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Youda Camper.swf

This is the info page for
Flash #131997

(Click the ID number above for more basic data on this flash file.)


Text
overwrite game

YES

NO

ARE YOU SURE

game is paused

CONTINUE

CONTINUE

0%

Loading game...

CONTINUE

CONTINUE

You need more points to unlock this Item!

You need more points to unlock this Item!

BANK ACCOUNT

000000000

CAMPERS SERVED

00000000

$

DAY

100

DISCO

wejjdshkjlajk
kjdsfkljaskh
kjasdfkjash
aadgdafgdag

6

100

%

wejjdshkjlajk
kjdsfkljaskh
kjasdfkjash
aadgdafgdag

YES

NO

ARE YOU SURE

ACCEPT/REJECT OFFER

OK

OK

THESE CAMPERS HAVE ASKED FOR SOMETHING ELSE. THIS OFFER HAS BEEN REJECTED.

You don't have money to use the bulldozer for this object

ATTENTION

You don't have money to clean the camp automatically. remove the trash manually

You don't have money to build this object

You don't have money to repair this object

Adult couples, basic bungalow,
7 days.
etc.

3

3

2

1

TENT

542453

$

TENT

TENT

50$

50$

0

$

BASIC TENT

BASIC TENT

LARGE TENT

LARGE TENT

FAMILY TENT

FAMILY TENT

HUGE TENT

HUGE TENT

NORMAL CARAVAN

NORMAL CARAVAN

BIG CARAVAN

BIG CARAVAN

MOTOR HOME

MOTOR HOME

BIG MOTOR HOME

BIG MOTOR HOME

BASIC BUNGALOW

BASIC BUNGALOW

BIG BUNGALOW

BIG BUNGALOW

VILLA BUNGALOW

VILLA BUNGALOW

UNMOVABLE
CARAVANS

UNMOVABLE
CARAVANS

UNMOVABLE
CARAVANS BIG

UNMOVABLE
CARAVANS BIG

SQUARES

MAX. VISITORS

COSTS

RENT

TIME FOR BUILDING

3250

3250

3250

3250

MEDIUM RECEPTION

MEDIUM RECEPTION

LARGE RECEPTION

LARGE RECEPTION

3250

3250

3250

3250

DIRT ROAD

DIRT ROAD

PAVED ROAD

PAVED ROAD

ASPHALT ROAD

ASPHALT ROAD

DIRT PARKING
SPOT

DIRT PARKING
SPOT

PAVED PARKING
SPOT

PAVED PARKING
SPOT

ASPHALT PARKING
SPOT

ASPHALT PARKING
SPOT

CYCLING PATH

CYCLING PATH

3250

3250

3250

3250

TRASHCAN

TRASHCAN

WOODEN TOILET

WOODEN TOILET

STONE TOILET

STONE TOILET

STONE TOILET
/ SHOWER

STONE TOILET
/ SHOWER

BIG SANITARY
HOUSE

BIG SANITARY
HOUSE

WASHING MACHINE
UNIT

WASHING MACHINE
UNIT

ALL IN ONE
SANITARY

ALL IN ONE
SANITARY

3250

3250

3250

3250

TABLE TENNIS

TABLE TENNIS

PLAYGROUND

PLAYGROUND

BIG PLAY ARENA

BIG PLAY ARENA

SMALL
SUPERMARKET

SMALL
SUPERMARKET

BIG SUPERMARKET

BIG SUPERMARKET

BINGO HALL

BINGO HALL

RESTAURANT

RESTAURANT

BAR

BAR

ARCADE

ARCADE

DISCO

DISCO

SMALL OUTDOOR
POOL

SMALL OUTDOOR
POOL

BIG OUTDOOR
POOL

BIG OUTDOOR
POOL

INDOOR POOL

INDOOR POOL

FOOTBALL FIELD

FOOTBALL FIELD

TENNIS FIELD

TENNIS FIELD

HUGE WATER PARK

HUGE WATER PARK

3250

3250

3250

3250

HEDGE

HEDGE

TREE

TREE

SMALL PARK

SMALL PARK

MEDIUM PARK

MEDIUM PARK

BIG PARK

BIG PARK

ELECTRIC LAMP

ELECTRIC LAMP

CAMP FIREPLACE

CAMP FIREPLACE

3250

3250

3250

3250

BULLDOZER

BULLDOZER

REPAIR OBJECTS

REPAIR OBJECTS

AUTOMATIC
REPAIR

AUTOMATIC
REPAIR

CLEAN CAMP

CLEAN CAMP

FIREMAN

FIREMAN

<p align="center"><font face="Lithos Pro Regular" size="7" color="#ffcf00" letterSpacing="-0.300000" kerning="0"><b> &nbsp;</b></font></p>

<p align="center"><font face="Lithos Pro Regular" size="7" color="#ffcf00" letterSpacing="-0.300000" kerning="0"><b> &nbsp;</b></font></p>

<p align="center"><font face="Lithos Pro Regular" size="7" color="#ffcf00" letterSpacing="-0.300000" kerning="0"><b> &nbsp;</b></font></p>

<p align="center"><font face="Lithos Pro Regular" size="7" color="#ffcf00" letterSpacing="-0.300000" kerning="0"><b> &nbsp;&nbsp;&nbsp;&nbsp;</b></font></p>

SELECT LAND

SELECT LAND

BUY LAND

BUY LAND

CLEAR
SELECTIONS

CLEAR
SELECTIONS

ADVERTISING

LOCAL MAGAZINE

INTERNATIONAL MAGAZINE

INTERNATIONAL TV

LOCAL TV

TEENAGERS & YOUNGSTERS

FAMILIES & MIDAGERS

SENIORS

$

RIVAL CAMPS ADVERTISEMENTS

TARGET GROUP FOR ADVERTISING

YOUR ADVERTISEMENT

PUBLISH

PUBLISH

AVAILABLE BUDGET

COSTS OF ADVERTISING

select media

CAMP TYPE

CONDITION

CAMPERS

PRICE PER DAY

COMPLAINTS

дdasdsadasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasasddasdasdasdsadasdsadasdasdaasdasdasd

OBJECTS:

OPTIMAL TURNOVER

REALIZED TURNOVER

EXPLOTATION LOST

TOTAL INVESTMENT

% OF INVESTED CAPITAL

PROGRESS IN %

%

%

$

STATS FOR:

STATISTICS

SIZE

TYPE

CAMPERS

<p align="left"><font face="Lithos Pro Regular" size="7" color="#ffcf00" letterSpacing="-0.200000" kerning="0"><b>дClick in the &nbsp;&quot;price &nbsp;per day&quot; column to change the price of the &nbsp;selected group of objects. then click &nbsp;the &quot;set price &quot; button to set the new price.</b></font></p><p align="left"><font face="Lithos Pro Regular" size="7" color="#ffcf00" letterSpacing="-0.200000" kerning="0"><b> &nbsp;&nbsp;&nbsp;</b></font></p><p align="left"><font face="Lithos Pro Regular" size="7" color="#ffcf00" letterSpacing="-0.200000" kerning="0"><b>Click &nbsp;the complaints button to see the complaints screen</b></font></p><p align="left"><font face="Lithos Pro Regular" size="7" color="#ffcf00" letterSpacing="-0.200000" kerning="0"><b> &nbsp;&nbsp;&nbsp;</b></font></p><p align="left"><font face="Lithos Pro Regular" size="7" color="#ffcf00" letterSpacing="-0.200000" kerning="0"><b>Move the campers by dragging them from one spot to another in &nbsp;the viewport</b></font></p>

SET PRICE

SET PRICE

COMPLAINTS

COMPLAINTS

RECEPTION

aaav

$

542453

542453

542453

542453

STATS – CLICK TO ACCESS
INFORMATION ABOUT
YOUR CAMP

STATS – CLICK TO ACCESS
INFORMATION ABOUT
YOUR CAMP

ADVERTISING - CLICK TO
VIEW AVAILABLE MEDIA
WHERE YOU CAN ADVERTISE
YOUR CAMP OR READ THE
ADVERTISEMENTS FROM
YOUR RIVAL CAMPS

ADVERTISING - CLICK TO
VIEW AVAILABLE MEDIA
WHERE YOU CAN ADVERTISE
YOUR CAMP OR READ THE
ADVERTISEMENTS FROM
YOUR RIVAL CAMPS

Accommodation Spots –
Here you can select the
accommodation spots and
objects that you want to
build.

Accommodation Spots –
Here you can select the
accommodation spots and
objects that you want to
build.

Reception – Upgrade your
reception and unlock
more functionality.

Reception – Upgrade your
reception and unlock
more functionality.

Roads - Build parking spots
and roads to improve the
infrastructure in your camp.

Roads - Build parking spots
and roads to improve the
infrastructure in your camp.

Sanitary – Place trashcans,
build toilets, showers and
washing machine units to
keep your camp in good
shape.

Sanitary – Place trashcans,
build toilets, showers and
washing machine units to
keep your camp in good
shape.

Stores/Entertainment – Build
stores and entertainment
objects to keep your campers
entertained and satisfied
with the time they spend here

Stores/Entertainment – Build
stores and entertainment
objects to keep your campers
entertained and satisfied
with the time they spend here

PAUSE GAME – CLICK  OR
PRESS  "P" TO PAUSE GAME

PAUSE GAME – CLICK  OR
PRESS  "P" TO PAUSE GAME

LAND – CLICK AND DRAG TO SELECT
THE LAND YOU WANT TO BUY

DESELECT LAND – CLICK AND DRAG
TO DESELECT THE SELECTED LAND

HELP - CLICK TO FIND THE
ANSWERS TO ALL YOUR
YOUDA CAMPER QUESTIONS

HELP - CLICK TO FIND THE
ANSWERS TO ALL YOUR
YOUDA CAMPER QUESTIONS

GAME OPTIONS - CLICK TO
DISPLAY THE GAME
OPTIONS MENU

GAME OPTIONS - CLICK TO
DISPLAY THE GAME
OPTIONS MENU

RECEPTION - CLICK TO ACCESS
DIFFERENT INFORMATION
ABOUT THE STRUCTURE OF
YOUR CAMP, AVAILABLE
SPOTS, THE CAMPERS ETC…

RECEPTION - CLICK TO ACCESS
DIFFERENT INFORMATION
ABOUT THE STRUCTURE OF
YOUR CAMP, AVAILABLE
SPOTS, THE CAMPERS ETC…

LANDSCAPING - CLICK TO VIEW
THE LANDSCAPING PANEL
WHICH LETS YOU PLACE TREES,
HEDGES , EL.LAMPS,
FIREPLACES AND BUILD PARKS

LANDSCAPING - CLICK TO VIEW
THE LANDSCAPING PANEL
WHICH LETS YOU PLACE TREES,
HEDGES , EL.LAMPS,
FIREPLACES AND BUILD PARKS

BULLDOZER (DEMOLISH) –
SELECT THIS BULLDOZER
AND CLICK ON THE OBJECT
YOU WANT TO DEMOLISH

BULLDOZER (DEMOLISH) –
SELECT THIS BULLDOZER
AND CLICK ON THE OBJECT
YOU WANT TO DEMOLISH

REPAIR OBJECT - SELECT
THIS TOOL AND CLICK ON
THE OBJECT YOU WANT TO
REPAIR

REPAIR OBJECT - SELECT
THIS TOOL AND CLICK ON
THE OBJECT YOU WANT TO
REPAIR

OVERVIEW MAP - CLICK TO
TOGGLE THE OVERVIEW MAP,
WHICH ALLOWS YOU TO
SCROLL TO ANY SPECIFIC AREA

OVERVIEW MAP - CLICK TO
TOGGLE THE OVERVIEW MAP,
WHICH ALLOWS YOU TO
SCROLL TO ANY SPECIFIC AREA

AUTOMATIC REPAIR – CLICK TO
REPAIR ALL OBJECTS
AUTOMATICALLY (COSTS MORE)

AUTOMATIC REPAIR – CLICK TO
REPAIR ALL OBJECTS
AUTOMATICALLY (COSTS MORE)

CLEAN CAMP – CLICK TO
CLEAN THE WHOLE CAMP
AUTOMATICALLY
(COSTS MORE)

CLEAN CAMP – CLICK TO
CLEAN THE WHOLE CAMP
AUTOMATICALLY
(COSTS MORE)

CONSTRUCTION – CLICK TO
VIEW THE CONSTRUCTION
PANEL, WHERE YOU CAN
BUILD THE OBJECTS FOR
YOUR CAMP

CONSTRUCTION – CLICK TO
VIEW THE CONSTRUCTION
PANEL, WHERE YOU CAN
BUILD THE OBJECTS FOR
YOUR CAMP

TOOLS - CLICK TO VIEW THE
REPARATION PANEL, WHERE
YOU CAN CHOOSE TO CLEAN
OR REPAIR YOUR CAMP

TOOLS - CLICK TO VIEW THE
REPARATION PANEL, WHERE
YOU CAN CHOOSE TO CLEAN
OR REPAIR YOUR CAMP

click here

click here

complaints

N .

125

You're doing great!

(click for detailed stats)

PLAY AGAIN

PLAY AGAIN

HELP

CONTENT:

help

help

play game

play game

youda camper

youda camper

overview map

overview map

reception

reception

campers

campers

prizes

prizes

advertising

advertising

complaints

complaints

stats

stats

next

next

back

back

MAIN GOAL

MAIN GOAL

CREATE CAMPING
OF YOUR DREAMS

CREATE CAMPING
OF YOUR DREAMS

HAPPY CAMPERS

HAPPY CAMPERS

INFRASTRUCTURE

INFRASTRUCTURE

ACCOMMODATION

ACCOMMODATION

BUILDING
CONSTRUCTION

BUILDING
CONSTRUCTION

BULLDOZER
& CLEANIING

BULLDOZER
& CLEANIING

MANAGEMENT
SERVICES

MANAGEMENT
SERVICES

BACK TO
MAIN MENU

BACK TO
MAIN MENU

QUICK INSTRUCTIONS

This is the quick instruction guide. It will help you get on your
way in becoming the owner of the best camping site in the world.
Each button gives you some instructions on how the game is played.
click on the buttons to find out more about the basics of the game.

CREATE THE CAMPING
OF YOUR DREAMS

Let your imagination take over and create the camping site
you have always dreamed of.

You can reach your goal only if you make sure the campers
leave happy. Make a good mix of campers at your camp site.

Accommodate the campers near important camping objects
and put the older and adult campers far from the teenagers.
Each group of campers requires different surroundings.

happy campers

Infrastructure

Construct good roads and build sanitary objects.
Place them near places of interest
of a particular group of campers.

ACCOMMODATION OBJECTS

Maintain the state of your accommodation objects.

BUY NEW LAND

Activate the Buy New Land Button in the menu and
Click and Drag on the squares of land you want to buy.

BUILDING CONSTRUCTION

Choose items from the construction menu and place them
on the squares of land where you want them constructed.

BULLDOZER & CLEANING

Use the bulldozer when you want to demolish existing
buildings and empty squares so you can build new objects.
Don’t let the trash that the campers  leave
pile up and clean it as soon as possible

MANAGEMENT SERVICES

Check the Reception screen for all the information about
a reservation spot and its prizes.
Find all the statistics you
need for your management decisions in the Stats screen.
To stimulate camping growth you can choose to advertise
your camp in: Local Magazines, Local Television,
Global Magazines or Global Television.
Check the Complaint screen to see what you
have done wrong and how to correct the situation.

OPTION

MUSIC

SOUND FX

MAIN MENU

MAIN MENU

SAVE

SAVE

HELP

HELP

RETURN TO GAME

RETURN  TO GAME

OFF

ON

-

+

O

N

F

2.  LARGE TENT

2.  LARGE TENT

2.  LARGE TENT

2.  LARGE TENT

2.  LARGE TENT

2.  LARGE TENT

LOAD

LOAD

2.  LARGE TENT

2.  LARGE TENT

2.  LARGE TENT

2.  LARGE TENT

2.  LARGE TENT

2.  LARGE TENT

GET
FULL
VERSION

FREE GAMES

M

O

C

.

0

1

X

B

Help
Welcome to the Youda Camper Help. Look here for the answers
to all your Youda camper questions.

Stats
Do you want to know which of the objects proofs of your
managing skills are? Go to the Stats screen and find all the
statistics you need for your management decisions.

Complaints
Making different groups of campers happy is sometimes easier
said than done, and yes… they will let you know. Go to the
Complaints screen to see what you have done wrong and how
can you correct yourself.
Examples:
This group of elderly people doesn’t like the fact that they are
surrounded with the noisy teenagers and their happiness is
decreasing rapidly. They have threatened to leave our camp.
One of the things you can try is to move them to a more quiet
area.
This group is furious that you have placed their car near the
“tent spot” and they urged us to build a new parking space so
that they can enjoy our environment in peace. Hurry up… They
are losing their patience.

Advertising
You can stimulate camping growth with advertisements. Go to
the Advertising screen and choose to advertise your camp in
Local Magazines, Local Television, Global Magazines or Global
Television.

Prices
All prices are already filled in, but maybe you want to be more
competitive and lower the prize.
Or when you have a lot of entertainment on the camping you
want to raise the price.

Campers
…. fulfill the campers’ needs?
To fulfill the camper’s needs and increase the happiness of
camper groups you must take care about the:
- state of an object
- distance to (type of) toilets and other sanitary objects
- distance to (type of) road (whether this road leads to some
place of interest of this group)
- distance to trash
- place where the car is parked
- distance to noisy campers(for older campers). The older
campers don’t like the noise the teenagers make, so make sure
you don’t mix up various groups too often
- distance to quiet campers (for teenagers) The teenagers like to
make some noise and don’t like the complaining of the quiet
neighbors, so make sure you don’t mix up various groups too
often
- distance to noisy campers and to quiet campers(for adult
campers)
… what type of campers?
There are several types of campers:
1. Teenager Single persons. They usually have a basic tent.
2. Adult Single persons. They usually rent a basic bungalow
3. Teenage couples. They usually have a basic tent. They are
noisier, but they will spend lots of cash in the arcade, the
swimming pools and the bar.
4. Adult couples. They usually have a basic tent, or rent a basic
bungalow and sometimes a large tent. They are quiet but will
enjoy a restaurant, good supermarket and some green areas.
5. Older couples. They usually rent a basic bungalow or an
unmovable caravan. They don’t like the teenagers and spend
their money in the bingo hall.
6. Teenage Threesome. They usually have a large tent. They are
noisier, but they will spend lots of cash in the arcade, the
swimming pools, the bar and the disco.
7. Three person family. They usually have a large tent or rent a
basic bungalow or a normal unmovable caravan. Sometimes
they rent a family tent or big bungalow. More quite but will
enjoy a restaurant, good supermarket, some green area’s, pools
and playgrounds.
8. Four person family. They usually have a family tent, or rent
a basic bungalow.
Sometimes they rent a big bungalow or a villa. More quite but
will enjoy a restaurant, good supermarket, some green area’s,
pools and playgrounds.
9. Large 5 person or more teenage group. They usually have a
huge tent, or rent a big bungalow and sometimes a big bungalow
or a villa.
Are noisier, but they will spend lots of cash in the arcade, the
swimming pools, the bar and the disco.
10. Large 5 person or more family group. They usually have a
huge tent or rent a big bungalow. Sometimes they rent a villa
or big size unmovable caravan. More quite but will enjoy a
restaurant, good supermarket, some green area’s, pools and
playgrounds.

Reception
On the Reception screen you can find for all information about
the reservation spots, their size, accomodated campers,
conditions and the daily prices. This information updates
automaticly.

Overview Map
The map is 2400x2400 pixels divided in 30 x 30 squares 900 in
total. You see the 800x600 scrollable viewport.

Youda Camper
How can I…
… start a camp?
You start with $ 1000 and an empty piece of land. The first car
with the first campers will come up to the gate. You click on the
car which will than be activated. When the car is visible in the
view port you see the amount of people in it and what kind of
camper group it is; what they want to rent; for how many days
they want to stay. When clicked on the arriving car you can
accept the campers and direct those to the campsite were you
want to have them by dragging them to that square.
… buy a new land?
The land that is not yet in your possession is marked when you
click the Select Land Button. You click & drag to mark the
squares you want to buy. When you are satisfied with the
selection you press the Buy Land button. The newly bought land
will turn to light grass green colour.
… start constructions?
You can choose the following items: accommodation spots and
objects, receptions, roads, sanitary objects, stores and
entertainment buildings from the construction menu. You can
then start constructing the campers’ objects. Before
construction you can prepare the land, but every time it will
cost some money.
… parking ?
When the first car with the first campers will come up to the
gate, the car automatically disappears and appears on a free
parking spot. If there is no available parking spot the car
appears near the tent (in the occupying squares), and the
happiness of this group is decreased. (An exclamation point sign
will start to blink near the reception button. You need to click
on it and the receptionist will give you a message explaining the
situation.) The happiness of the surrounding campers, distanced
within a certain radius from the car, will decrease each day as
well. You’ll need to build a new parking spot and the
problematic car will be moved to this spot immediately.
… access a Bulldozer ?
From the build options you can also access the Bulldozer. The
Bulldozer can be used to demolish objects that are no longer
needed.
… clean a camp?
When you start to grow people will start leaving more trash
on the site. This trash needs to be removed and you need
trashcans for that. The trash can has a certain radius and by
clicking on the trash it will be removed (for free) and it will
disappear. The longer you wait with removing trash, the
unsatisfied the customers will become.
Remove all trash at once is done by clicking the Clean Camp
button from the menu. This will cost some money because it is
done automatically and not by you by hand. The more trash
there is, the more expensive it will be.
Also, disasters can happen once in a while. The river can cause a
flood, meaning the surrounding tent spots and buildings are
damaged and they need to be repaired or replaced. Fires,
sometimes a tent catches fire. Be quick in alarming the fire
department. Storms, cause more trash on your camping so you
need to clean the camp
… repair the objects?
The condition of the buildings decreases over time, depending
on how much the object is used. Time itself takes a toll on the
objects. Objects that don’t look good can hurt you reputation
and they will affect the campers’ happiness so you need to
repair them often. This is done by clicking the Repair Object
button from the menu and dragging its picture to the desired
object. The manual repair is free, but you can use the Automatic
Repair button to automatically repair all the objects and this
will cost you some money depending on the number of objects
being repaired.

Play game
Have a question about starting or loading a game?
How do I…
… lose a game ?
=>> You lose a game when you lose all your money.
… save a game ?
=>> You can save a game by going to the save game menu.
… load game ?
=>> You can load a game by going to the load game menu.
… delete a saved game ?
=>> You can delete a saved game if you overwrite a
previously saved game.

.

t

i

a

w

e

s

l

P

p

M

g

n

r

READY!

unlocked!

unlocked!

THESE ITEMS ARE FULL VERSION ONLY!

THESE ITEMS ARE FULL VERSION ONLY!

Ok, enough with the
basics. You’ll explore
more features as you play
along. A group of
campers has arrived.
Move your mouse over
the car to see what kind
of group it is, what they
want to rent and how
many days they’re going
to stay

Press ‘H’ to quit help

Ok, enough with the
basics. You’ll explore
more features as you play
along. A group of
campers has arrived.
Move your mouse over
the car to see what kind
of group it is, what they
want to rent and how
many days they’re going
to stay

Press ‘H’ to quit help

Your first guests
should be coming very
soon. Point your
mouse over the
buttons on the menu
below to check out
their functionalities.

Your first guests
should be coming very
soon. Point your
mouse over the
buttons on the menu
below to check out
their functionalities.

OK, first we’ll build an
object. Click on the
construction menu
button

OK, first we’ll build an
object. Click on the
construction menu
button

To build an
accommodation object
you need to open the
accommodation objects
submenu. Click on the
accommodation spot tab

To build an
accommodation object
you need to open the
accommodation objects
submenu. Click on the
accommodation spot tab

Here’s where all the
accommodation
objects are. Click on
the huge tent button
to build a huge tent
spot. This will be used
by campers who bring
tents with them

Here’s where all the
accommodation
objects are. Click on
the huge tent button
to build a huge tent
spot. This will be used
by campers who bring
tents with them

Good! Now you need to
place the spot on the
map. Green square
means the spot is
available and you can
build on it. You can
press "R" to rotate the
object. Click on the map
to build this tent spot

Good! Now you need to
place the spot on the
map. Green square
means the spot is
available and you can
build on it. You can
press "R" to rotate the
object. Click on the map
to build this tent spot

That’s it. While the
construction menu is
open you can also build
objects by dragging an
existing object on the
map to another
available spot. Try it

That’s it. While the
construction menu is
open you can also build
objects by dragging an
existing object on the
map to another
available spot. Try it

It’s easy, yes. Now let’s
try another trick.
Click on the huge tent
button again

It’s easy, yes. Now let’s
try another trick.
Click on the huge tent
button again

If you change your mind
about building the
object that’s attached
on your mouse just shake
the mouse

If you change your mind
about building the
object that’s attached
on your mouse just shake
the mouse

Now some more features.
Click on the Map
Overview button or
press the shortcut ‘M’

Now some more features.
Click on the Map
Overview button or
press the shortcut ‘M’

This is the full map
overview. The light green
area is the land you own
at the moment. Later on,
as you score more points,
you’ll unlock the other
regions. Scroll around
by moving the rectangle
or by moving your mouse
to the end of the screen.
You can also scroll with
the arrow keys.

This is the full map
overview. The light green
area is the land you own
at the moment. Later on,
as you score more points,
you’ll unlock the other
regions. Scroll around
by moving the rectangle
or by moving your mouse
to the end of the screen.
You can also scroll with
the arrow keys.

The campers waited too
long. Be ready if you want
to accommodate them

The campers waited too
long. Be ready if you want
to accommodate them.

Now click on the car and
drag the campers to the
object they’ve asked for

Now click on the car and
drag the campers to the
object they’ve asked for

Nice Job! Sometimes you
can even offer the
campers another object.
If your offer is good they
might accept it. Good
Luck!

Nice Job! Sometimes you
can even offer the
campers another object.
If your offer is good they
might accept it. Good
Luck!

To build a parking spot
you need to go in the
construction menu

To build a parking spot
you need to go in the
construction menu

The roads tab gives
you access to different
types of parking spots

The roads tab gives
you access to different
types of parking spots

To build a road, enter
the construction
menu…

To build a road, enter
the construction
menu…

Enter the roads tab and
click and drag after
selecting the desired
type of road

Enter the roads tab and
click and drag after
selecting the desired
type of road

To build a toilet you
need to click here to
enter the construction
menu first

To build a toilet you
need to click here to
enter the construction
menu first

The sanitary tab gives
you access to different
sanitary objects you
can build

The sanitary tab gives
you access to different
sanitary objects you
can build

Click here to access the
landscaping options

Click here to access the
landscaping options

To build a trashcan
you need to enter the
construction menu
first

To build a trashcan
you need to enter the
construction menu
first

Enter the construction
menu to build an
entertainment object

Enter the construction
menu to build an
entertainment object

The entertainment tab
gives you access to all
the entertainment
objects you can build

The entertainment tab
gives you access to all
the entertainment
objects you can build

To place electric lamps
you need to enter the
landscaping menu

To place electric lamps
you need to enter the
landscaping menu

To build a fireplace
you need to enter the
landscaping menu

To build a fireplace
you need to enter the
landscaping menu

To repair an object, go
in the tools menu

To repair an object, go
in the tools menu

The campers waited too
long. Be ready if you
want to accommodate
them

The campers waited too
long. Be ready if you
want to accommodate
them

OK

OK

An object is on fire. Click the fireman
button in the tools submenu and
then click on the object on fire.

An object is on fire. Click the fireman
button in the tools submenu and
then click on the object on fire.

The storm damages the objects.
Keep in mind that some objects are
more damaged by storms than
others. Repair the damaged objects.

The storm damages the objects.
Keep in mind that some objects are
more damaged by storms than
others. Repair the damaged objects.

The flood damages the objects.
Keep in mind that some objects
are more damaged by flood than
others. Repair the damaged
objects.

The flood damages the objects.
Keep in mind that some objects
are more damaged by flood than
others. Repair the damaged
objects.

The medium reception is now
available. It enables you to
advertise your camp in the
advertising screen.

The medium reception is now
available. It enables you to
advertise your camp in the
advertising screen.

The rival camps have advertised
their own camps. Check what
they offer in the advertising
screen.

The rival camps have advertised
their own camps. Check what
they offer in the advertising
screen.

Some of the campers are
unsatisfied with the conditions
in your camp, and they have left
a complaint. Click the
receptionist for details.

Some of the campers are
unsatisfied with the conditions
in your camp, and they have left
a complaint. Click the
receptionist for details.

The large reception is now
available. It enables you to
advertise your camp in global
media.

The large reception is now
available. It enables you to
advertise your camp in global
media.

If a group is unsatisfied its’
happiness will decrease. Don’t
let the happiness drop below
50. The group will leave and
you’ll lose money.

If a group is unsatisfied its’
happiness will decrease. Don’t
let the happiness drop below
50. The group will leave and
you’ll lose money.

You must have a trashcan
within 6 squares distance in
order to clean the trash.

You must have a trashcan
within 6 squares distance in
order to clean the trash.

You don’t have permission to
build here yet.

You don’t have permission to
build here yet.

You can’t build here.

You can’t build here.

You first need to use the
bulldozer here to prepare the
land for building

You first need to use the
bulldozer here to prepare the
land for building

You can't repair an object while
there are campers inside. You can
move them to another spot first.

You can't repair an object while
there are campers inside. You can
move them to another spot first.

In order to upgrade the large
reception, you need 4 available
squares around your
reception. Use to bulldozer and
free some space.

In order to upgrade the large
reception, you need 4 available
squares around your
reception. Use to bulldozer and
free some space.

This object is already occupied

This object is already occupied

In order to upgrade to
medium reception, you need 2
available horizontal squares
around your reception. Use to
bulldozer and free some space.

In order to upgrade to
medium reception, you need 2
available horizontal squares
around your reception. Use to
bulldozer and free some space.

You can only drag campers to
an empty spot of the same type

You can only drag campers to
an empty spot of the same type

You have launched a successful
media campaign. Advertise your
camp often and check what the
rival camps have.

You have launched a successful
media campaign. Advertise your
camp often and check what the
rival camps have.

Media campaigns make your
camp more competitive. You can
set higher renting fees but don’t
scare the campers away.

Media campaigns make your
camp more competitive. You can
set higher renting fees but don’t
scare the campers away.

If the campers refuse your
offer, being persistent can
sometimes change their mind.

If the campers refuse your
offer, being persistent can
sometimes change their mind.

Different media will affect
your popularity in different
degrees.

Different media will affect
your popularity in different
degrees.

you can't bulldoze lamps and
fireplaces at night

you can't bulldoze lamps and
fireplaces at night

You can't use the bulldozer on
objects with campers inside. You
need to move them to another
spot first .

You can't use the bulldozer on
objects with campers inside. You
need to move them to another
spot first .

quit game

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false; _global.stage_w = 800; _global.stage_h = 600; _global.playNext = function () { _root.play(); }; this.promoKeyListener = new Object(); promoKeyListener.onKeyDown = function () { if (_root.promo_mc.allowSkip) { _global.playNext(); } }; Key.addListener(promoKeyListener); _global.company = "Youda"; _global.companylogo = "coAffiliate"; if (_root.moreGamesUrl) { _global.coAffiliateLink = _root.moreGamesUrl; } else if (_root.moregamesUrl) { _global.coAffiliateLink = _root.moregamesUrl; } else if (_root.moregamesurl) { _global.coAffiliateLink = _root.moregamesurl; } Stage.scaleMode = "showAll"; _global.gameName = "YoudaCamper"; _global.aName = "Alawar"; if (_root.buyUrl) { _global.buygamelink = _root.buyUrl; } else if (_root.buyurl) { _global.buygamelink = _root.buyurl; } else { _global.buygamelink = "https://www.alawar.com"; } _global.appExtention = _url.substring(_url.length - 3); _global.exitMenu_mc = _root.exit_mc; this.externalModel = new as.external.ExternalModel({root:this});
Frame 2
stop();
Frame 3
stop();
Frame 4
delete this.promoKeyListener;
Frame 13
var game = _root.attachMovie("Game", "Game", 0); _global.focusMc = this.createEmptyMovieClip("fmc", 56632); _global.focusMc.onRelease = function () { }; Selection.addListener(_global.focusMc); Selection.setFocus(_global.focusMc); gamepaused.swapDepths(51990); topBorder.swapDepths(52000); bottomBorder.swapDepths(53000); rightBorder.swapDepths(54000); leftBorder.swapDepths(55000); stop();
Symbol 34 Button
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { this.gotoAndStop(1); } on (release) { this.gotoAndStop(1); }
Symbol 36 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 1
stop();
Symbol 40 MovieClip [overwrite_popUp] Frame 1
noExit.onPress = function () { if (!_global.focusControl._visible) { _global.game.RUSure = false; _global.game.OverwriteGame.removeMovieClip(); } }; yesExit.onPress = function () { if (!_global.focusControl._visible) { _global.saveObj.holder.save(_global.saveObj.index); _global.game.RUSure = false; _global.game.OverwriteGame.removeMovieClip(); } };
Symbol 56 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { this._parent.continueGame(); } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 61 MovieClip Frame 1
stop();
Symbol 61 MovieClip Frame 3
stop();
Symbol 62 MovieClip [pause_popUp] Frame 1
#initclip 59 Object.registerClass("pause_popUp", as.FocusControl); #endinitclip noExit.onPress = function () { _global.game.RUSure = false; _global.game.OverwriteGame.removeMovieClip(); }; yesExit.onPress = function () { _global.saveObj.holder.save(_global.saveObj.index); _global.game.RUSure = false; _global.game.OverwriteGame.removeMovieClip(); };
Symbol 71 MovieClip [dirt] Frame 1
stop();
Symbol 71 MovieClip [dirt] Frame 2
stop();
Symbol 71 MovieClip [dirt] Frame 3
stop();
Symbol 78 MovieClip [paved] Frame 1
stop();
Symbol 78 MovieClip [paved] Frame 2
stop();
Symbol 78 MovieClip [paved] Frame 3
stop();
Symbol 82 MovieClip Frame 60
_parent.gotoAndPlay("after_logo");
Symbol 83 MovieClip [AffiliateExtra] Frame 2
this.allowSkip = true; var basePath = ""; if (mdm.Application.path) { basePath = mdm.Application.path; } var logoImage = (basePath + "logo_affiliate.jpg"); this.logo_mc.stop(); var checkFile = new LoadVars(); checkFile.logo_mc = this.logo_mc; checkFile.obj = this; checkFile.fileName = logoImage; checkFile.onLoad = function (success) { if (success) { this.logo_mc.logo_anim_mc.loadMovie(this.fileName); this.logo_mc.onEnterFrame = function () { if ((this.logo_anim_mc.getBytesLoaded() == this.logo_anim_mc.getBytesTotal()) && (this.logo_anim_mc.getBytesTotal() > 4)) { if (!this._width) { return(undefined); } this.play(); this._x = 320 - (this._width / 2); this._y = 240 - (this._height / 2); delete this.onEnterFrame; } }; } else { this.obj.gotoAndStop("png"); } }; checkFile.load(logoImage); stop();
Instance of Symbol 80 MovieClip in Symbol 83 MovieClip [AffiliateExtra] Frame 2
onClipEvent (load) { if ((_global.coAffiliateLink != "") && (_global.coAffiliateLink != undefined)) { this.onRelease = function () { getURL (_global.coAffiliateLink, "_blank"); }; } this._width = _global.stage_w; this._height = _global.stage_h; var point = {x:0, y:0}; this._parent.globalToLocal(point); this._x = point.x; this._y = point.y; }
Symbol 83 MovieClip [AffiliateExtra] Frame 3
var basePath = ""; if (mdm.Application.path) { basePath = mdm.Application.path; } var logoImage = (basePath + "logo_affiliate.png"); this.logo_mc.stop(); var checkFile = new LoadVars(); checkFile.logo_mc = this.logo_mc; checkFile.obj = this; checkFile.fileName = logoImage; checkFile.onLoad = function (success) { if (success) { this.logo_mc.logo_anim_mc.loadMovie(this.fileName); this.logo_mc.onEnterFrame = function () { if ((this.logo_anim_mc.getBytesLoaded() == this.logo_anim_mc.getBytesTotal()) && (this.logo_anim_mc.getBytesTotal() > 4)) { if (!this._width) { return(undefined); } this.play(); this._x = 320 - (this._width / 2); this._y = 240 - (this._height / 2); delete this.onEnterFrame; } }; } else { this.obj.play(); } }; checkFile.load(logoImage); stop();
Symbol 83 MovieClip [AffiliateExtra] Frame 11
_global.playNext(); stop();
Symbol 2857 MovieClip [__Packages.as.external.ExternalModel] Frame 0
class as.external.ExternalModel { var root, fullScreen, wrapper; function ExternalModel (__iObj) { root = __iObj.root; fullScreen = false; _global.externalModel = this; init(); } function init() { delete wrapper; if (_global.mdm) { wrapper = new as.external.ZincModel({root:this}); } else if (_global.ssCore) { wrapper = new as.external.SwfStudioModel({root:this}); } else { wrapper = false; fscommand ("fullscreen", false); } } function setFullScreenStatus(__boolean) { fullScreen = __boolean; } function toggleFullScreen(__boolean) { if (__boolean == undefined) { if (fullScreen) { wrapper.toggleFullScreen(false); } else { wrapper.toggleFullScreen(true); } } else { wrapper.toggleFullScreen(__boolean); } } function showExitMenu() { if (_global.attachExitMenu) { _global.attachExitMenu(); } else { _global.exitMenu_mc._visible = true; } } function processFocus(__boolean) { if (_global.processWindowFocus) { _global.processWindowFocus(__boolean); } } function requestKill() { if (!wrapper) { killApplication(); } else { wrapper.requestKill(); } } function killApplication() { fscommand ("quit"); } }
Symbol 2858 MovieClip [__Packages.as.external.ZincModel] Frame 0
class as.external.ZincModel { var root, mdm, fullScreenMethod, windowHeight, windowWidth, res_width, res_height, res_colorDepth, formStyle, lastFocus, fullscreen, beforeMinimized, killingApp; function ZincModel (__iObj) { root = __iObj.root; mdm = _global.mdm; fullScreenMethod = "dirextX"; reset(); } function reset() { windowHeight = mdm.Forms.MainForm.height; windowWidth = mdm.Forms.MainForm.width; var _local3 = mdm.System.getResolution(); res_width = _local3[0]; res_height = _local3[1]; res_colorDepth = _local3[2]; addeptForm(true); mdm.Application.onAppExit = function () { _global.externalModel.showExitMenu(); }; mdm.Application.enableExitHandler(); mdm.Application.obj = this; mdm.Application.onAppChangeFocus = function (myObject) { if ((myObject.status == true) || (myObject.status == "true")) { _global.externalModel.processFocus(true); } else { _global.externalModel.processFocus(false); } }; doFocusAction(true); return(true); } function doPendingEvents() { mdm.Application.doEvents(); } function restore() { mdm.Application.restore(); } function bringToFront() { } function maximize() { mdm.Application.maximize(); } function minimize() { mdm.Application.minimize(); } function setResolution(__width, __height, __colorDepth) { mdm.System.setResolution(__width, __height, __colorDepth); } function addeptForm(__boolean) { if (formStyle == __boolean) { return(undefined); } formStyle = __boolean; mdm.Forms.thisForm.showFullScreen(__boolean); mdm.Forms.thisForm.hideCaption(__boolean); } function delay(__amount) { if (!__amount) { return(undefined); } mdm.Application.delay(__amount); } function doFocusAction(__boolean, __force) { if (!__force) { if (lastFocus == __boolean) { return(undefined); } lastFocus = __boolean; } if (__boolean) { if (!__force) { maximize(); } doPendingEvents(); restore(); doPendingEvents(); setFullScreen(true); doPendingEvents(); bringToFront(); doPendingEvents(); } else { var _local2 = fullscreen; beforeMinimized = _local2; setFullScreen(false); if (!__force) { minimize(); } doPendingEvents(); } } function toggleFullScreen(__boolean) { if (fullscreen == __boolean) { return(undefined); } addeptForm(__boolean); restore(); doPendingEvents(); doFocusAction(__boolean, true); } function setFullScreen(__boolean, __exit) { _global.externalModel.setFullScreenStatus(__boolean); if (__boolean) { if (!fullscreen) { fullscreen = true; if (fullScreenMethod == "dirextX") { mdm.System.DirectX.enable(800, 600, 32); } else { setResolution(800, 600, 32); } maximize(); } } else if (fullscreen) { fullscreen = false; if (fullScreenMethod == "dirextX") { mdm.System.DirectX.disable(); } else { setResolution(res_width, res_height, res_colorDepth); } if (windowHeight) { mdm.Forms.MainForm.height = windowHeight; } if (windowWidth) { mdm.Forms.MainForm.width = windowWidth; } } if (__exit) { killApplication(); } } function requestKill() { killApplication(); } function killApplication() { if (killingApp) { return(undefined); } stopAllSounds(); killingApp = true; setFullScreen(); doPendingEvents(); mdm.Application.exit(); mdm.Application.delay(1000); } }
Symbol 2859 MovieClip [__Packages.as.external.SwfStudioModel] Frame 0
class as.external.SwfStudioModel { var root, ssCore, ssEvents, ssGlobals, res_width, res_height, res_colorDepth, formStyle, noFullScreen, lastFocus, fullscreen, beforeMinimized, killingApp; function SwfStudioModel (__iObj) { root = __iObj.root; ssCore = _global.ssCore; ssEvents = _global.ssEvents; ssGlobals = _global.ssGlobals; reset(); } function reset() { res_width = Number(ssGlobals.ssDesktopWidth); res_height = Number(ssGlobals.ssDesktopHeight); res_colorDepth = Number(ssGlobals.ssDesktopColorDepth); var _local4 = new Object(); _local4.onAppExit = function (__event_obj) { _global.externalModel.showExitMenu(); }; ssEvents.addEventListener({listener:_local4, event:"App.onQuit", callback:"onAppExit"}); var _local3 = new Object(); _local3.obj = this; _local3.onAppChangeFocus = function (__event_obj) { if (__event_obj.result == "LOSTFOCUS") { _global.externalModel.processFocus(false); this.obj.doFocusAction(false); } else if (__event_obj.result == "GOTFOCUS") { _global.externalModel.processFocus(true); this.obj.doFocusAction(true); } }; ssCore.Win.setNotify({event:"onFocusChange"}, {callback:"onAppChangeFocus", scope:_local3}); addeptForm(true); doFocusAction(true); return(true); } function restore() { ssCore.Win.restore(); } function bringToFront() { } function maximize() { ssCore.Win.maximize(); } function minimize() { ssCore.Win.minimize(); ssCore.Win.flash(); } function setResolution(__width, __height, __colorDepth, __userDirectDraw) { ssCore.Desktop.changeResolution({width:__width, height:__height, colorDepth:__colorDepth, useDirectDraw:__userDirectDraw}); } function addeptForm(__boolean) { if (formStyle == __boolean) { return(undefined); } formStyle = __boolean; if (__boolean) { ssCore.Win.showCaption({flag:false}); ssCore.Desktop.autoRestoreTaskbar({flag:true}); ssCore.Desktop.autoHideTaskbar({flag:true}); ssCore.Win.showBorder({flag:false}); } else { ssCore.Win.showCaption({flag:true}); ssCore.Desktop.showTaskbar({flag:true}); ssCore.Win.showBorder({flag:true}); } } function doFocusAction(__boolean, __force) { if (noFullScreen && (!__force)) { return(undefined); } if (!__force) { if (lastFocus == __boolean) { return(undefined); } lastFocus = __boolean; } if (__boolean) { restore(); setFullScreen(true, false, __force); } else { var _local3 = fullscreen; beforeMinimized = _local3; setFullScreen(false, false, __force); } } function toggleFullScreen(__boolean) { if (fullscreen == __boolean) { return(undefined); } if (__boolean) { noFullScreen = false; restore(); addeptForm(true); doFocusAction(true, true); } else { noFullScreen = true; addeptForm(__boolean); doFocusAction(__boolean, true); } } function setFullScreen(__boolean, __exit, __force) { _global.externalModel.setFullScreenStatus(__boolean); if (__boolean) { if (!fullscreen) { fullscreen = true; setResolution(800, 600, 16, false); maximize(); } } else if (fullscreen) { fullscreen = false; setResolution(res_width, res_height, res_colorDepth); if (!__force) { minimize(); } else { restore(); } } if (__exit) { killApplication(); } } function requestKill() { killApplication(); } function killApplication() { if (killingApp) { return(undefined); } killingApp = true; ssCore.App.forceQuit(); } }
Symbol 2860 MovieClip [__Packages.as.FocusControl] Frame 0
class as.FocusControl extends MovieClip { var _visible, isTextfieldFocusKilled, focus_mc, continue_btn, interval; function FocusControl () { super(); _global.focusControl = this; init(); } function init() { _visible = false; isTextfieldFocusKilled = false; focus_mc = _root.createEmptyMovieClip("fmc", _root.getNextHighestDepth()); focus_mc.onRelease = function () { }; Selection.addListener(focus_mc); Selection.setFocus(focus_mc); continue_btn.onPress = continueGame; _global.processWindowFocus = processWrapperFocus; _global.globalsound = new Sound(); interval = setInterval(this, "update", 250); } function update() { if (isTextfieldFocusKilled) { isTextfieldFocusKilled = false; Selection.setFocus(focus_mc); } if (Selection.getFocus() == null) { pauseGame(); } } function processWrapperFocus(__boolean) { if (__boolean) { continueGame(); } else { Selection.setFocus(null); pauseGame(); } } function pauseGame() { _global.globalsound.setVolume(0); doGameActions(true); _visible = true; } function continueGame() { Selection.setFocus(focus_mc); _visible = false; if (!_global.soundTurnedOff) { _global.globalsound.setVolume(100); } doGameActions(); } function doGameActions(__pause) { if (__pause) { if (!_global.setted) { _global.setted = true; _global.oldscreenOnTop = _global.game.screenOnTop; _global.game.screenOnTop = true; _global.oldRUSure = _global.game.RUSure; _global.game.RUSure = true; _global.ispaused = _global.game.LevelClip.pause; _global.game.LevelClip.pauseGame(); } } else { _global.setted = false; _global.game.screenOnTop = _global.oldscreenOnTop; _global.game.RUSure = _global.oldRUSure; if (!_global.ispaused) { _global.game.LevelClip.continueGame(); } } } }
Symbol 2861 MovieClip [__Packages.utils.Delegate] Frame 0
class utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; arguments=arguments.callee.arguments;//parameter overwritten arguments.callee.arguments; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; arguments.splice(0, 2); _local2.arguments = arguments; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } static function callDelayed(obj, func, ival) { arguments.splice(0, 3); var _local3 = new Object(); _local3.f = function () { clearInterval(this.i); if (utils.Delegate != undefined) { var _local3 = arguments.callee.target; var _local4 = arguments.callee.func; arguments=arguments.callee.arguments;//parameter overwritten arguments.callee.arguments; return(this.func.apply(this.target, this.arguments)); } }; _local3.target = obj; _local3.func = func; _local3.arguments = arguments; _local3.i = setInterval(_local3, "f", ival); } }
Symbol 2862 MovieClip [__Packages.Constants] Frame 0
class Constants { function Constants () { } static function getObjectPositions(type, rot) { switch (type) { case hugeTent : if (rot == 0) { return({x:-26, y:-24}); } if (rot == 90) { return({x:-48, y:-17}); } if (rot == 180) { return({x:-56, y:-51}); } if (rot == -90) { return({x:-24, y:-55}); } case basicBungalow : if (rot == 0) { return({x:-24, y:-21}); } if (rot == 90) { return({x:-50, y:-24}); } if (rot == 180) { return({x:-54, y:-51}); } if (rot == -90) { return({x:-23, y:-55}); } case bigBungalow : if (rot == 0) { return({x:-11, y:-18}); } if (rot == 90) { return({x:-77, y:-12}); } if (rot == 180) { return({x:-68, y:-78}); } if (rot == -90) { return({x:-17, y:-67}); } case normalUnmovableCaravan : if (rot == 0) { return({x:-33, y:-65}); } if (rot == 90) { return({x:-38, y:-33}); } if (rot == 180) { return({x:-71, y:-41}); } if (rot != -90) { break; } return({x:-64, y:-66}); } } static function getDesiredObjectTypes(type) { var _local1 = new Array(); switch (type) { case singleTeenager : _local1.push(basicTent); _local1.push(largeTent); _local1.push(familyTent); _local1.push(hugeTent); _local1.push(basicBungalow); _local1.push(bigBungalow); _local1.push(villaBungalow); _local1.push(normalCaravanSpot); _local1.push(bigCaravanSpot); _local1.push(motorHomeSpot); _local1.push(bigMotorHomeSpot); _local1.push(normalUnmovableCaravan); _local1.push(bigUnmovableCaravan); _local1.push(tableTennis); _local1.push(restaurant); _local1.push(smallSupermarket); _local1.push(bigSupermarket); _local1.push(bar); _local1.push(arcade); _local1.push(disco); _local1.push(smallOutdoorPool); _local1.push(bigOutdoorPool); _local1.push(footballField); _local1.push(hugeWaterPark); break; case singleAdult : _local1.push(basicTent); _local1.push(largeTent); _local1.push(familyTent); _local1.push(hugeTent); _local1.push(basicBungalow); _local1.push(bigBungalow); _local1.push(villaBungalow); _local1.push(normalCaravanSpot); _local1.push(bigCaravanSpot); _local1.push(motorHomeSpot); _local1.push(bigMotorHomeSpot); _local1.push(normalUnmovableCaravan); _local1.push(bigUnmovableCaravan); _local1.push(tableTennis); _local1.push(restaurant); _local1.push(smallSupermarket); _local1.push(bigSupermarket); _local1.push(bar); _local1.push(bigOutdoorPool); _local1.push(footballField); _local1.push(tennisField); _local1.push(hugeWaterPark); break; case teenageCouple : _local1.push(basicTent); _local1.push(largeTent); _local1.push(familyTent); _local1.push(hugeTent); _local1.push(basicBungalow); _local1.push(bigBungalow); _local1.push(villaBungalow); _local1.push(normalCaravanSpot); _local1.push(bigCaravanSpot); _local1.push(motorHomeSpot); _local1.push(bigMotorHomeSpot); _local1.push(normalUnmovableCaravan); _local1.push(bigUnmovableCaravan); _local1.push(arcade); _local1.push(bar); _local1.push(smallOutdoorPool); _local1.push(bigOutdoorPool); _local1.push(tableTennis); _local1.push(restaurant); _local1.push(smallSupermarket); _local1.push(bigSupermarket); _local1.push(disco); _local1.push(footballField); _local1.push(hugeWaterPark); break; case adultCouple : _local1.push(basicTent); _local1.push(largeTent); _local1.push(familyTent); _local1.push(hugeTent); _local1.push(basicBungalow); _local1.push(bigBungalow); _local1.push(villaBungalow); _local1.push(normalCaravanSpot); _local1.push(bigCaravanSpot); _local1.push(motorHomeSpot); _local1.push(bigMotorHomeSpot); _local1.push(normalUnmovableCaravan); _local1.push(bigUnmovableCaravan); _local1.push(restaurant); _local1.push(smallSupermarket); _local1.push(bigSupermarket); _local1.push(smallPark); _local1.push(mediumPark); _local1.push(bigPark); _local1.push(tableTennis); _local1.push(bigOutdoorPool); _local1.push(footballField); _local1.push(tennisField); _local1.push(hugeWaterPark); break; case olderCouple : _local1.push(basicTent); _local1.push(largeTent); _local1.push(familyTent); _local1.push(hugeTent); _local1.push(basicBungalow); _local1.push(bigBungalow); _local1.push(villaBungalow); _local1.push(normalCaravanSpot); _local1.push(bigCaravanSpot); _local1.push(motorHomeSpot); _local1.push(bigMotorHomeSpot); _local1.push(normalUnmovableCaravan); _local1.push(bigUnmovableCaravan); _local1.push(bingoHall); _local1.push(tableTennis); _local1.push(restaurant); _local1.push(smallSupermarket); _local1.push(bigSupermarket); _local1.push(indoorPool); _local1.push(tennisField); break; case teenageThreesome : _local1.push(largeTent); _local1.push(familyTent); _local1.push(hugeTent); _local1.push(basicBungalow); _local1.push(bigBungalow); _local1.push(villaBungalow); _local1.push(normalCaravanSpot); _local1.push(bigCaravanSpot); _local1.push(motorHomeSpot); _local1.push(bigMotorHomeSpot); _local1.push(normalUnmovableCaravan); _local1.push(bigUnmovableCaravan); _local1.push(arcade); _local1.push(bar); _local1.push(disco); _local1.push(smallOutdoorPool); _local1.push(bigOutdoorPool); _local1.push(tableTennis); _local1.push(restaurant); _local1.push(smallSupermarket); _local1.push(bigSupermarket); _local1.push(footballField); _local1.push(hugeWaterPark); break; case threePersonFamily : _local1.push(largeTent); _local1.push(familyTent); _local1.push(hugeTent); _local1.push(basicBungalow); _local1.push(bigBungalow); _local1.push(villaBungalow); _local1.push(normalCaravanSpot); _local1.push(bigCaravanSpot); _local1.push(motorHomeSpot); _local1.push(bigMotorHomeSpot); _local1.push(normalUnmovableCaravan); _local1.push(bigUnmovableCaravan); _local1.push(restaurant); _local1.push(smallSupermarket); _local1.push(bigSupermarket); _local1.push(smallPark); _local1.push(mediumPark); _local1.push(bigPark); _local1.push(smallOutdoorPool); _local1.push(bigOutdoorPool); _local1.push(playground); _local1.push(bigPlayarena); _local1.push(tableTennis); _local1.push(footballField); _local1.push(tennisField); _local1.push(hugeWaterPark); _local1.push(bar); break; case fourPersonFamily : _local1.push(familyTent); _local1.push(hugeTent); _local1.push(basicBungalow); _local1.push(bigBungalow); _local1.push(villaBungalow); _local1.push(bigCaravanSpot); _local1.push(motorHomeSpot); _local1.push(bigMotorHomeSpot); _local1.push(bigUnmovableCaravan); _local1.push(restaurant); _local1.push(smallSupermarket); _local1.push(bigSupermarket); _local1.push(smallPark); _local1.push(mediumPark); _local1.push(bigPark); _local1.push(smallOutdoorPool); _local1.push(bigOutdoorPool); _local1.push(playground); _local1.push(bigPlayarena); _local1.push(tableTennis); _local1.push(footballField); _local1.push(tennisField); _local1.push(hugeWaterPark); _local1.push(bar); break; case largeTeenageGroup : _local1.push(hugeTent); _local1.push(villaBungalow); _local1.push(arcade); _local1.push(bar); _local1.push(disco); _local1.push(smallOutdoorPool); _local1.push(bigOutdoorPool); _local1.push(tableTennis); _local1.push(restaurant); _local1.push(smallSupermarket); _local1.push(bigSupermarket); _local1.push(footballField); _local1.push(hugeWaterPark); break; case largeFamilyGroup : _local1.push(hugeTent); _local1.push(villaBungalow); _local1.push(restaurant); _local1.push(smallSupermarket); _local1.push(bigSupermarket); _local1.push(smallPark); _local1.push(mediumPark); _local1.push(bigPark); _local1.push(smallOutdoorPool); _local1.push(bigOutdoorPool); _local1.push(playground); _local1.push(bigPlayarena); _local1.push(tableTennis); _local1.push(footballField); _local1.push(tennisField); _local1.push(hugeWaterPark); _local1.push(bar); } return(_local1); } static function getObjectName(type) { var _local1; switch (type) { case basicTent : _local1 = "Basic tent"; break; case largeTent : _local1 = "Large tent"; break; case familyTent : _local1 = "Family tent"; break; case hugeTent : _local1 = "Huge tent"; break; case normalCaravanSpot : _local1 = "Normal caravan spot"; break; case bigCaravanSpot : _local1 = "Big caravan spot"; break; case motorHomeSpot : _local1 = "Motorhome spot"; break; case bigMotorHomeSpot : _local1 = "Big motorhome spot"; break; case basicBungalow : _local1 = "Basic bungalow"; break; case bigBungalow : _local1 = "Big bungalow"; break; case villaBungalow : _local1 = "Villa bungalow"; break; case normalUnmovableCaravan : _local1 = "Unmovable caravan"; break; case bigUnmovableCaravan : _local1 = "Big unmovable caravan"; break; case trashcan : _local1 = "Trashcan"; break; case woodenToilet : _local1 = "Wooden toilet"; break; case stoneToilet : _local1 = "Stone toilet"; break; case stoneToiletShower : _local1 = "Stone shower toilet"; break; case bigSanitaryHouse : _local1 = "Big sanitary house"; break; case washingMachineUnit : _local1 = "Washing machine unit"; break; case allInOneSanitary : _local1 = "All in one sanitary"; break; case tableTennis : _local1 = "Table tennis"; break; case playground : _local1 = "Playground"; break; case bigPlayarena : _local1 = "Big playarena"; break; case smallSupermarket : _local1 = "Small supermarket"; break; case bigSupermarket : _local1 = "Big supermarket"; break; case bingoHall : _local1 = "Bingo hall"; break; case restaurant : _local1 = "Restaurant"; break; case bar : _local1 = "Bar"; break; case arcade : _local1 = "Arcade"; break; case disco : _local1 = "Disco"; break; case smallOutdoorPool : _local1 = "Small outdoor pool"; break; case bigOutdoorPool : _local1 = "Big outdoor pool"; break; case indoorPool : _local1 = "Indoor pool"; break; case footballField : _local1 = "Football field"; break; case tennisField : _local1 = "Tennis field"; break; case hugeWaterPark : _local1 = "Huge water park"; } return(_local1); } static function getGroupName(type) { switch (type) { case singleTeenager : return("Single teenager"); case singleAdult : return("Single adult"); case teenageCouple : return("Teenage couple"); case adultCouple : return("Adult couple"); case olderCouple : return("Older couple"); case teenageThreesome : return("Teenage threesome"); case threePersonFamily : return("3-person family"); case fourPersonFamily : return("4-person family"); case largeTeenageGroup : return("Large teenage group"); case largeFamilyGroup : return("Large family group"); } } static var UNMOVABLE_OBJECT = 1; static var RESERVATION_SPOT = 2; static var ENTERTAINMENT = 3; static var SANITARY = 4; static var PLEASURE = 5; static var PARKING = 6; static var RECEPTION = 7; static var standardReception = 1; static var normalReception = 2; static var bigReception = 3; static var hedge = 4; static var tree = 5; static var smallPark = 6; static var mediumPark = 7; static var bigPark = 8; static var campFire = 9; static var electricalLamp = 10; static var basicTent = 11; static var largeTent = 12; static var familyTent = 13; static var hugeTent = 14; static var normalCaravanSpot = 15; static var bigCaravanSpot = 16; static var motorHomeSpot = 17; static var bigMotorHomeSpot = 18; static var basicBungalow = 19; static var bigBungalow = 20; static var villaBungalow = 21; static var normalUnmovableCaravan = 22; static var bigUnmovableCaravan = 23; static var trashcan = 24; static var woodenToilet = 25; static var stoneToilet = 26; static var stoneToiletShower = 27; static var bigSanitaryHouse = 28; static var washingMachineUnit = 29; static var allInOneSanitary = 30; static var tableTennis = 31; static var playground = 32; static var bigPlayarena = 33; static var smallSupermarket = 34; static var bigSupermarket = 35; static var bingoHall = 36; static var restaurant = 37; static var bar = 38; static var arcade = 39; static var disco = 40; static var smallOutdoorPool = 41; static var bigOutdoorPool = 42; static var indoorPool = 43; static var footballField = 44; static var tennisField = 45; static var hugeWaterPark = 46; static var dirtParking = 47; static var pavedParking = 48; static var asphaltParking = 49; static var singleTeenager = 1; static var teenageCouple = 2; static var teenageThreesome = 3; static var largeTeenageGroup = 4; static var singleAdult = 5; static var adultCouple = 6; static var threePersonFamily = 7; static var fourPersonFamily = 8; static var largeFamilyGroup = 9; static var olderCouple = 10; static var teenageLinkIds = ["boy", "girl", "man", "woman"]; static var adultLinkIds = ["midAgeMan", "midAgeWoman"]; static var elderLinkIds = ["oldMan", "oldWoman"]; }
Symbol 2863 MovieClip [__Packages.mcs.MovieClipProps] Frame 0
class mcs.MovieClipProps { var linkID, x, y, rot, xscale, yscale, currentFrame, tint, clip, depth; function MovieClipProps (linkID, x, y, rot, xs, ys) { this.linkID = linkID; this.x = x; this.y = y; this.rot = rot; xscale = xs; yscale = ys; currentFrame = 1; tint = 0; } function attachClip(target) { var _local2 = target.translateCameraToStage(x, y); clip = target.attachMovie(linkID, utils.StringUtils.getUniqueName(), depth, {_x:_local2.x, _y:_local2.y, _rotation:rot}); clip.gotoAndStop(currentFrame); setTint(tint); } function setTint(tnt) { tint = tnt; utils.ClipUtils.setTint(clip, 0, tint); } function removeClip() { currentFrame = clip._currentframe; clip.removeMovieClip(); clip = undefined; } function getClip() { return(clip); } }
Symbol 2864 MovieClip [__Packages.utils.StringUtils] Frame 0
class utils.StringUtils { function StringUtils () { } static function getUniqueName() { var _local3 = ""; var _local2 = 1; while (_local2 <= 4) { var _local1 = 1; while (_local1 <= 4) { _local3 = _local3 + getRandomChar(); _local1++; } if (_local2 < 4) { _local3 = _local3 + "-"; } _local2++; } return(_local3); } static function getRandomChar() { switch (Math.round(Math.random() + 1)) { case 1 : return(String.fromCharCode(Math.round(Math.random() * 25) + 65)); case 2 : return(String.fromCharCode(Math.round(Math.random() * 25) + 97)); } } static function scrambleArray(arr) { var _local2 = []; while (arr.length > 0) { _local2.push(arr.splice(Math.round(Math.random() * (arr.length - 1)), 1)); } return(_local2); } static function getTimeString(t) { var _local1 = Math.round(t / 1000); var _local2 = Math.floor(_local1 / 60); var _local3 = Math.floor(_local2 / 60); _local1 = _local1 % 60; _local2 = _local2 % 60; var _local4 = ((_local1 < 10) ? ("0" + _local1) : (_local1)); var _local5 = _local2 + ":"; var _local6 = ((_local3 > 0) ? (_local3 + ":") : ""); var _local7 = (_local6 + _local5) + _local4; return(_local7); } static function getHighScoreTimeString(t) { var _local2 = Math.round(t / 1000); var _local1 = Math.floor(_local2 / 60); var _local3 = Math.floor(_local1 / 60); _local2 = _local2 % 60; _local1 = _local1 % 60; var _local6 = ((_local2 < 10) ? ("0" + _local2) : (_local2.toString())); var _local4 = "00"; if (_local1 > 0) { _local4 = ((_local1 < 10) ? ("0" + _local1) : (_local1.toString())); } var _local5 = ""; if (_local3 > 0) { _local5 = ((_local3 < 10) ? ("0" + _local3) : (_local3.toString())); } var _local7 = (_local5 + _local4) + _local6; return(_local7); } }
Symbol 2865 MovieClip [__Packages.utils.ClipUtils] Frame 0
class utils.ClipUtils { function ClipUtils () { } static function getFreeDepthNum(mc, dep) { var _local1 = 0; while (mc.getInstanceAtDepth(dep + _local1)) { _local1++; } return(dep + _local1); } static function setTint(mc, rgb, percent) { var _local1 = new flash.geom.ColorTransform(); var _local4 = new flash.geom.Transform(mc); var _local6 = rgb >> 16; var _local7 = (rgb >> 8) & 255; var _local5 = rgb & 255; var _local2 = percent / 100; _local1.redOffset = _local6 * _local2; _local1.greenOffset = _local7 * _local2; _local1.blueOffset = _local5 * _local2; _local1.redMultiplier = (_local1.greenMultiplier = (_local1.blueMultiplier = (100 - percent) / 100)); _local4.colorTransform = _local1; } static function setBmpTint(bmp, rgb, percent) { var _local2 = getTintTransform(rgb, percent); var _local1 = bmp.clone(); bmp.draw(_local1, new flash.geom.Matrix(), _local2); _local1.dispose(); } static function getTintTransform(rgb, percent) { var _local1 = new flash.geom.ColorTransform(); var _local5 = rgb >> 16; var _local6 = (rgb >> 8) & 255; var _local4 = rgb & 255; var _local2 = percent / 100; _local1.redOffset = _local5 * _local2; _local1.greenOffset = _local6 * _local2; _local1.blueOffset = _local4 * _local2; _local1.redMultiplier = (_local1.greenMultiplier = (_local1.blueMultiplier = (100 - percent) / 100)); return(_local1); } static function createFeeler(name, col, w) { var _local2 = _global.stage.createEmptyMovieClip(name, _global.stage.getNextHighestDepth()); _local2.lineStyle(1, col); _local2.beginFill(col); _local2.moveTo(-w, -w); _local2.lineTo(w, -w); _local2.lineTo(w, w); _local2.lineTo(-w, w); _local2.lineTo(-w, -w); _local2.endFill(); return(_local2); } }
Symbol 2866 MovieClip [__Packages.mcs.Building] Frame 0
class mcs.Building extends mcs.MovieClipProps { var depth, _people, _state, teenCoef, adultCoef, oldCoef, overAllIncome, isReserved, buldozerOnStage, isDestroying, level, squares, fireman, repairSound, congradulation, hasAnimation, numOfSquares, kind, _cost, _luxuryPoints, timeToBuild, _visitors, _rent, _type, chance, repairExpence, stormEff, fireEff, floodEff, camperGroup, clip, currentFrame, loader, intervalID, popUp, rot, linkID, bmpWidth, bmpHieght, fireState, setTint, animation, buldozer, x, y, _defaultRent, distruction, construction, flame; function Building (linkId, x, y, rot, depth) { super(linkId, x, y, rot); this.depth = depth; _people = 0; _state = 0; teenCoef = 0; adultCoef = 0; oldCoef = 0; overAllIncome = 0; isReserved = false; buldozerOnStage = false; isDestroying = false; level = _global.game.LevelClip; squares = new Array(); fireman = false; repairSound = false; congradulation = false; hasAnimation = false; } function setProperties(nos, kind_, cost, lux, ttb, spots, type, rent, chn, repairExpence_) { numOfSquares = nos; kind = kind_; _cost = cost; _luxuryPoints = lux; timeToBuild = ttb; _visitors = spots; _rent = rent; _type = type; chance = chn; repairExpence = repairExpence_; } function setEntertainProperties(teen, adult, old) { teenCoef = teen; adultCoef = adult; oldCoef = old; } function setEffectsValues(storm, fire, flood) { stormEff = storm; fireEff = fire; floodEff = flood; } function getState() { return(_state); } function setState(s) { _state = s; if (_state <= 0) { _state = 0; if (_people > 0) { camperGroup.happiness = 0; camperGroup.departure(); } disappearing(); } if (_state > 100) { _state = 100; } if (clip && (currentFrame == 3)) { clip.durt._alpha = (100 - _state) * 2; } } function getRent() { return(_rent); } function setRent(r) { _rent = r; } function getCost() { return(_cost); } function setCost(c) { _cost = c; } function getType() { return(_type); } function stormEffect() { if ((currentFrame == 7) || (currentFrame == 3)) { setState(_state - (stormEff + int(Math.random() * stormEff))); } } function fireEffect(c) { if (!level.pause) { setState(_state - fireEff); _state = Math.round(_state); currentFrame = 5; _global.game.sndCtrl.stopSound("fire"); _global.game.sndCtrl.playSound("fire", -1, this); attachFire(); attachLoader(); loader.clip.mask._xscale = _state; loader.clip.percent.text = _state.toString(); clip.object._alpha = _state; clip.Shadow.gotoAndStop(findSide()); clip.Shadow._rotation = -clip._rotation; clearInterval(intervalID); intervalID = setInterval(this, "burning", timeToBuild / 10); if (_people > 0) { camperGroup.setComplain("The object is on fire. Alarm the Fire Department or this group will leave the camp. \n", 22); } } } function floodEffect() { if ((currentFrame == 7) || (currentFrame == 3)) { setState(_state - (floodEff + int(Math.random() * 10))); } } function loading() { if (!level.pause) { loader.clip.mask._xscale = ++_state; loader.clip.percent.text = _state.toString(); clip.object._alpha = _state; if (_state >= 100) { _state = 100; done(); _global.game.sndCtrl.stopSound("bulldozer", this); _global.game.sndCtrl.stopSound("crane", this); _global.game.sndCtrl.stopSound("hamer_construction", this); _global.game.sndCtrl.stopSound("building_finished"); _global.game.sndCtrl.playSound("building_finished", -1); resetCamperParameters(); utils.Delegate.callDelayed(this, playJazzyMusic, 60000); clearInterval(intervalID); } } } function destroying() { if (!level.pause) { loader.clip.mask._xscale = --_state; loader.clip.percent.text = Math.round(_state).toString(); clip.object._alpha = _state; clip.Shadow._alpha = _state; if (_state <= 0) { _state = 0; removeBuldozer(); _global.game.sndCtrl.stopSound("demolishion_building", this); removeDistruction(); disappearing(); clearInterval(intervalID); } } } function repairing() { if (!level.pause) { loader.clip.mask._xscale = ++_state; loader.clip.percent.text = Math.round(_state).toString(); if (popUp) { if (_state >= 100) { popUp.loader.percent.text = "100"; } else { popUp.loader.mask._xscale = _state; popUp.loader.percent.text = Math.round(_state).toString(); } } if (currentFrame == 4) { clip.durt._alpha = (100 - _state) * 2; } if (clip.object._alpha < _state) { clip.object._alpha = _state; clip.Shadow._alpha = _state; } if (_state >= 100) { _state = 100; _global.game.repairingSound = false; done(); _global.game.sndCtrl.stopSound("fire_alarm", this); _global.game.sndCtrl.stopSound("fire_extinguishers", this); if (kind == Constants.RESERVATION_SPOT) { if (_people > 0) { currentFrame = 7; var _local6 = flash.display.BitmapData.loadBitmap(linkID + rot); bmpWidth = _local6.width; bmpHieght = _local6.height; var _local8 = new flash.geom.Rectangle(0, 0, _local6.width, _local6.height); var _local7 = _local6.clone(); var _local9 = level.findSquere(this); var _local5 = {x:_local9.x - 15, y:_local9.y - 15}; level.mapFog.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapWithoutRoads.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsLake.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsRiver.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); } } else if (kind == Constants.PARKING) { if (isReserved) { var _local3 = 0; while (_local3 < level.camperGroups.length) { var _local4 = level.camperGroups[_local3]; if (_local4.car.parkSpot == this) { _local4.car.parkCar(this); break; } _local3++; } } } clearInterval(intervalID); } } } function burning() { if (!level.pause) { currentFrame = 5; loader.clip.mask._xscale = --_state; loader.clip.percent.text = _state.toString(); clip.object._alpha = _state; clip.Shadow._alpha = _state; if (_state <= 50) { camperGroup.happiness = 0; if (kind == Constants.ENTERTAINMENT) { if (hasAnimation) { removeAnimation(); currentFrame = 5; hasAnimation = false; if (_type == Constants.tennisField) { _global.game.sndCtrl.stopSound("tennis_field"); } if (_type == Constants.tableTennis) { _global.game.sndCtrl.stopSound("table_tennis"); } if (_type == Constants.footballField) { _global.game.sndCtrl.stopSound("football_field"); } if (((_type == Constants.hugeWaterPark) || (_type == Constants.bigOutdoorPool)) || (_type == Constants.smallOutdoorPool)) { _global.game.sndCtrl.stopSound("water_splash"); _global.game.sndCtrl.stopSound("people_swimm"); } } } } if (_state <= 0) { _state = 0; removeFire(); disappearing(); clearInterval(intervalID); } } } function disappearing() { if (popUp) { popUp.removeMovieClip(); } var _local3 = 0; while (_local3 < squares.length) { var _local5 = int(squares[_local3].x / level.spacing); var _local4 = int(squares[_local3].y / level.spacing); level.grid[_local4][_local5].setState(level.grid[_local4][_local5].BUYED); _local3++; } level.removeFromStageClipsArray(this); _local3 = 0; while (_local3 < level.buildings.length) { if (level.buildings[_local3] == this) { level.buildings.splice(_local3, 1); break; } _local3++; } _local3 = 0; while (_local3 < level.parkingTiles.length) { if (level.parkingTiles[_local3] == this) { level.parkingTiles.splice(_local3, 1); break; } _local3++; } _local3 = 0; while (_local3 < level.sanitary.length) { if (level.sanitary[_local3] == this) { level.sanitary.splice(_local3, 1); break; } _local3++; } if (getType() == Constants.trashcan) { _local3 = 0; while (_local3 < level.trashcans.length) { if (level.trashcans[_local3] == this) { level.trashcans.splice(_local3, 1); break; } _local3++; } } if (kind == Constants.RECEPTION) { level.hasReception = false; level.receptionObject = undefined; } clip.removeMovieClip(); if ((kind == Constants.PLEASURE) || (kind == Constants.ENTERTAINMENT)) { removeAnimation(); hasAnimation = false; } var _local8 = level.findSquere(this); var _local6 = {x:_local8.x - 15, y:_local8.y - 15}; var _local7 = new flash.geom.Rectangle(_local6.x, _local6.y, bmpWidth, bmpHieght); level.mapFog.copyPixels(level.onlyRoads, _local7, new flash.geom.Point(_local6.x, _local6.y), undefined, new flash.geom.Point(0, 0), false); level.mapWithoutRoads.copyPixels(level.mapBought, _local7, new flash.geom.Point(_local6.x, _local6.y), undefined, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(level.onlyRoadsLake, _local7, new flash.geom.Point(_local6.x, _local6.y), undefined, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsLake.copyPixels(level.mapLakeBrigth, _local7, new flash.geom.Point(_local6.x, _local6.y), undefined, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(level.onlyRoadsRiver, _local7, new flash.geom.Point(_local6.x, _local6.y), undefined, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsRiver.copyPixels(level.mapRiverBrigth, _local7, new flash.geom.Point(_local6.x, _local6.y), undefined, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); removeLoader(); delete playAnimation; delete stopAnimation; if (getType() == Constants.disco) { _global.game.sndCtrl.stopSound("disco_music"); } else if (getType() == Constants.bar) { _global.game.sndCtrl.stopSound("bar_music"); } else if (getType() == Constants.restaurant) { _global.game.sndCtrl.stopSound("restaurant_music"); } } function build() { currentFrame = 2; clip.gotoAndStop("build"); attachConstruction(); attachLoader(); _state = Math.round(_state); loader.clip.mask._xscale = _state; loader.clip.percent.text = _state.toString(); clip.object._alpha = _state; clearInterval(intervalID); intervalID = setInterval(this, "loading", timeToBuild / 100); } function firefighting() { if (!level.pause) { fireState++; if (fireState >= 100) { fireState = 100; done(); clearInterval(intervalID); camperGroup.servComplain(22); _global.game.sndCtrl.stopSound("vacum_cleaner", this); _global.game.sndCtrl.stopSound("fire", this); _global.game.sndCtrl.stopSound("fire_alarm", this); _global.game.sndCtrl.stopSound("fire_extinguishers", this); _global.game.sndCtrl.stopSound("bulldozer", this); _global.game.sndCtrl.stopSound("crane", this); _global.game.sndCtrl.stopSound("hamer_construction", this); removeFire(); if (kind == Constants.RESERVATION_SPOT) { if (_people > 0) { currentFrame = 7; var _local4 = flash.display.BitmapData.loadBitmap(linkID + rot); bmpWidth = _local4.width; bmpHieght = _local4.height; var _local6 = new flash.geom.Rectangle(0, 0, _local4.width, _local4.height); var _local5 = _local4.clone(); var _local7 = level.findSquere(this); var _local3 = {x:_local7.x - 15, y:_local7.y - 15}; level.mapFog.copyPixels(_local4, _local6, new flash.geom.Point(_local3.x, _local3.y), _local5, new flash.geom.Point(0, 0), false); level.mapWithoutRoads.copyPixels(_local4, _local6, new flash.geom.Point(_local3.x, _local3.y), _local5, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(_local4, _local6, new flash.geom.Point(_local3.x, _local3.y), _local5, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsLake.copyPixels(_local4, _local6, new flash.geom.Point(_local3.x, _local3.y), _local5, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(_local4, _local6, new flash.geom.Point(_local3.x, _local3.y), _local5, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsRiver.copyPixels(_local4, _local6, new flash.geom.Point(_local3.x, _local3.y), _local5, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); } } } } } function firefight() { if (_state < 100) { clearInterval(intervalID); fireman = true; _global.game.sndCtrl.stopSound("fire_alarm"); _global.game.sndCtrl.playSound("fire_alarm", -1, this); _global.game.sndCtrl.stopSound("fire_extinguishers"); _global.game.sndCtrl.playSound("fire_extinguishers", -1, this); if (clip) { clip.fireman.gotoAndStop(2); } _state = Math.round(_state); fireState = _state; level.changeBudget((-(100 - _state)) * (getCost() / 200)); level.expences = level.expences + ((100 - _state) * (getCost() / 200)); if (level.exploitationCost[linkID] != undefined) { level.exploitationCost[linkID] = level.exploitationCost[linkID] + ((100 - _state) * (getCost() / 200)); } else { level.exploitationCost[linkID] = (100 - _state) * (getCost() / 200); } intervalID = setInterval(this, "firefighting", timeToBuild / 100); if (popUp) { } } } function done() { clearInterval(intervalID); clip.gotoAndStop("done"); currentFrame = 3; var _local14 = Constants.getObjectPositions(getType(), rot); var _local8 = flash.display.BitmapData.loadBitmap((linkID + "Img") + rot); bmpWidth = _local8.width; bmpHieght = _local8.height; var _local7 = new flash.geom.Rectangle(0, 0, _local8.width, _local8.height); var _local11 = _local8.clone(); var _local13 = level.findSquere(this); var _local5 = {x:_local13.x - 15, y:_local13.y - 15}; var _local12 = new flash.geom.Rectangle(_local5.x, _local5.y, _local8.width, _local8.height); level.mapFog.copyPixels(level.onlyRoads, _local12, new flash.geom.Point(_local5.x, _local5.y), undefined, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(level.onlyRoadsLake, _local12, new flash.geom.Point(_local5.x, _local5.y), undefined, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(level.onlyRoadsRiver, _local12, new flash.geom.Point(_local5.x, _local5.y), undefined, new flash.geom.Point(0, 0), false); level.mapFog.copyPixels(_local8, _local7, new flash.geom.Point(_local5.x, _local5.y), _local11, new flash.geom.Point(0, 0), false); level.mapWithoutRoads.copyPixels(_local8, _local7, new flash.geom.Point(_local5.x, _local5.y), _local11, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(_local8, _local7, new flash.geom.Point(_local5.x, _local5.y), _local11, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsLake.copyPixels(_local8, _local7, new flash.geom.Point(_local5.x, _local5.y), _local11, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(_local8, _local7, new flash.geom.Point(_local5.x, _local5.y), _local11, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsRiver.copyPixels(_local8, _local7, new flash.geom.Point(_local5.x, _local5.y), _local11, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); if (_global.game.repairingSound == false) { _global.game.sndCtrl.stopSound("bulldozer", this); _global.game.sndCtrl.stopSound("crane", this); _global.game.sndCtrl.stopSound("hamer_construction", this); } fireman = false; _global.game.sndCtrl.stopSound("fire", this); _global.game.sndCtrl.stopSound("fire_alarm", this); _global.game.sndCtrl.stopSound("fire_extinguishers", this); removeLoader(); removeConstruction(); if (kind != Constants.RESERVATION_SPOT) { clip.Shadow.gotoAndStop(findSide()); clip.Shadow._rotation = -clip._rotation; } if (clip && (currentFrame == 3)) { clip.durt._alpha = (100 - _state) * 2; } if (kind == Constants.PARKING) { var _local3 = 0; while (_local3 < level.camperGroups.length) { if (level.camperGroups[_local3].car.state == 2) { _local5 = {x:level.camperGroups[_local3].car.parkSpot.x - 15, y:level.camperGroups[_local3].car.parkSpot.y - 15}; _local7 = new flash.geom.Rectangle(_local5.x, _local5.y, level.camperGroups[_local3].car.bmpWidth, level.camperGroups[_local3].car.bmpHieght); level.mapFog.copyPixels(level.mapWithoutRoads, _local7, new flash.geom.Point(_local5.x, _local5.y), undefined, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(level.mapWithoutRoadsLake, _local7, new flash.geom.Point(_local5.x, _local5.y), undefined, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(level.mapWithoutRoadsRiver, _local7, new flash.geom.Point(_local5.x, _local5.y), undefined, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); level.camperGroups[_local3].car.parkSpot.setState(level.camperGroups[_local3].car.parkSpot.BUYED); level.camperGroups[_local3].car.parkCar(this); var _local4 = 0; while (_local4 < level.camperGroups[_local3].car.campers.length) { var _local6 = level.camperGroups[_local3].car.campers[_local4]; _local6.setHappiness(-20); _local4++; } level.camperGroups[_local3].setHappiness(-20); level.camperGroups[_local3].servComplain(1); break; } _local3++; } } if (getType() == Constants.electricalLamp) { setTint(0); if (level.isDay) { } else { attachAnimation(); animation.setTint(0); } } if (getType() == Constants.campFire) { setTint(0); if (level.isDay) { } else { attachAnimation(); animation.setTint(0); } } } function repair() { if (getType() != Constants.tree) { _state = Math.round(_state); if (_state < 100) { clearInterval(intervalID); clip.gotoAndStop("clean"); currentFrame = 4; clip.Shadow.gotoAndStop(findSide()); clip.Shadow._rotation = -clip._rotation; attachLoader(); repairSound = true; if (_global.game.repairingSound == false) { _global.game.sndCtrl.stopSound("bulldozer"); _global.game.sndCtrl.stopSound("crane"); _global.game.sndCtrl.stopSound("hamer_construction"); _global.game.sndCtrl.playSound("bulldozer", -1, this); _global.game.sndCtrl.playSound("crane", -1, this); _global.game.sndCtrl.playSound("hamer_construction", -1, this); _global.game.repairingSound = true; } loader.clip.mask._xscale = _state; loader.clip.percent.text = _state.toString(); clip.durt._alpha = (100 - _state) * 2; level.changeBudget(-Math.ceil((100 - _state) * (getCost() / 200))); level.expences = level.expences + Math.ceil((100 - _state) * (getCost() / 200)); if (level.exploitationCost[linkID] != undefined) { level.exploitationCost[linkID] = level.exploitationCost[linkID] + Math.ceil((100 - _state) * (getCost() / 200)); } else { level.exploitationCost[linkID] = Math.ceil((100 - _state) * (getCost() / 200)); } intervalID = setInterval(this, "repairing", timeToBuild / 100); if (popUp) { } } } } function destroy() { if (_people == 0) { isDestroying = true; hireBuldozer(); currentFrame = 6; clip.gotoAndStop("destroy"); attachDistruction(); attachLoader(); _state = Math.round(_state); loader.clip.mask._xscale = _state; loader.clip.percent.text = _state.toString(); clip.object._alpha = _state; clip.Shadow.gotoAndStop(findSide()); clip.Shadow._rotation = -clip._rotation; if (kind == Constants.RECEPTION) { level.hasReception = false; _global.game.sndCtrl.stopSound("demolishion_building"); _global.game.sndCtrl.playSound("demolishion_building", -1, this); } level.changeBudget(-Math.ceil(_state * (getCost() / 500))); level.expences = level.expences + Math.ceil(_state * (getCost() / 500)); if (level.exploitationCost[linkID] != undefined) { level.exploitationCost[linkID] = level.exploitationCost[linkID] + Math.ceil(_state * (getCost() / 500)); } else { level.exploitationCost[linkID] = Math.ceil(_state * (getCost() / 500)); } intervalID = setInterval(this, "destroying", timeToBuild / 100); } else { _global.game.LevelClip.helpTips[52].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[52], _global.game.LevelClip.helpTips[52].hidePopUp, 5000); } } function hireBuldozer() { if (!buldozer) { var _local4 = findFreeCell(); if (_local4 != undefined) { if (kind == Constants.RESERVATION_SPOT) { var _local6 = ((level.depthCtrl.buldozerOverDepth < level.depthCtrl.animationDepth) ? (level.depthCtrl.buldozerOverDepth++) : ((level.depthCtrl.buldozerOverDepth = 36900))); } else { var _local6 = ((level.depthCtrl.buldozerUnderDepth < level.depthCtrl.shadowDepth) ? (level.depthCtrl.buldozerUnderDepth++) : ((level.depthCtrl.buldozerUnderDepth = 34200))); } var _local3 = (buldozer = new mcs.Buldozer("buldozer", x, y, _local4.rotation, _local6)); _global.game.sndCtrl.stopSound("bulldozer"); _global.game.sndCtrl.playSound("bulldozer", -1, buldozer); var _local5 = level.translateCameraToStage(_local3.x, _local3.y); _local3.clip = level.attachMovie(_local3.linkID, utils.StringUtils.getUniqueName(), _local3.depth, {_x:_local5.x, _y:_local5.y, _rotation:_local3.rot}); buldozer.cell = _local4.cell; level.clipsAttached.push(_local3); buldozerOnStage = true; } } } function removeBuldozer() { level.removeFromStageClipsArray(buldozer); _global.game.sndCtrl.stopSound("bulldozer", buldozer); buldozer.clip.removeMovieClip(); buldozer = undefined; buldozerOnStage = false; } function findFreeCell() { var _local4 = 1; while (_local4 <= 40) { var _local5 = 0; while (_local5 < squares.length) { var _local3 = int(squares[_local5].x / level.spacing); var _local2 = int(squares[_local5].y / level.spacing); if ((level.grid[_local2][_local3 + _local4] instanceof mcs.Cell) && (level.grid[_local2][_local3 + _local4].getState() < level.grid[_local2][_local3].ROAD)) { return({cell:level.grid[_local2][_local3 + _local4], rotation:0}); } if ((level.grid[_local2][_local3 - _local4] instanceof mcs.Cell) && (level.grid[_local2][_local3 - _local4].getState() < level.grid[_local2][_local3].ROAD)) { return({cell:level.grid[_local2][_local3 - _local4], rotation:180}); } if ((level.grid[_local2 + _local4][_local3] instanceof mcs.Cell) && (level.grid[_local2 + _local4][_local3].getState() < level.grid[_local2][_local3].ROAD)) { return({cell:level.grid[_local2 + _local4][_local3], rotation:90}); } if ((level.grid[_local2 - _local4][_local3] instanceof mcs.Cell) && (level.grid[_local2 - _local4][_local3].getState() < level.grid[_local2][_local3].ROAD)) { return({cell:level.grid[_local2 - _local4][_local3], rotation:-90}); } _local5++; } _local4++; } return(undefined); } function getDailyIncome() { if ((((((_type == Constants.hugeWaterPark) || (_type == Constants.tennisField)) || (_type == Constants.tableTennis)) || (_type == Constants.footballField)) || (_type == Constants.bigOutdoorPool)) || (_type == Constants.smallOutdoorPool)) { currentFrame = 3; removeAnimation(); hasAnimation = false; if (_type == Constants.tennisField) { _global.game.sndCtrl.stopSound("tennis_field"); } if (_type == Constants.tableTennis) { _global.game.sndCtrl.stopSound("table_tennis"); } if (_type == Constants.footballField) { _global.game.sndCtrl.stopSound("football_field"); } if (((_type == Constants.hugeWaterPark) || (_type == Constants.bigOutdoorPool)) || (_type == Constants.smallOutdoorPool)) { _global.game.sndCtrl.stopSound("water_splash"); _global.game.sndCtrl.stopSound("people_swimm"); } } var _local11 = ((_visitors < level.characters.length) ? (_visitors) : (level.characters.length)); var _local10 = int(Math.random() * _local11); var _local5 = 0; var _local6 = 0; var _local7 = 0; var _local4 = 0; while (_local4 < level.characters.length) { var _local3 = level.characters[_local4]; if (_local3.age == 0) { _local5 = _local5 + _local3.getHappiness(); } else if (_local3.age == 1) { _local6 = _local6 + _local3.getHappiness(); } else if (_local3.age == 2) { _local7 = _local7 + _local3.getHappiness(); } _local4++; } _local5 = ((level.teenagers > 0) ? (_local5 / level.teenagers) : 0); _local6 = ((level.adult > 0) ? (_local6 / level.adult) : 0); _local7 = ((level.old > 0) ? (_local7 / level.old) : 0); var _local8 = getTripleFrom(level.teenagers, level.adult, level.old, _local10); var _local9 = int((((teenCoef * _local8[0]) * _local5) + ((adultCoef * _local8[1]) * _local6)) + ((oldCoef * _local8[2]) * _local7)); overAllIncome = overAllIncome + _local9; return(_local9); } function getTripleFrom(a, b, c, sum) { if (((a + b) + c) >= sum) { var _local1; var _local2; do { _local1 = int(Math.random() * (a + 1)); while (_local1 > sum) { _local1 = int(Math.random() * (a + 1)); } _local2 = int(Math.random() * (b + 1)); while (_local2 > (sum - _local1)) { _local2 = int(Math.random() * (b + 1)); } } while ((sum - (_local1 + _local2)) > c); var _local7 = sum - (_local1 + _local2); return([_local1, _local2, _local7]); } return(undefined); } function accomodateCampers() { if ((level.hasAGroup && (currentFrame == 3)) && (kind <= 2)) { var _local18 = level.cars[level.cars.length - 1]; if (!camperGroup) { camperGroup = new mcs.Group(_local18, level.clock.toSeconds(), 80); var _local17 = 0; if (_local18.campers.length <= _visitors) { _local17 = 1; } var _local15 = 0; if (camperGroup.desiredObjectType == getType()) { _local15 = 1; } if (getState() < 40) { _local15 = 0; } var _local6 = 0; var _local4 = 0; while (_local4 < level.clipsOnStage.length) { if (level.clipsOnStage[_local4] instanceof mcs.Building) { if (level.clipsOnStage[_local4]._luxuryPoints != undefined) { _local6 = _local6 + level.clipsOnStage[_local4]._luxuryPoints; } } else if (level.clipsOnStage[_local4] instanceof mcs.RoadTile) { if (level.clipsOnStage[_local4]._luxuryPoints != undefined) { _local6 = _local6 + level.clipsOnStage[_local4]._luxuryPoints; } } _local4++; } var _local20 = 0; if (level.advertisement != undefined) { if (level.advertisement.type != undefined) { _local20 = level.advertisement.type; } } var _local9 = int((((_local15 * 75) + 25) + (((_local6 - 64.25) * (1 + _local20)) / 12)) + ((2 - (_rent / _defaultRent)) * 100)); _root.texts.acceptedText2.text = _local9; _local9 = ((_local9 > 200) ? 200 : (_local9)); _local9 = ((_local9 < 0) ? 0 : (_local9)); var _local19 = Math.random() * 200; _root.texts.luxuryText.text = _local6; _root.texts.acceptedText.text = _local9; _root.texts.AccRejText.text = _local19; var _local13 = false; if ((camperGroup.desiredObjectType == Constants.motorHomeSpot) && (getType() != Constants.motorHomeSpot)) { _local13 = true; } else if ((camperGroup.desiredObjectType == Constants.bigMotorHomeSpot) && (getType() != Constants.bigMotorHomeSpot)) { _local13 = true; } else if ((camperGroup.desiredObjectType == Constants.normalCaravanSpot) && (getType() != Constants.normalCaravanSpot)) { _local13 = true; } else if ((camperGroup.desiredObjectType == Constants.bigCaravanSpot) && (getType() != Constants.bigCaravanSpot)) { _local13 = true; } var _local10 = level.depthCtrl.infScreens; while (level.getInstanceAtDepth(_local10++)) { } level.attention.removeMovieClip(); var _local16 = level.attachMovie("AcceptReject", "attention", _local10, {_x:400, _y:300}); if (((_local17 == 1) && (_local19 <= _local9)) && (!_local13)) { _local16.accrej.text = "Campers have accepted your offer !!! "; camperGroup.accomodateCamers(this); _people = _people + camperGroup.getCampers().length; var _local14 = int((_people * getRent()) * Math.ceil(camperGroup.getTimeOfStaying() / level.daynightLasting)); if (level.relizedTurnover[linkID] != undefined) { level.relizedTurnover[linkID] = level.relizedTurnover[linkID] + _local14; } else { level.relizedTurnover[linkID] = _local14; } level.changeBudget(_local14); camperGroup.expenses = _local14; level.refreshClips(); level.hasAGroup = false; level.availableSpots = level.availableSpots - _visitors; _local4 = 0; while (_local4 < level.camperGroups.length) { var _local5 = level.camperGroups[_local4]; _local5.calculateDistances(); _local4++; } if (kind == Constants.RESERVATION_SPOT) { currentFrame = 7; var _local8 = flash.display.BitmapData.loadBitmap(linkID + rot); bmpWidth = _local8.width; bmpHieght = _local8.height; var _local12 = new flash.geom.Rectangle(0, 0, _local8.width, _local8.height); var _local11 = _local8.clone(); var _local21 = level.findSquere(this); var _local7 = {x:_local21.x - 15, y:_local21.y - 15}; level.mapFog.copyPixels(_local8, _local12, new flash.geom.Point(_local7.x, _local7.y), _local11, new flash.geom.Point(0, 0), false); level.mapWithoutRoads.copyPixels(_local8, _local12, new flash.geom.Point(_local7.x, _local7.y), _local11, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(_local8, _local12, new flash.geom.Point(_local7.x, _local7.y), _local11, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsLake.copyPixels(_local8, _local12, new flash.geom.Point(_local7.x, _local7.y), _local11, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(_local8, _local12, new flash.geom.Point(_local7.x, _local7.y), _local11, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsRiver.copyPixels(_local8, _local12, new flash.geom.Point(_local7.x, _local7.y), _local11, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); } if (popUp) { popUp.people.text = _people.toString(); popUp.state.text = _state.toString(); } } else { _local16.accrej.text = "THESE CAMPERS HAVE ASKED FOR SOMETHING ELSE. THIS OFFER HAS BEEN REJECTED. "; camperGroup = undefined; } } else { _global.game.LevelClip.helpTips[30].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[30], _global.game.LevelClip.helpTips[30].hidePopUp, 10000); } } } function onClick() { if ((!level.pause) && (!level.attention)) { _global.game.LevelClip.cancelRoadConstaruction(); if (_people == 0) { if (level.campBuilding && (!isDestroying)) { if (popUp) { popUp.removeMovieClip(); popUp = undefined; } level.building = undefined; if (kind != Constants.RECEPTION) { if ((level.budget - getCost()) >= 0) { level.building = new mcs.Building(linkID, level._xmouse, level._ymouse, 0, level.depthCtrl.tempBuildnigDepth); level.building.setProperties(numOfSquares, kind, _cost, _luxuryPoints, timeToBuild, _visitors, getType(), getRent(), chance, repairExpence); level.building.setEffectsValues(stormEff, fireEff, floodEff); level.building._defaultRent = _defaultRent; if (kind == Constants.ENTERTAINMENT) { level.building.setEntertainProperties(teenCoef, adultCoef, oldCoef); } } else { var _local3 = level.depthCtrl.infScreens; while (level.getInstanceAtDepth(_local3++)) { } level.attention.removeMovieClip(); var _local4 = level.attachMovie("buildMoney", "attention", _local3, {_x:400, _y:300}); } } if (level.building) { level.building.clip = level.attachMovie(level.building.linkID, utils.StringUtils.getUniqueName(), level.building.depth, {_x:level.building.x, _y:level.building.y}); level.checkCellAvaiblility(level.building); level.mouse.building = true; } } } else if (_people > 0) { level.mouse.clip = level.attachMovie("charIcon", "charIcon", level.depthCtrl.tempBuildnigDepth, {_x:level._xmouse, _y:level._ymouse, _xscale:200, _yscale:200}); level.replacingGroup = camperGroup; startDrag (level.mouse.clip, true); _global.game.LevelClip.mouse.replace = true; } } } function RollOver() { if (level.building == undefined) { if ((((kind == Constants.UNMOVABLE_OBJECT) || (kind == Constants.RESERVATION_SPOT)) || (kind == Constants.ENTERTAINMENT)) || (kind == Constants.SANITARY)) { if ((!popUp) && ((currentFrame == 7) || (currentFrame == 3))) { var _local4 = x + 200; var _local5 = y + 200; var _local7 = 0; var _local8 = 0; if (_local4 > 1200) { _local7 = 1200 - _local4; } if (_local5 > 1200) { _local8 = 1200 - _local5; } var _local3 = "popUp"; if ((kind == Constants.ENTERTAINMENT) || (kind == Constants.SANITARY)) { _local3 = "popUp_S_E"; } popUp = level.attachMovie(_local3, "popUp", level.depthCtrl.objectPopUpDepth); var _local6 = level.translateCameraToStage(x, y); popUp._x = _local6.x + _local7; popUp._y = _local6.y + _local8; popUp._alpha = 80; if ((kind == Constants.UNMOVABLE_OBJECT) || (kind == Constants.RESERVATION_SPOT)) { popUp.rent.text = getRent().toString() + "$"; if (!camperGroup) { popUp.group.text = "AVAILABLE"; } } popUp.visitors.text = _visitors.toString(); popUp.loader.mask._xscale = _state; popUp.loader.percent.text = Math.round(_state).toString(); if (camperGroup) { popUp.group.text = Constants.getGroupName(camperGroup.car.groupType); popUp.woman.text = camperGroup.car.woman; popUp.man.text = camperGroup.car.man; popUp.boy.text = camperGroup.car.boy; popUp.girl.text = camperGroup.car.girl; var _local2 = Math.ceil(camperGroup.getTimeOfStaying() / level.daynightLasting); var _local9 = ((_local2 > 1) ? (_local2.toString() + " days") : (_local2.toString() + " day")); popUp.comment.text = ((((Constants.getGroupName(camperGroup.car.groupType) + ", ") + Constants.getObjectName(getType())) + ", ") + _local9) + " remaining"; popUp.happyness.text = int(camperGroup.happiness).toString() + "%"; } else { popUp.comment.text = Constants.getObjectName(getType()); } } } } } function RollOut() { if (popUp) { popUp.removeMovieClip(); popUp = undefined; } } function addEvents() { clip.onRollOver = function () { }; clip.onRollOut = function () { }; clip.onDragOut = function () { if (!this.level.pause) { if (this.popUp) { this.popUp.removeMovieClip(); this.popUp = undefined; } } }; } function replaceGroup() { if ((level.replacingGroup.campingObject.getType() == getType()) && (currentFrame == 3)) { if ((_people == 0) && (level.replacingGroup.campers.length <= _visitors)) { if (level.replacingGroup.campingObject.popUp) { level.replacingGroup.campingObject.popUp.removeMovieClip(); level.replacingGroup.campingObject.popUp = undefined; } level.replacingGroup.removeExclamation(); var _local5 = 0; while (_local5 <= level.replacingGroup.complainReason.length) { if ((_local5 != 2) && (_local5 != 22)) { level.replacingGroup.complainReason[_local5].exists = false; level.replacingGroup.complainReason[_local5].txt = ""; level.replacingGroup.complainReason[_local5].whereToFind = ""; } _local5++; } if (level.replacingGroup.campingObject.currentFrame == 5) { level.replacingGroup.servComplain(22); level.replacingGroup.campingObject.removeFire(); level.replacingGroup.campingObject.done(); } level.replacingGroup.campingObject.camperGroup = undefined; level.replacingGroup.campingObject._people = 0; clip.gotoAndStop(level.replacingGroup.campingObject.currentFrame); currentFrame = level.replacingGroup.campingObject.currentFrame; clip.Shadow.gotoAndStop(findSide()); clip.Shadow._rotation = -clip._rotation; level.replacingGroup.campingObject.done(); level.replacingGroup.campingObject.currentFrame = 3; level.replacingGroup.campingObject = this; if (kind == Constants.RESERVATION_SPOT) { currentFrame = 7; var _local11 = flash.display.BitmapData.loadBitmap(linkID + rot); bmpWidth = _local11.width; bmpHieght = _local11.height; var _local13 = new flash.geom.Rectangle(0, 0, _local11.width, _local11.height); var _local12 = _local11.clone(); var _local15 = level.findSquere(this); var _local10 = {x:_local15.x - 15, y:_local15.y - 15}; level.mapFog.copyPixels(_local11, _local13, new flash.geom.Point(_local10.x, _local10.y), _local12, new flash.geom.Point(0, 0), false); level.mapWithoutRoads.copyPixels(_local11, _local13, new flash.geom.Point(_local10.x, _local10.y), _local12, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(_local11, _local13, new flash.geom.Point(_local10.x, _local10.y), _local12, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsLake.copyPixels(_local11, _local13, new flash.geom.Point(_local10.x, _local10.y), _local12, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(_local11, _local13, new flash.geom.Point(_local10.x, _local10.y), _local12, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsRiver.copyPixels(_local11, _local13, new flash.geom.Point(_local10.x, _local10.y), _local12, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); } camperGroup = level.replacingGroup; _people = level.replacingGroup.campers.length; _local5 = 0; while (_local5 < camperGroup.getCampers().length) { var _local3 = camperGroup.getCampers()[_local5]; _local3.camperGroup = camperGroup; var _local4 = findFreeCell(); var _local7 = int(_local4.cell.x / level.spacing); var _local6 = int(_local4.cell.y / level.spacing); _local3.startPoint = [_local7, _local6]; if (!_local3.inMovement) { _local3.x = _local4.cell.x + (15 - int(Math.random() * 30)); _local3.y = _local4.cell.y + (15 - int(Math.random() * 30)); _local3.setClip(); } _local5++; } _local5 = 0; while (_local5 < level.camperGroups.length) { var _local8 = level.camperGroups[_local5]; _local8.calculateDistances(); _local5++; } camperGroup.calculateSanitary(); camperGroup.calculateTrash(); camperGroup.calculateEntertainment(); camperGroup.calculateRoads(); camperGroup.calculateLanscape(); if (camperGroup.car.state == 2) { camperGroup.car.removeCar(); camperGroup.car.parkCar(findFreeCell().cell); _local5 = 0; while (_local5 < camperGroup.campers.length) { var _local9 = camperGroup.campers[_local5]; _local9.setHappiness(25); _local5++; } if (level.parkingFlag == 0) { level.parkingFlag = 1; } camperGroup.setComplain("This group is furious that you have placed their car near the tent spot and they urged us to build a new parking space so that they can enjoy our environment in peace. Hurry up\u2026 They are losing their patience. \n", 1); } var _local14 = getState(); if ((((camperGroup.age == 0) && (_local14 <= 30)) || ((camperGroup.age == 1) && (_local14 <= 60))) || ((camperGroup.age == 2) && (_local14 <= 85))) { if (camperGroup.stateFlag == 0) { camperGroup.stateFlag = 1; } camperGroup.complainReason[2].exists = false; camperGroup.setComplain("You need to repair this object because its condition is very bad. This group doesn\u2019t like that. Click on the repair button to automatically repair this object. \n", 2); } else { camperGroup.servComplain(2); } } } else if (level.replacingGroup.campingObject.getType() != getType()) { _global.game.LevelClip.helpTips[46].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[46], _global.game.LevelClip.helpTips[46].hidePopUp, 10000); } level.replacingGroup = undefined; } function changeState() { var _local6 = 0.1; var _local13 = 0.2; switch (kind) { case Constants.SANITARY : if (getType() != Constants.trashcan) { var _local14 = 0; var _local7 = 1; var _local4 = 0; while (_local4 <= level.buildings.length) { var _local3 = level.buildings[_local4]; if (((_local3.kind == Constants.SANITARY) || (_local3.kind == Constants.RESERVATION_SPOT)) || (_local3.kind == Constants.UNMOVABLE_OBJECT)) { var _local5 = utils.MathUtils.getDistance(x, y, _local3.x, _local3.y); if (_local5 <= 180) { if (_local3._people > 0) { var _local12 = 0; switch (_local3.camperGroup.age) { case 0 : _local12 = 0; break; case 1 : _local12 = 7; break; case 2 : _local12 = 5; } var _local2 = 0; switch (getType()) { case Constants.woodenToilet : _local2 = 6; break; case Constants.stoneToilet : _local2 = 2; break; case Constants.stoneToiletShower : _local2 = 2; break; case Constants.bigSanitaryHouse : _local2 = 2; break; case Constants.washingMachineUnit : _local2 = 3; break; case Constants.allInOneSanitary : _local2 = 0; } _local14 = _local14 + (((_local6 * _local12) * _local2) / 5); } if (_local3.kind == Constants.SANITARY) { if ((_local3 != this) && (_local3.getType() != Constants.trashcan)) { _local7++; } } } } _local4++; } if (_local7 == 0) { _local14 = 0; } else { _local14 = _local14 / _local7; } _local14 = _local14 + _local13; setState(getState() - _local14); } break; case Constants.ENTERTAINMENT : var _local10 = 0; var _local8 = 0; var _local11 = 0; var _local4 = 0; while (_local4 <= level.buildings.length) { var _local3 = level.buildings[_local4]; var _local5 = utils.MathUtils.getDistance(x, y, _local3.x, _local3.y); if (_local5 <= 450) { if (_local3._people > 0) { switch (_local3.camperGroup.age) { case 0 : _local10 = _local10 + 7; break; case 1 : _local8 = _local8 + 2; break; case 2 : _local11 = _local11 + 0; } } } _local4++; } var _local14 = (_local6 * ((_local10 + _local8) + _local11)) * 0.1; setState(getState() - _local14); break; case Constants.UNMOVABLE_OBJECT : if (_people > 0) { var _local12 = 0; switch (camperGroup.age) { case 0 : _local12 = 7; break; case 1 : _local12 = 2; break; case 2 : _local12 = 0; } _local14 = (_local6 * _local12) * 10; setState(getState() - _local14); } else { setState(getState() - _local13); } break; case Constants.RESERVATION_SPOT : if (_people > 0) { var _local12 = 0; switch (camperGroup.age) { case 0 : _local12 = 7; break; case 1 : _local12 = 2; break; case 2 : _local12 = 0; } _local14 = (_local6 * _local12) * 10; setState(getState() - _local14); } else { setState(getState() - _local13); } break; case Constants.PARKING : var _local9 = true; _local4 = 0; while (_local4 < level.camperGroups.length) { if (level.camperGroups[_local4].car.parkSpot == this) { _local9 = false; break; } _local4++; } if (!(_local9 && (linkID == "dirtParking"))) { break; } setState(getState() - 7); } } function nearestObjectDistance(obj) { if (obj.length > 0) { var _local5 = utils.MathUtils.getDistance(x, y, obj[0].x, obj[0].y); var _local2 = 1; while (_local2 < obj.length) { var _local3 = utils.MathUtils.getDistance(x, y, obj[_local2].x, obj[_local2].y); if (_local5 > _local3) { _local5 = _local3; } _local2++; } return(_local5); } return(Number.MAX_VALUE); } function findSide() { switch (clip._rotation) { case 0 : return("bottom"); case 90 : return("left"); case 180 : return("top"); case -90 : return("right"); } } function playAnimation() { var _local4 = true; var _local3 = 0; while (_local3 < _global.game.LevelClip.buildings.length) { if (_global.game.LevelClip.buildings[_local3] == this) { _local4 = false; break; } _local3++; } if ((((!_local4) && (kind == Constants.ENTERTAINMENT)) && (!hasAnimation)) && (currentFrame == 3)) { if (!level.pause) { if ((level.characters.length > 0) && (level.isDay)) { currentFrame = 7; clip.gotoAndStop("anim"); attachAnimation(); hasAnimation = true; } utils.Delegate.callDelayed(this, stopAnimation, 50000); } else { utils.Delegate.callDelayed(this, playAnimation, 10000); } } } function stopAnimation() { var _local4 = true; var _local3 = 0; while (_local3 < _global.game.LevelClip.buildings.length) { if (_global.game.LevelClip.buildings[_local3] == this) { _local4 = false; break; } _local3++; } if (!_local4) { if (!level.pause) { if (kind == Constants.ENTERTAINMENT) { currentFrame = 3; clip.gotoAndStop("done"); removeAnimation(); hasAnimation = false; if (_type == Constants.tennisField) { _global.game.sndCtrl.stopSound("tennis_field"); } if (_type == Constants.tableTennis) { _global.game.sndCtrl.stopSound("table_tennis"); } if (_type == Constants.footballField) { _global.game.sndCtrl.stopSound("football_field"); } if (((_type == Constants.hugeWaterPark) || (_type == Constants.bigOutdoorPool)) || (_type == Constants.smallOutdoorPool)) { _global.game.sndCtrl.stopSound("water_splash"); _global.game.sndCtrl.stopSound("people_swimm"); } utils.Delegate.callDelayed(this, playAnimation, 30000); } } else { utils.Delegate.callDelayed(this, stopAnimation, 10000); } } } function attachClip() { if (((currentFrame == 2) || (currentFrame == 4)) || (currentFrame == 6)) { attachLoader(); loader.clip.mask._xscale = _state; loader.clip.percent.text = _state.toString(); } if (buldozerOnStage && (!buldozer)) { hireBuldozer(); } if (currentFrame == 3) { clip.durt._alpha = (100 - _state) * 2; } clip.Shadow.gotoAndStop(findSide()); clip.Shadow._rotation = -clip._rotation; if (fireman) { clip.fireman.gotoAndStop(2); } addEvents(); if ((getType() == Constants.tree) && (squares.length == 0)) { var _local3 = 1; while (_local3 <= numOfSquares) { var _local5 = clip; var _local6 = _local5["sq" + _local3]; var _local2 = {x:0, y:0}; _local6.localToGlobal(_local2); var _local4 = level.translateStageToCamera(_local2.x, _local2.y); squares.push({x:_local4.x, y:_local4.y}); _local3++; } } } function removeClip() { super.removeClip(); removeLoader(); } function attachLoader() { var _local3 = ((level.depthCtrl.loaderDepth < level.depthCtrl.riverFloodDepth) ? (level.depthCtrl.loaderDepth++) : ((level.depthCtrl.loaderDepth = 44350))); loader = new mcs.LoaderClip("loader", x, y, 0, _local3); loader.attachClip(); level.clipsAttached.push(loader); var _local2 = loader; _local2.clip.mask._xscale = _state; _local2.clip.percent.text = _state.toString(); } function removeLoader() { level.removeFromStageClipsArray(loader); loader.removeClip(); } function attachAnimation() { currentFrame = 7; var _local3 = ""; switch (_type) { case Constants.tennisField : _global.game.sndCtrl.playSound("tennis_field", 32768); _local3 = "tennisGame_mc" + rot; break; case Constants.tableTennis : _global.game.sndCtrl.playSound("table_tennis", 32768); _local3 = "pingPong_mc" + rot; break; case Constants.footballField : _global.game.sndCtrl.playSound("football_field", 32768); _local3 = "footballGame_mc" + rot; break; case Constants.hugeWaterPark : _global.game.sndCtrl.playSound("water_splash", 32768); _global.game.sndCtrl.playSound("people_swimm", 32768); _local3 = "hugeWaterParkAnim_mc" + rot; break; case Constants.bigOutdoorPool : _global.game.sndCtrl.playSound("water_splash", 32768); _global.game.sndCtrl.playSound("people_swimm", 32768); _local3 = "bigPoolAnim_mc" + rot; break; case Constants.smallOutdoorPool : _global.game.sndCtrl.playSound("water_splash", 32768); _global.game.sndCtrl.playSound("people_swimm", 32768); _local3 = "smallPoolAnim_mc" + rot; break; case Constants.campFire : _global.game.sndCtrl.stopSound("camp_fire"); _global.game.sndCtrl.playSound("camp_fire", 32768); _local3 = "fireAnim"; break; case Constants.electricalLamp : _local3 = "lightOn" + rot; } var _local4 = level.findSquere(this); var _local5 = ((level.depthCtrl.animationDepth < level.depthCtrl.stormDepth) ? (level.depthCtrl.animationDepth++) : ((level.depthCtrl.animationDepth = 43600))); animation = new mcs.Animation(_local3, _local4.x, _local4.y, 0, _local5); animation.tint = level.tint; animation.attachClip(); level.clipsAttached.push(animation); } function removeAnimation() { currentFrame = 3; level.removeFromStageClipsArray(animation); animation.removeClip(); } function attachDistruction() { var _local2 = level.findSquere(this); var _local3 = ((level.depthCtrl.loaderDepth < level.depthCtrl.riverFloodDepth) ? (level.depthCtrl.loaderDepth++) : ((level.depthCtrl.loaderDepth = 44350))); distruction = new mcs.DistructionClip("distruction_mc", (_local2.x - 15) + (bmpWidth / 2), (_local2.y - 15) + (bmpHieght / 2), 0, _local3); distruction.tint = level.tint; distruction.attachClip(); level.clipsAttached.push(distruction); } function removeDistruction() { level.removeFromStageClipsArray(distruction); distruction.removeClip(); } function attachConstruction() { var _local2 = flash.display.BitmapData.loadBitmap((linkID + "Img") + rot); var _local3 = level.findSquere(this); var _local4 = ((level.depthCtrl.loaderDepth < level.depthCtrl.riverFloodDepth) ? (level.depthCtrl.loaderDepth++) : ((level.depthCtrl.loaderDepth = 44350))); construction = new mcs.ConstructionClip("construction_mc", (_local3.x - 15) + (_local2.width / 2), (_local3.y - 15) + (_local2.height / 2), 0, _local4); construction.tint = level.tint; construction.attachClip(); level.clipsAttached.push(construction); } function removeConstruction() { level.removeFromStageClipsArray(construction); construction.removeClip(); } function attachFire() { var _local2 = level.findSquere(this); var _local3 = ((level.depthCtrl.loaderDepth < level.depthCtrl.riverFloodDepth) ? (level.depthCtrl.loaderDepth++) : ((level.depthCtrl.loaderDepth = 44350))); flame = new mcs.FlameClip("flames_mc", (_local2.x - 15) + (bmpWidth / 2), (_local2.y - 15) + (bmpHieght / 2), 0, _local3); flame.attachClip(); level.clipsAttached.push(flame); } function removeFire() { level.removeFromStageClipsArray(flame); flame.removeClip(); } function resetCamperParameters() { var _local3 = 0; while (_local3 < level.camperGroups.length) { var _local2 = level.camperGroups[_local3]; switch (kind) { case Constants.ENTERTAINMENT : _local2.calculateEntertainment(); _local2.calculateRoads(); break; case Constants.PLEASURE : _local2.calculateLanscape(); break; case Constants.SANITARY : _local2.calculateSanitary(); } _local3++; } } function playJazzyMusic() { var _local4 = true; var _local3 = 0; while (_local3 < _global.game.LevelClip.buildings.length) { if (_global.game.LevelClip.buildings[_local3] == this) { _local4 = false; break; } _local3++; } if (!_local4) { if (!level.pause) { if (getType() == Constants.disco) { if (_global.game.JazzyMusic == false) { _global.game.JazzyMusic = true; _global.game.sndCtrl.playSound("disco_music", -1, this); } utils.Delegate.callDelayed(this, stopJazzyMusic, 60000); } else if (getType() == Constants.bar) { if (_global.game.JazzyMusic == false) { _global.game.JazzyMusic = true; _global.game.sndCtrl.playSound("bar_music", -1, this); } utils.Delegate.callDelayed(this, stopJazzyMusic, 60000); } else if (getType() == Constants.restaurant) { if (_global.game.JazzyMusic == false) { _global.game.JazzyMusic = true; _global.game.sndCtrl.playSound("restaurant_music", -1, this); } utils.Delegate.callDelayed(this, stopJazzyMusic, 60000); } } else { utils.Delegate.callDelayed(this, playJazzyMusic, 10000); } } } function stopJazzyMusic() { if (!level.pause) { if (getType() == Constants.disco) { _global.game.sndCtrl.stopSound("disco_music", this); _global.game.JazzyMusic = false; } else if (getType() == Constants.bar) { _global.game.sndCtrl.stopSound("bar_music", this); _global.game.JazzyMusic = false; } else if (getType() == Constants.restaurant) { _global.game.sndCtrl.stopSound("restaurant_music", this); _global.game.JazzyMusic = false; } utils.Delegate.callDelayed(this, playJazzyMusic, 60000); } else { utils.Delegate.callDelayed(this, stopJazzyMusic, 10000); } } function getEntireState() { var _local2 = new Object(); _local2.linkID = linkID; _local2.x = x; _local2.y = y; _local2.rot = rot; _local2.depth = depth; _local2.currentFrame = currentFrame; _local2._state = _state; _local2._cost = _cost; _local2._type = _type; _local2._rent = _rent; _local2.bmpWidth = bmpWidth; _local2.bmpHieght = bmpHieght; _local2._defaultRent = _defaultRent; _local2._people = _people; _local2._visitors = _visitors; _local2._luxuryPoints = _luxuryPoints; _local2.teenCoef = teenCoef; _local2.adultCoef = adultCoef; _local2.oldCoef = oldCoef; _local2.timeToBuild = timeToBuild; _local2.numOfSquares = numOfSquares; _local2.isDestroying = isDestroying; _local2.chance = chance; _local2.stormEff = stormEff; _local2.fireEff = fireEff; _local2.floodEff = floodEff; _local2.repairExpence = repairExpence; _local2.overAllIncome = overAllIncome; _local2.congradulation = congradulation; _local2.hasAnimation = hasAnimation; if (buldozer) { _local2.buldozer = true; } else { _local2.buldozer = false; } _local2.squares = new Array(); var _local3 = 0; while (_local3 < squares.length) { _local2.squares[_local3] = squares[_local3]; _local3++; } _local2.kind = kind; _local2.isReserved = isReserved; _local2.fireState = fireState; return(_local2); } function restoreEntireState(es) { linkID = es.linkID; x = es.x; y = es.y; rot = es.rot; depth = es.depth; currentFrame = es.currentFrame; _state = es._state; _cost = es._cost; _type = es._type; _rent = es._rent; _defaultRent = es._defaultRent; _people = es._people; _visitors = es._visitors; _luxuryPoints = es._luxuryPoints; teenCoef = es.teenCoef; adultCoef = es.adultCoef; oldCoef = es.oldCoef; timeToBuild = es.timeToBuild; numOfSquares = es.numOfSquares; isDestroying = es.isDestroying; chance = es.chance; stormEff = es.stormEff; fireEff = es.fireEff; floodEff = es.floodEff; repairExpence = es.repairExpence; fireState = es.fireState; overAllIncome = es.overAllIncome; kind = es.kind; bmpWidth = es.bmpWidth; bmpHieght = es.bmpHieght; isReserved = es.isReserved; congradulation = es.congradulation; hasAnimation = es.hasAnimation; if (es.buldozer != undefined) { buldozerOnStage = es.buldozer; } squares = new Array(); var _local4 = 0; while (_local4 < es.squares.length) { squares[_local4] = es.squares[_local4]; _local4++; } if (currentFrame == 2) { build(); } if (currentFrame == 3) { done(); } if (currentFrame == 4) { repair(); } if (currentFrame == 5) { fireEffect(); setState(_state + fireEff); } if (currentFrame == 6) { var _local6 = flash.display.BitmapData.loadBitmap((linkID + "Img") + rot); var _local8 = new flash.geom.Rectangle(0, 0, _local6.width, _local6.height); var _local7 = _local6.clone(); var _local10 = level.findSquere(this); var _local5 = {x:_local10.x - 15, y:_local10.y - 15}; var _local9 = new flash.geom.Rectangle(_local5.x, _local5.y, _local6.width, _local6.height); level.mapFog.copyPixels(level.onlyRoads, _local9, new flash.geom.Point(_local5.x, _local5.y), undefined, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(level.onlyRoadsLake, _local9, new flash.geom.Point(_local5.x, _local5.y), undefined, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(level.onlyRoadsRiver, _local9, new flash.geom.Point(_local5.x, _local5.y), undefined, new flash.geom.Point(0, 0), false); level.mapFog.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapWithoutRoads.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsLake.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsRiver.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); destroy(); } if ((currentFrame == 7) && (kind == Constants.RESERVATION_SPOT)) { var _local6 = flash.display.BitmapData.loadBitmap(linkID + rot); var _local8 = new flash.geom.Rectangle(0, 0, _local6.width, _local6.height); var _local7 = _local6.clone(); var _local10 = level.findSquere(this); var _local5 = {x:_local10.x - 15, y:_local10.y - 15}; level.mapFog.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapWithoutRoads.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsLake.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsRiver.copyPixels(_local6, _local8, new flash.geom.Point(_local5.x, _local5.y), _local7, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); } if ((currentFrame == 7) && (kind == Constants.ENTERTAINMENT)) { done(); if ((((((getType() == Constants.hugeWaterPark) || (getType() == Constants.tennisField)) || (getType() == Constants.tableTennis)) || (getType() == Constants.footballField)) || (getType() == Constants.bigOutdoorPool)) || (getType() == Constants.smallOutdoorPool)) { if (hasAnimation) { currentFrame = 7; clip.gotoAndStop("anim"); attachAnimation(); } utils.Delegate.callDelayed(this, stopAnimation, 50000); } } if (kind == Constants.ENTERTAINMENT) { if (_global.game.LevelClip == level) { if (getType() == Constants.disco) { utils.Delegate.callDelayed(this, playJazzyMusic, 10000); } else if (getType() == Constants.bar) { utils.Delegate.callDelayed(this, playJazzyMusic, 50000); } else if (getType() == Constants.restaurant) { utils.Delegate.callDelayed(this, playJazzyMusic, 80000); } if (currentFrame != 7) { if ((((((getType() == Constants.hugeWaterPark) || (getType() == Constants.tennisField)) || (getType() == Constants.tableTennis)) || (getType() == Constants.footballField)) || (getType() == Constants.bigOutdoorPool)) || (getType() == Constants.smallOutdoorPool)) { utils.Delegate.callDelayed(this, playAnimation, (chance + 10) * 1000); } } } } if ((currentFrame == 7) && (kind == Constants.PLEASURE)) { done(); } } }
Symbol 2867 MovieClip [__Packages.mcs.Group] Frame 0
class mcs.Group { var happiness, noisiness, car, campers, type, desiredObjectType, timeOfArrival, timeOfStaying, level, typesDesiredObjects, complained, hasExclamation, complainReason, additionalText, complainText, moneyBack, age, toiletnum210, showernum210, washingnum210, trashnum210, entertainnum450, entertainnum130, entertainnum600, entertainnum300, entertainnum90, roadsNum450, roadsNum300, lampnum90, landscapenum120, camfirenum210, distanceToQC, numberOfQC60, distanceToNC, numberOfNC60, stateFlag, toiletFlag, wMachineFlag, showerFlag, entertainmentFlag, roadsFlag, parkingFlag, campfireFlag, lampFlag, landscapeFlag, trashFlag, campingObject, complains, exclamation, jumpPopUp, expenses; function Group (car_, toa, noise) { happiness = 100; noisiness = noise; car = car_; campers = car.campers; type = car.groupType; desiredObjectType = car.desiredObjectType; timeOfArrival = toa; timeOfStaying = car.timeOfStaying; level = _global.game.LevelClip; typesDesiredObjects = Constants.getDesiredObjectTypes(type).slice(); complained = false; hasExclamation = false; complainReason = new Array(); var _local3 = 0; while (_local3 <= 22) { complainReason[_local3] = new Object(); complainReason[_local3].exists = false; complainReason[_local3].txt = ""; complainReason[_local3].whereToFind = ""; _local3++; } additionalText = ""; complainText = ""; moneyBack = 0; if (type < 5) { age = 0; } else if (type < 10) { age = 1; } else { age = 2; } toiletnum210 = 0; showernum210 = 0; washingnum210 = 0; trashnum210 = 0; entertainnum450 = 0; entertainnum130 = 0; entertainnum600 = 0; entertainnum300 = 0; entertainnum90 = 0; roadsNum450 = 0; roadsNum300 = 0; lampnum90 = 0; landscapenum120 = 0; camfirenum210 = 0; distanceToQC = 0; numberOfQC60 = 0; distanceToNC = 0; numberOfNC60 = 0; stateFlag = 0; toiletFlag = 0; wMachineFlag = 0; showerFlag = 0; entertainmentFlag = 0; roadsFlag = 0; parkingFlag = 0; campfireFlag = 0; lampFlag = 0; landscapeFlag = 0; trashFlag = 0; } function getCampingObject() { return(campingObject); } function setCampingObject(co) { campingObject = co; } function getCampers() { return(campers); } function getTimeOfStaying() { return(timeOfStaying); } function accomodateCamers(co) { campingObject = co; if (level.firstTwo < 2) { level.firstTwo++; timeOfStaying = 1 * level.daynightLasting; } if (level.firstCampers) { level.firstCampers = false; } if ((_global.game.LevelClip.currentPopUp == 13) || (_global.game.LevelClip.currentPopUp == 14)) { _global.game.LevelClip.helpTips[15].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[15], _global.game.LevelClip.helpTips[15].hidePopUp, 10000); } var _local4 = 0; while (_local4 < getCampers().length) { var _local3 = getCampers()[_local4]; if (_local3.age == 0) { level.teenagers++; } else if (_local3.age == 1) { level.adult++; } else if (_local3.age == 2) { level.old++; } _local3.camperGroup = this; level.clipsAttached.push(_local3); level.characters.push(_local3); _local3.setMcProps(co.x, co.y, 0, level.depthCtrl.characterDepth++, level); _local3.setTint(level.tint); _local3.accomodated = true; _local3.changeActivity(); _local4++; } calculateSanitary(); calculateTrash(); calculateEntertainment(); calculateRoads(); calculateLanscape(); level.camperGroups.push(this); if (car.state == 0) { var _local11 = int(car.x / level.spacing); var _local10 = int(car.y / level.spacing); } if ((car.desiredObjectType != Constants.motorHomeSpot) && (car.desiredObjectType != Constants.bigMotorHomeSpot)) { var _local5 = level.parkingTiles; var _local8 = false; _local4 = 0; while (_local4 < _local5.length) { if (!_local5[_local4].isReserved) { car.parkCar(_local5[_local4]); _local8 = true; break; } _local4++; } if (!_local8) { car.parkCar(co.findFreeCell().cell); _local4 = 0; while (_local4 < campers.length) { var _local6 = campers[_local4]; _local6.setHappiness(25); _local4++; } setHappiness(25); if (parkingFlag == 0) { parkingFlag = 1; } setComplain("This group is furious that you have placed their car near the tent spot and they urged us to build a new parking space so that they can enjoy our environment in peace. Hurry up\u2026 They are losing their patience. \n", 1); } } else { car.removeCar(); car.state = 1; } var _local9 = co.getState(); if ((((age == 0) && (_local9 <= 30)) || ((age == 1) && (_local9 <= 60))) || ((age == 2) && (_local9 <= 85))) { setHappiness(10); if (stateFlag == 0) { stateFlag = 1; } setComplain("You need to repair this object because its condition is very bad. This group doesn\u2019t like that. Click on the repair button to automatically repair this object. \n", 2); } } function setTimeOfStaying() { timeOfStaying--; if (timeOfStaying == 0) { _global.game.sndCtrl.stopSound("happy_campers_leaving"); _global.game.sndCtrl.playSound("happy_campers_leaving", -1, this); departure(); } } function departure() { campingObject._people = campingObject._people - campers.length; var _local15 = campers.length; removeExclamation(); var _local5 = 0; while (_local5 < level.characters.length) { var _local4 = 0; while (_local4 < campers.length) { if (level.characters[_local5] == campers[_local4]) { var _local3 = level.characters[_local5]; _local3.removeClip(); if (_local3.age == 0) { level.teenagers--; } else if (_local3.age == 1) { level.adult--; } else if (_local3.age == 2) { level.old--; } level.removeFromStageClipsArray(_local3); } _local4++; } _local5++; } var _local4 = 0; while (_local4 < campers.length) { _local5 = 0; while (_local5 < level.characters.length) { if (level.characters[_local5] == campers[_local4]) { level.characters.splice(_local5, 1); break; } _local5++; } _local4++; } _local5 = 0; while (_local5 < level.camperGroups.length) { if (level.camperGroups[_local5] == this) { level.camperGroups.splice(_local5, 1); break; } _local5++; } car.removeCar(); car = undefined; campingObject.camperGroup = undefined; if (campingObject.currentFrame != 5) { campingObject.done(); } if (campingObject.kind == Constants.RESERVATION_SPOT) { var _local10 = campingObject.findFreeCell().cell; var _local11 = true; _local5 = 0; while (_local5 < level.trashcans.length) { var _local6 = level.trashcans[_local5]; var _local9 = utils.MathUtils.getDistance(_local10.x, _local10.y, _local6.x, _local6.y); if (_local9 <= 180) { _local11 = false; break; } _local5++; } if (_local11) { var _local17 = ((level.depthCtrl.trashDepth < level.depthCtrl.roadFrameDepth) ? (level.depthCtrl.trashDepth++) : ((level.depthCtrl.trashDepth = 2000))); var _local14 = new mcs.Trash("trash", _local10.x, _local10.y, 0, _local17); _local14.setTint(level.tint); level.trash.push(_local14); level.clipsOnStage.push(_local14); _local14.attachClip(); _local5 = 0; while (_local5 < level.camperGroups.length) { var _local7 = level.camperGroups[_local5]; if (_local7 != this) { _local7.calculateTrash(); } _local5++; } } } timeOfStaying = 0; if (level.mouse.replace) { if (this == level.replacingGroup) { level.replacingGroup = undefined; level.mouse.clip.removeMovieClip(); level.mouse.replace = false; } } _global.game.sndCtrl.stopSound("happysound"); _global.game.sndCtrl.playSound("happysound", -1, this); var _local13 = ""; if (happiness > 50) { level.increaseNumberOfCampersServed(_local15); _local13 = "plus"; } else { _local13 = "minus"; } var _local16 = level.translateCameraToStage(campingObject.x, campingObject.y); var _local18 = level.attachMovie(_local13 + _local15.toString(), _local13 + _local15.toString(), 44920, {_x:_local16.x, _y:_local16.y}); attachJumpPopUp(_local13 + _local15.toString()); utils.Delegate.callDelayed(this, removeJumpPopUp, 1000); if (_local13 == "plus") { if (!level.firstDeparture) { level.firstDeparture = true; _global.game.interface_.getLevelInterface().congratulation("Congratulations!", 1); level.statScrText = "You have served your first campers. \n"; } } var _local12 = 0; _local5 = 0; while (_local5 < _global.game.LevelClip.camperGroups.length) { var _local8 = _global.game.LevelClip.camperGroups[_local5]; if (_local8.getComplainText() != "") { _local12++; } _local5++; } if ((_local12 == 0) && (_global.game.interface_.getLevelInterface().complainClip.shown)) { _global.game.interface_.getLevelInterface().complainClip.gotoAndStop("show"); } } function getTimeOfArrival() { return(timeOfArrival); } function distanceToNoisyCampers() { if (level.camperGroups.length > 0) { var _local4 = Number.MAX_VALUE; var _local2 = 0; while (_local2 < level.camperGroups.length) { if ((level.camperGroups[_local2] != this) && (level.camperGroups[_local2].type <= 4)) { var _local3 = utils.MathUtils.getDistance(campingObject.x, campingObject.y, level.camperGroups[_local2].getCampingObject().x, level.camperGroups[_local2].getCampingObject().y); if (_local4 > _local3) { _local4 = _local3; } } _local2++; } if (_local4 < Number.MAX_VALUE) { return(_local4); } } return(Number.MAX_VALUE); } function numberOfNoisyCampers(radius) { if (level.camperGroups.length > 0) { var _local4 = 0; var _local2 = 0; while (_local2 < level.camperGroups.length) { if ((level.camperGroups[_local2] != this) && (level.camperGroups[_local2].type <= 4)) { var _local3 = utils.MathUtils.getDistance(campingObject.x, campingObject.y, level.camperGroups[_local2].getCampingObject().x, level.camperGroups[_local2].getCampingObject().y); if (_local3 <= radius) { _local4++; } } _local2++; } } return(_local4); } function distanceToQuietCampers() { if (level.camperGroups.length > 0) { var _local4 = Number.MAX_VALUE; var _local2 = 0; while (_local2 < level.camperGroups.length) { if ((level.camperGroups[_local2] != this) && (level.camperGroups[_local2].type == 10)) { var _local3 = utils.MathUtils.getDistance(campingObject.x, campingObject.y, level.camperGroups[_local2].getCampingObject().x, level.camperGroups[_local2].getCampingObject().y); if (_local4 > _local3) { _local4 = _local3; } } _local2++; } if (_local4 < Number.MAX_VALUE) { return(_local4); } } return(Number.MAX_VALUE); } function numberOfQuietCampers(radius) { if (level.camperGroups.length > 0) { var _local4 = 0; var _local2 = 0; while (_local2 < level.camperGroups.length) { if ((level.camperGroups[_local2] != this) && (level.camperGroups[_local2].type == 10)) { var _local3 = utils.MathUtils.getDistance(campingObject.x, campingObject.y, level.camperGroups[_local2].getCampingObject().x, level.camperGroups[_local2].getCampingObject().y); if (_local3 <= radius) { _local4++; } } _local2++; } } return(_local4); } function numOfObjectsOfTypeWithinRadius(type, radius) { var _local5 = 0; var _local3 = 0; while (_local3 < level.clipsOnStage.length) { var _local2 = level.clipsOnStage[_local3]; if (_local2.getType() == type) { var _local4 = utils.MathUtils.getDistance(campingObject.x, campingObject.y, _local2.x, _local2.y); if (_local4 <= radius) { _local5++; } } _local3++; } return(_local5); } function numOfObjectsOfKindWithinRadius(kind_, radius) { var _local5 = 0; var _local3 = 0; while (_local3 < level.clipsOnStage.length) { var _local2 = level.clipsOnStage[_local3]; if (_local2.kind == kind_) { var _local4 = utils.MathUtils.getDistance(campingObject.x, campingObject.y, _local2.x, _local2.y); if (_local4 <= radius) { _local5++; } } _local3++; } return(_local5); } function numOfTrashWithinRadius(radius) { var _local5 = 0; var _local2 = 0; while (_local2 < level.trash.length) { var _local3 = level.trash[_local2]; var _local4 = utils.MathUtils.getDistance(campingObject.x, campingObject.y, _local3.x, _local3.y); if (_local4 <= radius) { _local5++; } _local2++; } return(_local5); } function numOfRoadsOfInterest(radius, desObjRadius) { var _local6 = 0; var _local2 = campingObject.nearestObjectDistance(level.road); if (_local2 <= radius) { _local6++; var _local3 = 0; while (_local3 < typesDesiredObjects.length) { var _local4 = 0; while (_local4 < level.buildings.length) { var _local5 = level.buildings[_local4]; if ((_local5.kind == Constants.ENTERTAINMENT) && (_local5.getType() == typesDesiredObjects[_local3])) { var _local8 = utils.MathUtils.getDistance(campingObject.x, campingObject.y, _local5.x, _local5.y); if (_local8 <= desObjRadius) { _local2 = _local5.nearestObjectDistance(level.road); if (_local2 <= radius) { _local6++; } } } _local4++; } _local3++; } } var _local4 = 1; while (_local4 < level.trash.length) { var _local5 = level.trash[_local4]; var _local8 = utils.MathUtils.getDistance(campingObject.x, campingObject.y, _local5.x, _local5.y); if (_local8 <= radius) { _local6++; } _local4++; } return(_local6); } function calculateSanitary() { if (age > 0) { toiletnum210 = (((numOfObjectsOfTypeWithinRadius(Constants.woodenToilet, 210) + numOfObjectsOfTypeWithinRadius(Constants.stoneToilet, 210)) + numOfObjectsOfTypeWithinRadius(Constants.stoneToiletShower, 210)) + numOfObjectsOfTypeWithinRadius(Constants.bigSanitaryHouse, 210)) + numOfObjectsOfTypeWithinRadius(Constants.allInOneSanitary, 210); showernum210 = (numOfObjectsOfTypeWithinRadius(Constants.stoneToiletShower, 210) + numOfObjectsOfTypeWithinRadius(Constants.bigSanitaryHouse, 210)) + numOfObjectsOfTypeWithinRadius(Constants.allInOneSanitary, 210); washingnum210 = numOfObjectsOfTypeWithinRadius(Constants.washingMachineUnit, 210) + numOfObjectsOfTypeWithinRadius(Constants.allInOneSanitary, 210); } } function calculateTrash() { if (age > 0) { trashnum210 = numOfTrashWithinRadius(210); } } function calculateEntertainment() { switch (age) { case 0 : entertainnum600 = numOfObjectsOfKindWithinRadius(Constants.ENTERTAINMENT, 600); break; case 1 : entertainnum450 = numOfObjectsOfKindWithinRadius(Constants.ENTERTAINMENT, 450); entertainnum130 = numOfObjectsOfKindWithinRadius(Constants.ENTERTAINMENT, 130); break; case 2 : entertainnum300 = numOfObjectsOfKindWithinRadius(Constants.ENTERTAINMENT, 300); entertainnum90 = numOfObjectsOfKindWithinRadius(Constants.ENTERTAINMENT, 90); } } function calculateDistances() { switch (age) { case 0 : distanceToQC = distanceToQuietCampers(); numberOfQC60 = numberOfQuietCampers(60); break; case 1 : break; case 2 : distanceToNC = distanceToNoisyCampers(); numberOfNC60 = numberOfNoisyCampers(60); } } function calculateRoads() { switch (age) { case 0 : break; case 1 : if (entertainnum450 > 0) { roadsNum450 = numOfRoadsOfInterest(120, 450); } break; case 2 : if (entertainnum300 <= 0) { break; } roadsNum300 = numOfRoadsOfInterest(60, 300); } } function calculateLanscape() { switch (age) { case 0 : camfirenum210 = numOfObjectsOfTypeWithinRadius(Constants.campFire, 210); break; case 1 : landscapenum120 = (((numOfObjectsOfTypeWithinRadius(Constants.bigPark, 120) + numOfObjectsOfTypeWithinRadius(Constants.mediumPark, 120)) + numOfObjectsOfTypeWithinRadius(Constants.smallPark, 120)) + numOfObjectsOfTypeWithinRadius(Constants.tree, 120)) + numOfObjectsOfTypeWithinRadius(Constants.hedge, 120); break; case 2 : lampnum90 = numOfObjectsOfTypeWithinRadius(Constants.electricalLamp, 90); } } function changeHappiness() { var _local4 = 0.1; var _local6 = Math.ceil((level.clock.toSeconds() - timeOfArrival) / level.daynightLasting); var _local9 = campingObject.getState(); var _local5 = hasComplained(); switch (age) { case 0 : var _local16 = 1; if (_local9 <= 30) { _local16 = 0; } if (!_local5) { setHappiness((_local4 * (1 - _local16)) * 2); } if (_local6 >= 2) { var _local7 = camfirenum210; var _local21 = ((_local7 > 0) ? 1 : 0); var _local18 = (level.isDay ? 0 : 1); if (!_local5) { setHappiness((_local4 * (0.5 - (_local18 * _local21))) * 2); } if ((_local7 == 0) && (!level.isDay)) { if (campfireFlag == 0) { campfireFlag = 1; } setComplain("The teenagers want some campfire within 6 squares distance. Build a fireplace. \n", 3); } else if (_local7 > 0) { servComplain(3); } var _local22 = happiness; if (!_local5) { setHappiness((_local4 * (60 - distanceToQC)) * (numberOfQC60 / 60)); } if ((_local22 > 66) && (happiness <= 66)) { setComplain("These teenage campers don\u2019t like the fact that they are surrounded with quiet and old campers. Their happiness is decreasing rapidly. They have threatened to leave our camp. One of the things you can try is to move them to an area with younger campers. \n", 4); } } if (_local6 >= 3) { var _local26 = entertainnum600; if (!_local5) { setHappiness((_local4 * (0.5 - _local26)) * 2); } if (_local26 == 0) { if (entertainmentFlag == 0) { entertainmentFlag = 1; } setComplain("This group wants some entertainment. Build some entertainment objects that would be of interest of this group. (e.g. disco, table tennis, football field, an outdoor pool, an arcade and a tennis field) \n", 5); } else { servComplain(5); } } break; case 1 : _local16 = 1; if (_local9 <= 60) { _local16 = 0; } if (!_local5) { setHappiness((_local4 * (1 - _local16)) * 2); } if ((level.clock.toSeconds() - timeOfArrival) > (level.daynightLasting / 2)) { if (((campingObject.getType() != Constants.basicBungalow) && (campingObject.getType() != Constants.bigBungalow)) && (campingObject.getType() != Constants.villaBungalow)) { var _local11 = toiletnum210; var _local20 = ((_local11 > 0) ? 1 : 0); if (!_local5) { setHappiness((_local4 * (0.5 - _local20)) * 2); } if (_local11 == 0) { if (toiletFlag == 0) { toiletFlag = 1; } setComplain("This group wants a toilet within 6 squares distance. Build one. \n", 6); } else { servComplain(6); } } var _local15 = trashnum210; var _local23 = ((_local15 > 0) ? 1 : 0); if (!_local5) { setHappiness((_local4 * (0.5 - _local23)) * 2); } if (_local15 > 5) { if (trashFlag == 0) { trashFlag = 1; } setComplain("The thrash around these campers has piled up. Put Trashcans within 6 squares of distance from the trash and click on it to clean it. You can also use the automatic clean button. \n", 7); } else { servComplain(7); } } if (_local6 >= 2) { var _local14 = landscapenum120; if (!_local5) { setHappiness((_local4 * (0.5 - _local14)) * 2); } if (_local14 == 0) { if (landscapeFlag == 0) { landscapeFlag = 1; } setComplain("This group of adult campers don\u2019t like the surroundings and they have threatened to leave our camp. Improve the landscape around them by placing some hedges, trees or parks within 3 squares distance. \n", 8); } else { servComplain(8); } } if (_local6 >= 3) { var _local26 = entertainnum450; if (!_local5) { setHappiness((_local4 * (0.5 - _local26)) * 2); } if (_local26 == 0) { if (entertainmentFlag == 0) { entertainmentFlag = 1; } setComplain("This group wants some entertainment. Build some entertainment objects that would be of interest of this group. (e.g. restaurant,a playground, a play arena, a supermarket, a pool and a bar) \n", 10); } else { servComplain(10); } } if (_local6 >= 4) { var _local26 = entertainnum450; var _local27 = entertainnum130; var _local8 = 0; if (_local26 > 0) { _local8 = roadsNum450; if (!_local5) { setHappiness((_local4 * (0.5 - _local8)) * 2); } } if ((_local8 == 0) && (_local27 == 0)) { if (roadsFlag == 0) { roadsFlag = 1; } setComplain("This group has interest in the entertainment objects that you built but it seems the road structure is not good. Roads within 4 squares for adults are the most helpful. Build suitable roads. \n", 11); } else { servComplain(11); } } if (_local6 >= 5) { var _local13 = showernum210; var _local25 = ((_local13 > 0) ? 1 : 0); if (!_local5) { setHappiness((_local4 * (0.5 - _local25)) * 2); } if (_local13 == 0) { if (showerFlag == 0) { showerFlag = 1; } setComplain("This group wants a shower within 6 squares distance. Build one. \n", 12); } else { servComplain(12); } } if (_local6 >= 6) { var _local12 = washingnum210; var _local17 = ((_local12 > 0) ? 1 : 0); if (!_local5) { setHappiness((_local4 * (0.5 - _local17)) * 2); } if (_local12 == 0) { if (wMachineFlag == 0) { wMachineFlag = 1; } setComplain("This group wants a washing machine unit within 6 squares distance. Build one. \n", 13); } else { servComplain(13); } } break; case 2 : _local16 = 1; if (_local9 <= 85) { _local16 = 0; } if (!_local5) { setHappiness((_local4 * (1 - _local16)) * 2); } if ((level.clock.toSeconds() - timeOfArrival) > (level.daynightLasting / 2)) { if (((campingObject.getType() != Constants.basicBungalow) && (campingObject.getType() != Constants.bigBungalow)) && (campingObject.getType() != Constants.villaBungalow)) { var _local11 = toiletnum210; var _local20 = ((_local11 > 0) ? 1 : 0); if (!_local5) { setHappiness((_local4 * (0.5 - _local20)) * 2); } if (_local11 == 0) { if (toiletFlag == 0) { toiletFlag = 1; } setComplain("This group wants a toilet within 6 squares distance. Build one. \n", 14); } else { servComplain(14); } } var _local15 = trashnum210; var _local23 = ((_local15 > 0) ? 1 : 0); if (!_local5) { setHappiness((_local4 * (0.5 - _local23)) * 2); } if (_local15 > 5) { if (trashFlag == 0) { trashFlag = 1; } setComplain("The thrash around these campers has piled up. Put Trashcans within 6 squares of distance from the trash and click on it to clean it. You can also use the automatic clean button. \n", 15); } else { servComplain(15); } } if (_local6 >= 2) { var _local10 = lampnum90; var _local19 = ((_local10 > 0) ? 1 : 0); var _local18 = (level.isDay ? 0 : 1); if (!_local5) { setHappiness((_local4 * (0.5 - (_local18 * _local19))) * 2); } if ((_local10 == 0) && (!level.isDay)) { if (lampFlag == 0) { lampFlag = 1; } setComplain("The older campers need electric lamps within 2 squares distance. Place electric lamps near older campers. \n", 16); } else if (_local10 > 0) { servComplain(16); } var _local22 = happiness; if (!_local5) { setHappiness((_local4 * (60 - distanceToNoisyCampers())) * (numberOfNoisyCampers(60) / 60)); } if ((_local22 > 66) && (happiness <= 66)) { setComplain("This group of elderly people don\u2019t like the fact that they are surrounded with the noisy teenagers and their happiness is decreasing rapidly. They have threatened to leave our camp. One of the things you can try is to move them to a more quiet area. \n", 17); } } if (_local6 >= 3) { var _local26 = entertainnum300; if (!_local5) { setHappiness((_local4 * (0.5 - _local26)) * 2); } if (_local26 == 0) { if (entertainmentFlag == 0) { entertainmentFlag = 1; } setComplain("This group wants some entertainment. Build some entertainment objects that would be of interest of this group. (e.g. A bingo hall, a restaurant, an indoor pool, a supermarket, table tennis and a tennis field) \n", 18); } else { servComplain(18); } } if (_local6 >= 4) { var _local26 = entertainnum300; var _local24 = entertainnum90; var _local8 = 0; if (_local26 > 0) { _local8 = roadsNum300; if (!_local5) { setHappiness((_local4 * (0.5 - _local8)) * 2); } } if ((_local8 == 0) && (_local24 == 0)) { if (roadsFlag == 0) { roadsFlag = 1; } setComplain("This group has interest in the entertainment objects that you built but the road structure is not good. Roads within 2 squares are the most helpful. Build suitable roads. \n", 19); } else { servComplain(19); } } if (_local6 >= 5) { var _local13 = showernum210; var _local25 = ((_local13 > 0) ? 1 : 0); if (!_local5) { setHappiness((_local4 * (0.5 - _local25)) * 2); } if (_local13 == 0) { if (showerFlag == 0) { showerFlag = 1; } setComplain("This group wants a shower within 6 squares distance. Build one. \n", 20); } else { servComplain(20); } } if (_local6 < 6) { break; } var _local12 = washingnum210; var _local17 = ((_local12 > 0) ? 1 : 0); if (!_local5) { setHappiness((_local4 * (0.5 - _local17)) * 2); } if (_local12 == 0) { if (wMachineFlag == 0) { wMachineFlag = 1; } setComplain("This group wants a washing machine unit within 6 squares distance. Build one. \n", 21); } else { servComplain(21); } } if (hasComplained()) { setHappiness(_local4); } if (happiness <= 50) { moneyBack = int((int(timeOfStaying / level.daynightLasting) * campingObject.getRent()) * (1 + Math.random())); level.changeBudget(-moneyBack); if (level.relizedTurnover[campingObject.linkID] != undefined) { level.relizedTurnover[campingObject.linkID] = level.relizedTurnover[campingObject.linkID] - moneyBack; } else { level.relizedTurnover[campingObject.linkID] = -moneyBack; } additionalText = ("(This group has left the camp. We had to give them " + moneyBack) + "$ back.)"; var _local3 = 0; while (_local3 < level.complains.length) { if (complains == level.complains[_local3]) { level.complains[_local3].reasons = level.complains[_local3].reasons + additionalText; break; } _local3++; } _global.game.sndCtrl.stopSound("angry_campers_leaving"); _global.game.sndCtrl.playSound("angry_campers_leaving", -1, this); departure(); } if ((happiness <= 65) && (!complained)) { } } function setHappiness(value) { happiness = happiness - value; happiness = ((happiness > 100) ? 100 : (happiness)); happiness = ((happiness < 0) ? 0 : (happiness)); } function getHappiness() { (servComplain);// not popped return(happiness); } function hasComplained() { for (var _local2 in complainReason) { if (complainReason[_local2].exists) { return(true); } } return(false); } function setComplain(txt, reason) { if (timeOfStaying > 10) { if (!complainReason[reason].exists) { complainReason[reason].exists = true; complainReason[reason].txt = txt; if (stateFlag == 1) { if (level.stateFlag == 0) { level.stateFlag = 1; } stateFlag = 2; complainReason[reason].whereToFind = " Go in the tools menu and use the repair tool to repair objects individually. If you want to repair every object in the camp, click on automatic repair. "; } if (toiletFlag == 1) { if (level.toiletFlag == 0) { level.toiletFlag = 1; } toiletFlag = 2; complainReason[reason].whereToFind = " Go in the construction menu and click on the sanitary tab to locate the toilet. "; } if (wMachineFlag == 1) { if (level.wMachineFlag == 0) { level.wMachineFlag = 1; } wMachineFlag = 2; complainReason[reason].whereToFind = " Go in the construction menu and click on the sanitary tab to locate the washing machine unit. "; } if (showerFlag == 1) { if (level.showerFlag == 0) { level.showerFlag = 1; } showerFlag = 2; complainReason[reason].whereToFind = " Go in the construction menu and click on the sanitary tab to locate the shower."; } if (entertainmentFlag == 1) { if (level.entertainmentFlag == 0) { level.entertainmentFlag = 1; } entertainmentFlag = 2; complainReason[reason].whereToFind = " Go in the construction menu and click on the stores/entertainment tab to get the list of available entertainment objects. "; } if (roadsFlag == 1) { if (level.roadsFlag == 0) { level.roadsFlag = 1; } roadsFlag = 2; complainReason[reason].whereToFind = " Go in the construction menu and click on the roads tab to choose from different types of roads. Select the road and click and drag on the map to build it. "; } if (parkingFlag == 1) { if (level.parkingFlag == 0) { level.parkingFlag = 1; } parkingFlag = 2; complainReason[reason].whereToFind = " Go in the construction menu and click on the roads tab to choose from different types of parking spots. "; } if (campfireFlag == 1) { if (level.campfireFlag == 0) { level.campfireFlag = 1; } campfireFlag = 2; complainReason[reason].whereToFind = " Go in the landscaping menu to locate the fireplace. "; } if (lampFlag == 1) { if (level.lampFlag == 0) { level.lampFlag = 1; } lampFlag = 2; complainReason[reason].whereToFind = " Go in the landscaping menu to locate the El. Lamp. "; } if (landscapeFlag == 1) { if (level.landscapeFlag == 0) { level.landscapeFlag = 1; } landscapeFlag = 2; complainReason[reason].whereToFind = " Go in the landscaping menu to locate the available landscape objects. "; } if (trashFlag == 1) { if (level.trashFlag == 0) { level.trashFlag = 1; } trashFlag = 2; complainReason[reason].whereToFind = " Go in the construction menu and click on the sanitary tab to locate the trashcan. If you want to spend some money you can also use the clean entire camp option in the tools menu. "; } _global.game.interface_.getLevelInterface().complaints(); attachExclamation(); } } } function getComplainText() { var _local3 = ""; var _local5 = ""; var _local4 = 1; var _local2 = 0; while (_local2 < complainReason.length) { if (complainReason[_local2].exists) { if (complainReason[_local2].txt != "") { _local3 = _local3 + ((("COMPLAINT #" + _local4) + " : ") + complainReason[_local2].txt); _local3 = _local3 + newline; if (complainReason[_local2].whereToFind != "") { _local3 = _local3 + ((("HINT #" + _local4) + " : ") + complainReason[_local2].whereToFind); _local3 = _local3 + newline; } _local4++; } } _local2++; } if (_local3 != "") { } if (_local5 != "") { _local5 = "HINT : " + _local5; } complainText = _local3; return(_local3); } function servComplain(reason) { if (complainReason[reason].exists) { complainReason[reason].exists = false; removeExclamation(); complainReason[reason].txt = ""; complainReason[reason].whereToFind = ""; var _local4 = false; var _local5 = level.translateCameraToStage(campingObject.x, campingObject.y); if (reason == 8) { _local4 = true; attachJumpPopUp("nice"); utils.Delegate.callDelayed(this, removeJumpPopUp, 1000); } else if ((reason == 3) || (reason == 16)) { _local4 = true; attachJumpPopUp("nice"); utils.Delegate.callDelayed(this, removeJumpPopUp, 1000); } else if ((reason == 11) || (reason == 19)) { _local4 = true; attachJumpPopUp("nice"); utils.Delegate.callDelayed(this, removeJumpPopUp, 1000); } else if ((((reason == 1) || (reason == 5)) || (reason == 10)) || (reason == 18)) { _local4 = true; attachJumpPopUp("welldone"); utils.Delegate.callDelayed(this, removeJumpPopUp, 1000); } else if (((((((((reason == 2) || (reason == 6)) || (reason == 7)) || (reason == 12)) || (reason == 13)) || (reason == 14)) || (reason == 15)) || (reason == 20)) || (reason == 21)) { _local4 = true; attachJumpPopUp("godjob"); utils.Delegate.callDelayed(this, removeJumpPopUp, 1000); } if (_local4) { _global.game.sndCtrl.stopSound("goodjob"); _global.game.sndCtrl.playSound("goodjob", -1, this); if (_global.game.interface_.getLevelInterface().complainClip.shown) { _global.game.interface_.getLevelInterface().complainClip.gotoAndPlay("hide"); } } } } function attachExclamation() { if (!hasExclamation) { exclamation = new mcs.Exclamation("exclamation", campingObject.x, campingObject.y, 0, campingObject.depth); exclamation.attachClip(); level.clipsAttached.push(exclamation); hasExclamation = true; } } function removeExclamation() { exclamation.removeClip(); level.removeFromStageClipsArray(exclamation); exclamation = undefined; hasExclamation = false; } function attachJumpPopUp(linkage) { var _local2 = 44935; while (level.getInstanceAtDepth(_local2)) { _local2++; } jumpPopUp = new mcs.JumpPopUp(linkage, campingObject.x, campingObject.y, 0, _local2); jumpPopUp.attachClip(); level.clipsAttached.push(jumpPopUp); } function removeJumpPopUp() { jumpPopUp.removeClip(); level.removeFromStageClipsArray(jumpPopUp); } function getEntireState() { var _local2 = new Object(); _local2.happiness = happiness; _local2.noisiness = noisiness; _local2.complained = complained; _local2.moneyBack = moneyBack; _local2.additionalText = additionalText; _local2.desiredObjectType = desiredObjectType; _local2.toiletnum210 = toiletnum210; _local2.showernum210 = showernum210; _local2.washingnum210 = washingnum210; _local2.trashnum210 = trashnum210; _local2.entertainnum450 = entertainnum450; _local2.entertainnum130 = entertainnum130; _local2.entertainnum600 = entertainnum600; _local2.entertainnum300 = entertainnum300; _local2.entertainnum90 = entertainnum90; _local2.roadsNum450 = roadsNum450; _local2.roadsNum300 = roadsNum300; _local2.lampnum90 = lampnum90; _local2.landscapenum120 = landscapenum120; _local2.camfirenum210 = camfirenum210; _local2.distanceToQC = distanceToQC; _local2.numberOfQC60 = numberOfQC60; _local2.distanceToNC = distanceToNC; _local2.numberOfNC60 = numberOfNC60; _local2.stateFlag = stateFlag; _local2.toiletFlag = toiletFlag; _local2.wMachineFlag = wMachineFlag; _local2.showerFlag = showerFlag; _local2.entertainmentFlag = entertainmentFlag; _local2.roadsFlag = roadsFlag; _local2.parkingFlag = parkingFlag; _local2.campfireFlag = campfireFlag; _local2.lampFlag = lampFlag; _local2.landscapeFlag = landscapeFlag; _local2.trashFlag = trashFlag; _local2.hasExclamation = hasExclamation; _local2.typesDesiredObjects = new Array(); var _local4 = 0; while (_local4 < typesDesiredObjects.length) { _local2.typesDesiredObjects[_local4] = typesDesiredObjects[_local4]; _local4++; } _local2.type = type; _local4 = 0; while (_local4 < level.buildings.length) { if (level.buildings[_local4] == campingObject) { _local2.campingObject = _local4; } _local4++; } _local2.campers = new Array(); _local4 = 0; while (_local4 < level.characters.length) { var _local3 = 0; while (_local3 < campers.length) { if (level.characters[_local4] == campers[_local3]) { _local2.campers.push(_local4); } _local3++; } _local4++; } _local2.timeOfArrival = timeOfArrival; _local2.timeOfStaying = timeOfStaying; _local2.expenses = expenses; _local2.age = age; _local2.complainText = complainText; _local4 = 0; while (_local4 < level.cars.length) { if (level.cars[_local4] == car) { _local2.car = _local4; } _local4++; } _local2.complainReason = new Array(); _local4 = 0; while (_local4 < complainReason.length) { _local2.complainReason[_local4] = complainReason[_local4]; _local4++; } if (exclamation.clip instanceof MovieClip) { _local2.exclamation = true; } return(_local2); } function restoreEntireState(es) { happiness = es.happiness; noisiness = es.noisiness; complained = es.complained; moneyBack = es.moneyBack; additionalText = es.additionalText; desiredObjectType = es.desiredObjectType; toiletnum210 = es.toiletnum210; showernum210 = es.showernum210; washingnum210 = es.washingnum210; trashnum210 = es.trashnum210; entertainnum450 = es.entertainnum450; entertainnum130 = es.entertainnum130; entertainnum600 = es.entertainnum600; entertainnum300 = es.entertainnum300; entertainnum90 = es.entertainnum90; roadsNum450 = es.roadsNum450; roadsNum300 = es.roadsNum300; lampnum90 = es.lampnum90; landscapenum120 = es.landscapenum120; camfirenum210 = es.camfirenum210; distanceToQC = es.distanceToQC; numberOfQC60 = es.numberOfQC60; distanceToNC = es.distanceToNC; numberOfNC60 = es.numberOfNC60; stateFlag = es.stateFlag; toiletFlag = es.toiletFlag; wMachineFlag = es.wMachineFlag; showerFlag = es.showerFlag; entertainmentFlag = es.entertainmentFlag; roadsFlag = es.roadsFlag; parkingFlag = es.parkingFlag; campfireFlag = es.campfireFlag; lampFlag = es.lampFlag; landscapeFlag = es.landscapeFlag; trashFlag = es.trashFlag; typesDesiredObjects = new Array(); var _local4 = 0; while (_local4 < es.typesDesiredObjects.length) { typesDesiredObjects[_local4] = es.typesDesiredObjects[_local4]; _local4++; } type = es.type; campingObject = level.buildings[es.campingObject]; campers = new Array(); var _local3 = 0; while (_local3 < es.campers.length) { _local4 = 0; while (_local4 < level.characters.length) { if (_local4 == es.campers[_local3]) { level.characters[_local4].camperGroup = this; campers[_local3] = level.characters[_local4]; break; } _local4++; } _local3++; } complainReason = new Array(); _local4 = 0; while (_local4 < es.complainReason.length) { complainReason[_local4] = es.complainReason[_local4]; _local4++; } timeOfArrival = es.timeOfArrival; timeOfStaying = es.timeOfStaying; expenses = es.expenses; car = level.cars[es.car]; campingObject.camperGroup = this; age = es.age; complainText = es.complainText; complains = new mcs.Complains(); complains.restoreEntireState(es.complains); hasExclamation = es.hasExclamation; if (hasExclamation) { exclamation = new mcs.Exclamation("exclamation", campingObject.x, campingObject.y, 0, campingObject.depth); exclamation.attachClip(); level.clipsAttached.push(exclamation); } } }
Symbol 2868 MovieClip [__Packages.mcs.Car] Frame 0
class mcs.Car extends mcs.MovieClipProps { var level, depth, campers, groupType, desiredObjectType, linkID, people, man, woman, boy, girl, state, timeOfStaying, currentFrame, parkSpot, bmpWidth, bmpHieght, x, y, clip, carPopUp, rot, setTint; function Car (linkID, x, y, rot, depth, campers_) { super(linkID, x, y, rot); level = _global.game.LevelClip; this.depth = depth; campers = campers_[0].slice(); groupType = campers_[1]; if (groupType != undefined) { findDesiredObject(); } if (level.firstCampers) { desiredObjectType = Constants.hugeTent; } if (desiredObjectType == Constants.motorHomeSpot) { this.linkID = "MotorHomeVehicle"; } else if (desiredObjectType == Constants.bigMotorHomeSpot) { this.linkID = "bigMotorHomeVehicle"; } else { var _local6 = int(Math.random() * 5) + 1; this.linkID = "car" + _local6; } people = campers.length; man = 0; woman = 0; boy = 0; girl = 0; var _local4 = 0; while (_local4 < campers.length) { if (campers[_local4].age == 0) { if ((campers[_local4].linkID == "boy") || (campers[_local4].linkID == "man")) { boy++; } else { girl++; } } else if ((campers[_local4].linkID == "midAgeMan") || (campers[_local4].linkID == "oldMan")) { man++; } else { woman++; } _local4++; } state = 0; var _local5 = Math.ceil(level.clock.toSeconds() / level.daynightLasting); _local5 = ((_local5 < 17) ? (_local5) : 16); timeOfStaying = (Math.ceil(Math.random() * Math.floor(_local5 / 2)) + 1) * level.daynightLasting; if (level.firstTwo < 2) { timeOfStaying = 1 * level.daynightLasting; } } function attachClip() { super.attachClip(level); addEvents(); } function removeClip() { super.removeClip(); currentFrame = 1; } function parkCar(_parkSpot) { if (_parkSpot != undefined) { removeClip(); parkSpot = _parkSpot; if (parkSpot != level.grid[0][21]) { var _local2 = flash.display.BitmapData.loadBitmap(linkID + "Img"); bmpWidth = _local2.width; bmpHieght = _local2.height; var _local5 = new flash.geom.Rectangle(0, 0, _local2.width, _local2.height); var _local4 = _local2.clone(); var _local3 = {x:parkSpot.x - 15, y:parkSpot.y - 15}; level.mapFog.copyPixels(_local2, _local5, new flash.geom.Point(_local3.x, _local3.y), _local4, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(_local2, _local5, new flash.geom.Point(_local3.x, _local3.y), _local4, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(_local2, _local5, new flash.geom.Point(_local3.x, _local3.y), _local4, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); level.removeFromStageClipsArray(this); } if (parkSpot instanceof mcs.Cell) { parkSpot.setState(parkSpot.RESERVED); state = 2; } else { parkSpot.isReserved = true; state = 1; } x = parkSpot.x; y = parkSpot.y; } } function removeCar() { if (parkSpot != undefined) { if (parkSpot != level.grid[0][21]) { var _local3 = {x:parkSpot.x - 15, y:parkSpot.y - 15}; var _local6 = new flash.geom.Rectangle(_local3.x, _local3.y, bmpWidth, bmpHieght); level.mapFog.copyPixels(level.mapWithoutRoads, _local6, new flash.geom.Point(_local3.x, _local3.y), undefined, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(level.mapWithoutRoadsLake, _local6, new flash.geom.Point(_local3.x, _local3.y), undefined, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(level.mapWithoutRoadsRiver, _local6, new flash.geom.Point(_local3.x, _local3.y), undefined, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); } if (state == 2) { parkSpot.setState(parkSpot.BUYED); } else { parkSpot.isReserved = false; } if (state == 1) { var _local5 = 0; while (_local5 < level.camperGroups.length) { if (level.camperGroups[_local5].car.state == 2) { var _local3 = {x:level.camperGroups[_local5].car.parkSpot.x - 15, y:level.camperGroups[_local5].car.parkSpot.y - 15}; var _local6 = new flash.geom.Rectangle(_local3.x, _local3.y, level.camperGroups[_local5].car.bmpWidth, level.camperGroups[_local5].car.bmpHieght); level.mapFog.copyPixels(level.mapWithoutRoads, _local6, new flash.geom.Point(_local3.x, _local3.y), undefined, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(level.mapWithoutRoadsLake, _local6, new flash.geom.Point(_local3.x, _local3.y), undefined, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(level.mapWithoutRoadsRiver, _local6, new flash.geom.Point(_local3.x, _local3.y), undefined, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); level.camperGroups[_local5].car.parkSpot.setState(level.camperGroups[_local5].car.parkSpot.BUYED); level.camperGroups[_local5].car.parkCar(parkSpot); var _local2 = 0; while (_local2 < level.camperGroups[_local5].car.campers.length) { var _local4 = level.camperGroups[_local5].car.campers[_local2]; _local4.setHappiness(-20); _local2++; } level.camperGroups[_local5].setHappiness(-20); level.camperGroups[_local5].servComplain(1); break; } _local5++; } } } level.removeFromStageClipsArray(this); var _local5 = 0; while (_local5 < level.cars.length) { if (level.cars[_local5] == this) { level.cars.splice(_local5, 1); break; } _local5++; } removeClip(); state = 0; } function findDesiredObject() { var _local4 = Constants.getDesiredObjectTypes(groupType).slice(); var _local5 = new conf.ButtonConfig(); var _local2 = _local4[int(Math.random() * _local4.length)]; while ((_local2 < 11) || (_local2 > 23)) { _local2 = _local4[int(Math.random() * _local4.length)]; } var _local3 = 0; while (_local3 < level.unlockedObjects.length) { if (level.unlockedObjects[_local3] == _local2) { desiredObjectType = _local2; return(undefined); } _local3++; } findDesiredObject(); } function addEvents() { clip.holderObj = this; clip.onRollOver = function () { if (!_global.helpHint) { if (this.holderObj.state == 0) { this.holderObj.level.carArrow.removeClip(); this.holderObj.carPopUp = this.holderObj.level.attachMovie("carPopUp", "carPopUp", this.holderObj.level.depthCtrl.objectPopUpDepth); var _local4 = {x:0, y:0}; this.localToGlobal(_local4); this.holderObj.carPopUp._x = _local4.x; this.holderObj.carPopUp._y = _local4.y; this.holderObj.carPopUp._alpha = 60; this.holderObj.carPopUp.woman.text = this.holderObj.woman; this.holderObj.carPopUp.man.text = this.holderObj.man; this.holderObj.carPopUp.boy.text = this.holderObj.boy; this.holderObj.carPopUp.girl.text = this.holderObj.girl; var _local3 = int(this.holderObj.timeOfStaying / this.holderObj.level.daynightLasting); var _local5 = ((_local3 > 1) ? (_local3.toString() + " days") : (_local3.toString() + " day")); this.holderObj.carPopUp.comment.comment.text = (((Constants.getGroupName(this.holderObj.groupType) + ", ") + Constants.getObjectName(this.holderObj.desiredObjectType)) + ", ") + _local5; if (_global.game.LevelClip.firstCampers) { _global.game.LevelClip.helpTips[13].showPopUp(); } } } }; clip.onRollOut = function () { if (this.holderObj.carPopUp) { this.holderObj.carPopUp.removeMovieClip(); this.holderObj.carPopUp = undefined; } }; clip.onPress = function () { if (!_global.helpHint) { if ((!this.holderObj.level.pause) && (this.holderObj.state == 0)) { _global.game.LevelClip.cancelRoadConstaruction(); this.holderObj.level.mouse.clip = this.holderObj.level.attachMovie("charIcon", "charIcon", this.holderObj.level.depthCtrl.tempBuildnigDepth, {_x:this.holderObj.level._xmouse, _y:this.holderObj.level._ymouse, _xscale:200, _yscale:200}); startDrag (this.holderObj.level.mouse.clip, true); _global.game.LevelClip.mouse.car = true; } } }; clip.onDragOut = function () { if (this.holderObj.carPopUp) { this.holderObj.carPopUp.removeMovieClip(); this.holderObj.carPopUp = undefined; } }; clip.onDragOver = function () { if (this.holderObj.state == 0) { this.holderObj.carPopUp = this.holderObj.level.attachMovie("carPopUp", "carPopUp", this.holderObj.level.depthCtrl.objectPopUpDepth); var _local3 = {x:0, y:0}; this.localToGlobal(_local3); this.holderObj.carPopUp._x = _local3.x; this.holderObj.carPopUp._y = _local3.y; this.holderObj.carPopUp._alpha = 60; this.holderObj.carPopUp.woman.text = this.holderObj.woman; this.holderObj.carPopUp.man.text = this.holderObj.man; this.holderObj.carPopUp.boy.text = this.holderObj.boy; this.holderObj.carPopUp.girl.text = this.holderObj.girl; var _local2 = int(this.holderObj.timeOfStaying / this.holderObj.level.daynightLasting); var _local4 = ((_local2 > 1) ? (_local2.toString() + " days") : (_local2.toString() + " day")); this.holderObj.carPopUp.comment.comment.text = (((Constants.getGroupName(this.holderObj.groupType) + ", ") + Constants.getObjectName(this.holderObj.desiredObjectType)) + ", ") + _local4; } }; clip.onRelease = function () { this.holderObj.level.mouse.clip.removeMovieClip(); }; clip.onReleaseOutside = function () { this.holderObj.level.mouse.clip.removeMovieClip(); }; } function isAccomodated(callTime, delay) { if ((level.clock.toSeconds() - callTime) >= delay) { if (state == 0) { if (carPopUp) { carPopUp.removeMovieClip(); carPopUp = undefined; } _global.game.sndCtrl.stopSound("carLeaves"); _global.game.sndCtrl.playSound("carLeaves", -1, this); removeCar(); if (_global.game.LevelClip.currentPopUp == 11) { _global.game.LevelClip.helpTips[12].showPopUp(); } if (_global.game.LevelClip.currentPopUp == 13) { _global.game.LevelClip.helpTips[14].showPopUp(); } level.hasAGroup = false; level.mouse.car = false; level.mouse.clip.removeMovieClip(); } } else { var _local3 = level.clock.toSeconds(); var _local4 = delay - (_local3 - callTime); utils.Delegate.callDelayed(this, isAccomodated, _local4 * 1000, _local3, _local4); } } function getEntireState() { var _local3 = new Object(); _local3.linkID = linkID; _local3.x = x; _local3.y = y; _local3.rot = rot; _local3.depth = depth; _local3.state = state; _local3.groupType = groupType; _local3.timeOfStaying = timeOfStaying; _local3.desiredObjectType = desiredObjectType; _local3.man = man; _local3.woman = woman; _local3.boy = boy; _local3.girl = girl; _local3.bmpWidth = bmpWidth; _local3.bmpHieght = bmpHieght; _local3.campers = new Array(); var _local4 = 0; while (_local4 < campers.length) { _local3.campers[_local4] = campers[_local4].getEntireState(); _local4++; } _local3.people = people; if (state == 2) { var _local2 = 0; var _local5 = false; while (_local2 < level.grid.length) { _local4 = 0; while (_local4 < level.grid[_local2].length) { if (level.grid[_local2][_local4] == parkSpot) { _local3.parkSpot = [_local2, _local4]; _local5 = true; break; } _local4++; } if (_local5) { break; } _local2++; } } else { _local4 = 0; while (_local4 < level.parkingTiles.length) { if (level.parkingTiles[_local4] == parkSpot) { _local3.parkSpot = _local4; break; } _local4++; } } return(_local3); } function restoreEntireState(es) { linkID = es.linkID; x = es.x; y = es.y; rot = es.rot; depth = es.depth; state = es.state; people = es.people; groupType = es.groupType; timeOfStaying = es.timeOfStaying; desiredObjectType = es.desiredObjectType; man = es.man; woman = es.woman; boy = es.boy; girl = es.girl; bmpWidth = es.bmpWidth; bmpHieght = es.bmpHieght; campers = new Array(); var _local2 = 0; while (_local2 < es.campers.length) { var _local5 = es.campers[_local2]; var _local4 = new mcs.Character(); _local4.restoreEntireState(_local5); campers[_local2] = _local4; _local2++; } if (state == 0) { parkSpot = level.grid[0][21]; } else if (state == 2) { parkSpot = level.grid[es.parkSpot[0]][es.parkSpot[1]]; } else { parkSpot = level.parkingTiles[es.parkSpot]; } if (parkSpot != level.grid[0][21]) { parkCar(parkSpot); } if (state == 0) { attachClip(); setTint(level.tint); level.clipsAttached.push(this); utils.Delegate.callDelayed(this, isAccomodated, 30000, level.clock.toSeconds(), 30); } } }
Symbol 2869 MovieClip [__Packages.mcs.Cell] Frame 0
class mcs.Cell extends mcs.MovieClipProps { var depth, selected_, marked, weight, price, flood, terrein, id, state_, linkID, x, y, rot, tileType, filter; function Cell (linkID, x, y, terrein_) { super(linkID, x, y, 0, 100, 100); depth = depth; selected_ = false; marked = false; weight = 3; price = 50; flood = 0; terrein = terrein_; id = 0; switch (terrein) { case 0 : state_ = NEEDTOBUY; break; case 1 : state_ = UNAVAILABLE; weight = 6; break; case 2 : state_ = NEEDTOBUY; flood = 1; break; case 3 : state_ = NEEDTOBUY; flood = 2; break; case 4 : state_ = NEEDTOBUY; } } function setState(s) { if (state_ != UNAVAILABLE) { state_ = s; if (s == ROAD) { weight = 1; } if (s == RESERVED) { weight = 6; } if (s == BUYED) { weight = 3; id = 0; } } } function getState() { return(state_); } function setID(id_) { id = id_; } function getID() { return(id); } function isSelected() { return(selected_); } function isMarked() { return(marked); } function select() { selected_ = true; } function deselect() { selected_ = false; } function mark() { marked = true; } function unmark() { marked = false; } function getEntireState() { var _local2 = new Object(); _local2.linkID = linkID; _local2.x = x; _local2.y = y; _local2.rot = rot; _local2.depth = depth; _local2.selected_ = selected_; _local2.state_ = state_; _local2.id = id; _local2.marked = marked; _local2.weight = weight; _local2.tileType = tileType; _local2.filter = filter; _local2.price = price; _local2.flood = flood; _local2.terrein = terrein; return(_local2); } function restoreEntireState(es) { linkID = es.linkID; x = es.x; y = es.y; rot = es.rot; depth = es.depth; selected_ = es.selected_; state_ = es.state_; id = es.id; marked = es.marked; weight = es.weight; tileType = es.tileType; filter = es.filter; price = es.price; flood = es.flood; terrein = es.terrein; } var BUYED = 0; var NEEDTOBUY = 1; var ROAD = 2; var RESERVED = 3; var UNAVAILABLE = 4; }
Symbol 2870 MovieClip [__Packages.conf.ButtonConfig] Frame 0
class conf.ButtonConfig { var btnObj, opositionCampsChances; function ButtonConfig () { btnObj = new Array(); opositionCampsChances = new Array(); init(); } function init() { btnObj[Constants.standardReception] = {linkID:"smallReception", numOfSquares:6, cost:0, spots:0, luxury:0, type:Constants.standardReception, rent:0, timeToBuild:2000, kind:Constants.RECEPTION, chance:30, storm:0, fire:0, flood:0, repairExpence:10}; btnObj[Constants.normalReception] = {linkID:"mediumReception", numOfSquares:6, cost:200, spots:0, luxury:20, type:Constants.normalReception, rent:0, timeToBuild:3000, kind:Constants.RECEPTION, chance:15, teen:0.2, adult:0.2, old:0.2, storm:0, fire:0, flood:0, repairExpence:10}; btnObj[Constants.bigReception] = {linkID:"largeReception", numOfSquares:6, cost:550, spots:0, luxury:55, type:Constants.bigReception, rent:0, timeToBuild:10000, kind:Constants.RECEPTION, chance:22, storm:0, fire:0, flood:0, repairExpence:10}; btnObj[Constants.hedge] = {linkID:"hedge", numOfSquares:1, cost:20, spots:250, luxury:0.2, type:Constants.hedge, rent:0, timeToBuild:1000, kind:Constants.PLEASURE, chance:60, teen:1.5, adult:1, old:0.4, storm:30, fire:10, flood:50, repairExpence:10}; btnObj[Constants.tree] = {linkID:"tree", numOfSquares:1, cost:25, spots:0, luxury:0.25, type:Constants.tree, rent:0, timeToBuild:1000, kind:Constants.PLEASURE, chance:0, storm:30, fire:2, flood:50, repairExpence:0}; btnObj[Constants.smallPark] = {linkID:"smallPark", numOfSquares:1, cost:50, spots:0, luxury:0.5, type:Constants.smallPark, rent:0, timeToBuild:1000, kind:Constants.PLEASURE, chance:0, storm:50, fire:1, flood:50, repairExpence:10}; btnObj[Constants.mediumPark] = {linkID:"mediumPark", numOfSquares:2, cost:90, spots:0, luxury:0.9, type:Constants.mediumPark, rent:0, timeToBuild:2000, kind:Constants.PLEASURE, chance:0, storm:40, fire:1, flood:50, repairExpence:10}; btnObj[Constants.bigPark] = {linkID:"bigPark", numOfSquares:9, cost:175, spots:0, luxury:1.75, type:Constants.bigPark, rent:0, timeToBuild:4000, kind:Constants.PLEASURE, chance:0, storm:25, fire:1, flood:50, repairExpence:10}; btnObj[Constants.campFire] = {linkID:"campFire", numOfSquares:1, cost:70, spots:0, luxury:0.7, type:Constants.campFire, rent:0, timeToBuild:4000, kind:Constants.PLEASURE, chance:0, storm:15, fire:2, flood:60, repairExpence:10}; btnObj[Constants.electricalLamp] = {linkID:"electricalLamp", numOfSquares:1, cost:20, spots:0, luxury:0.2, type:Constants.electricalLamp, rent:0, timeToBuild:1000, kind:Constants.PLEASURE, chance:0, storm:40, fire:4, flood:80, repairExpence:10}; btnObj[Constants.basicTent] = {linkID:"basicTent", numOfSquares:1, cost:50, spots:2, luxury:0.2, type:Constants.basicTent, rent:5, timeToBuild:1000, kind:Constants.RESERVATION_SPOT, chance:10, storm:60, fire:1, flood:100, repairExpence:10}; btnObj[Constants.largeTent] = {linkID:"largeTent", numOfSquares:2, cost:70, spots:3, luxury:0.3, type:Constants.largeTent, rent:7, timeToBuild:2000, kind:Constants.RESERVATION_SPOT, chance:0, storm:45, fire:2, flood:90, repairExpence:10}; btnObj[Constants.familyTent] = {linkID:"familyTent", numOfSquares:2, cost:80, spots:5, luxury:0.5, type:Constants.familyTent, rent:8, timeToBuild:2000, kind:Constants.RESERVATION_SPOT, chance:0, storm:30, fire:2, flood:80, repairExpence:10}; btnObj[Constants.hugeTent] = {linkID:"hugeTent", numOfSquares:4, cost:120, spots:8, luxury:0.8, type:Constants.hugeTent, rent:12, timeToBuild:4000, kind:Constants.RESERVATION_SPOT, chance:5, teen:0.2, adult:0.4, old:1, storm:30, fire:4, flood:80, repairExpence:10}; btnObj[Constants.normalCaravanSpot] = {linkID:"normalCaravan", numOfSquares:4, cost:180, spots:3, luxury:0.7, type:Constants.normalCaravanSpot, rent:18, timeToBuild:3000, kind:Constants.RESERVATION_SPOT, chance:20, storm:10, fire:0.5, flood:10, repairExpence:10}; btnObj[Constants.bigCaravanSpot] = {linkID:"bigCaravan", numOfSquares:4, cost:220, spots:6, luxury:0.9, type:Constants.bigCaravanSpot, rent:22, timeToBuild:4000, kind:Constants.RESERVATION_SPOT, chance:50, teen:0, adult:0.2, old:1, storm:10, fire:0.5, flood:10, repairExpence:10}; btnObj[Constants.motorHomeSpot] = {linkID:"motorhome", numOfSquares:4, cost:240, spots:4, luxury:0.8, type:Constants.motorHomeSpot, rent:24, timeToBuild:4000, kind:Constants.RESERVATION_SPOT, chance:60, storm:10, fire:0.5, flood:10, repairExpence:10}; btnObj[Constants.bigMotorHomeSpot] = {linkID:"bigMotorhome", numOfSquares:6, cost:260, spots:6, luxury:1, type:Constants.bigMotorHomeSpot, rent:26, timeToBuild:5000, kind:Constants.RESERVATION_SPOT, chance:60, storm:10, fire:0.5, flood:10, repairExpence:10}; btnObj[Constants.basicBungalow] = {linkID:"basicBungalow", numOfSquares:6, cost:220, spots:4, luxury:3.4, type:Constants.basicBungalow, rent:22, timeToBuild:2000, kind:Constants.UNMOVABLE_OBJECT, chance:60, storm:3, fire:1, flood:5, repairExpence:10}; btnObj[Constants.bigBungalow] = {linkID:"bigBungalow", numOfSquares:9, cost:470, spots:6, luxury:4.2, type:Constants.bigBungalow, rent:47, timeToBuild:4000, kind:Constants.UNMOVABLE_OBJECT, chance:10, storm:3, fire:1, flood:5, repairExpence:10}; btnObj[Constants.villaBungalow] = {linkID:"villaBungalow", numOfSquares:12, cost:630, spots:8, luxury:4.8, type:Constants.villaBungalow, rent:63, timeToBuild:6000, kind:Constants.UNMOVABLE_OBJECT, chance:25, storm:3, fire:1, flood:5, repairExpence:10}; btnObj[Constants.normalUnmovableCaravan] = {linkID:"normalUnmovableCaravan", numOfSquares:4, cost:190, spots:3, luxury:3.1, type:Constants.normalUnmovableCaravan, rent:19, timeToBuild:3000, kind:Constants.UNMOVABLE_OBJECT, chance:60, storm:6, fire:1, flood:15, repairExpence:10}; btnObj[Constants.bigUnmovableCaravan] = {linkID:"BigUnmovableCaravan", numOfSquares:4, cost:230, spots:6, luxury:3.6, type:Constants.bigUnmovableCaravan, rent:23, timeToBuild:4000, kind:Constants.UNMOVABLE_OBJECT, chance:25, storm:6, fire:1, flood:15, repairExpence:10}; btnObj[Constants.trashcan] = {linkID:"trashcan", numOfSquares:1, cost:10, spots:0, luxury:0, type:Constants.trashcan, rent:0, timeToBuild:1000, kind:Constants.SANITARY, chance:30, storm:70, fire:0.5, flood:100, repairExpence:10}; btnObj[Constants.woodenToilet] = {linkID:"woodenToilet", numOfSquares:1, cost:40, spots:20, luxury:2, type:Constants.woodenToilet, rent:0, timeToBuild:1000, kind:Constants.SANITARY, chance:15, teen:0.2, adult:0.2, old:0.2, storm:30, fire:1, flood:70, repairExpence:10}; btnObj[Constants.stoneToilet] = {linkID:"stoneToilet", numOfSquares:2, cost:65, spots:30, luxury:3, type:Constants.stoneToilet, rent:0, timeToBuild:2000, kind:Constants.SANITARY, chance:22, storm:4, fire:1, flood:30, repairExpence:10}; btnObj[Constants.stoneToiletShower] = {linkID:"shower", numOfSquares:2, cost:100, spots:30, luxury:3, type:Constants.stoneToiletShower, rent:0, timeToBuild:3000, kind:Constants.SANITARY, chance:0, storm:4, fire:1, flood:30, repairExpence:10}; btnObj[Constants.bigSanitaryHouse] = {linkID:"bigSanitaryHouse", numOfSquares:6, cost:210, spots:45, luxury:4.5, type:Constants.bigSanitaryHouse, rent:0, timeToBuild:4000, kind:Constants.SANITARY, chance:0, storm:3, fire:1, flood:20, repairExpence:10}; btnObj[Constants.washingMachineUnit] = {linkID:"washingMachine", numOfSquares:2, cost:40, spots:20, luxury:2, type:Constants.washingMachineUnit, rent:0, timeToBuild:2000, kind:Constants.SANITARY, chance:5, teen:0.2, adult:0.4, old:1, storm:4, fire:1, flood:30, repairExpence:10}; btnObj[Constants.allInOneSanitary] = {linkID:"allInOneSanitary", numOfSquares:8, cost:410, spots:60, luxury:6, type:Constants.allInOneSanitary, rent:0, timeToBuild:8000, kind:Constants.SANITARY, chance:20, storm:2, fire:1, flood:15, repairExpence:10}; btnObj[Constants.tableTennis] = {linkID:"tableTenis", numOfSquares:2, cost:45, spots:16, luxury:1.6, type:Constants.tableTennis, rent:1003, timeToBuild:1000, kind:Constants.ENTERTAINMENT, chance:50, teen:0, adult:0, old:0, storm:50, fire:1, flood:70, repairExpence:10}; btnObj[Constants.playground] = {linkID:"playground", numOfSquares:6, cost:90, spots:20, luxury:2, type:Constants.playground, rent:0, timeToBuild:2000, kind:Constants.ENTERTAINMENT, chance:60, teen:0, adult:0, old:0, storm:15, fire:1, flood:40, repairExpence:10}; btnObj[Constants.bigPlayarena] = {linkID:"bigPlayArena", numOfSquares:12, cost:200, spots:40, luxury:4, type:Constants.bigPlayarena, rent:1006, timeToBuild:5000, kind:Constants.ENTERTAINMENT, chance:10, teen:0, adult:0, old:0, storm:10, fire:1, flood:30, repairExpence:10}; btnObj[Constants.smallSupermarket] = {linkID:"smallMarket", numOfSquares:6, cost:120, spots:40, luxury:4, type:Constants.smallSupermarket, rent:1007, timeToBuild:4000, kind:Constants.ENTERTAINMENT, chance:25, teen:0.2, adult:0.2, old:0.2, storm:2, fire:1, flood:5, repairExpence:10}; btnObj[Constants.bigSupermarket] = {linkID:"bigSupermarket", numOfSquares:8, cost:400, spots:80, luxury:8, type:Constants.bigSupermarket, rent:1003, timeToBuild:8000, kind:Constants.ENTERTAINMENT, chance:60, teen:0.8, adult:0.8, old:0.8, storm:2, fire:1, flood:5, repairExpence:10}; btnObj[Constants.bingoHall] = {linkID:"bingoHall", numOfSquares:12, cost:600, spots:100, luxury:10, type:Constants.bingoHall, rent:1006, timeToBuild:5000, kind:Constants.ENTERTAINMENT, chance:30, teen:0, adult:0.5, old:1, storm:2, fire:1, flood:5, repairExpence:10}; btnObj[Constants.restaurant] = {linkID:"restaurant", numOfSquares:16, cost:800, spots:60, luxury:6, type:Constants.restaurant, rent:109, timeToBuild:7000, kind:Constants.ENTERTAINMENT, chance:22, teen:0.2, adult:0.4, old:0.8, storm:2, fire:1, flood:7, repairExpence:10}; btnObj[Constants.bar] = {linkID:"bar", numOfSquares:6, cost:620, spots:100, luxury:10, type:Constants.bar, rent:1001, timeToBuild:5000, kind:Constants.ENTERTAINMENT, chance:5, teen:1, adult:0.4, old:0.2, storm:2, fire:1, flood:5, repairExpence:10}; btnObj[Constants.arcade] = {linkID:"arcade", numOfSquares:6, cost:640, spots:80, luxury:8, type:Constants.arcade, rent:1003, timeToBuild:6000, kind:Constants.ENTERTAINMENT, chance:50, teen:1, adult:0.2, old:0, storm:4, fire:1, flood:6, repairExpence:10}; btnObj[Constants.disco] = {linkID:"discoteque", numOfSquares:12, cost:850, spots:120, luxury:12, type:Constants.disco, rent:1001, timeToBuild:7000, kind:Constants.ENTERTAINMENT, chance:5, teen:1, adult:0.4, old:0, storm:4, fire:1, flood:6, repairExpence:10}; btnObj[Constants.smallOutdoorPool] = {linkID:"smallPool", numOfSquares:12, cost:710, spots:45, luxury:4.5, type:Constants.smallOutdoorPool, rent:1002, timeToBuild:6000, kind:Constants.ENTERTAINMENT, chance:2, teen:0.5, adult:0.2, old:0, storm:8, fire:1, flood:10, repairExpence:10}; btnObj[Constants.bigOutdoorPool] = {linkID:"bigPool", numOfSquares:15, cost:980, spots:90, luxury:9, type:Constants.bigOutdoorPool, rent:1003, timeToBuild:8000, kind:Constants.ENTERTAINMENT, chance:50, teen:0.7, adult:0.3, old:0.1, storm:7, fire:1, flood:10, repairExpence:10}; btnObj[Constants.indoorPool] = {linkID:"indoorPool", numOfSquares:12, cost:1100, spots:80, luxury:8, type:Constants.indoorPool, rent:10005, timeToBuild:8000, kind:Constants.ENTERTAINMENT, chance:60, teen:0.1, adult:0.2, old:0.6, storm:2, fire:1, flood:4, repairExpence:10}; btnObj[Constants.footballField] = {linkID:"footballField", numOfSquares:15, cost:800, spots:80, luxury:8, type:Constants.footballField, rent:1006, timeToBuild:6000, kind:Constants.ENTERTAINMENT, chance:10, teen:0.4, adult:0.2, old:0, storm:4, fire:0, flood:30, repairExpence:10}; btnObj[Constants.tennisField] = {linkID:"tenisField", numOfSquares:12, cost:800, spots:60, luxury:6, type:Constants.tennisField, rent:1007, timeToBuild:6000, kind:Constants.ENTERTAINMENT, chance:25, teen:0.1, adult:0.2, old:0.1, storm:4, fire:0, flood:50, repairExpence:10}; btnObj[Constants.hugeWaterPark] = {linkID:"hugeWaterPark", numOfSquares:35, cost:1700, spots:250, luxury:25, type:Constants.hugeWaterPark, rent:1003, timeToBuild:20000, kind:Constants.ENTERTAINMENT, chance:60, teen:1.5, adult:1, old:0.4, storm:2, fire:0.5, flood:20, repairExpence:10}; btnObj[Constants.dirtParking] = {linkID:"dirtParking", numOfSquares:1, cost:2, spots:0, luxury:0.3, type:Constants.dirtParking, rent:1006, timeToBuild:1000, kind:Constants.PARKING, chance:0, storm:5, fire:1, flood:5, repairExpence:10}; btnObj[Constants.pavedParking] = {linkID:"pavedParking", numOfSquares:1, cost:10, spots:0, luxury:0.4, type:Constants.pavedParking, rent:1007, timeToBuild:1000, kind:Constants.PARKING, chance:0, storm:5, fire:1, flood:5, repairExpence:10}; btnObj[Constants.asphaltParking] = {linkID:"asphaltParking", numOfSquares:1, cost:20, spots:0, luxury:0.5, type:Constants.asphaltParking, rent:1003, timeToBuild:1000, kind:Constants.PARKING, chance:0, storm:5, fire:1, flood:5, repairExpence:10}; opositionCampsChances[1] = [5, 0, 10, 10, 10, 10, 0, 4, 8, 80, 40, 20, 0, 40, 20, 10, 0, 30, 10, 0, 20, 0, 50, 30, 15, 10, 5, 5, 5, 10, 10, 5, 4, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 240, 100]; opositionCampsChances[2] = [20, 2, 10, 10, 15, 5, 10, 8, 8, 60, 45, 10, 5, 10, 30, 20, 10, 15, 25, 40, 10, 20, 70, 5, 15, 15, 15, 15, 15, 10, 5, 5, 2, 5, 0, 2, 2, 4, 4, 8, 6, 2, 4, 4, 2, 430, 150]; opositionCampsChances[3] = [20, 10, 20, 20, 5, 10, 15, 8, 8, 30, 60, 30, 30, 10, 50, 10, 50, 5, 30, 50, 15, 20, 70, 2, 5, 30, 20, 30, 25, 10, 10, 15, 5, 15, 5, 5, 5, 6, 6, 10, 10, 10, 10, 10, 10, 740, 124]; } function getObjProps(i) { return(btnObj[i]); } function getObjects() { return(btnObj); } function getOpositionChances(i) { return(opositionCampsChances[i]); } }
Symbol 2871 MovieClip [__Packages.mcs.Character] Frame 0
class mcs.Character extends mcs.MovieClipProps { var age, linkID, happiness, accomodated, changedPath, inMovement, discoPlay, barPlay, restorantPlay, level, forward, visible_, levell, depth, speed, astarPath, cellx, celly, canMove, leader, pathAgent, camperGroup, destinationObject, startPoint, x, y, destPoint, clip, currentFrame, activity, rot, startx, starty, endx, endy, angle, xmov, ymov, footPath, pathBack, tmpPath, myLeader; function Character (age, level_) { super(); this.age = age; switch (this.age) { case 0 : linkID = Constants.teenageLinkIds[int(Math.random() * Constants.teenageLinkIds.length)]; break; case 1 : linkID = Constants.adultLinkIds[int(Math.random() * Constants.adultLinkIds.length)]; break; case 2 : linkID = Constants.elderLinkIds[int(Math.random() * Constants.elderLinkIds.length)]; } happiness = 100; accomodated = false; changedPath = false; inMovement = false; discoPlay = false; barPlay = false; restorantPlay = false; level = level_; forward = false; visible_ = false; levell = _global.game.LevelClip; } function setMcProps(x, y, rot, depth) { super(linkID, x, y, rot, 100, 100); this.depth = depth; speed = 1; astarPath = new Array(); cellx = int(x / level.spacing); celly = int(y / level.spacing); canMove = false; leader = false; pathAgent = new utils.PathAgent(this, level.grid, level.spacing); } function setHappiness(h) { happiness = (((happiness - h) > 0) ? (happiness - h) : 0); happiness = ((happiness > 100) ? 100 : (happiness)); happiness = happiness; } function getHappiness() { return(happiness); } function findDestinationObject() { var _local3 = camperGroup.typesDesiredObjects[int(Math.random() * camperGroup.typesDesiredObjects.length)]; while ((_local3 < 6) || ((_local3 > 8) && (_local3 < 24))) { _local3 = camperGroup.typesDesiredObjects[int(Math.random() * camperGroup.typesDesiredObjects.length)]; } var _local4 = new Array(); var _local2 = 0; while (_local2 < level.buildings.length) { if (level.buildings[_local2].getType() == _local3) { _local4.push(_local2); } _local2++; } if (_local4.length > 0) { var _local5 = level.buildings[_local4[int(Math.random() * _local4.length)]]; return(_local5); } return(undefined); } function walkTo() { destinationObject = findDestinationObject(); var _local3 = destinationObject.findFreeCell(); if (destinationObject && (_local3)) { var _local2 = camperGroup.campingObject.findFreeCell(); var _local7 = int(_local2.cell.x / level.spacing); var _local6 = int(_local2.cell.y / level.spacing); startPoint = [_local7, _local6]; x = _local2.cell.x; y = _local2.cell.y; cellx = int(x / level.spacing); celly = int(y / level.spacing); var _local5 = int(_local3.cell.x / level.spacing); var _local4 = int(_local3.cell.y / level.spacing); destPoint = [_local5, _local4]; visible_ = true; clip._visible = visible_; pathAgent.walkTo(destPoint[0], destPoint[1]); inMovement = true; forward = true; if (currentFrame > 3) { currentFrame = int(Math.random() * 3) + 1; clip.gotoAndStop(currentFrame); } } } function comeBack() { visible_ = true; clip._visible = visible_; pathAgent.walkTo(startPoint[0], startPoint[1]); inMovement = true; forward = false; if (currentFrame > 3) { currentFrame = int(Math.random() * 3) + 1; clip.gotoAndStop(currentFrame); } } function moveCamper() { var _local2 = this; _local2.pathAgent.walkingLoop(); } function stopCamper() { var _local2 = this; inMovement = false; onArrive(); } function changeDirection() { inMovement = false; if (forward) { forward = false; comeBack(); } else { forward = true; walkTo(); } } function attachClip() { super.attachClip(_global.game.LevelClip); clip._visible = visible_; } function removeClip() { super.removeClip(); } function setClip() { level.setClip(this); } function onArrive() { currentFrame = 7; clip.gotoAndStop(currentFrame); visible_ = false; clip._visible = visible_; if (forward == true) { } } function changeActivity() { var _local4 = true; var _local3 = 0; while (_local3 < _global.game.LevelClip.characters.length) { if (_global.game.LevelClip.characters[_local3] == this) { _local4 = false; break; } _local3++; } if (!_local4) { if (!level.pause) { var _local5 = true; stopCamper(); activity = int(Math.random() * 10); visible_ = true; cellx = int(x / level.spacing); celly = int(y / level.spacing); if (activity <= 3) { var _local6 = findDestinationObject().findFreeCell(); if (_local6 == undefined) { activity = 7; } } if ((level.grid[celly][cellx].getState() == level.grid[celly][cellx].RESERVED) && (activity > 3)) { activity = 7; } if (level.grid[celly][cellx].getState() == level.grid[celly][cellx].RESERVED) { visible_ = false; } clip._visible = visible_; x = level.grid[celly][cellx].x; y = level.grid[celly][cellx].y; switch (activity) { case 1 : speed = walkingSpeed; inMovement = true; currentFrame = 1; clip.gotoAndStop(currentFrame); if (forward) { comeBack(); } else { walkTo(); } break; case 2 : speed = runningSpeed; inMovement = true; currentFrame = 2; clip.gotoAndStop(currentFrame); if (forward) { comeBack(); } else { walkTo(); } break; case 3 : speed = runningSpeed; inMovement = true; currentFrame = 3; clip.gotoAndStop(currentFrame); if (forward) { comeBack(); } else { walkTo(); } break; case 4 : currentFrame = 4; clip.gotoAndStop(currentFrame); break; case 5 : cellx = int(x / level.spacing); celly = int(y / level.spacing); if (level.grid[celly][cellx].getState() == level.grid[celly][cellx].ROAD) { changeActivity(); _local5 = false; break; } currentFrame = 5; clip.gotoAndStop(currentFrame); break; case 6 : cellx = int(x / level.spacing); celly = int(y / level.spacing); if (level.grid[celly][cellx].getState() == level.grid[celly][cellx].ROAD) { changeActivity(); _local5 = false; } else { currentFrame = 6; clip.gotoAndStop(currentFrame); break; currentFrame = 7; clip.gotoAndStop(currentFrame); break; cellx = int(x / level.spacing); celly = int(y / level.spacing); if (level.grid[celly][cellx].getState() == level.grid[celly][cellx].ROAD) { changeActivity(); _local5 = false; } else { currentFrame = 8; clip.gotoAndStop(currentFrame); break; cellx = int(x / level.spacing); celly = int(y / level.spacing); if (level.grid[celly][cellx].getState() == level.grid[celly][cellx].ROAD) { changeActivity(); _local5 = false; } else { currentFrame = 9; clip.gotoAndStop(currentFrame); break; cellx = int(x / level.spacing); celly = int(y / level.spacing); if (level.grid[celly][cellx].getState() == level.grid[celly][cellx].ROAD) { changeActivity(); _local5 = false; } else { currentFrame = 10; clip.gotoAndStop(currentFrame); } } } } case 7 : currentFrame = 7; clip.gotoAndStop(currentFrame); break; case 8 : cellx = int(x / level.spacing); celly = int(y / level.spacing); if (level.grid[celly][cellx].getState() == level.grid[celly][cellx].ROAD) { changeActivity(); _local5 = false; } else { currentFrame = 8; clip.gotoAndStop(currentFrame); break; cellx = int(x / level.spacing); celly = int(y / level.spacing); if (level.grid[celly][cellx].getState() == level.grid[celly][cellx].ROAD) { changeActivity(); _local5 = false; } else { currentFrame = 9; clip.gotoAndStop(currentFrame); break; cellx = int(x / level.spacing); celly = int(y / level.spacing); if (level.grid[celly][cellx].getState() == level.grid[celly][cellx].ROAD) { changeActivity(); _local5 = false; } else { currentFrame = 10; clip.gotoAndStop(currentFrame); } } } case 9 : cellx = int(x / level.spacing); celly = int(y / level.spacing); if (level.grid[celly][cellx].getState() == level.grid[celly][cellx].ROAD) { changeActivity(); _local5 = false; } else { currentFrame = 9; clip.gotoAndStop(currentFrame); break; cellx = int(x / level.spacing); celly = int(y / level.spacing); if (level.grid[celly][cellx].getState() == level.grid[celly][cellx].ROAD) { changeActivity(); _local5 = false; } else { currentFrame = 10; clip.gotoAndStop(currentFrame); } } case 10 : cellx = int(x / level.spacing); celly = int(y / level.spacing); if (level.grid[celly][cellx].getState() == level.grid[celly][cellx].ROAD) { changeActivity(); _local5 = false; } else { currentFrame = 10; clip.gotoAndStop(currentFrame); } } } if (_local5) { utils.Delegate.callDelayed(this, changeActivity, 30000); } } } function getEntireState() { var _local2 = new Object(); _local2.linkID = linkID; _local2.x = x; _local2.y = y; _local2.rot = rot; _local2.depth = depth; _local2.currentFrame = currentFrame; _local2.age = age; _local2.startx = startx; _local2.starty = starty; _local2.endx = endx; _local2.endy = endy; _local2.angle = angle; _local2.speed = speed; _local2.cellx = cellx; _local2.celly = celly; _local2.xmov = xmov; _local2.ymov = ymov; _local2.canMove = canMove; _local2.astarPath = astarPath; _local2.footPath = footPath; _local2.pathBack = pathBack; _local2.tmpPath = tmpPath; _local2.forward = forward; _local2.accomodated = accomodated; _local2.startPoint = startPoint; _local2.destPoint = destPoint; _local2.leader = leader; _local2.changedPath = changedPath; _local2.inMovement = inMovement; _local2.activity = activity; _local2.visible_ = visible_; var _local3 = 0; while (_local3 < level.buildings.length) { if (destinationObject == level.buildings[_local3]) { _local2.destinationObject = _local3; break; } _local3++; } _local3 = 0; while (_local3 < level.leaders.length) { if (level.leaders[_local3] == myLeader) { _local2.myLeader = _local3; break; } _local3++; } _local2.happiness = happiness; return(_local2); } function restoreEntireState(es) { level = _global.game.LevelClip; linkID = es.linkID; x = es.x; y = es.y; rot = es.rot; depth = es.depth; setMcProps(x, y, rot, depth); currentFrame = es.currentFrame; age = es.age; startx = es.startx; starty = es.starty; endx = es.endx; endy = es.endy; angle = es.angle; speed = es.speed; cellx = es.cellx; celly = es.celly; xmov = es.xmov; ymov = es.ymov; canMove = es.canMove; astarPath = es.astarPath; footPath = es.footPath; pathBack = es.pathBack; tmpPath = es.tmpPath; forward = es.forward; accomodated = es.accomodated; startPoint = es.startPoint; destPoint = es.destPoint; leader = es.leader; myLeader = level.leaders[es.myLeader]; happiness = es.happiness; changedPath = es.changedPath; inMovement = es.inMovement; destinationObject = level.buildings[es.destinationObject]; activity = es.activity; visible_ = es.visible_; } var walkingSpeed = 1; var runningSpeed = 3; }
Symbol 2872 MovieClip [__Packages.utils.PathAgent] Frame 0
class utils.PathAgent { var map, movingObject, land, road, obsticle, spacing, tx, ty, walkingLoop, dir, visitedNodes, currCellx, currCelly; function PathAgent (mo, map_, spacing_) { map = map_; movingObject = mo; land = 1; road = 2; obsticle = 3; spacing = spacing_; } function walkTo(tx, ty) { this.tx = tx; this.ty = ty; if (walkingLoop != walking) { dir = 0; dir = getApproximatedDirection(); } visitedNodes = new Array(); currCellx = movingObject.cellx; currCelly = movingObject.celly; walkingLoop = walking; } function getApproximatedDirection() { var _local5 = map; var _local3 = movingObject.cellx; var _local4 = movingObject.celly; var _local24 = dir; var _local23 = tx; var _local21 = ty; var _local9 = _local23 - _local3; var _local8 = _local21 - _local4; var _local16 = Math.abs; var _local18 = _local16(_local9); var _local17 = _local16(_local8); var _local14 = _local18 >= _local17; var _local12 = _local17 >= _local18; var _local2 = new Array(); var _local11 = _local5[_local4]; if ((_local11[_local3 + 1].getState() <= land) && (_local24 != 2)) { var _local26; _local26 = _local9 >= 0; if (_local26 && (_local14)) { _local2.push({dir:1, value:3, isRoad:false}); } else if (_local26) { _local2.push({dir:1, value:2, isRoad:false}); } else if (_local24 == 1) { _local2.push({dir:1, value:1, isRoad:false}); } else { _local2.push({dir:1, value:0, isRoad:false}); } } else if ((_local11[_local3 + 1].getState() == road) && (_local24 != 2)) { var _local26 = _local9 >= 0; if (_local26 && (_local14)) { _local2.push({dir:1, value:6, isRoad:true}); } else if (_local26) { _local2.push({dir:1, value:4, isRoad:true}); } else if (_local24 == 1) { _local2.push({dir:1, value:2, isRoad:true}); } else { _local2.push({dir:1, value:0, isRoad:true}); } } if ((_local11[_local3 - 1].getState() <= land) && (_local24 != 1)) { var _local22; _local22 = _local9 <= 0; if (_local22 && (_local14)) { _local2.push({dir:2, value:3, isRoad:false}); } else if (_local22) { _local2.push({dir:2, value:2, isRoad:false}); } else if (_local24 == 2) { _local2.push({dir:2, value:1, isRoad:false}); } else { _local2.push({dir:2, value:0, isRoad:false}); } } else if ((_local11[_local3 - 1].getState() == road) && (_local24 != 1)) { var _local22 = _local9 <= 0; if (_local22 && (_local14)) { _local2.push({dir:2, value:6, isRoad:true}); } else if (_local22) { _local2.push({dir:2, value:4, isRoad:true}); } else if (_local24 == 2) { _local2.push({dir:2, value:2, isRoad:true}); } else { _local2.push({dir:2, value:0, isRoad:true}); } } if ((_local5[_local4 + 1][_local3].getState() <= land) && (_local24 != 8)) { var _local25; _local25 = _local8 >= 0; if (_local25 && (_local12)) { _local2.push({dir:4, value:3, isRoad:false}); } else if (_local25) { _local2.push({dir:4, value:2, isRoad:false}); } else if (_local24 == 4) { _local2.push({dir:4, value:1, isRoad:false}); } else { _local2.push({dir:4, value:0, isRoad:false}); } } else if ((_local5[_local4 + 1][_local3].getState() == road) && (_local24 != 8)) { var _local25 = _local8 >= 0; if (_local25 && (_local12)) { _local2.push({dir:4, value:6, isRoad:true}); } else if (_local25) { _local2.push({dir:4, value:4, isRoad:true}); } else if (_local24 == 4) { _local2.push({dir:4, value:2, isRoad:true}); } else { _local2.push({dir:4, value:0, isRoad:true}); } } if ((_local5[_local4 - 1][_local3].getState() <= land) && (_local24 != 4)) { var _local20; _local20 = _local8 <= 0; if (_local20 && (_local12)) { _local2.push({dir:8, value:3, isRoad:false}); } else if (_local20) { _local2.push({dir:8, value:2, isRoad:false}); } else if (_local24 == 8) { _local2.push({dir:8, value:1, isRoad:false}); } else { _local2.push({dir:8, value:0, isRoad:false}); } } else if ((_local5[_local4 - 1][_local3].getState() == road) && (_local24 != 4)) { var _local20 = _local8 <= 0; if (_local20 && (_local12)) { _local2.push({dir:8, value:6, isRoad:true}); } else if (_local20) { _local2.push({dir:8, value:4, isRoad:true}); } else if (_local24 == 8) { _local2.push({dir:8, value:2, isRoad:true}); } else { _local2.push({dir:8, value:0, isRoad:true}); } } _local2.sortOn("value"); var _local19 = _local2.length; _local19--; var _local6 = _local2[_local19]; _local19--; var _local7 = _local2[_local19]; var _local15; if ((_local6.isRoad && (_local7.isRoad)) || ((!_local6.isRoad) && (!_local7.isRoad))) { _local15 = _local6.value == _local7.value; } else if (_local6.isRoad && (!_local7.isRoad)) { _local15 = _local6.value == (2 * _local7.value); } else if ((!_local6.isRoad) && (_local7.isRoad)) { _local15 = (2 * _local6.value) == _local7.value; } if (_local15) { var _local13 = _local6.dir + _local7.dir; if ((_local13 == 5) && (_local5[_local4 + 1][_local3 + 1].getState() < obsticle)) { return(5); } if ((_local13 == 6) && (_local5[_local4 + 1][_local3 - 1].getState() < obsticle)) { return(6); } if ((_local13 == 9) && (_local5[_local4 - 1][_local3 + 1].getState() < obsticle)) { return(9); } if ((_local13 == 10) && (_local5[_local4 - 1][_local3 - 1].getState() < obsticle)) { return(10); } } var _local10 = _local2.pop().dir; if (_local10 == visitedNodes[_local4][_local3]) { _local10 = _local2.pop().dir; } if (_local24 != _local10) { if (visitedNodes[_local4] == undefined) { visitedNodes[_local4] = []; } visitedNodes[_local4][_local3] = _local10; } return(_local10); } function walking() { var _local2 = dir; var _local3 = movingObject.speed; if (_local2 == 1) { movingObject.x = movingObject.x + _local3; movingObject.rot = 0; } else if (_local2 == 2) { movingObject.x = movingObject.x - _local3; movingObject.rot = 180; } else if (_local2 == 4) { movingObject.y = movingObject.y + _local3; movingObject.rot = 90; } else if (_local2 == 8) { movingObject.y = movingObject.y - _local3; movingObject.rot = -90; } else if (_local2 == 5) { movingObject.x = movingObject.x + _local3; movingObject.y = movingObject.y + _local3; movingObject.rot = 45; } else if (_local2 == 9) { movingObject.x = movingObject.x + _local3; movingObject.y = movingObject.y - _local3; movingObject.rot = -45; } else if (_local2 == 10) { movingObject.x = movingObject.x - _local3; movingObject.y = movingObject.y - _local3; movingObject.rot = -135; } else if (_local2 == 6) { movingObject.x = movingObject.x - _local3; movingObject.y = movingObject.y + _local3; movingObject.rot = 135; } movingObject.setClip(); var _local6 = int(movingObject.x / spacing); var _local5 = int(movingObject.y / spacing); var _local4 = ((((movingObject.x % int(spacing / 2)) == 0) && ((movingObject.y % int(spacing / 2)) == 0)) && ((movingObject.x % spacing) != 0)) && ((movingObject.y % spacing) != 0); if (_local4) { if (_local2 == 1) { movingObject.cellx = movingObject.cellx + 1; movingObject.rot = 0; } else if (_local2 == 2) { movingObject.cellx = movingObject.cellx - 1; movingObject.rot = 180; } else if (_local2 == 4) { movingObject.celly = movingObject.celly + 1; movingObject.rot = 90; } else if (_local2 == 8) { movingObject.celly = movingObject.celly - 1; movingObject.rot = -90; } else if (_local2 == 5) { movingObject.cellx = movingObject.cellx + 1; movingObject.celly = movingObject.celly + 1; movingObject.rot = 45; } else if (_local2 == 9) { movingObject.cellx = movingObject.cellx + 1; movingObject.celly = movingObject.celly - 1; movingObject.rot = -45; } else if (_local2 == 10) { movingObject.cellx = movingObject.cellx - 1; movingObject.celly = movingObject.celly - 1; movingObject.rot = -135; } else if (_local2 == 6) { movingObject.cellx = movingObject.cellx - 1; movingObject.celly = movingObject.celly + 1; movingObject.rot = 135; } currCellx = movingObject.cellx; currCelly = movingObject.celly; if ((movingObject.cellx == tx) && (movingObject.celly == ty)) { movingObject.changeDirection(); movingObject.visible = false; movingObject.setClip(); delete walkingLoop; movingObject.onArrive(); return(undefined); } dir = getApproximatedDirection(); } } }
Symbol 2873 MovieClip [__Packages.utils.MathUtils] Frame 0
class utils.MathUtils { function MathUtils () { } static function formatDecimals(num, digits) { if (digits <= 0) { return(Math.round(num)); } var _local4 = Math.pow(10, digits); var _local2 = String(Math.round(num * _local4) / _local4); if (_local2.indexOf(".") == -1) { _local2 = _local2 + ".0"; } var _local6 = _local2.split("."); var _local3 = digits - _local6[1].length; var _local1 = 1; while (_local1 <= _local3) { _local2 = _local2 + "0"; _local1++; } return(Number(_local2)); } static function toScientific(num, sigDigs) { num = Number(num); if (isNaN(num)) { return(num); } var _local2 = Math.floor(Math.log(Math.abs(num)) / Math.LN10); if (num == 0) { _local2 = 0; } var _local5 = Math.pow(10, _local2); var _local3 = num / _local5; _local3 = formatDecimals(_local3, sigDigs - 1); var _local4 = _local3; if (_local2 != 0) { _local4 = _local4 + ("e" + _local2); } return(_local4); } static function getDistance(x1, y1, x2, y2) { var _local1 = Math.abs(x1 - x2); var _local2 = Math.abs(y1 - y2); return(Math.sqrt(Math.pow(_local1, 2) + Math.pow(_local2, 2))); } static function getAngle(x1, y1, x2, y2) { return(formatAngle2(Math.round((180 * Math.atan2(y2 - y1, x2 - x1)) / Math.PI))); } static function formatAngle(ang) { if (ang > 0) { return(ang - 360); } if (ang < -360) { return(ang + 360); } return(ang); } static function formatAngle2(ang) { if (ang < 0) { return(ang + 360); } if (ang > 360) { return(ang - 360); } return(ang); } static function formatAngle3(ang) { if (ang < -180) { return(ang + 360); } if (ang > 180) { return(ang - 360); } return(ang); } static function angDiff(ang1, ang2) { return(Math.abs(formatAngle3(ang1) - formatAngle3(ang2))); } static function angDiff2(ang1, ang2) { return(formatAngle3(ang1) - formatAngle3(ang2)); } }
Symbol 2874 MovieClip [__Packages.mcs.Trash] Frame 0
class mcs.Trash extends mcs.MovieClipProps { var depth, level, cleaningPrice, clean, linkID, bmpWidth, bmpHieght, y, x, clip, cleaner, rot, currentFrame; function Trash (linkID, x, y, rot, depth) { super(linkID, x, y, rot, 100, 100); this.depth = depth; level = _global.game.LevelClip; cleaningPrice = 5; clean = false; } function attachClip() { var _local3 = flash.display.BitmapData.loadBitmap(linkID + "Img"); bmpWidth = _local3.width; bmpHieght = _local3.height; var _local5 = new flash.geom.Rectangle(0, 0, _local3.width, _local3.height); var _local4 = _local3.clone(); var _local2 = {x:x - 15, y:y - 15}; level.mapFog.copyPixels(_local3, _local5, new flash.geom.Point(_local2.x, _local2.y), _local4, new flash.geom.Point(0, 0), false); level.mapWithoutRoads.copyPixels(_local3, _local5, new flash.geom.Point(_local2.x, _local2.y), _local4, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(_local3, _local5, new flash.geom.Point(_local2.x, _local2.y), _local4, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsLake.copyPixels(_local3, _local5, new flash.geom.Point(_local2.x, _local2.y), _local4, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(_local3, _local5, new flash.geom.Point(_local2.x, _local2.y), _local4, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsRiver.copyPixels(_local3, _local5, new flash.geom.Point(_local2.x, _local2.y), _local4, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); var _local7 = int(x / level.spacing); var _local6 = int(y / level.spacing); level.grid[_local6][_local7].setState(level.grid[_local6][_local7].RESERVED); level.grid[_local6][_local7].setID(depth); level.grid[_local6][_local7].building = this; } function removeClip() { var _local6 = int(x / level.spacing); var _local5 = int(y / level.spacing); level.grid[_local5][_local6].setState(level.grid[_local5][_local6].BUYED); super.removeClip(); var _local3 = {x:x - 15, y:y - 15}; var _local4 = new flash.geom.Rectangle(_local3.x, _local3.y, bmpWidth, bmpHieght); level.mapFog.copyPixels(level.onlyRoads, _local4, new flash.geom.Point(_local3.x, _local3.y), undefined, new flash.geom.Point(0, 0), false); level.mapWithoutRoads.copyPixels(level.mapBought, _local4, new flash.geom.Point(_local3.x, _local3.y), undefined, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(level.onlyRoadsLake, _local4, new flash.geom.Point(_local3.x, _local3.y), undefined, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsLake.copyPixels(level.mapLakeBrigth, _local4, new flash.geom.Point(_local3.x, _local3.y), undefined, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(level.onlyRoadsRiver, _local4, new flash.geom.Point(_local3.x, _local3.y), undefined, new flash.geom.Point(0, 0), false); level.mapWithoutRoadsRiver.copyPixels(level.mapRiverBrigth, _local4, new flash.geom.Point(_local3.x, _local3.y), undefined, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); } function onClick() { if (!level.pause) { _global.game.LevelClip.cancelRoadConstaruction(); var _local3 = nearestObjectDistance(level.trashcans); if (_local3 <= 180) { cleanTrash(); _global.game.sndCtrl.stopSound("broom_sweep"); _global.game.sndCtrl.playSound("broom_sweep", -1, this); } else { _global.game.LevelClip.helpTips[24].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[24], _global.game.LevelClip.helpTips[24].hidePopUp, 10000); } } } function addEvents() { clip.holderObj = this; clip.onPress = function () { }; clip.onRelease = function () { if (!this.holderObj.level.pause) { } }; clip.onReleaseOutside = function () { if (!this.holderObj.level.pause) { } }; clip.onRollOver = function () { if (!this.holderObj.level.pause) { } }; clip.onRollOut = function () { if (!this.holderObj.level.pause) { } }; } function cleanTrash() { if (!level.pause) { if (!clean) { cleaner = new mcs.Cleaner("cleaner", x, y, 0, level.depthCtrl.characterDepth++); cleaner.attachClip(); level.clipsAttached.push(cleaner); clean = true; utils.Delegate.callDelayed(this, removeObject, 5000); } } } function removeObject() { level.changeBudget(-cleaningPrice); _global.game.sndCtrl.stopSound("broom_sweep", this); _global.game.sndCtrl.stopSound("vacum_cleaner", _global.game.LevelClip); level.expences = level.expences + cleaningPrice; clean = false; cleaner.removeClip(); removeClip(); level.removeFromStageClipsArray(this); level.removeObjectFromArray(this, level.trash); level.removeFromStageClipsArray(cleaner); var _local3 = 0; while (_local3 < _global.game.LevelClip.camperGroups.length) { var _local4 = _global.game.LevelClip.camperGroups[_local3]; _local4.calculateTrash(); _local3++; } } function nearestObjectDistance(obj) { if (obj.length > 0) { var _local5 = utils.MathUtils.getDistance(x, y, obj[0].x, obj[0].y); var _local2 = 1; while (_local2 < obj.length) { var _local3 = utils.MathUtils.getDistance(x, y, obj[_local2].x, obj[_local2].y); if (_local5 > _local3) { _local5 = _local3; } _local2++; } return(int(_local5)); } return(Number.MAX_VALUE); } function getEntireState() { var _local2 = new Object(); _local2.linkID = linkID; _local2.x = x; _local2.y = y; _local2.rot = rot; _local2.depth = depth; _local2.currentFrame = currentFrame; _local2.cleaningPrice = cleaningPrice; _local2.bmpWidth = bmpWidth; _local2.bmpHieght = bmpHieght; return(_local2); } function restoreEntireState(es) { linkID = es.linkID; x = es.x; y = es.y; rot = es.rot; depth = es.depth; currentFrame = es.currentFrame; cleaningPrice = es.cleaningPrice; bmpWidth = es.bmpWidth; bmpHieght = es.bmpHieght; attachClip(); var _local4 = int(x / level.spacing); var _local3 = int(y / level.spacing); level.grid[_local3][_local4].setState(level.grid[_local3][_local4].RESERVED); level.grid[_local3][_local4].setID(depth); level.grid[_local3][_local4].building = this; } }
Symbol 2875 MovieClip [__Packages.mcs.Cleaner] Frame 0
class mcs.Cleaner extends mcs.MovieClipProps { var depth, setTint; function Cleaner (linkID, x, y, rot, depth) { super(linkID, x, y, rot, 100, 100); this.depth = depth; } function attachClip() { super.attachClip(_global.game.LevelClip); setTint(_global.game.LevelClip.tint); } function removeClip() { super.removeClip(); } }
Symbol 2876 MovieClip [__Packages.mcs.Exclamation] Frame 0
class mcs.Exclamation extends mcs.MovieClipProps { var depth, level, isActive, x, y, clip, linkID, rot; function Exclamation (linkID, x, y, rot, depth) { super(linkID, x, y, rot, 100, 100); this.depth = depth; level = _global.game.LevelClip; isActive = false; } function attachClip() { var _local2 = level.translateCameraToStage(x, y); clip = level.attachMovie(linkID, utils.StringUtils.getUniqueName(), depth, {_x:_local2.x, _y:_local2.y, _rotation:rot}); } function removeClip() { super.removeClip(); clip = undefined; } function onClick() { _global.game.interface_.getLevelInterface().complainsScreen(); } }
Symbol 2877 MovieClip [__Packages.mcs.JumpPopUp] Frame 0
class mcs.JumpPopUp extends mcs.MovieClipProps { var depth, level, x, y, clip, linkID, rot; function JumpPopUp (linkID, x, y, rot, depth) { super(linkID, x, y, rot, 100, 100); this.depth = depth; level = _global.game.LevelClip; } function attachClip() { var _local2 = level.translateCameraToStage(x, y); clip = level.attachMovie(linkID, utils.StringUtils.getUniqueName(), depth, {_x:_local2.x, _y:_local2.y, _rotation:rot}); } function removeClip() { super.removeClip(); clip = undefined; } }
Symbol 2878 MovieClip [__Packages.mcs.Complains] Frame 0
class mcs.Complains { var type, object, reasons, time; function Complains (type_, co, reasons_, time_) { type = type_; object = co; reasons = reasons_; time = time_; } function getEntireState() { var _local4 = new Object(); _local4.type = type; _local4.reasons = reasons; _local4.time = time; var _local3 = 0; while (_local3 < _global.game.LevelClip.buildings.length) { if (_global.game.LevelClip.buildings[_local3] == object) { _local4.object = _local3; } _local3++; } return(_local4); } function restoreEntireState(es) { type = es.type; reasons = es.reasons; time = es.time; object = _global.game.LevelClip.buildings[es.object]; } }
Symbol 2879 MovieClip [__Packages.mcs.LoaderClip] Frame 0
class mcs.LoaderClip extends mcs.MovieClipProps { var depth, level; function LoaderClip (linkID, x, y, rot, depth) { super(linkID, x, y, rot, 100, 100); this.depth = depth; level = _global.game.LevelClip; } function attachClip() { super.attachClip(level); } function removeClip() { super.removeClip(); } }
Symbol 2880 MovieClip [__Packages.mcs.FlameClip] Frame 0
class mcs.FlameClip extends mcs.MovieClipProps { var depth, level, x, y, clip, linkID, rot; function FlameClip (linkID, x, y, rot, depth) { super(linkID, x, y, rot, 100, 100); this.depth = depth; level = _global.game.LevelClip; } function attachClip() { var _local2 = level.translateCameraToStage(x, y); clip = level.attachMovie(linkID, utils.StringUtils.getUniqueName(), depth, {_x:_local2.x, _y:_local2.y, _rotation:rot}); } function removeClip() { super.removeClip(); } }
Symbol 2881 MovieClip [__Packages.mcs.DistructionClip] Frame 0
class mcs.DistructionClip extends mcs.MovieClipProps { var depth, level, x, y, clip, linkID, rot, setTint, tint; function DistructionClip (linkID, x, y, rot, depth) { super(linkID, x, y, rot, 100, 100); this.depth = depth; level = _global.game.LevelClip; } function attachClip() { var _local2 = level.translateCameraToStage(x, y); clip = level.attachMovie(linkID, utils.StringUtils.getUniqueName(), depth, {_x:_local2.x, _y:_local2.y, _rotation:rot}); setTint(tint); } function removeClip() { super.removeClip(); } }
Symbol 2882 MovieClip [__Packages.mcs.ConstructionClip] Frame 0
class mcs.ConstructionClip extends mcs.MovieClipProps { var depth, level, x, y, clip, linkID, rot, setTint, tint; function ConstructionClip (linkID, x, y, rot, depth) { super(linkID, x, y, rot, 100, 100); this.depth = depth; level = _global.game.LevelClip; } function attachClip() { var _local2 = level.translateCameraToStage(x, y); clip = level.attachMovie(linkID, utils.StringUtils.getUniqueName(), depth, {_x:_local2.x, _y:_local2.y, _rotation:rot}); setTint(tint); } function removeClip() { super.removeClip(); } }
Symbol 2883 MovieClip [__Packages.mcs.Animation] Frame 0
class mcs.Animation extends mcs.MovieClipProps { var depth, level, active, x, y, clip, linkID, rot, setTint, tint; function Animation (linkID, x, y, rot, depth) { super(linkID, x, y, rot, 100, 100); this.depth = depth; level = _global.game.LevelClip; active = false; } function attachClip() { var _local2 = level.translateCameraToStage(x, y); clip = level.attachMovie(linkID, utils.StringUtils.getUniqueName(), depth, {_x:_local2.x, _y:_local2.y, _rotation:rot}); clip.cacheAsBitmap = true; setTint(tint); } function removeClip() { super.removeClip(); } }
Symbol 2884 MovieClip [__Packages.mcs.Buldozer] Frame 0
class mcs.Buldozer extends mcs.MovieClipProps { var depth, level; function Buldozer (linkID, x, y, rot, depth) { super(linkID, x, y, rot, 100, 100); this.depth = depth; level = _global.game.LevelClip; } function attachClip() { super.attachClip(_global.game.LevelClip); } function removeClip() { super.removeClip(); } }
Symbol 2885 MovieClip [__Packages.mcs.RoadTile] Frame 0
class mcs.RoadTile extends mcs.MovieClipProps { var depth, cell, tileType, _state, stormEff, floodEff, isDestoring, isBuilding, isRepairing, buldozerOnStage, timeToBuild, level, linkID, _luxuryPoints, currentFrame, frameTile, intervalID, clip, y, x, rot, bmpWidth, bmpHieght, buldozer; function RoadTile (linkID, x, y, rot, depth) { super(linkID, x, y, rot, 100, 100); this.depth = depth; cell = new Object(); tileType = TILE_FULL; _state = 0; stormEff = 4; floodEff = 5; isDestoring = false; isBuilding = false; isRepairing = false; buldozerOnStage = false; timeToBuild = 5000; level = _global.game.LevelClip; if (this.linkID == "dirt") { _luxuryPoints = 0.3; } if (this.linkID == "paved") { _luxuryPoints = 0.4; } if (this.linkID == "cyckling") { _luxuryPoints = 0.45; } if (this.linkID == "asfalt") { _luxuryPoints = 0.5; } } function getTileType() { return(tileType); } function setTileType(tt) { tileType = tt; if (tileType == "square") { currentFrame = 1; } if (tileType == "45grades") { currentFrame = 2; } if (tileType == "rectangle") { currentFrame = 3; } } function setFrameTile(frame) { frameTile = frame; } function attachClip() { super.attachClip(level); } function removeClip() { super.removeClip(); } function getState() { return(_state); } function setState(s) { _state = s; if (_state <= 0) { _state = 0; disappearing(); } if (_state > 100) { _state = 100; } } function stormEffect() { if (((linkID == "dirt") || (linkID == "cyckling")) || (linkID == "paved")) { } } function floodEffect() { if (linkID == "dirt") { destroy(); } } function loading() { if (!level.pause) { setState(100); if (getState() >= 100) { clearInterval(intervalID); done(); } } } function destroying() { if (!level.pause) { setState(0); if (_state <= 0) { clearInterval(intervalID); disappearing(); } } } function repairing() { if (!level.pause) { } } function disappearing() { cell.setState(cell.BUYED); frameTile.cell.setState(frameTile.cell.BUYED); level.removeFromStageClipsArray(this); level.removeFromStageClipsArray(frameTile); var _local2 = 0; while (_local2 < level.road.length) { if ((level.road[_local2] == this) || (level.road[_local2] == frameTile)) { level.road.splice(_local2, 1); } _local2++; } frameTile.clip.removeMovieClip(); isDestoring = false; clip.removeMovieClip(); if (tileType == "square") { var _local4 = flash.display.BitmapData.loadBitmap(linkID + "square"); var _local3 = {x:x - 15, y:y - 15}; } else if (tileType == "45grades") { var _local4 = flash.display.BitmapData.loadBitmap((linkID + "45grades") + rot); if (rot == 0) { var _local3 = {x:x - 15, y:y - 15}; } else if (rot == 90) { var _local3 = {x:(x - _local4.width) + 15, y:y - 15}; } else if (rot == 180) { var _local3 = {x:(x - _local4.width) + 15, y:(y - _local4.height) + 15}; } else if (rot == -90) { var _local3 = {x:x - 15, y:(y - _local4.height) + 15}; } } else if (tileType == "rectangle") { var _local4 = flash.display.BitmapData.loadBitmap((linkID + "rectangle") + rot); if (rot == 0) { var _local3 = {x:(x - _local4.width) + 15, y:y - 15}; } else if (rot == 90) { var _local3 = {x:(x - _local4.width) + 15, y:(y - _local4.height) + 15}; } else if (rot == 180) { var _local3 = {x:x - 15, y:y - 15}; } else if (rot == -90) { var _local3 = {x:x - 15, y:y - 15}; } } bmpWidth = _local4.width; bmpHieght = _local4.height; var _local6 = new flash.geom.Rectangle(_local3.x, _local3.y, _local4.width, _local4.height); var _local5 = _local4.clone(); level.mapFog.copyPixels(level.mapWithoutRoads, _local6, new flash.geom.Point(_local3.x, _local3.y), _local5, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(level.mapWithoutRoadsLake, _local6, new flash.geom.Point(_local3.x, _local3.y), _local5, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(level.mapWithoutRoadsRiver, _local6, new flash.geom.Point(_local3.x, _local3.y), _local5, new flash.geom.Point(0, 0), false); level.onlyRoads.copyPixels(level.mapWithoutRoads, _local6, new flash.geom.Point(_local3.x, _local3.y), _local5, new flash.geom.Point(0, 0), false); level.onlyRoadsLake.copyPixels(level.mapWithoutRoadsLake, _local6, new flash.geom.Point(_local3.x, _local3.y), _local5, new flash.geom.Point(0, 0), false); level.onlyRoadsRiver.copyPixels(level.mapWithoutRoadsRiver, _local6, new flash.geom.Point(_local3.x, _local3.y), _local5, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); } function build() { removeClip(); isBuilding = true; if (tileType == "square") { var _local2 = flash.display.BitmapData.loadBitmap(linkID + "square"); var _local3 = {x:x - 15, y:y - 15}; } else if (tileType == "45grades") { var _local2 = flash.display.BitmapData.loadBitmap((linkID + "45grades") + rot); if (rot == 0) { var _local3 = {x:x - 15, y:y - 15}; } else if (rot == 90) { var _local3 = {x:(x - _local2.width) + 15, y:y - 15}; } else if (rot == 180) { var _local3 = {x:(x - _local2.width) + 15, y:(y - _local2.height) + 15}; } else if (rot == -90) { var _local3 = {x:x - 15, y:(y - _local2.height) + 15}; } } else if (tileType == "rectangle") { var _local2 = flash.display.BitmapData.loadBitmap((linkID + "rectangle") + rot); if (rot == 0) { var _local3 = {x:(x - _local2.width) + 15, y:y - 15}; } else if (rot == 90) { var _local3 = {x:(x - _local2.width) + 15, y:(y - _local2.height) + 15}; } else if (rot == 180) { var _local3 = {x:x - 15, y:y - 15}; } else if (rot == -90) { var _local3 = {x:x - 15, y:y - 15}; } } bmpWidth = _local2.width; bmpHieght = _local2.height; var _local5 = new flash.geom.Rectangle(0, 0, _local2.width, _local2.height); var _local4 = _local2.clone(); level.mapFog.copyPixels(_local2, _local5, new flash.geom.Point(_local3.x, _local3.y), _local4, new flash.geom.Point(0, 0), false); level.onlyRoads.copyPixels(_local2, _local5, new flash.geom.Point(_local3.x, _local3.y), _local4, new flash.geom.Point(0, 0), false); level.mapLake.copyPixels(_local2, _local5, new flash.geom.Point(_local3.x, _local3.y), _local4, new flash.geom.Point(0, 0), false); level.onlyRoadsLake.copyPixels(_local2, _local5, new flash.geom.Point(_local3.x, _local3.y), _local4, new flash.geom.Point(0, 0), false); level.mapRiver.copyPixels(_local2, _local5, new flash.geom.Point(_local3.x, _local3.y), _local4, new flash.geom.Point(0, 0), false); level.onlyRoadsRiver.copyPixels(_local2, _local5, new flash.geom.Point(_local3.x, _local3.y), _local4, new flash.geom.Point(0, 0), false); level.background.drawCameraView(level.camBMP); } function done() { clearInterval(intervalID); isDestoring = false; isBuilding = false; isRepairing = false; } function repair() { } function destroy() { isDestoring = true; destroying(); } function hireBuldozer() { } function removeBuldozer() { } function findFreeCell() { return(undefined); } function getEntireState() { var _local4 = new Object(); _local4.linkID = linkID; _local4.x = x; _local4.y = y; _local4.rot = rot; _local4.depth = depth; _local4.currentFrame = currentFrame; _local4.tileType = tileType; _local4.bmpWidth = bmpWidth; _local4.bmpHieght = bmpHieght; _local4._state = _state; _local4.stormEff = stormEff; _local4.floodEff = floodEff; _local4.isDestoring = isDestoring; _local4.isBuilding = isBuilding; _local4.isRepairing = isRepairing; _local4.buldozerOnStage = buldozerOnStage; _local4.timeToBuild = timeToBuild; _local4._luxuryPoints = _luxuryPoints; var _local3 = 0; var _local5 = false; _local4.cell = new Array(); while (_local3 < level.grid.length) { var _local2 = 0; while (_local2 < level.grid[_local3].length) { if (level.grid[_local3][_local2] == cell) { _local4.cell = [_local3, _local2]; _local5 = true; break; } _local2++; } if (_local5) { break; } _local3++; } return(_local4); } function restoreEntireState(es) { linkID = es.linkID; x = es.x; y = es.y; rot = es.rot; depth = es.depth; currentFrame = es.currentFrame; tileType = es.tileType; cell = level.grid[es.cell[0]][es.cell[1]]; _state = es._state; stormEff = es.stormEff; floodEff = es.floodEff; isDestoring = es.isDestoring; isBuilding = es.isBuilding; isRepairing = es.isRepairing; buldozerOnStage = es.buldozerOnStage; timeToBuild = es.timeToBuild; bmpWidth = es.bmpWidth; bmpHieght = es.bmpHieght; _luxuryPoints = es._luxuryPoints; if (buldozerOnStage) { buldozer = undefined; } if (isRepairing) { } if (isBuilding) { build(); } cell.setState(cell.ROAD); } var TILE_FULL = "square"; var TILE_45 = "45grades"; var TILE_HALF = "rectangle"; }
Symbol 2886 MovieClip [__Packages.com.Navigator] Frame 0
class com.Navigator { var onStage, mapOriginal, mapFog, clip; function Navigator (clip_) { onStage = false; mapOriginal = flash.display.BitmapData.loadBitmap("MapSmall"); mapFog = mapOriginal.clone(); var _local3 = 0.6; var _local2 = new Array(); _local2 = _local2.concat([_local3, 0, 0, 0, 0]); _local2 = _local2.concat([0, _local3, 0, 0, 0]); _local2 = _local2.concat([0, 0, _local3, 0, 0]); _local2 = _local2.concat([0, 0, 0, 1, 0]); var _local4 = new flash.filters.ColorMatrixFilter(_local2); var _local5 = new flash.geom.Rectangle(0, 0, 120, 120); mapFog.applyFilter(mapFog, _local5, new flash.geom.Point(0, 0), _local4); clip = clip_; attachNavigator(); } function attachNavigator() { var _local4 = _global.game.LevelClip; var _local3 = 0; while (_local3 < _local4.clipsOnStage.length) { if (_local4.clipsOnStage[_local3] instanceof mcs.Building) { if (_local4.clipsOnStage[_local3].getType() != Constants.tree) { } } _local3++; } clip.frame.swapDepths(15000); clip.map.attachBitmap(_local4.background.getMap(), 0); clip.map._xscale = 10; clip.map._yscale = 10; onStage = true; if (_local4.levelnum < 3) { } else if (_local4.levelnum < 5) { } else if (_local4.levelnum < 7) { } else if (_local4.levelnum < 9) { } } function removeNavigator() { clip.removeMovieClip(); onStage = false; } function refreshNavigator(left, top) { var _local2 = new flash.geom.Rectangle(int(left / 10), int(top / 10), 3, 3); mapFog.merge(mapOriginal, _local2, new flash.geom.Point(_local2.x, _local2.y), 255, 255, 255, 255); } function level1() { var _local4 = _global.game.LevelClip; var _local5 = 0; while (_local5 < 21) { var _local3 = 0; while (_local3 < 29) { if ((_local4.grid[_local5][_local3].x <= 800) && (_local4.grid[_local5][_local3].y <= 600)) { var _local7 = int(_local3 * _local4.spacing); var _local6 = int(_local5 * _local4.spacing); refreshNavigator(_local7, _local6); } _local3++; } _local5++; } } function level3() { level1(); var _local5 = _global.game.LevelClip; var _local4 = 0; while (_local4 < 21) { var _local3 = 27; while (_local3 < map.Map.grid[_local4].length) { if ((_local5.grid[_local4][_local3].x > 800) && (_local5.grid[_local4][_local3].y <= 600)) { var _local7 = int(_local3 * _local5.spacing); var _local6 = int(_local4 * _local5.spacing); refreshNavigator(_local7, _local6); } _local3++; } _local4++; } } function level5() { level3(); var _local4 = _global.game.LevelClip; var _local5 = 19; while (_local5 < map.Map.grid.length) { var _local3 = 0; while (_local3 < 29) { if ((_local4.grid[_local5][_local3].x <= 800) && (_local4.grid[_local5][_local3].y > 600)) { var _local7 = int(_local3 * _local4.spacing); var _local6 = int(_local5 * _local4.spacing); refreshNavigator(_local7, _local6); } _local3++; } _local5++; } } function level7() { level5(); var _local5 = _global.game.LevelClip; var _local4 = 19; while (_local4 < map.Map.grid.length) { var _local3 = 27; while (_local3 < map.Map.grid[_local4].length) { if ((_local5.grid[_local4][_local3].x > 800) && (_local5.grid[_local4][_local3].y > 600)) { var _local7 = int(_local3 * _local5.spacing); var _local6 = int(_local4 * _local5.spacing); refreshNavigator(_local7, _local6); } _local3++; } _local4++; } } }
Symbol 2887 MovieClip [__Packages.map.Map] Frame 0
class map.Map { function Map () { } static var grid = [[1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 4, 0, 0, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 0, 1, 1], [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 0, 1, 1], [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 0, 1, 1], [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 0, 1, 1], [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0], [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 4, 4, 4, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 1, 1, 3, 3, 3, 3, 3, 3, 3, 3, 0, 4, 4, 4, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 0, 4, 4, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 0, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 0, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 1, 1, 1], [1, 1, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 0, 0, 0, 0, 0, 0], [1, 1, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 3, 3, 3, 0, 0, 0, 0, 4, 0, 0], [1, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 4, 4, 4, 0], [0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0], [0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0], [2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0], [1, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0], [1, 1, 1, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0], [1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0], [1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0], [1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 1, 1]]; }
Symbol 2888 MovieClip [__Packages.com.Level] Frame 0
class com.Level extends MovieClip { var mouse, keyboard, depthCtrl, width_, height_, bgImage, camera, background, mapBought, mapRiver, mapLake, mapLakeBrigth, mapRiverBrigth, mapFog, bgMC, createEmptyMovieClip, camBMP, mapWithoutRoads, onlyRoads, mapWithoutRoadsLake, onlyRoadsLake, mapWithoutRoadsRiver, onlyRoadsRiver, markFilter, mapWidth, mapHeight, levelnum, spacing, roadSpacing, tolerance, cellTolerance, selectedLandPrice, selection_, roadBuilding, startBuildingRoad, campBuilding, moveChars, startPoint, road, tempRoad, lastVisitedCell, lastDrawn, characters, aStar, leaders, buldozers, buildings, unlockedObjects, clipsAttached, camperSpots, building, cars, sanitary, trashcans, trash, parkingTiles, camperGroups, complains, roadLinkID, firstTwo, campFireFlag, numOfCampersServed, teenagers, adult, old, hasAGroup, hasReception, roosterFlag, scrollLocked, barMusicPlay, restorantMusicPlay, discoMusicPlay, tint, currentGoal, grid, clipsOnStage, gridOnStage, followObject, stateFlag, toiletFlag, wMachineFlag, showerFlag, entertainmentFlag, roadsFlag, parkingFlag, campfireFlag, lampFlag, landscapeFlag, trashFlag, tutorialFlow, advertisedPopups, oposingCamp, arrival, dayNum, dayStart, nightStart, isDay, daynightLasting, budget, investment, expences, percentInvestment, relizedTurnover, exploitationCost, currentPopUp, availableSpots, pause, firstDeparture, statScrText, firstCampers, flood, clock, onFire, onStorm, onFlood, onMidRecept, onLargeRecept, onOppositionAdv, onComplaint, onComplaintScreen, onNoTrashCan, over25, over50, over150, over500, helpOnOff, timer, _ymouse, _xmouse, navigator, advertisement, receptionObject, mapForSaleTemp, mapForSale, carArrow, getInstanceAtDepth, attachMovie, _age, _reception, storm, helpTips; function Level () { super(); init(); } function init() { mouse = new com.MouseImpl(); keyboard = new com.Keyboard(); depthCtrl = new ctrl.DepthController(); width_ = 800; height_ = 600; bgImage = "Map"; camera = new scr.Camera(); camera.setSize(width_, height_); background = new scr.BackGround(bgImage, camera); mapBought = flash.display.BitmapData.loadBitmap("original"); mapRiver = flash.display.BitmapData.loadBitmap("river"); mapLake = flash.display.BitmapData.loadBitmap("lake"); mapLakeBrigth = mapLake.clone(); mapRiverBrigth = mapRiver.clone(); mapFog = mapBought.clone(); background.setMap(mapFog); camera.setBounds(0, background.__get__width(), 0, background.__get__height()); bgMC = createEmptyMovieClip("bg_mc", depthCtrl.bgDepth); camBMP = new flash.display.BitmapData(width_, height_, false, 0); bgMC.attachBitmap(camBMP, bgMC.getNextHighestDepth()); var _local7 = 0.6; var _local8 = 0.6; var _local3 = new Array(); _local3 = _local3.concat([_local8, 0, 0, 0, 0]); _local3 = _local3.concat([0, _local7, 0, 0, 0]); _local3 = _local3.concat([0, 0, _local7, 0, 0]); _local3 = _local3.concat([0, 0, 0, 1, 0]); var _local6 = new flash.filters.ColorMatrixFilter(_local3); var _local5 = new flash.geom.Rectangle(0, 0, 1200, 1200); mapFog.applyFilter(mapFog, _local5, new flash.geom.Point(0, 0), _local6); mapRiver.applyFilter(mapRiver, _local5, new flash.geom.Point(0, 0), _local6); mapLake.applyFilter(mapLake, _local5, new flash.geom.Point(0, 0), _local6); mapWithoutRoads = mapFog.clone(); onlyRoads = mapFog.clone(); mapWithoutRoadsLake = mapLake.clone(); onlyRoadsLake = mapLake.clone(); mapWithoutRoadsRiver = mapRiver.clone(); onlyRoadsRiver = mapRiver.clone(); _local7 = 1.8; _local8 = 1.8; _local3 = new Array(); _local3 = _local3.concat([_local8, 0, 0, 0, 0]); _local3 = _local3.concat([0, _local7, 0, 0, 0]); _local3 = _local3.concat([0, 0, _local7, 0, 0]); _local3 = _local3.concat([0, 0, 0, 1, 0]); markFilter = new flash.filters.ColorMatrixFilter(_local3); mapWidth = 1200; mapHeight = 1200; levelnum = 1; spacing = 30; roadSpacing = 20; tolerance = 30; cellTolerance = 1; selectedLandPrice = 0; selection_ = false; roadBuilding = false; startBuildingRoad = false; campBuilding = false; moveChars = false; startPoint = new Array(); road = new Array(); tempRoad = new Array(); lastVisitedCell = new Object(); lastDrawn = new Array(); characters = new Array(); aStar = new utils.Astar(); leaders = new Array(); buldozers = new Array(); buildings = new Array(); unlockedObjects = new Array(); clipsAttached = new Array(); camperSpots = new Array(); building = new Object(); cars = new Array(); sanitary = new Array(); trashcans = new Array(); trash = new Array(); parkingTiles = new Array(); camperGroups = new Array(); complains = new Array(); roadLinkID = "dirt"; firstTwo = 0; campFireFlag = false; numOfCampersServed = 0; teenagers = 0; adult = 0; old = 0; hasAGroup = false; hasReception = false; roosterFlag = true; scrollLocked = false; barMusicPlay = false; restorantMusicPlay = false; discoMusicPlay = false; tint = 0; currentGoal = 25; unlockBuildnigs(); grid = new Array(); clipsOnStage = new Array(); gridOnStage = false; setGrid(); setCameraPosition(400, 300); followObject = new Object(); followObject.x = 400; followObject.y = 300; stateFlag = 0; toiletFlag = 0; wMachineFlag = 0; showerFlag = 0; entertainmentFlag = 0; roadsFlag = 0; parkingFlag = 0; campfireFlag = 0; lampFlag = 0; landscapeFlag = 0; trashFlag = 0; tutorialFlow = 0; advertisedPopups = 0; oposingCamp = new Array(); oposingCamp.push(new mcs.OpositionCamp(1, 10000000, this)); oposingCamp.push(new mcs.OpositionCamp(2, 10000000, this)); oposingCamp.push(new mcs.OpositionCamp(3, 10000000, this)); arrival = new ctrl.Arrival(this); dayNum = 1; dayStart = 0; nightStart = 0; isDay = true; daynightLasting = 180; budget = 2000; investment = 0; expences = 0; percentInvestment = 0; relizedTurnover = new Array(); exploitationCost = new Array(); currentPopUp = 0; availableSpots = 0; pause = false; firstDeparture = false; statScrText = ""; firstCampers = true; flood = new mcs.Flooding(); utils.Delegate.callDelayed(this, disaster, 900000); utils.Delegate.callDelayed(this, makeTrash, int(30000 * Math.random())); clock = new utils.Clock(); clock.addEventListener("onClockTick", this); clock.start(0); onFire = false; onStorm = false; onFlood = false; onMidRecept = false; onLargeRecept = false; onOppositionAdv = false; onComplaint = false; onComplaintScreen = false; onNoTrashCan = false; over25 = false; over50 = false; over150 = false; over500 = false; initPopupHints(); helpOnOff = true; timer = new utils.Timer(); timer.addEventListener("onTimerTick", this); timer.start(); _global.game.sndCtrl.playSound("birds_singing", 32768); _global.game.sndCtrl.playSound("day_insects", 32768); _global.game.sndCtrl.playSound("birds_flappingWings", 32768); _global.game.sndCtrl.playSound("river_flow", 32768); _global.game.sndCtrl.setSoundVolume("river_flow", (_global.musicVolume * 30) / 100); var _local4 = SharedObject.getLocal("SaveGame_YoudaCamperSound", "/"); if (_local4.data.musicVol != undefined) { _global.game.sndCtrl.setMusicVolume(_local4.data.musicVol); } if (_local4.data.fxVol != undefined) { _global.game.sndCtrl.setSoundFXVolume(_local4.data.fxVol); } } function onTimerTick() { mouse.update(); update(); moveLoop(); updateAfterEvent(); } function onClockTick() { nightHandler(); var _local2 = 0; while (_local2 < camperGroups.length) { if (camperGroups[_local2].getTimeOfStaying() <= 0) { availableSpots = availableSpots + camperGroups[_local2].getCampingObject()._visitors; } else { camperGroups[_local2].setTimeOfStaying(); camperGroups[_local2].changeHappiness(); } _local2++; } } function update() { if (!scrollLocked) { camera.__set__follow({x:_xmouse, y:_ymouse}); camera.update(); } if (startBuildingRoad) { findRoad(); } } function pauseGame() { if (!pause) { pause = true; for (var _local3 in _global.game.playingSounds) { _global.game.sndCtrl.pauseSound(_global.game.playingSounds[_local3]); } clock.stop(); timer.stop(); building.clip.stopDrag(); building.clip.removeMovieClip(); delete building; delete mouse.building; cancelRoadConstaruction(); var _local4 = new Sound(); } } function continueGame() { if (pause) { for (var _local3 in _global.game.playingSounds) { _global.game.sndCtrl.resumeSound(_global.game.playingSounds[_local3]); } _global.pausebutton.gotoAndStop(1); pause = false; clock.start(); timer.start(); var _local4 = new Sound(); } } function getSavingParameters() { var _local2 = new Object(); _local2.depthCtrl = depthCtrl.getEntireState(); _local2.time = clock.toSeconds(); _local2.selectedLandPrice = selectedLandPrice; _local2.levelnum = levelnum; _local2.moveChars = moveChars; _local2.startPoint = startPoint; _local2.lastVisitedCell = lastVisitedCell; _local2.lastDrawn = lastDrawn; _local2.navigator = navigator; _local2.teenagers = teenagers; _local2.adult = adult; _local2.old = old; _local2.firstCampers = firstCampers; _local2.stateFlag = stateFlag; _local2.toiletFlag = toiletFlag; _local2.wMachineFlag = wMachineFlag; _local2.showerFlag = showerFlag; _local2.entertainmentFlag = entertainmentFlag; _local2.roadsFlag = roadsFlag; _local2.parkingFlag = parkingFlag; _local2.campfireFlag = campfireFlag; _local2.lampFlag = lampFlag; _local2.landscapeFlag = landscapeFlag; _local2.trashFlag = trashFlag; _local2.dayNum = dayNum; _local2.advertisedPopups = advertisedPopups; _local2.grid = new Array(); var _local3 = 0; while (_local3 < int(mapHeight / spacing)) { var _local4 = 0; _local2.grid[_local3] = new Array(); while (_local4 < int(mapWidth / spacing)) { _local2.grid[_local3][_local4] = grid[_local3][_local4].getEntireState(); _local4++; } _local3++; } _local2.characters = new Array(); var _local4 = 0; while (_local4 < characters.length) { _local2.characters[_local4] = characters[_local4].getEntireState(); _local4++; } _local2.buildings = new Array(); _local4 = 0; while (_local4 < buildings.length) { _local2.buildings[_local4] = buildings[_local4].getEntireState(); _local4++; } _local2.parkingTiles = new Array(); _local4 = 0; while (_local4 < parkingTiles.length) { _local2.parkingTiles[_local4] = parkingTiles[_local4].getEntireState(); _local4++; } _local2.sanitary = new Array(); _local4 = 0; while (_local4 < sanitary.length) { _local2.sanitary[_local4] = sanitary[_local4].getEntireState(); _local4++; } _local2.trashcans = new Array(); _local4 = 0; while (_local4 < trashcans.length) { _local2.trashcans[_local4] = trashcans[_local4].getEntireState(); _local4++; } _local2.trash = new Array(); _local4 = 0; while (_local4 < trash.length) { _local2.trash[_local4] = trash[_local4].getEntireState(); _local4++; } _local2.building = building; _local2.road = new Array(); _local4 = 0; while (_local4 < road.length) { _local2.road[_local4] = road[_local4].getEntireState(); _local4++; } _local2.cars = new Array(); _local4 = 0; while (_local4 < cars.length) { _local2.cars[_local4] = cars[_local4].getEntireState(); _local4++; } _local2.hasAGroup = hasAGroup; _local2.camperGroups = new Array(); _local4 = 0; while (_local4 < camperGroups.length) { _local2.camperGroups[_local4] = camperGroups[_local4].getEntireState(); _local4++; } _local2.oposingCamp = new Array(); _local4 = 0; while (_local4 < oposingCamp.length) { _local2.oposingCamp[_local4] = oposingCamp[_local4].getEntireState(); _local4++; } _local2.unlockedObjects = new Array(); _local4 = 0; while (_local4 < unlockedObjects.length) { _local2.unlockedObjects[_local4] = unlockedObjects[_local4]; _local4++; } _local2.firstTwo = firstTwo; _local2.gridOnStage = gridOnStage; _local2.dayStart = dayStart; _local2.nightStart = nightStart; _local2.isDay = isDay; _local2.tint = tint; _local2.hasReception = hasReception; _local2.numOfCampersServed = numOfCampersServed; _local2.currentGoal = currentGoal; _local2.advertisement = advertisement.getEntireState(); _local2.budget = budget; _local2.investment = investment; _local2.expences = expences; _local2.percentInvestment = percentInvestment; _local2.currentPopUp = currentPopUp; _local2.firstDeparture = firstDeparture; _local2.onFire = onFire; _local2.onStorm = onStorm; _local2.onFlood = onFlood; _local2.onMidRecept = onMidRecept; _local2.onLargeRecept = onLargeRecept; _local2.onOppositionAdv = onOppositionAdv; _local2.onComplaint = onComplaint; _local2.onComplaintScreen = onComplaintScreen; _local2.onNoTrashCan = onNoTrashCan; _local2.over25 = over25; _local2.over50 = over50; _local2.over150 = over150; _local2.over500 = over500; _local2.relizedTurnover = new Array(); for (var _local5 in relizedTurnover) { _local2.relizedTurnover[_local5] = relizedTurnover[_local5]; } _local2.exploitationCost = new Array(); for (var _local5 in exploitationCost) { _local2.exploitationCost[_local5] = exploitationCost[_local5]; } _local2.availableSpots = availableSpots; _local2.roadLinkID = roadLinkID; return(_local2); } function setLoadedParameters(saveObject) { depthCtrl.restoreEntireState(saveObject.depthCtrl); selectedLandPrice = saveObject.selectedLandPrice; roadBuilding = saveObject.roadBuilding; levelnum = saveObject.levelnum; moveChars = saveObject.moveChars; startPoint = saveObject.startPoint; lastVisitedCell = saveObject.lastVisitedCell; lastDrawn = saveObject.lastDrawn; teenagers = saveObject.teenagers; adult = saveObject.adult; old = saveObject.old; firstTwo = saveObject.firstTwo; gridOnStage = saveObject.gridOnStage; dayStart = saveObject.dayStart; nightStart = saveObject.nightStart; isDay = saveObject.isDay; dayNum = saveObject.dayNum; firstCampers = saveObject.firstCampers; stateFlag = saveObject.stateFlag; toiletFlag = saveObject.toiletFlag; wMachineFlag = saveObject.wMachineFlag; showerFlag = saveObject.showerFlag; entertainmentFlag = saveObject.entertainmentFlag; roadsFlag = saveObject.roadsFlag; parkingFlag = saveObject.parkingFlag; campfireFlag = saveObject.campfireFlag; lampFlag = saveObject.lampFlag; landscapeFlag = saveObject.landscapeFlag; trashFlag = saveObject.trashFlag; advertisedPopups = saveObject.advertisedPopups; unlockedObjects = new Array(); var _local9 = 0; while (_local9 < saveObject.unlockedObjects.length) { unlockedObjects[_local9] = saveObject.unlockedObjects[_local9]; _local9++; } while (j < int(mapHeight / spacing)) { _local9 = 0; grid[j] = new Array(); while (_local9 < int(mapWidth / spacing)) { var _local15 = saveObject.grid[j][_local9]; var _local5 = new mcs.Cell(); _local5.restoreEntireState(_local15); grid[j][_local9] = _local5; _local9++; } j++; } _local9 = 0; while (_local9 < saveObject.buildings.length) { var _local15 = saveObject.buildings[_local9]; var _local4 = new mcs.Building(); _local4.restoreEntireState(_local15); buildings[_local9] = _local4; clipsOnStage.push(_local4); reserveCells(_local4); _local4.loadSounds(); if (((_local4.kind == Constants.RESERVATION_SPOT) || (_local4.kind == Constants.UNMOVABLE_OBJECT)) || (_local4.kind == Constants.ENTERTAINMENT)) { camperSpots.push(_local4); } else if (_local4.kind == Constants.RECEPTION) { receptionObject = _local4; } _local9++; } _local9 = 0; while (_local9 < saveObject.trash.length) { var _local15 = saveObject.trash[_local9]; var _local10 = new mcs.Trash(); _local10.restoreEntireState(_local15); trash[_local9] = _local10; clipsOnStage.push(_local10); _local9++; } var j = 0; _local9 = 0; while (_local9 < saveObject.characters.length) { var _local15 = saveObject.characters[_local9]; var _local12 = new mcs.Character(); _local12.restoreEntireState(_local15); characters[_local9] = _local12; clipsAttached.push(_local12); _local12.changeActivity(); _local9++; } building = undefined; _local9 = 0; while (_local9 < saveObject.parkingTiles.length) { var _local15 = saveObject.parkingTiles[_local9]; var _local8 = new mcs.Building(); _local8.restoreEntireState(_local15); parkingTiles[_local9] = _local8; clipsOnStage.push(_local8); reserveCells(_local8); _local8.loadSounds(); _local9++; } _local9 = 0; while (_local9 < saveObject.sanitary.length) { var _local15 = saveObject.sanitary[_local9]; var _local6 = new mcs.Building(); _local6.restoreEntireState(_local15); sanitary[_local9] = _local6; clipsOnStage.push(_local6); reserveCells(_local6); _local6.loadSounds(); _local9++; } _local9 = 0; while (_local9 < saveObject.trashcans.length) { var _local15 = saveObject.trashcans[_local9]; var _local7 = new mcs.Building(); _local7.restoreEntireState(_local15); trashcans[_local9] = _local7; clipsOnStage.push(_local7); reserveCells(_local7); _local7.loadSounds(); _local9++; } _local9 = 0; while (_local9 < saveObject.road.length) { var _local15 = saveObject.road[_local9]; var _local11 = new mcs.RoadTile(); _local11.restoreEntireState(_local15); road[_local9] = _local11; clipsOnStage.push(_local11); if ((_local9 % 2) != 0) { } _local9++; } _local9 = 0; while (_local9 < saveObject.cars.length) { var _local12 = new mcs.Car(); _local12.restoreEntireState(saveObject.cars[_local9]); cars[_local9] = _local12; clipsOnStage.push(_local12); _local9++; } hasAGroup = saveObject.hasAGroup; _local9 = 0; while (_local9 < saveObject.camperGroups.length) { var _local13 = new mcs.Group(); _local13.restoreEntireState(saveObject.camperGroups[_local9]); camperGroups[_local9] = _local13; _local9++; } _local9 = 0; while (_local9 < saveObject.oposingCamp.length) { var _local14 = new mcs.OpositionCamp(); _local14.restoreEntireState(saveObject.oposingCamp[_local9]); oposingCamp[_local9] = _local14; _local9++; } _local9 = 0; while (_local9 < saveObject.complains.length) { var _local12 = new mcs.Complains(); _local12.restoreEntireState(saveObject.complains[_local9]); complains[_local9] = _local12; _local9++; } tint = saveObject.tint; setTint(tint); budget = saveObject.budget; investment = saveObject.investment; expences = saveObject.expences; percentInvestment = saveObject.percentInvestment; relizedTurnover = new Array(); for (var _local16 in saveObject.relizedTurnover) { relizedTurnover[_local16] = saveObject.relizedTurnover[_local16]; } exploitationCost = new Array(); for (var _local16 in saveObject.exploitationCost) { exploitationCost[_local16] = saveObject.exploitationCost[_local16]; } availableSpots = saveObject.availableSpots; hasReception = saveObject.hasReception; numOfCampersServed = saveObject.numOfCampersServed; currentPopUp = saveObject.currentPopUp; currentGoal = saveObject.currentGoal; advertisement = new com.Advertisement(); advertisement.restoreEntireState(saveObject.advertisement); roadLinkID = saveObject.roadLinkID; firstDeparture = saveObject.firstDeparture; onFire = saveObject.onFire; onStorm = saveObject.onStorm; onFlood = saveObject.onFlood; onMidRecept = saveObject.onMidRecept; onLargeRecept = saveObject.onLargeRecept; onOppositionAdv = saveObject.onOppositionAdv; onComplaint = saveObject.onComplaint; onComplaintScreen = saveObject.onComplaintScreen; onNoTrashCan = saveObject.onNoTrashCan; over25 = saveObject.over25; over50 = saveObject.over50; over150 = saveObject.over150; over500 = saveObject.over500; refreshClips(); mapForSaleTemp.merge(mapForSale, new flash.geom.Rectangle(0, 0, mapWidth, mapHeight), new flash.geom.Point(0, 0), 255, 255, 255, 255); clock.stop(); clock.start(saveObject.time); _global.game.interface_.getLevelInterface().scoreBoardRight.day.text = dayNum; _global.game.interface_.getLevelInterface().scoreBoardLeft.campersServed.text = (numOfCampersServed + "/") + currentGoal; _global.game.interface_.getLevelInterface().scoreBoardLeft.bankAccount.text = Math.round(budget); utils.Delegate.callDelayed(this, campersArrive, arrival.teenagerArrivalTimeRandom * 1000, 0); utils.Delegate.callDelayed(this, campersArrive, arrival.adultArrivalTimeRandom * 1000, 1); utils.Delegate.callDelayed(this, campersArrive, arrival.olderArrivalTimeRandom * 1000, 2); } function setGrid() { map.Map.grid.length; var _local3 = 0; while (_local3 < map.Map.grid.length) { var _local2 = 0; grid[_local3] = new Array(); while (_local2 < map.Map.grid[_local3].length) { grid[_local3][_local2] = new mcs.Cell("Cell", (_local2 * spacing) + (spacing / 2), (_local3 * spacing) + (spacing / 2), map.Map.grid[_local3][_local2]); var _local5 = int(_local2 * spacing); var _local4 = int(_local3 * spacing); _local2++; } _local3++; } mapForSaleTemp = mapForSale.clone(); } function attachGrid() { gridOnStage = true; background.setMap(mapForSale); background.drawCameraView(camBMP); selection_ = true; scrollLocked = true; } function removeGrid() { gridOnStage = false; selection_ = false; scrollLocked = false; resetBuying(); background.setMap(mapFog); background.drawCameraView(camBMP); } function clipOnViewPort(mc) { if ((((mc.x >= (camera.left - tolerance)) && (mc.x <= (camera.right + tolerance))) && (mc.y >= (camera.top - tolerance))) && (mc.y <= (camera.bottom + tolerance))) { return(true); } if ((mc instanceof mcs.River) && (camera.right > 1100)) { return(true); } return(false); } function translateMouseClick() { var _local2 = new Object(); _local2.x = (camera.left + _xmouse) - bgMC._x; _local2.y = (camera.top + _ymouse) - bgMC._y; return(_local2); } function translateStageToCamera(x, y) { var _local2 = new Object(); _local2.x = (camera.left + x) - bgMC._x; _local2.y = (camera.top + y) - bgMC._y; return(_local2); } function translateCameraToStage(x, y) { var _local2 = new Object(); _local2.x = (x + bgMC._x) - camera.left; _local2.y = (y + bgMC._y) - camera.top; return(_local2); } function setCameraPosition(x, y) { camera.setCameraPosition(x, y); mouse.mouseRoll(); keyboard.xscroll = x; keyboard.yscroll = y; refreshClips(); background.drawCameraView(camBMP); _global.navigatorView._x = camera.x / 10; _global.navigatorView._y = camera.y / 10; clearTempRoadClips(); if (carArrow) { if (camera.top > 60) { carArrow.rot = 0; carArrow.clip._rotation = carArrow.rot; carArrow.clip._x = 630; carArrow.clip._y = 10; } else { carArrow.rot = 45; setClip(carArrow); } } } function refreshClips() { var _local5 = clipsAttached.length; var _local4 = 0; while (_local4 < _local5) { var _local3 = clipsAttached[_local4]; if (clipOnViewPort(clipsAttached[_local4])) { if (!_local3.clip) { _local3.attachClip(); if (_local3 instanceof mcs.River) { if (_global.musicVolume > 0) { _global.game.sndCtrl.setSoundVolume("river_flow", (_global.musicVolume * 80) / 100); } } if (_local3 instanceof mcs.RoadTile) { } } else { setClip(_local3); } } else if (_local3.clip) { if (_local3 instanceof mcs.River) { if (_global.musicVolume > 0) { _global.game.sndCtrl.setSoundVolume("river_flow", (_global.musicVolume * 30) / 100); } } _local3.removeClip(); } _local4++; } } function checkCellAvaiblility(obj) { var _local20 = true; var _local21 = obj.clip; var _local8 = 1; while (_local8 <= obj.numOfSquares) { var _local17 = _local21["sq" + _local8]; var _local7 = {x:0, y:0}; _local17.localToGlobal(_local7); var _local3 = translateStageToCamera(_local7.x, _local7.y); var _local6 = (_local3.x + (_local17._width / 2)) - cellTolerance; var _local4 = (_local3.y + (_local17._height / 2)) - cellTolerance; var _local9 = (_local3.x - (_local17._width / 2)) + cellTolerance; var _local5 = (_local3.y - (_local17._height / 2)) + cellTolerance; var _local15 = int(_local9 / spacing); var _local14 = int(_local5 / spacing); var _local12 = int(_local6 / spacing); var _local10 = int(_local5 / spacing); var _local13 = int(_local9 / spacing); var _local11 = int(_local4 / spacing); var _local19 = int(_local6 / spacing); var _local18 = int(_local4 / spacing); var _local16 = false; if ((((_local9 < 0) || (_local6 > mapWidth)) || (_local5 < 0)) || (_local4 > mapHeight)) { _local16 = true; } if (((((_local16 || (grid[_local14][_local15].getState() != grid[_local14][_local15].BUYED)) || (grid[_local10][_local12].getState() != grid[_local10][_local12].BUYED)) || (grid[_local11][_local13].getState() != grid[_local11][_local13].BUYED)) || (grid[_local18][_local19].getState() != grid[_local18][_local19].BUYED)) || (mouse.building && (_global.game.interface_.levelInterface.clip.hitTest(_xmouse, _ymouse, true)))) { _local17.gotoAndStop("notAvaible"); _local20 = false; } else { _local17.gotoAndStop("avaible"); } _local8++; } if (keyboard.overAllColor) { _local8 = 1; while (_local8 <= obj.numOfSquares) { var _local17 = _local21["sq" + _local8]; if (_local20) { _local17.gotoAndStop("avaible"); } else { _local17.gotoAndStop("notAvaible"); } _local8++; } } return(_local20); } function snapping() { var _local5 = translateStageToCamera(_xmouse, _ymouse); var _local3 = int(_local5.x / spacing); var _local2 = int(_local5.y / spacing); var _local4 = translateCameraToStage(grid[_local2][_local3].x, grid[_local2][_local3].y); building.clip._x = _local4.x; building.clip._y = _local4.y; } function reserveCells(obj) { var _local2 = 0; while (_local2 < obj.squares.length) { var _local4 = int(obj.squares[_local2].x / spacing); var _local3 = int(obj.squares[_local2].y / spacing); grid[_local3][_local4].setState(grid[_local3][_local4].RESERVED); grid[_local3][_local4].setID(obj.depth); grid[_local3][_local4].building = obj; _local2++; } } function mark(mc) { var _local11 = translateStageToCamera(mc._x, mc._y); var _local12 = translateStageToCamera(_xmouse, _ymouse); var _local21 = camera.right; var _local18 = camera.bottom; var _local20 = camera.left; var _local19 = camera.top; var _local16 = int(_local20 / spacing); var _local14 = int(_local21 / spacing); var _local15 = int(_local19 / spacing); var _local13 = int(_local18 / spacing); unmark(mc); var _local7 = ((int(_local11.x / spacing) < int(_local12.x / spacing)) ? (int(_local11.x / spacing)) : (int(_local12.x / spacing))); var _local8 = ((int(_local11.x / spacing) > int(_local12.x / spacing)) ? (int(_local11.x / spacing)) : (int(_local12.x / spacing))); var _local9 = ((int(_local11.y / spacing) < int(_local12.y / spacing)) ? (int(_local11.y / spacing)) : (int(_local12.y / spacing))); var _local10 = ((int(_local11.y / spacing) > int(_local12.y / spacing)) ? (int(_local11.y / spacing)) : (int(_local12.y / spacing))); _local7 = ((_local7 >= _local16) ? (_local7) : (_local16)); _local8 = ((_local8 <= _local14) ? (_local8) : (_local14)); _local9 = ((_local9 >= _local15) ? (_local9) : (_local15)); _local10 = ((_local10 <= _local13) ? (_local10) : (_local13)); var _local3 = _local9; while (_local3 <= _local10) { var _local2 = _local7; while (_local2 <= _local8) { if (grid[_local3][_local2].getState() == grid[_local3][_local2].NEEDTOBUY) { if ((!grid[_local3][_local2].isMarked()) && ((selectedLandPrice + grid[_local3][_local2].price) <= budget)) { selectedLandPrice = selectedLandPrice + grid[_local3][_local2].price; mouse.clip.price.text = selectedLandPrice.toString(); var _local6 = int(grid[_local3][_local2].x - (spacing / 2)); var _local5 = int(grid[_local3][_local2].y - (spacing / 2)); var _local4 = new flash.geom.Rectangle(_local6, _local5, 30, 30); mapForSale.applyFilter(mapForSale, _local4, new flash.geom.Point(_local4.x, _local4.y), markFilter); background.drawCameraView(camBMP); grid[_local3][_local2].mark(); } } _local2++; } _local3++; } } function unmark(mc) { var _local13 = translateStageToCamera(mc._x, mc._y); var _local14 = translateStageToCamera(_xmouse, _ymouse); var _local20 = camera.right; var _local17 = camera.bottom; var _local19 = camera.left; var _local18 = camera.top; var _local12 = int(_local19 / spacing); var _local7 = int(_local20 / spacing); var _local16 = int(_local18 / spacing); var _local15 = int(_local17 / spacing); var _local9 = ((int(_local13.x / spacing) < int(_local14.x / spacing)) ? (int(_local13.x / spacing)) : (int(_local14.x / spacing))); var _local11 = ((int(_local13.x / spacing) > int(_local14.x / spacing)) ? (int(_local13.x / spacing)) : (int(_local14.x / spacing))); var _local8 = ((int(_local13.y / spacing) < int(_local14.y / spacing)) ? (int(_local13.y / spacing)) : (int(_local14.y / spacing))); var _local10 = ((int(_local13.y / spacing) > int(_local14.y / spacing)) ? (int(_local13.y / spacing)) : (int(_local14.y / spacing))); var _local3 = _local16; while (_local3 <= _local15) { var _local2 = _local12; while (_local2 <= _local7) { if (grid[_local3][_local2].getState() == grid[_local3][_local2].NEEDTOBUY) { if (((_local2 < _local9) || (_local2 > _local11)) || ((_local3 < _local8) || (_local3 > _local10))) { if (grid[_local3][_local2].isMarked() && (!grid[_local3][_local2].isSelected())) { selectedLandPrice = selectedLandPrice - grid[_local3][_local2].price; mouse.clip.price.text = selectedLandPrice.toString(); var _local6 = int(grid[_local3][_local2].x - (spacing / 2)); var _local5 = int(grid[_local3][_local2].y - (spacing / 2)); var _local4 = new flash.geom.Rectangle(_local6, _local5, 30, 30); mapForSale.merge(mapForSaleTemp, _local4, new flash.geom.Point(_local4.x, _local4.y), 255, 255, 255, 255); background.drawCameraView(camBMP); grid[_local3][_local2].unmark(); } } } _local2++; } _local3++; } } function addToSelected() { var _local11 = camera.right; var _local8 = camera.bottom; var _local10 = camera.left; var _local9 = camera.top; var _local4 = int(_local10 / spacing); var _local5 = int(_local11 / spacing); var _local6 = int(_local9 / spacing); var _local7 = int(_local8 / spacing); var _local3 = _local6; while (_local3 <= _local7) { var _local2 = _local4; while (_local2 <= _local5) { if (grid[_local3][_local2].getState() == grid[_local3][_local2].NEEDTOBUY) { if (grid[_local3][_local2].isMarked()) { grid[_local3][_local2].select(); } } _local2++; } _local3++; } } function buyLand() { var _local14 = camera.right; var _local11 = camera.bottom; var _local13 = camera.left; var _local12 = camera.top; var _local7 = int(_local13 / spacing) - 1; var _local8 = int(_local14 / spacing) + 1; var _local9 = int(_local12 / spacing) - 1; var _local10 = int(_local11 / spacing) + 1; var _local3 = _local9; while (_local3 <= _local10) { var _local2 = _local7; while (_local2 <= _local8) { if ((grid[_local3][_local2].getState() == grid[_local3][_local2].NEEDTOBUY) && (grid[_local3][_local2].isSelected())) { grid[_local3][_local2].setState(grid[_local3][_local2].BUYED); var _local6 = int(grid[_local3][_local2].x - (spacing / 2)); var _local5 = int(grid[_local3][_local2].y - (spacing / 2)); var _local4 = new flash.geom.Rectangle(_local6, _local5, 30, 30); mapFog.merge(mapBought, _local4, new flash.geom.Point(_local4.x, _local4.y), 255, 255, 255, 255); mapForSale.merge(mapBought, _local4, new flash.geom.Point(_local4.x, _local4.y), 255, 255, 255, 255); navigator.refreshNavigator(_local6, _local5); background.drawCameraView(camBMP); } _local2++; } _local3++; } changeBudget(-selectedLandPrice); selectedLandPrice = 0; mapForSaleTemp.merge(mapForSale, new flash.geom.Rectangle(0, 0, mapWidth, mapHeight), new flash.geom.Point(0, 0), 255, 255, 255, 255); } function resetBuying() { var _local11 = camera.right; var _local8 = camera.bottom; var _local10 = camera.left; var _local9 = camera.top; var _local4 = int(_local10 / spacing); var _local5 = int(_local11 / spacing); var _local6 = int(_local9 / spacing); var _local7 = int(_local8 / spacing); var _local3 = _local6; while (_local3 <= _local7) { var _local2 = _local4; while (_local2 <= _local5) { if (grid[_local3][_local2].getState() == grid[_local3][_local2].NEEDTOBUY) { grid[_local3][_local2].unmark(); grid[_local3][_local2].deselect(); } _local2++; } _local3++; } selectedLandPrice = 0; mapForSale.merge(mapForSaleTemp, new flash.geom.Rectangle(0, 0, mapWidth, mapHeight), new flash.geom.Point(0, 0), 255, 255, 255, 255); background.drawCameraView(camBMP); } function findRoad() { var _local5 = new Array(); var _local8 = translateStageToCamera(_xmouse, _ymouse); _local5[0] = int(_local8.x / spacing); _local5[1] = int(_local8.y / spacing); if (lastVisitedCell != grid[_local5[1]][_local5[0]]) { if ((grid[_local5[1]][_local5[0]].getState() == grid[_local5[1]][_local5[0]].BUYED) || (grid[_local5[1]][_local5[0]].getState() == grid[_local5[1]][_local5[0]].ROAD)) { if (!_global.game.interface_.levelInterface.clip.hitTest(_xmouse, _ymouse)) { var _local4 = new Array(); _local4 = aStar.findPath(grid, startPoint, _local5); var _local7 = 0; if (roadLinkID == "dirt") { _local7 = _local4.length * 2; } if (roadLinkID == "paved") { _local7 = _local4.length * 10; } if (roadLinkID == "cyckling") { _local7 = _local4.length * 15; } if (roadLinkID == "asfalt") { _local7 = _local4.length * 20; } if (_local7 <= budget) { clearTempRoadClips(); mouse.clip.price.text = _local7.toString(); lastDrawn = _local4[0]; var _local3 = 0; while (_local3 < _local4.length) { drawRoad(lastDrawn, _local4[_local3]); _local3++; } lastVisitedCell = grid[_local5[1]][_local5[0]]; } else if (currentPopUp != 29) { var _local6 = depthCtrl.infScreens; while (getInstanceAtDepth(_local6++)) { } var _local9 = this; _local9.attention.removeMovieClip(); var _local10 = attachMovie("buildMoney", "attention", _local6, {_x:400, _y:300}); } } } } } function clearTempRoadClips() { var _local2 = 0; while (_local2 < tempRoad.length) { tempRoad[_local2].clip.removeMovieClip(); tempRoad[_local2].cell.tileType = undefined; _local2++; } tempRoad.splice(0); } function buildRoad() { if (tempRoad.length > 2) { if (tempRoad[3].getTileType() != "45grades") { } } var _local6 = clipsOnStage.length; var _local3 = 0; while (_local3 < tempRoad.length) { road.push(tempRoad[_local3]); var _local2 = tempRoad[_local3]; _local2.cell.setState(_local2.cell.ROAD); clipsOnStage[_local6 + _local3] = _local2; _local2.setTint(tint); _local2.build(); _local3++; } var _local5 = 0; if (roadLinkID == "dirt") { _local5 = 2; } if (roadLinkID == "paved") { _local5 = 10; } if (roadLinkID == "cyckling") { _local5 = 15; } if (roadLinkID == "asfalt") { _local5 = 20; } changeBudget((-tempRoad.length) * _local5); investment = investment + (tempRoad.length * _local5); tempRoad.splice(0); startPoint[0] = int(lastVisitedCell.x / spacing); startPoint[1] = int(lastVisitedCell.y / spacing); _local3 = 0; while (_local3 < camperGroups.length) { var _local4 = camperGroups[_local3]; _local4.calculateRoads(); _local3++; } } function getTileProps(last, current) { var _local1 = new Object(); if ((current[0] == last[0]) || (current[1] == last[1])) { _local1.type = "rectangle"; if (current[0] > last[0]) { _local1.rotation = 0; } else if (current[0] < last[0]) { _local1.rotation = 180; } else if (current[1] > last[1]) { _local1.rotation = 90; } else if (current[1] < last[1]) { _local1.rotation = -90; } else { _local1.type = "square"; _local1.rotation = 0; } } else { _local1.type = "45grades"; if ((current[0] < last[0]) && (current[1] < last[1])) { _local1.rotation = 0; } else if ((current[0] > last[0]) && (current[1] < last[1])) { _local1.rotation = 90; } else if ((current[0] < last[0]) && (current[1] > last[1])) { _local1.rotation = -90; } else if ((current[0] > last[0]) && (current[1] > last[1])) { _local1.rotation = 180; } } return(_local1); } function drawRoad(lastDrawn, current) { var _local4 = new Object(); _local4 = getTileProps(lastDrawn, current); if ((grid[current[1]][current[0]].getState() == grid[current[1]][current[0]].ROAD) && (grid[current[1]][current[0]].tileType == _local4.type)) { } var _local6 = translateCameraToStage(grid[current[1]][current[0]].x, grid[current[1]][current[0]].y); var _local5 = depthCtrl.roadDepth++; var _local3 = new mcs.RoadTile(roadLinkID, grid[current[1]][current[0]].x, grid[current[1]][current[0]].y, _local4.rotation, _local5); _local3.clip = attachMovie(roadLinkID, "tile" + _local5, _local5, {_x:_local6.x, _y:_local6.y, _rotation:_local4.rotation}); _local3.clip.cacheAsBitmap = true; _local3.clip.gotoAndStop(_local4.type); _local3.setTileType(_local4.type); _local3.setTint(tint); grid[current[1]][current[0]].tileType = _local4.type; _local3.cell = grid[current[1]][current[0]]; tempRoad.push(_local3); this.lastDrawn = current; if (tempRoad.length > 2) { } } function moveCharacters() { if (!pause) { } utils.Delegate.callDelayed(this, moveCharacters, 60000); } function moveLoop() { var _local2 = 0; while (_local2 < characters.length) { if (characters[_local2].inMovement && (characters[_local2].visible_)) { characters[_local2].moveCamper(); } _local2++; } } function setClip(obj) { if (obj.clip) { var _local3 = translateCameraToStage(obj.x, obj.y); obj.clip._x = int(_local3.x); obj.clip._y = int(_local3.y); obj.clip._rotation = int(obj.rot); } } function positionClip() { if (building) { building.clip.stopDrag(); if (checkCellAvaiblility(building)) { var _local16 = translateStageToCamera(building.clip._x, building.clip._y); var _local4 = int(_local16.x / spacing); var _local3 = int(_local16.y / spacing); if (building.kind == Constants.PARKING) { building.depth = depthCtrl.parkingDepth++; parkingTiles.push(building); } else if (building.getType() == Constants.trashcan) { building.depth = depthCtrl.trashcanDepth++; trashcans.push(building); } else if (((((building.getType() == Constants.allInOneSanitary) || (building.getType() == Constants.woodenToilet)) || (building.getType() == Constants.stoneToilet)) || (building.getType() == Constants.stoneToiletShower)) || (building.getType() == Constants.bigSanitaryHouse)) { building.depth = depthCtrl.findObjectsDepth(_local4, _local3); if (getInstanceAtDepth(building.depth) != undefined) { mouse.building = false; building.clip.removeMovieClip(); delete building; return(undefined); } sanitary.push(building); } else { building.depth = depthCtrl.findObjectsDepth(_local4, _local3); if (getInstanceAtDepth(building.depth) != undefined) { mouse.building = false; building.clip.removeMovieClip(); delete building; return(undefined); } buildings.push(building); } building.clip.swapDepths(building.depth); building.x = grid[_local3][_local4].x; building.y = grid[_local3][_local4].y; var _local15 = translateCameraToStage(building.x, building.y); building.clip._x = _local15.x; building.clip._y = _local15.y; building.rot = building.clip._rotation; building.setTint(tint); var _local7 = 1; while (_local7 <= building.numOfSquares) { var _local11 = building.clip; _local11["sq" + _local7].gotoAndStop("build"); var _local12 = _local11["sq" + _local7]; var _local9 = {x:0, y:0}; _local12.localToGlobal(_local9); var _local10 = translateStageToCamera(_local9.x, _local9.y); building.squares.push({x:_local10.x, y:_local10.y}); _local7++; } var _local5 = new Array(); var _local6 = 0; while (_local6 < characters.length) { if (characters[_local6].clip.hitTest(building.clip)) { _local5.push(characters[_local6]); } _local6++; } if (building instanceof mcs.Building) { } clipsOnStage.push(building); reserveCells(building); if ((building.kind == Constants.RESERVATION_SPOT) || (building.kind == Constants.UNMOVABLE_OBJECT)) { availableSpots = availableSpots + building._visitors; camperSpots.push(building); } else if (building.kind == Constants.ENTERTAINMENT) { camperSpots.push(building); if ((((((building.getType() == Constants.hugeWaterPark) || (building.getType() == Constants.tennisField)) || (building.getType() == Constants.tableTennis)) || (building.getType() == Constants.footballField)) || (building.getType() == Constants.bigOutdoorPool)) || (building.getType() == Constants.smallOutdoorPool)) { utils.Delegate.callDelayed(building, building.playAnimation, 50000); } } if (building.kind == Constants.RECEPTION) { hasReception = true; receptionObject = building; if ((levelnum >= 3) && (receptionObject.getType() == Constants.normalReception)) { if (!_global.game.LevelClip.onOppositionAdv) { _global.game.LevelClip.onOppositionAdv = true; _global.game.LevelClip.helpTips[21].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[21], _global.game.LevelClip.helpTips[21].hidePopUp, 10000); } } } _local7 = 0; while (_local7 < _local5.length) { var _local8 = building.findFreeCell().cell; _local5[_local7].x = _local8.x; _local5[_local7].y = _local8.y; _local5[_local7].cellx = int(_local5[_local7].x / spacing); _local5[_local7].celly = int(_local5[_local7].y / spacing); _local5[_local7].setClip(); _local7++; } building.loadSounds(); building.build(); if (building.kind == Constants.ENTERTAINMENT) { if ((((((building.getType() == Constants.hugeWaterPark) || (building.getType() == Constants.tennisField)) || (building.getType() == Constants.tableTennis)) || (building.getType() == Constants.footballField)) || (building.getType() == Constants.bigOutdoorPool)) || (building.getType() == Constants.smallOutdoorPool)) { utils.Delegate.callDelayed(building, building.playAnimation, 50000); } } _global.game.sndCtrl.stopSound("bulldozer"); _global.game.sndCtrl.stopSound("crane"); _global.game.sndCtrl.stopSound("hamer_construction"); _global.game.sndCtrl.playSound("bulldozer", -1, building); _global.game.sndCtrl.playSound("crane", -1, building); _global.game.sndCtrl.playSound("hamer_construction", -1, building); changeBudget(-building.getCost()); investment = investment + building.getCost(); mouse.building = false; building.addEvents(); oposingCamp[0].build(); oposingCamp[1].build(); oposingCamp[2].build(); building.clip.removeMovieClip(); building = undefined; if (_global.game.LevelClip.helpOnOff) { if (_global.game.interface_.getLevelInterface().currentBtn == "dragAndDrop") { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn14"; _global.game.interface_.getLevelInterface().attachArrow(_global.constructionMenu, _global.constructionMenu.btn14._x + 40, _global.constructionMenu.btn14._y); _global.helpHint = true; if (_global.game.LevelClip.currentPopUp == 6) { _global.game.LevelClip.helpTips[7].showPopUp(); } } if ((_global.game.interface_.getLevelInterface().currentBtn == "_global.constructionMenu.btn14") && (_global.game.LevelClip.currentPopUp < 6)) { _global.game.interface_.getLevelInterface().currentBtn = "dragAndDrop"; if (_global.game.LevelClip.currentPopUp == 5) { _global.game.LevelClip.helpTips[6].showPopUp(); } } } } else { if (!_global.game.interface_.levelInterface.clip.hitTest(_xmouse, _ymouse)) { if ((!_global.game.LevelClip.helpOnOff) || (!_global.game.interface_.getLevelInterface().basics)) { var _local7 = 1; while (_local7 <= building.numOfSquares) { var _local11 = building.clip; _local11["sq" + _local7].gotoAndStop("build"); var _local12 = _local11["sq" + _local7]; var _local9 = {x:0, y:0}; _local12.localToGlobal(_local9); var _local10 = translateStageToCamera(_local9.x, _local9.y); var _local4 = int(_local10.x / spacing); var _local3 = int(_local10.y / spacing); if (grid[_local3][_local4].getState() == grid[_local3][_local4].UNAVAILABLE) { _global.game.LevelClip.helpTips[26].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[26], _global.game.LevelClip.helpTips[26].hidePopUp, 10000); break; } if (grid[_local3][_local4].getState() == grid[_local3][_local4].NEEDTOBUY) { _global.game.LevelClip.helpTips[25].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[25], _global.game.LevelClip.helpTips[25].hidePopUp, 10000); break; } if ((grid[_local3][_local4].getState() == grid[_local3][_local4].RESERVED) || (grid[_local3][_local4].getState() == grid[_local3][_local4].ROAD)) { if (grid[_local3][_local4].building.kind != Constants.RECEPTION) { _global.game.LevelClip.helpTips[27].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[27], _global.game.LevelClip.helpTips[27].hidePopUp, 10000); } else { _global.game.LevelClip.helpTips[26].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[26], _global.game.LevelClip.helpTips[26].hidePopUp, 10000); } break; } _local7++; } } } mouse.building = false; building.clip.removeMovieClip(); delete building; } } } function findSquere(obj) { var _local3 = obj.squares[0]; var _local4 = 0; var _local1 = 1; while (_local1 < obj.squares.length) { if ((obj.squares[_local1].x <= _local3.x) && (obj.squares[_local1].y <= _local3.y)) { _local3 = obj.squares[_local1]; _local4 = _local1; } _local1++; } return(_local3); } function removeFromStageClipsArray(obj) { var _local2 = 0; while (_local2 < clipsOnStage.length) { if (clipsOnStage[_local2] == obj) { clipsOnStage.splice(_local2, 1); break; } _local2++; } _local2 = 0; while (_local2 < clipsAttached.length) { if (clipsAttached[_local2] == obj) { clipsAttached.splice(_local2, 1); break; } _local2++; } } function removeObjectFromArray(obj, arr) { var _local1 = 0; while (_local1 < arr.length) { if (arr[_local1] == obj) { arr.splice(_local1, 1); break; } _local1++; } } function campersArrive(age) { if (!pause) { if (!_global.helpHint) { if ((_global.game.LevelClip.currentPopUp >= 10) || (!_global.game.LevelClip.helpOnOff)) { if ((!hasAGroup) && (hasReception)) { var _local5; var _local3 = 0; while (_local3 < clipsOnStage.length) { if ((clipsOnStage[_local3] instanceof mcs.Building) && (clipsOnStage[_local3].kind == Constants.RECEPTION)) { _local5 = clipsOnStage[_local3]; break; } _local3++; } if (_local5) { _age = age; _reception = _local5; _global.game.sndCtrl.stopSound("car_arrive"); _global.game.sndCtrl.playSound("car_arrive", -1, this); hasAGroup = true; var _local7 = arrival.inviteCampers(_age); var _local4 = new mcs.Car("car", 645, 15, 0, depthCtrl.carDepth++, _local7); _local4.parkCar(grid[0][21]); _local4.attachClip(); _local4.setTint(tint); _local4.state = 0; _local4.clip.gotoAndPlay("coming"); cars.push(_local4); clipsAttached.push(_local4); if (firstCampers) { if (_global.game.LevelClip.helpOnOff) { carArrow = new mcs.CarArrow("carArrow", 630, 30, 45, depthCtrl.carDepth + 2); carArrow.attachClip(); if (camera.top > 60) { carArrow.rot = 0; carArrow.clip._rotation = carArrow.rot; carArrow.clip._x = 630; carArrow.clip._y = 10; } else { carArrow.rot = 45; setClip(carArrow); } _global.game.LevelClip.helpTips[11].showPopUp(); } } if (!firstCampers) { utils.Delegate.callDelayed(_local4, _local4.isAccomodated, 30000, clock.toSeconds(), 30); } utils.Delegate.callDelayed(this, breakSound, 1300); } } } } } if (arrival.campersWaiting.length == 0) { if (age == 0) { utils.Delegate.callDelayed(this, campersArrive, arrival.teenagerArrivalTimeRandom * 1000, 0); } if (age == 1) { utils.Delegate.callDelayed(this, campersArrive, arrival.adultArrivalTimeRandom * 1000, 1); } if (age == 2) { utils.Delegate.callDelayed(this, campersArrive, arrival.olderArrivalTimeRandom * 1000, 2); } } else { if (age == 0) { utils.Delegate.callDelayed(this, campersArrive, 1000, 0); } if (age == 1) { utils.Delegate.callDelayed(this, campersArrive, 1000, 1); } if (age == 2) { utils.Delegate.callDelayed(this, campersArrive, 1000, 2); } } } function nightHandler() { if (isDay) { if (dayStart == int((2 * daynightLasting) / 3)) { nightFalls(); nightStart = 0; isDay = false; _global.game.sndCtrl.playSound("night_insects", 32768); nightOwl(); _global.game.sndCtrl.stopSound("birds_singing"); _global.game.sndCtrl.stopSound("day_insects"); _global.game.sndCtrl.stopSound("birds_flappingWings"); _global.game.sndCtrl.stopSound("river_flow"); var _local6 = 0; var _local5 = 0; while (_local5 < buildings.length) { var _local3 = buildings[_local5]; if (_local3.kind == Constants.ENTERTAINMENT) { var _local4 = _local3.getDailyIncome(); if (relizedTurnover[_local3.linkID] != undefined) { relizedTurnover[_local3.linkID] = relizedTurnover[_local3.linkID] + _local4; } else { relizedTurnover[_local3.linkID] = _local4; } changeBudget(_local4); if (!_local3.congradulation) { if (_local3.overAllIncome >= (2 * _local3.getCost())) { _local3.congradulation = true; _global.game.interface_.getLevelInterface().congratulation("Great investment!", 0); statScrText = ((("Your total income from the " + Constants.getObjectName(_local3.getType())) + " has reached ") + _local3.overAllIncome) + "$. Way to go. \n"; } } } if (_local3.kind == Constants.PLEASURE) { if (_local3.getType() == Constants.electricalLamp) { if (_local3.currentFrame == 3) { _local3.attachAnimation(); _local3.animation.setTint(0); } } if (_local3.getType() == Constants.campFire) { if (_local3.currentFrame == 3) { _local3.attachAnimation(); _local3.animation.setTint(0); } } } if ((_local3.kind == Constants.UNMOVABLE_OBJECT) || (_local3.kind == Constants.RESERVATION_SPOT)) { _local6++; } _local5++; } if ((budget < 50) && (_local6 <= 0)) { _global.game.mode = "gameover"; _global.game.playMode(); } _local5 = 0; while (_local5 < clipsOnStage.length) { if (clipsOnStage[_local5] instanceof mcs.Building) { clipsOnStage[_local5].changeState(); } _local5++; } } else { dayStart++; } } else if (nightStart == int(daynightLasting / 3)) { nightRises(); dayStart = 0; isDay = true; roosterFlag = true; dayNum++; _global.game.interface_.getLevelInterface().scoreBoardRight.day.text = dayNum; var _local5 = 0; while (_local5 < buildings.length) { var _local3 = buildings[_local5]; if (_local3.kind == Constants.PLEASURE) { if (_local3.getType() == Constants.electricalLamp) { _local3.removeAnimation(); } if (_local3.getType() == Constants.campFire) { _local3.removeAnimation(); _global.game.sndCtrl.stopSound("camp_fire", this); } } _local5++; } _global.game.sndCtrl.stopSound("night_insects"); _global.game.sndCtrl.stopSound("night_owl"); _global.game.sndCtrl.playSound("birds_singing", 32768); _global.game.sndCtrl.playSound("day_insects", 32768); _global.game.sndCtrl.playSound("birds_flappingWings", 32768); _global.game.sndCtrl.playSound("river_flow", 32768); if (_global.musicVolume > 0) { _global.game.sndCtrl.setSoundVolume("river_flow", (_global.musicVolume * 30) / 100); } } else { nightStart++; } } function nightOwl() { if (isDay == false) { _global.game.sndCtrl.stopSound("night_owl"); _global.game.sndCtrl.playSound("night_owl"); _global.game.sndCtrl.setSoundVolume("night_owl", _global.musicVolume); utils.Delegate.callDelayed(this, nightOwl, 5000); } } function nightFalls() { if (tint <= 50) { tint++; setTint(tint); utils.Delegate.callDelayed(this, nightFalls, 10); } } function nightRises() { if (tint > 0) { if (roosterFlag == true) { _global.game.sndCtrl.stopSound("rooster_call"); _global.game.sndCtrl.playSound("rooster_call", -1, this); roosterFlag = false; } tint--; setTint(tint); utils.Delegate.callDelayed(this, nightRises, 10); } } function callStorm() { if (!pause) { _global.game.sndCtrl.stopSound("thunder_storm"); _global.game.sndCtrl.playSound("thunder_storm", -1, this); storm = attachMovie("storm", "storm", depthCtrl.stormDepth, {_x:400, _y:300}); var _local4 = 0; while (_local4 < clipsOnStage.length) { if (clipsOnStage[_local4] instanceof mcs.Building) { var _local3 = clipsOnStage[_local4]; if (((((_local3.kind != Constants.RECEPTION) && (_local3.kind != Constants.PARKING)) && (_local3.getType() != Constants.campFire)) && (_local3.getType() != Constants.electricalLamp)) && (_local3.getType() != Constants.tree)) { _local3.stormEffect(); } } if (clipsOnStage[_local4] instanceof mcs.RoadTile) { } _local4++; } if (!_global.game.LevelClip.onStorm) { _global.game.LevelClip.onStorm = true; _global.game.LevelClip.helpTips[17].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[17], _global.game.LevelClip.helpTips[17].hidePopUp, 10000); } utils.Delegate.callDelayed(this, removeStorm, 15000); } } function removeStorm() { _global.game.sndCtrl.stopSound("thunder_storm"); storm.removeMovieClip(); } function fireStart() { if (!pause) { var _local6 = new Array(); var _local4 = 0; while (_local4 < buildings.length) { var _local3 = buildings[_local4]; if (((((_local3.kind != Constants.RECEPTION) && (_local3.kind != Constants.PARKING)) && (_local3.getType() != Constants.campFire)) && (_local3.getType() != Constants.electricalLamp)) && (_local3.getType() != Constants.tree)) { _local6.push(_local3); } _local4++; } var _local7 = _local6.concat(sanitary); var _local5 = _local7[int(Math.random() * _local7.length)]; if (_local5 instanceof mcs.Building) { if ((((_local5.kind != Constants.RECEPTION) && (_local5.kind != Constants.PARKING)) && (_local5.getType() != Constants.campFire)) && (_local5.getType() != Constants.electricalLamp)) { if (_local5.kind == Constants.RESERVATION_SPOT) { if (_local5.currentFrame == 7) { _global.game.sndCtrl.stopSound("disater_alarm", this); _global.game.sndCtrl.playSound("disater_alarm", -1, this); _local5.fireEffect(); if (!_global.game.LevelClip.onFire) { _global.game.LevelClip.onFire = true; _global.game.LevelClip.helpTips[16].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[16], _global.game.LevelClip.helpTips[16].hidePopUp, 10000); } } } else if (_local5.currentFrame == 3) { _global.game.sndCtrl.stopSound("disater_alarm", this); _global.game.sndCtrl.playSound("disater_alarm", -1, this); _local5.fireEffect(); if (!_global.game.LevelClip.onFire) { _global.game.LevelClip.onFire = true; _global.game.LevelClip.helpTips[16].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[16], _global.game.LevelClip.helpTips[16].hidePopUp, 10000); } } } } } } function disaster() { if ((!pause) && (!_global.helpHint)) { if ((_global.game.LevelClip.currentPopUp > 15) || (!_global.game.LevelClip.helpOnOff)) { var _local4 = new Randomization(); var _local3 = _local4.rouletteWheelSelection([{dis:"fire", chance:20}, {dis:"storm", chance:15}, {dis:"none", chance:140}]).dis; if (_local3 == "flood") { _global.game.sndCtrl.stopSound("disater_alarm", this); _global.game.sndCtrl.playSound("disater_alarm", -1, this); flood.floodLand(); } if (_local3 == "fire") { fireStart(); } if (_local3 == "storm") { _global.game.sndCtrl.stopSound("disater_alarm", this); _global.game.sndCtrl.playSound("disater_alarm", -1, this); callStorm(); } } } utils.Delegate.callDelayed(this, disaster, 120000); } function makeTrash() { if (!pause) { if (!_global.helpHint) { if ((_global.game.LevelClip.currentPopUp >= 10) || (!_global.game.LevelClip.helpOnOff)) { if (characters.length > 0) { var _local11 = characters[int(characters.length * Math.random())]; var _local8 = _local11.x; var _local7 = _local11.y; var _local14 = int(_local8 / spacing); var _local13 = int(_local7 / spacing); if (grid[_local13][_local14].getState() == grid[_local13][_local14].RESERVED) { var _local12 = _local11.camperGroup.getCampingObject().findFreeCell().cell; _local8 = _local12.x; _local7 = _local12.y; } var _local9 = true; var _local3 = 0; while (_local3 < trashcans.length) { var _local4 = trashcans[_local3]; var _local5 = utils.MathUtils.getDistance(_local8, _local7, _local4.x, _local4.y); if (_local5 <= 180) { _local9 = false; break; } _local3++; } if (_local9) { var _local15 = ((depthCtrl.trashDepth < depthCtrl.roadFrameDepth) ? (depthCtrl.trashDepth++) : ((depthCtrl.trashDepth = 2000))); var _local10 = new mcs.Trash("trash", _local8, _local7, 0, _local15); _local10.setTint(tint); trash.push(_local10); clipsOnStage.push(_local10); _local10.attachClip(); _local3 = 0; while (_local3 < camperGroups.length) { var _local6 = camperGroups[_local3]; _local6.calculateTrash(); _local3++; } } } } } } utils.Delegate.callDelayed(this, makeTrash, int(120000 * Math.random())); } function setTint(tint) { utils.ClipUtils.setTint(bgMC, 0, tint); var _local2 = 0; while (_local2 < clipsAttached.length) { if (((((((clipsAttached[_local2].linkID != "fireAnim") && (clipsAttached[_local2].linkID != "lightOn0")) && (clipsAttached[_local2].linkID != "lightOn90")) && (clipsAttached[_local2].linkID != "lightOn180")) && (clipsAttached[_local2].linkID != "lightOn-90")) && (clipsAttached[_local2].linkID != "flames_mc")) && (clipsAttached[_local2].linkID != "exclamation")) { clipsAttached[_local2].setTint(tint); } _local2++; } } function publishAdvertisement(obj) { advertisement = new com.Advertisement(obj.type, obj.group); return(advertisement); } function cancelRoadConstaruction() { roadBuilding = false; startBuildingRoad = false; clearTempRoadClips(); mouse.clip.removeMovieClip(); } function buildReception(recType) { var _local8 = new conf.ButtonConfig(); var _local3 = _local8.getObjProps(recType); if (budget >= _local3.cost) { var _local5 = translateCameraToStage(grid[0][21].x, grid[0][21].y); building = new mcs.Building(_local3.linkID, _local5.x, _local5.y, 0, depthCtrl.tempBuildnigDepth); building.setProperties(_local3.numOfSquares, _local3.kind, _local3.cost, _local3.luxury, _local3.timeToBuild, _local3.spots, _local3.type, _local3.rent, _local3.chance, _local3.repairExpence); building.setEffectsValues(_local3.storm, _local3.fire, _local3.flood); building._defaultRent = _local3.rent; building.clip = attachMovie(building.linkID, utils.StringUtils.getUniqueName(), building.depth, {_x:building.x, _y:building.y}); grid[0][21].setState(grid[0][21].BUYED); grid[0][22].setState(grid[0][22].BUYED); grid[0][23].setState(grid[0][23].BUYED); grid[1][21].setState(grid[1][21].BUYED); grid[1][22].setState(grid[1][22].BUYED); grid[1][23].setState(grid[1][23].BUYED); mouse.building = false; if (recType == Constants.bigReception) { } if (checkCellAvaiblility(building)) { receptionObject.disappearing(); positionClip(); } else { if (recType == Constants.normalReception) { _global.game.LevelClip.helpTips[31].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[31], _global.game.LevelClip.helpTips[31].hidePopUp, 10000); } mouse.building = false; building.clip.removeMovieClip(); delete building; grid[0][21].setState(grid[0][21].RESERVED); grid[0][22].setState(grid[0][22].RESERVED); grid[0][23].setState(grid[0][23].RESERVED); grid[1][21].setState(grid[1][21].RESERVED); grid[1][22].setState(grid[1][22].RESERVED); grid[1][23].setState(grid[1][23].RESERVED); if (recType == Constants.bigReception) { _global.game.LevelClip.helpTips[29].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[29], _global.game.LevelClip.helpTips[29].hidePopUp, 10000); } } } else { var _local4 = depthCtrl.infScreens; while (getInstanceAtDepth(_local4++)) { } var _local7 = this; _local7.attention.removeMovieClip(); var _local9 = attachMovie("buildMoney", "attention", _local4, {_x:400, _y:300}); } } function buildTrees() { var _local9 = new conf.ButtonConfig(); var _local2 = _local9.getObjProps(Constants.tree); var _local4 = 0; while (_local4 < map.Map.grid.length) { var _local3 = 0; while (_local3 < map.Map.grid[_local4].length) { if (map.Map.grid[_local4][_local3] == 4) { building = new mcs.Building(_local2.linkID, grid[_local4][_local3].x, grid[_local4][_local3].y, 0, depthCtrl.tempBuildnigDepth); building.setProperties(_local2.numOfSquares, _local2.kind, _local2.cost, _local2.luxury, _local2.timeToBuild, _local2.spots, _local2.type, _local2.rent, _local2.chance, _local2.repairExpence); building.setEffectsValues(_local2.storm, _local2.fire, _local2.flood); building.depth = depthCtrl.findObjectsDepth(_local3, _local4); if (getInstanceAtDepth(building.depth) != undefined) { mouse.building = false; delete building; return(undefined); } buildings.push(building); clipsOnStage.push(building); building.squares.push({x:building.x, y:building.y}); var _local6 = int(building.x / spacing); var _local5 = int(building.y / spacing); grid[_local5][_local6].setID(building.depth); grid[_local5][_local6].building = building; building.loadSounds(); building.done(); building.currentFrame = 3; building.setState(100); mouse.building = false; building.addEvents(); delete building; } _local3++; } _local4++; } } function storm_end() { _global.game.sndCtrl.stopSound("thunder_storm", this); storm.removeMovieClip; } function arrivingSound() { _global.game.sndCtrl.stopSound("car_arrive", this); if ((!hasAGroup) && (hasReception)) { _global.game.sndCtrl.playSound("car_arrive", -1, this); } } function increaseNumberOfCampersServed(num) { numOfCampersServed = numOfCampersServed + num; if ((numOfCampersServed >= 1000) && (levelnum == 8)) { _global.game.mode = "win"; _global.game.playMode(); } else if ((numOfCampersServed >= 800) && (levelnum == 7)) { currentGoal = 1000; levelnum = 8; unlockBuildnigs(); attachMovie("congratulation", "congratulation", 44936, {_x:400, _y:200}); _global.game.interface_.getLevelInterface().congratulation("Congratulations!", 1); statScrText = "You\u2019re doing great. New objects are unlocked. \n"; } else if ((numOfCampersServed >= 650) && (levelnum == 6)) { currentGoal = 800; levelnum = 7; unlockBuildnigs(); _global.game.interface_.getLevelInterface().congratulation("Congratulations!", 1); statScrText = "Great job! More objects are unlocked and you won more land. \n"; changeBudget(10000); } else if ((numOfCampersServed >= 500) && (!over500)) { over500 = true; } else if ((numOfCampersServed >= 400) && (levelnum == 5)) { currentGoal = 650; levelnum = 6; unlockBuildnigs(); attachMovie("congratulation", "congratulation", 44936, {_x:400, _y:200}); _global.game.interface_.getLevelInterface().congratulation("Congratulations!", 1); statScrText = "You\u2019re doing great. New objects are unlocked. \n"; } else if ((numOfCampersServed >= 250) && (levelnum == 4)) { currentGoal = 400; levelnum = 5; unlockBuildnigs(); _global.game.interface_.getLevelInterface().congratulation("Congratulations!", 1); statScrText = "Great job! More objects are unlocked and you won more land. \n"; } else if ((numOfCampersServed >= 150) && (!over150)) { over150 = true; if (levelnum == 3) { currentGoal = 250; levelnum = 4; unlockBuildnigs(); attachMovie("congratulation", "congratulation", 44936, {_x:400, _y:200}); _global.game.interface_.getLevelInterface().congratulation("Congratulations!", 1); statScrText = "You\u2019re doing great. New objects are unlocked. The next goal is 250 campers. Keep it up. \n"; changeBudget(2000); } } else if ((numOfCampersServed >= 75) && (levelnum == 2)) { currentGoal = 150; levelnum = 3; unlockBuildnigs(); _global.game.interface_.getLevelInterface().congratulation("Congratulations!", 1); statScrText = "Great job! New objects have been unlocked and you\u2019ve been granted permission by the government to utilize some more land. You can use the bulldozer for some of the trees and prepare the land to build some more objects. \n"; } else if ((numOfCampersServed >= 50) && (!over50)) { over50 = true; } else if ((numOfCampersServed >= 25) && (!over25)) { over25 = true; if (levelnum == 1) { currentGoal = 75; levelnum = 2; unlockBuildnigs(); attachMovie("congratulation", "congratulation", 44936, {_x:400, _y:200}); _global.game.interface_.getLevelInterface().congratulation("Congratulations!", 1); statScrText = "You\u2019ve served 25 campers. New objects have been unlocked. The next goal is to serve 75 campers. \n"; } } _global.game.interface_.getLevelInterface().scoreBoardLeft.campersServed.text = (numOfCampersServed + "/") + currentGoal; } function changeBudget(num) { budget = budget + num; _global.game.interface_.getLevelInterface().scoreBoardLeft.bankAccount.text = Math.round(budget); var _local3 = 0; for (var _local4 in relizedTurnover) { _local3 = relizedTurnover[_local4]; } if (_local3 >= 100000) { _global.game.interface_.getLevelInterface().congratulation("You're doing great!", 2); statScrText = "You have earned 100 000$ up to date. \n"; } } function initPopupHints() { var _local4 = new conf.PopUpConfig(); helpTips = new Array(); var _local2 = 1; while (_local2 <= 52) { if (((_local2 < 16) || (_local2 > 31)) && (_local2 < 46)) { var _local3 = _local4.getPopUpdata(_local2); helpTips[_local2] = new mcs.PopUp("popup" + _local2, _local3.x, _local3.y, 0, depthCtrl.helpHints, _local2, _local3.isStatic); } else { helpTips[_local2] = new mcs.PopUp("popup" + _local2, 285, 239, 0, depthCtrl.infScreens + 1, _local2, true); } _local2++; } } function unlockBuildnigs() { switch (levelnum) { case 1 : unlockedObjects.push(Constants.basicTent, Constants.largeTent, Constants.hugeTent, Constants.playground, Constants.restaurant, Constants.smallSupermarket, Constants.tableTennis, Constants.washingMachineUnit, Constants.stoneToiletShower, Constants.woodenToilet, Constants.trashcan); break; case 2 : unlockedObjects.push(Constants.familyTent, Constants.bigPlayarena, Constants.bigSupermarket, Constants.bingoHall, Constants.stoneToilet); break; case 3 : unlockedObjects.push(Constants.normalCaravanSpot, Constants.bar, Constants.arcade, Constants.smallOutdoorPool, Constants.bigSanitaryHouse, Constants.normalReception); _global.game.interface_.getLevelInterface().endLevelScreen(); break; case 4 : unlockedObjects.push(Constants.bigCaravanSpot, Constants.tennisField, Constants.bigOutdoorPool, Constants.disco, Constants.allInOneSanitary); break; case 5 : unlockedObjects.push(Constants.motorHomeSpot, Constants.basicBungalow, Constants.footballField, Constants.indoorPool, Constants.bigReception); if (!_global.game.LevelClip.onLargeRecept) { _global.game.LevelClip.onLargeRecept = true; _global.game.LevelClip.helpTips[20].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[20], _global.game.LevelClip.helpTips[20].hidePopUp, 10000); _global.game.sndCtrl.stopSound("goodjob", this); _global.game.sndCtrl.playSound("goodjob", -1, this); } _global.game.interface_.getLevelInterface().endLevelScreen(); break; case 6 : unlockedObjects.push(Constants.bigMotorHomeSpot, Constants.bigBungalow, Constants.normalUnmovableCaravan, Constants.hugeWaterPark); break; case 7 : unlockedObjects.push(Constants.bigUnmovableCaravan); _global.game.interface_.getLevelInterface().endLevelScreen(); break; case 8 : unlockedObjects.push(Constants.villaBungalow); } var _local3 = 2; while (_local3 <= 46) { _global.game.interface_.getLevelInterface().checkLock(_local3, _global.constructionMenu["btn" + _local3]); _local3++; } } function startTutorial() { _global.game.interface_.getLevelInterface().basics = true; _global.helpHint = true; clock.stop(); if (_global.game.interface_.getLevelInterface().clip.menuOpened) { if (tutorialFlow > 0) { if (tutorialFlow == 1) { if (!_global.game.interface_.getLevelInterface().clip.tools.opened) { _global.game.interface_.getLevelInterface().currentBtn = "this.clip.mainMenu.collapseMenu.toolBtn"; _global.game.interface_.getLevelInterface().attachArrow(_global.game.interface_.getLevelInterface().clip.mainMenu.collapseMenu, 117, 56); _global.game.LevelClip.helpTips[45].showPopUp(); } else { _global.game.interface_.getLevelInterface().currentBtn = "_global.toolMenu.btn2"; _global.game.interface_.getLevelInterface().attachArrow(_global.toolMenu, _global.toolMenu.btn2._x + 40, _global.toolMenu.btn2._y); } } else if (tutorialFlow < 9) { if (!_global.game.interface_.getLevelInterface().clip.constructions.opened) { _global.game.interface_.getLevelInterface().currentBtn = "this.clip.mainMenu.collapseMenu.constructionBtn"; _global.game.interface_.getLevelInterface().attachArrow(_global.game.interface_.getLevelInterface().clip.mainMenu.collapseMenu, 81, 11); if (tutorialFlow == 2) { helpTips[36].showPopUp(); } else if (tutorialFlow == 5) { helpTips[38].showPopUp(); } else if (tutorialFlow == 6) { helpTips[40].showPopUp(); } else if (tutorialFlow == 7) { helpTips[34].showPopUp(); } else if (tutorialFlow == 8) { helpTips[32].showPopUp(); } } else if (_global.game.LevelClip.tutorialFlow == 6) { if (_global.constructionMenu.opened == 5) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn31"; _global.game.interface_.getLevelInterface().attachArrow(_global.constructionMenu, _global.constructionMenu.btn31._x + 40, _global.constructionMenu.btn31._y); } else { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.tabs.entertainment"; _global.game.interface_.getLevelInterface().attachArrow(_global.constructionMenu, 130, 4); helpTips[41].showPopUp(); } } else if (_global.game.LevelClip.tutorialFlow < 6) { if (_global.constructionMenu.opened == 4) { if (_global.game.LevelClip.tutorialFlow == 5) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn24"; _global.game.interface_.getLevelInterface().attachArrow(_global.constructionMenu, _global.constructionMenu.btn24._x + 40, _global.constructionMenu.btn24._y); } else if (_global.game.LevelClip.tutorialFlow == 2) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn25"; _global.game.interface_.getLevelInterface().attachArrow(_global.constructionMenu, _global.constructionMenu.btn25._x + 40, _global.constructionMenu.btn25._y); } } else { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.tabs.sanitary"; _global.game.interface_.getLevelInterface().attachArrow(_global.constructionMenu, 103, 4); if (tutorialFlow == 2) { helpTips[37].showPopUp(); } else if (tutorialFlow == 5) { helpTips[39].showPopUp(); } } } else if (_global.game.LevelClip.tutorialFlow <= 8) { if (_global.constructionMenu.opened == 3) { if (_global.game.LevelClip.tutorialFlow == 7) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn50"; _global.game.interface_.getLevelInterface().attachArrow(_global.constructionMenu, _global.constructionMenu.btn50._x + 40, _global.constructionMenu.btn50._y); } else if (_global.game.LevelClip.tutorialFlow == 8) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn51"; _global.game.interface_.getLevelInterface().attachArrow(_global.constructionMenu, _global.constructionMenu.btn51._x + 40, _global.constructionMenu.btn51._y); } } else { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.tabs.road"; _global.game.interface_.getLevelInterface().attachArrow(_global.constructionMenu, 77, 4); if (tutorialFlow == 7) { helpTips[35].showPopUp(); } else if (tutorialFlow == 8) { helpTips[33].showPopUp(); } } } } else if (!_global.game.interface_.getLevelInterface().clip.landscaper.opened) { _global.game.interface_.getLevelInterface().currentBtn = "this.clip.mainMenu.collapseMenu.landscapeBtn"; _global.game.interface_.getLevelInterface().attachArrow(_global.game.interface_.getLevelInterface().clip.mainMenu.collapseMenu, 106, 33); if (tutorialFlow == 11) { _global.game.LevelClip.helpTips[42].showPopUp(); } if (tutorialFlow == 10) { _global.game.LevelClip.helpTips[43].showPopUp(); } if (tutorialFlow == 9) { _global.game.LevelClip.helpTips[44].showPopUp(); } } else { if (tutorialFlow == 11) { _global.game.interface_.getLevelInterface().currentBtn = "_global.landscapeMenu.btn1"; _global.game.interface_.getLevelInterface().attachArrow(_global.landscapeMenu, _global.landscapeMenu.btn1._x + 40, _global.landscapeMenu.btn1._y); } if (tutorialFlow == 10) { _global.game.interface_.getLevelInterface().currentBtn = "_global.landscapeMenu.btn6"; _global.game.interface_.getLevelInterface().attachArrow(_global.landscapeMenu, _global.landscapeMenu.btn6._x + 40, _global.landscapeMenu.btn6._y); } if (tutorialFlow == 9) { _global.game.interface_.getLevelInterface().currentBtn = "_global.landscapeMenu.btn7"; _global.game.interface_.getLevelInterface().attachArrow(_global.landscapeMenu, _global.landscapeMenu.btn7._x + 40, _global.landscapeMenu.btn7._y); } } } } else { _global.game.interface_.getLevelInterface().currentBtn = "this.clip.mainMenu.collapseMenu.btn.btn"; _global.game.interface_.getLevelInterface().attachArrow(_global.game.interface_.getLevelInterface().clip.mainMenu.collapseMenu.btn, 17, 9); if (tutorialFlow > 0) { if (tutorialFlow == 1) { _global.game.LevelClip.helpTips[45].showPopUp(); } else if (tutorialFlow < 9) { if (tutorialFlow == 2) { helpTips[36].showPopUp(); } else if (tutorialFlow == 5) { helpTips[38].showPopUp(); } else if (tutorialFlow == 6) { helpTips[40].showPopUp(); } else if (tutorialFlow == 7) { helpTips[34].showPopUp(); } else if (tutorialFlow == 8) { helpTips[32].showPopUp(); } } else { if (tutorialFlow == 11) { _global.game.LevelClip.helpTips[42].showPopUp(); } if (tutorialFlow == 10) { _global.game.LevelClip.helpTips[43].showPopUp(); } if (tutorialFlow == 9) { _global.game.LevelClip.helpTips[44].showPopUp(); } } } } } function returnGame() { if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; clock.start(); } } function breakSound() { if (!pause) { _global.game.sndCtrl.stopSound("car_arrive_brakes", this); _global.game.sndCtrl.playSound("car_arrive_brakes", -1, this); utils.Delegate.callDelayed(this, receptionBell, 1000); } } function receptionBell() { if (!pause) { _global.game.sndCtrl.stopSound("guestsarrive", this); _global.game.sndCtrl.playSound("guestsarrive", -1, this); } } }
Symbol 2889 MovieClip [__Packages.utils.BaseClass] Frame 0
class utils.BaseClass { var events; function BaseClass () { } function addEventListener(evt, listener) { if (events == undefined) { events = new mx.events.EventDispatcher(); } events.addEventListener(evt, listener); } function removeEventListener(evt, listener) { events.removeEventListener(evt, listener); } function destroy() { var _local2 = false; } var pi = Math.PI; var cos = Math.cos; var acos = Math.acos; var sin = Math.sin; var asin = Math.asin; var atan2 = Math.atan2; var abs = Math.abs; var round = Math.round; }
Symbol 2890 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 2891 MovieClip [__Packages.utils.Timer] Frame 0
class utils.Timer extends utils.BaseClass { var _ival, events; function Timer () { super(); } function start() { clearInterval(_ival); _ival = setInterval(this, "doTick", 40); } function stop() { clearInterval(_ival); } function doTick() { events.dispatchEvent({type:"onTimerTick", target:this}); } }
Symbol 2892 MovieClip [__Packages.scr.BackGround] Frame 0
class scr.BackGround { var _linkId, _camera, _bmp; function BackGround (imageLinkId, camera) { _linkId = imageLinkId; _camera = camera; init(); } function init() { _bmp = flash.display.BitmapData.loadBitmap(_linkId); } function get width() { return(_bmp.width); } function get height() { return(_bmp.height); } function drawCameraView(destination) { var _local2 = new flash.geom.Rectangle(_camera.left, _camera.top, _camera.right - _camera.left, _camera.bottom - _camera.top); destination.copyPixels(_bmp, _local2, new flash.geom.Point(0, 0), null, null, true); } function getMap() { return(_bmp); } function setMap(bd) { _bmp = bd; } }
Symbol 2893 MovieClip [__Packages.scr.Camera] Frame 0
class scr.Camera extends MovieClip { var _follow, width, height, x, y, left, right, top, bottom, szero, swidth, sheight, xmin, xmax, ymin, ymax, isScrolling, xprev, yprev; function Camera () { super(); init(); } function init() { } function get follow() { return(_follow); } function set follow(o) { if (o == undefined) { return; } _follow = o; //return(follow); } function setSize(w, h) { width = w; height = h; x = width / 2; y = height / 2; left = x - (width / 2); right = x + (width / 2); top = y - (height / 2); bottom = y + (height / 2); szero = 10; swidth = width - szero; sheight = height - szero; } function setBounds(left, right, top, bottom) { xmin = left + (width / 2); if (right < width) { xmax = width / 2; } else { xmax = right - (width / 2); } ymin = top + (height / 2); ymax = bottom - (height / 2); } function update() { if (_follow == undefined) { return(undefined); } if ((((follow.x < szero) || (follow.y < szero)) || (follow.x > swidth)) || (follow.y > sheight)) { isScrolling = true; var _local4 = x; var _local3 = y; xprev = x; yprev = y; if ((follow.x < szero) && (follow.y < szero)) { _local4 = _local4 - speed; _local3 = _local3 - speed; } else if ((follow.x > swidth) && (follow.y > sheight)) { _local4 = _local4 + speed; _local3 = _local3 + speed; } else if ((follow.x < szero) && (follow.y > sheight)) { _local4 = _local4 - speed; _local3 = _local3 + speed; } else if ((follow.x > swidth) && (follow.y < szero)) { _local4 = _local4 + speed; _local3 = _local3 - speed; } else if (follow.x < szero) { _local4 = _local4 - speed; } else if (follow.x > swidth) { _local4 = _local4 + speed; } else if (follow.y < szero) { _local3 = _local3 - speed; } else if (follow.y > sheight) { _local3 = _local3 + speed; } if (_local4 < xmin) { x = xmin; } else if (_local4 > xmax) { x = xmax; } else { x = _local4; } if (_local3 < ymin) { y = ymin; } else if (_local3 > ymax) { y = ymax; } else { y = _local3; } if ((x != xprev) || (y != yprev)) { utils.Delegate.callDelayed(this, increaseSpeed, 40); } else { speed = 20; } left = x - (width / 2); right = x + (width / 2); top = y - (height / 2); bottom = y + (height / 2); _global.game.LevelClip.setCameraPosition(x, y); } else { isScrolling = false; } } function increaseSpeed() { speed = speed + 5; } function centerStage(temp_mc) { var _local3 = temp_mc.x; var _local2 = temp_mc.y; var _local4 = width / 2; var _local5 = height / 2; var _local7 = xmax + _local4; var _local6 = ymax + _local5; isScrolling = true; if ((((_local3 > (right - 10)) || (_local3 < (left + 10))) || (_local2 > (bottom - 10))) || (_local2 < (top + 10))) { if ((_local3 >= _local4) && ((_local7 - _local3) >= _local4)) { x = _local3; } else if (_local3 > _local4) { x = _local7 - _local4; } else if ((_local7 - _local3) > _local4) { x = _local4; } if ((_local2 >= _local5) && ((_local6 - _local2) >= _local5)) { y = _local2; } else if (_local2 > _local5) { y = _local6 - _local5; } else if ((_local6 - _local2) > _local5) { y = _local5; } left = x - (width / 2); right = x + (width / 2); top = y - (height / 2); bottom = y + (height / 2); } } function setCameraPosition(x, y) { this.x = x; this.y = y; left = x - (width / 2); right = x + (width / 2); top = y - (height / 2); bottom = y + (height / 2); } var speed = 20; }
Symbol 2894 MovieClip [__Packages.com.MouseImpl] Frame 0
class com.MouseImpl { var level, mouseListener, building, destroy, repair, fireman, car, road, replace, pressed, xcoord, ycoord, now, br, greater, angleTolerance, timess, shake, id, frame, clip, rollOverObj; function MouseImpl () { level = _global.game.LevelClip; init(); } function init() { mouseListener = new Object(); mouseListener.mouse = this; mouseListener.onMouseDown = Click; mouseListener.onMouseUp = Release; mouseListener.onMouseMove = onMove; Mouse.addListener(mouseListener); building = false; destroy = false; repair = false; fireman = false; car = false; road = false; replace = false; pressed = false; xcoord = _xmouse; ycoord = _ymouse; now = getTimer(); br = 0; greater = false; angleTolerance = 20; timess = 3; shake = false; id = 0; } function show() { frame = "normal"; clip.gotoAndStop(frame); Mouse.show(); } function hide() { Mouse.hide(); } function mouseRoll() { if (!_global.game.interface_.levelInterface.clip.hitTest(_xmouse, _ymouse, true)) { var _local3 = _global.game.LevelClip; var _local6 = _local3.translateStageToCamera(_xmouse, _ymouse); var _local5 = int(_local6.x / _local3.spacing); var _local4 = int(_local6.y / _local3.spacing); if (id != _local3.grid[_local4][_local5].getID()) { if (id > 0) { rollOverObj.RollOut(); } if (_local3.grid[_local4][_local5].getID() > 0) { if (_local3.grid[_local4][_local5].building) { rollOverObj = _local3.grid[_local4][_local5].building; _local3.grid[_local4][_local5].building.RollOver(); } } id = _local3.grid[_local4][_local5].getID(); } } } function onMove() { if (!_global.game.LevelClip.pause) { var _local4 = this; var _local3 = _local4.mouse; _local3.mouseRoll(); _local3.shakeMouse(); } } function Click() { var _local12 = this; var _local7 = _local12.mouse; var _local3 = _global.game.LevelClip; var _local10 = _local3.translateStageToCamera(_xmouse, _ymouse); var _local5 = int(_local10.x / _local3.spacing); var _local4 = int(_local10.y / _local3.spacing); _global.game.sndCtrl.stopSound("light_switch_btn_click"); _global.game.sndCtrl.playSound("light_switch_btn_click", -1); if (((!_local3.pause) && (!_global.popUp)) && (!_global.helpHint)) { _local7.pressed = true; if (!_global.game.interface_.levelInterface.clip.hitTest(_xmouse, _ymouse, true)) { if (_local3.selection_) { _local3.attachMovie("selection", "Select", _local3.depthCtrl.selectionDepth, {_x:_xmouse, _y:_ymouse}); _local7.clip = _local3.attachMovie("price", "price", _local3.depthCtrl.mouseDepth); _local7.clip._alpha = 80; _local7.clip.cacheAsBitmap = true; startDrag (_local7.clip, true); _local3.Select.onEnterFrame = function () { this._xscale = (_xmouse - this._x) * 330; this._yscale = (_ymouse - this._y) * 330; this._parent.mark(this); updateAfterEvent(); }; } } if (!_global.game.interface_.levelInterface.clip.hitTest(_xmouse, _ymouse, true)) { if (_local3.roadBuilding) { var _local9 = 0; if (_local3.roadLinkID == "dirt") { _local9 = 2; } if (_local3.roadLinkID == "paved") { _local9 = 10; } if (_local3.roadLinkID == "cyckling") { _local9 = 15; } if (_local3.roadLinkID == "asfalt") { _local9 = 20; } if (_local3.budget >= _local9) { if (!_local3.startBuildingRoad) { _local10 = _local3.translateStageToCamera(_xmouse, _ymouse); _local3.startPoint[0] = int(_local10.x / _local3.spacing); _local3.startPoint[1] = int(_local10.y / _local3.spacing); if ((_local3.grid[_local3.startPoint[1]][_local3.startPoint[0]].getState() == _local3.grid[_local3.startPoint[1]][_local3.startPoint[0]].BUYED) || (_local3.grid[_local3.startPoint[1]][_local3.startPoint[0]].getState() == _local3.grid[_local3.startPoint[1]][_local3.startPoint[0]].ROAD)) { _local3.lastVisitedCell = _local3.grid[_local3.startPoint[1]][_local3.startPoint[0]]; if (_local3.grid[_local3.startPoint[1]][_local3.startPoint[0]].getState() == _local3.grid[_local3.startPoint[1]][_local3.startPoint[0]].BUYED) { _local3.drawRoad(_local3.startPoint, _local3.startPoint); } _local3.startBuildingRoad = true; _local7.clip.removeMovieClip(); _local7.clip = _local3.attachMovie("price", "price", _local3.depthCtrl.mouseDepth); _local7.clip._alpha = 80; _local7.clip.cacheAsBitmap = true; startDrag (_local7.clip, true); _local9 = 0; if (_local3.roadLinkID == "dirt") { _local9 = 2; } if (_local3.roadLinkID == "paved") { _local9 = 10; } if (_local3.roadLinkID == "cyckling") { _local9 = 15; } if (_local3.roadLinkID == "asfalt") { _local9 = 20; } _local7.clip.price.text = _local9; } } else { _local3.startBuildingRoad = false; _local3.buildRoad(); _local7.clip.removeMovieClip(); } } else { var _local8 = _local3.depthCtrl.infScreens; while (_local3.getInstanceAtDepth(_local8++)) { } _local3.attention.removeMovieClip(); var _local13 = _local3.attachMovie("buildMoney", "attention", _local8, {_x:400, _y:300}); } } } if (_local7.destroy) { if (!_global.game.interface_.levelInterface.clip.hitTest(_xmouse, _ymouse, true)) { if (_local3.grid[_local4][_local5].getState() == _local3.grid[_local4][_local5].RESERVED) { if (_local3.grid[_local4][_local5].building) { if (_local3.grid[_local4][_local5].building.currentFrame == 3) { if ((_local3.grid[_local4][_local5].building.kind != Constants.RECEPTION) && (!((_local3.grid[_local4][_local5].building.kind == Constants.PARKING) && _local3.grid[_local4][_local5].building.isReserved))) { var _local11 = _local3.grid[_local4][_local5].building.getState() * (_local3.grid[_local4][_local5].building.getCost() / 500); if (_local11 < _local3.budget) { _local3.grid[_local4][_local5].building.destroy(); } else { var _local8 = _local3.depthCtrl.infScreens; if (_local3.getInstanceAtDepth(_local8++)) { // unexpected jump } _local3.attention.removeMovieClip(); var _local13 = _local3.attachMovie("bulldozerMoney", "attention", _local8, {_x:400, _y:300}); } } } if ((_local3.grid[_local4][_local5].building.currentFrame == 7) && ((_local3.grid[_local4][_local5].building.getType() == Constants.campFire) || (_local3.grid[_local4][_local5].building.getType() == Constants.electricalLamp))) { _global.game.LevelClip.helpTips[51].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[51], _global.game.LevelClip.helpTips[51].hidePopUp, 5000); } else if ((_local3.grid[_local4][_local5].building.currentFrame == 7) && (_local3.grid[_local4][_local5].building.kind == Constants.RESERVATION_SPOT)) { _global.game.LevelClip.helpTips[52].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[52], _global.game.LevelClip.helpTips[52].hidePopUp, 5000); } } } if (_local3.grid[_local4][_local5].getState() == _local3.grid[_local4][_local5].ROAD) { var _local6 = 0; while (_local6 < _local3.road.length) { if (_local3.road[_local6].cell == _local3.grid[_local4][_local5]) { _local3.road[_local6].destroy(); } _local6++; } } } else { _local7.destroy = false; _local7.clip.removeMovieClip(); } } else if (_local7.repair) { if (!_global.game.interface_.levelInterface.clip.hitTest(_xmouse, _ymouse, true)) { if (_local3.grid[_local4][_local5].getState() == _local3.grid[_local4][_local5].RESERVED) { if (_local3.grid[_local4][_local5].building) { if (_local3.grid[_local4][_local5].building.currentFrame == 3) { if (_local3.grid[_local4][_local5].building.repairExpence < _local3.budget) { _local3.grid[_local4][_local5].building.repair(); } else { var _local8 = _local3.depthCtrl.infScreens; if (_local3.getInstanceAtDepth(_local8++)) { // unexpected jump } _local3.attention.removeMovieClip(); var _local13 = _local3.attachMovie("repairMoney", "attention", _local8, {_x:400, _y:300}); } } else if (_local3.grid[_local4][_local5].building.currentFrame == 7) { if (_local3.grid[_local4][_local5].building.kind == Constants.RESERVATION_SPOT) { _global.game.LevelClip.helpTips[28].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[28], _global.game.LevelClip.helpTips[28].hidePopUp, 10000); } } } } } else { _local7.repair = false; _local7.clip.removeMovieClip(); } } else if (_local7.fireman) { if (!_global.game.interface_.levelInterface.clip.hitTest(_xmouse, _ymouse, true)) { _local7.fireman = false; _local7.clip.removeMovieClip(); if (_local3.grid[_local4][_local5].getState() == _local3.grid[_local4][_local5].RESERVED) { if (_local3.grid[_local4][_local5].building) { if (_local3.grid[_local4][_local5].building.currentFrame == 5) { _local3.grid[_local4][_local5].building.firefight(); } } } } else { _local7.fireman = false; _local7.clip.removeMovieClip(); } } else if (_local7.building) { _global.game.interface_.getLevelInterface().buildFromInterfaceRelease(); } else if (_local3.grid[_local4][_local5].getState() == _local3.grid[_local4][_local5].RESERVED) { if (!_global.game.interface_.levelInterface.clip.hitTest(_xmouse, _ymouse, true)) { if (_local3.grid[_local4][_local5].building) { if (((!_global.game.LevelClip.helpOnOff) || (!_global.game.interface_.getLevelInterface().basics)) || ((_global.game.interface_.getLevelInterface().currentBtn != "this.clip.mainMenu.collapseMenu.mapBtn") && (_global.game.interface_.getLevelInterface().currentBtn != "basicTentAgain"))) { if (_local3.grid[_local4][_local5].building.camperGroup.exclamation.clip.hitTest(_xmouse, _ymouse, true)) { _global.complainingGroup = _local3.grid[_local4][_local5].building.camperGroup; _local3.grid[_local4][_local5].building.camperGroup.exclamation.onClick(); } else { _local3.grid[_local4][_local5].building.onClick(); } } } } } } } function Release() { var _local8 = this; var _local4 = _local8.mouse; var _local3 = _global.game.LevelClip; if (!_local3.pause) { var _local7 = _local3.translateStageToCamera(_xmouse, _ymouse); var _local6 = int(_local7.x / _local3.spacing); var _local5 = int(_local7.y / _local3.spacing); if (_local3.selection_) { delete _local3.Select.onEnterFrame; _local3.Select.removeMovieClip(); _local4.clip.removeMovieClip(); _local3.addToSelected(); } if (_global.game.interface_.getLevelInterface().secondClickBuildind) { _global.game.interface_.getLevelInterface().secondClickBuildind = false; } if (_local4.car) { _local4.car = false; _local4.building = false; _local4.destroy = false; _local4.repair = false; _local4.fireman = false; _local4.road = false; _local4.replace = false; _local4.clip.removeMovieClip(); if (_local3.grid[_local5][_local6].getState() == _local3.grid[_local5][_local6].RESERVED) { if (_local3.grid[_local5][_local6].building) { if (_local3.grid[_local5][_local6].building.currentFrame == 3) { _local3.grid[_local5][_local6].building.accomodateCampers(); } else if ((_local3.grid[_local5][_local6].building.currentFrame == 7) && (_local3.grid[_local5][_local6].building.kind <= 2)) { _global.game.LevelClip.helpTips[30].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[30], _global.game.LevelClip.helpTips[30].hidePopUp, 10000); } } } } if (_local4.replace) { _local4.replace = false; _local4.car = false; _local4.building = false; _local4.destroy = false; _local4.repair = false; _local4.fireman = false; _local4.road = false; _local4.clip.removeMovieClip(); if (_local3.grid[_local5][_local6].getState() == _local3.grid[_local5][_local6].RESERVED) { if (_local3.grid[_local5][_local6].building) { if (_local3.grid[_local5][_local6].building.currentFrame == 3) { _local3.grid[_local5][_local6].building.replaceGroup(); } else if ((_local3.grid[_local5][_local6].building.currentFrame == 7) && (_local3.grid[_local5][_local6].building.kind <= 2)) { _global.game.LevelClip.helpTips[30].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[30], _global.game.LevelClip.helpTips[30].hidePopUp, 10000); } } } } _local4.pressed = false; _local4.dragObj = undefined; } } function update() { var _local4 = this; if (_local4.building) { var _local3 = _global.game.LevelClip; if (_local3.building) { _local3.checkCellAvaiblility(_local3.building); _local3.snapping(); } } } function shakeMouse() { var _local3 = (180 * Math.atan2(_ymouse - ycoord, _xmouse - xcoord)) / Math.PI; if (((!greater) && (Math.abs(_local3) <= angleTolerance)) || (greater && (Math.abs(_local3) >= (180 - angleTolerance)))) { br++; } if (Math.abs(_local3) <= angleTolerance) { greater = true; } else if (Math.abs(_local3) >= (180 - angleTolerance)) { greater = false; } xcoord = _xmouse; ycoord = _ymouse; if ((getTimer() - now) > 350) { now = getTimer(); if (br > timess) { if (((!_global.game.LevelClip.helpOnOff) || (!_global.game.interface_.getLevelInterface().basics)) || (_global.game.interface_.getLevelInterface().currentBtn == "shake")) { if (_global.game.LevelClip.currentPopUp == 3) { _global.game.LevelClip.helpTips[4].showPopUp(); } if (_global.game.LevelClip.currentPopUp == 5) { _global.game.LevelClip.helpTips[6].showPopUp(); } destroy = false; repair = false; fireman = false; car = false; replace = false; clip.removeMovieClip(); if (building) { building = false; _global.game.LevelClip.building.clip.removeMovieClip(); delete _global.game.LevelClip.building; } if (road) { road = false; _global.game.LevelClip.cancelRoadConstaruction(); } if (_global.game.interface_.getLevelInterface().currentBtn == "shake") { if (_global.game.LevelClip.currentPopUp == 8) { _global.game.LevelClip.helpTips[9].showPopUp(); } _global.game.interface_.getLevelInterface().currentBtn = "this.clip.mainMenu.collapseMenu.mapBtn"; _global.game.interface_.getLevelInterface().attachArrow(_global.game.interface_.getLevelInterface().clip.mainMenu.collapseMenu.mapBtn._parent, _global.game.interface_.getLevelInterface().clip.mainMenu.collapseMenu.mapBtn._x, _global.game.interface_.getLevelInterface().clip.mainMenu.collapseMenu.mapBtn._y); } } } br = 0; xcoord = _xmouse; ycoord = _ymouse; } } function removeMouseListener() { Mouse.removeListener(mouseListener); } }
Symbol 2895 MovieClip [__Packages.com.Keyboard] Frame 0
class com.Keyboard { var keyboardListener, overAllColor, buildingInProcess, expanded, snapping, xscroll, yscroll; function Keyboard () { keyboardListener = new Object(); keyboardListener.keyboard = this; keyboardListener.onKeyDown = Press; keyboardListener.onKeyUp = Release; Key.addListener(keyboardListener); overAllColor = false; buildingInProcess = false; expanded = true; snapping = false; xscroll = 400; yscroll = 300; } function Press() { var _local5 = this; var _local4 = _local5.keyboard; var _local3 = _global.game.LevelClip; var _local6 = _local3.clipsOnStage.length; if (Key.getCode() == 80) { if (_global.game.interface_.getLevelInterface().checkButton(undefined)) { if (!_global.game.RUSure) { if (!_global.game.interface_.getLevelInterface().savegame) { if (!_local3.pause) { _local3.pauseGame(); _global.game.interface_.getLevelInterface().optionScreen(); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); _global.pausebutton.gotoAndStop(2); } else { _local3.continueGame(); _global.game.interface_.getLevelInterface().removeScreen(); _global.pausebutton.gotoAndStop(1); } } } } } if (!_local3.pause) { if (Key.getCode() == 39) { _local4.xscroll = _local4.xscroll + 10; if (_local4.xscroll > 800) { _local4.xscroll = 800; } _local3.setCameraPosition(_local4.xscroll, _local4.yscroll); } if (Key.getCode() == 37) { _local4.xscroll = _local4.xscroll - 10; if (_local4.xscroll < 400) { _local4.xscroll = 400; } _local3.setCameraPosition(_local4.xscroll, _local4.yscroll); } if (Key.getCode() == 40) { _local4.yscroll = _local4.yscroll + 10; if (_local4.yscroll > 900) { _local4.yscroll = 900; } _local3.setCameraPosition(_local4.xscroll, _local4.yscroll); } if (Key.getCode() == 38) { _local4.yscroll = _local4.yscroll - 10; if (_local4.yscroll < 300) { _local4.yscroll = 300; } _local3.setCameraPosition(_local4.xscroll, _local4.yscroll); } if (Key.getCode() == 72) { if (!_global.game._loaded) { if (_global.game.LevelClip.helpOnOff) { _global.game.LevelClip.helpOnOff = false; _global.game.interface_.getLevelInterface().removeArrow(); _global.game.LevelClip.helpTips[_global.game.LevelClip.currentPopUp].hidePopUp(); if (_global.helpHint) { _global.game.LevelClip.returnGame(); } if (_global.game.LevelClip.firstCampers && (!_global.game.LevelClip.hasAGroup)) { utils.Delegate.callDelayed(_global.game.LevelClip, _global.game.LevelClip.campersArrive, 8000, 0); utils.Delegate.callDelayed(_global.game.LevelClip, _global.game.LevelClip.campersArrive, 9000, 1); utils.Delegate.callDelayed(_global.game.LevelClip, _global.game.LevelClip.campersArrive, 10000, 2); } } } } if (Key.getCode() == 82) { if (_local3.mouse.building) { if (_local3.building.kind != Constants.PARKING) { _local3.building.rot = (_local3.building.rot + 90) % 360; _local3.building.clip._rotation = _local3.building.rot; _local3.Frame._rotation = _local3.building.rot; _local3.checkCellAvaiblility(_local3.building); } } } if (Key.getCode() == 77) { if (!_local3.mouse.building) { if (_global.game.interface_.getLevelInterface().checkButton(_global.game.interface_.getLevelInterface().clip.mainMenu.collapseMenu.mapBtn)) { _global.game.interface_.getLevelInterface().clip.expand(4); _global.game.interface_.getLevelInterface().removeArrow(_global.game.interface_.getLevelInterface().clip.mainMenu.collapseMenu); if (_global.game.LevelClip.currentPopUp == 9) { _global.game.LevelClip.helpTips[10].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip, _global.game.LevelClip.campersArrive, 8000, 0); utils.Delegate.callDelayed(_global.game.LevelClip, _global.game.LevelClip.campersArrive, 8000, 1); utils.Delegate.callDelayed(_global.game.LevelClip, _global.game.LevelClip.campersArrive, 8000, 2); } if (_global.helpHint) { _global.game.LevelClip.returnGame(); } } } } if (Key.getCode() == 32) { if (!_local3.mouse.building) { if (_global.game.interface_.getLevelInterface().checkButton(_global.game.interface_.getLevelInterface().clip.mainMenu.collapseMenu.btn.btn)) { if (_global.game.interface_.getLevelInterface().clip.menuOpened) { _global.game.interface_.getLevelInterface().clip.mainMenu.gotoAndPlay("collide"); _global.game.interface_.getLevelInterface().clip.collapseMain(); } else { _global.game.interface_.getLevelInterface().clip.mainMenu.gotoAndPlay("expand"); if (_global.game.LevelClip.currentPopUp == 1) { _global.game.LevelClip.helpTips[2].showPopUp(); } if (_global.game.interface_.getLevelInterface().currentBtn == "this.clip.mainMenu.collapseMenu.btn.btn") { _global.game.interface_.getLevelInterface().currentBtn = "this.clip.mainMenu.collapseMenu.constructionBtn"; } _global.game.interface_.getLevelInterface().removeArrow(_global.game.interface_.getLevelInterface().clip.mainMenu.collapseMenu.btn); } } } } if (Key.getCode() == 83) { } } } function Release() { var _local2 = this; var _local3 = _local2.keyboard; } function removeKeyboardListener() { Key.removeListener(keyboardListener); } }
Symbol 2896 MovieClip [__Packages.utils.Astar] Frame 0
class utils.Astar { function Astar () { } function findPath(Grid, Start, Goal) { function $Grid(x, y) { return((Grid[y][x].getState() == Grid[y][x].BUYED) || (Grid[y][x].getState() == Grid[y][x].ROAD)); } function Node(Parent, Point) { return({Parent:Parent, value:Point.x + (Point.y * cols), x:Point.x, y:Point.y, f:0, g:0}); } function Path(Find) { var _local15 = Node(null, {x:Start[0], y:Start[1]}); var _local12 = Node(null, {x:Goal[0], y:Goal[1]}); var _local6 = new Array(limit); var _local4 = [_local15]; var _local8 = []; var _local11 = []; var _local5; var _local3; var _local2; var _local13; var _local7; var _local9; var _local1; var _local10; while (_local13 = _local4.length , _local13) { _local7 = limit; _local9 = -1; _local1 = 0; while (_local1 < _local13) { if (_local4[_local1].f < _local7) { _local7 = _local4[_local1].f; _local9 = _local1; } _local1++; } _local3 = _local4.splice(_local9, 1)[0]; if (_local3.value === _local12.value) { _local2 = _local8[_local8.push(_local3) - 1]; do { _local11.push([_local2.x, _local2.y]); _local2 = _local2.Parent; } while (_local2); _local4 = []; _local8 = _local4; _local6 = _local8; _local11.reverse(); } else { _local5 = Successors(_local3.x, _local3.y, Find); _local1 = 0; _local10 = _local5.length; while (_local1 < _local10) { _local2 = Node(_local3, _local5[_local1]); if (!_local6[_local2.value]) { _local2.g = _local3.g + Distance(_local5[_local1], _local3); _local2.f = _local2.g + Distance(_local5[_local1], _local12); _local4.push(_local2); _local6[_local2.value] = true; } _local1++; } _local8.push(_local3); } } return(_local11); } function Successors(x, y, Find) { var _local3 = y - 1; var _local2 = y + 1; var _local5 = x + 1; var _local4 = x - 1; var _local6 = (_local3 > -1) && ($Grid(x, _local3)); var _local9 = (_local2 < rows) && ($Grid(x, _local2)); var _local8 = (_local5 < cols) && ($Grid(_local5, y)); var _local7 = (_local4 > -1) && ($Grid(_local4, y)); var _local1 = []; if (_local6) { _local1.push({x:x, y:_local3}); } if (_local8) { _local1.push({x:_local5, y:y}); } if (_local9) { _local1.push({x:x, y:_local2}); } if (_local7) { _local1.push({x:_local4, y:y}); } Find(_local6, _local9, _local8, _local7, _local3, _local2, _local5, _local4, _local1); return(_local1); } function DiagonalSuccessors($N, $S, $E, $W, N, S, E, W, result) { if ($N) { if ($E && ($Grid(E, N))) { result.push({x:E, y:N}); } if ($W && ($Grid(W, N))) { result.push({x:W, y:N}); } } if ($S) { if ($E && ($Grid(E, S))) { result.push({x:E, y:S}); } if ($W && ($Grid(W, S))) { result.push({x:W, y:S}); } } } function DiagonalSuccessors$($N, $S, $E, $W, N, S, E, W, result) { $N = N > -1; $S = S < rows; $E = E < cols; $W = W > -1; if ($E) { if ($N && ($Grid(E, N))) { result.push({x:E, y:N}); } if ($S && ($Grid(E, S))) { result.push({x:E, y:S}); } } if ($W) { if ($N && ($Grid(W, N))) { result.push({x:W, y:N}); } if ($S && ($Grid(W, S))) { result.push({x:W, y:S}); } } } function Diagonal(Point, Goal) { return(max(abs(Point.x - Goal.x), abs(Point.y - Goal.y))); } function Euclidean(Point, Goal) { return(sqrt(pow(Point.x - Goal.x, 2) + pow(Point.y - Goal.y, 2))); } function Manhattan(Point, Goal) { return(abs(Point.x - Goal.x) + abs(Point.y - Goal.y)); } var _local17 = "DiagonalFree"; var cols = Grid[0].length; var rows = Grid.length; var limit = (cols * rows); var abs = Math.abs; var max = Math.max; var pow = Math.pow; var sqrt = Math.sqrt; var Distance = ({Diagonal:Diagonal, DiagonalFree:Diagonal, Euclidean:Euclidean, EuclideanFree:Euclidean, Manhattan:Manhattan}[_local17] || (Manhattan)); return(Path(DiagonalSuccessors$)); } }
Symbol 2897 MovieClip [__Packages.ctrl.Arrival] Frame 0
class ctrl.Arrival { var level, campersWaiting, lastArrival, advertisement, teenagerArrivalTimeRandom, adultArrivalTimeRandom, olderArrivalTimeRandom, teenagerArrivalTimeFixed, adultArrivalTimeFixed, olderArrivalTimeFixed, teenRandomComponent, adultRandomComponent, oldRandomComponent, charGroup, teenagerLuxury, adultLuxury, olderLuxury; function Arrival (level_) { level = level_; campersWaiting = new Array(); lastArrival = 0; advertisement = new Array(); loadGroups(); teenagerArrivalTimeRandom = 45 + (10 - (Math.random() * 20)); adultArrivalTimeRandom = 45 + (10 - (Math.random() * 20)); olderArrivalTimeRandom = 45 + (10 - (Math.random() * 20)); teenagerArrivalTimeFixed = 0; adultArrivalTimeFixed = 0; olderArrivalTimeFixed = 0; charFrequency(0); charFrequency(1); charFrequency(2); randomComponents(); } function inviteCampers(age) { loadGroups(); randomComponents(); teenagerArrivalTimeRandom = teenagerArrivalTimeFixed + teenRandomComponent; adultArrivalTimeRandom = adultArrivalTimeFixed + adultRandomComponent; olderArrivalTimeRandom = olderArrivalTimeFixed + oldRandomComponent; campersWaiting.push(chooseGroup(age)); var _local2 = campersWaiting.shift(); return(_local2); } function loadGroups() { charGroup = new Array(); charGroup[0] = [new Array(new mcs.Character(0, level)), Constants.singleTeenager]; charGroup[1] = [new Array(new mcs.Character(1, level)), Constants.singleAdult]; charGroup[2] = [new Array(new mcs.Character(0, level), new mcs.Character(0, level)), Constants.teenageCouple]; charGroup[3] = [new Array(new mcs.Character(1, level), new mcs.Character(1, level)), Constants.adultCouple]; charGroup[4] = [new Array(new mcs.Character(2, level), new mcs.Character(2, level)), Constants.olderCouple]; charGroup[5] = [new Array(new mcs.Character(0, level), new mcs.Character(0, level), new mcs.Character(0, level)), Constants.teenageThreesome]; charGroup[6] = [new Array(new mcs.Character(1, level), new mcs.Character(1, level), new mcs.Character(0, level)), Constants.threePersonFamily]; charGroup[7] = [new Array(new mcs.Character(1, level), new mcs.Character(1, level), new mcs.Character(0, level), new mcs.Character(0, level)), Constants.fourPersonFamily]; charGroup[8] = [new Array(new mcs.Character(0, level), new mcs.Character(0, level), new mcs.Character(0, level), new mcs.Character(0, level), new mcs.Character(0, level), new mcs.Character(0, level), new mcs.Character(0, level), new mcs.Character(0, level)), Constants.largeTeenageGroup]; charGroup[9] = [new Array(new mcs.Character(1, level), new mcs.Character(1, level), new mcs.Character(0, level), new mcs.Character(0, level), new mcs.Character(1, level), new mcs.Character(1, level), new mcs.Character(0, level), new mcs.Character(0, level)), Constants.largeFamilyGroup]; } function charFrequency(age) { var _local11; var _local16 = 0; var _local15 = 0; var _local19 = 0; var _local14 = 0; var _local10 = 0; var _local12 = 0; var _local24 = new Array(); var _local4 = 0; while (_local4 < charGroup.length) { if (age == 0) { _local11 = (((charGroup[_local4][1] == Constants.singleTeenager) || (charGroup[_local4][1] == Constants.teenageCouple)) || (charGroup[_local4][1] == Constants.teenageThreesome)) || (charGroup[_local4][1] == Constants.largeTeenageGroup); } if (age == 1) { _local11 = ((((charGroup[_local4][1] == Constants.singleAdult) || (charGroup[_local4][1] == Constants.adultCouple)) || (charGroup[_local4][1] == Constants.threePersonFamily)) || (charGroup[_local4][1] == Constants.fourPersonFamily)) || (charGroup[_local4][1] == Constants.largeFamilyGroup); } if (age == 2) { _local11 = charGroup[_local4][1] == Constants.olderCouple; } if (_local11) { var _local9 = Constants.getDesiredObjectTypes(charGroup[_local4][1]); var _local5 = 0; while (_local5 < _local9.length) { var _local7 = _local9[_local5]; var _local6 = 0; while (_local6 < level.camperSpots.length) { var _local3 = level.camperSpots[_local6]; if (_local7 == _local3.getType()) { if ((_local3.kind == Constants.RESERVATION_SPOT) || (_local3.kind == Constants.UNMOVABLE_OBJECT)) { if (_local3._people == 0) { _local16 = _local16 + _local3._visitors; } _local15 = _local15 + _local3._visitors; } _local10 = _local10 + _local3.getRent(); _local14 = _local14 + _local3._defaultRent; _local12++; } _local6++; } _local5++; } } _local4++; } if (age == level.advertisedObjects.group) { var _local6 = 0; while (_local6 < level.advertisedObjects.objects.length) { var _local18 = level.advertisedObjects.objects[_local6]; _local19 = _local19 + _local18._luxuryPoints; _local6++; } } _local10 = ((_local12 > 0) ? (_local10 / _local12) : 0); _local14 = ((_local12 > 0) ? (_local14 / _local12) : 0); var _local25 = ((_local15 > 0) ? (_local16 / _local15) : 1); if (level.advertisement) { advertisement = level.advertisement.getAdvertisementInfluence(); } else { advertisement = [0, 0, 0]; } var _local17 = 0; var _local13 = 0; if (level == _global.game.LevelClip) { var _local6 = 0; while (_local6 < level.oposingCamp.length) { if (age == 0) { _local17 = _local17 + level.oposingCamp[_local6].arrival.teenagerArrivalTimeRandom; _local13 = _local13 + level.oposingCamp[_local6].arrival.teenagerLuxury; } if (age == 1) { _local17 = _local17 + level.oposingCamp[_local6].arrival.adultArrivalTimeRandom; _local13 = _local13 + level.oposingCamp[_local6].arrival.adultLuxury; } if (age == 2) { _local17 = _local17 + level.oposingCamp[_local6].arrival.olderArrivalTimeRandom; _local13 = _local13 + level.oposingCamp[_local6].arrival.olderLuxury; } _local6++; } } var _local20 = 0; if ((_local13 != 0) && (_local19 != 0)) { if (_local19 >= (_local13 / 3)) { _local20 = _local19 / (_local13 / 3); } else { _local20 = (-(_local13 / 3)) / _local19; } } var _local23 = ((_local10 > 0) ? ((_local14 - _local10) / _local10) : 0); if (advertisement[age] > 0) { var _local22 = (_local20 + _local23) + advertisement[age]; var _local21 = ((_local22 != 0) ? (60 / _local22) : 40); } else { var _local21 = 40; } if (age == 0) { teenagerArrivalTimeFixed = _local21; teenagerLuxury = _local19; } if (age == 1) { adultArrivalTimeFixed = _local21; adultLuxury = _local19; } if (age == 2) { olderArrivalTimeFixed = _local21; olderLuxury = _local19; } } function randomComponents() { teenRandomComponent = 10 - (Math.random() * 20); adultRandomComponent = 10 - (Math.random() * 20); oldRandomComponent = 10 - (Math.random() * 20); if (advertisement.length > 0) { if (advertisement[0] > 0) { teenRandomComponent = Math.random() * 2; } else if (advertisement[1] > 0) { adultRandomComponent = Math.random() * 2; } else if (advertisement[2] > 0) { oldRandomComponent = Math.random() * 2; } } } function chooseGroup(age) { if (age == 0) { var _local3 = Constants.singleTeenager + int(Math.random() * 4); var _local2 = 0; while (_local2 < charGroup.length) { if (charGroup[_local2][1] == _local3) { return(charGroup[_local2]); } _local2++; } } if (age == 1) { var _local3 = Constants.singleAdult + int(Math.random() * 5); var _local2 = 0; while (_local2 < charGroup.length) { if (charGroup[_local2][1] == _local3) { return(charGroup[_local2]); } _local2++; } } if (age == 2) { return(charGroup[4]); } } }
Symbol 2898 MovieClip [__Packages.mcs.Flooding] Frame 0
class mcs.Flooding { var level, floodType; function Flooding () { level = _global.game.LevelClip; floodType = 2; } function floodLand() { var _local5 = _global.game.LevelClip; floodType = int(Math.random() * 2); if (_local5.levelnum < 7) { floodType = 1; } if (floodType == 0) { _local5.background.setMap(_local5.mapRiver); } else { _local5.background.setMap(_local5.mapLake); } _local5.background.drawCameraView(_local5.camBMP); _global.game.LevelClip.helpTips[18].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[18], _global.game.LevelClip.helpTips[18].hidePopUp, 10000); var _local6 = new Array(); var _local9 = 0; while (_local9 < _local5.clipsOnStage.length) { var _local3 = _local5.clipsOnStage[_local9]; if (_local3 instanceof mcs.Building) { var _local4 = 0; while (_local4 < _local3.squares.length) { var _local8 = int(_local3.squares[_local4].x / _local5.spacing); var _local7 = int(_local3.squares[_local4].y / _local5.spacing); if (floodType == 0) { if (_local5.grid[_local7][_local8].flood == 1) { _local6.push(_local3); } } else if (_local5.grid[_local7][_local8].flood == 2) { _local6.push(_local3); } _local4++; } } else if (_local3 instanceof mcs.RoadTile) { if (floodType == 0) { if (_local3.cell.flood == 1) { _local6.push(_local3); } } else if (_local3.cell.flood == 2) { _local6.push(_local3); } } _local9++; } _local9 = 0; while (_local9 < _local6.length) { _local6[_local9].floodEffect(); _local9++; } utils.Delegate.callDelayed(this, retreatFlood, 10000); } function retreatFlood() { var _local3 = _global.game.LevelClip; _local3.background.setMap(_local3.mapFog); _local3.background.drawCameraView(_local3.camBMP); floodType = 2; } }
Symbol 2899 MovieClip [__Packages.ctrl.DepthController] Frame 0
class ctrl.DepthController { var bgDepth, surfaceDepth, riverDepth, trashDepth, roadFrameDepth, roadDepth, roadLineDepth, parkingDepth, trashcanDepth, characterDepth, carDepth, buldozerUnderDepth, shadowDepth, objectDepth, buldozerOverDepth, animationDepth, stormDepth, lightsDepth, loaderDepth, riverFloodDepth, popUpUnder, interfaceDepth, objectPopUpDepth, popUpOver, infScreens, snapDepth, mapDepth, selectionDepth, tempBuildnigDepth, screenDepth, helpHints, mouseDepth; function DepthController () { bgDepth = 0; surfaceDepth = 100; riverDepth = 500; trashDepth = 2000; roadFrameDepth = 9000; roadDepth = 15000; roadLineDepth = 21000; parkingDepth = 27000; trashcanDepth = 29500; characterDepth = 30000; carDepth = 32700; buldozerUnderDepth = 34200; shadowDepth = 34500; objectDepth = 36900; buldozerOverDepth = 43500; animationDepth = 43600; stormDepth = 44000; lightsDepth = 44050; loaderDepth = 44350; riverFloodDepth = 44450; popUpUnder = 44500; interfaceDepth = 44700; objectPopUpDepth = 44850; popUpOver = 45300; infScreens = 44950; snapDepth = 45150; mapDepth = 45200; selectionDepth = 45800; tempBuildnigDepth = 46990; screenDepth = 46995; helpHints = 47000; mouseDepth = 48000; } function findObjectsDepth(x, y) { var _local2 = (objectDepth + 6400) - ((x * 80) + y); return(_local2); } function getEntireState() { var _local2 = new Object(); _local2.bgDepth = bgDepth; _local2.surfaceDepth = surfaceDepth; _local2.riverDepth = riverDepth; _local2.trashDepth = trashDepth; _local2.loaderDepth = loaderDepth; _local2.roadFrameDepth = roadFrameDepth; _local2.roadDepth = roadDepth; _local2.roadLineDepth = roadLineDepth; _local2.parkingDepth = parkingDepth; _local2.trashcanDepth = trashcanDepth; _local2.characterDepth = characterDepth; _local2.carDepth = carDepth; _local2.buldozerUnderDepth = buldozerUnderDepth; _local2.shadowDepth = shadowDepth; _local2.objectDepth = objectDepth; _local2.buldozerOverDepth = buldozerOverDepth; _local2.animationDepth = animationDepth; _local2.objectPopUpDepth = objectPopUpDepth; _local2.stormDepth = stormDepth; _local2.lightsDepth = lightsDepth; _local2.riverFloodDepth = riverFloodDepth; _local2.popUpUnder = popUpUnder; _local2.interfaceDepth = interfaceDepth; _local2.popUpOver = popUpOver; _local2.infScreens = infScreens; _local2.mapDepth = mapDepth; _local2.selectionDepth = selectionDepth; _local2.tempBuildnigDepth = tempBuildnigDepth; _local2.screenDepth = screenDepth; _local2.mouseDepth = mouseDepth; _local2.snapDepth = snapDepth; return(_local2); } function restoreEntireState(es) { bgDepth = es.bgDepth; surfaceDepth = es.surfaceDepth; riverDepth = es.riverDepth; loaderDepth = es.loaderDepth; trashDepth = es.trashDepth; roadFrameDepth = es.roadFrameDepth; roadDepth = es.roadDepth; roadLineDepth = es.roadLineDepth; parkingDepth = es.parkingDepth; trashcanDepth = es.trashcanDepth; characterDepth = es.characterDepth; carDepth = es.carDepth; buldozerUnderDepth = es.buldozerUnderDepth; shadowDepth = es.shadowDepth; objectDepth = es.objectDepth; buldozerOverDepth = es.buldozerOverDepth; animationDepth = es.animationDepth; objectPopUpDepth = es.objectPopUpDepth; stormDepth = es.stormDepth; lightsDepth = es.lightsDepth; riverFloodDepth = es.riverFloodDepth; popUpUnder = es.popUpUnder; interfaceDepth = es.interfaceDepth; popUpOver = es.popUpOver; infScreens = es.infScreens; mapDepth = es.mapDepth; selectionDepth = es.selectionDepth; tempBuildnigDepth = es.tempBuildnigDepth; screenDepth = es.screenDepth; mouseDepth = es.mouseDepth; snapDepth = es.snapDepth; } }
Symbol 2900 MovieClip [__Packages.utils.Clock] Frame 0
class utils.Clock extends utils.BaseClass { var second, minute, hour, day, month, started, events, intervalID; function Clock () { super(); init(); } function init() { second = 0; minute = 0; hour = 0; day = 0; month = 0; started = false; } function clockTick() { second++; if (second == 60) { second = 0; minute++; if (minute == 60) { minute = 0; hour++; if (hour == 24) { hour = 0; day++; if (day == 30) { day = 0; month++; } } } } events.dispatchEvent({type:"onClockTick", target:this}); } function getSecond() { return(second); } function getMinute() { return(minute); } function getHour() { return(hour); } function getDay() { return(day); } function getMonth() { return(month); } function toMinutes() { return((((getMonth() * 30) + (getDay() * 24)) + (getHour() * 60)) + getMinute()); } function toSeconds() { return(((((getMonth() * 30) + (getDay() * 24)) + (getHour() * 60)) + (getMinute() * 60)) + getSecond()); } function reset() { stop(); init(); } function start(sec) { if (!started) { if (arguments.length > 0) { second = sec; } intervalID = setInterval(this, "clockTick", 1000); started = true; } } function stop() { clearInterval(intervalID); started = false; } }
Symbol 2901 MovieClip [__Packages.mcs.OpositionCamp] Frame 0
class mcs.OpositionCamp { var lvl, bConfig, allBuildings, buildings, groups, camperSpots, budget, media, index, chances, arrival, availableSpots, arrivingTime, rand, isDay, advertisedObjects, advertisement; function OpositionCamp (index_, bdgt, level) { lvl = level; bConfig = new conf.ButtonConfig(); allBuildings = new Array(); buildings = new Array(); groups = new Array(); camperSpots = new Array(); budget = bdgt; media = int(Math.random() * 4) + 1; index = index_; var _local2 = new conf.ButtonConfig(); chances = _local2.getOpositionChances(index); init(); } function init() { var _local5 = bConfig.getObjects().slice(); var _local3 = 2; while (_local3 < (_local5.length - 3)) { var _local2 = _local5[_local3]; if (_local2 != undefined) { var _local4 = new mcs.Building(); _local4.setProperties(_local2.numOfSquares, _local2.kind, _local2.cost, _local2.luxury, _local2.timeToBuild, _local2.spots, _local2.type, _local2.rent, chances[_local3 - 2], _local2.repairExpence); _local4._defaultRent = _local2.rent; if (_local2.kind == Constants.ENTERTAINMENT) { _local4.setEntertainProperties(_local2.teen, _local2.adult, _local2.old); } allBuildings.push(_local4); } _local3++; } allBuildings.push({doNothing:true, chance:chances[chances.length - 2]}, {destoy:true, chance:chances[chances.length - 1]}); arrival = new ctrl.Arrival(this); availableSpots = 0; arrivingTime = 0; rand = new Randomization(); utils.Delegate.callDelayed(this, campers, arrival.teenagerArrivalTimeRandom * 60000, 0); utils.Delegate.callDelayed(this, campers, arrival.adultArrivalTimeRandom * 60000, 1); utils.Delegate.callDelayed(this, campers, arrival.olderArrivalTimeRandom * 60000, 2); } function build() { var _local3 = rand.rouletteWheelSelection(allBuildings); if (_local3.destoy == true) { var _local5 = int(Math.random() * buildings.length); buildings.splice(_local5, 1); } if (_local3.doNothing == undefined) { var _local4 = new mcs.Building(); _local4.setProperties(_local3.numOfSquares, _local3.kind, _local3._cost, _local3._luxuryPoints, _local3.timeToBuild, _local3._visitors, _local3.getType(), _local3.getRent(), _local3.chance, _local3.repairExpence); _local4.setEffectsValues(_local3.stormEff, _local3.fireEff, _local3.floodEff); _local4._defaultRent = _local3._defaultRent; if (_local4.kind == Constants.ENTERTAINMENT) { _local4.setEntertainProperties(_local3.teen, _local3.adult, _local3.old); } if ((budget - _local4.getCost()) >= 0) { buildings.push(_local4); budget = budget - _local4.getCost(); if ((_local4.kind == Constants.RESERVATION_SPOT) || (_local4.kind == Constants.UNMOVABLE_OBJECT)) { availableSpots = availableSpots + _local4._visitors; camperSpots.push(_local4); } else if (_local4.kind == Constants.ENTERTAINMENT) { camperSpots.push(_local4); } var _local2 = 0; while (_local2 < buildings.length) { buildings[_local2].setRent(buildings[_local2].getRent() + int(Math.random() * 10)); _local2++; } isDay = lvl.isDay; } } } function frequency() { } function campers(age) { if (!lvl.pause) { var _local3 = new mcs.Group(); _local3.campers = arrival.inviteCampers(age)[0].slice(); if ((availableSpots - _local3.campers.length) >= 0) { var _local4 = 0; while (_local4 < buildings.length) { var _local2 = buildings[_local4]; if ((_local2.kind == Constants.RESERVATION_SPOT) || (_local2.kind == Constants.UNMOVABLE_OBJECT)) { if (((_local2._people == 0) && (_local2._visitors)) && (_local3.campers.length <= _local2._visitors)) { _local3.setCampingObject(_local2); groups.push(_local3); _local2._people = _local3.campers.length; availableSpots = availableSpots - _local3.campers.length; var _local5 = ((7 + ((_local2._defaultRent - _local2.getRent()) / 100)) - int(Math.random() * 4)) * lvl.daynightLasting; utils.Delegate.callDelayed(this, depature, _local5 * 1000, _local3); break; } } _local4++; } } } arrival.campersWaiting.splice(0); if (age == 0) { utils.Delegate.callDelayed(this, campers, arrival.teenagerArrivalTimeRandom * 1000, 0); } if (age == 1) { utils.Delegate.callDelayed(this, campers, arrival.adultArrivalTimeRandom * 1000, 1); } if (age == 2) { utils.Delegate.callDelayed(this, campers, arrival.olderArrivalTimeRandom * 1000, 2); } } function depature(group) { var _local2 = 0; while (_local2 < groups.length) { if (groups[_local2] == group) { availableSpots = availableSpots + groups[_local2].campers.length; groups[_local2].getCampingObject()._people = 0; groups.splice(_local2, 1); break; } _local2++; } } function getAdvertisementText() { advertisedObjects = new Object(); var _local13 = new Array(); var _local17 = ["Check out our nice camping site suitable for ", "Come and see our beautiful camp for ", "The camp every "]; var _local15 = ""; var _local16 = int(Math.random() * 3); switch (_local16) { case 0 : _local15 = "teenagers"; break; case 1 : _local15 = "adults/families"; break; case 2 : _local15 = "elderly people"; } advertisement = new com.Advertisement(media, _local16); advertisedObjects.group = _local16; var _local8 = ""; var _local7 = ""; var _local3 = new Array(); var _local9 = buildings.length; var _local2 = 0; while (_local2 < _local9) { var _local4 = buildings[_local2]; if (_local4 instanceof mcs.Building) { if ((((_local4.kind == Constants.UNMOVABLE_OBJECT) || (_local4.kind == Constants.RESERVATION_SPOT)) || (_local4.kind == Constants.SANITARY)) || (_local4.kind == Constants.ENTERTAINMENT)) { _local13.push(_local4); _local3[_local4.getType()] = {num:0, name:Constants.getObjectName(_local4.getType()), kind:_local4.kind}; } } _local2++; } advertisedObjects.objects = new Array(); advertisedObjects.objects = _local13.slice(); _local2 = 0; while (_local2 < _local9) { var _local4 = buildings[_local2]; if (_local4 instanceof mcs.Building) { if ((((_local4.kind == Constants.UNMOVABLE_OBJECT) || (_local4.kind == Constants.RESERVATION_SPOT)) || (_local4.kind == Constants.SANITARY)) || (_local4.kind == Constants.ENTERTAINMENT)) { _local3[_local4.getType()].num++; } } _local2++; } var _local6 = ""; _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2].num && (_local3[_local2].num > 0)) { var _local5 = ""; if (_local3[_local2].num > 1) { _local5 = "s"; } if ((_local3[_local2].kind == Constants.UNMOVABLE_OBJECT) || (_local3[_local2].kind == Constants.RESERVATION_SPOT)) { if (_local6 != "") { _local6 = _local6 + ", "; } _local6 = _local6 + (((_local3[_local2].num + " ") + _local3[_local2].name) + _local5); } else if (_local3[_local2].kind == Constants.SANITARY) { if (_local8 != "") { _local8 = _local8 + ", "; } _local8 = _local8 + (((_local3[_local2].num + " ") + _local3[_local2].name) + _local5); } else if (_local3[_local2].kind == Constants.ENTERTAINMENT) { if (_local7 != "") { _local7 = _local7 + ", "; } _local7 = _local7 + (((_local3[_local2].num + " ") + _local3[_local2].name) + _local5); } } _local2++; } var _local14 = ((("Camp " + index) + " : ") + _local17[int(Math.random() * _local17.length)]) + _local15; if (_local6 != "") { _local14 = _local14 + (". We have " + _local6); } if (_local8 != "") { _local14 = _local14 + (". You will also enjoy our nice " + _local8); } if (_local7 != "") { _local14 = _local14 + ((". The " + _local7) + " will make your stay a dream come true."); } arrival.charFrequency(0); arrival.charFrequency(1); arrival.charFrequency(2); return(_local14); } function getEntireState() { var _local3 = new Object(); _local3.buildings = new Array(); var _local2 = 0; while (_local2 < buildings.length) { _local3.buildings[_local2] = buildings[_local2].getEntireState(); _local2++; } _local2 = 0; while (_local2 < camperSpots.length) { _local3.camperSpots[_local2] = camperSpots[_local2].getEntireState(); _local2++; } _local3.groups = new Array(); _local2 = 0; while (_local2 < groups.length) { _local3.groups[_local2] = groups[_local2].getEntireState(); _local2++; } _local3.availableSpots = availableSpots; _local3.budget = budget; _local3.isDay = isDay; _local3.index = index; return(_local3); } function restoreEntireState(es) { var _local3 = 0; while (_local3 < es.buildings.length) { var _local4 = new mcs.Building(); _local4.restoreEntireState(es.buildings[_local3]); buildings[_local3] = _local4; _local3++; } _local3 = 0; while (_local3 < es.camperSpots.length) { var _local4 = new mcs.Building(); _local4.restoreEntireState(es.camperSpots[_local3]); camperSpots[_local3] = _local4; _local3++; } _local3 = 0; while (_local3 < es.groups.length) { var _local5 = new mcs.Group(); _local5.restoreEntireState(es.groups[_local3]); groups[_local3] = _local5; _local3++; } availableSpots = es.availableSpots; budget = es.budget; isDay = es.isDay; index = es.index; var _local6 = new conf.ButtonConfig(); chances = _local6.getOpositionChances(index); } }
Symbol 2902 MovieClip [__Packages.com.Advertisement] Frame 0
class com.Advertisement { var type, group; function Advertisement (type_, group_) { type = type_; group = group_; } function getAdvertisementInfluence() { var _local2 = 0; switch (type) { case 1 : _local2 = 2; break; case 2 : _local2 = 6; break; case 3 : _local2 = 4; break; case 4 : _local2 = 8; } switch (group) { case 0 : return([_local2, 0, 0]); case 1 : return([0, _local2, 0]); case 2 : return([0, 0, _local2]); } return([0, 0, 0]); } function getAdvertisementText() { var _local9 = _global.game.LevelClip; var _local18 = ["Check out our nice camping site suitable for ", "Come and see our beautiful camp for ", "The camp every "]; var _local17 = ""; switch (group) { case 0 : _local17 = "teenagers"; break; case 1 : _local17 = "adults/families"; break; case 2 : _local17 = "elderly people"; } _local9.advertisedObjects = new Object(); _local9.advertisedObjects.group = group; var _local13 = new Array(); var _local8 = ""; var _local7 = ""; var _local3 = new Array(); var _local14 = _local9.clipsOnStage.length; var _local16 = 0; while (_local16 < _local14) { var _local4 = _local9.clipsOnStage[_local16]; if (_local4 instanceof mcs.Building) { if ((((_local4.kind == Constants.UNMOVABLE_OBJECT) || (_local4.kind == Constants.RESERVATION_SPOT)) || (_local4.kind == Constants.SANITARY)) || (_local4.kind == Constants.ENTERTAINMENT)) { _local13.push(_local4); if (_local3[_local4.getType()] == undefined) { _local3[_local4.getType()] = {num:1, name:Constants.getObjectName(_local4.getType()), kind:_local4.kind}; } else { _local3[_local4.getType()].num++; } } } _local16++; } _local9.advertisedObjects.objects = new Array(); _local9.advertisedObjects.objects = _local13.slice(); var _local6 = ""; for (_local16 in _local3) { if (_local3[_local16].num && (_local3[_local16].num > 0)) { var _local5 = ""; if (_local3[_local16].num > 1) { _local5 = "s"; } if ((_local3[_local16].kind == Constants.UNMOVABLE_OBJECT) || (_local3[_local16].kind == Constants.RESERVATION_SPOT)) { if (_local6 != "") { _local6 = _local6 + ", "; } _local6 = _local6 + (((_local3[_local16].num + " ") + _local3[_local16].name) + _local5); } else if (_local3[_local16].kind == Constants.SANITARY) { if (_local8 != "") { _local8 = _local8 + ", "; } _local8 = _local8 + (((_local3[_local16].num + " ") + _local3[_local16].name) + _local5); } else if (_local3[_local16].kind == Constants.ENTERTAINMENT) { if (_local7 != "") { _local7 = _local7 + ", "; } _local7 = _local7 + (((_local3[_local16].num + " ") + _local3[_local16].name) + _local5); } } } var _local15 = ("Youda Camp: " + _local18[int(Math.random() * _local18.length)]) + _local17; if (_local6 != "") { _local15 = _local15 + (". We have " + _local6); } if (_local8 != "") { _local15 = _local15 + (". You will also enjoy our nice " + _local8); } if (_local7 != "") { _local15 = _local15 + ((". The " + _local7) + " will make your stay a dream come true."); } _local9.arrival.charFrequency(0); _local9.arrival.charFrequency(1); _local9.arrival.charFrequency(2); return(_local15); } function getEntireState() { var _local5 = new Object(); var _local4 = _global.game.LevelClip; _local5.types = new Array(); var _local3 = 0; while (_local3 < _local4.advertisedObjects.objects.length) { _local5.types[_local3] = _local4.advertisedObjects.objects.getType(); _local3++; } _local5.type = type; _local5.group = group; return(_local5); } function restoreEntireState(es) { type = es.type; group = es.group; var _local6 = _global.game.LevelClip; _local6.advertisedObjects = new Object(); _local6.advertisedObjects.group = group; _local6.advertisedObjects.objects = new Array(); var _local8 = _local6.clipsOnStage.length; var _local5 = 0; while (_local5 < es.types.length) { var _local3 = 0; while (_local3 < _local8) { var _local4 = _local6.clipsOnStage[_local3]; if (_local4.getType() == es.types[_local5]) { _local6.advertisedObjects.objects.push(_local4); break; } _local3++; } _local5++; } } }
Symbol 2903 MovieClip [__Packages.Randomization] Frame 0
class Randomization { var overallCounter, ranges, hits; function Randomization () { overallCounter = 0; ranges = new Array(); hits = new Array(); } function getRandomNumber(from, to) { var _local8; _local8 = new Array(); arguments.splice(0, 2); var _local3 = arguments; var _local10 = 0; var _local4 = 0; while (_local4 < _local3.length) { if (((_local3[_local4].range != undefined) && (_local3[_local4].probablity != undefined)) && (_local8[_local3[_local4].range] == undefined)) { _local8[_local3[_local4].range] = true; if ((from < _local3[_local4].range) && (_local3[_local4].range < to)) { if (_local3[_local4].probablity > 1) { _local3[_local4].probablity = _local3[_local4].probablity / 100; } _local10 = _local10 + _local3[_local4].probablity; ranges.push(_local3[_local4]); } else if (from == _local3[_local4].range) { return(-1); } } else { return(-1); } _local4++; } if (_local10 > 1) { return(-1); } ranges.push({range:to, probablity:1 - _local10}); ranges.sort(order); while (true) { var _local6 = from + (Math.random() * (to - from)); _local4 = 0; while (_local4 < ranges.length) { if (_local6 <= ranges[_local4].range) { var _local5 = _local4; break; } _local4++; } if (hits[_local5] == undefined) { hits[_local5] = 0; } if ((ranges[_local5].probablity > 0) && ((hits[_local5] / overallCounter) <= ranges[_local5].probablity)) { hits[_local5]++; overallCounter++; return(_local6); } } } function order(a, b) { var _local2 = a.range; var _local1 = b.range; if (_local2 < _local1) { return(-1); } if (_local2 > _local1) { return(1); } return(0); } function orderChance(a, b) { var _local2 = a.chance; var _local1 = b.chance; if (_local2 < _local1) { return(-1); } if (_local2 > _local1) { return(1); } return(0); } function rouletteWheelSelection(ar) { if (ar.length > 0) { var _local5 = 0; var _local1 = 0; while (_local1 < ar.length) { _local5 = _local5 + ar[_local1].chance; _local1++; } var _local6 = int(Math.random() * _local5); var _local3 = 0; var _local4 = 0; _local1 = 0; while (_local1 < ar.length) { _local3 = _local3 + ar[_local1].chance; if (_local3 > _local6) { _local4 = _local1; break; } _local1++; } return(ar[_local4]); } return(undefined); } }
Symbol 2904 MovieClip [__Packages.mcs.River] Frame 0
class mcs.River extends mcs.MovieClipProps { var depth, cellsReserved, currentFrame, levell, clip, level, x, y; function River (linkID, x, y, rot, xscale, yscale, depth) { super(linkID, x, y, rot, xscale, yscale); this.depth = depth; cellsReserved = false; currentFrame = 1; levell = _global.game.LevelClip; } function floodLand() { if (!_global.game.LevelClip.onFlood) { _global.game.LevelClip.onFlood = true; _global.game.LevelClip.helpTips[15].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[15], _global.game.LevelClip.helpTips[15].hidePopUp, 10000); } if (clip) { clip.gotoAndStop("flooding"); currentFrame = 2; utils.Delegate.callDelayed(this, narrowRiver, 10000); } var _local4 = 1; while (_local4 < level.clipsOnStage.length) { var _local3 = level.clipsOnStage[_local4]; if (_local3 instanceof mcs.Building) { if ((((_local3.x > (x - 1300)) && (_local3.x < x)) && (_local3.y < (y + 1300))) && (_local3.y > y)) { _local3.floodEffect(); } } if (_local3 instanceof mcs.RoadTile) { if ((((_local3.x > (x - 1300)) && (_local3.x < x)) && (_local3.y < (y + 1300))) && (_local3.y > y)) { _local3.floodEffect(); } } _local4++; } } function riverHit(cell) { var _local3 = 0; if (clip.riverFlow.hitTest(cell.x, cell.y, true)) { _local3++; } if (clip.riverFlow.hitTest(cell.x - int(level.spacing / 2), cell.y - int(level.spacing / 2), true)) { _local3++; } if (clip.riverFlow.hitTest(cell.x - int(level.spacing / 2), cell.y + int(level.spacing / 2), true)) { _local3++; } if (clip.riverFlow.hitTest(cell.x + int(level.spacing / 2), cell.y - int(level.spacing / 2), true)) { _local3++; } if (clip.riverFlow.hitTest(cell.x + int(level.spacing / 2), cell.y + int(level.spacing / 2), true)) { _local3++; } clip.gotoAndStop(currentFrame); if (_local3 > 2) { return(true); } return(false); } function reserveRiverCells() { var _local4 = 0; while (_local4 < int((level.mapHeight / 2) / level.spacing)) { var _local3 = 40; while (_local3 < int(level.mapWidth / level.spacing)) { if (riverHit(level.grid[_local4][_local3])) { level.grid[_local4][_local3].setState(level.grid[_local4][_local3].RESERVED); var _local6 = int(_local3 * level.spacing); var _local5 = int(_local4 * level.spacing); var _local2 = new flash.geom.Rectangle(_local6, _local5, 30, 30); level.mapFog.merge(level.mapBought, _local2, new flash.geom.Point(_local2.x, _local2.y), 255, 255, 255, 255); level.mapForSale.merge(level.mapBought, _local2, new flash.geom.Point(_local2.x, _local2.y), 255, 255, 255, 255); level.navigator.refreshNavigator(_local6, _local5); level.background.drawCameraView(level.camBMP); } _local3++; } _local4++; } level.mapForSaleTemp.merge(level.mapForSale, new flash.geom.Rectangle(0, 0, 2400, 2400), new flash.geom.Point(0, 0), 255, 255, 255, 255); cellsReserved = true; } function narrowRiver() { depth = level.depthCtrl.riverDepth; if (clip) { clip.gotoAndStop("normalFlow"); currentFrame = 1; } } function configure() { } function attachClip() { super.attachClip(_global.game.LevelClip); } function removeClip() { super.removeClip(); } }
Symbol 2905 MovieClip [__Packages.mcs.CarArrow] Frame 0
class mcs.CarArrow extends mcs.MovieClipProps { var depth, level, x, y, clip, linkID, rot; function CarArrow (linkID, x, y, rot, depth) { super(linkID, x, y, rot, 100, 100); this.depth = depth; level = _global.game.LevelClip; } function attachClip() { var _local2 = level.translateCameraToStage(x, y); clip = level.attachMovie(linkID, utils.StringUtils.getUniqueName(), depth, {_x:_local2.x, _y:_local2.y, _rotation:rot}); } function removeClip() { super.removeClip(); clip = undefined; } }
Symbol 2906 MovieClip [__Packages.conf.PopUpConfig] Frame 0
class conf.PopUpConfig { var popUps; function PopUpConfig () { popUps = new Array(); init(); } function init() { popUps[1] = {x:37, y:355, isStatic:true}; popUps[2] = {x:95, y:365, isStatic:true}; popUps[4] = {x:420, y:295, isStatic:true}; popUps[5] = {x:360, y:1, isStatic:true}; popUps[6] = {x:372, y:295, isStatic:true}; popUps[7] = {x:420, y:355, isStatic:true}; popUps[8] = {x:360, y:1, isStatic:true}; popUps[9] = {x:95, y:436, isStatic:true}; popUps[10] = {x:221, y:233, isStatic:true}; popUps[11] = {x:360, y:1, isStatic:true}; popUps[13] = {x:626, y:160, isStatic:false}; popUps[15] = {x:360, y:1, isStatic:true}; popUps[32] = {x:73, y:367, isStatic:true}; popUps[33] = {x:273, y:319, isStatic:true}; popUps[34] = {x:73, y:367, isStatic:true}; popUps[35] = {x:273, y:319, isStatic:true}; popUps[36] = {x:73, y:367, isStatic:true}; popUps[37] = {x:307, y:322, isStatic:true}; popUps[38] = {x:73, y:367, isStatic:true}; popUps[39] = {x:307, y:322, isStatic:true}; popUps[40] = {x:73, y:367, isStatic:true}; popUps[41] = {x:344, y:304, isStatic:true}; popUps[42] = {x:137, y:389, isStatic:true}; popUps[43] = {x:137, y:389, isStatic:true}; popUps[44] = {x:137, y:389, isStatic:true}; popUps[45] = {x:139, y:432, isStatic:true}; } function getPopUpdata(id) { return(popUps[id]); } }
Symbol 2907 MovieClip [__Packages.mcs.PopUp] Frame 0
class mcs.PopUp extends mcs.MovieClipProps { var depth, level, id, isStatic, clip, linkID, rot, y, x; function PopUp (linkID, x, y, rot, depth, id_, stat) { super(linkID, x, y, rot, 100, 100); this.depth = depth; level = _global.game.LevelClip; id = id_; _global.popUp = false; isStatic = stat; } function attachClip() { clip = _global.game.LevelClip.attachMovie(linkID, utils.StringUtils.getUniqueName(), depth, {_x:x, _y:y, _rotation:rot}); } function removeClip() { clip.removeMovieClip(); clip = undefined; _global.popUp = false; } function showPopUp() { if ((_global.game.LevelClip.helpOnOff || ((id > 15) && (id < 32))) || (id > 46)) { attachClip(); } if (((id > 15) && (id < 32)) || (id > 46)) { _global.popUp = true; } _global.game.LevelClip.currentPopUp = id; } function hidePopUp() { removeClip(); if (((id > 15) && (id < 32)) || (id > 46)) { _global.popUp = false; } } function hideAndShowNext() { hidePopUp(); if (_global.game.LevelClip.currentPopUp == id) { _global.game.LevelClip.helpTips[id + 1].showPopUp(); } } }
Symbol 2908 MovieClip [__Packages.utils.SoundController] Frame 0
class utils.SoundController { var volume, sounds; function SoundController (vol) { volume = vol; sounds = new Array(); } function addSound(s) { sounds[s.linkId] = s; sounds[s.linkId].sPaused = false; setSoundVolume(s.linkId, volume); } function removeSound(linkId) { delete sounds[linkId]; } function playSound(linkId, loop, which) { var _local5 = which; var _local3 = 0; while (_local3 <= _global.game.soundsPause.length) { if (linkId == _global.game.soundsPause[_local3]) { _global.game.playingSounds[linkId] = linkId; break; } _local3++; } if (loop == -1) { sounds[linkId].which = _local5; sounds[linkId].startImpl(); sounds[linkId].setVolumeImpl(_global.fxVolume); } else { sounds[linkId].which = _local5; sounds[linkId].startImpl(0, loop); sounds[linkId].setVolumeImpl(_global.musicVolume); } } function stopSound(linkId, which) { var _local2 = which; if (_local2 != undefined) { if (sounds[linkId].which == _local2) { sounds[linkId].stopImpl(); } } else { sounds[linkId].stopImpl(); } } function pauseSound(linkId) { if (sounds[linkId].playing) { sounds[linkId].sPaused = true; sounds[linkId].pauseImpl(); } } function resumeSound(linkId) { if (sounds[linkId].sPaused == true) { sounds[linkId].resumeImpl(); sounds[linkId].sPaused = false; } } function setSoundVolume(linkId, vol) { sounds[linkId].setVolumeImpl(vol); } function getSoundVolume(linkId) { return(sounds[linkId].getVolumeImpl()); } function playAllSounds() { for (var _local2 in sounds) { if (!sounds[_local2].isLoop) { playSound(sounds[_local2].linkId); } else { playSound(sounds[_local2].linkId, 32000); } } } function stopAllSounds() { for (var _local2 in sounds) { stopSound(sounds[_local2].linkId); } } function pauseAllSounds() { for (var _local2 in sounds) { if ((((((sounds[_local2].linkId != "birds_singing") && (sounds[_local2].linkId != "birds_flappingWings")) && (sounds[_local2].linkId != "day_insects")) && (sounds[_local2].linkId != "night_insects")) && (sounds[_local2].linkId != "river_flow")) && (sounds[_local2].linkId != "night_owl")) { pauseSound(sounds[_local2].linkId); } } } function resumeAllSounds() { for (var _local2 in sounds) { if (sounds[_local2].sPaused == true) { resumeSound(sounds[_local2].linkId); sounds[_local2].sPaused = false; } } } function setOverallVolume(vol) { volume = vol; for (var _local3 in sounds) { setSoundVolume(sounds[_local3].linkId, vol); } } function getOverallVolume() { return(volume); } }
Symbol 2909 MovieClip [__Packages.utils.SoundImpl] Frame 0
class utils.SoundImpl { var sound, isLoop, Loop, playing, sPaused, resumed, fadingOut, fadingInSound, fadingOutSound, linkId, initialVolume, curentVol, duration, position, a, b, c; function SoundImpl (mc) { if (mc instanceof MovieClip) { sound = new Sound(mc); } else { sound = new Sound(); } isLoop = false; Loop = true; playing = false; sPaused = false; resumed = false; fadingOut = false; fadingInSound = false; fadingOutSound = false; } function attachSoundImpl(linkId, initVol) { if (arguments.length > 0) { this.linkId = linkId; initialVolume = 100; sound.attachSound(linkId); if (initVol != undefined) { initialVolume = initVol; if (((this.linkId != "restaurant_music") && (this.linkId != "disco_music")) && (this.linkId != "bar_music")) { sound.setVolume(initialVolume); } else if (((this.linkId == "restaurant_music") || (this.linkId == "disco_music")) || (this.linkId == "bar_music")) { curentVol = 1; sound.setVolume(curentVol); } } duration = sound.duration; position = sound.position; } } function setVolumeImpl(vol) { if (((linkId != "restaurant_music") && (linkId != "disco_music")) && (linkId != "bar_music")) { sound.setVolume(initialVolume * (vol / 100)); } else if (((linkId == "restaurant_music") || (linkId == "disco_music")) || (linkId == "bar_music")) { sound.setVolume(curentVol); } } function getVolumeImpl() { return(sound.getVolume()); } function startImpl(secondoffset, loop) { if (!playing) { playing = true; sPaused = false; isLoop = false; Loop = false; switch (arguments.length) { case 0 : if ((((linkId != "night_owl") && (linkId != "restaurant_music")) && (linkId != "disco_music")) && (linkId != "bar_music")) { sound.setVolume(initialVolume * (_global.fxVolume / 100)); } else if (((linkId == "restaurant_music") || (linkId == "disco_music")) || (linkId == "bar_music")) { a = initialVolume; b = initialVolume / 10; curentVol = 1; c = curentVol; sound.setVolume(curentVol * (_global.fxVolume / 100)); sound.start(secondoffset, loop); sound.setVolume(curentVol * (_global.fxVolume / 100)); isLoop = false; Loop = false; fadeInSound(); } sound.start(); break; case 1 : if ((((linkId != "night_owl") && (linkId != "restaurant_music")) && (linkId != "disco_music")) && (linkId != "bar_music")) { sound.setVolume(initialVolume * (_global.fxVolume / 100)); } else if (((linkId == "restaurant_music") || (linkId == "disco_music")) || (linkId == "bar_music")) { a = initialVolume; b = initialVolume / 10; curentVol = 1; c = curentVol; sound.setVolume(curentVol * (_global.fxVolume / 100)); sound.start(secondoffset, loop); sound.setVolume(curentVol * (_global.fxVolume / 100)); isLoop = false; Loop = false; fadeInSound(); } sound.start(secondoffset); break; case 2 : if ((((((((linkId == "birds_singing") || (linkId == "birds_flappingWings")) || (linkId == "day_insects")) || (linkId == "night_insects")) || (linkId == "river_flow")) || (linkId == "main_menu_music")) || (linkId == "Game_over_minor")) || (linkId == "night_owl")) { sound.setVolume(initialVolume * (_global.musicVolume / 100)); isLoop = true; Loop = true; sound.start(secondoffset, loop); } else { sound.setVolume(initialVolume * (_global.fxVolume / 100)); isLoop = false; Loop = true; sound.start(secondoffset, loop); } break; default : if ((((linkId != "night_owl") && (linkId != "restaurant_music")) && (linkId != "disco_music")) && (linkId != "bar_music")) { sound.setVolume(initialVolume * (_global.fxVolume / 100)); } sound.start(); } } } function stopImpl() { if (((linkId == "restaurant_music") || (linkId == "disco_music")) || (linkId == "bar_music")) { curentVol = initialVolume * (_global.fxVolume / 100); } sound.stop(linkId); playing = false; position = 0; } function pauseImpl() { sound.stop(linkId); playing = false; position = sound.position; } function resumeImpl() { resumed = true; if (!Loop) { startImpl(position / 1000); } else { Loop = true; startImpl(position / 1000); if ((((((((linkId == "birds_singing") || (linkId == "birds_flappingWings")) || (linkId == "day_insects")) || (linkId == "night_insects")) || (linkId == "river_flow")) || (linkId == "main_menu_music")) || (linkId == "Game_over_minor")) || (linkId == "night_owl")) { isLoop = true; } else { isLoop = false; } var _local2 = this; _local2.sound.holder = this; sound.onSoundComplete = function () { this.holder.stopImpl(); this.holder.startImpl(0, 32000); }; } } function fadeInSound() { fadingInSound = true; if (c < a) { c = c + b; if (_global.fxVolume > 0) { curentVol = c; sound.setVolume(c * (_global.fxVolume / 100)); } utils.Delegate.callDelayed(this, fadeInSound, 1000); } else { sound.setVolume(initialVolume * (_global.fxVolume / 100)); fadingInSound = false; } } }
Symbol 2910 MovieClip [__Packages.ctrl.Sounds] Frame 0
class ctrl.Sounds extends utils.SoundController { var musicVolume, fxVolume, sounds, lastFxVolume, lastMusicVolume; function Sounds (vol) { super(vol); musicVolume = vol; fxVolume = vol; } function setSoundFXVolume(vol) { for (var _local3 in sounds) { if (sounds[_local3].isLoop == false) { fxVolume = vol; sounds[_local3].setVolumeImpl(fxVolume); } } } function getSoundFXVolume() { return(int(fxVolume)); } function setMusicVolume(vol) { for (var _local3 in sounds) { if (sounds[_local3].isLoop) { musicVolume = vol; sounds[_local3].setVolumeImpl(musicVolume); } } } function getMusicVolume() { return(int(musicVolume)); } function fxOff() { if (fxVolume > 0) { lastFxVolume = fxVolume; setSoundFXVolume(0); } } function fxOn() { if (fxVolume == 0) { setSoundFXVolume(lastFxVolume); } } function musicOff() { if (musicVolume > 0) { lastMusicVolume = musicVolume; setMusicVolume(0); } } function musicOn() { if (musicVolume == 0) { setMusicVolume(lastMusicVolume); } } }
Symbol 2911 MovieClip [__Packages.Game] Frame 0
class Game extends MovieClip { var delegate, _loaded, mode, soundClip, createEmptyMovieClip, interface_, playingSounds, soundsPause, sndCtrl, screenOnTop, barMusicPlay, restorantMusicPlay, discoMusicPlay, repairingSound, JazzyMusic, RUSure, OptionsMenu, attachMovie, InstructionsMenu, WinScreen, score, StartGame, ExitGame, OverwriteGame, LevelClip, GameOverScreen, SaveScreen, LoadScreen, so, loadingGame; function Game () { function Entry() { _global.root = _level0; } super(); _global.game = this; Entry(); delegate = utils.Delegate; _loaded = false; init(); mode = "intro"; playMode(); } function init() { soundClip = createEmptyMovieClip("soundClip", -11000); interface_ = new com.Interface(); _global.fxVolume = 70; _global.musicVolume = 50; playingSounds = new Array(); soundsPause = new Array(); sndCtrl = new ctrl.Sounds(100); screenOnTop = false; var _local3 = [["main_menu_music", 70], ["Game_over_minor", 70], ["building_finished", 100], ["crane", 70], ["demolishion_building", 70], ["demolishion_finished", 70], ["hamer_construction", 70], ["fire", 70], ["fire_alarm", 70], ["fire_extinguisher_done", 70], ["fire_extinguishers", 70], ["camp_fire", 70], ["water_splash", 70], ["people_swimm", 70], ["bulldozer", 70], ["tennis_field", 70], ["table_tennis", 70], ["football_field", 70], ["carLeaves", 70], ["tent_radio", 70], ["happy_campers_leaving", 70], ["happysound", 70], ["angry_campers_leaving", 70], ["goodjob", 70], ["vacum_cleaner", 70], ["broom_sweep", 70], ["disater_alarm", 70], ["wind_blow", 70], ["thunder", 70], ["thunder_storm", 70], ["birds_flappingWings", 100], ["birds_singing", 100], ["day_insects", 100], ["night_insects", 70], ["night_owl", 70], ["rooster_call", 70], ["light_switch_btn_click", 70], ["river_flow", 70], ["guestsarrive", 70], ["car_arrive_brakes", 70], ["restaurant_music", 50], ["disco_music", 100], ["bar_music", 70], ["slidingOut", 100], ["slidingIn", 100], ["complaints", 70]]; soundsPause = ["building_finished", "crane", "demolishion_building", "demolishion_finished", "hamer_construction", "fire", "fire_alarm", "fire_extinguisher_done", "fire_extinguishers", "camp_fire", "water_splash", "people_swimm", "bulldozer", "tennis_field", "table_tennis", "football_field", "carLeaves", "tent_radio", "happy_campers_leaving", "happysound", "angry_campers_leaving", "goodjob", "vacum_cleaner", "broom_sweep", "disater_alarm", "wind_blow", "thunder", "thunder_storm", "light_switch_btn_click", "guestsarrive", "car_arrive_brakes", "restaurant_music", "disco_music", "bar_music", "slidingOut", "slidingIn", "complaints"]; attachSounds(_local3); barMusicPlay = false; restorantMusicPlay = false; discoMusicPlay = false; repairingSound = false; JazzyMusic = false; RUSure = false; _global.attachExitMenu = quitGamePopUp; } function attachSounds(sounds) { var _local2 = 0; while (_local2 < sounds.length) { var _local5 = soundClip.createEmptyMovieClip(utils.StringUtils.getUniqueName(), soundClip.getNextHighestDepth()); var _local3 = new utils.SoundImpl(_local5); _local3.attachSoundImpl(sounds[_local2][0], sounds[_local2][1]); sndCtrl.addSound(_local3); _local2++; } } function getInterface() { return(interface_); } function playMode() { if (!screenOnTop) { switch (mode) { case "intro" : intro(); break; case "play" : newGame(); break; case "load" : loadGameScreen(); break; case "save" : saveGameScreen(); break; case "options" : options(); break; case "instructions" : instructions(); break; case "load" : loadGameScreen(); break; case "win" : winScreen(); break; case "demo" : demoScreen(); break; case "gameover" : gameOver(); } } } function menu() { } function options() { OptionsMenu = attachMovie("optionsScreenMenu", "optionsScreenMenu", 10, {_x:400, _y:300}); screenOnTop = true; } function instructions() { InstructionsMenu = attachMovie("instructions", "instructions", 10, {_x:400, _y:300}); screenOnTop = true; } function winScreen() { delete utils.Delegate; RUSure = false; stopAllSounds(); _global.game.sndCtrl.stopSound("Game_over_minor"); _global.game.sndCtrl.stopSound("main_menu_music"); _global.game.LevelClip.mouse.removeMouseListener(); _global.game.LevelClip.keyboard.removeKeyboardListener(); _global.game.LevelClip.removeMovieClip(); sndCtrl.stopAllSounds(); sndCtrl.playSound("main_menu_music", 32768); WinScreen = attachMovie("winScreen_mc", "winScreen_mc", 10); } function demoScreen() { delete utils.Delegate; RUSure = false; stopAllSounds(); score = int(_global.game.LevelClip.budget); _global.game.sndCtrl.stopSound("Game_over_minor"); _global.game.sndCtrl.stopSound("main_menu_music"); _global.game.LevelClip.mouse.removeMouseListener(); _global.game.LevelClip.keyboard.removeKeyboardListener(); _global.game.LevelClip.removeMovieClip(); sndCtrl.stopAllSounds(); sndCtrl.playSound("main_menu_music", 32768); var _local3 = SharedObject.getLocal("SaveGame_YoudaCamperSound", "/"); if (_local3.data.musicVol != undefined) { sndCtrl.setMusicVolume(_local3.data.musicVol); _global.musicVolume = _local3.data.musicVol; } if (_local3.data.fxVol != undefined) { sndCtrl.setSoundFXVolume(_local3.data.fxVol); _global.fxVolume = _local3.data.fxVol; } WinScreen = attachMovie("demoEndScreen", "demoEndScreen", 10, {_x:400, _y:300}); } function intro() { delete utils.Delegate; RUSure = false; _loaded = false; stopAllSounds(); _global.game.sndCtrl.stopSound("Game_over_minor"); _global.game.sndCtrl.stopSound("main_menu_music"); _global.game.LevelClip.mouse.removeMouseListener(); _global.game.LevelClip.keyboard.removeKeyboardListener(); _global.game.LevelClip.removeMovieClip(); delete _global.game; _global.game = this; sndCtrl.playSound("main_menu_music", 32768); var _local3 = SharedObject.getLocal("SaveGame_YoudaCamperSound", "/"); if (_local3.data.musicVol != undefined) { sndCtrl.setMusicVolume(_local3.data.musicVol); _global.musicVolume = _local3.data.musicVol; } if (_local3.data.fxVol != undefined) { sndCtrl.setSoundFXVolume(_local3.data.fxVol); _global.fxVolume = _local3.data.fxVol; } StartGame = attachMovie("startGame", "startGame", 5, {_x:400, _y:300}); StartGame.gotoAndPlay(1); } function exitGame() { ExitGame = attachMovie("exitGame_lnk", "exitGame", 10, {_x:400, _y:300}); RUSure = true; } function overwriteGame() { OverwriteGame = attachMovie("overwrite_popUp", "overwrite_popUp", 10, {_x:400, _y:300}); RUSure = true; } function newGame() { sndCtrl.stopSound("main_menu_music"); StartGame.removeMovieClip(); _root.attachMovie("highscore", "highscore", 50000, {_x:260, _y:110}); utils.Delegate = delegate; init(); attachMovie("loading", "loading", 100, {_x:400, _y:300}); } function endGame() { delete utils.Delegate; LevelClip.mouse.removeMouseListener(); LevelClip.keyboard.removeKeyboardListener(); LevelClip.removeMovieClip(); } function gameOver() { delete utils.Delegate; LevelClip.mouse.removeMouseListener(); LevelClip.keyboard.removeKeyboardListener(); sndCtrl.stopAllSounds(); sndCtrl.playSound("Game_over_minor", 32768); LevelClip.removeMovieClip(); GameOverScreen = attachMovie("gameOverScreen_mc", "gameOverScreen_mc", 10); } function saveGameScreen() { SaveScreen = attachMovie("saveScreen", "saveScreen", 10, {_x:380, _y:380}); } function loadGameScreen() { LoadScreen = attachMovie("loadScreen", "loadScreen", 10, {_x:380, _y:380}); screenOnTop = true; } function saveGame(GameNumber, btntext) { so = SharedObject.getLocal("SaveGame_YoudaCamper" + GameNumber, "/"); so.data.game = LevelClip.getSavingParameters(GameNumber); so.data.buttonText = btntext; so.data.saved = true; so.flush(); } function loadGame(GameNumber) { _loaded = true; screenOnTop = false; LoadScreen.removeMovieClip(); var _local2 = SharedObject.getLocal("SaveGame_YoudaCamper" + GameNumber, "/"); newGame(); loadingGame = _local2.data.game; _local2.onStatus = function () { }; } function quitGamePopUp() { _global.game.attachMovie("quit_lnk", "quitGame_mc", 20, {_x:400, _y:300}); _global.game.screenOnTop = true; } }
Symbol 2912 MovieClip [__Packages.com.Interface] Frame 0
class com.Interface { var levelInterface; function Interface () { } function attachLevelInterface() { levelInterface = new com.LevelInterface(6); levelInterface.attachClip(); } function removeLevelInterface() { levelInterface.removeClip(); delete levelInterface; } function getLevelInterface() { return(levelInterface); } }
Symbol 2913 MovieClip [__Packages.com.LevelInterface] Frame 0
class com.LevelInterface { var bConfig, objNum, reception, advertising, complains, replacing, help, stats, options, savegame, endLevel, basics, congratulationReson, tutorialButtons, clip, complainClip, congratulationClip, scoreBoardLeft, scoreBoardRight, currentBtn, arrowClip, secondClickBuildind, screen; function LevelInterface (num) { bConfig = new conf.ButtonConfig(); objNum = bConfig.btnObj.length; reception = false; advertising = false; complains = false; replacing = false; help = false; stats = false; options = false; savegame = false; endLevel = false; basics = true; _global.helpHint = false; congratulationReson = [false, false, false]; tutorialButtons = new Array(); _global.game.LevelClip.levelConf = new conf.Level1(); _global.game.LevelClip.levelConf.setGrid(); setTutorialBtns(); if (_global.game._loaded) { _global.game.LevelClip.helpOnOff = false; } else { _global.game.LevelClip.helpOnOff = true; } } function attachClip() { clip = _global.game.LevelClip.attachMovie("levelInterface", "levelInterface", 45200, {_x:0, _y:428}); clip.cacheAsBitmap = true; complainClip = _global.game.LevelClip.attachMovie("complaints_clip", "complaints_clip", _global.game.LevelClip.depthCtrl.interfaceDepth - 5, {_x:0, _y:476}); congratulationClip = _global.game.LevelClip.attachMovie("congratulation_clip", "congratulation_clip", _global.game.LevelClip.depthCtrl.interfaceDepth - 6, {_x:0, _y:476}); scoreBoardLeft = _global.game.LevelClip.attachMovie("scoreBoard_campers", "scoreBoard_campers", _global.game.LevelClip.depthCtrl.interfaceDepth++, {_x:0, _y:0}); scoreBoardRight = _global.game.LevelClip.attachMovie("scoreBoard_day", "scoreBoard_day", _global.game.LevelClip.depthCtrl.interfaceDepth++, {_x:706, _y:0}); scoreBoardLeft.bankAccount.text = _global.game.LevelClip.budget; scoreBoardLeft.campersServed.text = (_global.game.LevelClip.numOfCampersServed + "/") + _global.game.LevelClip.currentGoal; scoreBoardRight.day.text = "1"; if (_global.game.mode != "load") { _global.game.LevelClip.helpOnOff = true; _global.helpHint = true; basics = true; currentBtn = "this.clip.mainMenu.collapseMenu.btn.btn"; _global.game.LevelClip.buildReception(Constants.standardReception); _global.game.LevelClip.buildTrees(); _global.game.LevelClip.clock.stop(); _global.game.LevelClip.helpTips[1].showPopUp(); } addEvents(); } function removeClip() { clip.removeMovieClip(); complainClip.removeMovieClip(); congratulationClip.removeMovieClip(); scoreBoardLeft.removeMovieClip(); scoreBoardRight.removeMovieClip(); } function addEvents() { var _local3 = 0; while (_local3 <= objNum) { clip["btn" + _local3].holder = this; clip["btn" + _local3].index = _local3; clip["btn" + _local3].onPress = function () { }; clip["btn" + _local3].onRelease = function () { var _local2 = _global.game.LevelClip; if (!_local2.pause) { if (_local2.campBuilding && (_local2.building)) { _global.game.LevelClip.positionClip(); } } }; clip["btn" + _local3].onReleaseOutside = function () { var _local2 = _global.game.LevelClip; if (!_local2.pause) { if (_local2.campBuilding && (_local2.building)) { _global.game.LevelClip.positionClip(); } } }; _local3++; } } function getClip() { return(clip); } function setValues(ObjType, mc) { var _local3 = bConfig.getObjects(); switch (_local3[ObjType].kind) { case Constants.UNMOVABLE_OBJECT : mc.visitors.text = _local3[ObjType].spots; mc.rent.text = _local3[ObjType].rent; break; case Constants.RESERVATION_SPOT : mc.visitors.text = _local3[ObjType].spots; mc.rent.text = _local3[ObjType].rent; break; case Constants.ENTERTAINMENT : mc.visitors.text = ""; mc.rent.text = ""; break; case Constants.SANITARY : mc.visitors.text = ""; mc.rent.text = ""; break; case Constants.PLEASURE : mc.visitors.text = ""; mc.rent.text = ""; break; case Constants.PARKING : mc.visitors.text = ""; mc.rent.text = ""; break; case Constants.RECEPTION : mc.visitors.text = ""; mc.rent.text = ""; } mc.costs.text = _local3[ObjType].cost; mc.tob.text = Math.round(_local3[ObjType].timeToBuild / 1000).toString(); } function checkLock(ObjType, mc) { var _local3 = _global.game.LevelClip; var _local6 = true; var _local2 = 0; while (_local2 < _local3.unlockedObjects.length) { if (_local3.unlockedObjects[_local2] == ObjType) { _local6 = false; break; } _local2++; } var _local7 = 50; if (((((ObjType == Constants.familyTent) || (ObjType == Constants.bigPlayarena)) || (ObjType == Constants.bigSupermarket)) || (ObjType == Constants.bingoHall)) || (ObjType == Constants.stoneToilet)) { _local7 = 75; } mc.katanec.removeMovieClip(); if (mc.locked && (!_local6)) { mc.attachMovie("katanec", "katanec", mc.getNextHighestDepth(), {_x:_local7, _y:20}); mc.katanec.gotoAndStop("unlocked"); } if (_local6) { if (_local7 == 50) { mc.attachMovie("fog", "fog", mc.getNextHighestDepth(), {_x:_local7, _y:20}); } mc.attachMovie("katanec", "katanec", mc.getNextHighestDepth(), {_x:_local7, _y:20}); mc.locked = true; } else { mc.locked = false; } } function checkButton(btn) { if (_global.focusControl._visible) { return(false); } if (!basics) { return(true); } if (!_global.game.LevelClip.helpOnOff) { return(true); } if (btn == undefined) { return(false); } var cbtn = eval (this.currentBtn); if (btn == cbtn) { if (_global.game.LevelClip.currentPopUp == 3) { _global.game.LevelClip.helpTips[4].showPopUp(); } if (_global.game.LevelClip.currentPopUp == 2) { _global.game.LevelClip.helpTips[4].showPopUp(); } if (_global.game.LevelClip.currentPopUp == 1) { _global.game.LevelClip.helpTips[2].showPopUp(); } return(true); } return(false); } function setTutorialBtns() { tutorialButtons.push("this.clip.mainMenu.collapseMenu.constructionBtn"); tutorialButtons.push("_global.constructionMenu.btn14"); tutorialButtons.push("basicTent"); tutorialButtons.push("this.clip.mainMenu.collapseMenu.mapBtn"); } function attachArrow(mc, x, y) { if (_global.game.LevelClip.helpOnOff) { removeArrow(); var _local3 = {x:0, y:0}; mc.localToGlobal(_local3); arrowClip = _global.game.LevelClip.attachMovie("btnArrow", "btnArrow", 55000, {_x:_local3.x + x, _y:_local3.y + y}); mc.btnArrow = arrowClip; } } function removeArrow(mc) { arrowClip.removeMovieClip(); } function buildFromInterfacePress(ObjType) { var _local3 = _global.game.LevelClip; if ((!_local3.pause) && (!_global.popUp)) { if (_local3.campBuilding) { if (_local3.popUp) { _local3.popUp.removeMovieClip(); } if (_global.game.LevelClip.currentPopUp == 4) { _global.game.LevelClip.helpTips[5].showPopUp(); } if (_global.game.LevelClip.currentPopUp == 7) { _global.game.LevelClip.helpTips[8].showPopUp(); } _local3.building = undefined; var _local4 = bConfig.getObjProps(ObjType); if ((_local4.kind != Constants.RECEPTION) || ((_local4.kind == Constants.RECEPTION) && (!_local3.hasReception))) { if ((_local3.budget - _local4.cost) >= 0) { _local3.building = new mcs.Building(_local4.linkID, _local3._xmouse, _local3._ymouse, 0, _local3.depthCtrl.tempBuildnigDepth); _local3.building.setProperties(_local4.numOfSquares, _local4.kind, _local4.cost, _local4.luxury, _local4.timeToBuild, _local4.spots, _local4.type, _local4.rent, _local4.chance, _local4.repairExpence); _local3.building.setEffectsValues(_local4.storm, _local4.fire, _local4.flood); _local3.building._defaultRent = _local4.rent; if (_local4.kind == Constants.ENTERTAINMENT) { _local3.building.setEntertainProperties(_local4.teen, _local4.adult, _local4.old); } _local3.building.clip = _local3.attachMovie(_local3.building.linkID, utils.StringUtils.getUniqueName(), _local3.building.depth, {_x:_local3.building.x, _y:_local3.building.y}); _local3.mouse.building = true; _local3.checkCellAvaiblility(_local3.building); } else { var _local5 = _local3.depthCtrl.infScreens; while (_local3.getInstanceAtDepth(_local5++)) { } _local3.attention.removeMovieClip(); var _local6 = _local3.attachMovie("buildMoney", "attention", _local5, {_x:400, _y:300}); } } } } } function buildFromInterfaceRelease() { var _local3 = _global.game.LevelClip; if (!_local3.pause) { if (_local3.campBuilding && (_local3.building)) { if (_global.game.interface_.getLevelInterface().currentBtn != "shake") { var _local4 = _local3.building; _global.game.LevelClip.positionClip(); secondClickBuildind = true; } } } } function congratulation(congText, reason) { if (!congratulationClip.shown) { congratulationReson[0] = false; congratulationReson[1] = false; if (!congratulationReson[reason]) { _global.game.sndCtrl.stopSound("goodjob"); _global.game.sndCtrl.playSound("goodjob", -1); congratulationReson[reason] = true; complainClip.gotoAndStop("show"); congratulationClip.congradulationTxt.text = congText; congratulationClip.gotoAndPlay("show"); } } } function complaints() { if (!_global.game.LevelClip.onComplaint) { _global.game.LevelClip.onComplaint = true; _global.game.LevelClip.helpTips[22].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[22], _global.game.LevelClip.helpTips[22].hidePopUp, 10000); } if (!complainClip.shown) { _global.game.sndCtrl.stopSound("complaints"); _global.game.sndCtrl.playSound("complaints", -1); congratulationClip.gotoAndStop("show"); complainClip.gotoAndPlay("show"); } else { var _local5 = 0; var _local3 = 0; while (_local3 < _global.game.LevelClip.camperGroups.length) { var _local4 = _global.game.LevelClip.camperGroups[_local3]; if (_local4.getComplainText() != "") { _local5++; } _local3++; } complainClip.compGuy.cmpNum.text = _local5; } } function recerptionScreen() { if (!_global.game.RUSure) { _global.game.LevelClip.cancelRoadConstaruction(); if (!reception) { removeScreen(); screen = _global.game.LevelClip.attachMovie("receptionScreen", "receptionScreen", _global.game.LevelClip.depthCtrl.screenDepth, {_x:427, _y:233}); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); reception = true; _global.game.LevelClip.pauseGame(); } else { screen.removeMovieClip(); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); reception = false; _global.game.LevelClip.continueGame(); } } } function advertisingScreen() { if (!_global.game.RUSure) { _global.game.LevelClip.cancelRoadConstaruction(); if (!advertising) { removeScreen(); screen = _global.game.LevelClip.attachMovie("advertisingScreen", "advertisingScreen", _global.game.LevelClip.depthCtrl.screenDepth, {_x:427, _y:233}); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); advertising = true; _global.game.LevelClip.pauseGame(); } else { screen.removeMovieClip(); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); advertising = false; _global.game.LevelClip.continueGame(); } } } function complainsScreen() { _global.game.LevelClip.cancelRoadConstaruction(); if (!complains) { removeScreen(); screen = _global.game.LevelClip.attachMovie("complainsScreen", "complainsScreen", _global.game.LevelClip.depthCtrl.screenDepth, {_x:427, _y:233}); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); complains = true; _global.game.LevelClip.pauseGame(); } else { if (screen.rowNum > 0) { if (!_global.game.LevelClip.onComplaintScreen) { _global.game.LevelClip.onComplaintScreen = true; _global.game.LevelClip.helpTips[23].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[23], _global.game.LevelClip.helpTips[23].hidePopUp, 10000); } } screen.removeMovieClip(); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); complains = false; _global.game.LevelClip.continueGame(); } } function statsScreen() { if (!_global.game.RUSure) { _global.game.LevelClip.cancelRoadConstaruction(); if (!stats) { removeScreen(); screen = _global.game.LevelClip.attachMovie("statsScreen", "statsScreen", _global.game.LevelClip.depthCtrl.screenDepth, {_x:427, _y:233}); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); stats = true; _global.game.LevelClip.pauseGame(); } else { screen.removeMovieClip(); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); stats = false; _global.game.LevelClip.continueGame(); } } } function optionScreen() { if (!_global.game.RUSure) { _global.game.LevelClip.cancelRoadConstaruction(); if (!options) { removeScreen(); screen = _global.game.LevelClip.attachMovie("optionScreen", "optionScreen", _global.game.LevelClip.depthCtrl.screenDepth, {_x:427, _y:233}); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); options = true; _global.game.LevelClip.pauseGame(); } else { screen.removeMovieClip(); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); options = false; _global.game.LevelClip.continueGame(); } } } function helpScreen() { if (!_global.game.RUSure) { _global.game.LevelClip.cancelRoadConstaruction(); if (!help) { removeScreen(); screen = _global.game.LevelClip.attachMovie("helpScreen_mc", "helpScreen_mc", _global.game.LevelClip.depthCtrl.screenDepth, {_x:427, _y:233}); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); help = true; _global.game.LevelClip.pauseGame(); } else { screen.removeMovieClip(); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); help = false; _global.game.LevelClip.continueGame(); } } } function endLevelScreen() { _global.game.LevelClip.cancelRoadConstaruction(); if (!endLevel) { removeScreen(); screen = _global.game.LevelClip.attachMovie("endLevelScreen", "endLevelScreen", _global.game.LevelClip.depthCtrl.mouseDepth - 5, {_x:400, _y:300}); endLevel = true; clip.mainMenu.gotoAndPlay("collide"); clip.collapseMain(); _global.game.LevelClip.pauseGame(); } else { screen.removeMovieClip(); endLevel = false; _global.game.LevelClip.continueGame(); } } function saveScreen() { _global.game.LevelClip.cancelRoadConstaruction(); if (!savegame) { removeScreen(); screen = _global.game.LevelClip.attachMovie("saveScreen", "saveScreen", _global.game.LevelClip.depthCtrl.screenDepth, {_x:427, _y:233}); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); savegame = true; _global.game.LevelClip.pauseGame(); } else { screen.removeMovieClip(); _global.game.sndCtrl.stopSound("sliding"); _global.game.sndCtrl.playSound("sliding", -1); savegame = false; _global.game.LevelClip.continueGame(); } } function removeScreen() { _global.game.LevelClip.paused.removeMovieClip(); if (reception) { _global.game.LevelClip.replacingGroup = undefined; replacing = false; } if (complains) { if (screen.rowNum > 0) { if (!_global.game.LevelClip.onComplaintScreen) { _global.game.LevelClip.onComplaintScreen = true; _global.game.LevelClip.helpTips[23].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[23], _global.game.LevelClip.helpTips[23].hidePopUp, 10000); } } } screen.removeMovieClip(); screen = undefined; reception = false; advertising = false; complains = false; stats = false; help = false; options = false; savegame = false; endLevel = false; } function slidingOutPlay() { _global.game.sndCtrl.stopSound("slidingOut"); _global.game.sndCtrl.playSound("slidingOut", -1); } function slidingInPlay() { _global.game.sndCtrl.stopSound("slidingOut"); _global.game.sndCtrl.playSound("slidingOut", -1); } }
Symbol 2914 MovieClip [__Packages.conf.Level1] Frame 0
class conf.Level1 { var level; function Level1 () { level = _global.game.LevelClip; } function setGrid() { map.Map.grid.length; var _local4 = 0; while (_local4 < 21) { var _local3 = 0; while (_local3 < 29) { if ((level.grid[_local4][_local3].x <= 800) && (level.grid[_local4][_local3].y <= 600)) { if ((map.Map.grid[_local4][_local3] != 1) && (map.Map.grid[_local4][_local3] != 4)) { level.grid[_local4][_local3].setState(level.grid[_local4][_local3].BUYED); } else if (map.Map.grid[_local4][_local3] == 4) { level.grid[_local4][_local3].setState(level.grid[_local4][_local3].RESERVED); } var _local6 = int(_local3 * level.spacing); var _local5 = int(_local4 * level.spacing); var _local2 = new flash.geom.Rectangle(_local6, _local5, 30, 30); level.mapFog.merge(level.mapBought, _local2, new flash.geom.Point(_local2.x, _local2.y), 255, 255, 255, 255); level.mapWithoutRoads.merge(level.mapBought, _local2, new flash.geom.Point(_local2.x, _local2.y), 255, 255, 255, 255); level.onlyRoads.merge(level.mapBought, _local2, new flash.geom.Point(_local2.x, _local2.y), 255, 255, 255, 255); level.mapLake.merge(level.mapLakeBrigth, _local2, new flash.geom.Point(_local2.x, _local2.y), 255, 255, 255, 255); level.mapWithoutRoadsLake.merge(level.mapLakeBrigth, _local2, new flash.geom.Point(_local2.x, _local2.y), 255, 255, 255, 255); level.onlyRoadsLake.merge(level.mapLakeBrigth, _local2, new flash.geom.Point(_local2.x, _local2.y), 255, 255, 255, 255); level.mapRiver.merge(level.mapRiverBrigth, _local2, new flash.geom.Point(_local2.x, _local2.y), 255, 255, 255, 255); level.mapWithoutRoadsRiver.merge(level.mapRiverBrigth, _local2, new flash.geom.Point(_local2.x, _local2.y), 255, 255, 255, 255); level.onlyRoadsRiver.merge(level.mapRiverBrigth, _local2, new flash.geom.Point(_local2.x, _local2.y), 255, 255, 255, 255); level.navigator.refreshNavigator(_local6, _local5); level.background.drawCameraView(level.camBMP); } _local3++; } _local4++; } } }
Symbol 109 MovieClip [YoudaGames] Frame 1
this.allowSkip = true;
Instance of Symbol 84 MovieClip in Symbol 109 MovieClip [YoudaGames] Frame 1
onClipEvent (load) { if ((_global.youdagames != "") && (_global.youdagames != undefined)) { this.onRelease = function () { getURL (_global.youdagames, "_blank"); }; } this._width = _global.stage_w; this._height = _global.stage_h; var point = {x:0, y:0}; this._parent.globalToLocal(point); this._x = point.x; this._y = point.y; }
Symbol 109 MovieClip [YoudaGames] Frame 99
_global.playNext(); stop();
Instance of Symbol 80 MovieClip in Symbol 120 MovieClip [YoudaPreloader] Frame 1
onClipEvent (load) { this._width = _global.stage_w; this._height = _global.stage_h; var point = {x:0, y:0}; this._parent.globalToLocal(point); this._x = point.x; this._y = point.y; }
Symbol 120 MovieClip [YoudaPreloader] Frame 2
var loaded = 0; this.onEnterFrame = function () { if (_root.getBytesTotal() < 20) { return(undefined); } loaded = Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loaded == 100) { loaded = undefined; this.onEnterFrame = undefined; play(); } else { this.youdapreloader.percentloaded_bar_mc._xscale = loaded; this.youdapreloader.loaded_txt.text = loaded + "%"; this.youdapreloader._visible = true; stop(); } }; stop();
Instance of Symbol 119 MovieClip "youdapreloader" in Symbol 120 MovieClip [YoudaPreloader] Frame 2
onClipEvent (load) { this._visible = false; }
Symbol 120 MovieClip [YoudaPreloader] Frame 6
_global.playNext(); stop();
Symbol 128 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { if (_global.game.interface_.getLevelInterface().endLevel) { _global.game.interface_.getLevelInterface().endLevel = false; _global.game.mode = "demo"; _global.game.playMode(); _global.game.interface_.getLevelInterface().screen.removeMovieClip(); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 133 MovieClip Frame 1
stop();
Symbol 133 MovieClip Frame 3
stop();
Symbol 134 MovieClip [endLevelScreen] Frame 1
function showDemo() { if (_global.game.interface_.getLevelInterface().endLevel) { _global.game.interface_.getLevelInterface().endLevel = false; _global.game.mode = "demo"; _global.game.playMode(); _global.game.interface_.getLevelInterface().screen.removeMovieClip(); } } utils.Delegate.callDelayed(this, showDemo, 12000); stop();
Symbol 134 MovieClip [endLevelScreen] Frame 2
stop();
Symbol 134 MovieClip [endLevelScreen] Frame 3
stop();
Symbol 139 MovieClip [needPointsDemo] Frame 41
this.swapDepths(1000); this.removeMovieClip();
Symbol 142 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 149 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 150 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 191 MovieClip [fireAnim] Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 194 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 2
stop();
Symbol 197 MovieClip Frame 3
stop();
Symbol 198 MovieClip [campFire] Frame 1
stop();
Symbol 198 MovieClip [campFire] Frame 2
stop();
Symbol 198 MovieClip [campFire] Frame 3
stop();
Symbol 201 MovieClip [lightOn0] Frame 1
stop();
Symbol 204 MovieClip [lightOn90] Frame 1
stop();
Symbol 205 MovieClip [lightOn180] Frame 1
stop();
Symbol 206 MovieClip [lightOn-90] Frame 1
stop();
Symbol 223 Button
on (press) { if (!_global.focusControl._visible) { var i = 0; while (i < this._parent._parent._parent.rowNum) { this._parent._parent.objHolder["scrollingObjects" + i].name.textColor = 16764672 /* 0xFFCF00 */; i++; } this._parent._parent._parent.setParameters(this.object); this.name.textColor = 16777215 /* 0xFFFFFF */; } }
Symbol 252 MovieClip [exitGame] Frame 1
noExit.onPress = function () { if (!_global.focusControl._visible) { _global.game.LevelClip.continueGame(); _global.game.RUSure = false; _global.game.ExitGame.removeMovieClip(); } }; yesExit.onPress = function () { if (!_global.focusControl._visible) { _global.game.mode = "intro"; _global.game.playMode(); _global.game.RUSure = false; _global.game.exitGame.removeMovieClip(); } };
Symbol 257 Button
on (press) { if (!_global.focusControl._visible) { _global.popUp = false; this._parent._parent.removeMovieClip(); } }
Symbol 259 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 2
stop();
Symbol 261 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { _global.popUp = false; this._parent.removeMovieClip(); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 263 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 3
stop();
Symbol 265 MovieClip [AcceptReject] Frame 1
noExit.onPress = function () { _global.game.ExitGame.removeMovieClip(); }; this.swapDepths(48000); utils.Delegate.callDelayed(this, this.removeMovieClip, 1500);
Symbol 268 Button
on (press) { if (!_global.focusControl._visible) { _global.popUp = false; this._parent.removeMovieClip(); } }
Symbol 269 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 2
stop();
Symbol 271 MovieClip [bulldozerMoney] Frame 1
noExit.onPress = function () { _global.game.ExitGame.removeMovieClip(); }; this.swapDepths(48000); utils.Delegate.callDelayed(this, this.removeMovieClip, 1500);
Symbol 274 MovieClip [cleaningMoney] Frame 1
noExit.onPress = function () { _global.game.ExitGame.removeMovieClip(); }; this.swapDepths(48000); utils.Delegate.callDelayed(this, this.removeMovieClip, 1500);
Symbol 276 MovieClip [buildMoney] Frame 1
noExit.onPress = function () { _global.game.ExitGame.removeMovieClip(); }; this.swapDepths(48000); utils.Delegate.callDelayed(this, this.removeMovieClip, 1500);
Symbol 278 MovieClip [repairMoney] Frame 1
noExit.onPress = function () { _global.game.ExitGame.removeMovieClip(); }; this.swapDepths(48000); utils.Delegate.callDelayed(this, this.removeMovieClip, 1500);
Instance of Symbol 23 MovieClip in Symbol 278 MovieClip [repairMoney] Frame 1
on (press) { this._parent.removeMovieClip(); }
Symbol 305 Button
on (press) { if (!_global.focusControl._visible) { this._parent._parent.selectRow(this); } }
Symbol 320 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 322 MovieClip Frame 1
stop();
Symbol 322 MovieClip Frame 2
stop();
Symbol 379 MovieClip [flames_mc] Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 402 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 402 MovieClip Frame 21
gotoAndPlay (2);
Symbol 403 MovieClip [hedge] Frame 1
stop();
Symbol 403 MovieClip [hedge] Frame 2
stop();
Symbol 403 MovieClip [hedge] Frame 3
stop();
Symbol 403 MovieClip [hedge] Frame 4
stop();
Symbol 403 MovieClip [hedge] Frame 5
stop();
Symbol 403 MovieClip [hedge] Frame 6
stop();
Symbol 407 MovieClip Frame 1
stop();
Symbol 407 MovieClip Frame 2
stop();
Symbol 408 MovieClip [smallPark] Frame 1
stop();
Symbol 408 MovieClip [smallPark] Frame 2
stop();
Symbol 408 MovieClip [smallPark] Frame 3
stop();
Symbol 408 MovieClip [smallPark] Frame 4
stop();
Symbol 408 MovieClip [smallPark] Frame 5
stop();
Symbol 408 MovieClip [smallPark] Frame 6
stop();
Symbol 412 MovieClip Frame 1
stop();
Symbol 412 MovieClip Frame 2
stop();
Symbol 413 MovieClip [tree] Frame 1
stop();
Symbol 413 MovieClip [tree] Frame 2
stop();
Symbol 413 MovieClip [tree] Frame 3
stop();
Symbol 413 MovieClip [tree] Frame 4
stop();
Symbol 413 MovieClip [tree] Frame 5
stop();
Symbol 413 MovieClip [tree] Frame 6
stop();
Symbol 417 MovieClip Frame 1
stop();
Symbol 417 MovieClip Frame 2
stop();
Symbol 418 MovieClip [mediumPark] Frame 1
stop();
Symbol 418 MovieClip [mediumPark] Frame 2
stop();
Symbol 418 MovieClip [mediumPark] Frame 3
stop();
Symbol 418 MovieClip [mediumPark] Frame 4
stop();
Symbol 418 MovieClip [mediumPark] Frame 5
stop();
Symbol 418 MovieClip [mediumPark] Frame 6
stop();
Symbol 425 MovieClip Frame 1
stop();
Symbol 425 MovieClip Frame 2
stop();
Symbol 425 MovieClip Frame 3
stop();
Symbol 425 MovieClip Frame 4
stop();
Symbol 426 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 2
stop();
Symbol 427 MovieClip [hugeTent] Frame 1
stop();
Symbol 427 MovieClip [hugeTent] Frame 2
stop();
Symbol 427 MovieClip [hugeTent] Frame 3
stop();
Symbol 427 MovieClip [hugeTent] Frame 4
stop();
Symbol 427 MovieClip [hugeTent] Frame 5
stop();
Symbol 427 MovieClip [hugeTent] Frame 6
stop();
Symbol 427 MovieClip [hugeTent] Frame 7
stop();
Symbol 431 MovieClip Frame 1
stop();
Symbol 431 MovieClip Frame 2
stop();
Symbol 431 MovieClip Frame 3
stop();
Symbol 431 MovieClip Frame 4
stop();
Symbol 432 MovieClip Frame 1
stop();
Symbol 432 MovieClip Frame 2
stop();
Symbol 433 MovieClip [smallMarket] Frame 1
stop();
Symbol 433 MovieClip [smallMarket] Frame 2
stop();
Symbol 433 MovieClip [smallMarket] Frame 3
stop();
Symbol 433 MovieClip [smallMarket] Frame 4
stop();
Symbol 433 MovieClip [smallMarket] Frame 5
stop();
Symbol 433 MovieClip [smallMarket] Frame 6
stop();
Symbol 437 MovieClip Frame 1
stop();
Symbol 437 MovieClip Frame 2
stop();
Symbol 437 MovieClip Frame 3
stop();
Symbol 437 MovieClip Frame 4
stop();
Symbol 438 MovieClip Frame 1
stop();
Symbol 438 MovieClip Frame 2
stop();
Symbol 439 MovieClip [bingoHall] Frame 1
stop();
Symbol 439 MovieClip [bingoHall] Frame 2
stop();
Symbol 439 MovieClip [bingoHall] Frame 3
stop();
Symbol 439 MovieClip [bingoHall] Frame 4
stop();
Symbol 439 MovieClip [bingoHall] Frame 5
stop();
Symbol 439 MovieClip [bingoHall] Frame 6
stop();
Symbol 443 MovieClip Frame 1
stop();
Symbol 443 MovieClip Frame 2
stop();
Symbol 443 MovieClip Frame 3
stop();
Symbol 443 MovieClip Frame 4
stop();
Symbol 444 MovieClip Frame 1
stop();
Symbol 444 MovieClip Frame 2
stop();
Symbol 445 MovieClip [playground] Frame 1
stop();
Symbol 445 MovieClip [playground] Frame 2
stop();
Symbol 445 MovieClip [playground] Frame 3
stop();
Symbol 445 MovieClip [playground] Frame 4
stop();
Symbol 445 MovieClip [playground] Frame 5
stop();
Symbol 445 MovieClip [playground] Frame 6
stop();
Symbol 449 MovieClip Frame 1
stop();
Symbol 449 MovieClip Frame 2
stop();
Symbol 449 MovieClip Frame 3
stop();
Symbol 449 MovieClip Frame 4
stop();
Symbol 450 MovieClip Frame 1
stop();
Symbol 450 MovieClip Frame 2
stop();
Symbol 451 MovieClip [bigSupermarket] Frame 1
stop();
Symbol 451 MovieClip [bigSupermarket] Frame 2
stop();
Symbol 451 MovieClip [bigSupermarket] Frame 3
stop();
Symbol 451 MovieClip [bigSupermarket] Frame 4
stop();
Symbol 451 MovieClip [bigSupermarket] Frame 5
stop();
Symbol 451 MovieClip [bigSupermarket] Frame 6
stop();
Symbol 455 MovieClip Frame 1
stop();
Symbol 455 MovieClip Frame 2
stop();
Symbol 455 MovieClip Frame 3
stop();
Symbol 455 MovieClip Frame 4
stop();
Symbol 456 MovieClip Frame 1
stop();
Symbol 456 MovieClip Frame 2
stop();
Symbol 457 MovieClip [shower] Frame 1
stop();
Symbol 457 MovieClip [shower] Frame 2
stop();
Symbol 457 MovieClip [shower] Frame 3
stop();
Symbol 457 MovieClip [shower] Frame 4
stop();
Symbol 457 MovieClip [shower] Frame 5
stop();
Symbol 457 MovieClip [shower] Frame 6
stop();
Symbol 461 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 2
stop();
Symbol 461 MovieClip Frame 3
stop();
Symbol 461 MovieClip Frame 4
stop();
Symbol 462 MovieClip Frame 1
stop();
Symbol 462 MovieClip Frame 2
stop();
Symbol 463 MovieClip [stoneToilet] Frame 1
stop();
Symbol 463 MovieClip [stoneToilet] Frame 2
stop();
Symbol 463 MovieClip [stoneToilet] Frame 3
stop();
Symbol 463 MovieClip [stoneToilet] Frame 4
stop();
Symbol 463 MovieClip [stoneToilet] Frame 5
stop();
Symbol 463 MovieClip [stoneToilet] Frame 6
stop();
Symbol 467 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 2
stop();
Symbol 467 MovieClip Frame 3
stop();
Symbol 467 MovieClip Frame 4
stop();
Symbol 468 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 2
stop();
Symbol 469 MovieClip [restaurant] Frame 1
stop();
Symbol 469 MovieClip [restaurant] Frame 2
stop();
Symbol 469 MovieClip [restaurant] Frame 3
stop();
Symbol 469 MovieClip [restaurant] Frame 4
stop();
Symbol 469 MovieClip [restaurant] Frame 5
stop();
Symbol 469 MovieClip [restaurant] Frame 6
stop();
Symbol 473 MovieClip Frame 1
stop();
Symbol 473 MovieClip Frame 2
stop();
Symbol 473 MovieClip Frame 3
stop();
Symbol 473 MovieClip Frame 4
stop();
Symbol 474 MovieClip Frame 1
stop();
Symbol 474 MovieClip Frame 2
stop();
Symbol 475 MovieClip [woodenToilet] Frame 1
stop();
Symbol 475 MovieClip [woodenToilet] Frame 2
stop();
Symbol 475 MovieClip [woodenToilet] Frame 3
stop();
Symbol 475 MovieClip [woodenToilet] Frame 4
stop();
Symbol 475 MovieClip [woodenToilet] Frame 5
stop();
Symbol 475 MovieClip [woodenToilet] Frame 6
stop();
Symbol 479 MovieClip Frame 1
stop();
Symbol 479 MovieClip Frame 2
stop();
Symbol 480 MovieClip [trashcan] Frame 1
stop();
Symbol 480 MovieClip [trashcan] Frame 2
stop();
Symbol 480 MovieClip [trashcan] Frame 3
stop();
Symbol 480 MovieClip [trashcan] Frame 4
stop();
Symbol 480 MovieClip [trashcan] Frame 5
stop();
Symbol 480 MovieClip [trashcan] Frame 6
stop();
Symbol 484 MovieClip Frame 1
stop();
Symbol 484 MovieClip Frame 2
stop();
Symbol 484 MovieClip Frame 3
stop();
Symbol 484 MovieClip Frame 4
stop();
Symbol 485 MovieClip Frame 1
stop();
Symbol 485 MovieClip Frame 2
stop();
Symbol 486 MovieClip [smallReception] Frame 1
stop();
Symbol 486 MovieClip [smallReception] Frame 2
stop();
Symbol 486 MovieClip [smallReception] Frame 3
stop();
Symbol 486 MovieClip [smallReception] Frame 4
stop();
Symbol 486 MovieClip [smallReception] Frame 5
stop();
Symbol 486 MovieClip [smallReception] Frame 6
stop();
Symbol 493 MovieClip Frame 1
stop();
Symbol 493 MovieClip Frame 2
stop();
Symbol 493 MovieClip Frame 3
stop();
Symbol 493 MovieClip Frame 4
stop();
Symbol 494 MovieClip Frame 1
stop();
Symbol 494 MovieClip Frame 2
stop();
Symbol 495 MovieClip [familyTent] Frame 1
stop();
Symbol 495 MovieClip [familyTent] Frame 2
stop();
Symbol 495 MovieClip [familyTent] Frame 3
stop();
Symbol 495 MovieClip [familyTent] Frame 4
stop();
Symbol 495 MovieClip [familyTent] Frame 5
stop();
Symbol 495 MovieClip [familyTent] Frame 6
stop();
Symbol 495 MovieClip [familyTent] Frame 7
stop();
Symbol 499 MovieClip Frame 1
stop();
Symbol 499 MovieClip Frame 2
stop();
Symbol 500 MovieClip [tableTenis] Frame 1
stop();
Symbol 500 MovieClip [tableTenis] Frame 2
stop();
Symbol 500 MovieClip [tableTenis] Frame 3
stop();
Symbol 500 MovieClip [tableTenis] Frame 4
stop();
Symbol 500 MovieClip [tableTenis] Frame 5
stop();
Symbol 500 MovieClip [tableTenis] Frame 6
stop();
Symbol 500 MovieClip [tableTenis] Frame 7
stop();
Symbol 504 MovieClip Frame 1
stop();
Symbol 504 MovieClip Frame 2
stop();
Symbol 504 MovieClip Frame 3
stop();
Symbol 504 MovieClip Frame 4
stop();
Symbol 505 MovieClip Frame 1
stop();
Symbol 505 MovieClip Frame 2
stop();
Symbol 506 MovieClip [washingMachine] Frame 1
stop();
Symbol 506 MovieClip [washingMachine] Frame 2
stop();
Symbol 506 MovieClip [washingMachine] Frame 3
stop();
Symbol 506 MovieClip [washingMachine] Frame 4
stop();
Symbol 506 MovieClip [washingMachine] Frame 5
stop();
Symbol 506 MovieClip [washingMachine] Frame 6
stop();
Symbol 507 MovieClip Frame 1
stop();
Symbol 507 MovieClip Frame 2
stop();
Symbol 507 MovieClip Frame 3
stop();
Symbol 507 MovieClip Frame 4
stop();
Symbol 508 MovieClip Frame 1
stop();
Symbol 508 MovieClip Frame 2
stop();
Symbol 509 MovieClip [largeTent] Frame 1
stop();
Symbol 509 MovieClip [largeTent] Frame 2
stop();
Symbol 509 MovieClip [largeTent] Frame 3
stop();
Symbol 509 MovieClip [largeTent] Frame 4
stop();
Symbol 509 MovieClip [largeTent] Frame 5
stop();
Symbol 509 MovieClip [largeTent] Frame 6
stop();
Symbol 509 MovieClip [largeTent] Frame 7
stop();
Symbol 515 MovieClip [Cell] Frame 1
stop();
Symbol 515 MovieClip [Cell] Frame 2
stop();
Symbol 515 MovieClip [Cell] Frame 3
stop();
Symbol 523 MovieClip [Game] Frame 1
#initclip 61 Object.registerClass("Game", Game); #endinitclip
Symbol 524 MovieClip [Level] Frame 1
#initclip 60 Object.registerClass("Level", com.Level); #endinitclip
Symbol 530 MovieClip [electricalLamp] Frame 1
stop();
Symbol 530 MovieClip [electricalLamp] Frame 2
stop();
Symbol 530 MovieClip [electricalLamp] Frame 3
stop();
Symbol 530 MovieClip [electricalLamp] Frame 4
stop();
Symbol 530 MovieClip [electricalLamp] Frame 5
stop();
Symbol 533 MovieClip [dirtParking] Frame 1
stop();
Symbol 533 MovieClip [dirtParking] Frame 2
stop();
Symbol 533 MovieClip [dirtParking] Frame 3
stop();
Symbol 536 MovieClip [pavedParking] Frame 1
stop();
Symbol 536 MovieClip [pavedParking] Frame 2
stop();
Symbol 536 MovieClip [pavedParking] Frame 3
stop();
Symbol 540 MovieClip Frame 1
stop();
Symbol 540 MovieClip Frame 2
stop();
Symbol 541 MovieClip [bigPark] Frame 1
stop();
Symbol 541 MovieClip [bigPark] Frame 2
stop();
Symbol 541 MovieClip [bigPark] Frame 3
stop();
Symbol 541 MovieClip [bigPark] Frame 4
stop();
Symbol 541 MovieClip [bigPark] Frame 5
stop();
Symbol 541 MovieClip [bigPark] Frame 6
stop();
Symbol 548 MovieClip Frame 1
stop();
Symbol 548 MovieClip Frame 2
stop();
Symbol 548 MovieClip Frame 3
stop();
Symbol 548 MovieClip Frame 4
stop();
Symbol 549 MovieClip Frame 1
stop();
Symbol 549 MovieClip Frame 2
stop();
Symbol 550 MovieClip [basicTent] Frame 1
stop();
Symbol 550 MovieClip [basicTent] Frame 2
stop();
Symbol 550 MovieClip [basicTent] Frame 3
stop();
Symbol 550 MovieClip [basicTent] Frame 4
stop();
Symbol 550 MovieClip [basicTent] Frame 5
stop();
Symbol 550 MovieClip [basicTent] Frame 6
stop();
Symbol 550 MovieClip [basicTent] Frame 7
stop();
Symbol 554 MovieClip Frame 1
stop();
Symbol 554 MovieClip Frame 2
stop();
Symbol 554 MovieClip Frame 3
stop();
Symbol 554 MovieClip Frame 4
stop();
Symbol 555 MovieClip Frame 1
stop();
Symbol 555 MovieClip Frame 2
stop();
Symbol 556 MovieClip [bigPlayArena] Frame 1
stop();
Symbol 556 MovieClip [bigPlayArena] Frame 2
stop();
Symbol 556 MovieClip [bigPlayArena] Frame 3
stop();
Symbol 556 MovieClip [bigPlayArena] Frame 4
stop();
Symbol 556 MovieClip [bigPlayArena] Frame 5
stop();
Symbol 556 MovieClip [bigPlayArena] Frame 6
stop();
Symbol 559 MovieClip [storm] Frame 157
this.gotoAndPlay(62);
Symbol 563 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.construction)) { this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); _global.game.interface_.getLevelInterface().removeArrow(this); this._parent.gotoAndStop("accomodation"); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); if (!_global.game.LevelClip.campBuilding) { _global.game.LevelClip.campBuilding = true; _global.game.LevelClip.roadBuilding = false; _global.game.LevelClip.startBuildingRoad = false; _global.game.LevelClip.clearTempRoadClips(); _global.game.LevelClip.mouse.clip.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpConstructionTab", "popUpConstructionTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 564 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(undefined)) { this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); this._parent.gotoAndStop("receptions"); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); if (!_global.game.LevelClip.campBuilding) { _global.game.LevelClip.campBuilding = true; _global.game.LevelClip.roadBuilding = false; _global.game.LevelClip.startBuildingRoad = false; _global.game.LevelClip.clearTempRoadClips(); _global.game.LevelClip.mouse.clip.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpReceptionTab", "popUpReceptionTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 565 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(undefined)) { _global.game.LevelClip.campBuilding = false; this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); this._parent.gotoAndStop("roads"); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpRoadTab", "popUpRoadTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 566 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(undefined)) { this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); this._parent.gotoAndStop("sanitary"); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); if (!_global.game.LevelClip.campBuilding) { _global.game.LevelClip.campBuilding = true; _global.game.LevelClip.roadBuilding = false; _global.game.LevelClip.startBuildingRoad = false; _global.game.LevelClip.clearTempRoadClips(); _global.game.LevelClip.mouse.clip.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpSanitaryTab", "popUpSanitaryTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 567 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(undefined)) { this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); this._parent.gotoAndStop("entertainment"); } } on (press) { if (!_global.game.LevelClip.campBuilding) { _global.game.LevelClip.campBuilding = true; _global.game.LevelClip.roadBuilding = false; _global.game.LevelClip.startBuildingRoad = false; _global.game.LevelClip.clearTempRoadClips(); _global.game.LevelClip.mouse.clip.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpEntertainmentTab", "popUpEntertainmentTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 568 MovieClip Frame 1
if (_global.game.interface_.getLevelInterface().currentBtn == "_global.constructionMenu.tabs.construction") { _global.game.interface_.getLevelInterface().attachArrow(this, 27, 4.5); }
Symbol 571 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(undefined)) { this._parent._parent._parent.btn = 0; this._parent._parent._parent.cancelConstaruction(); this._parent._parent.gotoAndPlay("collapse"); } }
Symbol 575 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.road)) { _global.game.LevelClip.campBuilding = false; this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); _global.game.interface_.getLevelInterface().removeArrow(); if (_global.helpHint) { if (_global.game.LevelClip.tutorialFlow > 0) { if (_global.game.LevelClip.tutorialFlow == 7) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn50"; } else if (_global.game.LevelClip.tutorialFlow == 8) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn51"; } } } this._parent.gotoAndStop("roads"); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpRoadTab", "popUpRoadTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 576 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.sanitary)) { this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); _global.game.interface_.getLevelInterface().removeArrow(); if (_global.helpHint) { if (_global.game.LevelClip.tutorialFlow > 0) { if (_global.game.LevelClip.tutorialFlow == 2) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn25"; } else if (_global.game.LevelClip.tutorialFlow == 3) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn29"; } else if (_global.game.LevelClip.tutorialFlow == 4) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn27"; } else if (_global.game.LevelClip.tutorialFlow == 5) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn24"; } } } this._parent.gotoAndStop("sanitary"); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); if (!_global.game.LevelClip.campBuilding) { _global.game.LevelClip.campBuilding = true; _global.game.LevelClip.roadBuilding = false; _global.game.LevelClip.startBuildingRoad = false; _global.game.LevelClip.clearTempRoadClips(); _global.game.LevelClip.mouse.clip.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpSanitaryTab", "popUpSanitaryTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 577 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.entertainment)) { this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); _global.game.interface_.getLevelInterface().removeArrow(); if (_global.helpHint) { if (_global.game.LevelClip.tutorialFlow > 0) { if (_global.game.LevelClip.tutorialFlow == 6) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn31"; } } } this._parent.gotoAndStop("entertainment"); } } on (press) { if (!_global.game.LevelClip.campBuilding) { _global.game.LevelClip.campBuilding = true; _global.game.LevelClip.roadBuilding = false; _global.game.LevelClip.startBuildingRoad = false; _global.game.LevelClip.clearTempRoadClips(); _global.game.LevelClip.mouse.clip.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpEntertainmentTab", "popUpEntertainmentTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 584 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("basicTent"); _global.game.interface_.getLevelInterface().setValues(Constants.basicTent, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.basicTent); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } _global.game.interface_.getLevelInterface().removeArrow(this); } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 586 MovieClip Frame 1
stop();
Symbol 586 MovieClip Frame 3
stop();
Symbol 588 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(undefined)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("largeTent"); _global.game.interface_.getLevelInterface().setValues(Constants.largeTent, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.largeTent); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 590 MovieClip Frame 1
stop();
Symbol 590 MovieClip Frame 3
stop();
Symbol 592 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("familyTent"); _global.game.interface_.getLevelInterface().setValues(Constants.familyTent, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.familyTent); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPointsDemo", "needPoints", 1000); } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 594 MovieClip Frame 1
stop();
Symbol 594 MovieClip Frame 3
stop();
Symbol 596 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("hugeTent"); _global.game.interface_.getLevelInterface().setValues(Constants.hugeTent, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.hugeTent); _global.helpHint = false; if (_global.game.LevelClip.currentPopUp == 8) { _global.game.interface_.getLevelInterface().currentBtn = "shake"; _global.helpHint = true; } } _global.game.interface_.getLevelInterface().removeArrow(this); } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 598 MovieClip Frame 1
stop();
Symbol 598 MovieClip Frame 3
stop();
Symbol 600 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("normalTent"); _global.game.interface_.getLevelInterface().setValues(Constants.normalCaravanSpot, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.normalCaravanSpot); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 602 MovieClip Frame 1
stop();
Symbol 602 MovieClip Frame 3
stop();
Symbol 604 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("bigCaravan"); _global.game.interface_.getLevelInterface().setValues(Constants.bigCaravanSpot, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.bigCaravanSpot); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 606 MovieClip Frame 1
stop();
Symbol 606 MovieClip Frame 3
stop();
Symbol 608 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("motorHome"); _global.game.interface_.getLevelInterface().setValues(Constants.motorHomeSpot, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.motorHomeSpot); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 610 MovieClip Frame 1
stop();
Symbol 610 MovieClip Frame 3
stop();
Symbol 612 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("bigMotorHome"); _global.game.interface_.getLevelInterface().setValues(Constants.bigMotorHomeSpot, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.bigMotorHomeSpot); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 614 MovieClip Frame 1
stop();
Symbol 614 MovieClip Frame 3
stop();
Symbol 616 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("basicBungalow"); _global.game.interface_.getLevelInterface().setValues(Constants.basicBungalow, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.basicBungalow); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 618 MovieClip Frame 1
stop();
Symbol 618 MovieClip Frame 3
stop();
Symbol 620 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("bigBungalow"); _global.game.interface_.getLevelInterface().setValues(Constants.bigBungalow, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.bigBungalow); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 622 MovieClip Frame 1
stop();
Symbol 622 MovieClip Frame 3
stop();
Symbol 624 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("villaBungalow"); _global.game.interface_.getLevelInterface().setValues(Constants.villaBungalow, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.villaBungalow); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 626 MovieClip Frame 1
stop();
Symbol 626 MovieClip Frame 3
stop();
Symbol 628 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("unmovableCaravans"); _global.game.interface_.getLevelInterface().setValues(Constants.normalUnmovableCaravan, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.normalUnmovableCaravan); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 630 MovieClip Frame 1
stop();
Symbol 630 MovieClip Frame 3
stop();
Symbol 632 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("unmuvBigCaravan"); _global.game.interface_.getLevelInterface().setValues(Constants.bigUnmovableCaravan, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.bigUnmovableCaravan); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 634 MovieClip Frame 1
stop();
Symbol 634 MovieClip Frame 3
stop();
Symbol 638 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(undefined)) { this._parent.gotoAndPlay("start"); } }
Symbol 691 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.road)) { _global.game.LevelClip.campBuilding = false; this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); if (_global.helpHint) { if (_global.game.LevelClip.tutorialFlow > 0) { if (_global.game.LevelClip.tutorialFlow == 7) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn50"; } else if (_global.game.LevelClip.tutorialFlow == 8) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn51"; } } } this._parent.gotoAndStop("roads"); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpRoadTab", "popUpRoadTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 692 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.sanitary)) { this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); if (_global.helpHint) { if (_global.game.LevelClip.tutorialFlow > 0) { if (_global.game.LevelClip.tutorialFlow == 2) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn25"; } else if (_global.game.LevelClip.tutorialFlow == 3) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn29"; } else if (_global.game.LevelClip.tutorialFlow == 4) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn27"; } else if (_global.game.LevelClip.tutorialFlow == 5) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn24"; } } } this._parent.gotoAndStop("sanitary"); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); if (!_global.game.LevelClip.campBuilding) { _global.game.LevelClip.campBuilding = true; _global.game.LevelClip.roadBuilding = false; _global.game.LevelClip.startBuildingRoad = false; _global.game.LevelClip.clearTempRoadClips(); _global.game.LevelClip.mouse.clip.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpSanitaryTab", "popUpSanitaryTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 693 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.entertainment)) { this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); if (_global.helpHint) { if (_global.game.LevelClip.tutorialFlow > 0) { if (_global.game.LevelClip.tutorialFlow == 6) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn31"; } } } this._parent.gotoAndStop("entertainment"); } } on (press) { if (!_global.game.LevelClip.campBuilding) { _global.game.LevelClip.campBuilding = true; _global.game.LevelClip.roadBuilding = false; _global.game.LevelClip.startBuildingRoad = false; _global.game.LevelClip.clearTempRoadClips(); _global.game.LevelClip.mouse.clip.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpEntertainmentTab", "popUpEntertainmentTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 700 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (!this.locked) { this.gotoAndStop(2); if (_global.game.LevelClip.receptionObject.getType() == Constants.standardReception) { _global.game.LevelClip.buildReception(Constants.normalReception); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 702 MovieClip Frame 1
stop();
Symbol 702 MovieClip Frame 3
stop();
Symbol 704 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (!this.locked) { this.gotoAndStop(2); if (_global.game.LevelClip.receptionObject.getType() == Constants.normalReception) { _global.game.LevelClip.buildReception(Constants.bigReception); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 706 MovieClip Frame 1
stop();
Symbol 706 MovieClip Frame 3
stop();
Symbol 720 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.road)) { _global.game.LevelClip.campBuilding = false; this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); this._parent.gotoAndStop("roads"); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpRoadTab", "popUpRoadTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 727 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); this._parent.gotoAndStop("dirtRoad"); this._parent._parent._parent.cancelConstaruction(); if (!_global.game.LevelClip.roadBuilding) { _global.game.LevelClip.roadBuilding = true; } this._parent.visitors.text = ""; this._parent.rent.text = ""; this._parent.costs.text = 2; this._parent.tob.text = 1; _global.game.LevelClip.roadLinkID = "dirt"; _global.game.LevelClip.mouse.clip.removeMovieClip(); _global.game.LevelClip.mouse.clip = _global.game.LevelClip.attachMovie("roadIcon_mc", "roadIcon_mc", _global.game.LevelClip.depthCtrl.mouseDepth, {_x:_xmouse, _y:_ymouse}); _global.game.LevelClip.mouse.clip.gotoAndStop(_global.game.LevelClip.roadLinkID); _global.game.LevelClip.mouse.road = true; startDrag (_global.game.LevelClip.mouse.clip, true); if (_global.helpHint) { _global.game.LevelClip.returnGame(); _global.game.interface_.getLevelInterface().removeArrow(this); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 729 MovieClip Frame 1
stop();
Symbol 729 MovieClip Frame 3
stop();
Symbol 731 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); this._parent.gotoAndStop("pavedRoad"); this._parent._parent._parent.cancelConstaruction(); if (!_global.game.LevelClip.roadBuilding) { _global.game.LevelClip.roadBuilding = true; } this._parent.visitors.text = ""; this._parent.rent.text = ""; this._parent.costs.text = 10; this._parent.tob.text = 1; _global.game.LevelClip.roadLinkID = "paved"; _global.game.LevelClip.mouse.clip.removeMovieClip(); _global.game.LevelClip.mouse.clip = _global.game.LevelClip.attachMovie("roadIcon_mc", "roadIcon_mc", _global.game.LevelClip.depthCtrl.mouseDepth, {_x:_xmouse, _y:_ymouse}); _global.game.LevelClip.mouse.clip.gotoAndStop(_global.game.LevelClip.roadLinkID); _global.game.LevelClip.mouse.road = true; startDrag (_global.game.LevelClip.mouse.clip, true); if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 733 MovieClip Frame 1
stop();
Symbol 733 MovieClip Frame 3
stop();
Symbol 735 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("asphaltRoad"); this._parent._parent._parent.cancelConstaruction(); if (!_global.game.LevelClip.roadBuilding) { _global.game.LevelClip.roadBuilding = true; } this._parent.visitors.text = ""; this._parent.rent.text = ""; this._parent.costs.text = 20; this._parent.tob.text = 1; _global.game.LevelClip.roadLinkID = "asfalt"; _global.game.LevelClip.mouse.clip.removeMovieClip(); _global.game.LevelClip.mouse.clip = _global.game.LevelClip.attachMovie("roadIcon_mc", "roadIcon_mc", _global.game.LevelClip.depthCtrl.mouseDepth, {_x:_xmouse, _y:_ymouse}); _global.game.LevelClip.mouse.clip.gotoAndStop(_global.game.LevelClip.roadLinkID); _global.game.LevelClip.mouse.road = true; startDrag (_global.game.LevelClip.mouse.clip, true); if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 737 MovieClip Frame 1
stop();
Symbol 737 MovieClip Frame 3
stop();
Symbol 739 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); this._parent.gotoAndStop("dirtParkingArea"); this._parent._parent._parent.cancelConstaruction(); _global.game.LevelClip.campBuilding = true; _global.game.interface_.getLevelInterface().setValues(Constants.dirtParking, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.dirtParking); } if (_global.helpHint) { _global.game.LevelClip.returnGame(); _global.game.interface_.getLevelInterface().removeArrow(this); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 741 MovieClip Frame 1
stop();
Symbol 741 MovieClip Frame 3
stop();
Symbol 743 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); this._parent.gotoAndStop("pavedParkingArea"); this._parent._parent._parent.cancelConstaruction(); _global.game.LevelClip.campBuilding = true; _global.game.interface_.getLevelInterface().setValues(Constants.pavedParking, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.pavedParking); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 745 MovieClip Frame 1
stop();
Symbol 745 MovieClip Frame 3
stop();
Symbol 747 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("AsphaltParkingArea"); this._parent._parent._parent.cancelConstaruction(); _global.game.LevelClip.campBuilding = true; _global.game.interface_.getLevelInterface().setValues(Constants.asphaltParking, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.asphaltParking); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("fullVersionText", "needPoints", 1000); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 749 MovieClip Frame 1
stop();
Symbol 749 MovieClip Frame 3
stop();
Symbol 751 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("cyclingPath"); this._parent._parent._parent.cancelConstaruction(); if (!_global.game.LevelClip.roadBuilding) { _global.game.LevelClip.roadBuilding = true; } this._parent.visitors.text = ""; this._parent.rent.text = ""; this._parent.costs.text = 15; this._parent.tob.text = 1; _global.game.LevelClip.roadLinkID = "cyckling"; _global.game.LevelClip.mouse.clip.removeMovieClip(); _global.game.LevelClip.mouse.clip = _global.game.LevelClip.attachMovie("roadIcon_mc", "roadIcon_mc", _global.game.LevelClip.depthCtrl.mouseDepth, {_x:_xmouse, _y:_ymouse}); _global.game.LevelClip.mouse.clip.gotoAndStop(_global.game.LevelClip.roadLinkID); _global.game.LevelClip.mouse.road = true; startDrag (_global.game.LevelClip.mouse.clip, true); if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 753 MovieClip Frame 1
stop();
Symbol 753 MovieClip Frame 3
stop();
Symbol 779 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.road)) { _global.game.LevelClip.campBuilding = false; this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); if (_global.helpHint) { if (_global.game.LevelClip.tutorialFlow > 0) { if (_global.game.LevelClip.tutorialFlow == 7) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn50"; } else if (_global.game.LevelClip.tutorialFlow == 8) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn51"; } } } this._parent.gotoAndStop("roads"); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpRoadTab", "popUpRoadTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 780 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.sanitary)) { this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); this._parent.gotoAndStop("sanitary"); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); if (!_global.game.LevelClip.campBuilding) { _global.game.LevelClip.campBuilding = true; _global.game.LevelClip.roadBuilding = false; _global.game.LevelClip.startBuildingRoad = false; _global.game.LevelClip.clearTempRoadClips(); _global.game.LevelClip.mouse.clip.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpSanitaryTab", "popUpSanitaryTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 787 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("trashcan"); _global.game.interface_.getLevelInterface().setValues(Constants.trashcan, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.trashcan); } if (_global.helpHint) { _global.game.LevelClip.returnGame(); _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 789 MovieClip Frame 1
stop();
Symbol 789 MovieClip Frame 3
stop();
Symbol 791 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("woodenToilet"); _global.game.interface_.getLevelInterface().setValues(Constants.woodenToilet, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.woodenToilet); } if (_global.helpHint) { _global.game.LevelClip.returnGame(); _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 793 MovieClip Frame 1
stop();
Symbol 793 MovieClip Frame 3
stop();
Symbol 795 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("stoneToilet"); _global.game.interface_.getLevelInterface().setValues(Constants.stoneToilet, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.stoneToilet); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPointsDemo", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 797 MovieClip Frame 1
stop();
Symbol 797 MovieClip Frame 3
stop();
Symbol 799 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("stoneShower"); _global.game.interface_.getLevelInterface().setValues(Constants.stoneToiletShower, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.stoneToiletShower); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 801 MovieClip Frame 1
stop();
Symbol 801 MovieClip Frame 3
stop();
Symbol 803 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("bigSanitaryHouse"); _global.game.interface_.getLevelInterface().setValues(Constants.bigSanitaryHouse, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.bigSanitaryHouse); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 805 MovieClip Frame 1
stop();
Symbol 805 MovieClip Frame 3
stop();
Symbol 807 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("washingMachineUnit"); _global.game.interface_.getLevelInterface().setValues(Constants.washingMachineUnit, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.washingMachineUnit); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 809 MovieClip Frame 1
stop();
Symbol 809 MovieClip Frame 3
stop();
Symbol 811 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("allInOneSanitary"); _global.game.interface_.getLevelInterface().setValues(Constants.allInOneSanitary, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.allInOneSanitary); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 813 MovieClip Frame 1
stop();
Symbol 813 MovieClip Frame 3
stop();
Symbol 839 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.road)) { _global.game.LevelClip.campBuilding = false; this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); if (_global.helpHint) { if (_global.game.LevelClip.tutorialFlow > 0) { if (_global.game.LevelClip.tutorialFlow == 7) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn50"; } else if (_global.game.LevelClip.tutorialFlow == 8) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn51"; } } } this._parent.gotoAndStop("roads"); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpRoadTab", "popUpRoadTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 840 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.entertainment)) { this._parent.infotext.needPoints.swapDepths(1000); this._parent.infotext.needPoints.removeMovieClip(); this._parent.gotoAndStop("entertainment"); } } on (press) { if (!_global.game.LevelClip.campBuilding) { _global.game.LevelClip.campBuilding = true; _global.game.LevelClip.roadBuilding = false; _global.game.LevelClip.startBuildingRoad = false; _global.game.LevelClip.clearTempRoadClips(); _global.game.LevelClip.mouse.clip.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpEntertainmentTab", "popUpEntertainmentTab", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 847 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("tableTennis"); _global.game.interface_.getLevelInterface().setValues(Constants.tableTennis, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.tableTennis); } if (_global.helpHint) { _global.game.LevelClip.returnGame(); _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 849 MovieClip Frame 1
stop();
Symbol 849 MovieClip Frame 3
stop();
Symbol 851 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("playGround"); _global.game.interface_.getLevelInterface().setValues(Constants.playground, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.playground); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 853 MovieClip Frame 1
stop();
Symbol 853 MovieClip Frame 3
stop();
Symbol 855 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("bigPlayArena"); _global.game.interface_.getLevelInterface().setValues(Constants.bigPlayarena, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.bigPlayarena); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPointsDemo", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 857 MovieClip Frame 1
stop();
Symbol 857 MovieClip Frame 3
stop();
Symbol 859 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("smallSupermarket"); _global.game.interface_.getLevelInterface().setValues(Constants.smallSupermarket, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.smallSupermarket); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 861 MovieClip Frame 1
stop();
Symbol 861 MovieClip Frame 3
stop();
Symbol 863 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("bigSupermarket"); _global.game.interface_.getLevelInterface().setValues(Constants.bigSupermarket, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.bigSupermarket); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPointsDemo", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 865 MovieClip Frame 1
stop();
Symbol 865 MovieClip Frame 3
stop();
Symbol 867 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("bingoHall"); _global.game.interface_.getLevelInterface().setValues(Constants.bingoHall, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.bingoHall); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPointsDemo", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 869 MovieClip Frame 1
stop();
Symbol 869 MovieClip Frame 3
stop();
Symbol 871 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("restaurant"); _global.game.interface_.getLevelInterface().setValues(Constants.restaurant, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.restaurant); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 873 MovieClip Frame 1
stop();
Symbol 873 MovieClip Frame 3
stop();
Symbol 875 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("bar"); _global.game.interface_.getLevelInterface().setValues(Constants.bar, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.bar); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 877 MovieClip Frame 1
stop();
Symbol 877 MovieClip Frame 3
stop();
Symbol 879 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("arcade"); _global.game.interface_.getLevelInterface().setValues(Constants.arcade, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.arcade); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 881 MovieClip Frame 1
stop();
Symbol 881 MovieClip Frame 3
stop();
Symbol 883 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("disco"); _global.game.interface_.getLevelInterface().setValues(Constants.disco, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.disco); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 885 MovieClip Frame 1
stop();
Symbol 885 MovieClip Frame 3
stop();
Symbol 887 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("smallOutdoorPool"); _global.game.interface_.getLevelInterface().setValues(Constants.smallOutdoorPool, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.smallOutdoorPool); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 889 MovieClip Frame 1
stop();
Symbol 889 MovieClip Frame 3
stop();
Symbol 891 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("bigOutdoorPool"); _global.game.interface_.getLevelInterface().setValues(Constants.bigOutdoorPool, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.bigOutdoorPool); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 893 MovieClip Frame 1
stop();
Symbol 893 MovieClip Frame 3
stop();
Symbol 895 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("indoorPool"); _global.game.interface_.getLevelInterface().setValues(Constants.indoorPool, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.indoorPool); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 897 MovieClip Frame 1
stop();
Symbol 897 MovieClip Frame 3
stop();
Symbol 899 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("footballField"); _global.game.interface_.getLevelInterface().setValues(Constants.footballField, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.footballField); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 901 MovieClip Frame 1
stop();
Symbol 901 MovieClip Frame 3
stop();
Symbol 903 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("tennisField"); _global.game.interface_.getLevelInterface().setValues(Constants.tennisField, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.tennisField); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 905 MovieClip Frame 1
stop();
Symbol 905 MovieClip Frame 3
stop();
Symbol 907 Button
on (rollOver) { if (!this.locked) { this.gotoAndStop(3); } } on (rollOut) { if (!this.locked) { this.gotoAndStop(1); } } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { if (!this.locked) { this.gotoAndStop(2); this._parent.gotoAndStop("hugeWaterPark"); _global.game.interface_.getLevelInterface().setValues(Constants.hugeWaterPark, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.hugeWaterPark); } if (_global.helpHint) { _global.game.interface_.getLevelInterface().basics = false; _global.helpHint = false; _global.game.interface_.getLevelInterface().removeArrow(this); } } else { this.katanec.gotoAndStop("clicked"); this._parent.infotext.attachMovie("needPoints", "needPoints", 1000); } } } on (release) { if (!this.locked) { this.gotoAndStop(3); } } on (releaseOutside) { if (!this.locked) { this.gotoAndStop(1); } }
Symbol 909 MovieClip Frame 1
stop();
Symbol 909 MovieClip Frame 3
stop();
Symbol 962 MovieClip Frame 1
stop(); _global.constructionMenu = this; _global.constructionMenu.opened = 1; gotoAndStop (2); _global.game.LevelClip.campBuilding = true; if (_global.helpHint) { if (_global.game.interface_.getLevelInterface().currentBtn == "_global.constructionMenu.tabs.entertainment") { _global.game.interface_.getLevelInterface().attachArrow(_global.constructionMenu, 130, 4); } else if (_global.game.interface_.getLevelInterface().currentBtn == "_global.constructionMenu.tabs.sanitary") { _global.game.interface_.getLevelInterface().attachArrow(_global.constructionMenu, 103, 4); } else if (_global.game.interface_.getLevelInterface().currentBtn == "_global.constructionMenu.tabs.road") { _global.game.interface_.getLevelInterface().attachArrow(_global.constructionMenu, 77, 4); } }
Symbol 962 MovieClip Frame 2
_global.constructionMenu.opened = 1; var i = 11; while (i <= 23) { _global.game.interface_.getLevelInterface().checkLock(i, this["btn" + i]); i++; } if (_global.helpHint) { if ((_global.game.interface_.getLevelInterface().currentBtn == "_global.constructionMenu.btn14") && (_global.game.LevelClip.currentPopUp < 6)) { _global.game.interface_.getLevelInterface().attachArrow(this, _global.constructionMenu.btn14._x + 40, _global.constructionMenu.btn14._y); } }
Instance of Symbol 580 MovieClip "tabs" in Symbol 962 MovieClip Frame 2
onClipEvent (load) { }
Symbol 962 MovieClip Frame 16
_global.constructionMenu.opened = 2; if (_global.game.LevelClip.receptionObject.getType() == Constants.standardReception) { this.gotoAndStop("mediumReception"); _global.game.interface_.getLevelInterface().setValues(Constants.normalReception, this); } if (_global.game.LevelClip.receptionObject.getType() >= Constants.normalReception) { this.gotoAndStop("largeReception"); _global.game.interface_.getLevelInterface().setValues(Constants.bigReception, this); } var i = 2; while (i <= 3) { _global.game.interface_.getLevelInterface().checkLock(i, this["btn" + i]); i++; }
Symbol 962 MovieClip Frame 20
_global.constructionMenu.opened = 3; _global.game.interface_.getLevelInterface().checkLock(53, this.btn53); _global.game.interface_.getLevelInterface().checkLock(55, this.btn55); _global.game.interface_.getLevelInterface().checkLock(56, this.btn56); if (_global.helpHint) { if (_global.game.interface_.getLevelInterface().currentBtn == "_global.constructionMenu.btn50") { _global.game.interface_.getLevelInterface().attachArrow(this, _global.constructionMenu.btn50._x + 40, _global.constructionMenu.btn50._y); } else if (_global.game.interface_.getLevelInterface().currentBtn == "_global.constructionMenu.btn51") { _global.game.interface_.getLevelInterface().attachArrow(this, _global.constructionMenu.btn51._x + 40, _global.constructionMenu.btn51._y); } _global.game.LevelClip.helpTips[35].hidePopUp(); _global.game.LevelClip.helpTips[33].hidePopUp(); }
Symbol 962 MovieClip Frame 28
_global.constructionMenu.opened = 4; var i = 24; while (i <= 30) { _global.game.interface_.getLevelInterface().checkLock(i, this["btn" + i]); i++; } if (_global.helpHint) { if (_global.game.interface_.getLevelInterface().currentBtn == "_global.constructionMenu.btn24") { _global.game.interface_.getLevelInterface().attachArrow(this, _global.constructionMenu.btn24._x + 40, _global.constructionMenu.btn24._y); } else if (_global.game.interface_.getLevelInterface().currentBtn == "_global.constructionMenu.btn25") { _global.game.interface_.getLevelInterface().attachArrow(this, _global.constructionMenu.btn25._x + 40, _global.constructionMenu.btn25._y); } else if (_global.game.interface_.getLevelInterface().currentBtn == "_global.constructionMenu.btn27") { _global.game.interface_.getLevelInterface().attachArrow(this, _global.constructionMenu.btn27._x + 40, _global.constructionMenu.btn27._y); } else if (_global.game.interface_.getLevelInterface().currentBtn == "_global.constructionMenu.btn29") { _global.game.interface_.getLevelInterface().attachArrow(this, _global.constructionMenu.btn29._x + 40, _global.constructionMenu.btn29._y); } _global.game.LevelClip.helpTips[37].hidePopUp(); _global.game.LevelClip.helpTips[39].hidePopUp(); }
Symbol 962 MovieClip Frame 36
_global.constructionMenu.opened = 5; var i = 31; while (i <= 46) { _global.game.interface_.getLevelInterface().checkLock(i, this["btn" + i]); i++; } if (_global.helpHint) { if (_global.game.interface_.getLevelInterface().currentBtn == "_global.constructionMenu.btn31") { _global.game.interface_.getLevelInterface().attachArrow(this, _global.constructionMenu.btn31._x + 40, _global.constructionMenu.btn31._y); _global.game.LevelClip.helpTips[41].hidePopUp(); } }
Symbol 963 MovieClip Frame 1
stop(); opened = false;
Symbol 963 MovieClip Frame 2
_global.game.interface_.levelInterface.slidingOutPlay();
Symbol 963 MovieClip Frame 10
stop(); opened = true;
Instance of Symbol 962 MovieClip "construction" in Symbol 963 MovieClip Frame 10
onClipEvent (load) { }
Symbol 963 MovieClip Frame 11
this.construction.gotoAndStop("start"); _global.game.interface_.levelInterface.slidingInPlay();
Instance of Symbol 962 MovieClip "construction" in Symbol 963 MovieClip Frame 11
onClipEvent (load) { }
Symbol 965 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); _global.game.LevelClip.campBuilding = true; this._parent.gotoAndStop("hedge"); _global.game.interface_.getLevelInterface().setValues(Constants.hedge, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.hedge); } if (_global.helpHint) { _global.game.LevelClip.returnGame(); _global.game.interface_.getLevelInterface().removeArrow(this); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 967 MovieClip Frame 1
if ((_global.game.interface_.getLevelInterface().currentBtn == "_global.landscapeMenu.btn1") && (_global.helpHint)) { _global.game.interface_.getLevelInterface().attachArrow(this._parent, this._x + 40, this._y); } stop();
Symbol 967 MovieClip Frame 3
stop();
Symbol 969 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); _global.game.LevelClip.campBuilding = true; this._parent.gotoAndStop("tree"); _global.game.interface_.getLevelInterface().setValues(Constants.tree, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.tree); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 971 MovieClip Frame 1
stop();
Symbol 971 MovieClip Frame 3
stop();
Symbol 973 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); _global.game.LevelClip.campBuilding = true; this._parent.gotoAndStop("smallPark"); _global.game.interface_.getLevelInterface().setValues(Constants.smallPark, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.smallPark); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 975 MovieClip Frame 1
stop();
Symbol 975 MovieClip Frame 3
stop();
Symbol 977 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); _global.game.LevelClip.campBuilding = true; this._parent.gotoAndStop("mediumPark"); _global.game.interface_.getLevelInterface().setValues(Constants.mediumPark, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.mediumPark); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 979 MovieClip Frame 1
stop();
Symbol 979 MovieClip Frame 3
stop();
Symbol 981 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); _global.game.LevelClip.campBuilding = true; this._parent.gotoAndStop("bigPark"); _global.game.interface_.getLevelInterface().setValues(Constants.bigPark, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.bigPark); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 983 MovieClip Frame 1
stop();
Symbol 983 MovieClip Frame 3
stop();
Symbol 985 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); this._parent.gotoAndStop("electricLamp"); _global.game.LevelClip.campBuilding = true; _global.game.interface_.getLevelInterface().setValues(Constants.electricalLamp, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.electricalLamp); } if (_global.helpHint) { _global.game.LevelClip.returnGame(); _global.game.interface_.getLevelInterface().removeArrow(this); } } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 987 MovieClip Frame 1
if ((_global.game.interface_.getLevelInterface().currentBtn == "_global.landscapeMenu.btn6") && (_global.helpHint)) { _global.game.interface_.getLevelInterface().attachArrow(this._parent, this._x + 40, this._y); } stop();
Symbol 987 MovieClip Frame 3
stop();
Symbol 989 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); this._parent.gotoAndStop("firePlace"); _global.game.LevelClip.campBuilding = true; _global.game.interface_.getLevelInterface().setValues(Constants.campFire, this._parent); if (!_global.game.LevelClip.mouse.building) { _global.game.interface_.getLevelInterface().buildFromInterfacePress(Constants.campFire); } if (_global.helpHint) { _global.game.LevelClip.returnGame(); _global.game.interface_.getLevelInterface().removeArrow(this); } } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 991 MovieClip Frame 1
if ((_global.game.interface_.getLevelInterface().currentBtn == "_global.landscapeMenu.btn7") && (_global.helpHint)) { _global.game.interface_.getLevelInterface().attachArrow(this._parent, this._x + 40, this._y); } stop();
Symbol 991 MovieClip Frame 3
stop();
Symbol 1019 MovieClip Frame 1
_global.landscapeMenu = this; stop();
Symbol 1020 MovieClip Frame 1
stop(); opened = false;
Symbol 1020 MovieClip Frame 2
_global.game.interface_.levelInterface.slidingOutPlay();
Symbol 1020 MovieClip Frame 10
stop(); opened = true;
Instance of Symbol 1019 MovieClip in Symbol 1020 MovieClip Frame 10
onClipEvent (load) { }
Symbol 1020 MovieClip Frame 11
this.landScape.gotoAndStop("start"); _global.game.LevelClip.campBuilding = false; _global.game.interface_.levelInterface.slidingInPlay();
Instance of Symbol 1019 MovieClip "landScape" in Symbol 1020 MovieClip Frame 11
onClipEvent (load) { }
Symbol 1022 Button
on (rollOver) { this.gotoAndStop(3); _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpBulduzer", "popUpBulduzer", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { this.gotoAndStop(1); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); _global.game.LevelClip.mouse.repair = false; _global.game.LevelClip.mouse.fireman = false; if (!_global.game.LevelClip.mouse.destroy) { _global.game.LevelClip.mouse.clip = _global.game.LevelClip.attachMovie("buldozerImg", "buldozerImg", _global.game.LevelClip.depthCtrl.tempBuildnigDepth, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); startDrag (_global.game.LevelClip.mouse.clip, true); _global.game.LevelClip.mouse.destroy = true; } } } on (release) { this.gotoAndStop(3); this._parent.gotoAndStop("bulldozer"); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1024 MovieClip Frame 1
stop();
Symbol 1024 MovieClip Frame 3
stop();
Symbol 1026 Button
on (rollOver) { this.gotoAndStop(3); _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpRepair", "popUpRepair", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { this.gotoAndStop(1); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); _global.game.LevelClip.mouse.fireman = false; _global.game.LevelClip.mouse.destroy = false; if (!_global.game.LevelClip.mouse.repair) { _global.game.LevelClip.mouse.clip = _global.game.LevelClip.attachMovie("repairTool", "repairTool", _global.game.LevelClip.depthCtrl.tempBuildnigDepth, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); startDrag (_global.game.LevelClip.mouse.clip, true); _global.game.LevelClip.mouse.repair = true; } if (_global.helpHint) { _global.game.LevelClip.returnGame(); _global.game.interface_.getLevelInterface().removeArrow(this); } } } on (release) { this.gotoAndStop(3); this._parent.gotoAndStop("repairObjects"); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1028 MovieClip Frame 1
if ((_global.game.interface_.getLevelInterface().currentBtn == "_global.toolMenu.btn2") && (_global.helpHint)) { _global.game.interface_.getLevelInterface().attachArrow(this._parent, this._x + 40, this._y); } stop();
Symbol 1028 MovieClip Frame 3
stop();
Symbol 1030 Button
on (rollOver) { this.gotoAndStop(3); _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpAutomaticR", "popUpAutomaticR", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { this.gotoAndStop(1); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (press) { this.gotoAndStop(2); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(3); var level = _global.game.LevelClip; if (!level.pause) { var repairingCost = 0; var i = 0; while (i < level.clipsOnStage.length) { if (level.clipsOnStage[i] instanceof mcs.Building) { if (level.clipsOnStage[i].currentFrame == 3) { repairingCost = repairingCost + ((100 - level.clipsOnStage[i].getState()) * (level.clipsOnStage[i].getCost() / 200)); } } i++; } if ((repairingCost > 0) && (repairingCost < level.budget)) { var i = 0; while (i < level.clipsOnStage.length) { if (level.clipsOnStage[i] instanceof mcs.Building) { if (level.clipsOnStage[i].currentFrame == 3) { level.clipsOnStage[i].repair(); } } i++; } } else if (repairingCost > level.budget) { var popUpDepth = _global.game.LevelClip.depthCtrl.infScreens; while (_global.game.LevelClip.getInstanceAtDepth(popUpDepth++)) { } _global.game.LevelClip.attention.removeMovieClip(); var infPopUp = _global.game.LevelClip.attachMovie("repairMoney", "attention", popUpDepth, {_x:400, _y:300}); } } } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1032 MovieClip Frame 1
stop();
Symbol 1032 MovieClip Frame 3
stop();
Symbol 1034 Button
on (rollOver) { this.gotoAndStop(3); _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpCleanCamp", "popUpCleanCamp", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { this.gotoAndStop(1); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (press) { this.gotoAndStop(2); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(3); this._parent.gotoAndStop("cleanCamp"); var level = _global.game.LevelClip; if (!level.pause) { var cleaningCost = 0; var i = 0; while (i < level.trash.length) { if (level.trash[i] instanceof mcs.Trash) { cleaningCost = cleaningCost + level.trash[i].cleaningPrice; } i++; } if ((cleaningCost > 0) && (cleaningCost < level.budget)) { var trashArray = level.trash.slice(); var i = 0; while (i < trashArray.length) { if (trashArray[i] instanceof mcs.Trash) { trashArray[i].cleanTrash(); } i++; } _global.game.sndCtrl.stopSound("vacum_cleaner"); _global.game.sndCtrl.playSound("vacum_cleaner", -1, level); _global.game.sndCtrl.stopSound("broom_sweep", -1, trashArray[0]); _global.game.sndCtrl.playSound("broom_sweep", -1, trashArray[0]); level.trash.splice(0); delete trashArray; } else if (cleaningCost > level.budget) { var popUpDepth = _global.game.LevelClip.depthCtrl.infScreens; while (_global.game.LevelClip.getInstanceAtDepth(popUpDepth++)) { } _global.game.LevelClip.attention.removeMovieClip(); var infPopUp = _global.game.LevelClip.attachMovie("cleaningMoney", "attention", popUpDepth, {_x:400, _y:300}); } } } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1036 MovieClip Frame 1
stop();
Symbol 1036 MovieClip Frame 3
stop();
Symbol 1038 Button
on (rollOver) { this.gotoAndStop(3); _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpCleanCamp", "popUpCleanCamp", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { this.gotoAndStop(1); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this)) { this.gotoAndStop(2); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); _global.game.LevelClip.mouse.destroy = false; _global.game.LevelClip.mouse.repair = false; if (!_global.game.LevelClip.mouse.fireman) { _global.game.LevelClip.mouse.clip = _global.game.LevelClip.attachMovie("gorivatra", "gorivatra", _global.game.LevelClip.depthCtrl.tempBuildnigDepth, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); startDrag (_global.game.LevelClip.mouse.clip, true); _global.game.LevelClip.mouse.fireman = true; } } } on (release) { this.gotoAndStop(3); this._parent.gotoAndStop("fireman"); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1040 MovieClip Frame 1
stop();
Symbol 1040 MovieClip Frame 3
stop();
Symbol 1062 MovieClip Frame 1
_global.toolMenu = this; stop();
Symbol 1063 MovieClip Frame 1
stop(); opened = false;
Symbol 1063 MovieClip Frame 2
_global.game.interface_.levelInterface.slidingOutPlay();
Symbol 1063 MovieClip Frame 10
stop(); opened = true;
Instance of Symbol 1062 MovieClip in Symbol 1063 MovieClip Frame 10
onClipEvent (load) { }
Symbol 1063 MovieClip Frame 11
this.tools.gotoAndStop("start"); _global.game.interface_.levelInterface.slidingInPlay();
Instance of Symbol 1062 MovieClip "tools" in Symbol 1063 MovieClip Frame 11
onClipEvent (load) { }
Symbol 1065 Button
on (rollOver) { this.gotoAndStop(3); _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpSelectLand", "popUpSelectLand", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { this.gotoAndStop(1); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (press) { this.gotoAndStop(2); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (release) { this.gotoAndStop(3); if (!_global.game.LevelClip.gridOnStage) { _global.game.LevelClip.attachGrid(); } else { _global.game.LevelClip.removeGrid(); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1067 MovieClip Frame 1
stop();
Symbol 1067 MovieClip Frame 3
stop();
Symbol 1069 Button
on (rollOver) { this.gotoAndStop(3); _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpLand", "popUpLand", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { this.gotoAndStop(1); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (press) { this.gotoAndStop(2); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (release) { this.gotoAndStop(3); if (_global.game.LevelClip.gridOnStage && (_global.game.LevelClip.selection_)) { _global.game.LevelClip.buyLand(); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1071 MovieClip Frame 1
stop();
Symbol 1071 MovieClip Frame 3
stop();
Symbol 1073 Button
on (rollOver) { this.gotoAndStop(3); _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpDeselect", "popUpDeselect", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { this.gotoAndStop(1); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (press) { this.gotoAndStop(2); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (release) { this.gotoAndStop(3); if (_global.game.LevelClip.gridOnStage && (_global.game.LevelClip.selection_)) { _global.game.LevelClip.resetBuying(); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1075 MovieClip Frame 1
stop();
Symbol 1075 MovieClip Frame 3
stop();
Symbol 1078 MovieClip Frame 1
stop();
Symbol 1079 MovieClip Frame 1
stop();
Symbol 1079 MovieClip Frame 2
_global.game.interface_.levelInterface.slidingOutPlay();
Symbol 1079 MovieClip Frame 10
stop();
Symbol 1079 MovieClip Frame 11
this.buyland.gotoAndStop("start"); _global.game.LevelClip.removeGrid(); _global.game.interface_.levelInterface.slidingInPlay();
Instance of Symbol 1078 MovieClip "buyland" in Symbol 1079 MovieClip Frame 11
onClipEvent (load) { }
Instance of Symbol 1091 MovieClip "screen" in Symbol 1092 MovieClip [navigator] Frame 1
onClipEvent (load) { this.swapDepths(17000); this.useHandCursor = false; var scrollStage = true; this._x = _global.game.LevelClip.camera.x / 10; this._y = _global.game.LevelClip.camera.y / 10; _global.navigatorView = this; } on (keyPress "<Space>") { scrollStage = !scrollStage; } on (press) { if (!_global.game.LevelClip.pause) { if (!_global.helpHint) { startDrag (this, true, 40, 30, 80, 90); var oldX = 0; var oldY = 0; var stopDraging = false; this.onEnterFrame = function () { if ((((_parent._xmouse < 0) || (_parent._xmouse > 120)) || (_parent._ymouse < 0)) || (_parent._ymouse > 120)) { this.stopDrag(); stopDraging = true; } else if (stopDraging) { startDrag (this, true, 40, 30, 80, 90); stopDraging = false; } if (scrollStage) { if ((this._x != oldX) || (this._y != oldY)) { _global.game.LevelClip.setCameraPosition(this._x * 10, this._y * 10); oldX = this._x; oldY = this._y; } } }; } } } on (release) { if (!_global.game.LevelClip.pause) { if (!_global.helpHint) { this.stopDrag(); delete this.onEnterFrame; _global.game.LevelClip.setCameraPosition(this._x * 10, this._y * 10); } } } on (releaseOutside) { if (!_global.game.LevelClip.pause) { this.stopDrag(); delete this.onEnterFrame; _global.game.LevelClip.setCameraPosition(this._x * 10, this._y * 10); } }
Symbol 1094 MovieClip Frame 1
stop();
Symbol 1094 MovieClip Frame 2
_global.game.interface_.levelInterface.slidingOutPlay();
Instance of Symbol 1093 MovieClip in Symbol 1094 MovieClip Frame 2
onClipEvent (load) { _global.game.LevelClip.navigator = new com.Navigator(this.navigator); }
Symbol 1094 MovieClip Frame 10
stop();
Symbol 1094 MovieClip Frame 11
_global.game.interface_.levelInterface.slidingInPlay();
Symbol 1102 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.btn)) { if (!_global.game.LevelClip.pause) { this._parent._parent._parent.collapseMain(); this._parent._parent.gotoAndPlay("collide"); } } }
Symbol 1103 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.btn)) { if (!_global.game.LevelClip.pause) { if (_global.helpHint) { if (_global.game.LevelClip.tutorialFlow == 1) { _global.game.interface_.getLevelInterface().currentBtn = "this.clip.mainMenu.collapseMenu.toolBtn"; _global.game.LevelClip.helpTips[45].showPopUp(); } else if (_global.game.LevelClip.tutorialFlow < 9) { _global.game.interface_.getLevelInterface().currentBtn = "this.clip.mainMenu.collapseMenu.constructionBtn"; if (_global.game.LevelClip.tutorialFlow == 2) { _global.game.LevelClip.helpTips[36].showPopUp(); } else if (_global.game.LevelClip.tutorialFlow == 5) { _global.game.LevelClip.helpTips[38].showPopUp(); } else if (_global.game.LevelClip.tutorialFlow == 6) { _global.game.LevelClip.helpTips[40].showPopUp(); } else if (_global.game.LevelClip.tutorialFlow == 7) { _global.game.LevelClip.helpTips[34].showPopUp(); } else if (_global.game.LevelClip.tutorialFlow == 8) { _global.game.LevelClip.helpTips[32].showPopUp(); } } else { _global.game.interface_.getLevelInterface().currentBtn = "this.clip.mainMenu.collapseMenu.landscapeBtn"; if (_global.game.LevelClip.tutorialFlow == 11) { _global.game.LevelClip.helpTips[42].showPopUp(); } if (_global.game.LevelClip.tutorialFlow == 10) { _global.game.LevelClip.helpTips[43].showPopUp(); } if (_global.game.LevelClip.tutorialFlow == 9) { _global.game.LevelClip.helpTips[44].showPopUp(); } } } _global.game.interface_.getLevelInterface().removeArrow(this); this._parent._parent.gotoAndPlay("expand"); } } }
Symbol 1104 MovieClip Frame 1
stop();
Symbol 1104 MovieClip Frame 2
stop();
Symbol 1109 MovieClip Frame 1
stop();
Symbol 1109 MovieClip Frame 2
stop();
Symbol 1111 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.constructionBtn)) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.btn14"; if (_global.helpHint) { if (_global.game.LevelClip.tutorialFlow > 0) { if (_global.game.LevelClip.tutorialFlow == 6) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.tabs.entertainment"; _global.game.LevelClip.helpTips[41].showPopUp(); } else if (_global.game.LevelClip.tutorialFlow < 6) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.tabs.sanitary"; if (_global.game.LevelClip.tutorialFlow == 2) { _global.game.LevelClip.helpTips[37].showPopUp(); } else if (_global.game.LevelClip.tutorialFlow == 5) { _global.game.LevelClip.helpTips[39].showPopUp(); } } else if (_global.game.LevelClip.tutorialFlow <= 8) { _global.game.interface_.getLevelInterface().currentBtn = "_global.constructionMenu.tabs.road"; if (_global.game.LevelClip.tutorialFlow == 7) { _global.game.LevelClip.helpTips[35].showPopUp(); } else if (_global.game.LevelClip.tutorialFlow == 8) { _global.game.LevelClip.helpTips[33].showPopUp(); } } } } _global.game.interface_.getLevelInterface().removeArrow(this); this._parent._parent.expand(1); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpConstruction", "popUpConstruction", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 1112 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.landscapeBtn)) { this._parent._parent.expand(2); if (_global.helpHint) { if (_global.game.LevelClip.tutorialFlow == 11) { _global.game.interface_.getLevelInterface().currentBtn = "_global.landscapeMenu.btn1"; } if (_global.game.LevelClip.tutorialFlow == 10) { _global.game.interface_.getLevelInterface().currentBtn = "_global.landscapeMenu.btn6"; } if (_global.game.LevelClip.tutorialFlow == 9) { _global.game.interface_.getLevelInterface().currentBtn = "_global.landscapeMenu.btn7"; } _global.game.LevelClip.helpTips[42].hidePopUp(); _global.game.LevelClip.helpTips[43].hidePopUp(); _global.game.LevelClip.helpTips[44].hidePopUp(); } _global.game.interface_.getLevelInterface().removeArrow(this); } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpLandscape", "popUpLandscape", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 1113 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.toolBtn)) { this._parent._parent.expand(3); if (_global.helpHint) { _global.game.interface_.getLevelInterface().currentBtn = "_global.toolMenu.btn2"; _global.game.LevelClip.helpTips[45].hidePopUp(); _global.game.interface_.getLevelInterface().removeArrow(this); } } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpTools", "popUpTools", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 1114 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(this.mapBtn)) { this._parent._parent.expand(4); if (_global.game.LevelClip.currentPopUp == 9) { _global.game.LevelClip.helpTips[10].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip, _global.game.LevelClip.campersArrive, 8000, 0); utils.Delegate.callDelayed(_global.game.LevelClip, _global.game.LevelClip.campersArrive, 8000, 1); utils.Delegate.callDelayed(_global.game.LevelClip, _global.game.LevelClip.campersArrive, 8000, 2); } _global.game.interface_.getLevelInterface().removeArrow(this); if (_global.helpHint) { _global.game.LevelClip.returnGame(); } } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpMap", "popUpMap", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 1115 Button
on (release) { if (_global.game.interface_.getLevelInterface().checkButton(undefined)) { if (_global.game.interface_.getLevelInterface().checkButton(this.pauseBtn)) { if (!_global.game.interface_.getLevelInterface().savegame) { if (!_global.game.interface_.getLevelInterface().screen) { if (!_global.game.LevelClip.pause) { _global.game.LevelClip.pauseGame(); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); _global.game.LevelClip.attachMovie("paused", "paused", 45050, {_x:400, _y:300}); pausebtn.gotoAndStop(2); } else { _global.game.LevelClip.paused.removeMovieClip(); _global.game.LevelClip.continueGame(); pausebtn.gotoAndStop(1); } } } } } } on (press) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpBuyLand", "popUpBuyLand", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 1117 Button
on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this.receptionBtn)) { _global.game.interface_.getLevelInterface().recerptionScreen(); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpReception", "popUpReception", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 1119 Button
on (press) { if (_global.game.interface_.getLevelInterface().checkButton(this.advertiseBtn)) { _global.game.interface_.getLevelInterface().advertisingScreen(); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpAdvert", "popUpAdvert", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 1120 Button
on (press) { if (_global.game.interface_.getLevelInterface().checkButton(undefined)) { _global.game.interface_.getLevelInterface().statsScreen(); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); _global.game.LevelClip.btnClik = true; } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpStats", "popUpStats", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 1121 Button
on (press) { if (_global.game.interface_.getLevelInterface().checkButton(undefined)) { _global.game.interface_.getLevelInterface().optionScreen(); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpGameOp", "popUpGameOp", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 1122 Button
on (press) { if (_global.game.interface_.getLevelInterface().checkButton(undefined)) { _global.game.interface_.getLevelInterface().helpScreen(); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } } on (rollOver) { _global.game.interface_.getLevelInterface().popUp = _global.game.LevelClip.attachMovie("popUpHelp", "popUpHelp", _global.game.LevelClip.depthCtrl.popUpOver, {_x:_global.game.LevelClip._xmouse, _y:_global.game.LevelClip._ymouse}); } on (rollOut) { _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); }
Symbol 1123 MovieClip Frame 1
if (_global.game.interface_.getLevelInterface().currentBtn == "this.clip.mainMenu.collapseMenu.btn.btn") { _global.game.interface_.getLevelInterface().attachArrow(this.btn, 17, 9); } _global.pausebutton = pausebtn;
Symbol 1124 MovieClip Frame 1
stop(); this.collapseMenu.btn.gotoAndStop(2); this._parent.menuOpened = false; _global.game.LevelClip.campBuilding = false;
Instance of Symbol 1123 MovieClip "collapseMenu" in Symbol 1124 MovieClip Frame 1
onClipEvent (load) { }
Symbol 1124 MovieClip Frame 2
_global.game.interface_.levelInterface.slidingOutPlay();
Instance of Symbol 1123 MovieClip "collapseMenu" in Symbol 1124 MovieClip Frame 2
onClipEvent (load) { }
Symbol 1124 MovieClip Frame 11
stop(); this._parent.menuOpened = true; if (_global.game.interface_.getLevelInterface().currentBtn == "this.clip.mainMenu.collapseMenu.constructionBtn") { _global.game.interface_.getLevelInterface().attachArrow(this, 81, 11); } else if (_global.game.interface_.getLevelInterface().currentBtn == "this.clip.mainMenu.collapseMenu.toolBtn") { _global.game.interface_.getLevelInterface().attachArrow(_global.game.interface_.getLevelInterface().clip.mainMenu.collapseMenu, 117, 56); } else if (_global.game.interface_.getLevelInterface().currentBtn == "this.clip.mainMenu.collapseMenu.landscapeBtn") { _global.game.interface_.getLevelInterface().attachArrow(_global.game.interface_.getLevelInterface().clip.mainMenu.collapseMenu, 106, 33); }
Instance of Symbol 1123 MovieClip "collapseMenu" in Symbol 1124 MovieClip Frame 11
onClipEvent (load) { }
Symbol 1124 MovieClip Frame 12
_global.game.interface_.levelInterface.slidingInPlay(); _global.game.LevelClip.campBuilding = false;
Instance of Symbol 1123 MovieClip "collapseMenu" in Symbol 1124 MovieClip Frame 20
onClipEvent (load) { }
Symbol 1125 MovieClip [levelInterface] Frame 1
function btnClickHandler(i) { if (btn == i) { return(false); } this[findClip(btn)].gotoAndPlay("collapse"); return(true); } function collapseMain() { this[findClip(btn)].gotoAndPlay("collapse"); btn = 0; cancelConstaruction(); } function expand(i) { if (!_global.game.LevelClip.pause) { _global.game.interface_.getLevelInterface().removeScreen(); if (btnClickHandler(i) && (menuOpened)) { this[findClip(i)].gotoAndPlay("expand"); btn = i; } else if ((!btnClickHandler(i)) && (menuOpened)) { this[findClip(btn)].gotoAndPlay("collapse"); btn = 0; } cancelConstaruction(); if (_global.game.LevelClip.currentPopUp == 1) { _global.game.LevelClip.helpTips[2].showPopUp(); } } } function findClip(i) { switch (i) { case 1 : return("constructions"); case 2 : return("landscaper"); case 3 : return("tools"); case 4 : return("navigator"); case 5 : return("buyLand"); } return(undefined); } function unlockMediumReception() { _global.katmedium.swapDepths(1000); _global.katmedium.removeMovieClip(); _global.katmedium = undefined; } function unlockLargeReception() { _global.katbig.swapDepths(1000); _global.katbig.removeMovieClip(); _global.katbig = undefined; } function cancelConstaruction() { _global.game.LevelClip.campBuilding = false; _global.game.LevelClip.roadBuilding = false; _global.game.LevelClip.startBuildingRoad = false; _global.game.LevelClip.clearTempRoadClips(); _global.game.LevelClip.mouse.building = false; _global.game.LevelClip.mouse.clip.removeMovieClip(); _global.game.LevelClip.building.clip.removeMovieClip(); _global.game.LevelClip.building = undefined; } stop(); var btn = 0; var menuOpened = false;
Symbol 1134 Button
on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); _global.game.screenOnTop = false; _global.game.LevelClip.continueGame(); _global.game.interface_.getLevelInterface().removeScreen(); } }
Symbol 1135 MovieClip Frame 1
stop();
Symbol 1135 MovieClip Frame 2
stop();
Symbol 1174 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); if (this._parent.addChecked && (this._parent.groupChecked)) { var advertisement = _global.game.LevelClip.publishAdvertisement({type:this._parent.type, group:this._parent.group}); _global.game.LevelClip.changeBudget(-this._parent.getAdvertisingCost()); this._parent.budget.text = Math.round(_global.game.LevelClip.budget); this._parent.setMyText(advertisement.getAdvertisementText()); this._parent.published = true; } } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1176 MovieClip Frame 1
stop();
Symbol 1176 MovieClip Frame 3
stop();
Symbol 1188 MovieClip Frame 1
stop();
Instance of Symbol 1185 MovieClip in Symbol 1188 MovieClip Frame 1
on (press) { this._parent._parent.checkAdd(this._parent); }
Symbol 1188 MovieClip Frame 2
stop();
Symbol 1189 MovieClip Frame 1
stop();
Instance of Symbol 1185 MovieClip in Symbol 1189 MovieClip Frame 1
on (press) { if (!_global.focusControl._visible) { if (this._parent._parent.canChek) { this._parent.gotoAndStop(2); this._parent._parent.groupChecked = true; this._parent._parent.group = 0; } } }
Instance of Symbol 1185 MovieClip in Symbol 1189 MovieClip Frame 1
on (press) { if (!_global.focusControl._visible) { if (this._parent._parent.canChek) { this._parent.gotoAndStop(3); this._parent._parent.groupChecked = true; this._parent._parent.group = 1; } } }
Instance of Symbol 1185 MovieClip in Symbol 1189 MovieClip Frame 1
on (press) { if (!_global.focusControl._visible) { if (this._parent._parent.canChek) { this._parent.gotoAndStop(4); this._parent._parent.groupChecked = true; this._parent._parent.group = 2; } } }
Symbol 1189 MovieClip Frame 2
stop();
Symbol 1189 MovieClip Frame 3
stop();
Symbol 1189 MovieClip Frame 4
stop();
Symbol 1207 MovieClip Frame 1
stop();
Symbol 1207 MovieClip Frame 2
stop();
Symbol 1208 MovieClip [advertisingScreen] Frame 1
function checkAdd(_add) { if (!_global.focusControl._visible) { if (canChek) { var _local4 = 1; while (_local4 <= 4) { if (this["add" + _local4] == _add) { type = _local4; break; } _local4++; } if (addsChek[type - 1]) { var _local3 = 1; while (_local3 <= 4) { if (_local3 != type) { this["add" + _local3].gotoAndStop(1); } _local3++; } _add.gotoAndStop(2); addChecked = true; advertCost.text = getAdvertisingCost(); compAdvert.text = ""; setCompetitionText(); } else { type = 0; } } } } function setMyText(txt) { myAdvert.text = txt; myAdvertScroll.btnUpmc.btnUp.onPress = function () { if (!_global.focusControl._visible) { this._parent.onEnterFrame = function () { this._parent._parent.myAdvert.scroll--; }; } }; myAdvertScroll.btnUpmc.btnUp.onRelease = function () { delete this._parent.onEnterFrame; }; myAdvertScroll.btnUpmc.btnUp.onReleaseOutside = function () { delete this._parent.onEnterFrame; }; myAdvertScroll.btnDownmc.btnDown.onPress = function () { if (!_global.focusControl._visible) { this._parent.onEnterFrame = function () { this._parent._parent.myAdvert.scroll++; }; } }; myAdvertScroll.btnDownmc.btnDown.onRelease = function () { delete this._parent.onEnterFrame; }; myAdvertScroll.btnDownmc.btnDown.onReleaseOutside = function () { delete this._parent.onEnterFrame; }; } function setCompetitionText() { var _local3 = 0; while (_local3 < _global.game.LevelClip.oposingCamp.length) { if (_global.game.LevelClip.oposingCamp[_local3].media == type) { if (compTexts[_local3] == undefined) { compTexts[_local3] = _global.game.LevelClip.oposingCamp[_local3].getAdvertisementText() + newline; } compAdvert.text = compAdvert.text + compTexts[_local3]; compAdvertScroll.btnUpmc.btnUp.onPress = function () { if (!_global.focusControl._visible) { this._parent.onEnterFrame = function () { this._parent._parent.compAdvert.scroll--; }; } }; compAdvertScroll.btnUpmc.btnUp.onRelease = function () { delete this._parent.onEnterFrame; }; compAdvertScroll.btnUpmc.btnUp.onReleaseOutside = function () { delete this._parent.onEnterFrame; }; compAdvertScroll.btnDownmc.btnDown.onPress = function () { if (!_global.focusControl._visible) { this._parent.onEnterFrame = function () { this._parent._parent.compAdvert.scroll++; }; } }; compAdvertScroll.btnDownmc.btnDown.onRelease = function () { delete this._parent.onEnterFrame; }; compAdvertScroll.btnDownmc.btnDown.onReleaseOutside = function () { delete this._parent.onEnterFrame; }; } _local3++; } } function getAdvertisingCost() { switch (type) { case 1 : return(50); case 2 : return(300); case 3 : return(100); case 4 : return(500); } return(0); } budget.text = Math.round(_global.game.LevelClip.budget); myAdvert.mouseWheelEnabled = true; compAdvert.mouseWheelEnabled = true; var addChecked = false; var groupChecked = false; var canChek = false; var type = 0; var group = -1; var addsChek = [false, false, false, false]; var compTexts = new Array(); var day = Math.ceil(_global.game.LevelClip.clock.toSeconds() / _global.game.LevelClip.daynightLasting); var published = false; xclose.onPress = function () { if (!_global.focusControl._visible) { this.gotoAndStop(2); _global.game.screenOnTop = false; if (this._parent.published) { if (_global.game.LevelClip.advertisedPopups == 0) { _global.game.LevelClip.advertisedPopups++; _global.game.LevelClip.helpTips[47].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[47], _global.game.LevelClip.helpTips[47].hidePopUp, 10000); } else if (_global.game.LevelClip.advertisedPopups == 1) { _global.game.LevelClip.advertisedPopups++; _global.game.LevelClip.helpTips[48].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[48], _global.game.LevelClip.helpTips[48].hidePopUp, 10000); } else if (_global.game.LevelClip.advertisedPopups == 2) { _global.game.LevelClip.advertisedPopups++; _global.game.LevelClip.helpTips[49].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[49], _global.game.LevelClip.helpTips[49].hidePopUp, 10000); } else if (_global.game.LevelClip.advertisedPopups == 3) { _global.game.LevelClip.advertisedPopups++; _global.game.LevelClip.helpTips[50].showPopUp(); utils.Delegate.callDelayed(_global.game.LevelClip.helpTips[50], _global.game.LevelClip.helpTips[50].hidePopUp, 10000); } } _global.game.LevelClip.continueGame(); _global.game.interface_.getLevelInterface().removeScreen(); } }; switch (_global.game.LevelClip.receptionObject.getType()) { case Constants.standardReception : canChek = false; addsChek = [false, false, false, false]; this.scrchek.gotoAndStop(1); this.scradd1.gotoAndStop(1); this.scradd2.gotoAndStop(1); this.scradd3.gotoAndStop(1); this.scradd4.gotoAndStop(1); break; case Constants.normalReception : canChek = true; addsChek = [true, false, true, false]; this.scrchek.gotoAndStop(2); this.scradd1.gotoAndStop(2); this.scradd2.gotoAndStop(1); this.scradd3.gotoAndStop(2); this.scradd4.gotoAndStop(1); break; case Constants.bigReception : canChek = true; addsChek = [true, true, true, true]; this.scrchek.gotoAndStop(2); this.scradd1.gotoAndStop(2); this.scradd2.gotoAndStop(2); this.scradd3.gotoAndStop(2); this.scradd4.gotoAndStop(2); }
Symbol 1240 MovieClip Frame 1
var Map = map; Map.attachBitmap(_global.game.LevelClip.background.getMap(), 0); Map._xscale = 10; Map._yscale = 10;
Symbol 1249 MovieClip [complainsScreen] Frame 1
function scrollHolder(x, range) { if (this.objHolder._height > maskHeight) { this.objHolder._y = y0 - (((this.objHolder._height - maskHeight) * x) / range); } } function attachRows() { var _local4 = 0; while (_local4 < level.camperGroups.length) { var _local3 = level.camperGroups[_local4]; if (_local3.getComplainText() != "") { rowNum++; this.objHolder.attachMovie("complainsRow", "complainsRow" + counter, 100 + ((this.objHolder.getNextHighestDepth() > 0) ? (this.objHolder.getNextHighestDepth()) : (this.objHolder.getNextHighestDepth() * -1)), {_x:0, _y:21.65 * counter}); this.objHolder["complainsRow" + counter].point = this.mapa.attachMovie("objPoint", "objPoint", 100 + ((this.mapa.getNextHighestDepth() > 0) ? (this.mapa.getNextHighestDepth()) : (this.mapa.getNextHighestDepth() * -1)), {_x:_local3.campingObject.x / 10, _y:_local3.campingObject.y / 10}); this.objHolder["complainsRow" + counter].type.text = Constants.getObjectName(_local3.campingObject.getType()); this.objHolder["complainsRow" + counter].group.text = Constants.getGroupName(_local3.type); this.objHolder["complainsRow" + counter].condition.text = Math.round(_local3.campingObject.getState()); this.objHolder["complainsRow" + counter].price.text = _local3.campingObject.getRent(); this.objHolder["complainsRow" + counter].object = _local3.campingObject; this.objHolder["complainsRow" + counter].complain = _local3.getComplainText(); if (_local3 == _global.complainingGroup) { rowToSelect = this.objHolder["complainsRow" + counter]; } counter++; } _local4++; } } function removeRows() { var _local2 = 0; while (_local2 < counter) { this.objHolder["complainsRow" + _local2].point.swapDepths(10000); this.objHolder["complainsRow" + _local2].point.removeMovieClip(); this.objHolder["complainsRow" + _local2].swapDepths(10000); this.objHolder["complainsRow" + _local2].removeMovieClip(); _local2++; } } function refreshList() { removeRows(); selectedObject = undefined; counter = 0; attachRows(); this.scrollbar.sliderMc._x = 236; this.scrollHolder(236 - this.scrollbar.sliderMc._x, 159); } function selectRow(row) { var _local2 = 0; while (_local2 < this.rowNum) { this.objHolder["complainsRow" + _local2].point.gotoAndStop("unselected"); this.objHolder["complainsRow" + _local2].type.textColor = 16764672 /* 0xFFCF00 */; this.objHolder["complainsRow" + _local2].group.textColor = 16764672 /* 0xFFCF00 */; this.objHolder["complainsRow" + _local2].condition.textColor = 16764672 /* 0xFFCF00 */; this.objHolder["complainsRow" + _local2].price.textColor = 16764672 /* 0xFFCF00 */; this.objHolder["complainsRow" + _local2].dolar.textColor = 16764672 /* 0xFFCF00 */; _local2++; } row.point.gotoAndStop("selected"); this.selectedObject = row.object; row.type.textColor = 16777215 /* 0xFFFFFF */; row.group.textColor = 16777215 /* 0xFFFFFF */; row.condition.textColor = 16777215 /* 0xFFFFFF */; row.price.textColor = 16777215 /* 0xFFFFFF */; row.dolar.textColor = 16777215 /* 0xFFFFFF */; this.setMyText(row.complain); } function setTutorial() { if (level.stateFlag == 1) { level.stateFlag = 2; level.tutorialFlow = 1; } if (level.toiletFlag == 1) { level.toiletFlag = 2; level.tutorialFlow = 2; } if (level.trashFlag == 1) { level.trashFlag = 2; level.tutorialFlow = 5; } if (level.entertainmentFlag == 1) { level.entertainmentFlag = 2; level.tutorialFlow = 6; } if (level.roadsFlag == 1) { level.roadsFlag = 2; level.tutorialFlow = 7; } if (level.parkingFlag == 1) { level.parkingFlag = 2; level.tutorialFlow = 8; } if (level.campfireFlag == 1) { level.campfireFlag = 2; level.tutorialFlow = 9; } if (level.lampFlag == 1) { level.lampFlag = 2; level.tutorialFlow = 10; } if (level.landscapeFlag == 1) { level.landscapeFlag = 2; level.tutorialFlow = 11; } if (level.tutorialFlow > 0) { level.startTutorial(); } } function setMyText(txt) { complainsTxt.text = txt; txtScrollbar.btnUpmc.btnUp.onPress = function () { if (!_global.focusControl._visible) { this._parent.onEnterFrame = function () { this._parent._parent.complainsTxt.scroll--; }; } }; txtScrollbar.btnUpmc.btnUp.onRelease = function () { delete this._parent.onEnterFrame; }; txtScrollbar.btnUpmc.btnUp.onReleaseOutside = function () { delete this._parent.onEnterFrame; }; txtScrollbar.btnDownmc.btnDown.onPress = function () { if (!_global.focusControl._visible) { this._parent.onEnterFrame = function () { this._parent._parent.complainsTxt.scroll++; }; } }; txtScrollbar.btnDownmc.btnDown.onRelease = function () { delete this._parent.onEnterFrame; }; txtScrollbar.btnDownmc.btnDown.onReleaseOutside = function () { delete this._parent.onEnterFrame; }; } var y0 = this.objHolder._y; maskHeight = 218; var xmov = 1; x_close.holder = this; x_close.onPress = function () { if (!_global.focusControl._visible) { _global.game.screenOnTop = false; _global.complainingGroup = undefined; _global.game.LevelClip.continueGame(); if (_global.game.LevelClip.helpOnOff) { level.tutorialFlow = 0; this.holder.setTutorial(); } _global.game.interface_.getLevelInterface().removeScreen(); this.gotoAndStop(2); } }; var selectedObject; var level = _global.game.LevelClip; var rowNum = 0; var counter = 0; var rowToSelect = undefined; attachRows(); if (rowToSelect == undefined) { rowToSelect = this.objHolder.complainsRow0; } if (counter > 0) { selectRow(rowToSelect); } var mouseListener = new Object(); mouseListener.scrollObj = this; mouseListener.onMouseWheel = function (delta, scrollTarget) { if (!_global.focusControl._visible) { if (this.scrollObj.objHolder._height > this.scrollObj.maskHeight) { this.scrollObj.scrollbar.sliderMc._x = this.scrollObj.scrollbar.sliderMc._x + delta; if (this.scrollObj.scrollbar.sliderMc._x > 236) { this.scrollObj.scrollbar.sliderMc._x = 236; } if (this.scrollObj.scrollbar.sliderMc._x < 77) { this.scrollObj.scrollbar.sliderMc._x = 77; } this.scrollObj.scrollHolder(236 - this.scrollObj.scrollbar.sliderMc._x, 159); } } }; Mouse.addListener(mouseListener); scrollbar.sliderMc.slider.onPress = function () { if (!_global.focusControl._visible) { if (this._parent._parent._parent.objHolder._height > this._parent._parent._parent.maskHeight) { startDrag (this._parent._parent.sliderMc, false, 77, 88.1, 236, 88.1); this._parent._parent.onEnterFrame = function () { this._parent.scrollHolder(236 - this.sliderMc._x, 159); }; } } }; scrollbar.sliderMc.slider.onRelease = function () { this._parent._parent.sliderMc.stopDrag(); delete this._parent._parent.onEnterFrame; }; scrollbar.sliderMc.slider.onReleaseOutside = function () { this._parent._parent.sliderMc.stopDrag(); delete this._parent._parent.onEnterFrame; }; scrollbar.btnDownmc.btnDown.onPress = function () { if (!_global.focusControl._visible) { if (this._parent._parent._parent.objHolder._height > this._parent._parent._parent.maskHeight) { this._parent._parent._parent.xmov = 1; this._parent._parent.onEnterFrame = function () { this.sliderMc._x = this.sliderMc._x - this._parent.xmov; this._parent.xmov++; if (this.sliderMc._x < 77) { this.sliderMc._x = 77; } this._parent.scrollHolder(236 - this.sliderMc._x, 159); }; } } }; scrollbar.btnDownmc.btnDown.onRelease = function () { delete this._parent._parent.onEnterFrame; }; scrollbar.btnDownmc.btnDown.onReleaseOutside = function () { delete this._parent._parent.onEnterFrame; }; scrollbar.btnUpmc.btnUp.onPress = function () { if (!_global.focusControl._visible) { if (this._parent._parent._parent.objHolder._height > this._parent._parent._parent.maskHeight) { this._parent._parent._parent.xmov = 1; this._parent._parent.onEnterFrame = function () { this.sliderMc._x = this.sliderMc._x + this._parent.xmov; this._parent.xmov++; if (this.sliderMc._x > 236) { this.sliderMc._x = 236; } this._parent.scrollHolder(236 - this.sliderMc._x, 159); }; } } }; scrollbar.btnUpmc.btnUp.onRelease = function () { delete this._parent._parent.onEnterFrame; }; scrollbar.btnUpmc.btnUp.onReleaseOutside = function () { delete this._parent._parent.onEnterFrame; }; complainsTxt.mouseWheelEnabled = true;
Symbol 1284 MovieClip [statsScreen] Frame 1
function setParameters(obj) { var _local7 = 0; var _local8 = _global.game.LevelClip.clipsOnStage.length; var _local4 = 0; while (_local4 < _local8) { var _local3 = _global.game.LevelClip.clipsOnStage[_local4]; if (_local3.linkID == obj.linkID) { var _local5 = ((_local3.kind == Constants.ENTERTAINMENT) ? (_local3.getDailyIncome()) : (_local3.getRent())); _local7 = _local7 + int(_local5 * Math.ceil(_global.game.LevelClip.clock.toSeconds() / _global.game.LevelClip.daynightLasting)); } _local4++; } this.title.text = Constants.getObjectName(obj.getType()); this.optTurnover.text = _local7; this.relTurnover.text = ((_global.game.LevelClip.relizedTurnover[obj.linkID] != undefined) ? (Math.ceil(_global.game.LevelClip.relizedTurnover[obj.linkID])) : 0); this.expCost.text = ((_global.game.LevelClip.exploitationCost[obj.linkID] != undefined) ? (Math.ceil(_global.game.LevelClip.exploitationCost[obj.linkID])) : 0); } function scrollHolder(x, range) { if (this.objList.objHolder._height > maskHeight) { this.objList.objHolder._y = y0 - (((this.objList.objHolder._height - maskHeight) * x) / range); } } function attachRows() { var _local2 = new Array(); var _local6 = 0; while (_local6 < rowNum) { var _local3 = level.clipsOnStage[_local6]; if (_local3 instanceof mcs.Building) { if (((_local3.kind == Constants.UNMOVABLE_OBJECT) || (_local3.kind == Constants.RESERVATION_SPOT)) || (_local3.kind == Constants.ENTERTAINMENT)) { if (_local2[_local3.getType()].checked == undefined) { _local2[_local3.getType()] = new Object(); _local2[_local3.getType()].checked = true; _local2[_local3.getType()].obj = _local3; _local2[_local3.getType()].num = 1; } else { _local2[_local3.getType()].num++; } } } _local6++; } for (_local6 in _local2) { if (_local2[_local6].obj != undefined) { var _local3 = _local2[_local6].obj; this.objList.objHolder.attachMovie("scrollingObjects", "scrollingObjects" + counter, 100 + ((this.objList.objHolder.getNextHighestDepth() > 0) ? (this.objList.objHolder.getNextHighestDepth()) : (this.objList.objHolder.getNextHighestDepth() * -1)), {_x:0, _y:counter * 16}); this.objList.objHolder["scrollingObjects" + counter].name.text = ((Constants.getObjectName(_local3.getType()) + " (") + _local2[_local6].num) + ")"; this.objList.objHolder["scrollingObjects" + counter].object = _local3; counter++; } } } var textArray; textArray = new Array(); textArray[0] = "Build entertainment objects that are used by different groups and your income will increase with a minimal investment. \n"; textArray[1] = "The asphalt roads will give you stable infrastructure even when storms and floods hit your camp. \n"; textArray[2] = "Dirt roads give you flexibility and really pay off in the short terms. \n"; textArray[3] = "Paved roads are best to use near the river as they give you financial flexibility and don\u2019t get damaged by flooding. \n"; textArray[4] = "Make sure you have free squares near objects used by older campers as this is necessary to give them access to your roads. \n"; textArray[5] = "Don\u2019t keep teenagers and older campers closer than 2 squares. \n"; textArray[6] = "The big park is a great investment if you want to save some space and if the adult campers and families are situated very close to each other. \n"; textArray[7] = "Building more hedges and trees around adult groups and families will make sure that their happiness will increase more rapidly. \n"; textArray[8] = "Be prepares and have plenty of trashcans and sanitary objects near adult and older campers. \n"; this.statsText.text = ""; if (!_global.game.LevelClip.btnClik) { this.statsText.text = _global.game.LevelClip.statScrText; } else { this.statsText.text = textArray[int(Math.random() * textArray.length)]; } var y0 = this.objList.objHolder._y; maskHeight = 143; var xmov = 1; var selectedObject; var level = _global.game.LevelClip; var rowNum = level.clipsOnStage.length; var counter = 0; attachRows(); var turnover = 0; for (var it in _global.game.LevelClip.relizedTurnover) { turnover = turnover + _global.game.LevelClip.relizedTurnover[it]; } var expences = 0; for (var it in _global.game.LevelClip.exploitationCost) { expences = expences + _global.game.LevelClip.exploitationCost[it]; } var oldPercent = _global.game.LevelClip.percentInvestment; if (_global.game.LevelClip.investment > 0) { _global.game.LevelClip.percentInvestment = int(100 * ((turnover - expences) / _global.game.LevelClip.investment)); this.investedCapital.text = _global.game.LevelClip.percentInvestment; } this.totalInvestment.text = _global.game.LevelClip.investment; this.progressTxt.text = _global.game.LevelClip.percentInvestment - oldPercent; var mouseListener = new Object(); mouseListener.scrollObj = this; mouseListener.onMouseWheel = function (delta, scrollTarget) { if (!_global.focusControl._visible) { if (this.scrollObj.objList.objHolder._height > this.scrollObj.maskHeight) { this.scrollObj.scrollbar.sliderMc._x = this.scrollObj.scrollbar.sliderMc._x + delta; if (this.scrollObj.scrollbar.sliderMc._x > 236) { this.scrollObj.scrollbar.sliderMc._x = 236; } if (this.scrollObj.scrollbar.sliderMc._x < 140) { this.scrollObj.scrollbar.sliderMc._x = 140; } this.scrollObj.scrollHolder(236 - this.scrollObj.scrollbar.sliderMc._x, 96); } } }; Mouse.addListener(mouseListener); scrollbar.sliderMc.slider.onPress = function () { if (!_global.focusControl._visible) { if (this._parent._parent._parent.objList.objHolder._height > this._parent._parent._parent.maskHeight) { startDrag (this._parent._parent.sliderMc, false, 140, 88, 236, 88); this._parent._parent.onEnterFrame = function () { this._parent.scrollHolder(236 - this.sliderMc._x, 96); }; } } }; scrollbar.sliderMc.slider.onRelease = function () { this._parent._parent.sliderMc.stopDrag(); delete this._parent._parent.onEnterFrame; }; scrollbar.sliderMc.slider.onReleaseOutside = function () { this._parent._parent.sliderMc.stopDrag(); delete this._parent._parent.onEnterFrame; }; scrollbar.btnDownmc.btnDown.onPress = function () { if (!_global.focusControl._visible) { if (this._parent._parent._parent.objList.objHolder._height > this._parent._parent._parent.maskHeight) { this._parent._parent._parent.xmov = 1; this._parent._parent.onEnterFrame = function () { this.sliderMc._x = this.sliderMc._x - this._parent.xmov; this._parent.xmov++; if (this.sliderMc._x < 140) { this.sliderMc._x = 140; } this._parent.scrollHolder(236 - this.sliderMc._x, 96); }; } } }; scrollbar.btnDownmc.btnDown.onRelease = function () { delete this._parent._parent.onEnterFrame; }; scrollbar.btnDownmc.btnDown.onReleaseOutside = function () { delete this._parent._parent.onEnterFrame; }; scrollbar.btnUpmc.btnUp.onPress = function () { if (!_global.focusControl._visible) { if (this._parent._parent._parent.objList.objHolder._height > this._parent._parent._parent.maskHeight) { this._parent._parent._parent.xmov = 1; this._parent._parent.onEnterFrame = function () { this.sliderMc._x = this.sliderMc._x + this._parent.xmov; this._parent.xmov++; if (this.sliderMc._x > 236) { this.sliderMc._x = 236; } this._parent.scrollHolder(236 - this.sliderMc._x, 96); }; } } }; scrollbar.btnUpmc.btnUp.onRelease = function () { delete this._parent._parent.onEnterFrame; }; scrollbar.btnUpmc.btnUp.onReleaseOutside = function () { delete this._parent._parent.onEnterFrame; };
Symbol 1290 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); var i = 0; while (i < this._parent.counter) { var obj = this._parent.objHolder["objRow" + i]; if (!isNaN(Number(obj.rent.text))) { var num = Number(this._parent.objHolder["objRow" + i].rent.text); this._parent.changeRent(obj.object, num); } i++; } this._parent.refreshList(); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1292 MovieClip Frame 1
stop();
Symbol 1292 MovieClip Frame 3
stop();
Symbol 1294 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); _global.game.interface_.getLevelInterface().complainsScreen(); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1296 MovieClip Frame 1
stop();
Symbol 1296 MovieClip Frame 3
stop();
Symbol 1297 Button
on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); _global.game.interface_.getLevelInterface().complainsScreen(); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1299 MovieClip Frame 1
stop();
Symbol 1299 MovieClip Frame 2
stop();
Symbol 1301 MovieClip [receptionScreen] Frame 1
function scrollHolder(x, range) { if (this.objHolder._height > maskHeight) { this.objHolder._y = y0 - (((this.objHolder._height - maskHeight) * x) / range); } } function attachRows() { var _local2 = new Array(); var _local6 = 0; while (_local6 < rowNum) { var _local3 = level.clipsOnStage[_local6]; if (_local3 instanceof mcs.Building) { if ((_local3.kind == Constants.UNMOVABLE_OBJECT) || (_local3.kind == Constants.RESERVATION_SPOT)) { if (_local3._people == 0) { if (_local2[_local3.getType()].checked == undefined) { _local2[_local3.getType()] = new Object(); _local2[_local3.getType()].checked = true; _local2[_local3.getType()].obj = _local3; _local2[_local3.getType()].num = 1; } else { _local2[_local3.getType()].num++; } } } } _local6++; } for (_local6 in _local2) { if (_local2[_local6].obj != undefined) { var _local3 = _local2[_local6].obj; this.objHolder.attachMovie("objRow", "objRow" + counter, 100 + ((this.objHolder.getNextHighestDepth() > 0) ? (this.objHolder.getNextHighestDepth()) : (this.objHolder.getNextHighestDepth() * -1)), {_x:269, _y:10 + (21.65 * counter)}); this.objHolder["objRow" + counter].point = this.mapa.attachMovie("objPoint", "objPoint", 100 + ((this.mapa.getNextHighestDepth() > 0) ? (this.mapa.getNextHighestDepth()) : (this.mapa.getNextHighestDepth() * -1)), {_x:_local3.x / 10, _y:_local3.y / 10}); this.objHolder["objRow" + counter].type.text = ((Constants.getObjectName(_local3.getType()) + " (") + _local2[_local6].num) + ")"; this.objHolder["objRow" + counter].size.text = _local3.numOfSquares; this.objHolder["objRow" + counter].campers.text = _local3._visitors; this.objHolder["objRow" + counter].condition.text = Math.round(_local3.getState()); this.objHolder["objRow" + counter].rent.text = _local3.getRent(); this.objHolder["objRow" + counter].object = _local3; counter++; } } } function removeRows() { var _local2 = 0; while (_local2 < counter) { this.objHolder["objRow" + _local2].point.swapDepths(10000); this.objHolder["objRow" + _local2].point.removeMovieClip(); this.objHolder["objRow" + _local2].swapDepths(10000); this.objHolder["objRow" + _local2].removeMovieClip(); _local2++; } } function refreshList() { removeRows(); selectedObject = undefined; counter = 0; attachRows(); this.scrollbar.sliderMc._x = 236; this.scrollHolder(236 - this.scrollbar.sliderMc._x, 159); } function selectObject(type) { var _local3 = new Array(); var _local2 = 0; while (_local2 < rowNum) { var _local1 = level.clipsOnStage[_local2]; if (_local1 instanceof mcs.Building) { if (_local1.getType() == type) { _local3.push(_local1); } } _local2++; } selectedObject = _local3[int(Math.random() * _local3.length)]; } function changeRent(object, rent) { var _local2 = 0; while (_local2 < rowNum) { var _local1 = level.clipsOnStage[_local2]; if (_local1 instanceof mcs.Building) { if (_local1.getType() == object.getType()) { if (rent != _local1.getRent()) { _local1.setRent(rent); } } } _local2++; } } function selectRow(row) { var _local2 = 0; while (_local2 < this.rowNum) { this.objHolder["objRow" + _local2].point.gotoAndStop("unselected"); this.objHolder["objRow" + _local2].type.textColor = 16764672 /* 0xFFCF00 */; this.objHolder["objRow" + _local2].size.textColor = 16764672 /* 0xFFCF00 */; this.objHolder["objRow" + _local2].campers.textColor = 16764672 /* 0xFFCF00 */; this.objHolder["objRow" + _local2].condition.textColor = 16764672 /* 0xFFCF00 */; this.objHolder["objRow" + _local2].rent.textColor = 16764672 /* 0xFFCF00 */; this.objHolder["objRow" + _local2].dolar.textColor = 16764672 /* 0xFFCF00 */; _local2++; } row.point.gotoAndStop("selected"); this.selectObject(row.object.getType()); row.type.textColor = 16777215 /* 0xFFFFFF */; row.size.textColor = 16777215 /* 0xFFFFFF */; row.campers.textColor = 16777215 /* 0xFFFFFF */; row.condition.textColor = 16777215 /* 0xFFFFFF */; row.rent.textColor = 16777215 /* 0xFFFFFF */; row.dolar.textColor = 16777215 /* 0xFFFFFF */; } var y0 = this.objHolder._y; maskHeight = 218; var xmov = 1; this.complaints.gotoAndStop(1); var i = 0; while (i < _global.game.LevelClip.camperGroups.length) { var group = _global.game.LevelClip.camperGroups[i]; if (group.hasComplained()) { this.complaints.gotoAndStop(2); } i++; } var selectedObject; var level = _global.game.LevelClip; var rowNum = level.clipsOnStage.length; var counter = 0; attachRows(); if (counter > 0) { selectRow(this.objHolder.objRow0); } var mouseListener = new Object(); mouseListener.scrollObj = this; mouseListener.onMouseWheel = function (delta, scrollTarget) { if (!_global.focusControl._visible) { if (this.scrollObj.objHolder._height > this.scrollObj.maskHeight) { this.scrollObj.scrollbar.sliderMc._x = this.scrollObj.scrollbar.sliderMc._x + delta; if (this.scrollObj.scrollbar.sliderMc._x > 236) { this.scrollObj.scrollbar.sliderMc._x = 236; } if (this.scrollObj.scrollbar.sliderMc._x < 77) { this.scrollObj.scrollbar.sliderMc._x = 77; } this.scrollObj.scrollHolder(236 - this.scrollObj.scrollbar.sliderMc._x, 159); } } }; Mouse.addListener(mouseListener); scrollbar.sliderMc.slider.onPress = function () { if (!_global.focusControl._visible) { if (this._parent._parent._parent.objHolder._height > this._parent._parent._parent.maskHeight) { startDrag (this._parent._parent.sliderMc, false, 77, 88.1, 236, 88.1); this._parent._parent.onEnterFrame = function () { this._parent.scrollHolder(236 - this.sliderMc._x, 159); }; } } }; scrollbar.sliderMc.slider.onRelease = function () { this._parent._parent.sliderMc.stopDrag(); delete this._parent._parent.onEnterFrame; }; scrollbar.sliderMc.slider.onReleaseOutside = function () { this._parent._parent.sliderMc.stopDrag(); delete this._parent._parent.onEnterFrame; }; scrollbar.btnDownmc.btnDown.onPress = function () { if (!_global.focusControl._visible) { if (this._parent._parent._parent.objHolder._height > this._parent._parent._parent.maskHeight) { this._parent._parent._parent.xmov = 1; this._parent._parent.onEnterFrame = function () { this.sliderMc._x = this.sliderMc._x - this._parent.xmov; this._parent.xmov++; if (this.sliderMc._x < 77) { this.sliderMc._x = 77; } this._parent.scrollHolder(236 - this.sliderMc._x, 159); }; } } }; scrollbar.btnDownmc.btnDown.onRelease = function () { delete this._parent._parent.onEnterFrame; }; scrollbar.btnDownmc.btnDown.onReleaseOutside = function () { delete this._parent._parent.onEnterFrame; }; scrollbar.btnUpmc.btnUp.onPress = function () { if (!_global.focusControl._visible) { if (this._parent._parent._parent.objHolder._height > this._parent._parent._parent.maskHeight) { this._parent._parent._parent.xmov = 1; this._parent._parent.onEnterFrame = function () { this.sliderMc._x = this.sliderMc._x + this._parent.xmov; this._parent.xmov++; if (this.sliderMc._x > 236) { this.sliderMc._x = 236; } this._parent.scrollHolder(236 - this.sliderMc._x, 159); }; } } }; scrollbar.btnUpmc.btnUp.onRelease = function () { delete this._parent._parent.onEnterFrame; }; scrollbar.btnUpmc.btnUp.onReleaseOutside = function () { delete this._parent._parent.onEnterFrame; };
Symbol 1308 Button
on (press) { if (!_global.focusControl._visible) { this._parent._parent.selectRow(this); } }
Symbol 1309 MovieClip [objRow] Frame 1
rent.onSetFocus = function (oldFocus) { var _local2 = 0; while (_local2 < this._parent._parent._parent.rowNum) { this._parent._parent._parent.objHolder["objRow" + _local2].point.gotoAndStop("unselected"); this._parent._parent._parent.objHolder["objRow" + _local2].type.textColor = 16764672 /* 0xFFCF00 */; this._parent._parent._parent.objHolder["objRow" + _local2].size.textColor = 16764672 /* 0xFFCF00 */; this._parent._parent._parent.objHolder["objRow" + _local2].campers.textColor = 16764672 /* 0xFFCF00 */; this._parent._parent._parent.objHolder["objRow" + _local2].condition.textColor = 16764672 /* 0xFFCF00 */; this._parent._parent._parent.objHolder["objRow" + _local2].rent.textColor = 16764672 /* 0xFFCF00 */; this._parent._parent._parent.objHolder["objRow" + _local2].dolar.textColor = 16764672 /* 0xFFCF00 */; _local2++; } this._parent.point.gotoAndStop("selected"); this._parent._parent._parent.selectedObject = this._parent.object; this._parent.type.textColor = 16777215 /* 0xFFFFFF */; this._parent.size.textColor = 16777215 /* 0xFFFFFF */; this._parent.campers.textColor = 16777215 /* 0xFFFFFF */; this._parent.condition.textColor = 16777215 /* 0xFFFFFF */; this.textColor = 16777215 /* 0xFFFFFF */; this._parent.dolar.textColor = 16777215 /* 0xFFFFFF */; }; rent.onKillFocus = function (newFocus) { _global.focusControl.isTextfieldFocusKilled = true; };
Symbol 1312 MovieClip [objPoint] Frame 1
stop();
Symbol 1312 MovieClip [objPoint] Frame 2
stop();
Symbol 1318 MovieClip [popUpStats] Frame 6
stop();
Symbol 1318 MovieClip [popUpStats] Frame 12
stop(); this.removeMovieClip();
Symbol 1322 MovieClip [popUpAdvert] Frame 6
stop();
Symbol 1322 MovieClip [popUpAdvert] Frame 12
stop(); this.removeMovieClip();
Symbol 1326 MovieClip [popUpConstructionTab] Frame 6
stop();
Symbol 1326 MovieClip [popUpConstructionTab] Frame 12
stop(); this.removeMovieClip();
Symbol 1330 MovieClip [popUpReceptionTab] Frame 6
stop();
Symbol 1330 MovieClip [popUpReceptionTab] Frame 12
stop(); this.removeMovieClip();
Symbol 1334 MovieClip [popUpRoadTab] Frame 6
stop();
Symbol 1334 MovieClip [popUpRoadTab] Frame 12
stop(); this.removeMovieClip();
Symbol 1338 MovieClip [popUpSanitaryTab] Frame 6
stop();
Symbol 1338 MovieClip [popUpSanitaryTab] Frame 12
stop(); this.removeMovieClip();
Symbol 1342 MovieClip [popUpEntertainmentTab] Frame 6
stop();
Symbol 1342 MovieClip [popUpEntertainmentTab] Frame 12
stop(); this.removeMovieClip();
Symbol 1346 MovieClip [popUpBuyLand] Frame 6
stop();
Symbol 1346 MovieClip [popUpBuyLand] Frame 12
stop(); this.removeMovieClip();
Symbol 1349 MovieClip [popUpSelectLand] Frame 6
stop();
Symbol 1349 MovieClip [popUpSelectLand] Frame 12
stop(); this.removeMovieClip();
Symbol 1351 MovieClip [popUpLand] Frame 6
stop();
Symbol 1351 MovieClip [popUpLand] Frame 12
stop();
Symbol 1354 MovieClip [popUpDeselect] Frame 6
stop();
Symbol 1354 MovieClip [popUpDeselect] Frame 12
stop(); this.removeMovieClip();
Symbol 1358 MovieClip [popUpHelp] Frame 6
stop();
Symbol 1358 MovieClip [popUpHelp] Frame 12
stop(); this.removeMovieClip();
Symbol 1362 MovieClip [popUpGameOp] Frame 6
stop();
Symbol 1362 MovieClip [popUpGameOp] Frame 12
stop(); this.removeMovieClip();
Symbol 1366 MovieClip [popUpReception] Frame 6
stop();
Symbol 1366 MovieClip [popUpReception] Frame 12
stop(); this.removeMovieClip();
Symbol 1370 MovieClip [popUpLandscape] Frame 6
stop();
Symbol 1370 MovieClip [popUpLandscape] Frame 12
stop();
Symbol 1374 MovieClip [popUpBulduzer] Frame 6
stop();
Symbol 1374 MovieClip [popUpBulduzer] Frame 12
stop(); this.removeMovieClip();
Symbol 1378 MovieClip [popUpRepair] Frame 6
stop();
Symbol 1378 MovieClip [popUpRepair] Frame 12
stop(); this.removeMovieClip();
Symbol 1382 MovieClip [popUpMap] Frame 6
stop();
Symbol 1382 MovieClip [popUpMap] Frame 12
stop(); this.removeMovieClip();
Symbol 1386 MovieClip [popUpAutomaticR] Frame 6
stop();
Symbol 1386 MovieClip [popUpAutomaticR] Frame 12
stop(); this.removeMovieClip();
Symbol 1390 MovieClip [popUpCleanCamp] Frame 6
stop();
Symbol 1390 MovieClip [popUpCleanCamp] Frame 12
stop(); this.removeMovieClip();
Symbol 1394 MovieClip [popUpConstruction] Frame 6
stop();
Symbol 1394 MovieClip [popUpConstruction] Frame 12
stop(); this.removeMovieClip();
Symbol 1398 MovieClip [popUpTools] Frame 6
stop();
Symbol 1398 MovieClip [popUpTools] Frame 12
stop(); this.removeMovieClip();
Symbol 1409 Button
on (press) { if (!_global.focusControl._visible) { _global.game.interface_.getLevelInterface().complainsScreen(); this.gotoAndPlay("hide"); } }
Symbol 1410 MovieClip [complaints_clip] Frame 1
shown = false; stop(); var complaints = 0; var i = 0; while (i < _global.game.LevelClip.camperGroups.length) { var group = _global.game.LevelClip.camperGroups[i]; if (group.getComplainText() != "") { complaints++; } i++; } compGuy.cmpNum.text = complaints;
Symbol 1410 MovieClip [complaints_clip] Frame 10
shown = true; stop(); var complaints = 0; var i = 0; while (i < _global.game.LevelClip.camperGroups.length) { var group = _global.game.LevelClip.camperGroups[i]; if (group.getComplainText() != "") { complaints++; } i++; } compGuy.cmpNum.text = complaints;
Symbol 1416 Button
on (press) { if (!_global.focusControl._visible) { _global.game.interface_.getLevelInterface().statsScreen(); _global.game.LevelClip.btnClik = false; this.gotoAndPlay("hide"); } }
Symbol 1417 MovieClip [congratulation_clip] Frame 1
shown = false; congradulationTxt._visible = false; stop();
Symbol 1417 MovieClip [congratulation_clip] Frame 10
shown = true; congradulationTxt._visible = true; stop();
Symbol 1417 MovieClip [congratulation_clip] Frame 11
congradulationTxt._visible = false;
Symbol 1421 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { _global.game.mode = "intro"; _global.game.playMode(); _global.game.RUSure = false; this._parent.removeMovieClip(); } } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1423 MovieClip Frame 1
stop();
Symbol 1423 MovieClip Frame 3
stop();
Symbol 1470 MovieClip [helpScreen_mc] Frame 1
function scrollHolder(x, range) { if (this.objHolder._height > maskHeight) { this.objHolder._y = y0 - (((this.objHolder._height - maskHeight) * x) / range); } } var y0 = this.objHolder._y; maskHeight = 330; var xmov = 1; var currentMovie; var pole = new Array(); var pole1 = new Array(); var linkID; var linkid; var i = 0; var j = 0; currentMovie = this.objHolder.attachMovie("help_text_mc", "help_text_mc", 100 + this.objHolder.getNextHighestDepth(), {_x:0, _y:0}); currentMovie.linkID = "help_text_mc"; pole.push(currentMovie.linkID); i = i + 1; var mouseListener = new Object(); mouseListener.scrollObj = this; mouseListener.onMouseWheel = function (delta, scrollTarget) { if (!_global.focusControl._visible) { if (this.scrollObj.objHolder._height > this.scrollObj.maskHeight) { this.scrollObj.scrollBar.slider._x = this.scrollObj.scrollBar.slider._x + delta; if (this.scrollObj.scrollBar.slider._x > 236) { this.scrollObj.scrollBar.slider._x = 236; } if (this.scrollObj.scrollBar.slider._x < -41) { this.scrollObj.scrollBar.slider._x = -41; } this.scrollObj.scrollHolder(236 - this.scrollObj.scrollBar.slider._x, 277); } } }; Mouse.addListener(mouseListener); scrollBar.slider.onPress = function () { if (!_global.focusControl._visible) { if (this._parent._parent.objHolder._height > this._parent._parent.maskHeight) { startDrag (this, false, -41, 88.1, 236, 88.1); this.onEnterFrame = function () { this._parent._parent.scrollHolder(236 - this._parent.slider._x, 277); }; } } }; scrollBar.slider.onRelease = function () { this.stopDrag(); delete this.onEnterFrame; }; scrollBar.slider.onReleaseOutside = function () { this.stopDrag(); delete this.onEnterFrame; }; scrollBar.btnDown.onPress = function () { if (!_global.focusControl._visible) { if (this._parent._parent.objHolder._height > this._parent._parent.maskHeight) { this._parent.xmov = 1; this._parent.onEnterFrame = function () { this.slider._x = this.slider._x - this._parent.xmov; this._parent.xmov++; if (this.slider._x < -41) { this.slider._x = -41; } this._parent.scrollHolder(236 - this.slider._x, 277); }; } } }; scrollBar.btnDown.onRelease = function () { delete this._parent.onEnterFrame; }; scrollBar.btnDownmc.btnDown.onReleaseOutside = function () { delete this._parent.onEnterFrame; }; scrollBar.btnUp.onPress = function () { if (!_global.focusControl._visible) { if (this._parent._parent.objHolder._height > this._parent._parent.maskHeight) { this._parent.xmov = 1; this._parent.onEnterFrame = function () { this.slider._x = this.slider._x + this._parent.xmov; this._parent.xmov++; if (this.slider._x > 236) { this.slider._x = 236; } this._parent.scrollHolder(236 - this.slider._x, 277); }; } } }; scrollBar.btnUp.onRelease = function () { delete this._parent.onEnterFrame; }; scrollBar.btnUp.onReleaseOutside = function () { delete this._parent.onEnterFrame; }; help_btn.onPress = function () { if (!_global.focusControl._visible) { scrollBar.slider._x = 236; scrollHolder(236 - scrollBar.slider._x, 277); currentMovie.removeMovieClip(); currentMovie = this._parent.objHolder.attachMovie("help_text_mc", "help_text_mc", 100 + this.objHolder.getNextHighestDepth(), {_x:0, _y:0}); currentMovie.linkID = "help_text_mc"; pole.push(currentMovie.linkID); i = i + 1; } }; play_game_btn.onPress = function () { if (!_global.focusControl._visible) { scrollBar.slider._x = 236; scrollHolder(236 - scrollBar.slider._x, 277); currentMovie.removeMovieClip(); currentMovie = this._parent.objHolder.attachMovie("playGame_text_mc", "playGame_text_mc", 100 + this.objHolder.getNextHighestDepth(), {_x:0, _y:0}); currentMovie.linkID = "playGame_text_mc"; pole.push(currentMovie.linkID); i = i + 1; } }; youda_camper_btn.onPress = function () { if (!_global.focusControl._visible) { scrollBar.slider._x = 236; scrollHolder(236 - scrollBar.slider._x, 277); currentMovie.removeMovieClip(); currentMovie = this._parent.objHolder.attachMovie("youdaCamper_text_mc", "youdaCamper_text_mc", 100 + this.objHolder.getNextHighestDepth(), {_x:0, _y:0}); currentMovie.linkID = "youdaCamper_text_mc"; pole.push(currentMovie.linkID); i = i + 1; } }; overview_map_btn.onPress = function () { if (!_global.focusControl._visible) { scrollBar.slider._x = 236; scrollHolder(236 - scrollBar.slider._x, 277); currentMovie.removeMovieClip(); currentMovie = this._parent.objHolder.attachMovie("overviewMap_text_mc", "overviewMap_text_mc", 100 + this.objHolder.getNextHighestDepth(), {_x:0, _y:0}); currentMovie.linkID = "overviewMap_text_mc"; pole.push(currentMovie.linkID); i = i + 1; } }; reception_btn.onPress = function () { if (!_global.focusControl._visible) { scrollBar.slider._x = 236; scrollHolder(236 - scrollBar.slider._x, 277); currentMovie.removeMovieClip(); currentMovie = this._parent.objHolder.attachMovie("reception_text_mc", "reception_text_mc", 100 + this.objHolder.getNextHighestDepth(), {_x:0, _y:0}); currentMovie.linkID = "reception_text_mc"; pole.push(currentMovie.linkID); i = i + 1; } }; campers.onPress = function () { if (!_global.focusControl._visible) { scrollBar.slider._x = 236; scrollHolder(236 - scrollBar.slider._x, 277); currentMovie.removeMovieClip(); currentMovie = this._parent.objHolder.attachMovie("campers_text_mc", "campers_text_mc", 100 + this.objHolder.getNextHighestDepth(), {_x:0, _y:0}); currentMovie.linkID = "campers_text_mc"; pole.push(currentMovie.linkID); i = i + 1; } }; prizes.onPress = function () { if (!_global.focusControl._visible) { scrollBar.slider._x = 236; scrollHolder(236 - scrollBar.slider._x, 277); currentMovie.removeMovieClip(); currentMovie = this._parent.objHolder.attachMovie("prizes_text_mc", "prizes_text_mc", 100 + this.objHolder.getNextHighestDepth(), {_x:0, _y:0}); currentMovie.linkID = "prizes_text_mc"; pole.push(currentMovie.linkID); i = i + 1; } }; advertising.onPress = function () { if (!_global.focusControl._visible) { scrollBar.slider._x = 236; scrollHolder(236 - scrollBar.slider._x, 277); currentMovie.removeMovieClip(); currentMovie = this._parent.objHolder.attachMovie("advertising_text_mc", "advertising_text_mc", 100 + this.objHolder.getNextHighestDepth(), {_x:0, _y:0}); currentMovie.linkID = "advertising_text_mc"; pole.push(currentMovie.linkID); i = i + 1; } }; complaints.onPress = function () { if (!_global.focusControl._visible) { scrollBar.slider._x = 236; scrollHolder(236 - scrollBar.slider._x, 277); currentMovie.removeMovieClip(); currentMovie = this._parent.objHolder.attachMovie("complaints_text_mc", "complaints_text_mc", 100 + this.objHolder.getNextHighestDepth(), {_x:0, _y:0}); currentMovie.linkID = "complaints_text_mc"; pole.push(currentMovie.linkID); i = i + 1; } }; stats.onPress = function () { if (!_global.focusControl._visible) { scrollBar.slider._x = 236; scrollHolder(236 - scrollBar.slider._x, 277); currentMovie.removeMovieClip(); currentMovie = this._parent.objHolder.attachMovie("stats_text_mc", "stats_text_mc", 100 + this.objHolder.getNextHighestDepth(), {_x:0, _y:0}); currentMovie.linkID = "stats_text_mc"; pole.push(currentMovie.linkID); i = i + 1; } }; back_btn.onPress = function () { if (!_global.focusControl._visible) { if (pole.length > 1) { pole1.push(currentMovie.linkID); currentMovie.removeMovieClip(); linkid = pole[pole.length - 2]; pole.splice(pole.length - 1, 1); currentMovie = this._parent.objHolder.attachMovie(linkid, linkid, 100 + this.objHolder.getNextHighestDepth(), {_x:0, _y:0}); currentMovie.linkID = linkid; } } }; next_btn.onPress = function () { if (!_global.focusControl._visible) { if (pole1.length > 0) { currentMovie.removeMovieClip(); linkid = pole1[pole1.length - 1]; pole1.splice(pole1.length - 1, 1); currentMovie = this._parent.objHolder.attachMovie(linkid, linkid, 100 + this.objHolder.getNextHighestDepth(), {_x:0, _y:0}); currentMovie.linkID = linkid; pole.push(currentMovie.linkID); } } };
Symbol 1474 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); this._parent.gotoAndStop(2); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1476 MovieClip Frame 1
stop();
Symbol 1476 MovieClip Frame 3
stop();
Symbol 1478 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); this._parent.gotoAndStop(3); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1480 MovieClip Frame 1
stop();
Symbol 1480 MovieClip Frame 3
stop();
Symbol 1482 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { if (!_global.focusControl._visible) { this.gotoAndStop(1); } } on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); this._parent.gotoAndStop(4); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { if (!_global.focusControl._visible) { this.gotoAndStop(1); } }
Symbol 1484 MovieClip Frame 1
stop();
Symbol 1484 MovieClip Frame 3
stop();
Symbol 1486 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); this._parent.gotoAndStop(5); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1488 MovieClip Frame 1
stop();
Symbol 1488 MovieClip Frame 3
stop();
Symbol 1490 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); this._parent.gotoAndStop(6); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1492 MovieClip Frame 1
stop();
Symbol 1492 MovieClip Frame 3
stop();
Symbol 1494 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); this._parent.gotoAndStop(8); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1496 MovieClip Frame 1
stop();
Symbol 1496 MovieClip Frame 3
stop();
Symbol 1498 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); this._parent.gotoAndStop(9); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1500 MovieClip Frame 1
stop();
Symbol 1500 MovieClip Frame 3
stop();
Symbol 1502 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); this._parent.gotoAndStop(10); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1504 MovieClip Frame 1
stop();
Symbol 1504 MovieClip Frame 3
stop();
Symbol 1506 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { this.gotoAndStop(2); _global.game.screenOnTop = false; _global.game.InstructionsMenu.removeMovieClip(); _global.game.LevelClip.continueGame(); _global.game.interface_.getLevelInterface().removeScreen(); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1508 MovieClip Frame 1
stop();
Symbol 1508 MovieClip Frame 3
stop();
Symbol 1560 MovieClip [instructions] Frame 1
x_close.onPress = function () { if (!_global.focusControl._visible) { this.gotoAndStop(2); _global.game.screenOnTop = false; _global.game.InstructionsMenu.removeMovieClip(); _global.game.LevelClip.continueGame(); _global.game.interface_.getLevelInterface().removeScreen(); } };
Symbol 1560 MovieClip [instructions] Frame 2
stop();
Symbol 1560 MovieClip [instructions] Frame 3
stop();
Symbol 1560 MovieClip [instructions] Frame 4
stop();
Symbol 1560 MovieClip [instructions] Frame 5
stop();
Symbol 1560 MovieClip [instructions] Frame 6
stop();
Symbol 1560 MovieClip [instructions] Frame 7
stop();
Symbol 1560 MovieClip [instructions] Frame 8
stop();
Symbol 1560 MovieClip [instructions] Frame 9
stop();
Symbol 1560 MovieClip [instructions] Frame 10
stop();
Symbol 1566 Button
on (press) { if (!_global.game.RUSure) { _global.game.exitGame(); } }
Symbol 1568 MovieClip Frame 1
stop();
Symbol 1568 MovieClip Frame 3
stop();
Symbol 1570 Button
on (press) { if (!_global.game.RUSure) { _global.game.interface_.getLevelInterface().saveScreen(); } }
Symbol 1572 MovieClip Frame 1
stop();
Symbol 1572 MovieClip Frame 3
stop();
Symbol 1574 Button
on (press) { if (!_global.game.RUSure) { _global.game.interface_.getLevelInterface().helpScreen(); _global.game.interface_.getLevelInterface().popUp.removeMovieClip(); } }
Symbol 1576 MovieClip Frame 1
stop();
Symbol 1576 MovieClip Frame 3
stop();
Symbol 1578 Button
on (press) { if (!_global.game.RUSure) { this.gotoAndStop(2); _global.game.screenOnTop = false; _global.game.LevelClip.continueGame(); _global.game.interface_.getLevelInterface().removeScreen(); } }
Symbol 1580 MovieClip Frame 1
stop();
Symbol 1580 MovieClip Frame 3
stop();
Symbol 1587 MovieClip Frame 1
stop();
Symbol 1590 MovieClip Frame 1
stop();
Symbol 1593 MovieClip [optionScreen] Frame 1
function fmusicOn() { if (_global.musicVolume == 0) { tempBarMusic = lastMusicVolume; } _global.game.sndCtrl.musicOn(); _global.musicVolume = tempBarMusic; musicScroll.slidermc._x = ((range / 100) * tempBarMusic) + 14.5; sso.data.musicVol = Math.round(_global.musicVolume); sso.flush(); } function fmusicOff() { _global.game.sndCtrl.musicOff(); tempBarMusic = 0; lastMusicVolume = _global.musicVolume; _global.musicVolume = tempBarMusic; musicScroll.slidermc._x = 14.5; sso.data.musicVol = Math.round(_global.musicVolume); sso.flush(); } function fxOn() { if (_global.fxVolume == 0) { tempBarSound = lastFxVolume; } _global.game.sndCtrl.fxOn(); _global.fxVolume = tempBarSound; soundScroll.slidermc._x = ((range / 100) * tempBarSound) + 14.5; sso.data.fxVol = Math.round(_global.fxVolume); sso.flush(); } function fxOff() { _global.game.sndCtrl.fxOff(); tempBarSound = 0; lastFxVolume = _global.fxVolume; _global.fxVolume = tempBarSound; soundScroll.slidermc._x = 14.5; sso.data.fxVol = Math.round(_global.fxVolume); sso.flush(); } function musicVolume(vol) { tempBarMusic = vol; _global.musicVolume = tempBarMusic; _global.game.sndCtrl.setMusicVolume(vol); sso.data.musicVol = Math.round(_global.musicVolume); sso.flush(); } function fxVolume(vol) { tempBarSound = vol; _global.fxVolume = tempBarSound; _global.game.sndCtrl.setSoundFXVolume(vol); sso.data.fxVol = Math.round(_global.fxVolume); sso.flush(); } stop(); var musicScroll; var slidermc; var soundScroll; var lastMusicVolume; var lastFxVolume; var range = 221.5; var sndCtrl = _global.game.sndCtrl; var sso = SharedObject.getLocal("SaveGame_YoudaCamperSound", "/"); if (sso.data.musicVol != undefined) { var tempBarMusic = ((_global.musicVolume = sso.data.musicVol)); } else { var tempBarMusic = _global.musicVolume; } if (sso.data.fxVol != undefined) { var tempBarSound = ((_global.fxVolume = sso.data.fxVol)); } else { var tempBarSound = _global.fxVolume; } musicScroll.slidermc._x = ((range / 100) * tempBarMusic) + 14.5; soundScroll.slidermc._x = ((range / 100) * tempBarSound) + 14.5; musicScroll.slidermc.slider.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { startDrag (this._parent, false, 236, 88, 14.5, 88); this._parent.onEnterFrame = function () { this._parent._parent.musicVolume((musicScroll.slidermc._x - 14.5) / 2.215); }; } } }; musicScroll.slidermc.slider.onRelease = function () { delete this._parent.onEnterFrame; this._parent.stopDrag(); }; musicScroll.slidermc.slider.onReleaseOutside = function () { delete this._parent.onEnterFrame; this._parent.stopDrag(); }; musicScroll.btnDownmc.btnDown.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { onEnterFrame = function () { if ((this.tempBarMusic > 0) && (musicScroll.slidermc._x > 25.5)) { this.tempBarMusic = this.tempBarMusic - 5; musicScroll.slidermc._x = musicScroll.slidermc._x - 11; this.musicVolume(this.tempBarMusic); } else if (((this.tempBarMusic > 0) && (musicScroll.slidermc._x <= 25.5)) && ((this.tempBarMusic > 0) && (musicScroll.slidermc._x >= 14.5))) { this.tempBarMusic = 0; musicScroll.slidermc._x = 14.5; this.musicVolume(this.tempBarMusic); } }; if (this.tempBarMusic == 0) { } } } }; musicScroll.btnUpmc.btnUp.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { onEnterFrame = function () { if ((this.tempBarMusic < 100) && (musicScroll.slidermc._x < 225)) { this.tempBarMusic = this.tempBarMusic + 5; musicScroll.slidermc._x = musicScroll.slidermc._x + 11; this.musicVolume(this.tempBarMusic); } else if (((this.tempBarMusic < 100) && (musicScroll.slidermc._x >= 225)) && ((this.tempBarMusic < 100) && (musicScroll.slidermc._x <= 236))) { this.tempBarMusic = 100; musicScroll.slidermc._x = 236; this.musicVolume(this.tempBarMusic); } }; if (this.tempBarMusic > 0) { } } } }; musicScroll.btnDownmc.btnDown.onRelease = function () { delete onEnterFrame; }; musicScroll.btnDownmc.btnDown.onReleaseOutside = function () { delete onEnterFrame; }; musicScroll.btnUpmc.btnUp.onRelease = function () { delete onEnterFrame; }; musicScroll.btnUpmc.btnUp.onReleaseOutside = function () { delete onEnterFrame; }; musicOn.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { this._parent.fmusicOn(); } } }; musicOff.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { this._parent.fmusicOff(); } } }; m_minus.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { onEnterFrame = function () { if ((this.tempBarMusic > 0) && (musicScroll.slidermc._x > 25.5)) { this.tempBarMusic = this.tempBarMusic - 5; musicScroll.slidermc._x = musicScroll.slidermc._x - 11; this.musicVolume(this.tempBarMusic); } else if (((this.tempBarMusic > 0) && (musicScroll.slidermc._x <= 25.5)) && ((this.tempBarMusic > 0) && (musicScroll.slidermc._x >= 14.5))) { this.tempBarMusic = 0; musicScroll.slidermc._x = 14.5; this.musicVolume(this.tempBarMusic); } }; if (this.tempBarMusic == 0) { } } } }; m_minus.onRelease = function () { delete onEnterFrame; }; m_minus.onReleaseOutside = function () { delete onEnterFrame; }; m_plus.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { onEnterFrame = function () { if ((this.tempBarMusic < 100) && (musicScroll.slidermc._x < 225)) { this.tempBarMusic = this.tempBarMusic + 5; musicScroll.slidermc._x = musicScroll.slidermc._x + 11; this.musicVolume(this.tempBarMusic); } else if (((this.tempBarMusic < 100) && (musicScroll.slidermc._x >= 225)) && ((this.tempBarMusic < 100) && (musicScroll.slidermc._x <= 236))) { this.tempBarMusic = 100; musicScroll.slidermc._x = 236; this.musicVolume(this.tempBarMusic); } }; if (this.tempBarMusic > 0) { } } } }; m_plus.onRelease = function () { delete onEnterFrame; }; m_plus.onReleaseOutside = function () { delete onEnterFrame; }; soundScroll.slidermc.slider.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { startDrag (this._parent, false, 236, 88, 14.5, 88); this._parent.onEnterFrame = function () { this._parent._parent.fxVolume((soundScroll.slidermc._x - 14.5) / 2.215); }; } } }; soundScroll.slidermc.slider.onRelease = function () { delete this._parent.onEnterFrame; this._parent.stopDrag(); }; soundScroll.slidermc.slider.onReleaseOutside = function () { delete this._parent.onEnterFrame; this._parent.stopDrag(); }; soundScroll.btnDownmc.btnDown.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { onEnterFrame = function () { if ((this.tempBarSound > 0) && (soundScroll.slidermc._x > 25.5)) { this.tempBarSound = this.tempBarSound - 5; soundScroll.slidermc._x = soundScroll.slidermc._x - 11; this.fxVolume(this.tempBarSound); } else if (((this.tempBarSound > 0) && (soundScroll.slidermc._x <= 25.5)) && ((this.tempBarSound > 0) && (soundScroll.slidermc._x >= 14.5))) { this.tempBarSound = 0; soundScroll.slidermc._x = 14.5; this.fxVolume(this.tempBarSound); } }; if (this.tempBarSound == 0) { } } } }; soundScroll.btnUpmc.btnUp.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { onEnterFrame = function () { if ((this.tempBarSound < 100) && (soundScroll.slidermc._x < 225)) { this.tempBarSound = this.tempBarSound + 5; soundScroll.slidermc._x = soundScroll.slidermc._x + 11; this.fxVolume(this.tempBarSound); } else if (((this.tempBarSound < 100) && (soundScroll.slidermc._x >= 225)) && ((this.tempBarSound < 100) && (soundScroll.slidermc._x <= 236))) { this.tempBarSound = 100; soundScroll.slidermc._x = 236; this.fxVolume(this.tempBarSound); } }; if (this.tempBarSound > 0) { } } } }; soundScroll.btnDownmc.btnDown.onRelease = function () { delete onEnterFrame; }; soundScroll.btnDownmc.btnDown.onReleaseOutside = function () { delete onEnterFrame; }; soundScroll.btnUpmc.btnUp.onRelease = function () { delete onEnterFrame; }; soundScroll.btnUpmc.btnUp.onReleaseOutside = function () { delete onEnterFrame; }; soundOn.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { this._parent.fxOn(); } } }; soundOff.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { this._parent.fxOff(); } } }; s_minus.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { onEnterFrame = function () { if ((this.tempBarSound > 0) && (soundScroll.slidermc._x > 25.5)) { this.tempBarSound = this.tempBarSound - 5; soundScroll.slidermc._x = soundScroll.slidermc._x - 11; this.fxVolume(tempBarSound); } else if (((this.tempBarSound > 0) && (soundScroll.slidermc._x <= 25.5)) && ((this.tempBarSound > 0) && (soundScroll.slidermc._x >= 14.5))) { this.tempBarSound = 0; soundScroll.slidermc._x = 14.5; this.fxVolume(tempBarSound); } }; if (this.tempBarSound == 0) { } } } }; s_minus.onRelease = function () { delete onEnterFrame; }; s_minus.onReleaseOutside = function () { delete onEnterFrame; }; s_plus.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { onEnterFrame = function () { if ((this.tempBarSound < 100) && (soundScroll.slidermc._x < 225)) { this.tempBarSound = this.tempBarSound + 5; soundScroll.slidermc._x = soundScroll.slidermc._x + 11; this.fxVolume(tempBarSound); } else if (((this.tempBarSound < 100) && (soundScroll.slidermc._x >= 225)) && ((this.tempBarSound < 100) && (soundScroll.slidermc._x <= 236))) { this.tempBarSound = 100; soundScroll.slidermc._x = 236; this.fxVolume(tempBarSound); } }; if (this.tempBarSound > 0) { } } } }; s_plus.onRelease = function () { delete onEnterFrame; }; s_plus.onReleaseOutside = function () { delete onEnterFrame; }; x_close.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { this.gotoAndStop(2); _global.game.screenOnTop = false; _global.game.OptionsMenu.removeMovieClip(); _global.game.LevelClip.continueGame(); _global.game.interface_.getLevelInterface().removeScreen(); } } };
Symbol 1607 MovieClip Frame 1
stop();
Symbol 1610 MovieClip Frame 1
stop();
Symbol 1611 MovieClip [optionsScreenMenu] Frame 1
function fmusicOn() { if (_global.musicVolume == 0) { tempBarMusic = lastMusicVolume; } sndCtrl.musicOn(); _global.musicVolume = tempBarMusic; musicScroll.slidermc._x = ((range / 100) * tempBarMusic) + 14.5; sso.data.musicVol = Math.round(_global.musicVolume); sso.flush(); } function fmusicOff() { sndCtrl.musicOff(); tempBarMusic = 0; lastMusicVolume = _global.musicVolume; _global.musicVolume = tempBarMusic; musicScroll.slidermc._x = 14.5; sso.data.musicVol = Math.round(_global.musicVolume); sso.flush(); } function fxOn() { if (_global.fxVolume == 0) { tempBarSound = lastFxVolume; } sndCtrl.fxOn(); _global.fxVolume = tempBarSound; soundScroll.slidermc._x = ((range / 100) * tempBarSound) + 14.5; sso.data.fxVol = Math.round(_global.fxVolume); sso.flush(); } function fxOff() { sndCtrl.fxOff(); tempBarSound = 0; lastFxVolume = _global.fxVolume; _global.fxVolume = tempBarSound; soundScroll.slidermc._x = 14.5; sso.data.fxVol = Math.round(_global.fxVolume); sso.flush(); } function musicVolume(vol) { tempBarMusic = vol; _global.musicVolume = tempBarMusic; sndCtrl.setMusicVolume(vol); sso.data.musicVol = Math.round(_global.musicVolume); sso.flush(); } function fxVolume(vol) { tempBarSound = vol; _global.fxVolume = tempBarSound; sndCtrl.setSoundFXVolume(vol); sso.data.fxVol = Math.round(_global.fxVolume); sso.flush(); } stop(); var musicScroll; var slidermc; var soundScroll; var lastMusicVolume; var lastFxVolume; var range = 221.5; var sndCtrl = _global.game.sndCtrl; var sso = SharedObject.getLocal("SaveGame_YoudaCamperSound", "/"); if (sso.data.musicVol != undefined) { var tempBarMusic = ((_global.musicVolume = sso.data.musicVol)); } else { var tempBarMusic = _global.musicVolume; } if (sso.data.fxVol != undefined) { var tempBarSound = ((_global.fxVolume = sso.data.fxVol)); } else { var tempBarSound = _global.fxVolume; } musicScroll.slidermc._x = ((range / 100) * tempBarMusic) + 14.5; soundScroll.slidermc._x = ((range / 100) * tempBarSound) + 14.5; musicScroll.slidermc.slider.onPress = function () { if (!_global.focusControl._visible) { startDrag (this._parent, false, 236, 88, 14.5, 88); this._parent.onEnterFrame = function () { this._parent._parent.musicVolume((musicScroll.slidermc._x - 14.5) / 2.215); }; } }; musicScroll.slidermc.slider.onRelease = function () { delete this._parent.onEnterFrame; this._parent.stopDrag(); sso.data.musicVol = _global.musicVolume; sso.flush(); }; musicScroll.slidermc.slider.onReleaseOutside = function () { delete this._parent.onEnterFrame; this._parent.stopDrag(); }; musicScroll.btnDownmc.btnDown.onPress = function () { if (!_global.focusControl._visible) { onEnterFrame = function () { if ((this.tempBarMusic > 0) && (musicScroll.slidermc._x > 25.5)) { this.tempBarMusic = this.tempBarMusic - 5; musicScroll.slidermc._x = musicScroll.slidermc._x - 11; this.musicVolume(this.tempBarMusic); } else if (((this.tempBarMusic > 0) && (musicScroll.slidermc._x <= 25.5)) && ((this.tempBarMusic > 0) && (musicScroll.slidermc._x >= 14.5))) { this.tempBarMusic = 0; musicScroll.slidermc._x = 14.5; this.musicVolume(this.tempBarMusic); } }; if (this.tempBarMusic == 0) { } } }; musicScroll.btnUpmc.btnUp.onPress = function () { if (!_global.focusControl._visible) { onEnterFrame = function () { if ((this.tempBarMusic < 100) && (musicScroll.slidermc._x < 225)) { this.tempBarMusic = this.tempBarMusic + 5; musicScroll.slidermc._x = musicScroll.slidermc._x + 11; this.musicVolume(this.tempBarMusic); } else if (((this.tempBarMusic < 100) && (musicScroll.slidermc._x >= 225)) && ((this.tempBarMusic < 100) && (musicScroll.slidermc._x <= 236))) { this.tempBarMusic = 100; musicScroll.slidermc._x = 236; this.musicVolume(this.tempBarMusic); } }; if (this.tempBarMusic > 0) { } } }; musicScroll.btnDownmc.btnDown.onRelease = function () { delete onEnterFrame; }; musicScroll.btnDownmc.btnDown.onReleaseOutside = function () { delete onEnterFrame; }; musicScroll.btnUpmc.btnUp.onRelease = function () { delete onEnterFrame; }; musicScroll.btnUpmc.btnUp.onReleaseOutside = function () { delete onEnterFrame; }; musicOn.onPress = function () { if (!_global.focusControl._visible) { this._parent.fmusicOn(); } }; musicOff.onPress = function () { if (!_global.focusControl._visible) { this._parent.fmusicOff(); } }; m_minus.onPress = function () { if (!_global.focusControl._visible) { onEnterFrame = function () { if ((this.tempBarMusic > 0) && (musicScroll.slidermc._x > 25.5)) { this.tempBarMusic = this.tempBarMusic - 5; musicScroll.slidermc._x = musicScroll.slidermc._x - 11; this.musicVolume(this.tempBarMusic); } else if (((this.tempBarMusic > 0) && (musicScroll.slidermc._x <= 25.5)) && ((this.tempBarMusic > 0) && (musicScroll.slidermc._x >= 14.5))) { this.tempBarMusic = 0; musicScroll.slidermc._x = 14.5; this.musicVolume(this.tempBarMusic); } }; if (this.tempBarMusic == 0) { } } }; m_minus.onRelease = function () { delete onEnterFrame; }; m_minus.onReleaseOutside = function () { delete onEnterFrame; }; m_plus.onPress = function () { if (!_global.focusControl._visible) { onEnterFrame = function () { if ((this.tempBarMusic < 100) && (musicScroll.slidermc._x < 225)) { this.tempBarMusic = this.tempBarMusic + 5; musicScroll.slidermc._x = musicScroll.slidermc._x + 11; this.musicVolume(this.tempBarMusic); } else if (((this.tempBarMusic < 100) && (musicScroll.slidermc._x >= 225)) && ((this.tempBarMusic < 100) && (musicScroll.slidermc._x <= 236))) { this.tempBarMusic = 100; musicScroll.slidermc._x = 236; this.musicVolume(this.tempBarMusic); } }; if (this.tempBarMusic > 0) { } } }; m_plus.onRelease = function () { delete onEnterFrame; }; m_plus.onReleaseOutside = function () { delete onEnterFrame; }; soundScroll.slidermc.slider.onPress = function () { if (!_global.focusControl._visible) { startDrag (this._parent, false, 236, 88, 14.5, 88); this._parent.onEnterFrame = function () { this._parent._parent.fxVolume((soundScroll.slidermc._x - 14.5) / 2.215); }; } }; soundScroll.slidermc.slider.onRelease = function () { delete this._parent.onEnterFrame; this._parent.stopDrag(); }; soundScroll.slidermc.slider.onReleaseOutside = function () { delete this._parent.onEnterFrame; this._parent.stopDrag(); }; soundScroll.btnDownmc.btnDown.onPress = function () { if (!_global.focusControl._visible) { onEnterFrame = function () { if ((this.tempBarSound > 0) && (soundScroll.slidermc._x > 25.5)) { this.tempBarSound = this.tempBarSound - 5; soundScroll.slidermc._x = soundScroll.slidermc._x - 11; this.fxVolume(this.tempBarSound); } else if (((this.tempBarSound > 0) && (soundScroll.slidermc._x <= 25.5)) && ((this.tempBarSound > 0) && (soundScroll.slidermc._x >= 14.5))) { this.tempBarSound = 0; soundScroll.slidermc._x = 14.5; this.fxVolume(this.tempBarSound); } }; if (this.tempBarSound == 0) { } } }; soundScroll.btnUpmc.btnUp.onPress = function () { if (!_global.focusControl._visible) { onEnterFrame = function () { if ((this.tempBarSound < 100) && (soundScroll.slidermc._x < 225)) { this.tempBarSound = this.tempBarSound + 5; soundScroll.slidermc._x = soundScroll.slidermc._x + 11; this.fxVolume(this.tempBarSound); } else if (((this.tempBarSound < 100) && (soundScroll.slidermc._x >= 225)) && ((this.tempBarSound < 100) && (soundScroll.slidermc._x <= 236))) { this.tempBarSound = 100; soundScroll.slidermc._x = 236; this.fxVolume(this.tempBarSound); } }; if (this.tempBarSound > 0) { } } }; soundScroll.btnDownmc.btnDown.onRelease = function () { delete onEnterFrame; }; soundScroll.btnDownmc.btnDown.onReleaseOutside = function () { delete onEnterFrame; }; soundScroll.btnUpmc.btnUp.onRelease = function () { delete onEnterFrame; }; soundScroll.btnUpmc.btnUp.onReleaseOutside = function () { delete onEnterFrame; }; soundOn.onPress = function () { if (!_global.focusControl._visible) { this._parent.fxOn(); } }; soundOff.onPress = function () { if (!_global.focusControl._visible) { this._parent.fxOff(); } }; s_minus.onPress = function () { if (!_global.focusControl._visible) { onEnterFrame = function () { if ((this.tempBarSound > 0) && (soundScroll.slidermc._x > 25.5)) { this.tempBarSound = this.tempBarSound - 5; soundScroll.slidermc._x = soundScroll.slidermc._x - 11; this.fxVolume(tempBarSound); } else if (((this.tempBarSound > 0) && (soundScroll.slidermc._x <= 25.5)) && ((this.tempBarSound > 0) && (soundScroll.slidermc._x >= 14.5))) { this.tempBarSound = 0; soundScroll.slidermc._x = 14.5; this.fxVolume(tempBarSound); } }; if (this.tempBarSound == 0) { } } }; s_minus.onRelease = function () { delete onEnterFrame; }; s_minus.onReleaseOutside = function () { delete onEnterFrame; }; s_plus.onPress = function () { if (!_global.focusControl._visible) { onEnterFrame = function () { if ((this.tempBarSound < 100) && (soundScroll.slidermc._x < 225)) { this.tempBarSound = this.tempBarSound + 5; soundScroll.slidermc._x = soundScroll.slidermc._x + 11; this.fxVolume(tempBarSound); } else if (((this.tempBarSound < 100) && (soundScroll.slidermc._x >= 225)) && ((this.tempBarSound < 100) && (soundScroll.slidermc._x <= 236))) { this.tempBarSound = 100; soundScroll.slidermc._x = 236; this.fxVolume(tempBarSound); } }; if (this.tempBarSound > 0) { } } }; s_plus.onRelease = function () { delete onEnterFrame; }; s_plus.onReleaseOutside = function () { delete onEnterFrame; }; x_close.onPress = function () { if (!_global.focusControl._visible) { _global.fxVolume = tempBarSound; _global.musicVolume = tempBarMusic; this.gotoAndStop(2); _global.game.screenOnTop = false; _global.game.OptionsMenu.removeMovieClip(); _global.game.LevelClip.continueGame(); _global.game.interface_.getLevelInterface().removeScreen(); } };
Symbol 1615 Button
on (rollOver) { this.gotoAndStop(3); } on (rollOut) { this.gotoAndStop(1); } on (press) { this.gotoAndStop(2); } on (release) { this.gotoAndStop(3); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 1616 MovieClip Frame 1
stop();
Symbol 1616 MovieClip Frame 3
stop();
Symbol 1618 MovieClip Frame 1
stop();
Symbol 1620 MovieClip Frame 1
stop();
Symbol 1622 MovieClip Frame 1
stop();
Symbol 1624 MovieClip Frame 1
stop();
Symbol 1626 MovieClip Frame 1
stop();
Symbol 1628 MovieClip Frame 1
stop();
Symbol 1634 MovieClip Frame 1
stop();
Symbol 1634 MovieClip Frame 2
stop();
Symbol 1635 MovieClip [saveScreen] Frame 1
function save(index) { var _local3 = 1; while (_local3 <= 6) { if (_local3 != index) { var _local4 = "okBtn" + _local3.toString(); this[_local4].gotoAndStop(1); } _local3++; } var _local6; _local6 = "saveGame" + index.toString(); this[_local6].enterName = true; this[_local6]["saveGameText" + index].text = checkName(index); var _local7 = SharedObject.getLocal("SaveGame_YoudaCamper" + index, "/"); _global.game.saveGame(index, this[_local6]["saveGameText" + index].text); this[_local6].saveText = _local7.data.buttonText; this["okBtn" + index].gotoAndStop(2); } function checkName(i) { var _local2 = 1; while (_local2 <= i) { var _local6; _local6 = "saveGame" + _local2.toString(); var _local5 = this["saveGame" + _local2]["saveGameText" + _local2].text; if (_local2 != i) { if (this["saveGame" + _local2]["saveGameText" + _local2].text == this["saveGame" + i]["saveGameText" + i].text) { var _local4 = this["saveGame" + i].text; this["saveGame" + i]["saveGameText" + i].text = this["saveGame" + _local2]["saveGameText" + _local2].text + "1"; } } _local2++; } return(this["saveGame" + i]["saveGameText" + i].text); } stop(); var saved = Boolean; var enterName; var i = 1; while (i <= 6) { var textMes = ("saveGameText" + i.toString()); var saveGame = ("saveGame" + i.toString()); var okBtn = ("okBtn" + i.toString()); var so = SharedObject.getLocal("SaveGame_YoudaCamper" + i, "/"); if (so.data.saved == true) { this[saveGame][textMes]._visible = true; this[saveGame][textMes].text = so.data.buttonText; this[okBtn].gotoAndStop(1); var instance; instance = "saveGame" + i.toString(); this[instance].saveText = so.data.buttonText; this[instance].saved = true; } else { this[saveGame][textMes]._visible = true; this[saveGame][textMes].text = ""; } this[saveGame][textMes].onKillFocus = function (newFocus) { _global.focusControl.isTextfieldFocusKilled = true; }; this["saveGame" + i].index = i; this["saveGame" + i].holder = this; var textMes = ("saveGameText" + i.toString()); var saveGame = ("saveGame" + i.toString()); this[saveGame].onPress = function () { if (!_global.focusControl._visible) { var _local3 = 1; while (_local3 <= 6) { if (_local3 != this.index) { var _local4; _local4 = "saveGame" + _local3.toString(); var _local6 = SharedObject.getLocal("SaveGame_YoudaCamper" + _local3, "/"); if (_local6.data.saved != true) { this.holder[_local4].enterName = false; var _local5 = "saveGame" + _local3.toString(); var _local8 = "saveGameText" + _local3.toString(); this.holder[_local5][_local8].text = ""; } else { this.holder[_local4].enterName = false; var _local7 = SharedObject.getLocal("SaveGame_YoudaCamper" + _local3, "/"); var _local5 = "saveGame" + _local3.toString(); var _local8 = "saveGameText" + _local3.toString(); this.holder[_local5][_local8].text = _local7.data.buttonText; } } _local3++; } var _local8 = "saveGameText" + this.index.toString(); Selection.setFocus(this[_local8]); } }; var okBtn = ("okBtn" + i.toString()); this[okBtn].index = i; this[okBtn].holder = this; this[okBtn].onPress = function () { if (!_global.focusControl._visible) { var _local3 = "saveGame" + this.index.toString(); if (this.holder[_local3].saved) { if (this.holder[_local3]["saveGameText" + this.index].text != "") { if (!_global.game.RUSure) { _global.saveObj = this; _global.game.overwriteGame(); } } } else if (this.holder[_local3]["saveGameText" + this.index].text != "") { this.holder.save(this.index); } } }; i++; } this.saveButton.holder = this; this.saveButton.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { _global.game.screenOnTop = false; _global.game.LevelClip.continueGame(); _global.game.RUSure = false; _global.game.OverwriteGame.removeMovieClip(); _global.game.interface_.getLevelInterface().removeScreen(); this.holder.removeMovieClip(); } } }; xclose.onPress = function () { if (!_global.focusControl._visible) { if (!_global.game.RUSure) { this.gotoAndStop(2); _global.game.screenOnTop = false; _global.game.RUSure = false; _global.game.OverwriteGame.removeMovieClip(); _global.game.LevelClip.continueGame(); _global.game.interface_.getLevelInterface().removeScreen(); this._parent.removeMovieClip(); } } };
Symbol 1641 MovieClip Frame 1
stop();
Symbol 1641 MovieClip Frame 3
stop();
Symbol 1644 MovieClip Frame 1
stop();
Symbol 1644 MovieClip Frame 2
stop();
Symbol 1646 MovieClip Frame 1
stop();
Symbol 1646 MovieClip Frame 2
stop();
Symbol 1648 MovieClip Frame 1
stop();
Symbol 1648 MovieClip Frame 2
stop();
Symbol 1650 MovieClip Frame 1
stop();
Symbol 1650 MovieClip Frame 2
stop();
Symbol 1652 MovieClip Frame 1
stop();
Symbol 1652 MovieClip Frame 2
stop();
Symbol 1654 MovieClip Frame 1
stop();
Symbol 1654 MovieClip Frame 2
stop();
Symbol 1655 MovieClip [loadScreen] Frame 1
var toLoad; var holder = this; var saved = true; xclose.onPress = function () { if (!_global.focusControl._visible) { this.gotoAndStop(2); _global.game.screenOnTop = false; this._parent.removeMovieClip(); } }; var i = 1; while (i <= 6) { var so = SharedObject.getLocal("SaveGame_YoudaCamper" + i, "/"); if (so.data.saved == true) { var instance; instance = "loadGame" + i.toString(); var textMes = ("loadText" + i.toString()); this[instance][textMes]._visible = true; this[instance][textMes].text = so.data.buttonText; this[instance].saveText.text = so.data.buttonText; this[instance].saved = true; } else { var instance; instance = "loadGame" + i.toString(); var textMes = ("loadText" + i.toString()); this[instance][textMes].text = ""; this[instance].saved = false; } this["loadGame" + i].index = i; var loadGame = ("loadGame" + i.toString()); this[loadGame].onPress = function () { if (!_global.focusControl._visible) { var _local5; _local5 = "loadGame" + this.index.toString(); if (holder[_local5].saved == true) { holder[_local5].toLoad = true; this.gotoAndStop("ok"); var _local3 = 1; while (_local3 <= 6) { if (_local3 != this.index) { var _local4; _local4 = "loadGame" + _local3.toString(); holder[_local4].gotoAndStop(1); holder[_local4].toLoad = false; } _local3++; } } } }; i++; } this.loadButton.onPress = function () { if (!_global.focusControl._visible) { var _local2 = 1; while (_local2 <= 6) { if (holder["loadGame" + _local2].toLoad == true) { _global.game.loadGame(_local2); } _local2++; } } };
Symbol 1687 MovieClip Frame 1
stop();
Symbol 1687 MovieClip Frame 2
stop();
Symbol 1687 MovieClip Frame 3
stop();
Symbol 1687 MovieClip Frame 4
stop();
Symbol 1690 MovieClip Frame 1
stop();
Symbol 1690 MovieClip Frame 2
stop();
Symbol 1690 MovieClip Frame 3
stop();
Symbol 1690 MovieClip Frame 4
stop();
Symbol 1693 MovieClip Frame 1
stop();
Symbol 1693 MovieClip Frame 2
stop();
Symbol 1693 MovieClip Frame 3
stop();
Symbol 1693 MovieClip Frame 4
stop();
Symbol 1696 MovieClip Frame 1
stop();
Symbol 1696 MovieClip Frame 2
stop();
Symbol 1696 MovieClip Frame 3
stop();
Symbol 1696 MovieClip Frame 4
stop();
Symbol 1701 Button
on (release) { getURL (_global.buygamelink, "_blank"); }
Symbol 1702 MovieClip Frame 1
stop();
Symbol 1702 MovieClip Frame 2
stop();
Symbol 1702 MovieClip Frame 3
stop();
Symbol 1702 MovieClip Frame 4
stop();
Symbol 1705 MovieClip Frame 1
stop();
Symbol 1705 MovieClip Frame 2
stop();
Symbol 1705 MovieClip Frame 3
stop();
Symbol 1705 MovieClip Frame 4
stop();
Instance of Symbol 1687 MovieClip "startBtn" in Symbol 1706 MovieClip Frame 5
onClipEvent (load) { }
Instance of Symbol 1690 MovieClip "optionBtn" in Symbol 1706 MovieClip Frame 10
onClipEvent (load) { }
Instance of Symbol 1693 MovieClip "instructionBtn" in Symbol 1706 MovieClip Frame 14
onClipEvent (load) { }
Instance of Symbol 1696 MovieClip "loadBtn" in Symbol 1706 MovieClip Frame 18
onClipEvent (load) { }
Symbol 1706 MovieClip Frame 22
exitBtn._visible = _global.appExtention != "swf";
Instance of Symbol 1702 MovieClip in Symbol 1706 MovieClip Frame 22
onClipEvent (load) { }
Symbol 1706 MovieClip Frame 24
exitBtn._visible = _global.appExtention != "swf";
Symbol 1706 MovieClip Frame 26
exitBtn._visible = _global.appExtention != "swf";
Instance of Symbol 1705 MovieClip "exitBtn" in Symbol 1706 MovieClip Frame 26
onClipEvent (load) { }
Symbol 1706 MovieClip Frame 27
stop(); startBtn.onPress = function () { if (!_global.game.screenOnTop) { game.mode = "play"; game.playMode(); } }; startBtn.onRollOver = function () { if (!_global.game.screenOnTop) { this.gotoAndStop(2); } }; startBtn.onRollOut = function () { if (!_global.game.screenOnTop) { this.gotoAndStop(1); } }; optionBtn.onPress = function () { if (!_global.game.screenOnTop) { game.mode = "options"; game.playMode(); } }; optionBtn.onRollOver = function () { if (!_global.game.screenOnTop) { this.gotoAndStop(2); } }; optionBtn.onRollOut = function () { if (!_global.game.screenOnTop) { this.gotoAndStop(1); } }; instructionBtn.onPress = function () { if (!_global.game.screenOnTop) { game.mode = "instructions"; game.playMode(); } }; instructionBtn.onRollOver = function () { if (!_global.game.screenOnTop) { this.gotoAndStop(2); } }; instructionBtn.onRollOut = function () { if (!_global.game.screenOnTop) { this.gotoAndStop(1); } }; loadBtn.onPress = function () { if (!_global.game.screenOnTop) { game.mode = "load"; game.playMode(); } }; loadBtn.onRollOver = function () { if (!_global.game.screenOnTop) { this.gotoAndStop(2); } }; loadBtn.onRollOut = function () { if (!_global.game.screenOnTop) { this.gotoAndStop(1); } }; exitBtn.onPress = function () { if (_global.externalModel) { if (_global.attachExitMenu) { _global.attachExitMenu(); } else { _global.exitMenu_mc._visible = true; } } else { fscommand ("quit"); } }; exitBtn.onRollOver = function () { if (!_global.game.screenOnTop) { this.gotoAndStop(2); } }; exitBtn.onRollOut = function () { if (!_global.game.screenOnTop) { this.gotoAndStop(1); } };
Instance of Symbol 1708 MovieClip in Symbol 1709 MovieClip Frame 1
onClipEvent (load) { if ((_global.youdagames != "") && (_global.youdagames != undefined)) { this.onRelease = function () { getURL (_global.youdagames, "_blank"); }; } }
Symbol 1758 MovieClip Frame 27
stop();
Symbol 1826 MovieClip Frame 1
if ((_global.coAffiliateLink != "") && (_global.coAffiliateLink != undefined)) { this._parent.onRelease = function () { getURL (_global.coAffiliateLink, "_blank"); }; } var basePath = ""; if (mdm.Application.path) { basePath = mdm.Application.path; } var logoImage = (basePath + "logo_affiliate_small.jpg"); var checkFile = new LoadVars(); this._visible = false; checkFile.obj = this; checkFile.onLoad = function (success) { if (success) { this.obj.logo_holder_mc.loadMovie(logoImage); this.obj.onEnterFrame = function () { if ((this.logo_holder_mc.getBytesLoaded() == this.logo_holder_mc.getBytesTotal()) && (this.logo_holder_mc.getBytesTotal() > 4)) { if (!this.logo_holder_mc._width) { return(undefined); } this.logo_holder_mc._x = this.logo_holder_mc._x - this.logo_holder_mc._width; this._visible = true; delete this.onEnterFrame; } }; } else { this.obj.gotoAndStop("png"); } }; checkFile.load(logoImage); stop();
Symbol 1826 MovieClip Frame 2
if ((_global.coAffiliateLink != "") && (_global.coAffiliateLink != undefined)) { this._parent.onRelease = function () { getURL (_global.coAffiliateLink, "_blank"); }; } var basePath = ""; if (mdm.Application.path) { basePath = mdm.Application.path; } var logoImage = (basePath + "logo_affiliate_small.png"); var checkFile = new LoadVars(); this._visible = false; checkFile.obj = this; checkFile.onLoad = function (success) { if (success) { this.obj.logo_holder_mc.loadMovie(logoImage); this.obj.onEnterFrame = function () { if ((this.logo_holder_mc.getBytesLoaded() == this.logo_holder_mc.getBytesTotal()) && (this.logo_holder_mc.getBytesTotal() > 4)) { if (!this.logo_holder_mc._width) { return(undefined); } this.logo_holder_mc._x = this.logo_holder_mc._x - this.logo_holder_mc._width; this._visible = true; delete this.onEnterFrame; } }; } }; checkFile.load(logoImage); stop();
Instance of Symbol 1828 MovieClip in Symbol 1829 MovieClip Frame 1
on (release) { getURL (_root.localization_url1, "_blank"); }
Symbol 1839 MovieClip Frame 1
stop();
Instance of Symbol 1839 MovieClip in Symbol 1840 MovieClip Frame 1
onClipEvent (load) { if ((!_global.companylogo) || (_global.companylogo == "")) { return(undefined); } this.gotoAndStop(_global.companylogo.toLowerCase()); if (((_global.moregamelink != "") && (_global.moregamelink != undefined)) && (!(_global.companylogo === "coAffiliate"))) { this.onRelease = function () { this.getURL(_global.moregamelink, "_blank"); }; } }
Symbol 1842 MovieClip Frame 1
if (!(_global.companylogo === "coAffiliate")) { this.gotoAndStop(2); } stop();
Symbol 1842 MovieClip Frame 2
if ((_global.coAffiliateLink != "") && (_global.coAffiliateLink != undefined)) { this._parent.onRelease = function () { getURL (_global.coAffiliateLink, "_blank"); }; } var basePath = ""; if (mdm.Application.path) { basePath = mdm.Application.path; } var logoImage = (basePath + "logo_affiliate_small.jpg"); var checkFile = new LoadVars(); this._visible = false; checkFile.obj = this; checkFile.onLoad = function (success) { if (success) { this.obj.logo_holder_mc.loadMovie(logoImage); this.obj.onEnterFrame = function () { if ((this.logo_holder_mc.getBytesLoaded() == this.logo_holder_mc.getBytesTotal()) && (this.logo_holder_mc.getBytesTotal() > 4)) { if (!this.logo_holder_mc._width) { return(undefined); } this.logo_holder_mc._y = this.logo_holder_mc._y - this.logo_holder_mc._height; this.logo_holder_mc._x = this.logo_holder_mc._x - (this.logo_holder_mc._width / 2); this._visible = true; delete this.onEnterFrame; } }; } else { this.obj.gotoAndStop("png"); } }; checkFile.load(logoImage); stop();
Symbol 1842 MovieClip Frame 3
if ((_global.coAffiliateLink != "") && (_global.coAffiliateLink != undefined)) { this._parent.onRelease = function () { getURL (_global.coAffiliateLink, "_blank"); }; } var basePath = ""; if (mdm.Application.path) { basePath = mdm.Application.path; } var logoImage = (basePath + "logo_affiliate_small.png"); var checkFile = new LoadVars(); this._visible = false; checkFile.obj = this; checkFile.onLoad = function (success) { if (success) { this.obj.logo_holder_mc.loadMovie(logoImage); this.obj.onEnterFrame = function () { if ((this.logo_holder_mc.getBytesLoaded() == this.logo_holder_mc.getBytesTotal()) && (this.logo_holder_mc.getBytesTotal() > 4)) { if (!this.logo_holder_mc._width) { return(undefined); } this.logo_holder_mc._y = this.logo_holder_mc._y - this.logo_holder_mc._height; this.logo_holder_mc._x = this.logo_holder_mc._x - (this.logo_holder_mc._width / 2); this._visible = true; delete this.onEnterFrame; } }; } }; checkFile.load(logoImage); stop();
Symbol 1843 MovieClip [startGame] Frame 1
Symbol 1843 MovieClip [startGame] Frame 42
this.stgeleuter.gotoAndPlay(2);
Symbol 1843 MovieClip [startGame] Frame 147
stop();
Symbol 1848 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1855 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1856 MovieClip [cleaner] Frame 1
stop();
Symbol 1856 MovieClip [cleaner] Frame 2
stop();
Symbol 1863 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1870 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1873 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1880 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1894 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1895 MovieClip [boy] Frame 1
stop();
Symbol 1895 MovieClip [boy] Frame 2
stop();
Symbol 1895 MovieClip [boy] Frame 3
stop();
Symbol 1895 MovieClip [boy] Frame 4
stop();
Symbol 1895 MovieClip [boy] Frame 5
stop();
Symbol 1895 MovieClip [boy] Frame 6
stop();
Symbol 1895 MovieClip [boy] Frame 7
stop();
Symbol 1895 MovieClip [boy] Frame 8
stop();
Symbol 1895 MovieClip [boy] Frame 9
stop();
Symbol 1895 MovieClip [boy] Frame 10
stop();
Symbol 1902 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1905 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1910 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1922 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1923 MovieClip [girl] Frame 1
stop();
Symbol 1923 MovieClip [girl] Frame 2
stop();
Symbol 1923 MovieClip [girl] Frame 3
stop();
Symbol 1923 MovieClip [girl] Frame 4
stop();
Symbol 1923 MovieClip [girl] Frame 5
stop();
Symbol 1923 MovieClip [girl] Frame 6
stop();
Symbol 1923 MovieClip [girl] Frame 7
stop();
Symbol 1923 MovieClip [girl] Frame 8
stop();
Symbol 1923 MovieClip [girl] Frame 9
stop();
Symbol 1923 MovieClip [girl] Frame 10
stop();
Symbol 1930 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1937 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1940 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1945 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1957 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1967 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 1968 MovieClip [man] Frame 1
stop();
Symbol 1968 MovieClip [man] Frame 2
stop();
Symbol 1968 MovieClip [man] Frame 3
stop();
Symbol 1968 MovieClip [man] Frame 4
stop();
Symbol 1968 MovieClip [man] Frame 5
stop();
Symbol 1968 MovieClip [man] Frame 6
stop();
Symbol 1968 MovieClip [man] Frame 7
stop();
Symbol 1968 MovieClip [man] Frame 8
stop();
Symbol 1968 MovieClip [man] Frame 9
stop();
Symbol 1968 MovieClip [man] Frame 10
stop();
Symbol 1987 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2004 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2017 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2034 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2050 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2068 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2069 MovieClip [midAgeWoman] Frame 1
stop();
Symbol 2069 MovieClip [midAgeWoman] Frame 2
stop();
Symbol 2069 MovieClip [midAgeWoman] Frame 3
stop();
Symbol 2069 MovieClip [midAgeWoman] Frame 4
stop();
Symbol 2069 MovieClip [midAgeWoman] Frame 5
stop();
Symbol 2069 MovieClip [midAgeWoman] Frame 6
stop();
Symbol 2069 MovieClip [midAgeWoman] Frame 7
stop();
Symbol 2069 MovieClip [midAgeWoman] Frame 8
stop();
Symbol 2069 MovieClip [midAgeWoman] Frame 9
stop();
Symbol 2069 MovieClip [midAgeWoman] Frame 10
stop();
Symbol 2076 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2079 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2084 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2098 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2102 MovieClip [oldWoman] Frame 1
stop();
Symbol 2102 MovieClip [oldWoman] Frame 2
stop();
Symbol 2102 MovieClip [oldWoman] Frame 3
stop();
Symbol 2102 MovieClip [oldWoman] Frame 4
stop();
Symbol 2102 MovieClip [oldWoman] Frame 5
stop();
Symbol 2102 MovieClip [oldWoman] Frame 6
stop();
Symbol 2102 MovieClip [oldWoman] Frame 7
stop();
Symbol 2102 MovieClip [oldWoman] Frame 8
stop();
Symbol 2102 MovieClip [oldWoman] Frame 9
stop();
Symbol 2102 MovieClip [oldWoman] Frame 10
stop();
Symbol 2109 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2116 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2119 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2124 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2137 MovieClip [woman] Frame 1
stop();
Symbol 2137 MovieClip [woman] Frame 2
stop();
Symbol 2137 MovieClip [woman] Frame 3
stop();
Symbol 2137 MovieClip [woman] Frame 4
stop();
Symbol 2137 MovieClip [woman] Frame 5
stop();
Symbol 2137 MovieClip [woman] Frame 6
stop();
Symbol 2137 MovieClip [woman] Frame 7
stop();
Symbol 2137 MovieClip [woman] Frame 8
stop();
Symbol 2137 MovieClip [woman] Frame 9
stop();
Symbol 2137 MovieClip [woman] Frame 10
stop();
Symbol 2144 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2151 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2154 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2161 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2173 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2183 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2184 MovieClip [midAgeMan] Frame 1
stop();
Symbol 2184 MovieClip [midAgeMan] Frame 2
stop();
Symbol 2184 MovieClip [midAgeMan] Frame 3
stop();
Symbol 2184 MovieClip [midAgeMan] Frame 4
stop();
Symbol 2184 MovieClip [midAgeMan] Frame 5
stop();
Symbol 2184 MovieClip [midAgeMan] Frame 6
stop();
Symbol 2184 MovieClip [midAgeMan] Frame 7
stop();
Symbol 2184 MovieClip [midAgeMan] Frame 8
stop();
Symbol 2184 MovieClip [midAgeMan] Frame 9
stop();
Symbol 2184 MovieClip [midAgeMan] Frame 10
stop();
Symbol 2191 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2194 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2199 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2210 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2217 MovieClip [oldMan] Frame 1
stop();
Symbol 2217 MovieClip [oldMan] Frame 2
stop();
Symbol 2217 MovieClip [oldMan] Frame 3
stop();
Symbol 2217 MovieClip [oldMan] Frame 4
stop();
Symbol 2217 MovieClip [oldMan] Frame 5
stop();
Symbol 2217 MovieClip [oldMan] Frame 6
stop();
Symbol 2217 MovieClip [oldMan] Frame 7
stop();
Symbol 2217 MovieClip [oldMan] Frame 8
stop();
Symbol 2217 MovieClip [oldMan] Frame 9
stop();
Symbol 2217 MovieClip [oldMan] Frame 10
stop();
Symbol 2240 MovieClip Frame 32
stop();
Symbol 2241 MovieClip [car5] Frame 1
stop();
Symbol 2241 MovieClip [car5] Frame 2
stop();
Symbol 2244 MovieClip Frame 32
stop();
Symbol 2245 MovieClip [car1] Frame 1
stop();
Symbol 2245 MovieClip [car1] Frame 2
stop();
Symbol 2248 MovieClip Frame 32
stop();
Symbol 2249 MovieClip [car2] Frame 1
stop();
Symbol 2249 MovieClip [car2] Frame 2
stop();
Symbol 2252 MovieClip Frame 32
stop();
Symbol 2253 MovieClip [car4] Frame 1
stop();
Symbol 2253 MovieClip [car4] Frame 2
stop();
Symbol 2256 MovieClip Frame 32
stop();
Symbol 2257 MovieClip [car3] Frame 1
stop();
Symbol 2257 MovieClip [car3] Frame 2
stop();
Symbol 2260 MovieClip Frame 32
stop();
Symbol 2261 MovieClip [bigMotorHomeVehicle] Frame 1
stop();
Symbol 2261 MovieClip [bigMotorHomeVehicle] Frame 2
stop();
Symbol 2264 MovieClip Frame 32
stop();
Symbol 2265 MovieClip [MotorHomeVehicle] Frame 1
stop();
Symbol 2265 MovieClip [MotorHomeVehicle] Frame 2
stop();
Symbol 2274 MovieClip [tileFrame] Frame 1
stop();
Symbol 2274 MovieClip [tileFrame] Frame 2
stop();
Symbol 2274 MovieClip [tileFrame] Frame 3
stop();
Symbol 2278 MovieClip [minus1] Frame 25
this.swapDepths(48000); this.removeMovieClip();
Symbol 2282 MovieClip [exclamation] Frame 50
Symbol 2286 MovieClip [plus1] Frame 25
this.swapDepths(48000); this.removeMovieClip();
Symbol 2290 MovieClip [plus3] Frame 25
this.swapDepths(48000); this.removeMovieClip();
Symbol 2294 MovieClip [plus4] Frame 25
this.swapDepths(48000); this.removeMovieClip();
Symbol 2298 MovieClip [plus8] Frame 25
this.swapDepths(48000); this.removeMovieClip();
Symbol 2302 MovieClip [plus2] Frame 25
this.swapDepths(48000); this.removeMovieClip();
Symbol 2306 MovieClip [minus3] Frame 25
this.swapDepths(48000); this.removeMovieClip();
Symbol 2310 MovieClip [minus4] Frame 25
this.swapDepths(48000); this.removeMovieClip();
Symbol 2314 MovieClip [minus8] Frame 25
this.swapDepths(48000); this.removeMovieClip();
Symbol 2318 MovieClip [minus2] Frame 25
this.swapDepths(48000); this.removeMovieClip();
Symbol 2337 MovieClip [loading] Frame 1
_global.loadText = loadText; var i = 0; this.onEnterFrame = function () { if (i >= 99) { i = 99; } _global.loadText.text = i.toString(); i = i + 5; };
Symbol 2337 MovieClip [loading] Frame 25
stop(); _global.game.LevelClip = _global.game.attachMovie("Level", "Level", 0); _global.game.LevelClip.helpOnOff = true; _global.game.interface_.attachLevelInterface(); if (_global.game.mode == "load") { _global.game.LevelClip.setLoadedParameters(_global.game.loadingGame); _global.game.LevelClip.helpOnOff = false; } this.removeMovieClip();
Symbol 2341 MovieClip [godJob] Frame 25
this.swapDepths(48000); this.removeMovieClip();
Symbol 2345 MovieClip [congratulation] Frame 51
this.swapDepths(48000); this.removeMovieClip();
Symbol 2352 MovieClip [nice] Frame 25
this.swapDepths(48000); this.removeMovieClip();
Symbol 2356 MovieClip [welldone] Frame 25
this.swapDepths(48000); this.removeMovieClip();
Symbol 2375 MovieClip [roadIcon_mc] Frame 1
stop();
Symbol 2375 MovieClip [roadIcon_mc] Frame 2
stop();
Symbol 2375 MovieClip [roadIcon_mc] Frame 3
stop();
Symbol 2375 MovieClip [roadIcon_mc] Frame 4
stop();
Symbol 2386 MovieClip Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2387 MovieClip [buldozer] Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2398 MovieClip [pingPong_mc0] Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2404 MovieClip [pingPong_mc90] Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2405 MovieClip [pingPong_mc-90] Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2406 MovieClip [pingPong_mc180] Frame 1
var cframe; var paused = false; this.onEnterFrame = function () { if (_global.game.LevelClip.pause && (!paused)) { cframe = this._currentframe; this.stop(); paused = true; } if ((!_global.game.LevelClip.pause) && (paused)) { this.gotoAndPlay(cframe); paused = false; } };
Symbol 2414 MovieClip Frame 41
this._parent.gotoAndStop(1);
Symbol 2433 MovieClip Frame 69
this._parent.swapDepths(50000); this._parent.removeMovieClip();
Symbol 2434 MovieClip [katanec] Frame 1
stop();
Symbol 2434 MovieClip [katanec] Frame 2
stop();
Symbol 2434 MovieClip [katanec] Frame 3
stop();
Symbol 2438 MovieClip [needPoints] Frame 18
this.swapDepths(1000); this.removeMovieClip();
Symbol 2449 MovieClip [popup11] Frame 6
stop();
Symbol 2449 MovieClip [popup11] Frame 12
stop(); this.removeMovieClip();
Symbol 2453 MovieClip [popup1] Frame 6
stop();
Symbol 2453 MovieClip [popup1] Frame 12
stop(); this.removeMovieClip();
Symbol 2457 MovieClip [popup2] Frame 6
stop();
Symbol 2457 MovieClip [popup2] Frame 12
stop(); this.removeMovieClip();
Symbol 2461 MovieClip [popup3] Frame 6
stop();
Symbol 2461 MovieClip [popup3] Frame 12
stop(); this.removeMovieClip();
Symbol 2465 MovieClip [popup4] Frame 6
stop();
Symbol 2465 MovieClip [popup4] Frame 12
stop(); this.removeMovieClip();
Symbol 2469 MovieClip [popup5] Frame 6
stop();
Symbol 2469 MovieClip [popup5] Frame 12
stop(); this.removeMovieClip();
Symbol 2473 MovieClip [popup6] Frame 6
stop();
Symbol 2473 MovieClip [popup6] Frame 12
stop(); this.removeMovieClip();
Symbol 2477 MovieClip [popup7] Frame 6
stop();
Symbol 2477 MovieClip [popup7] Frame 12
stop(); this.removeMovieClip();
Symbol 2481 MovieClip [popup8] Frame 6
stop();
Symbol 2481 MovieClip [popup8] Frame 12
stop(); this.removeMovieClip();
Symbol 2485 MovieClip [popup9] Frame 6
stop();
Symbol 2485 MovieClip [popup9] Frame 12
stop(); this.removeMovieClip();
Symbol 2489 MovieClip [popup10] Frame 6
stop();
Symbol 2489 MovieClip [popup10] Frame 12
stop(); this.removeMovieClip();
Symbol 2493 MovieClip [popup12] Frame 6
stop();
Symbol 2493 MovieClip [popup12] Frame 12
stop(); this.removeMovieClip();
Symbol 2497 MovieClip [popup13] Frame 6
stop();
Symbol 2497 MovieClip [popup13] Frame 12
stop(); this.removeMovieClip();
Symbol 2501 MovieClip [popup15] Frame 6
stop();
Symbol 2501 MovieClip [popup15] Frame 12
stop(); this.removeMovieClip();
Symbol 2505 MovieClip [popup32] Frame 6
stop();
Symbol 2505 MovieClip [popup32] Frame 12
stop(); this.removeMovieClip();
Symbol 2509 MovieClip [popup33] Frame 6
stop();
Symbol 2509 MovieClip [popup33] Frame 12
stop(); this.removeMovieClip();
Symbol 2513 MovieClip [popup34] Frame 6
stop();
Symbol 2513 MovieClip [popup34] Frame 12
stop(); this.removeMovieClip();
Symbol 2517 MovieClip [popup35] Frame 6
stop();
Symbol 2517 MovieClip [popup35] Frame 12
stop(); this.removeMovieClip();
Symbol 2521 MovieClip [popup36] Frame 6
stop();
Symbol 2521 MovieClip [popup36] Frame 12
stop(); this.removeMovieClip();
Symbol 2525 MovieClip [popup37] Frame 6
stop();
Symbol 2525 MovieClip [popup37] Frame 12
stop(); this.removeMovieClip();
Symbol 2529 MovieClip [popup42] Frame 6
stop();
Symbol 2529 MovieClip [popup42] Frame 12
stop(); this.removeMovieClip();
Symbol 2533 MovieClip [popup38] Frame 6
stop();
Symbol 2533 MovieClip [popup38] Frame 12
stop(); this.removeMovieClip();
Symbol 2535 MovieClip [popup39] Frame 6
stop();
Symbol 2535 MovieClip [popup39] Frame 12
stop(); this.removeMovieClip();
Symbol 2539 MovieClip [popup40] Frame 6
stop();
Symbol 2539 MovieClip [popup40] Frame 12
stop(); this.removeMovieClip();
Symbol 2543 MovieClip [popup41] Frame 6
stop();
Symbol 2543 MovieClip [popup41] Frame 12
stop(); this.removeMovieClip();
Symbol 2547 MovieClip [popup43] Frame 6
stop();
Symbol 2547 MovieClip [popup43] Frame 12
stop(); this.removeMovieClip();
Symbol 2551 MovieClip [popup44] Frame 6
stop();
Symbol 2551 MovieClip [popup44] Frame 12
stop(); this.removeMovieClip();
Symbol 2555 MovieClip [popup45] Frame 6
stop();
Symbol 2555 MovieClip [popup45] Frame 12
stop(); this.removeMovieClip();
Symbol 2559 MovieClip [popup14] Frame 6
stop();
Symbol 2559 MovieClip [popup14] Frame 12
stop(); this.removeMovieClip();
Symbol 2562 Button
on (rollOver) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_global.focusControl._visible) { _global.popUp = false; this._parent._parent.removeMovieClip(); } } on (release) { if (!_global.focusControl._visible) { this.gotoAndStop(3); } } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 2564 MovieClip Frame 1
stop();
Symbol 2564 MovieClip Frame 3
stop();
Symbol 2568 MovieClip [popup16] Frame 6
stop();
Symbol 2568 MovieClip [popup16] Frame 12
stop(); this.removeMovieClip();
Symbol 2573 MovieClip [popup17] Frame 6
stop();
Symbol 2573 MovieClip [popup17] Frame 12
stop(); this.removeMovieClip();
Symbol 2578 MovieClip [popup18] Frame 6
stop();
Symbol 2578 MovieClip [popup18] Frame 12
stop(); this.removeMovieClip();
Symbol 2583 MovieClip [popup19] Frame 6
stop();
Symbol 2583 MovieClip [popup19] Frame 12
stop(); this.removeMovieClip();
Symbol 2588 MovieClip [popup21] Frame 6
stop();
Symbol 2588 MovieClip [popup21] Frame 12
stop(); this.removeMovieClip();
Symbol 2593 MovieClip [popup22] Frame 6
stop();
Symbol 2593 MovieClip [popup22] Frame 12
stop(); this.removeMovieClip();
Symbol 2598 MovieClip [popup20] Frame 6
stop();
Symbol 2598 MovieClip [popup20] Frame 12
stop(); this.removeMovieClip();
Symbol 2603 MovieClip [popup23] Frame 6
stop();
Symbol 2603 MovieClip [popup23] Frame 12
stop(); this.removeMovieClip();
Symbol 2607 MovieClip [popup24] Frame 6
stop();
Symbol 2607 MovieClip [popup24] Frame 12
stop(); this.removeMovieClip();
Symbol 2611 MovieClip [popup25] Frame 6
stop();
Symbol 2611 MovieClip [popup25] Frame 12
stop(); this.removeMovieClip();
Symbol 2615 MovieClip [popup26] Frame 6
stop();
Symbol 2615 MovieClip [popup26] Frame 12
stop(); this.removeMovieClip();
Symbol 2619 MovieClip [popup27] Frame 6
stop();
Symbol 2619 MovieClip [popup27] Frame 12
stop(); this.removeMovieClip();
Symbol 2624 MovieClip [popup28] Frame 6
stop();
Symbol 2624 MovieClip [popup28] Frame 12
stop(); this.removeMovieClip();
Symbol 2630 MovieClip [popup29] Frame 6
stop();
Symbol 2630 MovieClip [popup29] Frame 12
stop(); this.removeMovieClip();
Symbol 2634 MovieClip [popup30] Frame 6
stop();
Symbol 2634 MovieClip [popup30] Frame 12
stop(); this.removeMovieClip();
Symbol 2639 MovieClip [popup31] Frame 6
stop();
Symbol 2639 MovieClip [popup31] Frame 12
stop(); this.removeMovieClip();
Symbol 2643 MovieClip [popup46] Frame 6
stop();
Symbol 2643 MovieClip [popup46] Frame 12
stop(); this.removeMovieClip();
Symbol 2648 MovieClip [popup47] Frame 6
stop();
Symbol 2648 MovieClip [popup47] Frame 12
stop(); this.removeMovieClip();
Symbol 2653 MovieClip [popup48] Frame 6
stop();
Symbol 2653 MovieClip [popup48] Frame 12
stop(); this.removeMovieClip();
Symbol 2658 MovieClip [popup49] Frame 6
stop();
Symbol 2658 MovieClip [popup49] Frame 12
stop(); this.removeMovieClip();
Symbol 2663 MovieClip [popup50] Frame 6
stop();
Symbol 2663 MovieClip [popup50] Frame 12
stop(); this.removeMovieClip();
Symbol 2667 MovieClip [popup51] Frame 6
stop();
Symbol 2667 MovieClip [popup51] Frame 12
stop(); this.removeMovieClip();
Symbol 2672 MovieClip [popup52] Frame 6
stop();
Symbol 2672 MovieClip [popup52] Frame 12
stop(); this.removeMovieClip();
Symbol 2688 MovieClip Frame 6
stop();
Symbol 2693 Button
on (release) { getURL (_global.buygamelink, "_blank"); }
Symbol 2707 MovieClip Frame 6
stop();
Symbol 2711 Button
on (press) { _global.game.mode = "intro"; _global.game.playMode(); _global.game.RUSure = false; _root.highscore.removeMovieClip(); this.removeMovieClip(); }
Symbol 2807 MovieClip [quit_lnk] Frame 1
noExit.onPress = function () { if (!_global.focusControl._visible) { _global.game.screenOnTop = false; _global.game.quitGame_mc.removeMovieClip(); } }; yesExit.onPress = function () { if (!_global.focusControl._visible) { _global.externalModel.requestKill(); } };
Symbol 2853 MovieClip Frame 1
stop();

Library Items

Symbol 1 Bitmap [pavedrectangle90]Used by:2805
Symbol 2 Bitmap [pavedrectangle-90]Used by:2805
Symbol 3 Bitmap [pavedrectangle180]Used by:2805
Symbol 4 Bitmap [pavedrectangle0]Used by:76 2805
Symbol 5 Bitmap [dirtrectangle90]Used by:2805
Symbol 6 Bitmap [dirtrectangle-90]Used by:2805
Symbol 7 Bitmap [dirtrectangle180]Used by:2805
Symbol 8 Bitmap [dirtrectangle0]Used by:69 2805
Symbol 9 Bitmap [pavedsquare]Used by:72 2805
Symbol 10 Bitmap [dirtsquare]Used by:64 2805
Symbol 11 Bitmap [paved45grades90]Used by:2718
Symbol 12 Bitmap [paved45grades-90]Used by:2718
Symbol 13 Bitmap [paved45grades180]Used by:2718
Symbol 14 Bitmap [paved45grades0]Used by:74 2718
Symbol 15 Bitmap [dirt45grades90]Used by:2718
Symbol 16 Bitmap [dirt45grades-90]Used by:2718
Symbol 17 Bitmap [dirt45grades180]Used by:2718
Symbol 18 Bitmap [dirt45grades0]Used by:67 2718
Symbol 19 BitmapUsed by:20 253 266 272 2560 2569 2574 2579 2584 2589 2594 2599 2620 2625 2635 2644 2649 2654 2659 2668
Symbol 20 GraphicUses:19Used by:40 252
Symbol 21 GraphicUsed by:23 46
Symbol 22 GraphicUsed by:23 46
Symbol 23 MovieClipUses:21 22Used by:40 252 265 271 274 276 278 1208 1249 1258 1301 2567 2572 2577 2582 2587 2592 2597 2602 2606 2610 2614 2618 2623 2628 2633 2638 2642 2647 2652 2657 2662 2666 2671
Symbol 24 FontUsed by:25 26 27 28 49 127 132 209 210 211 212 213 217 218 221 227 228 229 230 231 232 233 234 235 240 241 246 247 249 250 251 254 260 262 264 267 270 273 275 277 281 283 284 285 286 300 301 302 303 304 583 585 587 589 591 593 595 597 599 601 603 605 607 609 611 613 615 617 619 621 623 625 627 629 631 633 643 644 645 646 647 648 649 650 651 699 701 703 705 707 708 709 710 726 728 730 732 734 736 738 740 742 744 746 748 750 752 754 755 756 757 786 788 790 792 794 796 798 800 802 804 806 808 810 812 814 815 816 817 846 848 850 852 854 856 858 860 862 864 866 868 870 872 874 876 878 880 882 884 886 888 890 892 894 896 898 900 902 904 906 908 910 911 912 913 964 966 968 970 972 974 976 978 980 982 984 986 988 990 994 995 996 997 1021 1023 1025 1027 1029 1031 1033 1035 1037 1039 1043 1044 1045 1046 1064 1066 1068 1070 1072 1074 1136 1142 1143 1144 1145 1159 1160 1161 1162 1164 1165 1166 1167 1172 1173 1175 1178 1179 1181 1182 1205 1209 1220 1221 1222 1226 1247 1250 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1277 1278 1283 1285 1286 1287 1288 1289 1291 1293 1295 1300 1302 1303 1304 1305 1306 1307 1315 1316 1319 1320 1347 1352 1355 1356 1359 1360 1363 1364 1367 1368 1371 1372 1375 1376 1379 1380 1383 1384 1387 1388 1391 1392 1395 1396 1401 1402 1404 1405 1406 1413 1414 1420 1422 1425 1427 1432 1433 1435 1436 1438 1439 1441 1442 1444 1445 1447 1448 1450 1451 1453 1454 1456 1457 1459 1460 1464 1465 1467 1468 1473 1475 1477 1479 1481 1483 1485 1487 1489 1491 1493 1495 1497 1499 1501 1503 1505 1507 1509 1510 1514 1515 1518 1522 1523 1524 1530 1531 1536 1537 1541 1542 1547 1551 1554 1555 1561 1562 1563 1565 1567 1569 1571 1573 1575 1577 1579 1581 1582 1591 1592 1602 1603 1604 1617 1619 1621 1623 1625 1627 1639 1640 1642 1645 1647 1649 1651 1653 2218 2220 2222 2224 2226 2228 2230 2232 2234 2236 2806
Symbol 25 TextUses:24Used by:40
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Symbol 29 BitmapUsed by:30 35 37 38
Symbol 30 GraphicUses:29Used by:36
Symbol 31 Font
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Symbol 33 GraphicUsed by:34 128 261 571 584 588 592 596 600 604 608 612 616 620 624 628 632 638 700 704 727 731 735 739 743 747 751 787 791 795 799 803 807 811 847 851 855 859 863 867 871 875 879 883 887 891 895 899 903 907 965 969 973 977 981 985 989 1022 1026 1030 1034 1038 1065 1069 1073 1174 1290 1294 1297 1421 1474 1478 1482 1486 1490 1494 1498 1502 1506 1566 1570 1574 1578 1615 2562
Symbol 34 ButtonUses:32 33Used by:36 39 1587 1590 1607 1610
Symbol 35 GraphicUses:29Used by:36
Symbol 36 MovieClipUses:30 34 35Used by:40 252 2807
Symbol 37 GraphicUses:29Used by:39
Symbol 38 GraphicUses:29Used by:39
Symbol 39 MovieClipUses:37 34 38Used by:40 252 2807
Symbol 40 MovieClip [overwrite_popUp]Uses:20 23 25 26 27 28 36 39
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:41Used by:43
Symbol 43 MovieClip [setFocusBtnMc]Uses:42
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:62
Symbol 46 MovieClipUses:21 22Used by:62 2807
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:62 2807
Symbol 49 TextUses:24Used by:62
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 MovieClipUses:51Used by:61
Symbol 53 FontUsed by:54 60 2561 2563
Symbol 54 TextUses:53Used by:61
Symbol 55 GraphicUsed by:56
Symbol 56 ButtonUses:32 55Used by:61
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
Symbol 59 MovieClipUses:58Used by:61
Symbol 60 TextUses:53Used by:61
Symbol 61 MovieClipUses:52 54 56 59 60Used by:62
Symbol 62 MovieClip [pause_popUp]Uses:45 46 48 49 61Used by:Timeline
Symbol 63 GraphicUsed by:65 70 73 77 2268 2273
Symbol 64 GraphicUses:10Used by:65
Symbol 65 MovieClipUses:63 64Used by:71
Symbol 66 GraphicUsed by:68 75
Symbol 67 GraphicUses:18Used by:68
Symbol 68 MovieClipUses:66 67Used by:71
Symbol 69 GraphicUses:8Used by:70
Symbol 70 MovieClipUses:63 69Used by:71
Symbol 71 MovieClip [dirt]Uses:65 68 70Used by:2853
Symbol 72 GraphicUses:9Used by:73
Symbol 73 MovieClipUses:63 72Used by:78
Symbol 74 GraphicUses:14Used by:75
Symbol 75 MovieClipUses:66 74Used by:78
Symbol 76 GraphicUses:4Used by:77
Symbol 77 MovieClipUses:63 76Used by:78
Symbol 78 MovieClip [paved]Uses:73 75 77Used by:2853
Symbol 79 GraphicUsed by:80 84
Symbol 80 MovieClipUses:79Used by:83 120
Symbol 81 MovieClipUsed by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClip [AffiliateExtra]Uses:80 82Used by:Timeline
Symbol 2857 MovieClip [__Packages.as.external.ExternalModel]
Symbol 2858 MovieClip [__Packages.as.external.ZincModel]
Symbol 2859 MovieClip [__Packages.as.external.SwfStudioModel]
Symbol 2860 MovieClip [__Packages.as.FocusControl]
Symbol 2861 MovieClip [__Packages.utils.Delegate]
Symbol 2862 MovieClip [__Packages.Constants]
Symbol 2863 MovieClip [__Packages.mcs.MovieClipProps]
Symbol 2864 MovieClip [__Packages.utils.StringUtils]
Symbol 2865 MovieClip [__Packages.utils.ClipUtils]
Symbol 2866 MovieClip [__Packages.mcs.Building]
Symbol 2867 MovieClip [__Packages.mcs.Group]
Symbol 2868 MovieClip [__Packages.mcs.Car]
Symbol 2869 MovieClip [__Packages.mcs.Cell]
Symbol 2870 MovieClip [__Packages.conf.ButtonConfig]
Symbol 2871 MovieClip [__Packages.mcs.Character]
Symbol 2872 MovieClip [__Packages.utils.PathAgent]
Symbol 2873 MovieClip [__Packages.utils.MathUtils]
Symbol 2874 MovieClip [__Packages.mcs.Trash]
Symbol 2875 MovieClip [__Packages.mcs.Cleaner]
Symbol 2876 MovieClip [__Packages.mcs.Exclamation]
Symbol 2877 MovieClip [__Packages.mcs.JumpPopUp]
Symbol 2878 MovieClip [__Packages.mcs.Complains]
Symbol 2879 MovieClip [__Packages.mcs.LoaderClip]
Symbol 2880 MovieClip [__Packages.mcs.FlameClip]
Symbol 2881 MovieClip [__Packages.mcs.DistructionClip]
Symbol 2882 MovieClip [__Packages.mcs.ConstructionClip]
Symbol 2883 MovieClip [__Packages.mcs.Animation]
Symbol 2884 MovieClip [__Packages.mcs.Buldozer]
Symbol 2885 MovieClip [__Packages.mcs.RoadTile]
Symbol 2886 MovieClip [__Packages.com.Navigator]
Symbol 2887 MovieClip [__Packages.map.Map]
Symbol 2888 MovieClip [__Packages.com.Level]
Symbol 2889 MovieClip [__Packages.utils.BaseClass]
Symbol 2890 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 2891 MovieClip [__Packages.utils.Timer]
Symbol 2892 MovieClip [__Packages.scr.BackGround]
Symbol 2893 MovieClip [__Packages.scr.Camera]
Symbol 2894 MovieClip [__Packages.com.MouseImpl]
Symbol 2895 MovieClip [__Packages.com.Keyboard]
Symbol 2896 MovieClip [__Packages.utils.Astar]
Symbol 2897 MovieClip [__Packages.ctrl.Arrival]
Symbol 2898 MovieClip [__Packages.mcs.Flooding]
Symbol 2899 MovieClip [__Packages.ctrl.DepthController]
Symbol 2900 MovieClip [__Packages.utils.Clock]
Symbol 2901 MovieClip [__Packages.mcs.OpositionCamp]
Symbol 2902 MovieClip [__Packages.com.Advertisement]
Symbol 2903 MovieClip [__Packages.Randomization]
Symbol 2904 MovieClip [__Packages.mcs.River]
Symbol 2905 MovieClip [__Packages.mcs.CarArrow]
Symbol 2906 MovieClip [__Packages.conf.PopUpConfig]
Symbol 2907 MovieClip [__Packages.mcs.PopUp]
Symbol 2908 MovieClip [__Packages.utils.SoundController]
Symbol 2909 MovieClip [__Packages.utils.SoundImpl]
Symbol 2910 MovieClip [__Packages.ctrl.Sounds]
Symbol 2911 MovieClip [__Packages.Game]
Symbol 2912 MovieClip [__Packages.com.Interface]
Symbol 2913 MovieClip [__Packages.com.LevelInterface]
Symbol 2914 MovieClip [__Packages.conf.Level1]
Symbol 84 MovieClipUses:79Used by:109
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:109
Symbol 87 SoundUsed by:109
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:109
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:109
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:109
Symbol 94 SoundUsed by:109
Symbol 95 ShapeTweeningUsed by:109
Symbol 96 GraphicUsed by:109
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:109
Symbol 99 ShapeTweeningUsed by:109
Symbol 100 ShapeTweeningUsed by:109
Symbol 101 GraphicUsed by:109
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:109
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:109
Symbol 106 ShapeTweeningUsed by:109
Symbol 107 ShapeTweeningUsed by:109
Symbol 108 ShapeTweeningUsed by:109
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Symbol 110 FontUsed by:111
Symbol 111 EditableTextUses:110Used by:119
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:119
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:119
Symbol 116 GraphicUsed by:119
Symbol 117 FontUsed by:118
Symbol 118 TextUses:117Used by:119
Symbol 119 MovieClipUses:111 113 115 116 118Used by:120
Symbol 120 MovieClip [YoudaPreloader]Uses:80 119Used by:Timeline
Symbol 121 MovieClip [highscore]Used by:2853
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:134
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:126
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Symbol 127 TextUses:24Used by:133
Symbol 128 ButtonUses:32 33Used by:133
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
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Symbol 132 TextUses:24Used by:133
Symbol 133 MovieClipUses:126 127 128 131 132Used by:134
Symbol 134 MovieClip [endLevelScreen]Uses:123 133Used by:2853
Symbol 135 FontUsed by:136 137 2430 2431 2435 2436
Symbol 136 TextUses:135Used by:138
Symbol 137 TextUses:135Used by:138
Symbol 138 MovieClipUses:136 137Used by:139
Symbol 139 MovieClip [needPointsDemo]Uses:138Used by:2853
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142
Symbol 142 MovieClipUses:141Used by:150
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:149
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:149
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Symbol 148 GraphicUses:147Used by:149
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Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:180
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:180
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:180
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:180
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:180
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:180
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:180
Symbol 165 BitmapUsed by:167
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:165 166Used by:180
Symbol 168 BitmapUsed by:170
Symbol 169 BitmapUsed by:170
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Symbol 171 BitmapUsed by:173
Symbol 172 BitmapUsed by:173
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Symbol 174 BitmapUsed by:176
Symbol 175 BitmapUsed by:176
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Symbol 180 MovieClipUses:152 154 156 158 160 162 164 167 170 173 176 179Used by:181 198 403 408 413 418 427 433 439 445 451 457 463 469 475 480 486 495 500 506 509 530 533 536 541 550 556 2387
Symbol 181 MovieClip [construction_mc]Uses:150 180Used by:2853
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:184
Symbol 184 MovieClip [gorivatra]Uses:183Used by:2853
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:191
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:191
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:191
Symbol 191 MovieClip [fireAnim]Uses:186 188 190Used by:2853
Symbol 192 Bitmap [campFireImg0]Used by:193 2805
Symbol 193 GraphicUses:192Used by:194
Symbol 194 MovieClipUses:193Used by:198
Symbol 195 GraphicUsed by:197
Symbol 196 GraphicUsed by:197 238 1206 1258 1410 1417
Symbol 197 MovieClipUses:195 196Used by:198 403 408 413 418 427 433 439 445 451 457 463 469 475 480 486 495 500 506 509 530 533 536 541 550 556
Symbol 198 MovieClip [campFire]Uses:194 197 180Used by:2853
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:201 205
Symbol 201 MovieClip [lightOn0]Uses:200Used by:2853
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204 206
Symbol 204 MovieClip [lightOn90]Uses:203Used by:2853
Symbol 205 MovieClip [lightOn180]Uses:200Used by:2853
Symbol 206 MovieClip [lightOn-90]Uses:203Used by:2853
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:214
Symbol 209 TextUses:24Used by:214
Symbol 210 EditableTextUses:24Used by:214
Symbol 211 TextUses:24Used by:214
Symbol 212 EditableTextUses:24Used by:214
Symbol 213 TextUses:24Used by:214
Symbol 214 MovieClip [scoreBoard_campers]Uses:208 209 210 211 212 213Used by:2853
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:219
Symbol 217 TextUses:24Used by:219
Symbol 218 EditableTextUses:24Used by:219
Symbol 219 MovieClip [scoreBoard_day]Uses:216 217 218Used by:2853
Symbol 220 GraphicUsed by:224 1284 1470
Symbol 221 EditableTextUses:24Used by:224
Symbol 222 GraphicUsed by:223
Symbol 223 ButtonUses:222Used by:224
Symbol 224 MovieClip [scrollingObjects]Uses:220 221 223Used by:2853
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:243
Symbol 227 EditableTextUses:24Used by:243
Symbol 228 EditableTextUses:24Used by:243
Symbol 229 EditableTextUses:24Used by:243
Symbol 230 EditableTextUses:24Used by:243
Symbol 231 EditableTextUses:24Used by:243
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Symbol 233 EditableTextUses:24Used by:243
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Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:242
Symbol 238 MovieClipUses:196Used by:242
Symbol 239 GraphicUsed by:242
Symbol 240 EditableTextUses:24Used by:242
Symbol 241 TextUses:24Used by:242
Symbol 242 MovieClip [loader]Uses:237 238 239 240 241Used by:243 248 2853
Symbol 243 MovieClip [popUp]Uses:226 227 228 229 230 231 232 233 234 235 242Used by:2853
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:248
Symbol 246 EditableTextUses:24Used by:248
Symbol 247 EditableTextUses:24Used by:248
Symbol 248 MovieClip [popUp_S_E]Uses:245 246 247 242Used by:2853
Symbol 249 TextUses:24Used by:252
Symbol 250 TextUses:24Used by:252
Symbol 251 TextUses:24Used by:252
Symbol 252 MovieClip [exitGame]Uses:20 23 249 250 251 36 39Used by:2853
Symbol 253 GraphicUses:19Used by:265
Symbol 254 TextUses:24Used by:265
Symbol 255 GraphicUsed by:259 269 1135
Symbol 256 GraphicUsed by:257 268 1134
Symbol 257 ButtonUses:256Used by:259
Symbol 258 GraphicUsed by:259 269 1135
Symbol 259 MovieClipUses:255 257 258Used by:265 2567 2572 2577 2582 2587 2592 2597 2606 2610 2614 2618 2623 2628 2633 2638 2642 2647 2652 2657 2662 2666 2671
Symbol 260 TextUses:24Used by:263 1616
Symbol 261 ButtonUses:32 33Used by:263
Symbol 262 TextUses:24Used by:263 1616
Symbol 263 MovieClipUses:126 260 261 131 262Used by:265 271 274 276 278
Symbol 264 EditableTextUses:24Used by:265
Symbol 265 MovieClip [AcceptReject]Uses:253 23 254 259 263 264Used by:2853
Symbol 266 GraphicUses:19Used by:271 276 278 2606 2610 2614 2618 2633 2642 2666
Symbol 267 EditableTextUses:24Used by:271
Symbol 268 ButtonUses:256Used by:269
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Symbol 1290 ButtonUses:32 33Used by:1292
Symbol 1291 TextUses:24Used by:1292
Symbol 1292 MovieClipUses:126 1289 1290 131 1291Used by:1301
Symbol 1293 TextUses:24Used by:1296
Symbol 1294 ButtonUses:32 33Used by:1296
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Symbol 1297 ButtonUses:32 33Used by:1298
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Symbol 1300 TextUses:24Used by:1301
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Symbol 1302 EditableTextUses:24Used by:1309
Symbol 1303 EditableTextUses:24Used by:1309
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Symbol 1305 EditableTextUses:24Used by:1309
Symbol 1306 EditableTextUses:24Used by:1309
Symbol 1307 EditableTextUses:24Used by:1309
Symbol 1308 ButtonUses:291Used by:1309
Symbol 1309 MovieClip [objRow]Uses:293 299 1302 1303 1304 1305 1306 1307 1308Used by:2853
Symbol 1310 GraphicUsed by:1311
Symbol 1311 MovieClipUses:1310Used by:1312
Symbol 1312 MovieClip [objPoint]Uses:1311Used by:2853
Symbol 1313 GraphicUsed by:1317 1321 1325 1329 1333 1337 1341 1345 1348 1350 1353 1357 1361 1365 1369 1373 1377 1381 1385 1389 1393 1397 2362 2448 2452 2456 2460 2464 2468 2472 2476 2480 2484 2488 2492 2496 2500 2504 2508 2512 2516 2520 2524 2528 2532 2534 2538 2542 2546 2550 2554 2558
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Symbol 1316 TextUses:24 1314Used by:1317
Symbol 1317 MovieClipUses:1313 1315 1316Used by:1318
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Symbol 1319 TextUses:24 1314Used by:1321
Symbol 1320 TextUses:24 1314Used by:1321
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Symbol 1322 MovieClip [popUpAdvert]Uses:1321Used by:2853
Symbol 1323 TextUses:1314Used by:1325
Symbol 1324 TextUses:1314Used by:1325
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Symbol 1326 MovieClip [popUpConstructionTab]Uses:1325Used by:2853
Symbol 1327 TextUses:1314Used by:1329
Symbol 1328 TextUses:1314Used by:1329
Symbol 1329 MovieClipUses:1313 1327 1328Used by:1330 1334
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Symbol 1331 TextUses:1314Used by:1333
Symbol 1332 TextUses:1314Used by:1333
Symbol 1333 MovieClipUses:1313 1331 1332Used by:1334
Symbol 1334 MovieClip [popUpRoadTab]Uses:1333 1329Used by:2853
Symbol 1335 TextUses:1314Used by:1337
Symbol 1336 TextUses:1314Used by:1337
Symbol 1337 MovieClipUses:1313 1335 1336Used by:1338
Symbol 1338 MovieClip [popUpSanitaryTab]Uses:1337Used by:2853
Symbol 1339 TextUses:1314Used by:1341
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Symbol 1342 MovieClip [popUpEntertainmentTab]Uses:1341Used by:2853
Symbol 1343 TextUses:1314Used by:1345 1350
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Symbol 1345 MovieClipUses:1313 1343 1344Used by:1346
Symbol 1346 MovieClip [popUpBuyLand]Uses:1345Used by:2853
Symbol 1347 TextUses:24 1314Used by:1348
Symbol 1348 MovieClipUses:1313 1347Used by:1349
Symbol 1349 MovieClip [popUpSelectLand]Uses:1348Used by:2853
Symbol 1350 MovieClipUses:1313 1343 1344Used by:1351
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Symbol 1352 TextUses:24 1314Used by:1353
Symbol 1353 MovieClipUses:1313 1352Used by:1354
Symbol 1354 MovieClip [popUpDeselect]Uses:1353Used by:2853
Symbol 1355 TextUses:24 1314Used by:1357
Symbol 1356 TextUses:24 1314Used by:1357
Symbol 1357 MovieClipUses:1313 1355 1356Used by:1358
Symbol 1358 MovieClip [popUpHelp]Uses:1357Used by:2853
Symbol 1359 TextUses:24 1314Used by:1361
Symbol 1360 TextUses:24 1314Used by:1361
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Symbol 1362 MovieClip [popUpGameOp]Uses:1361Used by:2853
Symbol 1363 TextUses:24 1314Used by:1365
Symbol 1364 TextUses:24 1314Used by:1365
Symbol 1365 MovieClipUses:1313 1363 1364Used by:1366
Symbol 1366 MovieClip [popUpReception]Uses:1365Used by:2853
Symbol 1367 TextUses:24 1314Used by:1369
Symbol 1368 TextUses:24 1314Used by:1369
Symbol 1369 MovieClipUses:1313 1367 1368Used by:1370
Symbol 1370 MovieClip [popUpLandscape]Uses:1369Used by:2853
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Symbol 1372 TextUses:24 1314Used by:1373
Symbol 1373 MovieClipUses:1313 1371 1372Used by:1374
Symbol 1374 MovieClip [popUpBulduzer]Uses:1373Used by:2853
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Symbol 1376 TextUses:24 1314Used by:1377
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Symbol 1378 MovieClip [popUpRepair]Uses:1377Used by:2853
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Symbol 1382 MovieClip [popUpMap]Uses:1381Used by:2853
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Symbol 1384 TextUses:24 1314Used by:1385
Symbol 1385 MovieClipUses:1313 1383 1384Used by:1386
Symbol 1386 MovieClip [popUpAutomaticR]Uses:1385Used by:2853
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Symbol 1388 TextUses:24 1314Used by:1389
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Symbol 1392 TextUses:24 1314Used by:1393
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Symbol 2703 BitmapUsed by:2704
Symbol 2704 GraphicUses:2703Used by:2707
Symbol 2705 BitmapUsed by:2706
Symbol 2706 GraphicUses:2705Used by:2707
Symbol 2707 MovieClipUses:2695 2698 2700 2702 2704 2706Used by:2711
Symbol 2708 BitmapUsed by:2709
Symbol 2709 GraphicUses:2708Used by:2710
Symbol 2710 MovieClipUses:2709Used by:2711
Symbol 2711 ButtonUses:2696 2707 2710 2692Used by:2717
Symbol 2712 BitmapUsed by:2713
Symbol 2713 GraphicUses:2712Used by:2717
Symbol 2714 BitmapUsed by:2715
Symbol 2715 GraphicUses:2714Used by:2716
Symbol 2716 MovieClipUses:2715Used by:2717
Symbol 2717 MovieClip [demoEndScreen]Uses:2674 2693 2711 2713 2716Used by:2853
Symbol 2718 GraphicUses:11 12 13 14 15 16 17 18Used by:2853
Symbol 2719 GraphicUsed by:2720
Symbol 2720 MovieClip [fog]Uses:2719Used by:2853
Symbol 2721 Bitmap [washingMachineImg-90]Used by:2805
Symbol 2722 Bitmap [washingMachineImg180]Used by:2805
Symbol 2723 Bitmap [washingMachineImg90]Used by:2805
Symbol 2724 Bitmap [trashcanImg-90]Used by:2805
Symbol 2725 Bitmap [trashcanImg180]Used by:2805
Symbol 2726 Bitmap [trashcanImg90]Used by:2805
Symbol 2727 Bitmap [tableTenisImg-90]Used by:2805
Symbol 2728 Bitmap [tableTenisImg180]Used by:2805
Symbol 2729 Bitmap [tableTenisImg90]Used by:2805
Symbol 2730 Bitmap [bigSupermarketImg-90]Used by:2805
Symbol 2731 Bitmap [bigSupermarketImg180]Used by:2805
Symbol 2732 Bitmap [bigSupermarketImg90]Used by:2805
Symbol 2733 Bitmap [stoneToiletImg-90]Used by:2805
Symbol 2734 Bitmap [stoneToiletImg180]Used by:2805
Symbol 2735 Bitmap [stoneToiletImg90]Used by:2805
Symbol 2736 Bitmap [smallParkImg-90]Used by:2805
Symbol 2737 Bitmap [smallParkImg180]Used by:2805
Symbol 2738 Bitmap [smallParkImg90]Used by:2805
Symbol 2739 Bitmap [smallMarketImg-90]Used by:2805
Symbol 2740 Bitmap [smallMarketImg180]Used by:2805
Symbol 2741 Bitmap [smallMarketImg90]Used by:2805
Symbol 2742 Bitmap [showerImg-90]Used by:2805
Symbol 2743 Bitmap [showerImg180]Used by:2805
Symbol 2744 Bitmap [showerImg90]Used by:2805
Symbol 2745 Bitmap [restaurantImg-90]Used by:2805
Symbol 2746 Bitmap [restaurantImg180]Used by:2805
Symbol 2747 Bitmap [restaurantImg90]Used by:2805
Symbol 2748 Bitmap [playgroundImg-90]Used by:2805
Symbol 2749 Bitmap [playgroundImg180]Used by:2805
Symbol 2750 Bitmap [playgroundImg90]Used by:2805
Symbol 2751 Bitmap [river]Used by:2805
Symbol 2752 Bitmap [lake]Used by:2805
Symbol 2753 Bitmap [mediumParkImg-90]Used by:2805
Symbol 2754 Bitmap [mediumParkImg180]Used by:2805
Symbol 2755 Bitmap [mediumParkImg90]Used by:2805
Symbol 2756 Bitmap [MapSmall]Used by:2805
Symbol 2757 Bitmap [original]Used by:2805
Symbol 2758 Bitmap [largeTentImg-90]Used by:2805
Symbol 2759 Bitmap [largeTent-90]Used by:2805
Symbol 2760 Bitmap [largeTentImg180]Used by:2805
Symbol 2761 Bitmap [largeTent180]Used by:2805
Symbol 2762 Bitmap [largeTentImg90]Used by:2805
Symbol 2763 Bitmap [largeTent90]Used by:2805
Symbol 2764 Bitmap [largeTent0]Used by:2805
Symbol 2765 Bitmap [hugeTentImg-90]Used by:2805
Symbol 2766 Bitmap [hugeTent-90]Used by:2805
Symbol 2767 Bitmap [hugeTentImg180]Used by:2805
Symbol 2768 Bitmap [hugeTent180]Used by:2805
Symbol 2769 Bitmap [hugeTentImg90]Used by:2805
Symbol 2770 Bitmap [hugeTent90]Used by:2805
Symbol 2771 Bitmap [hedgeImg-90]Used by:2805
Symbol 2772 Bitmap [hedgeImg180]Used by:2805
Symbol 2773 Bitmap [hedgeImg90]Used by:2805
Symbol 2774 Bitmap [campFireImg-90]Used by:2805
Symbol 2775 Bitmap [campFireImg180]Used by:2805
Symbol 2776 Bitmap [campFireImg90]Used by:2805
Symbol 2777 Bitmap [familyTentImg-90]Used by:2805
Symbol 2778 Bitmap [familyTent-90]Used by:2805
Symbol 2779 Bitmap [familyTentImg180]Used by:2805
Symbol 2780 Bitmap [familyTent180]Used by:2805
Symbol 2781 Bitmap [familyTentImg90]Used by:2805
Symbol 2782 Bitmap [familyTent90]Used by:2805
Symbol 2783 Bitmap [familyTent0]Used by:2805
Symbol 2784 Bitmap [electricalLampImg-90]Used by:2805
Symbol 2785 Bitmap [electricalLampImg180]Used by:2805
Symbol 2786 Bitmap [electricalLampImg90]Used by:2805
Symbol 2787 Bitmap [treeImg-90]Used by:2805
Symbol 2788 Bitmap [treeImg180]Used by:2805
Symbol 2789 Bitmap [treeImg90]Used by:2805
Symbol 2790 Bitmap [bingoHallImg-90]Used by:2805
Symbol 2791 Bitmap [bingoHallImg180]Used by:2805
Symbol 2792 Bitmap [bingoHallImg90]Used by:2805
Symbol 2793 Bitmap [bigParkImg-90]Used by:2805
Symbol 2794 Bitmap [bigParkImg180]Used by:2805
Symbol 2795 Bitmap [bigParkImg90]Used by:2805
Symbol 2796 Bitmap [bigPlayArenaImg-90]Used by:2805
Symbol 2797 Bitmap [bigPlayArenaImg180]Used by:2805
Symbol 2798 Bitmap [bigPlayArenaImg90]Used by:2805
Symbol 2799 Bitmap [basicTentImg-90]Used by:2805
Symbol 2800 Bitmap [basicTent-90]Used by:2805
Symbol 2801 Bitmap [basicTentImg180]Used by:2805
Symbol 2802 Bitmap [basicTent180]Used by:2805
Symbol 2803 Bitmap [basicTentImg90]Used by:2805
Symbol 2804 Bitmap [basicTent90]Used by:2805
Symbol 2805 GraphicUses:2721 2722 2723 501 2724 2725 2726 476 2727 2728 2729 496 2730 2731 2732 446 1 2 3 4 5 6 7 8 2733 2734 2735 458 9 10 2736 2737 2738 404 2250 481 2739 2740 2741 428 2742 2743 2744 452 2745 2746 2747 464 2748 2749 2750 440 534 2751 2752 2753 2754 2755 414 2756 2757 2758 2759 2760 2761 2762 2763 490 2764 2254 2765 2766 2767 2768 2769 2770 419 422 2771 2772 2773 310 307 2774 2775 2776 192 2777 2778 2779 2780 2781 2782 487 2783 2784 2785 2786 528 2242 2787 2788 2789 409 531 2246 2790 2791 2792 434 2793 2794 2795 537 2796 2797 2798 551 2238 2799 2800 2801 2802 2803 2804 542 545Used by:2853
Symbol 2806 TextUses:24Used by:2807
Symbol 2807 MovieClip [quit_lnk]Uses:46 48 36 39 26 27 28 2806Used by:2853
Symbol 2808 Bitmap [woodenToiletImg-90]Used by:2811
Symbol 2809 Bitmap [woodenToiletImg180]Used by:2811
Symbol 2810 Bitmap [woodenToiletImg90]Used by:2811
Symbol 2811 GraphicUses:2808 2809 2810 470Used by:2853
Symbol 2812 Sound [wind_blow]Used by:2853
Symbol 2813 Sound [vacum_cleaner]Used by:2853
Symbol 2814 Sound [thunder_storm]Used by:2853
Symbol 2815 Sound [thunder]Used by:2853
Symbol 2816 Sound [tent_radio]Used by:2853
Symbol 2817 Sound [table_tennis]Used by:2853
Symbol 2818 Sound [rooster_call]Used by:2853
Symbol 2819 Sound [restaurant_music]Used by:2853
Symbol 2820 Sound [people_talk]Used by:2853
Symbol 2821 Sound [night_owl]Used by:2853
Symbol 2822 Sound [night_insects]Used by:2853
Symbol 2823 Sound [main_menu_music]Used by:2853
Symbol 2824 Sound [light_switch_btn_click]Used by:2853
Symbol 2825 Sound [happysound]Used by:2853
Symbol 2826 Sound [happy_campers_leaving]Used by:2853
Symbol 2827 Sound [hamer_construction]Used by:2853
Symbol 2828 Sound [guestsarrive]Used by:2853
Symbol 2829 Sound [goodjob]Used by:2853
Symbol 2830 Sound [Game_over_minor]Used by:2853
Symbol 2831 Sound [fire_extinguishers]Used by:2853
Symbol 2832 Sound [fire_extinguisher_done]Used by:2853
Symbol 2833 Sound [fire_alarm]Used by:2853
Symbol 2834 Sound [fire]Used by:2853
Symbol 2835 Sound [disater_alarm]Used by:2853
Symbol 2836 Sound [demolishion_finished]Used by:2853
Symbol 2837 Sound [demolishion_building]Used by:2853
Symbol 2838 Sound [day_insects]Used by:2853
Symbol 2839 Sound [crane]Used by:2853
Symbol 2840 Sound [complaints]Used by:2853
Symbol 2841 Sound [carLeaves]Used by:2853
Symbol 2842 Sound [car_arrive_brakes]Used by:2853
Symbol 2843 Sound [car_arrive]Used by:2853
Symbol 2844 Sound [camp_fire]Used by:2853
Symbol 2845 Sound [bulldozer]Used by:2853
Symbol 2846 Sound [building_finished]Used by:2853
Symbol 2847 Sound [broom_sweep]Used by:2853
Symbol 2848 Sound [slidingOut]Used by:2853
Symbol 2849 Sound [slidingIn]Used by:2853
Symbol 2850 Sound [birds_singing]Used by:2853
Symbol 2851 Sound [birds_flappingWings]Used by:2853
Symbol 2852 Sound [angry_campers_leaving]Used by:2853
Symbol 2853 MovieClipUses:121 134 139 181 184 191 198 201 204 205 206 214 219 224 243 248 252 265 271 274 276 278 287 306 309 403 408 413 418 427 433 439 445 451 457 463 469 475 480 486 495 500 506 509 515 517 520 522 78 71 523 524 527 530 533 536 541 550 556 379 559 1125 1208 1249 1284 1301 1309 1312 1318 1322 1326 1330 1334 1338 1342 1346 1349 1351 1354 1358 1362 1366 1370 1374 1378 1382 1386 1390 1394 1398 1410 1417 1092 1424 1470 1560 1593 1611 1635 1655 1843 1856 1895 1923 1968 2069 2102 2137 2184 2217 2219 2221 2223 2225 2227 2229 2231 2233 2235 2237 2241 2245 2249 2253 2257 2261 2265 2274 2278 2282 2286 2290 2294 2298 2302 2306 2310 2314 2318 242 2337 2341 2345 2348 2352 2356 2359 2362 2375 2387 2398 2404 2405 2406 2434 2438 2442 2443 2449 2453 2457 2461 2465 2469 2473 2477 2481 2485 2489 2493 2497 2501 2505 2509 2513 2517 2521 2525 2529 2533 2535 2539 2543 2547 2551 2555 2559 2568 2573 2578 2583 2588 2593 2598 2603 2607 2611 2615 2619 2624 2630 2634 2639 2643 2648 2653 2658 2663 2667 2672 2717 2718 2720 2805 2807 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852Used by:Timeline
Symbol 2854 GraphicUsed by:2855
Symbol 2855 MovieClipUses:2854Used by:Timeline
Symbol 2856 MovieClipUses:1700Used by:Timeline

Instance Names

"promo_mc"Frame 1Symbol 83 MovieClip [AffiliateExtra]
"promo_mc"Frame 2Symbol 109 MovieClip [YoudaGames]
"promo_mc"Frame 3Symbol 120 MovieClip [YoudaPreloader]
"topBorder"Frame 13Symbol 2855 MovieClip
"bottomBorder"Frame 13Symbol 2855 MovieClip
"leftBorder"Frame 13Symbol 2856 MovieClip
"rightBorder"Frame 13Symbol 2856 MovieClip
"gamepaused"Frame 13Symbol 62 MovieClip [pause_popUp]
"yesExit"Symbol 40 MovieClip [overwrite_popUp] Frame 1Symbol 36 MovieClip
"noExit"Symbol 40 MovieClip [overwrite_popUp] Frame 1Symbol 39 MovieClip
"btn"Symbol 43 MovieClip [setFocusBtnMc] Frame 1Symbol 42 Button
"logo_anim_mc"Symbol 82 MovieClip Frame 1Symbol 81 MovieClip
"logo_mc"Symbol 83 MovieClip [AffiliateExtra] Frame 2Symbol 82 MovieClip
"loaded_txt"Symbol 119 MovieClip Frame 1Symbol 111 EditableText
"percentloaded_bar_mc"Symbol 119 MovieClip Frame 1Symbol 113 MovieClip
"youdapreloader"Symbol 120 MovieClip [YoudaPreloader] Frame 2Symbol 119 MovieClip
"onoff"Symbol 198 MovieClip [campFire] Frame 1Symbol 194 MovieClip
"sq1"Symbol 198 MovieClip [campFire] Frame 1Symbol 197 MovieClip
"bankAccount"Symbol 214 MovieClip [scoreBoard_campers] Frame 1Symbol 210 EditableText
"campersServed"Symbol 214 MovieClip [scoreBoard_campers] Frame 1Symbol 212 EditableText
"day"Symbol 219 MovieClip [scoreBoard_day] Frame 1Symbol 218 EditableText
"name"Symbol 224 MovieClip [scrollingObjects] Frame 1Symbol 221 EditableText
"mask"Symbol 242 MovieClip [loader] Frame 1Symbol 238 MovieClip
"percent"Symbol 242 MovieClip [loader] Frame 1Symbol 240 EditableText
"comment"Symbol 243 MovieClip [popUp] Frame 1Symbol 227 EditableText
"woman"Symbol 243 MovieClip [popUp] Frame 1Symbol 228 EditableText
"man"Symbol 243 MovieClip [popUp] Frame 1Symbol 229 EditableText
"girl"Symbol 243 MovieClip [popUp] Frame 1Symbol 230 EditableText
"boy"Symbol 243 MovieClip [popUp] Frame 1Symbol 231 EditableText
"happyness"Symbol 243 MovieClip [popUp] Frame 1Symbol 232 EditableText
"group"Symbol 243 MovieClip [popUp] Frame 1Symbol 233 EditableText
"visitors"Symbol 243 MovieClip [popUp] Frame 1Symbol 234 EditableText
"rent"Symbol 243 MovieClip [popUp] Frame 1Symbol 235 EditableText
"loader"Symbol 243 MovieClip [popUp] Frame 1Symbol 242 MovieClip [loader]
"comment"Symbol 248 MovieClip [popUp_S_E] Frame 1Symbol 246 EditableText
"visitors"Symbol 248 MovieClip [popUp_S_E] Frame 1Symbol 247 EditableText
"loader"Symbol 248 MovieClip [popUp_S_E] Frame 1Symbol 242 MovieClip [loader]
"yesExit"Symbol 252 MovieClip [exitGame] Frame 1Symbol 36 MovieClip
"noExit"Symbol 252 MovieClip [exitGame] Frame 1Symbol 39 MovieClip
"accrej"Symbol 265 MovieClip [AcceptReject] Frame 1Symbol 264 EditableText
"accrej"Symbol 271 MovieClip [bulldozerMoney] Frame 1Symbol 267 EditableText
"accrej"Symbol 274 MovieClip [cleaningMoney] Frame 1Symbol 273 EditableText
"accrej"Symbol 276 MovieClip [buildMoney] Frame 1Symbol 275 EditableText
"accrej"Symbol 278 MovieClip [repairMoney] Frame 1Symbol 277 EditableText
"comment"Symbol 282 MovieClip Frame 1Symbol 281 EditableText
"comment"Symbol 287 MovieClip [carPopUp] Frame 1Symbol 282 MovieClip
"woman"Symbol 287 MovieClip [carPopUp] Frame 1Symbol 283 EditableText
"man"Symbol 287 MovieClip [carPopUp] Frame 1Symbol 284 EditableText
"girl"Symbol 287 MovieClip [carPopUp] Frame 1Symbol 285 EditableText
"boy"Symbol 287 MovieClip [carPopUp] Frame 1Symbol 286 EditableText
"group"Symbol 306 MovieClip [complainsRow] Frame 1Symbol 300 EditableText
"price"Symbol 306 MovieClip [complainsRow] Frame 1Symbol 301 EditableText
"dolar"Symbol 306 MovieClip [complainsRow] Frame 1Symbol 302 EditableText
"type"Symbol 306 MovieClip [complainsRow] Frame 1Symbol 303 EditableText
"condition"Symbol 306 MovieClip [complainsRow] Frame 1Symbol 304 EditableText
"sq1"Symbol 403 MovieClip [hedge] Frame 1Symbol 197 MovieClip
"durt"Symbol 403 MovieClip [hedge] Frame 4Symbol 315 MovieClip
"sq1"Symbol 408 MovieClip [smallPark] Frame 1Symbol 197 MovieClip
"durt"Symbol 408 MovieClip [smallPark] Frame 4Symbol 315 MovieClip
"sq1"Symbol 413 MovieClip [tree] Frame 1Symbol 197 MovieClip
"durt"Symbol 413 MovieClip [tree] Frame 4Symbol 315 MovieClip
"sq1"Symbol 418 MovieClip [mediumPark] Frame 1Symbol 197 MovieClip
"sq2"Symbol 418 MovieClip [mediumPark] Frame 1Symbol 197 MovieClip
"durt"Symbol 418 MovieClip [mediumPark] Frame 4Symbol 315 MovieClip
"object"Symbol 427 MovieClip [hugeTent] Frame 1Symbol 421 MovieClip
"sq1"Symbol 427 MovieClip [hugeTent] Frame 1Symbol 197 MovieClip
"sq3"Symbol 427 MovieClip [hugeTent] Frame 1Symbol 197 MovieClip
"sq2"Symbol 427 MovieClip [hugeTent] Frame 1Symbol 197 MovieClip
"sq4"Symbol 427 MovieClip [hugeTent] Frame 1Symbol 197 MovieClip
"durt"Symbol 427 MovieClip [hugeTent] Frame 3Symbol 315 MovieClip
"object"Symbol 427 MovieClip [hugeTent] Frame 5Symbol 424 MovieClip
"Shadow"Symbol 427 MovieClip [hugeTent] Frame 5Symbol 425 MovieClip
"fireman"Symbol 427 MovieClip [hugeTent] Frame 5Symbol 426 MovieClip
"flame"Symbol 427 MovieClip [hugeTent] Frame 5Symbol 379 MovieClip [flames_mc]
"object"Symbol 427 MovieClip [hugeTent] Frame 6Symbol 421 MovieClip
"object"Symbol 427 MovieClip [hugeTent] Frame 7Symbol 424 MovieClip
"Shadow"Symbol 427 MovieClip [hugeTent] Frame 7Symbol 425 MovieClip
"object"Symbol 433 MovieClip [smallMarket] Frame 1Symbol 430 MovieClip
"sq1"Symbol 433 MovieClip [smallMarket] Frame 1Symbol 197 MovieClip
"sq4"Symbol 433 MovieClip [smallMarket] Frame 1Symbol 197 MovieClip
"sq2"Symbol 433 MovieClip [smallMarket] Frame 1Symbol 197 MovieClip
"sq5"Symbol 433 MovieClip [smallMarket] Frame 1Symbol 197 MovieClip
"sq3"Symbol 433 MovieClip [smallMarket] Frame 1Symbol 197 MovieClip
"sq6"Symbol 433 MovieClip [smallMarket] Frame 1Symbol 197 MovieClip
"Shadow"Symbol 433 MovieClip [smallMarket] Frame 3Symbol 431 MovieClip
"durt"Symbol 433 MovieClip [smallMarket] Frame 4Symbol 315 MovieClip
"fireman"Symbol 433 MovieClip [smallMarket] Frame 5Symbol 432 MovieClip
"flame"Symbol 433 MovieClip [smallMarket] Frame 5Symbol 379 MovieClip [flames_mc]
"object"Symbol 439 MovieClip [bingoHall] Frame 1Symbol 436 MovieClip
"sq1"Symbol 439 MovieClip [bingoHall] Frame 1Symbol 197 MovieClip
"sq4"Symbol 439 MovieClip [bingoHall] Frame 1Symbol 197 MovieClip
"sq2"Symbol 439 MovieClip [bingoHall] Frame 1Symbol 197 MovieClip
"sq5"Symbol 439 MovieClip [bingoHall] Frame 1Symbol 197 MovieClip
"sq7"Symbol 439 MovieClip [bingoHall] Frame 1Symbol 197 MovieClip
"sq6"Symbol 439 MovieClip [bingoHall] Frame 1Symbol 197 MovieClip
"sq8"Symbol 439 MovieClip [bingoHall] Frame 1Symbol 197 MovieClip
"sq9"Symbol 439 MovieClip [bingoHall] Frame 1Symbol 197 MovieClip
"sq10"Symbol 439 MovieClip [bingoHall] Frame 1Symbol 197 MovieClip
"sq11"Symbol 439 MovieClip [bingoHall] Frame 1Symbol 197 MovieClip
"sq12"Symbol 439 MovieClip [bingoHall] Frame 1Symbol 197 MovieClip
"sq3"Symbol 439 MovieClip [bingoHall] Frame 1Symbol 197 MovieClip
"Shadow"Symbol 439 MovieClip [bingoHall] Frame 3Symbol 437 MovieClip
"durt"Symbol 439 MovieClip [bingoHall] Frame 4Symbol 315 MovieClip
"fireman"Symbol 439 MovieClip [bingoHall] Frame 5Symbol 438 MovieClip
"flame"Symbol 439 MovieClip [bingoHall] Frame 5Symbol 379 MovieClip [flames_mc]
"sq1"Symbol 445 MovieClip [playground] Frame 1Symbol 197 MovieClip
"sq3"Symbol 445 MovieClip [playground] Frame 1Symbol 197 MovieClip
"sq2"Symbol 445 MovieClip [playground] Frame 1Symbol 197 MovieClip
"sq4"Symbol 445 MovieClip [playground] Frame 1Symbol 197 MovieClip
"sq5"Symbol 445 MovieClip [playground] Frame 1Symbol 197 MovieClip
"sq6"Symbol 445 MovieClip [playground] Frame 1Symbol 197 MovieClip
"Shadow"Symbol 445 MovieClip [playground] Frame 3Symbol 443 MovieClip
"durt"Symbol 445 MovieClip [playground] Frame 4Symbol 315 MovieClip
"fireman"Symbol 445 MovieClip [playground] Frame 5Symbol 444 MovieClip
"flame"Symbol 445 MovieClip [playground] Frame 5Symbol 379 MovieClip [flames_mc]
"object"Symbol 451 MovieClip [bigSupermarket] Frame 1Symbol 448 MovieClip
"sq1"Symbol 451 MovieClip [bigSupermarket] Frame 1Symbol 197 MovieClip
"sq3"Symbol 451 MovieClip [bigSupermarket] Frame 1Symbol 197 MovieClip
"sq2"Symbol 451 MovieClip [bigSupermarket] Frame 1Symbol 197 MovieClip
"sq5"Symbol 451 MovieClip [bigSupermarket] Frame 1Symbol 197 MovieClip
"sq6"Symbol 451 MovieClip [bigSupermarket] Frame 1Symbol 197 MovieClip
"sq7"Symbol 451 MovieClip [bigSupermarket] Frame 1Symbol 197 MovieClip
"sq4"Symbol 451 MovieClip [bigSupermarket] Frame 1Symbol 197 MovieClip
"sq8"Symbol 451 MovieClip [bigSupermarket] Frame 1Symbol 197 MovieClip
"Shadow"Symbol 451 MovieClip [bigSupermarket] Frame 3Symbol 449 MovieClip
"durt"Symbol 451 MovieClip [bigSupermarket] Frame 4Symbol 315 MovieClip
"fireman"Symbol 451 MovieClip [bigSupermarket] Frame 5Symbol 450 MovieClip
"flame"Symbol 451 MovieClip [bigSupermarket] Frame 5Symbol 379 MovieClip [flames_mc]
"sq1"Symbol 457 MovieClip [shower] Frame 1Symbol 197 MovieClip
"sq2"Symbol 457 MovieClip [shower] Frame 1Symbol 197 MovieClip
"Shadow"Symbol 457 MovieClip [shower] Frame 3Symbol 455 MovieClip
"durt"Symbol 457 MovieClip [shower] Frame 4Symbol 315 MovieClip
"fireman"Symbol 457 MovieClip [shower] Frame 5Symbol 456 MovieClip
"flame"Symbol 457 MovieClip [shower] Frame 5Symbol 379 MovieClip [flames_mc]
"object"Symbol 463 MovieClip [stoneToilet] Frame 1Symbol 460 MovieClip
"sq1"Symbol 463 MovieClip [stoneToilet] Frame 1Symbol 197 MovieClip
"sq2"Symbol 463 MovieClip [stoneToilet] Frame 1Symbol 197 MovieClip
"Shadow"Symbol 463 MovieClip [stoneToilet] Frame 3Symbol 461 MovieClip
"durt"Symbol 463 MovieClip [stoneToilet] Frame 4Symbol 315 MovieClip
"fireman"Symbol 463 MovieClip [stoneToilet] Frame 5Symbol 462 MovieClip
"flame"Symbol 463 MovieClip [stoneToilet] Frame 5Symbol 379 MovieClip [flames_mc]
"object"Symbol 469 MovieClip [restaurant] Frame 1Symbol 466 MovieClip
"sq1"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq3"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq2"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq5"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq6"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq7"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq11"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq10"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq9"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq4"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq8"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq12"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq15"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq14"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq16"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"sq13"Symbol 469 MovieClip [restaurant] Frame 1Symbol 197 MovieClip
"Shadow"Symbol 469 MovieClip [restaurant] Frame 3Symbol 467 MovieClip
"durt"Symbol 469 MovieClip [restaurant] Frame 4Symbol 315 MovieClip
"fireman"Symbol 469 MovieClip [restaurant] Frame 5Symbol 468 MovieClip
"flame"Symbol 469 MovieClip [restaurant] Frame 5Symbol 379 MovieClip [flames_mc]
"object"Symbol 475 MovieClip [woodenToilet] Frame 1Symbol 472 MovieClip
"sq1"Symbol 475 MovieClip [woodenToilet] Frame 1Symbol 197 MovieClip
"Shadow"Symbol 475 MovieClip [woodenToilet] Frame 3Symbol 473 MovieClip
"durt"Symbol 475 MovieClip [woodenToilet] Frame 4Symbol 315 MovieClip
"fireman"Symbol 475 MovieClip [woodenToilet] Frame 5Symbol 474 MovieClip
"flame"Symbol 475 MovieClip [woodenToilet] Frame 5Symbol 379 MovieClip [flames_mc]
"sq1"Symbol 480 MovieClip [trashcan] Frame 1Symbol 197 MovieClip
"durt"Symbol 480 MovieClip [trashcan] Frame 4Symbol 315 MovieClip
"object"Symbol 486 MovieClip [smallReception] Frame 1Symbol 483 MovieClip
"sq2"Symbol 486 MovieClip [smallReception] Frame 1Symbol 197 MovieClip
"sq1"Symbol 486 MovieClip [smallReception] Frame 1Symbol 197 MovieClip
"sq3"Symbol 486 MovieClip [smallReception] Frame 1Symbol 197 MovieClip
"sq6"Symbol 486 MovieClip [smallReception] Frame 1Symbol 197 MovieClip
"sq5"Symbol 486 MovieClip [smallReception] Frame 1Symbol 197 MovieClip
"sq4"Symbol 486 MovieClip [smallReception] Frame 1Symbol 197 MovieClip
"Shadow"Symbol 486 MovieClip [smallReception] Frame 3Symbol 484 MovieClip
"durt"Symbol 486 MovieClip [smallReception] Frame 4Symbol 315 MovieClip
"fireman"Symbol 486 MovieClip [smallReception] Frame 5Symbol 485 MovieClip
"flame"Symbol 486 MovieClip [smallReception] Frame 5Symbol 379 MovieClip [flames_mc]
"sq1"Symbol 495 MovieClip [familyTent] Frame 1Symbol 197 MovieClip
"sq2"Symbol 495 MovieClip [familyTent] Frame 1Symbol 197 MovieClip
"object"Symbol 495 MovieClip [familyTent] Frame 2Symbol 492 MovieClip
"durt"Symbol 495 MovieClip [familyTent] Frame 3Symbol 315 MovieClip
"Shadow"Symbol 495 MovieClip [familyTent] Frame 5Symbol 493 MovieClip
"fireman"Symbol 495 MovieClip [familyTent] Frame 5Symbol 494 MovieClip
"flame"Symbol 495 MovieClip [familyTent] Frame 5Symbol 379 MovieClip [flames_mc]
"object"Symbol 495 MovieClip [familyTent] Frame 6Symbol 492 MovieClip
"Shadow"Symbol 495 MovieClip [familyTent] Frame 7Symbol 493 MovieClip
"sq1"Symbol 500 MovieClip [tableTenis] Frame 1Symbol 197 MovieClip
"sq2"Symbol 500 MovieClip [tableTenis] Frame 1Symbol 197 MovieClip
"durt"Symbol 500 MovieClip [tableTenis] Frame 4Symbol 315 MovieClip
"object"Symbol 506 MovieClip [washingMachine] Frame 1Symbol 503 MovieClip
"sq1"Symbol 506 MovieClip [washingMachine] Frame 1Symbol 197 MovieClip
"sq2"Symbol 506 MovieClip [washingMachine] Frame 1Symbol 197 MovieClip
"Shadow"Symbol 506 MovieClip [washingMachine] Frame 3Symbol 504 MovieClip
"durt"Symbol 506 MovieClip [washingMachine] Frame 4Symbol 315 MovieClip
"fireman"Symbol 506 MovieClip [washingMachine] Frame 5Symbol 505 MovieClip
"flame"Symbol 506 MovieClip [washingMachine] Frame 5Symbol 379 MovieClip [flames_mc]
"object"Symbol 509 MovieClip [largeTent] Frame 1Symbol 492 MovieClip
"sq1"Symbol 509 MovieClip [largeTent] Frame 1Symbol 197 MovieClip
"sq2"Symbol 509 MovieClip [largeTent] Frame 1Symbol 197 MovieClip
"durt"Symbol 509 MovieClip [largeTent] Frame 3Symbol 315 MovieClip
"Shadow"Symbol 509 MovieClip [largeTent] Frame 5Symbol 507 MovieClip
"fireman"Symbol 509 MovieClip [largeTent] Frame 5Symbol 508 MovieClip
"flame"Symbol 509 MovieClip [largeTent] Frame 5Symbol 379 MovieClip [flames_mc]
"object"Symbol 509 MovieClip [largeTent] Frame 6Symbol 492 MovieClip
"Shadow"Symbol 509 MovieClip [largeTent] Frame 7Symbol 507 MovieClip
"price"Symbol 520 MovieClip [price] Frame 1Symbol 518 EditableText
"sq1"Symbol 530 MovieClip [electricalLamp] Frame 1Symbol 197 MovieClip
"durt"Symbol 530 MovieClip [electricalLamp] Frame 3Symbol 315 MovieClip
"flame"Symbol 530 MovieClip [electricalLamp] Frame 5Symbol 379 MovieClip [flames_mc]
"sq1"Symbol 533 MovieClip [dirtParking] Frame 1Symbol 197 MovieClip
"durt"Symbol 533 MovieClip [dirtParking] Frame 3Symbol 315 MovieClip
"sq1"Symbol 536 MovieClip [pavedParking] Frame 1Symbol 197 MovieClip
"durt"Symbol 536 MovieClip [pavedParking] Frame 3Symbol 315 MovieClip
"sq1"Symbol 541 MovieClip [bigPark] Frame 1Symbol 197 MovieClip
"sq3"Symbol 541 MovieClip [bigPark] Frame 1Symbol 197 MovieClip
"sq2"Symbol 541 MovieClip [bigPark] Frame 1Symbol 197 MovieClip
"sq4"Symbol 541 MovieClip [bigPark] Frame 1Symbol 197 MovieClip
"sq5"Symbol 541 MovieClip [bigPark] Frame 1Symbol 197 MovieClip
"sq6"Symbol 541 MovieClip [bigPark] Frame 1Symbol 197 MovieClip
"sq9"Symbol 541 MovieClip [bigPark] Frame 1Symbol 197 MovieClip
"sq8"Symbol 541 MovieClip [bigPark] Frame 1Symbol 197 MovieClip
"sq7"Symbol 541 MovieClip [bigPark] Frame 1Symbol 197 MovieClip
"durt"Symbol 541 MovieClip [bigPark] Frame 4Symbol 315 MovieClip
"fireman"Symbol 541 MovieClip [bigPark] Frame 5Symbol 540 MovieClip
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ExportAssets (56)Timeline Frame 1Symbol 2886 as "__Packages.com.Navigator"
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ExportAssets (56)Timeline Frame 1Symbol 2888 as "__Packages.com.Level"
ExportAssets (56)Timeline Frame 1Symbol 2889 as "__Packages.utils.BaseClass"
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ExportAssets (56)Timeline Frame 1Symbol 2891 as "__Packages.utils.Timer"
ExportAssets (56)Timeline Frame 1Symbol 2892 as "__Packages.scr.BackGround"
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ExportAssets (56)Timeline Frame 1Symbol 2894 as "__Packages.com.MouseImpl"
ExportAssets (56)Timeline Frame 1Symbol 2895 as "__Packages.com.Keyboard"
ExportAssets (56)Timeline Frame 1Symbol 2896 as "__Packages.utils.Astar"
ExportAssets (56)Timeline Frame 1Symbol 2897 as "__Packages.ctrl.Arrival"
ExportAssets (56)Timeline Frame 1Symbol 2898 as "__Packages.mcs.Flooding"
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ExportAssets (56)Timeline Frame 1Symbol 2900 as "__Packages.utils.Clock"
ExportAssets (56)Timeline Frame 1Symbol 2901 as "__Packages.mcs.OpositionCamp"
ExportAssets (56)Timeline Frame 1Symbol 2902 as "__Packages.com.Advertisement"
ExportAssets (56)Timeline Frame 1Symbol 2903 as "__Packages.Randomization"
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ExportAssets (56)Timeline Frame 1Symbol 2905 as "__Packages.mcs.CarArrow"
ExportAssets (56)Timeline Frame 1Symbol 2906 as "__Packages.conf.PopUpConfig"
ExportAssets (56)Timeline Frame 1Symbol 2907 as "__Packages.mcs.PopUp"
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ExportAssets (56)Timeline Frame 1Symbol 2909 as "__Packages.utils.SoundImpl"
ExportAssets (56)Timeline Frame 1Symbol 2910 as "__Packages.ctrl.Sounds"
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ExportAssets (56)Timeline Frame 1Symbol 2914 as "__Packages.conf.Level1"
ExportAssets (56)Timeline Frame 2Symbol 109 as "YoudaGames"
ExportAssets (56)Timeline Frame 3Symbol 120 as "YoudaPreloader"
ExportAssets (56)Timeline Frame 10Symbol 121 as "highscore"
ExportAssets (56)Timeline Frame 10Symbol 134 as "endLevelScreen"
ExportAssets (56)Timeline Frame 10Symbol 139 as "needPointsDemo"
ExportAssets (56)Timeline Frame 10Symbol 181 as "construction_mc"
ExportAssets (56)Timeline Frame 10Symbol 184 as "gorivatra"
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ExportAssets (56)Timeline Frame 10Symbol 206 as "lightOn-90"
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ExportAssets (56)Timeline Frame 10Symbol 219 as "scoreBoard_day"
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ExportAssets (56)Timeline Frame 10Symbol 242 as "loader"
ExportAssets (56)Timeline Frame 10Symbol 243 as "popUp"
ExportAssets (56)Timeline Frame 10Symbol 248 as "popUp_S_E"
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ExportAssets (56)Timeline Frame 10Symbol 271 as "bulldozerMoney"
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ExportAssets (56)Timeline Frame 10Symbol 445 as "playground"
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ExportAssets (56)Timeline Frame 10Symbol 501 as "washingMachineImg0"
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ExportAssets (56)Timeline Frame 10Symbol 541 as "bigPark"
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ExportAssets (56)Timeline Frame 10Symbol 2822 as "night_insects"
ExportAssets (56)Timeline Frame 10Symbol 2823 as "main_menu_music"
ExportAssets (56)Timeline Frame 10Symbol 2824 as "light_switch_btn_click"
ExportAssets (56)Timeline Frame 10Symbol 2825 as "happysound"
ExportAssets (56)Timeline Frame 10Symbol 2826 as "happy_campers_leaving"
ExportAssets (56)Timeline Frame 10Symbol 2827 as "hamer_construction"
ExportAssets (56)Timeline Frame 10Symbol 2828 as "guestsarrive"
ExportAssets (56)Timeline Frame 10Symbol 2829 as "goodjob"
ExportAssets (56)Timeline Frame 10Symbol 2830 as "Game_over_minor"
ExportAssets (56)Timeline Frame 10Symbol 2831 as "fire_extinguishers"
ExportAssets (56)Timeline Frame 10Symbol 2832 as "fire_extinguisher_done"
ExportAssets (56)Timeline Frame 10Symbol 2833 as "fire_alarm"
ExportAssets (56)Timeline Frame 10Symbol 2834 as "fire"
ExportAssets (56)Timeline Frame 10Symbol 2835 as "disater_alarm"
ExportAssets (56)Timeline Frame 10Symbol 2836 as "demolishion_finished"
ExportAssets (56)Timeline Frame 10Symbol 2837 as "demolishion_building"
ExportAssets (56)Timeline Frame 10Symbol 2838 as "day_insects"
ExportAssets (56)Timeline Frame 10Symbol 2839 as "crane"
ExportAssets (56)Timeline Frame 10Symbol 2840 as "complaints"
ExportAssets (56)Timeline Frame 10Symbol 2841 as "carLeaves"
ExportAssets (56)Timeline Frame 10Symbol 2842 as "car_arrive_brakes"
ExportAssets (56)Timeline Frame 10Symbol 2843 as "car_arrive"
ExportAssets (56)Timeline Frame 10Symbol 2844 as "camp_fire"
ExportAssets (56)Timeline Frame 10Symbol 2845 as "bulldozer"
ExportAssets (56)Timeline Frame 10Symbol 2846 as "building_finished"
ExportAssets (56)Timeline Frame 10Symbol 2847 as "broom_sweep"
ExportAssets (56)Timeline Frame 10Symbol 2848 as "slidingOut"
ExportAssets (56)Timeline Frame 10Symbol 2849 as "slidingIn"
ExportAssets (56)Timeline Frame 10Symbol 2850 as "birds_singing"
ExportAssets (56)Timeline Frame 10Symbol 2851 as "birds_flappingWings"
ExportAssets (56)Timeline Frame 10Symbol 2852 as "angry_campers_leaving"

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Created: 20/2 -2019 07:18:08 Last modified: 20/2 -2019 07:18:08 Server time: 22/12 -2024 12:54:24