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Pyramid Runner.swf

This is the info page for
Flash #132706

(Click the ID number above for more basic data on this flash file.)


Text
SNOWY: TREASURE HUNTER 2

ALAWAR ONLINE GAMES

L

o

a

d

i

n

g

.

Not available in
online version!

Not available in
online version!

All of online levels completed!
Please, download the extended
version of the game.

All of online levels completed!
Please, download the extended
version of the game.

Sound

VOLUME

VOLUME

mute

Camera

123

HELP

MENU

LEVEL

0

LIVES

0

SCORE

0

0

0

0

GAMEPLAY DEMONSTRATION

LEVEL

0

0  x  100  =  0

0  x  100  =  0

TOTAL:  0

SCORE:  0  +  0  =  0

DOWNLOAD NOW

DOWNLOAD NOW

DOWNLOAD NOW

DOWNLOAD NOW

Download the EXTENDED VERISION
of the game and you get:

80 stages across two level packs
Side-scrolling levels with a tilted perspective
Dynamic lighting and other special visual effects
Difficulty levels ranging from Easy to Hard

Download the EXTENDED VERISION
of the game and you get:

Download the EXTENDED VERISION
of the game and you get:

ActionScript [AS1/AS2]

Frame 1
var MAPW = 640; var BLOCKSIZEX = 40; var BLOCKSIZEY = 40; var BLOCKNUMX = 80; var BLOCKNUMY = 40; var GD_LEVELS = 4; var GD_LIVES = 5; var SC_GEM = [100]; var SnowyPosL1 = new Array(2); var GemsL1; var MonstersL1; var MonstersPosL1 = new Array(2); var MonstersInitPosL1 = new Array(2); var i = 0; while (i < 5) { MonstersPosL1[i] = new Array(2); MonstersInitPosL1[i] = new Array(2); i++; } var BlockImgL1 = new Array(BLOCKNUMY); var EMapL1 = new Array(BLOCKNUMY); var BackImgL1 = new Array(BLOCKNUMY); var WBlockImgL1 = new Array(BLOCKNUMY); var CheckMapL1 = new Array(BLOCKNUMY); var WCheckMapL1 = new Array(BLOCKNUMY); var CheckGemsL1 = new Array(BLOCKNUMY); var CheckBonusesL1 = new Array(BLOCKNUMY); var CheckMonsters = new Array(BLOCKNUMY); var CheckBricks = new Array(BLOCKNUMY); i = 0; while (i < BLOCKNUMY) { BlockImgL1[i] = new Array(BLOCKNUMX); EMapL1[i] = new Array(BLOCKNUMX); BackImgL1[i] = new Array(BLOCKNUMX); WBlockImgL1[i] = new Array(BLOCKNUMX); CheckMapL1[i] = new Array(BLOCKNUMX); WCheckMapL1[i] = new Array(BLOCKNUMX); CheckGemsL1[i] = new Array(BLOCKNUMX); CheckBonusesL1[i] = new Array(BLOCKNUMX); CheckMonsters[i] = new Array(BLOCKNUMX); CheckBricks[i] = new Array(BLOCKNUMX); i++; } var win_f; var LD_blocknumxL4 = 31; var LD_blocknumyL4 = 16; var LD_MonstersL4 = 1; var LD_MonstersPosL4 = [[19, 13]]; var LD_MonstersInitPosL4 = [[7, 6]]; var LD_SnowyPosL4 = [15, 13]; var LD_BlockImgL4 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3], [3, 0, 10, 9, 9, 9, 11, 4, 10, 9, 9, 11, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 4, 0, 0, 0, 3, 0, 3, 3], [3, 4, 0, 0, 0, 0, 4, 6, 4, 0, 10, 9, 11, 0, 0, 0, 0, 1, 0, 0, 0, 0, 4, 6, 3, 3, 0, 3, 4, 3, 3], [3, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 6, 1, 1, 4, 1, 6, 1, 3], [3, 6, 0, 4, 4, 4, 4, 6, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 6, 1, 1, 6, 1, 6, 1, 3], [3, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 10, 9, 11, 4, 10, 9, 11, 6, 0, 0, 0, 0, 1, 1, 6, 0, 6, 1, 3], [3, 6, 0, 0, 4, 1, 1, 1, 1, 1, 4, 0, 0, 0, 0, 6, 0, 0, 0, 0, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3], [3, 6, 0, 0, 0, 4, 4, 4, 4, 4, 0, 3, 4, 0, 12, 6, 12, 0, 4, 3, 0, 4, 4, 4, 1, 1, 1, 0, 1, 1, 3], [3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 0, 0, 0, 4, 3, 3, 0, 0, 0, 0, 3, 3, 3, 0, 3, 3, 3], [3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 6, 0, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 6, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 4, 1, 1, 1, 1, 1, 1, 1, 1, 3], [3, 6, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 6, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 19, 0, 24, 0, 19, 0, 23, 0, 6, 0, 0, 0, 0, 25, 0, 0, 0, 3], [3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 1, 1, 1, 3, 1, 1, 1, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_BackImgL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 15, 15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 15, 15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 15, 15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 13, 13, 13, 13, 13, 13, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 20, 20, 20, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 20, 20, 20, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0], [14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0], [14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckMapL4 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2], [2, 0, 5, 5, 5, 5, 5, 3, 5, 5, 5, 5, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 2, 2], [2, 3, 0, 0, 0, 0, 3, 3, 3, 0, 5, 5, 5, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 3, 2, 2, 0, 2, 3, 2, 2], [2, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 1, 1, 3, 1, 3, 1, 2], [2, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 1, 1, 3, 1, 3, 1, 2], [2, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 5, 5, 5, 3, 5, 5, 5, 3, 0, 0, 0, 0, 1, 1, 3, 0, 3, 1, 2], [2, 3, 0, 0, 3, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2], [2, 3, 0, 0, 0, 3, 3, 3, 3, 3, 0, 2, 3, 0, 5, 3, 5, 0, 3, 2, 0, 3, 3, 3, 1, 1, 1, 0, 1, 1, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 3, 0, 0, 0, 3, 2, 2, 0, 0, 0, 0, 2, 2, 2, 0, 2, 2, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_GemsL4 = 18; var LD_CheckGemsL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL4 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3], [3, 0, 10, 9, 9, 9, 11, 4, 10, 9, 9, 11, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 4, 0, 0, 0, 3, 0, 3, 3], [3, 4, 0, 0, 0, 0, 4, 6, 4, 0, 10, 9, 11, 0, 0, 0, 0, 1, 0, 0, 0, 0, 4, 6, 3, 3, 0, 3, 4, 3, 3], [3, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 6, 1, 1, 4, 1, 6, 1, 3], [3, 6, 0, 4, 4, 4, 4, 6, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 6, 1, 1, 6, 1, 6, 1, 3], [3, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 10, 9, 11, 4, 10, 9, 11, 6, 0, 0, 0, 0, 1, 1, 6, 0, 6, 1, 3], [3, 6, 0, 0, 4, 1, 1, 1, 1, 1, 4, 0, 0, 0, 0, 6, 0, 0, 0, 0, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3], [3, 6, 0, 0, 0, 4, 4, 4, 4, 4, 0, 3, 4, 0, 12, 6, 12, 0, 4, 3, 0, 4, 4, 4, 1, 1, 1, 0, 1, 1, 3], [3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 0, 0, 0, 4, 3, 3, 0, 0, 0, 0, 3, 3, 3, 0, 3, 3, 3], [3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 6, 0, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 6, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 4, 1, 1, 1, 1, 1, 1, 1, 1, 3], [3, 6, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 6, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 19, 0, 24, 0, 19, 0, 23, 0, 6, 0, 0, 0, 0, 26, 0, 0, 0, 3], [3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 1, 1, 1, 3, 1, 1, 1, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WCheckMapL4 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2], [2, 0, 5, 5, 5, 5, 5, 3, 5, 5, 5, 5, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 2, 2], [2, 3, 0, 0, 0, 0, 3, 3, 3, 0, 5, 5, 5, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 3, 2, 2, 0, 2, 3, 2, 2], [2, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 1, 1, 3, 1, 3, 1, 2], [2, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 1, 1, 3, 1, 3, 1, 2], [2, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 5, 5, 5, 3, 5, 5, 5, 3, 0, 0, 0, 0, 1, 1, 3, 0, 3, 1, 2], [2, 3, 0, 0, 3, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2], [2, 3, 0, 0, 0, 3, 3, 3, 3, 3, 0, 2, 3, 0, 5, 3, 5, 0, 3, 2, 0, 3, 3, 3, 1, 1, 1, 0, 1, 1, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 3, 0, 0, 0, 3, 2, 2, 0, 0, 0, 0, 2, 2, 2, 0, 2, 2, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 6, 0, 0, 0, 2], [2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_EMapL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 22, 22, 22, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 21, 21, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_blocknumxL3 = 31; var LD_blocknumyL3 = 16; var LD_MonstersL3 = 1; var LD_MonstersPosL3 = [[11, 13]]; var LD_MonstersInitPosL3 = [[2, 4]]; var LD_SnowyPosL3 = [28, 12]; var LD_BlockImgL3 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 10, 11, 0, 0, 0, 0, 0, 10, 11, 0, 0, 3, 3, 0, 0, 0, 0, 3, 3, 4, 10, 9, 9, 9, 9, 9, 11, 4, 3], [3, 4, 0, 0, 2, 2, 4, 2, 2, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 3, 3, 6, 10, 9, 9, 9, 9, 9, 11, 6, 3], [3, 6, 0, 0, 2, 2, 0, 2, 2, 0, 0, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 6, 3], [3, 6, 0, 0, 19, 19, 0, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 3], [3, 6, 1, 1, 3, 3, 1, 3, 3, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 6, 3, 1, 1, 1, 1, 1, 1, 1, 3], [3, 6, 12, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 0, 0, 0, 0, 3, 3, 6, 3, 1, 1, 1, 1, 1, 1, 1, 3], [3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 3, 0, 32, 0, 0, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 1, 1, 6, 3, 3, 1, 3, 3, 4, 1, 1, 1, 3, 3, 1, 3, 3, 1, 32, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 6, 3, 1, 1, 1, 1, 1, 1, 1, 3], [3, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 3, 3, 6, 3, 1, 1, 1, 0, 1, 1, 1, 3], [3, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 1, 0, 6, 0, 0, 0, 0, 0, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 4, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 4, 1, 3, 3, 6, 0, 0, 25, 0, 32, 0, 24, 0, 3], [3, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 23, 0, 0, 0, 0, 0, 6, 0, 3, 3, 6, 3, 1, 3, 1, 3, 1, 3, 1, 3], [3, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 3, 6, 3, 1, 3, 1, 3, 1, 3, 1, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_BackImgL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 14, 14, 15, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 14, 14, 15, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 14, 14, 15, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 14, 14, 15, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckMapL3 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 5, 5, 0, 0, 0, 0, 0, 5, 5, 0, 0, 2, 2, 0, 0, 0, 0, 2, 2, 3, 5, 5, 5, 5, 5, 5, 5, 3, 2], [2, 3, 0, 0, 2, 2, 3, 2, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 2, 2, 3, 5, 5, 5, 5, 5, 5, 5, 3, 2], [2, 3, 0, 0, 2, 2, 0, 2, 2, 0, 0, 1, 1, 2, 2, 1, 1, 1, 1, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 1, 1, 2, 2, 1, 2, 2, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 2, 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, 2], [2, 3, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 0, 0, 0, 0, 2, 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 0, 0, 0, 0, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 1, 1, 3, 2, 2, 1, 2, 2, 3, 1, 1, 1, 2, 2, 1, 2, 2, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, 2], [2, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 2, 2, 3, 2, 1, 1, 1, 0, 1, 1, 1, 2], [2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 2, 3, 2, 1, 2, 1, 2, 1, 2, 1, 2], [2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 3, 2, 1, 2, 1, 2, 1, 2, 1, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_GemsL3 = 20; var LD_CheckGemsL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0], [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL3 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 10, 11, 0, 0, 0, 0, 0, 10, 11, 0, 0, 3, 3, 0, 0, 0, 0, 3, 3, 4, 10, 9, 9, 9, 9, 9, 11, 4, 3], [3, 4, 0, 0, 2, 2, 4, 2, 2, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 3, 3, 6, 10, 9, 9, 9, 9, 9, 11, 6, 3], [3, 6, 0, 0, 2, 2, 0, 2, 2, 0, 0, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 6, 3], [3, 6, 0, 0, 19, 19, 0, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 3], [3, 6, 1, 1, 3, 3, 1, 3, 3, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 6, 3, 1, 1, 1, 1, 1, 1, 1, 3], [3, 6, 12, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 0, 0, 0, 0, 3, 3, 6, 3, 1, 1, 1, 1, 1, 1, 1, 3], [3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 3, 0, 32, 0, 0, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 1, 1, 6, 3, 3, 1, 3, 3, 4, 1, 1, 1, 3, 3, 1, 3, 3, 1, 32, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 6, 3, 1, 1, 1, 1, 1, 1, 1, 3], [3, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 3, 3, 6, 3, 1, 1, 1, 0, 1, 1, 1, 3], [3, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 1, 0, 6, 0, 0, 0, 0, 0, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 4, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 4, 1, 3, 3, 6, 0, 0, 26, 0, 32, 0, 24, 0, 3], [3, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 23, 0, 0, 0, 0, 0, 6, 0, 3, 3, 6, 3, 1, 3, 1, 3, 1, 3, 1, 3], [3, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 3, 6, 3, 1, 3, 1, 3, 1, 3, 1, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WCheckMapL3 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 5, 5, 0, 0, 0, 0, 0, 5, 5, 0, 0, 2, 2, 0, 0, 0, 0, 2, 2, 3, 5, 5, 5, 5, 5, 5, 5, 3, 2], [2, 3, 0, 0, 2, 2, 3, 2, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 2, 2, 3, 5, 5, 5, 5, 5, 5, 5, 3, 2], [2, 3, 0, 0, 2, 2, 0, 2, 2, 0, 0, 1, 1, 2, 2, 1, 1, 1, 1, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 1, 1, 2, 2, 1, 2, 2, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 2, 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, 2], [2, 3, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 0, 0, 0, 0, 2, 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 0, 0, 0, 0, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 1, 1, 3, 2, 2, 1, 2, 2, 3, 1, 1, 1, 2, 2, 1, 2, 2, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, 2], [2, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 2, 2, 3, 2, 1, 1, 1, 0, 1, 1, 1, 2], [2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 2, 2, 3, 0, 0, 6, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 2, 3, 2, 1, 2, 1, 2, 1, 2, 1, 2], [2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 3, 2, 1, 2, 1, 2, 1, 2, 1, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_EMapL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_blocknumxL2 = 31; var LD_blocknumyL2 = 16; var LD_MonstersL2 = 1; var LD_MonstersPosL2 = [[11, 2]]; var LD_MonstersInitPosL2 = [[11, 2]]; var LD_SnowyPosL2 = [1, 12]; var LD_BlockImgL2 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 3], [3, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3, 3, 4, 0, 0, 0, 3], [3, 0, 0, 4, 10, 9, 9, 11, 6, 10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 11, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 3], [3, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 6, 0, 0, 0, 3], [3, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 0, 3, 3], [3, 3, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 0, 1, 3], [3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 32, 0, 0, 0, 3], [3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 0, 0, 2, 1, 2, 1, 2, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 2, 1, 2, 1, 2, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 10, 9, 9, 9, 9, 9, 9, 9, 11, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 24, 0, 0, 32, 0, 0, 4, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 4, 3, 3, 3], [3, 3, 3, 1, 3, 1, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 3, 3], [3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_BackImgL2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 13, 13, 13, 14, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 13, 13, 13, 14, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 14, 14, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 14, 0, 0, 0, 0, 0, 13, 0, 13, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckMapL2 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 0, 2], [2, 0, 0, 3, 5, 5, 5, 5, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 2, 2], [2, 2, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 0, 1, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 2, 1, 2, 1, 2, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2, 1, 2, 1, 2, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2], [2, 2, 2, 1, 2, 1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 2], [2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_GemsL2 = 12; var LD_CheckGemsL2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL2 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 3], [3, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3, 3, 4, 0, 0, 0, 3], [3, 0, 0, 4, 10, 9, 9, 11, 6, 10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 11, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 3], [3, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 6, 0, 0, 0, 3], [3, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 0, 3, 3], [3, 3, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 0, 1, 3], [3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 32, 0, 0, 0, 3], [3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 0, 0, 2, 1, 2, 1, 2, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 2, 1, 2, 1, 2, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 10, 9, 9, 9, 9, 9, 9, 9, 11, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 24, 0, 0, 32, 0, 0, 4, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 4, 3, 3, 3], [3, 3, 3, 1, 3, 1, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 3, 3], [3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WCheckMapL2 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 2], [2, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 0, 2], [2, 0, 0, 3, 5, 5, 5, 5, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 2, 2], [2, 2, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 0, 1, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 2, 1, 2, 1, 2, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2, 1, 2, 1, 2, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2], [2, 2, 2, 1, 2, 1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 2], [2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_EMapL2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0], [0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0], [0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_blocknumxL1 = 20; var LD_blocknumyL1 = 14; var LD_MonstersL1 = 1; var LD_MonstersPosL1 = [[15, 8]]; var LD_MonstersInitPosL1 = [[17, 11]]; var LD_SnowyPosL1 = [5, 11]; var LD_BlockImgL1 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 1, 0, 25, 0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 1, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 1, 0, 0, 0, 0, 0, 1, 6, 10, 9, 9, 9, 11, 4, 10, 11, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 3, 3, 1, 1, 1, 3, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 3, 12, 0, 12, 3, 0, 0, 0, 0, 0, 0, 1, 3, 1, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 3, 3, 0, 1, 0, 3, 3, 0, 0, 0, 0, 1, 3, 3, 3, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 1, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 1, 0, 23, 0, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 1, 1, 1, 0, 0, 6, 0, 0, 0, 1, 1, 0, 1, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 1, 1, 1, 1, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 24, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_BackImgL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 13, 0, 13, 0, 13, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 13, 14, 13, 13, 13, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 13, 13, 13, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 14, 0, 13, 13, 13, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 13, 13, 13, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckMapL1 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 1, 0, 0, 0, 0, 0, 1, 3, 5, 5, 5, 5, 5, 3, 5, 5, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 2, 2, 1, 1, 1, 2, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 2, 5, 0, 5, 2, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 2, 2, 0, 1, 0, 2, 2, 0, 0, 0, 0, 1, 2, 2, 2, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 1, 0, 0, 0, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 1, 1, 1, 0, 0, 3, 0, 0, 0, 1, 1, 0, 1, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 1, 1, 1, 1, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_GemsL1 = 9; var LD_CheckGemsL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL1 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 4, 4, 1, 0, 26, 0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 1, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 1, 0, 0, 0, 0, 0, 1, 6, 10, 9, 9, 9, 11, 4, 10, 11, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 3, 3, 1, 1, 1, 3, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 0, 3, 12, 0, 12, 3, 0, 0, 0, 0, 0, 0, 1, 3, 1, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 3, 3, 0, 1, 0, 3, 3, 0, 0, 0, 0, 1, 3, 3, 3, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 1, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 1, 0, 23, 0, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 4, 4, 1, 1, 1, 0, 0, 6, 0, 0, 0, 1, 1, 0, 1, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 1, 1, 1, 1, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 6, 0, 24, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WCheckMapL1 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 3, 1, 0, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 1, 0, 0, 0, 0, 0, 1, 3, 5, 5, 5, 5, 5, 3, 5, 5, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 2, 2, 1, 1, 1, 2, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 0, 2, 5, 0, 5, 2, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 2, 2, 0, 1, 0, 2, 2, 0, 0, 0, 0, 1, 2, 2, 2, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 1, 0, 0, 0, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 3, 3, 1, 1, 1, 0, 0, 3, 0, 0, 0, 1, 1, 0, 1, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 1, 1, 1, 1, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_EMapL1 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var global_sound = new Sound(); var ButtonClickSnd = new Sound(this); ButtonClickSnd.attachSound("button_click_"); var CountScoreSnd = new Sound(this); CountScoreSnd.attachSound("count_score_"); var WorldSelectSnd = new Sound(this); WorldSelectSnd.attachSound("world_select_"); var AllGoldSnd = new Sound(this); AllGoldSnd.attachSound("all_gold_"); var DigSnd = new Sound(this); DigSnd.attachSound("dig_"); var DoorCloseSnd = new Sound(this); DoorCloseSnd.attachSound("door_close_"); var DoorOpenClickSnd = new Sound(this); DoorOpenSnd.attachSound("door_open_"); var Gold1Snd = new Sound(this); Gold1Snd.attachSound("gold1_"); var Gold2Snd = new Sound(this); Gold2Snd.attachSound("gold2_"); var HeroDeadSnd = new Sound(this); HeroDeadSnd.attachSound("hero_dead_"); var HeroFallSnd = new Sound(this); HeroFallSnd.attachSound("hero_fall_"); var HeroLandedSnd = new Sound(this); HeroLandedSnd.attachSound("hero_landed_"); var HintCloseSnd = new Sound(this); HintCloseSnd.attachSound("hint_close_"); var HintOpenSnd = new Sound(this); HintOpenSnd.attachSound("hint_open_"); var MonsterDeadSnd = new Sound(this); MonsterDeadSnd.attachSound("monster_dead_"); var MoveClimbSnd = new Sound(this.shadow); MoveClimbSnd.attachSound("move_climb_"); var MoveHBarSnd = new Sound(this.shadow); MoveHBarSnd.attachSound("move_hbar_"); var MoveGroundSnd = new Sound(this.shadow); MoveGroundSnd.attachSound("move_ground_"); var StartLevelSnd = new Sound(this); StartLevelSnd.attachSound("start_level_"); var WinLevelSnd = new Sound(this); WinLevelSnd.attachSound("win_level_"); var CurrentScore; var CurrentLevel; var Lives; var Gems;
Frame 2
function ef_go() { progress.setprogress((this.getBytesLoaded() / this.getBytesTotal()) * 100); if (this.getBytesLoaded() == this.getBytesTotal()) { this.onEnterFrame = undefined; _root.gotoAndStop("Menu"); } } if (_global.bypass == "true") { if (_global.link != undefined) { _root.link = _global.link; } if (_global.dload_f != undefined) { _root.dload_f = _global.dload_f; } if (_global.close_f != undefined) { _root.close_f = _global.close_f; } if (_global.alawar_f != undefined) { _root.alawar_f = _global.alawar_f; } } else { stop(); progress.init(); progress.start(); } Stage.showMenu = false; var so = SharedObject.getLocal("temp"); var inf = new Object(); inf.flag = "inf"; inf.level = 0; if (so.data.content.flag == "inf") { inf.level = so.data.content.level; }
Frame 3
stop(); Lives = GD_LIVES; CurrentScore = 0; if (snd_firstime == undefined) { snd_firstime = false; var sosnd = SharedObject.getLocal("sound"); var snd = new Object(); snd.flag = "snd"; snd.volume = 50; snd.mute = false; if (sosnd.data.content.flag == "snd") { snd.volume = sosnd.data.content.volume; snd.mute = sosnd.data.content.mute; } } dload.onPress = function () { _root.ButtonClickSnd.start(); _root.shadow.show(_root, "Download"); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Frame 9
var cnt = 0; _test.onPress = function () { _root.gamedy.nextlevel(); }; stop(); Pause = false; _root.igmenu.init(); _root.ighelp.init(); _root.gmenu.init(); gmenu.gs.show(); igkmenu.onPress = function () { _root.igmenu.show(); }; igkhelp.onPress = function () { _root.ighelp.show(); };
Frame 10
stop(); _root.shadow.hide(); GotoDownload = function () { if (_root.link != undefined) { getURL (link, "_blank"); } else { getURL ("http://www.alawar.com/download/PyramidRunner.exe", "_blank"); } if (_root.dload_f != undefined) { cstr = ("JavaScript:" + dload_f) + "()"; getURL (cstr); } };
Symbol 76 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._alpha = ALPHAMAX; light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN;
Symbol 81 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._alpha = ALPHAMAX; light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN;
Symbol 86 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._alpha = ALPHAMAX; light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN;
Symbol 91 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._alpha = ALPHAMAX; light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN;
Symbol 96 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._alpha = ALPHAMAX; light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN;
Symbol 109 MovieClip [_b_26] Frame 1
stop(); _root.DoorOpenSnd.start();
Symbol 109 MovieClip [_b_26] Frame 11
stop(); _root.WinLevelSnd.start();
Symbol 118 MovieClip [_b_24] Frame 1
stop();
Symbol 118 MovieClip [_b_24] Frame 2
stop();
Symbol 125 MovieClip Frame 30
stop(); _parent.gotoAndStop(1);
Symbol 128 MovieClip [_b_23] Frame 1
stop();
Symbol 128 MovieClip [_b_23] Frame 2
stop();
Symbol 193 MovieClip [eff_foamww] Frame 1
var sy; var sz;
Symbol 197 MovieClip [_dust_effect] Frame 25
this.removeMovieClip();
Symbol 198 MovieClip [_dig_effect] Frame 1
function ef_move() { if (Cnt < DSTEPS) { i = 0; while (i < STARS) { this["star_" + i]._x = this["star_" + i]._x + (this["star_" + i].tx / DSTEPS); this["star_" + i]._y = this["star_" + i]._y + (this["star_" + i].ty / DSTEPS); if (Cnt <= AL1) { this["star_" + i]._alpha = this["star_" + i]._alpha + (30 / AL1); } if (Cnt >= AL2) { this["star_" + i]._alpha = this["star_" + i]._alpha - (30 / (DSTEPS - AL2)); this["star_" + i]._rotation = this["star_" + i]._rotation - as; } i++; } if (Cnt >= AL2) { this._rotation = this._rotation + as; } Cnt++; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } } var STARS = 12; var DISTANCE = 25; var DELTA = 30; var ADELTA = 5; var DSTEPS = 8; var ASPEED = 30; var AL1 = 2; var AL2 = 4; var Cnt = 0; var i; var tmp; var as; i = 0; while (i < STARS) { this.attachMovie("_star_effect", "star_" + i, this.getNextHighestDepth()); this["star_" + i]._xscale = 80 + (50 * Math.random()); this["star_" + i]._yscale = this["star_" + i]._xscale; this["star_" + i]._x = 0; this["star_" + i]._y = 0; tmp = (ADELTA / 2) - (ADELTA * Math.random()); this["star_" + i].tx = (DISTANCE * Math.cos((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i].ty = (DISTANCE * Math.sin((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i]._alpha = 0; i++; } as = ASPEED - ((ASPEED / 2) * Math.random()); this.onEnterFrame = ef_move;
Symbol 199 MovieClip [_gems_effect] Frame 1
function ef_move() { if (Cnt < DSTEPS) { i = 0; while (i < STARS) { this["star_" + i]._x = this["star_" + i]._x + (this["star_" + i].tx / DSTEPS); this["star_" + i]._y = this["star_" + i]._y + (this["star_" + i].ty / DSTEPS); if (Cnt <= AL1) { this["star_" + i]._alpha = this["star_" + i]._alpha + (30 / AL1); } if (Cnt >= AL2) { this["star_" + i]._alpha = this["star_" + i]._alpha - (30 / (DSTEPS - AL2)); this["star_" + i]._rotation = this["star_" + i]._rotation - as; } i++; } if (Cnt >= AL2) { this._rotation = this._rotation + as; } Cnt++; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } } var STARS = 12; var DISTANCE = 15; var DELTA = 10; var ADELTA = 0.7; var DSTEPS = 4; var ASPEED = 0.5; var AL1 = 1; var AL2 = 2; var Cnt = 0; var i; var tmp; var as; i = 0; while (i < STARS) { this.attachMovie("_star_effect", "star_" + i, this.getNextHighestDepth()); this["star_" + i]._xscale = 80 + (50 * Math.random()); this["star_" + i]._yscale = this["star_" + i]._xscale; this["star_" + i]._x = 0; this["star_" + i]._y = 0; tmp = (ADELTA / 2) - (ADELTA * Math.random()); this["star_" + i].tx = (DISTANCE * Math.cos((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i].ty = (DISTANCE * Math.sin((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i]._alpha = 0; i++; } as = ASPEED - (ASPEED * Math.random()); this.onEnterFrame = ef_move;
Symbol 200 MovieClip [_block_effect2] Frame 1
function hide() { Cnt = 0; this.onEnterFrame = ef_hide; } function show() { Cnt = 32; this.onEnterFrame = ef_show; } function ef_hide() { Cnt = Cnt + STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y + STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height - STEP; if (Cnt > 32) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y + _root.BLOCKSIZEY; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = 0; this.onEnterFrame = undefined; } } function ef_show() { Cnt = Cnt - STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y - STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height + STEP; if (Cnt < 0) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("B" + eyn) + "_") + exn].setMask(null); _root.gamedy.map[(("DM" + eyn) + "_") + exn].removeMovieClip(); this.onEnterFrame = undefined; this.removeMovieClip(); } } var STEP = 4; var ASTEP = 12.5; var LLEN = 5; var Cnt; hide();
Symbol 201 MovieClip [_block_effect] Frame 1
function hide() { Cnt = 0; _root.gamedy.map[(("B" + eyn) + "_") + exn]._alpha = 100; this.onEnterFrame = ef_hide; } function show() { Cnt = 32; this.onEnterFrame = ef_show; } function ef_hide() { Cnt = Cnt + STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y + STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height - STEP; _root.gamedy.map[(("B" + eyn) + "_") + exn]._alpha = _root.gamedy.map[(("B" + eyn) + "_") + exn]._alpha - ASTEP; if (Cnt > 32) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = (_root.gamedy.map[(("B" + eyn) + "_") + exn]._y + _root.BLOCKSIZEY) + 10; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = 0; this.onEnterFrame = undefined; } } function ef_show() { Cnt = Cnt - STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y - STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height + STEP; _root.gamedy.map[(("B" + eyn) + "_") + exn]._alpha = _root.gamedy.map[(("B" + eyn) + "_") + exn]._alpha + ASTEP; if (Cnt < 0) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("B" + eyn) + "_") + exn].setMask(null); _root.gamedy.map[(("DM" + eyn) + "_") + exn].removeMovieClip(); _root.gamedy.map[(("B" + eyn) + "_") + exn]._alpha = 100; this.onEnterFrame = undefined; this.removeMovieClip(); } } var STEP = 4; var ASTEP = 8; var LLEN = 5; var Cnt; hide();
Symbol 203 MovieClip [eff_foamw] Frame 1
var sy; var sz;
Symbol 208 MovieClip [_dig2_] Frame 1
function refresh() { if (sl) { ldig._visible = true; } else { ldig._visible = false; } if (sr) { rdig._visible = true; } else { rdig._visible = false; } if (su) { udig._visible = true; } else { udig._visible = false; } if (sd) { ddig._visible = true; } else { ddig._visible = false; } } var sl; var sr; var su; var sd; refresh();
Symbol 216 MovieClip [_dig_] Frame 1
function refresh() { if (sl) { ldig._visible = true; } else { ldig._visible = false; } if (sr) { rdig._visible = true; } else { rdig._visible = false; } if (su) { udig._visible = true; } else { udig._visible = false; } if (sd) { ddig._visible = true; } else { ddig._visible = false; } } var sl; var sr; var su; var sd; refresh();
Symbol 361 MovieClip Frame 14
stop(); this._parent._parent._parent.snowydead();
Symbol 362 MovieClip Frame 5
stop();
Symbol 363 MovieClip Frame 5
stop();
Symbol 364 MovieClip Frame 1
stop();
Symbol 364 MovieClip Frame 2
stop();
Symbol 364 MovieClip Frame 3
stop();
Symbol 364 MovieClip Frame 4
stop();
Symbol 364 MovieClip Frame 5
stop();
Symbol 364 MovieClip Frame 6
stop();
Symbol 364 MovieClip Frame 7
stop();
Symbol 364 MovieClip Frame 8
stop();
Symbol 364 MovieClip Frame 9
stop();
Symbol 364 MovieClip Frame 10
stop();
Symbol 364 MovieClip Frame 11
stop();
Symbol 364 MovieClip Frame 12
stop();
Symbol 364 MovieClip Frame 13
stop();
Symbol 364 MovieClip Frame 14
stop();
Symbol 364 MovieClip Frame 15
stop();
Symbol 364 MovieClip Frame 16
stop();
Symbol 364 MovieClip Frame 17
stop();
Symbol 364 MovieClip Frame 18
stop();
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 2
stop();
Symbol 366 MovieClip [_monster_] Frame 1
function init(sx, sy) { SaveCnt = 0; DopCnt = 0; ErbCnt = 0; eup_f = false; fall_f = false; Stick_f = false; Gold_f = false; intrap_f = false; GLastX = 0; GLastY = 0; gold._visible = false; this._visible = false; Status = "_RIGHT"; DigL_f = false; DigR_f = false; this._x = sx * _root.BLOCKSIZEX; this._y = sy * _root.BLOCKSIZEY; this.onEnterFrame = undefined; oldpx = undefined; oldpy = undefined; i = 0; while (i < _root.BLOCKNUMY) { j = 0; while (j < _root.BLOCKNUMX) { _root.CheckMonsters[i][j] = 0; j++; } i++; } } function show() { _root.hero_appear_Snd.start(); this._visible = true; } function start() { this.onEnterFrame = ef_start; } function ef_start() { var _local4; var _local5; var _local9; var _local10; var _local7; var _local6; var _local11; var _local12; if ((getxn(this._x) != GLastX) || (getyn(this._y) != GLastY)) { GLastX = undefined; GLastY = undefined; } if ((Gold_f && (_root.CheckGemsL1[getyn(this._y)][getxn(this._x)] == 0)) && (Math.floor(Math.random() * 200) == 1)) { Gold_f = false; gold._visible = false; GLastX = getxn(this._x); GLastY = getyn(this._y); _root.gamedy.gems.returngem(getxn(this._x), getyn(this._y), _root.CheckGemsL1); } if (Key.isDown(16) || (_root.Pause)) { checkstand(); return(undefined); } checkmouse(); _local11 = z_key; _local12 = x_key; _local7 = left_key; _local6 = right_key; _local9 = up_key; _local10 = down_key; updatematrix(); if ((_root.CheckMapL1[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)][getxn(this._x)] == 1) && (!_global.BUGFIX)) { _root.MeezGPF.emote("tease01"); if (_root.CurrentLevel == 1) { _global.BUGFIX = true; } this.onEnterFrame = undefined; _root.MonsterDeadSnd.start(); if (Status == "_RIGHT") { dir.gotoAndStop("DeadL"); } else { dir.gotoAndStop("DeadR"); } reborn(); return(undefined); } _local4 = _root.CheckGemsL1[getyn(this._y)][getxn(this._x)]; if ((((((SaveCnt == 0) && (!Gold_f)) && (_local4 != 0)) && (_local4 != 9)) && (getxn(this._x) != GLastX)) && (getyn(this._y) != GLastY)) { Gold_f = true; gold._visible = true; _root.gamedy.gems.takegem(getxn(this._x), getyn(this._y), _root.CheckGemsL1); } if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) != 3) { if ((checkmap(getxn(this._x), getyn(this._y - (_root.BLOCKSIZEY / 2))) != 5) || (Stick_f && (this._y != (getyn(this._y) * _root.BLOCKSIZEY)))) { _local4 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); _local5 = _root.CheckBricks[getyn(this._y + (_root.BLOCKSIZEY / 2)) - 1][getxn(this._x)]; if (_local5 == 1) { intrap_f = true; } else { intrap_f = false; } if (((_local4 == 0) || (_local4 == 5)) && (_local5 != 1)) { _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + SYSTEP)); _local5 = _root.CheckBricks[getyn((this._y + (_root.BLOCKSIZEY / 2)) + SYSTEP) - 1][getxn(this._x)]; if (!eup_f) { if (((_local4 == 0) || (_local4 == 5)) && (_local5 != 1)) { if (!fall_f) { this.hero_fall_Snd.start(); fall_f = true; } Stick_f = false; this._y = this._y + SYSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; if (Status == "_RIGHT") { dir.gotoAndStop("FlyRight"); gold.gotoAndStop("Right"); } else { dir.gotoAndStop("FlyLeft"); gold.gotoAndStop("Left"); } return(undefined); } this._y = getyn(this._y) * _root.BLOCKSIZEY; this.hero_fall_Snd.stop(); fall_f = false; if (checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))) != 3) { if (_global.BUGFIX && (_root.CurrentLevel == 1)) { _root.CheckMapL1[9][15] = 1; } _root.hero_landing_Snd.start(); } return(undefined); } } } else if (!Stick_f) { this._y = getyn(this._y) * _root.BLOCKSIZEY; Stick_f = true; return(undefined); } } if (_local7 && (!_local6)) { var _local8; if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("StickgoLeft"); gold.gotoAndStop("Left"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("LiftLeft"); gold.gotoAndStop("Left"); } else { dir.gotoAndStop("GoLeft"); gold.gotoAndStop("Left"); } Status = "_LEFT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { _local8 = SXSTEP / 2; } else { _local8 = SXSTEP; } _local4 = checkmap(getxn((this._x - (_root.BLOCKSIZEX / 2)) - _local8), getyn(this._y)); _local5 = _root.CheckBricks[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)][getxn((this._x - (_root.BLOCKSIZEX / 2)) - _local8)]; if (_local5 == 0) { if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { this._x = this._x - _local8; this._y = getyn(this._y) * _root.BLOCKSIZEY; // unexpected jump } this._x = getxn(this._x - (_root.BLOCKSIZEX / 2)) * _root.BLOCKSIZEX; checkstand(); return(undefined); } checkstand(); return(undefined); } if ((!_local7) && (_local6)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("StickgoRight"); gold.gotoAndStop("Right"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("LiftRight"); gold.gotoAndStop("Right"); } else { dir.gotoAndStop("GoRight"); gold.gotoAndStop("Right"); } Status = "_RIGHT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { var _local8 = SXSTEP / 2; } else { var _local8 = SXSTEP; } _local4 = checkmap(getxn((this._x + (_root.BLOCKSIZEX / 2)) + _local8), getyn(this._y)); _local5 = _root.CheckBricks[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)][getxn((this._x + (_root.BLOCKSIZEX / 2)) + _local8)]; if (_local5 == 0) { if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { this._x = this._x + _local8; this._y = getyn(this._y) * _root.BLOCKSIZEY; // unexpected jump } this._x = getxn(this._x) * _root.BLOCKSIZEX; checkstand(); return(undefined); } checkstand(); return(undefined); } if (((!_local7) && (!_local6)) && (!(_local9 || (_local10)))) { checkstand(); } if (_local7 && (_local6)) { checkstand(); return(undefined); } if ((((!_local10) && (_local9)) && (!_local7)) && (!_local6)) { _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); if (((_local4 != 0) && (_local4 != 5)) || (eup_f)) { _local4 = checkmap(getxn(this._x), getyn((this._y - (_root.BLOCKSIZEY / 2)) - LUPSTEP)); if (((_local4 == 0) || (_local4 == 3)) || (eup_f)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftUp"); } if (eup_f) { dir.gotoAndStop("LiftUp"); } this._y = this._y - LUPSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; // unexpected jump } this._y = getyn(this._y - (_root.BLOCKSIZEY / 2)) * _root.BLOCKSIZEY; checkstand(); return(undefined); } checkstand(); return(undefined); } if (((_local10 && (!_local9)) && (!_local7)) && (!_local6)) { if (Stick_f) { tstep = SDOWNSTEP; } else { tstep = LDOWNSTEP; } _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + tstep)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftDown"); } this._y = this._y + tstep; this._x = getxn(this._x) * _root.BLOCKSIZEX; } else { this._y = getyn(this._y) * _root.BLOCKSIZEY; checkstand(); return(undefined); } } if (_local11 && (!_local12)) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSLeft"); gold.gotoAndStop("Left"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLLeft"); gold.gotoAndStop("Left"); } else { dir.gotoAndStop("DigLeft"); gold.gotoAndStop("Left"); } if ((checkmap(getxn(this._x) - 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) - 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) - 1, getyn(this._y)) == 5))) { _root.hero_dig_Snd.start(); DigL_f = true; } } if ((!_local11) && (_local12)) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSRight"); gold.gotoAndStop("Right"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLRight"); gold.gotoAndStop("Right"); } else { dir.gotoAndStop("DigRight"); gold.gotoAndStop("Right"); } if ((checkmap(getxn(this._x) + 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) + 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) + 1, getyn(this._y)) == 5))) { _root.hero_dig_Snd.start(); DigR_f = true; } } } function checkmap(numx, numy) { var _local2; if ((((numx < 0) || (numx > _root.BLOCKNUMX)) || (numy < 0)) || (numy > _root.BLOCKNUMY)) { _local2 = 2; } else { _local2 = _root.CheckMapL1[numy][numx]; } if ((_local2 == -1) || (_local2 == 6)) { _local2 = 0; } return(_local2); } function getxn(curx) { return(Math.round(curx / _root.BLOCKSIZEX)); } function getyn(cury) { return(Math.round(cury / _root.BLOCKSIZEY)); } function stopf() { this.onEnterFrame = undefined; } function gof() { this.onEnterFrame = ef_start; } function dig() { if (DigL_f) { _parent.map.dig(getxn(this._x) - 1, getyn(this._y) + 1); DigL_f = false; if (_root.CheckGemsL1[getyn(this._y)][getxn(this._x) - 1] == 9) { _root.gamedy.gems.removepointer(getxn(this._x) - 1, getyn(this._y), _root.CheckGemsL1); } } if (DigR_f) { _parent.map.dig(getxn(this._x) + 1, getyn(this._y) + 1); DigR_f = false; if (_root.CheckGemsL1[getyn(this._y)][getxn(this._x) + 1] == 9) { _root.gamedy.gems.removepointer(getxn(this._x) + 1, getyn(this._y), _root.CheckGemsL1); } } } function checkstand() { var _local3; var _local4; _local3 = ""; _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)); if (_local4 == 3) { _local3 = "SLift"; } else if (_local4 == 5) { _local3 = "Stick"; } else { _local3 = "Stand"; } if (Status == "_RIGHT") { _local3 = _local3 + "Right"; gold.gotoAndStop("Right"); } if (Status == "_LEFT") { _local3 = _local3 + "Left"; gold.gotoAndStop("Left"); } dir.gotoAndStop(_local3); } function checkmouse() { var _local5; var _local6; var _local8 = 16; var _local7 = 12; var _local9 = 10; if (_global.BUGFIX) { return(undefined); } if (_root.CheckBricks[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)][getxn(this._x)] == 1) { if (Gold_f && (_root.CheckGemsL1[getyn(this._y)][getxn(this._x)] == 0)) { Gold_f = false; gold._visible = false; _root.gamedy.gems.returngem(getxn(this._x), getyn(this._y), _root.CheckGemsL1); } up_key = false; down_key = false; right_key = false; left_key = false; if (SaveCnt < 60) { SaveCnt++; } else { eup_f = true; up_key = true; } return(undefined); } SaveCnt = 0; _local5 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); _local6 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); if (getyn(_parent.snowy._y) < getyn(this._y)) { up_key = true; } else { up_key = false; } if (getyn(_parent.snowy._y) > getyn(this._y)) { down_key = true; } else { down_key = false; } if ((up_key && (_local5 == 3)) || (down_key && (_local6 == 3))) { right_key = false; left_key = false; x_key = false; z_key = false; return(undefined); } if (getxn(_parent.snowy._x) > getxn(this._x)) { right_key = true; } else { right_key = false; } if (getxn(_parent.snowy._x) < getxn(this._x)) { left_key = true; } else { left_key = false; } DD = 3; if ((((!up_key) && (!down_key)) && (!left_key)) && (!right_key)) { if ((_parent.snowy._x - this._x) > DD) { right_key = true; } if ((_parent.snowy._x - this._x) < (-1 * DD)) { left_key = true; } if ((_parent.snowy._y - this._y) < (-1 * DD)) { up_key = true; } if ((_parent.snowy._y - this._y) > DD) { down_key = true; } } if (eup_f && (DopCnt < 5)) { DopCnt++; up_key = true; } else { DopCnt = 0; eup_f = false; } } function updatematrix() { if ((oldpx != undefined) && (_root.CheckMonsters[oldpy][oldpx] == (num + 1))) { _root.CheckMonsters[oldpy][oldpx] = 0; } oldpx = getxn(this._x); oldpy = getyn(this._y + (_root.BLOCKSIZEY / 2)); _root.CheckMonsters[oldpy][oldpx] = num + 1; } function reborn() { _root.gamedy.Monsters++; _parent.map[(("B" + _root.MonstersPosL1[num][1]) + "_") + _root.MonstersPosL1[num][0]].play(); this.onEnterFrame = ef_reborn; } function ef_reborn() { if (ErbCnt < 30) { ErbCnt++; } else { this.onEnterFrame = undefined; init(_root.MonstersPosL1[num][0], _root.MonstersPosL1[num][1]); show(); start(); ErbCnt = 0; } } var SXSTEP = 4.5; var SYSTEP = 9; var LUPSTEP = 4; var LDOWNSTEP = 5; var SDOWNSTEP = 11; var DUSTX = -10; var DUSTY = 5; var up_key; var down_key; var left_key; var right_key; var z_key; var x_key; var oldpx; var oldpy; var num; var Status; var DigL_f; var DigR_f; var SaveCnt = 0; var DopCnt = 0; var ErbCnt = 0; var intrap_f; var Stick_f = false; var fall_f = false; var eup_f = false; var Gold_f = false; var GLastX; var GLastY; var hero_fall_Snd = new Sound(this); hero_fall_Snd.attachSound("hero_fall"); init(_root.MonstersInitPosL1[num][0], _root.MonstersInitPosL1[num][1]); show(); start();
Symbol 367 MovieClip Frame 1
function init() { this._alpha = 0; } function hide() { Status = "_HIDE"; this._visible = true; this._alpha = 100; this.onEnterFrame = ef_hide; } function ef_hide() { if (this._alpha > 0) { this._alpha = this._alpha - HSTEP; } else { this._alpha = 100; this._visible = false; this.onEnterFrame = undefined; Status = "_READY"; } } function show(sender, slabel, sender2, slabel2) { Sender = sender; SLabel = slabel; Sender2 = sender2; SLabel2 = slabel2; Status = "_SHOW"; this._visible = true; this._alpha = 0; this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + SSTEP; } else { this._alpha = 100; Status = "_READY"; this.onEnterFrame = undefined; if ((Sender != undefined) && (SLabel != undefined)) { Sender.gotoAndPlay(SLabel); } } } var HSTEP = 12; var SSTEP = 12; var Status = "_READY"; var Sender; var SLabel; var Sender2; var SLabel2; init();
Symbol 375 MovieClip Frame 1
function init() { this._alpha = 0; up1._x = INITXUP; down1._x = INITXDOWN - (1 * down1._width); if (up2 != undefined) { removeMovieClip(up2); } if (down2 != undefined) { removeMovieClip(down2); } if (up3 != undefined) { removeMovieClip(up3); } if (down3 != undefined) { removeMovieClip(down3); } } function start() { duplicateMovieClip (up1, "up2", this.getNextHighestDepth()); duplicateMovieClip (up1, "up3", this.getNextHighestDepth()); duplicateMovieClip (down1, "down2", this.getNextHighestDepth()); duplicateMovieClip (down1, "down3", this.getNextHighestDepth()); up2._x = up1._width; up3._x = up1._width * 2; down2._x = 0; down3._x = down1._width; this.onEnterFrame = ef_start; } function ef_start() { up1._x = up1._x - SHIFTSTEP; up2._x = up2._x - SHIFTSTEP; up3._x = up3._x - SHIFTSTEP; down1._x = down1._x + SHIFTSTEP; down2._x = down2._x + SHIFTSTEP; down3._x = down3._x + SHIFTSTEP; i = 1; while (i <= 3) { if (this["up" + i]._x < (-1 * up1._width)) { this["up" + i]._x = up1._width * 2; } if (this["down" + i]._x > (2 * down1._width)) { this["down" + i]._x = -1 * down1._width; } i++; } if (this._alpha <= (ALPHA - ALPHASTEP)) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHA; } } var INITXUP = 0; var INITXDOWN = 0; var SHIFTSTEP = 1; var ALPHASTEP = 0.7; var ALPHA;
Symbol 377 MovieClip Frame 1
function init() { text1.init(); text1.ALPHA = 75; text2.init(); text2.ALPHA = 15; } function start() { text1.start(); text2.start(); }
Symbol 381 MovieClip Frame 1
FirstTime = true;
Symbol 381 MovieClip Frame 28
if (FirstTime) { stop(); FirstTime = false; }
Symbol 381 MovieClip Frame 55
gotoAndPlay (2);
Symbol 401 MovieClip Frame 1
function start() { Cnt = 0; this.onEnterFrame = ef_start; } function ef_start() { var _local3; var _local4; Cnt++; if (Cnt < LFRAMES) { i = 1; while (i <= 10) { _local4 = (INITAMP * Math.sin(((((Math.PI*2) / LFRAMES) / 4) * Cnt) + (Math.PI/4))) * (1 - (Cnt / LFRAMES)); _local3 = 100 - (_local4 * Math.sin((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) + (i * LV)))); this["L" + i]._xscale = _local3; this["L" + i]._yscale = _local3; _local3 = this["L" + i]._xscale - 100; if (_local3 > 0) { if (_local3 > 19) { this["L" + i]._alpha = (100 - (_local3 * 2.1)) - 20; } else { this["L" + i]._alpha = 100 - (_local3 * 2.1); } } i++; } } else { i = 1; while (i <= 10) { this["L" + i]._xscale = 100; this["L" + i]._yscale = 100; this["L" + i]._alpha = 100; i++; } this.onEnterFrame = undefined; _parent.dummy.onMouseMove = _parent.go; } } function wave(cx) { OldCX = CX; CX = cx; Cnt = 0; startf = false; this.onEnterFrame = ef_wave; } function ef_wave() { var _local3; var _local5; var _local4; Cnt++; if ((Cnt > 1) && (!startf)) { return(undefined); } if (Cnt < LFRAMES) { i = 1; while (i <= 10) { _local4 = ((((Math.PI*2) * CX) / this._width) * 0.7) + 0.1; _local5 = (INITAMP * Math.sin(((((Math.PI*2) / LFRAMES) / 4) * Cnt) + (Math.PI/4))) * (1 - (Cnt / LFRAMES)); if ((CX - OldCX) >= 0) { _local3 = 100 - (_local5 * Math.sin(((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) + (i * LV))) + _local4)); } else { _local3 = 100 - (_local5 * Math.sin(((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) - (i * LV))) + _local4)); } if (_local3 < 100) { _local3 = 100 - ((100 - _local3) * 0.8); } this["L" + i]._xscale = _local3; this["L" + i]._yscale = _local3; _local3 = this["L" + i]._xscale - 100; if (_local3 > 0) { if (_local3 > 18) { this["L" + i]._alpha = (100 - (_local3 * 2.1)) - 20; } else { this["L" + i]._alpha = 100 - (_local3 * 2.1); } } i++; } } else { i = 1; while (i <= 10) { this["L" + i]._xscale = 100; this["L" + i]._yscale = 100; this["L" + i]._alpha = 100; i++; } this.onEnterFrame = undefined; _parent.dummy.onMouseMove = _parent.go; } } var LFRAMES = 100; var LPER = 3; var INITAMP = 27; var INITPH = 5; var LV = 2; var Cnt; var CX; var OldCX = 0; var startf;
Symbol 407 MovieClip Frame 1
function go() { if ((((dummy._xmouse < dummy._width) && (dummy._xmouse > 0)) && (dummy._ymouse < dummy._height)) && (dummy._ymouse > 0)) { loading.wave(dummy._xmouse); } } dummy.useHandCursor = false; dummy.onRollOut = function () { loading.startf = true; };
Symbol 412 MovieClip Frame 1
function start() { duplicateMovieClip (prnload, "prnload1", this.getNextHighestDepth()); duplicateMovieClip (prnload, "prnload2", this.getNextHighestDepth()); prnload._alpha = PRALPHAINIT; prnload._xscale = PRMAGNINIT; prnload._yscale = PRMAGNINIT; prnload1._alpha = PRALPHAINIT1; prnload1._xscale = PRMAGNINIT1; prnload1._yscale = PRMAGNINIT1; prnload2._alpha = PRALPHAINIT2; prnload2._xscale = PRMAGNINIT2; prnload2._yscale = PRMAGNINIT2; this.onEnterFrame = ef1_start; } function ef1_start() { if (prnload._xscale > 100) { tmp = PRMAGNSTEP; if ((prnload._xscale - tmp) < 0) { tmp = prnload._xscale - 100; } prnload._xscale = prnload._xscale - tmp; prnload._yscale = prnload._yscale - tmp; prnload._alpha = prnload._alpha + (PRALPHASTEP * PRALPHASTEP); } else { prnload._xscale = prnload._xscale - 0.8; prnload._yscale = prnload._yscale - 0.8; } if (prnload._xscale < PRSTART1) { if (prnload1._xscale > 100) { tmp = (PRMAGNSTEP1 * PRMAGNSTEP1) / 23; if ((prnload1._xscale - tmp) < 100) { tmp = prnload1._xscale - 100; } prnload1._xscale = prnload1._xscale - tmp; prnload1._yscale = prnload1._yscale - tmp; if (prnload._xscale > 100) { prnload1._alpha = prnload1._alpha + (PRALPHASTEP1 * PRALPHASTEP1); } else { prnload1._alpha = prnload1._alpha - (PRALPHASTEP1 * PRALPHASTEP1); } } else { removeMovieClip(prnload1); } } if (prnload._xscale < PRSTART2) { if (prnload2._xscale > 100) { tmp = (PRMAGNSTEP2 * PRMAGNSTEP2) / 15.4; if ((prnload2._xscale - tmp) < 100) { tmp = prnload2._xscale - 100; } prnload2._xscale = prnload2._xscale - tmp; prnload2._yscale = prnload2._yscale - tmp; if (prnload1._xscale != 100) { prnload2._alpha = prnload2._alpha + (PRALPHASTEP2 * PRALPHASTEP2); } else { prnload2._alpha = prnload2._alpha - (PRALPHASTEP2 * PRALPHASTEP2); } } else { removeMovieClip(prnload2); } } if (prnload2 == undefined) { Cnt = 0; prnload._alpha = 100; shadow.play(); prnload.loading.start(); prnload.progress._alpha = 35; this.onEnterFrame = ef2_start; _root.onEnterFrame = _root.ef_go; } } function ef2_start() { Cnt++; if (Cnt == TEXTSTART) { text.start(); } if (Cnt < WVFRAMES) { tmp = 100 - ((WVINITAMP * (1 - (Cnt / WVFRAMES))) * Math.sin((((Math.PI * Cnt) / WVFRAMES) * WVPERIODS) + (Math.PI/4))); prnload._xscale = tmp; prnload._yscale = tmp; maskmc._xscale = tmp; maskmc._yscale = tmp; filled._xscale = tmp; filled._yscale = tmp; } else { this.onEnterFrame = undefined; } } function init() { text.init(); Cnt = 0; this._alpha = 100; htmp = maskmc.target._height; ytmp = maskmc.target._y; maskmc.target._height = 0; maskmc.target._y = ytmp + htmp; } function setprogress(pr) { maskmc.target._height = (pr * htmp) / 100; maskmc.target._y = ytmp + (htmp * (1 - (pr / 100))); } var PRMAGNINIT = 1000; var PRALPHAINIT = 0; var PRMAGNSTEP = 25; var PRALPHASTEP = 1.5; var PRMAGNINIT1 = 1000; var PRALPHAINIT1 = 0; var PRMAGNSTEP1 = 25; var PRALPHASTEP1 = 1.5; var PRSTART1 = 700; var PRMAGNINIT2 = 1000; var PRALPHAINIT2 = 0; var PRMAGNSTEP2 = 25; var PRALPHASTEP2 = 1.6; var PRSTART2 = 300; var WVFRAMES = 85; var WVINITAMP = 17; var WVPERIODS = 3.5; var TEXTSTART = 30; var htmp; var ytmp; var Cnt;
Symbol 420 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 423 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; if (_root.swcancel_f) { light._alpha = ALPHAMAX; lhide(); } else { light._alpha = ALPHAMIN; } this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 440 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 443 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 461 MovieClip Frame 1
this.onPress = function () { _root.WorldSelectSnd.start(); };
Symbol 462 MovieClip Frame 1
swcancel.onPress = function () { _root.ButtonClickSnd.start(); _parent.gotoAndPlay("ToMMenu"); }; swstart.onPress = function () { _root.ButtonClickSnd.start(); _parent.gotoAndPlay("SelectL"); };
Symbol 506 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; if (_root.swcancel_f) { light._alpha = ALPHAMAX; lhide(); } else { light._alpha = ALPHAMIN; } this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 509 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; if (_root.swcancel_f) { light._alpha = ALPHAMAX; lhide(); } else { light._alpha = ALPHAMIN; } this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 523 MovieClip Frame 1
function select() { _parent.slpic2.lshow(); _parent.slpic3.lshow(); _parent.slpic4.lshow(); frame._visible = true; lhide(); _root.CurrentLevel = 1; } function lshow() { frame._visible = false; warning._visible = false; this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 25; var ALPHASTEP = 6; var showwarning; light._alpha = ALPHAMAX; frame._visible = false; warning._visible = false; bird._visible = false; this.onPress = function () { if (!showwarning) { _root.WorldSelectSnd.start(); select(); } }; this.onRollOver = function () { if (showwarning) { warning._visible = true; } }; this.onRollOut = function () { if (showwarning) { warning._visible = false; } };
Symbol 526 MovieClip Frame 1
function select() { _parent.slpic1.lshow(); _parent.slpic3.lshow(); _parent.slpic4.lshow(); frame._visible = true; lhide(); _root.CurrentLevel = 2; } function lshow() { frame._visible = false; warning._visible = false; this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 25; var ALPHASTEP = 6; var showwarning; light._alpha = ALPHAMAX; frame._visible = false; warning._visible = false; bird._visible = false; this.onPress = function () { if (!showwarning) { _root.WorldSelectSnd.start(); select(); } }; this.onRollOver = function () { if (showwarning) { warning._visible = true; } }; this.onRollOut = function () { if (showwarning) { warning._visible = false; } };
Symbol 529 MovieClip Frame 1
function select() { _parent.slpic1.lshow(); _parent.slpic2.lshow(); _parent.slpic4.lshow(); frame._visible = true; lhide(); _root.CurrentLevel = 3; } function lshow() { frame._visible = false; warning._visible = false; this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 25; var ALPHASTEP = 6; var showwarning; light._alpha = ALPHAMAX; frame._visible = false; warning._visible = false; bird._visible = false; this.onPress = function () { if (!showwarning) { _root.WorldSelectSnd.start(); select(); } }; this.onRollOver = function () { if (showwarning) { warning._visible = true; } }; this.onRollOut = function () { if (showwarning) { warning._visible = false; } };
Symbol 532 MovieClip Frame 1
function select() { _parent.slpic1.lshow(); _parent.slpic2.lshow(); _parent.slpic3.lshow(); frame._visible = true; lhide(); _root.CurrentLevel = 4; } function lshow() { frame._visible = false; warning._visible = false; this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 25; var ALPHASTEP = 6; var showwarning; light._alpha = ALPHAMAX; frame._visible = false; warning._visible = false; bird._visible = false; this.onPress = function () { if (!showwarning) { _root.WorldSelectSnd.start(); select(); } }; this.onRollOver = function () { if (showwarning) { warning._visible = true; } }; this.onRollOut = function () { if (showwarning) { warning._visible = false; } };
Symbol 536 MovieClip Frame 1
stop(); if (_root.GoSL) { _root.GoSL = false; gotoAndPlay ("_SelectL"); } else if (_root.shadow._visible) { _root.shadow.hide(); } mmstart.onPress = function () { _root.ButtonClickSnd.start(); if (_root.close_f != undefined) { gotoAndPlay ("SelectW"); } else { gotoAndPlay ("SWNoExit"); } }; mmexit.onPress = function () { _root.ButtonClickSnd.start(); gotoAndPlay ("Exit"); }; if (_root.close_f == undefined) { mmexit._visible = false; } else { mmexit._visible = true; }
Symbol 536 MovieClip Frame 26
stop();
Symbol 536 MovieClip Frame 35
if (_root.close_f == undefined) { _root.swcancel_f = true; gotoAndStop ("MMenu"); }
Symbol 536 MovieClip Frame 45
_root.swcancel_f = true; gotoAndStop ("MMenu");
Symbol 536 MovieClip Frame 52
_root.shadow.show();
Symbol 536 MovieClip Frame 55
stop(); fscommand ("quit"); if (_root.close_f != undefined) { cstr = ("JavaScript:" + _root.close_f) + "()"; getURL (cstr); }
Symbol 536 MovieClip Frame 63
_root.shadow.show(this, "_SelectL");
Symbol 536 MovieClip Frame 65
stop();
Symbol 536 MovieClip Frame 66
play(); _root.shadow.hide(); completed._visible = false; slquit.onPress = function () { _root.ButtonClickSnd.start(); _root.shadow.show(this._parent, "MMenu"); }; slgo.onPress = function () { _root.ButtonClickSnd.start(); _root.shadow.show(_root, "Game"); };
Symbol 536 MovieClip Frame 67
var i = 1; while (i <= 4) { if (i <= (_root.inf.level + 1)) { this["slpic" + i].showwarning = false; } else { this["slpic" + i].showwarning = true; } if (i <= _root.inf.level) { this["slpic" + i].bird._visible = true; } else { this["slpic" + i].bird._visible = false; } i++; } if (_root.inf.level < 4) { this["slpic" + (_root.inf.level + 1)].select(); } else { slpic4.select(); completed._visible = true; } slpic2.showwarning = false;
Symbol 536 MovieClip Frame 80
stop();
Symbol 542 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 544 MovieClip Frame 1
this.useHandCursor = false; this.onPress = function () { };
Symbol 551 MovieClip Frame 1
function update() { if (_parent._parent.Mute) { _root.global_sound.setVolume(0); gotoAndStop (2); } else { _root.global_sound.setVolume(_parent._parent.Volume); gotoAndStop (1); } } update(); stop();
Symbol 551 MovieClip Frame 2
stop();
Symbol 568 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); _parent.hint.lshow(); _parent.hint.speaker.update(); }; this.onRollOut = function () { gotoAndStop (1); _parent.hint.lhide(); }; this.onMouseUp = function () { if ((((this._xmouse > this._width) || (this._ymouse > this._height)) || (this._xmouse < 0)) || (this._ymouse < 0)) { gotoAndStop (1); } else { gotoAndStop (2); } }; stop();
Symbol 568 MovieClip Frame 2
stop();
Symbol 568 MovieClip Frame 3
stop();
Symbol 572 MovieClip Frame 1
this.useHandCursor = false; this.onRollOver = function () { gotoAndStop (2); _parent.regul.gotoAndStop(2); }; this.onRollOut = function () { gotoAndStop (1); _parent.regul.gotoAndStop(1); }; stop();
Symbol 572 MovieClip Frame 2
stop();
Symbol 572 MovieClip Frame 3
stop();
Symbol 578 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); _parent.scal.gotoAndStop(2); }; this.onRollOut = function () { gotoAndStop (1); _parent.scal.gotoAndStop(1); }; stop();
Symbol 578 MovieClip Frame 2
stop();
Symbol 578 MovieClip Frame 3
stop();
Symbol 583 MovieClip Frame 1
function update() { if (_parent._parent._parent._parent.Mute) { gotoAndStop (2); } else { gotoAndStop (1); } } stop();
Symbol 583 MovieClip Frame 2
stop();
Symbol 584 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((this._alpha + ALPHASTEP) < ALPHAMAX) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHAMAX; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((this._alpha - ALPHASTEP) > ALPHAMIN) { this._alpha = this._alpha - ALPHASTEP; } else { this._alpha = ALPHAMIN; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 35; var SCALEMAX = 25; this._alpha = ALPHAMIN; this._xscale = 100; this._yscale = 100;
Symbol 588 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((this._alpha + ALPHASTEP) < ALPHAMAX) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHAMAX; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((this._alpha - ALPHASTEP) > ALPHAMIN) { this._alpha = this._alpha - ALPHASTEP; } else { this._alpha = ALPHAMIN; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 35; var SCALEMAX = 25; this._alpha = ALPHAMIN; this._xscale = 100; this._yscale = 100;
Symbol 589 MovieClip Frame 1
function setvol(vol) { update((YMAX - ((vol / 100) * (YMAX - YMIN))) + (regul._height / 4)); } function update(ry) { regul._y = ry - (regul._height / 4); if (regul._y < YMIN) { regul._y = YMIN; } if (regul._y > YMAX) { regul._y = YMAX; } grade.arrow._y = ((regul._y - 8.2) * 1.018) - 4.4; _parent._parent.Volume = Math.floor(((YMAX - regul._y) / (YMAX - YMIN)) * 100); if (!_parent._parent.Mute) { _root.global_sound.setVolume(_parent._parent.Volume); } } function mouse_handler() { update(_ymouse); } var YMIN = 3; var YMAX = 76; setvol(_parent._parent.Volume); mute.onPress = function () { _parent._parent.Mute = !_parent._parent.Mute; _parent.speaker.update(); this.gotoAndStop(3); hint.speaker.update(); }; scal.onPress = function () { update(_ymouse); }; regul.onPress = function () { grade.lshow(); regul.gotoAndStop(3); scal.gotoAndStop(3); scal.onMouseMove = mouse_handler; }; regul.onMouseUp = function () { scal.onMouseMove = undefined; if ((((scal._xmouse > (scal._width - 14)) || (scal._ymouse > (scal._height - 1))) || (scal._xmouse < 0)) || (scal._ymouse < 0)) { regul.gotoAndStop(1); scal.gotoAndStop(1); } else { regul.gotoAndStop(2); scal.gotoAndStop(2); } grade.lhide(); _parent._parent.setsosnd(); };
Symbol 596 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._xscale + ALPHASTEP) < ALPHAMAX) { light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._xscale - ALPHASTEP) > ALPHAMIN) { light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 100; var ALPHAMAX = 150; var ALPHASTEP = 18; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 598 MovieClip Frame 1
Symbol 599 MovieClip Frame 1
function setsosnd() { _parent.snd.volume = Volume; _parent.snd.mute = Mute; _parent.sosnd.data.content = _parent.snd; } var Volume; var Mute; Volume = _parent.snd.volume; Mute = _parent.snd.mute; stop(); openbtn.onPress = function () { gotoAndPlay ("Show"); };
Symbol 599 MovieClip Frame 10
stop(); closebtn.onPress = function () { play(); }; headbtn.onPress = function () { play(); }; headbtn.onRollOver = function () { closebtn.lshow(); }; headbtn.onRollOut = function () { closebtn.lhide(); };
Symbol 599 MovieClip Frame 17
gotoAndStop ("Start");
Symbol 603 MovieClip Frame 1
function clear() { _root.gamedy.effect.clear(); Status = "_CLEAR"; var _local3 = this[each]; for (each in this) { _local3 = this[each]; removeMovieClip(_local3); } } function show(blockimg) { var _local4; var _local3; _local4 = 0; while (_local4 < dCnt.lenght) { dCnt.shift(); dXn.shift(); dYn.shift(); _local4++; } Status = "_SHOW"; _local4 = _root.BLOCKNUMY - 1; while (_local4 >= 0) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (_root.BackImgL1[_local4][_local3] > 0) { if (this[(("BB" + _local4) + "_") + _local3] == undefined) { this.attachMovie(String("_b_" + _root.BackImgL1[_local4][_local3]), String((("BB" + _local4) + "_") + _local3), this.getNextHighestDepth()); } this[(("BB" + _local4) + "_") + _local3]._x = (_local3 * _root.BLOCKSIZEX) + 7; this[(("BB" + _local4) + "_") + _local3]._y = (_local4 * _root.BLOCKSIZEY) - 18; } _local3++; } _local4--; } _local4 = _root.BLOCKNUMY - 1; while (_local4 >= 0) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { if ((this[(("B" + _local4) + "_") + _local3] != undefined) && (this[(("DM" + _local4) + "_") + _local3] == undefined)) { removeMovieClip(this[(("B" + _local4) + "_") + _local3]); } if ((this[(("B" + _local4) + "_") + _local3] != undefined) && (this[(("DM" + _local4) + "_") + _local3] != undefined)) { this[(("B" + _local4) + "_") + _local3].swapDepths(this.getNextHighestDepth()); } if (this[(("B" + _local4) + "_") + _local3] == undefined) { this.attachMovie(String("_b_" + blockimg[_local4][_local3]), String((("B" + _local4) + "_") + _local3), this.getNextHighestDepth()); } this[(("B" + _local4) + "_") + _local3]._x = (_local3 * _root.BLOCKSIZEX) - 1; this[(("B" + _local4) + "_") + _local3]._y = (_local4 * _root.BLOCKSIZEY) - 10; } _local3++; } _local4--; } this.onEnterFrame = ef_undig; } function dig(xn, yn) { _parent.dig.attachMovie("_dig_effect", (("de_" + yn) + "_") + xn, _parent.dig.getNextHighestDepth()); _parent.dig[(("de_" + yn) + "_") + xn]._x = ((xn * _root.BLOCKSIZEX) + (_root.BLOCKSIZEX / 2)) + 5; _parent.dig[(("de_" + yn) + "_") + xn]._y = ((yn * _root.BLOCKSIZEY) + (_root.BLOCKSIZEY / 2)) - 16; _root.gamedy.effect.seteffect(yn, xn); this.attachMovie("_digmask_", String((("DM" + yn) + "_") + xn), this.getNextHighestDepth()); this[(("DM" + yn) + "_") + xn]._width = _root.BLOCKSIZEX + 10; this[(("DM" + yn) + "_") + xn]._height = _root.BLOCKSIZEY + 10; this[(("DM" + yn) + "_") + xn]._x = xn * _root.BLOCKSIZEX; this[(("DM" + yn) + "_") + xn]._y = (yn * _root.BLOCKSIZEY) - 10; this[(("B" + yn) + "_") + xn].setMask(this[(("DM" + yn) + "_") + xn]); _root.CheckMapL1[yn][xn] = -1; _root.CheckBricks[yn][xn] = 1; dXn.push(xn); dYn.push(yn); dCnt.push(TIME * FPS); } function ef_undig() { var _local2; var _local3; var _local4; if (Key.isDown(16) || (_root.Pause)) { return(undefined); } _local2 = 0; while (_local2 < dCnt.length) { dCnt[_local2]--; if (dCnt[_local2] <= 0) { dCnt.shift(); _local3 = dXn.shift(); _local4 = dYn.shift(); _root.CheckMapL1[_local4][_local3] = 1; _root.CheckBricks[_local4][_local3] = 0; _root.gamedy.effect[(("E" + _local4) + "_") + _local3].show(); } _local2++; } } var TIME = 8; var FPS = 22; var Status; var dCnt = new Array(50); var dXn = new Array(50); var dYn = new Array(50);
Symbol 604 MovieClip Frame 1
function clear() { Ecnt = 0; Status = "_CLEAR"; var _local3; var _local2; for (_local3 in this) { _local2 = this[_local3]; if (_local2 instanceof MovieClip) { removeMovieClip(_local2); } } } function show(blockimg) { var _local4; var _local3; Status = "_SHOW"; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { this.attachMovie(String("_g_" + blockimg[_local4][_local3]), String((("G" + _local4) + "_") + _local3), this.getNextHighestDepth()); this[(("G" + _local4) + "_") + _local3]._x = (_local3 * _root.BLOCKSIZEX) + OFFSETX; this[(("G" + _local4) + "_") + _local3]._y = (_local4 * _root.BLOCKSIZEY) + OFFSETY; } _local3++; } _local4++; } } function removegem(xn, yn, blockimg) { blockimg[yn][xn] = 0; removeMovieClip(this[(("G" + yn) + "_") + xn]); _parent.dig.attachMovie("_gems_effect", "ge_" + Ecnt, _parent.dig.getNextHighestDepth()); _parent.dig["ge_" + Ecnt]._x = (xn * _root.BLOCKSIZEX) + (_root.BLOCKSIZEX / 2); _parent.dig["ge_" + Ecnt]._y = ((yn * _root.BLOCKSIZEY) + (_root.BLOCKSIZEY / 2)) - 6; Ecnt++; } function takegem(xn, yn, blockimg) { blockimg[yn][xn] = 0; removeMovieClip(this[(("G" + yn) + "_") + xn]); } function returngem(xn, yn, blockimg) { blockimg[yn][xn] = 1; this.attachMovie(String("_g_" + blockimg[yn][xn]), String((("G" + yn) + "_") + xn), this.getNextHighestDepth()); this[(("G" + yn) + "_") + xn]._x = (xn * _root.BLOCKSIZEX) + OFFSETX; this[(("G" + yn) + "_") + xn]._y = (yn * _root.BLOCKSIZEY) + OFFSETY; } var OFFSETX = -1; var OFFSETY = -12; var Status; var Ecnt;
Symbol 605 MovieClip Frame 1
function clear() { var _local2 = new Object(); for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function refresh(blockimg) { var _local2; var _local1; } function setmask(yn, xn) { } var DELTA = 6;
Symbol 606 MovieClip Frame 1
function clear() { var _local2 = this[each]; for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function seteffect(yn, xn) { this.attachMovie("_block_effect", String((("E" + yn) + "_") + xn), this.getNextHighestDepth()); this[(("E" + yn) + "_") + xn]._x = xn * _root.BLOCKSIZEX; this[(("E" + yn) + "_") + xn]._y = yn * _root.BLOCKSIZEY; this[(("E" + yn) + "_") + xn].exn = xn; this[(("E" + yn) + "_") + xn].eyn = yn; }
Symbol 709 MovieClip Frame 7
_parent._parent.dig();
Symbol 709 MovieClip Frame 8
_parent._parent.gof();
Symbol 711 MovieClip Frame 5
_parent._parent.dig();
Symbol 711 MovieClip Frame 6
_parent._parent.gof();
Symbol 712 MovieClip Frame 29
stop(); _parent._parent.snowygone();
Symbol 715 MovieClip Frame 14
stop(); this._parent._parent._parent.snowydead();
Symbol 716 MovieClip Frame 5
stop();
Symbol 717 MovieClip Frame 5
stop();
Symbol 718 MovieClip Frame 1
stop();
Symbol 718 MovieClip Frame 2
stop();
Symbol 718 MovieClip Frame 3
stop();
Symbol 718 MovieClip Frame 4
stop();
Symbol 718 MovieClip Frame 5
stop();
Symbol 718 MovieClip Frame 6
stop();
Symbol 718 MovieClip Frame 7
stop();
Symbol 718 MovieClip Frame 8
stop();
Symbol 718 MovieClip Frame 9
stop();
Symbol 718 MovieClip Frame 10
stop();
Symbol 718 MovieClip Frame 11
stop();
Symbol 718 MovieClip Frame 12
stop();
Symbol 718 MovieClip Frame 13
stop();
Symbol 718 MovieClip Frame 14
stop();
Symbol 718 MovieClip Frame 15
stop();
Symbol 718 MovieClip Frame 16
stop();
Symbol 718 MovieClip Frame 17
stop();
Symbol 718 MovieClip Frame 18
stop();
Symbol 718 MovieClip Frame 19
stop();
Symbol 718 MovieClip Frame 20
stop();
Symbol 718 MovieClip Frame 21
stop();
Symbol 718 MovieClip Frame 22
stop();
Symbol 718 MovieClip Frame 23
stop();
Symbol 718 MovieClip Frame 24
stop();
Symbol 718 MovieClip Frame 25
stop();
Symbol 719 MovieClip Frame 1
function apstart() { goflag = true; Cnt = 0; RCnt = 0; this.onEnterFrame = ef_go; } function apstop() { goflag = false; this.onEnterFrame = undefined; } function ef_go() { if (Key.isDown(16) || (_root.Pause)) { return(undefined); } if (Cnt < TIMESTEP) { Cnt++; } else { Cnt = 0; dostep(); } } function dostep() { if (RCnt >= Root.length) { apstop(); return(undefined); } kl = false; kr = false; ku = false; kd = false; kz = false; kx = false; this[Root[RCnt]] = true; if (Root[RCnt] == "kd") { Cnt = Cnt + (TIMESTEP / 2); } RCnt++; } var TIMESTEP = 10; var Root = ["kr", "kr", "kr", "kx", "nop", "kr", "kr", "kz", "kr", "kz", "kr", "kz", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "kr", "kr", "ku", "ku", "ku", "kz", "kl", "kr", "kz", "kl", "kl", "kl", "kr", "kr", "kr", "ku", "ku", "ku", "kl", "kl", "kl", "kl", "kl", "kl", "ku", "kz", "kd", "kz", "kl", "kl", "kl", "kl", "kr", "kr", "kz", "kl", "kl", "kx", "kr", "kx", "kl", "kx", "kr", "kr", "kz", "kl", "kl", "kl", "kl", "kr", "ku", "ku", "kl", "ku", "ku", "ku", "ku", "ku", "kr", "kr", "nop", "nop", "nop", "kr"]; var Cnt; var RCnt; var goflag; var kl; var kr; var ku; var kd; var kz; var kx; var nop;
Symbol 720 MovieClip Frame 1
function init(sx, sy) { MS_f = "nosnd"; message_f = false; oldx = undefined; oldy = undefined; fall_f = false; this._visible = false; Status = "_RIGHT"; DigL_f = false; DigR_f = false; this._x = sx * _root.BLOCKSIZEX; this._y = sy * _root.BLOCKSIZEY; this.onEnterFrame = undefined; _parent.onMouseDown = undefined; _parent.onMouseUp = undefined; } function show() { _root.hero_appear_Snd.start(); this._visible = true; } function start() { if (_root.CurrentLevel == 1) { autoplay.apstart(); } _parent.onMouseDown = pressmouse; _parent.onMouseUp = releasemouse; this.onEnterFrame = ef_start; } function ef_start() { var _local4; var _local7; var _local8; var _local6; var _local5; var _local9; var _local11; if (Key.isDown(16) || (_root.Pause)) { checkstand(); return(undefined); } if (Key.isDown(27)) { _root.igmenu.show(); return(undefined); } if (Key.isDown(112)) { _root.ighelp.show(); return(undefined); } if (!autoplay.goflag) { if (mouse_f) { checkmouse(); } if (((Key.isDown(37) || (Key.isDown(39))) || (Key.isDown(38))) || (Key.isDown(40))) { _local6 = Key.isDown(37); _local5 = Key.isDown(39); _local7 = Key.isDown(38); _local8 = Key.isDown(40); } else { _local6 = left_key; _local5 = right_key; _local7 = up_key; _local8 = down_key; } _local9 = Key.isDown(90); _local11 = Key.isDown(88); } else { _local6 = autoplay.kl; _local5 = autoplay.kr; _local7 = autoplay.ku; _local8 = autoplay.kd; _local9 = autoplay.kz; _local11 = autoplay.kx; } if ((Math.abs(this._x - _parent.monster0._x) < ((_root.BLOCKSIZEX / 3) * 2)) && (Math.abs(this._y - _parent.monster0._y) < (_root.BLOCKSIZEY / 2))) { MMF = true; } else { MMF = false; } if ((_root.CheckMapL1[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)][getxn(this._x)] == 1) || (MMF)) { this.onEnterFrame = undefined; _root.HeroDeadSnd.start(); if (Status == "_RIGHT") { dir.gotoAndStop("DeadL"); } else { dir.gotoAndStop("DeadR"); } _root.MoveClimbSnd.stop(); _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); return(undefined); } _local4 = _root.CheckGemsL1[getyn(this._y)][getxn(this._x)]; if ((_local4 != 0) && (_local4 != 9)) { _root.gamedy.gems.removegem(getxn(this._x), getyn(this._y), _root.CheckGemsL1); _root.gamedy.takegem(_local4); } if (!message_f) { if (_root.BlockImgL1[getyn(this._y)][getxn(this._x)] == 32) { message_f = true; oldx = getxn(this._x); oldy = getyn(this._y); _root.HintOpenSnd.start(); _parent.emap[(("B" + getyn(this._y)) + "_") + getxn(this._x)].message.lshow(); } } else if (((oldx != undefined) && (oldy != undefined)) && ((oldx != getxn(this._x)) || (oldy != getyn(this._y)))) { message_f = false; _root.HintCloseSnd.start(); _parent.emap[(("B" + oldy) + "_") + oldx].message.lhide(); } if (_root.CheckMapL1[getyn(this._y)][getxn(this._x)] == 6) { this.onEnterFrame = undefined; _parent.monster0.onEnterFrame = undefined; this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; dir.gotoAndStop("Exit"); _parent.map[(("B" + getyn(this._y)) + "_") + getxn(this._x)].play(); _root.MoveClimbSnd.stop(); _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); return(undefined); } if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) != 3) { if ((checkmap(getxn(this._x), getyn(this._y - (_root.BLOCKSIZEY / 2))) != 5) || (Stick_f && (this._y != (getyn(this._y) * _root.BLOCKSIZEY)))) { _local4 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); if ((_local4 == 0) || (_local4 == 5)) { _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + SYSTEP)); tmpm = _root.CheckMonsters[getyn(this._y + (_root.BLOCKSIZEY / 2)) + 1][getxn(this._x)]; if ((tmpm == 0) || (!_parent.monster0.intrap_f)) { if ((_local4 == 0) || (_local4 == 5)) { if (!fall_f) { _root.HeroFallSnd.start(); fall_f = true; } Stick_f = false; this._y = this._y + SYSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; if (Status == "_RIGHT") { dir.gotoAndStop("FlyRight"); } else { dir.gotoAndStop("FlyLeft"); } return(undefined); } this._y = getyn(this._y) * _root.BLOCKSIZEY; _root.HeroFallSnd.stop(); fall_f = false; if (checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))) != 3) { _root.HeroLandedSnd.start(); } return(undefined); } } } else if (!Stick_f) { this._y = getyn(this._y) * _root.BLOCKSIZEY; Stick_f = true; return(undefined); } } if (_local6 && (!_local5)) { var _local10; if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { sndf = "hbar"; dir.gotoAndStop("StickgoLeft"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { sndf = "ground"; dir.gotoAndStop("LiftLeft"); } else { sndf = "ground"; dir.gotoAndStop("GoLeft"); } Status = "_LEFT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { _local10 = SXSTEP / 2; } else { _local10 = SXSTEP; } _local4 = checkmap(getxn((this._x - (_root.BLOCKSIZEX / 2)) - _local10), getyn(this._y)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { if (MS_f != sndf) { _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); _root.MoveClimbSnd.stop(); if (sndf == "hbar") { MS_f = "hbar"; _root.MoveHBarSnd.start(0, 100); } else { MS_f = "ground"; _root.MoveGroundSnd.start(0, 100); } } this._x = this._x - _local10; this._y = getyn(this._y) * _root.BLOCKSIZEY; } else { this._x = getxn(this._x - (_root.BLOCKSIZEX / 2)) * _root.BLOCKSIZEX; checkstand(); return(undefined); } } if ((!_local6) && (_local5)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { sndf = "hbar"; dir.gotoAndStop("StickgoRight"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { sndf = "ground"; dir.gotoAndStop("LiftRight"); } else { sndf = "ground"; dir.gotoAndStop("GoRight"); } Status = "_RIGHT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { var _local10 = SXSTEP / 2; } else { var _local10 = SXSTEP; } _local4 = checkmap(getxn((this._x + (_root.BLOCKSIZEX / 2)) + _local10), getyn(this._y)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { this._x = this._x + _local10; this._y = getyn(this._y) * _root.BLOCKSIZEY; if (MS_f != sndf) { _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); _root.MoveClimbSnd.stop(); if (sndf == "hbar") { MS_f = "hbar"; _root.MoveHBarSnd.start(0, 100); } else { MS_f = "ground"; _root.MoveGroundSnd.start(0, 100); } } } else { this._x = getxn(this._x) * _root.BLOCKSIZEX; checkstand(); return(undefined); } } if (((!_local6) && (!_local5)) && (!(_local7 || (_local8)))) { checkstand(); } if (_local6 && (_local5)) { checkstand(); return(undefined); } if ((((!_local8) && (_local7)) && (!_local6)) && (!_local5)) { _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); if ((_local4 != 0) && (_local4 != 5)) { _local4 = checkmap(getxn(this._x), getyn((this._y - (_root.BLOCKSIZEY / 2)) - LUPSTEP)); if ((_local4 == 0) || (_local4 == 3)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftUp"); } if (MS_f != "climb") { _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); MS_f = "climb"; _root.MoveClimbSnd.start(0, 100); } this._y = this._y - LUPSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; // unexpected jump } this._y = getyn(this._y - (_root.BLOCKSIZEY / 2)) * _root.BLOCKSIZEY; checkstand(); return(undefined); } checkstand(); return(undefined); } if (((_local8 && (!_local7)) && (!_local6)) && (!_local5)) { if (Stick_f) { tstep = SDOWNSTEP; } else { tstep = LDOWNSTEP; } _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + tstep)); tmpm = _root.CheckMonsters[getyn(this._y + (_root.BLOCKSIZEY / 2)) + 1][getxn(this._x)]; if ((((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) && (tmpm == 0)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftDown"); } if (MS_f != "climb") { _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); MS_f = "climb"; _root.MoveClimbSnd.start(0, 100); } this._y = this._y + tstep; this._x = getxn(this._x) * _root.BLOCKSIZEX; } else { this._y = getyn(this._y) * _root.BLOCKSIZEY; checkstand(); return(undefined); } } if (_local9 && (!_local11)) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSLeft"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLLeft"); } else { dir.gotoAndStop("DigLeft"); } if ((checkmap(getxn(this._x) - 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) - 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) - 1, getyn(this._y)) == 5))) { _root.DigSnd.start(); DigL_f = true; } } if ((!_local9) && (_local11)) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSRight"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLRight"); } else { dir.gotoAndStop("DigRight"); } if ((checkmap(getxn(this._x) + 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) + 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) + 1, getyn(this._y)) == 5))) { _root.DigSnd.start(); DigR_f = true; } } } function checkmap(numx, numy) { var _local2; if ((((numx < 0) || (numx > _root.BLOCKNUMX)) || (numy < 0)) || (numy > _root.BLOCKNUMY)) { _local2 = 2; } else { _local2 = _root.CheckMapL1[numy][numx]; } if ((_local2 == -1) || (_local2 == 6)) { _local2 = 0; } return(_local2); } function getxn(curx) { return(Math.round(curx / _root.BLOCKSIZEX)); } function getyn(cury) { return(Math.round(cury / _root.BLOCKSIZEY)); } function stopf() { this.onEnterFrame = undefined; } function gof() { this.onEnterFrame = ef_start; } function dig() { if (DigL_f) { _parent.map.dig(getxn(this._x) - 1, getyn(this._y) + 1); DigL_f = false; } if (DigR_f) { _parent.map.dig(getxn(this._x) + 1, getyn(this._y) + 1); DigR_f = false; } } function checkstand() { var _local3; var _local4; _local3 = ""; _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)); if (_local4 == 3) { _local3 = "SLift"; } else if (_local4 == 5) { _local3 = "Stick"; } else { _local3 = "Stand"; } if (Status == "_RIGHT") { _local3 = _local3 + "Right"; } if (Status == "_LEFT") { _local3 = _local3 + "Left"; } dir.gotoAndStop(_local3); if (MS_f != "nosnd") { MS_f = "nosnd"; _root.MoveClimbSnd.stop(); _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); } } function snowygone() { _parent.endlevel(); } function snowydead() { _parent.loselevel(); } function checkmouse() { var _local4; var _local5; var _local7 = 16; var _local6 = 12; var _local8 = 10; _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); _local5 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); if (getyn(_parent._ymouse - (_root.BLOCKSIZEY / 2)) < getyn(this._y)) { up_key = true; } else { up_key = false; } if (getyn(_parent._ymouse - (_root.BLOCKSIZEY / 2)) > getyn(this._y)) { down_key = true; } else { down_key = false; } if ((up_key && (_local4 == 3)) || (down_key && (_local5 == 3))) { right_key = false; left_key = false; return(undefined); } if (getxn(_parent._xmouse - (_root.BLOCKSIZEX / 2)) > getxn(this._x)) { right_key = true; } else { right_key = false; } if (getxn(_parent._xmouse - (_root.BLOCKSIZEX / 2)) < getxn(this._x)) { left_key = true; } else { left_key = false; } } function pressmouse() { if (!((_root._xmouse < _root.sndcontrol._width) && (_root._ymouse > (480 - _root.sndcontrol._height)))) { mouse_f = true; } } function releasemouse() { mouse_f = false; left_key = false; right_key = false; up_key = false; down_key = false; } var SXSTEP = 6; var SYSTEP = 11; var LUPSTEP = 6; var LDOWNSTEP = 8.25; var SDOWNSTEP = 10; var DUSTX = -10; var DUSTY = 5; var up_key; var down_key; var left_key; var right_key; var z_key; var x_key; var Status; var DigL_f; var DigR_f; var MS_f; var Stick_f = false; var mouse_f = false; var fall_f = false; var message_f = false; var oldx; var oldy; var mousebypass; var hero_fall_Snd = new Sound(this); hero_fall_Snd.attachSound("hero_fall");
Symbol 721 MovieClip Frame 1
function clear() { Ecnt = 0; Status = "_CLEAR"; var _local3; var _local2; for (_local3 in this) { _local2 = this[_local3]; if (_local2 instanceof MovieClip) { removeMovieClip(_local2); } } } function show(blockimg) { var _local4; var _local3; Status = "_SHOW"; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { this.attachMovie(String("_b_" + blockimg[_local4][_local3]), String((("B" + _local4) + "_") + _local3), this.getNextHighestDepth()); this[(("B" + _local4) + "_") + _local3]._x = (_local3 * _root.BLOCKSIZEX) + OFFSETX; this[(("B" + _local4) + "_") + _local3]._y = (_local4 * _root.BLOCKSIZEY) + OFFSETY; } _local3++; } _local4++; } } var OFFSETX = -1; var OFFSETY = -12; var Status; var Ecnt;
Symbol 727 MovieClip Frame 1
function start() { Status = "_START"; this.onEnterFrame = ef_start; } function stop() { Status = "_STOP"; this.onEnterFrame = undefined; } function ef_start() { var _local3; if (_root.Pause) { return(undefined); } if (Key.isDown(16)) { if (eye._alpha < 100) { eye._alpha = eye._alpha + YASTEP; } } else if (eye._alpha > 0) { eye._alpha = eye._alpha - YASTEP; } if (((_parent.snowy._x + _parent._x) > (sw / 2)) || (Key.isDown(16) && (Key.isDown(39)))) { if (Key.isDown(16) && (Key.isDown(39))) { _local3 = CAMSPD; } else if (!Key.isDown(16)) { _local3 = Math.abs((_parent.snowy._x + _parent._x) - (sw / 2)); if (_local3 > 50) { _local3 = 50; } _local3 = (_local3 * _local3) / 80; } if ((_parent._x - _local3) < (((-_root.BLOCKSIZEX) * _root.BLOCKNUMX) + sw)) { _local3 = (_parent._x + (_root.BLOCKSIZEX * _root.BLOCKNUMX)) - sw; _parent._x = _parent._x - _local3; eye._x = eye._x + _local3; _parent.back._x = _parent.back._x + (_local3 * 0.8); if (Key.isDown(16)) { return(undefined); } } else if (_local3 > 1) { _parent._x = _parent._x - _local3; eye._x = eye._x + _local3; _parent.back._x = _parent.back._x + (_local3 * 0.8); if (Key.isDown(16)) { return(undefined); } } } if (((_parent.snowy._x + _parent._x) < (sw / 2)) || (Key.isDown(16) && (Key.isDown(37)))) { if (Key.isDown(16) && (Key.isDown(37))) { _local3 = CAMSPD; } else if (!Key.isDown(16)) { _local3 = Math.abs((_parent.snowy._x + _parent._x) - (sw / 2)); if (_local3 > 50) { _local3 = 50; } _local3 = (_local3 * _local3) / 80; } if ((_parent._x + _local3) > 0) { _local3 = -_parent._x; _parent._x = _parent._x + _local3; eye._x = eye._x - _local3; _parent.back._x = _parent.back._x - (_local3 * 0.8); if (Key.isDown(16)) { return(undefined); } } else if (_local3 > 1) { _parent._x = _parent._x + _local3; eye._x = eye._x - _local3; _parent.back._x = _parent.back._x - (_local3 * 0.8); if (Key.isDown(16)) { return(undefined); } } } if (((_parent.snowy._y + _parent._y) > (sh / 2)) || (Key.isDown(16) && (Key.isDown(40)))) { if (Key.isDown(16) && (Key.isDown(40))) { _local3 = CAMSPD; } else if (!Key.isDown(16)) { _local3 = Math.abs((_parent.snowy._y + _parent._y) - (sh / 2)); if (_local3 > 50) { _local3 = 50; } _local3 = (_local3 * _local3) / 80; } if ((_parent._y - _local3) < (((-_root.BLOCKSIZEY) * _root.BLOCKNUMY) + sh)) { _local3 = (_parent._y + (_root.BLOCKSIZEY * _root.BLOCKNUMY)) - sh; _parent._y = _parent._y - _local3; eye._y = eye._y + _local3; _parent.back._y = _parent.back._y + (_local3 * 0.6); if (Key.isDown(16)) { return(undefined); } } else if (_local3 > 1) { _parent._y = _parent._y - _local3; eye._y = eye._y + _local3; _parent.back._y = _parent.back._y + (_local3 * 0.6); if (Key.isDown(16)) { return(undefined); } } } if (((_parent.snowy._y + _parent._y) < (sh / 2)) || (Key.isDown(16) && (Key.isDown(38)))) { if (Key.isDown(16) && (Key.isDown(38))) { _local3 = CAMSPD; } else if (!Key.isDown(16)) { _local3 = Math.abs((_parent.snowy._y + _parent._y) - (sh / 2)); if (_local3 > 50) { _local3 = 50; } _local3 = (_local3 * _local3) / 80; } if ((_parent._y + _local3) > 0) { _local3 = -_parent._y; _parent._y = _parent._y + _local3; eye._y = eye._y - _local3; _parent.back._y = _parent.back._y - (_local3 * 0.6); if (Key.isDown(16)) { return(undefined); } } else if (_local3 > 1) { _parent._y = _parent._y + _local3; eye._y = eye._y - _local3; _parent.back._y = _parent.back._y - (_local3 * 0.6); if (Key.isDown(16)) { return(undefined); } } } } var CAMSPD = 20.5; var YASTEP = 18.5; var Status = "_STOP"; var sw = Stage.width; var sh = Stage.height; eye._alpha = 0;
Symbol 728 MovieClip Frame 1
function init(level) { var _local4; var _local5; _root.win_f = false; _global.BUGFIX = false; _root.BLOCKNUMX = _root["LD_blocknumxL" + level]; _root.BLOCKNUMY = _root["LD_blocknumyL" + level]; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local5 = 0; while (_local5 < _root.BLOCKNUMX) { _root.BlockImgL1[_local4][_local5] = _root["LD_BlockImgL" + level][_local4][_local5]; _root.EMapL1[_local4][_local5] = _root["LD_EMapL" + level][_local4][_local5]; _root.BackImgL1[_local4][_local5] = _root["LD_BackImgL" + level][_local4][_local5]; _root.WBlockImgL1[_local4][_local5] = _root["LD_WBlockImgL" + level][_local4][_local5]; _root.CheckMapL1[_local4][_local5] = _root["LD_CheckMapL" + level][_local4][_local5]; _root.WCheckMapL1[_local4][_local5] = _root["LD_WCheckMapL" + level][_local4][_local5]; _root.CheckGemsL1[_local4][_local5] = _root["LD_CheckGemsL" + level][_local4][_local5]; _root.CheckBonusesL1[_local4][_local5] = _root["LD_CheckBonusesL" + level][_local4][_local5]; _root.CheckMonsters[_local4][_local5] = 0; _root.CheckBricks[_local4][_local5] = 0; _local5++; } _local4++; } _root.SnowyPosL1[0] = _root["LD_SnowyPosL" + level][0]; _root.SnowyPosL1[1] = _root["LD_SnowyPosL" + level][1]; _root.GemsL1 = _root["LD_GemsL" + level]; _root.MonstersL1 = _root["LD_MonstersL" + level]; _local4 = 0; while (_local4 < _root.MonstersL1) { _root.MonstersPosL1[_local4][0] = _root["LD_MonstersPosL" + level][_local4][0]; _root.MonstersPosL1[_local4][1] = _root["LD_MonstersPosL" + level][_local4][1]; _root.MonstersInitPosL1[_local4][0] = _root["LD_MonstersInitPosL" + level][_local4][0]; _root.MonstersInitPosL1[_local4][1] = _root["LD_MonstersInitPosL" + level][_local4][1]; _local4++; } this.monster0.num = 0; _root.Gems = _root.GemsL1; Gems = _root.GemsL1; Monsters = 0; _root.CurrentLevel = level; map.clear(); emap.clear(); dig.clear(); gems.clear(); snowy.init(_root.SnowyPosL1[0], _root.SnowyPosL1[1]); _root.info.gold.text = _root.Gems; OldScore = _root.CurrentScore; if (level == 1) { _root.gpdemo._visible = true; } else { _root.gpdemo._visible = false; } if (level == 2) { _root.ighelp.show(); } } function start() { map.show(_root.BlockImgL1); emap.show(_root.EMapL1); gems.show(_root.CheckGemsL1); snowy.show(); snowy.start(); i = 0; while (i < _root.MonstersL1) { this["monster" + i].init(_root.MonstersInitPosL1[i][0], _root.MonstersInitPosL1[i][1]); this["monster" + i].show(); this["monster" + i].start(); i++; } _root.shadow.hide(); camera.start(); } function takegem(gem) { var _local2; _root.Gems--; _root.info.gold.text = _root.Gems; _root.CurrentScore = _root.CurrentScore + _root.SC_GEM[gem - 1]; if (_root.Gems == 0) { _root.AllGoldSnd.start(); winlevel(); } else { _local2 = Math.ceil(Math.random() * 2); _root[("Gold" + _local2) + "Snd"].start(); } } function winlevel() { _root.exitu.play(); i = 0; while (i < _root.BLOCKNUMY) { j = 0; while (j < _root.BLOCKNUMX) { if (_root.CheckMapL1[i][j] != -1) { _root.CheckMapL1[i][j] = _root.WCheckMapL1[i][j]; } j++; } i++; } map.show(_root.WBlockImgL1); _root.win_f = true; } function endlevel() { if (_root.CurrentLevel > _root.inf.level) { _root.inf.level = _root.CurrentLevel; _root.so.data.content = _root.inf; } if (_root.CurrentLevel == 1) { _root.CurrentScore = 0; _root.GoSL = true; _root.shadow.show(_root, "Menu"); } else { _root.CurrentScore = _root.CurrentScore + (Monsters * 100); _root.gmenu.lc.show(); } } function nextlevel() { if (_root.CurrentLevel == _root.GD_LEVELS) { _root.GoSL = true; _root.shadow.show(_root, "Menu"); } else { _root.CurrentLevel++; _root.shadow.show(_root, "Game"); } } function loselevel() { if (_root.Lives == 0) { _root.gmenu.go.show(); } else { _root.Lives--; _root.CurrentScore = OldScore; this.onEnterFrame = undefined; _root.shadow.show(_root, "Game"); } } var OldScore; var Gems; var Monsters;
Symbol 738 MovieClip Frame 1
stop();
Symbol 747 MovieClip Frame 1
this.useHandCursor = false; this.onPress = function () { };
Symbol 766 MovieClip Frame 1
function init() { gotoAndStop (1); this._visible = false; } function show() { this.createEmptyMovieClip("esc", this.getNextHighestDepth()); _root.ButtonClickSnd.start(); _root.Pause = true; this._visible = true; gotoAndPlay ("Show"); } function hide() { removeMovieClip(esc); _root.Pause = false; this._visible = false; }
Symbol 766 MovieClip Frame 12
stop(); var flag = false; esc.onEnterFrame = function () { if ((Key.isDown(27) || (Key.isDown(13))) && (!flag)) { flag = true; _root.ButtonClickSnd.start(); this._parent.play(); } }; okbtn.onPress = function () { _root.ButtonClickSnd.start(); play(); };
Symbol 766 MovieClip Frame 22
hide();
Symbol 772 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP2) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP2; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 20; var ALPHASTEP2 = 100; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 775 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP2) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP2; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 20; var ALPHASTEP2 = 100; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 778 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP2) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP2; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 20; var ALPHASTEP2 = 100; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 779 MovieClip Frame 1
function init() { gotoAndStop (1); this._visible = false; } function show() { _root.ButtonClickSnd.start(); this.createEmptyMovieClip("esc", this.getNextHighestDepth()); _root.Pause = true; this._visible = true; gotoAndPlay ("Show"); } function hide() { removeMovieClip(esc); _root.Pause = false; this._visible = false; }
Symbol 779 MovieClip Frame 12
stop(); var flag = false; esc.onEnterFrame = function () { if (Key.isDown(27) && (!flag)) { flag = true; _root.ButtonClickSnd.start(); this._parent.play(); } }; igcontinue.onPress = function () { this.lhide(); _root.ButtonClickSnd.start(); this._parent.onEnterFrame = undefined; this._parent.play(); }; igrestart.onPress = function () { this.lhide(); _root.ButtonClickSnd.start(); _root.CurrentScore = _root.gamedy.OldScore; _root.shadow.show(_root, "Game"); }; igquit.onPress = function () { this.lhide(); _root.ButtonClickSnd.start(); _root.GoSL = true; _root.shadow.show(_root, "Menu"); };
Symbol 779 MovieClip Frame 21
hide();
Symbol 783 MovieClip Frame 1
if (_root.alawar_f == undefined) { this._y = 36; } else { this._y = 1; }
Symbol 787 MovieClip Frame 1
function init() { Cnt = 0; this._visible = false; } function show() { _root.shadow.show(); this.onEnterFrame = ef_show; } function ef_show() { if (_root.shadow.Status == "_READY") { this._visible = true; this.onEnterFrame = ef_show2; _root.shadow.hide(); } } function ef_show2() { if (Cnt < TIME) { Cnt++; } else { Cnt = 0; this.onEnterFrame = undefined; _root.GoSL = true; _root.shadow.show(_root, "Menu"); } } var TIME = 60; var Cnt;
Symbol 800 MovieClip Frame 1
function init() { this.gotoAndStop(1); Cnt = 0; this._visible = false; } function show() { if (_root.CurrentLevel == 1) { gotoAndStop ("GPDemo"); } level.text = _root.CurrentLevel; lives.text = _root.Lives; score.text = _root.CurrentScore; this.play(); _root.StartLevelSnd.start(); this._visible = true; _root.shadow.hide(); this.onEnterFrame = ef_show; } function ef_show() { if (Cnt < TIME) { Cnt++; } else { Cnt = 0; this.onEnterFrame = ef_shadow; _root.shadow.show(); } } function ef_shadow() { if (_root.shadow.Status == "_READY") { this.onEnterFrame = undefined; init(); _root.gamedy.init(_root.CurrentLevel); _root.gamedy.start(); } } stop(); var TIME = 60; var Cnt;
Symbol 800 MovieClip Frame 20
stop(); level.text = _root.CurrentLevel; lives.text = _root.Lives; score.text = _root.CurrentScore;
Symbol 800 MovieClip Frame 40
stop();
Symbol 810 MovieClip Frame 30
stop();
Symbol 831 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; if (_root.swcancel_f) { light._alpha = ALPHAMAX; lhide(); } else { light._alpha = ALPHAMIN; } this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 832 MovieClip Frame 1
function init() { this._visible = false; } function show() { _root.levelcompleted_Snd.start(); _root.shadow.show(); this.onEnterFrame = ef_show1; } function ef_show1() { if (_root.shadow.Status == "_READY") { this._visible = true; monster._visible = false; scm._visible = false; okbtn._visible = false; line._y = 166; sct._y = 175; Cnt1 = 0; Cnt2 = 0; level.text = _root.CurrentLevel; sct.text = "SCORE: 0"; SctTmp = 0; _root.shadow.hide(); this.onEnterFrame = ef_show; } } function ef_show() { if (Cnt2 < _root.gamedy.Gems) { if (Cnt1 < C1INTERVAL) { Cnt1++; } else { Cnt1 = 0; Cnt2++; _root.CountScoreSnd.start(); scg.text = (Cnt2 + " x 100 = ") + (Cnt2 * 100); SctTmp = SctTmp + 100; sct.text = "SCORE: " + SctTmp; result.text = (((("SCORE: " + _root.gamedy.OldScore) + " + ") + SctTmp) + " = ") + (_root.gamedy.OldScore + SctTmp); } } else { Cnt1 = 0; Cnt2 = 0; this.onEnterFrame = ef_show2; monster._visible = true; scm._visible = true; line._y = 216; sct._y = 225; scm.text = "0 x 100 = 0"; } } function ef_show2() { if (Cnt2 < _root.gamedy.Monsters) { if (Cnt1 < C1INTERVAL) { Cnt1++; } else { Cnt1 = 0; Cnt2++; _root.CountScoreSnd.start(); scm.text = (Cnt2 + " x 100 = ") + (Cnt2 * 100); SctTmp = SctTmp + 100; sct.text = "SCORE: " + SctTmp; result.text = (((("SCORE: " + _root.gamedy.OldScore) + " + ") + SctTmp) + " = ") + (_root.gamedy.OldScore + SctTmp); } } else { okbtn._visible = true; this.onEnterFrame = undefined; } } var C1INTERVAL = 2; var Cnt1; var Cnt2; var SctTmp; okbtn.onPress = function () { _root.ButtonClickSnd.start(); _root.gamedy.nextlevel(); };
Symbol 833 MovieClip Frame 1
function init() { cover._visible = false; cover.useHandCursor = false; gs.init(); go.init(); lc.init(); }
Symbol 848 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; if (_root.swcancel_f) { light._alpha = ALPHAMAX; lhide(); } else { light._alpha = ALPHAMIN; } this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 856 MovieClip Frame 1
back.onPress = function () { _root.ButtonClickSnd.start(); _root.shadow.show(_root, "Menu"); }; dload.onPress = function () { _root.ButtonClickSnd.start(); _root.GotoDownload(); };

Library Items

Symbol 1 Sound [world_select_]
Symbol 2 Sound [win_level_]
Symbol 3 Sound [start_level_]
Symbol 4 Sound [move_hbar_]
Symbol 5 Sound [move_ground_]
Symbol 6 Sound [move_climb_]
Symbol 7 Sound [monster_dead_]
Symbol 8 Sound [hint_open_]
Symbol 9 Sound [hint_close_]
Symbol 10 Sound [hero_landed_]
Symbol 11 Sound [hero_fall_]
Symbol 12 Sound [hero_dead_]
Symbol 13 Sound [gold2_]
Symbol 14 Sound [gold1_]
Symbol 15 Sound [door_open_]
Symbol 16 Sound [door_close_]
Symbol 17 Sound [dig_]
Symbol 18 Sound [count_score_]
Symbol 19 Sound [button_click_]
Symbol 20 Sound [all_gold_]
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:29
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:29
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:29
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClipUses:22 24 26 28Used by:30 129
Symbol 30 MovieClip [_b_56]Uses:29
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClip [_b_55]Uses:32
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClip [_b_54]Uses:35
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClip [_b_53]Uses:38
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClip [_b_52]Uses:41
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClip [_b_51]Uses:44
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClip [_b_50]Uses:47
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClip [_b_49]Uses:50
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClip [_b_48]Uses:53
Symbol 55 MovieClip [_b_47]
Symbol 56 MovieClip [_b_46]
Symbol 57 MovieClip [_b_45]
Symbol 58 MovieClip [_b_44]
Symbol 59 MovieClip [_b_43]
Symbol 60 MovieClip [_b_42]
Symbol 61 MovieClip [_b_41]
Symbol 62 MovieClip [_b_40]
Symbol 63 MovieClip [_b_39]
Symbol 64 MovieClip [_b_38]
Symbol 65 MovieClip [_b_37]
Symbol 66 MovieClip [_b_36]
Symbol 67 MovieClip [_b_35]
Symbol 68 MovieClip [_b_34]
Symbol 69 MovieClip [_b_33]
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:72
Symbol 72 MovieClip [_b_32]Uses:71
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClipUses:74Used by:76
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 MovieClip [_b_31]Uses:76
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClipUses:79Used by:81
Symbol 81 MovieClipUses:80Used by:82
Symbol 82 MovieClip [_b_30]Uses:81
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:87
Symbol 87 MovieClip [_b_29]Uses:86
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClip [_b_28]Uses:91
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:96
Symbol 96 MovieClipUses:95Used by:97
Symbol 97 MovieClip [_b_27]Uses:96
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:109
Symbol 100 GraphicUsed by:109 220 367 512 712 764 845
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103
Symbol 103 MovieClipUses:102Used by:109 712
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:108
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClipUses:105 107Used by:109
Symbol 109 MovieClip [_b_26]Uses:99 100 103 108
Symbol 110 BitmapUsed by:112
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:110 111Used by:113
Symbol 113 MovieClip [_b_25]Uses:112
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:118
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:118
Symbol 118 MovieClip [_b_24]Uses:115 117
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:128
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:125
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:125 252 363
Symbol 125 MovieClipUses:122 124Used by:128
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:128
Symbol 128 MovieClip [_b_23]Uses:120 125 127
Symbol 129 MovieClip [_b_22]Uses:29
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:132
Symbol 132 MovieClip [_b_21]Uses:131
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:135
Symbol 135 MovieClip [_b_20]Uses:134
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:138
Symbol 138 MovieClip [_b_19]Uses:137
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:141
Symbol 141 MovieClip [_b_18]Uses:140
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClip [_b_17]Uses:143
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:147
Symbol 147 MovieClip [_b_16]Uses:146
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:150
Symbol 150 MovieClip [_b_15]Uses:149
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:153
Symbol 153 MovieClip [_b_14]Uses:152
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:156
Symbol 156 MovieClip [_b_13]Uses:155
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:159
Symbol 159 MovieClip [_b_12]Uses:158
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162
Symbol 162 MovieClip [_b_11]Uses:161
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:165
Symbol 165 MovieClip [_b_10]Uses:164
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClip [_b_9]Uses:167
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:171 172
Symbol 171 MovieClip [_b_8]Uses:170
Symbol 172 MovieClip [_b_7]Uses:170
Symbol 173 BitmapUsed by:174
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Symbol 786 MovieClipUses:595Used by:787 800 832
Symbol 787 MovieClipUses:747 785 786Used by:833
Symbol 788 BitmapUsed by:789
Symbol 789 GraphicUses:788Used by:800
Symbol 790 TextUses:739Used by:800
Symbol 791 EditableTextUses:448Used by:800
Symbol 792 TextUses:739Used by:800
Symbol 793 EditableTextUses:448Used by:800
Symbol 794 TextUses:739Used by:800
Symbol 795 EditableTextUses:448Used by:800
Symbol 796 EditableTextUses:448Used by:800
Symbol 797 EditableTextUses:448Used by:800
Symbol 798 EditableTextUses:448Used by:800
Symbol 799 TextUses:739Used by:800
Symbol 800 MovieClipUses:747 789 790 791 792 793 794 795 786 796 797 798 799Used by:833
Symbol 801 GraphicUsed by:832
Symbol 802 BitmapUsed by:803
Symbol 803 GraphicUses:802Used by:804
Symbol 804 MovieClipUses:803Used by:805
Symbol 805 MovieClipUses:804Used by:832
Symbol 806 GraphicUsed by:832
Symbol 807 BitmapUsed by:808
Symbol 808 GraphicUses:807Used by:809
Symbol 809 MovieClipUses:808Used by:810
Symbol 810 MovieClipUses:809Used by:832
Symbol 811 BitmapUsed by:812
Symbol 812 GraphicUses:811Used by:813
Symbol 813 MovieClipUses:812Used by:814 815
Symbol 814 MovieClipUses:813Used by:816
Symbol 815 MovieClipUses:813Used by:816
Symbol 816 MovieClipUses:814 815Used by:817
Symbol 817 MovieClipUses:816Used by:832
Symbol 818 EditableTextUses:739Used by:832
Symbol 819 EditableTextUses:739Used by:832
Symbol 820 EditableTextUses:739Used by:832
Symbol 821 EditableTextUses:739Used by:832
Symbol 822 EditableTextUses:739Used by:832
Symbol 823 EditableTextUses:739Used by:832
Symbol 824 GraphicUsed by:825
Symbol 825 MovieClipUses:824Used by:832
Symbol 826 BitmapUsed by:827
Symbol 827 GraphicUses:826Used by:828
Symbol 828 MovieClipUses:827Used by:831
Symbol 829 BitmapUsed by:830
Symbol 830 GraphicUses:829Used by:831
Symbol 831 MovieClipUses:828 830Used by:832
Symbol 832 MovieClipUses:747 801 805 806 810 817 252 237 818 819 820 821 822 823 825 831 786Used by:833
Symbol 833 MovieClipUses:787 800 832Used by:Timeline
Symbol 834 GraphicUses:413Used by:856
Symbol 835 BitmapUsed by:836
Symbol 836 GraphicUses:835Used by:837
Symbol 837 MovieClipUses:836Used by:856
Symbol 838 FontUsed by:839 840 841
Symbol 839 TextUses:838Used by:844
Symbol 840 TextUses:838Used by:844
Symbol 841 TextUses:838Used by:844
Symbol 842 FontUsed by:843
Symbol 843 TextUses:842Used by:844
Symbol 844 MovieClipUses:839 840 841 843Used by:845
Symbol 845 ButtonUses:844 100Used by:856
Symbol 846 BitmapUsed by:847
Symbol 847 GraphicUses:846Used by:848
Symbol 848 MovieClipUses:539 847Used by:856
Symbol 849 GraphicUsed by:856
Symbol 850 FontUsed by:851 854 855
Symbol 851 TextUses:850Used by:856
Symbol 852 FontUsed by:853
Symbol 853 TextUses:852Used by:856
Symbol 854 TextUses:850Used by:856
Symbol 855 TextUses:850Used by:856
Symbol 856 MovieClipUses:834 837 845 848 849 851 853 854 855Used by:Timeline

Instance Names

"shadow"Frame 1Symbol 367 MovieClip
"progress"Frame 1Symbol 412 MovieClip
"menu"Frame 3Symbol 536 MovieClip
"dload"Frame 3Symbol 542 MovieClip
"sndcontrol"Frame 3Symbol 599 MovieClip
"gamedy"Frame 8Symbol 728 MovieClip
"info"Frame 8Symbol 735 MovieClip
"exitu"Frame 8Symbol 738 MovieClip
"igkhelp"Frame 8Symbol 743 Button
"igkmenu"Frame 8Symbol 745 Button
"ighelp"Frame 8Symbol 766 MovieClip
"igmenu"Frame 8Symbol 779 MovieClip
"gpdemo"Frame 8Symbol 783 MovieClip
"gmenu"Frame 8Symbol 833 MovieClip
"light"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"message"Symbol 77 MovieClip [_b_31] Frame 1Symbol 76 MovieClip
"light"Symbol 81 MovieClip Frame 1Symbol 80 MovieClip
"message"Symbol 82 MovieClip [_b_30] Frame 1Symbol 81 MovieClip
"light"Symbol 86 MovieClip Frame 1Symbol 85 MovieClip
"message"Symbol 87 MovieClip [_b_29] Frame 1Symbol 86 MovieClip
"light"Symbol 91 MovieClip Frame 1Symbol 90 MovieClip
"message"Symbol 92 MovieClip [_b_28] Frame 1Symbol 91 MovieClip
"light"Symbol 96 MovieClip Frame 1Symbol 95 MovieClip
"message"Symbol 97 MovieClip [_b_27] Frame 1Symbol 96 MovieClip
"rdig"Symbol 208 MovieClip [_dig2_] Frame 1Symbol 204 MovieClip
"ldig"Symbol 208 MovieClip [_dig2_] Frame 1Symbol 205 MovieClip
"ddig"Symbol 208 MovieClip [_dig2_] Frame 1Symbol 206 MovieClip
"udig"Symbol 208 MovieClip [_dig2_] Frame 1Symbol 207 MovieClip
"rdig"Symbol 216 MovieClip [_dig_] Frame 1Symbol 212 MovieClip
"ldig"Symbol 216 MovieClip [_dig_] Frame 1Symbol 213 MovieClip
"ddig"Symbol 216 MovieClip [_dig_] Frame 1Symbol 214 MovieClip
"udig"Symbol 216 MovieClip [_dig_] Frame 1Symbol 215 MovieClip
"dir"Symbol 366 MovieClip [_monster_] Frame 1Symbol 364 MovieClip
"gold"Symbol 366 MovieClip [_monster_] Frame 1Symbol 365 MovieClip
"up1"Symbol 375 MovieClip Frame 1Symbol 372 MovieClip
"down1"Symbol 375 MovieClip Frame 1Symbol 374 MovieClip
"text1"Symbol 377 MovieClip Frame 1Symbol 375 MovieClip
"text2"Symbol 377 MovieClip Frame 1Symbol 375 MovieClip
"L1"Symbol 401 MovieClip Frame 1Symbol 384 MovieClip
"L2"Symbol 401 MovieClip Frame 1Symbol 386 MovieClip
"L3"Symbol 401 MovieClip Frame 1Symbol 388 MovieClip
"L4"Symbol 401 MovieClip Frame 1Symbol 390 MovieClip
"L5"Symbol 401 MovieClip Frame 1Symbol 392 MovieClip
"L6"Symbol 401 MovieClip Frame 1Symbol 394 MovieClip
"L7"Symbol 401 MovieClip Frame 1Symbol 396 MovieClip
"L8"Symbol 401 MovieClip Frame 1Symbol 398 MovieClip
"L9"Symbol 401 MovieClip Frame 1Symbol 399 MovieClip
"L10"Symbol 401 MovieClip Frame 1Symbol 400 MovieClip
"loading"Symbol 407 MovieClip Frame 1Symbol 401 MovieClip
"progress"Symbol 407 MovieClip Frame 1Symbol 404 MovieClip
"dummy"Symbol 407 MovieClip Frame 1Symbol 406 MovieClip
"target"Symbol 410 MovieClip Frame 1Symbol 409 MovieClip
"text"Symbol 412 MovieClip Frame 1Symbol 377 MovieClip
"shadow"Symbol 412 MovieClip Frame 1Symbol 381 MovieClip
"prnload"Symbol 412 MovieClip Frame 1Symbol 407 MovieClip
"maskmc"Symbol 412 MovieClip Frame 1Symbol 410 MovieClip
"filled"Symbol 412 MovieClip Frame 1Symbol 411 MovieClip
"light"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"light"Symbol 423 MovieClip Frame 1Symbol 417 MovieClip
"light"Symbol 440 MovieClip Frame 1Symbol 437 MovieClip
"light"Symbol 443 MovieClip Frame 1Symbol 437 MovieClip
"swstart"Symbol 462 MovieClip Frame 1Symbol 440 MovieClip
"swcancel"Symbol 462 MovieClip Frame 1Symbol 443 MovieClip
"light"Symbol 506 MovieClip Frame 1Symbol 503 MovieClip
"light"Symbol 509 MovieClip Frame 1Symbol 503 MovieClip
"light"Symbol 523 MovieClip Frame 1Symbol 512 MovieClip
"frame"Symbol 523 MovieClip Frame 1Symbol 516 MovieClip
"bird"Symbol 523 MovieClip Frame 1Symbol 519 MovieClip
"warning"Symbol 523 MovieClip Frame 1Symbol 522 MovieClip
"light"Symbol 526 MovieClip Frame 1Symbol 512 MovieClip
"frame"Symbol 526 MovieClip Frame 1Symbol 516 MovieClip
"bird"Symbol 526 MovieClip Frame 1Symbol 519 MovieClip
"warning"Symbol 526 MovieClip Frame 1Symbol 522 MovieClip
"light"Symbol 529 MovieClip Frame 1Symbol 512 MovieClip
"frame"Symbol 529 MovieClip Frame 1Symbol 516 MovieClip
"bird"Symbol 529 MovieClip Frame 1Symbol 519 MovieClip
"warning"Symbol 529 MovieClip Frame 1Symbol 522 MovieClip
"light"Symbol 532 MovieClip Frame 1Symbol 512 MovieClip
"frame"Symbol 532 MovieClip Frame 1Symbol 516 MovieClip
"bird"Symbol 532 MovieClip Frame 1Symbol 519 MovieClip
"warning"Symbol 532 MovieClip Frame 1Symbol 522 MovieClip
"mmexit"Symbol 536 MovieClip Frame 1Symbol 420 MovieClip
"mmstart"Symbol 536 MovieClip Frame 1Symbol 423 MovieClip
"exit"Symbol 536 MovieClip Frame 8Symbol 420 MovieClip
"light"Symbol 536 MovieClip Frame 8Symbol 417 MovieClip
"exit"Symbol 536 MovieClip Frame 35Symbol 420 MovieClip
"light"Symbol 536 MovieClip Frame 46Symbol 417 MovieClip
"mmstart"Symbol 536 MovieClip Frame 46Symbol 423 MovieClip
"light"Symbol 536 MovieClip Frame 56Symbol 417 MovieClip
"slgo"Symbol 536 MovieClip Frame 66Symbol 506 MovieClip
"slquit"Symbol 536 MovieClip Frame 66Symbol 509 MovieClip
"slpic1"Symbol 536 MovieClip Frame 66Symbol 523 MovieClip
"slpic2"Symbol 536 MovieClip Frame 66Symbol 526 MovieClip
"slpic3"Symbol 536 MovieClip Frame 66Symbol 529 MovieClip
"slpic4"Symbol 536 MovieClip Frame 66Symbol 532 MovieClip
"completed"Symbol 536 MovieClip Frame 66Symbol 535 MovieClip
"light"Symbol 542 MovieClip Frame 1Symbol 539 MovieClip
"speaker"Symbol 552 MovieClip Frame 1Symbol 551 MovieClip
"speaker"Symbol 584 MovieClip Frame 1Symbol 583 MovieClip
"arrow"Symbol 588 MovieClip Frame 1Symbol 587 MovieClip
"mute"Symbol 589 MovieClip Frame 1Symbol 568 MovieClip
"scal"Symbol 589 MovieClip Frame 1Symbol 572 MovieClip
"regul"Symbol 589 MovieClip Frame 1Symbol 578 MovieClip
"hint"Symbol 589 MovieClip Frame 1Symbol 584 MovieClip
"grade"Symbol 589 MovieClip Frame 1Symbol 588 MovieClip
"control"Symbol 590 MovieClip Frame 1Symbol 589 MovieClip
"speaker"Symbol 590 MovieClip Frame 1Symbol 551 MovieClip
"light"Symbol 596 MovieClip Frame 1Symbol 594 MovieClip
"openbtn"Symbol 599 MovieClip Frame 1Symbol 557 Button
"menu"Symbol 599 MovieClip Frame 2Symbol 590 MovieClip
"closebtn"Symbol 599 MovieClip Frame 10Symbol 596 MovieClip
"headbtn"Symbol 599 MovieClip Frame 10Symbol 598 MovieClip
"dir"Symbol 720 MovieClip Frame 1Symbol 718 MovieClip
"autoplay"Symbol 720 MovieClip Frame 1Symbol 719 MovieClip
"eye"Symbol 727 MovieClip Frame 1Symbol 726 MovieClip
"back"Symbol 728 MovieClip Frame 1Symbol 602 MovieClip
"map"Symbol 728 MovieClip Frame 1Symbol 603 MovieClip
"gems"Symbol 728 MovieClip Frame 1Symbol 604 MovieClip
"dig"Symbol 728 MovieClip Frame 1Symbol 605 MovieClip
"effect"Symbol 728 MovieClip Frame 1Symbol 606 MovieClip
"snowy"Symbol 728 MovieClip Frame 1Symbol 720 MovieClip
"monster0"Symbol 728 MovieClip Frame 1Symbol 366 MovieClip [_monster_]
"emap"Symbol 728 MovieClip Frame 1Symbol 721 MovieClip
"camera"Symbol 728 MovieClip Frame 1Symbol 727 MovieClip
"gold"Symbol 735 MovieClip Frame 1Symbol 734 EditableText
"okbtn"Symbol 766 MovieClip Frame 12Symbol 765 Button
"light"Symbol 772 MovieClip Frame 1Symbol 769 MovieClip
"light"Symbol 775 MovieClip Frame 1Symbol 769 MovieClip
"light"Symbol 778 MovieClip Frame 1Symbol 769 MovieClip
"igquit"Symbol 779 MovieClip Frame 1Symbol 772 MovieClip
"igrestart"Symbol 779 MovieClip Frame 1Symbol 775 MovieClip
"igcontinue"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"area"Symbol 787 MovieClip Frame 1Symbol 786 MovieClip
"level"Symbol 800 MovieClip Frame 1Symbol 791 EditableText
"lives"Symbol 800 MovieClip Frame 1Symbol 793 EditableText
"score"Symbol 800 MovieClip Frame 1Symbol 795 EditableText
"area"Symbol 800 MovieClip Frame 1Symbol 786 MovieClip
"level"Symbol 800 MovieClip Frame 20Symbol 796 EditableText
"lives"Symbol 800 MovieClip Frame 20Symbol 797 EditableText
"score"Symbol 800 MovieClip Frame 20Symbol 798 EditableText
"light"Symbol 831 MovieClip Frame 1Symbol 828 MovieClip
"back"Symbol 832 MovieClip Frame 1Symbol 810 MovieClip
"monster"Symbol 832 MovieClip Frame 1Symbol 252 MovieClip
"gem"Symbol 832 MovieClip Frame 1Symbol 237 MovieClip [_g_1]
"level"Symbol 832 MovieClip Frame 1Symbol 819 EditableText
"scg"Symbol 832 MovieClip Frame 1Symbol 820 EditableText
"scm"Symbol 832 MovieClip Frame 1Symbol 821 EditableText
"sct"Symbol 832 MovieClip Frame 1Symbol 822 EditableText
"result"Symbol 832 MovieClip Frame 1Symbol 823 EditableText
"line"Symbol 832 MovieClip Frame 1Symbol 825 MovieClip
"okbtn"Symbol 832 MovieClip Frame 1Symbol 831 MovieClip
"area"Symbol 832 MovieClip Frame 1Symbol 786 MovieClip
"go"Symbol 833 MovieClip Frame 1Symbol 787 MovieClip
"gs"Symbol 833 MovieClip Frame 1Symbol 800 MovieClip
"lc"Symbol 833 MovieClip Frame 1Symbol 832 MovieClip
"light"Symbol 848 MovieClip Frame 1Symbol 539 MovieClip
"dload"Symbol 856 MovieClip Frame 1Symbol 845 Button
"back"Symbol 856 MovieClip Frame 1Symbol 848 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "world_select_"
ExportAssets (56)Timeline Frame 1Symbol 2 as "win_level_"
ExportAssets (56)Timeline Frame 1Symbol 3 as "start_level_"
ExportAssets (56)Timeline Frame 1Symbol 4 as "move_hbar_"
ExportAssets (56)Timeline Frame 1Symbol 5 as "move_ground_"
ExportAssets (56)Timeline Frame 1Symbol 6 as "move_climb_"
ExportAssets (56)Timeline Frame 1Symbol 7 as "monster_dead_"
ExportAssets (56)Timeline Frame 1Symbol 8 as "hint_open_"
ExportAssets (56)Timeline Frame 1Symbol 9 as "hint_close_"
ExportAssets (56)Timeline Frame 1Symbol 10 as "hero_landed_"
ExportAssets (56)Timeline Frame 1Symbol 11 as "hero_fall_"
ExportAssets (56)Timeline Frame 1Symbol 12 as "hero_dead_"
ExportAssets (56)Timeline Frame 1Symbol 13 as "gold2_"
ExportAssets (56)Timeline Frame 1Symbol 14 as "gold1_"
ExportAssets (56)Timeline Frame 1Symbol 15 as "door_open_"
ExportAssets (56)Timeline Frame 1Symbol 16 as "door_close_"
ExportAssets (56)Timeline Frame 1Symbol 17 as "dig_"
ExportAssets (56)Timeline Frame 1Symbol 18 as "count_score_"
ExportAssets (56)Timeline Frame 1Symbol 19 as "button_click_"
ExportAssets (56)Timeline Frame 1Symbol 20 as "all_gold_"
ExportAssets (56)Timeline Frame 1Symbol 30 as "_b_56"
ExportAssets (56)Timeline Frame 1Symbol 33 as "_b_55"
ExportAssets (56)Timeline Frame 1Symbol 36 as "_b_54"
ExportAssets (56)Timeline Frame 1Symbol 39 as "_b_53"
ExportAssets (56)Timeline Frame 1Symbol 42 as "_b_52"
ExportAssets (56)Timeline Frame 1Symbol 45 as "_b_51"
ExportAssets (56)Timeline Frame 1Symbol 48 as "_b_50"
ExportAssets (56)Timeline Frame 1Symbol 51 as "_b_49"
ExportAssets (56)Timeline Frame 1Symbol 54 as "_b_48"
ExportAssets (56)Timeline Frame 1Symbol 55 as "_b_47"
ExportAssets (56)Timeline Frame 1Symbol 56 as "_b_46"
ExportAssets (56)Timeline Frame 1Symbol 57 as "_b_45"
ExportAssets (56)Timeline Frame 1Symbol 58 as "_b_44"
ExportAssets (56)Timeline Frame 1Symbol 59 as "_b_43"
ExportAssets (56)Timeline Frame 1Symbol 60 as "_b_42"
ExportAssets (56)Timeline Frame 1Symbol 61 as "_b_41"
ExportAssets (56)Timeline Frame 1Symbol 62 as "_b_40"
ExportAssets (56)Timeline Frame 1Symbol 63 as "_b_39"
ExportAssets (56)Timeline Frame 1Symbol 64 as "_b_38"
ExportAssets (56)Timeline Frame 1Symbol 65 as "_b_37"
ExportAssets (56)Timeline Frame 1Symbol 66 as "_b_36"
ExportAssets (56)Timeline Frame 1Symbol 67 as "_b_35"
ExportAssets (56)Timeline Frame 1Symbol 68 as "_b_34"
ExportAssets (56)Timeline Frame 1Symbol 69 as "_b_33"
ExportAssets (56)Timeline Frame 1Symbol 72 as "_b_32"
ExportAssets (56)Timeline Frame 1Symbol 77 as "_b_31"
ExportAssets (56)Timeline Frame 1Symbol 82 as "_b_30"
ExportAssets (56)Timeline Frame 1Symbol 87 as "_b_29"
ExportAssets (56)Timeline Frame 1Symbol 92 as "_b_28"
ExportAssets (56)Timeline Frame 1Symbol 97 as "_b_27"
ExportAssets (56)Timeline Frame 1Symbol 109 as "_b_26"
ExportAssets (56)Timeline Frame 1Symbol 113 as "_b_25"
ExportAssets (56)Timeline Frame 1Symbol 118 as "_b_24"
ExportAssets (56)Timeline Frame 1Symbol 128 as "_b_23"
ExportAssets (56)Timeline Frame 1Symbol 129 as "_b_22"
ExportAssets (56)Timeline Frame 1Symbol 132 as "_b_21"
ExportAssets (56)Timeline Frame 1Symbol 135 as "_b_20"
ExportAssets (56)Timeline Frame 1Symbol 138 as "_b_19"
ExportAssets (56)Timeline Frame 1Symbol 141 as "_b_18"
ExportAssets (56)Timeline Frame 1Symbol 144 as "_b_17"
ExportAssets (56)Timeline Frame 1Symbol 147 as "_b_16"
ExportAssets (56)Timeline Frame 1Symbol 150 as "_b_15"
ExportAssets (56)Timeline Frame 1Symbol 153 as "_b_14"
ExportAssets (56)Timeline Frame 1Symbol 156 as "_b_13"
ExportAssets (56)Timeline Frame 1Symbol 159 as "_b_12"
ExportAssets (56)Timeline Frame 1Symbol 162 as "_b_11"
ExportAssets (56)Timeline Frame 1Symbol 165 as "_b_10"
ExportAssets (56)Timeline Frame 1Symbol 168 as "_b_9"
ExportAssets (56)Timeline Frame 1Symbol 171 as "_b_8"
ExportAssets (56)Timeline Frame 1Symbol 172 as "_b_7"
ExportAssets (56)Timeline Frame 1Symbol 175 as "_b_6"
ExportAssets (56)Timeline Frame 1Symbol 178 as "_b_5"
ExportAssets (56)Timeline Frame 1Symbol 181 as "_b_4"
ExportAssets (56)Timeline Frame 1Symbol 184 as "_b_3"
ExportAssets (56)Timeline Frame 1Symbol 187 as "_b_2"
ExportAssets (56)Timeline Frame 1Symbol 190 as "_b_1"
ExportAssets (56)Timeline Frame 1Symbol 193 as "eff_foamww"
ExportAssets (56)Timeline Frame 1Symbol 197 as "_dust_effect"
ExportAssets (56)Timeline Frame 1Symbol 198 as "_dig_effect"
ExportAssets (56)Timeline Frame 1Symbol 199 as "_gems_effect"
ExportAssets (56)Timeline Frame 1Symbol 200 as "_block_effect2"
ExportAssets (56)Timeline Frame 1Symbol 201 as "_block_effect"
ExportAssets (56)Timeline Frame 1Symbol 203 as "eff_foamw"
ExportAssets (56)Timeline Frame 1Symbol 208 as "_dig2_"
ExportAssets (56)Timeline Frame 1Symbol 211 as "eff_foamb"
ExportAssets (56)Timeline Frame 1Symbol 216 as "_dig_"
ExportAssets (56)Timeline Frame 1Symbol 219 as "_star_effect"
ExportAssets (56)Timeline Frame 1Symbol 220 as "_digmask_"
ExportAssets (56)Timeline Frame 1Symbol 237 as "_g_1"
ExportAssets (56)Timeline Frame 1Symbol 366 as "_monster_"

Labels

"Menu"Frame 3
"Game"Frame 8
"Download"Frame 10
"StandRight"Symbol 364 MovieClip Frame 1
"StandLeft"Symbol 364 MovieClip Frame 2
"GoRight"Symbol 364 MovieClip Frame 3
"GoLeft"Symbol 364 MovieClip Frame 4
"FlyRight"Symbol 364 MovieClip Frame 5
"FlyLeft"Symbol 364 MovieClip Frame 6
"LiftUp"Symbol 364 MovieClip Frame 7
"LiftDown"Symbol 364 MovieClip Frame 8
"LiftLeft"Symbol 364 MovieClip Frame 9
"LiftRight"Symbol 364 MovieClip Frame 10
"StickLeft"Symbol 364 MovieClip Frame 11
"StickRight"Symbol 364 MovieClip Frame 12
"StickgoRight"Symbol 364 MovieClip Frame 13
"StickgoLeft"Symbol 364 MovieClip Frame 14
"SLiftRight"Symbol 364 MovieClip Frame 15
"SLiftLeft"Symbol 364 MovieClip Frame 16
"DeadL"Symbol 364 MovieClip Frame 17
"DeadR"Symbol 364 MovieClip Frame 18
"Right"Symbol 365 MovieClip Frame 1
"Left"Symbol 365 MovieClip Frame 2
"MMenu"Symbol 536 MovieClip Frame 1
"SelectW"Symbol 536 MovieClip Frame 8
"SWNoExit"Symbol 536 MovieClip Frame 17
"_SelectW"Symbol 536 MovieClip Frame 26
"ToMMenu"Symbol 536 MovieClip Frame 27
"Exit"Symbol 536 MovieClip Frame 46
"SelectL"Symbol 536 MovieClip Frame 56
"_SelectL"Symbol 536 MovieClip Frame 66
"Start"Symbol 599 MovieClip Frame 1
"Show"Symbol 599 MovieClip Frame 2
"Hide"Symbol 599 MovieClip Frame 11
"StandRight"Symbol 718 MovieClip Frame 1
"StandLeft"Symbol 718 MovieClip Frame 2
"GoRight"Symbol 718 MovieClip Frame 3
"GoLeft"Symbol 718 MovieClip Frame 4
"FlyRight"Symbol 718 MovieClip Frame 5
"FlyLeft"Symbol 718 MovieClip Frame 6
"LiftUp"Symbol 718 MovieClip Frame 7
"LiftDown"Symbol 718 MovieClip Frame 8
"LiftLeft"Symbol 718 MovieClip Frame 9
"LiftRight"Symbol 718 MovieClip Frame 10
"StickLeft"Symbol 718 MovieClip Frame 11
"StickRight"Symbol 718 MovieClip Frame 12
"StickgoRight"Symbol 718 MovieClip Frame 13
"StickgoLeft"Symbol 718 MovieClip Frame 14
"DigRight"Symbol 718 MovieClip Frame 15
"DigLeft"Symbol 718 MovieClip Frame 16
"SLiftRight"Symbol 718 MovieClip Frame 17
"SLiftLeft"Symbol 718 MovieClip Frame 18
"DigSRight"Symbol 718 MovieClip Frame 19
"DigSLeft"Symbol 718 MovieClip Frame 20
"DigLRight"Symbol 718 MovieClip Frame 21
"DigLLeft"Symbol 718 MovieClip Frame 22
"Exit"Symbol 718 MovieClip Frame 23
"DeadL"Symbol 718 MovieClip Frame 24
"DeadR"Symbol 718 MovieClip Frame 25
"Show"Symbol 766 MovieClip Frame 1
"Hide"Symbol 766 MovieClip Frame 13
"Show"Symbol 779 MovieClip Frame 1
"Hide"Symbol 779 MovieClip Frame 13
"GPDemo"Symbol 800 MovieClip Frame 21




http://swfchan.com/27/132706/info.shtml
Created: 18/2 -2019 05:54:45 Last modified: 18/2 -2019 05:54:45 Server time: 21/12 -2024 14:57:42