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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/71892241?noj=FRM71892241-21DC" width="1" height="1"></div>

Booze Up - basic jump and run game.swf

This is the info page for
Flash #131552

(Click the ID number above for more basic data on this flash file.)


Text
THANKS FOR PLAYING!!

<p align="center"><font face="standard 07_55_16pt_st" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Remember that in real life projectile vomit will NOT grant you the power to leap small gaps and seduce teh ladies...</font></p>

DRINK RESPONSIBLY
DON'T DRINK AND DRIVE
& ALWAYS WEAR CLEAN PANTS

CLICK ANYWHERE TO RETURN TO THE TITLE SCREEN

<p align="left"><font face="standard 07_55_8pt_st" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">Android 1.0</font></p>

<p align="left"><font face="standard 07_65_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">125</font></p>

PUKEOMETER

STAGE

<p align="right"><font face="standard 07_65_8pt_st" size="8" color="#ffffff" letterSpacing="1.000000" kerning="1">08</font></p>

ARE YOU SURE YOU
WANT TO QUIT?

SFX HOLDER

<p align="center"><font face="standard 07_65_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">50</font></p>

<p align="center"><font face="standard 07_65_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">50</font></p>

<p align="center"><font face="standard 07_65_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">5</font></p>

<p align="center"><font face="standard 07_65_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">5</font></p>

<p align="center"><font face="standard 07_65_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">50</font></p>

<p align="center"><font face="standard 07_65_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">50</font></p>

<p align="center"><font face="standard 07_65_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">50</font></p>

<p align="center"><font face="standard 07_65_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">50</font></p>

<p align="left"><font face="standard 07_65_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">999 &nbsp;/ &nbsp;999</font></p>

<p align="left"><font face="standard 07_65_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">9.99</font></p>

<p align="left"><font face="standard 07_65_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">999999</font></p>

<p align="left"><font face="standard 07_65_16pt_st" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">1. IT&apos;S ALL IN THE WRIST</font></p>

<p align="left"><font face="standard 07_55_16pt_st" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">USE THE LEFT AND RIGHT ARROW KEYS TO MOVE</font></p>

ActionScript [AS3]

Section 1
//ag_intro_mc_74 (BoozeUp_fla.ag_intro_mc_74) package BoozeUp_fla { import flash.display.*; public dynamic class ag_intro_mc_74 extends MovieClip { public function ag_intro_mc_74(){ addFrameScript(0, frame1, 224, frame225); } function frame1(){ gotoAndPlay(2); } function frame225(){ stop(); } } }//package BoozeUp_fla
Section 2
//heartClip_68 (BoozeUp_fla.heartClip_68) package BoozeUp_fla { import flash.display.*; public dynamic class heartClip_68 extends MovieClip { public function heartClip_68(){ addFrameScript(79, frame80); } function frame80(){ stop(); } } }//package BoozeUp_fla
Section 3
//heartPopClip_69 (BoozeUp_fla.heartPopClip_69) package BoozeUp_fla { import flash.display.*; public dynamic class heartPopClip_69 extends MovieClip { public function heartPopClip_69(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package BoozeUp_fla
Section 4
//logoClip_17 (BoozeUp_fla.logoClip_17) package BoozeUp_fla { import flash.events.*; import flash.display.*; public dynamic class logoClip_17 extends MovieClip { public function logoClip_17(){ addFrameScript(0, frame1, 179, frame180); } function frame1(){ this.dispatchEvent(new Event("AnimDone")); } function frame180(){ gotoAndPlay("loop"); } } }//package BoozeUp_fla
Section 5
//PreloadAssets_7 (BoozeUp_fla.PreloadAssets_7) package BoozeUp_fla { import flash.display.*; public dynamic class PreloadAssets_7 extends MovieClip { public function PreloadAssets_7(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BoozeUp_fla
Section 6
//SFXHolder_53 (BoozeUp_fla.SFXHolder_53) package BoozeUp_fla { import flash.display.*; public dynamic class SFXHolder_53 extends MovieClip { public function SFXHolder_53(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BoozeUp_fla
Section 7
//winB_67 (BoozeUp_fla.winB_67) package BoozeUp_fla { import flash.media.*; import flash.events.*; import flash.display.*; import customclasses.*; public dynamic class winB_67 extends MovieClip { public var sfxKissStart:Sound; public var sfxKissEnd:Sound; public var sfxLongPuke:Sound; public var sfxPop:Sound; public function winB_67(){ addFrameScript(54, frame55, 228, frame229, 341, frame342, 500, frame501, 542, frame543); } function frame55(){ sfxKissStart = new SFXKissStart(); sfxKissStart.play(0, 0, new SoundTransform(Game.SFX_VOL)); } function frame229(){ sfxKissEnd = new SFXKissEnd(); sfxKissEnd.play(0, 0, new SoundTransform(Game.SFX_VOL)); } function frame342(){ sfxLongPuke = new SFXFinalSick(); sfxLongPuke.play(0, 0, new SoundTransform(3)); } function frame501(){ sfxPop = new SFXPop(); sfxPop.play(0, 0, new SoundTransform(Game.SFX_VOL)); } function frame543(){ stop(); this.dispatchEvent(new Event("Anim done")); } } }//package BoozeUp_fla
Section 8
//AnimPopSpikeTile (customclasses.AnimPopSpikeTile) package customclasses { import flash.display.*; import gmd.utils.*; public class AnimPopSpikeTile extends AnimTile { public var killFrame:Boolean; private var isTriggered:Boolean; public function AnimPopSpikeTile(_arg1:BitmapData, _arg2:int){ super(_arg1, _arg2); this.init(); } private function init():void{ this.addLoop(0, [0], false); this.addLoop(1, [0, 0, 0, 0, 0, 0, 0, 1, 4, 4, 4, 4, 4, 3, 3, 3, 2, 2, 2, 1, 1, 1, 0], false); this.play(0); this.isTriggered = false; this.killFrame = false; this.addEventListener(AnimEvent.LOOP_COMPLETE, onAnimComplete, false, 0, true); } override public function update():void{ super.update(); this.killFrame = (this.frame == 4); } override public function set frame(_arg1:int):void{ super.frame = _arg1; } public function trigger():Boolean{ if (!this.isTriggered){ this.play(1); this.isTriggered = true; return (true); }; return (false); } private function onAnimComplete(_arg1:AnimEvent):void{ this.isTriggered = false; } } }//package customclasses
Section 9
//AnimSpringTile (customclasses.AnimSpringTile) package customclasses { import flash.display.*; public class AnimSpringTile extends AnimTile { public function AnimSpringTile(_arg1:BitmapData, _arg2:int){ super(_arg1, _arg2); this.init(); } private function init():void{ this.addLoop(0, [0], false); this.addLoop(1, [1, 1, 2, 2, 3, 3, 4, 4, 3, 3, 0], false); this.play(0); } public function trigger():void{ this.play(1); } } }//package customclasses
Section 10
//AnimTile (customclasses.AnimTile) package customclasses { import flash.display.*; import gmd.utils.*; public class AnimTile extends AnimSprite { public var tileId:int; public function AnimTile(_arg1:BitmapData, _arg2:int){ super(_arg1, Level.TILE_WIDTH, Level.TILE_WIDTH, int((_arg1.width / Level.TILE_WIDTH)), 1); this.tileId = _arg2; } } }//package customclasses
Section 11
//BoozeUp (customclasses.BoozeUp) package customclasses { import flash.media.*; import flash.events.*; import flash.display.*; import flash.utils.*; import gmd.framework.*; import flash.net.*; import flash.system.*; public class BoozeUp extends Application { public var LoaderBar:LoadBar; public var LoadingMuteBtn:MuteButton; private var game:Game; private var isGameReady:Boolean;// = false public var isFirstPlay:Boolean; public var isFirstFinish:Boolean;// = false private var isLevelListLoaded:Boolean;// = false private var isAppLoaded:Boolean;// = false private var currentLevel:int; public var scoreResult:String; public var deathCount:int; public var pintCount:int; public var pukeCount:int; public var longestPuke:int; public var musicManager:MusicManager; private var abs; public static const MAX_LEVELS:int = 50; public static const INITIAL_LEVELS_UNLOCKED:int = 5; public static const MAX_MEDALS:int = 45; public static const MEDAL_BRONZE:int = 0; public static const MEDAL_SILVER:int = 1; public static const MEDAL_GOLD:int = 2; public static const MAX_PINTS:int = 700; public static var levelList:XML; public function BoozeUp(){ var _local1:ByteArray; var _local2:String; addFrameScript(0, frame1, 9, frame10, 19, frame20); super(640, 472, false); this.addEventListener(AppEvent.LOAD_BEGIN, onLoadBegin); this.addEventListener(AppEvent.LOAD_PROGRESS, onLoading); this.addEventListener(AppEvent.LOAD_COMPLETE, onLoadComplete); this.addEventListener(AppEvent.APP_READY, onAppReady); _local1 = new LevelData.LevelList(); _local2 = _local1.readUTFBytes(_local1.length); levelList = new XML(_local2); this.isLevelListLoaded = true; this.addEventListener(ScreenEvent.BUTTON_CLICKED, onButtonClicked); this.addEventListener(ScreenEvent.SCREEN_OUT, onScreenOut, false, 0, true); this.addEventListener(ScreenEvent.SCREEN_REVEAL, onScreenReveal, false, 0, true); this.addEventListener(Event.ADDED, onButtonAdded); } public function get isGameComplete():Boolean{ var _local1:String = this.settings.getValue("gameComplete"); if (!_local1){ _local1 = "0"; }; return ((_local1 == "1")); } public function get isCheatActive():Boolean{ var _local1:String = this.settings.getValue("cheatActivated"); if (!_local1){ _local1 = "0"; }; return ((_local1 == "1")); } public function set isCheatActive(_arg1:Boolean):void{ var _local2:Sound; if (_arg1){ this.settings.setValue("cheatActivated", "1"); this.settings.setValue("levelsCleared", String(MAX_LEVELS)); _local2 = new SFXCheat(); _local2.play(0, 0, new SoundTransform(Game.SFX_VOL)); } else { this.settings.setValue("cheatActivated", "0"); }; } public function get levelsComplete():int{ return (int(this.settings.getValue("levelsCleared"))); } public function getMedal(_arg1:int):int{ var _local2:Array = this.settings.retrieveArray("levelScores"); return (_local2[(_arg1 - 1)][1]); } public function get silverCount():int{ var _local1:int; var _local2:Array = this.settings.retrieveArray("levelScores"); var _local3:int; while (_local3 < _local2.length) { if ((((_local2[_local3][1] == MEDAL_SILVER)) || ((_local2[_local3][1] == MEDAL_GOLD)))){ _local1++; }; _local3++; }; return (_local1); } public function get goldCount():int{ var _local1:int; var _local2:Array = this.settings.retrieveArray("levelScores"); var _local3:int; while (_local3 < _local2.length) { if (_local2[_local3][1] == MEDAL_GOLD){ _local1++; }; _local3++; }; return (_local1); } public function get totalBestTime():int{ var _local1:int; var _local2:Array = this.settings.retrieveArray("levelScores"); var _local3:int; while (_local3 < _local2.length) { _local1 = (_local1 + int(_local2[_local3][2])); _local3++; }; return (_local1); } public function get totalScore():int{ var _local1:int; var _local2:Array = this.settings.retrieveArray("levelScores"); var _local3:int; while (_local3 < _local2.length) { _local1 = (_local1 + int(_local2[_local3][0])); _local3++; }; return (_local1); } public function get megaPukeSetting():Boolean{ return ((this.settings.getValue("megaPuke") == "1")); } public function set megaPukeSetting(_arg1:Boolean):void{ var _local2:String; if (_arg1){ _local2 = "1"; } else { _local2 = "0"; }; this.settings.setValue("megaPuke", _local2); } public function get waterfallPukeSetting():Boolean{ return ((this.settings.getValue("waterfallPuke") == "1")); } public function set waterfallPukeSetting(_arg1:Boolean):void{ var _local2:String; if (_arg1){ _local2 = "1"; } else { _local2 = "0"; }; this.settings.setValue("waterfallPuke", _local2); } public function get rainbowPukeSetting():Boolean{ return ((this.settings.getValue("rainbowPuke") == "1")); } public function set rainbowPukeSetting(_arg1:Boolean):void{ var _local2:String; if (_arg1){ _local2 = "1"; } else { _local2 = "0"; }; this.settings.setValue("rainbowPuke", _local2); } public function clearLevel(_arg1:int, _arg2:int, _arg3:int, _arg4:int):void{ if (_arg1 > this.levelsComplete){ this.settings.setValue("levelsCleared", String(_arg1)); }; var _local5:Array = this.settings.retrieveArray("levelScores"); if (_arg2 > _local5[(_arg1 - 1)][0]){ _local5[(_arg1 - 1)][0] = _arg2; _local5[(_arg1 - 1)][1] = _arg3; this.settings.storeArray("levelScores", _local5); }; if (_arg4 < _local5[(_arg1 - 1)][2]){ _local5[(_arg1 - 1)][2] = _arg4; this.settings.storeArray("levelScores", _local5); }; _local5 = this.settings.retrieveArray("levelScores"); this.apiServicesCustomEvent(("LevelComplete" + _arg1), _arg3); this.apiServicesEndPlay(); this.updateStatistics(); } private function updateStatistics():void{ this.settings.setValue("deathCount", String(this.deathCount)); this.settings.setValue("pintCount", String(this.pintCount)); this.settings.setValue("pukeCount", String(this.pukeCount)); this.settings.setValue("longestPuke", String(this.longestPuke)); } private function initSettings():void{ if (!this.settings.getValue("levelsCleared")){ this.settings.setValue("levelsCleared", String((INITIAL_LEVELS_UNLOCKED - 1))); }; var _local1:Array = this.settings.retrieveArray("levelScores"); if (!_local1){ _local1 = new Array(MAX_LEVELS); }; var _local2:int; while (_local2 < _local1.length) { if (!_local1[_local2]){ _local1[_local2] = new Array(0, MEDAL_BRONZE, 3600000); }; if (_local1[_local2][0] == undefined){ _local1[_local2][0] = 0; }; if (_local1[_local2][1] == undefined){ _local1[_local2][1] = MEDAL_BRONZE; }; if (_local1[_local2][2] == undefined){ _local1[_local2][2] = 3600000; }; _local2++; }; this.settings.storeArray("levelScores", _local1); if (!this.settings.getValue("gameComplete")){ this.settings.setValue("gameComplete", String(0)); }; if (!this.settings.getValue("deathCount")){ this.settings.setValue("deathCount", String(0)); }; this.deathCount = int(this.settings.getValue("deathCount")); if (!this.settings.getValue("cheatActivated")){ this.settings.setValue("cheatActivated", String(0)); }; if (this.settings.getValue("megaPuke") == null){ this.settings.setValue("megaPuke", String(0)); }; if (this.settings.getValue("waterfallPuke") == null){ this.settings.setValue("waterfallPuke", String(0)); }; if (this.settings.getValue("rainbowPuke") == null){ this.settings.setValue("rainbowPuke", String(0)); }; if (!this.settings.getValue("pintCount")){ this.settings.setValue("pintCount", String(0)); }; this.pintCount = int(this.settings.getValue("pintCount")); if (!this.settings.getValue("pukeCount")){ this.settings.setValue("pukeCount", String(0)); }; this.pukeCount = int(this.settings.getValue("pukeCount")); if (!this.settings.getValue("longestPuke")){ this.settings.setValue("longestPuke", String(0)); }; this.longestPuke = int(this.settings.getValue("longestPuke")); } override protected function onFirstRun():void{ this.apiServicesCustomEvent("FirstPlay", 1); } private function onLoadBegin(_arg1:AppEvent):void{ this.removeEventListener(AppEvent.LOAD_BEGIN, onLoadBegin); var _local2 = "http://agi.armorgames.com/assets/agi/ABS.swf"; Security.allowDomain(_local2); var _local3:URLRequest = new URLRequest(_local2); var _local4:Loader = new Loader(); _local4.contentLoaderInfo.addEventListener(Event.COMPLETE, onABSLoaded); _local4.load(_local3); } function onABSLoaded(_arg1:Event):void{ this.abs = _arg1.currentTarget.content; addChild(this.abs); if (!this.isAppLoaded){ this.abs.show({x:170, y:65, style:"dark", border:true}); }; } private function onLoading(_arg1:AppEvent):void{ if (this.LoaderBar){ this.LoaderBar.percentLoaded = _arg1.percentLoaded; }; } private function onLoadComplete(_arg1:AppEvent):void{ this.removeEventListener(AppEvent.LOAD_PROGRESS, onLoading); this.removeEventListener(AppEvent.LOAD_COMPLETE, onLoadComplete); if (this.LoadingMuteBtn){ this.LoadingMuteBtn.removeEventListener(MouseEvent.CLICK, onLoaderMuteClicked); }; if (this.abs){ this.abs.hide(); }; this.isAppLoaded = true; if (this.isLevelListLoaded){ this.gotoAndStop("Ready"); }; } private function onLevelListLoaded(_arg1:Event):void{ _arg1.target.removeEventListener(Event.COMPLETE, this.onLevelListLoaded); levelList = new XML(_arg1.target.data); this.isLevelListLoaded = true; if (this.isAppLoaded){ this.gotoAndStop("Ready"); }; } private function onAppReady(_arg1:AppEvent):void{ this.removeEventListener(AppEvent.APP_READY, onAppReady); this.initSettings(); this.isFirstPlay = this.settings.firstRun; this.gotoScreen("customclasses.SponsorScreen"); } private function onButtonAdded(_arg1:Event):void{ if (_arg1.target.name == "LoadingMuteBtn"){ this.removeEventListener(Event.ADDED, onButtonAdded); _arg1.target.addEventListener(MouseEvent.CLICK, onLoaderMuteClicked); }; } private function onLoaderMuteClicked(_arg1:MouseEvent):void{ this.mute = _arg1.currentTarget.mute; } private function onButtonClicked(_arg1:ScreenEvent):void{ var _local3:Sound; var _local4:Sound; var _local2:Sound = new SFXButtonSelect(); switch (_arg1.name){ case "Play": if (this.isGameReady){ _local3 = new SFXStartGame(); _local3.play(0, 0, new SoundTransform(Game.SFX_VOL)); this.musicManager.restoreLoopSync("Bass1"); this.gotoScreen("customclasses.LevelSelectScreen"); }; break; case "PlayAgain": _local2.play(); this.unloadMenu(); break; case "StartLevel": if (this.isGameReady){ _local4 = new SFXStartLevel(); _local4.play(0, 0, new SoundTransform(3)); this.unloadMenu(); this.game.HUDVisible = true; this.currentLevel = int(_arg1.param); this.game.startLevel(this.currentLevel); }; break; case "Mute": this.mute = TitleScreen(this.screen).TitleMuteBtn.mute; break; case "LevelSelectMute": this.mute = LevelSelectScreen(this.screen).LevelSelectMuteBtn.mute; break; case "CreditsMute": this.mute = CreditScreen(this.screen).CreditsMuteBtn.mute; break; case "Title": _local2.play(0, 0, new SoundTransform(Game.SFX_VOL)); this.gotoScreen("customclasses.TitleScreen"); break; case "QuitYes": _local2.play(0, 0, new SoundTransform(Game.SFX_VOL)); this.clearPopUps(); this.game.HUDVisible = false; this.currentLevel = 1; this.game.startLevel(this.currentLevel, true); this.musicManager.muteLoopSync("Melody"); this.musicManager.muteLoopSync("Piano1"); this.musicManager.muteLoopSync("Piano2"); this.musicManager.muteLoopSync("Bass2"); this.musicManager.muteLoopSync("Trumpet"); this.musicManager.restoreLoopSync("Bass1"); this.musicManager.restoreLoopSync("Drums"); this.gotoScreen("customclasses.TitleScreen"); break; case "QuitNo": _local2.play(0, 0, new SoundTransform(Game.SFX_VOL)); this.clearPopUps(); this.game.pause(false); this.game.resume(); break; case "MegaPuke": if (_arg1.param == "On"){ this.game.setReward(Game.REWARD_MEGAPUKE); } else { this.game.clearReward(Game.REWARD_MEGAPUKE); }; break; case "WaterfallPuke": if (_arg1.param == "On"){ this.game.setReward(Game.REWARD_WATERFALLPUKE); } else { this.game.clearReward(Game.REWARD_WATERFALLPUKE); }; break; case "RainbowPuke": if (_arg1.param == "On"){ this.game.setReward(Game.REWARD_TECHNICOLORYAWN); } else { this.game.clearReward(Game.REWARD_TECHNICOLORYAWN); }; break; }; } private function onScreenOut(_arg1:ScreenEvent):void{ switch (_arg1.name){ case "Credits": case "SponsorAnim": this.gotoScreen("customclasses.TitleScreen"); break; case "GameCompleteAnim": this.gotoScreen("customclasses.EndTextScreen"); break; case "EndText": this.game.HUDVisible = false; this.currentLevel = 1; this.game.startLevel(this.currentLevel, true); this.musicManager.muteLoopSync("Melody"); this.musicManager.muteLoopSync("Piano1"); this.musicManager.muteLoopSync("Piano2"); this.musicManager.muteLoopSync("Bass2"); this.musicManager.muteLoopSync("Trumpet"); this.musicManager.restoreLoopSync("Bass1"); this.musicManager.restoreLoopSync("Drums"); this.gotoScreen("customclasses.TitleScreen"); break; }; } private function onScreenReveal(_arg1:ScreenEvent):void{ var _local2:SoundTransform; switch (_arg1.name){ case "SponsorAnim": this.musicManager = new MusicManager(); this.musicManager.addLoop("Melody", new SFXMelody()); this.musicManager.addLoop("Drums", new SFXDrums(), 12000); this.musicManager.addLoop("Bass1", new SFXBass1(), 12000); this.musicManager.addLoop("Bass2", new SFXBass2(), 12000); this.musicManager.addLoop("Piano1", new SFXPiano1(), 12000); this.musicManager.addLoop("Piano2", new SFXPiano2(), 12000); this.musicManager.addLoop("Trumpet", new SFXTrumpet()); _local2 = new SoundTransform(0.2); this.musicManager.setLoopTransform("Melody", _local2); this.musicManager.setLoopTransform("Drums", _local2); this.musicManager.setLoopTransform("Bass1", _local2); this.musicManager.setLoopTransform("Bass2", _local2); this.musicManager.setLoopTransform("Piano1", _local2); this.musicManager.setLoopTransform("Piano2", _local2); this.musicManager.setLoopTransform("Trumpet", _local2); this.musicManager.muteLoop("Melody"); this.musicManager.muteLoop("Piano1"); this.musicManager.muteLoop("Piano2"); this.musicManager.muteLoop("Bass1"); this.musicManager.muteLoop("Bass2"); this.musicManager.muteLoop("Trumpet"); this.game = new Game(); this.game.addEventListener(AppEvent.GAME_READY, onGameReady); this.game.addEventListener(AppEvent.LEVEL_COMPLETE, onLevelComplete); this.addChildAt(this.game, 0); break; }; } private function onGameReady(_arg1:AppEvent):void{ this.removeEventListener(AppEvent.GAME_READY, onGameReady); this.game.HUDVisible = false; this.currentLevel = 1; this.game.startLevel(this.currentLevel, true); this.musicManager.play(); this.isGameReady = true; } private function onLevelComplete(_arg1:AppEvent):void{ var _local2:String = this.game.getResult(); var _local3:Array = _local2.split(","); this.clearLevel(this.currentLevel, int(_local3[0]), int(_local3[1]), int(_local3[2])); if (++this.currentLevel <= MAX_LEVELS){ this.game.startLevel(this.currentLevel); } else { if (!this.isGameComplete){ this.isFirstFinish = true; }; this.settings.setValue("gameComplete", String(1)); this.game.pause(true); this.gotoScreen("customclasses.GameCompleteScreen"); }; } function frame1(){ stop(); } function frame10(){ stop(); } function frame20(){ stop(); this.dispatchEvent(new AppEvent(AppEvent.APP_READY)); } } }//package customclasses
Section 12
//CreditScreen (customclasses.CreditScreen) package customclasses { import flash.events.*; import flash.display.*; import gmd.framework.*; public class CreditScreen extends Screen { public var PlayButton:MovieClip; public var CreditsMuteBtn:MuteButton; public function CreditScreen(){ addFrameScript(199, frame200); this.PlayButton.addEventListener(MouseEvent.CLICK, onPlayClicked, false, 0, true); this.CreditsMuteBtn.addEventListener(MouseEvent.CLICK, onMuteClicked); } private function onPlayClicked(_arg1:MouseEvent):void{ this.dispatchEvent(new ScreenEvent(ScreenEvent.SCREEN_OUT, "Credits")); } private function onMuteClicked(_arg1:MouseEvent):void{ this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "CreditsMute")); } function frame200(){ this.dispatchEvent(new ScreenEvent(ScreenEvent.SCREEN_OUT, "Credits")); } } }//package customclasses
Section 13
//EndTextScreen (customclasses.EndTextScreen) package customclasses { import flash.events.*; import flash.display.*; import gmd.framework.*; public class EndTextScreen extends Screen { public var Message:MovieClip; private var isFadeOut:Boolean;// = false private static const END_COPY_FIRST:String = "Remember in the real world projectile vomit is not a great way to get around! By the way there's new options on the title screen."; private static const END_COPY_FIRSTCHEAT:String = "Remember in the real world projectile vomit is not a great way to get around! Looks like you've had your reward already cheater!"; private static const END_COPY_NORMAL:String = "Back for more eh? You'll need to earn some more medals to unlock the other puke modes."; private static const END_COPY_NORMALCHEAT:String = "Back for more eh? You haven't got enough medals for the other puke modes but you've got them already haven't you Cheaty McCheat!"; private static const END_COPY_SILVER:String = "Wow, that was some impressive quaffing! In fact we're impressed enough to unlock Waterfall Puke mode for you!"; private static const END_COPY_SILVERCHEAT:String = "Wow, that was some impressive quaffing! If you hadn't cheated already we'd give you the Waterfall Puke mode – instead you get nothing!"; private static const END_COPY_GOLD:String = "Wow, an alarming piece of binge drinking! I'm speechless and you should be too. Here's the Rainbow Puke mode for some psychedelic fun."; private static const END_COPY_GOLDCHEAT:String = "Wow, an alarming piece of binge drinking! You cheated your way to Rainbow Puke mode so this is just a bit of an anti-climax now isn't it?"; public function EndTextScreen(){ addFrameScript(390, frame391, 489, frame490); this.addEventListener(MouseEvent.CLICK, onScreenClicked, false, 0, true); this.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); this.addEventListener(Event.ADDED, onChildAdded, false, 0, true); } private function onAddedToStage(_arg1:Event):void{ this.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); this.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyPressed); BoozeUp(this.parent).musicManager.muteAll(); BoozeUp(this.parent).musicManager.restoreLoop("Drums"); } private function onChildAdded(_arg1:Event):void{ if (_arg1.target.name == "Message"){ if (BoozeUp(this.parent).isCheatActive){ if (BoozeUp(this.parent).goldCount >= BoozeUp.MAX_MEDALS){ _arg1.target.Value.text = END_COPY_GOLDCHEAT; } else { if (BoozeUp(this.parent).silverCount >= BoozeUp.MAX_MEDALS){ _arg1.target.Value.text = END_COPY_SILVERCHEAT; } else { if (BoozeUp(this.parent).isFirstFinish){ _arg1.target.Value.text = END_COPY_FIRSTCHEAT; } else { _arg1.target.Value.text = END_COPY_NORMALCHEAT; }; }; }; } else { if (BoozeUp(this.parent).goldCount >= BoozeUp.MAX_MEDALS){ _arg1.target.Value.text = END_COPY_GOLD; } else { if (BoozeUp(this.parent).silverCount >= BoozeUp.MAX_MEDALS){ _arg1.target.Value.text = END_COPY_SILVER; } else { if (BoozeUp(this.parent).isFirstFinish){ _arg1.target.Value.text = END_COPY_FIRST; } else { _arg1.target.Value.text = END_COPY_NORMAL; }; }; }; }; }; } private function onScreenClicked(_arg1:MouseEvent):void{ if (!this.isFadeOut){ this.stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyPressed); this.gotoAndPlay("out"); this.isFadeOut = true; }; } private function onKeyPressed(_arg1:KeyboardEvent):void{ if (!this.isFadeOut){ this.stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyPressed); this.gotoAndPlay("out"); this.isFadeOut = true; }; } function frame391(){ stop(); } function frame490(){ stop(); this.dispatchEvent(new ScreenEvent(ScreenEvent.SCREEN_OUT, "EndText")); } } }//package customclasses
Section 14
//Game (customclasses.Game) package customclasses { import flash.media.*; import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import gmd.framework.*; import flash.text.*; import flash.ui.*; public class Game extends GameTemplate { private var isInitialised:Boolean; private var isViewMode:Boolean; private var level:Level; private var canvas:Bitmap; private var canvasBitmapData:BitmapData; private var pukeEffect:PukeMan; private var scrollOffsetX:int;// = -27 private var scrollOffsetY:int;// = -26 private var scrollSpeedX:int;// = 0 private var scrollSpeedY:int;// = 0 private var playerAsset:BitmapData; private var shadowAsset:BitmapData; private var playerController:Player; private var playerVisible:Boolean; private var playerExiting:Boolean; private var isExitAnim:Boolean; private var isLeftHeld:Boolean; private var isRightHeld:Boolean; private var isJumpHeld:Boolean; private var totalScore:int; private var levelScore:int; private var livesLeft:int; private var levelId:int; private var isDoorUnlocked:Boolean; private var pukeCounter:int; private var levelTimer:int; private var clearTime:int; private var pukeTimer:int; private var alreadyHovering:Boolean; private var HUDPuke:PukeBar; private var HUDPints:PintCounter; private var HUDStage:StageHUD; private var HUDMute:MuteButton; private var HUDQuit:MovieClip; private var HUDRetry:MovieClip; private var HUDTitle:LevelTitle; private var exitClip:MovieClip; private var exitBitmapData:BitmapData; private var doorAnimFrame:int;// = 0 private var entryBitmapData:BitmapData; private var entryClip:MovieClip; private var sfxButtonClick:Sound; private var sfxCollect:Sound; private var sfxDeath:Sound; private var sfxBoings:Array; private var sfxSpikes:Array; private var isEditMode:Boolean; private var isMouseDown:Boolean; private var isShowLevelDesc:Boolean; private var currTileId:int; private var tilePalette:TilePalette; private var levelDesc:TextField; public static const CANVAS_WIDTH:int = 640; public static const CANVAS_HEIGHT:int = 472; public static const REWARD_TECHNICOLORYAWN:String = "Technicolor yawn"; public static const REWARD_MEGAPUKE:String = "Mega puke"; public static const REWARD_WATERFALLPUKE:String = "Waterfall puke"; private static const CANVAS_OFFSET_X:int = -27; private static const CANVAS_OFFSET_Y:int = -26; private static const SCROLL_SPEED_X:int = 5; private static const SCROLL_SPEED_Y:int = 5; private static const EXIT_OFFSET_X:int = 0; private static const EXIT_OFFSET_Y:int = -18; private static const ENTRY_OFFSET_X:int = 0; private static const ENTRY_OFFSET_Y:int = -18; private static const PLAYER_POS_OFFSET_X:int = -24; private static const SHADOW_OFFSET_X:int = 4; private static const SHADOW_OFFSET_Y:int = 21; private static const HUD_PUKE_X:int = 8; private static const HUD_PUKE_Y:int = 0; private static const HUD_PINTS_X:int = 10; private static const HUD_PINTS_Y:int = 29; private static const HUD_STAGE_X:int = 524; private static const HUD_STAGE_Y:int = 0; private static const HUD_MUTE_X:int = 592; private static const HUD_MUTE_Y:int = 40; private static const HUD_QUIT_X:int = 546; private static const HUD_QUIT_Y:int = 40; private static const HUD_RETRY_X:int = 543; private static const HUD_RETRY_Y:int = 445; private static const HUD_TITLE_X:int = 0; private static const HUD_TITLE_Y:int = 0; public static const SFX_VOL:int = 5; private static const MAX_HOVER:int = 90; private static const PINT_BOOST:int = 10; private static const COLOUR_YELLOW:int = 15123728; private static const COLOUR_ORANGE:int = 14852410; private static const COLOUR_BROWN:int = 12099085; private static const COLOUR_RED:int = 0xFF0000; private static const COLOUR_GREEN:int = 0xFF00; private static const COLOUR_INDIGO:int = 52479; private static const COLOUR_BLUE:int = 0xFF; private static const COLOUR_VIOLET:int = 0x6600FF; private static const exitDoorFrames:Array = [0, 0, 48, 48, 96, 96]; public function Game(){ this.isInitialised = false; this.visible = false; this.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } private function onAddedToStage(_arg1:Event):void{ this.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); this.canvasBitmapData = new BitmapData(CANVAS_WIDTH, CANVAS_HEIGHT, true); this.canvas = new Bitmap(this.canvasBitmapData); this.addChild(this.canvas); this.entryClip = new EnterDoorAnim(); this.entryClip.scaleX = 2; this.entryClip.scaleY = 2; this.entryClip.addEventListener("EntryDone", onEntryAnimDone); this.entryClip.addEventListener("Door close", onEntrySound); this.entryClip.addEventListener("Door open", onExitSound); this.entryClip.gotoAndStop("Idle"); this.addChild(this.entryClip); this.HUDPuke = new PukeBar(); this.HUDPuke.x = HUD_PUKE_X; this.HUDPuke.y = HUD_PUKE_Y; this.HUDPuke.scaleX = 2; this.HUDPuke.scaleY = 2; this.HUDPuke.maxLevel = MAX_HOVER; this.addChild(this.HUDPuke); this.HUDPints = new PintCounter(); this.HUDPints.x = HUD_PINTS_X; this.HUDPints.y = HUD_PINTS_Y; this.HUDPints.scaleX = 2; this.HUDPints.scaleY = 2; this.HUDStage = new StageHUD(); this.HUDStage.x = HUD_STAGE_X; this.HUDStage.y = HUD_STAGE_Y; this.HUDStage.scaleX = 2; this.HUDStage.scaleY = 2; this.addChild(this.HUDStage); this.HUDMute = new MuteButton(); this.HUDMute.x = HUD_MUTE_X; this.HUDMute.y = HUD_MUTE_Y; this.HUDMute.scaleX = 2; this.HUDMute.scaleY = 2; this.HUDMute.mute = BoozeUp(this.parent).mute; this.HUDMute.addEventListener(MouseEvent.CLICK, onMuteClicked, false, 0, true); this.addChild(this.HUDMute); this.HUDQuit = new QuitButton(); this.HUDQuit.x = HUD_QUIT_X; this.HUDQuit.y = HUD_QUIT_Y; this.HUDQuit.scaleX = 2; this.HUDQuit.scaleY = 2; this.HUDQuit.addEventListener(MouseEvent.CLICK, onQuitClicked, false, 0, true); this.addChild(this.HUDQuit); this.HUDRetry = new RetryButton(); this.HUDRetry.x = HUD_PINTS_X; this.HUDRetry.y = HUD_QUIT_Y; this.HUDRetry.addEventListener(MouseEvent.CLICK, onRetryClicked, false, 0, true); this.addChild(this.HUDRetry); this.HUDTitle = new LevelTitle(); this.HUDTitle.x = HUD_TITLE_X; this.HUDTitle.y = HUD_TITLE_Y; this.addChild(this.HUDTitle); var _local2:Matrix = new Matrix(); _local2.scale(2, 2); var _local3:BitmapData = new PlayerAsset(0, 0); this.playerAsset = new BitmapData((_local3.width * 2), (_local3.height * 2), true, 0); this.playerAsset.draw(_local3, _local2); var _local4:BitmapData = new PlayerShadow(0, 0); this.shadowAsset = new BitmapData((_local4.width * 2), (_local4.height * 2), true, 0); this.shadowAsset.draw(_local4, _local2); var _local5:BitmapData = new ExitDoor(0, 0); this.exitBitmapData = new BitmapData((_local5.width * 2), (_local5.height * 2), true, 0); this.exitBitmapData.draw(_local5, _local2); var _local6:BitmapData = new EnterDoor(0, 0); this.entryBitmapData = new BitmapData((_local6.width * 2), (_local6.height * 2), true, 0); this.entryBitmapData.draw(_local6, _local2); this.stage.addEventListener(KeyboardEvent.KEY_UP, onKeyReleased, false, 0, true); this.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyPressed, false, 0, true); this.level = new Level(); this.level.addEventListener("Level load complete", this.levelLoaded); this.pukeEffect = new PukeMan(this.level); this.pukeEffect.addColour(COLOUR_BROWN, 9); this.pukeEffect.addColour(COLOUR_ORANGE, 7); this.pukeEffect.addColour(COLOUR_YELLOW, 0); this.playerController = new Player(this.level, this.pukeEffect); this.sfxButtonClick = new SFXButtonSelect(); this.sfxCollect = new SFXCollect(); this.sfxDeath = new SFXDeath(); this.sfxBoings = new Array(); this.sfxBoings.push(new SFXBoingA()); this.sfxBoings.push(new SFXBoingB()); this.sfxBoings.push(new SFXBoingC()); this.sfxSpikes = new Array(); this.sfxSpikes.push(new SFXSpikePopA()); this.sfxSpikes.push(new SFXSpikePopB()); this.sfxSpikes.push(new SFXSpikePopC()); this.totalScore = 0; this.isEditMode = false; this.isMouseDown = false; this.isShowLevelDesc = false; this.currTileId = 1; this.isInitialised = true; this.dispatchEvent(new AppEvent(AppEvent.GAME_READY)); } public function get HUDVisible():Boolean{ return (this.HUDPuke.visible); } public function set HUDVisible(_arg1:Boolean):void{ this.HUDPuke.visible = _arg1; this.HUDPints.visible = _arg1; this.HUDStage.visible = _arg1; this.HUDMute.visible = _arg1; this.HUDQuit.visible = _arg1; this.HUDRetry.visible = _arg1; this.HUDTitle.visible = _arg1; } public function startLevel(_arg1:int, _arg2:Boolean=false):void{ if (!_arg2){ BoozeUp(this.parent).apiServicesCustomEvent("StartLevel", _arg1); BoozeUp(this.parent).apiServicesStartPlay(); }; this.HUDMute.mute = BoozeUp(this.parent).mute; this.pause(true); if (this.isInitialised){ this.levelId = _arg1; this.isViewMode = _arg2; this.pukeEffect.reset(); this.playerVisible = false; this.level.load(_arg1); } else { trace("You can't call startLevel before the game is properly initialised"); }; } private function resetLevel(_arg1:Boolean=true):void{ this.level.reset(); this.pukeEffect.reset(); this.exitClip.x = (((this.level.exitCol * Level.TILE_WIDTH) + this.scrollOffsetX) + EXIT_OFFSET_X); this.exitClip.y = ((((this.level.exitRow * Level.TILE_HEIGHT) + this.scrollOffsetY) + Level.TILE_OFFSET) + EXIT_OFFSET_Y); if (this.level.exitType == Level.EXIT_NO_GIRL){ this.exitClip.gotoAndPlay("IdleNoPuke"); } else { if (this.level.exitType == Level.EXIT_GIRL_WAITING){ this.exitClip.gotoAndPlay("Idle"); }; }; this.level.collectables[(this.level.exitCol - 1)][this.level.exitRow] = "ExitTile"; this.entryClip.x = (((this.level.startCol * Level.TILE_WIDTH) + this.scrollOffsetX) + ENTRY_OFFSET_X); this.entryClip.y = ((((this.level.startRow * Level.TILE_HEIGHT) + this.scrollOffsetY) + Level.TILE_OFFSET) + ENTRY_OFFSET_Y); this.entryClip.visible = true; this.entryClip.gotoAndStop("Idle"); if (this.level.targetScore < 1){ this.doorAnimFrame = 5; this.isDoorUnlocked = true; } else { this.doorAnimFrame = 0; this.isDoorUnlocked = false; }; this.isLeftHeld = false; this.isRightHeld = false; this.isJumpHeld = false; this.levelScore = 0; this.pukeCounter = 0; this.alreadyHovering = false; this.playerController.reset(); this.playerController.setTile(this.level.startCol, this.level.startRow); this.playerVisible = false; this.playerExiting = false; this.isExitAnim = false; this.HUDPuke.level = 0; this.HUDPints.collected = this.levelScore; this.HUDStage.setStage(this.levelId); if (!this.isViewMode){ this.HUDTitle.title = this.level.levelTitle; this.HUDTitle.subTitle = this.level.levelSubTitle; if (_arg1){ this.HUDTitle.trigger(); } else { this.HUDTitle.state = LevelTitle.TITLE_DONE; }; }; this.levelTimer = getTimer(); this.render(); } public function resume():void{ this.exitClip.play(); } override public function getResult():String{ var _local1:int; if ((((this.level.silverScore == 0)) || ((this.level.goldScore == 0)))){ _local1 = BoozeUp.MEDAL_BRONZE; } else { if (this.levelScore >= this.level.goldScore){ _local1 = BoozeUp.MEDAL_GOLD; } else { if (this.levelScore >= this.level.silverScore){ _local1 = BoozeUp.MEDAL_SILVER; } else { _local1 = BoozeUp.MEDAL_BRONZE; }; }; }; return (((((String(this.levelScore) + ",") + String(_local1)) + ",") + String(this.clearTime))); } public function setReward(_arg1:String):void{ switch (_arg1){ case REWARD_WATERFALLPUKE: this.playerController.pukeAmount = 20; break; case REWARD_TECHNICOLORYAWN: this.pukeEffect.resetColours(); this.pukeEffect.addColour(COLOUR_RED, 9); this.pukeEffect.addColour(COLOUR_YELLOW, 7); this.pukeEffect.addColour(COLOUR_GREEN, 4); this.pukeEffect.addColour(COLOUR_BLUE, 2); this.pukeEffect.addColour(COLOUR_VIOLET, 0); break; case REWARD_MEGAPUKE: this.pukeEffect.size = 6; break; }; } public function clearReward(_arg1:String):void{ switch (_arg1){ case REWARD_WATERFALLPUKE: this.playerController.pukeAmount = 1; break; case REWARD_TECHNICOLORYAWN: this.pukeEffect.resetColours(); this.pukeEffect.addColour(COLOUR_BROWN, 9); this.pukeEffect.addColour(COLOUR_ORANGE, 7); this.pukeEffect.addColour(COLOUR_YELLOW, 0); break; case REWARD_MEGAPUKE: this.pukeEffect.size = 2; break; }; } override public function cleanUp():void{ super.cleanUp(); this.exitClip.removeEventListener("ExitDone", onExitAnimDone); this.exitClip.removeEventListener("Short sick", onExitSound); this.exitClip.removeEventListener("Girl no", onExitSound); this.exitClip.removeEventListener("Pop", onExitSound); this.exitClip.removeEventListener("Door close", onExitSound); this.exitClip.removeEventListener("Girl close", onExitSound); this.exitClip.removeEventListener("Door open", onExitSound); this.exitClip.removeEventListener("Girl sick", onExitSound); this.exitClip.removeEventListener(PukeEvent.SPAWN, onPukeSpawn); this.entryClip.removeEventListener("EntryDone", onEntryAnimDone); this.entryClip.removeEventListener("EntryDone", onEntryAnimDone); this.entryClip.removeEventListener("Door close", onEntrySound); this.entryClip.removeEventListener("Door open", onExitSound); this.HUDMute.removeEventListener(MouseEvent.CLICK, onMuteClicked); this.HUDQuit.removeEventListener(MouseEvent.CLICK, onQuitClicked); this.HUDRetry.removeEventListener(MouseEvent.CLICK, onRetryClicked); this.tilePalette.removeEventListener(TileChangeEvent.TILE_CHANGE, onTileChange); this.stage.removeEventListener(KeyboardEvent.KEY_UP, onKeyReleased); this.stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyPressed); this.level.removeEventListener("Level load complete", this.levelLoaded); this.level.unload(); this.level = null; this.pukeEffect.reset(); this.pukeEffect = null; this.canvasBitmapData.dispose(); this.canvasBitmapData = null; this.playerAsset.dispose(); this.playerAsset = null; } public function levelLoaded(_arg1:Event):void{ var _local2:int; this.createExitClip((this.levelId == BoozeUp.MAX_LEVELS)); this.exitClip.x = (((this.level.exitCol * Level.TILE_WIDTH) + this.scrollOffsetX) + EXIT_OFFSET_X); this.exitClip.y = ((((this.level.exitRow * Level.TILE_HEIGHT) + this.scrollOffsetY) + Level.TILE_OFFSET) + EXIT_OFFSET_Y); if (this.level.exitType == Level.EXIT_NO_GIRL){ this.exitClip.gotoAndPlay("IdleNoPuke"); } else { if (this.level.exitType == Level.EXIT_GIRL_WAITING){ this.exitClip.gotoAndPlay("Idle"); }; }; this.level.collectables[(this.level.exitCol - 1)][this.level.exitRow] = "ExitTile"; this.entryClip.x = (((this.level.startCol * Level.TILE_WIDTH) + this.scrollOffsetX) + ENTRY_OFFSET_X); this.entryClip.y = ((((this.level.startRow * Level.TILE_HEIGHT) + this.scrollOffsetY) + Level.TILE_OFFSET) + ENTRY_OFFSET_Y); this.entryClip.gotoAndStop("Idle"); this.entryClip.visible = true; if (this.level.targetScore < 1){ this.doorAnimFrame = 5; this.isDoorUnlocked = true; } else { this.doorAnimFrame = 0; this.isDoorUnlocked = false; }; this.isLeftHeld = false; this.isRightHeld = false; this.isJumpHeld = false; this.levelScore = 0; this.pukeCounter = 0; this.alreadyHovering = false; this.playerController.reset(); this.playerController.setTile(this.level.startCol, this.level.startRow); this.playerVisible = false; this.playerExiting = false; this.isExitAnim = false; this.HUDPuke.level = 0; this.HUDPints.collected = this.levelScore; this.HUDStage.setStage(this.levelId); if (!this.isViewMode){ this.HUDTitle.title = this.level.levelTitle; this.HUDTitle.subTitle = this.level.levelSubTitle; this.HUDTitle.trigger(); _local2 = 0; while (_local2 < this.level.muteTracks.length) { BoozeUp(this.parent).musicManager.muteLoopSync(this.level.muteTracks[_local2]); _local2++; }; _local2 = 0; while (_local2 < this.level.triggerTracks.length) { BoozeUp(this.parent).musicManager.restoreLoopSync(this.level.triggerTracks[_local2]); _local2++; }; }; this.render(); this.visible = true; this.levelTimer = getTimer(); if (!this.isViewMode){ this.pause(false); }; } private function createExitClip(_arg1:Boolean):void{ if (this.exitClip){ this.removeChild(this.exitClip); this.exitClip = null; }; if (_arg1){ this.exitClip = new ExitFinal(); } else { this.exitClip = new Exit(); }; this.exitClip.scaleX = 2; this.exitClip.scaleY = 2; this.exitClip.addEventListener("ExitDone", onExitAnimDone); this.exitClip.addEventListener("Short sick", onExitSound); this.exitClip.addEventListener("Girl no", onExitSound); this.exitClip.addEventListener("Pop", onExitSound); this.exitClip.addEventListener("Door close", onExitSound); this.exitClip.addEventListener("Girl close", onExitSound); this.exitClip.addEventListener("Door open", onExitSound); this.exitClip.addEventListener("Girl sick", onExitSound); this.exitClip.addEventListener(PukeEvent.SPAWN, onPukeSpawn); this.addChildAt(this.exitClip, (this.getChildIndex(this.canvas) + 1)); } override protected function gameLoop():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:Point; var _local5:int; var _local6:SoundChannel; var _local7:Sound; var _local8:SoundChannel; var _local9:SoundChannel; switch (this.HUDTitle.state){ case LevelTitle.TITLE_FADE_IN: case LevelTitle.TITLE_FADE_OUT: case LevelTitle.TITLE_WAITING: case LevelTitle.WAIT_ENTER: return; case LevelTitle.TITLE_DONE: this.entryClip.gotoAndPlay("Enter"); this.HUDTitle.state = LevelTitle.WAIT_ENTER; return; default: break; }; this.scrollOffsetX = (this.scrollOffsetX + this.scrollSpeedX); this.scrollOffsetY = (this.scrollOffsetY + this.scrollSpeedY); this.exitClip.x = (((this.level.exitCol * Level.TILE_WIDTH) + this.scrollOffsetX) + EXIT_OFFSET_X); this.exitClip.y = ((((this.level.exitRow * Level.TILE_HEIGHT) + this.scrollOffsetY) + Level.TILE_OFFSET) + EXIT_OFFSET_Y); this.entryClip.x = (((this.level.startCol * Level.TILE_WIDTH) + this.scrollOffsetX) + ENTRY_OFFSET_X); this.entryClip.y = ((((this.level.startRow * Level.TILE_HEIGHT) + this.scrollOffsetY) + Level.TILE_OFFSET) + ENTRY_OFFSET_Y); if (this.playerExiting){ _local2 = (this.playerController.pos.x + this.scrollOffsetX); if (_local2 > (this.exitClip.x + PLAYER_POS_OFFSET_X)){ this.playerController.left(); } else { if (_local2 < (this.exitClip.x + PLAYER_POS_OFFSET_X)){ this.playerController.right(); }; }; this.playerController.update(); _local2 = (this.playerController.pos.x + this.scrollOffsetX); if (Math.abs((_local2 - (this.exitClip.x + PLAYER_POS_OFFSET_X))) < 3){ this.playerVisible = false; this.playerExiting = false; this.isExitAnim = true; if (this.level.exitType == Level.EXIT_GIRL_WAITING){ this.exitClip.gotoAndPlay("ExitAnimPuke"); } else { this.exitClip.gotoAndPlay("ExitAnimNoPuke"); }; }; this.render(); return; }; if (this.isExitAnim){ this.render(); return; }; if (this.isLeftHeld){ this.playerController.left(); }; if (this.isRightHeld){ this.playerController.right(); }; if (this.isJumpHeld){ this.playerController.jump(); this.HUDPuke.level = this.playerController.hoverTime; if (this.playerController.isHovering){ if ((++this.pukeCounter % PINT_BOOST) == 0){ BoozeUp(this.parent).pukeCount++; }; if (!this.alreadyHovering){ this.pukeTimer = getTimer(); this.alreadyHovering = true; }; }; }; if (((!(this.playerController.isHovering)) && (this.alreadyHovering))){ this.alreadyHovering = false; _local3 = (getTimer() - this.pukeTimer); if (_local3 > BoozeUp(this.parent).longestPuke){ BoozeUp(this.parent).longestPuke = _local3; }; }; if (!this.playerController.update()){ this.resetLevel(false); return; }; if (!this.playerController.isDead){ _local4 = this.playerController.getTile(); _local1 = 0; while (_local1 < 2) { switch (String(this.level.collectables[_local4.x][_local4.y])){ case "PintTile": _local6 = this.sfxCollect.play(); _local6.soundTransform = new SoundTransform(0.6, this.playerController.pan); this.level.collectables[_local4.x][_local4.y] = ""; this.level.levelData[_local4.x][_local4.y] = 0; this.levelScore++; this.HUDPints.collected = this.levelScore; if (this.levelScore >= this.level.targetScore){ if (!this.isDoorUnlocked){ _local7 = new SFXTaDaa(); _local8 = _local7.play(); _local8.soundTransform = new SoundTransform(SFX_VOL); }; this.isDoorUnlocked = true; }; this.playerController.hoverTime = (this.playerController.hoverTime + PINT_BOOST); if (this.playerController.hoverTime > MAX_HOVER){ this.playerController.hoverTime = MAX_HOVER; }; this.HUDPuke.level = this.playerController.hoverTime; BoozeUp(this.parent).pintCount++; break; case "SpikeTile": case "InvertSpikeTile": _local6 = this.sfxDeath.play(); _local6.soundTransform = new SoundTransform(SFX_VOL, this.playerController.pan); BoozeUp(this.parent).apiServicesCustomEvent("LostLife", this.levelId); BoozeUp(this.parent).deathCount++; this.playerController.die(); break; case "PopSpikeTile": _local5 = (Math.abs(this.level.levelData[_local4.x][_local4.y]) - 1); if (this.level.animTileList[_local5].trigger()){ _local9 = this.sfxSpikes[Math.floor((Math.random() * this.sfxSpikes.length))].play(); _local9.soundTransform = new SoundTransform(SFX_VOL, this.playerController.pan); }; if (this.level.animTileList[_local5].killFrame){ _local6 = this.sfxDeath.play(); _local6.soundTransform = new SoundTransform(SFX_VOL, this.playerController.pan); BoozeUp(this.parent).apiServicesCustomEvent("LostLife", this.levelId); BoozeUp(this.parent).deathCount++; this.playerController.die(); }; break; case "SpringTile": _local6 = this.sfxBoings[Math.floor((Math.random() * this.sfxBoings.length))].play(); _local6.soundTransform = new SoundTransform(3, this.playerController.pan); this.playerController.bounce(); _local5 = (Math.abs(this.level.levelData[_local4.x][_local4.y]) - 1); this.level.animTileList[_local5].trigger(); break; case "ExitTile": if (this.levelScore >= this.level.targetScore){ this.playerExiting = true; this.clearTime = (getTimer() - this.levelTimer); return; }; break; }; _local4 = this.playerController.headTile(); _local1++; }; }; _local1 = 0; while (_local1 < this.level.animTileList.length) { this.level.animTileList[_local1].update(); _local1++; }; this.render(); } private function render():void{ var _local1:int; var _local2:int; var _local3:int; var _local9:int; var _local10:int; this.canvasBitmapData.copyPixels(this.level.bk, new Rectangle(0, 0, 640, 472), new Point(0, 0)); var _local4:int = this.scrollOffsetX; var _local5:int = (this.scrollOffsetY + Level.TILE_OFFSET); var _local6:Rectangle = new Rectangle(0, 0, Level.TILE_WIDTH, Level.TILE_WIDTH); var _local7:Point = new Point(); var _local8:int; this.pukeEffect.update(_local4, _local5); _local2 = (Level.LEVEL_HEIGHT - 1); while (_local2 >= 0) { _local1 = 0; while (_local1 < Level.LEVEL_WIDTH) { _local3 = this.level.levelData[_local1][_local2]; if (_local3 > 0){ _local7.x = ((_local1 * Level.TILE_WIDTH) + _local4); _local7.y = (((_local2 * Level.TILE_HEIGHT) + Level.TILE_OFFSET) + _local5); this.canvasBitmapData.copyPixels(this.level.tileList[_local3], _local6, _local7, null, null, true); } else { if (_local3 < 0){ _local3 = (Math.abs(_local3) - 1); _local7.x = ((_local1 * Level.TILE_WIDTH) + _local4); _local7.y = (((_local2 * Level.TILE_HEIGHT) + Level.TILE_OFFSET) + _local5); this.canvasBitmapData.copyPixels(this.level.animTileList[_local3].bitmapData, this.level.animTileList[_local3].rect, _local7, null, null, true); }; }; _local1++; }; if (this.level.exitRow == _local2){ if (this.isDoorUnlocked){ if (++this.doorAnimFrame > 5){ this.doorAnimFrame = 5; }; }; this.canvasBitmapData.copyPixels(this.exitBitmapData, new Rectangle(exitDoorFrames[this.doorAnimFrame], 0, 22, 34), new Point(this.exitClip.x, this.exitClip.y), null, null, true); }; if (this.level.startRow == _local2){ _local7.x = (((this.level.startCol * Level.TILE_WIDTH) + _local4) + EXIT_OFFSET_X); _local7.y = (((this.level.startRow * Level.TILE_HEIGHT) + _local5) + EXIT_OFFSET_Y); this.canvasBitmapData.copyPixels(this.entryBitmapData, new Rectangle(0, 0, this.entryBitmapData.width, this.entryBitmapData.height), _local7, null, null, true); }; if ((this.playerController.row - 1) == _local2){ _local8 = ((_local2 - 2) * Level.TILE_HEIGHT); _local7.x = 0; _local7.y = _local8; this.canvasBitmapData.copyPixels(this.pukeEffect.overlay, new Rectangle(0, _local7.y, Game.CANVAS_WIDTH, (Game.CANVAS_HEIGHT - _local8)), _local7, null, null, true); if (this.playerVisible){ _local9 = ((this.playerController.pos.x + Player.WIDTH_DIV2) / Level.TILE_WIDTH); _local10 = ((this.playerController.pos.y + Player.PLAYER_HEIGHT) / Level.TILE_HEIGHT); if (this.level.statics[_local9][_local10]){ _local7.x = ((this.playerController.pos.x + _local4) + SHADOW_OFFSET_X); _local7.y = ((this.playerController.pos.y + _local5) + SHADOW_OFFSET_Y); this.canvasBitmapData.copyPixels(this.shadowAsset, new Rectangle(0, 0, this.shadowAsset.width, this.shadowAsset.height), _local7, null, null, true); }; _local7.x = (this.playerController.pos.x + _local4); _local7.y = (this.playerController.pos.y + _local5); this.canvasBitmapData.copyPixels(this.playerAsset, this.playerController.rect, _local7, null, null, true); }; }; _local2--; }; _local7.x = 0; _local7.y = 0; this.canvasBitmapData.copyPixels(this.pukeEffect.overlay, new Rectangle(0, 0, Game.CANVAS_WIDTH, _local8), _local7, null, null, true); this.pukeEffect.render(this.canvasBitmapData, _local4, _local5); } private function setEditMode(_arg1:Boolean):void{ this.isEditMode = _arg1; this.tilePalette.visible = _arg1; } private function showLevelDescription(_arg1:Boolean):void{ if (_arg1){ this.levelDesc = new TextField(); this.levelDesc.width = this.canvas.width; this.levelDesc.height = this.canvas.height; this.levelDesc.text = this.level.editGetLevelDescription(); this.addChild(this.levelDesc); } else { this.removeChild(this.levelDesc); this.levelDesc = null; }; this.isShowLevelDesc = _arg1; } private function onPukeSpawn(_arg1:PukeEvent):void{ var _local2:int = (this.exitClip.x - this.scrollOffsetX); var _local3:int = ((this.exitClip.y - this.scrollOffsetY) + Level.TILE_OFFSET); this.pukeEffect.spawn((_local2 + _arg1.x), (_local3 + _arg1.y), 3); } private function onExitSound(_arg1:Event):void{ var _local2:Sound; var _local3:SoundChannel; switch (_arg1.type){ case "Short sick": _local2 = new SFXShortSick(); _local3 = _local2.play(); _local3.soundTransform = new SoundTransform(SFX_VOL, this.playerController.pan); break; case "Girl no": _local2 = new SFXGirlNo(); _local3 = _local2.play(); _local3.soundTransform = new SoundTransform(SFX_VOL, this.playerController.pan); break; case "Pop": _local2 = new SFXPop(); _local3 = _local2.play(); _local3.soundTransform = new SoundTransform(SFX_VOL, this.playerController.pan); break; case "Girl close": _local2 = new SFXDoorClose(); _local3 = _local2.play(); _local3.soundTransform = new SoundTransform(SFX_VOL, this.playerController.pan); break; case "Door close": _local2 = new SFXDoorClose(); _local3 = _local2.play(); _local3.soundTransform = new SoundTransform(1.5, this.playerController.pan); break; case "Door open": _local2 = new SFXDoorOpen(); _local3 = _local2.play(); _local3.soundTransform = new SoundTransform(1.5, this.playerController.pan); break; case "Girl sick": _local2 = new SFXGirlSick(); _local3 = _local2.play(); _local3.soundTransform = new SoundTransform(SFX_VOL, this.playerController.pan); BoozeUp(this.parent).musicManager.fadeOut(3000); break; }; } private function onEntrySound(_arg1:Event):void{ var _local2:Sound; var _local3:SoundChannel; switch (_arg1.type){ case "Door close": _local2 = new SFXDoorClose(); _local3 = _local2.play(); _local3.soundTransform = new SoundTransform(1.5, this.playerController.pan); break; }; } private function onExitAnimDone(_arg1:Event):void{ this.totalScore = (this.totalScore + this.levelScore); this.dispatchEvent(new AppEvent(AppEvent.LEVEL_COMPLETE)); } private function onEntryAnimDone(_arg1:Event):void{ this.entryClip.visible = false; this.playerVisible = true; this.render(); this.HUDTitle.state = LevelTitle.TITLE_IDLE; } private function onKeyReleased(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case Keyboard.LEFT: this.isLeftHeld = false; break; case Keyboard.RIGHT: this.isRightHeld = false; break; case Keyboard.SPACE: this.isJumpHeld = false; break; case 87: case 65: case 83: case 68: break; }; } private function onKeyPressed(_arg1:KeyboardEvent):void{ if ((((this.HUDTitle.state == LevelTitle.TITLE_FADE_IN)) || ((this.HUDTitle.state == LevelTitle.TITLE_WAITING)))){ this.HUDTitle.dismiss(); }; switch (_arg1.keyCode){ case Keyboard.LEFT: this.isLeftHeld = true; break; case Keyboard.RIGHT: this.isRightHeld = true; break; case Keyboard.SPACE: this.isJumpHeld = true; break; case 87: break; case 65: break; case 83: break; case 68: break; case 69: break; case 88: break; case 78: break; case 82: this.resetLevel(); BoozeUp(this.parent).apiServicesCustomEvent("RetryLevel", this.levelId); break; case 84: break; }; } private function onTileChange(_arg1:TileChangeEvent):void{ this.currTileId = _arg1.tileId; } private function onMouseDown(_arg1:MouseEvent):void{ var _local2:int; var _local3:int; if (((this.isEditMode) && (!(this.isShowLevelDesc)))){ if (!this.tilePalette.hitTestPoint(this.canvas.mouseX, this.canvas.mouseY, false)){ this.isMouseDown = true; _local2 = ((this.canvas.mouseX - this.scrollOffsetX) / Level.TILE_WIDTH); _local3 = (((this.canvas.mouseY - this.scrollOffsetY) - Level.TILE_OFFSET) / Level.TILE_HEIGHT); this.level.editSetTile(_local2, _local3, this.currTileId); }; }; } private function onMouseUp(_arg1:MouseEvent):void{ this.isMouseDown = false; } private function onMouseMove(_arg1:MouseEvent):void{ var _local2:int; var _local3:int; if (((this.isEditMode) && (this.isMouseDown))){ _local2 = ((this.canvas.mouseX - this.scrollOffsetX) / Level.TILE_WIDTH); _local3 = (((this.canvas.mouseY - this.scrollOffsetY) - Level.TILE_OFFSET) / Level.TILE_HEIGHT); this.level.editSetTile(_local2, _local3, this.currTileId); }; } private function onRetryClicked(_arg1:MouseEvent):void{ this.sfxButtonClick.play(0, 0, new SoundTransform(SFX_VOL)); BoozeUp(this.parent).apiServicesCustomEvent("RetryLevel", this.levelId); this.resetLevel(); } private function onMuteClicked(_arg1:MouseEvent):void{ this.sfxButtonClick.play(0, 0, new SoundTransform(SFX_VOL)); BoozeUp(this.parent).mute = this.HUDMute.mute; } private function onQuitClicked(_arg1:MouseEvent):void{ this.sfxButtonClick.play(0, 0, new SoundTransform(SFX_VOL)); this.pause(true); if (this.isExitAnim){ this.exitClip.stop(); }; BoozeUp(this.parent).showPopUp("customclasses.QuitPopUp"); } } }//package customclasses
Section 15
//GameCompleteScreen (customclasses.GameCompleteScreen) package customclasses { import flash.events.*; import flash.display.*; import gmd.framework.*; public class GameCompleteScreen extends Screen { public var AnimHolder:MovieClip; private static const X_POS:int = -13; private static const Y_POS:int = 114; public function GameCompleteScreen(){ addFrameScript(7, frame8); this.x = X_POS; this.y = Y_POS; this.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } private function onAddedToStage(_arg1:Event):void{ this.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); var _local2:MovieClip = (this.AnimHolder.getChildByName("AnimContainer") as MovieClip); _local2.addEventListener("Anim done", onAnimDone, false, 0, true); } private function onPlayAgainClicked(_arg1:MouseEvent):void{ this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "PlayAgain")); } private function onTitleClicked(_arg1:MouseEvent):void{ this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "Title")); } private function onAnimDone(_arg1:Event):void{ this.dispatchEvent(new ScreenEvent(ScreenEvent.SCREEN_OUT, "GameCompleteAnim")); } function frame8(){ stop(); } } }//package customclasses
Section 16
//GenericButton (customclasses.GenericButton) package customclasses { import flash.media.*; import flash.events.*; import flash.display.*; public class GenericButton extends MovieClip { private var sfxOver:Sound; public function GenericButton(){ this.gotoAndStop("Normal"); this.sfxOver = new SFXOver(); this.addEventListener(MouseEvent.ROLL_OVER, onRollOver, false, 0, true); this.addEventListener(MouseEvent.ROLL_OUT, onRollOut, false, 0, true); } private function onRollOut(_arg1:MouseEvent):void{ this.gotoAndStop("Normal"); } private function onRollOver(_arg1:MouseEvent):void{ this.sfxOver.play(0, 0, new SoundTransform(2)); this.gotoAndStop("Over"); } } }//package customclasses
Section 17
//Level (customclasses.Level) package customclasses { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import gmd.utils.*; public class Level extends EventDispatcher { public var levelData:Array; public var statics:Array; public var collectables:Array; public var tileList:Array; public var animTileList:Array; public var bk:BitmapData; private var spawnCol:int; private var spawnRow:int; public var exitCol:int; public var exitRow:int; public var targetScore:int; public var silverScore:int; public var goldScore:int; public var exitType:String; public var levelTitle:String; public var levelSubTitle:String; public var muteTracks:Array; public var triggerTracks:Array; private var levelDesc:XML; public static const EXIT_NO_GIRL:String = "NoGirl"; public static const EXIT_GIRL_WAITING:String = "GirlWaiting"; public static const LEVEL_WIDTH:int = 29; public static const LEVEL_HEIGHT:int = 36; public static const TILE_WIDTH:int = 24; public static const TILE_HEIGHT:int = 14; public static const TILE_OFFSET:int = -6; public function Level(){ var _local2:AnimSpringTile; var _local3:AnimPopSpikeTile; super(); this.levelData = new Array(); this.statics = new Array(); this.collectables = new Array(); var _local1:int; while (_local1 < LEVEL_WIDTH) { this.levelData.push(new Array(LEVEL_HEIGHT)); this.statics.push(new Array(LEVEL_HEIGHT)); this.collectables.push(new Array(LEVEL_HEIGHT)); _local1++; }; this.tileList = new Array(); this.animTileList = new Array(); this.muteTracks = new Array(); this.triggerTracks = new Array(); } public function unload():void{ var _local1:int; var _local2:int; var _local3:BitmapData; var _local4:AnimSprite; if (this.bk){ this.bk.dispose(); this.bk = null; }; while (this.tileList.length > 0) { _local3 = (this.tileList.pop() as BitmapData); if (_local3){ _local3.dispose(); }; }; while (this.animTileList.length > 0) { _local4 = (this.animTileList.pop() as AnimSprite); if (_local4){ _local4.bitmapData.dispose(); }; }; _local1 = 0; while (_local1 < LEVEL_WIDTH) { _local2 = 0; while (_local2 < LEVEL_HEIGHT) { this.levelData[_local1][_local2] = int(0); this.statics[_local1][_local2] = false; this.collectables[_local1][_local2] = ""; _local2++; }; _local1++; }; while (this.muteTracks.length > 0) { this.muteTracks.pop(); }; while (this.triggerTracks.length > 0) { this.triggerTracks.pop(); }; } public function load(_arg1:int):void{ var levelFilename:String; var levelIdx = _arg1; this.unload(); levelFilename = BoozeUp.levelList.level.(@id == levelIdx); this.levelDesc = this.getLevelDefinition(levelFilename); this.parseLevelXML(this.levelDesc); this.dispatchEvent(new Event("Level load complete")); } public function reset():void{ this.unload(); this.parseLevelXML(this.levelDesc); } public function get startCol():int{ return (this.spawnCol); } public function get startRow():int{ return (this.spawnRow); } private function onXMLLoaded(_arg1:Event):void{ _arg1.target.removeEventListener(Event.COMPLETE, this.onXMLLoaded); this.levelDesc = new XML(_arg1.target.data); this.parseLevelXML(this.levelDesc); this.dispatchEvent(new Event("Level load complete")); } private function getLevelDefinition(_arg1:String):XML{ var _local2:ByteArray; switch (_arg1){ case "level1.xml": _local2 = new LevelData.Level1(); break; case "level2.xml": _local2 = new LevelData.Level2(); break; case "level3.xml": _local2 = new LevelData.Level3(); break; case "level4.xml": _local2 = new LevelData.Level4(); break; case "level5.xml": _local2 = new LevelData.Level5(); break; case "level6.xml": _local2 = new LevelData.Level6(); break; case "level7.xml": _local2 = new LevelData.Level7(); break; case "level8.xml": _local2 = new LevelData.Level8(); break; case "level9.xml": _local2 = new LevelData.Level9(); break; case "level10.xml": _local2 = new LevelData.Level10(); break; case "level11.xml": _local2 = new LevelData.Level11(); break; case "level12.xml": _local2 = new LevelData.Level12(); break; case "level13.xml": _local2 = new LevelData.Level13(); break; case "level14.xml": _local2 = new LevelData.Level14(); break; case "level15.xml": _local2 = new LevelData.Level15(); break; case "level16.xml": _local2 = new LevelData.Level16(); break; case "level17.xml": _local2 = new LevelData.Level17(); break; case "level18.xml": _local2 = new LevelData.Level18(); break; case "level19.xml": _local2 = new LevelData.Level19(); break; case "level20.xml": _local2 = new LevelData.Level20(); break; case "level21.xml": _local2 = new LevelData.Level21(); break; case "level22.xml": _local2 = new LevelData.Level22(); break; case "level23.xml": _local2 = new LevelData.Level23(); break; case "level24.xml": _local2 = new LevelData.Level24(); break; case "level25.xml": _local2 = new LevelData.Level25(); break; case "level26.xml": _local2 = new LevelData.Level26(); break; case "level27.xml": _local2 = new LevelData.Level27(); break; case "level28.xml": _local2 = new LevelData.Level28(); break; case "level29.xml": _local2 = new LevelData.Level29(); break; case "level30.xml": _local2 = new LevelData.Level30(); break; case "level31.xml": _local2 = new LevelData.Level31(); break; case "level32.xml": _local2 = new LevelData.Level32(); break; case "level33.xml": _local2 = new LevelData.Level33(); break; case "level34.xml": _local2 = new LevelData.Level34(); break; case "level35.xml": _local2 = new LevelData.Level35(); break; case "level36.xml": _local2 = new LevelData.Level36(); break; case "level37.xml": _local2 = new LevelData.Level37(); break; case "level38.xml": _local2 = new LevelData.Level38(); break; case "level39.xml": _local2 = new LevelData.Level39(); break; case "level40.xml": _local2 = new LevelData.Level40(); break; case "level41.xml": _local2 = new LevelData.Level41(); break; case "level42.xml": _local2 = new LevelData.Level42(); break; case "level43.xml": _local2 = new LevelData.Level43(); break; case "level44.xml": _local2 = new LevelData.Level44(); break; case "level45.xml": _local2 = new LevelData.Level45(); break; case "level46.xml": _local2 = new LevelData.Level46(); break; case "level47.xml": _local2 = new LevelData.Level47(); break; case "level48.xml": _local2 = new LevelData.Level48(); break; case "level49.xml": _local2 = new LevelData.Level49(); break; case "level50.xml": _local2 = new LevelData.Level50(); break; default: trace("Level not found"); return (null); }; var _local3:String = _local2.readUTFBytes(_local2.length); var _local4:XML = new XML(_local3); return (_local4); } private function parseLevelXML(_arg1:XML):void{ var track:XML; var matrix:Matrix; var bkClass:Class; var bkAsset:BitmapData; var tileClass:Class; var tileAsset:BitmapData; var scaledTile:BitmapData; var tileDef:XML; var rowList:Array; var rowIdx:int; var rowLen:int; var animTileClass:Class; var i:int; var row:XML; var tileClassName:String; var levelDefinition = _arg1; this.targetScore = levelDefinition.lc.@score; this.silverScore = levelDefinition.silverScore; this.goldScore = levelDefinition.goldScore; this.exitType = levelDefinition.exitType; this.levelTitle = this.parseNewLines(levelDefinition.title.line.(@id == 1)); this.levelSubTitle = this.parseNewLines(levelDefinition.title.line.(@id == 2)); for each (track in levelDefinition.music.mute.track) { this.muteTracks.push(track); }; for each (track in levelDefinition.music.trigger.track) { this.triggerTracks.push(track); }; matrix = new Matrix(); matrix.scale(2, 2); bkClass = (getDefinitionByName(levelDefinition.bk.@asset) as Class); bkAsset = (new bkClass(0, 0) as BitmapData); this.bk = new BitmapData((bkAsset.width * 2), (bkAsset.height * 2), true); this.bk.draw(bkAsset, matrix); this.tileList = new Array(); for each (tileDef in levelDefinition.t) { if (tileDef.@visible == "true"){ tileClass = (getDefinitionByName(tileDef.@asset) as Class); tileAsset = (new tileClass(0, 0) as BitmapData); scaledTile = new BitmapData((tileAsset.width * 2), (tileAsset.height * 2), true, 0); scaledTile.draw(tileAsset, matrix); this.tileList[tileDef.@idx] = scaledTile; continue; }; }; for each (row in levelDefinition.r) { rowIdx = (row.@idx - 1); rowList = row.toString().split(","); rowLen = rowList.length; i = 0; for (;i < rowLen;(this.statics[i][rowIdx] = (levelDefinition.t.(@idx == rowList[i]).@statics == "true")), if (levelDefinition.t.(@idx == rowList[i]).@entity == "PlayerStart"){ this.spawnCol = i; this.spawnRow = rowIdx; }, if (levelDefinition.t.(@idx == rowList[i]).@asset == "ExitTile"){ this.exitCol = i; this.exitRow = rowIdx; }, if ((((levelDefinition.t.(@idx == rowList[i]).@entity == "Collectable")) || ((levelDefinition.t.(@idx == rowList[i]).@entity == "Interactive")))){ this.collectables[i][rowIdx] = levelDefinition.t.(@idx == rowList[i]).@asset; }, (i = (i + 1))) { if (levelDefinition.t.(@idx == rowList[i]).@visible == "true"){ if (levelDefinition.t.(@idx == rowList[i]).@entity == "Interactive"){ tileClassName = ("customclasses.Anim" + levelDefinition.t.(@idx == rowList[i]).@asset); animTileClass = (getDefinitionByName(tileClassName) as Class); this.animTileList.push((new animTileClass(this.tileList[rowList[i]], rowList[i]) as AnimTile)); this.levelData[i][rowIdx] = -(this.animTileList.length); } else { this.levelData[i][rowIdx] = int(rowList[i]); }; continue; }; }; }; } public function editSetTile(_arg1:int, _arg2:int, _arg3:int):void{ var tileClassName:String; var animTileClass:Class; var col = _arg1; var row = _arg2; var tileId = _arg3; if ((((((((col < 0)) || ((col >= LEVEL_WIDTH)))) || ((row < 0)))) || ((row >= LEVEL_HEIGHT)))){ return; }; if (tileId == 0){ this.levelData[col][row] = 0; this.statics[col][row] = 0; this.collectables[col][row] = 0; return; }; if (this.levelDesc.t.(@idx == tileId).@entity == "Interactive"){ tileClassName = ("customclasses.Anim" + this.levelDesc.t.(@idx == tileId).@asset); animTileClass = (getDefinitionByName(tileClassName) as Class); this.animTileList.push((new animTileClass(this.tileList[tileId], tileId) as AnimTile)); this.levelData[col][row] = -(this.animTileList.length); } else { this.levelData[col][row] = tileId; }; this.statics[col][row] = (this.levelDesc.t.(@idx == tileId).@statics == "true"); if (this.levelDesc.t.(@idx == tileId).@entity == "PlayerStart"){ this.editSetTile(this.spawnCol, this.spawnRow, 0); this.spawnCol = col; this.spawnRow = row; }; if (this.levelDesc.t.(@idx == tileId).@asset == "ExitTile"){ this.editSetTile(this.exitCol, this.exitRow, 0); this.exitCol = col; this.exitRow = row; }; if ((((this.levelDesc.t.(@idx == tileId).@entity == "Collectable")) || ((this.levelDesc.t.(@idx == tileId).@entity == "Interactive")))){ this.collectables[col][row] = this.levelDesc.t.(@idx == tileId).@asset; }; } public function editGetLevelDescription():String{ this.editTakeSnapshot(); return (this.levelDesc.toString()); } public function editTakeSnapshot():void{ var _local2:XML; var _local3:int; var _local4:String; var _local5:int; var _local6:int; var _local7:XML; var _local1:XML = new XML("<level></level>"); _local1.appendChild(this.levelDesc.bk); _local1.appendChild(this.levelDesc.title); _local1.appendChild(this.levelDesc.lc); _local1.appendChild(this.levelDesc.silverScore); _local1.appendChild(this.levelDesc.goldScore); _local1.appendChild(this.levelDesc.exitType); _local1.appendChild(this.levelDesc.music); for each (_local2 in this.levelDesc.t) { _local1.appendChild(_local2); }; _local3 = 0; while (_local3 < this.levelData[0].length) { _local4 = ""; _local6 = 0; while (_local6 < this.levelData.length) { if (this.levelData[_local6][_local3] >= 0){ _local4 = (_local4 + String(this.levelData[_local6][_local3])); } else { _local5 = (Math.abs(this.levelData[_local6][_local3]) - 1); _local4 = (_local4 + String(this.animTileList[_local5].tileId)); }; if (_local6 < (this.levelData.length - 1)){ _local4 = (_local4 + ","); }; _local6++; }; _local7 = new XML((((("<r idx='" + (_local3 + 1)) + "'>") + _local4) + "</r>")); _local1.appendChild(_local7); _local3++; }; this.levelDesc = _local1; } public function editRestoreSnapshot():void{ this.unload(); this.parseLevelXML(this.levelDesc); } private function parseNewLines(_arg1:String):String{ var _local2 = ""; var _local3:int; while (_local3 < _arg1.length) { if (_arg1.charAt(_local3) != "\\"){ _local2 = (_local2 + _arg1.charAt(_local3)); } else { if (_arg1.charAt((_local3 + 1)) == "n"){ _local2 = (_local2 + "\n"); _local3++; }; }; _local3++; }; return (_local2); } } }//package customclasses
Section 18
//LevelData (customclasses.LevelData) package customclasses { public class LevelData { public static const LevelList:Class = LevelData_LevelList; public static const Level1:Class = LevelData_Level1; public static const Level2:Class = LevelData_Level2; public static const Level3:Class = LevelData_Level3; public static const Level4:Class = LevelData_Level4; public static const Level5:Class = LevelData_Level5; public static const Level6:Class = LevelData_Level6; public static const Level7:Class = LevelData_Level7; public static const Level8:Class = LevelData_Level8; public static const Level9:Class = LevelData_Level9; public static const Level10:Class = LevelData_Level10; public static const Level11:Class = LevelData_Level11; public static const Level12:Class = LevelData_Level12; public static const Level13:Class = LevelData_Level13; public static const Level14:Class = LevelData_Level14; public static const Level15:Class = LevelData_Level15; public static const Level16:Class = LevelData_Level16; public static const Level17:Class = LevelData_Level17; public static const Level18:Class = LevelData_Level18; public static const Level19:Class = LevelData_Level19; public static const Level20:Class = LevelData_Level20; public static const Level21:Class = LevelData_Level21; public static const Level22:Class = LevelData_Level22; public static const Level23:Class = LevelData_Level23; public static const Level24:Class = LevelData_Level24; public static const Level25:Class = LevelData_Level25; public static const Level26:Class = LevelData_Level26; public static const Level27:Class = LevelData_Level27; public static const Level28:Class = LevelData_Level28; public static const Level29:Class = LevelData_Level29; public static const Level30:Class = LevelData_Level30; public static const Level31:Class = LevelData_Level31; public static const Level32:Class = LevelData_Level32; public static const Level33:Class = LevelData_Level33; public static const Level34:Class = LevelData_Level34; public static const Level35:Class = LevelData_Level35; public static const Level36:Class = LevelData_Level36; public static const Level37:Class = LevelData_Level37; public static const Level38:Class = LevelData_Level38; public static const Level39:Class = LevelData_Level39; public static const Level40:Class = LevelData_Level40; public static const Level41:Class = LevelData_Level41; public static const Level42:Class = LevelData_Level42; public static const Level43:Class = LevelData_Level43; public static const Level44:Class = LevelData_Level44; public static const Level45:Class = LevelData_Level45; public static const Level46:Class = LevelData_Level46; public static const Level47:Class = LevelData_Level47; public static const Level48:Class = LevelData_Level48; public static const Level49:Class = LevelData_Level49; public static const Level50:Class = LevelData_Level50; } }//package customclasses
Section 19
//LevelData_Level1 (customclasses.LevelData_Level1) package customclasses { import mx.core.*; public class LevelData_Level1 extends ByteArrayAsset { } }//package customclasses
Section 20
//LevelData_Level10 (customclasses.LevelData_Level10) package customclasses { import mx.core.*; public class LevelData_Level10 extends ByteArrayAsset { } }//package customclasses
Section 21
//LevelData_Level11 (customclasses.LevelData_Level11) package customclasses { import mx.core.*; public class LevelData_Level11 extends ByteArrayAsset { } }//package customclasses
Section 22
//LevelData_Level12 (customclasses.LevelData_Level12) package customclasses { import mx.core.*; public class LevelData_Level12 extends ByteArrayAsset { } }//package customclasses
Section 23
//LevelData_Level13 (customclasses.LevelData_Level13) package customclasses { import mx.core.*; public class LevelData_Level13 extends ByteArrayAsset { } }//package customclasses
Section 24
//LevelData_Level14 (customclasses.LevelData_Level14) package customclasses { import mx.core.*; public class LevelData_Level14 extends ByteArrayAsset { } }//package customclasses
Section 25
//LevelData_Level15 (customclasses.LevelData_Level15) package customclasses { import mx.core.*; public class LevelData_Level15 extends ByteArrayAsset { } }//package customclasses
Section 26
//LevelData_Level16 (customclasses.LevelData_Level16) package customclasses { import mx.core.*; public class LevelData_Level16 extends ByteArrayAsset { } }//package customclasses
Section 27
//LevelData_Level17 (customclasses.LevelData_Level17) package customclasses { import mx.core.*; public class LevelData_Level17 extends ByteArrayAsset { } }//package customclasses
Section 28
//LevelData_Level18 (customclasses.LevelData_Level18) package customclasses { import mx.core.*; public class LevelData_Level18 extends ByteArrayAsset { } }//package customclasses
Section 29
//LevelData_Level19 (customclasses.LevelData_Level19) package customclasses { import mx.core.*; public class LevelData_Level19 extends ByteArrayAsset { } }//package customclasses
Section 30
//LevelData_Level2 (customclasses.LevelData_Level2) package customclasses { import mx.core.*; public class LevelData_Level2 extends ByteArrayAsset { } }//package customclasses
Section 31
//LevelData_Level20 (customclasses.LevelData_Level20) package customclasses { import mx.core.*; public class LevelData_Level20 extends ByteArrayAsset { } }//package customclasses
Section 32
//LevelData_Level21 (customclasses.LevelData_Level21) package customclasses { import mx.core.*; public class LevelData_Level21 extends ByteArrayAsset { } }//package customclasses
Section 33
//LevelData_Level22 (customclasses.LevelData_Level22) package customclasses { import mx.core.*; public class LevelData_Level22 extends ByteArrayAsset { } }//package customclasses
Section 34
//LevelData_Level23 (customclasses.LevelData_Level23) package customclasses { import mx.core.*; public class LevelData_Level23 extends ByteArrayAsset { } }//package customclasses
Section 35
//LevelData_Level24 (customclasses.LevelData_Level24) package customclasses { import mx.core.*; public class LevelData_Level24 extends ByteArrayAsset { } }//package customclasses
Section 36
//LevelData_Level25 (customclasses.LevelData_Level25) package customclasses { import mx.core.*; public class LevelData_Level25 extends ByteArrayAsset { } }//package customclasses
Section 37
//LevelData_Level26 (customclasses.LevelData_Level26) package customclasses { import mx.core.*; public class LevelData_Level26 extends ByteArrayAsset { } }//package customclasses
Section 38
//LevelData_Level27 (customclasses.LevelData_Level27) package customclasses { import mx.core.*; public class LevelData_Level27 extends ByteArrayAsset { } }//package customclasses
Section 39
//LevelData_Level28 (customclasses.LevelData_Level28) package customclasses { import mx.core.*; public class LevelData_Level28 extends ByteArrayAsset { } }//package customclasses
Section 40
//LevelData_Level29 (customclasses.LevelData_Level29) package customclasses { import mx.core.*; public class LevelData_Level29 extends ByteArrayAsset { } }//package customclasses
Section 41
//LevelData_Level3 (customclasses.LevelData_Level3) package customclasses { import mx.core.*; public class LevelData_Level3 extends ByteArrayAsset { } }//package customclasses
Section 42
//LevelData_Level30 (customclasses.LevelData_Level30) package customclasses { import mx.core.*; public class LevelData_Level30 extends ByteArrayAsset { } }//package customclasses
Section 43
//LevelData_Level31 (customclasses.LevelData_Level31) package customclasses { import mx.core.*; public class LevelData_Level31 extends ByteArrayAsset { } }//package customclasses
Section 44
//LevelData_Level32 (customclasses.LevelData_Level32) package customclasses { import mx.core.*; public class LevelData_Level32 extends ByteArrayAsset { } }//package customclasses
Section 45
//LevelData_Level33 (customclasses.LevelData_Level33) package customclasses { import mx.core.*; public class LevelData_Level33 extends ByteArrayAsset { } }//package customclasses
Section 46
//LevelData_Level34 (customclasses.LevelData_Level34) package customclasses { import mx.core.*; public class LevelData_Level34 extends ByteArrayAsset { } }//package customclasses
Section 47
//LevelData_Level35 (customclasses.LevelData_Level35) package customclasses { import mx.core.*; public class LevelData_Level35 extends ByteArrayAsset { } }//package customclasses
Section 48
//LevelData_Level36 (customclasses.LevelData_Level36) package customclasses { import mx.core.*; public class LevelData_Level36 extends ByteArrayAsset { } }//package customclasses
Section 49
//LevelData_Level37 (customclasses.LevelData_Level37) package customclasses { import mx.core.*; public class LevelData_Level37 extends ByteArrayAsset { } }//package customclasses
Section 50
//LevelData_Level38 (customclasses.LevelData_Level38) package customclasses { import mx.core.*; public class LevelData_Level38 extends ByteArrayAsset { } }//package customclasses
Section 51
//LevelData_Level39 (customclasses.LevelData_Level39) package customclasses { import mx.core.*; public class LevelData_Level39 extends ByteArrayAsset { } }//package customclasses
Section 52
//LevelData_Level4 (customclasses.LevelData_Level4) package customclasses { import mx.core.*; public class LevelData_Level4 extends ByteArrayAsset { } }//package customclasses
Section 53
//LevelData_Level40 (customclasses.LevelData_Level40) package customclasses { import mx.core.*; public class LevelData_Level40 extends ByteArrayAsset { } }//package customclasses
Section 54
//LevelData_Level41 (customclasses.LevelData_Level41) package customclasses { import mx.core.*; public class LevelData_Level41 extends ByteArrayAsset { } }//package customclasses
Section 55
//LevelData_Level42 (customclasses.LevelData_Level42) package customclasses { import mx.core.*; public class LevelData_Level42 extends ByteArrayAsset { } }//package customclasses
Section 56
//LevelData_Level43 (customclasses.LevelData_Level43) package customclasses { import mx.core.*; public class LevelData_Level43 extends ByteArrayAsset { } }//package customclasses
Section 57
//LevelData_Level44 (customclasses.LevelData_Level44) package customclasses { import mx.core.*; public class LevelData_Level44 extends ByteArrayAsset { } }//package customclasses
Section 58
//LevelData_Level45 (customclasses.LevelData_Level45) package customclasses { import mx.core.*; public class LevelData_Level45 extends ByteArrayAsset { } }//package customclasses
Section 59
//LevelData_Level46 (customclasses.LevelData_Level46) package customclasses { import mx.core.*; public class LevelData_Level46 extends ByteArrayAsset { } }//package customclasses
Section 60
//LevelData_Level47 (customclasses.LevelData_Level47) package customclasses { import mx.core.*; public class LevelData_Level47 extends ByteArrayAsset { } }//package customclasses
Section 61
//LevelData_Level48 (customclasses.LevelData_Level48) package customclasses { import mx.core.*; public class LevelData_Level48 extends ByteArrayAsset { } }//package customclasses
Section 62
//LevelData_Level49 (customclasses.LevelData_Level49) package customclasses { import mx.core.*; public class LevelData_Level49 extends ByteArrayAsset { } }//package customclasses
Section 63
//LevelData_Level5 (customclasses.LevelData_Level5) package customclasses { import mx.core.*; public class LevelData_Level5 extends ByteArrayAsset { } }//package customclasses
Section 64
//LevelData_Level50 (customclasses.LevelData_Level50) package customclasses { import mx.core.*; public class LevelData_Level50 extends ByteArrayAsset { } }//package customclasses
Section 65
//LevelData_Level6 (customclasses.LevelData_Level6) package customclasses { import mx.core.*; public class LevelData_Level6 extends ByteArrayAsset { } }//package customclasses
Section 66
//LevelData_Level7 (customclasses.LevelData_Level7) package customclasses { import mx.core.*; public class LevelData_Level7 extends ByteArrayAsset { } }//package customclasses
Section 67
//LevelData_Level8 (customclasses.LevelData_Level8) package customclasses { import mx.core.*; public class LevelData_Level8 extends ByteArrayAsset { } }//package customclasses
Section 68
//LevelData_Level9 (customclasses.LevelData_Level9) package customclasses { import mx.core.*; public class LevelData_Level9 extends ByteArrayAsset { } }//package customclasses
Section 69
//LevelData_LevelList (customclasses.LevelData_LevelList) package customclasses { import mx.core.*; public class LevelData_LevelList extends ByteArrayAsset { } }//package customclasses
Section 70
//LevelSelectScreen (customclasses.LevelSelectScreen) package customclasses { import flash.events.*; import flash.display.*; import gmd.framework.*; import flash.text.*; public class LevelSelectScreen extends Screen { public var ButtonHolder:MovieClip; public var LevelSelectMuteBtn:MuteButton; private static const X_POS:int = 31; private static const Y_POS:int = 45; public function LevelSelectScreen(){ addFrameScript(20, frame21); this.x = (X_POS * 2); this.y = (Y_POS * 2); this.scaleX = 2; this.scaleY = 2; this.ButtonHolder.addEventListener(MouseEvent.CLICK, onLevelButtonClicked); this.LevelSelectMuteBtn.addEventListener(MouseEvent.CLICK, onMuteClicked); this.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } private function onAddedToStage(_arg1:Event):void{ var _local2:MovieClip; var _local3:SimpleButton; var _local4:SimpleButton; var _local5:SimpleButton; var _local9:String; var _local12:int; this.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); this.LevelSelectMuteBtn.mute = BoozeUp(this.parent).mute; var _local6 = 1; while (_local6 <= BoozeUp.MAX_LEVELS) { _local2 = (this.ButtonHolder.getChildByName(("Lock" + String(_local6))) as MovieClip); _local3 = (this.ButtonHolder.getChildByName(("Level" + String(_local6))) as SimpleButton); _local4 = (this.ButtonHolder.getChildByName(("Silver" + String(_local6))) as SimpleButton); _local5 = (this.ButtonHolder.getChildByName(("Gold" + String(_local6))) as SimpleButton); this.setButtonText(_local3, String(_local6)); this.setButtonText(_local4, String(_local6)); this.setButtonText(_local5, String(_local6)); if (_local6 <= (BoozeUp(this.parent).levelsComplete + 1)){ _local2.visible = false; _local3.visible = false; _local4.visible = false; _local5.visible = false; switch (BoozeUp(this.parent).getMedal(_local6)){ case BoozeUp.MEDAL_BRONZE: _local3.visible = true; break; case BoozeUp.MEDAL_SILVER: _local4.visible = true; break; case BoozeUp.MEDAL_GOLD: _local5.visible = true; break; }; } else { _local2.visible = true; _local3.visible = false; _local4.visible = false; _local5.visible = false; }; _local6++; }; var _local7:TextField = (this.ButtonHolder.getChildByName("BeersCollected") as TextField); _local7.text = ((String(BoozeUp(this.parent).totalScore) + " / ") + String(BoozeUp.MAX_PINTS)); var _local8:TextField = (this.ButtonHolder.getChildByName("PukeTotal") as TextField); _local8.text = String(BoozeUp(this.parent).pukeCount); var _local10:Number = (int(((BoozeUp(this.parent).longestPuke / 1000) * 100)) / 100); if (_local10 <= 0){ _local9 = "0.00"; } else { _local9 = String(_local10); _local12 = _local9.indexOf("."); if (_local12 == -1){ _local9 = (_local9 + ".00"); } else { if ((_local9.length - _local12) <= 2){ _local9 = (_local9 + "0"); }; }; }; var _local11:TextField = (this.ButtonHolder.getChildByName("PukeTime") as TextField); _local11.text = _local9; } private function setButtonText(_arg1:SimpleButton, _arg2:String):void{ var _local3:int; var _local4:DisplayObject; _local3 = 0; while (_local3 < Sprite(_arg1.upState).numChildren) { _local4 = Sprite(_arg1.upState).getChildAt(_local3); if ((_local4 is TextField)){ TextField(_local4).text = _arg2; }; _local3++; }; _local3 = 0; while (_local3 < Sprite(_arg1.downState).numChildren) { _local4 = Sprite(_arg1.downState).getChildAt(_local3); if ((_local4 is TextField)){ TextField(_local4).text = _arg2; }; _local3++; }; _local3 = 0; while (_local3 < Sprite(_arg1.overState).numChildren) { _local4 = Sprite(_arg1.overState).getChildAt(_local3); if ((_local4 is TextField)){ TextField(_local4).text = _arg2; }; _local3++; }; } private function onLevelButtonClicked(_arg1:MouseEvent):void{ var _local2:String; var _local3:String = _arg1.target.name; if (_local3.substr(0, 5) == "Level"){ _local2 = _local3.substring(5, _local3.length); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "StartLevel", _local2)); } else { if (_local3.substr(0, 6) == "Silver"){ _local2 = _local3.substring(6, _local3.length); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "StartLevel", _local2)); } else { if (_local3.substr(0, 4) == "Gold"){ _local2 = _local3.substring(4, _local3.length); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "StartLevel", _local2)); }; }; }; } private function onMuteClicked(_arg1:MouseEvent):void{ this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "LevelSelectMute")); } function frame21(){ stop(); } } }//package customclasses
Section 71
//LevelTitle (customclasses.LevelTitle) package customclasses { import flash.events.*; import flash.display.*; import flash.text.*; public class LevelTitle extends MovieClip { private var levelTitle:String; private var levelSubTitle:String; public var MessageHolder:MovieClip; public var state:String;// = "Title idle" public static const WAIT_ENTER:String = "Wait enter"; public static const TITLE_FADE_IN:String = "Title fade in"; public static const TITLE_FADE_OUT:String = "Title fade out"; public static const TITLE_WAITING:String = "Title waiting"; public static const TITLE_IDLE:String = "Title idle"; public static const TITLE_DONE:String = "Title done"; public function LevelTitle(){ addFrameScript(0, frame1, 22, frame23, 100, frame101, 114, frame115); this.visible = false; this.addEventListener(Event.ADDED, onChildAdded, false, 0, true); this.addEventListener("Title in", onTitleIn, false, 0, true); this.addEventListener("Title out", onTitleOut, false, 0, true); this.addEventListener("Title done", onTitleDone, false, 0, true); } private function onChildAdded(_arg1:Event):void{ var _local2:TextField; var _local3:TextField; var _local4:MovieClip; switch (_arg1.target.name){ case "LevelTitle": _arg1.target.text = this.levelTitle; break; case "LevelSubTitle": _arg1.target.text = this.levelSubTitle; break; case "MessageHolder": _local2 = (_arg1.target.getChildByName("LevelTitle") as TextField); _local3 = (_arg1.target.getChildByName("LevelSubTitle") as TextField); _local4 = (_arg1.target.getChildByName("LineObj") as MovieClip); if (((((_local2) && (_local3))) && (_local4))){ if (_local2.textWidth >= _local3.textWidth){ _local4.width = _local2.textWidth; } else { _local4.width = _local3.textWidth; }; }; break; }; } private function onTitleIn(_arg1:Event):void{ this.state = TITLE_WAITING; } private function onTitleOut(_arg1:Event):void{ this.state = TITLE_FADE_OUT; } private function onTitleDone(_arg1:Event):void{ this.state = TITLE_DONE; this.visible = false; } public function trigger():void{ this.visible = true; this.gotoAndPlay(2); this.state = TITLE_FADE_IN; } public function dismiss():void{ this.gotoAndPlay("out"); this.state = TITLE_FADE_OUT; } public function set title(_arg1:String):void{ this.levelTitle = _arg1; } public function set subTitle(_arg1:String):void{ this.levelSubTitle = _arg1; } function frame1(){ stop(); } function frame23(){ this.dispatchEvent(new Event("Title in")); } function frame101(){ this.dispatchEvent(new Event("Title out")); } function frame115(){ this.dispatchEvent(new Event("Title done")); } } }//package customclasses
Section 72
//LoadBar (customclasses.LoadBar) package customclasses { import flash.display.*; import gmd.framework.*; public class LoadBar extends MovieClip implements ILoadingProgress { public var Bar:MovieClip; public function LoadBar(){ this.percentLoaded = 0; } public function set percentLoaded(_arg1:Number):void{ var _local2:MovieClip = (this.getChildByName("Bar") as MovieClip); if (_local2){ _local2.scaleX = (_arg1 / 100); }; } } }//package customclasses
Section 73
//MusicManager (customclasses.MusicManager) package customclasses { import flash.media.*; import flash.events.*; import flash.utils.*; public class MusicManager { public var syncFreq:int;// = 33 private var loopIds:Array; private var soundsList:Array; private var channelsList:Array; private var transformsList:Array; private var muteList:Array; private var durations:Array; private var loopsWaiting:Array; private var layerCount:int; private var muteTransform:SoundTransform; private var syncTimer:Timer; private var offsetTime:int; private var fadeType:int; private var fadeRate:Number; private var fadeVol:Number; private static const ATTACK_TIME:int = 100; private static const LOOP_FOREVER:int = 9999999; private static const NOT_WAITING:String = "Not waiting"; private static const WAITING_MUTE:String = "Waiting mute"; private static const WAITING_RESTORE:String = "Waiting restore"; public function MusicManager(){ this.loopIds = new Array(); this.soundsList = new Array(); this.channelsList = new Array(); this.transformsList = new Array(); this.muteList = new Array(); this.durations = new Array(); this.loopsWaiting = new Array(); this.layerCount = 0; this.fadeType = 0; this.fadeRate = 0; this.fadeVol = 0; this.muteTransform = new SoundTransform(0); this.syncTimer = new Timer(this.syncFreq); this.syncTimer.addEventListener(TimerEvent.TIMER, onTick, false, 0, true); this.syncTimer.start(); } public function addLoop(_arg1:String, _arg2:Sound, _arg3:int=-1):void{ this.loopIds.push(_arg1); this.soundsList.push(_arg2); this.channelsList.push(null); this.transformsList.push(new SoundTransform()); this.muteList.push(false); if (_arg3 < 0){ this.durations.push(_arg2.length); } else { this.durations.push(_arg3); }; this.loopsWaiting.push(NOT_WAITING); this.layerCount++; } public function play():void{ var _local1:int; this.stop(); this.soundsList[0].play(0, LOOP_FOREVER, this.muteTransform); var _local2:int; var _local3:int; while (_local3 < this.layerCount) { _local1 = getTimer(); this.channelsList[_local3] = Sound(this.soundsList[_local3]).play(0, LOOP_FOREVER, this.muteTransform); _local2 = (_local2 + (getTimer() - _local1)); _local3++; }; _local3 = 0; while (_local3 < this.layerCount) { if (!this.muteList[_local3]){ this.channelsList[_local3].soundTransform = this.transformsList[_local3]; }; _local3++; }; this.offsetTime = getTimer(); } public function stop():void{ var _local1:int; while (_local1 < this.layerCount) { if (this.channelsList[_local1]){ SoundChannel(this.channelsList[_local1]).stop(); this.channelsList[_local1] = null; }; _local1++; }; } public function get fadeState():int{ return (this.fadeType); } public function fadeOut(_arg1:int):void{ var _local2:Number = 0; var _local3:int; while (_local3 < this.layerCount) { if (SoundChannel(this.channelsList[_local3]).soundTransform.volume > _local2){ _local2 = SoundChannel(this.channelsList[_local3]).soundTransform.volume; }; _local3++; }; this.fadeRate = (_local2 / (_arg1 / this.syncFreq)); this.fadeType = -1; this.fadeVol = _local2; } public function fadeIn(_arg1:int):void{ var _local2:Number = 0; var _local3:int; while (_local3 < this.layerCount) { if (SoundTransform(this.transformsList[_local3]).volume > _local2){ _local2 = SoundTransform(this.transformsList[_local3]).volume; }; _local3++; }; this.fadeRate = (_local2 / (_arg1 / this.syncFreq)); this.fadeType = 1; this.fadeVol = 0; } public function muteAll():void{ var _local1:int; while (_local1 < this.layerCount) { this.muteLoop(this.loopIds[_local1]); _local1++; }; } public function muteLoop(_arg1:String):void{ var _local2 = -1; var _local3:int; while (_local3 < this.layerCount) { if (this.loopIds[_local3] == _arg1){ _local2 = _local3; break; }; _local3++; }; if (_local2 < 0){ return; }; if (this.channelsList[_local2]){ this.channelsList[_local2].soundTransform = this.muteTransform; }; this.muteList[_local2] = true; } public function restoreLoop(_arg1:String):void{ var _local2 = -1; var _local3:int; while (_local3 < this.layerCount) { if (this.loopIds[_local3] == _arg1){ _local2 = _local3; break; }; _local3++; }; if (_local2 < 0){ return; }; if (this.muteList[_local2]){ if (this.channelsList[_local2]){ this.channelsList[_local2].soundTransform = this.transformsList[_local2]; }; }; this.muteList[_local2] = false; } public function restoreLoopSync(_arg1:String):void{ var _local2 = -1; var _local3:int; while (_local3 < this.layerCount) { if (this.loopIds[_local3] == _arg1){ _local2 = _local3; break; }; _local3++; }; if (_local2 < 0){ return; }; if (this.muteList[_local2]){ this.loopsWaiting[_local2] = WAITING_RESTORE; }; } public function muteLoopSync(_arg1:String):void{ var _local2 = -1; var _local3:int; while (_local3 < this.layerCount) { if (this.loopIds[_local3] == _arg1){ _local2 = _local3; break; }; _local3++; }; if (_local2 < 0){ return; }; if (!this.muteList[_local2]){ this.loopsWaiting[_local2] = WAITING_MUTE; }; } public function setLoopTransform(_arg1:String, _arg2:SoundTransform):void{ var _local3 = -1; var _local4:int; while (_local4 < this.layerCount) { if (this.loopIds[_local4] == _arg1){ _local3 = _local4; break; }; _local4++; }; if (_local3 < 0){ return; }; this.transformsList[_local3] = _arg2; if (((!(this.muteList[_local3])) && (this.channelsList[_local3]))){ this.channelsList[_local3].soundTransform = _arg2; }; } private function onTick(_arg1:TimerEvent):void{ var _local2:int; var _local4:SoundTransform; var _local3:int; while (_local3 < this.layerCount) { if (((this.channelsList[_local3]) && (!((this.loopsWaiting[_local3] == NOT_WAITING))))){ _local2 = (this.channelsList[0].position % this.durations[_local3]); if (((((_local2 - ATTACK_TIME) <= this.syncFreq)) || (((_local2 + ATTACK_TIME) >= (this.durations[_local3] - this.syncFreq))))){ if (this.loopsWaiting[_local3] == WAITING_RESTORE){ this.channelsList[_local3].soundTransform = this.transformsList[_local3]; this.muteList[_local3] = false; } else { if (this.loopsWaiting[_local3] == WAITING_MUTE){ this.channelsList[_local3].soundTransform = this.muteTransform; this.muteList[_local3] = true; }; }; this.loopsWaiting[_local3] = NOT_WAITING; }; }; _local3++; }; var _local5:Boolean; if (this.fadeType > 0){ _local3 = 0; while (_local3 < this.layerCount) { if (((!(this.muteList[_local3])) && ((SoundChannel(this.channelsList[_local3]).soundTransform.volume < SoundTransform(this.transformsList[_local3]).volume)))){ _local4 = SoundChannel(this.channelsList[_local3]).soundTransform; _local4.volume = this.fadeVol; this.fadeVol = (this.fadeVol + this.fadeRate); if (_local4.volume > SoundTransform(this.transformsList[_local3]).volume){ SoundChannel(this.channelsList[_local3]).soundTransform = this.transformsList[_local3]; } else { SoundChannel(this.channelsList[_local3]).soundTransform = _local4; _local5 = true; }; }; _local3++; }; if (!_local5){ this.fadeType = 0; }; } else { if (this.fadeType < 0){ _local3 = 0; while (_local3 < this.layerCount) { if (((!(this.muteList[_local3])) && ((SoundChannel(this.channelsList[_local3]).soundTransform.volume > 0)))){ _local4 = SoundChannel(this.channelsList[_local3]).soundTransform; _local4.volume = this.fadeVol; this.fadeVol = (this.fadeVol - this.fadeRate); if (_local4.volume < 0){ SoundChannel(this.channelsList[_local3]).soundTransform = this.muteTransform; } else { SoundChannel(this.channelsList[_local3]).soundTransform = _local4; _local5 = true; }; }; _local3++; }; if (!_local5){ this.fadeType = 0; }; }; }; } } }//package customclasses
Section 74
//MuteButton (customclasses.MuteButton) package customclasses { import flash.media.*; import flash.events.*; import flash.display.*; public class MuteButton extends MovieClip { private var isMute:Boolean; private var isOver:Boolean; private var sfxOver:Sound; public function MuteButton(){ this.isMute = false; this.isOver = false; this.sfxOver = new SFXOver(); this.addEventListener(MouseEvent.ROLL_OVER, onRollOver, false, 0, true); this.addEventListener(MouseEvent.ROLL_OUT, onRollOut, false, 0, true); this.addEventListener(MouseEvent.CLICK, onClick, false, 0, true); this.updateState(); } public function set mute(_arg1:Boolean):void{ this.isMute = _arg1; this.updateState(); } public function get mute():Boolean{ return (this.isMute); } private function updateState():void{ if (!this.isMute){ if (this.isOver){ this.gotoAndStop("On_Over"); } else { this.gotoAndStop("On"); }; } else { if (this.isOver){ this.gotoAndStop("Off_Over"); } else { this.gotoAndStop("Off"); }; }; } private function onRollOver(_arg1:MouseEvent):void{ this.sfxOver.play(0, 0, new SoundTransform(Game.SFX_VOL)); this.isOver = true; this.updateState(); } private function onRollOut(_arg1:MouseEvent):void{ this.isOver = false; this.updateState(); } private function onClick(_arg1:MouseEvent):void{ this.isMute = !(this.isMute); this.updateState(); } } }//package customclasses
Section 75
//PintCounter (customclasses.PintCounter) package customclasses { import flash.display.*; import flash.text.*; public class PintCounter extends MovieClip { public var Value:TextField; public function set collected(_arg1:int):void{ this.Value.text = String(_arg1); } } }//package customclasses
Section 76
//Player (customclasses.Player) package customclasses { import flash.media.*; import flash.events.*; import flash.geom.*; public class Player { private var SFX_VOL:int;// = 5 public var pos:Rectangle; public var rect:Rectangle; public var hoverTime:int; public var isDead:Boolean; public var pukeAmount:int;// = 1 private var animFrame:int; private var animLoop:Array; private var animState:String; private var velocity:Point; private var isGrounded:Boolean; public var isHovering:Boolean; private var levelRef:Level; private var pukeManRef:PukeMan; private var leftAction:Boolean; private var rightAction:Boolean; private var jumpAction:Boolean; private var jumpLatch:Boolean; private var hoverReady:Boolean; private var gameNotified:Boolean; private var sfxJumps:Array; private var sfxSick:Array; private var sickChannel:SoundChannel; private var isSickSound:Boolean; private static const CANVAS_MID_X:int = 320; public static const PLAYER_WIDTH:int = 22; public static const PLAYER_HEIGHT:int = 24; public static const WIDTH_DIV2:int = 11; public static const HEIGHT_DIV2:int = 12; private static const FALL_MARGIN:int = 100; private static const MID_POINT1:int = 8; private static const MID_POINT2:int = 16; private static const LEFT_EDGE:int = 2; private static const RIGHT_EDGE:int = 20; private static const TOP_EDGE:int = 0; private static const Y_COLLISION_OFFSET:int = 1; private static const COLLIDE_STEP_X:int = (Level.TILE_WIDTH - 2); private static const COLLIDE_STEP_Y:int = (Level.TILE_HEIGHT - 2); private static const FRAME_WIDTH:int = 22; private static const FRAME_HEIGHT:int = 24; private static const PAGE_COLUMNS:int = 6; private static const INACTIVE:Array = [0]; private static const JUMP_LEFT:Array = [7, 7, 7, 7, 6, -1]; private static const JUMP_RIGHT:Array = [9, 9, 9, 9, 10, -1]; private static const JUMP_STRAIGHT:Array = [0, 0, 0, 0, 8, -1]; private static const WALK_LEFT:Array = [14, 14, 13, 13, 12, 12, 13, 13]; private static const WALK_RIGHT:Array = [15, 15, 16, 16, 17, 17, 16, 16]; private static const HOVER:Array = [18, 19, 20]; private static const DEATH:Array = [8, 8, 8, 0, 0, 0]; private static const STATE_INACTIVE:String = "inactive"; private static const STATE_WALKING_LEFT:String = "walking left"; private static const STATE_WALKING_RIGHT:String = "walking right"; private static const STATE_JUMPING_LEFT:String = "jumping left"; private static const STATE_JUMPING_RIGHT:String = "jumping right"; private static const STATE_JUMPING_STRAIGHT:String = "jumping straight"; private static const STATE_HOVERING:String = "hovering"; private static const STATE_DEATH:String = "death"; private static const GRAVITY_STRENGTH:Number = 2.5; private static const RUN_FORCE:Number = 2; private static const JUMP_FORCE:Number = -13.5; private static const BOUNCE_FORCE:Number = -20; private static const HOVER_FORCE:Number = -1.8; private static const HOVER_BOOST:Number = -9; private static const FLOOR_DRAG:Number = 0.75; private static const DEATH_DRAG:Number = 0.85; private static const REST_THRESHOLD:Number = 0.9; private static const MAX_Y_SPEED:int = 35; public function Player(_arg1:Level, _arg2:PukeMan){ this.levelRef = _arg1; this.pukeManRef = _arg2; this.pos = new Rectangle(0, 0, PLAYER_WIDTH, PLAYER_HEIGHT); this.velocity = new Point(0, 0); this.rect = new Rectangle(); this.sfxJumps = new Array(); this.sfxJumps.push(new SFXJumpA()); this.sfxJumps.push(new SFXJumpB()); this.sfxJumps.push(new SFXJumpC()); this.sfxSick = new Array(); this.sfxSick.push(new SFXSickA()); this.sfxSick.push(new SFXSickB()); this.sfxSick.push(new SFXSickC()); this.sickChannel = this.sfxSick[0].play(); this.sickChannel.stop(); this.reset(); } public function reset():void{ this.pos.x = 0; this.pos.y = 0; this.velocity.x = 0; this.velocity.y = 0; this.isGrounded = false; this.isHovering = false; this.hoverReady = false; this.jumpLatch = false; this.hoverTime = 0; this.isSickSound = false; this.leftAction = false; this.rightAction = false; this.jumpAction = false; this.isDead = false; this.gameNotified = false; this.setAnimState(STATE_INACTIVE); } public function update():Boolean{ var _local1:SoundChannel; if (this.isDead){ this.velocity.x = (this.velocity.x * DEATH_DRAG); } else { this.velocity.x = (this.velocity.x * FLOOR_DRAG); if (Math.abs(this.velocity.x) < REST_THRESHOLD){ this.velocity.x = 0; }; }; if (this.leftAction){ this.velocity.x = (this.velocity.x - RUN_FORCE); } else { if (this.rightAction){ this.velocity.x = (this.velocity.x + RUN_FORCE); }; }; if (this.jumpAction){ if (((this.isGrounded) && (!(this.jumpLatch)))){ _local1 = this.sfxJumps[Math.floor((Math.random() * this.sfxJumps.length))].play(); _local1.soundTransform = new SoundTransform(SFX_VOL, this.pan); this.velocity.y = (this.velocity.y + JUMP_FORCE); this.jumpLatch = true; } else { if (((this.hoverReady) && ((this.hoverTime > 0)))){ if (!this.isHovering){ this.sickChannel = this.sfxSick[Math.floor((Math.random() * this.sfxSick.length))].play(); this.sickChannel.soundTransform = new SoundTransform(SFX_VOL, this.pan); this.sickChannel.addEventListener(Event.SOUND_COMPLETE, onSickLoopComplete, false, 0, true); this.isSickSound = true; this.velocity.y = HOVER_BOOST; this.isHovering = true; }; if (!this.isSickSound){ this.sickChannel = this.sfxSick[Math.floor((Math.random() * this.sfxSick.length))].play(); this.sickChannel.soundTransform = new SoundTransform(SFX_VOL, this.pan); this.sickChannel.addEventListener(Event.SOUND_COMPLETE, onSickLoopComplete, false, 0, true); this.isSickSound = true; } else { this.sickChannel.soundTransform = new SoundTransform(SFX_VOL, this.pan); }; this.velocity.y = (this.velocity.y + HOVER_FORCE); this.pukeManRef.spawn((this.pos.x + WIDTH_DIV2), (this.pos.y + 5), this.pukeAmount); this.hoverTime--; }; }; } else { if (this.jumpLatch){ this.hoverReady = true; }; this.sickChannel.stop(); this.sickChannel.removeEventListener(Event.SOUND_COMPLETE, onSickLoopComplete); }; if (!this.isGrounded){ this.velocity.y = (this.velocity.y + GRAVITY_STRENGTH); if (this.velocity.y > MAX_Y_SPEED){ this.velocity.y = MAX_Y_SPEED; }; }; if (!this.isDead){ this.movePlayer(); } else { this.pos.x = (this.pos.x + this.velocity.x); this.pos.y = (this.pos.y + this.velocity.y); }; if (this.isDead){ this.setAnimState(STATE_DEATH); } else { if (this.isHovering){ this.setAnimState(STATE_HOVERING); } else { if (this.velocity.x > 0){ if (this.isGrounded){ this.setAnimState(STATE_WALKING_RIGHT); } else { this.setAnimState(STATE_JUMPING_RIGHT); }; } else { if (this.velocity.x < 0){ if (this.isGrounded){ this.setAnimState(STATE_WALKING_LEFT); } else { this.setAnimState(STATE_JUMPING_LEFT); }; } else { if (this.isGrounded){ this.setAnimState(STATE_INACTIVE); } else { this.setAnimState(STATE_JUMPING_STRAIGHT); }; }; }; }; }; this.leftAction = false; this.rightAction = false; this.jumpAction = false; return ((this.pos.y < (Game.CANVAS_HEIGHT + FALL_MARGIN))); } private function onSickLoopComplete(_arg1:Event):void{ _arg1.target.removeEventListener(Event.SOUND_COMPLETE, onSickLoopComplete); this.sickChannel = this.sfxSick[Math.floor((Math.random() * this.sfxSick.length))].play(); this.sickChannel.soundTransform = new SoundTransform(SFX_VOL, this.pan); this.sickChannel.addEventListener(Event.SOUND_COMPLETE, onSickLoopComplete, false, 0, true); } public function left():void{ if (!this.isDead){ this.leftAction = true; }; } public function right():void{ if (!this.isDead){ this.rightAction = true; }; } public function jump():void{ if (!this.isDead){ this.jumpAction = true; }; } public function bounce():void{ if (!this.isDead){ this.velocity.y = BOUNCE_FORCE; this.hoverReady = true; this.jumpLatch = true; }; } public function die():void{ if (!this.isDead){ this.velocity.y = JUMP_FORCE; this.isGrounded = false; this.setAnimState(STATE_DEATH); }; this.isDead = true; } public function setPos(_arg1:int, _arg2:int):void{ this.pos.x = _arg1; this.pos.y = _arg2; } public function get row():int{ return (((this.pos.y + PLAYER_HEIGHT) / Level.TILE_HEIGHT)); } public function get pan():Number{ return (((this.pos.x - CANVAS_MID_X) / CANVAS_MID_X)); } public function getTile():Point{ var _local1:int = ((this.pos.x + WIDTH_DIV2) / Level.TILE_WIDTH); var _local2:int = ((this.pos.y + HEIGHT_DIV2) / Level.TILE_HEIGHT); var _local3:Point = new Point(_local1, _local2); return (_local3); } public function headTile():Point{ var _local1:int = ((this.pos.x + WIDTH_DIV2) / Level.TILE_WIDTH); var _local2:int = ((this.pos.y + TOP_EDGE) / Level.TILE_HEIGHT); var _local3:Point = new Point(_local1, _local2); return (_local3); } public function setTile(_arg1:int, _arg2:int):void{ this.pos.x = (_arg1 * Level.TILE_WIDTH); this.pos.y = (((_arg2 * Level.TILE_HEIGHT) - PLAYER_HEIGHT) + Level.TILE_HEIGHT); } private function setAnimState(_arg1:String):void{ if (_arg1 == this.animState){ this.animFrame++; if (this.animFrame >= this.animLoop.length){ this.animFrame = 0; }; if (this.animLoop[this.animFrame] == -1){ this.animFrame--; }; } else { switch (_arg1){ case STATE_INACTIVE: this.animLoop = INACTIVE; break; case STATE_WALKING_LEFT: this.animLoop = WALK_LEFT; break; case STATE_WALKING_RIGHT: this.animLoop = WALK_RIGHT; break; case STATE_JUMPING_LEFT: this.animLoop = JUMP_LEFT; break; case STATE_JUMPING_RIGHT: this.animLoop = JUMP_RIGHT; break; case STATE_JUMPING_STRAIGHT: this.animLoop = JUMP_STRAIGHT; break; case STATE_HOVERING: this.animLoop = HOVER; break; case STATE_DEATH: this.animLoop = DEATH; break; }; this.animFrame = 0; }; this.animState = _arg1; this.setFrame(this.animLoop[this.animFrame]); } private function setFrame(_arg1:int):void{ this.rect.x = ((_arg1 % PAGE_COLUMNS) * FRAME_WIDTH); this.rect.y = (Math.floor((_arg1 / PAGE_COLUMNS)) * FRAME_HEIGHT); this.rect.width = FRAME_WIDTH; this.rect.height = FRAME_HEIGHT; } private function movePlayer():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local14:Boolean; var _local15:int; var _local19:int; var _local22:int; var _local23:Boolean; if (this.velocity.x != 0){ _local23 = (this.velocity.x > 0); if (_local23){ _local1 = RIGHT_EDGE; } else { _local1 = LEFT_EDGE; }; _local3 = (this.pos.y + MID_POINT1); _local4 = (this.pos.y + MID_POINT2); _local11 = Math.abs((this.velocity.x / COLLIDE_STEP_X)); _local13 = (this.velocity.x % COLLIDE_STEP_X); _local14 = false; _local12 = 0; while (_local12 <= _local11) { if (_local23){ _local15 = ((_local12 * COLLIDE_STEP_X) + _local13); } else { _local15 = (-((_local12 * COLLIDE_STEP_X)) + _local13); }; _local2 = ((this.pos.x + _local15) + _local1); _local7 = (_local2 / Level.TILE_WIDTH); _local9 = (_local3 / Level.TILE_HEIGHT); _local10 = (_local4 / Level.TILE_HEIGHT); if (((this.levelRef.statics[_local7][_local9]) || (this.levelRef.statics[_local7][_local10]))){ _local5 = (_local7 * Level.TILE_WIDTH); _local6 = (_local2 - _local5); if (_local23){ this.pos.x = (this.pos.x + ((_local15 - _local6) - 1)); } else { this.pos.x = (this.pos.x + (_local15 + (Level.TILE_WIDTH - _local6))); }; this.velocity.x = 0; _local14 = true; break; }; _local12++; }; if (!_local14){ this.pos.x = (this.pos.x + this.velocity.x); }; }; var _local16 = (this.velocity.y < 0); var _local17:int = ((this.pos.x + LEFT_EDGE) + Y_COLLISION_OFFSET); var _local18:int = ((this.pos.x + RIGHT_EDGE) - Y_COLLISION_OFFSET); var _local20:int = ((this.pos.x + LEFT_EDGE) + Y_COLLISION_OFFSET); var _local21:int = ((this.pos.x + RIGHT_EDGE) - Y_COLLISION_OFFSET); _local11 = Math.abs((this.velocity.y / COLLIDE_STEP_Y)); _local13 = (this.velocity.y % COLLIDE_STEP_Y); _local14 = false; _local12 = 0; while (_local12 <= _local11) { if (_local16){ _local15 = (-((_local12 * COLLIDE_STEP_Y)) + _local13); } else { _local15 = ((_local12 * COLLIDE_STEP_Y) + _local13); }; if (_local16){ _local19 = ((this.pos.y + _local15) + TOP_EDGE); _local7 = (_local17 / Level.TILE_WIDTH); _local8 = (_local18 / Level.TILE_WIDTH); _local9 = (_local19 / Level.TILE_HEIGHT); if (((this.levelRef.statics[_local7][_local9]) || (this.levelRef.statics[_local8][_local9]))){ _local5 = (_local9 * Level.TILE_HEIGHT); _local6 = (_local19 - _local5); this.pos.y = (this.pos.y + (_local15 + (Level.TILE_HEIGHT - _local6))); this.velocity.y = 0; _local14 = true; break; }; } else { _local22 = ((this.pos.y + _local15) + PLAYER_HEIGHT); _local7 = (_local20 / Level.TILE_WIDTH); _local8 = (_local21 / Level.TILE_WIDTH); _local9 = (_local22 / Level.TILE_HEIGHT); if (((this.levelRef.statics[_local7][_local9]) || (this.levelRef.statics[_local8][_local9]))){ _local5 = (_local9 * Level.TILE_HEIGHT); _local6 = (_local22 - _local5); this.pos.y = (this.pos.y + (_local15 - _local6)); this.velocity.y = 0; _local14 = true; break; }; }; _local12++; }; if (!_local14){ this.pos.y = (this.pos.y + this.velocity.y); }; this.pos.x = Math.round(this.pos.x); this.pos.y = Math.round(this.pos.y); _local7 = ((this.pos.x + LEFT_EDGE) / Level.TILE_WIDTH); _local9 = ((this.pos.y + PLAYER_HEIGHT) / Level.TILE_HEIGHT); _local8 = ((this.pos.x + RIGHT_EDGE) / Level.TILE_WIDTH); _local10 = _local9; this.isGrounded = ((this.levelRef.statics[_local7][_local9]) || (this.levelRef.statics[_local8][_local10])); if (this.isGrounded){ this.isHovering = false; this.hoverReady = false; if (!this.jumpAction){ this.jumpLatch = false; }; this.sickChannel.stop(); this.sickChannel.removeEventListener(Event.SOUND_COMPLETE, onSickLoopComplete); }; } } }//package customclasses
Section 77
//PukeBar (customclasses.PukeBar) package customclasses { import flash.display.*; public class PukeBar extends MovieClip { public var BarClip:MovieClip; private var max:Number;// = 0 private static const MIN_POS:int = -176; private static const MAX_POS:int = 1; public function set maxLevel(_arg1:int):void{ this.max = _arg1; } public function set level(_arg1:Number):void{ var _local2:Number = (_arg1 / max); this.BarClip.Bar.x = Math.round(((MIN_POS - MAX_POS) * (1 - _local2))); } } }//package customclasses
Section 78
//PukeEvent (customclasses.PukeEvent) package customclasses { import flash.events.*; public class PukeEvent extends Event { public var x:int; public var y:int; public static const SPAWN:String = "Spawn"; public function PukeEvent(_arg1:String, _arg2:int=0, _arg3:int=0){ super(_arg1); this.x = _arg2; this.y = _arg3; } override public function clone():Event{ return (new PukeEvent(this.type, this.x, this.y)); } override public function toString():String{ return (formatToString("PukeEvent", "type", "x", "y", "bubbles", "cancelable", "eventPhase")); } } }//package customclasses
Section 79
//PukeMan (customclasses.PukeMan) package customclasses { import flash.display.*; import flash.geom.*; public class PukeMan { public var overlay:BitmapData; private var activeList:Array; private var levelRef:Level; private var colourList:Array; private var rect:Rectangle; private static const FALL_SPEED:Number = 8; private static const DRIP_SPEED:Number = 1; private static const DARKEN_FACTOR:Number = 0.8; private static const COLLISION_OFFSET:int = 5; private static const TILE_EDGE_DIST:int = 3; private static const WIDTH:int = 2; private static const HEIGHT:int = 2; public function PukeMan(_arg1:Level){ this.levelRef = _arg1; this.activeList = new Array(); this.colourList = new Array(); this.rect = new Rectangle(); this.rect.width = WIDTH; this.rect.height = HEIGHT; this.overlay = new BitmapData(Game.CANVAS_WIDTH, Game.CANVAS_HEIGHT, true, 0); } public function reset():void{ this.activeList.splice(0); this.overlay.fillRect(new Rectangle(0, 0, this.overlay.width, this.overlay.height), 0); } public function update(_arg1:int, _arg2:int):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:PukeParticle; var _local11:Number; var _local10:int; while (_local10 < this.activeList.length) { _local9 = this.activeList[_local10]; if (((((((_local9.y + _arg2) > Game.CANVAS_HEIGHT)) || (((_local9.x + _arg1) < 0)))) || (((_local9.x + _arg1) > Game.CANVAS_WIDTH)))){ this.activeList.splice(_local10, 1); _local10--; } else { switch (_local9.type){ case PukeParticle.TYPE_FALLING: _local9.y = (_local9.y + FALL_SPEED); _local7 = (_local9.x / Level.TILE_WIDTH); _local8 = ((_local9.y + COLLISION_OFFSET) / Level.TILE_HEIGHT); if (this.levelRef.statics[_local7][_local8]){ _local11 = Math.random(); if (_local11 > 0.6){ _local9.type = PukeParticle.TYPE_FLOWING; _local9.vx = ((Math.random() * 4) - 2); } else { if (_local11 > 0.1){ _local9.type = PukeParticle.TYPE_DRIPPING; } else { _local9.type = PukeParticle.TYPE_SPLASHING; _local9.vx = ((Math.random() * 8) - 4); _local9.vy = -((1 + (Math.random() * 4))); }; }; } else { if ((((this.levelRef.collectables[_local7][_local8] == "SpikeTile")) || ((this.levelRef.collectables[_local7][_local8] == "SpringTile")))){ if (Math.random() > 0.6){ _local9.type = PukeParticle.TYPE_SPLASHING; _local9.vx = ((Math.random() * 8) - 4); _local9.vy = -((1 + (Math.random() * 4))); } else { this.activeList.splice(_local10, 1); _local10--; break; }; }; }; break; case PukeParticle.TYPE_DRIPPING: _local9.y = (_local9.y + DRIP_SPEED); this.rect.x = (_local9.x + _arg1); this.rect.y = (_local9.y + _arg2); _local3 = (_local9.colour + 4278190080); _local7 = (_local9.x / Level.TILE_WIDTH); _local8 = (_local9.y / Level.TILE_HEIGHT); if (this.levelRef.statics[_local7][_local8]){ if (!(this.overlay.getPixel32(rect.x, rect.y) & 4278190080)){ if ((_local9.y - (_local8 * Level.TILE_HEIGHT)) > TILE_EDGE_DIST){ _local4 = int((((_local3 & 0xFF0000) >> 16) * DARKEN_FACTOR)); _local5 = int((((_local3 & 0xFF00) >> 8) * DARKEN_FACTOR)); _local6 = int(((_local3 & 0xFF) * DARKEN_FACTOR)); _local3 = ((((_local4 << 16) + (_local5 << 8)) + _local6) + 4278190080); }; this.overlay.fillRect(this.rect, _local3); this.activeList.splice(_local10, 1); _local10--; }; } else { _local9.type = PukeParticle.TYPE_FALLING; }; break; case PukeParticle.TYPE_FLOWING: _local9.x = (_local9.x + _local9.vx); _local9.vx = (_local9.vx * 0.95); if (Math.abs(_local9.vx) < 0.5){ _local9.vx = 0; if (Math.random() > 0.7){ _local9.type = PukeParticle.TYPE_DRIPPING; } else { if ((_local9.y - (_local8 * Level.TILE_HEIGHT)) > TILE_EDGE_DIST){ _local4 = int((((_local3 & 0xFF0000) >> 16) * DARKEN_FACTOR)); _local5 = int((((_local3 & 0xFF00) >> 8) * DARKEN_FACTOR)); _local6 = int(((_local3 & 0xFF) * DARKEN_FACTOR)); _local3 = ((((_local4 << 16) + (_local5 << 8)) + _local6) + 4278190080); }; this.rect.x = (_local9.x + _arg1); this.rect.y = (_local9.y + _arg2); _local3 = (_local9.colour + 4278190080); this.overlay.fillRect(this.rect, _local3); this.activeList.splice(_local10, 1); _local10--; }; } else { _local7 = (_local9.x / Level.TILE_WIDTH); _local8 = (_local9.y / Level.TILE_HEIGHT); if (!this.levelRef.statics[_local7][_local8]){ _local9.type = PukeParticle.TYPE_FALLING; } else { if (((((_local8 - 1) >= 0)) && (this.levelRef.statics[_local7][(_local8 - 1)]))){ _local9.type = PukeParticle.TYPE_DRIPPING; }; }; }; break; case PukeParticle.TYPE_SPLASHING: _local9.x = (_local9.x + _local9.vx); _local9.y = (_local9.y + _local9.vy); _local9.vx = (_local9.vx * 0.7); if (Math.abs(_local9.vx) < 1){ _local9.vx = 0; }; _local9.vy = (_local9.vy + 1); if (_local9.vy > FALL_SPEED){ _local9.type = PukeParticle.TYPE_FALLING; }; break; }; }; _local10++; }; } public function render(_arg1:BitmapData, _arg2:int, _arg3:int):void{ var _local5:int; var _local6:PukeParticle; var _local4:int = this.activeList.length; var _local7:int; while (_local7 < _local4) { _local6 = this.activeList[_local7]; this.rect.x = (_local6.x + _arg2); this.rect.y = (_local6.y + _arg3); _local5 = (_local6.colour + 4278190080); _arg1.fillRect(this.rect, _local5); _local7++; }; } public function spawn(_arg1:int, _arg2:int, _arg3:int=1):void{ var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int = _arg2; var _local10:int = (5 + (Math.random() * 8)); _local5 = 0; while (_local5 < _local10) { _local4 = (2 + Math.round((Math.random() * 3))); _local8 = (_arg1 - _local4); _local9 = (_local9 + 2); _local6 = 0; while (_local6 < _local4) { _local7 = 0; while (_local7 < _arg3) { this.activeList.push(new PukeParticle(_local8, _local9, this.getColour())); _local7++; }; _local8 = (_local8 + 2); _local6++; }; _local5++; }; } public function set size(_arg1:int):void{ this.rect.width = _arg1; this.rect.height = _arg1; } public function addColour(_arg1:int, _arg2:int):void{ this.colourList.push(new Array(_arg1, _arg2)); } public function resetColours():void{ this.colourList.splice(0); } private function getColour():int{ var _local1 = 0xFFFFFF; var _local2:int = this.colourList.length; var _local3:int = Math.round((Math.random() * 10)); var _local4:int; while (_local4 < _local2) { if (_local3 >= this.colourList[_local4][1]){ _local1 = this.colourList[_local4][0]; break; }; _local4++; }; return (_local1); } } }//package customclasses
Section 80
//PukeParticle (customclasses.PukeParticle) package customclasses { import flash.geom.*; public class PukeParticle extends Point { public var colour:uint; public var type:String; public var vx:Number; public var vy:Number; public static const TYPE_FALLING:String = "Type falling"; public static const TYPE_DRIPPING:String = "Type dripping"; public static const TYPE_SPLASHING:String = "Type splashing"; public static const TYPE_FLOWING:String = "Type flowing"; public function PukeParticle(_arg1:Number=0, _arg2:Number=0, _arg3:int=1){ super(_arg1, _arg2); this.colour = _arg3; this.type = TYPE_FALLING; this.vx = 0; this.vy = 0; } } }//package customclasses
Section 81
//QuitPopUp (customclasses.QuitPopUp) package customclasses { import flash.events.*; import flash.display.*; import gmd.framework.*; public class QuitPopUp extends Screen { public var YesBtn:MovieClip; public var NoBtn:MovieClip; public function QuitPopUp(){ this.YesBtn.addEventListener(MouseEvent.CLICK, onYesBtnClicked); this.NoBtn.addEventListener(MouseEvent.CLICK, onNoBtnClicked); } private function onYesBtnClicked(_arg1:MouseEvent):void{ this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "QuitYes")); } private function onNoBtnClicked(_arg1:MouseEvent):void{ this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "QuitNo")); } } }//package customclasses
Section 82
//SponsorScreen (customclasses.SponsorScreen) package customclasses { import flash.events.*; import flash.display.*; import gmd.framework.*; public class SponsorScreen extends Screen { public var AnimHolder:MovieClip; public function SponsorScreen(){ addFrameScript(222, frame223, 238, frame239); this.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } private function onAddedToStage(_arg1:Event):void{ this.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); this.addEventListener("Anim done", onAnimDone, false, 0, true); this.addEventListener("Anim reveal", onAnimReveal, false, 0, true); } private function onAnimDone(_arg1:Event):void{ this.dispatchEvent(new ScreenEvent(ScreenEvent.SCREEN_OUT, "SponsorAnim")); } private function onAnimReveal(_arg1:Event):void{ this.dispatchEvent(new ScreenEvent(ScreenEvent.SCREEN_REVEAL, "SponsorAnim")); } function frame223(){ this.dispatchEvent(new Event("Anim reveal")); } function frame239(){ stop(); this.dispatchEvent(new Event("Anim done")); } } }//package customclasses
Section 83
//StageHUD (customclasses.StageHUD) package customclasses { import flash.display.*; import flash.text.*; public class StageHUD extends MovieClip { public var Value:TextField; public function StageHUD(){ this.Value.text = "00"; } public function setStage(_arg1:int):void{ if (_arg1 < 10){ this.Value.text = ("0" + String(_arg1)); } else { this.Value.text = String(_arg1); }; } } }//package customclasses
Section 84
//TileChangeEvent (customclasses.TileChangeEvent) package customclasses { import flash.events.*; public class TileChangeEvent extends Event { public var tileId:Number; public static const TILE_CHANGE:String = "Tile change"; public function TileChangeEvent(_arg1:String, _arg2:int){ super(_arg1); this.tileId = _arg2; } override public function clone():Event{ return (new TileChangeEvent(this.type, this.tileId)); } override public function toString():String{ return (formatToString("TileChangeEvent", "type", "tileId", "bubbles", "cancelable", "eventPhase")); } } }//package customclasses
Section 85
//TilePalette (customclasses.TilePalette) package customclasses { import flash.events.*; import flash.display.*; import flash.geom.*; public class TilePalette extends Sprite { private var tileCount:int; private static const TILE_SIZE:int = 24; public function TilePalette(){ this.init(); } public function init():void{ var _local6:DisplayObject; while (this.numChildren > 0) { _local6 = this.getChildAt(0); _local6.removeEventListener(MouseEvent.CLICK, onMouseClicked); this.removeChild(_local6); }; var _local1:Matrix = new Matrix(); _local1.scale(2, 2); var _local2:BitmapData = new DeleteTile(0, 0); var _local3:BitmapData = new BitmapData(TILE_SIZE, TILE_SIZE); _local3.draw(_local2, _local1); var _local4:Bitmap = new Bitmap(_local3); var _local5:Sprite = new Sprite(); _local5.name = "0"; _local5.addEventListener(MouseEvent.CLICK, onMouseClicked, false, 0, true); _local5.addChild(_local4); this.addChild(_local5); this.tileCount = 1; } public function addTileType(_arg1:int, _arg2:BitmapData):void{ var _local3:Bitmap; var _local5:BitmapData; if (_arg2.width > TILE_SIZE){ _local5 = new BitmapData(TILE_SIZE, TILE_SIZE, true); _local5.copyPixels(_arg2, new Rectangle(0, 0, TILE_SIZE, TILE_SIZE), new Point(0, 0)); _local3 = new Bitmap(_local5); } else { _local3 = new Bitmap(_arg2); }; var _local4:Sprite = new Sprite(); _local4.name = String(_arg1); _local4.x = (this.tileCount * TILE_SIZE); _local4.addEventListener(MouseEvent.CLICK, onMouseClicked, false, 0, true); _local4.addChild(_local3); this.addChild(_local4); this.tileCount++; } private function onMouseClicked(_arg1:MouseEvent):void{ this.dispatchEvent(new TileChangeEvent(TileChangeEvent.TILE_CHANGE, int(_arg1.currentTarget.name))); } } }//package customclasses
Section 86
//TitleScreen (customclasses.TitleScreen) package customclasses { import flash.events.*; import flash.display.*; import gmd.framework.*; import flash.net.*; public class TitleScreen extends Screen { public var PlayButton:SimpleButton; public var TitleMuteBtn:MuteButton; public var VersionStamp:MovieClip; public var MegaPukeOption:MovieClip; public var WaterfallPukeOption:MovieClip; public var RainbowPukeOption:MovieClip; public var MoreGamesButton:SimpleButton; public var ArmorGamesButton:SimpleButton; public var TwitterButton:SimpleButton; public var FacebookButton:SimpleButton; public var MonsterAndMonsterButton:SimpleButton; public var LogoAnim:MovieClip; private var isMegaPukeEnabled:Boolean; private var isWaterfallPukeEnabled:Boolean; private var isRainbowPukeEnabled:Boolean; private var codeEntered:String;// = "" private static const CHEAT:String = "abrakebabra"; public function TitleScreen(){ this.PlayButton.addEventListener(MouseEvent.CLICK, onPlayClicked, false, 0, true); this.TitleMuteBtn.addEventListener(MouseEvent.CLICK, onMuteClicked, false, 0, true); this.MegaPukeOption.addEventListener(MouseEvent.CLICK, onToggleMegaPuke, false, 0, true); this.WaterfallPukeOption.addEventListener(MouseEvent.CLICK, onToggleWaterfallPuke, false, 0, true); this.RainbowPukeOption.addEventListener(MouseEvent.CLICK, onToggleRainbowPuke, false, 0, true); this.MoreGamesButton.addEventListener(MouseEvent.CLICK, onMoreGamesClicked, false, 0, true); this.ArmorGamesButton.addEventListener(MouseEvent.CLICK, onArmorGamesClicked, false, 0, true); this.TwitterButton.addEventListener(MouseEvent.CLICK, onTwitterClicked, false, 0, true); this.FacebookButton.addEventListener(MouseEvent.CLICK, onFacebookClicked, false, 0, true); this.MonsterAndMonsterButton.addEventListener(MouseEvent.CLICK, onMonsterAndMonsterClicked, false, 0, true); this.LogoAnim.addEventListener("AnimDone", onAnimDone, false, 0, true); this.PlayButton.visible = false; this.MoreGamesButton.visible = false; this.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } private function onAddedToStage(_arg1:Event):void{ this.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); this.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyPressed); this.TitleMuteBtn.mute = BoozeUp(this.parent).mute; if (BoozeUp(this.parent).megaPukeSetting){ this.MegaPukeOption.gotoAndStop("On"); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "MegaPuke", "On")); } else { this.MegaPukeOption.gotoAndStop("Off"); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "MegaPuke", "Off")); }; this.isMegaPukeEnabled = true; if (BoozeUp(this.parent).waterfallPukeSetting){ this.WaterfallPukeOption.gotoAndStop("On"); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "WaterfallPuke", "On")); } else { this.WaterfallPukeOption.gotoAndStop("Off"); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "WaterfallPuke", "Off")); }; if (BoozeUp(this.parent).rainbowPukeSetting){ this.RainbowPukeOption.gotoAndStop("On"); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "RainbowPuke", "On")); } else { this.RainbowPukeOption.gotoAndStop("Off"); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "RainbowPuke", "Off")); }; if (!BoozeUp(this.parent).isGameComplete){ this.MegaPukeOption.visible = false; this.WaterfallPukeOption.visible = false; this.RainbowPukeOption.visible = false; }; if (BoozeUp(this.parent).silverCount < BoozeUp.MAX_MEDALS){ this.WaterfallPukeOption.gotoAndStop("Locked"); this.isWaterfallPukeEnabled = false; }; if (BoozeUp(this.parent).goldCount < BoozeUp.MAX_MEDALS){ this.RainbowPukeOption.gotoAndStop("Locked"); this.isRainbowPukeEnabled = false; }; if (BoozeUp(this.parent).isCheatActive){ this.activateCheat(); }; this.VersionStamp.Value.text = "Flash 1.0"; } private function activateCheat():void{ this.MegaPukeOption.visible = true; this.WaterfallPukeOption.visible = true; this.RainbowPukeOption.visible = true; this.isWaterfallPukeEnabled = true; this.isRainbowPukeEnabled = true; if (BoozeUp(this.parent).waterfallPukeSetting){ this.WaterfallPukeOption.gotoAndStop("On"); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "WaterfallPuke", "On")); } else { this.WaterfallPukeOption.gotoAndStop("Off"); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "WaterfallPuke", "Off")); }; if (BoozeUp(this.parent).rainbowPukeSetting){ this.RainbowPukeOption.gotoAndStop("On"); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "RainbowPuke", "On")); } else { this.RainbowPukeOption.gotoAndStop("Off"); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "RainbowPuke", "Off")); }; } private function onPlayClicked(_arg1:MouseEvent):void{ this.stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyPressed); this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "Play")); } private function onMuteClicked(_arg1:MouseEvent):void{ this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "Mute")); } private function onToggleMegaPuke(_arg1:MouseEvent):void{ if (this.isMegaPukeEnabled){ if (this.MegaPukeOption.currentLabel == "On"){ this.MegaPukeOption.gotoAndStop("Off"); BoozeUp(this.parent).megaPukeSetting = false; this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "MegaPuke", "Off")); } else { this.MegaPukeOption.gotoAndStop("On"); BoozeUp(this.parent).megaPukeSetting = true; this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "MegaPuke", "On")); }; }; } private function onToggleWaterfallPuke(_arg1:MouseEvent):void{ if (this.isWaterfallPukeEnabled){ if (this.WaterfallPukeOption.currentLabel == "On"){ this.WaterfallPukeOption.gotoAndStop("Off"); BoozeUp(this.parent).waterfallPukeSetting = false; this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "WaterfallPuke", "Off")); } else { this.WaterfallPukeOption.gotoAndStop("On"); BoozeUp(this.parent).waterfallPukeSetting = true; this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "WaterfallPuke", "On")); }; }; } private function onToggleRainbowPuke(_arg1:MouseEvent):void{ if (this.isRainbowPukeEnabled){ if (this.RainbowPukeOption.currentLabel == "On"){ this.RainbowPukeOption.gotoAndStop("Off"); BoozeUp(this.parent).rainbowPukeSetting = false; this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "RainbowPuke", "Off")); } else { this.RainbowPukeOption.gotoAndStop("On"); BoozeUp(this.parent).rainbowPukeSetting = true; this.dispatchEvent(new ScreenEvent(ScreenEvent.BUTTON_CLICKED, "RainbowPuke", "On")); }; }; } private function onMoreGamesClicked(_arg1:MouseEvent):void{ var _local2:URLRequest = new URLRequest("http://armorgames.com"); navigateToURL(_local2); } private function onArmorGamesClicked(_arg1:MouseEvent):void{ var _local2:URLRequest = new URLRequest("http://armorgames.com"); navigateToURL(_local2); } private function onTwitterClicked(_arg1:MouseEvent):void{ var _local2:URLRequest = new URLRequest("http://twitter.com/armorgames"); navigateToURL(_local2); } private function onFacebookClicked(_arg1:MouseEvent):void{ var _local2:URLRequest = new URLRequest("http://facebook.com/ArmorGames"); navigateToURL(_local2); } private function onMonsterAndMonsterClicked(_arg1:MouseEvent):void{ var _local2:URLRequest = new URLRequest("http://www.monsterandmonster.com"); navigateToURL(_local2); } private function onKeyPressed(_arg1:KeyboardEvent):void{ this.codeEntered = (this.codeEntered + String.fromCharCode(_arg1.charCode)); if (this.codeEntered.length > CHEAT.length){ this.codeEntered = this.codeEntered.slice(1); }; if (this.codeEntered.toLowerCase() == CHEAT){ BoozeUp(this.parent).isCheatActive = true; this.activateCheat(); }; } private function onAnimDone(_arg1:Event):void{ this.PlayButton.visible = true; this.MoreGamesButton.visible = true; } } }//package customclasses
Section 87
//ApiHolder (gmd.framework.ApiHolder) package gmd.framework { import flash.display.*; public dynamic class ApiHolder extends MovieClip { } }//package gmd.framework
Section 88
//AppEvent (gmd.framework.AppEvent) package gmd.framework { import flash.events.*; public class AppEvent extends Event { public var percentLoaded:Number; public static const LOAD_BEGIN:String = "Load begin"; public static const LOAD_PROGRESS:String = "Load progress"; public static const LOAD_COMPLETE:String = "Load complete"; public static const APP_READY:String = "App ready"; public static const GAME_READY:String = "Game ready"; public static const LEVEL_COMPLETE:String = "Level complete"; public static const GAME_FAIL:String = "Game fail"; public static const GAME_SUCCESS:String = "Game success"; public function AppEvent(_arg1:String, _arg2:Number=0){ super(_arg1); this.percentLoaded = _arg2; } override public function clone():Event{ return (new AppEvent(this.type, this.percentLoaded)); } override public function toString():String{ return (formatToString("AppEvent", "type", "percentLoaded", "bubbles", "cancelable", "eventPhase")); } } }//package gmd.framework
Section 89
//Application (gmd.framework.Application) package gmd.framework { import flash.media.*; import flash.events.*; import flash.display.*; import mochi.as3.*; import flash.utils.*; import mindjolt.*; import flash.net.*; import flash.system.*; public class Application extends MovieClip { private var isMute:Boolean; protected var settings:SaveSettings; private var currentMenuScreen:Screen;// = null private var currentPopUp:Screen;// = null public var nativeWidth:int; public var nativeHeight:int; public var scaleFactor:Number; private var use3rdPartyApi:String; protected var apiGameId:String; private var apiHolder:MovieClip; private var res:String; protected var apiServicesReady:Boolean; private var kongregate; private var isKongregate:Boolean; private var isKongregateReady:Boolean; public static const API_MOCHI:String = "Mochi API"; public static const API_MINDJOLT:String = "MindJolt API"; public function Application(_arg1:int, _arg2:int, _arg3:Boolean=false, _arg4:String="", _arg5:String=""):void{ this.nativeWidth = _arg1; this.nativeHeight = _arg2; this.scaleFactor = 1; this.use3rdPartyApi = _arg4; this.apiGameId = _arg5; this.res = ((String(_arg1) + "x") + String(_arg2)); this.isKongregate = _arg3; this.isKongregateReady = false; this.settings = new SaveSettings("Settings"); this.mute = this.settings.mute; this.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } private function onAddedToStage(_arg1:Event):void{ this.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); this.init(); } private function onStageChanged(_arg1:Event):void{ var _local2:Number = (this.stage.stageWidth / this.nativeWidth); var _local3:Number = (this.stage.stageHeight / this.nativeHeight); this.scaleFactor = ((_local2 < _local3)) ? _local2 : _local3; this.scaleX = this.scaleFactor; this.scaleY = this.scaleFactor; this.x = ((this.stage.stageWidth / 2) - ((this.nativeWidth * this.scaleFactor) / 2)); this.y = ((this.stage.stageHeight / 2) - ((this.nativeHeight * this.scaleFactor) / 2)); this.resize(); } protected function resize():void{ trace("Derrived classes should override this function and handle the resizing of their content"); } private function init():void{ var _local1:Object; var _local2:Object; var _local3:String; var _local4:URLRequest; var _local5:Loader; this.stage.scaleMode = StageScaleMode.NO_SCALE; this.stage.align = StageAlign.TOP_LEFT; this.stage.quality = StageQuality.HIGH; this.stage.showDefaultContextMenu = false; if (this.use3rdPartyApi != ""){ this.apiHolder = new ApiHolder(); this.addChild(this.apiHolder); switch (this.use3rdPartyApi){ case API_MOCHI: this.apiServicesReady = true; MochiServices.connect(this.apiGameId, this.apiHolder, onMochiConnectError); _local1 = {id:this.apiGameId, res:this.res, clip:this.apiHolder, ad_finished:onMochiAdFinished, ad_failed:onMochiAdFailed, ad_skipped:onMochiAdFailed, ad_progress:onMochiAdProgress}; MochiAd.showPreGameAd(_local1); break; case API_MINDJOLT: this.apiServicesReady = false; MindJoltAPI.service.connect(this.apiGameId, this.apiHolder, onMindJoltConnect); MindJoltAPI.ad.showPreGameAd({clip:this.apiHolder, ad_finished:onMindJoltAdFinished}); break; }; } else { this.addEventListener(Event.ENTER_FRAME, onEnterFrame); }; if (this.isKongregate){ _local2 = LoaderInfo(this.root.loaderInfo).parameters; _local3 = (_local2.kongregate) ? _local2.kongregate.api_path : "http://www.kongregate.com/flash/API_AS3_Local.swf"; Security.allowDomain(_local3); _local4 = new URLRequest(_local3); _local5 = new Loader(); _local5.contentLoaderInfo.addEventListener(Event.COMPLETE, onKongregateAPI); _local5.load(_local4); this.addChild(_local5); }; if (this.settings.firstRun){ this.onFirstRun(); }; this.dispatchEvent(new AppEvent(AppEvent.LOAD_BEGIN)); } private function onMochiAdProgress(_arg1:Number):void{ this.dispatchEvent(new AppEvent(AppEvent.LOAD_PROGRESS, _arg1)); } private function onMochiAdFinished():void{ this.dispatchEvent(new AppEvent(AppEvent.LOAD_COMPLETE)); } private function onMochiAdFailed():void{ this.addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onMochiConnectError(_arg1:String):void{ this.apiServicesReady = false; } private function onMindJoltConnect(_arg1:Boolean):void{ if (_arg1){ trace("MindJolt connected"); } else { trace("MindJolt connection failed"); }; this.apiServicesReady = _arg1; } private function onMindJoltAdFinished():void{ this.dispatchEvent(new AppEvent(AppEvent.LOAD_COMPLETE)); } private function onKongregateAPI(_arg1:Event):void{ this.kongregate = _arg1.target.content; this.kongregate.services.connect(); this.isKongregateReady = true; } private function onEnterFrame(_arg1:Event):void{ var _local2:Number = 0; if (this.stage.loaderInfo.bytesTotal > 0){ _local2 = ((this.stage.loaderInfo.bytesLoaded / this.stage.loaderInfo.bytesTotal) * 100); this.dispatchEvent(new AppEvent(AppEvent.LOAD_PROGRESS, _local2)); if (this.loaderInfo.bytesLoaded >= this.loaderInfo.bytesTotal){ this.removeEventListener(Event.ENTER_FRAME, onEnterFrame); this.dispatchEvent(new AppEvent(AppEvent.LOAD_COMPLETE)); }; } else { this.dispatchEvent(new AppEvent(AppEvent.LOAD_PROGRESS, 0)); }; } public function set mute(_arg1:Boolean):void{ var _local2:SoundTransform; var _local3:SoundTransform; if (_arg1){ _local2 = new SoundTransform(); _local2.volume = 0; SoundMixer.soundTransform = _local2; } else { _local3 = new SoundTransform(); _local3.volume = 1; SoundMixer.soundTransform = _local3; }; this.isMute = _arg1; this.settings.mute = this.isMute; } public function get mute():Boolean{ return (this.isMute); } public function gotoScreen(_arg1:String):void{ this.unloadMenu(); var _local2:Class = (getDefinitionByName(_arg1) as Class); this.currentMenuScreen = (new (_local2) as Screen); this.currentMenuScreen.addEventListener(ScreenEvent.BUTTON_CLICKED, onButtonClicked); this.currentMenuScreen.addEventListener(ScreenEvent.BUTTON_OVER, onButtonOver); this.currentMenuScreen.addEventListener(ScreenEvent.SCREEN_OUT, onScreenOut); this.currentMenuScreen.addEventListener(ScreenEvent.SCREEN_REVEAL, onScreenReveal); this.addChild(this.currentMenuScreen); } public function get screen():Screen{ return (this.currentMenuScreen); } public function get popUp():Screen{ return (this.currentPopUp); } public function showPopUp(_arg1:String):void{ this.clearPopUps(); var _local2:Class = (getDefinitionByName(_arg1) as Class); this.currentPopUp = (new (_local2) as Screen); this.currentPopUp.addEventListener(ScreenEvent.BUTTON_CLICKED, onButtonClicked); this.currentPopUp.addEventListener(ScreenEvent.BUTTON_OVER, onButtonOver); this.currentPopUp.addEventListener(ScreenEvent.SCREEN_OUT, onScreenOut); this.currentPopUp.addEventListener(ScreenEvent.SCREEN_REVEAL, onScreenReveal); this.addChild(this.currentPopUp); } public function apiServiceSubmitScore(_arg1:String, _arg2:Number):void{ switch (this.use3rdPartyApi){ case API_MOCHI: trace("Default Mochi leaderboards not supported yet!"); break; case API_MINDJOLT: MindJoltAPI.service.submitScore(_arg2, null, jumpToTitle); this.setChildIndex(this.apiHolder, (this.numChildren - 1)); break; }; } public function apiServicesStartPlay():void{ if ((((this.use3rdPartyApi == API_MOCHI)) && (this.apiServicesReady))){ MochiEvents.startPlay(); }; } public function apiServicesEndPlay():void{ if ((((this.use3rdPartyApi == API_MOCHI)) && (this.apiServicesReady))){ MochiEvents.endPlay(); }; } public function apiServicesCustomEvent(_arg1:String, _arg2):void{ if ((((this.use3rdPartyApi == API_MOCHI)) && (this.apiServicesReady))){ MochiEvents.trackEvent(_arg1, _arg2); }; } public function kongregateServicesUpdateStatistic(_arg1:String, _arg2:int):void{ if (this.isKongregateReady){ this.kongregate.stats.submit(_arg1, _arg2); } else { trace("Kongregate services not available"); }; } public function jumpToTitle():void{ trace("Derrived classes should override this function and perform necessary actions to get to the title screen"); } protected function onFirstRun():void{ } private function onButtonClicked(_arg1:ScreenEvent):void{ this.dispatchEvent(new ScreenEvent(_arg1.type, _arg1.name, _arg1.param)); } private function onButtonOver(_arg1:ScreenEvent):void{ this.dispatchEvent(new ScreenEvent(_arg1.type, _arg1.name, _arg1.param)); } private function onScreenOut(_arg1:ScreenEvent):void{ this.dispatchEvent(new ScreenEvent(_arg1.type, _arg1.name, _arg1.param)); } private function onScreenReveal(_arg1:ScreenEvent):void{ this.dispatchEvent(new ScreenEvent(_arg1.type, _arg1.name, _arg1.param)); } public function unloadMenu():void{ this.clearPopUps(); if (this.currentMenuScreen){ this.currentMenuScreen.removeEventListener(ScreenEvent.BUTTON_CLICKED, onButtonClicked); this.currentMenuScreen.removeEventListener(ScreenEvent.SCREEN_OUT, onScreenOut); this.currentMenuScreen.removeEventListener(ScreenEvent.SCREEN_REVEAL, onScreenReveal); this.removeChild(this.currentMenuScreen); this.currentMenuScreen = null; }; } public function clearPopUps():void{ if (this.currentPopUp){ this.currentPopUp.removeEventListener(ScreenEvent.BUTTON_CLICKED, onButtonClicked); this.currentPopUp.removeEventListener(ScreenEvent.SCREEN_OUT, onScreenOut); this.currentPopUp.removeEventListener(ScreenEvent.SCREEN_REVEAL, onScreenReveal); this.removeChild(this.currentPopUp); this.currentPopUp = null; }; } } }//package gmd.framework
Section 90
//GameTemplate (gmd.framework.GameTemplate) package gmd.framework { import flash.events.*; import flash.display.*; import flash.utils.*; public class GameTemplate extends MovieClip { private var frameTime:int;// = 33 protected var isRunning:Boolean;// = false private var timeStamp:int;// = 0 private var accumulatedTime:int;// = 0 private var gameTimer:int;// = 0 public function GameTemplate(){ this.timeStamp = getTimer(); this.addEventListener(Event.ENTER_FRAME, update, false, 0, true); } protected function gameOver():void{ } public function cleanUp():void{ this.removeEventListener(Event.ENTER_FRAME, update); } public function getResult():String{ trace("Game modules should override this function to return a result to the app"); return (""); } public function set frameDelta(_arg1:int):void{ this.frameTime = _arg1; } public function set fps(_arg1:int):void{ this.frameTime = int((1000 / _arg1)); } public function pause(_arg1:Boolean):void{ if (_arg1){ this.isRunning = false; } else { this.isRunning = true; this.focusRect = false; this.stage.focus = this; }; } private function update(_arg1:Event):void{ var _local2:int = getTimer(); var _local3:int = (_local2 - this.timeStamp); this.timeStamp = _local2; if (this.isRunning){ accumulatedTime = (accumulatedTime + _local3); while (accumulatedTime > this.frameTime) { this.gameLoop(); this.accumulatedTime = (this.accumulatedTime - this.frameTime); this.gameTimer = (this.gameTimer + this.frameTime); }; }; } protected function gameLoop():void{ trace("Derived classes should override the gameLoop function in GameTemplate."); } public function setGameTime(_arg1:int):void{ this.gameTimer = _arg1; } public function getGameTime():int{ return (this.gameTimer); } public function getGameTimeStr():String{ var _local3:String; var _local4:String; var _local1:int = (this.gameTimer / 60000); var _local2:int = ((this.gameTimer - (_local1 * 60000)) / 1000); if (_local1 < 10){ _local3 = ("0" + String(_local1)); } else { _local3 = String(_local1); }; if (_local2 < 10){ _local4 = ("0" + String(_local2)); } else { _local4 = String(_local2); }; return (((_local3 + ":") + _local4)); } } }//package gmd.framework
Section 91
//ILoadingProgress (gmd.framework.ILoadingProgress) package gmd.framework { public interface ILoadingProgress { function set percentLoaded(_arg1:Number):void; } }//package gmd.framework
Section 92
//SaveSettings (gmd.framework.SaveSettings) package gmd.framework { import flash.net.*; public class SaveSettings { private var settingsName:String; private var settingMute:Boolean; private var settingFirstRun:Boolean; private var customSettings:Array; public function SaveSettings(_arg1:String){ this.settingsName = _arg1; var _local2:SharedObject = SharedObject.getLocal(this.settingsName); if (_local2.data.settingMute != undefined){ this.settingMute = _local2.data.settingMute; this.settingFirstRun = false; } else { this.mute = false; this.settingFirstRun = true; }; if (_local2.data.customSettings != undefined){ this.customSettings = _local2.data.customSettings; } else { this.customSettings = new Array(); }; } public function get mute():Boolean{ return (this.settingMute); } public function set mute(_arg1:Boolean):void{ this.settingMute = _arg1; var _local2:SharedObject = SharedObject.getLocal(this.settingsName); _local2.data.settingMute = this.settingMute; _local2.flush(); } public function get firstRun():Boolean{ return (this.settingFirstRun); } public function getValue(_arg1:String):String{ return (this.customSettings[_arg1]); } public function setValue(_arg1:String, _arg2:String):void{ this.customSettings[_arg1] = _arg2; var _local3:SharedObject = SharedObject.getLocal(this.settingsName); _local3.data.customSettings = this.customSettings; _local3.flush(); } public function storeArray(_arg1:String, _arg2:Array):void{ this.customSettings[_arg1] = _arg2; var _local3:SharedObject = SharedObject.getLocal(this.settingsName); _local3.data.customSettings = this.customSettings; _local3.flush(); } public function retrieveArray(_arg1:String):Array{ return (this.customSettings[_arg1]); } } }//package gmd.framework
Section 93
//Screen (gmd.framework.Screen) package gmd.framework { import flash.display.*; public class Screen extends MovieClip { } }//package gmd.framework
Section 94
//ScreenEvent (gmd.framework.ScreenEvent) package gmd.framework { import flash.events.*; public class ScreenEvent extends Event { public var name:String; public var param:String; public static const BUTTON_READY:String = "Button ready"; public static const BUTTON_CLICKED:String = "Button clicked"; public static const BUTTON_OVER:String = "Button over"; public static const SCREEN_OUT:String = "Screen out"; public static const SCREEN_REVEAL:String = "Screen reveal"; public function ScreenEvent(_arg1:String, _arg2:String="", _arg3:String=""){ super(_arg1); this.name = _arg2; this.param = _arg3; } override public function clone():Event{ return (new ScreenEvent(this.type, this.name, this.param)); } override public function toString():String{ return (formatToString("ScreenEvent", "type", "name", "param", "bubbles", "cancelable", "eventPhase")); } } }//package gmd.framework
Section 95
//AnimEvent (gmd.utils.AnimEvent) package gmd.utils { import flash.events.*; public class AnimEvent extends Event { public var loopId:int; public static const LOOP_COMPLETE:String = "Loop complete"; public function AnimEvent(_arg1:String, _arg2:Number=0){ super(_arg1); this.loopId = _arg2; } override public function clone():Event{ return (new AnimEvent(this.type, this.loopId)); } override public function toString():String{ return (formatToString("AppEvent", "type", "loopId", "bubbles", "cancelable", "eventPhase")); } } }//package gmd.utils
Section 96
//AnimSprite (gmd.utils.AnimSprite) package gmd.utils { import flash.events.*; import flash.display.*; import flash.geom.*; public class AnimSprite extends EventDispatcher { public var bitmapData:BitmapData; public var rect:Rectangle; public var cellWidth:int; public var cellHeight:int; private var pageWidth:int; private var pageHeight:int; private var gridLineWidth:int; private var currFrame:int; protected var currLoopId:int; private var currAnimStep:int; private var currLoop:Array; private var loopList:Array; public function AnimSprite(_arg1:BitmapData, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int=0){ this.init(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6); } private function init(_arg1:BitmapData, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int=0):void{ this.bitmapData = _arg1; this.cellWidth = _arg2; this.cellHeight = _arg3; this.pageWidth = _arg4; this.pageHeight = _arg5; this.gridLineWidth = _arg6; this.rect = new Rectangle(0, 0, this.cellWidth, this.cellHeight); this.loopList = new Array(); this.reset(); } public function get frame():int{ return (this.currFrame); } public function set frame(_arg1:int):void{ this.currFrame = _arg1; this.setRect(); this.currAnimStep = 0; this.currLoop = null; this.currLoopId = -1; } public function get loop():int{ return (this.currLoopId); } public function reset():void{ this.currFrame = 0; this.setRect(); this.currAnimStep = 0; this.currLoop = null; this.currLoopId = -1; } public function addLoop(_arg1:int, _arg2:Array, _arg3:Boolean=false):void{ if (_arg3){ _arg2.push(-1); }; this.loopList[_arg1] = _arg2; } public function play(_arg1:int):void{ this.currLoop = this.loopList[_arg1]; this.currLoopId = _arg1; this.currAnimStep = 0; this.currFrame = this.currLoop[this.currAnimStep]; this.setRect(); } public function stop():void{ this.currLoop = null; this.currLoopId = -1; } public function update():void{ if (this.currLoop){ if (++this.currAnimStep >= this.currLoop.length){ this.currAnimStep = (this.currLoop.length - 1); this.currFrame = this.currLoop[this.currAnimStep]; this.setRect(); this.currLoop = null; this.dispatchEvent(new AnimEvent(AnimEvent.LOOP_COMPLETE, this.currLoopId)); return; }; if (this.currLoop[this.currAnimStep] < 0){ this.currAnimStep = 0; }; this.currFrame = this.currLoop[this.currAnimStep]; this.setRect(); }; } private function setRect():void{ var _local1:int = (this.currFrame % this.pageWidth); var _local2:int = Math.floor((this.currFrame / this.pageWidth)); this.rect.x = ((_local1 * this.cellWidth) + ((_local1 + 1) * this.gridLineWidth)); this.rect.y = ((_local2 * this.cellHeight) + ((_local2 + 1) * this.gridLineWidth)); } } }//package gmd.utils
Section 97
//MindJoltAPI (mindjolt.MindJoltAPI) package mindjolt { import flash.events.*; import flash.display.*; import flash.net.*; import flash.system.*; public class MindJoltAPI { public static var service:Object = {connect:load_service}; public static var ad:Object = {showPreGameAd:showPreGameAd}; private static var gameKey:String; private static var clip:MovieClip; private static var callback:Function; private static var options:Object; private static var version:String = "1.0.4"; public static function showPreGameAd(_arg1:Object=null):void{ if (clip == null){ trace("[MindJoltAPI] You must call MindJoltAPI.service.connect before MindJoltAPI.ad.showPreGameAd."); }; if (_arg1 == null){ _arg1 = {}; }; if (service.showPreGameAd != undefined){ service.showPreGameAd(_arg1); } else { MindJoltAPI.options = _arg1; if (_arg1["ad_started"] == null){ _arg1["clip"].stop(); }; }; } private static function load_service_complete(_arg1:Event):void{ if (((!((_arg1.currentTarget.content == null))) && (!((_arg1.currentTarget.content.service == null))))){ service = _arg1.currentTarget.content.service; trace("[MindJoltAPI] service successfully loaded"); service.connect(gameKey, clip, callback); if (options != null){ service.showPreGameAd(options); }; service.getLogger().info((("MindJoltAPI loader version [" + version) + "]")); } else { trace("[MindJoltAPI] failed to load"); }; } private static function load_service(_arg1:String, _arg2:MovieClip, _arg3:Function=null):void{ var _local4:Object; var _local5:Loader; MindJoltAPI.gameKey = _arg1; MindJoltAPI.clip = _arg2; MindJoltAPI.callback = _arg3; if (service.submitScore == null){ Security.allowDomain("static.mindjolt.com"); _local4 = LoaderInfo(_arg2.root.loaderInfo).parameters; _local5 = new Loader(); _local5.contentLoaderInfo.addEventListener(Event.COMPLETE, load_service_complete); _local5.load(new URLRequest(((_local4.mjPath) || ("http://static.mindjolt.com/api/as3/api_local_as3.swf")))); _arg2.addChild(_local5); }; } } }//package mindjolt
Section 98
//MochiAd (mochi.as3.MochiAd) package mochi.as3 { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return (MochiServices.getVersion()); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var mc = _arg1; var f:Function = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function showPreGameAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var complete:Boolean; var unloaded:Boolean; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }, progress_override:function (_arg1:Object):Number{ return (NaN); }, bar_offset:0}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; if (options.skip){ ad_timeout = 0; }; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); var fn:Function = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); var bar:MovieClip = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = (10 + options.bar_offset); bar.y = (h - 20); }; var bar_w:Number = ((w - bar.x) - 10); var bar_color:Number = options.color; delete options.color; var bar_background:Number = options.background; delete options.background; var bar_outline:Number = options.outline; delete options.outline; var backing_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 1); var backing:Object = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo(bar_w, 0); backing.lineTo(bar_w, 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); var inside_mc:MovieClip = createEmptyMovieClip(bar, "_inside", 2); var inside:Object = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo(bar_w, 0); inside.lineTo(bar_w, 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; var outline_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 3); var outline:Object = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo(bar_w, 0); outline.lineTo(bar_w, 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; var progress:Number = Math.min(1, options.progress_override(clip)); var f:Function = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; if (!isNaN(progress)){ complete = (progress == 1); } else { if (clip.loaderInfo.bytesLoaded == clip.loaderInfo.bytesTotal){ complete = true; } else { if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local12:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; var _local1:Object = this.parent.parent.root; var _local2:Object = this.parent._mochiad_ctr; var _local3:Number = (getTimer() - this.started); var _local4:Boolean; var _local5:Number = _local1.loaderInfo.bytesTotal; var _local6:Number = _local1.loaderInfo.bytesLoaded; var _local7:Number = Math.min(1, options.progress_override(_local1)); if (_local7 == 1){ complete = true; }; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; var _local8:Number = ((100 * _local6) / _local5); if (!isNaN(_local7)){ _local8 = (100 * _local7); }; var _local9:Number = ((100 * _local3) / chk.ad_msec); var _local10:Object = this._mochiad_bar._inside; var _local11:Number = Math.min(100, Math.min(((_local8) || (0)), _local9)); _local11 = Math.max(this.last_pcnt, _local11); this.last_pcnt = _local11; _local10.scaleX = (_local11 * 0.01); options.ad_progress(_local11); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local8}); if (_local8 >= 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local12 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local12 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local8 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (unloaded){ MochiAd.unload(_local1); } else { if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; }; doOnEnterFrame(chk); } public static function showClickAwayAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:5500, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function showInterLevelAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType == "application"){ return (_local2); }; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var clip:Object; var mc:MovieClip; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; var DEFAULTS:Object = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!(clip is DisplayObject)){ trace("Warning: Object passed as container clip not a descendant of the DisplayObject type"); return (null); }; if (MovieClip(clip).stage == null){ trace("Warning: Container clip for ad is not attached to the stage"); return (null); }; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; var depth:Number = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); var wh:Array = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; } else { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); }; var lv:URLVariables = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{ trace("[MochiAds] Blocked URL"); }); if (!options.skip){ loader.load(req); }; mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function _cleanup(_arg1:Object):void{ var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; var idx:Number = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local6:Array; var _local3:Object = _arg2.getBounds(_arg2.root); var _local4:Number = 0; var _local5:Number = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.right - _local3.left); _local5 = (_local3.top - _local3.bottom); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; var _local3:Object = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array = _arg2.split("."); var _local4:Number = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } } }//package mochi.as3
Section 99
//MochiCoins (mochi.as3.MochiCoins) package mochi.as3 { public class MochiCoins { public static const STORE_SHOW:String = "StoreShow"; public static const STORE_HIDE:String = "StoreHide"; public static const ITEM_OWNED:String = "ItemOwned"; public static const ITEM_NEW:String = "ItemNew"; public static const STORE_ITEMS:String = "StoreItems"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IOError"; public static const NO_USER:String = "NoUser"; public static var _inventory:MochiInventory; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static function get inventory():MochiInventory{ return (_inventory); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function showStore(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showStore", {options:_arg1}, null, null); } public static function showItem(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showItem call must pass an Object with an item key"); return; }; MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showItem", {options:_arg1}, null, null); } public static function showVideo(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showVideo call must pass an Object with an item key"); return; }; MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showVideo", {options:_arg1}, null, null); } public static function getStoreItems():void{ MochiServices.send("coins_getStoreItems"); } public static function requestFunding(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestFunding", _arg1); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _inventory = new MochiInventory(); }); addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _inventory = null; }); } }//package mochi.as3
Section 100
//MochiDigits (mochi.as3.MochiDigits) package mochi.as3 { public final class MochiDigits { private var Fragment:Number; private var Sibling:MochiDigits; private var Encoder:Number; public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{ Encoder = 0; setValue(_arg1, _arg2); } public function get value():Number{ return (Number(this.toString())); } public function set value(_arg1:Number):void{ setValue(_arg1); } public function addValue(_arg1:Number):void{ value = (value + _arg1); } public function setValue(_arg1:Number=0, _arg2:uint=0):void{ var _local3:String = _arg1.toString(); var _temp1 = _arg2; _arg2 = (_arg2 + 1); Fragment = (_local3.charCodeAt(_temp1) ^ Encoder); if (_arg2 < _local3.length){ Sibling = new MochiDigits(_arg1, _arg2); } else { Sibling = null; }; reencode(); } public function reencode():void{ var _local1:uint = int((2147483647 * Math.random())); Fragment = (Fragment ^ (_local1 ^ Encoder)); Encoder = _local1; } public function toString():String{ var _local1:String = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ _local1 = (_local1 + Sibling.toString()); }; return (_local1); } } }//package mochi.as3
Section 101
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher) package mochi.as3 { public class MochiEventDispatcher { private var eventTable:Object; public function MochiEventDispatcher():void{ eventTable = {}; } public function addEventListener(_arg1:String, _arg2:Function):void{ removeEventListener(_arg1, _arg2); eventTable[_arg1].push(_arg2); } public function removeEventListener(_arg1:String, _arg2:Function):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ eventTable[_arg1] = []; return; }; for (_local3 in eventTable[_arg1]) { if (eventTable[_arg1][_local3] != _arg2){ } else { eventTable[_arg1].splice(Number(_local3), 1); }; }; } public function triggerEvent(_arg1:String, _arg2:Object):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ return; }; for (_local3 in eventTable[_arg1]) { var _local6 = eventTable[_arg1]; _local6[_local3](_arg2); }; } } }//package mochi.as3
Section 102
//MochiEvents (mochi.as3.MochiEvents) package mochi.as3 { import flash.display.*; public class MochiEvents { public static const ACHIEVEMENT_RECEIVED:String = "AchievementReceived"; public static const ALIGN_TOP_LEFT:String = "ALIGN_TL"; public static const ALIGN_TOP:String = "ALIGN_T"; public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR"; public static const ALIGN_LEFT:String = "ALIGN_L"; public static const ALIGN_CENTER:String = "ALIGN_C"; public static const ALIGN_RIGHT:String = "ALIGN_R"; public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL"; public static const ALIGN_BOTTOM:String = "ALIGN_B"; public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR"; public static const FORMAT_SHORT:String = "ShortForm"; public static const FORMAT_LONG:String = "LongForm"; private static var gameStart:Number; private static var levelStart:Number; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static function getVersion():String{ return (MochiServices.getVersion()); } public static function startSession(_arg1:String):void{ MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null); } public static function setNotifications(_arg1:MovieClip, _arg2:Object):void{ var _local4:Object; var _local3:Object = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; _local3.clip = _arg1; MochiServices.send("events_setNotifications", _local3, null, null); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function startPlay(_arg1:String="gameplay"):void{ MochiServices.send("events_setRoundID", {tag:String(_arg1)}, null, null); } public static function endPlay():void{ MochiServices.send("events_clearRoundID", null, null, null); } public static function trackEvent(_arg1:String, _arg2=null):void{ MochiServices.send("events_trackEvent", {tag:_arg1, value:_arg2}, null, null); } } }//package mochi.as3
Section 103
//MochiInventory (mochi.as3.MochiInventory) package mochi.as3 { import flash.events.*; import flash.utils.*; public dynamic class MochiInventory extends Proxy { private var _timer:Timer; private var _consumableProperties:Object; private var _syncPending:Boolean; private var _outstandingID:Number; private var _syncID:Number; private var _names:Array; private var _storeSync:Object; private static const CONSUMER_KEY:String = "MochiConsumables"; private static const KEY_SALT:String = " syncMaint"; public static const READY:String = "InvReady"; public static const WRITTEN:String = "InvWritten"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IoError"; public static const VALUE_ERROR:String = "InvValueError"; public static const NOT_READY:String = "InvNotReady"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiInventory():void{ MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned); MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut); _storeSync = new Object(); _syncPending = false; _outstandingID = 0; _syncID = 0; _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, sync); _timer.start(); if (MochiSocial.loggedIn){ loggedIn(); } else { loggedOut(); }; } public function release():void{ MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut); } private function loggedOut(_arg1:Object=null):void{ _consumableProperties = null; } private function loggedIn(_arg1:Object=null):void{ MochiUserData.get(CONSUMER_KEY, getConsumableBag); } private function newItems(_arg1:Object):void{ if (!this[(_arg1.id + KEY_SALT)]){ this[(_arg1.id + KEY_SALT)] = 0; }; if (!this[_arg1.id]){ this[_arg1.id] = 0; }; this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count); this[_arg1.id] = (this[_arg1.id] + _arg1.count); if (((_arg1.privateProperties) && (_arg1.privateProperties.consumable))){ if (!this[_arg1.privateProperties.tag]){ this[_arg1.privateProperties.tag] = 0; }; this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count)); }; } private function itemOwned(_arg1:Object):void{ _storeSync[_arg1.id] = {properties:_arg1.properties, count:_arg1.count}; } private function getConsumableBag(_arg1:MochiUserData):void{ var _local2:String; var _local3:Number; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); return; }; _consumableProperties = {}; _names = new Array(); if (_arg1.data){ for (_local2 in _arg1.data) { _names.push(_local2); _consumableProperties[_local2] = new MochiDigits(_arg1.data[_local2]); }; }; for (_local2 in _storeSync) { _local3 = _storeSync[_local2].count; if (_consumableProperties[(_local2 + KEY_SALT)]){ _local3 = (_local3 - _consumableProperties[(_local2 + KEY_SALT)].value); }; if (_local3 == 0){ } else { newItems({id:_local2, count:_local3, properties:_storeSync[_local2].properties}); }; }; triggerEvent(READY, {}); } private function putConsumableBag(_arg1:MochiUserData):void{ _syncPending = false; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); _outstandingID = -1; }; triggerEvent(WRITTEN, {}); } private function sync(_arg1:Event=null):void{ var _local3:String; if (((_syncPending) || ((_syncID == _outstandingID)))){ return; }; _outstandingID = _syncID; var _local2:Object = {}; for (_local3 in _consumableProperties) { _local2[_local3] = MochiDigits(_consumableProperties[_local3]).value; }; MochiUserData.put(CONSUMER_KEY, _local2, putConsumableBag); _syncPending = true; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (-1); }; if (_consumableProperties[_arg1]){ return (MochiDigits(_consumableProperties[_arg1]).value); }; return (undefined); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{ if (!_consumableProperties[_arg1]){ return (false); }; _names.splice(_names.indexOf(_arg1), 1); delete _consumableProperties[_arg1]; return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (false); }; if (_consumableProperties[_arg1] == undefined){ return (false); }; return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ var _local3:MochiDigits; if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return; }; if (!(_arg2 is Number)){ triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2}); return; }; if (_consumableProperties[_arg1]){ _local3 = MochiDigits(_consumableProperties[_arg1]); if (_local3.value == _arg2){ return; }; _local3.value = _arg2; } else { _names.push(_arg1); _consumableProperties[_arg1] = new MochiDigits(_arg2); }; _syncID++; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{ return (((_arg1)>=_names.length) ? 0 : (_arg1 + 1)); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{ return (_names[(_arg1 - 1)]); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } } }//package mochi.as3
Section 104
//MochiServices (mochi.as3.MochiServices) package mochi.as3 { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiServices { public static const CONNECTED:String = "onConnected"; private static var _id:String; private static var _container:Object; private static var _clip:MovieClip; private static var _loader:Loader; private static var _timer:Timer; private static var _preserved:Object; private static var _servURL:String = "http://www.mochiads.com/static/lib/services/"; private static var _services:String = "services.swf"; private static var _mochiLC:String = "MochiLC.swf"; private static var _swfVersion:String; private static var _listenChannelName:String = "__ms_"; private static var _sendChannel:LocalConnection; private static var _sendChannelName:String; private static var _connecting:Boolean = false; private static var _connected:Boolean = false; public static var netup:Boolean = true; public static var netupAttempted:Boolean = false; public static var onError:Object; public static var widget:Boolean = false; private static var _mochiLocalConnection:MovieClip; private static var _queue:Array; private static var _nextCallbackID:Number; private static var _callbacks:Object; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static function get id():String{ return (_id); } public static function get clip():Object{ return (_container); } public static function get childClip():Object{ return (_clip); } public static function getVersion():String{ return ("3.9.1 as3"); } public static function allowDomains(_arg1:String):String{ var _local2:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; }; return (_local2); } public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); initComChannels(); }; }; } public static function get connected():Boolean{ return (_connected); } public static function warnID(_arg1:String, _arg2:Boolean):void{ _arg1 = _arg1.toLowerCase(); if (_arg1.length != 16){ trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length")); return; } else { if (_arg1 == "1e113c7239048b3f"){ if (_arg2){ trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); }; return; } else { if (_arg1 == "84993a1de4031cd8"){ if (_arg2){ trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); }; return; }; }; }; var _local3:Number = 0; while (_local3 < _arg1.length) { switch (_arg1.charAt(_local3)){ case "0": case "1": case "2": case "3": case "4": case "5": case "6": case "7": case "8": case "9": case "a": case "b": case "c": case "d": case "e": case "f": break; default: trace(("WARNING: Board ID contains illegal characters: " + _arg1)); return; }; _local3++; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; warnID(id, false); if ((clip is DisplayObject)){ if (clip.stage == null){ trace("MochiServices connect requires the containing clip be attached to the stage"); }; if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _mochiLocalConnection.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, connectWait); _timer = null; } catch(error:Error) { }; }; } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); } public static function bringToTop(_arg1:Event=null):void{ var e = _arg1; if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_clip.parent){ _clip.parent.removeChild(_clip); }; if (_arg1 != null){ if ((_arg1 is DisplayObjectContainer)){ _container = _arg1; }; }; if (_arg2){ if ((_container is DisplayObjectContainer)){ DisplayObjectContainer(_container).addChild(_clip); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; if (urlOptions(_arg2).servURL){ _servURL = urlOptions(_arg2).servURL; }; var _local3:String = (_servURL + _services); if (urlOptions(_arg2).servicesURL){ _local3 = urlOptions(_arg2).servicesURL; }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999)))); MochiServices.allowDomains(_local3); _clip = new MovieClip(); loadLCBridge(_clip); _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, detach); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); var _local4:URLRequest = new URLRequest(_local3); var _local5:URLVariables = new URLVariables(); _local5.listenLC = _listenChannelName; _local5.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options; _local5.api_version = getVersion(); if (widget){ _local5.widget = true; }; _local4.data = _local5; _loader.load(_local4); _clip.addChild(_loader); _sendChannel = new LocalConnection(); _queue = []; _nextCallbackID = 0; _callbacks = {}; _timer = new Timer(10000, 1); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); return (_clip); } private static function detach(_arg1:Event):void{ var _local2:LoaderInfo = LoaderInfo(_arg1.target); _local2.removeEventListener(Event.COMPLETE, detach); _local2.removeEventListener(IOErrorEvent.IO_ERROR, detach); _local2.removeEventListener(Event.COMPLETE, loadLCBridgeComplete); _local2.removeEventListener(IOErrorEvent.IO_ERROR, loadError); } private static function loadLCBridge(_arg1:Object):void{ var _local2:Loader = new Loader(); var _local3:String = (_servURL + _mochiLC); var _local4:URLRequest = new URLRequest(_local3); _local2.contentLoaderInfo.addEventListener(Event.COMPLETE, detach); _local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach); _local2.contentLoaderInfo.addEventListener(Event.COMPLETE, loadLCBridgeComplete); _local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); _local2.load(_local4); _arg1.addChild(_local2); } private static function loadLCBridgeComplete(_arg1:Event):void{ var _local2:Loader = LoaderInfo(_arg1.target).loader; _mochiLocalConnection = MovieClip(_local2.content); listen(); } private static function loadError(_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); } public static function connectWait(_arg1:TimerEvent):void{ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load. (timeout)"); MochiServices.disconnect(); MochiServices.onError("IOError"); } else { _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, connectWait); _timer = null; }; } private static function listen():void{ _mochiLocalConnection.connect(_listenChannelName); _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; trace("Waiting for MochiAds services to connect..."); } private static function initComChannels():void{ if (!_connected){ trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _clip.onReceive = onReceive; _clip.onEvent = onEvent; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; while (_queue.length > 0) { _mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift()); }; }; } private static function onReceive(_arg1:Object):void{ var methodName:String; var pkg = _arg1; var cb:String = pkg.callbackID; var cblst:Object = _callbacks[cb]; if (!cblst){ return; }; var method:* = cblst.callbackMethod; methodName = ""; var obj:Object = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete _callbacks[cb]; } private static function onEvent(_arg1:Object):void{ var _local2:String = _arg1.target; var _local3:String = _arg1.event; switch (_local2){ case "services": MochiServices.triggerEvent(_arg1.event, _arg1.args); break; case "events": MochiEvents.triggerEvent(_arg1.event, _arg1.args); break; case "coins": MochiCoins.triggerEvent(_arg1.event, _arg1.args); break; case "social": MochiSocial.triggerEvent(_arg1.event, _arg1.args); break; }; } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (((_clip) && (_queue))){ while (_queue.length > 0) { _local2 = _queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _callbacks[_local2.callbackID]; }; delete _callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1)); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _queue.push({methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); }; if (_clip != null){ if (_callbacks != null){ _callbacks[_nextCallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _nextCallbackID++; }; }; } private static function urlOptions(_arg1:Object):Object{ var _local3:String; var _local4:Array; var _local5:Number; var _local6:Array; var _local2:Object = {}; if (_arg1.stage){ _local3 = _arg1.stage.loaderInfo.parameters.mochiad_options; } else { _local3 = _arg1.loaderInfo.parameters.mochiad_options; }; if (_local3){ _local4 = _local3.split("&"); _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5].split("="); _local2[unescape(_local6[0])] = unescape(_local6[1]); _local5++; }; }; return (_local2); } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var avm1Click:DisplayObject; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; var vars:Object = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); var s = "?"; var i:Number = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://link.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (_arg1:String):void{ if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(_arg1, onClick); var _local2:Rectangle = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = _local2.x; avm1Click.y = _local2.y; avm1Click.scaleX = (0.01 * _local2.width); avm1Click.scaleY = (0.01 * _local2.height); }; err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); setURL(burl); }; complete = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local4:int; var _local14:Loader; var _local3:Array = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; var _local5:Array = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; var _local6:Array = [0, 64, 0, 0, 0]; var _local7:MovieClip = new MovieClip(); var _local8:LocalConnection = new LocalConnection(); var _local9:String = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time)); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); var _local10:ByteArray = new ByteArray(); var _local11:ByteArray = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); var _local12:uint = ((_local3.length + _local11.length) + 4); var _local13:uint = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } } }//package mochi.as3
Section 105
//MochiSocial (mochi.as3.MochiSocial) package mochi.as3 { public class MochiSocial { public static const LOGGED_IN:String = "LoggedIn"; public static const LOGGED_OUT:String = "LoggedOut"; public static const LOGIN_SHOW:String = "LoginShow"; public static const LOGIN_HIDE:String = "LoginHide"; public static const LOGIN_SHOWN:String = "LoginShown"; public static const PROFILE_SHOW:String = "ProfileShow"; public static const PROFILE_HIDE:String = "ProfileHide"; public static const PROPERTIES_SAVED:String = "PropertySaved"; public static const WIDGET_LOADED:String = "WidgetLoaded"; public static const FRIEND_LIST:String = "FriendsList"; public static const PROFILE_DATA:String = "ProfileData"; public static const GAMEPLAY_DATA:String = "GameplayData"; public static const ACTION_CANCELED:String = "onCancel"; public static const ACTION_COMPLETE:String = "onComplete"; public static const USER_INFO:String = "UserInfo"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IOError"; public static const NO_USER:String = "NoUser"; public static const PROPERTIES_SIZE:String = "PropertiesSize"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static var _user_info:Object = null; public static function getVersion():String{ return (MochiServices.getVersion()); } public static function getAPIURL():String{ if (!_user_info){ return (null); }; return (_user_info.api_url); } public static function getAPIToken():String{ if (!_user_info){ return (null); }; return (_user_info.api_token); } public static function showLoginWidget(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_showLoginWidget", {options:_arg1}); } public static function hideLoginWidget():void{ MochiServices.send("social_hideLoginWidget"); } public static function requestLogin(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestLogin", _arg1); } public static function saveUserProperties(_arg1:Object):void{ MochiServices.send("social_saveUserProperties", _arg1); } public static function getFriendsList(_arg1:Object=null):void{ MochiServices.send("social_getFriendsList", _arg1); } public static function postToStream(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_postToStream", _arg1); } public static function inviteFriends(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_inviteFriends", _arg1); } public static function requestFan(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestFan", _arg1); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function get loggedIn():Boolean{ return (!((_user_info == null))); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _user_info = _arg1; }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _user_info = null; }); } }//package mochi.as3
Section 106
//MochiUserData (mochi.as3.MochiUserData) package mochi.as3 { import flash.events.*; import flash.utils.*; import flash.net.*; public class MochiUserData extends EventDispatcher { public var _loader:URLLoader; public var key:String;// = null public var data;// = null public var error:Event;// = null public var operation:String;// = null public var callback:Function;// = null public function MochiUserData(_arg1:String="", _arg2:Function=null){ this.key = _arg1; this.callback = _arg2; } public function serialize(_arg1):ByteArray{ var _local2:ByteArray = new ByteArray(); _local2.objectEncoding = ObjectEncoding.AMF3; _local2.writeObject(_arg1); _local2.compress(); return (_local2); } public function deserialize(_arg1:ByteArray){ _arg1.objectEncoding = ObjectEncoding.AMF3; _arg1.uncompress(); return (_arg1.readObject()); } public function request(_arg1:String, _arg2:ByteArray):void{ var _operation = _arg1; var _data = _arg2; operation = _operation; var api_url:String = MochiSocial.getAPIURL(); var api_token:String = MochiSocial.getAPIToken(); if ((((api_url == null)) || ((api_token == null)))){ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in")); return; }; _loader = new URLLoader(); var args:URLVariables = new URLVariables(); args.op = _operation; args.key = key; var req:URLRequest = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString())); req.method = URLRequestMethod.POST; req.contentType = "application/x-mochi-userdata"; req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)]; req.data = _data; _loader.dataFormat = URLLoaderDataFormat.BINARY; _loader.addEventListener(Event.COMPLETE, completeHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); try { _loader.load(req); } catch(e:SecurityError) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString()))); }; } public function completeHandler(_arg1:Event):void{ var event = _arg1; try { if (_loader.data.length){ data = deserialize(_loader.data); } else { data = null; }; } catch(e:Error) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString()))); return; }; if (callback != null){ performCallback(); } else { dispatchEvent(event); }; close(); } public function errorHandler(_arg1:IOErrorEvent):void{ data = null; error = _arg1; if (callback != null){ performCallback(); } else { dispatchEvent(_arg1); }; close(); } public function securityErrorHandler(_arg1:SecurityErrorEvent):void{ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString()))); } public function performCallback():void{ try { callback(this); } catch(e:Error) { trace(("[MochiUserData] exception during callback: " + e)); }; } public function close():void{ if (_loader){ _loader.removeEventListener(Event.COMPLETE, completeHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); _loader.close(); _loader = null; }; error = null; callback = null; } public function getEvent():void{ request("get", serialize(null)); } public function putEvent(_arg1):void{ request("put", serialize(_arg1)); } override public function toString():String{ return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]")); } public static function get(_arg1:String, _arg2:Function):void{ var _local3:MochiUserData = new MochiUserData(_arg1, _arg2); _local3.getEvent(); } public static function put(_arg1:String, _arg2, _arg3:Function):void{ var _local4:MochiUserData = new MochiUserData(_arg1, _arg3); _local4.putEvent(_arg2); } } }//package mochi.as3
Section 107
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 108
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 109
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 110
//Bk1 (Bk1) package { import flash.display.*; public dynamic class Bk1 extends BitmapData { public function Bk1(_arg1:int=320, _arg2:int=236){ super(_arg1, _arg2); } } }//package
Section 111
//Bk2 (Bk2) package { import flash.display.*; public dynamic class Bk2 extends BitmapData { public function Bk2(_arg1:int=320, _arg2:int=236){ super(_arg1, _arg2); } } }//package
Section 112
//Bk3 (Bk3) package { import flash.display.*; public dynamic class Bk3 extends BitmapData { public function Bk3(_arg1:int=320, _arg2:int=236){ super(_arg1, _arg2); } } }//package
Section 113
//Bk4 (Bk4) package { import flash.display.*; public dynamic class Bk4 extends BitmapData { public function Bk4(_arg1:int=320, _arg2:int=236){ super(_arg1, _arg2); } } }//package
Section 114
//Bk5 (Bk5) package { import flash.display.*; public dynamic class Bk5 extends BitmapData { public function Bk5(_arg1:int=320, _arg2:int=236){ super(_arg1, _arg2); } } }//package
Section 115
//Bk6 (Bk6) package { import flash.display.*; public dynamic class Bk6 extends BitmapData { public function Bk6(_arg1:int=320, _arg2:int=236){ super(_arg1, _arg2); } } }//package
Section 116
//Bk7 (Bk7) package { import flash.display.*; public dynamic class Bk7 extends BitmapData { public function Bk7(_arg1:int=320, _arg2:int=236){ super(_arg1, _arg2); } } }//package
Section 117
//DangerLeft (DangerLeft) package { import flash.display.*; public dynamic class DangerLeft extends BitmapData { public function DangerLeft(_arg1:int=12, _arg2:int=12){ super(_arg1, _arg2); } } }//package
Section 118
//DangerLeftEnd (DangerLeftEnd) package { import flash.display.*; public dynamic class DangerLeftEnd extends BitmapData { public function DangerLeftEnd(_arg1:int=12, _arg2:int=12){ super(_arg1, _arg2); } } }//package
Section 119
//DangerRight (DangerRight) package { import flash.display.*; public dynamic class DangerRight extends BitmapData { public function DangerRight(_arg1:int=12, _arg2:int=12){ super(_arg1, _arg2); } } }//package
Section 120
//DangerRightEnd (DangerRightEnd) package { import flash.display.*; public dynamic class DangerRightEnd extends BitmapData { public function DangerRightEnd(_arg1:int=12, _arg2:int=12){ super(_arg1, _arg2); } } }//package
Section 121
//DangerSingle (DangerSingle) package { import flash.display.*; public dynamic class DangerSingle extends BitmapData { public function DangerSingle(_arg1:int=12, _arg2:int=12){ super(_arg1, _arg2); } } }//package
Section 122
//DangerTile (DangerTile) package { import flash.display.*; public dynamic class DangerTile extends BitmapData { public function DangerTile(_arg1:int=11, _arg2:int=11){ super(_arg1, _arg2); } } }//package
Section 123
//DebugTile (DebugTile) package { import flash.display.*; public dynamic class DebugTile extends BitmapData { public function DebugTile(_arg1:int=12, _arg2:int=12){ super(_arg1, _arg2); } } }//package
Section 124
//DeleteTile (DeleteTile) package { import flash.display.*; public dynamic class DeleteTile extends BitmapData { public function DeleteTile(_arg1:int=12, _arg2:int=12){ super(_arg1, _arg2); } } }//package
Section 125
//EnterDoor (EnterDoor) package { import flash.display.*; public dynamic class EnterDoor extends BitmapData { public function EnterDoor(_arg1:int=11, _arg2:int=17){ super(_arg1, _arg2); } } }//package
Section 126
//EnterDoorAnim (EnterDoorAnim) package { import flash.events.*; import flash.display.*; public dynamic class EnterDoorAnim extends MovieClip { public function EnterDoorAnim(){ addFrameScript(0, frame1, 11, frame12, 18, frame19, 20, frame21); } function frame1(){ stop(); } function frame12(){ this.dispatchEvent(new Event("Door open")); } function frame19(){ this.dispatchEvent(new Event("Door close")); } function frame21(){ stop(); this.dispatchEvent(new Event("EntryDone")); } } }//package
Section 127
//Exit (Exit) package { import flash.events.*; import flash.display.*; import customclasses.*; public dynamic class Exit extends MovieClip { public function Exit(){ addFrameScript(9, frame10, 168, frame169, 197, frame198, 201, frame202, 203, frame204, 205, frame206, 207, frame208, 209, frame210, 211, frame212, 213, frame214, 215, frame216, 217, frame218, 240, frame241, 263, frame264, 282, frame283, 336, frame337, 345, frame346, 368, frame369, 386, frame387, 403, frame404); } function frame10(){ this.gotoAndPlay("IdleNoPuke"); } function frame169(){ this.gotoAndPlay("Idle"); } function frame198(){ this.dispatchEvent(new Event("Short sick")); } function frame202(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, -16, 22)); } function frame204(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, -14, 22)); } function frame206(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, -16, 22)); } function frame208(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, -14, 22)); } function frame210(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, -16, 22)); } function frame212(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, -14, 22)); } function frame214(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, -16, 22)); } function frame216(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, -14, 22)); } function frame218(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, -15, 22)); } function frame241(){ this.dispatchEvent(new Event("Girl no")); } function frame264(){ this.dispatchEvent(new Event("Pop")); } function frame283(){ this.dispatchEvent(new Event("Girl close")); } function frame337(){ this.dispatchEvent(new Event("Door open")); } function frame346(){ this.dispatchEvent(new Event("Door close")); } function frame369(){ this.stop(); this.dispatchEvent(new Event("ExitDone")); } function frame387(){ this.dispatchEvent(new Event("Door close")); } function frame404(){ this.stop(); this.dispatchEvent(new Event("ExitDone")); } } }//package
Section 128
//ExitDoor (ExitDoor) package { import flash.display.*; public dynamic class ExitDoor extends BitmapData { public function ExitDoor(_arg1:int=60, _arg2:int=17){ super(_arg1, _arg2); } } }//package
Section 129
//ExitFinal (ExitFinal) package { import flash.events.*; import flash.display.*; import customclasses.*; public dynamic class ExitFinal extends MovieClip { public function ExitFinal(){ addFrameScript(9, frame10, 168, frame169, 197, frame198, 201, frame202, 203, frame204, 205, frame206, 207, frame208, 209, frame210, 211, frame212, 213, frame214, 215, frame216, 217, frame218, 0x0100, frame257); } function frame10(){ this.gotoAndPlay("IdleNoPuke"); } function frame169(){ this.gotoAndPlay("Idle"); } function frame198(){ this.dispatchEvent(new Event("Girl sick")); } function frame202(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, 2, 22)); } function frame204(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, 0, 22)); } function frame206(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, 2, 22)); } function frame208(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, 0, 22)); } function frame210(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, 2, 22)); } function frame212(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, 0, 22)); } function frame214(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, 2, 22)); } function frame216(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, 0, 22)); } function frame218(){ this.dispatchEvent(new PukeEvent(PukeEvent.SPAWN, 1, 22)); } function frame257(){ this.stop(); this.dispatchEvent(new Event("ExitDone")); } } }//package
Section 130
//ExitTile (ExitTile) package { import flash.display.*; public dynamic class ExitTile extends BitmapData { public function ExitTile(_arg1:int=11, _arg2:int=14){ super(_arg1, _arg2); } } }//package
Section 131
//InvertSpikeTile (InvertSpikeTile) package { import flash.display.*; public dynamic class InvertSpikeTile extends BitmapData { public function InvertSpikeTile(_arg1:int=12, _arg2:int=14){ super(_arg1, _arg2); } } }//package
Section 132
//NoButton (NoButton) package { import customclasses.*; public dynamic class NoButton extends GenericButton { public function NoButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 133
//PintTile (PintTile) package { import flash.display.*; public dynamic class PintTile extends BitmapData { public function PintTile(_arg1:int=11, _arg2:int=15){ super(_arg1, _arg2); } } }//package
Section 134
//PlayerAsset (PlayerAsset) package { import flash.display.*; public dynamic class PlayerAsset extends BitmapData { public function PlayerAsset(_arg1:int=66, _arg2:int=48){ super(_arg1, _arg2); } } }//package
Section 135
//PlayerShadow (PlayerShadow) package { import flash.display.*; public dynamic class PlayerShadow extends BitmapData { public function PlayerShadow(_arg1:int=7, _arg2:int=3){ super(_arg1, _arg2); } } }//package
Section 136
//PopSpikeTile (PopSpikeTile) package { import flash.display.*; public dynamic class PopSpikeTile extends BitmapData { public function PopSpikeTile(_arg1:int=60, _arg2:int=12){ super(_arg1, _arg2); } } }//package
Section 137
//QuitButton (QuitButton) package { import customclasses.*; public dynamic class QuitButton extends GenericButton { } }//package
Section 138
//RetryButton (RetryButton) package { import customclasses.*; public dynamic class RetryButton extends GenericButton { public function RetryButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 139
//SFXBass1 (SFXBass1) package { import flash.media.*; public dynamic class SFXBass1 extends Sound { } }//package
Section 140
//SFXBass2 (SFXBass2) package { import flash.media.*; public dynamic class SFXBass2 extends Sound { } }//package
Section 141
//SFXBoingA (SFXBoingA) package { import flash.media.*; public dynamic class SFXBoingA extends Sound { } }//package
Section 142
//SFXBoingB (SFXBoingB) package { import flash.media.*; public dynamic class SFXBoingB extends Sound { } }//package
Section 143
//SFXBoingC (SFXBoingC) package { import flash.media.*; public dynamic class SFXBoingC extends Sound { } }//package
Section 144
//SFXButtonSelect (SFXButtonSelect) package { import flash.media.*; public dynamic class SFXButtonSelect extends Sound { } }//package
Section 145
//SFXCheat (SFXCheat) package { import flash.media.*; public dynamic class SFXCheat extends Sound { } }//package
Section 146
//SFXCollect (SFXCollect) package { import flash.media.*; public dynamic class SFXCollect extends Sound { } }//package
Section 147
//SFXDeath (SFXDeath) package { import flash.media.*; public dynamic class SFXDeath extends Sound { } }//package
Section 148
//SFXDoorClose (SFXDoorClose) package { import flash.media.*; public dynamic class SFXDoorClose extends Sound { } }//package
Section 149
//SFXDoorOpen (SFXDoorOpen) package { import flash.media.*; public dynamic class SFXDoorOpen extends Sound { } }//package
Section 150
//SFXDrums (SFXDrums) package { import flash.media.*; public dynamic class SFXDrums extends Sound { } }//package
Section 151
//SFXFinalSick (SFXFinalSick) package { import flash.media.*; public dynamic class SFXFinalSick extends Sound { } }//package
Section 152
//SFXGirlNo (SFXGirlNo) package { import flash.media.*; public dynamic class SFXGirlNo extends Sound { } }//package
Section 153
//SFXGirlSick (SFXGirlSick) package { import flash.media.*; public dynamic class SFXGirlSick extends Sound { } }//package
Section 154
//SFXJumpA (SFXJumpA) package { import flash.media.*; public dynamic class SFXJumpA extends Sound { } }//package
Section 155
//SFXJumpB (SFXJumpB) package { import flash.media.*; public dynamic class SFXJumpB extends Sound { } }//package
Section 156
//SFXJumpC (SFXJumpC) package { import flash.media.*; public dynamic class SFXJumpC extends Sound { } }//package
Section 157
//SFXKissEnd (SFXKissEnd) package { import flash.media.*; public dynamic class SFXKissEnd extends Sound { } }//package
Section 158
//SFXKissStart (SFXKissStart) package { import flash.media.*; public dynamic class SFXKissStart extends Sound { } }//package
Section 159
//SFXMelody (SFXMelody) package { import flash.media.*; public dynamic class SFXMelody extends Sound { } }//package
Section 160
//SFXOver (SFXOver) package { import flash.media.*; public dynamic class SFXOver extends Sound { } }//package
Section 161
//SFXPiano1 (SFXPiano1) package { import flash.media.*; public dynamic class SFXPiano1 extends Sound { } }//package
Section 162
//SFXPiano2 (SFXPiano2) package { import flash.media.*; public dynamic class SFXPiano2 extends Sound { } }//package
Section 163
//SFXPop (SFXPop) package { import flash.media.*; public dynamic class SFXPop extends Sound { } }//package
Section 164
//SFXShortSick (SFXShortSick) package { import flash.media.*; public dynamic class SFXShortSick extends Sound { } }//package
Section 165
//SFXSickA (SFXSickA) package { import flash.media.*; public dynamic class SFXSickA extends Sound { } }//package
Section 166
//SFXSickB (SFXSickB) package { import flash.media.*; public dynamic class SFXSickB extends Sound { } }//package
Section 167
//SFXSickC (SFXSickC) package { import flash.media.*; public dynamic class SFXSickC extends Sound { } }//package
Section 168
//SFXSpikePopA (SFXSpikePopA) package { import flash.media.*; public dynamic class SFXSpikePopA extends Sound { } }//package
Section 169
//SFXSpikePopB (SFXSpikePopB) package { import flash.media.*; public dynamic class SFXSpikePopB extends Sound { } }//package
Section 170
//SFXSpikePopC (SFXSpikePopC) package { import flash.media.*; public dynamic class SFXSpikePopC extends Sound { } }//package
Section 171
//SFXStartGame (SFXStartGame) package { import flash.media.*; public dynamic class SFXStartGame extends Sound { } }//package
Section 172
//SFXStartLevel (SFXStartLevel) package { import flash.media.*; public dynamic class SFXStartLevel extends Sound { } }//package
Section 173
//SFXTaDaa (SFXTaDaa) package { import flash.media.*; public dynamic class SFXTaDaa extends Sound { } }//package
Section 174
//SFXTrumpet (SFXTrumpet) package { import flash.media.*; public dynamic class SFXTrumpet extends Sound { } }//package
Section 175
//SpikeTile (SpikeTile) package { import flash.display.*; public dynamic class SpikeTile extends BitmapData { public function SpikeTile(_arg1:int=11, _arg2:int=11){ super(_arg1, _arg2); } } }//package
Section 176
//SpringTile (SpringTile) package { import flash.display.*; public dynamic class SpringTile extends BitmapData { public function SpringTile(_arg1:int=60, _arg2:int=12){ super(_arg1, _arg2); } } }//package
Section 177
//StandardLeftEnd (StandardLeftEnd) package { import flash.display.*; public dynamic class StandardLeftEnd extends BitmapData { public function StandardLeftEnd(_arg1:int=12, _arg2:int=12){ super(_arg1, _arg2); } } }//package
Section 178
//StandardRightEnd (StandardRightEnd) package { import flash.display.*; public dynamic class StandardRightEnd extends BitmapData { public function StandardRightEnd(_arg1:int=12, _arg2:int=12){ super(_arg1, _arg2); } } }//package
Section 179
//StandardTile (StandardTile) package { import flash.display.*; public dynamic class StandardTile extends BitmapData { public function StandardTile(_arg1:int=12, _arg2:int=12){ super(_arg1, _arg2); } } }//package
Section 180
//StartTile (StartTile) package { import flash.display.*; public dynamic class StartTile extends BitmapData { public function StartTile(_arg1:int=11, _arg2:int=14){ super(_arg1, _arg2); } } }//package
Section 181
//YesButton (YesButton) package { import customclasses.*; public dynamic class YesButton extends GenericButton { public function YesButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package

Library Items

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Symbol 299 Sound {SFXSpikePopC}Used by:328
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Symbol 301 Sound {SFXBass2}Used by:328
Symbol 302 Sound {SFXPiano1}Used by:328
Symbol 303 Sound {SFXPiano2}Used by:328
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Symbol 305 Sound {SFXTrumpet}Used by:328
Symbol 306 Sound {SFXDrums}Used by:328
Symbol 307 Sound {SFXTaDaa}Used by:328
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Symbol 311 Sound {SFXShortSick}Used by:328
Symbol 312 Sound {SFXPop}Used by:328
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Instance Names

"LoaderBar"Frame 1Symbol 68 MovieClip {customclasses.LoadBar}
"LoadingMuteBtn"Frame 1Symbol 78 MovieClip {customclasses.MuteButton}
"Bar"Symbol 68 MovieClip {customclasses.LoadBar} Frame 1Symbol 61 MovieClip
"Value"Symbol 143 MovieClip Frame 1Symbol 142 EditableText
"Message"Symbol 152 MovieClip {customclasses.EndTextScreen} Frame 83Symbol 143 MovieClip
"PlayButton"Symbol 159 MovieClip {customclasses.CreditScreen} Frame 1Symbol 154 MovieClip
"CreditsMuteBtn"Symbol 159 MovieClip {customclasses.CreditScreen} Frame 1Symbol 78 MovieClip {customclasses.MuteButton}
"Value"Symbol 179 MovieClip Frame 1Symbol 178 EditableText
"LogoAnim"Symbol 241 MovieClip {customclasses.TitleScreen} Frame 1Symbol 176 MovieClip {BoozeUp_fla.logoClip_17}
"VersionStamp"Symbol 241 MovieClip {customclasses.TitleScreen} Frame 1Symbol 179 MovieClip
"MoreGamesButton"Symbol 241 MovieClip {customclasses.TitleScreen} Frame 1Symbol 185 Button
"PlayButton"Symbol 241 MovieClip {customclasses.TitleScreen} Frame 1Symbol 189 Button
"ArmorGamesButton"Symbol 241 MovieClip {customclasses.TitleScreen} Frame 1Symbol 192 Button
"TwitterButton"Symbol 241 MovieClip {customclasses.TitleScreen} Frame 1Symbol 196 Button
"FacebookButton"Symbol 241 MovieClip {customclasses.TitleScreen} Frame 1Symbol 200 Button
"MonsterAndMonsterButton"Symbol 241 MovieClip {customclasses.TitleScreen} Frame 1Symbol 203 Button
"RainbowPukeOption"Symbol 241 MovieClip {customclasses.TitleScreen} Frame 1Symbol 216 MovieClip
"MegaPukeOption"Symbol 241 MovieClip {customclasses.TitleScreen} Frame 1Symbol 227 MovieClip
"WaterfallPukeOption"Symbol 241 MovieClip {customclasses.TitleScreen} Frame 1Symbol 240 MovieClip
"TitleMuteBtn"Symbol 241 MovieClip {customclasses.TitleScreen} Frame 1Symbol 78 MovieClip {customclasses.MuteButton}
"Value"Symbol 251 MovieClip {customclasses.PintCounter} Frame 1Symbol 248 EditableText
"Bar"Symbol 264 MovieClip Frame 1Symbol 260 MovieClip
"BarClip"Symbol 266 MovieClip {customclasses.PukeBar} Frame 1Symbol 264 MovieClip
"Value"Symbol 269 MovieClip {customclasses.StageHUD} Frame 1Symbol 268 EditableText
"YesBtn"Symbol 286 MovieClip {customclasses.QuitPopUp} Frame 1Symbol 281 MovieClip {YesButton}
"NoBtn"Symbol 286 MovieClip {customclasses.QuitPopUp} Frame 1Symbol 284 MovieClip {NoButton}
"Level46"Symbol 368 MovieClip Frame 1Symbol 338 Button
"Level47"Symbol 368 MovieClip Frame 1Symbol 338 Button
"Level48"Symbol 368 MovieClip Frame 1Symbol 338 Button
"Level45"Symbol 368 MovieClip Frame 1Symbol 338 Button
"Level49"Symbol 368 MovieClip Frame 1Symbol 338 Button
"Level50"Symbol 368 MovieClip Frame 1Symbol 338 Button
"Level36"Symbol 368 MovieClip Frame 1Symbol 338 Button
"Level37"Symbol 368 MovieClip Frame 1Symbol 338 Button
"Level38"Symbol 368 MovieClip Frame 1Symbol 338 Button
"Level35"Symbol 368 MovieClip Frame 1Symbol 338 Button
"Level39"Symbol 368 MovieClip Frame 1Symbol 338 Button
"Level40"Symbol 368 MovieClip Frame 1Symbol 338 Button
"Level26"Symbol 368 MovieClip Frame 1Symbol 338 Button
"Level27"Symbol 368 MovieClip Frame 1Symbol 338 Button
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

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"Ready"Frame 20
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"Off"Symbol 216 MovieClip Frame 20
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"out"Symbol 369 MovieClip {customclasses.LevelSelectScreen} Frame 50
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"Enter"Symbol 372 MovieClip {EnterDoorAnim} Frame 10
"in"Symbol 411 MovieClip {customclasses.LevelTitle} Frame 1
"idle"Symbol 411 MovieClip {customclasses.LevelTitle} Frame 23
"out"Symbol 411 MovieClip {customclasses.LevelTitle} Frame 101




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Created: 21/2 -2019 06:24:14 Last modified: 21/2 -2019 06:24:14 Server time: 21/12 -2024 18:54:06