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Strip BlackJack with Sonnie - black jack strip game.swf

This is the info page for
Flash #131573

(Click the ID number above for more basic data on this flash file.)


Text
bLACK JAck With Sonny Panties

m

o

c

.

S

E

M

A

G

T

I

L

C

w

bLACK JAck With Sonny Panties

0%

CLITGAMES.com

STRIP BLACK JACK

ASAS

MENU

HOW TO PLAY

The game is played with standard 52 cards
decks. Make your bet and click on the
"Deal" button. Then the dealer gives 2
cards to you and 2 to her. The extra cards
are dealt by clicking on the "Hit" button.
Try to get points as close to 21 as possible,
without exceeding 21. Click on the "Stand"
button and the dealer will open his cards.
The winner is determined by comparing the
total value of the player hand with the
dealer hand. When dealer has no money
then she bets her clothes.

PLAY

INSTRUCTIONS

STRIP BLACK JACK WITH SONNIE

STRIP BLACK JACK WITH SONNIE

www.CLITGAMES.com

www.CLITGAMES.com

Full Games

DEALER

PLAYER

DEAL

Make Your Bet

100 $

200 $

300 $

STAND

HIT

Bet: 100$

0

-

Bank: 0$

Bank: 1000$

YOU BUST

DEALER
BUST

BLACKJACK

DEALER
WIN

GAME OVER
You have no more
money

PLAY AGAIN

MORE GAMES

WINNER
Play More Games at
www.ClitGames.com

SOUNDS

ActionScript [AS1/AS2]

Frame 1
stop(); onEnterFrame = function () { if (_currentframe != 1) { return(undefined); } percent = int((100 * getBytesLoaded()) / getBytesTotal()) + "%"; if (getBytesLoaded() == getBytesTotal()) { gotoAndStop (3); } };
Frame 3
function setScreen(clip_name) { if (screen != undefined) { removeMovieClip(screen); } attachMovie(clip_name, "screen", 0); } function gotoScreen(clip_name) { if (trans != undefined) { removeMovieClip(trans); } attachMovie("trans_screen", "trans", 1).next_screen = clip_name; } function playSound(snd_name) { snd = new Sound(); snd.attachSound(snd_name); snd.start(); delete snd; } stop(); owner_URL = "http://clitgames.com/"; setScreen("mainmenu");
Symbol 32 MovieClip [card] Frame 1
function DealNextCard() { var _local1 = _parent; if (_local1.dealing) { _local1.add_to_dealer = !_local1.add_to_dealer; _local1.AddCard(_local1.add_to_dealer); if (_local1.player_cards.length == 2) { _local1.dealing = false; _local1.stand_btn._visible = true; _local1.hit_btn._visible = true; } } } type = "p"; if (val < 13) { type = "b"; } else if (val < 26) { type = "c"; } else if (val < 39) { type = "k"; } front.attachMovie(type + ((val % 13) + 2), "type", 0);
Symbol 32 MovieClip [card] Frame 10
stop(); DealNextCard(); if (_parent.hitting) { _parent.hitting = false; if (_parent.scores.player_score > 21) { _parent.hit_btn._visible = false; _parent.stand_btn._visible = false; _parent.bust.gotoAndPlay("you"); } } if (_parent.opening) { if (_parent.scores.dealer_score <= _parent.scores.player_score) { _parent.AddCard(true); } else { _parent.hit_btn._visible = false; _parent.stand_btn._visible = false; _parent.opening = false; if (_parent.scores.dealer_score > 21) { _parent.bust.gotoAndPlay("dealer"); } else { _parent.bust.gotoAndPlay("more"); } } } if (_parent.scores.player_score == 21) { _parent.bust.gotoAndPlay("blackjack"); _parent.stand_btn._visible = false; _parent.hit_btn._visible = false; }
Symbol 32 MovieClip [card] Frame 19
stop(); DealNextCard();
Symbol 205 MovieClip [help_screen] Frame 1
menu_btn.onPress = function () { _parent.gotoScreen("mainmenu"); };
Symbol 215 MovieClip [mainmenu] Frame 1
play_btn.onPress = function () { _parent.gotoScreen("game"); }; help_btn.onPress = function () { _parent.gotoScreen("help_screen"); }; moregames.onPress = function () { getURL (_parent.owner_URL, "_blank"); };
Symbol 253 MovieClip Frame 1
stop(); points = new Array(1, 15, 30, 45, 60, 75, 90, 105, 120, 135, 150, 165, 180, 195, 210, 225); point_goto = 0; onEnterFrame = function () { if (_currentframe == 226) { return(undefined); } if (_currentframe < points[point_goto]) { gotoAndStop(_currentframe + 1); } else if (_currentframe > points[point_goto]) { gotoAndStop(_currentframe - 1); } };
Symbol 253 MovieClip Frame 15
stop();
Symbol 264 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 1
bet1.onPress = function () { bet1.gotoAndStop(2); bet2.gotoAndStop(1); bet3.gotoAndStop(1); _parent.bank.val = 1; }; bet2.onPress = function () { bet1.gotoAndStop(1); bet2.gotoAndStop(2); bet3.gotoAndStop(1); _parent.bank.val = 2; }; bet3.onPress = function () { bet1.gotoAndStop(1); bet2.gotoAndStop(1); bet3.gotoAndStop(2); _parent.bank.val = 3; }; bet1.onPress();
Symbol 274 MovieClip Frame 1
function SetLabel() { label = ("Bet: " + (100 * val)) + "$"; } val = 1;
Symbol 277 MovieClip Frame 1
function FoldPlayerScores() { var _local1 = _parent; player_score = 0; i = 0; while (i < _local1.player_cards.length) { n = (_local1.player_cards[i].val % 13) + 2; if (n != 14) { if (n > 10) { n = 10; } player_score = player_score + n; } else { player_score = player_score + 1; } i++; } i = 0; while (i < _local1.player_cards.length) { n = (_local1.player_cards[i].val % 13) + 2; if (n == 14) { if (player_score <= 11) { player_score = player_score + 10; } } i++; } player_label = player_score; } function FoldDealerScores() { var _local1 = _parent; dealer_score = 0; hiden = false; i = 0; while (i < _local1.dealer_cards.length) { n = (_local1.dealer_cards[i].val % 13) + 2; if (n != 14) { if (n > 10) { n = 10; } dealer_score = dealer_score + n; } else { dealer_score = dealer_score + 1; } i++; } i = 0; while (i < _local1.dealer_cards.length) { n = (_local1.dealer_cards[i].val % 13) + 2; if (n == 14) { if (dealer_score <= 11) { dealer_score = dealer_score + 10; } } i++; } if (_local1.opening) { dealer_label = dealer_score; } else { dealer_label = "-"; } } dealer_score = 0; player_score = 0;
Symbol 284 MovieClip Frame 1
stop();
Symbol 284 MovieClip Frame 2
_parent._parent.playSound("miss");
Symbol 284 MovieClip Frame 26
gotoAndStop (1); _parent.player_money = _parent.player_money - (_parent.bank.val * 100); _parent.dealer_money = _parent.dealer_money + (_parent.bank.val * 100); _parent.SetBankLabels();
Symbol 284 MovieClip Frame 28
_parent._parent.playSound("hit");
Symbol 284 MovieClip Frame 52
gotoAndStop (1); _parent.player_money = _parent.player_money + (_parent.bank.val * 100); _parent.dealer_money = _parent.dealer_money - (_parent.bank.val * 100); _parent.SetBankLabels();
Symbol 284 MovieClip Frame 54
_parent._parent.playSound("hit");
Symbol 284 MovieClip Frame 79
gotoAndStop (1); _parent.player_money = _parent.player_money + (_parent.bank.val * 100); _parent.dealer_money = _parent.dealer_money - (_parent.bank.val * 100); _parent.SetBankLabels();
Symbol 284 MovieClip Frame 81
_parent._parent.playSound("miss");
Symbol 284 MovieClip Frame 106
gotoAndStop (1); _parent.player_money = _parent.player_money - (_parent.bank.val * 100); _parent.dealer_money = _parent.dealer_money + (_parent.bank.val * 100); _parent.SetBankLabels();
Symbol 291 MovieClip Frame 1
again_btn.onPress = function () { _parent._parent.gotoScreen("game"); }; moregames_btn.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); };
Symbol 294 MovieClip Frame 1
again_btn.onPress = function () { _parent._parent.gotoScreen("game"); }; moregames_btn.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); };
Symbol 295 MovieClip [game] Frame 1
function SetBankLabels() { dealer_bank = ("Bank: " + dealer_money) + "$"; player_bank = ("Bank: " + player_money) + "$"; bank._visible = false; scores._visible = false; gangster.point_goto = (-dealer_money) / 100; if (gangster.point_goto < 0) { gangster.point_goto = 0; } if (gangster.point_goto > (gangster.points.length - 1)) { gangster.point_goto = gangster.points.length - 1; } if (player_money <= 0) { lost_dialog._visible = true; _parent.playSound("game_over"); } else if (gangster.point_goto < (gangster.points.length - 1)) { bet._visible = true; deal_btn._visible = true; } else { win_dialog._visible = true; _parent.playSound("fanfare"); } i = dealer_cards.length - 1; while (i >= 0) { removeMovieClip(dealer_cards[i]); dealer_cards.splice(i, 1); i--; } i = player_cards.length - 1; while (i >= 0) { removeMovieClip(player_cards[i]); player_cards.splice(i, 1); i--; } } function InitDeck() { i = 0; while (i < deck.length) { deck.pop(); i++; } i = 0; while (i < 52) { deck.push(i); i++; } } function AddCard(dealer) { prefix = "dealer"; if (!dealer) { prefix = "player"; } card = attachMovie("card", (prefix + "_card") + eval (prefix + "_cards").length, depth); depth++; n = random(deck.length); card.val = deck[n]; deck.splice(n, 1); if (dealer && (dealer_cards.length == 1)) { card.gotoAndPlay("back"); } card._y = 365; card._x = 26 + (20 * eval (prefix + "_cards").length); if (!dealer) { card._x = card._x + 352; } eval (prefix + "_cards").push(card); scores.FoldPlayerScores(); scores.FoldDealerScores(); } bank._visible = false; stand_btn._visible = false; hit_btn._visible = false; scores._visible = false; lost_dialog._visible = false; win_dialog._visible = false; dealer_money = 0; player_money = 1000; deck = new Array(); InitDeck(); dealer_cards = new Array(); player_cards = new Array(); dealing = false; hitting = false; opening = false; add_to_dealer = true; depth = 0; deal_btn.onPress = function () { add_to_dealer = true; depth = 0; bet._visible = false; bank.SetLabel(); bank._visible = true; deal_btn._visible = false; scores._visible = true; InitDeck(); dealing = true; AddCard(true); }; hit_btn.onPress = function () { AddCard(false); hitting = true; }; stand_btn.onPress = function () { stand_btn._visible = false; hit_btn._visible = false; dealer_cards[dealer_cards.length - 1].gotoAndPlay("show"); opening = true; scores.FoldDealerScores(); }; menu_btn.onPress = function () { _parent.gotoScreen("mainmenu"); }; moregames.onPress = function () { getURL (_parent.owner_URL, "_blank"); }; more.onPress = function () { getURL ("http://refer.ccbill.com/cgi-bin/clicks.cgi?CA=936567-0000&PA=1990456", "_blank"); };
Symbol 301 MovieClip [trans_screen] Frame 1
var next_screen;
Symbol 301 MovieClip [trans_screen] Frame 10
_parent.setScreen(next_screen);
Symbol 301 MovieClip [trans_screen] Frame 20
removeMovieClip(this);

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Instance Names

"moregames"Frame 1Symbol 4 Button
"front"Symbol 32 MovieClip [card] Frame 1Symbol 27 MovieClip
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"bet3"Symbol 268 MovieClip Frame 1Symbol 264 MovieClip
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"moregames_btn"Symbol 294 MovieClip Frame 1Symbol 290 Button
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"moregames"Symbol 295 MovieClip [game] Frame 1Symbol 219 Button
"more"Symbol 295 MovieClip [game] Frame 1Symbol 222 Button
"gangster"Symbol 295 MovieClip [game] Frame 1Symbol 253 MovieClip
"deal_btn"Symbol 295 MovieClip [game] Frame 1Symbol 260 Button
"bet"Symbol 295 MovieClip [game] Frame 1Symbol 268 MovieClip
"stand_btn"Symbol 295 MovieClip [game] Frame 1Symbol 270 Button
"hit_btn"Symbol 295 MovieClip [game] Frame 1Symbol 272 Button
"bank"Symbol 295 MovieClip [game] Frame 1Symbol 274 MovieClip
"scores"Symbol 295 MovieClip [game] Frame 1Symbol 277 MovieClip
"bust"Symbol 295 MovieClip [game] Frame 1Symbol 284 MovieClip
"menu_btn"Symbol 295 MovieClip [game] Frame 1Symbol 198 Button
"lost_dialog"Symbol 295 MovieClip [game] Frame 1Symbol 291 MovieClip
"win_dialog"Symbol 295 MovieClip [game] Frame 1Symbol 294 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 2Symbol 32 as "card"
ExportAssets (56)Timeline Frame 2Symbol 35 as "b2"
ExportAssets (56)Timeline Frame 2Symbol 38 as "b3"
ExportAssets (56)Timeline Frame 2Symbol 41 as "b4"
ExportAssets (56)Timeline Frame 2Symbol 44 as "b5"
ExportAssets (56)Timeline Frame 2Symbol 47 as "b6"
ExportAssets (56)Timeline Frame 2Symbol 50 as "b7"
ExportAssets (56)Timeline Frame 2Symbol 53 as "b8"
ExportAssets (56)Timeline Frame 2Symbol 56 as "b9"
ExportAssets (56)Timeline Frame 2Symbol 59 as "b10"
ExportAssets (56)Timeline Frame 2Symbol 62 as "b11"
ExportAssets (56)Timeline Frame 2Symbol 65 as "b12"
ExportAssets (56)Timeline Frame 2Symbol 68 as "b13"
ExportAssets (56)Timeline Frame 2Symbol 71 as "b14"
ExportAssets (56)Timeline Frame 2Symbol 74 as "c2"
ExportAssets (56)Timeline Frame 2Symbol 77 as "c3"
ExportAssets (56)Timeline Frame 2Symbol 80 as "c4"
ExportAssets (56)Timeline Frame 2Symbol 83 as "c5"
ExportAssets (56)Timeline Frame 2Symbol 86 as "c6"
ExportAssets (56)Timeline Frame 2Symbol 89 as "c7"
ExportAssets (56)Timeline Frame 2Symbol 92 as "c8"
ExportAssets (56)Timeline Frame 2Symbol 95 as "c9"
ExportAssets (56)Timeline Frame 2Symbol 98 as "c10"
ExportAssets (56)Timeline Frame 2Symbol 101 as "c11"
ExportAssets (56)Timeline Frame 2Symbol 104 as "c12"
ExportAssets (56)Timeline Frame 2Symbol 107 as "c13"
ExportAssets (56)Timeline Frame 2Symbol 110 as "c14"
ExportAssets (56)Timeline Frame 2Symbol 113 as "k2"
ExportAssets (56)Timeline Frame 2Symbol 116 as "k3"
ExportAssets (56)Timeline Frame 2Symbol 119 as "k4"
ExportAssets (56)Timeline Frame 2Symbol 122 as "k5"
ExportAssets (56)Timeline Frame 2Symbol 125 as "k6"
ExportAssets (56)Timeline Frame 2Symbol 128 as "k7"
ExportAssets (56)Timeline Frame 2Symbol 131 as "k8"
ExportAssets (56)Timeline Frame 2Symbol 134 as "k9"
ExportAssets (56)Timeline Frame 2Symbol 137 as "k10"
ExportAssets (56)Timeline Frame 2Symbol 140 as "k11"
ExportAssets (56)Timeline Frame 2Symbol 143 as "k12"
ExportAssets (56)Timeline Frame 2Symbol 146 as "k13"
ExportAssets (56)Timeline Frame 2Symbol 149 as "k14"
ExportAssets (56)Timeline Frame 2Symbol 152 as "p2"
ExportAssets (56)Timeline Frame 2Symbol 155 as "p3"
ExportAssets (56)Timeline Frame 2Symbol 158 as "p4"
ExportAssets (56)Timeline Frame 2Symbol 161 as "p5"
ExportAssets (56)Timeline Frame 2Symbol 164 as "p6"
ExportAssets (56)Timeline Frame 2Symbol 167 as "p7"
ExportAssets (56)Timeline Frame 2Symbol 170 as "p8"
ExportAssets (56)Timeline Frame 2Symbol 173 as "p9"
ExportAssets (56)Timeline Frame 2Symbol 176 as "p10"
ExportAssets (56)Timeline Frame 2Symbol 179 as "p11"
ExportAssets (56)Timeline Frame 2Symbol 182 as "p12"
ExportAssets (56)Timeline Frame 2Symbol 185 as "p13"
ExportAssets (56)Timeline Frame 2Symbol 191 as "p14"
ExportAssets (56)Timeline Frame 2Symbol 205 as "help_screen"
ExportAssets (56)Timeline Frame 2Symbol 215 as "mainmenu"
ExportAssets (56)Timeline Frame 2Symbol 295 as "game"
ExportAssets (56)Timeline Frame 2Symbol 301 as "trans_screen"
ExportAssets (56)Timeline Frame 2Symbol 303 as "fanfare"
ExportAssets (56)Timeline Frame 2Symbol 304 as "game_over"
ExportAssets (56)Timeline Frame 2Symbol 305 as "miss"
ExportAssets (56)Timeline Frame 2Symbol 306 as "hit"

Labels

"back"Symbol 32 MovieClip [card] Frame 11
"show"Symbol 32 MovieClip [card] Frame 20
"you"Symbol 284 MovieClip Frame 2
"dealer"Symbol 284 MovieClip Frame 28
"blackjack"Symbol 284 MovieClip Frame 54
"more"Symbol 284 MovieClip Frame 81

Dynamic Text Variables

percentSymbol 25 EditableText"0% "
labelSymbol 273 EditableText"Bet: 100$ "
player_labelSymbol 275 EditableText"0 "
dealer_labelSymbol 276 EditableText"- "
dealer_bankSymbol 278 EditableText"Bank: 0$ "
player_bankSymbol 279 EditableText"Bank: 1000$ "




http://swfchan.com/27/131573/info.shtml
Created: 21/2 -2019 05:47:43 Last modified: 21/2 -2019 05:47:43 Server time: 22/12 -2024 01:02:56