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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42514172?noj=FRM42514172-22DC" width="1" height="1"></div>

Start Drive.swf

This is the info page for
Flash #131581

(Click the ID number above for more basic data on this flash file.)


Text
60

StartGames.WS

new games everyday

CHECK POINT

Loading

20040902

Start the race

Start the race

Play more flash games

Play more flash games

Download game for your site

Download game for your site

0

Bonus 2345

Bonus 2345

Bonus 2345

Checkpoint

1

2

START

0

30

0

30

0

30

0

0

0

0

0

0

fps

0

0

pos

PLAY AGAIN

PLAY ANOTHER GAME

YOUR RESULTS

Checkpoint 1:
Checkpoint 2:
Checkpoint 3:
Checkpoint 4:
Checkpoint 5:

Time

12345 POINTS

Bonus

12345 POINTS

BONUS: 50,000

TOTAL SCORE: 28535

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", false); stopAllSounds(); Stage.showMenu = false; total = _root.getBytesTotal(); loaded = _root.getBytesLoaded(); percent = int((loaded / total) * 100); _root.textload = percent + "%"; if (loaded == total) { _root.gotoAndPlay(3); }
Instance of Symbol 102 MovieClip in Frame 1
/* no clip actions */
Frame 2
gotoAndPlay (1);
Frame 3
snd = new Object(); snd.channels = new Array(); snd.loops = new Array(); snd.global = new Sound(); snd.global.setVolume(100); snd.active = 1; snd.actMc = 0; snd.idMc = 0; snd.mcs = new Array(); snd.channelsAmount = 8; var i = 0; while (i < snd.channelsAmount) { snd.mcs[i] = _root.createEmptyMovieClip("sndMc" + this.idMc, this.idMc++); snd.channels[i] = new Sound(snd.mcs[i]); snd.channels[i].onSoundComplete = function () { var _local1 = this; _local1.playing = false; _local1.locked = false; _local1.fading = false; _local1.fadeTo = 0; _local1.fadeSpeed = 0; }; snd.channels[i].playing = false; snd.channels[i].id = i; i++; } _root.createEmptyMovieClip("sndMcEvents", this.idMc++); _root.sndMcEvents.onEnterFrame = function () { with (_root.snd) { var i = 0; while (i < channelsAmount) { if (channels[i].fading) { var channel = channels[i]; var newVol = (channel.volume + (channel.fadeSpeed * 100)); newVol = ((channel.fadeSpeed > 0) ? (Math.min(channel.fadeTo, newVol)) : (Math.max(channel.fadeTo, newVol))); channel.setVolume(channel.volume); if (newVol == channel.volume) { channel.fading = false; } channel.volume = newVol; if ((newVol == 0) && (channel.fadeOutFlag)) { channel.fadeOutFlag = false; channel.stop(); channel.locked = false; channel.playing = false; channel.fading = false; } } i++; } } }; snd.playLoop = function (id, volume) { var _local2 = volume; var _local3 = id; if (_local2 eq "") { _local2 = 1; } var _local1 = this.getChannel(); _local1.attachSound(_local3); _local1.start(0, 99999); _local1.setVolume(Math.min(100, _local2 * 100)); _local1.volume = _local2 * 100; _local1.locked = true; _local1.libId = _local3; _local1.playing = true; this.loops[_local3] = _local1; return(_local1); }; snd.fadeChannel = function (channel, to, time) { var _local1 = channel; var _local2 = to; if (_local2 == -1) { _local1.fadeOutFlag = true; _local2 = 0; } if (time == 0) { _local1.volume = _local2 * 100; _local1.setVolume(_local1.volume); _local1.fading = false; return(undefined); } _local1.fading = true; _local1.fadeTo = Math.min(100, _local2 * 100); _local1.fadeSpeed = (_local2 - _local1.volume) / time; return(undefined); }; snd.playEvent = function (id, volume) { var _local2 = volume; if (_local2 eq "") { _local2 = 1; } var _local1 = this.getChannel(); _local1.attachSound(id); _local1.start(0, 0); _local1.setVolume(Math.min(100, _local2 * 100)); _local1.volume = _local2 * 100; _local1.libId = id; _local1.playing = true; return(_local1); }; snd.getChannel = function () { var _local3 = this; var oldestPos = -1; var oldestId = -1; var _local2 = 0; while (_local2 < _local3.channels.length) { var _local1 = _local3.channels[_local2]; if (!_local1.locked) { if (_local1.playing) { if (_local1.position > oldestPos) { oldestPos = _local1.position; oldestId = _local1.id; } } else { return(_local3.channels[_local2]); } } _local2++; } if (oldestId != -1) { trace("return old: " + oldestId); return(_local3.channels[oldestId]); } trace("##ERROR: SOUND : no free channel.."); return(undefined); }; snd.stop = function (id) { var _local2 = this; var _local3 = id; if (_local3 eq "") { return(_local2.stopAll()); } var _local1 = 0; while (_local1 < _local2.channels.length) { if (_local2.channels[_local1].libId == _local3) { _local2.channels[_local1].stop(); _local2.channels[_local1].locked = false; _local2.channels[_local1].playing = false; _local2.channels[_local1].locked = false; } _local1++; } return(undefined); }; snd.stopAll = function () { var _local1 = this; for (var _local2 in _local1.channels) { _local1.channels[_local2].stop(); _local1.channels[_local2].locked = false; _local1.channels[_local2].fading = false; _local1.channels[_local2].playing = false; } }; sndChannelStart = _root.snd.playEvent("sndRaceStart"); _root.snd.fadeChannel(_root.sndChannelBeat, 1, 30); stop();
Frame 5
moto = true;
Frame 6
_root.snd.fadeChannel(_root.sndChannelStart, -1, 10); _root.snd.fadeChannel(_root.sndChannelMotors, -1, 10); _root.snd.fadeChannel(_root.sndChannelBeat, 1, 0); _root.snd.fadeChannel(_root.sndChannelBass, 1, 0); reset = function () { var _local1 = _root; _local1.terrains = ["plain"]; _local1.statistics = new Array(); _local1.totalScore = 0; _local1.races = 0; for (var i in _local1.terrains) { _local1.statistics[_local1.terrains[i]] = {score:-1, checkpoints:[], winner:0}; } Mouse.show(); }; stopAllSounds();
Frame 7
String.numberFormat = function (num, digits) { var _local1 = num; var _local3 = String(int(_local1)); var _local2 = _local3.length - 4; while (_local2 >= 0) { _local3 = (_local3.substring(0, _local2 + 1) + ",") + _local3.substr(_local2 + 1); _local2 = _local2 - 3; } if (int(digits) > 0) { _local3 = _local3 + "."; _local1 = String(int((_local1 - int(_local1)) * Math.pow(10, digits))); while (_local1.length < digits) { _local1 = "0" + _local1; } _local3 = _local3 + _local1; } return(_local3); }; reset();
Frame 9
stop();
Frame 10
_root.snd.fadeChannel(_root.sndChannelBeat, -1, 30); _root.snd.fadeChannel(_root.sndChannelBass, -1, 30);
Frame 11
_root.snd.stopAll(); _root.sndChannelMusic = _root.snd.playLoop("music0"); _root.sndChannelSqueal = _root.snd.playLoop("sndSqueal", 0); _root.sndChannelMotors = _root.snd.playLoop("sndMotors", 0); _root.snd.fadeChannel(_root.sndChannelMotors, 0.2, 20); Mouse.hide(); stop();
Frame 12
prevFrame();
Frame 13
Mouse.show(); _root.snd.stopAll(); races++; var checkArr = _root.statistics[_root.level].checkpoints; var totalBonus = 0; var totalTime = 0; boniDisplay = ""; timesDisplay = ""; if (checkArr.length == 5) { finishingBonusDisplay = "FINISHING BONUS: 50,000"; actScore = actScore + 50000; } else { finishingBonusDisplay = ""; } _root.statistics[_root.level].score = _root.actScore; _root.totalScore = _root.totalScore + _root.actScore; var i = 0; while (i < checkArr.length) { var checkpoint = checkArr[i]; boniDisplay = boniDisplay + (String.numberFormat(checkpoint.bonus) + newline); timesDisplay = timesDisplay + (String.numberFormat(checkpoint.time / 1000, 2) + "s\n"); totalTime = totalTime + checkpoint.time; totalBonus = totalBonus + checkpoint.bonus; i++; } var i = checkArr.length; while (i < 5) { boniDisplay = boniDisplay + "--\n"; timesDisplay = timesDisplay + "--\n"; i++; } boniDisplay = boniDisplay + String.numberFormat(totalBonus); timesDisplay = timesDisplay + (String.numberFormat(totalTime / 1000, 2) + "s"); if (_root.moto) { actScoreDisplay = ""; totalScoreDisplay = ""; totalScoreDisplay2 = "TOTAL SCORE: " + String.numberFormat(totalScore); } else { actScoreDisplay = "LEVEL SCORE: " + String.numberFormat(actScore); totalScoreDisplay = "TOTAL SCORE: " + String.numberFormat(totalScore); totalScoreDisplay2 = ""; } stop(); stopAllSounds();
Frame 14
prevFrame();
Symbol 34 MovieClip Frame 1
stop();
Symbol 94 Button
on (release) { getURL ("http://www.startgames.ws", "_blank"); }
Instance of Symbol 101 MovieClip "around" in Symbol 102 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 25); }
Symbol 130 MovieClip Frame 161
_root.play();
Symbol 146 Button
on (release) { _root.level = "plain"; _root.gotoAndPlay("startrr"); }
Symbol 151 Button
on (release) { getURL ("http://www.startgames.ws", "_blank"); }
Symbol 156 Button
on (release) { getURL ("http://www.startgames.ws/games_for_websites.html", "_blank"); }
Symbol 163 MovieClip Frame 1
function lvlRead(i, pointer) { var _local1 = this; var _local2 = pointer; i = i % _local1.teAmount; if (_local2 == undefined) { _local1.lvlReadPointer++; _local2 = _local1.lvlReadPointer; } _local2 = (_local2 + _local1.lvl.length) % _local1.lvl.length; var _local3 = _local1.tes[i]; _local3.curve = _local1.lvl[_local2][0]; _local3.dekoL = _local1.lvl[_local2][1]; _local3.dekoR = _local1.lvl[_local2][2]; _local3.mc.swapDepths(_local1.teDepthCounter--); _local3.mc.street.dekoL.gotoAndStop(_local1.lvl[_local2][1] + 1); _local3.mc.street.dekoR.gotoAndStop(_local1.lvl[_local2][2] + 1); } function init() { var _local1 = this; _local1.phase = 0; _local1.accelTimeStamp = 0; bg.gotoAndStop(_local1.level); if (!(_local1.level === "plain")) { } else { _local1.teAmount = 10; _local1.teBotMaxX = 1.9; _local1.trackWidth = 2.7; _local1.streetWidth = 2.2; _local1.greenFriction = 0.93; } _local1.teMcHeight = 100; _local1.teHeight = 35; _local1.teHeightScale = 0.8; _local1.camX = 0; _local1.scoreFlag = true; _local1.pl.vx = 0; _local1.pl.ax = 0.03; _local1.pl.fx = 0.85; _local1.pl.x = 0; _local1.pl.y = -1; _local1.pl.vz = 0; _local1.pl.az = 0.005; _local1.pl.fz = 0.98; _local1.lvlReadPointer = -1; _local1.teDepthCounter = 1000000 /* 0x0F4240 */; _local1.spriteDepthCounter = 2000000 /* 0x1E8480 */; _local1.pl.mc = _local1.attachMovie("bike", "bike", 3000000); _local1.pl.mc._y = 155; _local1.pl.mc.biker.sprite.tire.stop(); var _local3 = 0; var _local2 = 0; while (_local2 < _local1.teAmount) { _local1.tes[_local2] = Array(); _local1.tes[_local2].mc = _local1.attachMovie("te", "track" + _local2, _local1.teDepthCounter--); _local1.tes[_local2].col = new Color(_local1.tes[_local2].mc); _local1.tes[_local2].mc.street.variant.gotoAndStop((_local1.level + "_") + _local3); _local1.lvlRead(_local2); _local1.tes[_local2].mc.grass.variant.gotoAndStop((_local1.level + "_") + _local3); _local2++; } _local1.offTe = 0; _local1.botcfg = {vzMax:0.15, az:0.005, ax:0.005, vzVariance:0.55}; _local2 = 0; while (_local2 < 6) { _local1.bots[_local2] = new Object(); _local1.bots[_local2].mc = _local1.attachMovie("bike", "bot" + _local2, _local1.spriteDepthCounter--); _local1.bots[_local2].mc.biker.tire.gotoAndStop(1); _local1.bots[_local2].col = new Color(_local1.bots[_local2].mc); _local1.bots[_local2].vz = 0; _local1.bots[_local2].az = _local1.botcfg.az; _local1.bots[_local2].ax = _local1.botcfg.ax; _local1.resetBot(_local1.bots[_local2]); _local1.bots[_local2].x = _local1.botBases[_local2].x; _local1.bots[_local2].z = _local1.botBases[_local2].z; _local2++; } _local1.coltrans = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; } function resetBot(bot) { var _local1 = this; var _local2 = bot; _local2.x = ((_local1.teBotMaxX * Math.random()) * 2) - _local1.teBotMaxX; _local2.mc.biker.gotoAndStop(Math.floor(Math.random() * 7) + 2); _local2.vzMax = _local1.botcfg.vzMax + ((Math.random() * _local1.botcfg.vzMax) * _local1.botcfg.vzVariance); } function startBots() { var _local1 = this; for (var _local2 in _local1.bots) { _local1.bots[_local2].mc.biker.tire.play(); } } function gameOver() { var _local1 = _root; _local1.actScore = int(_local1.osd.actScore); _local1.gotoAndStop("raceover"); } function botSort(a, b) { if (a.z < b.z) { return(-1); } if (a.z > b.z) { return(1); } return(0); } function draw() { var _local1 = this; var curve; var mc; var offCurve = 0; var distance; var ti; var _local2; _local2 = (getTimer() - _local1.timestamp) / 50; _local1.timestamp = getTimer(); if (_local2 > 200) { return(undefined); } if (_local1.pl.vz > 0.1) { _local1.pl.mc.biker.sprite.tire.play(); } else { _local1.pl.mc.biker.sprite.tire.gotoAndStop(1); } if (Key.isDown(27) || (Key.isDown(8) && (_root.version eq ""))) { _local1.gameOver(); } if (Key.isDown(38)) { if (_local1.phase == 1) { _local1.pl.mc.biker.sprite.light.gotoAndStop("off"); if (_local1.accelTimeStamp > 0) { var a = (getTimer() - _local1.accelTimeStamp); if ((a > 0) || (a < -1000)) { _local1.accelTimeStamp = 0; } else { _local1.pl.vz = _local1.pl.vz + (_local1.pl.az * _local2); } } _local1.pl.vz = _local1.pl.vz + (_local1.pl.az * _local2); _local1.distance = _local1.distance - (0.05 * _local2); } else if ((_local1.phase == 0) && (_local1.keyAccelTokens > 0)) { _local1.keyAccelTokens = 0; _local1.accelTimeStamp = getTimer() + 1000; } } else { _local1.pl.mc.biker.sprite.light.gotoAndStop("on"); _local1.keyAccelTokens = 1; } if (Key.isDown(40)) { _local1.pl.vz = _local1.pl.vz * Math.pow(0.95, _local2); } if (_local1.phase >= 2) { _local1.pl.vz = _local1.pl.vz * Math.pow(0.95, _local2); } else { _local1.pl.vz = _local1.pl.vz * Math.pow(_local1.pl.fz, _local2); } var volSqueal = 0; if (Key.isDown(37) && (_local1.phase > 0)) { volSqueal = Math.max(0, Math.abs(_local1.pl.vx) - 0.3); _local1.pl.vx = _local1.pl.vx - (0.1 * _local2); if (!Key.isDown(38)) { _local1.pl.vx = _local1.pl.vx - (0.05 * _local2); } } if (Key.isDown(39) && (_local1.phase > 0)) { volSqueal = Math.max(0, Math.abs(_local1.pl.vx) - 0.3); _local1.pl.vx = _local1.pl.vx + (0.1 * _local2); if (!Key.isDown(38)) { _local1.pl.vx = _local1.pl.vx + (0.05 * _local2); } } if (volSqueal > 0) { _root.snd.fadeChannel(_root.sndChannelSqueal, volSqueal * 0.53, 5); } else { _root.snd.fadeChannel(_root.sndChannelSqueal, volSqueal, 5); } if (_root.version == "") { if (((!Key.isDown(16)) && (Key.isDown(34))) && (_local1.keyRightTokens > 0)) { _local1.keyRightTokens = 0; _local1.pl.vz = 0; _local1.levedAlter(0, -1); } else { _local1.keyRightTokens = 1; } if (((!Key.isDown(16)) && (Key.isDown(46))) && (_local1.keyLeftTokens > 0)) { _local1.keyLeftTokens = 0; _local1.pl.vz = 0; _local1.levedAlter(0, 1); } else { _local1.keyLeftTokens = 1; } if (Key.isDown(35) && (_local1.keyDownTokens > 0)) { _local1.pl.vz = 0; _local1.distance = int(_local1.distance) + 1.1; _local1.keyDownTokens = 0; } else { _local1.keyDownTokens = 1; } if (Key.isDown(36) && (_local1.keyUpTokens > 0)) { _local1.pl.vz = 0; _local1.keyUpTokens = 0; _local1.distance = int(_local1.distance) - 1; } else { _local1.keyUpTokens = 1; } } _local1.pl.vx = _local1.pl.vx * Math.pow(_local1.pl.fx, _local2); _local1.pl.mc.biker._rotation = (_local1.pl.mc.biker._rotation * 0.8) + (((_local1.pl.vx * Math.max(0.08, Math.abs(_local1.pl.vz))) * 330) * 0.2); _local1.pl.mc.biker.sprite.gotoAndStop(Math.min(20, Math.max(1, int((_local1.pl.vx + 0.5) * 20)))); _local1._rotation = (_local1.pl.vx * Math.abs(_local1.pl.vz)) * 90; _local1.distance = _local1.distance - (_local1.pl.vz * _local2); _root.osd.actScore = _root.osd.actScore + ((_local1.pl.vz * _local2) * 5); if (_local1.phase > 1) { if ((_local1.phase == 2) || (_local1.phase == 3)) { if (_local1.phase == 3) { _local1.pl.vz = _local1.pl.vz * Math.pow(0.95, _local2); } if (_local1.pl.vz < 0.003) { _local1.phase = 4; _local1.gameOver(); } else if (_local1.pl.vz < 0.015) { _local1.pl.vz * 0.5; } } } var control; _local1.pl.x = Math.max(-1 * _local1.trackWidth, Math.min(_local1.trackWidth, _local1.pl.x)); control = 0.2; if (_local1.level == "dirt") { control = 0.15; if (Math.abs(_local1.pl.x) > _local1.streetWidth) { control = 0.12; } else if (Math.abs(_local1.pl.x) > 1) { control = 0.1; _local1.pl.vz = _local1.pl.vz * Math.pow(0.997, _local2); } } _local1.pl.x = _local1.pl.x + (((_local1.pl.vx * _local2) * control) * Math.max(0.7, Math.min(0.8, _local1.pl.vz * 10))); _local1.pl.vz = Math.max(0, _local1.pl.vz - (Math.abs(_local1.pl.vx * 0.001) * _local2)); _local1.camX = _local1.pl.x * -100; while (_local1.distance < 0) { _local1.distance = _local1.distance + 1; _local1.lvlRead(_local1.offTe); _local1.offTe++; _local1.scoreFlag = true; } while (_local1.distance > 1) { _local1.lvlReadPointer--; _local1.lvlRead(_local1.offTe, (_local1.lvlReadPointer - _local1.teAmount) + 1); _local1.distance = _local1.distance - 1; _local1.offTe--; } p = Math.pow(0.64, _local1.pl.y); mc = _local1.pl.mc; mc._y = p * 100; mc._xscale = (mc._yscale = p * 100); mc._x = ((_local1.pl.x * p) * 100) + _local1.camX; var _local3 = 0; while (_local3 < _local1.teAmount) { te = _local1.tes[(_local3 + _local1.offTe) % _local1.teAmount]; mc = te.mc; distance = (_local1.distance - 2) + _local3; _local1.sfx(te, distance); p = Math.pow(0.64, distance); mc._y = p * 100; scale = p * 100; mc.street._xscale = scale; mc.street._yscale = scale; mc.grass._yscale = scale; curve = te.curve; if (_local3 == 0) { x = _local1.camX * p; curve = curve * _local1.distance; } else { x = spliceX; } if (_local3 == 0) { var dx = (((_local1.pl.vz * te.curve) * 0.09) * _local2); _local1.pl.x = _local1.pl.x + dx; _local1.bg.shil._x = ((_local1.bg.shil._x + (dx * 60)) + 700) % 700; } if (_local3 == 1) { if (Math.abs(_local1.pl.x) > (_local1.streetWidth + 0.1)) { _local1.pl.vz = _local1.pl.vz * Math.pow(_local1.greenFriction, _local2); if ((_local1.pl.x > 0) && (te.dekoR > 0)) { _root.snd.playEvent("sndHitDeko", Math.abs(_local1.pl.vz) * 12); _local1.pl.vz = _local1.pl.vz * Math.pow(0.7, _local2); _local1.pl.vx = _local1.pl.vx - (0.5 * _local2); } else if ((_local1.pl.x < 0) && (te.dekoL > 0)) { _root.snd.playEvent("sndHitDeko", Math.abs(_local1.pl.vz) * 12); _local1.pl.vz = _local1.pl.vz * Math.pow(0.7, _local2); _local1.pl.vx = _local1.pl.vx + (0.5 * _local2); } } if ((te.dekoL == 11) || (te.dekoL == 12)) { if (_local1.scoreFlag == true) { _root.statistics[_root.level].checkpoints.push({score:0, time:0}); _root.osd.score(false, te.dekoL == 12); _local1.scoreFlag = false; _local1.phase = 1; } if ((te.dekoL == 12) && (_root.version != "")) { _root.statistics[_root.level].winner = true; _local1.phase = 3; } } } mc.street._x = x; _local1.bufferOffX[_local3] = x; _local1.bufferCurve[_local3] = te.curve; offCurve = offCurve + curve; curve = (_local1.camX * 0.094) + offCurve; spliceX = x - ((curve * 3.8) * p); curve = Math.min(Math.max(71 - int(curve), 1), 141); mc.street.gotoAndStop(curve); _local3++; } _local1.bufferOffX[_local3] = _local1.bufferOffX[_local3 - 1]; var d; var rot; var strategy; _local1.bots.sort(_local1.botSort); var sndVolume = 0.5; _local3 = 0; while (_local3 < _local1.bots.length) { _local3 = int(_local3); bot = _local1.bots[_local3]; if (bot.z < 0) { sndVolume = sndVolume + (Math.max(0, bot.z + 5) * 0.06); } else { sndVolume = sndVolume + (Math.max(0, 3 - bot.z) * 0.06); } if ((_local1.phase == 1) || (_local1.phase == 2)) { bot.vz = Math.min(bot.vz + (bot.az * _local2), bot.vzMax); } else { bot.vz = bot.vz * Math.pow(0.96, _local2); bot.vx = bot.vx * 0.5; } if ((_local1.phase == 0) || (_local1.phase == 4)) { bot.vz = 0; bot.vx = 0; } bot.z = bot.z + ((bot.vz - _local1.pl.vz) * _local2); bot.x = bot.x + (bot.vx * _local2); bot.vx = bot.vx * Math.pow(0.95, _local2); mc = bot.mc; if ((bot.z < -2) || (bot.z >= (_local1.teAmount - 3))) { if (bot.z > (_local1.teAmount + 6)) { bot.z = bot.z - (_local1.teAmount + 8); } if (bot.z < -5) { bot.z = _local1.teAmount + (Math.random() * 5); } mc._visible = false; } else { mc._visible = true; if (bot.z < -1) { mc.swapDepths((4000000 - int(bot.z * 10000)) - _local3); } else { mc.swapDepths((2000000 - int(bot.z * 10000)) - _local3); } ti = (bot.z + 2) - _local1.distance; distance = 1 - (ti - Math.floor(ti)); ti = Math.ceil(ti); _local1.sfx(bot, bot.z); curve = _local1.tes[(ti + _local1.offTe) % _local1.teAmount].curve; rot = curve + (bot.vx * -100); mc.biker._rotation = Math.max(Math.min((mc.biker._rotation * 0.9) + ((rot * -6.5) * 0.1), 33), -33); p = Math.pow(0.64, bot.z); mc._y = p * 100; mc._x = (((bot.x * p) * 100) + (_local1.bufferOffX[ti] * distance)) + (_local1.bufferOffX[ti + 1] * (1 - distance)); mc._xscale = (mc._yscale = p * 100); strategy = 0; d = Math.abs(bot.x - _local1.pl.x); if (d < 0.25) { if (bot.z > -1) { if (bot.z < -0.63) { _root.snd.playEvent("sndHit", (_local1.pl.vz - bot.vz) * 10); _local1.pl.vz = Math.min(_local1.pl.vz, bot.vz) * Math.pow(0.7, _local2); } } else if (bot.z > -1.37) { _root.snd.playEvent("sndHit", (bot.vz - _local1.pl.vz) * 10); bot.vz = Math.min(_local1.pl.vz, bot.vz) * Math.pow(0.7, _local2); } else { if (_local1.pl.x > 0) { bot.vx = bot.vx - (bot.ax * _local2); } else { bot.vx = bot.vx + (bot.ax * _local2); } strategy = 11; } } else if (d < 0.5) { if ((bot.z > -1.5) && (bot.z < -0.63)) { _root.snd.playEvent("sndHitShoulder", Math.abs(_local1.pl.vx - bot.vx) * 10); _local1.pl.vx = _local1.pl.vx * Math.pow(0.8, _local2); if (_local1.pl.x > bot.x) { bot.vx = Math.min(_local1.pl.vx * control, bot.vx) - (bot.ax * _local2); strategy = 12; } else { bot.vx = Math.max(_local1.pl.vx * control, bot.vx) + (bot.ax * _local2); strategy = 12; } } } if (Math.abs(bot.x) >= _local1.teBotMaxX) { if (_local1.bot.x > 0) { bot.vx = bot.vx - (bot.ax * _local2); } else { bot.vx = bot.vx + (bot.ax * _local2); } strategy = 20; if (Math.abs(bot.x) > _local1.streetWidth) { bot.vz = bot.vz * Math.pow(_local1.greenFriction, _local2); } if (_local1.level == "dirt") { if ((Math.abs(_local1.bot.x) < _local1.streetWidth) && (Math.abs(_local1.bot.x) > 1)) { _local1.bot.vz = _local1.bot.vz * Math.pow(0.987, _local2); } } } if (strategy == 0) { if (_local3 < (_local1.bots.length - 1)) { var j = (_local3 + 1); while (j < _local1.bots.length) { other = _local1.bots[j]; if ((Math.abs(bot.x - other.x) < 0.3) && ((other.z - bot.z) < 1)) { if (bot.x > 0) { bot.vx = bot.vx - (bot.ax * _local2); } else { bot.vx = bot.vx - (bot.ax * _local2); } bot.vz = bot.vz * Math.pow(0.95, _local2); strategy = 30; } j++; } } } if (strategy == 0) { bot.vx = bot.vx - (((bot.ax * _local2) * curve) / 15); strategy = 40; } } _local3++; } sndVolume = Math.min(0.8, sndVolume) * 0.4; _root.snd.fadeChannel(_root.sndChannelAmbience, sndVolume, 10); if (Key.isDown(36) || (Key.isDown(35))) { _local1.levedPrint(); } return(undefined); } function sfx(te, distance) { var _local2 = this; var _local1; if (!(_local2.level === "plain")) { } else { _local1 = (1 - ((distance - 2) / (_local2.teAmount - 2))) * 100; _local2.coltrans.ra = _local1; _local2.coltrans.ga = _local1; _local2.coltrans.ba = _local1; _local1 = ((100 - _local1) / 100) * 255; _local2.coltrans.rb = _local1; _local2.coltrans.gb = _local1; _local2.coltrans.bb = _local1; te.col.setTransform(_local2.coltrans); } } this.lvls = new Array(); this.lvls.plain = new Array([0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 5, 6], [0, 10, 1], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [1, 0, 7], [2, 0, 7], [3, 0, 7], [4, 0, 7], [3, 0, 7], [2, 0, 0], [1, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [1, 0, 0], [2, 0, 7], [4, 0, 7], [6, 0, 7], [8, 0, 7], [6, 0, 7], [4, 0, 0], [2, 0, 51], [1, 0, 52], [0, 0, 0], [0, 0, 0], [-2, 7, 0], [-4, 7, 0], [-5, 7, 0], [-4, 7, 0], [-2, 0, 0], [0, 0, 0], [2, 0, 7], [3, 0, 7], [4, 0, 7], [4, 0, 7], [4, 0, 7], [4, 0, 7], [4, 0, 7], [3, 0, 0], [2, 0, 0], [1, 0, 0], [0, 20, 0], [0, 0, 0], [0, 0, 0], [0, 21, 0], [1, 0, 7], [2, 0, 7], [3, 0, 7], [2, 0, 7], [1, 0, 0], [0, 2, 1], [-2, 0, 0], [-3, 7, 0], [-4, 7, 0], [-5, 7, 0], [-6, 7, 0], [-7, 7, 0], [-8, 7, 0], [-8, 7, 0], [-8, 7, 0], [-8, 7, 0], [-8, 7, 0], [-7, 7, 0], [-6, 7, 0], [-5, 7, 0], [-4, 0, 0], [-3, 0, 0], [-2, 0, 0], [-1, 0, 0], [0, 0, 0], [0, 55, 0], [0, 53, 0], [0, 0, 54], [0, 0, 0], [0, 58, 50], [0, 0, 51], [0, 59, 0], [0, 0, 0], [0, 4, 9], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [1, 0, 0], [2, 52, 7], [4, 55, 7], [6, 0, 7], [6, 0, 7], [6, 0, 7], [4, 51, 7], [2, 0, 0], [0, 0, 0], [-2, 7, 52], [-4, 7, 57], [-6, 7, 0], [-8, 7, 0], [-10, 7, 58], [-8, 7, 59], [-6, 7, 0], [-4, 7, 0], [2, 0, 0], [0, 0, 0], [0, 0, 52], [0, 53, 54], [0, 0, 0], [1, 57, 7], [2, 58, 7], [3, 56, 7], [2, 0, 7], [-2, 7, 0], [-5, 7, 0], [-8, 7, 0], [-10, 7, 0], [-8, 7, 0], [-7, 7, 0], [-6, 7, 0], [-5, 7, 0], [-4, 7, 0], [-3, 7, 0], [-2, 7, 54], [-3, 7, 53], [-3, 7, 0], [-3, 7, 52], [-3, 0, 0], [-2, 0, 0], [-1, 54, 53], [0, 0, 54], [0, 0, 0], [0, 11, 1], [0, 0, 0], [0, 54, 0], [0, 0, 0], [1, 0, 0], [1, 0, 0], [2, 0, 0], [2, 20, 0], [3, 0, 7], [3, 0, 7], [3, 0, 7], [3, 0, 7], [3, 0, 0], [2, 0, 22], [2, 0, 0], [2, 0, 0], [1, 0, 0], [1, 23, 0], [0, 0, 0], [-1, 0, 0], [-1, 0, 0], [-2, 3, 8], [-2, 0, 0], [-1, 0, 0], [0, 0, 0], [0, 0, 0], [0, 1, 2], [0, 0, 0], [1, 0, 0], [2, 0, 7], [3, 0, 7], [4, 51, 7], [5, 0, 7], [6, 54, 7], [7, 0, 7], [8, 57, 7], [9, 0, 7], [10, 0, 7], [9, 0, 7], [8, 0, 7], [7, 0, 7], [6, 0, 7], [5, 55, 7], [4, 0, 7], [4, 0, 7], [3, 0, 7], [3, 0, 7], [2, 0, 0], [2, 0, 0], [1, 0, 20], [1, 53, 0], [0, 0, 0], [0, 51, 0], [0, 0, 0], [0, 0, 20], [0, 0, 0], [-1, 0, 0], [-3, 7, 0], [-5, 7, 54], [-7, 7, 0], [-8, 7, 0], [-8, 7, 0], [-7, 7, 50], [-6, 7, 51], [-4, 0, 0], [-2, 57, 53], [-1, 0, 57], [0, 0, 0], [0, 0, 0], [0, 4, 9], [0, 0, 0], [0, 0, 51], [0, 0, 0], [0, 0, 0], [0, 23, 24], [0, 0, 0], [0, 51, 52], [0, 54, 0], [-2, 7, 54], [-4, 7, 55], [-6, 7, 0], [-8, 7, 0], [-6, 7, 54], [-4, 7, 0], [-2, 0, 57], [0, 58, 59], [2, 57, 54], [4, 56, 7], [6, 55, 7], [8, 0, 7], [6, 53, 7], [4, 51, 7], [2, 50, 0], [1, 52, 51], [0, 0, 0], [0, 0, 57], [0, 56, 0], [0, 58, 59], [1, 0, 57], [1, 55, 0], [2, 52, 53], [2, 0, 7], [3, 51, 7], [3, 0, 7], [5, 53, 7], [8, 56, 7], [10, 0, 7], [10, 52, 7], [10, 0, 7], [7, 57, 7], [4, 58, 7], [3, 0, 7], [2, 0, 7], [2, 56, 0], [2, 0, 0], [2, 0, 51], [2, 58, 0], [2, 59, 56], [2, 0, 0], [2, 52, 51], [1, 55, 0], [1, 0, 0], [0, 0, 0], [0, 3, 8], [0, 0, 0], [0, 0, 0], [-2, 7, 0], [-4, 7, 0], [-6, 7, 52], [-4, 7, 0], [-2, 55, 54], [0, 0, 56], [2, 57, 7], [4, 0, 7], [6, 59, 7], [8, 58, 7], [6, 0, 7], [4, 56, 7], [2, 0, 0], [0, 54, 55], [-2, 7, 0], [-4, 7, 52], [-6, 7, 0], [-8, 7, 51], [-10, 7, 0], [-8, 7, 0], [-6, 7, 50], [-4, 7, 0], [-2, 7, 0], [-2, 7, 52], [-2, 7, 53], [-3, 7, 0], [-4, 7, 54], [-5, 7, 0], [-7, 7, 0], [-9, 7, 56], [-10, 7, 55], [-10, 7, 0], [-10, 7, 0], [-9, 7, 0], [-9, 7, 0], [-7, 7, 0], [-5, 7, 0], [-2, 0, 0], [0, 51, 50], [0, 58, 59], [0, 57, 0], [0, 0, 0], [0, 0, 0], [0, 11, 1], [0, 0, 0], [-1, 0, 0], [-1, 0, 0], [-2, 55, 51], [-2, 0, 52], [-3, 0, 0], [-3, 53, 65], [-3, 7, 64], [-4, 7, 0], [-4, 7, 65], [-4, 7, 0], [-4, 7, 0], [-4, 7, 0], [-3, 0, 54], [-3, 51, 50], [-3, 0, 0], [-3, 52, 63], [-3, 55, 59], [-3, 65, 0], [-2, 0, 64], [-2, 0, 0], [-2, 56, 52], [-1, 61, 65], [0, 60, 63], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [-3, 7, 60], [-5, 7, 61], [-7, 7, 63], [-4, 7, 51], [-1, 65, 52], [2, 64, 65], [5, 0, 7], [8, 0, 7], [10, 0, 7], [12, 65, 7], [13, 64, 7], [10, 59, 7], [7, 0, 7], [3, 61, 0], [1, 0, 62], [0, 64, 63], [0, 65, 59], [2, 63, 0], [4, 58, 58], [7, 57, 7], [8, 0, 7], [5, 51, 7], [2, 61, 64], [-1, 65, 52], [-4, 7, 56], [-7, 7, 55], [-8, 7, 0], [-9, 7, 62], [-7, 7, 59], [-4, 7, 58], [-1, 64, 0], [2, 60, 61], [5, 64, 7], [7, 65, 7], [8, 50, 7], [7, 0, 7], [7, 51, 7], [7, 0, 7], [7, 65, 7], [5, 64, 7], [3, 65, 65], [2, 63, 62], [1, 62, 61], [0, 65, 64], [0, 64, 65], [0, 54, 55], [0, 0, 64], [0, 51, 54], [0, 0, 65], [0, 0, 64], [0, 0, 0], [0, 0, 0], [0, 21, 22], [0, 0, 65], [0, 64, 58], [3, 61, 60], [6, 63, 7], [9, 60, 7], [12, 62, 7], [11, 63, 7], [10, 64, 7], [9, 60, 7], [7, 61, 7], [5, 62, 7], [3, 64, 60], [2, 65, 64], [1, 0, 65], [0, 0, 0], [0, 23, 24], [0, 56, 65], [0, 64, 57], [3, 62, 61], [6, 60, 7], [9, 62, 7], [12, 63, 7], [11, 62, 7], [10, 63, 7], [7, 62, 7], [4, 61, 7], [2, 63, 64], [0, 60, 65], [0, 0, 0], [-3, 61, 65], [-6, 7, 64], [-9, 7, 0], [-6, 7, 50], [-3, 54, 52], [-2, 0, 54], [1, 59, 64], [2, 65, 51], [2, 0, 64], [2, 64, 65], [2, 61, 62], [2, 62, 63], [3, 65, 63], [3, 60, 61], [3, 100, 1], [3, 100, 1], [3, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 61, 63], [0, 63, 64], [0, 62, 62], [0, 61, 63], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 61, 50], [1, 63, 62], [2, 64, 65], [2, 65, 54], [2, 0, 0], [2, 0, 0], [1, 0, 0], [0, 0, 0], [0, 11, 1], [0, 0, 0], [0, 0, 64], [0, 54, 65], [0, 0, 64], [2, 0, 7], [3, 0, 7], [6, 65, 7], [3, 0, 7], [2, 64, 65], [0, 65, 64], [0, 20, 20], [0, 64, 0], [2, 0, 65], [4, 0, 7], [7, 0, 7], [4, 0, 7], [2, 21, 22], [0, 0, 65], [2, 65, 7], [3, 61, 7], [7, 55, 7], [6, 54, 7], [5, 0, 7], [2, 62, 63], [-2, 64, 51], [-3, 7, 0], [-5, 7, 52], [-4, 7, 0], [-3, 7, 58], [-2, 7, 59], [-3, 7, 51], [-7, 7, 0], [-3, 7, 60], [0, 65, 64], [0, 62, 0], [0, 63, 52], [0, 57, 55], [0, 59, 62], [0, 0, 58], [-3, 7, 60], [-6, 7, 55], [-8, 7, 59], [-7, 7, 63], [-5, 7, 57], [-3, 7, 64], [-1, 60, 61], [0, 63, 56], [0, 53, 52], [0, 0, 64], [2, 51, 0], [3, 65, 7], [4, 0, 7], [4, 0, 7], [4, 54, 7], [4, 54, 7], [4, 0, 7], [3, 0, 7], [3, 0, 7], [3, 0, 7], [3, 0, 7], [3, 0, 0], [0, 2, 1], [-3, 7, 0], [-6, 7, 0], [-9, 7, 0], [-12, 7, 55], [-13, 7, 56], [-12, 7, 0], [-10, 7, 58], [-8, 7, 59], [-5, 7, 51], [-2, 64, 0], [-1, 56, 52], [2, 0, 65], [4, 0, 7], [5, 0, 7], [4, 0, 7], [2, 55, 54], [1, 0, 0], [0, 59, 0], [0, 0, 58], [0, 58, 57], [0, 0, 53], [0, 0, 0], [3, 52, 7], [7, 51, 7], [9, 0, 7], [6, 54, 54], [3, 55, 56], [2, 56, 57], [0, 1, 2], [3, 52, 7], [5, 53, 7], [4, 54, 7], [2, 55, 7], [1, 59, 7], [2, 58, 7], [5, 54, 7], [7, 52, 7], [10, 50, 7], [12, 51, 7], [13, 59, 7], [10, 57, 7], [7, 56, 7], [5, 55, 7], [3, 50, 52], [1, 51, 53], [0, 56, 54], [0, 57, 58], [0, 59, 56], [0, 58, 59], [-3, 7, 52], [-5, 7, 53], [-6, 7, 52], [-6, 7, 51], [-5, 7, 53], [-5, 7, 58], [-4, 7, 59], [-4, 7, 58], [-3, 55, 57], [-3, 52, 56], [-2, 58, 59], [-2, 59, 52], [-1, 57, 53], [0, 52, 0], [0, 57, 54], [0, 54, 0], [0, 58, 53], [3, 0, 52], [6, 53, 7], [7, 55, 7], [5, 56, 7], [3, 57, 7], [2, 59, 56], [1, 58, 52], [0, 59, 53], [0, 57, 54], [0, 56, 52], [2, 57, 53], [3, 56, 7], [5, 58, 7], [4, 59, 7], [2, 51, 52], [1, 50, 53], [0, 59, 54], [0, 60, 55], [0, 54, 50], [0, 53, 0], [0, 0, 0], [0, 56, 64], [0, 0, 54], [0, 55, 65], [0, 58, 0], [0, 0, 56], [0, 52, 53], [0, 0, 54], [0, 58, 59], [0, 54, 54], [0, 0, 0], [0, 11, 1], [0, 0, 0], [0, 57, 54], [0, 56, 0], [0, 0, 0], [0, 0, 0], [0, 4, 9], [0, 0, 0], [0, 51, 52], [0, 54, 58], [0, 2, 1], [-1, 65, 57], [-3, 7, 64], [-6, 7, 0], [-8, 7, 65], [-10, 7, 0], [-11, 7, 0], [-11, 7, 53], [-11, 7, 52], [-10, 7, 0], [-9, 7, 0], [-7, 7, 51], [-6, 7, 58], [-5, 7, 0], [-8, 7, 59], [-11, 7, 0], [-13, 7, 0], [-10, 7, 52], [-7, 7, 0], [-3, 7, 53], [-2, 0, 57], [-1, 65, 64], [0, 0, 54], [0, 54, 0], [0, 0, 0], [0, 0, 64], [2, 65, 0], [5, 0, 0], [6, 0, 7], [6, 0, 7], [6, 0, 7], [5, 0, 7], [2, 0, 0], [1, 0, 0], [1, 23, 24], [1, 0, 0], [1, 0, 0], [2, 0, 0], [2, 0, 0], [2, 20, 20], [2, 64, 0], [2, 0, 0], [2, 0, 0], [2, 0, 0], [1, 23, 24], [0, 0, 0], [-1, 0, 65], [-2, 0, 0], [-2, 0, 0], [-2, 2, 1], [-2, 7, 0], [-3, 7, 0], [-3, 7, 0], [-3, 7, 0], [-6, 7, 0], [-9, 7, 0], [-11, 7, 0], [-12, 7, 0], [-12, 7, 0], [-12, 7, 0], [-10, 7, 0], [-8, 7, 0], [-6, 7, 0], [-4, 7, 0], [-2, 0, 0], [-1, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [2, 0, 0], [4, 0, 0], [6, 0, 7], [7, 0, 7], [7, 0, 7], [7, 0, 7], [7, 0, 7], [7, 0, 7], [7, 0, 7], [7, 0, 7], [5, 0, 7], [3, 0, 0], [2, 0, 0], [1, 0, 0], [0, 64, 0], [0, 61, 65], [0, 60, 62], [0, 100, 1], [1, 100, 1], [2, 100, 1], [3, 100, 1], [4, 100, 1], [5, 100, 1], [6, 100, 1], [7, 100, 1], [8, 100, 1], [9, 100, 1], [10, 100, 1], [8, 63, 7], [5, 62, 7], [2, 61, 7], [-1, 63, 65], [-4, 7, 64], [-7, 7, 0], [-9, 7, 54], [-11, 7, 0], [-8, 7, 0], [-5, 7, 64], [-3, 65, 0], [-1, 0, 63], [0, 64, 63], [0, 61, 60], [0, 63, 62], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 100, 1], [0, 0, 54], [0, 50, 0], [0, 0, 0], [0, 0, 0], [0, 20, 20], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 23, 24], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 12, 1], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 13, 14], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0]); this.level = _root.level; this.lvl = this.lvls[this.level]; this.tes = new Array(); this.bufferOffX = new Array(); this.bufferCurve = new Array(); this.coltrans = new Object(); this.bots = new Array(); this.botBases = new Array(); this.botBases[0] = {x:-1, z:0}; this.botBases[1] = {x:0, z:0}; this.botBases[2] = {x:1, z:0}; this.botBases[3] = {x:-1, z:1}; this.botBases[4] = {x:0, z:1}; this.botBases[5] = {x:1, z:1}; this.pl = new Object(); init(); if (_root.version eq "") { levedAlter = function (element, d, value, offset) { var _local1 = this; offset = int(offset); var _local3 = _local1.lvl[(_local1.lvlReadPointer - 4) % _local1.lvl.length][element]; if (int(d) != 0) { value = _local3 + d; } if (element > 0) { if ((((((((value == 2) || (value == 15)) || (value == 16)) || (value == 17)) || (value == 10)) || (value == 11)) || (value == 12)) || (value == 100)) { if (element == 1) { _local1.levedAlter(2, 0, 1); } } else if ((((((((_local3 == 2) || (_local3 == 15)) || (_local3 == 16)) || (_local3 == 17)) || (_local3 == 10)) || (_local3 == 11)) || (_local3 == 12)) || (_local3 == 100)) { if (element == 1) { _local1.levedAlter(2, 0, 0); } } } _local1.lvl[((_local1.lvlReadPointer - 4) + offset) % _local1.lvl.length][element] = value; _local1.levedPrint(); _local1.lvlReadPointer = _local1.lvlReadPointer - _local1.teAmount; var _local2 = 0; while (_local2 < _local1.teAmount) { _local1.lvlRead((_local1.offTe + _local2) % _local1.teAmount); _local2++; } }; levedRead = function (element, offset) { var _local1 = this; return(_local1.lvl[((_local1.lvlReadPointer - 4) + offset) % _local1.lvl.length][element]); }; levedPrint = function () { var _local1 = this; var pos = (_local1.lvlReadPointer - 4); var _local3 = 0; var angle = 0; var drawX = 125; var drawY = 200; var i = pos; while (i < (pos + 12)) { var _local2 = _root["block" + _local3]; if (i == pos) { _local2.gotoAndStop(2); } else { _local2._alpha = 40; } var curve = _local1.lvl[i % _local1.lvl.length][0]; _local2._x = drawX; _local2._y = drawY; _local2._rotation = angle; _local2.d0.gotoAndStop(_local1.lvl[i % _local1.lvl.length][1] + 1); _local2.d1.gotoAndStop(_local1.lvl[i % _local1.lvl.length][2] + 1); _local2.swapDepths(10000 - _local3); angle = angle - curve; drawY = drawY - (Math.cos((angle / 180) * 3.141593) * 15); drawX = drawX + (Math.sin((angle / 180) * 3.141593) * 15); _local3++; i++; } var angle = 0; var drawX = 125; var drawY = 200; var i = pos; while (i > (pos - 12)) { var _local2 = _root["block" + _local3]; if (i == pos) { _local2.gotoAndStop(2); } else { _local2._alpha = 40; } var curve = _local1.lvl[i % _local1.lvl.length][0]; _local2._x = drawX; _local2._y = drawY; _local2._rotation = angle; _local2.d0.gotoAndStop(_local1.lvl[i % _local1.lvl.length][1] + 1); _local2.d1.gotoAndStop(_local1.lvl[i % _local1.lvl.length][2] + 1); _local2.swapDepths(11000 + _local3); angle = angle + curve; drawY = drawY + (Math.cos((angle / 180) * 3.141593) * 15); drawX = drawX - (Math.sin((angle / 180) * 3.141593) * 15); _local3++; i--; } }; Key.addListener(this); this.onKeyDown = function () { var _local1 = this; var code = Key.getCode(); if ((code >= 48) && (code < 58)) { _local1.levedInput = (_local1.levedInput + "") + (code - 48); } else { switch (code) { case 220 : _local1.levedInput = ""; return; case 67 : var _local3 = 0; var polarity = 0; polarity = int(_local1.levedRead(0, 0)) > 0; while ((int(_local1.levedRead(0, _local3)) != 0) && (int(_local1.levedRead(0, _local3)) == polarity)) { _local1.levedAlter(0, 0, 0, _local3); _local3++; } _local3 = -1; while ((int(_local1.levedRead(0, _local3)) != 0) && (int(_local1.levedRead(0, _local3)) == polarity)) { _local1.levedAlter(0, 0, 0, _local3); _local3--; } return; case 68 : _local1.levedDeko = int(_local1.levedInput); return; case 73 : _local1.levedCurveIn = int(_local1.levedInput); var curve = _local1.levedRead(0, 0); _local3 = 0; while (_local3 < _local1.levedCurveIn) { var c = Math.round(curve * ((_local1.levedCurveIn - _local3) / _local1.levedCurveIn)); _local1.levedAlter(0, 0, c, -1 * _local3); _local3++; } return; case 76 : _local3 = 0; while (_local3 < 24) { _root.attachMovie("block", "block" + _local3, 100 + _local3); _root["block" + _local3]._xscale = (_root["block" + _local3]._yscale = 200); _local3++; } _local1.levedPrint(); return; case 79 : _local1.levedCurveOut = int(_local1.levedInput); var curve = _local1.levedRead(0, 0); _local3 = 0; while (_local3 < _local1.levedCurveOut) { var c = Math.round(curve * ((_local1.levedCurveOut - _local3) / _local1.levedCurveOut)); _local1.levedAlter(0, 0, c, _local3); _local3++; } return; case 84 : _local1.levedCurveThreshold = int(_local1.levedInput); var curve = _local1.levedRead(0, 0); _local3 = 0; while (_local3 < _local1.levedCurveThreshold) { _local1.levedAlter(0, 0, curve, _local3); _local3++; } return; case 88 : var track = _local1.lvl; _local3 = 0; while (_local3 < track.length) { var _local2 = track[_local3]; trace((((((("[" + _local2[0]) + ", ") + _local2[1]) + ", ") + _local2[2]) + "], ") + ((_local2.comment ne "") ? ("// " + _local2.comment) : "")); _local3++; } return; case 45 : if (Key.isDown(16) && (Key.isDown(17))) { _local1.levedDeko = _local1.levedRead(1, 0); } else if (Key.isDown(16)) { _local1.levedAlter(1, 1, 0); _local1.levedDeko = _local1.levedRead(1, 0); } else { _local1.levedAlter(1, 0, int(_local1.levedDeko)); } return; case 33 : if (Key.isDown(16) && (Key.isDown(17))) { _local1.levedDeko = _local1.levedRead(2, 0); } else if (Key.isDown(16)) { _local1.levedAlter(2, 1, 0); _local1.levedDeko = _local1.levedRead(2, 0); } else { _local1.levedAlter(2, 0, int(_local1.levedDeko)); } return; case 46 : if (Key.isDown(16)) { _local1.levedAlter(1, -1, 0); _local1.levedDeko = _local1.levedRead(1, 0); } return; case 34 : if (Key.isDown(16)) { _local1.levedAlter(2, -1, 0); _local1.levedDeko = _local1.levedRead(2, 0); } return; case 32 : if (_local1.pl.vz == 0) { _local1.pl.vz = 0.225; } else { _local1.pl.vz = 0; } return; case 16 : case 17 : return; } } }; }
Symbol 163 MovieClip Frame 2
draw();
Symbol 163 MovieClip Frame 3
gotoAndPlay (2);
Symbol 169 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 184 MovieClip Frame 1
stop();
Symbol 184 MovieClip Frame 11
play();
Symbol 184 MovieClip Frame 12
if (Math.abs(_root.w.pl.vz) < 0.02) { prevFrame(); }
Symbol 184 MovieClip Frame 13
gotoAndStop (1);
Symbol 184 MovieClip Frame 19
_root.snd.fadeChannel(_root.sndChannelMusic, 1, 15); _root.snd.fadeChannel(_root.sndChannelMotor, 1, 15); _root.snd.fadeChannel(_root.sndChannelSqueal, 1, 15);
Symbol 184 MovieClip Frame 63
gotoAndStop (1);
Symbol 184 MovieClip Frame 87
_root.snd.playEvent("sndMarks");
Symbol 184 MovieClip Frame 122
_root.snd.playEvent("sndSet");
Symbol 184 MovieClip Frame 157
_parent.go(); _root.snd.playEvent("sndGo"); _root.snd.fadeChannel(_root.sndChannelMotors, 0, 20); _root.snd.playEvent("sndRaceStart", 0.5); _root.sndChannelAmbience = _root.snd.playLoop("sndRaceAmbience", 0); _root.snd.fadeChannel(_root.sndChannelAmbience, 0.5, 100);
Symbol 184 MovieClip Frame 169
gotoAndStop (1);
Symbol 192 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 1
function resetFps() { this.frames = 0; this.ms = getTimer(); } function score(ifInit, ifFinish) { var _local1 = this; var _local3 = _root; var resttime = Math.max(0, time - (getTimer() - timestamp)); timestamp = getTimer(); _local1.timeScore = getTimer(); if (!ifInit) { var _local2 = Math.max(int(resttime), 0); var checkpointId = _local3.statistics[_local3.level].checkpoints.length; var multibonus = checkpointId; _local2 = _local2 * multibonus; _local1.actScore = _local1.actScore + _local2; if (_local2 > 0) { _local1.titles.bonus = (multibonus + " x Bonus: ") + _local2; } else { _local1.titles.bonus = "No Bonus"; } var statsObj = _local3.statistics[_local3.level].checkpoints[_local3.statistics[_local3.level].checkpoints.length - 1]; statsObj.bonus = _local2; statsObj.time = getTimer() - _local1.checkpointTimestamp; _local1.checkpointTimestamp = getTimer(); if (ifFinish) { _local3.snd.playEvent("sndFinish"); _local1.titles.title = "Finish!"; } else { _local3.snd.playEvent("sndCheckpoint"); _local1.titles.title = "Checkpoint!"; } trace("gap check!"); _local1.titles.gotoAndPlay("checkpoint"); } else { _local1.checkpointTimestamp = getTimer(); _local1.time = 0; resttime = 0; } _local1.time = resttime + 30000; _local1.warn = 6; } function go() { resetFps(); score(true); _root.w.phase = 1; _root.w.startBots(); this.gotoAndPlay("loop"); } actScore = 0; timeScore = -100000; timeDisplay = 30; timeDisplayTenth = ".0";
Symbol 201 MovieClip Frame 7
stop(); titles.gotoAndPlay("markssetgo");
Symbol 201 MovieClip Frame 8
mph = int(_root.w.pl.vz * 800); tacho.gotoAndStop(int(_root.w.pl.vz * 380) + 1); meter.gotoAndStop(int((this.pos / _root.w.lvl.length) * 100) + 1); scoreD = int(actScore); timeD = time - (getTimer() - timestamp); if ((timeD < 0) && (_root.version ne "nkcheat")) { timeD = 0; if (_root.w.phase == 1) { _root.w.phase = 2; this.titles.title = "Time Out!"; this.titles.bonus = ""; _root.snd.fadeChannel(_root.sndChannelMusic, 0, 15); _root.snd.fadeChannel(_root.sndChannelMotor, 0, 15); _root.snd.fadeChannel(_root.sndChannelSqueal, 0, 15); this.titles.gotoAndPlay("checkpoint"); _root.snd.playEvent("sndTimeout"); } } timeDisplay = int(timeD / 1000); if (timeDisplay < 10) { timeDisplay = "0" + timeDisplay; } timeDisplayTenth = "." + (int(timeD / 100) % 10); if (timeDisplay < warn) { if (warn > 1) { _root.snd.playEvent("sndTimer"); } mcTime.play(); warn--; } fps = Math.floor(((frames++) / (getTimer() - ms)) * 10000) / 10; pos = _root.w.offTe; if (Key.isDown(8)) { timestamp = getTimer(); time = 30000; resetFps(); }
Symbol 201 MovieClip Frame 9
gotoAndPlay (8);
Symbol 208 Button
on (press) { _root.gotoAndPlay("my"); }
Symbol 210 Button
on (release) { getURL ("http://www.startgames.ws", "_blank"); }

Library Items

Symbol 1 Sound [sndHitDeko]
Symbol 2 Sound [sndMotors]
Symbol 3 Sound [sndTimer]
Symbol 4 Sound [sndHit]
Symbol 5 Sound [zzzzsndHitDeko]
Symbol 6 Sound [sndHitShoulder]
Symbol 7 Sound [sndSqueal]
Symbol 8 Sound [01.wav]
Symbol 9 Sound [sndRaceAmbience]
Symbol 10 GraphicUsed by:35
Symbol 11 GraphicUsed by:25 137
Symbol 12 GraphicUsed by:25 137
Symbol 13 GraphicUsed by:25 137
Symbol 14 GraphicUsed by:25 137
Symbol 15 GraphicUsed by:25 137
Symbol 16 GraphicUsed by:25 137
Symbol 17 GraphicUsed by:25 137
Symbol 18 GraphicUsed by:25 137
Symbol 19 GraphicUsed by:25 137
Symbol 20 GraphicUsed by:25 137
Symbol 21 GraphicUsed by:22 137
Symbol 22 MovieClipUses:21Used by:25 137
Symbol 23 GraphicUsed by:25
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:11 12 13 14 15 16 17 18 19 20 22 23 24Used by:34
Symbol 26 GraphicUsed by:34
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:34 139
Symbol 29 GraphicUsed by:34
Symbol 30 GraphicUsed by:34
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:25 26 28 29 30 31 32 33Used by:35
Symbol 35 MovieClip [bike]Uses:10 34
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:90
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:39 40Used by:89
Symbol 42 GraphicUsed by:88
Symbol 43 GraphicUsed by:88  Timeline
Symbol 44 GraphicUsed by:47
Symbol 45 FontUsed by:46
Symbol 46 TextUses:45Used by:47
Symbol 47 MovieClipUses:44 46Used by:88
Symbol 48 GraphicUsed by:88
Symbol 49 GraphicUsed by:88 130
Symbol 50 GraphicUsed by:88 130
Symbol 51 GraphicUsed by:88 130
Symbol 52 FontUsed by:53 54 143 145 148 150 153 155
Symbol 53 TextUses:52Used by:88
Symbol 54 TextUses:52Used by:88
Symbol 55 GraphicUsed by:88
Symbol 56 GraphicUsed by:88
Symbol 57 GraphicUsed by:88
Symbol 58 FontUsed by:59 170 172 173 174 186 187 188 189 190 191 193 215
Symbol 59 TextUses:58Used by:88
Symbol 60 GraphicUsed by:88  Timeline
Symbol 61 GraphicUsed by:88
Symbol 62 GraphicUsed by:88
Symbol 63 GraphicUsed by:88
Symbol 64 GraphicUsed by:88
Symbol 65 GraphicUsed by:88
Symbol 66 GraphicUsed by:88
Symbol 67 GraphicUsed by:88
Symbol 68 GraphicUsed by:88
Symbol 69 GraphicUsed by:88
Symbol 70 GraphicUsed by:88
Symbol 71 GraphicUsed by:88
Symbol 72 GraphicUsed by:88
Symbol 73 GraphicUsed by:88
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:88
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:88
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:88
Symbol 80 GraphicUsed by:88
Symbol 81 BitmapUsed by:82 83
Symbol 82 GraphicUses:81Used by:88
Symbol 83 GraphicUses:81Used by:88
Symbol 84 GraphicUsed by:88
Symbol 85 GraphicUsed by:88
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:42 43 47 48 49 50 51 53 54 55 56 57 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 75 77 79 80 82 83 84 85 86 87Used by:89
Symbol 89 MovieClipUses:41 88Used by:90
Symbol 90 MovieClip [te]Uses:38 89
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip [marker]Uses:91
Symbol 93 GraphicUsed by:94
Symbol 94 ButtonUses:93Used by:Timeline
Symbol 95 GraphicUsed by:130  Timeline
Symbol 96 FontUsed by:97 211 212
Symbol 97 TextUses:96Used by:102
Symbol 98 GraphicUsed by:102
Symbol 99 GraphicUsed by:102
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClipUses:97 98 99 101Used by:Timeline
Symbol 103 FontUsed by:104 217 218 221
Symbol 104 EditableTextUses:103Used by:Timeline
Symbol 105 GraphicUsed by:130
Symbol 106 SoundUsed by:130
Symbol 107 GraphicUsed by:130
Symbol 108 GraphicUsed by:130
Symbol 109 GraphicUsed by:130
Symbol 110 GraphicUsed by:130
Symbol 111 GraphicUsed by:130
Symbol 112 GraphicUsed by:130
Symbol 113 GraphicUsed by:130
Symbol 114 GraphicUsed by:130
Symbol 115 GraphicUsed by:130
Symbol 116 GraphicUsed by:130
Symbol 117 GraphicUsed by:130
Symbol 118 GraphicUsed by:130
Symbol 119 GraphicUsed by:130
Symbol 120 GraphicUsed by:130
Symbol 121 GraphicUsed by:130
Symbol 122 GraphicUsed by:130
Symbol 123 GraphicUsed by:130
Symbol 124 GraphicUsed by:130
Symbol 125 GraphicUsed by:130
Symbol 126 GraphicUsed by:130
Symbol 127 SoundUsed by:130
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:49 50 95 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 51 125 126 127 128 129Used by:Timeline
Symbol 131 GraphicUsed by:Timeline
Symbol 132 FontUsed by:133
Symbol 133 EditableTextUses:132Used by:Timeline
Symbol 134 SoundUsed by:Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:Timeline
Symbol 137 ButtonUses:11 12 13 14 15 16 17 18 19 20 22 21Used by:Timeline
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138 28Used by:Timeline
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:Timeline
Symbol 142 GraphicUsed by:146
Symbol 143 TextUses:52Used by:146
Symbol 144 GraphicUsed by:146
Symbol 145 TextUses:52Used by:146
Symbol 146 ButtonUses:142 143 144 145Used by:Timeline
Symbol 147 GraphicUsed by:151
Symbol 148 TextUses:52Used by:151
Symbol 149 GraphicUsed by:151
Symbol 150 TextUses:52Used by:151
Symbol 151 ButtonUses:147 148 149 150Used by:Timeline
Symbol 152 GraphicUsed by:156
Symbol 153 TextUses:52Used by:156
Symbol 154 GraphicUsed by:156
Symbol 155 TextUses:52Used by:156
Symbol 156 ButtonUses:152 153 154 155Used by:Timeline
Symbol 157 VideoUsed by:158
Symbol 158 MovieClipUses:157Used by:162
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:161
Symbol 161 MovieClipUses:160Used by:162
Symbol 162 MovieClipUses:158 161Used by:163
Symbol 163 MovieClipUses:162Used by:Timeline
Symbol 164 GraphicUsed by:169
Symbol 165 GraphicUsed by:169
Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClipUses:164 165 166 168Used by:201
Symbol 170 EditableTextUses:58Used by:201
Symbol 171 MovieClipUsed by:201
Symbol 172 EditableTextUses:58Used by:175
Symbol 173 EditableTextUses:58Used by:175
Symbol 174 EditableTextUses:58Used by:175
Symbol 175 MovieClipUses:172 173 174Used by:184
Symbol 176 FontUsed by:177
Symbol 177 EditableTextUses:176Used by:178
Symbol 178 MovieClipUses:177Used by:184
Symbol 179 FontUsed by:180
Symbol 180 TextUses:179Used by:184
Symbol 181 FontUsed by:182 183
Symbol 182 TextUses:181Used by:184
Symbol 183 TextUses:181Used by:184
Symbol 184 MovieClipUses:175 178 180 182 183Used by:201
Symbol 185 GraphicUsed by:201
Symbol 186 EditableTextUses:58Used by:192
Symbol 187 EditableTextUses:58Used by:192
Symbol 188 EditableTextUses:58Used by:192
Symbol 189 EditableTextUses:58Used by:192
Symbol 190 EditableTextUses:58Used by:192
Symbol 191 EditableTextUses:58Used by:192
Symbol 192 MovieClipUses:186 187 188 189 190 191Used by:201
Symbol 193 EditableTextUses:58Used by:201
Symbol 194 GraphicUsed by:201
Symbol 195 FontUsed by:196 197 198 199 200
Symbol 196 EditableTextUses:195Used by:201
Symbol 197 EditableTextUses:195Used by:201
Symbol 198 EditableTextUses:195Used by:201
Symbol 199 EditableTextUses:195Used by:201
Symbol 200 EditableTextUses:195Used by:201
Symbol 201 MovieClipUses:169 170 171 184 185 192 193 194 196 197 198 199 200Used by:Timeline
Symbol 202 FontUsed by:203 204 205 206
Symbol 203 EditableTextUses:202Used by:Timeline
Symbol 204 EditableTextUses:202Used by:Timeline
Symbol 205 EditableTextUses:202Used by:Timeline
Symbol 206 EditableTextUses:202Used by:Timeline
Symbol 207 GraphicUsed by:208
Symbol 208 ButtonUses:207Used by:Timeline
Symbol 209 GraphicUsed by:210
Symbol 210 ButtonUses:209Used by:Timeline
Symbol 211 TextUses:96Used by:Timeline
Symbol 212 TextUses:96Used by:Timeline
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:Timeline
Symbol 215 TextUses:58Used by:Timeline
Symbol 216 Font
Symbol 217 TextUses:103Used by:Timeline
Symbol 218 TextUses:103Used by:Timeline
Symbol 219 FontUsed by:220 222
Symbol 220 EditableTextUses:219Used by:Timeline
Symbol 221 TextUses:103Used by:Timeline
Symbol 222 EditableTextUses:219Used by:Timeline
Symbol 223 FontUsed by:224 225
Symbol 224 EditableTextUses:223Used by:Timeline
Symbol 225 EditableTextUses:223Used by:Timeline

Instance Names

"w"Frame 11Symbol 163 MovieClip
"osd"Frame 11Symbol 201 MovieClip
"url"Frame 13Symbol 210 Button
"sprite"Symbol 34 MovieClip Frame 1Symbol 25 MovieClip
"biker"Symbol 35 MovieClip [bike] Frame 1Symbol 34 MovieClip
"variant"Symbol 38 MovieClip Frame 1Symbol 37 MovieClip
"variant"Symbol 89 MovieClip Frame 1Symbol 41 MovieClip
"dekoR"Symbol 89 MovieClip Frame 1Symbol 88 MovieClip
"dekoL"Symbol 89 MovieClip Frame 1Symbol 88 MovieClip
"grass"Symbol 90 MovieClip [te] Frame 1Symbol 38 MovieClip
"street"Symbol 90 MovieClip [te] Frame 1Symbol 89 MovieClip
"around"Symbol 102 MovieClip Frame 1Symbol 101 MovieClip
"shil"Symbol 162 MovieClip Frame 1Symbol 161 MovieClip
"bg"Symbol 163 MovieClip Frame 1Symbol 162 MovieClip
"v"Symbol 192 MovieClip Frame 1Symbol 186 EditableText
"v"Symbol 192 MovieClip Frame 2Symbol 188 EditableText
"v"Symbol 192 MovieClip Frame 3Symbol 190 EditableText
"tacho"Symbol 201 MovieClip Frame 1Symbol 169 MovieClip
"meter"Symbol 201 MovieClip Frame 1Symbol 171 MovieClip
"titles"Symbol 201 MovieClip Frame 1Symbol 184 MovieClip
"mcTime"Symbol 201 MovieClip Frame 1Symbol 192 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "sndHitDeko"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sndMotors"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sndTimer"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sndHit"
ExportAssets (56)Timeline Frame 1Symbol 5 as "zzzzsndHitDeko"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sndHitShoulder"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sndSqueal"
ExportAssets (56)Timeline Frame 1Symbol 8 as "01.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "sndRaceAmbience"
ExportAssets (56)Timeline Frame 1Symbol 35 as "bike"
ExportAssets (56)Timeline Frame 1Symbol 90 as "te"
ExportAssets (56)Timeline Frame 1Symbol 92 as "marker"

Labels

"my"Frame 3
"game"Frame 4
"menu"Frame 7
"mmm"Frame 9
"startrr"Frame 10
"raceover"Frame 13
"plain_0"Symbol 37 MovieClip Frame 1
"plain_1"Symbol 37 MovieClip Frame 2
"night_0"Symbol 37 MovieClip Frame 3
"night_1"Symbol 37 MovieClip Frame 4
"fog_0"Symbol 37 MovieClip Frame 5
"fog_1"Symbol 37 MovieClip Frame 6
"dirt_0"Symbol 37 MovieClip Frame 7
"dirt_1"Symbol 37 MovieClip Frame 8
"plain_0"Symbol 41 MovieClip Frame 1
"plain"Symbol 162 MovieClip Frame 1
"inactive"Symbol 184 MovieClip Frame 1
"help"Symbol 184 MovieClip Frame 7
"checkpoint"Symbol 184 MovieClip Frame 19
"markssetgo"Symbol 184 MovieClip Frame 64
"loop"Symbol 201 MovieClip Frame 8

Dynamic Text Variables

textloadSymbol 104 EditableText""
versionSymbol 133 EditableText"20040902"
scoreDSymbol 170 EditableText"0"
_parent.bonusSymbol 172 EditableText"Bonus 2345"
_parent.bonusSymbol 173 EditableText"Bonus 2345"
_parent.bonusSymbol 174 EditableText"Bonus 2345"
_parent.titleSymbol 177 EditableText"Checkpoint"
_parent.timeDisplayTenthSymbol 186 EditableText"0"
_parent.timeDisplaySymbol 187 EditableText"30"
_parent.timeDisplayTenthSymbol 188 EditableText"0"
_parent.timeDisplaySymbol 189 EditableText"30"
_parent.timeDisplayTenthSymbol 190 EditableText"0"
_parent.timeDisplaySymbol 191 EditableText"30"
mphSymbol 193 EditableText"0"
_root.w.camXSymbol 196 EditableText"0"
_root.w.pxSymbol 197 EditableText"0"
_root.w.camAngleSymbol 198 EditableText"0"
_root.w.distanceSymbol 199 EditableText"0"
_root.w.pvzSymbol 200 EditableText"0"
_root.osd.fpsSymbol 204 EditableText"0"
_root.osd.posSymbol 205 EditableText"0"
timesDisplaySymbol 220 EditableText"12345 POINTS"
boniDisplaySymbol 222 EditableText"12345 POINTS"
finishingBonusDisplaySymbol 224 EditableText" BONUS: 50,000"
totalScoreDisplay2Symbol 225 EditableText"TOTAL SCORE: 28535"




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Created: 21/2 -2019 05:37:22 Last modified: 21/2 -2019 05:37:22 Server time: 22/12 -2024 01:01:53