Combined Code
movieClip 62 {
}
movieClip 74 {
}
movieClip 87 {
}
movieClip 102 {
}
movieClip 104 {
}
movieClip 107 {
frame 10 {
stop();
}
}
movieClip 108 {
frame 1 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 2 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 3 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 4 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 5 {
stop();
var s = 1 + random(7);
impacted = new Sound();
impacted.attachSound('whiz' + s);
impacted.start();
}
}
movieClip 109 coverShotclip {
frame 1 {
num = -6 + random(12);
num2 = -6 + random(12);
_root.bg._x += num;
_root.bg._y += num2;
_root.bg.cover._x += num;
_root.bg._y += 4 + random(5);
}
instance of movieClip 108 {
onClipEvent (load) {
thisnum = 1 + random(5);
this.gotoAndStop(thisnum);
if (this._currentframe < 5) {
this._x -= random(750);
} else {
if (this._currentframe == 5) {
this._x -= 375;
this._rotation += random(70);
}
}
}
}
frame 15 {
stop();
}
}
movieClip 111 {
}
movieClip 112 flake {
}
movieClip 114 {
}
movieClip 116 {
}
movieClip 117 bulletTrail {
frame 1 {
stop();
}
}
movieClip 119 particle {
frame 1 {
temp = random(4) + 1;
if (temp == 1) {
gotoAndPlay('1');
} else {
if (temp == 2) {
gotoAndPlay('2');
} else {
if (temp == 3) {
gotoAndPlay('3');
} else {
if (temp == 4) {
gotoAndPlay('4');
}
}
}
}
}
frame 36 {
gotoAndStop(112);
}
frame 56 {
gotoAndStop(112);
}
frame 76 {
gotoAndStop(112);
}
frame 111 {
gotoAndStop(112);
}
}
movieClip 134 {
}
movieClip 149 {
}
movieClip 164 {
}
movieClip 165 {
frame 1 {
stop();
}
}
movieClip 166 bloodSpray {
instance of movieClip 165 {
onClipEvent (load) {
var num = 1 + random(3);
this.gotoAndStop(num);
this._rotation = random(360);
}
}
frame 17 {
stop();
}
}
movieClip 168 {
}
movieClip 180 {
}
movieClip 185 shellPistol {
instance of movieClip 180 {
onClipEvent (load) {
this.gotoAndPlay(random(12));
}
}
frame 19 {
var s = 1 + random(4);
sheller = new Sound();
sheller.attachSound('shell' + s);
sheller.start();
stop();
}
}
movieClip 193 {
}
movieClip 195 sparks {
frame 30 {
stop();
}
}
movieClip 203 {
frame 50 {
stop();
}
}
movieClip 211 {
frame 50 {
stop();
}
}
movieClip 219 {
frame 50 {
stop();
}
}
movieClip 227 {
frame 50 {
stop();
}
}
movieClip 235 {
frame 50 {
stop();
}
}
movieClip 236 {
frame 1 {
stop();
}
}
movieClip 237 bloodSplat {
instance of movieClip 236 {
onClipEvent (load) {
num = 1 + random(5);
this.gotoAndStop(num);
this._rotation = random(360);
}
}
frame 56 {
stop();
}
}
movieClip 242 {
}
movieClip 245 {
}
movieClip 248 {
}
movieClip 249 {
frame 1 {
stop();
}
}
movieClip 251 shotClip {
frame 1 {
num = -10 + random(20);
num2 = -3 + random(6);
_root.bg._x += num;
_root.bg._y += num2;
var s = 1 + random(3);
hit = new Sound();
hit.attachSound('hit' + s);
hit.start();
}
instance of movieClip 249 {
onClipEvent (load) {
num = 1 + random(3);
this.gotoAndStop(num);
this._rotation = random(360);
this._x = random(750) - _parent._x;
this._y = random(340) - _parent._y;
}
}
frame 40 {
stop();
}
}
movieClip 252 {
frame 1 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 2 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 3 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 4 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 5 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 6 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 7 {
stop();
var s = 1 + random(7);
impacted = new Sound();
impacted.attachSound('whiz' + s);
impacted.start();
}
frame 8 {
stop();
var s = 1 + random(7);
impacted = new Sound();
impacted.attachSound('whiz' + s);
impacted.start();
}
frame 9 {
stop();
var s = 1 + random(7);
impacted = new Sound();
impacted.attachSound('whiz' + s);
impacted.start();
}
frame 10 {
stop();
var s = 1 + random(7);
impacted = new Sound();
impacted.attachSound('whiz' + s);
impacted.start();
}
frame 11 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 12 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 13 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 14 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 15 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
frame 16 {
stop();
var s = 1 + random(4);
impacted = new Sound();
impacted.attachSound('conc' + s);
impacted.start();
}
}
movieClip 253 shotclipImpacts {
frame 1 {
num = -6 + random(12);
num2 = -6 + random(12);
_root.bg._x += num;
_root.bg._y += num2;
_root.coverClip._x -= num;
_root.coverClip._y -= num2;
}
instance of movieClip 252 {
onClipEvent (load) {
if (_root.cover == false) {
thisnum = 1 + random(10);
}
if (_root.cover == true && _root.missionselected !== 'somaliastreet') {
thisnum = 11 + random(3);
}
if (_root.cover == true && _root.missionselected == 'somaliastreet') {
thisnum = 14 + random(3);
}
this.gotoAndStop(thisnum);
}
}
frame 15 {
stop();
}
}
movieClip 255 {
}
movieClip 256 nvgBurn {
frame 17 {
stop();
}
}
movieClip 258 {
frame 130 {
stop();
}
}
movieClip 260 {
}
movieClip 268 {
frame 10 {
stop();
}
}
movieClip 278 {
frame 10 {
stop();
}
}
movieClip 288 {
frame 10 {
stop();
}
}
movieClip 302 {
frame 18 {
stop();
}
}
movieClip 303 {
frame 1 {
stop();
}
}
movieClip 306 {
}
movieClip 314 {
}
movieClip 334 {
frame 7 {
thisnum = random(5);
}
frame 9 {
if (thisnum > 1) {
_root.shot();
}
}
frame 15 {
thisnum = random(5);
}
frame 17 {
if (thisnum > 1) {
_root.shot();
}
}
frame 21 {
thisnum = random(5);
}
frame 23 {
if (thisnum > 1) {
_root.shot();
}
}
frame 25 {
if (thisnum == 0) {
gotoAndPlay(138);
}
}
frame 31 {
thisnum = random(5);
}
frame 33 {
if (thisnum > 1) {
_root.shot();
}
}
frame 35 {
if (thisnum == 0) {
gotoAndPlay(138);
}
}
frame 38 {
thisnum = random(5);
}
frame 40 {
if (thisnum > 1) {
_root.shot();
}
}
frame 42 {
if (thisnum == 0) {
gotoAndPlay(138);
}
}
frame 48 {
thisnum = random(5);
}
frame 50 {
if (thisnum > 1) {
_root.shot();
}
}
frame 52 {
if (thisnum == 0) {
gotoAndPlay(138);
}
}
frame 58 {
thisnum = random(5);
}
frame 60 {
if (thisnum > 1) {
_root.shot();
}
}
frame 62 {
if (thisnum == 0) {
gotoAndPlay(138);
}
}
frame 65 {
thisnum = random(5);
}
frame 67 {
if (thisnum > 1) {
_root.shot();
}
}
frame 69 {
if (thisnum == 0) {
gotoAndPlay(138);
}
}
frame 73 {
thisnum = random(5);
}
frame 75 {
if (thisnum > 1) {
_root.shot();
}
}
frame 77 {
if (thisnum == 0) {
gotoAndPlay(138);
}
}
frame 83 {
thisnum = random(5);
}
frame 85 {
if (thisnum > 1) {
_root.shot();
}
}
frame 87 {
if (thisnum == 0) {
gotoAndPlay(138);
}
}
frame 91 {
thisnum = random(5);
}
frame 93 {
if (thisnum > 1) {
_root.shot();
}
}
frame 102 {
thisnum = random(5);
}
frame 104 {
if (thisnum > 1) {
_root.shot();
}
}
frame 136 {
gotoAndPlay(1);
}
frame 141 {
_parent.gotoAndStop('in1');
}
}
movieClip 336 {
}
movieClip 340 {
frame 7 {
thisnum = random(5);
}
frame 9 {
if (thisnum > 1) {
_root.shot();
}
}
frame 16 {
thisnum = random(5);
}
frame 18 {
if (thisnum > 1) {
_root.shot();
}
}
frame 23 {
thisnum = random(5);
}
frame 25 {
if (thisnum > 1) {
_root.shot();
}
}
frame 34 {
thisnum = random(5);
}
frame 36 {
if (thisnum > 1) {
_root.shot();
}
}
frame 38 {
if (thisnum == 0) {
gotoAndPlay(115);
}
}
frame 49 {
thisnum = random(5);
}
frame 51 {
if (thisnum > 1) {
_root.shot();
}
}
frame 53 {
if (thisnum == 0) {
gotoAndPlay(115);
}
}
frame 61 {
thisnum = random(5);
}
frame 63 {
if (thisnum > 1) {
_root.shot();
}
}
frame 65 {
if (thisnum == 0) {
gotoAndPlay(115);
}
}
frame 76 {
thisnum = random(5);
}
frame 78 {
if (thisnum > 1) {
_root.shot();
}
}
frame 80 {
if (thisnum == 0) {
gotoAndPlay(115);
}
}
frame 88 {
thisnum = random(5);
}
frame 90 {
if (thisnum > 1) {
_root.shot();
}
}
frame 92 {
if (thisnum == 0) {
gotoAndPlay(115);
}
}
frame 94 {
thisnum = random(5);
}
frame 96 {
if (thisnum > 1) {
_root.shot();
}
}
frame 98 {
if (thisnum == 0) {
gotoAndPlay(115);
}
}
frame 101 {
thisnum = random(5);
}
frame 103 {
if (thisnum > 1) {
_root.shot();
}
}
frame 105 {
if (thisnum == 0) {
gotoAndPlay(115);
}
}
frame 111 {
thisnum = random(5);
}
frame 113 {
if (thisnum > 1) {
_root.shot();
}
}
frame 115 {
if (thisnum == 0) {
gotoAndPlay(115);
}
}
frame 124 {
_parent.gotoAndStop('in2');
}
}
movieClip 346 {
frame 7 {
thisnum = random(10);
}
frame 9 {
if (thisnum > 1) {
_root.shot();
}
}
frame 15 {
thisnum = random(10);
}
frame 17 {
if (thisnum > 1) {
_root.shot();
}
}
frame 21 {
thisnum = random(10);
}
frame 23 {
if (thisnum > 1) {
_root.shot();
}
}
frame 28 {
thisnum = random(10);
}
frame 30 {
if (thisnum > 1) {
_root.shot();
}
}
frame 37 {
thisnum = random(10);
}
frame 39 {
if (thisnum > 1) {
_root.shot();
}
}
frame 41 {
if (thisnum == 2) {
gotoAndPlay(95);
}
}
frame 43 {
thisnum = random(10);
}
frame 45 {
if (thisnum > 1) {
_root.shot();
}
}
frame 47 {
if (thisnum == 2) {
gotoAndPlay(95);
}
}
frame 53 {
thisnum = random(10);
}
frame 55 {
if (thisnum > 1) {
_root.shot();
}
}
frame 57 {
if (thisnum == 2) {
gotoAndPlay(95);
}
}
frame 59 {
thisnum = random(10);
}
frame 61 {
if (thisnum > 1) {
_root.shot();
}
}
frame 63 {
if (thisnum == 2) {
gotoAndPlay(95);
}
}
frame 67 {
thisnum = random(10);
}
frame 69 {
if (thisnum > 1) {
_root.shot();
}
}
frame 71 {
if (thisnum == 2) {
gotoAndPlay(95);
}
}
frame 75 {
thisnum = random(10);
}
frame 77 {
if (thisnum > 1) {
_root.shot();
}
}
frame 79 {
if (thisnum == 2) {
gotoAndPlay(95);
}
}
frame 81 {
thisnum = random(10);
}
frame 83 {
if (thisnum > 1) {
_root.shot();
}
}
frame 85 {
if (thisnum == 2) {
gotoAndPlay(95);
}
}
frame 89 {
thisnum = random(10);
}
frame 91 {
if (thisnum > 1) {
_root.shot();
}
}
frame 93 {
if (thisnum == 2) {
gotoAndPlay(95);
}
}
frame 104 {
_parent.gotoAndStop('in3');
}
}
movieClip 357 {
frame 33 {
stop();
}
}
movieClip 377 {
frame 14 {
var s = 1 + random(4);
falling = new Sound();
falling.attachSound('fall' + s);
falling.start();
}
frame 49 {
++_root.targetshit;
}
frame 51 {
stop();
}
}
movieClip 401 {
frame 11 {
var s = 1 + random(4);
falling = new Sound();
falling.attachSound('fall' + s);
falling.start();
}
frame 52 {
++_root.targetshit;
}
frame 54 {
stop();
}
}
movieClip 423 {
frame 10 {
var s = 1 + random(4);
falling = new Sound();
falling.attachSound('fall' + s);
falling.start();
}
frame 48 {
++_root.targetshit;
}
frame 50 {
stop();
}
}
movieClip 447 {
frame 13 {
var s = 1 + random(4);
falling = new Sound();
falling.attachSound('fall' + s);
falling.start();
}
frame 50 {
++_root.targetshit;
}
frame 52 {
stop();
}
}
movieClip 465 {
frame 15 {
var s = 1 + random(4);
falling = new Sound();
falling.attachSound('fall' + s);
falling.start();
}
frame 48 {
++_root.targetshit;
}
frame 50 {
stop();
}
}
movieClip 466 {
frame 1 {
stop();
}
}
movieClip 480 {
frame 11 {
var s = 1 + random(4);
falling = new Sound();
falling.attachSound('fall' + s);
falling.start();
}
frame 46 {
++_root.targetshit;
}
frame 49 {
stop();
}
}
movieClip 481 {
frame 1 {
stop();
}
}
movieClip 491 {
frame 23 {
++_root.targetshit;
}
frame 25 {
stop();
}
}
movieClip 492 {
frame 1 {
stop();
}
}
movieClip 493 {
frame 10 {
_parent.gotoAndStop('idle');
}
}
movieClip 494 {
frame 10 {
stop();
_parent.gotoAndStop(1);
}
}
movieClip 495 {
frame 10 {
stop();
_parent.gotoAndStop(1);
}
}
movieClip 503 {
frame 10 {
_parent.gotoAndStop('shoot1');
}
}
movieClip 511 {
frame 10 {
_parent.gotoAndStop('shoot2');
}
}
movieClip 514 {
}
movieClip 517 {
}
movieClip 555 {
frame 51 {
++_root.targetshit;
}
frame 53 {
stop();
}
}
movieClip 568 {
}
movieClip 605 {
frame 58 {
++_root.targetshit;
}
frame 60 {
stop();
}
}
movieClip 608 {
}
movieClip 611 {
}
movieClip 636 {
frame 52 {
++_root.targetshit;
}
frame 54 {
stop();
}
}
movieClip 637 {
frame 1 {
stop();
}
}
// unknown tag 88 length 55
movieClip 641 {
frame 3 {
thisnum = random(5);
}
frame 5 {
if (thisnum > 1) {
_root.shot();
}
}
frame 9 {
if (thisnum > 1) {
_root.shot();
}
}
frame 11 {
if (thisnum == 0) {
gotoAndPlay(88);
}
}
frame 14 {
if (thisnum > 1) {
_root.shot();
}
}
frame 16 {
if (thisnum == 0) {
gotoAndPlay(88);
}
}
frame 17 {
if (thisnum > 1) {
_root.shot();
}
}
frame 19 {
if (thisnum == 0) {
gotoAndPlay(88);
}
}
frame 22 {
if (thisnum > 1) {
_root.shot();
}
}
frame 24 {
if (thisnum == 0) {
gotoAndPlay(88);
}
}
frame 31 {
if (thisnum > 1) {
_root.shot();
}
}
frame 33 {
if (thisnum == 0) {
gotoAndPlay(88);
}
}
frame 36 {
if (thisnum > 1) {
_root.shot();
}
}
frame 38 {
if (thisnum == 0) {
gotoAndPlay(88);
}
}
frame 41 {
if (thisnum > 1) {
_root.shot();
}
}
frame 43 {
if (thisnum == 0) {
gotoAndPlay(88);
}
}
frame 49 {
if (thisnum > 1) {
_root.shot();
}
}
frame 51 {
if (thisnum == 0) {
gotoAndPlay(88);
}
}
frame 53 {
if (thisnum > 1) {
_root.shot();
}
}
frame 55 {
if (thisnum == 0) {
gotoAndPlay(88);
}
}
frame 58 {
if (thisnum > 1) {
_root.shot();
}
}
frame 62 {
if (thisnum > 1) {
_root.shot();
}
}
frame 90 {
_parent.gotoAndStop('in4');
}
}
movieClip 667 {
frame 20 {
var s = 1 + random(4);
falling = new Sound();
falling.attachSound('fall' + s);
falling.start();
}
frame 52 {
++_root.targetshit;
}
frame 54 {
stop();
}
}
movieClip 668 {
frame 1 {
stop();
}
}
movieClip 669 {
frame 13 {
stop();
_parent.gotoAndStop(1);
}
}
movieClip 679 {
frame 10 {
_parent.gotoAndStop('shoot4');
}
}
movieClip 680 {
frame 1 {
stop();
}
instance timer of movieClip 258 {
onClipEvent (load) {
this.gotoAndPlay(random(100));
}
onClipEvent (enterFrame) {
if (_parent._visible == true && this._currentframe == 110) {
_parent.gotoAndStop(2);
trace('balls');
}
}
}
instance of movieClip 303 {
onClipEvent (load) {
if (_root.crouch == false) {
num = 1 + random(7);
} else {
if (_root.crouch == true) {
num = 1 + random(10);
}
}
this.gotoAndStop(num);
}
onClipEvent (enterFrame) {
if (this._currentframe <= 4 && this.person._currentframe == 10) {
_parent.gotoAndStop('shoot1');
} else {
if (this._currentframe > 4 && this._currentframe < 7 && this.person._currentframe == 10) {
_parent.gotoAndStop('shoot2');
} else {
if (this._currentframe == 7 && this.person._currentframe == 10) {
_parent.gotoAndStop('shoot3');
} else {
if (this._currentframe > 7 && this.person._currentframe == 18) {
_parent.gotoAndStop('shoot4');
}
}
}
}
}
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
++_root.headshots;
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
_parent.gotoAndStop('headshots');
}
++i;
}
}
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
++_root.headshots;
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
_parent.gotoAndStop('death2');
}
++i;
}
}
}
frame 6 {
++_root.kills;
++_root.mkills;
_parent.main.dead = true;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
if (_root.suppressed == true) {
++_root.silentkills;
}
var s = 1 + random(9);
die = new Sound();
die.attachSound('enemyDeath' + s);
die.start();
}
instance of movieClip 466 {
onClipEvent (load) {
num = 1 + random(5);
this.gotoAndStop(num);
}
}
frame 7 {
++_root.kills;
++_root.mkills;
_parent.main.dead = true;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
if (_root.suppressed == true) {
++_root.silentkills;
}
var s = 1 + random(9);
die = new Sound();
die.attachSound('enemyDeath' + s);
die.start();
}
instance of movieClip 481 {
onClipEvent (load) {
var num = 1 + random(2);
this.gotoAndStop(num);
}
}
frame 8 {
++_root.kills;
++_root.mkills;
_parent.main.dead = true;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
if (_root.suppressed == true) {
++_root.silentkills;
}
var s = 1 + random(9);
die = new Sound();
die.attachSound('enemyDeath' + s);
die.start();
}
instance of movieClip 492 {
onClipEvent (load) {
var num = 1 + random(2);
this.gotoAndStop(num);
}
}
frame 12 {
var s = 1 + random(5);
hurt = new Sound();
hurt.attachSound('hurt' + s);
hurt.start();
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
++_root.headshots;
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
_parent.gotoAndStop('headshots');
}
++i;
}
}
}
frame 13 {
var s = 1 + random(5);
hurt = new Sound();
hurt.attachSound('hurt' + s);
hurt.start();
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
++_root.headshots;
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
_parent.gotoAndStop('death2');
}
++i;
}
}
}
frame 14 {
++_root.kills;
++_root.mkills;
_parent.main.dead = true;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
if (_root.suppressed == true) {
++_root.silentkills;
}
var s = 1 + random(4);
hs = new Sound();
hs.attachSound('headshot' + s);
hs.start();
}
instance of movieClip 637 {
onClipEvent (load) {
num = 1 + random(3);
this.gotoAndStop(num);
}
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
++_root.headshots;
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
_parent.gotoAndStop('death4');
}
++i;
}
}
}
frame 16 {
++_root.kills;
++_root.mkills;
_parent.main.dead = true;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
if (_root.suppressed == true) {
++_root.silentkills;
}
var s = 1 + random(9);
die = new Sound();
die.attachSound('enemyDeath' + s);
die.start();
}
frame 18 {
var s = 1 + random(5);
hurt = new Sound();
hurt.attachSound('hurt' + s);
hurt.start();
}
}
movieClip 681 enemyArena1 {
instance main of movieClip 680 {
onClipEvent (load) {
thishealth = 3;
dead = false;
}
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true) && this._currentframe > 2 && this._currentframe !== 14 && this._visible == true) {
thishealth -= _root.power;
_root.bloodsplat();
_root.bloodspray();
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
if (this._currentframe == 3 || this._currentframe == 9 || this._currentframe == 12) {
this.gotoAndStop('wounded1');
} else {
if (this._currentframe == 4 || this._currentframe == 10 || this._currentframe == 13) {
this.gotoAndStop('wounded2');
} else {
if (this._currentframe == 15 || this._currentframe == 17 || this._currentframe == 18) {
this.gotoAndStop('wounded4');
} else {
if (this._currentframe == 5 || this._currentframe == 11) {
this.gotoAndStop('death3');
}
}
}
}
}
if (thishealth <= 0 && this._currentframe !== 14) {
if (this._currentframe == 3 || this._currentframe == 9 || this._currentframe == 12) {
this.gotoAndStop('death1');
} else {
if (this._currentframe == 4 || this._currentframe == 10 || this._currentframe == 13) {
this.gotoAndStop('death2');
} else {
if (this._currentframe == 15 || this._currentframe == 16 || this._currentframe == 17) {
this.gotoAndStop('death4');
}
}
}
}
++i;
}
}
}
}
movieClip 698 {
}
movieClip 699 shellShotgun {
frame 21 {
var s = 1 + random(3);
sheller = new Sound();
sheller.attachSound('shell' + s);
sheller.start();
stop();
}
}
movieClip 700 sparksSmall {
frame 30 {
stop();
}
}
movieClip 704 whizClips {
frame 1 {
var s = 1 + random(4);
num = -3 + random(6);
num2 = -3 + random(6);
_root.bg._x += num;
_root.bg._y += num2;
}
frame 5 {
stop();
}
}
movieClip 723 {
frame 19 {
stop();
}
}
movieClip 724 dust {
frame 20 {
stop();
}
}
movieClip 726 {
}
movieClip 728 {
}
movieClip 730 {
}
movieClip 731 m40bullet {
frame 1 {
stop();
}
frame 4 {
_parent.bulletactual._x += _root.windage / 5;
}
frame 5 {
_parent.bulletactual._x += _root.windage / 5;
}
frame 6 {
_parent.bulletactual._x += _root.windage / 4;
}
frame 7 {
_parent.bulletactual._x += _root.windage / 4;
}
frame 8 {
_parent.bulletactual._x += _root.windage / 4;
}
frame 9 {
_parent.bulletactual._x += _root.windage / 3;
}
frame 10 {
_parent.bulletactual._x += _root.windage / 3;
}
frame 11 {
_parent.bulletactual._x += _root.windage / 3;
}
frame 12 {
_parent.bulletactual._x += _root.windage / 3;
}
frame 13 {
_parent.bulletactual._x += _root.windage / 3;
}
frame 16 {
_root.m40impact();
}
}
movieClip 739 {
frame 10 {
stop();
}
}
movieClip 749 {
frame 10 {
stop();
}
}
movieClip 758 {
frame 10 {
stop();
}
}
movieClip 759 {
frame 1 {
stop();
}
}
movieClip 854 {
frame 7 {
thisnum = random(5);
}
frame 9 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 11 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 13 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 16 {
if (thisnum == 0) {
gotoAndPlay(110);
}
}
frame 18 {
thisnum = random(5);
}
frame 20 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 22 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 24 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 26 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 28 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 31 {
if (thisnum == 0) {
gotoAndPlay(110);
}
}
frame 37 {
thisnum = random(5);
}
frame 39 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 41 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 44 {
if (thisnum == 0) {
gotoAndPlay(110);
}
}
frame 46 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 48 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 51 {
if (thisnum == 0) {
gotoAndPlay(110);
}
}
frame 54 {
thisnum = random(5);
}
frame 56 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 58 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 60 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 62 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 109 {
gotoAndPlay(1);
}
frame 113 {
_parent.gotoAndStop('in1');
}
}
movieClip 857 {
frame 7 {
thisnum = random(5);
}
frame 9 {
_root.smgShot();
}
frame 11 {
_root.smgShot();
}
frame 13 {
_root.smgShot();
}
frame 16 {
if (thisnum == 0) {
gotoAndPlay(110);
}
}
frame 18 {
thisnum = random(5);
}
frame 20 {
_root.smgShot();
}
frame 22 {
_root.smgShot();
}
frame 24 {
_root.smgShot();
}
frame 26 {
_root.smgShot();
}
frame 28 {
_root.smgShot();
}
frame 31 {
if (thisnum == 0) {
gotoAndPlay(110);
}
}
frame 37 {
thisnum = random(5);
}
frame 39 {
_root.smgShot();
}
frame 41 {
_root.smgShot();
}
frame 44 {
if (thisnum > 2) {
_root.smgShot();
}
}
frame 46 {
_root.smgShot();
}
frame 48 {
_root.smgShot();
}
frame 51 {
if (thisnum == 0) {
gotoAndPlay(110);
}
}
frame 54 {
thisnum = random(5);
}
frame 56 {
_root.smgShot();
}
frame 58 {
_root.smgShot();
}
frame 60 {
_root.smgShot();
}
frame 62 {
_root.smgShot();
}
frame 75 {
_parent.gotoAndStop('in2');
}
}
movieClip 896 {
frame 5 {
thisnum = random(8);
}
frame 7 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 9 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 11 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 14 {
if (thisnum > 3) {
gotoAndPlay(70);
}
}
frame 16 {
thisnum = random(8);
}
frame 18 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 20 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 22 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 24 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 26 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 29 {
if (thisnum > 3) {
gotoAndPlay(70);
}
}
frame 35 {
thisnum = random(8);
}
frame 37 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 39 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 41 {
if (thisnum > 3) {
gotoAndPlay(70);
}
}
frame 42 {
thisnum = random(8);
}
frame 44 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 46 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 49 {
if (thisnum > 3) {
gotoAndPlay(70);
}
}
frame 52 {
thisnum = random(8);
}
frame 54 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 56 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 58 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 60 {
if (thisnum < 3) {
_root.smgShot();
}
}
frame 73 {
_parent.gotoAndStop('in3');
}
}
movieClip 913 {
frame 15 {
var s = 1 + random(4);
falling = new Sound();
falling.attachSound('fall' + s);
falling.start();
}
frame 49 {
++_root.targetshit;
}
frame 51 {
stop();
}
}
movieClip 927 {
frame 12 {
var s = 1 + random(4);
falling = new Sound();
falling.attachSound('fall' + s);
falling.start();
}
frame 49 {
++_root.targetshit;
}
frame 51 {
stop();
}
}
movieClip 943 {
frame 12 {
var s = 1 + random(4);
falling = new Sound();
falling.attachSound('fall' + s);
falling.start();
}
frame 48 {
++_root.targetshit;
}
frame 50 {
stop();
}
}
movieClip 961 {
frame 13 {
var s = 1 + random(4);
falling = new Sound();
falling.attachSound('fall' + s);
falling.start();
}
frame 51 {
++_root.targetshit;
}
frame 53 {
stop();
}
}
movieClip 981 {
frame 15 {
var s = 1 + random(4);
falling = new Sound();
falling.attachSound('fall' + s);
falling.start();
}
frame 50 {
++_root.targetshit;
}
frame 52 {
stop();
}
}
movieClip 982 {
frame 1 {
stop();
}
}
movieClip 997 {
frame 10 {
var s = 1 + random(4);
falling = new Sound();
falling.attachSound('fall' + s);
falling.start();
}
frame 28 {
++_root.targetshit;
}
frame 31 {
stop();
}
}
movieClip 998 {
frame 1 {
stop();
}
}
movieClip 1016 {
frame 23 {
++_root.targetshit;
}
frame 25 {
stop();
}
}
movieClip 1017 {
frame 1 {
stop();
}
}
movieClip 1020 {
frame 10 {
_parent.gotoAndStop('idle');
}
}
movieClip 1026 {
frame 10 {
stop();
_parent.gotoAndStop(1);
}
}
movieClip 1035 {
frame 10 {
stop();
_parent.gotoAndStop(1);
}
}
movieClip 1042 {
frame 10 {
_parent.gotoAndStop('shoot1');
}
}
movieClip 1051 {
frame 10 {
_parent.gotoAndStop('shoot2');
}
}
movieClip 1071 {
frame 53 {
++_root.targetshit;
}
frame 55 {
stop();
}
}
movieClip 1085 {
frame 56 {
++_root.targetshit;
}
frame 58 {
stop();
}
}
movieClip 1089 {
}
movieClip 1108 {
frame 52 {
++_root.targetshit;
}
frame 54 {
stop();
}
}
movieClip 1109 {
frame 1 {
stop();
}
}
movieClip 1110 {
frame 1 {
stop();
}
instance timer of movieClip 258 {
onClipEvent (load) {
this.gotoAndPlay(random(100));
}
onClipEvent (enterFrame) {
if (_parent._visible == true && this._currentframe == 110) {
_parent.gotoAndStop(2);
trace('balls');
}
}
}
instance of movieClip 759 {
onClipEvent (load) {
num = 1 + random(7);
this.gotoAndStop(num);
}
onClipEvent (enterFrame) {
if (this._currentframe <= 4 && this.person._currentframe == 10) {
_parent.gotoAndStop('shoot1');
} else {
if (this._currentframe > 4 && this._currentframe < 7 && this.person._currentframe == 10) {
_parent.gotoAndStop('shoot2');
} else {
if (this._currentframe == 7 && this.person._currentframe == 10) {
_parent.gotoAndStop('shoot3');
}
}
}
}
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
++_root.headshots;
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
_parent.gotoAndStop('headshots');
}
++i;
}
}
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
++_root.headshots;
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
_parent.gotoAndStop('death2');
}
++i;
}
}
}
frame 6 {
++_root.kills;
++_root.mkills;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
if (_root.suppressed == true) {
++_root.silentkills;
}
var s = 1 + random(9);
die = new Sound();
die.attachSound('enemyDeath' + s);
die.start();
}
instance of movieClip 982 {
onClipEvent (load) {
num = 1 + random(5);
this.gotoAndStop(num);
}
}
frame 7 {
++_root.kills;
++_root.mkills;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
if (_root.suppressed == true) {
++_root.silentkills;
}
var s = 1 + random(9);
die = new Sound();
die.attachSound('enemyDeath' + s);
die.start();
}
instance of movieClip 998 {
onClipEvent (load) {
var num = 1 + random(2);
this.gotoAndStop(num);
}
}
frame 8 {
++_root.kills;
++_root.mkills;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
if (_root.suppressed == true) {
++_root.silentkills;
}
var s = 1 + random(9);
die = new Sound();
die.attachSound('enemyDeath' + s);
die.start();
}
instance of movieClip 1017 {
onClipEvent (load) {
var num = 1 + random(2);
this.gotoAndStop(num);
}
}
frame 12 {
var s = 1 + random(5);
hurt = new Sound();
hurt.attachSound('hurt' + s);
hurt.start();
}
frame 13 {
var s = 1 + random(5);
hurt = new Sound();
hurt.attachSound('hurt' + s);
hurt.start();
}
frame 14 {
++_root.kills;
++_root.mkills;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
if (_root.suppressed == true) {
++_root.silentkills;
}
var s = 1 + random(4);
hs = new Sound();
hs.attachSound('headshot' + s);
hs.start();
}
instance of movieClip 1109 {
onClipEvent (load) {
num = 1 + random(3);
this.gotoAndStop(num);
}
}
}
movieClip 1111 enemysmg {
instance main of movieClip 1110 {
onClipEvent (load) {
thishealth = 3;
num = random(2);
if (num == 1) {
this._visible = true;
++_root.targetstotal;
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true) && this._currentframe > 2 && this._currentframe !== 14 && this._visible == true) {
thishealth -= _root.power;
_root.bloodsplat();
_root.bloodspray();
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
if (this._currentframe == 3 || this._currentframe == 9 || this._currentframe == 12) {
this.gotoAndStop('wounded1');
} else {
if (this._currentframe == 4 || this._currentframe == 10 || this._currentframe == 13) {
this.gotoAndStop('wounded2');
} else {
if (this._currentframe == 5 || this._currentframe == 11) {
this.gotoAndStop('death3');
}
}
}
}
if (thishealth <= 0 && this._currentframe !== 14) {
if (this._currentframe == 3 || this._currentframe == 9 || this._currentframe == 12) {
this.gotoAndStop('death1');
} else {
if (this._currentframe == 4 || this._currentframe == 10 || this._currentframe == 13) {
this.gotoAndStop('death2');
}
}
}
++i;
}
}
}
}
movieClip 1112 enemypistol {
instance main of movieClip 680 {
onClipEvent (load) {
thishealth = 3;
num = random(2);
if (num == 1) {
this._visible = true;
++_root.targetstotal;
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true) && this._currentframe > 2 && this._currentframe !== 14 && this._visible == true) {
thishealth -= _root.power;
_root.bloodsplat();
_root.bloodspray();
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
if (this._currentframe == 3 || this._currentframe == 9 || this._currentframe == 12) {
this.gotoAndStop('wounded1');
} else {
if (this._currentframe == 4 || this._currentframe == 10 || this._currentframe == 13) {
this.gotoAndStop('wounded2');
} else {
if (this._currentframe == 15 || this._currentframe == 17 || this._currentframe == 18) {
this.gotoAndStop('wounded4');
} else {
if (this._currentframe == 5 || this._currentframe == 11) {
this.gotoAndStop('death3');
}
}
}
}
}
if (thishealth <= 0 && this._currentframe !== 14) {
if (this._currentframe == 3 || this._currentframe == 9 || this._currentframe == 12) {
this.gotoAndStop('death1');
} else {
if (this._currentframe == 4 || this._currentframe == 10 || this._currentframe == 13) {
this.gotoAndStop('death2');
} else {
if (this._currentframe == 15 || this._currentframe == 16 || this._currentframe == 17) {
this.gotoAndStop('death4');
}
}
}
}
++i;
}
}
}
}
movieClip 1115 {
}
movieClip 1116 {
}
movieClip 1117 shotter {
frame 1 {
stop();
}
instance of movieClip 1115 {
onClipEvent (load) {
num = random(2);
if (num == 1) {
this._visible = true;
} else {
this._visible = false;
}
}
}
}
// unknown tag 88 length 68
movieClip 1122 fps {
frame 1 {
fps = 30;
var timeinit = new Date();
var lasttime = timeinit.getMilliseconds();
onEnterFrame = function () {
var v1 = new Date();
timepassed = v1.getMilliseconds() - lasttime >= 0 ? v1.getMilliseconds() - lasttime : 1000 + (v1.getMilliseconds() - lasttime);
fps = Math.round(10000 / timepassed) / 10;
lasttime = v1.getMilliseconds();
};
}
}
movieClip 1135 {
}
movieClip 1136 shellRifle {
instance of movieClip 1135 {
onClipEvent (load) {
this.gotoAndPlay(random(12));
}
}
frame 21 {
var s = 1 + random(3);
if (_root._currentframe !== 1) {
sheller = new Sound();
sheller.attachSound('shell' + s);
sheller.start();
}
stop();
}
}
movieClip 1138 {
}
movieClip 1142 gunFlash {
frame 20 {
stop();
}
}
frame 1 {
Stage.showMenu = false;
Stage.scaleMode = 'noScale';
Playtomic.Log.View(1604, '4b82ae9bc6804b5c', _root._url);
}
frame 1 {
stop();
}
frame 1 {
function follow() {
_root.curs._x = _root._xmouse;
_root.curs._y = _root._ymouse;
updateAfterEvent();
}
}
movieClip 1145 {
}
movieClip 1153 {
instance of movieClip 1142 gunFlash {
onClipEvent (load) {
this._rotation = random(360);
}
}
instance of movieClip 1136 shellRifle {
onClipEvent (load) {
this._rotation = random(30);
}
}
instance of movieClip 1142 gunFlash {
onClipEvent (load) {
this._rotation = random(360);
}
}
instance of movieClip 1136 shellRifle {
onClipEvent (load) {
this._rotation = random(30);
}
}
instance of movieClip 1142 gunFlash {
onClipEvent (load) {
this._rotation = random(360);
}
}
instance of movieClip 1136 shellRifle {
onClipEvent (load) {
this._rotation = random(30);
}
}
}
button 1156 {
on (press) {
getURL('http://www.armorgames.com', '_blank');
}
}
button 1157 {
on (press) {
getURL('http://www.simonhasondesign.com', '_blank');
}
}
movieClip 1161 {
}
movieClip 1167 {
frame 7 {
stop();
}
}
// unknown tag 88 length 4
movieClip 1192 {
frame 1 {
stop();
}
}
movieClip 1193 {
}
instance curs of movieClip 1193 {
onClipEvent (enterFrame) {
Mouse.hide();
_root.follow();
}
}
movieClip 1195 {
}
// unknown tag 88 length 55
// unknown tag 88 length 55
movieClip 1202 {
}
instance of movieClip 1202 {
onClipEvent (enterFrame) {
this.loadbar._xscale = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
this.percentText = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
if (this.loadbar._xscale == 100) {
_root.gotoAndStop(2);
}
}
}
movieClip 14087 __Packages.Playtomic.LogRequest {
#initclip
if (!_global.Playtomic) {
_global.Playtomic = new Object();
}
if (!_global.Playtomic.LogRequest) {
var v1 = function () {};
Playtomic.LogRequest = v1;
var v2 = v1.prototype;
v2.Queue = function (data) {
++this.Pieces;
this.Data += ((this.Data == '') ? '' : '~') + data;
if (this.Pieces == 8 || this.Data.length > 300) {
this.Pieces = 0;
this.Ready = true;
}
};
v2.Send = function () {
var v3 = function (success) {
if (this.Data.indexOf('v/') == 0 || this.Data.indexOf('~v/') > -1) {
Playtomic.Log.IncreaseViews();
}
if (this.Data.indexOf('p/') == 0 || this.Data.indexOf('~p/') > -1) {
Playtomic.Log.IncreasePlays();
}
};
var v2 = new LoadVars();
v2.sendAndLoad('http://g' + Playtomic.Log.GUID + '.api.playtomic.com/Tracker/q.aspx?swfid=' + Playtomic.Log.SWFID + '&q=' + this.Data + '&url=' + Playtomic.Log.SourceUrl + '&' + Math.random() + 'z', v3, 'POST');
};
v2.Data = '';
v2.Ready = false;
ASSetPropFlags(Playtomic.LogRequest.prototype, null, 1);
}
#endinitclip
}
movieClip 14088 __Packages.Playtomic.Log {
#initclip
if (!_global.Playtomic) {
_global.Playtomic = new Object();
}
if (!_global.Playtomic.Log) {
var v1 = function () {};
Playtomic.Log = v1;
var v2 = v1.prototype;
v1.View = function (swfid, guid, defaulturl) {
if (swfid == undefined) {
swfid = 0;
}
if (guid == undefined) {
guid = '';
}
if (defaulturl == undefined) {
defaulturl = '';
}
if (Playtomic.Log.SWFID > 0) {
return undefined;
}
Playtomic.Log.SWFID = swfid;
Playtomic.Log.GUID = guid;
Playtomic.Log.Enabled = true;
if (Playtomic.Log.SWFID == 0 || Playtomic.Log.GUID == '') {
Playtomic.Log.Enabled = false;
return undefined;
}
if (defaulturl.indexOf('http://') != 0 && System.security.sandboxType != 'localWithNetwork' && System.security.sandboxType != 'localTrusted') {
Playtomic.Log.Enabled = false;
return undefined;
}
Playtomic.Log.SourceUrl = Playtomic.Log.GetUrl(defaulturl);
if (Playtomic.Log.SourceUrl == null || Playtomic.Log.SourceUrl == '' || Playtomic.Log.SourceUrl.indexOf('https://') == 0) {
Playtomic.Log.Enabled = false;
return undefined;
}
Playtomic.Log.Cookie = SharedObject.getLocal('playtomic');
var v5 = Playtomic.Log.GetCookie('views');
Playtomic.Log.Send('v/' + (v5 + 1), true);
_global.setTimeout(Playtomic.Log.PingServer, 60000);
};
v1.ForceSend = function () {
Playtomic.Log.Request.Send();
Playtomic.Log.Request = new Playtomic.LogRequest();
};
v1.IncreaseViews = function () {
var v1 = Playtomic.Log.GetCookie('views');
++v1;
Playtomic.Log.SaveCookie('views', v1);
};
v1.IncreasePlays = function () {
++Playtomic.Log.Plays;
};
v1.Play = function () {
if (!Playtomic.Log.Enabled) {
return undefined;
}
Playtomic.Log.LevelCounters = new Array();
Playtomic.Log.LevelAverages = new Array();
Playtomic.Log.LevelRangeds = new Array();
Playtomic.Log.Send('p/' + (Playtomic.Log.Plays + 1), true);
};
v1.CustomMetric = function (name, group, unique) {
if (!Playtomic.Log.Enabled) {
return undefined;
}
if (group == null || group == undefined) {
group = '';
}
if (unique == null || unique == undefined) {
unique = false;
}
if (unique) {
if (Playtomic.Log.Customs.indexOf(name) > -1) {
return undefined;
}
Playtomic.Log.Customs.push(name);
}
Playtomic.Log.Send('c/' + Playtomic.Log.Clean(name) + '/' + Playtomic.Log.Clean(group));
};
v1.Link = function (url, name, group, unique, total, fail) {
if (!Playtomic.Log.Enabled) {
return undefined;
}
Playtomic.Log.Send('l/' + Playtomic.Log.Clean(name) + '/' + Playtomic.Log.Clean(group) + '/' + Playtomic.Log.Clean(url) + '/' + unique + '/' + total + '/' + fail);
};
v1.LevelCounterMetric = function (name, level, unique) {
if (!Playtomic.Log.Enabled) {
return undefined;
}
if (unique) {
if (Playtomic.Log.LevelCounters.indexOf(name) > -1) {
return undefined;
}
Playtomic.Log.LevelCounters.push(name);
}
Playtomic.Log.Send('lc/' + Playtomic.Log.Clean(name) + '/' + Playtomic.Log.Clean(level));
};
v1.LevelRangedMetric = function (name, level, value, unique) {
if (!Playtomic.Log.Enabled) {
return undefined;
}
if (unique) {
if (Playtomic.Log.LevelRangeds.indexOf(name) > -1) {
return undefined;
}
Playtomic.Log.LevelRangeds.push(name);
Playtomic.Log.SaveCookie('lr_' + name, 1);
}
Playtomic.Log.Send('lr/' + Playtomic.Log.Clean(name) + '/' + Playtomic.Log.Clean(level) + '/' + value);
};
v1.LevelAverageMetric = function (name, level, value, unique) {
if (!Playtomic.Log.Enabled) {
return undefined;
}
if (unique) {
if (Playtomic.Log.LevelAverages.indexOf(name) > -1) {
return undefined;
}
Playtomic.Log.LevelAverages.push(name);
}
Playtomic.Log.Send('la/' + Playtomic.Log.Clean(name) + '/' + Playtomic.Log.Clean(level) + '/' + value);
};
v1.PingServer = function () {
if (!Playtomic.Log.Enabled) {
return undefined;
}
++Playtomic.Log.Pings;
Playtomic.Log.Send('t/' + (Playtomic.Log.FirstPing ? 'y' : 'n') + '/' + Playtomic.Log.Pings, true);
if (Playtomic.Log.FirstPing) {
Playtomic.Log.FirstPing = false;
setInterval(Playtomic.Log.PingServer, 60000);
}
};
v1.Send = function (s, view) {
if (view == undefined) {
view = false;
}
Playtomic.Log.Request.Queue(s);
if (Playtomic.Log.Request.Ready || view || !Playtomic.Log.Queue) {
Playtomic.Log.Request.Send();
Playtomic.Log.Request = new Playtomic.LogRequest();
}
};
v1.GetCookie = function (n) {
if (Playtomic.Log.Cookie.data[n] == undefined) {
return 0;
} else {
return parseInt(Playtomic.Log.Cookie.data[n]);
}
};
v1.SaveCookie = function (n, v) {
var v1 = SharedObject.getLocal('swfstats');
v1.data[n] = v.toString();
v1.flush();
};
v1.Clean = function (s) {
while (s.indexOf('/') > -1) {
s = s.replace('/', '\\');
}
while (s.indexOf('~') > -1) {
s = s.replace('~', '-');
}
return escape(s);
};
v1.Replace = function (str, find, replace) {
return (str.split(find)).join(replace);
};
v1.GetUrl = function (defaulturl) {
return defaulturl;
};
v1.Enabled = false;
v1.Queue = true;
v1.SWFID = 0;
v1.GUID = '';
v1.Request = new Playtomic.LogRequest();
v1.FirstPing = true;
v1.Pings = 0;
v1.Plays = 0;
v1.HighestGoal = 0;
v1.Customs = new Array();
v1.LevelCounters = new Array();
v1.LevelAverages = new Array();
v1.LevelRangeds = new Array();
ASSetPropFlags(Playtomic.Log.prototype, null, 1);
}
#endinitclip
}
frame 2 {
Stage.showMenu = false;
Stage.scaleMode = 'noScale';
so = SharedObject.getLocal('Sierra7');
if (so.data.saved != undefined) {
wins = so.data.wins;
emblems = so.data.emblems;
callsign = so.data.callsign;
played = so.data.played;
gamebeat = so.data.gamebeat;
difficulty = so.data.difficulty;
hits = so.data.hits;
shots = so.data.shots;
m40shotsTotal = so.data.m40shotsTotal;
m40hitsTotal = so.data.m40hitsTotal;
kills = so.data.kills;
c_gunrun_score = so.data.c_gunrun_score;
c_snipe_score = so.data.c_snipe_score;
c_pistol_score = so.data.c_pistol_score;
c_long_score = so.data.c_long_score;
c_arena_score = so.data.c_arena_score;
pistolkills = so.data.pistolkills;
silentkills = so.data.silentkills;
accuracy = so.data.accuracy;
headshots = so.data.headshots;
targets = so.data.targets;
targetshit = so.data.targetshit;
targetstotal = so.data.targetstotal;
mission1a = so.data.mission1a;
mission2a = so.data.mission2a;
mission3a = so.data.mission3a;
mission4a = so.data.mission4a;
mission5a = so.data.mission5a;
mission6a = so.data.mission6a;
mission7a = so.data.mission7a;
vestHave = so.data.vestHave;
medHave = so.data.medHave;
opHave = so.data.opHave;
pHave = so.data.pHave;
uspHave = so.data.uspHave;
mkHave = so.data.mkHave;
sdHave = so.data.sdHave;
m4Have = so.data.m4Have;
m4sfHave = so.data.m4sfHave;
akHave = so.data.akHave;
g36cHave = so.data.g36cHave;
mossHave = so.data.mossHave;
xmHave = so.data.xmHave;
m60Have = so.data.m60Have;
emspecialforces = so.data.emspecialforces;
emsniperspecialist = so.data.emsniperspecialist;
empistolsharpshooter = so.data.empistolsharpshooter;
emmedicalofficer = so.data.emmedicalofficer;
emmunitionsmanagement = so.data.emmunitionsmanagement;
emcombataction = so.data.emcombataction;
emsilenthunter = so.data.emsilenthunter;
emcertifiedoperator = so.data.emcertifiedoperator;
emaerialcombatant = so.data.emaerialcombatant;
emtargetprecision = so.data.emtargetprecision;
emcivilprotection = so.data.emcivilprotection;
empurpleheart = so.data.empurpleheart;
emenemycaptive = so.data.emenemycaptive;
emexplosiveordnance = so.data.emexplosiveordnance;
crosshair = so.data.crosshair;
blurmode = so.data.blurmode;
bmpset = so.data.bmpset;
primary = so.data.primary;
secondary = so.data.secondary;
item1select = so.data.item1select;
item1current = so.data.item1current;
item2select = so.data.item2select;
item2current = so.data.item2current;
} else {
wins = 0;
emblems = 0;
callsign = 'Callsign';
played = false;
gamebeat = false;
difficulty = 0;
c_gunrun_score = 0;
c_snipe_score = 0;
c_arena_score = 0;
c_pistol_score = 0;
c_long_score = 0;
hits = 0;
shots = 0;
m40shotsTotal = 0;
m40hitsTotal = 0;
kills = 0;
pistolkills = 0;
silentkills = 0;
accuracy = 0;
headshots = 0;
targets = 0;
targetshit = 0;
targetstotal = 0;
mission1a = false;
mission2a = false;
mission3a = false;
mission4a = false;
mission5a = false;
mission6a = false;
mission7a = false;
vestHave = false;
medHave = false;
opHave = false;
pHave = false;
uspHave = false;
mkHave = false;
sdHave = false;
m4Have = false;
m4sfHave = false;
akHave = false;
g36cHave = false;
mossHave = false;
xmHave = false;
m60Have = false;
emspecialforces = false;
emsniperspecialist = false;
empistolsharpshooter = false;
emmedicalofficer = false;
emmunitionsmanagement = false;
emcombataction = false;
emsilenthunter = false;
emcertifiedoperator = false;
emaerialcombatant = false;
emtargetprecision = false;
emcivilprotection = false;
empurpleheart = false;
emenemycaptive = false;
emexplosiveordnance = false;
crosshair = 1;
blurmode = false;
bmpset = true;
primary = 'mp5';
secondary = 'glock';
item1select = 1;
item1current = 1;
item2select = 1;
item2current = 1;
}
var labelArray = new Array();
labelArray[0] = 'empty';
labelArray[1] = 'p';
labelArray[2] = 'op';
labelArray[3] = 'usp';
labelArray[4] = 'mk';
labelArray[5] = 'sd';
labelArray[6] = 'm4';
labelArray[7] = 'm4sf';
labelArray[8] = 'ak';
labelArray[9] = 'g36c';
labelArray[10] = 'moss';
labelArray[11] = 'xm';
labelArray[12] = 'm60';
labelArray[13] = 'vest';
labelArray[14] = 'med';
positionArray = [];
showFps = false;
musicOn = true;
mhits = 0;
mshots = 0;
mkills = 0;
cmissed = 0;
mreload = false;
maccuracy = 0;
healthnum = 5;
checkpoint = 'check1';
m40state = 'deploy';
windage = -4 + random(8);
m40ammo = 5;
m40sec = 0;
m40c = true;
zoomer = false;
ambience1 = new Sound();
ambience1.attachSound('arcticAmbience');
mtarget1 = true;
mtarget2 = true;
mtarget3 = true;
mtarget4 = true;
mtarget5 = true;
mctarget1 = true;
mctarget2 = true;
mctarget3 = true;
mctarget4 = true;
mctarget5 = true;
mctarget6 = true;
mctarget7 = true;
mctarget8 = true;
mctarget9 = true;
mctarget10 = true;
m40targets = 0;
m40hits = 0;
m40shots = 0;
m40accuracy = 0;
power = 1;
mags = 4;
pistolmode = false;
heat = 0;
guntype = 'primary';
suppressed = false;
nvg = false;
nvgon = false;
lam = false;
healed = false;
pilling = false;
newemblem = false;
cover = false;
tick = 0;
snowing = true;
crouch = true;
_quality = 'HIGH';
plus = false;
breaching = false;
timing = false;
gunspeed = 3;
moused = false;
health = 100;
pauses = false;
selector = 0;
shotters = 9;
heat = 0;
}
frame 2 {
_root.stopAllSounds();
}
movieClip 1209 {
}
movieClip 1217 {
}
movieClip 1233 {
}
movieClip 1236 {
}
movieClip 1243 {
frame 25 {
stop();
}
}
movieClip 1245 {
}
movieClip 1247 {
}
movieClip 1248 {
}
movieClip 1249 {
}
// unknown tag 88 length 81
movieClip 1255 {
}
button 1261 {
on (press) {
_root._quality = 'MEDIUM';
}
}
button 1262 {
on (press) {
_root._quality = 'HIGH';
}
}
button 1263 {
on (press) {
_root._quality = 'LOW';
}
}
movieClip 1271 {
frame 1 {
stop();
}
}
movieClip 1276 {
frame 10 {
stop();
}
}
movieClip 1277 {
frame 9 {
stop();
}
}
button 1278 {
on (press) {
_root.difficulty = 0;
gotoAndStop(1);
}
}
button 1279 {
on (press) {
_root.difficulty = 1;
gotoAndStop(2);
}
}
button 1280 {
on (press) {
_root.difficulty = 1;
gotoAndStop(3);
}
}
movieClip 1287 {
frame 1 {
stop();
}
frame 1 {
_root.difficulty == 0;
}
frame 2 {
_root.difficulty == 1;
}
frame 3 {
_root.difficulty == 2;
}
}
button 1288 {
on (press) {
_root.callsign = _root.intros.step1.inputText;
_root.played = true;
gotoAndStop(3);
}
}
button 1295 {
on (press) {
wins = 0;
emblems = 0;
callsign = 'Callsign';
played = false;
gamebeat = false;
difficulty = 0;
c_gunrun_score = 0;
c_snipe_score = 0;
c_arena_score = 0;
c_pistol_score = 0;
c_long_score = 0;
hits = 0;
shots = 0;
m40shotsTotal = 0;
m40hitsTotal = 0;
kills = 0;
pistolkills = 0;
silentkills = 0;
accuracy = 0;
headshots = 0;
targets = 0;
targetshit = 0;
targetstotal = 0;
mission1a = false;
mission2a = false;
mission3a = false;
mission4a = false;
mission5a = false;
mission6a = false;
mission7a = false;
vestHave = false;
medHave = false;
opHave = false;
pHave = false;
uspHave = false;
mkHave = false;
sdHave = false;
m4Have = false;
m4sfHave = false;
akHave = false;
g36cHave = false;
mossHave = false;
xmHave = false;
m60Have = false;
emspecialforces = false;
emsniperspecialist = false;
empistolsharpshooter = false;
emmedicalofficer = false;
emmunitionsmanagement = false;
emcombataction = false;
emsilenthunter = false;
emcertifiedoperator = false;
emaerialcombatant = false;
emtargetprecision = false;
emcivilprotection = false;
empurpleheart = false;
emenemycaptive = false;
emexplosiveordnance = false;
crosshair = 1;
blurmode = false;
bmpset = true;
primary = 'mp5';
secondary = 'glock';
_root.crosshair = 1;
_root.blurmode = false;
_root.bmpset = true;
_root.primary = 'mp5';
_root.secondary = 'glock';
_root.missionselected = 'training';
item1select = 1;
item1current = 1;
item2select = 1;
item2current = 1;
_root.so.clear();
_root.gotoAndPlay(1);
}
}
button 1296 {
on (press) {
gotoAndStop(1);
}
}
movieClip 1297 {
frame 1 {
stop();
}
}
button 1298 {
on (press) {
_root.nextFrame();
}
}
button 1300 {
on (press) {
clearer.gotoAndStop(2);
}
}
button 1305 {
on (press) {
_root.gotoAndStop('tutorial');
}
}
button 1306 {
on (press) {
_root.nextFrame();
}
}
movieClip 1307 {
frame 1 {
stop();
}
instance of movieClip 1271 {
onClipEvent (enterFrame) {
if (_root._quality == 'LOW') {
this.gotoAndStop(1);
} else {
if (_root._quality == 'MEDIUM') {
this.gotoAndStop(2);
} else {
if (_root._quality == 'HIGH') {
this.gotoAndStop(3);
}
}
}
}
}
frame 3 {
_root.intros.step1.callsign = _root.callsign;
}
}
button 1311 {
on (press) {
getURL('http://www.simonhasondesign.com', '_blank');
}
}
button 1312 {
on (press) {
getURL('http://armorgames.com/author/simonhason', '_blank');
}
}
button 1313 {
on (press) {
getURL('http://www.armorgames.com', '_blank');
}
}
movieClip 1316 {
instance step1 of movieClip 1307 {
onClipEvent (load) {
this.callsign = _root.callsign;
if (_root.played == false) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
frame 372 {
stop();
}
}
instance of movieClip 1122 fps {
onClipEvent (enterFrame) {
if (_root.showFps == true) {
this._visible = true;
} else {
this._visible = false;
}
}
}
movieClip 1320 {
}
instance of movieClip 1320 {
onClipEvent (enterFrame) {
accuracyCalc = (_root.hits / _root.shots) * 100;
_root.accuracy = Math.round(accuracyCalc * 10) / 10;
maccuracyCalc = (_root.mhits / _root.mshots) * 100;
_root.maccuracy = Math.round(maccuracyCalc * 10) / 10;
if (_root.accuracy > 100) {
_root.accuracy = 100;
}
if (_root.maccuracy > 100) {
_root.maccuracy = 100;
}
}
}
frame 3 {
function follow() {
_root.curs._x = _root._xmouse;
_root.curs._y = _root._ymouse;
updateAfterEvent();
}
stop();
stopAllSounds();
if (_root.musicOn == true) {
menuTheme = new Sound();
menuTheme.attachSound('menuTheme');
menuTheme.start(0, 99);
}
Mouse.show();
if (_root.tick == 0) {
_quality = 'LOW';
_root.tick = 1;
}
_root.unlocks.gotoAndStop(_root.labelArray[_root.positionArray[0]]);
_root.unlocks.nextBtn.onPress = function () {
_root.positionArray.splice(0, 1);
if (_root.positionArray.length > 0) {
_root.unlocks.gotoAndStop(_root.labelArray[_root.positionArray[0]]);
} else {
_root.unlocks.gotoAndStop(1);
_root.main.gotoAndStop('missions');
}
};
_root.live = true;
_root.healed = false;
_root.cover = false;
_root.nvg = false;
_root.health = 100;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.cmissed = 0;
_root.mreload = false;
_root.maccuracy = 0;
_root.pauses = false;
_root.nvgon = false;
_root.checkpoint = 'check1';
windage = -4 + random(8);
m40ammo = 5;
m40state = deploy;
m40shots = 0;
m40targets = 0;
m40sec = 0;
m40c = false;
zoomer = false;
mtarget1 = true;
mtarget2 = true;
mtarget3 = true;
mtarget4 = true;
mtarget5 = true;
mctarget1 = true;
mctarget2 = true;
mctarget3 = true;
mctarget4 = true;
mctarget5 = true;
mctarget6 = true;
mctarget7 = true;
mctarget8 = true;
mctarget9 = true;
mctarget10 = true;
so.data.wins = _root.wins;
so.data.emblems = _root.emblems;
so.data.callsign = _root.callsign;
so.data.played = _root.played;
so.data.difficulty = _root.difficulty;
so.data.hits = _root.hits;
so.data.shots = _root.shots;
so.data.m40shotsTotal = _root.m40shotsTotal;
so.data.m40hitsTotal = _root.m40hitsTotal;
so.data.kills = _root.kills;
so.data.c_gunrun_score = _root.c_gunrun_score;
so.data.c_snipe_score = _root.c_snipe_score;
so.data.c_arena_score = _root.c_arena_score;
so.data.c_pistol_score = _root.c_pistol_score;
so.data.c_long_score = _root.c_long_score;
so.data.pistolkills = _root.pistolkills;
so.data.silentkills = _root.silentkills;
so.data.accuracy = _root.accuracy;
so.data.headshots = _root.headshots;
so.data.targets = _root.targets;
so.data.targetshit = _root.targetshit;
so.data.targetstotal = _root.targetstotal;
so.data.mission1a = _root.mission1a;
so.data.mission2a = _root.mission2a;
so.data.mission3a = _root.mission3a;
so.data.mission4a = _root.mission4a;
so.data.mission5a = _root.mission5a;
so.data.mission6a = _root.mission6a;
so.data.mission7a = _root.mission7a;
so.data.vestHave = _root.vestHave;
so.data.medHave = _root.medHave;
so.data.opHave = _root.opHave;
so.data.pHave = _root.pHave;
so.data.uspHave = _root.uspHave;
so.data.mkHave = _root.mkHave;
so.data.sdHave = _root.sdHave;
so.data.m4Have = _root.m4Have;
so.data.m4sfHave = _root.m4sfHave;
so.data.akHave = _root.akHave;
so.data.g36cHave = _root.g36cHave;
so.data.mossHave = _root.mossHave;
so.data.xmHave = _root.xmHave;
so.data.m60Have = _root.m60Have;
so.data.emspecialforces = _root.emspecialforces;
so.data.emsniperspecialist = _root.emsniperspecialist;
so.data.empistolsharpshooter = _root.empistolsharpshooter;
so.data.emmedicalofficer = _root.emmedicalofficer;
so.data.emmunitionsmanagement = _root.emmunitionsmanagement;
so.data.emcombataction = _root.emcombataction;
so.data.emsilenthunter = _root.emsilenthunter;
so.data.emcertifiedoperator = _root.emcertifiedoperator;
so.data.emaerialcombatant = _root.emaerialcombatant;
so.data.emtargetprecision = _root.emtargetprecision;
so.data.emcivilprotection = _root.emcivilprotection;
so.data.empurpleheart = _root.empurpleheart;
so.data.emenemycaptive = _root.emenemycaptive;
so.data.emexplosiveordnance = _root.emexplosiveordnance;
so.data.crosshair = _root.crosshair;
so.data.blurmode = _root.blurmode;
so.data.bmpset = _root.bmpset;
so.data.primary = _root.primary;
so.data.secondary = _root.secondary;
so.data.item1select = _root.item1select;
so.data.item1current = _root.item1current;
so.data.item2select = _root.item2select;
so.data.item2current = _root.item2current;
so.data.saved = true;
so.flush();
}
movieClip 1323 {
}
movieClip 1324 {
}
movieClip 1326 {
}
movieClip 1328 {
}
movieClip 1329 {
}
movieClip 1330 {
}
movieClip 1331 {
}
movieClip 1336 {
frame 1 {
stop();
}
frame 10 {
stop();
}
}
instance of movieClip 1336 {
onClipEvent (load) {
thisover = false;
}
onClipEvent (mouseDown) {
if (thisover == true) {
_root.main.gotoAndStop('missions');
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
thisover = true;
} else {
thisover = false;
}
if (thisover == true && this._currentframe !== 10) {
this.play();
}
if (thisover == false && this._currentframe == 10) {
this.play();
}
}
}
movieClip 1340 {
frame 1 {
stop();
}
frame 10 {
stop();
}
}
instance of movieClip 1340 {
onClipEvent (load) {
thisover = false;
}
onClipEvent (mouseDown) {
if (thisover == true) {
_root.main.gotoAndStop('loadout');
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
thisover = true;
} else {
thisover = false;
}
if (thisover == true && this._currentframe !== 10) {
this.play();
}
if (thisover == false && this._currentframe == 10) {
this.play();
}
}
}
movieClip 1342 {
}
movieClip 1345 {
frame 1 {
stop();
}
frame 10 {
stop();
}
}
instance of movieClip 1345 {
onClipEvent (load) {
thisover = false;
}
onClipEvent (mouseDown) {
if (thisover == true) {
_root.main.gotoAndStop('options');
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
thisover = true;
} else {
thisover = false;
}
if (thisover == true && this._currentframe !== 10) {
this.play();
}
if (thisover == false && this._currentframe == 10) {
this.play();
}
}
}
movieClip 1350 {
frame 1 {
stop();
}
frame 10 {
stop();
}
}
instance of movieClip 1350 {
onClipEvent (load) {
thisover = false;
}
onClipEvent (mouseDown) {
if (thisover == true) {
_root.menuTheme.stop();
_root.gotoAndStop(_root.missionselected);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
thisover = true;
} else {
thisover = false;
}
if (thisover == true && this._currentframe !== 10) {
this.play();
}
if (thisover == false && this._currentframe == 10) {
this.play();
}
}
}
movieClip 1352 {
}
movieClip 1355 {
frame 1 {
stop();
}
frame 10 {
stop();
}
}
instance of movieClip 1355 {
onClipEvent (load) {
thisover = false;
}
onClipEvent (mouseDown) {
if (thisover == true) {
_root.main.gotoAndStop('emblems');
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
thisover = true;
} else {
thisover = false;
}
if (thisover == true && this._currentframe !== 10) {
this.play();
}
if (thisover == false && this._currentframe == 10) {
this.play();
}
}
}
movieClip 1357 {
}
movieClip 1360 {
frame 1 {
stop();
}
frame 10 {
stop();
}
}
instance of movieClip 1360 {
onClipEvent (load) {
thisover = false;
}
onClipEvent (mouseDown) {
if (thisover == true) {
_root.main.gotoAndStop('statistics');
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
thisover = true;
} else {
thisover = false;
}
if (thisover == true && this._currentframe !== 10) {
this.play();
}
if (thisover == false && this._currentframe == 10) {
this.play();
}
}
}
movieClip 1362 {
}
movieClip 1363 {
frame 9 {
stop();
}
}
instance of movieClip 1363 {
onClipEvent (enterFrame) {
if (_root.newemblem == true) {
this._visible = true;
} else {
this._visible = false;
}
}
}
movieClip 1368 {
}
movieClip 1369 {
}
movieClip 1370 {
}
movieClip 1372 {
}
movieClip 1375 {
frame 1 {
stop();
}
frame 10 {
stop();
}
}
instance of movieClip 1375 {
onClipEvent (load) {
thisover = false;
}
onClipEvent (mouseDown) {
if (thisover == true) {
_root.main.gotoAndStop('gallery');
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
thisover = true;
} else {
thisover = false;
}
if (thisover == true && this._currentframe !== 10) {
this.play();
}
if (thisover == false && this._currentframe == 10) {
this.play();
}
}
}
movieClip 1377 {
}
movieClip 1380 {
frame 1 {
stop();
}
frame 10 {
stop();
}
}
instance of movieClip 1380 {
onClipEvent (load) {
thisover = false;
}
onClipEvent (mouseDown) {
if (thisover == true) {
_root.main.gotoAndStop('challenges');
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
thisover = true;
} else {
thisover = false;
}
if (thisover == true && this._currentframe !== 10) {
this.play();
}
if (thisover == false && this._currentframe == 10) {
this.play();
}
}
}
movieClip 1385 {
frame 12 {
stop();
}
}
movieClip 1389 {
frame 1 {
stop();
}
}
movieClip 1392 {
frame 5 {
stop();
}
}
button 1396 {
on (press) {
_root.digital.start(0, 0);
if (_root.item1select !== 1) {
_root.item1select -= 1;
}
}
}
button 1397 {
on (press) {
_root.digital.start(0, 0);
if (_root.item1select !== 5) {
_root.item1select += 1;
}
}
}
button 1398 {
on (press) {
_root.digital.start(0, 0);
if (_root.item2select !== 1) {
--_root.item2select;
}
}
}
button 1399 {
on (press) {
_root.digital.start(0, 0);
if (_root.item2select < 9) {
++_root.item2select;
}
}
}
movieClip 1416 {
}
movieClip 1420 {
}
movieClip 1424 {
}
movieClip 1428 {
}
movieClip 1429 {
instance of movieClip 1416 {
onClipEvent (enterFrame) {
if (_root.opHave == false) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 1420 {
onClipEvent (enterFrame) {
if (_root.pHave == false) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 1424 {
onClipEvent (enterFrame) {
if (_root.mkHave == false) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 1428 {
onClipEvent (enterFrame) {
if (_root.uspHave == false) {
this._visible = true;
} else {
this._visible = false;
}
}
}
}
movieClip 1431 {
}
movieClip 1438 {
frame 1 {
stop();
_root.item1current = 1;
_root.secondary = 'glock';
}
frame 10 {
stop();
_root.item1current = 2;
if (_root.pHave == true) {
_root.secondary = 'p';
}
}
frame 20 {
stop();
_root.item1current = 3;
if (_root.opHave == true) {
_root.secondary = 'op';
}
}
frame 30 {
stop();
_root.item1current = 4;
if (_root.mkHave == true) {
_root.secondary = 'mk';
}
}
frame 40 {
stop();
_root.item1current = 5;
if (_root.uspHave == true) {
_root.secondary = 'usp';
}
}
}
movieClip 1460 {
}
movieClip 1464 {
}
movieClip 1468 {
}
movieClip 1472 {
}
movieClip 1476 {
}
movieClip 1480 {
}
movieClip 1484 {
}
movieClip 1488 {
}
movieClip 1489 {
instance of movieClip 1460 {
onClipEvent (enterFrame) {
if (_root.xmHave == false) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 1464 {
onClipEvent (enterFrame) {
if (_root.m4Have == false) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 1468 {
onClipEvent (enterFrame) {
if (_root.m4sfHave == false) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 1472 {
onClipEvent (enterFrame) {
if (_root.sdHave == false) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 1476 {
onClipEvent (enterFrame) {
if (_root.mossHave == false) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 1480 {
onClipEvent (enterFrame) {
if (_root.m60Have == false) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 1484 {
onClipEvent (enterFrame) {
if (_root.akHave == false) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 1488 {
onClipEvent (enterFrame) {
if (_root.g36cHave == false) {
this._visible = true;
} else {
this._visible = false;
}
}
}
}
movieClip 1490 {
frame 1 {
stop();
_root.item2current = 1;
_root.primary = 'mp5';
}
frame 10 {
stop();
_root.item2current = 2;
if (_root.sdHave == true) {
_root.primary = 'sd';
}
}
frame 20 {
stop();
_root.item2current = 3;
if (_root.mossHave == true) {
_root.primary = 'moss';
}
}
frame 30 {
stop();
_root.item2current = 4;
if (_root.m4Have == true) {
_root.primary = 'm4';
}
}
frame 40 {
stop();
_root.item2current = 5;
if (_root.m4sfHave == true) {
_root.primary = 'm4sf';
}
}
frame 50 {
stop();
_root.item2current = 6;
if (_root.g36cHave == true) {
_root.primary = 'g36c';
}
}
frame 60 {
stop();
_root.item2current = 7;
if (_root.akHave == true) {
_root.primary = 'ak';
}
}
frame 70 {
stop();
_root.item2current = 8;
_root.primary = 'xm';
}
frame 80 {
stop();
_root.item2current = 9;
if (_root.m60Have == true) {
_root.primary = 'm60';
}
}
}
movieClip 1491 {
instance of movieClip 1438 {
onClipEvent (load) {
this.gotoAndStop(_root.secondary);
}
onClipEvent (enterFrame) {
if (_root.item1select > _root.item1current) {
this.nextFrame();
}
if (_root.item1select < _root.item1current) {
this.prevFrame();
}
}
}
instance of movieClip 1490 {
onClipEvent (load) {
this.gotoAndStop(_root.primary);
}
onClipEvent (enterFrame) {
if (_root.item2select > _root.item2current) {
this.nextFrame();
}
if (_root.item2select < _root.item2current) {
this.prevFrame();
}
}
}
}
button 1498 {
on (press) {
_root.main.gotoAndStop(1);
}
}
movieClip 1502 {
}
movieClip 1512 {
frame 1 {
stop();
_root.missionselected = 'training';
}
frame 2 {
stop();
_root.missionselected = 'safehouse';
}
frame 3 {
stop();
_root.missionselected = 'tangiershotel';
}
frame 4 {
stop();
_root.missionselected = 'rsaembassy';
}
frame 5 {
stop();
_root.missionselected = 'm40anim';
}
frame 6 {
stop();
_root.missionselected = 'kosovobase';
}
frame 7 {
stop();
_root.missionselected = 'somaliastreet';
}
}
button 1513 {
on (press) {
_root.missionselected = 'training';
}
}
button 1516 {
on (press) {
_root.missionselected = 'tangiershotel';
}
}
movieClip 1518 {
frame 1 {
stop();
}
}
button 1520 {
on (press) {
_root.missionselected = 'rsaembassy';
}
}
movieClip 1522 {
frame 1 {
stop();
}
}
button 1524 {
on (press) {
_root.missionselected = 'safehouse';
}
}
movieClip 1526 {
frame 1 {
stop();
}
}
button 1528 {
on (press) {
_root.missionselected = 'm40anim';
}
}
movieClip 1530 {
frame 1 {
stop();
}
}
button 1532 {
on (press) {
_root.missionselected = 'kosovobase';
}
}
movieClip 1534 {
frame 1 {
stop();
}
}
button 1536 {
on (press) {
_root.missionselected = 'somaliastreet';
}
}
movieClip 1538 {
frame 1 {
stop();
}
}
movieClip 1549 {
instance of movieClip 1512 {
onClipEvent (load) {
this.gotoAndStop(_root.missionselected);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.missionselected);
}
}
instance of movieClip 1518 {
onClipEvent (load) {
if (_root.mission2a == false) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
instance of movieClip 1522 {
onClipEvent (load) {
if (_root.mission3a == false) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
instance of movieClip 1526 {
onClipEvent (load) {
if (_root.mission1a == false) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
instance of movieClip 1530 {
onClipEvent (load) {
if (_root.mission4a == false) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
instance of movieClip 1534 {
onClipEvent (load) {
if (_root.mission5a == false) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
instance of movieClip 1538 {
onClipEvent (load) {
if (_root.mission6a == false) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 1552 {
}
button 1555 {
on (press) {
gotoAndStop(2);
}
}
button 1556 {
on (press) {
gotoAndStop(1);
}
}
movieClip 1562 {
frame 1 {
stop();
}
frame 1 {
_root.blurmode = false;
}
frame 2 {
_root.blurmode = true;
}
}
button 1563 {
on (press) {
if (_root.crosshair < 10) {
++_root.crosshair;
}
}
}
button 1564 {
on (press) {
if (_root.crosshair > 1) {
--_root.crosshair;
}
}
}
movieClip 1576 {
frame 1 {
stop();
}
}
movieClip 1578 {
instance of movieClip 1576 {
onClipEvent (enterFrame) {
this.gotoAndStop(_root.crosshair);
}
}
}
button 1580 {
on (press) {
gotoAndStop(2);
}
}
button 1581 {
on (press) {
gotoAndStop(1);
}
}
movieClip 1583 {
frame 1 {
_root.bmpset = false;
}
frame 2 {
_root.bmpset = true;
}
}
button 1584 {
on (press) {
_root.menuTheme.stop();
_root.stopAllSounds();
_root.gotoAndStop(2);
}
}
button 1585 {
on (press) {
_root.menuTheme.stop();
_root.menuTheme.start(0, 99);
gotoAndStop(1);
}
}
button 1586 {
on (press) {
gotoAndStop(2);
}
}
movieClip 1588 {
frame 1 {
_root.musicOn = true;
}
frame 2 {
_root.musicOn = false;
_root.menuTheme.stop();
}
}
button 1589 {
on (press) {
gotoAndStop(2);
}
}
button 1590 {
on (press) {
gotoAndStop(1);
}
}
movieClip 1592 {
frame 1 {
stop();
}
frame 1 {
_root.showFps = false;
}
frame 2 {
_root.showFps = true;
}
}
movieClip 1613 {
frame 1 {
stop();
}
}
movieClip 1616 {
frame 1 {
stop();
}
}
movieClip 1619 {
frame 1 {
stop();
}
}
movieClip 1632 {
frame 1 {
stop();
}
}
movieClip 1636 {
frame 1 {
stop();
}
}
movieClip 1640 {
frame 1 {
stop();
}
}
movieClip 1645 {
frame 1 {
stop();
}
}
movieClip 1649 {
frame 1 {
stop();
}
}
movieClip 1653 {
frame 1 {
stop();
}
}
movieClip 1657 {
frame 1 {
stop();
}
}
movieClip 1661 {
frame 1 {
stop();
}
}
movieClip 1665 {
frame 10 {
stop();
}
}
movieClip 1668 {
}
// unknown tag 88 length 63
button 1674 {
on (press) {
gotoAndStop(1);
}
}
movieClip 1715 {
frame 1 {
stop();
}
frame 1 {
special.onRollOver = function () {
_root.curs.box.gotoAndStop('emspecialforces');
};
special.onRollOut = function () {
_root.curs.box.gotoAndStop(1);
};
sniper.onRollOver = function () {
_root.curs.box.gotoAndStop('emsniperspecialist');
};
sniper.onRollOut = function () {
_root.curs.box.gotoAndStop(1);
};
pistol.onRollOver = function () {
_root.curs.box.gotoAndStop('empistolsharpshooter');
};
pistol.onRollOut = function () {
_root.curs.box.gotoAndStop(1);
};
medical.onRollOver = function () {
_root.curs.box.gotoAndStop('emmedicalofficer');
};
medical.onRollOut = function () {
_root.curs.box.gotoAndStop(1);
};
munitions.onRollOver = function () {
_root.curs.box.gotoAndStop('emmunitionsmanagement');
};
munitions.onRollOut = function () {
_root.curs.box.gotoAndStop(1);
};
combat.onRollOver = function () {
_root.curs.box.gotoAndStop('combat');
};
combat.onRollOut = function () {
_root.curs.box.gotoAndStop(1);
};
silent.onRollOver = function () {
_root.curs.box.gotoAndStop('silent');
};
silent.onRollOut = function () {
_root.curs.box.gotoAndStop(1);
};
certified.onRollOver = function () {
_root.curs.box.gotoAndStop('certified');
};
certified.onRollOut = function () {
_root.curs.box.gotoAndStop(1);
};
aerial.onRollOver = function () {
_root.curs.box.gotoAndStop('aerial');
};
aerial.onRollOut = function () {
_root.curs.box.gotoAndStop(1);
};
target.onRollOver = function () {
_root.curs.box.gotoAndStop('target');
};
target.onRollOut = function () {
_root.curs.box.gotoAndStop(1);
};
explosive.onRollOver = function () {
_root.curs.box.gotoAndStop('explosive');
};
explosive.onRollOut = function () {
_root.curs.box.gotoAndStop(1);
};
}
instance of movieClip 1613 {
onClipEvent (mouseDown) {
if (this.hitTest(_root.curs.cursor) && _root.emspecialforces == true && this._visible == true) {
_parent.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.curs.cursor)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
if (_root.emspecialforces == false) {
this._visible = false;
} else {
this._visible = true;
}
}
}
instance of movieClip 1616 {
onClipEvent (mouseDown) {
if (this.hitTest(_root.curs.cursor) && _root.emsniperspecialist == true && this._visible == true) {
_parent.gotoAndStop(3);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.curs.cursor)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
if (_root.emsniperspecialist == false) {
this._visible = false;
} else {
this._visible = true;
}
}
}
instance of movieClip 1619 {
onClipEvent (mouseDown) {
if (this.hitTest(_root.curs.cursor) && _root.empistolsharpshooter == true && this._visible == true) {
_parent.gotoAndStop(4);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.curs.cursor)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
if (_root.empistolsharpshooter == false) {
this._visible = false;
} else {
this._visible = true;
}
}
}
instance of movieClip 1632 {
onClipEvent (mouseDown) {
if (this.hitTest(_root.curs.cursor) && _root.emmedicalofficer == true && this._visible == true) {
_parent.gotoAndStop(5);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.curs.cursor)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
if (_root.emmedicalofficer == false) {
this._visible = false;
} else {
this._visible = true;
}
}
}
instance of movieClip 1636 {
onClipEvent (mouseDown) {
if (this.hitTest(_root.curs.cursor) && _root.emmunitionsmanagement == true && this._visible == true) {
_parent.gotoAndStop(6);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.curs.cursor)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
if (_root.emmunitionsmanagement == false) {
this._visible = false;
} else {
this._visible = true;
}
}
}
instance of movieClip 1640 {
onClipEvent (mouseDown) {
if (this.hitTest(_root.curs.cursor) && _root.emcombataction == true && this._visible == true) {
_parent.gotoAndStop(7);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.curs.cursor)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
if (_root.emcombataction == false) {
this._visible = false;
} else {
this._visible = true;
}
}
}
instance of movieClip 1645 {
onClipEvent (mouseDown) {
if (this.hitTest(_root.curs.cursor) && _root.emaerialcombatant == true && this._visible == true) {
_parent.gotoAndStop(9);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.curs.cursor)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
if (_root.emaerialcombatant == false) {
this._visible = false;
} else {
this._visible = true;
}
}
}
instance of movieClip 1649 {
onClipEvent (mouseDown) {
if (this.hitTest(_root.curs.cursor) && _root.emtargetprecision == true && this._visible == true) {
_parent.gotoAndStop(10);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.curs.cursor)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
if (_root.emtargetprecision == false) {
this._visible = false;
} else {
this._visible = true;
}
}
}
instance of movieClip 1653 {
onClipEvent (mouseDown) {
if (this.hitTest(_root.curs.cursor) && _root.emcertifiedoperator == true && this._visible == true) {
_parent.gotoAndStop(8);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.curs.cursor)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
if (_root.emcertifiedoperator == false) {
this._visible = false;
} else {
this._visible = true;
}
}
}
instance of movieClip 1657 {
onClipEvent (mouseDown) {
if (this.hitTest(_root.curs.cursor) && _root.emexplosiveordnance == true && this._visible == true) {
_parent.gotoAndStop(14);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.curs.cursor)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
if (_root.emexplosiveordnance == false) {
this._visible = false;
} else {
this._visible = true;
}
}
}
instance of movieClip 1661 {
onClipEvent (mouseDown) {
if (this.hitTest(_root.curs.cursor) && _root.emcombataction == true && this._visible == true) {
_parent.gotoAndStop(11);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.curs.cursor)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
if (_root.emsilenthunter == false) {
this._visible = false;
} else {
this._visible = true;
}
}
}
}
movieClip 1719 {
}
// unknown tag 88 length 81
// unknown tag 88 length 69
movieClip 1761 {
instance of movieClip 1719 {
onClipEvent (load) {
if (_root.shots == 0) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(Math.round(_root.accuracy));
}
}
}
instance of movieClip 1719 {
onClipEvent (load) {
if (_root.kills == 0) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(_root.kills * 4);
}
}
}
instance of movieClip 1719 {
onClipEvent (load) {
if (_root.headshots == 0) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(_root.headshots * 2);
}
}
}
instance of movieClip 1719 {
onClipEvent (load) {
if (_root.targets == 0) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(_root.targets * 2);
}
}
}
instance of movieClip 1719 {
onClipEvent (load) {
if (_root.pistolkills == 0) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(_root.pistolkills * 2);
}
}
}
instance of movieClip 1719 {
onClipEvent (load) {
if (_root.m40shotsTotal == 0) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(Math.round((_root.m40hitsTotal / _root.m40shotsTotal) * 100));
}
}
}
instance of movieClip 1719 {
onClipEvent (load) {
if (_root.wins == 0) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(_root.wins * 14);
}
}
}
instance of movieClip 1719 {
onClipEvent (load) {
if (_root.emblems == 0) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(_root.emblems * 9);
}
}
}
instance of movieClip 1719 {
onClipEvent (load) {
if (_root.silentkills == 0) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(_root.silentkills * 4);
}
}
}
}
movieClip 1765 {
}
// unknown tag 88 length 69
movieClip 1774 {
}
movieClip 1776 {
frame 1 {
stop();
imgnext = true;
}
}
movieClip 1779 {
}
movieClip 1782 {
}
movieClip 1785 {
}
movieClip 1788 {
}
movieClip 1791 {
}
movieClip 1794 {
}
movieClip 1797 {
}
movieClip 1800 {
}
movieClip 1805 {
}
movieClip 1808 {
}
movieClip 1813 {
}
movieClip 1815 {
frame 1 {
stop();
onEnterFrame = function () {
if (transition._currentframe == 15 && transition.imgnext == true) {
_root.main.gallery.nextFrame();
} else {
if (transition._currentframe == 15 && transition.imgnext == false) {
_root.main.gallery.prevFrame();
}
}
};
buttonNext.onPress = function () {
if (transition._currentframe == 1) {
transition.imgnext = true;
transition.gotoAndPlay(2);
}
};
buttonPrev.onPress = function () {
if (transition._currentframe == 1) {
transition.imgnext = false;
transition.gotoAndPlay(2);
}
};
}
}
button 1826 {
on (press) {
gotoAndStop(2);
}
}
button 1827 {
on (press) {
gotoAndStop(3);
}
}
button 1828 {
on (press) {
gotoAndStop(4);
}
}
button 1829 {
on (press) {
gotoAndStop(5);
}
}
button 1830 {
on (press) {
gotoAndStop(6);
}
}
// unknown tag 88 length 69
// unknown tag 88 length 69
button 1850 {
on (press) {
_root.menuTheme.stop();
_root.m40state = 'idle';
_root.gotoAndStop('C_anims');
}
}
button 1851 {
on (press) {
gotoAndStop(1);
}
}
movieClip 1854 {
}
button 1858 {
on (press) {
_root.menuTheme.stop();
_root.gotoAndStop('C_pistol');
}
}
button 1862 {
on (press) {
_root.menuTheme.stop();
_root.gotoAndStop('c_arena');
}
}
button 1866 {
on (press) {
_root.menuTheme.stop();
_root.gotoAndStop('C_gunrun');
}
}
button 1869 {
on (press) {
_root.menuTheme.stop();
_root.gotoAndStop('c_long');
}
}
movieClip 1870 {
frame 1 {
stop();
}
instance of movieClip 1854 {
onClipEvent (load) {
this.score = _root.c_snipe_score;
}
}
instance of movieClip 1854 {
onClipEvent (load) {
this.score = _root.c_pistol_score;
}
}
instance of movieClip 1854 {
onClipEvent (load) {
this.score = _root.c_arena_score;
}
}
instance of movieClip 1854 {
onClipEvent (load) {
this.score = _root.c_gunrun_score;
}
}
instance of movieClip 1854 {
onClipEvent (load) {
this.score = _root.c_long_score;
}
}
}
movieClip 1871 {
frame 1 {
stop();
}
instance of movieClip 1389 {
onClipEvent (load) {
this.gotoAndStop(_root.difficulty + 1);
}
}
instance of movieClip 1392 {
onClipEvent (load) {
this.gotoAndPlay(1);
}
}
instance of movieClip 1491 {
onClipEvent (load) {
_root.digital = new Sound();
_root.digital.attachSound('digital');
}
}
instance of movieClip 1271 {
onClipEvent (enterFrame) {
if (_root._quality == 'LOW') {
this.gotoAndStop(1);
} else {
if (_root._quality == 'MEDIUM') {
this.gotoAndStop(2);
} else {
if (_root._quality == 'HIGH') {
this.gotoAndStop(3);
}
}
}
}
}
instance of movieClip 1562 {
onClipEvent (load) {
if (_root.blurmode == false) {
this.gotoAndStop(1);
} else {
if (_root.blurmode == true) {
this.gotoAndStop(2);
}
}
}
}
instance of movieClip 1583 {
onClipEvent (load) {
if (_root.bmpset == false) {
this.gotoAndStop(1);
} else {
if (_root.bmpset == true) {
this.gotoAndStop(2);
}
}
}
}
instance of movieClip 1588 {
onClipEvent (load) {
if (_root.musicOn == false) {
this.gotoAndStop(2);
} else {
if (_root.musicOn == true) {
this.gotoAndStop(1);
}
}
}
}
instance of movieClip 1592 {
onClipEvent (load) {
if (_root.showFps == false) {
this.gotoAndStop(1);
} else {
if (_root.showFps == true) {
this.gotoAndStop(2);
}
}
}
}
frame 5 {
_root.newemblem = false;
}
instance of movieClip 1761 {
onClipEvent (enterFrame) {
this.shots = _root.shots;
this.kills = _root.kills;
this.mshots = _root.mshots;
this.mkills = _root.mkills;
this.hits = _root.hits;
this.mhits = _root.mhits;
this.pistolkills = _root.pistolkills;
this.silentkills = _root.silentkills;
if (_root.shots > 0) {
this.accuracy = _root.accuracy;
} else {
this.accuracy = 0;
}
this.maccuracy = _root.maccuracy;
this.headshots = _root.headshots;
this.targets = _root.targets;
this.wins = _root.wins;
this.emblems = _root.emblems;
this.m40shots = _root.m40shotsTotal;
this.m40hits = _root.m40hitsTotal;
if (_root.m40shotsTotal > 0) {
this.m40accuracy = Math.round((_root.m40hitsTotal / _root.m40shotsTotal) * 100);
} else {
this.m40accuracy = 0;
}
}
}
instance of movieClip 1870 {
onClipEvent (load) {
this.gunrun = _root.c_gunrun_score;
this.snipe = _root.c_snipe_score;
this.arena = _root.c_arena_score;
this.pistol = _root.c_pistol_score;
this.long = _root.c_long_score;
}
}
}
instance main of movieClip 1871 {
onClipEvent (load) {
this.callsign = _root.callsign;
if (_root.unlocks._currentframe == 1) {
this.gotoAndStop('missions');
} else {
this.gotoAndStop(1);
}
}
}
movieClip 1920 {
frame 1 {
stop();
}
}
movieClip 1922 {
}
instance curs of movieClip 1193 {
onClipEvent (enterFrame) {
Mouse.hide();
_root.follow();
}
onClipEvent (mouseDown) {
this.box.gotoAndStop(1);
}
}
frame 4 {
function mousefollow() {
_root.follower._x = _xmouse;
_root.follower._y = _ymouse;
updateAfterEvent();
}
function mousefollow2() {
_root.follower2._x = _xmouse;
_root.follower2._y = _ymouse;
updateAfterEvent();
}
function shooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 3;
if (_root.suppressed == false) {
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
}
function shotgunshooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2.gotoAndPlay(2);
_root.gun.accuracy.shotter2._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3.gotoAndPlay(2);
_root.gun.accuracy.shotter3._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4.gotoAndPlay(2);
_root.gun.accuracy.shotter4._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5.gotoAndPlay(2);
_root.gun.accuracy.shotter5._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6.gotoAndPlay(2);
_root.gun.accuracy.shotter6._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7.gotoAndPlay(2);
_root.gun.accuracy.shotter7._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8.gotoAndPlay(2);
_root.gun.accuracy.shotter8._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9.gotoAndPlay(2);
_root.gun.accuracy.shotter9._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 8;
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker() {
spark = _root.mcCaller.attachMovie('sparks', 'sparks' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker2() {
spark2 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker3() {
spark3 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker4() {
spark4 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker5() {
spark5 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker6() {
spark6 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker7() {
spark7 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker8() {
spark8 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker9() {
spark9 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function pistolshellcall() {
shell1 = _root.mcCaller.attachMovie('shellPistol', 'shellPistol' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function rifleshellcall() {
shell2 = _root.mcCaller.attachMovie('shellRifle', 'shellRifle' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function shotgunshellcall() {
shell3 = _root.mcCaller.attachMovie('shellShotgun', 'shellShotgun' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function bloodspray() {
bloodsprays = _root.bg.callerBloodspray.attachMovie('bloodSpray', 'bloodSpray' + _root.bg.callerBloodspray.getNextHighestDepth(), _root.bg.callerBloodspray.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodspray._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodspray._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function bloodsplat() {
bloodsplats = _root.bg.callerBloodsplat.attachMovie('bloodSplat', 'bloodSplat' + _root.bg.callerBloodsplat.getNextHighestDepth(), _root.bg.callerBloodsplat.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodsplat._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodsplat._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function shot() {
num = random(5);
if (num == 0) {
_root.health -= _root.healthnum;
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
function smgShot() {
num = random(6);
if (num == 0) {
_root.health -= _root.healthnum;
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
_root.cover = false;
_root.healed = false;
if (_root.vestHave == false) {
_root.mags = 4;
} else {
_root.mags = 6;
}
if (_root.secondary == 'op') {
mag2 = 7;
mag2store = 7;
} else {
if (_root.secondary == 'glock') {
mag2 = 17;
mag2store = 17;
} else {
mag2 = 12;
mag2store = 12;
}
}
if (_root.primary == 'moss') {
mag1 = 8;
mag1store = 8;
} else {
if (_root.primary == 'xm') {
mag1 = 8;
mag1store = 8;
} else {
mag1 = 30;
magstore = 30;
}
}
if (_root.difficulty == 0) {
_root.healthnum = 8 + random(10);
} else {
if (_root.difficulty == 1) {
_root.healthnum = 16 + random(20);
} else {
if (_root.difficulty == 2) {
_root.healthnum = 30 + random(30);
}
}
}
_root.selector = 1;
}
movieClip 1924 {
}
instance of movieClip 1924 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gun.accuracy.shotter1.shothit._x + _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter1.shothit._y + _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker();
}
if (this.hitTest(_root.gun.accuracy.shotter2.shothit._x + _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter2.shothit._y + _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker2();
}
if (this.hitTest(_root.gun.accuracy.shotter3.shothit._x + _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter3.shothit._y + _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker3();
}
if (this.hitTest(_root.gun.accuracy.shotter4.shothit._x + _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter4.shothit._y + _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker4();
}
if (this.hitTest(_root.gun.accuracy.shotter5.shothit._x + _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter5.shothit._y + _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker5();
}
if (this.hitTest(_root.gun.accuracy.shotter6.shothit._x + _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter6.shothit._y + _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker6();
}
if (this.hitTest(_root.gun.accuracy.shotter7.shothit._x + _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter7.shothit._y + _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker7();
}
if (this.hitTest(_root.gun.accuracy.shotter8.shothit._x + _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter8.shothit._y + _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker8();
}
if (this.hitTest(_root.gun.accuracy.shotter9.shothit._x + _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter9.shothit._y + _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker9();
}
}
}
// unknown tag 88 length 63
movieClip 1956 {
}
movieClip 1963 {
frame 1 {
stop();
}
instance of movieClip 1956 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gun.accuracy.shotter1.shothit._x + _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter1.shothit._y + _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_parent.play();
}
}
}
frame 2 {
var s = 1 + random(5);
hitter = new Sound();
hitter.attachSound('impact' + s);
hitter.start();
}
frame 7 {
stop();
}
}
movieClip 1966 {
}
movieClip 1973 {
frame 1 {
stop();
}
instance of movieClip 1966 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gun.accuracy.shotter1.shothit._x + _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter1.shothit._y + _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_parent.play();
}
}
}
frame 2 {
var s = 1 + random(5);
hitter = new Sound();
hitter.attachSound('impact' + s);
hitter.start();
}
frame 7 {
stop();
}
}
movieClip 1976 {
}
movieClip 1982 {
frame 1 {
stop();
}
instance of movieClip 1976 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_parent.play();
}
++i;
}
}
}
frame 2 {
var s = 1 + random(5);
hitter = new Sound();
hitter.attachSound('impact' + s);
hitter.start();
}
frame 7 {
stop();
}
}
movieClip 1983 {
}
movieClip 1985 {
}
movieClip 1988 {
frame 1 {
stop();
}
frame 2 {
play();
}
instance of movieClip 1985 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_parent.play();
++_root.hits;
++_root.mhits;
}
++i;
}
}
}
frame 10 {
stop();
if (_root.parent.shot == true) {
_parent.play();
}
}
frame 15 {
++_root.targets;
}
frame 35 {
++_root.targetshit;
}
frame 40 {
stop();
}
}
movieClip 1991 {
}
movieClip 2235 {
}
movieClip 2237 {
}
movieClip 2643 {
frame 1 {
stop();
_root.actions.gotoAndStop(2);
_root.targetshit = 0;
_root.timing = false;
_root.gun.gotoAndStop(_root.primary);
_root.pistolmode = false;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
pausable = false;
}
frame 15 {
_root.timer.mili = 0;
_root.timer.secs = 0;
_root.timer.mins = 0;
_root.actions.gotoAndStop(1);
_root.timing = true;
}
frame 20 {
pausable = true;
_root.timing = true;
}
frame 39 {
pausable = false;
}
frame 41 {
stop();
_root.bg.target1.gotoAndPlay(2);
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == 1) {
_parent.play();
}
}
}
frame 56 {
pausable = true;
}
frame 90 {
stop();
_root.actions.gotoAndStop(3);
}
frame 92 {
_root.actions.gotoAndStop(1);
}
frame 103 {
pausable = false;
}
frame 107 {
stop();
_root.bg.target1.gotoAndPlay(2);
_root.bg.target2.gotoAndPlay(2);
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == 3) {
_parent.play();
}
}
}
frame 118 {
pausable = true;
}
frame 155 {
stop();
_root.actions.gotoAndStop(3);
}
frame 157 {
_root.actions.gotoAndStop(1);
}
frame 166 {
pausable = false;
}
frame 172 {
stop();
_root.bg.target1.gotoAndPlay(2);
_root.bg.target2.gotoAndPlay(2);
_root.bg.target3.gotoAndPlay(2);
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == 6) {
_parent.play();
}
}
}
frame 188 {
pausable = true;
}
frame 228 {
pausable = false;
}
frame 231 {
stop();
_root.bg.target1.gotoAndPlay(2);
_root.bg.target2.gotoAndPlay(2);
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == 8) {
_parent.play();
}
}
}
frame 244 {
pausable = true;
}
frame 319 {
pausable = false;
}
frame 322 {
_root.breaching = true;
_root.gun.gunsel.gotoAndStop('holster');
}
frame 330 {
stop();
_root.actions.gotoAndStop(4);
}
frame 331 {
_root.actions.gotoAndStop(1);
}
frame 346 {
stop();
_root.gun.gotoAndStop('breach');
}
frame 389 {
stop();
_root.bg.target1.gotoAndPlay(2);
_root.bg.target2.gotoAndPlay(2);
_root.bg.target3.gotoAndPlay(2);
_root.bg.target4.gotoAndPlay(2);
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == 12) {
_root.bg.play();
}
}
}
frame 402 {
pausable = true;
}
frame 417 {
_root.fader.gotoAndStop('lightoff');
}
frame 436 {
stop();
_root.actions.gotoAndStop(3);
}
frame 437 {
_root.actions.gotoAndStop(1);
}
frame 459 {
pausable = false;
}
frame 461 {
stop();
_root.bg.target1.gotoAndPlay(2);
_root.bg.target2.gotoAndPlay(2);
_root.bg.target3.gotoAndPlay(2);
_root.bg.target4.gotoAndPlay(2);
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == 16) {
_parent.play();
}
}
}
frame 469 {
pausable = true;
}
frame 477 {
_root.fader.gotoAndStop('lighton');
}
frame 500 {
pausable = false;
}
frame 502 {
stop();
_root.bg.target1.gotoAndPlay(2);
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == 17) {
_parent.play();
}
}
}
frame 514 {
pausable = true;
}
frame 548 {
stop();
_root.actions.gotoAndStop(3);
}
frame 549 {
_root.actions.gotoAndStop(1);
}
frame 570 {
pausable = false;
}
frame 572 {
stop();
_root.bg.target1.gotoAndPlay(2);
_root.bg.target2.gotoAndPlay(2);
_root.bg.target3.gotoAndPlay(2);
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == 20) {
_parent.play();
}
}
}
frame 583 {
pausable = true;
}
frame 602 {
pausable = false;
}
frame 604 {
stop();
_root.bg.target1.gotoAndPlay(2);
_root.bg.target2.gotoAndPlay(2);
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == 22) {
_parent.play();
}
}
}
frame 615 {
pausable = true;
}
frame 691 {
stop();
_root.actions.gotoAndStop(3);
}
frame 692 {
_root.actions.gotoAndStop(1);
}
frame 706 {
pausable = false;
}
frame 709 {
stop();
_root.bg.target1.gotoAndPlay(2);
_root.bg.target2.gotoAndPlay(2);
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == 24) {
_parent.play();
}
}
}
frame 720 {
pausable = true;
}
frame 740 {
pausable = false;
}
frame 794 {
_root.timing = false;
_root.gun.gunsel.gotoAndStop('holster');
if (_root.timer.mins <= 1 && _root.timer.secs < 45) {
if (_root.mission1a == false) {
++_root.wins;
}
_root.mission1a = true;
_root.missionselected = 'safehouse';
if (_root.sdHave == false) {
_root.sdHave = true;
_root.pHave = true;
_root.positionArray.push(1, 5);
}
if (_root.emcertifiedoperator == false) {
++_root.emblems;
_root.emcertifiedoperator = true;
_root.hud.emblemget.gotoAndPlay(2);
}
} else {
if (_root.timer.mins >= 1 && _root.timer.secs > 45) {
_root.bg.stop();
_root.fader.gotoAndStop('missionfail');
}
}
}
frame 800 {
_root.gun.gotoAndStop('empty');
}
frame 941 {
stop();
_root.fader.gotoAndStop('missionwin');
}
}
instance bg of movieClip 2643 {
onClipEvent (load) {
bgx = this._x;
bgy = this._y;
amt = 0;
}
onClipEvent (enterFrame) {
if (_root.blurmode == true) {
myBlurFilter = new flash.filters.BlurFilter(amt, amt, 1);
myFilterArray = new Array();
myFilterArray.push(myBlurFilter);
this.filters = myFilterArray;
amt -= 2;
if (amt < 0) {
amt = 0;
}
}
if (this._x > bgx) {
--this._x;
} else {
if (this._x < bgx) {
++this._x;
}
}
if (this._y > bgy) {
--this._y;
} else {
if (this._y < bgy) {
this._y += 2;
}
}
if (Key.isDown(40)) {
_root.hud.pending.gotoAndStop(2);
}
if (this.pausable == true && _root.hud.pending._currentframe == 2) {
this.stop();
_root.timing = false;
_root.pauses = true;
_root.gameMenu.gotoAndStop(2);
_root.curs._visible = true;
_root.hud.pending.gotoAndStop(1);
}
}
}
movieClip 2645 {
}
movieClip 2648 {
}
movieClip 2650 {
}
movieClip 2652 {
}
movieClip 2654 {
}
movieClip 2656 {
}
movieClip 2659 {
}
movieClip 2675 {
}
movieClip 2683 {
}
movieClip 2684 {
frame 1 {
stop();
}
frame 2 {
num = -12 + random(24);
num2 = -8 + random(12);
_root.bg._x += num;
_root.bg._y += num2;
_root.bg.amt += 50;
}
}
movieClip 2690 {
}
instance timer of movieClip 2690 {
onClipEvent (enterFrame) {
if (_root.timer.mili == 24) {
_root.timer.mili = 1;
++_root.timer.secs;
}
if (_root.timer.secs == 60) {
_root.timer.secs = 1;
++_root.timer.mins;
}
if (_root.timing == true) {
++_root.timer.mili;
}
}
}
movieClip 2695 {
}
movieClip 2697 {
instance of movieClip 2695 {
onClipEvent (load) {
if (_root.bmpset == false) {
this._visible = false;
} else {
this._visible = true;
}
}
}
}
movieClip 2709 {
frame 1 {
stop();
}
frame 2 {
_root.nvgon = true;
}
frame 14 {
stop();
}
frame 15 {
_root.nvgon = false;
}
frame 24 {
gotoAndStop(1);
}
frame 27 {
stop();
}
frame 30 {
gotoAndStop(1);
}
}
instance nvgClip of movieClip 2709 {
onClipEvent (load) {
_x = 0;
_y = 0;
}
onClipEvent (enterFrame) {
if (_root.nvg == true) {
this._visible = true;
} else {
if (_root.nvg == false) {
this._visible = false;
}
}
if (this._visible == true) {
if (Key.isDown(86) && this._currentframe == 1) {
this.play();
}
if (Key.isDown(86) && this._currentframe == 14) {
this.play();
}
if (_root.lam == true) {
if (Key.isDown(88) && this._currentframe == 1) {
this.gotoAndPlay(25);
}
if (Key.isDown(88) && this._currentframe == 27) {
this.play();
}
}
var speedy = _root.gunspeed + 4;
endX = _root._xmouse;
endY = _root._ymouse;
_x = _x + (endX - _x) / speedy;
_y = _y + (endY - _y) / speedy;
}
}
}
movieClip 2729 {
frame 1 {
stop();
}
frame 5 {
_root.pilling = false;
}
frame 25 {
++_root.health;
}
frame 26 {
++_root.health;
}
frame 27 {
++_root.health;
}
frame 28 {
++_root.health;
}
frame 29 {
++_root.health;
}
frame 30 {
++_root.health;
}
frame 31 {
++_root.health;
}
frame 32 {
++_root.health;
}
frame 33 {
++_root.health;
}
frame 34 {
++_root.health;
}
frame 35 {
++_root.health;
}
frame 36 {
++_root.health;
}
frame 37 {
++_root.health;
}
frame 38 {
++_root.health;
}
frame 39 {
++_root.health;
}
frame 40 {
++_root.health;
}
frame 41 {
++_root.health;
}
frame 42 {
_root.health += 2;
}
frame 43 {
_root.health += 2;
}
frame 44 {
_root.health += 2;
}
frame 45 {
_root.health += 2;
}
frame 46 {
_root.health += 2;
}
frame 47 {
_root.health += 2;
}
frame 48 {
_root.health += 2;
}
frame 49 {
_root.health += 2;
}
frame 50 {
stop();
if (_root.guntype == 'primary') {
_root.gun.gotoAndStop(_root.primary);
} else {
_root.gun.gotoAndStop(_root.secondary);
}
}
}
movieClip 2735 {
}
movieClip 2736 {
}
movieClip 2737 {
frame 1 {
stop();
}
instance of movieClip 1576 {
onClipEvent (load) {
this.gotoAndStop(_root.crosshair);
}
}
}
movieClip 2738 {
frame 1 {
stop();
}
}
movieClip 2740 {
}
movieClip 2744 {
frame 15 {
_parent.gotoAndStop('idle');
}
}
movieClip 2745 {
}
movieClip 2749 {
frame 1 {
--_root.mag1;
++_root.shots;
++_root.mshots;
_root.pistolshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 1.2;
_root.accnum += 3;
++_parent.burstNum;
mp5 = new Sound();
mp5.attachSound('mp5fire');
mp5.start();
_root.gun.crosshair._xscale += 70;
_root.gun.crosshair._yscale += 70;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 1 + random(4);
_root.gun.gunsel._y -= 1 + random(4);
_root.sceneflash.play();
}
frame 3 {
if (_root.pauses == false && _root.mag1 >= 1 && _root.moused == true && _root.selector == 1 && _root.cover == false) {
gotoAndPlay(1);
}
if (_root.pauses == false && _root.mag1 > 0 && _root.gun.gunsel.burstNum < 3 && _root.selector == 2 && _root.cover == false) {
gotoAndPlay(1);
}
}
frame 4 {
_root.gun.gunsel.gotoAndStop('idle');
}
}
movieClip 2805 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 5 {
if (_root.mag1 !== 0) {
_root.plus = true;
} else {
_root.plus = false;
}
}
frame 10 {
_root.mag1 = 0;
--_root.mags;
}
frame 43 {
if (_root.plus == true) {
_root.mag1 = 31;
} else {
_root.mag1 = 30;
}
}
frame 51 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 53 {
_parent.gotoAndStop('idle');
}
}
movieClip 2807 {
frame 10 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.secondary);
}
}
}
}
movieClip 2815 {
frame 4 {
if (_root.selector == 0) {
_root.selector = 1;
} else {
if (_root.selector == 1) {
_root.selector = 2;
} else {
if (_root.selector == 2) {
_root.selector = 0;
}
}
}
}
frame 7 {
_parent.gotoAndStop('idle');
}
}
movieClip 2816 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(1);
_root.gun.crosshair.gotoAndStop(1);
burstNum = 0;
}
}
movieClip 2818 {
}
movieClip 2819 {
}
movieClip 2822 {
frame 15 {
_parent.gotoAndStop('idle');
}
}
movieClip 2827 {
frame 1 {
--_root.mag1;
++_root.shots;
++_root.mshots;
_root.pistolshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 1.2;
_root.accnum += 3;
++_parent.burstNum;
mp5 = new Sound();
mp5.attachSound('sdfire');
mp5.start();
_root.gun.crosshair._xscale += 70;
_root.gun.crosshair._yscale += 70;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 1 + random(4);
_root.gun.gunsel._y -= 1 + random(4);
_root.sceneflash.play();
}
frame 3 {
if (_root.pauses == false && _root.mag1 >= 1 && _root.moused == true && _root.selector == 1 && _root.cover == false) {
gotoAndPlay(1);
}
if (_root.pauses == false && _root.mag1 > 0 && _root.gun.gunsel.burstNum < 3 && _root.selector == 2 && _root.cover == false) {
gotoAndPlay(1);
}
}
frame 4 {
_root.gun.gunsel.gotoAndStop('idle');
}
}
movieClip 2881 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
if (_root.mag1 !== 0) {
_root.plus = true;
} else {
_root.plus = false;
}
}
frame 10 {
_root.mag1 = 0;
--_root.mags;
}
frame 43 {
if (_root.plus == true) {
_root.mag1 = 31;
} else {
_root.mag1 = 30;
}
}
frame 51 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 53 {
_parent.gotoAndStop('idle');
}
}
movieClip 2882 {
frame 10 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.secondary);
}
}
}
}
movieClip 2898 {
frame 7 {
if (_root.selector == 0) {
_root.selector = 1;
} else {
if (_root.selector == 1) {
_root.selector = 2;
} else {
if (_root.selector == 2) {
_root.selector = 0;
}
}
}
}
frame 15 {
_parent.gotoAndStop('idle');
}
}
movieClip 2899 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(1);
burstNum = 0;
_root.gun.crosshair.gotoAndStop(1);
}
}
movieClip 2912 {
frame 15 {
_parent.gotoAndStop('idle');
}
}
movieClip 2920 {
frame 1 {
--_root.mag1;
++_root.shots;
++_root.mshots;
_root.rifleshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 1.2;
_root.accnum += 3.5;
_root.gun.crosshair._xscale += 85;
_root.gun.crosshair._yscale += 85;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 3 + random(4);
_root.gun.gunsel._y -= 3 + random(4);
_root.sceneflash.play();
}
frame 3 {
if (_root.pauses == false && _root.mag1 >= 1 && _root.moused == true && _root.selector == 1 && _root.cover == false) {
gotoAndPlay(1);
}
}
frame 4 {
_root.gun.gunsel.gotoAndStop('idle');
}
}
movieClip 2995 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 3 {
if (_root.mag1 !== 0) {
_root.plus = true;
} else {
_root.plus = false;
}
}
frame 6 {
_root.mag1 = 0;
--_root.mags;
}
frame 50 {
if (_root.plus == true) {
_root.mag1 = 31;
} else {
_root.mag1 = 30;
}
}
frame 69 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 71 {
_parent.gotoAndStop('idle');
}
}
movieClip 3003 {
frame 10 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.secondary);
}
}
}
}
movieClip 3006 {
frame 4 {
if (_root.selector == 0) {
_root.selector = 1;
} else {
_root.selector = 0;
}
}
frame 7 {
_parent.gotoAndStop('idle');
}
}
movieClip 3007 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(1);
_root.gun.crosshair.gotoAndStop(1);
}
}
movieClip 3022 {
frame 15 {
_parent.gotoAndStop('idle');
}
}
movieClip 3030 {
frame 1 {
--_root.mag1;
++_root.shots;
++_root.mshots;
_root.rifleshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 1;
_root.accnum += 3;
_root.gun.crosshair._xscale += 60;
_root.gun.crosshair._yscale += 60;
_root.gun.crosshair._alpha -= 15;
_root.gun.gunsel._x += 3 + random(3);
_root.gun.gunsel._y -= 3 + random(3);
_root.sceneflash.play();
}
frame 3 {
if (_root.pauses == false && _root.mag1 >= 1 && _root.moused == true && _root.selector == 1 && _root.cover == false) {
gotoAndPlay(1);
}
}
frame 4 {
_root.gun.gunsel.gotoAndStop('idle');
}
}
movieClip 3076 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 3 {
if (_root.mag1 !== 0) {
_root.plus = true;
} else {
_root.plus = false;
}
}
frame 5 {
_root.mag1 = 0;
--_root.mags;
}
frame 25 {
if (_root.plus == true) {
_root.mag1 = 31;
} else {
_root.mag1 = 30;
}
}
frame 41 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 43 {
_parent.gotoAndStop('idle');
}
}
movieClip 3086 {
frame 9 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.secondary);
}
}
}
}
movieClip 3089 {
frame 4 {
if (_root.selector == 0) {
_root.selector = 1;
} else {
_root.selector = 0;
}
}
frame 7 {
_parent.gotoAndStop('idle');
}
}
movieClip 3090 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(1);
_root.gun.crosshair.gotoAndStop(1);
}
}
movieClip 3106 {
frame 15 {
_parent.gotoAndStop('idle');
}
}
movieClip 3114 {
frame 1 {
--_root.mag1;
++_root.shots;
++_root.mshots;
_root.rifleshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 1.2;
_root.accnum += 4;
_root.gun.crosshair._xscale += 100;
_root.gun.crosshair._yscale += 100;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 3 + random(4);
_root.gun.gunsel._y -= 1 + random(4);
_root.sceneflash.play();
}
frame 3 {
if (_root.pauses == false && _root.mag1 >= 1 && _root.moused == true && _root.selector == 1 && _root.cover == false) {
gotoAndPlay(1);
}
}
frame 4 {
_root.gun.gunsel.gotoAndStop('idle');
}
}
movieClip 3180 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 3 {
if (_root.mag1 !== 0) {
_root.plus = true;
} else {
_root.plus = false;
}
}
frame 8 {
_root.mag1 = 0;
--_root.mags;
}
frame 44 {
if (_root.plus == true) {
_root.mag1 = 31;
} else {
_root.mag1 = 30;
}
}
frame 61 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 63 {
_parent.gotoAndStop('idle');
}
}
movieClip 3191 {
frame 10 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.secondary);
}
}
}
}
movieClip 3206 {
frame 6 {
if (_root.selector == 0) {
_root.selector = 1;
} else {
_root.selector = 0;
}
}
frame 13 {
_parent.gotoAndStop('idle');
}
}
movieClip 3207 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(1);
_root.gun.crosshair.gotoAndStop(1);
}
}
movieClip 3220 {
frame 15 {
_parent.gotoAndStop('idle');
}
}
movieClip 3227 {
frame 1 {
--_root.mag1;
++_root.shots;
++_root.mshots;
_root.rifleshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 1.2;
_root.accnum += 3.5;
_root.gun.crosshair._xscale += 85;
_root.gun.crosshair._yscale += 85;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 3 + random(4);
_root.gun.gunsel._y -= 3 + random(4);
_root.sceneflash.play();
}
frame 3 {
if (_root.pauses == false && _root.mag1 >= 1 && _root.moused == true && _root.selector == 1 && _root.cover == false) {
gotoAndPlay(1);
}
}
frame 4 {
_root.gun.gunsel.gotoAndStop('idle');
}
}
movieClip 3302 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 3 {
if (_root.mag1 !== 0) {
_root.plus = true;
} else {
_root.plus = false;
}
}
frame 26 {
_root.mag1 = 0;
--_root.mags;
}
frame 41 {
if (_root.plus == true) {
_root.mag1 = 31;
} else {
_root.mag1 = 30;
}
}
frame 69 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 71 {
_parent.gotoAndStop('idle');
}
}
movieClip 3312 {
frame 10 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.secondary);
}
}
}
}
movieClip 3324 {
frame 5 {
if (_root.selector == 0) {
_root.selector = 1;
} else {
_root.selector = 0;
}
}
frame 11 {
_parent.gotoAndStop('idle');
}
}
movieClip 3325 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(1);
_root.gun.crosshair.gotoAndStop(1);
}
}
movieClip 3327 {
}
movieClip 3328 {
frame 15 {
_parent.gotoAndStop('idle');
}
}
movieClip 3335 {
frame 1 {
--_root.mag1;
_root.shots += 5;
++_root.mshots;
_root.shotgunshooting();
_root.gun.gunsel._rotation += 2;
_root.gun.crosshair._xscale += 190;
_root.gun.crosshair._yscale += 190;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 5 + random(5);
_root.gun.gunsel._y -= 5 + random(5);
_root.sceneflash.play();
}
frame 5 {
_parent.gotoAndStop('pump');
}
}
movieClip 3384 {
frame 1 {
endclip = false;
}
frame 17 {
++_root.mag1;
}
frame 25 {
if (_root.mag1 < 8 && endclip == false) {
gotoAndPlay('start');
} else {
if (_root.mag >= 8) {
gotoAndPlay('end');
} else {
if (endclip == true) {
gotoAndPlay('end');
}
}
}
}
frame 47 {
_parent.gotoAndStop('pump');
}
}
movieClip 3385 {
frame 10 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.secondary);
}
}
}
}
movieClip 3407 {
frame 8 {
_root.shotgunshellcall();
}
frame 20 {
_parent.gotoAndStop('idle');
}
}
movieClip 3408 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(1);
_root.gun.crosshair.gotoAndStop(1);
}
instance of movieClip 3384 {
onClipEvent (mouseDown) {
this.endclip = true;
}
}
}
movieClip 3422 {
frame 15 {
_parent.gotoAndStop('idle');
}
}
movieClip 3431 {
frame 1 {
--_root.mag1;
_root.shots += 5;
++_root.mshots;
_root.shotgunshooting();
_root.shotgunshellcall();
_root.gun.gunsel._rotation += 2;
_root.gun.crosshair._xscale += 190;
_root.gun.crosshair._yscale += 190;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 5 + random(5);
_root.gun.gunsel._y -= 5 + random(5);
_root.sceneflash.play();
}
frame 8 {
if (_root.pauses == false && _root.mag1 >= 1 && _root.moused == true && _root.selector == 1 && _root.cover == false) {
gotoAndPlay(1);
}
}
frame 9 {
_parent.gotoAndStop('idle');
}
}
movieClip 3460 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
endclip = false;
if (_root.mag1 !== 0) {
_root.plus = true;
} else {
_root.plus = false;
}
}
frame 11 {
++_root.mag1;
if (endclip == true) {
this.gotoAndPlay('end');
}
if (_root.mag1 == 8) {
gotoAndPlay('end');
} else {
play();
}
}
frame 18 {
gotoAndPlay('start');
}
frame 26 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 28 {
_parent.gotoAndStop('idle');
}
}
movieClip 3467 {
frame 10 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.secondary);
}
}
}
}
movieClip 3468 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(1);
_root.gun.crosshair.gotoAndStop(1);
}
instance of movieClip 3460 {
onClipEvent (mouseDown) {
this.endclip = true;
}
}
}
movieClip 3503 {
frame 33 {
_parent.gotoAndStop('idle');
}
}
movieClip 3510 {
frame 1 {
_root.heat += 5 + random(6);
++_root.shots;
++_root.mshots;
_root.rifleshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 1.2;
_root.accnum += 5;
_root.gun.crosshair._xscale += 140;
_root.gun.crosshair._yscale += 140;
_root.gun.crosshair._alpha -= 30;
_root.gun.gunsel._x += 1 + random(5);
_root.gun.gunsel._y -= 1 + random(5);
_root.sceneflash.play();
}
frame 5 {
if (_root.pauses == false && _root.moused == true && _root.cover == false) {
gotoAndPlay(1);
}
}
frame 6 {
_root.gun.gunsel.gotoAndStop('idle');
}
}
movieClip 3513 {
frame 15 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.secondary);
}
}
}
}
movieClip 3516 {
}
movieClip 3518 {
frame 50 {
_parent.gotoAndStop('idle');
}
}
movieClip 3519 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(1);
_root.gun.crosshair.gotoAndStop(1);
}
}
movieClip 3529 {
frame 2 {
if (_root.mag2 == 0) {
_parent.gotoAndStop('deploy2');
}
}
frame 4 {
_root.mag2 = _root.mag2store;
}
frame 9 {
_parent.gotoAndStop('idle');
}
}
movieClip 3535 {
frame 1 {
--_root.mag2;
++_root.shots;
++_root.mshots;
_root.pistolshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 2;
_root.accnum += 6;
_root.gun.crosshair._xscale += 115;
_root.gun.crosshair._yscale += 115;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 2 + random(4);
_root.gun.gunsel._y -= 4 + random(4);
_root.sceneflash.play();
}
frame 4 {
_parent.gotoAndStop('idle');
}
}
movieClip 3553 {
frame 1 {
--_root.mag2;
++_root.shots;
++_root.mshots;
_root.pistolshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 2;
_root.accnum += 6;
_root.gun.crosshair._xscale += 115;
_root.gun.crosshair._yscale += 115;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 2 + random(4);
_root.gun.gunsel._y -= 4 + random(4);
_root.sceneflash.play();
}
frame 16 {
_parent.gotoAndStop('empty');
}
}
movieClip 3610 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 4 {
_root.mag2 = 0;
}
frame 38 {
_root.mag2 = 18;
}
frame 51 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 53 {
_parent.gotoAndStop('idle');
}
}
movieClip 3673 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 4 {
_root.mag2 = 0;
}
frame 37 {
_root.mag2 = 17;
}
frame 59 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 61 {
_parent.gotoAndStop('idle');
}
}
movieClip 3680 {
frame 15 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.primary);
}
}
}
}
movieClip 3690 {
frame 9 {
_parent.gotoAndStop('empty');
}
}
movieClip 3697 {
frame 15 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.primary);
}
}
}
}
movieClip 3698 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(15);
_root.gun.crosshair.gotoAndStop(1);
}
}
movieClip 3708 {
frame 2 {
if (_root.mag2 == 0) {
_parent.gotoAndStop('deploy2');
}
}
frame 4 {
_root.mag2 = _root.mag2store;
}
frame 9 {
_parent.gotoAndStop('idle');
}
}
movieClip 3715 {
frame 1 {
--_root.mag2;
++_root.shots;
++_root.mshots;
_root.pistolshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 2;
_root.accnum += 6;
_root.gun.crosshair._xscale += 115;
_root.gun.crosshair._yscale += 115;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 2 + random(4);
_root.gun.gunsel._y -= 4 + random(4);
_root.gun.gunsel.flasher.gotoAndPlay(2);
_root.sceneflash.play();
}
frame 4 {
_parent.gotoAndStop('idle');
}
}
movieClip 3732 {
frame 1 {
--_root.mag2;
++_root.shots;
++_root.mshots;
_root.pistolshellcall();
_root.pistolshooting();
_root.gun.gunsel._rotation += 2;
_root.accnum += 6;
_root.gun.crosshair._xscale += 115;
_root.gun.crosshair._yscale += 115;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 2 + random(4);
_root.gun.gunsel._y -= 4 + random(4);
_root.gun.gunsel.flasher.gotoAndPlay(2);
_root.sceneflash.play();
}
frame 15 {
_parent.gotoAndStop('empty');
}
}
movieClip 3777 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 11 {
_root.mag2 = 0;
}
frame 26 {
_root.mag2 = 13;
}
frame 39 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 41 {
_parent.gotoAndStop('idle');
}
}
movieClip 3819 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 10 {
_root.mag2 == 0;
}
frame 27 {
_root.mag2 = 12;
}
frame 39 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 41 {
_parent.gotoAndStop('idle');
}
}
movieClip 3835 {
frame 5 {
_root.mag2store = _root.mag2;
}
frame 15 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.primary);
}
}
}
}
movieClip 3851 {
frame 15 {
_parent.gotoAndStop('empty');
}
}
movieClip 3866 {
frame 15 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.primary);
}
}
}
}
movieClip 3867 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(15);
_root.gun.crosshair.gotoAndStop(1);
}
}
movieClip 3877 {
frame 2 {
if (_root.mag2 == 0) {
_parent.gotoAndStop('deploy2');
}
}
frame 4 {
_root.mag2 = _root.mag2store;
}
frame 9 {
_parent.gotoAndStop('idle');
}
}
movieClip 3885 {
frame 1 {
--_root.mag2;
++_root.shots;
++_root.mshots;
_root.pistolshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 2;
_root.accnum += 8;
_root.gun.crosshair._xscale += 200;
_root.gun.crosshair._yscale += 200;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 3 + random(5);
_root.gun.gunsel._y -= 4 + random(5);
_root.gun.gunsel.flasher.gotoAndPlay(2);
_root.sceneflash.play();
}
frame 5 {
_parent.gotoAndStop('idle');
}
}
movieClip 3901 {
frame 1 {
--_root.mag2;
++_root.shots;
++_root.mshots;
_root.pistolshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 2;
_root.accnum += 10;
_root.gun.crosshair._xscale += 220;
_root.gun.crosshair._yscale += 220;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 3 + random(5);
_root.gun.gunsel._y -= 4 + random(5);
_root.gun.gunsel.flasher.gotoAndPlay(2);
_root.sceneflash.play();
}
frame 15 {
_parent.gotoAndStop('empty');
}
}
movieClip 3949 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 6 {
_root.mag2 = 0;
}
frame 31 {
_root.mag2 = 8;
}
frame 44 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 46 {
_parent.gotoAndStop('idle');
}
}
movieClip 4001 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 6 {
_root.mag2 == 0;
}
frame 31 {
_root.mag2 = 7;
}
frame 49 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 51 {
_parent.gotoAndStop('idle');
}
}
movieClip 4016 {
frame 5 {
_root.mag2store = _root.mag2;
}
frame 15 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.primary);
}
}
}
}
movieClip 4032 {
frame 17 {
_parent.gotoAndStop('empty');
}
}
movieClip 4046 {
frame 16 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.primary);
}
}
}
}
movieClip 4047 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(15);
_root.gun.crosshair.gotoAndStop(1);
}
}
movieClip 4057 {
frame 2 {
if (_root.mag2 == 0) {
_parent.gotoAndStop('deploy2');
}
}
frame 4 {
_root.mag2 = _root.mag2store;
}
frame 9 {
_parent.gotoAndStop('idle');
}
}
movieClip 4059 {
}
movieClip 4066 {
frame 1 {
--_root.mag2;
++_root.shots;
++_root.mshots;
_root.pistolshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 2;
_root.accnum += 8;
_root.gun.crosshair._xscale += 180;
_root.gun.crosshair._yscale += 180;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 3 + random(5);
_root.gun.gunsel._y -= 4 + random(5);
_root.sceneflash.play();
}
frame 5 {
_parent.gotoAndStop('idle');
}
}
movieClip 4082 {
frame 1 {
--_root.mag2;
++_root.shots;
++_root.mshots;
_root.pistolshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 2;
_root.accnum += 8;
_root.gun.crosshair._xscale += 180;
_root.gun.crosshair._yscale += 180;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 3 + random(5);
_root.gun.gunsel._y -= 4 + random(5);
_root.sceneflash.play();
}
frame 15 {
_parent.gotoAndStop('empty');
}
}
movieClip 4135 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 14 {
_root.mag2 = 0;
}
frame 31 {
_root.mag2 = 13;
}
frame 49 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 51 {
_parent.gotoAndStop('idle');
}
}
movieClip 4195 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 15 {
_root.mag2 == 0;
}
frame 31 {
_root.mag2 = 12;
}
frame 57 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 59 {
_parent.gotoAndStop('idle');
}
}
movieClip 4210 {
frame 5 {
_root.mag2store = _root.mag2;
}
frame 15 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.primary);
}
}
}
}
movieClip 4226 {
frame 15 {
_parent.gotoAndStop('empty');
}
}
movieClip 4239 {
frame 15 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.primary);
}
}
}
}
movieClip 4240 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(15);
_root.gun.crosshair.gotoAndStop(1);
}
}
movieClip 4250 {
frame 2 {
if (_root.mag2 == 0) {
_parent.gotoAndStop('deploy2');
}
}
frame 4 {
_root.mag2 = _root.mag2store;
}
frame 9 {
_parent.gotoAndStop('idle');
}
}
movieClip 4257 {
frame 1 {
--_root.mag2;
++_root.shots;
++_root.mshots;
_root.pistolshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 2;
_root.accnum += 7;
_root.gun.crosshair._xscale += 160;
_root.gun.crosshair._yscale += 160;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 3 + random(5);
_root.gun.gunsel._y -= 4 + random(5);
_root.gun.gunsel.flasher.gotoAndPlay(2);
_root.sceneflash.play();
}
frame 4 {
_parent.gotoAndStop('idle');
}
}
movieClip 4273 {
frame 1 {
--_root.mag2;
++_root.shots;
++_root.mshots;
_root.pistolshellcall();
_root.shooting();
_root.gun.gunsel._rotation += 2;
_root.accnum += 7;
_root.gun.crosshair._xscale += 160;
_root.gun.crosshair._yscale += 160;
_root.gun.crosshair._alpha -= 20;
_root.gun.gunsel._x += 3 + random(5);
_root.gun.gunsel._y -= 4 + random(5);
_root.gun.gunsel.flasher.gotoAndPlay(2);
_root.sceneflash.play();
}
frame 15 {
_parent.gotoAndStop('empty');
}
}
movieClip 4326 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 14 {
_root.mag2 = 0;
}
frame 31 {
_root.mag2 = 13;
}
frame 49 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 51 {
_parent.gotoAndStop('idle');
}
}
movieClip 4386 {
frame 1 {
_root.gun.crosshair.gotoAndStop(2);
}
frame 15 {
_root.mag2 == 0;
}
frame 31 {
_root.mag2 = 12;
}
frame 57 {
_root.gun.crosshair.gotoAndStop(1);
}
frame 59 {
_parent.gotoAndStop('idle');
}
}
movieClip 4400 {
frame 5 {
_root.mag2store = _root.mag2;
}
frame 15 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.primary);
}
}
}
}
movieClip 4416 {
frame 15 {
_parent.gotoAndStop('empty');
}
}
movieClip 4431 {
frame 15 {
if (_root.breaching == true) {
stop();
} else {
if (_root.pilling == true) {
_root.pills.play();
_root.gun.gotoAndStop('empty');
} else {
_root.gun.gotoAndStop(_root.primary);
}
}
}
}
movieClip 4432 {
frame 1 {
stop();
}
frame 2 {
_root.hud.gundisplay.gotoAndStop(15);
_root.gun.crosshair.gotoAndStop(1);
}
}
movieClip 4443 {
}
movieClip 4446 {
}
movieClip 4454 {
}
movieClip 4484 {
frame 16 {
stop();
}
instance of movieClip 4454 {
onClipEvent (enterFrame) {
if (_root.moused == true) {
_root.gun.gunsel.hand.play();
} else {
_root.gun.gunsel.hand.gotoAndStop(16);
}
}
}
instance of movieClip 4454 {
onClipEvent (enterFrame) {
if (_root.moused == true) {
_root.gun.gunsel.hand.play();
} else {
_root.gun.gunsel.hand.gotoAndStop(16);
}
}
}
instance of movieClip 4454 {
onClipEvent (enterFrame) {
if (_root.moused == true) {
_root.gun.gunsel.hand.play();
} else {
_root.gun.gunsel.hand.gotoAndStop(16);
}
}
}
frame 43 {
_root.breaching = false;
_root.breachanim.play();
_root.bg.play();
if (_root._currentframe == 15) {
stop();
}
}
frame 48 {
if (_root.guntype == 'primary') {
_root.gun.gotoAndStop(_root.primary);
} else {
_root.gun.gotoAndStop(_root.secondary);
}
stop();
}
}
movieClip 4485 {
frame 1 {
stop();
}
}
movieClip 4486 {
frame 1 {
stop();
}
instance crosshair of movieClip 2737 {
onClipEvent (load) {
scalex = this._xscale;
scaley = this._yscale;
alpha = this._alpha;
if (_root.difficulty == 2) {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (this._xscale > scalex) {
this._xscale -= 30;
}
if (this._xscale < scalex) {
this._xscale = scalex;
}
if (this._yscale > scaley) {
this._yscale -= 30;
}
if (this._yscale < scaley) {
this._yscale = scaley;
}
if (this._alpha < alpha) {
this._alpha += 10;
}
}
}
instance of movieClip 2738 {
onClipEvent (mouseDown) {
if (_root.mag1 == 0) {
this.play();
}
}
}
instance gunsel of movieClip 2816 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 1;
_root.accnum = 7;
_root.gunspeed = 3;
_root.lam = true;
_root.guntype = 'primary';
_root.suppressed = false;
}
onClipEvent (enterFrame) {
if (_root.accnum > 7) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1.5;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && _root.mag1 !== 31 && Key.isDown(82) && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
if (_root.pauses == false && Key.isDown(81)) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
if (_root.pauses == false && Key.isDown(70) && _root.gun.gunsel._currentframe == 2) {
_root.gun.gunsel.gotoAndStop('switch');
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag1 > 0 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
}
if (_root.pauses == false && _root.mag1 == 0 && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
}
}
instance accuracy of movieClip 2819 {
onClipEvent (mouseMove) {
Mouse.hide();
_root.movement();
}
}
instance of movieClip 2738 {
onClipEvent (mouseDown) {
if (_root.mag1 == 0) {
this.play();
}
}
}
instance gunsel of movieClip 2899 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 1;
_root.accnum = 7;
_root.gunspeed = 3;
_root.lam = false;
_root.guntype = 'primary';
_root.suppressed = true;
}
onClipEvent (enterFrame) {
if (_root.accnum > 7) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1.5;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && _root.mag1 !== 31 && Key.isDown(82) && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
if (_root.pauses == false && Key.isDown(81)) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
if (_root.pauses == false && Key.isDown(70) && _root.gun.gunsel._currentframe == 2) {
_root.gun.gunsel.gotoAndStop('switch');
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag1 > 0 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
}
if (_root.pauses == false && _root.mag1 == 0 && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
}
}
instance gunsel of movieClip 3007 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 2;
_root.accnum = 3;
_root.gunspeed = 3;
_root.lam = true;
_root.guntype = 'primary';
_root.suppressed = false;
}
onClipEvent (enterFrame) {
if (_root.accnum > 3) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1.5;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && _root.mag1 !== 31 && Key.isDown(82) && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
if (_root.pauses == false && Key.isDown(81)) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
if (_root.pauses == false && Key.isDown(70) && _root.gun.gunsel._currentframe == 2) {
_root.gun.gunsel.gotoAndStop('switch');
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag1 > 0 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
}
if (_root.pauses == false && _root.mag1 == 0 && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
}
}
instance gunsel of movieClip 3090 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 2;
_root.accnum = 2;
_root.gunspeed = 2;
_root.lam = true;
_root.guntype = 'primary';
_root.suppressed = true;
}
onClipEvent (enterFrame) {
if (_root.accnum > 2) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1.5;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && _root.mag1 !== 31 && Key.isDown(82) && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
if (_root.pauses == false && Key.isDown(81)) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
if (_root.pauses == false && Key.isDown(70) && _root.gun.gunsel._currentframe == 2) {
_root.gun.gunsel.gotoAndStop('switch');
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag1 > 0 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
}
if (_root.pauses == false && _root.mag1 == 0 && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
}
}
instance gunsel of movieClip 3207 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 3;
_root.accnum = 2;
_root.gunspeed = 4;
_root.lam = false;
_root.guntype = 'primary';
_root.suppressed = false;
}
onClipEvent (enterFrame) {
if (_root.accnum > 2) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1.5;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && _root.mag1 !== 31 && Key.isDown(82) && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
if (_root.pauses == false && Key.isDown(81)) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
if (_root.pauses == false && Key.isDown(70) && _root.gun.gunsel._currentframe == 2) {
_root.gun.gunsel.gotoAndStop('switch');
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag1 > 0 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
}
if (_root.pauses == false && _root.mag1 == 0 && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
}
}
instance gunsel of movieClip 3325 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 2;
_root.accnum = 2.5;
_root.gunspeed = 2.5;
_root.lam = true;
_root.guntype = 'primary';
_root.suppressed = false;
}
onClipEvent (enterFrame) {
if (_root.accnum > 3) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1.5;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && _root.mag1 !== 31 && Key.isDown(82) && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
if (_root.pauses == false && Key.isDown(81)) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
if (_root.pauses == false && Key.isDown(70) && _root.gun.gunsel._currentframe == 2) {
_root.gun.gunsel.gotoAndStop('switch');
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag1 > 0 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
}
if (_root.pauses == false && _root.mag1 == 0 && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
}
}
instance gunsel of movieClip 3408 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 1;
_root.accnum = 25;
_root.gunspeed = 3;
_root.lam = false;
_root.guntype = 'primary';
_root.suppressed = false;
}
onClipEvent (enterFrame) {
if (_root.accnum > 20) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1.5;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && _root.mag1 !== 8 && Key.isDown(82) && _root.gun.gunsel._currentframe == 2) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
if (_root.pauses == false && Key.isDown(81)) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag1 > 0 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
}
if (_root.pauses == false && _root.mag1 == 0 && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
}
}
instance gunsel of movieClip 3468 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 1;
_root.accnum = 25;
_root.gunspeed = 3;
_root.lam = false;
_root.guntype = 'primary';
_root.suppressed = false;
_root.selector = 1;
}
onClipEvent (enterFrame) {
if (_root.accnum > 25) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1.5;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && _root.mag1 !== 8 && Key.isDown(82) && _root.gun.gunsel._currentframe == 2) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
if (_root.pauses == false && Key.isDown(81)) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag1 > 0 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
}
if (_root.pauses == false && _root.mag1 == 0 && _root.gun.gunsel._currentframe == 2 && _root.mags > 0) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
}
}
}
instance gunsel of movieClip 3519 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 3;
_root.accnum = 2;
_root.gunspeed = 3;
_root.selector = 1;
_root.lam = false;
_root.guntype = 'primary';
_root.suppressed = false;
}
onClipEvent (enterFrame) {
if (_root.accnum > 2) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1.5;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && Key.isDown(81)) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
if (_root.heat >= 100) {
this.gotoAndStop('cool');
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
}
}
}
instance gunsel of movieClip 3698 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 1;
_root.accnum = 5;
_root.gunspeed = 3;
_root.lam = false;
_root.guntype = 'secondary';
_root.suppressed = false;
}
onClipEvent (enterFrame) {
if (_root.accnum > 7) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && _root.mag2 !== 18 && Key.isDown(82) && _root.gun.gunsel._currentframe == 2) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
} else {
if (_root.pauses == false && _root.mag2 !== 18 && Key.isDown(82) && _root.gun.gunsel._currentframe == 5) {
_root.gun.gunsel.gotoAndStop('reload2');
_root.mreload = true;
}
}
if (_root.pauses == false && Key.isDown(81) && _root.mag2 > 0 && _root.pistolmode == false) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
if (_root.pauses == false && Key.isDown(81) && _root.mag2 <= 0 && _root.pistolmode == false) {
_root.gun.gunsel.gotoAndStop('holster2');
_root.hud.gundisplay.play();
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag2 > 1 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
} else {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag2 == 1 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot2');
}
}
if (_root.pauses == false && _root.mag2 == 0 && _root.gun.gunsel._currentframe == 5) {
_root.gun.gunsel.gotoAndStop('reload2');
_root.mreload = true;
}
}
}
instance of movieClip 2738 {
onClipEvent (mouseDown) {
if (_root.mag2 == 0) {
this.play();
}
}
}
instance gunsel of movieClip 3867 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 1;
_root.accnum = 4;
_root.gunspeed = 2;
_root.lam = false;
_root.guntype = 'secondary';
_root.suppressed = false;
}
onClipEvent (enterFrame) {
if (_root.accnum > 7) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && _root.mag2 !== 13 && Key.isDown(82) && _root.gun.gunsel._currentframe == 2) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
} else {
if (_root.pauses == false && _root.mag2 !== 13 && Key.isDown(82) && _root.gun.gunsel._currentframe == 5) {
_root.gun.gunsel.gotoAndStop('reload2');
_root.mreload = true;
}
}
if (_root.pauses == false && Key.isDown(81) && _root.mag2 > 0 && _root.pistolmode == false) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
if (_root.pauses == false && Key.isDown(81) && _root.mag2 <= 0 && _root.pistolmode == false) {
_root.gun.gunsel.gotoAndStop('holster2');
_root.hud.gundisplay.play();
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag2 > 1 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
} else {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag2 == 1 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot2');
}
}
if (_root.pauses == false && _root.mag2 == 0 && _root.gun.gunsel._currentframe == 5) {
_root.gun.gunsel.gotoAndStop('reload2');
_root.mreload = true;
}
}
}
instance gunsel of movieClip 4047 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 2;
_root.accnum = 3;
_root.gunspeed = 2;
_root.lam = true;
_root.guntype = 'secondary';
_root.suppressed = false;
}
onClipEvent (enterFrame) {
if (_root.accnum > 3) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && _root.mag2 !== 13 && Key.isDown(82) && _root.gun.gunsel._currentframe == 2) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
} else {
if (_root.pauses == false && _root.mag2 !== 13 && Key.isDown(82) && _root.gun.gunsel._currentframe == 5) {
_root.gun.gunsel.gotoAndStop('reload2');
_root.mreload = true;
}
}
if (_root.pauses == false && Key.isDown(81) && _root.mag2 > 0 && _root.pistolmode == false) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
if (_root.pauses == false && Key.isDown(81) && _root.mag2 <= 0 && _root.pistolmode == false) {
_root.gun.gunsel.gotoAndStop('holster2');
_root.hud.gundisplay.play();
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag2 > 1 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
} else {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag2 == 1 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot2');
}
}
if (_root.pauses == false && _root.mag2 == 0 && _root.gun.gunsel._currentframe == 5) {
_root.gun.gunsel.gotoAndStop('reload2');
_root.mreload = true;
}
}
}
instance gunsel of movieClip 4240 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 2;
_root.accnum = 3;
_root.gunspeed = 2;
_root.lam = true;
_root.guntype = 'secondary';
_root.suppressed = true;
}
onClipEvent (enterFrame) {
if (_root.accnum > 3) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && _root.mag2 !== 13 && Key.isDown(82) && _root.gun.gunsel._currentframe == 2) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
} else {
if (_root.pauses == false && _root.mag2 !== 13 && Key.isDown(82) && _root.gun.gunsel._currentframe == 5) {
_root.gun.gunsel.gotoAndStop('reload2');
_root.mreload = true;
}
}
if (_root.pauses == false && Key.isDown(81) && _root.mag2 > 0 && _root.pistolmode == false) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
if (_root.pauses == false && Key.isDown(81) && _root.mag2 <= 0 && _root.pistolmode == false) {
_root.gun.gunsel.gotoAndStop('holster2');
_root.hud.gundisplay.play();
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag2 > 1 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
} else {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag2 == 1 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot2');
}
}
if (_root.pauses == false && _root.mag2 == 0 && _root.gun.gunsel._currentframe == 5) {
_root.gun.gunsel.gotoAndStop('reload2');
_root.mreload = true;
}
}
}
instance gunsel of movieClip 4432 {
onClipEvent (load) {
xpos = this._x;
ypos = this._y;
rotation = this._rotation;
_root.power = 2;
_root.accnum = 3;
_root.gunspeed = 2;
_root.lam = false;
_root.guntype = 'secondary';
_root.suppressed = false;
}
onClipEvent (enterFrame) {
if (_root.accnum > 3) {
_root.accnum -= 1;
}
if (this._x > xpos) {
this._x -= 1;
}
if (this._x < xpos) {
this._x = xpos;
}
if (this._y < ypos) {
this._y += 1;
}
if (this._y > ypos) {
this._y = ypos;
}
if (this._rotation > rotation) {
this._rotation -= 1;
}
if (this._rotation < rotation) {
this._rotation = rotation;
}
if (_root.pauses == false && _root.mag2 !== 13 && Key.isDown(82) && _root.gun.gunsel._currentframe == 2) {
_root.gun.gunsel.gotoAndStop('reload1');
_root.mreload = true;
} else {
if (_root.pauses == false && _root.mag2 !== 13 && Key.isDown(82) && _root.gun.gunsel._currentframe == 5) {
_root.gun.gunsel.gotoAndStop('reload2');
_root.mreload = true;
}
}
if (_root.pauses == false && Key.isDown(81) && _root.mag2 > 0 && _root.pistolmode == false) {
_root.gun.gunsel.gotoAndStop('holster');
_root.hud.gundisplay.play();
}
if (_root.pauses == false && Key.isDown(81) && _root.mag2 <= 0 && _root.pistolmode == false) {
_root.gun.gunsel.gotoAndStop('holster2');
_root.hud.gundisplay.play();
}
}
onClipEvent (mouseDown) {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag2 > 1 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot1');
} else {
if (_root.pauses == false && _root.gun.gunsel._currentframe == 2 && _root.mag2 == 1 && _root.cover == false) {
_root.gun.gunsel.gotoAndStop('shoot2');
}
}
if (_root.pauses == false && _root.mag2 == 0 && _root.gun.gunsel._currentframe == 5) {
_root.gun.gunsel.gotoAndStop('reload2');
_root.mreload = true;
}
}
}
}
instance gun of movieClip 4486 {
onClipEvent (load) {
_x = 0;
_y = 0;
}
onClipEvent (enterFrame) {
speed = _root.gunspeed;
this.onMouseDown = function () {
_root.moused = true;
};
this.onMouseUp = function () {
_root.moused = false;
};
Mouse.hide();
endX = _root._xmouse;
endY = _root._ymouse;
_x = _x + (endX - _x) / speed;
_y = _y + (endY - _y) / speed;
}
}
// unknown tag 88 length 81
movieClip 4498 {
}
movieClip 4501 {
}
movieClip 4502 {
frame 1 {
stop();
}
}
movieClip 4507 {
}
movieClip 4508 {
frame 1 {
stop();
}
}
movieClip 4512 {
}
movieClip 4514 {
}
movieClip 4516 {
frame 1 {
stop();
}
}
movieClip 4519 {
frame 1 {
stop();
}
frame 1 {
if (_root.primary == 'moss') {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
}
frame 2 {
if (_root.primary == 'moss') {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
}
}
movieClip 4520 {
frame 1 {
stop();
}
}
movieClip 4542 {
frame 1 {
stop();
}
}
movieClip 4549 {
}
movieClip 4550 {
frame 1 {
stop();
}
instance of movieClip 4542 {
onClipEvent (enterFrame) {
this.gotoAndStop(_root.primary);
}
}
instance mag of movieClip 4549 {
onClipEvent (enterFrame) {
this.gotoAndStop(_root.mags + 1);
}
}
}
movieClip 4552 {
}
movieClip 4562 {
frame 1 {
stop();
}
}
movieClip 4563 {
instance of movieClip 4562 {
onClipEvent (enterFrame) {
this.gotoAndStop(_root.secondary);
}
}
}
movieClip 4564 {
frame 1 {
stop();
}
frame 15 {
stop();
}
}
movieClip 4566 {
}
movieClip 4567 {
frame 1 {
stop();
}
frame 5 {
_root.newemblem = true;
}
}
movieClip 4571 {
}
movieClip 4573 {
frame 1 {
stop();
}
}
movieClip 4576 {
}
movieClip 4578 {
}
movieClip 4580 {
}
movieClip 4582 {
instance heater of movieClip 4498 {
onClipEvent (load) {
if (_root.primary == 'm60') {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance healthbar of movieClip 4508 {
onClipEvent (enterFrame) {
this.gotoAndStop(_root.health + 1);
}
}
instance of movieClip 4516 {
onClipEvent (enterFrame) {
this.gotoAndStop(_root.mag2 + 1);
}
}
instance of movieClip 4520 {
onClipEvent (enterFrame) {
this.gotoAndStop(_root.mag1 + 1);
}
}
instance of movieClip 4576 {
onClipEvent (load) {
if (_root.vestHave == false) {
this._alpha = 33;
} else {
this._alpha = 100;
}
}
}
instance healer of movieClip 4578 {
onClipEvent (load) {
if (_root.medHave == true) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 4580 {
onClipEvent (load) {
if (_root.medHave == false) {
this._alpha = 33;
} else {
this._alpha = 100;
}
}
}
}
instance hud of movieClip 4582 {
onClipEvent (load) {
if (_root.difficulty == 2) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (_root.health > 100) {
_root.health = 100;
}
if (_root.health < 0) {
_root.health = 0;
if (_root._currentframe == 13) {
_root.live = false;
_root.bg.gotoAndStop(2);
_root.fader.gotoAndStop('arena');
} else {
if (_root._currentframe !== 13) {
_root.gotoAndStop('death');
}
}
}
if (Key.isDown(90) && _root.healed == false && _root.medHave == true) {
this.healer._visible = false;
_root.pilling = true;
_root.gun.gunsel.gotoAndStop('holster');
_root.healed = true;
}
if (_root.selector == 0) {
this.selector = 'SEMI';
} else {
if (_root.selector == 1) {
this.selector = 'AUTO';
} else {
if (_root.selector == 2) {
this.selector = 'BURST';
}
}
}
_root.heat -= 1;
if (_root.heat > 100) {
_root.heat = 100;
}
if (_root.heat < 0) {
_root.heat = 0;
}
this.heater.gotoAndStop(_root.heat);
if (_root.kills >= 25 && _root.emcombataction == false && _root._currentframe !== 13) {
_root.positionArray.push(2);
++_root.emblems;
_root.emcombataction = true;
_root.opHave = true;
_root.hud.emblemget.gotoAndPlay(2);
}
if (_root.headshots >= 50 && _root.emspecialforces == false && _root._currentframe !== 13) {
_root.positionArray.push(7);
_root.m4sfHave = true;
++_root.emblems;
_root.emspecialforces = true;
_root.hud.emblemget.gotoAndPlay(2);
}
if (_root.targets >= 50 && _root.emtargetprecision == false && _root._currentframe !== 13) {
_root.emtargetprecision = true;
++_root.emblems;
_root.hud.emblemget.gotoAndPlay(2);
}
if (_root.pistolkills >= 50 && _root.empistolsharpshooter == false && _root._currentframe !== 13) {
_root.positionArray.push(3);
++_root.emblems;
_root.empistolsharpshooter = true;
_root.uspHave = true;
_root.hud.emblemget.gotoAndPlay(2);
}
if (_root.silentkills >= 25 && _root.emsilenthunter == false && _root._currentframe !== 13) {
_root.positionArray.push(4);
++_root.emblems;
_root.emsilenthunter = true;
_root.mkHave = true;
_root.hud.emblemget.gotoAndPlay(2);
}
}
}
movieClip 4584 {
}
movieClip 4585 {
frame 1 {
stop();
}
}
movieClip 4587 {
}
movieClip 4588 {
frame 11 {
stop();
}
}
// unknown tag 88 length 63
movieClip 4592 {
}
movieClip 4594 {
instance of movieClip 4592 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.bg.play();
}
}
}
frame 15 {
stop();
}
instance of movieClip 4592 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.bg.play();
_root.actions.gotoAndStop('end');
}
}
}
}
movieClip 4597 {
}
movieClip 4598 {
instance of movieClip 4597 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.bg.play();
}
}
}
frame 15 {
stop();
}
instance of movieClip 4597 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.bg.play();
_root.actions.gotoAndStop(1);
}
}
}
}
movieClip 4602 {
}
movieClip 4603 {
frame 15 {
stop();
}
}
movieClip 4607 {
frame 15 {
stop();
}
}
movieClip 4608 {
frame 1 {
stop();
}
instance of movieClip 4603 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.bg.play();
}
}
}
instance of movieClip 4607 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.live = true;
_parent.gotoAndStop(1);
}
}
}
}
movieClip 4610 {
}
instance follower of movieClip 4610 {
onClipEvent (mouseMove) {
_root.mousefollow();
}
}
movieClip 4611 {
frame 10 {
stop();
_root.gotoAndStop('miss1bomb');
}
}
movieClip 4614 {
frame 4 {
stop();
_root.gun.gotoAndStop('empty');
}
}
movieClip 4629 {
}
movieClip 4630 {
frame 10 {
stop();
}
instance of movieClip 4629 {
onClipEvent (load) {
this.shots = _root.mshots;
this.hits = _root.mhits;
this.accuracy = (_root.mhits / _root.mshots) * 100;
this.kills = _root.mkills;
}
}
}
movieClip 4633 {
frame 10 {
stop();
}
}
movieClip 4639 {
frame 1 {
_root.gun.gotoAndStop('empty');
}
frame 20 {
stop();
if (_root.mreload == false && _root._currentframe !== 4 && _root.emmunitionsmanagement == false) {
_root.positionArray.push(14);
++_root.emblems;
_root.emmunitionsmanagement = true;
_root.vestHave = true;
_root.hud.emblemget.gotoAndPlay(2);
}
if (_root.health >= 100 && _root._currentframe !== 4 && _root.emmedicalofficer == false) {
_root.positionArray.push(13);
++_root.emblems;
_root.emmedicalofficer = true;
_root.medHave = true;
_root.hud.emblemget.gotoAndPlay(2);
}
if (_root._currentframe == 14 || _root._currentframe == 15 && _root.maccuracy >= 100 && _root.emsniperspecialist == false) {
_root.emsniperspecialist = true;
++_root.emblems;
_root.g36cHave = true;
_root.positionArray.push(9);
_root.hud.emblemget.gotoAndPlay(2);
}
}
instance of movieClip 4629 {
onClipEvent (load) {
this.shots = _root.mshots;
this.hits = _root.mhits;
this.accuracy = (_root.mhits / _root.mshots) * 100;
this.kills = _root.mkills;
}
}
}
movieClip 4646 {
frame 1 {
_root.gun.gotoAndStop('empty');
}
frame 20 {
stop();
}
instance of movieClip 4629 {
onClipEvent (load) {
this.shots = _root.mshots;
this.hits = _root.mhits;
this.accuracy = (_root.mhits / _root.mshots) * 100;
this.kills = _root.mkills;
}
}
}
movieClip 4651 {
frame 5 {
_root.nvg = true;
}
frame 95 {
stop();
}
}
movieClip 4653 {
frame 2 {
_root.nvg = false;
_root.nvgon = false;
}
frame 15 {
stop();
}
}
movieClip 4670 {
}
movieClip 4672 {
frame 10 {
stop();
}
instance of movieClip 4670 {
onClipEvent (load) {
this.accuracy = _root.maccuracy;
this.missed = _root.cmissed;
this.hit = _root.mhits;
this.finalscore = this.accuracy * 100 + this.hit * 1000 + -this.missed * 1500;
if (this.finalscore > _root.c_gunrun_score) {
this.highest = this.finalscore;
_root.c_gunrun_score = this.finalscore;
} else {
this.highest = _root.c_gunrun_score;
}
if (this.finalscore < 0) {
this.finalscore = 0;
}
}
}
}
movieClip 4682 {
}
movieClip 4683 {
frame 45 {
stop();
}
instance of movieClip 4682 {
onClipEvent (load) {
this.accuracy = _root.keeper.accuracy;
this.secs = _root.m40sec;
this.finalscore = this.accuracy * 1000 - this.secs * 500;
if (this.finalscore > _root.c_snipe_score) {
this.highest = this.finalscore;
_root.c_snipe_score = this.finalscore;
} else {
this.highest = _root.c_snipe_score;
}
if (this.finalscore < 0) {
this.finalscore = 0;
}
}
}
}
movieClip 4691 {
}
movieClip 4692 {
frame 10 {
stop();
}
instance of movieClip 4691 {
onClipEvent (load) {
this.accuracy = _root.maccuracy;
this.missed = _root.cmissed;
this.hit = _root.mhits;
this.finalscore = this.accuracy * 100 + this.hit * 1000 + -this.missed * 1500;
if (this.finalscore > _root.c_pistol_score) {
this.highest = this.finalscore;
_root.c_pistol_score = this.finalscore;
} else {
this.highest = _root.c_pistol_score;
}
if (this.finalscore < 0) {
this.finalscore = 0;
}
}
}
}
movieClip 4701 {
}
movieClip 4702 {
frame 10 {
stop();
}
instance of movieClip 4701 {
onClipEvent (load) {
this.accuracy = _root.maccuracy;
this.secs = _root.m40sec;
this.finalscore = this.accuracy * 1000 - this.secs * 500;
if (this.finalscore > _root.c_long_score) {
this.highest = this.finalscore;
_root.c_long_score = this.finalscore;
} else {
this.highest = _root.c_long_score;
}
if (this.finalscore < 0) {
this.finalscore = 0;
}
}
}
}
movieClip 4713 {
}
movieClip 4714 {
frame 20 {
stop();
}
instance of movieClip 4713 {
onClipEvent (load) {
this.accuracy = _root.maccuracy;
this.kills = _root.arenaKills + _root.mkills;
this.health = _root.health;
this.finalscore = this.accuracy * 100 + this.kills * 100 + this.health * 10;
if (this.finalscore > _root.c_arena_score) {
this.highest = this.finalscore;
_root.c_arena_score = this.finalscore;
} else {
this.highest = _root.c_arena_score;
}
if (this.finalscore < 0) {
this.finalscore = 0;
}
}
}
}
movieClip 4717 {
frame 15 {
_root.gotoAndStop('somaliabomb');
}
frame 50 {
stop();
}
}
movieClip 4719 {
frame 25 {
stop();
stopAllSounds();
_root.gotoAndStop('credits');
}
}
movieClip 4720 {
frame 1 {
stop();
}
instance of movieClip 4630 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.gotoAndStop('menu');
_root.fader.gotoAndStop(1);
}
if (Key.isDown(38)) {
_root.bg.gotoAndStop(1);
_root.fader.gotoAndStop(1);
}
}
}
instance of movieClip 4633 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.gotoAndStop('menu');
}
if (Key.isDown(38)) {
_root.bg.gotoAndStop(1);
}
}
}
instance of movieClip 4639 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.gotoAndStop('menu');
_root.fader.gotoAndStop(1);
}
}
}
instance of movieClip 4646 {
onClipEvent (enterFrame) {
if (Key.isDown(40)) {
_root.gotoAndStop('menu');
_root.fader.gotoAndStop(1);
}
if (Key.isDown(32)) {
if (_root.missionselected == 'm40anim') {
_root.gotoAndStop('menu');
_root.fader.gotoAndStop(1);
} else {
_root.gotoAndStop(_root.missionselected);
}
if (_root.missionselected == 'tangiershotel') {
_root.health = 100;
_root.mags = 4;
_root.gun.gotoAndStop(_root.primary);
if (_root.difficulty !== 2) {
_root.bg.gotoAndPlay(804);
} else {
_root.bg.gotoAndPlay(1);
}
}
if (_root.missionselected == 'rsaembassy') {
_root.health = 100;
_root.mags = 4;
_root.gun.gotoAndStop(_root.primary);
if (_root.difficulty !== 2) {
_root.bg.gotoAndPlay(1302);
} else {
_root.bg.gotoAndPlay(1);
}
}
if (_root.missionselected == 'kosovobase') {
_root.health = 100;
_root.mags = 4;
_root.gun.gotoAndStop(_root.primary);
if (_root.difficulty !== 2) {
_root.bg.gotoAndPlay(1083);
} else {
_root.bg.gotoAndPlay(1);
}
}
_root.fader.gotoAndStop(1);
}
}
}
instance of movieClip 4672 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.gotoAndStop('menu');
_root.fader.gotoAndStop(1);
}
}
}
instance of movieClip 4683 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.gotoAndStop('menu');
_root.fader.gotoAndStop(1);
}
}
}
instance of movieClip 4692 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.gotoAndStop('menu');
_root.fader.gotoAndStop(1);
}
}
}
instance of movieClip 4702 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.gotoAndStop('menu');
_root.fader.gotoAndStop(1);
}
}
}
instance of movieClip 4714 {
onClipEvent (enterFrame) {
if (Key.isDown(32) && this._currentframe == 20) {
_root.gotoAndStop('menu');
_root.fader.gotoAndStop(1);
}
}
}
}
button 4721 {
on (press) {
_root.bg.play();
_root.pauses = false;
_root.timing = true;
_root.curs._visible = false;
_root.gameMenu.gotoAndStop(1);
}
}
button 4727 {
on (press) {
_root.gotoAndStop('menu');
}
}
movieClip 4729 {
frame 1 {
stop();
}
instance of movieClip 1592 {
onClipEvent (load) {
if (_root.showFps == false) {
this.gotoAndStop(1);
} else {
if (_root.showFps == true) {
this.gotoAndStop(2);
}
}
}
}
}
instance curs of movieClip 1193 {
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
Mouse.hide();
_root.follow();
}
onClipEvent (mouseDown) {
this.box.gotoAndStop(1);
}
}
movieClip 4736 {
}
instance of movieClip 4736 {
onClipEvent (load) {
if (_root.bmpset == false) {
this._visible = false;
} else {
this._visible = true;
}
}
}
frame 5 {
function mousefollow() {
_root.follower._x = _xmouse;
_root.follower._y = _ymouse;
updateAfterEvent();
}
function mousefollow2() {
_root.follower2._x = _xmouse;
_root.follower2._y = _ymouse;
updateAfterEvent();
}
function shooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 3;
if (_root.suppressed == false) {
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
}
function shotgunshooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2.gotoAndPlay(2);
_root.gun.accuracy.shotter2._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3.gotoAndPlay(2);
_root.gun.accuracy.shotter3._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4.gotoAndPlay(2);
_root.gun.accuracy.shotter4._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5.gotoAndPlay(2);
_root.gun.accuracy.shotter5._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6.gotoAndPlay(2);
_root.gun.accuracy.shotter6._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7.gotoAndPlay(2);
_root.gun.accuracy.shotter7._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8.gotoAndPlay(2);
_root.gun.accuracy.shotter8._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9.gotoAndPlay(2);
_root.gun.accuracy.shotter9._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 8;
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker() {
spark = _root.mcCaller.attachMovie('sparks', 'sparks' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker2() {
spark2 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker3() {
spark3 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker4() {
spark4 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker5() {
spark5 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker6() {
spark6 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker7() {
spark7 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker8() {
spark8 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker9() {
spark9 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function pistolshellcall() {
shell1 = _root.mcCaller.attachMovie('shellPistol', 'shellPistol' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function rifleshellcall() {
shell2 = _root.mcCaller.attachMovie('shellRifle', 'shellRifle' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function shotgunshellcall() {
shell3 = _root.mcCaller.attachMovie('shellShotgun', 'shellShotgun' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function bloodspray() {
bloodsprays = _root.bg.callerBloodspray.attachMovie('bloodSpray', 'bloodSpray' + _root.bg.callerBloodspray.getNextHighestDepth(), _root.bg.callerBloodspray.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodspray._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodspray._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function bloodsplat() {
bloodsplats = _root.bg.callerBloodsplat.attachMovie('bloodSplat', 'bloodSplat' + _root.bg.callerBloodsplat.getNextHighestDepth(), _root.bg.callerBloodsplat.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodsplat._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodsplat._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function shot() {
if (_root.difficulty == 0) {
num = random(6);
} else {
if (_root.difficulty == 1) {
num = random(5);
} else {
if (_root.difficulty == 2) {
num = random(4);
}
}
}
if (num == 0 && _root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 5 + random(10);
} else {
if (_root.difficulty == 1) {
_root.health -= 10 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 20 + random(20);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
function smgShot() {
if (_root.difficulty == 0) {
num = random(7);
} else {
if (_root.difficulty == 1) {
num = random(6);
} else {
if (_root.difficulty == 2) {
num = random(5);
}
}
}
if (num == 0 && _root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 5 + random(10);
} else {
if (_root.difficulty == 1) {
_root.health -= 10 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 20 + random(20);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
_root.selector = 1;
_root.healed = false;
_root.cover = false;
if (_root.vestHave == false) {
_root.mags = 4;
} else {
_root.mags = 6;
}
if (_root.secondary == 'op') {
mag2 = 7;
mag2store = 7;
} else {
if (_root.secondary == 'glock') {
mag2 = 17;
mag2store = 17;
} else {
mag2 = 12;
mag2store = 12;
}
}
if (_root.primary == 'moss') {
mag1 = 8;
mag1store = 8;
} else {
if (_root.primary == 'xm') {
mag1 = 8;
mag1store = 8;
} else {
mag1 = 30;
magstore = 30;
}
}
}
movieClip 4740 {
}
movieClip 4825 {
}
movieClip 4827 {
}
movieClip 4828 {
frame 16 {
stop();
}
}
movieClip 4840 {
frame 20 {
stop();
_parent.gotoAndStop('shoot1');
}
}
movieClip 4860 {
frame 30 {
stop();
_parent.gotoAndStop('shoot1');
}
}
movieClip 4861 {
frame 8 {
thisnum = random(5);
}
frame 10 {
if (thisnum > 0) {
_root.shot();
}
}
frame 16 {
thisnum = random(5);
}
frame 18 {
if (thisnum > 0) {
_root.shot();
}
}
frame 22 {
thisnum = random(5);
}
frame 24 {
if (thisnum > 0) {
_root.shot();
}
}
frame 32 {
thisnum = random(5);
}
frame 34 {
if (thisnum > 0) {
_root.shot();
}
}
frame 39 {
thisnum = random(5);
}
frame 41 {
if (thisnum > 0) {
_root.shot();
}
}
frame 49 {
thisnum = random(5);
}
frame 51 {
if (thisnum > 0) {
_root.shot();
}
}
frame 59 {
thisnum = random(5);
}
frame 61 {
if (thisnum > 0) {
_root.shot();
}
}
frame 66 {
thisnum = random(5);
}
frame 68 {
if (thisnum > 0) {
_root.shot();
}
}
frame 74 {
thisnum = random(5);
}
frame 76 {
if (thisnum > 0) {
_root.shot();
}
}
frame 84 {
thisnum = random(5);
}
frame 86 {
if (thisnum > 0) {
_root.shot();
}
}
frame 92 {
thisnum = random(5);
}
frame 94 {
if (thisnum > 0) {
_root.shot();
}
}
frame 103 {
thisnum = random(5);
}
frame 105 {
if (thisnum > 0) {
_root.shot();
}
}
}
movieClip 4862 {
frame 1 {
stop();
}
instance of movieClip 4840 {
onClipEvent (load) {
this.gotoAndPlay(random(5) + 1);
}
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodsplat();
_root.bloodspray();
++_root.headshots;
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
_parent.gotoAndStop(6);
}
++i;
}
}
}
instance of movieClip 4860 {
onClipEvent (load) {
this.gotoAndPlay(random(10) + 1);
}
}
instance of movieClip 4861 {
onClipEvent (load) {
this.gotoAndPlay(random(6));
}
}
frame 4 {
++_root.kills;
++_root.mkills;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
if (_root.suppressed == true) {
++_root.silentkills;
}
var s = 1 + random(9);
die = new Sound();
die.attachSound('enemyDeath' + s);
die.start();
}
instance of movieClip 466 {
onClipEvent (load) {
var num = 1 + random(5);
this.gotoAndStop(num);
}
}
frame 5 {
var s = 1 + random(5);
hurt = new Sound();
hurt.attachSound('hurt' + s);
hurt.start();
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodsplat();
_root.bloodspray();
++_root.headshots;
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
_parent.gotoAndStop(6);
}
++i;
}
}
}
frame 6 {
++_root.kills;
++_root.mkills;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
if (_root.suppressed == true) {
++_root.silentkills;
}
var s = 1 + random(4);
hs = new Sound();
hs.attachSound('headshot' + s);
hs.start();
}
instance of movieClip 637 {
onClipEvent (load) {
num = 1 + random(3);
this.gotoAndStop(num);
}
}
}
movieClip 4863 {
instance main of movieClip 4862 {
onClipEvent (load) {
thishealth = 3;
num = random(2);
if (num == 1) {
this._visible = true;
++_root.targetstotal;
this.gotoAndStop(random(2) + 1);
} else {
this._visible = false;
this.gotoAndStop('end');
}
}
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true) && this._currentframe !== 6 && this._visible == true) {
thishealth -= _root.power;
_root.bloodsplat();
_root.bloodspray();
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
if (this._currentframe !== 4 && this._currentframe !== 6) {
this.gotoAndStop('wounded1');
}
}
++i;
}
if (thishealth <= 0 && this._currentframe !== 6) {
this.gotoAndStop('death');
}
}
}
}
movieClip 4920 {
frame 20 {
stop();
_parent.gotoAndStop('shoot1');
}
}
movieClip 4927 {
frame 30 {
stop();
_parent.gotoAndStop('shoot1');
}
}
movieClip 4928 {
frame 9 {
_root.smgShot();
}
frame 11 {
_root.smgShot();
}
frame 13 {
_root.smgShot();
}
frame 20 {
_root.smgShot();
}
frame 22 {
_root.smgShot();
}
frame 24 {
_root.smgShot();
}
frame 26 {
_root.smgShot();
}
frame 28 {
_root.smgShot();
}
frame 39 {
_root.smgShot();
}
frame 41 {
_root.smgShot();
}
frame 46 {
_root.smgShot();
}
frame 48 {
_root.smgShot();
}
frame 56 {
_root.smgShot();
}
frame 58 {
_root.smgShot();
}
frame 60 {
_root.smgShot();
}
frame 62 {
_root.smgShot();
}
frame 113 {
gotoAndPlay(1);
}
}
movieClip 4929 {
frame 1 {
stop();
}
instance of movieClip 4920 {
onClipEvent (load) {
this.gotoAndPlay(random(5) + 1);
}
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodsplat();
_root.bloodspray();
++_root.headshots;
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
_parent.gotoAndStop(6);
}
++i;
}
}
}
instance of movieClip 4927 {
onClipEvent (load) {
this.gotoAndPlay(random(10) + 1);
}
}
frame 4 {
++_root.kills;
++_root.mkills;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
if (_root.suppressed == true) {
++_root.silentkills;
}
var s = 1 + random(9);
die = new Sound();
die.attachSound('enemyDeath' + s);
die.start();
}
instance of movieClip 982 {
onClipEvent (load) {
var num = 1 + random(5);
this.gotoAndStop(num);
}
}
frame 5 {
var s = 1 + random(5);
hurt = new Sound();
hurt.attachSound('hurt' + s);
hurt.start();
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodsplat();
_root.bloodspray();
++_root.headshots;
++_root.hits;
++_root.mhits;
_parent.gotoAndStop(6);
}
++i;
}
}
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodsplat();
_root.bloodspray();
++_root.headshots;
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
_parent.gotoAndStop(6);
}
++i;
}
}
}
frame 6 {
++_root.kills;
++_root.mkills;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
if (_root.suppressed == true) {
++_root.silentkills;
}
var s = 1 + random(4);
hs = new Sound();
hs.attachSound('headshot' + s);
hs.start();
}
}
movieClip 4930 {
instance main of movieClip 4929 {
onClipEvent (load) {
thishealth = 3;
num = random(2);
if (num == 1) {
this._visible = true;
++_root.targetstotal;
this.gotoAndStop(random(2) + 1);
} else {
this._visible = false;
this.gotoAndStop('end');
}
}
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true) && this._currentframe !== 6 && this._visible == true) {
thishealth -= _root.power;
_root.bloodsplat();
_root.bloodspray();
++_root.hits;
++_root.mhits;
var s = 1 + random(5);
blooder = new Sound();
blooder.attachSound('blood' + s);
blooder.start();
if (this._currentframe !== 4 && this._currentframe !== 6) {
this.gotoAndStop('wounded1');
}
}
++i;
}
if (thishealth <= 0 && this._currentframe !== 6) {
this.gotoAndStop('death');
}
}
}
}
movieClip 5331 {
frame 1 {
_root.gun.gotoAndStop('empty');
}
frame 312 {
_root.gun.gotoAndStop(_root.primary);
_root.pistolmode = false;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
}
frame 314 {
_root.actions.gotoAndStop(1);
_root.targetstotal = 0;
_root.targetshit = 0;
}
frame 324 {
pausable = true;
}
frame 388 {
pausable = false;
}
frame 392 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 413 {
pausable = true;
}
frame 455 {
pausable = false;
}
frame 466 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 495 {
pausable = true;
}
frame 576 {
pausable = false;
}
frame 578 {
stop();
_root.actions.gotoAndStop('door');
}
frame 580 {
_root.actions.gotoAndStop(1);
}
frame 589 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 614 {
pausable = true;
}
frame 641 {
_root.checkpoint = 'check2';
_root.hud.checkpoint.play();
_root.actions.gotoAndStop(1);
_root.gun.gotoAndStop(_root.primary);
_root.targetstotal = 0;
_root.targetshit = 0;
_root.pistolmode = false;
}
frame 674 {
pausable = false;
}
frame 676 {
stop();
_root.actions.gotoAndStop('door');
}
frame 678 {
_root.actions.gotoAndStop(1);
}
frame 688 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 713 {
pausable = true;
}
frame 753 {
pausable = false;
}
frame 759 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 785 {
pausable = true;
}
frame 862 {
pausable = false;
}
frame 875 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 898 {
pausable = true;
}
frame 904 {
_root.gun.gunsel.gotoAndStop('holster');
}
frame 910 {
_root.gun.gotoAndStop('empty');
}
frame 1030 {
_root.gun.gotoAndStop('empty');
}
frame 1031 {
stop();
_root.fader.gotoAndStop('missionwin');
if (_root.mossHave == false) {
_root.positionArray.push(10);
_root.mossHave = true;
}
if (_root.mission2a == false) {
++_root.wins;
}
_root.mission2a = true;
_root.missionselected = 'tangiershotel';
}
}
instance bg of movieClip 5331 {
onClipEvent (load) {
bgx = this._x;
bgy = this._y;
amt = 0;
if (_root.difficulty !== 2) {
this.gotoAndPlay(_root.checkpoint);
} else {
this.gotoAndPlay(1);
}
if (_root.checkpoint !== 'check1') {
_root.gun.gotoAndStop(_root.primary);
}
}
onClipEvent (enterFrame) {
if (_root.blurmode == true) {
myBlurFilter = new flash.filters.BlurFilter(amt, amt, 1);
myFilterArray = new Array();
myFilterArray.push(myBlurFilter);
this.filters = myFilterArray;
amt -= 2;
if (amt < 0) {
amt = 0;
}
}
if (this._x > bgx) {
--this._x;
} else {
if (this._x < bgx) {
++this._x;
}
}
if (this._y > bgy) {
--this._y;
} else {
if (this._y < bgy) {
this._y += 2;
}
}
if (Key.isDown(40)) {
_root.hud.pending.gotoAndStop(2);
}
if (this.pausable == true && _root.hud.pending._currentframe == 2) {
this.stop();
_root.pauses = true;
_root.gameMenu.gotoAndStop(2);
_root.curs._visible = true;
_root.hud.pending.gotoAndStop(1);
}
}
}
frame 6 {
function mousefollow() {
_root.follower._x = _xmouse;
_root.follower._y = _ymouse;
updateAfterEvent();
}
function mousefollow2() {
_root.follower2._x = _xmouse;
_root.follower2._y = _ymouse;
updateAfterEvent();
}
function shooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 3;
if (_root.suppressed == false) {
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
}
function shotgunshooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2.gotoAndPlay(2);
_root.gun.accuracy.shotter2._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3.gotoAndPlay(2);
_root.gun.accuracy.shotter3._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4.gotoAndPlay(2);
_root.gun.accuracy.shotter4._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5.gotoAndPlay(2);
_root.gun.accuracy.shotter5._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6.gotoAndPlay(2);
_root.gun.accuracy.shotter6._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7.gotoAndPlay(2);
_root.gun.accuracy.shotter7._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8.gotoAndPlay(2);
_root.gun.accuracy.shotter8._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9.gotoAndPlay(2);
_root.gun.accuracy.shotter9._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 8;
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker() {
spark = _root.mcCaller.attachMovie('sparks', 'sparks' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker2() {
spark2 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker3() {
spark3 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker4() {
spark4 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker5() {
spark5 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker6() {
spark6 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker7() {
spark7 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker8() {
spark8 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker9() {
spark9 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function pistolshellcall() {
shell1 = _root.mcCaller.attachMovie('shellPistol', 'shellPistol' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function rifleshellcall() {
shell2 = _root.mcCaller.attachMovie('shellRifle', 'shellRifle' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function shotgunshellcall() {
shell3 = _root.mcCaller.attachMovie('shellShotgun', 'shellShotgun' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function bloodspray() {
bloodsprays = _root.bg.callerBloodspray.attachMovie('bloodSpray', 'bloodSpray' + _root.bg.callerBloodspray.getNextHighestDepth(), _root.bg.callerBloodspray.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodspray._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodspray._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function bloodsplat() {
bloodsplats = _root.bg.callerBloodsplat.attachMovie('bloodSplat', 'bloodSplat' + _root.bg.callerBloodsplat.getNextHighestDepth(), _root.bg.callerBloodsplat.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodsplat._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodsplat._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function shot() {
if (_root.difficulty == 0) {
num = random(6);
} else {
if (_root.difficulty == 1) {
num = random(5);
} else {
if (_root.difficulty == 2) {
num = random(4);
}
}
}
if (num == 0 && _root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 5 + random(10);
} else {
if (_root.difficulty == 1) {
_root.health -= 10 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 20 + random(20);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
function smgShot() {
if (_root.difficulty == 0) {
num = random(7);
} else {
if (_root.difficulty == 1) {
num = random(6);
} else {
if (_root.difficulty == 2) {
num = random(5);
}
}
}
if (num == 0 && _root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 5 + random(10);
} else {
if (_root.difficulty == 1) {
_root.health -= 10 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 20 + random(20);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
_root.selector = 1;
_root.healed = false;
_root.cover = false;
if (_root.vestHave == false) {
_root.mags = 4;
} else {
_root.mags = 6;
}
if (_root.secondary == 'op') {
mag2 = 7;
mag2store = 7;
} else {
if (_root.secondary == 'glock') {
mag2 = 17;
mag2store = 17;
} else {
mag2 = 12;
mag2store = 12;
}
}
if (_root.primary == 'moss') {
mag1 = 8;
mag1store = 8;
} else {
if (_root.primary == 'xm') {
mag1 = 8;
mag1store = 8;
} else {
mag1 = 30;
magstore = 30;
}
}
}
movieClip 5336 {
}
movieClip 6433 {
}
movieClip 6435 {
instance of movieClip 6433 {
onClipEvent (load) {
if (_root.difficulty == 0) {
this._visible = true;
} else {
this._visible = false;
}
}
}
}
movieClip 6470 {
}
movieClip 6484 {
frame 20 {
stop();
_root.bg.gotoAndPlay('boom');
}
}
movieClip 6532 {
frame 69 {
++_root.targetshit;
++_root.kills;
++_root.mkills;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
}
frame 71 {
stop();
}
}
movieClip 6533 {
frame 1 {
stop();
}
instance of movieClip 6484 {
onClipEvent (load) {
if (_root.difficulty !== 0) {
this.gotoAndPlay(5);
}
}
}
}
movieClip 6605 {
}
movieClip 6610 {
frame 9 {
stop();
}
}
movieClip 6620 {
frame 1 {
_root.gun.gotoAndStop('empty');
}
frame 115 {
_root.gun.gotoAndStop(_root.primary);
_root.pistolmode = false;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
}
frame 117 {
_root.actions.gotoAndStop(1);
_root.targetstotal = 0;
_root.targetshit = 0;
}
frame 122 {
pausable = true;
}
frame 188 {
pausable = false;
}
frame 191 {
_root.crouch = false;
}
instance of movieClip 1112 enemypistol {
onClipEvent (load) {
this.main.timer.gotoAndPlay(125);
}
}
instance of movieClip 1112 enemypistol {
onClipEvent (load) {
this.main.timer.gotoAndPlay(125);
}
}
frame 202 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 228 {
pausable = true;
}
frame 232 {
_root.crouch = true;
}
frame 236 {
pausable = false;
}
frame 251 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 273 {
pausable = true;
}
frame 347 {
pausable = false;
}
frame 363 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 385 {
pausable = true;
}
frame 405 {
pausable = false;
}
frame 415 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 437 {
pausable = true;
}
frame 549 {
pausable = false;
}
frame 562 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 586 {
pausable = true;
}
frame 676 {
_root.crouch = false;
}
frame 683 {
pausable = false;
}
frame 686 {
stop();
}
instance of movieClip 680 {
onClipEvent (load) {
num = random(2);
if (num == 1) {
this._visible = true;
++_root.targetstotal;
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodsplat();
_root.bloodsplat();
_root.bloodspray();
if (this._currentframe == 3 || this._currentframe == 9) {
this.gotoAndStop('death1');
} else {
if (this._currentframe == 4 || this._currentframe == 10) {
this.gotoAndStop('death2');
} else {
if (this._currentframe == 5 || this._currentframe == 11) {
this.gotoAndStop('death3');
}
}
}
}
++i;
}
}
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 708 {
pausable = true;
}
frame 711 {
_root.crouch = true;
}
frame 804 {
_root.checkpoint = 'check2';
_root.hud.checkpoint.play();
_root.actions.gotoAndStop(1);
_root.gun.gotoAndStop(_root.primary);
_root.targetstotal = 0;
_root.targetshit = 0;
_root.pistolmode = false;
}
frame 887 {
pausable = false;
}
frame 890 {
stop();
}
instance of movieClip 680 {
onClipEvent (load) {
num = random(2);
if (num == 1) {
this._visible = true;
++_root.targetstotal;
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodsplat();
_root.bloodsplat();
_root.bloodspray();
if (this._currentframe == 3 || this._currentframe == 9) {
this.gotoAndStop('death1');
} else {
if (this._currentframe == 4 || this._currentframe == 10) {
this.gotoAndStop('death2');
} else {
if (this._currentframe == 5 || this._currentframe == 11) {
this.gotoAndStop('death3');
}
}
}
}
++i;
}
}
}
instance of movieClip 680 {
onClipEvent (load) {
num = random(2);
if (num == 1) {
this._visible = true;
++_root.targetstotal;
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodsplat();
_root.bloodsplat();
_root.bloodspray();
if (this._currentframe == 3 || this._currentframe == 9) {
this.gotoAndStop('death1');
} else {
if (this._currentframe == 4 || this._currentframe == 10) {
this.gotoAndStop('death2');
} else {
if (this._currentframe == 5 || this._currentframe == 11) {
this.gotoAndStop('death3');
}
}
}
}
++i;
}
}
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 913 {
pausable = true;
}
frame 953 {
stop();
_root.actions.gotoAndStop('door');
}
frame 955 {
_root.actions.gotoAndStop(1);
}
frame 977 {
pausable = false;
}
frame 985 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1011 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1037 {
pausable = true;
}
frame 1110 {
stop();
_root.actions.gotoAndStop('door');
}
frame 1112 {
_root.actions.gotoAndStop(1);
}
frame 1117 {
pausable = false;
}
frame 1153 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1177 {
pausable = true;
}
frame 1225 {
pausable = false;
}
frame 1227 {
stop();
}
instance of movieClip 680 {
onClipEvent (load) {
num = random(2);
if (num == 1) {
this._visible = true;
++_root.targetstotal;
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodsplat();
_root.bloodsplat();
_root.bloodspray();
if (this._currentframe == 3 || this._currentframe == 9) {
this.gotoAndStop('death1');
} else {
if (this._currentframe == 4 || this._currentframe == 10) {
this.gotoAndStop('death2');
} else {
if (this._currentframe == 5 || this._currentframe == 11) {
this.gotoAndStop('death3');
}
}
}
}
++i;
}
}
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1252 {
pausable = true;
}
frame 1302 {
pausable = false;
}
frame 1313 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1336 {
pausable = true;
}
frame 1359 {
pausable = false;
}
frame 1374 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1398 {
pausable = true;
}
frame 1450 {
pausable = false;
}
instance of movieClip 6435 {
onClipEvent (load) {
if (_root.difficulty == 0) {
this._visible = true;
} else {
this._visible = false;
}
}
}
frame 1484 {
++_root.targetstotal;
}
frame 1492 {
stop();
}
instance of movieClip 6533 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodspray();
_root.bloodsplat();
++_root.hits;
++_root.mhits;
this.gotoAndStop(3);
}
++i;
}
}
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1509 {
pausable = true;
}
frame 1524 {
_root.gun.gunsel.gotoAndStop('holster');
}
frame 1530 {
_root.gun.gotoAndStop('empty');
}
frame 1565 {
_root.fader.gotoAndStop(2);
}
frame 1570 {
stop();
_root.gotoAndStop('miss1bomb');
}
frame 1578 {
_root.fader.gotoAndStop('missionfail');
}
frame 1581 {
stop();
}
}
instance bg of movieClip 6620 {
onClipEvent (load) {
bgx = this._x;
bgy = this._y;
amt = 0;
if (_root.difficulty !== 2) {
this.gotoAndPlay(_root.checkpoint);
} else {
this.gotoAndPlay(1);
}
if (_root.checkpoint !== 'check1') {
_root.gun.gotoAndStop(_root.primary);
}
}
onClipEvent (enterFrame) {
if (_root.blurmode == true) {
myBlurFilter = new flash.filters.BlurFilter(amt, amt, 1);
myFilterArray = new Array();
myFilterArray.push(myBlurFilter);
this.filters = myFilterArray;
amt -= 2;
if (amt < 0) {
amt = 0;
}
}
if (this._x > bgx) {
--this._x;
} else {
if (this._x < bgx) {
++this._x;
}
}
if (this._y > bgy) {
--this._y;
} else {
if (this._y < bgy) {
this._y += 2;
}
}
if (Key.isDown(40)) {
_root.hud.pending.gotoAndStop(2);
}
if (this.pausable == true && _root.hud.pending._currentframe == 2) {
this.stop();
_root.pauses = true;
_root.gameMenu.gotoAndStop(2);
_root.curs._visible = true;
_root.hud.pending.gotoAndStop(1);
}
}
}
instance of movieClip 1924 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gun.accuracy.shotter1.shothit._x + _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter1.shothit._y + _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker();
}
if (this.hitTest(_root.gun.accuracy.shotter2.shothit._x + _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter2.shothit._y + _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker2();
}
if (this.hitTest(_root.gun.accuracy.shotter3.shothit._x + _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter3.shothit._y + _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker3();
}
if (this.hitTest(_root.gun.accuracy.shotter4.shothit._x + _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter4.shothit._y + _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker4();
}
if (this.hitTest(_root.gun.accuracy.shotter5.shothit._x + _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter5.shothit._y + _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker5();
}
if (this.hitTest(_root.gun.accuracy.shotter6.shothit._x + _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter6.shothit._y + _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker6();
}
if (this.hitTest(_root.gun.accuracy.shotter7.shothit._x + _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter7.shothit._y + _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker7();
}
if (this.hitTest(_root.gun.accuracy.shotter8.shothit._x + _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter8.shothit._y + _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker8();
}
if (this.hitTest(_root.gun.accuracy.shotter9.shothit._x + _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter9.shothit._y + _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker9();
}
}
}
frame 7 {
function mousefollow() {
_root.follower._x = _xmouse;
_root.follower._y = _ymouse;
updateAfterEvent();
}
function mousefollow2() {
_root.follower2._x = _xmouse;
_root.follower2._y = _ymouse;
updateAfterEvent();
}
function shooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 3;
if (_root.suppressed == false) {
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
}
function shotgunshooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2.gotoAndPlay(2);
_root.gun.accuracy.shotter2._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3.gotoAndPlay(2);
_root.gun.accuracy.shotter3._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4.gotoAndPlay(2);
_root.gun.accuracy.shotter4._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5.gotoAndPlay(2);
_root.gun.accuracy.shotter5._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6.gotoAndPlay(2);
_root.gun.accuracy.shotter6._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7.gotoAndPlay(2);
_root.gun.accuracy.shotter7._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8.gotoAndPlay(2);
_root.gun.accuracy.shotter8._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9.gotoAndPlay(2);
_root.gun.accuracy.shotter9._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 8;
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker() {
spark = _root.mcCaller.attachMovie('sparks', 'sparks' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker2() {
spark2 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker3() {
spark3 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker4() {
spark4 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker5() {
spark5 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker6() {
spark6 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker7() {
spark7 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker8() {
spark8 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker9() {
spark9 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function pistolshellcall() {
shell1 = _root.mcCaller.attachMovie('shellPistol', 'shellPistol' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function rifleshellcall() {
shell2 = _root.mcCaller.attachMovie('shellRifle', 'shellRifle' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function shotgunshellcall() {
shell3 = _root.mcCaller.attachMovie('shellShotgun', 'shellShotgun' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function bloodspray() {
bloodsprays = _root.bg.callerBloodspray.attachMovie('bloodSpray', 'bloodSpray' + _root.bg.callerBloodspray.getNextHighestDepth(), _root.bg.callerBloodspray.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodspray._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodspray._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function bloodsplat() {
bloodsplats = _root.bg.callerBloodsplat.attachMovie('bloodSplat', 'bloodSplat' + _root.bg.callerBloodsplat.getNextHighestDepth(), _root.bg.callerBloodsplat.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodsplat._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodsplat._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function shot() {
if (_root.difficulty == 0) {
num = random(6);
} else {
if (_root.difficulty == 1) {
num = random(5);
} else {
if (_root.difficulty == 2) {
num = random(4);
}
}
}
if (num == 0 && _root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 5 + random(10);
} else {
if (_root.difficulty == 1) {
_root.health -= 10 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 20 + random(20);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
function smgShot() {
if (_root.difficulty == 0) {
num = random(7);
} else {
if (_root.difficulty == 1) {
num = random(6);
} else {
if (_root.difficulty == 2) {
num = random(5);
}
}
}
if (num == 0 && _root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 5 + random(10);
} else {
if (_root.difficulty == 1) {
_root.health -= 10 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 20 + random(20);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
_root.selector = 1;
_root.healed = false;
_root.cover = false;
if (_root.vestHave == false) {
_root.mags = 4;
} else {
_root.mags = 6;
}
if (_root.secondary == 'op') {
mag2 = 7;
mag2store = 7;
} else {
if (_root.secondary == 'glock') {
mag2 = 17;
mag2store = 17;
} else {
mag2 = 12;
mag2store = 12;
}
}
if (_root.primary == 'moss') {
mag1 = 8;
mag1store = 8;
} else {
if (_root.primary == 'xm') {
mag1 = 8;
mag1store = 8;
} else {
mag1 = 30;
magstore = 30;
}
}
}
movieClip 6623 {
}
movieClip 6662 {
}
movieClip 6663 {
}
movieClip 6699 {
}
movieClip 6751 {
}
movieClip 6752 {
frame 78 {
stop();
}
}
movieClip 8406 {
}
movieClip 8418 {
frame 20 {
if (_root.difficulty !== 0) {
gotoAndPlay(30);
}
}
frame 38 {
_root.bg.hostage2.gotoAndStop(2);
}
frame 45 {
stop();
}
}
movieClip 8488 {
}
movieClip 8490 {
frame 35 {
stop();
}
}
movieClip 8491 {
frame 40 {
++_root.kills;
++_root.mkills;
++_root.targetshit;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
stop();
}
}
movieClip 8492 {
frame 1 {
stop();
}
instance of movieClip 8418 {
onClipEvent (load) {
if (_root.difficulty !== 0) {
this.gotoAndPlay(5);
}
}
}
}
movieClip 8497 {
}
movieClip 8517 {
frame 30 {
if (_root.difficulty !== 0) {
gotoAndPlay(40);
}
}
frame 53 {
_root.bg.hostage1.gotoAndStop(2);
}
frame 60 {
stop();
}
}
movieClip 8538 {
frame 20 {
++_root.kills;
++_root.mkills;
++_root.targetshit;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
stop();
}
}
movieClip 8539 {
frame 1 {
stop();
}
instance of movieClip 8517 {
onClipEvent (load) {
if (_root.difficulty !== 0) {
this.gotoAndPlay(5);
}
}
}
}
movieClip 8541 {
}
movieClip 8544 {
}
movieClip 8546 {
}
movieClip 8566 {
frame 15 {
stop();
++_root.kills;
++_root.mkills;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
_root.fader.gotoAndStop('missionfail');
}
}
movieClip 8567 {
frame 1 {
stop();
}
}
movieClip 8573 {
}
movieClip 8600 {
frame 15 {
++_root.kills;
++_root.mkills;
if (_root.guntype == 'secondary') {
++_root.pistolkills;
}
stop();
_root.fader.gotoAndStop('missionfail');
}
}
movieClip 8601 {
frame 1 {
stop();
}
}
movieClip 8615 {
frame 1 {
_root.gun.gotoAndStop('empty');
}
frame 91 {
_root.pistolmode = true;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
}
frame 93 {
_root.actions.gotoAndStop(1);
_root.targetstotal = 0;
_root.targetshit = 0;
}
frame 160 {
if (_root.emaerialcombatant == false) {
++_root.emblems;
_root.hud.emblemget.gotoAndPlay(2);
_root.emaerialcombatant = true;
}
}
frame 648 {
_root.checkpoint = 'check2';
_root.hud.checkpoint.play();
_root.actions.gotoAndStop(1);
_root.targetstotal = 0;
_root.targetshit = 0;
_root.pistolmode = true;
}
frame 655 {
_root.gun.gotoAndStop(_root.secondary);
}
frame 668 {
pausable = false;
}
frame 702 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 728 {
pausable = true;
}
frame 778 {
pausable = false;
}
frame 800 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 830 {
pausable = true;
}
frame 875 {
pausable = false;
}
frame 924 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 950 {
pausable = true;
}
frame 953 {
_root.pistolmode = false;
}
frame 1036 {
pausable = false;
}
frame 1038 {
stop();
_root.actions.gotoAndStop('door');
}
frame 1040 {
_root.actions.gotoAndStop(1);
}
frame 1060 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1088 {
pausable = true;
}
frame 1155 {
pausable = false;
}
frame 1158 {
stop();
_root.actions.gotoAndStop('door');
}
frame 1160 {
_root.actions.gotoAndStop(1);
}
frame 1177 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1204 {
pausable = true;
}
frame 1243 {
pausable = false;
}
frame 1245 {
stop();
_root.actions.gotoAndStop('door');
}
frame 1247 {
_root.actions.gotoAndStop(1);
}
frame 1262 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1289 {
pausable = true;
}
frame 1302 {
_root.checkpoint = 'check3';
_root.hud.checkpoint.play();
_root.gun.gotoAndStop(_root.primary);
_root.actions.gotoAndStop(1);
_root.targetstotal = 0;
_root.targetshit = 0;
_root.pistolmode = false;
}
frame 1370 {
pausable = false;
}
frame 1372 {
stop();
_root.actions.gotoAndStop('door');
}
frame 1374 {
_root.actions.gotoAndStop(1);
}
frame 1385 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1413 {
pausable = true;
}
frame 1487 {
pausable = false;
}
frame 1490 {
stop();
_root.actions.gotoAndStop('door');
}
frame 1492 {
_root.actions.gotoAndStop(1);
}
frame 1505 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1530 {
pausable = true;
}
frame 1584 {
pausable = false;
}
frame 1593 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1621 {
pausable = true;
}
frame 1698 {
pausable = false;
}
frame 1700 {
stop();
_root.actions.gotoAndStop('door');
}
frame 1702 {
_root.actions.gotoAndStop(1);
}
frame 1715 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1739 {
pausable = true;
}
frame 1810 {
pausable = false;
}
frame 1813 {
stop();
_root.actions.gotoAndStop('door');
}
frame 1815 {
_root.actions.gotoAndStop(1);
}
frame 1835 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1863 {
pausable = true;
}
frame 1921 {
pausable = false;
}
frame 1923 {
stop();
_root.actions.gotoAndStop('door');
}
frame 1925 {
_root.actions.gotoAndStop(1);
}
frame 1938 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1964 {
pausable = true;
}
frame 2025 {
pausable = false;
}
frame 2027 {
stop();
_root.actions.gotoAndStop('door');
}
frame 2029 {
_root.actions.gotoAndStop(1);
}
frame 2047 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 2116 {
pausable = true;
}
instance of movieClip 6435 {
onClipEvent (load) {
if (_root.difficulty == 0) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 6435 {
onClipEvent (load) {
if (_root.difficulty == 0) {
this._visible = true;
} else {
this._visible = false;
}
}
}
frame 2178 {
pausable = false;
}
frame 2181 {
stop();
_root.actions.gotoAndStop('door');
}
frame 2183 {
_root.actions.gotoAndStop(1);
}
frame 2201 {
_root.targetstotal += 2;
}
instance enemy1 of movieClip 8539 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodspray();
_root.bloodsplat();
this.gotoAndStop(2);
}
++i;
}
}
}
instance enemy2 of movieClip 8492 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodspray();
_root.bloodsplat();
++_root.hits;
++_root.mhits;
this.gotoAndStop(2);
}
++i;
}
}
}
instance hostage1 of movieClip 8567 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodspray();
_root.bloodsplat();
++_root.hits;
++_root.mhits;
this.gotoAndStop(2);
}
++i;
}
}
}
instance hostage2 of movieClip 8601 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.bloodspray();
_root.bloodsplat();
++_root.hits;
++_root.mhits;
this.gotoAndStop(2);
}
++i;
}
}
}
frame 2203 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 2207 {
_root.gun.gunsel.gotoAndStop('holster');
}
frame 2213 {
_root.gun.gotoAndStop('empty');
}
frame 2217 {
stop();
if (_root.bg.hostage1._currentframe == 1 && _root.bg.hostage2._currentframe == 1) {
play();
} else {
stop();
_root.fader.gotoAndStop('missionfail');
}
}
frame 2349 {
stop();
_root.fader.gotoAndStop('missionwin');
if (_root.mission4a == false) {
++_root.wins;
}
_root.mission4a = true;
_root.missionselected = 'm40anim';
if (_root.akHave == false) {
_root.positionArray.push(8);
_root.akHave = true;
}
}
}
instance bg of movieClip 8615 {
onClipEvent (load) {
bgx = this._x;
bgy = this._y;
amt = 0;
if (_root.difficulty !== 2) {
this.gotoAndPlay(_root.checkpoint);
} else {
this.gotoAndPlay(1);
}
if (_root.checkpoint !== 'check1') {
_root.gun.gotoAndStop(_root.primary);
}
}
onClipEvent (enterFrame) {
if (_root.blurmode == true) {
myBlurFilter = new flash.filters.BlurFilter(amt, amt, 1);
myFilterArray = new Array();
myFilterArray.push(myBlurFilter);
this.filters = myFilterArray;
amt -= 2;
if (amt < 0) {
amt = 0;
}
}
if (this._x > bgx) {
--this._x;
} else {
if (this._x < bgx) {
++this._x;
}
}
if (this._y > bgy) {
--this._y;
} else {
if (this._y < bgy) {
this._y += 2;
}
}
if (Key.isDown(40)) {
_root.hud.pending.gotoAndStop(2);
}
if (this.pausable == true && _root.hud.pending._currentframe == 2) {
this.stop();
_root.pauses = true;
_root.gameMenu.gotoAndStop(2);
_root.curs._visible = true;
_root.hud.pending.gotoAndStop(1);
}
}
}
frame 8 {
function mousefollow() {
_root.follower._x = _xmouse;
_root.follower._y = _ymouse;
updateAfterEvent();
}
function mousefollow2() {
_root.follower2._x = _xmouse;
_root.follower2._y = _ymouse;
updateAfterEvent();
}
function shooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 3;
if (_root.suppressed == false) {
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
}
function shotgunshooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2.gotoAndPlay(2);
_root.gun.accuracy.shotter2._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3.gotoAndPlay(2);
_root.gun.accuracy.shotter3._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4.gotoAndPlay(2);
_root.gun.accuracy.shotter4._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5.gotoAndPlay(2);
_root.gun.accuracy.shotter5._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6.gotoAndPlay(2);
_root.gun.accuracy.shotter6._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7.gotoAndPlay(2);
_root.gun.accuracy.shotter7._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8.gotoAndPlay(2);
_root.gun.accuracy.shotter8._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9.gotoAndPlay(2);
_root.gun.accuracy.shotter9._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 8;
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker() {
spark = _root.mcCaller.attachMovie('sparks', 'sparks' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker2() {
spark2 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker3() {
spark3 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker4() {
spark4 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker5() {
spark5 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker6() {
spark6 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker7() {
spark7 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker8() {
spark8 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker9() {
spark9 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function pistolshellcall() {
shell1 = _root.mcCaller.attachMovie('shellPistol', 'shellPistol' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function rifleshellcall() {
shell2 = _root.mcCaller.attachMovie('shellRifle', 'shellRifle' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function shotgunshellcall() {
shell3 = _root.mcCaller.attachMovie('shellShotgun', 'shellShotgun' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function bloodspray() {
bloodsprays = _root.bg.callerBloodspray.attachMovie('bloodSpray', 'bloodSpray' + _root.bg.callerBloodspray.getNextHighestDepth(), _root.bg.callerBloodspray.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodspray._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodspray._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function bloodsplat() {
bloodsplats = _root.bg.callerBloodsplat.attachMovie('bloodSplat', 'bloodSplat' + _root.bg.callerBloodsplat.getNextHighestDepth(), _root.bg.callerBloodsplat.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodsplat._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodsplat._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function shot() {
if (_root.difficulty == 0) {
num = random(6);
} else {
if (_root.difficulty == 1) {
num = random(5);
} else {
if (_root.difficulty == 2) {
num = random(4);
}
}
}
if (num == 0 && _root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 5 + random(10);
} else {
if (_root.difficulty == 1) {
_root.health -= 10 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 20 + random(20);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
function smgShot() {
if (_root.difficulty == 0) {
num = random(7);
} else {
if (_root.difficulty == 1) {
num = random(6);
} else {
if (_root.difficulty == 2) {
num = random(5);
}
}
}
if (num == 0 && _root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 5 + random(10);
} else {
if (_root.difficulty == 1) {
_root.health -= 10 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 20 + random(20);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
_root.selector = 1;
_root.healed = false;
_root.cover = false;
if (_root.vestHave == false) {
_root.mags = 4;
} else {
_root.mags = 6;
}
if (_root.secondary == 'op') {
mag2 = 7;
mag2store = 7;
} else {
if (_root.secondary == 'glock') {
mag2 = 17;
mag2store = 17;
} else {
mag2 = 12;
mag2store = 12;
}
}
if (_root.primary == 'moss') {
mag1 = 8;
mag1store = 8;
} else {
if (_root.primary == 'xm') {
mag1 = 8;
mag1store = 8;
} else {
mag1 = 30;
magstore = 30;
}
}
}
frame 8 {
windage = 1;
_root.ambience1.start(0, 99);
}
frame 8 {
randomnum = 1 + random(3);
delay = 0;
onEnterFrame = function () {
if (_root.snowing == true) {
++delay;
if (delay == 2) {
delay = 0;
snow = adder.attachMovie('flake', 'flake' + _root.adder.getNextHighestDepth(), _root.adder.getNextHighestDepth(), {'_x': random(1500), '_y': -10});
snow.speed = randomnum;
snow._xscale *= randomnum;
snow._yscale *= randomnum;
snow.gotoAndPlay(random(160));
randomnum = 1 + random(3);
}
}
snow.onEnterFrame = function () {
this._y += this.speed;
this._x += _root.windage / 1.5;
if (this._y > 450) {
this.removeMovieClip();
}
};
};
}
movieClip 8619 {
}
movieClip 9745 {
}
movieClip 9748 {
}
movieClip 9749 {
}
movieClip 9750 {
}
movieClip 9753 {
}
movieClip 9821 {
frame 1 {
_root.pauses = true;
}
frame 40 {
_root.gun.gunsel.gotoAndStop('holster');
}
frame 46 {
_root.gun.gotoAndStop('empty');
}
frame 143 {
stop();
_root.fader.gotoAndStop('missionwin');
if (_root.mission6a == false) {
++_root.wins;
}
_root.mission6a = true;
_root.missionselected = 'somaliastreet';
}
}
movieClip 9872 {
frame 70 {
stop();
}
}
movieClip 9876 {
frame 1 {
_root.pauses = true;
}
frame 50 {
stop();
_root.fader.gotoAndStop('missionfail');
}
}
movieClip 9877 {
instance of movieClip 9745 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_parent.gotoAndStop(36);
}
++i;
}
}
}
instance of movieClip 9750 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_parent.gotoAndStop(41);
}
++i;
}
}
}
frame 30 {
stop();
_root.gotoAndStop('russianheadshot');
}
frame 36 {
stop();
}
frame 41 {
stop();
}
}
movieClip 9887 {
frame 1 {
_root.gun.gotoAndStop('empty');
}
frame 294 {
_root.pistolmode = false;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
_root.snowing = true;
}
frame 296 {
_root.actions.gotoAndStop(1);
_root.targetstotal = 0;
_root.targetshit = 0;
}
frame 303 {
pausable = true;
}
frame 433 {
_root.checkpoint = 'check2';
_root.hud.checkpoint.play();
_root.actions.gotoAndStop(1);
_root.targetstotal = 0;
_root.targetshit = 0;
_root.pistolmode = false;
}
frame 444 {
_root.gun.gotoAndStop(_root.primary);
}
frame 479 {
pausable = false;
}
frame 487 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 513 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 534 {
pausable = true;
}
frame 550 {
pausable = false;
}
frame 552 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 578 {
pausable = true;
}
frame 618 {
pausable = false;
}
frame 628 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 647 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 668 {
_root.crouch = false;
}
frame 672 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 678 {
_root.crouch = true;
}
frame 695 {
pausable = true;
}
frame 784 {
pausable = false;
}
frame 787 {
_root.snowing = false;
}
frame 789 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 815 {
pausable = true;
}
frame 874 {
pausable = false;
}
frame 877 {
stop();
_root.actions.gotoAndStop('door');
}
frame 879 {
_root.actions.gotoAndStop(1);
}
frame 888 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 913 {
pausable = true;
}
frame 945 {
pausable = false;
}
frame 958 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 986 {
pausable = true;
}
frame 1036 {
pausable = false;
}
frame 1039 {
stop();
_root.actions.gotoAndStop('door');
}
frame 1041 {
_root.actions.gotoAndStop(1);
}
frame 1051 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1077 {
pausable = true;
}
frame 1091 {
_root.gun.gunsel.gotoAndStop('holster');
}
frame 1101 {
_root.gun.gotoAndStop('empty');
}
frame 1106 {
_root.checkpoint = 'check3';
_root.hud.checkpoint.play();
_root.actions.gotoAndStop(1);
_root.targetstotal = 0;
_root.targetshit = 0;
_root.pistolmode = false;
_root.gun.gotoAndStop('empty');
}
frame 1200 {
_root.nvg = true;
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (Key.isDown(86)) {
_root.ambience1.stop();
_root.bg.play();
}
}
}
frame 1221 {
_root.gun.gotoAndStop(_root.primary);
}
frame 1239 {
pausable = false;
}
frame 1251 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1283 {
pausable = true;
}
frame 1327 {
pausable = false;
}
frame 1340 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1366 {
pausable = true;
}
frame 1423 {
pausable = false;
}
frame 1426 {
stop();
_root.actions.gotoAndStop('door');
}
frame 1428 {
_root.actions.gotoAndStop(1);
}
frame 1439 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1465 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1490 {
pausable = true;
}
frame 1586 {
pausable = false;
}
frame 1589 {
stop();
_root.actions.gotoAndStop('door');
}
frame 1591 {
_root.actions.gotoAndStop(1);
}
frame 1598 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1696 {
pausable = true;
}
frame 1756 {
pausable = false;
}
frame 1768 {
stop();
_root.actions.gotoAndStop('door');
}
frame 1770 {
_root.actions.gotoAndStop(1);
}
instance of movieClip 6435 {
onClipEvent (load) {
if (_root.difficulty == 0) {
this._visible = true;
} else {
this._visible = false;
}
}
}
frame 1777 {
_root.nvg = false;
}
instance enemy of movieClip 9877 {
onClipEvent (load) {
if (_root.difficulty !== 0) {
this.gotoAndPlay(10);
}
}
}
frame 1794 {
stop();
}
}
instance bg of movieClip 9887 {
onClipEvent (load) {
bgx = this._x;
bgy = this._y;
amt = 0;
if (_root.difficulty !== 2) {
this.gotoAndPlay(_root.checkpoint);
} else {
this.gotoAndPlay(1);
}
if (_root.checkpoint !== 'check1') {
_root.gun.gotoAndStop(_root.primary);
}
}
onClipEvent (enterFrame) {
if (_root.blurmode == true) {
myBlurFilter = new flash.filters.BlurFilter(amt, amt, 1);
myFilterArray = new Array();
myFilterArray.push(myBlurFilter);
this.filters = myFilterArray;
amt -= 2;
if (amt < 0) {
amt = 0;
}
}
if (this._x > bgx) {
--this._x;
} else {
if (this._x < bgx) {
++this._x;
}
}
if (this._y > bgy) {
--this._y;
} else {
if (this._y < bgy) {
this._y += 2;
}
}
if (Key.isDown(40)) {
_root.hud.pending.gotoAndStop(2);
}
if (this.pausable == true && _root.hud.pending._currentframe == 2) {
this.stop();
_root.pauses = true;
_root.gameMenu.gotoAndStop(2);
_root.curs._visible = true;
_root.hud.pending.gotoAndStop(1);
}
}
}
instance of movieClip 1924 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gun.accuracy.shotter1.shothit._x + _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter1.shothit._y + _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker();
}
if (this.hitTest(_root.gun.accuracy.shotter2.shothit._x + _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter2.shothit._y + _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker2();
}
if (this.hitTest(_root.gun.accuracy.shotter3.shothit._x + _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter3.shothit._y + _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker3();
}
if (this.hitTest(_root.gun.accuracy.shotter4.shothit._x + _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter4.shothit._y + _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker4();
}
if (this.hitTest(_root.gun.accuracy.shotter5.shothit._x + _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter5.shothit._y + _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker5();
}
if (this.hitTest(_root.gun.accuracy.shotter6.shothit._x + _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter6.shothit._y + _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker6();
}
if (this.hitTest(_root.gun.accuracy.shotter7.shothit._x + _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter7.shothit._y + _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker7();
}
if (this.hitTest(_root.gun.accuracy.shotter8.shothit._x + _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter8.shothit._y + _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker8();
}
if (this.hitTest(_root.gun.accuracy.shotter9.shothit._x + _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter9.shothit._y + _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker9();
}
}
}
movieClip 9889 {
}
frame 9 {
function mousefollow() {
_root.follower._x = _xmouse;
_root.follower._y = _ymouse;
updateAfterEvent();
}
function mousefollow2() {
_root.follower2._x = _xmouse;
_root.follower2._y = _ymouse;
updateAfterEvent();
}
function shooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 3;
if (_root.suppressed == false) {
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
}
function shotgunshooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2.gotoAndPlay(2);
_root.gun.accuracy.shotter2._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3.gotoAndPlay(2);
_root.gun.accuracy.shotter3._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4.gotoAndPlay(2);
_root.gun.accuracy.shotter4._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5.gotoAndPlay(2);
_root.gun.accuracy.shotter5._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6.gotoAndPlay(2);
_root.gun.accuracy.shotter6._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7.gotoAndPlay(2);
_root.gun.accuracy.shotter7._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8.gotoAndPlay(2);
_root.gun.accuracy.shotter8._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9.gotoAndPlay(2);
_root.gun.accuracy.shotter9._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 8;
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker() {
spark = _root.mcCaller.attachMovie('sparks', 'sparks' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker2() {
spark2 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker3() {
spark3 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker4() {
spark4 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker5() {
spark5 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker6() {
spark6 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker7() {
spark7 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker8() {
spark8 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker9() {
spark9 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function pistolshellcall() {
shell1 = _root.mcCaller.attachMovie('shellPistol', 'shellPistol' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function rifleshellcall() {
shell2 = _root.mcCaller.attachMovie('shellRifle', 'shellRifle' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function shotgunshellcall() {
shell3 = _root.mcCaller.attachMovie('shellShotgun', 'shellShotgun' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function bloodspray() {
bloodsprays = _root.bg.callerBloodspray.attachMovie('bloodSpray', 'bloodSpray' + _root.bg.callerBloodspray.getNextHighestDepth(), _root.bg.callerBloodspray.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodspray._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodspray._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function bloodsplat() {
bloodsplats = _root.bg.callerBloodsplat.attachMovie('bloodSplat', 'bloodSplat' + _root.bg.callerBloodsplat.getNextHighestDepth(), _root.bg.callerBloodsplat.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodsplat._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodsplat._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function shot() {
if (_root.difficulty == 0) {
num = random(6);
} else {
if (_root.difficulty == 1) {
num = random(5);
} else {
if (_root.difficulty == 2) {
num = random(4);
}
}
}
if (num == 0 && _root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 5 + random(10);
} else {
if (_root.difficulty == 1) {
_root.health -= 10 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 20 + random(20);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
function smgShot() {
if (_root.difficulty == 0) {
num = random(7);
} else {
if (_root.difficulty == 1) {
num = random(6);
} else {
if (_root.difficulty == 2) {
num = random(5);
}
}
}
if (num == 0 && _root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 5 + random(10);
} else {
if (_root.difficulty == 1) {
_root.health -= 10 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 20 + random(20);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
_root.selector = 1;
_root.healed = false;
_root.techHealth = 30;
if (_root.vestHave == false) {
_root.mags = 4;
} else {
_root.mags = 6;
}
if (_root.secondary == 'op') {
mag2 = 7;
mag2store = 7;
} else {
if (_root.secondary == 'glock') {
mag2 = 17;
mag2store = 17;
} else {
mag2 = 12;
mag2store = 12;
}
}
if (_root.primary == 'moss') {
mag1 = 8;
mag1store = 8;
} else {
if (_root.primary == 'xm') {
mag1 = 8;
mag1store = 8;
} else {
mag1 = 30;
magstore = 30;
}
}
}
movieClip 9899 {
}
movieClip 9902 {
}
movieClip 10261 {
}
movieClip 10262 {
frame 1 {
stop();
_root.cover = true;
}
frame 8 {
_root.cover = true;
}
frame 10 {
stop();
_root.cover = false;
}
}
movieClip 10265 {
}
movieClip 10267 {
frame 1 {
stop();
_root.actions.gotoAndStop('cover');
_root.gun.gotoAndStop(_root.primary);
_root.pistolmode = false;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
}
}
movieClip 10672 {
frame 1 {
stop();
_root.cover = true;
}
frame 5 {
_root.cover = true;
}
frame 6 {
_root.cover = false;
}
frame 10 {
stop();
_root.cover = false;
}
}
movieClip 10682 {
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.techHealth -= _root.power;
_root.bg.bg1.tech.gotoAndStop(2);
}
++i;
}
}
}
frame 5 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
num = random(3);
if (num == 1) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
}
frame 9 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
frame 13 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
frame 17 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
frame 21 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
}
movieClip 10684 {
}
movieClip 10685 {
instance of movieClip 10684 {
onClipEvent (enterFrame) {
this._xscale = (_root.techHealth / 30) * 100;
}
}
}
movieClip 10696 {
frame 10 {
stop();
}
}
movieClip 10709 {
instance of movieClip 10696 {
onClipEvent (load) {
this._y += random(10);
this._rotation += random(45);
}
}
frame 3 {
var s = 1 + random(5);
hurt = new Sound();
hurt.attachSound('hurt' + s);
hurt.start();
}
frame 20 {
_root.bg.bg1.tech.gotoAndStop(1);
}
}
movieClip 10710 {
frame 1 {
stop();
}
}
movieClip 10711 {
}
movieClip 10807 {
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.techHealth -= _root.power;
_root.bg.bg1.tech.gotoAndStop(2);
}
++i;
}
}
}
frame 5 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
num = random(3);
if (num == 1) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
}
frame 9 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
frame 13 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
frame 25 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
frame 29 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
frame 33 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
frame 37 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
}
movieClip 10825 {
instance of movieClip 10696 {
onClipEvent (load) {
this._y += random(10);
this._rotation += random(45);
}
}
frame 3 {
var s = 1 + random(5);
hurt = new Sound();
hurt.attachSound('hurt' + s);
hurt.start();
}
frame 20 {
_root.bg.bg1.tech.gotoAndStop(1);
}
}
movieClip 10826 {
frame 1 {
stop();
}
}
movieClip 10827 {
}
movieClip 10912 {
instance of movieClip 336 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.techHealth -= _root.power;
_root.bg.bg1.tech.gotoAndStop(2);
}
++i;
}
}
}
frame 5 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
num = random(3);
if (num == 1) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
}
frame 9 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
num = random(3);
if (num == 1) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
}
frame 13 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
num = random(3);
if (num == 1) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
}
frame 25 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
num = random(3);
if (num == 1) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
}
frame 29 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
num = random(3);
if (num == 1) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
}
frame 33 {
if (_root.cover == true) {
_root.bg.technicalShot();
} else {
if (_root.cover == false) {
num = random(3);
if (num == 1) {
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
}
}
}
}
movieClip 10914 {
instance of movieClip 10696 {
onClipEvent (load) {
this._y += random(10);
this._rotation += random(45);
}
}
frame 3 {
var s = 1 + random(5);
hurt = new Sound();
hurt.attachSound('hurt' + s);
hurt.start();
}
frame 20 {
_root.bg.bg1.tech.gotoAndStop(1);
}
}
movieClip 10915 {
frame 1 {
stop();
}
}
movieClip 10916 {
}
movieClip 11722 {
frame 461 {
_root.pistolmode = false;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
_root.cover = false;
}
frame 463 {
_root.actions.gotoAndStop(1);
_root.gun.gotoAndStop(_root.primary);
_root.targetstotal = 0;
_root.targetshit = 0;
}
frame 468 {
pausable = true;
}
frame 517 {
pausable = false;
}
frame 528 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 547 {
pausable = true;
}
frame 624 {
pausable = false;
}
frame 627 {
stop();
_root.actions.gotoAndStop('door');
}
frame 630 {
_root.actions.gotoAndStop(1);
}
frame 644 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 662 {
pausable = true;
}
frame 707 {
pausable = false;
}
frame 714 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 734 {
pausable = true;
}
frame 789 {
pausable = false;
}
frame 794 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 812 {
pausable = true;
}
frame 817 {
pausable = false;
}
frame 821 {
_root.crouch = false;
}
frame 826 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 845 {
_root.crouch = true;
}
frame 847 {
pausable = true;
}
frame 876 {
_root.checkpoint = 'check2';
_root.hud.checkpoint.play();
_root.actions.gotoAndStop(1);
_root.gun.gotoAndStop(_root.primary);
_root.targetstotal = 0;
_root.targetshit = 0;
_root.pistolmode = false;
}
frame 911 {
pausable = false;
}
frame 914 {
function coverChoser() {
var v1 = Math.floor(Math.random() * coverArray.length);
placement = coverArray[v1];
coverArray.splice(v1, 1);
}
stop();
var coverArray = new Array();
coverArray[0] = '1';
coverArray[1] = '2';
coverArray[2] = '3';
coverArray[3] = '4';
coverArray[4] = '5';
coverArray[5] = '6';
coverArray[6] = '7';
coverArray[7] = '8';
_root.crouch = false;
_root.targetshit = 0;
_root.targetstotal = 5;
count = 0;
timer = 120;
enemyTotal = 5;
enemyAdded = 0;
_root.live = false;
onEnterFrame = function () {
if (enemyAdded < enemyTotal && _root.live == true) {
++count;
}
if (count >= timer) {
++enemyAdded;
coverChoser();
count = 0;
if (placement !== undefined) {
newEnemy = _root.bg.bg1.enemyAdder.attachMovie('enemyArena1', 'enemy' + _root.bg.bg1.enemyAdder.getNextHighestDepth(), _root.bg.bg1.enemyAdder.getNextHighestDepth(), {'_x': _root.bg.bg1['cover' + placement]._x + _root.bg.bg1._x + _root.bg._x - (_root.bg.bg1.enemyAdder._x + _root.bg.bg1._x + _root.bg._x), '_y': _root.bg.bg1['cover' + placement]._y + _root.bg.bg1._y + _root.bg._y - (_root.bg.bg1.enemyAdder._y + _root.bg.bg1._y + _root.bg._y)});
newEnemy.num = placement;
newEnemy.used = false;
if (newEnemy.num == 1) {
newEnemy.main._xscale = 17;
newEnemy.main._yscale = 17;
}
if (newEnemy.num == 2) {
newEnemy.main._xscale = 17;
newEnemy.main._yscale = 17;
}
if (newEnemy.num == 3) {
newEnemy.main._xscale = -17;
newEnemy.main._yscale = 17;
}
if (newEnemy.num == 4) {
newEnemy.main._xscale = 17;
newEnemy.main._yscale = 17;
}
if (newEnemy.num == 5) {
newEnemy.main._xscale = -17;
newEnemy.main._yscale = 17;
}
if (newEnemy.num == 6) {
newEnemy.main._xscale = 17;
newEnemy.main._yscale = 17;
}
if (newEnemy.num == 7) {
newEnemy.main._xscale = -17;
newEnemy.main._yscale = 17;
}
if (newEnemy.num == 8) {
newEnemy.main._xscale = -17;
newEnemy.main._yscale = 17;
}
newEnemy.onEnterFrame = function () {
if (this.main.dead == true && this.used == false) {
coverArray.push(this.num);
this.used = true;
}
};
}
}
};
}
instance bg1 of movieClip 10267 {
onClipEvent (load) {
bgx = this._x;
bgy = this._y;
amt = 0;
}
onClipEvent (enterFrame) {
if (_root.blurmode == true) {
myBlurFilter = new flash.filters.BlurFilter(amt, amt, 1);
myFilterArray = new Array();
myFilterArray.push(myBlurFilter);
this.filters = myFilterArray;
amt -= 2;
if (amt < 0) {
amt = 0;
}
}
if (this._x > bgx) {
--this._x;
} else {
if (this._x < bgx) {
++this._x;
}
}
if (this._y > bgy) {
--this._y;
} else {
if (this._y < bgy) {
this._y += 2;
}
}
if (Key.isDown(40)) {
_root.gotoAndStop('menu');
}
}
}
instance coverClip of movieClip 10262 {
onClipEvent (load) {
startX = this._x;
startY = this._y;
bgStartX = _root.bg.bg1._x;
}
onClipEvent (enterFrame) {
if (Key.isDown(32) && _root.live == true) {
keyDown = true;
} else {
keyDown = false;
}
if (keyDown == true && this._currentframe < 10) {
this.nextFrame();
} else {
if (keyDown == false && this._currentframe > 1) {
this.prevFrame();
}
}
if (this._x > startX) {
--this._x;
} else {
if (this._x < startY) {
++this._x;
}
}
if (this._y > startY) {
--this._y;
} else {
if (this._y < startY) {
++this._y;
}
}
_root.bg.bg1._x = bgStartX + this._currentframe * 3;
}
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.live = false;
_root.checkpoint = 'check3';
_root.bg.play();
}
}
}
frame 937 {
pausable = true;
}
frame 955 {
_root.targetshit = 0;
_root.targetstotal = 0;
_root.pauses = false;
_root.cover = false;
}
frame 978 {
pausable = false;
}
frame 981 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 999 {
pausable = true;
}
frame 1067 {
pausable = false;
}
frame 1070 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1088 {
pausable = true;
}
frame 1095 {
pausable = false;
}
frame 1098 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1119 {
pausable = true;
}
frame 1181 {
pausable = false;
}
frame 1184 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1202 {
pausable = true;
}
frame 1334 {
pausable = false;
}
instance of movieClip 10672 {
onClipEvent (load) {
startX = this._x;
startY = this._y;
bgStartX = _root.bg._x;
}
onClipEvent (enterFrame) {
if (Key.isDown(32) && _root.live == true) {
keyDown = true;
} else {
keyDown = false;
}
if (keyDown == true && this._currentframe < 10) {
this.nextFrame();
} else {
if (keyDown == false && this._currentframe > 1) {
this.prevFrame();
}
}
if (this._x > startX) {
--this._x;
} else {
if (this._x < startY) {
++this._x;
}
}
if (this._y > startY) {
--this._y;
}
_root.bg._x = bgStartX + this._currentframe * 3;
}
}
frame 1414 {
function technicalShot() {
num = random(4);
if (num > 0) {
impacts = _root.bg.mcCaller.attachMovie('coverShotclip', 'coverShotclip' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': _root.bg._x - _root.bg.mcCaller._x, '_y': 400 - _root.bg._y - _root.bg.mcCaller.y});
}
}
stop();
_root.actions.gotoAndStop('cover');
_root.pistolmode = false;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
}
instance cover of movieClip 10672 {
onClipEvent (load) {
startX = this._x;
startY = this._y;
bgStartY = _root.bg.bg1._y;
}
onClipEvent (enterFrame) {
if (Key.isDown(32) && _root.live == true) {
keyDown = true;
} else {
keyDown = false;
}
if (keyDown == true && this._currentframe < 10) {
this.nextFrame();
} else {
if (keyDown == false && this._currentframe > 1) {
this.prevFrame();
}
}
if (this._x > startX) {
--this._x;
} else {
if (this._x < startY) {
++this._x;
}
}
if (this._y > startY) {
--this._y;
}
_root.bg.bg1._y = bgStartY - this._currentframe * 3;
}
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.techHealth < 20) {
_root.live = false;
_root.bg.play();
}
}
}
frame 1437 {
pausable = true;
}
frame 1506 {
pausable = false;
}
frame 1517 {
function technicalShot() {
num = random(4);
if (num > 0) {
impacts = _root.bg.mcCaller.attachMovie('coverShotclip', 'coverShotclip' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': _root.bg._x - _root.bg.mcCaller._x, '_y': 400 - _root.bg._y - _root.bg.mcCaller.y});
}
}
stop();
_root.actions.gotoAndStop('cover');
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
}
instance cover of movieClip 10672 {
onClipEvent (load) {
startX = this._x;
startY = this._y;
bgStartY = _root.bg.bg1._y;
}
onClipEvent (enterFrame) {
if (Key.isDown(32) && _root.live == true) {
keyDown = true;
} else {
keyDown = false;
}
if (keyDown == true && this._currentframe < 10) {
this.nextFrame();
} else {
if (keyDown == false && this._currentframe > 1) {
this.prevFrame();
}
}
if (this._x > startX) {
--this._x;
} else {
if (this._x < startY) {
++this._x;
}
}
if (this._y > startY) {
--this._y;
}
_root.bg.bg1._y = bgStartY - this._currentframe * 3;
}
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.techHealth < 10) {
_root.live = false;
_root.bg.play();
}
}
}
frame 1538 {
pausable = true;
}
frame 1600 {
pausable = false;
}
frame 1611 {
function technicalShot() {
num = random(4);
if (num > 0) {
impacts = _root.bg.mcCaller.attachMovie('coverShotclip', 'coverShotclip' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': _root.bg._x - _root.bg.mcCaller._x, '_y': 400 - _root.bg._y - _root.bg.mcCaller.y});
}
}
stop();
_root.actions.gotoAndStop('cover');
_root.pistolmode = false;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
}
instance cover of movieClip 10672 {
onClipEvent (load) {
startX = this._x;
startY = this._y;
bgStartY = _root.bg.bg1._y;
}
onClipEvent (enterFrame) {
if (Key.isDown(32) && _root.live == true) {
keyDown = true;
} else {
keyDown = false;
}
if (keyDown == true && this._currentframe < 10) {
this.nextFrame();
} else {
if (keyDown == false && this._currentframe > 1) {
this.prevFrame();
}
}
if (this._x > startX) {
--this._x;
} else {
if (this._x < startY) {
++this._x;
}
}
if (this._y > startY) {
--this._y;
}
_root.bg.bg1._y = bgStartY - this._currentframe * 3;
}
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.techHealth <= 0) {
_root.live = false;
_root.bg.play();
}
}
}
frame 1636 {
pausable = false;
_root.cover = false;
}
frame 1759 {
pausable = false;
}
frame 1765 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1785 {
pausable = true;
}
frame 1864 {
pausable = false;
}
frame 1869 {
_root.crouch = false;
}
frame 1875 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 1896 {
pausable = true;
}
frame 1899 {
_root.crouch = true;
}
frame 1983 {
pausable = false;
}
frame 1987 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 2005 {
pausable = true;
}
frame 2104 {
pausable = false;
}
frame 2106 {
stop();
_root.actions.gotoAndStop('door');
}
frame 2109 {
_root.actions.gotoAndStop(1);
}
frame 2122 {
_root.bg.stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit == _root.targetstotal) {
_root.bg.play();
}
}
}
frame 2195 {
_root.gun.gunsel.gotoAndStop('holster');
}
frame 2204 {
_root.gun.gotoAndStop('empty');
}
frame 2525 {
_root.fader.gotoAndStop('somalia');
}
frame 2531 {
stop();
}
}
instance bg of movieClip 11722 {
onClipEvent (load) {
bgx = this._x;
bgy = this._y;
amt = 0;
if (_root.difficulty !== 2) {
this.gotoAndPlay(_root.checkpoint);
} else {
this.gotoAndPlay(1);
}
if (_root.checkpoint !== 'check1') {
_root.gun.gotoAndStop(_root.primary);
}
}
onClipEvent (enterFrame) {
if (_root.blurmode == true) {
myBlurFilter = new flash.filters.BlurFilter(amt, amt, 1);
myFilterArray = new Array();
myFilterArray.push(myBlurFilter);
this.filters = myFilterArray;
amt -= 2;
if (amt < 0) {
amt = 0;
}
}
if (this._x > bgx) {
--this._x;
} else {
if (this._x < bgx) {
++this._x;
}
}
if (this._y > bgy) {
--this._y;
} else {
if (this._y < bgy) {
this._y += 2;
}
}
if (Key.isDown(40)) {
_root.hud.pending.gotoAndStop(2);
}
if (this.pausable == true && _root.hud.pending._currentframe == 2) {
this.stop();
_root.pauses = true;
_root.gameMenu.gotoAndStop(2);
_root.curs._visible = true;
_root.hud.pending.gotoAndStop(1);
}
}
}
frame 10 {
function mousefollow() {
_root.follower._x = _xmouse;
_root.follower._y = _ymouse;
updateAfterEvent();
}
function mousefollow2() {
_root.follower2._x = _xmouse;
_root.follower2._y = _ymouse;
updateAfterEvent();
}
function shooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 3;
if (_root.suppressed == false) {
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
}
function shotgunshooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2.gotoAndPlay(2);
_root.gun.accuracy.shotter2._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3.gotoAndPlay(2);
_root.gun.accuracy.shotter3._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4.gotoAndPlay(2);
_root.gun.accuracy.shotter4._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5.gotoAndPlay(2);
_root.gun.accuracy.shotter5._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6.gotoAndPlay(2);
_root.gun.accuracy.shotter6._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7.gotoAndPlay(2);
_root.gun.accuracy.shotter7._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8.gotoAndPlay(2);
_root.gun.accuracy.shotter8._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9.gotoAndPlay(2);
_root.gun.accuracy.shotter9._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 8;
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker() {
spark = _root.mcCaller.attachMovie('sparks', 'sparks' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker2() {
spark2 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker3() {
spark3 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker4() {
spark4 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker5() {
spark5 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker6() {
spark6 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker7() {
spark7 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker8() {
spark8 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker9() {
spark9 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function pistolshellcall() {
shell1 = _root.mcCaller.attachMovie('shellPistol', 'shellPistol' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function rifleshellcall() {
shell2 = _root.mcCaller.attachMovie('shellRifle', 'shellRifle' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function shotgunshellcall() {
shell3 = _root.mcCaller.attachMovie('shellShotgun', 'shellShotgun' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function bloodspray() {
bloodsprays = _root.bg.callerBloodspray.attachMovie('bloodSpray', 'bloodSpray' + _root.bg.callerBloodspray.getNextHighestDepth(), _root.bg.callerBloodspray.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodspray._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodspray._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function bloodsplat() {
bloodsplats = _root.bg.callerBloodsplat.attachMovie('bloodSplat', 'bloodSplat' + _root.bg.callerBloodsplat.getNextHighestDepth(), _root.bg.callerBloodsplat.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodsplat._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodsplat._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function shot() {
num = random(5);
if (num == 0) {
_root.health -= _root.healthnum;
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
function smgShot() {
num = random(6);
if (num == 0) {
_root.health -= _root.healthnum;
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
_root.healed = false;
_root.cover = false;
if (_root.vestHave == false) {
_root.mags = 4;
} else {
_root.mags = 6;
}
if (_root.secondary == 'op') {
mag2 = 7;
mag2store = 7;
} else {
if (_root.secondary == 'glock') {
mag2 = 17;
mag2store = 17;
} else {
mag2 = 12;
mag2store = 12;
}
}
if (_root.primary == 'moss') {
mag1 = 8;
mag1store = 8;
} else {
if (_root.primary == 'xm') {
mag1 = 8;
mag1store = 8;
} else {
mag1 = 30;
magstore = 30;
}
}
if (_root.difficulty == 0) {
_root.healthnum = 8 + random(10);
} else {
if (_root.difficulty == 1) {
_root.healthnum = 16 + random(20);
} else {
if (_root.difficulty == 2) {
_root.healthnum = 30 + random(30);
}
}
}
_root.selector = 1;
}
movieClip 11787 {
}
movieClip 11788 {
frame 1 {
stop();
++_root.targetstotal;
}
frame 2 {
var s = 1 + random(3);
popper = new Sound();
popper.attachSound('pop' + s);
popper.start();
++_root.mscore;
++_root.hits;
++_root.mhits;
++_root.m40targets;
if (_root._currentframe == 22) {
++_root.m40hitsTotal;
}
++_root.targetshit;
}
frame 16 {
stop();
}
}
movieClip 11789 {
instance target of movieClip 11788 {
onClipEvent (enterFrame) {
i = 1;
while (i <= _root.shotters) {
if (this.hitTest(_root.gun.accuracy['shotter' + i].shothit._x + _root.gun.accuracy['shotter' + i]._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy['shotter' + i].shothit._y + _root.gun.accuracy['shotter' + i]._y + _root.gun.accuracy._y + _root.gun._y, true) && this._currentframe == 1) {
this.gotoAndPlay(2);
}
++i;
}
}
}
}
movieClip 13041 {
frame 1 {
stop();
_root.actions.gotoAndStop(2);
_root.pistolmode = false;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
_root.cmissed = 0;
}
frame 3 {
_root.actions.gotoAndStop(1);
}
frame 5 {
_root.gun.gotoAndStop(_root.primary);
}
frame 118 {
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 295 {
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target3.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 468 {
if (_root.bg.target1.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target3.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 637 {
if (_root.bg.target1.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target3.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target4.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 806 {
if (_root.bg.target1.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target3.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target4.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 976 {
if (_root.bg.target1.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target3.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target4.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1095 {
_root.gun.gunsel.gotoAndStop('holster');
}
frame 1101 {
stop();
_root.gun.gotoAndStop('empty');
_root.fader.gotoAndStop('c_gunrun');
}
}
instance bg of movieClip 13041 {
onClipEvent (load) {
bgx = this._x;
bgy = this._y;
amt = 0;
}
onClipEvent (enterFrame) {
if (_root.blurmode == true) {
myBlurFilter = new flash.filters.BlurFilter(amt, amt, 1);
myFilterArray = new Array();
myFilterArray.push(myBlurFilter);
this.filters = myFilterArray;
amt -= 2;
if (amt < 0) {
amt = 0;
}
}
if (this._x > bgx) {
--this._x;
} else {
if (this._x < bgx) {
++this._x;
}
}
if (this._y > bgy) {
--this._y;
} else {
if (this._y < bgy) {
this._y += 2;
}
}
if (Key.isDown(40)) {
_root.gotoAndStop('menu');
}
}
}
instance of movieClip 1924 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gun.accuracy.shotter1.shothit._x + _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter1.shothit._y + _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker();
}
if (this.hitTest(_root.gun.accuracy.shotter2.shothit._x + _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter2.shothit._y + _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker2();
}
if (this.hitTest(_root.gun.accuracy.shotter3.shothit._x + _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter3.shothit._y + _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker3();
}
if (this.hitTest(_root.gun.accuracy.shotter4.shothit._x + _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter4.shothit._y + _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker4();
}
if (this.hitTest(_root.gun.accuracy.shotter5.shothit._x + _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter5.shothit._y + _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker5();
}
if (this.hitTest(_root.gun.accuracy.shotter6.shothit._x + _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter6.shothit._y + _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker6();
}
if (this.hitTest(_root.gun.accuracy.shotter7.shothit._x + _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter7.shothit._y + _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker7();
}
if (this.hitTest(_root.gun.accuracy.shotter8.shothit._x + _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter8.shothit._y + _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker8();
}
if (this.hitTest(_root.gun.accuracy.shotter9.shothit._x + _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter9.shothit._y + _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker9();
}
}
}
movieClip 13067 {
}
movieClip 13078 {
frame 1 {
_root.live = false;
}
instance of movieClip 13067 {
onClipEvent (load) {
this.wavenum = _root.wave;
}
}
frame 117 {
stop();
_root.live = true;
}
}
movieClip 13079 {
frame 1 {
stop();
}
}
instance of movieClip 13079 {
onClipEvent (enterFrame) {
if (_root.mshots > 0) {
this.accuracy = Math.round((_root.mhits / _root.mshots) * 100);
_root.maccuracy = this.accuracy;
} else {
this.accuracy = 0;
_root.maccuracy = 0;
}
this.hits = _root.mhits;
this.missed = _root.cmissed;
}
}
frame 11 {
function mousefollow() {
_root.follower._x = _xmouse;
_root.follower._y = _ymouse;
updateAfterEvent();
}
function mousefollow2() {
_root.follower2._x = _xmouse;
_root.follower2._y = _ymouse;
updateAfterEvent();
}
function shooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 3;
if (_root.suppressed == false) {
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
}
function shotgunshooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2.gotoAndPlay(2);
_root.gun.accuracy.shotter2._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3.gotoAndPlay(2);
_root.gun.accuracy.shotter3._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4.gotoAndPlay(2);
_root.gun.accuracy.shotter4._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5.gotoAndPlay(2);
_root.gun.accuracy.shotter5._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6.gotoAndPlay(2);
_root.gun.accuracy.shotter6._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7.gotoAndPlay(2);
_root.gun.accuracy.shotter7._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8.gotoAndPlay(2);
_root.gun.accuracy.shotter8._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9.gotoAndPlay(2);
_root.gun.accuracy.shotter9._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 8;
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker() {
spark = _root.mcCaller.attachMovie('sparks', 'sparks' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker2() {
spark2 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker3() {
spark3 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker4() {
spark4 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker5() {
spark5 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker6() {
spark6 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker7() {
spark7 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker8() {
spark8 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker9() {
spark9 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function pistolshellcall() {
shell1 = _root.mcCaller.attachMovie('shellPistol', 'shellPistol' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function rifleshellcall() {
shell2 = _root.mcCaller.attachMovie('shellRifle', 'shellRifle' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function shotgunshellcall() {
shell3 = _root.mcCaller.attachMovie('shellShotgun', 'shellShotgun' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function bloodspray() {
bloodsprays = _root.bg.callerBloodspray.attachMovie('bloodSpray', 'bloodSpray' + _root.bg.callerBloodspray.getNextHighestDepth(), _root.bg.callerBloodspray.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodspray._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodspray._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function bloodsplat() {
bloodsplats = _root.bg.callerBloodsplat.attachMovie('bloodSplat', 'bloodSplat' + _root.bg.callerBloodsplat.getNextHighestDepth(), _root.bg.callerBloodsplat.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodsplat._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodsplat._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function shot() {
num = random(5);
if (num == 0) {
_root.health -= _root.healthnum;
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
function smgShot() {
num = random(6);
if (num == 0) {
_root.health -= _root.healthnum;
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
_root.healed = false;
_root.cover = false;
if (_root.vestHave == false) {
_root.mags = 4;
} else {
_root.mags = 6;
}
if (_root.secondary == 'op') {
mag2 = 7;
mag2store = 7;
} else {
if (_root.secondary == 'glock') {
mag2 = 17;
mag2store = 17;
} else {
mag2 = 12;
mag2store = 12;
}
}
if (_root.primary == 'moss') {
mag1 = 8;
mag1store = 8;
} else {
if (_root.primary == 'xm') {
mag1 = 8;
mag1store = 8;
} else {
mag1 = 30;
magstore = 30;
}
}
if (_root.difficulty == 0) {
_root.healthnum = 8 + random(10);
} else {
if (_root.difficulty == 1) {
_root.healthnum = 16 + random(20);
} else {
if (_root.difficulty == 2) {
_root.healthnum = 30 + random(30);
}
}
}
_root.selector = 1;
}
movieClip 13093 {
frame 1 {
stop();
_root.actions.gotoAndStop(2);
_root.pistolmode = true;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
_root.cmissed = 0;
}
frame 3 {
_root.actions.gotoAndStop(1);
}
frame 5 {
_root.gun.gotoAndStop(_root.secondary);
}
frame 165 {
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target3.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 245 {
if (_root.bg.target1.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target3.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 313 {
if (_root.bg.target1.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 438 {
if (_root.bg.target1.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 442 {
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 446 {
if (_root.bg.target3.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 450 {
if (_root.bg.target4.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 454 {
if (_root.bg.target5.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 488 {
if (_root.bg.target6.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 492 {
if (_root.bg.target7.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 537 {
if (_root.bg.target8.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 541 {
if (_root.bg.target9.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 667 {
if (_root.bg.target3.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 687 {
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 713 {
if (_root.bg.target4.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 733 {
if (_root.bg.target1.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 813 {
if (_root.bg.target5.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 857 {
if (_root.bg.target6.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 887 {
if (_root.bg.target7.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 902 {
if (_root.bg.target9.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 912 {
if (_root.bg.target8.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1018 {
if (_root.bg.target1.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target3.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1078 {
if (_root.bg.target1.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target3.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1138 {
if (_root.bg.target1.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
if (_root.bg.target3.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1243 {
if (_root.bg.target1.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1273 {
if (_root.bg.target2.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1303 {
if (_root.bg.target3.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1328 {
if (_root.bg.target4.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1363 {
if (_root.bg.target5.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1398 {
if (_root.bg.target6.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1467 {
if (_root.bg.target7.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1503 {
if (_root.bg.target8.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1532 {
if (_root.bg.target9.target._currentframe == 1) {
++_root.cmissed;
}
}
frame 1543 {
_root.gun.gotoAndStop('holster');
}
frame 1551 {
stop();
_root.gun.gotoAndStop('empty');
_root.fader.gotoAndStop('c_pistol');
}
}
instance bg of movieClip 13093 {
onClipEvent (load) {
bgx = this._x;
bgy = this._y;
amt = 0;
}
onClipEvent (enterFrame) {
if (_root.blurmode == true) {
myBlurFilter = new flash.filters.BlurFilter(amt, amt, 1);
myFilterArray = new Array();
myFilterArray.push(myBlurFilter);
this.filters = myFilterArray;
amt -= 2;
if (amt < 0) {
amt = 0;
}
}
if (this._x > bgx) {
--this._x;
} else {
if (this._x < bgx) {
++this._x;
}
}
if (this._y > bgy) {
--this._y;
} else {
if (this._y < bgy) {
this._y += 2;
}
}
if (Key.isDown(40)) {
_root.gotoAndStop('menu');
}
}
}
frame 12 {
function mousefollow() {
_root.follower._x = _xmouse;
_root.follower._y = _ymouse;
updateAfterEvent();
}
function mousefollow2() {
_root.follower2._x = _xmouse;
_root.follower2._y = _ymouse;
updateAfterEvent();
}
function shooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 3;
if (_root.suppressed == false) {
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
}
function shotgunshooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2.gotoAndPlay(2);
_root.gun.accuracy.shotter2._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3.gotoAndPlay(2);
_root.gun.accuracy.shotter3._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4.gotoAndPlay(2);
_root.gun.accuracy.shotter4._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5.gotoAndPlay(2);
_root.gun.accuracy.shotter5._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6.gotoAndPlay(2);
_root.gun.accuracy.shotter6._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7.gotoAndPlay(2);
_root.gun.accuracy.shotter7._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8.gotoAndPlay(2);
_root.gun.accuracy.shotter8._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9.gotoAndPlay(2);
_root.gun.accuracy.shotter9._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 8;
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function dust() {
dust1 = _root.mcCaller.attachMovie('dust', 'dust' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_xscale': _root._ymouse - 110, '_yscale': _root._ymouse - 110});
}
function pistolshellcall() {
shell1 = _root.mcCaller.attachMovie('shellPistol', 'shellPistol' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function rifleshellcall() {
shell2 = _root.mcCaller.attachMovie('shellRifle', 'shellRifle' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function shotgunshellcall() {
shell3 = _root.mcCaller.attachMovie('shellShotgun', 'shellShotgun' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function bloodspray() {
bloodsprays = _root.bg.callerBloodspray.attachMovie('bloodSpray', 'bloodSpray' + _root.bg.callerBloodspray.getNextHighestDepth(), _root.bg.callerBloodspray.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodspray._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodspray._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function bloodsplat() {
bloodsplats = _root.bg.callerBloodsplat.attachMovie('bloodSplat', 'bloodSplat' + _root.bg.callerBloodsplat.getNextHighestDepth(), _root.bg.callerBloodsplat.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodsplat._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodsplat._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function shot() {
num = random(5);
if (num == 0) {
_root.health -= _root.healthnum;
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
function smgShot() {
num = random(6);
if (num == 0) {
_root.health -= _root.healthnum;
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
_root.healed = false;
_root.cover = false;
_root.mags = 25;
if (_root.secondary == 'op') {
mag2 = 7;
mag2store = 7;
} else {
if (_root.secondary == 'glock') {
mag2 = 17;
mag2store = 17;
} else {
mag2 = 12;
mag2store = 12;
}
}
if (_root.primary == 'moss') {
mag1 = 8;
mag1store = 8;
} else {
if (_root.primary == 'xm') {
mag1 = 8;
mag1store = 8;
} else {
mag1 = 30;
magstore = 30;
}
}
if (_root.difficulty == 0) {
_root.healthnum = 8 + random(10);
} else {
if (_root.difficulty == 1) {
_root.healthnum = 16 + random(20);
} else {
if (_root.difficulty == 2) {
_root.healthnum = 30 + random(30);
}
}
}
_root.selector = 1;
}
movieClip 13098 {
}
movieClip 13099 {
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
frame 10 {
stop();
}
}
movieClip 13100 {
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
frame 10 {
stop();
}
}
movieClip 13101 {
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
frame 70 {
gotoAndPlay(10);
}
}
movieClip 13102 {
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
frame 70 {
gotoAndPlay(10);
}
}
movieClip 13103 {
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
frame 50 {
gotoAndPlay(10);
}
}
movieClip 13104 {
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
frame 50 {
gotoAndPlay(10);
}
}
movieClip 13105 {
frame 1 {
stop();
_root.actions.gotoAndStop(2);
_root.pistolmode = false;
_root.maccuracy = 0;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
_root.cmissed = 0;
_root.targetshit = 0;
_root.targetstotal = 0;
}
instance of movieClip 13098 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gun.accuracy.shotter1.shothit._x + _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter1.shothit._y + _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.dust();
}
}
}
frame 3 {
_root.actions.gotoAndStop(1);
}
frame 5 {
_root.gun.gotoAndStop(_root.primary);
}
frame 20 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit >= _root.targetstotal) {
_root.bg.play();
}
}
}
frame 35 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit >= _root.targetstotal) {
_root.bg.play();
}
}
}
frame 50 {
stop();
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.targetshit >= _root.targetstotal) {
_root.bg.play();
}
}
}
frame 63 {
_root.gun.gotoAndStop('holster');
}
frame 70 {
stop();
_root.gun.gotoAndStop('empty');
_root.fader.gotoAndStop('c_long');
}
}
instance bg of movieClip 13105 {
onClipEvent (load) {
bgx = this._x;
bgy = this._y;
amt = 0;
}
onClipEvent (enterFrame) {
if (_root.blurmode == true) {
myBlurFilter = new flash.filters.BlurFilter(amt, amt, 1);
myFilterArray = new Array();
myFilterArray.push(myBlurFilter);
this.filters = myFilterArray;
amt -= 2;
if (amt < 0) {
amt = 0;
}
}
if (this._x > bgx) {
--this._x;
} else {
if (this._x < bgx) {
++this._x;
}
}
if (this._y > bgy) {
--this._y;
} else {
if (this._y < bgy) {
this._y += 2;
}
}
if (Key.isDown(40)) {
_root.gotoAndStop('menu');
}
}
}
instance of movieClip 13079 {
onClipEvent (load) {
this.gotoAndStop(2);
count = 0;
timer = 24;
this.secs = 0;
this.counting = false;
}
onClipEvent (enterFrame) {
if (_root.mshots > 0) {
this.counting = true;
this.accuracy = (_root.mhits / _root.mshots) * 100;
_root.maccuracy = this.accuracy;
} else {
this.accuracy = 0;
_root.maccuracy = 0;
}
if (this.counting == true) {
++count;
}
this.hits = _root.mhits;
if (count == timer) {
++this.secs;
count = 0;
}
if (_root.mhits == 38) {
this.counting = false;
_root.m40sec = this.secs;
}
}
}
frame 13 {
function mousefollow() {
_root.follower._x = _xmouse;
_root.follower._y = _ymouse;
updateAfterEvent();
}
function mousefollow2() {
_root.follower2._x = _xmouse;
_root.follower2._y = _ymouse;
updateAfterEvent();
}
function shooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 3;
if (_root.suppressed == false) {
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
}
function shotgunshooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2.gotoAndPlay(2);
_root.gun.accuracy.shotter2._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3.gotoAndPlay(2);
_root.gun.accuracy.shotter3._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4.gotoAndPlay(2);
_root.gun.accuracy.shotter4._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5.gotoAndPlay(2);
_root.gun.accuracy.shotter5._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6.gotoAndPlay(2);
_root.gun.accuracy.shotter6._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7.gotoAndPlay(2);
_root.gun.accuracy.shotter7._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8.gotoAndPlay(2);
_root.gun.accuracy.shotter8._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9.gotoAndPlay(2);
_root.gun.accuracy.shotter9._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 8;
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker() {
spark = _root.mcCaller.attachMovie('sparks', 'sparks' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker2() {
spark2 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker3() {
spark3 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker4() {
spark4 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker5() {
spark5 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker6() {
spark6 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker7() {
spark7 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker8() {
spark8 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker9() {
spark9 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function pistolshellcall() {
shell1 = _root.mcCaller.attachMovie('shellPistol', 'shellPistol' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function rifleshellcall() {
shell2 = _root.mcCaller.attachMovie('shellRifle', 'shellRifle' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function shotgunshellcall() {
shell3 = _root.mcCaller.attachMovie('shellShotgun', 'shellShotgun' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function bloodspray() {
bloodsprays = _root.bg.callerBloodspray.attachMovie('bloodSpray', 'bloodSpray' + _root.bg.callerBloodspray.getNextHighestDepth(), _root.bg.callerBloodspray.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodspray._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodspray._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function bloodsplat() {
bloodsplats = _root.bg.callerBloodsplat.attachMovie('bloodSplat', 'bloodSplat' + _root.bg.callerBloodsplat.getNextHighestDepth(), _root.bg.callerBloodsplat.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodsplat._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodsplat._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function shot() {
if (_root.difficulty == 0) {
num = random(6);
} else {
if (_root.difficulty == 1) {
num = random(5);
} else {
if (_root.difficulty == 2) {
num = random(4);
}
}
}
if (num == 0 && _root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 5 + random(10);
} else {
if (_root.difficulty == 1) {
_root.health -= 10 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 20 + random(20);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
function smgShot() {
if (_root.difficulty == 0) {
num = random(7);
} else {
if (_root.difficulty == 1) {
num = random(6);
} else {
if (_root.difficulty == 2) {
num = random(5);
}
}
}
if (num == 0 && _root.cover == false) {
if (_root.difficulty == 0) {
_root.health -= 5 + random(10);
} else {
if (_root.difficulty == 1) {
_root.health -= 10 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 20 + random(20);
}
}
}
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
_root.selector = 1;
_root.healed = false;
if (_root.vestHave == false) {
_root.mags = 4;
} else {
_root.mags = 6;
}
if (_root.secondary == 'op') {
mag2 = 7;
mag2store = 7;
} else {
if (_root.secondary == 'glock') {
mag2 = 17;
mag2store = 17;
} else {
mag2 = 12;
mag2store = 12;
}
}
if (_root.primary == 'moss') {
mag1 = 8;
mag1store = 8;
} else {
if (_root.primary == 'xm') {
mag1 = 8;
mag1store = 8;
} else {
mag1 = 30;
magstore = 30;
}
}
}
frame 13 {
function coverChoser() {
var v1 = Math.floor(Math.random() * coverArray.length);
placement = coverArray[v1];
coverArray.splice(v1, 1);
}
var coverArray = new Array();
coverArray[0] = '1';
coverArray[1] = '2';
coverArray[2] = '3';
coverArray[3] = '4';
coverArray[4] = '5';
coverArray[5] = '6';
coverArray[6] = '7';
coverArray[7] = '8';
_root.wave = 1;
count = 0;
_root.timer = 160;
_root.enemyTotal = 5;
_root.enemyAdded = 0;
_root.live = false;
onEnterFrame = function () {
if (_root.enemyAdded < _root.enemyTotal && _root.live == true) {
++count;
}
if (count >= _root.timer && _root.live == true) {
++_root.enemyAdded;
coverChoser();
count = 0;
if (placement !== undefined) {
newEnemy = _root.bg.enemyAdder.attachMovie('enemyArena1', 'enemy' + _root.bg.enemyAdder.getNextHighestDepth(), _root.bg.enemyAdder.getNextHighestDepth(), {'_x': _root.bg['cover' + placement]._x + _root.bg._x - (_root.bg.enemyAdder._x + _root.bg._x), '_y': _root.bg['cover' + placement]._y + _root.bg._y - (_root.bg.enemyAdder._y + _root.bg._y)});
newEnemy.num = placement;
newEnemy.used = false;
if (newEnemy.num == 1) {
newEnemy.main._xscale = 23;
newEnemy.main._yscale = 23;
}
if (newEnemy.num == 2) {
newEnemy.main._xscale = 32;
newEnemy.main._yscale = 32;
}
if (newEnemy.num == 3) {
newEnemy.main._xscale = -29;
newEnemy.main._yscale = 29;
}
if (newEnemy.num == 4) {
newEnemy.main._xscale = -18;
newEnemy.main._yscale = 18;
}
if (newEnemy.num == 5) {
newEnemy.main._xscale = 18;
newEnemy.main._yscale = 18;
}
if (newEnemy.num == 6) {
newEnemy.main._xscale = -18;
newEnemy.main._yscale = 18;
}
if (newEnemy.num == 7) {
newEnemy.main._xscale = -18;
newEnemy.main._yscale = 18;
}
if (newEnemy.num == 8) {
newEnemy.main._xscale = -32;
newEnemy.main._yscale = 32;
}
newEnemy.onEnterFrame = function () {
if (this.main.dead == true && this.used == false) {
coverArray.push(this.num);
this.used = true;
}
};
}
}
};
}
movieClip 13108 {
}
movieClip 13110 {
frame 1 {
stop();
_root.actions.gotoAndStop('cover');
_root.gun.gotoAndStop(_root.primary);
_root.pistolmode = false;
_root.mshots = 0;
_root.mkills = 0;
_root.mhits = 0;
_root.maccuracy = 0;
}
frame 2 {
stop();
}
}
instance bg of movieClip 13110 {
onClipEvent (load) {
bgx = this._x;
bgy = this._y;
amt = 0;
}
onClipEvent (enterFrame) {
if (_root.blurmode == true) {
myBlurFilter = new flash.filters.BlurFilter(amt, amt, 1);
myFilterArray = new Array();
myFilterArray.push(myBlurFilter);
this.filters = myFilterArray;
amt -= 2;
if (amt < 0) {
amt = 0;
}
}
if (this._x > bgx) {
--this._x;
} else {
if (this._x < bgx) {
++this._x;
}
}
if (this._y > bgy) {
--this._y;
} else {
if (this._y < bgy) {
this._y += 2;
}
}
if (Key.isDown(40)) {
_root.gotoAndStop('menu');
}
}
}
instance of movieClip 1924 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gun.accuracy.shotter1.shothit._x + _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter1.shothit._y + _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker();
}
if (this.hitTest(_root.gun.accuracy.shotter2.shothit._x + _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter2.shothit._y + _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker2();
}
if (this.hitTest(_root.gun.accuracy.shotter3.shothit._x + _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter3.shothit._y + _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker3();
}
if (this.hitTest(_root.gun.accuracy.shotter4.shothit._x + _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter4.shothit._y + _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker4();
}
if (this.hitTest(_root.gun.accuracy.shotter5.shothit._x + _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter5.shothit._y + _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker5();
}
if (this.hitTest(_root.gun.accuracy.shotter6.shothit._x + _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter6.shothit._y + _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker6();
}
if (this.hitTest(_root.gun.accuracy.shotter7.shothit._x + _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter7.shothit._y + _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker7();
}
if (this.hitTest(_root.gun.accuracy.shotter8.shothit._x + _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter8.shothit._y + _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker8();
}
if (this.hitTest(_root.gun.accuracy.shotter9.shothit._x + _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x, _root.gun.accuracy.shotter9.shothit._y + _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y, true)) {
_root.sparker9();
}
}
}
movieClip 13112 {
}
movieClip 13113 {
frame 1 {
stop();
_root.cover = true;
}
frame 8 {
stop();
_root.cover = true;
}
frame 10 {
stop();
_root.cover = false;
}
}
instance coverClip of movieClip 13113 {
onClipEvent (load) {
startX = this._x;
startY = this._y;
bgStartX = _root.bg._x;
}
onClipEvent (enterFrame) {
if (Key.isDown(32) && _root.live == true) {
keyDown = true;
} else {
keyDown = false;
}
if (keyDown == true && this._currentframe < 10) {
this.nextFrame();
} else {
if (keyDown == false && this._currentframe > 1) {
this.prevFrame();
}
}
if (this._x > startX) {
--this._x;
} else {
if (this._x < startY) {
++this._x;
}
}
if (this._y > startY) {
--this._y;
} else {
if (this._y < startY) {
++this._y;
}
}
_root.bg._x = bgStartX + this._currentframe * 3;
}
}
instance of movieClip 13079 {
onClipEvent (load) {
this.gotoAndStop(3);
_root.arenaKills = 0;
}
onClipEvent (enterFrame) {
if (_root.mshots > 0) {
this.accuracy = Math.round((_root.mhits / _root.mshots) * 100);
_root.maccuracy = this.accuracy;
} else {
this.accuracy = 0;
_root.maccuracy = 0;
}
this.wave = _root.wave;
this.totals = _root.enemyTotal;
this.kills = _root.mkills;
if (this.kills >= this.totals && _root.wave < 6) {
this.waver.gotoAndPlay(1);
_root.mkills = 0;
_root.live = false;
++_root.wave;
_root.enemyTotal += 2;
_root.enemyAdded = 0;
_root.timer -= 15;
}
if (this.kills >= this.totals && _root.wave == 6) {
_root.bg.gotoAndStop(2);
_root.live = false;
_root.fader.gotoAndStop('arena');
}
}
}
frame 14 {
function mousefollow() {
_root.follower._x = _xmouse;
_root.follower._y = _ymouse;
updateAfterEvent();
}
function mousefollow2() {
_root.follower2._x = _xmouse;
_root.follower2._y = _ymouse;
updateAfterEvent();
}
function shooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 3;
if (_root.suppressed == false) {
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
}
function shotgunshooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2.gotoAndPlay(2);
_root.gun.accuracy.shotter2._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3.gotoAndPlay(2);
_root.gun.accuracy.shotter3._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4.gotoAndPlay(2);
_root.gun.accuracy.shotter4._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5.gotoAndPlay(2);
_root.gun.accuracy.shotter5._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6.gotoAndPlay(2);
_root.gun.accuracy.shotter6._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7.gotoAndPlay(2);
_root.gun.accuracy.shotter7._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8.gotoAndPlay(2);
_root.gun.accuracy.shotter8._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9.gotoAndPlay(2);
_root.gun.accuracy.shotter9._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 8;
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker() {
spark = _root.mcCaller.attachMovie('sparks', 'sparks' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker2() {
spark2 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker3() {
spark3 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker4() {
spark4 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker5() {
spark5 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker6() {
spark6 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker7() {
spark7 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker8() {
spark8 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker9() {
spark9 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function pistolshellcall() {
shell1 = _root.mcCaller.attachMovie('shellPistol', 'shellPistol' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function rifleshellcall() {
shell2 = _root.mcCaller.attachMovie('shellRifle', 'shellRifle' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function shotgunshellcall() {
shell3 = _root.mcCaller.attachMovie('shellShotgun', 'shellShotgun' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function bloodspray() {
bloodsprays = _root.bg.callerBloodspray.attachMovie('bloodSpray', 'bloodSpray' + _root.bg.callerBloodspray.getNextHighestDepth(), _root.bg.callerBloodspray.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodspray._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodspray._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function bloodsplat() {
bloodsplats = _root.bg.callerBloodsplat.attachMovie('bloodSplat', 'bloodSplat' + _root.bg.callerBloodsplat.getNextHighestDepth(), _root.bg.callerBloodsplat.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodsplat._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodsplat._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function shot() {
num = random(5);
if (num == 0) {
_root.health -= _root.healthnum;
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
function smgShot() {
num = random(6);
if (num == 0) {
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
_root.healed = false;
_root.cover = false;
if (_root.vestHave == false) {
_root.mags = 4;
} else {
_root.mags = 6;
}
if (_root.secondary == 'op') {
mag2 = 7;
mag2store = 7;
} else {
if (_root.secondary == 'glock') {
mag2 = 17;
mag2store = 17;
} else {
mag2 = 12;
mag2store = 12;
}
}
if (_root.primary == 'moss') {
mag1 = 8;
mag1store = 8;
} else {
if (_root.primary == 'xm') {
mag1 = 8;
mag1store = 8;
} else {
mag1 = 30;
magstore = 30;
}
}
_root.selector = 1;
}
movieClip 13117 {
}
movieClip 13123 {
frame 15 {
stop();
}
}
movieClip 13124 {
frame 218 {
_root.gun.gotoAndStop(_root.primary);
}
instance of movieClip 13123 {
onClipEvent (enterFrame) {
if (_root.targetshit >= 5) {
_root.targetshit = 0;
this.gotoAndPlay(1);
}
}
}
frame 900 {
_root.gun.gotoAndStop('primary');
}
frame 900 {
stop();
_root.actions.gotoAndStop(2);
}
}
instance bg of movieClip 13124 {
onClipEvent (load) {
bgx = this._x;
bgy = this._y;
amt = 0;
}
onClipEvent (enterFrame) {
if (Key.isDown(32) && this._currentframe == 900) {
_root.gotoAndStop('training');
}
if (_root.blurmode == true) {
myBlurFilter = new flash.filters.BlurFilter(amt, amt, 1);
myFilterArray = new Array();
myFilterArray.push(myBlurFilter);
this.filters = myFilterArray;
amt -= 2;
if (amt < 0) {
amt = 0;
}
}
if (this._x > bgx) {
--this._x;
} else {
if (this._x < bgx) {
++this._x;
}
}
if (this._y > bgy) {
--this._y;
} else {
if (this._y < bgy) {
this._y += 2;
}
}
if (Key.isDown(40)) {
_root.gotoAndStop('menu');
}
}
}
frame 15 {
function mousefollow() {
_root.follower._x = _xmouse;
_root.follower._y = _ymouse;
updateAfterEvent();
}
function mousefollow2() {
_root.follower2._x = _xmouse;
_root.follower2._y = _ymouse;
updateAfterEvent();
}
function shooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 3;
if (_root.suppressed == false) {
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
}
function shotgunshooting() {
_root.accuracynum = _root.accnum;
_root.accuracylow = -_root.accuracynum;
_root.accuracyhigh = _root.accuracynum * 2;
_root.gun.accuracy.shotter1.gotoAndPlay(2);
_root.gun.accuracy.shotter1._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter1._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2.gotoAndPlay(2);
_root.gun.accuracy.shotter2._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter2._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3.gotoAndPlay(2);
_root.gun.accuracy.shotter3._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter3._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4.gotoAndPlay(2);
_root.gun.accuracy.shotter4._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter4._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5.gotoAndPlay(2);
_root.gun.accuracy.shotter5._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter5._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6.gotoAndPlay(2);
_root.gun.accuracy.shotter6._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter6._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7.gotoAndPlay(2);
_root.gun.accuracy.shotter7._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter7._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8.gotoAndPlay(2);
_root.gun.accuracy.shotter8._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter8._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9.gotoAndPlay(2);
_root.gun.accuracy.shotter9._x = _root.gun.accuracy._x + _root.accuracylow + random(_root.accuracyhigh);
_root.gun.accuracy.shotter9._y = _root.gun.accuracy._y + _root.accuracylow + random(_root.accuracyhigh);
_root.bg._y -= 8;
muzzleFlash = _root.mcCaller.attachMovie('gunFlash', 'gunFlash' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.flasher._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.flasher._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker() {
spark = _root.mcCaller.attachMovie('sparks', 'sparks' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker2() {
spark2 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter2._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter2._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker3() {
spark3 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter3._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter3._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker4() {
spark4 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter4._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter4._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker5() {
spark5 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter5._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter5._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker6() {
spark6 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter6._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter6._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker7() {
spark7 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter7._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter7._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker8() {
spark8 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter8._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter8._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function sparker9() {
spark9 = _root.mcCaller.attachMovie('sparksSmall', 'sparksSmall' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.accuracy.shotter9._x + _root.gun.accuracy._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.accuracy.shotter9._y + _root.gun.accuracy._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(360)});
}
function pistolshellcall() {
shell1 = _root.mcCaller.attachMovie('shellPistol', 'shellPistol' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function rifleshellcall() {
shell2 = _root.mcCaller.attachMovie('shellRifle', 'shellRifle' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function shotgunshellcall() {
shell3 = _root.mcCaller.attachMovie('shellShotgun', 'shellShotgun' + _root.mcCaller.getNextHighestDepth(), _root.mcCaller.getNextHighestDepth(), {'_x': _root.gun.gunsel.shellplace._x + _root.gun.gunsel._x + _root.gun._x - _root.mcCaller._x, '_y': _root.gun.gunsel.shellplace._y + _root.gun.gunsel._y + _root.gun._y - _root.mcCaller._y, '_rotation': random(35)});
}
function bloodspray() {
bloodsprays = _root.bg.callerBloodspray.attachMovie('bloodSpray', 'bloodSpray' + _root.bg.callerBloodspray.getNextHighestDepth(), _root.bg.callerBloodspray.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodspray._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodspray._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function bloodsplat() {
bloodsplats = _root.bg.callerBloodsplat.attachMovie('bloodSplat', 'bloodSplat' + _root.bg.callerBloodsplat.getNextHighestDepth(), _root.bg.callerBloodsplat.getNextHighestDepth(), {'_x': _root._x - _root.bg._x - _root.bg.callerBloodsplat._x - _root.gun.accuracy.shotter1._x + _root.gun.accuracy._x + _root.gun._x, '_y': _root._y - _root.bg._y - _root.bg.callerBloodsplat._y - _root.gun.accuracy.shotter1._y + _root.gun.accuracy._y + _root.gun._y, '_rotation': random(360)});
}
function shot() {
num = random(5);
if (num == 0) {
_root.health -= _root.healthnum;
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
function smgShot() {
num = random(6);
if (num == 0) {
hitclip = _root.attachMovie('shotClip', 'shotClip' + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {'_x': 375, '_y': 170});
if (_root.difficulty == 0) {
_root.health -= 10 + random(20);
} else {
if (_root.difficulty == 1) {
_root.health -= 15 + random(15);
} else {
if (_root.difficulty == 2) {
_root.health -= 30 + random(30);
}
}
}
}
if (num > 0) {
impacts = _root.bg.attachMovie('shotclipImpacts', 'shotclipImpacts' + _root.bg.getNextHighestDepth(), _root.bg.getNextHighestDepth(), {'_x': 375 - _root.bg._x, '_y': 160 + random(40) - _root.bg._y});
}
}
_root.healed = false;
if (_root.vestHave == false) {
_root.mags = 4;
} else {
_root.mags = 6;
}
if (_root.secondary == 'op') {
mag2 = 7;
mag2store = 7;
} else {
if (_root.secondary == 'glock') {
mag2 = 17;
mag2store = 17;
} else {
mag2 = 12;
mag2store = 12;
}
}
if (_root.primary == 'moss') {
mag1 = 8;
mag1store = 8;
} else {
if (_root.primary == 'xm') {
mag1 = 8;
mag1store = 8;
} else {
mag1 = 30;
magstore = 30;
}
}
_root.selector = 1;
}
movieClip 13131 {
}
movieClip 13132 {
}
movieClip 13136 {
frame 20 {
stop();
}
}
movieClip 13137 {
}
movieClip 13140 {
}
movieClip 13142 {
}
movieClip 13157 {
frame 26 {
stop();
}
}
movieClip 13159 {
}
movieClip 13161 {
frame 25 {
stop();
}
}
movieClip 13163 {
}
movieClip 13164 {
frame 18 {
stop();
}
}
movieClip 13171 {
frame 130 {
stop();
_root.gun.gotoAndStop('breach');
}
frame 155 {
_root.bg._x += 2;
_root.bg._y -= 3;
}
frame 156 {
_root.bg._x -= 4;
_root.bg._y += 6;
}
frame 157 {
_root.bg._x += 3;
_root.bg._y += 5;
}
frame 158 {
_root.bg._x -= 2;
_root.bg._y -= 4;
}
frame 159 {
_root.bg._x += 1;
_root.bg._y += 3;
}
frame 160 {
_root.bg._y -= 2;
}
frame 161 {
_root.bg._y += 1;
}
frame 162 {
_root.bg._y -= 1;
}
frame 316 {
_root.fader.gotoAndStop('endgame');
stop();
}
}
frame 16 {
function follow() {
_root.curs._x = _root._xmouse;
_root.curs._y = _root._ymouse;
updateAfterEvent();
}
windage = -4 + random(8);
_root.ambience1.start(0, 99);
_root.health = 50;
}
frame 16 {
randomnum = 1 + random(3);
delay = 0;
onEnterFrame = function () {
if (_root.snowing == true) {
++delay;
if (delay == 2) {
delay = 0;
snow = adder.attachMovie('flake', 'flake' + _root.adder.getNextHighestDepth(), _root.adder.getNextHighestDepth(), {'_x': random(1500), '_y': -10});
snow.speed = randomnum;
snow._xscale *= randomnum;
snow._yscale *= randomnum;
snow.gotoAndPlay(random(160));
randomnum = 1 + random(3);
}
}
snow.onEnterFrame = function () {
this._y += this.speed;
this._x += _root.windage / 1.5;
if (this._y > 450) {
this.removeMovieClip();
}
};
};
}
movieClip 13173 {
}
movieClip 13177 {
}
movieClip 13258 {
frame 377 {
_root.m40main.gotoAndStop('idle');
}
}
movieClip 13262 {
}
movieClip 13264 {
frame 211 {
stop();
}
}
movieClip 13268 {
}
movieClip 13304 {
frame 33 {
if (_root.live == true) {
_root.m40main.gotoAndStop('scopein');
}
stop();
}
}
movieClip 13315 {
}
movieClip 13317 {
}
movieClip 13322 {
frame 12 {
_root.m40fader.gotoAndPlay('start');
}
frame 17 {
_root.gotoAndStop('m40scoped');
}
}
movieClip 13331 {
frame 1 {
_root.m40fader.gotoAndPlay('end');
}
frame 17 {
_root.m40main.gotoAndStop('chamber');
}
}
movieClip 13412 {
frame 1 {
_root.m40fader.gotoAndPlay('end');
}
frame 56 {
++_root.m40ammo;
}
frame 58 {
if (_root.m40ammo >= 5) {
play();
} else {
gotoAndPlay('start');
}
}
frame 87 {
if (_root.live == true) {
_root.m40main.gotoAndStop('scopein');
}
stop();
}
}
movieClip 13413 {
frame 1 {
stop();
}
instance of movieClip 13268 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.voice.gotoAndPlay('line1');
_root.m40main.gotoAndStop('scopein');
}
}
}
}
instance m40main of movieClip 13413 {
onClipEvent (load) {
this.gotoAndStop(_root.m40state);
}
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
_root.maccuracy = Math.round((_root.mhits / _root.mshots) * 100);
}
}
movieClip 13416 {
frame 1 {
stop();
}
frame 204 {
stop();
_root.fader.gotoAndStop('missionfail');
}
}
movieClip 13422 {
frame 1 {
stop();
}
frame 11 {
gotoAndStop(1);
}
}
movieClip 13424 {
}
instance curs of movieClip 13424 {
onClipEvent (enterFrame) {
Mouse.hide();
_root.follow();
}
}
movieClip 13437 {
}
movieClip 13444 {
frame 1 {
stop();
}
instance of movieClip 13437 {
onClipEvent (enterFrame) {
this.gotoAndStop(_root.windage + 5);
}
}
}
instance of movieClip 13444 {
onClipEvent (enterFrame) {
this.gotoAndStop(_root.m40ammo + 1);
_root.m40accuracy = Math.round((_root.m40hits / _root.m40shots) * 100);
}
}
movieClip 13448 {
frame 1 {
stop();
}
frame 136 {
stop();
}
frame 382 {
stop();
}
frame 573 {
stop();
}
frame 911 {
stop();
}
frame 1091 {
stop();
}
frame 1304 {
stop();
_root.fader.gotoAndStop('missionwin');
if (_root.maccuracy >= 100 && _root.g36cHave == false && _root.emsniperspecialist == false) {
_root.g36cHave = true;
++_root.emblems;
_root.emsniperspecialist = true;
_root.positionArray.push(9);
}
_root.missionselected = 'kosovobase';
if (_root.mission5a == false) {
++_root.wins;
}
_root.mission5a = true;
}
}
// unknown tag 88 length 156
movieClip 13453 {
}
frame 17 {
function snipe() {
if (_root.bg.zoomed == false) {
_root.bg.bg1.bulletactual.play();
_root.bg.bg1.bulletactual._x = _root._x - _root.bg._x - _root.bg.bg1._x + _root.scope._x;
_root.bg.bg1.bulletactual._y = _root._y - _root.bg._y - _root.bg.bg1._y + _root.scope._y;
_root.bg.bg1.bullettrail.play();
_root.bg.bg1.bullettrail._x = _root._x - _root.bg._x - _root.bg.bg1._x + _root.scope._x;
_root.bg.bg1.bullettrail._y = _root._y - _root.bg._y - _root.bg.bg1._y + _root.scope._y;
}
if (_root.bg.zoomed == true) {
_root.bg.bg1.bulletactual.play();
_root.bg.bg1.bulletactual._x = (_root._x - _root.bg.newx - _root.bg.bg1._x + _root.scope._x) / 2;
_root.bg.bg1.bulletactual._y = (_root._y - _root.bg.newy - _root.bg.bg1._y + _root.scope._y) / 2;
_root.bg.bg1.bullettrail.play();
}
}
function m40impact() {
_root.bg.bg1.m40impact._x = _root.bg.bg1.bulletactual._x;
_root.bg.bg1.m40impact._y = _root.bg.bg1.bulletactual._y;
_root.bg.bg1.m40impact.gotoAndPlay(2);
}
}
movieClip 13456 {
}
movieClip 13459 {
}
movieClip 13493 {
frame 1 {
stop();
}
frame 2 {
++_root.m40hits;
++_root.mhits;
++_root.m40hitsTotal;
}
frame 10 {
if (_root.bg.bg1.guy1.person._currentframe !== 1) {
_root.voice.gotoAndPlay('line3');
} else {
if (_root.bg.bg1.guy1.person._currentframe == 1) {
_root.live = false;
_root.voice.gotoAndStop(1);
_root.alarm.gotoAndPlay(2);
}
}
}
frame 55 {
stop();
}
frame 65 {
stop();
}
}
movieClip 13494 {
instance person of movieClip 13493 {
onClipEvent (enterFrame) {
if (_root.bg.zoomed == false && this.hitTest(_root.bg.bg1.bulletactual.shotter)) {
if (this._currentframe == 1) {
this.gotoAndPlay(2);
}
}
if (_root.bg.zoomed == true && this.hitTest(_root.bg.bg1.bulletactual.shotter)) {
if (this._currentframe == 1) {
this.gotoAndPlay(2);
}
}
}
}
}
movieClip 13497 {
}
movieClip 13527 {
frame 1 {
stop();
}
frame 2 {
++_root.m40hits;
++_root.mhits;
++_root.m40hitsTotal;
}
frame 10 {
_root.voice.gotoAndPlay('line2');
}
frame 55 {
stop();
}
frame 65 {
stop();
}
}
movieClip 13528 {
instance person of movieClip 13527 {
onClipEvent (enterFrame) {
if (_root.bg.zoomed == false && this.hitTest(_root.bg.bg1.bulletactual.shotter)) {
if (this._currentframe == 1) {
this.gotoAndPlay(2);
}
}
if (_root.bg.zoomed == true && this.hitTest(_root.bg.bg1.bulletactual.shotter)) {
if (this._currentframe == 1) {
this.gotoAndPlay(2);
}
}
}
}
}
movieClip 13530 {
}
movieClip 13562 {
frame 1 {
stop();
}
frame 2 {
++_root.m40hits;
++_root.mhits;
++_root.m40hitsTotal;
}
frame 10 {
if (_root.bg.bg1.guy2.person._currentframe !== 1) {
_root.voice.gotoAndPlay('line4');
} else {
if (_root.bg.bg1.guy2.person._currentframe == 1) {
_root.live = false;
_root.voice.gotoAndStop(1);
_root.alarm.gotoAndPlay(2);
}
}
}
frame 55 {
stop();
}
frame 65 {
stop();
}
}
movieClip 13563 {
instance person of movieClip 13562 {
onClipEvent (enterFrame) {
if (_root.bg.zoomed == false && this.hitTest(_root.bg.bg1.bulletactual.shotter)) {
if (this._currentframe == 1) {
this.gotoAndPlay(2);
}
}
if (_root.bg.zoomed == true && this.hitTest(_root.bg.bg1.bulletactual.shotter)) {
if (this._currentframe == 1) {
this.gotoAndPlay(2);
}
}
}
}
}
movieClip 13574 {
}
movieClip 13602 {
frame 1 {
stop();
}
frame 2 {
++_root.m40hits;
++_root.mhits;
++_root.m40hitsTotal;
}
frame 10 {
if (_root.bg.bg1.guy4.person._currentframe !== 1) {
_root.live = false;
_root.voice.gotoAndPlay('line6');
} else {
if (_root.bg.bg1.guy4.person._currentframe == 1) {
_root.live = false;
_root.voice.gotoAndStop(1);
_root.alarm.gotoAndPlay(2);
}
}
}
frame 49 {
stop();
}
}
movieClip 13603 {
instance person of movieClip 13602 {
onClipEvent (enterFrame) {
if (_root.bg.zoomed == false && this.hitTest(_root.bg.bg1.bulletactual.shotter)) {
if (this._currentframe == 1) {
this.gotoAndPlay(2);
}
}
if (_root.bg.zoomed == true && this.hitTest(_root.bg.bg1.bulletactual.shotter)) {
if (this._currentframe == 1) {
this.gotoAndPlay(2);
}
}
}
}
}
movieClip 13633 {
frame 1 {
stop();
}
frame 2 {
++_root.m40hits;
++_root.mhits;
++_root.m40hitsTotal;
}
frame 10 {
if (_root.bg.bg1.guy3.person._currentframe !== 1) {
_root.voice.gotoAndPlay('line5');
} else {
if (_root.bg.bg1.guy3.person._currentframe == 1) {
_root.live = false;
_root.voice.gotoAndStop(1);
_root.alarm.gotoAndPlay(2);
}
}
}
frame 55 {
stop();
}
frame 65 {
stop();
}
}
movieClip 13634 {
instance person of movieClip 13633 {
onClipEvent (enterFrame) {
if (_root.bg.zoomed == false && this.hitTest(_root.bg.bg1.bulletactual.shotter)) {
if (this._currentframe == 1) {
this.gotoAndPlay(2);
}
}
if (_root.bg.zoomed == true && this.hitTest(_root.bg.bg1.bulletactual.shotter)) {
if (this._currentframe == 1) {
this.gotoAndPlay(2);
}
}
}
}
}
movieClip 13636 {
}
movieClip 13646 {
frame 1 {
stop();
}
instance of movieClip 13636 {
onClipEvent (enterFrame) {
this._x += _root.windage / 6;
}
}
}
movieClip 13647 {
instance guy2 of movieClip 13494 {
onClipEvent (load) {
if (_root.mtarget2 == true) {
this.person.gotoAndStop(1);
} else {
this.person.gotoAndStop(50);
}
}
onClipEvent (enterFrame) {
if (this.person._currentframe >= 2) {
_root.mtarget2 = false;
}
}
}
instance guy1 of movieClip 13528 {
onClipEvent (load) {
if (_root.mtarget1 == true) {
this.person.gotoAndStop(1);
} else {
this.person.gotoAndStop(55);
}
}
onClipEvent (enterFrame) {
if (this.person._currentframe >= 2) {
_root.mtarget1 = false;
}
}
}
instance guy3 of movieClip 13563 {
onClipEvent (load) {
if (_root.mtarget3 == true) {
this.person.gotoAndStop(1);
} else {
this.person.gotoAndStop(50);
}
}
onClipEvent (enterFrame) {
if (this.person._currentframe >= 2) {
_root.mtarget3 = false;
}
}
}
instance guy5 of movieClip 13603 {
onClipEvent (load) {
if (_root.mtarget5 == true) {
this.person.gotoAndStop(1);
} else {
this.person.gotoAndStop(50);
}
}
onClipEvent (enterFrame) {
if (this.person._currentframe >= 2) {
_root.mtarget5 = false;
}
}
}
instance guy4 of movieClip 13634 {
onClipEvent (load) {
if (_root.mtarget4 == true) {
this.person.gotoAndStop(1);
} else {
this.person.gotoAndStop(50);
}
}
onClipEvent (enterFrame) {
if (this.person._currentframe >= 2) {
_root.mtarget4 = false;
}
}
}
}
movieClip 13648 {
frame 1 {
stop();
}
frame 35 {
stop();
_root.fader.gotoAndStop('missionfail');
}
}
movieClip 13649 {
frame 1 {
num2 = 6;
scalex = bg1._xscale;
scaley = bg1._yscale;
origx = _root.bg._x;
origy = _root.bg._y;
newx = 0;
newy = 0;
zoomed = false;
onEnterFrame = function () {
if (_bg1._x < _xmouse) {
bg1._x -= (bg1._x + _xmouse) / num2;
} else {
bg1._x -= (bg1._x + _xmouse) / num2;
}
if (bg1._y < _ymouse) {
bg1._y -= (bg1._y + _ymouse) / num2;
} else {
bg1._y -= (bg1._y + _ymouse) / num2;
}
if (Key.isDown(32) && zoomed == true && _root.zoomer == false) {
_root.scope.zoomer.play();
bg1._xscale = scalex;
bg1._yscale = scaley;
_root.bg._x = origx;
_root.bg._y = origy;
zoomed = false;
} else {
if (Key.isDown(32) && zoomed == false && _root.zoomer == false) {
_root.scope.zoomer.play();
bg1._xscale = scalex * 2;
bg1._yscale = scaley * 2;
_root.bg._x = bg1._x + _root.bg._x;
_root.bg._y = bg1._y + _root.bg._y;
newx = _root.bg._x;
newy = _root.bg._y;
zoomed = true;
}
}
};
}
instance bg1 of movieClip 13647 {
onClipEvent (load) {
num2 = 6;
}
onClipEvent (enterFrame) {
if (_root._xmouse > _root.bg._x) {
_root.bg1._x -= (_root._xmouse + _root.bg1._x) / num2;
} else {
_root.bg1._x -= (_root._xmouse + _root.bg1._x) / num2;
}
if (_root._ymouse > _root.bg1._y) {
_root.bg1._y -= (_root._ymouse + _root.bg1._y) / num2;
} else {
_root.bg1._y -= (_root._ymouse + _root.bg1._y) / num2;
}
}
}
}
movieClip 13652 {
frame 1 {
_root.zoomer = false;
stop();
}
frame 2 {
_root.zoomer = true;
}
}
movieClip 13655 {
}
movieClip 13659 {
frame 1 {
stop();
}
frame 2 {
--_root.m40ammo;
++_root.m40shots;
++_root.mshots;
++_root.m40shotsTotal;
}
frame 40 {
stop();
}
}
instance scope of movieClip 13659 {
onClipEvent (load) {
origx = this._x;
origy = this._y;
xnum = -5 + random(10);
ynum = -5 + random(10);
delay = 0;
reflex = 0.2;
delayNum = 10 + random(20);
}
onClipEvent (enterFrame) {
++delay;
if (delay >= delayNum) {
xnum = -5 + random(10);
ynum = -5 + random(10);
delay = 0;
delayNum = 10 + random(20);
}
if (this._x > origx + xnum) {
this._x -= reflex;
}
if (this._x < origx + xnum) {
this._x += reflex;
}
if (this._y > origy + ynum) {
this._y -= reflex;
}
if (this._y < origy + ynum) {
this._y += reflex;
}
this.onMouseDown = function () {
_root.moused = true;
};
this.onMouseUp = function () {
_root.moused = false;
};
if (this._currentframe == 40 && _root.moused == false && _root.bg.alarm._currentframe == 1) {
if (_root.m40ammo >= 1) {
_root.m40state = 'scopeout';
_root.gotoAndStop('m40anim');
} else {
_root.m40state = 'reload';
_root.gotoAndStop('m40anim');
}
}
if (Key.isDown(82) && this._currentframe == 1 && _root.m40ammo !== 5 && _root.bg.alarm._currentframe == 1) {
_root.m40state = 'reload';
_root.gotoAndStop('m40anim');
}
}
onClipEvent (mouseDown) {
if (this._currentframe == 1 && _root.m40ammo >= 1) {
_root.snipe();
this.play();
}
}
}
frame 18 {
function mousefollow() {
_root.follower._x = _xmouse;
_root.follower._y = _ymouse;
updateAfterEvent();
}
stop();
Mouse.hide();
}
movieClip 13661 {
}
movieClip 13723 {
}
movieClip 13727 {
}
movieClip 13729 {
frame 10 {
stop();
}
}
movieClip 13730 {
frame 1 {
stop();
}
}
movieClip 13732 {
}
movieClip 13734 {
frame 10 {
stop();
}
}
movieClip 13735 {
frame 1 {
stop();
}
}
movieClip 13737 {
}
movieClip 13739 {
frame 10 {
stop();
}
}
movieClip 13740 {
frame 1 {
stop();
}
}
movieClip 13742 {
}
movieClip 13744 {
frame 10 {
stop();
}
}
movieClip 13745 {
frame 1 {
stop();
}
}
movieClip 13747 {
}
movieClip 13772 {
}
movieClip 13796 {
frame 526 {
_root.bomb.gotoAndStop('death');
}
}
movieClip 13797 {
frame 1 {
stop();
}
}
movieClip 13799 {
}
button 13801 {
on (rollOver) {
_root.follower.gotoAndStop(2);
}
on (rollOut) {
_root.follower.gotoAndStop(1);
}
on (press) {
play();
}
}
movieClip 13803 {
}
button 13805 {
on (rollOver) {
_root.follower.gotoAndStop(2);
}
on (rollOut) {
_root.follower.gotoAndStop(1);
}
on (press) {
gotoAndPlay(30);
}
}
movieClip 13807 {
}
button 13809 {
on (rollOver) {
_root.follower.gotoAndStop(2);
}
on (rollOut) {
_root.follower.gotoAndStop(1);
}
on (press) {
gotoAndPlay(197);
}
}
movieClip 13827 {
frame 11 {
stop();
}
}
movieClip 13838 {
frame 1 {
stop();
}
instance of movieClip 13730 {
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
instance of movieClip 13735 {
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
instance of movieClip 13740 {
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
instance of movieClip 13745 {
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
frame 28 {
stop();
_root.bomb.gotoAndStop('death');
}
frame 63 {
_root.bomb.bombgame.timer.secs.stop();
_root.bomb.bombgame.timer.milis.stop();
_root.bomb.bombgame.timer.beeper.stop();
}
frame 67 {
_root.bomb.heart.stop();
}
frame 258 {
stop();
if (_root.emexplosiveordnance == false) {
++_root.emblems;
_root.emexplosiveordnance = true;
_root.emblemget.gotoAndPlay(2);
}
if (_root.m4Have == false) {
_root.positionArray.push(6);
_root.m4Have = true;
}
if (_root.mission3a == false) {
++_root.wins;
}
_root.mission3a = true;
_root.missionselected = 'rsaembassy';
}
instance of movieClip 4639 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.gotoAndStop('menu');
_root.fader.gotoAndStop(1);
}
if (Key.isDown(38)) {
_root.bg.gotoAndStop(1);
_root.fader.gotoAndStop(1);
}
}
}
frame 283 {
_root.bomb.bombgame.timer.secs.stop();
_root.bomb.bombgame.timer.milis.stop();
_root.bomb.bombgame.timer.beeper.stop();
}
frame 290 {
_root.bomb.heart.stop();
}
frame 474 {
stop();
if (_root.emexplosiveordnance == false) {
++_root.emblems;
_root.emexplosiveordnance = true;
_root.emblemget.gotoAndPlay(2);
}
if (_root.m4Have == false) {
_root.positionArray.push(6);
_root.m4Have = true;
}
if (_root.mission3a == false) {
++_root.wins;
}
_root.mission3a = true;
_root.missionselected = 'rsaembassy';
}
instance of movieClip 4639 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.gotoAndStop('menu');
_root.fader.gotoAndStop(1);
}
if (Key.isDown(38)) {
_root.bg.gotoAndStop(1);
_root.fader.gotoAndStop(1);
}
}
}
}
movieClip 13841 {
frame 1 {
_root.stopAllSounds();
}
frame 105 {
stop();
onEnterFrame = function () {
if (Key.isDown(32)) {
_root.gotoAndStop('tangiershotel');
}
};
}
}
movieClip 13842 {
frame 61 {
stop();
}
frame 62 {
stop();
}
}
instance bomb of movieClip 13842 {
onClipEvent (enterFrame) {
if (Key.isDown(40)) {
_root.gotoAndStop('menu');
}
}
}
movieClip 13845 {
frame 1 {
stop();
}
}
instance follower of movieClip 13845 {
onClipEvent (mouseMove) {
Mouse.hide();
_root.mousefollow();
}
}
frame 19 {
stop();
stopAllSounds();
Mouse.hide();
death = new Sound();
death.attachSound('death');
death.start();
}
movieClip 13863 {
frame 1 {
stop();
}
}
movieClip 13871 {
instance of movieClip 13863 {
onClipEvent (load) {
num = 11;
this.gotoAndStop(random(num) + 1);
}
}
frame 320 {
gotoAndPlay(240);
}
}
movieClip 13872 {
frame 60 {
stop();
}
instance of movieClip 13871 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.health = 100;
_root.gotoAndStop(_root.missionselected);
}
if (Key.isDown(40)) {
_root.gotoAndStop('menu');
}
}
}
}
frame 20 {
stop();
}
movieClip 13875 {
}
movieClip 13879 {
}
movieClip 13887 {
}
movieClip 13890 {
}
movieClip 13893 {
}
movieClip 13895 {
}
movieClip 13897 {
}
movieClip 13899 {
}
movieClip 13901 {
}
movieClip 13904 {
}
movieClip 13907 {
frame 190 {
stop();
}
}
movieClip 13910 {
frame 290 {
_root.fader.gotoAndStop('missionfail');
}
}
frame 21 {
function follow() {
_root.curs._x = _root._xmouse;
_root.curs._y = _root._ymouse;
updateAfterEvent();
}
windage = -4 + random(8);
}
movieClip 13912 {
}
movieClip 13914 {
}
movieClip 13949 {
frame 33 {
if (_root.fader._currentframe == 1) {
_root.m40main.gotoAndStop('scopein');
}
}
}
movieClip 13958 {
frame 12 {
_root.m40fader.gotoAndPlay('start');
}
frame 17 {
_root.gotoAndStop('C_snipe');
}
}
movieClip 13966 {
frame 1 {
_root.m40fader.gotoAndPlay('end');
}
frame 17 {
_root.m40main.gotoAndStop('chamber');
}
}
movieClip 14045 {
frame 1 {
_root.m40fader.gotoAndPlay('end');
}
frame 42 {
if (_root.m40c == false) {
stop();
}
}
frame 56 {
++_root.m40ammo;
}
frame 58 {
if (_root.m40ammo >= 5) {
play();
} else {
gotoAndPlay('start');
}
}
frame 87 {
if (_root.fader._currentframe == 1) {
_root.m40main.gotoAndStop('scopein');
}
}
}
movieClip 14046 {
frame 1 {
stop();
}
instance of movieClip 13268 {
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_root.m40c = true;
_root.m40main.gotoAndStop('scopein');
}
}
}
instance of movieClip 13949 {
onClipEvent (load) {
if (_root.m40c == false) {
this.stop();
}
}
}
instance of movieClip 13958 {
onClipEvent (load) {
if (_root.m40c == false) {
this.stop();
}
}
}
}
instance m40main of movieClip 14046 {
onClipEvent (load) {
this.gotoAndStop(_root.m40state);
}
onClipEvent (enterFrame) {
if (Key.isDown(40)) {
_root.gotoAndStop('menu');
}
}
}
instance curs of movieClip 13424 {
onClipEvent (enterFrame) {
Mouse.hide();
_root.follow();
}
}
instance of movieClip 13444 {
onClipEvent (enterFrame) {
this.gotoAndStop(_root.m40ammo + 1);
_root.m40accuracy = Math.round((_root.m40hits / _root.m40shots) * 100);
}
}
instance of movieClip 1991 {
onClipEvent (enterFrame) {
if (_root.bg.bg1.guy2.person._currentframe > 1 && _root.bg.bg1.guy1.person._currentframe == 1) {
_root.fader.gotoAndStop('missionfail');
}
if (_root.bg.bg1.guy3.person._currentframe > 1 && _root.bg.bg1.guy2.person._currentframe == 1) {
_root.fader.gotoAndStop('missionfail');
}
if (_root.bg.bg1.guy4.person._currentframe > 1 && _root.bg.bg1.guy3.person._currentframe == 1) {
_root.fader.gotoAndStop('missionfail');
}
if (_root.bg.bg1.guy5.person._currentframe > 1 && _root.bg.bg1.guy4.person._currentframe == 1) {
_root.fader.gotoAndStop('missionfail');
}
if (_root.bg.bg1.guy5.person._currentframe > 1 && _root.bg.bg1.guy4.person._currentframe !== 1) {
_root.mission5a = true;
_root.missionselected = 'kosovobase';
_root.fader.gotoAndStop('missionwin');
}
}
}
movieClip 14054 {
}
instance keeper of movieClip 14054 {
onClipEvent (load) {
delay = 24;
count = 0;
this.secs = 0;
}
onClipEvent (enterFrame) {
if (_root.m40shots > 0) {
this.accuracy = Math.round((_root.m40targets / _root.m40shots) * 100);
}
this.hits = _root.mhits;
++count;
if (_root.mhits < 10) {
if (count == delay) {
++this.secs;
count = 0;
}
} else {
if (_root.mhits == 10) {
_root.m40sec = this.secs;
_root.m40c = false;
_root.fader.gotoAndStop('c_snipe');
}
}
}
}
frame 22 {
function snipe() {
if (_root.bg.zoomed == false) {
_root.bg.bg1.bulletactual.play();
_root.bg.bg1.bulletactual._x = _root._x - _root.bg._x - _root.bg.bg1._x + _root.scope._x;
_root.bg.bg1.bulletactual._y = _root._y - _root.bg._y - _root.bg.bg1._y + _root.scope._y;
_root.bg.bg1.bullettrail.play();
_root.bg.bg1.bullettrail._x = _root._x - _root.bg._x - _root.bg.bg1._x + _root.scope._x;
_root.bg.bg1.bullettrail._y = _root._y - _root.bg._y - _root.bg.bg1._y + _root.scope._y;
}
if (_root.bg.zoomed == true) {
_root.bg.bg1.bulletactual.play();
_root.bg.bg1.bulletactual._x = (_root._x - _root.bg.newx - _root.bg.bg1._x + _root.scope._x) / 2;
_root.bg.bg1.bulletactual._y = (_root._y - _root.bg.newy - _root.bg.bg1._y + _root.scope._y) / 2;
_root.bg.bg1.bullettrail.play();
}
}
function m40impact() {
_root.bg.bg1.m40impact._x = _root.bg.bg1.bulletactual._x;
_root.bg.bg1.m40impact._y = _root.bg.bg1.bulletactual._y;
_root.bg.bg1.m40impact.gotoAndPlay(2);
}
}
movieClip 14059 {
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget4 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget4 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget2 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget2 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget1 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget1 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget3 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget3 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget6 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget6 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget7 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
origx = this._x;
endx = this._x + 70;
accel = 1;
leftmove = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget7 = false;
this.target.gotoAndPlay(2);
}
if (leftmove == false) {
this._x += accel;
} else {
this._x -= accel;
}
if (this._x <= origx && leftmove == true) {
leftmove = false;
} else {
if (this._x >= endx && leftmove == false) {
leftmove = true;
}
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget5 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
origx = this._x - 25;
endx = this._x + 70;
accel = 0.5;
leftmove = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget5 = false;
this.target.gotoAndPlay(2);
}
if (leftmove == false) {
this._x += accel;
} else {
this._x -= accel;
}
if (this._x <= origx && leftmove == true) {
leftmove = false;
} else {
if (this._x >= endx && leftmove == false) {
leftmove = true;
}
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget8 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget8 = false;
this.target.gotoAndPlay(2);
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget9 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
origy = this._y;
endy = this._y + 30;
accel = 0.8;
downmove = true;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget9 = false;
this.target.gotoAndPlay(2);
}
if (downmove == true) {
this._y += accel;
} else {
this._y -= accel;
}
if (this._y <= origy && downmove == false) {
downmove = true;
} else {
if (this._y >= endy && downmove == true) {
downmove = false;
}
}
}
}
instance of movieClip 11789 {
onClipEvent (load) {
if (_root.mctarget10 == true) {
this.target.gotoAndStop(1);
} else {
this.target.gotoAndStop(16);
}
origx = this._x;
endx = this._x + 20;
accel = 0.4;
leftmove = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bg.bg1.bulletactual.shotter) && this.target._currentframe == 1) {
_root.mctarget10 = false;
this.target.gotoAndPlay(2);
}
if (leftmove == false) {
this._x += accel;
} else {
this._x -= accel;
}
if (this._x <= origx && leftmove == true) {
leftmove = false;
} else {
if (this._x >= endx && leftmove == false) {
leftmove = true;
}
}
}
}
}
movieClip 14060 {
frame 1 {
num2 = 6;
scalex = bg1._xscale;
scaley = bg1._yscale;
origx = _root.bg._x;
origy = _root.bg._y;
newx = 0;
newy = 0;
zoomed = false;
onEnterFrame = function () {
if (_bg1._x < _xmouse) {
bg1._x -= (bg1._x + _xmouse) / num2;
} else {
bg1._x -= (bg1._x + _xmouse) / num2;
}
if (bg1._y < _ymouse) {
bg1._y -= (bg1._y + _ymouse) / num2;
} else {
bg1._y -= (bg1._y + _ymouse) / num2;
}
if (Key.isDown(32) && zoomed == true && _root.zoomer == false) {
_root.scope.zoomer.play();
bg1._xscale = scalex;
bg1._yscale = scaley;
_root.bg._x = origx;
_root.bg._y = origy;
zoomed = false;
} else {
if (Key.isDown(32) && zoomed == false && _root.zoomer == false) {
_root.scope.zoomer.play();
bg1._xscale = scalex * 2;
bg1._yscale = scaley * 2;
_root.bg._x = bg1._x + _root.bg._x;
_root.bg._y = bg1._y + _root.bg._y;
newx = _root.bg._x;
newy = _root.bg._y;
zoomed = true;
}
}
};
}
instance bg1 of movieClip 14059 {
onClipEvent (load) {
num2 = 6;
}
onClipEvent (enterFrame) {
if (_root._xmouse > _root.bg._x) {
_root.bg1._x -= (_root._xmouse + _root.bg1._x) / num2;
} else {
_root.bg1._x -= (_root._xmouse + _root.bg1._x) / num2;
}
if (_root._ymouse > _root.bg1._y) {
_root.bg1._y -= (_root._ymouse + _root.bg1._y) / num2;
} else {
_root.bg1._y -= (_root._ymouse + _root.bg1._y) / num2;
}
}
}
}
instance scope of movieClip 13659 {
onClipEvent (load) {
origx = this._x;
origy = this._y;
xnum = -5 + random(10);
ynum = -5 + random(10);
delay = 0;
reflex = 0.2;
delayNum = 10 + random(20);
}
onClipEvent (enterFrame) {
++delay;
if (delay >= delayNum) {
xnum = -5 + random(10);
ynum = -5 + random(10);
delay = 0;
delayNum = 10 + random(20);
}
if (this._x > origx + xnum) {
this._x -= reflex;
}
if (this._x < origx + xnum) {
this._x += reflex;
}
if (this._y > origy + ynum) {
this._y -= reflex;
}
if (this._y < origy + ynum) {
this._y += reflex;
}
this.onMouseDown = function () {
_root.moused = true;
};
this.onMouseUp = function () {
_root.moused = false;
};
if (this._currentframe == 40 && _root.moused == false) {
if (_root.m40ammo >= 1) {
_root.m40state = 'scopeout';
_root.gotoAndStop('C_anims');
} else {
_root.m40state = 'reload';
_root.gotoAndStop('C_anims');
}
}
if (Key.isDown(82) && this._currentframe == 1 && _root.m40ammo !== 5) {
_root.m40state = 'reload';
_root.gotoAndStop('m40anim');
}
}
onClipEvent (mouseDown) {
if (this._currentframe == 1 && _root.m40ammo >= 1) {
_root.snipe();
this.play();
}
}
}
frame 23 {
function follow() {
_root.curs._x = _root._xmouse;
_root.curs._y = _root._ymouse;
updateAfterEvent();
}
stop();
}
button 14079 {
on (press) {
_root.difficulty = 0;
_root.mission1a = false;
_root.mission2a = false;
_root.mission3a = false;
_root.mission4a = false;
_root.mission5a = false;
_root.mission6a = false;
_root.mission7a = false;
_root.vestHave = false;
_root.medHave = false;
_root.pHave = false;
_root.sdHave = false;
_root.m4Have = false;
_root.akHave = false;
_root.mossHave = false;
_root.emmedicalofficer = false;
_root.emmunitionsmanagement = false;
_root.emcertifiedoperator = false;
_root.emaerialcombatant = false;
_root.emtargetprecision = false;
_root.emcivilprotection = false;
_root.empurpleheart = false;
_root.emexplosiveordnance = false;
_root.primary = 'mp5';
_root.secondary = 'glock';
_root.item1select = 1;
_root.item1current = 1;
_root.item2select = 1;
_root.item2current = 1;
_root.missionselected = 'training';
_root.gotoAndStop('menu');
}
}
button 14080 {
on (press) {
_root.difficulty = 1;
_root.mission1a = false;
_root.mission2a = false;
_root.mission3a = false;
_root.mission4a = false;
_root.mission5a = false;
_root.mission6a = false;
_root.mission7a = false;
_root.vestHave = false;
_root.medHave = false;
_root.pHave = false;
_root.sdHave = false;
_root.m4Have = false;
_root.akHave = false;
_root.mossHave = false;
_root.emmedicalofficer = false;
_root.emmunitionsmanagement = false;
_root.emcertifiedoperator = false;
_root.emaerialcombatant = false;
_root.emtargetprecision = false;
_root.emcivilprotection = false;
_root.empurpleheart = false;
_root.emexplosiveordnance = false;
_root.primary = 'mp5';
_root.secondary = 'glock';
_root.item1select = 1;
_root.item1current = 1;
_root.item2select = 1;
_root.item2current = 1;
_root.missionselected = 'training';
_root.gotoAndStop('menu');
}
}
button 14081 {
on (press) {
_root.difficulty = 2;
_root.mission1a = false;
_root.mission2a = false;
_root.mission3a = false;
_root.mission4a = false;
_root.mission5a = false;
_root.mission6a = false;
_root.mission7a = false;
_root.vestHave = false;
_root.medHave = false;
_root.pHave = false;
_root.sdHave = false;
_root.m4Have = false;
_root.akHave = false;
_root.mossHave = false;
_root.emmedicalofficer = false;
_root.emmunitionsmanagement = false;
_root.emcertifiedoperator = false;
_root.emaerialcombatant = false;
_root.emtargetprecision = false;
_root.emcivilprotection = false;
_root.empurpleheart = false;
_root.emexplosiveordnance = false;
_root.primary = 'mp5';
_root.secondary = 'glock';
_root.item1select = 1;
_root.item1current = 1;
_root.item2select = 1;
_root.item2current = 1;
_root.missionselected = 'training';
_root.gotoAndStop('menu');
}
}
button 14082 {
on (press) {
_root.gotoAndStop('menu');
}
}
movieClip 14083 {
frame 71 {
stop();
if (_root.difficulty == 0) {
if (_root.xmHave == false) {
_root.positionArray.push(11);
_root.xmHave = true;
}
}
if (_root.difficulty == 1) {
if (_root.m60Have == false) {
_root.positionArray.push(12);
_root.m60Have = true;
}
}
}
}
instance curs of movieClip 1193 {
onClipEvent (enterFrame) {
Mouse.hide();
_root.follow();
}
onClipEvent (mouseDown) {
this.box.gotoAndStop(1);
}
}
frame 24 {
function follow() {
_root.curs._x = _root._xmouse;
_root.curs._y = _root._ymouse;
updateAfterEvent();
}
}
instance curs of movieClip 1193 {
onClipEvent (enterFrame) {
Mouse.hide();
_root.follow();
}
}