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Yantra.swf

This is the info page for
Flash #132519

(Click the ID number above for more basic data on this flash file.)


Text
The game is loading please wait...

where?

which place?

which arcade?

which one?

THIS IS WHERE IT'S AT

YANTRA

YANTRA

Easy Mode

Instructions

Credits

Play more Games

Normal Mode

A story of revenge...

A story of revenge...

in color

Instructions
--------------------------------------------------------
Controls
Left Arrow Key - Move Left
Right Arrow Key - Move Right
Up Arrow Key - Jump
Down Arrow Key - Teleport (use chakra)
Easy Mode - Full chakra, heal and
ressurection skill already learned, 5000
bonus skill points.
[A] - Throw Shuriken
[S] - Punch (replenish chakra every hit)
[Q] - Heal (You must buy this skill)
[W] - Perform Jutsu (uses alot of chakra)
[1 - 5] - Select Jutsu to perform, purchase
more jutsu using gained skill points.
Powerups
-  Replenish some Health
-  Replenish some chakra
-  Replenish Shurikens.

Quality:

Low
Medium
High

Boss Life

Shuriken

Score:

Life Points

Chakra

Jutsu

Skills

Get Ready...

0

Skill Points:

0

1

2

4

3

5

Q

Click to Open

Skill
Scroll

With your strength diminished... you slowly closed your eyes
to face death...

-- Play Again --

--Play more Games --

Your Score:

0

Learn New Techniques

Calls upon walls of thorns to ravage the
enemies around you.
Uses 200 chakra points.

Pierce your enemies with spikes conjured
from the heavens. Req. Thorn Wall
Uses 300 chakra points.

Summon's the beholder's eye from the pits
of hell. Req. Spike Rain
Uses 400 chakra points.

Burst's of  energy from the fusion
of chakra and lava.
Req. Beholder's Eye
Uses 500 chakra points.

Summon the shadow dragon to
deal huge amount of damage .
Req.  Plasma Burst
Uses 600 chakra points.

Thorn Wall - LEARNED

Spike Rain - 800 Skill Points

Beholder's Eye - 2000 Skill Points

Plasma Burst - 3500 Skill Points

Shadow Dragon - 5000 Skill Points

Press A at the height of your jump to perform
this skill. Can push back enemies.
Uses 50 chakra points.

A combo finisher that hits enemies multiple
times.

A combo finisher that channels  energy to
the fist to deal huge damage.  Req. Shock
Wave

Converts chakra to 400 hit points. Press Q to
perform this skill. Uses 300 chakra points.

Falcon Dive  -  1000 Skill Points

Ground Breaker - 1500 Skill Points

Plasma Bomb - 2500 Skill Points

Heal Wounds - 2500 Skill Points

A combo finisher that hits enemies from
below. Req. Ground Breaker

Shock Wave - 2000 Skill Points

Automatically Resurrects our hero from death.
You can buy another one after use.
Uses 200 chakra.

Resurrection - 2000 Skill Points

Exit

Strength
Adding points to str will
increase  attack power .
The damage of your attacking
skills like falcon dive, ground
breaker etc will also increase.
5 str points - 1000 skill pts
Current Str:

Defense
A good defense is also a good
offense. Adding points to def will
increase your survivability.
5 def points - 1000 skill pts
Current Defense:

0

0

Learn Skills

Learn Jutsu

Add Stat Points

Along the foot of the northern
mountains, lies a small village. Never
been disturbed by the outside world, the
villagers live at peace for centuries....

Next

Skip

But the village was never left
unstained... Hordes of shadow demons
ruthlessly attacked the village. Killing
everyone in sight

Out training, our hero watched
helplessly as smoke and flames
engulfed the village from all directions

When he reached the village it was
already too late. His wife, children and
friends... all of them... already dead.

Burying the dead, he heads out to
destroy the foul demons who laid
waste of his entire clan. To quench his
thirst for revenge.

~Start Game

Act 1
Town of Sorrow

Act 2 - Dark Forest
After defeating the remaining Shadows in town
our hero heads out to find the shadows colony to avenge
his fallen friends and family...

Act 2
Dark Forest

Act 3- Dead Valley
The dark woods showed no mercy, but as long as shadows
lurks, his thirst will never be quenched. One by one the
shadows fall... beaten and exhausted our hero heads
for the Valley of the dead... may the gods watch over
our hero for the guardian of the valley awaits his arrival.

Act 3
Dead Valley

Act 4 - Shadow's Keep
Standing in front of the Shadow's keep, our hero prepares
for the battle that will mark the end of his journey for revenge.
Destroying hundreds of Shadows is not enough ,
the only way to quench the thirst  is to drown
himself on the spilled blood of the Shadow Leader.

Act 4
Shadow's Keep

With his final strength and spirit,
our hero performs the jutsu of
supreme power and calls upon
the mighty dragon to destroy
his enemy.
A Dragon from the depths of
hell...

The sudden release of chakra
was so immense that it
disintigrates the dying shadows
that surrounds the battle field.

With the shadow demons
destroyed, our hero finally took
revenge of his clan's demise...
Without looking back, he heads
out to start a new life... now that
his village is not the one
burning into ashes...
End --

Play Again

Play More Games

Final Score:

0

<p align="left"><font face="Century Gothic" size="14" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Developed by:</i></b><i> </i><a href="http://www.ultimateflashgame.com" target = "_blank"><i>Ultimate Flash Games Archive</i></a></font></p>

<p align="left"><font face="Century Gothic" size="14" color="#000000" letterSpacing="0.000000" kerning="0"><a href="http://www.godlygamez.com" target = "_blank"><i>Godly Gamez</i></a></font></p>

Story and Graphics: Ben Joseph Banta
Concept: Ann Lucas Winters

Music: Different authors on the internet
specially www.Flashkit.com

Back to Title

ActionScript [AS1/AS2]

Frame 1
Loaded = Math.round(getBytesLoaded()); total = Math.round(getBytesTotal()); percent = Loaded / total; trace(Loaded); trace(total); trace(percent); bar._width = percent * 150; text = Math.round(percent * 100) + "%"; if (Loaded == total) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 3
stop();
Frame 4
_quality = "MEDIUM"; stopAllSounds(); _global.combo = 0; _global.herojumping = 0; _global.teleporting = 0; _global.performingjutsu = 0; _global.throwshuriken = 0; _global.shotCount = 1; _global.moveto = "left"; _global.act = 1; _global.hurt = 0; _global.shurikens = 100; _global.kunai = 100; _global.attackstr = 0; _global.defense = 0; _global.glevel = 1; _global.jutsutype = 1; _global.score = 0; _global.herodead = 0; _global.timer = 0; _global.monsterkill = 0; _global.gamepaused = 1; _global.thornwall = 1; _global.spikerain = 0; _global.beholdereye = 0; _global.plasmaburst = 0; _global.summondragon = 0; _global.falcondive = 1; _global.groundbreaker = 0; _global.shockwave = 0; _global.plasmabomb = 0; appear = new Sound(); appear.attachSound("appear"); bg = new Sound(); bg.attachSound("bg"); death = new Sound(); death.attachSound("death"); woff = new Sound(); woff.attachSound("woff"); growl = new Sound(); growl.attachSound("growl"); grumble = new Sound(); grumble.attachSound("grumble"); punch1 = new Sound(); punch1.attachSound("punch1"); punch2 = new Sound(); punch2.attachSound("punch2"); punch3 = new Sound(); punch3.attachSound("punch3"); stab = new Sound(); stab.attachSound("stab"); sword1 = new Sound(); sword1.attachSound("sword1"); step = new Sound(); step.attachSound("step"); whish = new Sound(); whish.attachSound("whish"); jump = new Sound(); jump.attachSound("jump"); blast = new Sound(); blast.attachSound("blast"); roar1 = new Sound(); roar1.attachSound("roar1"); roar2 = new Sound(); roar2.attachSound("roar2"); thud = new Sound(); thud.attachSound("thud"); plasma = new Sound(); plasma.attachSound("plasma"); heal = new Sound(); heal.attachSound("heal"); shockwave = new Sound(); shockwave.attachSound("shockwave"); hit = new Sound(); hit.attachSound("hit"); j3 = new Sound(); j3.attachSound("j3"); j4 = new Sound(); j4.attachSound("j4"); jstart = new Sound(); jstart.attachSound("jstart"); boss = new Sound(); boss.attachSound("boss"); boss = new Sound(); boss.attachSound("boss"); axewoosh = new Sound(); axewoosh.attachSound("axewoosh"); axehit = new Sound(); axehit.attachSound("axehit"); monsterdead = new Sound(); monsterdead.attachSound("monsterdead"); doghit = new Sound(); doghit.attachSound("doghit"); dogattack = new Sound(); dogattack.attachSound("dogattack"); dogdie = new Sound(); dogdie.attachSound("dogdie"); bosswalk = new Sound(); bosswalk.attachSound("bosswalk"); bossattacksound = new Sound(); bossattacksound.attachSound("bossattacksound"); bossattack2 = new Sound(); bossattack2.attachSound("bossattack2"); bossattack3 = new Sound(); bossattack3.attachSound("bossattack3"); bossattack = new Sound(); bossattack.attachSound("bossattack"); bossattacksound2 = new Sound(); bossattacksound2.attachSound("bossattacksound2"); scrollopen = new Sound(); scrollopen.attachSound("scrollopen"); scrollclose = new Sound(); scrollclose.attachSound("scrollclose"); pickstone = new Sound(); pickstone.attachSound("pickstone"); bossdead = new Sound(); bossdead.attachSound("bossdead"); boss1dead = new Sound(); boss1dead.attachSound("boss1dead"); spider = new Sound(); spider.attachSound("spider"); birdmandie = new Sound(); birdmandie.attachSound("birdmandie"); birdmanattack = new Sound(); birdmanattack.attachSound("birdmanattack"); betweenlevels = new Sound(); betweenlevels.attachSound("betweenlevels"); despair = new Sound(); despair.attachSound("despair"); darkforest = new Sound(); darkforest.attachSound("darkforest"); screams = new Sound(); screams.attachSound("screams"); afraid = new Sound(); afraid.attachSound("afraid"); clickbutton = new Sound(); clickbutton.attachSound("clickbutton"); finalbosslaugh = new Sound(); finalbosslaugh.attachSound("finalbosslaugh"); upperexplode = new Sound(); upperexplode.attachSound("upperexplode"); snakedead = new Sound(); snakedead.attachSound("snakedead"); snakeattack = new Sound(); snakeattack.attachSound("snakeattack"); shootarrow = new Sound(); shootarrow.attachSound("shootarrow"); thunder1 = new Sound(); thunder1.attachSound("thunder1"); thunder2 = new Sound(); thunder2.attachSound("thunder2"); thunder3 = new Sound(); thunder3.attachSound("thunder3"); bell = new Sound(); bell.attachSound("bell"); creepy = new Sound(); creepy.attachSound("creepy"); deadvalley = new Sound(); deadvalley.attachSound("deadvalley"); finalstage = new Sound(); finalstage.attachSound("finalstage"); stop();
Frame 5
stop();
Frame 6
stop(); _quality = "MEDIUM"; stopAllSounds(); _global.combo = 0; _global.herojumping = 0; _global.teleporting = 0; _global.performingjutsu = 0; _global.throwshuriken = 0; _global.shotCount = 1; _global.moveto = "left"; _global.act = 1; _global.hurt = 0; _global.herolife = 1000; _global.herochakra = 200; _global.shurikens = 100; _global.kunai = 100; _global.attackstr = 0; _global.defense = 0; _global.glevel = 1; _global.jutsutype = 1; _global.score = 0; _global.herodead = 0; _global.timer = 0; _global.monsterkill = 0; _global.skillpoints = 0; _global.gamepaused = 1; _global.thornwall = 1; _global.spikerain = 0; _global.beholdereye = 0; _global.plasmaburst = 0; _global.summondragon = 0; _global.falcondive = 1; _global.groundbreaker = 0; _global.shockwave = 0; _global.plasmabomb = 0; _global.healwounds = 0; _global.resurrect = 0;
Symbol 14 Button
on (release) { getURL ("http://www.ultimateflashgame.com", "_blank"); }
Symbol 32 MovieClip Frame 112
stop();
Symbol 34 Button
on (release) { getURL ("http://www.thisarcade.com", "_blank"); }
Symbol 38 MovieClip Frame 10
stop();
Symbol 40 MovieClip Frame 9
stop();
Symbol 44 MovieClip Frame 20
stop();
Symbol 47 MovieClip Frame 15
stop();
Symbol 50 MovieClip Frame 10
stop();
Symbol 51 MovieClip Frame 10
stop();
Symbol 53 MovieClip Frame 1
_root.stop();
Symbol 53 MovieClip Frame 121
function startGame() { _root.play(); } stop(); setTimeout(startGame, 3800);
Symbol 60 Button
on (release) { _global.difficulty = "EASY"; _global.herolife = 2000; _global.herochakra = 1000; _global.skillpoints = 5000; _global.healwounds = 1; _global.resurrect = 1; gotoAndStop ("game"); }
Symbol 63 Button
on (release) { _root.instruction._x = 8; }
Symbol 65 Button
on (release) { gotoAndStop ("credits"); }
Symbol 67 Button
on (release) { getURL ("http://www.thisarcade.com", "_parent"); }
Symbol 69 Button
on (release) { _global.difficulty = "NORMAL"; _global.herolife = 1000; _global.herochakra = 200; _global.skillpoints = 0; _global.healwounds = 0; _global.resurrect = 0; gotoAndStop ("game"); }
Symbol 88 Button
on (release) { this._x = -288; }
Symbol 96 Button
on (release) { _quality = "LOW"; }
Symbol 97 Button
on (release) { _quality = "MEDIUM"; }
Symbol 98 Button
on (release) { _quality = "HIGH"; }
Symbol 165 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 15
removeMovieClip("");
Symbol 173 MovieClip Frame 1
setProperty("mcFlame", _visible , 0); index = 0;
Symbol 173 MovieClip Frame 2
duplicateMovieClip ("mcFlame", "Flame" + index, index); xcoord = Math.random() * 10; xStretch = Math.random() * 50; yStretch = Math.random() * 100; opacity = Math.random() * 60; setProperty("Flame" + index, _x , xcoord); setProperty("Flame" + index, _xscale , xStretch); setProperty("Flame" + index, _yscale , yStretch); setProperty("Flame" + index, _alpha , opacity); index++;
Symbol 173 MovieClip Frame 3
gotoAndPlay (2);
Symbol 203 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 1
function RandomGen(x, y) { return(Math.round((Math.random() * (Number(y) - Number(x))) + Number(x))); } flash = RandomGen(1, 30); tellTarget (flash) { play(); };
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 2
stop();
Symbol 220 MovieClip Frame 3
stop();
Symbol 220 MovieClip Frame 4
stop(); stop();
Symbol 232 MovieClip Frame 25
this._parent.firstappear = 0; stop();
Symbol 237 MovieClip Frame 1
stop();
Symbol 266 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 1
_parent["punchfect" + random(4)].gotoAndPlay(2);
Symbol 270 MovieClip Frame 10
_parent.gotoAndStop("steady");
Instance of Symbol 271 MovieClip "hitpart" in Symbol 273 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto.hitpart)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 50; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 273 MovieClip Frame 13
_parent.gotoAndStop("steady");
Symbol 276 MovieClip Frame 1
_global.score = _global.score + 100; _global.skillpoints = _global.skillpoints + 100; _global.monsterkill = _global.monsterkill + 1; _root.monsterdead.start();
Symbol 276 MovieClip Frame 20
stop(); removeMovieClip(this.parent);
Symbol 277 MovieClip Frame 1
_parent.stopping = 1; trace(_parent.stopping);
Symbol 277 MovieClip Frame 20
_root.growl.start();
Symbol 277 MovieClip Frame 42
_parent.stopping = 0; trace(_parent.stopping); _parent.gotoAndStop("steady");
Symbol 282 MovieClip Frame 1
_global.score = _global.score + 100; _global.skillpoints = _global.skillpoints + 100; _global.monsterkill = _global.monsterkill + 1; _root.monsterdead.start();
Symbol 282 MovieClip Frame 9
stop(); removeMovieClip(this.parent);
Symbol 283 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 2
stop();
Symbol 283 MovieClip Frame 3
stop();
Symbol 283 MovieClip Frame 4
stop();
Symbol 283 MovieClip Frame 5
stop();
Symbol 283 MovieClip Frame 6
stop();
Symbol 283 MovieClip Frame 7
stop();
Symbol 294 MovieClip Frame 39
this._parent.firstappear = 0; stop();
Symbol 298 MovieClip Frame 9
_parent.gotoAndStop("steady");
Symbol 300 MovieClip Frame 1
_parent.stopping = 1;
Symbol 300 MovieClip Frame 6
_root.spider.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 300 MovieClip Frame 8
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 30; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 300 MovieClip Frame 9
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 303 MovieClip Frame 1
_global.score = _global.score + 150; _global.skillpoints = _global.skillpoints + 100; _global.monsterkill = _global.monsterkill + 1;
Symbol 303 MovieClip Frame 20
stop(); removeMovieClip(this.parent);
Symbol 308 MovieClip Frame 1
_global.score = _global.score + 150; _global.skillpoints = _global.skillpoints + 100; _global.monsterkill = _global.monsterkill + 1;
Symbol 308 MovieClip Frame 5
stop(); removeMovieClip(this.parent);
Symbol 309 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 2
stop();
Symbol 309 MovieClip Frame 3
stop();
Symbol 309 MovieClip Frame 4
stop();
Symbol 309 MovieClip Frame 5
stop();
Symbol 309 MovieClip Frame 6
stop();
Symbol 333 MovieClip Frame 5
stop();
Symbol 342 MovieClip Frame 6
_root.axewoosh.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 342 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 50; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _root.sword1.start(0, 1); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 342 MovieClip Frame 9
_root.axehit.start();
Symbol 342 MovieClip Frame 12
_parent.gotoAndStop("steady");
Symbol 347 MovieClip Frame 1
_parent.stopping = 1;
Instance of Symbol 271 MovieClip "hitpart" in Symbol 347 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 40; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 347 MovieClip Frame 8
_root.sword1.start(0, 1);
Symbol 347 MovieClip Frame 11
_root.sword1.start(0, 1);
Symbol 347 MovieClip Frame 14
_root.sword1.start(0, 1);
Symbol 347 MovieClip Frame 17
_root.sword1.start(0, 1);
Symbol 347 MovieClip Frame 20
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 357 MovieClip Frame 1
_parent.stopping = 1;
Instance of Symbol 271 MovieClip "hitpart" in Symbol 357 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 10; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 357 MovieClip Frame 25
_parent.stopping = 0; _parent.gotoAndStop("steady");
Instance of Symbol 271 MovieClip "hitpart" in Symbol 357 MovieClip Frame 25
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 50; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 371 MovieClip Frame 1
_parent.stopping = 1;
Instance of Symbol 271 MovieClip "hitpart" in Symbol 371 MovieClip Frame 11
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 80; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _root.sword1.start(0, 1); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 271 MovieClip "hitpart" in Symbol 371 MovieClip Frame 16
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _root.sword1.start(0, 1); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 271 MovieClip "hitpart" in Symbol 371 MovieClip Frame 19
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 60; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _root.sword1.start(0, 1); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 371 MovieClip Frame 22
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 374 MovieClip Frame 3
_parent.gotoAndStop("steady");
Symbol 375 MovieClip Frame 1
_global.score = _global.score + 1000; _global.skillpoints = _global.skillpoints + 1000; _global.monsterkill = _global.monsterkill + 1; _root.boss1dead.start();
Symbol 375 MovieClip Frame 25
stop(); removeMovieClip(this.parent); if (_global.act == 1) { _root.game.intro.gotoAndPlay("stage2"); }
Symbol 376 MovieClip Frame 2
stop();
Symbol 376 MovieClip Frame 3
stop();
Symbol 376 MovieClip Frame 4
stop();
Symbol 376 MovieClip Frame 5
stop();
Symbol 376 MovieClip Frame 6
stop();
Symbol 376 MovieClip Frame 7
stop();
Symbol 376 MovieClip Frame 8
stop();
Symbol 397 MovieClip Frame 1
_parent.stopping = 1;
Symbol 397 MovieClip Frame 2
_root.bossattack1.start(); _root.bossattacksound.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 397 MovieClip Frame 3
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 50; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 271 MovieClip "hitpart" in Symbol 397 MovieClip Frame 9
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 60; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 397 MovieClip Frame 10
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 405 MovieClip Frame 1
_parent.stopping = 1;
Instance of Symbol 271 MovieClip "hitpart" in Symbol 405 MovieClip Frame 5
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 80; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 405 MovieClip Frame 8
_root.bossattack2.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 405 MovieClip Frame 8
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 80; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 405 MovieClip Frame 14
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 423 MovieClip Frame 1
_parent.stopping = 1;
Symbol 423 MovieClip Frame 7
_root.bossattack3.start(); _root.pickstone.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 423 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 80; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 423 MovieClip Frame 13
_root.bossattacksound2.start();
Symbol 423 MovieClip Frame 24
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 425 MovieClip Frame 4
_parent.gotoAndStop("steady");
Symbol 426 MovieClip Frame 1
_global.score = _global.score + 2400; _global.skillpoints = _global.skillpoints + 3000; _global.monsterkill = _global.monsterkill + 1; _root.bossdead.start();
Symbol 426 MovieClip Frame 26
stop(); removeMovieClip(this.parent); if (_global.act == 2) { _root.game.intro.gotoAndPlay("stage3"); }
Symbol 427 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 2
stop();
Symbol 427 MovieClip Frame 3
stop();
Symbol 427 MovieClip Frame 4
stop();
Symbol 427 MovieClip Frame 5
stop();
Symbol 427 MovieClip Frame 6
stop();
Symbol 440 MovieClip Frame 35
this._parent.firstappear = 0; stop();
Symbol 445 MovieClip Frame 1
_parent.stopping = 1;
Symbol 445 MovieClip Frame 3
_root.dogattack.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 445 MovieClip Frame 3
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 40; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 445 MovieClip Frame 5
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 447 MovieClip Frame 1
_root.doghit.start();
Symbol 447 MovieClip Frame 3
_parent.gotoAndStop("steady");
Symbol 450 MovieClip Frame 1
_global.score = _global.score + 300; _global.skillpoints = _global.skillpoints + 150; _global.monsterkill = _global.monsterkill + 1; _root.dogdie.start();
Symbol 450 MovieClip Frame 19
stop(); removeMovieClip(this.parent);
Symbol 455 MovieClip Frame 1
_global.score = _global.score + 300; _global.skillpoints = _global.skillpoints + 150; _global.monsterkill = _global.monsterkill + 1; _root.dogdie.start();
Symbol 455 MovieClip Frame 5
stop(); removeMovieClip(this.parent);
Symbol 456 MovieClip Frame 1
_parent.stopping = 1;
Symbol 456 MovieClip Frame 27
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 457 MovieClip Frame 1
stop();
Symbol 457 MovieClip Frame 2
stop();
Symbol 457 MovieClip Frame 3
stop();
Symbol 457 MovieClip Frame 4
stop();
Symbol 457 MovieClip Frame 5
stop();
Symbol 457 MovieClip Frame 6
stop();
Symbol 457 MovieClip Frame 7
stop();
Symbol 477 MovieClip Frame 1
_parent.stopping = 1;
Symbol 477 MovieClip Frame 10
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 486 MovieClip Frame 1
_parent.stopping = 1;
Symbol 486 MovieClip Frame 5
_root.axewoosh.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 486 MovieClip Frame 5
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 70; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 271 MovieClip "hitpart" in Symbol 486 MovieClip Frame 8
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 486 MovieClip Frame 9
_root.axewoosh.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 486 MovieClip Frame 9
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 70; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 271 MovieClip "hitpart" in Symbol 486 MovieClip Frame 12
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 486 MovieClip Frame 13
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 493 MovieClip Frame 1
_parent.stopping = 1;
Symbol 493 MovieClip Frame 12
_root.blast.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 493 MovieClip Frame 13
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 493 MovieClip Frame 18
_parent.stopping = 0; _parent.gotoAndStop("steady");
Instance of Symbol 271 MovieClip "hitpart" in Symbol 493 MovieClip Frame 18
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 80; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 502 MovieClip Frame 1
_parent.stopping = 1;
Symbol 502 MovieClip Frame 7
_root.punch3.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 502 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(100); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 150; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 502 MovieClip Frame 11
_root.upperexplode.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 502 MovieClip Frame 11
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 90; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 271 MovieClip "hitpart" in Symbol 502 MovieClip Frame 14
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 502 MovieClip Frame 16
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 503 MovieClip Frame 3
_parent.gotoAndStop("steady");
Symbol 504 MovieClip Frame 1
_global.score = _global.score + 3500; _global.skillpoints = _global.skillpoints + 3500; _global.monsterkill = _global.monsterkill + 1; _root.bossdead.start();
Symbol 504 MovieClip Frame 35
stop(); removeMovieClip(this.parent); if (_global.act == 3) { _root.game.intro.gotoAndPlay("stage4"); }
Symbol 505 MovieClip Frame 1
stop();
Symbol 505 MovieClip Frame 2
stop();
Symbol 505 MovieClip Frame 3
stop();
Symbol 505 MovieClip Frame 4
stop();
Symbol 505 MovieClip Frame 5
stop();
Symbol 505 MovieClip Frame 6
stop();
Symbol 505 MovieClip Frame 7
stop();
Symbol 588 MovieClip Frame 1
_parent.stopping = 1; _root.finalbosslaugh.start();
Symbol 588 MovieClip Frame 14
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 604 MovieClip Frame 1
_parent.stopping = 1;
Symbol 604 MovieClip Frame 4
_root.shootarrow.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 604 MovieClip Frame 14
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { chance = random(500); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else if (this.hitTest(_root.game.baruto)) { atkpow = 200; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 271 MovieClip "hitpart" in Symbol 604 MovieClip Frame 14
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 200; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 271 MovieClip "hitpart" in Symbol 604 MovieClip Frame 19
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { chance = random(500); if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 200; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 604 MovieClip Frame 21
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 612 MovieClip Frame 1
_parent.stopping = 1;
Symbol 612 MovieClip Frame 9
_root.upperexplode.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 612 MovieClip Frame 9
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 150; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 612 MovieClip Frame 12
_root.upperexplode.start();
Symbol 612 MovieClip Frame 17
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 613 MovieClip Frame 1
_parent.stopping = 1;
Symbol 613 MovieClip Frame 7
_root.thunder1.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 613 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 70; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 613 MovieClip Frame 9
_root.thunder2.start();
Symbol 613 MovieClip Frame 12
_parent.stopping = 0; _parent.gotoAndStop("steady"); _root.thunder3.start();
Symbol 622 MovieClip Frame 1
_parent.stopping = 1;
Symbol 622 MovieClip Frame 3
_root.bossattack.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 622 MovieClip Frame 3
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 150; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 622 MovieClip Frame 12
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 626 MovieClip Frame 1
_parent.stopping = 1;
Symbol 626 MovieClip Frame 14
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 627 MovieClip Frame 1
_global.score = _global.score + 5300; _global.skillpoints = _global.skillpoints + 5000; _global.monsterkill = _global.monsterkill + 1; _root.bossdead.start(); _global.gamepaused = 1;
Symbol 627 MovieClip Frame 42
_root.thunder1.start();
Symbol 627 MovieClip Frame 44
_root.thunder2.start();
Symbol 627 MovieClip Frame 46
_root.thunder3.start();
Symbol 627 MovieClip Frame 50
_root.boss1dead.start();
Symbol 627 MovieClip Frame 90
stop(); removeMovieClip(this.parent); _root.game.intro.gotoAndPlay("finish");
Symbol 628 MovieClip Frame 1
stop();
Symbol 628 MovieClip Frame 2
stop();
Symbol 628 MovieClip Frame 3
stop();
Symbol 628 MovieClip Frame 4
stop();
Symbol 628 MovieClip Frame 5
stop();
Symbol 628 MovieClip Frame 6
stop();
Symbol 628 MovieClip Frame 7
stop();
Symbol 628 MovieClip Frame 8
stop();
Symbol 651 MovieClip Frame 39
this._parent.firstappear = 0; stop();
Symbol 659 MovieClip Frame 4
_root.snakeattack.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 659 MovieClip Frame 4
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 271 MovieClip "hitpart" in Symbol 659 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 200; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 659 MovieClip Frame 8
_parent.gotoAndStop("steady");
Instance of Symbol 271 MovieClip "hitpart" in Symbol 659 MovieClip Frame 8
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 663 MovieClip Frame 1
_parent["punchfect" + random(4)].gotoAndPlay(2);
Symbol 663 MovieClip Frame 4
_parent.gotoAndStop("steady");
Symbol 669 MovieClip Frame 1
_global.score = _global.score + 500; _global.skillpoints = _global.skillpoints + 90; _global.monsterkill = _global.monsterkill + 1; _root.snakedead.start();
Symbol 669 MovieClip Frame 17
stop(); removeMovieClip(this.parent);
Symbol 675 MovieClip Frame 1
_global.score = _global.score + 500; _global.skillpoints = _global.skillpoints + 90; _global.monsterkill = _global.monsterkill + 1; _root.snakedead.start();
Symbol 675 MovieClip Frame 6
stop(); removeMovieClip(this.parent);
Symbol 676 MovieClip Frame 1
stop();
Symbol 676 MovieClip Frame 2
stop();
Symbol 676 MovieClip Frame 3
stop();
Symbol 676 MovieClip Frame 4
stop();
Symbol 676 MovieClip Frame 5
stop();
Symbol 676 MovieClip Frame 6
stop();
Symbol 697 MovieClip Frame 26
this._parent.firstappear = 0; stop();
Symbol 711 MovieClip Frame 5
_root.birdmanattack.start();
Instance of Symbol 271 MovieClip "hitpart" in Symbol 711 MovieClip Frame 5
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 90; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 711 MovieClip Frame 12
_parent.gotoAndStop("steady");
Symbol 715 MovieClip Frame 1
_parent["punchfect" + random(4)].gotoAndPlay(2);
Symbol 715 MovieClip Frame 2
_parent.gotoAndStop("steady");
Symbol 724 MovieClip Frame 1
_global.score = _global.score + 450; _global.skillpoints = _global.skillpoints + 100; _global.monsterkill = _global.monsterkill + 1; _root.birdmandie.start();
Symbol 724 MovieClip Frame 9
stop(); removeMovieClip(this.parent);
Symbol 725 MovieClip Frame 1
stop();
Symbol 725 MovieClip Frame 2
stop();
Symbol 725 MovieClip Frame 3
stop();
Symbol 725 MovieClip Frame 4
stop();
Symbol 725 MovieClip Frame 5
stop();
Instance of Symbol 283 MovieClip "enemy" in Symbol 728 MovieClip Frame 1
onClipEvent (load) { life = 300 + (_global.act * 100); myname = _name; stopping = 0; firstappear = 1; explodeme = 0; } onClipEvent (enterFrame) { if (_name != "enemy") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 100; } if (g > m) { this._xscale = -100; } } else if (life > 0) { explodeme = 0; if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 6; } if (g > m) { this._x = this._x + 6; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } explodeme = 1; } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(150); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 3; this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 3; this._xscale = -100; } } } } else { if (explodeme == 1) { this.gotoAndStop("dead2"); } else { this.gotoAndStop("dead"); } this.stop(); } } } }
Instance of Symbol 309 MovieClip "enemy2" in Symbol 728 MovieClip Frame 1
onClipEvent (load) { life = 300 + (_global.act * 100); myname = _name; stopping = 0; firstappear = 1; explodeme = 0; } onClipEvent (enterFrame) { if (_name != "enemy2") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 100; } if (g > m) { this._xscale = -100; } } else if (life > 0) { explodeme = 0; if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } explodeme = 1; } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(50); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 15; this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 15; this._xscale = -100; } } } } else { if (explodeme == 1) { this.gotoAndStop("dead2"); } else { this.gotoAndStop("dead"); } this.stop(); } } } }
Instance of Symbol 283 MovieClip "enemy3" in Symbol 728 MovieClip Frame 1
onClipEvent (load) { life = 900; myname = _name; stopping = 0; firstappear = 1; explodeme = 0; } onClipEvent (enterFrame) { if (_name != "enemy3") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 131.477355957031; } if (g > m) { this._xscale = -131.477355957031; } } else if (life > 0) { explodeme = 0; if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 6; } if (g > m) { this._x = this._x + 6; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } explodeme = 1; } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(150); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 3; this._xscale = 131.477355957031; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 3; this._xscale = -131.477355957031; } } } } else { if (explodeme == 1) { this.gotoAndStop("dead2"); } else { this.gotoAndStop("dead"); } this.stop(); } } } }
Instance of Symbol 309 MovieClip "enemy4" in Symbol 728 MovieClip Frame 1
onClipEvent (load) { life = 400 + (_global.act * 100); myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy4") { if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo2" + st])) { atkpow = 60 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(100); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 20; this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 20; this._xscale = -100; } } } } else { this.gotoAndStop("dead"); this.stop(); } } }
Instance of Symbol 376 MovieClip "enemy5" in Symbol 728 MovieClip Frame 1
onClipEvent (load) { life = 10000; myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy5") { if (_global.gamepaused == 0) { _global.bosslife = life; _root.game.bossbar._alpha = 100; if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 30 + _global.attackstr; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo2" + st])) { atkpow = 40 + _global.attackstr; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitpart.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 2; } atkpow = 20 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch1.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 40 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch3.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 20 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 50; } if (_global.jutsutype == 2) { atkpow = 75; } if (_global.jutsutype == 3) { atkpow = 90; } if (_global.jutsutype == 4) { atkpow = 100; } if (_global.jutsutype == 5) { atkpow = 120; } life = life - atkpow; stopping = 0; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { if (stopping == 0) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } } else { rr = random(100); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("attack4"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 10; this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 10; this._xscale = -100; } } } } else { this.gotoAndStop("dead"); _root.game.bossbar._alpha = 0; this.stop(); } } } }
Instance of Symbol 427 MovieClip "enemy7" in Symbol 728 MovieClip Frame 1
onClipEvent (load) { life = 15000; myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy7") { if (_global.gamepaused == 0) { _global.bosslife = life; _root.game.bossbar._alpha = 100; if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 30 + _global.attackstr; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo2" + st])) { atkpow = 40 + _global.attackstr; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitpart.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 2; } atkpow = 20 + _global.attackstr; life = life - atkpow; _root.punch1.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 40 + _global.attackstr; life = life - atkpow; _root.punch3.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 20 + _global.attackstr; _root.punch3.start(0, 1); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 50; } if (_global.jutsutype == 2) { atkpow = 65; } if (_global.jutsutype == 3) { atkpow = 75; } if (_global.jutsutype == 4) { atkpow = 85; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart2)) { if (stopping == 0) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } } else { rr = random(100); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("attack3"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 5; this._xscale = 50.30517578125; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 5; this._xscale = -50.30517578125; } } } } else { this.gotoAndStop("dead"); _root.game.bossbar._alpha = 0; this.stop(); } } } }
Instance of Symbol 457 MovieClip "enemy6" in Symbol 728 MovieClip Frame 1
onClipEvent (load) { life = 300 + (_global.act * 100); myname = _name; stopping = 0; firstappear = 1; explodeme = 0; } onClipEvent (enterFrame) { if (_name != "enemy6") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 37.3703002929688; } if (g > m) { this._xscale = -37.3703002929688; } } else if (life > 0) { explodeme = 0; if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } explodeme = 1; } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(50); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("stopping"); } if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 15; trace(this._xscale); this._xscale = 37.3703002929688; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 15; this._xscale = -37.3703002929688; } } } } else { if (explodeme == 1) { this.gotoAndStop("dead2"); } else { this.gotoAndStop("dead"); } this.stop(); } } } }
Instance of Symbol 505 MovieClip "enemy10" in Symbol 728 MovieClip Frame 1
onClipEvent (load) { life = 20000; myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy10") { if (_global.gamepaused == 0) { _global.bosslife = life; _root.game.bossbar._alpha = 100; if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 30 + _global.attackstr; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo2" + st])) { atkpow = 40 + _global.attackstr; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitpart.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 2; } atkpow = 20 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch1.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 40 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch3.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 20 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 30; } if (_global.jutsutype == 2) { atkpow = 45; } if (_global.jutsutype == 3) { atkpow = 60; } if (_global.jutsutype == 4) { atkpow = 90; } if (_global.jutsutype == 5) { atkpow = 150; } life = life - atkpow; stopping = 0; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart2)) { if (stopping == 0) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack1"); this.stop(); } } else { rr = random(70); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 20) && (stopping == 0)) { this.gotoAndStop("attack3"); } else if ((rr == 10) && (stopping == 0)) { this.gotoAndStop("attack3"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 15; this._xscale = 41.8411254882813; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack1"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 15; this._xscale = -41.8411254882813; } } } } else { this.gotoAndStop("dead"); _root.game.bossbar._alpha = 0; this.stop(); } } } }
Instance of Symbol 628 MovieClip "enemy11" in Symbol 728 MovieClip Frame 1
onClipEvent (load) { life = 25000; myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy11") { if (_global.gamepaused == 0) { _global.bosslife = life; _root.game.bossbar._alpha = 100; if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 10 + _global.attackstr; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo2" + st])) { atkpow = 20 + _global.attackstr; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitpart.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 2; } atkpow = 20 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch1.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch3.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { this._alpha = 100; if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this._alpha = 100; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { this._alpha = 100; if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this._alpha = 100; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { this._alpha = 100; if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this._alpha = 100; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { this._alpha = 100; atkpow = 20 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); this._alpha = 100; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { this._alpha = 100; if (_global.jutsutype == 1) { atkpow = 5; } if (_global.jutsutype == 2) { atkpow = 10; } if (_global.jutsutype == 3) { atkpow = 15; } if (_global.jutsutype == 4) { atkpow = 80; } if (_global.jutsutype == 5) { atkpow = 120; } life = life - atkpow; stopping = 0; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); this.stop(); this._alpha = 100; } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this._alpha = 100; this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart2)) { if (stopping == 0) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack1"); this.stop(); } } else { rr = random(60); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack1"); } else if ((rr == 40) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("attack3"); } else if ((rr == 20) && (stopping == 0)) { this.gotoAndStop("attack4"); } else if ((rr == 10) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if ((rr == 45) && (stopping == 0)) { _root.finalbosslaugh.start(); } else if ((rr == 55) && (stopping == 0)) { _root.finalbosslaugh.start(); this._alpha = 10; } else if ((rr == 54) && (stopping == 0)) { this._alpha = 100; } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 5; this._xscale = 64.35546875; } if (gamex == monsterx) { this._x = this._x + 5; this.gotoAndStop("attack3"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 5; this._xscale = -64.35546875; } } } } else { _root.game.baruto.gotoAndPlay("jutsu5"); this.gotoAndStop("dead"); _root.game.bossbar._alpha = 0; this.stop(); } } } }
Instance of Symbol 630 MovieClip in Symbol 728 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.timer == 0) { (a = 0); (b = 0); (c = 0); (d = 0); (e = 0); (f = 0); (g = 0); (h = 0); (i = 0); (j = 0); (k = 0); (l = 0); (m = 0); (n = 0); (o = 0); (p = 0); (q = 0); (r = 0); (s = 0); (t = 0); (u = 0); (v = 0); (w = 0); nextbatch = 0; totalenemies = 2000; } if (_global.herodead == 0) { if (_global.gamepaused == 0) { _global.timer = _global.timer + 1; if (_global.act == 1) { if (((_global.monsterkill == 0) && (a == 0)) && (_global.timer > 50)) { a = 1; _root.bg.start(0, 999); _root.game.lvltxt = "Town of Sorrow"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill >= 2) && (b == 0)) { b = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 4) && (c == 0)) { c = 1; _root.game.lvltxt = "Level 2"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 6) && (_global.monsterkill < 10)) && (c == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 10) && (d == 0)) { d = 1; nextbatch = 0; _root.game.lvltxt = "Level 3"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 13) && (_global.monsterkill < 16)) && (d == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 16) && (e == 0)) { e = 1; nextbatch = 0; _root.game.lvltxt = "Level 4"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 20) && (_global.monsterkill < 24)) && (e == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 24) && (f == 0)) { f = 1; nextbatch = 0; _root.game.lvltxt = "Level 5"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 26) && (_global.monsterkill < 32)) && (f == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 32) && (g == 0)) { g = 1; nextbatch = 0; _root.game.lvltxt = "Level 6"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 35) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 37) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 42) && (v == 0)) { v = 1; stopAllSounds(); _root.screams.start(); _root.afraid.start(0, 999); _root.game.lvltxt = "Boss Battle"; z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy5, "boss" + z, totalenemies); _root.game.bg["boss" + z]._x = -1600; _root.game.bg["boss" + z]._y = 6; z++; } } } else if (_global.act == 2) { if (((_global.monsterkill == 0) && (a == 0)) && (_global.timer > 50)) { a = 1; _root.darkforest.start(0, 999); _root.game.lvltxt = "Town of Sorrow"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill >= 2) && (b == 0)) { b = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 4) && (c == 0)) { c = 1; _root.game.lvltxt = "Level 2"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 6) && (_global.monsterkill < 10)) && (c == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 10) && (d == 0)) { d = 1; nextbatch = 0; _root.game.lvltxt = "Level 3"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 13) && (_global.monsterkill < 16)) && (d == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 16) && (e == 0)) { e = 1; nextbatch = 0; _root.game.lvltxt = "Level 4"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 20) && (_global.monsterkill < 24)) && (e == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 24) && (f == 0)) { f = 1; nextbatch = 0; _root.game.lvltxt = "Level 5"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((((_global.monsterkill > 26) && (_global.monsterkill < 32)) && (f == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 32) && (g == 0)) { g = 1; nextbatch = 0; _root.game.lvltxt = "Level 6"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 35) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 37) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 42) && (h == 0)) { h = 1; nextbatch = 0; _root.game.lvltxt = "Level 7"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 43) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 48) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 52) && (v == 0)) { v = 1; stopAllSounds(); _root.screams.start(); _root.afraid.start(0, 999); _root.game.lvltxt = "Boss Battle"; z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy7, "boss" + z, totalenemies); _root.game.bg["boss" + z]._x = -1600; _root.game.bg["boss" + z]._y = 4; z++; } } } else if (_global.act == 3) { if (((_global.monsterkill == 0) && (a == 0)) && (_global.timer > 50)) { a = 1; _root.deadvalley.start(0, 999); _root.game.lvltxt = "Dead Valley"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill >= 2) && (b == 0)) { b = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 4) && (c == 0)) { c = 1; _root.game.lvltxt = "Level 2"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 6) && (_global.monsterkill < 10)) && (c == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 10) && (d == 0)) { d = 1; nextbatch = 0; _root.game.lvltxt = "Level 3"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 13) && (_global.monsterkill < 16)) && (d == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((_global.monsterkill == 16) && (e == 0)) { e = 1; nextbatch = 0; _root.game.lvltxt = "Level 4"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 20) && (_global.monsterkill < 24)) && (e == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 24) && (f == 0)) { f = 1; nextbatch = 0; _root.game.lvltxt = "Level 5"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 26) && (_global.monsterkill < 32)) && (f == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 32) && (g == 0)) { g = 1; nextbatch = 0; _root.game.lvltxt = "Level 6"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 35) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((((_global.monsterkill > 37) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 42) && (h == 0)) { h = 1; nextbatch = 0; _root.game.lvltxt = "Level 7"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 43) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 48) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 52) && (v == 0)) { v = 1; stopAllSounds(); _root.screams.start(); _root.afraid.start(0, 999); _root.game.lvltxt = "Boss Battle"; z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy10, "boss" + z, totalenemies); _root.game.bg["boss" + z]._x = -1600; _root.game.bg["boss" + z]._y = -70; z++; } } } else if (_global.act == 4) { if (((_global.monsterkill == 0) && (a == 0)) && (_global.timer > 50)) { a = 1; _root.finalstage.start(0, 999); _root.game.lvltxt = "Shadow's Keep"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill >= 2) && (b == 0)) { b = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 4) && (c == 0)) { c = 1; _root.game.lvltxt = "Level 2"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 6) && (_global.monsterkill < 10)) && (c == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 10) && (d == 0)) { d = 1; nextbatch = 0; _root.game.lvltxt = "Level 3"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 13) && (_global.monsterkill < 16)) && (d == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((_global.monsterkill == 16) && (e == 0)) { e = 1; nextbatch = 0; _root.game.lvltxt = "Level 4"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 20) && (_global.monsterkill < 24)) && (e == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 24) && (f == 0)) { f = 1; nextbatch = 0; _root.game.lvltxt = "Level 5"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 26) && (_global.monsterkill < 32)) && (f == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 32) && (g == 0)) { g = 1; nextbatch = 0; _root.game.lvltxt = "Level 6"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 35) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((((_global.monsterkill > 37) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((_global.monsterkill == 42) && (h == 0)) { h = 1; nextbatch = 0; _root.game.lvltxt = "Level 7"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 43) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 48) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 52) && (v == 0)) { v = 1; stopAllSounds(); _root.screams.start(); _root.bell.start(0, 999); _root.finalbosslaugh.start(); _root.game.lvltxt = "Final Boss Battle"; z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy11, "boss" + z, totalenemies); _root.game.bg["boss" + z]._x = -1600; _root.game.bg["boss" + z]._y = -120; z++; } } } } } }
Instance of Symbol 80 MovieClip "health" in Symbol 728 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.gamepaused == 0) { x = random(800); if (x == 50) { this._x = random(500) + -1000; this._y = 4; } if (this.hitTest(_root.game.baruto.barutorun)) { this._y = -353; _global.herolife = _global.herolife + 200; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; } } } }
Instance of Symbol 86 MovieClip in Symbol 728 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.gamepaused == 0) { x = random(1500); if (x == 50) { this._x = random(500) + -1000; this._y = 4; } if (this.hitTest(_root.game.baruto.barutorun)) { this._y = -353; _global.shurikens = 100; _global.shotCount = 1; } } }
Instance of Symbol 83 MovieClip in Symbol 728 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.gamepaused == 0) { x = random(800); if (x == 50) { this._x = random(500) + -1000; this._y = 4; } if (this.hitTest(_root.game.baruto.barutorun)) { this._y = -353; _global.herochakra = _global.herochakra + 300; if (_global.herochakra > 1000) { _global.herochakra = 1000; } } } }
Instance of Symbol 676 MovieClip "enemy8" in Symbol 728 MovieClip Frame 1
onClipEvent (load) { life = 800 + (_global.act * 100); myname = _name; stopping = 0; firstappear = 1; explodeme = 0; } onClipEvent (enterFrame) { if (_name != "enemy8") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 37.3703002929688; } if (g > m) { this._xscale = -37.3703002929688; } } else if (life > 0) { explodeme = 0; if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } explodeme = 1; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(50); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 10; trace(this._xscale); this._xscale = 37.3703002929688; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 10; this._xscale = -37.3703002929688; } } } } else { if (explodeme == 1) { this.gotoAndStop("dead2"); } else { this.gotoAndStop("dead"); } this.stop(); } } } }
Instance of Symbol 725 MovieClip "enemy9" in Symbol 728 MovieClip Frame 1
onClipEvent (load) { life = 700 + (_global.act * 100); myname = _name; stopping = 0; firstappear = 1; } onClipEvent (enterFrame) { if (_name != "enemy9") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 100; } if (g > m) { this._xscale = -100; } } else if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 5; } if (g > m) { this._x = this._x + 5; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 5; } if (g > m) { this._x = this._x + 5; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 5; } if (g > m) { this._x = this._x + 5; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(20); if ((rr == 20) && (stopping == 0)) { this.gotoAndStop("steady"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 5; trace(this._xscale); this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 5; this._xscale = -100; } } } } else { this.gotoAndStop("dead"); this.stop(); } } } }
Instance of Symbol 731 MovieClip in Symbol 733 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _global.bosslife / 10; }
Symbol 758 MovieClip Frame 1
stop();
Symbol 758 MovieClip Frame 2
stop();
Symbol 761 MovieClip Frame 1
stop();
Symbol 761 MovieClip Frame 2
stop();
Symbol 764 MovieClip Frame 1
stop();
Symbol 764 MovieClip Frame 2
stop();
Symbol 767 MovieClip Frame 1
stop();
Symbol 767 MovieClip Frame 2
stop();
Symbol 770 MovieClip Frame 1
stop();
Symbol 770 MovieClip Frame 2
stop();
Symbol 777 MovieClip Frame 1
stop();
Symbol 777 MovieClip Frame 2
stop();
Symbol 783 MovieClip Frame 1
stop();
Symbol 783 MovieClip Frame 2
stop();
Symbol 790 Button
on (release) { _global.gamepaused = 1; _global.scrollopen = 1; this.skilladvancement._alpha = 100; this.skilladvancement.gotoAndPlay(2); }
Symbol 797 MovieClip Frame 6
stop();
Symbol 798 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 800 Button
on (release) { alarm.stop("alarm"); getURL ("http://www.thisarcade.com", "_parent"); }
Symbol 805 MovieClip Frame 1
stop();
Symbol 805 MovieClip Frame 2
stopAllSounds(); _global.gamepaused = 1;
Symbol 805 MovieClip Frame 12
finalscore = _global.score;
Symbol 805 MovieClip Frame 18
stop(); ScoreAPI = new LocalConnection(); if (_global.difficulty == "EASY") { ScoreAPI.send(_root.com_mindjolt_api, "submitScore", _global.score, "easy"); } else { ScoreAPI.send(_root.com_mindjolt_api, "submitScore", _global.score, "normal"); }
Instance of Symbol 174 MovieClip in Symbol 820 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_global.attackstr > 30) && (_global.attackstr < 50)) { this._alpha = 10; } else if ((_global.attackstr > 50) && (_global.attackstr < 70)) { this._alpha = 30; } else if ((_global.attackstr > 70) && (_global.attackstr < 90)) { this._alpha = 70; } else if (_global.attackstr > 90) { this._alpha = 100; } }
Instance of Symbol 174 MovieClip in Symbol 821 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_global.attackstr > 30) && (_global.attackstr < 50)) { this._alpha = 10; } else if ((_global.attackstr > 50) && (_global.attackstr < 70)) { this._alpha = 30; } else if ((_global.attackstr > 70) && (_global.attackstr < 90)) { this._alpha = 70; } else if (_global.attackstr > 90) { this._alpha = 100; } }
Symbol 821 MovieClip Frame 2
_root.step.start(0, 1);
Symbol 821 MovieClip Frame 3
_root.step.start(1, 1);
Symbol 833 MovieClip Frame 2
_root.appear.start(0, 1);
Symbol 833 MovieClip Frame 6
var tele = new Array(); tele[0] = 1500; tele[1] = 1140; tele[2] = 780; tele[3] = 360; var tele2 = new Array(); tele2[0] = -1414; tele2[1] = -1050; tele2[2] = -696; tele2[3] = -276; moveto = random(4); _root.game.bg._x = tele[moveto]; _root.game.bg.scaler._x = tele2[moveto];
Symbol 833 MovieClip Frame 9
_root.appear.start(0, 1);
Symbol 833 MovieClip Frame 10
_global.teleporting = 0; _global.hurt = 0;
Symbol 836 MovieClip Frame 1
_root.hit.start(0, 1); _global.herolife = _global.herolife + _global.defense; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; }
Instance of Symbol 625 MovieClip in Symbol 836 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.defense > 30) { this._alpha = 100; } else { this._alpha = 0; } }
Symbol 836 MovieClip Frame 2
_global.hurt = 0; _global.herojumping = 0;
Symbol 838 MovieClip Frame 1
_root.death.start(0, 1);
Symbol 838 MovieClip Frame 21
_global.herodead = 1; stop();
Symbol 840 MovieClip Frame 3
stop(); _root.game.baruto.gotoAndStop("steady");
Symbol 843 MovieClip Frame 3
stop(); _root.game.baruto.gotoAndStop("steady");
Symbol 845 MovieClip Frame 3
_root.game.baruto.gotoAndStop("steady");
Symbol 875 MovieClip Frame 1
_global.performingjutsu = 1;
Symbol 875 MovieClip Frame 3
_root.blast.start(0, 1);
Symbol 875 MovieClip Frame 10
_global.performingjutsu = 0; if (_global.shockwave == 0) { _global.combo = 0; _global.np = 0; } _root.game.baruto.gotoAndStop("steady");
Symbol 888 MovieClip Frame 1
_root.shockwave.start(0, 1); _global.performingjutsu = 1;
Symbol 888 MovieClip Frame 11
_global.performingjutsu = 0; if (_global.plasmabomb == 0) { _global.combo = 0; _global.np = 0; } _root.game.baruto.gotoAndStop("steady");
Symbol 904 MovieClip Frame 1
_global.performingjutsu = 1; _root.plasma.start(0, 1);
Symbol 904 MovieClip Frame 17
_global.performingjutsu = 0; _global.combo = 0; _global.np = 0; _root.game.baruto.gotoAndStop("steady");
Symbol 924 MovieClip Frame 1
_global.performingjutsu = 1; _root.heal.start(0, 1);
Symbol 924 MovieClip Frame 14
_global.performingjutsu = 0;
Symbol 939 MovieClip Frame 1
_global.herochakra = _global.herochakra - 50;
Symbol 939 MovieClip Frame 4
_root.blast.start(1, 0);
Symbol 939 MovieClip Frame 9
_root.appear.start(0, 0);
Symbol 939 MovieClip Frame 14
_root.appear.start(0, 0);
Symbol 939 MovieClip Frame 18
_root.jump.start(0, 0); _global.herojumping = 0; _global.jumppeak = 0; _global.performingjutsu = 0;
Symbol 942 MovieClip Frame 1
_root.jump.start(0, 1);
Symbol 942 MovieClip Frame 2
_root.jump.start(0, 1);
Symbol 942 MovieClip Frame 4
_global.jumppeak = 1;
Symbol 942 MovieClip Frame 7
_global.jumppeak = 0;
Symbol 942 MovieClip Frame 10
_root.jump.start(0, 0); _global.herojumping = 0;
Symbol 944 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 944 MovieClip Frame 3
_global.throwshuriken = 0; _root.game.baruto.gotoAndStop("steady");
Symbol 977 MovieClip Frame 4
_root.grumble.start(0, 1);
Symbol 977 MovieClip Frame 13
stop(); _global.performingjutsu = 0;
Symbol 978 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 978 MovieClip Frame 11
_root.jstart.start(0, 1);
Symbol 978 MovieClip Frame 12
stop();
Symbol 994 MovieClip Frame 5
_root.thud.start(0, 1); _root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 994 MovieClip Frame 6
_root.thud.start(0, 1); _root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 994 MovieClip Frame 7
_root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 994 MovieClip Frame 10
_root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 994 MovieClip Frame 11
_root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 994 MovieClip Frame 21
_global.performingjutsu = 0; stop();
Symbol 995 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 995 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 995 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 995 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 995 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 995 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 995 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 995 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 995 MovieClip Frame 12
_root.jstart.start(0, 1); stop();
Symbol 1012 MovieClip Frame 1
_root.j3.start(0, 1);
Symbol 1012 MovieClip Frame 50
_global.performingjutsu = 0; stop();
Symbol 1013 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 1013 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 1013 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 1013 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 1013 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 1013 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 1013 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 1013 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 1013 MovieClip Frame 11
_root.jstart.start(0, 1);
Symbol 1013 MovieClip Frame 13
stop();
Symbol 1027 MovieClip Frame 31
_global.performingjutsu = 0; stop();
Symbol 1033 MovieClip Frame 35
_global.performingjutsu = 0; stop();
Symbol 1035 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 1035 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 1035 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 1035 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 1035 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 1035 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 1035 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 1035 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 1035 MovieClip Frame 11
_root.jstart.start(0, 1); _root.j4.start(0, 1); stop();
Symbol 1055 MovieClip Frame 19
_root.roar1.start(0, 1);
Symbol 1055 MovieClip Frame 59
_root.roar2.start(0, 1);
Symbol 1055 MovieClip Frame 100
_global.performingjutsu = 0; stop();
Symbol 1056 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 1056 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 1056 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 1056 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 1056 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 1056 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 1056 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 1056 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 1056 MovieClip Frame 11
_root.jstart.start(0, 1);
Symbol 1056 MovieClip Frame 12
_root.j4.start(0, 1); stop();
Symbol 1057 MovieClip Frame 10
_root.heal.start(); _global.resurrect = 0; if (_global.difficulty == "EASY") { _global.herolife = 2000; } else { _global.herolife = 1000; }
Symbol 1057 MovieClip Frame 28
_root.thunder1.start();
Symbol 1057 MovieClip Frame 30
_global.performingjutsu = 0; _global.herojumping = 0; _global.performingjutsu = 0; _global.teleporting = 0; _global.hurt = 0; _global.gamepaused = 0; _global.herodead = 0; _global.resurrect = 0; _root.game.baruto.gotoAndStop("steady");
Symbol 1065 MovieClip Frame 1
_root.appear.start(0, 1);
Symbol 1065 MovieClip Frame 5
var tele = new Array(); tele[0] = 1500; tele[1] = 1140; tele[2] = 780; tele[3] = 360; var tele2 = new Array(); tele2[0] = -1414; tele2[1] = -1050; tele2[2] = -696; tele2[3] = -276; moveto = random(4); _root.game.bg._x = tele[moveto]; _root.game.bg.scaler._x = tele2[moveto];
Symbol 1065 MovieClip Frame 8
_root.appear.start(0, 1);
Symbol 1065 MovieClip Frame 9
_global.teleporting = 0; _global.hurt = 0;
Symbol 1066 MovieClip Frame 1
stop();
Symbol 1066 MovieClip Frame 2
stop();
Symbol 1066 MovieClip Frame 3
stop();
Symbol 1066 MovieClip Frame 4
stop();
Symbol 1066 MovieClip Frame 5
stop();
Symbol 1066 MovieClip Frame 6
stop(); _root.whish.start(0, 1);
Symbol 1066 MovieClip Frame 7
stop(); _root.whish.start(0, 1);
Symbol 1066 MovieClip Frame 8
stop(); _root.whish.start(0, 1);
Symbol 1066 MovieClip Frame 9
stop();
Symbol 1066 MovieClip Frame 10
stop();
Symbol 1066 MovieClip Frame 11
stop();
Symbol 1066 MovieClip Frame 12
stop();
Symbol 1066 MovieClip Frame 13
stop();
Symbol 1066 MovieClip Frame 14
stop();
Symbol 1066 MovieClip Frame 15
stop();
Symbol 1066 MovieClip Frame 16
stop();
Symbol 1066 MovieClip Frame 17
stop();
Symbol 1066 MovieClip Frame 18
stop();
Symbol 1066 MovieClip Frame 19
stop();
Symbol 1066 MovieClip Frame 20
stop();
Symbol 1066 MovieClip Frame 21
stop();
Symbol 1066 MovieClip Frame 22
stop();
Symbol 1095 Button
on (release) { if ((_global.spikerain == 0) && (_global.skillpoints > 799)) { this.x2.gotoAndPlay(2); _global.spikerain = 1; _global.skillpoints = _global.skillpoints - 800; _root.clickbutton.start(); } }
Symbol 1096 Button
on (release) { if (((_global.beholdereye == 0) && (_global.spikerain == 1)) && (_global.skillpoints > 1999)) { this.x3.gotoAndPlay(2); _global.beholdereye = 1; _global.skillpoints = _global.skillpoints - 2000; _root.clickbutton.start(); } }
Symbol 1097 Button
on (release) { if (((_global.plasmaburst == 0) && (_global.beholdereye == 1)) && (_global.skillpoints > 3499)) { this.x4.gotoAndPlay(2); _global.plasmaburst = 1; _global.skillpoints = _global.skillpoints - 3500; _root.clickbutton.start(); } }
Symbol 1098 Button
on (release) { if (((_global.summondragon == 0) && (_global.plasmaburst == 1)) && (_global.skillpoints > 4999)) { this.x5.gotoAndPlay(2); _global.summondragon = 1; _global.skillpoints = _global.skillpoints - 5000; _root.clickbutton.start(); } }
Symbol 1108 MovieClip Frame 1
stop();
Symbol 1108 MovieClip Frame 11
stop();
Symbol 1109 MovieClip Frame 1
if (_global.thornwall == 1) { this.x1.gotoAndPlay(11); } if (_global.spikerain == 1) { this.x2.gotoAndPlay(11); } if (_global.beholdereye == 1) { this.x3.gotoAndPlay(11); } if (_global.plasmaburst == 1) { this.x4.gotoAndPlay(11); } if (_global.summondragon == 1) { this.x5.gotoAndPlay(11); }
Symbol 1121 Button
on (release) { if ((_global.falcondive == 0) && (_global.skillpoints > 999)) { this.x1.gotoAndPlay(2); _global.falcondive = 1; _global.skillpoints = _global.skillpoints - 1000; _root.clickbutton.start(); } }
Symbol 1122 Button
on (release) { if ((_global.groundbreaker == 0) && (_global.skillpoints > 1499)) { this.x2.gotoAndPlay(2); _global.groundbreaker = 1; _global.skillpoints = _global.skillpoints - 1500; _root.clickbutton.start(); } }
Symbol 1123 Button
on (release) { if (((_global.shockwave == 1) && (_global.plasmabomb == 0)) && (_global.skillpoints > 2499)) { this.x4.gotoAndPlay(2); _global.plasmabomb = 1; _global.skillpoints = _global.skillpoints - 2500; _root.clickbutton.start(); } }
Symbol 1124 Button
on (release) { if ((_global.healwounds == 0) && (_global.skillpoints > 2499)) { this.x5.gotoAndPlay(2); _global.healwounds = 1; _global.skillpoints = _global.skillpoints - 2500; _root.clickbutton.start(); } }
Symbol 1127 Button
on (release) { if (((_global.groundbreaker == 1) && (_global.shockwave == 0)) && (_global.skillpoints > 1999)) { this.x3.gotoAndPlay(2); _global.shockwave = 1; _global.skillpoints = _global.skillpoints - 2000; _root.clickbutton.start(); } }
Symbol 1130 Button
on (release) { if ((_global.resurrect == 0) && (_global.skillpoints > 1999)) { this.x6.gotoAndPlay(2); _global.resurrect = 1; _global.skillpoints = _global.skillpoints - 2000; _root.clickbutton.start(); } }
Symbol 1131 MovieClip Frame 1
if (_global.falcondive == 1) { this.x1.gotoAndPlay(11); } if (_global.groundbreaker == 1) { this.x2.gotoAndPlay(11); } if (_global.shockwave == 1) { this.x3.gotoAndPlay(11); } if (_global.plasmabomb == 1) { this.x4.gotoAndPlay(11); } if (_global.healwounds == 1) { this.x5.gotoAndPlay(11); } if (_global.resurrect == 1) { this.x6.gotoAndPlay(11); }
Instance of Symbol 1111 MovieClip in Symbol 1131 MovieClip Frame 1
onClipEvent (load) { if (_global.falcondive == 1) { this.x1.gotoAndPlay(2); } if (_global.groundbreaker == 1) { this.x2.gotoAndPlay(2); } if (_global.shockwave == 1) { this.x3.gotoAndPlay(2); } if (_global.plasmabomb == 1) { this.x4.gotoAndPlay(2); } if (_global.healwounds == 1) { this.x5.gotoAndPlay(2); } if (_global.resurrect == 1) { this.x6.gotoAndPlay(2); } }
Symbol 1135 Button
on (release) { if ((_global.attackstr < 100) && (_global.skillpoints > 999)) { _global.attackstr = _global.attackstr + 5; _global.skillpoints = _global.skillpoints - 1000; _root.game.skilladvancement.statlist.currstr = _global.attackstr; _root.game.skilladvancement.statlist.currdef = _global.defense; _root.clickbutton.start(); } }
Symbol 1136 Button
on (release) { if ((_global.defense < 70) && (_global.skillpoints > 999)) { _global.defense = _global.defense + 5; _global.skillpoints = _global.skillpoints - 1000; _root.game.skilladvancement.statlist.currstr = _global.attackstr; _root.game.skilladvancement.statlist.currdef = _global.defense; _root.clickbutton.start(); } }
Symbol 1141 MovieClip Frame 1
_root.game.skilladvancement.statlist.currstr = _global.attackstr; _root.game.skilladvancement.statlist.currdef = _global.defense;
Symbol 1144 Button
on (release) { this.skilllist._x = 73.5; this.jutsulist._x = 680; this.statlist._x = 680; }
Symbol 1145 Button
on (release) { this.skilllist._x = 680; this.statlist._x = 680; this.jutsulist._x = 73.5; }
Symbol 1146 Button
on (release) { gotoAndPlay (6); }
Symbol 1148 Button
on (release) { this.skilllist._x = 680; this.statlist._x = 73.5; this.jutsulist._x = 680; }
Symbol 1153 MovieClip Frame 1
stop(); _root.scrollopen.start();
Symbol 1153 MovieClip Frame 5
stop(); _global.gamepaused = 1; _global.performingjutsu = 1; _root.game.baruto.gotoAndStop("steady");
Symbol 1153 MovieClip Frame 6
_root.scrollclose.start();
Symbol 1153 MovieClip Frame 9
stop(); this._alpha = 0; _global.gamepaused = 0; _global.scrollopen = 0; _global.performingjutsu = 0;
Symbol 1160 Button
on (release) { gotoAndPlay (2); }
Symbol 1162 Button
on (release) { gotoAndPlay (54); }
Symbol 1167 Button
on (release) { gotoAndPlay (14); }
Symbol 1172 Button
on (release) { gotoAndPlay (26); }
Symbol 1177 Button
on (release) { gotoAndPlay (37); }
Symbol 1214 Button
on (release) { gotoAndPlay (523); }
Symbol 1219 Button
on (release) { gotoAndPlay (530); }
Symbol 1224 Button
on (release) { _root.gotoAndPlay("credits"); }
Symbol 1225 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 1227 Button
on (release) { getURL ("http://www.ultimateflashgame.com", "_parent"); }
Symbol 1231 MovieClip Frame 1
stop(); _root.betweenlevels.start(0, 999);
Symbol 1231 MovieClip Frame 13
stop();
Symbol 1231 MovieClip Frame 25
stop();
Symbol 1231 MovieClip Frame 36
stop();
Symbol 1231 MovieClip Frame 48
stop();
Symbol 1231 MovieClip Frame 53
_root.game.bg.backgrounds.gotoAndStop("act1");
Symbol 1231 MovieClip Frame 54
stopAllSounds();
Symbol 1231 MovieClip Frame 65
_root.scrollopen.start();
Symbol 1231 MovieClip Frame 90
_root.scrollclose.start();
Symbol 1231 MovieClip Frame 100
stop(); _root.game.intro._alpha = 0; _global.gamepaused = 0;
Symbol 1231 MovieClip Frame 101
stopAllSounds(); _global.act = 2; _global.timer = 0; _global.monsterkill = 0; _root.boss.stop(); _root.game.intro._alpha = 100; _root.game.lvltxt = "Act 2 - Get Ready...";
Symbol 1231 MovieClip Frame 130
_root.betweenlevels.start(0, 999); _global.gamepaused = 1; _global.herolife = _global.herolife + 400; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; }
Symbol 1231 MovieClip Frame 170
_root.game.bg.backgrounds.gotoAndStop("act2");
Symbol 1231 MovieClip Frame 176
_root.scrollopen.start();
Symbol 1231 MovieClip Frame 207
stopAllSounds(); _root.scrollclose.start();
Symbol 1231 MovieClip Frame 217
stop(); _root.game.intro._alpha = 0; _global.gamepaused = 0;
Symbol 1231 MovieClip Frame 218
_global.act = 3; _global.timer = 0; _global.monsterkill = 0; _root.boss.stop(); _root.game.intro._alpha = 100; _root.game.lvltxt = "Act 3 - Dead Valley"; _root.betweenlevels.start(0, 999);
Symbol 1231 MovieClip Frame 248
_global.gamepaused = 1; _global.herolife = _global.herolife + 400; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; }
Symbol 1231 MovieClip Frame 295
_root.game.bg.backgrounds.gotoAndStop("act3");
Symbol 1231 MovieClip Frame 301
_root.scrollopen.start();
Symbol 1231 MovieClip Frame 332
stopAllSounds(); _root.scrollclose.start();
Symbol 1231 MovieClip Frame 342
stop(); _root.game.intro._alpha = 0; _global.gamepaused = 0;
Symbol 1231 MovieClip Frame 343
_global.act = 4; _global.timer = 0; _global.monsterkill = 0; _root.boss.stop(); _root.game.intro._alpha = 100; _root.game.lvltxt = "Act 4 - Shadow's Keep"; _root.betweenlevels.start(0, 999);
Symbol 1231 MovieClip Frame 373
_global.gamepaused = 1; _global.herolife = _global.herolife + 400; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; }
Symbol 1231 MovieClip Frame 420
_root.game.bg.backgrounds.gotoAndStop("act4");
Symbol 1231 MovieClip Frame 426
_root.scrollopen.start();
Symbol 1231 MovieClip Frame 457
stopAllSounds(); _root.scrollclose.start();
Symbol 1231 MovieClip Frame 467
stop(); _root.game.intro._alpha = 0; _global.gamepaused = 0;
Symbol 1231 MovieClip Frame 468
_global.timer = 0; _global.monsterkill = 0; stopAllSounds(); _root.game.intro._alpha = 100;
Symbol 1231 MovieClip Frame 470
_root.despair.start(0, 9999);
Symbol 1231 MovieClip Frame 498
_global.gamepaused = 1;
Symbol 1231 MovieClip Frame 523
stop();
Symbol 1231 MovieClip Frame 529
stop();
Symbol 1231 MovieClip Frame 535
stop(); finalscore = _global.score; ScoreAPI = new LocalConnection(); if (_global.difficulty == "EASY") { ScoreAPI.send(_root.com_mindjolt_api, "submitScore", _global.score, "easy"); } else { ScoreAPI.send(_root.com_mindjolt_api, "submitScore", _global.score, "normal"); }
Instance of Symbol 731 MovieClip in Symbol 1235 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.difficulty == "EASY") { this._xscale = _global.herolife / 2; } else { this._xscale = _global.herolife; } }
Instance of Symbol 735 MovieClip in Symbol 1235 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _global.herochakra; }
Instance of Symbol 738 MovieClip in Symbol 1235 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.shurikens > 0) { this._xscale = _global.shurikens * 4; } }
Instance of Symbol 805 MovieClip "deathcurtain" in Symbol 1235 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.herodead == 1) { if ((_global.resurrect == 1) && (_global.herochakra > 199)) { _global.herodead = 2; _global.gamepaused = 1; _global.performingjutsu = 1; _root.game.baruto.gotoAndPlay("resurrect"); _global.herochakra = _global.herochakra - 200; _global.resurrect = 0; if (_global.difficulty == "EASY") { _global.herolife = 2000; } else { _global.herolife = 1000; } } else { _root.game.deathcurtain.gotoAndPlay("downcurtain"); _global.herodead = 2; stopAllSounds(); } } }
Instance of Symbol 86 MovieClip "shuriken" in Symbol 1235 MovieClip Frame 1
onClipEvent (load) { speed = 30; moveto = _global.moveto; } onClipEvent (enterFrame) { if (moveto == "left") { _x = (_x - speed); if (_x < -200) { removeMovieClip(this); } } else { _x = (_x + speed); if (_x > 400) { removeMovieClip(this); } } }
Instance of Symbol 1068 MovieClip "kunai" in Symbol 1235 MovieClip Frame 1
onClipEvent (load) { speed = 50; moveto = _global.moveto; } onClipEvent (enterFrame) { if (moveto == "left") { _x = (_x - speed); if (_x < -200) { removeMovieClip(this); } } else { _x = (_x + speed); if (_x > 400) { removeMovieClip(this); } } }
Instance of Symbol 1071 MovieClip in Symbol 1235 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.act == 4) { this._alpha = 70; } else { this._alpha = 0; } }
Instance of Symbol 1234 MovieClip in Symbol 1235 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.gamepaused == 0) { _root.game.lvlscore = _global.score; _root.game.skillpoints = _global.skillpoints; if (_global.herochakra > 1000) { _global.herochakra = 1000; } if (Key.isDown(83)) { if (_global.np == 0) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if (_global.combo == 0) { this._parent.baruto.gotoAndStop("attack1"); _global.combo = _global.combo + 1; } else { if ((_global.groundbreaker == 0) && (_global.combo == 4)) { _global.combo = 1; } if ((_global.shockwave == 0) && (_global.combo == 5)) { _global.combo = 1; } if ((_global.plasmabomb == 0) && (_global.combo == 6)) { _global.combo = 1; } this._parent.baruto.gotoAndStop("attack" + _global.combo); _global.combo = _global.combo + 1; } _global.np = 1; } if ((_global.herojumping == 1) && (_global.jumppeak == 1)) { if (_global.falcondive == 1) { if (_global.herochakra > 50) { _global.performingjutsu = 1; this._parent.baruto.gotoAndStop("airattack"); } } } } _global.throwshuriken = 0; } else if (Key.isDown(65)) { trace(_global.shurikens); if (_global.shurikens > 1) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if (_global.throwshuriken == 0) { _global.throwshuriken = 1; this._parent.baruto.gotoAndStop("shuriken"); _global.throwshuriken = 0; if (!a) { if (_global.shotCount < 100) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; duplicateMovieClip (_root.game.shuriken, "sparo" + _global.shotCount, depth); _root.game["sparo" + _global.shotCount]._x = _root.game.baruto._x; _root.game["sparo" + _global.shotCount]._y = _root.game.baruto._y; _global.shurikens = _global.shurikens - 1; } a = true; } else { a = false; } } } } _global.combo = 0; _global.np = 0; } else if (Key.isDown(37)) { _global.moveto = "left"; if (this._parent.bg._x < 1900) { if (((_global.performingjutsu == 0) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if (_global.herojumping == 0) { this._parent.baruto.gotoAndStop("run"); } this._parent.baruto._xscale = 31.0546875; this._parent.bg._x = this._parent.bg._x + 50; this._parent.bg.scaler._x = this._parent.bg.scaler._x - 50; _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } } } else if (Key.isDown(39)) { _global.moveto = "right"; if (this._parent.bg._x > 200) { if (((_global.performingjutsu == 0) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if (_global.herojumping == 0) { this._parent.baruto.gotoAndStop("run"); } this._parent.baruto._xscale = -31.0546875; this._parent.bg._x = this._parent.bg._x - 50; this._parent.bg.scaler._x = this._parent.bg.scaler._x + 50; _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } } } else if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { this._parent.baruto.gotoAndStop("steady"); _global.np = 0; } if (Key.isDown(38)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.herojumping = 1; this._parent.baruto.gotoAndStop("jump"); } _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } if (Key.isDown(40)) { if (_global.herochakra > 10) { if (((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) { _global.teleporting = 1; this._parent.baruto.gotoAndStop("teleport"); _global.herochakra = _global.herochakra - 10; } } _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } if (Key.isDown(87)) { if ((_global.herochakra >= 200) && (_global.jutsutype == 1)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 200; } else { _global.performingjutsu = 0; } } } if ((_global.herochakra >= 300) && (_global.jutsutype == 2)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 300; } else { _global.performingjutsu = 0; } } } if ((_global.herochakra >= 400) && (_global.jutsutype == 3)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 400; } else { _global.performingjutsu = 0; } } } if ((_global.herochakra >= 500) && (_global.jutsutype == 4)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 500; } else { _global.performingjutsu = 0; } } } if ((_global.herochakra >= 600) && (_global.jutsutype == 5)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 700; } else { _global.performingjutsu = 0; } } } _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } if (_global.herochakra < 200) { this._parent.jbox1._alpha = 50; this._parent.jbox1.gotoAndStop(1); } else { this._parent.jbox1._alpha = 100; } if (_global.spikerain == 1) { if (_global.herochakra < 300) { this._parent.jbox2._alpha = 50; this._parent.jbox2.gotoAndStop(1); } else { this._parent.jbox2._alpha = 100; } } if (_global.beholdereye == 1) { if (_global.herochakra < 400) { this._parent.jbox3._alpha = 50; this._parent.jbox3.gotoAndStop(1); } else { this._parent.jbox3._alpha = 400; } } if (_global.plasmaburst == 1) { if (_global.herochakra < 500) { this._parent.jbox4._alpha = 50; this._parent.jbox4.gotoAndStop(1); } else { this._parent.jbox4._alpha = 100; } } if (_global.summondragon == 1) { if (_global.herochakra < 600) { this._parent.jbox5._alpha = 50; this._parent.jbox5.gotoAndStop(1); } else { this._parent.jbox5._alpha = 100; } } if (Key.isDown(49)) { if (_global.herochakra >= 200) { _global.jutsutype = 1; this._parent.jbox1.gotoAndStop("selected"); this._parent.jbox2.gotoAndStop(1); this._parent.jbox3.gotoAndStop(1); this._parent.jbox4.gotoAndStop(1); this._parent.jbox5.gotoAndStop(1); } } else if (Key.isDown(50)) { if ((_global.herochakra >= 300) && (_global.spikerain == 1)) { _global.jutsutype = 2; this._parent.jbox2.gotoAndStop("selected"); this._parent.jbox1.gotoAndStop(1); this._parent.jbox3.gotoAndStop(1); this._parent.jbox4.gotoAndStop(1); this._parent.jbox5.gotoAndStop(1); } } else if (Key.isDown(51)) { if ((_global.herochakra >= 400) && (_global.beholdereye == 1)) { _global.jutsutype = 3; this._parent.jbox3.gotoAndStop("selected"); this._parent.jbox2.gotoAndStop(1); this._parent.jbox1.gotoAndStop(1); this._parent.jbox4.gotoAndStop(1); this._parent.jbox5.gotoAndStop(1); } } else if (Key.isDown(52)) { if ((_global.herochakra >= 500) && (_global.plasmaburst == 1)) { _global.jutsutype = 4; this._parent.jbox4.gotoAndStop("selected"); this._parent.jbox2.gotoAndStop(1); this._parent.jbox3.gotoAndStop(1); this._parent.jbox1.gotoAndStop(1); this._parent.jbox5.gotoAndStop(1); } } else if (Key.isDown(53)) { if ((_global.herochakra >= 600) && (_global.summondragon == 1)) { _global.jutsutype = 5; this._parent.jbox5.gotoAndStop("selected"); this._parent.jbox2.gotoAndStop(1); this._parent.jbox3.gotoAndStop(1); this._parent.jbox4.gotoAndStop(1); this._parent.jbox1.gotoAndStop(1); } } if (_global.falcondive == 1) { this._parent.sbox1._alpha = 100; } if (_global.groundbreaker == 1) { this._parent.sbox2._alpha = 100; } if (_global.shockwave == 1) { this._parent.sbox3._alpha = 100; } if (_global.plasmabomb == 1) { this._parent.sbox4._alpha = 100; } if (_global.healwounds == 1) { if (_global.herochakra < 299) { this._parent.sbox5._alpha = 50; this._parent.sbox5.gotoAndStop(1); } else { this._parent.sbox5._alpha = 100; } } if (_global.resurrect == 1) { if (_global.herochakra < 199) { this._parent.sbox6._alpha = 50; this._parent.sbox6.gotoAndStop(1); } else { this._parent.sbox6._alpha = 100; } } if (Key.isDown(81)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if ((_global.herochakra >= 300) && (_global.healwounds == 1)) { this._parent.baruto.gotoAndStop("heal"); _global.herolife = _global.herolife + 400; _global.herochakra = _global.herochakra - 300; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; } } } } } }
Symbol 1242 Button
on (release) { gotoAndStop ("title"); }

Library Items

Symbol 1 BitmapUsed by:2 1069
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClip [mvcFogMaster]Uses:3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClip [mc.smoke01]Uses:6Used by:170
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:10
Symbol 10 MovieClip [mc.smoke00]Uses:9Used by:170
Symbol 11 GraphicUsed by:14
Symbol 12 GraphicUsed by:13 14
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 ButtonUses:11 13 12Used by:Timeline
Symbol 15 FontUsed by:16
Symbol 16 EditableTextUses:15Used by:Timeline
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:Timeline
Symbol 19 GraphicUsed by:Timeline
Symbol 20 FontUsed by:21
Symbol 21 EditableTextUses:20Used by:Timeline
Symbol 22 GraphicUsed by:53
Symbol 23 FontUsed by:24 26 28 30 801 802
Symbol 24 TextUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:32
Symbol 26 TextUses:23Used by:27
Symbol 27 MovieClipUses:26Used by:32
Symbol 28 TextUses:23Used by:29
Symbol 29 MovieClipUses:28Used by:32
Symbol 30 TextUses:23Used by:31
Symbol 31 MovieClipUses:30Used by:32
Symbol 32 MovieClipUses:25 27 29 31Used by:53
Symbol 33 GraphicUsed by:34 271 733 791 1027 1231
Symbol 34 ButtonUses:33Used by:53
Symbol 35 SoundUsed by:53 165
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:52
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:51 52
Symbol 41 GraphicUsed by:44
Symbol 42 FontUsed by:43
Symbol 43 TextUses:42Used by:44
Symbol 44 MovieClipUses:41 43Used by:52
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:47
Symbol 47 MovieClipUses:46Used by:52
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClipUses:49Used by:52
Symbol 51 MovieClipUses:40Used by:52
Symbol 52 MovieClipUses:38 40 44 47 50 51Used by:53
Symbol 53 MovieClipUses:22 32 34 35 52Used by:Timeline
Symbol 54 GraphicUsed by:Timeline
Symbol 55 FontUsed by:56 57 71 72 73 78 1088 1089 1090 1091 1092 1117 1118 1119 1120 1126 1129 1132 1137 1138 1142 1143 1147 1191 1197 1203
Symbol 56 TextUses:55Used by:Timeline
Symbol 57 TextUses:55Used by:Timeline
Symbol 58 GraphicUsed by:Timeline
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Symbol 1141 MovieClipUses:1133 1134 1135 1136 1137 1138 1139 1140Used by:1153
Symbol 1142 TextUses:55Used by:1153
Symbol 1143 TextUses:55Used by:1153
Symbol 1144 ButtonUses:59Used by:1153
Symbol 1145 ButtonUses:59Used by:1153
Symbol 1146 ButtonUses:59Used by:1153
Symbol 1147 TextUses:55Used by:1153
Symbol 1148 ButtonUses:59Used by:1153
Symbol 1149 GraphicUses:786Used by:1153
Symbol 1150 GraphicUses:786Used by:1153
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Symbol 1153 MovieClipUses:1072 1073 1074 1075 1076 1077 1079 1109 1131 1132 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152Used by:1235
Symbol 1154 BitmapUsed by:1155 1179
Symbol 1155 GraphicUses:1154Used by:1231
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Symbol 1157 GraphicUses:1156Used by:1231
Symbol 1158 FontUsed by:1159 1166 1171 1176 1180 1238 1239 1240 1241
Symbol 1159 TextUses:1158Used by:1231
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Symbol 1164 BitmapUsed by:1165 1168
Symbol 1165 GraphicUses:1164 1156Used by:1231
Symbol 1166 TextUses:1158Used by:1231
Symbol 1167 ButtonUses:59Used by:1231
Symbol 1168 GraphicUses:1164Used by:1231
Symbol 1169 BitmapUsed by:1170 1173 1175 1179
Symbol 1170 GraphicUses:1169 1156Used by:1231
Symbol 1171 TextUses:1158Used by:1231
Symbol 1172 ButtonUses:59Used by:1231
Symbol 1173 GraphicUses:1169Used by:1231
Symbol 1174 BitmapUsed by:1175 1178
Symbol 1175 GraphicUses:1174 1169 1156Used by:1231
Symbol 1176 TextUses:1158Used by:1231
Symbol 1177 ButtonUses:59Used by:1231
Symbol 1178 GraphicUses:1174Used by:1231
Symbol 1179 GraphicUses:1154 1169 1156Used by:1231
Symbol 1180 TextUses:1158Used by:1231
Symbol 1181 TextUses:61Used by:1231
Symbol 1182 ShapeTweeningUsed by:1231
Symbol 1183 ShapeTweeningUsed by:1231
Symbol 1184 GraphicUses:786Used by:1187
Symbol 1185 TextUses:61Used by:1187
Symbol 1186 MovieClipUses:807 809 811 813 815 819 817Used by:1187 1196 1202 1209
Symbol 1187 MovieClipUses:1184 1185 1186Used by:1231
Symbol 1188 GraphicUsed by:1231
Symbol 1189 GraphicUsed by:1190
Symbol 1190 MovieClipUses:1189Used by:1231
Symbol 1191 TextUses:55 784Used by:1231
Symbol 1192 ShapeTweeningUsed by:1231
Symbol 1193 ShapeTweeningUsed by:1231
Symbol 1194 GraphicUses:786Used by:1196
Symbol 1195 TextUses:61Used by:1196
Symbol 1196 MovieClipUses:1194 1195 1186Used by:1231
Symbol 1197 TextUses:55 784Used by:1231
Symbol 1198 ShapeTweeningUsed by:1231
Symbol 1199 ShapeTweeningUsed by:1231
Symbol 1200 GraphicUses:786Used by:1202
Symbol 1201 TextUses:61Used by:1202
Symbol 1202 MovieClipUses:1200 1201 1186Used by:1231
Symbol 1203 TextUses:55 784Used by:1204
Symbol 1204 MovieClipUses:1203Used by:1231
Symbol 1205 ShapeTweeningUsed by:1231
Symbol 1206 ShapeTweeningUsed by:1231
Symbol 1207 GraphicUses:786Used by:1209
Symbol 1208 TextUses:61Used by:1209
Symbol 1209 MovieClipUses:1207 1208 1186Used by:1231
Symbol 1210 BitmapUsed by:1211
Symbol 1211 GraphicUses:1210Used by:1213
Symbol 1212 TextUses:1078Used by:1213
Symbol 1213 MovieClipUses:1211 1212Used by:1231
Symbol 1214 ButtonUses:59Used by:1231
Symbol 1215 BitmapUsed by:1216
Symbol 1216 GraphicUses:1215Used by:1218
Symbol 1217 TextUses:1078Used by:1218
Symbol 1218 MovieClipUses:1216 1217Used by:1231
Symbol 1219 ButtonUses:59Used by:1231
Symbol 1220 BitmapUsed by:1221
Symbol 1221 GraphicUses:1220Used by:1223
Symbol 1222 TextUses:1078Used by:1223
Symbol 1223 MovieClipUses:1221 1222Used by:1231
Symbol 1224 ButtonUses:59Used by:1231
Symbol 1225 ButtonUses:59Used by:1231
Symbol 1226 TextUses:61Used by:1231
Symbol 1227 ButtonUses:59Used by:1231
Symbol 1228 TextUses:61Used by:1231
Symbol 1229 TextUses:61Used by:1231
Symbol 1230 EditableTextUses:61Used by:1231
Symbol 1231 MovieClipUses:33 1155 1157 1159 1160 1161 1162 1163 1165 1166 1167 1168 1170 1171 1172 1173 1175 1176 1177 1178 1179 1180 1181 1182 1183 1187 1188 1190 1191 1192 1193 1196 1197 1198 1199 1202 1204 1205 1206 1209 1213 1214 1218 1219 1223 1224 66 1225 1226 1227 1228 1229 1230Used by:1235
Symbol 1232 GraphicUsed by:1233
Symbol 1233 MovieClipUses:1232Used by:1234
Symbol 1234 MovieClipUses:1233Used by:1235
Symbol 1235 MovieClipUses:728 729 733 731 735 736 738 739 740 741 742 743 744 746 748 749 750 758 761 764 767 770 772 774 777 779 781 783 785 790 805 1066 86 1068 1071 1153 1231 1234Used by:Timeline
Symbol 1236 BitmapUsed by:1237
Symbol 1237 GraphicUses:1236Used by:Timeline
Symbol 1238 EditableTextUses:92 1078 1158Used by:Timeline
Symbol 1239 EditableTextUses:92 1078 1158Used by:Timeline
Symbol 1240 TextUses:1078 1158Used by:Timeline
Symbol 1241 TextUses:1078 1158Used by:Timeline
Symbol 1242 ButtonUses:59Used by:Timeline
Symbol 1243 TextUses:61Used by:Timeline
Symbol 1244 GraphicUsed by:1245
Symbol 1245 MovieClipUses:1244Used by:Timeline

Instance Names

"bar"Frame 1Symbol 18 MovieClip
"instruction"Frame 4Symbol 89 MovieClip
"game"Frame 5Symbol 1235 MovieClip
"mvcFogImg"Symbol 4 MovieClip [mvcFogMaster] Frame 1Symbol 3 MovieClip
"mcFlame"Symbol 173 MovieClip Frame 1Symbol 172 MovieClip
"1"Symbol 213 MovieClip Frame 1Symbol 203 MovieClip
"2"Symbol 213 MovieClip Frame 1Symbol 206 MovieClip
"3"Symbol 213 MovieClip Frame 1Symbol 209 MovieClip
"4"Symbol 213 MovieClip Frame 1Symbol 212 MovieClip
"hitpart"Symbol 273 MovieClip Frame 7Symbol 271 MovieClip
"punchfect1"Symbol 283 MovieClip Frame 2Symbol 237 MovieClip
"punchfect3"Symbol 283 MovieClip Frame 2Symbol 237 MovieClip
"punchfect4"Symbol 283 MovieClip Frame 2Symbol 237 MovieClip
"punchfect0"Symbol 283 MovieClip Frame 2Symbol 266 MovieClip
"punchfect2"Symbol 283 MovieClip Frame 2Symbol 266 MovieClip
"steady"Symbol 294 MovieClip Frame 30Symbol 293 MovieClip
"hitpart"Symbol 300 MovieClip Frame 8Symbol 271 MovieClip
"steady"Symbol 309 MovieClip Frame 2Symbol 293 MovieClip
"steady"Symbol 333 MovieClip Frame 1Symbol 332 MovieClip
"hitpart"Symbol 342 MovieClip Frame 7Symbol 271 MovieClip
"hitpart"Symbol 347 MovieClip Frame 7Symbol 271 MovieClip
"hitpart"Symbol 357 MovieClip Frame 7Symbol 271 MovieClip
"hitpart"Symbol 357 MovieClip Frame 25Symbol 271 MovieClip
"hitpart"Symbol 371 MovieClip Frame 11Symbol 271 MovieClip
"hitpart"Symbol 371 MovieClip Frame 16Symbol 271 MovieClip
"hitpart"Symbol 371 MovieClip Frame 19Symbol 271 MovieClip
"hitpart"Symbol 376 MovieClip Frame 1Symbol 271 MovieClip
"steady"Symbol 376 MovieClip Frame 2Symbol 332 MovieClip
"attack"Symbol 376 MovieClip Frame 3Symbol 342 MovieClip
"attack2"Symbol 376 MovieClip Frame 4Symbol 347 MovieClip
"attack4"Symbol 376 MovieClip Frame 6Symbol 371 MovieClip
"hurt"Symbol 376 MovieClip Frame 7Symbol 374 MovieClip
"dead"Symbol 376 MovieClip Frame 8Symbol 375 MovieClip
"hitpart"Symbol 397 MovieClip Frame 3Symbol 271 MovieClip
"hitpart"Symbol 397 MovieClip Frame 9Symbol 271 MovieClip
"hitpart"Symbol 405 MovieClip Frame 5Symbol 271 MovieClip
"hitpart"Symbol 405 MovieClip Frame 8Symbol 271 MovieClip
"hitpart"Symbol 423 MovieClip Frame 7Symbol 271 MovieClip
"steady"Symbol 427 MovieClip Frame 1Symbol 389 MovieClip
"hitpart"Symbol 427 MovieClip Frame 1Symbol 271 MovieClip
"appear"Symbol 440 MovieClip Frame 30Symbol 439 MovieClip
"hitpart"Symbol 445 MovieClip Frame 3Symbol 271 MovieClip
"hitpart"Symbol 486 MovieClip Frame 5Symbol 271 MovieClip
"hitpart"Symbol 486 MovieClip Frame 8Symbol 271 MovieClip
"hitpart"Symbol 486 MovieClip Frame 9Symbol 271 MovieClip
"hitpart"Symbol 486 MovieClip Frame 12Symbol 271 MovieClip
"hitpart"Symbol 493 MovieClip Frame 13Symbol 271 MovieClip
"hitpart"Symbol 493 MovieClip Frame 18Symbol 271 MovieClip
"hitpart"Symbol 502 MovieClip Frame 7Symbol 271 MovieClip
"hitpart"Symbol 502 MovieClip Frame 11Symbol 271 MovieClip
"hitpart"Symbol 502 MovieClip Frame 14Symbol 271 MovieClip
"hitpart"Symbol 505 MovieClip Frame 1Symbol 271 MovieClip
"hitpart"Symbol 604 MovieClip Frame 14Symbol 271 MovieClip
"hitpart"Symbol 604 MovieClip Frame 14Symbol 271 MovieClip
"hitpart"Symbol 604 MovieClip Frame 19Symbol 271 MovieClip
"hitpart"Symbol 612 MovieClip Frame 9Symbol 271 MovieClip
"hitpart"Symbol 613 MovieClip Frame 7Symbol 271 MovieClip
"hitpart"Symbol 622 MovieClip Frame 3Symbol 271 MovieClip
"hitpart"Symbol 628 MovieClip Frame 1Symbol 271 MovieClip
"hitpart"Symbol 659 MovieClip Frame 4Symbol 271 MovieClip
"hitpart"Symbol 659 MovieClip Frame 7Symbol 271 MovieClip
"hitpart"Symbol 659 MovieClip Frame 8Symbol 271 MovieClip
"hitpart"Symbol 676 MovieClip Frame 1Symbol 271 MovieClip
"punchfect1"Symbol 676 MovieClip Frame 2Symbol 266 MovieClip
"punchfect2"Symbol 676 MovieClip Frame 2Symbol 266 MovieClip
"punchfect3"Symbol 676 MovieClip Frame 2Symbol 266 MovieClip
"punchfect4"Symbol 676 MovieClip Frame 2Symbol 266 MovieClip
"dead"Symbol 676 MovieClip Frame 5Symbol 669 MovieClip
"steady"Symbol 697 MovieClip Frame 20Symbol 696 MovieClip
"hitpart"Symbol 711 MovieClip Frame 5Symbol 271 MovieClip
"hitpart"Symbol 725 MovieClip Frame 1Symbol 271 MovieClip
"steady"Symbol 725 MovieClip Frame 2Symbol 696 MovieClip
"punchfect0"Symbol 725 MovieClip Frame 2Symbol 237 MovieClip
"punchfect1"Symbol 725 MovieClip Frame 2Symbol 237 MovieClip
"punchfect2"Symbol 725 MovieClip Frame 2Symbol 237 MovieClip
"punchfect3"Symbol 725 MovieClip Frame 2Symbol 237 MovieClip
"punchfect4"Symbol 725 MovieClip Frame 2Symbol 237 MovieClip
"bgcolor"Symbol 728 MovieClip Frame 1Symbol 168 MovieClip
"backgrounds"Symbol 728 MovieClip Frame 1Symbol 220 MovieClip
"enemy"Symbol 728 MovieClip Frame 1Symbol 283 MovieClip
"enemy2"Symbol 728 MovieClip Frame 1Symbol 309 MovieClip
"enemy3"Symbol 728 MovieClip Frame 1Symbol 283 MovieClip
"enemy4"Symbol 728 MovieClip Frame 1Symbol 309 MovieClip
"enemy5"Symbol 728 MovieClip Frame 1Symbol 376 MovieClip
"enemy7"Symbol 728 MovieClip Frame 1Symbol 427 MovieClip
"enemy6"Symbol 728 MovieClip Frame 1Symbol 457 MovieClip
"enemy10"Symbol 728 MovieClip Frame 1Symbol 505 MovieClip
"enemy11"Symbol 728 MovieClip Frame 1Symbol 628 MovieClip
"health"Symbol 728 MovieClip Frame 1Symbol 80 MovieClip
"enemy8"Symbol 728 MovieClip Frame 1Symbol 676 MovieClip
"enemy9"Symbol 728 MovieClip Frame 1Symbol 725 MovieClip
"scaler"Symbol 728 MovieClip Frame 1Symbol 727 MovieClip
"hitpart"Symbol 840 MovieClip Frame 1Symbol 271 MovieClip
"hitpart"Symbol 843 MovieClip Frame 1Symbol 271 MovieClip
"hitpart"Symbol 845 MovieClip Frame 1Symbol 271 MovieClip
"hitpart"Symbol 875 MovieClip Frame 1Symbol 271 MovieClip
"hitpart"Symbol 888 MovieClip Frame 2Symbol 271 MovieClip
"hitpart"Symbol 904 MovieClip Frame 2Symbol 271 MovieClip
"hitpart"Symbol 939 MovieClip Frame 3Symbol 271 MovieClip
"jumping"Symbol 942 MovieClip Frame 1Symbol 940 MovieClip
"jumping"Symbol 942 MovieClip Frame 2Symbol 940 MovieClip
"hitpart"Symbol 942 MovieClip Frame 9Symbol 271 MovieClip
"jutsuattack"Symbol 1012 MovieClip Frame 21Symbol 1011 MovieClip
"jutsuattack"Symbol 1012 MovieClip Frame 21Symbol 1011 MovieClip
"hitpart"Symbol 1057 MovieClip Frame 28Symbol 271 MovieClip
"steady"Symbol 1066 MovieClip Frame 1Symbol 820 MovieClip
"hitpart"Symbol 1066 MovieClip Frame 1Symbol 271 MovieClip
"hitpart2"Symbol 1066 MovieClip Frame 1Symbol 271 MovieClip
"barutorun"Symbol 1066 MovieClip Frame 2Symbol 821 MovieClip
"barutoattack1"Symbol 1066 MovieClip Frame 6Symbol 840 MovieClip
"barutoattack2"Symbol 1066 MovieClip Frame 7Symbol 843 MovieClip
"barutoattack3"Symbol 1066 MovieClip Frame 8Symbol 845 MovieClip
"barutoattack4"Symbol 1066 MovieClip Frame 9Symbol 875 MovieClip
"barutoattack5"Symbol 1066 MovieClip Frame 10Symbol 888 MovieClip
"barutoattack6"Symbol 1066 MovieClip Frame 11Symbol 904 MovieClip
"barutoheal"Symbol 1066 MovieClip Frame 12Symbol 924 MovieClip
"airattack"Symbol 1066 MovieClip Frame 13Symbol 939 MovieClip
"jump"Symbol 1066 MovieClip Frame 14Symbol 942 MovieClip
"shuriken"Symbol 1066 MovieClip Frame 15Symbol 944 MovieClip
"hitpart"Symbol 1066 MovieClip Frame 15Symbol 271 MovieClip
"jutsu1"Symbol 1066 MovieClip Frame 16Symbol 978 MovieClip
"jutsu2"Symbol 1066 MovieClip Frame 17Symbol 995 MovieClip
"jutsu3"Symbol 1066 MovieClip Frame 18Symbol 1013 MovieClip
"jutsu4"Symbol 1066 MovieClip Frame 19Symbol 1035 MovieClip
"jutsu5"Symbol 1066 MovieClip Frame 20Symbol 1056 MovieClip
"resurrect"Symbol 1066 MovieClip Frame 21Symbol 1057 MovieClip
"x2"Symbol 1109 MovieClip Frame 1Symbol 1108 MovieClip
"x3"Symbol 1109 MovieClip Frame 1Symbol 1108 MovieClip
"x4"Symbol 1109 MovieClip Frame 1Symbol 1108 MovieClip
"x5"Symbol 1109 MovieClip Frame 1Symbol 1108 MovieClip
"x6"Symbol 1131 MovieClip Frame 1Symbol 1108 MovieClip
"x1"Symbol 1131 MovieClip Frame 1Symbol 1108 MovieClip
"x2"Symbol 1131 MovieClip Frame 1Symbol 1108 MovieClip
"x4"Symbol 1131 MovieClip Frame 1Symbol 1108 MovieClip
"x5"Symbol 1131 MovieClip Frame 1Symbol 1108 MovieClip
"x3"Symbol 1131 MovieClip Frame 1Symbol 1108 MovieClip
"jutsulist"Symbol 1153 MovieClip Frame 5Symbol 1109 MovieClip
"skilllist"Symbol 1153 MovieClip Frame 5Symbol 1131 MovieClip
"statlist"Symbol 1153 MovieClip Frame 5Symbol 1141 MovieClip
"bg"Symbol 1235 MovieClip Frame 1Symbol 728 MovieClip
"bossbar"Symbol 1235 MovieClip Frame 1Symbol 733 MovieClip
"jbox1"Symbol 1235 MovieClip Frame 1Symbol 758 MovieClip
"jbox2"Symbol 1235 MovieClip Frame 1Symbol 761 MovieClip
"jbox4"Symbol 1235 MovieClip Frame 1Symbol 764 MovieClip
"jbox3"Symbol 1235 MovieClip Frame 1Symbol 767 MovieClip
"jbox5"Symbol 1235 MovieClip Frame 1Symbol 770 MovieClip
"sbox1"Symbol 1235 MovieClip Frame 1Symbol 772 MovieClip
"sbox2"Symbol 1235 MovieClip Frame 1Symbol 774 MovieClip
"sbox5"Symbol 1235 MovieClip Frame 1Symbol 777 MovieClip
"sbox4"Symbol 1235 MovieClip Frame 1Symbol 779 MovieClip
"sbox3"Symbol 1235 MovieClip Frame 1Symbol 781 MovieClip
"sbox6"Symbol 1235 MovieClip Frame 1Symbol 783 MovieClip
"deathcurtain"Symbol 1235 MovieClip Frame 1Symbol 805 MovieClip
"baruto"Symbol 1235 MovieClip Frame 1Symbol 1066 MovieClip
"shuriken"Symbol 1235 MovieClip Frame 1Symbol 86 MovieClip
"kunai"Symbol 1235 MovieClip Frame 1Symbol 1068 MovieClip
"skilladvancement"Symbol 1235 MovieClip Frame 1Symbol 1153 MovieClip
"intro"Symbol 1235 MovieClip Frame 1Symbol 1231 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 4 as "mvcFogMaster"
ExportAssets (56)Timeline Frame 1Symbol 7 as "mc.smoke01"
ExportAssets (56)Timeline Frame 1Symbol 10 as "mc.smoke00"
ExportAssets (56)Timeline Frame 4Symbol 100 as "afraid"
ExportAssets (56)Timeline Frame 4Symbol 101 as "bg"
ExportAssets (56)Timeline Frame 4Symbol 102 as "appear"
ExportAssets (56)Timeline Frame 4Symbol 103 as "axehit"
ExportAssets (56)Timeline Frame 4Symbol 104 as "axewoosh"
ExportAssets (56)Timeline Frame 4Symbol 105 as "bell"
ExportAssets (56)Timeline Frame 4Symbol 106 as "betweenlevels"
ExportAssets (56)Timeline Frame 4Symbol 107 as "birdmanattack"
ExportAssets (56)Timeline Frame 4Symbol 108 as "birdmandie"
ExportAssets (56)Timeline Frame 4Symbol 109 as "blast"
ExportAssets (56)Timeline Frame 4Symbol 110 as "boss"
ExportAssets (56)Timeline Frame 4Symbol 111 as "boss1dead"
ExportAssets (56)Timeline Frame 4Symbol 112 as "bossattack"
ExportAssets (56)Timeline Frame 4Symbol 113 as "bossattack2"
ExportAssets (56)Timeline Frame 4Symbol 114 as "bossattack3"
ExportAssets (56)Timeline Frame 4Symbol 115 as "bossattacksound"
ExportAssets (56)Timeline Frame 4Symbol 116 as "bossattacksound2"
ExportAssets (56)Timeline Frame 4Symbol 117 as "bossdead"
ExportAssets (56)Timeline Frame 4Symbol 118 as "bosswalk"
ExportAssets (56)Timeline Frame 4Symbol 119 as "clickbutton"
ExportAssets (56)Timeline Frame 4Symbol 120 as "creepy"
ExportAssets (56)Timeline Frame 4Symbol 121 as "darkforest"
ExportAssets (56)Timeline Frame 4Symbol 122 as "deadvalley"
ExportAssets (56)Timeline Frame 4Symbol 123 as "death"
ExportAssets (56)Timeline Frame 4Symbol 124 as "despair"
ExportAssets (56)Timeline Frame 4Symbol 125 as "dogattack"
ExportAssets (56)Timeline Frame 4Symbol 126 as "dogdie"
ExportAssets (56)Timeline Frame 4Symbol 127 as "doghit"
ExportAssets (56)Timeline Frame 4Symbol 128 as "finalbosslaugh"
ExportAssets (56)Timeline Frame 4Symbol 129 as "finalstage"
ExportAssets (56)Timeline Frame 4Symbol 130 as "growl"
ExportAssets (56)Timeline Frame 4Symbol 131 as "grumble"
ExportAssets (56)Timeline Frame 4Symbol 132 as "heal"
ExportAssets (56)Timeline Frame 4Symbol 133 as "hit"
ExportAssets (56)Timeline Frame 4Symbol 134 as "j3"
ExportAssets (56)Timeline Frame 4Symbol 135 as "j4"
ExportAssets (56)Timeline Frame 4Symbol 136 as "jstart"
ExportAssets (56)Timeline Frame 4Symbol 137 as "jump"
ExportAssets (56)Timeline Frame 4Symbol 138 as "monsterdead"
ExportAssets (56)Timeline Frame 4Symbol 139 as "pickstone"
ExportAssets (56)Timeline Frame 4Symbol 140 as "plasma"
ExportAssets (56)Timeline Frame 4Symbol 141 as "punch1"
ExportAssets (56)Timeline Frame 4Symbol 142 as "punch2"
ExportAssets (56)Timeline Frame 4Symbol 143 as "punch3"
ExportAssets (56)Timeline Frame 4Symbol 144 as "roar1"
ExportAssets (56)Timeline Frame 4Symbol 145 as "roar2"
ExportAssets (56)Timeline Frame 4Symbol 146 as "screams"
ExportAssets (56)Timeline Frame 4Symbol 147 as "scrollclose"
ExportAssets (56)Timeline Frame 4Symbol 148 as "scrollopen"
ExportAssets (56)Timeline Frame 4Symbol 149 as "shockwave"
ExportAssets (56)Timeline Frame 4Symbol 150 as "shootarrow"
ExportAssets (56)Timeline Frame 4Symbol 151 as "snakeattack"
ExportAssets (56)Timeline Frame 4Symbol 152 as "snakedead"
ExportAssets (56)Timeline Frame 4Symbol 153 as "spider"
ExportAssets (56)Timeline Frame 4Symbol 154 as "stab"
ExportAssets (56)Timeline Frame 4Symbol 155 as "step"
ExportAssets (56)Timeline Frame 4Symbol 156 as "sword1"
ExportAssets (56)Timeline Frame 4Symbol 157 as "thunder1"
ExportAssets (56)Timeline Frame 4Symbol 158 as "thunder2"
ExportAssets (56)Timeline Frame 4Symbol 159 as "thunder3"
ExportAssets (56)Timeline Frame 4Symbol 160 as "thud"
ExportAssets (56)Timeline Frame 4Symbol 162 as "upperexplode"
ExportAssets (56)Timeline Frame 4Symbol 163 as "whish"
ExportAssets (56)Timeline Frame 4Symbol 164 as "woff"

Labels

"title"Frame 4
"game"Frame 5
"credits"Frame 6
"act1"Symbol 220 MovieClip Frame 1
"act2"Symbol 220 MovieClip Frame 2
"act3"Symbol 220 MovieClip Frame 3
"act4"Symbol 220 MovieClip Frame 4
"appear"Symbol 283 MovieClip Frame 1
"steady"Symbol 283 MovieClip Frame 2
"hurt"Symbol 283 MovieClip Frame 3
"attack"Symbol 283 MovieClip Frame 4
"dead"Symbol 283 MovieClip Frame 5
"stopping"Symbol 283 MovieClip Frame 6
"dead2"Symbol 283 MovieClip Frame 7
"steady"Symbol 309 MovieClip Frame 2
"hurt"Symbol 309 MovieClip Frame 3
"attack"Symbol 309 MovieClip Frame 4
"dead"Symbol 309 MovieClip Frame 5
"dead2"Symbol 309 MovieClip Frame 6
"steady"Symbol 376 MovieClip Frame 2
"attack"Symbol 376 MovieClip Frame 3
"attack2"Symbol 376 MovieClip Frame 4
"attack3"Symbol 376 MovieClip Frame 5
"attack4"Symbol 376 MovieClip Frame 6
"hurt"Symbol 376 MovieClip Frame 7
"dead"Symbol 376 MovieClip Frame 8
"steady"Symbol 427 MovieClip Frame 1
"attack"Symbol 427 MovieClip Frame 2
"attack2"Symbol 427 MovieClip Frame 3
"attack3"Symbol 427 MovieClip Frame 4
"hurt"Symbol 427 MovieClip Frame 5
"dead"Symbol 427 MovieClip Frame 6
"appear"Symbol 457 MovieClip Frame 1
"steady"Symbol 457 MovieClip Frame 2
"attack"Symbol 457 MovieClip Frame 3
"hurt"Symbol 457 MovieClip Frame 4
"dead"Symbol 457 MovieClip Frame 5
"dead2"Symbol 457 MovieClip Frame 6
"stopping"Symbol 457 MovieClip Frame 7
"steady"Symbol 505 MovieClip Frame 1
"stopping"Symbol 505 MovieClip Frame 2
"attack1"Symbol 505 MovieClip Frame 3
"attack2"Symbol 505 MovieClip Frame 4
"attack3"Symbol 505 MovieClip Frame 5
"hurt"Symbol 505 MovieClip Frame 6
"dead"Symbol 505 MovieClip Frame 7
"steady"Symbol 628 MovieClip Frame 1
"stopping"Symbol 628 MovieClip Frame 2
"attack1"Symbol 628 MovieClip Frame 3
"attack2"Symbol 628 MovieClip Frame 4
"attack3"Symbol 628 MovieClip Frame 5
"attack4"Symbol 628 MovieClip Frame 6
"hurt"Symbol 628 MovieClip Frame 7
"dead"Symbol 628 MovieClip Frame 8
"appear"Symbol 676 MovieClip Frame 1
"punchfect0"Symbol 676 MovieClip Frame 2
"steady"Symbol 676 MovieClip Frame 2
"attack"Symbol 676 MovieClip Frame 3
"hurt"Symbol 676 MovieClip Frame 4
"dead"Symbol 676 MovieClip Frame 5
"dead2"Symbol 676 MovieClip Frame 6
"appear"Symbol 725 MovieClip Frame 1
"steady"Symbol 725 MovieClip Frame 2
"attack"Symbol 725 MovieClip Frame 3
"hurt"Symbol 725 MovieClip Frame 4
"dead"Symbol 725 MovieClip Frame 5
"selected"Symbol 758 MovieClip Frame 2
"selected"Symbol 761 MovieClip Frame 2
"selected"Symbol 764 MovieClip Frame 2
"selected"Symbol 767 MovieClip Frame 2
"selected"Symbol 770 MovieClip Frame 2
"upcurtain"Symbol 805 MovieClip Frame 1
"downcurtain"Symbol 805 MovieClip Frame 2
"hitpart"Symbol 939 MovieClip Frame 3
"steady"Symbol 1066 MovieClip Frame 1
"run"Symbol 1066 MovieClip Frame 2
"teleport"Symbol 1066 MovieClip Frame 3
"hurt"Symbol 1066 MovieClip Frame 4
"dead"Symbol 1066 MovieClip Frame 5
"attack1"Symbol 1066 MovieClip Frame 6
"attack2"Symbol 1066 MovieClip Frame 7
"attack3"Symbol 1066 MovieClip Frame 8
"attack4"Symbol 1066 MovieClip Frame 9
"attack5"Symbol 1066 MovieClip Frame 10
"attack6"Symbol 1066 MovieClip Frame 11
"heal"Symbol 1066 MovieClip Frame 12
"airattack"Symbol 1066 MovieClip Frame 13
"jump"Symbol 1066 MovieClip Frame 14
"shuriken"Symbol 1066 MovieClip Frame 15
"jutsu1"Symbol 1066 MovieClip Frame 16
"jutsu2"Symbol 1066 MovieClip Frame 17
"jutsu3"Symbol 1066 MovieClip Frame 18
"jutsu4"Symbol 1066 MovieClip Frame 19
"jutsu5"Symbol 1066 MovieClip Frame 20
"resurrect"Symbol 1066 MovieClip Frame 21
"teleport2"Symbol 1066 MovieClip Frame 22
"stage2"Symbol 1231 MovieClip Frame 101
"stage3"Symbol 1231 MovieClip Frame 218
"stage4"Symbol 1231 MovieClip Frame 343
"finish"Symbol 1231 MovieClip Frame 468

Dynamic Text Variables

textSymbol 16 EditableText""
lvltxtSymbol 746 EditableText"Get Ready..."
lvlscoreSymbol 748 EditableText"0"
skillpointsSymbol 750 EditableText"0"
finalscoreSymbol 802 EditableText"0"
currdefSymbol 1139 EditableText"0"
currstrSymbol 1140 EditableText"0"
finalscoreSymbol 1230 EditableText"0"




http://swfchan.com/27/132519/info.shtml
Created: 18/2 -2019 22:13:53 Last modified: 18/2 -2019 22:13:53 Server time: 22/12 -2024 10:35:56