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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62106357?noj=FRM62106357-22DC" width="1" height="1"></div>

Fishdom Spooky Splash.swf

This is the info page for
Flash #131472

(Click the ID number above for more basic data on this flash file.)


Text
Generic (29.09.09)

%

0

1

ActionScript [AS1/AS2]

Frame 1
function INIT_PARAMS() { INFO_T.text = "V1.0 (7oct09)"; DownloadLink.value = "http://playrix.com/fishdom-spooky-splash.html"; _root.SaveGame.value = "false"; cheat.value = "false"; NagTime.value = "2"; MaxLevel.value = "24"; } function Loading() { INIT_PARAMS(); GlobalTime = getTimer(); if (!UseGraphics) { UseGraphics = {}; UseGraphics.value = "false"; } if (NagTime.value == "0") { var _local2 = menu_buttons.length; while (_local2 > 0) { if (menu_buttons.funct == "FDownload") { break; } menu_buttons[_local2].y = menu_buttons[_local2 - 1].y; _local2--; } menu_buttons[1].x = -1000; } _root.onEnterFrame = LoadGame; } function LoadGame() { var _local4 = 5000; loadline._visible = true; Load = _root.getBytesLoaded(); Total = _root.getBytesTotal(); var _local5 = getTimer() - GlobalTime; if (Load >= ((Total * _local5) / _local4)) { Load = (Total * _local5) / _local4; } var _local2 = (100 * Load) / Total; KB.text = ((TextLoading.text + " (") + Math.floor(_local2)) + "%)"; var _local3 = loadline.line._width; _local2 = _local2 / 100; loadline.line._x = (_local2 * _local3) - _local3; loadline.linem._x = (_local2 * _local3) / 2; loadline.linemm._x = ((_local2 * _local3) / 2) - _local3; if (Total <= Load) { delete _root.onEnterFrame; _root.gotoAndStop(3); } } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); levelXML = "<?xml version=\"1.0\"?><Levels><Level id=\"01\" time=\"600\" chips=\"51234\"><Line>000AAAA000</Line><Line>00aaaaaa00</Line><Line>0aadaaaaa0</Line><Line>aaaaaadaaa</Line><Line>aaaaaaaaaa</Line><Line>aaaaaaaaaa</Line><Line>aadaaaaaaa</Line><Line>0aaaaadaa0</Line><Line>00aaaaaa00</Line><Line>000aaaa000</Line></Level><Level id=\"02\" time=\"300\" chips=\"05634\"><Line>00AAAAAAAAA00</Line><Line>0aaaaaaaaaaa0</Line><Line>aaaaaaaaaaaaa</Line><Line>aaaaaadaaaaaa</Line><Line>aaaaadddaaaaa</Line><Line>0aaadddddaaa0</Line><Line>00aaadddaaa00</Line><Line>000aaadaaa000</Line><Line>0000aaaaa0000</Line><Line>00000aaa00000</Line></Level><Level id=\"03\" time=\"500\" 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window_s=\"60\" wrong_s=\"60\" totalmoney_s=\"60\" counter_s=\"60\" clear_s=\"60\" music_fon=\"30\" music_match=\"30\"/><string id=\"StatsMoney\" silver=\"1\" gold=\"4\" scorekoef=\"0.01\" timekoef=\"0.15\" cup1=\"20\" cup2=\"50\" cup3=\"100\"/><string id=\"CupsUtility\" cup1=\"600\" cup2=\"1450\" cup3=\"2900\"/><string id=\"TextFishes\" text=\"Fish\"/><string id=\"TextComfort\" text=\"Comfort\"/><string id=\"TextBeauty\" text=\"Beauty\"/><string id=\"TextShop\" text=\"Shop\"/><string id=\"TextDownload\" text=\"Download\"/><string id=\"TextPlay\" text=\"Play\"/><string id=\"TextDone\" text=\"Done\"/><string id=\"TextMove\" text=\"Move\"/><string id=\"TextMenu\" text=\"Menu\"/><string id=\"TextScore\" text=\"Score:\"/><string id=\"TextMoney\" text=\"Money:\"/><string id=\"TextLevel\" text=\"Level\"/><string id=\"TextLoading\" text=\"Loading\"/><string id=\"TextBuy\" text=\"Buy\"/><string id=\"TextBought\" text=\"Bought\"/><string id=\"TextContinue\" text=\"Continue\"/><string id=\"TextRestart\" text=\"Restart\"/><string id=\"TextStatistic\" text=\"Statistic\"/><string id=\"TextClickToContinue\" text=\"Click to continue...\"/><string id=\"TextPrice\" text=\"Price:\"/><string id=\"TextOk\" text=\"Ok\"/><string id=\"TextYes\" text=\"Yes\"/><string id=\"TextNo\" text=\"No\"/><string id=\"TextDollar\" text=\"$\"/><string id=\"TextHelp\" text=\"Help\"/><string id=\"TextLevelComplete\" text=\"Level Complete!\"/><string id=\"TextLose\" text1=\"Out of time!\" text2=\"No more moves!\"/><string id=\"TextScoreBonus\" text=\"Score Bonus\"/><string id=\"TextTimeBonus\" text=\"Time Bonus\"/><string id=\"TextCupBonus\" text=\"Cup Bonus\"/><string id=\"TextLevelMoney\" text=\"Total:\"/><string id=\"TextNotMoney\" text1=\"Not enough money!\" text2=\"Continue to play through the levels to earn money.\" y1=\"30\" y2=\"60\"/><string id=\"TextBack\" text=\"Back\"/><string id=\"TextSkip\" text=\"Skip tutorial\"/><string id=\"TextYourMoney\" text=\"Your have:\"/><string id=\"TextNewGame\" text=\"Do you really want to start a new game?\"/><string id=\"TextWonCup\" text=\"Congratulations!|You won a %c!\" c1=\"Bronse Cup\" c2=\"Silver Cup\" c3=\"Golden Cup\"/><string id=\"TextCup1\" text=\"There&apos;s still plenty of work to be done.|Keep working on your aquarium to earn a silver cup.\"/><string id=\"TextCup2\" text=\"Your aquarium is so beautiful and comfortable now. But there&apos;s always room for perfection! Continue to improve your aquarium to earn a gold cup.\"/><string id=\"TextCup3\" text=\"Great! Your aquarium looks amazing. It really deserves a gold cup. You can keep working on this tank.\"/><string id=\"TextTutorial0\" P=\"0\" text=\"Before you dive in and begin creating your own aquarium, it&apos;s a good idea to become familiar with the basics of the game. Would you like a quick tutorial?\"/><string id=\"TextTutorial1\" P=\"-1\" text=\"This is your fish tank. But it has no fish in it! That&apos;s no good, let&apos;s fix it.|Click on Shop to enter the shopping area.\"/><string id=\"TextTutorial2\" P=\"-1\" text=\"This is the shop where you can buy everything you need for your fish tank. Click on the Fish tab to see the selection of fish.\"/><string id=\"TextTutorial3\" P=\"-1\" text=\"Now let&apos;s buy this fish.||To do that, click on &apos;+&apos;\"/><string id=\"TextTutorial4\" P=\"0\" text=\"Excellent!|Now the aquarium is coming to life. But look, the fish seems unhappy about something. It&apos;s no fun swimming around an empty tank, after all!\"/><string id=\"TextTutorial5\" P=\"0\" text=\"You need cash to buy ornaments for your tank but there isn&apos;t much left.\"/><string id=\"TextTutorial6\" P=\"-1\" text=\"It looks like you will have to earn some. Click Play to go to the game level where you can make some money to spend on your aquarium.\"/><string id=\"TextTutorial8\" P=\"-1\" text=\"Great! Now let&apos;s buy this water plant. To do that, click on it and drag it towards the sand in the tank.\"/><string id=\"TextTutorialOff\" text=\"The tutorial will help you learn the basics of the game.|Do you really want to skip it?\"/><trans/><menu_buttons><button text=\"Sound On\" x=\"175\" y=\"60\" funct=\"FSound\"/><button text=\"Download\" x=\"175\" y=\"100\" funct=\"FDownload\"/><button text=\"Exit to tank\" x=\"175\" y=\"140\" funct=\"FNew\"/><button text=\"New game\" x=\"175\" y=\"180\" funct=\"FNewGame\"/><button text=\"Resume\" x=\"175\" y=\"220\" funct=\"FResume\"/><button text=\"Sound Off\" x=\"175\" y=\"100\" funct=\"FSound\"/></menu_buttons><string id=\"TextTutorial10\" P=\"0\" text=\"Pay attention to these meters. Fill up the Fish, Beauty and Comfort meters to earn a cup.\"/><string id=\"TextTutorial11\" P=\"0\" text=\"Now you are ready to continue on your own! It&apos;s up to you to create your dream aquarium. Good luck!\"/><string id=\"TextSell\" text=\"Do you really want to sell it?|Sell price: \"/><string id=\"TextNagMoney\" text=\"Total cash earned: \"/><string id=\"TextNag\" x=\"30\" y=\"150\" format=\"300\" text=\"- Almost 200 cute fishies and accessories| to choose from||- Unlimited number of tanks| to create and design||- Endless replay value||- Fully interactive and customizable| environment||- Bonus screensaver featuring your aquarium\"/><string id=\"TextNagWin\" x=\"185\" y=\"150\" xs=\"185\" ys=\"280\" format=\"250\" text=\"Excellent job!||However that is all the free online version of Fishdom: Spooky Splash has to offer. If you had fun creating your dream aquarium, please try the Full version of the game.\"/><string id=\"TextNagNew\" x=\"185\" y=\"180\" xs=\"185\" ys=\"260\" format=\"200\" text=\"You are welcome to try again or get a fresh start in the Full version of Fishdom: Spooky Splash.\"/><trans/><string id=\"TextHint0\" text=\"Create matches of 3 or more in a row by clicking on adjacent pieces to swap. For example, these 2 pieces can be swapped.\"/><string id=\"TextHint1\" text=\"Pieces can only be swapped if it results in a match of 3 or more in a row.\"/><string id=\"TextHint2\" text=\"Create matches over golden tiles to collect them. The level is done when all the golden tiles have been cleared.\"/><string id=\"TextHint3\" text=\"This is a timer. It shows how much time you have left to complete the level.\"/><string id=\"TextHint5\" text=\"There are only a few golden tiles left. Collect the remaining ones to finish the level.\"/><string id=\"TextHint6\" text=\"To collect a tile of this kind, you need to make a match over it two times.\"/><string id=\"TextHint7\" text=\"Click on the eye to pause the game and enjoy the views of the underwater world.\"/><string id=\"TextHint8\" text=\"A locked piece. To break the lock, bring the other matching pieces to the locked one.\"/><string id=\"TextHint9\" text=\"A double-locked piece. You will need to break the lock twice.\"/><string id=\"TextHint10\" text=\"Firecracker. Destroys all within a radius of 1 tile. This explosive appears only as a result of a cascade match of 6 or more falling pieces and cannot be earned by a player&apos;s match.\"/><string id=\"TextHint11\" text=\"Depth bomb. Destroys all within a radius of 2 tiles and can be earned by a match of 5 pieces.\"/><string id=\"TextHint12\" text=\"Dynamite charge. Has a radius of 3 tiles and can be earned by a match of 6 pieces.\"/><string id=\"TextHint13\" text=\"Warhead. This powerful explosive destroys everything within a radius of 4 tiles and can be earned by a match of 7 or more pieces.\"/><string id=\"TextHelp1\" x=\"107\" y=\"65\" format=\"190\" text=\"The Eye button lets you enjoy your aquarium in all its beauty\" frame=\"10,40,200,80\" arrow1=\"110,110,60,45,15,15\"/><string id=\"TextHelp2\" x=\"400\" y=\"250\" format=\"150\" text=\"Click this button to go into the game mode and earn some cash to spend on your tank\" frame=\"300,230,200,100\" arrow1=\"380,380,420,325,360,360\" arrow2=\"\"/><string id=\"TextHelp3\" x=\"342\" y=\"130\" format=\"230\" text=\"These are your tank meters. By purchasing fish, ornaments and comfort items, you increase the relevant values for your tank.\" frame=\"220,100,250,120\" arrow1=\"465,490,490,160,160,110\" arrow2=\"250,250,290,105,70,70\"/><string id=\"TextHelp4\" x=\"110\" y=\"220\" format=\"190\" text=\"Click this button to enter the shopping area and buy everything you might need for your tank\" frame=\"10,180,200,120\" arrow1=\"130,130,295,320\" arrow2=\"\"/><string id=\"TextHelp5\" x=\"70\" y=\"220\" format=\"100\" text=\"Click on the tabs to switch between item categories\" frame=\"10,180,120,120\" arrow1=\"60,60,295,320\" arrow2=\"\"/><string id=\"TextHelp6\" x=\"330\" y=\"180\" format=\"100\" text=\"Click this button to leave the shop\" frame=\"270,140,120,120\" arrow1=\"370,370,410,410,255,280,280,295\"/><string id=\"TextHelp7\" x=\"190\" y=\"220\" format=\"100\" text=\"Use these buttons to scroll through the list of items\" frame=\"130,180,120,120\" arrow1=\"150,150,140,295,347,347\" arrow2=\"230,230,355,295,347,347\"/><string id=\"TextHelp8\" x=\"460\" y=\"130\" format=\"100\" text=\"Click this button to go into the game mode and earn some cash to spend on your tank\" frame=\"400,100,120,160\" arrow1=\"475,475,255,310\" arrow2=\"\"/><string id=\"TextHelp9\" x=\"60\" y=\"70\" format=\"120\" text=\"The Eye button allows you remove all distractions and enjoy your aquarium in all its beauty\" frame=\"0,50,125,120\" arrow1=\"20,20,55,40\"/><string id=\"TextHelp10\" x=\"205\" y=\"70\" format=\"140\" text=\"Your score increases when you create matches clearing the tiles. The higher your score is, the more money you receive.\" frame=\"130,50,155,140\" arrow1=\"215,215,55,40\"/><string id=\"TextHelp11\" x=\"370\" y=\"70\" format=\"140\" text=\"This meter shows how much money you have earned. You receive money for clearing golden and silver tiles.\" frame=\"295,50,150,120\" arrow1=\"355,355,55,40\"/><string id=\"TextHelp12\" x=\"205\" y=\"290\" format=\"170\" text=\"Create matches of 3 or more by swapping adjacent pieces\" frame=\"107,200,200,150\" clip=\"help_panel_0,165,220\"/><string id=\"TextHelp13\" x=\"410\" y=\"235\" format=\"100\" text=\"Finish the level by clearing all the golden tiles before the time runs out\" frame=\"350,200,120,160\" arrow1=\"465,475,300,300\"/><string id=\"Fish1\" Name=\"Yellow Tang\" idn=\"3\" cost=\"100\" stars=\"2\" utility=\"100\"/><string id=\"Fish2\" Name=\"Hawkfish\" idn=\"5\" cost=\"150\" stars=\"2\" utility=\"150\"/><string id=\"Fish3\" Name=\"Lionfish\" idn=\"9\" cost=\"200\" stars=\"3\" utility=\"200\"/><string id=\"Fish4\" Name=\"Sea Turtle\" idn=\"26\" cost=\"250\" stars=\"4\" utility=\"250\"/><string id=\"Fish5\" Name=\"Kaudern&apos;s Cardinal\" idn=\"21\" cost=\"300\" stars=\"5\" utility=\"300\"/><string id=\"Fish6\" Name=\"Zebra Pleco\" idn=\"13\" cost=\"350\" stars=\"5\" utility=\"350\"/><string id=\"Fish7\" Name=\"Picasso Triggerfish\" idn=\"11\" cost=\"400\" stars=\"5\" utility=\"400\"/><string id=\"Fish8\" Name=\"Halloween Fish\" idn=\"28\" cost=\"450\" stars=\"5\" utility=\"450\"/><string id=\"Item1\" idl=\"2\" idn=\"hw_v02\" Name=\"Ghost Water Plant\" cost=\"20\" stars=\"1\" utility=\"20\"/><string id=\"Item2\" idl=\"3\" idn=\"hw_v04\" Name=\"Fire Water Plant\" cost=\"20\" stars=\"1\" utility=\"20\"/><string id=\"Item3\" idl=\"7\" idn=\"hw_v12\" Name=\"Toadstool Coral\" cost=\"30\" stars=\"1\" utility=\"30\"/><string id=\"Item4\" idl=\"1\" idn=\"hw_v01\" Name=\"Fish Bones Water Plant\" cost=\"30\" stars=\"1\" utility=\"30\"/><string id=\"Item5\" idl=\"6\" idn=\"hw_v11\" Name=\"Pineapple Coral\" cost=\"40\" stars=\"2\" utility=\"40\"/><string id=\"Item6\" idl=\"4\" idn=\"hw_v09\" Name=\"Frog Acropora Coral\" cost=\"40\" stars=\"2\" utility=\"40\"/><string id=\"Item7\" idl=\"5\" idn=\"hw_v10\" Name=\"Membranos Water Plant\" cost=\"40\" stars=\"3\" utility=\"40\"/><string id=\"Item8\" idl=\"8\" idn=\"hw_v13\" Name=\"Monster Coral\" cost=\"75\" stars=\"3\" utility=\"75\"/><string id=\"Item9\" idl=\"9\" idn=\"hw_v16\" Name=\"Scale Coral\" cost=\"75\" stars=\"3\" utility=\"75\"/><string id=\"Item10\" idl=\"24\" idn=\"hw25\" Name=\"Skull\" cost=\"125\" stars=\"3\" utility=\"125\"/><string id=\"Item11\" idl=\"23\" idn=\"hw23\" Name=\"Witch Set\" cost=\"175\" stars=\"3\" utility=\"175\"/><string id=\"Item12\" idl=\"26\" idn=\"hw32\" Name=\"Treasure Chest\" cost=\"225\" stars=\"4\" utility=\"225\"/><string id=\"Item13\" idl=\"19\" idn=\"hw13\" Name=\"Pumpking Lamp\" cost=\"325\" stars=\"4\" utility=\"325\"/><string id=\"Item14\" idl=\"12\" idn=\"hw03\" Name=\"Grim Reaper Shark\" cost=\"375\" stars=\"4\" utility=\"375\"/><string id=\"Item15\" idl=\"10\" idn=\"hw01\" Name=\"Mask Seller\" cost=\"450\" stars=\"4\" utility=\"450\"/><string id=\"Item16\" idl=\"16\" idn=\"hw10\" Name=\"Ghost Singer\" cost=\"500\" stars=\"4\" utility=\"500\"/><string id=\"Item17\" idl=\"17\" idn=\"hw11\" Name=\"Witch\" cost=\"575\" stars=\"5\" utility=\"575\"/><string id=\"Item18\" idl=\"20\" idn=\"hw15\" Name=\"Well\" cost=\"625\" stars=\"5\" utility=\"625\"/><string id=\"Item19\" idl=\"21\" idn=\"hw17\" Name=\"Gloomy Gate\" cost=\"675\" stars=\"5\" utility=\"675\"/><string id=\"Item20\" idl=\"18\" idn=\"hw12\" Name=\"Jack-o&apos;-Lantern House\" cost=\"750\" stars=\"5\" utility=\"750\"/><string id=\"Item21\" idl=\"25\" idn=\"hw26\" Name=\"Circus Tent\" cost=\"770\" stars=\"5\" utility=\"770\"/><string id=\"Item22\" idl=\"22\" idn=\"hw18\" Name=\"Clock\" cost=\"825\" stars=\"5\" utility=\"825\"/><string id=\"Comfort1\" Name=\"Back light\" idl=\"light\" cost=\"100\" stars=\"2\" utility=\"100\"/><string id=\"Comfort2\" Name=\"Jack-o&apos;-Lantern Air Pump\" idl=\"comp1\" cost=\"175\" stars=\"2\" utility=\"175\"/><string id=\"Comfort3\" Name=\"Tower Air Pump\" idl=\"comp2\" cost=\"250\" stars=\"3\" utility=\"250\"/><string id=\"Comfort4\" Name=\"Feeder\" idl=\"feeder\" cost=\"325\" stars=\"3\" utility=\"325\"/><string id=\"Comfort5\" Name=\"Filter\" idl=\"filter\" cost=\"400\" stars=\"4\" utility=\"400\"/><string id=\"Comfort6\" Name=\"Aquarium Fish Vitamins\" idl=\"medic\" cost=\"475\" stars=\"4\" utility=\"475\"/><string id=\"Comfort7\" Name=\"Heater\" idl=\"termo\" cost=\"550\" stars=\"5\" utility=\"550\"/><string id=\"Comfort8\" Name=\"Aquarium Sand\" idl=\"dno\" cost=\"625\" stars=\"5\" utility=\"625\"/></Texts>"; stop(); Stage.scaleMode = "noScale"; Stage.showMenu = false; this._lockroot = true; loadline._visible = false; var VersionPl = String($version).split(" ")[1].split(",")[0]; if (((VersionPl > 6) || (VersionPl < 3)) || (VersionPl == undefined)) { var XMLLoader = (new GameClasses.LoadGameXML(this, "levelXML", "textXML", Loading)); } TextDollar = {}; TextDollar.text = ""; INFO.onPress = function () { INFO_T._x = 340; }; __com_mochibot__("ab202842", this, 10301, true);
Frame 3
function TextShow(Inside, Str, l, W, H, C, WT, HT, format, underline, SC, EC, ROT, BOL) { function Attach(STR) { if (att) { Inside.TEXT.attachMovie(l + STR, U, Inside.TEXT.getNextHighestDepth()); } else { Inside.TEXT.createEmptyMovieClip(U, Inside.TEXT.getNextHighestDepth()); AttachLetter(Inside.TEXT[U], STR); } var _local1 = Inside.TEXT[U]; _local1._x = X + (_local1._width / 2); _local1._y = Y; if (Inside.TEXT[U]._width != undefined) { wid = Inside.TEXT[U]._width; X = X + (wid + W); Len++; } } function AttachLetter(InS, Str) { InS.createTextField("TEXT", InS.getNextHighestDepth(), 0, -10, 0, 0); InS.TEXT.multiline = true; InS.TEXT.embedFonts = (l == "GameFont") || (l == BOL); InS.TEXT.autoSize = "center"; InS.TEXT.selectable = false; var format = new TextFormat(); format.font = l; format.size = WT; format.bold = true; format.color = HT; format.align = "center"; format.leftMargin = 0; format.rightMargin = 0; InS.TEXT.text = Str; InS.TEXT.setTextFormat(format); if ((InS.TEXT._width < 5) || (l == "gradient")) { format.font = "GameFont"; InS.TEXT.embedFonts = true; InS.TEXT.text = Str; InS.TEXT.setTextFormat(format); } if (l == "gradient") { var Wi = (InS.TEXT._width + 1); var He = InS.TEXT._height; InS.createEmptyMovieClip("s", -100); with (InS.s) { colors = [SC, EC]; alphas = [100, 100]; ratios = [0, 255]; lineStyle(1, 0); matrix = {matrixType:"box", x:0, y:0, w:Wi, h:He, r:(ROT / 180) * Math.PI}; beginGradientFill("linear", colors, alphas, ratios, matrix); moveTo(0, 0); lineTo(0, He); lineTo(Wi, He); lineTo(Wi, 0); lineTo(0, 0); endFill(); } InS.s._y = InS.s._y - ((He / 2) - 4); if (WT > 30) { InS.s._y = InS.s._y + 15; } InS.s._x = InS.s._x - (Wi / 2); InS.s.setMask(InS.TEXT); } } if ((!Inside) || (!Str)) { return(undefined); } if ((l == undefined) || (l == "0")) { l = "GameFont"; W = -3; H = 12; C = 1; WT = 16; HT = _root.FontWhite; } if ((H == 0) || (H == undefined)) { H = 12; } if (l == "gradient") { W = W - 1; } W = W - 0.5; if ((format == undefined) || (format == 0)) { format = 1000; } Letter = 0; var Lines = 0; var Len = 0; Str = Str.split("&apos;").join("'"); Str = Str.split("&quot;").join("\""); var X = 0; var Y = 0; var L = 0; var wid = 0; var mc = Inside.attachMovie(l + Str.substr(0, 1), "AAA", Inside.getNextHighestDepth(), {_x:-1000}); var att = ((mc._name != undefined) || (l == "c")); mc.removeMovieClip(); Inside.TEXT.removeMovieClip(); Inside.createEmptyMovieClip("TEXT", Inside.getNextHighestDepth()); Inside.TEXT.Arr = new Array(Str.length); Inside.TEXT.text_string = Str; var i = 0; while (i < Str.length) { var j = Str.substr(i, 1); if ((!att) && (j.charCodeAt(0) > 848)) { j = String.fromCharCode(j.charCodeAt(0) - 848); } if (j == "|") { if (Len > Letter) { Letter = Len; } Len = 0; if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } L++; X = 0; Y = Y + H; } else { var U = ((("t" + i) + "y") + L); if (j == " ") { if (Inside.TEXT.t0y0._width > 0) { X = X + (((Inside.TEXT.t0y0._width * 3) / 4) + W); Len++; } } else if (X > format) { var k = (i - 1); while (k >= 0) { if (Inside.TEXT[(("t" + k) + "y") + L]) { X = X - (Inside.TEXT[(("t" + k) + "y") + L]._width + W); } Inside.TEXT[(("t" + k) + "y") + L].removeMovieClip(); Inside.TEXT[(("t" + k) + "y") + L].removeTextField(); if (Str.substr(k, 1) == " ") { X = X - (((Inside.TEXT.t0y0._width * 3) / 4) + W); Str = (Str.substr(0, k) + "|") + Str.substr(k + 1, Str.length); i = k - 1; break; } k--; } if (k < 0) { Str = (Str.substr(0, i) + "|") + Str.substr(i + 1, Str.length); i++; } } else { Attach(String(j)); } } Inside.TEXT.Arr[i] = U; i++; } if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } if (Len > Letter) { Letter = Len; } if (underline != null) { var C = (underline < 0); underline = Math.abs(underline); var SHADOW = (new flash.filters.DropShadowFilter(0, 0, underline, 1, 2, 2, 1.5, 3, false, false, false)); var SHADOWs = (new flash.filters.DropShadowFilter(2, 45, underline, 0.5, 0, 0, 1, 3, false, false, false)); if (C) { Inside.filters = [SHADOW]; } else { Inside.filters = [SHADOW, SHADOWs]; } } return(L); } function ConvertText(hint) { Lines = 0; var _local4 = ""; var _local2 = 0; var _local1 = 0; while (_local1 < hint.length) { var _local3 = hint.substr(_local1, 1); if (_local3 == "|") { if (_local2 > Letter) { Letter = _local2; } _local2 = 0; _local4 = _local4 + newline; Lines++; } else { _local4 = _local4 + _local3; _local2++; } _local1++; } if (_local2 > Letter) { Letter = _local2; } return(_local4); } function InitSound() { function AddSound(NameA, MC) { var _local5 = ""; for (var _local6 in NameA) { var _local3 = MC.createEmptyMovieClip(NameA[_local6], MC.getNextHighestDepth()); _root[NameA[_local6]] = new GameClasses.GameSound(NameA[_local6], _local3); _root[NameA[_local6]].setVolume(int(_root.SoundsVolumes[NameA[_local6]])); _local5 = _local5 + (((NameA[_local6] + "=\"") + _root.SoundsVolumes[NameA[_local6]]) + "\" "); } } _root.createEmptyMovieClip("SoundsClip", 58); var _local5 = ["bomb_s", "bonus_s", "button_s", "buy_s", "click_s", "comfort_s", "fall_s", "hint_s", "levelcomplete_s", "levelstart_s", "lock_s", "match_s", "move_s", "sell_s", "stats_s", "window_s", "wrong_s", "totalmoney_s", "counter_s", "clear_s", "music_fon", "music_match"]; AddSound(_local5, _root.SoundsClip); } function InitTank() { tank.removeMovieClip(); _root.attachMovie("tank", "tank", 10, {money:TOTMONEY}); music_fon.stop(); music_match.stop(); music_fon.start(SoundOn, 0, 99999); } function GetBlack(MC, A, D, N) { if (MC == undefined) { MC = _root; } if (A == undefined) { A = 0; } if (D == undefined) { D = MC.getD(); } if (N == undefined) { N = "bl"; } MC[N].removeMovieClip(); return(MC.attachMovie("black", N, D, {_alpha:A, _width:520, _height:390, onPress:null, useHandCursor:false})); } function InitRound() { music_fon.stop(); music_match.stop(); music_match.start(SoundOn, 0, 99999); Money_ADD = 0; Start_Hint = -1; level++; Silver = (Gold = 0); Failed = false; LOCKTILES = new Array(); GameField = _root.createEmptyMovieClip("game_field", 11); fon_pic = GameField.createEmptyMovieClip("fon_pic", GameField.getD()); bor = GameField.createEmptyMovieClip("bor", GameField.getD()); fon = GameField.createEmptyMovieClip("fon", GameField.getD()); game = GameField.createEmptyMovieClip("game", GameField.getD()); fly = GameField.createEmptyMovieClip("fly", GameField.getD()); upf = GameField.attachMovie("levelpanel", "upf", GameField.getD()); upf.help.onPress = GameClasses.GFunctions.create(this, FunctionHelp); upf.menu_button.onLoad = function () { this.InitText(_root.TextMenu.text); }; upf.menu_button.onPress = MenuMain; if (level != 0) { HintArr[1] = 0; } upf.eye.onPress = GameClasses.GFunctions.create(this, MovePanel, 1); TIME = upf.attachMovie("timer", "timer", 1111, {_x:474, _y:45}); TIME.SetTime(map[level].time * 1000); redytoend = (Fall = false); InitMatrix(); GlobalY = (421 - (Matrix.length * Size)) / 2; GlobalX = (485 - (Matrix[0].length * Size)) / 2; DrawFishFon(); DrawGameField(); DrawGameFon(); DrawGameBorder(); _root.TextShow(upf.level_name, (_root.TextLevel.text + " ") + int(level + 1), "GameFont", -3, 12, 1, 12, FontWhite, 300, 0); _root.TextShow(upf.scoret, _root.TextScore.text, "GameFont", -3, 12, 1, 14, FontWhite, 300, FontBlue); _root.TextShow(upf.moneyt, _root.TextMoney.text, "GameFont", -3, 12, 1, 14, FontWhite, 300, FontBlue); if (Matrix.length) { do { var i = random(Matrix.length); var j = random(Matrix[0].length); } while (!fon[FindName(i, j)]); } GetBlack(); NTiles1 = 0; Appear(i, j); _root.levelstart_s.start(_root.SoundOn); Tiles = (Matches = (matches = 0)); SCORE = new GameClasses.Score(upf.score, 0, null, null, true); MONEY = new GameClasses.Score(upf.money, 0); Fall = false; } function DrawFishFon() { var _local4; _local4 = fon_pic.attachMovie("level_p1", "l", 0); _local4.gotoAndStop(random(_local4._totalframes) + 1); fon_pic.mov = []; var _local5; var _local7; var _local6; _local5 = random(8) + 1; _local7 = 50 + random(400); _local6 = 30 + random(200); _local4 = fon_pic.attachMovie("fish" + _local5, "fish1", 1, {_x:_local7, _y:_local6}); fon_pic.mov.push(_local4); if (level > 3) { _local7 = 50 + random(400); _local6 = 50 + random(200); _local5 = random(8) + 1; _local4 = fon_pic.attachMovie("fish" + _local5, "fish2", 2, {_x:_local7, _y:_local6}); fon_pic.mov.push(_local4); } if (level > 10) { _local7 = 50 + random(400); _local6 = 50 + random(200); _local5 = random(8) + 1; _local4 = fon_pic.attachMovie("fish" + _local5, "fish2", 3, {_x:_local7, _y:_local6}); fon_pic.mov.push(_local4); } fon_pic.onEnterFrame = function () { var _local3 = this.mov; var _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2].type == "fish") { _local3[_local2].MoveFish(); } _local2++; } }; } function Disapear(i, j) { var _local2 = fon[FindName(i, j)]; var _local4 = (("clip_morgY" + i) + "X") + j; if ((_local2._alpha >= 100) && (_local2)) { _local2.onEnterFrame = Disapearing; } else if (_root[_local4]) { var _local3 = _root[_local4]; _local3.DEL = 1; _local3._alpha = 100; _local3.onEnterFrame = Disapearing; } } function Appear(i, j) { var _local2 = fon[FindName(i, j)]; var _local4 = (("clip_morgY" + i) + "X") + j; if ((_local2._alpha <= 0) && (_local2)) { _local2.onEnterFrame = Appearing; } else if ((((((!_local2) && (i >= 0)) && (i < Matrix.length)) && (j >= 0)) && (j < Matrix[0].length)) && (!_root[_local4])) { var _local3 = _root.createEmptyMovieClip(_local4, _root.getNextHighestDepth()); _local3.DEL = 1; _local3._alpha = 0; _local3.onEnterFrame = Appearing; } } function Appearing() { var _local3 = FindI(this._name); var _local2 = FindJ(this._name); this._alpha = this._alpha + 15; var _local4 = this._alpha; game[FindName(_local3, _local2)]._alpha = (bor[FindName(_local3, _local2)]._alpha = _local4); if ((this._alpha >= 100) && (!this.DEL)) { NTiles1++; TIME.SetLevel(NTiles1 / NTiles); if (NTiles1 == NTiles) { NTiles1 = 0; bl.removeMovieClip(); if ((level == 0) && (HintArr[0])) { Start_Hint = 0; } else if ((level == 1) && (HintArr[3])) { Start_Hint = 3; } else if ((level == 2) && (HintArr[7])) { Start_Hint = 7; } if ((Start_Hint >= 0) && (HintArr[Start_Hint])) { ShowHint(Start_Hint); } } delete this.onEnterFrame; } else if ((this._alpha > 50) || (this.DEL)) { Appear(_local3 - 1, _local2); Appear(_local3 + 1, _local2); Appear(_local3, _local2 - 1); Appear(_local3, _local2 + 1); Appear(_local3 - 1, _local2 - 1); Appear(_local3 + 1, _local2 + 1); Appear(_local3 + 1, _local2 - 1); Appear(_local3 - 1, _local2 + 1); if (this.DEL) { delete this.onEnterFrame; } } } function Disapearing() { var _local3 = FindI(this._name); var _local2 = FindJ(this._name); this._alpha = this._alpha - 15; var _local4 = this._alpha; game[FindName(_local3, _local2)]._alpha = (bor[FindName(_local3, _local2)]._alpha = _local4); if ((this._alpha <= 0) && (!this.DEL)) { NTiles1++; if (NTiles1 == NTiles) { NTiles1 = 0; if (!Failed) { ShowStats(); TIME.StopTimer(); } else { level--; EndRound(); } } delete this.onEnterFrame; } else if ((this._alpha < 50) || (this.DEL)) { Disapear(_local3 - 1, _local2); Disapear(_local3 + 1, _local2); Disapear(_local3, _local2 - 1); Disapear(_local3, _local2 + 1); Disapear(_local3 - 1, _local2 - 1); Disapear(_local3 + 1, _local2 + 1); Disapear(_local3 + 1, _local2 - 1); Disapear(_local3 - 1, _local2 + 1); if (this.DEL) { delete this.onEnterFrame; } } } function CanDrawTile(i, j) { var _local3 = false; if (Matrix[i][j] && ((((GetTile(i - 1, j).lock == "") || (GetTile(i - 1, j - 1).lock == "")) || (GetTile(i - 1, j + 1).lock == "")) || (((Matrix[i - 1][j] == "0") || (Matrix[i - 1][j] == undefined)) && (UpFall(i, j))))) { _local3 = true; } return(_local3); } function InitMatrix() { var _local4 = map[level].L; Matrix = new Array(_local4.length); var _local3 = 0; while (_local3 < _local4.length) { var _local2 = new Array(_local4[0].length); var _local1 = 0; while (_local1 < _local4[0].length) { if (_local4[_local3][_local1] != 0) { _local2[_local1] = 1; } else { _local2[_local1] = 0; } _local1++; } Matrix[_local3] = _local2; _local3++; } } function DrawGameField() { NTiles = 0; var _local4 = map[level].L; var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[0].length) { if (CanDrawTile(_local2, _local1)) { do { var _local3 = FindRandomTile(); } while (!((!((GetTile(_local2 - 1, _local1).Name == _local3) && (GetTile(_local2 - 2, _local1).Name == _local3))) && (!((GetTile(_local2, _local1 - 1).Name == _local3) && (GetTile(_local2, _local1 - 2).Name == _local3))))); if (level == 4) { if ((((_local2 == 0) && (_local1 == 6)) || ((_local2 == 2) && (_local1 == 6))) || ((_local2 == 1) && (_local1 == 7))) { _local3 = "slide6"; } if ((_local2 == 1) && (_local1 == 6)) { _local3 = "slide7"; } } var _local5 = game.attachMovie(_local3, FindName(_local2, _local1), GetDepth(_local2, _local1), {_alpha:0}); _local5._x = GlobalX + (_local1 * Size); _local5._y = GlobalY + (_local2 * Size); _local5.Name = _local3; if (((_local4[_local2][_local1] == "b") || (_local4[_local2][_local1] == "e")) || (_local4[_local2][_local1] == "h")) { AttachLock(_local2, _local1, "lock1"); if (HintArr[8]) { Start_Hint = 8; } } else if (((_local4[_local2][_local1] == "c") || (_local4[_local2][_local1] == "f")) || (_local4[_local2][_local1] == "i")) { if (HintArr[9]) { Start_Hint = 9; } AttachLock(_local2, _local1, "lock2"); } } _local1++; } _local2++; } } function AttachLock(i, j, l) { game[FindName(i, j)].lock = l; game[FindName(i, j)].attachMovie(l, "l", 10); LOCKTILES.push({i:i, j:j}); } function DrawGameBorder() { var _local3 = 0; while (_local3 < Matrix.length) { var _local2 = 0; while (_local2 < Matrix[0].length) { if (Matrix[_local3][_local2]) { var _local1 = bor.createEmptyMovieClip(FindName(_local3, _local2), GetDepth(_local3, _local2)); _local1._x = GlobalX + (_local2 * Size); _local1._y = GlobalY + (_local3 * Size); _local1._alpha = 0; if (!Matrix[_local3 - 1][_local2]) { var _local4 = _local1.attachMovie("border_u", "d", _local1.getD()); } if (!Matrix[_local3 + 1][_local2]) { var _local4 = _local1.attachMovie("border_d", "d", _local1.getD()); } if (!Matrix[_local3][_local2 - 1]) { var _local4 = _local1.attachMovie("border_l", "d", _local1.getD()); } if (!Matrix[_local3][_local2 + 1]) { var _local4 = _local1.attachMovie("border_r", "d", _local1.getD()); } if ((!Matrix[_local3 - 1][_local2]) && (!Matrix[_local3][_local2 + 1])) { var _local4 = _local1.attachMovie("border_ru", "d", _local1.getD()); } if ((!Matrix[_local3 + 1][_local2]) && (!Matrix[_local3][_local2 + 1])) { var _local4 = _local1.attachMovie("border_rd", "d", _local1.getD()); } if ((!Matrix[_local3 - 1][_local2]) && (!Matrix[_local3][_local2 - 1])) { var _local4 = _local1.attachMovie("border_lu", "d", _local1.getD()); } if ((!Matrix[_local3 + 1][_local2]) && (!Matrix[_local3][_local2 - 1])) { var _local4 = _local1.attachMovie("border_ld", "d", _local1.getD()); } if ((!Matrix[_local3 - 1][_local2]) && (Matrix[_local3 - 1][_local2 + 1])) { var _local4 = _local1.attachMovie("border_ird", "d", _local1.getD()); _local4._y = _local4._y - Size; } if ((!Matrix[_local3 - 1][_local2]) && (Matrix[_local3 - 1][_local2 - 1])) { var _local4 = _local1.attachMovie("border_ild", "d", _local1.getD()); _local4._y = _local4._y - Size; } if ((!Matrix[_local3 + 1][_local2]) && (Matrix[_local3 + 1][_local2 + 1])) { var _local4 = _local1.attachMovie("border_iru", "d", _local1.getD()); _local4._y = _local4._y + Size; } if ((!Matrix[_local3 + 1][_local2]) && (Matrix[_local3 + 1][_local2 - 1])) { var _local4 = _local1.attachMovie("border_ilu", "d", _local1.getD()); _local4._y = _local4._y + Size; } if ((!Matrix[_local3][_local2 - 1]) && (Matrix[_local3 + 1][_local2 - 1])) { var _local4 = _local1.attachMovie("border_ird", "d", _local1.getD()); _local4._x = _local4._x - Size; } if ((!Matrix[_local3][_local2 + 1]) && (Matrix[_local3 + 1][_local2 + 1])) { var _local4 = _local1.attachMovie("border_ild", "d", _local1.getD()); _local4._x = _local4._x + Size; } if ((!Matrix[_local3][_local2 + 1]) && (Matrix[_local3 - 1][_local2 + 1])) { var _local4 = _local1.attachMovie("border_ilu", "d", _local1.getD()); _local4._x = _local4._x + Size; } if ((!Matrix[_local3][_local2 - 1]) && (Matrix[_local3 - 1][_local2 - 1])) { var _local4 = _local1.attachMovie("border_iru", "d", _local1.getD()); _local4._x = _local4._x - Size; } } _local2++; } _local3++; } bor._x = bor._x - 1; bor._y = bor._y - 1; } function DrawGameFon() { var _local4 = map[level].L; var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[0].length) { if (Matrix[_local2][_local1] != "0") { NTiles++; var _local3 = fon.attachMovie("fontile", FindName(_local2, _local1), GetDepth(_local2, _local1), {_alpha:0}); if (((_local4[_local2][_local1] == "d") || (_local4[_local2][_local1] == "e")) || (_local4[_local2][_local1] == "f")) { Silver++; _local3.gotoAndStop(2); } else if (((_local4[_local2][_local1] == "g") || (_local4[_local2][_local1] == "h")) || (_local4[_local2][_local1] == "i")) { Silver++; Gold++; _local3.gotoAndStop(3); if (HintArr[6]) { Start_Hint = 6; } } else { _local3.gotoAndStop(1); } _local3._x = GlobalX + (_local1 * Size); _local3._y = GlobalY + (_local2 * Size); _local3.Name = T; if (Gold == 0) { plitka = upf.top; upf.top._visible = true; } else { plitka = upf; upf.top._visible = false; } } _local1++; } _local2++; } GlobalGold = Gold; GlobalSilver = Silver; } function FindRandomTile() { var _local1 = map[level].chips; var _local2 = int(_local1[random(_local1.length)]); var _local3 = "slide" + int(_local2 + 1); return(_local3); } function FindI(Name) { var _local4; var _local1 = Name.indexOf("Y"); var _local3 = (Name.indexOf("X") - _local1) - 1; _local4 = Number(Name.substr(_local1 + 1, _local3)); return(_local4); } function FindJ(Name) { var _local2; var _local1 = Name.indexOf("X"); _local2 = Number(Name.substr(_local1 + 1, 2)); return(_local2); } function GetDepth(i, j) { return((((i * Matrix[0].length) * 2) + j) + 500); } function FindName(i, j) { return((("sY" + i) + "X") + j); } function GetTile(i, j) { return(game[FindName(i, j)]); } function RemoveTiles(n1, n2) { matches = 0; var _local3 = game[n2]; var _local2 = game[n1]; GlobalS1 = _local3; GlobalS2 = _local2; clearInterval(_local3.moving); _local2.inMove = (_local3.inMove = false); clearInterval(_local2.moving); _local3._x = (FindJ(n1) * Size) + GlobalX; _local3._y = (FindI(n1) * Size) + GlobalY; _local2._x = (FindJ(n2) * Size) + GlobalX; _local2._y = (FindI(n2) * Size) + GlobalY; _local3.Stop(); _local2.Stop(); _local3.active = false; _local2.active = false; if ((n1 == Blink) || (n2 == Blink)) { Blink = ""; } Release(); _local2._name = n2; _local3._name = n1; _local3.swapDepths(_local2); if (!FindChain(0, [[FindI(n1), FindJ(n1)], [FindI(n2), FindJ(n2)]])) { _root.wrong_s.start(_root.SoundOn); _local2._name = n1; _local3._name = n2; _local3.swapDepths(_local2); var _local9 = _local3._x; var _local7 = _local2._x; var _local8 = _local3._y; var _local6 = _local2._y; _local3.Move(_local9, _local8, _local7, _local6, SwapTime, _root.CheckMatches); _local2.Move(_local7, _local6, _local9, _local8, SwapTime, GameClasses.GFunctions.create(_root, _root.FallRemoveCheck, [[FindI(n1), FindJ(n1)], [FindI(n2), FindJ(n2)]])); ShowHint(1); notBlock = true; } else { clearInterval(Falling1); Falling1 = setInterval(FallDown, FallPauseTime); } } function FallRemoveCheck(A) { if (FindChain(0, A)) { clearInterval(Falling1); Falling1 = setInterval(FallDown, FallPauseTime); } } function Release() { Mouse.removeListener(oMouse); } function Dragging(str) { var _local3 = _root._xmouse; var _local2 = _root._ymouse; if ((Math.abs(xmouse - _local3) > Step) || (Math.abs(ymouse - _local2) > Step)) { Mouse.removeListener(oMouse); if (notBlock) { DragSlide(xmouse, _local3, ymouse, _local2, str); } } } function DragSlide(x, x1, y, y1, slide) { var _local11 = game[slide]; var _local4 = 0; var _local3 = 0; if ((x > (x1 + Step)) && (Math.abs(x - x1) >= Math.abs(y - y1))) { _local3 = -1; } else if (((x + Step) < x1) && (Math.abs(x - x1) >= Math.abs(y - y1))) { _local3 = 1; } else if (((y + Step) < y1) && (Math.abs(x - x1) < Math.abs(y - y1))) { _local4 = 1; } else if ((y > (y1 + Step)) && (Math.abs(x - x1) < Math.abs(y - y1))) { _local4 = -1; } var _local10 = FindI(slide); var _local8 = FindJ(slide); var _local9 = _local10 + _local4; var _local7 = _local8 + _local3; if (GetTile(_local9, _local7).inMove || (GetTile(_local10, _local8).inMove)) { _local3 = 0; _local4 = _local3; } if (((_local4 * _local4) + (_local3 * _local3)) == 0) { notBlock = true; } else { var _local16 = FindName(_local9, _local7); var _local2 = game[_local16]; if ((((_local2 != undefined) && (_local2.lock == "")) && (!_local11.inMove)) && (!_local2.inMove)) { Blink = _local16; x1 = (_local8 * Size) + GlobalX; var _local14 = (_local7 * Size) + GlobalX; y1 = (_local10 * Size) + GlobalY; var _local12 = (_local9 * Size) + GlobalY; _root.move_s.start(_root.SoundOn); _local11.Move(x1, y1, _local14, _local12, SwapTime, GameClasses.GFunctions.create(_root, _root.RemoveTiles, _local11._name, _local2._name)); _local2.Move(_local14, _local12, x1, y1, SwapTime); _local2.Play(); } else { Blink = slide; notBlock = true; } } } function CheckClick(name) { Release(); if (Blink == "") { return(true); } var _local5 = FindI(name); var _local3 = FindJ(name); var _local6 = Blink; var _local4 = FindI(_local6); var _local2 = FindJ(_local6); if (((!GetTile(_local5, _local3).inMove) && (!GetTile(_local4, _local2).inMove)) && (((_local5 == _local4) && (Math.abs(_local3 - _local2) == 1)) || ((_local3 == _local2) && (Math.abs(_local5 - _local4) == 1)))) { var _local11 = (_local3 * Size) + GlobalX; var _local9 = (_local2 * Size) + GlobalX; var _local10 = (_local5 * Size) + GlobalY; var _local8 = (_local4 * Size) + GlobalY; _root.move_s.start(_root.SoundOn); game[name].Move(_local11, _local10, _local9, _local8, SwapTime, GameClasses.GFunctions.create(_root, _root.RemoveTiles, name, _local6)); game[Blink].Move(_local9, _local8, _local11, _local10, SwapTime); } else { if (((_local5 - _local4) == 0) && ((_local3 - _local2) == 0)) { Blink = ""; Release(); notBlock = true; return(true); } notBlock = true; game[Blink].Stop(); return(true); } } function Press() { TIME.StartTimer(); fly.red.removeMovieClip(); if ((((!this.inMove) && (this.lock == "")) && (!swapping)) && (this._visible)) { _root.click_s.start(_root.SoundOn); this.Play(); if (Blink == this._name) { Blink = ""; this.Stop(); Release(); if (this.bonus) { this.BlowBomb(FindI(this._name), FindJ(this._name)); } } else if (CheckClick(this._name)) { Blink = this._name; } xmouse = _root._xmouse; ymouse = _root._ymouse; var temp = this._name; if (Blink == this._name) { oMouse = {}; Mouse.removeListener(oMouse); oMouse.onMouseMove = function () { Dragging(temp); }; Mouse.addListener(oMouse); } } } function Decrease(MC) { var _local5 = MC._currentframe; MC.Block = false; if (_local5 == 3) { Gold--; if (Gold <= 0) { _root.TextShow(plitka.gold, "v", "w", -3, 12, 0, 12, 16777215); } else { _root.TextShow(plitka.gold, "x" + Gold, "w", -3, 12, 0, 12, 16777215); } } else if (_local5 == 2) { Silver--; if (Silver <= 0) { _root.TextShow(plitka.silver, "v", "w", -3, 12, 0, 12, 16777215); } else { _root.TextShow(plitka.silver, "x" + Silver, "w", -3, 12, 0, 12, 16777215); } } if (((Silver <= 0) && (Gold <= 0)) && (redytoend == false)) { redytoend = true; GetBlack(); fly.red.removeMovieClip(); clearInterval(showing_hint); FromHint(); TIME.StopTimer(); FallDown(); levelcomplete_s.start(SoundOn); music_match.stop(); } else if (Silver < 4) { var _local3 = 0; while (_local3 < Matrix.length) { var _local2 = 0; while (_local2 < Matrix[0].length) { if (fon[FindName(_local3, _local2)]._currentframe > 1) { var _local4 = fon[FindName(_local3, _local2)].e.attachMovie("fon_akcent", "a", 111); _local4.gotoAndPlay(random(20) + 80); } _local2++; } _local3++; } } } function DisapRound() { FromHint(); clearInterval(disdis); clearInterval(showing_hint); if (!Failed) { STATS_MOVE.onEnterFrame = function () { this._y = this._y - 5; if (this._y <= 70) { this._y = 70; delete this.onEnterFrame; } }; } if (NTiles1 == 0) { do { var i = random(Matrix.length); var j = random(Matrix[0].length); } while (!GetTile(i, j)); GetBlack(); Disapear(i, j); } } function EndRound() { if ((((level + 1) < int(_root.MaxLevel.value)) && (_root.NagTime.value != "0")) && (((level + 1) % int(_root.NagTime.value)) == 0)) { ShowNag(); } else if ((level + 1) >= int(_root.MaxLevel.value)) { ShowNag(1); } else { End_Round(); } } function End_Round() { bl.removeMovieClip(); nag.removeMovieClip(); GameClasses.GFunctions.ClearAll(_root, 1, 1); GameClasses.GFunctions.ClearAll(game_field, 1, 1); GameClasses.GFunctions.ClearAll(stats, 1, 1); InitTank(); } function ShowScore(M, c) { var _local3 = 0; while (_local3 < M.length) { if (GetTile(M[_local3].i, M[_local3].j).lock == "") { var _local2 = fly.attachMovie("fly_text", ("l" + getTimer()) + random(99999), fly.getNextHighestDepth()); _local2._x = ((GlobalX + (Size / 2)) + (Size * M[_local3].j)) - 2; _local2._y = ((GlobalY + (Size / 2)) + (Size * M[_local3].i)) - 4; var _local6 = fon[FindName(M[_local3].i, M[_local3].j)]; var _local7 = _local6._currentframe; if ((_local7 > 1) && (!_local6.Block)) { var _local5 = ((_local7 - 2) * 3) + 1; TextShow(_local2.e, _root.TextDollar.text + _local5, "gradient", -3, 10, 1, 14, 16737792, 200, 0, 16711680, 16776960, 80); _local2._xscale = (_local2._yscale = 120); _local2._y = _local2._y - 0; MONEY.Add(_local5); } else if (c) { var _local5 = 4 + c; TextShow(_local2.e, "+" + _local5, "GameFont", -3, 1, 1, 12, _root.FontWhite, 200, 0); _local2._alpha = 80; } else { var _local5 = 5 + Math.min(M.length - 3, 4); TextShow(_local2.e, "+" + _local5, "GameFont", -3, 1, 1, 12, _root.FontWhite, 200, 0); _local2._alpha = 80; } SCORE.Add(_local5); } _local3++; } } function Blow(i, j, c) { var _local2 = GetTile(i, j); if (!c) { if (_local2.lock != "") { _root.lock_s.start(_root.SoundOn); _local2.lock = ((_local2.lock == "lock1") ? "" : "lock1"); _local2.l.removeMovieClip(); if (_local2.lock != "") { _local2.attachMovie("lock1", "l", 10); SCORE.Add(100); } else { SCORE.Add(50); for (var _local6 in LOCKTILES) { if ((LOCKTILES[_local6].i == i) && (LOCKTILES[_local6].j == j)) { Matrix[LOCKTILES[_local6].i][LOCKTILES[_local6].j] = 1; LOCKTILES[_local6] = null; } } } } else { Tiles++; if (_local2.bonus) { _local2.removeMovieClip(); _local2.BlowBomb(i, j); } else { _local2.Delete(_local2._name); } var _local5 = fon[FindName(i, j)]; if ((_local5._currentframe > 1) && (!_local5.Block)) { _local5.Block = true; _local5.attachMovie("blow_fon", "l", 10); } } } } function AttachBonus(i, j, M, C) { if (((M == 5) && (Matrix[i][j] != 0)) && (C)) { var _local4 = game.attachMovie("bomb", FindName(i, j), GetDepth(i, j)); _local4.bonus = 2; if (HintArr[11]) { Start_Hint = 11; } _root.bonus_s.start(_root.SoundOn); } else if (((M == 6) && (Matrix[i][j] != 0)) && (C)) { var _local4 = game.attachMovie("dyno", FindName(i, j), GetDepth(i, j)); _local4.bonus = 3; if (HintArr[12]) { Start_Hint = 12; } _root.bonus_s.start(_root.SoundOn); } else if (((M > 6) && (Matrix[i][j] != 0)) && (C)) { var _local4 = game.attachMovie("nuke", FindName(i, j), GetDepth(i, j)); _local4.bonus = 4; if (HintArr[13]) { Start_Hint = 13; } _root.bonus_s.start(_root.SoundOn); } else if (((M > 5) && (Matrix[i][j] != 0)) && (!C)) { var _local4 = game.attachMovie("rocket", FindName(i, j), GetDepth(i, j)); _local4.bonus = 1; if (HintArr[10]) { Start_Hint = 10; } _root.bonus_s.start(_root.SoundOn); } _local4._x = GlobalX + (j * Size); _local4._y = GlobalY + (i * Size); } function FindBlow() { var _local6 = 0; while (_local6 < Matrix.length) { var _local4 = 0; while (_local4 < Matrix[0].length) { if (game[FindName(_local6, _local4) + "A"] != undefined) { var _local2 = game[FindName(_local6, _local4) + "A"]; _root.match_s.start(_root.SoundOn); ShowScore(_local2); var _local9 = 0; var _local10 = 0; var _local8 = GetMiddle(_local2); var _local5 = false; var _local3 = 0; while (_local3 < _local2.length) { i1 = Number(_local2[_local3].i); j1 = Number(_local2[_local3].j); _local9 = _local9 + i1; _local10 = _local10 + j1; var _local7 = fon[FindName(i1, j1)]; if ((!_local5) && (_local7._currentframe > 1)) { _local5 = true; _root.clear_s.start(_root.SoundOn && ((_root.clear_s.position == 0) || (_root.clear_s.position == _root.clear_s.duration))); } if (_local2.length < 4) { Blow(i1, j1); } else { Blow(i1, j1); } _local3++; } AttachBonus(_local2[_local8].i, _local2[_local8].j, _local2.length, _local2.CanBlow); delete game[FindName(_local6, _local4) + "A"]; } _local4++; } _local6++; } } function GetMiddle(M) { var _local3 = 99; var _local4 = 0; var _local7 = 0; var _local6 = 0; var _local1 = 0; while (_local1 < M.length) { _local7 = _local7 + Number(M[_local1].i); _local6 = _local6 + Number(M[_local1].j); _local1++; } var _local9 = _local7 / M.length; var _local8 = _local6 / M.length; var _local5; _local1 = 0; while (_local1 < M.length) { _local5 = Math.abs(_local9 - M[_local1].i) + Math.abs(_local8 - M[_local1].j); if (_local5 < _local3) { _local3 = _local5; _local4 = _local1; if (_local3 < 0.6) { break; } } _local1++; } if (M.length > 3) { if (GetTile(M[_local4].i, M[_local4].j).lock == "") { return(_local4); } if (_local4 > 0) { return(_local4 - 1); } return(_local4 + 1); } } function FindChain(chk, point) { function ClearM(i, j, M) { Matrix1[i][j] = "no"; var _local1 = new Array("i", "j"); _local1.i = i; _local1.j = j; M.push(_local1); if (GetTile(i, j) == GlobalS1) { M.CanBlow = true; } if (GetTile(i, j) == GlobalS2) { M.CanBlow = true; } } function FindMatch(i, j, M) { var _local4 = GetTile(i, j).Name; if (_local4.substr(0, 1) == "s") { if ((((GetTile(i - 1, j).Name == _local4) && (GetTile(i + 1, j).Name == _local4)) && (!GetTile(i - 1, j).inMove)) && (!GetTile(i + 1, j).inMove)) { if (Matrix1[i - 1][j] != "no") { ClearM(i - 1, j, M); FindMatch(i - 1, j, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i + 1][j] != "no") { ClearM(i + 1, j, M); FindMatch(i + 1, j, M); } done = true; } if ((((GetTile(i + 2, j).Name == _local4) && (GetTile(i + 1, j).Name == _local4)) && (!GetTile(i + 2, j).inMove)) && (!GetTile(i + 1, j).inMove)) { if (Matrix1[i + 2][j] != "no") { ClearM(i + 2, j, M); FindMatch(i + 2, j, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i + 1][j] != "no") { ClearM(i + 1, j, M); FindMatch(i + 1, j, M); } done = true; } if ((((GetTile(i - 2, j).Name == _local4) && (GetTile(i - 1, j).Name == _local4)) && (!GetTile(i - 2, j).inMove)) && (!GetTile(i - 1, j).inMove)) { if (Matrix1[i - 2][j] != "no") { ClearM(i - 2, j, M); FindMatch(i - 2, j, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i - 1][j] != "no") { ClearM(i - 1, j, M); FindMatch(i - 1, j, M); } done = true; } if ((((GetTile(i, j + 2).Name == _local4) && (GetTile(i, j + 1).Name == _local4)) && (!GetTile(i, j + 2).inMove)) && (!GetTile(i, j + 1).inMove)) { if (Matrix1[i][j + 2] != "no") { ClearM(i, j + 2, M); FindMatch(i, j + 2, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i][j + 1] != "no") { ClearM(i, j + 1, M); FindMatch(i, j + 1, M); } done = true; } if ((((GetTile(i, j - 1).Name == _local4) && (GetTile(i, j + 1).Name == _local4)) && (!GetTile(i, j - 1).inMove)) && (!GetTile(i, j + 1).inMove)) { if (Matrix1[i][j - 1] != "no") { ClearM(i, j - 1, M); FindMatch(i, j - 1, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i][j + 1] != "no") { ClearM(i, j + 1, M); FindMatch(i, j + 1, M); } done = true; } if ((((GetTile(i, j - 2).Name == _local4) && (GetTile(i, j - 1).Name == _local4)) && (!GetTile(i, j - 2).inMove)) && (!GetTile(i, j - 1).inMove)) { if (Matrix1[i][j - 2] != "no") { ClearM(i, j - 2, M); FindMatch(i, j - 2, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i][j - 1] != "no") { ClearM(i, j - 1, M); FindMatch(i, j - 1, M); } done = true; } } return(done); } var done = false; var _local6 = false; Matrix1 = new Array(); var _local2 = 0; while (_local2 < Matrix.length) { var _local5 = new Array(); var _local1 = 0; while (_local1 < Matrix[_local2].length) { _local5[_local1] = 0; _local1++; } Matrix1[_local2] = _local5; _local2++; } if (point == undefined) { _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[_local2].length) { if ((Matrix[_local2][_local1] != "0") && (GetTile(_local2, _local1) == undefined)) { _local6 = true; } if (((Matrix1[_local2][_local1] != "no") && (Matrix[_local2][_local1] != "0")) && (!GetTile(_local2, _local1).inMove)) { game[FindName(_local2, _local1) + "A"] = new Array(); done = FindMatch(_local2, _local1, game[FindName(_local2, _local1) + "A"]); if (game[FindName(_local2, _local1) + "A"].length < 3) { delete game[FindName(_local2, _local1) + "A"]; } } else { Matrix1[_local2][_local1] = "no"; } _local1++; } _local2++; } } else { var _local4 = 0; while (_local4 < point.length) { _local2 = point[_local4][0]; var _local1 = point[_local4][1]; var _local3 = GetTile(_local2, _local1); if (((Matrix1[_local2][_local1] != "no") && (Matrix[_local2][_local1] != "0")) && (!_local3.inMove)) { game[FindName(_local2, _local1) + "A"] = new Array(); done = FindMatch(_local2, _local1, game[FindName(_local2, _local1) + "A"]); var _local8 = _local3.bonus; if ((_local8 && ((_local3 == GlobalS1) || (_local3 == GlobalS2))) && (matches < 1)) { _local3.BlowBomb(_local2, _local1); done = true; } if (game[FindName(_local2, _local1) + "A"].length < 3) { delete game[FindName(_local2, _local1) + "A"]; } } _local4++; } if ((!done) && (chk != 0)) { _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[_local2].length) { if (((Matrix[_local2][_local1] != "0") && (GetTile(_local2, _local1) == undefined)) && (((GetTile(_local2 - 1, _local1).lock == "") || (GetTile(_local2 - 1, _local1 - 1).lock == "")) || (GetTile(_local2 - 1, _local1 + 1).lock == ""))) { _local6 = true; break; } _local1++; } _local2++; } } } if (_local6 && (!done)) { done = true; FallTime = FallTimeShort; } else { FallTime = FallTimeLong; } GlobalS1 = null; GlobalS2 = null; return(done); } function CheckMatch(i1, j1) { if (i1 == undefined) { i1 = 0; j1 = 0; } if (((!redytoend) && (!bl)) && (!stats)) { var _local8 = 0; while (_local8 < Matrix.length) { var _local7 = 0; while (_local7 < Matrix[0].length) { var _local2 = (i1 + _local8) % Matrix.length; var _local1 = (j1 + _local7) % Matrix.length; var _local6 = FindName(_local2, _local1); var _local5 = FindName(_local2 - 1, _local1); var _local4 = game[_local6]; var _local3 = game[_local5]; if ((((((((_local4 && (_local3)) && (_local4.Name != _local3.Name)) && (_local4.lock == "")) && (_local3.lock == "")) && (!_local4.inMove)) && (!_local3.inMove)) && (!game[FindName(_local2, _local1) + "A"])) && (!game[FindName(_local2 - 1, _local1) + "A"])) { _local4._name = _local5; _local3._name = _local6; if (FindChain(1, [[_local2, _local1], [_local2 - 1, _local1]])) { _local4._name = _local6; _local3._name = _local5; delete game[FindName(_local2, _local1) + "A"]; delete game[FindName(_local2 - 1, _local1) + "A"]; return([_local4, _local3]); } _local4._name = _local6; _local3._name = _local5; } _local6 = FindName(_local2, _local1); _local5 = FindName(_local2, _local1 - 1); _local4 = game[_local6]; _local3 = game[_local5]; if ((((((((_local4 && (_local3)) && (_local4.Name != _local3.Name)) && (_local4.lock == "")) && (_local3.lock == "")) && (!_local4.inMove)) && (!_local3.inMove)) && (!game[FindName(_local2, _local1) + "A"])) && (!game[FindName(_local2, _local1 - 1) + "A"])) { _local4._name = _local5; _local3._name = _local6; if (FindChain(1, [[_local2, _local1], [_local2, _local1 - 1]])) { _local4._name = _local6; _local3._name = _local5; delete game[FindName(_local2, _local1) + "A"]; delete game[FindName(_local2, _local1 - 1) + "A"]; return([_local4, _local3]); } _local4._name = _local6; _local3._name = _local5; } _local7++; } _local8++; } } return([]); } function FallDown() { fly.red.removeMovieClip(); clearInterval(showing_hint); if (!Fall) { FindBlow(); FALLTILES = []; Fall = true; for (var _local4 in LOCKTILES) { Matrix[LOCKTILES[_local4].i][LOCKTILES[_local4].j] = 0; GetTile(LOCKTILES[_local4].i, LOCKTILES[_local4].j)._name = FindName(LOCKTILES[_local4].i, LOCKTILES[_local4].j) + "_l"; } var _local2 = 0; while (_local2 < Matrix[0].length) { FallColomn(_local2); _local2++; } var _local3 = Matrix.length - 1; while (_local3 >= 0) { FallDiag(_local3); _local3--; } for (var _local4 in LOCKTILES) { Matrix[LOCKTILES[_local4].i][LOCKTILES[_local4].j] = 1; game[FindName(LOCKTILES[_local4].i, LOCKTILES[_local4].j) + "_l"]._name = FindName(LOCKTILES[_local4].i, LOCKTILES[_local4].j); } clearInterval(Falling1); clearInterval(Falling); Falling = setInterval(function () { clearInterval(Falling); Fall = false; if (FindChain(1, FALLTILES)) { Matches++; matches++; FallDown(); } else { matches = 0; notBlock = true; CheckMatches(); if (redytoend || (Failed)) { redytoend = false; clearInterval(disdis); disdis = setInterval(DisapRound, 2000); _root.createEmptyMovieClip("STATS_MOVE", _root.getD()); STATS_MOVE._x = 240; STATS_MOVE._y = 200; if (!Failed) { if (_root.UseGraphics.value == "false") { _root.TextShow(STATS_MOVE, _root.TextLevelComplete.text, "gradient", -2, 18, 1, 26, 0, 300, 0, 65280, 16776960, 90); var _local3 = new flash.filters.DropShadowFilter(0, 0, _root.FontWhite, 1, 4, 4, 32, 3); var _local2 = STATS_MOVE.filters; _local2.push(_local3); STATS_MOVE.filters = _local2; } else { STATS_MOVE.attachMovie("levelcomplete", "l", 0); } } else { _root.TextShow(STATS_MOVE, _root.TextLose["text" + Failed], "gradient", -2, 18, 1, 26, 0, 300, 0, 16711680, 16776960, 90); } } else if ((level == 0) && (HintArr[2])) { ShowHint(2); } else if (Start_Hint > 0) { ShowHint(Start_Hint); } } }, FallTime); } } function CheckMatches(c) { if (!int(c)) { c = 7000; } if ((((!redytoend) && (!bl)) && (!stats)) && (!_root.sSssS)) { clearInterval(showing_hint); CheckMatches1(c); } } function CheckMatches1(c) { clearInterval(showing_hint); var _local1 = CheckMatch(); if (_local1 != []) { clearInterval(showing_hint); showing_hint = setInterval(ShowSwap, c, _local1[0], _local1[1]); } else { Ressufle(); } } function Ressufle() { _root.Failed = 2; _root.FallDown(); _root.GetBlack(); } function ShowSwap(S1, S2) { fly.red.removeMovieClip(); clearInterval(showing_hint); var _local1 = S1._x; var _local3 = S2._x; var _local2 = S1._y; var _local4 = S2._y; if (Math.abs(_local1 - _local3) < 5) { _local1 = Math.min(_local1, _local3); _local2 = Math.min(_local2, _local4); fly.attachMovie("red_arrows", "red", fly.getD(), {_x:_local1 + (Size / 2), _y:_local2 + Size}); } else { _local1 = Math.min(_local1, _local3); _local2 = Math.min(_local2, _local4); fly.attachMovie("red_arrows", "red", fly.getD(), {_x:_local1 + Size, _y:_local2 + (Size / 2), _rotation:90}); } } function UpFall(i1, j) { var _local3 = false; var _local1 = i1; while ((Matrix[_local1][j] != 0) && (_local1 >= 0)) { _local1--; } if ((NOTLOCK(_local1, j) && (((Matrix[_local1][j - 1] == 0) && (NOTLOCK(_local1, j - 1))) || (Matrix[_local1][j - 1] == undefined))) && (((Matrix[_local1][j + 1] == 0) && (NOTLOCK(_local1, j + 1))) || (Matrix[_local1][j + 1] == undefined))) { _local3 = true; } return(_local3); } function NOTLOCK(i, j) { for (var _local1 in LOCKTILES) { if ((LOCKTILES[_local1].i == i) && (LOCKTILES[_local1].j == j)) { return(false); } } return(true); } function FallColomn(j, ii) { var _local4 = 0; var _local3; var _local13 = false; if (ii == undefined) { _local3 = Matrix.length - 1; } else { _local3 = ii; } while ((_local3 >= 0) && (Matrix[_local3][j] == 0)) { _local3--; } while (_local3 > -2) { if ((Matrix[_local3][j] == 0) || (Matrix[_local3][j] == undefined)) { var _local2 = _local3 + 1; if (UpFall(_local2, j) && (_local4)) { var _local9 = _local4; while (_local4 > 0) { while ((Matrix[_local2][j] == 0) && (_local2 < Matrix.length)) { _local2++; } var _local8 = GetDepth(_local2 - 1, j); var _local7 = FindRandomTile(); var _local6 = game.attachMovie(_local7, FindName(_local2 - 1, j), _local8, {_x:(Size * j) + GlobalX, _y:(Size * (((_local2 - 1) - _local9) + _local4)) + GlobalY, _alpha:0}); _local6.Name = _local7; if (_local6._y > (GetTile(_local2 + 1, j)._y - Size)) { _local6._y = GetTile(_local2 + 1, j)._y - Size; } ii = _local2 + 1; while (((ii < Matrix.length) && (Matrix[ii][j] != 0)) && (GetTile(ii, j) == undefined)) { ii++; } ii--; MoveTile(_local2 - 1, j, ii, j, 1, FallTime); _local4--; } _local4 = 0; } else { _local4 = 0; } } else if (GetTile(_local3, j) && (_local4)) { ii = _local3 + 1; while (((ii < Matrix.length) && (Matrix[ii][j] != 0)) && (GetTile(ii, j) == undefined)) { ii++; } ii--; MoveTile(_local3, j, ii, j, 0, FallTime); } else if (GetTile(_local3, j) == undefined) { _local4++; } _local3--; } } function FallDiag(i) { var _local1 = 0; while (_local1 < Matrix[0].length) { if (((!UpFall(i, _local1)) && (!GetTile(i, _local1))) && (Matrix[i][_local1] != 0)) { if (GetTile(i - 1, _local1 - 1) && (!GetTile(i - 1, _local1 - 1).inMove)) { MoveTile(i - 1, _local1 - 1, i, _local1, 0, FallTime); FallColomn(_local1 - 1); } else if (GetTile(i - 1, _local1 + 1) && (!GetTile(i - 1, _local1 + 1).inMove)) { MoveTile(i - 1, _local1 + 1, i, _local1, 0, FallTime); FallColomn(_local1 + 1); } } _local1++; } } function MoveTile(i1, j1, i2, j2, f, s) { var _local6 = GetDepth(i2, j2); var _local1 = GetTile(i1, j1); var _local4 = FindName(i2, j2); _local1._name = _local4; _local1.inMove = true; _local1.swapDepths(_local6); var _local5 = 100; if (f) { _local5 = 0; } _local1.Move(_local1._x, _local1._y, (Size * j2) + GlobalX, (Size * i2) + GlobalY, s, EndMove); } function EndMove(Name) { var _local2 = FindI(Name); var _local3 = FindJ(Name); var _local4 = game[Name]; if (((!GetTile(_local2 + 1, _local3)) && (Matrix[_local2 + 1][_local3] != 0)) && (_local2 < (Matrix.length - 1))) { _local4.inMove = true; } _root.fall_s.start(_root.SoundOn && ((_root.fall_s.position == 0) || (_root.fall_s.position == _root.fall_s.duration))); FALLTILES.push([_local2, _local3]); } function MovePanel(dir) { var _local3 = getTimer(); blclick.removeMovieClip(); if (dir) { TIME.StopTimer(); var _local2 = GetBlack(_root, 0, 99, "blclick"); _local2.useHandCursor = false; _local2.onPress = MovePanel; var _local5 = upf._y; var _local4 = -50; } else { var _local5 = upf._y; var _local4 = 0; } clearInterval(moving_panel); moving_panel = setInterval(MovingPanel, 0, _local3, _local5, _local4); } function MovingPanel(T, y1, y2) { var _local3 = 1000; var _local2 = (getTimer() - T) / _local3; if (_local2 > 1) { _local2 = 1; clearInterval(moving_panel); } var _local1 = y1 + ((y2 - y1) * _local2); upf._y = _local1; upf.timer._y = 45 - _local1; upf.timer._x = 474 - _local1; bor._alpha = (fon._alpha = (game._alpha = (fly._alpha = 100 + (_local1 * 2)))); } function MenuMain() { if (tank) { menumain = _root.attachMovie("menumain", "menumain", 101, {skip_ret:true}); } else if (!redytoend) { TIME.StopTimer(); menumain = GameField.attachMovie("menumain", "menumain", 101); } } function FunctionSound() { var _local1 = 0; while (_local1 < (menu_buttons.length - 1)) { if (menu_buttons[_local1].funct == "FSound") { break; } _local1++; } var _local2 = menu_buttons[menu_buttons.length - 1].text; menu_buttons[menu_buttons.length - 1].text = menu_buttons[_local1].text; menu_buttons[_local1].text = _local2; menumain["b" + _local1].InitText(_local2, 0, -2, "GameFont", -2, 20, 1, 16, 16777215, 1000, 0); SoundOn = !SoundOn; if (SoundOn) { if (tank) { music_fon.start(SoundOn, 0, 99999); } else { music_match.start(SoundOn, 0, 99999); } } else { music_fon.stop(); music_match.stop(); } } function FunctionNew() { level--; Money_ADD = 0; EndRound(); } function FunctionResume() { TIME.StartTimer(); menumain.removeMovieClip(); delete menumain; } function FunctionDownload() { getURL (_root.DownloadLink.value, "_blank"); } function ShowStats() { FromHint(); var _local1 = (Failed == false) || ((GameClasses.Score == 0) && (Gold == 0)); if (!_local1) { level--; } var _local2 = new GameClasses.GameStats(SCORE.score, GlobalSilver - Silver, GlobalGold - Gold, KUBOKN, _local1, TIME.GetTime()); } function ShowHint(N) { clearInterval(showing_hint1); showing_hint1 = setInterval(ShowHint1, 100, N); } function ShowHint1(N) { clearInterval(showing_hint1); if ((((HintArr[N] && (!bl)) && (!redytoend)) && (!Fall)) && (!menumain)) { HintArr[N] = 0; GameClasses.GFunctions.ClearAll(_root.sSssS, 1, 1); FromHint(); TIME.StopTimer(); Start_Hint = -1; switch (N) { case 0 : CheckMatches(2); var _local5 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, 250, FromHint); break; case 1 : CheckMatches(2); if (level == 0) { HintArr[N] = 1; } _local5 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, 250, FromHint); break; case 2 : var _local3 = FindGold(2); var _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local5 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, _local3._y + 40, FromHint); break; case 3 : _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = 450; _local4._y = 170; _local5 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, 150, FromHint); break; case 6 : _local3 = FindGold(3); _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local5 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, _local3._y + 40, FromHint); break; case 7 : _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = 20; _local4._y = 55; _local4._rotation = -90; _local5 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, 200, FromHint); break; case 8 : _local3 = FindLock(1); _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local5 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, _local3._y + 40, FromHint); break; case 9 : _local3 = FindLock(2); _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local5 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, _local3._y + 40, FromHint); break; case 10 : _local3 = FindBonus(1); if (_local3._x && (!_local3.inMove)) { _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local5 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, _local3._y + 40, FromHint); } else { HintArr[N] = 1; FromHint(); } break; case 11 : _local3 = FindBonus(2); if (_local3._x && (!_local3.inMove)) { _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local5 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 150, _local3._y + 40, FromHint); } else { HintArr[N] = 1; FromHint(); } break; case 12 : _local3 = FindBonus(3); if (_local3._x && (!_local3.inMove)) { _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local5 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 150, _local3._y + 40, FromHint); } else { HintArr[N] = 1; FromHint(); } break; case 13 : _local3 = FindBonus(4); if (_local3._x && (!_local3.inMove)) { _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local5 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 150, _local3._y + 40, FromHint); } else { HintArr[N] = 1; FromHint(); } } } } function FindGold(N) { var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[0].length) { if (fon[FindName(_local2, _local1)]._currentframe == N) { return(GetTile(_local2, _local1)); } _local1++; } _local2++; } } function FindLock(N) { var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[0].length) { if (GetTile(_local2, _local1).lock == ("lock" + N)) { return(GetTile(_local2, _local1)); } _local1++; } _local2++; } } function FindBonus(N) { var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[0].length) { if (GetTile(_local2, _local1).bonus == N) { return(GetTile(_local2, _local1)); } _local1++; } _local2++; } } function FromHint() { fly.green.removeMovieClip(); clearInterval(showing_hint); clearInterval(showing_hint1); _root.sSssS.removeMovieClip(); CheckMatches(); } function ShowNag(c) { GameClasses.GFunctions.ClearAll(_root, 1, 1); nag.removeMovieClip(); var nag = _root.attachMovie("nag", "nag", _root.getD()); var _local3; var _local4 = 1; if (c) { if ((level + 1) >= _root.MaxLevel.value) { _local3 = _root.TextNagWin; } else { _local3 = _root.TextNagNew; } nag.b1.onLoad = function () { this.InitText(_root.TextRestart.text); }; nag.b1.onPress = _root.Restart_All; var _local6 = (_root.TextNagMoney.text + _root.TextDollar.text) + TOTPOINTS; var _local5 = nag.createEmptyMovieClip("T2", 9); _local5._x = _local3.xs; _local5._y = _local3.ys; _root.TextShow(_local5, _local6, "gradient", -3, 16, 1, 16, _root.FontWhite, 500, _root.FontBlue, 16711680, 16776960, -70); } else { _local4 = 0; _local3 = _root.TextNag; nag.b1.onLoad = function () { this.InitText(_root.TextContinue.text); }; nag.b1.onPress = _root.End_Round; } _root.TextShow(nag.text, _local3.text, "GameFont", -3, 14 + (_local4 * 2), _local4, 14 + (_local4 * 2), _root.FontWhite, int(_local3.format), _root.FontBlue); nag.text._x = _local3.x; nag.text._y = _local3.y; nag.b2.onPress = FunctionDownload; nag.b2.onLoad = function () { this.InitText(_root.TextDownload.text); }; if (_root.NagTime.value == "0") { nag.b2._visible = false; nag.b1._x = nag.b1._x - 60; } } function FunctionHelp() { TIME.StopTimer(); N = int(N); var _local2 = this.createEmptyMovieClip("help", 345); var _local3 = new GameClasses.BitmapHelp(_local2, "game"); } function Restart_All() { DepthArr = []; Comfort = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; Indic = [0, 0, 0, 0, 0]; TOTPOINTS = (Money_ADD = 0); TOTMONEY = 150; level = -1; KUBOKN = 0; New__Game = true; delete Matrix; End_Round(); } function FunctionNewGame() { var _local2 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), TextNewGame.text, 134, 150, GameClasses.GFunctions.create(_root, ShowNag, 1), FromHint); } stop(); stop(); Stage.scaleMode = "noScale"; fscommand ("trappallkeys", "true"); _root.attachMovie("black", "root_black", 0, {_width:520, _height:390, _alpha:0}); _root.setMask(root_black); MovieClip.prototype.getD = getNextHighestDepth; var FontWhite = 16777215; var FontBlue = 157149; var FontBrown = 8934690; var notBlock = true; var SoundOn = true; var Matrix; var GlobalX = 0; var GlobalY = 0; var Size = 30; var Step = 10; var SwapTime = 200; var FallPauseTime = 100; var FallTime = 200; var FallTimeLong = 200; var FallTimeShort = 100; var swapping = false; var matches = 0; var FALLTILES; var LOCKTILES; var DepthArr = []; var Comfort = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var Indic = [0, 0, 0, 0, 0]; var TOTMONEY = 150; var KUBOKN = 0; var level = -1; var HintArr = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; var TOTPOINTS = 0; var Failed = false; var TankPos = "menu"; oKey = {}; oKey.onKeyDown = function () { if (_root.cheat.value == "true") { if (Key.isDown(35)) { Silver = 0; Gold = 0; Decrease(2); } } }; Key.addListener(oKey); InitSound(); InitTank();
Symbol 1401 MovieClip [__Packages.GameClasses.LoadGameXML] Frame 0
class GameClasses.LoadGameXML { var MCRoot, Loading, LEVELxml, TEXTxml; function LoadGameXML (MCRoot, levelPath, textPath, Loading) { this.MCRoot = MCRoot; this.Loading = Loading; LEVELxml = new XML(MCRoot[levelPath]); initcountXML(LEVELxml); TEXTxml = new XML(MCRoot[textPath]); initTEXTXML(TEXTxml); } function initcountXML(ThisXML) { var _local8 = ThisXML.firstChild; if (_local8 != undefined) { MCRoot.loadbar._visible = true; var _local7 = _local8.childNodes; MCRoot.map = new Array(_local7.length); var _local4 = 0; while (_local4 < _local7.length) { var _local2 = new Array(); _local2.name = _local7[_local4].attributes.id; _local2.time = _local7[_local4].attributes.time; _local2.chips = _local7[_local4].attributes.chips.toString().split(""); _local2.art = _local7[_local4].attributes.artefact_begin; _local2.bonus = _local7[_local4].attributes.bonusLevel; var _local5 = _local7[_local4].childNodes; _local2.L = new Array(); _local2.C = new Array(); if (_local5.length > 11) { trace(_local4 + " H"); } var _local3 = 0; while (_local3 < _local5.length) { var _local6 = _local5[_local3].firstChild.toString().split(""); if (_local6.length > 15) { trace(_local4 + " L"); } if (_local5[_local3].nodeName == "Line") { _local2.L.push(_local6); } if (_local5[_local3].nodeName == "Chip") { _local2.C.push(_local6); } _local3++; } MCRoot.map[_local4] = _local2; _local4++; } if (!(--XMLCount)) { Loading(); } } else { Text(); } } function initTEXTXML(ThisXML) { MCRoot.Dialogs = new Array(); var _local13 = ThisXML.firstChild; if (_local13 != undefined) { var _local4 = _local13.childNodes; var _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3].nodeName == "text") { var _local9 = ""; var _local12 = _local4[_local3].attributes.id; var _local10 = _local4[_local3].childNodes; var _local7 = 0; while (_local7 < _local10.length) { _local9 = _local9 + (_local10[_local7].attributes.text + "|"); _local7++; } _local9 = _local9.substr(0, -1); MCRoot[_local12] = _local9; } else if (_local4[_local3].nodeName == "string") { var _local8 = (MCRoot[_local4[_local3].attributes.id] = {}); for (var _local12 in _local4[_local3].attributes) { _local8[_local12] = _local4[_local3].attributes[_local12]; } } else if (_local4[_local3].nodeName == "menu_buttons") { MCRoot.menu_buttons = new Array(); var _local6 = _local4[_local3].childNodes; var _local5 = 0; while (_local5 < _local6.length) { var _local8 = {}; for (var _local12 in _local6[_local5].attributes) { _local8[_local12] = _local6[_local5].attributes[_local12]; } MCRoot.menu_buttons.push(_local8); _local5++; } } else if (_local4[_local3].nodeName == "logo") { var _local8 = {}; for (var _local12 in _local4[_local3].attributes) { _local8[_local12] = _local4[_local3].attributes[_local12]; } var _local11 = _root.logos.createEmptyMovieClip(_local8.name, _root.logos.getNextHighestDepth()); _local11._x = _local8.x; _local11._y = _local8.y; _local11.loadMovie(_local8.path); } _local3++; } if (!(--XMLCount)) { Loading(); } } else { Text(); } } function Text() { MCRoot.KB.text = "Could not find game files"; } var XMLCount = 2; }
Symbol 1402 MovieClip [__Packages.GameClasses.Fish] Frame 0
class GameClasses.Fish extends MovieClip { var tank, _parent, useHandCursor, onPress, BlueColor, DefaultColor, xp, _x, yp, _y, _rotation, fish, _currentframe, gotoAndStop, moving, TurnTime, getDepth, _xscale, _yscale, swapDepths, NIDA, createEmptyMovieClip, dw, up, removeMovieClip; function Fish () { super(); tank = _parent._parent; useHandCursor = false; onPress = GameClasses.GFunctions.create(this, IncSpeed); BlueColor = new Color(this); DefaultColor = BlueColor.getTransform(); AddFish(); xp = _x; yp = _y; _rotation = 0; } function AttachNos(C, F, ID) { if (F) { var _local5 = fish.nos.attachMovie("fish_wish", "h", 0); if ((_currentframe == 2) || (_currentframe == 4)) { _local5._xscale = -100; } else { _local5._xscale = 100; } _local5.gotoAndPlay(F); var _local4 = _local5.e.attachMovie(ID, "h", 0); if (_local4.bl) { var _local8 = 70 / _local4.bl._width; var _local7 = 50 / _local4.bl._height; var _local6 = Math.min(_local8, _local7); _local4._xscale = 100 * _local6; _local4._yscale = 100 * _local6; _local4._x = ((-_local4.bl._width) / 4) - 5; _local4._y = ((-_local4.bl._height) / 4) - 5; } else { var _local8 = 70 / _local4._width; var _local7 = 50 / _local4._height; var _local6 = Math.min(_local8, _local7); _local4._xscale = 100 * _local6; _local4._yscale = 100 * _local6; _local4._x = (-_local4._width) / 2; _local4._y = (-_local4._height) / 2; } _local5.ID = ID; } else { var _local5 = fish.nos.attachMovie("hearts", "h", 0); _local5.TTT = getTimer(); var _local2 = 1; while (_local2 < 6) { var _local3 = _local5["h" + _local2]; _local3._rotation = 25 * ((2 * Math.random()) - 1); _local3.gotoAndPlay(random(35)); _local2++; } } _local5.onEnterFrame = function () { if ((this.TTT + 5000) < getTimer()) { this.removeMovieClip(); } }; if (C) { fish.nos.h.TTT = C; } } function AppearFish(x, y) { _root.buy_s.start(_root.SoundOn); active = false; gotoAndStop("moveright"); var _local6 = new GameClasses.Spline(260, 260 + ((x - 260) * 0.25), 260 + ((x - 260) * 0.5), 260 + ((x - 260) * 0.8), x); var _local5 = new GameClasses.Spline(-50, (0.5 * (y + 50)) - 50, (0.8 * (y + 50)) - 50, (0.98 * (y + 50)) - 50, y); clearInterval(moving); if (x > 260) { dir = "right"; _rotation = 60; } else { dir = "left"; _rotation = -60; } moving = setInterval(GameClasses.GFunctions.create(this, Appearing, getTimer(), _local6, _local5), 0); var _local7 = new GameClasses.GameEffects("bubbles", this, _parent, getTimer() + 1000, 50, 50, 0); } function Appearing(T, SX, SY) { var _local2 = (getTimer() - T) / 1000; if (_local2 >= 0.9) { _local2 = 0.9; clearInterval(moving); StartMove(); active = true; } _x = SX.getPoint(_local2); _y = SY.getPoint(_local2); } function IncSpeed() { speed++; } function AddFish() { if (random(2) == 1) { dir = "left"; } StartMove(); } function StartMove() { TurnTime = (getTimer() + 5000) + random(5000); GetY(); Depths = int(random(500) + 500); position = 1; speed = random(3) + 1; var _local2 = fish.nos.h.TTT; var _local3 = fish.nos.h.ID; var _local4 = (_local3 ? (fish.nos.h._currentframe) : null); gotoAndStop("move" + dir); if (_local2) { AttachNos(_local2, _local4, _local3); } UseFishInt = true; } function GetY() { y = ((2 * Math.random()) - 1) / 4; if (_y < 20) { y = 0.5 + ((Math.random() * 2) / 3); } else if (_y > 250) { y = -0.5 - ((Math.random() * 2) / 3); } var _local2 = ((dir == "left") ? -1 : 1); } function MoveFish() { if (!UseFishInt) { return(undefined); } var _local7 = ((dir == "left") ? -1 : 1) * speed; _x = _x + _local7; _y = _y + y; position = position + (speed / 3); if (position >= fish._totalframes) { position = position - fish._totalframes; } fish.gotoAndStop(int(position)); gotoAndStop("move" + dir); if (Diam(xp, _x, yp, _y) > 2) { var _local2 = (Math.atan2(_y - yp, _x - xp) * 180) / Math.PI; if (_local2 > 90) { _local2 = _local2 - 180; if (!active) { _local2 = Math.min(0, _local2); } } else if (_local2 < -90) { _local2 = _local2 + 180; if (!active) { _local2 = Math.max(0, _local2); } } var _local5 = _rotation; var _local4 = _local2 / 3; if (_local4 > (_local5 + 2)) { _local4 = _local5 + 2; } if (_local4 < (_local5 - 2)) { _local4 = _local5 - 2; } _rotation = _local4; xp = _x; yp = _y; } if (((((getTimer() > TurnTime) || (_x < 45)) || (_x > 475)) || ((_y < 20) && (active))) || (_y > 250)) { Turn(); } else if (Math.abs(Depths - getDepth()) > 10) { var _local3 = getDepth(); var _local9 = int((Depths - _local3) / 20); var _local8 = true; if (_local8) { _local3 = SwapFishDepth(_local3, _local3 + _local9); _xscale = (_yscale = (_local3 + 1000) / 20); var _local6 = CopyColor(DefaultColor); _local6.rb = _local6.rb - (Math.pow((1000 - _local3) / 1000, 2) * 150); _local6.gb = _local6.gb - (Math.pow((1000 - _local3) / 1000, 2) * 60); _local6.bb = _local6.bb + (Math.pow((1000 - _local3) / 1000, 2) * 75); BlueColor.setTransform(_local6); } } } function Diam(x1, x2, y1, y2) { return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function Turn() { if (_x < 45) { _x = 45; } else if (_x > 475) { _x = 475; } var _local2 = fish.nos.h.TTT; var _local3 = fish.nos.h.ID; var _local4 = (_local3 ? (fish.nos.h._currentframe) : null); gotoAndStop("turn1" + dir); if (_local2) { AttachNos(_local2, _local4, _local3); } dir = ((dir == "right") ? "left" : "right"); UseFishInt = false; } function SwapFishDepth(D1, D2) { swapDepths(D2); if (tank.DepthArr[NIDA]) { tank.DepthArr[NIDA].Depth = D2; tank.DepthArr[NIDA].x = _x; tank.DepthArr[NIDA].y = _y; } return(D2); } function DelFish(t) { _root.sell_s.start(_root.SoundOn); clearInterval(moving); var _local4 = createEmptyMovieClip("dw", 0); var _local5 = createEmptyMovieClip("up", 2); fish.swapDepths(1); var _local3 = dw.attachMovie("sachok_dw", "b", 11); _local3 = up.attachMovie("sachok_up", "b", 11); dw._y = (up._y = -1000); UseFishInt = false; moving = setInterval(GameClasses.GFunctions.create(this, Removing, getTimer(), _y, t), 0); } function Removing(T, y, tt) { var _local2 = (getTimer() - T) / 1500; if (_local2 >= 1) { _local2 = 1; clearInterval(moving); DelFish1(tt); } if (_local2 >= 0.333333333333333) { dw._y = (up._y = 0); _y = y - ((((50 + y) * 3) / 2) * (_local2 - 0.333333333333333)); } else { dw._y = (up._y = -300 + (900 * _local2)); } } function DelFish1(t) { if (tank.DepthArr[NIDA]) { tank.DepthArr[NIDA] = 0; } clearInterval(moving); tank.NFishes[t]--; removeMovieClip(); } function CopyColor(O1) { var _local2 = {}; for (var _local3 in O1) { _local2[_local3] = O1[_local3]; } return(_local2); } function Wish() { var _local5 = tank.money; if (_local5) { var _local4 = []; var _local3 = 1; _local3 = 1; while (_local3 < 8) { var _local6 = _root["Fish" + _local3]; if (_local6.cost <= _local5) { _local6.ID = "fishico" + _local3; _local4.push(_local6); } _local6 = _root["Item" + _local3]; if (_local6.cost <= _local5) { _local6.ID = "item0" + _local6.idl; _local4.push(_local6); } _local3++; } while (_local3 < 21) { var _local6 = _root["Item" + _local3]; if (_local6.cost <= _local5) { _local6.ID = "item0" + _local6.idl; _local4.push(_local6); } _local3++; } if (_local4.length > 0) { var _local6 = _local4[random(_local4.length)]; AttachNos(getTimer() + 10000, 1, _local6.ID); } } } var active = true; var dir = "right"; var speed = 1; var position = 1; var y = 0; var Depths = 0; var type = "fish"; var UseFishInt = false; }
Symbol 1403 MovieClip [__Packages.GameClasses.GFunctions] Frame 0
class GameClasses.GFunctions extends Object { function GFunctions () { super(); } static function create() { var _local2 = function () { var _local2 = arguments.callee.obj; var _local3 = arguments.callee.func; var _local4 = arguments.callee.arg; return(_local3.apply(_local2, _local4)); }; _local2.obj = arguments[0]; _local2.func = arguments[1]; _local2.arg = arguments.splice(2, arguments.length - 1); return(_local2); } static function ClearAll(mc, M, I, III) { for (var _local5 in mc) { if ((((typeof(mc[_local5]) == "movieclip") && (String(mc).split(".").length < String(mc[_local5]).split(".").length)) && (_local5 != "root_black")) && (_local5 != "SoundsClip")) { ClearAll(mc[_local5], M, I); if (M) { mc[_local5].DELETE(); mc[_local5].removeMovieClip(); } } if (I) { delete mc[_local5].onEnterFrame; clearInterval(mc[_local5]); } } if ((M && (!III)) && (mc != _root)) { mc.removeMovieClip(); } } }
Symbol 1404 MovieClip [__Packages.GameClasses.Spline] Frame 0
class GameClasses.Spline { var keys; function Spline () { keys = new Array(); if (arguments.length > 0) { InitSpline(arguments); } } function GetKeys() { return(keys); } function addKey(key) { var _local2 = new Array(2); _local2[0] = key; _local2[1] = key; keys.push(_local2); } function getFrame(i, t) { return(SplineInterpolation(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getGradient(i, t) { return(GetGradient(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getPoint(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getFrame(_local2, _local4)); } function getGlobalGradient(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getGradient(_local2, _local4)); } function getSectors() { return(keys.length - 1); } function Calculate(cycled) { if (cycled) { keys.push(keys[0]); } var _local3; var _local5; var _local4; if (cycled) { _local3 = keys[0][0] - keys[keys.length - 2][0]; _local5 = keys[1][0] - keys[0][0]; _local4 = _local5 - _local3; keys[0][1] = _local3 + (0.5 * _local4); keys[keys.length - 1][1] = keys[0][1]; } else if (keys.length > 1) { keys[0][1] = keys[1][0] - keys[0][0]; keys[keys.length - 1][1] = keys[keys.length - 1][0] - keys[keys.length - 2][0]; } var _local2 = 1; while (_local2 < (keys.length - 1)) { _local3 = keys[_local2][0] - keys[_local2 - 1][0]; _local5 = keys[_local2 + 1][0] - keys[_local2][0]; _local4 = _local5 - _local3; keys[_local2][1] = _local3 + (0.5 * _local4); _local2++; } } function SplineInterpolation(x1, x2, r1, r2, t) { var _local1 = t * t; var _local2 = _local1 * t; var _local4 = (((x1 * (((2 * _local2) - (3 * _local1)) + 1)) + (r1 * ((_local2 - (2 * _local1)) + t))) + (x2 * ((-2 * _local2) + (3 * _local1)))) + (r2 * (_local2 - _local1)); return(_local4); } function GetGradient(x1, x2, r1, r2, t) { var _local2 = t * t; var _local3 = ((((6 * x1) * (_local2 - t)) + (r1 * (((3 * _local2) - (4 * t)) + 1))) + ((6 * x2) * (t - _local2))) + (r2 * ((3 * _local2) - (2 * t))); return(_local3); } function InitSpline(A) { var _local2 = 0; while (_local2 < A.length) { addKey(A[_local2]); _local2++; } Calculate(); } }
Symbol 1405 MovieClip [__Packages.GameClasses.GameEffects] Frame 0
class GameClasses.GameEffects { var StartBubbles_int, StartShine_int; function GameEffects (s, MC1, MC2, Time1, Time2, X, Y) { switch (s) { case "bubbles" : StartBubbles(MC1, MC2, Time1, Time2, X, Y); break; case "shine" : StartShine(MC1, MC2, Time1, Time2, X, Y); } } function StartBubbles(MC1, MC2, Time1, Time2, X, Y) { clearInterval(StartBubbles_int); if (getTimer() > Time1) { return(undefined); } var _local2 = MC2.attachMovie("bubble_fish", "b", MC2.getNextHighestDepth()); var _local3 = random(50) + 50; _local2._xscale = (_local2._yscale = _local3); _local2._x = ((X / 2) - (Math.random() * X)) + MC1._x; _local2._y = ((Y / 2) - (Math.random() * Y)) + MC1._y; StartBubbles_int = setInterval(GameClasses.GFunctions.create(this, StartBubbles, MC1, MC2, Time1, Time2, X, Y), (Time2 + 50) - random(100)); } function StartShine(MC1, MC2, Time1, Time2, X, Y) { clearInterval(StartShine_int); if (getTimer() > Time1) { MC1.removeMovieClip(); return(undefined); } var _local2 = 0; while (_local2 < X) { var _local3 = MC1.attachMovie("starr_eff_run", "b", _local2); _local3._rotation = ((360 * _local2) / X) + random(30); _local2++; } StartShine_int = setInterval(GameClasses.GFunctions.create(this, StartShine, MC1, MC2, Time1, Time2, X, Y), Time2); } }
Symbol 1406 MovieClip [__Packages.GameClasses.Turtle] Frame 0
class GameClasses.Turtle extends MovieClip { var tank, _parent, useHandCursor, onPress, BlueColor, DefaultColor, xp, _x, yp, _y, _rotation, fish, _currentframe, gotoAndStop, moving, TurnTime, getDepth, _xscale, _yscale, swapDepths, NIDA, dw, up, removeMovieClip; function Turtle () { super(); tank = _parent._parent; useHandCursor = false; onPress = GameClasses.GFunctions.create(this, IncSpeed); BlueColor = new Color(this); DefaultColor = BlueColor.getTransform(); AddFish(); xp = _x; yp = _y; _rotation = 0; } function AttachNos(C, F, ID) { if (F) { var _local5 = fish.nos.attachMovie("fish_wish", "h", 0); if ((_currentframe == 2) || (_currentframe == 4)) { _local5._xscale = -100; } else { _local5._xscale = 100; } _local5.gotoAndPlay(F); var _local4 = _local5.e.attachMovie(ID, "h", 0); if (_local4.bl) { var _local8 = 70 / _local4.bl._width; var _local7 = 50 / _local4.bl._height; var _local6 = Math.min(_local8, _local7); _local4._xscale = 100 * _local6; _local4._yscale = 100 * _local6; _local4._x = ((-_local4.bl._width) / 4) - 5; _local4._y = ((-_local4.bl._height) / 4) - 5; } else { var _local8 = 70 / _local4._width; var _local7 = 50 / _local4._height; var _local6 = Math.min(_local8, _local7); _local4._xscale = 100 * _local6; _local4._yscale = 100 * _local6; _local4._x = (-_local4._width) / 2; _local4._y = (-_local4._height) / 2; } _local5.ID = ID; } else { var _local5 = fish.nos.attachMovie("hearts", "h", 0); _local5.TTT = getTimer(); var _local2 = 1; while (_local2 < 6) { var _local3 = _local5["h" + _local2]; _local3._rotation = 25 * ((2 * Math.random()) - 1); _local3.gotoAndPlay(random(35)); _local2++; } } _local5.onEnterFrame = function () { if ((this.TTT + 5000) < getTimer()) { this.removeMovieClip(); } }; if (C) { fish.nos.h.TTT = C; } } function AppearFish(x, y) { _root.buy_s.start(_root.SoundOn); active = false; gotoAndStop("moveright"); var _local6 = new GameClasses.Spline(260, 260 + ((x - 260) * 0.25), 260 + ((x - 260) * 0.5), 260 + ((x - 260) * 0.8), x); var _local5 = new GameClasses.Spline(-50, (0.5 * (y + 50)) - 50, (0.8 * (y + 50)) - 50, (0.98 * (y + 50)) - 50, y); clearInterval(moving); if (x > 260) { dir = "right"; _rotation = 60; } else { dir = "left"; _rotation = -60; } moving = setInterval(GameClasses.GFunctions.create(this, Appearing, getTimer(), _local6, _local5), 0); var _local7 = new GameClasses.GameEffects("bubbles", this, _parent, getTimer() + 1000, 50, 50, 0); } function Appearing(T, SX, SY) { var _local2 = (getTimer() - T) / 1000; if (_local2 >= 0.9) { _local2 = 0.9; clearInterval(moving); StartMove(); active = true; } _x = SX.getPoint(_local2); _y = SY.getPoint(_local2); } function IncSpeed() { speed++; } function AddFish() { if (random(2) == 1) { dir = "left"; } StartMove(); } function StartMove() { IsRot = false; TurnTime = (getTimer() + 3000) + random(6000); GetY(); Depths = int(random(500) + 500); position = 1; speed = random(3) + 1; var _local2 = fish.nos.h.TTT; var _local3 = fish.nos.h.ID; var _local4 = (_local3 ? (fish.nos.h._currentframe) : null); gotoAndStop("move" + dir); if (_local2) { AttachNos(_local2, _local4, _local3); } UseFishInt = true; } function GetY() { y = ((2 * Math.random()) - 1) / 4; if (_y < 20) { y = Math.abs(y) * 1.5; } else if (_y > 250) { y = (-Math.abs(y)) * 1.5; } var _local2 = ((dir == "left") ? -1 : 1); } function MoveFish() { if (!UseFishInt) { return(undefined); } var _local7 = ((dir == "left") ? -1 : 1) * speed; _x = _x + _local7; _y = _y + y; position = position + (speed / 3); if (IsRot) { gotoAndStop("turn1" + dir); } else { gotoAndStop("move" + dir); } if (position >= fish._totalframes) { position = position - fish._totalframes; if (IsRot) { StartMove(); } } fish.gotoAndStop(int(position)); if (Diam(xp, _x, yp, _y) > 2) { var _local2 = (Math.atan2(_y - yp, _x - xp) * 180) / Math.PI; if (_local2 > 90) { _local2 = _local2 - 180; if (!active) { _local2 = Math.min(0, _local2); } } else if (_local2 < -90) { _local2 = _local2 + 180; if (!active) { _local2 = Math.max(0, _local2); } } var _local5 = _rotation; var _local4 = _local2 / 3; if (_local4 > (_local5 + 2)) { _local4 = _local5 + 2; } if (_local4 < (_local5 - 2)) { _local4 = _local5 - 2; } _rotation = _local4; xp = _x; yp = _y; } if ((_x < -50) || (_x > 570)) { Turn2(); } else if (getTimer() > TurnTime) { Turn(); } else if (Math.abs(Depths - getDepth()) > 10) { var _local3 = getDepth(); var _local9 = int((Depths - _local3) / 20); var _local8 = true; if (_local8) { _local3 = SwapFishDepth(_local3, _local3 + _local9); _xscale = (_yscale = (_local3 + 1000) / 20); var _local6 = CopyColor(DefaultColor); _local6.rb = _local6.rb - (Math.pow((1000 - _local3) / 1000, 2) * 150); _local6.gb = _local6.gb - (Math.pow((1000 - _local3) / 1000, 2) * 60); _local6.bb = _local6.bb + (Math.pow((1000 - _local3) / 1000, 2) * 75); BlueColor.setTransform(_local6); } } } function Diam(x1, x2, y1, y2) { return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function Turn() { var _local2 = fish.nos.h.TTT; var _local3 = fish.nos.h.ID; var _local4 = (_local3 ? (fish.nos.h._currentframe) : null); IsRot = true; gotoAndStop("turn1" + dir); if (_local2) { AttachNos(_local2, _local4, _local3); } } function Turn2() { if (_x < -50) { _x = -49; } else if (_x > 570) { _x = 569; } var _local2 = fish.nos.h.TTT; var _local3 = fish.nos.h.ID; var _local4 = (_local3 ? (fish.nos.h._currentframe) : null); gotoAndStop("turn1" + dir); if (_local2) { AttachNos(_local2, _local4, _local3); } dir = ((dir == "right") ? "left" : "right"); UseFishInt = false; StartMove(); } function SwapFishDepth(D1, D2) { swapDepths(D2); if (tank.DepthArr[NIDA]) { tank.DepthArr[NIDA].Depth = D2; tank.DepthArr[NIDA].x = _x; tank.DepthArr[NIDA].y = _y; } return(D2); } function DelFish(t) { _root.sell_s.start(_root.SoundOn); clearInterval(moving); var _local3 = dw.attachMovie("sachok_dw", "b", 11); _local3 = up.attachMovie("sachok_up", "b", 11); dw._y = (up._y = -1000); UseFishInt = false; moving = setInterval(GameClasses.GFunctions.create(this, Removing, getTimer(), _y, t), 0); } function Removing(T, y, tt) { var _local2 = (getTimer() - T) / 1500; if (_local2 >= 1) { _local2 = 1; clearInterval(moving); DelFish1(tt); } if (_local2 >= 0.333333333333333) { dw._y = (up._y = 0); _y = y - ((((50 + y) * 3) / 2) * (_local2 - 0.333333333333333)); } else { dw._y = (up._y = -300 + (900 * _local2)); } } function DelFish1(t) { if (tank.DepthArr[NIDA]) { tank.DepthArr[NIDA] = 0; } clearInterval(moving); tank.NFishes[t]--; removeMovieClip(); } function CopyColor(O1) { var _local2 = {}; for (var _local3 in O1) { _local2[_local3] = O1[_local3]; } return(_local2); } function Wish() { var _local5 = tank.money; if (_local5) { var _local4 = []; var _local3 = 1; _local3 = 1; while (_local3 < 8) { var _local6 = _root["Fish" + _local3]; if (_local6.cost <= _local5) { _local6.ID = "fishico" + _local3; _local4.push(_local6); } _local6 = _root["Item" + _local3]; if (_local6.cost <= _local5) { _local6.ID = "item0" + _local6.idl; _local4.push(_local6); } _local3++; } while (_local3 < 21) { var _local6 = _root["Item" + _local3]; if (_local6.cost <= _local5) { _local6.ID = "item0" + _local6.idl; _local4.push(_local6); } _local3++; } if (_local4.length > 0) { var _local6 = _local4[random(_local4.length)]; AttachNos(getTimer() + 10000, 1, _local6.ID); } } } var active = true; var dir = "right"; var speed = 1; var position = 1; var y = 0; var Depths = 0; var type = "fish"; var IsRot = false; var UseFishInt = false; }
Symbol 1407 MovieClip [__Packages.GameClasses.GameButton] Frame 0
class GameClasses.GameButton extends MovieClip { var tabEnabled, _totalframes, _name, gotoAndStop, _x, _width, _y, _height, txt, createEmptyMovieClip; function GameButton () { super(); InitButton(this); tabEnabled = false; if (_totalframes > 5) { _name = "FSound"; } if (_name == "FSound") { if (_root.SoundOn) { gotoAndStop("n1"); } else { gotoAndStop("n0"); } } else { gotoAndStop("n"); } } function ToCenter() { _x = _x - (_width / 2); _y = _y - (_height / 2); } function InitFunction(F) { this.F = F; } function InitText(T, x, y, l, W, H, C, WT, HT) { this.T = T; if (!txt) { txt = createEmptyMovieClip("txt", 10); txt._x = _width / 2; txt._y = _height / 2; if (x != undefined) { txt._x = txt._x + x; } else { txt._x = txt._x + sx; } if (y != undefined) { txt._y = txt._y + y; } else { txt._y = txt._y + sy; } } var _local3 = _width; _root.TextShow(txt, T, l, W, H, C, WT, HT, 1000, 0); if (txt._width > _local3) { txt._xscale = (txt._yscale = 100 * (_local3 / txt._width)); } } function InitButton(B) { if (B.onPress) { F = B.onPress; } B.onRollOver = function () { if (this._name == "FSound") { if (_root.SoundOn) { this.gotoAndStop("a1"); } else { this.gotoAndStop("a0"); } } else { this.gotoAndStop("a"); } }; B.onRollOut = function () { if (this._name == "FSound") { if (_root.SoundOn) { this.gotoAndStop("n1"); } else { this.gotoAndStop("n0"); } } else { this.gotoAndStop("n"); } }; B.onReleaseOutside = function () { if (this._name == "FSound") { if (_root.SoundOn) { this.gotoAndStop("n1"); } else { this.gotoAndStop("n0"); } } else { this.gotoAndStop("n"); } this.txt._alpha = 100; this.txt._y = this.txt._y - 1; }; B.onPress = function () { _root.button_s.start(_root.SoundOn); if (this._name == "FSound") { if (_root.SoundOn) { this.gotoAndStop("p1"); } else { this.gotoAndStop("p0"); } } else { this.gotoAndStop("p"); } this.txt._y = this.txt._y + 1; this.txt._alpha = 70; }; B.onRelease = function () { this.F(); if (this._name == "FSound") { if (_root.SoundOn) { this.gotoAndStop("a1"); } else { this.gotoAndStop("a0"); } } else { this.gotoAndStop("a"); } this.txt._alpha = 100; this.txt._y = this.txt._y - 1; }; } var T = "O"; var F = null; var sx = -2; var sy = -3; }
Symbol 1408 MovieClip [__Packages.GameClasses.TileClass] Frame 0
class GameClasses.TileClass extends MovieClip { var root, FindI, FindJ, FindName, gotoAndStop, tabEnabled, useHandCursor, onPress, onRollOver, onRollOut, onRelease, onReleaseOutside, _visible, moving, _alpha, _x, _y, _name, gotoAndPlay, s, attachMovie, getNextHighestDepth, removeMovieClip, blowing; function TileClass () { super(); root = _root.game; FindI = _root.FindI; FindJ = _root.FindJ; FindName = _root.FindName; gotoAndStop(1); tabEnabled = false; useHandCursor = false; onPress = GameClasses.GFunctions.create(this, _root.Press); onRollOver = GameClasses.GFunctions.create(this, StartShine); onRollOut = GameClasses.GFunctions.create(this, _root.OutMove); onRelease = GameClasses.GFunctions.create(this, _root.Release); onReleaseOutside = GameClasses.GFunctions.create(this, _root.Release); } function Move(x1, y1, x2, y2, TT, F, a1, a2, r) { if (lock != "lll") { inMove = true; _visible = true; clearInterval(moving); var _local2 = getTimer(); if (F == undefined) { F = null; } if (a1 == undefined) { a1 = _alpha; } if (a2 == undefined) { a2 = 100; } if (r == undefined) { r = 0; } moving = setInterval(GameClasses.GFunctions.create(this, Moving, x1, y1, x2, y2, _local2, TT, F, a1, a2, r), 0); } } function Moving(x1, y1, x2, y2, T, TT, F, a1, a2, r) { var _local3 = getTimer(); if (_local3 >= (T + TT)) { clearInterval(moving); _x = x2; _y = y2; _alpha = a2; var _local10 = _name; var _local8 = _root.Blink; inMove = false; F(_local10, _local8); } else { var _local14 = x1 + (((x2 - x1) * (_local3 - T)) / TT); var _local13 = y1 + (((y2 - y1) * (_local3 - T)) / TT); _x = _local14; _y = _local13; if (a1 != a2) { var _local9 = a1 + (((a2 - a1) * (_local3 - T)) / TT); _alpha = _local9; } if (r != 0) { var _local4 = int(1 + ((23 * (_local3 - T)) / TT)); _local4 = ((r < 0) ? (25 - _local4) : (_local4 * r)); gotoAndStop(_local4); } } } function Play() { gotoAndPlay(1); active = true; } function Stop() { gotoAndStop(1); active = false; StopShine(); } function StartShine() { s.removeMovieClip(); attachMovie("shine", "s", getNextHighestDepth()); } function StopShine() { s.removeMovieClip(); } function Remove() { clearInterval(moving); removeMovieClip(); } function Delete(MC) { var _local4 = _root.game[MC]; if (_local4.lock != "") { _root.lock_s.start(_root.SoundOn); _local4.lock = ((_local4.lock == "lock1") ? "" : "lock1"); _local4.l.removeMovieClip(); if (_local4.lock != "") { _local4.attachMovie("lock1", "l", 10); _root.SCORE.Add(100); } else { _root.SCORE.Add(50); var _local3 = _root.LOCKTILES; for (var _local5 in _local3) { if ((_local3[_local5].i == FindI(_local4._name)) && (_local3[_local5].j == FindJ(_local4._name))) { _root.Matrix[_local3[_local5].i][_local3[_local5].j] = 1; _local3[_local5] = null; } } } } else { _root.Tiles++; _local4._name = _local4._name + ("D" + getTimer()); clearInterval(_local4.moving); _local4.onEnterFrame = function () { if (this._xscale < 10) { clearInterval(this.moving); this.removeMovieClip(); } else { this._xscale = this._xscale - 10; this._yscale = this._yscale - 10; this._x = this._x + 1.5; this._y = this._y + 1.5; } }; } } function DeleteFly(MC) { clearInterval(_root.fly[MC].moving); _root.fly[MC].removeMovieClip(); } function BlowBomb(i, j) { _root.bomb_s.start(_root.SoundOn); bonust = bonus; bonus = 0; Blowing(i, j, 0); _root.fly.attachMovie("bomb_ray", "b", _root.fly.getD(), {_x:_x + 15, _y:_y + 15, _xscale:bonust * 100, _yscale:bonust * 100}); if (_root.UseGraphics.value != "false") { _root.fly.attachMovie("fly_bonus" + bonust, "b", _root.fly.getD(), {_x:_x + 15, _y:_y + 15}); } } function Blowing(i, j, b) { clearInterval(blowing); var _local10; var _local11 = new Array(); var _local12 = new Array(); var _local7 = false; var _local5 = i - b; while (_local5 <= (i + b)) { var _local3 = j - b; while (_local3 <= (j + b)) { _local10 = ((i - _local5) * (i - _local5)) + ((j - _local3) * (j - _local3)); if ((_local10 <= ((b + 0.4) * (b + 0.4))) && ((_local10 > ((b - 0.6) * (b - 0.6))) || (b == 0))) { Blow(_local5, _local3); _local11.push({i:_local5, j:_local3}); var _local6 = _root.fon[_root.FindName(_local5, _local3)]; if ((!_local7) && (_local6._currentframe > 1)) { _local7 = true; _root.clear_s.start(_root.SoundOn && ((_root.clear_s.position == 0) || (_root.clear_s.position == _root.clear_s.duration))); } } _local3++; } _local5++; } _root.ShowScore(_local11, bonust); if (b == bonust) { EndBlow(i, j, b); } else { blowing = setInterval(GameClasses.GFunctions.create(this, Blowing, i, j, b + 1), 300 / bonust); } } function BBLOW(B) { for (var _local3 in B) { var _local1 = B[_local3]; _local1.Block = true; _local1.attachMovie("blow_fon", "l", 10); } } function Blow(i, j) { var _local4 = _root; var _local3 = _local4.GetTile(i, j); if (_local3.lock == "") { _local3._visible = false; _local3.inMove = true; var _local5 = _local4.fon[_local4.FindName(i, j)]; if (_local5._currentframe > 1) { _local5.attachMovie("blow_fon", "l", 10); } } if (_local3.bonus && (this != _local3)) { _local3.BlowBomb(i, j); } } function EndBlow(i, j, b) { var _local5 = i - b; while (_local5 <= (i + b)) { var _local3 = j - b; while (_local3 <= (j + b)) { if ((((i - _local5) * (i - _local5)) + ((j - _local3) * (j - _local3))) <= ((b + 0.4) * (b + 0.4))) { var _local4 = _root.GetTile(_local5, _local3); if ((this != _local4) && (!_local4.bonust)) { Delete(_local4._name); } } _local3++; } _local5++; } Remove(); _root.Falling1 = setInterval(_root.FallDown, _root.FallPauseTime + 500); } function InMove() { return(inMove || (lock != "")); } var active = false; var lock = ""; var Name = ""; var bonus = 0; var bonust = 0; var inMove = false; }
Symbol 1409 MovieClip [__Packages.GameClasses.GameMenu] Frame 0
class GameClasses.GameMenu extends MovieClip { var e, _y, attachMovie, header, ramka; function GameMenu (menu) { super(); _root.GetBlack(e, 30); _y = _y + 50; e._y = e._y - 50; var _local5 = _root.menu_buttons; var _local6; skip_int = _local5[2].y - _local5[1].y; var _local4 = 0; while (_local4 < (_local5.length - 1)) { _local6 = attachMovie("button_green", "b" + _local4, (_local4 * 3) + 1); _local6._x = _local5[_local4].x; _local6._y = _local5[_local4].y; if (was_skip && (skip_ret)) { _local6._y = _local6._y - skip_int; } _local6.InitText(_local5[_local4].text, 0, -2, "GameFont", -2, 20, 1, 16, 16777215, 1000, 0); _local6.InitFunction(_root["Function" + _local5[_local4].funct.substr(1, 100)]); if (_local5[_local4].funct == "FNew") { was_skip = true; } _local4++; } InitRamka(_local6._y + 30); _root.TextShow(header, _root.TextMenu.text, "gradient", -2, 12, 1, 20, 0, 1000, 0, 16711680, 16776960, 90); } function InitRamka(y) { ramka.up._y = 0; ramka.md._y = 20; ramka.dw._y = y - 50; ramka.md._height = y - 40; } var skip_ret = false; var was_skip = false; var skip_int = 0; }
Symbol 1410 MovieClip [__Packages.GameClasses.GameTimer] Frame 0
class GameClasses.GameTimer extends MovieClip { var t, krug, time, Tii, onEnterFrame, B, TI, E; function GameTimer () { super(); t = 0; time._y = (krug._y = scale); Tii = getTimer(); onEnterFrame = Appear; krug.onEnterFrame = function () { if (this._y > (300 - this._height)) { this._visible = false; } else { this._visible = true; } }; } function Appear() { var _local2 = (getTimer() - Tii) / 1000; if (_local2 >= 1) { _local2 = 1; delete onEnterFrame; StopTimer(); B = getTimer(); } time._y = (krug._y = (1 - _local2) * scale); } function SetTime(N) { if (TI == undefined) { B = getTimer(); } else { var _local2 = getTimer(); B = _local2 - ((N * (_local2 - B)) / TI); } E = B + N; TI = N; } function StartTimer() { if (S > 0) { E = E + (getTimer() - S); B = B + (getTimer() - S); S = 0; } onEnterFrame = ShowTime; } function StopTimer() { _root.fly.red.removeMovieClip(); clearInterval(_root.showing_hint); if (S == 0) { S = getTimer(); delete onEnterFrame; } } function ShowTime() { t = (getTimer() - B) / (E - B); if (t >= 1) { t = 1; delete onEnterFrame; if (!_root.Failed) { _root.Failed = 1; _root.FallDown(); _root.GetBlack(); } } time._y = (krug._y = t * scale); } function GetTime() { return(int(((1 - t) * TI) / 1000)); } function CountDown() { onEnterFrame = function () { this.time._y = this.time._y + 3; this.krug._y = this.time._y; if (this.time._y >= this.scale) { this.krug._y = (this.time._y = this.scale); delete this.onEnterFrame; } }; } var S = 0; var scale = 300; }
Symbol 1411 MovieClip [__Packages.GameClasses.Tank] Frame 0
class GameClasses.Tank extends MovieClip { var SHADOW, sellpanel, panel_down, leftarrow, tray_line, black, rightarrow, MouseL, panel_back, indicators, donebutton, panel_play, menupanel, panel_up, sellbutton, tray_click, showing, Tutor, attachMovie, hint, IsPressed, onEnterFrame, tank, MONEY, SO, wishing, moving, Move_comf, shine, feeder, medic, termometer, createEmptyMovieClip; function Tank () { super(); PanelPosition = _root.TankPos; SHADOW = new flash.filters.DropShadowFilter(4, 45, 0, 1, 4, 4, 1, 3, false, false, false); sellpanel = panel_down.sellpanel; leftarrow = panel_down.left_arr; tray_line = panel_down.tray; black = panel_down.black; rightarrow = panel_down.right_arr; leftarrow.onPress = GameClasses.GFunctions.create(this, MoveLeft); rightarrow.onPress = GameClasses.GFunctions.create(this, MoveRight); MouseL = {}; MouseL.T = this; MouseL.onMouseWheel = function (delta) { this.T.MouseWheel(delta); }; Mouse.addListener(MouseL); leftarrow.tabEnabled = false; rightarrow.tabEnabled = false; leftarrow.onRelease = (leftarrow.onReleaseOutside = (rightarrow.onRelease = (rightarrow.onReleaseOutside = GameClasses.GFunctions.create(this, StopMove)))); panel_down.b1.onRelease = GameClasses.GFunctions.create(this, ShowPanel, 1); panel_down.b2.onRelease = GameClasses.GFunctions.create(this, ShowPanel, 2); panel_down.b3.onRelease = GameClasses.GFunctions.create(this, ShowPanel, 3); panel_down.b1.tabEnabled = false; panel_down.b2.tabEnabled = false; panel_down.b3.tabEnabled = false; panel_back.button_back.onLoad = function () { this.InitText(_root.TextBack.text, 0, -2); this.txt._yscale = 90; }; panel_back.button_back.onPress = GameClasses.GFunctions.create(this, EYE); panel_back.button_back.tabEnabled = false; sellpanel.setMask(panel_down.black); InitPanels(); ShowPanel(); TankShow(); StartFishes(); var _local4 = 0; while (_local4 < 4) { prevShop[_local4] = black._x; _local4++; } _root.TextShow(panel_down.bb1, _root.TextFishes.text, "GameFont", -3, 20, 0, 12, _root.FontWhite, 1000, 0); _root.TextShow(panel_down.bb2, _root.TextBeauty.text, "GameFont", -3, 20, 0, 12, _root.FontWhite, 1000, 0); _root.TextShow(panel_down.bb3, _root.TextComfort.text, "GameFont", -3, 20, 0, 12, _root.FontWhite, 1000, 0); _root.TextShow(indicators.bb1, _root.TextFishes.text, "GameFont", -3, 20, 2, 12, _root.FontWhite, 1000, 0); _root.TextShow(indicators.bb2, _root.TextBeauty.text, "GameFont", -3, 20, 2, 12, _root.FontWhite, 1000, 0); _root.TextShow(indicators.bb3, _root.TextComfort.text, "GameFont", -3, 20, 2, 12, _root.FontWhite, 1000, 0); donebutton = panel_play.button_play; var _local5 = donebutton.attachMovie("button_rg", "but", 0); _local5.InitText(_root.TextPlay.text); _local5.InitFunction(GameClasses.GFunctions.create(this, InitRound)); _local5.ToCenter(); _local5 = menupanel.button_shop.attachMovie("button", "but", 0); _local5.InitText(_root.TextShop.text); _local5.InitFunction(GameClasses.GFunctions.create(this, SwapPanels)); _local5.ToCenter(); panel_down.button_close.onPress = GameClasses.GFunctions.create(this, SwapPanels); _local5 = menupanel.button_download.attachMovie("button", "but", 0); if (_root.NagTime.value != "0") { _local5.InitFunction(_root.FunctionDownload); _local5.InitText(_root.TextDownload.text, -2, -1, "GameFont", -3, 0, 1, 12, 16777215); } else { _local5.InitFunction(GameClasses.GFunctions.create(this, FunctionHelp)); _local5.InitText(_root.TextHelp.text); } _local5.ToCenter(); } function SwapPanels() { if ((((panel_down._y != panel_down.dir1) && (panel_down._y != panel_down.dir2)) && (menupanel._y != menupanel.dir1)) && (menupanel._y != menupanel.dir2)) { return(undefined); } var _local2; var _local3 = [-1, 1]; if (PanelPosition == "menu") { PanelPosition = "shop"; _local2 = [panel_down, menupanel]; MovePlaypanel(panel_play, panel_play.dir1, panel_play.dir3); panel_play.dir1 = panel_play.dir3; } else if (PanelPosition == "shop") { PanelPosition = "menu"; _local2 = [menupanel, panel_down]; panel_play.dir1 = panel_play.dir4; MovePlaypanel(panel_play, panel_play.dir3, panel_play.dir1); } MovePanel(_local2, _local3, 700); } function MovePlaypanel(MC, Y1, Y2) { MC.onEnterFrame = GameClasses.GFunctions.create(this, MovingPlay, getTimer(), MC, Y1, Y2); } function MovingPlay(T, MC, Y1, Y2) { var _local1 = (getTimer() - T) / 300; if (_local1 >= 1) { _local1 = 1; delete MC.onEnterFrame; } MC._y = Y1 + ((Y2 - Y1) * _local1); } function MouseWheel(delta) { IsScrolled = true; if (delta > 0) { MoveLeft(-6); } else { MoveRight(6); } } function InitPanels() { panel_down.dir1 = 310; panel_down.dir2 = 400; panel_play.dir2 = 400; if (PanelPosition == "menu") { panel_play.dir3 = 328; panel_play.dir1 = (panel_play.dir4 = 338); } else { panel_play.dir1 = (panel_play.dir3 = 328); panel_play.dir4 = 338; } menupanel.dir1 = 340; menupanel.dir2 = 400; panel_up.dir1 = 0; panel_up.dir2 = -50; panel_back.dir2 = 0; panel_back.dir1 = -50; sellbutton.dir1 = 490; sellbutton.dir2 = 390; sellbutton._y = sellbutton.dir1; panel_down._y = panel_down.dir2; menupanel._y = menupanel.dir2; panel_play._y = panel_play.dir2; panel_up._y = panel_up.dir2; panel_back._y = panel_back.dir1; indicators._alpha = 0; panel_back._visible = false; } function ShowPanel(t) { if (t) { _root.button_s.start(_root.SoundOn); } else { t = 2; } if (position == t) { return(undefined); } UnShowHint(); position = t; sellpanel._x = prevShop[t]; tray_width = 0; for (var _local4 in sellpanel) { sellpanel[_local4].removeMovieClip(); } panel_down.tabs.gotoAndStop(t); switch (t) { case 1 : ShowFishes(); break; case 2 : ShowBeauty(); break; case 3 : ShowComfort(); } InitTray(); } function InitTray() { sellpanel._x = 110; sellpanel._x = prevShop[position]; leftarrow.gotoAndStop(2); rightarrow.gotoAndStop(2); if ((Math.abs(sellpanel._width - black._width) > 50) && (sellpanel._x > ((black._x - sellpanel._width) + black._width))) { rightarrow.gotoAndStop(1); } if (sellpanel._x != black._x) { leftarrow.gotoAndStop(1); } SetTray(); tray_click = panel_down.tray_click; tray_click.onPress = (tray_line.onPress = GameClasses.GFunctions.create(this, TrayMove)); tray_click.tabEnabled = (tray_line.tabEnabled = false); tray_click.onRelease = (tray_click.onReleaseOutside = (tray_line.onRelease = (tray_line.onReleaseOutside = GameClasses.GFunctions.create(this, TrayUnMove)))); } function TrayMove() { tray_line.onEnterFrame = GameClasses.GFunctions.create(this, TrayMoving); } function TrayMoving() { var _local3 = 4; if (tray_width > (black._width - 20)) { return(undefined); } var _local4 = _root._xmouse - 10; if (_local4 < ((_local3 + (tray_width / 2)) + black._x)) { _local4 = (_local3 + (tray_width / 2)) + black._x; } else if (_local4 > ((((-_local3) - (tray_width / 2)) + black._x) + black._width)) { _local4 = (((-_local3) - (tray_width / 2)) + black._x) + black._width; } tray_line._x = _local4; var _local5 = Math.round(black._x - (((((_local4 - black._x) - _local3) - (tray_width / 2)) / ((black._width - (_local3 * 2)) - tray_width)) * (sellpanel._width - black._width))); sellpanel._x = _local5 - (_local5 % 3); } function TrayUnMove() { delete tray_line.onEnterFrame; if (((black._x - sellpanel._x) % 51) > 25) { MoveLeft(-3); } else { MoveRight(3); } } function SetTray() { var _local12 = sellpanel._x; var _local11 = black._x; var _local10 = sellpanel._width; var _local8 = black._width; var _local9 = 4; var _local3 = tray_width; if (_local3 < 5) { var _local2 = 0; _local2 = 0; while (_local2 < black._width) { if (!tray_line["cent" + _local2]) { break; } tray_line["cent" + _local2].removeMovieClip(); _local2++; } _local3 = int((_local8 * _local8) / _local10) - (2 * _local9); tray_width = _local3; var _local7 = (tray_line.side1._x = (-int(_local3 / 2)) - 1); tray_line.side1._y = -4; _local2 = 0; while (_local2 < _local3) { tray_line.attachMovie("center_shop_tray", "cent" + _local2, _local2, {_x:(_local7 + _local2) + 1, _y:-4, _yscale:70}); _local2++; } tray_line.side2._x = (_local7 + _local2) + 1; tray_line.side2._y = -4; tray_line.center.swapDepths(999); tray_line.side2._yscale = (tray_line.side1._yscale = 70); } tray_line._x = ((_local11 + int((_local11 - _local12) * (_local8 / _local10))) + int(_local3 / 2)) + _local9; } function ShowFishes() { var _local4 = 0; while (_local4 < NoFishes) { var _local3 = sellpanel.attachMovie("panelsell", "sell" + _local4, _local4, {_x:(_local4 * 51) + 2, _y:6}); _local3.gotoAndStop(1); _local3.ID = _local4 + 1; var _local6 = _local3.attachMovie("fishico" + _local3.ID, "ins", 1); _local3.minus.swapDepths(2); _local3.plus.swapDepths(3); _local3.minus.onRollOver = (_local3.black.onRollOver = GameClasses.GFunctions.create(this, ShowHint, _local4, "Fish", _local3)); _local3.minus.onRollOut = (_local3.black.onRollOut = (_local3.black.onReleaseOutside = GameClasses.GFunctions.create(this, UnShowHint, _local4, _local3))); _local3.black.onRelease = GameClasses.GFunctions.create(this, AddFish, _local4); _local3.black.tabEnabled = false; _local3.minus.onRelease = null; _local3.minus.tabEnabled = false; var _local5 = ((NFishes[_local4 + 1] > 0) ? (String(NFishes[_local4 + 1])) : " "); _root.TextShow(_local3.num, _local5, "GameFont", -4, 0, 1, 14, _root.FontBlue, 100, _root.FontWhite); _local3.num.swapDepths(99); if (NFishes[_local3.ID] > 0) { _local3.minus.onRelease = GameClasses.GFunctions.create(this, DelFish, _local4, _local3); } _local4++; } } function ShowBeauty() { var _local4 = 1; while (_local4 <= NItem) { var _local3 = sellpanel.attachMovie("panelsell", "sell" + _local4, _local4, {_x:((_local4 - 1) * 51) + 2, _y:6}); var _local5 = _root["Item" + _local4]; _local3.gotoAndStop(1); _local3.ID = _local5.idl; _local3.POS = _local4; var _local6 = _local3.attachMovie("item0" + _local3.ID, "ins", 1); _local3.minus._visible = (_local3.plus._visible = false); _local3.black.onRollOver = GameClasses.GFunctions.create(this, ShowHint, _local4, "Item", _local3); _local3.black.onRollOut = (_local3.black.onReleaseOutside = GameClasses.GFunctions.create(this, UnShowHint, _local4, _local3)); _local3.black.onPress = GameClasses.GFunctions.create(this, SmallPress, _local3); _local3.black.tabEnabled = false; _local4++; } } function ShowComfort() { var _local4 = 1; while (_local4 <= 8) { var _local3 = sellpanel.attachMovie("panelsell", "sell" + _local4, 5 + _local4, {_x:((_local4 - 1) * 51) + 2, _y:6}); var _local6 = _root["Comfort" + _local4]; _local3.gotoAndStop(1); _local3.ID = _local6.idl; _local3.POS = _local4; var _local7 = _local3.attachMovie("tank_comf_" + _local6.idl, "ins", 1); _local3.minus._visible = (_local3.plus._visible = false); _local3.black.onRollOver = GameClasses.GFunctions.create(this, ShowHint, _local4, "Comfort", _local3); _local3.black.onRollOut = (_local3.black.onReleaseOutside = GameClasses.GFunctions.create(this, UnShowHint, _local4, _local3)); _local3.black.tabEnabled = false; var _local5 = _local3.createEmptyMovieClip("TEXT", 10); _local5._x = _local3._width / 2; _local5._y = _local3._height / 2; _local5._rotation = -40; if (Comfort[_local4] == 0) { _local3.black.onRelease = GameClasses.GFunctions.create(this, ComfortPress, _local3); } else if (Comfort[_local4] == 1) { _root.TextShow(sellpanel["sell" + _local4].TEXT, _root.TextBought.text, "GameFont", -4, 9, 1, 12, 5322526, 100, 16777215); } _local4++; } } function ComfortPress(mc) { if (IsLock()) { return(undefined); } UnShowHint(); var _local4 = ComfortUp(mc); if (_local4 == 1) { delete mc.black.onRelease; _root.TextShow(mc.TEXT, _root.TextBought.text, "GameFont", -4, 9, 1, 12, 5322526, 100, 16777215); } } function ShowHint(i, str, mc) { _root.button_up_moving_s.start(_root.SoundOn); UnShowHint(); if (mc) { mc._x = mc._x - 2; mc._y = mc._y - 2; mc.black._x = mc.black._x + 2; mc.black._y = mc.black._y + 2; mc.filters = [SHADOW]; } showing = setInterval(GameClasses.GFunctions.create(this, ShowHint1, i, str), 100); } function ShowHint1(i, str) { UnShowHint(); if (Tutor.ram) { return(undefined); } var _local4 = attachMovie("hintsell", "hint", 110, {_x:((sellpanel._x + sellpanel["sell" + i]._x) + (sellx / 2)) - 130, _y:panel_down._y - 80}); if (str == "Fish") { i++; } var _local6 = _root[str + i]; var _local13 = _local6.Name; var _local8 = _local6.cost; var _local5 = _local6.stars; _root.TextShow(_local4.Name, _local13, "gradient", -2, 15, 1, 14, _root.FontWhite, 180, 0, 16776960, 16711680, 90); var _local3 = 1; while (_local3 <= Math.min(int(_local5), 5)) { _local4["star" + _local3].gotoAndStop(2); _local3++; } if ((str == "Comfort") && (Comfort[i])) { _root.TextShow(_local4.Price, _root.TextBought.text, "GameFont", -2, 15, 1, 14, _root.FontBlue, 180, 0); return(undefined); } if (money >= _local8) { _root.TextShow(_local4.Price, _root.TextPrice.text, "GameFont", -2, 15, 0, 14, _root.FontWhite, 180, 0, _root.FontWhite, _root.FontWhite, 90); _root.TextShow(_local4.Cost, _root.TextDollar.text + _local8, "gradient", -2, 15, 0, 14, _root.FontWhite, 180, 0, 16776960, 16711680, 90); } else { _root.TextShow(_local4.Price, _root.TextPrice.text, "GameFont", -2, 15, 0, 14, 16724736, 180, -1); _root.TextShow(_local4.Cost, _root.TextDollar.text + _local8, "GameFont", -2, 15, 0, 14, 16724736, 180, -1); } var _local10 = _local4.Price._x; var _local11 = _local4.Price._width + _local4.Cost._width; _local4.Price._x = ((-_local11) / 2) + _local10; _local4.Cost._x = (_local4.Price._width - (_local11 / 2)) + _local10; var _local9; if (str == "Fish") { _local4 = _local6.utility; _local9 = 1; } else if (str == "Item") { _local4 = _local6.utility; _local9 = 2; } else if (str == "Comfort") { _local4 = _local6.utility; _local9 = 3; } Indicators2(_local9, _local4); } function UnShowHint(i, mc) { Indicators(1, 0); Indicators(2, 0); Indicators(3, 0); clearInterval(showing); hint.removeMovieClip(); if (mc) { mc._x = mc._x + 2; mc._y = mc._y + 2; mc.black._x = mc.black._x - 2; mc.black._y = mc.black._y - 2; mc.filters = []; } } function StopMove() { IsPressed = false; } function MoveLeft(c) { dir = 3; if (c) { dir = c; } else { IsPressed = true; _root.button_pressed_s.start(_root.SoundOn); } onEnterFrame = Moving; } function MoveRight(c) { dir = -3; if (c) { dir = c; } else { IsPressed = true; _root.button_pressed_s.start(_root.SoundOn); } onEnterFrame = Moving; } function Moving() { var _local2 = 0; if (((sellpanel._x + dir) <= black._x) && (((((sellpanel._width + sellpanel._x) - black._x) + dir) + 2) >= black._width)) { if (IsPressed) { sellpanel._x = sellpanel._x + dir; } else { _local2 = (black._x - sellpanel._x) % 51; if ((_local2 > 2) || (IsScrolled)) { sellpanel._x = sellpanel._x + dir; IsScrolled = false; } else { sellpanel._x = sellpanel._x + _local2; delete onEnterFrame; } } } else { delete onEnterFrame; } if (((sellpanel._x + dir) > black._x) || (sellpanel._x == black._x)) { leftarrow.gotoAndStop(2); sellpanel._x = black._x; delete onEnterFrame; } else { leftarrow.gotoAndStop(1); } if ((((((sellpanel._width + sellpanel._x) - black._x) + dir) - 0) <= black._width) || (sellpanel._width <= (black._width + 50))) { sellpanel._x = ((black._x - sellpanel._width) + black._width) - 4; rightarrow.gotoAndStop(2); delete onEnterFrame; } else { rightarrow.gotoAndStop(1); } SetTray(); prevShop[position] = sellpanel._x; } function AddFish(i) { if (IsLock()) { return(undefined); } UnShowHint(); var _local4 = sellpanel["sell" + i].ID; var _local6 = Number(_root["Fish" + int(i + 1)].cost); var _local9 = Number(_root["Fish" + int(i + 1)].utility); if (((NFishes[_local4] < MaxFishes) && (DepthArr.length < MaxItems)) && (money >= _local6)) { tank["fish" + NFishes[_local4]].removeMovieClip(); var _local3 = tank.attachMovie("fish" + _local4, ("fish" + _local4) + NFishes[_local4], random(100) + 1001, {_x:260, _y:-100, active:true}); _local3.LibName = "fish" + _local4; _local3.type = "fish"; _local3.AppearFish(((random(100) + 50) * ((2 * random(2)) - 1)) + 260, (random(100) * ((2 * random(2)) - 1)) + 150); NFishes[_local4]++; var _local7 = ((NFishes[_local4] > 0) ? (String(NFishes[_local4])) : " "); _root.TextShow(sellpanel["sell" + i].num, _local7, "GameFont", -4, 0, 1, 14, _root.FontBlue, 100, _root.FontWhite); if (NFishes[_local4] >= 1) { sellpanel["sell" + i].minus.onRelease = GameClasses.GFunctions.create(this, DelFish, i, sellpanel["sell" + i]); } var _local8 = _root.attachMovie("fly_text2", "tt", 97, {_x:_root._xmouse - 20, _y:_root._ymouse - 40}); _root.TextShow(_local8.e, ("-" + _root.TextDollar.text) + Math.abs(_local6), "gradient", -3, 20, 1, 20, 0, 1000, 0, 16711680, 16776960, 90); MONEY.Add(-_local6); Indicators(1, _local9); DepthArr2.push(_local3); _local3.NIDA = DepthArr.length; CreateItem(_local3._name, _local3.LibName, "fish", _local3._x, _local3._y, _local3.getDepths(), i); } else if (money < _local6) { NotMoney(); } } function DelFish(i) { UnShowHint(); var _local5 = sellpanel["sell" + i].ID; var _local3 = Number(_root["Fish" + int(i + 1)].cost) >> 1; ConfermSell(_local3, GameClasses.GFunctions.create(this, DelFish1, i)); } function DelFish1(i) { UnShowHint(); var _local3 = sellpanel["sell" + i].ID; var _local7 = tank[("fish" + _local3) + int(NFishes[_local3] - 1)]; _local7.DelFish(_local3); var _local5 = Number(_root["Fish" + int(i + 1)].cost); var _local9 = Number(_root["Fish" + int(i + 1)].utility); var _local8 = _root.attachMovie("fly_text2", "tt", 97, {_x:_root._xmouse, _y:_root._ymouse - 20}); _root.TextShow(_local8.e, ("+" + _root.TextDollar.text) + Math.abs(_local5 >> 1), "gradient", -3, 20, 1, 20, 0, 1000, 0, 16711680, 16776960, 90); MONEY.Add(_local5 >> 1); Indicators(1, -_local9); var _local6 = ((NFishes[_local3] > 1) ? (String(NFishes[_local3] - 1)) : " "); _root.TextShow(sellpanel["sell" + i].num, _local6, "GameFont", -4, 0, 1, 14, _root.FontBlue, 100, _root.FontWhite); if (NFishes[_local3] <= 1) { sellpanel["sell" + i].minus.onRelease = null; } } function SmallPress(mc) { if (IsLock()) { return(undefined); } UnShowHint(); var _local6 = Number(_root["Item" + mc.POS].cost); if ((DepthArr.length < (MaxItems + 10)) && (money >= _local6)) { sellbutton.gotoAndStop(2); var _local5 = mc.ID; tank["item" + NItems].removeMovieClip(); var _local3 = tank.attachMovie("item" + _local5, "item" + NItems, 1001, {_x:_root._xmouse, _y:_root._ymouse + 30, fromShop:true}); NItems++; _local3.LibName = "item" + _local5; _local3.Nomer = mc.POS; _local3.type = "item"; _local3.StartMove(); _local3.NIDA = DepthArr.length; CreateItem(_local3._name, _local3.LibName, "item", _local3._x, _local3._y, _local3.getDepths(), mc.POS); } else if (money < _local6) { NotMoney(); } } function TankShow() { if (_root.SaveGame.value != "false") { SO = SharedObject.getLocal("Fishdom_hh"); } indicators.morg._y = 1000; DepthArr = []; DepthArr2 = []; attachMovie("black", "black", 1, {_width:520, _height:390, _alpha:0}); black.useHandCursor = false; panel_up.button_move.onPress = GameClasses.GFunctions.create(this, EYE, 1); panel_up.button_help.onPress = GameClasses.GFunctions.create(this, FunctionHelp); panel_up.button_menu.onPress = _root.MenuMain; panel_up.button_menu.onLoad = function () { this.InitText(_root.TextMenu.text); }; panel_up.button_help.tabEnabled = false; panel_up.button_move.tabEnabled = false; _root.show_kubok2 = 0; LoadTank(); DrawItems(); InitComfort(); MONEY = new GameClasses.Score(panel_up.money, money, this, "money"); MONEY.Add(int(_root.Money_ADD)); if (_root.cheat.value == "true") { panel_up.money.onPress = function () { this._parent._parent.MONEY.Add(1000); }; } panel_up.button_menu.onPress = _root.MenuMain; panel_up.button_menu.tabEnabled = false; panel_up.money.tabEnabled = false; panel_up.button_menu.onLoad = function () { this.InitText(_root.TextMenu.text); }; _root.TextShow(panel_up.textm, _root.TextYourMoney.text, "GameFont", -3.5, 0, 2, 14, _root.FontBrown, 300, _root.FontWhite); Indicators(1, 0); Indicators(2, 0); Indicators(3, 0); InitCups(); tank.p1.PS = ((Math.random() * 2) - 1) * 130; tank.p2.PS = ((Math.random() * 2) - 1) * 130; tank.p3.PS = ((Math.random() * 2) - 1) * 130; tank.p1.onEnterFrame = (tank.p2.onEnterFrame = (tank.p3.onEnterFrame = RotatePropellers)); EYE(0); clearInterval(wishing); wishing = setInterval(GameClasses.GFunctions.create(this, Wish), 10000 + random(40000)); SaveTank(); InitEyes(); if ((_root.level == -1) || ((!_root.SkipTutor) && (money > 20))) { Tutorial(); } } function RotatePropellers() { var _local2 = this; var _local3 = Math.sin((++_local2.PS) / 200); _local2._rotation = _local2._rotation + (_local3 * 2); } function DDD() { } function ResetTank() { DepthArr = []; Comfort = [0, 0, 0, 0, 0, 0, 0, 0, 0]; NFishes = [0, 0, 0, 0, 0, 0, 0, 0, 0]; Indic = [0, 0, 0, 0]; Kubok = 0; money = 150; NItems = 0; GameClasses.GFunctions.ClearAll(tank, 1, 1, 1); } function LoadTank() { ResetTank(); if (_root.D2epthArr10) { DepthArr = _root.DepthArr; Comfort = _root.Comfort; Indic = _root.Indic; money = _root.TOTMONEY; Kubok = _root.KUBOKN; } if (_root.New__Game) { SaveTank(); _root.New__Game = false; } if (((_root.SaveGame.value != "false") && (!_root.D2epthArr10)) && (SO.data.DepthArr != undefined)) { DepthArr = SO.data.DepthArr; Comfort = SO.data.Comfort; Indic = SO.data.Indic; money = int(SO.data.money); Kubok = int(SO.data.Kubok); if (_root.Money_ADD == undefined) { _root.level = int(SO.data.level); _root.SkipTutor = int(SO.data.SkipTutor); _root.hints_count = int(SO.data.hints_count); _root.help_count = int(SO.data.help_count); _root.HintArr = SO.data.HintArr; _root.TOTPOINTS = int(SO.data.TOTPOINTS); } } _root.D2epthArr10 = "1"; InitNewDA(); } function InitNewDA() { var _local2 = 0; while (_local2 < DepthArr.length) { if (DepthArr[_local2] == 0) { DepthArr.splice(_local2, 1); _local2--; } _local2++; } } function SaveTank() { SO.data.DepthArr = (_root.DepthArr = DepthArr); SO.data.Comfort = (_root.Comfort = Comfort); SO.data.Indic = (_root.Indic = Indic); SO.data.money = (_root.TOTMONEY = money); SO.data.Kubok = (_root.KUBOKN = Math.min(3, Kubok)); SO.data.HintArr = _root.HintArr; SO.data.level = _root.level; SO.data.SkipTutor = _root.SkipTutor; SO.data.hints_count = _root.hints_count; SO.data.help_count = _root.help_count; SO.data.TOTPOINTS = _root.TOTPOINTS; if (SO) { SO.flush(); } } function CreateItem(Name1, LibName1, Type1, x, y, D, POS) { var _local2 = {}; _local2.Name = Name1; _local2.type = Type1; _local2.Nomer = POS; _local2.LibName = LibName1; _local2.x = x; _local2.y = y; _local2.Depth = D; DepthArr.push(_local2); } function TROBJ(O) { var _local2 = ""; for (var _local3 in O) { _local2 = _local2 + ((((" " + _local3) + ":") + O[_local3]) + " "); } trace(_local2); } function DrawItems() { var _local3 = 0; while (_local3 < DepthArr.length) { var _local8 = DepthArr[_local3].Name; var _local4 = DepthArr[_local3].Depth; var _local10 = DepthArr[_local3].x; var _local9 = DepthArr[_local3].y; var _local6 = DepthArr[_local3].LibName; var _local2 = tank.attachMovie(_local6, _local8, _local4, {_x:_local10, _y:_local9}); _local2.LibName = _local6; _local2.Nomer = Number(_local6.substr(4, 4)); _local2.type = DepthArr[_local3].type; var _local7; if (DepthArr[_local3].type == "fish") { _local7 = new Color(_local2); NFishes[Number(_local2.LibName.substr(4, 1))]++; _local2._xscale = (_local2._yscale = (_local4 + 1000) / 20); DepthArr2.push(_local2); } else { _local2.Nomer = DepthArr[_local3].Nomer; _local2._name = "item" + NItems; _local7 = new Color(_local2.item); NItems++; _local2.SCALE(); _local2.Rotate(DepthArr[_local3].Rot); _local4 = int((1000 * (_local2._y - _local2.upline)) / (_local2.downline - _local2.upline)); } _local2.NIDA = _local3; var _local5 = _local7.getTransform(); _local5.rb = _local5.rb - (Math.pow((1000 - _local4) / 1000, 2) * 75); _local5.gb = _local5.gb - (Math.pow((1000 - _local4) / 1000, 2) * 30); _local5.bb = _local5.bb + (Math.pow((1000 - _local4) / 1000, 2) * 37); _local7.setTransform(_local5); _local3++; } } function NoClick(UpMove) { black.onPress = null; black.tabEnabled = false; } function Click() { if (Math.abs(panel_back._y - panel_back.dir1) < 5) { panel_back._visible = true; } delete black.onPress; } function MovePanel(Names, dirs, Speed) { _root.window_s.start(_root.SoundOn); var _local8 = getTimer(); var _local6 = []; var _local5 = []; var _local3 = 0; while (_local3 < Names.length) { if (dirs[_local3] > 0) { _local6.push(Names[_local3].dir1); _local5.push(Names[_local3].dir2); } else { _local6.push(Names[_local3].dir2); _local5.push(Names[_local3].dir1); } _local3++; } clearInterval(moving); moving = setInterval(GameClasses.GFunctions.create(this, MovingPanels, _local8, _local6, _local5, Names, Speed), 0); } function MovingPanels(T, Y1, Y2, Names, Speed) { var _local5 = (getTimer() - T) / Speed; if (_local5 > 1) { _local5 = 1; Click(); clearInterval(moving); } var _local2 = 0; while (_local2 < Names.length) { Names[_local2]._y = Y1[_local2] + ((Y2[_local2] - Y1[_local2]) * _local5); if (Names[_local2] == panel_up) { indicators._alpha = 2 * (50 + panel_up._y); } _local2++; } } function EYE(C) { clearInterval(Move_comf); if ((((panel_down._y != panel_down.dir1) && (panel_down._y != panel_down.dir2)) && (menupanel._y != menupanel.dir1)) && (menupanel._y != menupanel.dir2)) { return(undefined); } var _local3; var _local4; var _local2 = -1; if (C) { _local2 = 1; } if (PanelPosition == "menu") { _local3 = [panel_up, panel_back, panel_play, menupanel]; _local4 = [_local2, _local2, _local2, _local2]; } else if (PanelPosition == "shop") { _local3 = [panel_up, panel_back, panel_play, panel_down]; _local4 = [_local2, _local2, _local2, _local2]; } if (C) { tank.attachMovie("black", "bl", 0, {_width:640, _height:480, _alpha:0}); tank.bl.onPress = GameClasses.GFunctions.create(this, EYE, 0); tank.bl.tabEnabled = false; tank.bl.useHandCursor = false; } else { InitCups(); tank.bl.removeMovieClip(); } MovePanel(_local3, _local4, 700); } function StartBubbles(N, W, A) { var _local4 = 0; while (_local4 < N) { var _local2 = tank["bubbles" + W].attachMovie("bubble", "b" + _local4, _local4, {_y:random(200)}); _local2._xscale = (_local2._yscale = random(50) + 50); _local2.SIN = random(100) + 1; _local2.speed = (Math.random() * 3) + 1; _local2.center = 200; _local2.type = "bubble"; if (A) { _local2._alpha = 0; } var _local5 = true; var _local3 = 0; while (_local3 < DepthArr2.length) { if (DepthArr2[_local3] == _local2) { _local5 = false; break; } _local3++; } if (_local5) { DepthArr2.push(_local2); } _local4++; } } function BubbleTick(MC) { var _local1 = MC; _local1._y = _local1._y - _local1.speed; if (_local1._y < -20) { _local1._alpha = 100; _local1._y = 200; _local1.speed = random(3) + 1; _local1._xscale = (_local1._yscale = random(20 * _local1.speed) + 50); _local1.SIN = random(100) + 1; _local1.center = 200; } var _local2 = _local1.SIN; var _local3 = (Math.sin((_local1.center - _local1._y) / _local2) * _local2) / 5; _local1._x = _local3; } function InitRound() { clearInterval(wishing); wishing = setInterval(GameClasses.GFunctions.create(this, StartLevel), 700); EYE(1); panel_back._visible = false; _root.TankPos = PanelPosition; if (IsLock()) { return(undefined); } } function StartLevel() { clearInterval(wishing); _root.sSss1._alpha = 1; SaveTank(); DepthArr2 = []; GameClasses.GFunctions.ClearAll(this, 1, 1); _root.InitRound(); } function InitShine(N) { var _local3 = 0; while (_local3 < N) { var _local2 = shine.attachMovie("sun_ray", "S" + _local3, shine.getD()); _local2._rotation = 45 * ((2 * Math.random()) - 1); _local2._alpha = random(100); _local2.dir = (2 * (_local3 % 2)) - 1; _local2.onEnterFrame = function () { this._rotation = this._rotation + 0.01; if (this.dir > 0) { this._alpha = this._alpha + random(6); if (this._alpha >= 100) { this.dir = -1; } } else { this._alpha = this._alpha - random(6); if (this._alpha <= 0) { this.dir = 1; this._rotation = 45 * ((2 * Math.random()) - 1); } } }; _local3++; } } function InitComfort() { if (Comfort[2]) { tank.bubbles1._alpha = 100; tank.bubbles2._alpha = 100; tank.compr1.gotoAndStop(tank.compr1._totalframes); StartBubbles(10, 1); StartBubbles(10, 2); if (Comfort[1]) { tank.compr1.l.gotoAndStop(2); } else { tank.compr1.l.gotoAndStop(1); } } if (Comfort[3]) { tank.bubbles4._alpha = 100; tank.bubbles3._alpha = 100; tank.compr2.gotoAndStop(tank.compr2._totalframes); StartBubbles(10, 3); StartBubbles(5, 4); } if (Comfort[1]) { tank.light.gotoAndStop(tank.light._totalframes); tank.compr1.l.gotoAndStop(2); } if (Comfort[5]) { tank.filter._alpha = 100; tank.filter.gotoAndStop(tank.filter._totalframes); } if (Comfort[4]) { feeder.gotoAndStop(feeder._totalframes); } if (Comfort[6]) { medic.gotoAndStop(medic._totalframes); } if (Comfort[7]) { termometer.gotoAndStop(termometer._totalframes); } if (Comfort[8]) { tank.dno_up.gotoAndStop(tank.dno_up._totalframes); } } function ComfortUp(MC) { var _local8 = MC.POS; var _local5 = _root["Comfort" + MC.POS]; var _local3 = -_local5.cost; var _local6 = _local5.utility; if (_local6 != undefined) { if (money >= (-_local3)) { var _local7 = _root.attachMovie("fly_text2", "tt", 97, {_x:_root._xmouse - 20, _y:_root._ymouse - 30}); _root.TextShow(_local7.e, ("-" + _root.TextDollar.text) + Math.abs(_local3), "gradient", -3, 20, 1, 20, 0, 1000, 0, 16711680, 16776960, 90); MONEY.Add(_local3); Indicators(3, _local6); _root.comfort_s.start(_root.SoundOn); SaveTank(); } else { NotMoney(); return(0); } } Comfort[MC.POS] = 1; EYE(1); panel_back._visible = false; clearInterval(Move_comf); Move_comf = setInterval(GameClasses.GFunctions.create(this, EYE), 3000); switch (MC.ID) { case "comp1" : tank.bubbles1._alpha = 100; tank.bubbles2._alpha = 100; tank.compr1.gotoAndPlay(2); StartBubbles(10, 1, 1); StartBubbles(10, 2, 1); if (Comfort[1]) { tank.compr1.l.gotoAndStop(2); } else { tank.compr1.l.gotoAndStop(1); } return(1); case "comp2" : tank.bubbles3._alpha = 100; tank.bubbles4._alpha = 100; tank.compr2.gotoAndPlay(2); StartBubbles(10, 3, 1); StartBubbles(5, 4, 1); return(1); case "light" : tank.light.gotoAndPlay(2); tank.compr1.l.gotoAndStop(2); return(1); case "filter" : tank.filter._alpha = 100; tank.filter.gotoAndPlay(2); return(1); case "feeder" : feeder.gotoAndPlay(2); return(1); case "medic" : medic.gotoAndPlay(2); return(1); case "termo" : termometer.gotoAndPlay(2); return(1); case "dno" : tank.dno_up.gotoAndPlay(2); return(1); } return(0); } function InitCups() { delete indicators.cup1.onRelease; delete indicators.cup2.onRelease; delete indicators.cup3.onRelease; if (Kubok > 0) { indicators.cup1._alpha = 100; indicators.cup1.gotoAndStop(Kubok + 1); indicators._x = 315; indicators.cup1.onRelease = GameClasses.GFunctions.create(this, ShowCupHint, Kubok); if (Kubok > 2) { indicators.cup2.onRelease = (indicators.cup3.onRelease = GameClasses.GFunctions.create(this, ShowCupHint, Kubok)); indicators.cup2._alpha = 100; indicators.cup3._alpha = 100; indicators.cup2.gotoAndStop(3); indicators.cup3.gotoAndStop(2); for (var _local3 in indicators) { var _local2 = indicators[_local3]; if (((_local3 != "cup1") && (_local3 != "cup2")) && (_local3 != "cup3")) { _local2._alpha = 0; } } } } } function ShowCupHint(N) { var _local4 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSss", 77), (_root.TextWonCup.text.split("%c").join(_root.TextWonCup["c" + N]) + "|") + _root["TextCup" + N].text, 150, 160, DDD, null, N); } function InitEyes() { var _local3 = 1; while (_local3 < 9) { var _local2 = tank["eye" + _local3]; _local2._alpha = 0; _local2.R = random(10000); _local2.P = 8000 + random(4000); _local2.type = "eye"; DepthArr2.push(_local2); _local2.useHandCursor = false; _local2.onRollOver = function () { this.R = (this.P / 4) - getTimer(); }; _local3++; } } function MoveEyes(MC) { var _local1 = MC.P; var _local3 = ((Math.PI*2) * ((getTimer() + MC.R) % _local1)) / _local1; MC._alpha = Math.min(100, Math.sin(_local3) * 200); } function NextK() { if (Kubok == 0) { return(Number(_root.CupsUtility.cup1)); } if (Kubok == 1) { return(Number(_root.CupsUtility.cup2)); } if (Kubok == 2) { return(Number(_root.CupsUtility.cup3)); } return(Number(_root.CupsUtility.cup3) - 1); } function CurrK() { if (Kubok == 0) { return(0); } if (Kubok == 1) { return(Number(_root.CupsUtility.cup1)); } if (Kubok == 2) { return(Number(_root.CupsUtility.cup2)); } return(Number(_root.CupsUtility.cup2) - 1); } function NextKubok(H) { var _local5 = NextK(); var _local4 = true; var _local3 = 1; while (_local3 < 4) { if (Indic[_local3] < _local5) { _local4 = false; break; } _local3++; } if (_local4) { Kubok++; indicators.super._alpha = 100; if (H && (Kubok < 4)) { _root.KUBOKN = Kubok; clearInterval(_root.show_kubok); var _local7 = _root.createEmptyMovieClip("blcup", 76); var _local8 = _root.GetBlack(_local7, 0, 0, "blcup"); var _local6 = _local7.createEmptyMovieClip("mc", 5); _local6._x = 320; _local6._y = 200; EYE(1); var _local9 = _root.TextWonCup.text.split("%c").join(_root.TextWonCup["c" + Kubok]); _root.show_kubok = setInterval(GameClasses.GFunctions.create(this, ShowCup, Kubok), 1000); } } return(_local4); } function ShowCup(N) { if (_root.sSss) { return(undefined); } if (panel_down._y != panel_down.dir2) { EYE(1); } clearInterval(Move_comf); clearInterval(_root.show_kubok); var _local4 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSss", 77), (_root.TextWonCup.text.split("%c").join(_root.TextWonCup["c" + N]) + "|") + _root["TextCup" + N].text, 150, 160, GameClasses.GFunctions.create(this, EYE, 0), null, N); InitCups(); } function Indicators(N, H) { N = Number(N); H = Number(H); if (Kubok < 3) { Indic[N] = Indic[N] + H; if (NextKubok(H)) { var _local2 = 1; while (_local2 < 4) { SetIndLength(indicators["l" + _local2], Math.min(100, Math.max(0, ((Indic[_local2] - CurrK()) * 100) / (NextK() - CurrK())))); SetIndLength(indicators[("l" + _local2) + "1"], Math.min(100, Math.max(0, ((Indic[_local2] - CurrK()) * 100) / (NextK() - CurrK())))); _local2++; } Indicators(1, 0); Indicators(2, 0); Indicators(3, 0); } else { var _local5 = SetIndLength(indicators["l" + N], Math.min(100, Math.max(0, ((Indic[N] - CurrK()) * 100) / (NextK() - CurrK())))); SetIndLength(indicators[("l" + N) + "1"], Math.min(100, Math.max(0, ((Indic[N] - CurrK()) * 100) / (NextK() - CurrK())))); if (_local5 && (H > 0)) { indicators.morg._y = indicators["l" + N]._y - 3; indicators.morg.gotoAndPlay(2); } } indicators.k.gotoAndStop(Kubok + 1); } } function Indicators2(N, H) { if (Kubok > 2) { return(undefined); } N = Number(N); H = Number(H); SetIndLength(indicators[("l" + N) + "1"], Math.min(100, Math.max(0, (((Indic[N] + H) - CurrK()) * 100) / (NextK() - CurrK())))); indicators[("l" + N) + "1"]._alpha = 100; indicators[("l" + N) + "1"].onEnterFrame = function () { if (this.D) { this._alpha = this._alpha - 5; if (this._alpha < 20) { this.D = 0; } } else { this._alpha = this._alpha + 5; if (this._alpha > 80) { this.D = 1; } } }; } function SetIndLength(MC, L) { delete MC.onEnterFrame; var _local7 = 1.54; var _local6 = MC._width; if (L < 2) { MC._alpha = 0; return(false); } MC._alpha = 100; var _local4 = int(L * _local7) - 6; if (_local4 < 5) { _local4 = 5; } MC.l._x = 0; MC.r._x = _local4; var _local1 = 5; while (_local1 < 150) { if (_local1 < _local4) { if (!MC["c" + _local1]) { var _local3 = MC.c.duplicateMovieClip("c" + _local1, _local1); _local3._x = _local1; } } else { if (!MC["c" + _local1]) { return((L == 100) && (_local6 < MC._width)); } MC["c" + _local1].removeMovieClip(); } _local1++; } return(false); } function ConfermSell(M, F1, F2) { if (F2 == undefined) { F2 = DDD; } var _local4 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSss1", 777), (_root.TextSell.text + _root.TextDollar.text) + M, 100, 200, F1, F2); } function NotMoney() { var _local2 = new GameClasses.GameHint2(_root.createEmptyMovieClip("sSss1", 778), _root.TextNotMoney.text1, _root.TextNotMoney.text2, _root.TextNotMoney.y1, _root.TextNotMoney.y2); } function AttachNos() { GetFish().AttachNos(); } function GetFish() { var _local3 = []; var _local2 = 0; while (_local2 < DepthArr.length) { if ((DepthArr[_local2].Name.substr(0, 2) == "fi") && (!DepthArr[_local2].fish.nos.h)) { _local3.push(tank[DepthArr[_local2].Name]); } _local2++; } return(_local3[random(_local3.length)]); } function Wish() { clearInterval(wishing); wishing = setInterval(GameClasses.GFunctions.create(this, Wish), 30000 + random(60000)); GetFish().Wish(); } function FunctionHelp() { var _local2 = createEmptyMovieClip("help_screen", 345); var _local3 = new GameClasses.BitmapHelp(_local2, PanelPosition, Kubok); } function MoveHelpPanel(D, MC) { _root.button_pressed_s.start(_root.SoundOn); MC.pos = MC.pos + D; if (MC.pos == 1) { delete MC.l.onPress; MC.l.gotoAndStop(1); } if (MC.pos == 4) { delete MC.r.onPress; MC.r.gotoAndStop(1); } var _local6 = MC.clip._x; var _local4 = MC.ST - (442 * (MC.pos - 1)); var _local5 = 100; if (Math.abs(_local6 - _local4) > 300) { _local5 = 500; } MC.onEnterFrame = GameClasses.GFunctions.create(this, MovingHelpPanel, getTimer(), _local5, MC, _local6, _local4); } function MovingHelpPanel(T, TT, MC, x1, x2) { var _local3 = (getTimer() - T) / TT; if (_local3 >= 1) { _local3 = 1; delete MC.onEnterFrame; if (MC.pos > 1) { MC.l.onPress = GameClasses.GFunctions.create(this, MoveHelpPanel, -1, MC); MC.l.gotoAndStop(2); } if (MC.pos < 4) { MC.r.onPress = GameClasses.GFunctions.create(this, MoveHelpPanel, 1, MC); MC.r.gotoAndStop(2); } } MC.clip._x = x1 + ((x2 - x1) * _local3); } function GetSnapShot(Scale) { if (!Scale) { Scale = 1; } var _local3 = new flash.display.BitmapData(int(520 * Scale), int(Scale * 390)); var _local4 = new flash.geom.Matrix(); _local4.scale(Scale, Scale); _local3.draw(this, _local4); return(_local3); } function IsLock() { if (button_lock > getTimer()) { return(true); } button_lock = getTimer() + 1000; return(false); } function Tutorial() { if (_root.SkipTutor) { return(undefined); } ShowPanel(2); Tutor = _root.createEmptyMovieClip("Tutor", 777); var _local4 = Tutor.attachMovie("black", "BL", 0, {_alpha:0, _width:640, _height:480}); _local4.onPress = null; _local4.useHandCursor = false; _local4.tabEnabled = false; var _local6 = Tutor.createEmptyMovieClip("ram", 1); var _local3 = Tutor.attachMovie("button_green", "SB", 2); _local3.InitText(_root.TextSkip.text); _local3.InitFunction(GameClasses.GFunctions.create(this, SkipTutorial, 1)); _local3._x = 10; _local3._y = 40; if ((_root.level < 0) && (!_root.Matrix)) { InitMessage(0); } else if (money > 20) { InitMessage(7); } } function InitMessage(N) { if (!Tutor.ram) { return(undefined); } var _local11 = 500; if (((N == 2) || (N == 4)) || (N == 9)) { _local11 = 1500; } Tutor.ram.r1.removeMovieClip(); if (_root.show_kubok2 == 0) { clearInterval(_root.show_kubok2); _root.show_kubok2 = 1; _root.show_kubok2 = setInterval(GameClasses.GFunctions.create(this, InitMessage, N), _local11); return(undefined); } clearInterval(_root.show_kubok2); _root.show_kubok2 = 0; var _local4 = _root["TextTutorial" + N]; var _local3 = Tutor.ram.createEmptyMovieClip("r1", 0); var _local7 = 0; var _local6 = 0; var _local9 = 0; switch (N) { case 0 : var _local12 = new GameClasses.GameHint(_local3, _local4.text, 150, 120, GameClasses.GFunctions.create(this, InitMessage, 1), GameClasses.GFunctions.create(this, SkipTutorial, 1), int(_local4.P)); delete _local3.ramka.onPress; break; case 1 : _local12 = new GameClasses.GameHint(_local3, _local4.text, 150, 120, GameClasses.GFunctions.create(this, InitMessage, 2), null, int(_local4.P)); delete _local3.ramka.onPress; _local7 = 100; _local6 = 235; _local9 = 90; var _local5 = _local3.attachMovie("oval_white", "BL", 98, {_alpha:0, _width:60, _height:50}); _local5._x = 100 - _local3._x; _local5._y = 330 - _local3._y; _local5.tabEnabled = false; var TMC = menupanel.button_shop.but; _local5.TMC = TMC; _local5.T = this; _local5.onRollOver = function () { this.TMC.onRollOver(); }; _local5.onRollOut = function () { this.TMC.onRollOut(); }; _local5.onPress = function () { this.TMC.onPress(); }; _local5.onReleaseOutside = function () { this.TMC.onReleaseOutside(); }; _local5.onRelease = function () { this.TMC.onRelease(); this.T.InitMessage(2); }; break; case 2 : _local12 = new GameClasses.GameHint(_local3, _local4.text, 150, 120, GameClasses.GFunctions.create(this, InitMessage, 2), null, int(_local4.P)); delete _local3.ramka.onPress; _local7 = 35; _local6 = 205; _local9 = 90; _local5 = _local3.attachMovie("black", "BL", 98, {_alpha:0, _width:80, _height:20}); _local5._x = 10 - _local3._x; _local5._y = 315 - _local3._y; _local5.tabEnabled = false; var TMC = panel_down.b1; _local5.TMC = TMC; _local5.T = this; _local5.onRelease = function () { this.TMC.onRelease(); this.T.InitMessage(3); }; break; case 3 : _local12 = new GameClasses.GameHint(_local3, _local4.text, 150, 120, GameClasses.GFunctions.create(this, InitMessage, 3), null, int(_local4.P)); delete _local3.ramka.onPress; _local7 = 125; _local6 = 220; _local5 = _local3.attachMovie("black", "BL", 98, {_alpha:0, _width:50, _height:40}); _local5._x = 120 - _local3._x; _local5._y = 327 - _local3._y; _local5.tabEnabled = false; var TMC = sellpanel.sell0.black; _local5.onRollOver = TMC.onRollOver; _local5.onRollOut = TMC.onRollOut; _local5.TMC = TMC; _local5.T = this; _local5.onRelease = function () { this.TMC.onRelease(); this.TMC.onRollOut(); this.T.InitMessage(4); }; break; case 4 : _local12 = new GameClasses.GameHint(_local3, _local4.text, 150, 120, GameClasses.GFunctions.create(this, InitMessage, 5), null, int(_local4.P)); delete _local3.ramka.onPress; break; case 5 : _local12 = new GameClasses.GameHint(_local3, _local4.text, 150, 120, GameClasses.GFunctions.create(this, InitMessage, 6), null, int(_local4.P)); delete _local3.ramka.onPress; _local7 = 460; _local6 = 130; _local9 = 180; break; case 6 : _local12 = new GameClasses.GameHint(_local3, _local4.text, 150, 120, GameClasses.GFunctions.create(this, InitMessage, 7), null, int(_local4.P)); delete _local3.ramka.onPress; _local7 = 455; _local6 = 220; _local9 = 0; _local5 = _local3.attachMovie("oval_white", "BL", 98, {_alpha:0, _width:60, _height:50}); _local5._x = 445 - _local3._x; _local5._y = 322 - _local3._y; _local5.tabEnabled = false; var TMC = donebutton.but; _local5.TMC = TMC; _local5.T = this; _local5.onRollOver = function () { this.TMC.onRollOver(); }; _local5.onRollOut = function () { this.TMC.onRollOut(); }; _local5.onPress = function () { this.TMC.onPress(); }; _local5.onReleaseOutside = function () { this.TMC.onReleaseOutside(); }; _local5.onRelease = function () { this.TMC.onRelease(); this.TMC.onRollOut(); this.T.Tutor.removeMovieClip(); }; break; case 17 : _local12 = new GameClasses.GameHint(_local3, _local4.text, 150, 120, GameClasses.GFunctions.create(this, InitMessage, int(N + 1)), null, int(_local4.P)); delete _local3.ramka.onPress; break; case 8 : _local12 = new GameClasses.GameHint(_local3, _local4.text, 150, 120, GameClasses.GFunctions.create(this, InitMessage, int(N + 1)), null, int(_local4.P)); delete _local3.ramka.onPress; _local7 = 125; _local6 = 220; _local5 = _local3.attachMovie("black", "BL", 98, {_alpha:0, _width:50, _height:40}); _local5._x = 120 - _local3._x; _local5._y = 327 - _local3._y; _local5.tabEnabled = false; var TMC = sellpanel.sell1.black; _local5.TMC = TMC; _local5.T = this; _local5.onRollOver = function () { this.TMC.onRollOver(); }; _local5.onRollOut = function () { this.TMC.onRollOut(); }; _local5.onPress = function () { this.TMC.onPress(); this.T.UnShowHint(999, this.TMC._parent); this.T.Tutor.ram.r1.removeMovieClip(); }; _local5.onReleaseOutside = function () { this.TMC.onReleaseOutside(); }; _local5.onRelease = function () { this.TMC.onRelease(); this.TMC.onRollOut(); this.T.Tutor.ram.r1.removeMovieClip(); }; break; case 19 : _local12 = new GameClasses.GameHint(_local3, _local4.text, 150, 120, GameClasses.GFunctions.create(this, InitMessage, int(N + 1)), null, int(_local4.P)); delete _local3.ramka.onPress; break; case 10 : _local12 = new GameClasses.GameHint(_local3, _local4.text, 150, 120, GameClasses.GFunctions.create(this, InitMessage, int(N + 1)), null, int(_local4.P)); delete _local3.ramka.onPress; _local7 = 460; _local6 = 180; _local9 = 180; break; case 11 : _local12 = new GameClasses.GameHint(_local3, _local4.text, 150, 120, GameClasses.GFunctions.create(this, SkipTutorial), null, int(_local4.P)); delete _local3.ramka.onPress; break; default : InitMessage(int(N + 1)); } _local3.BLACK.removeMovieClip(); if ((_local7 > 0) && (_local6 > 0)) { var _local10 = _local3.attachMovie("hint_arrow", "HA", 99); if ((_local9 == 90) || (_local9 == -90)) { _local7 = _local7 + 140; _local6 = _local6 + 110; _local10._xscale = 50; _local10._yscale = 80; } _local10._x = _local7 - _local3._x; _local10._y = _local6 - _local3._y; _local10._rotation = _local9; } } function CheckTutorial() { if (Tutor && (!Tutor.ram.r1)) { InitMessage(1); } } function SkipTutorial(C) { if (C) { var _local3 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 1222), _root.TextTutorialOff.text, 150, 120, GameClasses.GFunctions.create(this, SkipTutorial), GameClasses.GFunctions.create(this, CheckTutorial)); return(undefined); } _root.SkipTutor = true; Tutor.removeMovieClip(); } function StartFishes() { var _local2 = createEmptyMovieClip("FishInterval", 9991); _local2.onEnterFrame = GameClasses.GFunctions.create(this, FishStart); } function FishStart() { var _local2 = 0; while (_local2 < DepthArr2.length) { if (DepthArr2[_local2].type == "fish") { DepthArr2[_local2].MoveFish(); } else if (DepthArr2[_local2].type == "bubble") { BubbleTick(DepthArr2[_local2]); } else if (DepthArr2[_local2].type == "eye") { MoveEyes(DepthArr2[_local2]); } else { DepthArr2.splice(_local2, 1); } _local2++; } } var DepthArr = []; var DepthArr2 = []; var active = false; var position = 0; var NFishes = [0, 0, 0, 0, 0, 0, 0, 0, 0]; var Comfort = [0, 0, 0, 0, 0, 0, 0, 0, 0]; var Indic = [0, 0, 0, 0]; var MaxFishes = 9; var MaxItems = 30; var NItems = 0; var Kubok = 0; var money = 0; var IsScrolled = false; var NItem = 22; var NoFishes = 8; var dir = 0; var sellx = 48; var selly = 40; var tray_width = 0; var prevShop = new Array(4); var button_lock = 0; var PanelPosition = "menu"; }
Symbol 1412 MovieClip [__Packages.GameClasses.Score] Frame 0
class GameClasses.Score { var ScoreClip, ROOT, NameVar, Doll, start_time, EndFunction, start_score; function Score (ScoreClip, sc, ROOT, NameVar, DollarOut) { this.ScoreClip = ScoreClip; this.ROOT = ROOT; this.NameVar = NameVar; score = sc; AddScore = 0; if (DollarOut) { Doll = ""; } else { Doll = _root.TextDollar.text; } ShowScore(); } function ScoreAddScore(chk) { var _local2 = (getTimer() - start_time) / tot_time; if (_local2 >= 1) { _local2 = 1; delete ScoreClip.onEnterFrame; if (EndFunction) { EndFunction(); EndFunction = null; } } score = int(start_score + (AddScore * _local2)); ShowScore(); if (_local2 >= 1) { AddScore = 0; } } function ShowScore() { _root.TextShow(ScoreClip, Doll + String(score), "gradient", -3, 0, 1, 15, 0, 1000, 0, 16776960, 16711680, 90); } function Add(Score1, chk) { delete ScoreClip.onEnterFrame; if (AddScore != 0) { score = start_score + AddScore; } _root.counter_s.start((_root.SoundOn && (ScoreClip._parent._name == "panel_up")) && (Score1 != 0)); if (ROOT) { ROOT[NameVar] = score + Score1; } start_score = score; start_time = getTimer(); AddScore = Score1; ScoreClip.onEnterFrame = GameClasses.GFunctions.create(this, ScoreAddScore); } function Reduce(F) { EndFunction = F; Add(-score); } var score = 0; var AddScore = 0; var tot_time = 1000; }
Symbol 1413 MovieClip [__Packages.GameClasses.GameHint] Frame 0
class GameClasses.GameHint extends Object { var This, Text, X, Y, F1, F2, ramka, text, b1, BLACK, showt, b2, xs, ys; function GameHint (This, Text, X, Y, F1, F2, K, M) { super(); _root.blcup.removeMovieClip(); _root.hint_s.start(_root.SoundOn); this.This = This; this.Text = Text; this.X = X; this.Y = Y; this.F1 = F1; this.F2 = F2; ramka = This.attachMovie("ramka_tip", "ramka", 10, {useHandCursor:false}); text = This.createEmptyMovieClip("text", 20); _root.TextShow(text, Text, "GameFont", -3, 14, 1, 14, _root.FontWhite, 200, 0); var _local17 = text._width; var _local5 = text._height; text._x = 125; if (K > 0) { This.attachMovie("kubok_big", "kubok", 11, {_x:125, _y:70}).gotoAndStop(K + 1); text._y = 140; _local5 = _local5 + 130; } else { text._y = 20; } if (K >= 0) { b1 = This.attachMovie("button_B", "b1", 30); } BLACK = This.attachMovie("black", "BLACK", 0, {_x:-2000, _y:-2000, _width:4000, _height:4000, _alpha:0, useHandCursor:false}); if ((F2 == null) || (F2 == undefined)) { BLACK.onPress = null; clearInterval(showt); showt = setInterval(GameClasses.GFunctions.create(this, BLclick), 1000); b1._x = 125 - (b1._width / 2); b1._y = _local5 + 8; b1.InitText(_root.TextOk.text, -3, -3); } else { b2 = This.attachMovie("button_B", "b2", 40); BLACK.onPress = null; b1._x = (125 - b1._width) - 5; b2._x = 130; b1._y = (b2._y = _local5 + 8); b1.InitText(_root.TextYes.text); b2.InitText(_root.TextNo.text); } b1.InitFunction(GameClasses.GFunctions.create(this, AGA)); b2.InitFunction(GameClasses.GFunctions.create(this, NEA)); if (K == -1) { clearInterval(showt); BLACK.onPress = null; _local5 = _local5 - 28; } InitRamka(_local5 + 53); This._x = X; This._y = Y; if ((This._y + ramka._height) > 380) { This._y = 20; } } function BLclick() { clearInterval(showt); BLACK.onPress = GameClasses.GFunctions.create(this, AGA); } function DeleteTip() { clearInterval(showt); GameClasses.GFunctions.ClearAll(This, 1, 1); } function AGA() { F1(); DeleteTip(); } function NEA() { F2(); DeleteTip(); } function InitRamka(y) { ramka.up._y = 0; ramka.md._y = 20; ramka.dw._y = y - 50; ramka.md._height = y - 40; ramka.onPress = GameClasses.GFunctions.create(this, Follow); ramka.onRelease = (ramka.onReleaseOutside = GameClasses.GFunctions.create(this, UnFollow)); } function Follow() { xs = This._x - _root._xmouse; ys = This._y - _root._ymouse; This.onEnterFrame = GameClasses.GFunctions.create(this, Moving); } function UnFollow() { delete This.onEnterFrame; } function Moving() { This._x = _root._xmouse + xs; This._y = _root._ymouse + ys; } }
Symbol 1414 MovieClip [__Packages.GameClasses.GameHint2] Frame 0
class GameClasses.GameHint2 extends Object { var This, ramka, moving; function GameHint2 (This, Text1, Text2, Y1, Y2) { super(); This._x = 150; This._y = 150; this.This = This; _root.hint_s.start(_root.SoundOn); var _local4 = This.createEmptyMovieClip("text1", 20); ramka = This.attachMovie("ramka_tip", "ramka", 10, {useHandCursor:false}); _root.TextShow(_local4, Text1, "gradient", -5, 15, 1, 16, _root.FontWhite, 200, 0, 16711680, 16776960, 90); _local4._y = Y1; _local4._x = 125; _local4 = This.createEmptyMovieClip("text2", 21); _root.TextShow(_local4, Text2, "GameFont", -3, 12, 1, 14, _root.FontWhite, 200, 0); _local4._y = Y2; _local4._x = 125; InitRamka(); if ((This._y + ramka._height) > 380) { This._y = 50; } clearInterval(moving); moving = setInterval(GameClasses.GFunctions.create(this, Disap), 2000); } function Disap() { clearInterval(moving); This.onEnterFrame = GameClasses.GFunctions.create(this, Disap); This._alpha = This._alpha - 1; if (This._alpha < 5) { delete This.onEnterFrame; This.removeMovieClip(); } } function InitRamka() { ramka.up._y = 0; ramka.md._x = -1000; ramka.dw._y = 50; } }
Symbol 1415 MovieClip [__Packages.GameClasses.BitmapHelp] Frame 0
class GameClasses.BitmapHelp { var Clip, Kubok, BMD, Black; function BitmapHelp (MC, type, KubokN) { Clip = MC; Kubok = KubokN; Clip._alpha = 0; GetBlack(type); BMD = flash.display.BitmapData.loadBitmap("help_window"); if (type == "game") { DrawGame(); } else if (type == "shop") { DrawShop(); } else if (type == "menu") { DrawMenu(); } InitText(); BMD.dispose(); } function InitText() { var _local6 = 1; while (_local6 < 15) { var _local5 = Clip["txt" + _local6]; if (_local5) { var _local4 = _root["TextHelp" + _local6]; if (_local4) { _root.TextShow(_local5, _local4.text, "GameFont", -2, 15, 1, 14, _root.FontWhite, _local4.format, _root.FontBlue); _local5._x = _local4.x; _local5._y = _local4.y; var _local3; var _local7; if (_local4.frame) { _local3 = ConvertArray(_local4.frame); DrawRamka(_local3[0], _local3[1], _local3[2], _local3[3]); } if (_local4.arrow1) { _local3 = ConvertArray(_local4.arrow1); _local7 = _local3.splice(0, _local3.length / 2); DrawLineFull(_local7, _local3); } if (_local4.arrow2) { _local3 = ConvertArray(_local4.arrow2); _local7 = _local3.splice(0, _local3.length / 2); DrawLineFull(_local7, _local3); } if (_local4.clip) { _local3 = _local4.clip.split(","); DrawImage(_local3[0], int(_local3[1]), int(_local3[2])); } } } _local6++; } } function DrawImage(Name, x, y) { var _local3 = Clip.attachMovie(Name, Name, Depths++, {_x:x, _y:y}); } function ConvertArray(S) { var _local2 = S.split(","); var _local1 = 0; while (_local1 < _local2.length) { _local2[_local1] = int(_local2[_local1]); _local1++; } return(_local2); } function GetBlack(type) { Black = Clip.attachMovie("black", "bl", 0, {_width:520, _height:390, _alpha:0}); var _local2 = Clip.attachMovie("help_for_" + type, "T", 1); Black.useHandCursor = false; Black.tabEnabled = false; Black.onPress = null; MoveBlack(GameClasses.GFunctions.create(this, InitBlack), 0, 100); if (Kubok == 0) { _local2.gotoAndStop(1); } else if (Kubok == 3) { _local2.gotoAndStop(3); } else { _local2.gotoAndStop(2); } } function InitBlack() { Black.onPress = GameClasses.GFunctions.create(this, UnInitBlack); } function UnInitBlack() { MoveBlack(GameClasses.GFunctions.create(this, BlackPress), 100, 0); Black.onPress = null; } function MoveBlack(F, A1, A2) { var _local2 = (Black.move = {}); _local2.F = F; _local2.A1 = A1; _local2.A2 = A2; _local2.T = getTimer(); Black.onEnterFrame = GameClasses.GFunctions.create(this, MovingBlack); } function MovingBlack() { var _local2 = Black.move; var _local3 = (getTimer() - _local2.T) / 500; if (_local3 >= 1) { _local3 = 1; delete Black.onEnterFrame; _local2.F(); } Clip._alpha = _local2.A1 + ((_local2.A2 - _local2.A1) * _local3); } function BlackPress() { Clip.removeMovieClip(); } function DrawMenu() { Clip.createEmptyMovieClip("txt1", 100 + (Depths++)); Clip.createEmptyMovieClip("txt2", 100 + (Depths++)); if (Kubok < 3) { Clip.createEmptyMovieClip("txt3", 100 + (Depths++)); } Clip.createEmptyMovieClip("txt4", 100 + (Depths++)); } function DrawShop() { Clip.createEmptyMovieClip("txt1", 100 + (Depths++)); Clip.createEmptyMovieClip("txt5", 100 + (Depths++)); Clip.createEmptyMovieClip("txt6", 100 + (Depths++)); Clip.createEmptyMovieClip("txt7", 100 + (Depths++)); Clip.createEmptyMovieClip("txt8", 100 + (Depths++)); } function DrawGame() { Clip.createEmptyMovieClip("txt9", 100 + (Depths++)); Clip.createEmptyMovieClip("txt10", 100 + (Depths++)); Clip.createEmptyMovieClip("txt11", 100 + (Depths++)); Clip.createEmptyMovieClip("txt12", 100 + (Depths++)); Clip.createEmptyMovieClip("txt13", 100 + (Depths++)); } function DrawLineFull(Ax, Ay) { var _local7 = Clip.createEmptyMovieClip("CLIP", Depths++); var _local5 = 8; var _local8 = 0; var _local6; var _local12; var _local11; var _local10; var _local9; var _local2 = 1; while (_local2 < Ax.length) { _local9 = ((Ay[_local2] == Ay[_local2 - 1]) ? 0 : 90); _local12 = Math.abs(((_local9 == 0) ? (Ax[_local2] - Ax[_local2 - 1]) : (Ay[_local2] - Ay[_local2 - 1]))); _local11 = ((Ax[_local2] > Ax[_local2 - 1]) ? (Ax[_local2 - 1]) : (Ax[_local2])); _local10 = ((Ay[_local2] > Ay[_local2 - 1]) ? (Ay[_local2 - 1]) : (Ay[_local2])); _local6 = _local7.createEmptyMovieClip("I", _local8++); if (_local9) { DrawLine(_local6, _local11 + (_local5 / 2), _local10 + (_local5 / 2), _local9, _local12 - _local5); } else { DrawLine(_local6, _local11 + (_local5 / 2), _local10 - (_local5 / 2), _local9, _local12 - _local5); } if (_local2 < (Ax.length - 1)) { if (((Ax[_local2 - 1] < Ax[_local2]) && (Ay[_local2 + 1] < Ay[_local2])) || ((Ay[_local2 - 1] < Ay[_local2]) && (Ax[_local2 + 1] < Ax[_local2]))) { _local6 = _local7.createEmptyMovieClip("I", _local8++); DrawRot(_local6, Ax[_local2] - (_local5 / 2), Ay[_local2] - (_local5 / 2), 0); } else if (((Ax[_local2 - 1] > Ax[_local2]) && (Ay[_local2 + 1] < Ay[_local2])) || ((Ay[_local2 - 1] < Ay[_local2]) && (Ax[_local2 + 1] > Ax[_local2]))) { _local6 = _local7.createEmptyMovieClip("I", _local8++); DrawRot(_local6, Ax[_local2] + (_local5 / 2), Ay[_local2] - (_local5 / 2), 90); } else if (((Ax[_local2 - 1] > Ax[_local2]) && (Ay[_local2 + 1] > Ay[_local2])) || ((Ay[_local2 - 1] > Ay[_local2]) && (Ax[_local2 + 1] > Ax[_local2]))) { _local6 = _local7.createEmptyMovieClip("I", _local8++); DrawRot(_local6, Ax[_local2] + (_local5 / 2), Ay[_local2] + (_local5 / 2), 180); } else if (((Ax[_local2 - 1] < Ax[_local2]) && (Ay[_local2 + 1] > Ay[_local2])) || ((Ay[_local2 - 1] > Ay[_local2]) && (Ax[_local2 + 1] < Ax[_local2]))) { _local6 = _local7.createEmptyMovieClip("I", _local8++); DrawRot(_local6, Ax[_local2] - (_local5 / 2), Ay[_local2] + (_local5 / 2), -90); } } _local2++; } _local6 = _local7.createEmptyMovieClip("I", _local8++); if (_local9) { if (Ay[Ay.length - 1] > Ay[Ay.length - 2]) { DrawArrow(_local6, Ax[Ax.length - 1] - _local5, Ay[Ay.length - 1] + (_local5 * 2.5), -90); } else { DrawArrow(_local6, Ax[Ax.length - 1] + _local5, Ay[Ay.length - 1] - (_local5 * 2.5), 90); } } else if (Ax[Ax.length - 1] > Ax[Ax.length - 2]) { DrawArrow(_local6, Ax[Ax.length - 1] + (2.5 * _local5), Ay[Ay.length - 1] + _local5, 180); } else { DrawArrow(_local6, Ax[Ax.length - 1] - (_local5 * 2.5), Ay[Ay.length - 1] - _local5, 0); } } function DrawArrow(CL, x, y, rot) { CL.attachBitmap(GetArrow(), 0, "auto", true); CL._x = x; CL._y = y; CL._rotation = rot; } function DrawLine(CL, x, y, rot, w) { CL.attachBitmap(GetLine(), 0, "auto", true); CL._x = x; CL._y = y; CL._width = w; CL._rotation = rot; } function DrawRot(CL, x, y, rot) { CL.attachBitmap(GetRot(), 0, "auto", true); CL._x = x; CL._y = y; CL._rotation = rot; } function DrawRamka(x, y, w, h) { var _local4 = Clip.createEmptyMovieClip("CLIP", Depths++); var _local3; var _local2 = 8; var _local5 = 0; _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawCorner(_local3, (x + w) - _local2, (y + h) - _local2, 0); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawCorner(_local3, x + _local2, y + _local2, 180); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawCorner(_local3, (x + w) - _local2, y + _local2, -90); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawCorner(_local3, x + _local2, (y + h) - _local2, 90); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawBorder(_local3, x + _local2, y + _local2, h - (2 * _local2), 90); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawBorder(_local3, (x + w) - _local2, (y + h) - _local2, h - (2 * _local2), -90); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawBorder(_local3, x + _local2, (y + h) - _local2, w - (2 * _local2), 0); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawBorder(_local3, (x + w) - _local2, y + _local2, w - (2 * _local2), 180); _local3 = _local4.createEmptyMovieClip("I", _local5++); _local3.attachBitmap(GetMiddle(), 0); _local3._x = x + _local2; _local3._y = y + _local2; _local3._width = w - (2 * _local2); _local3._height = h - (2 * _local2); } function DrawCorner(INCL, x, y, rot) { INCL.attachBitmap(GetCorner(), 0, "auto", true); INCL._x = x; INCL._y = y; INCL._rotation = rot; } function DrawBorder(INCL, x, y, w, rot) { INCL.attachBitmap(GetBorder(), 0, "auto", true); INCL._x = x; INCL._y = y; INCL._width = w; INCL._rotation = rot; } function GetCorner() { return(GetBitMap(8, 8, 8, 8, BMD)); } function GetBorder() { return(GetBitMap(0, 8, 8, 8, BMD)); } function GetMiddle() { return(GetBitMap(0, 0, 8, 8, BMD)); } function GetArrow() { return(GetBitMap(0, 16, 24, 16, BMD)); } function GetLine() { return(GetBitMap(16, 0, 8, 8, BMD)); } function GetRot() { return(GetBitMap(16, 8, 8, 8, BMD)); } function GetBitMap(x, y, w, h, clip) { var _local1 = new flash.geom.Matrix(); _local1.translate(-x, -y); var _local2 = new flash.display.BitmapData(w, h, true, 16711680); _local2.draw(clip, _local1); return(_local2); } var Depths = 10; }
Symbol 1416 MovieClip [__Packages.GameClasses.ItemTank] Frame 0
class GameClasses.ItemTank extends MovieClip { var tank, _parent, BlueColor, item, DefaultColor, onPress, onMouseUp, _xscale, mc, NIDA, Stx, _x, Sty, _y, krest, Nomer, removeMovieClip, getDepth, onEnterFrame, _name, _visible, LibName, attachMovie, _height, swapDepths, _yscale; function ItemTank () { super(); WasMove = false; up_timer = getTimer() + 500; tank = _parent._parent; BlueColor = new Color(item); DefaultColor = BlueColor.getTransform(); onPress = SSMove; onMouseUp = SSMove1; } function Rotate(N) { if (!N) { N = 1; } if (Rot != N) { Rot = N; _xscale = _xscale * -1; mc._xscale = mc._xscale * -1; tank.DepthArr[NIDA].Rot = N; } } function MoveLi() { return(Math.max(Math.abs(_x - Stx), Math.abs(_y - Sty))); } function SSMove() { var _local2 = ((tank.PanelPosition == "menu") ? (tank.menupanel) : (tank.panel_down)); if ((_local2._y != _local2.dir1) && (_local2._y != _local2.dir2)) { return(undefined); } if (sxp == 0) { if (!active) { StartMove(); } } } function SSMove1() { if (up_timer > getTimer()) { return(undefined); } if (sxp == 0) { if ((active && (!krest)) && (!tank.sellbutton.hit.hitTest(_root._xmouse, _root._ymouse, false))) { if (fromShop && (MoveLi() > 5)) { if (_root.help_count < 1) { _root.help_count = 1; tank.helptext.T3._y = tank.helptext.T3._y + 1000; tank.helptext.T4._y = tank.helptext.T4._y - 1000; } else if (!fromShop) { _root.help_count = 2; tank.helptext._visible = false; } } else if (MoveLi() > 5) { _root.help_count = 2; tank.helptext._visible = false; } tank.helptext._alpha = 0; StopMove(); } else if (tank.sellbutton.hit.hitTest(_root._xmouse, _root._ymouse, false) && (active)) { tank.helptext._visible = false; tank.sellbutton.fff.removeMovieClip(); if (fromShop) { fromShop = false; StopMove(Nomer); _root.sell_s.start(_root.SoundOn); removeMovieClip(); } else { fromShop = false; var _local4 = _root["Item" + Nomer]; var _local3 = _local4.cost >> 1; sxp = 1; tank.ConfermSell(_local3, GameClasses.GFunctions.create(this, Sell), GameClasses.GFunctions.create(this, UnSell)); } } if (wasatsell) { wasatsell = false; tank.sellbutton.fff.removeMovieClip(); tank.sellbutton.top.gotoAndPlay("close"); } } } function UnSell() { sxp = 0; } function Sell() { var _local4 = _root["Item" + Nomer]; var _local3 = _local4.cost >> 1; var _local6 = -Number(_local4.utility); _root.sell_s.start(_root.SoundOn); var _local5 = _root.attachMovie("fly_text2", "tt", 977, {_x:_root._xmouse, _y:_root._ymouse - 20}); _root.TextShow(_local5.e, ("+" + _root.TextDollar.text) + Math.abs(_local3), "gradient", -3, 20, 1, 20, 0, 1000, 0, 16711680, 16776960, 90); tank.MONEY.Add(_local3); tank.Indicators(2, _local6); StopMove(Nomer); if (tank.DepthArr[NIDA]) { tank.DepthArr[NIDA] = 0; } removeMovieClip(); } function StartMove() { WasMove = false; Stx = _x; Sty = _y; tank.sellbutton.top.gotoAndStop("open"); var _local3 = getDepth(); onEnterFrame = Moving; sx = _x - _root._xmouse; sy = _y - _root._ymouse; tank.active = (active = true); } function MovePanels() { if (((_root.help_count == 1) && (!fromShop)) || ((_root.help_count == 0) && (fromShop))) { tank.helptext._alpha = 100; } WasMove = true; var _local4 = [tank.sellbutton]; var _local3 = ((tank.PanelPosition == "menu") ? (tank.menupanel) : (tank.panel_down)); if (_local3._y == _local3.dir1) { _local4.push(_local3, tank.panel_play); } tank.MovePanel(_local4, [1, 1, 1], 300); } function StopMove(c) { if (fromShop) { var _local6 = _root["Item" + Nomer]; var _local5 = -_local6.cost; var _local10 = Number(_local6.utility); tank.MONEY.Add(_local5); tank.Indicators(2, _local10); tank.AttachNos(); var _local9 = _root.attachMovie("fly_text2", "tt", 97, {_x:_root._xmouse, _y:_root._ymouse - 20}); _root.TextShow(_local9.e, ("-" + _root.TextDollar.text) + Math.abs(_local5), "gradient", -3, 20, 1, 20, 0, 1000, 0, 16711680, 16776960, 90); _root.buy_s.start(_root.SoundOn); mc.R = -getTimer(); tank.InitMessage(9); } fromShop = false; tank.active = (active = false); delete onEnterFrame; if (c == undefined) { if (tank.DepthArr[NIDA]) { tank.DepthArr[NIDA].Depth = getDepth(); tank.DepthArr[NIDA].x = _x; tank.DepthArr[NIDA].y = _y; } } else { _name = "delitem" + c; tank.NItems--; var mc = tank.tank["item" + tank.NItems]; mc._name = "item" + c; } var _local7 = MoveLi(); var _local3 = ((tank.PanelPosition == "menu") ? (tank.menupanel) : (tank.panel_down)); if ((_local7 > 5) || ((_local3._y == _local3.dir2) && (tank.panel_up._y == tank.panel_up.dir1))) { var _local4 = [tank.sellbutton]; if (tank.panel_up._y == tank.panel_up.dir1) { _local4.push(_local3, tank.panel_play); } tank.MovePanel(_local4, [-1, -1, -1], 300); tank.sellbutton.gotoAndStop(1); tank.SaveTank(); } else if (_local7 < 2) { Rotate(Rot * -1); } if (!_root.SkipTutor) { } } function Moving() { if ((!WasMove) && (MoveLi() > 5)) { MovePanels(); } if (sxp == 0) { _x = _root._xmouse + sx; _y = _root._ymouse + sy; if (tank.sellbutton.hit.hitTest(_root._xmouse, _root._ymouse, false) && (active)) { _visible = false; if (!wasatsell) { var _local6 = (LibName.substr(0, 4) + "0") + LibName.substr(4, 10); var _local5 = tank.sellbutton.attachMovie(_local6, "fff", 11, {_alpha:0}); _local5.onEnterFrame = function () { this._alpha = 100; this._x = (_root._xmouse - this._parent._x) - (this._width / 2); this._y = (_root._ymouse - this._parent._y) - (this._height / 2); }; wasatsell = true; tank.sellbutton.top.gotoAndPlay("open"); } } else { _visible = true; if (wasatsell) { tank.sellbutton.fff.removeMovieClip(); wasatsell = false; tank.sellbutton.top.gotoAndPlay("close"); } } if (((_y < upline) || (_y > downline)) || (!_parent.hit.hitTest(_x, _y, true))) { krest.removeMovieClip(); attachMovie("itemkrest", "krest", 1, {_y:(-20 * _height) / 50}); krest._xscale = (krest._yscale = 100 / (_xscale / 100)); } else { krest.removeMovieClip(); var _local3 = CopyColor(DefaultColor); var _local4 = int((1000 * (_y - upline)) / (downline - upline)); SCALE(); swapDepths(_local4); _local3.rb = _local3.rb - (Math.pow((1000 - _local4) / 1000, 2) * 75); _local3.gb = _local3.gb - (Math.pow((1000 - _local4) / 1000, 2) * 30); _local3.bb = _local3.bb + (Math.pow((1000 - _local4) / 1000, 2) * 37); BlueColor.setTransform(_local3); } } } function SCALE() { scale = int(60 + ((40 * (_y - upline)) / (downline - upline))); _xscale = (_yscale = scale); _xscale = _xscale * Rot; } function CopyColor(O1) { var _local2 = {}; for (var _local3 in O1) { _local2[_local3] = O1[_local3]; } return(_local2); } var active = false; var wasatsell = false; var sx = 0; var sy = 0; var sxp = 0; var scale = 100; var upline = 200; var downline = 380; var blue = 0; var type = "item"; var fromShop = false; var up_timer = 0; var WasMove = false; var Rot = 1; }
Symbol 1417 MovieClip [__Packages.GameClasses.GameStats] Frame 0
class GameClasses.GameStats extends Object { var SA, stats, DollText, head, left, mid, right, moving; function GameStats (score, silver, gold, kubok, STR, Time) { super(); InitFIN(); SA = [score, silver, gold, kubok, STR, Time]; stats = _root.createEmptyMovieClip("stats", 67); stats._x = 250; stats._y = 70; var _local5 = 10; DollText = _root.TextDollar.text; head = stats.createEmptyMovieClip("head", 199); head._x = head._x - 10; left = []; mid = []; right = []; var _local4 = 0; while (_local4 < 6) { _local5 = _local5 + 40; left[_local4] = stats.createEmptyMovieClip("l" + _local4, _local4 * 3); mid[_local4] = stats.createEmptyMovieClip("m" + _local4, (_local4 * 3) + 1); right[_local4] = stats.createEmptyMovieClip("r" + _local4, (_local4 * 3) + 2); left[_local4]._x = -3; mid[_local4]._x = -3; right[_local4]._x = 6; left[_local4]._y = _local5; mid[_local4]._y = _local5; right[_local4]._y = _local5; _local4++; } GetScoreString(1); if (SA[4]) { } else { _root.STATS_MOVE.removeMovieClip(); _root.TextShow(head, _root.TextLose["text" + _root.Failed], "gradient", -2, 18, 1, 26, 0, 300, 0, 16711680, 16776960, 90); } _root.bl.onPress = EndScore; } function InitFIN() { if (_root.StatsMoney) { FIN = _root.StatsMoney; } if (!FIN.silver) { FIN.silver = 1; } if (!FIN.gold) { FIN.gold = 4; } if (!FIN.scorekoef) { FIN.scorekoef = 0.01; } if (!FIN.timekoef) { FIN.timekoef = 0.15; } if (!FIN.cup1) { FIN.cup1 = 40; } if (!FIN.cup2) { FIN.cup2 = 60; } if (!FIN.cup3) { FIN.cup3 = 80; } } function GetScoreString(C) { if (C > 0) { ShowString(); } else { _root.bl.onPress = _root.EndRound; } } function ShowString() { NAi++; NA++; var _local12 = 500; switch (NA) { case 0 : if (SA[1] > 0) { NA++; _root.stats_s.start(_root.SoundOn); var _local8 = left[NAi].createEmptyMovieClip("D", 0); var _local4 = left[NAi].createEmptyMovieClip("D1", 1); var _local7 = right[NAi].createEmptyMovieClip("D", 0); var _local5 = _local8.createEmptyMovieClip("D2", 0); var _local17 = _local8.createEmptyMovieClip("D1", 1); var _local6 = _local5.attachMovie("fontile", "d", 0, {_x:-35, _y:-15}); _root.TextShow(_local17, "x" + SA[1], "GameFont", -2, 0, 0, 16, _root.FontWhite, 300, 0); _root.TextShow(mid[NAi], ":", "GameFont", 0, 0, 0, 20, _root.FontWhite, 300, 0); var _local3 = Math.ceil(SA[1] * Number(FIN.silver)); _root.TextShow(_local7, DollText + String(_local3), "gradient", -3, 20, 0, 20, 0, 300, 0, 16711680, 16776960, 90); _local6.gotoAndStop(2); _local8._x = (-_local8._width) + 33; _local8._y = _local8._y + 2; if (SA[2] > 0) { _local5 = _local4.createEmptyMovieClip("D1", 0); _local17 = _local4.createEmptyMovieClip("D2", 1); _local6 = _local5.attachMovie("fontile", "d", 0, {_x:-35, _y:-15}); _local6.gotoAndStop(3); _root.TextShow(mid[NAi], ":", "GameFont", 0, 0, 0, 20, _root.FontWhite, 300, 0); _root.TextShow(_local17, "x" + SA[2], "GameFont", -2, 0, 0, 16, _root.FontWhite, 300, 0); _local3 = _local3 + Math.ceil(SA[2] * Number(FIN.gold)); _local4._x = (-_local4._width) + 33; _local4._y = _local4._y + 2; _local8._x = _local8._x - _local4._width; } TM = TM + _local3; var _local10 = _root.MONEY.score; _root.MONEY.Reduce(GameClasses.GFunctions.create(this, GetScoreString, 1)); if (!_root.Cancel) { Reduce(null, _local7, null, ["gradient", -3, 20, 0, 20, 0, 300, 0, 16711680, 16776960, 90], _local10, 0, 0, _local3, 0); } else { ShowString(); } } else { NAi--; GetScoreString(1); } break; case 2 : if (SA[0] > 0) { _root.stats_s.start(_root.SoundOn); var _local8 = left[NAi].createEmptyMovieClip("D", 0); var _local7 = right[NAi].createEmptyMovieClip("D", 0); _root.TextShow(_local8, _root.TextScoreBonus.text, "GameFont", -3, 0, 0, 20, _root.FontWhite, 300, 0); _root.TextShow(mid[NAi], ":", "GameFont", 0, 0, 0, 20, _root.FontWhite, 300, 0); var _local3 = Math.ceil(SA[0] * Number(FIN.scorekoef)); TM = TM + _local3; _root.TextShow(_local7, DollText + String(_local3), "gradient", -3, 20, 0, 20, 0, 300, 0, 16711680, 16776960, 90); _local8._x = -_local8._width; if (!_root.Cancel) { Reduce(null, _local7, null, ["gradient", -3, 20, 0, 20, 0, 300, 0, 16711680, 16776960, 90], _root.SCORE.score, 0, 0, _local3, 0); } else { ShowString(); } _root.SCORE.Reduce(GameClasses.GFunctions.create(this, GetScoreString, 1)); } else { NAi--; GetScoreString(1); } break; case 3 : if (SA[5] > 0) { _root.stats_s.start(_root.SoundOn); var _local8 = left[NAi].createEmptyMovieClip("D", 0); var _local7 = right[NAi].createEmptyMovieClip("D", 0); _root.TextShow(_local8, _root.TextTimeBonus.text, "GameFont", -3, 0, 0, 20, _root.FontWhite, 300, 0); _root.TextShow(mid[NAi], ":", "GameFont", 0, 0, 0, 20, _root.FontWhite, 300, 0); var _local3 = Math.ceil(SA[5] * (Number(FIN.timekoef) + (_root.level / 100))); TM = TM + _local3; _root.TextShow(_local7, DollText + String(_local3), "gradient", -3, 20, 0, 20, 0, 300, 0, 16711680, 16776960, 90); _local8._x = -_local8._width; if (!_root.Cancel) { Reduce(null, _local7, null, ["gradient", -3, 20, 0, 20, 0, 300, 0, 16711680, 16776960, 90], 300 * int(1 - _root.TIME.t), 0, 300, _local3, 1); } else { _root.TIME.time._y = (_root.TIME.krug._y = 300); ShowString(); } } else { NAi--; GetScoreString(1); } break; case 4 : if ((SA[4] > 0) && (SA[3])) { _root.stats_s.start(_root.SoundOn); var _local8 = left[NAi].createEmptyMovieClip("D", 0); var _local7 = right[NAi].createEmptyMovieClip("D", 0); var _local5 = _local8.createEmptyMovieClip("D1", 0); var _local17 = _local8.createEmptyMovieClip("D2", 1); var _local16 = _local8.createEmptyMovieClip("D3", 2); var _local15 = _local8.createEmptyMovieClip("D4", 3); var _local14 = _local8.createEmptyMovieClip("D5", 4); var _local13 = _local8.createEmptyMovieClip("D6", 5); var _local11 = _local8.createEmptyMovieClip("D7", 6); var _local9 = 0; _root.TextShow(_local5, _root.TextCupBonus.text, "GameFont", -3, 0, 0, 20, _root.FontWhite, 300, 0); _root.TextShow(mid[NAi], ":", "GameFont", 0, 0, 0, 20, _root.FontWhite, 300, 0); _local9 = _local5._width + 10; var _local3 = 0; if (SA[3] > 0) { _local3 = Number(FIN.cup1); } if (SA[3] > 1) { _local3 = Number(FIN.cup2); } if (SA[3] > 2) { _local3 = Number(FIN.cup3); } TM = TM + _local3; _root.TextShow(_local7, DollText + String(_local3), "gradient", -3, 20, 0, 20, 0, 300, 0, 16711680, 16776960, 90); _local8._x = -_local8._width; if (!_root.Cancel) { Reduce(null, _local7, null, ["gradient", -3, 20, 0, 20, 0, 300, 0, 16711680, 16776960, 90], 0, 0, 0, _local3, 1); } else { ShowString(); } } else { NAi--; GetScoreString(1); } break; case 5 : _root.totalmoney_s.start(_root.SoundOn); var _local8 = left[NAi].createEmptyMovieClip("D", 0); var _local7 = right[NAi].createEmptyMovieClip("D", 0); var _local4 = left[NAi].createEmptyMovieClip("D1", 1); _local4._alpha = -100; _local4.P = 10; _root.Money_ADD = TM; _root.TOTPOINTS = _root.TOTPOINTS + TM; _root.TextShow(_local8, DollText + String(TM), "gradient", -3, 20, 1, 24, 0, 300, 0, 16711680, 16776960, 90); _root.TextShow(_local4, DollText + String(TM), "gradient", -3, 20, 1, 24, 0, 300, 0, 16777215, 16764108, 90); _local4.onEnterFrame = function () { this._alpha = this._alpha + this.P; if ((this._alpha < 10) && (this.P < 0)) { delete this.onEnterFrame; this._alpha = 0; } else if (this._alpha > 80) { this.P = -10; } }; _root.TextShow(_local7, _root.TextLevelMoney.text, "GameFont", -3, 0, 1, 20, _root.FontWhite, 300, 0); left[NAi]._x = 0; right[NAi]._x = 0; left[NAi]._y = left[NAi]._y + 25; var _local5 = stats.createEmptyMovieClip("dfdf", stats.getD()); _root.TextShow(_local5, _root.TextClickToContinue.text, "GameFont", -3, 0, 1, 14, _root.FontWhite, 400, 0); _local5._y = 300; GetScoreString(0); } } function Reduce(MC1, MC2, T1, T2, O1, O2, N1, N2, isT) { clearInterval(moving); var _local3 = Math.max(Math.max(O1, O2), Math.max(N1, N2)); if (_local3 < 50) { _local3 = 500; _root.counter_s.start(_root.SoundOn); } else { _local3 = 1500; _root.counter_s.start(_root.SoundOn, 0, 2); } moving = setInterval(GameClasses.GFunctions.create(this, Reducing, getTimer(), MC1, MC2, T1, T2, O1, O2, N1, N2, isT, _local3), 0); } function Reducing(T, MC1, MC2, T1, T2, O1, O2, N1, N2, isT, k) { var _local4 = (getTimer() - T) / k; if ((_local4 >= 1) || (_root.Cancel)) { _local4 = 1; clearInterval(moving); if (isT) { GetScoreString(1); } } var _local5 = int(O1 + ((N1 - O1) * _local4)); var _local6 = int(O2 + ((N2 - O2) * _local4)); if (isT && (_root.TIME.time._y < 300)) { _root.TIME.time._y = (_root.TIME.krug._y = _local5); } _root.TextShow(MC2, DollText + String(_local6), T2[0], T2[1], T2[2], T2[3], T2[4], T2[5], T2[6], T2[7], T2[8], T2[9], T2[10], T2[11]); } function EndScore() { _root.attachMovie("black", "Cancel", 2, {_x:-100}); ShowString(); } var NA = -1; var NAi = -1; var TM = 0; var Cancel = false; var FIN = {}; }
Symbol 1418 MovieClip [__Packages.GameClasses.GameSound] Frame 0
class GameClasses.GameSound extends Sound { var position, duration, interval; function GameSound (s, MC) { super(MC); super.attachSound(s); } function start(SoundOn, s, l) { var _local2 = true; var _local3 = ((C == 1) || (position <= 0)) || (position >= duration); _local2 = SoundOn && (_local3); if (_local2) { clearInterval(interval); interval = setInterval(GameClasses.GFunctions.create(this, STRT, s, l), 1); } } function STRT(s, l) { clearInterval(interval); super.start(s, l); } var C = 1; }
Symbol 128 MovieClip Frame 27
this._parent.StartMove();
Symbol 129 MovieClip [fish1] Frame 1
#initclip 71 Object.registerClass("fish1", GameClasses.Fish); #endinitclip
Symbol 193 MovieClip Frame 33
this._parent.StartMove();
Symbol 194 MovieClip [fish2] Frame 1
#initclip 19 Object.registerClass("fish2", GameClasses.Fish); #endinitclip
Symbol 258 MovieClip Frame 33
this._parent.StartMove();
Symbol 259 MovieClip [fish8] Frame 1
#initclip 20 Object.registerClass("fish8", GameClasses.Fish); #endinitclip
Symbol 349 MovieClip Frame 27
this._parent.StartMove();
Symbol 350 MovieClip [fish4] Frame 1
#initclip 21 Object.registerClass("fish4", GameClasses.Turtle); #endinitclip
Symbol 414 MovieClip Frame 33
this._parent.StartMove();
Symbol 415 MovieClip [fish5] Frame 1
#initclip 22 Object.registerClass("fish5", GameClasses.Fish); #endinitclip
Symbol 479 MovieClip Frame 33
this._parent.StartMove();
Symbol 480 MovieClip [fish6] Frame 1
#initclip 23 Object.registerClass("fish6", GameClasses.Fish); #endinitclip
Symbol 544 MovieClip Frame 33
this._parent.StartMove();
Symbol 545 MovieClip [fish7] Frame 1
#initclip 24 Object.registerClass("fish7", GameClasses.Fish); #endinitclip
Symbol 609 MovieClip Frame 33
this._parent.StartMove();
Symbol 610 MovieClip [fish3] Frame 1
#initclip 25 Object.registerClass("fish3", GameClasses.Fish); #endinitclip
Symbol 615 MovieClip [button_close] Frame 1
#initclip 26 Object.registerClass("button_close", GameClasses.GameButton); #endinitclip
Symbol 621 MovieClip [button_green] Frame 1
#initclip 27 Object.registerClass("button_green", GameClasses.GameButton); #endinitclip
Symbol 628 MovieClip [button_big] Frame 1
#initclip 28 Object.registerClass("button_big", GameClasses.GameButton); #endinitclip stop();
Symbol 657 MovieClip [bomb_ray] Frame 15
stop(); this.removeMovieClip();
Symbol 660 MovieClip [nuke] Frame 1
#initclip 29 Object.registerClass("nuke", GameClasses.TileClass); #endinitclip
Symbol 672 MovieClip [kubok] Frame 1
stop();
Symbol 713 MovieClip [slide6] Frame 1
#initclip 30 Object.registerClass("slide6", GameClasses.TileClass); #endinitclip
Symbol 713 MovieClip [slide6] Frame 23
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 719 MovieClip [button_B] Frame 1
#initclip 31 Object.registerClass("button_B", GameClasses.GameButton); #endinitclip
Symbol 720 MovieClip [menumain] Frame 1
#initclip 32 Object.registerClass("menumain", GameClasses.GameMenu); #endinitclip
Symbol 721 MovieClip [fly_text] Frame 20
stop(); this.removeMovieClip();
Symbol 722 MovieClip [fly_text2] Frame 25
stop(); this.removeMovieClip();
Symbol 723 MovieClip [fly_bonus3] Frame 25
stop(); this.removeMovieClip();
Symbol 724 MovieClip [fly_bonus4] Frame 25
stop(); this.removeMovieClip();
Symbol 729 MovieClip [button_help] Frame 1
#initclip 33 Object.registerClass("button_help", GameClasses.GameButton); #endinitclip
Symbol 733 MovieClip [shine] Frame 15
stop(); this.removeMovieClip();
Symbol 740 MovieClip [eyebutton] Frame 1
#initclip 34 Object.registerClass("eyebutton", GameClasses.GameButton); #endinitclip
Symbol 746 MovieClip [button_small] Frame 1
#initclip 35 Object.registerClass("button_small", GameClasses.GameButton); #endinitclip
Symbol 755 MovieClip [blow_fon] Frame 8
stop(); _root.Decrease(this._parent); this._parent.gotoAndStop(this._parent._currentframe - 1); this.removeMovieClip();
Symbol 759 MovieClip [dyno] Frame 1
#initclip 36 Object.registerClass("dyno", GameClasses.TileClass); #endinitclip
Symbol 777 MovieClip [timer] Frame 1
#initclip 37 Object.registerClass("timer", GameClasses.GameTimer); #endinitclip
Symbol 799 MovieClip [rocket] Frame 1
#initclip 38 Object.registerClass("rocket", GameClasses.TileClass); #endinitclip
Symbol 802 MovieClip [bomb] Frame 1
#initclip 39 Object.registerClass("bomb", GameClasses.TileClass); #endinitclip
Symbol 812 MovieClip [button] Frame 1
#initclip 40 Object.registerClass("button", GameClasses.GameButton); #endinitclip stop();
Symbol 823 MovieClip Frame 1
stop();
Symbol 823 MovieClip Frame 66
stop();
Symbol 827 MovieClip Frame 1
stop();
Symbol 827 MovieClip Frame 66
stop();
Symbol 858 MovieClip Frame 1
stop();
Symbol 858 MovieClip Frame 2
stop();
Symbol 859 MovieClip Frame 1
stop();
Symbol 859 MovieClip Frame 76
stop();
Symbol 863 MovieClip Frame 1
stop();
Symbol 863 MovieClip Frame 76
stop();
Symbol 873 MovieClip Frame 1
vint.vint.onEnterFrame = function () { this._rotation = this._rotation + 1; };
Symbol 874 MovieClip Frame 1
stop();
Symbol 874 MovieClip Frame 76
stop();
Symbol 879 MovieClip Frame 1
stop();
Symbol 879 MovieClip Frame 62
stop();
Symbol 883 MovieClip Frame 1
stop();
Symbol 883 MovieClip Frame 61
stop();
Symbol 887 MovieClip Frame 1
stop();
Symbol 887 MovieClip Frame 83
stop(); MC.T = getTimer(); MC.onEnterFrame = function () { var _local2 = getTimer() - this.T; var _local3 = 5000 + Math.min(5000, _local2 / 10); var _local4 = (_local2 % _local3) / _local3; this._rotation = Math.sin((_local4 * Math.PI) * 2) * Math.max(5, 10 - (_local2 / 2000)); };
Symbol 906 MovieClip Frame 1
stop();
Symbol 906 MovieClip Frame 15
stop();
Symbol 909 MovieClip Frame 1
stop();
Symbol 909 MovieClip Frame 2
stop();
Symbol 927 MovieClip Frame 1
stop();
Symbol 992 MovieClip Frame 1
stop();
Symbol 992 MovieClip Frame 70
stop(); this.gotoAndStop(1);
Symbol 997 MovieClip [tank] Frame 1
#initclip 41 Object.registerClass("tank", GameClasses.Tank); #endinitclip
Symbol 1012 MovieClip [item10] Frame 1
#initclip 42 Object.registerClass("item10", GameClasses.ItemTank); #endinitclip
Symbol 1016 MovieClip [item8] Frame 1
#initclip 43 Object.registerClass("item8", GameClasses.ItemTank); #endinitclip
Symbol 1020 MovieClip [item6] Frame 1
#initclip 44 Object.registerClass("item6", GameClasses.ItemTank); #endinitclip
Symbol 1024 MovieClip [item12] Frame 1
#initclip 45 Object.registerClass("item12", GameClasses.ItemTank); #endinitclip
Symbol 1028 MovieClip [item16] Frame 1
#initclip 46 Object.registerClass("item16", GameClasses.ItemTank); #endinitclip
Symbol 1032 MovieClip [item17] Frame 1
#initclip 47 Object.registerClass("item17", GameClasses.ItemTank); #endinitclip
Symbol 1036 MovieClip [item9] Frame 1
#initclip 48 Object.registerClass("item9", GameClasses.ItemTank); #endinitclip
Symbol 1040 MovieClip [item7] Frame 1
#initclip 49 Object.registerClass("item7", GameClasses.ItemTank); #endinitclip
Symbol 1044 MovieClip [item1] Frame 1
#initclip 50 Object.registerClass("item1", GameClasses.ItemTank); #endinitclip
Symbol 1048 MovieClip [item3] Frame 1
#initclip 51 Object.registerClass("item3", GameClasses.ItemTank); #endinitclip
Symbol 1052 MovieClip [item2] Frame 1
#initclip 52 Object.registerClass("item2", GameClasses.ItemTank); #endinitclip
Symbol 1077 MovieClip [slide1] Frame 1
#initclip 53 Object.registerClass("slide1", GameClasses.TileClass); #endinitclip
Symbol 1077 MovieClip [slide1] Frame 23
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1102 MovieClip [slide2] Frame 1
#initclip 54 Object.registerClass("slide2", GameClasses.TileClass); #endinitclip
Symbol 1102 MovieClip [slide2] Frame 23
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1126 MovieClip [slide3] Frame 1
#initclip 55 Object.registerClass("slide3", GameClasses.TileClass); #endinitclip
Symbol 1126 MovieClip [slide3] Frame 23
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1151 MovieClip [slide4] Frame 1
#initclip 56 Object.registerClass("slide4", GameClasses.TileClass); #endinitclip
Symbol 1151 MovieClip [slide4] Frame 23
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1175 MovieClip [slide5] Frame 1
#initclip 57 Object.registerClass("slide5", GameClasses.TileClass); #endinitclip
Symbol 1175 MovieClip [slide5] Frame 23
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1179 MovieClip [item4] Frame 1
#initclip 58 Object.registerClass("item4", GameClasses.ItemTank); #endinitclip
Symbol 1183 MovieClip [item5] Frame 1
#initclip 59 Object.registerClass("item5", GameClasses.ItemTank); #endinitclip
Symbol 1207 MovieClip [slide7] Frame 1
#initclip 60 Object.registerClass("slide7", GameClasses.TileClass); #endinitclip
Symbol 1207 MovieClip [slide7] Frame 23
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1227 MovieClip Frame 1
stop();
Symbol 1234 MovieClip [item19] Frame 1
#initclip 61 Object.registerClass("item19", GameClasses.ItemTank); #endinitclip mc.R = random(8000); mc.onEnterFrame = function () { var _local2 = 8000; var _local3 = ((Math.PI*2) * ((getTimer() + this.R) % _local2)) / _local2; this._alpha = Math.min(100, Math.sin(_local3) * 100); };
Symbol 1240 MovieClip [item23] Frame 1
#initclip 62 Object.registerClass("item23", GameClasses.ItemTank); #endinitclip mc.R = random(18000); mc.onEnterFrame = function () { var _local2 = 18000; var _local3 = ((Math.PI*2) * ((getTimer() + this.R) % _local2)) / _local2; this._alpha = Math.min(100, Math.sin(_local3) * 100); };
Symbol 1246 MovieClip [item24] Frame 1
#initclip 63 Object.registerClass("item24", GameClasses.ItemTank); #endinitclip mc.R = random(20000); mc.onEnterFrame = function () { var _local2 = 20000; var _local3 = ((Math.PI*2) * ((getTimer() + this.R) % _local2)) / _local2; this._alpha = Math.min(100, Math.sin(_local3) * 200); };
Symbol 1250 MovieClip [item20] Frame 1
#initclip 64 Object.registerClass("item20", GameClasses.ItemTank); #endinitclip
Symbol 1254 MovieClip [item21] Frame 1
#initclip 65 Object.registerClass("item21", GameClasses.ItemTank); #endinitclip
Symbol 1258 MovieClip [item25] Frame 1
#initclip 66 Object.registerClass("item25", GameClasses.ItemTank); #endinitclip
Symbol 1262 MovieClip [item26] Frame 1
#initclip 67 Object.registerClass("item26", GameClasses.ItemTank); #endinitclip
Symbol 1268 MovieClip [item18] Frame 1
#initclip 68 Object.registerClass("item18", GameClasses.ItemTank); #endinitclip mc.R = random(12000); mc.onEnterFrame = function () { var _local2 = 12000; var _local3 = ((Math.PI*2) * ((getTimer() + this.R) % _local2)) / _local2; this._alpha = Math.min(100, Math.sin(_local3) * 100); };
Symbol 1278 MovieClip [item22] Frame 1
#initclip 69 Object.registerClass("item22", GameClasses.ItemTank); #endinitclip mc1.R = random(10000); mc1.onEnterFrame = function () { var _local2 = 4000; var _local3 = ((Math.PI*2) * ((getTimer() + this.R) % _local2)) / _local2; this._rotation = Math.sin(_local3) * 8; }; mc2.R = random(10000); mc2.onEnterFrame = function () { var _local2 = 5000; var _local3 = ((Math.PI*2) * ((getTimer() + this.R) % _local2)) / _local2; this._rotation = Math.sin(_local3) * 12; };
Symbol 1301 MovieClip Frame 1
stop();
Symbol 1306 MovieClip [button_rg] Frame 1
#initclip 70 Object.registerClass("button_rg", GameClasses.GameButton); #endinitclip stop();

Library Items

Symbol 1 Font [GameFont]
Symbol 2 MovieClip [empty]Used by:1228  Timeline
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:Timeline
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:7
Symbol 7 MovieClipUses:6Used by:Timeline
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClipUses:9Used by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 FontUsed by:13 985 987 990
Symbol 13 EditableTextUses:12Used by:Timeline
Symbol 14 MovieClipUsed by:99 128 158 193 223 258 294 349 379 414 444 479 509 544 574 609 629 642 649 720 721 722 747 807 875 940 943 945 948 1006  Timeline
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [black]Uses:15Used by:755 756 909 940 1006  Timeline
Symbol 17 FontUsed by:18
Symbol 18 EditableTextUses:17Used by:Timeline
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:Timeline
Symbol 1401 MovieClip [__Packages.GameClasses.LoadGameXML]
Symbol 1402 MovieClip [__Packages.GameClasses.Fish]
Symbol 1403 MovieClip [__Packages.GameClasses.GFunctions]
Symbol 1404 MovieClip [__Packages.GameClasses.Spline]
Symbol 1405 MovieClip [__Packages.GameClasses.GameEffects]
Symbol 1406 MovieClip [__Packages.GameClasses.Turtle]
Symbol 1407 MovieClip [__Packages.GameClasses.GameButton]
Symbol 1408 MovieClip [__Packages.GameClasses.TileClass]
Symbol 1409 MovieClip [__Packages.GameClasses.GameMenu]
Symbol 1410 MovieClip [__Packages.GameClasses.GameTimer]
Symbol 1411 MovieClip [__Packages.GameClasses.Tank]
Symbol 1412 MovieClip [__Packages.GameClasses.Score]
Symbol 1413 MovieClip [__Packages.GameClasses.GameHint]
Symbol 1414 MovieClip [__Packages.GameClasses.GameHint2]
Symbol 1415 MovieClip [__Packages.GameClasses.BitmapHelp]
Symbol 1416 MovieClip [__Packages.GameClasses.ItemTank]
Symbol 1417 MovieClip [__Packages.GameClasses.GameStats]
Symbol 1418 MovieClip [__Packages.GameClasses.GameSound]
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:23
Symbol 23 MovieClip [tank_comf_medic]Uses:22Used by:Timeline
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClip [tank_comf_light]Uses:25Used by:Timeline
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClip [tank_comf_feeder]Uses:28Used by:Timeline
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClip [tank_comf_filter]Uses:31Used by:Timeline
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClip [tank_comf_comp1]Uses:34Used by:Timeline
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Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClip [tank_comf_comp2]Uses:37Used by:Timeline
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClip [tank_comf_dno]Uses:40Used by:Timeline
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Symbol 43 GraphicUses:42Used by:44
Symbol 44 MovieClip [tank_comf_termo]Uses:43Used by:Timeline
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Symbol 47 MovieClip [fishico7]Uses:46Used by:Timeline
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Symbol 53 MovieClip [fishico5]Uses:52Used by:Timeline
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Symbol 56 MovieClip [fishico4]Uses:55Used by:Timeline
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Symbol 59 MovieClip [fishico8]Uses:58Used by:Timeline
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:62
Symbol 62 MovieClip [fishico2]Uses:61Used by:Timeline
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Symbol 64 GraphicUses:63Used by:65
Symbol 65 MovieClip [fishico1]Uses:64Used by:Timeline
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Symbol 67 GraphicUses:66Used by:68
Symbol 68 MovieClip [fishico3]Uses:67Used by:Timeline
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Symbol 129 MovieClip [fish1]Uses:99 128Used by:Timeline
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Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:193
Symbol 193 MovieClipUses:160 14 162 164 166 168 170 172 174 176 178 180 182 184 186 188 190 192Used by:194
Symbol 194 MovieClip [fish2]Uses:158 193Used by:Timeline
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:223
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Symbol 940 MovieClip [bottompaneltank]Uses:914 922 16 927 14 929 615 939Used by:997  Timeline
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Symbol 981 MovieClipUses:980Used by:982
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Symbol 996 GraphicUses:994 995Used by:997
Symbol 997 MovieClip [tank]Uses:875 879 883 887 909 912 940 943 945 948 993 996Used by:Timeline
Symbol 998 BitmapUsed by:999
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Symbol 1002 MovieClipUses:1001Used by:1006
Symbol 1003 BitmapUsed by:1004
Symbol 1004 GraphicUses:1003Used by:1005
Symbol 1005 MovieClipUses:1004Used by:1006
Symbol 1006 MovieClip [panelsell]Uses:999 14 16 1002 1005Used by:Timeline
Symbol 1007 GraphicUsed by:1008
Symbol 1008 MovieClip [bubble]Uses:1007Used by:Timeline
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Symbol 1010 GraphicUses:1009Used by:1011
Symbol 1011 MovieClipUses:1010Used by:1012
Symbol 1012 MovieClip [item10]Uses:1011Used by:Timeline
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Symbol 1015 MovieClipUses:1014Used by:1016
Symbol 1016 MovieClip [item8]Uses:1015Used by:Timeline
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Symbol 1019 MovieClipUses:1018Used by:1020
Symbol 1020 MovieClip [item6]Uses:1019Used by:Timeline
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Symbol 1023 MovieClipUses:1022Used by:1024
Symbol 1024 MovieClip [item12]Uses:1023Used by:Timeline
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Symbol 1027 MovieClipUses:1026Used by:1028
Symbol 1028 MovieClip [item16]Uses:1027Used by:Timeline
Symbol 1029 BitmapUsed by:1030
Symbol 1030 GraphicUses:1029Used by:1031
Symbol 1031 MovieClipUses:1030Used by:1032
Symbol 1032 MovieClip [item17]Uses:1031Used by:Timeline
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Symbol 1036 MovieClip [item9]Uses:1035Used by:Timeline
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Symbol 1044 MovieClip [item1]Uses:1043Used by:Timeline
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Symbol 1048 MovieClip [item3]Uses:1047Used by:Timeline
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Symbol 1101 GraphicUses:1100Used by:1102
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Symbol 1111 GraphicUses:1110Used by:1126
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Symbol 1113 GraphicUses:1112Used by:1126
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Symbol 1119 GraphicUses:1118Used by:1126
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Symbol 1121 GraphicUses:1120Used by:1126
Symbol 1122 BitmapUsed by:1123
Symbol 1123 GraphicUses:1122Used by:1126
Symbol 1124 BitmapUsed by:1125
Symbol 1125 GraphicUses:1124Used by:1126
Symbol 1126 MovieClip [slide3]Uses:1103 1105 1107 1109 1111 1113 1115 1117 1119 1121 1123 1125Used by:Timeline
Symbol 1127 BitmapUsed by:1128
Symbol 1128 GraphicUses:1127Used by:1151
Symbol 1129 BitmapUsed by:1130
Symbol 1130 GraphicUses:1129Used by:1151
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Symbol 1132 GraphicUses:1131Used by:1151
Symbol 1133 BitmapUsed by:1134
Symbol 1134 GraphicUses:1133Used by:1151
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Symbol 1136 GraphicUses:1135Used by:1151
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Symbol 1138 GraphicUses:1137Used by:1151
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Symbol 1144 GraphicUses:1143Used by:1151
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Symbol 1146 GraphicUses:1145Used by:1151
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Symbol 1148 GraphicUses:1147Used by:1151
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Symbol 1150 GraphicUses:1149Used by:1151
Symbol 1151 MovieClip [slide4]Uses:1128 1130 1132 1134 1136 1138 1140 1142 1144 1146 1148 1150Used by:Timeline
Symbol 1152 GraphicUses:632Used by:1175
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Symbol 1168 GraphicUses:1167Used by:1175
Symbol 1169 BitmapUsed by:1170
Symbol 1170 GraphicUses:1169Used by:1175
Symbol 1171 BitmapUsed by:1172
Symbol 1172 GraphicUses:1171Used by:1175
Symbol 1173 BitmapUsed by:1174
Symbol 1174 GraphicUses:1173Used by:1175
Symbol 1175 MovieClip [slide5]Uses:1152 1154 1156 1158 1160 1162 1164 1166 1168 1170 1172 1174Used by:Timeline
Symbol 1176 BitmapUsed by:1177
Symbol 1177 GraphicUses:1176Used by:1178
Symbol 1178 MovieClipUses:1177Used by:1179
Symbol 1179 MovieClip [item4]Uses:1178Used by:Timeline
Symbol 1180 BitmapUsed by:1181
Symbol 1181 GraphicUses:1180Used by:1182
Symbol 1182 MovieClipUses:1181Used by:1183
Symbol 1183 MovieClip [item5]Uses:1182Used by:Timeline
Symbol 1184 GraphicUses:631Used by:1207
Symbol 1185 BitmapUsed by:1186
Symbol 1186 GraphicUses:1185Used by:1207
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Symbol 1188 GraphicUses:1187Used by:1207
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Symbol 1198 GraphicUses:1197Used by:1207
Symbol 1199 BitmapUsed by:1200
Symbol 1200 GraphicUses:1199Used by:1207
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Symbol 1202 GraphicUses:1201Used by:1207
Symbol 1203 BitmapUsed by:1204
Symbol 1204 GraphicUses:1203Used by:1207
Symbol 1205 BitmapUsed by:1206
Symbol 1206 GraphicUses:1205Used by:1207
Symbol 1207 MovieClip [slide7]Uses:1184 1186 1188 1190 1192 1194 1196 1198 1200 1202 1204 1206Used by:Timeline
Symbol 1208 BitmapUsed by:1209 1210
Symbol 1209 GraphicUses:1208Used by:1211
Symbol 1210 GraphicUses:1208Used by:1211
Symbol 1211 MovieClip [hint_arrow]Uses:1209 1210Used by:Timeline
Symbol 1212 BitmapUsed by:1213 1222
Symbol 1213 GraphicUses:1212Used by:1214
Symbol 1214 MovieClipUses:1213Used by:1221
Symbol 1215 BitmapUsed by:1216 1222
Symbol 1216 GraphicUses:1215Used by:1217
Symbol 1217 MovieClipUses:1216Used by:1221
Symbol 1218 BitmapUsed by:1219 1222
Symbol 1219 GraphicUses:1218Used by:1220
Symbol 1220 MovieClipUses:1219Used by:1221
Symbol 1221 MovieClip [ramka_hint]Uses:1214 1217 1220Used by:Timeline
Symbol 1222 GraphicUses:1212 1215 1218Used by:1228
Symbol 1223 BitmapUsed by:1224
Symbol 1224 GraphicUses:1223Used by:1227
Symbol 1225 BitmapUsed by:1226
Symbol 1226 GraphicUses:1225Used by:1227
Symbol 1227 MovieClipUses:1224 1226Used by:1228
Symbol 1228 MovieClip [hintsell]Uses:1222 2 1227Used by:Timeline
Symbol 1229 BitmapUsed by:1230
Symbol 1230 GraphicUses:1229Used by:1231
Symbol 1231 MovieClipUses:1230Used by:1234
Symbol 1232 GraphicUsed by:1233
Symbol 1233 MovieClipUses:1232Used by:1234
Symbol 1234 MovieClip [item19]Uses:1231 1233Used by:Timeline
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Symbol 1236 GraphicUses:1235Used by:1237
Symbol 1237 MovieClipUses:1236Used by:1240
Symbol 1238 GraphicUsed by:1239
Symbol 1239 MovieClipUses:1238Used by:1240
Symbol 1240 MovieClip [item23]Uses:1237 1239Used by:Timeline
Symbol 1241 BitmapUsed by:1242
Symbol 1242 GraphicUses:1241Used by:1243
Symbol 1243 MovieClipUses:1242Used by:1246
Symbol 1244 GraphicUsed by:1245
Symbol 1245 MovieClipUses:1244Used by:1246
Symbol 1246 MovieClip [item24]Uses:1243 1245Used by:Timeline
Symbol 1247 BitmapUsed by:1248
Symbol 1248 GraphicUses:1247Used by:1249
Symbol 1249 MovieClipUses:1248Used by:1250
Symbol 1250 MovieClip [item20]Uses:1249Used by:Timeline
Symbol 1251 BitmapUsed by:1252
Symbol 1252 GraphicUses:1251Used by:1253
Symbol 1253 MovieClipUses:1252Used by:1254
Symbol 1254 MovieClip [item21]Uses:1253Used by:Timeline
Symbol 1255 BitmapUsed by:1256
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Symbol 1257 MovieClipUses:1256Used by:1258
Symbol 1258 MovieClip [item25]Uses:1257Used by:Timeline
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Symbol 1261 MovieClipUses:1260Used by:1262
Symbol 1262 MovieClip [item26]Uses:1261Used by:Timeline
Symbol 1263 BitmapUsed by:1264
Symbol 1264 GraphicUses:1263Used by:1265
Symbol 1265 MovieClipUses:1264Used by:1268
Symbol 1266 GraphicUsed by:1267
Symbol 1267 MovieClipUses:1266Used by:1268
Symbol 1268 MovieClip [item18]Uses:1265 1267Used by:Timeline
Symbol 1269 BitmapUsed by:1270
Symbol 1270 GraphicUses:1269Used by:1271
Symbol 1271 MovieClipUses:1270Used by:1278
Symbol 1272 BitmapUsed by:1273
Symbol 1273 GraphicUses:1272Used by:1274
Symbol 1274 MovieClipUses:1273Used by:1278
Symbol 1275 BitmapUsed by:1276
Symbol 1276 GraphicUses:1275Used by:1277
Symbol 1277 MovieClipUses:1276Used by:1278
Symbol 1278 MovieClip [item22]Uses:1271 1274 1277Used by:Timeline
Symbol 1279 Sound [bomb_s]Used by:1301
Symbol 1280 Sound [bonus_s]Used by:1301
Symbol 1281 Sound [button_s]Used by:1301
Symbol 1282 Sound [buy_s]Used by:1301
Symbol 1283 Sound [click_s]Used by:1301
Symbol 1284 Sound [comfort_s]Used by:1301
Symbol 1285 Sound [fall_s]Used by:1301
Symbol 1286 Sound [hint_s]Used by:1301
Symbol 1287 Sound [levelcomplete_s]Used by:1301
Symbol 1288 Sound [levelstart_s]Used by:1301
Symbol 1289 Sound [lock_s]Used by:1301
Symbol 1290 Sound [match_s]Used by:1301
Symbol 1291 Sound [move_s]Used by:1301
Symbol 1292 Sound [sell_s]Used by:1301
Symbol 1293 Sound [stats_s]Used by:1301
Symbol 1294 Sound [window_s]Used by:1301
Symbol 1295 Sound [wrong_s]Used by:1301
Symbol 1296 Sound [totalmoney_s]Used by:1301
Symbol 1297 Sound [counter_s]Used by:1301
Symbol 1298 Sound [clear_s]Used by:1301
Symbol 1299 Sound [music_fon]Used by:1301
Symbol 1300 Sound [music_match]Used by:1301
Symbol 1301 MovieClipUses:1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300Used by:Timeline
Symbol 1302 BitmapUsed by:1303
Symbol 1303 GraphicUses:1302Used by:1306
Symbol 1304 BitmapUsed by:1305
Symbol 1305 GraphicUses:1304Used by:1306
Symbol 1306 MovieClip [button_rg]Uses:1303 70 1305Used by:Timeline
Symbol 1307 Bitmap [help_window]Used by:1308
Symbol 1308 GraphicUses:1307Used by:Timeline
Symbol 1309 GraphicUsed by:1312
Symbol 1310 GraphicUsed by:1312
Symbol 1311 GraphicUsed by:1312
Symbol 1312 MovieClip [help_for_menu]Uses:1309 1310 1311Used by:Timeline
Symbol 1313 GraphicUsed by:1314
Symbol 1314 MovieClip [help_for_shop]Uses:1313Used by:Timeline
Symbol 1315 GraphicUsed by:1316
Symbol 1316 MovieClip [help_for_game]Uses:1315Used by:Timeline
Symbol 1317 BitmapUsed by:1318
Symbol 1318 GraphicUses:1317Used by:1319
Symbol 1319 MovieClip [item01]Uses:1318Used by:Timeline
Symbol 1320 BitmapUsed by:1321
Symbol 1321 GraphicUses:1320Used by:1322
Symbol 1322 MovieClip [item02]Uses:1321Used by:Timeline
Symbol 1323 BitmapUsed by:1324
Symbol 1324 GraphicUses:1323Used by:1325
Symbol 1325 MovieClip [item03]Uses:1324Used by:Timeline
Symbol 1326 BitmapUsed by:1327
Symbol 1327 GraphicUses:1326Used by:1328
Symbol 1328 MovieClip [item04]Uses:1327Used by:Timeline
Symbol 1329 BitmapUsed by:1330
Symbol 1330 GraphicUses:1329Used by:1331
Symbol 1331 MovieClip [item05]Uses:1330Used by:Timeline
Symbol 1332 BitmapUsed by:1333
Symbol 1333 GraphicUses:1332Used by:1334
Symbol 1334 MovieClip [item06]Uses:1333Used by:Timeline
Symbol 1335 BitmapUsed by:1336
Symbol 1336 GraphicUses:1335Used by:1337
Symbol 1337 MovieClip [item07]Uses:1336Used by:Timeline
Symbol 1338 BitmapUsed by:1339
Symbol 1339 GraphicUses:1338Used by:1340
Symbol 1340 MovieClip [item08]Uses:1339Used by:Timeline
Symbol 1341 BitmapUsed by:1342
Symbol 1342 GraphicUses:1341Used by:1343
Symbol 1343 MovieClip [item09]Uses:1342Used by:Timeline
Symbol 1344 BitmapUsed by:1345
Symbol 1345 GraphicUses:1344Used by:1346
Symbol 1346 MovieClip [item010]Uses:1345Used by:Timeline
Symbol 1347 BitmapUsed by:1348
Symbol 1348 GraphicUses:1347Used by:1349
Symbol 1349 MovieClip [item011]Uses:1348Used by:Timeline
Symbol 1350 BitmapUsed by:1351
Symbol 1351 GraphicUses:1350Used by:1352
Symbol 1352 MovieClip [item012]Uses:1351Used by:Timeline
Symbol 1353 BitmapUsed by:1354
Symbol 1354 GraphicUses:1353Used by:1355
Symbol 1355 MovieClip [item013]Uses:1354Used by:Timeline
Symbol 1356 BitmapUsed by:1357
Symbol 1357 GraphicUses:1356Used by:1358
Symbol 1358 MovieClip [item014]Uses:1357Used by:Timeline
Symbol 1359 BitmapUsed by:1360
Symbol 1360 GraphicUses:1359Used by:1361
Symbol 1361 MovieClip [item015]Uses:1360Used by:Timeline
Symbol 1362 BitmapUsed by:1363
Symbol 1363 GraphicUses:1362Used by:1364
Symbol 1364 MovieClip [item016]Uses:1363Used by:Timeline
Symbol 1365 BitmapUsed by:1366
Symbol 1366 GraphicUses:1365Used by:1367
Symbol 1367 MovieClip [item017]Uses:1366Used by:Timeline
Symbol 1368 BitmapUsed by:1369
Symbol 1369 GraphicUses:1368Used by:1370
Symbol 1370 MovieClip [item018]Uses:1369Used by:Timeline
Symbol 1371 BitmapUsed by:1372
Symbol 1372 GraphicUses:1371Used by:1373
Symbol 1373 MovieClip [item019]Uses:1372Used by:Timeline
Symbol 1374 BitmapUsed by:1375
Symbol 1375 GraphicUses:1374Used by:1376
Symbol 1376 MovieClip [item020]Uses:1375Used by:Timeline
Symbol 1377 BitmapUsed by:1378
Symbol 1378 GraphicUses:1377Used by:1379
Symbol 1379 MovieClip [item021]Uses:1378Used by:Timeline
Symbol 1380 BitmapUsed by:1381
Symbol 1381 GraphicUses:1380Used by:1382
Symbol 1382 MovieClip [item022]Uses:1381Used by:Timeline
Symbol 1383 BitmapUsed by:1384
Symbol 1384 GraphicUses:1383Used by:1385
Symbol 1385 MovieClip [item023]Uses:1384Used by:Timeline
Symbol 1386 BitmapUsed by:1387
Symbol 1387 GraphicUses:1386Used by:1388
Symbol 1388 MovieClip [item024]Uses:1387Used by:Timeline
Symbol 1389 BitmapUsed by:1390
Symbol 1390 GraphicUses:1389Used by:1391
Symbol 1391 MovieClip [item025]Uses:1390Used by:Timeline
Symbol 1392 BitmapUsed by:1393
Symbol 1393 GraphicUses:1392Used by:1394
Symbol 1394 MovieClip [item026]Uses:1393Used by:Timeline
Symbol 1395 BitmapUsed by:1396
Symbol 1396 GraphicUses:1395Used by:1397
Symbol 1397 MovieClip [sachok_dw]Uses:1396Used by:Timeline
Symbol 1398 BitmapUsed by:1399
Symbol 1399 GraphicUses:1398Used by:1400
Symbol 1400 MovieClip [sachok_up]Uses:1399Used by:Timeline

Instance Names

"loadbar"Frame 1Symbol 7 MovieClip
"loadline"Frame 1Symbol 11 MovieClip
"KB"Frame 1Symbol 13 EditableText
"logos"Frame 1Symbol 14 MovieClip
"INFO"Frame 1Symbol 16 MovieClip [black]
"INFO_T"Frame 1Symbol 18 EditableText
"linemm"Symbol 11 MovieClip Frame 1Symbol 10 MovieClip
"linem"Symbol 11 MovieClip Frame 1Symbol 10 MovieClip
"line"Symbol 11 MovieClip Frame 1Symbol 10 MovieClip
"nos"Symbol 99 MovieClip Frame 1Symbol 14 MovieClip
"nos"Symbol 128 MovieClip Frame 1Symbol 14 MovieClip
"fish"Symbol 129 MovieClip [fish1] Frame 1Symbol 99 MovieClip
"fish"Symbol 129 MovieClip [fish1] Frame 3Symbol 128 MovieClip
"nos"Symbol 158 MovieClip Frame 1Symbol 14 MovieClip
"nos"Symbol 193 MovieClip Frame 1Symbol 14 MovieClip
"fish"Symbol 194 MovieClip [fish2] Frame 1Symbol 158 MovieClip
"fish"Symbol 194 MovieClip [fish2] Frame 3Symbol 193 MovieClip
"nos"Symbol 223 MovieClip Frame 1Symbol 14 MovieClip
"nos"Symbol 258 MovieClip Frame 1Symbol 14 MovieClip
"fish"Symbol 259 MovieClip [fish8] Frame 1Symbol 223 MovieClip
"fish"Symbol 259 MovieClip [fish8] Frame 3Symbol 258 MovieClip
"nos"Symbol 294 MovieClip Frame 1Symbol 14 MovieClip
"nos"Symbol 349 MovieClip Frame 1Symbol 14 MovieClip
"fish"Symbol 350 MovieClip [fish4] Frame 1Symbol 294 MovieClip
"fish"Symbol 350 MovieClip [fish4] Frame 3Symbol 349 MovieClip
"nos"Symbol 379 MovieClip Frame 1Symbol 14 MovieClip
"nos"Symbol 414 MovieClip Frame 1Symbol 14 MovieClip
"fish"Symbol 415 MovieClip [fish5] Frame 1Symbol 379 MovieClip
"fish"Symbol 415 MovieClip [fish5] Frame 3Symbol 414 MovieClip
"nos"Symbol 444 MovieClip Frame 1Symbol 14 MovieClip
"nos"Symbol 479 MovieClip Frame 1Symbol 14 MovieClip
"fish"Symbol 480 MovieClip [fish6] Frame 1Symbol 444 MovieClip
"fish"Symbol 480 MovieClip [fish6] Frame 3Symbol 479 MovieClip
"nos"Symbol 509 MovieClip Frame 1Symbol 14 MovieClip
"nos"Symbol 544 MovieClip Frame 1Symbol 14 MovieClip
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"a"Symbol 621 MovieClip [button_green] Frame 2
"p"Symbol 621 MovieClip [button_green] Frame 3
"n"Symbol 628 MovieClip [button_big] Frame 1
"p"Symbol 628 MovieClip [button_big] Frame 2
"a"Symbol 628 MovieClip [button_big] Frame 3
"n"Symbol 719 MovieClip [button_B] Frame 1
"a"Symbol 719 MovieClip [button_B] Frame 2
"p"Symbol 719 MovieClip [button_B] Frame 3
"n"Symbol 729 MovieClip [button_help] Frame 1
"a"Symbol 729 MovieClip [button_help] Frame 2
"p"Symbol 729 MovieClip [button_help] Frame 3
"n"Symbol 740 MovieClip [eyebutton] Frame 1
"a"Symbol 740 MovieClip [eyebutton] Frame 2
"p"Symbol 740 MovieClip [eyebutton] Frame 3
"n"Symbol 746 MovieClip [button_small] Frame 1
"a"Symbol 746 MovieClip [button_small] Frame 2
"p"Symbol 746 MovieClip [button_small] Frame 3
"n"Symbol 812 MovieClip [button] Frame 1
"p"Symbol 812 MovieClip [button] Frame 2
"a"Symbol 812 MovieClip [button] Frame 3
"open"Symbol 906 MovieClip Frame 1
"close"Symbol 906 MovieClip Frame 16
"n"Symbol 1306 MovieClip [button_rg] Frame 1
"a"Symbol 1306 MovieClip [button_rg] Frame 2
"p"Symbol 1306 MovieClip [button_rg] Frame 3




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Created: 21/2 -2019 07:43:22 Last modified: 21/2 -2019 07:43:22 Server time: 22/12 -2024 03:46:19