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Cave Bros - Brick Scape.swf

This is the info page for
Flash #132649

(Click the ID number above for more basic data on this flash file.)


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CARREGANDO

Chargement en cours

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Caricamento

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Ładowanie

Ładowanie

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<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">English (US)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Español (ES)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Deutsch (DE)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Brazilian (BR)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Francais (FR)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Bahasa Ind. </font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Italiano (IT) </font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Nederlands </font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Polski</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Portuges</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Russian</font></p>

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<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">English</font></p>

<p align="center"><font face="Arial Black" size="11" color="#ffffff" letterSpacing="-1.000000" kerning="1">Argentina(ARG)</font></p>

<p align="center"><font face="Arial Black" size="11" color="#ffffff" letterSpacing="-1.000000" kerning="1">Mexico (MEX)</font></p>

<p align="center"><font face="Arial Black" size="11" color="#ffffff" letterSpacing="-1.000000" kerning="1">Saudi Arabia (AR)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Chinese (CN)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Japanese (JP) </font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">India (IN) </font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">English (US)</font></p>

ES

US

DE

ID

FR

PL

BR

PR

NL

RU

SE

IT

UK

ARG

MX

AR

CN

IN

JP

Kickass Free Online Games

Kickass Free Online Games

<p align="center"><font face="BN Machine" size="21" color="#ffffff" letterSpacing="2.000000" kerning="1"><b>Please enter your name</b></font></p>

<p align="center"><font face="BN Machine" size="21" color="#ffffff" letterSpacing="2.000000" kerning="0"><b>Escribe tu nombre</b></font></p>

<p align="center"><font face="BN Machine" size="21" color="#ffffff" letterSpacing="2.000000" kerning="0"><b>Bitte gib deinen Namen ein</b></font></p>

<p align="center"><font face="BN Machine" size="21" color="#ffffff" letterSpacing="2.000000" kerning="1"><b>Escreva o seu nome</b></font></p>

<p align="center"><font face="BN Machine" size="21" color="#ffffff" letterSpacing="2.000000" kerning="1"><b>Entre ton nom</b></font></p>

<p align="center"><font face="BN Machine" size="21" color="#ffffff" letterSpacing="2.000000" kerning="1"><b>Silakan masukkan nama anda</b></font></p>

<p align="center"><font face="BN Machine" size="21" color="#ffffff" letterSpacing="2.000000" kerning="1"><b>Digita il tuo nome</b></font></p>

<p align="center"><font face="BN Machine" size="21" color="#ffffff" letterSpacing="2.000000" kerning="1"><b>Voer je naam in</b></font></p>

<p align="center"><font face="BN Machine" size="21" color="#ffffff" letterSpacing="2.000000" kerning="1"><b>Wprowadz swoje imię</b></font></p>

<p align="center"><font face="BN Machine" size="21" color="#ffffff" letterSpacing="2.000000" kerning="1"><b>Introduz o teu nome</b></font></p>

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player

START GAME

COMENZAR

SPIEL STARTEN

COMEÇAR

COMMENCER LE JEU

MULAI GAME

AVVIA IL GIOCO

SPEL STARTEN

START

INICIAR

Играть

STARTA SPEL

START

COMENZAR

START

HOW TO PLAY

CÓMO JUGAR

SPIELANLEITUNG

COMO JOGAR

INSTRUCTIONS

CARA MAIN

COME GIOCARE

COME GIOCARE

JAK GRAC

COMO JOGAR

ИНСТРУКЦИИ

SPELREGLER

HOW TO PLAY

CÓMO JUGAR

HOW TO PLAY

CREDITS

CREDITOS

CREDITS

CREDITOS

CREDITS

KREDIT

RICONOSCIMENTI

DE MAKERS

AUTORZY

CRÉDITOS

Авторы

TACKLISTA

CREDITS

CREDITOS

CREDITS

MORE GAMES

MEER SPELLEN

PLUS DE JEUX

MEHR SPIELE

WIĘCEJ GIER

FLER SPEL

ALTRI GIOCHI

MÁS JUEGOS

MAIS JOGOS

ДРУГИЕ ИГРЫ

PERMAINAN LAINNYA

DAHA FAZLA OYUN

LABIH BANYAK PERMAINAN

Permainan lucu lainnya di:

SCORES

PUNTAJES

RANGLISTE

CLASSIFICAÇÃO

RANG

RANKING

GRADUATORIA

TOPSCORES

RANKING

RANKING

CLASSIFICAÇÃO

TOPPOÄNG

RANKING

PUNTAJES

RANKING

Menu

Menú

Menü

Menu

Menu

Menu

Menu

Menu

Menu

Menu

Меню

Meny

Menu

Menu

Menú

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Use arrows or the mouse to move the Blue Bro.</font></p><p align="center"></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Usa las flechas o el ratón para mover al Hermano Azul.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Bewege den blauen Bruder mit den Pfeiltasten oder der Maus.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Use as teclas direcionais ou o mouse para mover o irmão Azul.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Utilise les flèches directionnelles ou bien la souris pour déplacer le frère bleu.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Gunakan tanda panah atau mouse untuk menggerakkan Bro Biru.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Usa le frecce o il mouse per muovere il Fratello Blu.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Verplaats het blauwe broertje met de pijltoetsen of de muis.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Uzyj strzałek lub myszki, aby sterowac Niebieskim Bratem.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Usa as setas ou o rato para mover o irmão Azul.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Перемещай Синего Брата клавишами-стрелками или мышью.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Använd pilarna eller musen för att styra Blå-brorsan.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Use arrows or the mouse to move the Blue Bro.</font></p><p align="center"></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Usa las flechas o el ratón para mover al Hermano Azul.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Use arrows or the mouse to move the Blue Bro.</font></p><p align="center"></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Use the Bouncy Bro to smash all the bricks in each level.</font></p><p align="center"></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Usa al Hermano Rebote para golpear todos los ladrillos de cada nivel.</font></p><p align="center"></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Zerstöre mit dem Reflexionsbruder alle Steine in jedem Level.</font></p><p align="center"></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Use o irmão Quicante para destruir todos os blocos em cada fase.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Utilise le frère rebondisseur pour fracasser toutes les briques dans chaque niveau.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Gunakan Bro Pantul untuk menghancurkan semua bata di tiap level</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Usa il Fratello Rimbalzino per rompere tutti i mattoncini di ogni livello.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Gebruik het stuiterbroertje om alle stenen in een level kapot te maken.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">U<font face="Arial">ż</font>yj Skacz<font face="Arial">ą</font>cego Brata, aby rozbi<font face="Arial">ć</font> wszystkie cegły na ka<font face="Arial">ż</font>dym poziomie.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Usa o irmão Saltitante para destruir todos os blocos em cada nível.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Используй Прыгучего Брата, чтобы разбить все кирпичи на каждом уровне.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Använd Studs-brorsan för att krossa alla brickor på nivån.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Use the Bouncy Bro to smash all the bricks in each level.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Usa al Hermano Rebote para golpear todos los ladrillos de cada nivel.</font></p><p align="center"></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Use the Bouncy Bro to smash all the bricks in each level.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Power-ups drop from some smashed bricks—grab them for special powers!</font></p><p align="center"></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Los potenciadores caen de los ladrillos golpeados, ¡arrástralos para tener poderes especiales!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Zerstörte Steine lassen Power-Ups fallen. Schnapp sie dir, um Spezialkräfte zu erhalten!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Alguns blocos destruídos soltam power-ups. Pegue os power-ups para conseguir poderes especiais!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Certaines briques fracassées laisseront s&apos;échapper des power-ups — attrape-les pour obtenir des pouvoirs spéciaux !</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Kekuatan bertambah jatuh dari beberapa bata yang dihancurkan - ambil bata-bata itu untuk kekuatan khusus!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Prendi i potenziamenti che cadono dai mattoncini rotti per ottenere poteri speciali!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Kapotte stenen laten soms power-ups vallen. Pak ze en verdien speciale krachten!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Z niektórych cegieł po ich rozbiciu spadaja power-upy – złap je, aby uzyskac specjalna moc!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Os poderes caem dos blocos destruídos. Apanha-os para ganhares habilidades especiais!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Из некоторых кирпичей выпадают полезные предметы – лови их, чтобы обрести особые способности!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">En del krossade brickor släpper kraftföremål. Ta dem för att få specialförmågor!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Power-ups drop from some smashed bricks—grab them for special powers!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Los potenciadores caen de los ladrillos golpeados, ¡arrástralos para tener poderes especiales!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Power-ups drop from some smashed bricks—grab them for special powers!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Press P to pause and resume.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Pulsa P para pausar y reanudar.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Drücke P zum Anhalten bzw. Weiterspielen.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Drücke P zum Anhalten bzw. Weiterspielen.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Appuie sur P pour faire une pause et pour reprendre.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Tekan P untuk jeda dan lanjutkan lagi</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Premi P per fermare e riprendere il gioco.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Druk op P om te pauzeren of verder te spelen.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Naci<font face="Arial">ś</font>nij P, aby wł<font face="Arial">ą</font>czy<font face="Arial">ć</font> pauz<font face="Arial">ę</font> lub wznowi<font face="Arial">ć</font> gr<font face="Arial">ę</font>.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Prime P para pausar ou continuar.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Нажимай P, чтобы остановить или продолжить игру.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Tryck P för att pausa och återgå.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Press P to pause and resume.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Pulsa P para pausar y reanudar.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Press P to pause and resume.</font></p>

<p align="center"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Slow-Mo</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Cámara lenta</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Zeitlupe</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Câmera Lenta</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Ralenti</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Gerak-Lambat</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Moviola </font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Slow motion</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Zwolnione tempo</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Câmara Lenta</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Замедление</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Ultrarapid</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Slow-Mo</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Cámara lenta</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Slow-Mo</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Firepower</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Poder de Disparo</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Feuerkraft</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Arma de Fogo</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Puissance de tir</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Kekuatan Serang</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Forza del fuoco </font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Vuurkracht</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Moc ognia</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Metralhadora</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Огневая мощь</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Eldkraft</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Firepower</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Poder de Disparo</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Firepower</font></p>

<p align="center"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra Life</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Vida extra</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Extraleben</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Vida Extra</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Vie supplémentaire</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Nyawa Ekstra</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Vita extra</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra leven</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Dodatkowe zycie</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Vida Extra</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">+ 1 жизнь</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra liv</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra Life</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Vida extra</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra Life</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Sticky</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pegajoso</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Klebrig</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Grudento</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Collant</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Lengket</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Appiccicoso</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Kleverig</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Klej</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pegajoso</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Липкость</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Klister</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Sticky</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pegajoso</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Sticky</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinocchio</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinocho</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinocchio</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinóquio</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinocchio</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinokio</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinocchio</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinokkio</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinokio</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinóquio</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Удлинение</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinocchio</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinocchio</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinocho</font></p>

<p align="left"><font face="Faktos" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pinocchio</font></p>

Off

No

Aus

Não

Arrêt

Matikan

Off

Uit

Wył

Não

НЕТ

Av

Off

No

Off

ON

Ein

Sim

Marche

Hidupkan

On

Aan

Sim

ДА

On

On

MUSIC

Música

Musik

Música

Musique

Musik

Musica

Muziek

Muzyka

Música

Музыка

Musik

Music

Music

Music

Endurance Mode

Modo Resistencia

Ausdauermodus

Resistência

Mode endurance

Mode Ketahanan

Modalità Resistenza

Marathon

Tryb ciagły

Resistência

Режим выживания

Uthållighetsläge

Endurance Mode

Modo Resistencia

Endurance Mode

Can you make it through 60 rocky levels?

¿Puedes conseguirlo en 60 rocosos niveles?

Kannst du 60 steinige Level überstehen?

Será que você consegue resistir durante 60 fases?

Arriveras-tu à survivre à 60 niveaux difficiles?

Bisakah kamu berhasil melalui 60 level yang sulit?

Sai cavartela in 60 livelli difficili?

Overleef jij 60 rotsachtige levels?

Czy uda ci sie przejsc przez 60 twardych jak skała poziomów?

Serás capaz de sobreviver a 70 níveis ribombantes?

Сумеешь ли ты пройти 70 непростых уровней?

Fixar du 70 stenhårda nivåer?

Can you make it through 70 rocky levels?

¿Puedes conseguirlo en 60 rocosos niveles?

Can you make it through 70 rocky levels?

Story Mode

Modo Historia

Storymodus

Aventura

Mode histoire

Mode Cerita

Modalità Storia

Verhaal

Tryb fabuły

Aventura

Игра с сюжетом

Berättelseläge

Story Mode

Modo Historia

Story Mode

Help the Cave Bros restore the balance in 20 levels.

Ayuda a los Hermanos Cueva a restaurar el equilibrio en 20 niveles.

Hilf den Höhlenbrüdern, in 20 Leveln das Gleichgewicht wieder herzustellen.

Ajude os Irmãos da Caverna a restaurar o equilíbrio em 20 fases.

Aide les frères Grotte à rétablir l'équilibre en 20 niveaux.

Bantu Cave Bersaudara mengembalikan keseimbangan dalam 20 level.

Aiuta i Fratelli Pietra a riportare l'equilibrio in 20 livelli.

Help de broertjes Rots het evenwicht te herstellen in 20 levels.

Pomóż Jaskiniowym Braciom przywrócić równowagę na 20 poziomach.

Ajuda os Irmãos da Caverna a restaurar o equilíbrio em 20 níveis.

Помоги братьям Каменевым спасти гору, пройдя 20 уровней.

Hjälp grottbröderna att återställa balansen på 20 nivåer.

Help the Cave Bros restore the balance in 20 levels.

Ayuda a los Hermanos Cueva a restaurar el equilibrio en 20 niveles.

Help the Cave Bros restore the balance in 20 levels.

Cave Bros: Brick Escape

Hermanos Cueva: Escape de Ladrillos

Die Höhlenbrüder: Flucht der Steine

Die Höhlenbrüder: Flucht der Steine

Frères Grotte : évasion de briques

Cave Bersaudara: Kabur dengan Bata

Fratelli Pietra: mattoncini in fuga

Broertjes Rots: Steengoed

Jaskiniowi Bracia: Cegiełkowa Przygoda

Irmãos da Caverna: Fuga dos Blocos

Кирпичики: в гору!

Grottbröder: Rädda berget

Cave Bros: Brick Escape

Hermanos Cueva: Escape de Ladrillos

Cave Bros: Brick Escape

Controls

Controles

Steuerung

Controles

Commandes

Kontrol

Comandi

Besturing

Sterowanie

Comandos

Управление

Kontroller

Controls

Controles

Controls

X

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">The Cave Bros live inside Artop Mountain.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Los Hermanos Cueva viven en la Montaña Arta.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Die Höhlenbrüder leben im Inneren des Artopberges.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Os Irmãos da Caverna habitam a montanha Artope.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Les frères Grotte vivent à l&apos;intérieur de la montagne Artop.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Cave Bersaudara tinggal di dalam Gunung Artop.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">I Fratelli Pietra vivono all&apos;interno della Montagna Artop.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">De broertjes Rots wonen in de Artop-berg.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Jaskiniowi Bracia mieszkaj<font face="Arial">ą</font> w górach Artop.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Os Irmãos da Caverna vivem dentro da montanha Artope.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Братья Каменевы живут в недрах Кирпичной горы.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Grottbröderna bor i Brickberget.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">The Cave Bros live inside Artop Mountain.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Los Hermanos Cueva viven en la Montaña Arta.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">The Cave Bros live inside Artop Mountain.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Mountain life was rocking good—&apos;til one day…</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">La vida en la Montaña estaba muy bien, hasta que un día…</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Das Leben im Gebirge war prima, bis eines Tages...</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">A vida na montanha seguia rolando, até que um dia...</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">La vie dans la montagne était super — jusqu&apos;au jour où…</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Kehidupan di Gunung sangat baik - sampai suatu hari…</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">La vita in montagna era solida e serena… Finché un giorno…</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Het leven beviel ze steengoed. Maar opeens...</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Górskie <font face="Arial">ż</font>ycie było <font face="Arial">ś</font>wietne – a<font face="Arial">ż</font> pewnego dnia.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">A vida na montanha era sólida, até que um dia...</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Все было прекрасно, но однажды...</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Bergslivet var stenkul – tills en dag ...</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Mountain life was rocking good—&apos;til one day…</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Mountain life was rocking good—&apos;til one day…</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">La vida en la Montaña estaba muy bien, hasta que un día…</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">A loud rumbling scared them silly!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">¡Un fuerte estruendo les asustó mucho!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Ein lautes Grollen ihnen große Angst einjagte!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Um desabamento os assustou muito!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">On entendit un bruit assourdissant !</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Suara yang keras membuat mereka ketakutan!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Un tremendo boato li spaventò a morte!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Hoorden ze een luid, angstaanjagend geluid!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Gło<font face="Arial">ś</font>ny rumor wystraszył ich nie na <font face="Arial">ż</font>arty!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Um desmoronamento assustou-os!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Братьев напугал жуткий грохот!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">En högt muller gjorde dem livrädda!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">A loud rumbling scared them silly!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">¡Un fuerte estruendo les asustó mucho!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">A loud rumbling scared them silly!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Now they have to get to the top of the mountain and restore the balance!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">¡Ahora tienen que subir a lo alto de la montaña y restaurar el equilibrio!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Jetzt mussten sie ganz auf den Berg nach oben, um das Gleichgewicht wieder herzustellen.</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Agora eles precisam chegar até o cume da montanha para restaurar o equilíbrio!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Maintenant, ils doivent se rendre au haut de la montagne pour rétablir l&apos;équilibre !</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Sekarang mereka harus ke puncak gunung dan mengembalikan keseimbangan!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Ora devono ritornare in cima alla montagna e riportare l&apos;equilibrio!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Nu moeten ze de top van de berg bereiken om het evenwicht te herstellen!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Teraz musz<font face="Arial">ą</font> dotrze<font face="Arial">ć</font> na szczyt góry i przywróci<font face="Arial">ć</font> równowag<font face="Arial">ę</font>!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Agora têm que viajar até ao cume da montanha para restaurar o equilíbrio!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">И теперь они отправляются на вершину горы, чтобы навести порядок!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Nu måste de ta sig till bergets topp och återställa balansen!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Now they&apos;ve gotta get up to the top of the mountain and restore the balance!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">¡Ahora tienen que subir a lo alto de la montaña y restaurar el equilibrio!</font></p>

<p align="center"><font face="Faktos" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Now they&apos;ve gotta get up to the top of the mountain and restore the balance!</font></p>

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Mapa de niveles

Levelkarte

Mapa das fases

Carte des niveaux

Peta Level

Mappa dei livelli

Levelkaart

Mapa poziomów

Mapa dos níveis

Выбор уровня

Nivåkarta

Level Map

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Level Map

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loop1

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Click to Use использовать

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Click to Use использовать

Score:

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0
1

READY TO BRICK?

¿Listo para ladrillar?

Bist du bereit?

Pronto para destruição?

Prêt à faire sauter les briques ?

Siap untuk menghancurkan bata?

Pronto per i mattoncini?

Klaar om te knallen?

Gotów do akcji?

A postos para destruir?

Начнем?

Redo att krossa?

Ready to brick?

¿Listo para ladrillar?

Ready to brick?

0

+50

+60

+70

+80

+100

+50

+60

+70

+80

000000

GAME OVER

Paused

Pausa

Angehalten

Pausado

En pause

Jeda

In pausa

Pauze

Pauza

Em pausa

Пауза

Pausat

Paused

Pausa

Paused

You saved the Cave Bros' mountain!

¡Has salvado la montaña de los Hermanos Cueva!

Du hast den Berg der Höhlenbrüder gerettet!

Você salvou a montanha dos Irmãos da Caverna!

Tu as sauvé la montagne des frères Grotte !

Kamu telah menyelamatkan gunung Cave Bersaudara!

Hai salvato la montagna dei Fratelli Pietra!

Je hebt de berg van de broertjes Rots gered!

Ocaliłes góre Jaskiniowych Braci!

Salvaste a montanha dos Irmãos da Caverna!

Гора спасена!

Du räddade grottbrödernas berg!

You saved the Cave Bros' mountain!

¡Has salvado la montaña de los Hermanos Cueva!

You saved the Cave Bros' mountain!

Game Over

Fin del juego

Game Over

Acabou

Game over

Game Tamat

Gioco finito

Game over

Koniec gry

Acabou

Конец игры

Game over

Fin del juego

Game over

Mark

Axolot-Studio

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Lartargames.com

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } _root.cmode = 2; __com_mochibot__("87b05ae5", this, 10301, true); mochi.as2.MochiServices.connect("3a3efde6801f3806"); stop(); gamename = "Cave_bros"; _root.domain_parts = _url.split("://"); _root.real_domain = _root.domain_parts[1].split("/"); _root.hostingdomain = _root.real_domain[0]; _root.usource = _root.real_domain[0]; if (_root.hostingdomain == "") { _root.ad = false; _root.hostingdomain = "unknown"; } savedomain1 = "gamedev.dev.spilgames.com"; savedomain2 = "www8.agame.com"; if ((_root.hostingdomain == savedomain1) || (_root.hostingdomain == savedomain2)) { spilnetwerk = "internal"; } else { spilnetwerk = "external"; } if (_root.localization_portal == "game_com_cn") { this.mainscreen_moregames.onRelease = function () { getURL (_root.localization_url1, "_blank"); }; } else { this.mainscreen_moregames.onRelease = function () { getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank"); }; } Level1 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 1, 2, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level2 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 6, 6, 6, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 6, 6, 6, 1, 1, 0, 0, 0, 0, 0, 1, 1, 6, 4, 4, 4, 6, 1, 1, 0, 0, 0, 0, 1, 6, 6, 4, 3, 4, 6, 6, 1, 0, 0, 0, 0, 1, 6, 4, 3, 3, 3, 4, 6, 1, 0, 0, 0, 1, 1, 6, 4, 3, 0, 3, 4, 6, 1, 1, 0, 0, 1, 6, 4, 3, 10, 0, 10, 3, 4, 6, 1, 0, 0, 1, 6, 4, 3, 0, 0, 0, 3, 4, 6, 1, 0, 0, 7, 7, 7, 7, 0, 0, 0, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level3 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 8, 8, 2, 2, 9, 1, 1, 6, 6, 7, 7, 7, 7, 8, 8, 2, 2, 9, 1, 1, 6, 6, 7, 7, 8, 8, 2, 2, 1, 1, 9, 6, 6, 7, 7, 8, 8, 8, 8, 2, 2, 1, 1, 9, 6, 6, 7, 7, 8, 8, 2, 2, 1, 1, 6, 6, 9, 7, 7, 8, 8, 2, 2, 2, 2, 1, 1, 6, 6, 9, 7, 7, 8, 8, 2, 2, 1, 1, 6, 6, 7, 7, 9, 8, 8, 2, 2, 1, 1, 1, 1, 6, 6, 7, 7, 9, 8, 8, 2, 2, 1, 1, 6, 6, 7, 7, 8, 8, 9, 2, 2, 1, 1, 6, 6, 6, 6, 7, 7, 8, 8, 9, 2, 2, 1, 1, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level4 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level5 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level6 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 9, 7, 7, 7, 9, 7, 7, 7, 9, 0, 0, 0, 0, 9, 7, 7, 3, 9, 3, 7, 7, 9, 0, 0, 0, 0, 9, 7, 7, 3, 9, 3, 7, 7, 9, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 7, 7, 1, 7, 7, 1, 1, 0, 0, 0, 1, 7, 7, 7, 7, 7, 7, 7, 7, 7, 1, 0, 1, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 1, 1, 1, 7, 7, 5, 7, 5, 7, 5, 7, 7, 1, 1, 0, 1, 1, 5, 5, 5, 5, 5, 5, 5, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level7 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 2, 8, 8, 0, 0, 0, 0, 0, 0, 9, 9, 9, 4, 4, 4, 9, 9, 9, 0, 0, 0, 9, 0, 0, 2, 2, 2, 2, 2, 0, 0, 9, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 2, 2, 2, 9, 9, 0, 0, 0, 0, 0, 9, 0, 4, 4, 4, 4, 4, 0, 9, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 4, 4, 4, 9, 0, 0, 0, 0, 0, 0, 0, 9, 0, 2, 2, 2, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level8 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 7, 6, 7, 0, 7, 1, 7, 0, 0, 0, 0, 0, 7, 6, 6, 6, 7, 1, 1, 1, 7, 0, 0, 0, 0, 7, 6, 6, 6, 7, 1, 1, 1, 7, 0, 0, 0, 7, 6, 6, 6, 6, 1, 1, 1, 1, 1, 7, 0, 0, 7, 6, 6, 6, 6, 6, 1, 1, 1, 1, 7, 0, 0, 5, 6, 6, 6, 6, 1, 1, 1, 1, 1, 5, 0, 0, 0, 5, 6, 6, 6, 6, 1, 1, 1, 5, 0, 0, 0, 0, 5, 6, 6, 6, 1, 1, 1, 1, 5, 0, 0, 0, 0, 0, 5, 6, 6, 6, 1, 1, 5, 0, 0, 0, 0, 0, 0, 0, 5, 6, 1, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 6, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level9 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 10, 0, 10, 0, 1, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 1, 8, 0, 0, 2, 0, 0, 0, 0, 10, 0, 1, 1, 1, 8, 8, 0, 10, 0, 0, 0, 0, 0, 0, 0, 1, 8, 8, 8, 0, 0, 0, 0, 0, 0, 2, 0, 2, 2, 2, 8, 0, 0, 2, 0, 0, 0, 0, 10, 0, 2, 2, 2, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 10, 0, 8, 0, 8, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level10 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 6, 6, 6, 6, 6, 1, 1, 0, 0, 0, 0, 0, 1, 1, 6, 6, 6, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 6, 1, 1, 0, 0, 0, 0, 0, 8, 0, 0, 0, 1, 1, 1, 0, 0, 0, 8, 0, 0, 8, 8, 0, 0, 0, 1, 0, 0, 0, 8, 8, 0, 0, 3, 8, 8, 0, 0, 0, 0, 0, 8, 8, 3, 0, 0, 3, 3, 8, 8, 0, 5, 0, 8, 8, 3, 3, 0, 0, 3, 8, 8, 0, 0, 0, 0, 0, 8, 8, 3, 0, 0, 8, 8, 0, 0, 0, 1, 0, 0, 0, 8, 8, 0, 0, 8, 0, 0, 0, 1, 1, 1, 0, 0, 0, 8, 0, 0, 0, 0, 0, 1, 1, 6, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 6, 6, 6, 1, 1, 0, 0, 0, 0, 0, 1, 1, 6, 6, 6, 6, 6, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level11 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 6, 0, 0, 0, 0, 0, 0, 0, 6, 1, 0, 0, 1, 6, 4, 0, 0, 0, 0, 0, 4, 6, 1, 0, 0, 1, 6, 4, 8, 0, 0, 0, 8, 4, 6, 1, 0, 0, 1, 6, 4, 8, 7, 0, 7, 8, 4, 6, 1, 0, 0, 1, 6, 4, 8, 7, 7, 7, 8, 4, 6, 1, 0, 0, 10, 10, 10, 10, 10, 7, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level12 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 3, 0, 3, 7, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 7, 0, 3, 0, 3, 0, 7, 0, 0, 0, 0, 0, 0, 7, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 7, 0, 3, 0, 3, 0, 7, 0, 0, 0, 0, 0, 0, 7, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 7, 0, 3, 0, 3, 0, 7, 0, 0, 0, 0, 0, 0, 0, 7, 3, 0, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level13 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 7, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 3, 7, 7, 7, 1, 3, 0, 0, 0, 0, 0, 4, 3, 3, 7, 7, 7, 1, 1, 4, 0, 0, 0, 0, 4, 3, 3, 7, 7, 7, 1, 1, 4, 0, 0, 0, 0, 4, 3, 3, 7, 7, 7, 1, 1, 4, 0, 0, 0, 0, 4, 3, 3, 7, 7, 7, 1, 1, 4, 0, 0, 0, 0, 0, 1, 3, 7, 7, 7, 1, 3, 0, 0, 0, 0, 0, 0, 5, 3, 3, 7, 1, 1, 5, 0, 0, 0, 0, 0, 0, 5, 3, 3, 7, 1, 1, 5, 0, 0, 0, 0, 0, 0, 0, 5, 3, 5, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 5, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level14 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 0, 7, 7, 7, 0, 7, 7, 7, 0, 0, 7, 3, 7, 0, 7, 3, 7, 0, 7, 3, 7, 0, 0, 7, 3, 7, 0, 7, 3, 7, 0, 7, 3, 7, 0, 0, 7, 7, 7, 0, 7, 7, 7, 0, 7, 7, 7, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 7, 7, 7, 0, 9, 9, 9, 0, 7, 7, 7, 0, 0, 7, 1, 7, 0, 7, 1, 7, 0, 7, 1, 7, 0, 0, 7, 1, 7, 0, 7, 1, 7, 0, 7, 1, 7, 0, 0, 7, 7, 7, 0, 9, 9, 9, 0, 7, 7, 7, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 9, 7, 9, 0, 7, 7, 7, 0, 9, 7, 9, 0, 0, 9, 4, 9, 0, 7, 4, 7, 0, 9, 4, 9, 0, 0, 9, 7, 9, 0, 7, 7, 7, 0, 9, 7, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level15 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 6, 9, 6, 3, 1, 0, 0, 0, 0, 0, 0, 1, 3, 6, 9, 6, 3, 1, 0, 0, 0, 0, 0, 0, 1, 3, 6, 9, 6, 3, 1, 0, 0, 0, 0, 0, 0, 1, 3, 6, 6, 6, 3, 1, 0, 0, 0, 0, 0, 0, 1, 3, 6, 9, 6, 3, 1, 0, 0, 0, 0, 0, 0, 1, 3, 6, 9, 6, 3, 1, 0, 0, 0, 0, 0, 0, 1, 3, 6, 9, 6, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level16 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 5, 8, 8, 5, 0, 5, 8, 8, 5, 0, 0, 0, 0, 5, 0, 7, 5, 5, 5, 7, 0, 5, 0, 0, 0, 0, 5, 0, 7, 5, 5, 5, 7, 0, 5, 0, 0, 0, 0, 5, 8, 8, 5, 9, 5, 8, 8, 5, 0, 0, 0, 0, 0, 5, 5, 9, 9, 9, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 4, 9, 4, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 7, 7, 7, 7, 7, 7, 7, 7, 7, 1, 0, 0, 1, 7, 7, 7, 7, 7, 7, 7, 7, 7, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level17 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 4, 10, 10, 10, 4, 10, 10, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 10, 0, 0, 5, 5, 5, 0, 0, 10, 0, 0, 0, 0, 10, 0, 5, 0, 0, 0, 5, 0, 10, 0, 0, 0, 0, 10, 0, 9, 0, 3, 0, 9, 0, 10, 0, 0, 0, 0, 4, 0, 9, 0, 3, 0, 9, 0, 4, 0, 0, 0, 0, 10, 0, 5, 0, 0, 0, 5, 0, 10, 0, 0, 0, 0, 10, 0, 0, 5, 5, 5, 0, 0, 10, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level18 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 7, 7, 0, 8, 0, 10, 0, 0, 5, 0, 1, 0, 9, 0, 0, 4, 0, 6, 0, 0, 0, 0, 3, 0, 2, 0, 7, 7, 0, 8, 0, 10, 0, 0, 5, 0, 1, 0, 9, 0, 0, 4, 0, 6, 0, 0, 0, 0, 3, 0, 2, 0, 7, 7, 0, 8, 0, 10, 0, 0, 5, 0, 1, 0, 9, 0, 0, 4, 0, 6, 0, 0, 0, 0, 3, 0, 2, 0, 7, 7, 0, 8, 0, 10, 0, 0, 5, 0, 1, 0, 9, 0, 0, 4, 0, 6, 0, 0, 0, 0, 3, 0, 2, 0, 7, 7, 0, 8, 0, 10, 0, 0, 5, 0, 1, 0, 9, 0, 0, 4, 0, 6, 0, 0, 0, 0, 3, 0, 2, 0, 7, 7, 0, 8, 0, 10, 0, 0, 5, 0, 1, 0, 9, 0, 0, 4, 0, 6, 0, 0, 0, 0, 3, 0, 2, 0, 7, 7, 0, 8, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level19 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 1, 1, 1, 9, 9, 9, 0, 0, 0, 0, 9, 9, 1, 7, 7, 7, 1, 9, 9, 0, 0, 0, 0, 9, 1, 7, 7, 7, 7, 7, 1, 9, 0, 0, 0, 0, 9, 1, 7, 7, 7, 7, 7, 1, 9, 0, 0, 0, 0, 9, 1, 7, 7, 7, 7, 7, 1, 9, 0, 0, 0, 0, 9, 1, 7, 7, 7, 7, 7, 1, 9, 0, 0, 0, 0, 9, 9, 1, 7, 7, 7, 1, 9, 9, 0, 0, 0, 0, 9, 9, 9, 1, 1, 1, 9, 9, 9, 0, 0, 0, 0, 9, 9, 9, 9, 1, 9, 9, 9, 9, 0, 0, 0, 0, 9, 9, 9, 9, 1, 9, 9, 9, 9, 0, 0, 0, 0, 9, 1, 1, 1, 1, 1, 1, 1, 9, 0, 0, 0, 0, 9, 9, 9, 9, 1, 9, 9, 9, 9, 0, 0, 0, 0, 9, 9, 9, 9, 1, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level20 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 5, 5, 1, 5, 5, 5, 1, 5, 5, 0, 0, 0, 5, 5, 5, 1, 5, 5, 5, 1, 5, 5, 5, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 5, 0, 5, 5, 5, 5, 5, 5, 5, 0, 5, 0, 0, 5, 0, 5, 5, 5, 5, 5, 5, 5, 0, 5, 0, 0, 5, 0, 5, 5, 0, 0, 0, 5, 5, 0, 5, 0, 0, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level21 = Array(7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 8, 3, 3, 3, 0, 0, 0, 0, 0, 3, 0, 0, 8, 8, 3, 3, 3, 3, 0, 0, 0, 3, 3, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 0, 0, 0, 0, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10, 5, 5, 5, 0, 0, 0, 10, 0, 0, 0, 0, 0, 10, 0, 0, 0, 5, 5, 5, 10, 0, 0, 0, 0, 0, 10, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level22 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 6, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 6, 2, 2, 2, 2, 2, 2, 2, 1, 2, 6, 2, 2, 2, 2, 2, 7, 2, 1, 2, 2, 2, 2, 2, 2, 2, 6, 2, 7, 7, 2, 2, 2, 1, 2, 2, 2, 6, 2, 2, 2, 7, 7, 3, 1, 2, 2, 1, 2, 2, 2, 2, 2, 8, 7, 7, 2, 2, 2, 1, 2, 2, 2, 6, 2, 2, 2, 7, 7, 2, 1, 2, 2, 2, 2, 2, 2, 2, 6, 2, 7, 2, 2, 2, 2, 2, 1, 2, 6, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 6, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level23 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 0, 7, 7, 7, 7, 7, 7, 4, 4, 4, 3, 4, 7, 0, 7, 4, 1, 4, 4, 4, 4, 4, 3, 3, 4, 7, 0, 7, 4, 1, 1, 4, 4, 4, 3, 3, 3, 3, 7, 0, 7, 1, 1, 1, 1, 4, 3, 3, 3, 3, 3, 7, 0, 7, 1, 1, 1, 1, 1, 3, 3, 3, 3, 3, 7, 0, 7, 1, 1, 1, 1, 1, 4, 3, 3, 3, 3, 7, 0, 7, 1, 1, 1, 1, 4, 4, 4, 3, 3, 4, 7, 0, 7, 4, 1, 1, 4, 4, 4, 4, 4, 3, 4, 7, 0, 7, 4, 1, 4, 4, 4, 7, 7, 7, 7, 7, 7, 0, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level24 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 4, 4, 4, 0, 9, 0, 4, 4, 4, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 4, 9, 0, 4, 4, 4, 0, 9, 4, 0, 0, 0, 0, 0, 9, 4, 8, 1, 8, 4, 9, 0, 0, 0, 0, 0, 0, 4, 4, 8, 1, 8, 4, 4, 0, 0, 0, 0, 0, 0, 4, 8, 8, 1, 8, 8, 4, 0, 0, 0, 0, 0, 0, 4, 8, 8, 1, 1, 8, 4, 0, 0, 0, 0, 0, 0, 4, 8, 8, 1, 1, 8, 4, 0, 0, 0, 0, 0, 0, 4, 8, 8, 8, 8, 8, 4, 0, 0, 0, 0, 0, 0, 9, 4, 8, 8, 8, 4, 9, 0, 0, 0, 0, 0, 0, 9, 4, 8, 8, 8, 4, 9, 0, 0, 0, 0, 0, 6, 6, 0, 4, 4, 4, 0, 6, 6, 0, 0, 0, 6, 6, 6, 6, 0, 0, 0, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level25 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 8, 8, 4, 8, 8, 4, 4, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 7, 4, 4, 4, 7, 4, 4, 0, 0, 0, 0, 4, 4, 4, 7, 7, 7, 4, 4, 4, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level26 = Array(10, 0, 0, 0, 10, 0, 0, 10, 10, 0, 0, 0, 0, 9, 0, 0, 2, 0, 2, 0, 6, 0, 6, 0, 0, 0, 9, 0, 0, 2, 0, 2, 0, 6, 0, 6, 0, 0, 0, 9, 0, 0, 2, 2, 2, 0, 6, 6, 0, 0, 0, 0, 9, 0, 0, 2, 0, 2, 0, 6, 0, 6, 0, 0, 0, 10, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 0, 0, 10, 0, 0, 10, 10, 0, 0, 0, 0, 9, 0, 0, 9, 0, 9, 0, 3, 0, 3, 0, 0, 0, 9, 0, 0, 9, 0, 9, 0, 3, 0, 3, 0, 0, 0, 9, 0, 0, 9, 9, 9, 0, 3, 3, 0, 0, 0, 0, 9, 0, 0, 9, 0, 9, 0, 3, 0, 3, 0, 0, 0, 10, 0, 0, 10, 0, 10, 0, 10, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 4, 7, 0, 7, 0, 7, 0, 7, 0, 7, 0, 7, 0, 7, 0, 7, 0, 7, 0, 7, 0, 7, 0, 7, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level27 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 5, 2, 2, 0, 0, 0, 0, 0, 0, 0, 3, 3, 7, 7, 7, 2, 2, 0, 0, 0, 0, 0, 3, 3, 7, 7, 7, 7, 7, 2, 2, 0, 0, 0, 0, 3, 7, 7, 7, 7, 7, 7, 7, 2, 0, 0, 0, 0, 3, 7, 7, 7, 7, 7, 7, 7, 2, 0, 0, 0, 0, 3, 7, 7, 7, 7, 7, 7, 7, 2, 0, 0, 0, 0, 3, 7, 7, 7, 7, 7, 7, 7, 2, 0, 0, 0, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level27 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 3, 0, 0, 0, 0, 0, 0, 0, 1, 8, 8, 8, 8, 3, 0, 0, 0, 0, 0, 0, 0, 1, 3, 8, 8, 3, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level28 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 7, 7, 0, 0, 7, 7, 0, 0, 7, 1, 7, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 1, 9, 1, 7, 0, 0, 0, 0, 0, 7, 7, 0, 0, 7, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 6, 0, 2, 0, 2, 0, 2, 2, 2, 0, 0, 0, 4, 4, 2, 2, 9, 2, 9, 9, 2, 9, 2, 2, 9, 2, 6, 2, 2, 2, 2, 2, 9, 2, 2, 2, 0, 9, 9, 2, 0, 9, 9, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level29 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 3, 7, 3, 7, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level30 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 10, 7, 7, 7, 10, 0, 0, 0, 0, 0, 0, 0, 0, 10, 7, 7, 7, 10, 5, 0, 0, 0, 0, 0, 0, 0, 10, 4, 4, 4, 10, 0, 5, 0, 0, 0, 0, 0, 0, 10, 4, 4, 4, 10, 0, 5, 0, 0, 0, 0, 0, 0, 10, 4, 4, 4, 10, 0, 5, 0, 0, 0, 0, 0, 0, 10, 4, 4, 4, 10, 0, 5, 0, 0, 0, 0, 0, 0, 10, 4, 4, 4, 10, 0, 5, 0, 0, 0, 0, 0, 0, 10, 9, 9, 9, 10, 5, 0, 0, 0, 0, 0, 0, 0, 10, 9, 9, 9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 10, 5, 10, 5, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level31 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 6, 0, 0, 0, 0, 0, 0, 0, 6, 1, 2, 2, 1, 6, 4, 0, 0, 0, 0, 0, 4, 6, 1, 2, 2, 1, 6, 4, 8, 0, 0, 0, 8, 4, 6, 1, 2, 2, 1, 6, 4, 8, 7, 0, 7, 8, 4, 6, 1, 2, 2, 1, 6, 4, 8, 7, 0, 7, 8, 4, 6, 1, 2, 2, 1, 6, 4, 8, 7, 7, 7, 8, 4, 6, 1, 2, 10, 10, 10, 10, 10, 10, 7, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 7, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 10, 8, 8, 8, 10, 0, 0, 0, 0, 0, 0, 0, 0, 10, 3, 3, 3, 10, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level32 = Array(0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 4, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 9, 9, 9, 10, 0, 0, 0, 5, 0, 0, 0, 10, 4, 4, 4, 4, 4, 10, 0, 0, 5, 0, 0, 10, 9, 9, 9, 9, 9, 9, 9, 10, 0, 5, 0, 10, 4, 4, 4, 4, 4, 4, 4, 4, 4, 10, 5, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 10, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 10, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 0, 6, 3, 3, 6, 5, 5, 5, 6, 3, 3, 6, 5, 0, 6, 3, 3, 6, 5, 8, 5, 6, 3, 3, 6, 5, 0, 6, 6, 6, 6, 5, 8, 5, 6, 6, 6, 6, 5, 0, 6, 6, 6, 6, 5, 8, 5, 6, 6, 6, 6, 5, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level33 = Array(0, 10, 0, 10, 9, 9, 9, 9, 9, 10, 0, 10, 0, 0, 10, 0, 10, 9, 9, 9, 9, 9, 10, 0, 10, 0, 0, 10, 0, 10, 8, 8, 8, 8, 8, 10, 0, 10, 0, 0, 10, 0, 10, 8, 8, 8, 8, 8, 10, 0, 10, 0, 0, 10, 0, 10, 6, 6, 6, 6, 6, 10, 0, 10, 0, 0, 10, 0, 10, 6, 6, 6, 6, 6, 10, 0, 10, 0, 0, 10, 0, 10, 4, 4, 4, 4, 4, 10, 0, 10, 0, 0, 10, 0, 10, 4, 4, 4, 4, 4, 10, 0, 10, 0, 0, 10, 0, 10, 2, 2, 2, 2, 2, 10, 0, 10, 0, 0, 10, 0, 10, 2, 2, 2, 2, 2, 10, 0, 10, 0, 0, 10, 0, 10, 3, 3, 3, 3, 3, 10, 0, 10, 0, 0, 10, 0, 10, 3, 3, 3, 3, 3, 10, 0, 10, 0, 0, 10, 0, 10, 1, 1, 1, 1, 1, 10, 0, 10, 0, 0, 10, 5, 10, 1, 1, 1, 1, 1, 10, 5, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level34 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 10, 0, 0, 0, 0, 1, 0, 0, 0, 0, 10, 0, 0, 10, 0, 0, 0, 1, 6, 1, 0, 0, 0, 10, 0, 0, 10, 0, 0, 1, 6, 9, 6, 1, 0, 0, 10, 0, 0, 10, 0, 1, 6, 9, 7, 9, 6, 1, 0, 10, 0, 0, 0, 1, 6, 9, 7, 7, 7, 9, 6, 1, 0, 0, 0, 10, 0, 1, 6, 9, 7, 9, 6, 1, 0, 10, 0, 0, 10, 0, 0, 1, 6, 9, 6, 1, 0, 0, 10, 0, 0, 10, 0, 0, 0, 1, 6, 1, 0, 0, 0, 10, 0, 0, 10, 0, 0, 0, 0, 1, 0, 0, 0, 0, 10, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level35 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 5, 5, 5, 5, 5, 5, 5, 1, 1, 0, 3, 6, 6, 8, 8, 8, 8, 8, 8, 8, 6, 6, 3, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 3, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 3, 8, 6, 6, 8, 8, 8, 8, 8, 8, 8, 6, 6, 8, 8, 1, 1, 5, 5, 5, 5, 5, 5, 5, 1, 1, 8, 8, 1, 1, 5, 5, 5, 5, 5, 5, 5, 1, 1, 8, 0, 1, 1, 5, 5, 5, 5, 5, 5, 5, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level36 = Array(0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 10, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 1, 1, 1, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 10, 1, 10, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 10, 1, 10, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 1, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level37 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 9, 9, 9, 9, 9, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 7, 5, 5, 5, 5, 5, 5, 5, 5, 5, 7, 8, 8, 7, 5, 0, 0, 0, 0, 0, 0, 0, 5, 7, 8, 8, 7, 5, 0, 0, 0, 0, 0, 0, 0, 5, 7, 8, 8, 7, 5, 5, 5, 10, 0, 10, 5, 5, 5, 7, 8, 8, 7, 7, 7, 7, 10, 0, 10, 7, 7, 7, 7, 8, 9, 9, 9, 8, 8, 10, 0, 10, 8, 8, 8, 8, 8, 10, 10, 10, 10, 10, 10, 0, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level38 = Array(0, 0, 0, 0, 0, 6, 10, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 10, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 10, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 10, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 10, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 10, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 10, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 10, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 10, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 10, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level39 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 7, 7, 7, 7, 7, 7, 7, 1, 1, 0, 0, 1, 1, 7, 7, 7, 7, 7, 7, 7, 1, 1, 0, 0, 0, 1, 1, 7, 7, 7, 7, 7, 1, 1, 0, 0, 0, 0, 1, 1, 7, 7, 7, 7, 7, 1, 1, 0, 0, 0, 0, 0, 1, 1, 7, 7, 7, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 7, 7, 7, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 7, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 7, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level40 = Array(0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 5, 3, 5, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 1, 0, 0, 5, 7, 7, 7, 5, 0, 0, 8, 0, 0, 5, 0, 5, 5, 5, 5, 5, 5, 5, 0, 5, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 0, 5, 5, 5, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level41 = Array(0, 1, 10, 1, 0, 1, 10, 1, 0, 1, 10, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 10, 1, 0, 1, 10, 1, 0, 1, 10, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 10, 1, 0, 1, 10, 1, 0, 1, 10, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 10, 1, 0, 1, 10, 1, 0, 1, 10, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level42 = Array(1, 9, 7, 9, 1, 0, 0, 0, 1, 9, 7, 9, 1, 0, 1, 9, 1, 0, 0, 0, 0, 0, 1, 9, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 9, 1, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 2, 2, 2, 0, 2, 2, 2, 0, 0, 2, 2, 2, 0, 2, 2, 2, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level43 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 3, 1, 1, 3, 1, 1, 3, 3, 0, 0, 0, 0, 3, 3, 1, 1, 3, 1, 1, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 3, 5, 5, 5, 3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 5, 5, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level44 = Array(9, 4, 4, 10, 4, 4, 9, 4, 4, 10, 4, 4, 9, 0, 9, 4, 4, 4, 9, 0, 9, 4, 4, 4, 9, 0, 0, 0, 9, 4, 9, 0, 0, 0, 9, 4, 9, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 7, 0, 7, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 7, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level45 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 7, 7, 0, 7, 7, 0, 7, 7, 0, 0, 0, 7, 7, 7, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level46 = Array(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 5, 5, 5, 5, 0, 0, 5, 0, 0, 0, 1, 0, 0, 5, 5, 5, 5, 5, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level47 = Array(1, 1, 1, 9, 9, 10, 10, 10, 9, 9, 1, 1, 1, 0, 1, 1, 1, 9, 9, 10, 9, 9, 1, 1, 1, 0, 0, 0, 1, 1, 1, 9, 9, 9, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 9, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level48 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 0, 0, 0, 5, 5, 5, 5, 0, 5, 7, 7, 7, 7, 5, 0, 5, 7, 7, 7, 7, 5, 5, 7, 7, 7, 7, 5, 5, 5, 7, 7, 7, 7, 5, 5, 7, 7, 7, 7, 5, 0, 5, 7, 7, 7, 7, 5, 5, 7, 7, 7, 7, 5, 0, 5, 7, 7, 7, 7, 5, 0, 5, 5, 5, 5, 0, 0, 0, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level49 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 1, 5, 5, 5, 3, 5, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 7, 5, 7, 5, 7, 5, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 7, 5, 7, 5, 7, 5, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 7, 5, 7, 5, 7, 5, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 7, 5, 7, 5, 7, 5, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 5, 5, 7, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 5, 7, 7, 7, 5, 5, 0, 0, 0, 0, 0, 0, 5, 5, 5, 7, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Level50 = Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 5, 1, 1, 6, 6, 10, 4, 4, 7, 7, 5, 0, 0, 5, 1, 1, 6, 6, 10, 4, 4, 7, 7, 5, 0, 0, 5, 1, 1, 6, 6, 10, 4, 4, 7, 7, 5, 0, 0, 5, 1, 1, 6, 6, 10, 4, 4, 7, 7, 5, 0, 0, 5, 1, 1, 6, 6, 10, 4, 4, 7, 7, 5, 0, 0, 5, 1, 1, 6, 6, 10, 4, 4, 7, 7, 5, 0, 0, 5, 1, 1, 6, 6, 10, 4, 4, 7, 7, 5, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 5, 0, 0, 3, 3, 3, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); globalscore = 0; Stage.showMenu = false; stop(); function doSomething2() { getURL ("http://www.lartargames.com/index_en.html", _blank); } _root.ad = true; domain_parts = _url.split("://"); real_domain = domain_parts[1].split("/"); hostingdomain = real_domain[0]; if ((hostingdomain == "") || (hostingdomain == "localhost")) { hostingdomain = "unknown"; _root.ad = false; } else { mochi.as2.MochiAd.showPreGameAd({id:"3a3efde6801f3806", res:"450x510", background:16777161, color:16747008, outline:13994812, no_bg:true}); _root.ad = true; } MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned2 = new ContextMenuItem("Made By Lartar", doSomething2); MENU.customItems.push(Functioned); MENU.customItems.push(Functioned2); _root.menu = MENU; _root.GAMEON = false; function onSubmitterFailure() { trace("Can not use submitter"); } function onSubmitterSuccess(target) { trace("Submitter loaded, intialised and available for use"); submitter.submitScore(10); } var submitter = new SubmitterProxy(); _root.submitter = attachMovie("submitterProxy", submitter, getNextHighestDepth()); _root.submitter.addEventListener("LoadingFailed", Delegate.create(this, onSubmitterFailure)); _root.submitter.addEventListener("SubmitterLoadedSuccesfull", Delegate.create(this, onSubmitterSuccess)); _root.submitter.setLoader(_root, "Cave_bros", "Cave_bros.html", 0, "normal", "", 0, 0, 1, false, 1);
Instance of Symbol 100 MovieClip "ln" in Frame 1
on (release) { _root.agj.gotoAndStop(2); } onClipEvent (enterFrame) { if (_root._currentframe > 9) { this._y = -1500; this._x = -1500; this._visible = false; } else { this._y = 492.05; this._x = 87; this._visible = true; } }
Frame 2
var savefile = SharedObject.getLocal("stone_bros"); if (savefile.data.one == undefined) { savefile.data.one = 1; savefile.data.level1 = true; savefile.data.level2 = false; savefile.data.level3 = false; savefile.data.level4 = false; savefile.data.level5 = false; savefile.data.level6 = false; savefile.data.level7 = false; savefile.data.level8 = false; savefile.data.level9 = false; savefile.data.level10 = false; savefile.data.level11 = false; savefile.data.level12 = false; savefile.data.level13 = false; savefile.data.level14 = false; savefile.data.level15 = false; savefile.data.level16 = false; savefile.data.level17 = false; savefile.data.level18 = false; savefile.data.level19 = false; savefile.data.level20 = false; savefile.data.playerName = "player"; } savefile.flush(); _root.musica = true; _root.sonido = true; stop();
Instance of Symbol 340 MovieClip "intro" in Frame 2
on (release) { getURL ((_root.localization_url1 + "&utm_content=") + "intro_screen", _blank); }
Frame 3
_root.thedate = new Date(); _root.dayt = _root.thedate.getDate(); _root.dates = _root.thedate.getUTCMonth(); _root.years = _root.thedate.getUTCFullYear(); stop(); _root.domain_parts = _url.split("://"); _root.real_domain = _root.domain_parts[1].split("/"); _root.hostingdomain = _root.real_domain[0]; if ((hostingdomain == "") || (hostingdomain == "localhost")) { _root.names._visible = false; } savedomain1 = "gamedev.dev.spilgames.com"; savedomain2 = "www8.agame.com"; savedomain3 = "lartargames.com"; if (((_root.hostingdomain == savedomain1) || (_root.hostingdomain == savedomain2)) || (_root.hostingdomain == savedomain3)) { ntw = true; } else { ntw = false; } var savefile = SharedObject.getLocal("stone_bros"); _root.level1 = savefile.data.level1; _root.level2 = savefile.data.level2; _root.level3 = savefile.data.level3; _root.level4 = savefile.data.level4; _root.level5 = savefile.data.level5; _root.level6 = savefile.data.level6; _root.level7 = savefile.data.level7; _root.level8 = savefile.data.level8; _root.level9 = savefile.data.level9; _root.level10 = savefile.data.level10; _root.level11 = savefile.data.level11; _root.level12 = savefile.data.level12; _root.level13 = savefile.data.level13; _root.level14 = savefile.data.level14; _root.level15 = savefile.data.level15; _root.level16 = savefile.data.level16; _root.level17 = savefile.data.level17; _root.level18 = savefile.data.level18; _root.level19 = savefile.data.level19; _root.level20 = savefile.data.level20;
Instance of Symbol 361 MovieClip "names" in Frame 3
onClipEvent (enterFrame) { if (ntw == true) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 373 MovieClip "lgames" in Frame 3
onClipEvent (enterFrame) { if (_root.years > 2011) { _root.lgames.onPress = function () { getURL ("http://www.lartargames.com", _blank); }; } if (_root.years == 2011) { if (_root.dates > 2) { _root.lgames.onPress = function () { getURL ("http://www.lartargames.com", _blank); }; } } }
Frame 4
Score = 0; ping = new Sound(); ping.attachSound("ping"); ping2 = new Sound(); ping2.attachSound("ping2"); ping3 = new Sound(); ping3.attachSound("ping3"); pong2 = new Sound(); pong2.attachSound("pong2"); pong = new Sound(); pong.attachSound("pong"); Laser = new Sound(); Laser.attachSound("Laser"); Extra = new Sound(); Extra.attachSound("Extra"); powerup = new Sound(); powerup.attachSound("powerup"); Level = 1; Lives = 5; stop(); _root.domain_parts = _url.split("://"); _root.real_domain = _root.domain_parts[1].split("/"); _root.hostingdomain = _root.real_domain[0]; if (_root.hostingdomain == "") { _root.ad = false; _root.hostingdomain = "unknown"; } savedomain1 = "gamedev.dev.spilgames.com"; savedomain2 = "www8.agame.com"; if ((_root.hostingdomain == savedomain1) || (_root.hostingdomain == savedomain2)) { spilnetwerk = "internal"; _root.scores_mc._visible = false; } else { spilnetwerk = "external"; _root.scores_mc._visible = true; } stop(); if (_root.localization_portal == "game_com_cn") { this.gameover_moregames.onRelease = function () { getURL (_root.localization_url1, "_blank"); }; } else { this.gameover_moregames.onRelease = function () { getURL (_root.localization_url1 + "&utm_content=button_gameover_moregames", "_blank"); }; } if (_root._currentframe == 1) { _root.msource = "loading_screen"; } if (_root._currentframe == 2) { _root.msource = "intro_screen"; } if (_root._currentframe == 4) { _root.msource = "main_menu"; } if (_root._currentframe == 70) { _root.msource = "credits"; } if (_root._currentframe == 69) { _root.msource = "game_over"; }
Instance of Symbol 395 MovieClip in Frame 4
on (release) { _root.gotoAndStop("gamemode"); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Instance of Symbol 412 MovieClip in Frame 4
on (release) { stopAllSounds(); _root.gotoAndStop("howto"); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Instance of Symbol 429 MovieClip in Frame 4
on (release) { _root.gotoAndStop("credits"); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Instance of Symbol 434 MovieClip "logo_mainscreen" in Frame 4
onClipEvent (enterFrame) { gotoAndStop(_root.localization_branding_nr); } on (release) { getURL ((_root.localization_url1 + "&utm_content=") + _root.msource, _blank); }
Instance of Symbol 451 MovieClip in Frame 4
on (release) { getURL ((_root.localization_url1 + "&utm_content=") + _root.msource, _blank); }
Instance of Symbol 468 MovieClip "scores_mc" in Frame 4
on (release) { stopAllSounds(); _root.gotoAndStop("score_board"); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Frame 10
stop();
Instance of Symbol 558 MovieClip "menu_bt" in Frame 10
on (release) { stopAllSounds(); _root.gotoAndStop("menu"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 411 MovieClip in Frame 10
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 574 MovieClip in Frame 10
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 591 MovieClip in Frame 10
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 607 MovieClip in Frame 10
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 623 MovieClip in Frame 10
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 639 MovieClip in Frame 10
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 655 MovieClip in Frame 10
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 671 MovieClip in Frame 10
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 687 MovieClip in Frame 10
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 703 MovieClip in Frame 10
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Frame 17
if (_root.cmode == 1) { mo._alpha = 50; ke._alpha = 100; } else { mo._alpha = 100; ke._alpha = 50; } ke.onRollOver = function () { this.gotoAndStop(2); }; ke.onRollOut = function () { this.gotoAndStop(1); }; ke.onPress = function () { _root.cmode = 1; ke._alpha = 100; mo._alpha = 50; }; mo.onRollOver = function () { this.gotoAndStop(2); }; mo.onRollOut = function () { this.gotoAndStop(1); }; mo.onPress = function () { _root.cmode = 2; mo._alpha = 100; ke._alpha = 50; }; ON.onRollOver = function () { this.gotoAndStop(2); }; ON.onRollOut = function () { this.gotoAndStop(1); }; ON.onPress = function () { _root.musica = true; }; OFF.onRollOver = function () { this.gotoAndStop(2); }; OFF.onRollOut = function () { this.gotoAndStop(1); }; OFF.onPress = function () { stopAllSounds(); _root.musica = false; };
Instance of Symbol 707 MovieClip "mo" in Frame 17
onClipEvent (enterFrame) { if (_root.cmode == 2) { gotoAndStop (2); mo._alpha = 100; ke._alpha = 50; } else { mo._alpha = 50; ke._alpha = 100; gotoAndStop (1); } }
Instance of Symbol 711 MovieClip "ke" in Frame 17
onClipEvent (enterFrame) { if (_root.cmode == 1) { gotoAndStop (2); mo._alpha = 50; ke._alpha = 100; } else { mo._alpha = 100; ke._alpha = 50; gotoAndStop (1); } }
Instance of Symbol 728 MovieClip "OFF" in Frame 17
onClipEvent (enterFrame) { if (_root.musica == false) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 745 MovieClip "ON" in Frame 17
onClipEvent (enterFrame) { if (_root.musica == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 761 MovieClip in Frame 17
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 847 MovieClip in Frame 17
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 863 MovieClip in Frame 17
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Frame 24
stop();
Frame 34
stop();
Frame 35
PauseGame = false; Firstblock = 0; LevelBonus = 10000; Check = 0; Tries = 0; Completed = false; _root.GAMEON = true;
Instance of Symbol 1161 MovieClip in Frame 35
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 1177 MovieClip in Frame 35
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 1186 MovieClip "LivesBar" in Frame 35
onClipEvent (load) { this.gotoAndStop(_root.Lives + 1); }
Frame 44
totalblocks = 0; i = 0; while (i <= 259) { if (Number(_root["Level" + _root.Level][i]) != 0) { if (Firstblock == 0) { Firstblock = Number(i); } Lastblock = i; totalblocks = totalblocks + 1; } _root.MainLevel["Block" + i].Type = Number(_root["Level" + _root.Level][i]) + 1; _root.MainLevel["Block" + i].gotoAndStop(Number(_root["Level" + _root.Level][i]) + 1); i++; } Firstblock = Firstblock - 1; trace(Firstblock); mapheight = Lastblock;
Instance of Symbol 1228 MovieClip "Ball" in Frame 44
onClipEvent (load) { function dobonus() { if ((_root.MainLevel["Block" + i]._currentframe != 6) && (_root.MainLevel["Block" + i]._currentframe != 9)) { _root.Score = _root.Score + _root.MainLevel["Block" + i].Scoring; } if (thebonus > 0) { thebonus--; } else { duplicateMovieClip (_root.Bonus, "Bonus" + b, 200 + b); _root["Bonus" + b].gotoAndStop(random(9) + 1); _root["Bonus" + b]._x = _x; _root["Bonus" + b]._y = _y; _root["Bonus" + b].falling = true; thebonus = 5; b++; if (b > 10) { b = 1; } } } Dead = false; _visible = false; xspeed = 2.5; yspeed = -6; GetReady = true; Catch = false; catchx = -10; caught = false; pressed = false; Laser = false; Pause = 0; b = 1; i = 1; Expand = false; thebonus = 0; } onClipEvent (enterFrame) { if ((Dead == false) && (_root.PauseGame == false)) { if (GetReady == true) { _x = (_root.Bat._x - catchx); } if (EndLevel == false) { _x = (_x + xspeed); _y = (_y + yspeed); _root.BShadow._x = _x + 10; _root.BShadow._y = _y + 8; if (Pause > 0) { Pause--; } if (_root.MainLevel._width < 32) { EndLevel = true; _root.Score = _root.Score + _root.LevelBonus; _root.Completed = true; _root.play(); } if (_root.MainLevel.hitTest(_x + (5 + xspeed), _y + (4 + yspeed), true)) { i = _root.Firstblock; while (i <= _root.mapheight) { if (this.hitTest(_root.MainLevel["Block" + i].left) && (this.hitTest(_root.MainLevel["Block" + i].top))) { dobonus(); _x = (_x - 5); _y = (_y - 4); xspeed = -xspeed; yspeed = -(yspeed + 0.2); _root.MainLevel["Block" + i]["Colour" + _root.MainLevel["Block" + i].Type].nextFrame(); } else if (this.hitTest(_root.MainLevel["Block" + i].top)) { dobonus(); _y = (_y - 4); yspeed = -(yspeed + 0.2); _root.MainLevel["Block" + i]["Colour" + _root.MainLevel["Block" + i].Type].nextFrame(); } else if (this.hitTest(_root.MainLevel["Block" + i].right) && (this.hitTest(_root.MainLevel["Block" + i].top))) { dobonus(); _x = (_x + 5); _y = (_y - 4); xspeed = -xspeed; yspeed = -(yspeed + 0.2); _root.MainLevel["Block" + i]["Colour" + _root.MainLevel["Block" + i].Type].nextFrame(); } else if (this.hitTest(_root.MainLevel["Block" + i].right)) { dobonus(); _x = (_x + 5); xspeed = -xspeed; _root.MainLevel["Block" + i]["Colour" + _root.MainLevel["Block" + i].Type].nextFrame(); } else if (this.hitTest(_root.MainLevel["Block" + i].right) && (this.hitTest(_root.MainLevel["Block" + i].bottom))) { dobonus(); _x = (_x + 5); _y = (_y + 4); xspeed = -xspeed; yspeed = -(yspeed - 0.2); _root.MainLevel["Block" + i]["Colour" + _root.MainLevel["Block" + i].Type].nextFrame(); } else if (this.hitTest(_root.MainLevel["Block" + i].bottom)) { dobonus(); _y = (_y + 4); yspeed = -(yspeed - 0.2); _root.MainLevel["Block" + i]["Colour" + _root.MainLevel["Block" + i].Type].nextFrame(); } else if (this.hitTest(_root.MainLevel["Block" + i].left) && this.hitTest(_root.MainLevel["Block" + i].bottom)) { dobonus(); _x = (_x - 5); _y = (_y + 4); xspeed = -xspeed; yspeed = -(yspeed - 0.2); _root.MainLevel["Block" + i]["Colour" + _root.MainLevel["Block" + i].Type].nextFrame(); } else if (this.hitTest(_root.MainLevel["Block" + i].left)) { dobonus(); _x = (_x - 5); xspeed = -xspeed; _root.MainLevel["Block" + i]["Colour" + _root.MainLevel["Block" + i].Type].nextFrame(); } i++; } } if (this.hitTest(_root.Bat.Hit)) { if (Catch == true) { caught = true; prevyspeed = yspeed; catchx = _root.Bat._x - _x; _y = (_root.Bat._y - 13); xspeed = 0; yspeed = 0; pressed = false; GetReady = true; } else { _root.pong2.start(); if ((yspeed > -7) && (yspeed < 7)) { yspeed = -yspeed; } else { yspeed = (-yspeed) - 0.1; } xspeed = (_x - _root.Bat._x) / 8; } } if (_x < 23) { _root.pong2.start(); _x = 23; xspeed = -xspeed; } else if (_x > 426) { _root.pong2.start(); _x = 426; xspeed = -xspeed; } if (_y < 57) { if (yspeed > -2) { yspeed = -2; } _root.pong2.start(); _y = 57; yspeed = (-yspeed) - 0.1; } if (_y > 520) { _root.Bat.gotoAndStop(7); Dead = true; } _root.onMouseDown = function () { if (((Catch == true) && (caught == true)) && (pressed == false)) { xspeed = (_x - _root.Bat._x) / 8; yspeed = -prevyspeed; pressed = true; GetReady = false; } if ((Laser == true) && (Pause <= 0)) { duplicateMovieClip (_root.Bullet, "Bullet" + i, 100 + i); _root["Bullet" + i]._x = _root.Bat._x; _root["Bullet" + i]._y = _root.Bat._y; _root["Bullet" + i].yspeed = 10; _root.Laser.start(); if (i < 20) { i++; } else { i = 1; } Pause = 30; } }; if (Key.isDown(32)) { if (((Catch == true) && (caught == true)) && (pressed == false)) { xspeed = (_x - _root.Bat._x) / 8; yspeed = -prevyspeed; pressed = true; GetReady = false; } if ((Laser == true) && (Pause <= 0)) { duplicateMovieClip (_root.Bullet, "Bullet" + i, 100 + i); _root["Bullet" + i]._x = _root.Bat._x; _root["Bullet" + i]._y = _root.Bat._y; _root["Bullet" + i].yspeed = 10; _root.Laser.start(); if (i < 20) { i++; } else { i = 1; } Pause = 30; } } } } }
Instance of Symbol 1229 MovieClip in Frame 44
onClipEvent (enterFrame) { this._x = _root.Ball._x; this._y = _root.Ball._y; }
Instance of Symbol 1235 MovieClip "Bullet" in Frame 44
onClipEvent (enterFrame) { if ((_name != "Bullet") && (_root.PauseGame == false)) { _y = (_y - yspeed); i = 0; while (i <= _root.mapheight) { if (this.hitTest(_root.MainLevel["Block" + i].bottom)) { _root.ping.start(); _root.MainLevel["Block" + i]["Colour" + _root.MainLevel["Block" + i].Type].nextFrame(); removeMovieClip(this); } i++; } if (_y < 60) { removeMovieClip(this); } } }
Instance of Symbol 1343 MovieClip "Bat" in Frame 44
onClipEvent (enterFrame) { if ((_root.Ball.Dead == false) && (_root.PauseGame == false)) { if (_root.cmode == 1) { if (Key.isDown(37)) { _x = (_x - 10); } else if (Key.isDown(39)) { _x = (_x + 10); } } else { this._x = _root._xmouse; } } if (_x < 50) { _x = 50; } else if (_x > 400) { _x = 400; } }
Instance of Symbol 1347 MovieClip "Bonus" in Frame 44
onClipEvent (load) { function removecatch() { if (_root.Ball.Catch == true) { if (_root.Ball.pressed == false) { _root.Ball._y = _root.Ball._y - 4; _root.Ball.xspeed = 4; _root.Ball.yspeed = -5; _root.Ball.caught = false; _root.Ball.Catch = false; _root.Ball.GetReady = false; } else { _root.Ball.caught = false; _root.Ball.Catch = false; _root.Ball.GetReady = false; } } } function removelaser() { if (_root.Ball.Laser == true) { _root.Ball.Laser = false; _root.Bat.gotoAndStop(4); } } function removeexpand() { if (_root.Ball.Expand == true) { _root.Ball.Expand = false; _root.Bat.gotoAndStop(6); } } } onClipEvent (enterFrame) { if ((falling == true) && (_root.PauseGame == false)) { _y = (_y + 3); if (this.hitTest(_root.Bat.Hit) && (_root.Ball.Dead == false)) { if (Type == 1) { _root.powerup.start(); trace("Half Speed"); _root.POWERUPS.gotoAndStop(2); removeexpand(); removelaser(); removecatch(); if ((_root.Ball.yspeed < -6) || (_root.Ball.yspeed > 6)) { _root.Ball.xspeed = _root.Ball.xspeed / 2; _root.Ball.yspeed = _root.Ball.yspeed / 2; } } else if (Type == 2) { _root.powerup.start(); _root.POWERUPS.gotoAndStop(6); trace("Sticky Bat"); removeexpand(); removelaser(); _root.Ball.Catch = true; } else if (Type == 3) { _root.powerup.start(); _root.POWERUPS.gotoAndStop(4); trace("Laser"); removecatch(); removeexpand(); _root.Bat.gotoAndStop(3); _root.Ball.Laser = true; } else if (Type == 4) { _root.POWERUPS.gotoAndStop(5); _root.powerup.start(); trace("Expand Bat"); _root.Ball.Expand = true; removelaser(); removecatch(); _root.Bat.gotoAndStop(5); } else if (Type == 5) { _root.powerup.start(); _root.POWERUPS.gotoAndStop(3); trace("Extra Life"); _root.Extra.start(); removeexpand(); removelaser(); removecatch(); if (_root.Lives < 15) { _root.Lives = _root.Lives + 1; } _root.LivesBar.gotoAndStop(_root.Lives + 1); } _x = -100; removeMovieClip(this); falling = false; } else if (_y > 530) { _x = -100; _y = 100; falling = false; removeMovieClip(this); } } if (_root._currentframe < 35) { _x = -100; _y = 100; falling = false; removeMovieClip(this); } }
Instance of Symbol 1366 MovieClip "BonusTimer" in Frame 44
onClipEvent (load) { starttimer = false; timer = 10; } onClipEvent (enterFrame) { if ((starttimer == true) && (_root.PauseGame == false)) { timer--; if (timer < 0) { _root.LevelBonus = _root.LevelBonus - 1; if (_root.LevelBonus < 0) { _root.LevelBonus = 0; starttimer = false; } timer = 10; } } } on (keyPress "p") { if (_root.PauseGame == false) { _root.PauseClip.gotoAndStop(2); _root.PauseGame = true; } else if (_root.PauseGame == true) { _root.PauseClip.gotoAndStop(1); _root.PauseGame = false; } }
Frame 53
stop();
Frame 63
var savefile = SharedObject.getLocal("stone_bros"); if (Completed == true) { _root.BG.nextFrame(); if (_root.Level == 1) { _root.level2 = true; savefile.data.level2 = true; savefile.flush(); } if (_root.Level == 2) { _root.level3 = true; savefile.data.level3 = true; savefile.flush(); } if (_root.Level == 3) { _root.level4 = true; savefile.data.level4 = true; savefile.flush(); } if (_root.Level == 4) { _root.level5 = true; savefile.data.level5 = true; savefile.flush(); } if (_root.Level == 5) { _root.level6 = true; savefile.data.level6 = true; savefile.flush(); } if (_root.Level == 6) { _root.level7 = true; savefile.data.level7 = true; savefile.flush(); } if (_root.Level == 7) { _root.level8 = true; savefile.data.level8 = true; savefile.flush(); } if (_root.Level == 9) { _root.level9 = true; savefile.data.level9 = true; savefile.flush(); } if (_root.Level == 10) { _root.level11 = true; savefile.data.level11 = true; savefile.flush(); } if (_root.Level == 11) { _root.level12 = true; savefile.data.level12 = true; savefile.flush(); } if (_root.Level == 12) { _root.level13 = true; savefile.data.level13 = true; savefile.flush(); } if (_root.Level == 13) { _root.level14 = true; savefile.data.level14 = true; savefile.flush(); } if (_root.Level == 14) { _root.level15 = true; savefile.data.level15 = true; savefile.flush(); } if (_root.Level == 15) { _root.level16 = true; savefile.data.level16 = true; savefile.flush(); } if (_root.Level == 16) { _root.level17 = true; savefile.data.level17 = true; savefile.flush(); } if (_root.Level == 17) { _root.level18 = true; savefile.data.level18 = true; savefile.flush(); } if (_root.Level == 19) { _root.level19 = true; savefile.data.level19 = true; savefile.flush(); } if (_root.Level == 20) { _root.level20 = true; savefile.data.level20 = true; savefile.flush(); } _root.Level = _root.Level + 1; if (_root.modes == 1) { if (Level <= 20) { stopAllSounds(); gotoAndPlay ("Load"); } else { stopAllSounds(); gotoAndStop ("gamewin1"); } } if (_root.modes == 2) { if (Level <= 51) { stopAllSounds(); gotoAndPlay ("Load"); } else { stopAllSounds(); gotoAndStop ("gamewin1"); stop(); } } } else { Lives = Lives - 1; if (Lives < 0) { GameOver.gotoAndPlay(2); stop(); } else { gotoAndStop ("Play"); } }
Frame 67
stop();
Instance of Symbol 1432 MovieClip in Frame 67
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 434 MovieClip "logo_mainscreen" in Frame 69
onClipEvent (enterFrame) { gotoAndStop(_root.localization_branding_nr); } on (release) { getURL ((_root.localization_url1 + "&utm_content=") + _root.msource, _blank); }
Instance of Symbol 451 MovieClip in Frame 69
on (release) { getURL ((_root.localization_url1 + "&utm_content=") + _root.msource, _blank); }
Instance of Symbol 1447 MovieClip in Frame 69
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 558 MovieClip "menu_bt" in Frame 69
on (release) { stopAllSounds(); _root.gotoAndStop("menu"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 428 MovieClip in Frame 70
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 1465 MovieClip in Frame 70
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 1474 MovieClip in Frame 70
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 1488 MovieClip in Frame 70
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Frame 71
stop(); var o = {n:[13, 9, 5, 3, 0, 7, 5, 9, 1, 5, 9, 5, 0, 2, 10, 12], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID});
Symbol 9 MovieClip [SubmitterProxy] Frame 1
#initclip 13 Object.registerClass("SubmitterProxy", SubmitterProxy); #endinitclip onEnterFrame = function () { this._visible = false; };
Symbol 32 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 1
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; LoadingBar.gotoAndStop(Math.round(PercentLoaded / 5)); if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.gotoAndPlay(2); }
Instance of Symbol 32 MovieClip in Symbol 54 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 54 MovieClip Frame 2
gotoAndPlay (1);
Symbol 99 MovieClip Frame 1
gamename = "Stonebros"; _root.domain_parts = _url.split("://"); _root.real_domain = _root.domain_parts[1].split("/"); _root.hostingdomain = _root.real_domain[0]; _root.usource = _root.real_domain[0]; if (_root.hostingdomain == "") { _root.ad = false; _root.hostingdomain = "unknown"; _root.usource = "unknown"; } savedomain1 = "gamedev.dev.spilgames.com"; savedomain2 = "www8.agame.com"; savedomain3 = "www.lartargames.com"; if (((_root.hostingdomain == savedomain1) || (_root.hostingdomain == savedomain2)) || (_root.hostingdomain == savedomain3)) { spilnetwerk = "internal"; } else { spilnetwerk = "external"; } if ((_root._currentframe == 1) || (_root._currentframe == 2)) { if (System.capabilities.language == "en") { gotoAndStop (1); } if (System.capabilities.language == "es") { gotoAndStop (2); } if (System.capabilities.language == "de") { gotoAndStop (3); } if (System.capabilities.language == "br") { gotoAndStop (4); } if (System.capabilities.language == "fr") { gotoAndStop (5); } if (System.capabilities.language == "id") { gotoAndStop (6); } if (System.capabilities.language == "it") { gotoAndStop (7); } if (System.capabilities.language == "nl") { gotoAndStop (8); } if (System.capabilities.language == "pl") { gotoAndStop (9); } if (System.capabilities.language == "pr") { gotoAndStop (10); } if (System.capabilities.language == "ru") { gotoAndStop (11); } if (System.capabilities.language == "se") { gotoAndStop (12); } if (System.capabilities.language == "uk") { gotoAndStop (13); } if (System.capabilities.language == "") { gotoAndStop(_root.lang); } } stop(); _root.lang = 1; _root.localization_url1 = (((("http://www.gamesgames.com/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 1; _root.localization_branding_nr = 17; _root.localization_portal = "family";
Symbol 99 MovieClip Frame 2
stop(); _root.lang = 2; _root.localization_url1 = (((("http://www.juegos.com/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 9; _root.localization_branding_nr = 24; _root.localization_portal = "family";
Symbol 99 MovieClip Frame 3
stop(); _root.lang = 3; _root.localization_url1 = (((("http://www.jetztspielen.de/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 5; _root.localization_branding_nr = 20; _root.localization_portal = "family";
Symbol 99 MovieClip Frame 4
stop(); _root.lang = 4; _root.localization_url1 = (((("http://www.ojogos.com.br/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 11; _root.localization_branding_nr = 27; _root.localization_portal = "family";
Symbol 99 MovieClip Frame 5
stop(); _root.lang = 5; _root.localization_url1 = (((("http://www.jeux.fr/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 4; _root.localization_branding_nr = 19; _root.localization_portal = "family";
Symbol 99 MovieClip Frame 6
stop(); _root.lang = 6; _root.localization_url1 = (((("http://www.games.co.id/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 13; _root.localization_branding_nr = 13; _root.localization_portal = "teens";
Symbol 99 MovieClip Frame 7
stop(); _root.lang = 7; _root.localization_url1 = (((("http://www.gioco.it/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 8; _root.localization_branding_nr = 23; _root.localization_portal = "family";
Symbol 99 MovieClip Frame 8
stop(); _root.lang = 8; _root.localization_url1 = (((("http://www.spelletjes.nl/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 3; _root.localization_branding_nr = 18; _root.localization_portal = "family";
Symbol 99 MovieClip Frame 9
stop(); _root.lang = 9; _root.localization_url1 = (((("http://www.gry.pl/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 6; _root.localization_branding_nr = 21; _root.localization_portal = "family";
Symbol 99 MovieClip Frame 10
stop(); _root.lang = 10; _root.localization_url1 = (((("http://www.ojogos.pt/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 10; _root.localization_branding_nr = 47; _root.localization_portal = "family";
Symbol 99 MovieClip Frame 11
stop(); _root.lang = 11; _root.localization_url1 = (((("http://www.ourgames.ru/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 12; _root.localization_branding_nr = 28; _root.localization_portal = "family";
Symbol 99 MovieClip Frame 12
stop(); _root.lang = 12; _root.localization_url1 = (((("http://www.spela.se/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 7; _root.localization_branding_nr = 22; _root.localization_portal = "family";
Symbol 99 MovieClip Frame 13
stop(); _root.lang = 13; _root.localization_url1 = (((("http://www.games.co.uk/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 1; _root.localization_branding_nr = 29; _root.localization_portal = "family";
Symbol 99 MovieClip Frame 14
_root.localization_url1 = (((("http://www.juegos.com.ar/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 9; _root.localization_branding_nr = 26; _root.localization_portal = "family"; stop(); _root.lang = 14;
Symbol 99 MovieClip Frame 15
_root.localization_url1 = (((("http://www.juegos.mx/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 9; _root.localization_branding_nr = 25; _root.localization_portal = "family"; stop(); _root.lang = 15;
Symbol 99 MovieClip Frame 16
_root.localization_url1 = (((("http://www.dailygame.com/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 1; _root.localization_branding_nr = 51; _root.localization_portal = "family"; stop(); _root.lang = 16;
Symbol 99 MovieClip Frame 17
_root.localization_url1 = "http://www.game.com.cn/"; _root.localization_language_nr = 2; _root.localization_branding_nr = 2; _root.localization_portal = "game_com_cn"; stop(); _root.lang = 17;
Symbol 99 MovieClip Frame 18
_root.localization_url1 = (((("http://www.egames.jp/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 17; _root.localization_branding_nr = 49; _root.localization_portal = "egames_jp"; stop(); _root.lang = 18;
Symbol 99 MovieClip Frame 19
_root.localization_url1 = (((("http://www.game.co.in/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 1; _root.localization_branding_nr = 12; _root.localization_portal = "teens"; stop(); _root.lang = 19;
Symbol 99 MovieClip Frame 20
stop(); _root.lang = 1; _root.localization_url1 = (((("http://www.gamesgames.com/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + _root.usource; _root.localization_language_nr = 1; _root.localization_branding_nr = 17; _root.localization_portal = "family";
Symbol 100 MovieClip Frame 1
stop();
Instance of Symbol 99 MovieClip "b" in Symbol 100 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 117 Button
on (release) { _root.ln.b.gotoAndStop(5); _root.agj.prevFrame(); }
Symbol 119 Button
on (release) { _root.ln.b.gotoAndStop(9); _root.agj.prevFrame(); }
Symbol 122 Button
on (release) { _root.ln.b.gotoAndStop(4); _root.agj.prevFrame(); }
Symbol 125 Button
on (release) { _root.ln.b.gotoAndStop(10); _root.agj.prevFrame(); }
Symbol 127 Button
on (release) { _root.ln.b.gotoAndStop(8); _root.logo.gotoAndStop(8); _root.agj.prevFrame(); }
Symbol 130 Button
on (release) { _root.ln.b.gotoAndStop(11); _root.agj.prevFrame(); }
Symbol 132 Button
on (release) { _root.ln.b.gotoAndStop(12); _root.agj.prevFrame(); }
Symbol 135 Button
on (release) { _root.ln.b.gotoAndStop(7); _root.agj.prevFrame(); }
Symbol 138 Button
on (release) { _root.ln.b.gotoAndStop(13); _root.agj.prevFrame(); }
Symbol 145 Button
on (release) { _root.ln.b.gotoAndStop(15); _root.logo.gotoAndStop(15); _root.agj.prevFrame(); }
Symbol 150 Button
on (release) { _root.ln.b.gotoAndStop(17); _root.logo.gotoAndStop(17); _root.agj.prevFrame(); }
Symbol 157 Button
on (release) { _root.ln.b.gotoAndStop(18); _root.logo.gotoAndStop(18); _root.agj.prevFrame(); }
Symbol 158 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 2
stop();
Instance of Symbol 102 MovieClip in Symbol 158 MovieClip Frame 2
onClipEvent (enterFrame) { this._visible = false; if (hitTest(_root._xmouse, _root._ymouse, false)) { } else { _root.agj.prevFrame(); } }
Instance of Symbol 109 MovieClip in Symbol 158 MovieClip Frame 2
on (release) { _root.ln.b.gotoAndStop(2); trace("b"); _root.agj.prevFrame(); }
Instance of Symbol 111 MovieClip in Symbol 158 MovieClip Frame 2
on (release) { _root.ln.b.gotoAndStop(20); _root.agj.prevFrame(); }
Instance of Symbol 113 MovieClip in Symbol 158 MovieClip Frame 2
on (release) { _root.ln.b.gotoAndStop(3); trace("b"); _root.agj.prevFrame(); }
Instance of Symbol 115 MovieClip in Symbol 158 MovieClip Frame 2
on (release) { _root.ln.b.gotoAndStop(6); _root.agj.prevFrame(); }
Instance of Symbol 142 MovieClip in Symbol 158 MovieClip Frame 2
on (release) { _root.ln.b.gotoAndStop(14); _root.logo.gotoAndStop(14); _root.agj.prevFrame(); }
Instance of Symbol 148 MovieClip in Symbol 158 MovieClip Frame 2
on (release) { _root.ln.b.gotoAndStop(16); _root.logo.gotoAndStop(16); _root.agj.prevFrame(); }
Instance of Symbol 153 MovieClip in Symbol 158 MovieClip Frame 2
on (release) { _root.ln.b.gotoAndStop(19); _root.logo.gotoAndStop(19); _root.agj.prevFrame(); }
Symbol 1491 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher { var eventTable; function MochiEventDispatcher () { eventTable = {}; } function buildDelegate(thisObject, thatObject) { var _local2 = {thisObject:thisObject, thatObject:thatObject}; if (thatObject != undefined) { var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject)); _local2.delegate = function (args) { funct.call(thisObject, args); }; } else { _local2.delegate = thisObject; } return(_local2); } function compareDelegate(d_A, d_B) { if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) { return(false); } return(true); } function addEventListener(event, thisObject, thatObject) { removeEventListener(event, thisObject, thatObject); eventTable[event].push(buildDelegate(thisObject, thatObject)); } function removeEventListener(event, thisObject, thatObject) { var _local3 = buildDelegate(thisObject, thatObject); if (eventTable[event] == undefined) { eventTable[event] = []; return(undefined); } for (var _local4 in eventTable[event]) { if (!compareDelegate(eventTable[event][_local4], _local3)) { continue; } eventTable[event].splice(Number(_local4), 1); } } function triggerEvent(event, args) { if (eventTable[event] == undefined) { return(undefined); } for (var _local4 in eventTable[event]) { eventTable[event][_local4].delegate(args); } } }
Symbol 1492 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.9.2 as2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { warnID(id, false); if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local6 = "_mochiservices_com_" + id; var _local5 = new MovieClipLoader(); var _local3 = {}; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servURL) { _servURL = urlOptions().servURL; } var _local4 = _servURL + _services; if (urlOptions().servicesURL) { _local4 = urlOptions().servicesURL; } allowDomains(_local4); _clip = clip.createEmptyMovieClip(_local6, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); if (_local3.waitInterval != null) { clearInterval(_local3.waitInterval); } _local3.onLoadError = loadError; _local3.onLoadStart = function (target_mc) { this.isLoading = true; }; _local3.onLoadComplete = function (target_mc) { target_mc.MochiServices = mochi.as2.MochiServices; }; _local3.startTime = getTimer(); _local3.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _local3.waitInterval = setInterval(_local3, "wait", 1000); _local5.addListener(_local3); _local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function loadError(target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); disconnect(); onError.apply(null, [errorCode]); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onEvent = function (pkg) { switch (pkg.target) { case "services" : mochi.as2.MochiServices.triggerEvent(pkg.event, pkg.args); break; case "events" : mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args); break; case "coins" : mochi.as2.MochiCoins.triggerEvent(pkg.event, pkg.args); break; case "social" : mochi.as2.MochiSocial.triggerEvent(pkg.event, pkg.args); } }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; var _local6; if (_root._url.indexOf("mochiad_options") != -1) { var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1; _local6 = _root._url.substr(_local2, _root._url.length); } else if (_root.mochiad_options) { _local6 = _root.mochiad_options; } if (_local6) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function warnID(bid, leaderboard) { bid = bid.toLowerCase(); if (bid.length != 16) { trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length"); return(undefined); } if (bid == "1e113c7239048b3f") { if (leaderboard) { trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); } return(undefined); } if (bid == "84993a1de4031cd8") { if (leaderboard) { trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); } return(undefined); } var _local1 = 0; while (_local1 < bid.length) { switch (bid.charAt(_local1)) { case "0" : case "1" : case "2" : case "3" : case "4" : case "5" : case "6" : case "7" : case "8" : case "9" : case "a" : case "b" : case "c" : case "d" : case "e" : case "f" : break; default : trace("WARNING: Board ID contains illegal characters: " + bid); return(undefined); } _local1++; } } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://link.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static function setContainer(clip) { } static function stayOnTop(clip) { } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static var CONNECTED = "onConnected"; static var _servURL = "http://www.mochiads.com/static/lib/services/"; static var _services = "services.swf"; static var _mochiLC = "MochiLC.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 1493 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents { function MochiEvents () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function startSession(achievementID) { mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null); } static function setNotifications(clip, style) { var _local2 = {}; for (var _local3 in style) { _local2[_local3] = style[_local3]; } _local2.clip = clip; mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null); } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static function startPlay(tag) { if (tag == undefined) { tag = "gameplay"; } mochi.as2.MochiServices.send("events_setRoundID", {tag:String(tag)}, null, null); } static function endPlay() { mochi.as2.MochiServices.send("events_clearRoundID", null, null, null); } static function trackEvent(tag, value) { mochi.as2.MochiServices.send("events_trackEvent", {tag:tag, value:value}, null, null); } static var ACHIEVEMENT_RECEIVED = "AchievementReceived"; static var ALIGN_TOP_LEFT = "ALIGN_TL"; static var ALIGN_TOP = "ALIGN_T"; static var ALIGN_TOP_RIGHT = "ALIGN_TR"; static var ALIGN_LEFT = "ALIGN_L"; static var ALIGN_CENTER = "ALIGN_C"; static var ALIGN_RIGHT = "ALIGN_R"; static var ALIGN_BOTTOM_LEFT = "ALIGN_BL"; static var ALIGN_BOTTOM = "ALIGN_B"; static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR"; static var FORMAT_SHORT = "ShortForm"; static var FORMAT_LONG = "LongForm"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 1494 MovieClip [__Packages.mochi.as2.MochiCoins] Frame 0
class mochi.as2.MochiCoins { function MochiCoins () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showStore(options) { mochi.as2.MochiServices.send("coins_showStore", {options:options}, null, null); } static function showItem(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showItem call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showItem", {options:options}, null, null); } static function showVideo(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showVideo call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showVideo", {options:options}, null, null); } static function getStoreItems() { mochi.as2.MochiServices.send("coins_getStoreItems"); } static function requestFunding(properties) { mochi.as2.MochiServices.send("social_requestFunding", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var STORE_SHOW = "StoreShow"; static var STORE_HIDE = "StoreHide"; static var ITEM_OWNED = "ItemOwned"; static var ITEM_NEW = "ItemNew"; static var STORE_ITEMS = "StoreItems"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 1495 MovieClip [__Packages.mochi.as2.MochiSocial] Frame 0
class mochi.as2.MochiSocial { function MochiSocial () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showLoginWidget(options) { mochi.as2.MochiServices.setContainer(); mochi.as2.MochiServices.stayOnTop(); mochi.as2.MochiServices.send("social_showLoginWidget", {options:options}); } static function hideLoginWidget() { mochi.as2.MochiServices.send("social_hideLoginWidget"); } static function requestLogin(properties) { mochi.as2.MochiServices.send("social_requestLogin", properties); } static function getFriendsList(properties) { mochi.as2.MochiServices.send("social_getFriendsList", properties); } static function postToStream(properties) { mochi.as2.MochiServices.send("social_postToStream", properties); } static function inviteFriends(properties) { mochi.as2.MochiServices.send("social_inviteFriends", properties); } static function requestFan(properties) { mochi.as2.MochiServices.send("social_requestFan", properties); } static function saveUserProperties(properties) { mochi.as2.MochiServices.send("social_saveUserProperties", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var LOGGED_IN = "LoggedIn"; static var LOGGED_OUT = "LoggedOut"; static var LOGIN_SHOW = "LoginShow"; static var LOGIN_HIDE = "LoginHide"; static var LOGIN_SHOWN = "LoginShown"; static var PROFILE_SHOW = "ProfileShow"; static var PROFILE_HIDE = "ProfileHide"; static var PROPERTIES_SAVED = "PropertySaved"; static var WIDGET_LOADED = "WidgetLoaded"; static var FRIEND_LIST = "FriendsList"; static var PROFILE_DATA = "ProfileData"; static var GAMEPLAY_DATA = "GameplayData"; static var ACTION_CANCELED = "onCancel"; static var ACTION_COMPLETE = "onComplete"; static var USER_INFO = "UserInfo"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var PROPERTIES_SIZE = "PropertiesSize"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 1496 MovieClip [__Packages.mochi.as2.MochiAd] Frame 0
class mochi.as2.MochiAd { function MochiAd () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:true, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local27); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local24 = 11000; var _local19 = options.ad_timeout; if (options.skip) { _local19 = 0; } delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local15 = _getRes(options); var _local5 = _local15[0]; var _local14 = _local15[1]; mc._x = _local5 * 0.5; mc._y = _local14 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local5 * -0.5; chk._y = _local14 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local7._visible = false; delete options.no_progress_bar; } else { _local7._x = 10; _local7._y = _local14 - 20; } var _local23 = options.color; delete options.color; var _local21 = options.background; delete options.background; var _local25 = options.outline; delete options.outline; var _local6 = _local7.createEmptyMovieClip("_outline", 1); _local6.beginFill(_local21); _local6.moveTo(0, 0); _local6.lineTo(_local5 - 20, 0); _local6.lineTo(_local5 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); _local6.endFill(); var _local4 = _local7.createEmptyMovieClip("_inside", 2); _local4.beginFill(_local23); _local4.moveTo(0, 0); _local4.lineTo(_local5 - 20, 0); _local4.lineTo(_local5 - 20, 10); _local4.lineTo(0, 10); _local4.lineTo(0, 0); _local4.endFill(); _local4._xscale = 0; var _local8 = _local7.createEmptyMovieClip("_outline", 3); _local8.lineStyle(0, _local25, 100); _local8.moveTo(0, 0); _local8.lineTo(_local5 - 20, 0); _local8.lineTo(_local5 - 20, 10); _local8.lineTo(0, 10); _local8.lineTo(0, 0); chk.ad_msec = _local24; chk.ad_timeout = _local19; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local10 = this._parent._parent; var _local3 = _local10; while ((!_local3.getBytesTotal()) && (_local3)) { _local3 = _local3._parent; } if (!_local3) { _local3 = _root; } var _local13 = this._parent._mochiad_ctr; var _local7 = getTimer() - this.started; var _local5 = false; var _local6 = _local3.getBytesTotal(); var _local9 = _local3.getBytesLoaded(); var _local4 = (100 * _local9) / _local6; var _local12 = (100 * _local7) / chk.ad_msec; var _local11 = this._mochiad_bar._inside; var _local15 = Math.min(100, Math.min(_local4 || 0, _local12)); _local15 = Math.max(this.last_pcnt, _local15); this.last_pcnt = _local15; _local11._xscale = _local15; options.ad_progress(_local15); if (sendHostProgress) { mochi.as2.MochiAd.containerNotify(clip, {id:"hostLoadPcnt", pcnt:_local4}, clip._mochiad._containerLCName); if (_local4 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local8 = _local13.getBytesTotal(); if ((_local8 > 0) || (typeof(_local8) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local7 > chk.ad_timeout) && (_local4 == 100)) { options.ad_failed(); _local5 = true; } } if (_local7 > chk.ad_msec) { _local5 = true; } if (((_local6 > 0) && (_local9 >= _local6)) && (_local5)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local10 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local10); var clip = options.clip; var _local9 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var _local3 = clip._mochiad; _local3.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local11 = _local5[0]; var _local8 = _local5[1]; _local3._x = _local11 * 0.5; _local3._y = _local8 * 0.5; var chk = _local3.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local9; chk.started = getTimer(); chk.showing = false; _local3.lc.adLoaded = options.ad_loaded; _local3.lc.adSkipped = options.ad_skipped; _local3.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; _local3.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local21 = false; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local12 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local12); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local6 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local6._mochiad_loaded) { return(null); } var _local11 = options.depth; delete options.depth; var mc = _local6.createEmptyMovieClip("_mochiad", _local11); var _local10 = _getRes(options); options.res = (_local10[0] + "x") + _local10[1]; options.server = options.server + options.id; delete options.id; _local6._mochiad_loaded = true; if (_local6._url.indexOf("http") != 0) { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); } var _local4 = mc.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local9 = _local4.server; delete _local4.server; var _local13 = _allowDomains(_local9); mc.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; mochi.as2.MochiAd.unload(this._parent); } }; } }; var _local5 = new Object(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = mc; _local5.name = _local8; _local5.hostname = _local13; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); mc.lc = _local5; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; _local4.lc = _local8; _local4.st = getTimer(); if (!options.skip) { _local4.loadMovie(_local9 + ".swf", "POST"); } return(mc); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } containerNotify(clip, {id:"unload"}, clip._mochiad._containerLCName); clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); containerRpcResult(clip, callbackID, _local4, clip._mochiad._containerLCName); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); containerRpcResult(clip, callbackID, _local3, clip._mochiad._containerLCName); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } static function containerNotify(clip, args, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.notify) { _local1.notify(args); } else { new LocalConnection().send(lcName, "notify", args); } } static function containerRpcResult(clip, callbackID, val, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.rpcResult) { _local1.rpcResult(callbackID, val); } else { new LocalConnection().send(lcName, "rpcResult", callbackID, val); } } }
Symbol 1497 MovieClip [__Packages.SubmitterProxy] Frame 0
class SubmitterProxy extends MovieClip { var parentObj, _parent, m_scoreType, m_scoreOrder, gameName, htmlName, locale, iconData, pagesize, pagenr, requestStackInvalidUser, gameid, siteid, channelid, swfURL, _visible, delegateOnIoError, delegateOnLoadDone, createEmptyMovieClip, getNextHighestDepth, content, delegateHyscoreSubmitterReady, dispatchEvent, m_scoreXMLData, m_scoreServerTimeXMLData, m_achievXMLData; function SubmitterProxy () { super(); System.security.allowDomain("*"); parentObj = _parent; mx.events.EventDispatcher.initialize(this); } function setLoader(_container, _gameName, _htmlName, _order, _scoreType, _locale, _iconData, _pagesize, _pagenr, _bTest, _serverSelect) { bTestModeOn = _bTest; m_scoreType = _scoreType; m_scoreOrder = _order; gameName = _gameName; if (_htmlName == "") { htmlName = gameName; } else { htmlName = _htmlName; } locale = _locale; iconData = _iconData; pagesize = _pagesize; pagenr = _pagenr; serverSelect = _serverSelect; requestStackInvalidUser = new Array(); if (_container != null) { userName = _container.username; userHash = _container.hash; gameid = _container.id; siteid = _container.s; channelid = _container.c; trace("servicesLoc: " + _container.servicesLoc); if ((_container.servicesLoc != "") && (_container.servicesLoc != undefined)) { swfURL = _container.servicesLoc; } else { var _local3 = new Date(); swfURL = (("http://www8.agame.com/games/flash/highscore/SubmitterAS2.swf?nocache=" + (_local3.getYear() * 12)) + _local3.getMonth()) + 1; } getSwf(); } else { SubmitterFailedToLoad(); } _visible = false; } function getSwf() { var _local2 = new Object(); delegateOnIoError = mx.utils.Delegate.create(this, onLoadDone); _local2.onLoadInit = delegateOnIoError; delegateOnLoadDone = mx.utils.Delegate.create(this, onIoError); _local2.onLoadError = delegateOnLoadDone; var _local4 = new MovieClipLoader(); _local4.addListener(_local2); var _local3 = createEmptyMovieClip("loadedComp", getNextHighestDepth()); trace("swfURL:" + swfURL); _local4.loadClip(swfURL, _local3); _local3._x = 10; _local3._y = 10; } function isSWFReady() { return(content != null); } function isDomainAllowed(value) { if (content) { return(content.isDomainValid(value)); } return(false); } function hasUserData() { return((userName != null) && (userHash != null)); } function doCommTest() { if (content) { return(content.m_get_TEST()); } return("Error: Failed to communicatie with: " + content); } function getScoreServerTime() { if (content) { content.m_getLatestScoreServerTime(); } } function submitScore(score) { trace("submitScore: " + score); if (content) { if (!hasUserData()) { requestStackInvalidUser.push({type:"SUBMIT_SCORE", value:score}); } content.m_submitScore(score, userName, userHash, "", 0); } } function requestHighscoreList() { if (content) { content.m_submitHighscoreListRequest(); } } function requestUserHighscoreList(target_username) { if (content) { content.m_submitUserHighscoreListRequest(target_username); } } function submitGrantAward(tag) { trace("submitGrantAward: " + tag); if (content) { if (!hasUserData()) { requestStackInvalidUser.push({type:"SUBMIT_AWARD", value:tag}); } content.m_submitAward(tag, userName, userHash); } } function requestAwardList() { if (content) { if (!hasUserData()) { requestStackInvalidUser.push({type:"REQUEST_AWARDLIST"}); } content.m_getUserAwardList(userName, userHash); } } function requestAwardInfo(awardID) { if (content) { content.m_getAwardInfo(awardID); } } function SubmitterIsLoaded() { delegateHyscoreSubmitterReady = mx.utils.Delegate.create(this, onHyScorSubmitterReady); content.addEventListener("HyScorSubmitterLoaded", delegateHyscoreSubmitterReady); content.addEventListener("ScoreLoadError", this); content.addEventListener("ScoreLoadTimeComplete", this); content.addEventListener("ScoreLoadSubmitComplete", this); content.addEventListener("ScoreLoadListComplete", this); content.addEventListener("ScoreLoadUserListComplete", this); content.addEventListener("AchievLoadError", this); content.addEventListener("AchievLoadTimeComplete", this); content.addEventListener("AchievLoadListComplete", this); content.addEventListener("AchievLoadInfoComplete", this); content.addEventListener("AchievLoadGrantComplete", this); } function SubmitterFailedToLoad() { dispatchEvent({target:this, type:"LoadingFailed", elapsedTime:getTimer()}); } function onLoadDone(target_mc) { content = target_mc.SubmitterInstance; content.gotoAndPlay(1); if (isDomainAllowed(bTestModeOn)) { trace("Submitter component downloaded."); SubmitterIsLoaded(); content.init(siteid, 1, gameid, channelid, m_scoreOrder, locale, iconData, pagesize, pagenr, userName, userHash, serverSelect); initJStoSWFListeners(); } else { trace("Error: Could not init submitter...played on an invalid domain."); SubmitterFailedToLoad(); } } function onIoError(target_mc, errorCode, httpStatus) { trace((("Error: loadListener.onLoadError() errorCode: " + errorCode) + " httpStatus: ") + httpStatus); SubmitterFailedToLoad(); } function onHyScorSubmitterReady(target_mc) { if (content) { content.removeEventListener("HyScorSubmitterLoaded", delegateHyscoreSubmitterReady); } dispatchEvent({target:this, type:"SubmitterLoadedSuccesfull", elapsedTime:getTimer()}); } function handleEvent(e) { if (((e.type == "ScoreLoadSubmitComplete") || (e.type == "ScoreLoadListComplete")) || (e.type == "ScoreLoadUserListComplete")) { m_scoreXMLData = content.m_getLastestHighscoreData(); } else if (e.type == "ScoreLoadTimeComplete") { m_scoreServerTimeXMLData = content.m_getLatestScoreServerTime(); } else if (((e.type == "AchievLoadListComplete") || (e.type == "AchievLoadInfoComplete")) || (e.type == "AchievLoadGrantComplete")) { m_achievXMLData = content.m_getLastestAchievementData(); } else if (e.type == "AchievLoadTimeComplete") { } else if (e.type == "ScoreLoadError") { m_scoreXMLData = content.m_getLatestHighscoreError(); } else if (e.type == "AchievLoadError") { m_achievXMLData = content.m_getLatestAchievError(); } dispatchEvent({target:this, type:e.type, elapsedTime:getTimer()}); } function initJStoSWFListeners() { if (flash.external.ExternalInterface.available) { try { flash.external.ExternalInterface.addCallback("JStoSWF", com.spilgames.external.JStoSWF.instance().parse); com.spilgames.external.JStoSWF.instance().addCallFunction("UPDATE_USER", updateUser); com.spilgames.external.JStoSWF.instance().addCallFunction("UPDATE_AVATAR", updateAvatar); com.spilgames.external.JStoSWF.instance().addCallFunction("UPDATE_GALLERY", updateGallery); } catch(e:Error) { trace("Error: Failed init enternal interface.. is the swf played locally?"); } } } function updateUser(params) { var _local3 = params.username; var _local2 = params.hash; var _local4 = params.id; userName = _local3; userHash = _local2; var _local6 = (((("UPDATE_USER|-|" + _local3) + "|-|") + _local2) + "|-|") + _local4; processInvalidUserList(); } function updateAvatar(params) { var _local1 = params.id; var _local2 = params.type; var _local3 = (("UPDATE_AVATAR|-|" + _local1) + "|-|") + _local2; } function updateGallery(params) { var _local1 = params.id; var _local2 = params.type; var _local3 = (("UPDATE_GALLERY|-|" + _local1) + "|-|") + _local2; } function processInvalidUserList() { while (requestStackInvalidUser.length > 0) { var _local2 = requestStackInvalidUser.pop(); if (_local2.type == "SUBMIT_SCORE") { submitScore(_local2.value); } else if (_local2.type == "SUBMIT_AWARD") { submitGrantAward(_local2.value); } else if (_local2.type == "REQUEST_AWARDLIST") { requestAwardList(); } } } function destroy() { parentObj = null; content.removeMovieClip(); content = null; siteid = null; channelid = null; gameid = null; userName = null; userHash = null; m_scoreXMLData = null; m_achievXMLData = null; } var userName = null; var userHash = null; var serverSelect = 1; var bTestModeOn = false; }
Symbol 1498 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 1499 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 1500 MovieClip [__Packages.com.spilgames.external.JStoSWF] Frame 0
class com.spilgames.external.JStoSWF { static var m_oJStoSWF; var m_oCallFuntions; function JStoSWF () { m_oCallFuntions = new Object(); } function addCallFunction(p_sName, p_fFunction) { if (!m_oCallFuntions[p_sName]) { m_oCallFuntions[p_sName] = p_fFunction; } } function parse(p_oCallObject) { if (p_oCallObject.call) { switch (p_oCallObject.call) { case "MULTI" : var _local2 = 0; while (_local2 < p_oCallObject.calls.length) { instance().parse(p_oCallObject.calls[_local2]); _local2++; } break; default : if (m_oCallFuntions[p_oCallObject.call]) { if (!p_oCallObject.params) { p_oCallObject.params = {}; } m_oCallFuntions[p_oCallObject.call](p_oCallObject.params); } else { trace(("call: " + p_oCallObject.call) + " not found in call functions!"); } } } else { trace("call attribute not found in CallObject!"); } } static function instance() { if (m_oJStoSWF == null) { m_oJStoSWF = new com.spilgames.external.JStoSWF(); } return(m_oJStoSWF); } }
Symbol 1501 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.as2.MochiServices.warnID(boardID, true); mochi.as2.MochiScores.boardID = boardID; mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { options.clip = mochi.as2.MochiServices.clip; if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) { mochi.as2.MochiServices.disconnect(); trace("WARNING! This application is attempting to connect to MochiServices inside a showLeaderboard call!"); trace("make sure MochiServices.connect is called as early in the application runtime as possible."); mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.as2.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(_local1) != _local1) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.as2.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.as2.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.as2.MochiServices.warnID(options.boardID, true); trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.as2.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 1502 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.as2.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 303 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr); stop();
Symbol 309 MovieClip Frame 91
_root.play();
Symbol 312 MovieClip Frame 1
if (_root.localization_portal == "game_com_cn") { this.logo_intro.onRelease = function () { getURL (_root.localization_url1, "_blank"); }; } else { this.logo_intro.onRelease = function () { getURL (_root.localization_url1 + "&utm_content=logo_intro", "_blank"); }; }
Symbol 312 MovieClip Frame 90
stop();
Symbol 315 MovieClip Frame 89
_root.play();
Symbol 324 MovieClip Frame 89
_root.play();
Symbol 327 MovieClip Frame 89
_root.play();
Symbol 334 MovieClip Frame 39
stop();
Symbol 336 MovieClip Frame 91
_root.play();
Symbol 338 MovieClip Frame 90
_root.play();
Symbol 339 MovieClip Frame 90
_root.play();
Symbol 340 MovieClip Frame 1
gotoAndStop (2);
Symbol 360 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 2
stop();
Instance of Symbol 360 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 364 Button
on (press) { var savefile = SharedObject.getLocal("Stone_bros"); savefile.data.playerName = _root.playerName; savefile.flush(); _root.play(); }
Symbol 373 MovieClip Frame 141
stop();
Symbol 393 MovieClip Frame 1
stop();
Symbol 395 MovieClip Frame 1
stop();
Instance of Symbol 393 MovieClip in Symbol 395 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 411 MovieClip Frame 1
stop();
Symbol 412 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 412 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 428 MovieClip Frame 1
stop();
Symbol 429 MovieClip Frame 1
stop();
Instance of Symbol 428 MovieClip in Symbol 429 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 434 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr); stop();
Symbol 451 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr); stop();
Symbol 467 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 1
stop();
Instance of Symbol 467 MovieClip in Symbol 468 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 557 MovieClip Frame 1
stop();
Symbol 558 MovieClip Frame 1
stop();
Instance of Symbol 557 MovieClip in Symbol 558 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.lang); }
Symbol 558 MovieClip Frame 2
stop();
Instance of Symbol 557 MovieClip in Symbol 558 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.lang); } on (release) { stopAllSounds(); _root.gotoAndStop("menu"); }
Symbol 574 MovieClip Frame 1
stop();
Symbol 591 MovieClip Frame 1
stop();
Symbol 607 MovieClip Frame 1
stop();
Symbol 623 MovieClip Frame 1
stop();
Symbol 639 MovieClip Frame 1
stop();
Symbol 655 MovieClip Frame 1
stop();
Symbol 671 MovieClip Frame 1
stop();
Symbol 687 MovieClip Frame 1
stop();
Symbol 703 MovieClip Frame 1
stop();
Symbol 707 MovieClip Frame 1
stop();
Symbol 707 MovieClip Frame 2
stop();
Symbol 711 MovieClip Frame 1
stop();
Symbol 711 MovieClip Frame 2
stop();
Symbol 727 MovieClip Frame 1
stop();
Symbol 728 MovieClip Frame 1
stop();
Instance of Symbol 727 MovieClip in Symbol 728 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 744 MovieClip Frame 1
stop();
Symbol 745 MovieClip Frame 1
stop();
Instance of Symbol 744 MovieClip in Symbol 745 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 761 MovieClip Frame 1
stop();
Symbol 762 Button
on (press) { stopAllSounds(); _root.modes = 2; _root.gotoAndPlay("Load"); trace("pressb"); }
Symbol 778 MovieClip Frame 1
stop();
Symbol 779 MovieClip Frame 1
stop();
Instance of Symbol 778 MovieClip in Symbol 779 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 779 MovieClip Frame 2
stop();
Symbol 795 MovieClip Frame 1
stop();
Instance of Symbol 779 MovieClip in Symbol 796 MovieClip Frame 1
on (press) { stopAllSounds(); _root.modes = 2; _root.gotoAndPlay("Load"); trace("pressb"); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Instance of Symbol 795 MovieClip in Symbol 796 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 797 Button
on (press) { stopAllSounds(); _root.modes = 1; _root.gotoAndStop("IntroAnim"); trace("pressa"); }
Symbol 813 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 1
stop();
Instance of Symbol 813 MovieClip in Symbol 814 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 814 MovieClip Frame 2
stop();
Symbol 830 MovieClip Frame 1
stop();
Instance of Symbol 814 MovieClip in Symbol 831 MovieClip Frame 1
on (press) { stopAllSounds(); _root.modes = 1; _root.gotoAndStop("IntroAnim"); trace("pressa"); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Instance of Symbol 830 MovieClip in Symbol 831 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 847 MovieClip Frame 1
stop();
Symbol 863 MovieClip Frame 1
stop();
Symbol 865 Button
on (release) { stopAllSounds(); _root.play(); }
Symbol 887 MovieClip Frame 1
stop();
Instance of Symbol 887 MovieClip in Symbol 888 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 888 MovieClip Frame 120
stop();
Symbol 907 MovieClip Frame 1
stop();
Instance of Symbol 907 MovieClip in Symbol 908 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 908 MovieClip Frame 90
stop();
Symbol 924 MovieClip Frame 1
stop();
Instance of Symbol 924 MovieClip in Symbol 925 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 925 MovieClip Frame 70
stop();
Symbol 948 MovieClip Frame 1
stop();
Instance of Symbol 948 MovieClip in Symbol 949 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 949 MovieClip Frame 61
stop();
Symbol 956 MovieClip Frame 2
if (_root.musica == false) { stopAllSounds(); }
Symbol 956 MovieClip Frame 844
stopAllSounds(); _root.gotoAndPlay("levelselect"); stop();
Symbol 959 Button
on (press) { nextFrame(); }
Symbol 963 MovieClip Frame 1
stop();
Symbol 967 MovieClip Frame 1
stop();
Symbol 971 MovieClip Frame 1
stop();
Symbol 975 MovieClip Frame 1
stop();
Symbol 993 MovieClip Frame 1
stop();
Symbol 1009 MovieClip Frame 1
stop();
Symbol 1010 Button
on (press) { prevFrame(); }
Symbol 1014 MovieClip Frame 1
stop();
Symbol 1018 MovieClip Frame 1
Symbol 1022 MovieClip Frame 1
stop();
Symbol 1026 MovieClip Frame 1
stop();
Symbol 1034 MovieClip Frame 1
stop();
Symbol 1038 MovieClip Frame 1
stop();
Symbol 1042 MovieClip Frame 1
stop();
Symbol 1046 MovieClip Frame 1
stop();
Symbol 1054 MovieClip Frame 1
stop();
Symbol 1058 MovieClip Frame 1
stop();
Symbol 1062 MovieClip Frame 1
stop();
Symbol 1066 MovieClip Frame 1
stop();
Symbol 1074 MovieClip Frame 1
stop();
Symbol 1078 MovieClip Frame 1
stop();
Symbol 1082 MovieClip Frame 1
stop();
Symbol 1086 MovieClip Frame 1
stop();
Symbol 1091 MovieClip Frame 1
stop();
Instance of Symbol 963 MovieClip in Symbol 1091 MovieClip Frame 1
on (release) { _root.Level = 1; _root.gotoAndPlay("Load"); }
Instance of Symbol 967 MovieClip in Symbol 1091 MovieClip Frame 1
on (release) { if (this._currentframe == 2) { _root.Level = 2; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level2 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 971 MovieClip in Symbol 1091 MovieClip Frame 1
on (release) { if (this._currentframe == 2) { _root.Level = 3; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level3 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 975 MovieClip in Symbol 1091 MovieClip Frame 1
on (release) { if (this._currentframe == 2) { _root.Level = 4; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level4 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 993 MovieClip in Symbol 1091 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 993 MovieClip in Symbol 1091 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 993 MovieClip in Symbol 1091 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 993 MovieClip in Symbol 1091 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 1091 MovieClip Frame 2
stop();
Instance of Symbol 1014 MovieClip in Symbol 1091 MovieClip Frame 2
on (release) { if (this._currentframe == 2) { _root.Level = 5; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level5 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 1018 MovieClip in Symbol 1091 MovieClip Frame 2
on (release) { if (this._currentframe == 2) { _root.Level = 6; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level6 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 1022 MovieClip in Symbol 1091 MovieClip Frame 2
on (release) { if (this._currentframe == 2) { _root.Level = 7; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level7 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 1026 MovieClip in Symbol 1091 MovieClip Frame 2
on (release) { if (this._currentframe == 2) { _root.Level = 8; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level8 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 1091 MovieClip Frame 3
stop();
Instance of Symbol 1034 MovieClip in Symbol 1091 MovieClip Frame 3
on (release) { if (this._currentframe == 2) { _root.Level = 9; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level9 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 1038 MovieClip in Symbol 1091 MovieClip Frame 3
on (release) { if (this._currentframe == 2) { _root.Level = 10; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level10 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 1042 MovieClip in Symbol 1091 MovieClip Frame 3
on (release) { if (this._currentframe == 2) { _root.Level = 11; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level11 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 1046 MovieClip in Symbol 1091 MovieClip Frame 3
on (release) { if (this._currentframe == 2) { _root.Level = 12; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level12 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 1091 MovieClip Frame 4
stop();
Instance of Symbol 1054 MovieClip in Symbol 1091 MovieClip Frame 4
on (release) { if (this._currentframe == 2) { _root.Level = 13; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level13 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 1058 MovieClip in Symbol 1091 MovieClip Frame 4
on (release) { if (this._currentframe == 2) { _root.Level = 14; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level14 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 1062 MovieClip in Symbol 1091 MovieClip Frame 4
on (release) { if (this._currentframe == 2) { _root.Level = 15; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level15 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 1066 MovieClip in Symbol 1091 MovieClip Frame 4
on (release) { if (this._currentframe == 2) { _root.Level = 16; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level16 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 1091 MovieClip Frame 5
stop();
Instance of Symbol 1074 MovieClip in Symbol 1091 MovieClip Frame 5
on (release) { if (this._currentframe == 2) { _root.Level = 17; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level17 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 1078 MovieClip in Symbol 1091 MovieClip Frame 5
on (release) { if (this._currentframe == 2) { _root.Level = 18; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level18 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 1082 MovieClip in Symbol 1091 MovieClip Frame 5
on (release) { if (this._currentframe == 2) { _root.Level = 19; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level19 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 1086 MovieClip in Symbol 1091 MovieClip Frame 5
on (release) { if (this._currentframe == 2) { _root.Level = 20; _root.gotoAndPlay("Load"); } } onClipEvent (enterFrame) { if (_root.level20 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 1104 MovieClip Frame 1
stop();
Symbol 1104 MovieClip Frame 6
gotoAndStop (1);
Symbol 1108 MovieClip Frame 1
stop();
Symbol 1108 MovieClip Frame 2
stop(); if (_root.musica == false) { stopAllSounds(); prevFrame(); }
Symbol 1112 MovieClip Frame 1
stop();
Symbol 1112 MovieClip Frame 2
stop(); if (_root.musica == false) { stopAllSounds(); prevFrame(); }
Symbol 1115 MovieClip Frame 1
stop();
Symbol 1115 MovieClip Frame 2
stop(); if (_root.musica == false) { stopAllSounds(); prevFrame(); }
Instance of Symbol 639 MovieClip in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 1123 MovieClip Frame 59
_root.POWERUPS.gotoAndStop(1);
Instance of Symbol 671 MovieClip in Symbol 1124 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 1124 MovieClip Frame 59
_root.POWERUPS.gotoAndStop(1);
Symbol 1140 MovieClip Frame 1
stop();
Instance of Symbol 655 MovieClip in Symbol 1141 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 1140 MovieClip in Symbol 1141 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 1142 MovieClip Frame 59
_root.POWERUPS.gotoAndStop(1);
Instance of Symbol 703 MovieClip in Symbol 1143 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 1143 MovieClip Frame 59
_root.POWERUPS.gotoAndStop(1);
Instance of Symbol 687 MovieClip in Symbol 1144 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 1144 MovieClip Frame 59
_root.POWERUPS.gotoAndStop(1);
Symbol 1145 MovieClip Frame 1
stop();
Symbol 1161 MovieClip Frame 1
stop();
Symbol 1177 MovieClip Frame 1
stop();
Symbol 1191 MovieClip Frame 1
stop();
Symbol 1191 MovieClip Frame 2
_root.totalblocks--; _root.ping.start(); _root.s50.play(); _parent.gotoAndStop(1);
Symbol 1195 MovieClip Frame 1
stop();
Symbol 1195 MovieClip Frame 2
_root.totalblocks--; _root.ping.start(); _root.s60.play(); _parent.gotoAndStop(1);
Symbol 1197 MovieClip Frame 1
stop();
Symbol 1197 MovieClip Frame 2
_root.totalblocks--; _root.ping.start(); _root.s70.play(); _parent.gotoAndStop(1);
Symbol 1199 MovieClip Frame 1
stop();
Symbol 1199 MovieClip Frame 2
_root.totalblocks--; _root.ping.start(); _root.s80.play(); _parent.gotoAndStop(1);
Symbol 1214 MovieClip Frame 11
stop();
Symbol 1215 MovieClip Frame 1
stop();
Symbol 1215 MovieClip Frame 2
_root.ping2.start();
Symbol 1215 MovieClip Frame 3
_root.totalblocks--; _root.ping3.start(); _root.s100.play(); _root.Score = _root.Score + 50; _parent.gotoAndStop(1);
Symbol 1217 MovieClip Frame 1
stop();
Symbol 1217 MovieClip Frame 2
_root.totalblocks--; _root.ping.start(); _root.s50b.play(); _parent.gotoAndStop(1);
Symbol 1219 MovieClip Frame 1
stop();
Symbol 1219 MovieClip Frame 2
_root.totalblocks--; _root.ping.start(); _root.s60b.play(); _parent.gotoAndStop(1);
Symbol 1221 MovieClip Frame 1
stop();
Symbol 1221 MovieClip Frame 2
_root.totalblocks--; _root.ping.start(); _root.s70b.play(); _parent.gotoAndStop(1);
Symbol 1223 MovieClip Frame 1
stop();
Symbol 1223 MovieClip Frame 2
_root.totalblocks--; _root.ping.start(); _root.s80b.play(); _parent.gotoAndStop(1);
Symbol 1224 MovieClip Frame 1
stop();
Symbol 1224 MovieClip Frame 2
_root.ping2.start();
Symbol 1224 MovieClip Frame 3
_root.totalblocks--; _root.ping3.start(); _root.Score = _root.Score + 50; _root.s100b.play(); _parent.gotoAndStop(1);
Symbol 1225 MovieClip Frame 1
stop();
Symbol 1225 MovieClip Frame 2
Scoring = 50;
Symbol 1225 MovieClip Frame 3
Scoring = 60;
Symbol 1225 MovieClip Frame 4
Scoring = 70;
Symbol 1225 MovieClip Frame 5
Scoring = 80;
Symbol 1225 MovieClip Frame 6
Scoring = 100;
Symbol 1225 MovieClip Frame 7
Scoring = 50;
Symbol 1225 MovieClip Frame 8
Scoring = 60;
Symbol 1225 MovieClip Frame 9
Scoring = 70;
Symbol 1225 MovieClip Frame 10
Scoring = 80;
Symbol 1225 MovieClip Frame 11
Scoring = 100;
Symbol 1246 MovieClip Frame 1
stop();
Symbol 1246 MovieClip Frame 31
_parent.gotoAndStop(2);
Symbol 1268 MovieClip Frame 19
stop();
Symbol 1280 MovieClip Frame 41
stop();
Symbol 1287 MovieClip Frame 41
_parent.gotoAndStop(2);
Symbol 1312 MovieClip Frame 21
stop();
Symbol 1315 MovieClip Frame 21
_parent.gotoAndStop(2);
Symbol 1342 MovieClip Frame 82
stopAllSounds(); _root.loop1.gotoAndStop(1); _root.loop2.gotoAndStop(1); _root.play(); stop();
Symbol 1343 MovieClip Frame 1
stop();
Instance of Symbol 1249 MovieClip "Hit" in Symbol 1343 MovieClip Frame 2
onClipEvent (enterFrame) { this._visible = false; }
Instance of Symbol 1280 MovieClip "Hit" in Symbol 1343 MovieClip Frame 3
onClipEvent (enterFrame) { this._visible = false; }
Instance of Symbol 1287 MovieClip "Hit" in Symbol 1343 MovieClip Frame 4
onClipEvent (enterFrame) { this._visible = false; }
Symbol 1347 MovieClip Frame 1
Type = 1; stop();
Symbol 1347 MovieClip Frame 2
Type = 2;
Symbol 1347 MovieClip Frame 3
Type = 3;
Symbol 1347 MovieClip Frame 4
Type = 4;
Symbol 1347 MovieClip Frame 5
Type = 1; stop();
Symbol 1347 MovieClip Frame 6
Type = 2;
Symbol 1347 MovieClip Frame 7
Type = 3;
Symbol 1347 MovieClip Frame 8
Type = 4;
Symbol 1347 MovieClip Frame 9
Type = 5;
Symbol 1365 MovieClip Frame 1
stop();
Symbol 1366 MovieClip Frame 1
stopAllSounds();
Instance of Symbol 993 MovieClip in Symbol 1366 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 1366 MovieClip Frame 80
_root.Bat.Start.play();
Instance of Symbol 1365 MovieClip in Symbol 1366 MovieClip Frame 80
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 1366 MovieClip Frame 135
_root.Ball._visible = true; if (_root.Level > 1) { if (_root.Score > _root.globalscore) { _root.globalscore = _root.Score; } _root.submitter.submitScore(_root.globalscore); mochi.as2.MochiScores.setBoardID("d9530759159502ac"); mochi.as2.MochiScores.submit(_root.globalscore, _root.playerName, {}, scoreSent); } if (_root.BG._currentframe == 1) { _root.loop1.gotoAndStop(2); } if (_root.BG._currentframe == 2) { _root.loop2.gotoAndStop(2); } if (_root.BG._currentframe == 3) { _root.loop3.gotoAndStop(2); } if (_root.BG._currentframe == 4) { _root.loop1.gotoAndStop(2); } if (_root.BG._currentframe == 5) { _root.loop2.gotoAndStop(2); } if (_root.BG._currentframe == 6) { _root.loop3.gotoAndStop(2); }
Symbol 1366 MovieClip Frame 140
_root.Ball.EndLevel = false; _root.Ball.GetReady = false; starttimer = true; stop();
Symbol 1370 MovieClip Frame 1
stop();
Symbol 1372 MovieClip Frame 1
stop();
Symbol 1374 MovieClip Frame 1
stop();
Symbol 1376 MovieClip Frame 1
stop();
Symbol 1378 MovieClip Frame 1
stop();
Symbol 1380 MovieClip Frame 1
stop();
Symbol 1382 MovieClip Frame 1
stop();
Symbol 1384 MovieClip Frame 1
stop();
Symbol 1386 MovieClip Frame 1
stop();
Symbol 1387 MovieClip Frame 1
stop();
Symbol 1394 MovieClip Frame 1
stop();
Symbol 1394 MovieClip Frame 150
if (_root.Score > _root.globalscore) { _root.globalscore = _root.Score; } _root.gotoAndStop("gameover"); stop();
Symbol 1411 MovieClip Frame 1
stop();
Symbol 1412 MovieClip Frame 1
stop();
Symbol 1412 MovieClip Frame 2
ke.onRollOver = function () { this.gotoAndStop(2); }; ke.onRollOut = function () { this.gotoAndStop(1); }; ke.onPress = function () { _root.cmode = 1; ke._alpha = 100; mo._alpha = 50; }; mo.onRollOver = function () { this.gotoAndStop(2); }; mo.onRollOut = function () { this.gotoAndStop(1); }; mo.onPress = function () { _root.cmode = 2; mo._alpha = 100; ke._alpha = 50; }; ON.onRollOver = function () { this.gotoAndStop(2); }; ON.onRollOut = function () { this.gotoAndStop(1); }; ON.onPress = function () { _root.musica = true; if (_root.BG._currentframe == 1) { _root.loop1.gotoAndStop(2); } if (_root.BG._currentframe == 2) { _root.loop2.gotoAndStop(2); } if (_root.BG._currentframe == 3) { _root.loop3.gotoAndStop(2); } if (_root.BG._currentframe == 4) { _root.loop1.gotoAndStop(2); } if (_root.BG._currentframe == 5) { _root.loop2.gotoAndStop(2); } if (_root.BG._currentframe == 6) { _root.loop3.gotoAndStop(2); } }; OFF.onRollOver = function () { this.gotoAndStop(2); }; OFF.onRollOut = function () { this.gotoAndStop(1); }; OFF.onPress = function () { stopAllSounds(); _root.musica = false; if (_root.BG._currentframe == 1) { _root.loop1.gotoAndStop(1); } if (_root.BG._currentframe == 2) { _root.loop2.gotoAndStop(1); } if (_root.BG._currentframe == 3) { _root.loop3.gotoAndStop(1); } if (_root.BG._currentframe == 4) { _root.loop1.gotoAndStop(1); } if (_root.BG._currentframe == 5) { _root.loop2.gotoAndStop(1); } if (_root.BG._currentframe == 6) { _root.loop3.gotoAndStop(1); } };
Instance of Symbol 558 MovieClip in Symbol 1412 MovieClip Frame 2
on (release) { stopAllSounds(); _root.gotoAndStop("menu"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 707 MovieClip "mo" in Symbol 1412 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.cmode == 1) { gotoAndStop (2); mo._alpha = 100; ke._alpha = 50; } else { mo._alpha = 50; ke._alpha = 100; gotoAndStop (1); } }
Instance of Symbol 711 MovieClip "ke" in Symbol 1412 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.cmode == 2) { gotoAndStop (2); mo._alpha = 50; ke._alpha = 100; } else { mo._alpha = 100; ke._alpha = 50; gotoAndStop (1); } }
Instance of Symbol 728 MovieClip "OFF" in Symbol 1412 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.musica == false) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 745 MovieClip "ON" in Symbol 1412 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.musica == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1411 MovieClip in Symbol 1412 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 761 MovieClip in Symbol 1412 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Instance of Symbol 863 MovieClip in Symbol 1412 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.lang); }
Symbol 1416 MovieClip Frame 90
_root.gotoAndStop("menu");
Symbol 1432 MovieClip Frame 1
stop();
Symbol 1447 MovieClip Frame 1
stop();
Symbol 1465 MovieClip Frame 1
stop();
Symbol 1474 MovieClip Frame 1
stop();
Symbol 1488 MovieClip Frame 1
stop();
Symbol 1490 Button
on (release) { getURL ("http://www.lartargames.com/index_en.html", _blank); }

Library Items

Symbol 1 Sound [Extra]
Symbol 2 Sound [ping2]
Symbol 3 Sound [pong]
Symbol 4 Sound [ping3]
Symbol 5 Sound [ping]
Symbol 6 Sound [Laser]
Symbol 7 Sound [powerup]
Symbol 8 Sound [pong2]Used by:1366
Symbol 9 MovieClip [SubmitterProxy]
Symbol 10 GraphicUsed by:866 1388  Timeline
Symbol 11 FontUsed by:12 584 616 880 900 917 941
Symbol 12 EditableTextUses:11Used by:Timeline
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClipUses:14Used by:956  Timeline
Symbol 16 FontUsed by:17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 575 576 577 578 579 580 581 582 584 585 586 587 588 589 590 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 864 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 957 958 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1027 1028 1029 1030 1047 1048 1049 1050 1067 1068 1069 1070 1087 1088 1089 1090 1105 1106 1109 1110 1113 1122 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1162 1163 1164 1165 1166 1167 1168 1169 1171 1172 1173 1174 1175 1176 1348 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1369 1371 1373 1375 1377 1379 1381 1383 1385 1390 1392 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1466 1467 1468 1469 1470 1471 1472 1473 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1489
Symbol 17 EditableTextUses:16Used by:32
Symbol 18 EditableTextUses:16Used by:32
Symbol 19 EditableTextUses:16Used by:32
Symbol 20 EditableTextUses:16Used by:32
Symbol 21 EditableTextUses:16Used by:32
Symbol 22 EditableTextUses:16Used by:32
Symbol 23 EditableTextUses:16Used by:32
Symbol 24 EditableTextUses:16Used by:32
Symbol 25 EditableTextUses:16Used by:32
Symbol 26 EditableTextUses:16Used by:32
Symbol 27 EditableTextUses:16Used by:32
Symbol 28 EditableTextUses:16Used by:32
Symbol 29 EditableTextUses:16Used by:32
Symbol 30 EditableTextUses:16Used by:32
Symbol 31 EditableTextUses:16Used by:32
Symbol 32 MovieClipUses:17 18 19 20 21 22 23 24 25 26 27 28 29 30 31Used by:54
Symbol 33 GraphicUsed by:53 311 338 339 341 430 762 797
Symbol 34 GraphicUsed by:53
Symbol 35 GraphicUsed by:53
Symbol 36 GraphicUsed by:53
Symbol 37 GraphicUsed by:53
Symbol 38 GraphicUsed by:53
Symbol 39 GraphicUsed by:53
Symbol 40 GraphicUsed by:53
Symbol 41 GraphicUsed by:53
Symbol 42 GraphicUsed by:53
Symbol 43 GraphicUsed by:53
Symbol 44 GraphicUsed by:53
Symbol 45 GraphicUsed by:53
Symbol 46 GraphicUsed by:53
Symbol 47 GraphicUsed by:53
Symbol 48 GraphicUsed by:53
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52Used by:54
Symbol 54 MovieClipUses:32 53Used by:Timeline
Symbol 55 GraphicUsed by:100
Symbol 56 FontUsed by:57 59 61 63 65 67 69 71 73 75 77 79 81 85 88 91 92 94 96 98 435 437 438 439 440 441 442 443 444 445 446 447 448 450
Symbol 57 EditableTextUses:56 105Used by:99
Symbol 58 GraphicUsed by:99 111
Symbol 59 EditableTextUses:56 105Used by:99
Symbol 60 GraphicUsed by:99
Symbol 61 EditableTextUses:56 105Used by:99
Symbol 62 GraphicUsed by:99 113
Symbol 63 EditableTextUses:56 105Used by:99
Symbol 64 GraphicUsed by:99
Symbol 65 EditableTextUses:56 105Used by:99
Symbol 66 GraphicUsed by:99 117
Symbol 67 EditableTextUses:56 105Used by:99
Symbol 68 GraphicUsed by:99 119
Symbol 69 EditableTextUses:56 105Used by:99
Symbol 70 GraphicUsed by:99
Symbol 71 EditableTextUses:56 105Used by:99
Symbol 72 GraphicUsed by:99 127
Symbol 73 EditableTextUses:56 105Used by:99
Symbol 74 GraphicUsed by:99 115
Symbol 75 EditableTextUses:56 105Used by:99
Symbol 76 GraphicUsed by:99
Symbol 77 EditableTextUses:56 105Used by:99
Symbol 78 GraphicUsed by:99
Symbol 79 EditableTextUses:56 105Used by:99
Symbol 80 GraphicUsed by:99 132
Symbol 81 EditableTextUses:56 105Used by:99
Symbol 82 GraphicUsed by:99
Symbol 83 BitmapUsed by:84 140
Symbol 84 GraphicUses:83Used by:99
Symbol 85 EditableTextUses:56 105Used by:99
Symbol 86 BitmapUsed by:87 143
Symbol 87 GraphicUses:86Used by:99
Symbol 88 EditableTextUses:56 105Used by:99
Symbol 89 BitmapUsed by:90 146
Symbol 90 GraphicUses:89Used by:99
Symbol 91 EditableTextUses:56 105Used by:99
Symbol 92 EditableTextUses:56 105Used by:99
Symbol 93 GraphicUsed by:99 150
Symbol 94 EditableTextUses:56 105Used by:99
Symbol 95 GraphicUsed by:99
Symbol 96 EditableTextUses:56 105Used by:99
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Instance Names

"ln"Frame 1Symbol 100 MovieClip
"agj"Frame 1Symbol 158 MovieClip
"intro"Frame 2Symbol 340 MovieClip
"names"Frame 3Symbol 361 MovieClip
"lgames"Frame 3Symbol 373 MovieClip
"mainscreen_moregames"Frame 4Symbol 430 Button
"logo_mainscreen"Frame 4Symbol 434 MovieClip
"scores_mc"Frame 4Symbol 468 MovieClip
"menu_bt"Frame 10Symbol 558 MovieClip
"mo"Frame 17Symbol 707 MovieClip
"ke"Frame 17Symbol 711 MovieClip
"OFF"Frame 17Symbol 728 MovieClip
"ON"Frame 17Symbol 745 MovieClip
"BG"Frame 35Symbol 1104 MovieClip
"loop1"Frame 35Symbol 1108 MovieClip
"loop2"Frame 35Symbol 1112 MovieClip
"loop3"Frame 35Symbol 1115 MovieClip
"POWERUPS"Frame 35Symbol 1145 MovieClip
"LivesBar"Frame 35Symbol 1186 MovieClip
"MainLevel"Frame 44Symbol 1226 MovieClip
"Ball"Frame 44Symbol 1228 MovieClip
"Bullet"Frame 44Symbol 1235 MovieClip
"BShadow"Frame 44Symbol 1238 MovieClip
"Bat"Frame 44Symbol 1343 MovieClip
"Bonus"Frame 44Symbol 1347 MovieClip
"BonusTimer"Frame 44Symbol 1366 MovieClip
"s50"Frame 44Symbol 1370 MovieClip
"s60"Frame 44Symbol 1372 MovieClip
"s70"Frame 44Symbol 1374 MovieClip
"s80"Frame 44Symbol 1376 MovieClip
"s100"Frame 44Symbol 1378 MovieClip
"s50b"Frame 44Symbol 1380 MovieClip
"s60b"Frame 44Symbol 1382 MovieClip
"s70b"Frame 44Symbol 1384 MovieClip
"s80b"Frame 44Symbol 1386 MovieClip
"s100b"Frame 44Symbol 1387 MovieClip
"GameOver"Frame 53Symbol 1394 MovieClip
"PauseClip"Frame 53Symbol 1412 MovieClip
"mainscreen_moregames"Frame 69Symbol 430 Button
"logo_mainscreen"Frame 69Symbol 434 MovieClip
"menu_bt"Frame 69Symbol 558 MovieClip
"LoadingBar"Symbol 54 MovieClip Frame 1Symbol 53 MovieClip
"b"Symbol 100 MovieClip Frame 1Symbol 99 MovieClip
"logo_intro"Symbol 312 MovieClip Frame 1Symbol 310 Button
"logo_intro"Symbol 312 MovieClip Frame 1Symbol 311 Button
"hitarea"Symbol 340 MovieClip Frame 1Symbol 312 MovieClip
"agj"Symbol 1145 MovieClip Frame 2Symbol 158 MovieClip
"b1"Symbol 1215 MovieClip Frame 1Symbol 1214 MovieClip
"b2"Symbol 1215 MovieClip Frame 2Symbol 1214 MovieClip
"b1"Symbol 1224 MovieClip Frame 1Symbol 1214 MovieClip
"b2"Symbol 1224 MovieClip Frame 2Symbol 1214 MovieClip
"Shadow"Symbol 1225 MovieClip Frame 2Symbol 1189 MovieClip
"Shadow"Symbol 1225 MovieClip Frame 2Symbol 1189 MovieClip
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"bottom"Symbol 1225 MovieClip Frame 2Symbol 1193 MovieClip
"left"Symbol 1225 MovieClip Frame 2Symbol 1193 MovieClip
"right"Symbol 1225 MovieClip Frame 2Symbol 1193 MovieClip
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"Colour5"Symbol 1225 MovieClip Frame 5Symbol 1199 MovieClip
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"Colour10"Symbol 1225 MovieClip Frame 10Symbol 1223 MovieClip
"Colour11"Symbol 1225 MovieClip Frame 11Symbol 1224 MovieClip
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http://swfchan.com/27/132649/info.shtml
Created: 18/2 -2019 09:00:29 Last modified: 18/2 -2019 09:00:29 Server time: 05/11 -2024 06:37:27