p._x = p._x + p.xoffset; p._y = p._y - (p.vint + (v / (20 - p.yoffset))); } if ((p._x < 0) || (750 < p._x)) { p._visible = false; } else { p._visible = true; } if (((600 < p._y) || (p._x < -50)) || (800 < p._x)) { if ((((600 < p._y) && (0 < p._x)) && (p._x < 750)) && (!p.dropitem)) { damage = damage + 10; } removeAst(p, "bound"); } } } function shotLoad(p, t) { p.shit = (Math.PI/180) * p.ang; speedg._x = p._x; speedg._y = p._y; speedg._xscale = 20; speedg._yscale = 20; if (p.isbomb) { p.speed = 30; } else { p.speed = 0; } p.shotgo = 0; p.time = 0; p.otherang = (Math.PI/180) * (180 - (90 + p.ang)); p.dim = Math.sin(p.otherang); p.dist = p.blow / p.dim; p.blastcount = 0; p._rotation = p.ang; } function blastEffect(p, t) { attachMovie("blastlink", "blast" + blastcount, 180040 + blastcount); _root["blast" + blastcount]._x = p._x; _root["blast" + blastcount]._y = p._y; blastcount = blastcount + 1; } function shotHit(p, t) { if (t == "candles") { blastEffect(p, t); } if (t == "comets") { cometsound.stop(); attachMovie("comethitlink", "comethitbound" + cometcount, 5050 + cometcount); _root["comethitbound" + cometcount].dirx = p.speed * Math.sin(p.shit); _root["comethitbound" + cometcount].diry = p.speed * Math.cos(p.shit); _root["comethitbound" + cometcount]._x = p._x; _root["comethitbound" + cometcount]._y = p._y; cometcount = cometcount + 1; } if (t == "bombs") { bigbombsound.stop(); attachMovie("bomblink", "bomb" + bombcount, 5100 + bombcount); _root["bomb" + bombcount].dirx = p.speed * Math.sin(p.shit); _root["bomb" + bombcount].diry = p.speed * Math.cos(p.shit); _root["bomb" + bombcount]._x = p._x; _root["bomb" + bombcount]._y = p._y; bombcount = bombcount + 1; } if (t == "bombshells") { bombshellsound.stop(); flashback.gotoAndPlay(1); attachMovie("bombshelllink", "bombshell" + bombshellcount, 5100 + bombshellcount); _root["bombshell" + bombshellcount].dirx = p.speed * Math.sin(p.shit); _root["bombshell" + bombshellcount].diry = p.speed * Math.cos(p.shit); _root["bombshell" + bombshellcount]._x = p._x; _root["bombshell" + bombshellcount]._y = p._y; blastEffect(p, t); bombshellcount = bombshellcount + 1; } if (t == "airbombs") { airbombsound.stop(); i = 1; while ((2 + random(2)) >= i) { _root.attachMovie("stlink", "star" + airbombcount, 5100 + airbombcount); startemp = eval ("_root.star" + airbombcount); startemp._x = p._x + (-40 + random(80)); startemp._y = p._y + (-40 + random(80)); startemp._xscale = startemp._xscale + (random(40) + 40); startemp._yscale = startemp._yscale + (random(40) + 40); i = i + 1; airbombcount = airbombcount + 1; } } } function shotEvent(p, t) { if ((((p.shotgo == 0) && (t != "bombs")) && (t != "fountains")) && (t != "sparklers")) { p.shit = (Math.PI/180) * angle; p.ang = angle; p._x = cannon._x + (37 * Math.sin(p.shit)); p._y = cannon._y - (37 * Math.cos(p.shit)); if (t == "candles") { ssound = "candlesoundlink"; sp = 3; } else if (t == "airbombs") { ssound = "airbombsoundlink"; sp = 3; } else if (t == "comets") { ssound = "cometsoundlink"; sp = 3; } else if (t == "bombshells") { ssound = "bombshellsoundlink"; sp = 3; } else { sp = 3; } if (p.speed < 20) { speedg._xscale = speedg._xscale + (3 * sp); speedg._yscale = speedg._yscale + (3 * sp); p.speed = p.speed + (1 * sp); powerall.gotoAndStop(p.speed); } speedg._x = cannon._x + (40 * Math.sin(p.shit)); speedg._y = cannon._y - (40 * Math.cos(p.shit)); p.q = 1; } else { if (p.q) { shotsound.stop(); shotsound = new Sound(p); shotsound.attachSound(ssound); shotsound.start(); p.q = 0; } p._visible = true; p.time = p.time + 1; if ((((t == "comets") || (t == "bombs")) || (t == "candles")) || (t == "bombshells")) { v = -9.8 * p.time; p._x = p._x + ((p.speed * 2) * Math.sin(p.shit)); p._y = p._y - (((p.speed * 2) * Math.cos(p.shit)) + (v / 10)); } if (t == "airbombs") { v = -9.8 * p.time; posy = Math.SIN((Math.PI/180) * (p.time * 75)); p._x = p._x + (((p.speed * 2) * Math.sin(p.shit)) + (posy * 5)); p._y = p._y - (((p.speed * 2) * Math.cos(p.shit)) + (v / 10)); airbombcount = airbombcount + 1; attachMovie("lightlink", "airbomb" + airbombcount, 6200 + airbombcount); _root["airbomb" + airbombcount]._x = p._x; _root["airbomb" + airbombcount]._y = p._y; } if (((p._x < 0) || (750 < p._x)) || (600 < p._y)) { p.removeMovieClip(); } k = 0; while (k < asttrack.length) { if (p.hitTest(_root["ast" + k])) { score = score + (10 * points); blastEffect(p); shotHit(p, t); buildExp(_root["ast" + k]); removeAst(_root["ast" + k]); p.removeMovieClip(); } k = k + 1; } } } function cometExp(p) { k = 0; while (asttrack.length >= k) { if (p.hitTest(_root["ast" + k])) { score = score + (10 * points); blastEffect(p); buildExp(_root["ast" + k]); removeAst(_root["ast" + k]); } k = k + 1; } } declare();
Instance of Symbol 173 MovieClip "ground" in Frame 1
onClipEvent (mouseDown) { _root.shoot(); } onClipEvent (enterFrame) { _root.gameEvent(this); updateAfterEvent(); } onClipEvent (keyDown) { if (Key.getCode() == 66) { _root.bombshot(); } } onClipEvent (mouseUp) { _root.speedg.removeMovieClip(); _root.powerall.gotoAndStop(1); }
Instance of Symbol 181 MovieClip in Frame 1
onClipEvent (load) { offset = 0; fcount = 1; } onClipEvent (enterFrame) { curtime = (getTimer() - offset) / 1000; frate = Math.ceil(fcount / curtime); fcount++; }
Instance of Symbol 182 MovieClip "recvar" in Frame 1
onClipEvent (data) { _parent.newcode = (codein * 34) + 6; }
Instance of Symbol 18 MovieClip "sparkler" in Symbol 19 MovieClip [sparklerrlink] Frame 1
onClipEvent (load) { _parent._rotation = random(360); ran = 5 + random(10); } onClipEvent (enterFrame) { _x = (_x + random(15)); _parent._xscale = _parent._xscale - ran; _parent._yscale = _parent._yscale - ran; _rotation = (_rotation + 10); _root.sparkleOut(_parent, 16777215); if (0 >= _parent._yscale) { _parent.removeMovieClip(); } }
Instance of Symbol 21 MovieClip in Symbol 24 MovieClip Frame 1
onClipEvent (enterFrame) { _alpha = (random(50) + 50); }
Instance of Symbol 23 MovieClip in Symbol 24 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + random(20)); _alpha = (random(50) + 50); }
Instance of Symbol 24 MovieClip "star" in Symbol 25 MovieClip [stlink] Frame 1
onClipEvent (load) { glowtime = 1; _alpha = 0; } onClipEvent (enterFrame) { _root.cometExp(_parent); _root.sparkleOut(_parent, 16777215); if (glowtime < 4) { _alpha = (_alpha + 40); _xscale = (_xscale + 10); _yscale = (_yscale + 10); } else { _alpha = (_alpha - 30); _xscale = (_xscale + 10); _yscale = (_yscale + 10); } if (0 >= _alpha) { _parent.removeMovieClip(); } glowtime = glowtime + 1; }
Instance of Symbol 27 MovieClip "square" in Symbol 28 MovieClip [squarelink] Frame 1
onClipEvent (enterFrame) { _y = (_y + random(5)); _xscale = (_xscale - random(50)); if (0 >= _xscale) { _parent.removeMovieClip(); } }
Instance of Symbol 29 MovieClip in Symbol 30 MovieClip [sparklelink] Frame 1
onClipEvent (enterFrame) { _x = (_x + random(15)); _xscale = (_xscale - 10); _yscale = (_yscale - 10); if (0 >= _xscale) { _parent.removeMovieClip(); } }
Instance of Symbol 32 MovieClip in Symbol 33 MovieClip [lightlink] Frame 1
onClipEvent (enterFrame) { _alpha = (_alpha - 30); if (0 >= _alpha) { _parent.removeMovieClip(); } }
Instance of Symbol 33 MovieClip [lightlink] in Symbol 34 MovieClip [lightinlink] Frame 1
onClipEvent (load) { time = 1; _root.shotload(_parent, "airbombs"); } onClipEvent (mouseUp) { _parent.shotgo = 1; } onClipEvent (enterFrame) { _root.shotEvent(_parent, "airbombs"); }
Symbol 37 MovieClip [tracerLink] Frame 5
stop();
Instance of Symbol 39 MovieClip "flare" in Symbol 40 MovieClip [fireUpLink] Frame 1
onClipEvent (enterFrame) { _parent._x = _parent._x + 10; _parent._y = _parent._y - 10; point = new Object(); point.x = _x; point.y = _y; localToGlobal(point); _root.attachMovie("sparkleLink", "sparkleBunch" + _root.SDcount, 15000 + _root.SDcount); sparkleName = eval ("_root.sparkleBunch" + _root.SDcount); sparkleName._y = point.y; sparkleName._x = point.x - 10; tailCol = new Color(sparkleName); coltrans = new Object(); coltrans = {ra:0, rb:153, ga:0, gb:153, ba:0, bb:153, aa:100, ab:0}; tailCol.setTransform(coltrans); _root.SDcount = _root.SDcount + 1; if (point.y < 120) { _root.attachMovie("fireworkLink", "firework" + _root.SDcount, 2400 + _root.SDcount); _root["firework" + _root.SDcount]._x = point.x; _root["firework" + _root.SDcount]._y = point.y; _parent.removeMovieClip(); } }
Symbol 41 MovieClip [fireworkLink] Frame 1
function Flare() { i = 1; while (18 >= i) { attachMovie("arm01link", "armInstance" + armCount, 10000 + armCount); tempvar = eval ("armInstance" + armCount); tempvar._rotation = 20 * armCount; armCount = armCount + 1; i = i + 1; } _root.attachMovie("comethitlink", "comethitbound", 500100); } armCount = 1;
Symbol 41 MovieClip [fireworkLink] Frame 2
Flare(); stop();
Instance of Symbol 44 MovieClip "arm01" in Symbol 45 MovieClip [arm01link] Frame 1
onClipEvent (load) { para = 0; spread = 5; traceCount = 1; col = new Color(arm01); } onClipEvent (enterFrame) { tempvar = para / spread; _y = (tempvar * tempvar); _x = para; _xscale = (_xscale - 10); _yscale = (_yscale - 10); coltrans = new Object(); coltrans = {ra:0, rb:0, ga:0, gb:0, ba:0, bb:170, aa:100, ab:0}; col.setTransform(coltrans); para = para + spread; if (0 >= _yscale) { _parent.removeMovieClip(); stop(); } }
Symbol 47 MovieClip Frame 1
_xscale = (_xscale - 7); _yscale = (_yscale - 7); if (0 >= _yscale) { _parent.removeMovieClip(); stop(); }
Symbol 47 MovieClip Frame 2
_xscale = (_xscale - 7); _yscale = (_yscale - 7); if (0 >= _yscale) { _parent.removeMovieClip(); stop(); }
Symbol 49 MovieClip [allLink] Frame 1
point = new Object(); point.x = _xmouse; point.y = _ymouse; localToGlobal(point); origMouseX = point.x; origMouseY = point.y; attachMovie("fireUpLink", "flareout", 23015);
Instance of Symbol 51 MovieClip in Symbol 52 MovieClip [shotlink] Frame 1
onClipEvent (load) { _root.shotLoad(_parent, "comets"); } onClipEvent (mouseUp) { _parent.shotgo = 1; } onClipEvent (enterFrame) { _root.shotEvent(_parent, "comets"); }
Instance of Symbol 53 MovieClip in Symbol 54 MovieClip [astlink] Frame 1
onClipEvent (load) { _root.buildAst(_parent, this); } onClipEvent (enterFrame) { _root.checkAst(_parent, this); }
Instance of Symbol 59 MovieClip in Symbol 60 MovieClip [comethitlink] Frame 1
onClipEvent (load) { cometCount = 1; } onClipEvent (enterFrame) { if (cometCount < 20) { _root.attachMovie("cometfraylink", "cometfray" + cometCount, 10500 + cometCount); tempvar = eval ("_root.cometfray" + cometCount); tempvar._x = _parent._x; tempvar._y = _parent._y; cometCount = cometCount + 1; } _parent._x = _parent._x + _parent.dirx; _parent._y = _parent._y - _parent.diry; _parent._xscale = _parent._xscale - 10; _parent._yscale = _parent._yscale - 10; _root.cometExp(_parent); if (_parent._xscale < 0) { _parent.removeMovieClip(); } }
Instance of Symbol 59 MovieClip in Symbol 61 MovieClip [cometfraylink] Frame 1
onClipEvent (load) { xran = -5 + random(10); yran = -5 + random(10); } onClipEvent (enterFrame) { _parent._xscale = _parent._xscale - 10; _parent._yscale = _parent._yscale - 10; if (_parent._xscale < 0) { _parent.removeMovieClip(); } _parent._x = _parent._x + xran; _parent._y = _parent._y + yran; }
Instance of Symbol 63 MovieClip in Symbol 64 MovieClip [blastlink] Frame 1
onClipEvent (enterFrame) { _parent._xscale = _parent._xscale + 25; _parent._yscale = _parent._yscale + 25; if (100 < _parent._xscale) { _parent.removeMovieClip(); trace("fuck"); } }
Instance of Symbol 66 MovieClip in Symbol 67 MovieClip [bomblink] Frame 1
onClipEvent (enterFrame) { _root.cometExp(_parent); _parent._xscale = _parent._xscale + 50; _parent._yscale = _parent._yscale + 50; _parent._alpha = _parent._alpha - 5; if (_parent._alpha < 0) { _parent.removeMovieClip(); } }
Instance of Symbol 69 MovieClip in Symbol 70 MovieClip [bigbomblink] Frame 1
onClipEvent (load) { _root.shotLoad(_parent, "bombs"); } onClipEvent (enterFrame) { _root.shotEvent(_parent, "bombs"); }
Instance of Symbol 56 MovieClip in Symbol 71 MovieClip [expinlink] Frame 1
onClipEvent (enterFrame) { _parent._x = _parent._x + (_parent.xoffset * 5); _parent._y = _parent._y + (_parent.yoffset * 5); _parent._xscale = _parent._xscale - _parent.xscale; _parent._yscale = _parent._yscale - _parent.xscale; _parent._alpha = _parent._alpha - _parent.alpha; if (_parent._alpha < 0) { _parent.removeMovieClip(); } }
Symbol 94 Button
on (release) { getURL ((((((("scorein.php?rannum=" + random(100000)) + "&username=") + username) + "&finalscore=") + finalscore) + "&codein=") + newcode, _self, "GET"); _root.gametext.removeMovieClip(); }
Instance of Symbol 98 MovieClip "candleballin" in Symbol 99 MovieClip [candlelink] Frame 1
onClipEvent (load) { _root.shotLoad(_parent, "candles"); } onClipEvent (mouseUp) { _parent.shotgo = 1; } onClipEvent (enterFrame) { _root.shotEvent(_parent, "candles"); }
Instance of Symbol 100 MovieClip in Symbol 101 MovieClip [fountainlink] Frame 1
onClipEvent (enterFrame) { if (_root.curweap == "fountains") { if (0 < _root.ammo) { _root.ammo = _root.ammo - 1; _parent.ang = _root.angle; i = 0; while (i < (4 + random(8))) { rannum = random(5000); _root.attachMovie("fountain1link", "fountain1" + rannum, 450400 + rannum); _root["fountain1" + rannum]._xscale = 100 + random(100); _root["fountain1" + rannum]._yscale = _root["fountain1" + rannum]._xscale; shit = (Math.PI/180) * _root.angle; _root["fountain1" + rannum]._x = _parent._x + (37 * Math.sin(shit)); _root["fountain1" + rannum]._y = _parent._y - (37 * Math.cos(shit)); _root["fountain1" + rannum].ang = _parent.ang; i = i + 1; } if (_root.shottime == 0) { rannum = random(5000); _root.attachMovie("fountain2link", "fountain2" + rannum, 450400 + rannum); _root["fountain2" + rannum]._x = _parent._x + (37 * Math.sin(shit)); _root["fountain2" + rannum]._y = _parent._y - (37 * Math.cos(shit)); _root["fountain2" + rannum].ang = _parent.ang; _root.shottime = 5; } if (0 < _root.shottime) { _root.shottime = _root.shottime - 1; } } else { _parent.removeMovieClip(); } } else { _parent.removeMovieClip(); } } onClipEvent (mouseUp) { _parent.removeMovieClip(); }
Instance of Symbol 29 MovieClip in Symbol 102 MovieClip [fountain1link] Frame 1
onClipEvent (load) { _root.shotload(_parent, "fountains"); _rotation = random(360); _xscale = 0; _yscale = 0; anyCol = new Object(); anyCol.ra = 100; anyCol.rb = 0; anyCol.ga = 0; anyCol.gb = 0; anyCol.ba = 0; anyCol.bb = 0; anyCol.aa = 100; anyCol.ab = 0; candcol = new Color(this); candcol.setTransform(anyCol); ran = random(20); } onClipEvent (enterFrame) { anyCol.ga = anyCol.ga + 25; anyCol.ba = anyCol.ba + 10; candcol.setTransform(anyCol); _parent.shit = (Math.PI/180) * (_parent.ang + (-15 + random(30))); _parent._x = _parent._x + (30 * Math.sin(_parent.shit)); _parent._y = _parent._y - (30 * Math.cos(_parent.shit)); _rotation = (_rotation + ran); _xscale = (_xscale + (10 + ran)); _yscale = (_yscale + (10 + ran)); if (100 < _yscale) { _parent.removeMovieClip(); } }
Instance of Symbol 104 MovieClip in Symbol 105 MovieClip [fountain2link] Frame 1
onClipEvent (load) { _root.shotload(_parent, "fountains"); _xscale = 1; _yscale = 1; ran = random(5); } onClipEvent (enterFrame) { _parent.shit = (Math.PI/180) * (_parent.ang + (-15 + random(30))); _root.cometExp(_parent, this); _parent._x = _parent._x + (50 * Math.sin(_parent.shit)); _parent._y = _parent._y - (50 * Math.cos(_parent.shit)); _xscale = (_xscale + (8 + ran)); _yscale = (_yscale + (8 + ran)); i = 0; while (i < 5) { rannum = random(5000); _root.attachMovie("fountain3link", "fountain3" + rannum, 544300 + rannum); temp = eval ("_root.fountain3" + rannum); temp._x = _parent._x; temp._y = _parent._y; i = i + 1; } if (70 < _yscale) { _root.blastEffect(_parent, "fountains"); _parent.removeMovieClip(); } }
Instance of Symbol 27 MovieClip in Symbol 106 MovieClip [fountain3link] Frame 1
onClipEvent (load) { _parent._rotation = random(360); ran = random(10); } onClipEvent (enterFrame) { _x = (_x + (10 + ran)); if (50 < _x) { _parent.removeMovieClip(); } }
Instance of Symbol 108 MovieClip in Symbol 109 MovieClip [sparklerlink] Frame 1
onClipEvent (load) { _root.attachMovie("sparklerballlink", "sparklerball", 18022); } onClipEvent (enterFrame) { if (_root.curweap == "sparklers") { if (0 < _root.ammo) { _root.ammo = _root.ammo - 1; _root.sparklerball._x = _root.cannon._x + _root.cannon._xmouse; _root.sparklerball._y = _root.cannon._y + _root.cannon._ymouse; _root.blastEffect(_root.sparklerball); shit = (Math.PI/180) * _root.angle; _parent._x = _root.cannon._x + (45 * Math.sin(shit)); _parent._y = _root.cannon._y - (45 * Math.cos(shit)); _parent._rotation = Math.atan((-_root.cannon._xmouse) / _root.cannon._ymouse) / (Math.PI/180); _height = Math.sqrt(Math.pow(Math.abs(_root.cannon._xmouse - (45 * Math.sin(shit))), 2) + Math.pow(Math.abs(_root.cannon._ymouse + (45 * Math.cos(shit))), 2)); rannum = random(500); _root.attachMovie("sparklerrlink", "sparklerr" + rannum, 78500 + rannum); sparkler = _root["sparklerr" + rannum]; sparkler._x = _root.cannon._x + _root.cannon._xmouse; sparkler._y = _root.cannon._y + _root.cannon._ymouse; } else { _root.sparklerball.removeMovieClip(); _parent.removeMovieClip(); } } else { _root.sparklerball.removeMovieClip(); _parent.removeMovieClip(); } } onClipEvent (mouseUp) { _root.sparklerball.removeMovieClip(); _parent.removeMovieClip(); }
Instance of Symbol 110 MovieClip in Symbol 111 MovieClip [sparklerballlink] Frame 1
onClipEvent (enterFrame) { _root.cometExp(_parent); }
Symbol 117 MovieClip [weapshowlink] Frame 40
_root.pausegame = 0; this.removeMovieClip();
Instance of Symbol 118 MovieClip in Symbol 119 MovieClip [itemlink] Frame 1
onClipEvent (load) { ranlink = _parent.item + "itemlink"; _parent.attachMovie(ranlink, "newitem", 906670); } onClipEvent (enterFrame) { _root.checkAst(_parent, this); }
Instance of Symbol 121 MovieClip "bombshellcol" in Symbol 122 MovieClip [bombshell1link] Frame 1
onClipEvent (load) { time = 0; } onClipEvent (enterFrame) { time = time + 1; v = -9.8 * time; _parent._rotation = _parent._rotation + 20; _parent._x = _parent._x + _parent.initx; _parent._y = _parent._y - (_parent.inity + (v / 15)); _parent._xscale = _parent._xscale - 3; _parent._yscale = _parent._yscale - 3; _parent._alpha = _parent._alpha - 7; if (_parent._alpha < 0) { _parent.removeMovieClip(); } }
Instance of Symbol 123 MovieClip in Symbol 124 MovieClip [bombshelllink] Frame 1
onClipEvent (load) { sth = _root.bombshellcols[random(_root.bombshellcols.length)]; ran = random(500); _root.attachMovie("bombshellhitlink", "bombshellhit" + ran, 40930 + ran); _root["bombshellhit" + ran]._x = _parent._x; _root["bombshellhit" + ran]._y = _parent._y - 40; i = 0; while (i < 30) { rannum = random(500); _root.attachMovie("bombshell1link", "bombshell" + rannum, 550400 + rannum); bombshell = eval ("_root.bombshell" + rannum); thiscol = new Color(bombshell.bombshellcol); thiscol.setRGB(sth); bombshell.initx = -10 + random(20); bombshell.inity = random(20); bombshell._x = _parent._x; bombshell._y = _parent._y; bombshell._xscale = 60; bombshell._yscale = 60; i = i + 1; } }
Instance of Symbol 126 MovieClip in Symbol 127 MovieClip [bombshelluplink] Frame 1
onClipEvent (load) { _root.shotload(_parent, "bombshells"); } onClipEvent (enterFrame) { _root.shotEvent(_parent, "bombshells"); } onClipEvent (mouseUp) { _parent.shotgo = 1; }
Instance of Symbol 129 MovieClip in Symbol 130 MovieClip [bombshelllink2] Frame 1
onClipEvent (enterFrame) { _parent._xscale = _parent._xscale - 60; _parent._yscale = _parent._yscale - 60; if (_parent._xscale < 0) { _parent.removeMovieClip(); } }
Instance of Symbol 131 MovieClip in Symbol 132 MovieClip [bombshellhitlink] Frame 1
onClipEvent (enterFrame) { _parent._xscale = _parent._xscale + 20; _parent._yscale = _parent._yscale + 20; if (300 < _parent._xscale) { _parent.removeMovieClip(); } _root.cometExp(_parent); }
Symbol 170 MovieClip Frame 1
stop();
Symbol 180 Button
on (release) { fcount = 0; offset = getTimer(); }
Symbol 191 MovieClip Frame 1
stop();
Symbol 199 Button
on (release) { _root.go = 0; i = 0; while (i < _root.asttrack.length) { _root["ast" + i].removeMovieClip(); _root.asttrack[i] = 0; i = i + 1; } _root.declare(); }
Symbol 203 Button
on (release) { getURL ("fireworks-hiscores.php", "_parent"); }
Symbol 229 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [candlesoundlink]
Symbol 2 Sound [sparklersoundlink]
Symbol 3 Sound [pointsoundlink]
Symbol 4 Sound [healthsoundlink]
Symbol 5 Sound [ammosoundlink]
Symbol 6 Sound [levelupsoundlink]
Symbol 7 Sound [lowhealthsoundlink]
Symbol 8 Sound [goversoundlink]
Symbol 9 Sound [fountainsoundlink]
Symbol 10 Sound [cometsoundlink]
Symbol 11 Sound [bombshellsoundlink]
Symbol 12 Sound [bigbombsoundlink]
Symbol 13 Sound [astsound1link]
Symbol 14 Sound [astsound3link]
Symbol 15 Sound [astsound2link]
Symbol 16 Sound [airbombsoundlink]
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 MovieClip [sparklerrlink]Uses:18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:24
Symbol 22 GraphicUsed by:23 29 122
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClipUses:21 23Used by:25
Symbol 25 MovieClip [stlink]Uses:24
Symbol 26 GraphicUsed by:27 170 199 203 228
Symbol 27 MovieClipUses:26Used by:28 106
Symbol 28 MovieClip [squarelink]Uses:27
Symbol 29 MovieClipUses:22Used by:30 102
Symbol 30 MovieClip [sparklelink]Uses:29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClip [lightlink]Uses:32Used by:34
Symbol 34 MovieClip [lightinlink]Uses:33
Symbol 35 GraphicUsed by:36 46 98
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClip [tracerLink]Uses:36
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:40
Symbol 40 MovieClip [fireUpLink]Uses:39
Symbol 41 MovieClip [fireworkLink]
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClip [arm01link]Uses:44
Symbol 46 MovieClipUses:35Used by:47
Symbol 47 MovieClipUses:46Used by:48
Symbol 48 MovieClip [smokedownlink]Uses:47
Symbol 49 MovieClip [allLink]
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:52
Symbol 52 MovieClip [shotlink]Uses:51
Symbol 53 MovieClipUsed by:54
Symbol 54 MovieClip [astlink]Uses:53
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:57 71
Symbol 57 MovieClip [astinlink]Uses:56
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:60 61
Symbol 60 MovieClip [comethitlink]Uses:59
Symbol 61 MovieClip [cometfraylink]Uses:59
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:64
Symbol 64 MovieClip [blastlink]Uses:63
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:67
Symbol 67 MovieClip [bomblink]Uses:66
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:70  Timeline
Symbol 70 MovieClip [bigbomblink]Uses:69
Symbol 71 MovieClip [expinlink]Uses:56
Symbol 72 GraphicUsed by:95
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:95
Symbol 75 GraphicUsed by:95
Symbol 76 FontUsed by:77 78 79 80 84 204 205 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 230 231 232 233 234 235 236 237 238 239
Symbol 77 EditableTextUses:76Used by:95
Symbol 78 EditableTextUses:76Used by:95
Symbol 79 EditableTextUses:76Used by:95
Symbol 80 EditableTextUses:76Used by:95
Symbol 81 GraphicUsed by:95
Symbol 82 FontUsed by:83 85 86
Symbol 83 EditableTextUses:82Used by:95
Symbol 84 EditableTextUses:76Used by:95
Symbol 85 EditableTextUses:82Used by:95
Symbol 86 EditableTextUses:82Used by:95
Symbol 87 GraphicUsed by:94
Symbol 88 FontUsed by:89 91 93
Symbol 89 EditableTextUses:88Used by:94
Symbol 90 GraphicUsed by:94
Symbol 91 EditableTextUses:88Used by:94
Symbol 92 GraphicUsed by:94
Symbol 93 EditableTextUses:88Used by:94
Symbol 94 ButtonUses:87 89 90 91 92 93Used by:95
Symbol 95 MovieClip [gametextlink]Uses:72 74 75 77 78 79 80 81 83 84 85 86 94
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:98
Symbol 98 MovieClipUses:35 97Used by:99
Symbol 99 MovieClip [candlelink]Uses:98
Symbol 100 MovieClipUsed by:101
Symbol 101 MovieClip [fountainlink]Uses:100
Symbol 102 MovieClip [fountain1link]Uses:29
Symbol 103 GraphicUsed by:104 110 131
Symbol 104 MovieClipUses:103Used by:105
Symbol 105 MovieClip [fountain2link]Uses:104
Symbol 106 MovieClip [fountain3link]Uses:27
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:109
Symbol 109 MovieClip [sparklerlink]Uses:108
Symbol 110 MovieClipUses:103Used by:111
Symbol 111 MovieClip [sparklerballlink]Uses:110
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClip [droplink]Uses:112
Symbol 114 FontUsed by:115
Symbol 115 EditableTextUses:114Used by:116
Symbol 116 MovieClipUses:115Used by:117
Symbol 117 MovieClip [weapshowlink]Uses:116
Symbol 118 MovieClipUsed by:119
Symbol 119 MovieClip [itemlink]Uses:118
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:122
Symbol 122 MovieClip [bombshell1link]Uses:121 22
Symbol 123 MovieClipUsed by:124
Symbol 124 MovieClip [bombshelllink]Uses:123
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:127
Symbol 127 MovieClip [bombshelluplink]Uses:126
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:130
Symbol 130 MovieClip [bombshelllink2]Uses:129
Symbol 131 MovieClipUses:103Used by:132
Symbol 132 MovieClip [bombshellhitlink]Uses:131
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClip [speedglowlink]Uses:134
Symbol 136 GraphicUsed by:140
Symbol 137 GraphicUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:137 138Used by:140
Symbol 140 MovieClip [airbombsitemlink]Uses:136 139Used by:Timeline
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClip [ammoitemlink]Uses:141Used by:Timeline
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClip [bombitemlink]Uses:143Used by:Timeline
Symbol 145 GraphicUsed by:149
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:146 147Used by:149
Symbol 149 MovieClip [bombshellsitemlink]Uses:145 148Used by:Timeline
Symbol 150 GraphicUsed by:154
Symbol 151 GraphicUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:151 152Used by:154
Symbol 154 MovieClip [sparklersitemlink]Uses:150 153Used by:Timeline
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClip [poweritemlink]Uses:155Used by:Timeline
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClip [healthitemlink]Uses:157Used by:Timeline
Symbol 159 GraphicUsed by:163
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:160 161Used by:163
Symbol 163 MovieClip [cometsitemlink]Uses:159 162Used by:Timeline
Symbol 164 GraphicUsed by:168
Symbol 165 GraphicUsed by:167
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:165 166Used by:168
Symbol 168 MovieClip [fountainsitemlink]Uses:164 167Used by:Timeline
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169 26Used by:Timeline
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:173
Symbol 173 MovieClipUses:172Used by:Timeline
Symbol 174 GraphicUsed by:181
Symbol 175 FontUsed by:176 177 179
Symbol 176 TextUses:175Used by:181
Symbol 177 EditableTextUses:175Used by:181
Symbol 178 GraphicUsed by:180
Symbol 179 TextUses:175Used by:180
Symbol 180 ButtonUses:178 179Used by:181
Symbol 181 MovieClipUses:174 176 177 180Used by:Timeline
Symbol 182 MovieClipUsed by:Timeline
Symbol 183 GraphicUsed by:Timeline
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:Timeline
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:191
Symbol 188 GraphicUsed by:191
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:191
Symbol 191 MovieClipUses:187 188 190Used by:194
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:194
Symbol 194 MovieClipUses:191 193Used by:Timeline
Symbol 195 GraphicUsed by:Timeline
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 ButtonUses:196 197 198 26Used by:Timeline
Symbol 200 GraphicUsed by:203
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 ButtonUses:200 201 202 26Used by:Timeline
Symbol 204 EditableTextUses:76Used by:Timeline
Symbol 205 EditableTextUses:76Used by:Timeline
Symbol 206 FontUsed by:207
Symbol 207 TextUses:206Used by:Timeline
Symbol 208 EditableTextUses:76Used by:Timeline
Symbol 209 EditableTextUses:76Used by:Timeline
Symbol 210 EditableTextUses:76Used by:Timeline
Symbol 211 EditableTextUses:76Used by:Timeline
Symbol 212 EditableTextUses:76Used by:Timeline
Symbol 213 EditableTextUses:76Used by:Timeline
Symbol 214 EditableTextUses:76Used by:Timeline
Symbol 215 EditableTextUses:76Used by:Timeline
Symbol 216 EditableTextUses:76Used by:Timeline
Symbol 217 EditableTextUses:76Used by:Timeline
Symbol 218 EditableTextUses:76Used by:Timeline
Symbol 219 EditableTextUses:76Used by:Timeline
Symbol 220 EditableTextUses:76Used by:Timeline
Symbol 221 EditableTextUses:76Used by:Timeline
Symbol 222 EditableTextUses:76Used by:Timeline
Symbol 223 EditableTextUses:76Used by:Timeline
Symbol 224 EditableTextUses:76Used by:Timeline
Symbol 225 EditableTextUses:76Used by:Timeline
Symbol 226 EditableTextUses:76Used by:Timeline
Symbol 227 EditableTextUses:76Used by:Timeline
Symbol 228 MovieClipUses:26Used by:229  Timeline
Symbol 229 MovieClipUses:228Used by:Timeline
Symbol 230 EditableTextUses:76Used by:Timeline
Symbol 231 EditableTextUses:76Used by:Timeline
Symbol 232 EditableTextUses:76Used by:Timeline
Symbol 233 EditableTextUses:76Used by:Timeline
Symbol 234 EditableTextUses:76Used by:Timeline
Symbol 235 EditableTextUses:76Used by:Timeline
Symbol 236 EditableTextUses:76Used by:Timeline
Symbol 237 EditableTextUses:76Used by:Timeline
Symbol 238 EditableTextUses:76Used by:Timeline
Symbol 239 EditableTextUses:76Used by:Timeline

Instance Names

"flashback"Frame 1Symbol 170 MovieClip
"ground"Frame 1Symbol 173 MovieClip
"recvar"Frame 1Symbol 182 MovieClip
"cannon"Frame 1Symbol 194 MovieClip
"powerall"Frame 1Symbol 229 MovieClip
"sparkler"Symbol 19 MovieClip [sparklerrlink] Frame 1Symbol 18 MovieClip
"star"Symbol 25 MovieClip [stlink] Frame 1Symbol 24 MovieClip
"square"Symbol 28 MovieClip [squarelink] Frame 1Symbol 27 MovieClip
"flare"Symbol 40 MovieClip [fireUpLink] Frame 1Symbol 39 MovieClip
"arm01"Symbol 45 MovieClip [arm01link] Frame 1Symbol 44 MovieClip
"inast"Symbol 57 MovieClip [astinlink] Frame 1Symbol 56 MovieClip
"candleback"Symbol 98 MovieClip Frame 1Symbol 97 MovieClip
"candleballin"Symbol 99 MovieClip [candlelink] Frame 1Symbol 98 MovieClip
"weapshowin"Symbol 117 MovieClip [weapshowlink] Frame 1Symbol 116 MovieClip
"bombshellcol"Symbol 122 MovieClip [bombshell1link] Frame 1Symbol 121 MovieClip
"groundin"Symbol 173 MovieClip Frame 1Symbol 172 MovieClip
"guntop"Symbol 194 MovieClip Frame 1Symbol 191 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$EQ$yNTFwwI.XnEUHOt2d2RaI/."
ExportAssets (56)Timeline Frame 1Symbol 1 as "candlesoundlink"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sparklersoundlink"
ExportAssets (56)Timeline Frame 1Symbol 3 as "pointsoundlink"
ExportAssets (56)Timeline Frame 1Symbol 4 as "healthsoundlink"
ExportAssets (56)Timeline Frame 1Symbol 5 as "ammosoundlink"
ExportAssets (56)Timeline Frame 1Symbol 6 as "levelupsoundlink"
ExportAssets (56)Timeline Frame 1Symbol 7 as "lowhealthsoundlink"
ExportAssets (56)Timeline Frame 1Symbol 8 as "goversoundlink"
ExportAssets (56)Timeline Frame 1Symbol 9 as "fountainsoundlink"
ExportAssets (56)Timeline Frame 1Symbol 10 as "cometsoundlink"
ExportAssets (56)Timeline Frame 1Symbol 11 as "bombshellsoundlink"
ExportAssets (56)Timeline Frame 1Symbol 12 as "bigbombsoundlink"
ExportAssets (56)Timeline Frame 1Symbol 13 as "astsound1link"
ExportAssets (56)Timeline Frame 1Symbol 14 as "astsound3link"
ExportAssets (56)Timeline Frame 1Symbol 15 as "astsound2link"
ExportAssets (56)Timeline Frame 1Symbol 16 as "airbombsoundlink"
ExportAssets (56)Timeline Frame 1Symbol 19 as "sparklerrlink"
ExportAssets (56)Timeline Frame 1Symbol 25 as "stlink"
ExportAssets (56)Timeline Frame 1Symbol 28 as "squarelink"
ExportAssets (56)Timeline Frame 1Symbol 30 as "sparklelink"
ExportAssets (56)Timeline Frame 1Symbol 33 as "lightlink"
ExportAssets (56)Timeline Frame 1Symbol 34 as "lightinlink"
ExportAssets (56)Timeline Frame 1Symbol 33 as "lightlink"
ExportAssets (56)Timeline Frame 1Symbol 37 as "tracerLink"
ExportAssets (56)Timeline Frame 1Symbol 40 as "fireUpLink"
ExportAssets (56)Timeline Frame 1Symbol 41 as "fireworkLink"
ExportAssets (56)Timeline Frame 1Symbol 45 as "arm01link"
ExportAssets (56)Timeline Frame 1Symbol 48 as "smokedownlink"
ExportAssets (56)Timeline Frame 1Symbol 49 as "allLink"
ExportAssets (56)Timeline Frame 1Symbol 52 as "shotlink"
ExportAssets (56)Timeline Frame 1Symbol 54 as "astlink"
ExportAssets (56)Timeline Frame 1Symbol 57 as "astinlink"
ExportAssets (56)Timeline Frame 1Symbol 60 as "comethitlink"
ExportAssets (56)Timeline Frame 1Symbol 61 as "cometfraylink"
ExportAssets (56)Timeline Frame 1Symbol 64 as "blastlink"
ExportAssets (56)Timeline Frame 1Symbol 67 as "bomblink"
ExportAssets (56)Timeline Frame 1Symbol 70 as "bigbomblink"
ExportAssets (56)Timeline Frame 1Symbol 71 as "expinlink"
ExportAssets (56)Timeline Frame 1Symbol 95 as "gametextlink"
ExportAssets (56)Timeline Frame 1Symbol 99 as "candlelink"
ExportAssets (56)Timeline Frame 1Symbol 101 as "fountainlink"
ExportAssets (56)Timeline Frame 1Symbol 102 as "fountain1link"
ExportAssets (56)Timeline Frame 1Symbol 105 as "fountain2link"
ExportAssets (56)Timeline Frame 1Symbol 106 as "fountain3link"
ExportAssets (56)Timeline Frame 1Symbol 109 as "sparklerlink"
ExportAssets (56)Timeline Frame 1Symbol 111 as "sparklerballlink"
ExportAssets (56)Timeline Frame 1Symbol 113 as "droplink"
ExportAssets (56)Timeline Frame 1Symbol 117 as "weapshowlink"
ExportAssets (56)Timeline Frame 1Symbol 119 as "itemlink"
ExportAssets (56)Timeline Frame 1Symbol 122 as "bombshell1link"
ExportAssets (56)Timeline Frame 1Symbol 124 as "bombshelllink"
ExportAssets (56)Timeline Frame 1Symbol 127 as "bombshelluplink"
ExportAssets (56)Timeline Frame 1Symbol 130 as "bombshelllink2"
ExportAssets (56)Timeline Frame 1Symbol 132 as "bombshellhitlink"
ExportAssets (56)Timeline Frame 1Symbol 135 as "speedglowlink"
ExportAssets (56)Timeline Frame 1Symbol 140 as "airbombsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 142 as "ammoitemlink"
ExportAssets (56)Timeline Frame 1Symbol 144 as "bombitemlink"
ExportAssets (56)Timeline Frame 1Symbol 149 as "bombshellsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 154 as "sparklersitemlink"
ExportAssets (56)Timeline Frame 1Symbol 156 as "poweritemlink"
ExportAssets (56)Timeline Frame 1Symbol 158 as "healthitemlink"
ExportAssets (56)Timeline Frame 1Symbol 163 as "cometsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 168 as "fountainsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 168 as "fountainsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 163 as "cometsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 158 as "healthitemlink"
ExportAssets (56)Timeline Frame 1Symbol 156 as "poweritemlink"
ExportAssets (56)Timeline Frame 1Symbol 154 as "sparklersitemlink"
ExportAssets (56)Timeline Frame 1Symbol 149 as "bombshellsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 144 as "bombitemlink"
ExportAssets (56)Timeline Frame 1Symbol 142 as "ammoitemlink"
ExportAssets (56)Timeline Frame 1Symbol 140 as "airbombsitemlink"

Dynamic Text Variables

finalscoreSymbol 83 EditableText"<p align="left"><font face="_typewriter" size="40" color="#ffff00">FINAL</font></p>"
rankSymbol 85 EditableText"<p align="left"><font face="_typewriter" size="40" color="#ffff00">RANK</font></p>"
usernameSymbol 86 EditableText""
weapoutSymbol 115 EditableText"BOMB SHELLS"
frateSymbol 177 EditableText""
scoreoutSymbol 208 EditableText"0"
leveloutSymbol 210 EditableText"1"
earthSymbol 212 EditableText"0%"
weaponoutSymbol 218 EditableText"COMETS"
ammooutSymbol 219 EditableText"100"
bombsSymbol 220 EditableText"3"
powerupoutSymbol 221 EditableText"NONE"
droppedSymbol 222 EditableText"400"
nextlevelSymbol 223 EditableText"100"
damageoutSymbol 224 EditableText"100%"
pointcountSymbol 225 EditableText"60"




http://swfchan.com/27/131416/info.shtml
Created: 21/2 -2019 09:13:17 Last modified: 21/2 -2019 09:13:17 Server time: 03/05 -2024 19:48:56