STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #133050 |
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Start by organizing your party of animals. Select a party slot on the left, then click an animal portrait on the right to add that animal to your team. Once added to your team, you can mouse-over the portrait to view that animal's information. After you have selected 1 to 6 animals, you may click the CAMP button to continue and organize your team. Animals that have not been unlocked can be added to your team by clicking the RANDOM TEAM button. This will place random animals in each slot. Not all animals are available even by randomizing. Some must still be unlocked by recruiting in the game. |
PARTY SETUP |
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On the CAMP screen, you can reorder your team, use items, view magic, or go to the FORGE. To view or reorder your team, click the PARTY tab at the top. To move or use items, click the ITEM tab. While in ITEM mode, equipped items will be visible on top of the animal portraits. To change an animal's position, you must be in PARTY mode, click on its portrait, then click the position you want to move it to. To use an item, you must be in ITEM mode, click on the item, then click an animal to use it on. If the item effects all animals or has a general effect, you may target any animal to use it. If the item can be equipped, it will be equipped to the animal instead of used. |
CAMP SCREEN |
The roster of animals available on the SETUP screen can grow by playing the campaign. As you recruit new animals during the game, they will be added to your roster and made available for any current, new and skirmish games. Animals will randomly be recruited after winning a battle. You do not need to add them to your team. They will automatically be added to your roster whether you do or not. |
ANIMAL ROSTER |
Use the item FORGE to combine 3 objects from your inventory to create a new item. Move the material objects from your inventory on the right to the 3 open slots on the left. After 3 items are ready, the combine button will become visible. Click it to combine, and the new item will appear in the open slot above. You can combine berries of different color combinations to make potions, or combine 3 identical eggs to level up the egg. When you successfully combine a recipe, the recipe will appear in your recipe list. This list is not tied to your save data, and will be updated in any game you play. |
ITEM FORGE |
Combat consists of alternating turns between your team and the enemy team. During a turn, animals can move or attack, and magic spells may be used. The buttons on the left side of the screen control the combat options and modes. |
COMBAT part 1 |
END TURN: Click here to end your turn if you are finished with your actions. Your turn will end automatically if all your animals use all of their actions. RUN AWAY: Click here to flee from combat and return to the map with no additional penalty. The button will only appear after a few turns in combat. |
COMBAT part 2 |
ATTACK: Click to start attack mode. While in this mode, your animals will attack their current target when clicked. Attacking costs 1 action (AC). MOVE: Click to start move mode. While in this mode, clicking on two animals will swap their positions. Each swap will use an action from each animal. If FREE MOVE mode is on, movement will cost nothing. MAGIC: Click here to open your magic menu to view and use spells. |
When selecting and organizing your party, keep in mind the animals' attack types: |
ATTACK TYPES |
FORWARD: this type attacks targets directly ahead only. It deals less damage when attacking from the back rank, and cannot attack through other animals. RANGED: this type attacks 2 spaces ahead only. Damage is the same when attacking from front or back rank. SPREAD: this type attacks like FORWARD, but when attacking from the front rank, will hit up to 3 targets on the enemy front rank. RANDOM: always hits random targets. Damage is always the same from any position. |
BASIC STATS |
HP: health points. These are decreased by damage in combat. When it reaches 0, the animal is unable to fight until it is revived. PW: combat power. Whenever it attacks, this number determines the base damage dealt. AC: actions. This is how many turns the animal gets in each round of combat. An action may be used to either attack or move. Lives: The number of times the animal can be normally revived. When it hits 0, the animal can only be revived by magical means. XP: experience points. Everytime this animal survives a battle, it earns XP. When it gains enough, it will increase its level. |
There are 7 advanced ABILITIES that animals may have. You will find them on the info window below the basic stats. |
ABILITIES part 1 |
COUNTER: when the animal is attacked, it deals this much damage back to the attacker. FREEZE: when the animal attacks, it will randomly freeze its target. Frozen animals waste actions to break the ice and take extra damage when attacked. BURN: when the animal attacks, it will randomly burn its target. Burning targets take damage every turn until the fire burns out. DRAIN: when the animal attacks, it has a chance to steal magic power from the enemy's magic meter. |
ABILITIES part 2 |
ARMOR: when attacked, damage dealt to this animal is reduced by this amount. Combat damage can never drop below 1. CRITICAL: when this animal attacks, it has a chance to deal extra damage and get a free action. The chance increases the higher this ability score is. REGENERATION: every turn, this animal regains this much health. |
There are grudges held between some of the clans in Surnia. When a clan has a grudge toward another clan, it deals extra combat damage. Keep these in mind when you enter combat or you may find yourself in trouble. The known grudges are: Brute --> Magical Magical --> Shadow Shadow --> Brute Fire --> Water Water --> Fire |
GRUDGES |
Eggs are items that can be equipped to animals to give them extra abilities and stat bonuses. Each animal can equip one egg at a time. There are 4 levels of eggs: white, blue, green and gold. White eggs cannot be equipped, but they probably have some other use. The other eggs have a level requirement to be equipped. Blue: animal level >=10 Green: animal level >= 20 Gold: animal level >= 30 Combining 3 identical eggs in the FORGE will result in a similar egg of greater power. Dismissing high level animals from your team will sometimes give you an egg. |
EGGS |
Additional bonuses are available by learning SKILLS. Most skills apply to a particular clan of animal. You can access the SKILL SCREEN from the CAMP. Learning a skill requires spending skill points equal to its cost, and learning all pre-requisite skills. Try it. You'll get the hang of it. Skill points cannot be reassigned later, so choose wisely. One skill point is acquired whenever you conquer a castle. There may be other ways to acquire them as well, so be vigilant. |
SKILLS |
If you need help or have a question about the game, you always have access to the HoloMate Helper (HMH). Just click the HMH icon in the upper right of the screen to find out about the current screen. Of course, you can always browse other pages as well. Just click the PREV or NEXT buttons at the top of the window to navigate through the information pages. To exit the HMH, click the CLOSE button at the bottom. If you turn on AUTO-SHOW TIPS, the HMH will automatically pop up when you start a screen to help guide you. If you do not want the HMH to pop up automatically, just uncheck the box at the lower left of the window before you close. |
HELP |
Magic spells may only be used in combat. Each clan has a set of spells, starting at power level 1 - power level 4. The number of spells available is determined by how many animals of that clan are in your team and what terrain you are fighting in. Most spells gradually increase in strength through repeated use. To cast a spell, you must have a number of magic gems equal to its cost. To obtain magic gems, you must fill your magic meter at the bottom of the screen. As it fills, it will give you gems. When you cast a spell, it will drain that much magic from your meter. The magic meter fills a little each turn and you can increase it further by using items, eggs, or drain attacks. |
MAGIC |
As you explore Surnia, you will find shops along your path. Each has its own selection of items to buy. You can buy as many of an item as you want, as long as you have room in your inventory for it. To buy an item, just click on it in the store's inventory. If you don't have enough money, try selling something or win some battles to get more. Remember that when you sell an item, you will only get a fraction of its sale value. Don't expect to get rich quick by reselling. Leave that to the professionals. To sell an item, select it in your inventory, then click the SELL ITEM button at the bottom of the screen. When you mouse over it, you will see how much money you will receive. |
SHOPS |
SURNIA |
To move across the land, you must click on a map node that is connected to your current location. Different nodes have different functions: |
MAP SCREEN part 1 |
Combat Node: When you enter this node, you will automatically enter combat. Winning here will turn the node into a Random Node. Random Node: When you enter this node, there is a chance of entering combat. Shop Node: When you are on this node, click it to enter a shop where you can buy and sell items. |
MAP SCREEN part 2 |
Castle Node: When you enter this node, you will enter combat. Conquering a castle will give you a skill point and other nice treasure. After winning, this node turns into a Healing Node. Healing Node: Entering this node will heal your team and revive them. Animals with no remaining lives will not be revived. Earth Gate: When on this node, click it to travel between the underground and the land above. You must first learn how to use them. Sky Pillar: When you are on this node, click it to travel to any other Sky Pillar. You must learn to use it first. |
INFO |
effect text |
NEW CAMPAIGN - NORMAL |
LOAD GAME |
SKIRMISH |
99 |
NEW CAMPAIGN - EASY |
My friend, I must apologize for both the circumstance of my absence and the swiftness of my departure. As you know, I am in touch with many throughout the land and a matter of great potential importance has come to my considerable attention. In the land of Surnia - quite some ways off, I'm afraid - there has been a disturbance of... disturbing proportion. The animals there have begun to vanish. In conjunction with this perplexing occurance, some new ones have been reported... animals unlike any I am familiar with. |
I am afraid I must take it upon myself to investigate this phenomenon, because let's face it, who else can I trust with such a task? Every step of the journey must be documented and evidence properly recorded if we are to get to the bottom of this enigma. My monumental intellect made me the reluctant, but obvious choice. And of course, if there is trouble along the way, who better to deal with any potential mishaps? I will leave at sundown (after a good day's sleep) and set upon this mission to find the cause of these anomolies. Do not fret for my absence. Lest you be utterly deserted of good counsel, I have left you a gift... |
I proudly present you with my latest invention, the HoloMate Helper v.1.0 (HMH)! It contains all of my knowledge of life, the universe, and everything... ...well, okay, not exactly all, but enough to steer you clear of avoidable folly. I hope. When in doubt, just call him and he will aid you to the best of his humble abilities. I will see you upon my return! -Otis |
Greetings and salutations! I am the new HoloMate Helper! You can call me HMH. Otis left me here to look af-- I mean to assist you in any way I can. There is one important matter we must discuss immediately. As you know, the master has run off to Surnia to investigate some strange occurances. To put it bluntly, I fear for his safety. He left over a week ago and he has not checked in. I would go after him myself, but as you can see I'm not built for combat. You must do it . Please assemble a team of animals and go retrieve him. I'll come with you to help. |
Whenever you need me, just click the HMH icon in the top right of the screen. Give it a try. |
Good job! I guess you're set. Get every- one ready and I'll take us to Surnia! Rally Ho! |
NO CLAN |
999 / 999 |
999 |
999 |
999 |
NAME |
99 |
99 |
99 |
99 |
99 |
99 |
99 |
lives_txt |
egginfo_txt |
VANGUARD |
UNLOCK ALL |
LOCK ALL |
debug_txt |
PTS+ |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
0 |
message_txt |
RESERVES |
debug_txt |
FIGHT |
DEBUG ONLY |
spellname_txt |
spellinfo_txt |
cost_txt |
MAP |
TEAM |
TEAM |
TEAM |
ITEMS |
ITEMS |
ITEMS |
00000 |
message_txt |
lev_txt |
YES |
NO |
debug_txt |
price1_txt |
price1_txt |
price1_txt |
price1_txt |
price1_txt |
price1_txt |
price1_txt |
price1_txt |
price1_txt |
debug_txt |
= |
debug_txt |
terraininfo_txt |
FREE |
PLAYER ATTACK |
PLAYER ATTACK |
FREE MOVE |
FREE MOVE |
MOVE |
MOVE |
ENEMY ATTACK |
ENEMY ATTACK |
END BATTLE |
END BATTLE |
0 |
spellcast_txt |
VICTORY! |
VICTORY! |
FAILURE! |
FAILURE! |
DRAW! |
DRAW! |
xp_txt |
XP |
money_txt |
$$ |
+1 skill point |
debug_txt |
debug_txt |
debug_txt |
debug_txt |
00:00 |
00-00 |
am |
I have decided to leave a record of my discoveries as I travel, in case the worst may befall me. If you are reading this, there is no telling what fate may have befallen me. Just keep following my trail and I will reveal all I discover, that you might be better prepared for what lies ahead. What better teacher could one have? -Otis |
It is very important that you become accustomed to using the magical eggs which you will undoubtedly find as you explore this land. If you do not know how to use them, consult the HMH. It contains my research. Of course, you must be strong enough to handle the immense power of these eggs before you can harness them, so train up! -Otis |
I think the time has come to explain about EARTH GATES. These ancient devices allow us to travel deep below the surface of the earth. Look carefully and you will see them everywhere. Once you master their activation, you will begin to find new paths everywhere. On a more personal note, I am getting closer to the source of the rumors, my friend. There are beasts that walk the lands unlike any I have ever fought before. Those who have seen them tell remarkable tales of woe and dread, but don't let it worry you. I'll get to the bottom of it all. -Otis |
I haven't mentioned your forge yet, but I wanted to wait until you were ready. If you haven't discovered yet, you can get to it from your CAMP. When you enter the forge, you can choose 3 BERRIES or EGGS to remake into a new, more powerful item. When you use a combination that works, it will show up in your RECIPE LIST. If your combination doesn't work, you will still get a weak consolation prize. Try to discover all the recipes! If nothing else, try forging 3 identical EGGS... -Otis |
I found a strange crack in the wall inside a cave. It was very odd in that I believed I heard movement from somewhere beyond it. I will investigate further when I have time, but for now, I must press on. I must find out the source of these disturbing rumors. -Otis |
Surnia is full of so many surprises! The Earth Gates were certainly unexpected (to me at least), but now I have found some new structures which seem to have a great purpose. They are erected at distant points throughout the land. There must be a reason for their placement and some way to activate them... I will continue to investigate! -Otis |
You've probably seen the SKY PILLARS by now. They're kind of hard to miss. Any way, I just figured out their activation and I've left you detailed instructions so you might be able to follow my path. It seems these PILLARS will scramble the particles in your body and transfer them up into the stratosphere. You can choose to reform them at any other SKY PILLAR in the world! Truly the wave of the future! Using these babies I'll be able to save Surnia and get back home in time for dinner. -Otis |
Today I think I got my first glimpse of the beasts we've been following all this time. Hardly like the rumors I must admit... Far worse actually! I narrowly escaped with all my feathers intact! I mean he didn't see me exactly. Okay, he was kind of on the other side of a river looking in the other direction and it was kind of hard to see from the far end of the gorge that I was standing at anyway, but he looked fearsome! His fur was like the sun and his claws made short work of the towering pines. Be cautious! I don't think I'd relish a closer encounter of any kind. But I guess that's what I came here for, isn't it? -Otis |
Have you noticed some areas you still can't access? Well, maybe I've discovered the answer for you. It seems that there are some invisible routes called DREAM PATHS which only become visible for the trained eye. With this knowledge, you too should be able to see and travel them. Now I expect you should be able to get just about anywhere you want in the world! I just can't quite figure out how to get... Well, I'll let you know when I do. -Otis |
The horror! I can now confirm the rumors! The beasts we have been tracking all this time are made of metal skin and bones! They are most peculiar and deadly! They can't have sprung from nature, surely. They are concentrated far to the north, so that's where I am headed to find the source of them. Wish me luck. Not that I ever need it... It appears that whatever is producing these monstrosities is deep under the frozen wastes. Prepare yourself if you are going to follow me there. -Otis |
My final advice to you is this: Beware the metal beasts! They have animosity towards all others and treat all clans as rivals. You will certainly need your wits about you when you face them. I doubt I shall be able to affect much on my own, I am loathe to admit, but my last breath will burn hot in their faces if that's to be my fate! Meanwhile, I await your arrival, as I may yet be in need of assistance. Of course, if all goes according to plan, I'll still try to save a few for you if you hurry. I still wish I knew what that crack is hiding... -Otis |
Well, that was something! I guess this old bird still has some useful advice for a young spring chicken like you. I was wandering around in the dark cavern when I came upon a faint crack in the rock wall which seemed to be hiding something beyond. I pondered this a while, but soon moved on. That was my mistake! There is indeed a path there, and the secret was in front of me the whole time. My last advice for real: Ponder your destination a while and the path will be revealed! Good luck! -Otis |
Congratulations! You've done what I could not! In truth, I attempted the mission, but when I saw the adversary in the end, I admit my feathers went quite cold and I made a very prudent tactical decision. That mechanical menace was the source of the alloy upgrades. Apparently, he's been taking the animals from this area and converting them. Well, the good news is you've put his little operation on ice -- so to speak. Of course I have my reasons for not being there to see your finest moment. |
Well, this was your big chance, and I would never stand in the way of progress. No, I'm always looking to the future. It is to posterity that we leave the best of what we accomplish and I am no different from those who came before me in that respect. Cherish your victory! You not only saved Surnia from a dark fate, but have possibly earned the respect of your defeated metal foes in the process! It might be interesting to revisit this land someday and see what confidence you might inspire in those Mecha-animals you meet that day. Well, we may cross paths again, old friend... |
I'd be there to share the victory with you, but I've found a nice little corner of the world with warm sunshine, cool breezes and very noisy nights! Didn't you guess? I've retired! After staring fate in the eyes and not flinching, I decided I had nothing more to prove, leaving the clean-up for you able-bodied warriors. I'll leave the HMH with you in case you get into trouble, so you won't be without my expert counsel. Good luck in your future adventures! -Otis |
ActionScript [AS1/AS2]
Frame 1stop(); _root.kongregateServices.connect(); Stage.scaleMode = "exactFit"; Stage.showMenu = false;Instance of Symbol 10 MovieClip in Frame 1onClipEvent (load) { load = false; } onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); _yscale = ((loaded / total) * 100); _root.percent_txt.text = Math.ceil(_yscale) + "%"; if ((_yscale == 100) && (!load)) { load = true; _root.claw.gotoAndPlay(1); } }Frame 32function initMaps() { _root.worldmap = new Array(); i = 1; while (i <= 155) { _root.worldmap[i] = 0; i++; } _root.worldmap[1] = 1; _root.worldmap[2] = 2; _root.worldmap[4] = 6; _root.worldmap[9] = 5; _root.worldmap[11] = 7; _root.worldmap[15] = 2; _root.worldmap[16] = 5; _root.worldmap[18] = 3; _root.worldmap[20] = 2; _root.worldmap[21] = 5; _root.worldmap[23] = 6; _root.worldmap[24] = 2; _root.worldmap[25] = 7; _root.worldmap[27] = 5; _root.worldmap[32] = 3; _root.worldmap[34] = 6; _root.worldmap[38] = 2; _root.worldmap[39] = 3; _root.worldmap[41] = 7; _root.worldmap[42] = 5; _root.worldmap[43] = 2; _root.worldmap[51] = 3; _root.worldmap[53] = 5; _root.worldmap[54] = 2; _root.worldmap[59] = 3; _root.worldmap[60] = 7; _root.worldmap[64] = 6; _root.worldmap[65] = 5; _root.worldmap[75] = 3; _root.worldmap[76] = 6; _root.worldmap[78] = 2; _root.worldmap[80] = 7; _root.worldmap[83] = 3; _root.worldmap[90] = 3; _root.worldmap[92] = 5; _root.worldmap[93] = 2; _root.worldmap[96] = 2; _root.worldmap[94] = 7; _root.worldmap[102] = 3; _root.worldmap[107] = 7; _root.worldmap[108] = 2; _root.worldmap[111] = 6; _root.worldmap[112] = 5; _root.worldmap[117] = 2; _root.worldmap[121] = 2; _root.worldmap[123] = 6; _root.worldmap[125] = 3; _root.worldmap[130] = 7; _root.worldmap[132] = 2; _root.worldmap[134] = 3; _root.worldmap[135] = 5; _root.worldmap[136] = 3; _root.worldmap[140] = 7; _root.worldmap[141] = 2; _root.worldmap[143] = 6; _root.worldmap[144] = 5; _root.worldmap[146] = 3; _root.worldmap[148] = 7; _root.worldmap[154] = 3; _root.worldmap[155] = 2; _root.undermap = new Array(); i = 1; while (i <= 80) { _root.undermap[i] = 0; i++; } _root.undermap[1] = 5; _root.undermap[6] = 5; _root.undermap[10] = 2; _root.undermap[12] = 5; _root.undermap[16] = 2; _root.undermap[18] = 3; _root.undermap[19] = 5; _root.undermap[21] = 2; _root.undermap[22] = 5; _root.undermap[24] = 3; _root.undermap[27] = 2; _root.undermap[29] = 3; _root.undermap[32] = 7; _root.undermap[37] = 5; _root.undermap[38] = 5; _root.undermap[42] = 5; _root.undermap[44] = 3; _root.undermap[45] = 3; _root.undermap[49] = 5; _root.undermap[50] = 3; _root.undermap[51] = 2; _root.undermap[56] = 2; _root.undermap[61] = 5; _root.undermap[64] = 2; _root.undermap[65] = 3; _root.undermap[66] = 5; _root.undermap[71] = 1; _root.undermap[73] = 2; _root.undermap[78] = 3; _root.undermap[84] = 7; _root.undermap[85] = 2; _root.mechamap = new Array(); i = 1; while (i <= 24) { _root.mechamap[i] = 0; i++; } _root.mechamap[1] = 5; _root.mechamap[9] = 2; _root.mechamap[11] = 1; _root.mechamap[18] = 6; _root.mechamap[23] = 1; _root.mechamap[24] = 3; } function numCastles() { num = 0; if (_root.worldmap[18] == 1) { num++; } if (_root.worldmap[32] == 1) { num++; } if (_root.worldmap[39] == 1) { num++; } if (_root.worldmap[51] == 1) { num++; } if (_root.worldmap[59] == 1) { num++; } if (_root.worldmap[75] == 1) { num++; } if (_root.worldmap[83] == 1) { num++; } if (_root.worldmap[90] == 1) { num++; } if (_root.worldmap[102] == 1) { num++; } if (_root.worldmap[125] == 1) { num++; } if (_root.worldmap[134] == 1) { num++; } if (_root.worldmap[136] == 1) { num++; } if (_root.worldmap[146] == 1) { num++; } if (_root.worldmap[154] == 1) { num++; } if (_root.undermap[18] == 1) { num++; } if (_root.undermap[24] == 1) { num++; } if (_root.undermap[29] == 1) { num++; } if (_root.undermap[44] == 1) { num++; } if (_root.undermap[45] == 1) { num++; } if (_root.undermap[50] == 1) { num++; } if (_root.undermap[65] == 1) { num++; } if (_root.undermap[78] == 1) { num++; } return(num); } function setupMap() { _root.hero._x = 300; _root.hero._y = 300; _root.oldpos = _root.pos; _root.newpos = _root.pos; loc = eval ("_root.mapdots.loc" + _root.pos); _root.offsetx = 300 - loc._x; _root.offsety = 300 - loc._y; _root.targetx = 300 - loc._x; _root.targety = 300 - loc._y; _root.map._x = Math.round(_root.offsetx); _root.map._y = Math.round(_root.offsety); _root.dimx = 4; _root.dimy = 4; } function refreshMap() { _root.section1 = Math.ceil(Math.abs(_root.offsetx) / 600) + (Math.floor(Math.abs(_root.offsety) / 600) * _root.dimy); _root.section2 = _root.section1 + 1; _root.section3 = _root.section1 + _root.dimx; _root.section4 = _root.section3 + 1; _root.map.sec1.gotoAndStop(_root.section1); _root.map.sec2.gotoAndStop(_root.section2); _root.map.sec3.gotoAndStop(_root.section3); _root.map.sec4.gotoAndStop(_root.section4); } function setTargets() { if (_root.phase == "ready") { _root.mb_shop._visible = false; connected = false; i = 0; while (i <= this.connections.length) { if (this.connections[i] == _root.pos) { connected = true; } i++; } if (connected) { _root.newpos = this.num; _root.targetx = -(this._x - 300); _root.targety = -(this._y - 300); } } } function setLoc() { this.x = this._x; this.y = this._y; } function moveHero() { if (_root.phase != "busy") { if (_root.phase != "scroll") { speed = 0.35; xdist = _root.targetx - _root.offsetx; ydist = _root.targety - _root.offsety; if ((Math.abs(xdist) + Math.abs(ydist)) == 0) { _root.oldpos = _root.pos; _root.pos = _root.newpos; loc = eval ("_root.mapdots.loc" + _root.pos); if (_root.phase == "moving") { _root.locCheck(_root.pos); } _root.phase = "ready"; } if (Math.abs(xdist) > 2) { _root.phase = "moving"; _root.offsetx = _root.offsetx + Math.round(xdist * speed); } else { _root.offsetx = _root.targetx; } if (Math.abs(ydist) > 2) { _root.phase = "moving"; _root.offsety = _root.offsety + Math.round(ydist * speed); } else { _root.offsety = _root.targety; } } _root.map._x = Math.round(_root.offsetx % 600); _root.map._y = Math.round(_root.offsety % 600); _root.mapdots._x = Math.round(_root.offsetx); _root.mapdots._y = Math.round(_root.offsety); _root.debug_txt.text = ("offsetx = " + _root.offsetx) + newline; _root.debug_txt.text = _root.debug_txt.text + (("offsety = " + _root.offsety) + newline); _root.debug_txt.text = _root.debug_txt.text + (("targetx = " + _root.targetx) + newline); _root.debug_txt.text = _root.debug_txt.text + (("targety = " + _root.targety) + newline); _root.debug_txt.text = _root.debug_txt.text + (("phase = " + _root.phase) + newline); _root.debug_txt.text = _root.debug_txt.text + (("pos = " + _root.pos) + newline); } } function healParty() { if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } i = 1; while (i <= 9) { if (_root.party[i].present) { if (!_root.party[i].alive) { if ((_root.party[i].lives > 0) || (_root.easy)) { _root.party[i].alive = true; _root.party[i].lives--; } } if (_root.party[i].alive) { _root.maxHP(_root.party[i]); } _root.hero.gotoAndPlay("heal"); } i++; } } function locCheck(pos) { if (!Key.isDown(38)) { loc = eval ("_root.mapdots.loc" + pos); switch (loc._currentframe) { case 1 : _root.terrain = loc.terrain; _root.battleStart(pos, true); return; case 2 : _root.healParty(); return; case 3 : _root.mb_shop._visible = true; return; case 4 : _root.terrain = loc.terrain; _root.battleStart(pos, false); return; case 5 : if (random(5) == 0) { if (random(2) == 0) { _root.surprisestatus = "disadvantage"; } else { _root.surprisestatus = "even"; } _root.terrain = loc.terrain; _root.battleStart(pos, true); } return; case 8 : _root.story++; _root.scene = _root.story; _root.thismap[_root.pos] = 7 + _root.story; _root.gotoAndStop("story"); } } } function checkNode(num) { if (_root.pos == num) { loc = eval ("_root.mapdots.loc" + num); switch (loc._currentframe) { case 2 : _root.healParty(); return; case 3 : _root.startShop(loc.shop); _root.gotoAndStop("shop"); return; case 5 : _root.surprisestatus = "advantage"; _root.terrain = loc.terrain; _root.battleStart(pos, true); return; case 6 : if (_root.skills[19]) { _root.phase = "busy"; _root.hero.gotoAndPlay("teleport"); } else { _root.popup.message_txt.text = "You must learn the Earth Gate skill first."; } return; case 7 : if (_root.skills[20]) { _root.phase = "busy"; _root.hero.gotoAndPlay("teleport"); } else { _root.popup.message_txt.text = "You must learn the Sky Pillar skill first."; } return; case 9 : _root.scene = 1; _root.gotoAndStop("story"); return; case 10 : _root.scene = 2; _root.gotoAndStop("story"); return; case 11 : _root.scene = 3; _root.gotoAndStop("story"); return; case 12 : _root.scene = 4; _root.gotoAndStop("story"); return; case 13 : _root.scene = 5; _root.gotoAndStop("story"); return; case 14 : _root.scene = 6; _root.gotoAndStop("story"); return; case 15 : _root.scene = 7; _root.gotoAndStop("story"); return; case 16 : _root.scene = 8; _root.gotoAndStop("story"); return; case 17 : _root.scene = 9; _root.gotoAndStop("story"); return; case 18 : _root.scene = 10; _root.gotoAndStop("story"); return; case 19 : _root.scene = 11; _root.gotoAndStop("story"); return; case 20 : _root.scene = 12; _root.gotoAndStop("story"); return; case 21 : _root.surprisestatus = "advantage"; _root.terrain = loc.terrain; _root.battleStart(pos, true); } } } function teleport(targetpos, targetmap) { trace("teleporting"); _root.soundpos = 0; if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } if (_root.teleporting) { _root.pos = 1; _root.lastpos = _root.pos; _root.gotoAndStop("map1"); } else { trace("targetmap = " + targetmap); trace("targetpos = " + targetpos); _root.pos = targetpos; _root.lastpos = _root.pos; _root.gotoAndStop(targetmap); } } function startShop(shoplist) { i = 0; while (i <= 8) { if (shoplist[i] != null) { _root.shop[i] = shoplist[i]; } else { _root.shop[i] = 0; } i++; } } function battleStart(pos, randomize) { _root.soundpos = _root.BGM.position; _root.BGM.stop(); loc = eval ("_root.mapdots.loc" + pos); _root.e_initializeTeam(); if (randomize) { handicap = 0; avlevel = _root.averageLevel(); if (avlevel <= 25) { handicap = 1; } if (avlevel <= 15) { handicap = 2; } if (avlevel <= 8) { handicap = 3; } _root.eggset = 0; _root.randEnemy(pos, 6, loc.level, true, handicap); if (!_root.mute) { _root.BGM.setVolume(100); _root.BGM.attachSound("animal_battle2"); _root.BGM.start(); } } else { if (loc.drop > 0) { _root.drop = loc.drop; } if (loc.recruit > 0) { _root.recruit = loc.recruit; } _root.eggset = loc.eggset; _root.setEnemy(pos, 6, loc.level, false); if (!_root.mute) { _root.BGM.setVolume(100); _root.BGM.attachSound("B2_battle2"); _root.BGM.start(); } } _root.gotoAndPlay("battle"); } function averageLevel() { total = 0; level = 0; i = 1; while (i <= 9) { if (_root.party[i].present) { total++; level = level + _root.party[i].lv; } i++; } average = Math.round(level / total); return(average); } function conquerNode(currentmap, pos) { if (currentmap[pos] == 3) { _root.p_skillpts++; _root.skilltext._visible = true; _root.bonuslevel = _root.bonuslevel + 1; currentmap[pos] = 1; castles = _root.numCastles(); _root.kongregateStats.submit("beatCastles", castles); trace("submit castles = " + castles); } if (currentmap[pos] == 0) { currentmap[pos] = 4; } } function itemBegin() { _root.regenup = 0; _root.armorup = 0; _root.p_magic = 0; _root.drainup = 0; _root.counterup = 0; _root.powerup = 0; _root.critup = 0; _root.tangle = 0; _root.e_tangle = 0; _root.setupSpells(); i = 1; while (i <= 9) { card = eval ("_root.card" + i); _root.damageUpdate(card, _root.party[i]); _root.deathUpdate(card, _root.party[i]); _root.party[i].ap = _root.party[i].ac; card._alpha = 50; i++; } } function itemInfo(item) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { if (_root.phase != "freemove") { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = _root.getItemText(item); } } } function showMessage(txt) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = txt; } } function showEquipped(vis) { i = 1; while (i <= 25) { inv = eval ("_root.inv" + i); if (vis) { inv._alpha = 100; } else if (_root.switch1 != i) { inv._alpha = 25; } i++; } i = 26; while (i <= 35) { inv = eval ("_root.inv" + i); card = eval ("_root.card" + (i - 25)); char = _root.party[i - 25]; if (vis) { card._alpha = 50; if (char.egg > 0) { inv._visible = true; } } else { card._alpha = 100; inv._visible = false; } i++; } } function placeItems() { i = 1; while (i <= 25) { inv = eval ("_root.inv" + i); slot = eval ("_root.itemslot" + i); inv._x = slot._x; inv._y = slot._y; i++; } i = 1; while (i <= 10) { inv = eval ("_root.inv" + (i + 25)); slot = eval ("_root.slot" + i); inv._x = slot._x; inv._y = slot._y; i++; } _root.setupItems(); } function startForge() { i = 36; while (i <= 38) { inv = eval ("_root.inv" + i); slot = eval ("_root.itemslot" + i); inv._x = slot._x; inv._y = slot._y; _root.item[i] = 0; inv._visible = false; i++; } } function setupItems() { i = 1; while (i <= 38) { inv = eval ("_root.inv" + i); frame = _root.item[i]; inv.gotoAndStop(frame); if (_root.item[i] == 0) { inv._visible = false; } else { inv._visible = true; } i++; } } function setupShop() { i = 0; while (i <= 8) { shopitem = eval ("_root.shopitem" + (i + 25)); slot = eval ("_root.slot" + (i + 1)); shopitem._x = slot._x; shopitem._y = slot._y; i++; } i = 0; while (i <= 8) { item_txt = eval (("_root.price" + (i + 1)) + "_txt"); shopitem = eval ("_root.shopitem" + (i + 25)); frame = _root.shop[i]; shopitem.gotoAndStop(frame); if (_root.shop[i] == 0) { item_txt._visible = false; shopitem._visible = false; } else { item_txt.text = _root.getPrice(_root.shop[i]); shopitem._visible = true; } i++; } } function tryToBuy(item) { if (_root.phase == "itemswap") { openslot = _root.openSlot(); price = _root.getPrice(item); if (openslot > 0) { if (_root.money >= price) { _root.item[openslot] = item; _root.money = _root.money - price; _root.circle.play(); _root.setupItems(); inv = eval ("_root.inv" + openslot); inv.select._visible = false; } else { _root.popup.message_txt.text = "You need more money to buy that."; } } else { _root.popup.message_txt.text = "You don't have enough space to buy more items."; } } inv = eval ("_root.inv" + _root.switch1); inv.select._visible = false; _root.switch1 = 0; _root.switch2 = 0; } function openSlot() { num = 0; i = 24; while (i >= 1) { if (_root.item[i] == 0) { num = i; } i--; } return(num); } function getPrice(item) { switch (item) { case 43 : price = 5; break; case 44 : price = 10; break; case 45 : price = 20; break; case 46 : price = 10; break; case 47 : price = 15; break; case 48 : price = 30; break; case 49 : price = 5; break; case 50 : price = 15; break; case 51 : price = 25; break; case 52 : price = 45; break; case 53 : price = 15; break; case 54 : price = 25; break; case 55 : price = 40; break; case 56 : price = 50; break; case 57 : price = 75; break; case 58 : price = 100; break; case 59 : price = 100; break; case 60 : price = 150; break; case 61 : price = 200; break; case 62 : price = 250; break; case 63 : price = 300; break; case 64 : price = 300; break; case 65 : price = 400; break; case 66 : price = 400; break; case 67 : price = 50; break; case 68 : price = 500; break; case 69 : price = 500; break; case 70 : price = 500; break; case 71 : price = 500; break; case 72 : price = 500; break; case 73 : price = 1000; break; case 74 : price = 25; break; case 75 : price = 35; break; case 76 : price = 45; break; case 77 : price = 100; break; case 78 : price = 200; break; case 79 : price = 300; break; case 80 : price = 500; break; default : price = 500; if (item >= 15) { price = 1000; } if (item < 29) { break; } price = 2000; } return(price); } function randomizeItems() { i = 1; while (i <= 24) { _root.item[i] = random(6) + 74; i++; } } function skirmishItems() { i = 1; while (i <= 6) { _root.item[i] = 50; i++; } i = 7; while (i <= 12) { _root.item[i] = 53; i++; } _root.item[13] = 58; } function defaultItems() { i = 1; while (i <= 3) { _root.item[i] = 43; i++; } i = 4; while (i <= 6) { _root.item[i] = 46; i++; } _root.item[7] = 80; } function prepItem(inv, num) { if (_root.phase == "itemswap") { if ((_root.party[num - 25].present == true) || (num <= 25)) { if (_root.switch1 == 0) { if (_root.item[num] > 0) { _root.switch1 = num; inv.select._visible = true; if ((_root.item[num] > _root.maxeggs) && (_root.canUseItems)) { _root.showEquipped(false); } } } else if (_root.switch1 == num) { inv.select._visible = false; _root.switch1 = 0; _root.switch2 = 0; _root.showEquipped(true); } else { _root.switch2 = num; inv.select._visible = true; _root.switchItems(_root.switch1, _root.switch2); if (_root.phase != "FX") { _root.showEquipped(true); } } } } } function prepItemForge(inv, num) { if (_root.phase == "itemswap") { if (_root.switch1 == 0) { if (_root.item[num] > 0) { _root.switch1 = num; inv.select._visible = true; if ((_root.item[num] > _root.maxeggs) && (_root.canUseItems)) { _root.showEquipped(false); } } } else if (_root.switch1 == num) { inv.select._visible = false; _root.switch1 = 0; _root.switch2 = 0; _root.showEquipped(true); } else { _root.switch2 = num; inv.select._visible = true; _root.switchItems(_root.switch1, _root.switch2); if (_root.phase != "FX") { _root.showEquipped(true); } } } } function checkEggLevel(charnum, itemnum) { validlevel = true; if (itemnum <= _root.maxeggs) { if (_root.party[charnum].el < Math.ceil(itemnum / _root.numblueeggs)) { validlevel = false; _root.popup.message_txt.text = "Animal level is not high enough to equip that egg."; } } return(validlevel); } function switchItems(num1, num2) { invalid = false; i1 = eval ("_root.inv" + num1); i2 = eval ("_root.inv" + num2); if (!_root.forge) { if ((_root.item[num1] > _root.maxeggs) && (num2 > 25)) { _root.useItem(num1, num2 - 25); invalid = true; } if ((_root.item[num2] > _root.maxeggs) && (num1 > 25)) { invalid = true; } if (num1 > 25) { if (!_root.checkEggLevel(num1 - 25, item[num2])) { invalid = true; } } if (num2 > 25) { if (!_root.checkEggLevel(num2 - 25, item[num1])) { invalid = true; } } } if (!invalid) { temp = _root.item[num1]; _root.item[num1] = _root.item[num2]; _root.item[num2] = temp; frame1 = _root.item[num1]; frame2 = _root.item[num2]; i1.gotoAndStop(frame1); i2.gotoAndStop(frame2); _root.swapFX(i1._x, i1._y, 1); _root.swapFX(i2._x, i2._y, 2); _root.setupItems(); } _root.switch1 = 0; _root.switch2 = 0; i1.select._visible = false; i2.select._visible = false; _root.assignAllEggs(_root.party, "_root.card"); } function getItemText(item) { switch (item) { case 1 : return("+5 HP"); case 2 : return("+1 Attack Power"); case 3 : return("+2 Counter Attack"); case 4 : return("+2 Burn Attack"); case 5 : return("+1 Armor"); case 6 : return("+2 Regeneration"); case 7 : return("+5 HP Auto Heal after battle"); case 8 : return("+2 Freeze Attack"); case 9 : return("+2 Critical Attack"); case 10 : return("+1 Combat Action"); case 11 : return("+2 Drain Attack"); case 12 : return("10% HP Auto Revive after battle without spending a life"); case 13 : return("+25% Experience gained after battle"); case 14 : return("+10 Magic power stored each turn"); case 15 : return("+10 HP"); case 16 : return("+2 Attack Power"); case 17 : return("+4 Counter Attack"); case 18 : return("+4 Burn Attack"); case 19 : return("+2 Armor"); case 20 : return("+4 Regeneration"); case 21 : return("+10 HP Auto Heal after battle"); case 22 : return("+4 Freeze Attack"); case 23 : return("+4 Critical Attack"); case 24 : return("+2 Combat Action"); case 25 : return("+4 Drain Attack"); case 26 : return("25% HP Auto Revive after battle without spending a life"); case 27 : return("+50% Experience gained after battle"); case 28 : return("+15 Magic power stored each turn"); case 29 : return("+15 HP"); case 30 : return("+3 Attack Power"); case 31 : return("+6 Counter Attack"); case 32 : return("+6 Burn Attack"); case 33 : return("+3 Armor"); case 34 : return("+6 Regeneration"); case 35 : return("+20 HP Auto Heal after battle"); case 36 : return("+6 Freeze Attack"); case 37 : return("+6 Critical Attack"); case 38 : return("+3 Combat Actions"); case 39 : return("+6 Drain Attack"); case 40 : return("50% HP Auto Revive after battle without spending a life"); case 41 : return("+100% Experience gained after battle"); case 42 : return("+20 Magic power stored each turn"); case 43 : return("Heal 15 HP to one animal."); case 44 : return("Heal 30 HP to one animal."); case 45 : return("Heal 60 HP to one animal."); case 46 : return("Revive one animal with 10% HP."); case 47 : return("Revive one animal with 50% HP."); case 48 : return("Revive one animal with 100% HP."); case 49 : return("Heal 10 HP to one animal."); case 50 : return("Heal 20 HP to all animals."); case 51 : return("Heal 40 HP to all animals."); case 52 : return("Heal 80 HP to all animals."); case 53 : return("Revive all animals with 50% HP."); case 54 : return("Revive all animals with 75% HP."); case 55 : return("Revive all animals with 100% HP."); case 56 : return("Revive all animals and heal 20 HP."); case 57 : return("Revive all animals and heal 40 HP."); case 58 : return("Revive all animals and heal 80 HP."); case 59 : return("+1 Magic Gem."); case 60 : return("+2 Magic Gems."); case 61 : return("+3 Magic Gems."); case 62 : return("+4 Magic Gems."); case 63 : return("Your animals start the next combat with a boost to COUNTER."); case 64 : return("Your animals start the next combat with a boost to REGEN."); case 65 : return("Your animals start the next combat with a boost to POWER."); case 66 : return("Your animals start the next combat with a boost to ARMOR."); case 67 : return("Teleport to your starting point."); case 68 : return("Use to summon Flying Monkey to your roster."); case 69 : return("Use to summon Pufferfish to your roster."); case 70 : return("Use to summon Bombird to your roster."); case 71 : return("Use to summon Minotaur to your roster."); case 72 : return("Use to summon Muck Man to your roster."); case 73 : return("Raise an animal's level by 1."); case 74 : return("Red Berry."); case 75 : return("Green Berry."); case 76 : return("Gold Berry."); case 77 : return("Blue Berry."); case 78 : return("Purple Berry."); case 79 : return("White Berry."); case 80 : return("White Egg."); } return(""); } function eggBonus(char) { switch (char.egg) { case 1 : char.hpmax = char.hpmax + 5; break; case 2 : char.pw = char.pw + 1; break; case 3 : char.ct = char.ct + 2; break; case 4 : char.pp = char.pp + 2; break; case 5 : char.as = char.as + 1; break; case 6 : char.rs = char.rs + 2; break; case 7 : char.ah = char.ah + 5; break; case 8 : char.fp = char.fp + 2; break; case 9 : char.cr = char.cr + 2; break; case 10 : char.ac = char.ac + 1; break; case 11 : char.dp = char.dp + 2; break; case 12 : char.ar = char.ar + 0.1; break; case 13 : break; case 14 : char.mg = char.mg + 10; break; case 15 : char.hpmax = char.hpmax + 10; break; case 16 : char.pw = char.pw + 2; break; case 17 : char.ct = char.ct + 4; break; case 18 : char.pp = char.pp + 4; break; case 19 : char.as = char.as + 2; break; case 20 : char.rs = char.rs + 4; break; case 21 : char.ah = char.ah + 10; break; case 22 : char.fp = char.fp + 4; break; case 23 : char.cr = char.cr + 4; break; case 24 : char.ac = char.ac + 2; break; case 25 : char.dp = char.dp + 4; break; case 26 : char.ar = char.ar + 0.25; break; case 27 : break; case 28 : char.mg = char.mg + 15; break; case 29 : char.hpmax = char.hpmax + 15; break; case 30 : char.pw = char.pw + 3; break; case 31 : char.ct = char.ct + 6; break; case 32 : char.pp = char.pp + 6; break; case 33 : char.as = char.as + 3; break; case 34 : char.rs = char.rs + 6; break; case 35 : char.ah = char.ah + 20; break; case 36 : char.fp = char.fp + 6; break; case 37 : char.cr = char.cr + 6; break; case 38 : char.ac = char.ac + 3; break; case 39 : char.dp = char.dp + 6; break; case 40 : char.ar = char.ar + 0.5; break; case 41 : break; case 42 : char.mg = char.mg + 20; } char.hp = _root.top(char.hp, char.hpmax); } function healChar(char, amount, card) { char.hp = char.hp + amount; char.hp = _root.top(char.hp, char.hpmax); duplicateMovieClip (_root.fx_heal, "heal" + _root.currentfx, _root.currentfx); heal = eval ("_root.heal" + _root.currentfx); heal._x = card._x; heal._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } } function itemheal(char, amount, card, itemloc) { if (char.alive && (char.present)) { if (char.hp < char.hpmax) { _root.phase = "FX"; _root.healChar(char, amount, card); _root.item[itemloc] = 0; } else { _root.popup.message_txt.text = "This animal doesn't need healing."; } } else { _root.popup.message_txt.text = "Use this item only on conscious, injured animals."; } } function itemhealall(amount, itemloc) { itemused = false; i = 1; while (i <= 9) { party = _root.party; thiscard = eval ("_root.card" + i); if (party[i].alive && (party[i].present)) { if (party[i].hp < party[i].hpmax) { itemused = true; _root.phase = "FX"; _root.healChar(party[i], amount, thiscard); _root.item[itemloc] = 0; } } i++; } if (!itemused) { _root.popup.message_txt.text = "It would have no effect right now. Use it when you need it."; } } function itemrevive(char, amount, card, itemloc) { if ((!char.alive) && (char.present)) { if ((char.lives > 0) || (_root.easy)) { _root.phase = "FX"; _root.reviveChar(char, amount, card); _root.item[itemloc] = 0; char.lives--; } else { _root.popup.message_txt.text = "This animal has no lives left. It can be revived only by magic."; } } else { _root.popup.message_txt.text = "Use this item only on unconscious animals."; } } function itemreviveall(amount, itemloc) { itemused = false; i = 1; while (i <= 9) { party = _root.party; thiscard = eval ("_root.card" + i); if ((!party[i].alive) && (party[i].present)) { if ((party[i].lives > 0) || (_root.easy)) { itemused = true; _root.phase = "FX"; _root.reviveChar(party[i], amount, thiscard); _root.item[itemloc] = 0; party[i].lives--; } } i++; } if (!itemused) { _root.popup.message_txt.text = "Must be used on unconscious animals with remaining lives."; } } function itemmagic(amount, itemloc) { if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } _root.phase = "FX"; _root.startmagic = _root.startmagic + amount; _root.startmagic = Math.min(_root.startmagic, _root.p_magicmax); _root.item[itemloc] = 0; i = 1; while (i <= 9) { party = _root.party; thiscard = eval ("_root.card" + i); if (party[i].alive && (party[i].present)) { duplicateMovieClip (_root.fx_gem, "fxgem" + _root.currentfx, _root.currentfx); fxgem = eval ("_root.fxgem" + _root.currentfx); fxgem._x = thiscard._x; fxgem._y = thiscard._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } } function itemcounter(amount, itemloc) { if (!_root.mute) { _root.modsfx.stop("mod"); _root.modsfx.start(); } _root.phase = "FX"; _root.startct = amount; _root.item[itemloc] = 0; i = 1; while (i <= 9) { party = _root.party; thiscard = eval ("_root.card" + i); if (party[i].alive && (party[i].present)) { duplicateMovieClip (_root.fx_mod, "fxgem" + _root.currentfx, _root.currentfx); fxgem = eval ("_root.fxgem" + _root.currentfx); fxgem._x = thiscard._x; fxgem._y = thiscard._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } } function itempower(amount, itemloc) { if (!_root.mute) { _root.modsfx.stop("mod"); _root.modsfx.start(); } _root.phase = "FX"; _root.startpw = amount; _root.item[itemloc] = 0; i = 1; while (i <= 9) { party = _root.party; thiscard = eval ("_root.card" + i); if (party[i].alive && (party[i].present)) { duplicateMovieClip (_root.fx_mod, "fxgem" + _root.currentfx, _root.currentfx); fxgem = eval ("_root.fxgem" + _root.currentfx); fxgem._x = thiscard._x; fxgem._y = thiscard._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } } function itemarmor(amount, itemloc) { if (!_root.mute) { _root.modsfx.stop("mod"); _root.modsfx.start(); } _root.phase = "FX"; _root.startas = amount; _root.item[itemloc] = 0; i = 1; while (i <= 9) { party = _root.party; thiscard = eval ("_root.card" + i); if (party[i].alive && (party[i].present)) { duplicateMovieClip (_root.fx_mod, "fxgem" + _root.currentfx, _root.currentfx); fxgem = eval ("_root.fxgem" + _root.currentfx); fxgem._x = thiscard._x; fxgem._y = thiscard._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } } function itemregen(amount, itemloc) { if (!_root.mute) { _root.modsfx.stop("mod"); _root.modsfx.start(); } _root.phase = "FX"; _root.startrs = amount; _root.item[itemloc] = 0; i = 1; while (i <= 9) { party = _root.party; thiscard = eval ("_root.card" + i); if (party[i].alive && (party[i].present)) { duplicateMovieClip (_root.fx_mod, "fxgem" + _root.currentfx, _root.currentfx); fxgem = eval ("_root.fxgem" + _root.currentfx); fxgem._x = thiscard._x; fxgem._y = thiscard._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } } function reviveChar(char, percent, card) { amount = Math.ceil(char.hpmax * (percent / 100)); char.hp = amount; char.alive = true; duplicateMovieClip (_root.fx_raise, "raise" + _root.currentfx, _root.currentfx); raise = eval ("_root.raise" + _root.currentfx); raise._x = card._x; raise._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } if (!_root.mute) { _root.raisesfx.stop("raise"); _root.raisesfx.start(); } } function useFormula(char, itemloc) { if (char.alive && (char.present)) { if (char.lv < _root.p_maxlevel) { if (!_root.mute) { _root.raisesfx.stop("raise"); _root.raisesfx.start(); } _root.phase = "FX"; _root.item[itemloc] = 0; char.lv++; _root.recalculateChar(char); _root.eggBonus(char); if (char.alive) { char.hp = char.hpmax; } if (char.lv >= _root.p_maxlevel) { char.xp = 0; } duplicateMovieClip (_root.fx_regen, "levup" + _root.currentfx, _root.currentfx); levup = eval ("_root.levup" + _root.currentfx); levup._x = card._x; levup._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } else { _root.popup.message_txt.text = "This animal is at the maximum level."; } } else { _root.popup.message_txt.text = "Use this only on conscious animals."; } } function rosterAdd(num, itemloc) { if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } _root.phase = "FX"; _root.roster[num] = true; _root.rosterSave(); _root.item[itemloc] = 0; i = 1; while (i <= 9) { party = _root.party; card = eval ("_root.card" + i); if (party[i].alive && (party[i].present)) { duplicateMovieClip (_root.fx_heal, "heal" + _root.currentfx, _root.currentfx); heal = eval ("_root.heal" + _root.currentfx); heal._x = card._x; heal._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } } function teleportcard(itemloc) { if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } _root.phase = "FX"; _root.soundpos = 0; _root.item[itemloc] = 0; _root.pos = 1; _root.teleport = true; } function useItem(itemloc, charnum) { char = _root.party[charnum]; card = eval ("_root.card" + charnum); useitem = _root.item[itemloc]; switch (useitem) { case 43 : _root.itemheal(char, 15, card, itemloc); return; case 44 : _root.itemheal(char, 30, card, itemloc); return; case 45 : _root.itemheal(char, 60, card, itemloc); return; case 46 : _root.itemrevive(char, 10, card, itemloc); return; case 47 : _root.itemrevive(char, 50, card, itemloc); return; case 48 : _root.itemrevive(char, 100, card, itemloc); return; case 49 : _root.itemheal(char, 10, card, itemloc); return; case 50 : _root.itemhealall(20, itemloc); return; case 51 : _root.itemhealall(40, itemloc); return; case 52 : _root.itemhealall(80, itemloc); return; case 53 : _root.itemreviveall(50, itemloc); return; case 54 : _root.itemreviveall(75, itemloc); return; case 55 : _root.itemreviveall(100, itemloc); return; case 56 : _root.itemreviveall(1, itemloc); _root.itemhealall(20, itemloc); return; case 57 : _root.itemreviveall(1, itemloc); _root.itemhealall(40, itemloc); return; case 58 : _root.itemreviveall(1, itemloc); _root.itemhealall(80, itemloc); return; case 59 : _root.itemmagic(100, itemloc); return; case 60 : _root.itemmagic(200, itemloc); return; case 61 : _root.itemmagic(300, itemloc); return; case 62 : _root.itemmagic(400, itemloc); return; case 63 : _root.itemcounter(5, itemloc); return; case 64 : _root.itemregen(5, itemloc); return; case 65 : _root.itempower(3, itemloc); return; case 66 : _root.itemarmor(3, itemloc); return; case 67 : if (!_root.skirmish) { _root.teleportcard(itemloc); } return; case 68 : _root.rosterAdd(55, itemloc); return; case 69 : _root.rosterAdd(56, itemloc); return; case 70 : _root.rosterAdd(57, itemloc); return; case 71 : _root.rosterAdd(58, itemloc); return; case 72 : _root.rosterAdd(59, itemloc); return; case 73 : _root.useFormula(char, itemloc); } } function assignAllEggs(party, thiscard) { i = 1; while (i <= 10) { card = eval (thiscard + i); if (party[i].friendly) { party[i].egg = _root.item[i + 25]; } _root.recalculateChar(party[i]); _root.eggBonus(party[i]); party[i].ap = party[i].ac; _root.battleUpdate(card, party[i]); i++; } } function sortInventory() { temp = []; i = 0; while (i <= 23) { temp[i] = _root.item[i + 1]; temp[i] = temp[i] / 10; i++; } temp.sort(Array.DESCENDING); i = 0; while (i <= 23) { temp[i] = temp[i] * 10; _root.item[i + 1] = temp[i]; i++; } _root.setupItems(); if (_root.phase != "itemswap") { _root.showEquipped(false); } } function cardShake(card) { if (card.shake > 0) { if ((card.shake % 2) == 0) { card._x = card.homex + card.shake; } else { card._x = card.homex - card.shake; } card.shake--; } } function bottom(num, limit) { if (num < limit) { return(limit); } return(num); } function top(num, limit) { if (num > limit) { return(limit); } return(num); } function levelUp(num) { hpdiff = _root.party[num].hpmax - _root.party[num].hp; _root.party[num].xp = _root.party[num].xp - _root.nextXP(_root.party[num].lv); _root.party[num].lv++; _root.party[num].xp = _root.top(_root.party[num].xp, _root.nextXP(_root.party[num].lv) - 1); _root.recalculateChar(_root.party[num]); _root.eggBonus(_root.party[num]); if (_root.party[num].alive) { _root.party[num].hp = _root.party[num].hpmax - hpdiff; } if (_root.party[num].lv >= _root.p_maxlevel) { _root.party[num].xp = 0; } _root.levelup._visible = true; } function autoHeal(party) { if (_root.battleresult == "victory") { i = 1; while (i <= 9) { if (party[i].alive && (party[i].present)) { party[i].hp = party[i].hp + party[i].ah; if (_root.skills[16]) { party[i].hp = party[i].hp + 10; } _root.top(party[i].hp, party[i].hpmax); } i++; } i = 7; while (i <= 9) { if (party[i].alive && (party[i].present)) { party[i].hp = party[i].hp + 10; _root.top(party[i].hp, party[i].hpmax); } i++; } } } function autoRevive(party) { if (_root.battleresult == "victory") { i = 1; while (i <= 9) { if ((!party[i].alive) && (party[i].present)) { amount = Math.ceil(party[i].hpmax * party[i].ar); if (amount > 0) { party[i].alive = true; party[i].hp = party[i].hp + amount; } } i++; } } if (_root.battleresult == "failure") { _root.money = Math.floor(_root.money / 2); i = 1; while (i <= 9) { if ((!party[i].alive) && (party[i].present)) { amount = Math.ceil(party[i].hpmax * 0.5); party[i].alive = true; party[i].hp = party[i].hp + amount; party[i].xp = 0; if (party[i].lives > 0) { party[i].lives--; } } i++; } } } function newRecruit(num) { chance = 6; if (_root.battleresult == "victory") { if (num == 0) { num = random(6) + 1; if (_root.e_party[num].present) { if ((_root.e_party[num].clan == "mech") && (!_root.beatgame)) { chance = 0; } if (_root.e_party[num].char > 60) { chance = 0; } if (random(10) < chance) { _root.recruit = _root.e_party[num].char; } } } else { _root.recruit = num; } if (_root.recruit > 0) { _root.roster[_root.recruit] = true; _root.rosterSave(); _root.recruitarrow._visible = true; } } } function itemDrop(num) { if (_root.battleresult == "victory") { if (num == 0) { _root.drop = 0; chance = random(10); if (chance < 7) { maxitem = Math.min(15 + _root.average_elevel(), 46); trace("maxitem : " + maxitem); randomdrop = random(maxitem) + Math.round(_root.averageLevel() / 4); randomdrop = Math.min(randomdrop, 52); _root.drop = _root.dropset[randomdrop]; } } else { _root.drop = num; } if (_root.skirmish) { num = random(7) + 74; _root.drop = num; } if (_root.drop > 0) { _root.droparrow._visible = true; } } } function setupRecruitDrop() { if (_root.recruit > 0) { _root.initializeChar.call(_root.party[10], true); _root.party[10].present = true; _root.party[10].alive = true; _root.party[10].egg = 0; _root.party[10].char = _root.recruit; _root.party[10].lv = 0; if (_root.skills[18]) { _root.party[10].lv = 10; } _root.setupChar(_root.party[10], _root.party[10].char); _root.maxHP(_root.party[10]); } _root.recruit = 0; if (_root.drop > 0) { _root.item[25] = _root.drop; } } function dataSave(num) { savedata = SharedObject.getLocal("BW_save" + num); savedata.data.datacheck = true; savedata.data.party = []; savedata.data.month = _root.playtime.getMonth(); savedata.data.date = _root.playtime.getDate(); savedata.data.hours = _root.playtime.getHours(); savedata.data.minutes = _root.playtime.getMinutes(); savedata.data.easy = _root.easy; i = 1; while (i <= 9) { savedata.data.party[i] = new Object(); s_party = savedata.data.party; p_party = _root.party; s_party[i].char = p_party[i].char; s_party[i].alive = p_party[i].alive; s_party[i].present = p_party[i].present; s_party[i].hp = p_party[i].hp; s_party[i].lv = p_party[i].lv; s_party[i].egg = p_party[i].egg; s_party[i].xp = p_party[i].xp; s_party[i].lives = p_party[i].lives; s_party[i].item = p_party[i].item; i++; } savedata.data.item = []; i = 1; while (i <= 35) { savedata.data.item[i] = _root.item[i]; i++; } savedata.data.worldmap = []; i = 1; while (i <= 155) { savedata.data.worldmap[i] = _root.worldmap[i]; i++; } savedata.data.undermap = []; i = 1; while (i <= 85) { savedata.data.undermap[i] = _root.undermap[i]; i++; } savedata.data.mechamap = []; i = 1; while (i <= 24) { savedata.data.mechamap[i] = _root.mechamap[i]; i++; } savedata.data.skills = []; i = 0; while (i <= 21) { savedata.data.skills[i] = _root.skills[i]; i++; } savedata.data.p_skillpts = _root.p_skillpts; savedata.data.spells = []; i = 1; while (i <= 20) { savedata.data.spells[i] = _root.spells[i]; i++; } savedata.data.storyitems = []; i = 1; while (i <= 12) { savedata.data.storyitems[i] = _root.storyitems[i]; i++; } savedata.data.money = _root.money; savedata.data.pos = _root.pos; savedata.data.startmagic = _root.startmagic; savedata.data.startct = _root.startct; savedata.data.startpw = _root.startpw; savedata.data.startas = _root.startas; savedata.data.startrs = _root.startrs; savedata.data.currentmap = _root.currentmap; savedata.data.beatgame = _root.beatgame; savedata.data.story = _root.story; savedata.data.bonuslevel = _root.bonuslevel; savedata.data.tips = _root.tips; savedata.flush(); if (!_root.mute) { _root.savesfx.stop("save"); _root.savesfx.start(); } } function dataLoad(num) { savedata = SharedObject.getLocal("BW_save" + num); if (savedata.data.easy != true) { _root.easy = false; } else { _root.easy = true; } if (savedata.data.datacheck) { i = 1; while (i <= 9) { s_party = savedata.data.party; p_party = _root.party; p_party[i].char = s_party[i].char; p_party[i].alive = s_party[i].alive; p_party[i].present = s_party[i].present; p_party[i].hp = s_party[i].hp; p_party[i].lv = s_party[i].lv; p_party[i].egg = s_party[i].egg; p_party[i].xp = s_party[i].xp; p_party[i].lives = s_party[i].lives; p_party[i].item = s_party[i].item; p_party[i].friendly = true; _root.recalculateChar(p_party[i]); i++; } i = 1; while (i <= 35) { _root.item[i] = savedata.data.item[i]; i++; } i = 1; while (i <= 155) { _root.worldmap[i] = savedata.data.worldmap[i]; i++; } i = 1; while (i <= 85) { _root.undermap[i] = savedata.data.undermap[i]; i++; } i = 1; while (i <= 24) { _root.mechamap[i] = savedata.data.mechamap[i]; i++; } i = 0; while (i <= 21) { _root.skills[i] = savedata.data.skills[i]; i++; } _root.p_skillpts = savedata.data.p_skillpts; i = 1; while (i <= 20) { _root.spells[i] = savedata.data.spells[i]; i++; } if (savedata.data.storyitems[1] != null) { i = 1; while (i <= 12) { _root.storyitems[i] = savedata.data.storyitems[i]; i++; } } castles = _root.numCastles(); _root.kongregateStats.submit("beatCastles", castles); trace("submit castles = " + castles); _root.money = savedata.data.money; _root.pos = savedata.data.pos; _root.startmagic = savedata.data.startmagic; _root.startct = savedata.data.startct; _root.startpw = savedata.data.startpw; _root.startas = savedata.data.startas; _root.startrs = savedata.data.startrs; _root.currentmap = savedata.data.currentmap; _root.beatgame = savedata.data.beatgame; _root.story = savedata.data.story; _root.bonuslevel = savedata.data.bonuslevel; _root.tips = savedata.data.tips; if (!_root.mute) { _root.savesfx.stop("save"); _root.savesfx.start(); } _root.assignAllEggs(_root.party, "_root.card"); } } function rosterSave() { savedata = SharedObject.getLocal("BW_roster1"); savedata.data.datacheck = true; savedata.data.roster = []; rosternum = 0; i = 1; while (i <= _root.maxAnimals) { savedata.data.roster[i] = _root.roster[i]; if (_root.roster[i]) { rosternum++; } i++; } _root.kongregateStats.submit("recruits", rosternum); trace("submit roster = " + rosternum); savedata.flush(); } function recipeSave() { savedata = SharedObject.getLocal("BW_recipes1"); savedata.data.datacheck = true; savedata.data.recipes = []; recipenum = 0; i = 1; while (i <= 29) { savedata.data.recipes[i] = _root.recipes[i]; if (_root.recipes[i]) { recipenum++; } i++; } _root.kongregateStats.submit("recipes", recipenum); trace("submit recipes = " + recipenum); savedata.flush(); } function clearData(num) { savedata = SharedObject.getLocal("BW_save" + num); savedata.data.datacheck = false; } function setupSave(num) { savedata = SharedObject.getLocal("BW_save" + num); savebox = eval ("_root.savebox" + num); if (savedata.data.datacheck) { if (savedata.data.beatgame) { savebox.win._visible = true; } else { savebox.win._visible = false; } if (savedata.data.hours < 12) { savebox.am_txt.text = "am"; } else { savebox.am_txt.text = "pm"; } hours = savedata.data.hours % 12; if (hours == 0) { hours = 12; } if (hours < 10) { savebox.time_txt.text = ("0" + hours) + ":"; } else { savebox.time_txt.text = hours + ":"; } minutes = savedata.data.minutes; if (minutes < 10) { savebox.time_txt.text = savebox.time_txt.text + ("0" + minutes); } else { savebox.time_txt.text = savebox.time_txt.text + minutes; } savebox.date_txt.text = ((savedata.data.month + 1) + "/") + savedata.data.date; } else { savebox.time_txt.text = ""; savebox.date_txt.text = ""; savebox.am_txt.text = ""; } i = 1; while (i <= 9) { frame = 0; port = eval ((("_root.savebox" + num) + ".port") + i); savebox.load_btn._visible = false; if (savedata.data.datacheck) { if (_root.datamode == "load") { savebox.load_btn._visible = true; } if (savedata.data.party[i].present) { frame = savedata.data.party[i].char; port.gotoAndStop(frame); } } if (frame == 0) { port._visible = false; } else { port._visible = true; } i++; } } function rosterLoad() { savedata = SharedObject.getLocal("BW_roster1"); if (savedata.data.datacheck) { rosternum = 0; i = 1; while (i <= _root.maxAnimals) { _root.roster[i] = savedata.data.roster[i]; if (_root.roster[i]) { rosternum++; } i++; } _root.kongregateStats.submit("recruits", rosternum); trace("submit roster = " + rosternum); } if (_root.roster[55]) { _root.kongregateStats.submit("gotMonkey", 1); trace("submit gotMonkey"); } if (_root.roster[56]) { _root.kongregateStats.submit("gotPuffer", 1); trace("submit gotPuffer"); } if (_root.roster[57]) { _root.kongregateStats.submit("gotBombird", 1); trace("submit gotBombird"); } if (_root.roster[58]) { _root.kongregateStats.submit("gotMinotaur", 1); trace("submit gotMinotaur"); } if (_root.roster[59]) { _root.kongregateStats.submit("gotMuckman", 1); trace("submit gotMuckman"); } if (_root.roster[60]) { _root.kongregateStats.submit("gotPlatypus", 1); trace("submit gotPlatypus"); } } function recipeLoad() { savedata = SharedObject.getLocal("BW_recipes1"); if (savedata.data.datacheck) { recipenum = 0; i = 1; while (i <= 29) { _root.recipes[i] = savedata.data.recipes[i]; if (_root.recipes[i]) { recipenum++; } i++; } _root.kongregateStats.submit("recipes", recipenum); trace("submit recipes = " + recipenum); } } function average_elevel() { total = 0; level = 0; i = 1; while (i <= 6) { if (_root.e_party[i].present) { total++; level = level + _root.e_party[i].lv; } i++; } average = Math.round(level / total); return(average); } function makeHMH(page) { _root.helppage = page; _root.createEmptyMovieClip("HMH", 1000); _root.HMH._x = 300; _root.HMH._y = 300; _root.HMH.attachMovie("help_popup", HMH_help, 1001); } dropset = []; i = 0; while (i <= 3) { dropset[i] = 43; i++; } i = 4; while (i <= 7) { dropset[i] = 46; i++; } i = 8; while (i <= 9) { dropset[i] = 44; i++; } i = 10; while (i <= 11) { dropset[i] = 47; i++; } i = 12; while (i <= 12) { dropset[i] = 45; i++; } i = 13; while (i <= 13) { dropset[i] = 48; i++; } i = 14; while (i <= 22) { dropset[i] = 74; i++; } i = 23; while (i <= 30) { dropset[i] = 75; i++; } i = 31; while (i <= 37) { dropset[i] = 76; i++; } i = 38; while (i <= 42) { dropset[i] = 77; i++; } i = 43; while (i <= 46) { dropset[i] = 78; i++; } i = 47; while (i <= 49) { dropset[i] = 79; i++; } i = 50; while (i <= 52) { dropset[i] = 80; i++; } function prepSwitch(party, num) { card = eval ("_root.card" + num); if ((party[num].ap > 0) || (_root.phase == "freemove")) { if (_root.switch1 == 0) { if (party[num].present) { _root.switch1 = num; if (party[num].friendly) { card.select._visible = true; } } } else if (_root.switch1 == num) { if (party[num].friendly) { card.select._visible = false; } _root.switch1 = 0; _root.switch2 = 0; } else { _root.switch2 = num; if (party[num].friendly) { card.select._visible = true; } if (party[1].friendly && (_root.e_tangle > 0)) { if (_root.phase != "freemove") { if (party[_root.switch1].present && (party[_root.switch1].alive)) { party[_root.switch1].ap--; } if (party[_root.switch2].present && (party[_root.switch2].alive)) { party[_root.switch2].ap--; } } _root.e_tangle--; _root.switch1 = 0; _root.switch2 = 0; } else { _root.switchChars(party); } } } if (_root.phase == "move") { _root.endPTurnCheck(); } } function switchChars(party) { swap = new Object(); obj1 = party[_root.switch1]; obj2 = party[_root.switch2]; swap.alive = obj1.alive; swap.present = obj1.present; swap.char = obj1.char; swap.charname = obj1.charname; swap.clan = obj1.clan; swap.at = obj1.at; swap.hpmax = obj1.hpmax; swap.hp = obj1.hp; swap.ac = obj1.ac; swap.ap = obj1.ap; swap.pw = obj1.pw; swap.lv = obj1.lv; swap.ct = obj1.ct; swap.pp = obj1.pp; swap.fp = obj1.fp; swap.ps = obj1.ps; swap.fs = obj1.fs; swap.rs = obj1.rs; swap.cr = obj1.cr; swap.as = obj1.as; swap.dp = obj1.dp; swap.ah = obj1.ah; swap.ar = obj1.ar; swap.mg = obj1.mg; swap.egg = obj1.egg; swap.el = obj1.el; swap.xp = obj1.xp; swap.lives = obj1.lives; swap.item = obj1.item; obj1.alive = obj2.alive; obj1.present = obj2.present; obj1.char = obj2.char; obj1.charname = obj2.charname; obj1.clan = obj2.clan; obj1.at = obj2.at; obj1.hpmax = obj2.hpmax; obj1.hp = obj2.hp; obj1.ac = obj2.ac; obj1.ap = obj2.ap; obj1.pw = obj2.pw; obj1.lv = obj2.lv; obj1.ct = obj2.ct; obj1.pp = obj2.pp; obj1.fp = obj2.fp; obj1.ps = obj2.ps; obj1.fs = obj2.fs; obj1.rs = obj2.rs; obj1.cr = obj2.cr; obj1.as = obj2.as; obj1.dp = obj2.dp; obj1.ah = obj2.ah; obj1.ar = obj2.ar; obj1.mg = obj2.mg; obj1.egg = obj2.egg; obj1.el = obj2.el; obj1.xp = obj2.xp; obj1.lives = obj2.lives; obj1.item = obj2.item; obj2.alive = swap.alive; obj2.present = swap.present; obj2.char = swap.char; obj2.charname = swap.charname; obj2.clan = swap.clan; obj2.at = swap.at; obj2.hpmax = swap.hpmax; obj2.hp = swap.hp; obj2.ac = swap.ac; obj2.ap = swap.ap; obj2.pw = swap.pw; obj2.lv = swap.lv; obj2.ct = swap.ct; obj2.pp = swap.pp; obj2.fp = swap.fp; obj2.ps = swap.ps; obj2.fs = swap.fs; obj2.rs = swap.rs; obj2.cr = swap.cr; obj2.as = swap.as; obj2.dp = swap.dp; obj2.ah = swap.ah; obj2.ar = swap.ar; obj2.mg = swap.mg; obj2.egg = swap.egg; obj2.el = swap.el; obj2.xp = swap.xp; obj2.lives = swap.lives; obj2.item = swap.item; if (obj1.friendly) { c1 = eval ("_root.card" + _root.switch1); c2 = eval ("_root.card" + _root.switch2); temp = _root.item[_root.switch1 + 25]; _root.item[_root.switch1 + 25] = _root.item[_root.switch2 + 25]; _root.item[_root.switch2 + 25] = temp; } else { c1 = eval ("_root.e_card" + _root.switch1); c2 = eval ("_root.e_card" + _root.switch2); } if (!obj1.alive) { c1.dead._visible = true; } else { c1.dead._visible = false; } if (!obj2.alive) { c2.dead._visible = true; } else { c2.dead._visible = false; } if (obj1.ps > 0) { c1.burn._visible = true; } else { c1.burn._visible = false; } if (obj1.fs > 0) { c1.ice._visible = true; c1.ice.gotoAndPlay(2); } else { c1.ice._visible = false; c1.ice.gotoAndStop(1); } if (obj2.ps > 0) { c2.burn._visible = true; } else { c2.burn._visible = false; } if (obj2.fs > 0) { c2.ice._visible = true; c2.ice.gotoAndPlay(2); } else { c2.ice._visible = false; c2.ice.gotoAndStop(1); } _root.switch1 = 0; _root.switch2 = 0; if (_root.phase != "freemove") { if (obj1.present && (obj1.alive)) { obj1.ap--; } if (obj2.present && (obj2.alive)) { obj2.ap--; } } _root.damageUpdate(c1, obj1); _root.damageUpdate(c2, obj2); _root.updateCard.call(c1, obj1); _root.updateCard.call(c2, obj2); _root.swapFX(c1._x, c1._y, 1); _root.swapFX(c2._x, c2._y, 2); _root.setupSpells(); _root.refreshSpells(); } function swapFX(x, y, num) { duplicateMovieClip (_root.fx_swap, "fx_swap" + num, num); swap = eval ("_root.fx_swap" + num); swap._x = x; swap._y = y; } function damageCalc(attacker, thiscard, defender, defendcard) { broken = false; variant = random(3) - 1; if (_root.terrainbonus == attacker.clan) { tbonus = 1; } else { tbonus = 0; } damage = (attacker.pw + variant) + tbonus; if (defender.fs == 0) { if ((_root.terrain == "castle") && (!defender.friendly)) { bonus_as = _root.armorbonus; } else { bonus_as = 0; } if (defender.friendly) { armorspell = _root.armorup; } else { armorspell = _root.e_armorup; } damage = damage - ((defender.as + bonus_as) + armorspell); } if (attacker.friendly) { damage = damage + _root.powerup; } else { damage = damage + _root.e_powerup; } if (defender.fs > 0) { damage = damage + defender.fs; if (!_root.mute) { _root.breaksfx.stop("break"); _root.breaksfx.start(); } defendcard.ice.gotoAndPlay("break"); defender.fs = 0; broken = true; } damage = damage + _root.clanbonus(attacker, defender, defendcard); damage = _root.bottom(damage, 1); trace("damage = " + damage); if (!_root.targetred) { defender.hp = defender.hp - damage; } else { defender.hp = defender.hp - Math.ceil(damage / 2); } defender.hp = _root.bottom(defender.hp, 0); if (!broken) { if ((!attacker.friendly) && (!_root.e_counterban)) { _root.counter(attacker, thiscard, defender, defendcard, _root.counterup); } if (attacker.friendly && (!_root.counterban)) { _root.counter(attacker, thiscard, defender, defendcard, _root.e_counterup); } } _root.addDrain(attacker, thiscard, defender, defendcard); if (defender.hp > 0) { _root.addCrit(attacker, thiscard, defender, defendcard); if (!broken) { _root.addIce(attacker, thiscard, defender, defendcard); } _root.addPoison(attacker, thiscard, defender, defendcard); } if (!_root.mute) { switch (attacker.at) { case 1 : _root.hit1.stop("hit1"); _root.hit1.start(); break; case 2 : _root.hit2.stop("hit2"); _root.hit2.start(); break; case 3 : _root.hit3.stop("hit3"); _root.hit3.start(); break; case 4 : _root.hit4.stop("hit4"); _root.hit4.start(); } } } function clanbonus(attacker, defender, card) { amount = 1; bonus = 0; switch (attacker.clan) { case "brute" : if (defender.clan == "magic") { bonus = amount; } break; case "magic" : if (defender.clan == "shadow") { bonus = amount; } break; case "shadow" : if (defender.clan == "brute") { bonus = amount; } break; case "water" : if (defender.clan == "fire") { bonus = amount; } break; case "fire" : if (defender.clan == "water") { bonus = amount; } break; case "mech" : if (defender.clan == "mech") { break; } bonus = amount; } if (bonus > 0) { duplicateMovieClip (_root.fx_xswipe, "xswipe" + _root.currentfx, _root.currentfx); xsw = eval ("_root.xswipe" + _root.currentfx); xsw._x = card._x; xsw._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } return(bonus); } function p_attack(attacker, thiscard, targetparty, defendcard) { attacked = false; _root.critcheck = false; if (attacker.present) { if (attacker.alive) { if (attacker.ap > 0) { if (attacker.fs == 0) { if (attacker.at != 4) { i = 1; while (i <= 6) { if (_root.target[i] > 0) { attacked = true; thiscard.shake = 6; defender = targetparty[_root.target[i]]; targetcard = eval (defendcard + _root.target[i]); targetcard.shake = 6; _root.damageCalc(attacker, thiscard, defender, targetcard); } i++; } } else { randomtargets = new Array(); numtargets = 0; i = 1; while (i <= 6) { if (_root.target[i] > 0) { numtargets++; randomtargets[numtargets] = _root.target[i]; } i++; } if (numtargets > 0) { attacked = true; hittarget = random(numtargets) + 1; thiscard.shake = 6; defender = targetparty[randomtargets[hittarget]]; targetcard = eval (defendcard + randomtargets[hittarget]); targetcard.shake = 6; _root.damageCalc(attacker, thiscard, defender, targetcard); } } } else { _root.freezeCheck(attacker, thiscard); } } } } if (attacked) { if (!_root.critcheck) { attacker.ap--; } if (attacker.ap == 0) { _root.updateAllCards(); _root.clearTargets(); } } _root.critcheck = false; if (_root.phase == "p_attack") { _root.endPTurnCheck(); } _root.winLoseCheck(); } function numTargets() { targets = 0; i = 1; while (i <= 6) { if (_root.target[i] > 0) { targets++; } i++; } return(targets); } function showTarget(targetcard, targetparty, thisparty, character, num) { if (character.present) { if (character.alive) { if (character.ap > 0) { switch (character.at) { case 1 : _root.showTarget1(targetcard, targetparty, thisparty, num); break; case 2 : _root.showTarget2(targetcard, targetparty, thisparty, num); break; case 3 : _root.showTarget3(targetcard, targetparty, thisparty, num); break; case 4 : _root.showTarget4(targetcard, targetparty, thisparty, num); } } } } } function showTarget1(targetcard, targetparty, thisparty, num) { _root.targetrandom = false; if (num < 4) { _root.targetred = false; targetnum = num; if (targetparty[targetnum].present && (targetparty[targetnum].alive)) { _root.target[1] = targetnum; } else { targetnum = num + 3; if (targetparty[targetnum].present && (targetparty[targetnum].alive)) { _root.target[1] = targetnum; } } } else if ((!thisparty[num - 3].present) || (!thisparty[num - 3].alive)) { _root.targetred = true; targetnum = num - 3; if (targetparty[targetnum].present && (targetparty[targetnum].alive)) { _root.target[1] = targetnum; } else { targetnum = num; if (targetparty[targetnum].present && (targetparty[targetnum].alive)) { _root.target[1] = targetnum; } } } card = eval (targetcard + _root.target[1]); if (_root.targetred) { card.select_red._visible = true; } else { card.select_yellow._visible = true; } } function showTarget2(targetcard, targetparty, thisparty, num) { _root.targetrandom = false; _root.targetred = false; if (num < 4) { targetnum = num + 3; if (targetparty[targetnum].present && (targetparty[targetnum].alive)) { _root.target[1] = targetnum; } } else { targetnum = num - 3; if (targetparty[targetnum].present && (targetparty[targetnum].alive)) { _root.target[1] = targetnum; } } card = eval (targetcard + _root.target[1]); if (_root.targetred) { card.select_red._visible = true; } else { card.select_yellow._visible = true; } } function showTarget3(targetcard, targetparty, thisparty, num) { numtargets = 0; character = thisparty[num]; _root.targetrandom = false; if (num < 4) { _root.targetred = false; targetnum = 2; if (targetparty[targetnum].present && (targetparty[targetnum].alive)) { numtargets++; _root.target[2] = 2; } if (num > 1) { targetnum = 3; if (targetparty[targetnum].present && (targetparty[targetnum].alive)) { numtargets++; _root.target[3] = 3; } } if (num < 3) { targetnum = 1; if (targetparty[targetnum].present && (targetparty[targetnum].alive)) { numtargets++; _root.target[1] = 1; } } if (numtargets == 0) { targetnum = num + 3; if (targetparty[targetnum].present && (targetparty[targetnum].alive)) { numtargets = 1; _root.target[1] = num + 3; } } } else if ((!thisparty[num - 3].present) || (!thisparty[num - 3].alive)) { _root.targetred = true; targetnum = num - 3; if (targetparty[targetnum].present && (targetparty[targetnum].alive)) { numtargets = 1; _root.target[1] = targetnum; } else { targetnum = num; if (targetparty[targetnum].present && (targetparty[targetnum].alive)) { _root.target[1] = targetnum; numtargets = 1; } } } i = 1; while (i <= 3) { if (_root.target[i] > 0) { card = eval (targetcard + _root.target[i]); if (_root.targetred) { card.select_red._visible = true; } else { card.select_yellow._visible = true; } } i++; } } function showTarget4(targetcard, targetparty, thisparty, num) { _root.targetrandom = true; _root.targetred = false; numtargets = 0; i = 1; while (i <= 6) { if (targetparty[i].present && (targetparty[i].alive)) { numtargets++; _root.target[i] = i; } i++; } i = 1; while (i <= 6) { if (_root.target[i] > 0) { card = eval (targetcard + _root.target[i]); card.select_random._visible = true; frame = i * 2; card.select_random.gotoAndPlay(frame); } i++; } } function moveUp(num) { if (num > 3) { if (_root.tangle == 0) { _root.switch1 = num; _root.switch2 = num - 3; _root.switchChars(_root.e_party); } else { card = eval ("_root.e_card" + num); card.shake = 2; _root.e_party[num].ap--; _root.tangle--; _root.switch1 = 0; _root.switch2 = 0; _root.updateAllCards(); } } } function moveCheck(num) { targetarray = new Array(); newpos = 0; i = 1; while (i <= 6) { targetarray[i] = i; i++; } i = 1; while (i <= 6) { if (newpos == 0) { poscheck = random(targetarray.length); targetpos = targetarray[poscheck]; if ((!_root.e_party[targetpos].alive) || (!_root.e_party[targetpos].present)) { _root.showTarget("_root.card", _root.party, _root.e_party, _root.e_party[num], targetpos); if (_root.numTargets() > 0) { if (random(10) < 9) { newpos = targetnum; if (_root.targetred) { newpos = targetnum - 3; } } } } targetarray.splice(poscheck, 1); } i++; } if (newpos > 0) { if (_root.tangle <= 0) { _root.switch1 = num; _root.switch2 = targetpos; _root.switchChars(_root.e_party); } else { card = eval ("_root.e_card" + num); card.shake = 2; _root.e_party[num].ap--; _root.tangle--; _root.switch1 = 0; _root.switch2 = 0; _root.updateAllCards(); } return(true); } return(false); } function moveCheck4(num) { moved = false; if (_root.e_party[num].ap > 0) { i = 4; while (i <= 6) { if ((_root.e_party[i].at == 1) || (_root.e_party[i].at == 3)) { if (random(10) < 6) { if (_root.e_party[i].ap > 0) { if (_root.tangle <= 0) { _root.switch1 = num; _root.switch2 = i; _root.switchChars(_root.e_party); moved = true; i = 7; } else { card = eval ("_root.e_card" + num); card.shake = 2; _root.e_party[num].ap--; _root.tangle--; _root.switch1 = 0; _root.switch2 = 0; _root.updateAllCards(); } } } } i++; } } return(moved); } function randomizeEnemyEggs() { if (_root.eggset == 0) { x = 1; while (x <= 6) { switch (_root.e_party[x].el) { case 0 : _root.e_party[x].egg = 0; break; case 1 : _root.e_party[x].egg = random(15); break; case 2 : _root.e_party[x].egg = random(14) + 15; break; case 3 : _root.e_party[x].egg = random(14) + 29; } x++; } } else { eset = eval ("_root.eggset" + _root.eggset); x = 1; while (x <= 6) { switch (_root.e_party[x].el) { case 0 : _root.e_party[x].egg = 0; break; case 1 : _root.e_party[x].egg = eset[x]; break; case 2 : _root.e_party[x].egg = eset[x] + _root.numblueeggs; break; case 3 : _root.e_party[x].egg = eset[x] + (_root.numblueeggs * 2); } x++; } } _root.assignAllEggs(_root.e_party, "_root.e_card"); x = 1; while (x <= 6) { _root.maxHP(_root.e_party[x]); x++; } } function battleBegin() { _root.regenup = _root.startrs; _root.armorup = _root.startas; _root.e_regenup = 0; _root.e_armorup = 0; _root.xpbonus = 1; _root.drainup = 0; _root.counterup = _root.startct; _root.e_counterup = 0; _root.powerup = _root.startpw; _root.e_powerup = 0; _root.critup = 0; _root.e_critup = 0; _root.e_drainup = 0; _root.tangle = 0; _root.e_tangle = 0; _root.counterban = false; _root.e_counterban = false; _root.magic_freemove = false; _root.runcounter = random(3) + 1; _root.setTurns(); _root.setMagic(); _root.setupSpells(); i = 1; while (i <= 6) { card = eval ("_root.card" + i); _root.damageUpdate(card, _root.party[i]); _root.party[i].ap = _root.party[i].ac; _root.party[i].sr = 0; card = eval ("_root.e_card" + i); _root.damageUpdate(card, _root.e_party[i]); _root.e_party[i].ap = _root.e_party[i].ac; _root.e_party[i].sr = 0; i++; } _root.randomizeEnemyEggs(); _root.updateAllCards(); } function battleUpdate(card, char) { _root.damageUpdate(card, char); _root.actionUpdate(card, char); _root.deathUpdate(card, char); } function deathUpdate(card, char) { if (char.hp == 0) { char.alive = false; card.dead._visible = true; card.ice._visible = false; char.fs = 0; card.burn._visible = false; char.ps = 0; } else { char.alive = true; card.dead._visible = false; } } function actionUpdate(card, char) { if (char.ap == 0) { card.dark._visible = true; } else { card.dark._visible = false; } } function damageUpdate(card, char) { damage = Math.round((char.hp / char.hpmax) * 100); card.damage._yscale = 100 - damage; } function addIce(attacker, thiscard, defender, defendcard) { if (random(10) > (4 + defender.fp)) { if (attacker.fp > defender.fs) { if (defender.sr <= 0) { if (!_root.mute) { _root.freezesfx.stop("freeze"); _root.freezesfx.start(); } defendcard.ice._visible = true; defendcard.ice.gotoAndPlay(2); defender.fs = attacker.fp; if (defender.ps > 0) { defender.ps = 0; defendcard.burn._visible = false; } } else { defender.sr--; } } } } function addPoison(attacker, thiscard, defender, defendcard) { if (random(10) > (3 + defender.pp)) { if (attacker.pp > defender.ps) { if (defender.sr <= 0) { if (!_root.mute) { _root.burnsfx.stop("burn"); _root.burnsfx.start(); } defendcard.burn._visible = true; defender.ps = attacker.pp; if (defender.fs > 0) { defender.fs = 0; if (!_root.mute) { _root.breaksfx.stop("break"); _root.breaksfx.start(); } defendcard.ice.gotoAndPlay("break"); } } else { defender.sr--; } } } } function addDrain(attacker, thiscard, defender, defendcard) { if ((random(10) < 5) || (_root.drainup > 0)) { if ((attacker.dp > 0) || (_root.drainup > 0)) { if (!_root.mute) { _root.shadow1sfx.stop("shadow1"); _root.shadow1sfx.start(); } amount = 2 * (attacker.dp + _root.drainup); if (attacker.friendly) { amount = Math.min(_root.e_magic, amount); _root.e_magic = _root.e_magic - amount; _root.p_magic = _root.p_magic + amount; _root.p_magic = Math.min(_root.p_magic, _root.p_magicmax); } else { amount = Math.min(_root.p_magic, amount); _root.p_magic = _root.p_magic - amount; _root.e_magic = _root.e_magic + amount; _root.e_magic = Math.min(_root.e_magic, _root.e_magicmax); } } } } function addCrit(attacker, thiscard, defender, defendcard) { critical = attacker.cr; if (attacker.friendly) { critical = attacker.cr + _root.critup; } else { critical = attacker.cr + _root.e_critup; } critical = Math.min(critical, 8); if (attacker.at == 4) { randnum = 20; } else { randnum = 15; } if (random(randnum) < critical) { defender.hp = defender.hp - Math.ceil(attacker.pw / 2); defender.hp = _root.bottom(defender.hp, 0); _root.critcheck = true; duplicateMovieClip (_root.fx_crit, "crit" + _root.currentfx, _root.currentfx); crit = eval ("_root.crit" + _root.currentfx); crit._x = defendcard._x; crit._y = defendcard._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } function counter(attacker, thiscard, defender, defendcard, bonusct) { if ((defender.ct > 0) || (bonusct > 0)) { if (!_root.mute) { _root.countersfx.stop("counter"); _root.countersfx.start(); } attacker.hp = attacker.hp - defender.ct; attacker.hp = attacker.hp - bonusct; attacker.hp = _root.bottom(attacker.hp, 1); } } function freezeCheck(attacker, card) { if (attacker.fs == 0) { } else { attacker.ap--; if (random(6) > attacker.fs) { attacker.fs = 0; if (!_root.mute) { _root.breaksfx.stop("break"); _root.breaksfx.start(); } card.ice.gotoAndPlay("break"); } else { attacker.fs--; if (attacker.fs == 0) { if (!_root.mute) { _root.breaksfx.stop("break"); _root.breaksfx.start(); } card.ice.gotoAndPlay("break"); } else { card.ice.gotoAndPlay("shake"); } } } } function applyPoison(card, char) { if (char.ps > 0) { if (!_root.mute) { _root.burnsfx.stop("burn"); _root.burnsfx.start(); } card.shake = 6; char.hp = char.hp - (char.ps * 2); char.hp = _root.bottom(char.hp, 1); if (char.clan == "water") { chance = 19; } else { chance = 15; } if (random(21) > chance) { char.ps = 0; card.burn._visible = false; } } } function applyRegen(card, char) { if (char.friendly) { bonus = _root.regenup; } else { bonus = _root.e_regenup; } if (((char.rs > 0) || (bonus > 0)) && (char.hp < char.hpmax)) { if (char.alive && (char.present)) { if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } char.hp = char.hp + (char.rs + bonus); char.hp = _root.top(char.hp, char.hpmax); duplicateMovieClip (_root.fx_regen, "regen" + _root.currentfx, _root.currentfx); regen = eval ("_root.regen" + _root.currentfx); regen._x = card._x; regen._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } } function addMagic() { magic = 0; i = 1; while (i <= 6) { magic = magic + _root.party[i].mg; i++; } return(magic); } function e_addMagic() { magic = 0; i = 1; while (i <= 6) { magic = magic + _root.e_party[i].mg; i++; } return(magic); } function setMagic() { _root.p_magic = _root.startmagic; if (_root.easy) { _root.e_magic = random(4) * 25; } else { _root.e_magic = random(13) * 25; } } function setTurns() { _root.turns = random(5) + 8; _root.circle.turns_txt.text = _root.turns; _root.circle.gotoAndPlay(2); } function winLoseCheck() { winlose = ""; dead = 0; i = 1; while (i <= 6) { if ((_root.e_party[i].hp == 0) || (!_root.e_party[i].present)) { dead++; } i++; } if (dead == 6) { winlose = "win"; } dead = 0; i = 1; while (i <= 6) { if ((_root.party[i].hp == 0) || (!_root.party[i].present)) { dead++; } i++; } if (dead == 6) { winlose = "lose"; } if (winlose == "win") { _root.battleresult = "victory"; _root.phase = "transout"; _root.phasebox.gotoAndPlay("end"); if (_root.skirmish && (_root.enemylevel < _root.e_maxlevel)) { _root.enemylevel++; } } if (winlose == "lose") { _root.battleresult = "failure"; _root.phase = "transout"; _root.phasebox.gotoAndPlay("end"); } } function endPTurnCheck() { actions = 0; i = 1; while (i <= 6) { if (_root.party[i].alive && (_root.party[i].present)) { actions = actions + _root.party[i].ap; } i++; } if (actions == 0) { _root.endPTurn(); _root.phase = "e_attack"; _root.phasebox.gotoAndPlay("enemy"); } } function endPTurn() { _root.e_armorup = Math.max(_root.e_armorup - 1, 0); _root.e_counterup = 0; _root.drainup = Math.max(_root.drainup - 1, 0); _root.powerup = Math.max(_root.powerup - 1, 0); _root.critup = Math.max(_root.critup - 1, 0); _root.counterban = false; _root.magic_freemove = false; i = 1; while (i <= 6) { _root.party[i].ap = _root.party[i].ac; card = eval ("_root.card" + i); _root.actionUpdate(card, _root.party[i]); card = eval ("_root.e_card" + i); _root.applyPoison(card, _root.e_party[i]); _root.applyRegen(card, _root.e_party[i]); i++; } if (_root.e_regenup > 0) { _root.e_regenup--; } _root.phase_e_attack.timer = 1; amount = Math.min(25 + _root.e_addMagic(), 100); _root.e_magic = _root.e_magic + amount; Math.min(_root.e_magic, _root.e_magicmax); _root.e_magictimer = 60; if (_root.e_tangle > 0) { _root.e_tangle--; } } function endETurn() { _root.armorup = Math.max(_root.armorup - 1, 0); _root.counterup = 0; _root.e_drainup = Math.max(_root.e_drainup - 1, 0); _root.e_powerup = Math.max(_root.e_powerup - 1, 0); _root.e_critup = Math.max(_root.e_critup - 1, 0); _root.e_counterban = false; i = 1; while (i <= 6) { _root.e_party[i].ap = _root.e_party[i].ac; card = eval ("_root.e_card" + i); _root.actionUpdate(card, _root.e_party[i]); card = eval ("_root.card" + i); _root.applyPoison(card, _root.party[i]); _root.applyRegen(card, _root.party[i]); i++; } if (_root.regenup > 0) { _root.regenup--; } amount = Math.min(25 + _root.addMagic(), 100); _root.p_magic = _root.p_magic + amount; Math.min(_root.p_magic, _root.p_magicmax); if (_root.turns > 0) { _root.turns--; _root.circle.turns_txt.text = _root.turns; _root.circle.gotoAndPlay(2); } else { _root.battleresult = "draw"; _root.phase = "transout"; _root.phasebox.gotoAndPlay("end"); } if (_root.runcounter > 0) { _root.runcounter--; } _root.refreshSpells(); } function moneyCalc() { amount = 0; if (_root.battleresult == "victory") { i = 1; while (i <= 6) { if (_root.e_party[i].present) { amount = amount + Math.ceil(_root.e_party[i].lv / 4); } i++; } amount = amount + (random(10) + 5); } return(amount); } function xpCalc() { xp = 0; num = 0; if (_root.battleresult == "victory") { i = 1; while (i <= 6) { if (_root.e_party[i].present) { num++; xp = xp + ((Math.floor((_root.e_party[i].lv * _root.e_party[i].lv) * 0.75) + 20) + _root.turns); } i++; } xp = xp * _root.xpbonus; xp = Math.ceil(xp / num); } return(xp); } function addXP(amount) { i = 1; while (i <= 6) { if (_root.party[i].alive && (_root.party[i].present)) { if (_root.party[i].lv < _root.p_maxlevel) { _root.party[i].xp = _root.party[i].xp + amount; if (_root.party[i].egg == 13) { _root.party[i].xp = _root.party[i].xp + Math.ceil(amount * 0.25); } if (_root.party[i].egg == 27) { _root.party[i].xp = _root.party[i].xp + Math.ceil(amount * 0.5); } if (_root.party[i].egg == 41) { _root.party[i].xp = _root.party[i].xp + amount; } if (_root.party[i].xp >= _root.nextXP(_root.party[i].lv)) { _root.levelUp(i); } } } i++; } i = 7; while (i <= 9) { if (_root.party[i].alive && (_root.party[i].present)) { if (_root.party[i].lv < _root.p_maxlevel) { _root.party[i].xp = _root.party[i].xp + Math.ceil(amount / 2); if (_root.party[i].egg == 13) { _root.party[i].xp = _root.party[i].xp + Math.ceil((amount / 2) * 0.25); } if (_root.party[i].egg == 27) { _root.party[i].xp = _root.party[i].xp + Math.ceil((amount / 2) * 0.5); } if (_root.party[i].egg == 41) { _root.party[i].xp = _root.party[i].xp + (amount / 2); } if (_root.party[i].xp >= _root.nextXP(_root.party[i].lv)) { _root.levelUp(i); } } } i++; } } function surpriseCheck(num) { switch (num) { case 0 : _root.phase = "freemove"; _root.phasebox.gotoAndPlay("freemove"); break; case 1 : _root.phase = "freemove"; _root.phasebox.gotoAndPlay("freemove"); break; case 2 : if (!_root.skills[17]) { _root.phase = "e_attack"; _root.phasebox.gotoAndPlay("enemy"); } else { _root.phase = "freemove"; _root.phasebox.gotoAndPlay("freemove"); } break; case 6 : if (!_root.skills[17]) { _root.phase = "e_attack"; _root.phasebox.gotoAndPlay("enemy"); } else { _root.phase = "p_attack"; _root.phasebox.gotoAndPlay("attack"); } break; default : _root.phase = "p_attack"; _root.phasebox.gotoAndPlay("attack"); } } function initializeTeam() { _root.party = new Array(); i = 0; while (i <= 10) { _root.party[i] = new Object(); _root.initializeChar.call(_root.party[i], true); _root.party[i].present = false; _root.party[i].alive = true; _root.party[i].egg = 0; _root.party[i].item = 0; i++; } _root.party[10].present = false; } function e_initializeTeam() { _root.e_party = new Array(); i = 0; while (i <= 6) { _root.e_party[i] = new Object(); _root.initializeChar.call(_root.e_party[i], false); _root.e_party[i].present = true; _root.e_party[i].alive = true; _root.e_party[i].egg = 0; _root.e_party[i].item = 0; i++; } } function initializeRecipes() { _root.recipes = []; i = 1; while (i <= 29) { _root.recipes[i] = false; i++; } _root.recipes[26] = true; _root.recipes[27] = true; _root.recipes[28] = true; } function initializeSpells() { _root.spells = new Array(); _root.spelllist = new Array(); _root.e_spelllist = new Array(); i = 1; while (i <= _root.numspells) { _root.spells[i] = 1; i++; } i = 1; while (i <= _root.numspells) { _root.spelllist[i] = false; _root.e_spelllist[i] = false; i++; } } function initializeSkills() { _root.skills = new Array(); i = 1; while (i <= 21) { _root.skills[i] = false; i++; } _root.skills[0] = true; } function initializeItems() { _root.item = new Array(); i = 0; while (i <= 35) { _root.item[i] = 0; i++; } } function initializeRoster() { _root.roster = new Array(); i = 1; while (i <= _root.maxAnimals) { if (i <= _root.numAnimalsNorm) { _root.roster[i] = true; } else { _root.roster[i] = false; } i++; } } function levelAdjust(char) { char.hpmax = char.hpmax + char.lv; if (char.alive) { char.hp = char.hp + char.lv; } } function makeLevel(char, level) { char.lv = level; _root.levelAdjust(char); } function recalculateChar(char) { char.el = 0; char.hpmax = 0; char.pw = 0; char.at = 0; char.ac = 1; char.ap = 1; char.ct = 0; char.rs = 0; char.ps = 0; char.pp = 0; char.fp = 0; char.fs = 0; char.dp = 0; char.sr = 0; char.as = 0; char.mg = 0; char.ah = 0; char.ar = 0; char.cr = 0; _root.setupChar(char, char.char); } function initializeChar(friend) { this.friendly = friend; this.char = 0; this.charname = ""; this.clan = ""; this.egg = 0; this.el = 0; this.hp = 0; this.hpmax = 0; this.pw = 0; this.at = 0; this.ac = 1; this.ap = 1; this.ct = 0; this.rs = 0; this.ps = 0; this.pp = 0; this.fp = 0; this.fs = 0; this.dp = 0; this.sr = 0; this.xp = 0; this.lv = 0; this.as = 0; this.mg = 0; this.ah = 0; this.ar = 0; this.cr = 0; this.present = false; this.alive = true; this.lives = _root.numlives; } function maxAllHP(char) { i = 1; while (i <= 9) { _root.maxHP(char); i++; } } function maxHP(char) { char.hp = char.hpmax; } function randomizeTeamSimple() { ii = 1; while (ii <= 6) { randnum = random(48) + 1; _root.loadThisChar(ii, randnum); ii++; } } function randomizeTeam(party, num, level, randomlev, maxanimals) { teamroster = []; if (maxanimals == 0) { n = 1; while (n <= totalAnimals) { if (_root.roster[n]) { teamroster.push(n); } n++; } } else { n = 1; while (n <= maxanimals) { teamroster.push(n); n++; } } i = 1; while (i <= num) { lev = level; if (randomlev) { lev = level + (random(7) - 3); lev = _root.bottom(lev, 0); } if (random(10) > 3) { party[i].present = true; } else { party[i].present = false; } party[i].present = true; randanimal = random(teamroster.length); party[i].char = teamroster[randanimal]; party[i].lv = lev; party[i].lives = _root.numlives; _root.setupChar(party[i], party[i].char); _root.maxHP(party[i]); i++; } } function randEnemy(pos, num, level, randomlev, handicap) { loc = eval ("_root.mapdots.loc" + pos); enemyset = eval ("_root.set" + loc.enemyset); i = 1; while (i <= num) { lev = level + _root.bonuslevel; if (randomlev) { lev = (level + (random(7) - 3)) + _root.bonuslevel; lev = _root.bottom(lev, 0); } _root.e_party[i].present = true; _root.e_party[i].char = enemyset[random(enemyset.length)]; _root.e_party[i].lv = lev; _root.e_party[i].lives = _root.numlives; _root.setupChar(_root.e_party[i], _root.e_party[i].char); _root.maxHP(_root.e_party[i]); i++; } if (handicap > 0) { absent = []; slots = [1, 2, 3, 4, 5, 6]; i = 1; while (i <= handicap) { temp = random(slots.length); absent.push(slots[temp]); slots.splice(temp, 1); i++; } trace("absent: " + absent.toString()); i = 0; while (i <= absent.length) { _root.e_party[absent[i]].present = false; i++; } } } function setEnemy(pos, num, level, randomlev) { loc = eval ("_root.mapdots.loc" + pos); enemyset = eval ("_root.set" + loc.enemyset); i = 1; while (i <= num) { if (enemyset[i] > 0) { lev = level + _root.bonuslevel; if (randomlev) { lev = (level + (random(7) - 3)) + _root.bonuslevel; lev = _root.bottom(lev, 0); } _root.e_party[i].present = true; _root.e_party[i].char = enemyset[i]; _root.e_party[i].lv = lev; _root.e_party[i].lives = _root.numlives; _root.setupChar(_root.e_party[i], _root.e_party[i].char); _root.maxHP(_root.e_party[i]); } else { _root.e_party[i].present = false; } i++; } } function placeCards(party, num) { i = 1; while (i <= num) { if (party[i].friendly) { card = eval ("_root.card" + i); place = eval ("_root.slot" + i); card.frame.gotoAndStop(1); } else { card = eval ("_root.e_card" + i); place = eval ("_root.e_slot" + i); card.frame.gotoAndStop(2); card.attack._rotation = 180; } card._x = place._x; card._y = place._y; card.homex = card._x; card.homey = card._y; _root.updateCard.call(card, party[i]); i++; } } function updateCard(character) { if (!character.present) { this._visible = false; this.portrait._visible = false; this.attack._visible = false; } else { this._visible = true; this.portrait._visible = true; this.attack._visible = true; this.badge.gotoAndStop(character.clan); if (character.clan == "") { this.badge.gotoAndStop("none"); } } this.portrait.gotoAndStop(character.char); this.attack.gotoAndStop(character.at); if (_root.switch1 == 0) { this.select._visible = false; } this.select_random._visible = false; this.select_red._visible = false; this.select_yellow._visible = false; } function updateAllCards() { i = 1; while (i <= 9) { card = eval ("_root.card" + i); _root.updateCard.call(card, _root.party[i]); card = eval ("_root.e_card" + i); _root.updateCard.call(card, _root.e_party[i]); i++; } } function clearTargets() { _root.target = new Array(); i = 1; while (i <= 6) { _root.target[i] = 0; card = eval ("_root.card" + i); _root.deathUpdate(card, _root.party[i]); card = eval ("_root.e_card" + i); _root.deathUpdate(card, _root.e_party[i]); i++; } _root.targetrandom = false; _root.targetred = false; _root.updateAllCards(); } function battleInfo(char) { if (char.present) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.showInfo.call(char); } } } function nonZero(textfield) { if (textfield.text == 0) { textfield.text = "-"; } } function setTextColors(char) { _root.infobox.lives_txt.setNewTextFormat(_root.blueText); if (!_root.easy) { if (char.lives == 1) { _root.infobox.lives_txt.setNewTextFormat(_root.yellowText); } if (char.lives == 0) { _root.infobox.lives_txt.setNewTextFormat(_root.redText); } } _root.infobox.hp_txt.setNewTextFormat(_root.blueText); _root.infobox.pw_txt.setNewTextFormat(_root.blueText); _root.infobox.ac_txt.setNewTextFormat(_root.blueText); _root.infobox.lv_txt.setNewTextFormat(_root.blueText); _root.infobox.ct_txt.setNewTextFormat(_root.blueText); _root.infobox.pp_txt.setNewTextFormat(_root.blueText); _root.infobox.fp_txt.setNewTextFormat(_root.blueText); _root.infobox.rs_txt.setNewTextFormat(_root.blueText); _root.infobox.cr_txt.setNewTextFormat(_root.blueText); _root.infobox.as_txt.setNewTextFormat(_root.blueText); _root.infobox.dp_txt.setNewTextFormat(_root.blueText); eggnum = char.egg % 14; switch (eggnum) { case 1 : _root.infobox.hp_txt.setNewTextFormat(_root.greenText); break; case 2 : _root.infobox.pw_txt.setNewTextFormat(_root.greenText); break; case 3 : _root.infobox.ct_txt.setNewTextFormat(_root.greenText); break; case 4 : _root.infobox.pp_txt.setNewTextFormat(_root.greenText); break; case 5 : _root.infobox.as_txt.setNewTextFormat(_root.greenText); break; case 6 : _root.infobox.rs_txt.setNewTextFormat(_root.greenText); break; case 8 : _root.infobox.fp_txt.setNewTextFormat(_root.greenText); break; case 9 : _root.infobox.cr_txt.setNewTextFormat(_root.greenText); break; case 10 : _root.infobox.ac_txt.setNewTextFormat(_root.greenText); break; case 11 : _root.infobox.dp_txt.setNewTextFormat(_root.greenText); } if ((_root.counterup > 0) && (char.friendly)) { _root.infobox.ct_txt.setNewTextFormat(_root.greenText); } if ((_root.powerup > 0) && (char.friendly)) { _root.infobox.pw_txt.setNewTextFormat(_root.greenText); } if ((_root.critup > 0) && (char.friendly)) { _root.infobox.cr_txt.setNewTextFormat(_root.greenText); } if ((_root.drainup > 0) && (char.friendly)) { _root.infobox.dp_txt.setNewTextFormat(_root.greenText); } if ((_root.regenup > 0) && (char.friendly)) { _root.infobox.rs_txt.setNewTextFormat(_root.greenText); } if ((_root.armorup > 0) && (char.friendly)) { _root.infobox.as_txt.setNewTextFormat(_root.greenText); } if ((_root.e_counterup > 0) && (!char.friendly)) { _root.infobox.ct_txt.setNewTextFormat(_root.greenText); } if ((_root.e_powerup > 0) && (!char.friendly)) { _root.infobox.pw_txt.setNewTextFormat(_root.greenText); } if ((_root.e_critup > 0) && (!char.friendly)) { _root.infobox.cr_txt.setNewTextFormat(_root.greenText); } if ((_root.e_drainup > 0) && (!char.friendly)) { _root.infobox.dp_txt.setNewTextFormat(_root.greenText); } if ((_root.e_regenup > 0) && (!char.friendly)) { _root.infobox.rs_txt.setNewTextFormat(_root.greenText); } if ((_root.e_armorup > 0) && (!char.friendly)) { _root.infobox.as_txt.setNewTextFormat(_root.greenText); } } function showInfo() { _root.setTextColors(this); _root.info = true; if (_root.easy) { _root.infobox.lives_txt.text = "-"; } else { _root.infobox.lives_txt.text = this.lives; } if (this.egg > 0) { _root.infobox.egg._visible = true; _root.infobox.egg.gotoAndStop(this.egg); } else { _root.infobox.egg._visible = false; } _root.infobox.egginfo_txt.text = _root.getItemText(this.egg); _root.infobox.charname_txt.text = this.charname; if (this.hp == 0) { _root.infobox.hp_txt.setNewTextFormat(_root.redText); } _root.infobox.hp_txt.text = (this.hp + " / ") + this.hpmax; if (_root.terrainbonus == this.clan) { tbonus = 1; } else { tbonus = 0; } if (this.friendly) { _root.infobox.pw_txt.text = (this.pw + _root.powerup) + tbonus; } else { _root.infobox.pw_txt.text = (this.pw + _root.e_powerup) + tbonus; } _root.infobox.ac_txt.text = this.ap; _root.infobox.lv_txt.text = this.lv; if (this.friendly) { _root.infobox.ct_txt.text = this.ct + _root.counterup; } else { _root.infobox.ct_txt.text = this.ct + _root.e_counterup; } _root.nonZero(_root.infobox.ct_txt); _root.infobox.pp_txt.text = this.pp; _root.nonZero(_root.infobox.pp_txt); _root.infobox.fp_txt.text = this.fp; _root.nonZero(_root.infobox.fp_txt); if (this.friendly) { regenspell = _root.regenup; } else { regenspell = _root.e_regenup; } _root.infobox.rs_txt.text = this.rs + regenspell; _root.nonZero(_root.infobox.rs_txt); if (this.friendly) { _root.infobox.cr_txt.text = this.cr + _root.critup; } else { _root.infobox.cr_txt.text = this.cr + _root.e_critup; } _root.nonZero(_root.infobox.cr_txt); if (this.friendly) { armorspell = _root.armorup; } else { armorspell = _root.e_armorup; } _root.infobox.as_txt.text = this.as + armorspell; if ((_root.terrain == "castle") && (!this.friendly)) { _root.infobox.as_txt.text = (this.as + _root.armorbonus) + armorspell; } _root.nonZero(_root.infobox.as_txt); if (this.friendly) { _root.infobox.dp_txt.text = this.dp + _root.drainup; } else { _root.infobox.dp_txt.text = this.dp + _root.e_drainup; } _root.nonZero(_root.infobox.dp_txt); switch (this.clan) { case "fire" : _root.infobox.bg.gotoAndStop("fire"); break; case "water" : _root.infobox.bg.gotoAndStop("water"); break; case "brute" : _root.infobox.bg.gotoAndStop("brute"); break; case "magic" : _root.infobox.bg.gotoAndStop("magic"); break; case "shadow" : _root.infobox.bg.gotoAndStop("shadow"); break; case "mech" : _root.infobox.bg.gotoAndStop("mech"); break; default : _root.infobox.bg.gotoAndStop(1); } xpamount = (this.xp / _root.nextXP(this.lv)) * 100; _root.infobox.xpbar.meter._xscale = xpamount; } function nextXP(lev) { xpgoal = ((lev * lev) * 2) + 25; return(xpgoal); } function showRoster(vis) { i = 1; while (i <= _root.maxAnimals) { port = eval ("_root.port" + i); port._visible = false; if (_root.roster[i]) { port._visible = vis; } i++; } } function placeRoster() { i = 1; while (i <= _root.maxAnimals) { port = eval ("_root.port" + i); choose = eval ("_root.choose" + i); duplicateMovieClip (_root.portrait, "port" + i, -(100 + i)); port = eval ("_root.port" + i); port._x = choose._x; port._y = choose._y; port.gotoAndStop(i); port._visible = _root.roster[i]; if ((i <= 48) && (_root.easy)) { port._visible = true; } i++; } } function clearAllPorts() { i = 1; while (i <= _root.maxAnimals) { port = eval ("_root.port" + i); port.swapDepths(i); removeMovieClip(port); i++; } } function chosen() { num = 0; i = 1; while (i <= 6) { if (_root.party[i].present) { num++; } i++; } if (num == 6) { _root.finished_btn._visible = true; } return(num); } function chooseInfo(num) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; if (_root.roster[num]) { _root.iteminfobox.effect_txt.text = "Click to put this animal in the selected party position."; } else { _root.iteminfobox.effect_txt.text = "This animal is locked."; } } } function setupInfo() { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "Choose 6 animals for your party to continue."; } } function loadThisChar(selectedChar, num) { if (_root.roster[num] || (_root.bypass)) { _root.party[selectedChar].present = true; _root.party[selectedChar].alive = true; _root.party[selectedChar].char = num; _root.party[selectedChar].lv = _root.playerlevel; _root.recalculateChar(_root.party[selectedChar]); _root.maxHP(_root.party[selectedChar]); _root.updateAllCards(); card = eval ("_root.card" + selectedChar); if (!_root.bypass) { _root.swapFX(card._x, card._y, 1); } _root.party[selectedChar].ap = _root.party[selectedChar].ac; } _root.numChosen = _root.chosen(); } function numLiveParty() { num = 0; i = 1; while (i <= 9) { if (_root.party[i].present && (_root.party[i].alive)) { num++; } i++; } return(num); } function setupSpells() { magic = _root.numClan("magic"); brute = _root.numClan("brute"); fire = _root.numClan("fire"); water = _root.numClan("water"); shad = _root.numClan("shadow"); mech = _root.numClan("mech"); if (_root.skills[1]) { brute++; } if (_root.skills[4]) { fire++; } if (_root.skills[7]) { magic++; } if (_root.skills[10]) { water++; } if (_root.skills[13]) { shad++; } e_mag = _root.e_numClan("magic"); e_brute = _root.e_numClan("brute"); e_fire = _root.e_numClan("fire"); e_water = _root.e_numClan("water"); e_shad = _root.e_numClan("shadow"); e_mech = _root.e_numClan("mech"); i = 1; while (i <= 4) { if (magic >= i) { _root.spelllist[i] = true; } else { _root.spelllist[i] = false; } if (brute >= i) { _root.spelllist[i + 4] = true; } else { _root.spelllist[i + 4] = false; } if (fire >= i) { _root.spelllist[i + 8] = true; } else { _root.spelllist[i + 8] = false; } if (water >= i) { _root.spelllist[i + 12] = true; } else { _root.spelllist[i + 12] = false; } if (shad >= i) { _root.spelllist[i + 16] = true; } else { _root.spelllist[i + 16] = false; } if (mech >= i) { _root.spelllist[i + 20] = true; } else { _root.spelllist[i + 20] = false; } if (e_mag >= i) { _root.e_spelllist[i] = true; } else { _root.e_spelllist[i] = false; } if (e_brute >= i) { _root.e_spelllist[i + 4] = true; } else { _root.e_spelllist[i + 4] = false; } if (e_fire >= i) { _root.e_spelllist[i + 8] = true; } else { _root.e_spelllist[i + 8] = false; } if (e_water >= i) { _root.e_spelllist[i + 12] = true; } else { _root.e_spelllist[i + 12] = false; } if (e_shad >= i) { _root.e_spelllist[i + 16] = true; } else { _root.e_spelllist[i + 16] = false; } if (e_mech >= i) { _root.e_spelllist[i + 20] = true; } else { _root.e_spelllist[i + 20] = false; } i++; } } function numClan(target) { num = 0; if (_root.terrainbonus == target) { num = 1; } i = 1; while (i <= 6) { if (_root.party[i].clan == target) { num++; } i++; } return(num); } function e_numClan(target) { num = 0; i = 1; while (i <= 6) { if (_root.e_party[i].clan == target) { num++; } i++; } return(num); } function refreshSpells() { i = 1; while (i <= _root.numspells) { spell = eval ("_root.magicbox.spell" + i); if (_root.spelllist[i]) { spell._visible = true; } else { spell._visible = false; } if (_root.p_magic >= (spell.level * 100)) { if (spell.hitTest(_root._xmouse, _root._ymouse, false)) { spell.select._visible = true; } else { spell.select._visible = false; } spell._alpha = 100; } else { spell._alpha = 25; } i++; } } function e_checkmagic() { _root.e_magictimer = 0; cast = false; lev = Math.floor(_root.enemylevelcheck() / 10); lev = Math.min(lev, 4); if (_root.e_needraise() && (random(10) < 8)) { trace("needraise"); _root.e_cast_raise(300, 3, lev); _root.e_cast_phoenix(400, 12, lev); } if (_root.e_magictimer == 0) { if (_root.e_hurt() && (random(10) < 8)) { trace("hurt"); _root.e_cast_heal(200, 2, lev); } } if (_root.e_magictimer == 0) { if (_root.e_afflicted() && (random(10) < 8)) { trace("afflicted"); _root.e_cast_neutralize(100, 1, lev); } } if (_root.e_magictimer == 0) { _root.randomizeSpells(); trace("spell list = " + _root.e_combatspells.toString()); spellnum = _root.e_combatspells.length - 1; getspell = 0; i = 1; while (i <= spellnum) { if (getspell == 0) { rand = random(_root.e_combatspells.length - 1) + 1; spellpointer = _root.e_combatspells[rand]; switch (spellpointer) { case 2 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 3 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 5 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 6 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 7 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 8 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 9 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 10 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { if (_root.numClan("fire") >= 2) { getspell = spellpointer; } } break; case 11 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 13 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 15 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 16 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { if (_root.numEnemyFrozen() >= 1) { getspell = spellpointer; } } break; case 17 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 18 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { if (_root.numEnemyShadow() < 5) { getspell = spellpointer; } } break; case 19 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 21 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 22 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 23 : if (_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4))) { getspell = spellpointer; } break; case 24 : if (!(_root.e_spelllist[spellpointer] && (_root.e_magic >= (spellpointer % 4)))) { break; } getspell = spellpointer; } } i++; } trace("spell level = " + (spellpointer % 4)); trace("trying to cast spell = " + getspell); if (random(10) < (((_root.e_magic / 100) + ((getspell - 1) % 4)) + 2)) { switch (getspell) { case 2 : _root.e_cast_heal(200, getspell, lev); break; case 4 : _root.e_cast_blast(400, getspell, lev); break; case 5 : _root.e_cast_counterplus(100, getspell, lev); break; case 6 : _root.e_cast_powerplus(200, getspell, lev); break; case 7 : _root.e_cast_critplus(300, getspell, lev); break; case 8 : _root.e_cast_actionplus(400, getspell, lev); break; case 9 : _root.e_cast_burn(100, getspell, lev); break; case 10 : _root.e_cast_overheat(200, getspell, lev); break; case 11 : _root.e_cast_nuke(300, getspell, lev); break; case 13 : _root.e_cast_rain(100, getspell, lev); break; case 15 : _root.e_cast_popsicle(300, getspell, lev); break; case 16 : _root.e_cast_pwave(400, getspell, lev); break; case 17 : _root.e_cast_counterban(100, getspell, lev); break; case 18 : _root.e_cast_shadowfall(200, getspell, lev); break; case 19 : _root.e_cast_blackhole(300, getspell, lev); break; case 21 : _root.e_cast_regenplus(100, getspell, lev); break; case 22 : _root.e_cast_armorplus(200, getspell, lev); break; case 23 : _root.e_cast_timescale(300, getspell, lev); break; case 24 : _root.e_cast_cyberstorm(400, getspell, lev); } } } } function numEnemyFrozen() { num = 0; i = 1; while (i <= 6) { if (_root.party[i].present && (_root.party[i].fs > 0)) { num++; } i++; } return(num); } function numEnemyShadow() { num = 0; i = 1; while (i <= 6) { if (_root.party[i].present && (_root.party[i].alive)) { if (_root.party[i].clan == "shadow") { num++; } } i++; } return(num); } function randomizeSpells() { _root.e_combatspells = []; i = 1; while (i <= _root.numspells) { if (_root.e_spelllist[i]) { _root.e_combatspells.push(i); } i++; } } function enemylevelcheck() { num = 0; lev = 0; i = 1; while (i <= 6) { if (_root.e_party[i].present) { num++; lev = lev + _root.e_party[i].lv; } i++; } lev = Math.round(lev / num); return(lev); } function e_hurt() { hptotal = 0; hpcurrent = 0; i = 1; while (i <= 6) { if (_root.e_party[i].present) { hptotal = hptotal + _root.e_party[i].hpmax; hpcurrent = hpcurrent + _root.e_party[i].hp; } i++; } percent = (hpcurrent / hptotal) * 100; if (percent < 40) { return(true); } return(false); } function e_afflicted() { num = 0; afflicted = 0; i = 1; while (i <= 6) { if (_root.e_party[i].present && (_root.e_party[i].alive)) { afflicted = afflicted + (_root.e_party[i].ps + _root.e_party[i].fs); } i++; } afflicted = afflicted / num; if (afflicted > 3) { return(true); } return(false); } function e_needraise() { num = 0; i = 1; while (i <= 6) { if (_root.e_party[i].present && (!_root.e_party[i].alive)) { num++; } i++; } if (num >= 3) { return(true); } return(false); } function magicflares(cost, friendly) { numgems = cost / 100; i = 1; while (i <= numgems) { duplicateMovieClip (_root.fx_flare, "fx_flare" + _root.currentfx, _root.currentfx); flare = eval ("_root.fx_flare" + _root.currentfx); if (friendly) { lastgem = Math.floor(_root.p_magic / 100) + 1; gem = eval ("_root.gem" + (lastgem - i)); } else { lastgem = Math.floor(_root.e_magic / 100) + 1; gem = eval ("_root.e_gem" + (lastgem - i)); } flare._x = gem._x; flare._y = gem._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } i++; } } function e_cast_phoenix(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_phoenix(_root.e_party, "_root.e_card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "PHOENIX"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_overheat(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_overheat(_root.party, "_root.card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "OVERHEAT"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_counterplus(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_counterplus(_root.e_party, "_root.e_card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "COUNTERPLUS"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_regenplus(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_regenplus(_root.e_party, "_root.e_card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "REGENPLUS"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_armorplus(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_armorplus(_root.e_party, "_root.e_card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "ARMORPLUS"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_timescale(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_timescale(_root.e_party, lev); _root.magicflares(cost, false); _root.spellcast.txt = "TIMESCALE"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_cyberstorm(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_cyberstorm(_root.party, "_root.card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "CYBERSTORM"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_counterban(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_counterban(_root.party, "_root.card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "COUNTERBAN"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_blackhole(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_blackhole(_root.party, "_root.card", _root.e_party, "_root.e_card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "BLACKHOLE"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_powerplus(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_powerplus(_root.e_party, "_root.e_card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "POWERPLUS"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_critplus(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_critplus(_root.e_party, "_root.e_card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "CRITPLUS"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_actionplus(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_actionplus(_root.e_party, "_root.e_card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "ACTIONPLUS"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_raise(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_raise(_root.e_party, "_root.e_card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "RAISE"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_blast(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_blast(_root.party, "_root.card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "BLAST"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_heal(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_heallall(_root.e_party, "_root.e_card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "HEAL"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_neutralize(cost, num, lev) { if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_neutralize(_root.e_party, "_root.e_card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "NEUTRALIZE"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_burn(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_burn(_root.party, "_root.card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "BURN"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_nuke(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_nuke(_root.party, "_root.card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "NUKE"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_rain(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_rain(_root.party, "_root.card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "RAIN"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_popsicle(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_popsicle(_root.party, "_root.card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "POPSICLE"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_shadowfall(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_shadowfall(_root.party, "_root.card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "SHADOWFALL"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_pwave(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_polarwave(_root.party, "_root.card", _root.e_party, "_root.e_card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "POLARWAVE"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function e_cast_tangle(cost, num, lev) { trace(cost); if (_root.e_magic >= cost) { if (_root.e_spelllist[num]) { _root.spell_tangle(_root.party, "_root.card", lev); _root.magicflares(cost, false); _root.spellcast.txt = "TANGLE"; _root.spellcast.timer = 60; _root.e_magic = _root.e_magic - cost; _root.e_magictimer = 44; } else { trace("spell not available"); } } else { trace((("not enough e_magic " + _root.e_magic) + " / ") + cost); } } function spell_neutralize(party, targetcard, level) { i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { if ((level > 0) || (random(100) < 75)) { card = eval (targetcard + i); party[i].fs = 0; party[i].ps = 0; if (level > 1) { party[i].sr = party[i].sr + (level - 1); } card.ice._visible = false; card.burn._visible = false; duplicateMovieClip (_root.fx_neutralize, "neutralize" + _root.currentfx, _root.currentfx); neutralize = eval ("_root.neutralize" + _root.currentfx); neutralize._x = card._x; neutralize._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } } i++; } } function spell_heallall(party, targetcard, level) { i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { card = eval (targetcard + i); amount = (random(3) + level) + 4; party[i].hp = party[i].hp + amount; party[i].hp = _root.top(party[i].hp, party[i].hpmax); duplicateMovieClip (_root.fx_heal, "heal" + _root.currentfx, _root.currentfx); heal = eval ("_root.heal" + _root.currentfx); heal._x = card._x; heal._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } } function spell_blast(party, targetcard, level) { amount = 80 - ((level + 2) * 10); i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { party[i].hp = Math.ceil((party[i].hp * amount) / 100); card = eval (targetcard + i); duplicateMovieClip (_root.fx_blast, "fxblast" + _root.currentfx, _root.currentfx); blast = eval ("_root.fxblast" + _root.currentfx); blast._x = card._x; blast._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } if (!_root.mute) { _root.blastsfx.stop("blast"); _root.blastsfx.start(); } _root.updateAllCards(); } function spell_raise(party, targetcard, level) { targetlist = new Array(); chance = 100; amount = ((level * 5) + 30) / 100; i = 0; while (i <= 5) { targetlist[i] = i + 1; i++; } i = 0; while (i <= 5) { nexttarget = random(targetlist.length); num = targetlist[nexttarget]; targetlist.splice(nexttarget, 1); if (party[num].present && (!party[num].alive)) { if (random(100) < chance) { card = eval (targetcard + num); chance = chance - 20; party[num].alive = true; party[num].ap = 0; party[num].hp = Math.ceil(party[num].hpmax * amount); duplicateMovieClip (_root.fx_raise, "raise" + _root.currentfx, _root.currentfx); raise = eval ("_root.raise" + _root.currentfx); raise._x = card._x; raise._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } i++; } if (!_root.mute) { _root.raisesfx.stop("raise"); _root.raisesfx.start(); } } function spell_counterplus(party, targetcard, level) { if (party[1].friendly) { _root.counterup = Math.floor(level / 2) + 3; } else { _root.e_counterup = Math.floor(level / 2) + 3; } i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { card = eval (targetcard + i); duplicateMovieClip (_root.fx_mod, "mod" + _root.currentfx, _root.currentfx); mod = eval ("_root.mod" + _root.currentfx); mod._x = card._x; mod._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } if (!_root.mute) { _root.modsfx.stop("mod"); _root.modsfx.start(); } } function spell_powerplus(party, targetcard, level) { if (party[1].friendly) { _root.powerup = Math.floor(level / 2) + 2; } else { _root.e_powerup = Math.floor(level / 2) + 2; } i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { card = eval (targetcard + i); duplicateMovieClip (_root.fx_mod, "mod" + _root.currentfx, _root.currentfx); mod = eval ("_root.mod" + _root.currentfx); mod._x = card._x; mod._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } if (!_root.mute) { _root.modsfx.stop("mod"); _root.modsfx.start(); } } function spell_critplus(party, targetcard, level) { if (party[1].friendly) { _root.critup = level + 2; } else { _root.e_critup = level + 2; } i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { card = eval (targetcard + i); duplicateMovieClip (_root.fx_mod, "mod" + _root.currentfx, _root.currentfx); mod = eval ("_root.mod" + _root.currentfx); mod._x = card._x; mod._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } if (!_root.mute) { _root.modsfx.stop("mod"); _root.modsfx.start(); } } function spell_actionplus(party, targetcard, level) { amount = Math.floor(level / 2) + 2; i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { party[i].ap = party[i].ap + amount; card = eval (targetcard + i); duplicateMovieClip (_root.fx_mod, "mod" + _root.currentfx, _root.currentfx); mod = eval ("_root.mod" + _root.currentfx); mod._x = card._x; mod._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } if (!_root.mute) { _root.modsfx.stop("mod"); _root.modsfx.start(); } } function spell_flame(party, targetcard, level) { i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { damage = (random(3) + level) + 2; if (party[i].clan != "fire") { party[i].hp = party[i].hp - damage; if (party[i].clan == "water") { party[i].hp = party[i].hp - Math.ceil(damage / 2); } party[i].hp = _root.bottom(party[i].hp, 0); card = eval (targetcard + i); duplicateMovieClip (_root.fx_flame, "fxflame" + _root.currentfx, _root.currentfx); flame = eval ("_root.fxflame" + _root.currentfx); flame._x = card._x; flame._y = card._y + 25; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } i++; } if (!_root.mute) { _root.burnsfx.stop("burn"); _root.burnsfx.start(); } _root.updateAllCards(); _root.winLoseCheck(); } function spell_overheat(party, targetcard, level) { i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { if (party[i].clan == "fire") { amount = random(30 - (level * 5)) + 1; if (party[i].hp > amount) { party[i].hp = amount; } card = eval (targetcard + i); duplicateMovieClip (_root.fx_flame2, "fxover" + _root.currentfx, _root.currentfx); fxover = eval ("_root.fxover" + _root.currentfx); fxover._x = card._x; fxover._y = card._y + 25; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } i++; } if (!_root.mute) { _root.burnsfx.stop("burn"); _root.burnsfx.start(); } _root.updateAllCards(); } function spell_nuke(party, targetcard, level) { i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { damage = (random(7) + (level * 3)) + 8; if (party[i].clan != "fire") { party[i].hp = party[i].hp - damage; if (party[i].clan == "water") { party[i].hp = party[i].hp - damage; } party[i].hp = _root.bottom(party[i].hp, 0); card = eval (targetcard + i); duplicateMovieClip (_root.fx_nuke, "fxnuke" + _root.currentfx, _root.currentfx); nuke = eval ("_root.fxnuke" + _root.currentfx); nuke._x = card._x; nuke._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } i++; } if (!_root.mute) { _root.bigboomsfx.stop("bigboom"); _root.bigboomsfx.start(); } _root.updateAllCards(); _root.winLoseCheck(); } function spell_phoenix(party, targetcard, level) { amount = ((level * 5) + 30) / 100; i = 1; while (i <= 6) { if (party[i].present) { card = eval (targetcard + i); if (!party[i].alive) { if (!_root.mute) { _root.raisesfx.stop("raise"); _root.raisesfx.start(); } party[i].alive = true; party[i].hp = Math.ceil(party[i].hpmax * amount); duplicateMovieClip (_root.fx_raise, "raise" + _root.currentfx, _root.currentfx); raise = eval ("_root.raise" + _root.currentfx); raise._x = card._x; raise._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } else { if (!_root.mute) { _root.bigboomsfx.stop("bigboom"); _root.bigboomsfx.start(); } party[i].hp = 0; party[i].alive = false; duplicateMovieClip (_root.fx_nuke, "fxnuke" + _root.currentfx, _root.currentfx); nuke = eval ("_root.fxnuke" + _root.currentfx); nuke._x = card._x; nuke._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } i++; } _root.updateAllCards(); _root.winLoseCheck(); } function spell_rain(party, targetcard, level) { i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { damage = (random(3) + level) + 2; if (party[i].clan != "water") { party[i].hp = party[i].hp - damage; if (party[i].clan == "fire") { party[i].hp = party[i].hp - Math.ceil(damage / 2); } party[i].hp = _root.bottom(party[i].hp, 0); card = eval (targetcard + i); duplicateMovieClip (_root.fx_rain, "fxrain" + _root.currentfx, _root.currentfx); rain = eval ("_root.fxrain" + _root.currentfx); rain._x = card._x; rain._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } i++; } if (!_root.mute) { _root.rainsfx.stop("rain"); _root.rainsfx.start(); } _root.updateAllCards(); _root.winLoseCheck(); } function spell_wishingwell(party, targetcard, level) { _root.money = _root.money + (((level * 2) + 10) + random(6)); i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { card = eval (targetcard + i); duplicateMovieClip (_root.fx_money, "fxmoney" + _root.currentfx, _root.currentfx); fx_m = eval ("_root.fxmoney" + _root.currentfx); fx_m._x = card._x; fx_m._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } } function spell_popsicle(party, targetcard, level) { amount = level + 1; i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { if (random(6) > party[i].fp) { if (party[i].rs <= 0) { card = eval (targetcard + i); card.ice._visible = true; card.ice.gotoAndPlay(2); if (party[i].fs < amount) { party[i].fs = amount; } if (party[i].ps > 0) { party[i].ps = 0; card.burn._visible = false; } duplicateMovieClip (_root.fx_mod, "mod" + _root.currentfx, _root.currentfx); mod = eval ("_root.mod" + _root.currentfx); mod._x = card._x; mod._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } else { party[i].rs--; } } } i++; } if (!_root.mute) { _root.freezesfx.stop("freeze"); _root.freezesfx.start(); } } function spell_polarwave(targetparty, targetcard, attackparty, attackcard, level) { amount = 0; i = 1; while (i <= 6) { if (targetparty[i].present && (targetparty[i].alive)) { if (targetparty[i].fs > 0) { card = eval (targetcard + i); damage = (random(7) + (level * 3)) + 3; amount = amount + damage; targetparty[i].hp = targetparty[i].hp - damage; targetparty[i].hp = _root.bottom(targetparty[i].hp, 0); card.ice.gotoAndPlay("break"); targetparty[i].fs = 0; duplicateMovieClip (_root.fx_wave, "fxwave" + _root.currentfx, _root.currentfx); wave = eval ("_root.fxwave" + _root.currentfx); wave._x = card._x; wave._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } i++; } if (amount > 0) { i = 1; while (i <= 6) { if (attackparty[i].present && (attackparty[i].alive)) { if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } attackparty[i].hp = attackparty[i].hp + amount; attackparty[i].hp = _root.top(attackparty[i].hp, attackparty[i].hpmax); card = eval (attackcard + i); duplicateMovieClip (_root.fx_heal, "heal" + _root.currentfx, _root.currentfx); heal = eval ("_root.heal" + _root.currentfx); heal._x = card._x; heal._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } } if (!_root.mute) { _root.bigboomsfx.stop("bigboom"); _root.bigboomsfx.start(); } _root.updateAllCards(); _root.winLoseCheck(); } function spell_counterban(party, targetcard, level) { if (party[1].friendly) { _root.e_counterban = true; } else { _root.counterban = true; } i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { card = eval (targetcard + i); duplicateMovieClip (_root.fx_mod, "mod" + _root.currentfx, _root.currentfx); mod = eval ("_root.mod" + _root.currentfx); mod._x = card._x; mod._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } if (!_root.mute) { _root.modsfx.stop("mod"); _root.modsfx.start(); } } function spell_burn(party, targetcard, level) { amount = level + 3; i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { if (random(10) > party[i].pp) { if (party[i].rs <= 0) { card = eval (targetcard + i); card.burn._visible = true; if (party[i].ps < amount) { party[i].ps = amount; } if (party[i].fs > 0) { party[i].fs = 0; card.ice.gotoAndPlay("break"); } duplicateMovieClip (_root.fx_burn, "burn" + _root.currentfx, _root.currentfx); burn = eval ("_root.burn" + _root.currentfx); burn._x = card._x; burn._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } else { party[i].rs--; } } } i++; } if (!_root.mute) { _root.burnsfx.stop("burn"); _root.burnsfx.start(); } } function spell_shadowfall(party, targetcard, level) { i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { card = eval (targetcard + i); damage = (random(3) + level) + 4; if (party[i].clan != "shadow") { card.shake = 6; party[i].hp = party[i].hp - damage; party[i].hp = _root.bottom(party[i].hp, 0); duplicateMovieClip (_root.fx_shadowheal, "shadowheal" + _root.currentfx, _root.currentfx); shadowheal = eval ("_root.shadowheal" + _root.currentfx); shadowheal._x = card._x; shadowheal._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } else { party[i].hp = party[i].hp + damage; party[i].hp = _root.top(party[i].hp, party[i].hpmax); duplicateMovieClip (_root.fx_heal, "heal" + _root.currentfx, _root.currentfx); heal = eval ("_root.heal" + _root.currentfx); heal._x = card._x; heal._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } i++; } if (!_root.mute) { _root.shadow1sfx.stop("shadow1"); _root.shadow1sfx.start(); } _root.updateAllCards(); _root.winLoseCheck(); } function spell_blackhole(party, targetcard, defendparty, defendcard, level) { amount = 0; i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { if (party[i].clan != "shadow") { damage = (random(5) + (level * 2)) + 6; amount = amount + damage; party[i].hp = party[i].hp - damage; party[i].hp = _root.bottom(party[i].hp, 0); card = eval (targetcard + i); duplicateMovieClip (_root.fx_blackhole, "bh" + _root.currentfx, _root.currentfx); bh = eval ("_root.bh" + _root.currentfx); bh._x = card._x; bh._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } i++; } if (defendparty[1].friendly) { num = numClan("shadow"); } else { num = e_numClan("shadow"); } amount = Math.ceil(amount / num); i = 1; while (i <= 6) { if (defendparty[i].present && (defendparty[i].alive)) { if (defendparty[i].clan == "shadow") { defendparty[i].hp = defendparty[i].hp + amount; defendparty[i].hp = _root.top(defendparty[i].hp, defendparty[i].hpmax); card = eval (defendcard + i); duplicateMovieClip (_root.fx_heal, "bh_heal" + _root.currentfx, _root.currentfx); bh_heal = eval ("_root.bh_heal" + _root.currentfx); bh_heal._x = card._x; bh_heal._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } i++; } if (!_root.mute) { _root.shadow1sfx.stop("shadow1"); _root.shadow1sfx.start(); } _root.updateAllCards(); _root.winLoseCheck(); } function spell_xpplus(party, targetcard, level) { switch (level) { case 0 : amount = 2; break; case 1 : amount = 2.5; break; case 2 : amount = 3; break; case 3 : amount = 3.5; break; case 4 : amount = 4; } _root.xpbonus = amount; i = 1; while (i <= 6) { if (party[i].present) { card = eval (targetcard + i); duplicateMovieClip (_root.fx_xp, "xp" + _root.currentfx, _root.currentfx); xp = eval ("_root.xp" + _root.currentfx); xp._x = card._x; xp._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } if (!_root.mute) { _root.modsfx.stop("mod"); _root.modsfx.start(); } } function spell_regenplus(party, targetcard, level) { if (party[1].friendly) { _root.regenup = level + 3; } else { _root.e_regenup = level + 3; } i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { card = eval (targetcard + i); duplicateMovieClip (_root.fx_mod, "mod" + _root.currentfx, _root.currentfx); mod = eval ("_root.mod" + _root.currentfx); mod._x = card._x; mod._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } if (!_root.mute) { _root.modsfx.stop("mod"); _root.modsfx.start(); } } function spell_armorplus(party, targetcard, level) { if (party[1].friendly) { _root.armorup = level + 1; } else { _root.e_armorup = level + 1; } i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { card = eval (targetcard + i); duplicateMovieClip (_root.fx_mod, "mod" + _root.currentfx, _root.currentfx); mod = eval ("_root.mod" + _root.currentfx); mod._x = card._x; mod._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } if (!_root.mute) { _root.modsfx.stop("mod"); _root.modsfx.start(); } } function spell_timescale(party, level) { if (party[1].friendly) { _root.turns = _root.turns + (Math.ceil((level + 1) / 2) + 1); } else { _root.turns = _root.turns - (Math.ceil((level + 1) / 2) + 1); } duplicateMovieClip (_root.fx_heal, "mod" + _root.currentfx, _root.currentfx); mod = eval ("_root.mod" + _root.currentfx); mod._x = _root.circle._x; mod._y = _root.circle._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } if (!_root.mute) { _root.shadow1sfx.stop("shadow1"); _root.shadow1sfx.start(); } _root.circle.play(); _root.circle.turns_txt.text = _root.turns; } function spell_cyberstorm(party, targetcard, level) { i = 1; while (i <= 6) { if (party[i].present && (party[i].alive)) { damage = (random(11) + (level * 5)) + 10; party[i].hp = party[i].hp - damage; if (party[i].clan == "mech") { party[i].hp = party[i].hp - Math.ceil(damage / 2); } party[i].hp = _root.bottom(party[i].hp, 0); card = eval (targetcard + i); duplicateMovieClip (_root.fx_storm, "fxstorm" + _root.currentfx, _root.currentfx); storm = eval ("_root.fxstorm" + _root.currentfx); storm._x = card._x; storm._y = card._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } i++; } if (!_root.mute) { _root.bigboomsfx.stop("bigboom"); _root.bigboomsfx.start(); } _root.updateAllCards(); _root.winLoseCheck(); } function setupChar(animal, num) { switch (num) { case 1 : animal.charname = "Rhino"; animal.clan = ""; animal.hpmax = 22; animal.at = 1; animal.pw = 8; animal.ac = 1; animal.ct = 2; animal.item = 71; break; case 2 : animal.charname = "Eagle"; animal.clan = ""; animal.hpmax = 19; animal.at = 2; animal.pw = 4; animal.ac = 2; animal.item = 71; break; case 3 : animal.charname = "Chimp"; animal.clan = ""; animal.hpmax = 19; animal.at = 4; animal.pw = 2; animal.ac = 2; animal.item = 73; break; case 4 : animal.charname = "Elephant"; animal.clan = ""; animal.hpmax = 18; animal.at = 3; animal.pw = 4; animal.ac = 1; animal.as = 1; animal.item = 75; break; case 5 : animal.charname = "Frog"; animal.clan = ""; animal.hpmax = 18; animal.at = 2; animal.pw = 3; animal.ac = 2; animal.rs = 2; animal.item = 71; break; case 6 : animal.charname = "Lion"; animal.clan = ""; animal.hpmax = 20; animal.at = 3; animal.pw = 3; animal.ac = 2; animal.item = 73; break; case 7 : animal.charname = "Grizzly"; animal.clan = ""; animal.hpmax = 17; animal.at = 1; animal.pw = 4; animal.ac = 2; animal.cr = 3; animal.item = 73; break; case 8 : animal.charname = "Gorilla"; animal.clan = ""; animal.hpmax = 21; animal.at = 1; animal.pw = 5; animal.ac = 2; animal.item = 80; break; case 9 : animal.charname = "Python"; animal.clan = ""; animal.hpmax = 18; animal.at = 1; animal.pw = 1; animal.ac = 2; animal.ct = 4; animal.item = 74; break; case 10 : animal.charname = "Fairy"; animal.clan = "magic"; animal.hpmax = 17; animal.at = 2; animal.pw = 1; animal.ac = 4; animal.rs = 3; animal.item = 80; break; case 11 : animal.charname = "Unicorn"; animal.clan = "magic"; animal.hpmax = 20; animal.at = 1; animal.pw = 3; animal.ac = 2; animal.rs = 1; animal.ct = 1; animal.item = 77; break; case 12 : animal.charname = "Doll"; animal.clan = "magic"; animal.hpmax = 18; animal.at = 3; animal.pw = 2; animal.ac = 3; animal.item = 79; break; case 13 : animal.charname = "Sphinx"; animal.clan = "magic"; animal.hpmax = 18; animal.at = 2; animal.pw = 4; animal.ac = 2; animal.dp = 1; animal.item = 81; break; case 14 : animal.charname = "Naga"; animal.clan = "magic"; animal.hpmax = 24; animal.at = 2; animal.pw = 4; animal.ac = 1; animal.fp = 1; animal.item = 71; break; case 15 : animal.charname = "Ghost"; animal.clan = "magic"; animal.hpmax = 19; animal.at = 4; animal.pw = 3; animal.ac = 2; animal.dp = 2; animal.item = 71; break; case 16 : animal.charname = "Dragon"; animal.clan = "magic"; animal.hpmax = 22; animal.at = 2; animal.pw = 7; animal.ac = 1; animal.item = 81; break; case 17 : animal.charname = "T-Rex"; animal.clan = "brute"; animal.hpmax = 24; animal.at = 1; animal.pw = 8; animal.ac = 1; animal.item = 71; break; case 18 : animal.charname = "Elder Dragon"; animal.clan = "brute"; animal.hpmax = 22; animal.at = 2; animal.pw = 7; animal.ac = 1; animal.item = 81; break; case 19 : animal.charname = "Trike"; animal.clan = "brute"; animal.hpmax = 20; animal.at = 3; animal.pw = 5; animal.ac = 1; animal.cr = 1; animal.ct = 1; animal.item = 71; break; case 20 : animal.charname = "Mandrill"; animal.clan = "brute"; animal.hpmax = 17; animal.at = 4; animal.pw = 5; animal.ac = 1; animal.cr = 2; animal.item = 71; break; case 21 : animal.charname = "Bull"; animal.clan = "brute"; animal.hpmax = 18; animal.at = 3; animal.pw = 3; animal.ac = 2; animal.cr = 1; animal.item = 80; break; case 22 : animal.charname = "Behemoth"; animal.clan = "brute"; animal.hpmax = 30; animal.at = 3; animal.pw = 1; animal.ac = 3; animal.as = 2; animal.item = 71; break; case 23 : animal.charname = "Ptero"; animal.clan = "brute"; animal.hpmax = 16; animal.at = 2; animal.pw = 2; animal.ac = 2; animal.cr = 1; animal.item = 74; break; case 24 : animal.charname = "Sky Dragon"; animal.clan = "water"; animal.hpmax = 22; animal.at = 2; animal.pw = 7; animal.ac = 1; animal.item = 81; break; case 25 : animal.charname = "Shark"; animal.clan = "water"; animal.hpmax = 20; animal.at = 1; animal.pw = 6; animal.ac = 1; animal.cr = 3; animal.ct = 1; animal.item = 71; break; case 26 : animal.charname = "Penguin"; animal.clan = "water"; animal.hpmax = 18; animal.at = 2; animal.pw = 2; animal.ac = 2; animal.fp = 2; animal.rs = 1; animal.item = 71; break; case 27 : animal.charname = "Polar Bear"; animal.clan = "water"; animal.hpmax = 24; animal.at = 3; animal.pw = 4; animal.ac = 1; animal.cr = 2; animal.item = 73; break; case 28 : animal.charname = "Octopus"; animal.clan = "water"; animal.hpmax = 18; animal.at = 3; animal.pw = 2; animal.ac = 3; animal.fp = 1; animal.item = 79; break; case 29 : animal.charname = "Yeti"; animal.clan = "water"; animal.hpmax = 22; animal.at = 3; animal.pw = 2; animal.ac = 3; animal.fp = 1; animal.item = 71; break; case 30 : animal.charname = "Whale"; animal.clan = "water"; animal.hpmax = 26; animal.at = 3; animal.pw = 2; animal.ac = 2; animal.as = 1; animal.item = 75; break; case 31 : animal.charname = "Frost Naga"; animal.clan = "water"; animal.hpmax = 20; animal.at = 2; animal.pw = 3; animal.ac = 1; animal.fp = 2; animal.item = 71; break; case 32 : animal.charname = "Magma Dragon"; animal.clan = "fire"; animal.hpmax = 20; animal.at = 2; animal.pw = 7; animal.ac = 1; animal.pp = 1; animal.item = 81; break; case 33 : animal.charname = "Lava Lizard"; animal.clan = "fire"; animal.hpmax = 18; animal.at = 1; animal.pw = 5; animal.ac = 2; animal.pp = 2; animal.item = 82; break; case 34 : animal.charname = "Volcano Scrubber"; animal.clan = "fire"; animal.hpmax = 17; animal.at = 3; animal.pw = 4; animal.ac = 1; animal.as = 2; animal.item = 71; break; case 35 : animal.charname = "Storm Mare"; animal.clan = "fire"; animal.hpmax = 14; animal.at = 1; animal.pw = 2; animal.ac = 4; animal.item = 73; break; case 36 : animal.charname = "Phoenix"; animal.clan = "fire"; animal.hpmax = 18; animal.at = 3; animal.pw = 2; animal.ac = 2; animal.ct = 2; animal.pp = 2; animal.item = 78; break; case 37 : animal.charname = "Fox Bat"; animal.clan = "fire"; animal.hpmax = 16; animal.at = 2; animal.pw = 2; animal.ac = 3; animal.ct = 1; animal.item = 71; break; case 38 : animal.charname = "Fire Beetle"; animal.clan = "fire"; animal.hpmax = 18; animal.at = 1; animal.pw = 6; animal.ac = 1; animal.ct = 3; animal.item = 74; break; case 39 : animal.charname = "Battering Ram"; animal.clan = "fire"; animal.hpmax = 14; animal.at = 1; animal.pw = 12; animal.ac = 1; animal.item = 71; break; case 40 : animal.charname = "Salamander"; animal.clan = "fire"; animal.hpmax = 15; animal.at = 2; animal.pw = 3; animal.ac = 2; animal.pp = 3; animal.ct = 1; animal.item = 72; break; case 41 : animal.charname = "Shadow Dragon"; animal.clan = "shadow"; animal.hpmax = 20; animal.at = 2; animal.pw = 7; animal.ac = 1; animal.ct = 2; animal.item = 75; break; case 42 : animal.charname = "Shade"; animal.clan = "shadow"; animal.hpmax = 16; animal.at = 4; animal.pw = 2; animal.ac = 3; animal.dp = 2; animal.item = 71; break; case 43 : animal.charname = "Werewolf"; animal.clan = "shadow"; animal.hpmax = 20; animal.at = 1; animal.pw = 4; animal.ac = 2; animal.ct = 1; animal.item = 75; break; case 44 : animal.charname = "Mummypup"; animal.clan = "shadow"; animal.hpmax = 20; animal.at = 1; animal.pw = 4; animal.ac = 2; animal.dp = 2; animal.rs = 2; animal.item = 71; break; case 45 : animal.charname = "Gray Naga"; animal.clan = "shadow"; animal.hpmax = 22; animal.at = 2; animal.pw = 4; animal.ac = 1; animal.fp = 1; animal.dp = 1; animal.item = 71; break; case 46 : animal.charname = "Shadow Rex"; animal.clan = "shadow"; animal.hpmax = 22; animal.at = 3; animal.pw = 5; animal.ac = 1; animal.ct = 2; animal.item = 71; break; case 47 : animal.charname = "Vulture"; animal.clan = "shadow"; animal.hpmax = 19; animal.at = 2; animal.pw = 5; animal.ac = 1; animal.rs = 1; animal.item = 83; break; case 48 : animal.charname = "Cobra"; animal.clan = "shadow"; animal.hpmax = 16; animal.at = 1; animal.pw = 2; animal.ac = 2; animal.cr = 2; animal.ct = 2; animal.item = 79; break; case 49 : animal.charname = "Mecha Dragon"; animal.clan = "mech"; animal.hpmax = 18; animal.at = 2; animal.pw = 5; animal.ac = 2; animal.pp = 6; animal.as = 1; animal.item = 79; break; case 50 : animal.charname = "Thunderbird"; animal.clan = "mech"; animal.hpmax = 14; animal.at = 2; animal.pw = 3; animal.ac = 3; animal.dp = 4; animal.as = 1; animal.item = 77; break; case 51 : animal.charname = "Diesel Rex"; animal.clan = "mech"; animal.hpmax = 20; animal.at = 1; animal.pw = 6; animal.ac = 2; animal.as = 1; animal.item = 77; break; case 52 : animal.charname = "Mal-ephant"; animal.clan = "mech"; animal.hpmax = 18; animal.at = 3; animal.pw = 3; animal.ac = 3; animal.fp = 4; animal.as = 1; animal.item = 78; break; case 53 : animal.charname = "Cyberflea"; animal.clan = "mech"; animal.hpmax = 8; animal.at = 4; animal.pw = 2; animal.ac = 4; animal.as = 5; animal.item = 79; break; case 54 : animal.charname = "Mach Hippo"; animal.clan = "mech"; animal.hpmax = 22; animal.at = 1; animal.pw = 10; animal.ac = 1; animal.as = 1; animal.cr = 1; animal.item = 78; break; case 55 : animal.charname = "Flying Monkey"; animal.clan = "magic"; animal.hpmax = 16; animal.at = 1; animal.pw = 6; animal.ac = 2; animal.rs = 2; animal.dp = 4; animal.item = 71; break; case 56 : animal.charname = "Pufferfish"; animal.clan = "water"; animal.hpmax = 14; animal.at = 4; animal.pw = 1; animal.ac = 4; animal.ct = 3; animal.item = 71; break; case 57 : animal.charname = "Bombird"; animal.clan = "fire"; animal.hpmax = 18; animal.at = 4; animal.pw = 5; animal.ac = 2; animal.cr = 4; animal.pp = 2; animal.item = 71; break; case 58 : animal.charname = "Minotaur"; animal.clan = "brute"; animal.hpmax = 25; animal.at = 3; animal.pw = 4; animal.ac = 2; animal.cr = 2; animal.rs = 4; animal.item = 71; break; case 59 : animal.charname = "Muck Man"; animal.clan = "shadow"; animal.hpmax = 10; animal.at = 1; animal.pw = 2; animal.ac = 3; animal.dp = 4; animal.rs = 6; animal.item = 71; break; case 60 : animal.charname = "Platypus"; animal.clan = ""; animal.hpmax = 15; animal.at = 1; animal.pw = 3; animal.ac = 3; animal.ct = 2; animal.pp = 2; animal.fp = 2; animal.cr = 2; animal.dp = 2; animal.rs = 2; animal.item = 71; break; case 61 : animal.charname = "Doppelganger"; animal.clan = "mech"; animal.hpmax = 11; animal.at = random(4) + 1; animal.pw = random(3) + 3; animal.ac = 2; stat = random(6); switch (stat) { case 0 : animal.ct = 6; break; case 1 : animal.pp = 6; break; case 2 : animal.fp = 6; break; case 3 : animal.cr = 6; break; case 4 : animal.dp = 6; break; case 5 : animal.rs = 6; } animal.as = 2; animal.item = 71; break; case 62 : animal.charname = "Sol Master"; animal.clan = "mech"; animal.hpmax = 40; animal.at = 1; animal.pw = 4; animal.ac = 3; animal.as = 4; animal.item = 71; } hpincrease = Math.ceil((animal.hpmax / 30) * animal.lv); animal.hpmax = animal.hpmax + hpincrease; animal.hpmax = Math.min(animal.hpmax, 99); animal.el = Math.min(Math.floor(animal.lv / 10), 3); if (animal.friendly) { if (_root.easy) { animal.hpmax = animal.hpmax + 5; } if (animal.clan == "brute") { if (_root.skills[2]) { animal.cr = animal.cr + 2; } if (_root.skills[3]) { animal.pw = Math.ceil(animal.pw * 1.25); } } if (animal.clan == "fire") { if (_root.skills[5]) { animal.pp = animal.pp + 2; } if (_root.skills[6]) { animal.pw = Math.ceil(animal.pw * 1.25); } } if (animal.clan == "magic") { if (_root.skills[8]) { animal.rs = animal.rs + 3; } if (_root.skills[9]) { animal.pw = Math.ceil(animal.pw * 1.25); } } if (animal.clan == "water") { if (_root.skills[11]) { animal.fp = animal.fp + 2; } if (_root.skills[12]) { animal.pw = Math.ceil(animal.pw * 1.25); } } if (animal.clan == "shadow") { if (_root.skills[14]) { animal.as = animal.as + 1; } if (_root.skills[15]) { animal.pw = Math.ceil(animal.pw * 1.25); } } } } _root.hit1 = new Sound(); _root.hit1.attachSound("hit1"); _root.hit2 = new Sound(); _root.hit2.attachSound("hit2"); _root.hit3 = new Sound(); _root.hit3.attachSound("hit3"); _root.hit4 = new Sound(); _root.hit4.attachSound("hit4"); _root.countersfx = new Sound(); _root.countersfx.attachSound("counter"); _root.modsfx = new Sound(); _root.modsfx.attachSound("mod"); _root.bigboomsfx = new Sound(); _root.bigboomsfx.attachSound("bigboom"); _root.raisesfx = new Sound(); _root.raisesfx.attachSound("raise"); _root.neutralizesfx = new Sound(); _root.neutralizesfx.attachSound("neutralize"); _root.healsfx = new Sound(); _root.healsfx.attachSound("heal"); _root.rainsfx = new Sound(); _root.rainsfx.attachSound("rain"); _root.shadow1sfx = new Sound(); _root.shadow1sfx.attachSound("shadow1"); _root.breaksfx = new Sound(); _root.breaksfx.attachSound("break"); _root.freezesfx = new Sound(); _root.freezesfx.attachSound("freeze"); _root.blastsfx = new Sound(); _root.blastsfx.attachSound("blast"); _root.burnsfx = new Sound(); _root.burnsfx.attachSound("burn"); _root.savesfx = new Sound(); _root.savesfx.attachSound("save"); _root.hmh = new Sound(); _root.hmh.attachSound("hmh"); _root.clicksfx = new Sound(); _root.clicksfx.attachSound("click"); set1 = []; set1[0] = 1; set1[1] = 2; set1[2] = 3; set1[3] = 4; set1[4] = 5; set1[5] = 6; set1[6] = 7; set1[7] = 8; set2 = []; set2[0] = 1; set2[1] = 7; set2[2] = 4; set2[3] = 7; set2[4] = 1; set2[5] = 2; set2[6] = 1; set3 = []; set3[0] = 1; set3[1] = 2; set3[2] = 3; set3[3] = 4; set3[4] = 5; set3[5] = 6; set3[6] = 7; set3[7] = 8; set3[8] = 17; set3[9] = 18; set3[10] = 19; set3[11] = 20; set3[12] = 21; set3[13] = 22; set3[14] = 23; set4 = []; set4[0] = 49; set4[1] = 50; set4[2] = 51; set4[3] = 52; set4[4] = 53; set4[5] = 54; set5 = []; set5[0] = 41; set5[1] = 42; set5[2] = 43; set5[3] = 44; set5[4] = 45; set5[5] = 46; set5[6] = 47; set5[7] = 48; set5[8] = 40; set5[9] = 37; set5[10] = 7; set6 = []; set6[0] = 17; set6[1] = 18; set6[2] = 19; set6[3] = 20; set6[4] = 21; set6[5] = 22; set6[6] = 23; set6[7] = 1; set6[8] = 8; set6[9] = 9; set6[10] = 17; set7 = []; set7[0] = 10; set7[1] = 11; set7[2] = 12; set7[3] = 13; set7[4] = 14; set7[5] = 15; set7[6] = 16; set7[7] = 3; set7[8] = 5; set7[9] = 8; set7[10] = 12; set8 = []; set8[0] = 25; set8[1] = 25; set8[2] = 25; set8[3] = 28; set8[4] = 28; set8[5] = 28; set8[6] = 30; set8[7] = 30; set8[8] = 30; set8[9] = 24; set8[10] = 26; set8[11] = 27; set9 = []; set9[0] = 26; set9[1] = 27; set9[2] = 24; set9[3] = 29; set9[4] = 31; set9[5] = 15; set9[6] = 22; set10 = []; set10[0] = 32; set10[1] = 33; set10[2] = 34; set10[3] = 35; set10[4] = 36; set10[5] = 37; set10[6] = 38; set10[7] = 39; set10[8] = 40; set10[9] = 44; set10[10] = 13; set10[11] = 4; set10[12] = 1; set11 = []; set11[0] = 41; set11[1] = 42; set11[2] = 43; set11[3] = 44; set11[4] = 45; set11[5] = 46; set11[6] = 47; set11[7] = 48; set11[8] = 31; set11[9] = 29; set11[10] = 24; set11[11] = 15; set11[12] = 14; set12 = []; set12[0] = 17; set12[1] = 18; set12[2] = 19; set12[3] = 20; set12[4] = 21; set12[5] = 22; set12[6] = 23; set12[7] = 24; set12[8] = 26; set12[9] = 27; set12[10] = 28; set12[11] = 29; set12[12] = 29; set12[13] = 31; set13 = []; set13[0] = 10; set13[1] = 11; set13[2] = 12; set13[3] = 13; set13[4] = 14; set13[5] = 15; set13[6] = 16; set13[7] = 41; set13[8] = 42; set13[9] = 43; set13[10] = 44; set13[11] = 45; set13[12] = 46; set13[13] = 47; set13[14] = 48; set14 = []; set14[0] = 49; set14[1] = 50; set14[2] = 51; set14[3] = 52; set14[4] = 53; set14[5] = 54; set15 = []; set15[0] = 1; set15[1] = 2; set15[2] = 3; set15[3] = 4; set15[4] = 5; set15[5] = 6; set15[6] = 7; set15[7] = 8; set15[8] = 17; set15[9] = 18; set15[10] = 19; set15[11] = 20; set15[12] = 21; set15[13] = 22; set15[14] = 23; set15[15] = 60; set16 = []; set16[0] = 15; set16[1] = 15; set16[2] = 15; set16[3] = 15; set16[4] = 15; set16[5] = 15; set16[6] = 15; set17 = []; set17[0] = 20; set17[1] = 20; set17[2] = 20; set17[3] = 20; set17[4] = 18; set17[5] = 17; set17[6] = 18; set18 = []; set18[0] = 25; set18[1] = 30; set18[2] = 28; set18[3] = 30; set18[4] = 28; set18[5] = 25; set18[6] = 28; set19 = []; set19[0] = 26; set19[1] = 26; set19[2] = 29; set19[3] = 26; set19[4] = 26; set19[5] = 27; set19[6] = 26; set19 = []; set19[0] = 34; set19[1] = 34; set19[2] = 34; set19[3] = 34; set19[4] = 39; set19[5] = 32; set19[6] = 39; set20 = []; set20[0] = 43; set20[1] = 42; set20[2] = 43; set20[3] = 42; set20[4] = 44; set20[5] = 44; set20[6] = 44; set21 = []; i = 1; while (i <= 54) { set21[i] = i; i++; } set22 = []; set22[0] = 61; set22[1] = 61; set22[2] = 61; set22[3] = 61; set22[4] = 61; set22[5] = 61; set22[6] = 61; set50 = []; set50[0] = 61; set50[1] = 61; set50[2] = 61; set50[3] = 61; set50[4] = 61; set50[5] = 62; set50[6] = 61; function combineItems() { _root.eggUpgrade(); _root.makeNewEgg(); _root.combination(74, 74, 74, 50, 1); _root.combination(74, 74, 75, 51, 2); _root.combination(74, 74, 76, 52, 3); _root.combination(74, 75, 75, 53, 4); _root.combination(75, 75, 75, 54, 5); _root.combination(76, 75, 75, 55, 6); _root.combination(74, 77, 77, 56, 7); _root.combination(75, 77, 78, 57, 8); _root.combination(76, 77, 79, 58, 9); _root.combination(74, 74, 77, 59, 10); _root.combination(75, 75, 77, 60, 11); _root.combination(76, 76, 77, 61, 12); _root.combination(77, 77, 77, 62, 13); _root.combination(74, 78, 76, 63, 14); _root.combination(74, 78, 77, 64, 15); _root.combination(74, 78, 78, 65, 16); _root.combination(74, 78, 79, 66, 17); _root.combination(74, 75, 76, 67, 18); _root.combination(74, 79, 79, 68, 19); _root.combination(75, 79, 79, 69, 20); _root.combination(76, 79, 79, 70, 21); _root.combination(77, 79, 79, 71, 22); _root.combination(78, 79, 79, 72, 23); _root.combination(79, 79, 79, 73, 24); _root.defaultCombine(); inv = _root.inv25; _root.swapFX(inv._x, inv._y, 1); inv = _root.inv36; _root.swapFX(inv._x, inv._y, 2); inv = _root.inv37; _root.swapFX(inv._x, inv._y, 3); inv = _root.inv38; _root.swapFX(inv._x, inv._y, 4); inv = eval ("_root.inv" + _root.switch1); inv.select._visible = false; _root.switch1 = 0; _root.switch2 = 0; if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } function eggUpgrade() { item1 = _root.item[36]; item2 = _root.item[37]; item3 = _root.item[38]; if ((item1 == item2) && (item2 == item3)) { if (item1 <= 28) { _root.item[36] = 0; _root.item[37] = 0; _root.item[38] = 0; _root.item[25] = item1 + 14; _root.setupItems(); } if ((item1 <= _root.maxeggs) && (item1 > 28)) { _root.recipes[39] = true; _root.recipeSave(); _root.item[36] = 0; _root.item[37] = 0; _root.item[38] = 0; _root.p_skillpts++; _root.setupItems(); _root.popup.message_txt.text = "You gained a Skill Point!"; } } } function defaultCombine() { if (_root.item[36] != 0) { if (_root.item[37] != 0) { if (_root.item[38] != 0) { _root.item[36] = 0; _root.item[37] = 0; _root.item[38] = 0; _root.item[25] = 49; _root.setupItems(); } } } } function combination(item1, item2, item3, item4, recipenum) { item1checked = false; item2checked = false; item3checked = false; i = 36; while (i <= 38) { skipped = false; if ((!item1checked) && (!skipped)) { if (_root.item[i] == item1) { item1checked = true; skipped = true; } } if ((!item2checked) && (!skipped)) { if (_root.item[i] == item2) { item2checked = true; skipped = true; } } if ((!item3checked) && (!skipped)) { if (_root.item[i] == item3) { item3checked = true; skipped = true; } } i++; } if (item1checked) { if (item2checked) { if (item3checked) { _root.recipes[recipenum] = true; _root.recipeSave(); _root.item[36] = 0; _root.item[37] = 0; _root.item[38] = 0; _root.item[25] = item4; _root.setupItems(); } } } } function makeNewEgg() { item1 = _root.item[36]; item2 = _root.item[37]; item3 = _root.item[38]; if ((item1 == 80) && (item2 == 80)) { if (item1 == 80) { _root.item[36] = 0; _root.item[37] = 0; _root.item[38] = 0; _root.item[25] = random(14) + 1; _root.setupItems(); } } } function cleanUpInv() { if (_root.item[25] > 0) { i = 1; while (i <= 24) { if (_root.item[i] == 0) { _root.item[i] = _root.item[25]; _root.item[25] = 0; } i++; } } if (_root.item[36] > 0) { i = 1; while (i <= 24) { if (_root.item[i] == 0) { _root.item[i] = _root.item[36]; _root.item[36] = 0; } i++; } } if (_root.item[37] > 0) { i = 1; while (i <= 24) { if (_root.item[i] == 0) { _root.item[i] = _root.item[37]; _root.item[37] = 0; } i++; } } if (_root.item[38] > 0) { i = 1; while (i <= 24) { if (_root.item[i] == 0) { _root.item[i] = _root.item[38]; _root.item[38] = 0; } i++; } } } eggset1 = []; eggset1[1] = 5; eggset1[2] = 5; eggset1[3] = 5; eggset1[4] = 14; eggset1[5] = 14; eggset1[6] = 14; eggset2 = []; eggset2[1] = 11; eggset2[2] = 11; eggset2[3] = 11; eggset2[4] = 11; eggset2[5] = 11; eggset2[6] = 11; eggset3 = []; eggset3[1] = 14; eggset3[2] = 14; eggset3[3] = 14; eggset3[4] = 14; eggset3[5] = 14; eggset3[6] = 14; initializeTeam(); e_initializeTeam(); initializeItems(); spellincrease = 1.5; numlives = 3; p_skillpts = 0; p_magic = 0; p_magicmax = 400; e_magic = 0; e_magicmax = 400; p_maxlevel = 40; e_maxlevel = 60; numspells = 24; numAnimalsNorm = 9; totalAnimals = 60; maxAnimals = 60; maxeggs = 42; maxitems = 80; numblueeggs = 14; drop = 0; recruit = 0; redText = new TextFormat(); redText.color = "0x660000"; blueText = new TextFormat(); blueText.color = "0x99FFFF"; greenText = new TextFormat(); greenText.color = "0x99FF00"; yellowText = new TextFormat(); yellowText.color = "0xFFCC33"; initializeRoster(); initializeRecipes(); shop = []; tips = true; BGM = new Sound();Frame 33stop(); _root.distraction = true;Instance of Symbol 472 MovieClip "music_controller" in Frame 33onClipEvent (load) { _root.BGM.stop(); _root.BGM.setVolume(100); if (!_root.mute) { _root.BGM.attachSound("intro"); currentvol = 100; _root.BGM.start(); } }Instance of Symbol 480 MovieClip in Frame 33on (press) { _root.distraction = false; _root.gotoAndPlay("menu"); }Frame 34stop(); _root.easy = false; _root.soundpos = 0; _root.mute = false; _root.surprisestatus = "random"; _root.bonuslevel = 0; _root.startmagic = 0; _root.startct = 0; _root.startpw = 0; _root.startas = 0; _root.startrs = 0; _root.drop = 0; _root.recruit = 0; _root.story = 0; _root.storyitems = []; i = 1; while (i <= 12) { _root.storyitems[i] = 0; i++; } _root.initMaps(); _root.rosterLoad(); _root.recipeLoad(); _root.initializeSkills(); _root.beatgame = false; _root.ending = false; _root.skirmish = false; playtime = new Date(); dataloaded = false; datamode = ""; _root.eggset = 0; offsetx = 400; offsety = 1760;Instance of Symbol 472 MovieClip "music_controller" in Frame 34onClipEvent (load) { if (!_root.distraction) { _root.BGM.stop(); _root.BGM.setVolume(100); if (!_root.mute) { _root.BGM.attachSound("intro"); _root.BGM.start(12); } } _root.distraction = false; _root.BGM.onSoundComplete = function () { _root.BGM.start(); }; }Instance of Symbol 497 MovieClip "iteminfobox" in Frame 34onClipEvent (load) { _alpha = 0; _root.iteminfo = false; effect_txt.text = ""; } onClipEvent (enterFrame) { if (_root.iteminfo) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Instance of Symbol 506 MovieClip "new_menu" in Frame 34onClipEvent (load) { } onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Start a new Campaign Game."); } } on (release) { if (_currentframe <= 2) { this.gotoAndPlay("select"); _root.load_menu.gotoAndPlay("fold"); _root.easy_menu.gotoAndPlay("fold"); _root.skirmish_menu.gotoAndPlay("fold"); } } on (rollOver) { if (_currentframe <= 2) { this.gotoAndStop(2); } } on (rollOut) { if (_currentframe <= 2) { this.gotoAndStop(1); } }Instance of Symbol 508 MovieClip "load_menu" in Frame 34onClipEvent (load) { } onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Load saved game data."); } } on (release) { if (_currentframe <= 2) { this.gotoAndPlay("select"); _root.easy_menu.gotoAndPlay("fold"); _root.new_menu.gotoAndPlay("fold"); _root.skirmish_menu.gotoAndPlay("fold"); } } on (rollOver) { if (_currentframe <= 2) { this.gotoAndStop(2); } } on (rollOut) { if (_currentframe <= 2) { this.gotoAndStop(1); } }Instance of Symbol 511 MovieClip "skirmish_menu" in Frame 34onClipEvent (load) { } onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Set the starting level to the right and play a series of battles."); } } on (release) { if (_currentframe <= 2) { this.gotoAndPlay("select"); _root.easy_menu.gotoAndPlay("fold"); _root.new_menu.gotoAndPlay("fold"); _root.load_menu.gotoAndPlay("fold"); } } on (rollOver) { if (_currentframe <= 2) { this.gotoAndStop(2); } } on (rollOut) { if (_currentframe <= 2) { this.gotoAndStop(1); } }Instance of Symbol 515 MovieClip in Frame 34onClipEvent (load) { _root.playerlevel = 0; _root.enemylevel = 0; level_txt.text = 0; } onClipEvent (enterFrame) { _root.showMessage.call(this, "Click to set the starting level for you and your enemies."); } on (release) { if (_root.skirmish_menu._currentframe == 1) { _root.playerlevel = _root.playerlevel + 5; _root.enemylevel = _root.enemylevel + 5; if (_root.playerlevel > 30) { _root.playerlevel = 0; } level_txt.text = _root.playerlevel; } }Instance of Symbol 438 MovieClip in Frame 34onClipEvent (load) { if (_root.mute) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (release) { if (_root.mute) { _root.mute = false; _root.BGM.setVolume(100); _root.BGM.attachSound("intro"); _root.BGM.start(); this.gotoAndStop(2); } else { _root.mute = true; _root.BGM.stop(); this.gotoAndStop(1); } }Instance of Symbol 517 MovieClip "easy_menu" in Frame 34onClipEvent (load) { } onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Start a new Easy Campaign. Infinite lives, extra starting HP, and accessible roster."); } } on (release) { if (_currentframe <= 2) { _root.easy = true; this.gotoAndPlay("select"); _root.new_menu.gotoAndPlay("fold"); _root.load_menu.gotoAndPlay("fold"); _root.skirmish_menu.gotoAndPlay("fold"); } } on (rollOver) { if (_currentframe <= 2) { this.gotoAndStop(2); } } on (rollOut) { if (_currentframe <= 2) { this.gotoAndStop(1); } }Instance of Symbol 472 MovieClip "music_controller" in Frame 35onClipEvent (load) { _root.BGM.stop(); _root.BGM.setVolume(100); if (!_root.mute) { _root.BGM.attachSound("story"); _root.BGM.start(0); _root.BGM.onSoundComplete = function () { _root.BGM.start(); }; } }Instance of Symbol 525 MovieClip in Frame 35onClipEvent (enterFrame) { _root.showMessage.call(this, "Continue"); } on (release) { _root.gotoAndStop("intro2"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 526 MovieClip "dark" in Frame 35onClipEvent (load) { _alpha = 80; } onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha-1); } }Instance of Symbol 497 MovieClip "iteminfobox" in Frame 35onClipEvent (load) { effect_txt.text = ""; } onClipEvent (enterFrame) { if (_root.iteminfo) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Frame 36_root.dark._alpha = 80;Instance of Symbol 525 MovieClip in Frame 36onClipEvent (enterFrame) { _root.showMessage.call(this, "Continue"); } on (release) { _root.gotoAndStop("intro3"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Frame 37_root.dark._alpha = 80;Instance of Symbol 525 MovieClip in Frame 37onClipEvent (enterFrame) { _root.showMessage.call(this, "Continue"); } on (release) { _root.gotoAndStop("intro4"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Frame 38_root.dark._alpha = 80;Instance of Symbol 525 MovieClip in Frame 38onClipEvent (enterFrame) { _root.showMessage.call(this, "Continue"); } on (release) { _root.gotoAndStop("intro5"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Frame 39_root.dark._alpha = 80;Instance of Symbol 532 MovieClip in Frame 39onClipEvent (load) { page = 14; } onClipEvent (enterFrame) { _root.showMessage.call(this, "Open the HoloMate Helper."); } on (release) { _root.play(); _root.makeHMH(page); }Frame 47stop();Instance of Symbol 525 MovieClip in Frame 47onClipEvent (enterFrame) { _root.showMessage.call(this, "Continue to the SETUP screen."); } on (release) { _root.play(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Frame 49stop(); numChosen = 0; selectedChar = 1; placeCards(_root.party, 6); if (_root.easy) { i = 1; while (i <= 48) { _root.roster[i] = true; i++; } } placeRoster(); battleBegin(); phase = "freemove"; finished_btn._visible = false; _root.totaltime = 0; _root.bypass = false;Instance of Symbol 472 MovieClip "music_controller" in Frame 49onClipEvent (load) { _root.BGM.stop(); _root.BGM.setVolume(100); if (!_root.mute) { _root.BGM.attachSound("frolic"); _root.BGM.start(0); _root.BGM.onSoundComplete = function () { _root.BGM.start(); }; } }Instance of Symbol 472 MovieClip "slot1" in Frame 49onClipEvent (load) { num = 1; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.battleInfo.call(this, party[num]); _root.setupInfo.call(this); if (_root.selectedChar == num) { this.gotoAndStop(3); } else { this.gotoAndStop(2); } } on (release) { _root.selectedChar = num; } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot2" in Frame 49onClipEvent (load) { num = 2; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.battleInfo.call(this, party[num]); _root.setupInfo.call(this); if (_root.selectedChar == num) { this.gotoAndStop(3); } else { this.gotoAndStop(2); } } on (release) { _root.selectedChar = num; } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot3" in Frame 49onClipEvent (load) { num = 3; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.battleInfo.call(this, party[num]); _root.setupInfo.call(this); if (_root.selectedChar == num) { this.gotoAndStop(3); } else { this.gotoAndStop(2); } } on (release) { _root.selectedChar = num; } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot4" in Frame 49onClipEvent (load) { num = 4; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.battleInfo.call(this, party[num]); _root.setupInfo.call(this); if (_root.selectedChar == num) { this.gotoAndStop(3); } else { this.gotoAndStop(2); } } on (release) { _root.selectedChar = num; } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot5" in Frame 49onClipEvent (load) { num = 5; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.battleInfo.call(this, party[num]); _root.setupInfo.call(this); if (_root.selectedChar == num) { this.gotoAndStop(3); } else { this.gotoAndStop(2); } } on (release) { _root.selectedChar = num; } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot6" in Frame 49onClipEvent (load) { num = 6; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.battleInfo.call(this, party[num]); _root.setupInfo.call(this); if (_root.selectedChar == num) { this.gotoAndStop(3); } else { this.gotoAndStop(2); } } on (release) { _root.selectedChar = num; } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose1" in Frame 49onClipEvent (load) { num = 1; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose2" in Frame 49onClipEvent (load) { num = 2; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose3" in Frame 49onClipEvent (load) { num = 3; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose4" in Frame 49onClipEvent (load) { num = 4; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose5" in Frame 49onClipEvent (load) { num = 5; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose6" in Frame 49onClipEvent (load) { num = 6; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose7" in Frame 49onClipEvent (load) { num = 7; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose8" in Frame 49onClipEvent (load) { num = 8; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose9" in Frame 49onClipEvent (load) { num = 9; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose10" in Frame 49onClipEvent (load) { num = 10; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose11" in Frame 49onClipEvent (load) { num = 11; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose12" in Frame 49onClipEvent (load) { num = 12; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose13" in Frame 49onClipEvent (load) { num = 13; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose14" in Frame 49onClipEvent (load) { num = 14; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose15" in Frame 49onClipEvent (load) { num = 15; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose16" in Frame 49onClipEvent (load) { num = 16; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose17" in Frame 49onClipEvent (load) { num = 17; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose18" in Frame 49onClipEvent (load) { num = 18; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose19" in Frame 49onClipEvent (load) { num = 19; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose20" in Frame 49onClipEvent (load) { num = 20; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose21" in Frame 49onClipEvent (load) { num = 21; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose22" in Frame 49onClipEvent (load) { num = 22; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose23" in Frame 49onClipEvent (load) { num = 23; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose24" in Frame 49onClipEvent (load) { num = 24; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose25" in Frame 49onClipEvent (load) { num = 25; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose26" in Frame 49onClipEvent (load) { num = 26; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose27" in Frame 49onClipEvent (load) { num = 27; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose28" in Frame 49onClipEvent (load) { num = 28; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose29" in Frame 49onClipEvent (load) { num = 29; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose30" in Frame 49onClipEvent (load) { num = 30; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose31" in Frame 49onClipEvent (load) { num = 31; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose32" in Frame 49onClipEvent (load) { num = 32; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose33" in Frame 49onClipEvent (load) { num = 33; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose34" in Frame 49onClipEvent (load) { num = 34; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose35" in Frame 49onClipEvent (load) { num = 35; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose36" in Frame 49onClipEvent (load) { num = 36; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose37" in Frame 49onClipEvent (load) { num = 37; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose38" in Frame 49onClipEvent (load) { num = 38; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose39" in Frame 49onClipEvent (load) { num = 39; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose40" in Frame 49onClipEvent (load) { num = 40; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose41" in Frame 49onClipEvent (load) { num = 41; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose42" in Frame 49onClipEvent (load) { num = 42; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose43" in Frame 49onClipEvent (load) { num = 43; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose44" in Frame 49onClipEvent (load) { num = 44; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose45" in Frame 49onClipEvent (load) { num = 45; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose46" in Frame 49onClipEvent (load) { num = 46; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose47" in Frame 49onClipEvent (load) { num = 47; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose48" in Frame 49onClipEvent (load) { num = 48; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose49" in Frame 49onClipEvent (load) { num = 49; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose50" in Frame 49onClipEvent (load) { num = 50; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose51" in Frame 49onClipEvent (load) { num = 51; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose52" in Frame 49onClipEvent (load) { num = 52; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose53" in Frame 49onClipEvent (load) { num = 53; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose54" in Frame 49onClipEvent (load) { num = 54; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose55" in Frame 49onClipEvent (load) { num = 55; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose56" in Frame 49onClipEvent (load) { num = 56; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose57" in Frame 49onClipEvent (load) { num = 57; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose58" in Frame 49onClipEvent (load) { num = 58; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose59" in Frame 49onClipEvent (load) { num = 59; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "choose60" in Frame 49onClipEvent (load) { num = 60; this.gotoAndStop(2); } onClipEvent (enterFrame) { _root.chooseInfo.call(this, num); } on (release) { _root.loadThisChar(_root.selectedChar, num); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 611 MovieClip "card1" in Frame 49onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card2" in Frame 49onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card3" in Frame 49onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card4" in Frame 49onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card5" in Frame 49onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card6" in Frame 49onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 653 MovieClip "infobox" in Frame 49onClipEvent (load) { targetx = 740; } onClipEvent (enterFrame) { if (_root.info) { targetx = 475; _root.showRoster(false); } else { targetx = 740; _root.showRoster(true); } if (Math.abs(_x - targetx) > 0.5) { _x = (_x - ((_x - targetx) / 2)); } else { _x = targetx; } _root.info = false; }Instance of Symbol 497 MovieClip "iteminfobox" in Frame 49onClipEvent (load) { targetx = 740; } onClipEvent (enterFrame) { if (_root.iteminfo) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Instance of Symbol 662 MovieClip in Frame 49onClipEvent (enterFrame) { if (_root.numLiveParty() > 0) { _visible = true; } else { _visible = false; } if (_visible) { _root.showMessage.call(this, "Continue to the party Camp screen."); } } on (release) { _root.rosterLoad(); _root.clearAllPorts(); _root.maxAllHP(_root.party); _root.gotoAndPlay("items"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 666 MovieClip in Frame 49onClipEvent (enterFrame) { _root.showMessage.call(this, "Choose a random party."); } on (release) { _root.bypass = true; _root.randomizeTeamSimple(); _root.bypass = false; } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 669 MovieClip in Frame 49onClipEvent (enterFrame) { _root.showMessage.call(this, "SHIFT+click to exit to the main menu without saving."); } on (release) { if (Key.isDown(16)) { _root.rosterLoad(); _root.gotoAndPlay("menu"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 532 MovieClip in Frame 49onClipEvent (load) { page = 1; if (_root.tips) { _root.makeHMH(page); } } onClipEvent (enterFrame) { _root.showMessage.call(this, "Open the HoloMate Helper."); } on (release) { _root.makeHMH(page); }Frame 50stop();Instance of Symbol 497 MovieClip "iteminfobox" in Frame 50onClipEvent (load) { targetx = 740; } onClipEvent (enterFrame) { if (_root.iteminfo) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Instance of Symbol 683 MovieClip in Frame 50onClipEvent (load) { num = 3; req = 2; cost = 3; desc = "BRUTE animals gain +20% POWER."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 687 MovieClip in Frame 50onClipEvent (load) { num = 1; req = 0; cost = 1; desc = "Gain one additional BRUTE spell."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 691 MovieClip in Frame 50onClipEvent (load) { num = 2; req = 1; cost = 2; desc = "BRUTE animals gain +2 CRITICAL SKILL."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 695 MovieClip in Frame 50onClipEvent (load) { num = 6; req = 5; cost = 3; desc = "FIRE animals gain +20% POWER."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 699 MovieClip in Frame 50onClipEvent (load) { num = 4; req = 0; cost = 1; desc = "Gain one additional FIRE spell."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 703 MovieClip in Frame 50onClipEvent (load) { num = 5; req = 4; cost = 2; desc = "FIRE animals gain +2 BURN SKILL."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 707 MovieClip in Frame 50onClipEvent (load) { num = 9; req = 8; cost = 3; desc = "MAGICAL animals gain +20% POWER."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 711 MovieClip in Frame 50onClipEvent (load) { num = 7; req = 0; cost = 1; desc = "Gain one additional MAGICAL spell."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 715 MovieClip in Frame 50onClipEvent (load) { num = 8; req = 7; cost = 2; desc = "MAGICAL animals gain +3 REGENERATE SKILL."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 719 MovieClip in Frame 50onClipEvent (load) { num = 12; req = 11; cost = 3; desc = "WATER animals gain +20% POWER."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 723 MovieClip in Frame 50onClipEvent (load) { num = 10; req = 0; cost = 1; desc = "Gain one additional WATER spell."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 727 MovieClip in Frame 50onClipEvent (load) { num = 11; req = 10; cost = 2; desc = "WATER animals gain +2 FREEZE SKILL."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 731 MovieClip in Frame 50onClipEvent (load) { num = 15; req = 14; cost = 3; desc = "SHADOW animals gain +20% POWER."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 735 MovieClip in Frame 50onClipEvent (load) { num = 13; req = 0; cost = 1; desc = "Gain one additional SHADOW spell."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 739 MovieClip in Frame 50onClipEvent (load) { num = 14; req = 13; cost = 2; desc = "SHADOW animals gain +1 ARMOR SKILL."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 743 MovieClip in Frame 50onClipEvent (load) { num = 16; req = 0; cost = 1; desc = "All your surviving animals heal 10 additional health after combat."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 747 MovieClip in Frame 50onClipEvent (load) { num = 17; req = 16; cost = 2; desc = "Prevent enemy first strike in combat and increase frequency of ambushing them."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 751 MovieClip in Frame 50onClipEvent (load) { num = 18; req = 17; cost = 3; desc = "New recruits begin at level 10."; cost_txt.text = cost; select._visible = false; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } } on (release) { if (_root.skills[req]) { if (!_root.skills[num]) { if (_root.p_skillpts >= cost) { dark._alpha = 0; _root.skills[num] = true; _root.p_skillpts = _root.p_skillpts - cost; _root.circle.gotoAndPlay(2); if (!_root.mute) { _root.neutralizesfx.stop("neutralize"); _root.neutralizesfx.start(); } } else { _root.popup.message_txt.text = "You need more skill points to learn this skill."; } } } else { _root.popup.message_txt.text = "You need to learn the previous skill first."; } } on (rollOver) { if (!_root.skills[num]) { if (_root.skills[req]) { if (_root.p_skillpts >= cost) { select._visible = true; } } } } on (rollOut) { select._visible = false; }Instance of Symbol 755 MovieClip "circle" in Frame 50onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "Current Skill Points. Use them to buy skills below."; } pts_txt.text = _root.p_skillpts; }Instance of Symbol 662 MovieClip in Frame 50onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Go back to the camp screen."); } } on (release) { _root.gotoAndPlay("items"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 669 MovieClip in Frame 50onClipEvent (enterFrame) { _root.showMessage.call(this, "SHIFT+click to exit to the main menu without saving."); } on (release) { if (Key.isDown(16)) { _root.gotoAndPlay("menu"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 758 MovieClip in Frame 50onClipEvent (load) { num = 19; desc = "The key to using Earth Gates. It must be learned through your travels."; cost_txt.text = cost; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } }Instance of Symbol 761 MovieClip in Frame 50onClipEvent (load) { num = 20; desc = "The key to using Sky Pillars. It must be learned through your travels."; cost_txt.text = cost; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } }Instance of Symbol 764 MovieClip in Frame 50onClipEvent (load) { num = 21; desc = "The key to unlocking the Dream Paths. It must be learned through your travels."; cost_txt.text = cost; if (!_root.skills[num]) { dark._alpha = 60; } else { dark._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = desc; } }Instance of Symbol 532 MovieClip in Frame 50onClipEvent (load) { page = 13; if (_root.tips) { _root.makeHMH(page); } } onClipEvent (enterFrame) { _root.showMessage.call(this, "Open the HoloMate Helper."); } on (release) { _root.makeHMH(page); }Instance of Symbol 772 MovieClip "popup" in Frame 50onClipEvent (load) { _x = 300; _y = 300; _visible = false; message_txt.text = ""; } on (press) { } onClipEvent (enterFrame) { if (message_txt.text != "") { _visible = true; } else { _visible = false; } } on (release) { _visible = false; message_txt.text = ""; }Frame 51stop(); teleport = false; canUseItems = true; phase = "freemove"; switch1 = 0; switch2 = 0; currentfx = 1; info = false; clearTargets(); item[25] = 0; item[35] = 0; party[10].present = false; _root.setupRecruitDrop(); if (_root.backupitem25 > 0) { item[25] = _root.backupitem25; } if (_root.backupitem35 > 0) { item[35] = _root.backupitem35; } if (_root.backuprecruit) { party[10].present = true; } _root.backupitem25 = 0; _root.backupitem35 = 0; _root.backuprecruit = false; _root.recruit = 0; _root.drop = 0; forge = false; _root.eggset = 0; _root.placeCards(_root.party, 10); _root.placeItems(); _root.itemBegin(); updateAllCards(); _root.assignAllEggs(_root.party, "_root.card"); showEquipped(false); if (_root.party[10].present) { _root.recruitarrow._visible = true; } else { _root.recruitarrow._visible = false; } if (_root.item[25] > 0) { _root.droparrow._visible = true; } else { _root.droparrow._visible = false; }Instance of Symbol 472 MovieClip "music_controller" in Frame 51onClipEvent (load) { _root.soundpos = _root.BGM.position; _root.BGM.stop(); _root.BGM.setVolume(100); if (!_root.mute) { _root.BGM.attachSound("frolic"); _root.BGM.start(); _root.BGM.onSoundComplete = function () { _root.BGM.start(); }; } }Instance of Symbol 472 MovieClip "slot1" in Frame 51onClipEvent (load) { num = 1; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num + 25]); _root.battleInfo.call(this, party[num]); } on (press) { if ((_root.phase == "itemswap") && (_root.switch1 == 0)) { if (_root.item[num + 25] == 0) { _root.updateAllCards(); _root.phase = "freemove"; _root.showEquipped(false); } } } on (release) { if (_root.phase == "freemove") { _root.prepSwitch(party, num); } else { _root.prepItem(inv, num + 25); } } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot2" in Frame 51onClipEvent (load) { num = 2; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num + 25]); _root.battleInfo.call(this, party[num]); } on (press) { if ((_root.phase == "itemswap") && (_root.switch1 == 0)) { if (_root.item[num + 25] == 0) { _root.updateAllCards(); _root.phase = "freemove"; _root.showEquipped(false); } } } on (release) { if (_root.phase == "freemove") { _root.prepSwitch(party, num); } else { _root.prepItem(inv, num + 25); } } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot3" in Frame 51onClipEvent (load) { num = 3; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num + 25]); _root.battleInfo.call(this, party[num]); } on (press) { if ((_root.phase == "itemswap") && (_root.switch1 == 0)) { if (_root.item[num + 25] == 0) { _root.updateAllCards(); _root.phase = "freemove"; _root.showEquipped(false); } } } on (release) { if (_root.phase == "freemove") { _root.prepSwitch(party, num); } else { _root.prepItem(inv, num + 25); } } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot4" in Frame 51onClipEvent (load) { num = 4; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num + 25]); _root.battleInfo.call(this, party[num]); } on (press) { if ((_root.phase == "itemswap") && (_root.switch1 == 0)) { if (_root.item[num + 25] == 0) { _root.updateAllCards(); _root.phase = "freemove"; _root.showEquipped(false); } } } on (release) { if (_root.phase == "freemove") { _root.prepSwitch(party, num); } else { _root.prepItem(inv, num + 25); } } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot5" in Frame 51onClipEvent (load) { num = 5; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num + 25]); _root.battleInfo.call(this, party[num]); } on (press) { if ((_root.phase == "itemswap") && (_root.switch1 == 0)) { if (_root.item[num + 25] == 0) { _root.updateAllCards(); _root.phase = "freemove"; _root.showEquipped(false); } } } on (release) { if (_root.phase == "freemove") { _root.prepSwitch(party, num); } else { _root.prepItem(inv, num + 25); } } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot6" in Frame 51onClipEvent (load) { num = 6; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num + 25]); _root.battleInfo.call(this, party[num]); } on (press) { if ((_root.phase == "itemswap") && (_root.switch1 == 0)) { if (_root.item[num + 25] == 0) { _root.updateAllCards(); _root.phase = "freemove"; _root.showEquipped(false); } } } on (release) { if (_root.phase == "freemove") { _root.prepSwitch(party, num); } else { _root.prepItem(inv, num + 25); } } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot7" in Frame 51onClipEvent (load) { num = 7; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num + 25]); _root.battleInfo.call(this, party[num]); } on (press) { if ((_root.phase == "itemswap") && (_root.switch1 == 0)) { if (_root.item[num + 25] == 0) { _root.updateAllCards(); _root.phase = "freemove"; _root.showEquipped(false); } } } on (release) { if (_root.phase == "freemove") { _root.prepSwitch(party, num); } else { _root.prepItem(inv, num + 25); } } on (rollOver) { } on (rollOut) { if (_root.phase != "busy") { _root.updateAllCards(); } }Instance of Symbol 472 MovieClip "slot8" in Frame 51onClipEvent (load) { num = 8; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num + 25]); _root.battleInfo.call(this, party[num]); } on (press) { if ((_root.phase == "itemswap") && (_root.switch1 == 0)) { if (_root.item[num + 25] == 0) { _root.updateAllCards(); _root.phase = "freemove"; _root.showEquipped(false); } } } on (release) { if (_root.phase == "freemove") { _root.prepSwitch(party, num); } else { _root.prepItem(inv, num + 25); } } on (rollOver) { } on (rollOut) { if (_root.phase != "busy") { _root.updateAllCards(); } }Instance of Symbol 472 MovieClip "slot9" in Frame 51onClipEvent (load) { num = 9; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num + 25]); _root.battleInfo.call(this, party[num]); } on (press) { if ((_root.phase == "itemswap") && (_root.switch1 == 0)) { if (_root.item[num + 25] == 0) { _root.updateAllCards(); _root.phase = "freemove"; _root.showEquipped(false); } } } on (release) { if (_root.phase == "freemove") { _root.prepSwitch(party, num); } else { _root.prepItem(inv, num + 25); } } on (rollOver) { } on (rollOut) { if (_root.phase != "busy") { _root.updateAllCards(); } }Instance of Symbol 472 MovieClip "itemslot1" in Frame 51onClipEvent (load) { num = 1; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot2" in Frame 51onClipEvent (load) { num = 2; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot3" in Frame 51onClipEvent (load) { num = 3; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot4" in Frame 51onClipEvent (load) { num = 4; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot5" in Frame 51onClipEvent (load) { num = 5; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot6" in Frame 51onClipEvent (load) { num = 6; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot7" in Frame 51onClipEvent (load) { num = 7; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot8" in Frame 51onClipEvent (load) { num = 8; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot9" in Frame 51onClipEvent (load) { num = 9; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot10" in Frame 51onClipEvent (load) { num = 10; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot11" in Frame 51onClipEvent (load) { num = 11; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot12" in Frame 51onClipEvent (load) { num = 12; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot13" in Frame 51onClipEvent (load) { num = 13; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot14" in Frame 51onClipEvent (load) { num = 14; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot15" in Frame 51onClipEvent (load) { num = 15; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot16" in Frame 51onClipEvent (load) { num = 16; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot17" in Frame 51onClipEvent (load) { num = 17; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot18" in Frame 51onClipEvent (load) { num = 18; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot19" in Frame 51onClipEvent (load) { num = 19; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot20" in Frame 51onClipEvent (load) { num = 20; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot21" in Frame 51onClipEvent (load) { num = 21; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot22" in Frame 51onClipEvent (load) { num = 22; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot23" in Frame 51onClipEvent (load) { num = 23; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot24" in Frame 51onClipEvent (load) { num = 24; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot25" in Frame 51onClipEvent (load) { num = 25; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (press) { if (_root.phase == "freemove") { _root.switch1 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (release) { _root.prepItem(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "slot10" in Frame 51onClipEvent (load) { num = 10; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num + 25]); _root.battleInfo.call(this, party[num]); } on (press) { if ((_root.phase == "itemswap") && (_root.switch1 == 0)) { if (_root.item[num + 25] == 0) { _root.updateAllCards(); _root.phase = "freemove"; _root.showEquipped(false); } } } on (release) { if (_root.phase == "freemove") { _root.prepSwitch(party, num); } else { _root.prepItem(inv, num + 25); } } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 611 MovieClip "card1" in Frame 51onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card2" in Frame 51onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card3" in Frame 51onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card4" in Frame 51onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card5" in Frame 51onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card6" in Frame 51onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card7" in Frame 51onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card8" in Frame 51onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card9" in Frame 51onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card10" in Frame 51onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 778 MovieClip in Frame 51onClipEvent (enterFrame) { _root.showMessage.call(this, "Go to the Forge to combine items."); } on (release) { if ((_root.phase != "FX") && (_root.phase != "busy")) { _root.backupitem25 = _root.item[25]; _root.backupitem35 = _root.item[35]; _root.backuprecruit = _root.party[10].present; _root.gotoAndPlay("forge"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 472 MovieClip "phase_fx" in Frame 51onClipEvent (load) { timer = 20; } onClipEvent (enterFrame) { if (_root.phase == "FX") { timer--; if (timer <= 0) { if (_root.teleport) { _root.gotoAndPlay("map1"); } else { _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); timer = 20; _root.setupItems(); _root.assignAllEggs(_root.party, "_root.card"); } } } } on (rollOver) { }Instance of Symbol 838 MovieClip "magicbox" in Frame 51onClipEvent (load) { _root.refreshSpells(); targetx = 740; _root.magicopen = 0; spellname_txt.text = ""; spellinfo_txt.text = ""; cost_txt.text = ""; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { if (_root.magicopen == 2) { _root.magicopen = 1; } } else if (_root.magicopen == 1) { _root.magicopen = 0; } if (_root.magicopen > 0) { targetx = 475; } else { targetx = 740; } if (Math.abs(_x - targetx) > 0.5) { _x = (_x - ((_x - targetx) / 2)); } else { _x = targetx; } _root.info = false; }Instance of Symbol 844 MovieClip in Frame 51onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Sort your inventory."); } } on (release) { _root.sortInventory(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 669 MovieClip in Frame 51onClipEvent (enterFrame) { _root.showMessage.call(this, "SHIFT+click to exit to the main menu without saving."); } on (release) { if (Key.isDown(16)) { _root.item[25] = 0; _root.item[35] = 0; _root.party[10].present = false; _root.gotoAndPlay("menu"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 848 MovieClip in Frame 51onClipEvent (load) { if (_root.skirmish) { _visible = false; } else { _visible = true; } } onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Go to the world map."); } } on (release) { if ((_root.phase != "FX") && (_root.phase != "busy")) { _root.item[25] = 0; _root.item[35] = 0; _root.party[10].present = false; _root.gotoAndPlay(_root.currentmap); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 854 MovieClip in Frame 51onClipEvent (load) { if (_root.p_skillpts == 0) { gotskillz._visible = false; } } onClipEvent (enterFrame) { _root.showMessage.call(this, "Go to the Skill select screen. Purchase and view skills."); } on (release) { if ((_root.phase != "FX") && (_root.phase != "busy")) { _root.backupitem25 = _root.item[25]; _root.backupitem35 = _root.item[35]; _root.backuprecruit = _root.party[10].present; _root.gotoAndStop("skills"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 858 MovieClip in Frame 51onClipEvent (enterFrame) { if (((_root.phase == "move") || (_root.phase == "freemove")) || (_root.phase == "p_attack")) { _visible = true; } else { _visible = false; } _root.showMessage.call(this, "View your magic."); } on (release) { _root.magicbox.cost_txt.text = ""; if (((_root.phase == "move") || (_root.phase == "freemove")) || (_root.phase == "p_attack")) { _root.switch1 = 0; _root.switch2 = 0; _root.updateAllCards(); _root.clearTargets(); if (_root.magicopen > 0) { _root.magicopen = 0; } else { _root.magicopen = 2; } } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 869 MovieClip in Frame 51onClipEvent (enterFrame) { if (_root.phase == "freemove") { this.gotoAndStop(2); } else if (!this.hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(1); } if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "TEAM MODE: Click here to move and inspect your TEAM."; } } on (release) { if ((_root.phase != "FX") && (_root.phase != "busy")) { inv = eval ("_root.inv" + _root.switch1); inv.select._visible = false; _root.switch1 = 0; _root.switch2 = 0; _root.updateAllCards(); _root.phase = "freemove"; _root.showEquipped(false); } } on (rollOver) { if (_root.switch1 == 0) { } if (_root.phase == "itemswap") { this.gotoAndStop(3); } } on (rollOut) { if (_root.phase == "itemswap") { this.gotoAndStop(1); } }Instance of Symbol 876 MovieClip in Frame 51onClipEvent (enterFrame) { if (_root.phase == "itemswap") { this.gotoAndStop(2); } else if (!this.hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(1); } if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "ITEM MODE: Click here to move, equip and use items."; } } on (release) { if ((_root.phase != "FX") && (_root.phase != "busy")) { _root.switch1 = 0; _root.switch2 = 0; _root.updateAllCards(); _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); } } on (rollOver) { if (_root.phase == "freemove") { this.gotoAndStop(3); } } on (rollOut) { if (_root.phase == "freemove") { this.gotoAndStop(1); } }Instance of Symbol 880 MovieClip in Frame 51onClipEvent (load) { if (_root.skirmish) { _visible = true; } else { _visible = false; } } onClipEvent (enterFrame) { if (_visible) { _root.item[25] = 0; _root.item[35] = 0; _root.party[10].present = false; _root.showMessage.call(this, "Proceed to Combat!"); } } on (release) { if ((_root.phase != "FX") && (_root.phase != "busy")) { _root.e_initializeTeam(); _root.randomizeTeam(_root.e_party, 6, _root.enemylevel, true, 0); _root.BGM.stop(); if (!_root.mute) { _root.BGM.setVolume(100); _root.BGM.attachSound("B2_battle2"); _root.BGM.start(); } _root.gotoAndPlay("battle"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 882 MovieClip "circle" in Frame 51onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "Your money stash. Spend it to buy items."; } pts_txt.text = _root.money; }Instance of Symbol 532 MovieClip in Frame 51onClipEvent (load) { page = 2; if (_root.tips) { _root.makeHMH(page); } } onClipEvent (enterFrame) { _root.showMessage.call(this, "Open the HoloMate Helper."); } on (release) { _root.makeHMH(page); }Instance of Symbol 653 MovieClip "infobox" in Frame 51onClipEvent (load) { targetx = 740; } onClipEvent (enterFrame) { if ((_root.info && (_root.card1._alpha == 100)) && (_root.phase != "busy")) { targetx = 475; } else { targetx = 740; } if (Math.abs(_x - targetx) > 0.5) { _x = (_x - ((_x - targetx) / 2)); } else { _x = targetx; } _root.info = false; }Instance of Symbol 497 MovieClip "iteminfobox" in Frame 51onClipEvent (load) { targetx = 740; } onClipEvent (enterFrame) { if (_root.iteminfo && (_root.phase != "busy")) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Instance of Symbol 772 MovieClip "popup" in Frame 51onClipEvent (load) { _x = 300; _y = 300; _visible = false; message_txt.text = ""; } on (press) { } onClipEvent (enterFrame) { if (message_txt.text != "") { _visible = true; } else { _visible = false; } } onClipEvent (mouseDown) { _visible = false; message_txt.text = ""; }Instance of Symbol 904 MovieClip in Frame 51onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = false; if (_root.phase == "freemove") { if (_root.party[_root.switch1].present) { if (_root.numLiveParty() > 1) { _visible = true; } } } if (_visible) { _root.showMessage.call(this, "Dismiss this animal. Higher level animals will leave items behind."); } } on (release) { _root.prompt.message_txt.text = "Are you sure you want to dismiss this animal? Equipped eggs will be lost."; _root.phase = "busy"; }Instance of Symbol 913 MovieClip "prompt" in Frame 51onClipEvent (load) { _x = 300; _y = 300; _visible = false; message_txt.text = ""; } onClipEvent (enterFrame) { if (message_txt.text != "") { _visible = true; frame = _root.party[_root.switch1].char; charname = _root.party[_root.switch1].charname; lv = _root.party[_root.switch1].lv; portrait.gotoAndStop(frame); lev_txt.text = ((charname + newline) + "lv. ") + lv; } else { _visible = false; } }Frame 52stop(); canUseItems = false; phase = "itemswap"; switch1 = 0; switch2 = 0; currentfx = 1; info = false; forge = false; _root.placeItems(); _root.setupShop(); showEquipped(true);Instance of Symbol 472 MovieClip "music_controller" in Frame 52onClipEvent (load) { _root.soundpos = _root.BGM.position; _root.BGM.stop(); _root.BGM.setVolume(100); if (!_root.mute) { _root.BGM.attachSound("frolic"); _root.BGM.start(0); _root.BGM.onSoundComplete = function () { _root.BGM.start(); }; } }Instance of Symbol 472 MovieClip "slot1" in Frame 52onClipEvent (load) { num = 1; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { if (_root.shop[num - 1] > 0) { _root.itemInfo.call(this, _root.shop[num - 1]); } } on (release) { _root.tryToBuy(_root.shop[num - 1]); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot2" in Frame 52onClipEvent (load) { num = 2; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { if (_root.shop[num - 1] > 0) { _root.itemInfo.call(this, _root.shop[num - 1]); } } on (release) { _root.tryToBuy(_root.shop[num - 1]); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot3" in Frame 52onClipEvent (load) { num = 3; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { if (_root.shop[num - 1] > 0) { _root.itemInfo.call(this, _root.shop[num - 1]); } } on (release) { _root.tryToBuy(_root.shop[num - 1]); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot4" in Frame 52onClipEvent (load) { num = 4; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { if (_root.shop[num - 1] > 0) { _root.itemInfo.call(this, _root.shop[num - 1]); } } on (release) { _root.tryToBuy(_root.shop[num - 1]); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot5" in Frame 52onClipEvent (load) { num = 5; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { if (_root.shop[num - 1] > 0) { _root.itemInfo.call(this, _root.shop[num - 1]); } } on (release) { _root.tryToBuy(_root.shop[num - 1]); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot6" in Frame 52onClipEvent (load) { num = 6; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { if (_root.shop[num - 1] > 0) { _root.itemInfo.call(this, _root.shop[num - 1]); } } on (release) { _root.tryToBuy(_root.shop[num - 1]); } on (rollOver) { } on (rollOut) { _root.updateAllCards(); }Instance of Symbol 472 MovieClip "slot7" in Frame 52onClipEvent (load) { num = 7; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { if (_root.shop[num - 1] > 0) { _root.itemInfo.call(this, _root.shop[num - 1]); } } on (release) { _root.tryToBuy(_root.shop[num - 1]); } on (rollOver) { } on (rollOut) { if (_root.phase != "busy") { _root.updateAllCards(); } }Instance of Symbol 472 MovieClip "slot8" in Frame 52onClipEvent (load) { num = 8; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { if (_root.shop[num - 1] > 0) { _root.itemInfo.call(this, _root.shop[num - 1]); } } on (release) { _root.tryToBuy(_root.shop[num - 1]); } on (rollOver) { } on (rollOut) { if (_root.phase != "busy") { _root.updateAllCards(); } }Instance of Symbol 472 MovieClip "slot9" in Frame 52onClipEvent (load) { num = 9; party = _root.party; inv = eval ("_root.inv" + (num + 25)); card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { if (_root.shop[num - 1] > 0) { _root.itemInfo.call(this, _root.shop[num - 1]); } } on (release) { _root.tryToBuy(_root.shop[num - 1]); } on (rollOver) { } on (rollOut) { if (_root.phase != "busy") { _root.updateAllCards(); } }Instance of Symbol 472 MovieClip "itemslot1" in Frame 52onClipEvent (load) { num = 1; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot2" in Frame 52onClipEvent (load) { num = 2; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot3" in Frame 52onClipEvent (load) { num = 3; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot4" in Frame 52onClipEvent (load) { num = 4; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot5" in Frame 52onClipEvent (load) { num = 5; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot6" in Frame 52onClipEvent (load) { num = 6; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot7" in Frame 52onClipEvent (load) { num = 7; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot8" in Frame 52onClipEvent (load) { num = 8; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot9" in Frame 52onClipEvent (load) { num = 9; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot10" in Frame 52onClipEvent (load) { num = 10; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot11" in Frame 52onClipEvent (load) { num = 11; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot12" in Frame 52onClipEvent (load) { num = 12; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot13" in Frame 52onClipEvent (load) { num = 13; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot14" in Frame 52onClipEvent (load) { num = 14; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot15" in Frame 52onClipEvent (load) { num = 15; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot16" in Frame 52onClipEvent (load) { num = 16; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot17" in Frame 52onClipEvent (load) { num = 17; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot18" in Frame 52onClipEvent (load) { num = 18; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot19" in Frame 52onClipEvent (load) { num = 19; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot20" in Frame 52onClipEvent (load) { num = 20; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot21" in Frame 52onClipEvent (load) { num = 21; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot22" in Frame 52onClipEvent (load) { num = 22; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot23" in Frame 52onClipEvent (load) { num = 23; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot24" in Frame 52onClipEvent (load) { num = 24; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "phase_fx" in Frame 52onClipEvent (load) { timer = 20; } onClipEvent (enterFrame) { if (_root.phase == "FX") { timer--; if (timer <= 0) { _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); timer = 20; _root.setupItems(); _root.assignAllEggs(_root.party, "_root.card"); } } } on (rollOver) { }Instance of Symbol 943 MovieClip "mb_sell" in Frame 52onClipEvent (enterFrame) { if (_root.switch1 > 0) { _visible = true; _root.showMessage.call(this, ("sell for $" + price) + "."); } else { _visible = false; } } on (release) { if (_root.switch1 > 0) { _root.money = _root.money + price; _root.circle.play(); _root.item[_root.switch1] = 0; _root.setupItems(); _root.switch1 = 0; _root.switch2 = 0; _root.showEquipped(true); this.gotoAndStop(1); } } on (rollOver) { if (_root.switch1 > 0) { this.gotoAndStop(2); price = Math.ceil(_root.getPrice(_root.item[_root.switch1]) / 10); } } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 844 MovieClip in Frame 52onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Sort your inventory."); } } on (release) { _root.sortInventory(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 848 MovieClip "mb_sell" in Frame 52onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Go back to the world map."); } } on (release) { _root.gotoAndPlay(_root.currentmap); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 669 MovieClip in Frame 52onClipEvent (enterFrame) { _root.showMessage.call(this, "SHIFT+click to exit to the main menu without saving."); } on (release) { if (Key.isDown(16)) { _root.gotoAndPlay("menu"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 497 MovieClip "iteminfobox" in Frame 52onClipEvent (load) { targetx = 740; } onClipEvent (enterFrame) { if (_root.iteminfo) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Instance of Symbol 882 MovieClip "circle" in Frame 52onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "Your money stash. Spend it to buy items."; } pts_txt.text = _root.money; }Instance of Symbol 772 MovieClip "popup" in Frame 52onClipEvent (load) { _x = 300; _y = 300; _visible = false; message_txt.text = ""; } onClipEvent (enterFrame) { if (message_txt.text != "") { _visible = true; _root.phase = "busy"; } else { _visible = false; } } on (release) { _visible = false; message_txt.text = ""; _root.phase = "itemswap"; }Instance of Symbol 532 MovieClip in Frame 52onClipEvent (load) { page = 16; if (_root.tips) { _root.makeHMH(page); } } onClipEvent (enterFrame) { _root.showMessage.call(this, "Open the HoloMate Helper."); } on (release) { _root.makeHMH(page); }Frame 53stop(); canUseItems = false; phase = "itemswap"; switch1 = 0; switch2 = 0; currentfx = 1; info = false; clearTargets(); item[25] = 0; item[35] = 0; forge = true; _root.placeItems(); _root.startForge(); _root.itemBegin(); if (_root.item[25] > 0) { _root.droparrow._visible = true; } else { _root.droparrow._visible = false; }Instance of Symbol 472 MovieClip "itemslot1" in Frame 53onClipEvent (load) { num = 1; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot2" in Frame 53onClipEvent (load) { num = 2; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot3" in Frame 53onClipEvent (load) { num = 3; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot4" in Frame 53onClipEvent (load) { num = 4; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot5" in Frame 53onClipEvent (load) { num = 5; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot6" in Frame 53onClipEvent (load) { num = 6; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot7" in Frame 53onClipEvent (load) { num = 7; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot8" in Frame 53onClipEvent (load) { num = 8; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot9" in Frame 53onClipEvent (load) { num = 9; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot10" in Frame 53onClipEvent (load) { num = 10; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot11" in Frame 53onClipEvent (load) { num = 11; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot12" in Frame 53onClipEvent (load) { num = 12; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot13" in Frame 53onClipEvent (load) { num = 13; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot14" in Frame 53onClipEvent (load) { num = 14; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot15" in Frame 53onClipEvent (load) { num = 15; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot16" in Frame 53onClipEvent (load) { num = 16; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot17" in Frame 53onClipEvent (load) { num = 17; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot18" in Frame 53onClipEvent (load) { num = 18; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot19" in Frame 53onClipEvent (load) { num = 19; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot20" in Frame 53onClipEvent (load) { num = 20; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot21" in Frame 53onClipEvent (load) { num = 21; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot22" in Frame 53onClipEvent (load) { num = 22; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot23" in Frame 53onClipEvent (load) { num = 23; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot24" in Frame 53onClipEvent (load) { num = 24; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot25" in Frame 53onClipEvent (load) { num = 25; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot36" in Frame 53onClipEvent (load) { num = 36; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot37" in Frame 53onClipEvent (load) { num = 37; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "itemslot38" in Frame 53onClipEvent (load) { num = 38; inv = eval ("_root.inv" + num); } onClipEvent (enterFrame) { _root.itemInfo.call(this, _root.item[num]); } on (release) { _root.prepItemForge(inv, num); } on (rollOver) { } on (rollOut) { }Instance of Symbol 472 MovieClip "phase_fx" in Frame 53onClipEvent (load) { timer = 20; } onClipEvent (enterFrame) { if (_root.phase == "FX") { timer--; if (timer <= 0) { _root.phase = "itemswap"; _root.setupItems(); _root.showEquipped(true); timer = 20; _root.setupItems(); _root.assignAllEggs(_root.party, "_root.card"); } } }Instance of Symbol 472 MovieClip "phase_fx" in Frame 53onClipEvent (load) { fullforge = false; } onClipEvent (enterFrame) { fullforge = false; if (_root.item[36] > 0) { if (_root.item[37] > 0) { if (_root.item[38] > 0) { fullforge = true; } } } if (fullforge) { _root.forgearrows.play(); } else { _root.forgearrows.gotoAndStop(1); } } on (rollOver) { trace("**********"); trace("item 36 = " + _root.item[36]); trace("item 37 = " + _root.item[37]); trace("item 38 = " + _root.item[38]); trace("fullforge = " + fullforge); }Instance of Symbol 662 MovieClip in Frame 53onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Go back to the camp screen."); } } on (release) { _root.cleanUpInv(); _root.gotoAndPlay("items"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 844 MovieClip in Frame 53onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Sort your inventory."); } } on (release) { _root.sortInventory(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 669 MovieClip in Frame 53onClipEvent (enterFrame) { _root.showMessage.call(this, "SHIFT+click to exit to the main menu without saving."); } on (release) { if (Key.isDown(16)) { _root.gotoAndPlay("menu"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 958 MovieClip in Frame 53onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Display the recipe list."); } } on (release) { _root.recipelist = true; } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 532 MovieClip in Frame 53onClipEvent (load) { page = 4; if (_root.tips) { _root.makeHMH(page); } } onClipEvent (enterFrame) { _root.showMessage.call(this, "Open the HoloMate Helper."); } on (release) { _root.makeHMH(page); }Instance of Symbol 497 MovieClip "iteminfobox" in Frame 53onClipEvent (load) { targetx = 740; } onClipEvent (enterFrame) { if (_root.iteminfo) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Instance of Symbol 772 MovieClip "popup" in Frame 53onClipEvent (load) { _x = 300; _y = 300; _visible = false; message_txt.text = ""; } on (press) { } onClipEvent (enterFrame) { if (message_txt.text != "") { _visible = true; } else { _visible = false; } } onClipEvent (mouseDown) { _visible = false; message_txt.text = ""; }Instance of Symbol 995 MovieClip in Frame 53onClipEvent (load) { _x = 300; _y = 300; _visible = false; _root.recipelist = false; } on (press) { } onClipEvent (enterFrame) { if (_root.recipelist) { _visible = true; inv = eval ("_root.inv" + _root.switch1); inv.select._visible = false; _root.switch1 = 0; _root.switch2 = 0; _root.showEquipped(true); } else { _visible = false; } } onClipEvent (mouseDown) { _visible = false; _root.recipelist = false; }Frame 54stop(); battleresult = "failure"; xpup = 0; switch1 = 0; switch2 = 0; oldphase = phase; currentfx = 1; info = false; clearTargets(); _root.placeCards(_root.party, 6); _root.placeCards(_root.e_party, 6); _root.battleBegin(); _root.BGM.onSoundComplete = function () { _root.BGM.start(0.1); };Instance of Symbol 472 MovieClip "slot1" in Frame 54onClipEvent (load) { num = 1; party = _root.party; card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.cardShake(card); _root.battleInfo.call(this, party[num]); } on (release) { if ((_root.phase == "freemove") || (_root.phase == "move")) { _root.prepSwitch(party, num); } if (_root.phase == "p_attack") { _root.p_attack(party[num], card, _root.e_party, "_root.e_card"); _root.clearTargets(); _root.showTarget("_root.e_card", _root.e_party, _root.party, party[num], num); } } on (rollOver) { if (_root.phase == "p_attack") { card._y = card.homey - 4; _root.showTarget("_root.e_card", _root.e_party, _root.party, party[num], num); } } on (rollOut) { card._y = card.homey; _root.updateAllCards(); _root.clearTargets(); }Instance of Symbol 472 MovieClip "slot2" in Frame 54onClipEvent (load) { num = 2; party = _root.party; card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.cardShake(card); _root.battleInfo.call(this, party[num]); } on (release) { if ((_root.phase == "freemove") || (_root.phase == "move")) { _root.prepSwitch(party, num); } if (_root.phase == "p_attack") { _root.p_attack(party[num], card, _root.e_party, "_root.e_card"); _root.clearTargets(); _root.showTarget("_root.e_card", _root.e_party, _root.party, party[num], num); } } on (rollOver) { if (_root.phase == "p_attack") { card._y = card.homey - 4; _root.showTarget("_root.e_card", _root.e_party, _root.party, party[num], num); } } on (rollOut) { card._y = card.homey; _root.updateAllCards(); _root.clearTargets(); }Instance of Symbol 472 MovieClip "slot3" in Frame 54onClipEvent (load) { num = 3; party = _root.party; card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.cardShake(card); _root.battleInfo.call(this, party[num]); } on (release) { if ((_root.phase == "freemove") || (_root.phase == "move")) { _root.prepSwitch(party, num); } if (_root.phase == "p_attack") { _root.p_attack(party[num], card, _root.e_party, "_root.e_card"); _root.clearTargets(); _root.showTarget("_root.e_card", _root.e_party, _root.party, party[num], num); } } on (rollOver) { if (_root.phase == "p_attack") { card._y = card.homey - 4; _root.showTarget("_root.e_card", _root.e_party, _root.party, party[num], num); } } on (rollOut) { card._y = card.homey; _root.updateAllCards(); _root.clearTargets(); }Instance of Symbol 472 MovieClip "slot4" in Frame 54onClipEvent (load) { num = 4; party = _root.party; card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.cardShake(card); _root.battleInfo.call(this, party[num]); } on (release) { if ((_root.phase == "freemove") || (_root.phase == "move")) { _root.prepSwitch(party, num); } if (_root.phase == "p_attack") { _root.p_attack(party[num], card, _root.e_party, "_root.e_card"); _root.clearTargets(); _root.showTarget("_root.e_card", _root.e_party, _root.party, party[num], num); } } on (rollOver) { if (_root.phase == "p_attack") { card._y = card.homey - 4; _root.showTarget("_root.e_card", _root.e_party, _root.party, party[num], num); } } on (rollOut) { card._y = card.homey; _root.updateAllCards(); _root.clearTargets(); }Instance of Symbol 472 MovieClip "slot5" in Frame 54onClipEvent (load) { num = 5; party = _root.party; card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.cardShake(card); _root.battleInfo.call(this, party[num]); } on (release) { if ((_root.phase == "freemove") || (_root.phase == "move")) { _root.prepSwitch(party, num); } if (_root.phase == "p_attack") { _root.p_attack(party[num], card, _root.e_party, "_root.e_card"); _root.clearTargets(); _root.showTarget("_root.e_card", _root.e_party, _root.party, party[num], num); } } on (rollOver) { if (_root.phase == "p_attack") { card._y = card.homey - 4; _root.showTarget("_root.e_card", _root.e_party, _root.party, party[num], num); } } on (rollOut) { card._y = card.homey; _root.updateAllCards(); _root.clearTargets(); }Instance of Symbol 472 MovieClip "slot6" in Frame 54onClipEvent (load) { num = 6; party = _root.party; card = eval ("_root.card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.cardShake(card); _root.battleInfo.call(this, party[num]); } on (release) { if ((_root.phase == "freemove") || (_root.phase == "move")) { _root.prepSwitch(party, num); } if (_root.phase == "p_attack") { _root.p_attack(party[num], card, _root.e_party, "_root.e_card"); _root.clearTargets(); _root.showTarget("_root.e_card", _root.e_party, _root.party, party[num], num); } } on (rollOver) { if (_root.phase == "p_attack") { card._y = card.homey - 4; _root.showTarget("_root.e_card", _root.e_party, _root.party, party[num], num); } } on (rollOut) { card._y = card.homey; _root.updateAllCards(); _root.clearTargets(); }Instance of Symbol 472 MovieClip "e_slot1" in Frame 54onClipEvent (load) { num = 1; party = _root.e_party; card = eval ("_root.e_card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.cardShake(card); _root.battleInfo.call(this, party[num]); } on (release) { } on (rollOver) { if (_root.phase == "p_attack") { card._y = card.homey - 4; _root.showTarget("_root.card", _root.party, _root.e_party, party[num], num); } } on (rollOut) { if (_root.phase == "p_attack") { card._y = card.homey; _root.updateAllCards(); _root.clearTargets(); } }Instance of Symbol 472 MovieClip "e_slot2" in Frame 54onClipEvent (load) { num = 2; party = _root.e_party; card = eval ("_root.e_card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.cardShake(card); _root.battleInfo.call(this, party[num]); } on (release) { } on (rollOver) { if (_root.phase == "p_attack") { card._y = card.homey - 4; _root.showTarget("_root.card", _root.party, _root.e_party, party[num], num); } } on (rollOut) { if (_root.phase == "p_attack") { card._y = card.homey; _root.updateAllCards(); _root.clearTargets(); } }Instance of Symbol 472 MovieClip "e_slot3" in Frame 54onClipEvent (load) { num = 3; party = _root.e_party; card = eval ("_root.e_card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.cardShake(card); _root.battleInfo.call(this, party[num]); } on (release) { } on (rollOver) { if (_root.phase == "p_attack") { card._y = card.homey - 4; _root.showTarget("_root.card", _root.party, _root.e_party, party[num], num); } } on (rollOut) { if (_root.phase == "p_attack") { card._y = card.homey; _root.updateAllCards(); _root.clearTargets(); } }Instance of Symbol 472 MovieClip "e_slot4" in Frame 54onClipEvent (load) { num = 4; party = _root.e_party; card = eval ("_root.e_card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.cardShake(card); _root.battleInfo.call(this, party[num]); } on (release) { } on (rollOver) { if (_root.phase == "p_attack") { card._y = card.homey - 4; _root.showTarget("_root.card", _root.party, _root.e_party, party[num], num); } } on (rollOut) { if (_root.phase == "p_attack") { card._y = card.homey; _root.updateAllCards(); _root.clearTargets(); } }Instance of Symbol 472 MovieClip "e_slot5" in Frame 54onClipEvent (load) { num = 5; party = _root.e_party; card = eval ("_root.e_card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.cardShake(card); _root.battleInfo.call(this, party[num]); } on (release) { } on (rollOver) { if (_root.phase == "p_attack") { card._y = card.homey - 4; _root.showTarget("_root.card", _root.party, _root.e_party, party[num], num); } } on (rollOut) { if (_root.phase == "p_attack") { card._y = card.homey; _root.updateAllCards(); _root.clearTargets(); } }Instance of Symbol 472 MovieClip "e_slot6" in Frame 54onClipEvent (load) { num = 6; party = _root.e_party; card = eval ("_root.e_card" + num); card.shake = 0; } onClipEvent (enterFrame) { _root.battleUpdate(card, party[num]); _root.cardShake(card); _root.battleInfo.call(this, party[num]); } on (release) { } on (rollOver) { if (_root.phase == "p_attack") { card._y = card.homey - 4; _root.showTarget("_root.card", _root.party, _root.e_party, party[num], num); } } on (rollOut) { if (_root.phase == "p_attack") { card._y = card.homey; _root.updateAllCards(); _root.clearTargets(); } }Instance of Symbol 158 MovieClip [bg_env] in Frame 54onClipEvent (load) { switch (_root.terrain) { case "grass" : _root.terrainbonus = "brute"; this.gotoAndStop(1); _root.terraininfo_txt.text = "GRASSLANDS\rBRUTE\r+1 PW\r+1 spell level"; break; case "forest" : _root.terrainbonus = "magic"; this.gotoAndStop(2); _root.terraininfo_txt.text = "FOREST\rMAGICAL\r+1 PW\r+1 spell level"; break; case "desert" : _root.terrainbonus = "fire"; this.gotoAndStop(3); _root.terraininfo_txt.text = "DESERT\rFIRE\r+1 PW\r+1 spell level"; break; case "water" : _root.terrainbonus = "water"; this.gotoAndStop(4); _root.terraininfo_txt.text = "OCEAN\rWATER\r+1 PW\r+1 spell level"; break; case "cave" : _root.terrainbonus = "shadow"; this.gotoAndStop(5); _root.terraininfo_txt.text = "CAVE\rSHADOW\r+1 PW\r+1 spell level"; break; case "mountain" : _root.terrainbonus = "shadow"; this.gotoAndStop(7); _root.terraininfo_txt.text = "MOUNTAIN\rSHADOW\r+1 PW\r+1 spell level"; break; case "watercave" : _root.terrainbonus = "water"; this.gotoAndStop(8); _root.terraininfo_txt.text = "FLOODED CAVE\rWATER\r+1 PW\r+1 spell level"; break; case "snow" : _root.terrainbonus = "water"; this.gotoAndStop(9); _root.terraininfo_txt.text = "SNOW\rWATER\r+1 PW\r+1 spell level"; break; case "mech" : _root.terrainbonus = "mech"; this.gotoAndStop(10); _root.terraininfo_txt.text = "????\rMECH\r+1 PW\r+1 spell level"; break; case "castle" : _root.terrainbonus = "none"; _root.armorbonus = 1; this.gotoAndStop(6); _root.terraininfo_txt.text = "CASTLE\rEnemies\r+1 ARMOR"; break; default : _root.terrainbonus = ""; _root.armorbonus = 0; _visible = false; _root.terraininfo_txt.text = ""; } }Instance of Symbol 472 MovieClip "phase_freemove" in Frame 54onClipEvent (enterFrame) { if (_root.phase == "freemove") { } _root.debug_txt.text = "tangle = " + _root.tangle; }Instance of Symbol 472 MovieClip "phase_p_attack" in Frame 54onClipEvent (enterFrame) { if (_root.phase == "p_attack") { } }Instance of Symbol 472 MovieClip "phase_e_attack" in Frame 54onClipEvent (load) { interval = 20; timer = 1; skipnum = 0; skipmax = 0; moved = false; } onClipEvent (enterFrame) { if (_root.phase == "e_attack") { if (_root.e_magictimer == 45) { _root.e_checkmagic(); } if (_root.e_magictimer <= 0) { if ((timer % interval) == 0) { num = timer / interval; card = eval ("_root.e_card" + num); if (e_party[num].alive && (e_party[num].present)) { if ((e_party[num].fs > 0) && (e_party[num].ap > 0)) { timer = timer - (interval - 1); _root.freezeCheck(e_party[num], card); } } } if ((timer % interval) == 0) { _root.clearTargets(); num = timer / interval; card = eval ("_root.e_card" + num); enemy = eval ("_root.enemy" + num); e_party = _root.e_party; if (e_party[num].alive && (e_party[num].present)) { _root.showTarget("_root.card", _root.party, _root.e_party, _root.e_party[num], num); if ((e_party[num].at == 4) && (num <= 3)) { if (_root.moveCheck4(num)) { _root.updateAllCards(); moved = true; } else { _root.p_attack(_root.e_party[num], card, _root.party, "_root.card"); } } else if (e_party[num].ap > 0) { if (_root.numTargets() > 0) { if (_root.targetred && (random(10) < 8)) { _root.moveUp(num); } else { _root.p_attack(_root.e_party[num], card, _root.party, "_root.card"); } if (e_party[num].ap > 0) { timer = timer - (interval - 1); } } else { if (!_root.moveCheck(num)) { timer = timer + (interval - 1); skipnum++; } else { _root.updateAllCards(); moved = true; } _root.updateAllCards(); } } else { timer = timer + (interval - 1); skipnum++; } } else { timer = timer + (interval - 1); skipnum++; } } timer++; } else { _root.e_magictimer--; } _root.winLoseCheck(); if (skipnum >= 6) { if (moved) { timer = 1; moved = false; } else { _root.updateAllCards(); _root.endETurn(); if (_root.phase == "e_attack") { _root.phase = "p_attack"; _root.phasebox.gotoAndPlay("attack"); } moved = false; } } if (timer > (6 * interval)) { timer = 1; } } else { skipnum = 0; } }Instance of Symbol 472 MovieClip "phase_move" in Frame 54onClipEvent (enterFrame) { if (_root.phase == "move") { } }Instance of Symbol 1002 MovieClip "move_btn" in Frame 54onClipEvent (enterFrame) { if (_root.phase == "move") { this.gotoAndStop(2); } else if (_root.phase == "freemove") { this.gotoAndStop(3); } else if (!this.hitTest(_root._xmouse, _root._ymouse, false)) { this.gotoAndStop(1); } if (((_root.phase == "move") || (_root.phase == "freemove")) || (_root.phase == "p_attack")) { _visible = true; } else { _visible = false; } if (this.hitTest(_root._xmouse, _root._ymouse, false)) { if (_root.phase == "freemove") { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "Switch animal positions. Switching animals costs nothing."; } else { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "Switch animal positions. Switching animals costs 1 AC each."; } } } on (release) { _root.switch1 = 0; _root.switch2 = 0; _root.updateAllCards(); _root.clearTargets(); if (_root.magic_freemove) { _root.phase = "freemove"; _root.phasebox.gotoAndPlay("freemove"); } else { _root.phase = "move"; _root.phasebox.gotoAndPlay("move"); } } on (rollOver) { if (_root.phase == "p_attack") { this.gotoAndStop(2); } } on (rollOut) { if (_root.phase == "p_attack") { this.gotoAndStop(1); } }Instance of Symbol 472 MovieClip "phase_transout" in Frame 54onClipEvent (load) { timer = 60; vol = 100; } onClipEvent (enterFrame) { if (_root.phase == "transout") { if (vol > 0) { vol = vol - 2; _root.BGM.setVolume(vol); } _root.startmagic = 0; _root.startct = 0; _root.startpw = 0; _root.startas = 0; _root.startrs = 0; timer--; if (timer <= 0) { if (_root.battleresult == "victory") { if ((_root.currentmap == "map3") && (_root.pos == 24)) { _root.gotoAndStop("ending"); } _root.xpup = _root.xpCalc(); } _root.gotoAndStop("result"); } } }Instance of Symbol 1018 MovieClip "magicmeter" in Frame 54onClipEvent (load) { targetxscale = 0; bar._xscale = 0; } onClipEvent (enterFrame) { _root.p_magic = _root.top(_root.p_magic, _root.p_magicmax); _root.p_magic = _root.bottom(_root.p_magic, 0); targetxscale = _root.p_magic / 4; if (Math.abs(bar._xscale - targetxscale) >= 5) { if (bar._xscale < targetxscale) { bar._xscale = bar._xscale + 5; } else { bar._xscale = bar._xscale - 5; } } else { bar._xscale = targetxscale; } if (bar._xscale >= 100) { bar.play(); } else { bar.gotoAndStop(1); } if (_root.p_magic >= 100) { if (!_root.gem1._visible) { gem = _root.gem1; duplicateMovieClip (_root.fx_gem, "fx_gem" + _root.currentfx, _root.currentfx); fx_gem = eval ("_root.fx_gem" + _root.currentfx); fx_gem._x = gem._x; fx_gem._y = gem._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } _root.gem1._visible = true; } else { _root.gem1._visible = false; } if (_root.p_magic >= 200) { if (!_root.gem2._visible) { gem = _root.gem2; duplicateMovieClip (_root.fx_gem, "fx_gem" + _root.currentfx, _root.currentfx); fx_gem = eval ("_root.fx_gem" + _root.currentfx); fx_gem._x = gem._x; fx_gem._y = gem._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } _root.gem2._visible = true; } else { _root.gem2._visible = false; } if (_root.p_magic >= 300) { if (!_root.gem3._visible) { gem = _root.gem3; duplicateMovieClip (_root.fx_gem, "fx_gem" + _root.currentfx, _root.currentfx); fx_gem = eval ("_root.fx_gem" + _root.currentfx); fx_gem._x = gem._x; fx_gem._y = gem._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } _root.gem3._visible = true; } else { _root.gem3._visible = false; } if (_root.p_magic >= 400) { if (!_root.gem4._visible) { gem = _root.gem4; duplicateMovieClip (_root.fx_gem, "fx_gem" + _root.currentfx, _root.currentfx); fx_gem = eval ("_root.fx_gem" + _root.currentfx); fx_gem._x = gem._x; fx_gem._y = gem._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } _root.gem4._visible = true; } else { _root.gem4._visible = false; } if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "Accumulated magic power. Increases a little each turn. Fill the meter to start using spells."; } }Instance of Symbol 1028 MovieClip "attack_btn" in Frame 54onClipEvent (enterFrame) { if (_root.phase == "p_attack") { this.gotoAndStop(2); } else if (!this.hitTest(_root._xmouse, _root._ymouse, false)) { this.gotoAndStop(1); } if (((_root.phase == "move") || (_root.phase == "freemove")) || (_root.phase == "p_attack")) { _visible = true; } else { _visible = false; } if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "Attack mode. Click on your animals to make them attack. Attacking costs 1 AC."; } } on (release) { _root.switch1 = 0; _root.switch2 = 0; _root.updateAllCards(); _root.clearTargets(); _root.phase = "p_attack"; _root.phasebox.gotoAndPlay("attack"); } on (rollOver) { if ((_root.phase == "move") || (_root.phase == "freemove")) { this.gotoAndStop(2); } } on (rollOut) { if ((_root.phase == "move") || (_root.phase == "freemove")) { this.gotoAndStop(1); } }Instance of Symbol 1032 MovieClip in Frame 54onClipEvent (enterFrame) { if (((_root.phase == "move") || (_root.phase == "freemove")) || (_root.phase == "p_attack")) { if (_root.runcounter == 0) { _visible = true; } else { _visible = false; } } else { _visible = false; } if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "Escape from battle. Animals earn no XP. This option appears after a few turns."; } } on (release) { _root.switch1 = 0; _root.switch2 = 0; _root.updateAllCards(); _root.clearTargets(); _root.battleresult = "draw"; _root.phase = "transout"; _root.phasebox.gotoAndPlay("end"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 1036 MovieClip in Frame 54onClipEvent (enterFrame) { if (_root.phase == "e_attack") { this.gotoAndStop(2); } else if (!this.hitTest(_root._xmouse, _root._ymouse, false)) { this.gotoAndStop(1); } if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "End your turn and begin the enemy's."; } } on (release) { if (((_root.phase == "move") || (_root.phase == "freemove")) || (_root.phase == "p_attack")) { _root.switch1 = 0; _root.switch2 = 0; _root.updateAllCards(); _root.clearTargets(); _root.endPTurn(); _root.phase = "e_attack"; _root.phasebox.gotoAndPlay("enemy"); _root.magicopen = 0; } } on (rollOver) { if (((_root.phase == "move") || (_root.phase == "freemove")) || (_root.phase == "p_attack")) { this.gotoAndStop(2); } } on (rollOut) { if (((_root.phase == "move") || (_root.phase == "freemove")) || (_root.phase == "p_attack")) { this.gotoAndStop(1); } }Instance of Symbol 497 MovieClip "iteminfobox" in Frame 54onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.iteminfo) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Instance of Symbol 1041 MovieClip "magic_btn" in Frame 54onClipEvent (enterFrame) { if (((_root.phase == "move") || (_root.phase == "freemove")) || (_root.phase == "p_attack")) { _visible = true; if (_root.p_magic >= 100) { this.play(); } else if (!this.hitTest(_root._xmouse, _root._ymouse, false)) { this.gotoAndStop(1); } } else { this.gotoAndStop(1); _visible = false; } if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "Open your magic spell menu. When this icon flashes, you have enough power."; } } on (release) { if (((_root.phase == "move") || (_root.phase == "freemove")) || (_root.phase == "p_attack")) { _root.switch1 = 0; _root.switch2 = 0; _root.updateAllCards(); _root.clearTargets(); _root.setupSpells(); _root.refreshSpells(); if (_root.magicopen > 0) { _root.magicopen = 0; } else { _root.magicopen = 2; } } } on (rollOver) { this.gotoAndStop(6); if (_root.magicopen == 0) { _root.refreshSpells(); } } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 838 MovieClip "magicbox" in Frame 54onClipEvent (load) { targetx = 740; _root.magicopen = 0; spellname_txt.text = ""; spellinfo_txt.text = ""; cost_txt.text = ""; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { if (_root.magicopen == 2) { _root.magicopen = 1; } } else if (_root.magicopen == 1) { _root.magicopen = 0; } if (_root.magicopen > 0) { targetx = 475; } else { targetx = 740; } if (Math.abs(_x - targetx) > 0.5) { _x = (_x - ((_x - targetx) / 2)); } else { _x = targetx; } _root.info = false; }Instance of Symbol 1018 MovieClip "e_magicmeter" in Frame 54onClipEvent (load) { targetxscale = 0; bar._xscale = 0; } onClipEvent (enterFrame) { _root.e_magic = _root.top(_root.e_magic, _root.e_magicmax); _root.e_magic = _root.bottom(_root.e_magic, 0); targetxscale = _root.e_magic / 4; if (Math.abs(bar._xscale - targetxscale) >= 5) { if (bar._xscale < targetxscale) { bar._xscale = bar._xscale + 5; } else { bar._xscale = bar._xscale - 5; } } else { bar._xscale = targetxscale; } if (bar._xscale >= 100) { bar.play(); } else { bar.gotoAndStop(1); } if (_root.e_magic >= 100) { if (!_root.e_gem1._visible) { gem = _root.e_gem1; duplicateMovieClip (_root.fx_gem, "fx_gem" + _root.currentfx, _root.currentfx); fx_gem = eval ("_root.fx_gem" + _root.currentfx); fx_gem._x = gem._x; fx_gem._y = gem._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } _root.e_gem1._visible = true; } else { _root.e_gem1._visible = false; } if (_root.e_magic >= 200) { if (!_root.e_gem2._visible) { gem = _root.e_gem2; duplicateMovieClip (_root.fx_gem, "fx_gem" + _root.currentfx, _root.currentfx); fx_gem = eval ("_root.fx_gem" + _root.currentfx); fx_gem._x = gem._x; fx_gem._y = gem._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } _root.e_gem2._visible = true; } else { _root.e_gem2._visible = false; } if (_root.e_magic >= 300) { if (!_root.e_gem3._visible) { gem = _root.e_gem3; duplicateMovieClip (_root.fx_gem, "fx_gem" + _root.currentfx, _root.currentfx); fx_gem = eval ("_root.fx_gem" + _root.currentfx); fx_gem._x = gem._x; fx_gem._y = gem._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } _root.e_gem3._visible = true; } else { _root.e_gem3._visible = false; } if (_root.e_magic >= 400) { if (!_root.e_gem4._visible) { gem = _root.e_gem4; duplicateMovieClip (_root.fx_gem, "fx_gem" + _root.currentfx, _root.currentfx); fx_gem = eval ("_root.fx_gem" + _root.currentfx); fx_gem._x = gem._x; fx_gem._y = gem._y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } _root.e_gem4._visible = true; } else { _root.e_gem4._visible = false; } if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "Enemy magic power. Increases a little each turn."; } } on (rollOver) { trace("e_magic = " + _root.e_magic); trace("e_counterban = " + _root.e_counterban); }Instance of Symbol 611 MovieClip "card1" in Frame 54onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card2" in Frame 54onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card3" in Frame 54onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card4" in Frame 54onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card5" in Frame 54onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "card6" in Frame 54onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "e_card1" in Frame 54onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "e_card2" in Frame 54onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "e_card3" in Frame 54onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "e_card4" in Frame 54onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "e_card5" in Frame 54onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 611 MovieClip "e_card6" in Frame 54onClipEvent (load) { select._visible = false; select_random._visible = false; select_red._visible = false; select_yellow._visible = false; } onClipEvent (enterFrame) { }Instance of Symbol 653 MovieClip "infobox" in Frame 54onClipEvent (load) { targetx = 740; } onClipEvent (enterFrame) { if (_root.info) { targetx = 475; } else { targetx = 740; } if (Math.abs(_x - targetx) > 0.5) { _x = (_x - ((_x - targetx) / 2)); } else { _x = targetx; } _root.info = false; }Instance of Symbol 1064 MovieClip "circle" in Frame 54onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { _root.iteminfo = true; _root.iteminfobox.effect_txt.text = "Number of turns remaining. Win the battle before time runs out."; } }Instance of Symbol 1139 MovieClip "spellcast" in Frame 54onClipEvent (load) { _visible = false; timer = 0; txt = ""; } onClipEvent (enterFrame) { if (timer > 0) { _visible = true; timer--; spellcast_txt.text = txt; } else { _visible = false; } }Instance of Symbol 532 MovieClip in Frame 54onClipEvent (load) { page = 5; if (_root.tips) { _root.makeHMH(page); } } onClipEvent (enterFrame) { _root.showMessage.call(this, "Open the HoloMate Helper."); } on (release) { _root.makeHMH(page); }Frame 55Mouse.show(); BGM.stop(); _root.levelup._visible = false; _root.recruitarrow._visible = false; _root.droparrow._visible = false; _root.skilltext._visible = false; if (_root.battleresult == "victory") { _root.startmagic = _root.p_magic; _root.resultbox.gotoAndPlay("victory"); _root.conquerNode(_root.thismap, _root.pos); if (_root.skirmish) { _root.victories++; _root.kongregateStats.submit("skirmishVictories", _root.victories); trace("submit Victories = " + _root.victories); } } else { _root.drop = 0; _root.recruit = 0; } if (_root.battleresult == "failure") { _root.startmagic = 0; _root.resultbox.gotoAndPlay("failure"); _root.pos = _root.oldpos; } if (_root.battleresult == "draw") { _root.startmagic = 0; _root.resultbox.gotoAndPlay("draw"); _root.pos = _root.oldpos; }Instance of Symbol 472 MovieClip "music_controller" in Frame 55onClipEvent (load) { _root.BGM.stop(); _root.BGM.setVolume(100); if (!_root.mute) { if (!(_root.battleresult === "failure")) { _root.BGM.attachSound("victory"); _root.BGM.start(0); _root.BGM.onSoundComplete = function () { _root.BGM.start(); }; } } }Instance of Symbol 472 MovieClip "UI_controller" in Frame 55onClipEvent (load) { tempxp = 0; timer = 60; moneydrop = _root.moneyCalc(); _root.money = _root.money + moneydrop; _root.autoHeal(_root.party); _root.autoRevive(_root.party); _root.addXP(_root.xpup); if (_root.battleresult == "victory") { if (_root.recruit > 0) { _root.newRecruit(_root.recruit); } else { _root.newRecruit(0); } if (_root.drop > 0) { _root.itemDrop(_root.drop); } else { _root.itemDrop(0); } } _root.money_txt.text = ""; } onClipEvent (enterFrame) { if (timer > 0) { timer--; } else if (tempxp < _root.xpup) { tempxp = tempxp + Math.ceil(_root.xpup / 60); if (tempxp > _root.xpup) { tempxp = _root.xpup; } } else { _root.money_txt.text = (" " + moneydrop) + " "; } _root.xp_txt.text = (" " + tempxp) + " "; }Instance of Symbol 662 MovieClip in Frame 55onClipEvent (load) { if (_root.skirmish) { if (_root.battleresult != "victory") { _visible = false; } } } onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Go back to the camp screen."); } } on (release) { _root.gotoAndPlay("items"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 497 MovieClip "iteminfobox" in Frame 55onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.iteminfo) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Instance of Symbol 669 MovieClip in Frame 55onClipEvent (enterFrame) { _root.showMessage.call(this, "SHIFT+click to exit to the main menu without saving."); } on (release) { if (Key.isDown(16)) { _root.gotoAndPlay("menu"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Frame 56function teleport(targetpos, targetmap) { trace("teleporting"); _root.soundpos = 0; if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } if (_root.teleporting) { _root.pos = 1; _root.lastpos = _root.pos; _root.gotoAndStop("map1"); } else { trace("targetmap = " + targetmap); trace("targetpos = " + targetpos); _root.pos = targetpos; _root.lastpos = _root.pos; _root.gotoAndStop(targetmap); } } stop(); drop = 0; recruit = 0; dataloaded = true; iteminfo = false; setupMap(); thismap = _root.worldmap; currentmap = "map1"; phase = "ready"; if (_root.teleporting) { phase = "busy"; } datamode = ""; _root.surprisestatus = "random"; _root.dataSave(4);Instance of Symbol 472 MovieClip "UI_controller" in Frame 56onClipEvent (load) { timer = 30; if (_root.worldmap[_root.pos] == 2) { _root.mb_shop._visible = true; } else { _root.mb_shop._visible = false; } } onClipEvent (enterFrame) { temploc = eval ("_root.mapdots.loc" + _root.pos); switch (temploc._currentframe) { case 2 : _root.showMessage.call(loc, "Safe node. Click to heal and revive your animals."); break; case 3 : _root.showMessage.call(loc, "Shop node. Click to enter the shop."); break; case 5 : _root.showMessage.call(loc, "Conquered node. Click to start a battle."); break; case 6 : _root.showMessage.call(loc, "Earth Gate. Click to pass through."); break; case 7 : _root.showMessage.call(loc, "Sky Pillar. Click to activate."); break; case 9 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 10 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 11 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 12 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 13 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 14 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 15 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 16 : _root.showMessage.call(loc, "Click to see the read the message again."); } if (_root.phase == "busy") { timer--; if (timer == 0) { temploc = eval ("_root.mapdots.loc" + _root.pos); if (temploc._currentframe == 7) { _root.gotoAndStop("sky"); } else { trace("preparing"); _root.teleport(temploc.targetpos, temploc.targetmap); } } } }Instance of Symbol 472 MovieClip "music_controller" in Frame 56onClipEvent (load) { _root.BGM.stop(); _root.BGM.setVolume(0); if (!_root.mute) { _root.BGM.attachSound("overworld"); currentvol = 0; soundoffset = _root.soundpos / 1000; _root.BGM.start(soundoffset); _root.BGM.onSoundComplete = function () { _root.BGM.start(); }; } } onClipEvent (enterFrame) { if (!_root.mute) { if (currentvol < 100) { currentvol = currentvol + 1; _root.BGM.setVolume(currentvol); } } }Instance of Symbol 195 MovieClip [map] "map" in Frame 56onClipEvent (load) { targetx = _x; targety = _y; }Instance of Symbol 1210 MovieClip "hero" in Frame 56onClipEvent (load) { x = _x; y = _y; targetx = _x; targety = _y; } onClipEvent (enterFrame) { _root.moveHero.call(this); _root.refreshMap(); if (_root.phase == "scroll") { _visible = false; } else { _visible = true; } }Instance of Symbol 1217 MovieClip "scroll_UI" in Frame 56onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.phase == "scroll") { _visible = true; } else { _visible = false; } }Instance of Symbol 497 MovieClip "iteminfobox" in Frame 56onClipEvent (load) { effect_txt.text = ""; } onClipEvent (enterFrame) { if (_root.iteminfo) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Instance of Symbol 1221 MovieClip "mb_shop" in Frame 56onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Buy and sell items at the shop."); } } on (release) { if (_root.phase == "ready") { loc = eval ("_root.mapdots.loc" + _root.pos); _root.startShop(loc.shop); _root.gotoAndStop("shop"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 1225 MovieClip in Frame 56onClipEvent (enterFrame) { _root.showMessage.call(this, "Save your game."); } on (release) { if (_root.phase == "ready") { _root.datamode = "save"; _root.gotoAndStop("save"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 1227 MovieClip in Frame 56onClipEvent (enterFrame) { _root.showMessage.call(this, "Enter camp where you can organize your party and items."); } on (release) { if (_root.phase == "ready") { _root.gotoAndPlay("items"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 669 MovieClip in Frame 56onClipEvent (enterFrame) { _root.showMessage.call(this, "SHIFT+click to exit to the main menu without saving."); } on (release) { if (_root.phase == "ready") { if (Key.isDown(16)) { _root.gotoAndPlay("menu"); } } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 772 MovieClip "popup" in Frame 56onClipEvent (load) { _x = 300; _y = 300; _visible = false; message_txt.text = ""; } on (press) { } onClipEvent (enterFrame) { if (message_txt.text != "") { _visible = true; } else { _visible = false; } } onClipEvent (mouseUp) { _visible = false; message_txt.text = ""; }Instance of Symbol 532 MovieClip in Frame 56onClipEvent (load) { page = 17; if (_root.tips) { _root.makeHMH(18); } } onClipEvent (enterFrame) { _root.showMessage.call(this, "Open the HoloMate Helper."); } on (release) { _root.makeHMH(page); }Instance of Symbol 1231 MovieClip "mb_scroll" in Frame 56onClipEvent (enterFrame) { scrollspeed = 6; if (_visible) { _root.showMessage.call(this, "Scroll the map. Edgebump the borders to scroll."); } if (_root.phase != "ready") { _visible = false; } else { _visible = true; } if (_root.phase == "scroll") { if ((_root._xmouse > 580) && (_root.offsetx > -1700)) { _root.offsetx = _root.offsetx - scrollspeed; } if ((_root._xmouse < 20) && (_root.offsetx < -20)) { _root.offsetx = _root.offsetx + scrollspeed; } if ((_root._ymouse > 580) && (_root.offsety > -1700)) { _root.offsety = _root.offsety - scrollspeed; } if ((_root._ymouse < 20) && (_root.offsety < -20)) { _root.offsety = _root.offsety + scrollspeed; } _root.moveHero(); } } onClipEvent (mouseDown) { if (_root.phase == "scroll") { _root.offsetx = _root.saveoffx; _root.offsety = _root.saveoffy; _root.moveHero(); _root.phase = "ready"; } } on (release) { if (_root.phase == "ready") { _root.saveoffx = _root.offsetx; _root.saveoffy = _root.offsety; _root.phase = "scroll"; } }Frame 57function teleport(targetpos, targetmap) { trace("teleporting"); _root.soundpos = 0; if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } if (_root.teleporting) { _root.pos = 1; _root.lastpos = _root.pos; _root.gotoAndStop("map1"); } else { trace("targetmap = " + targetmap); trace("targetpos = " + targetpos); _root.pos = targetpos; _root.lastpos = _root.pos; _root.gotoAndStop(targetmap); } } stop(); secret = false; drop = 0; recruit = 0; dataloaded = true; iteminfo = false; setupMap(); thismap = _root.undermap; currentmap = "map2"; phase = "ready"; datamode = ""; _root.surprisestatus = "random"; _root.dataSave(4);Instance of Symbol 472 MovieClip "UI_controller" in Frame 57onClipEvent (load) { timer = 30; if (_root.worldmap[_root.pos] == 2) { _root.mb_shop._visible = true; } else { _root.mb_shop._visible = false; } } onClipEvent (enterFrame) { temploc = eval ("_root.mapdots.loc" + _root.pos); switch (temploc._currentframe) { case 2 : _root.showMessage.call(loc, "Safe node. Click to heal and revive your animals."); break; case 3 : _root.showMessage.call(loc, "Shop node. Click to enter the shop."); break; case 5 : _root.showMessage.call(loc, "Conquered node. Click to start a battle."); break; case 6 : _root.showMessage.call(loc, "Earth Gate. Click to pass through."); break; case 7 : _root.showMessage.call(loc, "Sky Pillar. Click to activate."); break; case 9 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 10 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 11 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 12 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 13 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 14 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 15 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 16 : _root.showMessage.call(loc, "Click to see the read the message again."); } if (_root.phase == "busy") { timer--; if (timer == 0) { temploc = eval ("_root.mapdots.loc" + _root.pos); if (temploc._currentframe == 7) { _root.gotoAndStop("sky"); } else { trace("preparing"); _root.teleport(temploc.targetpos, temploc.targetmap); } } } }Instance of Symbol 472 MovieClip "music_controller" in Frame 57onClipEvent (load) { _root.BGM.stop(); _root.BGM.setVolume(0); if (!_root.mute) { _root.BGM.attachSound("cave"); currentvol = 0; soundoffset = _root.soundpos / 1000; _root.BGM.start(soundoffset); _root.BGM.onSoundComplete = function () { _root.BGM.start(); }; } } onClipEvent (enterFrame) { if (!_root.mute) { if (currentvol < 100) { currentvol = currentvol + 1; _root.BGM.setVolume(currentvol); } } }Instance of Symbol 322 MovieClip "map" in Frame 57onClipEvent (load) { targetx = _x; targety = _y; }Instance of Symbol 1210 MovieClip "hero" in Frame 57onClipEvent (load) { x = _x; y = _y; targetx = _x; targety = _y; } onClipEvent (enterFrame) { _root.moveHero.call(this); _root.refreshMap(); }Instance of Symbol 497 MovieClip "iteminfobox" in Frame 57onClipEvent (load) { effect_txt.text = ""; } onClipEvent (enterFrame) { if (_root.iteminfo) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Instance of Symbol 1221 MovieClip "mb_shop" in Frame 57onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Buy and sell items at the shop."); } } on (release) { if (_root.phase == "ready") { loc = eval ("_root.mapdots.loc" + _root.pos); _root.startShop(loc.shop); _root.gotoAndStop("shop"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 1225 MovieClip in Frame 57onClipEvent (enterFrame) { _root.showMessage.call(this, "Save your game."); } on (release) { if (_root.phase == "ready") { _root.datamode = "save"; _root.gotoAndStop("save"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 1227 MovieClip in Frame 57onClipEvent (enterFrame) { _root.showMessage.call(this, "Enter camp where you can organize your party and items."); } on (release) { if (_root.phase == "ready") { _root.gotoAndPlay("items"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 669 MovieClip in Frame 57onClipEvent (enterFrame) { _root.showMessage.call(this, "SHIFT+click to exit to the main menu without saving."); } on (release) { if (_root.phase == "ready") { if (Key.isDown(16)) { _root.gotoAndPlay("menu"); } } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 532 MovieClip in Frame 57onClipEvent (load) { page = 17; if (_root.tips) { _root.makeHMH(18); } } onClipEvent (enterFrame) { _root.showMessage.call(this, "Open the HoloMate Helper."); } on (release) { _root.makeHMH(page); }Frame 58function teleport(targetpos, targetmap) { trace("teleporting"); _root.soundpos = 0; if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } if (_root.teleporting) { _root.pos = 1; _root.lastpos = _root.pos; _root.gotoAndStop("map1"); } else { trace("targetmap = " + targetmap); trace("targetpos = " + targetpos); _root.pos = targetpos; _root.lastpos = _root.pos; _root.gotoAndStop(targetmap); } } stop(); secret = false; drop = 0; recruit = 0; dataloaded = true; iteminfo = false; setupMap(); thismap = _root.mechamap; currentmap = "map3"; phase = "ready"; datamode = ""; _root.surprisestatus = "random"; _root.dataSave(4);Instance of Symbol 472 MovieClip "UI_controller" in Frame 58onClipEvent (load) { timer = 30; if (_root.worldmap[_root.pos] == 2) { _root.mb_shop._visible = true; } else { _root.mb_shop._visible = false; } } onClipEvent (enterFrame) { temploc = eval ("_root.mapdots.loc" + _root.pos); switch (temploc._currentframe) { case 2 : _root.showMessage.call(loc, "Safe node. Click to heal and revive your animals."); break; case 3 : _root.showMessage.call(loc, "Shop node. Click to enter the shop."); break; case 5 : _root.showMessage.call(loc, "Conquered node. Click to start a battle."); break; case 6 : _root.showMessage.call(loc, "Earth Gate. Click to pass through."); break; case 7 : _root.showMessage.call(loc, "Sky Pillar. Click to activate."); break; case 9 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 10 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 11 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 12 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 13 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 14 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 15 : _root.showMessage.call(loc, "Click to see the read the message again."); break; case 16 : _root.showMessage.call(loc, "Click to see the read the message again."); } if (_root.phase == "busy") { timer--; if (timer == 0) { temploc = eval ("_root.mapdots.loc" + _root.pos); if (temploc._currentframe == 7) { _root.gotoAndStop("sky"); } else { trace("preparing"); _root.teleport(temploc.targetpos, temploc.targetmap); } } } }Instance of Symbol 472 MovieClip "music_controller" in Frame 58onClipEvent (load) { _root.BGM.stop(); _root.BGM.setVolume(0); if (!_root.mute) { _root.BGM.attachSound("mechworld"); currentvol = 0; soundoffset = _root.soundpos / 1000; _root.BGM.start(soundoffset); _root.BGM.onSoundComplete = function () { _root.BGM.start(); }; } } onClipEvent (enterFrame) { if (!_root.mute) { if (currentvol < 100) { currentvol = currentvol + 1; _root.BGM.setVolume(currentvol); } } }Instance of Symbol 326 MovieClip "map" in Frame 58onClipEvent (load) { targetx = _x; targety = _y; }Instance of Symbol 1210 MovieClip "hero" in Frame 58onClipEvent (load) { x = _x; y = _y; targetx = _x; targety = _y; } onClipEvent (enterFrame) { _root.moveHero.call(this); _root.refreshMap(); }Instance of Symbol 497 MovieClip "iteminfobox" in Frame 58onClipEvent (load) { effect_txt.text = ""; } onClipEvent (enterFrame) { if (_root.iteminfo) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Instance of Symbol 1221 MovieClip "mb_shop" in Frame 58onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Buy and sell items at the shop."); } } on (release) { if (_root.phase == "ready") { loc = eval ("_root.mapdots.loc" + _root.pos); _root.startShop(loc.shop); _root.gotoAndStop("shop"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 1225 MovieClip in Frame 58onClipEvent (enterFrame) { _root.showMessage.call(this, "Save your game."); } on (release) { if (_root.phase == "ready") { _root.datamode = "save"; _root.gotoAndStop("save"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 1227 MovieClip in Frame 58onClipEvent (enterFrame) { _root.showMessage.call(this, "Enter camp where you can organize your party and items."); } on (release) { if (_root.phase == "ready") { _root.gotoAndPlay("items"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 669 MovieClip in Frame 58onClipEvent (enterFrame) { _root.showMessage.call(this, "SHIFT+click to exit to the main menu without saving."); } on (release) { if (_root.phase == "ready") { if (Key.isDown(16)) { _root.gotoAndPlay("menu"); } } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 532 MovieClip in Frame 58onClipEvent (load) { page = 17; if (_root.tips) { _root.makeHMH(18); } } onClipEvent (enterFrame) { _root.showMessage.call(this, "Open the HoloMate Helper."); } on (release) { _root.makeHMH(page); }Frame 59stop(); iteminfo = false; _root.BGM.setVolume(100);Instance of Symbol 472 MovieClip "UI_controller" in Frame 59onClipEvent (load) { _root.saving = true; timer = 15; _root.setupSave(1); _root.setupSave(2); _root.setupSave(3); } onClipEvent (enterFrame) { if (!_root.saving) { timer--; if (timer <= 0) { _root.soundpos = _root.BGM.position; _root.gotoAndPlay(_root.currentmap); } } }Instance of Symbol 497 MovieClip "iteminfobox" in Frame 59onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.iteminfo) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Instance of Symbol 669 MovieClip in Frame 59onClipEvent (enterFrame) { _root.showMessage.call(this, "SHIFT+click to exit to the main menu."); } on (release) { if (Key.isDown(16)) { _root.gotoAndPlay("menu"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 848 MovieClip in Frame 59onClipEvent (load) { if (_root.ending) { _visible = false; } } onClipEvent (enterFrame) { if (_root.dataloaded && (!_root.ending)) { _visible = true; _root.showMessage.call(this, "Go back to the world map."); } else { _visible = false; } } on (release) { _root.saving = false; } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 1265 MovieClip "savebox1" in Frame 59onClipEvent (load) { win._visible = false; num = 1; savenumber.gotoAndStop(num); homey = _y; targety = homey; newtarget = (128 * num) + 0; updated = false; } onClipEvent (enterFrame) { if (!updated) { _root.setupSave(num); updated = true; } if (_root.saving) { targety = newtarget; } else { targety = homey; } diff = targety - _y; if (Math.abs(diff) < 2) { _y = targety; } else { _y = (_y + (diff / 2)); } }Instance of Symbol 1265 MovieClip "savebox2" in Frame 59onClipEvent (load) { win._visible = false; num = 2; savenumber.gotoAndStop(num); homey = _y; targety = homey; newtarget = (128 * num) + 0; updated = false; } onClipEvent (enterFrame) { if (!updated) { _root.setupSave(num); updated = true; } if (_root.saving) { targety = newtarget; } else { targety = homey; } diff = targety - _y; if (Math.abs(diff) < 2) { _y = targety; } else { _y = (_y + (diff / 2)); } }Instance of Symbol 1265 MovieClip "savebox3" in Frame 59onClipEvent (load) { win._visible = false; num = 3; savenumber.gotoAndStop(num); homey = _y; targety = homey; newtarget = (128 * num) + 0; updated = false; } onClipEvent (enterFrame) { if (!updated) { _root.setupSave(num); updated = true; } if (_root.saving) { targety = newtarget; } else { targety = homey; } diff = targety - _y; if (Math.abs(diff) < 2) { _y = targety; } else { _y = (_y + (diff / 2)); } }Instance of Symbol 1268 MovieClip in Frame 59onClipEvent (load) { savedata = SharedObject.getLocal("BW_save4"); if (!savedata.data.datacheck) { _visible = false; } } onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Load the Autosave data."); } } on (release) { _root.initializeTeam(); _root.e_initializeTeam(); _root.initializeSpells(); _root.initializeItems(); _root.dataLoad(4); _root.dataloaded = true; _root.gotoAndPlay(_root.currentmap); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 1271 MovieClip in Frame 59onClipEvent (load) { if (_root.datamode != "load") { _visible = false; } homey = _y; targety = homey; newtarget = 468; savedata = SharedObject.getLocal("BW_save4"); if (!savedata.data.datacheck) { _visible = false; } } onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, "Load the Autosave data."); } if (_root.saving) { targety = newtarget; } else { targety = homey; } diff = targety - _y; if (Math.abs(diff) < 2) { _y = targety; } else { _y = (_y + (diff / 2)); } } on (release) { _root.initializeTeam(); _root.e_initializeTeam(); _root.initializeSpells(); _root.initializeItems(); _root.dataLoad(4); _root.dataloaded = true; _root.gotoAndPlay(_root.currentmap); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Frame 60phase = "ready";Instance of Symbol 472 MovieClip "UI_controller" in Frame 60onClipEvent (load) { timer = 30; _root.gotomap = "map1"; } onClipEvent (enterFrame) { if (_root.phase == "busy") { timer--; if (timer == 0) { _root.gotoAndStop(_root.gotomap); } } }Instance of Symbol 472 MovieClip "music_controller" in Frame 60onClipEvent (load) { _root.soundpos = 0; _root.BGM.stop(); _root.BGM.setVolume(0); if (!_root.mute) { _root.BGM.attachSound("story"); currentvol = 0; _root.BGM.start(); _root.BGM.onSoundComplete = function () { _root.BGM.start(); }; } } onClipEvent (enterFrame) { if (!_root.mute) { if (currentvol < 100) { currentvol = currentvol + 1; _root.BGM.setVolume(currentvol); } } }Instance of Symbol 1276 MovieClip in Frame 60onClipEvent (load) { _rotation = (random(4) * 90); _x = (random(400) - 100); _y = (random(400) - 100); xspeed = (random(3) + 1) / 2; yspeed = random(3) / 2; } onClipEvent (enterFrame) { _x = (_x + xspeed); _y = (_y + yspeed); if ((_x > 600) || (_y > 600)) { _rotation = (random(4) * 90); _x = (random(200) - 400); _y = (random(200) - 400); xspeed = (random(3) + 1) / 2; yspeed = random(3) / 2; } }Instance of Symbol 1276 MovieClip in Frame 60onClipEvent (load) { _rotation = (random(4) * 90); _x = (random(400) - 100); _y = (random(400) - 100); xspeed = (random(3) + 1) / 2; yspeed = random(3) / 2; } onClipEvent (enterFrame) { _x = (_x + xspeed); _y = (_y + yspeed); if ((_x > 800) || (_y > 800)) { _rotation = (random(4) * 90); _x = (random(200) - 300); _y = (random(200) - 300); xspeed = (random(3) + 1) / 2; yspeed = random(3) / 2; } }Instance of Symbol 1278 MovieClip in Frame 60onClipEvent (load) { num = 4; } onClipEvent (enterFrame) { _root.showMessage.call(this, "Click to teleport to this Sky Pillar."); } on (release) { if (_root.phase == "ready") { if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } _root.pos = num; _root.lastpos = _root.pos; _root.phase = "busy"; this.gotoAndPlay(2); duplicateMovieClip (_root.fx_flare, "flare" + _root.currentfx, _root.currentfx); fxflare = eval ("_root.flare" + _root.currentfx); fxflare._x = _x; fxflare._y = _y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } on (rollOver) { _yscale = 120; _xscale = 120; } on (rollOut) { _yscale = 100; _xscale = 100; }Instance of Symbol 1278 MovieClip in Frame 60onClipEvent (load) { num = 23; } onClipEvent (enterFrame) { _root.showMessage.call(this, "Click to teleport to this Sky Pillar."); } on (release) { if (_root.phase == "ready") { if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } _root.pos = num; _root.lastpos = _root.pos; _root.phase = "busy"; this.gotoAndPlay(2); duplicateMovieClip (_root.fx_flare, "flare" + _root.currentfx, _root.currentfx); fxflare = eval ("_root.flare" + _root.currentfx); fxflare._x = _x; fxflare._y = _y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } on (rollOver) { _yscale = 120; _xscale = 120; } on (rollOut) { _yscale = 100; _xscale = 100; }Instance of Symbol 1278 MovieClip in Frame 60onClipEvent (load) { num = 34; } onClipEvent (enterFrame) { _root.showMessage.call(this, "Click to teleport to this Sky Pillar."); } on (release) { if (_root.phase == "ready") { if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } _root.pos = num; _root.lastpos = _root.pos; _root.phase = "busy"; this.gotoAndPlay(2); duplicateMovieClip (_root.fx_flare, "flare" + _root.currentfx, _root.currentfx); fxflare = eval ("_root.flare" + _root.currentfx); fxflare._x = _x; fxflare._y = _y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } on (rollOver) { _yscale = 120; _xscale = 120; } on (rollOut) { _yscale = 100; _xscale = 100; }Instance of Symbol 1278 MovieClip in Frame 60onClipEvent (load) { num = 64; } onClipEvent (enterFrame) { _root.showMessage.call(this, "Click to teleport to this Sky Pillar."); } on (release) { if (_root.phase == "ready") { if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } _root.pos = num; _root.lastpos = _root.pos; _root.phase = "busy"; this.gotoAndPlay(2); duplicateMovieClip (_root.fx_flare, "flare" + _root.currentfx, _root.currentfx); fxflare = eval ("_root.flare" + _root.currentfx); fxflare._x = _x; fxflare._y = _y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } on (rollOver) { _yscale = 120; _xscale = 120; } on (rollOut) { _yscale = 100; _xscale = 100; }Instance of Symbol 1278 MovieClip in Frame 60onClipEvent (load) { num = 76; } onClipEvent (enterFrame) { _root.showMessage.call(this, "Click to teleport to this Sky Pillar."); } on (release) { if (_root.phase == "ready") { if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } _root.pos = num; _root.lastpos = _root.pos; _root.phase = "busy"; this.gotoAndPlay(2); duplicateMovieClip (_root.fx_flare, "flare" + _root.currentfx, _root.currentfx); fxflare = eval ("_root.flare" + _root.currentfx); fxflare._x = _x; fxflare._y = _y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } on (rollOver) { _yscale = 120; _xscale = 120; } on (rollOut) { _yscale = 100; _xscale = 100; }Instance of Symbol 1278 MovieClip in Frame 60onClipEvent (load) { num = 123; } onClipEvent (enterFrame) { _root.showMessage.call(this, "Click to teleport to this Sky Pillar."); } on (release) { if (_root.phase == "ready") { if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } _root.pos = num; _root.lastpos = _root.pos; _root.phase = "busy"; this.gotoAndPlay(2); duplicateMovieClip (_root.fx_flare, "flare" + _root.currentfx, _root.currentfx); fxflare = eval ("_root.flare" + _root.currentfx); fxflare._x = _x; fxflare._y = _y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } on (rollOver) { _yscale = 120; _xscale = 120; } on (rollOut) { _yscale = 100; _xscale = 100; }Instance of Symbol 1278 MovieClip in Frame 60onClipEvent (load) { num = 143; } onClipEvent (enterFrame) { _root.showMessage.call(this, "Click to teleport to this Sky Pillar."); } on (release) { if (_root.phase == "ready") { if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } _root.pos = num; _root.lastpos = _root.pos; _root.phase = "busy"; this.gotoAndPlay(2); duplicateMovieClip (_root.fx_flare, "flare" + _root.currentfx, _root.currentfx); fxflare = eval ("_root.flare" + _root.currentfx); fxflare._x = _x; fxflare._y = _y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } on (rollOver) { _yscale = 120; _xscale = 120; } on (rollOut) { _yscale = 100; _xscale = 100; }Instance of Symbol 1278 MovieClip in Frame 60onClipEvent (load) { num = 111; } onClipEvent (enterFrame) { _root.showMessage.call(this, "Click to teleport to this Sky Pillar."); } on (release) { if (_root.phase == "ready") { if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } _root.pos = num; _root.lastpos = _root.pos; _root.phase = "busy"; this.gotoAndPlay(2); duplicateMovieClip (_root.fx_flare, "flare" + _root.currentfx, _root.currentfx); fxflare = eval ("_root.flare" + _root.currentfx); fxflare._x = _x; fxflare._y = _y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } on (rollOver) { _yscale = 120; _xscale = 120; } on (rollOut) { _yscale = 100; _xscale = 100; }Instance of Symbol 1278 MovieClip in Frame 60onClipEvent (load) { targetmap = "map3"; num = 18; } onClipEvent (enterFrame) { _root.showMessage.call(this, "Click to teleport to this Sky Pillar."); } on (release) { if (_root.phase == "ready") { if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); } _root.gotomap = targetmap; _root.pos = num; _root.lastpos = _root.pos; _root.phase = "busy"; this.gotoAndPlay(2); duplicateMovieClip (_root.fx_flare, "flare" + _root.currentfx, _root.currentfx); fxflare = eval ("_root.flare" + _root.currentfx); fxflare._x = _x; fxflare._y = _y; _root.currentfx++; if (_root.currentfx > 36) { _root.currentfx = 1; } } } on (rollOver) { _yscale = 120; _xscale = 120; } on (rollOut) { _yscale = 100; _xscale = 100; }Instance of Symbol 497 MovieClip "iteminfobox" in Frame 60onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.iteminfo) { targetalpha = 100; } else { targetalpha = 0; } if (_alpha <= 0) { _visible = false; } else { _visible = true; } if (_alpha >= 100) { itemname_txt._visible = true; effect_txt._visible = true; } else { itemname_txt._visible = false; effect_txt._visible = false; } if (Math.abs(_alpha - targetalpha) > 20) { _alpha = (_alpha - ((_alpha - targetalpha) / 2)); } else { _alpha = targetalpha; } _root.iteminfo = false; }Instance of Symbol 1301 MovieClip in Frame 61onClipEvent (load) { this.gotoAndStop(_root.scene + 1); } onClipEvent (enterFrame) { }Instance of Symbol 526 MovieClip in Frame 61onClipEvent (load) { _alpha = 80; } onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha-1); } }Instance of Symbol 848 MovieClip in Frame 61onClipEvent (load) { } onClipEvent (enterFrame) { _root.showMessage.call(this, "Go back to the world map."); } on (release) { _root.soundpos = _root.BGM.position; _root.gotoAndPlay(_root.currentmap); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Frame 62BGM.stop(); BGM.setVolume(100); _root.beatgame = true; _root.ending = true; _root.phase = "ready"; _root.kongregateStats.submit("gameComplete", 1); _root.currentmap = "map1"; _root.pos = 1; _root.story = 0; _root.initMaps(); i = 1; while (i <= 9) { if (_root.party[i].present) { _root.party[i].lives = 3; } i++; } _root.initializeSkills(); _root.healParty();Symbol 12 MovieClip Frame 1stop();Symbol 12 MovieClip Frame 30_root.gotoAndPlay("initialize");Symbol 137 MovieClip [portrait] Frame 1stop();Symbol 194 MovieClip Frame 1stop();Symbol 288 MovieClip [item] Frame 1stop();Instance of Symbol 201 MovieClip "select" in Symbol 288 MovieClip [item] Frame 1onClipEvent (load) { _visible = false; }Symbol 321 MovieClip Frame 1stop();Symbol 325 MovieClip Frame 1stop();Symbol 419 MovieClip Frame 1stop();Symbol 426 MovieClip Frame 1stop();Instance of Symbol 419 MovieClip in Symbol 426 MovieClip Frame 6onClipEvent (load) { if (_root.skills[19]) { this.gotoAndStop(2); } }Instance of Symbol 404 MovieClip in Symbol 430 MovieClip Frame 17onClipEvent (load) { if (_root.currentmap == "map1") { _x = (((-_root.offsetx) / 6.9) - 127); _y = (((-_root.offsety) / 6.9) - 125); } else { _visible = false; } }Instance of Symbol 426 MovieClip in Symbol 430 MovieClip Frame 18onClipEvent (load) { this.gotoAndStop(1); }Instance of Symbol 426 MovieClip in Symbol 430 MovieClip Frame 18onClipEvent (load) { this.gotoAndStop(5); }Instance of Symbol 426 MovieClip in Symbol 430 MovieClip Frame 18onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 426 MovieClip in Symbol 430 MovieClip Frame 19onClipEvent (load) { this.gotoAndStop(4); }Instance of Symbol 426 MovieClip in Symbol 430 MovieClip Frame 19onClipEvent (load) { this.gotoAndStop(2); }Instance of Symbol 426 MovieClip in Symbol 430 MovieClip Frame 19onClipEvent (load) { this.gotoAndStop(6); }Instance of Symbol 426 MovieClip in Symbol 430 MovieClip Frame 19onClipEvent (load) { this.gotoAndStop(7); }Instance of Symbol 327 MovieClip in Symbol 439 MovieClip [help_popup] Frame 1on (release) { }Symbol 439 MovieClip [help_popup] Frame 2if ((!_root.mute) && (_visible)) { _root.hmh.start(); }Symbol 439 MovieClip [help_popup] Frame 5stop();Instance of Symbol 430 MovieClip "helptopics" in Symbol 439 MovieClip [help_popup] Frame 5onClipEvent (load) { this.gotoAndStop(_root.helppage); totalpage_txt.text = this._totalframes; } onClipEvent (enterFrame) { currentpage_txt.text = this._currentframe; }Instance of Symbol 433 MovieClip in Symbol 439 MovieClip [help_popup] Frame 5on (release) { if (_root.fight_trans._currentframe == 1) { _root.fight_trans.play(); } if (!_root.mute) { _root.clicksfx.start(); } _parent._parent.removeMovieClip(); _parent.removeMovieClip(); }Instance of Symbol 435 MovieClip in Symbol 439 MovieClip [help_popup] Frame 5on (release) { frame = _parent.helptopics._currentframe; frame++; if (frame > _parent.helptopics._totalframes) { frame = 1; } if (!_root.mute) { _root.clicksfx.start(); } _parent.helptopics.gotoAndStop(frame); }Instance of Symbol 435 MovieClip in Symbol 439 MovieClip [help_popup] Frame 5on (release) { frame = _parent.helptopics._currentframe; frame--; if (frame < 1) { frame = _parent.helptopics._totalframes; } if (!_root.mute) { _root.clicksfx.start(); } _parent.helptopics.gotoAndStop(frame); }Instance of Symbol 438 MovieClip in Symbol 439 MovieClip [help_popup] Frame 5onClipEvent (load) { if (_root.tips) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { if (_root.tips) { _root.tips = false; this.gotoAndStop(1); } else { _root.tips = true; this.gotoAndStop(2); } if (!_root.mute) { _root.clicksfx.start(); } }Symbol 472 MovieClip Frame 1stop();Symbol 476 MovieClip Frame 140stop();Symbol 480 MovieClip Frame 185_root.gotoAndPlay("menu");Symbol 490 Buttonon (release) { _root.initializeTeam(); _root.e_initializeTeam(); _root.randomizeTeam(_root.party, 9, _root.playerlevel, false); _root.randomizeTeam(_root.e_party, 6, _root.enemylevel, true); _root.gotoAndPlay("battle"); }Symbol 506 MovieClip Frame 1stop();Symbol 506 MovieClip Frame 14this.stop(); _root.money = 100; _root.playerlevel = 0; _root.skirmish = false; _root.initializeTeam(); _root.e_initializeTeam(); _root.initializeSpells(); _root.initializeItems(); _root.defaultItems(); _root.sortInventory(); _root.currentmap = "map1"; _root.pos = 1; _root.p_skillpts = 0; _root.gotoAndStop("intro");Symbol 506 MovieClip Frame 21this.stop();Symbol 508 MovieClip Frame 1stop();Symbol 508 MovieClip Frame 14this.stop(); _root.datamode = "load"; _root.gotoAndStop("save");Symbol 508 MovieClip Frame 21this.stop();Symbol 511 MovieClip Frame 1stop();Symbol 511 MovieClip Frame 14this.stop(); _root.skirmish = true; _root.victories = 0; _root.initializeTeam(); _root.e_initializeTeam(); _root.initializeSpells(); _root.initializeItems(); _root.pos = 1; _root.p_skillpts = Math.ceil(_root.playerlevel / 4); _root.skirmishItems(); _root.sortInventory(); _root.terrain = "none"; _root.money = 0; _root.gotoAndPlay("setup");Symbol 511 MovieClip Frame 21this.stop();Symbol 517 MovieClip Frame 1stop();Symbol 517 MovieClip Frame 14this.stop(); _root.money = 100; _root.playerlevel = 0; _root.skirmish = false; _root.initializeTeam(); _root.e_initializeTeam(); _root.initializeSpells(); _root.initializeItems(); _root.defaultItems(); _root.sortInventory(); _root.currentmap = "map1"; _root.pos = 1; _root.p_skillpts = 0; _root.gotoAndStop("intro");Symbol 517 MovieClip Frame 21this.stop();Symbol 525 MovieClip Frame 1stop();Symbol 532 MovieClip Frame 40frame = random(50); this.gotoAndPlay(frame);Symbol 556 MovieClip Frame 1stop();Symbol 556 MovieClip Frame 15stop();Symbol 556 MovieClip Frame 19stop();Symbol 556 MovieClip Frame 27_visible = false;Symbol 559 MovieClip Frame 14frame = random(10) + 15; this.gotoAndPlay(frame);Instance of Symbol 559 MovieClip in Symbol 560 MovieClip Frame 1onClipEvent (load) { frame = random(10) + 15; this.gotoAndPlay(frame); }Instance of Symbol 559 MovieClip in Symbol 560 MovieClip Frame 1onClipEvent (load) { frame = random(10) + 15; this.gotoAndPlay(frame); }Instance of Symbol 559 MovieClip in Symbol 560 MovieClip Frame 1onClipEvent (load) { frame = random(10) + 15; this.gotoAndPlay(frame); }Instance of Symbol 559 MovieClip in Symbol 560 MovieClip Frame 1onClipEvent (load) { frame = random(10) + 15; this.gotoAndPlay(frame); }Instance of Symbol 559 MovieClip in Symbol 560 MovieClip Frame 1onClipEvent (load) { frame = random(10) + 15; this.gotoAndPlay(frame); }Instance of Symbol 559 MovieClip in Symbol 560 MovieClip Frame 1onClipEvent (load) { frame = random(10) + 15; this.gotoAndPlay(frame); }Symbol 595 MovieClip Frame 1stop();Symbol 597 MovieClip Frame 1stop();Instance of Symbol 367 MovieClip "attack4" in Symbol 597 MovieClip Frame 4onClipEvent (load) { if (_parent._rotation == 180) { _rotation = 180; } }Instance of Symbol 327 MovieClip "dark" in Symbol 611 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 556 MovieClip "ice" in Symbol 611 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 560 MovieClip "poison" in Symbol 611 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 590 MovieClip "burn" in Symbol 611 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 615 MovieClip Frame 12removeMovieClip(this); stop();Symbol 626 MovieClip Frame 1stop();Symbol 655 Buttonon (release) { i = 1; while (i <= _root.totalAnimals) { _root.roster[i] = true; i++; } placeRoster(); }Symbol 656 Buttonon (release) { i = 1; while (i <= _root.maxAnimals) { if (i <= _root.numAnimalsNorm) { _root.roster[i] = true; } else { _root.roster[i] = false; } i++; } placeRoster(); }Symbol 662 MovieClip Frame 1stop();Symbol 666 MovieClip Frame 1stop();Symbol 669 MovieClip Frame 1stop();Symbol 670 Buttonon (release) { _root.rosterLoad(); placeRoster(); }Symbol 671 Buttonon (release) { _root.randomizeItems(); }Symbol 674 Buttonon (release) { _root.p_skillpts++; }Symbol 755 MovieClip Frame 1Symbol 755 MovieClip Frame 10stop();Symbol 765 Buttonon (release) { _root.skills[21] = true; }Symbol 766 Buttonon (release) { _root.skills[20] = true; }Symbol 767 Buttonon (release) { _root.skills[19] = true; }Symbol 778 MovieClip Frame 1stop();Symbol 780 Buttonon (release) { Mouse.show(); _root.gotoAndPlay("menu"); }Symbol 781 Buttonon (release) { _root.e_initializeTeam(); _root.randomizeTeam(_root.e_party, 6, _root.enemylevel, true, _root.totalAnimals); _root.gotoAndPlay("battle"); }Instance of Symbol 201 MovieClip "select" in Symbol 834 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 834 MovieClip "spell4" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 3; level = 3; spellname = "RAISE"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_raise(_root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Chance to revive multiple unconscious animals with 30% HP."; break; case 1 : _parent.spellinfo_txt.text = "Chance to revive multiple unconscious animals with 35% HP."; break; case 2 : _parent.spellinfo_txt.text = "Chance to revive multiple unconscious animals with 40% HP."; break; case 3 : _parent.spellinfo_txt.text = "Chance to revive multiple unconscious animals with 45% HP."; break; case 4 : _parent.spellinfo_txt.text = "Chance to revive multiple unconscious animals with 50% HP."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell3" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 4; level = 4; spellname = "BLAST"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_blast(_root.e_party, "_root.e_card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Reduce enemy health by 20%."; break; case 1 : _parent.spellinfo_txt.text = "Reduce enemy health by 30%."; break; case 2 : _parent.spellinfo_txt.text = "Reduce enemy health by 40%."; break; case 3 : _parent.spellinfo_txt.text = "Reduce enemy health by 50%."; break; case 4 : _parent.spellinfo_txt.text = "Reduce enemy health by 60%."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell2" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 2; level = 2; spellname = "HEAL ALL"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_heallall(_root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Heal 4-6 HP for all your animals."; break; case 1 : _parent.spellinfo_txt.text = "Heal 5-7 HP for all your animals."; break; case 2 : _parent.spellinfo_txt.text = "Heal 6-8 HP for all your animals."; break; case 3 : _parent.spellinfo_txt.text = "Heal 7-9 HP for all your animals."; break; case 4 : _parent.spellinfo_txt.text = "Heal 8-10 HP for all your animals."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell1" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 1; level = 1; spellname = "NEUTRALIZE"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_neutralize(_root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "75% chance to neutralize all ICE and BURN on your animals."; break; case 1 : _parent.spellinfo_txt.text = "Neutralize all ICE and BURN on your animals."; break; case 2 : _parent.spellinfo_txt.text = "Neutralize all ICE and BURN on your animals. Also increases animals' resistances to ICE and BURN by 1."; break; case 3 : _parent.spellinfo_txt.text = "Neutralize all ICE and BURN on your animals. Also increases animals' resistances to ICE and BURN by 2."; break; case 4 : _parent.spellinfo_txt.text = "Neutralize all ICE and BURN on your animals. Also increases animals' resistances to ICE and BURN by 3."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell8" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 8; level = 4; spellname = "HASTE ALL"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_actionplus(_root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "All your animals gain 2 extra actions."; break; case 1 : _parent.spellinfo_txt.text = "All your animals gain 2 extra actions."; break; case 2 : _parent.spellinfo_txt.text = "All your animals gain 3 extra actions."; break; case 3 : _parent.spellinfo_txt.text = "All your animals gain 3 extra actions."; break; case 4 : _parent.spellinfo_txt.text = "All your animals gain 4 extra actions."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell7" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 7; level = 3; spellname = "CRITICAL+"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_critplus(_root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Raise all your animals' CRITICAL attack by 2. Fades over time."; break; case 1 : _parent.spellinfo_txt.text = "Raise all your animals' CRITICAL attack by 3. Fades over time."; break; case 2 : _parent.spellinfo_txt.text = "Raise all your animals' CRITICAL attack by 4. Fades over time."; break; case 3 : _parent.spellinfo_txt.text = "Raise all your animals' CRITICAL attack by 5. Fades over time."; break; case 4 : _parent.spellinfo_txt.text = "Raise all your animals' CRITICAL attack by 6. Fades over time."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell6" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 6; level = 2; spellname = "POWER+"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_powerplus(_root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Raise all your animals' POWER by 2 until your next turn."; break; case 1 : _parent.spellinfo_txt.text = "Raise all your animals' POWER by 2 until your next turn."; break; case 2 : _parent.spellinfo_txt.text = "Raise all your animals' POWER by 3. Fades over time."; break; case 3 : _parent.spellinfo_txt.text = "Raise all your animals' POWER by 3. Fades over time."; break; case 4 : _parent.spellinfo_txt.text = "Raise all your animals' POWER by 4. Fades over time."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell5" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 5; level = 1; spellname = "COUNTER+"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_counterplus(_root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Raise all your animals' COUNTER by 3 until next turn."; break; case 1 : _parent.spellinfo_txt.text = "Raise all your animals' COUNTER by 3 until next turn."; break; case 2 : _parent.spellinfo_txt.text = "Raise all your animals' COUNTER by 4 until next turn."; break; case 3 : _parent.spellinfo_txt.text = "Raise all your animals' COUNTER by 4 until next turn."; break; case 4 : _parent.spellinfo_txt.text = "Raise all your animals' COUNTER by 5 until next turn."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell12" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 12; level = 4; spellname = "PHOENIX"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_phoenix(_root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Conscious and unconscious allies switch status. Revived animals return with 50% HP."; break; case 1 : _parent.spellinfo_txt.text = "Conscious and unconscious allies switch status. Revived animals return with 60% HP."; break; case 2 : _parent.spellinfo_txt.text = "Conscious and unconscious allies switch status. Revived animals return with 70% HP."; break; case 3 : _parent.spellinfo_txt.text = "Conscious and unconscious allies switch status. Revived animals return with 80% HP."; break; case 4 : _parent.spellinfo_txt.text = "Conscious and unconscious allies switch status. Revived animals return with 90% HP."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell11" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 11; level = 3; spellname = "NUKE"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_nuke(_root.e_party, "_root.e_card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Deals 8-14 damage to non-FIRE enemies. WATER enemies take double."; break; case 1 : _parent.spellinfo_txt.text = "Deals 11-17 damage to non-FIRE enemies. WATER enemies take double."; break; case 2 : _parent.spellinfo_txt.text = "Deals 14-20 damage to non-FIRE enemies. WATER enemies take double."; break; case 3 : _parent.spellinfo_txt.text = "Deals 17-23 damage to non-FIRE enemies. WATER enemies take double."; break; case 4 : _parent.spellinfo_txt.text = "Deals 20-26 damage to non-FIRE enemies. WATER enemies take double."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell10" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 10; level = 2; spellname = "OVERHEAT"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_overheat(_root.e_party, "_root.e_card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Randomize FIRE enemies' HP to 30 or less."; break; case 1 : _parent.spellinfo_txt.text = "Randomize FIRE enemies' HP to 25 or less."; break; case 2 : _parent.spellinfo_txt.text = "Randomize FIRE enemies' HP to 20 or less."; break; case 3 : _parent.spellinfo_txt.text = "Randomize FIRE enemies' HP to 15 or less."; break; case 4 : _parent.spellinfo_txt.text = "Randomize FIRE enemies' HP to 10 or less."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell9" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 9; level = 1; spellname = "BURN"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_burn(_root.e_party, "_root.e_card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Chance to burn all enemies. Power : 3."; break; case 1 : _parent.spellinfo_txt.text = "Chance to burn all enemies. Power : 4."; break; case 2 : _parent.spellinfo_txt.text = "Chance to burn all enemies. Power : 5."; break; case 3 : _parent.spellinfo_txt.text = "Chance to burn all enemies. Power : 6."; break; case 4 : _parent.spellinfo_txt.text = "Chance to burn all enemies. Power : 7."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell16" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 16; level = 4; spellname = "POLARWAVE"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_polarwave(_root.e_party, "_root.e_card", _root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Drain 3-9 HP from each frozen enemy to heal your animals."; break; case 1 : _parent.spellinfo_txt.text = "Drain 6-12 HP from each frozen enemy to heal your animals."; break; case 2 : _parent.spellinfo_txt.text = "Drain 9-15 HP from each frozen enemy to heal your animals."; break; case 3 : _parent.spellinfo_txt.text = "Drain 12-18 HP from each frozen enemy to heal your animals."; break; case 4 : _parent.spellinfo_txt.text = "Drain 15-21 HP from each frozen enemy to heal your animals."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell15" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 15; level = 3; spellname = "POPSICLE"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_popsicle(_root.e_party, "_root.e_card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Chance to freeze all enemies. Power : 1."; break; case 1 : _parent.spellinfo_txt.text = "Chance to freeze all enemies. Power : 2."; break; case 2 : _parent.spellinfo_txt.text = "Chance to freeze all enemies. Power : 3."; break; case 3 : _parent.spellinfo_txt.text = "Chance to freeze all enemies. Power : 4."; break; case 4 : _parent.spellinfo_txt.text = "Chance to freeze all enemies. Power : 5."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell14" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 14; level = 2; spellname = "WISHING WELL"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_wishingwell(_root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Instantly gain $10 - $15."; break; case 1 : _parent.spellinfo_txt.text = "Instantly gain $13 - $18."; break; case 2 : _parent.spellinfo_txt.text = "Instantly gain $16 - $21."; break; case 3 : _parent.spellinfo_txt.text = "Instantly gain $19 - $24."; break; case 4 : _parent.spellinfo_txt.text = "Instantly gain $22 - $27."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell13" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 13; level = 1; spellname = "RAIN"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_rain(_root.e_party, "_root.e_card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Deals 2-4 damage to non-WATER enemies. FIRE enemies take 50% more."; break; case 1 : _parent.spellinfo_txt.text = "Deals 3-5 damage to non-WATER enemies. FIRE enemies take 50% more."; break; case 2 : _parent.spellinfo_txt.text = "Deals 4-6 damage to non-WATER enemies. FIRE enemies take 50% more."; break; case 3 : _parent.spellinfo_txt.text = "Deals 5-7 damage to non-WATER enemies. FIRE enemies take 50% more."; break; case 4 : _parent.spellinfo_txt.text = "Deals 6-8 damage to non-WATER enemies. FIRE enemies take 50% more."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell20" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 20; level = 4; spellname = "XP+"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_xpplus(_root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Multiply your animals' XP gain by 2 after this battle."; break; case 1 : _parent.spellinfo_txt.text = "Multiply your animals' XP gain by 2.5 after this battle."; break; case 2 : _parent.spellinfo_txt.text = "Multiply your animals' XP gain by 3 after this battle."; break; case 3 : _parent.spellinfo_txt.text = "Multiply your animals' XP gain by 3.5 after this battle."; break; case 4 : _parent.spellinfo_txt.text = "Multiply your animals' XP gain by 4 after this battle."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell19" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 19; level = 3; spellname = "BLACKHOLE"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_blackhole(_root.e_party, "_root.e_card", _root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Non-SHADOW enemies take 6-10 damage and give it to your SHADOW animals."; break; case 1 : _parent.spellinfo_txt.text = "Non-SHADOW enemies take 8-12 damage and give it to your SHADOW animals."; break; case 2 : _parent.spellinfo_txt.text = "Non-SHADOW enemies take 10-14 damage and give it to your SHADOW animals."; break; case 3 : _parent.spellinfo_txt.text = "Non-SHADOW enemies take 12-16 damage and give it to your SHADOW animals."; break; case 4 : _parent.spellinfo_txt.text = "Non-SHADOW enemies take 14-18 damage and give it to your SHADOW animals."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell18" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 18; level = 2; spellname = "SHADOWFALL"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_shadowfall(_root.e_party, "_root.e_card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Deals 4-8 damage to non-SHADOW animals. SHADOW enemies are healed."; break; case 1 : _parent.spellinfo_txt.text = "Deals 5-9 damage to non-SHADOW animals. SHADOW enemies are healed."; break; case 2 : _parent.spellinfo_txt.text = "Deals 6-10 damage to non-SHADOW animals. SHADOW enemies are healed."; break; case 3 : _parent.spellinfo_txt.text = "Deals 7-11 damage to non-SHADOW animals. SHADOW enemies are healed."; break; case 4 : _parent.spellinfo_txt.text = "Deals 8-12 damage to non-SHADOW animals. SHADOW enemies are healed."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell17" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 17; level = 1; spellname = "COUNTERBAN"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_counterban(_root.e_party, "_root.e_card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Counter attack damage is nullified until the end of your turn."; break; case 1 : _parent.spellinfo_txt.text = "Counter attack damage is nullified until the end of your turn."; break; case 2 : _parent.spellinfo_txt.text = "Counter attack damage is nullified until the end of your turn."; break; case 3 : _parent.spellinfo_txt.text = "Counter attack damage is nullified until the end of your turn."; break; case 4 : _parent.spellinfo_txt.text = "Counter attack damage is nullified until the end of your turn."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell24" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 24; level = 4; spellname = "CYBERSTORM"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_cyberstorm(_root.e_party, "_root.e_card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Deal 10-20 damage to all animals. MECH animals take 50% more."; break; case 1 : _parent.spellinfo_txt.text = "Deal 15-25 damage to all animals. MECH animals take 50% more."; break; case 2 : _parent.spellinfo_txt.text = "Deal 20-30 damage to all animals. MECH animals take 50% more."; break; case 3 : _parent.spellinfo_txt.text = "Deal 25-35 damage to all animals. MECH animals take 50% more."; break; case 4 : _parent.spellinfo_txt.text = "Deal 30-40 damage to all animals. MECH animals take 50% more."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell23" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 23; level = 3; spellname = "TIMESCALE"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_timescale(_root.party, spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Add 2 turns to the battle clock."; break; case 1 : _parent.spellinfo_txt.text = "Add 2 turns to the battle clock."; break; case 2 : _parent.spellinfo_txt.text = "Add 3 turns to the battle clock."; break; case 3 : _parent.spellinfo_txt.text = "Add 3 turns to the battle clock."; break; case 4 : _parent.spellinfo_txt.text = "Add 4 turns to the battle clock."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell22" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 22; level = 2; spellname = "ARMOR+"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_armorplus(_root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Your animals gain 1 armor until next turn."; break; case 1 : _parent.spellinfo_txt.text = "Your animals gain 2 armor. Effect fades over time."; break; case 2 : _parent.spellinfo_txt.text = "Your animals gain 3 armor. Effect fades over time."; break; case 3 : _parent.spellinfo_txt.text = "Your animals gain 4 armor. Effect fades over time."; break; case 4 : _parent.spellinfo_txt.text = "Your animals gain 5 armor. Effect fades over time."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Instance of Symbol 834 MovieClip "spell21" in Symbol 838 MovieClip Frame 1onClipEvent (load) { num = 21; level = 1; spellname = "REGEN+"; this.gotoAndStop(num); } on (release) { if ((_root.p_magic / 100) >= level) { _root.spell_regenplus(_root.party, "_root.card", spelllevel); cost = level * 100; _root.magicflares(cost, true); _root.p_magic = _root.p_magic - (100 * level); _root.refreshSpells(); if (_root.spells[num] < 40) { _root.spells[num] = _root.spells[num] + _root.spellincrease; if (_root.spells[num] > 40) { _root.spells[num] = 40; } } } } on (rollOver) { if ((_root.spells[num] > 0) && (_root.p_magic >= (level * 100))) { select._visible = true; } _parent.spellname_txt.text = spellname; _parent.cost_txt.text = "Cost: " + level; spelllevel = Math.floor(_root.spells[num] / 10); switch (spelllevel) { case 0 : _parent.spellinfo_txt.text = "Your animals gain 3 regeneration. Effect fades over time."; break; case 1 : _parent.spellinfo_txt.text = "Your animals gain 4 regeneration. Effect fades over time."; break; case 2 : _parent.spellinfo_txt.text = "Your animals gain 5 regeneration. Effect fades over time."; break; case 3 : _parent.spellinfo_txt.text = "Your animals gain 6 regeneration. Effect fades over time."; break; case 4 : _parent.spellinfo_txt.text = "Your animals gain 7 regeneration. Effect fades over time."; break; default : _parent.spellinfo_txt.text = "ERROR spelllevel = " + spelllevel; } } on (rollOut) { select._visible = false; _parent.spellname_txt.text = ""; _parent.spellinfo_txt.text = ""; }Symbol 839 Buttonon (release) { _root.gotoAndPlay("map1"); }Symbol 844 MovieClip Frame 1stop();Symbol 848 MovieClip Frame 1stop();Symbol 854 MovieClip Frame 1stop();Symbol 858 MovieClip Frame 1stop();Symbol 869 MovieClip Frame 1stop();Symbol 876 MovieClip Frame 1stop();Symbol 880 MovieClip Frame 1stop();Symbol 882 MovieClip Frame 10stop();Symbol 884 Buttonon (release) { i = 1; while (i <= 9) { if (_root.party[i].present && (_root.party[i].alive)) { if (_root.party[i].lv < _root.p_maxlevel) { _root.levelUp(i); _root.party[i].xp = 0; } } i++; } }Symbol 885 Buttonon (release) { _root.item[1] = 68; _root.item[2] = 69; _root.item[3] = 70; _root.item[4] = 71; _root.item[5] = 72; }Symbol 891 MovieClip Frame 19removeMovieClip(this); stop();Symbol 894 MovieClip Frame 7frame = random(10) + 10; gotoAndPlay(frame);Instance of Symbol 894 MovieClip in Symbol 895 MovieClip Frame 1onClipEvent (load) { frame = random(_totalframes); _gotoAndPlay(frame); }Instance of Symbol 894 MovieClip in Symbol 895 MovieClip Frame 1onClipEvent (load) { frame = random(_totalframes); _gotoAndPlay(frame); }Instance of Symbol 894 MovieClip in Symbol 895 MovieClip Frame 1onClipEvent (load) { frame = random(_totalframes); _gotoAndPlay(frame); }Instance of Symbol 894 MovieClip in Symbol 895 MovieClip Frame 1onClipEvent (load) { frame = random(_totalframes); _gotoAndPlay(frame); }Instance of Symbol 894 MovieClip in Symbol 895 MovieClip Frame 1onClipEvent (load) { frame = random(_totalframes); _gotoAndPlay(frame); }Instance of Symbol 894 MovieClip in Symbol 895 MovieClip Frame 1onClipEvent (load) { frame = random(_totalframes); _gotoAndPlay(frame); }Instance of Symbol 894 MovieClip in Symbol 895 MovieClip Frame 1onClipEvent (load) { frame = random(_totalframes); _gotoAndPlay(frame); }Symbol 895 MovieClip Frame 20removeMovieClip(this);Symbol 895 MovieClip Frame 21stop();Symbol 910 MovieClip Frame 1stop();Instance of Symbol 327 MovieClip in Symbol 913 MovieClip Frame 1on (press) { }Instance of Symbol 910 MovieClip in Symbol 913 MovieClip Frame 1on (release) { _root.party[_root.switch1].present = false; lev = _root.party[_root.switch1].lv; itemdrop = 0; if (lev >= 10) { itemdrop = random(7) + 74; } if (lev >= 20) { itemdrop = random(14) + 1; } if (lev >= 30) { itemdrop = random(14) + 15; } if (itemdrop > 0) { _root.item[25] = itemdrop; _root.setupItems(); } c1 = eval ("_root.card" + _root.switch1); _root.updateCard.call(c1, _root.party[_root.switch1]); _root.setupSpells(); _root.refreshSpells(); _parent._visible = false; _parent.message_txt.text = ""; _root.phase = "freemove"; _root.switch1 = 0; } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 910 MovieClip in Symbol 913 MovieClip Frame 1on (release) { _parent._visible = false; _parent.message_txt.text = ""; _root.phase = "freemove"; _root.switch1 = 0; } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 919 MovieClip in Symbol 920 MovieClip Frame 1onClipEvent (load) { _x = (random(100) - 50); _y = (random(100) - 50); } onClipEvent (enterFrame) { _x = (_x * 0.75); _y = (_y * 0.75); _alpha = (_alpha - 5); }Instance of Symbol 919 MovieClip in Symbol 920 MovieClip Frame 1onClipEvent (load) { _x = (random(100) - 50); _y = (random(100) - 50); } onClipEvent (enterFrame) { _x = (_x * 0.75); _y = (_y * 0.75); _alpha = (_alpha - 5); }Instance of Symbol 919 MovieClip in Symbol 920 MovieClip Frame 1onClipEvent (load) { _x = (random(100) - 50); _y = (random(100) - 50); } onClipEvent (enterFrame) { _x = (_x * 0.75); _y = (_y * 0.75); _alpha = (_alpha - 5); }Instance of Symbol 919 MovieClip in Symbol 920 MovieClip Frame 1onClipEvent (load) { _x = (random(100) - 50); _y = (random(100) - 50); } onClipEvent (enterFrame) { _x = (_x * 0.75); _y = (_y * 0.75); _alpha = (_alpha - 5); }Instance of Symbol 919 MovieClip in Symbol 920 MovieClip Frame 1onClipEvent (load) { _x = (random(100) - 50); _y = (random(100) - 50); } onClipEvent (enterFrame) { _x = (_x * 0.75); _y = (_y * 0.75); _alpha = (_alpha - 5); }Symbol 920 MovieClip Frame 19stop(); removeMovieClip(this);Symbol 925 MovieClip Frame 11removeMovieClip(this); stop();Symbol 928 MovieClip Frame 7removeMovieClip(this); stop();Symbol 943 MovieClip Frame 1stop();Symbol 948 Buttonon (release) { _root.cleanUpInv(); _root.gotoAndPlay("map1"); }Symbol 952 MovieClip Frame 1stop();Symbol 953 MovieClip Frame 1stop();Instance of Symbol 952 MovieClip in Symbol 953 MovieClip Frame 2onClipEvent (enterFrame) { _root.showMessage.call(this, "Combine these 3 items to make something new."); } on (release) { this.gotoAndStop(1); _root.combineItems(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Symbol 953 MovieClip Frame 29this.gotoAndPlay(16);Symbol 954 Buttonon (release) { _root.initializeRecipes(); }Symbol 958 MovieClip Frame 1stop();Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 1; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 2; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 3; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 4; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 5; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 6; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 7; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 8; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 9; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 10; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 11; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 12; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 13; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 14; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 15; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 16; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 17; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 18; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 19; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 20; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 21; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 22; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 23; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 24; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 27; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 28; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 29; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 25; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Instance of Symbol 994 MovieClip in Symbol 995 MovieClip Frame 1onClipEvent (load) { num = 26; stop(); if (_root.recipes[num]) { this.gotoAndStop(num + 1); } } onClipEvent (enterFrame) { if (_root.recipes[num]) { this.gotoAndStop(num + 1); } }Symbol 1003 Buttonon (release) { Mouse.show(); _root.gotoAndPlay("items"); }Symbol 1004 Buttonon (release) { Mouse.show(); i = 1; while (i <= 6) { _root.e_party[i].hp = 0; i++; } _root.winLoseCheck(); }Symbol 1017 MovieClip Frame 15gotoAndPlay (2);Symbol 1028 MovieClip Frame 1stop();Symbol 1032 MovieClip Frame 1stop();Symbol 1036 MovieClip Frame 1stop();Symbol 1041 MovieClip Frame 1stop();Symbol 1041 MovieClip Frame 10this.gotoAndPlay(2);Symbol 1042 Buttonon (release) { _root.p_magic = _root.p_magicmax; }Symbol 1043 Buttonon (release) { _root.e_magic = _root.p_magicmax; }Symbol 1044 Buttonon (release) { _root.e_cast_counterban(100, 17, 0); }Symbol 1045 Buttonon (release) { _root.updateAllCards(); }Symbol 1061 MovieClip Frame 7this.gotoAndPlay(1);Symbol 1061 MovieClip Frame 21stop();Symbol 1061 MovieClip Frame 35stop();Symbol 1061 MovieClip Frame 49stop();Symbol 1061 MovieClip Frame 63stop();Symbol 1061 MovieClip Frame 77stop();Symbol 1064 MovieClip Frame 1Symbol 1064 MovieClip Frame 10stop();Symbol 1075 MovieClip Frame 6stop();Symbol 1076 MovieClip Frame 7removeMovieClip(this); stop();Instance of Symbol 1082 MovieClip in Symbol 1083 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 1083 MovieClip Frame 11removeMovieClip(this); stop();Symbol 1094 MovieClip Frame 23stop(); removeMovieClip(this);Symbol 1099 MovieClip Frame 21removeMovieClip(this); stop();Symbol 1105 MovieClip Frame 21removeMovieClip(this); stop();Symbol 1116 MovieClip Frame 21removeMovieClip(this); stop();Symbol 1121 MovieClip Frame 21removeMovieClip(this); stop();Symbol 1132 MovieClip Frame 19removeMovieClip(this);Symbol 1132 MovieClip Frame 20stop();Symbol 1135 MovieClip Frame 19removeMovieClip(this);Symbol 1135 MovieClip Frame 20stop();Instance of Symbol 1136 MovieClip in Symbol 1137 MovieClip Frame 1onClipEvent (load) { _x = 0; _y = 0; rotation = random(360); xspeed = random(5) + 3; yspeed = random(5) + 3; rot = random(10) + 10; if (random(2) == 0) { xspeed = xspeed * -1; } if (random(2) == 0) { yspeed = yspeed * -1; } alphaspeed = Math.abs((xspeed + yspeed) / 2); } onClipEvent (enterFrame) { _rotation = (_rotation + rot); _x = (_x + xspeed); _y = (_y + yspeed); _alpha = (_alpha - alphaspeed); }Instance of Symbol 1136 MovieClip in Symbol 1137 MovieClip Frame 1onClipEvent (load) { _x = 0; _y = 0; rotation = random(360); xspeed = random(5) + 3; yspeed = random(5) + 3; rot = random(10) + 10; if (random(2) == 0) { xspeed = xspeed * -1; } if (random(2) == 0) { yspeed = yspeed * -1; } alphaspeed = Math.abs((xspeed + yspeed) / 2); } onClipEvent (enterFrame) { _rotation = (_rotation + rot); _x = (_x + xspeed); _y = (_y + yspeed); _alpha = (_alpha - alphaspeed); }Instance of Symbol 1136 MovieClip in Symbol 1137 MovieClip Frame 1onClipEvent (load) { _x = 0; _y = 0; rotation = random(360); xspeed = random(5) + 3; yspeed = random(5) + 3; rot = random(10) + 10; if (random(2) == 0) { xspeed = xspeed * -1; } if (random(2) == 0) { yspeed = yspeed * -1; } alphaspeed = Math.abs((xspeed + yspeed) / 2); } onClipEvent (enterFrame) { _rotation = (_rotation + rot); _x = (_x + xspeed); _y = (_y + yspeed); _alpha = (_alpha - alphaspeed); }Instance of Symbol 1136 MovieClip in Symbol 1137 MovieClip Frame 1onClipEvent (load) { _x = 0; _y = 0; rotation = random(360); xspeed = random(5) + 3; yspeed = random(5) + 3; rot = random(10) + 10; if (random(2) == 0) { xspeed = xspeed * -1; } if (random(2) == 0) { yspeed = yspeed * -1; } alphaspeed = Math.abs((xspeed + yspeed) / 2); } onClipEvent (enterFrame) { _rotation = (_rotation + rot); _x = (_x + xspeed); _y = (_y + yspeed); _alpha = (_alpha - alphaspeed); }Instance of Symbol 1136 MovieClip in Symbol 1137 MovieClip Frame 1onClipEvent (load) { _x = 0; _y = 0; rotation = random(360); xspeed = random(5) + 3; yspeed = random(5) + 3; rot = random(10) + 10; if (random(2) == 0) { xspeed = xspeed * -1; } if (random(2) == 0) { yspeed = yspeed * -1; } alphaspeed = Math.abs((xspeed + yspeed) / 2); } onClipEvent (enterFrame) { _rotation = (_rotation + rot); _x = (_x + xspeed); _y = (_y + yspeed); _alpha = (_alpha - alphaspeed); }Symbol 1137 MovieClip Frame 29stop(); removeMovieClip(this);Instance of Symbol 1142 MovieClip in Symbol 1143 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 1143 MovieClip Frame 21stop(); removeMovieClip(this);Symbol 1146 MovieClip Frame 20removeMovieClip(this); stop();Symbol 1160 MovieClip Frame 18stop(); removeMovieClip(this);Symbol 1163 MovieClip Frame 20removeMovieClip(this); stop();Symbol 1164 MovieClip Frame 11removeMovieClip(this); stop();Symbol 1172 MovieClip Frame 1if (_root.skirmish) { _root.surprisestatus = "advantage"; } if (_root.surprisestatus == "random") { _root.surprise = random(6); } if (_root.surprisestatus == "advantage") { _root.surprise = 1; } if (_root.surprisestatus == "even") { _root.surprise = 3; } if (_root.surprisestatus == "disadvantage") { _root.surprise = 6; }Instance of Symbol 1171 MovieClip in Symbol 1172 MovieClip Frame 10onClipEvent (load) { switch (_root.surprise) { case 0 : this.gotoAndStop(1); break; case 1 : this.gotoAndStop(1); break; case 2 : if (!_root.skills[17]) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } break; case 6 : if (!_root.skills[17]) { this.gotoAndStop(2); } else { _visible = false; } break; default : _visible = false; } }Symbol 1172 MovieClip Frame 65stop(); _root.surpriseCheck(_root.surprise);Symbol 1179 MovieClip Frame 90gotoAndPlay (78);Symbol 1179 MovieClip Frame 180gotoAndPlay (173);Symbol 1179 MovieClip Frame 270gotoAndPlay (263);Instance of Symbol 1194 MovieClip in Symbol 1202 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1198 MovieClip in Symbol 1202 MovieClip Frame 1onClipEvent (load) { _alpha = 0; targetalpha = 0; } onClipEvent (enterFrame) { if (_root.skills[21]) { targetalpha = 60; } else { targetalpha = 0; } diff = targetalpha - _alpha; if (diff > 2) { _alpha = (_alpha + (diff / 5)); } else { _alpha = targetalpha; } }Instance of Symbol 1198 MovieClip in Symbol 1202 MovieClip Frame 1onClipEvent (load) { _alpha = 0; targetalpha = 0; } onClipEvent (enterFrame) { if (_root.skills[21]) { targetalpha = 60; } else { targetalpha = 0; } diff = targetalpha - _alpha; if (diff > 2) { _alpha = (_alpha + (diff / 5)); } else { _alpha = targetalpha; } }Instance of Symbol 1198 MovieClip in Symbol 1202 MovieClip Frame 1onClipEvent (load) { _alpha = 0; targetalpha = 0; } onClipEvent (enterFrame) { if (_root.skills[21]) { targetalpha = 60; } else { targetalpha = 0; } diff = targetalpha - _alpha; if (diff > 2) { _alpha = (_alpha + (diff / 5)); } else { _alpha = targetalpha; } }Instance of Symbol 1198 MovieClip in Symbol 1202 MovieClip Frame 1onClipEvent (load) { _alpha = 0; targetalpha = 0; } onClipEvent (enterFrame) { if (_root.skills[21]) { targetalpha = 60; } else { targetalpha = 0; } diff = targetalpha - _alpha; if (diff > 2) { _alpha = (_alpha + (diff / 5)); } else { _alpha = targetalpha; } }Instance of Symbol 426 MovieClip "loc1" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 1; connections = [2, 3]; level = 15; enemyset = 1; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc2" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 2; connections = [1, 5, 8]; level = 15; enemyset = 1; eggset = 0; shop = [43, 46]; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc3" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 3; connections = [1, 4, 5]; level = 0; enemyset = 1; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc4" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 4; connections = [3]; level = 15; enemyset = 2; eggset = 1; terrain = "castle"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc5" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 5; connections = [2, 3, 6]; level = 0; enemyset = 1; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc6" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 6; connections = [5, 12]; level = 0; enemyset = 1; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc7" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 7; connections = [13, 119]; level = 27; enemyset = 8; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc8" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 8; connections = [2, 9, 10]; level = 0; enemyset = 1; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc9" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 9; connections = [8]; level = 2; enemyset = 3; eggset = 0; terrain = "grass"; targetmap = "map2"; targetpos = 1; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc10" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 10; connections = [8, 11]; level = 2; enemyset = 1; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc11" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 11; connections = [10]; level = 5; enemyset = 2; eggset = 1; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc12" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 12; connections = [6, 15]; level = 3; enemyset = 3; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc13" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 13; connections = [7, 116, 118]; level = 27; enemyset = 8; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc14" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 14; connections = [15, 17]; level = 5; enemyset = 3; eggset = 1; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc15" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 15; connections = [12, 14]; level = 3; enemyset = 3; eggset = 0; shop = [43, 46]; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc17" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 17; connections = [14, 18, 20]; level = 5; enemyset = 3; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc16" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 16; connections = [116]; level = 27; enemyset = 7; eggset = 0; terrain = "forest"; targetmap = "map2"; targetpos = 19; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc18" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 18; connections = [17, 19]; level = 6; enemyset = 2; eggset = 1; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc19" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 19; connections = [18, 28, 45]; level = 5; enemyset = 3; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc20" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 20; connections = [17]; level = 0; enemyset = 1; eggset = 0; shop = [67]; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc21" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 21; connections = [22]; level = 12; enemyset = 7; eggset = 0; terrain = "forest"; targetmap = "map2"; targetpos = 6; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc22" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 22; connections = [21, 23, 24]; level = 12; enemyset = 1; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc23" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 23; connections = [22]; level = 12; enemyset = 1; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc24" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 24; connections = [22, 25, 26]; level = 12; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); shop = [43, 44, 46, 47, 67]; this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc25" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 25; connections = [24]; level = 12; enemyset = 3; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc26" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 26; connections = [24, 27]; level = 12; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc27" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 27; connections = [26]; level = 12; enemyset = 1; eggset = 0; terrain = "forest"; targetmap = "map2"; targetpos = 49; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc28" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 28; connections = [19, 29]; level = 5; enemyset = 8; eggset = 0; terrain = "water"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc29" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 29; connections = [28, 30]; level = 5; enemyset = 7; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc30" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 30; connections = [29, 31]; level = 5; enemyset = 8; eggset = 0; terrain = "water"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc31" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 31; connections = [30, 32]; level = 5; enemyset = 7; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc32" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 32; connections = [31, 33]; level = 5; enemyset = 16; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc33" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 33; connections = [32, 34, 35]; level = 7; enemyset = 10; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc34" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 34; connections = [33]; level = 7; enemyset = 10; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc35" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 35; connections = [33, 36, 42]; level = 7; enemyset = 10; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc36" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 36; connections = [35, 37]; level = 7; enemyset = 10; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc37" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 37; connections = [36, 38, 39]; level = 10; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc38" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 38; connections = [37]; level = 10; enemyset = 3; eggset = 0; terrain = "mountain"; shop = [43, 44, 46, 47]; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [37, 93]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc39" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 39; connections = [37, 40, 41]; level = 10; enemyset = 17; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc40" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 40; connections = [39, 44]; level = 10; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc41" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 41; connections = [39]; level = 10; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc42" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 42; connections = []; level = 7; enemyset = 10; eggset = 0; terrain = "desert"; targetmap = "map2"; targetpos = 61; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [127]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc43" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 43; connections = [42]; level = 7; enemyset = 10; eggset = 0; shop = [43, 44, 46, 47, 67]; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc44" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 44; connections = [40]; level = 10; enemyset = 3; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [40, 149]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc45" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 45; connections = [19, 46]; level = 5; enemyset = 6; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc46" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 46; connections = [45, 47, 54]; level = 5; enemyset = 6; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc47" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 47; connections = [46, 48, 59]; level = 5; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc48" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 48; connections = [47, 49]; level = 7; enemyset = 6; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc49" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 49; connections = [48, 50]; level = 7; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc50" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 50; connections = [49, 51]; level = 7; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc51" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 51; connections = [50, 52, 57]; level = 10; enemyset = 16; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc52" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 52; connections = [51, 53, 63]; level = 7; enemyset = 6; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc53" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 53; connections = [52]; level = 10; enemyset = 6; eggset = 0; terrain = "grass"; targetmap = "map2"; targetpos = 22; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc54" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 54; connections = [46, 55]; level = 5; enemyset = 7; eggset = 0; terrain = "forest"; shop = [43, 44, 46, 47, 50, 53, 67]; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc55" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 55; connections = [54, 56, 60]; level = 7; enemyset = 6; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc56" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 56; connections = [55, 57]; level = 7; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc57" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 57; connections = [51, 56, 58]; level = 7; enemyset = 6; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc58" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 58; connections = [57, 61]; level = 7; enemyset = 6; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc60" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 60; connections = [55]; level = 7; enemyset = 6; eggset = 0; terrain = "grass"; shop = [43, 44, 46, 47]; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc61" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 61; connections = [58, 62]; level = 7; enemyset = 6; eggset = 0; terrain = "water"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc62" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 62; connections = [61, 63, 64]; level = 10; enemyset = 6; eggset = 0; terrain = "water"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc63" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 63; connections = [52, 62]; level = 10; enemyset = 6; eggset = 0; terrain = "water"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc64" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 64; connections = [62]; level = 10; enemyset = 6; eggset = 0; terrain = "water"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc59" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 59; connections = [47]; level = 10; enemyset = 16; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc65" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 65; connections = [66]; level = 12; enemyset = 10; eggset = 0; terrain = "desert"; targetmap = "map2"; targetpos = 37; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc66" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 66; connections = [65, 67]; level = 12; enemyset = 10; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc67" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 67; connections = [66, 68, 81]; level = 12; enemyset = 10; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc68" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 68; connections = [67, 69, 77]; level = 12; enemyset = 10; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc69" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 69; connections = [68, 70, 73]; level = 15; enemyset = 5; eggset = 0; terrain = "mountain"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc70" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 70; connections = [69, 71]; level = 12; enemyset = 10; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc71" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 71; connections = [70, 72, 82]; level = 15; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc72" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 72; connections = [71, 83]; level = 15; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc73" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 73; connections = [69, 74]; level = 12; enemyset = 10; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc74" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 74; connections = [73, 75, 76]; level = 12; enemyset = 10; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc75" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 75; connections = [74]; level = 15; enemyset = 19; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc76" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 76; connections = [74]; level = 12; enemyset = 5; eggset = 0; terrain = "mountain"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc77" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 77; connections = [68, 78, 79]; level = 12; enemyset = 10; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc78" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 78; connections = [77]; level = 12; enemyset = 10; eggset = 0; terrain = "desert"; shop = [43, 44, 46, 47, 67]; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc79" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 79; connections = [77, 80]; level = 12; enemyset = 5; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc80" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 80; connections = [79]; level = 12; enemyset = 10; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc81" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 81; connections = [67, 82]; level = 12; enemyset = 10; eggset = 0; terrain = "desert"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc82" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 82; connections = [71, 81]; level = 15; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc83" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 83; connections = [72, 84]; level = 15; enemyset = 19; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc84" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 84; connections = [83, 85]; level = 15; enemyset = 6; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc85" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 85; connections = [84, 86]; level = 15; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc86" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 86; connections = [85, 87]; level = 15; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc87" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 87; connections = [86, 88, 93, 95]; level = 15; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc88" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 88; connections = [87, 89, 90]; level = 15; enemyset = 6; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc90" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 90; connections = [88, 91, 95]; level = 15; enemyset = 16; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc89" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 89; connections = [88, 94]; level = 15; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc91" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 91; connections = [90, 92]; level = 15; enemyset = 5; eggset = 0; terrain = "mountain"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc92" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 92; connections = [91]; level = 15; enemyset = 10; eggset = 0; terrain = "mountain"; targetmap = "map2"; targetpos = 38; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc93" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 93; connections = [87]; level = 15; enemyset = 7; eggset = 0; terrain = "forest"; shop = [50, 53, 59, 67]; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [38, 87]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc94" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 94; connections = [89]; level = 15; enemyset = 10; eggset = 0; terrain = "mountain"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc95" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 95; connections = [87, 90]; level = 15; enemyset = 8; eggset = 0; terrain = "water"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc96" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 96; connections = [97]; level = 20; enemyset = 7; eggset = 0; shop = [45, 48, 74, 67]; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc97" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 97; connections = [96, 98, 112]; level = 17; enemyset = 9; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc98" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 98; connections = [97, 99, 100]; level = 17; enemyset = 9; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc99" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 99; connections = [98, 109, 110]; level = 17; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc100" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 100; connections = [98, 101, 109]; level = 17; enemyset = 9; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc101" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 101; connections = [100, 102]; level = 17; enemyset = 9; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc102" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 102; connections = [101, 103]; level = 17; enemyset = 19; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc103" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 103; connections = [102, 104, 108]; level = 20; enemyset = 9; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc104" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 104; connections = [103, 105]; level = 20; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc105" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 105; connections = [104, 106, 108]; level = 20; enemyset = 9; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc106" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 106; connections = [105, 107]; level = 20; enemyset = 9; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc107" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 107; connections = [106]; level = 20; enemyset = 9; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc108" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 108; connections = [103, 105]; level = 20; enemyset = 9; eggset = 0; shop = [45, 48, 59, 60, 67]; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc109" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 109; connections = [99, 100, 111]; level = 17; enemyset = 9; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc110" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 110; connections = [99, 113]; level = 17; enemyset = 9; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc111" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 111; connections = [109]; level = 17; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc112" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 112; connections = [97]; level = 17; enemyset = 9; eggset = 0; terrain = "snow"; targetmap = "map2"; targetpos = 42; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc113" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 113; connections = [110]; level = 17; enemyset = 9; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [110, 114]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc114" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 114; connections = [115]; level = 20; enemyset = 9; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [113, 115]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc115" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 115; connections = [114, 120, 122]; level = 20; enemyset = 12; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc116" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 116; connections = [16, 117, 13]; level = 27; enemyset = 1; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc117" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 117; connections = [116]; level = 27; enemyset = 15; eggset = 0; shop = [80]; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc118" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 118; connections = [119, 13]; level = 27; enemyset = 15; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc119" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 119; connections = [7, 118]; level = 27; enemyset = 15; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc120" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 120; connections = [115, 121, 124]; level = 20; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc121" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 121; connections = [120]; level = 20; enemyset = 7; eggset = 0; shop = [45, 48, 74, 67]; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc122" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 122; connections = [115, 123]; level = 20; enemyset = 12; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc123" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 123; connections = [122]; level = 20; enemyset = 10; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc124" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 124; connections = [120, 125]; level = 20; enemyset = 12; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc125" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 125; connections = [124, 126]; level = 22; enemyset = 20; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc126" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 126; connections = [125, 127]; level = 20; enemyset = 21; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc127" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 127; connections = [126, 128]; level = 20; enemyset = 21; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [42, 126, 128]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc128" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 128; connections = [127, 129]; level = 20; enemyset = 21; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc129" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 129; connections = [128, 130, 131]; level = 20; enemyset = 21; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc130" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 130; connections = [129]; level = 20; enemyset = 9; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc131" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 131; connections = [129, 132]; level = 20; enemyset = 21; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc132" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 132; connections = [131, 133]; level = 20; enemyset = 21; eggset = 0; shop = [52, 55, 59, 60, 61, 62, 67]; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc133" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 133; connections = [132, 134]; level = 20; enemyset = 21; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc134" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 134; connections = [133, 135]; level = 25; enemyset = 20; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc135" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 135; connections = [134]; level = 20; enemyset = 9; eggset = 0; terrain = "snow"; targetmap = "map3"; targetpos = 1; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc136" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 136; connections = [137]; level = 20; enemyset = 19; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc137" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 137; connections = [136, 138]; level = 20; enemyset = 9; eggset = 0; terrain = "snow"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc138" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 138; connections = [137, 139, 141]; level = 20; enemyset = 7; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc139" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 139; connections = [138, 140]; level = 20; enemyset = 9; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc140" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 140; connections = [139]; level = 20; enemyset = 9; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc141" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 141; connections = [138, 142]; level = 20; enemyset = 9; eggset = 0; terrain = "forest"; shop = [50, 53, 63, 75, 67]; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc142" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 142; connections = [141, 143]; level = 20; enemyset = 3; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc143" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 143; connections = [142]; level = 20; enemyset = 3; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc144" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 144; connections = [145]; level = 25; enemyset = 10; eggset = 0; terrain = "grass"; targetmap = "map2"; targetpos = 12; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc145" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 145; connections = [144, 146]; level = 25; enemyset = 10; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc146" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 146; connections = [145, 147]; level = 25; enemyset = 10; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc147" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 147; connections = [146, 148]; level = 25; enemyset = 10; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc148" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 148; connections = [147]; level = 25; enemyset = 10; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc149" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 149; connections = [150]; level = 25; enemyset = 10; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [44, 150]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc150" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 150; connections = [149, 151, 155]; level = 25; enemyset = 10; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc151" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 151; connections = [150, 152]; level = 25; enemyset = 10; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc152" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 152; connections = [151, 153]; level = 25; enemyset = 10; eggset = 0; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc153" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 153; connections = [152, 154]; level = 25; enemyset = 10; eggset = 0; terrain = "forest"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc154" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 154; connections = [153]; level = 30; enemyset = 19; eggset = 0; terrain = "castle"; drop = random(14) + 29; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc155" in Symbol 1202 MovieClip Frame 1onClipEvent (load) { num = 155; connections = [150]; level = 25; enemyset = 10; eggset = 0; shop = [3, 4, 67]; terrain = "grass"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Symbol 1210 MovieClip Frame 1stop();Instance of Symbol 1207 MovieClip in Symbol 1210 MovieClip Frame 1onClipEvent (enterFrame) { _rotation = (_rotation + 5); }Symbol 1210 MovieClip Frame 23this.gotoAndStop(1);Symbol 1210 MovieClip Frame 24if (!_root.mute) { _root.healsfx.stop("heal"); _root.healsfx.start(); }Symbol 1210 MovieClip Frame 41stop(); trace("phase = " + _root.phase);Symbol 1221 MovieClip Frame 1stop();Symbol 1225 MovieClip Frame 1stop();Symbol 1227 MovieClip Frame 1stop();Symbol 1231 MovieClip Frame 1stop();Instance of Symbol 1234 MovieClip in Symbol 1239 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1198 MovieClip in Symbol 1239 MovieClip Frame 1onClipEvent (load) { _alpha = 0; targetalpha = 0; } onClipEvent (enterFrame) { if (_root.skills[21]) { targetalpha = 60; } else { targetalpha = 0; } diff = targetalpha - _alpha; if (diff > 2) { _alpha = (_alpha + (diff / 5)); } else { _alpha = targetalpha; } }Instance of Symbol 1237 MovieClip "hidden" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { _alpha = 0; targetalpha = 0; } onClipEvent (enterFrame) { if (_root.secret) { targetalpha = 60; } else { targetalpha = 0; } diff = targetalpha - _alpha; if (diff > 2) { _alpha = (_alpha + (diff / 5)); } else { _alpha = targetalpha; } }Instance of Symbol 1198 MovieClip in Symbol 1239 MovieClip Frame 1onClipEvent (load) { _alpha = 0; targetalpha = 0; } onClipEvent (enterFrame) { if (_root.skills[21]) { targetalpha = 60; } else { targetalpha = 0; } diff = targetalpha - _alpha; if (diff > 2) { _alpha = (_alpha + (diff / 5)); } else { _alpha = targetalpha; } }Instance of Symbol 1198 MovieClip in Symbol 1239 MovieClip Frame 1onClipEvent (load) { _alpha = 0; targetalpha = 0; } onClipEvent (enterFrame) { if (_root.skills[21]) { targetalpha = 60; } else { targetalpha = 0; } diff = targetalpha - _alpha; if (diff > 2) { _alpha = (_alpha + (diff / 5)); } else { _alpha = targetalpha; } }Instance of Symbol 1198 MovieClip in Symbol 1239 MovieClip Frame 1onClipEvent (load) { _alpha = 0; targetalpha = 0; } onClipEvent (enterFrame) { if (_root.skills[21]) { targetalpha = 60; } else { targetalpha = 0; } diff = targetalpha - _alpha; if (diff > 2) { _alpha = (_alpha + (diff / 5)); } else { _alpha = targetalpha; } }Instance of Symbol 426 MovieClip "loc1" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 1; connections = [2, 13]; level = 10; enemyset = 5; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 9; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); timer = 90; } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc2" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 2; connections = [1, 3]; level = 10; enemyset = 5; eggset = 0; shop = [44, 45, 46, 50, 51, 52]; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc3" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 3; connections = [2, 5]; level = 10; enemyset = 5; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc5" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 5; connections = [3, 7]; level = 10; enemyset = 5; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc6" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 6; connections = [8]; level = 10; enemyset = 5; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 21; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc7" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 7; connections = [5, 8]; level = 10; enemyset = 5; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [5, 8, 9]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc8" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 8; connections = [7, 6]; level = 10; enemyset = 5; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc9" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 9; connections = [10, 11]; level = 20; enemyset = 13; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [7, 10, 11]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc10" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 10; connections = [9]; level = 20; enemyset = 13; eggset = 0; shop = [13]; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc11" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 11; connections = [9, 12]; level = 20; enemyset = 13; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc12" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 12; connections = [11]; level = 20; enemyset = 13; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 144; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc13" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 13; connections = [14]; level = 20; enemyset = 13; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); timer = 150; } on (release) { if (_root.secret) { connections = [1, 14]; } _root.setTargets.call(this); _root.checkNode(num); } onClipEvent (enterFrame) { if (_root.pos == num) { _root.secret = true; } if (this.hitTest(_root._xmouse, _root._ymouse, false)) { timer--; if (timer <= 0) { timer = 0; _root.secret = true; } } else { timer = 150; } }Instance of Symbol 426 MovieClip "loc14" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 14; connections = [13, 15]; level = 20; enemyset = 13; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc15" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 15; connections = [14, 16, 17]; level = 20; enemyset = 13; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc16" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 16; connections = [15]; level = 20; enemyset = 13; eggset = 0; terrain = "cave"; shop = [50, 51, 52, 62, 67]; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc17" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 17; connections = [15, 18]; level = 20; enemyset = 13; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc18" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 18; connections = [17, 19, 20]; level = 20; enemyset = 20; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc19" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 19; connections = [18]; level = 20; enemyset = 13; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 16; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc20" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 20; connections = [18, 21]; level = 20; enemyset = 13; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc21" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 21; connections = [20]; level = 20; enemyset = 13; eggset = 0; terrain = "cave"; shop = [74, 75, 76, 67]; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc22" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 22; connections = [23]; level = 10; enemyset = 8; eggset = 0; terrain = "watercave"; targetmap = "map1"; targetpos = 53; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc23" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 23; connections = [22, 24]; level = 10; enemyset = 8; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc24" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 24; connections = [23, 25]; level = 10; enemyset = 18; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc25" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 25; connections = [24, 26, 35]; level = 10; enemyset = 11; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc26" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 26; connections = [25, 27, 28]; level = 10; enemyset = 8; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc27" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 27; connections = [26]; level = 12; enemyset = 5; eggset = 0; terrain = "watercave"; shop = [44, 45, 46, 50, 51, 52]; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc28" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 28; connections = [26, 29]; level = 10; enemyset = 8; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc29" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 29; connections = [28, 30, 33]; level = 12; enemyset = 18; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc30" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 30; connections = [29, 31]; level = 10; enemyset = 8; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc31" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 31; connections = [30, 32]; level = 10; enemyset = 11; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc32" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 32; connections = [31]; level = 15; enemyset = 11; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc33" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 33; connections = [29, 34]; level = 10; enemyset = 8; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc34" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 34; connections = [33, 35]; level = 10; enemyset = 8; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc35" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 35; connections = [25, 34, 36]; level = 10; enemyset = 8; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc36" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 36; connections = [35, 37]; level = 10; enemyset = 11; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc37" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 37; connections = [36]; level = 10; enemyset = 8; eggset = 0; terrain = "watercave"; targetmap = "map1"; targetpos = 65; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc38" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 38; connections = [39]; level = 15; enemyset = 13; eggset = 0; terrain = "watercave"; targetmap = "map1"; targetpos = 92; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc39" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 39; connections = [38, 40, 43]; level = 15; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc40" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 40; connections = [39, 41]; level = 15; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc41" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 41; connections = [40, 42, 44]; level = 15; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc42" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 42; connections = [41]; level = 15; enemyset = 13; eggset = 0; terrain = "watercave"; targetmap = "map1"; targetpos = 112; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc43" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 43; connections = [39]; level = 15; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [39, 74]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc44" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 44; connections = [41]; level = 15; enemyset = 20; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc45" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 45; connections = [46, 47]; level = 15; enemyset = 20; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc46" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 46; connections = [45, 48]; level = 15; enemyset = 8; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc47" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 47; connections = [45, 48]; level = 15; enemyset = 8; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc48" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 48; connections = [46, 47, 49]; level = 15; enemyset = 8; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc49" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 49; connections = [48]; level = 15; enemyset = 8; eggset = 0; terrain = "watercave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc50" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 50; connections = [52]; level = 25; enemyset = 22; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc51" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 51; connections = [52]; level = 22; enemyset = 5; eggset = 0; shop = [45, 48, 76, 67]; terrain = "watercave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc52" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 52; connections = [50, 51, 53]; level = 22; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc53" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 53; connections = [52, 54]; level = 22; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc54" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 54; connections = [53, 55]; level = 22; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc55" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 55; connections = [54, 56]; level = 22; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc56" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 56; connections = [55, 57]; level = 22; enemyset = 21; eggset = 0; terrain = "cave"; shop = [52, 55, 59, 67]; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc57" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 57; connections = [56, 58, 62]; level = 22; enemyset = 21; eggset = 0; terrain = "cave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc58" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 58; connections = [57, 59, 67]; level = 22; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc59" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 59; connections = [58, 60]; level = 22; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc60" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 60; connections = [59, 61]; level = 22; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc61" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 61; connections = [60]; level = 22; enemyset = 5; eggset = 0; terrain = "watercave"; targetmap = "map1"; targetpos = 42; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc62" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 62; connections = [57, 63]; level = 22; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc63" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 63; connections = [62, 64, 65]; level = 22; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc64" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 64; connections = [63]; level = 22; enemyset = 5; eggset = 0; shop = [45, 48, 59, 60, 67]; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc65" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 65; connections = [63, 66]; level = 25; enemyset = 22; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc67" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 67; connections = [58]; level = 22; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [58, 68]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc68" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 68; connections = [69]; level = 25; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [67, 69]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc69" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 69; connections = [68, 70, 71]; level = 25; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc70" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 70; connections = [69, 72]; level = 25; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc71" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 71; connections = [69]; level = 25; enemyset = 13; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc72" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 72; connections = [70, 73]; level = 25; enemyset = 21; eggset = 0; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc73" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 73; connections = [72]; level = 25; enemyset = 21; eggset = 0; shop = [1, 6, 67]; terrain = "cave"; targetmap = "map1"; targetpos = 27; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc74" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 74; connections = [75, 76]; level = 25; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [43, 75, 76]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc75" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 75; connections = [74, 78]; level = 25; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc76" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 76; connections = [74, 77]; level = 25; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc77" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 77; connections = [76, 78, 79]; level = 25; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc78" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 78; connections = [75, 77]; level = 25; enemyset = 20; eggset = 0; terrain = "castle"; if (_root.averageLevel() > 25) { drop = random(14) + 15; } else { drop = random(14) + 1; } _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc79" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 79; connections = [77, 80]; level = 25; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc80" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 80; connections = [79]; level = 25; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [79, 81]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc81" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 81; connections = [82]; level = 25; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [80, 82]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc82" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 82; connections = [81, 83, 84]; level = 25; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc83" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 83; connections = [82, 85]; level = 25; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc84" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 84; connections = [82]; level = 25; enemyset = 13; eggset = 0; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc85" in Symbol 1239 MovieClip Frame 1onClipEvent (load) { num = 85; connections = [84]; level = 25; enemyset = 13; eggset = 0; shop = [7, 8, 67]; terrain = "watercave"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 1243 MovieClip in Symbol 1245 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1198 MovieClip in Symbol 1245 MovieClip Frame 1onClipEvent (load) { _alpha = 0; targetalpha = 0; } onClipEvent (enterFrame) { if (_root.skills[21]) { targetalpha = 60; } else { targetalpha = 0; } diff = targetalpha - _alpha; if (diff > 2) { _alpha = (_alpha + (diff / 5)); } else { _alpha = targetalpha; } }Instance of Symbol 426 MovieClip "loc1" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 1; connections = [2, 13]; level = 25; enemyset = 14; eggset = 0; terrain = "mech"; targetmap = "map1"; targetpos = 135; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); timer = 90; } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc2" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 2; connections = [1, 3]; level = 20; enemyset = 14; eggset = 0; shop = [44, 45, 46, 50, 51, 52]; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc3" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 3; connections = [2, 4]; level = 20; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc4" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 4; connections = [3, 5]; level = 20; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc5" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 5; connections = [4, 6]; level = 20; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc6" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 6; connections = [5, 7, 10]; level = 20; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc7" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 7; connections = [6, 8]; level = 20; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc8" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 8; connections = [7, 9]; level = 20; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc9" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 9; connections = [8]; level = 20; enemyset = 14; eggset = 0; terrain = "mech"; shop = [50, 53, 59, 67]; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc10" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 10; connections = [6, 11]; level = 20; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc11" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 11; connections = [10, 12]; level = 25; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc12" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 12; connections = [11, 13]; level = 20; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc13" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 13; connections = [12, 14]; level = 20; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc14" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 14; connections = [13, 15]; level = 20; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc15" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 15; connections = [14, 16]; level = 20; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc16" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 16; connections = [15, 19]; level = 20; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [15, 17, 19]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc19" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 19; connections = [16, 20]; level = 25; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc17" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 17; connections = [18]; level = 25; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { if (_root.skills[21]) { connections = [16, 18]; } _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc18" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 18; connections = [17]; level = 25; enemyset = 14; eggset = 0; shop = [50, 53, 59, 67]; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc20" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 20; connections = [19, 21]; level = 25; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc21" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 21; connections = [20, 22]; level = 25; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc22" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 22; connections = [21, 23, 24]; level = 25; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc23" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 23; connections = [22]; level = 25; enemyset = 14; eggset = 0; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Instance of Symbol 426 MovieClip "loc24" in Symbol 1245 MovieClip Frame 1onClipEvent (load) { num = 24; connections = [22]; level = 30; enemyset = 50; eggset = 2; terrain = "mech"; _root.setLoc.call(this); this.gotoAndStop(_root.thismap[num] + 1); } on (release) { _root.setTargets.call(this); _root.checkNode(num); }Symbol 1252 MovieClip Frame 1stop();Symbol 1263 MovieClip Frame 1stop();Instance of Symbol 1225 MovieClip in Symbol 1265 MovieClip Frame 1onClipEvent (load) { if (!_root.dataloaded) { _visible = false; } num = _parent.num; } onClipEvent (enterFrame) { if ((_root.saving && (_root.dataloaded)) && (_root.datamode == "save")) { _visible = true; _root.showMessage.call(this, ("Save your game to slot " + num) + ". SHIFT+click to clear the data."); } else { _visible = false; } } on (release) { if (!Key.isDown(16)) { _root.endtime = _root.playtime.getDate(); _root.dataSave(num); } else { _root.clearData(num); } _root.setupSave(num); _parent.save_bg.play(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 1263 MovieClip "load_btn" in Symbol 1265 MovieClip Frame 1onClipEvent (load) { if (_root.dataloaded) { _visible = false; } num = _parent.num; } onClipEvent (enterFrame) { if (_visible) { _root.showMessage.call(this, ("Load game data from slot " + num) + ". SHIFT+click to clear the data."); } } on (release) { if (!Key.isDown(16)) { _root.initializeTeam(); _root.e_initializeTeam(); _root.initializeSpells(); _root.initializeItems(); _root.dataLoad(num); _root.dataloaded = true; } else { _root.clearData(num); } _root.setupSave(num); _parent.save_bg.play(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Symbol 1268 MovieClip Frame 1stop();Symbol 1271 MovieClip Frame 1stop();Symbol 1278 MovieClip Frame 1stop();Symbol 1278 MovieClip Frame 10this.gotoAndStop(1);Instance of Symbol 288 MovieClip [item] "item" in Symbol 1285 MovieClip Frame 1onClipEvent (load) { select._visible = false; }Symbol 1301 MovieClip Frame 2itemnum = 64; getitem.item.gotoAndStop(itemnum); trace(_root.storyitems[1]); if (_root.storyitems[1] != 1) { slot = _root.openSlot(); if (slot > 0) { _root.item[slot] = itemnum; getitem.needspace._visible = false; _root.storyitems[1] = 1; } } else { getitem._visible = false; }Symbol 1301 MovieClip Frame 3itemnum = 2; getitem.item.gotoAndStop(itemnum); trace(_root.storyitems[2]); if (_root.storyitems[2] != 1) { slot = _root.openSlot(); if (slot > 0) { _root.item[slot] = itemnum; getitem.needspace._visible = false; _root.storyitems[2] = 1; } } else { getitem._visible = false; }Symbol 1301 MovieClip Frame 4skillnum = 19; getitem.skill.gotoAndStop(1); _root.skills[skillnum] = true;Symbol 1301 MovieClip Frame 5itemnum = 14; getitem.item.gotoAndStop(itemnum); if (_root.storyitems[4] != 1) { slot = _root.openSlot(); if (slot > 0) { _root.item[slot] = itemnum; getitem.needspace._visible = false; _root.storyitems[4] = 1; } } else { getitem._visible = false; }Symbol 1301 MovieClip Frame 6itemnum = 13; getitem.item.gotoAndStop(itemnum); if (_root.storyitems[5] != 1) { slot = _root.openSlot(); if (slot > 0) { _root.item[slot] = itemnum; getitem.needspace._visible = false; _root.storyitems[5] = 1; } } else { getitem._visible = false; }Symbol 1301 MovieClip Frame 7itemnum = 10; getitem.item.gotoAndStop(itemnum); if (_root.storyitems[6] != 1) { slot = _root.openSlot(); if (slot > 0) { _root.item[slot] = itemnum; getitem.needspace._visible = false; _root.storyitems[6] = 1; } } else { getitem._visible = false; }Symbol 1301 MovieClip Frame 8skillnum = 20; getitem.skill.gotoAndStop(2); _root.skills[skillnum] = true;Symbol 1301 MovieClip Frame 9itemnum = 22; getitem.item.gotoAndStop(itemnum); if (_root.storyitems[8] != 1) { slot = _root.openSlot(); if (slot > 0) { _root.item[slot] = itemnum; getitem.needspace._visible = false; _root.storyitems[8] = 1; } } else { getitem._visible = false; }Symbol 1301 MovieClip Frame 10itemnum = 19; getitem.item.gotoAndStop(itemnum); if (_root.storyitems[9] != 1) { slot = _root.openSlot(); if (slot > 0) { _root.item[slot] = itemnum; getitem.needspace._visible = false; _root.storyitems[9] = 1; } } else { getitem._visible = false; }Symbol 1301 MovieClip Frame 11skillnum = 21; getitem.skill.gotoAndStop(3); _root.skills[skillnum] = true;Symbol 1301 MovieClip Frame 12itemnum = 27; getitem.item.gotoAndStop(itemnum); if (_root.storyitems[11] != 1) { slot = _root.openSlot(); if (slot > 0) { _root.item[slot] = itemnum; getitem.needspace._visible = false; _root.storyitems[11] = 1; } } else { getitem._visible = false; }Symbol 1301 MovieClip Frame 13itemnum = 38; getitem.item.gotoAndStop(itemnum); if (_root.storyitems[12] != 1) { slot = _root.openSlot(); if (slot > 0) { _root.item[slot] = itemnum; getitem.needspace._visible = false; _root.storyitems[12] = 1; } } else { getitem._visible = false; }Symbol 1304 MovieClip Frame 1if (!_root.mute) { _root.bigboomsfx.stop("bigboom"); _root.bigboomsfx.start(); }Symbol 1304 MovieClip Frame 80stop();Symbol 1314 MovieClip Frame 211if (!_root.mute) { _root.BGM.attachSound("ending"); _root.BGM.start(); _root.BGM.onSoundComplete = function () { _root.BGM.stop(); }; }Symbol 1314 MovieClip Frame 231stop();Instance of Symbol 525 MovieClip in Symbol 1314 MovieClip Frame 231onClipEvent (enterFrame) { _root.showMessage.call(this, "Continue"); } on (release) { _parent.dark._alpha = 80; _parent.gotoAndStop("ending2"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 526 MovieClip "dark" in Symbol 1314 MovieClip Frame 231onClipEvent (load) { _alpha = 80; } onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha-1); } }Instance of Symbol 525 MovieClip in Symbol 1314 MovieClip Frame 232onClipEvent (enterFrame) { _root.showMessage.call(this, "Continue"); } on (release) { _parent.dark._alpha = 80; _parent.gotoAndStop("ending3"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 525 MovieClip in Symbol 1314 MovieClip Frame 233onClipEvent (enterFrame) { _root.showMessage.call(this, "Continue"); } on (release) { _parent.dark._alpha = 80; _parent.gotoAndStop("ending4"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 1225 MovieClip in Symbol 1314 MovieClip Frame 234onClipEvent (enterFrame) { _root.showMessage.call(this, "Save your game."); } on (release) { if (_root.phase == "ready") { _root.datamode = "save"; _root.gotoAndStop("save"); } } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 1311 MovieClip in Symbol 1314 MovieClip Frame 234onClipEvent (enterFrame) { _y = (_y + 1); if (_y > 1200) { _y = (_y - 2400); _x = (random(1200) - 600); } }Instance of Symbol 1276 MovieClip in Symbol 1314 MovieClip Frame 234onClipEvent (load) { _x = (random(300) - 150); speed = (random(5) / 10) + 1.5; xspeed = (random(5) / 10) - 0.25; } onClipEvent (enterFrame) { _x = (_x + xspeed); _y = (_y + speed); if (_y > 700) { _x = (random(300) - 150); speed = (random(5) / 10) + 1.5; xspeed = random(5) / 10; _y = -600; } }Instance of Symbol 1276 MovieClip in Symbol 1314 MovieClip Frame 234onClipEvent (load) { _x = (random(300) - 150); speed = (random(5) / 10) + 1.5; xspeed = (random(5) / 10) - 0.25; } onClipEvent (enterFrame) { _x = (_x + xspeed); _y = (_y + speed); if (_y > 700) { _x = (random(300) - 150); speed = (random(5) / 10) + 1.5; xspeed = random(5) / 10; _y = -600; } }
Library Items
Symbol 1 Graphic | Used by:2 137 325 327 526 561 653 678 1116 1268 Timeline | |
Symbol 2 MovieClip | Uses:1 | Used by:480 Timeline |
Symbol 3 Graphic | Used by:Timeline | |
Symbol 4 Bitmap | Used by:5 | |
Symbol 5 Graphic | Uses:4 | Used by:6 11 |
Symbol 6 MovieClip | Uses:5 | Used by:Timeline |
Symbol 7 Font | Used by:8 | |
Symbol 8 EditableText | Uses:7 | Used by:Timeline |
Symbol 9 Graphic | Used by:10 612 648 1135 1163 | |
Symbol 10 MovieClip | Uses:9 | Used by:Timeline |
Symbol 11 MovieClip | Uses:5 | Used by:12 |
Symbol 12 MovieClip | Uses:11 | Used by:Timeline |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:137 |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:137 |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:137 |
Symbol 19 Bitmap | Used by:20 | |
Symbol 20 Graphic | Uses:19 | Used by:137 |
Symbol 21 Bitmap | Used by:22 | |
Symbol 22 Graphic | Uses:21 | Used by:137 |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:137 |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:137 |
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:137 |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:137 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:137 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:137 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:137 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:137 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:137 |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:137 |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:137 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:137 |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:137 |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:137 |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:137 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:137 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:137 |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:137 |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:137 |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:137 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:137 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:137 |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:137 |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:137 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:137 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:137 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:137 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:137 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:137 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:137 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:137 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:137 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:137 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:137 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:137 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:137 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:137 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:137 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:137 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:137 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:137 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:137 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:137 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:137 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:137 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:137 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:137 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:137 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:137 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:137 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:137 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:137 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:137 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:137 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:137 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:137 |
Symbol 135 Bitmap | Used by:136 1302 | |
Symbol 136 Graphic | Uses:135 | Used by:137 |
Symbol 137 MovieClip [portrait] | Uses:1 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130 132 134 136 | Used by:611 913 1265 Timeline |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 | Used by:158 |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:158 |
Symbol 142 Bitmap | Used by:143 | |
Symbol 143 Graphic | Uses:142 | Used by:158 |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:158 |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:158 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:158 |
Symbol 150 Bitmap | Used by:151 | |
Symbol 151 Graphic | Uses:150 | Used by:158 |
Symbol 152 Bitmap | Used by:153 | |
Symbol 153 Graphic | Uses:152 | Used by:158 |
Symbol 154 Bitmap | Used by:155 | |
Symbol 155 Graphic | Uses:154 | Used by:158 |
Symbol 156 Bitmap | Used by:157 | |
Symbol 157 Graphic | Uses:156 | Used by:158 |
Symbol 158 MovieClip [bg_env] | Uses:139 141 143 145 147 149 151 153 155 157 | Used by:Timeline |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:161 |
Symbol 161 MovieClip [BG_battle] | Uses:160 | Used by:Timeline |
Symbol 162 Bitmap | Used by:163 | |
Symbol 163 Graphic | Uses:162 | Used by:194 |
Symbol 164 Bitmap | Used by:165 1310 | |
Symbol 165 Graphic | Uses:164 | Used by:194 |
Symbol 166 Bitmap | Used by:167 1310 | |
Symbol 167 Graphic | Uses:166 | Used by:194 |
Symbol 168 Bitmap | Used by:169 | |
Symbol 169 Graphic | Uses:168 | Used by:194 |
Symbol 170 Bitmap | Used by:171 | |
Symbol 171 Graphic | Uses:170 | Used by:194 |
Symbol 172 Bitmap | Used by:173 1310 | |
Symbol 173 Graphic | Uses:172 | Used by:194 |
Symbol 174 Bitmap | Used by:175 1310 | |
Symbol 175 Graphic | Uses:174 | Used by:194 |
Symbol 176 Bitmap | Used by:177 | |
Symbol 177 Graphic | Uses:176 | Used by:194 |
Symbol 178 Bitmap | Used by:179 | |
Symbol 179 Graphic | Uses:178 | Used by:194 |
Symbol 180 Bitmap | Used by:181 1310 | |
Symbol 181 Graphic | Uses:180 | Used by:194 |
Symbol 182 Bitmap | Used by:183 1310 | |
Symbol 183 Graphic | Uses:182 | Used by:194 |
Symbol 184 Bitmap | Used by:185 | |
Symbol 185 Graphic | Uses:184 | Used by:194 |
Symbol 186 Bitmap | Used by:187 | |
Symbol 187 Graphic | Uses:186 | Used by:194 |
Symbol 188 Bitmap | Used by:189 1310 | |
Symbol 189 Graphic | Uses:188 | Used by:194 |
Symbol 190 Bitmap | Used by:191 1310 | |
Symbol 191 Graphic | Uses:190 | Used by:194 |
Symbol 192 Bitmap | Used by:193 | |
Symbol 193 Graphic | Uses:192 | Used by:194 |
Symbol 194 MovieClip | Uses:163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 | Used by:195 |
Symbol 195 MovieClip [map] | Uses:194 | Used by:Timeline |
Symbol 196 Bitmap | Used by:197 | |
Symbol 197 Graphic | Uses:196 | Used by:198 |
Symbol 198 MovieClip | Uses:197 | Used by:288 651 |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:199 | Used by:201 596 |
Symbol 201 MovieClip | Uses:200 | Used by:288 611 834 |
Symbol 202 Bitmap | Used by:203 | |
Symbol 203 Graphic | Uses:202 | Used by:204 |
Symbol 204 MovieClip | Uses:203 | Used by:288 651 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:207 |
Symbol 207 MovieClip | Uses:206 | Used by:288 651 |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:210 |
Symbol 210 MovieClip | Uses:209 | Used by:288 651 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:213 |
Symbol 213 MovieClip | Uses:212 | Used by:288 651 |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:216 |
Symbol 216 MovieClip | Uses:215 | Used by:288 651 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:219 |
Symbol 219 MovieClip | Uses:218 | Used by:288 651 |
Symbol 220 Bitmap | Used by:221 | |
Symbol 221 Graphic | Uses:220 | Used by:222 |
Symbol 222 MovieClip | Uses:221 | Used by:288 651 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:225 |
Symbol 225 MovieClip | Uses:224 | Used by:288 651 |
Symbol 226 Bitmap | Used by:227 | |
Symbol 227 Graphic | Uses:226 | Used by:228 |
Symbol 228 MovieClip | Uses:227 | Used by:288 651 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:231 |
Symbol 231 MovieClip | Uses:230 | Used by:288 651 |
Symbol 232 Bitmap | Used by:233 | |
Symbol 233 Graphic | Uses:232 | Used by:234 |
Symbol 234 MovieClip | Uses:233 | Used by:288 651 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:237 |
Symbol 237 MovieClip | Uses:236 | Used by:288 651 |
Symbol 238 Bitmap | Used by:239 | |
Symbol 239 Graphic | Uses:238 | Used by:240 |
Symbol 240 MovieClip | Uses:239 | Used by:288 651 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:288 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:288 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:288 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:288 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:288 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:288 |
Symbol 253 Bitmap | Used by:254 963 964 967 | |
Symbol 254 Graphic | Uses:253 | Used by:288 994 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:257 |
Symbol 257 MovieClip | Uses:256 | Used by:288 994 |
Symbol 258 Bitmap | Used by:259 965 966 | |
Symbol 259 Graphic | Uses:258 | Used by:288 994 |
Symbol 260 Bitmap | Used by:261 968 969 970 | |
Symbol 261 Graphic | Uses:260 | Used by:288 |
Symbol 262 Bitmap | Used by:263 971 972 973 | |
Symbol 263 Graphic | Uses:262 | Used by:288 |
Symbol 264 Bitmap | Used by:265 974 975 976 977 | |
Symbol 265 Graphic | Uses:264 | Used by:288 |
Symbol 266 Bitmap | Used by:267 978 979 980 981 | |
Symbol 267 Graphic | Uses:266 | Used by:288 |
Symbol 268 Bitmap | Used by:269 982 | |
Symbol 269 Graphic | Uses:268 | Used by:288 |
Symbol 270 Bitmap | Used by:271 983 984 985 986 987 | |
Symbol 271 Graphic | Uses:270 | Used by:288 |
Symbol 272 Bitmap | Used by:273 988 | |
Symbol 273 Graphic | Uses:272 | Used by:288 |
Symbol 274 Bitmap | Used by:275 963 964 967 974 978 979 980 981 982 983 | |
Symbol 275 Graphic | Uses:274 | Used by:288 |
Symbol 276 Bitmap | Used by:277 965 968 969 970 972 975 982 984 | |
Symbol 277 Graphic | Uses:276 | Used by:288 |
Symbol 278 Bitmap | Used by:279 966 970 973 976 978 982 985 | |
Symbol 279 Graphic | Uses:278 | Used by:288 |
Symbol 280 Bitmap | Used by:281 971 972 973 974 975 976 977 979 986 | |
Symbol 281 Graphic | Uses:280 | Used by:288 |
Symbol 282 Bitmap | Used by:283 972 978 979 980 981 987 | |
Symbol 283 Graphic | Uses:282 | Used by:288 |
Symbol 284 Bitmap | Used by:285 973 981 983 984 985 986 987 988 | |
Symbol 285 Graphic | Uses:284 | Used by:288 |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:288 |
Symbol 288 MovieClip [item] | Uses:198 201 204 207 210 213 216 219 222 225 228 231 234 237 240 242 244 246 248 250 252 254 257 259 261 263 265 267 269 271 273 275 277 279 281 283 285 287 | Used by:1285 Timeline |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:321 |
Symbol 291 Bitmap | Used by:292 | |
Symbol 292 Graphic | Uses:291 | Used by:321 |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:321 |
Symbol 295 Bitmap | Used by:296 | |
Symbol 296 Graphic | Uses:295 | Used by:321 |
Symbol 297 Bitmap | Used by:298 | |
Symbol 298 Graphic | Uses:297 | Used by:321 |
Symbol 299 Bitmap | Used by:300 | |
Symbol 300 Graphic | Uses:299 | Used by:321 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:321 |
Symbol 303 Bitmap | Used by:304 | |
Symbol 304 Graphic | Uses:303 | Used by:321 |
Symbol 305 Bitmap | Used by:306 | |
Symbol 306 Graphic | Uses:305 | Used by:321 |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:321 |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:321 |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:321 |
Symbol 313 Bitmap | Used by:314 | |
Symbol 314 Graphic | Uses:313 | Used by:321 |
Symbol 315 Bitmap | Used by:316 | |
Symbol 316 Graphic | Uses:315 | Used by:321 |
Symbol 317 Bitmap | Used by:318 | |
Symbol 318 Graphic | Uses:317 | Used by:321 |
Symbol 319 Bitmap | Used by:320 | |
Symbol 320 Graphic | Uses:319 | Used by:321 |
Symbol 321 MovieClip | Uses:290 292 294 296 298 300 302 304 306 308 310 312 314 316 318 320 | Used by:322 |
Symbol 322 MovieClip | Uses:321 | Used by:Timeline |
Symbol 323 Bitmap | Used by:324 | |
Symbol 324 Graphic | Uses:323 | Used by:325 |
Symbol 325 MovieClip | Uses:1 324 | Used by:326 |
Symbol 326 MovieClip | Uses:325 | Used by:Timeline |
Symbol 327 MovieClip | Uses:1 | Used by:439 611 772 913 995 |
Symbol 328 Bitmap | Used by:329 | |
Symbol 329 Graphic | Uses:328 | Used by:330 |
Symbol 330 MovieClip | Uses:329 | Used by:439 |
Symbol 331 Font | Used by:332 333 335 336 339 340 341 342 343 344 345 346 350 351 356 357 358 359 368 369 370 371 374 379 380 385 386 387 388 389 390 391 392 395 396 397 398 399 405 406 427 428 429 494 521 527 528 529 530 534 631 632 633 634 640 641 642 643 644 645 646 650 657 658 672 675 771 774 835 836 837 865 867 870 872 874 906 907 929 931 932 933 934 935 936 937 938 939 946 962 997 1001 1253 1254 1264 | |
Symbol 332 Text | Uses:331 | Used by:430 |
Symbol 333 Text | Uses:331 | Used by:430 |
Symbol 334 Graphic | Used by:430 | |
Symbol 335 EditableText | Uses:331 | Used by:430 |
Symbol 336 EditableText | Uses:331 | Used by:430 |
Symbol 337 Bitmap | Used by:338 533 | |
Symbol 338 Graphic | Uses:337 | Used by:430 Timeline |
Symbol 339 Text | Uses:331 | Used by:430 |
Symbol 340 Text | Uses:331 | Used by:430 |
Symbol 341 Text | Uses:331 | Used by:430 |
Symbol 342 Text | Uses:331 | Used by:430 |
Symbol 343 Text | Uses:331 | Used by:430 |
Symbol 344 Text | Uses:331 | Used by:430 |
Symbol 345 Text | Uses:331 | Used by:430 |
Symbol 346 Text | Uses:331 | Used by:430 |
Symbol 347 Bitmap | Used by:349 1031 | |
Symbol 348 Bitmap | Used by:349 1035 | |
Symbol 349 Graphic | Uses:347 348 | Used by:430 |
Symbol 350 Text | Uses:331 | Used by:430 |
Symbol 351 Text | Uses:331 | Used by:430 |
Symbol 352 Bitmap | Used by:355 1027 | |
Symbol 353 Bitmap | Used by:355 1000 | |
Symbol 354 Bitmap | Used by:355 1039 | |
Symbol 355 Graphic | Uses:352 353 354 | Used by:430 |
Symbol 356 Text | Uses:331 | Used by:430 |
Symbol 357 Text | Uses:331 | Used by:430 |
Symbol 358 Text | Uses:331 | Used by:430 |
Symbol 359 Text | Uses:331 | Used by:430 |
Symbol 360 Graphic | Used by:361 | |
Symbol 361 MovieClip | Uses:360 | Used by:430 597 |
Symbol 362 Graphic | Used by:363 | |
Symbol 363 MovieClip | Uses:362 | Used by:430 597 |
Symbol 364 Graphic | Used by:365 | |
Symbol 365 MovieClip | Uses:364 | Used by:430 597 |
Symbol 366 Graphic | Used by:367 | |
Symbol 367 MovieClip | Uses:366 | Used by:430 597 |
Symbol 368 Text | Uses:331 | Used by:430 |
Symbol 369 Text | Uses:331 | Used by:430 |
Symbol 370 Text | Uses:331 | Used by:430 |
Symbol 371 Text | Uses:331 | Used by:430 |
Symbol 372 Bitmap | Used by:373 639 | |
Symbol 373 Graphic | Uses:372 | Used by:430 |
Symbol 374 Text | Uses:331 | Used by:430 |
Symbol 375 Bitmap | Used by:378 639 | |
Symbol 376 Bitmap | Used by:378 639 | |
Symbol 377 Bitmap | Used by:378 639 | |
Symbol 378 Graphic | Uses:375 376 377 | Used by:430 |
Symbol 379 Text | Uses:331 | Used by:430 |
Symbol 380 Text | Uses:331 | Used by:430 |
Symbol 381 Bitmap | Used by:384 639 | |
Symbol 382 Bitmap | Used by:384 639 | |
Symbol 383 Bitmap | Used by:384 639 | |
Symbol 384 Graphic | Uses:381 382 383 | Used by:430 |
Symbol 385 Text | Uses:331 | Used by:430 |
Symbol 386 Text | Uses:331 | Used by:430 |
Symbol 387 Text | Uses:331 | Used by:430 |
Symbol 388 Text | Uses:331 | Used by:430 |
Symbol 389 Text | Uses:331 | Used by:430 |
Symbol 390 Text | Uses:331 | Used by:430 |
Symbol 391 Text | Uses:331 | Used by:430 |
Symbol 392 Text | Uses:331 | Used by:430 |
Symbol 393 Bitmap | Used by:394 | |
Symbol 394 Graphic | Uses:393 | Used by:430 531 |
Symbol 395 Text | Uses:331 | Used by:430 |
Symbol 396 Text | Uses:331 | Used by:430 |
Symbol 397 Text | Uses:331 | Used by:430 |
Symbol 398 Text | Uses:331 | Used by:430 |
Symbol 399 Text | Uses:331 | Used by:430 |
Symbol 400 Bitmap | Used by:401 | |
Symbol 401 Graphic | Uses:400 | Used by:430 |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip | Uses:402 | Used by:404 |
Symbol 404 MovieClip | Uses:403 | Used by:430 |
Symbol 405 Text | Uses:331 | Used by:430 |
Symbol 406 Text | Uses:331 | Used by:430 |
Symbol 407 Graphic | Used by:408 921 | |
Symbol 408 MovieClip | Uses:407 | Used by:426 |
Symbol 409 Bitmap | Used by:410 | |
Symbol 410 Graphic | Uses:409 | Used by:426 |
Symbol 411 Graphic | Used by:426 | |
Symbol 412 Graphic | Used by:426 | |
Symbol 413 Graphic | Used by:426 | |
Symbol 414 Graphic | Used by:426 | |
Symbol 415 Bitmap | Used by:416 | |
Symbol 416 Graphic | Uses:415 | Used by:419 |
Symbol 417 Bitmap | Used by:418 | |
Symbol 418 Graphic | Uses:417 | Used by:419 |
Symbol 419 MovieClip | Uses:416 418 | Used by:426 |
Symbol 420 Bitmap | Used by:421 | |
Symbol 421 Graphic | Uses:420 | Used by:426 1277 |
Symbol 422 Bitmap | Used by:423 | |
Symbol 423 Graphic | Uses:422 | Used by:426 |
Symbol 424 Bitmap | Used by:425 | |
Symbol 425 Graphic | Uses:424 | Used by:426 |
Symbol 426 MovieClip | Uses:408 410 411 412 413 414 419 421 423 425 | Used by:430 1202 1239 1245 |
Symbol 427 Text | Uses:331 | Used by:430 |
Symbol 428 Text | Uses:331 | Used by:430 |
Symbol 429 Text | Uses:331 | Used by:430 |
Symbol 430 MovieClip | Uses:332 333 334 335 336 338 339 340 341 342 343 344 345 346 349 350 351 355 356 357 358 359 361 363 365 367 368 369 370 371 373 374 378 379 380 384 385 386 387 388 389 390 391 392 394 395 396 397 398 399 401 404 405 406 426 427 428 429 | Used by:439 |
Symbol 431 Graphic | Used by:439 | |
Symbol 432 Graphic | Used by:433 | |
Symbol 433 MovieClip | Uses:432 | Used by:439 |
Symbol 434 Graphic | Used by:435 | |
Symbol 435 MovieClip | Uses:434 | Used by:439 |
Symbol 436 Graphic | Used by:438 | |
Symbol 437 Graphic | Used by:438 | |
Symbol 438 MovieClip | Uses:436 437 | Used by:439 Timeline |
Symbol 439 MovieClip [help_popup] | Uses:327 330 430 431 433 435 438 | Used by:Timeline |
Symbol 440 Sound [B2_battle2] | Used by:Timeline | |
Symbol 441 Sound [animal_battle2] | Used by:Timeline | |
Symbol 442 Sound [overworld] | Used by:Timeline | |
Symbol 443 Sound [cave] | Used by:Timeline | |
Symbol 444 Sound [mechworld] | Used by:Timeline | |
Symbol 445 Sound [frolic] | Used by:Timeline | |
Symbol 446 Sound [intro] | Used by:Timeline | |
Symbol 447 Sound [story] | Used by:Timeline | |
Symbol 448 Sound [ending] | Used by:Timeline | |
Symbol 449 Sound [victory] | Used by:Timeline | |
Symbol 450 Sound [hit4] | Used by:Timeline | |
Symbol 451 Sound [hit2] | Used by:Timeline | |
Symbol 452 Sound [hit3] | Used by:Timeline | |
Symbol 453 Sound [hit1] | Used by:Timeline | |
Symbol 454 Sound [counter] | Used by:Timeline | |
Symbol 455 Sound [neutralize] | Used by:Timeline | |
Symbol 456 Sound [shadow1] | Used by:Timeline | |
Symbol 457 Sound [break] | Used by:Timeline | |
Symbol 458 Sound [freeze] | Used by:Timeline | |
Symbol 459 Sound [heal] | Used by:Timeline | |
Symbol 460 Sound [rain] | Used by:Timeline | |
Symbol 461 Sound [blast] | Used by:Timeline | |
Symbol 462 Sound [mod] | Used by:Timeline | |
Symbol 463 Sound [burn] | Used by:Timeline | |
Symbol 464 Sound [bigboom] | Used by:Timeline | |
Symbol 465 Sound [raise] | Used by:Timeline | |
Symbol 466 Sound [save] | Used by:Timeline | |
Symbol 467 Sound [hmh] | Used by:Timeline | |
Symbol 468 Sound [click] | Used by:Timeline | |
Symbol 469 Graphic | Used by:472 953 1314 | |
Symbol 470 Graphic | Used by:472 | |
Symbol 471 Graphic | Used by:472 | |
Symbol 472 MovieClip | Uses:469 470 471 | Used by:1094 1099 1116 1304 Timeline |
Symbol 473 Bitmap | Used by:474 | |
Symbol 474 Graphic | Uses:473 | Used by:475 |
Symbol 475 MovieClip | Uses:474 | Used by:476 |
Symbol 476 MovieClip | Uses:475 | Used by:480 |
Symbol 477 Graphic | Used by:478 | |
Symbol 478 MovieClip | Uses:477 | Used by:479 |
Symbol 479 MovieClip | Uses:478 | Used by:480 |
Symbol 480 MovieClip | Uses:2 476 479 | Used by:Timeline |
Symbol 481 Graphic | Used by:Timeline | |
Symbol 482 Bitmap | Used by:483 | |
Symbol 483 Graphic | Uses:482 | Used by:484 Timeline |
Symbol 484 MovieClip | Uses:483 | Used by:Timeline |
Symbol 485 Bitmap | Used by:486 | |
Symbol 486 Graphic | Uses:485 | Used by:487 |
Symbol 487 MovieClip | Uses:486 | Used by:Timeline |
Symbol 488 Graphic | Used by:Timeline | |
Symbol 489 Graphic | Used by:490 655 656 670 671 674 765 766 767 780 781 839 884 885 948 954 1003 1004 1042 1043 1044 1045 | |
Symbol 490 Button | Uses:489 | Used by:Timeline |
Symbol 491 Bitmap | Used by:492 | |
Symbol 492 Graphic | Uses:491 | Used by:Timeline |
Symbol 493 Graphic | Used by:497 | |
Symbol 494 Text | Uses:331 | Used by:497 653 838 |
Symbol 495 Font | Used by:496 499 507 510 513 516 652 654 773 782 783 840 861 911 912 | |
Symbol 496 EditableText | Uses:495 | Used by:497 |
Symbol 497 MovieClip | Uses:493 494 496 | Used by:Timeline |
Symbol 498 Graphic | Used by:506 508 511 517 | |
Symbol 499 Text | Uses:495 | Used by:506 |
Symbol 500 Graphic | Used by:506 508 511 517 | |
Symbol 501 Graphic | Used by:506 508 511 517 | |
Symbol 502 Graphic | Used by:506 508 511 517 | |
Symbol 503 Graphic | Used by:506 508 511 517 | |
Symbol 504 Graphic | Used by:506 508 511 517 | |
Symbol 505 Graphic | Used by:506 508 511 517 | |
Symbol 506 MovieClip | Uses:498 499 500 501 502 503 504 505 | Used by:Timeline |
Symbol 507 Text | Uses:495 | Used by:508 |
Symbol 508 MovieClip | Uses:498 507 500 501 502 503 504 505 | Used by:Timeline |
Symbol 509 Graphic | Used by:511 | |
Symbol 510 Text | Uses:495 | Used by:511 |
Symbol 511 MovieClip | Uses:509 498 510 500 501 502 503 504 505 | Used by:Timeline |
Symbol 512 Graphic | Used by:515 | |
Symbol 513 EditableText | Uses:495 | Used by:515 |
Symbol 514 Graphic | Used by:515 | |
Symbol 515 MovieClip | Uses:512 513 514 | Used by:Timeline |
Symbol 516 Text | Uses:495 | Used by:517 |
Symbol 517 MovieClip | Uses:498 516 500 501 502 503 504 505 | Used by:Timeline |
Symbol 518 Bitmap | Used by:520 1305 | |
Symbol 519 Bitmap | Used by:520 1305 | |
Symbol 520 Graphic | Uses:518 519 | Used by:1301 Timeline |
Symbol 521 Text | Uses:331 | Used by:Timeline |
Symbol 522 Bitmap | Used by:523 667 | |
Symbol 523 Graphic | Uses:522 | Used by:525 |
Symbol 524 Graphic | Used by:525 | |
Symbol 525 MovieClip | Uses:523 524 | Used by:1314 Timeline |
Symbol 526 MovieClip | Uses:1 | Used by:1314 Timeline |
Symbol 527 Text | Uses:331 | Used by:Timeline |
Symbol 528 Text | Uses:331 | Used by:Timeline |
Symbol 529 Text | Uses:331 | Used by:Timeline |
Symbol 530 Text | Uses:331 | Used by:Timeline |
Symbol 531 MovieClip | Uses:394 | Used by:532 |
Symbol 532 MovieClip | Uses:531 | Used by:Timeline |
Symbol 533 Graphic | Uses:337 | Used by:Timeline |
Symbol 534 Text | Uses:331 | Used by:Timeline |
Symbol 535 Bitmap | Used by:536 | |
Symbol 536 Graphic | Uses:535 | Used by:537 |
Symbol 537 MovieClip | Uses:536 | Used by:556 |
Symbol 538 Bitmap | Used by:539 | |
Symbol 539 Graphic | Uses:538 | Used by:540 |
Symbol 540 MovieClip | Uses:539 | Used by:556 |
Symbol 541 Bitmap | Used by:542 | |
Symbol 542 Graphic | Uses:541 | Used by:543 |
Symbol 543 MovieClip | Uses:542 | Used by:556 |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:546 |
Symbol 546 MovieClip | Uses:545 | Used by:556 |
Symbol 547 Bitmap | Used by:548 | |
Symbol 548 Graphic | Uses:547 | Used by:549 |
Symbol 549 MovieClip | Uses:548 | Used by:556 |
Symbol 550 Bitmap | Used by:551 | |
Symbol 551 Graphic | Uses:550 | Used by:552 |
Symbol 552 MovieClip | Uses:551 | Used by:556 |
Symbol 553 Bitmap | Used by:554 | |
Symbol 554 Graphic | Uses:553 | Used by:555 |
Symbol 555 MovieClip | Uses:554 | Used by:556 |
Symbol 556 MovieClip | Uses:537 540 543 546 549 552 555 | Used by:611 |
Symbol 557 Graphic | Used by:558 | |
Symbol 558 MovieClip | Uses:557 | Used by:559 |
Symbol 559 MovieClip | Uses:558 | Used by:560 |
Symbol 560 MovieClip | Uses:559 | Used by:611 |
Symbol 561 MovieClip | Uses:1 | Used by:581 |
Symbol 562 Bitmap | Used by:563 | |
Symbol 563 Graphic | Uses:562 | Used by:580 |
Symbol 564 Bitmap | Used by:565 | |
Symbol 565 Graphic | Uses:564 | Used by:580 |
Symbol 566 Bitmap | Used by:567 | |
Symbol 567 Graphic | Uses:566 | Used by:580 |
Symbol 568 Bitmap | Used by:569 | |
Symbol 569 Graphic | Uses:568 | Used by:580 |
Symbol 570 Bitmap | Used by:571 | |
Symbol 571 Graphic | Uses:570 | Used by:580 |
Symbol 572 Bitmap | Used by:573 | |
Symbol 573 Graphic | Uses:572 | Used by:580 |
Symbol 574 Bitmap | Used by:575 | |
Symbol 575 Graphic | Uses:574 | Used by:580 |
Symbol 576 Bitmap | Used by:577 | |
Symbol 577 Graphic | Uses:576 | Used by:580 |
Symbol 578 Bitmap | Used by:579 | |
Symbol 579 Graphic | Uses:578 | Used by:580 |
Symbol 580 MovieClip | Uses:563 565 567 569 571 573 575 577 579 | Used by:581 |
Symbol 581 MovieClip | Uses:561 580 | Used by:611 |
Symbol 582 Bitmap | Used by:584 588 | |
Symbol 583 Bitmap | Used by:584 588 | |
Symbol 584 Graphic | Uses:582 583 | Used by:590 |
Symbol 585 Bitmap | Used by:587 589 | |
Symbol 586 Bitmap | Used by:587 589 | |
Symbol 587 Graphic | Uses:585 586 | Used by:590 |
Symbol 588 Graphic | Uses:583 582 | Used by:590 |
Symbol 589 Graphic | Uses:586 585 | Used by:590 |
Symbol 590 MovieClip | Uses:584 587 588 589 | Used by:611 |
Symbol 591 Bitmap | Used by:592 | |
Symbol 592 Graphic | Uses:591 | Used by:593 594 |
Symbol 593 MovieClip | Uses:592 | Used by:595 |
Symbol 594 MovieClip | Uses:592 | Used by:595 |
Symbol 595 MovieClip | Uses:593 594 | Used by:611 |
Symbol 596 MovieClip | Uses:200 | Used by:611 |
Symbol 597 MovieClip | Uses:361 363 365 367 | Used by:611 |
Symbol 598 Bitmap | Used by:599 | |
Symbol 599 Graphic | Uses:598 | Used by:610 |
Symbol 600 Bitmap | Used by:601 | |
Symbol 601 Graphic | Uses:600 | Used by:610 |
Symbol 602 Bitmap | Used by:603 | |
Symbol 603 Graphic | Uses:602 | Used by:610 |
Symbol 604 Bitmap | Used by:605 | |
Symbol 605 Graphic | Uses:604 | Used by:610 |
Symbol 606 Bitmap | Used by:607 | |
Symbol 607 Graphic | Uses:606 | Used by:610 |
Symbol 608 Bitmap | Used by:609 | |
Symbol 609 Graphic | Uses:608 | Used by:610 |
Symbol 610 MovieClip | Uses:599 601 603 605 607 609 | Used by:611 |
Symbol 611 MovieClip | Uses:137 327 556 560 581 590 595 201 596 597 610 | Used by:Timeline |
Symbol 612 MovieClip | Uses:9 | Used by:615 1132 1163 1164 |
Symbol 613 Graphic | Used by:614 | |
Symbol 614 MovieClip | Uses:613 | Used by:615 |
Symbol 615 MovieClip | Uses:612 614 | Used by:Timeline |
Symbol 616 Graphic | Used by:Timeline | |
Symbol 617 Graphic | Used by:626 | |
Symbol 618 Font | Used by:619 996 1138 1211 1240 1246 1248 | |
Symbol 619 Text | Uses:618 | Used by:626 |
Symbol 620 Graphic | Used by:626 | |
Symbol 621 Graphic | Used by:626 | |
Symbol 622 Graphic | Used by:626 | |
Symbol 623 Graphic | Used by:626 | |
Symbol 624 Graphic | Used by:626 | |
Symbol 625 Graphic | Used by:626 | |
Symbol 626 MovieClip | Uses:617 619 620 621 622 623 624 625 | Used by:653 |
Symbol 627 Bitmap | Used by:630 | |
Symbol 628 Bitmap | Used by:630 | |
Symbol 629 Bitmap | Used by:630 | |
Symbol 630 Graphic | Uses:627 628 629 | Used by:653 |
Symbol 631 EditableText | Uses:331 | Used by:653 |
Symbol 632 EditableText | Uses:331 | Used by:653 |
Symbol 633 EditableText | Uses:331 | Used by:653 |
Symbol 634 EditableText | Uses:331 | Used by:653 |
Symbol 635 Bitmap | Used by:636 | |
Symbol 636 Graphic | Uses:635 | Used by:653 |
Symbol 637 Font | Used by:638 | |
Symbol 638 EditableText | Uses:637 | Used by:653 |
Symbol 639 Graphic | Uses:381 376 377 375 383 382 372 | Used by:653 |
Symbol 640 EditableText | Uses:331 | Used by:653 |
Symbol 641 EditableText | Uses:331 | Used by:653 |
Symbol 642 EditableText | Uses:331 | Used by:653 |
Symbol 643 EditableText | Uses:331 | Used by:653 |
Symbol 644 EditableText | Uses:331 | Used by:653 |
Symbol 645 EditableText | Uses:331 | Used by:653 |
Symbol 646 EditableText | Uses:331 | Used by:653 |
Symbol 647 Graphic | Used by:649 | |
Symbol 648 MovieClip | Uses:9 | Used by:649 |
Symbol 649 MovieClip | Uses:647 648 | Used by:653 |
Symbol 650 EditableText | Uses:331 | Used by:653 |
Symbol 651 MovieClip | Uses:198 204 207 210 213 216 219 222 225 228 231 234 237 240 | Used by:653 |
Symbol 652 EditableText | Uses:495 | Used by:653 |
Symbol 653 MovieClip | Uses:626 1 494 630 631 632 633 634 636 638 639 640 641 642 643 644 645 646 649 650 651 652 | Used by:Timeline |
Symbol 654 Text | Uses:495 | Used by:Timeline |
Symbol 655 Button | Uses:489 | Used by:Timeline |
Symbol 656 Button | Uses:489 | Used by:Timeline |
Symbol 657 Text | Uses:331 | Used by:Timeline |
Symbol 658 Text | Uses:331 | Used by:Timeline |
Symbol 659 Bitmap | Used by:660 | |
Symbol 660 Graphic | Uses:659 | Used by:662 1227 |
Symbol 661 Graphic | Used by:662 | |
Symbol 662 MovieClip | Uses:660 661 | Used by:Timeline |
Symbol 663 Bitmap | Used by:664 | |
Symbol 664 Graphic | Uses:663 | Used by:666 |
Symbol 665 Graphic | Used by:666 | |
Symbol 666 MovieClip | Uses:664 665 | Used by:Timeline |
Symbol 667 Graphic | Uses:522 | Used by:669 |
Symbol 668 Graphic | Used by:669 | |
Symbol 669 MovieClip | Uses:667 668 | Used by:Timeline |
Symbol 670 Button | Uses:489 | Used by:Timeline |
Symbol 671 Button | Uses:489 | Used by:Timeline |
Symbol 672 EditableText | Uses:331 | Used by:Timeline |
Symbol 673 Graphic | Used by:Timeline | |
Symbol 674 Button | Uses:489 | Used by:Timeline |
Symbol 675 Text | Uses:331 | Used by:Timeline |
Symbol 676 Bitmap | Used by:677 | |
Symbol 677 Graphic | Uses:676 | Used by:683 |
Symbol 678 MovieClip | Uses:1 | Used by:683 687 691 695 699 703 707 711 715 719 723 727 731 735 739 743 747 751 758 761 764 |
Symbol 679 Font | Used by:680 686 690 694 698 702 706 710 714 718 722 726 730 734 738 742 746 750 754 881 1063 | |
Symbol 680 EditableText | Uses:679 | Used by:683 |
Symbol 681 Graphic | Used by:682 | |
Symbol 682 MovieClip | Uses:681 | Used by:683 687 691 695 699 703 707 711 715 719 723 727 731 735 739 743 747 751 |
Symbol 683 MovieClip | Uses:677 678 680 682 | Used by:Timeline |
Symbol 684 Bitmap | Used by:685 | |
Symbol 685 Graphic | Uses:684 | Used by:687 |
Symbol 686 EditableText | Uses:679 | Used by:687 |
Symbol 687 MovieClip | Uses:685 678 686 682 | Used by:Timeline |
Symbol 688 Bitmap | Used by:689 | |
Symbol 689 Graphic | Uses:688 | Used by:691 |
Symbol 690 EditableText | Uses:679 | Used by:691 |
Symbol 691 MovieClip | Uses:689 678 690 682 | Used by:Timeline |
Symbol 692 Bitmap | Used by:693 | |
Symbol 693 Graphic | Uses:692 | Used by:695 |
Symbol 694 EditableText | Uses:679 | Used by:695 |
Symbol 695 MovieClip | Uses:693 678 694 682 | Used by:Timeline |
Symbol 696 Bitmap | Used by:697 | |
Symbol 697 Graphic | Uses:696 | Used by:699 |
Symbol 698 EditableText | Uses:679 | Used by:699 |
Symbol 699 MovieClip | Uses:697 678 698 682 | Used by:Timeline |
Symbol 700 Bitmap | Used by:701 | |
Symbol 701 Graphic | Uses:700 | Used by:703 |
Symbol 702 EditableText | Uses:679 | Used by:703 |
Symbol 703 MovieClip | Uses:701 678 702 682 | Used by:Timeline |
Symbol 704 Bitmap | Used by:705 | |
Symbol 705 Graphic | Uses:704 | Used by:707 |
Symbol 706 EditableText | Uses:679 | Used by:707 |
Symbol 707 MovieClip | Uses:705 678 706 682 | Used by:Timeline |
Symbol 708 Bitmap | Used by:709 | |
Symbol 709 Graphic | Uses:708 | Used by:711 |
Symbol 710 EditableText | Uses:679 | Used by:711 |
Symbol 711 MovieClip | Uses:709 678 710 682 | Used by:Timeline |
Symbol 712 Bitmap | Used by:713 | |
Symbol 713 Graphic | Uses:712 | Used by:715 |
Symbol 714 EditableText | Uses:679 | Used by:715 |
Symbol 715 MovieClip | Uses:713 678 714 682 | Used by:Timeline |
Symbol 716 Bitmap | Used by:717 | |
Symbol 717 Graphic | Uses:716 | Used by:719 |
Symbol 718 EditableText | Uses:679 | Used by:719 |
Symbol 719 MovieClip | Uses:717 678 718 682 | Used by:Timeline |
Symbol 720 Bitmap | Used by:721 | |
Symbol 721 Graphic | Uses:720 | Used by:723 |
Symbol 722 EditableText | Uses:679 | Used by:723 |
Symbol 723 MovieClip | Uses:721 678 722 682 | Used by:Timeline |
Symbol 724 Bitmap | Used by:725 | |
Symbol 725 Graphic | Uses:724 | Used by:727 |
Symbol 726 EditableText | Uses:679 | Used by:727 |
Symbol 727 MovieClip | Uses:725 678 726 682 | Used by:Timeline |
Symbol 728 Bitmap | Used by:729 | |
Symbol 729 Graphic | Uses:728 | Used by:731 |
Symbol 730 EditableText | Uses:679 | Used by:731 |
Symbol 731 MovieClip | Uses:729 678 730 682 | Used by:Timeline |
Symbol 732 Bitmap | Used by:733 | |
Symbol 733 Graphic | Uses:732 | Used by:735 |
Symbol 734 EditableText | Uses:679 | Used by:735 |
Symbol 735 MovieClip | Uses:733 678 734 682 | Used by:Timeline |
Symbol 736 Bitmap | Used by:737 | |
Symbol 737 Graphic | Uses:736 | Used by:739 |
Symbol 738 EditableText | Uses:679 | Used by:739 |
Symbol 739 MovieClip | Uses:737 678 738 682 | Used by:Timeline |
Symbol 740 Bitmap | Used by:741 | |
Symbol 741 Graphic | Uses:740 | Used by:743 |
Symbol 742 EditableText | Uses:679 | Used by:743 |
Symbol 743 MovieClip | Uses:741 678 742 682 | Used by:Timeline |
Symbol 744 Bitmap | Used by:745 | |
Symbol 745 Graphic | Uses:744 | Used by:747 |
Symbol 746 EditableText | Uses:679 | Used by:747 |
Symbol 747 MovieClip | Uses:745 678 746 682 | Used by:Timeline |
Symbol 748 Bitmap | Used by:749 | |
Symbol 749 Graphic | Uses:748 | Used by:751 |
Symbol 750 EditableText | Uses:679 | Used by:751 |
Symbol 751 MovieClip | Uses:749 678 750 682 | Used by:Timeline |
Symbol 752 Graphic | Used by:753 | |
Symbol 753 MovieClip | Uses:752 | Used by:755 882 1064 |
Symbol 754 EditableText | Uses:679 | Used by:755 |
Symbol 755 MovieClip | Uses:753 754 | Used by:Timeline |
Symbol 756 Bitmap | Used by:757 | |
Symbol 757 Graphic | Uses:756 | Used by:758 1290 |
Symbol 758 MovieClip | Uses:757 678 | Used by:Timeline |
Symbol 759 Bitmap | Used by:760 | |
Symbol 760 Graphic | Uses:759 | Used by:761 1290 |
Symbol 761 MovieClip | Uses:760 678 | Used by:Timeline |
Symbol 762 Bitmap | Used by:763 | |
Symbol 763 Graphic | Uses:762 | Used by:764 1290 |
Symbol 764 MovieClip | Uses:763 678 | Used by:Timeline |
Symbol 765 Button | Uses:489 | Used by:Timeline |
Symbol 766 Button | Uses:489 | Used by:Timeline |
Symbol 767 Button | Uses:489 | Used by:Timeline |
Symbol 768 Graphic | Used by:772 | |
Symbol 769 Graphic | Used by:770 | |
Symbol 770 MovieClip | Uses:769 | Used by:772 995 |
Symbol 771 EditableText | Uses:331 | Used by:772 |
Symbol 772 MovieClip | Uses:327 768 770 771 | Used by:Timeline |
Symbol 773 Text | Uses:495 | Used by:Timeline |
Symbol 774 EditableText | Uses:331 | Used by:Timeline |
Symbol 775 Bitmap | Used by:776 | |
Symbol 776 Graphic | Uses:775 | Used by:778 952 |
Symbol 777 Graphic | Used by:778 | |
Symbol 778 MovieClip | Uses:776 777 | Used by:Timeline |
Symbol 779 Graphic | Used by:Timeline | |
Symbol 780 Button | Uses:489 | Used by:Timeline |
Symbol 781 Button | Uses:489 | Used by:Timeline |
Symbol 782 Text | Uses:495 | Used by:Timeline |
Symbol 783 Text | Uses:495 | Used by:Timeline |
Symbol 784 Graphic | Used by:838 | |
Symbol 785 Graphic | Used by:838 | |
Symbol 786 Bitmap | Used by:787 | |
Symbol 787 Graphic | Uses:786 | Used by:834 |
Symbol 788 Bitmap | Used by:789 | |
Symbol 789 Graphic | Uses:788 | Used by:834 |
Symbol 790 Bitmap | Used by:791 | |
Symbol 791 Graphic | Uses:790 | Used by:834 |
Symbol 792 Bitmap | Used by:793 | |
Symbol 793 Graphic | Uses:792 | Used by:834 |
Symbol 794 Bitmap | Used by:795 | |
Symbol 795 Graphic | Uses:794 | Used by:834 |
Symbol 796 Bitmap | Used by:797 | |
Symbol 797 Graphic | Uses:796 | Used by:834 |
Symbol 798 Bitmap | Used by:799 | |
Symbol 799 Graphic | Uses:798 | Used by:834 |
Symbol 800 Bitmap | Used by:801 | |
Symbol 801 Graphic | Uses:800 | Used by:834 |
Symbol 802 Bitmap | Used by:803 | |
Symbol 803 Graphic | Uses:802 | Used by:834 |
Symbol 804 Bitmap | Used by:805 | |
Symbol 805 Graphic | Uses:804 | Used by:834 |
Symbol 806 Bitmap | Used by:807 | |
Symbol 807 Graphic | Uses:806 | Used by:834 |
Symbol 808 Bitmap | Used by:809 | |
Symbol 809 Graphic | Uses:808 | Used by:834 |
Symbol 810 Bitmap | Used by:811 | |
Symbol 811 Graphic | Uses:810 | Used by:834 |
Symbol 812 Bitmap | Used by:813 | |
Symbol 813 Graphic | Uses:812 | Used by:834 |
Symbol 814 Bitmap | Used by:815 | |
Symbol 815 Graphic | Uses:814 | Used by:834 |
Symbol 816 Bitmap | Used by:817 | |
Symbol 817 Graphic | Uses:816 | Used by:834 |
Symbol 818 Bitmap | Used by:819 | |
Symbol 819 Graphic | Uses:818 | Used by:834 |
Symbol 820 Bitmap | Used by:821 | |
Symbol 821 Graphic | Uses:820 | Used by:834 |
Symbol 822 Bitmap | Used by:823 | |
Symbol 823 Graphic | Uses:822 | Used by:834 |
Symbol 824 Bitmap | Used by:825 | |
Symbol 825 Graphic | Uses:824 | Used by:834 |
Symbol 826 Bitmap | Used by:827 | |
Symbol 827 Graphic | Uses:826 | Used by:834 |
Symbol 828 Bitmap | Used by:829 | |
Symbol 829 Graphic | Uses:828 | Used by:834 |
Symbol 830 Bitmap | Used by:831 | |
Symbol 831 Graphic | Uses:830 | Used by:834 |
Symbol 832 Bitmap | Used by:833 | |
Symbol 833 Graphic | Uses:832 | Used by:834 |
Symbol 834 MovieClip | Uses:201 787 789 791 793 795 797 799 801 803 805 807 809 811 813 815 817 819 821 823 825 827 829 831 833 | Used by:838 |
Symbol 835 EditableText | Uses:331 | Used by:838 |
Symbol 836 EditableText | Uses:331 | Used by:838 |
Symbol 837 EditableText | Uses:331 | Used by:838 |
Symbol 838 MovieClip | Uses:784 494 785 834 835 836 837 | Used by:Timeline |
Symbol 839 Button | Uses:489 | Used by:Timeline |
Symbol 840 Text | Uses:495 | Used by:Timeline |
Symbol 841 Bitmap | Used by:842 | |
Symbol 842 Graphic | Uses:841 | Used by:844 |
Symbol 843 Graphic | Used by:844 | |
Symbol 844 MovieClip | Uses:842 843 | Used by:Timeline |
Symbol 845 Bitmap | Used by:846 | |
Symbol 846 Graphic | Uses:845 | Used by:848 |
Symbol 847 Graphic | Used by:848 | |
Symbol 848 MovieClip | Uses:846 847 | Used by:Timeline |
Symbol 849 Bitmap | Used by:850 | |
Symbol 850 Graphic | Uses:849 | Used by:851 854 |
Symbol 851 MovieClip | Uses:850 | Used by:852 |
Symbol 852 MovieClip | Uses:851 | Used by:854 |
Symbol 853 Graphic | Used by:854 | |
Symbol 854 MovieClip | Uses:850 852 853 | Used by:Timeline |
Symbol 855 Bitmap | Used by:856 | |
Symbol 856 Graphic | Uses:855 | Used by:858 |
Symbol 857 Graphic | Used by:858 | |
Symbol 858 MovieClip | Uses:856 857 | Used by:Timeline |
Symbol 859 Bitmap | Used by:860 | |
Symbol 860 Graphic | Uses:859 | Used by:869 876 |
Symbol 861 Text | Uses:495 | Used by:869 |
Symbol 862 Graphic | Used by:869 | |
Symbol 863 Bitmap | Used by:864 | |
Symbol 864 Graphic | Uses:863 | Used by:869 876 |
Symbol 865 Text | Uses:331 | Used by:869 |
Symbol 866 Graphic | Used by:869 | |
Symbol 867 Text | Uses:331 | Used by:869 |
Symbol 868 Graphic | Used by:869 | |
Symbol 869 MovieClip | Uses:860 861 862 864 865 866 867 868 | Used by:Timeline |
Symbol 870 Text | Uses:331 | Used by:876 |
Symbol 871 Graphic | Used by:876 | |
Symbol 872 Text | Uses:331 | Used by:876 |
Symbol 873 Graphic | Used by:876 | |
Symbol 874 Text | Uses:331 | Used by:876 |
Symbol 875 Graphic | Used by:876 | |
Symbol 876 MovieClip | Uses:860 870 871 864 872 873 874 875 | Used by:Timeline |
Symbol 877 Bitmap | Used by:878 | |
Symbol 878 Graphic | Uses:877 | Used by:880 |
Symbol 879 Graphic | Used by:880 | |
Symbol 880 MovieClip | Uses:878 879 | Used by:Timeline |
Symbol 881 EditableText | Uses:679 | Used by:882 |
Symbol 882 MovieClip | Uses:753 881 | Used by:Timeline |
Symbol 883 Graphic | Used by:Timeline | |
Symbol 884 Button | Uses:489 | Used by:Timeline |
Symbol 885 Button | Uses:489 | Used by:Timeline |
Symbol 886 Graphic | Used by:887 | |
Symbol 887 MovieClip | Uses:886 | Used by:891 1121 1210 |
Symbol 888 Bitmap | Used by:889 | |
Symbol 889 Graphic | Uses:888 | Used by:890 |
Symbol 890 MovieClip | Uses:889 | Used by:891 |
Symbol 891 MovieClip | Uses:887 890 | Used by:Timeline |
Symbol 892 Graphic | Used by:893 | |
Symbol 893 MovieClip | Uses:892 | Used by:894 |
Symbol 894 MovieClip | Uses:893 | Used by:895 |
Symbol 895 MovieClip | Uses:894 | Used by:Timeline |
Symbol 896 Graphic | Used by:897 | |
Symbol 897 MovieClip | Uses:896 | Used by:898 |
Symbol 898 MovieClip | Uses:897 | Used by:Timeline |
Symbol 899 Graphic | Used by:900 | |
Symbol 900 MovieClip | Uses:899 | Used by:901 |
Symbol 901 MovieClip | Uses:900 | Used by:Timeline |
Symbol 902 Bitmap | Used by:903 | |
Symbol 903 Graphic | Uses:902 | Used by:904 |
Symbol 904 MovieClip | Uses:903 | Used by:Timeline |
Symbol 905 Graphic | Used by:913 | |
Symbol 906 EditableText | Uses:331 | Used by:913 |
Symbol 907 EditableText | Uses:331 | Used by:913 |
Symbol 908 Graphic | Used by:910 | |
Symbol 909 Graphic | Used by:910 | |
Symbol 910 MovieClip | Uses:908 909 | Used by:913 |
Symbol 911 Text | Uses:495 | Used by:913 |
Symbol 912 Text | Uses:495 | Used by:913 |
Symbol 913 MovieClip | Uses:327 905 906 907 910 137 911 912 | Used by:Timeline |
Symbol 914 Graphic | Used by:915 | |
Symbol 915 MovieClip | Uses:914 | Used by:920 1137 |
Symbol 916 Bitmap | Used by:917 | |
Symbol 917 Graphic | Uses:916 | Used by:918 919 1136 |
Symbol 918 MovieClip | Uses:917 | Used by:920 1137 |
Symbol 919 MovieClip | Uses:917 | Used by:920 |
Symbol 920 MovieClip | Uses:915 918 919 | Used by:Timeline |
Symbol 921 MovieClip | Uses:407 | Used by:922 |
Symbol 922 MovieClip | Uses:921 | Used by:925 |
Symbol 923 Graphic | Used by:924 | |
Symbol 924 MovieClip | Uses:923 | Used by:925 |
Symbol 925 MovieClip | Uses:922 924 | Used by:Timeline |
Symbol 926 Graphic | Used by:927 | |
Symbol 927 MovieClip | Uses:926 | Used by:928 |
Symbol 928 MovieClip | Uses:927 | Used by:Timeline |
Symbol 929 EditableText | Uses:331 | Used by:Timeline |
Symbol 930 Graphic | Used by:Timeline | |
Symbol 931 EditableText | Uses:331 | Used by:Timeline |
Symbol 932 EditableText | Uses:331 | Used by:Timeline |
Symbol 933 EditableText | Uses:331 | Used by:Timeline |
Symbol 934 EditableText | Uses:331 | Used by:Timeline |
Symbol 935 EditableText | Uses:331 | Used by:Timeline |
Symbol 936 EditableText | Uses:331 | Used by:Timeline |
Symbol 937 EditableText | Uses:331 | Used by:Timeline |
Symbol 938 EditableText | Uses:331 | Used by:Timeline |
Symbol 939 EditableText | Uses:331 | Used by:Timeline |
Symbol 940 Bitmap | Used by:941 | |
Symbol 941 Graphic | Uses:940 | Used by:943 |
Symbol 942 Graphic | Used by:943 | |
Symbol 943 MovieClip | Uses:941 942 | Used by:Timeline |
Symbol 944 Graphic | Used by:945 | |
Symbol 945 MovieClip | Uses:944 | Used by:Timeline |
Symbol 946 EditableText | Uses:331 | Used by:Timeline |
Symbol 947 Graphic | Used by:Timeline | |
Symbol 948 Button | Uses:489 | Used by:Timeline |
Symbol 949 Graphic | Used by:953 | |
Symbol 950 Graphic | Used by:953 | |
Symbol 951 Graphic | Used by:952 | |
Symbol 952 MovieClip | Uses:776 951 | Used by:953 |
Symbol 953 MovieClip | Uses:949 469 950 952 | Used by:Timeline |
Symbol 954 Button | Uses:489 | Used by:Timeline |
Symbol 955 Bitmap | Used by:956 | |
Symbol 956 Graphic | Uses:955 | Used by:958 |
Symbol 957 Graphic | Used by:958 | |
Symbol 958 MovieClip | Uses:956 957 | Used by:Timeline |
Symbol 959 Graphic | Used by:995 | |
Symbol 960 Graphic | Used by:995 | |
Symbol 961 Graphic | Used by:994 | |
Symbol 962 Text | Uses:331 | Used by:994 |
Symbol 963 Graphic | Uses:253 274 | Used by:994 |
Symbol 964 Graphic | Uses:253 274 | Used by:994 |
Symbol 965 Graphic | Uses:276 258 | Used by:994 |
Symbol 966 Graphic | Uses:278 258 | Used by:994 |
Symbol 967 Graphic | Uses:253 274 | Used by:994 |
Symbol 968 Graphic | Uses:260 276 | Used by:994 |
Symbol 969 Graphic | Uses:276 260 | Used by:994 |
Symbol 970 Graphic | Uses:278 260 276 | Used by:994 |
Symbol 971 Graphic | Uses:280 262 | Used by:994 |
Symbol 972 Graphic | Uses:282 276 280 262 | Used by:994 |
Symbol 973 Graphic | Uses:284 278 280 262 | Used by:994 |
Symbol 974 Graphic | Uses:274 264 280 | Used by:994 |
Symbol 975 Graphic | Uses:276 264 280 | Used by:994 |
Symbol 976 Graphic | Uses:278 264 280 | Used by:994 |
Symbol 977 Graphic | Uses:280 264 | Used by:994 |
Symbol 978 Graphic | Uses:282 266 278 274 | Used by:994 |
Symbol 979 Graphic | Uses:280 282 266 274 | Used by:994 |
Symbol 980 Graphic | Uses:282 266 274 | Used by:994 |
Symbol 981 Graphic | Uses:284 282 266 274 | Used by:994 |
Symbol 982 Graphic | Uses:268 278 276 274 | Used by:994 |
Symbol 983 Graphic | Uses:270 284 274 | Used by:994 |
Symbol 984 Graphic | Uses:276 270 284 | Used by:994 |
Symbol 985 Graphic | Uses:278 270 284 | Used by:994 |
Symbol 986 Graphic | Uses:280 270 284 | Used by:994 |
Symbol 987 Graphic | Uses:282 270 284 | Used by:994 |
Symbol 988 Graphic | Uses:272 284 | Used by:994 |
Symbol 989 Bitmap | Used by:990 992 | |
Symbol 990 Graphic | Uses:989 | Used by:991 994 |
Symbol 991 MovieClip | Uses:990 | Used by:994 |
Symbol 992 Graphic | Uses:989 | Used by:994 |
Symbol 993 Graphic | Used by:994 | |
Symbol 994 MovieClip | Uses:961 962 963 257 259 964 965 966 967 968 254 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 990 991 992 993 | Used by:995 |
Symbol 995 MovieClip | Uses:327 959 770 960 994 | Used by:Timeline |
Symbol 996 EditableText | Uses:618 | Used by:Timeline |
Symbol 997 EditableText | Uses:331 | Used by:Timeline |
Symbol 998 Bitmap | Used by:999 | |
Symbol 999 Graphic | Uses:998 | Used by:1002 |
Symbol 1000 Graphic | Uses:353 | Used by:1002 |
Symbol 1001 Text | Uses:331 | Used by:1002 |
Symbol 1002 MovieClip | Uses:999 1000 1001 | Used by:Timeline |
Symbol 1003 Button | Uses:489 | Used by:Timeline |
Symbol 1004 Button | Uses:489 | Used by:Timeline |
Symbol 1005 Graphic | Used by:1018 | |
Symbol 1006 Graphic | Used by:1007 | |
Symbol 1007 MovieClip | Uses:1006 | Used by:1018 |
Symbol 1008 Graphic | Used by:1009 | |
Symbol 1009 MovieClip | Uses:1008 | Used by:1017 |
Symbol 1010 Graphic | Used by:1017 | |
Symbol 1011 Graphic | Used by:1017 | |
Symbol 1012 Graphic | Used by:1017 | |
Symbol 1013 Graphic | Used by:1017 | |
Symbol 1014 Graphic | Used by:1017 | |
Symbol 1015 Graphic | Used by:1017 | |
Symbol 1016 Graphic | Used by:1017 | |
Symbol 1017 MovieClip | Uses:1009 1010 1011 1012 1013 1014 1015 1016 | Used by:1018 |
Symbol 1018 MovieClip | Uses:1005 1007 1017 | Used by:Timeline |
Symbol 1019 Bitmap | Used by:1020 | |
Symbol 1020 Graphic | Uses:1019 | Used by:1021 |
Symbol 1021 MovieClip | Uses:1020 | Used by:1024 |
Symbol 1022 Graphic | Used by:1023 | |
Symbol 1023 MovieClip | Uses:1022 | Used by:1024 |
Symbol 1024 MovieClip | Uses:1021 1023 | Used by:Timeline |
Symbol 1025 Bitmap | Used by:1026 | |
Symbol 1026 Graphic | Uses:1025 | Used by:1028 |
Symbol 1027 Graphic | Uses:352 | Used by:1028 |
Symbol 1028 MovieClip | Uses:1026 1027 | Used by:Timeline |
Symbol 1029 Bitmap | Used by:1030 | |
Symbol 1030 Graphic | Uses:1029 | Used by:1032 |
Symbol 1031 Graphic | Uses:347 | Used by:1032 |
Symbol 1032 MovieClip | Uses:1030 1031 | Used by:Timeline |
Symbol 1033 Bitmap | Used by:1034 | |
Symbol 1034 Graphic | Uses:1033 | Used by:1036 |
Symbol 1035 Graphic | Uses:348 | Used by:1036 |
Symbol 1036 MovieClip | Uses:1034 1035 | Used by:Timeline |
Symbol 1037 Bitmap | Used by:1038 | |
Symbol 1038 Graphic | Uses:1037 | Used by:1041 |
Symbol 1039 Graphic | Uses:354 | Used by:1040 |
Symbol 1040 MovieClip | Uses:1039 | Used by:1041 |
Symbol 1041 MovieClip | Uses:1038 1040 | Used by:Timeline |
Symbol 1042 Button | Uses:489 | Used by:Timeline |
Symbol 1043 Button | Uses:489 | Used by:Timeline |
Symbol 1044 Button | Uses:489 | Used by:Timeline |
Symbol 1045 Button | Uses:489 | Used by:Timeline |
Symbol 1046 Bitmap | Used by:1047 | |
Symbol 1047 Graphic | Uses:1046 | Used by:1048 |
Symbol 1048 MovieClip | Uses:1047 | Used by:1061 1179 |
Symbol 1049 Graphic | Used by:1061 | |
Symbol 1050 Font | Used by:1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1173 1174 1175 1176 1177 1178 1185 1186 1187 1188 1189 | |
Symbol 1051 EditableText | Uses:1050 | Used by:1061 |
Symbol 1052 Text | Uses:1050 | Used by:1061 |
Symbol 1053 EditableText | Uses:1050 | Used by:1061 |
Symbol 1054 Text | Uses:1050 | Used by:1061 |
Symbol 1055 EditableText | Uses:1050 | Used by:1061 |
Symbol 1056 Text | Uses:1050 | Used by:1061 |
Symbol 1057 EditableText | Uses:1050 | Used by:1061 |
Symbol 1058 Text | Uses:1050 | Used by:1061 |
Symbol 1059 EditableText | Uses:1050 | Used by:1061 |
Symbol 1060 EditableText | Uses:1050 | Used by:1061 |
Symbol 1061 MovieClip | Uses:1048 1049 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 | Used by:Timeline |
Symbol 1062 Graphic | Used by:1064 | |
Symbol 1063 EditableText | Uses:679 | Used by:1064 |
Symbol 1064 MovieClip | Uses:753 1062 1063 | Used by:Timeline |
Symbol 1065 Bitmap | Used by:1066 | |
Symbol 1066 Graphic | Uses:1065 | Used by:1075 |
Symbol 1067 Bitmap | Used by:1068 | |
Symbol 1068 Graphic | Uses:1067 | Used by:1075 |
Symbol 1069 Bitmap | Used by:1070 | |
Symbol 1070 Graphic | Uses:1069 | Used by:1075 |
Symbol 1071 Bitmap | Used by:1072 | |
Symbol 1072 Graphic | Uses:1071 | Used by:1075 |
Symbol 1073 Bitmap | Used by:1074 | |
Symbol 1074 Graphic | Uses:1073 | Used by:1075 |
Symbol 1075 MovieClip | Uses:1066 1068 1070 1072 1074 | Used by:1076 |
Symbol 1076 MovieClip | Uses:1075 | Used by:Timeline |
Symbol 1077 Graphic | Used by:1082 1083 | |
Symbol 1078 Bitmap | Used by:1079 | |
Symbol 1079 Graphic | Uses:1078 | Used by:1080 |
Symbol 1080 MovieClip | Uses:1079 | Used by:1081 |
Symbol 1081 MovieClip | Uses:1080 | Used by:1083 |
Symbol 1082 MovieClip | Uses:1077 | Used by:1083 |
Symbol 1083 MovieClip | Uses:1077 1081 1082 | Used by:Timeline |
Symbol 1084 Bitmap | Used by:1085 1093 | |
Symbol 1085 Graphic | Uses:1084 | Used by:1094 1304 |
Symbol 1086 Bitmap | Used by:1087 | |
Symbol 1087 Graphic | Uses:1086 | Used by:1094 1304 |
Symbol 1088 Bitmap | Used by:1089 1092 | |
Symbol 1089 Graphic | Uses:1088 | Used by:1094 1304 |
Symbol 1090 Graphic | Used by:1091 | |
Symbol 1091 MovieClip | Uses:1090 | Used by:1094 1146 1163 |
Symbol 1092 Graphic | Uses:1088 | Used by:1094 1304 |
Symbol 1093 Graphic | Uses:1084 | Used by:1094 1304 |
Symbol 1094 MovieClip | Uses:1085 472 1087 1089 1091 1092 1093 | Used by:Timeline |
Symbol 1095 Graphic | Used by:1099 | |
Symbol 1096 Graphic | Used by:1097 | |
Symbol 1097 MovieClip | Uses:1096 | Used by:1098 |
Symbol 1098 MovieClip | Uses:1097 | Used by:1099 |
Symbol 1099 MovieClip | Uses:1095 1098 472 | Used by:Timeline |
Symbol 1100 Graphic | Used by:1101 | |
Symbol 1101 MovieClip | Uses:1100 | Used by:1104 1265 |
Symbol 1102 Graphic | Used by:1103 | |
Symbol 1103 MovieClip | Uses:1102 | Used by:1104 |
Symbol 1104 MovieClip | Uses:1101 1103 | Used by:1105 |
Symbol 1105 MovieClip | Uses:1104 | Used by:Timeline |
Symbol 1106 Bitmap | Used by:1107 | |
Symbol 1107 Graphic | Uses:1106 | Used by:1108 |
Symbol 1108 MovieClip | Uses:1107 | Used by:1116 |
Symbol 1109 Graphic | Used by:1111 | |
Symbol 1110 Graphic | Used by:1111 | |
Symbol 1111 MovieClip | Uses:1109 1110 | Used by:1116 |
Symbol 1112 Graphic | Used by:1115 | |
Symbol 1113 Graphic | Used by:1115 | |
Symbol 1114 Graphic | Used by:1115 | |
Symbol 1115 MovieClip | Uses:1112 1113 1114 | Used by:1116 |
Symbol 1116 MovieClip | Uses:1 1108 1111 1115 472 | Used by:Timeline |
Symbol 1117 Graphic | Used by:1121 | |
Symbol 1118 Graphic | Used by:1119 | |
Symbol 1119 MovieClip | Uses:1118 | Used by:1120 |
Symbol 1120 MovieClip | Uses:1119 | Used by:1121 |
Symbol 1121 MovieClip | Uses:1117 1120 887 | Used by:Timeline |
Symbol 1122 Bitmap | Used by:1123 | |
Symbol 1123 Graphic | Uses:1122 | Used by:1132 |
Symbol 1124 Bitmap | Used by:1125 | |
Symbol 1125 Graphic | Uses:1124 | Used by:1132 |
Symbol 1126 Bitmap | Used by:1127 | |
Symbol 1127 Graphic | Uses:1126 | Used by:1132 |
Symbol 1128 Bitmap | Used by:1129 | |
Symbol 1129 Graphic | Uses:1128 | Used by:1132 |
Symbol 1130 Bitmap | Used by:1131 | |
Symbol 1131 Graphic | Uses:1130 | Used by:1132 |
Symbol 1132 MovieClip | Uses:612 1123 1125 1127 1129 1131 | Used by:Timeline |
Symbol 1133 Graphic | Used by:1134 | |
Symbol 1134 MovieClip | Uses:1133 | Used by:1135 |
Symbol 1135 MovieClip | Uses:9 1134 | Used by:Timeline |
Symbol 1136 MovieClip | Uses:917 | Used by:1137 |
Symbol 1137 MovieClip | Uses:915 918 1136 | Used by:Timeline |
Symbol 1138 EditableText | Uses:618 | Used by:1139 |
Symbol 1139 MovieClip | Uses:1138 | Used by:Timeline |
Symbol 1140 Bitmap | Used by:1141 | |
Symbol 1141 Graphic | Uses:1140 | Used by:1142 |
Symbol 1142 MovieClip | Uses:1141 | Used by:1143 |
Symbol 1143 MovieClip | Uses:1142 | Used by:Timeline |
Symbol 1144 Graphic | Used by:1145 | |
Symbol 1145 MovieClip | Uses:1144 | Used by:1146 |
Symbol 1146 MovieClip | Uses:1145 1091 | Used by:Timeline |
Symbol 1147 Bitmap | Used by:1148 | |
Symbol 1148 Graphic | Uses:1147 | Used by:1159 |
Symbol 1149 Bitmap | Used by:1150 | |
Symbol 1150 Graphic | Uses:1149 | Used by:1159 |
Symbol 1151 Bitmap | Used by:1152 | |
Symbol 1152 Graphic | Uses:1151 | Used by:1159 |
Symbol 1153 Bitmap | Used by:1154 | |
Symbol 1154 Graphic | Uses:1153 | Used by:1159 |
Symbol 1155 Bitmap | Used by:1156 | |
Symbol 1156 Graphic | Uses:1155 | Used by:1159 |
Symbol 1157 Bitmap | Used by:1158 | |
Symbol 1158 Graphic | Uses:1157 | Used by:1159 |
Symbol 1159 MovieClip | Uses:1148 1150 1152 1154 1156 1158 | Used by:1160 |
Symbol 1160 MovieClip | Uses:1159 | Used by:Timeline |
Symbol 1161 Bitmap | Used by:1162 | |
Symbol 1162 Graphic | Uses:1161 | Used by:1163 |
Symbol 1163 MovieClip | Uses:9 1162 612 1091 | Used by:Timeline |
Symbol 1164 MovieClip | Uses:612 | Used by:Timeline |
Symbol 1165 Graphic | Used by:1166 | |
Symbol 1166 MovieClip | Uses:1165 | Used by:1172 |
Symbol 1167 Graphic | Used by:1168 | |
Symbol 1168 MovieClip | Uses:1167 | Used by:1172 |
Symbol 1169 Graphic | Used by:1171 | |
Symbol 1170 Graphic | Used by:1171 | |
Symbol 1171 MovieClip | Uses:1169 1170 | Used by:1172 |
Symbol 1172 MovieClip | Uses:1166 1168 1171 | Used by:Timeline |
Symbol 1173 EditableText | Uses:1050 | Used by:1179 |
Symbol 1174 Text | Uses:1050 | Used by:1179 |
Symbol 1175 EditableText | Uses:1050 | Used by:1179 |
Symbol 1176 Text | Uses:1050 | Used by:1179 |
Symbol 1177 EditableText | Uses:1050 | Used by:1179 |
Symbol 1178 Text | Uses:1050 | Used by:1179 |
Symbol 1179 MovieClip | Uses:1048 1173 1174 1175 1176 1177 1178 | Used by:Timeline |
Symbol 1180 Graphic | Used by:1181 | |
Symbol 1181 MovieClip | Uses:1180 | Used by:Timeline |
Symbol 1182 Graphic | Used by:1183 | |
Symbol 1183 MovieClip | Uses:1182 | Used by:1184 |
Symbol 1184 MovieClip | Uses:1183 | Used by:Timeline |
Symbol 1185 EditableText | Uses:1050 | Used by:Timeline |
Symbol 1186 Text | Uses:1050 | Used by:Timeline |
Symbol 1187 EditableText | Uses:1050 | Used by:Timeline |
Symbol 1188 Text | Uses:1050 | Used by:Timeline |
Symbol 1189 Text | Uses:1050 | Used by:1190 |
Symbol 1190 MovieClip | Uses:1189 | Used by:1191 |
Symbol 1191 MovieClip | Uses:1190 | Used by:Timeline |
Symbol 1192 Bitmap | Used by:1193 | |
Symbol 1193 Graphic | Uses:1192 | Used by:1194 |
Symbol 1194 MovieClip | Uses:1193 | Used by:1202 |
Symbol 1195 Graphic | Used by:1202 | |
Symbol 1196 Graphic | Used by:1197 | |
Symbol 1197 MovieClip | Uses:1196 | Used by:1198 |
Symbol 1198 MovieClip | Uses:1197 | Used by:1202 1239 1245 |
Symbol 1199 Bitmap | Used by:1200 | |
Symbol 1200 Graphic | Uses:1199 | Used by:1201 |
Symbol 1201 MovieClip | Uses:1200 | Used by:1202 1239 |
Symbol 1202 MovieClip | Uses:1194 1195 1198 1201 426 | Used by:Timeline |
Symbol 1203 Bitmap | Used by:1204 | |
Symbol 1204 Graphic | Uses:1203 | Used by:1205 |
Symbol 1205 MovieClip | Uses:1204 | Used by:1210 1265 |
Symbol 1206 Graphic | Used by:1207 | |
Symbol 1207 MovieClip | Uses:1206 | Used by:1210 |
Symbol 1208 Graphic | Used by:1209 | |
Symbol 1209 MovieClip | Uses:1208 | Used by:1210 |
Symbol 1210 MovieClip | Uses:1205 1207 887 1209 | Used by:Timeline |
Symbol 1211 EditableText | Uses:618 | Used by:Timeline |
Symbol 1212 Graphic | Used by:1217 | |
Symbol 1213 Graphic | Used by:1214 | |
Symbol 1214 MovieClip | Uses:1213 | Used by:1217 |
Symbol 1215 Graphic | Used by:1216 | |
Symbol 1216 MovieClip | Uses:1215 | Used by:1217 |
Symbol 1217 MovieClip | Uses:1212 1214 1216 | Used by:Timeline |
Symbol 1218 Bitmap | Used by:1219 | |
Symbol 1219 Graphic | Uses:1218 | Used by:1221 |
Symbol 1220 Graphic | Used by:1221 | |
Symbol 1221 MovieClip | Uses:1219 1220 | Used by:Timeline |
Symbol 1222 Bitmap | Used by:1223 | |
Symbol 1223 Graphic | Uses:1222 | Used by:1225 |
Symbol 1224 Graphic | Used by:1225 | |
Symbol 1225 MovieClip | Uses:1223 1224 | Used by:1265 1314 Timeline |
Symbol 1226 Graphic | Used by:1227 | |
Symbol 1227 MovieClip | Uses:660 1226 | Used by:Timeline |
Symbol 1228 Bitmap | Used by:1229 | |
Symbol 1229 Graphic | Uses:1228 | Used by:1231 |
Symbol 1230 Graphic | Used by:1231 | |
Symbol 1231 MovieClip | Uses:1229 1230 | Used by:Timeline |
Symbol 1232 Bitmap | Used by:1233 | |
Symbol 1233 Graphic | Uses:1232 | Used by:1234 |
Symbol 1234 MovieClip | Uses:1233 | Used by:1239 |
Symbol 1235 Graphic | Used by:1239 | |
Symbol 1236 Graphic | Used by:1237 | |
Symbol 1237 MovieClip | Uses:1236 | Used by:1239 |
Symbol 1238 Graphic | Used by:1239 | |
Symbol 1239 MovieClip | Uses:1234 1235 1198 1237 1201 1238 426 | Used by:Timeline |
Symbol 1240 EditableText | Uses:618 | Used by:Timeline |
Symbol 1241 Bitmap | Used by:1242 | |
Symbol 1242 Graphic | Uses:1241 | Used by:1243 |
Symbol 1243 MovieClip | Uses:1242 | Used by:1245 |
Symbol 1244 Graphic | Used by:1245 | |
Symbol 1245 MovieClip | Uses:1243 1244 1198 426 | Used by:Timeline |
Symbol 1246 EditableText | Uses:618 | Used by:Timeline |
Symbol 1247 Graphic | Used by:Timeline | |
Symbol 1248 EditableText | Uses:618 | Used by:Timeline |
Symbol 1249 Graphic | Used by:1250 | |
Symbol 1250 MovieClip | Uses:1249 | Used by:1252 |
Symbol 1251 Graphic | Used by:1252 | |
Symbol 1252 MovieClip | Uses:1250 1251 | Used by:1265 |
Symbol 1253 EditableText | Uses:331 | Used by:1265 |
Symbol 1254 EditableText | Uses:331 | Used by:1265 |
Symbol 1255 Graphic | Used by:1265 | |
Symbol 1256 Graphic | Used by:1259 | |
Symbol 1257 Graphic | Used by:1259 | |
Symbol 1258 Graphic | Used by:1259 | |
Symbol 1259 MovieClip | Uses:1256 1257 1258 | Used by:1265 |
Symbol 1260 Bitmap | Used by:1261 | |
Symbol 1261 Graphic | Uses:1260 | Used by:1263 |
Symbol 1262 Graphic | Used by:1263 | |
Symbol 1263 MovieClip | Uses:1261 1262 | Used by:1265 |
Symbol 1264 EditableText | Uses:331 | Used by:1265 |
Symbol 1265 MovieClip | Uses:1252 1253 1101 1254 1255 137 1225 1259 1263 1264 1205 | Used by:Timeline |
Symbol 1266 Graphic | Used by:1268 | |
Symbol 1267 Graphic | Used by:1268 | |
Symbol 1268 MovieClip | Uses:1 1266 1267 | Used by:Timeline |
Symbol 1269 Graphic | Used by:1271 | |
Symbol 1270 Graphic | Used by:1271 | |
Symbol 1271 MovieClip | Uses:1269 1270 | Used by:Timeline |
Symbol 1272 Bitmap | Used by:1273 | |
Symbol 1273 Graphic | Uses:1272 | Used by:Timeline |
Symbol 1274 Bitmap | Used by:1275 | |
Symbol 1275 Graphic | Uses:1274 | Used by:1276 |
Symbol 1276 MovieClip | Uses:1275 | Used by:1314 Timeline |
Symbol 1277 MovieClip | Uses:421 | Used by:1278 |
Symbol 1278 MovieClip | Uses:1277 | Used by:Timeline |
Symbol 1279 Font | Used by:1280 1286 1287 1292 1293 1294 1295 1296 1297 1298 1299 1300 1306 1307 1308 | |
Symbol 1280 EditableText | Uses:1279 | Used by:1301 |
Symbol 1281 Graphic | Used by:1282 | |
Symbol 1282 MovieClip | Uses:1281 | Used by:1285 |
Symbol 1283 Graphic | Used by:1284 | |
Symbol 1284 MovieClip | Uses:1283 | Used by:1285 |
Symbol 1285 MovieClip | Uses:1282 1284 288 | Used by:1301 |
Symbol 1286 EditableText | Uses:1279 | Used by:1301 |
Symbol 1287 EditableText | Uses:1279 | Used by:1301 |
Symbol 1288 Graphic | Used by:1289 | |
Symbol 1289 MovieClip | Uses:1288 | Used by:1291 |
Symbol 1290 MovieClip | Uses:757 760 763 | Used by:1291 |
Symbol 1291 MovieClip | Uses:1289 1290 | Used by:1301 |
Symbol 1292 EditableText | Uses:1279 | Used by:1301 |
Symbol 1293 EditableText | Uses:1279 | Used by:1301 |
Symbol 1294 EditableText | Uses:1279 | Used by:1301 |
Symbol 1295 EditableText | Uses:1279 | Used by:1301 |
Symbol 1296 EditableText | Uses:1279 | Used by:1301 |
Symbol 1297 EditableText | Uses:1279 | Used by:1301 |
Symbol 1298 EditableText | Uses:1279 | Used by:1301 |
Symbol 1299 EditableText | Uses:1279 | Used by:1301 |
Symbol 1300 EditableText | Uses:1279 | Used by:1301 |
Symbol 1301 MovieClip | Uses:520 1280 1285 1286 1287 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 | Used by:Timeline |
Symbol 1302 Graphic | Uses:135 | Used by:1303 |
Symbol 1303 MovieClip | Uses:1302 | Used by:1314 |
Symbol 1304 MovieClip | Uses:1085 472 1087 1089 1092 1093 | Used by:1314 |
Symbol 1305 Graphic | Uses:518 519 | Used by:1314 |
Symbol 1306 EditableText | Uses:1279 | Used by:1314 |
Symbol 1307 EditableText | Uses:1279 | Used by:1314 |
Symbol 1308 EditableText | Uses:1279 | Used by:1314 |
Symbol 1309 Graphic | Used by:1314 | |
Symbol 1310 Graphic | Uses:190 188 182 180 174 172 166 164 | Used by:1311 |
Symbol 1311 MovieClip | Uses:1310 | Used by:1314 |
Symbol 1312 Bitmap | Used by:1313 | |
Symbol 1313 Graphic | Uses:1312 | Used by:1314 |
Symbol 1314 MovieClip | Uses:1303 1304 525 1305 1306 526 1307 1308 1225 469 1309 1311 1276 1313 | Used by:Timeline |
Instance Names
"percent_txt" | Frame 1 | Symbol 8 EditableText |
"claw" | Frame 1 | Symbol 12 MovieClip |
"music_controller" | Frame 33 | Symbol 472 MovieClip |
"music_controller" | Frame 34 | Symbol 472 MovieClip |
"iteminfobox" | Frame 34 | Symbol 497 MovieClip |
"new_menu" | Frame 34 | Symbol 506 MovieClip |
"load_menu" | Frame 34 | Symbol 508 MovieClip |
"skirmish_menu" | Frame 34 | Symbol 511 MovieClip |
"easy_menu" | Frame 34 | Symbol 517 MovieClip |
"music_controller" | Frame 35 | Symbol 472 MovieClip |
"dark" | Frame 35 | Symbol 526 MovieClip |
"iteminfobox" | Frame 35 | Symbol 497 MovieClip |
"music_controller" | Frame 49 | Symbol 472 MovieClip |
"slot1" | Frame 49 | Symbol 472 MovieClip |
"slot2" | Frame 49 | Symbol 472 MovieClip |
"slot3" | Frame 49 | Symbol 472 MovieClip |
"slot4" | Frame 49 | Symbol 472 MovieClip |
"slot5" | Frame 49 | Symbol 472 MovieClip |
"slot6" | Frame 49 | Symbol 472 MovieClip |
"choose1" | Frame 49 | Symbol 472 MovieClip |
"portrait" | Frame 49 | Symbol 137 MovieClip [portrait] |
"choose2" | Frame 49 | Symbol 472 MovieClip |
"choose3" | Frame 49 | Symbol 472 MovieClip |
"choose4" | Frame 49 | Symbol 472 MovieClip |
"choose5" | Frame 49 | Symbol 472 MovieClip |
"choose6" | Frame 49 | Symbol 472 MovieClip |
"choose7" | Frame 49 | Symbol 472 MovieClip |
"choose8" | Frame 49 | Symbol 472 MovieClip |
"choose9" | Frame 49 | Symbol 472 MovieClip |
"choose10" | Frame 49 | Symbol 472 MovieClip |
"choose11" | Frame 49 | Symbol 472 MovieClip |
"choose12" | Frame 49 | Symbol 472 MovieClip |
"choose13" | Frame 49 | Symbol 472 MovieClip |
"choose14" | Frame 49 | Symbol 472 MovieClip |
"choose15" | Frame 49 | Symbol 472 MovieClip |
"choose16" | Frame 49 | Symbol 472 MovieClip |
"choose17" | Frame 49 | Symbol 472 MovieClip |
"choose18" | Frame 49 | Symbol 472 MovieClip |
"choose19" | Frame 49 | Symbol 472 MovieClip |
"choose20" | Frame 49 | Symbol 472 MovieClip |
"choose21" | Frame 49 | Symbol 472 MovieClip |
"choose22" | Frame 49 | Symbol 472 MovieClip |
"choose23" | Frame 49 | Symbol 472 MovieClip |
"choose24" | Frame 49 | Symbol 472 MovieClip |
"choose25" | Frame 49 | Symbol 472 MovieClip |
"choose26" | Frame 49 | Symbol 472 MovieClip |
"choose27" | Frame 49 | Symbol 472 MovieClip |
"choose28" | Frame 49 | Symbol 472 MovieClip |
"choose29" | Frame 49 | Symbol 472 MovieClip |
"choose30" | Frame 49 | Symbol 472 MovieClip |
"choose31" | Frame 49 | Symbol 472 MovieClip |
"choose32" | Frame 49 | Symbol 472 MovieClip |
"choose33" | Frame 49 | Symbol 472 MovieClip |
"choose34" | Frame 49 | Symbol 472 MovieClip |
"choose35" | Frame 49 | Symbol 472 MovieClip |
"choose36" | Frame 49 | Symbol 472 MovieClip |
"choose37" | Frame 49 | Symbol 472 MovieClip |
"choose38" | Frame 49 | Symbol 472 MovieClip |
"choose39" | Frame 49 | Symbol 472 MovieClip |
"choose40" | Frame 49 | Symbol 472 MovieClip |
"choose41" | Frame 49 | Symbol 472 MovieClip |
"choose42" | Frame 49 | Symbol 472 MovieClip |
"choose43" | Frame 49 | Symbol 472 MovieClip |
"choose44" | Frame 49 | Symbol 472 MovieClip |
"choose45" | Frame 49 | Symbol 472 MovieClip |
"choose46" | Frame 49 | Symbol 472 MovieClip |
"choose47" | Frame 49 | Symbol 472 MovieClip |
"choose48" | Frame 49 | Symbol 472 MovieClip |
"choose49" | Frame 49 | Symbol 472 MovieClip |
"choose50" | Frame 49 | Symbol 472 MovieClip |
"choose51" | Frame 49 | Symbol 472 MovieClip |
"choose52" | Frame 49 | Symbol 472 MovieClip |
"choose53" | Frame 49 | Symbol 472 MovieClip |
"choose54" | Frame 49 | Symbol 472 MovieClip |
"choose55" | Frame 49 | Symbol 472 MovieClip |
"choose56" | Frame 49 | Symbol 472 MovieClip |
"choose57" | Frame 49 | Symbol 472 MovieClip |
"choose58" | Frame 49 | Symbol 472 MovieClip |
"choose59" | Frame 49 | Symbol 472 MovieClip |
"choose60" | Frame 49 | Symbol 472 MovieClip |
"card1" | Frame 49 | Symbol 611 MovieClip |
"card2" | Frame 49 | Symbol 611 MovieClip |
"card3" | Frame 49 | Symbol 611 MovieClip |
"card4" | Frame 49 | Symbol 611 MovieClip |
"card5" | Frame 49 | Symbol 611 MovieClip |
"card6" | Frame 49 | Symbol 611 MovieClip |
"fx_swap" | Frame 49 | Symbol 615 MovieClip |
"infobox" | Frame 49 | Symbol 653 MovieClip |
"iteminfobox" | Frame 49 | Symbol 497 MovieClip |
"debug_txt" | Frame 49 | Symbol 672 EditableText |
"iteminfobox" | Frame 50 | Symbol 497 MovieClip |
"circle" | Frame 50 | Symbol 755 MovieClip |
"popup" | Frame 50 | Symbol 772 MovieClip |
"music_controller" | Frame 51 | Symbol 472 MovieClip |
"slot1" | Frame 51 | Symbol 472 MovieClip |
"slot2" | Frame 51 | Symbol 472 MovieClip |
"slot3" | Frame 51 | Symbol 472 MovieClip |
"slot4" | Frame 51 | Symbol 472 MovieClip |
"slot5" | Frame 51 | Symbol 472 MovieClip |
"slot6" | Frame 51 | Symbol 472 MovieClip |
"slot7" | Frame 51 | Symbol 472 MovieClip |
"slot8" | Frame 51 | Symbol 472 MovieClip |
"slot9" | Frame 51 | Symbol 472 MovieClip |
"itemslot1" | Frame 51 | Symbol 472 MovieClip |
"itemslot2" | Frame 51 | Symbol 472 MovieClip |
"itemslot3" | Frame 51 | Symbol 472 MovieClip |
"itemslot4" | Frame 51 | Symbol 472 MovieClip |
"itemslot5" | Frame 51 | Symbol 472 MovieClip |
"itemslot6" | Frame 51 | Symbol 472 MovieClip |
"itemslot7" | Frame 51 | Symbol 472 MovieClip |
"itemslot8" | Frame 51 | Symbol 472 MovieClip |
"itemslot9" | Frame 51 | Symbol 472 MovieClip |
"itemslot10" | Frame 51 | Symbol 472 MovieClip |
"itemslot11" | Frame 51 | Symbol 472 MovieClip |
"itemslot12" | Frame 51 | Symbol 472 MovieClip |
"itemslot13" | Frame 51 | Symbol 472 MovieClip |
"itemslot14" | Frame 51 | Symbol 472 MovieClip |
"itemslot15" | Frame 51 | Symbol 472 MovieClip |
"itemslot16" | Frame 51 | Symbol 472 MovieClip |
"itemslot17" | Frame 51 | Symbol 472 MovieClip |
"itemslot18" | Frame 51 | Symbol 472 MovieClip |
"itemslot19" | Frame 51 | Symbol 472 MovieClip |
"itemslot20" | Frame 51 | Symbol 472 MovieClip |
"itemslot21" | Frame 51 | Symbol 472 MovieClip |
"itemslot22" | Frame 51 | Symbol 472 MovieClip |
"itemslot23" | Frame 51 | Symbol 472 MovieClip |
"itemslot24" | Frame 51 | Symbol 472 MovieClip |
"itemslot25" | Frame 51 | Symbol 472 MovieClip |
"slot10" | Frame 51 | Symbol 472 MovieClip |
"card1" | Frame 51 | Symbol 611 MovieClip |
"card2" | Frame 51 | Symbol 611 MovieClip |
"card3" | Frame 51 | Symbol 611 MovieClip |
"card4" | Frame 51 | Symbol 611 MovieClip |
"card5" | Frame 51 | Symbol 611 MovieClip |
"card6" | Frame 51 | Symbol 611 MovieClip |
"card7" | Frame 51 | Symbol 611 MovieClip |
"card8" | Frame 51 | Symbol 611 MovieClip |
"card9" | Frame 51 | Symbol 611 MovieClip |
"inv1" | Frame 51 | Symbol 288 MovieClip [item] |
"inv2" | Frame 51 | Symbol 288 MovieClip [item] |
"inv3" | Frame 51 | Symbol 288 MovieClip [item] |
"inv4" | Frame 51 | Symbol 288 MovieClip [item] |
"inv5" | Frame 51 | Symbol 288 MovieClip [item] |
"inv6" | Frame 51 | Symbol 288 MovieClip [item] |
"inv7" | Frame 51 | Symbol 288 MovieClip [item] |
"inv8" | Frame 51 | Symbol 288 MovieClip [item] |
"inv9" | Frame 51 | Symbol 288 MovieClip [item] |
"inv10" | Frame 51 | Symbol 288 MovieClip [item] |
"inv11" | Frame 51 | Symbol 288 MovieClip [item] |
"inv12" | Frame 51 | Symbol 288 MovieClip [item] |
"inv13" | Frame 51 | Symbol 288 MovieClip [item] |
"inv14" | Frame 51 | Symbol 288 MovieClip [item] |
"inv15" | Frame 51 | Symbol 288 MovieClip [item] |
"inv16" | Frame 51 | Symbol 288 MovieClip [item] |
"inv17" | Frame 51 | Symbol 288 MovieClip [item] |
"inv18" | Frame 51 | Symbol 288 MovieClip [item] |
"inv19" | Frame 51 | Symbol 288 MovieClip [item] |
"inv20" | Frame 51 | Symbol 288 MovieClip [item] |
"inv21" | Frame 51 | Symbol 288 MovieClip [item] |
"inv22" | Frame 51 | Symbol 288 MovieClip [item] |
"inv23" | Frame 51 | Symbol 288 MovieClip [item] |
"inv24" | Frame 51 | Symbol 288 MovieClip [item] |
"inv25" | Frame 51 | Symbol 288 MovieClip [item] |
"inv26" | Frame 51 | Symbol 288 MovieClip [item] |
"inv27" | Frame 51 | Symbol 288 MovieClip [item] |
"inv28" | Frame 51 | Symbol 288 MovieClip [item] |
"inv29" | Frame 51 | Symbol 288 MovieClip [item] |
"inv30" | Frame 51 | Symbol 288 MovieClip [item] |
"inv31" | Frame 51 | Symbol 288 MovieClip [item] |
"inv32" | Frame 51 | Symbol 288 MovieClip [item] |
"inv33" | Frame 51 | Symbol 288 MovieClip [item] |
"debug_txt" | Frame 51 | Symbol 774 EditableText |
"card10" | Frame 51 | Symbol 611 MovieClip |
"inv34" | Frame 51 | Symbol 288 MovieClip [item] |
"inv35" | Frame 51 | Symbol 288 MovieClip [item] |
"phase_fx" | Frame 51 | Symbol 472 MovieClip |
"magicbox" | Frame 51 | Symbol 838 MovieClip |
"circle" | Frame 51 | Symbol 882 MovieClip |
"infobox" | Frame 51 | Symbol 653 MovieClip |
"iteminfobox" | Frame 51 | Symbol 497 MovieClip |
"fx_swap" | Frame 51 | Symbol 615 MovieClip |
"fx_raise" | Frame 51 | Symbol 891 MovieClip |
"fx_heal" | Frame 51 | Symbol 895 MovieClip |
"popup" | Frame 51 | Symbol 772 MovieClip |
"recruitarrow" | Frame 51 | Symbol 898 MovieClip |
"droparrow" | Frame 51 | Symbol 901 MovieClip |
"prompt" | Frame 51 | Symbol 913 MovieClip |
"fx_gem" | Frame 51 | Symbol 920 MovieClip |
"fx_mod" | Frame 51 | Symbol 925 MovieClip |
"fx_regen" | Frame 51 | Symbol 928 MovieClip |
"music_controller" | Frame 52 | Symbol 472 MovieClip |
"slot1" | Frame 52 | Symbol 472 MovieClip |
"slot2" | Frame 52 | Symbol 472 MovieClip |
"slot3" | Frame 52 | Symbol 472 MovieClip |
"slot4" | Frame 52 | Symbol 472 MovieClip |
"slot5" | Frame 52 | Symbol 472 MovieClip |
"slot6" | Frame 52 | Symbol 472 MovieClip |
"slot7" | Frame 52 | Symbol 472 MovieClip |
"slot8" | Frame 52 | Symbol 472 MovieClip |
"slot9" | Frame 52 | Symbol 472 MovieClip |
"itemslot1" | Frame 52 | Symbol 472 MovieClip |
"itemslot2" | Frame 52 | Symbol 472 MovieClip |
"itemslot3" | Frame 52 | Symbol 472 MovieClip |
"itemslot4" | Frame 52 | Symbol 472 MovieClip |
"itemslot5" | Frame 52 | Symbol 472 MovieClip |
"itemslot6" | Frame 52 | Symbol 472 MovieClip |
"itemslot7" | Frame 52 | Symbol 472 MovieClip |
"itemslot8" | Frame 52 | Symbol 472 MovieClip |
"itemslot9" | Frame 52 | Symbol 472 MovieClip |
"itemslot10" | Frame 52 | Symbol 472 MovieClip |
"itemslot11" | Frame 52 | Symbol 472 MovieClip |
"itemslot12" | Frame 52 | Symbol 472 MovieClip |
"itemslot13" | Frame 52 | Symbol 472 MovieClip |
"itemslot14" | Frame 52 | Symbol 472 MovieClip |
"itemslot15" | Frame 52 | Symbol 472 MovieClip |
"itemslot16" | Frame 52 | Symbol 472 MovieClip |
"itemslot17" | Frame 52 | Symbol 472 MovieClip |
"itemslot18" | Frame 52 | Symbol 472 MovieClip |
"itemslot19" | Frame 52 | Symbol 472 MovieClip |
"itemslot20" | Frame 52 | Symbol 472 MovieClip |
"itemslot21" | Frame 52 | Symbol 472 MovieClip |
"itemslot22" | Frame 52 | Symbol 472 MovieClip |
"itemslot23" | Frame 52 | Symbol 472 MovieClip |
"itemslot24" | Frame 52 | Symbol 472 MovieClip |
"inv1" | Frame 52 | Symbol 288 MovieClip [item] |
"inv2" | Frame 52 | Symbol 288 MovieClip [item] |
"inv3" | Frame 52 | Symbol 288 MovieClip [item] |
"inv4" | Frame 52 | Symbol 288 MovieClip [item] |
"inv5" | Frame 52 | Symbol 288 MovieClip [item] |
"inv6" | Frame 52 | Symbol 288 MovieClip [item] |
"inv7" | Frame 52 | Symbol 288 MovieClip [item] |
"inv8" | Frame 52 | Symbol 288 MovieClip [item] |
"inv9" | Frame 52 | Symbol 288 MovieClip [item] |
"inv10" | Frame 52 | Symbol 288 MovieClip [item] |
"inv11" | Frame 52 | Symbol 288 MovieClip [item] |
"inv12" | Frame 52 | Symbol 288 MovieClip [item] |
"inv13" | Frame 52 | Symbol 288 MovieClip [item] |
"inv14" | Frame 52 | Symbol 288 MovieClip [item] |
"inv15" | Frame 52 | Symbol 288 MovieClip [item] |
"inv16" | Frame 52 | Symbol 288 MovieClip [item] |
"inv17" | Frame 52 | Symbol 288 MovieClip [item] |
"inv18" | Frame 52 | Symbol 288 MovieClip [item] |
"inv19" | Frame 52 | Symbol 288 MovieClip [item] |
"inv20" | Frame 52 | Symbol 288 MovieClip [item] |
"inv21" | Frame 52 | Symbol 288 MovieClip [item] |
"inv22" | Frame 52 | Symbol 288 MovieClip [item] |
"inv23" | Frame 52 | Symbol 288 MovieClip [item] |
"inv24" | Frame 52 | Symbol 288 MovieClip [item] |
"shopitem25" | Frame 52 | Symbol 288 MovieClip [item] |
"shopitem26" | Frame 52 | Symbol 288 MovieClip [item] |
"shopitem27" | Frame 52 | Symbol 288 MovieClip [item] |
"shopitem28" | Frame 52 | Symbol 288 MovieClip [item] |
"shopitem29" | Frame 52 | Symbol 288 MovieClip [item] |
"shopitem30" | Frame 52 | Symbol 288 MovieClip [item] |
"shopitem31" | Frame 52 | Symbol 288 MovieClip [item] |
"shopitem32" | Frame 52 | Symbol 288 MovieClip [item] |
"shopitem33" | Frame 52 | Symbol 288 MovieClip [item] |
"debug_txt" | Frame 52 | Symbol 929 EditableText |
"phase_fx" | Frame 52 | Symbol 472 MovieClip |
"price1_txt" | Frame 52 | Symbol 931 EditableText |
"price2_txt" | Frame 52 | Symbol 932 EditableText |
"price3_txt" | Frame 52 | Symbol 933 EditableText |
"price4_txt" | Frame 52 | Symbol 934 EditableText |
"price5_txt" | Frame 52 | Symbol 935 EditableText |
"price6_txt" | Frame 52 | Symbol 936 EditableText |
"price7_txt" | Frame 52 | Symbol 937 EditableText |
"price8_txt" | Frame 52 | Symbol 938 EditableText |
"price9_txt" | Frame 52 | Symbol 939 EditableText |
"mb_sell" | Frame 52 | Symbol 943 MovieClip |
"mb_sell" | Frame 52 | Symbol 848 MovieClip |
"iteminfobox" | Frame 52 | Symbol 497 MovieClip |
"circle" | Frame 52 | Symbol 882 MovieClip |
"fx_swap" | Frame 52 | Symbol 615 MovieClip |
"fx_raise" | Frame 52 | Symbol 891 MovieClip |
"fx_heal" | Frame 52 | Symbol 895 MovieClip |
"popup" | Frame 52 | Symbol 772 MovieClip |
"itemslot1" | Frame 53 | Symbol 472 MovieClip |
"itemslot2" | Frame 53 | Symbol 472 MovieClip |
"itemslot3" | Frame 53 | Symbol 472 MovieClip |
"itemslot4" | Frame 53 | Symbol 472 MovieClip |
"itemslot5" | Frame 53 | Symbol 472 MovieClip |
"itemslot6" | Frame 53 | Symbol 472 MovieClip |
"itemslot7" | Frame 53 | Symbol 472 MovieClip |
"itemslot8" | Frame 53 | Symbol 472 MovieClip |
"itemslot9" | Frame 53 | Symbol 472 MovieClip |
"itemslot10" | Frame 53 | Symbol 472 MovieClip |
"itemslot11" | Frame 53 | Symbol 472 MovieClip |
"itemslot12" | Frame 53 | Symbol 472 MovieClip |
"itemslot13" | Frame 53 | Symbol 472 MovieClip |
"itemslot14" | Frame 53 | Symbol 472 MovieClip |
"itemslot15" | Frame 53 | Symbol 472 MovieClip |
"itemslot16" | Frame 53 | Symbol 472 MovieClip |
"itemslot17" | Frame 53 | Symbol 472 MovieClip |
"itemslot18" | Frame 53 | Symbol 472 MovieClip |
"itemslot19" | Frame 53 | Symbol 472 MovieClip |
"itemslot20" | Frame 53 | Symbol 472 MovieClip |
"itemslot21" | Frame 53 | Symbol 472 MovieClip |
"itemslot22" | Frame 53 | Symbol 472 MovieClip |
"itemslot23" | Frame 53 | Symbol 472 MovieClip |
"itemslot24" | Frame 53 | Symbol 472 MovieClip |
"itemslot25" | Frame 53 | Symbol 472 MovieClip |
"itemslot36" | Frame 53 | Symbol 472 MovieClip |
"itemslot37" | Frame 53 | Symbol 472 MovieClip |
"itemslot38" | Frame 53 | Symbol 472 MovieClip |
"inv1" | Frame 53 | Symbol 288 MovieClip [item] |
"inv2" | Frame 53 | Symbol 288 MovieClip [item] |
"inv3" | Frame 53 | Symbol 288 MovieClip [item] |
"inv4" | Frame 53 | Symbol 288 MovieClip [item] |
"inv5" | Frame 53 | Symbol 288 MovieClip [item] |
"inv6" | Frame 53 | Symbol 288 MovieClip [item] |
"inv7" | Frame 53 | Symbol 288 MovieClip [item] |
"inv8" | Frame 53 | Symbol 288 MovieClip [item] |
"inv9" | Frame 53 | Symbol 288 MovieClip [item] |
"inv10" | Frame 53 | Symbol 288 MovieClip [item] |
"inv11" | Frame 53 | Symbol 288 MovieClip [item] |
"inv12" | Frame 53 | Symbol 288 MovieClip [item] |
"inv13" | Frame 53 | Symbol 288 MovieClip [item] |
"inv14" | Frame 53 | Symbol 288 MovieClip [item] |
"inv15" | Frame 53 | Symbol 288 MovieClip [item] |
"inv16" | Frame 53 | Symbol 288 MovieClip [item] |
"inv17" | Frame 53 | Symbol 288 MovieClip [item] |
"inv18" | Frame 53 | Symbol 288 MovieClip [item] |
"inv19" | Frame 53 | Symbol 288 MovieClip [item] |
"inv20" | Frame 53 | Symbol 288 MovieClip [item] |
"inv21" | Frame 53 | Symbol 288 MovieClip [item] |
"inv22" | Frame 53 | Symbol 288 MovieClip [item] |
"inv23" | Frame 53 | Symbol 288 MovieClip [item] |
"inv24" | Frame 53 | Symbol 288 MovieClip [item] |
"inv25" | Frame 53 | Symbol 288 MovieClip [item] |
"debug_txt" | Frame 53 | Symbol 946 EditableText |
"inv36" | Frame 53 | Symbol 288 MovieClip [item] |
"inv37" | Frame 53 | Symbol 288 MovieClip [item] |
"inv38" | Frame 53 | Symbol 288 MovieClip [item] |
"phase_fx" | Frame 53 | Symbol 472 MovieClip |
"forgearrows" | Frame 53 | Symbol 953 MovieClip |
"phase_fx" | Frame 53 | Symbol 472 MovieClip |
"iteminfobox" | Frame 53 | Symbol 497 MovieClip |
"fx_swap" | Frame 53 | Symbol 615 MovieClip |
"fx_raise" | Frame 53 | Symbol 891 MovieClip |
"fx_heal" | Frame 53 | Symbol 895 MovieClip |
"popup" | Frame 53 | Symbol 772 MovieClip |
"debug_txt" | Frame 54 | Symbol 996 EditableText |
"slot1" | Frame 54 | Symbol 472 MovieClip |
"slot2" | Frame 54 | Symbol 472 MovieClip |
"slot3" | Frame 54 | Symbol 472 MovieClip |
"slot4" | Frame 54 | Symbol 472 MovieClip |
"slot5" | Frame 54 | Symbol 472 MovieClip |
"slot6" | Frame 54 | Symbol 472 MovieClip |
"e_slot1" | Frame 54 | Symbol 472 MovieClip |
"e_slot2" | Frame 54 | Symbol 472 MovieClip |
"e_slot3" | Frame 54 | Symbol 472 MovieClip |
"e_slot4" | Frame 54 | Symbol 472 MovieClip |
"e_slot5" | Frame 54 | Symbol 472 MovieClip |
"e_slot6" | Frame 54 | Symbol 472 MovieClip |
"terraininfo_txt" | Frame 54 | Symbol 997 EditableText |
"phase_freemove" | Frame 54 | Symbol 472 MovieClip |
"phase_p_attack" | Frame 54 | Symbol 472 MovieClip |
"phase_e_attack" | Frame 54 | Symbol 472 MovieClip |
"phase_move" | Frame 54 | Symbol 472 MovieClip |
"move_btn" | Frame 54 | Symbol 1002 MovieClip |
"phase_transout" | Frame 54 | Symbol 472 MovieClip |
"magicmeter" | Frame 54 | Symbol 1018 MovieClip |
"gem1" | Frame 54 | Symbol 1024 MovieClip |
"gem2" | Frame 54 | Symbol 1024 MovieClip |
"gem3" | Frame 54 | Symbol 1024 MovieClip |
"gem4" | Frame 54 | Symbol 1024 MovieClip |
"attack_btn" | Frame 54 | Symbol 1028 MovieClip |
"iteminfobox" | Frame 54 | Symbol 497 MovieClip |
"magic_btn" | Frame 54 | Symbol 1041 MovieClip |
"magicbox" | Frame 54 | Symbol 838 MovieClip |
"e_magicmeter" | Frame 54 | Symbol 1018 MovieClip |
"e_gem1" | Frame 54 | Symbol 1024 MovieClip |
"e_gem2" | Frame 54 | Symbol 1024 MovieClip |
"e_gem3" | Frame 54 | Symbol 1024 MovieClip |
"e_gem4" | Frame 54 | Symbol 1024 MovieClip |
"card1" | Frame 54 | Symbol 611 MovieClip |
"card2" | Frame 54 | Symbol 611 MovieClip |
"card3" | Frame 54 | Symbol 611 MovieClip |
"card4" | Frame 54 | Symbol 611 MovieClip |
"card5" | Frame 54 | Symbol 611 MovieClip |
"card6" | Frame 54 | Symbol 611 MovieClip |
"e_card1" | Frame 54 | Symbol 611 MovieClip |
"e_card2" | Frame 54 | Symbol 611 MovieClip |
"e_card3" | Frame 54 | Symbol 611 MovieClip |
"e_card4" | Frame 54 | Symbol 611 MovieClip |
"e_card5" | Frame 54 | Symbol 611 MovieClip |
"e_card6" | Frame 54 | Symbol 611 MovieClip |
"infobox" | Frame 54 | Symbol 653 MovieClip |
"phasebox" | Frame 54 | Symbol 1061 MovieClip |
"circle" | Frame 54 | Symbol 1064 MovieClip |
"fx_swap" | Frame 54 | Symbol 615 MovieClip |
"fx_crit" | Frame 54 | Symbol 1076 MovieClip |
"fx_drain" | Frame 54 | Symbol 928 MovieClip |
"fx_regen" | Frame 54 | Symbol 928 MovieClip |
"fx_raise" | Frame 54 | Symbol 891 MovieClip |
"fx_heal" | Frame 54 | Symbol 895 MovieClip |
"fx_neutralize" | Frame 54 | Symbol 1083 MovieClip |
"fx_mod" | Frame 54 | Symbol 925 MovieClip |
"fx_nuke" | Frame 54 | Symbol 1094 MovieClip |
"fx_rain" | Frame 54 | Symbol 1099 MovieClip |
"fx_freemove" | Frame 54 | Symbol 1105 MovieClip |
"fx_wave" | Frame 54 | Symbol 1116 MovieClip |
"fx_xp" | Frame 54 | Symbol 1121 MovieClip |
"fx_burn" | Frame 54 | Symbol 1132 MovieClip |
"fx_shadowheal" | Frame 54 | Symbol 1135 MovieClip |
"fx_flare" | Frame 54 | Symbol 1137 MovieClip |
"spellcast" | Frame 54 | Symbol 1139 MovieClip |
"fx_blackhole" | Frame 54 | Symbol 1143 MovieClip |
"fx_gem" | Frame 54 | Symbol 920 MovieClip |
"fx_blast" | Frame 54 | Symbol 1146 MovieClip |
"fx_money" | Frame 54 | Symbol 1160 MovieClip |
"fx_storm" | Frame 54 | Symbol 1163 MovieClip |
"fx_xswipe" | Frame 54 | Symbol 1164 MovieClip |
"fight_trans" | Frame 54 | Symbol 1172 MovieClip |
"music_controller" | Frame 55 | Symbol 472 MovieClip |
"resultbox" | Frame 55 | Symbol 1179 MovieClip |
"UI_controller" | Frame 55 | Symbol 472 MovieClip |
"levelup" | Frame 55 | Symbol 1184 MovieClip |
"recruitarrow" | Frame 55 | Symbol 898 MovieClip |
"droparrow" | Frame 55 | Symbol 901 MovieClip |
"iteminfobox" | Frame 55 | Symbol 497 MovieClip |
"xp_txt" | Frame 55 | Symbol 1185 EditableText |
"money_txt" | Frame 55 | Symbol 1187 EditableText |
"skilltext" | Frame 55 | Symbol 1191 MovieClip |
"UI_controller" | Frame 56 | Symbol 472 MovieClip |
"music_controller" | Frame 56 | Symbol 472 MovieClip |
"map" | Frame 56 | Symbol 195 MovieClip [map] |
"mapdots" | Frame 56 | Symbol 1202 MovieClip |
"hero" | Frame 56 | Symbol 1210 MovieClip |
"debug_txt" | Frame 56 | Symbol 1211 EditableText |
"scroll_UI" | Frame 56 | Symbol 1217 MovieClip |
"iteminfobox" | Frame 56 | Symbol 497 MovieClip |
"mb_shop" | Frame 56 | Symbol 1221 MovieClip |
"popup" | Frame 56 | Symbol 772 MovieClip |
"mb_scroll" | Frame 56 | Symbol 1231 MovieClip |
"UI_controller" | Frame 57 | Symbol 472 MovieClip |
"music_controller" | Frame 57 | Symbol 472 MovieClip |
"map" | Frame 57 | Symbol 322 MovieClip |
"mapdots" | Frame 57 | Symbol 1239 MovieClip |
"hero" | Frame 57 | Symbol 1210 MovieClip |
"debug_txt" | Frame 57 | Symbol 1240 EditableText |
"iteminfobox" | Frame 57 | Symbol 497 MovieClip |
"mb_shop" | Frame 57 | Symbol 1221 MovieClip |
"UI_controller" | Frame 58 | Symbol 472 MovieClip |
"music_controller" | Frame 58 | Symbol 472 MovieClip |
"map" | Frame 58 | Symbol 326 MovieClip |
"mapdots" | Frame 58 | Symbol 1245 MovieClip |
"hero" | Frame 58 | Symbol 1210 MovieClip |
"debug_txt" | Frame 58 | Symbol 1246 EditableText |
"iteminfobox" | Frame 58 | Symbol 497 MovieClip |
"mb_shop" | Frame 58 | Symbol 1221 MovieClip |
"UI_controller" | Frame 59 | Symbol 472 MovieClip |
"debug_txt" | Frame 59 | Symbol 1248 EditableText |
"iteminfobox" | Frame 59 | Symbol 497 MovieClip |
"savebox1" | Frame 59 | Symbol 1265 MovieClip |
"savebox2" | Frame 59 | Symbol 1265 MovieClip |
"savebox3" | Frame 59 | Symbol 1265 MovieClip |
"UI_controller" | Frame 60 | Symbol 472 MovieClip |
"music_controller" | Frame 60 | Symbol 472 MovieClip |
"iteminfobox" | Frame 60 | Symbol 497 MovieClip |
"fx_flare" | Frame 60 | Symbol 1137 MovieClip |
"sec1" | Symbol 195 MovieClip [map] Frame 1 | Symbol 194 MovieClip |
"sec2" | Symbol 195 MovieClip [map] Frame 1 | Symbol 194 MovieClip |
"sec4" | Symbol 195 MovieClip [map] Frame 1 | Symbol 194 MovieClip |
"sec3" | Symbol 195 MovieClip [map] Frame 1 | Symbol 194 MovieClip |
"select" | Symbol 288 MovieClip [item] Frame 1 | Symbol 201 MovieClip |
"sec1" | Symbol 322 MovieClip Frame 1 | Symbol 321 MovieClip |
"sec2" | Symbol 322 MovieClip Frame 1 | Symbol 321 MovieClip |
"sec3" | Symbol 322 MovieClip Frame 1 | Symbol 321 MovieClip |
"sec4" | Symbol 322 MovieClip Frame 1 | Symbol 321 MovieClip |
"sec1" | Symbol 326 MovieClip Frame 1 | Symbol 325 MovieClip |
"sec2" | Symbol 326 MovieClip Frame 1 | Symbol 325 MovieClip |
"sec3" | Symbol 326 MovieClip Frame 1 | Symbol 325 MovieClip |
"sec4" | Symbol 326 MovieClip Frame 1 | Symbol 325 MovieClip |
"currentpage_txt" | Symbol 430 MovieClip Frame 1 | Symbol 335 EditableText |
"totalpage_txt" | Symbol 430 MovieClip Frame 1 | Symbol 336 EditableText |
"helptopics" | Symbol 439 MovieClip [help_popup] Frame 5 | Symbol 430 MovieClip |
"effect_txt" | Symbol 497 MovieClip Frame 1 | Symbol 496 EditableText |
"level_txt" | Symbol 515 MovieClip Frame 1 | Symbol 513 EditableText |
"death" | Symbol 581 MovieClip Frame 1 | Symbol 580 MovieClip |
"attack4" | Symbol 597 MovieClip Frame 4 | Symbol 367 MovieClip |
"portrait" | Symbol 611 MovieClip Frame 1 | Symbol 137 MovieClip [portrait] |
"dark" | Symbol 611 MovieClip Frame 1 | Symbol 327 MovieClip |
"damage" | Symbol 611 MovieClip Frame 1 | Symbol 327 MovieClip |
"ice" | Symbol 611 MovieClip Frame 1 | Symbol 556 MovieClip |
"poison" | Symbol 611 MovieClip Frame 1 | Symbol 560 MovieClip |
"dead" | Symbol 611 MovieClip Frame 1 | Symbol 581 MovieClip |
"burn" | Symbol 611 MovieClip Frame 1 | Symbol 590 MovieClip |
"frame" | Symbol 611 MovieClip Frame 1 | Symbol 595 MovieClip |
"select" | Symbol 611 MovieClip Frame 1 | Symbol 201 MovieClip |
"select_yellow" | Symbol 611 MovieClip Frame 1 | Symbol 201 MovieClip |
"select_red" | Symbol 611 MovieClip Frame 1 | Symbol 201 MovieClip |
"select_random" | Symbol 611 MovieClip Frame 1 | Symbol 596 MovieClip |
"attack" | Symbol 611 MovieClip Frame 1 | Symbol 597 MovieClip |
"badge" | Symbol 611 MovieClip Frame 1 | Symbol 610 MovieClip |
"meter" | Symbol 649 MovieClip Frame 1 | Symbol 648 MovieClip |
"bg" | Symbol 653 MovieClip Frame 1 | Symbol 626 MovieClip |
"hp_txt" | Symbol 653 MovieClip Frame 1 | Symbol 631 EditableText |
"pw_txt" | Symbol 653 MovieClip Frame 1 | Symbol 632 EditableText |
"ac_txt" | Symbol 653 MovieClip Frame 1 | Symbol 633 EditableText |
"lv_txt" | Symbol 653 MovieClip Frame 1 | Symbol 634 EditableText |
"charname_txt" | Symbol 653 MovieClip Frame 1 | Symbol 638 EditableText |
"ct_txt" | Symbol 653 MovieClip Frame 1 | Symbol 640 EditableText |
"pp_txt" | Symbol 653 MovieClip Frame 1 | Symbol 641 EditableText |
"rs_txt" | Symbol 653 MovieClip Frame 1 | Symbol 642 EditableText |
"as_txt" | Symbol 653 MovieClip Frame 1 | Symbol 643 EditableText |
"fp_txt" | Symbol 653 MovieClip Frame 1 | Symbol 644 EditableText |
"dp_txt" | Symbol 653 MovieClip Frame 1 | Symbol 645 EditableText |
"cr_txt" | Symbol 653 MovieClip Frame 1 | Symbol 646 EditableText |
"xpbar" | Symbol 653 MovieClip Frame 1 | Symbol 649 MovieClip |
"lives_txt" | Symbol 653 MovieClip Frame 1 | Symbol 650 EditableText |
"egg" | Symbol 653 MovieClip Frame 1 | Symbol 651 MovieClip |
"egginfo_txt" | Symbol 653 MovieClip Frame 1 | Symbol 652 EditableText |
"dark" | Symbol 683 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 683 MovieClip Frame 1 | Symbol 680 EditableText |
"select" | Symbol 683 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 687 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 687 MovieClip Frame 1 | Symbol 686 EditableText |
"select" | Symbol 687 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 691 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 691 MovieClip Frame 1 | Symbol 690 EditableText |
"select" | Symbol 691 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 695 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 695 MovieClip Frame 1 | Symbol 694 EditableText |
"select" | Symbol 695 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 699 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 699 MovieClip Frame 1 | Symbol 698 EditableText |
"select" | Symbol 699 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 703 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 703 MovieClip Frame 1 | Symbol 702 EditableText |
"select" | Symbol 703 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 707 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 707 MovieClip Frame 1 | Symbol 706 EditableText |
"select" | Symbol 707 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 711 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 711 MovieClip Frame 1 | Symbol 710 EditableText |
"select" | Symbol 711 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 715 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 715 MovieClip Frame 1 | Symbol 714 EditableText |
"select" | Symbol 715 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 719 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 719 MovieClip Frame 1 | Symbol 718 EditableText |
"select" | Symbol 719 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 723 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 723 MovieClip Frame 1 | Symbol 722 EditableText |
"select" | Symbol 723 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 727 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 727 MovieClip Frame 1 | Symbol 726 EditableText |
"select" | Symbol 727 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 731 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 731 MovieClip Frame 1 | Symbol 730 EditableText |
"select" | Symbol 731 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 735 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 735 MovieClip Frame 1 | Symbol 734 EditableText |
"select" | Symbol 735 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 739 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 739 MovieClip Frame 1 | Symbol 738 EditableText |
"select" | Symbol 739 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 743 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 743 MovieClip Frame 1 | Symbol 742 EditableText |
"select" | Symbol 743 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 747 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 747 MovieClip Frame 1 | Symbol 746 EditableText |
"select" | Symbol 747 MovieClip Frame 1 | Symbol 682 MovieClip |
"dark" | Symbol 751 MovieClip Frame 1 | Symbol 678 MovieClip |
"cost_txt" | Symbol 751 MovieClip Frame 1 | Symbol 750 EditableText |
"select" | Symbol 751 MovieClip Frame 1 | Symbol 682 MovieClip |
"pts_txt" | Symbol 755 MovieClip Frame 1 | Symbol 754 EditableText |
"dark" | Symbol 758 MovieClip Frame 1 | Symbol 678 MovieClip |
"dark" | Symbol 761 MovieClip Frame 1 | Symbol 678 MovieClip |
"dark" | Symbol 764 MovieClip Frame 1 | Symbol 678 MovieClip |
"message_txt" | Symbol 772 MovieClip Frame 1 | Symbol 771 EditableText |
"select" | Symbol 834 MovieClip Frame 1 | Symbol 201 MovieClip |
"spell4" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell3" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell2" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell1" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell8" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell7" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell6" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell5" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell12" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell11" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell10" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell9" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell16" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell15" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell14" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell13" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell20" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell19" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell18" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell17" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell24" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell23" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell22" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spell21" | Symbol 838 MovieClip Frame 1 | Symbol 834 MovieClip |
"spellname_txt" | Symbol 838 MovieClip Frame 1 | Symbol 835 EditableText |
"spellinfo_txt" | Symbol 838 MovieClip Frame 1 | Symbol 836 EditableText |
"cost_txt" | Symbol 838 MovieClip Frame 1 | Symbol 837 EditableText |
"gotskillz" | Symbol 854 MovieClip Frame 1 | Symbol 852 MovieClip |
"pts_txt" | Symbol 882 MovieClip Frame 1 | Symbol 881 EditableText |
"message_txt" | Symbol 913 MovieClip Frame 1 | Symbol 906 EditableText |
"lev_txt" | Symbol 913 MovieClip Frame 1 | Symbol 907 EditableText |
"portrait" | Symbol 913 MovieClip Frame 1 | Symbol 137 MovieClip [portrait] |
"bar" | Symbol 1018 MovieClip Frame 1 | Symbol 1017 MovieClip |
"turns_txt" | Symbol 1064 MovieClip Frame 1 | Symbol 1063 EditableText |
"phase_freemove" | Symbol 1099 MovieClip Frame 1 | Symbol 472 MovieClip |
"phase_freemove" | Symbol 1099 MovieClip Frame 14 | Symbol 472 MovieClip |
"spellcast_txt" | Symbol 1139 MovieClip Frame 1 | Symbol 1138 EditableText |
"loc1" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc2" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc3" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc4" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc5" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc6" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc7" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc8" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc9" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc10" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc11" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc12" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc13" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc14" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc15" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc17" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc16" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc18" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc19" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc20" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc21" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc22" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc23" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc24" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc25" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc26" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc27" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc28" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc29" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc30" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc31" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc32" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc33" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc34" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc35" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc36" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc37" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc38" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc39" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc40" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc41" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc42" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc43" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc44" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc45" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc46" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc47" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc48" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc49" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc50" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc51" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc52" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc53" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc54" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc55" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc56" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc57" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc58" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc60" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc61" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc62" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc63" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc64" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc59" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc65" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc66" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc67" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc68" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc69" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc70" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc71" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc72" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc73" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc74" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc75" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc76" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc77" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc78" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc79" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc80" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc81" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc82" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc83" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc84" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc85" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc86" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc87" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc88" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc90" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc89" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc91" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc92" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc93" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc94" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc95" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc96" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc97" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc98" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc99" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc100" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc101" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc102" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc103" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc104" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc105" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc106" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc107" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc108" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc109" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc110" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc111" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc112" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc113" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc114" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc115" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc116" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc117" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc118" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc119" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc120" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc121" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc122" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc123" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc124" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc125" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc126" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc127" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc128" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc129" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc130" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc131" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc132" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc133" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc134" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc135" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc136" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc137" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc138" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc139" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc140" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc141" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc142" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc143" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc144" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc145" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc146" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc147" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc148" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc149" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc150" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc151" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc152" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc153" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc154" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc155" | Symbol 1202 MovieClip Frame 1 | Symbol 426 MovieClip |
"hidden" | Symbol 1239 MovieClip Frame 1 | Symbol 1237 MovieClip |
"loc1" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc2" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc3" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc5" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc6" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc7" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc8" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc9" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc10" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc11" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc12" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc13" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc14" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc15" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc16" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc17" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc18" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc19" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc20" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc21" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc22" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc23" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc24" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc25" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc26" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc27" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc28" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc29" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc30" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc31" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc32" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc33" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc34" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc35" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc36" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc37" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc38" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc39" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc40" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc41" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc42" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc43" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc44" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc45" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc46" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc47" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc48" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc49" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc50" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc51" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc52" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc53" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc54" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc55" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc56" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc57" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc58" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc59" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc60" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc61" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc62" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc63" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc64" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc65" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc67" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc68" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc69" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc70" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc71" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc72" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc73" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc74" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc75" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc76" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc77" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc78" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc79" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc80" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc81" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc82" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc83" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc84" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc85" | Symbol 1239 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc1" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc2" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc3" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc4" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc5" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc6" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc7" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc8" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc9" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc10" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc11" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc12" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc13" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc14" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc15" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc16" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc19" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc17" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc18" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc20" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc21" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc22" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc23" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"loc24" | Symbol 1245 MovieClip Frame 1 | Symbol 426 MovieClip |
"save_bg" | Symbol 1265 MovieClip Frame 1 | Symbol 1252 MovieClip |
"time_txt" | Symbol 1265 MovieClip Frame 1 | Symbol 1253 EditableText |
"date_txt" | Symbol 1265 MovieClip Frame 1 | Symbol 1254 EditableText |
"port1" | Symbol 1265 MovieClip Frame 1 | Symbol 137 MovieClip [portrait] |
"port2" | Symbol 1265 MovieClip Frame 1 | Symbol 137 MovieClip [portrait] |
"port3" | Symbol 1265 MovieClip Frame 1 | Symbol 137 MovieClip [portrait] |
"port4" | Symbol 1265 MovieClip Frame 1 | Symbol 137 MovieClip [portrait] |
"port5" | Symbol 1265 MovieClip Frame 1 | Symbol 137 MovieClip [portrait] |
"port6" | Symbol 1265 MovieClip Frame 1 | Symbol 137 MovieClip [portrait] |
"port7" | Symbol 1265 MovieClip Frame 1 | Symbol 137 MovieClip [portrait] |
"port8" | Symbol 1265 MovieClip Frame 1 | Symbol 137 MovieClip [portrait] |
"port9" | Symbol 1265 MovieClip Frame 1 | Symbol 137 MovieClip [portrait] |
"savenumber" | Symbol 1265 MovieClip Frame 1 | Symbol 1259 MovieClip |
"load_btn" | Symbol 1265 MovieClip Frame 1 | Symbol 1263 MovieClip |
"am_txt" | Symbol 1265 MovieClip Frame 1 | Symbol 1264 EditableText |
"win" | Symbol 1265 MovieClip Frame 1 | Symbol 1205 MovieClip |
"needspace" | Symbol 1285 MovieClip Frame 1 | Symbol 1282 MovieClip |
"getitem_int" | Symbol 1285 MovieClip Frame 1 | Symbol 1284 MovieClip |
"item" | Symbol 1285 MovieClip Frame 1 | Symbol 288 MovieClip [item] |
"getitem_int" | Symbol 1291 MovieClip Frame 1 | Symbol 1289 MovieClip |
"skill" | Symbol 1291 MovieClip Frame 1 | Symbol 1290 MovieClip |
"getitem" | Symbol 1301 MovieClip Frame 2 | Symbol 1285 MovieClip |
"getitem" | Symbol 1301 MovieClip Frame 4 | Symbol 1291 MovieClip |
"getitem" | Symbol 1301 MovieClip Frame 5 | Symbol 1285 MovieClip |
"getitem" | Symbol 1301 MovieClip Frame 8 | Symbol 1291 MovieClip |
"getitem" | Symbol 1301 MovieClip Frame 9 | Symbol 1285 MovieClip |
"getitem" | Symbol 1301 MovieClip Frame 11 | Symbol 1291 MovieClip |
"getitem" | Symbol 1301 MovieClip Frame 12 | Symbol 1285 MovieClip |
"dark" | Symbol 1314 MovieClip Frame 231 | Symbol 526 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 2 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 2 | Symbol 158 as "bg_env" |
ExportAssets (56) | Timeline Frame 2 | Symbol 161 as "BG_battle" |
ExportAssets (56) | Timeline Frame 2 | Symbol 195 as "map" |
ExportAssets (56) | Timeline Frame 2 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 2 | Symbol 439 as "help_popup" |
ExportAssets (56) | Timeline Frame 3 | Symbol 440 as "B2_battle2" |
ExportAssets (56) | Timeline Frame 4 | Symbol 441 as "animal_battle2" |
ExportAssets (56) | Timeline Frame 5 | Symbol 442 as "overworld" |
ExportAssets (56) | Timeline Frame 6 | Symbol 443 as "cave" |
ExportAssets (56) | Timeline Frame 7 | Symbol 444 as "mechworld" |
ExportAssets (56) | Timeline Frame 8 | Symbol 445 as "frolic" |
ExportAssets (56) | Timeline Frame 9 | Symbol 446 as "intro" |
ExportAssets (56) | Timeline Frame 10 | Symbol 447 as "story" |
ExportAssets (56) | Timeline Frame 11 | Symbol 448 as "ending" |
ExportAssets (56) | Timeline Frame 12 | Symbol 449 as "victory" |
ExportAssets (56) | Timeline Frame 13 | Symbol 450 as "hit4" |
ExportAssets (56) | Timeline Frame 14 | Symbol 451 as "hit2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 452 as "hit3" |
ExportAssets (56) | Timeline Frame 16 | Symbol 453 as "hit1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 454 as "counter" |
ExportAssets (56) | Timeline Frame 18 | Symbol 455 as "neutralize" |
ExportAssets (56) | Timeline Frame 19 | Symbol 456 as "shadow1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 457 as "break" |
ExportAssets (56) | Timeline Frame 21 | Symbol 458 as "freeze" |
ExportAssets (56) | Timeline Frame 22 | Symbol 459 as "heal" |
ExportAssets (56) | Timeline Frame 23 | Symbol 460 as "rain" |
ExportAssets (56) | Timeline Frame 24 | Symbol 461 as "blast" |
ExportAssets (56) | Timeline Frame 25 | Symbol 462 as "mod" |
ExportAssets (56) | Timeline Frame 26 | Symbol 463 as "burn" |
ExportAssets (56) | Timeline Frame 27 | Symbol 464 as "bigboom" |
ExportAssets (56) | Timeline Frame 28 | Symbol 465 as "raise" |
ExportAssets (56) | Timeline Frame 29 | Symbol 466 as "save" |
ExportAssets (56) | Timeline Frame 30 | Symbol 467 as "hmh" |
ExportAssets (56) | Timeline Frame 31 | Symbol 468 as "click" |
ExportAssets (56) | Timeline Frame 49 | Symbol 161 as "BG_battle" |
ExportAssets (56) | Timeline Frame 49 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 49 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 50 | Symbol 161 as "BG_battle" |
ExportAssets (56) | Timeline Frame 51 | Symbol 161 as "BG_battle" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 51 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 52 | Symbol 161 as "BG_battle" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 52 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 161 as "BG_battle" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 53 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 54 | Symbol 161 as "BG_battle" |
ExportAssets (56) | Timeline Frame 54 | Symbol 158 as "bg_env" |
ExportAssets (56) | Timeline Frame 56 | Symbol 195 as "map" |
ExportAssets (56) | Timeline Frame 59 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 59 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 59 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 59 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 59 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 59 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 59 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 59 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 59 | Symbol 137 as "portrait" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
ExportAssets (56) | Timeline Frame 61 | Symbol 288 as "item" |
Labels
"initialize" | Frame 32 |
"distraction" | Frame 33 |
"menu" | Frame 34 |
"intro" | Frame 35 |
"intro2" | Frame 36 |
"intro3" | Frame 37 |
"intro4" | Frame 38 |
"intro5" | Frame 39 |
"intro6" | Frame 40 |
"setup" | Frame 49 |
"skills" | Frame 50 |
"items" | Frame 51 |
"shop" | Frame 52 |
"forge" | Frame 53 |
"battle" | Frame 54 |
"result" | Frame 55 |
"map1" | Frame 56 |
"map2" | Frame 57 |
"map3" | Frame 58 |
"save" | Frame 59 |
"sky" | Frame 60 |
"story" | Frame 61 |
"ending" | Frame 62 |
"select" | Symbol 506 MovieClip Frame 3 |
"fold" | Symbol 506 MovieClip Frame 15 |
"select" | Symbol 508 MovieClip Frame 3 |
"fold" | Symbol 508 MovieClip Frame 15 |
"select" | Symbol 511 MovieClip Frame 3 |
"fold" | Symbol 511 MovieClip Frame 15 |
"select" | Symbol 517 MovieClip Frame 3 |
"fold" | Symbol 517 MovieClip Frame 15 |
"shake" | Symbol 556 MovieClip Frame 16 |
"break" | Symbol 556 MovieClip Frame 20 |
"brute" | Symbol 610 MovieClip Frame 1 |
"water" | Symbol 610 MovieClip Frame 2 |
"fire" | Symbol 610 MovieClip Frame 3 |
"magic" | Symbol 610 MovieClip Frame 4 |
"shadow" | Symbol 610 MovieClip Frame 5 |
"mech" | Symbol 610 MovieClip Frame 6 |
"none" | Symbol 610 MovieClip Frame 7 |
"fire" | Symbol 626 MovieClip Frame 2 |
"water" | Symbol 626 MovieClip Frame 3 |
"brute" | Symbol 626 MovieClip Frame 4 |
"magic" | Symbol 626 MovieClip Frame 5 |
"shadow" | Symbol 626 MovieClip Frame 6 |
"mech" | Symbol 626 MovieClip Frame 7 |
"attack" | Symbol 1061 MovieClip Frame 8 |
"freemove" | Symbol 1061 MovieClip Frame 22 |
"move" | Symbol 1061 MovieClip Frame 36 |
"enemy" | Symbol 1061 MovieClip Frame 50 |
"end" | Symbol 1061 MovieClip Frame 64 |
"victory" | Symbol 1179 MovieClip Frame 1 |
"failure" | Symbol 1179 MovieClip Frame 91 |
"draw" | Symbol 1179 MovieClip Frame 181 |
"heal" | Symbol 1210 MovieClip Frame 2 |
"teleport" | Symbol 1210 MovieClip Frame 24 |
"ending2" | Symbol 1314 MovieClip Frame 232 |
"ending3" | Symbol 1314 MovieClip Frame 233 |
"ending4" | Symbol 1314 MovieClip Frame 234 |
|